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f13.net General Forums => Eve Online => Topic started by: Ratadm on February 09, 2007, 02:23:41 PM



Title: War
Post by: Ratadm on February 09, 2007, 02:23:41 PM
So it looks like eve has the start of a massive war on its hands.  I know I got interested in this game lurking the forums a couple months ago and joined up so I'm curious what you guys thoughts on what appears to be shaping up?

I don't know all the details but I believe BoB is moving in to help LV vs RAGoon and the other alliances attacking Lv and now it appears D2 are going to start making an attack on fountain.   


Title: Re: War
Post by: ajax34i on February 09, 2007, 02:47:09 PM
As far as I'm concerned, it'll be interesting to read about, but I'm not so involved in EVE that I'd care about what the alliances are doing.  My eyes cross when I see (and I don't understand the) acronyms y'all use; the more acronyms the less I understand and/or care.


Title: Re: War
Post by: Raging Turtle on February 09, 2007, 02:59:11 PM
More importantly for those of us here: How can we profit from this?  8-)


Title: Re: War
Post by: ajax34i on February 09, 2007, 03:06:11 PM
Shrug, this war could be "everyone else" pouncing on BoB now that they don't have any more "developer help", or it could be BoB trying to go out with a bang and a final war (the only way to get rid of the tarnish on their name, which will otherwise be brought up again and again, which CCP wants to avoid), or it could simply be a war just like the others with no relation to the dev stuff.

Profit?  Simple:  resell minerals and war materials.  Put in for Sabre BPO research points with as many agents as you can, heh.


Title: Re: War
Post by: Fordel on February 09, 2007, 03:35:54 PM
My guess is BoB is moving to help LV just to pre-emp the inevitable RedSwarm/BoB conflict.


They can either fight RedSwarm with LV's help, or let LV die then Fight RedSwarm without it. I'm not sure exactly how or where AAA or D2+Friends fit into this, but I'm guessing whatever they do, it will be hostile towards BoB.


Title: Re: War
Post by: Morat20 on February 09, 2007, 03:41:03 PM
My guess is BoB is moving to help LV just to pre-emp the inevitable RedSwarm/BoB conflict.


They can either fight RedSwarm with LV's help, or let LV die then Fight RedSwarm without it. I'm not sure exactly how or where AAA or D2+Friends fit into this, but I'm guessing whatever they do, it will be hostile towards BoB.
I'm totally out of my depth here with the politics -- but what if BoB was looking to the North, getting read to expand out there -- and RedSwarm starting gearing for war against BoB, figuring to take them while their attention was divided.

BoB gets wind of this, drops the Northern Campaign (unfortunately, the Northern corps aren't dropping it back) and moves to bloody RedSwarm enough to make them backoff.

Forum drama might have RedSwarm thinking BoB only wins because of Dev support (bad assumptiont here), or BoB might be moving on mere rumors because they want to show everyone they're still strong.

Either way, I don't think BoB planned on a RedSwarm campaign when they were making moves towards the North.

Fuck, I have got to get into the PvP game.


Title: Re: War
Post by: Fordel on February 09, 2007, 03:45:12 PM
I'm thinking BoB never expected RedSwarm to be as effective as it has, or for the LV Coalition (all but dismantled now) to be as ineffective as it has seemingly. Looking at the old archived maps, you see Red space go from huge to nothing, back to huge in a relatively short amount of time.


Maybe BoB has a secret plan, a dozen titans in NOL 23/7? ;) /shrug

From the V-Dead thread : http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=473385 Looks like D2 is indeed going down to BoB space, in a big way.


Title: Re: War
Post by: Endie on February 09, 2007, 04:13:08 PM
Either way, I don't think BoB planned on a RedSwarm campaign when they were making moves towards the North.

Fuck, I have got to get into the PvP game.

Ditto.  But my SA account is nowhere near old enough to get me into GS.  I wish that they had some Stalinist punishment-battalion-type-thing where unproven newbies could zerg rush on orders without knowing why.  My 10 million skill points may not be much, but I sure would like to use them for good at least until the sub runs out.

Of coursem f13 could decide to have some fun and join in the dogpile?


Title: Re: War
Post by: Krakrok on February 09, 2007, 04:33:49 PM
More importantly for those of us here: How can we profit from this?  8-)

Join the privateers!


Title: Re: War
Post by: Yoru on February 09, 2007, 05:03:41 PM
Think the situation through for a second.

BoB is starting a war with the Russians on the eastern front in the dead of winter.


Title: Re: War
Post by: Krakrok on February 09, 2007, 06:26:33 PM

Did you just invoke Godwin's law?


Title: Re: War
Post by: Yoru on February 09, 2007, 06:53:05 PM
Odd. F13corp got wardecced today by a 4-member merc corp, and LV just attacked our (0.3) POS.


Title: Re: War
Post by: Ratadm on February 09, 2007, 07:01:42 PM
Server is gonna die hard a lot.


Title: Re: War
Post by: Raging Turtle on February 09, 2007, 07:05:18 PM
Odd. F13corp got wardecced today by a 4-member merc corp, and LV just attacked our (0.3) POS.

... what?  Did they give a reason?  What's the corp name?


Title: Re: War
Post by: Viin on February 09, 2007, 07:29:19 PM
That is weird.

Are we even on for them to shoot us? :P


Title: Re: War
Post by: Fordel on February 09, 2007, 07:53:51 PM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.


Title: Re: War
Post by: Morat20 on February 09, 2007, 08:15:40 PM
Odd. F13corp got wardecced today by a 4-member merc corp, and LV just attacked our (0.3) POS.
We have a .3 POS? We're -- well you, I'm still newb corp and haven't gotten around to applying -- not affiliated with BoB, are we? Fucking politics.


Title: Re: War
Post by: Yoru on February 09, 2007, 09:20:00 PM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.

Dreads can indeed go in lowsec. We're not affiliated with any alliance. I received no mail in regards to the wardec.

Corp is Svefn-G-Englar.


Title: Re: War
Post by: Morat20 on February 09, 2007, 09:56:01 PM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.

Dreads can indeed go in lowsec. We're not affiliated with any alliance. I received no mail in regards to the wardec.

Corp is Svefn-G-Englar.
Are there formal alliances in EVE, where you can get some sort of cascading wardec like in WWI? Or can only this tiny corp hit F13?


Title: Re: War
Post by: Evangolis on February 10, 2007, 01:01:57 AM
Hmmm, unless this war destroys the alliances on both sides, it could be the most serious threat that EVE has ever faced.  Winning is the death of a PvP game.


Title: Re: War
Post by: d4rkj3di on February 10, 2007, 01:36:43 AM
BoB has a tough choice. They can stay home and defend the North against D2, and watch as LV gets steamrolled by RedSwarm, or they can help defend the one system that LV cares about. The one with their Capital Yards that are currently producing a Titan. Tonight they chose to sit in a system all night protecting that Titan, while LV's other stations were systematically destroyed 1 by 1 by RedSwarm. LV will lose Soverignty in Insmother, and if BoB isn't careful, they could lose a good bit of Sov themselves to D2. Oh, that Titan is vulnerable for the next 30 days. I think that BoB will not stick around that long to help LV. May you live in interesting times.

And it's true that complete victory ruins a PvP game. Shadowbane taught us that, if nothing else.

Yoru, let me know if that "war" becomes too much of a nuisance, and I'll see about getting some Goons to help out :)


Title: Re: War
Post by: Simond on February 10, 2007, 01:45:19 AM

Did you just invoke Godwin's law?
Napoleon tried the same thing before zee germans, you know?  :wink:

Oh, and the construction of LV's titan got aborted as soon as the POS got put into reinforced - the questions now is whether LV/BoB can rescue the 60 billion isk worth of raw materials, and if they can...can they prevent Redswarm from just hitting the array POS again in a fortnight's time?


Title: Re: War
Post by: d4rkj3di on February 10, 2007, 01:59:48 AM
No, the Titan is still in production. Apparently shutting down when going into reinforced was a bug that was fixed when the Revelations patch hit. An undocumented bug fix that somehow BoB and LV knew about. The Titan is still in production for another 30 days. So unless LV wants to lose that investment, they are tied to that system for a month.


Title: Re: War
Post by: Wolf on February 10, 2007, 04:51:37 AM
Corp is Svefn-G-Englar.

They're a MERC corp. Wacky merc corp at that, they charge per kill. Here's from the ingame info:
Quote
Currently considering merc contracts. Rates vary depending on the contract, guideline prices are as follows:
-100mil a week for a war
Extra cost per kill as follows:
-10mil for a BS or Command Ship kill
-7mil for an HAC or BC kill
-2mil for a T2 Frig kill
-2mil for a Barge or loaded Hauler kill

lol. And they're four guys. Obviously someone hired them. Or they're looking to make a name for themselves.


Title: Re: War
Post by: Evangolis on February 10, 2007, 05:12:04 AM
I can just hear the inception of such an idea:

"Let us attack a small corp in low sec for no apparent reason.  That will make us stand out from the crowd!"

More likely they are a front for some larger organization that has an arbitrary line, probably 'no POSs' that they won't let other players cross.  I've seen the same thing in other games, where well-established players draw that sort of line, and call it 'fairness', rather than deal with politics that bore them.


Title: Re: War
Post by: Comstar on February 10, 2007, 07:13:55 AM
Guys, this is Gotterdamering. This war all gods die sort of thing.

If LV's attacked you, time to join the other side. You'll never get an enemy this big to fight against, never one more arrogent, never one more proud.

This is a war to define EvE. Either you're fighting for BoB and the ability to define eve thier way, or not.


Title: Re: War
Post by: Endie on February 10, 2007, 09:04:41 AM
Guys, this is Gotterdamering. This war all gods die sort of thing.

If LV's attacked you, time to join the other side. You'll never get an enemy this big to fight against, never one more arrogent, never one more proud.

This is a war to define EvE. Either you're fighting for BoB and the ability to define eve thier way, or not.

Perhaps a little over-dramatic, but I agree with the conclusion.  Why not?


Title: Re: War
Post by: Evangolis on February 10, 2007, 09:29:16 AM
Because having read Joe's article in The Escapist, I think it is unlikely I will continue to give CCP my money.  Which is sad, because Gotterdamring should be a pretty good time in a PvP game.


Title: Re: War
Post by: Morat20 on February 10, 2007, 09:43:15 AM
Because having read Joe's article in The Escapist, I think it is unlikely I will continue to give CCP my money.  Which is sad, because Gotterdamring should be a pretty good time in a PvP game.
Eh, Joe's article skims over the whistle-blower actions -- the guy blowing the whistle is seriously far more of an ass (and is "spy network" is generally "hacking other people's forums") than Joe's article indicates. There's a definite slant there that whats-his-face was banned for whistleblowing. Perhaps he was, but in all fairness the guy had about a two-page long list of bannable offenses to his name already.

I still think t20 should be fired, but I still haven't heard a firm answer as to whether he is actually a fireable dev and not part owner.


Title: Re: War
Post by: Endie on February 10, 2007, 09:52:59 AM
Because having read Joe's article in The Escapist, I think it is unlikely I will continue to give CCP my money.  Which is sad, because Gotterdamring should be a pretty good time in a PvP game.

Oh, I agree: I cancelled my accounts, and the second one runs out next week.  But I'd resub to the end of this war just to help take down the devs' pet corp.


Title: Re: War
Post by: Tragny on February 10, 2007, 10:08:08 AM
But my SA account is nowhere near old enough to get me into GS.

If you're actually interested, you may want to contact TripleDES here on the forums. I believe he is a Goon and might be able to sponsor you in. If not, you might check the Hate channel in game(Corpnews channel from a while back), it's not often got many(or any) people, but the few who came by were mostly Goons. Alternately, and I'm not sure of IAC's involvement, Comstr might be able to smuggle you into IAC for some shooty shooty on the same side of that war.


Title: Re: War
Post by: Trouble on February 10, 2007, 10:14:54 AM
Any hints on where the best place in empire to sell things that people in the war will buy? I'm relatively good at making money but I'm still very noob at this game and don't know the geography very well.


Title: Re: War
Post by: Raging Turtle on February 10, 2007, 10:18:43 AM
Check out the 'latest' map in either the official COAD forums or the helpful links sticky here.  It'll show you where the major powers are. 

Right now there's a lot of fighting in LV space, and apparently D2 moved a ton of freighters down to Fountain for an assault on BoB. 


Title: Re: War
Post by: Yoru on February 10, 2007, 10:53:26 AM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.

Dreads can indeed go in lowsec. We're not affiliated with any alliance. I received no mail in regards to the wardec.

Corp is Svefn-G-Englar.
Are there formal alliances in EVE, where you can get some sort of cascading wardec like in WWI? Or can only this tiny corp hit F13?

There are formal alliances (called, oddly enough, 'Alliances') that cost lots of money to form and maintain, but also provide things like shared wardecs, etc.

Then there are informal "coalitions" which are alliances of alliances, such as D2/IRON, BoB and its vassals, and Drunkswarm (IAC/Goonfleet/RA/lots of others). These can certainly cascade into a Space War to End All Space Wars. In fact, it's slowly happening now; there's only a few 0.0 factions that remain unaligned (e.g. AAA).

Yoru, let me know if that "war" becomes too much of a nuisance, and I'll see about getting some Goons to help out :)

Unlikely to be much of a problem. We're 40 guys to their 4. At worst we'll Swarm them, Goon-style. :P

Corp is Svefn-G-Englar.

They're a MERC corp. Wacky merc corp at that, they charge per kill. Here's from the ingame info:
...
lol. And they're four guys. Obviously someone hired them. Or they're looking to make a name for themselves.

Yeah, I was a little confused at why someone would pay 100m/week to attack F13. I figure they're just bored mercs looking for some shooty practice on what appears to be a weak noob corp.


Title: Re: War
Post by: Morat20 on February 10, 2007, 12:31:48 PM
Yeah, I was a little confused at why someone would pay 100m/week to attack F13. I figure they're just bored mercs looking for some shooty practice on what appears to be a weak noob corp.
Probably a mistake there. If you need another cruiser, let me know. My Vex can irritate them greatly while everyone else kills them.


Title: Re: War
Post by: Simond on February 10, 2007, 01:11:55 PM
In fact, it's slowly happening now; there's only a few 0.0 factions that remain unaligned (e.g. AAA).
And everyone just knows that AAA is merely waiting for the opportune moment.  :-D


Title: Re: War
Post by: Evangolis on February 10, 2007, 04:06:40 PM
"the guy blowing the whistle is seriously far more of an ass"

I'm not paying the guy who blew the whistle to run an honest game.  And apparently, I haven't been paying CCP to do that, either.


Title: Re: War
Post by: Morat20 on February 10, 2007, 04:30:47 PM
"the guy blowing the whistle is seriously far more of an ass"

I'm not paying the guy who blew the whistle to run an honest game.  And apparently, I haven't been paying CCP to do that, either.
No -- but if he's going to bring up CCP's banning of the whistle-blower, he should actually discuss CCP's reasons for it -- as it is, he left the implication that whats-his-face was banned for blowing the whistle.

He was banned for being a persistent forum hacker and -- that his forum hacking fun exposed an instance of Dev abuse (and several other instances of Devs merely playing the game) is incidental. Now, one doesn't have to believe CCP's claims here (although from what I can tell from outside sources, this guy really is a dick and he's been banned before and should have been banned for this too) --- but one should at least have brought them up.

He was writing an article, after all.

Still, I'm a bit surprised by the naive attitude here. The Devs play their game. This is a "good thing". Some playing Devs and some GMs will abuse their authority, their tools, and their access. This is a "bad thing". You're not going to have one without the other, no matter how many steps a company takes to do it.

I don't know if I agree with whatever internal steps CCP took towards t20. I don't know what they were. I am surprised he wasn't fired, but as I've said many times -- I've yet to learn whether he could really be fired.

In the end -- it really doesn't fucking matter. BoB got a few BPOs for some period of time, then lost them. Some corps -- including BoB -- may or may not have gotten insider information that aided them at one point or another. That's all bad.

But practically speaking -- it's not the end of the world. CCP will do whatever the hell they think they need to do, and life will go back to normal until the next Dev with less ethics than coding abilities gets caught with his hand in the cookie jar, in which case this shit will start all over.


Title: Re: War
Post by: tkinnun0 on February 10, 2007, 05:34:28 PM
No -- but if he's going to bring up CCP's banning of the whistle-blower, he should actually discuss CCP's reasons for it -- as it is, he left the implication that whats-his-face was banned for blowing the whistle.

Well, he's been at it for quite some time, so banning him just now would seem to imply just that. Also, all he has done is see information he wasn't supposed to see, so what is there in banning him for CCP, except revenge?


Title: Re: War
Post by: Evangolis on February 10, 2007, 05:44:24 PM
But practically speaking -- it's not the end of the world. CCP will do whatever the hell they think they need to do, and life will go back to normal until the next Dev with less ethics than coding abilities gets caught with his hand in the cookie jar, in which case this shit will start all over.
It isn't the cheating.  As you say, gonna happen.

It isn't banning the person who revealed the scam.  Yeah, looks like a louse, and my distrust of him kept me skeptical until a source I have more faith in, Joe and The Escapist, presented the story, thus putting their own names on the line.  While I'm not a fanboi for either, I accept that they have integrity at stake, and that makes them believable, where Joe Hobby Hacker is not.

It isn't failing to fire the offender, although I do think it is the only proper action.  It is their company, they can decide how to run it.

But, as we have seen so often, the coverup is worse than the crime.  That is the offense I am truely outraged about.  That wasn't an accident, or a rouge employee.  That was a choice by a company to deceive its customers.  And that is not acceptable to me.  I don't do business with people who cannot be trusted.

For me, it is the end of EVE's world, and probably the last time I will deal with CCP.


Title: Re: War
Post by: ajax34i on February 10, 2007, 08:58:44 PM
So what remains to be seen is how many people quit and how many stick around because of this war providing entertainment (I don't mean from F13, but the playerbase in general).


Title: Re: War
Post by: Sparky on February 15, 2007, 02:28:37 PM
In fact, it's slowly happening now; there's only a few 0.0 factions that remain unaligned (e.g. AAA).
And everyone just knows that AAA is merely waiting for the opportune moment.  :-D

For those keeping count, that moment is now.  They've just declared on MC.  Thoughtfully MC had moved all their cap ships to the other side of the galaxy to bail out FATAL (an LV splinter alliance).


Title: Re: War
Post by: Morat20 on February 15, 2007, 02:49:56 PM
In fact, it's slowly happening now; there's only a few 0.0 factions that remain unaligned (e.g. AAA).
And everyone just knows that AAA is merely waiting for the opportune moment.  :-D

For those keeping count, that moment is now.  They've just declared on MC.  Thoughtfully MC had moved all their cap ships to the other side of the galaxy to bail out FATAL (an LV splinter alliance).
It's fucking WWI in EVE right now. I need to scrape together some more war supplies to haul to The Forge. I suspect a lot of disposable gear is going to be purchased.

This war is really going to move the money around -- between war dec costs, ship and module losses -- this is going to be felt.


Title: Re: War
Post by: Simond on February 16, 2007, 04:51:59 AM
After a zerg battle, a node crash or three and nigh-infinite lag, LV's Titan-under-construction went bang last night.
Also, BoB is rumoured to be retreating from LV space to defend their own regions.


Title: Re: War
Post by: Slayerik on February 16, 2007, 07:11:09 AM
In fact, it's slowly happening now; there's only a few 0.0 factions that remain unaligned (e.g. AAA).
And everyone just knows that AAA is merely waiting for the opportune moment.  :-D

For those keeping count, that moment is now.  They've just declared on MC.  Thoughtfully MC had moved all their cap ships to the other side of the galaxy to bail out FATAL (an LV splinter alliance).

Got a front row ticket for this battle, we are the one of the alliances sieging FATAL (who have been bailed out by an LV titan once, a large Outbreak T2 BS gang once, and a huge MC cap fleet once). You think there may be some plans for the new regions involving bob/LV and co? ;) They really want FATAL to hold that ground.


Title: Re: War
Post by: Raging Turtle on February 16, 2007, 07:22:28 AM
That's a lot of ships (http://216.77.188.54/coDataImages/p/Groups/277/277954/folders/243838/2103674300ongate.JPG)


Title: Re: War
Post by: Yoru on February 16, 2007, 10:05:04 AM
Fixed your link :P


Title: Re: War
Post by: Raging Turtle on February 16, 2007, 10:10:22 AM
It worked when I previewed it.  :cry:


Title: Re: War
Post by: Morat20 on February 16, 2007, 11:24:22 AM
Word is D2 just lost their Titan.


Title: Re: War
Post by: Simond on February 16, 2007, 11:27:01 AM
Word is D2 just lost their Titan.
Yup...and in almost exactly the same way as ASCN lost theirs.
Interesting.


Title: Re: War
Post by: ajax34i on February 16, 2007, 11:36:22 AM
Is that the ONLY way to kill a titan?  I don't have the experience, but it seems that the problem is keeping a titan from jumping away long enough to allow its destruction.  Other than removing its pilot via lag, what other ways are there to do that?  Can an alliance completely hunt out or suppress all the possible cyno alts that the titan pilot has access to?

If it's the only way to destroy one, I'm not surprised that they spent time to devise a strategy and train themselves to implement it effectively, repeatedly.  That it's illegal, that doesn't surprise me either.


Title: Re: War
Post by: Morat20 on February 16, 2007, 11:56:23 AM
Is that the ONLY way to kill a titan?  I don't have the experience, but it seems that the problem is keeping a titan from jumping away long enough to allow its destruction.  Other than removing its pilot via lag, what other ways are there to do that?  Can an alliance completely hunt out or suppress all the possible cyno alts that the titan pilot has access to?

If it's the only way to destroy one, I'm not surprised that they spent time to devise a strategy and train themselves to implement it effectively, repeatedly.  That it's illegal, that doesn't surprise me either.
D2 was, I believe, using their Titan solo which was stupid as shit. You can lay a trap for it -- lure it in with a blob of suicide ships, let the Titan fire it's Doomsday weapon, then have the rest of the gang (Dreads, EW ships, etc) warp to one of the pods -- drop a bubble and pound it. Be tricky, though. Would only work if the Titan was flying solo.

Right now there seems to be a bug with aggression timers and wrecks -- what seems to be happening is the Titan pilot blows up some ships, warps out, sees the timer countdown finish and logs. However, someone is down there shooting wrecks -- which keeps the Titan scannable. When the guy logs, they scan the Titan, jump to it, and destroy it.


Title: Re: War
Post by: Yegolev on February 16, 2007, 12:05:59 PM
Gee, I wonder how someone would figure out a bug like that.


Title: Re: War
Post by: Morat20 on February 16, 2007, 12:11:17 PM
Gee, I wonder how someone would figure out a bug like that.
If you PvP enough, I suspect it's not hard to spot. More than BoB knew about it, that's for sure -- when ACSN lost theirs, it was quickly speculated that the BoB had exploited that particular bug.

Assuming it is a bug (I can't think of a gameplay reason aggression timers would work like that, but I might understand the bug wrong).


Title: Re: War
Post by: Ratadm on February 16, 2007, 12:41:00 PM
Most people that read the forums are aware of the shooting wrecks bug.  No clue if that's what actually happened though.


Title: Re: War
Post by: Wolf on February 16, 2007, 12:42:34 PM
Titan is indeed down - http://www.killboard.net/details/130721/. In case the killboard is down: IT HAS T2 FITTING!!?!?

I read through the scrapheap-challenge thread, here's a summary:

1) Titan does not have a kill in the last three days. It is most likely not a wreck exploit.
2) If you have an asset forgotten in empire (shuttle, anchored secure can, etc) that would work as the wreck exploit, so that's one way BoB might have done it.
3) Titan has sat in a POS all by himslef for the past couple of hours. That was why he was alone. No idea why he decided to log off.
4) A quote from the thread:
Quote
[20:11] (Vando): [20:10] (Farjung): He didn't disappear because he was on aggro timer, he was on aggro timer because he was aggroed very shortly before he logged off, that's about the long and short of it
[20:11] (Vando): how?
[20:11] (Farjung): I'm sure it'll be figured out fairly soon, but I'm not going to spoil it

I have immense respect for Farjung. So for now I'm leaning towards the "OMG D2 ARE STUPID BOB HAD A SPY THAT DID SOMETHING TO AGRO THE TITAN!" or something. We'll know soon enough I guess.

ps: if the forum kills my post again I'll need the location of Schild's home.

edit: yeey it went through. Third time was a charm. Ok GalCiv time, I'll let stuff develop and F5 forums later :)


Title: Re: War
Post by: Yegolev on February 16, 2007, 12:45:53 PM
To counter my own comment, I can verify that the aggro timer is not to be trusted.


Title: Re: War
Post by: tazelbain on February 16, 2007, 01:00:56 PM
So EVE expects people with titans to be logged in 24/7.  That's the only way make sure you you aren't raped by that timer.


Title: Re: War
Post by: Yoru on February 16, 2007, 01:15:15 PM
Titans really are pretty much only for the Hardcore, so...

I expect you could also put it inside a POS bubble, eject and go do something else, but that's just asking for the POS to get sieged.


Title: Re: War
Post by: Wolf on February 16, 2007, 01:22:15 PM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=477394

It's legit. It was a spy. Ghey, but legit.

Quote
Statement Dusk and Dawn

Today Dē lost an Erebus class Titan.

Because there are still a lot of questions about these recent events, here are some points from our persepective.

The Erebus pilot had planned to log out as he had things to attend to out of game, in order to do this he jumped back from the front line to a more secure system. He had not been involved in any fights or attacks for the three hours prior to this.

It seems that the Erebus was being scouted by a internal Spy who has since been identified. This character was flying a cloaked Anathema Covert Ops frigate. Shortly before the Pilot was going to log off, he uncloaked and used a Passive Targeter to lock the Erebus and fired a single shot on him. Seconds after this, the Titan pilot logged.

So the aggro timer was increased without our pilot noticing.

Minutes after this it was reported that the Titan had not disappeared, so the pilot attempted to log back in.
Unfortunately there was no chance for him to save the Titan, due to a well executed plan by BoB who had jumped in their Capital Fleet and Support.

We always knew it was going to be a dirty war, but once again, Band of Brother prooves, it can always get more dirty.


Title: Re: War
Post by: Morat20 on February 16, 2007, 01:26:03 PM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=477394

It's legit. It was a spy. Ghey, but legit.

Quote
Statement Dusk and Dawn

Today Dē lost an Erebus class Titan.

Because there are still a lot of questions about these recent events, here are some points from our persepective.

The Erebus pilot had planned to log out as he had things to attend to out of game, in order to do this he jumped back from the front line to a more secure system. He had not been involved in any fights or attacks for the three hours prior to this.

It seems that the Erebus was being scouted by a internal Spy who has since been identified. This character was flying a cloaked Anathema Covert Ops frigate. Shortly before the Pilot was going to log off, he uncloaked and used a Passive Targeter to lock the Erebus and fired a single shot on him. Seconds after this, the Titan pilot logged.

So the aggro timer was increased without our pilot noticing.

Minutes after this it was reported that the Titan had not disappeared, so the pilot attempted to log back in.
Unfortunately there was no chance for him to save the Titan, due to a well executed plan by BoB who had jumped in their Capital Fleet and Support.

We always knew it was going to be a dirty war, but once again, Band of Brother prooves, it can always get more dirty.
Not gay -- that's how the damn game is supposed to be played. I'm not sure I would have considered that system safe to begin with.


Title: Re: War
Post by: Wolf on February 16, 2007, 01:35:14 PM
I only added the ghey part as a second thought. I'm starting to feel like a BoB fanboi on these forums, being the only guy that defends them... :)


Title: Re: War
Post by: Morat20 on February 16, 2007, 01:39:53 PM
I only added the ghey part as a second thought. I'm starting to feel like a BoB fanboi on these forums, being the only guy that defends them... :)
I'll happily defend that. Spying and backstabbing and treachery is why I joined the game. Mostly so I could watch it. :)


Title: Re: War
Post by: Furiously on February 16, 2007, 01:41:54 PM
Seems like cheap tactics to me.

If they were not online to see the agro message, they should get re-imbursed.


Title: Re: War
Post by: Raging Turtle on February 16, 2007, 01:44:14 PM
Spies and all that are fine, but these seems about as close as you can get to exploiting in-game vs. out of game mechanics without crossing CCP's line.   :-P 


Title: Re: War
Post by: Wolf on February 16, 2007, 01:44:30 PM
2007.02.16 17:58:46 Combat Your Micro Graviton Smartbomb I hits WOTANKN [CE]<D2>(Erebus), doing 15.0 damage.

Titan was killed @ Date :     Fri, 16 Feb 2007 18:07:00

=

9 Minutes. Within aggro range.

Anyway, he was online Furiously. If he logged before the bomb hit him, he wouldn't be on aggro timer and disappear in 2 minutes. That's how I know it at least and that's what the scrapheap guys are saying.


edit: Titan was outside the shields - http://shadowforce.wiredhub.net/bob/2007.02.16.17.58.48.jpg


Title: Re: War
Post by: tazelbain on February 16, 2007, 01:48:56 PM
Sorry its lame. It feels too much like the stupidity of Shadowbane and having to guard your city all the time.  And a kill from exploiting a timer, I thought the point of a time stop people from exploiting.

Let people know when it is safe to log out, and let them log out.  It's game not social experiment on how much screw over your players.


Title: Re: War
Post by: Wolf on February 16, 2007, 01:55:54 PM
That's one of the reasons I love EVE. The people that _KNOW_ how the game works are actually good at it. And can cause damage to the people that don't.

For reference: The micro smartbombs are considered as one of the most useless modules in the game. That one would think outside the box, the way digi did to come up with that plan is nothing short of amazing. I love the guy.

There are at least 5 things that the Erebus pilot could have done to prevent the current events. That I can think of. Noone made him become a Titan pilot. He most likely volunteered for it. Stuff like this comes with the terriotory - you should be on your toes all the time. If you feel that's too much for you - fly a fucking battleship. Or a Dreadnought.


Title: Re: War
Post by: Morat20 on February 16, 2007, 02:00:33 PM
Sorry its lame. It feels too much like the stupidity of Shadowbane and having to guard your city all the time.  And a kill from exploiting a timer, I thought the point of a time stop people from exploiting.

Let people know when it is safe to log out, and let them log out.  It's game not social experiment on how much screw over your players.
It was NOT exploiting a timer. Get that through your head.

Here's what happens:

1) Erebus pilot says to corp "Gonna log off now" and warps to safe spot.
2) Covert Ops ship follows him.
3) Covert Ops ship targets him with a passive targeter -- they're called passive because the target doesn't get the sound-effects or notitifcation he's been targeted that active targeters do.
4) As he's getting ready to log off, Covert Ops ship drops a smartbomb -- which doesn't even register on the Titan's shields (virtually no damage).
5) Titan pilot does not bother to look to see if he's in combat, or his timer has restarted because no one has actively targeted him and there's no one around.
6) Titan Pilot logs out.
7) BoB warps in, kills Titan.

If the Erebus pilot had logged off with his tank running, he might not have lost his Titan. (His corp noted that his ship was still in space after 60 seconds, and he tried to log back in -- found himself down to structure at that point and dead as all shit. With a tank going, he'd probably ahve still been in armor and might have been able to flee -- or at least hold out until reinforcements arrived). If the Erebus pilot had bothered to look at the aggression timer, he'd have seen it happily ticking. He just assumed he was safe and logged out.

Why did he assume he was safe? He'd spent 3 hours inside a POS shield -- no one was seigeing the place. He only notified his corp he was logging out. He didn't think about spies, he didn't think about passive targeters and micro-damage -- and it cost him a Titan.


Title: Re: War
Post by: Krakrok on February 16, 2007, 02:05:33 PM
Lame. That isn't playing the game; that's meta gaming on par with stealing monopoly money when the other player goes to the bathroom. I'm fine up to the point where they kill the guy after he's already logged off.


Title: Re: War
Post by: Wolf on February 16, 2007, 02:08:20 PM
Morat, It's even more lame. If I get everything correctly the exact timeline was this:

1) Erebus pilot says to corp "Gonna log off now" and exits POS shields (why? No idea. Pic I posted earlier proves it).
2) Spy in Covert Ops ship decloaks and MWDs right for him at 2k/s. (again judging by the pic I posted. He's with engaged MWD and at full speed)
3) He doesn't even target him - while the Erebus is alligning to warp to safe the spy hits him with a Micro Smartbomb (you _do not need_ to target someone to hit him with a smart bomb. You just have to be in range) -- which doesn't even register on the Titan's shields (virtually no damage).
4) Titan Pilot logs out.
5) BoB warps in, kills Titan.

Everything else you said about running tanks, etc is very much valid.


Title: Re: War
Post by: Nija on February 16, 2007, 02:12:54 PM
Note to self:

When flying a $10,000 spaceship, have someone follow me to the safe spot and tell me over teamspeak that I have logged out successfully.

Or have an alt on another account at the safespot so you can check yourself. An alt SPECIFICALLY for verifying logouts. Name him 'lawn jockey' or something clever.


Title: Re: War
Post by: Morat20 on February 16, 2007, 02:16:03 PM
Morat, It's even more lame. If I get everything correctly the exact timeline was this:

1) Erebus pilot says to corp "Gonna log off now" and exits POS shields (why? No idea. Pic I posted earlier proves it).
2) Spy in Covert Ops ship decloaks and MWDs right for him at 2k/s. (again judging by the pic I posted. He's with engaged MWD and at full speed)
3) He doesn't even target him - while the Erebus is alligning to warp to safe the spy hits him with a Micro Smartbomb (you _do not need_ to target someone to hit him with a smart bomb. You just have to be in range) -- which doesn't even register on the Titan's shields (virtually no damage).
4) Titan Pilot logs out.
5) BoB warps in, kills Titan.

Everything else you said about running tanks, etc is very much valid.
If he logged out inside the POS's shields, he'd have logged back in to find that POS under seige. Which makes it even lamer -- any corp with the scratch to have even a decent capital ship fleet, much less a Titan, knows it's got spies. Which is why he won't log out inside a POS, lest the spy inform his enemies where the Titan is so they can seige the place and blow it up.

So they warp off to the middle of nowhere and log there. But he doesn't assume the corp is inflitrated when he goes to log, so he doesn't even look up in the upper right hand corner for the bright aggression timer clock countdown.

Krakrok: Given the power of Titans, that is one of their drawbacks. They cannot dock for a reason. This was a very clever hit, in EVE terms. There were a lot of things he could have done to prevent this -- including just glancing at his screen. He screwed up, BoB was very clever and killed a Titan -- they had to burn an agent to do it, but they did it.

If he'd even activeated his tank before he logged, he would have been able to get back to the Titan and flee. I can't imagine why he didn't -- it costs nothing in that situation.


Title: Re: War
Post by: TheDreamr on February 16, 2007, 02:20:11 PM
Losing a titan has to hurt, but losing a titan like that must really burn.   However you can't help but admire the logic of someone who engineered a scheme like that - it all relies on legitimate game mechanics and co-ordinated tactics so there's no "grey area" involved.

If they'd gone with the "cheap tactic" route of using a wreck to cause the aggression it would have been an exploit and the loss eventually replaced by CCP.    Instead they took the existing tactic of using a covert ops probe ships as they leave the safety of a POS, and came up with something relatively clever.


Title: Re: War
Post by: Morat20 on February 16, 2007, 02:25:44 PM
Losing a titan has to hurt, but losing a titan like that must really burn.   However you can't help but admire the logic of someone who engineered a scheme like that - it all relies on legitimate game mechanics and co-ordinated tactics so there's no "grey area" involved.

If they'd gone with the "cheap tactic" route of using a wreck to cause the aggression it would have been an exploit and the loss eventually replaced by CCP.    Instead they took the existing tactic of using a covert ops probe ships as they leave the safety of a POS, and came up with something relatively clever.
It's about the only way to kill Titans, really -- what was really stupid was him flying off unescorted like that. The system was full of allies. Solo Titans are vulnerable, especially if they've already fired their big gun.

If you can coax them to shoot, I can think of a few things you can do that might kill them -- assuming you can keep reinforcements away. It looked like the BoB fleet was actually prepared for him to still be there -- or come back quickly. I suspect their plan was simple: Warp in, hit the Titan with every Nos they can slap on, and hope by the time he realizes he's under attack that he won't have enough juice to fire his big gun or run his tank long enough for help to arrive.

Even if he'd realized what was happening and not logged, he might still have died -- depends on how quick they could have slapped on the Nos' and how much cap it took to warp.


Title: Re: War
Post by: Wolf on February 16, 2007, 02:31:53 PM
Actually the russians almost got Molle's Avatar the other day. They always have 20+ capitals waiting one cyno away from hostilities, they managed to bump him and warp in a lot of dreads and their mom and started hitting him and nosed him enough so he couldn't cyno out. Actually managed to scratch his armor, but BoB sacrifised two carriers that jumped in and Capital Cap Trasnfer Array'ed him to 80% cap and he jumped out.

So it is possible to kill a titan. Really hard though.

Man I'm really whoring this thread. Interesting stuff like this never happens while I'm at work :(


Title: Re: War
Post by: Morat20 on February 16, 2007, 02:34:40 PM
Actually the russians almost got Molle's Avatar the other day. They always have 20+ capitals waiting one cyno away from hostilities, they managed to bump him and warp in a lot of dreads and their mom and started hitting him and nosed him enough so he couldn't cyno out. Actually managed to scratch his armor, but BoB sacrifised two carriers that jumped in and Capital Cap Trasnfer Array'ed him to 80% cap and he jumped out.

So it is possible to kill a titan. Really hard though.

Man I'm really whoring this thread. Interesting stuff like this never happens while I'm at work :(
Someone else lost a mothership today -- don't recall who, but the pilot said it was quite the fair kill.


Title: Re: War
Post by: Fordel on February 16, 2007, 02:37:40 PM
Quote
So they warp off to the middle of nowhere and log there. But he doesn't assume the corp is inflitrated when he goes to log, so he doesn't even look up in the upper right hand corner for the bright aggression timer clock countdown.


That timer was flakey when they first put it in, often just showing the wrong amount of time left if at all. I wouldn't be surprised if it was still half broken to this day. I'm half certain its even in the EVE knowledgebase, about how the timer can be wrong due to XYZ circumstances etc.




Title: Re: War
Post by: Wolf on February 16, 2007, 02:38:43 PM
Quote
Someone else lost a mothership today -- don't recall who, but the pilot said it was quite the fair kill.


http://www.mercenarycoalition.com/killboard/?a=kill_detail&kll_id=27227

http://img260.imageshack.us/my.php?image=helendownxg4.jpg

I'm guessing that's the one? Crazy killmail  :-D

(Woah, they had 78 Capitals hitting that mom - http://bbs.eve-china.com/attachments/month_0702/78_capitals_wohgZEMW5gFP.jpg). Ok I'm really stopping the whorage now. Off to bed with me, I'll read up tommorow :)


Title: Re: War
Post by: Krakrok on February 16, 2007, 02:48:47 PM
Killing someone who isn't online isn't clever. Do not pass go. Do not collect $200.


Title: Re: War
Post by: Nija on February 16, 2007, 03:05:55 PM
Killing someone who isn't online isn't clever. Do not pass go. Do not collect $200.

Tagging him as he logs out in order to keep his ship and his character in game is clever. It was a very well executed plan.


Title: Re: War
Post by: Fordel on February 16, 2007, 04:10:12 PM
Killing someone who isn't online isn't clever. Do not pass go. Do not collect $200.

Tagging him as he logs out in order to keep his ship and his character in game is clever. It was a very well executed plan.


While entirely true, it doesn't make it less lame. Then again EVE is full of playing to win at any cost, so meh. That's just how the game rolls. Be it this, or logoffski, or spying and whatever new metagame is being played.


Still would've preferred to see the ship go down guns a blazing or something similar.


Title: Re: War
Post by: ajax34i on February 16, 2007, 04:28:34 PM
It wouldn't have happened; the Titan pilot would have tried to jump out or somehow avoid the fight, rather than make a "guns blazing" last stand as you imagine.

The situation is similar to the whole issue with instajump bookmarks, back before we had warp bubbles and whatnot.  Poor game design results in black-and-white situations, either you have 100% invulnerability and the ability to escape, or you have 0% chance.  Had the Titans been vulnerable to electronic warfare, BoB wouldn't have had to resort to this sort of stuff to kill one.  Of course, BoB's titans would have been equally vulnerable, but that's besides the point.  Probably the end result would have been that no one would have build any Titans, due to them being too big of a loss risk.

Meh.


Title: Re: War
Post by: Evangolis on February 16, 2007, 06:46:03 PM
If a PvP tactic revolves around creating a PvN situation, that tactic indicates your PvP design is broken.  The point, after all, is to fight players, and fighting empty assets is carebear beyond PvE.


Title: Re: War
Post by: Morat20 on February 16, 2007, 07:19:19 PM
If a PvP tactic revolves around creating a PvN situation, that tactic indicates your PvP design is broken.  The point, after all, is to fight players, and fighting empty assets is carebear beyond PvE.
PvP tactics versus supercapital ships are to catch them away from their support fleet. It's a flaw in Titan design that requires this sort of attack, although as I said before -- even had he not logged off, there was a fair chance BoB might have taken him down. Would have lost a lot of ships in the process, but they were loaded to drain his cap, keep him in place, and kick his ass.

I suspect they weren't counting on the guy actually being fooled. Hoping, yes. But with the ships they brought, and the loadout they had -- if the guy wasn't fooled, they had a suprisingly good shot at nailing his ass to the floor and killing him before help could arrive. When a Titan pilot goes to log off is pretty much the only time a Titan is generally away from his fleet.


Title: Re: War
Post by: Evangolis on February 16, 2007, 08:28:14 PM
I'm not disagreeing with what you said, I'm saying that design that promotes waiting for someone to log off, or attempt to do so, is bad PvP design.


Title: Re: War
Post by: Strazos on February 17, 2007, 02:45:52 AM
Sorry, but I still don't see how Logoffski is a valid tactic - it's totally an abuse of the login mechanics.


Title: Re: War
Post by: Comstar on February 17, 2007, 05:37:20 AM
AFIAK there was no aggression timer to *See*, so unless he noticed a 1 point hit to his 10000 point shield, you'd never know. If he'd pressed escape, he'd never even see that.

Prediction: CCP adds in a  visable aggression timer *AND* a warning if you log out before hand.

The plan was well thought out, well timed and well exacuted. It is a lame plan. Killing enemy Titans when they log off is a lame idea. it works, but is lame.

Prediction: Someone does a DDOS attack to offline a Titan at some point. The plan will be well thought out, well timed and well exacuted. This does not make any better either.

IAC lost a mothership, because a)lag: it was warped and IN a POS on the motherships pilots view, while still getting shot by the LV gang and b)I suspect the unsuported mothership pilot was being an ass and trying to take down a fleet big enough to kill it anyway.


So, if you want to take down enemy super capatil ships in EvE, cause enough lag to allow you to do it, or B) do it when the Titan pilot is already offline. Once again, CCP shows they havn't thought things through to thier logical conclusion.


Title: Re: War
Post by: Wolf on February 17, 2007, 09:46:22 AM
Evil Thug from Against All Authorities has an Erebus. MC are back home and fighting -A-


Title: Re: War
Post by: Yoru on February 17, 2007, 11:17:56 AM
AFIAK there was no aggression timer to *See*, so unless he noticed a 1 point hit to his 10000 point shield, you'd never know. If he'd pressed escape, he'd never even see that.

You mean like the big red or yellow text in the upper right corner of your screen that says "Aggression Countdown"?


Title: Re: War
Post by: Evangolis on February 17, 2007, 01:01:43 PM
How do you know that was present?  It is quite conceivable that there might be a bug in the warning display under unusual conditions.


Title: Re: War
Post by: Ratadm on February 17, 2007, 02:13:43 PM
Yellow warning is only from npc's and red is only global criminal countdown which shows up only, I think, if you agress somebody in low sec (ie not 0.0) and definitely not if you're the one being agressed anywhere.   Neither of which would be relevant to this guy.


Title: Re: War
Post by: tmp on February 17, 2007, 03:16:59 PM
I suspect they weren't counting on the guy actually being fooled. Hoping, yes. But with the ships they brought, and the loadout they had -- if the guy wasn't fooled, they had a suprisingly good shot at nailing his ass to the floor and killing him before help could arrive. When a Titan pilot goes to log off is pretty much the only time a Titan is generally away from his fleet.
According to the guy who "tagged" the titan, it was done "just in case" -- he didn't actually know for sure the pilot would log off soon after, at that point. Was a presumption he acted upon as the titan just finished bridging D2 capital fleet to their base POS. Which is by the way why it was outside the POS shields.

Had it not loged off, they were quite prepared to try and drop their capital fleet on top of it and try to kill it in front of D2's assorted 20+ dreads and carriers. But it did log off, so it ended the way it did.


Title: Re: War
Post by: Simond on February 17, 2007, 03:55:52 PM
Chowdown (LV Titan pilot) needs to aim better.  :-D


Title: Re: War
Post by: Yoru on February 17, 2007, 04:26:38 PM
For those playing the Home Game, F13 is no longer wardecced. The "mercs" must've gotten bored or something as they didn't pay the war fee.

Victoly!  :-D


Title: Re: War
Post by: Fordel on February 18, 2007, 02:55:21 PM
Sorry, but I still don't see how Logoffski is a valid tactic - it's totally an abuse of the login mechanics.


It most certainly is, but by CCP's own admissions, they can't detect/enforce it. So it's "legit" if you are playing to win at any cost. Same with what happend to D2's titan. The aggression timer intention was to prevent people from ditching in the middle of combat, so I can't just CTD when I hit structure to save my ship. I can almost guarantee Plinking someone for practically non detectable dmg to keep them in game when they were logging for the day wasn't part of the original design of the aggression timer, but it's another one of those situations where enforcing or selecting what is legit and what isn't is very difficult.


In the end, it is still, extremely lame.


Title: Re: War
Post by: JoeTF on February 18, 2007, 03:38:17 PM
Logoffski is valid in a sense that there is no other alternative.
Face it combat in EVE is crap and is going to be even crappier (read newest blog from that "many people like it, but it's not the way I feel EVE should be" Tuxford retard) binary win-die.
In ol' good times,you at least had the hope, the chance f getting to the gate/warp out before that frigate got to you. Now, it's simple bubble->dead, no_bubble->alive. Same goes with getting webbed for most cases and it is a known fact that 90% fights are won before they even started.
The moment you engage, or get webbed, or land in a bubble, there is nothing you can do. High speed ceptors duels, were only exception, but as
Mr. Tux says "EVE is not about twitch movement".
If CCP removed logoffski (and it could be easily done), gate camps would become unstoppable, high-speed killmail factories.

In this light, D2 titan kill is an excellent game mechanic - since victim had tons of options he could do (from having someone to cover his as, to simply leaving his tank working). Compare with recent LV Titan-in-production loss: Goons delibrately killed the node and instantly filled it with their own ships - LV simply coud not log back and all they could do was looking at login screen while their titan died.


Title: Re: War
Post by: Morat20 on February 18, 2007, 04:10:27 PM
In this light, D2 titan kill is an excellent game mechanic - since victim had tons of options he could do (from having someone to cover his as, to simply leaving his tank working). Compare with recent LV Titan-in-production loss: Goons delibrately killed the node and instantly filled it with their own ships - LV simply coud not log back and all they could do was looking at login screen while their titan died.
*snort*. That's one view of it. One could also say that LV decided to crash the node by planting a thousand T1 drones there -- in a node they knew was about have a few hundred ships drop into. You can't tell me T1 drones were part of the LV defenses -- not when they were already outnumbered 2 to 1.

Unfortunately for LV, their relog instructions were a bit stupid -- and the Goons got back on first. Of course, the Goons knew it was coming -- they'd send in a way of ships to clear out fighters and noticed what was going on.

Even had CCP had their shit together and had the node on Jita-size hardware before the battle, none of the CCP structure can handle 1200 ships PLUS every drone LV could place there. 1200 ships, maybe.

It doesn't matter anyways -- Goons had overwhelming force in any case. They had twice the numbers, and a hell of a lot more BS's and capital ships. LV didn't have a chance in hell other than to crash the node -- which failed. Goons didn't need to crash it.


Title: Re: War
Post by: Fordel on February 18, 2007, 05:09:25 PM
The game just can't cope with the scale of combat being tossed around these days.


The Goons node crashing power was them just showing up. Going to fault them for high participation?

LV deploying drones isn't much worse either in that regard. Drones screaming around the battlefield should be a part of fleet combat, can't fault them for wanting to use them.



EVE was designed around fleet battles of 20-30 odd ships, but the norm seems to be 200+ ships these days.


Title: Re: War
Post by: ajax34i on February 18, 2007, 07:48:57 PM
And why is that the norm?  Is it simply the avg. size of the corps, or is it some game mechanic?


Title: Re: War
Post by: tmp on February 18, 2007, 08:50:32 PM
And why is that the norm?  Is it simply the avg. size of the corps, or is it some game mechanic?
Game mechanics nowadays to considerable degree. The territory conquest revolves around sieging and defending player structures which take large number of capital ships to grind through amount of HP they have in reasonable time. 10-20 capital ships mean heavy money investment, so they are protected with support force that can easily reach hundred pilots. In order to stand good chance to engage and defeat such force, the enemy needs to bring similar numbers (and frequently more for the upper hand). At this point number of pilots in system hits 300-400 or more, and it's simply lag vs everyone else.


Title: Re: War
Post by: angry.bob on February 19, 2007, 12:03:24 AM
Game mechanics nowadays to considerable degree. The territory conquest revolves around sieging and defending player structures which take large number of capital ships to grind through amount of HP they have in reasonable time. 10-20 capital ships mean heavy money investment, so they are protected with support force that can easily reach hundred pilots. In order to stand good chance to engage and defeat such force, the enemy needs to bring similar numbers (and frequently more for the upper hand). At this point number of pilots in system hits 300-400 or more, and it's simply lag vs everyone else.

What a godawful pain to arrange.


Title: Re: War
Post by: Merusk on February 19, 2007, 04:28:53 AM
Yes, which is why I laughed when people groused about having to deal with 40 people in WoW. 


Title: Re: War
Post by: 5150 on February 19, 2007, 04:42:56 AM
Yellow warning is only from npc's and red is only global criminal countdown which shows up only, I think, if you agress somebody in low sec (ie not 0.0) and definitely not if you're the one being agressed anywhere.   Neither of which would be relevant to this guy.

Correct - the countdown only appears when in empire space and not 0.0

Also the actual timer is more than 15mins, I haven't timed it yet but it's nearer 20/25mins before your ship finally leaves the game (so now I believe Cyvok did wait out the full 15mins and not 13ish mins as BOB claimed)

If you want you can test this by you and a corp mate shoot each other at the same time in empire and one of you log out - the one who stays in bring up the directional scanner and set it to full distance (just fill the box with 9's) and set to 360 degrees. You will see your corp mates ship (ask what his ship is called beforehand!) on the scanner well after the 15min timer ends.

All you'd need then is some probes.....


Title: Re: War
Post by: Ironwood on February 19, 2007, 05:47:32 AM
Some of those ship names are genius.

The Anna Nicole Smith being destroyed was a nice touch....


Title: Re: War
Post by: Yegolev on February 19, 2007, 08:57:07 AM
Believe me, the aggro timer is not to be trusted.  A vet like Cyvok would know that.

My ships mostly have names from David Bowie songs.


Title: Re: War
Post by: Sparky on February 20, 2007, 07:38:32 PM
LV is going down hard; by the weekend the coalition will have several of their stations, there's serious dissension in the ranks and they've been spotted self-destructing ships for insurance money.  Shouldn't be long before GS/RA/TCF/IAC/Snigg/others are going at the main target and things start to get really interesting.


Title: Re: War
Post by: Fordel on February 20, 2007, 10:37:50 PM
LV is going down hard; by the weekend the coalition will have several of their stations, there's serious dissension in the ranks and they've been spotted self-destructing ships for insurance money.  Shouldn't be long before GS/RA/TCF/IAC/Snigg/others are going at the main target and things start to get really interesting.

Apparently, at least one dreadnaught   :-o

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=479610&page=1#27


Title: Re: War
Post by: Yoru on February 21, 2007, 12:13:14 AM
What's the insurance on a dread like?

Poor bastards. I'd feel sorry for them if...

Wait, no I wouldn't. I took my pirate alt down to their space, solo, in a friggin' Tristan on Sunday and it took an hour of directors in interceptors running away from me before I managed to get podded. By a random dude in a Vexor. Who was mining when I warped in.


Toot toot!  :-)


Title: Re: War
Post by: Ratadm on February 21, 2007, 01:14:48 AM
He lost it because he was retarded not because he wanted insurance.  From what I've heard being in CA the dude had been undocking shooting people then when they started to put a dent in his tank he would just dock up again.  He had been doing this all day supposedly after LV lost the station he tried to do it again realized he was screwed and instead of letting them get the kill mail self destructed. Supposedly there's other LV capitals stuck in the station as well. Amusingly the station is now named I Didn't Want that Dread Anyways in honor of him or at least it was when last I saw it.

As to how well LV is doing it seems to be going very poorly I've been in 20ish roving gangs and they're refusing to undock even with greater numbers in the system and carriers around etc.  The quality of ships we're seeing them fly has deteriorated significantly as well mostly t1 stuff with mediocre named items like malkulth launchers etc. Several contracts up as well in LV stations trying to clear out a bunch of t2 items from what I saw.


Title: Re: War
Post by: Simond on February 21, 2007, 02:09:06 AM
I thought self-destructing annulled any insurance?

Anyway, LV are dead men walking (as was bleedin' obvious since the start, their EVE-O board warriors notwithstanding). BoB have no right to be upset that their buffer is evaporating, though - they pretty much abandoned LV to RedSwarm as soon as D2 + the rest of the North made their move.

Speaking of the EVE-O forums, has anyone else noticed that the worse the things are going for BoB, the more forum trolls & gimmick posters appear in CAOD doing their best to get threads locked?


Title: Re: War
Post by: Sparky on February 21, 2007, 10:26:36 AM
he tried to do it again realized he was screwed and instead of letting them get the kill mail self destructed.

Absolutely retarded, I knew LV were big K:L ratio whores but that takes the biscuit.  I'd have been tanking the best I could and desperately trying to find someone in the alliance to pop a cyno.

I thought self-destructing annulled any insurance?

Never has AFAIK.  Always got default payouts when I was pod jumping.


Title: Re: War
Post by: Simond on February 21, 2007, 12:26:42 PM
Well, I learnt something today. :)

Oh, and LV just lost sovereignty in two of their systems - namely their home system and the one where they used to have their capital shipyards. They're complaining about hax, cheating GMs and node crashes as per usual.


Title: Re: War
Post by: Sparky on February 21, 2007, 01:00:10 PM
Well, I learnt something today. :)

Oh, and LV just lost sovereignty in two of their systems - namely their home system and the one where they used to have their capital shipyards. They're complaining about hax, cheating GMs and node crashes as per usual.

The Dev-Swarm shit is especially funny to me as we seemed to never get a fucking break from CCP.  For example when we barely had any high skillpoint players and our only defence against T2 snipers chipping away fleets was to drop cans on their warp ins, we had a GM (then a senior GM when we escalated it) tell us that wasn't allowed an the maximum we could deploy was like 4.  That was after dropping something like 10-15 cans on an XZH gate, but LV can get away with 23 bubbles, 400 ships and god only knows how many drones. 


Title: Re: War
Post by: angry.bob on February 21, 2007, 01:44:54 PM
Deleted. There's only so many ways to cal people stupid cunts before it just sounds bitter.


Title: Re: War
Post by: Sparky on February 21, 2007, 03:39:16 PM
Well, I learnt something today. :)

Oh, and LV just lost sovereignty in two of their systems - namely their home system and the one where they used to have their capital shipyards. They're complaining about hax, cheating GMs and node crashes as per usual.

Had to repost this for your viewing plesure:

Quote
Originally Posted by LV Alliance mails
2007.02.21 03:16
THE TOWERES ALL GOT BUGGED 3 DAYS AGO... WE PEITIONED... TODAY CCP RESET EVERY TOWER... BUT WHILE THEY WERE BUGGED... THE SYSTEM HAD NO SOV... THE ENEMY SAW IT AND SHOT THE STATION.


2007.02.21 19:00
Hi,

No GM reset the LV POS in the system, this simply did not happen. We will not be moving any items out of the system.

Best Regards,
GM Faolchu
EVE Online Customer Support



2007.02.21 19:14

Hi,

The node was reset which would have fixed the problem your alliance was experiencing with the POS. But your alliance decided to offline and online the POS, this reset the sovereignty timer.

This has been discussed amongst both the gms and senior gms. You will recieve the same response from a senior.

If you wish to have the petition escalated, you need to read the following link: http://kb.eve-online.com/Pages/KB/Article.aspx?id=29' that contains our escalation policy.

If you still want the petition to be escalate I will escalate it.

Best Regards,
GM Faolchu
EVE Online Customer Support

LV leadership reset those POSes on their own because they're stupid then cry all day about goonhaxx news at 10.  Fun that they wanted their stuff magically teleported away rather than the stations back too.  :-)


Title: Re: War
Post by: Raging Turtle on February 21, 2007, 04:19:19 PM
Ha, awesome.  Fuck LV, they always were way too self righteous.


Title: Re: War
Post by: Simond on February 22, 2007, 06:23:49 AM
There' a couple of LV footsoldiers on another messageboard I post to, and they're flaming me for being mean about LV.

"Being mean" roughly translates as calling them out on their 'ZOMG GMs cheat lolz devswarm' line, and pointing out that their directors are lying to them by telling the rank-and-file to hold the line, it's not over yet, we have not yet begun to fight and so on while the directors are busily stuffing the cargo holds of anything that can fly with BPOs etc while dumping anything too bulky to carry onto the market at firesale prices.

It's going to be an awesome dramabomb once the general membership of LV figures out what's really going on.

Edit: Yeah, if anyone's in good stead with Redswarm and has liquid assets, I'd suggest that you go down to (ex-)LV space and start buying.


Title: Re: War
Post by: Chenghiz on February 22, 2007, 12:12:50 PM
Someone in GS got a Megathron with T2 fittings for 150 million down there. I wish I was subbed and liquid right now, hehe.


Title: Re: War
Post by: Yegolev on February 23, 2007, 09:37:55 AM
ZOMG FIRESALE, too bad I'm not blue.


Title: Re: War
Post by: JoeTF on February 23, 2007, 10:50:13 AM
Gotta tell Molle, I see an oppurtunity here:D


Title: Re: War
Post by: Fordel on February 23, 2007, 01:42:17 PM
Here is some news, D2 has a new Titan http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481107 .  :-D


Title: Re: War
Post by: Morat20 on February 23, 2007, 01:53:42 PM
Here is some news, D2 has a new Titan http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481107 .  :-D
You know, reading about what it took to take down a Titan -- what's it take to take down another capital ship?

If I had a dread, and was awake and at the keyboard, how much effort is it to take me down?

What about a mothership?

Carrier?

Am I forgetting any? I still fly cruisers for a living (not even T2, curses!) but I'm a bit curious as to what it'd take if I was scooting around in one of the bigger ships to kick my ass.


Title: Re: War
Post by: Miasma on February 23, 2007, 02:05:12 PM
What happens when someone wants to log off, can you dock those things, or do they wink out of existence, or are they just floating there waiting to be destroyed while you sleep?


Title: Re: War
Post by: Morat20 on February 23, 2007, 02:12:42 PM
What happens when someone wants to log off, can you dock those things, or do they wink out of existence, or are they just floating there waiting to be destroyed while you sleep?
They wink out 60 seconds after you log off -- or 60 seconds after your aggression timer ends, whichever happens last.

Aggression timers can be reset by doing damage to them (or them doing damage to someone else) during a timer. However, if you have no timer and are logged off, your aggression timer can't be spotted.

So if you fly a Titan, and you want to log off, you spend 20 minutes or so inside a POS shield to make sure your timers are off, then warp to a safespot and log off.

However, just to be careful you:

1) Start your tank before you log off.
2) Let your corp know to check you on the buddy list to make sure you actually log.
3) Check your damage logs to make sure some spy didn't hit you with a tiny smartbomb as you warped.

Generally, if one if flying a big ship, one should be a bit paranoid and do it all.

Quick question: Can you warp from inside a POS's shields? Because D2's dead Titan was pinged outside the POS shields (you can't get hit inside them).


Title: Re: War
Post by: Fordel on February 23, 2007, 02:20:57 PM
They wink out of existence when you logoff normally. If your under the aggression timer from combat, you'll still be in space for 15-20 minutes or so after you log. This is how D2's first titan was killed, the pilot went to log for the day and got pegged by a covert ship with an incredibly tiny amount of damage and never noticed the ship or the damage. Log off, ship stays in space, BoB's capital fleet downs the titan.

As to capital difficulty, I don't have any concrete numbers other then you would need many capitals of your own and/or a large BShip/Support fleet. Carriers are probably the easiest to kill, Dreads are more difficult to down in terms of firepower needed to be brought to bear, but if they get caught in siege mode they are pretty much sitting ducks is my understanding.


MotherShips and Titans would be immensely difficult to kill in actual combat. You would need purpose built fleets full of every ship type to bring them down in a straight up fight. Both MotherShips and Titans are EW immune, so the only way to keep them from warping off is bubbles and bumping... and bumping is questionable (Nano dread ftw?). You would also need enough energy vamps/neuts to suck away the ships cap to prevent jumping away and/or tanking.

I think there has only been 1 mothership to actually die in combat to date, and no titans. Other Titan kills were results of aggression timer "exploiting" for lack of a better term.


Title: Re: War
Post by: Endie on February 23, 2007, 03:33:36 PM
Here is a mothership going down.  The huge things that appear after the swirling white stuff is a fleet of dreadnoughts being cynoed in.

http://eve-files.com/dl/88720 (http://eve-files.com/dl/88720)

The ship going down was almost certainly due to a bug: the pilot shot down the first inty to go for him, then says he has screenshots showing him as warped to a POS, but somehow still taking damage.  This is, with the current state of the game, very believable.  It would also explain why, after seeing that he was spotted, and taking out the threat, he would apparently sit there and allow himself to be destroyed without replying or manuevring.  Hopefully he'll get the ship back.  Not that LV will care by then, as they'll be bounced back to Empire or BoB space long before that happens.

In more good news for the coalition, D2 have another Titan.  I'm intrigued as to whther this is a fresh build or a reimbursment for the one BoB blew up with the aggression timer sploit.  Discussion is here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481106).  To see it doomsdaying, here is ze link (http://asw.rootofevil.org/emily.wmv).  Assuming you have time for a 90+MB wmv, of course.  I rather think that they should be using the titan to shift fleets around and provide mobile cloning support, while keeping it well out of harm's wau, but I suppose they needed to show they are back, since D2 are having the toughest fight holding BoD's attention by playing Russia to BoD's Germany while the rest of the Coalition hammers LV (or "Italy", in this analogy).

Edi: corrected file descriptions


Title: Re: War
Post by: Fordel on February 23, 2007, 04:22:31 PM
They built it, which isn't really surprising. D2 and friends have nearly as much space as BoB, and their space isn't a warzone, and hasn't been for a long time now. Wouldn't be surprised if they crank Titans out every month or so. Now, do they have people to actually fly them? That I don't know.


Title: Re: War
Post by: Simond on February 23, 2007, 04:36:46 PM
Desperation takes hold. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481166&page=1)  :roflcopter:

Edit: Further details - Seems like LV were discussing terms of their surrender (http://www.scrapheap-challenge.com/viewtopic.php?t=3560&postdays=0&postorder=asc&start=90) to the Goons, and this was their final answer.


Title: Re: War
Post by: Endie on February 23, 2007, 04:46:25 PM
Desperation takes hold. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481166&page=1)  :roflcopter:

I couldn't believe the last-throw mentality it represents.  Basicallly, it lists just about everything that they've fucked up in the war so far and blames each and every event on devs.

That said, as someone on the SA The Mittani is a Spanner thread pointed out (the infamous happydayz?), it is a function of how badly CCP handled the BoD scandal that every single gameplay difficulty is, for quite some time, going to result in the losing corp's leaders rallying the troops by claiming the GMs are batting for the other side.


Title: Re: War
Post by: Raging Turtle on February 23, 2007, 05:09:41 PM
Bizarre, LV folded in like 3 weeks.

Keep the updates coming.


Title: Re: War
Post by: WindupAtheist on February 23, 2007, 05:14:49 PM
Eve makes the best drama.  I barely know what all the abbreviations mean, but even I love reading this shit.


Title: Re: War
Post by: Endie on February 23, 2007, 05:17:00 PM
Bizarre, LV folded in like 3 weeks.

Keep the updates coming.

Well, this just got posted across from the GF forums to the public SA ones, so I suppose it's declassified now :)

The Mittani is head of Goonfleet's intelligence agency.  I think that he's speaking to corp leaders in LV, though not LV leaders themselves (Lallante/Chowdown etc).

-------

[18:46:12] Vile rat > ale this is the mittani
[18:46:18] Mrs Trustworthy > hay mittani >_>
[18:46:18] The Mittani > Greetings. I am the Mittani, and you're the poor guy who has to clean up Chowdown and Lallante's mess, am I correct?
[18:46:20] Vile rat > he can make firm decisions for Gs
[18:46:57] Ale Tricio > greetings
[18:47:05] The Mittani > How may I be of service today?
[18:47:35] Ale Tricio > well lv's pretty much dead atm
[18:47:40] Ale Tricio > chow's away lalante writing exams
[18:47:56] Ale Tricio > so i'm trying to save 80% of my guys leaving the game
[18:48:08] The Mittani > And BoB has extended an offer to LV to regroup in AZN and counterattack at C3
[18:48:16] Ale Tricio > is there any chance of letting our guys retrieve their assets
[18:48:25] Ale Tricio > sure they have
[18:48:27] The Mittani > judging by the corp and alliance mails of yours I've been reading, and the teamspeak meetings
[18:48:59] Ale Tricio > tbh many are not as keen on becoming meat shields
[18:49:20] The Mittani > You see, for us, this isn't personal with LV. Some of our younger guys don't like LV, but the reason I broke the pos nap was because of Chowdown sucking off DBP in that chatlog
[18:49:37] The Mittani > at that moment it became apparent that he was taking LV towards being BOB pets, so we invaded
[18:49:44] The Mittani > So when we discuss getting your assets out
[18:50:10] The Mittani > keep in mind that my only interest in this is making sure what remains of LV stays the fuck out of this war and no longer helps BoB in any way
[18:50:15] The Mittani > Because it is personal with them.
[18:51:40] Ale Tricio > ok though could be difficlut to arrange
[18:51:40] Vile rat > not better.
[18:52:18] Ale Tricio > essentially we have nowhere lef tto live and nobody left willing to fight
[18:52:48] The Mittani > If you guys fuck off to empire, we won't follow you. Or move to the new regions or break up as an alliance, we won't chase you
[18:53:07] The Mittani > but if you become BoB pets we're going to obliterate BoB and then hound everyone who helped them into quitting the game
[18:53:29] The Mittani > Because I'm vindictive as hell and so is Remedial and I have 3000 people who are bloodthirsty and hate all of you.
[18:53:34] The Mittani > SO
[18:53:59] The Mittani > I want this go work out like this: somehow we reach an arrangement where you can demonstrate to me that LV will affirmatively not help out BoB in this war
[18:54:03] The Mittani > that you are OUT of the war
[18:54:04] The Mittani > period
[18:54:06] The Mittani > full stop
[18:54:23] The Mittani > Withdraw what you can to empire, make an announcement on eve-o that you are no longer aiding BoB in any way
[18:54:45] The Mittani > This sound reasonable so far?
[18:55:22] Ale Tricio > well it kind of robs us of a nice clean fight later
[18:55:32] Ale Tricio > but i can put it to the ceo's and see what they offer
[18:55:50] Vile rat > You speak as an LV rep or a m. corp rep
[18:55:52] The Mittani > There is no clean fight happening here. We are out to murder BoB and every one of the cheating scumsuckers on their side
[18:56:01] The Mittani > Purely in game, of course.
[18:56:22] The Mittani > But this is a combined "purge the unclean" effort between us, D2, and the rest of EVE. Being on BoB's side here is NOT where you want to be
[18:56:46] The Mittani > Unless you want me to bring out the whole "Lallante hired a hacker to get at our forums" dirt and really drag LV's remaining reputation through the mud
[18:57:01] The Mittani > Ideally you would want to withdraw with dignity, and not be slaves or vassals.
[18:57:33] The Mittani > Since we're the victors and we write the history, we can really write you into an awful, awful place if this goes poorly for you.
[18:57:33] Ale Tricio > ok well thats all i can offer the ceo's
[18:57:56] The Mittani > Well, here's the sweetener.
[18:57:58] Ale Tricio > it would take a day or get them all sorted atm
[18:58:19] The Mittani > If you DO withdraw from BoB, and announce it... doesn't have to be all of LV, could just be a corp by corp thing
[18:58:35] The Mittani > we can easily arrange for you to recover your assets once your intentions have been proven to be legitimate.
[19:00:05] Ale Tricio > thats going to be a tough decision to convince them of
[19:00:09] Ale Tricio > as with you
[19:00:15] Ale Tricio > there are many bitter people in lv
[19:00:23] Ale Tricio > all i can do is offer it to them atm
[19:00:42] The Mittani > Sure thing. And remember if you want it just for your corp, just leave LV and annoucne your withdrawal and we'll cut a deal
[19:00:59] The Mittani > It'd suck to see LV, a former power bloc, reduced to 'slave' status
[19:01:10] The Mittani > better to just die against RA than live in chains
[19:02:10] Ale Tricio > ok well I'll put the offer on the table
[19:02:20] Ale Tricio > and see what the ceo's have to say

-------

Harsh terms.  Almost, but not quite, unconditional surrender.  There are more chatlogs there that he's posted, where you can see the suave bastard saying "hey, and they expected you to do their dirty work on Valentine;s night then blamed you when it all went wrong" etc...  He's a one man (or is he?) good cop/bad cop act.

Edit: "The Mittani > judging by the corp and alliance mails of yours I've been reading, and the teamspeak meetings"  Way to rub in your total penetration of the enemy's collapsing C3 structure. :)


Title: Re: War
Post by: dwindlehop on February 23, 2007, 06:21:40 PM
For those playing the Home Game, F13 is no longer wardecced. The "mercs" must've gotten bored or something as they didn't pay the war fee.

Victoly!  :-D
I assume the POS is intact?


Title: Re: War
Post by: Fordel on February 23, 2007, 09:44:25 PM
Wait... what? http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=481258

LV suing Goonswarm? This has to be too stupid to be true... right?


Title: Re: War
Post by: Yoru on February 23, 2007, 10:11:47 PM
For those playing the Home Game, F13 is no longer wardecced. The "mercs" must've gotten bored or something as they didn't pay the war fee.

Victoly!  :-D
I assume the POS is intact?

If by "intact" you mean "blown to 1000 pieces and LV won't pay us back", then yes. LV is a cleared target for F13, last I checked.

But what do I know, I'm Goonfleet now. :D


Title: Re: War
Post by: Raging Turtle on February 23, 2007, 10:13:39 PM
F13's POS was asploded by LV for absolutely no reason at all - thus the low opinions of LV that we have here.  I think it was entirely unrelated to the mercenary corp that wardecced them.

And lawsuits for infiltrating a corp/teamspeak?   Are LV's members completely insane?  How can a major power crumble so damn fast and with such whining?

On a semi-related note, I actually respect Bob (gasp) for their near-complete LACK of forum presence during this war.


Title: Re: War
Post by: Fordel on February 23, 2007, 10:32:13 PM
Quote
How can a major power crumble so damn fast and with such whining?


That's the thing of it, most major alliances just aren't. They think they are, they look like they are, they act like they are, but when push comes to shove, they are pretenders. The only alliances that seem to actually be major powers are BoB, RA and maybe D2,  have to see more from them in actual war now. Most people in 0.0 have their space simply because no one has taken it away from them. Size, reputation and posturing are what most 0.0 entities get by with.

Most are woefully inept and it is made apparent as soon as they come under fire from one of the actual powers in space.


-edit-

As to BoB not forum whoring, my guess is that is a purely strategic move at this point. With all the bad press BoB has gotten recently, combined with the already significant amount of BoB hate from before, there really isn't anything BoB could possibly say that wouldn't just add fuel to the fire at this point.



Title: Re: War
Post by: WindupAtheist on February 25, 2007, 05:35:26 PM
I demand more Eve drama.  That stuff with that Mittani giving a "lamentations of your women" speech was good shit.


Title: Re: War
Post by: Comstar on February 25, 2007, 06:48:54 PM
RA got scammed out of a mothership and had a pod with a full set of slave implants destroyed by a SMASH scammer. RA has now attacked SMASH, or up until this point, were allies.


Title: Re: War
Post by: Morat20 on February 25, 2007, 07:08:44 PM
RA got scammed out of a mothership and had a pod with a full set of slave implants destroyed by a SMASH scammer. RA has now attacked SMASH, or up until this point, were allies.
How the fuck do you scam someone out of a mothership?


Title: Re: War
Post by: Krakrok on February 25, 2007, 08:06:03 PM
Maybe SMASH offered to rig it and then killed the guy and stole the ship or he was inside one of their POSes.

---

I like to think I podded the SMASH alliance leader's girlfriend. Right after that he showed up with a blob in local and started talking trash. Probably just a coincidence though.

2007.02.19 04:27

Victim: happygir
Alliance: SMASH Alliance
Corp: Keepers of the Holy Bagel
Destroyed: Capsule
System: Jita
Security: 0.9

Involved parties:

Name: Stone Burner (laid the final blow)
Security: 1.2
Alliance: Privateer Alliance
Corp: Privateers
Ship: Thorax
Weapon: Heavy Neutron Blaster I


Title: Re: War
Post by: Johny Cee on February 25, 2007, 08:50:31 PM
I like to think I podded the SMASH alliance leader's girlfriend.

Heh.


Title: Re: War
Post by: Simond on February 26, 2007, 01:58:58 AM
Maybe SMASH offered to rig it and then killed the guy and stole the ship...
From what I understand, this is pretty much what happened.

Mind you, the bloke involved (at the SMASH end) is a known scammer who's done this before so it's partially the SMASH directors' fault for inviting him into their alliance anyway. I'd expect a retreat to Empire space and several grovelling apologies by SMASH in the near future.

Edit: LV launched a brief counter-attack and retook one of their stations for a couple of hours - which was just long enough for them to grab everything out of their hangers and quit the system.


Title: Re: War
Post by: Endie on February 26, 2007, 03:42:01 AM
I demand more Eve drama.  That stuff with that Mittani giving a "lamentations of your women" speech was good shit.

Well, a bunch of renters got put into a corp for convenience by LV a while ago (you can manage standings easily, tax them at a different rate etc).  The corp was called Distant Star Alliance.  To continue the barbarian motif, they just found themselves as the Britons (http://en.wikipedia.org/wiki/Romano-British) to LV's Honorius (http://en.wikipedia.org/wiki/Honorius_(emperor)), and got told "you're on your own now: make peace with the horde or defend yourselves."  LV handed over the CEO position the day before Goonswarm demanded surrender and scarpered.

DSA posted some defiant stuff on the boards, one of them an in-character, RP thing (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=482128), saying that they would never abandon their ex-patrons, and would fight on.  Reading the post, it seems to have been a close-run thing among members that swung on the size of a 3.6bn ISK indemnity (the rest of the terms were humiliating, but actually better than those LV had previously imposed on them as renters).  I imagine that the figure (the cost of ten POSes?) was not random, and that the Mittani has their corp penetrated deeply enough to know exactly what they can afford.

In the end, it was foolish showboating from a CEO who should have at least left his options open and stalled for a instead of exposing a largely non-PvP corp to attack.  I can only assume that he was made an offer (perhaps with personal sweeteners) by the BoB side.  Understandably, Goonfleet's Vile Rat quickly posted to say that "...our offer is off the table. Pack your crap up and get back to empire."  The rather meek reply from DSA?  "Yeah, that kinda went without saying."

This continues the collapse of LV, who are now just sneak-attacking stations to retreive possessions then scarpering back to Empire.  The result is that Goonfleet are looking at having to integrate new space several times bigger than their original holdings, quickly enough to use it to stage the next attack on BoB.  Since a lot of the directors are Libertarians, their method is summed up by Remedial's post:

Quote from: Remedial
Dear Ally of GoonSwarm,

On March 1st GoonSwarm begins a "Free Trade Zone" program throughout all the space it holds. This means that anybody who has +5 or greater standing to GoonSwarm may trade, mine, produce, and rat in every belt and every station that GoonSwarm holds.

There are only three rules that your pilots must follow when in GoonSwarm space:

1) You must not shoot anybody or be a jerk to anyone who is friendly to GoonSwarm. We will announce a webpage soon that has all relevant positive standings for your convenience.
2) You may not deploy any POS in our space.
3) If a GoonFLEET member (not GoonSwarm, just Fleet) asks your pilot(s) to leave a belt, they must.

That's all. You may rat, mine, produce, trade, whatever to your heart's content in GoonSwarm space beginning March 1st. Feel free to post this on your forums or corp/alliance mail.

Please contact Vile Rat, Blitter, or Remedial for any questions or concerns.

Sincerely,
Remedial

I posted this in our private War forum recently, as part of my ongoing campaign to get us in with the Redswarm for pewpew, lawlz and profit  :-D  It seems a smart move to me: offering neutrals the choice between aligning with BoB, whose structure is rigid, elitist and in some parts EULA-breakingly communist (shared accounts) or Redswarm, with the potential chance to have 0.0 space to explore, without even rental.  They are also, I imagine, trying to set up powerful secondary markets in their space.


Title: Re: War
Post by: Teleku on February 26, 2007, 04:27:05 AM
How long before the "free trade" zone is completly overrun with pirate ganker corps or even large corps looking for a new home?  Heh.  Still, nice idea, but with the way Eve is set up, I just dont think it will really work (cool if they can though).  Will be interesting to see what the political map of the south looks like after this is all said and done.  Hell of alot of territory being thrown into chaos.

And while I love READING about Eve wars/drama, the way that Mattani guy was talking is why I hope BoB ends up beating their asses.  Its a fucking game you egotistical jackasses.  I think if BoB actually wins/survives the "cleansing" that he, and many other people on the forums, would actually kill themselves IRL. 

And that would make me giggle.


Title: Re: War
Post by: Endie on February 26, 2007, 05:44:21 AM
The need for corps to be +5 in standing to use the FTZ is protection against exploitation.  There is some discussion on SA as to how effective the traditional Goon blob will be when there is a wider area to cover, but they'll actively welcome conflict.  The problem for the Goons would be if they didn't have an external threat.

And I suspect that you're way off base re the dynamics of a BoB victory.  The Goons In Space have been close to being wiped out, once already (as have their current allies, RA).  That was largely at the encouragement of LV, who decided to try and camp them out of the game.  In the event (unlikely, I think) that the momentum shifted entirely in the other direction, GF would survive, even if a bit smaller.

As to the motivations of the Mittani, do you really think that someone as in your description could rise to power in a Goon operation?  I take it that you read the SA forums?!?  It's BoB, and people like their leader Sir Molle, who take this very, very seriously (read some of his hilariously pompous posts on the Eve-O CAOD board for evidence).  Honestly: read Eve-O and you'll get why BoB have managed to provoke an alliance of quite so much of the game (many of them long-term enemies of each other) against them.  What the Mittani was doing there was just normal, good, hardball negotiation using the other parties' desires and insecurities.


Title: Re: War
Post by: Teleku on February 26, 2007, 06:10:35 AM
Eh?  I'm wasnt really discussing anything about a BoB victory other than I'd like to see them survive (nothing about the Goons getting taken out) because it would piss off a good hunk of the 0.0 crowd who, as you seem to agree, take the game WAY to seriously.  A BoB loss just pisses off BoB, who are the smaller minority.  I do, unfortunatly, read the Eve-O forums, which is why I want the majority of those players pissed off, since a shit ton of the players in/leading 0.0 corps all talk exactly like Sir Molle.  And yes, I have an SA account and read the forums, which is why I know that there are plenty of wackos in there ;).  But, as I even said before, I like the Goons (and SA overall).

And come on:
Quote
[18:55:52] The Mittani > There is no clean fight happening here. We are out to murder BoB and every one of the cheating scumsuckers on their side

[18:57:01] The Mittani > Ideally you would want to withdraw with dignity, and not be slaves or vassals.

18:57:33] The Mittani > Since we're the victors and we write the history, we can really write you into an awful, awful place if this goes poorly for you.

I hope he gets kicked in the balls.  Christ.


Title: Re: War
Post by: tkinnun0 on February 26, 2007, 07:17:19 AM
Anyone who writes:

Quote
[18:55:52] The Mittani > There is no clean fight happening here. We are out to murder BoB and every one of the cheating scumsuckers on their side
[18:56:01] The Mittani > Purely in game, of course.

can't be taking the game very seriously. Come on, he's roleplaying!


Title: Re: War
Post by: tazelbain on February 26, 2007, 07:21:56 AM
How does one get +5 with a player corp?


Title: Re: War
Post by: Endie on February 26, 2007, 07:31:29 AM
Anyone who writes:

Quote
[18:55:52] The Mittani > There is no clean fight happening here. We are out to murder BoB and every one of the cheating scumsuckers on their side
[18:56:01] The Mittani > Purely in game, of course.

can't be taking the game very seriously. Come on, he's roleplaying!

Quite so.  You can tell he's a lawyer though, IRL, when he remembers to add the disclaimer "Purely in game, of course."  Just in case one of the Goon Legion decides that it is a call to rid him of this turbulent priest.

How does one get +5 with a player corp?

Well, I've never been a corp director, so the technicalities are beyond me, but it is some magical standings button that they press, to arbitrarily set standings.  It's not like the NPC corps, that way.  No two months grinding delivery missions for level 3 Against All Authorities distribution agents ("Comrade, breeeng me the entrailz of my enemeez...")

Edit:
I do, unfortunatly, read the Eve-O forums, which is why I want the majority of those players pissed off, since a shit ton of the players in/leading 0.0 corps all talk exactly like Sir Molle.

Uhm, you want the Goons to lose because too many people in 0.0 speak like the leader of their enemies?

The biggest angstfest of pissed-off 0.0ers will be if BoB, MC, LV and Xelas get pounded.  Then, you shall get your wish.  I omit FiX because I suspect they have an exit strategy.


Title: Re: War
Post by: Simond on February 26, 2007, 07:44:00 AM
Anyone who writes:

Quote
[18:55:52] The Mittani > There is no clean fight happening here. We are out to murder BoB and every one of the cheating scumsuckers on their side
[18:56:01] The Mittani > Purely in game, of course.

can't be taking the game very seriously. Come on, he's roleplaying!
Plus, you know: "There are no Goons. Goodbye".


Title: Re: War
Post by: Yoru on February 26, 2007, 09:36:32 AM
How does one get +5 with a player corp?

Well, I've never been a corp director, so the technicalities are beyond me, but it is some magical standings button that they press, to arbitrarily set standings.  It's not like the NPC corps, that way.  No two months grinding delivery missions for level 3 Against All Authorities distribution agents ("Comrade, breeeng me the entrailz of my enemeez...")

This is correct. There is a tab that shows up when you get a certain role which has a magic standings button on it. When you press it, you can adjust the other corp's standings from -10 to +10 and attach a reason; the change is effective immediately and is logged for auditing purposes.

This also works with alliances.

Anyway, as for the negotiations, yeah, he's mostly being a hardass to show LV "da bidness". Outside of the public eye he's quite a bit less Serious Business and much more obviously mock-serious.


Title: Re: War
Post by: Simond on February 27, 2007, 02:29:47 AM
More news - two (now ex-)LV corps have left that alliance rather than follow BoB's rules (namely the one which states corps must be either a PvP corp or a PvE corp, not both), most of the rest of LV is fleeing to Empire or Stain, and the core PvP people are remembering the Alamo in a system right in the path from Redswarm to BoB-space.

Surprisingly enough, the location for their Glorious Last Stand was suggested to them by...their liason manager from BoB. Although there is something satifying about LV acting as someone else's meatshield for a change - a karmic debt bewing repaid to the rest of the old South, perhaps. ;)


Title: Re: War
Post by: Endie on February 27, 2007, 04:24:23 AM
Meaningful PVP, Eve-Style:

Now that must have hurt (http://killboard.goonfleet.com/km/18692).  I can just imagine the pilot screaming at his computer screen when the Goons got enough scrambler points on it (I think Buzzards have 2 or 3 free points of warp core stabilisers, no?).

Explanation: the buzzard is a blockade runner, for moving high value cargo through risky space.  The stuff you see in his cargo hold is generally pretty pricy, especially stuff like the cloaking device.  The real bugger would be if some of those blueprints were originals.  If so, that could shift his loss into the billions+ range.  I wonder what came out of the kill as loot.


Title: Re: War
Post by: Vedi on February 27, 2007, 07:51:38 AM
(I think Buzzards have 2 or 3 free points of warp core stabilisers, no?).

They have 2 extra points, and they warp fast and are decently agile. They are actually quite hard to kill, especially in empire where you have to lock them as they jump into a system, and then put three warp points on them before they warp off. Even after this, you'd have to web them or they'd just run back to the gate they came from. On mine, I equip a cloaking device so if I see enemies on the gate once you warp in, I can just stay cloaked. I actually feel very safe (perhaps foolishly so) in T2 indies in empire low-sec.

Of course, this was 0.0, so there was probably a warp bubble involved.


Title: Re: War
Post by: Ironwood on February 27, 2007, 07:55:01 AM
I so want to play EVE.  The adult in me won't allow it.


Title: Re: War
Post by: Endie on February 27, 2007, 08:05:23 AM
Of course, this was 0.0, so there was probably a warp bubble involved.

As a sane person, you'd think so.  "Unlucky pilot," you might think to yourself.

In fact, Zabernist posted a short account, and it seems the LV bloke undocked from a station with Goons outside, then started to move, couldn't redock in time, got scrambled and webbed, and had to sit there while his nice T2 ship with its nice T2 cargo got plinked by a rifter, a caracal and a merlin. Stupid or panicky.


Title: Re: War
Post by: Slayerik on February 27, 2007, 01:08:01 PM
(I think Buzzards have 2 or 3 free points of warp core stabilisers, no?).

They have 2 extra points, and they warp fast and are decently agile. They are actually quite hard to kill, especially in empire where you have to lock them as they jump into a system, and then put three warp points on them before they warp off. Even after this, you'd have to web them or they'd just run back to the gate they came from. On mine, I equip a cloaking device so if I see enemies on the gate once you warp in, I can just stay cloaked. I actually feel very safe (perhaps foolishly so) in T2 indies in empire low-sec.

Of course, this was 0.0, so there was probably a warp bubble involved.

Buzzards are Covert Ops. They can warp while cloaked, which is why this guy was going to run valuables with it, as it is usually unparalleled as such. It doesn't have built in warp strength though, that is on certain Tech 2 haulers (transport Ships). The only thing I could see happening as it was camped by those frigates, he foolishly undocked thinking he could cloak and warp, when he cloaked he got bumped (which causes you to uncloak), then he frantically tried to either dock, or warp out (but he was scrambled and being bumped so he couldnt align). 30 secs or less later he was toasted, due to the redocking timer.


Title: Re: War
Post by: Yegolev on February 27, 2007, 01:11:25 PM
Hey, I'm a noob and shit, but if I was camping a station, I'd park within 2km of the undocking point.  If I was trying to get out of a station, I'd still wait for an opening even if I had a covops, but hey... I'm just paranoid like that.


Title: Re: War
Post by: Yoru on February 27, 2007, 01:22:03 PM
This is what you get for not having undocking instas.

Lazy noobs.


Title: Re: War
Post by: Slayerik on February 27, 2007, 03:17:06 PM
This is what you get for not having undocking instas.

Lazy noobs.

/ \
 |
 |

Smarter than your average noob. :)


Title: Re: War
Post by: Yoru on February 27, 2007, 03:28:28 PM
ISS is in full retreat.  :hello_kitty:

Edit: Aaaand MC "declares" for BoB. Shocked, I tell you. Shocked.


Title: Re: War
Post by: Vedi on February 28, 2007, 05:50:39 AM
Buzzards are Covert Ops. They can warp while cloaked, which is why this guy was going to run valuables with it, as it is usually unparalleled as such. It doesn't have built in warp strength though, that is on certain Tech 2 haulers (transport Ships).

Duh, I confused the Buzzard and the Bustard :P. It's a bit more understandable how you could lose a Buzzard than a Bustard to a couple of cruisers. I never use mine for transporting BPs anymore.



Title: Re: War
Post by: JoeTF on February 28, 2007, 01:40:06 PM
WTH is undocking insta?


Title: Re: War
Post by: TheDreamr on February 28, 2007, 01:54:24 PM
WTH is undocking insta?

It's a set of bookmarked co-ordinates inline with the exit vector of the station, often several thousand km distant - letting a ship jump to warp almost instantly upon undocking, partly due to the initial burst of speed when you undock but also due to your ship being in the perfect alignment for warp.


Title: Re: War
Post by: Endie on February 28, 2007, 02:09:04 PM
I'd be happy to bet that he did have an undocking insta, but that a couple of hundred feet dead ahead of the tube there were a few strategically-placed cans called "hamshipment [lwtax]".


Title: Re: War
Post by: Yoru on February 28, 2007, 02:51:45 PM
I'd be happy to bet that he did have an undocking insta, but that a couple of hundred feet dead ahead of the tube there were a few strategically-placed cans called "hamshipment [lwtax]".

Shouldn't matter; I know you don't collide with other ships during the invulnerable part of the undocking sequence, and I believe that carries across to containers. If you use an undocking insta, you should go to warp instantly, and while warping you similarly don't collide.

Pretty much the only way to stop is is with interdictors/warp disrupt bubbles.


Title: Re: War
Post by: tmp on February 28, 2007, 02:58:03 PM
As to the motivations of the Mittani, do you really think that someone as in your description could rise to power in a Goon operation?  I take it that you read the SA forums?!?  It's BoB, and people like their leader Sir Molle, who take this very, very seriously (read some of his hilariously pompous posts on the Eve-O CAOD board for evidence).
To take EVE-O posts from Molle & Co on face value is just as naive as taking Mittani's and Remedial's posts on EVE-O and around on the face value. For about the same reasons.


Title: Re: War
Post by: Arthur_Parker on February 28, 2007, 04:44:36 PM
I so want to play EVE.  The adult in me won't allow it.

I never paid any attention to EVE until I read up on the dev's cheating with some of them playing the game in most powerful corp.  I think that's pretty fucked up, it's strange that in the end I got sucked into the game politics and I'm now playing it.  I'm a great believer in the playerbase being able to enforce their own rules in a pvp game, it normally doesn't happen but with SA involved and the whole game based on one server, it sure looks like BOB is going to be wiped out.


Title: Re: War
Post by: Endie on March 01, 2007, 01:28:29 AM
I'd be happy to bet that he did have an undocking insta, but that a couple of hundred feet dead ahead of the tube there were a few strategically-placed cans called "hamshipment [lwtax]".

Shouldn't matter; I know you don't collide with other ships during the invulnerable part of the undocking sequence, and I believe that carries across to containers. If you use an undocking insta, you should go to warp instantly, and while warping you similarly don't collide.

Pretty much the only way to stop is is with interdictors/warp disrupt bubbles.

Yep, but the guy with the killmail said on the forums that he thought the guy had moved immediately after undocking, so that would, if I understand correctly, be him stuffed?


Title: Re: War
Post by: Endie on March 01, 2007, 02:28:55 AM
Apologies for the double post, but I thought this might interest a few.  The first round of the Goon Free trade Zone has been announced (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=483930):

Quote
As of today, 1st of March, Goonswarm stations in Scalding Pass as well as Tau Ceti Federation Stations in Wicked Creek as well as economical resources in asteroid belts are open to our allies. Anyone with a standing 5 or greater in Goonswarm or Tau Ceti Federation may trade, produce, rat and mine in those regions.

Hopefully this is just a first step toward a much larger free trade zone and the end of feudalism in Eve, and it is our wish to further develop ties and mutually beneficial trading agreement with other entities in Eve.

For any question regarding the free trade zone, feel free to contact : Remedial, Vile Rat, Blitter in Goonswarm or Frederik, Amerame, Latton CALLAN, Raul Necrobie in TCF

Each region of the free trade zone will come with a (simple) set of rules, the current rules for WC and SP are the following :

Scalding Pass
1) You cannot deploy PoS.
2) Right of Refusal : If a GoonSwarm member asks you to leave a system, you are to comply.
3) All friendlies must abide by the standings page that GoonSwarm will publish soon and not shoot other friendlies, on pain of expulsion

Wicked Creek
1) You cannot deploy PoS without TCF's formal authorization.
2) SO-X5L is a TCF-only system.

More regions will be made available to the free trade zone members shortly.


FAQ

Quote

Detorid, Tenerifis, Omist and 7-K will be similarly open in a few weeks; we will announce that at the second round of FTZ talks.

FTZ FAQ:

Q: Uh, why should I care?
A: Low taxes at refining stations, no docking fees, office rental, the largest market in 0.0 and rampant capitalism. Ratting and mining in thousands of belts in deep 0.0.

Q: OK, I want in. Is this just for your e-buddies, or can my corp get some of this hot isk-generating action?
A: Contact one of the people in the above list to see about acquiring access to the FTZ. It's initially open to anyone with +5 standing, but you can arrange those standings through our FTZ representatives.

Q: This is only for friends. Call it something else, it's not free!
A: "Friends Free Trade Zone", "+5 Standings Trade Area", "Neon Green Goldfish", call it what you like. We don't care.

Q: What about pirates and defense? Will I get ganked? Will heroic goons come save me? Can I blame goons if I get blown up in their space?
A: It's 0.0, we make no guarantees on your safety. There will be goons running about blowing stuff up. Maybe they save you, maybe they don't.

Q: Just two regions? When will we have MORE FREE STUFF?
A: 7-K, Detorid, Tenerifis and Omist will be open for the FTZ shortly, perhaps within a week or two.

Q: HAY ISNT THAT LV TERRITORY DERP DERP?
A: LV still controls some stations in Detorid, Tenerifis and Omist. As a result, we're not opening the regions yet.

Q: Are GS/TCF NBSI?
A: Yes. Come here and you'll be shot if you're not at + standings. We're awful mean griefing pirates.

Q: This is just like ISS rololol
A: Yeah, but we killed them and this is a better business model anyway. Shares and IPOs are silly.

Q: hurf durf i kil gooniez
A: We hope to see you soon.

Btw, some acronyms:
+5 - Setting a standing so that when an alliance member looks at their ship on the overview or in space they are predisposed not to gank them.
NBSI - Not Blue Shoot It, meaning if they're not allied they're targets, as opposed to NRDS, Not Red Don't Shoot, meaning if they aren't enemies, don't kill them.
LV - Lokta Volterra, current victims of the swarm
ISS - Another grouping who tried to run a neutral free trading zone (with an IPO for gullible suckers) but flew too close to the Band of Brothers' sun and just surrendered.
GS - Goonswarm, duh.
TCF - Tau Ceti Federation, Frenchies in space, currently part of the Coalition.
POS - Player Owned Structure - your happy, kilometres long, space house

Edit: added POS


Title: Re: War
Post by: Nija on March 01, 2007, 10:10:30 AM
If you want to see painful killmails, look no further.

http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696 (http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696)


Title: Re: War
Post by: Yoru on March 01, 2007, 10:21:13 AM
I'd be happy to bet that he did have an undocking insta, but that a couple of hundred feet dead ahead of the tube there were a few strategically-placed cans called "hamshipment [lwtax]".

Shouldn't matter; I know you don't collide with other ships during the invulnerable part of the undocking sequence, and I believe that carries across to containers. If you use an undocking insta, you should go to warp instantly, and while warping you similarly don't collide.

Pretty much the only way to stop is is with interdictors/warp disrupt bubbles.

Yep, but the guy with the killmail said on the forums that he thought the guy had moved immediately after undocking, so that would, if I understand correctly, be him stuffed?

Yes. If you're a fucking retard and doubleclick in space/click approach on something or try to warp to something while in invulnerably undocking, collision gets turned on and you can be locked/shot/yay!


Title: Re: War
Post by: Slayerik on March 01, 2007, 10:46:55 AM
If you want to see painful killmails, look no further.

http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696 (http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696)

Someone just quit Eve :)

Wow. Toxin are some bad-asses, i gotta give em that.


Title: Re: War
Post by: Furiously on March 01, 2007, 11:10:07 AM
Oh man - that's a lot of cargo. Wonder what dropped.


Title: Re: War
Post by: ajax34i on March 01, 2007, 11:13:36 AM
Doesn't the cargo get completely destroyed when freighters blow up?


Title: Re: War
Post by: Evangolis on March 01, 2007, 11:25:53 AM
Nope, it's like a pinata.


Title: Re: War
Post by: Nija on March 01, 2007, 11:32:42 AM
Freighters don't drop anything.


Title: Re: War
Post by: Raging Turtle on March 01, 2007, 12:06:17 PM
Is The Scope a part of anything I should know?  And it's weird that outbreak is using 90% domi's. 


Title: Re: War
Post by: Morat20 on March 01, 2007, 12:26:38 PM
Is The Scope a part of anything I should know?  And it's weird that outbreak is using 90% domi's. 
Seemed like they swarmed the freighter with drones. It's how I'd do it, but I'm Gallente. We like to fight with disposable ships.

Maybe they're a Gallente corp that really likes drones. I should join.


Title: Re: War
Post by: TheDreamr on March 01, 2007, 12:55:01 PM
Is The Scope a part of anything I should know?

If i recall correctly it's one of the Gallente NPC corps, so not a bad place to stash your hauler alt.


Hold up ... this kill went down in a 0.6 system (Moniyyuku) and the victim was in an NPC corp so they weren't a direct war target - that just leaves the gang wardec method (unlikely these days), or a suicide run against the freighter & concord.

Looking at the ships outbreak were using and reading some of the comments attached to the killmail page I'm thinking this was a hit on an otherwise untouchable freighter.  Wow.


Title: Re: War
Post by: WayAbvPar on March 01, 2007, 01:09:29 PM
If you want to see painful killmails, look no further.

http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696 (http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696)

Are those SHIPS he was carrying? I knew freighters were big, but holy shit!


Title: Re: War
Post by: Furiously on March 01, 2007, 01:13:05 PM
If you want to see painful killmails, look no further.

http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696 (http://killboard.outbreak-eve.com/?a=kill_detail&kll_id=249696)

Are those SHIPS he was carrying? I knew freighters were big, but holy shit!

No - those were EXPEN$IVE $hip$ he was carrying.


Title: Re: War
Post by: Yoru on March 01, 2007, 01:15:45 PM
Every single thing listed as destroyed was Tech2. Some of it is really fucking expensive.

And yes, freighters have over 1m m3 of cargo space with decent skills. A packaged frig is only like 2500m3. Hence the giant list.


Title: Re: War
Post by: WayAbvPar on March 01, 2007, 01:18:23 PM
Good god. That is more isk than I will ever see in my entire EVE career, methinks.


Title: Re: War
Post by: ajax34i on March 01, 2007, 01:20:52 PM
Yes, those are ships, and T2 weapons and ammo he was carrying.  Freighter can do 750k m3, which in terms of minerals like Veldspar is 75 million units.  Or to put it another way, one freighter can carry the equivalent of 30+ regular haulers (which is what they'd have to bring in if they wanted to scoop all that stuff up and re-sell it).

It certainly looks like it was a suicide attack.  All those battleships, destroyed in the process (it's illegal to try to avoid being destroyed by Concord police in high sec).  Ship to ship, if the freighter costs 1.5 billion, and you lose 18 battleships at 100 mil each, it's not worth it if the freighter is empty. 

I still think I read somewhere that freighters don't drop anything when killed, but even if it did drop everything listed, they would have had to have 20-30 hauler alts at the scene to scoop the stuff up.


Title: Re: War
Post by: Furiously on March 01, 2007, 01:29:43 PM
I think I would still be in a corner crying if I lost all that. Repackaged ships lose insurance right?


Title: Re: War
Post by: ajax34i on March 01, 2007, 01:31:10 PM
Yeah, none of the cargo was insured.  He was hauling all that stuff to sell it.


Title: Re: War
Post by: Furiously on March 01, 2007, 01:32:23 PM
Yea - that would be account cancel time.


Title: Re: War
Post by: Endie on March 01, 2007, 02:21:38 PM
It certainly looks like it was a suicide attack.  All those battleships, destroyed in the process (it's illegal to try to avoid being destroyed by Concord police in high sec).  Ship to ship, if the freighter costs 1.5 billion, and you lose 18 battleships at 100 mil each, it's not worth it if the freighter is empty. 

What they did was get a bunch of drone ships to hold off the police while they ganked the freighter.


Title: Re: War
Post by: Arthur_Parker on March 01, 2007, 02:24:20 PM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.



Title: Re: War
Post by: Yoru on March 01, 2007, 02:33:34 PM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.



This is going to be drama-Nagasaki to last month's drama-Hiroshima.


Title: Re: War
Post by: Nija on March 01, 2007, 02:35:38 PM
HEARD IT THROUGH THE GRAPEVINE for that freighter kill. I have no specifics.

Apparently a guy in some corp scammed/did something bad to a certain 0utbreak member. That guy kind of sort of stalked him and found an instance where he's moving a ton of his belongings from one place to another, through a NPC corp freighter guy. His guy or hired I don't know.

They used a ton of doms with a ton of drones out to draw Concord fire. Concord has to appear and whack the drones as well, so it gives you more time to get some damage in. 30ish battleships using the max ammount of drones they can is enough to down a freighter in a Concord-protected area, I guess.

And yes, ships and other T2 things that were being carried around. Rough estimates is about 4B isk lost plus the freighter itself. T1 drone fitted battleships, which were used to gank this thing - about 32M each after insurance.


Title: Re: War
Post by: Endie on March 01, 2007, 02:45:39 PM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.

Alliance leader and titan pilot.  I love this.  There they are, screaming about "Devswarm" and yet another CCP employee turns out to be giving them orders.

And yeah, from the look of it he's been bending the rules to help out his corp, too.  Didn't seem to work too well, though, since they're getting ass-whooped, right now.

But CCP need to say that devs can't be cap-fleet commanders in major alliances, nor can they lead alliances themselves.  Useful as they might consider the data to be, it is a huge conflict of interest.


Title: Re: War
Post by: Ratadm on March 01, 2007, 04:00:59 PM
I thought the use of drones was mostly because concord can jam and drones don't need anything besides the initial targeting to function.  I mean all the domi's were fit with cheap plates and extenders, they obviously knew exactly what they were hitting and knew it would be in high sec.  I'm impressed how far they were willing to get revenge.


Title: Re: War
Post by: Simond on March 01, 2007, 04:31:08 PM
More amusing, less dramatic thing from that chatlog: LV are retreating to Stain because they think that the complexes there are unclaimed so they can farm them to rebuild.
Minor flaw in the plan: -A- run all the complexes in Stain.  :-D


Title: Re: War
Post by: Trouble on March 01, 2007, 07:17:11 PM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.



They should make a movie out of htis: The Perfect Shitstorm

It will be interesting to see the outcome.


Title: Re: War
Post by: MahrinSkel on March 01, 2007, 10:28:00 PM
The other piece of the war is happening over in Querious.  The northern allies made a serious play for ED- (the FIX outpost system), BoB showed up with a couple of titans and FIX rolled out everything, after a week of heavy fighting the northerners had managed to plant POS at 2 of the 11 moons in that system, plus some staging POS in nearby systems (they'd taken out POS in a couple of other moons, but didn't manage to get their POS up before we replaced them).  They've apparently given up on ED- for now (all the northern POS are gone from everywhere around ED-) and are focusing on 9CG (a BoB station right in the middle of Q), they've managed to get control of it through some POS-spamming (lots of moons in 9CG). 

KIA has been contracted by FIX to interfere with their empire logistics in the Agil area and has racked up a few hundred kills there (there's been many thousands in Q).  It actually might be a bigger fight than the LV/RedSwarm showdown, but since it's not nearly as fluid and one sided it's not getting as much attention.  Priority of BoB seems to be to fight for every inch while bleeding the north as much as possible and hope that LV can hold out long enough, and/or do enough damage to RedSwarm, that this turns into a repeat of TCAG in the ASCN war (ASCN bled themselves white trying unsuccessfully to take a beachhead in Period Basis, and lost the capacity for effective offensive operations as a result).

--Dave


Title: Re: War
Post by: Ratadm on March 02, 2007, 12:12:03 AM
Interesting to hear the perspective of the other side on the other front of the war.  Look forward to maybe seeing you in space Mahrin :evil:

Wish I had more time to be playing and knew more about exactly what's going on with LV front atm but school calls, oh well week and a half and I'll have time again.


Title: Re: War
Post by: Endie on March 02, 2007, 01:08:08 AM
The other piece of the war is happening over in Querious.  The northern allies made a serious play for ED-...[snip] They've apparently given up on ED- for now (all the northern POS are gone from everywhere around ED-) and are focusing on 9CG (a BoB station right in the middle of Q), they've managed to get control of it through some POS-spamming (lots of moons in 9CG). 

Yeah, Munky has been talking about the reasoning behind that shift as it went on.  The version from AAA's side is that they weren't getting [edit: their desired type of] fighting - FIX were sensibly avoiding head-on engagements - so they moved to try and provoke BoB.  Is it possible that there was rather more of an element that it's really not the right point on the BoB front to start exposing, say, AAA's dreads alone in siege mode to organised BoB+slaves counter-attacks?  That would inevitably end up with another 15-dead-dreads moment (surely a real danger to GS on the LV front if they get careless in mopping up there, too).  If you have substantial superiority of numbers on the way on another front, why not play at managing your own attrition for a while?  But hey, I don't really understand PoS warfare any more than 95% of the playerbase.


Title: Re: War
Post by: WindupAtheist on March 02, 2007, 02:42:06 PM
I love Eve stories.  I'm half tempted to play, buy a little ship, and just putter around newb space shiftlessly, like Han Solo before he met the rebels.


Title: Re: War
Post by: Raging Turtle on March 02, 2007, 06:13:32 PM
free 14 day trial...


Title: Re: War
Post by: tmp on March 03, 2007, 05:28:01 AM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.

Inaccurate, if anything. The "advice" in question was posted quite a bit before the player was hired as GM, and it's hardly rocket science either -- anyone with brain would (and did) connect the dots and realize that invention system which was said to become alternative to tech.2 BPO ... would affect the price and profitability of these very BPOs.


Title: Re: War
Post by: Evangolis on March 03, 2007, 06:49:04 AM
Unless somebody slip him details, which is an even more plausible theory, given what we know.


Title: Re: War
Post by: tmp on March 03, 2007, 07:28:26 AM
Unless somebody slip him details, which is an even more plausible theory, given what we know.
Since even with no insider info it's no brainer invention would affect BPO prices and availability of tech.2 gear it's rather moot point. That would be like getting insider tip shares of company X are going to go up when they've been reporting to public record profits for entire year, or something.

edit: For that matter, the details were posted by dev in charge of that mechanics in the public forum during the test phase iirc, so people could actually test if it works on the test server before it hit the TQ. It's still a sticky in Game Development section, dated 2006.11.24


Title: Re: War
Post by: Teleku on March 03, 2007, 08:29:43 AM
I love Eve stories.  I'm half tempted to play, buy a little ship, and just putter around newb space shiftlessly, like Han Solo before he met the rebels.
Dont bother if thats all your going to do.  You can get the same effect by taping a picture of outspace over the top half of your screen and reading Barrens Chat on the bottom of the screen.


Title: Re: War
Post by: WindupAtheist on March 03, 2007, 08:40:49 AM
I just want to fly around in a badass space jalopy listening to Steve Miller and getting baked with Chewie.  Someone make a game like that please.


Title: Re: War
Post by: Endie on March 03, 2007, 09:02:23 AM
http://www.kugutsumen.com/showthread.php?t=363

Quote
LV Alliance Leader a GM; Gives Advice On Upcoming T2 BPO Changes to Corpmates

Funny if true.

Inaccurate, if anything.
Accurate, if anything.

Fixed that for you (http://myeve.eve-online.com/devblog.asp?a=blog&bid=441).

I love the whine from CCP there: "boo hoo, we just want to get on with playing the game in morally insupportably influential positions in BoB and LV, spawning ourselves BPOs and using inside information to sell one blueprint for 78.5 billion ISK* before the market crashes.  Why does this whistleblower keep victimising us for our morally dubious behaviour?!?"  CCP and Kugut deserve each other.

*A huge sum: somewhere north of 9000 dollars at IGE bulk prices.


Title: Re: War
Post by: Yoru on March 03, 2007, 10:12:08 AM
Um... you realize that all it says there is that Kugu managed to out a GM, but the player in question wasn't involved in any known malfeasance?

Now, the one thing that is a bit sketchy is that he was still on LV teamspeak as of this week...


Title: Re: War
Post by: Endie on March 03, 2007, 11:31:41 AM
Um... you realize that all it says there is that Kugu managed to out a GM, but the player in question wasn't involved in any known malfeasance?

Now, the one thing that is a bit sketchy is that he was still on LV teamspeak as of this week...

I dunno... 78.5 billion and advising his corp to sell, sell, sell BPOs is pretty morally dubious to me.  And I really think that, while devs and GMs should play the game, there should be no way they are in strategic positions within their corps or alliances.  Sucks, but human nature has already been demonstrated on several occasions to be too given to indiscretions (BPOs and all-faction-fittted supership, for instances).

It looks like Enslaver was a different GM, but can anyone doubt that GM Sunshine, in particular, has a vested anti-coalition, and particularly anti-Goon interest?


Title: Re: War
Post by: MahrinSkel on March 03, 2007, 12:45:54 PM
The "Sell, Sell, Sell!" advice isn't particularly scandalous, and didn't require inside info, I was giving similar advice to Dark Shikari around the same time (one of the major plutocrats of Eve, and a member of my corp).  This *has* taken on witch-hunt properties, the "outing" of TheEnslaver served no purpose.  I genuinely believe that if you look deep into the leadership of all the major alliances, you're going to find developers (there are 750 CCP employees, want to bet that none of them are native russian or german speakers?).

That being said, T20 went way beyond the bounds, and it does shake confidence in the entire edifice that he was apparently so senior and effectively impossible to fire.

On the war itself, Sir Molle of BoB gives a good (if slightly slanted) briefing here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=485327).  The scale of this fight is staggerring, tens of thousands of players, trillions of isk.  The coalition is repeating their tactics against ISS (massive assault on multiple fronts), but against BoB it's not working as well.  And both sides have uncommitted reserves, RedSwarm is currently occupied with LV (although the goons made a showing) while the southern tenants have not been engaged.

In many ways, the coalition picked the wrong place to make their push.  Sure, Querious and Fountain both border on Empire space which makes them more reachable for logistics when you're coming from the north, but they also both border Delve, giving BoB the advantage of interior lines (it takes fewer hops to take capitals or fleets from Fountain to Querious via Delve than through Empire).  And the police alliances of both regions are thoroughly dug in and used to fighting against superior numbers.  Both have enough strength to contest the assaults and turn them into a fight, which leaves BoB able to hop from one to the other for classic defeat in detail.

The question is if the coalition is going to reinforce failure and make a renewed push in the southwest (where things are currently back to the status quo ante), and if RedSwarm is going to *also* travel 30 jumps to support that.  The only member of the coalition currently operating close to home is AAA, and it's costing the coalition dearly.

--Dave


Title: Re: War
Post by: tmp on March 03, 2007, 01:08:20 PM
Inaccurate, if anything.
Accurate, if anything.

Fixed that for you (http://myeve.eve-online.com/devblog.asp?a=blog&bid=441).
Afraid you didn't. The allegation I was addressing was "GM gives insider info regarding BPO" while the player in question gave the advice in question *before* he was hired (the post was made around December, player was hired in January) In other words it wasn't GM giving insider info but then-player-now-GM talking with other players about game mechanics.


Title: Re: War
Post by: Yoru on March 03, 2007, 01:49:31 PM
From what I've heard, LV is basically wiped out. Their last stations have their days numbered and are being swarmed. There's also ops against RISE (one of the southern BoB tenants) being run on a daily basis, although I have no idea what their numbers, purpose and efficacy are.

The real fight is going to come to BoB probably in another few weeks. The question is whether D2 can maintain the stalemate of attrition for that long.


Title: Re: War
Post by: Endie on March 03, 2007, 04:24:11 PM
Inaccurate, if anything.
Accurate, if anything.

Fixed that for you (http://myeve.eve-online.com/devblog.asp?a=blog&bid=441).
Afraid you didn't. The allegation I was addressing was "GM gives insider info regarding BPO" while the player in question gave the advice in question *before* he was hired (the post was made around December, player was hired in January) In other words it wasn't GM giving insider info but then-player-now-GM talking with other players about game mechanics.

Impressive that you know the dates of those posts since I understood that they're from LV forums and I know they're not dated on Kugutsumen's blog.  Are you an LV member (might be worth mentioning that by way of a declaration of interest!  Would tend to skew things (while explaining your consistent posting record)) or is there another source posting this stuff?  That would be interesting, too, if you have a linky?

The "Sell, Sell, Sell!" advice isn't particularly scandalous, and didn't require inside info

More balanced view, Mahrin, yep.  In fact, I agree with you that it's insufficient proof of malfeasance by itself.  It smells bad, especially coming on top of the t20 stuff as you rightly say, but I doubt if anyone would seriously expect more than a character rename.

The question is if the coalition is going to reinforce failure and make a renewed push in the southwest (where things are currently back to the status quo ante), and if RedSwarm is going to *also* travel 30 jumps to support that.  The only member of the coalition currently operating close to home is AAA, and it's costing the coalition dearly.

I'll bet that they push somewhere that requires BoB to stretch its resources to defend.  Beyond that, who knows?  The Mittani  :evil:?

AAA is not part of the coalition, by the way.  As I understand it, and as mentioned in both Eve Tribune and one of the official Eve-Online login page posts, they withdrew and are operating in an independent capacity vs Bob & Slaves.


Title: Re: War
Post by: tmp on March 03, 2007, 04:47:26 PM
Impressive that you know the dates of those posts since I understood that they're from LV forums and I know they're not dated on Kugutsumen's blog.  Are you an LV member (might be worth mentioning that by way of a declaration of interest!  Would tend to skew things (while explaining your consistent posting record)) or is there another source posting this stuff?  That would be interesting, too, if you have a linky?
No, I'm not LV member nor I have the access to their forums, but complete version of the post including the date was made public in similar thread that goes on the FoH board  :-)

http://www.fohguild.org/forums/mmorpg-general-discussion/27167-eve-bob-lv-vs-south-east-74.html#post677107


Title: Re: War
Post by: Endie on March 03, 2007, 05:19:31 PM
No, I'm not LV member nor I have the access to their forums, but complete version of the post including the date was made public in similar thread that goes on the FoH board  :-)

http://www.fohguild.org/forums/mmorpg-general-discussion/27167-eve-bob-lv-vs-south-east-74.html#post677107

Nice one, ta!


Title: Re: War
Post by: Comstar on March 03, 2007, 07:46:33 PM
Well, I have one prediction: RISE won't slow down the Goonswarm for long. I can't see BoB being able to help them anymore than they helped LV. RISE will slow down the train, but only in the time taken to move through them, and the logestics of moving the front eastward as it outruns it's supply lines.

So long as D2 and Co can keep BoB busy.
Interior lines only works if you're not under attack from multiple fronts quicker than you can move your forces around, and Molle's post flat out states that too.

I also wounder how FIX would be going if there were being attacked by IAC and friends from the East, which right now, we arn't, despite having a station only 4 jumps from Queroius. Though that might be Gunboat Diplomacy near us, not FIX itself.


Title: Re: War
Post by: MahrinSkel on March 04, 2007, 10:00:17 AM
This is the drawback of the BoB system: Each tenant cares only about their own patch.  You want Feythobolis?  FIX isn't going to care, hell, FoFF probably isn't going to care much and they're in the next region over.  Where an attack on 9CG is a knife to our throat and ED- is aimed at our heart, and we'll pull out all the stops to defend them, attacks on BoB holdings further out are completely BoB's problem as far as we are concerned, worth participating in only to wring concessions from BoB on something else.  This is why I said Q and Fountain weren't the best places to attack, where RISE and FoFF are recently installed and have serious growth issues, FIX and Xelas have been in their patch for a long time (years in FIX's case, it's the oldest surviving alliance).

Treating the BoB police alliances with contempt is a diplomatic mistake.  They're not simply pets, coming and going at BoB's beck and call, and if they thought they had a survivability option separate from BoB that didn't involve turning their coat and attacking BoB, they'd be likely to take it.  In the end, as long as they retain docking rights, it doesn't matter to the residents of BoB space what color it is painted on the Alliance map (and for many of them, the chance to put their own patch on it in the wake of the hostilities would be attractive).

--Dave


Title: Re: War
Post by: Comstar on March 04, 2007, 06:57:53 PM
I also wounder how FIX would be going if there were being attacked by IAC and friends from the East, which right now, we arn't, despite having a station only 4 jumps from Queroius. Though that might be Gunboat Diplomacy near us, not FIX itself.

I should keep my shut: the day I post this, a BoB/FIX(?) fleet shows up in FAT and puts all POS's into reinforced mode an hour after I log off. The came, the shot, they left(?).

IAC is now the 2nd biggest allience after Goonfleet...But not nearly as powerful econmically or militarllry, it's more a fact of LV/CA/ISS dropping off the top of the table, and some large corps joining recently (BIG being the...err..biggest, and they are quite powerful econmically).


Title: Re: War
Post by: MahrinSkel on March 04, 2007, 11:09:07 PM
Thank your friends in RAT.  The LS- POS was a no-no.  But although some FIXians may have been present, it was a BoB operation.  Don't rattle sabers in their direction unless you're serious, they're a little jumpy right now.

Frankly, IAC reminds me very much of Huzzah, and if it's not careful it will suffer a similar fate.  That much growth across that much territory that fast is very hard to handle.  And western Catch is a freaking nightmare to try and keep a handle on in general (AAA never did a very good job of that, I used the back road through FAT for most of my transport runs during both Prohibitions, easier than dealing with HED).  AAA has excellent skills at fleet battles, but actually holding down territory bores them to tears, which is probably why they gave it all to you.  Conquering it is fun, using and protecting it, not so much.

Gunboat Diplomacy has an exclusive on the H74 area, if you want to teach them a lesson about what 0.0 territorial ownership means, be my guest.

--Dave


Title: Re: War
Post by: Simond on March 05, 2007, 04:11:21 AM
More weekend news: M.Corp has left LV. Aside from the political implications, this also means that any M. Corp POSes are now no longer generationg sovereignty claims for LV.


Title: Re: War
Post by: Comstar on March 05, 2007, 06:45:49 PM
Well we've nearly finished in FAT. BoB and Co havn't shown up. An Outbreak gang got Titaned by AAA and cleaned up by the IAC fleet on the way from F4 to FAT.


Title: Re: War
Post by: Simond on March 06, 2007, 11:39:17 AM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=486825
They didn't want those stations anyway.  :roflcopter:


Title: Re: War
Post by: Miasma on March 06, 2007, 11:54:32 AM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=486825
They didn't want those stations anyway.  :roflcopter:
I have never seen such heavy handed moderation before, by the fourth page at least a third of the posts were molested in some way.


Title: Re: War
Post by: Fordel on March 06, 2007, 12:02:45 PM
The Official EVE boards have always been retarded about moderation, not even so much the harshness or lack of it, but simply the consistency of what and who gets modded and who doesn't.

You can get one thread with everyone calling each other cock goblins and no one seems to mind, the thread right below it though will be nothing but *snip deleted*.


So where did LV end up going? Stain? Seems like they got most of their assets out.


Title: Re: War
Post by: Raging Turtle on March 06, 2007, 01:23:24 PM
I'm curious about that myself - Is BoB taking LV in, or are they simply scattered?


Title: Re: War
Post by: tmp on March 06, 2007, 01:43:12 PM
I have never seen such heavy handed moderation before, by the fourth page at least a third of the posts were molested in some way.
There is a rule in CAOD forum section which prohibits from posting people with no visible player corporation/alliance tag in their profile. This was established due to literally years of "noob corp" alt posting, usually to troll and/or flame. So posts from such characters are deleted now no matter the content.

The smaller edits are result of one side of conflict insisting on calling themselves "the rapetrain". Hardly wonder it doesn't fly well with the mods.


Title: Re: War
Post by: Yoru on March 06, 2007, 02:00:02 PM
I'm curious about that myself - Is BoB taking LV in, or are they simply scattered?

Private and public statements late last week indicated a move to Stain. However, lots of corps have left LV, so there's something of a diaspora. I wouldn't be surprised if some of them joined the BoB Protectorates.

But.. Ladies and Geeeentlemeeeen.. it's time for the Main Event! The reigning champeen, BoB (and company), versus the Challenger, a Drunken Swarm of Red Bees. And some dogs with bees in their mouths and when they bark they shoot bees at you.

This is going to be fun. :-D


Title: Re: War
Post by: Endie on March 06, 2007, 02:54:58 PM
The smaller edits are result of one side of conflict insisting on calling themselves "the rapetrain". Hardly wonder it doesn't fly well with the mods.

Yep, it would be kinda odd if that got through the filter.  A lot are also due to the immediate censoring of anything that suggests that BoB might have had the slightest brush with developers.  BoD and Band of Developers is modded, for instance, though some clever obfuscation still gets the needling through, occasionally.


Title: Re: War
Post by: tmp on March 06, 2007, 03:42:39 PM
In quite unexpected move, former allies of D2 from north-western part of map declare war on them and the rest of coalition, allying themselves with BoB:

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=487204


Title: Re: War
Post by: Simond on March 06, 2007, 04:08:05 PM
In a slightly less unexpected move, D2 offered Youwhat's collective head on a platter to the Goons.
History: the XZH system was the site of the ill-fated Goon incursion last summer, where D2 fought the Goons back while YouWhat hid in stations. :D


Title: Re: War
Post by: Morat20 on March 06, 2007, 04:11:16 PM
In quite unexpected move, former allies of D2 from north-western part of map declare war on them and the rest of coalition, allying themselves with BoB:

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=487204
If it's the corp I'm thinking of, rumor on FOH is they did that because D2 was promising their territory to the Goons, and they felt that was a Bad Idea. (EVE's forums aren't loading for me at the moment, so I can't check).


Title: Re: War
Post by: Raging Turtle on March 06, 2007, 04:18:35 PM
That makes no sense. Atm Goons have more space than they know what to do with.


Title: Re: War
Post by: tmp on March 06, 2007, 04:38:11 PM
That makes no sense. Atm Goons have more space than they know what to do with.
I'd think so too, so if that reason is actually true this is quite a "wtf was D2 thinking" moment  :-o


Title: Re: War
Post by: Morat20 on March 06, 2007, 04:43:42 PM
That makes no sense. Atm Goons have more space than they know what to do with.
I'd think so too, so if that reason is actually true this is quite a "wtf was D2 thinking" moment  :-o
I might be remembering who D2 promised the space to wrong. I was skimming and am too lazy to go back and look.


Title: Re: War
Post by: Fordel on March 06, 2007, 04:47:17 PM
It was probably a deal made long before Goons displaced LV and I'm guessing YouWhat just found out about recently. They probably didn't like their space being offered away ;)



I guess the better question about LV isn't where they went, but where did their capital fleet go? It surely wasn't entirely kersploded in the war, and it was(is) fairly large.

What happens if the majority of the LV capital fleet ends up with BoB+MC's? Mother of all cap fleets all contained within a fortress region of delve/period basis (and Querious I suppose?). That would be like 3+ titans, would it not? Plus at least half a dozen motherships and buckets of carriers and dreads.


Does the coalition have anything that could go toe to toe with the BoB+Friends mega fleet?


Title: Re: War
Post by: tmp on March 06, 2007, 04:54:24 PM
Does the coalition have anything that could go toe to toe with the BoB+Friends mega fleet?
It's probably moot point because the servers won't be able to cope with engagement at this scale packed onto single node anyway...


Title: Re: War
Post by: MahrinSkel on March 06, 2007, 05:17:37 PM
Querious is a tough nut, the ED- station is probably one of the most defensible in 0.0 (close to empire for easy emergency logistics, low moon counts for both it and the 3-F system which is the only one you have to transit to reach empire which makes it hard to operate if your numbers aren't totally overwhelming and leaves you vulnerable for drivebys).  And FIX's military doctrine is *designed* for being massively outnumbered, our core leadership was tempered in the CODA war, when we were always outnumbered.  Our capital ship fleet is heavily tilted towards carriers, and we've probably used fighter-bombing tactics more than everyone else in the game combined. The force that couldn't take ED- and 9CG was the same size as the one that did tear apart LV in the same span, although not nearly as coherent.  Add in that ED- is our only station so it's a matter of survival for us to hold it, and you get what happened recently.

The really wierd thing is the way that the northern alliances actually *believe* the anti-BoB propaganda.  Not just the "Band of Developers" stuff, which if true would mean they had not the slightest chance of success, but the "BoB pets are being oppressed and exploited" crap, which if true would have us falling all over ourselves to cut deals.  Of course, if the enemy leaders actually believed it, they wouldn't treat us with such public contempt and force us into ever tighter relationships of mutual survival.  It's pure posturing straight out of the military and political history textbooks, and it's fascinating to watch.

--Dave


Title: Re: War
Post by: Sparky on March 06, 2007, 10:04:52 PM
The YouWhat alliance leader has always had a hate-on for the goons after we got him a two week ban from the game for abusing the petition system.  We had his dread locked down facing certain doom at a goon POS then he logged and sent a stuck petition to have his ship moved out of the system.  Once we realised what happened it was petitioned, we didn't see him log in for a while then other YouWhat members confirmed he was banned in one of the many eve-o GOONIELAGSPLOITSTBH threads.

I think he was enraged by the D2/Goonswarm alliance of convenience and didn't need much inducement from BoB.  Dumb move though, his alliance will lose all it's space very soon when they could've sat the war out then cosy up to the victor.


Title: Re: War
Post by: Fordel on March 06, 2007, 11:08:28 PM
Didn't the goons have something around 100+ pilots in YouWhat's space within a few hours of their announcement?


Title: Re: War
Post by: Endie on March 07, 2007, 12:53:09 AM
The really wierd thing is the way that the northern alliances actually *believe* the anti-BoB propaganda.  Not just the "Band of Developers" stuff, which if true would mean they had not the slightest chance of success

I think most people I've heard have been of the opinion that BoB had significant, although often tacit, developer and GM assistance, but that that is no longer the case to any significant degree (beyond marginal cases like GM Sunshine).  It's a matter of suspecting weakness rather than strength.

Quote
the "BoB pets are being oppressed and exploited" crap, which if true would have us falling all over ourselves to cut deals. 

I've barely heard that opinion expressed, and I trawl the CAOD boards (and Scrapheap, and SA etc..) boards all the time.  What I have heard, drearily often, is that BoB pets are riddled with Bob alts, are spied on heavily enough by their "masters" to make the chance of them even staying neutral for a sane deal absolutely zero, and have made their choice so must now live with it.


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 01:48:08 AM
See, this is the problem with propaganda campaigns: Eventually, the people using it start to believe their own propaganda.

To understand BoB, you only have to understand this: Starting more than 2 years ago, BoB set out to make itself an imperial power.  Not just to hold territory, but to remake it's own culture into that of a martial aristocracy.  Regardless of whether they really were the best combatants in Eve when they started, they've made it true by recruiting the best PvP'ers in Eve and agressively refining their tactics.  They didn't just beat ASCN, they beat them like a drum while outnumbered and outspent by more than 3 to 1.

To understand the BoB tenants, you only have to understand one thing: BoB goes to alliances that have little or nothing but desire, and offers them deals that BoB *scrupulously* abides by.  Deals that are much better than those alliances are in a position to demand, good enough then when the alliances are stronger they don't feel constricted or exploited by the arrangement.

FIX was *this* close (imagine holding fingers a hairs breadth apart) to completely dead at the end of CODA.  BoB could have imposed stringent terms, demanded tribute, rubbed our nose in our powerlessness, and if we'd refused they would have had little trouble finding another alliance of equal or greater capability (FIX was down to less than 400 members at that point, had a total capital ship muster of maybe 4 dreadnoughts and no carriers, and was flat broke as both an alliance and individuals) that would have been willing to take the deal.  But they offered us a safe harbour in which to rebuild, under terms that were quite acceptable (no tribute, no rent, no mandatory military commitments beyond keeping raiders out of Querious, something we would need to do anyway).

I don't know the details of the other BoB police alliance's deals, but they are probably similar.  CAOD throws around rhetoric about us paying tribute, not owning stations, and so on, but the fact is that these things are simply not accurate.  There *are* "renter" corps and alliances who pay tribute, have tight restrictions on where they are allowed to mine, rat, and so on, but they are non-militaristic "carebear" outfits.

BoB respects military prowess.  BoB respects bravery, determination, and all the other traditional martial virtues.  Determination and honor is the grounds for their respect for FIX, it's nearly as much a fetish to us as combat skill is to them.

As for spies, BoB may be the only alliance in Eve that doesn't have spies in FIX.  We're the oldest surviving territorial alliance, we've had a very long time to get penetrated by everyone who ever wanted to.  But they don't *need* them, there are more than 200 FIX alumni in BoB, good old-fashioned rumor mill would tell them everything.  In fact, of all the things in the FIX/BoB relationship, our biggest problem is the way they are draining our PvP talent.  That's not any kind of BoB exploitation, that's hardcore PvP'ers wanting to be in an alliance full of like-minded players.  But FIX has always trained up some of the best PvP'ers in Eve, only to lose them for various reasons tied to the tensions between PvP'ers and industrialists.  Outbreak, PURE, and ESA are all the product of FIXian diasporas.

Quite frankly, much of this stuff that is thrown around is so contrary to fact, or so exaggerated, it only makes sense to me as over-compensation for discomfort over the various smaller alliances relationship towards their own major power.  Where FIX, Xelas, etc., all have explicit deals with BoB and high confidence those deals will be honored, everyone else looks to either D2 or RA with a great deal of discomfort.  It's nice to have them as allies when the target is someone else, but when they make demands, you have to give.  And sooner or later, when the board has simplified enough and there is no external enemy to threaten them, they'll demand everything.

Is BoB inherently "better" in a moral sense?  Well, I don't know much about D2, although what I've seen indicates they're nowhere near as reliable in their honesty.  But the RedSwarm success is built on the goonies "I shit on your game" attitude and RA's bottomless wallet from the systematic exploitation of bugged complex spawns over a period of years, so there I would say it's not much of a contest.

--Dave


Title: Re: War
Post by: Sparky on March 07, 2007, 02:05:36 AM
I dunno, BoBs terms sound pretty bad to me.  You have to split your corps pure carebear or PVP, aren't allowed to place your own buy orders for minerals(so basically you are mining slaves) and pay 300mil a week for the privilege.  However you do get what formally looked like secure space brought to 0.0, which I'm sure was attractive to a lot of people. 

Is BoB inherently "better" in a moral sense?  Well, I don't know much about D2, although what I've seen indicates they're nowhere near as reliable in their honesty.  But the RedSwarm success is built on the goonies "I shit on your game" attitude and RA's bottomless wallet from the systematic exploitation of bugged complex spawns over a period of years, so there I would say it's not much of a contest.

I look at it this way, if BoB soundly wins this war they're never going to lose one.  It's highly unlikely we'll get another anti-BoB "perfect storm" bandwagon of this size.  Now if BoB is a true hegemon then they can go about their plan as state on kugutsumen of taking over most of 0.0 and installing their pets.  Suddenly Eve's political landscape starts to look monochrome.  It would be as bad for the game if Redswarm or D2 was a towering colossus.  Maybe I'm being hysterical, heh.


Title: Re: War
Post by: Endie on March 07, 2007, 02:27:35 AM
Massive, ranting screed of straw-man construction mixed in with hagiobobgraphy.

Erm, you never really quite say what it is you are disagreeing with, just make wild, arm-flinging statements about people "believing their own propaganda" and "throwing stuff around".  Were you disagreeing with me?  What bit?  All I said is that what I kept reading as justification was past dev involvement in a game-rule-breaking way with BoB (absolutely true, and proven as such, although I didn't say I agreed with it in my post) and that Fix, Xelas, MC etc were penetrated by Bob alts and spies (again, I didn't state this as my opinion, but it would be amazing if they were not, given that their enemies certainly are).

You don't need to justify yourself yet again here with the same old "Fix's relationship with BoB is more complex than that!" thing.  Really.  The bit I agree with is that you have, indeed, made your bed now.  Who knows?  maybe you'll win out.  Not where my money is, but always possible if BoB's metagame is better than the Mittani's.


Title: Re: War
Post by: Simond on March 07, 2007, 04:17:31 AM
Does the coalition have anything that could go toe to toe with the BoB+Friends mega fleet?
I'd say that the real question is "Are RSF/the Northern Alliance smart enough to do the Sun Tsu thing and strike where the BoB CapBlob isn't?"


Title: Re: War
Post by: Tebonas on March 07, 2007, 05:26:31 AM
I just want to take the time to thank you people. The game itself always gets me bored after a few weeks (no tooth for PvP), but the news of the war are quite exciting to read.


Title: Re: War
Post by: JoeTF on March 07, 2007, 10:44:20 AM
What MahrinSkel says is in especially stark contrast with D2 policies (selling allied owned space - WTF?!)

Also, don't paint this mess as some monumental "war that will end all wars", to justify massive gangbang rush it is.
I'm going to tell you what will happen - eventually BoB wallets will run dry and they'll have to decide whether to downgrade their ships and continue (in such case, we're looking at years of war), or dissolve(more probable tbh) for a while, just to resurface under different alliance banner somewhere else.

Don't expect a decisive victory - people killed here just respawn at the nearest station and most of BoB core have are used to changing corporate banners. You "kill" BoB, it'll resurface just like CA did (I don't mean new CA here).


Title: Re: War
Post by: Fordel on March 07, 2007, 10:48:37 AM
So apparently YouWhat is done already?

http://www.scrapheap-challenge.com/viewtopic.php?p=79773#79773

and

http://www.scrapheap-challenge.com/viewtopic.php?p=80089#80089


Oops? hehe.


Title: Re: War
Post by: JoeTF on March 07, 2007, 11:01:21 AM
Chorus of Dawn follows suit with declaring on D2:)


Title: Re: War
Post by: Fordel on March 07, 2007, 11:17:35 AM
I do agree that unless something dramatic happens and someone figures out a amazing new strategy towards Fleet and POS warfare, that this current war will probably bog down into a total WW1 style stalemate. Containing BoB+Friends inside the Delve/Period/Querious tri-region isn't exactly a strangle hold on them economically. With RSF+Friends and D2+Friends having free reign of 0.0 that isn't the Tri-Region they won't have much difficulty maintaining their industry either.

BoB is stubborn, MC is capable and Fix is notoriously determined. The MegaFleet can move around in that region of space relatively easily and rapidly, but the further they try to push it out, the easier it is for the Coalition to hit the empty undefended space. The recent YouWhat turn is a small indication from the BoB side of the fight to try and gain fighting outside of their own home space. I'm sure BoB+Friends will get more folks to join their side and attack inside the Coalitions territory.

They overlying long term goal is for the action isn't territorial or industrial, just psychological. My guess is BoB is hoping some part of the coalition will get bored with the stalemate, or will get to tangled up with the guerrillas in their own space. Allowing BoB to go back on the offensive. I'm also guessing BoB isn't banking on this either though, and are fully prepared to turn the Tri-Region into fortress space and wait out the war for the long run. Maybe hoping for constellation sovereignty or something from CCP?  :-P hehe



Title: Re: War
Post by: Simond on March 07, 2007, 11:29:14 AM
So apparently YouWhat is done already?
Rapetrain haven't brakes.  :evil:


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 11:36:02 AM
Massive, ranting screed of straw-man construction mixed in with hagiobobgraphy.

Erm, you never really quite say what it is you are disagreeing with, just make wild, arm-flinging statements about people "believing their own propaganda" and "throwing stuff around".  Were you disagreeing with me?  What bit?  All I said is that what I kept reading as justification was past dev involvement in a game-rule-breaking way with BoB (absolutely true, and proven as such, although I didn't say I agreed with it in my post) and that Fix, Xelas, MC etc were penetrated by Bob alts and spies (again, I didn't state this as my opinion, but it would be amazing if they were not, given that their enemies certainly are).

You don't need to justify yourself yet again here with the same old "Fix's relationship with BoB is more complex than that!" thing.  Really.  The bit I agree with is that you have, indeed, made your bed now.  Who knows?  maybe you'll win out.  Not where my money is, but always possible if BoB's metagame is better than the Mittani's.

See, this is my point, the propaganda and projection has caused a total disconnect from reality in the anti-BoB forces.  We're not fighting alongside BoB because we're afraid of what BoB will do to us if we don't.  We're fighting alongside BoB because everybody who hates BoB has declared they want to kill us *first*.  MC really would have taken a a contract against BoB.  FIX really would have stayed home in Querious if nobody had attacked us there (we never did attack ASCN, although we did stage some reprisal raids against POS).  And BoB wouldn't have made any reprisals against us, if they had been forced to admit they needed our help they would have come to us and cut a deal.

You're projecting this culture of fear and submission that just doesn't exist.  You're making decisions based on this fantasy, and those decisions are becoming more and more hysterical (in every sense of the word).

--Dave


Title: Re: War
Post by: Endie on March 07, 2007, 12:00:19 PM
Massive, ranting screed of straw-man construction mixed in with hagiobobgraphy.

Erm, you never really quite say what it is you are disagreeing with, just make wild, arm-flinging statements about people "believing their own propaganda" and "throwing stuff around".  Were you disagreeing with me?  What bit?  All I said is that what I kept reading as justification was past dev involvement in a game-rule-breaking way with BoB (absolutely true, and proven as such, although I didn't say I agreed with it in my post) and that Fix, Xelas, MC etc were penetrated by Bob alts and spies (again, I didn't state this as my opinion, but it would be amazing if they were not, given that their enemies certainly are).

You don't need to justify yourself yet again here with the same old "Fix's relationship with BoB is more complex than that!" thing.  Really.  The bit I agree with is that you have, indeed, made your bed now.  Who knows?  maybe you'll win out.  Not where my money is, but always possible if BoB's metagame is better than the Mittani's.

See, this is my point, the propaganda and projection has caused a total disconnect from reality in the anti-BoB forces.  We're not fighting alongside BoB because we're afraid of what BoB will do to us if we don't.  We're fighting alongside BoB because everybody who hates BoB has declared they want to kill us *first*.  MC really would have taken a a contract against BoB.  FIX really would have stayed home in Querious if nobody had attacked us there (we never did attack ASCN, although we did stage some reprisal raids against POS).  And BoB wouldn't have made any reprisals against us, if they had been forced to admit they needed our help they would have come to us and cut a deal.

You're projecting this culture of fear and submission that just doesn't exist.  You're making decisions based on this fantasy, and those decisions are becoming more and more hysterical (in every sense of the word).

--Dave

Oh for fuck's sake there you go again!  Stop building straw men!  Where did I say anything about believing you did it because of "fear and submission".  You aren't even reading what I wrote.  Not even slightly.  By all means have mad arguments with yourself, frothing wildly about those who dare disagree, but don't drag me into it, make up stuff and pretend I said it.


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 12:07:16 PM
WTF?  Did you ever find yourself trying to have a conversation, and the person you were talking to said something so totally off the wall that you found yourself wondering if you were even talking the same language?  Yeah, we've got one of *those* moments.

I try to explain what the real relationship between BoB and FIX is, and you tell me it is irrelevant.  I try to explain how what you are saying about FIX not being able to cross BoB because we're filled with BoB alts and spies is completely off the mark, and you start going on about strawmen.  At this point, I can conclude one of two things:

1) You're a flaming loon.

2) You're engaging in the Chewbacca Defense school of tactical forum warrioring.

--Dave


Title: Re: War
Post by: Krakrok on March 07, 2007, 12:15:46 PM

Forum warriors hooooooooooooooooooo!


Title: Re: War
Post by: Endie on March 07, 2007, 12:18:34 PM
Edit: got rid of worst trolling.  :nda:

Let me trim down what I said about alts and spies, getting rid of those tricky extra clauses and brackets:

Quote
All I said is that what I kept reading as justification was... that Fix, Xelas, MC etc were penetrated by Bob alts and spies (again, I didn't state this as my opinion, but it would be amazing if they were not, given that their enemies certainly are).

That is reported opinion, not mine.  I've put bits in bold, too, just to help you.  I merely add that I, personally, would be surprised if BoB didn't have spies and alts in Fix, since they have them in everyone else.  Ie in GF, RA, and all the rest of your enemies.  Hardly an unbalanced jab at Fix.  And if you read things more carefully, you'd notice earlier on I said that I thought Fix were the most likely to have an independent exit strategy planned.

I look forward to your response, denying my assertion that Xelas eat babies and Fix are Satanists, or some other non-sequitor.

Quote
1) You're a flaming loon.

2) You're engaging in the Chewbacca Defense school of tactical forum warrioring.

That's very special.  Funnily enough, until recently you struck me as a really valuable poster, who would be calm and balanced and offer great insights.  These last few posts are like you are sleep deprived or something.


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 12:28:53 PM
Okay, one more try:

If the anti-BoB forces are making the decision not to diplomatically approach or militarily bypass the BoB police alliances because they believe them to be so filled with alts and spies from BoB as to be incapable of any action short of complete support of BoB, they are making decisions based on a *massive* misunderstanding of the real situation inside of BoB space.  These decisions appear to be based on propaganda they've been repeating to each other so long they have come to have the force of fact.

Seeing this presentation in CAOD and other fora of "facts" that are completely contrary to reality but have become a self-reinforcing substitute for it, as a student of player mass behaviour I cannot help but attempt to theorize about the dynamics involved.  This is me wearing my "Game Designer" hat, the mass behaviour of players is a source of endless fascination to me.

--Dave


Title: Re: War
Post by: Fordel on March 07, 2007, 12:31:07 PM
I won't get into anything else about BoB and Tenants and whatnot, but:

Quote
MC really would have taken a a contract against BoB.


Is crap. There just isn't any way MC would go against the people housing their prized capyards for their capfleet. Wait, let me alter that. They would go against BoB, if someone could offer them new space with brand new capyards to replace all the old capyards they would inevitably lose against BoB AND if someone could also guarantee protection from BoB retribution after the move to the new space containing the new yards and stations for them.


The first isn't very likely (but possible), the second isn't possible. Not only can no one provide that kind of protection, which alliance is going to house the MC fleet as a 'neutral' entity if it's already "betrayed" its former landlord?

I'm sure MC loves to think itself neutral (or did at least), a pure merc corp and whatnot... but once the capyards went up in BoB space, they tied themselves to BoB. No amount of ISK would let anyone hire them against BoB. The space they hold in BoB land is worth far more to them then any amount of ISK. You can't buy that kind of security and loyalty that BoB has provided to MC.


With that said, I wouldn't do anything different if I was in charge of MC either. It was clear that in order to be effective mercs on a alliance level, you needed to get in on the capital game. It was also clear the capital game had a new set of rules regarding territory and resource requirements. MC made a good deal, shit a great deal with BoB. Still doesn't mean they would be impartial in terms of contracts though. Going against BoB would mean going back to pre-capital empire war merc'ing, since no one would trust them to house them in their own space and their own capital fleet would eventually be depleted. The only other recourse would be to become a 0.0 power themselves, but then, they wouldn't be mercs anymore.



Title: Re: War
Post by: MahrinSkel on March 07, 2007, 12:44:37 PM
I won't get into anything else about BoB and Tenants and whatnot, but:

Quote
MC really would have taken a a contract against BoB.


Is crap. There just isn't any way MC would go against the people housing their prized capyards for their capfleet. Wait, let me alter that. They would go against BoB, if someone could offer them new space with brand new capyards to replace all the old capyards they would inevitably lose against BoB AND if someone could also guarantee protection from BoB retribution after the move to the new space containing the new yards and stations for them.


The first isn't very likely (but possible), the second isn't possible. Not only can no one provide that kind of protection, which alliance is going to house the MC fleet as a 'neutral' entity if it's already "betrayed" its former landlord?

I'm sure MC loves to think itself neutral (or did at least), a pure merc corp and whatnot... but once the capyards went up in BoB space, they tied themselves to BoB. No amount of ISK would let anyone hire them against BoB. The space they hold in BoB land is worth far more to them then any amount of ISK. You can't buy that kind of security and loyalty that BoB has provided to MC.


With that said, I wouldn't do anything different if I was in charge of MC either. It was clear that in order to be effective mercs on a alliance level, you needed to get in on the capital game. It was also clear the capital game had a new set of rules regarding territory and resource requirements. MC made a good deal, shit a great deal with BoB. Still doesn't mean they would be impartial in terms of contracts though. Going against BoB would mean going back to pre-capital empire war merc'ing, since no one would trust them to house them in their own space and their own capital fleet would eventually be depleted. The only other recourse would be to become a 0.0 power themselves, but then, they wouldn't be mercs anymore.
And again we have a failure to understand the essential nature of BoB and their relationships to the police alliances (although to be fair, the MC relationship is particularly unique).  Part of the MC/BoB deal since the beginning has been the prospoect that someday MC would take a contract against BoB.  There are all kinds of provisions for that event, how MC would not use their leasehold in Period Basis as a military or economic base for attacks on BoB, how BoB would not engage in attacks on that constellation, how neither would take any action with or against any capital ships being built there for the duration of the contract.  Even clauses about how to handle it if a 4th party (not BoB or the client) attacked MC space during the contract.

Remember, BoB respects military capability above all else, and they've understood MC's nature since the beginning.  When Seleene said they really wanted the anti-BoB forces to come to them with offers, he was dead serious, it was the best chance they ever were going to get to prove they really were independant.  But they got no offers at all, no responses to their inquiries.

--Dave


Title: Re: War
Post by: Endie on March 07, 2007, 12:46:12 PM
Okay, one more try:

Try not to do that: it comes across as extremely condescending.  And I suspect that everyone gets the "Fix really, really aren't Bob slaves" line, not least since you have stated this in many, many posts for as long as I remember.  We're not your audience for that argument anyway.  None of us are the ones deciding where the Swarm or NC attack next.  I, for one, was discussing why the reasons you originally gave weren't ones I'd read much of at all.  I suspect that outside of COAD, most people have a more nuanced view in any case.

And the "straw men" you say I am going on about were pertinent.  This is what they are (http://www.answers.com/topic/straw-man) (definition 2).  My frustration was that you kept criticising me for saying things I have not said.  To be clear, I do not think that you could not make separate arrangements with GF etc..  Other people disagree.  But I can certainly see a number of reasons why, to the coalition, you might be more useful on Bob's side for the moment than neutral.

Edit: spelling.


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 01:32:22 PM
Okay, one more try:

Try not to do that: it comes across as extremely condescending.
Hi there, we obviously haven't met, I'm Dave Rickey, aka "Mahrin Skel", aka "that pompous, arrogant prick".  Nice to meet you.
Quote
 And I suspect that everyone gets the "Fix really, really aren't Bob slaves" line, not least since you have stated this in many, many posts for as long as I remember.  We're not your audience for that argument anyway.  None of us are the ones deciding where the Swarm or NC attack next.  I, for one, was discussing why the reasons you originally gave weren't ones I'd read much of at all.  I suspect that outside of COAD, most people have a more nuanced view in any case.

And the "straw men" you say I am going on about were pertinent.  This is what they are (http://www.answers.com/topic/straw-man) (definition 2).  My frustration was that you kept criticising me for saying things I have not said.  To be clear, I do not think that you could not make separate arrangements with GF etc..  Other people disagree.  But I can certainly see a number of reasons why, to the coalition, you might be more useful on Bob's side for the moment than neutral.

Edit: spelling.
And I was pointing out that most of the reasons seem to be rooted in believing their own propoganda.  I've seen a great deal of it thrown around.  There's definitely different flavors, the RedSwarm propaganda efforts center on the "corruption" of the "Band of Developers", the northern propaganda about their imperialistic degradation of subordinate alliances.  *Both* appear to be projection, RedSwarm pointing out "See, we may have exploited the 8/10's for nearly two years and making it a point of pride that we grief and scam everyone, but BoB had CCP developers cheating for them," and D2 saying "We may be excercising a veto over all your decisions, but BoB is demanding tribute and not letting them own any stations."

All of these lead to subordinate conclusions.  If BoB has only been winning all their wars for the last two years because developers have been cheating for them and really aren't that good, then now that the light's been shown on it and CCP won't help them they'll be easily beatable, especially if outnumbered.  And if the subordinate alliances accept such humiliating terms, they can't have any pride and won't fight very long or very hard to protect stations and space that aren't even theirs.  And having made the decision to attack on propaganda that was half lies, they make decisions for how to conduct the war off these fantasies that have nothing to do with what's actually happening.

So they don't offer MC a contract, and put *the* elite PvP organization of Eve on the opposing side.  And they attack FIX's ED- station, one of the most defensible hardpoints in Eve with one of the most determined defense forces, with a strategic plan that calls for a quick walkover, easy taking of 9CG, and a launch point against Delve and Period Basis.  And they drive their own allies to the opposing side, by acting precisely the way they accuse BoB of acting, because they believe everyone knows BoB is worse.  It's a classic case of military/political blunder through belief in your own propaganda, and although I find myself on one side of it in-game, I am still trying to understand where it is coming from and where it will lead in an as objective as possible fashion.

What *should* they have done, assuming they had assessed the reality and not the propaganda?  Hire MC, send them against LV or some random scapegoat if they didn't trust them to fight against BoB, just take them off the board.  Ignored Querious and Fountain, blast straight down the A2 pipe to Delve, FIX and Xelas might harass the reinforcements but they wouldn't have laid in the tracks to try and stop a 400 ship freight train.  Neither is an option now that they've attacked directly against Fountain, Querious, and Period Basis and made true what they had believed: FIX, Xelas, and MC have no future separate from BoB.  Even if it wasn't true from the beginning, all three would have *wanted* to believe it was.

--Dave


Title: Re: War
Post by: Simond on March 07, 2007, 01:37:13 PM
If the anti-BoB forces are making the decision not to diplomatically approach or militarily bypass the BoB police alliances because they believe them to be so filled with alts and spies from BoB as to be incapable of any action short of complete support of BoB, they are making decisions based on a *massive* misunderstanding of the real situation inside of BoB space.  These decisions appear to be based on propaganda they've been repeating to each other so long they have come to have the force of fact.
But people did, back before the destruction of LV started. The general response from the BoB serfs at that time could be summed up as 'LOL'.

The avalanche has already started. It is too late for the pebbles to vote.


Title: Re: War
Post by: Sparky on March 07, 2007, 01:51:56 PM
Remember, BoB respects military capability above all else, and they've understood MC's nature since the beginning.  When Seleene said they really wanted the anti-BoB forces to come to them with offers, he was dead serious, it was the best chance they ever were going to get to prove they really were independant.  But they got no offers at all, no responses to their inquiries.

Well yeah that's the MC party line.  But I, along with a mob of other people, heard Seleene say on one of the Burn Eden TS sessions that they wouldn't hypothetically attack BoB for less than trillions and a relocation deal to comparable space.  Basically a "go fuck yourself" deal.


Title: Re: War
Post by: Fordel on March 07, 2007, 01:57:42 PM
Quote
Part of the MC/BoB deal since the beginning has been the prospect that someday MC would take a contract against BoB.  There are all kinds of provisions for that event, how MC would not use their leasehold in Period Basis as a military or economic base for attacks on BoB, how BoB would not engage in attacks on that constellation, how neither would take any action with or against any capital ships being built there for the duration of the contract.  Even clauses about how to handle it if a 4th party (not BoB or the client) attacked MC space during the contract.


What would even be the point then?  :wink: That is totally why you hire MC, so you gain their very effective capital fleet to augment your own fleet. In every meaningfull way, MC is tied to BoB and vice versa. Though I suppose someone could cough up a trillion ISK and have MC shoot the odd BoB empire hauler (if such a thing even exists).

Which is my entire point, MC isn't neutral, they want to be, they may even think they are, but once you start making deals like they did with BoB, you've "picked a side" as it were. Once you get all these provisions and clauses about what you can and can't do so you can keep your corner of space, you are tied to someone else.



Title: Re: War
Post by: MahrinSkel on March 07, 2007, 02:05:30 PM
If the anti-BoB forces are making the decision not to diplomatically approach or militarily bypass the BoB police alliances because they believe them to be so filled with alts and spies from BoB as to be incapable of any action short of complete support of BoB, they are making decisions based on a *massive* misunderstanding of the real situation inside of BoB space.  These decisions appear to be based on propaganda they've been repeating to each other so long they have come to have the force of fact.
But people did, back before the destruction of LV started. The general response from the BoB serfs at that time could be summed up as 'LOL'.

The avalanche has already started. It is too late for the pebbles to vote.
"Hey, since you so obviously love being BoB's bitch, why don't you let us show how a real man keeps his ho's in line?"  That was the tone of the stuff FIX was hearing back around the time of Prohibition, if we *immediately* turned our coat and attacked BoB, later when they got around to following it up they might help us.  It was an obvious invitation to weaken both ourselves and BoB in exchange for a promise not to beat us to death if we survived BoB.

--Dave


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 02:07:18 PM
Quote
Part of the MC/BoB deal since the beginning has been the prospect that someday MC would take a contract against BoB.  There are all kinds of provisions for that event, how MC would not use their leasehold in Period Basis as a military or economic base for attacks on BoB, how BoB would not engage in attacks on that constellation, how neither would take any action with or against any capital ships being built there for the duration of the contract.  Even clauses about how to handle it if a 4th party (not BoB or the client) attacked MC space during the contract.


What would even be the point then?  :wink: That is totally why you hire MC, so you gain their very effective capital fleet to augment your own fleet. In every meaningfull way, MC is tied to BoB and vice versa. Though I suppose someone could cough up a trillion ISK and have MC shoot the odd BoB empire hauler (if such a thing even exists).

Which is my entire point, MC isn't neutral, they want to be, they may even think they are, but once you start making deals like they did with BoB, you've "picked a side" as it were. Once you get all these provisions and clauses about what you can and can't do so you can keep your corner of space, you are tied to someone else.
You'd get their current capital fleet, just not any motherships or titans that were still under construction when the contract started.  And like I said in another post, the smart thing to do even if you didn't trust MC's integrity would have been to send them to attack someone else.

--Dave


Title: Re: War
Post by: Fordel on March 07, 2007, 02:26:15 PM

You'd get their current capital fleet, just not any motherships or titans that were still under construction when the contract started.  And like I said in another post, the smart thing to do even if you didn't trust MC's integrity would have been to send them to attack someone else.

--Dave


But that would be the catch, if you don't Trust MC's integrity, why would you trust them to attack someone else while you are clearly going for BoB? Which is why the situation is as it is, since no one really does trust MC in that regard towards BoB, because of the previously discussed relationship with BoB.


So have we officially gone full circle on the MC/BoB topic?  :-D


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 02:53:45 PM

You'd get their current capital fleet, just not any motherships or titans that were still under construction when the contract started.  And like I said in another post, the smart thing to do even if you didn't trust MC's integrity would have been to send them to attack someone else.

--Dave


But that would be the catch, if you don't Trust MC's integrity, why would you trust them to attack someone else while you are clearly going for BoB? Which is why the situation is as it is, since no one really does trust MC in that regard towards BoB, because of the previously discussed relationship with BoB.


So have we officially gone full circle on the MC/BoB topic?  :-D
So you think that MC is so completely without honor that if you attacked BoB while they were on a contract against someone else, they'd drop the contract and go defend BoB?  Even if that were true, wouldn't the PR value of that equal the cost of the contract to make it happen?

Eve is a game, people don't always behave "rationally", in pursuit of their self-interest, but instead act in accordance with their self-*image*.  MC really does see themselves as hired guns, available to the highest bidder, and would collapse internally if their leadership put them in such a position.

--Dave


Title: Re: War
Post by: Morat20 on March 07, 2007, 03:35:54 PM

You'd get their current capital fleet, just not any motherships or titans that were still under construction when the contract started.  And like I said in another post, the smart thing to do even if you didn't trust MC's integrity would have been to send them to attack someone else.

--Dave


But that would be the catch, if you don't Trust MC's integrity, why would you trust them to attack someone else while you are clearly going for BoB? Which is why the situation is as it is, since no one really does trust MC in that regard towards BoB, because of the previously discussed relationship with BoB.


So have we officially gone full circle on the MC/BoB topic?  :-D
Our resident SC drone has a good point -- the smart thing would have been to hire MC to do something far away from contested space. If nothing else, putting them on the other side of the map and getting paid means they're not helping BoB. Between hitting whatever poor bitch had the bad luck to be the maximum possible distance from your BoB target and keeping enough at home to secure their own systems, you could have taken MC out of the fight.

If they reneged, they lose all the PR and rep they've built up. I'd have a gambled billions of ISK to try to keep MC neutral, and probably sweetened the pot by telling them that their space was safe as long as they played ball and did what they were hired to do.


Title: Re: War
Post by: Fordel on March 07, 2007, 03:47:01 PM
So you think that MC is so completely without honor that if you attacked BoB while they were on a contract against someone else, they'd drop the contract and go defend BoB?  Even if that were true, wouldn't the PR value of that equal the cost of the contract to make it happen?

Eve is a game, people don't always behave "rationally", in pursuit of their self-interest, but instead act in accordance with their self-*image*.  MC really does see themselves as hired guns, available to the highest bidder, and would collapse internally if their leadership put them in such a position.

--Dave

Why pay for it when the coalition has already gotten it for free? As far as the coalition's PR goals are towards MC, they've achieved what most of them probably already believed and suspected, that MC would align itself to BoB and show itself to truly be yet another BoB 'pet' etc...

 But honestly, yes, I do believe MC is capable of ditching a contract to defend BoB, or its own space in BoB space. It isn't a matter of honour really, just practicality. With all the various meta gaming, spying, alts and social engineering in EVE, how can anyone with alliance responsibility NOT take that kind of thing into consideration? The Devil you know and all that.

It comes down too, is it worth the risk to rely on MC's honour to stay out of the war? If you already think MC is in bed with BoB and you know there are in fact stipulations and clauses to MC's involvement in contracts against BoB, and there has yet to date been a MC contract taken against BoB AND your fighting arguably the largest War in EVE history date against BoB... why gamble? It isn't just the ISK, it's the very real possibility of getting a MC cap fleet up your rear when you aren't ready for it.

In the end, it comes down to MC's word that they wouldn't get involved... and since we established I (as the theoretical coalition alliance leader) don't trust them, why beat around the bush?







Title: Re: War
Post by: MahrinSkel on March 07, 2007, 04:15:22 PM
But the coalition hasn't gotten that PR coup.  Those who already believed MC wasn't neutral see it as confirmation, but it didn't sway anyone who was undecided, and it didn't demoralize MC internally the way that the real thing would have.  A situation was created where MC had *no* choice but to come in on BoB's side (their shipyard systems being attacked, no counter-contracts being offered, everyone making it clear that as far as they were concerned MC was already with BoB).  MC would have gone to great lengths to at least appear neutral, if it had even been an option.  But the direct attacks removed even the possibility of just sitting it out (as they did in the ASCN war, even while the front line was right on their doorstep).

If the anti-BoB metagaming kung-fu was truly strong, they would have played on the weakness of the BoB coalition: The obsession with the appearance of strength.  If someone has to ask for help, they are showing weakness.  Asking for BoB to reinforce us when the ED- egg was under attack cost FIX points, it said we weren't coordinated or strong enough to get an outpost up on our own.  If BoB had been forced to *ask* FIX, Xelas, and MC for help in this war, it would have been a demoralizing humiliation for them.  They might have been willing to die alone, rather than reach out for it, and certainly would have to be taking a bad beating first, one that would have seriously tarnished *everyone's* belief in their invincibility, including their own.

But when 400+ ships on each front hit both Xelas and FIX, nobody loses face or morale (except for the forces who can't win even with odds so heavily tilted in their favor).  Nobody expects FIX or Xelas to stand alone against that kind of force, and the military and political neccessity of BoB to move to defend them is obvious and welcome.  We get points for holding the line against overwhelming odds, BoB gets points for a systematic demolition of the attackers.  FIX and Xelas are irrevocably committed to the fight, where we probably would have tried to sit it out otherwise.

--Dave


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 04:33:59 PM
I dunno, BoBs terms sound pretty bad to me.  You have to split your corps pure carebear or PVP, aren't allowed to place your own buy orders for minerals(so basically you are mining slaves) and pay 300mil a week for the privilege.  However you do get what formally looked like secure space brought to 0.0, which I'm sure was attractive to a lot of people. 
Can't believe I managed to miss this one.  WTF?  FIX isn't pure carebear or PvP, never has been.  Delve markets might be another story, but BoB has never said anything to *me* about what to do in the markets, and I'm probably the biggest buyer and seller in Querious.  Including hundreds of millions of units of minerals.  And Q space is generally only as secure as FIX makes it ourselves, we see BoB ships south of the A2 pipe *only* when there's a significant territorial threat, before the recent events that had been a total of 3 times since the end of CODA.
Quote
Is BoB inherently "better" in a moral sense?  Well, I don't know much about D2, although what I've seen indicates they're nowhere near as reliable in their honesty.  But the RedSwarm success is built on the goonies "I shit on your game" attitude and RA's bottomless wallet from the systematic exploitation of bugged complex spawns over a period of years, so there I would say it's not much of a contest.

I look at it this way, if BoB soundly wins this war they're never going to lose one.  It's highly unlikely we'll get another anti-BoB "perfect storm" bandwagon of this size.  Now if BoB is a true hegemon then they can go about their plan as state on kugutsumen of taking over most of 0.0 and installing their pets.  Suddenly Eve's political landscape starts to look monochrome.  It would be as bad for the game if Redswarm or D2 was a towering colossus.  Maybe I'm being hysterical, heh.
BoB couldn't survive such a victory, they need an enemy to fight against as much as the Goonies.  Create a "Blue Doughnut" of BoB control through all of 0.0, and within 3 months BoB would be an empty shell and the police alliances would be ignoring it and making their own powerblocks.

--Dave


Title: Re: War
Post by: Yoru on March 07, 2007, 04:49:37 PM
BoB couldn't survive such a victory, they need an enemy to fight against as much as the Goonies.  Create a "Blue Doughnut" of BoB control through all of 0.0, and within 3 months BoB would be an empty shell and the police alliances would be ignoring it and making their own powerblocks.

--Dave

Indeed. The Empire collapsing from within is a timeless story.

Also, there'll be more when I do a full article, but I did get a good quote from Magnus (CCP Chief Marketing Dude) yesterday. Apparently there's CCP devs in all the top 20 alliances in the game:

"We have a very even distribution of CCP employees in the top 10 alliances, or top 20..."

Take that as you will.


Title: Re: War
Post by: Raging Turtle on March 07, 2007, 07:28:49 PM
Less theory and if-then talk, more war updates!  :hello_kitty:


Title: Re: War
Post by: Fordel on March 07, 2007, 08:06:36 PM
Another station was taken apparently. http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=487892

Choo Choo.


Title: Re: War
Post by: MahrinSkel on March 07, 2007, 08:56:50 PM
And unannounced on CAOD: BoB/MC/FIX forces have destroyed several IAC POS in the FAT system and placed several POS of our own, apparently we're taking FAT.  Again.

--Dave (god, I *hate* that system)


Title: Re: War
Post by: Endie on March 08, 2007, 01:46:57 AM
Yeah, one of the guys on SA reported the Catch thing most ricky-ticky on the forums:

Quote from: Munky73770
"47 dread, 7 mother ships, 29 carriers, 2 titans reported

Uh-oh.

Swarm get your asses up here lol  :-)"

I'm no pos-warfare strategist.  In fact, like most people, my grasp is tenuous at best.  My own thoughts would have been that BoB can take that system if they want, but that they really expose their cap fleet to AAA inparticular by doing so, and that that sort of size of fleet indicates an unsustainable tempo of operations (in terms of players' real life shit more than the ISK, I mean).

Am I reading this wrong?  I'd also have thought that them sticking everything in one place is an invitation to their enemies to do exactly what they did: go somewhere else and take a station in Feyth (BOB + Ragnarok titan turned up eventually, but couldn't swing it by then).  Is a station for some PoS's a good trade?

Does Catch have some huge strategic significance that would make taking it (at the cost of losses elsewhere) worthwhile?  Is it a choke system or a cap shipyard or something?  Would taking it mean that a large number of coalition systems were opened up to raiding, or that the coalition would for some reason be forced to counterattack at great cost?

Or are BoB just looking for a good fight in Catch?

Edit: fixed my stupid quote-nesting


Title: Re: War
Post by: MahrinSkel on March 08, 2007, 02:08:36 AM
It's really, really shiny.  The FAT area has roughly 50 or so belts of Arkonor (the most valuable ore in the game) *and* a 10/10 complex.  It's also more than 20 jumps deep in 0.0 and more than 10 from the nearest refinery, which makes the damned thing a tar-baby, FIX has owned it 4 or 5 times and it's brought nothing but pain and frustration in the end for everyone who has ever owned it, unless they gave it up voluntarily.  It's the Hope Diamond of Eve.

AAA isn't there anymore, they moved to Impass and handed it over to IAC, who, no offense, isn't nearly as scary to conduct capital ship ops against (they've never won a battle involving capital ships without being a minority chunk of a bigger fleet).  It's also *way* out at the end of their turf, about 20 jumps from their home systems.  IAC is over-extended right now and in no position to defend it (which, frankly, describes just about everyone who ever owned it).

Needless to say, I'm hoping FIX isn't planning on taking over that miserable hunk of gold-plated shit.  Get in, get the 5-6B isk worth of ore we've had sitting there for over a year, and turn it over to some other set of poor bastards who don't know any better.

Strategically, it's not worth much, you can't reach anything from it in cap ships but Empire and Stain. It's a potentially useful stepping-stone for reaching the BoB regions in the far south, but not essential.

--Dave


Title: Re: War
Post by: Comstar on March 08, 2007, 08:21:33 AM
It's essential if AAA want to keep the 10/10 and 6/10 complex nearby. It's not essential to IAC by itself (though it's nice to have an entire -1.0 system to myself, I never got an office spawn :( ) but as Marian pointed out, it's quite nice to have to NPC out of.

It's also a dooway into Gunboat Diplomacy (a BoB pet south of FIX) which makes it an essential jump of point for the Goonswarm when and if they do want to attack FiX or GUN directly.

It's also quite far away from IAC home space, or even IAC empty space (N-5 and V2), but attacking it means IAC no longer has to make 30 jumps to an enemy system.

I don't belive FIX can take it without BoB anymore than IAC can defend it without our friends either, though FiX vs IAC would probably be an even fight. AAA if nothing else will want to defend it, if they want to keep the nearby 10/10 complex. I have no idea if Goonswarm or other friends will show up or not, but I'm sure BoB will (unless FIX owns a couple of motherships and a titan, it was BoB+friends, not FIX+friends).

It's giving me practice at being a smal gang fleet commander, I help lead a small 10 man squadron in getting a first real kill, a Stain Empire Tier 2 battlecruiser. Yar.


Title: Re: War
Post by: Fordel on March 08, 2007, 12:44:55 PM
But the coalition hasn't gotten that PR coup.  Those who already believed MC wasn't neutral see it as confirmation, but it didn't sway anyone who was undecided, and it didn't demoralize MC internally the way that the real thing would have.  A situation was created where MC had *no* choice but to come in on BoB's side (their shipyard systems being attacked, no counter-contracts being offered, everyone making it clear that as far as they were concerned MC was already with BoB).  MC would have gone to great lengths to at least appear neutral, if it had even been an option.  But the direct attacks removed even the possibility of just sitting it out (as they did in the ASCN war, even while the front line was right on their doorstep).


This is where I just simply disagree, I do believe the coalition got what they wanted out of the 'coup'. Confirmation for them is a good thing, it creates polarization and I believe that is the ultimate goal. The whole bit about the train and what not. With us or against us. No fence sitters  :-) . Looking at the 0.0 landscape, who was really undecided about MC one way or the other? Well, who was undecided and mattered.

It was something of a Chicken and Egg scenario. MC says they would be neutral if given the opportunity, but no one believes them neutral enough to give them the opportunity.

It was all a giant If, maybe, could be. Now it's a sure thing. Certainty is easier to deal with.



Title: Re: War
Post by: Furiously on March 08, 2007, 12:47:16 PM
In this case no - its a harder thing.


Title: Re: War
Post by: Verify on March 08, 2007, 01:34:21 PM
I don't understand the whole MC neutrality debate. It seems rather pointless. From the outset of the campaign it was generally known that we would attempt to destroy MC as part of our campaign to destroy BoB. We never attempted to hire the MC because we planned on taking them down and frankly most of us believe their PVP abilities are vastly over rated. They have been hired against GS 7 times and have not yet had a noticeable impact in any of our operations. In the huge 1v- meat grinder their cap ships sat behind a POS shield and watched as LV and V fleets were slaughtered.

Even before MC's declaration, I am confident the Northern forces had no intention of stopping at BoB and letting MC walk away untouched.


Title: Re: War
Post by: MahrinSkel on March 08, 2007, 04:38:02 PM
This is where I just simply disagree, I do believe the coalition got what they wanted out of the 'coup'. Confirmation for them is a good thing, it creates polarization and I believe that is the ultimate goal. The whole bit about the train and what not. With us or against us. No fence sitters  :-) . Looking at the 0.0 landscape, who was really undecided about MC one way or the other? Well, who was undecided and mattered.

It was something of a Chicken and Egg scenario. MC says they would be neutral if given the opportunity, but no one believes them neutral enough to give them the opportunity.

It was all a giant If, maybe, could be. Now it's a sure thing. Certainty is easier to deal with.
A little over-confident maybe?  Hope you have contingency plans for a political meltdown among your northern allies and BoB + Friends being able to focus on you.  Not to mention that if you're depending on your southern friends to hate BoB more than they fear you....don't fail.  Ever.

Yes, it's has certainly removed a lot of uncertainty.  Nobody on the BoB side of the table has *any* doubts about whether we stand or fall with them anymore.

--Dave


Title: Re: War
Post by: Fordel on March 08, 2007, 06:50:35 PM
We could argue you *HAVE* to be overconfident to bring the fight to BoB, history does seem to favor them in terms of victories.

Verify does bring up a good point, I did make the assumption that the coalition didn't already decide to take down MC regardless of any perceived neutrality or not. For all I know, Seleene stole someones cookies and they want them back.  :-) Could be as simple as "I never liked those MC guys anyways".


Title: Re: War
Post by: Endie on March 09, 2007, 05:52:28 AM
We could argue you *HAVE* to be overconfident to bring the fight to BoB, history does seem to favor them in terms of victories.

Verify does bring up a good point, I did make the assumption that the coalition didn't already decide to take down MC regardless of any perceived neutrality or not. For all I know, Seleene stole someones cookies and they want them back.  :-) Could be as simple as "I never liked those MC guys anyways".

As I said before, I could list plenty of reasons why the coalition would want Bob to be prvoded with territory-holding allies, especially ones like -Y-, Xelas, Rise etc.  But Fix too, come to that.  Everyone loves to make WW2 analogies, so here's one.  Hitler himself stated that Italy's entry into the war was a drain on Germany's resources.  It was another front (two, in time) which needed German resources to defend, instead of a neutral blocking position.  Similarly, had Fix stayed neutral, then that direction would have been safe from threats: one less front.  As it is, Bob have repeatedly had to send massive fleets round their tenants, sometimes two distant ones, in an evening, to shore up defences.

MC are the exception.  They add a lot without requiring additional defensive commitments, due to their location.  But really, the Coalition hiring them to patrol the drone territories or something equally distant was the only safe thing to hire them for, and the price would have been, in Seleene's own words, trillions.  It is a ridiculous idea.

If I were a coalition commander, I would be delighted to see the PvP core of the Bob hegemony being forced to keep up a high operational tempo night after night, week after week, and being committed to territorial defence of their alliance's Rumania, Bulgaria and Italy, instead of the repeated, powerful, destructive and well-timed counter-thrusts which could have utterly demoralised D2, and which they are well capable of.  This geographical dispersion will become the case more and more as the threat on the Southern front grows.

Everyone seems to assume that Bob are late-1944 Germany, looking for a Battle of the Bulge type gamble to drive off one enemy. To me, Bob seem more like 1914-era Germany: surrounded by threats, with a smaller logistical base, but still capable of strategic offensives and with the potential to knock an opponent out if they focus on the right place.

The addition of -Y- strikes me as a dumb Bob move on an amazing scale.  -Y- Leadership grudges aside, presumably they were paid or given territorial promises in order to declare and cause havoc on the enemy's supply lines.  In fact, they served as an example to others of the stupidity of their actions, and as a morale boost for the opposition, as well as drawing several other forces in against them.  Other third-tier alliances will surely have taken note.


Title: Re: War
Post by: JoeTF on March 09, 2007, 06:12:23 AM
I lolled.
Seriously Endie, what kind of world you're living on?


Title: Re: War
Post by: MahrinSkel on March 09, 2007, 07:40:23 AM
The addition of -Y- strikes me as a dumb Bob move on an amazing scale.  -Y- Leadership grudges aside, presumably they were paid or given territorial promises in order to declare and cause havoc on the enemy's supply lines.  In fact, they served as an example to others of the stupidity of their actions, and as a morale boost for the opposition, as well as drawing several other forces in against them.  Other third-tier alliances will surely have taken note.
The -Y- defection seems to be, at least in the short term, an amazing "perfect storm" of political and military benefit for BoB.  The northern coalition is in disarray, having decamped completely from their failed assault.  RedSwarm's focus has been split, the goonies scenting the blood of an old enemy and chasing *completely* across the map in order to pursue it.  And -Y- doesn't seem to have any plans to actually keep their old territory, already dispersing from it and becoming a guerilla force. one that will significantly reduce the northern capacity to project power.

-Y- stiffens the resolve of the northern coalition's less enthusiastic members only if they are completely and immediately crushed.  If their treason prospers, or even survives, the northern coalition may never put itself back together.  In exchange, RedSwarm has taken BoB's most distant outpost, and that can be traced much more to the assault on FAT than to anything related to -Y-.  I'm sure BoB would be happier if they hadn't given it away like that, and frankly I think it shows the FAT curse continues.  But hardly a body-blow.

--Dave


Title: Re: War
Post by: Simond on March 09, 2007, 08:07:55 AM
Except -Y-'s proclaimation of "We're going guerrila" seems to be, at best, reactive. (Example: The Moros - allegedly piloted by an alt of a YouWhat director - that got popped trying to flee with a hold full of BPOs/BPCs & named loot the day after their system started getting camped).

-Y- did not expect the Goons to drop anything and jump halfway across the map to fight them, and they certainly didn't expect it to happen within a couple of hours of what will probably become viewed as -Y-'s suicide note on EVE-O.

Besides, it's not like RedSwarm has anything else to do at the moment - LV are all-but-dead, and the southern invasion of BoB's serfs hasn't started...yet. :)


Title: Re: War
Post by: tmp on March 09, 2007, 09:11:12 AM
Similarly, had Fix stayed neutral, then that direction would have been safe from threats: one less front.  As it is, Bob have repeatedly had to send massive fleets round their tenants, sometimes two distant ones, in an evening, to shore up defences.
Had Fix try to stay neutral the front would simply be staged *from* Fix space and straight into Delve. Neutral space in EVE isn't something like RL country that no one moves through because it declared no involvement.


Title: Re: War
Post by: MahrinSkel on March 09, 2007, 12:17:44 PM
Any way you slice it, BoB is no longer on the defensive, the coalition has lost the initiative.  Whether that translates into a delay of the inevitable or a turning point depends on what *BoB* does with the initiative now that they have it.

--Dave


Title: Re: War
Post by: Arthur_Parker on March 09, 2007, 01:51:30 PM
I hope you are right because after only two weeks playing the game and reading up on the politics I really like it.  The absolute worst thing that could happen to ruin my enjoyment of the game would be BoB crumbling within a few months.  Personally I don't see them having a high chance of survival against the goons and RA, the external factors of GS being based on SA members and RA being crazy close knit funny language speakers seems like far too much of an advantage against any normal type of English language in-game clan.


Title: Re: War
Post by: Comstar on March 10, 2007, 03:20:42 AM
Any way you slice it, BoB is no longer on the defensive, the coalition has lost the initiative.  Whether that translates into a delay of the inevitable or a turning point depends on what *BoB* does with the initiative now that they have it.

Attacking FAT doesn't effect anyone except AAA and IAC. Granted it's useful to stop AAA, but all it's served so far is that a lot of the IAC PvP's who were camped at Doril (who the only target to ever fight was YARSK hunters, a russian pirate coward corp who the other russian alliences dont like) are now moving down to FAT.

If BoB/FiX wanted to, they could have taken FAT by now if they'd blitzkrieged it. I suspect BoB dosn't really want it, and it was the only place they *could* attack with ease. Strange thing is, BoB can dived their forces, but instead choose to show up with everything including the kitchen sink as far as capatil ships, but only a smallish support fleet.

BoB won't have the initative until they stop Goons from attacking, and -Y- comming seppuku won't count for long.


Title: Re: War
Post by: tmp on March 11, 2007, 11:01:11 PM
Another war twist: SMASH alliance that not so long ago helped RED alliance and Goons to overcome LV and conquer their territory is now actively attacked by RED. Apparently because RED wanted full access to 10/10 complex originally promised to SMASH as reward for the war effort.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489824


Title: Re: War
Post by: MahrinSkel on March 12, 2007, 12:39:40 AM
Another war twist: SMASH alliance that not so long ago helped RED alliance and Goons to overcome LV and conquer their territory is now actively attacked by RED. Apparently because RED wanted full access to 10/10 complex originally promised to SMASH as reward for the war effort.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489824
Not much of a twist, this war is all about the 10/10's for RA.  They want them all, letting someone else hold them for a bit is just a temporary arrangement.

--Dave


Title: Re: War
Post by: Trippy on March 12, 2007, 12:56:46 AM
this war is all about the 10/10's for RA.
Translation?


Title: Re: War
Post by: Endie on March 12, 2007, 02:21:32 AM
Another war twist: SMASH alliance that not so long ago helped RED alliance and Goons to overcome LV and conquer their territory is now actively attacked by RED. Apparently because RED wanted full access to 10/10 complex originally promised to SMASH as reward for the war effort.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489824

You forgot to mention a SMASH member stealing a mothership from RA.  I thought RA set SMASH to RA about ten days ago over that?  All that whine about "we warned them not to deal with him" is crap.  They didn't kick him out of their alliance, they admit they knew what he was like, ergo he is their responsibility.


Title: Re: War
Post by: MahrinSkel on March 12, 2007, 02:49:15 AM
this war is all about the 10/10's for RA.
Translation?

The most concentrated form of wealth generation in 0.0 are the complexes (basically dungeons in space).  They are worth from hundreds of millions to billions per day, and 10/10 rated plexes are the most valuable (it's *very* concentrated, because only 4 people can run it each time).  Red Alliance built an incredible wallet (estimated to be from hundreds of billions to trillions) off some bugged 8/10's they exploited for well over a year (spawn timers on certain NPC's inside were messed up), when those were fixed they began their war of conquest, the goal of which is to take over control of all of the 10/10 complexes before the money from the bug exploit runs out.  They used to "squat" a lot of them, but as the population of 0.0 has gone up even being 6 hours ahead of everyone else and having the daily downtime (when the plexes reset) come during their primetime isn't enough to beat local alliances to the spawn.

Smash was foolish to make a deal with RA that involved Smash owning or sharing the 10/10.  RA has let their intent to control the 10/10's leak out several times, both directly and via the goons.  RA has no interest in the rest of the space they control, hence their bargain with GoonSwarm (RA money and Goon manpower is a pretty potent combination), the RA capital fleet backs the goon horde and the russians take the 10/10's, the goons get everything else.

--Dave


Title: Re: War
Post by: Trippy on March 12, 2007, 03:35:40 AM
Thanks, that makes sense.


Title: Re: War
Post by: Simond on March 12, 2007, 04:26:41 AM
Another war twist: SMASH alliance that not so long ago helped RED alliance and Goons to overcome LV and conquer their territory is now actively attacked by RED. Apparently because RED wanted full access to 10/10 complex originally promised to SMASH as reward for the war effort.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489824

You forgot to mention a SMASH member stealing a mothership from RA.  I thought RA set SMASH to RA about ten days ago over that?  All that whine about "we warned them not to deal with him" is crap.  They didn't kick him out of their alliance, they admit they knew what he was like, ergo he is their responsibility.
Plus the SMASH offer to 'repay' RA was only 5 billion...while the scam cost the RA member 10billion ISK + a headful of good implants. Bear that in mind when reading the EVE-O thread with the bleating of "We settled that debt!!!1" The lesson of the story is: Don't fuck with the Russians.


Title: Re: War
Post by: Endie on March 12, 2007, 05:19:32 AM
Cheers, Mahrin: good background.

Two minor additions would be that the downtime isn't exactly weekday primetime for RA, since most of European Russia is at +3 to GMT/Eve Time.  But it means that any of them whose lifestyle supports running a plex at 3pm (more than enough) certainly have a huge advantage over people in the US.

The other is that GS (as opposed to RA: I wouldn't even know where to find that out...) deny having made the offer to SMASH that they're claiming.  Of course, both sides are now saying pretty much what you would expect them to say.  I expect that the mood in Bob's Fuhrerbunker is not exactly downheartened by the results, either.  It couldn't have worked out better if they'd paid the scammer themselves :tinfoil: ...


Title: Re: War
Post by: Simond on March 12, 2007, 08:58:49 AM
Remember when RA jumped a dread fleet next to a bunch of LV in siege mode?
They just did the exact same trick to BoB - Ten or eleven BoB dreads down for two RA/-A- ones.  :-D

Edit: Actually 9 dreads plus 1 carrier.


Title: Re: War
Post by: Endie on March 12, 2007, 09:00:50 AM
Looks like BoB just suffered the fourth biggest loss of capital ships ever in the game, at the hands of Goonfleet* et al.  9 11 (?!!?) dreads in one engagement.  Earlier, GF had suffered a large number of T1 losses in the same system to a nicely placed DD, but it looks like they pulled it back big time.

If the link isn't hammered into the ground within minutes:
http://dl.eve-files.com/media/0703/2007.03.12.15.12.34.jpg

Edit: dammit, beaten again.  I knew i shouldn't pause to find a link, let alone one which is, indeed, already DDOSed...

*Further Edit: Goonfleet opened the cyno, RA+AAA warped in their dreads.


Title: Re: War
Post by: Yoru on March 12, 2007, 10:55:36 AM
I've noticed some very sloppy behavior from BoB and friends over the past few days. This, along with a few other mishaps that have yet to be made public, are quite puzzling. BoB knows better. Hell, on the same day, they've had some smashing victories involving DD-camps that are rather difficult to break through.

I can't help but think they're up to something.


Title: Re: War
Post by: Comstar on March 12, 2007, 11:02:03 AM
Oh I'm sure losing 35 billion's worth is all part of a cunning plan.

At least the destruction of a 80 man IAC fleet yesterday wasn't a complete waste of time, it apperntly allowed the Goons in who dropped the Cyro field.


Title: Re: War
Post by: Morat20 on March 12, 2007, 11:58:56 AM
I've noticed some very sloppy behavior from BoB and friends over the past few days. This, along with a few other mishaps that have yet to be made public, are quite puzzling. BoB knows better. Hell, on the same day, they've had some smashing victories involving DD-camps that are rather difficult to break through.

I can't help but think they're up to something.
BoB's got to have a limited supply of solid pilots and decent tacticians. They've probably got enough to plan fleet ops around the clock, but you really need skilled people there when the guns start firing to deal with surprises.

And also, there's the matter of experience -- what sort of warfare does BoB have the most experience with? I expect that when they go busting up a camp, they're sending in their best pilots and best field commanders. POS seige's are probably planned out by good tactical commanders, but handed over to field commanders with less experience (unless they're seiging something critical or expect heavy resistance).


Title: Re: War
Post by: Simond on March 12, 2007, 12:19:30 PM
I've noticed some very sloppy behavior from BoB and friends over the past few days. This, along with a few other mishaps that have yet to be made public, are quite puzzling. BoB knows better. Hell, on the same day, they've had some smashing victories involving DD-camps that are rather difficult to break through.

I can't help but think they're up to something.
Obligatory "They're losing their dev help" comment.  :evil:


Title: Re: War
Post by: Morat20 on March 12, 2007, 12:21:43 PM
I've noticed some very sloppy behavior from BoB and friends over the past few days. This, along with a few other mishaps that have yet to be made public, are quite puzzling. BoB knows better. Hell, on the same day, they've had some smashing victories involving DD-camps that are rather difficult to break through.

I can't help but think they're up to something.
Obligatory "They're losing their dev help" comment.  :evil:
All things considered, probably the best thing BoB's got going for them in this way is the fools who believe that. The clever ones who don't are the ones doing damage to BoB.


Title: Re: War
Post by: Krakrok on March 12, 2007, 01:01:26 PM

What do I need to have for EVE to not run like shit in big engagements? I've got a 6600GT and only a gig a ram but EVE never seems to use more than 400 megs. We had a 30v18 (http://privateer.griefwatch.net/?p=engagement&kill=27963) yesterday and it was 1 FPS and less.


Title: Re: War
Post by: Yoru on March 12, 2007, 01:02:26 PM
Turn details down, turn turrets + effects off, turn trails off, sun not occluded by ships. Basically, turn off all teh shiney.


Title: Re: War
Post by: Fordel on March 12, 2007, 01:07:57 PM

The most concentrated form of wealth generation in 0.0 are the complexes (basically dungeons in space). <more about RA and 10/10's>...



Isn't that how RA survived the original coalition formed by LV+Friends? LV wouldn't (couldn't?) chase RA down into the complexes and RA basically having no space outside of 1 station did nothing to their money generation and backbone.


Title: Re: War
Post by: Yoru on March 12, 2007, 01:20:39 PM

The most concentrated form of wealth generation in 0.0 are the complexes (basically dungeons in space). <more about RA and 10/10's>...



Isn't that how RA survived the original coalition formed by LV+Friends? LV wouldn't (couldn't?) chase RA down into the complexes and RA basically having no space outside of 1 station did nothing to their money generation and backbone.

More or less, yes. When F13 was in -V-, RA still held and did all the complexes in -V- space. And there was much wailing and gnashing of teeth from the higher-ups about it.


Title: Re: War
Post by: MahrinSkel on March 12, 2007, 02:51:06 PM
BoB is also 4 (maybe 5 now?) different 250+ member corps that operate mostly independantly, as self-contained miniature alliances.  Seems like what happened is one corp was detailed out to deal with the KOS situation, and their commanders forgot that if you don't have the OMGWTFBBQ capital ship blob, you need a support fleet to prevent just such an occurrence (50+ dreads can take down a battle POS *without* entering siege mode).  You can operate dreads without a standard fleet, but not without a significant number of carriers (and BoB definitely does not emphasize carriers the way that, for example, FIX does, actually FIX may have more carriers than BoB).  You need *something* that can deal with ship fleets when the dreads are in Siege mode (in Siege, dreads do incredible damage but can't track moving targets, or maneuver themselves).  BoB doesn't do fighter bombing, their non-dread battle doctrine centers on the biggest T2 sniper blob in the game (in general fleet doctrine, RA, -A-, and BoB are all much alike) with a support element mostly consisting of HAC's (too rich for most people's blood, even for how effective they are).

On the other hand, 9 dreads is not the loss to BoB that 21 was to LV.  9 dreadnoughts is less than 20% of BoB's dread muster (probably about 15%), where 21 was about 75% of LV's total strength (and left them with too few to take down a POS, which triggered their rapid collapse).  A very expensive lesson in why you don't operate dreadnoughts without support, but not a disaster.

FIX has learned the hard way to plan our wars around sustainable losses, we lose a lot of cheaply fitted ships in the opening phases, but 2-3 months later we have a qualitative advantage over our opponents (who blew money on lots of T2 and faction gear early on to kick our butts).  So people come in, beat us on the killboards by margins of 2 to 1 or more for the first week or so, then start getting pwned a month later because they were actually losing twice as much money in half as many ships (yes, inspired by Goons).  BoB, RA, and -A- all insist on going to war in the absolute best ships they can afford, with the intent of not losing significant numbers of them because of the qualitative advantage.  But 500M+ isk officer grade modules don't save a ship that's been outmaneuvered into a position where all it can do is die.

--Dave


Title: Re: War
Post by: JoeTF on March 12, 2007, 03:39:45 PM
SMASH offer was 10B, not 5B. They also explained pretty well why they kept well known (so RA knew who they are dealing with, unless we assume that RA are blind, deaf and stupid as rock)  scammer: basically the motherships he fly were worth the risk of carefully watching him.

Regarding 9 BoB dreads, that's what happen when you get 9 dreads jumped by 30. BTW, look at Edie's post - not only he claims 10-11 but also death from hands of Goonswarm (both lies - it was 9 and from hands of RA dread fleet), really cheap propaganda attempt.


Title: Re: War
Post by: Endie on March 12, 2007, 04:09:47 PM
Regarding 9 BoB dreads, that's what happen when you get 9 dreads jumped by 30. BTW, look at Edie's post - not only he claims 10-11 but also death from hands of Goonswarm (both lies - it was 9 and from hands of RA dread fleet), really cheap propaganda attempt.

Don't be a dick.  I posted as soon as I saw the news, and updated very quickly afterwards when I saw more of what had happened: that GS had opened the cyno and RA and AAA had done the killing.  Your assumption about "propaganda" is bollocks, too.  I'm not a member of GF, though I have been pushing for F13 to get into the FTZ.  I've never been a member of any corp but F13.  I post on the SA boards, sure, because thy're fun.  But I utterly fail to see what difference it would make if GF had done the killing instead of their allies (except that, since they don't have dreads, it would be something of a miracle).

As regards the 11 thing, I openly admitted to the uncertainty in my original post, posting 9 and 11 and "?!?!".  As I now gather, the confusion might come from it being 11 capitals, 2 of which were carriers, but I'm not even sure of that, so didn't add it.


Title: Re: War
Post by: Simond on March 12, 2007, 04:45:46 PM
SMASH offer was 10B, not 5B.
SMASH say it was 10 billion, RA & Goons say it was 5 billion.

/shrug


Title: Re: War
Post by: JoeTF on March 12, 2007, 05:31:27 PM
Endie, ok I overdid a bit. Mainly because first post on EVE:O forums stated 9 dreds from the start (or they're master edit ninjas;-).


Title: Re: War
Post by: Endie on March 13, 2007, 12:52:43 AM
Endie, ok I overdid a bit. Mainly because first post on EVE:O forums stated 9 dreds from the start (or they're master edit ninjas;-).

No worries... confusion of current events and all that  :lol:

Edit:

The much maligned "they're scared to do anything" D2  alliance just launched a 48-dreadnought attack on Bob "they're honestly not a pet they're totally independent" footstool MC's capital shipyards, rumoured location of an in-progress Leviathan titan.  Someone could end up hurting badly because of this: who depends on how rapid the Bob response is.

(http://img.photobucket.com/albums/v386/Numismancer/2007.jpg)


Title: Re: War
Post by: Simond on March 13, 2007, 05:06:59 PM
Judging from CAOD on EVE-O, BoB are concerned.
Oh, they're still not posting there...but their alts, spies, and muckrakers are out in full force.  :mrgreen:


Title: Re: War
Post by: Yoru on March 13, 2007, 06:00:24 PM
BoB showed up in force (100+ BSes, titan, couple other caps) elsewhere earlier today.

Scooped me some nice tech2 drones.

Edit: Aaaaand I just helped pop my first carrier. :-D


Title: Re: War
Post by: Fordel on March 13, 2007, 07:25:08 PM
I love shots like that, you can really get a scale for how big some of these structures and ships really are. So is yard in reinforced and when does it come out?


Title: Re: War
Post by: dwindlehop on March 13, 2007, 07:55:16 PM
Edit: Aaaaand I just helped pop my first carrier. :-D
Can't make posts like that without a link to a km! :-D


Title: Re: War
Post by: Yoru on March 13, 2007, 08:15:29 PM
Edit: Aaaaand I just helped pop my first carrier. :-D
Can't make posts like that without a link to a km! :-D

Oh sure, be that way (http://killboard.goonfleet.com/km/22828).

Also, MC may have a Leviathan titan cooking in those yards... Internet rumors ftw.


Title: Re: War
Post by: tmp on March 13, 2007, 08:44:51 PM
Judging from CAOD on EVE-O, BoB are concerned.
Oh, they're still not posting there...but their alts, spies, and muckrakers are out in full force.  :mrgreen:
You mean the MC shipyards? I've just read that thread, there's something like 5 posts with no alliance tickers whining about D2, and 40 or so from D2 allies patting them on the back and flaming the alts.

Maybe we read different CAODs, but that looks nothing like full force to me.


Title: Re: War
Post by: Yoru on March 13, 2007, 11:21:18 PM
3 more carriers downed on the way home from the original op. Sadly, [SNIGG] got all the killmails. :(

Scratch that:

http://killboard.goonfleet.com/km/22939
http://killboard.goonfleet.com/km/22938
http://killboard.goonfleet.com/km/22936


Title: Re: War
Post by: Ratadm on March 14, 2007, 02:15:15 AM
Generally kills get cross posted if multiple alliances are involved, I know I've posted 1 or 2 on Goon kb where there pilots were involved but I got km.


Title: Re: War
Post by: Endie on March 14, 2007, 02:19:24 AM
Judging from CAOD on EVE-O, BoB are concerned.
Oh, they're still not posting there...but their alts, spies, and muckrakers are out in full force.  :mrgreen:
You mean the MC shipyards? I've just read that thread, there's something like 5 posts with no alliance tickers whining about D2, and 40 or so from D2 allies patting them on the back and flaming the alts.

Maybe we read different CAODs, but that looks nothing like full force to me.

Oh, I dunno, looks like quite a forum-push to me:

Fall Angelus: Goons leaving coalition? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490389)
Gnulpie: The end of great southern war? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489940)
Wylker: Who to believe in the coalition? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490585)
Blitz'Krieg: Can BoB truly be defeated? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490729)
Lord Guffy: The feasibility of longterm Bandwagon stability (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=488730)

And so on.  The oh-how-very-odd thing is that the writing style of most of these posts is eerily identical: a title which is a question; a passive-aggressive approach which seeks to damn the coalition with faint praise; lengthy posts with frequent use of short paragraphs but sloppy, faux-foreign grammar; similar character-creation and corp-founding dates (not the last couple of days, usually: more like two to three weeks ago, with a single post on non-controversial stuff).

Of course, in recent weeks, there have been some goon ones too: the most obvious Goon alt was such a retard that he was told to shut up by all sides, in a rare moment of forum consensus.  Both sides do it: it's just interesting who seems to feel the need to spin at any given time.


Title: Re: War
Post by: Simond on March 14, 2007, 02:44:40 AM
Well,

you'd

soon

be

able

to

figure

out

if

any

of

them

were

DBPreacher


-dbp
 :lol:

And on a slightly less irritating note, is anyone else getting a faint sense of deja vu here? Coalition hot-jumping a dread fleet to tear apart a bunch of their enemy's dreads in siege mode (said enemy previously having an aura of invulnerability), swiftly followed by an overwhelming strike against capital shipyards where a titan is rumoured to be cooking....


Title: Re: War
Post by: tmp on March 14, 2007, 10:17:09 AM
Oh, I dunno, looks like quite a forum-push to me:

Fall Angelus: Goons leaving coalition? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490389)
Gnulpie: The end of great southern war? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=489940)
Wylker: Who to believe in the coalition? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490585)
Blitz'Krieg: Can BoB truly be defeated? (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490729)
Lord Guffy: The feasibility of longterm Bandwagon stability (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=488730)

And so on.
Ah, thought you meant that MC shipyards thing since it was mentioned right before. Overall there's quite a few of these yes. Though they sound so naive, I have to wonder how much of it is simply clueless observers jumping on topic du jour just to feel more important.


Title: Re: War
Post by: Yoru on March 14, 2007, 11:00:40 AM
There is much laughter on the goon forums about this supposed split with RA.

We practically screw each others' sisters.


Title: Re: War
Post by: Nija on March 14, 2007, 03:06:57 PM
Practically?

Yoru you're missing out!


Title: Re: War
Post by: Krakrok on March 14, 2007, 04:12:57 PM

Russian mail order brides for all the goons!


Title: Re: War
Post by: Endie on March 16, 2007, 07:59:18 AM
A major dread fleet just destroyed the Mercenary Coalition (Bob Vassals, although laughably claim to be independent) capital shipyards, with a mothership (one step shy of a Titan) 22 days into construction, with 8 days to go.  As usual, there's some confusion about the results, but the exchange was five coalition (and/or AAA?) dreads for the shipyards, with what seem like some substantial battleship losses, but that's still to be confirmed.  Evil Thug doomsdayed, and the aftermath of the engagement was the coalition controlling the battlefield:

A big hole (http://img.waffleimages.com/244c27d3be90aea2aef331a71a43a834f7597c4e/L5D_6-1.png) where there used to be 20 billion worth of brewing mothership and capital shipyards.

Like i say, this one is still shaking down, so info will doubtless change.  Seleene's responses are pretty measured and informative, but the change in the thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=490798&page=10) from "ha ha D2 you failed" when they second attack is launched is fun.  Expect a bazillion Bob alts on the Eve-O boards.

I can't help but wonder if two attacks were always planned, although obviously the Coalition couldn't have expected the servers to mess up as badly as last night.  But it would have been wise to keep up such a high operational tempo: Bob and Vassals had, i gather, 600+ defenders online for the initial attack that was disrupted by the servers.  The second one, presumably, saw rather fewer defenders available as a result.

Edit:  It seems to have been a mainly RA/AAA operation.


Title: Re: War
Post by: WindupAtheist on March 16, 2007, 09:22:22 AM
What the fuck is with people on that forum posting in...

HUGE FUCKING LETTERS?

Makes shit god damn unreadable.  Where the hell are the mods?


Title: Re: War
Post by: Endie on March 16, 2007, 09:49:57 AM
What the fuck is with people on that forum posting in...

HUGE FUCKING LETTERS?

Makes shit god damn unreadable.  Where the hell are the mods?

The Mods have their work cut out deleting all references to BoD and general developmental cheating.  They don't have time to make it readable.


Title: Re: War
Post by: Yoru on March 16, 2007, 10:25:07 AM
Eve-O is all but unreadable anyway, even without the huge letters.


Title: Re: War
Post by: tmp on March 16, 2007, 11:30:05 AM
I can't help but wonder if two attacks were always planned, although obviously the Coalition couldn't have expected the servers to mess up as badly as last night.  But it would have been wise to keep up such a high operational tempo: Bob and Vassals had, i gather, 600+ defenders online for the initial attack that was disrupted by the servers.

I'd say both were planned, apparently D2 organized and moved down close to 40-50 capital ships, and the russian alliances had similar numbers ready as well. Both coupled with few hundreds of support ships total. You don't muster up and move such numbers if you don't intend to do something with them.

That or the first was planned and the server lag got in the way, and the second was spur of moment thing that seized good opportunity to get something actually done (see below)


Quote
The second one, presumably, saw rather fewer defenders available as a result.

According to Seleene's report attack happened right before the downtime, in fact split in two by DT (POS was taken to sliver of shield, then servers went down, then finished when they went up)  That means very few people available, with eastern Europe getting upper hand. Either unfortunate timing on MC part, or very good timing on coalition part, or just stroke of luck with the initial strike that put the yard in reinforced. No idea how these things exactly work so hard to tell.


Title: Re: War
Post by: Fordel on March 16, 2007, 12:34:49 PM
So they did end up getting the yards in the end. I was only informed to the point where D2 was ready to finish it then pulled back due to lag+BoB MegaFleet.


Title: Re: War
Post by: tmp on March 16, 2007, 12:49:50 PM
So they did end up getting the yards in the end. I was only informed to the point where D2 was ready to finish it then pulled back due to lag+BoB MegaFleet.
There was two yards, one came out of reinforced yesterday evening (GMT) the other today around noon. BoB/MC and D2/AAA/RA/etc fleets formed to battle over the first yard but nothing came out of it due to lag et al, and the first yard was repaired/refuelled. The other one was attacked and killed today by AAA/RA operating on their own if I read the forum reports right.


Title: Re: War
Post by: Morat20 on March 16, 2007, 12:53:17 PM
So they did end up getting the yards in the end. I was only informed to the point where D2 was ready to finish it then pulled back due to lag+BoB MegaFleet.
Primary yard was saved. Secondary yard -- which had an almost-complete Mothership, but not too much else it looks like -- was lost. A pricey lost, but whether it was worth it depends on what was in the primary yard.


Title: Re: War
Post by: Fordel on March 16, 2007, 01:21:23 PM
I guess we will see if they go back for the first yard then?


Title: Re: War
Post by: MahrinSkel on March 16, 2007, 02:11:14 PM
I have no idea what was in the first yard.  The second was a classic russian DT blitz.  It was about 15-18B of POS and mothership for about 8-12B of dreadnought (depending on how they were fitted).  Disappointing after stopping the northern assault cold the night before, we didn't think they'd have the balls to go after the second.  Obviously, we forgot the russians have larger stones than the germans.

--Dave


Title: Re: War
Post by: Fordel on March 16, 2007, 02:26:48 PM
I think ET got a hand full of Bships and support with his DD as well.




Title: Re: War
Post by: Endie on March 21, 2007, 02:04:02 AM
Fakeedit: This has been sitting, unposted, on my PC since yesterday, so it's now almost a day old.  Damn meetings.

Bob pulled an alarm-clock operation today, after weeks of fighting in KoS's C3- system, and managed to take a PoS there which will flip sovereignty on the system at last.  It's been a real meat-grinder for them over the weeks, not so much in terms of ship losses (for which they care not a jot) as player time at horrible hours.  KoS had repeatedly pulled the trick of, when BoB killed a Pos, sending in a suicide industrial right into the middle of the dread fleet, which would pop, fuel and online a Pos before it could be destroyed.  As it is, BoB turned up with multiple titans and literally dozens of dreads, and the coalition really didn't have an answer in the end, and got pretty much wiped.  I don't know what exact losses on each side were.

Interestingly, one coalition dread managed to tank 26 enemy dreads for almost 15 minutes until his friends could wipe off the inties long enough for him to get into a PoS shields.  His setup must be startling.


Title: Re: War
Post by: JoeTF on March 21, 2007, 06:00:57 AM
Seeing that there were ~300 ragoon+addons present and only 130 bobbites, the simple fact bob managed to survive amazes me.
They also killed 6 POSes, put into reinforced another 5, downed one carrier several hundred support ships.
All of this while being outnumbered 3 to 1 by defenders.



Title: Re: War
Post by: Endie on March 21, 2007, 06:46:22 AM
Numbers like that are pretty meaningless: Bob won because of coherent organisation and supercapital assets, and you could have added another 300 GS T1 frigs and cruisers on top without noticeable effect beyond lag.  Remember that they could press the Iwin doomsday button every twenty minutes and account for huge numbers of lagged-out pilots with no chance of escape.  And the fact that the titan has been given an invincibility buff this patch makes exposing them to do that almost entirely risk-free.  That's not a dig at Bob, by the way: they didn't get the titans in a rigged event.  It's a  :roll: at CCP for continuing lousy game design.

Anyway, even when Bob started to suffer towards the end they had a titan already set up 8 jumps away to retrieve the fleet.  Very nice organisation, and an even nicer number of dreads, motherships, carriers and titans.

I maintain that the coalition's best hope is to be in multiple places in multiple timezones: an alarm-clock op like this, with Bobites having to skip classes and work in some cases, is not a sustainable way to wage war for them, for all that they'll continue to win most set pieces for a while yet.

One funny thing the same day was a chatlog of Shrike speaking to an Outbreak contact.  The Outbreak bloke was asking Bob to set them to blue for a day so they could help their friends in MC defend the capital yards last week.  Shrike said, pretty clearly, not unless you give us something pretty impressive in return.  What will you do for us?  No helping your friends unless you bow to the masters.  That attitude is pretty dumb, and is just the sort of blind short-termism that Mahrin pointed to on the other side.


Title: Re: War
Post by: JoeTF on March 21, 2007, 07:14:50 AM
Uhm, DD kills every support in the grid, so using is requires a lot of skill, unless it's your own fleet you want to burn. Besides, to my best knowledge they didn't use much DDing during the whole op.

On the Outbreak thingy, you're reading things that aren't there.
The point was they wanted standings for just few hours, which when you take into account logistics required with setting alliance and every ally's standings back and forth is pretty much pointless (and before you say "it's simple slider, remember how many FF incidents you got due to bad standings yourself:D).
All that was asked for is little longer commitment instead of drive-by shooting. I'm pretty sure if Outbreak said week, or three days they would get their +v no problem.


Title: Re: War
Post by: tazelbain on March 21, 2007, 07:18:22 AM
Off-hour raids are not a sign of good pvp and are not a good sign for BoB.


Title: Re: War
Post by: Endie on March 21, 2007, 08:23:30 AM
Uhm, DD kills every support in the grid, so using is requires a lot of skill, unless it's your own fleet you want to burn. Besides, to my best knowledge they didn't use much DDing during the whole op.

I read that they used it a bit, but that's not really what I meant, thus my use of the word "could".  Now that they can safely cycle titans at will, they've got a big advantage in certain situations (of which dread-centred pos warfare is one, as Evil Thug showed).  And the fact that they could time their DDing with not nuking their entire support fleet is what I meant when I talked about their great organisation.

Basically, I can't help but think that CCP consider the titan buff to be "working as intended", in that they couldn't fix their fleet/wing/squadron code to stop ultra-lag, so they've made large fleets pretty much suicidal when a titans are around.  Of course, that's up there with SWG's jedi design in the Stupid Ways to Balance Your Endgame stakes, but I doubt if they care much yet.  At least the new contract screen shows "jump scramblers" as an option.  That may rebalance things dramatically.

If anyone doesn't know what CCP did, they gave titans the ability to fit rigs.  Where, previously, the only in-game ways titans had been killed was to either do so before it hatched (LV) or edge-of-exploit (kill logged-off titans, as in ASCN or D2's cases), there was the theoretical danger that someone could deploy a large group of battleships using energy-draining devices to stop the titan jumping out, while also pounding it with someting like dreads to wipe its shields/armour/hull.  It was always unlikely, but just about possible, which placed restrictions on the use of such strategic assets.  Now, with the right rigs and fittings, a titan can reduce the recharge-time for its capacitors (which hold the space-mana needed to jump out) dramatically, to just under a minute, which makes holding it in place pretty much impossible.

As regards Outbreak, what i meant by saying Bob's attitude was short-sighted agrees with what you say about the difficulty of churning through setting standings: for the price of that effort they could have had Outbreak on their side for that set-piece, which (given, again, what Mahrin said) could very well have seen them slide rapidly through neutrality to Bob-aligned.  At the moment, the coalition seem ill-inclined to view such an act with detachment worthy of Realpolitik, and they'd have tried to get punitive on a group currently killing Bob quite happily when they get the chance.


Title: Re: War
Post by: Simond on March 21, 2007, 08:51:00 AM
Also, with the undocumented "Log off inside POS shields" change (exactly what it sounds like - log off inside a POS shield even with an aggro timer and your ship won't warp anywhere), Titans (and to a slightly lesser extent motherships) are now all-but-unkillable.


Title: Re: War
Post by: Yoru on March 21, 2007, 10:21:37 AM
Uhm, DD kills every support in the grid, so using is requires a lot of skill, unless it's your own fleet you want to burn. Besides, to my best knowledge they didn't use much DDing during the whole op.

Sabababawha? Skill?

No, not really. Warp in a cheap frigate (BoB and pretty much everyone else use Probes) with a cyno gen, pop a cyno, yell over teamsqueak, DD goes off. It's easy enough to scanprobe out the enemy support fleet in a covops if they're not already at a POI - takes about 2 minutes with decent skills. Cynofrig warps to covops, covops warps out while cynofrig is in warp, see above.

The DDs have been used primarily to decimate gatecamps, station camps and the occasional support/sniping BS fleet, from what I hear. The losses inflicted are rather difficult to fully replace in under 20 minutes.

What the DD will do is force the coalition to dramatically shift tactics and find some way to either evade, bait or tank double DDs. If BoB gets 3 titans, it's going to become very difficult on the coalition to make uncoordinated advances. What they'll need to do in that case is focus far more on eliminating BoB vassals and allies while keeping the main fleets tangled up in large engagements elsewhere.

Fortunately, the coalition has the multi-timezone advantage and can thus keep making BoB stay up late or get up early - particularly the Russians. Goonswarm can continually throw meat into the BoB-grinder to keep them occupied, but in the meantime, Evil Thug and friends are free to wreak havoc on the support infrastructure behind enemy lines - taking out T2 production chains and such.

We all knew it wasn't going to be a fast war.


Title: Re: War
Post by: Furiously on March 21, 2007, 12:31:59 PM
We all knew it wasn't going to be a fast war.

No - that's what we all hoped for.... :)


Title: Re: War
Post by: tmp on March 21, 2007, 03:01:41 PM
Off-hour raids are not a sign of good pvp and are not a good sign for BoB.

You don't get to choose hours when you are attacking enemy POSes, the time of final fight is up to the defender. So it's at best sign of defender's (in)competence.


Title: Re: War
Post by: Slayerik on March 22, 2007, 07:36:03 AM
Off-hour raids are not a sign of good pvp and are not a good sign for BoB.

You don't get to choose hours when you are attacking enemy POSes, the time of final fight is up to the defender. So it's at best sign of defender's (in)competence.

The final time is determined by the amount of strontium in the POS. Sure, they could put in 20 hours worth. But that doesn't allow them to decide what time the POS will come out of reinforced unless they know the time they will be attacked in the first place.

Basically, neither side can truely pick a time.


Title: Re: War
Post by: JoeTF on March 22, 2007, 09:15:33 AM
Off-hour raids are not a sign of good pvp and are not a good sign for BoB.

You don't get to choose hours when you are attacking enemy POSes, the time of final fight is up to the defender. So it's at best sign of defender's (in)competence.

The final time is determined by the amount of strontium in the POS. Sure, they could put in 20 hours worth. But that doesn't allow them to decide what time the POS will come out of reinforced unless they know the time they will be attacked in the first place.

Basically, neither side can truely pick a time.

And besides besides, it was Coalition prime-time:P
Well, at least more goon prime than BOB prime.


Title: Re: War
Post by: Simond on March 22, 2007, 10:13:22 AM
The Goonswarm capital fleet is still in its nascent form at the moment, though (and the tactics that worked against LV won't work against 2+ Titans).

Or the existing Goonswarm tactics, I should say....


Title: Re: War
Post by: tmp on March 22, 2007, 10:16:15 AM
The final time is determined by the amount of strontium in the POS. Sure, they could put in 20 hours worth. But that doesn't allow them to decide what time the POS will come out of reinforced unless they know the time they will be attacked in the first place.

Basically, neither side can truely pick a time.

Amount of strontium can be adjusted in the time between beginning of attack and the time shield level hits reinforced state, thus giving defender ability to determine time of fight. The recent destruction of MC yard raised some eyebrows for this very reason, unless the yard that came out at DT was the first being attacked, they could've adjusted the timing to more convenient for them.


Title: Re: War
Post by: Simond on March 22, 2007, 10:20:40 AM
The recent destruction of MC yard raised some eyebrows for this very reason, unless the yard that came out at DT was the first being attacked, they could've adjusted the timing to more convenient for them.
Or MC were more happy to lose those shipyards and the mothership cooking inside them rather than whatever was in their other shipyards (which has also been put into reinforced).

Triage, of a sort.


Title: Re: War
Post by: Slayerik on March 22, 2007, 10:22:24 AM
The final time is determined by the amount of strontium in the POS. Sure, they could put in 20 hours worth. But that doesn't allow them to decide what time the POS will come out of reinforced unless they know the time they will be attacked in the first place.

Basically, neither side can truely pick a time.

Amount of strontium can be adjusted in the time between beginning of attack and the time shield level hits reinforced state, thus giving defender ability to determine time of fight. The recent destruction of MC yard raised some eyebrows for this very reason, unless the yard that came out at DT was the first being attacked, they could've adjusted the timing to more convenient for them.

Can it be done remotely? Otherwise, its a lot easier said than done. Support should have entrances bubbled since they cant be at the POS for fear of death. A good cap fleet will put a tower into reinforced quickly.

Either way, if someone puts some POS in reinforced during some off hours, there would be no choosing the time.


Title: Re: War
Post by: MahrinSkel on March 24, 2007, 02:31:23 PM
Basically, neither side can truely pick a time.
Yes they can, if someone from the POS-owning corp with POS permissions is online.  Plus, you can pre-set things like making sure there are 6-8 hour gaps in your strontium levels, so that as long as the enemy doesn't know precisely what your schedule is, *some* of the POS will be coming out at their worst time. Strontium management is a critical element of defense, you can't control when the enemy will attack, but you can control the timing for the strategically essential Round Two.  Doesn't matter how many times the enemy put a POS *into* reinforced, as long as they never get to follow up and knock it out all they've cost you is strontium.  Trying to stop someone in a covert from getting through the blockade to the POS is an excercise in frustration, I've taken mine past gate-camps of 200 ships with multiple large bubbles.

In theory, the coailition's numbers advantage means they can put together a POS-buster force at any hour.  But in practice, there are only two forces capable of fielding the critical mass, and they have been unable to rely on their allies to pump up the numbers and keep their logistics in order (D2 themselves, and RA/AAA).  And thanks to their diplomatic short-sightedness making sure that every in the BoB camp knew they had to stand and fight, and the steady erosion of their own ranks, they don't have much, if any, of a numbers advantage anymore.

Something you need to keep in mind that BoB has had a "Hardcore only" recruitment policy for years, it's not the hardship for them to pull an alarm clock raid as it is for a less militant alliance like D2/TCF/IAC/IRON/....basically everyone but AAA and RA.  And they aren't as weak in any particular TZ as the typical alliance either, they have a sizable contingent of Aussies/Kiwis, and MC is *very* heavy on the europeans.

In the end, it comes down to morale and momentum.  You win wars in Eve by making it not fun to be the enemy, and the coalition isn't having much fun from their war anymore.  The northern coalition's assault has fizzled, Fountain was a complete failure and Querious is a stalemate.  D2 is supporting IRON and company with a few dreads but damned few smaller ships, when the enemy musters less than 70 FIX fights them and generally gives as good as we get, when they roll with more than 100 MC and BoB join the party and they get hammered, and in between we just bunker up and wait for them to go away.  FIX is probably the hardest alliance to try and break via a siege, both because of the easy logistics offered by the geometry of ED-, and because we've been through that particular trial so often everyone who can't handle it left long ago.

This has freed up BoB and MC to go on the offensive, and they're taking full advantage.  Northern industrial POS are getting taken down almost every day, FAT is about to fall, and the RedSwarm advance has been stopped.  Agressive anti-pod scanning has made AAA and RA leave their good implants at home (and the coming patch that will stop people from logging out to escape bubbles will finish off the days of 3B isk clones), which has cut a lot of their military advantage and they're getting outperformed tactically.  Meanwhile, the turnouts from all the second and third tier alliances in both coalitions are in the toilet, both because of the fracturing of those coalitions and because many of them are waking up to the fact that this war is going to leave the surviving 2 super-powers even stronger and with no counterweights for them to be played off against, while doing little or nothing for them.

As for BoB and Outbreak, consider it a religious thing.  Both are composed entirely of hard-core PvP'ers, but where Outbreak hates alliance politics and is formed of people who just wanted maximum pew-pew without concerning themselves with diplomatic entanglements, BoB considers diplomacy and politics as "war by other means" and embraces them.  Outbreak doesn't *care* what the coalition thinks of them, pro or con, they're going to keep doing their thing regardless.  Their participation in the MC cap-yard defense had nothing to do with their relationship to BoB, and everything to do with their relationship to MC.  It's entirely possible they'll be fighting against BoB next week, and it will mean precisely as much in terms of their long-term intentions: nothing.  Because their long-term intentions have nothing to do with territorial warfare, and are all about the pew-pew.

--Dave


Title: Re: War
Post by: Comstar on March 25, 2007, 01:59:20 AM
FAT is about to fall, and the RedSwarm advance has been stopped.

Don't be too proud of the technological terrors you setup in FAT (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=496880).

Granted apperntly BoB payed for the POS's that just got destroyed, so it didn't cost FIX anything bar a couple of tech 1 indys. I am somewhat surprised BoB didn't come to do anything about it, but I'm guessing the'll be back after downtime to put another 10 deathstars down.

Goons came to help at one point and killed some of the POSs, but the majority were IAC (and I don't think AAA particapted either).


It's going to be a long war.


Title: Re: War
Post by: Endie on March 25, 2007, 09:11:16 AM
Yeah, when I saw that news about FAT I couldn't help but think back to Mahrin's post.  Better comedy timing for an extended "we r teh killahz and all your bases will shortly belong to us" spiel would be hard to imagine.


Title: Re: War
Post by: Yoru on March 25, 2007, 01:27:55 PM
Rumor has it that a carrier was also, uh, unfortunately misplaced by a random FIXian.

It somehow later showed up in the Goonfleet inventory.

The darndest things just seem to happen these days. :)


Title: Re: War
Post by: Vedi on March 25, 2007, 02:23:56 PM
So can any of you Goonie types confirm or deny  this Eve-O thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=495639)?

The short of it is that Burn Eden got wind of Goonfleet treachery, stole 3 motherships, some BPOs and podded Remedial.

edit: Fixed link to go to right thread.


Title: Re: War
Post by: Krakrok on March 25, 2007, 02:30:13 PM

I don't think you linked to the thread you thought you linked to.


Title: Re: War
Post by: Simond on March 25, 2007, 02:43:57 PM
So can any of you Goonie types confirm or deny  this Eve-O thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=495639)?

The short of it is that Burn Eden got wind of Goonfleet treachery, stole 3 motherships, some BPOs and podded Remedial.

edit: Fixed link to go to right thread.
It's all true, except for the parts which aren't.


Title: Re: War
Post by: Sparky on March 25, 2007, 03:15:03 PM
So can any of you Goonie types confirm or deny  this Eve-O thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=495639)?

The short of it is that Burn Eden got wind of Goonfleet treachery, stole 3 motherships, some BPOs and podded Remedial.

edit: Fixed link to go to right thread.

It's a joke.  BE have left(on good terms) however, but only because they were sick of having so many blue.  Some goon suggested cooking up a scam story to get Eve-o all a flutter and that's what we threw together.


Title: Re: War
Post by: tmp on March 25, 2007, 06:12:18 PM
Rumor has it that a carrier was also, uh, unfortunately misplaced by a random FIXian.

It somehow later showed up in the Goonfleet inventory.

The darndest things just seem to happen these days. :)
Unless there was more than one that's IAC, not Goonfleet. Tyrrax had it shown on screenshot posted on eve-o forums.


Title: Re: War
Post by: Yoru on March 25, 2007, 06:15:40 PM
Rumor has it that a carrier was also, uh, unfortunately misplaced by a random FIXian.

It somehow later showed up in the Goonfleet inventory.

The darndest things just seem to happen these days. :)
Unless there was more than one that's IAC, not Goonfleet. Tyrrax had it shown on screenshot posted on eve-o forums.

Same difference. Just another small laceration.


Title: Re: War
Post by: tmp on March 25, 2007, 08:29:07 PM
Same difference.

If it's same difference then may as well tell it how it really is, rather than try to take credit for someone else's doing.


Title: Re: War
Post by: Yoru on March 25, 2007, 10:12:16 PM
Same difference.

If it's same difference then may as well tell it how it really is, rather than try to take credit for someone else's doing.

I didn't actually know the guy was IAC. Christ. Remove sand from vagina, please.

Sanitized chatlog:

Quote
X: well i did spend 9 hours of my time helping setup those pos. 4 of them i personally put up
X: also did want my carrier
X: which was stolen by goons saturday
X: bout 2 bill there. its replaceable im not concerned overly. but mildly annoying
X: gg spies


Title: Re: War
Post by: Wolf on March 26, 2007, 12:13:22 AM
Just skimming through BoB's killboards to get a feel for what's going on, I saw this (http://killboard.net/details/143935/).  :-o Anyone got infoz? I don't have the time to browse through scrapheap-challenge :(


Title: Re: War
Post by: Endie on March 26, 2007, 03:41:57 AM
Just skimming through BoB's killboards to get a feel for what's going on, I saw this (http://killboard.net/details/143935/).  :-o Anyone got infoz? I don't have the time to browse through scrapheap-challenge :(

As i understand it, he got jumped by a well-thought-out BoB trap, decided to tank instead of try to escape, and got popped (along with some other ships that tried to help him out.  The post I saw from RA about it said something like "We make mistake.  It no happen again."


Title: Re: War
Post by: JoeTF on March 26, 2007, 04:35:32 AM
Russkies though they were smart, ambushing RISE forces sieging  their POS, little they knew entire attack was part of a plan to ambush the ambushers :mrgreen:
Moment RA forces engaged, BoB titan opened warp gate and cunning ambush become slaughterhouse. I believe 2 Carriers and one Mothership was downed.
Two days ago 6 D2 dreads were atomized, however that seems happening so frequently those days it's not worth reporting.

On FIX spy scandal:
Uhm, if RAgoon has to use spies to fight against "pet"* few orders of magnitude smaller than them, it says a lot about their fighting skills, or rather lack of thereof:P

On BE:
Birds say Goons hired BE (they're mercs after all) and at this fake drama-bomb is just a smoke screen.


*this one got teeth:P


Title: Re: War
Post by: Simond on March 26, 2007, 08:34:18 AM
On FIX spy scandal:
Uhm, if RAgoon has to use spies to fight against "pet"* few orders of magnitude smaller than them, it says a lot about their fighting skills, or rather lack of thereof:P
Sun Tzu said: In the practical art of war, the best thing of all is to take the enemy's country whole and intact; to shatter and destroy it is not so good. So, too, it is better to recapture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.
Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
Thus the highest form of generalship is to balk the enemy's plans; the next best is to prevent the junction of the enemy's forces; the next in order is to attack the enemy's army in the field; and the worst policy of all is to besiege walled cities.

;)


Title: Re: War
Post by: Comstar on March 26, 2007, 08:41:43 AM
AFIAK, and rembembering Tyraxx is/was a member of the GHSC so anything he says is a lie anyway....Goonswarm Intel Service had nothing to do with the FIX FAT spy, it was a FIX pilot who decided to come over to the good guys side (my guess is was "Hey Tyraxx, I have access too the FIX POS's in FAT, how much will you bid for them?", and Tyraxx paid the ISK needed).

It was cool when I was undocking from FAT to see 3 OHGOD Caldari Dreadnoughts warping out to one of the POS's. The IAC fleet outnumbered the Goonswarm fleet though. I used about 5000 rounds of torpedo's myself and spendt 1/2 the battle AFK, just alt-tabing to rearm more torpedos.

Tyraxx also stole the carrrier I think using the same agent (while he had an IAC lockdown the system while he quickly trained "Carrier 1").

I do not know if the agent was discovered or not, I think he was, but I'm not sure. I'm sure FIX isn't sure either.


I do think it's a pity that many FIX pilots will die for BoB's and T20's mistakes.


Title: Re: War
Post by: Simond on March 26, 2007, 08:48:30 AM
Speaking of mistakes: The ISS Convoy scheme listed in the EVE-O news - [Img-Ackbar] or genuine stupidity?


Title: Re: War
Post by: Yoru on March 26, 2007, 11:02:40 AM
I do not know if the agent was discovered or not, I think he was, but I'm not sure. I'm sure FIX isn't sure either.

From what I've read, FIX doesn't know who the spy/spies was/is/were/are. At least, not as of early yesterday, I haven't paid attention since then.

And anyway, the use of spies is just another form of warfare. In fact, it's often a better one since it costs less than fielding ridiculous numbers of capships and can actually turn a profit if the spies are good at quietly funneling assets away.

It's also amusing to see how, even on this neutral board, people aligned with either side, either in fact or in mind, are utterly convinced they're the ones winning.


Title: Re: War
Post by: Slayerik on March 26, 2007, 11:06:43 AM
I'm aligned with the coalition and I don't think we are going to win.

The reason? Its a massive clusterfuck :)


Title: Re: War
Post by: Yoru on March 26, 2007, 11:09:09 AM
I'm aligned with the coalition and I don't think we are going to win.

The reason? Its a massive clusterfuck :)

Agreed. I think we're just going to have a giant stalemate for a long time. The current target has had its ass against the wall several times before, for extended periods of time, without breaking down into the cascade failure the leadership is expecting.

But that just means more shooty for me. :)


Title: Re: War
Post by: dwindlehop on March 26, 2007, 12:59:12 PM
POS warfare is too inherently stalematey. Maybe the deadlock will be broken with Revelations 2.0, but the devs really haven't given out sufficient information to make that call yet.


Title: Re: War
Post by: Verify on March 27, 2007, 09:40:23 AM
This was too good not to post here:

Quote
Originally Posted by Goons on the way and starting a campaign of shenanigans!
Ok so Malindah kindly passed me this intel today from a source (reliable)

"Goons are being recalled to Agil. Not for any specific op but in general - against FIX. There is Mittani's sticky thread on their forums giving a lot of details about FIX - names of their leaders, officers, known directors and so on. Mittani is telling his goons to scam them, harass and do other... not very nice things He also listed complexes, choke points and other important info about Querious."

Be on the alert for scams and other such crap and stuff like you really shouldnt have to deal with in an on-line game, keep logs too incase it crosses a line!

Do not deal with anyone claiming to be an alt of leadership or anyone else etc etc, basically just take extra care in everything and be ready for it.

Yesterday I was contacted by an alt claiming to belong to Laird about cheap POS's after passing it onto Mal he then claimed to be Breakerjoe's alt.

I will put out a less specific alliance mail to this effect too.

James


---

Phase two it is, then. This one's going to be the hectic part

---

(Ok, here we go.)

What has become of a game that would drive people this low? What has become of honor? Will such people be allowed to complete their goals using such dishonorable and underhanded and downright mean tactics. I pray not.

In the SA war, even in the CODA war, I have never heard of our advarsaries going this low. Again, what has become of honor, even among advarsaries?

EVE is become a game that is very difficult to play these days. Between being very poor in PVP, being cruely ganged upon by the Goons, RL needs, and to top it off hearing about CCP's decision to give suicide gankers the means and rewards to search for big payoff targets in areas meant to be safe (see my rant in the relevant thread in the general forum) makes my sorrow all the more unbearable.

There is not much I can do for my corp or alliance these days, except pray. IMHO, God has delievered FIX many times from the brink since the first SA war. The prayer I posted above 9cg station has been answered. I thank Him for that, and I hope God will answer it now, and defeat those who wish to undermine us so cruelly and thoughtlessly.

It is one thing to fight against BOB and allies because of ideals. (they aren't perfect either, and I don't always like the manner they conduct themselves, regardless of recent allegations), but to go this low...It's just unexcusable.

I hope we can be lifted up, strengthened in resolve, Christ-like in mutual charity, and fight this. Fight with honor, fight with conviction, and make a good accounting of ourselves amd Gpd willing, rout this foe. I hope I could be a little more like that, and the time available to do that, maybe I could. But it's hard...JAKD and FIX has suffered much these past months, some wounds self inflicted, and they have yet to fully heal.

We need to get back on our feet, and stand tall again, even in the face of such darkness.

God save FIX.

Creed

ps...Please forgive this little emotional piece, recent events and reading have brought my spirits down and I needed to vent a bit.

This is from FIX director forums.


Title: Re: War
Post by: Yoru on March 27, 2007, 10:48:07 AM
Holy shit, I actually just fell out of my chair laughing.


Title: Re: War
Post by: Miasma on March 27, 2007, 10:49:17 AM
Are they an RP guild with some sort of futuristic church cult leaning or was he serious about all the God and Jesus coming down to help him in an MMO stuff?


Title: Re: War
Post by: Verify on March 27, 2007, 10:59:52 AM
He is serious.

We will definitely be using that post in our future newbie recruiting drives.


Title: Re: War
Post by: Slayerik on March 27, 2007, 11:03:43 AM
That is friggin great.

Just know this.... God can't save any of you when my gank crew rolls through ;)



Title: Re: War
Post by: Yoru on March 27, 2007, 11:05:37 AM
This was apparently culled from the EveO boards. He's a total carebear nutball.

Quote from: Stuff
Originally Posted by Creed Richards (Dark Centuri Inc.) <Firmus Ixion>
This may have been spoken before, I apologize if it was.

Tell me CCP, were suicide gankers really what you intended?

Do you have to provide a potentially large reward for them to seek out and hunt in areas that should be safe?

Now, don't get me wrong, I can respect piracy and the "spice" it provides to the game, but I think it should only be in areas where the risk is understood and accepted, which is low security and 0.0 space. I'm not against empire wars either, though I have heard of greifing in that area as well, but that is another question.

But what of people, who willingly sacrifice their own ships to get a reward, and use alts or non agressors to gather the loot?

You've heard this before CCP, I've seen complaints about these people, what is this game if people who want to be safe no longer are? Why have you not done anything?

Would that not hurt your business, there are people here who just want to live in safety, and they have a right to do that, just as much as pirates have a right to do what they do. Some people do this just to greif new players, do you want that?!

Why have you not done anything?

But now, you've given suicide gankers the ultimate prize, loot from freighters.

You give them the ability to destroy billions in investment, whether they are AFK or not, irrespective of the safety high security space should provide.

Is high security (.5-1.0) space supposed to be safe or not?

You can have freighter drop loot, but you MUST counteract it with greater protections in high sec. These protections must also affect those that choose to work in security.

Those who wish to work predominantly in high security space, where they hope for security, have just as much a right to play they game as they desire as pirates in low sec.

Do not allow suicide gankers or greifers destroy that security, or you might as well set every system's security status to 0.4 or below.

My 2 cents, God Bless

Creed Richards

Those that wish to sign this petition, please do.

Oh yeah, and that sound you just heard? That's the morale of every ganker in the coalition, as well as every single Goon, reaching orbit.


Title: Re: War
Post by: Krakrok on March 27, 2007, 11:14:04 AM
FIGHT LIKE JESUS WOULD FIGHT.

This guy missed his calling. He should have been in Darkon the movie.


Title: Re: War
Post by: Raging Turtle on March 27, 2007, 12:51:19 PM
Are non-wardecced freighters now being ganked regularly in empire?  What brought this on, exactly?


Title: Re: War
Post by: Nija on March 27, 2007, 12:56:07 PM
Uhh the change that made freighters drop loot when asploded?


Title: Re: War
Post by: ajax34i on March 27, 2007, 01:04:38 PM
Well, seeing how it takes 20 battleships to suicide-gank a freighter, I figure even 3-4 battleships as escort would throw in enough of a delay for Concord to finish off the suiciders before the freighter explodes, no?


Title: Re: War
Post by: Yoru on March 27, 2007, 01:25:47 PM
Well, seeing how it takes 20 battleships to suicide-gank a freighter, I figure even 3-4 battleships as escort would throw in enough of a delay for Concord to finish off the suiciders before the freighter explodes, no?

Not if you have a hauler buddy in a newbie-corp or neutral corp scooping the loot in a WCS-equipped industrial. He should be able to scoop n' scoot before being blown up, despite the kill rights.


Title: Re: War
Post by: ajax34i on March 27, 2007, 02:54:51 PM
Indy size: 17k to 30k cargo hold.  Freighter size:  900k cargo hold.  It would require 25+ industrials to get everything.  I guess you could have a few haulers around to pick up the best stuff, but most of the time the freighter would be full of T2 modules, T2 ships, and/or minerals, and all of that stuff is valuable.  Maybe the 20-25 battleship pilots that are required to suicide to bring a freighter down can immediately jump into haulers and go collect the booty, but likely it'll just be a free-for-all for everyone in local to come get the free loots and ISK's.

And what I meant was, the escorts could either shield-boost the freighter, repair the freighter, or provide decoy targets for some of the drones attacking the freighter, thus lowering DPS on the freighter long enough for Concord to finish off the attackers.  The 20 attacking battleships only have a limited time to pull the attack off, because Concord spawns right away and jams/blows them up; even a small reduction in their DPS will mean failure. 

I spose they could bring 200 battleships and 30 haulers and take the freighter out with an alpha strike, and then loot it, shrug.  Empire fleet "warfare."


Title: Re: War
Post by: MahrinSkel on March 27, 2007, 03:09:55 PM
Don't be too proud of the technological terrors you setup in FAT (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=496880).

Granted apperntly BoB payed for the POS's that just got destroyed, so it didn't cost FIX anything bar a couple of tech 1 indys. I am somewhat surprised BoB didn't come to do anything about it, but I'm guessing the'll be back after downtime to put another 10 deathstars down.

Goons came to help at one point and killed some of the POSs, but the majority were IAC (and I don't think AAA particapted either).


It's going to be a long war.
That is definitely true, it will be a very long war.  But BoB didn't pay for the towers, I know that for an absolute certainty, the claim they did was apparently another bit of social engineering to go with the rest of the betrayal (they were defueled by the alt of an apparent goon, and The Mittani takes public credit for arranging it), just like the claim that they had been allowed to run out of fuel through incompetence that starts that thread.  It's definitely driven home the lesson I've been harping about for weeks (the crappy quality of our security when it comes to who has POS roles).  Ideally, we'd have the capability of giving POS permissions on a case-by-case basis, or at least restricting them when the POS was strategic rather than economic.  Having people who just were setting up industrial or field-base POS able to turn the tide of a battle like this is a major flaw in Eve.

5-6 billion worth of POS is not exactly chump change, but the loss of momentum is of greater concern.  However, IAC should really think about who they've jumped in bed with (did you ever wonder who it was that paid for Prohibition 1?).  Having allies for whom betrayal and grief is not just a means, but a desirable goal in and of itself....  Up until this, FIX respected IAC, we saw them as okay guys that the tides of politics had happened to put on the other side of the battlefield.  The "you're just jealous you didn't do it to us first" attitude displayed by the IAC posters in that thread will come back to haunt them someday.

As for the slightly over-the-top rhetoric about the betrayal on our internal forums, no, we're not some bunch of RP-ers.  However, we do believe that even though the game is only a game, the relationships inside of it are real, and in-game betrayal is as much a testament of character as any other.  If you're playing a game of Monopoly, and you find out the "banker" is cheating, do you make a judgement about him/her as a person that goes beyond the game?

This guy came to us whining about what assholes AAA were, worked his way into a position of trust, then used that trust to give the goonies/IAC by betrayal what they would have had great difficulty taking by other means.  The meaninglessness of what he gave away only underscores the weakness of character that caused him to do it.

--Dave


Title: Re: War
Post by: Arthur_Parker on March 27, 2007, 03:28:13 PM
The meaninglessness of what he gave away only underscores the weakness of character that caused him to do it.

I'd do it to your corp in one second flat, WAR is WAR, it's a pretend starship game and you can pretend to be a spy in it.  The whole in-game actions reflect RL personality argument is a crock of shit and always has been.  Praying to God to help you because your corp is about to get their arse kicked is just as valid a playstyle as going undercover with an alt, I'd personally chose the 2nd playstyle just because I'm fairly sure God has better things to do.


Title: Re: War
Post by: MahrinSkel on March 27, 2007, 03:41:23 PM
Stepping back and putting on my "designer" hat for a moment, you have to admit this: Everyone in this fight *cares* about it in a way that no operator-created content could ever hope to inspire.  Even the goons are being seduced by it, if in a very "dark side" sort of way.

--Dave


Title: Re: War
Post by: Yoru on March 27, 2007, 03:51:39 PM
The meaninglessness of what he gave away only underscores the weakness of character that caused him to do it.

I'd do it to your corp in one second flat, WAR is WAR, it's a pretend starship game and you can pretend to be a spy in it.  The whole in-game actions reflect RL personality argument is a crock of shit and always has been.  Praying to God to help you because your corp is about to get their arse kicked is just as valid a playstyle as going undercover with an alt, I'd personally chose the 2nd playstyle just because I'm fairly sure God has better things to do.

Agreed. I've always enjoyed a good spy or conspiracy story. If I can act one out on the grand, meaningless expanse of the internets, awesome. It's like being the center of a little novel that I write with my own wits. And it's something you can't get in most other MMO contexts, too. :-D

Stepping back and putting on my "designer" hat for a moment, you have to admit this: Everyone in this fight *cares* about it in a way that no operator-created content could ever hope to inspire.  Even the goons are being seduced by it, if in a very "dark side" sort of way.

--Dave

This is what the Biz people call "stickiness". Or "barrier to exit".

Or, with CCP's present case, "Would you like to stay for lunch? ..."


Title: Re: War
Post by: Slayerik on March 27, 2007, 04:43:32 PM
Stepping back and putting on my "designer" hat for a moment, you have to admit this: Everyone in this fight *cares* about it in a way that no operator-created content could ever hope to inspire.  Even the goons are being seduced by it, if in a very "dark side" sort of way.

--Dave

Its the only way to go. You can only whack a foozle so many times before it becomes old. If you give me a reason to whack a foozle, like helping support my PVP, then I'll do it forever. "Meaningful PVP"... Only experienced it in a few games and Eve is one of them.


Title: Re: War
Post by: Endie on March 29, 2007, 02:23:54 PM
It seems that the coalition just destroyed the BoB capital shipyards, complete with pre-natal titan inside.  Quite a few attacking titans down, as was inevitable.

Gotta be a blow for Band of "You're all dead, you just don't know it yet" Brothers to have it driven home that, if their enemies can stick to it, there's nothing that they can't take.

I honestly thought that there was no way that this would happen: the sheer volume of defenders and their titans, motherships etc seemed too huge.  The lag seems to have been horrible for just about everyone, too.

Edit: The attention of the massive cap fleet the coalition brought has turned onto the Bob supercaps.  Presumably there are going to be tens of thousands of dollars of damage done tonight to all concerned unless someone scarpers, soon.

Further Edit: Goodness knows what's happening.  Seleene (shudder with repulsion) is trying to claim that all the coalition dreads involved and left will die.  Sounds like "Go! Please! Or we'll start trying!".  It'll be a while before anyone knows, I imagine.


Title: Re: War
Post by: JoeTF on March 29, 2007, 02:53:36 PM
Apparently you had some nasty friendly fire incident:D
No Titan under fire, nor a single MS dead on BoB side at the time of writing.


This obviously might change later.


Title: Re: War
Post by: Endie on March 29, 2007, 02:55:43 PM
Joe, you really need to calm down with the "propaganda!  propaganda!" stuff.  I edited that bit out fully ten minutes before you replied.  And when it was there I said "this is people getting over-excited.. titans don't die"

Edit:  With the servers stuffed, I gather the order to log off for now has been given.  I wonder what will happen when the north-american primteime comes round in a couple of hours?


Title: Re: War
Post by: JoeTF on March 29, 2007, 03:05:16 PM
I wonder if the dreads attacking the POS managed to log or were destroyed. Initial count suggest around 40 "missing" dreads:)


Title: Re: War
Post by: MahrinSkel on March 29, 2007, 03:16:04 PM
Lag is awful and reports are fragmented, but on one side you've got a dead POS which probably contained a Titan under construction (60-75B, not even default insurance because it's not completed), on the other you have a huge number of coalition capitals killed.  Reports that 3 coalition titans were killed (only default insurance of 40% since they can't be docked, so roughly 40-50B each) and an unknown but apparently large number of dreadnoughts (roughly 600M-1B each after insurance, depending on fittings).  Reports that one of the BoB titans might have been killed as well (which have been denied inside the BoB camp, and they have never tried to spin that way internally).  And probably a few hundred lesser ships on each side, call it 20-40B.

If losses on the attacking side are as bad as indicated, this would not be the kind of victory the coalition can afford, the objective was accomplished but the cost was incredible (we're talking hundreds of billions, equivalent to tens of thousands of real dollars).  And we've established once and for all that the servers, high-end and beefed up as they are, cannot support fleet fights of this scale.  The really interesting question is what CCP does about reimbursement, normally in such laggy fights they reimburse ship losses, *but* they have a policy of not reimbursing super-capitals under any conditions.  If they don't reimburse anything, on the grounds that everyone knew this was going to be a lagfest and jumped in anyway, the coalition war machine is pretty much wrecked for the next month or so even if they have the funds on hand to replace all those ships (takes a lot of time to build that many capital ships).  If they reimburse everything but the titans, the battle goes to BoB but not by such a crushing margin.  If they reimburse everything but the titan that was still building, it's a defeat for BoB.  It's complicated by the fact that many of those capitals did not die to lag per se, but because they were deliberately jumped in without support to assault the POS (and indeed were able to kill it, which argues against the lag theory of reimbursement).

And overall, the fact that who wins or loses in this battle will be decided by how CCP handles the reimbursement is a major problem for CCP and the Eve community.

--Dave


Title: Re: War
Post by: Yoru on March 29, 2007, 03:24:45 PM
Titans died? What?

I thought everyone believed, up until now, that the bastards were nigh-all invincible? Or are we talking about the titan pilots experiencing client crashes, and thus highly vulnerable uncontrolled titans?


Title: Re: War
Post by: JoeTF on March 29, 2007, 03:30:14 PM
I cannot confirm any titan loss or kill tbh. Though with this lag it might have been possible.


Title: Re: War
Post by: Endie on March 29, 2007, 03:31:26 PM
I'd be amazed if titans died.  I'd also be amazed if there was any reimbursements.  Everyone came to that fight knowing what would happen.

And even the upper end of Mahrin's estimates, which seem way more than other reports, would still surely be worthwhile to stop another well-nigh indestructible ship appearing, not to mention proving that any system, anywhere, can be attacked.

Edit:  Joe's right, I suppose if a titan were to die, these would be the conditions for it.


Title: Re: War
Post by: Simond on March 29, 2007, 03:32:28 PM
Alternate version:
Somewhere over two dozen coalition dreads down (plus a handful of carriers) - mostly T1 fitted. No Titans. RA took the brunt of the losses, but has replacement dreads cooking already.

BoB: Down one titan-under-construction (i.e. no insurance) plus one capship yard. And one aura of omnipotence.


Title: Re: War
Post by: Arthur_Parker on March 29, 2007, 03:41:12 PM
Alternate version:
Somewhere over two dozen coalition dreads down (plus a handful of carriers) - mostly T1 fitted. No Titans. RA took the brunt of the losses, but has replacement dreads cooking already.

BoB: Down one titan-under-construction (i.e. no insurance) plus one capship yard. And one aura of omnipotence.

Yeah I'd go with that version from what I was reading, crazy lag, I was one gate away when I got popped.


Title: Re: War
Post by: Endie on March 29, 2007, 03:46:35 PM
Idon't get what you're saying about the coalition train being derailed by these losses, Mahrin.  I mean, I think that the capital losses (although more t1 fitted) will be higher than you're suggesting, but these are spread across the biggest alliances in the game.  And RA are infamously rich, thanks to the complexes.

Edit: I meant to say, the screenies from the various staging sites showed hundreds of caps.  Like, hundreds.  And people were complaining that only a small percentage got through the lag to reach the target.


Title: Re: War
Post by: Nija on March 29, 2007, 03:53:47 PM
My best friend from highschool pilots one of the goonfleet dreads. I'm at work, on IRC, here's what he tells me -

               
(him) ffff
(me) ?
(him) crazy stuff about to go down in eve
(him) there has to be like 200+ caps on our side
(me) yeah? secret shit?
(me) how did that happen
(me) big change from last week when you guys were in the pos shields and iraf was tanking 25 dreads
(him) shitload of alliances, plan in to pop a bob titan being made
(him) ha yeah
(me) oh that'll be nice. is it still opsec?
(him) i'm sure
(me) system coming out of reinforced soon?
(me) er, station
(him) still setting up think it's like 20-30 mins till out of reinforced               
(me) oh that'll be rad
(him) hopefully the game doesnt just instashit itself
(him) well, looks like we aborted another titan
(him) the screen never loaded for me but oh well
(me) hahah
(me) you being there means that one of their guys had a black screen too
(him) yeah, i'd say maybe 1/4 of our fleet was able to actually load
(me) they need to fix that shit. how many people did they have in system
(me) guess you got out alive?
(him) not really
(him) I tried to jump out, and it took all my cap away but i'm still in the hostile system and all the enemy dreads just loaded on my screen
(me) haha fuck
(him) show 400 in local now but who knows how many there actually were
(him) something like 300 ready to jump in


Title: Re: War
Post by: Simond on March 29, 2007, 04:02:57 PM
The cherry on top: The titan-under-construction was about three days away from launch.
Ouch.

Edit: Seleene claims coalition losses closer to 50, for the little that's worth.
Edit2: vv If that's true, it couldn't have happened to a nicer bloke. :D


Title: Re: War
Post by: Krakrok on March 29, 2007, 04:05:10 PM
Here's the numbers from the map in the three main battle systems.

F-TE1T 198 ships exploded in last 24 hours (124 last hour). Pilots last 30 minutes 405.
K-6K16 164 ships exploded in last 24 hours (102 last hour). Pilots last 30 minutes 152.
D-3GIQ 58  ships exploded in last 24 hours (37 last hour).Pilots last 30 minutes 65.


Apparently, DigitalCommunist (BoB guy) lost a Nyx.

D2 View: http://freenet-homepage.de/winchip2/2007.03.29.21.25.25.jpg
BoB View: http://dl.eve-files.com/media/0703/f-t_battle.jpg


Title: Re: War
Post by: Miasma on March 29, 2007, 07:07:05 PM
D2 View: http://freenet-homepage.de/winchip2/2007.03.29.21.25.25.jpg
BoB View: http://dl.eve-files.com/media/0703/f-t_battle.jpg
Are all those dots ships or are some of those just drones and other stuff?


Title: Re: War
Post by: WindupAtheist on March 29, 2007, 07:21:44 PM
spin

I've never played Eve, but I have to imagine that walking into BoB's lair and successfully kicking them in the nuts is a victory for the other side, almost entirely regardless of what it cost.


Title: Re: War
Post by: JoeTF on March 29, 2007, 07:26:36 PM
Yeah, but now the catch is whether  there were nuts to be kicked. Newest spin is that POS in question was producting nothing of value in which case it wouldn't be kick in the nuts ut rather running into minefield and beingblown up in the middle.


Title: Re: War
Post by: ajax34i on March 29, 2007, 09:22:12 PM
Are all those dots ships or are some of those just drones and other stuff?

Rectangles are ships, X'es are drones.


Title: Re: War
Post by: Krakrok on March 29, 2007, 09:51:56 PM

http://static.griefwatch.net/gallery/51b1a0a94578e49d68aa4b90a7f3d6e1.jpg
http://static.griefwatch.net/gallery/87a96d71d6268caafe126831a425b12e.jpg
http://static.griefwatch.net/gallery/8eb26c01f33d4d1467bdd941104588a7.jpg

Dunno if this last one is from the battle.
http://img442.imageshack.us/img442/6541/hello2ad5.jpg


Title: Re: War
Post by: MahrinSkel on March 29, 2007, 10:12:23 PM
Well, final tally seems to be 57 enemy capital ships (50 dreads 7 carriers) with no capital losses on our side, conventional ship proportions are nearly as bad (all the systems on the regular routes were heavily camped by affiliate alliances, which is why the capitals had to jump in without support).  As for what was in the array: Nobody who knows seems to be saying (but indications are that the RKK leadership seemed pretty pissed when the POS went down).  Not long ago it would be impossible to conceal if it were empty or not, as it took hundreds of trips to load the components, but for the last few months it's been possible to unload freighters in space (from GFC's, but you can't load in space until the next major patch) so once horrendous logistics ops are now pretty easy.

No word on enemy supercapitals, so those reports may have been just over-enthusiastic rumor.  Anyway, it's by far the biggest and most costly battle Eve has ever seen.

--Dave


Title: Re: War
Post by: Fordel on March 29, 2007, 10:31:37 PM
I can't imagine a supercapital blowing up without the mail getting priority and/or being spammed everywhere with much gloating.


Title: Re: War
Post by: Krakrok on March 29, 2007, 11:12:35 PM
(all the systems on the regular routes were heavily camped by affiliate alliances, which is why the capitals had to jump in without support)

This is false. The system was capped at 400 ships. No more ships could enter the system. The coalition claims to have had 1000 ships.


Title: Re: War
Post by: dwindlehop on March 29, 2007, 11:37:28 PM
SHC has the system cap as 700.


Title: Re: War
Post by: Fordel on March 29, 2007, 11:45:58 PM
Any kind of cap is pretty damn lame. That could totally mess up the already screwed up PoS war mechanics. Want to take/defend a system? Just fill it up to capacity, no chance for retaliation!


Title: Re: War
Post by: Krakrok on March 30, 2007, 01:12:26 AM
SHC has the system cap as 700.

The people in the EVE-O thread claim CCP anticipated the battle and put in the 400 cap so it wouldn't crash the node. The "198 ships exploded in last 24 hours (124 last hour). Pilots last 30 minutes 405." numbers I took from the map at the time seem to back this up.


Title: Re: War
Post by: MahrinSkel on March 30, 2007, 01:19:04 AM
I've checked into it, the cap was 700.  BoB could have crammed the system full, there were 400-500 friendly pilots in neighbouring systems, plus at least 100 non-BoB capitals on standby.  They apparently chose to keep all but actual BoB pilots out (except for about half the capitals), blockading in nearby systems.  And apparently it never actually reached the 700 cap, the attackers chose not to use the Titan jump-bridge to bring in support ships with the capitals, and about half those capitals never finished their jump in-system.

Hmm....  I wonder, if BoB puts another POS back up on the same site, is it going to be wtfpwning late arrivals?

--Dave


Title: Re: War
Post by: Endie on March 30, 2007, 01:39:36 AM
The claim that there was nothing but a dread in that Pos is pretty lol: I thought that they would claim this as soon as I heard the attack was going to go in, and BoB alts started that before te pos popped.

The funny thing is that, even if it is true - and there is always that chance - the reaction on the SA boards is that it's hilarious, and that if it's true then they just get to go in again.

Mahrin saying that BoB deliberately kept numbers low is fist-bitingly funny, though.  These are the logged-off tian killers, after all: they don't play LV e-honor games. They did what most people who had advanced notice of such a tactical advantage would: kept ship numbers at a proportion of the cap which they thought would let them deal with a slow feed of ships.  They just thought that there would be less of a commitment to do it and damn the losses, through a second unsupported cap jump-in.  Far better to churn through the enemy a few at a time in a Stirling Bridge engagement, they thought, than have them find they can't attack at all and force CCP to remove their protection next time.


Title: Re: War
Post by: MahrinSkel on March 30, 2007, 01:53:46 AM
One thing for certain: This battle resolves nothing.  At best, both sides have taken a large hit to their materiel, of approximately equal scale.  If BoB actually did pull a fast one and that POS was a decoy or contained a lesser ship, we'll never know for certain (unless another Titan hits the field in a few days).  57 capitals are not replaced overnight in spite of the rhetoric, neither is a capital shipyard.  Neither side seems very demoralized.

--Dave


Title: Re: War
Post by: WindupAtheist on March 30, 2007, 02:02:36 AM
Cheerleading

I don't have a dog in this fight, but you're making me root for the other side.


Title: Re: War
Post by: gimpyone on March 30, 2007, 02:03:55 AM
http://www.youtube.com/watch?v=0xiUQ1soqQQ (http://www.youtube.com/watch?v=0xiUQ1soqQQ)
Footage! of what I wish eve combat really looked like.


Title: Re: War
Post by: MahrinSkel on March 30, 2007, 02:06:35 AM
Cheerleading

I don't have a dog in this fight, but you're making me root for the other side.
Hey, give me a break, I'm the *only* one on my side here.

--Dave

EDIT: You know, I've gone back and re-read everything I wrote, and I don't see the cheerleading.  I'm just trying to report how things look from this side of it.  BoB could have put more numbers in and saturated the system, I didn't speculate as to why but merely pointed out the fact they didn't.  If it was a "Stirling Bridge" strategem, I would think they'd have left less headroom, but does it matter?  BoB lost a cap shipyard and won't say even to their own members what was in it, the coalition lost a whole crapload of standard capitals and says they'll replace it out of petty cash by tomorrow.  Somehow, I think neither side of it is being completely honest.


Title: Re: War
Post by: Endie on March 30, 2007, 02:28:09 AM
57 capitals are not replaced overnight in spite of the rhetoric, neither is a capital shipyard.

I don't know any more than what I've been reading on SC/SA etc, but RA and D2 are both reputed to keep very large (in the case of RA, several per cap-capable pilot) reserves of dreads.  I'd not repeat the numbers per pilot that RA are alleged to have in reserve, because it sounds ridiculously high, but it can only be explained by, oh, I dunno, several years of massive and long-term, pre-nerf complex-exploiting :-o

I imagine we'll start getting some half-reliable info on what happened today.


Title: Re: War
Post by: Arthur_Parker on March 30, 2007, 03:57:32 AM
Linky (http://myeve.eve-online.com/news.asp?a=single&nid=1407&tid=7)

Quote
band of brothers shipyard destroyed: contents unknown
reported by Gabriel Fontaine | 2007.03.30 07:24:18 |

The conflict that has gripped New Eden escalated to a previously unseen level today during a coalition assault on a Band of Brothers capital shipyard in F-TE1T. An unprecedented array of capital ships were present during the attack and the Coalition lost dozens in the successful effort to take down the structure. The aftermath proved to be a salvager's dream with a wasteland of wreckage left behind and both sides claiming victory.

When the explosions cleared, BoB had lost their tower and capital yard, along with anything that may have been inside. In return, the coalition lost at least forty capital ships, with estimates ranging as high as fifty-five. Regardless of the final figures, it marks the largest number of capital ships destroyed in a single engagement in the history of New Eden.
From all available evidence the pro-BoB forces suffered zero capital ship losses during the engagement.

At first The Coalition insisted that the capital shipyard contained a titan in production, which would have been lost in the destruction of the tower. If this is true, it is the second titan that the Coalition has destroyed in such a fashion. However, it would appear that now they are backing off these claims, showing the insidious nature of this conflict where claim and counterclaim are bandied about with reckless abandon by all parties, showing how imperative it is to win the PR battle as much as the actual one.

Nevvyn, a representative of Dusk and Dawn Alliance, acknowledges the substantial capital losses, but also made it very clear that "the target was the POS, anything else was strictly secondary." According to him, significant losses were expected and prepared for. He refused to comment on The Coalition's next move, and when asked for a statement, replied that the actions in F-TE1T spoke loud enough.

On the subject of today's plans, Nevvyn was more forthcoming, saying: "Very simply, both sides formed up well in advance, the target system of F-TE1T had been full of 150-200 hostile pod pilots since the early evening. Steps had been taken to prevent our entry into the system, although we had secured our entry well in advance."

A single warp disruption field had been placed at the POS which upset The Coalition's idea for a rapid exit, Nevvyn explained: "The plan itself was simple, jump in, engage the pos, destroy it, and then get out. Hit and Run tactics if you wish. The first part of the plan went exactly as intended, thanks to the skill, dedication and professionalism of our pod pilots. However, it seems that there were technical difficulties with the jump gates leading into F-TE1T and also with the jump portal on Emily (The D2 Titan), despite our best efforts, when it came to the "run" part, we could not get our support into system."

Concluding the outcome from The Coalition's point of view, Nevvyn was succinct: "The plan was executed well, the goal was achieved, the POS died. In the Capital Ship Assembly Array, we believe there was a Titan class ship building. As with everything, gaining intelligence about the opposition is not always an exact science, and it seems the opposition have taken appropriate steps to ensure that we cannot verify our claim."

On the other side of the conflict, Shrike, BoB Avatar pilot and close friend of SirMolle, remains confident saying: "The Coalition is now on its knees without a capital fleet. The train has hit a brick wall. They just rolled the dice, off the table in a wild gamble. I hope they think the gamble was worth it because now they don't have a backbone."

To give an idea of the scale of the engagement Shrike added: "We had about 2000 pilots involved tonight in various ops all over, all for the purpose of killing the capital fleet. And the capital fleet is dead."


Meanwhile, the war continues on. Seleene, executor of the Mercenary Coalition (MC), also granted IC an interview after the battle. The MC has openly acknowledged that it is under contract from the Band of Brothers and is assisting them in the war effort, and dozens of MC ships were present in the area of F-TE1T during the fight. According to Seleene, MC's current focus is to combine forces with BoB allies in order to achieve 'short-term goals'. She refused to go into details with regard to what these goals were.

Summing up the battle, Seleene added an interesting point of view to events, saying: "While it's true The Coalition succeeded in their goal tonight, no group can sustain those sort of losses over and over again simply to eliminate one target."

Sesfan Qu'lah of Goonfleet insisted: "(Our) morale is absolutely fine, most of us didn't even get to fight and we want another chance. Titans are so powerful that nobody can afford not to attack them while they're building."

The strike represents a huge gamble on the part of The Coalition, but with a very large potential payoff. As Sesfan indicated, his side could not ignore the opportunity although responding to claims the losses had derailed operations, Nevvyn stated: "The war is still very much growing, a very slow but relentless movement."

In the end, the deciding factor of the victor in the battle comes down to what was really building inside that tower's capital array. As of the writing of this article, there has been no definitive confirmation by any party of what, if anything, was inside. The capsuleer community is forced to wait for BoB to divulge that knowledge, and if sources prove accurate, the much-anticipated answer will be coming within the next few days from BoB's leadership.

Whether or not this battle will prove to be a turning point, remains to be seen, it is, however, destined to go down as one of the most memorable in New Eden history.

Well it was fun while it lasted but it appears the Coalition don't have a backbone or a capital fleet anymore.  :roll:


Title: Re: War
Post by: Wolf on March 30, 2007, 05:42:31 AM
tbh I love how Molle speaks. He doesn't care if he comes out as an asshole or an arrogant prick.

And Mahrin please don't stop writting updates from your POV, they help put the big picture together. I for one enjoy them. But what do I know, I'm just a bob fanboi  :-o


Title: Re: War
Post by: Endie on March 30, 2007, 05:53:03 AM
And Mahrin please don't stop writting updates from your POV, they help put the big picture together.

I totally agree.  It's not just that I'm interested to see how someone Bob-aligned (Note that I didn't call Fix slaves, renters, bobalts or anything else there!) rationalises the same events: I also pick up a lot of stuff on big-ship stuff at the same time.


Title: Re: War
Post by: Simond on March 30, 2007, 06:33:41 AM
Well it was fun while it lasted but it appears the Coalition don't have a backbone or a capital fleet anymore.  :roll:
It's going to be funny watching the next news item about the war - "OK, ignore what we said last time - this time we destroyed all of their capital ships for sure!"


Title: Re: War
Post by: Morat20 on March 30, 2007, 08:40:48 AM
I don't know any more than what I've been reading on SC/SA etc, but RA and D2 are both reputed to keep very large (in the case of RA, several per cap-capable pilot) reserves of dreads.  I'd not repeat the numbers per pilot that RA are alleged to have in reserve, because it sounds ridiculously high, but it can only be explained by, oh, I dunno, several years of massive and long-term, pre-nerf complex-exploiting :-o

I imagine we'll start getting some half-reliable info on what happened today.
If they have a reserve of dreads, fine -- but now they've dipped rather heavily into it, which means they can't afford victories like that too often. If BoB lost a fetal Titan, same deal.

Dreads -- even if you got all the ISK in the world -- take time to cook, and need to cook in targetable structures -- and the longer the war goes on, the more expensive each replacement dread is going to be.

I suspect the best way to find out who really came out on top is to watch the events of the next few weeks.

My personal thought was: In terms of morale, it was a pretty big victory for the Coalition. Doesn't matter whether a Titan was cooking or not -- they'll believe it, and it'll boost morale and give them a sense of victory. That's pretty important. In terms of ISK or actual strategic positioning --  if a Titan was cooking, it was a wash in terms of ISK and probably a slight BoB victory in terms of positioning (IF they manage to take advantage of coalition's losses). If a Titan wasn't cooking, clear BoB win in terms of cash and positioning.


Title: Re: War
Post by: Endie on March 30, 2007, 08:45:33 AM
Dreads -- even if you got all the ISK in the world -- take time to cook, and need to cook in targetable structures -- and the longer the war goes on, the more expensive each replacement dread is going to be.

I've not an industrialist - again I defer to comic shop guy - but I'm sure dreads can build in a low-sec factory slot.  Building more, if "you got all the ISK in the world"*, is safe.  And they insure, which matters a lot more when you're doing a suicide op like this, fitted with T1 stuff.

*cf D2 and complex-kings RA


Title: Re: War
Post by: Simond on March 30, 2007, 08:51:01 AM
I've not an industrialist - again I defer to comic shop guy - but I'm sure dreads can build in a low-sec factory slot.  Building more, if "you got all the ISK in the world"*, is safe.
Yup. As long as you have access to a low sec factory station and enough cash/raw materials, you can churn out dreads (& carriers) until the cows come home.
Quote
  And they insure, which matters a lot more when you're doing a suicide op like this, fitted with T1 stuff.
Yup. A fully-insured T1-fitted dread works out (very) roughly to about a 1billion isk loss...which is a lot of cash, but significantly less than a T2 or officer fitted dread (which tend to be uninsured as you don't plan to lose them) or a supercapital loss.


Title: Re: War
Post by: Slayerik on March 30, 2007, 10:08:52 AM
In my corp (industrialists and PVPers), we had been asked (a few weeks ago) to build 10 dreads for a mid sized coalition alliance. Imagine that each of the coalitions mid sized alliances have deals like these, and then throw in what the biggest players are producing and it has to be a little disheartening to be a BoB. I saw a spreadsheet about the number of Goonies capital pilots (kind of a time table) and that was pretty ridiculous.

Bob somehow just has to keep this at a stalemate and keep blowing up ships. I think the longer it goes on the worse off they are, and all the pressure of being sieged for so long stops the game from being fun. But if the coalition truely wavers they are done.

STAY ZE COURSE NOOBS! :)





Title: Re: War
Post by: Yoru on March 30, 2007, 11:23:29 AM
Wish I'd invested in minerals right before this; I imagine the price of trit is going to go through the roof again.


Title: Re: War
Post by: Furiously on March 30, 2007, 11:57:42 AM
I was just thinking the cost of money should start going up fairly soon. Now might be the time to sell your gamecards.


Title: Re: War
Post by: tmp on March 31, 2007, 09:13:26 AM
Mahrin saying that BoB deliberately kept numbers low is fist-bitingly funny, though.  These are the logged-off tian killers, after all: they don't play LV e-honor games.

He's telling truth. At the time coalition ships started to bridge into the F-T system the bulk of BoB support fleet was in the "blockade system" next door. They went there 20 minutes earlier to keep coalition support fleet of similar size from entering the shipyard system from what I hear/read in the battle summary thread. I figure with number of capital ships they had in the system BoB command saw it a sensible tactic, as that would mean their own dreads would be less lagged while shooting coalition capital ships, meaning more kills before shipyard death. I.e. nothing to do with e-honor, but simple calculation. It's not like support ships are of much use when most of them can be wiped out with single DD.

Some complain about supposed stealth population cap, but it's more sensible to chalk that up to lag combined with titan bridge mechanics -- titan bridge lasts for 1 minute or so, and the lag in F-T is reported to be anywhere between 10-30 minutes. Which could mean once the initial coalition force entered the system, things became too laggy to squeeze more people in -- the bridge to destination would no longer exist by the time destination node was ready to receive ships trying to jump. A very different situation from earlier attack on LV titan shipyard, where attackers used regular jump gate, something that never goes away even if it takes hour or more to get through.


Title: Re: War
Post by: JoeTF on April 01, 2007, 03:08:00 AM
SirMolle admitted losing Leviatan class titan....

...then he posted fake screenies to prove it :evil:


Title: Re: War
Post by: tmp on April 01, 2007, 04:23:35 AM
SirMolle admitted losing Leviatan class titan....

...then he posted fake screenies to prove it :evil:

On April 1st, no less.

In another part of EVE (system P-2TTL in Pure Blind, northern area of the map) there was apparently large battle between D2 + allies and MC/YouWhat forces. Multiple motherships and a handful of capital ships were used together with lots of regular ships. Eventually D2 withdrew, having lost 5 capital ships and 60+ battleships. Losses on MC side were large number of automated fighter drones (quite expensive) and few battleships.


Title: Re: War
Post by: Endie on April 02, 2007, 07:56:58 AM
Re the titan thing, I for one am happy to admit that I am no wiser, after several days, as to what happened to whom, nor how.  I would be unsurprised to find that there had been no titan in the PoS.  I would be only marginally less surprised to find that there had been.  Evil Thug, Molle, the Mittani and more have all said both that there was and that there was not, some on April 1st.  I await some masterstroke from GIA, or some extra DD from BoB, with no real clue as to which.

 :|


Title: Re: War
Post by: Comstar on April 02, 2007, 08:06:34 AM
Molle posted today the POS was empty and the OTHER POS in the system just finished building a mothership.

Ugh.

What's Goonswawm doing these days? They seem to have dissapered off the galactic war map.


Title: Re: War
Post by: Endie on April 02, 2007, 08:51:19 AM
Yes, but he would say that, wouldn't he?

And GS have probably been absent due to their directorate having been at the meet in Boston.


Title: Re: War
Post by: Wolf on April 02, 2007, 09:40:08 AM
Hippoking from Goonswarm confirmed that it was empty. He said that he knew from a Mittani post on the goons' forums. lol is all I can say atm :)


Title: Re: War
Post by: Morat20 on April 02, 2007, 11:23:12 AM
From what I've pieced together, it appears the Coalition has admitted:

1) They lost 50+ dreads to blow up a POS that was -- as it now turns out -- cooking a Mothership.
2) They blew up the wrong POS.

Um, net win for BoB there. I'm sure it's the Devs fault. :)


Title: Re: War
Post by: Endie on April 02, 2007, 11:35:47 AM
Um, net win for BoB there. I'm sure it's the Devs fault. :)

Not the devs' fault, at least as far as SA forum opinion goes.  The very latest post in the relevant thread as I write is, for instance:

Quote from: Sinfjotli
As bad as it was though this whole thing is pretty damn hilarious.


Title: Re: War
Post by: MahrinSkel on April 02, 2007, 12:09:05 PM
I kind of expected this.  BoB was acting the way I would have expected if the whole thing was a ruse, especially with the public TS meltdown by RKK leadership when the POS went down, which was *very* out of character.  When they held off on saying what was in the POS, refusing to say anything at all, I figured the highest probability was that another shoe was going to drop in a few days.  But speculating publicly about it would just have screwed it up, or increased the embarassment if I was wrong and there had been something in it.

Just goes to show, a spy you know about can be as much of an asset for you as for the enemy.

--Dave


Title: Re: War
Post by: Morat20 on April 02, 2007, 12:13:05 PM
Um, net win for BoB there. I'm sure it's the Devs fault. :)

Not the devs' fault, at least as far as SA forum opinion goes.  The very latest post in the relevant thread as I write is, for instance:
I should have posted that in green. You know, whole Band of Developers? BoB only wins cuz Devs cheat? It was kind of a little dig at that.


Title: Re: War
Post by: WindupAtheist on April 04, 2007, 07:57:24 AM
I'll betcha if BoB manages to win this war, nobody will ever bother fighting them again.  I mean they can win completely on the up-and-up through organizational brilliance, and thousands of sore losers are just going to say that nobody beats the developer's pet alliance.  And thanks to the company's utterly buttfucked and stupid response to actual developer interference, way too many people would end up believing it.


Title: Re: War
Post by: Comstar on April 04, 2007, 10:13:38 AM
Both answers are right.

If BoB wins no one will fight them in organized conventional warfare again because of their strengths in PvP and logistics. This is as big as opposing force as you'll ever get with the south east + North all fighting BoB. If numbers and total sizes of alliance can't beat BoB, no one else ever will, beyond BoB imploding from within. And I'd say BoB will only implode *after* everyone else has givin up, and it will for a lack of targets and boredom.

'Corse, one of the many reasons BoB GOT to be so strong in the first place is developer influence. Even taken away (and T20 *rejoined* them at least once already before getting exposed *again*) from them now it gave them a boost other players did not, and never will now, get. The amount of power and wealth they get from being givin Delve comes from that. 


Title: Re: War
Post by: ajax34i on April 04, 2007, 11:07:04 AM
If BoB wins no one will fight them in organized conventional warfare again because of their strengths in PvP and logistics.

I think BoB will be forgotten, along with everything else about this game, a lot sooner than you imagine.  What's the difference between e-peen and "building reputation within a game"?  In my opinion, only those who are way too involved within EVE give a damn.

I think this war is happening so that the accumulated wealth (in the form of stockpiled minerals) gets taken out of the game, with CCP controlling both sides, driving them to keep at it until resources are depleted.


Title: Re: War
Post by: Fordel on April 04, 2007, 01:00:59 PM
BoB really can't win, or the 0.0 game is basically Toast. 0.0 is already pretty retarded as it is with barrier to entry and how xenophobic (is that the word I'm looking for?) it makes the people in 0.0 already. In the past two years, the only new blood in 0.0 is Goonfleet and if the requirement to gain a foothold in that area of game play is a pre-existing community of tens of thousands? /shrug

If BoB can beat off most of the 0.0 universe at once, then what chance do any of the individual alliances have against them? It's already been shown time and again BoB can dismantle single 0.0 alliances at will. Pretty much why the whole deal is going down to begin with, if not Ra+Goons+D2+Friends now, then who and when?


Title: Re: War
Post by: tmp on April 04, 2007, 07:32:01 PM
If BoB wins no one will fight them in organized conventional warfare again because of their strengths in PvP and logistics. This is as big as opposing force as you'll ever get with the south east + North all fighting BoB. If numbers and total sizes of alliance can't beat BoB, no one else ever will, beyond BoB imploding from within.

Theoretical numbers and total sizes mean very little if the forces in question are completely unorganized. Northern alliances have been left on their own to bleed themselves dry in outer BoB space for something like two months now, waiting for the promised second front that just keeps failing to materialize. At this rate by the time this second front actually happens (if ever) there will be no first front left.

When half of the "as big force as you'll ever get" doesn't even bother to show up, it's small wonder there's no results to speak of. It doesn't mean BoB cannot be beaten with these numbers or even with smaller ones perhaps. But it will take people who both know what they are doing and are willing to follow some sort of centralized command with the clue. Quite like BoB itself.


Title: Re: War
Post by: Yoru on April 04, 2007, 07:38:37 PM
The hell are you talking about? I know Goonfleet has been sending forces into Querious for the past two weeks (and not accomplishing dick), and KOS/TCF have been raiding Feythabolis the whole time, with, last I heard, two stations taken.

What did you think the second front was going to be - Delve?


Title: Re: War
Post by: tmp on April 04, 2007, 08:12:27 PM
The hell are you talking about? I know Goonfleet has been sending forces into Querious for the past two weeks (and not accomplishing dick), and KOS/TCF have been raiding Feythabolis the whole time, with, last I heard, two stations taken.

What did you think the second front was going to be - Delve?

I don't know where it was going to be. Given results so far it just doesn't seem to actually be anywhere seeing how BoB seem to have all time in the world to play whack-a-mole with people trying to do something in their space.

Btw iif what I read elsewhere is correct Goonfleet is already pulling out of Querious. confirm/deny?


Title: Re: War
Post by: Yoru on April 04, 2007, 10:36:07 PM
The hell are you talking about? I know Goonfleet has been sending forces into Querious for the past two weeks (and not accomplishing dick), and KOS/TCF have been raiding Feythabolis the whole time, with, last I heard, two stations taken.

What did you think the second front was going to be - Delve?

I don't know where it was going to be. Given results so far it just doesn't seem to actually be anywhere seeing how BoB seem to have all time in the world to play whack-a-mole with people trying to do something in their space.

Btw iif what I read elsewhere is correct Goonfleet is already pulling out of Querious. confirm/deny?

I will neither confirm nor deny, as that would concern current fleet movements.


Title: Re: War
Post by: MahrinSkel on April 05, 2007, 01:02:54 AM
The hell are you talking about? I know Goonfleet has been sending forces into Querious for the past two weeks (and not accomplishing dick)
Well, they have been training our new generation of FC's, so that's *something*.

--Dave


Title: Re: War
Post by: Endie on April 05, 2007, 03:07:38 AM
I was never in the V phase of F13's existence, but I think I gather that some of you would be delighted to hear that Light Darkness lost a faction-fitted carrier last night during a GF curb-stomping of YouWhat's battleship fleet.


Title: Re: War
Post by: tmp on April 05, 2007, 06:36:41 AM
I will neither confirm nor deny, as that would concern current fleet movements.

Ah, fair enough. People who aren't in Goonswarm afaik talked about it on IRC and in-game channels, so thought it's been made public to some extent, sorry.


Title: Re: War
Post by: dwindlehop on April 05, 2007, 09:26:42 AM
I was never in the V phase of F13's existence, but I think I gather that some of you would be delighted to hear that Light Darkness lost a faction-fitted carrier last night during a GF curb-stomping of YouWhat's battleship fleet.
This, maybe? (http://pewpew.info/?a=kill_detail&kll_id=22105) Good ole LD is in CoW now. :( I was... surprised to see him in a shared intel channel.


Title: Re: War
Post by: Krakrok on April 05, 2007, 09:36:54 AM
Quote
Also from report of Goonfleet carrier pilot: "I added to the effect of our sudden warp in by dropping a dozen frigates from my ship bay" :)

Hahaha. That's a pretty good tactic.


Title: Re: War
Post by: MahrinSkel on April 10, 2007, 05:30:56 PM
Well, this hasn't been updated in a while so I figured I'd throw a few words in: Last weekend saw -YW- finish reclaiming Cloud Ring and they're now encroaching on FLA and D2 space in the far northwest, supported by MC.  I think BoB took back one of the stations taken by GoonSwarm a month ago in the far southeast, and the invasion of Querious has pretty much fizzled out, there was a series of battles in 9CG in which the north lost 6 dreads and all the Razor POS were removed (again).  IRON and PURE have pretty much disappeared from the south to deal with threats closer to home (the MC/-YW- offensive for IRON, and some ex-ASCN backlash for PURE), which leaves Razor and Morus Mihi plus odds and ends all that's left of the enemy in Q (which are annoying, but not a territorial threat).  The southern coalition is conspicuously absent, unknown if they are staging for a renewed offensive in the far south or if they're going to redeploy along with the Goon expeditionary force in the north.

Generally, the tide seems to have shifted from the southwest to the northwest, with the coalition on the defensive.

--Dave


Title: Re: War
Post by: Yoru on April 10, 2007, 08:40:17 PM
Well, from what I hear...

Gunboat Diplomacy, a BoB vassal, has quit and retreated to empire from somewhere. Not sure where. I think Fountain? YW/MC are pushing into Fade, which looks pretty bad for D2/IRON's continued commitment. In the south, Feythabolis is more or less a gigantic battleground with BoB renters getting endlessly griefed by coalition gangs while the Reds have taken control of most of the complexes as far out as Delve. A few stations have been taken in Feyth, but not a huge amount of progress. BoB sends a big fleet once-daily into the southeastern area, wins a smashing victory somewhere, then returns home while the griefing and general disorder continues unabated around them.

It's looking like D2 will pull back to try to defend against MC while the southern forces push into Feythabolis and begin displacing the renters there.

Edit: Thing is, nothing huge or exciting has happened on either side since the last major engagement. A progression of trends and a shifting of tactics on either side, mostly. Two opponents circling each other.


Title: Re: War
Post by: MahrinSkel on April 10, 2007, 09:02:24 PM
Well, from what I hear...

Gunboat Diplomacy, a BoB vassal, has quit and retreated to empire from somewhere. Not sure where. I think Fountain?
Would have been Querious, but they're still there (FIX is currently helping them firm up control of H74 after a AAA incursion).  Warped Mining left their alliance, and it was never the largest or most militant (little capital strength).

Yeah, in general nothing conclusive is happening right now, the north is a shambles and the southeast is the Eastern Front, too much territory and not enough entrenched defenses left after the ASCN war for any conclusive actions.  All three alliances are fighting in non-critical turf with considerably less than their full strength, after the wet firecracker in F-T (well, mostly, D2 seems to be suffering battle fatigue and isn't really making much of a showing even in the north from what I've heard, except for one incident where they Doomsday Deviced their own fleet).  All the forces involved in that except BoB seem to be stepping back and figuring out what should come next.  Not that surprising, it was a *massive* effort for all parties.  Can't do that every week.

--Dave


Title: Re: War
Post by: Simond on April 11, 2007, 01:36:34 AM
It's looking like D2 will pull back to try to defend against MC while the southern forces push into Feythabolis and begin displacing the renters there.
Pretty obvious tactics, really - fight head to head against BoB's horrifically broken multiple Titan + fighterswarm fleets*, or cut off their remaining revenue stream and bleed them to death?

Complexes - either shut down due to a 'bug', or being contested.
T2 market (previously a good moneyspinner due to all of BoB's BPOs) - in freefall.

What's left to do? Harass the serf alliances until they go back to mining veld in Empire, taking their multiple billions in ISK of rent with them.

*No, not bitterness. Titans are stupidly overpowered right now, and as force multipliers they get even more broken the more you get. A nerf is pending** if CCP has any sense whatsoever, and I suspect that fighters will be next on that list.

**Probably after the first BoB fleet gets double-doomsday'd. This is bitterness - see the difference?. :D


Title: Re: War
Post by: JoeTF on April 11, 2007, 03:23:48 AM
Nice spin Sim :-D

RA got your whole offensive where sun doesn't shine and are whoring every plex they can find, so let's call that war effort and pretend everything good.
You know, it might have made some sense, except that you don't burn spent iskies/hour of playing. To hurt BoB financially, you would have to do some damage.
Unfortutnately, with north being bloody mess, RA uninterested and your general lack of capital fleet, you are unable to inflict noticeable loses on BoB side.

Oh and stop whining about Titans. They are anti-blob device, so I suggest you stop exploiting game mechanics with cheap ass lag 'tactics' (newbie frigs spammage ftl) and get yourself a smart FC and fleet that can follow his orders.


Title: Re: War
Post by: Endie on April 11, 2007, 03:55:57 AM
Joe, look at Mahrin's posts and then your own.  I disagree with his interpretation in some substantial areas, but he's calm, informative and I'm always keen to see his view on things, for the same reason that I sometimes read the Independent or the Guardian instead of the Telegraph.

Your posts, however, are just a mass of name-calling unsupported assertions.  Not to mention being bloody hard to make head or tale of.

And, re your one, semi-substantive point, CCP have clearly dropped the ball on Titans.  Yes, with officer fittings, rigs and the like they come out at horrendous cost (Evil Thug reckons about 120billion+).  But then you have a superb logistics platform that can sit inside PoS shields, pop one metre outside, remotely doomsday, head back in, and face no threat because even if you do happen to have a bunch of dreads sitting around with heavy nos's on them and ready to bump, the cap recharge rate is about a minute, they'e immune to ewar, etc....

An invincible (once built, I admit) ship with an I-win button is too much.  I actually agree that Goonfleet's ability to bring large numbers of new players to the table made combatting them too hard due to lag issues.  The mere fact that they have brought lots of new players to the game is not something to be punished, of course, but the lag issue had to be dealt with in the short term.  Otherwise, as Mahrin has mentioned Fix doing, there are ways to combat such tactics by adapting and copying the best features.

Whether it was designed with this in mind is arguable, but the DD is one way of dealing with the lag issue, and I think that when GF work out how to use many fleets in many places the bob renters in particular will be in a bad place.

But the platform should be vulnerable.  It should be a risky manuevre that lets you win a fleet battle in seconds by committing two or three titans to create untankable hellblasts.  Evil Thug shouldn't be happily swanning around battlefields in his titan looting wrecks, ffs.

You'll notice my examples are not Bob ones.  All titans are unbalanced.

Edit: spelink


Title: Re: War
Post by: Simond on April 11, 2007, 04:07:56 AM
They're not anti-blob devices, they're anti-everything devices.

I'm sorry, but an EWar immune, jump capable, incredibly tough, etc, etc. capital ship that can regen its own cap from zero to full in under twenty seconds* is broken to begin with. Adding the doomsday device, jump arrays, etc. on top of that moves it from 'broken' to 'horrifically broken and needs to be fixed ASAP'. Especially as they can cloak as well.

Currently the only potential way to kill a titan in fleet combat is a couple of hundred nos-battleships gimped with a DDD tank and a bunch of dreads - and then the side with the titan will just use their other titan to gate in an interceptor-with-fighter-escort blob to tear the nos-ships apart.

Kill the interceptors? With what - the support fleet which got wiped out by the DDD in the first place?

Titans will get nerfed. Fighters are probably going to get nerfed. Alliances with Titans should be trying to steer the changes via discussion instead of saying "LOL learn 2 play" and then acting surprised after CCP cripples them.

*Not exaggerating - a fully officer-fitted & rigged Avatar piloted by a top-end pilot with the right implants can go from empty to full cap in 15 seconds. That's quicker than the cycle time of a heavy energy destabiliser, for those folllowing along at home.


Title: Re: War
Post by: 5150 on April 11, 2007, 05:08:23 AM
I haven't logged my main in for a while (been having a blast on my alt with an empire war against some carebears :-) ) but I understand that MC is currently attacknig FLA space [Deklein] I've also heard rumours of the odd Bobbit with them as well but no mention of YW

While FLA were massively invovled in the cloud ring offensive (dont ask me what happened, I missed the whole thing) and while it makes tactical sence for MC to want to base out of FLA space (slap bang between IRON and D2) they did just manage to bring another group to the party who wasnt previously attending (or at least FLA leadership has never, to my knowledge, organised any offensive against BOB-space)


Title: Re: War
Post by: Ironwood on April 11, 2007, 05:28:47 AM
They're not anti-blob devices, they're anti-everything devices.

I'm sorry, but an EWar immune, jump capable, incredibly tough, etc, etc. capital ship that can regen its own cap from zero to full in under twenty seconds* is broken to begin with. Adding the doomsday device, jump arrays, etc. on top of that moves it from 'broken' to 'horrifically broken and needs to be fixed ASAP'. Especially as they can cloak as well.

Holy fuck.  I gotta get me one of those.

.
.
.
IRL.


Title: Re: War
Post by: MahrinSkel on April 11, 2007, 07:01:49 AM
While FLA were massively invovled in the cloud ring offensive (dont ask me what happened, I missed the whole thing) and while it makes tactical sence for MC to want to base out of FLA space (slap bang between IRON and D2) they did just manage to bring another group to the party who wasnt previously attending (or at least FLA leadership has never, to my knowledge, organised any offensive against BOB-space)
Before the -YW- conversion, FLA was heavily represented in the normal fleet component of the forces sieging ED- and 9CG.  I'd say they were 70-80 ships of the 450 ship enemy fleets we were seeing back then.  Not sure if they had any capitals on scene.

--Dave


Title: Re: War
Post by: Nevermore on April 11, 2007, 07:32:38 AM
I haven't logged my main in for a while (been having a blast on my alt with an empire war against some carebears :-) )

If it's the empire war I'm thinking of, then the 'carebears' inflicted a lot more damage, in terms of ISK, than they received.  8-)


Title: Re: War
Post by: Simond on April 11, 2007, 08:30:16 AM
Heh.

Quote
there are several MAJOR things that need to be fixed.

1.) REMOTE DD. Nobody, that I am aware of, has said this is necessary. Everybody, from BOB, to d2, seems to agree that it is overpowered and stupidly un-necessary. The ability to shoot from anywheres in the system? I mean Come-the-hell-on. It just makes zero, sense what-so-ever.

Solution: Remove it.

2.) Titan Capacitor. It is rediculus. I watched Tom McCash, cyno in, DD, and cyno-out and apparently, orange species did it to IRON a few days ago. titan's can jump in, BBQ and leave. NO RISK. none. whatsoever. it would take over a hundred nuets, instantly hitting to prevent a titan from being able to jump away after a cyno in. Why pack armor mods when you can cyno away? why pack ANYTHING, but cap mods? It stupid and it needs to be fixed.

Solution: titans capacitor recharge 16x multiplied current. meaning with best mods, and full cap fit it takes 4 minutes to recharge. IS THAT SO MUCH TO ASK?

3.) Dictor Fix. Dictors are supercapitals... why are they relevant? because dictors are the ONLY way to hold supercapitals currently. And their bubbles are so fucking bugged that they can't fucking do it. dictor bubbles must work on the same grid together. and they MUST prevent cyno outs. dictors are the key to making supercapitals NORMAL.

solution: dictor bubbles work irrelevant of other bubbles (deployed and dictor) on grid. dictor bubbles prevent cyno outs.

do those three things and all of a sudden you have a balanced set of supercapitals.
From the current SHC 'Nerf Titans' thread (http://www.scrapheap-challenge.com/viewtopic.php?t=4535&postdays=0&postorder=asc&start=150), posted by....a MC pilot. Even the people getting the most benefit from them at the moment thinks that they are stupidly overpowered and need to be nerfed.


Title: Re: War
Post by: Yoru on April 11, 2007, 10:31:51 AM
stuff

This isn't Eve-O. Let's keep it that way.

Anyhow. In my mind, the problem isn't really what happens when you have one Titan in play - a single DD has a fairly long cycle time, but most battleships/well-tanked BCs can take a single DD. Yes, it wipes out support. Hopefully you have more in-system and can get to it despite the crippling lag that fleet battles seem to cause. Double DDs are ridiculous. They can pretty much wipe out any BS fleet that isn't specifically tanked to handle double DDs, and that makes them extraordinarily vulnerable to anything else.

I don't even want to fathom triple DDs, which are more or less inevitable as time progresses.

Oh yeah, and let's not forget that, even without the DD, the jump-bridge they provide to bypass gatecamps is exceedingly valuable for getting a large support fleet into a warzone without it getting popped due to lag.


Title: Re: War
Post by: tmp on April 11, 2007, 02:38:51 PM
Even the people getting the most benefit from them at the moment thinks that they are stupidly overpowered and need to be nerfed.

MC doesn't have a titan themselves, and they are currently on receiving end of D2 titan. So no, they aren't exactly these who get the most benefit.

On the other hand people who do own one and do get benefit (like Evil Thug in that very thread) are quite outspoken against the nerfs. Which isn't surprising really, just a bit different picture than what you are painting.  :-)

You also don't really see D2 people ask for titan nerf, while at it. With very few exceptions the division between opinions is clear -- these who have titans want them to stay the way they are, these who don't have them demand a nerf.


Title: Re: War
Post by: Arthur_Parker on April 11, 2007, 03:18:05 PM
With very few exceptions the division between opinions is clear -- these who have titans want them to stay the way they are, these who don't have them demand a nerf.

From my understanding of the situation Titan's (with a pilot at the helm) are virtually impossible to kill.  As time goes on the Titan numbers are going to increase and that will lead to a major nerf, it just will. 

I feel sorry for those that have invested so much energy in obtaining a Titan but with solar systems that currently can't support fleet battles above 450 ships, a single ship that can kill a fleet of 200 with virtually no risk to itself isn't going to be a popular item or even a positive factor for the game in the long term.

The war's going to drag on for a while which suits me fine.


Title: Re: War
Post by: tmp on April 11, 2007, 03:42:20 PM
From my understanding of the situation Titan's (with a pilot at the helm) are virtually impossible to kill.  As time goes on the Titan numbers are going to increase and that will lead to a major nerf, it just will. 

Probably yes, though Evil Thug in that SHC thread makes interesting point -- current POS warfare is almost strictly capital ship game. Bringing battleships or something smaller is literally bringing knife to the gun fight with titans around, and that can be considered bad... but alternatively if CCP manages to succeed with their plan to give smaller gangs some meaningful goals in territory warfare, then it could as well lead to something different -- current POS warfare limited to capital ships just like it is at the moment, but at the same time smaller ships still get to play meaningful role, just operating on their own rather than cram few hundred of support + capitals into single system in order to have fight. That would indirectly diminish role of titans and their DD, because there wouldn't be large blobs of regular ships for them to nuke, and the capitals can shrug off the DD pretty well.


Title: Re: War
Post by: Simond on April 12, 2007, 02:55:17 AM
POS warfare is the root cause of blobbing anyway - you have fleets of moderately expensive capital ships (dreads) which are very vulnerable when in siege mode.

Well-fitted medium+ POSes all-but-require dreads to bring down.

System sovereignty is determined by POS numbers.

So defenders place as many 'death star' POSes as they can, which require dreads to kill. If the attack brings X dreads, it will take Y minutes of those dreads being sitting ducks in siege mode to bring down a POS. Bring 2X dreads, and it takes Y/2. Bring 4X dreads, and it takes Y/4, etc. And, of course, you need an escort fleet to defend your dreads from the defender's counter-attack...and if the defender has a titan or titans, you'll need reserves either in system or in a nearby system.

If CCP were serious about being anti-blob, they'd drop POS shield/armour/etc strength by at least half.


Title: Re: War
Post by: 5150 on April 12, 2007, 04:17:07 AM
I haven't logged my main in for a while (been having a blast on my alt with an empire war against some carebears :-) )

If it's the empire war I'm thinking of, then the 'carebears' inflicted a lot more damage, in terms of ISK, than they received.  8-)

It probably isn't, we aren't a known merc corp (no we're not in Privateers) and the target was no one worth speaking of (in the 'grand scheme of things' sence anyway)

Over 33% of their members quit the corp towards the end of the war in addition to having had more ISK destroyed by us than we received so I'd say we did more damage. Plus we were getting paid to beat up on them :-)


Title: Re: War
Post by: Nevermore on April 12, 2007, 08:49:49 AM
Definitely not the same one then.  I was thinking of Privateers deccing Ivy League.


Title: Re: War
Post by: dwindlehop on April 12, 2007, 10:24:13 AM
Do Privateers have a kill board? Now that would make for some interesting reading.


Title: Re: War
Post by: Nevermore on April 12, 2007, 10:39:42 AM
Privateer Killboard (http://privateer.griefwatch.net/)

I don't know how accurate most killboards are.  I know E-Uni tends to be as accurate as possible (if something isn't posted, it's most likely because the pilot was very new and didn't know how).  The Privateer KB seems to be hit or miss.  Some corps and individuals are very good about posting all KMs but a couple of corps seem to never post their loss mails.  I'm sure that's not an uncommon problem with a lot of alliances.


Title: Re: War
Post by: tmp on April 12, 2007, 03:15:18 PM
Do Privateers have a kill board? Now that would make for some interesting reading.

Privateers don't exist as single "real" entity so such board is rather meaningless. It's just a number of separate corporations which join and leave common "privateers" banner as they please, so they can get access to large amounts of empire space targets through declared alliance-level wars.

Because of this they don't also have some common kill posting policy, and it's up to each corporation and their members to post kills, losses or nothing at all. So you can expect such board be also very inaccurate...


Title: Re: War
Post by: Fordel on April 15, 2007, 11:54:38 PM
So anything happen this weekend, or has it been status quo?


Title: Re: War
Post by: Comstar on April 16, 2007, 12:14:26 AM
We (IAC) put a BoB transit medium POS into reinforced. I was with the force of 70 or so who went back to kill it...

...And we got there just as a BoB cap fleet that was nearly equal in size as our entire fleet arrived from pounding KOS POS's in C3. Our FC was quite good and AFIAK we only took 1 loss before escaping with our tails between our legs. Read some nice Haiku's in the chat channel.

There's not much you can DO vs 4 motherships, 40+ cap ships and a Titan 2 jumps away. They don't need a support fleet.


Miners with Attitude were kicked out of the BoB Pets because they couldn't pay the 6 billion a month BoB bill. IRON I think took the station but probably won't hold it. This is in southern Queroius, south of FIX so the logistics are probably too hard to hold it (it's next to IAC space, but 30(?)+ jumps from empire through us). The tactic of stationing cloaked raiders in MWAs Home systems apperntly was what did it, and there was little actual fighting.

I wounder who BoB wil let move in in MWA's place?

Outbreak has moved into Curse and is....taking up a lot of IAC's time (and ships).  However, it's not POS warfare, but I wonder how much BoB paid them (I know the standard denial is Outbreak only works for themselves, but nothing occurs in isolation).


The current situation appers to be stalemate, but BoB have the initative and the Coalition has lost it after LV's collapse. The BoB pets can't stop the Coalition, but the Coalition can't stop BoB if it decides to show up. If BoB can force D2+friends out of the war, they win because the'll be able to concentrate on one front, where as right now they have to go from one front to another too often to get a decisive victory. For example, BoB *could* have taken FAT for FiX, spies offlineing towers or not.  But after the inital attack BoB has had other fish to fry. Yesterday I didn't even see a FIX in the FAT POS's for severel hours.


Title: Re: War
Post by: Fordel on April 16, 2007, 12:33:15 AM
That smells :(


Have we really reached Capitals Only Online?


Title: Re: War
Post by: Yoru on April 16, 2007, 12:36:12 AM
That smells :(


Have we really reached Capitals Only Online?

Only when you're fighting BoB proper. But it's moving that way, yeah.


Title: Re: War
Post by: Simond on April 16, 2007, 01:57:51 AM
More reports: RISE has had their complex stolen out from under them for four days in a row (and counting) and lost every battle about it, some quite impressively (up to midnight EVE time last night/this morning).

Hope their rent isn't due soon. :)

Edit: I suspect that D2 isn't as close to defeat as BoB's alliance keeps trying to portray them as, either - the further north they retreat, the longer MC's supply lines get stretched (and motherships, while powerful, are actually killable in combat unlike Titans), plus I'm not exactly convinced with YouWhat's ability to hold regions. I mean, the only reason they had space in the first place is that D2 gave it to them.


Title: Re: War
Post by: Comstar on April 16, 2007, 12:54:32 PM
My info was wrong: Miners with Attitude got booted but is SEPARATE from Gunboat Diplomacy who lost their station to IRON in Querious. MWA was down in the south part of the map. And it looks like Gunboat got their station back.

I think RISE is going down next, if they can't get the complex back.


Title: Re: War
Post by: tmp on April 16, 2007, 01:34:41 PM
Edit: I suspect that D2 isn't as close to defeat as BoB's alliance keeps trying to portray them as, either - the further north they retreat, the longer MC's supply lines get stretched

Doubt it's going to work like this, as MC+YW can well base off the D2 stations they take over while pushing north, which keeps supply lines short. EVE isn't Eastern Europe where you could burn your own infrastructure to the ground, retreat all way to Ural and just wait for enemy to bleed themselves on barren land as they try to get to you.


Title: Re: War
Post by: MahrinSkel on April 16, 2007, 01:41:12 PM
And nobody in Eve has more experience in long-range logistics than MC.  If D2's best hope is that MC will outrun their supply lines before D2 runs out of room to backpedal, I think D2 has a serious problem.

--Dave


Title: Re: War
Post by: Fordel on April 16, 2007, 04:05:44 PM
In the same token, MC is known for it's clear, decisive plans of action, not its occupation of conquered territory. I'm half certain that is one of the things MC doesn't take contracts for, being a meat shield.


The real question is, does D2 still show up with fleets? Cap fleets in particular. LV lost its major cap battle then didn't commit any cap resources to the defense of its space after that point. D2 has lost more cap ships at once and overall then any other alliance to date, yet as far as I can tell, they still seem to keep them coming out.


Title: Re: War
Post by: Simond on April 17, 2007, 03:32:37 PM
News update : Shinra is disbanding - Chowdown and the management/capship pilots are joining RKK, the rank and file are...not.

Edit: More news - D2 has a Leviathan now, to pair up with their Erebus. I think the YW/MC offensive may have a few more issues in the future. (Wild speculation: D2 has at least one more titan cooking, as they've definitely got at least one more Titan-capable pilot.)

This is a Good Thing, because when CCP BoB starts being on the receiving end of multiple remote doomsdayings, nerfs will suddenly appear. :wink:


Title: Re: War
Post by: MahrinSkel on April 17, 2007, 04:53:41 PM
Everything I hear indicates that the political meltdown of the northern coalition I warned about is happening.  FLA has their back against the wall (may not have any stations left), Razor is dicking around in Querious, Morus Mihi is dicking around in Fountain, Iron can't seem to stick to the same strategy for more than a week running (and is losing turf up north as well), Trimuvirate (former ASCN and originally part of the coalition) is attacking Pure, Roadkill/Smash are fighting a separate war against RA, and D2 is fracturing along language lines (germans vs. english speakers) and seems to be just trying to delay long enough to carrier-jump their stuff out of the northwest (leaving Iron and FLA swinging in the breeze).  Meanwhile, there's a stampede of formerly uncommitted alliances cutting deals with BoB for pieces of the north.

--Dave


Title: Re: War
Post by: Fordel on April 17, 2007, 08:15:42 PM
>>>
News update : Shinra is disbanding - Chowdown and the management/capship pilots are joining RKK, the rank and file are...not.
>>>


That isn't terribly surprising. Smells for the grunts, but grunts always eat it in the end.


Which part of D2 space is going away exactly? That chunk near fountain?


Title: Re: War
Post by: MahrinSkel on April 17, 2007, 08:49:37 PM
I believe they've lost two stations in outer Fade, one to MC and one to -YW-, and the other two are under a mostly uncontested siege, along with all of Cloud Ring (not sure if it was D2 or FLA that had taken sovereignty there).  That leaves two D2 stations at the edge of Deklein, and one (EC-?) in Pureblind at the entrance to Empire.  There's a couple of stationless alliances wedged in there as well (Next Level and Forces of Freedom, I believe).  Primary effect is that Iron, FLA, and D2 are now on the defensive on their own turf, which makes it hard for them to manage any kind of offensive.

--Dave

EDIT: Oh, and FLA has one station left, in Deklein, which is probably next up on the chopping block.

EDIT 2: BTW, I may be over-optimistic.  We had half of the enemy forces parked on our doorstep so long, *only* having 3-4 alliances still attacking us has me downright giddy.  But any way you slice it, the north is in trouble.


Title: Re: War
Post by: Comstar on April 17, 2007, 11:22:23 PM
Down south Rise appears to be next on the Southern Coalition's chopping block. KOS got C3 back last I heard, much to my surprise. I think BoB has decided D2 will be eaiser to kill.

Outbreak appers to be siding with BoB completely, and are probably having too much fun to leave Curse for the foresaleble future.

IAC is having some internal issues, which I think is being caused by Outbreak and having a fleet of  T2-ships-only enemy show up on our doorstep and killing IAC defence gangs with ease. The problem is Outbreak isn't going for POSs so there's no great need to defeat them like there is vs BoB et al, so there's little willingness to commit cap ships aginast them.


It is alleged FIX is having as many issues as IAC is, dunno the reason.



Title: Re: War
Post by: MahrinSkel on April 18, 2007, 12:55:59 AM
I don't envy Rise right now, they're out on the edge of BoB space, surrounded by hostiles and with a *long* supply line. On the other hand, they aren't facing nearly the numbers we were, and BoB is in that theatre for now.

Outbreak has a lot of ex-FIX (although they'll fight us as readily as anyone, they don't pile on when we're already facing hostiles).  FIX split down three lines at the end of CODA, the ones who wanted a military dictatorship went to PURE, the ones who wanted no part of the politics of alliance maintenance and diplomacy went to Outbreak (which also picked up the remnants of an *earlier* FIX diaspora, we've had a lot of them).  When our admirals get fed up with leading a militia, they join either BoB or Outbreak (the Outbreak ones often come back).

FIX has been leaning into the wind so long on this war, we're a little overbalanced right now.  We had a democratic change of leadership a bit over a month ago, and the new administration just finished settling in.  We got so used to continuing to operate with craploads of hostiles in our space, we have divisions of opinion over whether it's even neccessary to meet the enemy directly when there's no territorial goal at stake, because our methods for operating without space control work almost *too* well, the lower numbers of hostiles we currently face are no more of a hindrance than the ordinary raiders we were dealing with 6 months ago.

Really, our biggest internal argument right now is over whether we should clean out the remnants of the invasion force, or just wait for them to get bored and go away.  The best case against clearing them out is that action attracts attention.  If FIX starts fielding larger fleets, it may draw more hostiles in, and we're still badly outnumbered.  There's also a camp that wants to go offensive, make the current attackers go away by launching a territorial attack on their home ground, in cooperation with one or more of the disposessed alliances still running around.

FIX is filled with individualists, always doing their own thing, and the alliance is perennially appearing to being on the verge of flying apart.  A political condition that in most alliances represents a pre-cursor to dissolution is our standard operating procedure.  We've gotten so used to the pattern of burning out our leadership we've incorporated it into our system, Chairmen serve for only 6 months, by the end of which they're overjoyed to be rid of the headaches.  Before we instituted that system, we had a recurring pattern of leadership getting more and more frustated until finally they left, usually taking a corp or two with them (ESA and PURE are both the result of exactly that).

We recuit and train some of the best PvP'ers and fleet commanders in Eve, then they get frustrated at the part-time PvP attitude of the general FIXian, and leave.  We greet week after week of raiding with apathy, then fight like rabid weasels when there's a serious threat, throwing away months worth of isk-earning in one grand orgy of destrction that leaves the enemy wondering what the hell happened.  What can I say, we're a study in contradictions, I like it here.

--Dave


Title: Re: War
Post by: Simond on April 18, 2007, 01:40:21 AM
All that speculation is assuming that MC is happy to be double-doomsday'd repeatedly, of course. Judging by historic precedents (c.f. MC's 'defense' of ISS) that's not such a certain thing. If they start losing all their non-tanked BS and fighters every time they launch an attack, declaring 'Mission Accomplished' and moving back down south to defend Feyth against an titan-less opponent would probably sound a little more appealing to a supposedly mercenary alliance.

Unless BoB kick Chowdown and friends up north to support MC, natch.


Title: Re: War
Post by: 5150 on April 18, 2007, 05:27:06 AM
Yep FLA is pretty screwed right now, had this been several months ago I'd have cared more about it but I havent played my main for a while now

Unfortunately as much as Mahrim is having a blast I dont see how the BOB side winning this can be a good thing for eves future (no one wants to play a game where winning is for all intents and purposes impossible, and playing as a 'pet' isnt palatable for alot either)


Title: Re: War
Post by: tmp on April 18, 2007, 10:21:24 AM
All that speculation is assuming that MC is happy to be double-doomsday'd repeatedly, of course. Judging by historic precedents (c.f. MC's 'defense' of ISS) that's not such a certain thing. If they start losing all their non-tanked BS and fighters every time they launch an attack, declaring 'Mission Accomplished' and moving back down south to defend Feyth against an titan-less opponent would probably sound a little more appealing to a supposedly mercenary alliance.

I was under impression MC operates mainly using capital ships nowadays, so double DD isn't much of issue to them as it doesn't really kill anything save maybe for some fighters.

That said, there's rumours on another forum that D2 has sold their Erebus, possibly to RA or other yet unnamed party. Either that or the corp which owns it is splitting from D2, it's difficult to tell at this point. D2 people posting there aren't denying it, and if it turns out true then the double DD thing isn't going to happen at least in the near future.

Oh, and "historic precedent" had nothinig to do with titans, but with much larger than their own capital fleet logged off in position to jump MC capitals stuck in siege and murder them all, IIRC. If anything it says MC has enough common sense to not put themselves into equivalent of F-T attack without payment matching the risk, for the reasons F-T highlighted so well.


Title: Re: War
Post by: Simond on April 18, 2007, 11:32:46 AM
Fighters are expensive; and an unescorted, titanless capital ship fleet that's just had all of it's fighters DD'd is more accurately known as a 'target'.
But yeah, grapevine says RA or AAA got the Erebus - either of which should scare BoB a lot more than D2 having it. :D


Title: Re: War
Post by: palmer_eldritch on April 18, 2007, 12:58:37 PM
I love this thread. Is there a good newspaper style site which has news about the war? I think this is one of the great things about Eve. Even though I rarely did more than potter around Empire when I played, just knowing that these huge conflicts were being fought by other people (not as huge as this one I think) added to the fun.


Title: Re: War
Post by: dwindlehop on April 18, 2007, 01:08:36 PM
http://www.eve-tribune.com/

Eve Tribune isn't awful. Their war coverage is spotty.


Title: Re: War
Post by: Comstar on April 18, 2007, 09:06:03 PM
For general war news there's 2 places I go:

Goonfleet at War's current thread (http://forums.somethingawful.com/showthread.php?s=&threadid=2411615). Thread get restarted evert few weeks. From the Goonswarm side of the war mostly, but comments from some other players too.

Scrapheap Challenge's war thread (http://www.scrapheap-challenge.com/viewtopic.php?t=4657). Usually has the news of whats going on where.


In other news, the top two IAC corps are leaving in the next week, saying that after 2 years they're board of running the alliance. This is probably because they are tried of it, but also a lot of new corps have joined since the ISS war and have changed the...content of IAC.

I fear I will be looking for a new home soon :(. Anyone in Goonswarm want to mentor me?


Title: Re: War
Post by: MahrinSkel on April 18, 2007, 10:10:34 PM
IAC's losing the old-time corps doesn't surprise me, it's the FAT curse at work again.  Seems to happen to everyone who takes FAT, it's oh so very shiny (especially with Zydrine in the toilet) and looks so very close, but it's 20 jumps deep and so damned hard to hold.  Everyone over-extends themselves for it, and the only alliance who ever owned it and didn't break was the one that gave it to you.  Huzzah went *exactly* the same way, the "old guard" split off and made their own alliance around Huzzah's pre-FAT space in Providence.

Outbreak doesn't want your space, but they will eat you alive in standard fleet engagements.  They're backed by Marko's nearly bottomless wallet (he had the CovOps Cloak monopoly, and now has a comprehensive collection of T2 BPO's) and they live to fight.

--Dave


Title: Re: War
Post by: Comstar on April 19, 2007, 09:52:54 AM
Scrapheap Challenge is saying that D2 is splitting in half, and half the corps are effectively disengaging from the war

Bad math follows:

IAC is losing 20-50% of the PvP pilots
+
D2 is splitting in half and the PvE's are leaving the front for NPC space where they won't be bothered.
------------------------------
= BoB wins, Eve Loses. 

Granted IAC isn't doing much right now, but this appears to be The Shape Of Things To Come. Perhaps BoB's tactic of not concentrating on one target and killing it is deliberate, designed to keep the game going over winning completely and killing everyone, including their own, fun. BoB can't *kill* Goonswarm/RA/AAA, but they may well kill enough of everyone eleses morale to be able to no longer worry about what GS+allies left do.


I hope I'm wrong.


Title: Re: War
Post by: ajax34i on April 19, 2007, 10:07:52 AM
I wonder how much of the current interest in the game is because of the war.  I would assume that (since we're 3 years after launch) newbies come to the game whenever they hear about it, but perhaps news that a big war is going on provides some incentive for them to try it out.  The biggest impact, I thought, of the war, was on the veterans who might be enticed to re-subscribe in order to participate in it.  So, if the war fizzles out, would interest in the game also die out with it?



Title: Re: War
Post by: Yoru on April 19, 2007, 10:20:26 AM
I fear I will be looking for a new home soon :(. Anyone in Goonswarm want to mentor me?

I fear I don't have the postcount on SA that they'll demand to allow me to sponsor you in. You might try some of the newer corps to join the Swarm, like ARSeD (the Ars Technica guys) or WANG (Penny-Arcade).

Edit: Anyway, yeah, things are going very poorly for the coalition on pretty much every front but Feythabolis. KOS booted BoB out of C3 finally and there's still a lot of pressure on RISE et al., trying to keep them from making rent. The situation is pretty grim for the cause of Not BoB.


Title: Re: War
Post by: Comstar on April 19, 2007, 10:42:43 AM
This eve COAD thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=508577) allegedly gives a list if alliances BoB hopes to deal with, and alliances BoB plans to destroy.

Quote
Allainces on BoBs wish list include
TCF
IAC
IRON

Alliances to be destroyed no matter what are
Goons
RA
D2
Pandemic Legion

TCF is with RA/GOON as RA and GOON are with each other.

IAC survived the McFIX invasions because of RA/GOON/AAA, and IAC would be committing suicide to fight against AAA (who own the 10/10 complexes in IAC space). Though Tyrax is now in charge of IAC so if BoB offered Tyrax 100 billion, Tyrax might do it. (Tyrax is the master of offlineing POS's as FIX can tell you).

IRON I don't know about.

As for *destorying* Goons etc...we all rembember BoB saying Goons were already dead...about 6 months ago. Lollerskates. BoB will never defeat RA or GOON, even if all other hope fades.


Title: Re: War
Post by: tmp on April 19, 2007, 11:43:01 AM
IAC survived the McFIX invasions because of RA/GOON/AAA, and IAC would be committing suicide to fight against AAA (who own the 10/10 complexes in IAC space).

Gratitude doesn't exist in EVE especially when weighted against self-preservance, and I don't quite see why ability to whore complexes in one's prime time is some decisive military strength argument. IAC "commits suicide" just the same by declining BoB offer, and this kind of posting that makes it rather clear the "core coalition" that's TCF, RA and Goons sees them to large degree as outsider willing to sell them out for enough ISK isn't likely to make IAC choice any simpler. Or maybe it does, but not in way one would expect.

IRON on the other hand, I don't see it happening. They've been fighting BoB while allied with D2 under one name or another for their whole existence. Would rather expect to see some kind of merger between either half of broken D2 and them, to who knows what end.


Title: Re: War
Post by: Simond on April 19, 2007, 12:02:04 PM
As for *destorying* Goons etc...we all rembember BoB saying Goons were already dead...about 6 months ago. Lollerskates. BoB will never defeat RA or GOON, even if all other hope fades.
Being the Rebel Alliance is  :mrgreen:-er than being the Empire, anyway. :D


Title: Re: War
Post by: MahrinSkel on April 19, 2007, 12:31:29 PM
IAC survived the McFIX invasions because of RA/GOON/AAA, and IAC would be committing suicide to fight against AAA (who own the 10/10 complexes in IAC space). Though Tyrax is now in charge of IAC so if BoB offered Tyrax 100 billion, Tyrax might do it. (Tyrax is the master of offlineing POS's as FIX can tell you).
Still haven't figured out who paid for the Prohibition contracts, have you?

--Dave

EDIT: I should say Prohibition 1, although Prohibition 2 wasn't *just* ISS


Title: Re: War
Post by: Comstar on April 19, 2007, 08:07:31 PM
Still haven't figured out who paid for the Prohibition contracts, have you?

Last I heard someone did it to annoy Tyrrax persoannly, but I don't know who. So from what you're saying...no I having figured it out. Do tell.


Title: Re: War
Post by: MahrinSkel on April 20, 2007, 12:56:55 AM
I shouldn't be a tease, but I was never supposed to know myself, and the person who told me would be in a very awkward position if I shared.  Let's just say that you're hugging a viper to yourselves like it was a life preserver.  Somebody wanted to push you into bed with RedSwarm and AAA, and they got really devious, downright byzantine, to make it happen.

--Dave


Title: Re: War
Post by: Simond on April 20, 2007, 01:23:37 AM
Let me guess - his name begins with 'I' and ends with 'stvaan'. :)
RISE had a bad day yesterday, by the way.


Title: Re: War
Post by: Endie on April 20, 2007, 04:27:49 AM
For all those people getting depressed about how the war on CCP is going, this is a laugh (http://eve-files.com/dl/100142): one bloke in a smartbombing mega pvping bob+pets.  The final score at the end is startling, whether you count kills or money.  He's quite the one-man wrecking crew.  Of course, molle(probably embarassed at the gaps in the killboards it reveals in one lengthy section) complained to his tame moderators who banned it from being linked on the forums.

Also, Rise can't have enjoyed losing this (http://killboard.goonfleet.com/km/32082).


Title: Re: War
Post by: bhodi on April 20, 2007, 07:30:33 AM
Ouch. Those things are crazy!


Title: Re: War
Post by: Comstar on April 20, 2007, 07:41:36 AM
Somebody wanted to push you into bed with RedSwarm and AAA, and they got really devious, downright byzantine, to make it happen.

I've always thought IAC was the front man for Istavaan's plot to kill ISS, so if the conspiracy was to hire MC to attack Tyrrax and IAC to then force IAC to kill ISS where MC was staging out of...

if it's true, I hope Istavaan never really quit and is still pulling the strings somewhere. I know the GHSC has been a power behind IAC since it's entrance to 0.0 (at least since Tyraxx joined it and stopped fighting it directly) but IAC losing it's 2 most powerful corps may mean IAC is no longer needed for the GHSC's plan....

There's a movie waiting to be writtin here someday,


Title: Re: War
Post by: Yoru on April 20, 2007, 10:27:43 AM
For all those people getting depressed about how the war on CCP is going... (stuff)

Can we cut the BoD shit, please? This is neither Eve-O nor SA. It's a pointlessly inflammatory pejorative, and I've already yelled at JoeTF for doing the same thing from the other perspective.


Title: Re: War
Post by: MahrinSkel on April 20, 2007, 10:52:53 AM
Is that James315?  He's been doing that forever, he got one of my covops during the ASCN war up in the A2 pipe.  It's a gimmick, one that works well as a surprise but once you know to expect it whenever you see him in local it's pretty easy to avoid.

--Dave


Title: Re: War
Post by: Yoru on April 20, 2007, 11:42:20 AM
Is that James315?  He's been doing that forever, he got one of my covops during the ASCN war up in the A2 pipe.  It's a gimmick, one that works well as a surprise but once you know to expect it whenever you see him in local it's pretty easy to avoid.

--Dave

Yeah it is. And the video makes BoD and T20 jokes later on. I'm sure that had nothing to do with it getting banned.  :roll:


Title: Re: War
Post by: ajax34i on April 20, 2007, 12:23:17 PM
Can we cut the BoD shit, please? This is neither Eve-O nor SA. It's a pointlessly inflammatory pejorative, and I've already yelled at JoeTF for doing the same thing from the other perspective.

This is a little EVE-O though:  every now and then someone bothers to explain what all the acronyms mean, but 2 posts after everybody goes right back to using them extensively, to the point where an outsider has absolutely no clue WTF anyone is talking about.  So, pretty much, this thread is by those involved in the war, FOR those involved in the war, and thus a little EVE-O'ish.


Title: Re: War
Post by: Simond on April 20, 2007, 12:48:56 PM
Is that James315?  He's been doing that forever, he got one of my covops during the ASCN war up in the A2 pipe.  It's a gimmick, one that works well as a surprise but once you know to expect it whenever you see him in local it's pretty easy to avoid.

--Dave
Want a real laugh? Look up James315 on the BoB killboard.


Title: Re: War
Post by: Yoru on April 20, 2007, 01:31:15 PM
Can we cut the BoD shit, please? This is neither Eve-O nor SA. It's a pointlessly inflammatory pejorative, and I've already yelled at JoeTF for doing the same thing from the other perspective.

This is a little EVE-O though:  every now and then someone bothers to explain what all the acronyms mean, but 2 posts after everybody goes right back to using them extensively, to the point where an outsider has absolutely no clue WTF anyone is talking about.  So, pretty much, this thread is by those involved in the war, FOR those involved in the war, and thus a little EVE-O'ish.

I'm not talking about the acronyms. I mean, this forum is generally for Eve enthusiasts, you don't expect us to type out everything all the time. I suppose I could create a sticky thread where people can post acronyms and such for general explanation.

What I'm referring to is the tone of post, which is largely meant to inflame members of the opposing side and has no real value in discussing the war itself. I'm trying to avoid having the thread derail into an Eve-O "LOL BoB vs RAGOON" flamewar.

/Moderation Derail


Title: Re: War
Post by: tmp on April 20, 2007, 04:09:20 PM
Want a real laugh? Look up James315 on the BoB killboard.

I've counted 13 or so BoB kills in that video (rest was other alliances or newbie corp shuttles), BoB killboard lists 17 ship kills by the guy plus some pods.

Where's the funny part?


Title: Re: War
Post by: Simond on April 21, 2007, 04:41:37 AM
Want a real laugh? Look up James315 on the BoB killboard.

I've counted 13 or so BoB kills in that video (rest was other alliances or newbie corp shuttles), BoB killboard lists 17 ship kills by the guy plus some pods.

Where's the funny part?
Try matching the names up. ;)


Title: Re: War
Post by: tmp on April 21, 2007, 10:04:08 AM
Try matching the names up. ;)

Ah I see. I tried but the video is pretty poor quality, I could tell the corp tickers in damage message boxes but names are pretty unredable to me. Sucky EVE font isn't helping either.

edit: in other news it sounds like D2 put up successful fight today in their area. According to report on SHC forums a battle against MC/YW resulted in D2 killing 5 carriers or so, with no capital ship losses on D2 side.


Title: Re: War
Post by: Endie on April 21, 2007, 04:21:24 PM
I'm not talking about the acronyms. I mean, this forum is generally for Eve enthusiasts, you don't expect us to type out everything all the time. I suppose I could create a sticky thread where people can post acronyms and such for general explanation.

What I'm referring to is the tone of post, which is largely meant to inflame members of the opposing side and has no real value in discussing the war itself. I'm trying to avoid having the thread derail into an Eve-O "LOL BoB vs RAGOON" flamewar.

No it wasn't intended to inflame anyone.  Frankly, it just wasn't inflammatory at all.  If you were complaining about the term "war on CCP" then that's what a lot of people are pursuing.  Not all, but some.  The privateers have done the same thing in a funnier way.  Otherwise, I don't get why you'd thing so.  Sir Molle did complain, and did pull strings to get the clip banned and the poster warned.  Fair enough: if you know CCP staff as well as he does - God knows he's played with some of them often enough - you get some useful email addresses.  But I really don't see how mentioning that he got it banned - factissimo - is intended as inflammatory.  The video is funny.  the guy is hardly changing the face of Eve, but it's a laugh.


Title: Re: War
Post by: tmp on April 21, 2007, 07:47:05 PM
Sir Molle did complain, and did pull strings to get the clip banned and the poster warned.

Actually did he? As in, was it quoted somewhere?

I ask because eve-search doesn't list any Sir Molle's posts made after very early April on EVE-O forums, and the original complaint as posted by the movie maker on SA forum just said "some BoB member complained to GM and my video got pulled" which immediately became fact. Now it's not just some BoB member but Sir Molle himself, so curious if there's some insight into forum mod mails, or it's simply conjecture.


Title: Re: War
Post by: MahrinSkel on April 21, 2007, 09:12:44 PM
Wondering if there actually might be something to the "BoD" stuff, I went to Kugutsmen's site and checked out the evidence.  What I found was somewhat...underwhelming.  Yeah, unsurprisingly there were some CCP employees and ISD employees in BoB.  A few of those (from clear back in Beta) were known to the BoB leadership, or at least some of them.  One of them, T20, abused his position in ways not connected to BoB, was forced to retire from the game, and left his BPO's with his corp (not an unheard of thing when someone is leaving or taking a long hiatus).  There was *nothing* in all of that material that showed BoB leaders or members knowingly and willingly participated in any malfeasance.

I might add, the Kugutsmen poster base isn't what I would call the sharpest set of tools in the shed, even for tin-foil-hat conspiracy spinners they're pretty sloppy.  As near as I can tell, the chain of evidence against BoB runs like this:

1) Kugutsmen goes through tens of thousands of posts and PM's hacked from the BoB forum servers.

2) He strings together a mildly incriminating set of same with dozens of barely related and mostly irrelevant messages to create a huge thread of quoted material, which he summarizes, sloppily and in ways that draw conclusions not really warranted by the evidence (often pointing to the *lack* of evidence as proof that BoB was covering something up).

3) His readers take the summaries, add supposition, interpretation, and just plain wacked out nonsense, and draw unfounded conclusions.  Most of them apparently don't read anything *but* the summaries.

4) These conclusions are then taken to other boards, mostly of BoB enemies, and reported as fact, the Kugutsmen threads pointed to as proof.  The readers, being both predisposed to believe bad things about BoB *and* apparently too lazy to check the source material, accept them as such.  Then they start adding their own impossible to verify or debunk fantasies to the body of myth.

--Dave


Title: Re: War
Post by: Yoru on April 21, 2007, 11:37:26 PM
I'm not talking about the acronyms. I mean, this forum is generally for Eve enthusiasts, you don't expect us to type out everything all the time. I suppose I could create a sticky thread where people can post acronyms and such for general explanation.

What I'm referring to is the tone of post, which is largely meant to inflame members of the opposing side and has no real value in discussing the war itself. I'm trying to avoid having the thread derail into an Eve-O "LOL BoB vs RAGOON" flamewar.

No it wasn't intended to inflame anyone.  Frankly, it just wasn't inflammatory at all.  If you were complaining about the term "war on CCP" then that's what a lot of people are pursuing.  Not all, but some.  The privateers have done the same thing in a funnier way.  Otherwise, I don't get why you'd thing so.  Sir Molle did complain, and did pull strings to get the clip banned and the poster warned.  Fair enough: if you know CCP staff as well as he does - God knows he's played with some of them often enough - you get some useful email addresses.  But I really don't see how mentioning that he got it banned - factissimo - is intended as inflammatory.  The video is funny.  the guy is hardly changing the face of Eve, but it's a laugh.

Heh. I read "war on CCP" as a coy way of referring to the BoB/everyone else war, particularly since recent posts noted that the war was turning in BoB's favor and you mentioned people getting depressed.

And it doesn't really take "pulling strings" to get that video banned - it has material in it that's been banned from Eve-O (T20 joke, as noted above). Granted, he probably complained, in part at least, because it does portray his alliance in a poor light. However, had anyone else petitioned it, I'm betting it would've been banned just the same. Also, what tmp posted.

From what I've made of the Kugu threads and conversations with CCP folks, there's a tiny kernel of truth to the accusations of malfeasance - T20 did leave BPOs with BoB after being forced to retire his BoB character. Whether the BPOs are legit or not, I don't know - I'm disposed to saying they're not, given some of Magnus' comments, but I don't actually know. Whether he rejoined under another name, I don't know. CCP did a pretty piss-poor PR job of handling it, as most of the senior staff was on vacation at the time it occurred (mid-06), but there were large segments of the population already disposed to disliking BoB - Kugu was just a spark in the power-room at the right time when he dredged it all up.


Title: Re: War
Post by: Comstar on April 22, 2007, 12:58:09 AM
Wondering if there actually might be something to the "BoD" stuff, I went to Kugutsmen's site and checked out the evidence.  What I found was somewhat...underwhelming.

He gave them BPO's that were illegal

BoB knew he was in CCP (and he's not some part time GM mind you)

He was in charge of their capl fleet, while BoB was abusing rules (such as sharing characters, and using passive targeters through shields)

The head of CCP events team was in BoB, BoB knew it, and he gave them warning and special events for BoB

There is no way to know how much...information...CCP gave BoB not released to other players, but the stench is thick of it.


Anyone one of these charges is a hanging offence. Any Jury of Eve Players would (and did) demand a hanging. If you go by CCP's words, they *would* have hung him if someone...senior...had known about it at the time. And if any of these things were to happen now, it *would* mean an instant hanging, that's what CCP's publicly said.


I wounder how many CCP Devs Privateers ganked in the last 3 months. Someone probably lost a Freighter to them or something.


Title: Re: War
Post by: Endie on April 22, 2007, 01:17:29 AM
Heh. I read "war on CCP" as a coy way of referring to the BoB/everyone else war, particularly since recent posts noted that the war was turning in BoB's favor and you mentioned people getting depressed.

Nah, I just thought the war on CCP was a funny euphemism.  If it's misjudged, my bad.  And I thought the people getting depressed bit was better than making a post saying everything was great for the coalitions and that Bob was dead and just didn't know it yet...


Title: Re: War
Post by: Simond on April 22, 2007, 02:34:15 AM
One of them, T20, abused his position in ways not connected to BoB...
What


Title: Re: War
Post by: tkinnun0 on April 22, 2007, 02:41:48 AM
Wondering if there actually might be something to the "BoD" stuff, I went to Kugutsmen's site and checked out the evidence.

Better late than never, huh?  :roll:


Title: Re: War
Post by: tmp on April 22, 2007, 04:30:58 AM
Whether the BPOs are legit or not, I don't know - I'm disposed to saying they're not, given some of Magnus' comments, but I don't actually know.

I can't absolutely swear at this point, but I think CCP confirmed in one of their dev blogs these BPOs were actually, like alleged, obtained through manipulation of game database. It could've been that "apology blog" posted by t20 now that I think of it. It was probably quoted in some detail in the other thread here, the one focused on the whole dev drama thing.


Title: Re: War
Post by: Fordel on April 22, 2007, 05:47:15 PM
Yea it was definitely in a Dev blog, that is why there was (is) so much ongoing drama about it. It went from the realm of tinfoil asshattery into actual fact.


Title: Re: War
Post by: Faust on April 22, 2007, 10:48:12 PM
Wondering if there actually might be something to the "BoD" stuff, I went to Kugutsmen's site and checked out the evidence.  What I found was somewhat...underwhelming. 
...
I might add, the Kugutsmen poster base isn't what I would call the sharpest set of tools in the shed, even for tin-foil-hat conspiracy spinners they're pretty sloppy.  As near as I can tell, the chain of evidence against BoB runs like this:
...

3) His readers take the summaries, add supposition, interpretation, and just plain wacked out nonsense, and draw unfounded conclusions.  Most of them apparently don't read anything *but* the summaries.

4) These conclusions are then taken to other boards... and reported as fact, the Kugutsmen threads pointed to as proof.  The readers, being both predisposed to believe bad things about BoB *and* apparently too lazy to check the source material, accept them as such.

--Dave

Thanks for the update.  As I am predisposed to believe good things about BoB *and* too lazy to check the source material; I haven't read anything but your summaries and I accept them as fact.


Title: Re: War
Post by: MahrinSkel on April 23, 2007, 12:40:18 AM
I believe I've just been pwned. :-o

--Dave


Title: Re: War
Post by: Comstar on April 23, 2007, 01:59:16 AM
So in the last 3 days or so,

Goonfleet killed and looted a RISE freighter carrying 6 billion's worth of stuff. GS got about 1 billion in loot. RISE is probably going to have towers running out of fuel, as about 3bil was reported to be POS fuel.

D2 killed 4 YouWhat carriers and a MC Dread and Carrier. The YW carriers were using named T1 gear! The MC carrier dropped another billion or worth of stuff allegedly. MC Mothership jumped out when it was in some danger of getting killed. A clearcut victory for D2.

The D2 side of the spilt that left, the one who took the Titan, are apparently going to become low sec pirates. With a Titan.


Title: Re: War
Post by: Simond on April 23, 2007, 06:16:46 AM
The D2 side of the spilt that left, the one who took the Titan, are apparently going to become low sec pirates. With a Titan.
And if that doesn't get Titans nerfed, nothing will.
Random, tangential question: Can cynos be opened inside deadspace?


Title: Re: War
Post by: tmp on April 23, 2007, 06:24:32 AM
And if that doesn't get Titans nerfed, nothing will.

Miz Cenuj(sp?) has been ganking people with mothership in low sec space for months now, there was numerous cries about that on the official forum. There's also at least one another group doing the same in 0.0 space, I think they're called Establishment.

It didn't get nerfed much cheaper motherships even though they are just as invincible in low sec, it won't get the titan nerfed either. Low sec pirates rarely get to fight enough ships at once to make DD anything but pointless money sink anyway.


Title: Re: War
Post by: Fordel on April 23, 2007, 12:54:34 PM
Maybe they intend to live out of the Titan, That is mostly what the Establishment does with there mothership is my understanding. Lets them take anything not liquid with them where ever they may go.

Which is what these ships SHOULD be about, not solo pwn-mobiles but mobile stations/POS's.


Title: Re: War
Post by: Simond on May 01, 2007, 02:33:25 AM
Thought for the day: Warping into your own gate-bubble when there's a hostile titan already aligned on that gate with a DD ready to go = Bad Idea.


Title: Re: War
Post by: Vedi on May 01, 2007, 05:42:07 AM
Thought for the day: Warping into your own gate-bubble when there's a hostile titan already aligned on that gate with a DD ready to go = Bad Idea.

Sounds like one them there expensive lessons.

What's up where now, by the way? We want our status reports!


Title: Re: War
Post by: Yoru on May 01, 2007, 01:02:46 PM
Thought for the day: Warping into your own gate-bubble when there's a hostile titan already aligned on that gate with a DD ready to go = Bad Idea.

Sounds like one them there expensive lessons.

What's up where now, by the way? We want our status reports!

That's pretty much all I've heard about. Lots of anecdotal crap that doesn't mean jack, no station captures or losses. Stalemate.


Title: Re: War
Post by: MahrinSkel on May 01, 2007, 01:49:27 PM
Yeah, a whole bunch of nothing much.  Low-grade hostilities all over the place, some inconclusive back and forth in the northwest and southeast with lots of associated kills.  Other than the race between Evil Thug and Orange Species to see who can be the first to get so aggressive as to lose a Titan in combat, nothing worth talking about.

--Dave


Title: Re: War
Post by: Simond on May 02, 2007, 02:42:14 AM
Yup, both sides have titans and are almost certainly building more - which means neither side want to commit their fleets (titans make non-capital ships explode, capital ships without a non-capital ship escort are vulnerable, therefore nobody risks anything), and it'll only get worse as more titans get built.

Awesome game design. :roll:

Fixes required right now:
* Cap rechargers need stacking penalties (someone figured out that an apoc fit in the same way as an avatar regens cap from empty to full in 3 seconds...that's just crying out for someone to abuse it with some sort of insane tank fit. Preferable right outside the Jita undock).
* Remote DD removed or crippled
* Assigned fighters need to be nerfed a little.


Title: Re: War
Post by: LC on May 08, 2007, 02:39:16 AM
Yup, both sides have titans and are almost certainly building more - which means neither side want to commit their fleets (titans make non-capital ships explode, capital ships without a non-capital ship escort are vulnerable, therefore nobody risks anything), and it'll only get worse as more titans get built.

I would love to see a GoonSwarm titan fitted with T1/Civilian mods.


Title: Re: War
Post by: Krakrok on May 08, 2007, 10:19:11 PM

Rumor I heard was BoB using titans to knock ships out of POSes. 'Titan Bowling'. Could have been a joke though.


Title: Re: War
Post by: Ratadm on May 09, 2007, 12:12:37 AM
Pretty sure that's true.  I've seen vids of them doing it.


Title: Re: War
Post by: Yoru on May 09, 2007, 12:20:01 AM

Rumor I heard was BoB using titans to knock ships out of POSes. 'Titan Bowling'. Could have been a joke though.

It's true. They've used motherships too. Opinions from the GMs seem to vary as to whether it's an exploit or not.


Title: Re: War
Post by: Wolf on May 09, 2007, 12:46:44 AM
Creative use of game mechanics?  :roll:


Title: Re: War
Post by: Fordel on May 09, 2007, 12:49:40 AM
Not that I'm terribly surprised that GM's are seemingly ineffective, but which part of using super caps massive size to circumvent POS shields could not be considered an exploit?


It seems like a text book example of an exploit.


Title: Re: War
Post by: Simond on May 09, 2007, 01:57:32 AM
Oh, I don't know - CCP's stance is pretty clear:
When someone else does it to BoB, it's an exploit and people get warned.
When BoB does it to someone else, it's a creative use of game mechanics and people get told to suck it up.


Title: Re: War
Post by: Yoru on May 09, 2007, 11:02:49 AM
Oh, I don't know - CCP's stance is pretty clear:
When someone else does it to BoB, it's an exploit and people get warned.
When BoB does it to someone else, it's a creative use of game mechanics and people get told to suck it up.

Not quite. There were a handful of incidents in the C3 system, I believe, where some BoB mothership pilots got told to knock it off after doing it to a GF or KOS POS. The responses have varied between GMs, from what I've read, with the solution being to escalate the petition.


Title: Re: War
Post by: MahrinSkel on May 09, 2007, 04:59:17 PM
Finally something to report:  Freelancers Alliance (FLA) has surrendered to MC and -YW- in the north, and Intrepid Crossing (IRC, an ASCN remnant) has surrendered to RISE in the south.  Neither is a major alliance, but it's the first ones knocked out of the fight completely since LV went down two months ago.

--Dave


Title: Re: War
Post by: Arthur_Parker on May 09, 2007, 05:15:01 PM
Also Remedial is stepping down as leader of goonswarm, Mittani is taking over.


Title: Re: War
Post by: Simond on May 10, 2007, 01:40:32 AM
Not really a huge change, as The Mittani and the Directorship Cabal have been running things behinds the scenes for a fair few months now anyway - something to do with Remedial deciding that actually completing his lawyer training was more important than internet spaceships. ;)


Title: Re: War
Post by: Simond on May 11, 2007, 04:02:52 PM
BoB, a study in cognitive dissonance:
POS spam is bad! unless we're the ones doing it.
We only want a decent fight! which is why we brought two titans, half a dozen motherships and two dozen dreads & carriers
 :roflcopter:

Edit: Oh yeah, this is in 9-9.


Title: Re: War
Post by: Comstar on May 11, 2007, 11:46:43 PM
Mandatory IAC operation. Jumped 40 gates to sit in a goon station that allowed me to find out I need to start selling stuff in Goon stations.

Seeing as there appered to be no hope of combat, 1/3 of the fleet decided to die and get podded home. We killed 3 BoB ships! I didn't get to see the Titan.


Title: Re: War
Post by: Simond on May 14, 2007, 06:10:23 AM
ETA on Titan-bowling being declared an exploit after all?


Title: Re: War
Post by: Comstar on May 14, 2007, 08:40:39 AM
Evil Thug killed a faction fitted carrier (he bumped it), RA killed it.

4(!) BoB Titans are doing the same sort of thing, I think they killed a carrier too.


So, not for awhile I'd say.


Title: Re: War
Post by: Wolf on May 14, 2007, 11:18:05 AM
wait, wait, wiat 4???
One Ragnarok, Two Avatars and???


Title: Re: War
Post by: Endie on May 14, 2007, 03:10:31 PM
The funnier thing is the BoB titan doomsdaying from inside his PoS shield.  Only to discover that the effect is now only to blow up the stuff inside the shield.

The 9-9 situation is that the stront seems to have been timed just right: all the POSes to come out so far - I am told - have been Eastern Bloc ones, and all have been saved.


Title: Re: War
Post by: Simond on May 14, 2007, 04:52:42 PM
Well, it's certainly been an interesting day today.


Title: Re: War
Post by: Yoru on May 14, 2007, 04:53:57 PM
4(!) BoB Titans are doing the same sort of thing, I think they killed a carrier too.

Urge to log in... falling... falling... gone.


Title: Re: War
Post by: Comstar on May 14, 2007, 11:19:10 PM
Apperntly BoB will own the system in 2 days, unless the Collation can kill some BoB towers (all moons are full I think).



Title: Re: War
Post by: Wolf on May 15, 2007, 12:02:15 AM
ok, people, don't make me log in. I still have like 20 days on a skill. Where's 9-9 and what's it tactical and strategical siginficance?


Title: Re: War
Post by: MahrinSkel on May 15, 2007, 01:47:12 AM
Also some big fights up north, IRON is on the verge of being pushed out of their stations and it looks like they called in *all* the favors (D2/PURE/Razor/Morus Mihi).  So did MC, so this is looking like the ED-/9CG fights, but on IRON's turf this time.  I like that much better.  If IRON loses, they're out of a home and the remaining D2 sliver in the NW probably won't last much longer.

--Dave (and my damned carrier alt still lacks the jump skills to get there, dammit)


Title: Re: War
Post by: Fordel on May 15, 2007, 01:52:49 AM
The North's complete implosion is down right amusing. It's a lot like LV, people expected them to go down, but no one thought it would go *that* fast.


Title: Re: War
Post by: MahrinSkel on May 15, 2007, 02:11:04 AM
Well, it's particularly sweet against IRON, they were the worst smacktards during the siege of ED-, and now that the shoe is on the other foot and kicking them in the ass, they're whining up a storm.  We didn't whine about their outnumbering us 4 to 1 and bringing 60+ capitals, we just held the line (in second and third-tier ships we could afford to lose in job lots).  Now the top-tier ships we were saving up are in their turf, and they're broke from 4 months of accomplishing dick against us.  Northern morale is definitely in the toilet.  If IRON falls, the remnants of the northern coalition may fall apart.  Not a done deal, they're fielding some decent fleets for this stand.

--Dave


Title: Re: War
Post by: Simond on May 15, 2007, 02:20:34 AM
Edit: About 9-9.

It has a refinery, it's on the main pipe to Feyth, and it (currently) has Goon sovereignty. (IOW it's a nice system, but doesn't hold anything vital...like a capital shipyard, for example).

Secondly, it's the place where BoB showed that their spiel of "We hate POS spamming"/"We just want a fair fight" was utter bollocks. If you want a fair fight, you don't bring four titans + dozens of other caps, camp all gates & the outpost 23/7 for four days, and then make sure, by POS-spamming, that all moons have a POS up in a 60+ moon system.

It was also the place the Goonswarm capital ship fleet got christened. 4 BoB capitals killed for no GS losses, and BoB ran away. :D

Anyway, worst case scenario - we just fall back to the next system and wait for BoB to try and poopsock their way through that one as well - if they repeat what they've done to 9-9, they're leaving MC/YW/etc. totally unsupported*, and their pets unguarded.

Of course, what's really funny is BoB (or their alts) are going on about 7:1 kill ratios in the battles last night - yes, true, but the 7 were frigates & ewar cruisers, and the 1 was things like officer-fitted HACs. You'd think with all the ex-LV in RKK they'd have moved on from 'LOL K:D' by now.

*Which is what happened last night - which is why the northern alliances got a 300+ ship fleet together and went around putting POSes into reinforced while MC hid in stations.


Title: Re: War
Post by: dwindlehop on May 15, 2007, 01:34:39 PM
Edit: About 9-9.

It has a refinery, it's on the main pipe to Feyth, and it (currently) has Goon sovereignty.
Bless you for using region names. *hint, hint for everyone*

Re: POS warfare. All the Rev 2.0 changes I have read about on Singularity have not addressed POS spam. I really hope the devs do something about that. A 60 moon system full of POS is ridiculous.


Title: Re: War
Post by: Simond on May 15, 2007, 02:50:28 PM
I think we broke the server.  :oops:


Title: Re: War
Post by: Endie on May 15, 2007, 02:53:21 PM
So I'm reading that the newly unveiled GF dreadswarm got the drop on a BoB cap fleet in 9-9, and that things are looking rather... interesting.  Anyone know which way that's going?  Simond?


Title: Re: War
Post by: Yoru on May 15, 2007, 02:55:41 PM
So I'm reading that the newly unveiled GF dreadswarm got the drop on a BoB cap fleet in 9-9, and that things are looking rather... interesting.  Anyone know which way that's going?  Simond?

Last I heard, node was down, no reinforcements are getting in, and it was 80 swarm/allies vs. 50 BoB capships, but I have no idea what the force mix is.


Title: Re: War
Post by: Simond on May 15, 2007, 03:00:54 PM
Clarification: 80 Redswarm capships.
I think lag is winning at the moment, though.


Title: Re: War
Post by: Endie on May 15, 2007, 03:02:56 PM
lol, if Bob are saved from mass siege-mode annihilation by yet another collapsed node then the CAOD finger-pointing will reach fever-pitch.


Title: Re: War
Post by: Yoru on May 15, 2007, 03:36:42 PM
lol, if Bob are saved from mass siege-mode annihilation by yet another collapsed node then the CAOD finger-pointing will reach fever-pitch.

Wait, you think there won't be drama and finger-pointing if BoB loses any capships due to lag/nodecrashes?


Title: Re: War
Post by: Endie on May 15, 2007, 03:46:17 PM
Wait, you think there won't be drama and finger-pointing if BoB loses any capships due to lag/nodecrashes?

True, but at least I'd be enjoying it a lot more.

Edit: sod it, I have no idea wtf is going on.  Seems to have turned nasty, though.


Title: Re: War
Post by: Krakrok on May 15, 2007, 04:57:29 PM
Kills I've counted so far are 10 BOB dreads, 1 BOB carrier, 10 Goon dreads, 2 Goon carriers, 4 AAA dreads, 8 RED dreads, 1 RED carrier. 200 ships killed in the last hour in system with something like 696 killed in the last 24 hours.

Edit: Some of the dread count could be carriers as I don't know all the carrier names.


Title: Re: War
Post by: MahrinSkel on May 15, 2007, 06:45:05 PM
Nidhoggur, Thanatos, Archon and...I forget.  Caldari, so probably some kind of animal.

--Dave


Title: Re: War
Post by: ajax34i on May 15, 2007, 07:30:04 PM
Colibri


Title: Re: War
Post by: Wolf on May 15, 2007, 11:59:47 PM
According to BoB's killboard - 30 capital kills and 10 capital loses. Maybe there's still updating to be done, bob can be slow on posting loses.


Title: Re: War
Post by: Arthur_Parker on May 16, 2007, 12:33:40 AM
23 dreads & 5 carriers dead against 14 dead bob dreads.  Tonight should be interesting.


Title: Re: War
Post by: MahrinSkel on May 16, 2007, 12:54:53 AM
*Which is what happened last night - which is why the northern alliances got a 300+ ship fleet together and went around putting POSes into reinforced while MC hid in stations.
Word from the front tonight was that although outnumbered, McFIX and company repulsed all attacks on our POS, then put some of theirs into reinforced.  Carriers == Space Control, and MC and FIX between them can field as many as any 5 other alliances combined (and a lot more than the northerners, who went almost totally for the e-peens).  Not up there myself, I'm grinding isk to make up for the 7B I dropped on capitals and my damned carrier alt has a month to go on jump skills.  Assuming a stalemate, we should take control of the system in 2 days.

--Dave


Title: Re: War
Post by: Simond on May 16, 2007, 02:37:40 AM
That's assuming that the persistant rumour floating around about CCP rushing through the capital ship/fighter changes way ahead of the rest of Rev2 isn't true, of course. Which would be a mixed blessing all round, TBH: titan nerf = good, assigned fighter nerf = bad*, carriers being turned into glorifed logistic ships = ugly.

(*fighter-bombs are working fairly well for us at the moment - lol t1 frigateswarm + lots of fighters = fun).

Anyway, lesson learnt from last night: Having your backup and backup-backup support fleets in a neighbouring system to avoid lag & doomdays is a great idea right up to the point where a traffic advisory locks down the gate into the system you really want to be in.


Title: Re: War
Post by: Endie on May 16, 2007, 01:21:33 PM
Edit: stuff.


Title: Re: War
Post by: MahrinSkel on May 16, 2007, 04:51:42 PM
Oh, the word through the Allied grapevine about the 9-9 battles: "Send more RedSwarm dreadnoughts.  The last ones were delicious."

--Dave


Title: Re: War
Post by: LC on May 16, 2007, 09:34:58 PM
I was unable to login during the fight. There was nothing left to do but loot when I got in. It felt like I was looting in a L2 mission. One goon had a civilian cargo expander fitted.


Title: Re: War
Post by: Endie on May 17, 2007, 01:08:44 AM
I was unable to login during the fight. There was nothing left to do but loot when I got in. It felt like I was looting in a L2 mission. One goon had a civilian cargo expander fitted.

Yes, but that kinda narrows the gap when it comes to counting up the losses: losing a dread with crappy T1 fittings is a different proposition from losing one with officer fittings.  Not that I've ever flown one: I'm just going by the wild pricing that BoB folks were doing after the FT holocaust.


Title: Re: War
Post by: MahrinSkel on May 17, 2007, 01:20:44 AM
Yes and no.  There are certain things you *have* to put on there that don't come cheap.  Capital Armor Repairers (Capital Anything), Drone Control Units, Extra Large guns, etc.  I understand some people with more money than sense like to put Centus X-Type Armor Repair modules on theirs (same DPS repair as a Capital for a fraction of the capacitor, at 800M+ a pop).  But you can't fit a Dread or Carrier anywhere near properly for less than 600M+, and once you're that far in you may as well go a couple of hundred million more with Faction/low grade Officer modules for the rest.

Still, the 4B isk e-peens some people fly around are stupid for a PvP ship, better to put the extra into a decently fitted spare.

--Dave

EDIT: On the other hand, there's a reason BoB kicks your ass while outnumbered 8 to 5.  Within limits, quality does trump quantity.


Title: Re: War
Post by: Arthur_Parker on May 17, 2007, 01:32:32 AM
14 BoB dreads died, it was a lot better than FT and I believe only the 2nd outing for the gooncapital swarm.  I have no clue how the war is going to go, they don't tell us anything, but as a goon grunt I'm really enjoying the game.

I just wish they could do something to improve the lag.


Title: Re: War
Post by: Endie on May 17, 2007, 01:36:45 AM
EDIT: On the other hand, there's a reason BoB kicks your ass while outnumbered 8 to 5.  Within limits, quality does trump quantity.

Too right.  Fittings, boosters, experienced FCs, people who've been flying dreads since they came out, SPs and so on.

The concern for the Bob side would be that the goons are currently going through their Kasserine Pass (http://en.wikipedia.org/wiki/Battle_of_the_Kasserine_Pass) phase, of learning how to do this stuff, how to perform logistics mid-battle and so on.  I was genuinely surprised that their first couple of dread engagements ended up with a small tactical win and a moderate tactical loss (the latter a loss on the strategic level, of course, since 9-9 wasn't saved when the towers escaped).


Title: Re: War
Post by: Simond on May 17, 2007, 03:42:16 AM
Comparing the cost of ship losses rather than just numbers is probably a truer reflection of that battle (as the RA POS was doomed anyway) but that way lies madness. :D

I mean - what do you use for the cost - the value of the minerals which the module or ship refines into? (BoB's killboard calc works like this, iirc). A 'generic' , pre-set cost? The current market value in Jita?

And yeah, how a dread is fitted can make a huge difference in survivability...at a huge price. For example, if a T1 best named/T2 fitted dread has 90% EM resist and an Officer-fitted (plus pilot implants, boosters, etc) dread has 95%...the Officer-fitted one is (relatively speaking) twice as tough.

(Maths: Beam laser does 100 base damage. Dread 1 resists 90%, taking 10 damage. Dread 2 resists 95%, takes 5 damage).

Of course, when your multi-billion isk uber-dread gets called primary and evapourates under 400 superheavy beams of coherant light, you've just lost twice as much money as Joe Bloggs in his T2 dread. v :-) v

Also: Dave, got the name of the pilot with a civvy module fitted? ;-)


Title: Re: War
Post by: LC on May 17, 2007, 04:20:41 AM
EDIT: On the other hand, there's a reason BoB kicks your ass while outnumbered 8 to 5.  Within limits, quality does trump quantity.

I can't understand why people are cheering for the "zerg". Do people really want a game where skill always loses to numbers?


Title: Re: War
Post by: Sparky on May 17, 2007, 04:55:22 AM
Goons are occasionally funny assholes.  BoB are just assholes.


Title: Re: War
Post by: Arthur_Parker on May 17, 2007, 05:50:22 AM
I can't understand why people are cheering for the "zerg". Do people really want a game where skill always loses to numbers?

BoB recruit the oldest players who will have more skill points and generally more money than anyone else.  What you are really asking is "Should the oldest and richest players be able to push the other players around?".  The answer to that for most pvp games would be "yes absolutely". 

In this case the game isn't sharded and the most powerful alliance pissed off several other large alliances by being caught red handed in a massive dev cheating scandel.  So if BoB lose the war it's going to be because they cheated not because they are outnumbered at times.


Title: Re: War
Post by: Simond on May 17, 2007, 06:30:41 AM
...and if they win it'll "because the devs are helping them". ;)

Also, if they win it's pretty much game over for 0.0 - BoB (and their serfs) will have beaten the entire rest of the game, so the game will turn into a copy of the Chinese server (one alliance controls everything and can't be beaten, new players cannot catch up, game subscription rate falls though the floor).

That's assuming that BoB doesn't just get bored and quit as well, leaving a hollow shell of a game behind.


Title: Re: War
Post by: Drubear on May 17, 2007, 07:07:21 AM
That's assuming that BoB doesn't just get bored and quit as well, leaving a hollow shell of a game behind.

(fair reporting - I'm in Ars ex Discordia, GoonSwarm) A chum of mine at work who's in RISE (one of the BoB Quartet Corps) claims that all they are trying to do is prove to themselves that they can "win" the game (and exterminate [his word] Goons appears to be an emotional, albeit secondary, goal) and then will likely break up into 4 factions and end up fighting each other out in 0.0.

If you want to try on a tin hat, you might argue that this is CCP's Vision and why they're "helping" BoB: have 4 "empires" in 0.0 jockying for position with a little more verve than what goes on in Empire where ... wait for it ... 4 Empires are sitting soft and pretty in their own boundaries jockying in a totally bloodless and ineffective way (for now.)

Wonder if any of the BoB corps think of themselves as ex-slaves with another being luxurious hedonists...


Title: Re: War
Post by: Arthur_Parker on May 17, 2007, 07:50:33 AM
...and if they win it'll "because the devs are helping them". ;)

No doubt, but I don't think the chances of them winning long term are very high.


Title: Re: War
Post by: Simond on May 17, 2007, 08:02:22 AM
I'd say that depends at least partially on the speed with which CCP puts the capital ship rebalancing live.

At the moment, BoB can kill (almost) all non-capital ships on grid once every 15 minutes, then gate-array replacements in for their side...with no risk whatsoever to their titans. That is a fairly major logistical advantage, which will only get even worse as more titans come into play.

When the remote DD is removed, that sort of thing will be all-but-gone because anyone who flies their titan into the sort of laggy battle that was happening earlier this week will lose it, sooner or later.

As for the "BoB just wants all of 0.0 for their playground, and they'll split up once it's done", well...RISE may believe it, BoB might even believe it, but I wouldn't put any money on it. BoB plays to win - when the battles are only make-believe within the context of the game people will get bored and quit.


Title: Re: War
Post by: Arthur_Parker on May 17, 2007, 08:18:59 AM
I personally see BoB shattering after about 3 major defeats, as you said earlier they will see the writing on the wall say they are bored and a sizeable number will leave for another game.  I don't think titans are as important as they were a week ago, now that goonswarm has so many dread pilots.


Title: Re: War
Post by: Krakrok on May 17, 2007, 08:23:41 AM

I'll reference Shadowbane here as an example of what happens when someone wins a server.

And who actually claims to own Delve? I've been flying around in it for about a week now and it's a ghost town. Empty is an understatement.


Title: Re: War
Post by: TripleDES on May 17, 2007, 09:40:24 AM
...and if they win it'll "because the devs are helping them". ;)
CCP is still doing a great job at favorising BoB in whatever happens. Be it censoring/closing forum content, or GM decisions in the game. No surprise, considering most people responsible for the jobs are also players. So I'll continue to stay paranoid.

Quote
Also, if they win it's pretty much game over for 0.0 - BoB (and their serfs) will have beaten the entire rest of the game, so the game will turn into a copy of the Chinese server (one alliance controls everything and can't be beaten, new players cannot catch up, game subscription rate falls though the floor).
Didn't CCP break up m0o because of something similar?


Title: Re: War
Post by: Sparky on May 17, 2007, 09:51:58 AM
They sent a few battleships to spank a m0o camp as a sort of GM event once, and teleported them into deepest 0.0.  But I don't recall them being forcibly spilt up.  Some might have been banned for exploiting however (they exploited tons whatever the fanbois says).


Title: Re: War
Post by: TheDreamr on May 17, 2007, 11:07:50 AM
Aside from being generally infamous, weren't m0o the bunch who worked out that you could sit in one of the big high-sec system (Yulai?), get N friends boosting your shield / armor / whatever remotely and then perma-tank concord as you ganked everything you could see?

Pretty sure I read somewhere that them not stopping said gankage when asked to by CCP lead to a lot of perma-bans being handed out (and the aggro rules being changed).


Title: Re: War
Post by: Simond on May 17, 2007, 11:49:53 AM
RA finally got their killmails, etc sorted, so:
http://killboard.red-alliance.info/?op=fleet&name=63

Redswarm forces. 43 dread + 24 carriers + 1 titan.
BOB forces 41 dread + 4 mother + 19 carriers + 2 titan


Title: Re: War
Post by: Raging Turtle on May 17, 2007, 12:09:27 PM
What?  Are those the current fleet numbers, or did 3 titans just get popped?


Title: Re: War
Post by: Simond on May 17, 2007, 01:01:04 PM
Sorry, I wasn't clear - they are the fleet numbers that were involved in the recent battle in 9-9.


Title: Re: War
Post by: LC on May 17, 2007, 03:20:56 PM
...and if they win it'll "because the devs are helping them". ;)
CCP is still doing a great job at favorising BoB in whatever happens. Be it censoring/closing forum content, or GM decisions in the game. No surprise, considering most people responsible for the jobs are also players. So I'll continue to stay paranoid.

Quote
Also, if they win it's pretty much game over for 0.0 - BoB (and their serfs) will have beaten the entire rest of the game, so the game will turn into a copy of the Chinese server (one alliance controls everything and can't be beaten, new players cannot catch up, game subscription rate falls though the floor).
Didn't CCP break up m0o because of something similar?

It's funny because I was thinking the same thing about Goons/RA after having 6 of my posts removed.


Title: Re: War
Post by: Arthur_Parker on May 17, 2007, 03:59:59 PM
As has been said earlier it's not in CCP's interest for BoB to win the war.  Sure CCP got caught out covering up and lying to the community about one of their own senior devs playing as a senior bob member, the whole sharing dev secrets and cheating with extremely valuable items.  Sure one of BoB's closest allies LV had a GM piloting their titan and the senior members of that corp left LV and joined BoB.  Sure the CCP forums appear to me to show quite a bit of bias in allowing BoB posts and threads to get away with things that others might not. 

But no I really don't think the Dev's themselves are actively working in BoB's favour anymore, I really don't, if they were then there would be no possible way of defeating BoB.  I think they may favour them and I think the GM's (who aren't senior in the company) probably make decisions in their favour but that's natural as BoB contain the oldest players and I don't have a problem with that as long as they don't make their bias extremely obvious.


Title: Re: War
Post by: Yoru on May 17, 2007, 04:14:19 PM
EDIT: On the other hand, there's a reason BoB kicks your ass while outnumbered 8 to 5.  Within limits, quality does trump quantity.

I can't understand why people are cheering for the "zerg". Do people really want a game where skill always loses to numbers?

I can explain why I am, at least. For me, it's a war between a bloc that represents the idea that the Hardcore, Elite and Elder players are the ones who own 0.0, should own 0.0, and should exclusively control 0.0, with another bloc that believes anyone can contribute to 0.0 life, no matter how rich, poor, skilled, or noobish they are. BoB seems to believe that the high-end and elder-game toys are entirely for a small group of folks (themselves), despite it being well within the capabilities of a small handful of moderate players to run and enjoy some of that content - for example, a medium POS reactor setup.

It's not just BoB that has this idea, but many of the other 0.0 alliances share it. BoB is just the biggest, baddest motherfucker on the block and have locked down the most space so far under an Iron Curtain of Uberosity. BoB's attitude, statements and demands from tenants all point towards a contempt for anyone who doesn't own multiple characters, run capships nightly and spend 30+ hours a week in Eve.

In my view, as someone who's been playing for coming on two years now, if I have the skills and cash to diddle around in 0.0 and survive, I should be able to find somewhere to go and someone to take me, despite only being able to devote maybe an hour or two a week to the game, if that. Most corps and alliances see someone with that level of commitment as dead weight.

The Goons do not. Even "Mandatory" ops always come with the corollary attached: "If you have real life shit going on, go do that instead. This is just internet spaceships." Even if I can just run a T1 rifter tackler, as long as I can obey orders, I'm an asset.

If BoB wins, and the Goons are crushed and run out of the game, I fully believe that things will revert to how they were pre-Goonfleet: non-hardcore players will be shut out of 0.0.

That's why I fight with the Goons - so I, and semi-casual players like me, can have a place to play with the toys.


Title: Re: War
Post by: MahrinSkel on May 17, 2007, 04:19:51 PM
The Goons, AAA, and RA as the heroes who want 0.0 "Open to everyone"?  You can say that with a straight face?  Okay....

--Dave (as long as we don't count the 10/10 complexes, true low-sec systems, or any assets you build that the New Masters decide they would rather have themselves)


Title: Re: War
Post by: Yoru on May 17, 2007, 04:21:42 PM
The Goons, AAA, and RA as the heroes who want 0.0 "Open to everyone"?  You can say that with a straight face?  Okay....

--Dave (as long as we don't count the 10/10 complexes, true low-sec systems, or any assets you build that the New Masters decide they would rather have themselves)

I never said RA. I never said AAA. As for the Goons, they'd take me as a semi-casual player. Yes, I used inside connections to get in. No one else would even touch someone who played 1-2 hours a week. That was the point.


Title: Re: War
Post by: MahrinSkel on May 17, 2007, 05:05:20 PM
Once you join the Goons, nobody else will touch that character, *ever*.  The Goons have a well-earned reputation as thieves and scammers, a reputation they actually take pride in.  Wait a few months until the ConSov and defense upgrade patches hit, and you'll see everyone's 0.0 opening up a lot more.  It should be clear by now that BoB isn't going to lose this war, but I doubt they can really "win" it either.  This whole war has been about the major powers locking down space and taking more direct control of allies in advance of ConSov, after which it will get a *lot* harder to gain territory.  Just rebuilding the infrastructure will have built-in delays of weeks while high-level sovereignty is re-established.

--Dave


Title: Re: War
Post by: Yoru on May 17, 2007, 05:27:05 PM
Once you join the Goons, nobody else will touch that character, *ever*.  The Goons have a well-earned reputation as thieves and scammers, a reputation they actually take pride in.  Wait a few months until the ConSov and defense upgrade patches hit, and you'll see everyone's 0.0 opening up a lot more.  It should be clear by now that BoB isn't going to lose this war, but I doubt they can really "win" it either.  This whole war has been about the major powers locking down space and taking more direct control of allies in advance of ConSov, after which it will get a *lot* harder to gain territory.  Just rebuilding the infrastructure will have built-in delays of weeks while high-level sovereignty is re-established.

--Dave

I honestly don't believe that BoB would open its space up more with ConSov; I expect they'd do something similar to what they're doing now, but on a larger scale - taking vassal corps/alliances and planting them in delineated segments of their controlled space in exchange for large fees. It's a rare alliance that gets by without paying BoB rent, FIX being the obvious exception.

As for the rest of the powers, I have no idea whether IRON/D2 will survive the MC/YW onslaught, nor how those entities would react to controlling the North. I expect they'd operate along similar lines to BoB and the general 0.0 precedent of an exclusive club for the hardcore. GF started out with the FTZ being an excellent deal (in my mind), but it's since been repriced and adjusted to be similar in value to most alliances' rental terms.

And I'll concede that BoB certainly doesn't appear poised to lose. The North seems fucked sideways, while the South is still mired in a stalemate. Over the past few weeks, BoB has made a little progress, as illustrated by 9-9, but haven't made the sort of rapid strides we saw with RedSwarm vs. LV or MC/YW vs. D2/IRON.

As for "thieves and scammers", I think we've tread that ground before, wherein what's viewed as acceptable in Eve is governed by what you think in-game relationships mean in a meta-game context. Let me put my view of it this way: Do you think I tried to steal your wallet when we were drinking at AGC? Now that I've joined GF, do you think I'll try it this year? :)

Edit: my grammar, she is the sux.


Title: Re: War
Post by: MahrinSkel on May 17, 2007, 07:46:26 PM
Well -YW- and ESA (the alliance that is taking over the rest of the IRON/FLA space) are truly independant, as I understand it their deal has nothing to do with BoB control, BoB has realized they're not position to protect or develop in the north and south simulataneously.  It's unlikely that PURE, Razor, and Morus Mihi will get taken out before ConSov, and unless they totally cave in internally, D2 has an outside shot at keeping a region in the far north.  And, for that matter, they might be able to push back and put IRON and FLA back in.

FIX and Xelas will keep their independant status (with even more autonomy, after holding the line against the Northern invasion), and we're going to be looking for residents.  IAC seems to have a pretty...loose recruiting policy.  The new regions are still a tangle, who knows what will come out of there?  Expect a 6 month building boom after ConSov comes in, with action only in the "no man's land" regions between the powers, plus a few campaigns of subjugation by RA against former allies (I would have expected some by D2, but they'll be lucky if they aren't the ones being subjugated, even if they survive).  BoB will be hard-pressed to develop the turf they already had, they really aren't all that interested in a lot more (although they'll keep fighting the Goons, and trying to destabilize/bankrupt the lesser RA allies).  BoB's main interest in the north is ensuring there's no new super-power emerging up there.

--Dave


Title: Re: War
Post by: LC on May 17, 2007, 11:51:40 PM
I never said RA. I never said AAA. As for the Goons, they'd take me as a semi-casual player. Yes, I used inside connections to get in. No one else would even touch someone who played 1-2 hours a week. That was the point.

So people hate bob because they can't join. That's a pretty good reason.


Title: Re: War
Post by: Arthur_Parker on May 18, 2007, 12:12:45 AM
So people hate bob because they can't join. That's a pretty good reason.

Are you in BoB?  Is it really like being in an elite band of space ninja's?


Title: Re: War
Post by: Endie on May 18, 2007, 01:13:38 AM
So people hate bob because they can't join. That's a pretty good reason.

You're funny.  I like it when you talk.  I mean that.

Edit: On a less CAOD note, here is the revised list of participants in 9-9:

Soco forces. 43 dread + 24 carriers + 1 titan.
BOB forces 41 dread + 4 mother + 19 carriers + 2 titan

That casts the results in a slightly different light, as opposed to 80-50.  Of course, the figures come from analysis of the RA killboards, so :tinfoil: is not unreasonable if you so desire.


Title: Re: War
Post by: Simond on May 18, 2007, 04:15:33 AM
Well -YW- and ESA (the alliance that is taking over the rest of the IRON/FLA space) are truly independant, as I understand it their deal has nothing to do with BoB control, BoB has realized they're not position to protect or develop in the north and south simulataneously.  It's unlikely that PURE, Razor, and Morus Mihi will get taken out before ConSov, and unless they totally cave in internally, D2 has an outside shot at keeping a region in the far north.  And, for that matter, they might be able to push back and put IRON and FLA back in.
YW & ESA might not be BoB vassals per se, but they do hold their territory purely on BoB's graces. :)

What happens in the north depends on whether BoB drags MC back down south to fight Redswarm or not, IMO.

If BoB does, then the northern counterattack is going to flatten YW/ESA - it's only the MC capital fleet keeping the battle going up there, especially since MM took over. That might even buy BoB some time (contrary as it seems): If the north takes back its own territories, they're going to have to consolidate them before they try any further offensives.

If BoB doesn't, their own progress in the south is going to be slow, bloody, and costly - their vassals in Feyth aren't the most powerful combat alliances around and will be less help in combat than your average MC (or FIX, etc) types, so BoB is going to have to bear the brunt of the fight themselves. Losing a few ships in a glorious battle to smash your enemies once and for all is one thing - losing a few ships at a time in a meatgrinder of a campaign against an enemy which is showing no signs of giving up (and which your own alliance leadership has stated there will be no negotiating with) is something entirely different.

I'm expecting MC to be moved down south within a fortnight, personally.


Title: Re: War
Post by: Slayerik on May 18, 2007, 08:26:09 AM
Once you join the Goons, nobody else will touch that character, *ever*.  The Goons have a well-earned reputation as thieves and scammers, a reputation they actually take pride in.  Wait a few months until the ConSov and defense upgrade patches hit, and you'll see everyone's 0.0 opening up a lot more.  It should be clear by now that BoB isn't going to lose this war, but I doubt they can really "win" it either.  This whole war has been about the major powers locking down space and taking more direct control of allies in advance of ConSov, after which it will get a *lot* harder to gain territory.  Just rebuilding the infrastructure will have built-in delays of weeks while high-level sovereignty is re-established.

--Dave

Come on dude, you're generalizing pretty heavy here. OH NOES, YOU WERE IN GOONIES! BANNZORED FOR LIFE

Plenty of 0.0 alliances aren't as elitest as you and your buddies and would accept an ex-goon, if the fucker had any amount of tact.


Title: Re: War
Post by: Nija on May 18, 2007, 10:10:28 AM
So people hate bob because they can't join. That's a pretty good reason.

Are you in BoB?  Is it really like being in an elite band of space ninja's?

Not only is he in bob, but he was given a 55 million SP character. Which then helped him "get a leg up" in bob.

Now he talks down to us.

I wonder what'll happen to Eve when the GM-funded alliance crushes the only opposition they'll see. My interest in Eve is already at it's lowest ever. We'll see if that 'couldn't care less' addage is really true. Every day I don't think I can care any less, but every day I'm proven wrong.


Title: Re: War
Post by: Comstar on May 18, 2007, 10:39:05 AM
In comedy news, IAC declared war on neihbours I didn't know we had, in providence I think. Tyraxx made it clear THIS time the'll be no station attacking k?

I have no idea why we did it, it appers to be it was to keep the repuation of IAC as "angry drunks" intact. I guess attacking BoB/Fix etc wasn't doing much, and Outbreak wins every battle so lets go pick on someone smaller.

I'd be interested in joining goonswarm one day, but the more I read the war thread on something awful, the harder it seems to be able join them :(.


Title: Re: War
Post by: MahrinSkel on May 18, 2007, 12:06:00 PM
Come on dude, you're generalizing pretty heavy here. OH NOES, YOU WERE IN GOONIES! BANNZORED FOR LIFE

Plenty of 0.0 alliances aren't as elitest as you and your buddies and would accept an ex-goon, if the fucker had any amount of tact.
I'm sure there might be a corp or two out there that has not yet had ex-goonies join them and rob them blind, or had people steal from them and then join the Goons.  But not many.

--Dave


Title: Re: War
Post by: LC on May 18, 2007, 02:03:47 PM
So people hate bob because they can't join. That's a pretty good reason.

Are you in BoB?  Is it really like being in an elite band of space ninja's?

Not only is he in bob, but he was given a 55 million SP character. Which then helped him "get a leg up" in bob.

Now he talks down to us.

I wonder what'll happen to Eve when the GM-funded alliance crushes the only opposition they'll see. My interest in Eve is already at it's lowest ever. We'll see if that 'couldn't care less' addage is really true. Every day I don't think I can care any less, but every day I'm proven wrong.

What was I supposed to do? Go back to empire and play solo till I got bored and quit again? You were the one that left me behind to join the "10 dollar membership fee cool kids club" called Goonfleet. After joining Goonfleet all you did was brag about it and talk down to me. Did you see me crying about it on a forum?

I joined BoB as part of the Shinra merger. The 55mil SP character had nothing to do with it. You knew that already though.

Quit being so bitter about it. Being in goonfleet doesn't make you some sort of tragic hero.


Title: Re: War
Post by: Fordel on May 18, 2007, 03:53:12 PM
This is the week for MMO drama it seems!   :-D


The real question about the 9-9 fight is how many Dreads were GoonDreads and how many more are potentially on the way? SP for SP a GoonDread is probably well behind a RA/BoB/AAA/MC dread, but if they start showing up with a few dozen where ever they go...


Title: Re: War
Post by: Arthur_Parker on May 18, 2007, 10:14:11 PM
So people hate bob because they can't join. That's a pretty good reason.

Are you in BoB?  Is it really like being in an elite band of space ninja's?

Not only is he in bob, but he was given a 55 million SP character. Which then helped him "get a leg up" in bob.

Now he talks down to us.

I wonder what'll happen to Eve when the GM-funded alliance crushes the only opposition they'll see. My interest in Eve is already at it's lowest ever. We'll see if that 'couldn't care less' addage is really true. Every day I don't think I can care any less, but every day I'm proven wrong.

What was I supposed to do? Go back to empire and play solo till I got bored and quit again? You were the one that left me behind to join the "10 dollar membership fee cool kids club" called Goonfleet. After joining Goonfleet all you did was brag about it and talk down to me. Did you see me crying about it on a forum?

I joined BoB as part of the Shinra merger. The 55mil SP character had nothing to do with it. You knew that already though.

Quit being so bitter about it. Being in goonfleet doesn't make you some sort of tragic hero.

You were speaking earlier about how skill should matter more than numbers, now it turns out you are playing a high sp character that someone gave you and were a member of LV which was one of the largest alliances in the game.

I think the only way you can redeem the situation is to email Richard Kyanka at somethingawful, I'd suggest starting the email with a polite "Dear Richard" and then really lay into him about the troubles his practices have caused your space guild.


Title: Re: War
Post by: Arthur_Parker on May 18, 2007, 10:30:03 PM
I'm sure there might be a corp or two out there that has not yet had ex-goonies join them and rob them blind, or had people steal from them and then join the Goons.  But not many.

--Dave

Stealing or offlining control towers is not against the rules as laid down by CCP, it's just another tactic to be used, CCP even protect the identity of spies in these situations.  You certainly aren't intending to say that your side in this war doesn't use the same tactics are you?

Edit to add

Dave, remember this?  August 2004

http://terranova.blogs.com/terra_nova/2004/08/an_intergalacti.html

Quote
Damn.... I've paid good money for Sci-Fi novels that weren't nearly as interesting. It would make a good short for Analog. Oh, waitaminute, you mean this isn't fiction?

A fine morality play, I think.

--Dave

Nightfreeze is a goon, did reading about a goon members scam play any part in you starting to play Eve?



Title: Re: War
Post by: Yoru on May 18, 2007, 10:42:30 PM
Hold the phone. I can moderate this better than that one post.

Edit: There, "SA sux" idiocy split off and denned. I took more than I wanted to, but I didn't want to isolate just LC's post. Quit being douchetards; what you think of another forum on the internet has no serious bearing on the war.


Title: Re: War
Post by: LC on May 18, 2007, 11:07:05 PM
You were speaking earlier about how skill should matter more than numbers, now it turns out you are playing a high sp character that someone gave you and were a member of LV which was one of the largest alliances in the game.

I joined LV just before Shinra merged with Reikoku. It wasn't very big at the time.


Title: Re: War
Post by: MahrinSkel on May 19, 2007, 02:17:05 AM
In other news, 9-9 and LXWN have both transferred Sovereignty, and McFIX destroyed a D2 capital yard POS.  Rumor is that it contained a Nyx, but no confirmation.

--Dave


Title: Re: War
Post by: LC on May 19, 2007, 02:52:10 PM
In other news, 9-9 and LXWN have both transferred Sovereignty, and McFIX destroyed a D2 capital yard POS.  Rumor is that it contained a Nyx, but no confirmation.

--Dave

And Goonfleet is broke.

(http://i31.photobucket.com/albums/c390/d3ad3d/brokegf-1.jpg)


Title: Re: War
Post by: Arthur_Parker on May 19, 2007, 03:13:25 PM
The Goonfleet leadership is broke and most of them are out of town at Rem's wedding, there's a lot of discussion at the moment on what to do in the long term.


Title: Re: War
Post by: Simond on May 19, 2007, 04:25:51 PM
It could be worse - we could be trying to POS-spam our way across Omist. We'd all be broke then.
Seriously, whoever designed that region is a bona fides sadist: "Most systems with 40-60+ moons? I like it! I can almost taste the sweet tears of desparing logistics pilots already"


Title: Re: War
Post by: Comstar on May 19, 2007, 05:01:27 PM
Well I hoipe goonswarm start using those dreads they went broke buying, or the war will be over (though AAA and RA woulnd't be directly effected).


Title: Re: War
Post by: LC on May 19, 2007, 06:43:55 PM
Well I hoipe goonswarm start using those dreads they went broke buying, or the war will be over (though AAA and RA woulnd't be directly effected).

Sure they would. Goonswarm is the meat shield protecting RA's  isk farming operation.


Title: Re: War
Post by: MahrinSkel on May 19, 2007, 07:47:38 PM
If they had gotten a decent number of dreads into the field while the Northern Coalition was still pushing hard in the west, it might have made a difference.  Either much more extensive gains in the south, or throw a hammer-blow behind the northern wedge.  Now, they have to try and build Dreads faster than BoB can kill them, and not lose ground too fast.

If they're counting on MC being recalled from the north, or BoB not having the stamina for a long war of attrition (remember the ASCN war?), they've got a *big* problem.  BoB isn't going to let the pressure off the north, and they don't do "battle fatigue", they're a totally martial alliance that is more at risk from extended peace than constant warfare.

The goons have one big weakness that stems from their greatest strength: They don't take the game seriously, it's just internet spaceships.  Being on the defensive isn't fun.  Being hammered week after week by superior forces isn't fun.  The "Elitist" alliances that take it seriously and believe the relationships they have in the game are as real as any others, are more likely to stick with it when it gets tough.  Look at what FIX just went through, 4 solid months of constant attacks, always being outnumbered in our own space, *never* being able to just log in and do whatever we wanted.  It's not fair to ask if the Goons could survive that because the truth is FIX is an extreme example, everyone who couldn't take it long since left and we've built a culture of "better to be losers than quitters" that can tolerate pressure that would make most alliances implode.

Now is a bad time to be going broke as an alliance.  Look at Revelations 2, run the numbers on what it's going to take to build up the infrastructure for the next wave.  Roughly 10 constellations per region, 3 outposts per constellation, 6-10 POS per outpost (and upgraded POS that will be much more expensive than the current models).  Look at those vast swaths of RA and GS territory, do the math.  Even RA's wallet isn't deep enough.

--Dave


Title: Re: War
Post by: Fordel on May 19, 2007, 09:20:29 PM
Quote
If they had gotten a decent number of dreads into the field while the Northern Coalition was still pushing hard in the west, it might have made a difference.


That is the one thing I am really curious about, is the lack of dreads in the field due to some strategic move(or being dead broke), or did the goons just not have the pilots yet. It takes quite a while to train up to fly a dread, so I get this amusing image of GoonPilots going "Ding DreadCaptainering done lawl!" then having their dread issued on the spot.

A hundred dreads in the hanger don't do you much good if you only have a dozen pilots for them.


Title: Re: War
Post by: Krakrok on May 19, 2007, 10:26:08 PM

That's the part I don't get about the large alliances. They don't seem to use their numbers very effectively. For example, the goons have 4000 people. If each of them killed lets say 20 1 mil battleships and donated that money it would be 80 billion. Are 3/4ths of their members just not active or what.


Title: Re: War
Post by: LC on May 19, 2007, 11:00:41 PM

That's the part I don't get about the large alliances. They don't seem to use their numbers very effectively. For example, the goons have 4000 people. If each of them killed lets say 20 1 mil battleships and donated that money it would be 80 billion. Are 3/4ths of their members just not active or what.

I don't think it's that. Most of the goons are just there for easy 0.0 access. They don't give a fuck about the alliance. All they do is mine bistot/arkonor all day and watch their wallet grow. There were still goons running around in haulers and ospreys as we took 9-9 away from them.


Title: Re: War
Post by: Simond on May 20, 2007, 04:47:18 AM
Of course, the haulers (fuel) and Ospreys (POSpreys) couldn't have been in system for any other reasons, right?  :roll:


Title: Re: War
Post by: Comstar on May 20, 2007, 05:56:27 AM
There were still goons running around in haulers and ospreys as we took 9-9 away from them.

Because as we all well know, if you're not piloting a freighter, carrier, dreadnought, mothership or titan, Eve is not the game for you anymore.


Title: Re: War
Post by: LC on May 20, 2007, 06:12:18 AM
Of course, the haulers (fuel) and Ospreys (POSpreys) couldn't have been in system for any other reasons, right?  :roll:

That's a valid point. I'm sure there were some there for that purpose. The wrecks I looted were filled with ore though.

I think you guys totally missed my point. A lot of goons are just dead weight.


Title: Re: War
Post by: Endie on May 20, 2007, 06:27:48 AM
Of course, the haulers (fuel) and Ospreys (POSpreys) couldn't have been in system for any other reasons, right?  :roll:

That's a valid point. I'm sure there were some there for that purpose. The wrecks I looted were filled with ore though.

I think you guys totally missed my point. A lot of goons are just dead weight.

Quite right, anyone who is ever found mining or buying and hauling minerals in so that they can build ships and modules for themselves or their alliance in time of war and so on is dead weight.

I mean, thanks to the fact that GF is famously rolling in money they surely don't need to worry about logistics or income.

Please, if you are going to troll (and your history suggests that you are.. without pause or variation), at least put some effort in.

Edit: added helpful colour-hints


Title: Re: War
Post by: Krakrok on May 20, 2007, 09:28:59 AM
I think you guys totally missed my point. A lot of goons are just dead weight.

I don't think BoB has an exception to the dead weight rule. If it did they'd have 2000 dreads at the fights and not 40.


Title: Re: War
Post by: LC on May 20, 2007, 02:25:12 PM

Quite right, anyone who is ever found mining or buying and hauling minerals in so that they can build ships and modules for themselves or their alliance in time of war and so on is dead weight.

I mean, thanks to the fact that GF is famously rolling in money they surely don't need to worry about logistics or income.

Please, if you are going to troll (and your history suggests that you are.. without pause or variation), at least put some effort in.

Edit: added helpful colour-hints

So you think it's ok to mine while your alliance is busy fighting off the enemy in the same system? The reason you are losing is crystal clear now. I would probably be booted from my corp and killed for something like that.


Title: Re: War
Post by: Sparky on May 20, 2007, 02:28:05 PM
I feel very strongly about Goonfleet


Title: Re: War
Post by: Endie on May 20, 2007, 02:32:23 PM

Quite right, anyone who is ever found mining or buying and hauling minerals in so that they can build ships and modules for themselves or their alliance in time of war and so on is dead weight.

I mean, thanks to the fact that GF is famously rolling in money they surely don't need to worry about logistics or income.

Please, if you are going to troll (and your history suggests that you are.. without pause or variation), at least put some effort in.

Edit: added helpful colour-hints

So you think it's ok to mine while your alliance is busy fighting off the enemy in the same system? The reason you are losing is crystal clear now. I would probably be booted from my corp and killed for something like that.

Nope, that's still pretty weak (as well as factually wildly off-base).  Go on, have another shot.


Title: Re: War
Post by: Yoru on May 20, 2007, 02:35:19 PM

Quite right, anyone who is ever found mining or buying and hauling minerals in so that they can build ships and modules for themselves or their alliance in time of war and so on is dead weight.

I mean, thanks to the fact that GF is famously rolling in money they surely don't need to worry about logistics or income.

Please, if you are going to troll (and your history suggests that you are.. without pause or variation), at least put some effort in.

Edit: added helpful colour-hints

So you think it's ok to mine while your alliance is busy fighting off the enemy in the same system? The reason you are losing is crystal clear now. I would probably be booted from my corp and killed for something like that.

Nope, that's still pretty weak (as well as factually wildly off-base).  Go on, have another shot.

No, shut the fuck up, both of you. Go make another thread if you want to do the "mai alliance roolz, ur alliance droolz" dance and stop screwing up the one that's supposed to be for War news.


Title: Re: War
Post by: Arthur_Parker on May 20, 2007, 02:56:08 PM
The Goonfleet leadership is broke and most of them are out of town at Rem's wedding, there's a lot of discussion at the moment on what to do in the long term.

Just going to quote myself, it's the leadership of goonfleet that has cash flow problems, not the members.  I personally don't think it's that big of a deal, as now we know about it we can try to help.


Title: Re: War
Post by: Miasma on May 20, 2007, 03:59:13 PM
Is there an actual warbond mechanic in the game that lets you buy debt on the market and have the interest payments automatically taken out of the debtor's accounts or is this just a typical MMO loan between a few people?


Title: Re: War
Post by: LC on May 20, 2007, 05:29:34 PM
Is there an actual warbond mechanic in the game that lets you buy debt on the market and have the interest payments automatically taken out of the debtor's accounts or is this just a typical MMO loan between a few people?

It's the typical mmo loan.


Title: Re: War
Post by: JoeTF on May 21, 2007, 06:11:39 AM
I think you guys totally missed my point. A lot of goons are just dead weight.

I don't think BoB has an exception to the dead weight rule. If it did they'd have 2000 dreads at the fights and not 40.

Well, people have to sleep 8 hours a day for starters:P
Thing about dead weight isn't about being at frontline 24/7, but about don't giving a shit about your alliance. If those guys were mining to found Mittani's titan found then it's to be applaused, but if that was th case, GF would have 15 titans by now:P

BoB is in a lucky situation where people playstyles coincide with alliance goals 100% - everyone there plays to pvp and that's what alliance does.


Title: Re: War
Post by: Cougar on May 21, 2007, 06:20:40 AM
In other news, 9-9 and LXWN have both transferred Sovereignty, and McFIX destroyed a D2 capital yard POS.  Rumor is that it contained a Nyx, but no confirmation.

--Dave

The cap yard was offline when we got there. Seleene assured us there was nothing in it. Personally, I'm not sure of the mechanics of the cap yard with it being offline, so I'm not sure if the fact of it being offline defacto proves that there was nothing inside, or if it is possible to load up a cap yard with components with it offline and just flip the switch prior to starting the build.


Title: Re: War
Post by: Endie on May 21, 2007, 06:38:14 AM
In other news, 9-9 and LXWN have both transferred Sovereignty, and McFIX destroyed a D2 capital yard POS.  Rumor is that it contained a Nyx, but no confirmation.

--Dave

The cap yard was offline when we got there. Seleene assured us there was nothing in it. Personally, I'm not sure of the mechanics of the cap yard with it being offline, so I'm not sure if the fact of it being offline defacto proves that there was nothing inside, or if it is possible to load up a cap yard with components with it offline and just flip the switch prior to starting the build.

Bah, so having the Eve devs in Bob isn't enough for them?  Now they have to co-opt devs from other companies?!?  Someone email Kugutsumen :-o


Title: Re: War
Post by: Simond on May 21, 2007, 06:43:34 AM
Almost all of the war bonds have been repaid now btw - the only ones still outstanding are people who are in newbie corps (read: potentially inactive), who've been asked to post & confirm if they want the cash back.

Next drama fix: IRC (Interstellar Crossing? Something like that) apparently had three freighters ganked out from under them by BoB while fleeing...allegedly after bribing BoB with  a bunch of large towers in exchange for free passage out of Omist.

Personally, I'm somewhat skeptical - making deals for safe passage then breaking them without provocation is a quick way to make all your enemies fight to the last.

Edit : Intrepid Crossing, not Interstellar Crossing.


Title: Re: War
Post by: Cougar on May 21, 2007, 07:06:53 AM
Bah, so having the Eve devs in Bob isn't enough for them?  Now they have to co-opt devs from other companies?!?  Someone email Kugutsumen :-o

I'm in the MC, not BoB.

Shouldn't your post have been green anyways?


Title: Re: War
Post by: Endie on May 21, 2007, 07:12:27 AM
Bah, so having the Eve devs in Bob isn't enough for them?  Now they have to co-opt devs from other companies?!?  Someone email Kugutsumen :-o

I'm in the MC, not BoB.

Shouldn't your post have been green anyways?

Probably it should have been, you're right.  Let me practice.

Thanks for the correction.  Because MC are completely independent from BoB.

I knew which corp you meant.

Edit: actually, do we have a colour for trolling?  Maybe i should have put that in red.


Title: Re: War
Post by: Comstar on May 21, 2007, 09:50:08 AM
In comedy news, one of the IAC corps (The Nest, wich ex-IAC check Diplomat Kaylana Si) was leaving the alliance when  Kaylana said in local "friendly cyno". 5 minutes later Outbreak opened a cyno for BoB who DD'd a IAC fleet that was camping Outbreak.

Much disgust from the rank and file of IAC, and the Nest got completely kicked out an hour later (though IAC leader Tyraxx let them leave without shooting or hard feelings).


And we all found out outbreak can call in a BoB titan if they look like they might get blobbed. Looks like they won't need to build one for pirating, they can call in BoB when needed.


Title: Re: War
Post by: Nevermore on May 21, 2007, 10:58:39 AM
Hasn't Outbreak been helping Ushra'Khan against CVA?  Could it have been the Evoke Titan's DD?


Title: Re: War
Post by: Comstar on May 21, 2007, 11:46:08 AM
AFIAK UK has never raided Catch (least I've never seen them), and I'm pretty sure Orange Species was the pilot. It was not the ex-D2 Titan.


Title: Re: War
Post by: MahrinSkel on May 21, 2007, 03:24:39 PM
It was Orange Species, and he'll pretty much go anywhere he can get killmail spam.  Hope he's getting frequent flyer miles, he's been bouncing all over the map since he got that thing.

In other news: Janus Drake tells ISD "Losing the war? What war?" (http://myeve.eve-online.com/mb/news.asp?nid=1456)  The Iraqi Information Minister was not available for comment.

--Dave


Title: Re: War
Post by: Simond on May 22, 2007, 02:00:29 AM
Orange Species will be the first player to lose a titan in combat, once the changes go live. He's also providing more fuel to the fire as to why titans need to be fixed. There was a pretty good summary made elsewhere about fighting BoB specifically, but it'll apply to all fleet combat sooner or later until CCP patches; paraphrased, it's something like "If you can't fly a capital ship, fly a frigate, interceptor, or interdictor. Anything else is a waste"

Speaking of D2's interview, their answers make more sense when you consider that their thought process was "ISD = CCP = BoB, so we're not going to give them a straight answer". Can't say that I blame them personally, with the bias that ISD have shown historically.


Title: Re: War
Post by: LC on May 22, 2007, 02:21:36 AM
Next drama fix: IRC (Interstellar Crossing? Something like that) apparently had three freighters ganked out from under them by BoB while fleeing...allegedly after bribing BoB with  a bunch of large towers in exchange for free passage out of Omist.

Personally, I'm somewhat skeptical - making deals for safe passage then breaking them without provocation is a quick way to make all your enemies fight to the last.

Edit : Intrepid Crossing, not Interstellar Crossing.

Are you trying to say BoB were the deal breakers? You are incorrect in that assumption.


Title: Re: War
Post by: Simond on May 22, 2007, 02:43:57 AM
Yeah, that's about what I thought - hence the 'skeptical' part.


Title: Re: War
Post by: LC on May 22, 2007, 04:44:50 AM
Yeah, that's about what I thought - hence the 'skeptical' part.

My understanding is that they were supposed to leave 0.0 completely. Instead of leaving they got caught moving in with the goons. So they paid a high price for abusing BoB's kindness pity.


Title: Re: War
Post by: LC on May 24, 2007, 07:52:45 AM
BoB and RISE destroyed a SERIOUS BUSINESS+RA fleet in 5XR last night.

A goon math wizard demonstrates his ability in local. (http://shp.shortweb.com/mathwiz.jpg)

The RA reinforcements came in after i took those screenshots.

Battle Highlights:
- 100+ Goon and RA ships destroyed.
- Only 11 losses for our side. (BoB and RISE combined)
- I crashed and lost my gang bonus
- Only one person locked me.
- No capital ships were involved.
- Goons were using Serious Business ships.


Title: Re: War
Post by: Simond on May 24, 2007, 08:41:36 AM
You do know that a SERIOUS BUSINESS fitting essentially just means "Must have a MWD", right? :roll:

Besides, like I said a few posts up, I'm beginning to agree with Hydrosan (someone shoot me) - either you're flying a capship, or you're flying a frig/inty/'dictor, or you might as well not show up.

The future of EVE combat, folks, brought to you by CCP's favourite alliance.


Title: Re: War
Post by: dwindlehop on May 24, 2007, 01:39:46 PM
Well, the POS structure that prevents cynos will make it impossible to bring the cap ships in...


Title: Re: War
Post by: Yoru on May 24, 2007, 01:43:32 PM
Rumor has it that D2 has completely collapsed, is retreating to NPC/empire and may fully dissolve.

True?


Title: Re: War
Post by: Merusk on May 25, 2007, 11:34:14 AM
Besides, like I said a few posts up, I'm beginning to agree with Hydrosan (someone shoot me) - either you're flying a capship, or you're flying a frig/inty/'dictor, or you might as well not show up.

Fuck, I haven't played since last July or August and I could have told you that.  It's part of the reason I stopped playing, none of the ships I liked/ could afford to fly were worthwhile.


Title: Re: War
Post by: MahrinSkel on May 25, 2007, 01:05:59 PM
Well, there's a reason I went straight from BC's to Carriers/Dreads.  I have BS 5 on both characters, and I've never owned a BS (well, except as a commodity for resale).  At 75M fitted, a BC is disposable to me, at 200 a BS is not.  Although BS's are much cheaper to fit now that Invention has restored sanity to the T2 market.

--Dave


Title: Re: War
Post by: Ratadm on May 25, 2007, 02:54:39 PM
T2 sniper isn't that bad now that 1400's are like 5mil instead of 14mil.  I know I've got a pest fitted and ready to go along with the fittings for 2 others if I ever get some decent playing time.  Although a hurricane is a lot cheaper obviously.


Title: Re: War
Post by: Simond on May 25, 2007, 02:59:36 PM
T2 sniper isn't that bad now that 1400's are like 5mil instead of 14mil.  I know I've got a pest fitted and ready to go along with the fittings for 2 others if I ever get some decent playing time.  Although a hurricane is a lot cheaper obviously.
A cyno frigate is even cheaper, and will wreck a sniper fleet.


Title: Re: War
Post by: Comstar on May 25, 2007, 03:32:59 PM
News from the IAC/FIX front.

With our outposts now 3 jumps apart, combat is much more commen now.

An IAC carrier was doing something (syupid?) at the catch border gate and FIX attacked it. Call went out and there was a distressingly lack of FC"s getting any X's up. So I volunteered (always thought those 3 levels of Fleet command would do something one day) and just told everyone GET TO THE GATE. I should have said "GET TO THE CHOPPER" but I didn't think of that till afterwards.

No focued fire (there was a 2nd gang that was doing that), in true disorgainzed colation style we attacked and won the field. I got 2 (!) kill mails in my wolf (which I lost at the tail end of the fight). I think they lost 12, we lost 8, and they lost more money. But it was all very confusing and quite fun, lasted about 20 minutes in total. We saved the CV and held the field.

A good fight. Now as long as don't start attacking POS's or calling in each other allies Titan's, fighting between FIX and IAC looks like it might bring some fun into the game.


Title: Re: War
Post by: MahrinSkel on May 25, 2007, 05:40:03 PM
I expect that long-term we're going to be skirmishing across the 49-U/4-07 line for forever.  It's unworkable for either of us to take and hold the territory on the other side of it.  And as long as nobody rolls out the dreads and POS, it can just be pew-pew.

--Dave


Title: Re: War
Post by: Simond on May 31, 2007, 04:14:47 AM
New Goon plan: Retreat to Scalding Pass, kill the FTZ, go back to blowing stuff up instead of trying to improve the game by introducing pubbies to 0.0. I almost feel sorry for whoever BoB decides to place in Detorid & Omist - especially Omist.

It all becomes moot when Rev 2 goes live anyway - territorial warfare is going to come to a screeching halt for all sides with the changes in that patch.

I'm training up for stealth bombers (and, eventually, recons) myself.
*cues up chiptune version of 'Das Boot' theme*


Title: Re: War
Post by: gimpyone on May 31, 2007, 01:47:37 PM
I wish I had the time for 0.0.  I can pretty much fly anything minmatar, so I'd be an asset to some corp but the time requirements for pvp are just too intensive.


Title: Re: War
Post by: MahrinSkel on May 31, 2007, 02:37:23 PM
You can always join a carebear renter corp.  I have a sneaking suspicion there will be openings in Querious soon, at very reasonable rates (like, if all you want is mining rights, free).  And most 0.0 corps have industrial operations that don't participate much, if at all, in the PvP (but you've got to be hardcore in a different way to pull your weight in those).

--Dave


Title: Re: War
Post by: Simond on May 31, 2007, 04:02:21 PM
Incidentally, the EVE-O forum gag just got lifted.
Cry havoc, etc.


Title: Re: War
Post by: Comstar on June 03, 2007, 07:39:50 AM
severel threads, this is one (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=530960) of them, BOB lost a Mothership to a RA logonski attack at a BoB owned but ran-by-RA complex. It was an alt of DB Preacher, one of the most...despised/hated BoB posters.

 Rumors circulate it died the same way the IAC Mothershiop died, seeing itself at a POS taking damage due to lag (the IAC MS did not get reinbursed. If CCP is stupid enough to reinburse the BoB MS for the same reason expect a dramabomb bigger than last week, so I can't imagine CCP would be that insane).

Goon/RA Morale up +1.


In unrelated news, Sir Molle asks if anyone wants to have goons as neighbours (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=530889).


Title: Re: War
Post by: Simond on June 03, 2007, 12:34:39 PM
Remember when I said that Omist was a massive PITA to own due to the moon count?
Yeah.  :evil:


Title: Re: War
Post by: Simond on June 04, 2007, 01:58:02 PM
The sound of inevitability (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=531702)
Quote
From today, Dusk and Dawn [D2] is no longer an operative entity...


Title: Re: War
Post by: Fordel on June 04, 2007, 02:15:41 PM
So whose left out of the 'real' alliances?


Title: Re: War
Post by: Yoru on June 04, 2007, 03:19:57 PM
So whose left out of the 'real' alliances?

BoB side:
 * BoB
 * MC
 * FIX
 * YouWhat
 * RISE
 * Xelas
 * lots of smaller alliances?

RAGOON:
 * RA
 * AAA
 * Goonswarm
 * TCF
 * IAC
 * KOS
 * Imperium something? I forget their exact name.

The North:
 * Morsus Mihi
 * RAZOR
 * ??? - I don't know the north so well.

I may be missing a few, but those are the major players that I can recall.


Title: Re: War
Post by: gimpyone on June 04, 2007, 04:01:02 PM
I'm torn cause I like FIX but I really really want BoB to lose.


Title: Re: War
Post by: Fordel on June 04, 2007, 05:05:03 PM
The North seems rightly boned now.


Title: Re: War
Post by: MahrinSkel on June 04, 2007, 10:24:30 PM
Pure is also in the north.  That's pretty much the list, the non-territorial alliances that used to live up there have mostly wandered off by now, or cut their own deals.  Triumvirate has been pursuing a separate war against those three for the last month, how this will affect that, I don't know (Tri is not formally allied with BoB, MC and company have been careful to stay in a seperate theatre).  MC will do what the contractor (BoB) asks them to do, but most of the others that have been with them up until now would be uncomfortable in the same gangs with Tri (who started the war on the Coalition side attacking the south).  Possibly MC will add their weight behind Triumvirate, possibly they'll be recalled to the south to open a second axis of advance, possibly they'll do something else (very unlikely that BoB will simply have them join up with their own forces).

There's also the question of Fatal and Iron in the new regions (I believe Fatal has been sticking it out expecting to get BoB backing to return to the drone regions, and Iron has recently moved there).

One thing is for certain, for practical purposes the war in the north is over, even if Pure/Razor/Morus Mihi survive, they won't be looking to head south again for at least a year.

--Dave


Title: Re: War
Post by: 5150 on June 04, 2007, 10:29:26 PM
While I personally never liked D2 I like BOB even less and a 1 horse [dev] race cannot be a good thing for Eve

One wonders what will happen when the Devs err I mean BOB post on the forums that they won Eve?.........


Title: Re: War
Post by: Ratadm on June 04, 2007, 11:19:21 PM
 Once BoB are happy with their progress/achievements against Goons/RA i suspect they set a lot of their current allies neutral and start shooting them for target practice.


Title: Re: War
Post by: MahrinSkel on June 05, 2007, 01:13:50 AM
I'm not sure they've ever set the guys in the north to blue, actually.

--Dave


Title: Re: War
Post by: Simond on June 05, 2007, 01:58:46 AM
What, you think RISE, youwhat, GONAD et al. would even try to fight back against BoB, MC + friends?

They'll whine about how unfair it all is, how they never saw it coming, complain about how nobody is helping them, and then they'll run back to NPC space or empire.

If BoB wants a real fight after the Redswarm conflict grinds into a messy stalemate and they then claim 'mission accomplished', they'll have to declare against one of their longer-standing pets or hire MC against themselves, or something equally stupid.


Title: Re: War
Post by: Fordel on June 05, 2007, 01:17:43 PM
If BoB beats RedSwarm, the only real fight left for BoB would be with itself. None of the pets would be able to stand up to BoB and the MC is just to small in numbers to fight BoB and win.


Outside of some mythical "Let us gather every non-BoB capital pilot in EVE and somehow form a super alliance in secret based out of empire" BoB really will "win" EVE if Russians+Goons+Friends are defeated.


They will simply be to far ahead of everyone else, could make the argument they already are to far ahead of everyone else, probably a topic for another thread.


Title: Re: War
Post by: Simond on June 06, 2007, 09:15:49 AM
M. Pire looks like they're going to have an interesing future...they've just been given the lion's share of ex-D2 space, according to rumour.


Title: Re: War
Post by: dwindlehop on June 08, 2007, 04:42:10 PM
I believe the M. Pire rumor to be true, for at least some part of ex-D2 space. I don't think M. Pire is large enough to hold all of ex-D2 space.


Title: Re: War
Post by: Der Helm on June 10, 2007, 10:10:48 AM
Could someone enlighten me on which side of the conflict Knights of the Southerncross are standing ? For or against BoB ?


Title: Re: War
Post by: Drogo on June 10, 2007, 10:15:15 AM
I believe they are with the Southern Coalition fighting against BoB.


Title: Re: War
Post by: Der Helm on June 10, 2007, 12:47:40 PM
I believe they are with the Southern Coalition fighting against BoB.
Lucky me.

:-D


Title: Re: War
Post by: Ratadm on June 13, 2007, 10:02:45 PM
Soooo Xelas got evicted? http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=536521

Any comments, especially interested in the BoB side, I know Xelas isn't widely regarded as competent but curious if there is anything else I might have missed.


Title: Re: War
Post by: Endie on June 14, 2007, 12:52:38 AM
This isn't a troll: with the meganerf to complexes that has been announced, was there just no point to Xelas any more: they'd been incompetent at defending space, ratting income was down, and now the one task they'd been given (run the complex, every day, pay up) was gone.

Like I said: this is not a troll.


Title: Re: War
Post by: Simond on June 14, 2007, 04:03:49 AM
Xelas suck worse than a singularity have room for improvement in most respects, and never paid BoB rent apparently (as part of their tenancy agreement).

Speculation: Losing control of their complexes and mass-recruiting macro-miners was probably the final straw for BoB, who'd probably much rather have a halfway-competant entity in that space, especially one that would presumably pay rent.

...

And that's assuming that BoB just doesn't take it over for themselves, natch.


Title: Re: War
Post by: JoeTF on June 14, 2007, 05:24:28 AM
Also, plexes aren't going to be nerfed - they will spawn randomly in all qualifying regions.
It's just 10/10 constellations that are getting the shaft.


Title: Re: War
Post by: Endie on June 14, 2007, 11:43:44 AM
Also, plexes aren't going to be nerfed - they will spawn randomly in all qualifying regions.
It's just 10/10 constellations that are getting the shaft.

Don't be obtuse: removing the 10/10s for now is a huge, if impermanent nerf.  And making them require discovery by exploration, rather than be runnable like clockwork on schedule every day is another, longer-term nerf.  Nerf != "removal".


Title: Re: War
Post by: Simond on June 14, 2007, 12:13:44 PM
In case anyone missed it in the Rev 2 thread, patch goes live early next week.
The Xelas thing makes a little more sense now.


Title: Re: War
Post by: JoeTF on June 15, 2007, 05:06:50 PM
Plexes stay the same they were, loot and difficulty wise. It's the russk...plex farming that's getting the shaft.:P
Plex !=plex farming. 

Simond - when you run out of beer in the fridge, is it also a BOB conspiracy?


Title: Re: War
Post by: Simond on June 15, 2007, 05:10:23 PM
Aha! He admits it! BoB covops have been raiding my fridge!!!


Title: Re: War
Post by: stark on June 18, 2007, 03:16:35 PM
Razor is pretty much off the map now and MC has finished its contract for the North. I wonder what their next major op will be.

Here is Seleene's recap of the campain (http://amelia.podbase.com/warreport/index.html).


Title: Re: War
Post by: Simond on June 19, 2007, 02:48:10 AM
And the last battle of the Age of Invulnerable Supercapitals ends in a stalemate, pretty much.

BoB had a plan to POS-spam their way to victory in XGH just prior to downtime (so that sovereignty would flip during the patch process/hotfix patches/inveitable downtime), and bought everyone and their dog to the fight. Goons invited along some of our friends (y hello thar Evil Thug, what a nice titan you have) and the next few hours shifted between POS standoffs, running battles, and tower spam.

(There were some interesting killmails on both side in that battle, as well - Goons flying newbie ships fitted as tacklers, and BoB using (shock! horror!) T1-fitted ships. :))

...meanwhile, Goon specops were heading down to 9-9 with cargo holds full of towers & fuel. When BoB started getting the alliance-mails showing Goon towers going up in 9-9, they began to counterspam back down there, which slowed their offensive in XGH.

End result: Goonswarm (just) held sovereignty in XGH, BoB held sovereignty in 9-9.

And now the rules change. :D


Title: Re: War
Post by: LC on June 19, 2007, 06:29:54 AM
(There were some interesting killmails on both side in that battle, as well - Goons flying newbie ships fitted as tacklers, and BoB using (shock! horror!) T1-fitted ships. :))

Those T1 ships are usually replacements stored on the titans or carriers for people who lose their ship. I had a goon incursus attacking me for about 3 minutes in one fight. I finally got tired of his 2.1 damage messages popping up and launched my drones.


Title: Re: War
Post by: Simond on June 19, 2007, 07:06:02 AM
The tackling Ibises (Ibices?) were similar - XGH was completely out of Minmatar & either Caldari or Gallente frigates after a couple of hours of combat, so people started throwing scramblers/webbers/etc onto newbie ships.

Plus you'll be surprised how many people don't actually have 'newbie ship' on their overviews...the first time, anyway. ;)


Title: Re: War
Post by: LC on June 19, 2007, 07:16:19 AM
The tackling Ibises (Ibices?) were similar - XGH was completely out of Minmatar & either Caldari or Gallente frigates after a couple of hours of combat, so people started throwing scramblers/webbers/etc onto newbie ships.

Plus you'll be surprised how many people don't actually have 'newbie ship' on their overviews...the first time, anyway. ;)

The incursus never scrambled me. He just orbited me with his guns firing. Maybe he was scrambling someone nearby, but it did seem strange.


Title: Re: War
Post by: Endie on June 19, 2007, 07:32:52 AM
The tackling Ibises (Ibices?) were similar - XGH was completely out of Minmatar & either Caldari or Gallente frigates after a couple of hours of combat, so people started throwing scramblers/webbers/etc onto newbie ships.

Plus you'll be surprised how many people don't actually have 'newbie ship' on their overviews...the first time, anyway. ;)

The incursus never scrambled me. He just orbited me with his guns firing. Maybe he was scrambling someone nearby, but it did seem strange.

Did you check his history and join date?  That might be his primary ship :)

Alternatively, he was almost certainly just having fun and wondering if he could annoy/distract you enough to get you to react.  Things were going well and fun was being had.


Title: Re: War
Post by: Endie on June 20, 2007, 07:05:48 AM
Net result of the XGH thing so far, so far as publicly announced (ie no opsec): GF has sovereignty; seven BoB POSs put into reinforced; four with badly-timed stront have come out and been destroyed.  Without their titans, which seem strangely reluctant to engage for some reason, Bob have been rather less than stellar in the hours before and after the patch.  Now that Bob's MC minions hired servants have finished up north, presumably they'll come down and help their masters avoid too much of this sort of thing, but let's hope that Bob enjoy setting those alarm clocks for the foreseeable future.  They didn't want those jobs, anyway?


Title: Re: War
Post by: Simond on June 20, 2007, 08:07:07 AM
It is going to be interesting to see what MC do next - I wonder if their northern campaign was their "One free op per year" rent to BoB or not?

They've also said that they're holding on to some systems up north, which might even tie them up for a short while (depending on what they're planning to do with them long term).


Title: Re: War
Post by: JoeTF on June 21, 2007, 01:47:55 AM
didn't you guys lose 10 capitals to BoB's 2?
Also, I heard ET weren't that keen on using DD either:P


Title: Re: War
Post by: Endie on June 21, 2007, 02:38:22 AM
Well, Goons lost 2 to your 2, I think.  Our Russian comrades lost a bunch (8?) when they got rather carried away with how easy it seemed to be getting, but that's probably something I imaine that they'll make up for reaaal soon.

But you're confusing tactics with strategy (bob's killboards in particular kinda encourage that).  The strategic goal was exacting a heavy price for XGH, and the successful sieging of seven and destruction of four towers is a lot more success than most of us expected.  I didn't think for a second that we'd own XGH by the time RevII went in, because we everyone knew that Bob would make a big push for it.  The 9-9 counter in particular was genius. I don't expect it to last, of course, but there is at least the hope, with Rev 2, that the Russian winter has set in.

Re Evil Thug, who cares?  You're thinking tactically again, not strategically.  Him not using his one is a fair trade-off for you not using your several...   I imagine a fair few of Bob hated the era of the invulnerable titans almost as much as we did, anyway.


Title: Re: War
Post by: Simond on June 21, 2007, 03:12:40 AM
Actually, the prevailing BoB theme re: Titans seems to be "Yeah, they were horrifically broken and really did need all the fixes. Fun while it lasted, though".
Well, on SHC at least. God only knows what line BoB are feeding the unkempt masses on EVE-O. :)

Edit: War update - BoB broke our fitting shop in the XGH station, so we broke their cloning vats in 9-9. :D


Title: Re: War
Post by: neep on June 21, 2007, 02:51:48 PM
First 200+ man fight, ever, where lag was only mentioned as being absent. The 'need for speed' changes seem to become noticeable in rev2.



Title: Re: War
Post by: Yoru on June 21, 2007, 11:50:37 PM
Shrike just lost his titan to Goonfleet/RA. Like, 3 minutes ago. I'll link the killmail when it's up.

Edit: "Omnipotence itself" (http://killboard.goonfleet.com/km/46129).


Title: Re: War
Post by: LC on June 22, 2007, 12:24:47 AM
Shrike just lost his titan to Goonfleet/RA. Like, 3 minutes ago. I'll link the killmail when it's up.

Edit: "Omnipotence itself" (http://killboard.goonfleet.com/km/46129).

I was there. All I managed to do was stare at empty space. After 10 minutes nothing had loaded at all.


Here's a working killmail link: http://www.killboard.net/details/169202/


Title: Re: War
Post by: Fordel on June 22, 2007, 01:20:18 AM
That didn't take them long at all, did it?  :-D


Title: Re: War
Post by: Endie on June 22, 2007, 01:34:33 AM
FOFOFOFO

It only took just over six minutes from capitals jumping in until Shrike popped.  Not that I was there: wrong timezone for me on a working day  :-(

It's funny: everyone thought that (nightshift?) Orange Species would be the first to lose his titan.  In any case, the first piloted titan kill of the game goes to GF/RA.

By the way, does anyone know why some of his fittings were so average?  In particular, why does a titan carry drones but bother to take Valkyrie I, warrior I, vespa I, hammerhead I etc?  I can appreciate that he launched everything good that he could on dictors before he went down, but why he even bother carrying tier 1s?

Edit:  Did any devs come into local to praise Goonswarm (or GS Federation were the French there?) for getting the kill, and tell them to go out and do it again, a la Admiral Chandrawandragandra?


Title: Re: War
Post by: Fordel on June 22, 2007, 01:38:56 AM
So he doesn't blow T2 drones on his own smart bomb(s).

That or he just didn't have T2 drone skills? I'm sure there are lots of things to train on a Titan that are more important then T2 drones :)


Title: Re: War
Post by: Simond on June 22, 2007, 02:55:04 AM
...and the rest of the odd modules are probably due to, up to a few days ago, the absolute optimum fitting for a titan was key modules (DDD, etc), a cloak, smartbombs, and then as many cap rechargers are you could possibly fit.

Having to change things to fit an actual tank might have meant "Grab whatever modules we could get hold of" rather than "top-end officer gear all the way"


Title: Re: War
Post by: Endie on June 22, 2007, 03:00:27 AM
That makes sense.  I rather suspect that fitting DD tanks might not be needed in the 46DP/77s/9-9 triangle for a few days while proper fittings are acquired :)

I like that the three draclira's modified cap rechargers are all amongst the stuff that survived: 10 bil each = one outpost.  I can't wait to see what that would be called.


Title: Re: War
Post by: neep on June 22, 2007, 03:50:52 AM
Nice kill but a bit of a silly way to lose a titan.

this post by a goonie on caod seems to be a good summary of the kill:

The lag was fairly terrible, and I think everyone desynced at one point or another. There were only 190 in local throughout the whole fight, so I can't figure out why it was that bad.

On the other hand, I managed to bump the titan out of alignment 4 or 5 times, realize my client was desynced, log off, log back on, wait 6 minutes for login to complete and the grid to load, lock the titan again and continue bumping. That's not even close to a "lag kill" in this game.

Whoever was piloting Shrike made a mistake, plain and simple. He shouldn't have blown his DD on a 20 man gang on a gate, he shouldn't have cloaked once he realized his mistake, and he shouldn't even have been in local without overwhelming support available to bail him out. The era of cowboy titan antics is over, and good riddance.


Title: Re: War
Post by: Endie on June 22, 2007, 04:07:24 AM
If anyone is interested, here is some edited, non-OPSEC TS recording of what happened:

http://jenovaswitnesses.org/titandead.mp3 (http://jenovaswitnesses.org/titandead.mp3)

I'll mirror that myself to save his bandwidth soon, and will change the link then.


Title: Re: War
Post by: Simond on June 22, 2007, 06:02:54 AM
Whoever was piloting Shrike...
SirMolle, apparently.


Title: Re: War
Post by: Endie on June 22, 2007, 06:43:58 AM
Whoever was piloting Shrike...
SirMolle, apparently.

I read that in a couple of places but can't allow myself to believe it, yet.  If it really is the case, then it's almost worth going to his BBQ in Denmark just to ask for a Shrikeburger, very well done.

They didn't want that titan, anyway.


Title: Re: War
Post by: Simond on June 22, 2007, 07:30:50 AM
Further update: All Goon towers in JV1V which came out of reinforced today (the reason for the earlier battles) are now repaired, refuelled & back on-line.

Meanwhile, the station in 9-9 (BoB territory) has had most of its facilities disabled.

fofofo


Title: Re: War
Post by: Simond on June 25, 2007, 07:16:00 AM
Weekend update: Lots of skirmishes but no real changes on a strategic level down south, except BoB appear to be moving back into battleships instead of HACs...possibly because of neut arrays at POSes?

Meanwhile, BoB's new pets up north have had a bad weekend (http://razor-eve.org/killboard/?a=kill_related&kll_id=254893).
(Key: Red highlight = ship loss).


Title: Re: War
Post by: Endie on June 25, 2007, 07:40:46 AM
Yeah, while Bob's performance has been pretty puzzling.  Watching the killboards, the quality of first their fittings, then their ships has been plummeting.  Are they suspicious that we're going to DD their HAC gangs?  Are they biding their time and building resources before a joint attack with MC?

Curse Alliance did great in this morning's battles: I was stuck in the Bob primetime bit of proceedings (that was genuinely a laugh), so didn't see it happen, but it seems to have been immense.  As for that battle in Simond's link: oh dear.  I wonder if Bob's pets have the money to hire back Mercenary Coalition?  Because that is a turkey shoot.  21 survivors from a fleet of 166 ships, including 2 dreads and 51 battleships down?  That's give up and go home stuff.


Title: Re: War
Post by: Slayerik on June 25, 2007, 09:39:59 AM
FATAL getting beat up again? I was part of kicking their asses outta Drone lands


Title: Re: War
Post by: Vinadil on June 25, 2007, 11:55:12 AM
This thread may just be enough to get my scared little butt into 0.0 territory.  There is this whole world to EVE that I have not even seen.

You know what we need... a Corp that gives guided tours of 0.0 land.  That way we could introduce people like myself.  With Voice tech you could even have a scenario like, "Ok now look to the left... you will see a Fleet of X Corp being decimated by Y Corp."  I am curious by nature, but also risk averse... so I have a hard time getting geared up to just fly around 0.0 looking around.


Title: Re: War
Post by: TheDreamr on June 25, 2007, 12:05:17 PM
TBH it's pretty unlikely in the current climate that there will ever be "tours" of 0.0 warzones short of actually joining an alliance involved in the war, as typically one side or the other (or possibly both) has a vested interest in shooting anyone who's not allied to them.

If you want an organised excursion to 0.0 and don't mind killing a few people into the bargain I'd heartily recommend checking out some of the PvP courses run by Agony Unleashed.


Title: Re: War
Post by: Vinadil on June 25, 2007, 12:07:22 PM
Heh, yea I don't think the "Tour" thing would work.. I just think it would be funny to have Tourists in their mining barges flying around taking photos of the PvP animals fighting in the distance... like our very own Safari :).

I will look into Agony Unleashed... the idea of a "course" is interesting.

Edit - Well, I actually signed up for one... the whole concept looks interesting, and their attention to detail is nice.  If nothing else it will be a rather cheap learning experience.


Title: Re: War
Post by: Morat20 on June 25, 2007, 01:18:15 PM
I suspect the war is going to be weird for several weeks as everyone starts futzing around (probably in disposable ships) trying to sort out how POS warfare has changed.

Everyone is going to be struggling to readjust their fleets for the new system. I expect to see some lopsided losses, or very tentative probes as everyone tries to sort out what's going to work and what isn't.


Title: Re: War
Post by: Simond on June 26, 2007, 06:41:17 AM
Are they biding their time and building resources before a joint attack with MC?
My guess is that all spare cash was going towards a new mothership for DBP, and is now going towards a new titan for SirMolle and then a new mothership for DBP. So the membership doesn't have as much cash to fly around in Officer/T2-fitted HACs any more because those modules are being sold to raise ISK. BoB aren't quite as rich as they like to be portrayed, according to one of our spies which broke cover & rejoined the swarm. Oh, they've got lots of cash...but not the nigh-infinite cash the rumours would have you believe.

Also, I wouldn't be entirely surprised if MC get involved with the fight up north again - they've got a shiny new constellation of their own up there now, and I'm pretty sure they don't want MM/Razor knocking on their front door any time soon.


Title: Re: War
Post by: Endie on June 26, 2007, 08:56:56 AM
Yeah, that spy homecoming thread was sweet.  I took it with a pinch of salt, but it all seems to have been borne out so far by events.

9-9 went very well again, today, btw.


Title: Re: War
Post by: JoeTF on June 26, 2007, 12:01:24 PM
You guys getting desyncs since Rev 2.0 too?


Title: Re: War
Post by: Furiously on June 26, 2007, 12:03:38 PM
I hear BOB lost a titan....


Title: Re: War
Post by: Yoru on June 26, 2007, 01:30:33 PM
I hear BOB lost a titan....

Welcome to last page. Or did you mean a second one?


Title: Re: War
Post by: LC on June 26, 2007, 01:34:17 PM
I hear BOB lost a titan....

Didn't you hear? We didn't want that titan anyway...


Seriously though, they are just overpriced logistics ships now. Not really useful for anything other than opening a jump bridge.

Has anyone seen a titan pilot other than chowdown recently? I haven't heard of a single Evil Thug sighting. I'm sure the titan pilots are looking for a way to ditch their freighter taxis.


Title: Re: War
Post by: Endie on June 26, 2007, 04:56:12 PM
I hear BOB lost a titan....
Didn't you hear? We didn't want that titan anyway...

Seriously though, they are just overpriced logistics ships now. Not really useful for anything other than opening a jump bridge.

If the spectacular lag caused by the jump-bridging done by Bob today - 100 ships jumped into a 250-ship camp and were able to utterly wipe the floor with the stationary, lagged-out defending force - is repeatable then I suspect we'll be seeing virtually nothing else from now on until CCP fix it (which, on past form, they will take months to do).  Waaaaay more powerful than a doomsday in the effect.  After a couple of weeks of abject failures in PoS warfare, Bob may have found a way out.


Title: Re: War
Post by: LC on June 26, 2007, 09:38:03 PM
I hear BOB lost a titan....
Didn't you hear? We didn't want that titan anyway...

Seriously though, they are just overpriced logistics ships now. Not really useful for anything other than opening a jump bridge.

If the spectacular lag caused by the jump-bridging done by Bob today - 100 ships jumped into a 250-ship camp and were able to utterly wipe the floor with the stationary, lagged-out defending force - is repeatable then I suspect we'll be seeing virtually nothing else from now on until CCP fix it (which, on past form, they will take months to do).  Waaaaay more powerful than a doomsday in the effect.  After a couple of weeks of abject failures in PoS warfare, Bob may have found a way out.

Our friends at CCP delivered a load of Lag Generator II to us yesterday. It had nothing to do with the zerg ridiculously large number of people you bring.


Title: Re: War
Post by: Endie on June 27, 2007, 01:15:48 AM
I hear BOB lost a titan....
Didn't you hear? We didn't want that titan anyway...

Seriously though, they are just overpriced logistics ships now. Not really useful for anything other than opening a jump bridge.

If the spectacular lag caused by the jump-bridging done by Bob today - 100 ships jumped into a 250-ship camp and were able to utterly wipe the floor with the stationary, lagged-out defending force - is repeatable then I suspect we'll be seeing virtually nothing else from now on until CCP fix it (which, on past form, they will take months to do).  Waaaaay more powerful than a doomsday in the effect.  After a couple of weeks of abject failures in PoS warfare, Bob may have found a way out.

Our friends at CCP delivered a load of Lag Generator II to us yesterday. It had nothing to do with the zerg ridiculously large number of people you bring.

Yet again you maintain your position as the lowest signal-to-noise poster on F13.  I didn't say Bob did it on purpose, nor spout any tinfoil theories about collusion or sploits.  I merely said that the jumpbridge seemed to have much the same effect on lag (for those already in-system) as a bunch of dreads entering siege mode, just far, far worse.  The system only had about 350 total, including Bob, which is high but not extreme.  If it turns out that this always happens, then surely nobody doubts that Bob will use it, just as I'm sure that we would if the situation were reversed?  For the past couple of weeks, Bob has been havnig a terrible time of it down on the front lines between 9-9 and 77s: they'd have to be dumb or restrained not to take advantage of this if it is reproducible, and they're neither.


Title: Re: War
Post by: Simond on June 27, 2007, 01:25:58 AM
Of course, LC will be the first to whine when an BoB attacking fleet gets wiped out when a handful of defenders are jump-bridged into a POS and all the attackers desync.

NB: It wasn't just lag last night. BoB cynoed in a fleet, and the vast majority of the TCF/RA/Goons/etc. ships desynced immediately...and this isn't the first time such a thing has happened with a titan jumping one fleet onto another fleet. This means that it is repeatable somehow, which in turn means once someone figures out how to do it deliberately, it will get done deliberately - by BoB, by whoever has the other D2 titan, by ev0ke, by Evil Thug...and by Goonfleet, eventually.

Edit:
You guys getting desyncs since Rev 2.0 too?
Heh. ;)


Title: Re: War
Post by: Endie on June 27, 2007, 01:39:12 AM
There are definitely desynch issues around now, and they don't even require big numbers.  I was ratting last night, and when I shot the rats they would go down to about 5% structure then stay there, before jumping at once to full shields, full armour, full structure.  I then tried with the next, had the same thing happen, then the next.   Then, suddenly, they all popped at once when I somehow automagically resynched.  Of course, I was deep into armour, with no cap.  Of course, someone could easily have jumped into the system, scanned me down and ganked me over the same time, and I would have had no chance.


Title: Re: War
Post by: JoeTF on June 27, 2007, 05:12:26 AM
Desyncs happen since Rev 2.0 pretty much every time and they happen to both parties. Imagine what first batch of BoB folks felt when they realized not only half of fleet stayed behind, but they desynced in system swaring with enemies!

However, you didn't lost because of desync, but thanks to dumb FC. Trying imply that BOB knew about issue beforehand and tried to use it is retarded and will get you answers like LCs just wrote.


Title: Re: War
Post by: Simond on June 27, 2007, 05:39:13 AM
The sequence of events was something like this, apparently:
BoB jumped in two dozen or so ships.
TCF/Goons/etc. warped a large fleet onto the cyno and anchored a bubble.
So far, so laggy.
BoB jumped in another hundred or so ships. All ships already on grid desync (including the twenty-oddBoB ships from the earlier jump). New ships which have just jumped in were fine. (Laggy, but fine).
TCF/etc. fleet commanders think that it is just 'normal' lag and tell people to wait it out. By the time they figured out that almost everyone had desynced form the server, it was too late to do anything about it.
BoB has fun blowing up (effectively) unpiloted ships.

So yes, some of BoB did desync - but the larger fleet which jumped in second was fine (for EVe-O fleet combat lag values of 'fine'). CCP needs to nail this one down ASAP or every fleet combat involving jump bridges from now on is going to to be complete pot luck. Unless the basis of the latest "Need for Speed" improvements is supposed to be "Server half-disconnects people at random times whenever lag is bad" or something.


Title: Re: War
Post by: Kamen on June 27, 2007, 07:05:03 AM
If CCP were able to create an environment tomorrow that had insignificant lag until 1,000 players were fighting you would see lagfest fleet battles of 2,000 within a few weeks.

A couple of years ago a 100 ship fleet battle was a big (laggy) deal.


Title: Re: War
Post by: Endie on June 27, 2007, 07:10:31 AM
Trying imply that BOB knew about issue beforehand and tried to use it is retarded and will get you answers like LCs just wrote.

I'd be delighted if you quoted the bit where I said anything of the sort.  All I can find is this:

Quote from: Endie
I didn't say Bob did it on purpose, nor spout any tinfoil theories about collusion or sploits.

I accept that English isn't your first language, but that's pretty clear.


Title: Re: War
Post by: LC on June 27, 2007, 07:59:51 AM
Desyncs happen since Rev 2.0 pretty much every time and they happen to both parties. Imagine what first batch of BoB folks felt when they realized not only half of fleet stayed behind, but they desynced in system swaring with enemies!

However, you didn't lost because of desync, but thanks to dumb FC. Trying imply that BOB knew about issue beforehand and tried to use it is retarded and will get you answers like LCs just wrote.

Of course it was "FAIR LAG" when the same thing happened to us at the battle for shrike's titan. You never saw any goons complain about the lag when it worked in their favor. But when it works against them it means BoB is exploiting it to win fights.


Title: Re: War
Post by: Simond on June 27, 2007, 08:09:57 AM
SirMolle said that he didn't desync during that fight.


Title: Re: War
Post by: LC on June 27, 2007, 08:12:19 AM
SirMolle said that he didn't desync during that fight.

But the majority of the people who came to defend the Titan did.


Title: Re: War
Post by: Simond on June 27, 2007, 08:32:15 AM
As did most of the people attacking it. What's your point?

Also, while you're at it, please provide a plausible alternate explanation as to how a fleet which was outnumbered somewhere between two-to-one and three-to-one by a competant opponent of similar composition managed to kill so many enemies with so few losses.

Either every single other battle involving BoB, TCF, Goonswarm, etc. up to this point in time has been a complete fluke and TCF/Goons/RA should have been bankrupted months ago...or something was up in this particular one. What does Occam's Razor suggest here?


Title: Re: War
Post by: LC on June 27, 2007, 09:03:17 AM
As did most of the people attacking it. What's your point?

That you didn't care until it worked against you.

Also, while you're at it, please provide a plausible alternate explanation as to how a fleet which was outnumbered somewhere between two-to-one and three-to-one by a competant opponent of similar composition managed to kill so many enemies with so few losses.

Either every single other battle involving BoB, TCF, Goonswarm, etc. up to this point in time has been a complete fluke and TCF/Goons/RA should have been bankrupted months ago...or something was up in this particular one. What does Occam's Razor suggest here?

I will be kind and list some reasons for your losses since you cant figure it out on your own.

- Poor Leadership
- Your alliances are full of BoB spies. (We always know where you are, how many, and when you plan to make your move. This is especially true for Goonswarm.)
- Working for the isk farmers. (Red Alliance's goals are much different than your own.)
- Goonswarm is infested with low quality players. (It's like a giant PUG.)
 

Lag is a factor for both sides.


Title: Re: War
Post by: Krakrok on June 27, 2007, 09:22:29 AM

:roll:

How is it living down under the bridge there?


Title: Re: War
Post by: Reg on June 27, 2007, 10:07:18 AM
BoB people have an absolute gift for making themselves the most unpopular kids in the school don't they? And it's not like they're the cool kids that everyone is jealous of. Nope, it's just a complete lack of social skills. It's the AV club on steroids.


Title: Re: War
Post by: Righ on June 27, 2007, 11:20:59 AM
Both sides in this pissing contest come off as whiny self-aggrandizing conspiratorial lunatics, so its not as if they're alone.


Title: Re: War
Post by: Yoru on June 27, 2007, 11:25:24 AM
Both sides in this pissing contest come off as whiny self-aggrandizing conspiratorial lunatics, so its not as if they're alone.

That's giving them too much credit. I was going to say they came off as elementary schoolchildren fighting on the playground.


Title: Re: War
Post by: Vinadil on June 27, 2007, 11:32:21 AM
Pshhh, the BoB vs Goonswarm war is one of the reasons I am back in EVE... even though I will likely never be a part of it.  It makes for great lunch-time reading, and is the closest thing to Star Wars 4 I have read in a long time.  There are few stories better than the Free Rebellion taking on the Evil Empire :).


Title: Re: War
Post by: Alkiera on June 27, 2007, 12:00:23 PM
Pshhh, the BoB vs Goonswarm war is one of the reasons I am back in EVE... even though I will likely never be a part of it.  It makes for great lunch-time reading, and is the closest thing to Star Wars 4 I have read in a long time.  There are few stories better than the Free Rebellion taking on the Evil Empire :).

I get the same effect, without actually playing the game... I just read this thread.

--
Alkiera


Title: Re: War
Post by: Reg on June 27, 2007, 12:01:19 PM
If I thought the BoB guys were purposely playing the Evil Empire role I'd have a lot more respect for them. Instead they're just the bad guys because they don't know how not to come across as total assholes.


Title: Re: War
Post by: Endie on June 27, 2007, 12:01:27 PM
[edited out because of what my mother always tells me about the consequences of arguing with fools]

Our PUG killed a titan!  Well, it was probably the Bob spies in our ranks.  Send more spies plz, tia.


Title: Re: War
Post by: LC on June 27, 2007, 12:52:00 PM
[edited out because of what my mother always tells me about the consequences of arguing with fools]

Our PUG killed a titan!  Well, it was probably the Bob spies in our ranks.  Send more spies plz, tia.

Get Evil Thug out on the field. Lets see how long he lasts under the new rules.


Title: Re: War
Post by: Vinadil on June 27, 2007, 01:01:37 PM
You should start that with "Red Rover, Red Rover... let Evil Thug come over."

Those guys can hardly every resist such a taunt.


Title: Re: War
Post by: Nevermore on June 27, 2007, 01:24:04 PM
There are few stories better than the Free Rebellion Asshole Jocks taking on the Evil Empire Asshole Rich Kids :wink:.


Title: Re: War
Post by: Vinadil on June 27, 2007, 01:30:17 PM
All joking aside... anyone who has attempted to lead a multi-national group of people that consists of 100+ members to accomplish a certain goal and actually Succeeds even in part gains some respect from me.

How many other MMOs have groups the size that you see in EVE?  I cannot think of any.  The level of teamwork it takes to tackle some of the things these people do is simply amazing.  These are not 13yr old punks.  They may be 30 yr. old punks, but they also have some incredible organizational skills.  Imagine this... they are basically doing the HARDEST kind of people management.

They are not managing employees (people you pay).  They are not managing volunteers (people who work for free).  They are managing Customees?  Man what do you even call a person who pays someone else and then chooses to work for you?  My job deals with motivating volunteers to achieve shared goals.  That has its own unique challenges.  But, motivating people who are paying for an Entertainment to band together to reach "shared" (we have to be honest and say the people who truly make these goals are a small number) goals is impressive to me.

Whether or not either side is "good" or "bad", they have truly created an EPIC feel to this game... one that no game since Shadowbane has managed, and to a scale that SB could never reach with their server splits, game design, and performance issues.


Title: Re: War
Post by: Simond on June 27, 2007, 01:41:48 PM
[edited out because of what my mother always tells me about the consequences of arguing with fools]
Yeah, you're probably right.
Sorry folks.  :oops:


Title: Re: War
Post by: Signe on June 27, 2007, 01:57:31 PM
The PvP in this thread delivers.


Title: Re: War
Post by: Morat20 on June 27, 2007, 02:05:19 PM
The PvP in this thread delivers.
It's not as good as the Trammel/pre-Trammel PvP.


Title: Re: War
Post by: neep on June 27, 2007, 03:41:57 PM
Quote
These are not 13yr old punks. They may be 30 yr. old punks
so very true  :mrgreen:


Since revII a 100+ fleet jump in will insta-desync the 100+ fleet on grid. Its happening. Its 100% reproducible. Its game breaking.

While that is a big enough bug on its own, the desyncing going on when shrike got bubbled was even more worrisome. It was a perfect legit kill, no arguing about that. But the second shrike got decloaked he became the centre of the eve universe for a whole lot of people. Our irc alarms went up and I suppose the other side rallied just the same. It resulted in massive desyncs over the entire grid as everybody scrambled to get to 46dp-o. The desyncs were happing in systems 15 hops away. People saw stations whooshing by as they waited to get to the gate or cyno. Rats disappeared instead of dying and I have unreliable reports of people who claim there was no lag at all in Jita for at least half an hour.

There was no insane fleet battle going on at that time, it was just people jumping in fleets into the same system and the entire south went tits up.

Something is seriously going bunkers up in CCP database land and untill they fix it, every stationary fleet will be a sitting duck once the opposing fleet jumps into the system.







Title: Re: War
Post by: Endie on June 27, 2007, 03:53:25 PM
...Rats disappeared instead of dying and I have unreliable reports of people who claim there was no lag at all in Jita for at least half an hour.

Nice setup, excellent timing, superb delivery.  Rated 5.


Title: Re: War
Post by: Teleku on June 27, 2007, 05:42:16 PM
Pshhh, the BoB vs Goonswarm war is one of the reasons I am back in EVE... even though I will likely never be a part of it.  It makes for great lunch-time reading, and is the closest thing to Star Wars 4 I have read in a long time.  There are few stories better than the Free Rebellion taking on the Evil Empire :).
Unfortunatly the dialog between the two sides in this thread is of the prequel acting quality, and not the first 3 :p.

It would be awesome if they could both destroy each other some how.  Maybe they will have one mighty battle where they bring almost everybody in the game to fight, and the servers will just explode in a fiery blaze.


Title: Re: War
Post by: Signe on June 27, 2007, 05:54:48 PM
The PvP in this thread delivers.
It's not as good as the Trammel/pre-Trammel PvP.

The NGE thread PvP was pretty decent, too.  Good times.


Title: Re: War
Post by: Simond on June 28, 2007, 02:27:07 AM
...and the servers will just explode in a fiery blaze.
That tends to happen anyway on a regular basis, no matter what. :-)


Title: Re: War
Post by: Slayerik on June 28, 2007, 05:40:13 AM
The PvP in this thread delivers.
It's not as good as the Trammel/pre-Trammel PvP.

Miss you too honey :)


Title: Re: War
Post by: LK on June 28, 2007, 11:11:31 AM
The problem is that you can stop someone in these games but they'll never die unless they decide to stop playing the game.  Kinda like if you killed German forces in WWII and they just spawned back at base -- we'd still be in WWII right now if that happened unless we took out the spawn tubes and shunted them off into space.  BUT THEY'D STILL BE OUT THERE, WAITING.

But you know what I mean.  They can't take each other out, just shift where they hang out.


Title: Re: War
Post by: Vinadil on June 28, 2007, 11:19:13 AM
And this is probably one of the reasons why EVE is still going and growing.  If you have too much of a "Play to Crush" mentality, then you find much of your playerbase leaving the game on a regular basis.  EVE allows people time to lick their wounds and come back, which is a good thing if you want them to keep paying you.


Title: Re: War
Post by: JoeTF on June 28, 2007, 02:16:50 PM
So, back to flam^H^H^H war reporting?


Title: Re: War
Post by: Simond on June 28, 2007, 03:24:41 PM
http://chimpymonkey.mirror.waffleimages.com/files/32/32e1f9bb92ed5deb4e4c028ea296283d6d694e5d.jpg
BoB desynced this time around.  :rofl:


Title: Re: War
Post by: Endie on June 28, 2007, 04:06:17 PM
It was already ironic when we'd blown up a piloted titan, but I just had to repeat this:

I will be kind and list some reasons for your losses since you cant figure it out on your own.

- Poor Leadership
- Your alliances are full of BoB spies. (We always know where you are, how many, and when you plan to make your move. This is especially true for Goonswarm.)
- Working for the isk farmers. (Red Alliance's goals are much different than your own.)
- Goonswarm is infested with low quality players. (It's like a giant PUG.)

Maybe you want to change your mind and agree that there is crippling lag involved at the moment, which tends to punish one side but not the other?  Or did Goonfleet just wipe out almost a hundred Bob because of a skill gap and our superior FCing and tactics?


Title: Re: War
Post by: LK on June 28, 2007, 05:19:53 PM
I'm not sure what I'm seeing in the screenshot, but...

Gold.  :woot:


Title: Re: War
Post by: LC on June 28, 2007, 06:31:33 PM
It was already ironic when we'd blown up a piloted titan, but I just had to repeat this:

I will be kind and list some reasons for your losses since you cant figure it out on your own.

- Poor Leadership
- Your alliances are full of BoB spies. (We always know where you are, how many, and when you plan to make your move. This is especially true for Goonswarm.)
- Working for the isk farmers. (Red Alliance's goals are much different than your own.)
- Goonswarm is infested with low quality players. (It's like a giant PUG.)

Maybe you want to change your mind and agree that there is crippling lag involved at the moment, which tends to punish one side but not the other?  Or did Goonfleet just wipe out almost a hundred Bob because of a skill gap and our superior FCing and tactics?

I never said there was no crippling lag. I just don't believe the lag is being caused intentionally by one side. My statement was not limited to just that one battle. I wasn't there, and I have no clue what happened. I was just going by previous experiences since the question was: "HOW COULD WE LOSE WITH MORE SHIPS?"

Yes the lag was awful. I think 1/2 of our fleet was destroyed before we even loaded the grid. I managed to warp out with only 10% of my armor left.


Title: Re: War
Post by: Endie on June 29, 2007, 02:58:00 AM
I'm not sure what I'm seeing in the screenshot, but...

Gold.  :woot:

As far as I understand - it was while I was at work - it went like this:

Bob try to knock a bunch of our JV PoS's into reinforced with dreads.  They take them down below 50%, then try to keep them there for a few hours so we can't adjust stront timings.  Net result would be the PoS's coming out of reinforced in weekend Bob prime.  However, more and more RA and AAA were beginning to circle just outside the radius of their campfire, with wicked teeth and long claws, longing for a chance to take down the Bob capitals, so Bob had to fall back to using battleships jumpbridged-in by Chowdown's titan.  Given that the hardeners were still up on the PoS's (though not the guns) this was going to take forever.

GS and our French allies TCF went to 9-9, where we had taken sovereignty from Bob (for a while) in a rather more successful version of what they were trying to do to us.  We camped and bubbled the gate Bob would need to come back through (they knew fine well that using Chowdown to jumpbridge out of JV would probably end up with a second titan loss in a week whie he was immobilised without a PoS to hang out at).

Then our forces in 9-9 started shooting the station, in order to take it back (temporarily at least).  Bob got riled and jumped into our camp, presumably hoping for a successful roll of the desynch dice.  Unluckily for them, they suffered worse than we did this time, and the results were pretty one-sided in the main.  Presumably, our Bob-spy-infested forces threw themselves into the attack in an attempt to prove their bona fides, and killed lots of their compatriots on the other Bob side, while all the goons in their PUG flew in circles spamming local with "fofofo" and asking "how I shot web at station?  Giev missel or bump!"

I'm not 100% sure on what came next, but I gather we used some carriers to rep stuff, Bob thought "those will do" and came after them, only to get comprehensively fighter-bombed.  That bit wasn't, from what i understand, particularly laggy for anyone.

Vive nos copains francais et russes!


Title: Re: War
Post by: LC on June 29, 2007, 07:51:22 AM
I'm not sure what I'm seeing in the screenshot, but...

Gold.  :woot:

As far as I understand - it was while I was at work - it went like this:

Bob try to knock a bunch of our JV PoS's into reinforced with dreads.  They take them down below 50%, then try to keep them there for a few hours so we can't adjust stront timings.  Net result would be the PoS's coming out of reinforced in weekend Bob prime.  However, more and more RA and AAA were beginning to circle just outside the radius of their campfire, with wicked teeth and long claws, longing for a chance to take down the Bob capitals, so Bob had to fall back to using battleships jumpbridged-in by Chowdown's titan.  Given that the hardeners were still up on the PoS's (though not the guns) this was going to take forever.

GS and our French allies TCF went to 9-9, where we had taken sovereignty from Bob (for a while) in a rather more successful version of what they were trying to do to us.  We camped and bubbled the gate Bob would need to come back through (they knew fine well that using Chowdown to jumpbridge out of JV would probably end up with a second titan loss in a week whie he was immobilised without a PoS to hang out at).

Then our forces in 9-9 started shooting the station, in order to take it back (temporarily at least).  Bob got riled and jumped into our camp, presumably hoping for a successful roll of the desynch dice.  Unluckily for them, they suffered worse than we did this time, and the results were pretty one-sided in the main.  Presumably, our Bob-spy-infested forces threw themselves into the attack in an attempt to prove their bona fides, and killed lots of their compatriots on the other Bob side, while all the goons in their PUG flew in circles spamming local with "fofofo" and asking "how I shot web at station?  Giev missel or bump!"

I'm not 100% sure on what came next, but I gather we used some carriers to rep stuff, Bob thought "those will do" and came after them, only to get comprehensively fighter-bombed.  That bit wasn't, from what i understand, particularly laggy for anyone.

Vive nos copains francais et russes!

Sounds about right except "fofofo" and "how do i shot web" are not Somethingawful memes. 


Title: Re: War
Post by: Simond on June 29, 2007, 08:11:48 AM
:psyduck:
We're talking about a Goonswarm - a subset of SA goons - not the SA forums as a whole.

Pop quiz: Where was Moot posting before he started 4chan?


Title: Re: War
Post by: Endie on June 29, 2007, 08:41:39 AM
Sounds about right except "fofofo" and "how do i shot web" are not Somethingawful memes. 

In the holy name of Tiger Fai, you need better spies!


Title: Re: War
Post by: Ironwood on June 29, 2007, 08:43:25 AM
Careful; he's in ur base, killing ur dudes.


Title: Re: War
Post by: Endie on June 29, 2007, 09:31:29 AM
Careful; he's in ur base, killing ur dudes.

And when I say "base", I mean "ass".  And when I say "killing your dudes", I etc....


Title: Re: War
Post by: Furiously on July 01, 2007, 06:54:04 PM
I'm a bit confused... Are you saying you want to engage in sodomy with Ironwood?


Title: Re: War
Post by: cmlancas on July 01, 2007, 07:27:42 PM
I'm a bit confused... Are you saying you want to engage in sodomy with Ironwood?

Clearly. fofofo


Title: Re: War
Post by: Ironwood on July 02, 2007, 01:08:40 AM
I'm a bit confused... Are you saying you want to engage in sodomy with Ironwood?


He's only human.  I am stunningly attractive.

That said, I fear he's simply reinforcing my point with yet another SA Meme.


Title: Re: War
Post by: Endie on July 02, 2007, 02:07:00 AM
It is, indeed, another SA meme.  The formula usually involves hilarious homosexual references or even more hilarious mother jokes:

"Dude, your sig is shitty.  And when i say "sig", I mean "mother". And when I say.. " and so on.

On SA, it's sufficiently recognisable as a tired-SA-meme that using it without really hilarious results may land you a 24-hour posting ban.

Plus, look at his avatar: he looks the spitting image of the dude out of Superman.  What's not to like?


Title: Re: War
Post by: WindupAtheist on July 02, 2007, 03:29:32 AM
Presumably, our Bob-spy-infested forces threw themselves into the attack in an attempt to prove their bona fides, and killed lots of their compatriots on the other Bob side, while all the goons in their PUG flew in circles spamming local with "fofofo" and asking "how I shot web at station?  Giev missel or bump!"

Gold.


Title: Re: War
Post by: Teleku on July 02, 2007, 04:11:38 AM
Ok, now that both sides here have had a good long dick waving session, can we get back to some actual war news?  Just curious if somebody could summarize the current events.  Like, situation in the North, wtf is actually being fought over in the south, state of alliance loyalties, etc.  Presented in an un-inflammatory manner would be nice  :wink:.


Title: Re: War
Post by: Endie on July 02, 2007, 06:50:40 AM
My report on the "battle" on the 28th - which I thought was pretty restrained, and LC didn't have any major beef with - is pretty much the last big fight to happen in the south.  RKK forgot to fuel a large tower a couple of days ago, and we shot web at it til it popped, with ugly consequences in local chat when US Timezone Bob found out what Euro timezone Bob had gone and done.  We also snatched back sovereignty in 9-9 for long enough to retreive our stuff and reset the sovereignty counter*, which was nice.

We (GS, RA and TCF mainly) continue to probe POSs for now, but I think both sides are a bit leery of committing large fleets - especially dreads - when the results of being jumped by enemy fleets seems to be one side or the other mass-desynching and getting obliterated.

In the north, the disappearance of MC to restock and prepare for whatever their next contract is - here's a clue: it won't be for RA, Goons, TCF or AAA - has left YW and the rest etc exposed, and they and Razor etc lost a couple of hundred ships in their only fleet battle, at something like a 20-to-1 ratio.  Presumably they'll be stiffened by some reinforcements from their more competent allies, otherwise YW will, yet again, find themselves as everyone's favourite Xelas substitute.

-------

*This assumes that CCP have the sovereignty counter working, which may be naive.


Title: Re: War
Post by: Hellinar on July 02, 2007, 07:55:31 AM
Are the major alliances putting much effort into achieving constellation sovereignty? To a casual observer, it looks like consolidating your current holdings would be the priority at the moment, rather than expanding. Is that new sovereignty stuff not that big a deal? Or just takes so long to achieve its not having an immediate effect? Not trusted to work anyway?

Any comments? Or is it all secret just now..


Title: Re: War
Post by: ajax34i on July 02, 2007, 08:22:47 AM
From what's been said here, it sounds like they're trying to figure out WTF to do with their titans, and trying to avoid a situation where their fleet gets destroyed by that desynch bug, so everything is pretty much on hold until CCP fixes the bugs they re-introduced (and the new ones) with their patch.  It was a typical CCP patch, after all.


Title: Re: War
Post by: Yoru on July 02, 2007, 08:48:18 AM
Are the major alliances putting much effort into achieving constellation sovereignty? To a casual observer, it looks like consolidating your current holdings would be the priority at the moment, rather than expanding. Is that new sovereignty stuff not that big a deal? Or just takes so long to achieve its not having an immediate effect? Not trusted to work anyway?

Any comments? Or is it all secret just now..

Sov is ticking up in the home constellations of most of the major alliances, as most of the big ones had seen this change coming a mile away and put up the spare outpost it takes to boost a constellation from 2 to 3 stations well ahead of time.


Title: Re: War
Post by: Comstar on July 02, 2007, 09:44:33 AM
In the north, the disappearance of MC to restock and prepare for whatever their next contract is - here's a clue: it won't be for RA, Goons, TCF or AAA

Word on the street is it'll be IAC for round III of Prohibition. Considering Part I and II of this action move thriller ended in the near destruction of their employer (ISS) and the threat of AAA still hangs in the darkness close by, it will be an interesting encounter (though I don't know how attached AAA is to Catch now they arn't complex whoring it any more).

FIX is regualry losing entire fleets when they come into Catch (and carriers in Querious), so unless Uncle BoB shows up and AAA is willing to counter MC's cap fleet, opening a new front when you're in a quagmire elsewhere I can't see working out too well in the end.

Perhaps BoB is tired of Tyraxx renting out BoB claimed space to ISK farmers, it must be a bit humiliating. Or it could be before IAC gets constellation capatils on both ends of Catch. MC would want to attack before we can get Cyrno Jammers up to counter their cap fleet advantage (which is a huge card in their hand IAC can't match without AAA/GS help).


Title: Re: War
Post by: Simond on July 02, 2007, 11:43:46 AM
Apparently, GONAD didn't want Omist after all and, after trying to sublet space from ISS, are strongly considering going back to empire. BoB can't find any tenants to replace them, either.

Told you that Omist was a nightmare.  :-)

Edit: Awesomely fun CAOD thread. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=548351) :D


Title: Re: War
Post by: Endie on July 02, 2007, 12:46:54 PM
Edit: Awesomely fun CAOD thread. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=548351) :D

Brilliant!  Nopbody riles Bob like james315 (maybe because of his killing so many of them in the Kill Bobby video!).  His success can be measured by the huge number of Bob mains who immediately flamed him with ad hominem attacks.

Quote
James, I wish to remind you that all successful entities are bonded by a unique glue. For Red Alliance, Russian; for TCF, French; for GoonSwarm, being goons. But pilots come to the Band of Brothers from all over for one reason: to win, every time. The purpose of BoB is to win an unbroken string of victories. To never persevere through loss or hardship, to never risk a real defeat.

That bit is particularly clever.  The constant niggling about the difference in goals between MC and BoB (continued from his last uberpost) is smart, too.


Title: Re: War
Post by: dwindlehop on July 02, 2007, 01:47:01 PM
Anyone got an update on the North? I've been on vacation and haven't had a chance to log in.
6/25 Influence Map (http://go-dl1.eve-files.com/media/corp/UNL/070625.png)
Latest Influence Map (http://go-dl1.eve-files.com/media/corp/UNL/influence.png)

Looks like TITS lost a bunch of stations to RAZOR in Tenal, and I believe MM was involved. My forum intel indicates maybe RAZOR is not currently engaging MC in hostilities? I haven't heard whether RAZOR is shooting M. Pire yet.


Title: Re: War
Post by: Endie on July 02, 2007, 04:27:25 PM
No longer very opsec: for all those asking how the war is going: Bob just got one pos destroyed and nine put into reinforced in 9-9, of which eight are due to come out in Russian prime-time, tovarischen.  Normally, this would be due to comedy Bob stront timing (the one that's coming out at a different time is as a result of that).  This time, however, it's because we made the conscious decision that we could comfortably attack in Bob's prime-time, which threw their stront timings right out.

Of course, as LC made clear, Bob must have known about this attack in advance due to their hundreds of spies, so we're just falling into a cunning trap.  Current odds: siege settled by mass desynch on either side: 11/2 on.  CCP's patch tomorrow resets BoB timers: evens.  CCP's patch tomorrow accidentally resets BoB timers: 7/2.


Title: Re: War
Post by: Nija on July 03, 2007, 12:10:37 AM
Sounds about right except "fofofo" and "how do i shot web" are not Somethingawful memes. 

In the holy name of Tiger Fai, you need better spies!

No, he's right. We personally know Spleen. Hell, I work on his car.


Title: Re: War
Post by: Simond on July 03, 2007, 06:49:00 AM
That bit is particularly clever.  The constant niggling about the difference in goals between MC and BoB (continued from his last uberpost) is smart, too.
If I were Seleene, I'd be getting mildly irritated by now re: having to clean up various problems for BoB (D2/IRON first, now IAC/AAA) while merely viewed as a particularly dangerous pet (while BoB continue smacking away about how great BoB are). I mean, it is MC that's done all the heavy lifting in the last couple of months - BoB's recent victories were at least partially reliant on POS-spam & invincible supercaps and now that both of those were nerfed, BoB seem to have stalled somewhat.

If the rumours (from the Goon that came in from the cold) about some of the BoB playerbase are true*, BoB may need a significant victory of their own soon...or at the very least, no more major losses for a while.

*OK, the rumour: Quite a few BoB players 'play' EVE by idling in IRC and only log in once an op is called. When the op is over, they log out again - no PvE at all, just pure PvP combat. When you're winning, that's certainly a fairly viable tactic (especially with communist corps, which is how at least one core BoB corp is run). If, however, you're losing ships (and battles) every time you log in...you might just stop logging in at all.


Edit: welp, opsec appears to be lifted now so - new outpost in KZF thanks to Darkstar One (assuming that the patch doesn't break things). :)


Title: Re: War
Post by: Endie on July 03, 2007, 08:07:14 AM
First Wang decloak the titan, now DS1 put a refinery right next-door to our factory, in a superb mining system, potentially solving the logistical problems we've faced ever since we moved our centre of ops closer to the enemy.  And they did it with three people in Bob primetime.  Our allies are awesome.  I wonder if Cyvok's ultrabillions will help us with the push for const sov.

PS For those listening in, we put a couple more Bob POSs into reinforced this morning.  They come out at the same-ish time tomorrow as the other lot.  Damn my euro playing hours: I'll have to watch and see which way the desynch dice roll from work.


Title: Re: War
Post by: Krakrok on July 03, 2007, 08:32:16 AM

It's like playing Axis & Allies in space! Maybe CCP planned the desync mechanism all along...


Title: Re: War
Post by: Yoru on July 03, 2007, 11:05:28 AM
HZF, not KZF, dude. Making two triple-outpost constellations for one alliance. The mind boggles.

Also, looks like GONAD has pretty much crumbled after 23/7 harassment by the coalition - word on the street is that they're retreating to Essence, which is 0.0-proximate empire, near Syndicate and some tightly BoB-controlled parts of the northwest. No news yet on who's going to replace them in Omist, if anyone.


Title: Re: War
Post by: Morat20 on July 03, 2007, 11:27:02 AM
Did this latest update tackle the desynch problem, or is CCP still scratching their heads over that one?


Title: Re: War
Post by: Simond on July 03, 2007, 12:12:08 PM
Answer unclear, ask again later.


Title: Re: War
Post by: Morat20 on July 03, 2007, 12:29:11 PM
Answer unclear, ask again later.
Goddamn CCP 8-ball.


Title: Re: War
Post by: Furiously on July 03, 2007, 01:35:02 PM
23/7 harassment

That's cute.... :)


Title: Re: War
Post by: Fordel on July 03, 2007, 01:44:26 PM
Quote
*OK, the rumour: Quite a few BoB players 'play' EVE by idling in IRC and only log in once an op is called. When the op is over, they log out again - no PvE at all, just pure PvP combat. When you're winning, that's certainly a fairly viable tactic (especially with communist corps, which is how at least one core BoB corp is run). If, however, you're losing ships (and battles) every time you log in...you might just stop logging in at all.


Most long time EVE players are the same really. So much of the game is just wait or 'maintain' while it runs itself, its only natural.


Title: Re: War
Post by: Morat20 on July 03, 2007, 04:14:50 PM
Answer unclear, ask again later.
Dear Magic CCP 8-Ball: Has the latest patch fixed the desynch problem? Because the whining is making me kill kittens, and the local shelter is getting suspicious.


Title: Re: War
Post by: Ratadm on July 03, 2007, 04:54:23 PM
I'm hearing the problem has actually gotten worse with smaller scale engagements becoming more prone to it now.   Might just be a few patch day quirks but not comforting.


Title: Re: War
Post by: Endie on July 03, 2007, 06:42:33 PM
Desynch-wise, we just had a 60-a-side fleet fight with fighter and drone swarms deployed on both sides, with Bob jumping in on us 6 times, and nobody seemed to desynch on either side, judging from the way they jumped targets around.

The result of what was pretty much straight goon-vs-Bob was absolute, one-sided murder.  We knocked down a small POS (they forgot to password too, lol) filled their KB with their own battleships, AFs, HACs etc, and took down a carrier to boot.  My first merlin was a significant percentage of our losses, and despite having to jump two systems to get back, I still got on two KMs and got the points and webs (truncated) on two more.  T1 frigate backbone survives.

Now it's almost 3am and I didn't notice til now :)


Title: Re: War
Post by: Simond on July 04, 2007, 01:15:55 AM
HZF, not KZF, dude.
Meh, I was close.  :-P


Title: Re: War
Post by: Endie on July 04, 2007, 02:18:17 AM
22 POSs.

We put 22 POSs into reinforced last night, most of them after we cleared BoB out of the 9-9 system in the big fleet action.  Other than a couple of half-hearted inty raids (not wise when Huginns are in the target gang  :lol: ) we just rolled around blowing crap up and having fun.  I eventually took the dog out for her last walk at 4am, got back in, and set my alarm for two and a half hours' sleep.  The carnage was still ongoing at that point.

Bob's killboard (http://killboard.net/) will surely change today, but it looks lovely right now.  Especially since almost every kill is by goons, not allies.  No doubt they'll manage to get their shit together for today's series of towers coming out of reinforced, but last night was delicious.  It got to the point where I was thinking "Bob cannot have got this soft.  Surely this must be setting up an immense Bob/MC login trap for the RA dreads in the morning?!?"


Title: Re: War
Post by: Simond on July 05, 2007, 08:05:05 AM
Yeah, it'd be interesting to see what the BoB+friends take on the 9-9 situation is - even from my blockade-running POV & following the actual conflict via messageboard, something slightly odd is going on down there.

There's an entertaining rumour kicking around that BoB higher-ups have been telling their people that Goonswarm only managed put two smalls into reinforced and nothing else...which is going to make explaining why sovereignty went to neutral over today's downtime a fun job for someone.

Desync bug: Difficult to tell - nobody's seriously complained about it in GS since the tuesday patch but whether that means that it's been fixed or if we've just all been very lucky is unknowable.


Title: Re: War
Post by: Endie on July 05, 2007, 09:00:21 AM
I've been dying to hear from Joe or LC just what they've been being told by their leadership is going on in 9-9.  We've been blowing up POSes literally faster than BOB can put them up - I know because I've been there for the last few nights until after 3am, watching POSes go into reinforced and reinforced POSes go bang.  Some of them have terrible stront.  Others have no passwords set.  We put one into reinforced last night literally within 2 minutes of it being onlined, before guns, hardeners, fuel or the like could be set up.  Huh?

And yet the Bob pilots in local, who are almost always on the gate or the station undock and who virtually never come to any POSes, seem from what they say in local honestly to believe that we are getting hammered.  That Eve-O ("I hear") thread has Bob pilots who have obviously been told we are just spamming smalls into moons in 9-9?!?  Our two fleet fights in the last week - both of which saw huge GF victories and us left looting cans - have been in latish Euro time (thus me being able to be there for the second) with pretty even numbers. But the Bob pilots still seem to really, genuinely believe that 9-9 is safe.  Or was, until downtime when they lost sov.

I logged in in my lunch break but all we did was shoot more POS guns in preparation to take down a large and run high guard for a counter-attack attack that never came.  Bob eventually tried to snipe at around 2.30pm, and lost 4 battleships a command ship, a battlecruiser and a cruiser in return for two cruisers, a frigate and a (ho-ho) raptor.  I'm not saying that matters - we certainly wouldn't care if the k/d tables were turned - but it's weird.  Eve's biggest rope-a-dope strategy?

Even while I'm at work, every few hours there is another update on the GF forums on another BoB POS - often a large - which has been destroyed (one more large an hour ago).  Do Bob pilots know this is happening?

This honestly isn't meant as dick-waving: I'm noty saying for a second that we'll be seiging POSes in NOL within the month.  I am just really interested in what Bob pilots know, and what their take is.


Title: Re: War
Post by: Simond on July 05, 2007, 12:24:37 PM
BoB have gone very quiet in the EVE threads on a couple of other boards I read (FoH and an old EQ board) - I'm guessing that they're up to something, so they've been told to keep quiet about everything...just in case.

Loose lips sink ships, and all that.  :nda:


Title: Re: War
Post by: Miasma on July 05, 2007, 12:27:49 PM
What did you guys do to Mahrin, he hasn't posted in ages.


Title: Re: War
Post by: Morat20 on July 05, 2007, 12:29:07 PM
BoB have gone very quiet in the EVE threads on a couple of other boards I read (FoH and an old EQ board) - I'm guessing that they're up to something, so they've been told to keep quiet about everything...just in case.

Loose lips sink ships, and all that.  :nda:
Whatever they're doing, they've been neglecting 9-9 -- whether because of bad timing (holidays), or they're tactics for Revelation don't work, or whether they're still trying to readjust to the new role of titans, or because they're planning something -- I don't know.

The Titan nerf hit them hard, no doubt. BoB's always had good FCs, though, so I can't understand the total collapse in 9-9 over the last week or so. It wasn't like they got to be so powerful JUST from having Titans, so I don't know what's going on. I'm sure they're planning something, but it's more likely to be in response to 9-9 than an excuse for it.


Title: Re: War
Post by: Krakrok on July 05, 2007, 03:25:55 PM

Channeling Ackbar! (http://www.youtube.com/watch?v=nY0ClsW1QX4)


Title: Re: War
Post by: Simond on July 05, 2007, 03:52:32 PM
Something happened which is either an awesome prank or an utterly hilarious corptheft. 
I'm not quite sure which, so... :popcorn: + leekspin


Title: Re: War
Post by: LC on July 05, 2007, 04:49:24 PM
Something happened which is either an awesome prank or an utterly hilarious corptheft. 
I'm not quite sure which, so... :popcorn: + leekspin

I haven't heard of anything like that.

Yes we are up to something. No, I can't tell you what it is. I'm sure you will find out soon enough.


Title: Re: War
Post by: Yoru on July 05, 2007, 05:16:52 PM
Something happened which is either an awesome prank or an utterly hilarious corptheft. 
I'm not quite sure which, so... :popcorn: + leekspin

I haven't heard of anything like that.

Yes we are up to something. No, I can't tell you what it is. I'm sure you will find out soon enough.

No, this in Goonfleet-internal stuff. I think it's hilarious. But then, I wasn't directly involved and don't have a personal stake in it.


Title: Re: War
Post by: Fordel on July 05, 2007, 05:23:47 PM
The suspense is killing me!  :x


Title: Re: War
Post by: tmp on July 05, 2007, 05:52:22 PM
The suspense is killing me!  :x
There's thread on eve-o forum, no idea if it's related or anything of it is true, but knock yourself out:

"Remedial steals goonswarm's titan fund" http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=551286


Title: Re: War
Post by: Morat20 on July 05, 2007, 05:56:03 PM
The suspense is killing me!  :x
There's thread on eve-o forum, no idea if it's related or anything of it is true, but knock yourself out:

"Remedial steals goonswarm's titan fund" http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=551286
I blame CCP.


Title: Re: War
Post by: LC on July 05, 2007, 06:33:51 PM
No, this in Goonfleet-internal stuff. I think it's hilarious. But then, I wasn't directly involved and don't have a personal stake in it.

Sorry, I thought he was talking about a corp theft in BoB.


Title: Re: War
Post by: Fordel on July 05, 2007, 06:51:14 PM
As far as I can tell, the story is Remedial stole the goon titan fund, to buy more ham.


Title: Re: War
Post by: Comstar on July 05, 2007, 09:43:41 PM
I find this hard to believe as being true (it would be a nice plan to lull BoB into a false sense of security about the arrival of an enemy Titan) but if it is, but we *please* get an official response from Goonswarm to a)put on Eve TV and b)make a new legend and myth of the game.

The GHSC heist is one of the legends of EvE. If this happened, this needs to be another one. Goons are right, it would be hilerious, and also a tragady, of Shakespearean proportions. GoonSwarm has a chance to have a new story added to their saga: The Day They Lost The Titan Fund To A Lawyer.


Title: Re: War
Post by: tmp on July 05, 2007, 09:54:09 PM
I find this hard to believe as being true (it would be a nice plan to lull BoB into a false sense of security about the arrival of an enemy Titan) but if it is, but we *please* get an official response from Goonswarm to a)put on Eve TV and b)make a new legend and myth of the game.
I don't really believe in this story (previous pranks pretty much ensured Goons' credibilty is near zero when it comes to such things) but on the other hand if this is some kind of stunt to make people believe there's no titan to be used then it's also completely pointless... as after recent patch no one expects anyone to use titan actively on the field as it is. If GS used their titan now it would come as unexpected as it can get, without any extra mindgame.


Title: Re: War
Post by: Yoru on July 05, 2007, 10:39:48 PM
As far as I can tell, the story is Remedial stole the goon titan fund, to buy more ham.

This is, in fact, the :popcorn: story. They're claiming they'll complete the Goon titan anyway, but it will be behind schedule, so I don't know whether to believe it or not.

In either case, doesn't affect me much, as they're not changing anything in the Fleet, aside from booting Remedial's characters from the corp. And he was inactive for the past month or so anyway.

Edit: There's now a thread from Remedial with an open letter saying he did it because he got politically neutered as the GF directors that liked him left, so he stole the titan fund and gave 55 billion to a random newbie. Shortly thereafter, one of the directors posts a series of screenshots showing the titan fund character giving Remedial 46 billion and then sending 25 billion to a different account's character that sounds a lot like an ISK ebayer's name ("Irreputable Salesman"). The final 23 billion was transferred back to Goonfleet by the director using Remedial's information.

:popcorn:


Title: Re: War
Post by: LC on July 05, 2007, 11:03:59 PM
I find this hard to believe as being true (it would be a nice plan to lull BoB into a false sense of security about the arrival of an enemy Titan) but if it is, but we *please* get an official response from Goonswarm to a)put on Eve TV and b)make a new legend and myth of the game.
I don't really believe in this story (previous pranks pretty much ensured Goons' credibilty is near zero when it comes to such things) but on the other hand if this is some kind of stunt to make people believe there's no titan to be used then it's also completely pointless... as after recent patch no one expects anyone to use titan actively on the field as it is. If GS used their titan now it would come as unexpected as it can get, without any extra mindgame.

Use it to do what? Transport their freighters to empire?


Title: Re: War
Post by: Yoru on July 05, 2007, 11:05:41 PM
I find this hard to believe as being true (it would be a nice plan to lull BoB into a false sense of security about the arrival of an enemy Titan) but if it is, but we *please* get an official response from Goonswarm to a)put on Eve TV and b)make a new legend and myth of the game.
I don't really believe in this story (previous pranks pretty much ensured Goons' credibilty is near zero when it comes to such things) but on the other hand if this is some kind of stunt to make people believe there's no titan to be used then it's also completely pointless... as after recent patch no one expects anyone to use titan actively on the field as it is. If GS used their titan now it would come as unexpected as it can get, without any extra mindgame.

Use it to do what? Transport their freighters to empire?

I'm fairly sure that was the plan anyway - use the jumpbridge to help deal with the logistics of fueling tons of outposts in the POS spam war.


Title: Re: War
Post by: Simond on July 06, 2007, 02:50:17 AM
I'm still leaning towards 'prank' because embezelling thousands of dollars from three thousand Goons who know your RL name & address is an incredibly stupid thing to do (especially if you're an aspiring lawyer who hasn't made it to the bar yet - hello, ethics commitee!) plus one or two other details which don't add up...but if it is real then it's definitely the best 'fuck Goons' ever. :roflcopter:

Edit: To be frank*, more people seemed upset about the revelation that, a month or two ago, Remedial suggested to the Directorate that GS should surrender to BoB & go back to Syndicate than about the ISK. But then again that could all be the character assassination part of a potential prank. Maybe there's a smaller ham inside.

*Obligatory 'frankfrankfrankfrankfrankfrankfrankfrankfrankfrank'


Title: Re: War
Post by: Sparky on July 06, 2007, 03:55:09 AM
but if it is real then it's definitely the best 'fuck Goons' ever. :roflcopter:

I still think Mawg Spawn's was better :colbert:


Title: Re: War
Post by: Morat20 on July 06, 2007, 08:24:28 AM
The GHSC heist is one of the legends of EvE. If this happened, this needs to be another one. Goons are right, it would be hilerious, and also a tragady, of Shakespearean proportions. GoonSwarm has a chance to have a new story added to their saga: The Day They Lost The Titan Fund To A Lawyer.
Nah -- the GHSC heist was awesome because they inflitrated a corp for the express purpose of destroying it -- and took the money when they did so.

If this is true, it's the EVE equivilant of some pissy ass disbanding the Guild rather than just quitting it.


Title: Re: War
Post by: Arthur_Parker on July 06, 2007, 04:02:56 PM
GS report, it's been posted on foh already.

Quote
Operation push shit in is over. We need to figure a few things out, then the new operation will be announced.

So, write up time

Things were going well in GF for a while, we had steam rolled over V and LV and we had accumulated a shit tonne of space that nobody (including us) wanted. I made XGH the specops base and we were all down in K-9 having a PARTY. Then suddenly things stopped going so quite so well. BoB came to 9-9 in force, at the same time Mittani and Remedial decided to start becoming increasingly erratic and everything started looking bad. The directorate were arguing, we couldn't hold space, we couldn't get a fleet up and for some reason we were turning on CCP instead of BoB. One week before BoB started their siege of XGH and 9-9 myself, sensi and xttz erected a secret POS (well they did most of the actual erection) in OP- at a non-scannable moon whilst warping through system, moved a CSAA into it and started a Nyx cooking. Everything was falling apart and we had a fucking specops NYX in construction 1 jump from a system BoB had sovereignity in. The huge sense of amusement growing in us about the chance to build a mothership right under BoBs nose was way too much for me to ignore, but I needed a distraction. I needed to keep bob OUT of OP- and in XGH.

We were told to abandon everything behind 77s8 by Mittani but Sesfan and I decided that we would take Specops and hold onto this system. We would throw EVERYTHING we could at XGH, live out of there and piss BoB off as much as humanly possible in order to get this Nyx out in one piece. In addition we knew that losing tenerifis would screw us, badly. The more concentrated goons were the more chance we had of bob mustering some immense force for 2 weeks compromising of all their allies and just wiping us out. I was desperate to keep our space spread out and our number concentrated.
We had a couple of days of Specops mining in G-D as we knew we'd need it and off we went. We lost ship after ship in XGH as BoB defended it. About this point we were so close and things were looking pretty dire, and with Mittani gone and Sesfan unable to publicly help us after calling a fallback to 77s8 we really struggled. The supercap swarm in XGH continued taking the station back, killing our onlining POS's with huge fighter swarms but we persevered.
It took almost all our assets but finally the Nyx popped out. Safely.
Xttz jumped in and we set about figuring out what the hell we were going to do next. Enter Nync. This guy is a fucking awesome dude. You all know this, but maybe you have no idea to what extent.

We had run out of money, fuel and towers. We were well down on POS's and we had another problem. Rodent was now 3/4 of the way through building all the components for his mothership and they were stuck in XGH. 20 freighter loads.
We couldn't complete the build and by this time BoB knew about the secret POS, but we couldn't leave him there to rot.
Nync agreed with the tactical assessment and was quite adament that we didn't lose XGH so I told him, quite plainly, "I have 2 guys here with me that will save XGH if you can give me towers and fuel."
Nync straight away agreed. That evening Xttz was in mateber hauling POS's down to XGH ready for deployment. Nync had more POS's stashed in 77s8 than I knew existed in the game. Rodent, Arachnid and Xttz worked overtime throwing towers up left, right and centre. BoB replied with counter spam.
About this time Rodent transferred the ISK to me for a new CSAA to go up near Scalding Pass for his MS and told me that I could use it to help get his shit out. Rodent and Xttz cranked up their tag-team Empire -> XGH logistics and we purchased something like 30 small POS's, two freighter loads of POS fuel and XTTZ spent the best part of a week hauling this shit relentlessly to XGH, over and over and over and over and over. You have no idea how many runs he did... nor do I, nor, probably, does he. Bob started pulling down POS's in 9-9 to supplement the spam of XGH, and that surprised us. Surely BoB would have an unlimited number of POS's because you know, they're bob, but that was not the case. We'd reached the breaking point of their logistics, and suddenly I smelt blood. POS count in XGH was something like 20-18 in their favour so I hatched a plan. One day before patch day we'd drop 10 or so larges in XGH (I cant remember exactly) then THIRTY smalls in XGH. The reason being that they would then have to ENGAGE us to be able to take them down.
I started thinking, and something brilliantly evil came to my mind.

I convo'd Nync and told him about the XGH POS spam, he agreed it was a great idea, and that it should work. I then said to him, "You realise the entirety of BoB is going to be in XGH and 9-9 only has 6 towers in it now". He was as surprised as I was about the fact BoB had to pull towers in 9-9 to spam XGH and he knew exactly what I was thinking. It was on.
We had lots of problems with RA participation up to this point.
They were having real troubles internally and they were often unable to come on ops in the numbers they used too, much like us. Nync and I however had a rapport, and with clear goals that we set out with the directorate we were both able to gently coax enough RA and GS back into the fight.

Patch day downtime came and things went fucking nuts. We got quite a few towers up but not as much as I wanted. BoB were indeed swarming into XGH as we thought and now things get hazy. Not only was I arseholed but I was doing 100 things at once. Then bam, 5 POS limit. In XGH we were 20 or so small short. I had guys pod themselves down from the OSS, fuck, Deros MADE A NEW CORP to be able to anchor a tower. Merch anchored 5 small, everything was kicking off. Special note that DS1 were around in XGH dropping THEIR towers to save the system, helping to stave off bob attacks and generally being the awesome dude “I” knew they were, and now you know too. Anyway, just as it was all kicking off, I cyno'd Lena into 9-9 with an RA capship fleet. I already had a tower in my cargo hold and dropped it.
Bob went fucking nuts.

They recalled everyone to 9-9 while RA were sitting there with their huge cap cocks hanging out and I'd anchored 5 POS's in 9-9. THEIR system. This was the perfect distraction for XGH which then allowed us to complete the take over. I was dropping POS's IN A CARRIER with Lena (fit with a cyno gen for more RA surprise) and fuelling them with Tolon and RA were warping around helping me.
At one point I had Red Lantern in a crow scramble my rigged hauler and suffered a serious "oh fuck" moment until Nync decloaked right next to me, jammed him allowing us both to warp of as 100 BoB descend onto our ONLINING tower.

Then it was done. XGH had the potential to be secure, and 9-9 turned into the new battle ground. I put out the order on the FC forums that we would turn XGH into a wasteland. We would NOT engage in 9-9 and we would not allow BoB to remember that the system still existed. This was and important part of the plan. I wanted these fucks out of XGH because I had a mothership to evacuate. DS1 helped to rep up the station and pos (further confirming their awesome status), Xttz got onto hauling duty and Nync provided the POS and the POS race for 9-9 began. CONSTANT shuttling from empire by Rodent and Xttz, Arachnid and Xttz's CONSTANT monitoring of the XGH POS's and me barking orders every now and again beat both TAOSP and RKK in a POS war.
The 4 of us, versus RKK and TAOSP. We won. We were on top of the moon, or at least I was.

The next priority was getting goon participation back up. This was a tough one. BoB and goons were both hit by apathy at the same time (it was lucky we did not flounder too much before they did) however we needed to get goons back into the fight and back ENJOYING the game. Firstly we wanted to shift the focus of blaming CCP. I was never happy with that, Sesfan was never happy with that and now that he was in charge it was done. The specops hauler team, Nync, Sesfan and specops had pretty much achieved as much as we could achieve now and we needed GF participation, we needed the old rapetrains, we needed our cap participation back up. We needed to revive GF. What followed was some a mixture of publicity (making successes far more prominent). A huge quantity of vodka mixed with some guitar playing and people started logging in again. Slowly at first, but it began to snowball.
Our 40 man ops became 80. Then 100. Last night we had 50 caps and 100-150 people.
That's OLD school numbers. Operation "Push Shit In" has been a huge success and you know what, even if things go terribly for a few weeks - we're back having a laugh, getting scammed by fat fucks and enjoying the game.

Whilst we've all being doing this in 9-9 we have evecuated rodents MS to a FAR safer region where it will soon start production (praises to the specops team that were running around escorting freighters while GF got fun fights).

There's a lot that's been left out of this that hasn't been to do with specops. Grayton and Stampert taking the reigns in 9-9 for fuelling, Sesfan's over seeing of everything FC'ing and general owning of all previous CEO's, Stampert's logistics, Widebrant, Scavok and many others picking up the slack when I'd drop the ball... but this is the story of how a few people beat back BoB and retook XGH, and how we ended up in contention for 9-9.

So if you see nync, xttz or rodent thank them. They saved XGH and 9-9 (and personally, I believe were instrumental in the saving of GS). They wouldn't have been able to without a LOT of other people's hard work but in my mind they were the ones that kicked off the take back of XGH and 9-9.

Thank you and donate, LOTS.

Give ISK to mantrain3.


Title: Re: War
Post by: MahrinSkel on July 06, 2007, 06:37:36 PM
What did you guys do to Mahrin, he hasn't posted in ages.
Been busy, I'm trying to make more girl-games.  Haven't been playing that much, and other than the H74 SNAFU (we thought that if BoB had Sovereignty, only BoB could attack the station, turns out that it's only unattackable if sovereignty and ownership match) and some ongoing skirmishing down in that general vicinity with IAC, we aren't doing anything much.  I have no idea what's going on in 9-9, or with BoB in general.  FIX in in a rebuilding mode, we didn't take much of a break after the Q assault ended before we backed the MC attack in the north, so there's the usual round of wallet rebuilding, R&R, etc.

--Dave


Title: Re: War
Post by: Comstar on July 07, 2007, 05:32:59 AM
and some ongoing skirmishing down in that general vicinity with IAC, we aren't doing anything much. 

Last night IAC and Brotherhood of Steel (BOS?) put some towers up in FIXs outpost station of 49-U on the qerious/Catch border. Apparently FIX didn't counter attack as of yet (thier scout was killed and the fleet backed off). Dunno if any towers got put into reinforced.

I was too tried to join in, so don't know anything beyond that. A FIX fleet came into Catch and got pounded today.


Title: Re: War
Post by: Endie on July 07, 2007, 06:54:09 AM
Bob tried to counter in 9-9 last night.  They sent two titans, some caps, and abut 140 fleet members.  We drew first blood, and took out a bunch of T2 stuff like couple of command ships and the like).  Then we got bored and jumped in on their main fleet (whie outnumbered 3-2) but had to draw back almost at once when only about a quarter of us (of whom i was one) could load the grid.  It was a recklessly over-aggressive move and we lost quite a few battleships as a result, though it was fun to call primaries for a bit, and the two primaries I called went down so I am now a successful feleet commander  :-P ).  In a week's worth of fighting in 9-9 it was the first engagement I'd been in that we'd lost, so it was weird to see how little people cared: I was a bit "wtf?  but we always win!"  All the same, we'd already killed two carriers and almost popped a third by then.

That said, it was hilarious for those of us who had loaded the grid to see Shrike's reaction: he was in the POS and we were watching closely to see if he would come out and DD.  No such luck: he actually turned round and burrowed deeper into the POS bubble.

Anyway, we camped all the gates nearby, killed some crows and other inties who thought they could break through stupid T1 goonie campers, and nothing much altered.  Note that we have destroyed a ton of BoB POSes now, and as a result have sovereignty and a solid majority of POSes in the system.  Since I don't understand POS warfare any better than the average monkey, I have no idea if that's the last swap or if it will take 14 days to bed down with us, but I do know we're hoping for a counter: 9-9 is a beautiful meatgrinder, and one suggestion was that we rename the station the Stalingrad No.87 Red October Tractor Factory.

Edit:  It turns out Bob did want that system after all.  They jumped in a fairly big capital fleet, carrier-heavy, and started fighter-bombing our POS guns before putting them in reinforced.  Not many folks were around, so six guys in smartbombing BSes jumped on their fighter swarm:

About 65 dead fighters. (http://pages.cs.wisc.edu/~stefan/sa/smartbomblol.jpg)  Only one of the suicide squad actually suicided: the other three got away just fine.  That's about a billion in fighters for the cost of 30 million in insurance gap and fittings.  The guy will no doubt make several times that in donations.  The PoS guns had killed about another 50 fighters by an hour ago.

The stront was well-timed, so it'll probably be an alarm-clock op for BoB.  This will be fun, even if I have to watch from work.


Title: Re: War
Post by: Comstar on July 08, 2007, 09:51:06 AM
Looks like we're making a definite go for 49-U: IAC has 1 POS, BOS has 10, vs FIX's 13.  The rumours of MC being hired to save FIX (well, one station, I very much doubt IAC+BOS can invade all of Qeroius without Goonswarms help, so FIX isn't going to die like ISS did) so far have not occurred.

FIX by themselves cannot hold onto 49-U, it's too close to IAC's bases in Catch, but if MC shows up they probably can. BoB is way too busy fighting in Stalingrad-in-Tenerfies to care about FIX losing 1 station on the border.


Title: Re: War
Post by: Simond on July 08, 2007, 11:21:02 AM
The stront was well-timed, so it'll probably be an alarm-clock op for BoB.
Certainly looks like that's how it's going to happen - timing seems to work out as tomorrow morning European time.


Title: Re: War
Post by: Endie on July 08, 2007, 03:47:46 PM
The situation reminds me of Bannockburn, where Edward Bruce (Robert's brother) forced a battle Robert didn't want by making a high-profile bet with the commander of Stirling Castle.  Bob, of course, might hope that they do just as well out of this as the Bruce did in the end, but it's a reckless gamble.  If they win, they're back to grinding pos warfare of the sort they've been hammered at for a week.  If they lose they take a vast hit to prestige.  Immense.  If they bring MC along then they look dependent on the "real" PvPers.

Anyway, I have to go to bed: don't want to miss this massive pew pew, no matter which way it goes, despite having work to go to partway through.  I have several drakes that must surely die for the swarm, and my current one has so far refused to die despite killing an Ares, 2 tempests, a claymore, a malediction, a eagle, a drake and a crow.  It'll learn the meaning of fiery death this time, I'm sure.  :-D  I suspect Bob will bring everything they have and win, which will hopefully mean another week of Stalingrad 9-9.


Title: Re: War
Post by: Fordel on July 08, 2007, 04:10:28 PM
It's either they bring everything, or they bring nothing and go and try to mess up something else while your all hungry and waiting for that BoB capital fleet to show up.


Title: Re: War
Post by: Endie on July 09, 2007, 01:00:03 AM
Ooorrrr... and I don't mean to give anything away here, we foolishly jump into a Bob fleet hoping that lag and desynchs are somehow things of the past, and get emergency-warped, one-by-one, into the middle of the waiting Bob fleet.  Doh.

Sesfan got carried away (http://img403.imageshack.us/img403/8427/fcguidemu8.png).

The annoying thing is that we were in the dominant position at that point, with them in 46 and us in 9-9, where they had to get to to get at our reinforced POSes. We turned up early and controlled the engagement.

Here's what Bob is seeing as a result. (http://img237.imageshack.us/my.php?image=2sgsgsgsgsg065016ou8.jpg)

Edit: For those interested in such reportage, Bob proved that we do not have a monopoly on stupidity by blindly warping a sniper fleet into our fully-armed-and-operational battle station, where a full fleet and POS guns made short work of them.  On the downside (wth the emphasis on "downs"), CCP's software is proving as hilarious as ever, with POS guns shooting friendlies, lag, desynchs and more on all sides.

Edit: The balance continues to swing towards GF: Bob keep engaging at towers and being driven off with losses.  It looks like they'll fail to pop a single one of the towers they came for.  That is a massive strategic victory for GF+allies.  Bob brought everything, called an alarm-clock op for a Monday morning, with the intention of destroying our towers and driving us out of 9-9, and failed to destroy a single one (I think one is just being repped just now, but we're almost there).  We, on the other hand, blew up a ton of their towers in the same system last week.  The rest of our towers come out of reinforced tomorrow: let's see if they are ready to try again.

Another Edit: Possibly in an attempt to salvage something Bob jumped en masse to the last POS they could attack, which was being repped, and got beaten off with heavy losses to both them and their meatshield of the evening, Rise.  Several bubbles went up, and some ill-advised attempts to ctrl-Q only made things worse.

Final Edit:  Sesfan's Battle Report

Quote
BATTLE REPORT:

Textbook example of pos defense barring my extremely unfortunate decision to try to engage BoB in 46DP at the start. They warped in, we'd tackle, they'd warp out, we'd kill a few, rinse, wash repeat. At the very end they made a do or die effort, warped their entire fleet in, and just stayed there and didn't leave while we pounded on them. Only about 10 got out.

The major difference during this siege were the controllable pos guns which absolutely destroyed dozens of them from really far away which was amazing to watch... [opsec removed] ... All our poses were repped up and saved ... [opsec removed] ....

DO NOT GET COMPLACENT. We need to do this all again, same time tomorrow, same deal as today. The difference is I promise not to have anybody leave the system this time and no fuckups, pure rape all day long.

That being said: We weathered THE VERY BEST that BoB can do. Their entire offensive is failing miserably. They suck ass and all of EVE can see it. Short of calling in MC they have nothing left. I'm so fucking proud of you all right now, what a fantastic day.


Title: Re: War
Post by: Simond on July 09, 2007, 07:04:06 AM
Oh God, that BoB fanfic in the RP CAOD-analogue makes me want to gouge out my own eyes with a rusty spork.  :cry:


Title: Re: War
Post by: Endie on July 09, 2007, 08:01:04 AM
Oh God, that BoB fanfic in the RP CAOD-analogue makes me want to gouge out my own eyes with a rusty spork.  :cry:

What do you mean?!?  I think it's fan-slash-tastic. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=553378&page=1)

Quote
The BoB Hornets had come to destroy the hives.
But the Hornets had changed their plans.
Utterly outnumbered, as only hornets can be, they decided to leave the hives intact and went for the bees in their ships.

Ohnoes, if only they had gone four our, umm, hives (well, they did, four times, and got pounded each time.  But let's let that slide).

He's right about one bit, though, when he quotes Bonaparte:

"Never interrupt your enemy when he is making a mistake"

Roll on tonight  :-D


Title: Re: War
Post by: JoeTF on July 09, 2007, 01:57:48 PM
Your battle reports and all sound impressive, but didn't you lose over five hundred ships in process of killing whole 46 Bobbites? 8-)
For 160 BoB gang in local of 600, I consider this quite an achievement.


Title: Re: War
Post by: Samprimary on July 09, 2007, 02:06:40 PM
Even though I have no interest in playing eve whatsoever, it sure is fun to read about.


Title: Re: War
Post by: Endie on July 09, 2007, 02:33:02 PM
Your battle reports and all sound impressive, but didn't you lose over five hundred ships in process of killing whole 46 Bobbites? 8-)
For 160 BoB gang in local of 600, I consider this quite an achievement.

Well, we lost a lot of ships, for sure.  A lot.  Not quite as many as we lost when we killed LV, but same ballpark.  And it didn't help them too much, did it?

The fact is, you put our POSes into reinforced, just like we did to you last week.  Last week, we then killed yours when they came out of reinforced.  Today, you failed to kill a single one of ours.  Not one

You alarm-clocked your alliance and threatened to kick people who didn't show.  And it failed.  Now, I'm not saying that you might not do better tonight.  Hell, you might turn the whole thing around.  You might even bring along some of MC and give us a real fight.  But the fact is that last night you won one engagement - when we stupidly jumped after you into 46DP in laggy conditions.  Goons are dumb itt.  Other than that, you and Rise, Finfleet and the rest just fought and bled at the Red October Tractor Factory.

I keep having to explain the difference between tactics and strategy to you and LC, Joe.  Surely you get that if you turn up wanting and needing to kill POSes, and we turn up wanting to save them, and we save them all, that's what matters.  That's strategy.  That's why you got driven back from XGH.  That's why you lost 9-9.  We can afford to lose T1-fitted, insured battleships aaaalll day long.  And we will throw them away and laugh at the result (see the above flowchart).

I don't know if you noticed, but these are internet spaceships.  In-ter-net space-ships.  That means when you kill one, it doesn't die: it just gets up and comes back at you again.  We're a fucking zombie horde and you can't kill us.  You could have killed all five POSes last night and we'd still have just spent the week killing yours like we did all last week.  But you didn't.

PS = Since you really care about numbers for some reason, we didn't lose 500, and you didn't lose 46.  Or does it not count when Rise lose ships, or Finfleet, or all your other friends?  I count 32 of the oh-so-precious Greater Bob Community battleships lost to us, and I seem to remember 58 on Bob's KB by the end of the battle.  Two to one?!?  You can do better than that.  We lost 266 ships to LV once in a single engagement, without a single kill in return.  They were dead within a month.

Edit:  Come on LC, according to the "Who's Online" page you've been writing a response for 16 24 minutes...  :?


Title: Re: War
Post by: LC on July 09, 2007, 03:02:46 PM
Edit:  Come on LC, according to the "Who's Online" page you've been writing a response for 16 minutes...  :?

I was going to write a response about lag, and how we laughed at "zergs" back in the day. Then I changed my mind.

I think everyone lost this morning. Goons will pretend that they don't care about their losses, but I know they have to be slightly frustrated.

Personally I enjoyed my slide show, and module lag.

Edit: I got the final blow on the dread that was popped, but I didn't get on the killmail. I really hate the limited size of killmails.

And I managed to stay alive for the whole fight.


Title: Re: War
Post by: Endie on July 09, 2007, 03:16:07 PM
Edit:  Come on LC, according to the "Who's Online" page you've been writing a response for 16 minutes...  :?

I was going to write a response about lag, and how we laughed at "zergs" back in the day. Then I changed my mind.

I think everyone lost this morning. Goons will pretend that they don't care about their losses, but I know they have to be slightly frustrated.

Personally I enjoyed my slide show, and module lag.

Thoughtful response, LC, and it deserves a sensible reply.

I think that the two cap fleets were both frustrated, yes.  We have chatlogs from the BoB cap fleet which shows that they were bored at not being able to intervene, certainly.  And goon foot-soldiers were very frustrated by the decision to jump into 46-DP: we knew what was going to happen as a result, although it worked out worse than we thought.

But I promise you that by the end we were really, truly delighted by the outcome, other than General Brusilov, who whined incessantly about the 46-DP incident, and Moscroft, who had it in his head that some announcement would follow a win.

Our losses really don't matter: producer goons have been offering free replacements today for the bigger ships on production of a killmail, and the smaller stuff is free anyway: we make a profit when we die in insured corp handouts.  Folks were offering big bonuses - far more than the insurance and fittings cost - for people who would suicide BSes into the BoB fighter swarm last night (even though only one BS actualy died in the end in the fightercaust that resulted).

This is the gap between us, and why we so often talk past each other: Goons honestly don't care about losing ships. It's something to boast about.  The frustration about 46-DP really wasn't the losses, just that BoB would have something to divert attention on CAOD from the "bigger picture" of us saving all the POSes.  And, of course, the annoyance of not getting to fight til we got back into the system.

Edit:  I have no idea what that Russkie was doing with his dread: first he jumps to an enemy PoS: stupid, but doable.  Then he decides to go into siege?!?  But Russians know better than me about such things :itisamystery:.  Oh, and I stayed alive the whole night too, but only because I lag-warped out of the slaughter at 46-DP, black-screened for 15 minutes, and had to go to work.  I was amazed to find i was still alive when i got home.  Amazed and disappointed, since I am now on no killmails as being there, even my own...


Title: Re: War
Post by: LC on July 09, 2007, 03:33:04 PM
This is the gap between us, and why we so often talk past each other: Goons honestly don't care about losing ships. It's something to boast about.  The frustration about 46-DP really wasn't the losses, just that BoB would have something to divert attention on CAOD from the "bigger picture" of us saving all the POSes.  And, of course, the annoyance of not getting to fight til we got back into the system.

Honestly, I don't see us being able to destroy any POSes until a faster way of removing the masses of lag producing frigates is found. I know we are working on some strategies, but I don't think we are ready to use them just yet. I also believe that we will need to bring in our allies to assist us. When considering how much help GS is receiving, I don't think there is a reason not to.

That russian guy was shooting at the warp scrambling battery I think. Maybe he was hoping nobody would notice him?


Title: Re: War
Post by: Endie on July 09, 2007, 03:47:46 PM
Bob already bring in folks like Rise, Finfleet and the like, and I can see why you would view those as of limited usefulness.

The trouble with insisting on someone competent like MC coming in is the whole "omnipotence itself", "you are already dead" and "there are no goons" thing that Molle and DBP have been doing for a long time: it's a big admission.

Serious question: why do you think that Bob haven't been able (or willing) to kill our POSes in reply?  I mean, in Euro time - which is where I am - you have numbers advantages for several hours every day, so the lagswarm thing surely isn't such a huge issue?  100 goons in gang beat up BoB POSes while 80 Bob sit on the gate, but when there are 100 Bob and 80-odd of us in local at around 9-ish, we all just sit there in our camps and do nothing  :?


Title: Re: War
Post by: Simond on July 09, 2007, 04:23:53 PM
Oh God, that BoB fanfic in the RP CAOD-analogue makes me want to gouge out my own eyes with a rusty spork.  :cry:

What do you mean?!?  I think it's fan-slash-tastic. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=553378&page=1)

Quote
The BoB Hornets had come to destroy the hives.
But the Hornets had changed their plans.
Utterly outnumbered, as only hornets can be, they decided to leave the hives intact and went for the bees in their ships.
Not exactly the best metaphor to use, though (http://www.youtube.com/watch?v=v_gHD2B3qdc)
OHGOD, bees!


Title: Re: War
Post by: LC on July 09, 2007, 04:28:51 PM
Serious question: why do you think that Bob haven't been able (or willing) to kill our POSes in reply?  I mean, in Euro time - which is where I am - you have numbers advantages for several hours every day, so the lagswarm thing surely isn't such a huge issue?  100 goons in gang beat up BoB POSes while 80 Bob sit on the gate, but when there are 100 Bob and 80-odd of us in local at around 9-ish, we all just sit there in our camps and do nothing  :?

Have any POSes come out of reinforced during euro time lately? I have been busy lately, and haven't been around a lot. (Preparing to possibly move to a new town.)


Title: Re: War
Post by: Drogo on July 09, 2007, 05:17:20 PM
I am really looking forward to reading about a giant fleet battle when BoB, RA, GS and the rest really bring out their capital fleets. A desync on one side or the other could really change the political landscape of EvE for months to come from one such battle, which is probably why it hasn't happened much since R2. I am also really curious to see what role MC plays in this fight. If they join BoB in the south they may be able to tip the fight to BoB's advantage and swing the pendulum the other way, but I wonder if they will not stay out of it in fear of losing their vaunted fleet in a massive desync? Regardless this is an interesting time for EvE, I just hope the winner in this war is not lag or desync, but the alliance that actually manages to have the best strategy, tactics, logistics, and determination to win. Either way it is great fun reading about this war.

Keep it up with the war reports.


Title: Re: War
Post by: JoeTF on July 09, 2007, 06:20:30 PM
Lets hope CCP will fix the damn desync (it's not a real desync btw, just graphic bug) in next patch.

Also:
1) Goonies care about their internet spaceships game, just look a the ferocity they attacked CCP with.
2) Everyone comes back and in that sense no alliance truthly dies (as named entities they do -  but people stay). If it was otherwise, BoB would have no one but themselves to shot at  ;p
3) They do come in smaller ships though.
4) Real strategy is about keeping it up and surviving in a long term. We got our kills, you got the POSes. But how it's going to look tommorow? Or next week? Or next month? That's where the question lies.
5) LC sais both sides lost, I say both have won. Goonies got their short term strategic goal, BoB had a load of fun blowing them up.


Title: Re: War
Post by: LC on July 09, 2007, 11:31:32 PM
Tonight's battle has started. We are experiencing at least double the amount of lag from last night. I'm watching empty space while the goons fill local chat with racial slurs.


Title: Re: War
Post by: Fordel on July 09, 2007, 11:39:37 PM
So you're saying it's Tuesday then?  :-D


Title: Re: War
Post by: Endie on July 10, 2007, 01:38:41 AM
Half the POSes have been successfully repped already, about half left to defend.  Bob numbers are a little bit down on yesterday, although still enough to show they're under orders to be here.  The allies that got hammered hardest are down a bit more in numbers.  Goons, presumably all wanting to be in on a rerun, are a bit stronger than yeterday in numbers at the times I was on (I was doing local counts for the FC).

For those who are actually concerned with k/d ratios (and I hope you know my opinions on that by now), at the moment (8:22 eve time), Bob claim 9 battleships (ours and allies) on their killboard and we've posted 9 battleship kills on ours, six of them Bob's, so all square there.  Some of our heroic repping crews have been at work for 14 hours repairing and boosting modules and shields.  I'm now at work, but big donations to them when I get home.

Quote from: LC
Have any POSes come out of reinforced during euro time lately? I have been busy lately, and haven't been around a lot. (Preparing to possibly move to a new town.)

Goon POSes have been stront-timed to perfection, so no: they've all come out between 5 and 12 Eve time, which means late Goon or the start of RA prime.  Bob's logistics guys should be shot, as they've really let your side down badly: I don't know the total from last ten days, but I know that I was involved in just less than two dozen reinforcements and a smaller number of destructions, and they have been scattered all over the clock.  POS passwords haven't always been set and stront timing has been as short as a few hours sometimes. A good half dozen of Bob's towers have come out in BoB prime, and we got most of them: each time they've sat on a different POS and let it happen, with 2 or 3 sniping fly-bys.

A couple of Bob's logistics guys were better, and have stealth-onlined large towers while we were destroying others (you can rename a tower so that scanners make it look like it's a ship), though those were usually into reinforced within a few minutes of being online, but they kept the sov timer up for grabs for a few more days, so I suppose they had a strategic point.

Anyway, it's still ongoing and I imagine that, with titan support in-system and a cap-fleet waiting in the wings, we'll see Bob make a play at some point soon for one of the remaining towers.

Edit:  As foretold in prophecy, Bob turned up for a big push at the last POS needing repped (we've saved the other eight already).  They started badly, by putting up a wall of bubbles then promptly warping right into them, pinning themselves down.  The resulting fight has been going on for ten or fifteen minutes. For the last few months, Bob would simply have jumped in a titan and pressed the IWin button.  We can only dream that Shrike - who is lurking in a POS - would dare try that, now.


Title: Re: War
Post by: LC on July 10, 2007, 02:28:59 AM
Goons didn't bring many battleships tonight for some reason. I think I saw Evil Thug on a milk carton the other day.


Title: Re: War
Post by: Endie on July 10, 2007, 02:46:04 AM
Goons didn't bring many battleships tonight for some reason. I think I saw Evil Thug on a milk carton the other day.

There were no orders to that effect, so I would imagine that it was a mixture of pragmatic elements.  Most of all, I suspect that goons simply picked up whatever was available, and we lost a lot of ships yesterday, so until the new, nearby outpost/refinery pair starts to crank up production one day was a short time to replace everything.  I see a bunch of stuff being built in place and convoyed in, though, so I imagine that'll no longer be an issue by tomorrow.

I notice that Rise hardly showed up at all, by the way.  Were they told to get lost like the incompetent fuck-ups that they are?  Or were you rotating allies (Red Moon Federation and Executive Outcomes today, Rise and Exec yesterday, for example)?


Title: Re: War
Post by: Simond on July 10, 2007, 02:51:13 AM
Final outcome: Nine towers came out of reinforced today, and nine towers were repaired, recharged & refuelled. No further towers are currently in reinforced mode. Also, there was no lemming-like jump into the teeth of a gatecamp tonight so BoB didn't get to pad their K : D ratio with any more turkey-shoots.


Title: Re: War
Post by: Endie on July 10, 2007, 03:10:52 AM
14-0 over two nights.  I never dreamt for a second that it would play out like this.  It's glorious.  I'm off to celebrate by trolling Eve-O.  :-D

Edit - 14-0, not 15-0: I can't add 9 and 5, apparently.


Title: Re: War
Post by: Comstar on July 10, 2007, 09:31:14 AM
While the eastern front continues to be all where all the big action is, the western-desert sideshow between IAC and FIX continues. Our attack to get sov in Qeruouis failed (I dont know why, I dont think there was a large fleet battle. We send fleets into their space, and they do ours, and both sides cause a few kills.

Edit: from the EvE-o thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=553635) it appers that IAC was sitting on the gate opposite FIX in equal numbers (with FIX being in sniper postions and hence the advantage) when a AAA fleet showed up, ignored IAC and went charging in like the ravanous barbarians they are. Large battle ends with IAC\/AAA holding the system and putting some more towers down.

Because of the long jump distance between IAC and AAA you don't get much cap ships involved, it's somewhat like EVE combat was before carriers and dreads showed up.

Need a name for the group attacking FIX, it's IAC, AAA, BOS, Someoneelse(MMA?) vs FIX with D-L showing up every now and then, but noy as part of the FIX fleet I think.

I was in a gang trying to hunt down a FIX sniper fleet in IAC space but we ended up not engaging because they had spooky powers that seemed to indicate a spy was in our gang. Ah well, both sides do it.


Where will BoB's stratagic reserve of MC be deployed? To help FIX (who need it if AAA keeps showing up) or to help BoB down in 9-9? AAA is working with IAC, but mostly with the intention on getting kills, not gain terriority for themselves, but could serve to counter MC. Conversly, would MC be willing to risk a cap fleet in the mass of de-syncs that are common these days?


Title: Re: War
Post by: Vedi on July 10, 2007, 11:56:15 AM
If I was BoB, I'd have MC attack through the Great Wildlands pipe to Scalding Pass and put pressure on GoonSwarm from that side. That'd be the old -V- ground where F13 had a brief stint. GW has NPC stations, so logistics should be ok. It'd break off their main (I assume) Empire pipe and disturb their (I assume again) main moneymaking area. I'm not sure who hangs around in GW at the moment, but I think Clan of War might be there. They might attack anyone (including MC) for fun, but who knows.

I assume such a move would be anticipated by the goons though - it's not exactly strategic rocket science. Not sure what they'd do about it though. It's harder to keep an alliance morale up when people are fighting in the areas where you want to mine and make isk.


Title: Re: War
Post by: Morat20 on July 10, 2007, 12:12:56 PM
Judging by BoB's tactics, I think they wrote off 9-9 awhile back -- their stront timings and such were too weird, and while they threw up more POS to put off the inevietable, I wonder if they're trying to bleed GS as much as possible.

BoB's outnumbered by GS/RA which normally means you fight defensively, when the odds favor you -- but with Titans, BoB could negate that numerical advantage. They can't anymore.

On the other hand, bleeding GS is hard -- they really don't care. And you can't make deep cuts into RA's moneytrain, either. So you're stuck with trying to get situations where you can bleed GS's relatively few (relative to BoB) well-equipped capitals, and avoid Swarms-o-Death.

The best you can do, really, is try to force GS fleets together into odd spots and try to handle them with smaller numbers, but superior ships.

I don't think BoB can take territory from GS now -- BoB has the dreads, but GS has the numbers to rep POS's and pop dreads with impunity. GS can simply launch a much bigger spoiler fleet than BoB.


Title: Re: War
Post by: Krakrok on July 10, 2007, 12:19:05 PM
I pretty much thought the same thing about a week ago but didn't want to say anything about it :P The eve alliance map already claims 'Interdiction vs the Southern Coalition' in GW. It claims Cult of War is with BoB so if they are already there... but it also shows them in Geminate against Smash & Roadkill.


Title: Re: War
Post by: Vedi on July 10, 2007, 12:45:08 PM
It might be as simple as a summer lul. Perhaps the BoB and MC has decided that they rather wait a month or two until their leadership and members are back from vacations before starting anything new. If so, it gives the goons lots of time to lock down constellation sovereignty in Scalding Pass though.

It'll be cool to follow either way :D.


Title: Re: War
Post by: Simond on July 10, 2007, 01:10:07 PM
The only problems with BoB asking MC to harass Scalding Pass are the following:
1) Hangs FIX out to dry completely. Probably wouldn't cause BoB too many sleepless nights to begin with, but having IAC/-A- on their NE borders might.
2) Puts MC capital ships in HOT DROP! range of both -A- and RA...which wouldn't make MC management happy at all.


Title: Re: War
Post by: dwindlehop on July 10, 2007, 01:24:31 PM
I don't think CoW will be found in numbers in either the south or in Geminate any more.

All public info from MC states they are looking for a bit of PvE, a simple contract, and some time off from territorial warfare. I guess we'll see how true that proves. I wouldn't be surprised if RAZOR/MM/R0adkill/Smash or FATAL/M.Pire hires them up there in a few weeks, assuming someone in the new north can hold onto their systems long enough for it to matter.


Title: Re: War
Post by: Yoru on July 10, 2007, 01:27:35 PM
If the non-BoB half of the North hired MC to smash the BoB half of the North, I wouldn't stop laughing for hours.


Title: Re: War
Post by: Endie on July 10, 2007, 02:22:49 PM
On the other hand, bleeding GS is hard -- they really don't care. And you can't make deep cuts into RA's moneytrain, either. So you're stuck with trying to get situations where you can bleed GS's relatively few (relative to BoB) well-equipped capitals, and avoid Swarms-o-Death.

Two problems with this: one is that a delaying action against the biggest alliance in the game who are openly encouraging as many members as possible to train for dreads is not a viable long-term strategy,  The other is that despite GF's much-vaunted poverty we do not have any shortage of money when it comes to our dread program.  I can't say why, because I've not seen it discussed on SHC or elsewhere yet, but we recently had a thread that shows that we have a superfluosity of dread-building capacity and capability.

As regards Bob having already given up on 9-9 a while ago, I just don't see it.  They were, only 2 weeks ago, spamming it with POSes and already attacking their next target, in Detorid.  We countered 9-9, they panicked, split their forces, and took a pounding.  Then they withdrew to Tenerifis, and threw huge fleets (120 or so every night) at stopping our reductions of their POSes.  Honestly, almost every night I would log in at 7 and be on til three, fighting running battles each evening until we would trap them at a gate or aligning at a POS, inflict losses then get the rest of the night free to reinforce or destroy POSes.  It was tough going, sure: I ended up with an ulcer on my cornea* from scratching it playing hockey on my "evening off" then wearing contacts for 18 or 19 hours every night and stopping it healing.  And I never catass games any more.  But it was such fun getting to win every night instead of the Titan guaranteed loss in every battle that I didn't want to stop.

I think a major difference is that almost all of GF actually plays Eve.  A huge number of Bob members log in for ops: they sit on IM or check the forums, get the call-up, log in and fight, then log off.  That's fine, but it leaves the emphasis on far fewer people to do the unglamourous stuff like gun-repping, shieldboosting and POS-fuelling.  I think that's why stront times have been shoddy, guns easily disabled, and passwords not set.

Another sign has been that fittings that we've looted - and we've looted a lot now that we so often control the battlefield - have been far worse.  Stuff like Gistii has given way first to T2, then to best-named, and eventually straight T1 stuff.  The last two mornings were a bit of an exception: you could tell Bob were making an effort, because the fittings were a bit better again.  Just as well: we were getting used to the extra income  :-D

Other than that, Morat, I think you've pretty much hit the nail on the head with your analysis.

-----

*This is embarassing, and considerably less fun than it sounds, requiring several hours in a hospital.


Title: Re: War
Post by: Morat20 on July 10, 2007, 02:54:15 PM
Another sign has been that fittings that we've looted - and we've looted a lot now that we so often control the battlefield - have been far worse.  Stuff like Gistii has given way first to T2, then to best-named, and eventually straight T1 stuff.  The last two mornings were a bit of an exception: you could tell Bob were making an effort, because the fittings were a bit better again.  Just as well: we were getting used to the extra income  :-D

Other than that, Morat, I think you've pretty much hit the nail on the head with your analysis.

-----

*This is embarassing, and considerably less fun than it sounds, requiring several hours in a hospital.
Well, given the situation -- they were putting up a fight for 9-9 when the Titan-nerf happened. That fucked their long-term strategy, but they continued fighting for 9-9 thinking they could take it. Goons numbers, in the lack of Titan support (and the loss of a BoB Titan), started ass-raping them. So they flailed about in 9-9.

I think, judging by the tactics I've seen, that they gave up on 9-9 but figured they taking pot-shots at it and keeping it in flux would concentrate Goons in ways that that allow them to bleed your ships -- which would explain flying cheaper ships, among other things.

As I said -- Goonswarm doesn't care about losses, but if they're going to lose 9-9, trying to take down significant numbers of ships in the process is at least something.

I think the nut of the whole affair is that when the Titan nerf came through, BoB was over-extended and lost their best weapon against Goon numerical superiority. What I suspect is happening right now is BoB members are looking hard at the new Stealth bombers (the supposed new "anti-blob" tactic) and thinking to outfit pilots. (I believe some Goons used a nice strike to obliterate fighter coverage during a BoB attack).

I expect BoB to fall back a bit and reinforce, and attempt to come up with tactics to replace their Titans. Simultaneous bomber strikes to Goon blobs seems a possibility, and some of what was happening in 9-9 appeared to be BoB trying to position Goon forces (probably not for a bomber strike, but as a test). Of course, I'm relying on third-hand reports from dubious sources.


Title: Re: War
Post by: Endie on July 10, 2007, 03:16:19 PM
Yep. the stealth bombers are supposedly anti-blob.  The trouble is that, while we have a fair number of pilots training in them ourselves - stupid ships do attract goons - their usefulness is limited by cost.  They take as long as a doomsday to go off, and cost 15 million per bomb.  That means you have to somehow take out 25-30 uninsured T1 frigates fitted (for goons) rather pricily to break even on the deal.  Lord knows how you get close enough to such a swarm without decloaking.  Maybe confusion of battle is the idea.  If the frigates are moving - rather likely - then you'll find it hard to take them out.  Lord knows how you'd do with a speeding dictor or inty.

Fighters may be a different issue.  But we found a better way to wipe out the entire Bob fighter blob.

This is just my view: I know that both sides have people committed to making them work.  I may very well be completely wrong.


Title: Re: War
Post by: Morat20 on July 10, 2007, 03:26:49 PM
Yep. the stealth bombers are supposedly anti-blob.  The trouble is that, while we have a fair number of pilots training in them ourselves - stupid ships do attract goons - their usefulness is limited by cost.  They take as long as a doomsday to go off, and cost 15 million per bomb.  That means you have to somehow take out 25-30 uninsured T1 frigates fitted (for goons) rather pricily to break even on the deal.  Lord knows how you get close enough to such a swarm without decloaking.  Maybe confusion of battle is the idea.  If the frigates are moving - rather likely - then you'll find it hard to take them out.  Lord knows how you'd do with a speeding dictor or inty.

Fighters may be a different issue.  But we found a better way to wipe out the entire Bob fighter blob.

This is just my view: I know that both sides have people committed to making them work.  I may very well be completely wrong.

I was thinking more multiple bombs as a starter -- if your opponent is starting with part of his shields or armor blown, that's a big advantage. Getting them together is tougher -- but I note BoB was apparently dropping warp bubbles in odd places.


Title: Re: War
Post by: LC on July 10, 2007, 04:34:08 PM
It might be as simple as a summer lul. Perhaps the BoB and MC has decided that they rather wait a month or two until their leadership and members are back from vacations before starting anything new. If so, it gives the goons lots of time to lock down constellation sovereignty in Scalding Pass though.

It'll be cool to follow either way :D.

Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.


Title: Re: War
Post by: Morat20 on July 10, 2007, 08:44:24 PM
Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.
Or, you know, all of the above. The Titan nerfing fucked BoB pretty hard -- they really are overextended and their tactics are in flux. I think they're trying to work out new anti-blob and POS tactics, whereas Goons are mostly falling back on the "We have four times more people than you" tactic which is pretty straightforward. :)


Title: Re: War
Post by: Endie on July 11, 2007, 02:09:13 AM
Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.
Or, you know, all of the above. The Titan nerfing fucked BoB pretty hard -- they really are overextended and their tactics are in flux. I think they're trying to work out new anti-blob and POS tactics, whereas Goons are mostly falling back on the "We have four times more people than you" tactic which is pretty straightforward. :)

This is perhaps a little unfair.  The "more people" thing is in US prime (and Russian prime for big events).  In euro prime Bob outnumbers us every night for several hours.  The reason that we've been such delighted little goonies is that most of last week's battles around gates and POSes in 9-9 happened between fleets of roughly equal proportions: usually 80-90 Bob and 100-110 Goons.

Bob still undoubtedly handle laggy fleet battles better than us: they are better at knowing when to save their ships, and are better at acting autonomously than a lot of goons, many of whom are very new to Eve, let alone to big fights.  If Tolon says "align on x", we'll still have three or four people each time who end up warping accidentally, but ten days ago that was likely to be 7 or 8 each time.  You'll see people in BSes on our killmails who really shouldn't have been firing on close-in tacklers, but that's getting better, too.   With titans, running fleet battles have been pretty rare for a while now, and people like myself are just being blooded at the moment.  We'll improve quickly, just because we're still learning the easy lessons.


Title: Re: War
Post by: Endie on July 11, 2007, 07:18:57 AM
Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.


Whoaaaa, I just spotted the dates involved here on SHC.

You are seriously presenting, for the loss of 9-9, the excuse that a significant amount of your alliance was already away to attend Molle's barbeque?

Molle's barbeque on Friday the 20th until Saturday 21st of July?  A date that is still nine days away now?

Bob, just to be sure I read you right, has lost 9-9, despite their biggest ever turnout in the war against us, two nights running, because a high percentage of your alliance left last week, 2 weeks in advance of an overnight barbeque?  And they won't be back til next week (by which I take it you mean the week after next)?  Over a fortnight?  In an alliance of over 3000 members, just how many of them have taken this 2-week+ Danish break for an evening of burgers?

This is getting posted to GF's forums: it's possibly the most inventive excuse yet.

Plus, we know it's crap: some of the wang guys in particular have been doing killmail analysis, and we know your numbers.


Title: Re: War
Post by: LC on July 11, 2007, 07:37:16 AM
Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.


Whoaaaa, I just spotted the dates involved here on SHC.

You are seriously presenting, for the loss of 9-9, the excuse that a significant amount of your alliance was already away to attend Molle's barbeque?

Molle's barbeque on Friday the 20th until Saturday 21st of July?  A date that is still nine days away now?

Bob, just to be sure I read you right, has lost 9-9, despite their biggest ever turnout in the war against us, two nights running, because a high percentage of your alliance left last week, 2 weeks in advance of an overnight barbeque?  And they won't be back til next week (by which I take it you mean the week after next)?  Over a fortnight?  In an alliance of over 3000 members, just how many of them have taken this 2-week+ Danish break for an evening of burgers?

This is getting posted to GF's forums: it's possibly the most inventive excuse yet.

Plus, we know it's crap: some of the wang guys in particular have been doing killmail analysis, and we know your numbers.

Not sure when it is, but there were several "Gone to BBQ see you when I get back" posts. The bbq is only open to the general community on those dates. It actually lasts a whole week I think.


Title: Re: War
Post by: LC on July 11, 2007, 11:21:01 AM
True story from 9-9:

Logged in earlier to change some skills in 9-9. KIATolon was busy talking shit in local. He called us cowards for not coming to fight him. His group arrived at the 5-1 pos and started idling about 350km out. A few minutes later a group of BoB landed right on top of them. A bubble was dropped and about 5 goons got popped. Most of the goons (including KIATolon) made it out of the bubble and warped away. A minute later he was whining about our "blob" in local, and how BoB won't fight when the numbers are even. The sides looked pretty even in size to me though. Goons continued with their normal racial slurs and whines as I logged out.


Title: Re: War
Post by: Endie on July 11, 2007, 12:19:26 PM
Yep.  Tolon's ability to prod Bob into annoyance is one of the many reasons GF own 9-9 and Bob lost it.

If you watch local then, let's be frank, you get what you deserve.  And I mean that quite literally.


Title: Re: War
Post by: Arthur_Parker on July 11, 2007, 01:27:26 PM
Or it could be that a large number of BoB left last week to attend SirMolle's RL Gathering/BBQ. Most of them wont be back till next week.


Whoaaaa, I just spotted the dates involved here on SHC.

You are seriously presenting, for the loss of 9-9, the excuse that a significant amount of your alliance was already away to attend Molle's barbeque?

Molle's barbeque on Friday the 20th until Saturday 21st of July?  A date that is still nine days away now?

Bob, just to be sure I read you right, has lost 9-9, despite their biggest ever turnout in the war against us, two nights running, because a high percentage of your alliance left last week, 2 weeks in advance of an overnight barbeque?  And they won't be back til next week (by which I take it you mean the week after next)?  Over a fortnight?  In an alliance of over 3000 members, just how many of them have taken this 2-week+ Danish break for an evening of burgers?


Clearly at least 30% of BoB are Amish and hence shun modern fast methods of transportation to said event.


Title: Re: War
Post by: neep on July 11, 2007, 01:43:12 PM
Hence the pets, galleys need to be manned to reach the overseas barbecues!

Other than that, we have motivated enemies in a perpetual war, we are blessed indeed.


Title: Re: War
Post by: LC on July 11, 2007, 03:06:21 PM
Yep.  Tolon's ability to prod Bob into annoyance is one of the many reasons GF own 9-9 and Bob lost it.

Really? I thought the reason was POS spamming while BoB was sleeping.


Title: Re: War
Post by: Simond on July 11, 2007, 03:25:14 PM
Not sure when it is, but there were several "Gone to BBQ see you when I get back" posts. The bbq is only open to the general community on those dates. It actually lasts a whole week I think.
*hands LC a shovel*

...let's be frank...
Heh. So tempting.  :-D


Title: Re: War
Post by: Endie on July 11, 2007, 03:52:56 PM
Yep.  Tolon's ability to prod Bob into annoyance is one of the many reasons GF own 9-9 and Bob lost it.

Really? I thought the reason was POS spamming while BoB was sleeping.

Here's a funny thing - I think you'll like it - but (this is the good bit, trust me)... neither side could POS spam!  Crazy, huh?!?  This is on the same level as your "we lost 9-9 because we're having a three-week lunch break" analysis.

Every moon was occupied by a POS.  Every one.  Why?  Because Bob got 9-9 by POS spamming every unoccupied moon before the patch limited alliances to 5 towers a day.  So, at the risk of seeming patronising, that means that neither side could POS spam, as there was nowhere left to spam.  You fail at POS warfare 101.

Either side that wanted the system had to reinforce and kill the other side's POSes.  You do understand what I'm saying here, yes?  Bob and GF spent all of last week trying to kill each others' POSes.  We blew up a string of them.  Bob managed to destroy (let me count it one more time to make sure I got this right) zero.

OK, you've tried "we had our mouths full of burger and couldn't politely converse on teamspeak", you've tried "GF have more money than poor BoB and kept creating extra celestial bodies to spam POSes at".  What next?


Title: Re: War
Post by: Arthur_Parker on July 11, 2007, 04:10:52 PM
Yep.  Tolon's ability to prod Bob into annoyance is one of the many reasons GF own 9-9 and Bob lost it.

Really? I thought the reason was POS spamming while BoB was sleeping.

I much prefer pvp games to pve, you just don't get the same depth of interaction.  I'm going to make a couple of comments here that will probably go over your head LC but don't worry I'm not expecting much from you.

The attraction of an open pvp game to me is the lack of rules.  In Eve it appears you can pretty much do and say whatever you want to someone outside of Empire space.  I like that.  There's a large section of the Eve playerbase that appear to like the open pvp nature of the game but invent their own "rules" of acceptable behaviour, such as.

No Pos spamming, no logon traps, no scamming, no racist language, no admitting that an alliance (other than your own) is wonderful beyond belief, sexual explicit language is allowed but even that has a limit.  A fight isn't fair if one side has more ships, not only is it not fair but the extra ships weren't there for added firepower but clearly just to create lag, words like respect and honour are thrown around constantly as if they actually mean something.  When a 1 on 1 duel is accepted, it's bad form to have 12 friends help you destroy and loot your enemy, spying, corporation theft and sabotage are not good things.

I fully understand all that, I like the freedom of playing with people like the goons who realise the above is complete crap. 

Taking the pos spamming as an example you should know that BoB have previously said they don't pos spam.  You also probably know when 9-9 fell to BoB, it was because they pos spammed the system.  The game mechanic is, you get ownership of a system if you have more large control towers than the other guy, so it's borderline retarded to not raise more towers if you are behind in the count.  Especially if the system is important, you just raise more towers, no matter what the imaginary acceptable limit is based on the herd mentality of eve-o.  All that's ignoring the fact that about 20 BoB towers were put into reinforced and then destroyed just to have room to do it, but again you probably already knew that.

Goons poking fun at BoB for pos spamming is not because most of them believe you shouldn't pos spam, it's because BoB have previously imposed a rule on themselves by saying they don't do it and then broke their own rule.  That's funny, maybe not hilarious but it's at least slightly amusing.

The racist language you are so concerned about is being used (mostly I guess) because it annoys your alliance, there might be some racist goons, but it's very difficult to tell when goons troll each other and everyone else for a reaction.

Edit typos.


Title: Re: War
Post by: Trouble on July 12, 2007, 12:44:03 AM
Playing to Win: http://www.sirlin.net/Features/feature_PlayToWinPart1.htm


Title: Re: War
Post by: Megrim on July 12, 2007, 01:31:43 AM
Man, if only i had a dollar for every time that poor article got trotted out when someone mentiones 'fair play' in a discussion about games.


Title: Re: War
Post by: Yoru on July 12, 2007, 05:07:37 PM
Man it got quiet in here. This just came across the wire.

RISE, for those not in the know, are one of BoB's vassal/tenant alliances in Feythabolis, a region between BoB's core and the RedSwarm regions. Not known for amazing competence, either.

Shortly after the last patch, they realize that about 1.2 billion isk worth of BPOs have suddenly disappeared. Must be a bug, right? They petition.

The GMs inform them that the BPOs are in the hands of another character and that they've been the victims of corp theft.

Denial mode, activate! (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=554674) They post an Eve-O thread about how the buggy patch ate their BPOs and they want them back. The petition is escalated and the guy who owned the BPOs states that he's considering quitting RISE since it took him "over a year" to save up to buy them:

Quote from: Some dude
2007.07.12 02:34
I sent the GM a reply to this, but I bet we will never see those again. I will post on Wyehr's thread. And, as much as I like you guys, I think I should also start looking for a new corp. I can't game with someone who would steal the biggest fucking asset I had, which took me a year of saving to buy.

The GMs respond again, definitively stating that they've been victims of corptheft. Laughter, on everyone else's part, ensues.

I'll give you three guesses as to which corporation currently owns them, by the way. :)

Edit: Looks like the link I gave isn't the original post. I'm not going digging through eve-o for the real one though. Oh well.


Title: Re: War
Post by: Kamen on July 13, 2007, 07:04:16 AM
Not to derail your all to quiet war thread but I have a question for you Goons:

One of my characters is a pretty uber PvPer.  He was approached out of the blue last week by a Goon inside the game regarding joining up.  I responded "no thanks", closed the chat, and never thought anything of it until I saw a post recently by a Goon director saying they only recruit out of game.  True?  Was I going to offered the wonderful opportunity to pay 307 gazillion isk to be allowed to join the Goonies?

I'm not offended at somebody trying to scam me mind you, I doubt they could, and I certainly would never pay anyone for the high honor of joining their corp, I'm only asking because the character would be a pretty desirable asset to most PvP corps and if the 'we only recruit out of game" policy is 100% true or not.  I mean really, if one of the big guns of the game were to say "hey, I want to join up" the Goon response would be "sorry, we don't recruit in game"?  Doesn't sound very believeable TBH.


Title: Re: War
Post by: Slayerik on July 13, 2007, 07:18:34 AM
No shit, we need some drama quick... your (not-so)silent observers demand more pewpew!


Title: Re: War
Post by: Megrim on July 13, 2007, 07:30:26 AM
Not to derail your all to quiet war thread but I have a question for you Goons:

One of my characters is a pretty uber PvPer.  He was approached out of the blue last week by a Goon inside the game regarding joining up.  I responded "no thanks", closed the chat, and never thought anything of it until I saw a post recently by a Goon director saying they only recruit out of game.  True?  Was I going to offered the wonderful opportunity to pay 307 gazillion isk to be allowed to join the Goonies?

I'm not offended at somebody trying to scam me mind you, I doubt they could, and I certainly would never pay anyone for the high honor of joining their corp, I'm only asking because the character would be a pretty desirable asset to most PvP corps and if the 'we only recruit out of game" policy is 100% true or not.  I mean really, if one of the big guns of the game were to say "hey, I want to join up" the Goon response would be "sorry, we don't recruit in game"?  Doesn't sound very believeable TBH.

It's not unusual. A friend of mine (Flinky on these boards) was approached by a Goonfleet guy irl at an internet cafe and asked to join Goonfleet. We had a good laugh about it.


Title: Re: War
Post by: Yoru on July 13, 2007, 09:24:59 AM
The Goonfleet recruitment policy is thus: You must either be a member of the SA forums (with some posts under your belt) or a friend of a Goonfleet member who meets the prior requirement and is willing to risk his own membership to vouch for you. You can then apply and get admitted to the Fleet. It costs you or your sponsor absolutely nothing.

If someone was approaching you completely out of the blue, the most likely scenario is a scam attempt. It's fairly common given the number of wealthy and overly-trusting empire folks who'd love to join a large alliance with decent 0.0 space to play in.

The various other corps in Goonswarm (the alliance), e.g. Duragon Pioneer Group, Darkstar One, etc., may have different recruitment policies. DS1 is known to be a big capship corp, so if you're an advanced PVPer, they could conceivably try to recruit you - but I'm not familiar with their actual policy.


Title: Re: War
Post by: JoeTF on July 14, 2007, 12:49:25 PM
BoB is off to BBQ, so prepare for week long no-drama period. Unless ofc GS do something fun/silly like attacking RA or empire.


Title: Re: War
Post by: Simond on July 14, 2007, 12:54:35 PM
Does -A- officially declaring war on FIX count?  :-P


Title: Re: War
Post by: Endie on July 14, 2007, 01:08:26 PM
BoB is off to BBQ, so prepare for week long no-drama period. Unless ofc GS do something fun/silly like attacking RA or empire.


You can't fool us!  LC let slip that most of BoB left for the barbeque weeks ago.

More seriously, if the ratio of laptops and wireless connections to humans at this BBQ is not enough to let Bob's attendees launch a major attack with everyone dualboxing I shall be heartily surprised and rather disappointed.  And Rise will be gutted.  In more ways than one.


Title: Re: War
Post by: neep on July 14, 2007, 02:20:23 PM
Quote
if the ratio of laptops and wireless connections to humans at this BBQ is not enough to let Bob's attendees launch a major attack with everyone dualboxing I shall be heartily surprised and rather disappointed

hmm, http://www.vangit.dk/tits.jpg (http://www.vangit.dk/tits.jpg)


Title: Re: War
Post by: Endie on July 14, 2007, 03:23:08 PM
Quote
if the ratio of laptops and wireless connections to humans at this BBQ is not enough to let Bob's attendees launch a major attack with everyone dualboxing I shall be heartily surprised and rather disappointed

hmm, http://www.vangit.dk/tits.jpg (http://www.vangit.dk/tits.jpg)

Ack, a week with a 250:1 computer/nerd ratio?  Oh noes, our c/n ratio!

Were you there last year?  And is the open invitation bit a new thing?  Quite a few goons from eurosquad are going this time, and thoroughly expect to get hot-dropped.  I would have gone, but I have a hand-in for my masters on the Friday.


Title: Re: War
Post by: Comstar on July 14, 2007, 08:05:18 PM
Does -A- officially declaring war on FIX count?  :-P

What? Where? SInce the SHC war thread got deleted for another week I miss this stuff.

Also, IAC lost an outpost egg, possible to bug (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=556749). I wasn't there, but something happened to stop it becoming an outpost after downtime. MC shows up after outbreak finds out and kaboom.


Title: Re: War
Post by: MahrinSkel on July 14, 2007, 08:48:59 PM
Does -A- officially declaring war on FIX count?  :-P

What? Where? SInce the SHC war thread got deleted for another week I miss this stuff.

Also, IAC lost an outpost egg, possible to bug (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=556749). I wasn't there, but something happened to stop it becoming an outpost after downtime. MC shows up after outbreak finds out and kaboom.
On page 3 of that thread, Tyraxx admits the egg wasn't properly filled, but claims that a bug caused some of the filler to disappear out of storage before they went to put up the outpost (since all of the people who had access claim there's no way they could have miscounted, misplaced, or deliberately shorted the supplies).  Somehow, I don't think this egg is getting reimbursed.  Just speaking for myself, when my corp deployed our egg, we had 3 different people count *everything* right before I anchored the egg and we started loading freighters.

AAA attacked ED- around downtime and reinforced a couple of POS, then saw the shadow of MC's capital fleet and went back to Empire (or possibly it was just an unsuccessful diversion).  IAC, BOS, AAA, and other hangers-on claim that FIX calling for reinforcements when outnumbered by only 3 or 4 to 1 is proof of our lack of competence.  FIX replies by fanning our right hand, sticking our thumb to our nose, and going "Phhhhhbbbtttt".  At least we no longer have the distinction of being the only alliance ever to have an egg blown up.

--Dave


Title: Re: War
Post by: neep on July 15, 2007, 01:00:33 AM
Yes, this is the first time there is an invitational at the bobbique.
We figured the worst thing that can happen is a heated eve politics debate between two drunk internet spaceship nerds until one starts crying and wants to go home.
The turnout is quite a bit larger than initially expected but if everybody has send their who/when/where mail the logistics guys should be able to handle it.
(Just to be on the safe side, we have warned the local authorities about what to do, should they run into an extraordinary large amount of people milling around the same place, yelling fofofo)


Title: Re: War
Post by: Endie on July 15, 2007, 02:04:15 AM
As a GF member, personally I'd be extremely suspicious if I turned up and there was only one RKK guy standing there, 400 yards off the door with a walkie-talkie, who sprinted off as soon as I went to speak to him.


Title: Re: War
Post by: Comstar on July 15, 2007, 03:51:29 AM
AAA attacked ED- around downtime and reinforced a couple of POS, then saw the shadow of MC's capital fleet and went back to Empire (or possibly it was just an unsuccessful diversion).

Why is MC helping someone...for free? I thought they only worked if they got paid. I guess it's possible MC has been hired to "protect" FIX from the Catch front, but it seems a bit strange they would only work on defensive operations. Doesn't seem to be MC's style.

Quote
IAC, BOS, AAA, and other hangers-on claim that FIX calling for reinforcements when outnumbered by only 3 or 4 to 1 is proof of our lack of competence.


Up until the point where Uncle BoB gets tired of having to bail FIX out (see Xelas, and the death of an alliance in 2 days). It would be interesting to know, if MC is getting paid to defend FIX, is BoB the employer?


Title: Re: War
Post by: Simond on July 15, 2007, 04:48:18 AM
The trouble with MC helping FIX is that they're then not (directly) helping BoB.


Title: Re: War
Post by: Comstar on July 16, 2007, 01:03:01 PM
AAA killed a FIX Cap shipyard. The IAC fleet I was scouting for in my first co-vert op mission didn't see anything defending it (we just stood around watching the gate while the AAA fleet killed the POS).

On the way back we trapped a 40man FIX fleet up the creek, but badly timed tacklers meant they were able to escape our assaults.


Title: Re: War
Post by: MahrinSkel on July 16, 2007, 01:30:34 PM
Let's just say that somebody just got an expensive lesson in why you can't solo Eve.

--Dave


Title: Re: War
Post by: Slayerik on July 16, 2007, 01:36:42 PM
The trouble with MC helping FIX is that they're then not (directly) helping BoB.

Meatshielding isnt helping?


Title: Re: War
Post by: Simond on July 16, 2007, 02:26:28 PM
IAC/-A- is fighting FIX/MC (and blowing up fœtal owner-funded motherships), while TCF is fighting RISE & RA/GS is fighting BoB....well, when BoB turn up, anyway. :)
Not much meatshielding possible there, really.


Title: Re: War
Post by: Vedi on July 16, 2007, 02:49:22 PM
Let's just say that somebody just got an expensive lesson in why you can't solo Eve.

Someone set up their own private cap yard? :-D


Title: Re: War
Post by: MahrinSkel on July 16, 2007, 04:17:31 PM
Quote
Jovius Marginus
Black Avatar
Firmus Ixion
Posted - 2007.07.16 20:49:00 - [1] - Quote
--------------------------------------------------------------------------------

Not sure how many people will care but I know MS losses are pretty big so Ill take a page from BOB and go ahead and post the details of the loss.

Today as a part of a larger assault -A- killed a supercap building POS in FIX space that was 7 days from a Nyx. The POS, all components, and BPC were all personally funded by me. For the most part FIX had very little knowledge or involvement. Made a lot of mistakes setting it up and keeping it secure so the loss was mainly my fault. Didn't get to see the take down but heard it was -A- so good kill to you guys.

Obviously its tough to take a loss of roughly 20b ISK and a months work but ISK is always replaceable. Also my advice to anyone planning to solo build an MS, don't its way too much of a PITA. Just spend 40b and buy one.
He was building it solo, and nobody in FIX even knew it existed or was in reinforced until 37 minutes before it came out.  Not much time to scare up a defense force. 

--Dave


Title: Re: War
Post by: Simond on July 16, 2007, 04:48:54 PM
IAC loses an egg due to not feeding it enough (for whatever reason), FIX* 'loses' a Nyx due to J Random Idiot thinking he can solo-build a supercap with nobody noticing**
Honours about even?  :wink:

*Yes, I know - wasn't FIX's fault...hence the quote marks.
**Tip of the day: If anyone was planning on trying stealth-buildling like this, putting a "WTB Nyx BPC" thread (http://www.scrapheap-challenge.com/viewtopic.php?t=6251) up on SHC is probably not the smartest thing to do.


Title: Re: War
Post by: JoeTF on July 16, 2007, 05:23:12 PM
I was thinking about something like that once, buy key part of the plan would involve installing an alt in enemy alliance and using it as a builder.


Title: Re: War
Post by: Fordel on July 16, 2007, 07:21:12 PM
Then your own alliance can accidentally explode your own capital?  :-D


Title: Re: War
Post by: Endie on July 17, 2007, 12:54:30 AM
Then your own alliance can accidentally explode your own capital?  :-D

I think Joe is in Bob.  Bob's directorate level is less penetrated by spies than most, so he could tell his directors.  You're probably not going to get much of a dread fleet together to go into hostile territory in Bob without the directors having a say.


Title: Re: War
Post by: Comstar on July 19, 2007, 04:25:52 AM
IAC and BOS gangs reinforced 2 more FIX towers on the Querious border in 49-U and killed 1.75 BoB POS's in southern Querious in H75 Neither FIX nor BoB put in an appence.

The BoB towers being offline in a station system, though unpopulated and underused, is a development. There are reports of a half dozen BoB towers offline in various places. Unlike the last BoB POS attack I was on, these towers weren't in an out of the way place.

BoB is having problems refueling them, or at most, dosn't care enough to remove the tower along with the guns.


Title: Re: War
Post by: Simond on July 19, 2007, 05:41:12 AM
TCF did something similar in Omist yesterday - a couple of outpost/station systems which used to belong to a couple of BoB ex-pets had nobody claiming sovereignty any more. So TCF did their usual POS-ninja techniques and they'll flip the stations once their claim works through.

Oh, and RISE lost a carrier due to PvP Ravens: Carrier was getting pounded by a RA/GS/TCF/et al. fleet and managed to just make it into a POS with a sliver of structure left. Funny quirk in the EVE code: POS shields don't work on projectiles already in flight. The final volley of torpedoes slam home though the POS shields, and the carrier went bang. ZOMG devhax etc. :D


Title: Re: War
Post by: Fordel on July 19, 2007, 06:14:09 AM
And people usually bitch about the missile travel time!  :-)


Title: Re: War
Post by: Endie on July 19, 2007, 07:17:02 AM
Comstar is being a little bashful about what IAC have been up to: Tyrrax has posted an update on the GF forums and it makes interesting reading (available to all spies for the low price of ten dollars).  What I like best, though, is the chatlog porn.  They're under orders not to engage, but are conifdent that Bob and MC will be there to save them soon:

Quote
[ 2007.07.19 03:02:58 ] Lucius Tyndale > boo
[ 2007.07.19 03:03:01 ] Lucius Tyndale >
[ 2007.07.19 03:03:02 ] Potato Judge > omw
[ 2007.07.19 03:03:09 ] Lucius Tyndale > u wanna play?
[ 2007.07.19 03:03:14 ] Potato Judge > thats what im here for
[ 2007.07.19 03:03:54 ] Arott > DOnt fight them thell et bored// not like they can really take ED even if they wanted too....
[ 2007.07.19 03:04:08 ] Arott > BOB would just coem beat the shit otu of em and they know it...
[ 2007.07.19 03:04:15 ] Travis Musgrat > and mc
[ 2007.07.19 03:04:40 ] Arott > yup 8)

As has been pointed out, that tactic worked real well for LV.  What strikes me about this, though, is that these people are allowed to speak in local, let alone be members of their alliance.  Grammar and spelling like that in GF would make you the target of constant hilarity until you either learned basic literacy or left.

Here's the tattle-tales of a certain ex-solo-Mothership builder, who is to be read with the caution due to the bitterly bereaved ex-member, I admit:

Quote
[21:26:32] Jovius Marginus > fyi current orders in FIX are to bore then and wait for BOB
[21:26:11] Jovius Marginus > meh FIX have gone way way down
[21:26:19] Jovius Marginus > anyone good went to OB or somewhere else
[21:27:12] Jovius Marginus > we actually have people whining about BOB taking too long



Title: Re: War
Post by: Comstar on July 19, 2007, 09:42:09 AM
We killed the 2nd BoB POS. Apperntly they were setting it up while we had a fleet in system, and someone noticed. Bad idea BoB.

FIX Comedy: They turned on the Jumpgate jammer AFTER our dreads entered 49-U. So it also died when we put the 2 towers into refinforced.

Also that intel from Tyraxx he hasn't posted on the IAC boards  :nda:


Title: Re: War
Post by: Comstar on July 21, 2007, 10:36:08 AM
The 49-U offensive continues. We've put the wav jammer into off mode again, and constant engament with the FIX fleet, though I'd say we have had the upper hand. No mass destruction that I've seen, just 1-2 ships killed at a time.

I got killed by the POS: note to self, don't hang around looting the dead while the big guns duke it out. Scratch one 8k/s inty. Oh well, got on a few kill mails.


Title: Re: War
Post by: Endie on July 24, 2007, 01:57:07 AM
In their do-or-die ops a couple of weeks ago, BoB told us all that you can either take down a PoS, or you can fight a fleet action, but never both.  That would be stupid.

So Goons, being stupid, with ADD and self-diagnosed Aspergers to a man, did both last night.  Bob turned up with a fleet in 46DP.  We were stymied for a while by the servers crashing (nothing to do with our stuff, apparently) which prevented the first half of our planned awesomeness going ahead. There was a, however, a second op, which led to a fight in 46, moving later into 9-9.  I know that BoB like k/d ratios, so as of 1am, the killmails posted were:

Bob+pets dead/Goon+allies dead

bs 22 / 3
frig 2 / 10
inty 12 / 7
hac 8 / 0
recon 1 / 0
dictor 1 /1
destro 0 / 1

Obviously, we are rueing the throwing away of 10 frigates and a destroyer, even if we did exact some sort of vengeance in hacs, battleships and a recon.*

Note that our idiotic FCs' e-honor made us wait until BoB got back from their BBQ before starting this stuff again, which a lot of us think was dumb.

Then we went and destroyed their large PoS (http://www.eve-search.com/index.dxd?thread=370578).

--------------

*Kill/death ratios are still stupid.  They only hurt you if you measure your every achievement by them.

--------------

Edit:  Oooohhh, there was a deeper point!  Us foot soldiers know nothing: first to go, last to know (literally the case for me on Friday's cow art op).  Bob would have been able to stick a cyno-jammer in 46 in a few days and play invulnerable supercap games: no wonder they were so desperate to save that PoS.  And we also did some very important stuff along the same lines in another system.


Title: Re: War
Post by: Simond on July 24, 2007, 12:02:29 PM
James315 is at it again: (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=561860)
Quote
Oh, hello there! It's been awhile, hasn't it? I've been terribly busy. Nevertheless, I felt the need to weigh in on the great mystery of the Great War: why is BoB losing?
...followed by four full posts by him explaining his viewpoint (with two further threads promised).

:awesome:


Title: Re: War
Post by: Kamen on July 24, 2007, 12:07:47 PM
Yeah, I read and enjoyed that this morning.  My favorite line from it:

after Cyvok left Virtuozzo took over and insisted, "you have your orders; form up into gangs and kill BoB." Some say Virtuozzo was a plant. They are probably right, in one sense or another.


Title: Re: War
Post by: Endie on July 24, 2007, 01:57:00 PM
BoB seems to be taking down their towers in XGH as I write.  That was their high-water mark, and the one that led to us launching our counter into 9-9 behind them when we realised that they were short of PoSes and having to swap them around.  Obviously, they now have towers to commit somewhere else (D2-E, hopefully).  But after the last few campaigns, that's not a vast concern as it might once have been.


Title: Re: War
Post by: Comstar on July 25, 2007, 12:26:24 PM
MC has fiannly shown up to assist FIX in 49-U. So far it's even honors today, though the fleets with MC have come off worst off (FIX destroyed a IAC fleet this morning according to the IAC killboard).

Interestingly, there were some BoB with the MC fleet. Could be a lessening of pressure vs RSF?


Title: Re: War
Post by: neep on July 25, 2007, 03:22:39 PM
Looks like you got what you wanted. After all the MC/outbreak heckling IAC members have been doing lately I'm not surprised they have finally paid FIX to get hired. It will be most interesting to see if they can lay the smack down as hard south as they have done up north now that their mining break is over.


Title: Re: War
Post by: MahrinSkel on July 26, 2007, 12:26:28 AM
Well, MC figures AAA still owes them a Mothership.  Maybe they've decided to collect?  Anyway, you guys knew it wasn't *if* this would happen, but when, and wanted to move the line of scrimmage a little while they suited up.

More fun to fight IAC than AAA, though.  I hate those guys.  Not too late to reconsider standing next to the guy throwing shit at the armed man.

--Dave


Title: Re: War
Post by: 5150 on July 26, 2007, 07:18:24 AM
So in summary

BOB pets being bailed out by BOB pets [again]


Title: Re: War
Post by: Endie on July 26, 2007, 08:23:33 AM
Hey, it's at least given Mahrin the moral boost necessary to get him to post again: seeing that red name lingering sadly and silently at the top of the war thread every morning, but never posting has been kinda plaintive.


Title: Re: War
Post by: Morat20 on July 26, 2007, 09:34:55 AM
So in summary

BOB pets being bailed out by BOB pets [again]
Isn't that the whole point of an alliance?


Title: Re: War
Post by: MahrinSkel on July 26, 2007, 11:44:35 AM
In the current model of Eve warfare, where 4 or more alliances attack 1, if you don't have allies you can count on, all you can do is delay your inevitable demise.  We've *done* the "fight to the end, alone" thing, it sucks.  Since IAC just brought in yet *another* alliance on their side (The Reckoning, with a Mothership), claiming that we're too weak to stand against the assault without our friends (when we've done just that against odds of over 3 to 1 for over a month) seems a little...disingenuous.

As for the silence, it's just been on this thread lately.  I usually don't comment much about FIX's ongoing battles, and I don't know anything about what is happening in the Tenerifis area.

--Dave

EDIT: The thing is, even though I'm no longer in the FIX command structure, I know too much about what FIX's capabilities, intentions, and goals are, enough that I can usually figure out our plans.  I don't comment on situations that are still in flux for FIX, because it's too easy to give away intel.  Speaking strictly of the overall strategic situation, what this comes down to is yet *another* contest over the FAT area escalating into a do-or-die fight as allies are called in.  FAT is shiny (very Megacyte rich) but strategically very far from Empire (20 jumps).  So it draws alliances to it like flies to amber, who then find themselves over-extended.  The only alliance ever to hold FAT and *not* regret it eventually is AAA, who realized their mistake and gave it to IAC.


Title: Re: War
Post by: Merusk on July 26, 2007, 02:51:06 PM
So here's a question... if "MC" is always hired by BoB, why the fuck aren't they just considered a bobbite?  Seems to me that once GF/RA were doing well, it would have behooved them to hire MC to remove that pawn from the board if they ARE in fact a true Mercenary group.

But that's just the tactician in me talking.


Title: Re: War
Post by: Arthur_Parker on July 26, 2007, 03:09:20 PM
MC have stated they will never work for goons, MC do accept other contracts in Empire for example. 

Plus the whole pet/meatshield insult thing is a load of bollocks, friends help friends, if someone is a true pet (in the sense of not being a strong enough pvp force to stand on their own) then they won't be much help in a war.  Fix shouldn't need to explain why they have friends helping or have hired help when their system is under attack, not asking for help when you need it is stupid.


Title: Re: War
Post by: Simond on July 26, 2007, 03:19:16 PM
Plus the whole pet/meatshield insult thing is a load of bollocks, friends help friends, if someone is a true pet (in the sense of not being a strong enough pvp force to stand on their own) then they won't be much help in a war.
See GONAD, the New North, et al.


Title: Re: War
Post by: Merusk on July 26, 2007, 04:09:05 PM
MC have stated they will never work for goons, MC do accept other contracts in Empire for example. 

So then they ARE Bob pets in all but name.  Ok then.


Title: Re: War
Post by: Arthur_Parker on July 26, 2007, 04:50:09 PM
I think BoB used to call the shots for MC, now I think the situation has changed slightly.

MC before killing D2 (http://www.1stopfordogs.com/images/dogs2005/rottweiler-puppy-picture1a.jpg)

MC after killing D2 (http://www.cicsworld.org/blogs/snmoorthie/rottweiler%5B1%5D.jpg)


Title: Re: War
Post by: Endie on July 27, 2007, 01:16:00 AM
Bob's New North on way back to empire (http://cache.gizmodo.com/gadgets/images/puppies.jpg)

MC if Russians get involved with their cap fleet (http://www.cityofboston.gov/animalcontrol/images/Pit---bloody-face-2.jpg)


Title: Re: War
Post by: Simond on July 27, 2007, 07:16:11 AM
Interesting times in 66- right now.

Edit: Damn, he got away.
Shrike/SirMolle's 'new' titan (jacked from Hedgemon Rast) was tackled in front of a BoB POS. (No dread HOT DROP was possible due to the 66- cyno jammer). Chowdown then showed up on local. Shrike was into armour & dropping when eventually the POS guns cleared enough enemies for SirMolle to escape...so he warped to a planet.

Remaining RSF fleet followed, tackled him again and then died to his doomsday. Not enough reinforcements left to tackle him for a third time, so he finally warped to safety.

If I were Hedgemon Rast, I'd be spitting feathers by this point.


Title: Re: War
Post by: Morat20 on July 27, 2007, 08:43:55 AM
By "jacked, you mean he just jumped up the priority queue and got the new one, instead of whoever it was originally being built for? (Is Rast a person or a corp?).

If I get the story right, Molle was in a new titan (how do you even fit those?), got jumped, got hammered, barely got away, got followed, dropped a doomsday on the idiots who followed him, and then got away clean?


Title: Re: War
Post by: Simond on July 27, 2007, 09:19:20 AM
'Jacked' =
Hedgemon Rast used to fly an Avatar.
So did SirMolle/Shrike.
SirMolle got his exploded by RSF.
SirMolle flies a 'new' Avatar.
Hedgemon no longer flies an Avatar.

And yes, you summed it up pretty well - bear in mind that if the cyno jammer wasn't online, he'd have had a few dozen dreads dropped on his head the first time (or, more accurately, he wouldn't have left a friendly POS to begin with).


Title: Re: War
Post by: neep on July 27, 2007, 11:35:18 AM
At least he is improving  :-D



Title: Re: War
Post by: Endie on July 27, 2007, 12:45:02 PM
At least he is improving  :-D

True dat.  Is it true he got fleet-warped?  Seems more likely to me.

I imagine that the phone calls to anyone who knew the Orange Species account details and wasn't at work would have been fast and furious.  Funny, I always thought that Morning Orange Species would be first to lose a titan (logged out doesn't count: it's just shotting pos): now Molle is apparently desperate to be first to lose two.


Title: Re: War
Post by: neep on July 27, 2007, 01:39:51 PM
He got gang warped to the planet where he desynced, recovered and fired the doomsday.

Its still tricky to take a titan out for a spin when there is an entire fleet ready to tackle you but at least its possible again under certain conditions.


Title: Re: War
Post by: Endie on July 27, 2007, 04:36:05 PM
Those conditions being sov level 3 and no logged off russians in dreads in-system...


Title: Re: War
Post by: Endie on July 28, 2007, 07:55:42 AM
Bob's weird under-performance continues: last night we turned up in fleet strength, and although they started off with numbers advantage (and obviously with shinier ships) we just hammered them for three hours.  The simplest (and stupidest) measure is k/d ration, of course, where they lost 28 battleships to our 16.  We lost 79 ships to their 82, but of course a lot of our ships were lol goon rabble - they did pop our tacklers well - whereas they only had 9 straight T1, T1-fitted ships on the list.  I guess James315 might be right: all their signings from LV and others in the last year have been dross, and their allies suck.


Title: Re: War
Post by: Comstar on July 28, 2007, 11:49:08 AM
I don't know exactly how the fighting has been going in 49-U, but MC lost a carrier (apparently came out of warp 10km short of a POS and AAA/IAC jumped on it) and 1 of the 3 POS's coming out of reinforced was destroyed. I missed the first POS (work) and will be asleep for POS 2 and 3.

2 MC's motherships were stationed on the 49-U gate.



Title: Re: War
Post by: Simond on July 28, 2007, 02:06:05 PM
AnthonyZ/Kugutsumen just trolled the everliving crap out of SHC (http://scrapheap-challenge.com/viewtopic.php?t=7015), and Dianabolic bit hard.
(Why trolling? Well, compare his post to this (http://en.wikipedia.org/wiki/List_of_war_apology_statements_issued_by_Japan) :D)


Title: Re: War
Post by: Yoru on July 28, 2007, 03:12:55 PM
AnthonyZ/Kugutsumen just trolled the everliving crap out of SHC (http://scrapheap-challenge.com/viewtopic.php?t=7015), and Dianabolic bit hard.
(Why trolling? Well, compare his post to this (http://en.wikipedia.org/wiki/List_of_war_apology_statements_issued_by_Japan) :D)

I think Dianabolic's post got moderated out of existence. At least, I don't see it any more. :|

Edit: Oh wait, the "next page" button isn't where I expected. Nevermind.


Title: Re: War
Post by: Endie on July 28, 2007, 03:49:02 PM
Sadly, when Mittani posted the details of how dianabolic had been trolled, and coffeetable posted the link, Hippoking locked the thread  :x.  4 down.  Three letters, colloquialism or euphemism for cigarette.  It was going awesomely, with dianabolic proclaiming the saintliness of T20 and conveniently ignoring his alliance welcoming Kug's previous employers into their corps post-facto.

Fact is, for all that AnthonyZ hugely damaged GF, both with his LV hack and then by driving Mittani fruitloops by fuelling his paranoia, he did as much as anyone to fix the game, by forcing CCP to accept that they were seen (fairly justifiably) as corrupt to an extent that was beyond the pale.  Him and Bane Glorious.

Edit: Spelling


Title: Re: War
Post by: Arthur_Parker on July 28, 2007, 04:49:11 PM
Goonfleet opens a public forum.

http://www.goonfleet.com/forumdisplay.php?f=48

This is going to be interesting.


Title: Re: War
Post by: Fordel on July 28, 2007, 05:12:50 PM
That's just frighting.  :|


Title: Re: War
Post by: dwindlehop on July 28, 2007, 06:20:43 PM
Is no one who reads F13 up on what happens in the north? I'm kinda curious about how RAZOR is faring.


Title: Re: War
Post by: Fordel on July 28, 2007, 07:50:19 PM
My understanding of the North is it is currently a giant cluster fuck. I'm sure that clears it up for you completely!  :-P


Title: Re: War
Post by: Comstar on July 28, 2007, 08:41:55 PM
All 3 FIX POS towers in 49-U were destroyed by battleship gangs while the McFIX fleet apperntly didn't do much, though they might have killed 1 carrier. IAC/AAA/Reckoning/BOS gang got to 250 vs about 100 McFIX. As the fight was done with non-cap ships, a BoB Titan could well have decided things if it had shown up.

FIX loses sov in a few days, though will get it back after a day or two.


Title: Re: War
Post by: Endie on July 29, 2007, 02:41:24 AM
Is no one who reads F13 up on what happens in the north? I'm kinda curious about how RAZOR is faring.

I know that Sparta and allies got beaten to a pulp by Tri and others in a huge fleet action a few days ago, and lost their cap ship yards complete with nascent mothership.  I think there was a temporary NAPfest for that between MM, Tri and Razor though I doubt if it lasted after the victory.


Title: Re: War
Post by: MahrinSkel on July 29, 2007, 11:13:10 PM
Tyrrax seems to have miscounted POS somewhere along the line, and 49-U is still in FIX hands.

--Dave


Title: Re: War
Post by: Endie on July 30, 2007, 01:59:09 AM
Something of tremendous strategic importance is happening right now in 66.  I've had to leave to goto work (late) now, but if it keeps moving in our direction like it was, BoB are going to be beaten back on yet another of their alarm clock ops.  That said, it's very hard to tell just what is going on from nothing but counting wrecks, so we'll see.

Edit: last ten kills on each side - chosen right now true at virtually any time.  Bob are getting killed faster, so theirs' are part of a group of kills within 2 minutes.  Goons' happened over the last 14 minutes, but are pretty much the same engagement:

Bob losses: claymore, tempest, megathron, arazu, malediction, claw, armageddon, crow, megathron, taranis

Goon losses: rifter, rifter, rifter, merlin, incursus, heretic, scorpion, rifter, rifter, rifter

Ouch.  The first kill alone on that bob list costs more to replace than all of those GF ships by a factor of several.


Title: Re: War
Post by: Megrim on July 30, 2007, 02:38:46 AM
What the hell are the BoB FCs doing to trade upper-tier ships for so many Rifters?!


Title: Re: War
Post by: Endie on July 30, 2007, 02:50:35 AM
I dunno: perhaps just suicidal desperation?  If our UNL allies' POSes make it through this fight then Bob lose sufficient sov for the next month to not be able to erect cyno jammers.  Since what's happening now always seems to happen if they can't use their supercaps these days, they're getting desperate and launched repeated, costly attacks on us, each getting beaten off.  There were so many wrecks we had to blow them up because of the lag they were causing.

Also, their pilots seem to be getting sick of losing their battleships and command ships (oh, the command ships in the kms) - or don't have them - so more and more were using inties, which are great for killing lolT1frigates, but of no real value whatsoever when, on the third attack, you choose to send what's left of your sniper fleet into the enemy at zero.  The 90 minutes or so, however, I'm just guessing at from the KB and what's going on in our forums.

As you can imagine, those forums are pretty enjoyable right now.  A few hours ago, 66 had hostile cyno jammers up, a Bob alarm clock op called, five of our POSes vulnerable to attack in just about our worst timezone...  Now we have a month of proper fights with the likelihood of no retarded-CCP invulnerable titans, and we know who wins those fights these days.


Title: Re: War
Post by: Simond on July 30, 2007, 03:11:39 AM
Tyrrax seems to have miscounted POS somewhere along the line, and 49-U is still in FIX hands.
Doesn't surprise me all that much, tbqh - Tyrrax is the sort of person who uses Impocs as bait-ships, so a reckless miscounting of POSes/missing a 'hidden'* POS is fairly plausible.

Fleet battle of [img-pyramidhead] stuff
What makes it more amusing is that most of the BoB pets & allies (down here in the south, at least - RISE, SOCO et al) are utterly convinced that BoB are kicking the everliving crap out of RSF and have been doing so for weeks. I mean, this goes beyond propaganda and well into kool-aid territory.


*'Hidden' POS as in one in orbit around a moon not within ship-scanner range of straight-line warps between gates/outpost/existing POSes. Useful up until the point where the enemy fleet commander gets annoyed and starts sending out covops to find them. :)


Title: Re: War
Post by: Endie on July 30, 2007, 03:39:43 AM
What makes it more amusing is that most of the BoB pets & allies (down here in the south, at least - RISE, SOCO et al) are utterly convinced that BoB are kicking the everliving
crap out of RSF and have been doing so for weeks. I mean, this goes beyond propaganda and well into kool-aid territory.

I just don't understand it, myself.  Between us we've taken, what, five or six station systems from Bob in the five weeks?  Of the two places that they chose to make their stands, D2 is a matter of time and 66 is swinging in our direction.  And yet they honestly seem to believe they have reason to be pleased. Long may such delusions last, of course: it lets us get stuff done.

And Rise, likewise, genuinelly seem to believe that they repelled a GF invasion recently.  I mean, we've fought one pitched battleagainst them recently and this is what happened (http://eve-rise.coldpoetry.com/killboard/?a=kill_related&kll_id=22944).  For some, that Rise killboard might need some explanation: they weren't outnumbered 82-23.  Numbers were 78-82.  But you only get mentioned on that sort of battle-report if you are on a killmail, either as victim or winner.  And since they only managed to kill one T1 cruiser and two T1 frigates before they scarpered, leaving 21 dead ships behind, most of their survivors never got on a killmail, and so don't appear.  Don't Rise know that they are dead men walking?!?

If anyone is interested, here is a screenshot of one of the fleets we deployed today (http://phang.net/eve/fleet.jpg): this was the smaller one for an earlier op in 66.


Title: Re: War
Post by: Megrim on July 30, 2007, 04:14:45 AM
I dunno: perhaps just suicidal desperation?  If our UNL allies' POSes make it through this fight then Bob lose sufficient sov for the next month to not be able to erect cyno jammers.  Since what's happening now always seems to happen if they can't use their supercaps these days, they're getting desperate and launched repeated, costly attacks on us, each getting beaten off.  There were so many wrecks we had to blow them up because of the lag they were causing.

Also, their pilots seem to be getting sick of losing their battleships and command ships (oh, the command ships in the kms) - or don't have them - so more and more were using inties, which are great for killing lolT1frigates, but of no real value whatsoever when, on the third attack, you choose to send what's left of your sniper fleet into the enemy at zero.  The 90 minutes or so, however, I'm just guessing at from the KB and what's going on in our forums.

As you can imagine, those forums are pretty enjoyable right now.  A few hours ago, 66 had hostile cyno jammers up, a Bob alarm clock op called, five of our POSes vulnerable to attack in just about our worst timezone...  Now we have a month of proper fights with the likelihood of no retarded-CCP invulnerable titans, and we know who wins those fights these days.

Actually, i was thinking more in terms of their tactics. Like, what the hell, how?


Title: Re: War
Post by: Simond on July 30, 2007, 05:35:47 AM
Actually, i was thinking more in terms of their tactics. Like, what the hell, how?
Warping their sniper gangs to zero @ gates.
Warping BS gang in, letting a couple get tackled, warping the remainder out. Repeat.
Pilots losing their battleships & HACs but coming back in interceptors and then deciding to attack frigates as primary.
I'm surprised we didn't see an AFK gang-warp to a hostile POS, TBH.

...basically, they're flying like Goonfleet on a bad day. Oh, and at least two carriers down  (one of which belonged to M'buku - a mod at SHC). :D


Title: Re: War
Post by: Endie on July 30, 2007, 07:16:52 AM
Wheeeere's Goonfleet?

(http://www.traintohell.com/gf/66-small.jpg)

Theeeere's Goonfleet.


Title: Re: War
Post by: MahrinSkel on July 30, 2007, 12:08:04 PM
TBH, Blacklight was more than just one of the BoB CEO's, he was their best grand strategist and one of their better FC's.  BoB also did a lot of recruiting during the period of Titan uberdom, a trump card that forgave many mistakes and kept them from properly shaking down the new recruits.  As individuals those pilots are as good as it gets, and operating on the old-style "total war" tactics where winning is determined by maintaining a 23/7 siege on the enemy, they'd be more than capable.

But these days, wars are decided by POS counts, and the battles that count are the ones that influence that number (and sieging is only effective insofar as it affects the enemy wallets, because POS fuel and parts can always be carrier-jumped).  With everyone so reluctant to deploy Dreads for fear of getting them mousetrapped, and super-caps essentially hangar queens that can't be hangared, BoB has been slower to change up tactics.  Which is pretty normal, the ones who best mastered the tactics of the last war are always the last to give them up.  And in close proximity to a POS, skill points count less than total numbers.

--Dave


Title: Re: War
Post by: Fordel on July 30, 2007, 01:30:22 PM
I'm not sure it's so much people are afraid to use Dreads, as much as it is that they can't due to cyno jammers. That seems to be the new complaint going around at least.


Title: Re: War
Post by: Chenghiz on July 30, 2007, 01:35:32 PM
Goonfleet opens a public forum.

http://www.goonfleet.com/forumdisplay.php?f=48

This is going to be interesting.

Oh happy day!


Title: Re: War
Post by: MahrinSkel on July 30, 2007, 01:44:24 PM
I'm not sure it's so much people are afraid to use Dreads, as much as it is that they can't due to cyno jammers. That seems to be the new complaint going around at least.
If you've got clear local superiority, taking down a Cyno jammer without dreads isn't that hard, and taking down a POS isn't much harder (about an hour for 100 BS for the POS).  The cyno jammer makes a good "first trench", but it's no more than that (as IAC and friends have repeatedly shown in 49-U).

--Dave

EDIT: What I forgot to say was that everyone seems paranoid about getting their Dread fleets mousetrapped and seeing 50B+ go up in smoke in a single battle.


Title: Re: War
Post by: Endie on July 30, 2007, 03:47:33 PM
Yeah, Bob are having to learn to deal with an enemy who are very aware of the importance of the concept of posessing a fleet in being.

I think that you have a number of good points, Mahrin, but one really worrying thing for Bob must be that they started the 66 battle on their own terms, with Goons jumping into a bubbled Bob gatecamp.  The one thing that everyone accepts Bob can do is endlessly camp gates.  And yet the RSF forces brushed it aside and went on to shut down the cyno jammers.

Sooner or later they'll manage to keep cynos up at the same time as having POSes come out of reinforced in a system where they know we don't have logged-out capitals.  They'll win that one and will shout about it a lot.  But in every other aspect of POS warfare James315 is right: they just can't seem to buy a win.  They have, admittedly, a big problem timing stront when 2/3 of the timezones are hostile and their cap-fleet numbers are down 50% in alarm-clock ops.

-----

We just killed another Evol carrier in 66, btw.  We have another POS coming out of reinforced and this is the warm-up.  I accept I may wake up tomorrow and regret saying this, but I don't for a second think Bob have the ability to take it down.

Edit: Bob didn't take the POS down, of course.  On the same note as the previous picture, by the way, see if you can spot 66- in this map of eve's star cluster (http://img.waffleimages.com/290398f241e735c1d18fd474a9deacf24358fd84/evemap.jpg) with the statistics option showing "ships destrpyed in the last 24 hours".


Title: Re: War
Post by: Arthur_Parker on July 31, 2007, 09:14:36 AM
Edit: Bob didn't take the POS down, of course.  On the same note as the previous picture, by the way, see if you can spot 66- in this map of eve's star cluster (http://img.waffleimages.com/290398f241e735c1d18fd474a9deacf24358fd84/evemap.jpg) with the statistics option showing "ships destrpyed in the last 24 hours".

Waffleimages only work if you have a goon site open (I think).

Rehosted it.

(http://www.mypicshare.com/thumbs/20070731/o6vvtn7c.jpg) (http://www.mypicshare.com/o6vvtn7cpic.html)


Title: Re: War
Post by: Merusk on July 31, 2007, 09:23:07 AM
JEbus.. I thought it was bright before. Seeing it was that big against the WHOLE starmap and not just a sector or constellation is crazy town.


Title: Re: War
Post by: MahrinSkel on August 01, 2007, 03:31:56 PM
Might as well post this before someone else does: MC lost a Mothership in 49-U a little bit ago.  The pilot desynched and disconnected, and we were apparently never able to get it clear of bubbles at the same time he was in control of the ship,   Somebody has been stocking up dictors for just such an occasion, it seems.

--Dave


Title: Re: War
Post by: Yoru on August 01, 2007, 03:48:32 PM
Might as well post this before someone else does: MC lost a Mothership in 49-U a little bit ago.  The pilot desynched and disconnected, and we were apparently never able to get it clear of bubbles at the same time he was in control of the ship,   Somebody has been stocking up dictors for just such an occasion, it seems.

--Dave

Aren't desync losses usually reimbursed pretty quickly?


Title: Re: War
Post by: Endie on August 01, 2007, 04:12:29 PM
Supercapital desynchs - and there is a lot of evidence he wasn't desynched - don't get reimbursed.  If he got reimbursed then a lot of us who suffered genuine desynchs would be upset in a very tinfoil way, and CCP knows that.  I don't think they're stupid enough to fall for it.

MC plays high risk games, using their MSs in the laggy front line to intimidate.  They didn't do it in front of Russians for very long before blowing what must be most or all of their "fee" (whatever form that takes).

Anyway, in other news, not only have MC met the Russians but Bob had all of their remaining POSes in XGH destroyed.  XGH is cleansed by the purifying fire of the Redswarm Federation  And not only that, but in 66- UNL took sovereignty from BoB.  Due to the vagaries of POS warfare it will go back for a few days, but then it'll be back to UNL again properly.  And Bob have lost sov in the R97 station system too.


Title: Re: War
Post by: Ratadm on August 01, 2007, 04:42:30 PM
The big think about losing sov is that they can no longer use a cyno jammer I believe.


Title: Re: War
Post by: Comstar on August 01, 2007, 10:30:05 PM
Might as well post this before someone else does: MC lost a Mothership in 49-U a little bit ago.

According to the IAC combat report, No AAA caps were involved (the final blow was done by a Raven!). Only Dread to make an appearance was Tyraxx (who didn't die, his luck has changed). MC had 3 MS and a carrier, and were lucky they only lost 1 MS and 1 CV.  Seelene only escaped because the dysnc allowed the bubbles not to effect his MS, desync was occuring both sides.

It was not a planned battle, it was an escalating meeting engagement that occurred because MC deployed 4 MS's vs a 21 man fleet  and this gave IAC/AAA pilots an excuse to join the brawl. While MC is good at what they do, and the battle for 49-U is far from over, (and FIX still holds it solidly) they don't seem to get good results vs IAAAAC.


Title: Re: War
Post by: Endie on August 02, 2007, 01:11:57 AM
The big think about losing sov is that they can no longer use a cyno jammer I believe.

Exactly.  Even if they somehow managed to kill some of our POSes (heh), erect and defend their own, and get back long-term sovereignty it would be a month before they could erect cyno jammers again.  Molle can no longer swan around in his titan like it was the good old days.  Next time he's tackled in 66 he'll have good reason to be terrified of cynos.


Title: Re: War
Post by: neep on August 02, 2007, 01:24:50 AM
http://dl.eve-files.com/media/0708/SedithDesynched.jpg (http://dl.eve-files.com/media/0708/SedithDesynched.jpg)

Looks like he genuinely desynced at some point. He still won't get it back, most likely.

You have to be brave/stupid to field (super)caps these days. I think I'll just play my goon alt some more  :wink:


Title: Re: War
Post by: Endie on August 02, 2007, 01:43:29 AM
http://dl.eve-files.com/media/0708/SedithDesynched.jpg (http://dl.eve-files.com/media/0708/SedithDesynched.jpg)

Looks like he genuinely desynced at some point. He still won't get it back, most likely.

You have to be brave/stupid to field (super)caps these days. I think I'll just play my goon alt some more  :wink:

In the unlikely event that you genuinely have a goon alt then you are the worst spy ever.  Your IP is logged on here, where I seem to remember that at least one mod is a goon.  Your IP is logged on goonfleet.com.  Ridiculous excuses like "harumph, well, of course I always spoof when using GF.com" will not wash.

On the upside, you're probably speaking nonsense.  But you should get a goon alt.  Half of Eve has one, and all of their ten bucks keep lowtax happy.  You'd find it more fun, you would be made to feel right at home in Rho squad, and we're not losing systems and T2 ships like there's no tomorrow.  Which, for some involved, there isn't.


Title: Re: War
Post by: neep on August 02, 2007, 02:10:43 AM
Its just for fun. No wild spy stuff is going on.


Title: Re: War
Post by: Endie on August 02, 2007, 02:19:36 AM
Its just for fun. No wild spy stuff is going on.

Harumph.. that's just what a spy would say.

Now that we have another newbie drive firing up, however, it would be hard to be a spy in GF:

"They're going to 66-... no, wait, some of them are going to 46-dp and attacking rats on the gate.. erm, some are just orbiting the station with MWD on til their cap runs out... their own fleet commander just blew up seven of them for losing points on targets... two of them are attacking their fleet commander for blowing up their mate..."


Title: Re: War
Post by: Simond on August 02, 2007, 02:42:40 AM
"...the FC sounds incredibly drunk and is screaming at his own echo on TS to shut up otherwise he'll pod his dog. Oh God, he started singing"


Title: Re: War
Post by: neep on August 02, 2007, 02:45:48 AM
I always considered it a lot of fun to be able to switch sides in an MMO for a bit. It's much more fun to blow up your mates than some complete stranger after all. Especially when you get to wave killmails around and make fun of them afterwards.


Title: Re: War
Post by: Endie on August 02, 2007, 03:49:04 AM
I always considered it a lot of fun to be able to switch sides in an MMO for a bit. It's much more fun to blow up your mates than some complete stranger after all. Especially when you get to wave killmails around and make fun of them afterwards.

OK, you've won me over.  Please give me an invite into BoB so I can kill Dungar and Apple Boy.  I promise not to spy or steal everything out of your hangars.


Title: Re: War
Post by: bhodi on August 02, 2007, 04:56:40 AM
erm, some are just orbiting the station with MWD on til their cap runs out...
This was the most enjoyable part of the game for me -- the buildup to finally be able to fit a MWD and finally, the payoff when you see how fast you can go... around and around and around and around!


Title: Re: War
Post by: dwindlehop on August 02, 2007, 02:36:23 PM
erm, some are just orbiting the station with MWD on til their cap runs out...
This was the most enjoyable part of the game for me -- the buildup to finally be able to fit a MWD and finally, the payoff when you see how fast you can go... around and around and around and around!
Word. I still do it every time I reach a new speed plateau.


Title: Re: War
Post by: Toast on August 02, 2007, 04:35:49 PM
I love reading about this war. It's awesome drama that no other game even approaches. It's awesome to see the catass/evil empire get its comeuppance..


Title: Re: War
Post by: Drogo on August 03, 2007, 10:34:57 AM
Man what is going on in the North with Triumvirate? What has it been a month or two at most since they moved toward Deklein and now they have driven out VX, Aftermath, Sparta and Storm Armada. Any bets on where they head next? I am thinking they attack the rest of the new north, but I would not put it past them to attack the old north. I also wonder if they are actually going to claim all of Sparta and Storm Armada space or leave it for someone else to move in? That is an awful lot of territory to try and hold on to. TRI is definitely the wild card for the North.


Title: Re: War
Post by: Comstar on August 03, 2007, 12:19:10 PM
News from the Sideshow FIX front: 4 FIX towers were put into reinforced, though the battle was not considered a success by IAC (I don't know why, though we had 50(?) cap ships in system).

MC lost a Mothership to the IAAAAC fleet and have stopped dropping them on 10-20 man gangs. The initiative still lies with IAAACBOSRECON, and MC has failed to take it back. MC are overrated, though their small gangs still raid Catch getting easy kills. Outbreak was much more of an issue though.

The Clone bay in 49-U is regularly out of service, as is the warp jammer and guns on both sides POSs.

FIX had some internal mails alleging that IAC morale is dropping. The 85+ IAC mining fleet in 49-U disagrees. The FIX intenral emails also allege they put some IAC towers in Catch into reinforced mode. This was news to the owners.

I've learnt that gun-Cruisers are pretty much useless. You can't do enough damage, can't stay out of range, and still get called primary.


Title: Re: War
Post by: Endie on August 03, 2007, 02:44:02 PM
News from the Sideshow FIX front...

Don't do yourselves down: the Fix front is anything but a sideshow.  It's tying down a significant proportion of BoB's pets, including MC and fix, and Bob know perfectly well what will happen when Fix falls and they are still committed to the southern front with the Redswarm Federation.


Title: Re: War
Post by: MahrinSkel on August 03, 2007, 04:34:00 PM
FIX had some internal mails alleging that IAC morale is dropping. The 85+ IAC mining fleet in 49-U disagrees. The FIX intenral emails also allege they put some IAC towers in Catch into reinforced mode. This was news to the owners.
News to me, too.  Unless this is from some other corp's mail ad not the alliance, I have no idea what you're talking about.

--Dave


Title: Re: War
Post by: Simond on August 03, 2007, 04:36:43 PM
Probably a random FIXian trying to do propaganda in Local/CAOD/somewhere else, Mahrin.
Speaking of propaganda, my favourite CAOD poster is at it again.... (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=569210)
Quote
Very well, this has become a long post by CAOD standards. I will reward those who have made it this far with a quick summary.

BoB is undeniably losing the POS war, and its failures to attack and defend deathstars are unprecedented. They can only result in the loss of more and more territory.
BoB's participation is declining and will continue to do so, especially for capitals. This is the result of their failure to get easy wins, and also makes certain more failures in the future: a classic failure cascade.
BoB and pets, the supply lines will not save you. Feythabolis is close to the front lines, and jump bridges and other Eve features prevent distance from being an important factor. The Querious front puts you in an even more perilous situation.
The ISK for POSes will not save you. RSF has plenty of cash and, unlike BoB, is not losing deathstars. As the front moves westward, RSF can reuse deathstars to avoid being out-spammed.
Red Alliance will not spare you. It desires, deserves, is gaining and will have its breathing space, at your expense.
CCP will not save you. It is not going to radically alter the game or break it for your benefit. If it wanted to do that, it would not have fixed the supercapitals. You are outnumbered due to your own faults and you will increasingly be outnumbered as your participation drops and pets flee your side.
Constellation sovereignty will not save you. It will not make your systems invincible, and in fact will assist RSF more than you due to the introduction of jump bridges.
The Mercenary Coalition will not save you. It is busy in Querious, where it has not been distinguishing itself but has been providing lots of fun for IAC and AAA.
Bonus note: Seleene screwed up big time, and I told you so.
BoB, the renters will not save you. You have failed to live up to your own contract terms. They owe you no loyalty and will not turn out in greater numbers to make up for your own failings.
Renters, BoB will not save you. It cannot hold its own systems and is weakening steadily in terms of both fleet performance and capital participation. Do your own people a favor and get out while the getting is good.
BoB directorate, your organization will not experience a second wind, and you will not find a magic fix in either a morale blog or threats of mandatory ops. Your job will not become more pleasant as the defeats pile up and your people demand answers and offer unrealistic solutions.
Things may look bad for BoB now, but they are going to get much, much worse.



Title: Re: War
Post by: Comstar on August 03, 2007, 09:13:15 PM
James315 is my favourite poster in COAD. I need to send him some ISK in thanks for a fat better stratagic analysis than anyone has elsewhere, even if he may be wrong, he's well written.  He'd never be allowed to do it (even if he could or wanted to) but I would love to see him on EVE-TV one day.


In war news IAC put some of the 49-U crucial station services (cloning, fitting, repairing) into off mode, and put another POS into reinforced. So that makes 5 POS's up for grabs in 1-3 days, though earlier in the day we lost a cap ship and fleet (Tyraxx seems to be responsible for all IAC fiascos these days). (edit: another POS destroyed because it was attacked while being anchored. MCFIX made no effort to save it).

I think right now MC would have been more useful attacking Goonfleet's rear area's into/from Great Wildlands. FIX is doing an somewhat-ok job holding off the Central Coalition, and isn't doing much better with MC leading fleets either.  MC's assistance has not yet dramaticly changed anything strategically. Right now the're acting like Outbreak (coming into FAT 1d3 times a day and killing 1d6 ratters), and not doing it as well as Outbreak do. FIX would have got a better deal if the'd hired Outbreak to do that. Outbreak would threaten both ends of Catch, MC is only raiding the FAT end of it.

Comedy news report: If CCP made Mario Brothers (http://youtube.com/watch?v=4TJnhOQsPj8), Youtube video, open in a new tab.

Late news update: the Outpost in MB- is now up (unknown what happened to the petition). In 30 days IAC gets constallation sov in the JZV homeland.


Title: Re: War
Post by: neep on August 04, 2007, 01:22:53 PM
Quote
James315 is my favourite poster in COAD. I need to send him some ISK in thanks for a fat better stratagic analysis than anyone has elsewhere

ah well, as the man said:
James 3:15 (http://www.biblegateway.com/passage/?search=james%203:15;&version=31;)


Title: Re: War
Post by: Endie on August 04, 2007, 03:44:12 PM
AAA just unveiled a second titan.  Unveiled by using it to destroy a YouWhat convoy coming down to help Fix (the first time YW had decided to do this).

RA just unveiled their titan.

Bob just brought 200 pilots (many worthless pets) including dreads to 66-, so the coalition brought 400.  Of course, lag is in the many-minutes range, and desynchs are everywhere, so this could go either way.  Either side could get utterly destroyed, or nothing might happen.  Interesting balance of numbers at Bob's utterly best time of the week for a mandatory op, though - weekend evenings euro (and GF's worst time).

I wonder if James315's continual and successful (in purely forum warfare terms) taunting, particularly about Bob losing almost 50 large towers in the last 8 weeks for zero killed in return, prompted an all-out attempt to win a pos battle?  Nobody understands like goons that it'll be hard when they're so deeply penetrated by spies that we plan counter-ops almost 24 hours in advance.  Been there, suffered that.

Edit: Spelling


Title: Re: War
Post by: MahrinSkel on August 05, 2007, 12:43:31 AM
What a difference a day makes.  As Comstar told, BOS spammed down 4 large POS in 49-U right before DT, we counter-spammed but one was attacked before it got to online and we let it go, another the haulers were killed (apparently inside the shields) and it was put into reinforced.  Because the haulers got killed, it was short on stront (12 hours I think) and just came out about half an hour ago.

In between that POS being placed in reinforced and it coming out, ISS and AXE arrived in force (YW- was unfortunately delayed :-P).  3 BOS POS were attacked by an impromptu FIX dread fleet (MC was not present, AXE had Steel Rat), 2 had two hours of stront and one had none, all three were destroyed.  The short-stront FIX tower was not attacked (in fact, we killed a carrier in 25S shortly before it was supposed to come out).  The five IAC small towers were not even fueled (perhaps they were 100M isk "Pings" to create DED mails for their spies to read before they could be deleted?), and were destroyed.

At the end of the day, IAC and friends are actually *farther* from interrupting Sov than they were before, their numbers advantage is closing, and the lack of stront in their towers as well as the fact that it was *4* BOS POS spammed and not 5 would indicate their logistics are strained.  5 FIX towers remain to come out of reinforced, at 4 to 7 hour intervals over a 26 hour period ending Monday afternoon.  Even if IAC and company manage to stage 5 fleet ops in 26 hours, successfully and without major losses, killing all 5 remaining reinforced POS, their attempted knockout punch will be a failure.  Again.

MC did prove to be something of a mixed blessing, if only because their presence acted as a flashpoint attracting both more IAC participation and alliances that had previously been uninvolved.  On the other hand, we still own 49-U, something that would have been questionable without their assistance, and impossible if a significant portion of that bump to IAC forces had shown up anyway.  3 to 1 doesn't scare us, 10 to 1 would really have sucked.

--Dave

EDIT: BTW, thank you for shooting up the 49-U services.  It gives our carriers something to do after you go home.


Title: Re: War
Post by: Endie on August 05, 2007, 01:46:07 AM
Meanwhile, back on the RSF front, BoB's Big Push ended in total and abject failure.  They came to 66- with the complete works, allies and all, intending to put our PoSs into reinforced the way they did in 9-9 a few weeks ago.  They ended up with an array of their PoSs in reinforced.  They almost succeeded in defending one PoS, but couldn't maintain their defense, and after that the high point of their night was, erm, not losing a hauler trying to online some PoS guns.  We stole the guns, though.  The night ended up with us holding the system handily and going around reinforcing their PoSs, with some of them having some very interesting stront timing.

Another brilliant strategic result, but this time in Bob primetime, at the time and place of their choosing.  We also won the k/d ratio yet again if any chuckleheads care.  :-P

Edit: We just took down a Bob large PoS in Bob's most important system on this front, in Bob primetime when bob had called a strategic op to defend it.  Read into that what you will.

Another Edit:  Sixteen PoS guns and other modules removed and a UNL Large put up in place of the Bob tower.  Sovereignty in this system will now come to us and our awesome allies.  As someone said in channel: "gg next map".


Title: Re: War
Post by: LC on August 05, 2007, 09:10:27 PM
The night ended up with us holding the system handily and going around reinforcing their PoSs, with some of them having some very interesting stront timing.

I've heard that they are changing the stront timers. Max will be 22 hours or something like that.


I haven't been around lately, so I can't really comment on recent happenings.


Title: Re: War
Post by: MahrinSkel on August 06, 2007, 12:43:09 AM
Now that's gonna suck.  Right now the only real advantage the defenders have is that they can choose the time of the *second* battle, the one that will determine if the POS lives or dies.  If it's limited to a day or less, all they can do is try to move it from an enemy peak to their own (or to godawful of the morning so it sucks for everyone), and if thiers trails the enemy (like say a US-dominated alliance fighting several European-heavy alliances) that gives them only hours to put together a defense.

--Dave


Title: Re: War
Post by: Endie on August 06, 2007, 01:01:50 AM
I've heard that they are changing the stront timers. Max will be 22 hours or something like that.

Got a source for that?  Or did you hear it via MSN? ;)

Edit:
I should read Bane Glorious's threads more often, as he posted about this change on goonfleet ages ago.  An eve-o link is here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=569986).

Now that's gonna suck.  Right now the only real advantage the defenders have is that they can choose the time of the *second* battle

It's not that bad, really.  We're a US-heavy alliance but we have good friends in euro time who will turn out to defend our stuff, and vice-versa.  You just need euro allies who care about your stuff and are capable of defending it.  Of course, Bob are not those allies  :-P

Edit: It's all a mistake on Sisi anyway :(


Title: Re: War
Post by: Simond on August 06, 2007, 06:30:39 AM
FREGE are either unwilling or unable to take part in big fleet battles, so they've come up with a new way to annoy BoB+pets: Get a gang of ~200 cloaking battleships, and fly around BoB territory destroying station services unopposed. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=569977)


Title: Re: War
Post by: Endie on August 06, 2007, 06:39:29 AM
FREGE are either unwilling or unable to take part in big fleet battles, so they've come up with a new way to annoy BoB+pets: Get a gang of ~200 cloaking battleships, and fly around BoB territory destroying station services unopposed. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=569977)

Did they do it as one gang?  From what I read I thought they were splitting up and competing for prizes.  FREGE are fun, and they've found a hell of a way to show that the emperor has no clothes, or at least that he isn't wearing underwear.  Bob still have NPC stations, of course, but the cloning being down on their forward stations in particular must be a bitch for movement.  Let alone fitting ships...


Title: Re: War
Post by: Comstar on August 06, 2007, 02:14:11 PM
IAAAC forced killed 2 more POS's in 49-U, and er...forgot about the others coming out of reinforced (that's Tyraxx's story at any rate). Edit: FIX nearly wiped out a IAAAAC fleet that was jumping in system to kill the first POS. In my opinion it's a stupid idea to attempt any sneaky plan once local gets over 50, lag has a way of stopping your sneaky plan. Do Not Attempt To Be Clever When Local Is High and Lag Will Be High.

AAA killed an ISS carrier that was 40km out of the POS shields.

I learnt how to watch an enemy fleet in a POS (they never aliigned, and only sent out the inties once). Local got to about 350, the FIX fleet being outnumbered 2-1.


Title: Re: War
Post by: MahrinSkel on August 06, 2007, 04:07:41 PM
IAAAC forced killed 2 more POS's in 49-U, and er...forgot about the others coming out of reinforced (that's Tyraxx's story at any rate).
So the 250+ man fleet you sent against us when the first one came out of reinforced yesterday just kind of forgot why they were there?  I guess getting slaughtered on the jump in can mess with your sense of purpose.  And I was *so* hoping to finally get a real chance to test out SDM 4, too (finished training 2 hours before the POS came out).

Anyway, FIX feels pretty good about how things turned out this weekend.  Starting to wonder if you guys are ever going to run out of TS spies, though.  Although I should point out, sometimes *knowing* your communications are compromised is as useful as knowing they aren't.

--Dave


Title: Re: War
Post by: Endie on August 07, 2007, 01:52:10 AM
Yet another good night of achievements on the southern front.  We went to D2E around the last hour of BoB prime and did a quick PoS tour.  The servers went down, at which point I went to try and catch up on sleep, but the results after they eventually came back up were three BoB PoSes destroyed and their main large in the system reinforced (and most modules on it, too).

Capswarm rolls on.  BoB turnout was low again.

Elsewhere, I think we (RA and us) now have a PoS majority in two more BoB station systems.


Title: Re: War
Post by: Furiously on August 07, 2007, 02:42:09 PM
Anyway, FIX feels pretty good about how things turned out this weekend.  Starting to wonder if you guys are ever going to run out of TS spies, though.  Although I should point out, sometimes *knowing* your communications are compromised is as useful as knowing they aren't.

--Dave

It's even more fun when your *leadership* is compromised...


Title: Re: War
Post by: Endie on August 08, 2007, 01:37:15 AM
I'm not sure that people care about a monotonous list of RSF success after success, but just in case anyone does, last night we went to a key system in the south and destroyed another large bob-pet pos, stole several more (numbers vague for opsec, but all were donated to the target by BoB) then went elsewhere and did some bad things to other BoB PoSes.  Bob, as usual, were hanging around at a pos in numbers but chose not to engage (well, not directly).


Title: Re: War
Post by: WindupAtheist on August 08, 2007, 04:33:10 AM
I, for one, love this thread.  It's the first one I read when I come here.


Title: Re: War
Post by: Slayerik on August 08, 2007, 05:21:58 AM
I, for one, love this thread.  It's the first one I read when I come here.

Yes. Please proceed. I'd like to see more biased views from both sides, those lead to good squabbles!


Title: Re: War
Post by: Simond on August 08, 2007, 06:59:58 AM
It's a little difficult for the usual arguements, though - BoB seem reluctant to engage (so limited fights/desyncs/turkeyshoots on either side), no broken uberships dominating the battlefields, and limited room for speculation on "Who will side with who" as the battle lines are well and truly drawn at the moment, and so on.

We're in the meatgrinder stage - it's all down to whose nerve will break first in two of the three fronts (BoB + RISE et al vs RSF, and FIX/MC/Outbreak vs IAC/-A-), and what TRI does next on the third (MM etc. vs tattered remnants of the 'New North' vs TRI/YW).

About the only thing worth debating is why in the blue blazes does Triumverate still have youwhat as allies? :D


Title: Re: War
Post by: Endie on August 09, 2007, 02:02:44 AM
It's also hard to get good arguments going at the moment since two of the three main Bob advocates (Joe and LC) have been pretty much absent since their 9-9 debacle and throughout their ensuing chain of losses: it seems quite a lot of Bob have pressing commitments in other areas these days.  Neep still shows up, but he needs to be less reasonable if we're to get a fight :x

Things were kinda mixed last night: with a cynojammer still running in D2, our latest front-line system, BoB felt safe in deploying dreads, and put our large tower into reinforced.  Not a brilliant strategic move, since it wasn't even claiming sovereignty, and not very well done, since they scarpered when our reinforcement fleet started moving, before knocking out all the guns, but at least it means they can have a fight when it comes out, pre-work Bob time.  Dianabolic says that's why they did it, so perhaps it might even happen.  Given that they're now down by somewhere around 57-0 (I'm serious) in the large POSs destroyed/stolen contest, the smart money is not exactly on them succeeding, but I am too lowly to know whether we've managed to get dreads in system.  If they finally manage to destroy an RSF large tower then I'm sure you'll read about it in a delirious Eve-O thread: they must manage it eventually.

Anyway, we dicked around and disabled stuff on the staion while repairing our shit.  Personally, I turned up looking for a fleet fight in an ewar ship, so when Bob logged out I was left in a pointless craft that couldn't really damage the station and couldn't run a remote repper or even provide cap for those that could.  I have millions of SPs in ewar and have yet to actually press my ECM buttons in anger :roll:

You can never tell with POS warfare unless you have a record of what POS was in reinforced when, but I think that 66- and R97 are both ours for now: in R97 we destroyed 4 enemy towers and stole the other three while Soco tried to take them out of the system, which is very useful: that's not just them three POSs down but us three up, too.  I dunno if Soco have finally broken and are running or were just accepting the inevitable and looking to save something to use elsewhere in the fight.  They're down to single-figure participation now anyway, any time I'm on.

Tomorrow should have more news, one way or the other.

Edit: Oh and we killed a BoB carrier and murdered Rise, in separate incidents.


Title: Re: War
Post by: LC on August 09, 2007, 07:00:54 AM
It's also hard to get good arguments going at the moment since two of the three main Bob advocates (Joe and LC) have been pretty much absent since their 9-9 debacle and throughout their ensuing chain of losses: it seems quite a lot of Bob have pressing commitments in other areas these days.  Neep still shows up, but he needs to be less reasonable if we're to get a fight :x

My absence has nothing to do with the war. I just don't have enough time to play the game right now. I'm about to drive 60 miles just to pick up some things at home depot. I'll be back in the game as soon as this place is ready to sell.

I'm finally over 60mil sp now, and I'll be able to pilot both dreads and carriers by the time I return.


Title: Re: War
Post by: Slayerik on August 09, 2007, 08:03:29 AM
Jesus. Thats a fuckload of SP.


Title: Re: War
Post by: Fordel on August 09, 2007, 01:29:19 PM
I think my EVE character had a grand total of six million...  probably a quarter of that is just learning   :-(


Title: Re: War
Post by: Endie on August 09, 2007, 04:09:19 PM
My absence has nothing to do with the war. I just don't have enough time to play the game right now. I'm about to drive 60 miles just to pick up some things at home depot. I'll be back in the game as soon as this place is ready to sell.

But the thing is, in a classic diffusion of responsibility, lots of Bob members are finding themselves really busy right now.  They'd all love to be in and fighting, they really would.  But that shelf won't hang itself.  And summer is a great time to start a new hobby like quilting.  So reluctantly they have to pass up on sitting at a PoS in 9-9 while GF systematically takes out all their POSs and modules, one by one.

See, Slayerik?  I did that first post for you, and it sorta worked.

Edit:

An awesome 20 hours or so: in a spectaclar piece of misinformation, our glorious leaders tricked everybody - including us - as to their intentions: with BoB putting one large tower into reinforced in D2, we were told to make sure we were in 66- for a major strategic op, a bottleneck system for the long route over there.  Everyone assumed that we'd turn up and defend the D2 tower (timing was good for us).  In fact, we turned round and headed to 9-9, where BoB have 29 deathstars in our station system: a mothership's worth of assets.  So we brought in the dreads and started sieging, non-stop.  Those of us in dreads and tanked torp ravens took down guns and towers while two groups camped the gates.

Bob and Finfleet pretty quickly worked out they'd been wrong-footed, and tried to jump in en masse, but got hammered on the gate.  After that one reverse, they just gave up completely: for almost the whole time we were able to move goons back in from 66- and elsewhere, even alone.

The deathstars are well enough set up, but stront is clearly in short supply and the POS gunnery has quite literally been the worst I have ever seen, for reasons that we needn't go into.

An interesting thing about this op is that it's been going on for almost a day straight already, starting just before Bob prime, with complete system lockdown and dreads pounding away with the occasional break of an hour, as well as being pretty much GF only.  That's significant.  Of course, Bob have shown that you can put a couple of dozen towers into reinforced if you like, but actually destroying any of them is a different matter.  Whether we fniish any off will be the next test.


Title: Re: War
Post by: Endie on August 10, 2007, 03:23:02 AM
You can probably tell from the update above that I thought it was absolutely inevitable that Bob would manage to get their first large POS kill since Rev2, and their first of this campaign, when our single D2-EZ pos came out of reinforced this morning.  We're talking the key contested system of the moment, in the most horrible place for us to get to because of distance and bottlenecks.

However, we'd taken down the cynojammers and sent a 40+ gang down there this morning at a horrible time, and the tiny number of BoB+allies who showed up promptly backed down.  I am just a lowly pilot.  I can't pretend to understand what they were thinking.  The fleet they used to put that POS into reinforced did so at exactly the same time that our fleet of the same size was dealing with 7 SoCo large towers in a contested station system.


Title: Re: War
Post by: Simond on August 10, 2007, 05:44:17 AM
Sesfan has decided that it's spring cleaning time in 9-9 again, apparently. v:|v. Probably should read 'still' instead of 'again', really, as it's essentially the same op which Endie's already mentioned.

Oh, and RISE's 'State of the Alliance' speech got leaked to The War Room. Hilarity ensued (cliff notes version: Not just a river in Egypt).


Title: Re: War
Post by: Slayerik on August 10, 2007, 06:07:45 AM
Nice Endie, thats the way I like it....biased and proud.

Not sure why, but I'd almost resub to join Goons at this point. Heheh


Title: Re: War
Post by: Endie on August 10, 2007, 07:18:00 AM
The RISE state of the fleet address Simond mentions is utterly hilarious, as well as being totally weird.  If RISE members really believe it, then they are living in one surreal, steam-powered dreamscape.  They claim to have been invaded three times and beaten off each one: we have no idea what they mean, maybe a roaming gang went through or something.  But they do have one hell of a shock coming when we do invade.

For anyone with a wall-map of the south with little pins in it showing the front lines, that's the first of eight BoB POSes in 9-9 out of reinforced and popped.  And UNL just took sov in 66-.  And BoB members have started firesales of cheap battleships and stuff like that: they don't expect to get these stations back any time soon.

Edit: Simond, was that you (Itzena) in the 9-9 ops thread?


Title: Re: War
Post by: Ratadm on August 10, 2007, 02:50:51 PM
Any chance you can post the rise state of the fleet?


Title: Re: War
Post by: Endie on August 10, 2007, 03:19:35 PM
Are things going well for Bob while we blow up tower after tower?  Welll... not so much (http://www.urrite.com/EVE/yesletsjump.jpg).

And since you ask for the RISE state of the fleet, why should we in GF have all the fun of a massive wall of text containing barely a shred of fact?   Here you go.  Remember, you asked for it:

Quote
Pilots of Rise. Welcome to the August edition of our State of the Fleet. This will be a brief summation of our current military status at this point. Welcome also to our friends in KOS/Goon/CA/Sun/Invictus who will be reading this as well...hope you boys get enough troopies mustered to finally get that 6:1 edge on us that you all seem to need.

KW is our continued target. We have shattered KOS completely in Tenerifis. They can talk all they want, but the pure fact of the matter is that they are a shattered husk that stands absolutely no chance vs RISE combat pilots on their own. Enemy alliance after enemy alliance has been poured into the fight in Tenerifis to hold RISE at bay. We are still attacking. Three seperate Coalition counter-offensives into Feythabolis have been utterly and definatively smashed with the Coalition fleets shattered and their POS'es destroyed.

Knowing that KOS/CA/Sun together still had no chance vs RISE they have brought in yet another Coalition Alliance. Invictus has now joined the ranks of the enemy. Hi guys! We buried dozens of their griefer squads that were left over after their initial expulsion from the region, they've been sitting and brooding up in the drone regions now for months...planning...waiting....and now they're back.

We are outnumbered 3:1 in terms of total pilots. It's almost an even fight. The enemy has won the occasional victory, usually owing to sheer mass of numbers. They cannot stop our Raiders. Day in and day out they are punished by our reavers. KOS cries into the great darkness surrounding them and pleads for help. The Coalition replies by sending more and more troops into the area...and yet Tenerifis is still scourged by our Raiders.

8 weeks ago we began preliminary operations in KW knowing full well it would turn into the meat grinder in Tenerifis. The objective wasn't so much to take the system as it was to open a secondary front in the south and cripple any enemy production undertaken in the region with the side benefit of gaining us some new sovereign ground if we won.

Due to the efforts of RISE, nearly 4,000 hostile warships have been kept off the frontlines in Omist. Untold billions have been further spent by the enemy in trying to prop up KOS. Mercenaries were hired, massive fuel bills and lend lease. Not only have we crushed KOS into a whimpering pile of mewling ineffectiveness, but we've also aided the war efforts of our allies tremendously.

The War will soon be entering a new and bloodier phase, one that will be truly epic in scope. RISE combat pilots will be there to see it. While the Coalition was busy pissing around in 9-98 and now 66- and trying to keep Rise from bleeding Tenerifis dry, Alliance forces have slowly moved into place largely unchecked. The stage is set. Summer is nearing an end. You have all had a few relaxed months now to build up your reserves....now it's time to put them on the line.

We are exactly where we want to be. Our Allies are massed and ready. We have nearly unlimited targets within easy range of our home systems. Our industrial base is finally coming into its own and has never been as strong as it is now. In the coming weeks you will all have the opportunity to see large scale combat the likes of which EVE has never seen (weee yeah i know de-synchs and lag.

Will KW fall quickly? No. It was always known that it wouldn't fall quickly. Owing to the porous nature of these public boards most of this was never told to our pilots, so many of you simply assumed our offensive had stalled. Some of you may sit and look at KW and wonder why we haven't taken it as of yet. The wonder isn't that we haven't taken it yet, the wonder is the sheer amount of effort and money the enemy has gone through in order to merely hold onto it. KW is a bleeding wound in Tenerifis and I fully intend to keep twisting the knife. Will it be the burial grounds of the Coalition in Tenerifis? Time, and the resolve of the combat pilots in RISE will determine that.

Two weeks ago KOS command issued glorious and gloating orders to its members to prepare for the destruction of RISE! Friends were coming and our doom was all but assured! Two weeks later their battered survivors huddle in their stations and wait for yet more reinforcements to arrive. Invictus has come, let us greet them warmly my fellow pilots.

In the dark months this spring RISE fought for its very existance. Enemy deathstars littered our home space and wave after wave of enemy fleets hammered away at us. At one point we could field barely a dozen battleships and most of our offensive operations were conducted with T1 Cruisers and light assets. Yet we fought on. With less than half the strength RISE now musters our Fleets still responded to the call. Now when mustered our BS fleet can number in the scores. HACS and Recons now escort those heavies instead of the few cruisers and frigs we could muster this past spring.

Our belts stood largely untouched as we spent hour on hour hunting the enemy griefer squadrons that were in system or repelling the constant attacks. Now the belts are stripped nearly daily. Our industrial boys are churning out warships in a nearly constant stream. Our logisitics people led by Aves and Coolgamer have performed miracles. Feisty MX3 and mighty Carbide have begun churning out goods in ever increasing numbers. Our markets are the best in the South, bar none. Our numbers have nearly doubled. We had survived the onslaught. Once we had any breathing space we went on the offensive.

KW will continue to be contested. RISE faces 3,606 enemy with our 1,230. 3:1 odds and we haven't budged an inch. 3:1 odds and its all the enemy can do to hold us at bay. 3:1 odds with the enemy leadership constantly lying to their member corps. Threatening and fining them. Lies on top of lies on top of lies to keep the truth from their members and potential recruits. 3:1 and Rise Raider squadrons still prowl all of Tenerifis and lay waste to the enemy infrastructure and industry.

3:1, but for how long? Mighty Fleets are manuevering into position as I write this. We have stood against the tide and there is still a long road ahead of us. And at the end of that road, in the dusky little bar full of worn, grim travellers you will sit among your friends with heads held high and know that you were one of the few who stood against the many. Whether you are a pvp pilot who constantly joins the action with the best they have or an industrialist who has spent long hours churning out the tools of war needed by his fellows, you will all know that you did what many wouldn't. You will know that on the day the enemy, crying and wailing in their anguish over being unable to best you, called in the hordes....you did not flinch. You stood your ground and gave it everything you had.

You are the citizen soldiers of the Rise Alliance....and you are exactly where you want to be.

Ladies and gentlemen....let's shake the world.

RISE ABOVE!

PS Finfleet just joined BoB, and were allowed to stay intact.  Barrel: scraped.


Title: Re: War
Post by: Vedi on August 10, 2007, 03:50:16 PM
What is the story with KoS then? I see they hold some space in Tenerifis, but their history isn't exactly stellar, so for the uninformed outsider it isn't obvious that RISE couldn't beat them.


Title: Re: War
Post by: Endie on August 10, 2007, 04:19:32 PM
What is the story with KoS then? I see they hold some space in Tenerifis, but their history isn't exactly stellar, so for the uninformed outsider it isn't obvious that RISE couldn't beat them.

RISE's allies are Bob, corm, RMF and ISS.  KOS's allies are Goons, RA, TCF and the like.  Draw whatever conclusions you like about the outcome of that one.

Edit: we put 8 bob deathstars into reinforced.  We killed them all.  Bob launched a bunch of attacks and got repulsed with heavy BS losses for them and their pets.  Our last kill of the night was Lady Scarlet.  It couldn't get any better*.

*On the prompting of Merusk, i am forced to admit that a number of preferable scenarios do exist.  His involve motherships and titans; mine involve hot twins.  His point stands, however.


Title: Re: War
Post by: Merusk on August 10, 2007, 05:32:33 PM
It couldn't get any better.

Lies.

You could've killed a mothership/ titan, too.


Title: Re: War
Post by: Megrim on August 10, 2007, 10:55:02 PM
Who is Lady Scarlet and why is the killing thereof a good thing?


Title: Re: War
Post by: Endie on August 11, 2007, 01:32:34 AM
Who is Lady Scarlet and why is the killing thereof a good thing?

Lady Scarlet is one of BoB's fleet commanders, and one who we are always delighted to see in charge of their forces.  She is also one of those "guys, guys, I'm a girl, guys, did I endlessly say I was a girl?  Guys?" types who flirts endlessly with anything with an internet-space-pulse.  Since she chose to raise the subject (repeatedly), I feel allowed to mention that she is just the size and level of attractiveness you would expect of a female who attention-whores in an internet space-game.  It's like when the accused claims to be of good character or a politician wheels out his wife as evidence of his family values: those subjects then become open to discussion.

She also then petitions endlessly for just about anything, effectively griefing a group of GMs not often accused of pro-Goon sympathies to the point one of them made an announcement in local "Guys, Lady Scarlet's weight problem is NOT open for discussion."  Not professional - well out of order, in fact - but much appreciated.

As an aside, if you remember the big blob that follows goonfleet around, showing where in the galaxy masses of ships have been destroyed over the last 24 hours?  There are a portion of goons who refer to that huge red blob as "Lady Scarlet".

On the other hand, her treatment by Goons is considerably better than how we act towards Dungar and Apple Boy, and they're on our side.  Only nominally, in the case of Apple Boy (directly responsible for two of my ship deaths).  It's all just a series of petty, childish in-jokes, but then hey: Goons.


Title: Re: War
Post by: gimpyone on August 11, 2007, 01:35:53 AM
(http://upload.wikimedia.org/wikipedia/en/thumb/0/00/Reloaded2.jpg/180px-Reloaded2.jpg)
Goons = Snake-eyes


Title: Re: War
Post by: Comstar on August 12, 2007, 07:34:49 AM
News from the IAAAC/FIX front.

After some FUBAR's, SNAFU's and things I blame on Tyraxx, FIX continues to hold off the barbarians in 49-U. BOS had towers with no strong. Tyraxx put up small towers with no FUEL. There seems little interest in trying to put up proper towers, or kill FIX ones.

Meanwhile AAA with IAC support killed(?) some towers in ED-, but I have no idea what happened.

Tyraxx has stopped posting updates, I think because  a)he posted them to SHC and didn';t be bothered to tell IAC members what was happening (so some IAC rabble yelled at him) and b)we're not getting anywhere.

My current theory is the RSF is using FIX as Army group Centre of the Russian front after Stalingrad (9-9?): put pressure on the front and draw away reservers (MC playing the part of a panzer army) while the main force cleans up the Cauceses (Omist).

The question is, if IAC stops attacking 49-U, will MC redeploy to an offensive posture (attacking Deep Catch) or will they help BoB in a more direct manor.


Title: Re: War
Post by: Endie on August 13, 2007, 03:29:49 AM
Another good weekend (edit: which could still go wrong!): SoCo got told to pack up their stuff by Bob last week, at which point one of them posted on the Eve-O forums claiming that their new-Confederate alliance had been ruined by the arrival of black people (http://www.eve-search.com/index.dxd?thread=573822).  The result was that 0OY was up for contention: RA were due to get sov today but only had 3 out of 7 POSes in station, so it will switch back soon unless we blow another one up.  We duly reinforced them all, and they've been coming out over the past 12 hours or so.  The first two times we trundled over there to find that Bob were sitting on a gate in R97 with a couple of titans, 4 motherships, a bunch of carriers and a decent-sized support fleet.  In the context of this POS war, that's the equivalent of screaming "don't come any nearer I've got a gun!" in a shrill squeal.

So we turned round and put more of their 9-9 towers into reinforced.  Who knows, maybe they'll manage once more and save the last tower that came out in the last hour or so.  Certainly every advantage is with them.


Title: Re: War
Post by: Morat20 on August 13, 2007, 03:53:10 AM
Another good weekend: SoCo got told to pack up their stuff by Bob last week, at which point one of them posted on the Eve-O forums claiming that their new-Confederate alliance had been ruined by the arrival of black people (http://www.eve-search.com/index.dxd?thread=573822).  The result was that 0OY was up for contention: RA were due to get sov today but only had 3 out of 7 POSes in station, so it will switch back soon unless we blow another one up.  We duly reinforced them all, and they've been coming out over the past 12 hours or so.  The first two times we trundled over there to find that Bob were sitting on a gate in R97 with a couple of titans, 4 motherships, a bunch of carriers and a decent-sized support fleet.  In the context of this POS war, that's the equivalent of screaming "don't come any nearer I've got a gun!" in a shrill squeal.

So we turned round and put more of their 9-9 towers into reinforced.  Who knows, maybe they'll manage once more and save the last tower that came out in the last hour or so.  Certainly every advantage is with them.
Not surprising. BoB was really overextended once their Titans were nerfed. I'm surprised they're fighting over 9-9 at all, but I suspect that's mostly to keep everyone occupied while they work up how much space they can consolidate and hold without their Titans.

And then, you know, start consoldiating it and getting the Sov bonuses while everyone else is dicking around in 9-9 and a few other areas.

Which all makes sense, considering the new Sov stuff is equivilant to fortifications and trench warfare -- BoB doesn't have the resources, man-power, or pre-planning to tie up all the systems it was cavorting around when Titans were unnerfed. So they let 9-9 and a few other systems drag on while they fortify as much of what they can, before beating a hasty retreat.

It's not really surprising -- their primary battlefield advantage was taken away, their foes gained a significant edge (numbers mean more now and BoB is seriously outnumbered) and the whole way the war is fought changed. BoB doesn't have the resources to push anywhere until they get their own territory forted up and protected. Frankly, these changes might have stalemated the whole damn war -- once the lines settle in, I wouldn't be surprised to find both sides unable to really move.


Title: Re: War
Post by: Endie on August 13, 2007, 04:13:41 AM
Bob aren't fighting on in 9-9: they just can't realistically get those towers out.

Also, you must have been reading Dianabolic's nonsense on Scrapheap Challenge or something: Bob are huge now, as they've been accepting huge numbers of people.  Look at the Outpost Alert site for stats on their numbers.  It's just a shame that all the people they accept have come from losing sides in their previous battles.  RISE is also massive, as are several other Bob-aligned grups, most of whom are now fighting on their home territory, with short supply routes.

Bob's problem isn't size, so much as the fact that their numbers aren't turning out for alarm-clocked strategic ops that still fail.  Of course, that might be different with their massive 18-hour stretch camping O0Y today.  It's probably the most important system in Feyth, so they seem to be doing all they can, for sure.

Edit:  maybe you're right about them setting up defences and the const sov changes.  But remember that they and their allies have had level 3 const sov in every system we've taken so far, with cyno jammers in the whole lot.  Only const 4 will give them more of an advantage, and while Bob are the only one of the big alliances not to have any sov-4-ready constellations, I'm sure that they'll manage that eventually.  We'll learn a lot about what to do when we take on RISE in their sov-4 capital const, probably the most defensible in the game (the RIT triangle, with only one way in).


Title: Re: War
Post by: Morat20 on August 13, 2007, 04:27:20 AM
Bob aren't fighting on in 9-9: they just can't realistically get those towers out.

Also, you must have been reading Dianabolic's nonsense on Scrapheap Challenge or something: Bob are huge now, as they've been accepting huge numbers of people.  Look at the Outpost Alert site for stats on their numbers.  It's just a shame that all the people they accept have come from losing sides in their previous battles.  RISE is also massive, as are several other Bob-aligned grups, most of whom are now fighting on their home territory, with short supply routes.

Bob's problem isn't size, so much as the fact that their numbers aren't turning out for alarm-clocked strategic ops that still fail.  Of course, that might be different with their massive 18-hour stretch camping O0Y today.  It's probably the most important system in Feyth, so they seem to be doing all they can, for sure.
Actually, I've just been reading this thread. It seems pretty simple.

Once upon a blue moon, BoB had Titans. They could jump into systems, hide in a single POS shield, and remotely blow the shit out of anyone else in the system. They had several of them, so they could do it ever 20 minutes or so. Which meant any battle in a system where BoB owned a POS BoB had a gigantic advantage.  They had mobility, they had safe doomsdays, and any large fleet wishing to engage them was going to eat a doomsday or two before BoB's own fleet warped in. And BoB had lots of dreads, and their enemies couldn't target BoB's support with DD's nearly as well as BoB could hit theirs.

So BoB could take systems much more easily than anyone else could. They could leapfrog around, causing havoc -- their Titans were death (or at least a lot of hurt) to the counter-dread fleets their enemies wanted to use to defend in POS warfare.

Then everything changed -- Titans became dangerous to use. They had to be right there. They got locked down when they fired. Moreover, systems slowly started being able to prevent those bloody things from jumping in once they had enough Sov. Worse yet, there was a desynch bug -- random and it hit both sides, but if you were smaller than your foe, and relied on more expensive ships, it's a bug that cut you deeper than your foe.

So BoB needs fleets of dreads to take POSes -- but needs support fleets to protect them, because their Titans can't. (Which means more pilots). They're over-extended -- they relied on mobility of their Titans and dreads to hold systems, rather than the equivilant of garrisons. They can make big, pretty fleets -- but they can't fight like they're used to, can't use the tactics they're equipped for, and they can't cover the territory they have.

So they pull back. Readjust their lines. Fight pointless holding actions to make sure their enemies doesn't stab too deep while they try to figure out what to do next. And they recruit -- because they need pilots. Two Titans were enough to protect a fleet of Dreads anywhere in the system -- but now they need carriers, motherships, battleships, and the like.

For awhile, they were acting like rifleman facing Roman infantry -- numbers didn't matter, because their bullets were shredding the Romans before they got close. And even when the Romans got archers, the bullets were still more effective -- then, one day, gunpowder stopped working.....


Title: Re: War
Post by: Endie on August 13, 2007, 04:40:16 AM
So you're saying that Eve is a lot like the Island in the Sea of Time books?

But yes, that sounds a good bit more accurate.  But you're missed out the link where your italicised "this" is.  Unless you just meant you've now read this thread?


Title: Re: War
Post by: Morat20 on August 13, 2007, 04:49:30 AM
So you're saying that Eve is a lot like the Island in the Sea of Time books?

But yes, that sounds a good bit more accurate.  But you're missed out the link where your italicised "this" is.  Unless you just meant you've now read this thread?
I meant that the vast bulk of my war information -- most days all of it -- comes from this particular thread. I'm not anywhere near contested space in the game, and my corp has nothing to do with it at all.

But it seems pretty simple -- BoB's whole warplan and tactics (specifically their tactics regarding their foes numerical superiority) where built around Titans, by the time the nerf bat swung. That + Sov changes means BoB, even with heavy recruiting, has too much space and too few resources (pilots, POS, supplies, etc) to protect it. So, net result -- they have to contract and fortify before they have any chance of expanding again. Redswarm, on the other hand, didn't suffer nearly as much because they weren't so Titan intensive and because, frankly, they were losing territory before the nerf -- they had pilots, resources, and logistics to hold more territory than they had at that point.

BoB -- whether by plan or simply by default -- is trading space for time. Whether that will be a good trade for them, in the long run, I couldn't say. I'm obviously not privvy to their war plans or have knowledge of their resources, so I have no idea if the latest stand they're taking is good or bad for them.



Title: Re: War
Post by: Endie on August 13, 2007, 06:27:57 AM
BoB -- whether by plan or simply by default -- is trading space for time. Whether that will be a good trade for them, in the long run, I couldn't say. I'm obviously not privvy to their war plans or have knowledge of their resources, so I have no idea if the latest stand they're taking is good or bad for them.

There's really no evidence that Bob is doing anything ilke "trading space for time".  They have repeatedly made all-out efforts to roll us back, since their POS-spamming in Detorid and their two-day alarm-clock ops in 9-9, and they've just outright failed each time.  On this occasion, it looks like they've just nicked a result in 0OY, by deploying a multi-supercap fleet against 50 RSF post-downtime.  We got the tower into armour when DT struck, and some hilarious tower-password issues have knocked our numbers down further.  Of course, we have 30 days to finish the job, now...

Anyway, Bob managing to actually defend a tower from destruction (and presumably to take one of RA's tonight, unless something very odd happens) has one positive spin-off: perhaps Joe or LC will feel encouraged enough to post about their victory after weeks of lurking in the other threads.


Title: Re: War
Post by: Vinadil on August 13, 2007, 07:14:54 AM
Morat's theories present an interesting possibility for those of us who are complete lurkers here (I live well within Empire space myself and am not even IN an active Corp at the moment).

That possibility is that everything over these last couple of months that has appeared to be "all-out" offensives from BoB has merely been a stalling effort by some of their more committed.  What if, when the time comes, they bring 50-100% more ships?  What if there is this large reserve that has been taking time off for summer activities, etc., and when they come back we will being to see the true size/power of the BloB?  I know that Morat is saying something quite different, but this is something that came to mind while reading the last couple of pages of posts.

If I were betting I would not give that theory very good odds... but it sure would make for a good story if it were true.


Title: Re: War
Post by: Endie on August 13, 2007, 08:05:55 AM
It's a well-known guide that you should never assume conspiracy where ineptitude is a reasonable explanation.  You have to remember that we've blown up or stolen almost sixty of Bob's towers as part of their retreat.  That would pay for a couple of motherships, half a titan or an outpost to give them sov 4 in a capital system.  Big money when their logistics guys are scrabbling around taking down towers from one system to shore up another.

Also, look at stuff like today: before downtime, numbers were even.  Yet an almost purely goonfleet op saw us outkill Bob on the only meaure that they care about: battleships.  Here is the outcome of the largest engagement at their POS, with no supercaps deployed, between even fleets (although they had carriers on-grid) and with no lag: Bob lost tempest, apoc, megathron, mega, eagle, mega, tempest, sabre, heretic. All Bob, no pets.  Our losses in the same time fight were rifter, rifter, rifter, rifter, vigil, buzzard.  We were very annoyed that we'd not managed to finsish them off, as it should have been much worse.

Apply a bit of Occam's razor here: they're just doing badly.  Yes, they'll raise their game.  Yes, there will be successes on both sides.  No, we don't know what the outcome will be in the medium term.  But for now, Bob are heavily diluted by their useless losers llike Shinra, and are flailing around whenever they cannot hide behind their supercaps.


Title: Re: War
Post by: Comstar on August 13, 2007, 10:45:14 AM
Small IAC update: ISS POS in 49-U destroyed and REPLACED (allegedly with fuel this time) with no problems or interference. MC was too busy camping HED with 3 ships.

Granted FIX still has more towers, but BOS has pulled out and gave their towers to IAC.


Title: Re: War
Post by: JoeTF on August 13, 2007, 03:02:46 PM
lol 10min lag.
And there is less than 150 of us - how many did you bring?

Edit:
355 in local and that's after RSF received some seeerious spanking and ran to their POS. Killmails incoming.
Edit2:
Goon total was aparrently 350, with titan and other awesome stuff.

Battle: http://www.killboard.net/fleetbattle/1040/
Post Battle cleanup: http://www.killboard.net/fleetbattle/1041/



Title: Re: War
Post by: Merusk on August 13, 2007, 03:08:07 PM
Wah?


Title: Re: War
Post by: Arthur_Parker on August 13, 2007, 03:16:01 PM
BoB verus RSF, big fight in 0OY at the moment.


Title: Re: War
Post by: MahrinSkel on August 13, 2007, 03:40:21 PM
Small IAC update: ISS POS in 49-U destroyed and REPLACED (allegedly with fuel this time) with no problems or interference. MC was too busy camping HED with 3 ships.

Granted FIX still has more towers, but BOS has pulled out and gave their towers to IAC.
Generally, allies pulling *out* is not considered a strategic gain.  Were they really that bad?  Anyway, AAA opened a second theater in ED- over the weekend, putting 5 POS there into reinforced on Thursday.  4 out of the 5 were saved (really bad stront timing on the first one), at one point we had more carriers in system than the enemy had BS, a total *wall* of carriers repaired one POS to 50% in less than 30 minutes.  4 carriers were lost, 2 as an object lesson in why Jump Bridges are not completely safe when the enemy has 50+ BS in system.  Friday night, a tower hand-off in 3-F turned very dramatic, when AAA recons shot the hauler as it came to scoop and relaunch the tower, then they scooped the tower themselves.  In the end, we got the moon covered again (I suicided a covert to get it online), and IAC wound up losing a carrier, net gain for the good guys (360M worth of tower for 1.5-2B worth of carrier).

ED- falling would be very symbolic but not the mortal wound it would have been 6 months ago (we have 3 other stations now, and ED- hasn't been very useful as a base for months).  And I don't see 49-U falling, IAC really can't do it without AAA, and AAA can't do both at once.  Really, IAC's problem is that Tyrrax is *too* clever, the byzantine schemes that serve him so well politically become Gordian knots of complexity strategically, which then become victims of the Alexandrian solution, as brute force severs some essential thread.  And who is *paying* for those billion-ISK ePeen rare ships he keeps losing, is he that rich?

--Dave


Title: Re: War
Post by: Morat20 on August 13, 2007, 09:17:48 PM
BoB -- whether by plan or simply by default -- is trading space for time. Whether that will be a good trade for them, in the long run, I couldn't say. I'm obviously not privvy to their war plans or have knowledge of their resources, so I have no idea if the latest stand they're taking is good or bad for them.

There's really no evidence that Bob is doing anything ilke "trading space for time".  They have repeatedly made all-out efforts to roll us back, since their POS-spamming in Detorid and their two-day alarm-clock ops in 9-9, and they've just outright failed each time.  On this occasion, it looks like they've just nicked a result in 0OY, by deploying a multi-supercap fleet against 50 RSF post-downtime.  We got the tower into armour when DT struck, and some hilarious tower-password issues have knocked our numbers down further.  Of course, we have 30 days to finish the job, now...

Anyway, Bob managing to actually defend a tower from destruction (and presumably to take one of RA's tonight, unless something very odd happens) has one positive spin-off: perhaps Joe or LC will feel encouraged enough to post about their victory after weeks of lurking in the other threads.
That's trading space for time -- it doesn't matter if that's their intention (like someone sat down and planned it all oiut or something) or if it's just how it ended up. They're fucking around in 9-9 and a few other places that they obviously can't win now (but were fucking rolling prior to the nerf), but aren't giving up on. In return, Redswarm isn't pushing deeper into BoB space.

I'm sure they'd prefer more success in their efforts to stall in 9-9, but as long as it's still contested you're fighting there while Sov timers continue on in BoB space. (And yes, in Goonspace and RAspace and all that).

It's not a genius tactic -- it's what happens when you're overextended and get hammered because of it -- you give ground grudgingly while rapidly forting uip behind your lines.


Title: Re: War
Post by: Endie on August 14, 2007, 12:45:54 AM
lol 10min lag.
And there is less than 150 of us - how many did you bring?

Edit:
355 in local and that's after RSF received some seeerious spanking and ran to their POS. Killmails incoming.
Edit2:
Goon total was aparrently 350, with titan and other awesome stuff.

Battle: http://www.killboard.net/fleetbattle/1040/
Post Battle cleanup: http://www.killboard.net/fleetbattle/1041/

As foretold by prophecy, Joe actually turns up after this one!  At least you can tell how well the war is going for us that you post one update out of the last 45 days of the campaign.. nyuck!

Anyway, yes, we got spanked, and teamspeak was laughable: "can anyone who is in a tackler and reckons that they could actually get a point on someone speak up, you can speak on teamspeak..... [20 second wait] ... Can anyone actually hear me?".  Bob dealt with the lag better.

We should clear up one thing though: we had 170 at our highest count.  I had all the time in the world to do the maths  :lol:.  We know where the 350 comes from, though: Dianabolic has revealed on Scrapheap Challenge that they get our figures from teamspeak, which might work for Bob but doesn't for us.  Sometimes as many as a quarter of the people on our TS server are no longer even subscribed to the game, for one thing.  Oh, and the titan was one system away, jumpbridged us in and went to do other stuff: most of our allies had other, important business, and this battering was pretty much of GF.

We gambled on an unprepared system that came up as a bonus opportunity when SoCo was chucked out, and for the first time in half a dozen campaigns we got a kicking for our troubles.  It would be a brave member of Bob who bet his k/d ratio on still having it in a month when the cyno jammers come back.

Edit: Joe, by the way, you know that if you say that local is 355, and that you had 150, and that the Goons brought 350, you have a serious mathematcal quandary?


Title: Re: War
Post by: Endie on August 14, 2007, 01:13:50 AM
That's trading space for time -- it doesn't matter if that's their intention (like someone sat down and planned it all oiut or something) or if it's just how it ended up. They're fucking around in 9-9 and a few other places that they obviously can't win now (but were fucking rolling prior to the nerf), but aren't giving up on. In return, Redswarm isn't pushing deeper into BoB space.

I'm sure they'd prefer more success in their efforts to stall in 9-9, but as long as it's still contested you're fighting there while Sov timers continue on in BoB space. (And yes, in Goonspace and RAspace and all that).

It's not a genius tactic -- it's what happens when you're overextended and get hammered because of it -- you give ground grudgingly while rapidly forting uip behind your lines.

When you are getting gradually pushed back while trying to stop your enemy then that's not "trading space for time", that's "retreating".  Trading space for time is a voluntary thing, whereas Bob (as shown in 0OY today) really do not want to be beaten again and again.

And the 9-9 thing really isn't what you describe: Bob would whip those towers out of there in a second if they could.  They're not keeping them there to cause us trouble, because they do no such thing.  In POS warfare they are utterly useless.  They have to keep fuelling them because otherwise *we* get them.  They can't pull them out because we'd steal them.  They can't send a fleet in to retreive them because they, unlike us, simply cannot operate under cyno-jammers: the losses involved are contrary to what passes for their tactical doctrine, and ni any case we saw what happened in the last four big 9-9 engagements without cyno-jammers: all-out murder.

And as regards RSF not "pushing deeper into BoB space", have you seen the maps?  The front has moved from Detorid back to Tenerifis, then into Omist and now Feythabolis.

Re 0OY, and away from trolling Joe, these things happen.  We can't complain at taking a beating today, after two months of straight success.  Bob managed to keep numbers advantages and supercap participation in a system for almost 36 hours: it's not sustainable but it is very impressive.


Title: Re: War
Post by: Simond on August 14, 2007, 02:08:14 AM
Meanwhile, in Paragon Soul:
Quote
[05:53:59] Kirazk > 2007.08.14 05:52:36 Notify The station The LX5KW Exotic Dancer Training Academy has been captured by The Knighthawks corporation!
Translation: FREGE just took control of two BoB systems & a station with no opposition because BoB were busy holding the line in 0OY.


Title: Re: War
Post by: Arthur_Parker on August 14, 2007, 02:26:40 AM
0OY is going to be interesting, it's been BoB's first strategic victory in weeks.


Title: Re: War
Post by: JoeTF on August 14, 2007, 04:48:22 AM
If my maths bad, then your reading even worse - I said there 350 in local after battle was over and most of you ran away to r97 or were either podded
I was inactive till recently and I try to comment on stuff I have actually seen or have decent intel about - rewriting stuff from internal forums isn't cool in my book.

BTW, BoB recently upgraded their killboard to contain fleetbattles, so next time you're reporting on some groundbreaking victory - provide us a link (I'm not saing that fuck up doesn't happen, just that your RSF friends have bad habit of withholding their loses). 


Title: Re: War
Post by: Slayerik on August 14, 2007, 05:28:46 AM
All killboards are inaccurate.

Especially ones that don't include 'death of pets' and whatnot ;). I don't even play anymore, but I remember when I used to fly around in small gank squads in 0.0 I would check the KBs of many of my victims afterwards. People just don't always report loses.


Title: Re: War
Post by: Endie on August 14, 2007, 06:17:18 AM
Oh yeah, from now on I'll be sure to add links to Bob's killboard, because in pos warfare Bob's inflated, pet-free k/d ratio really matters to us a lot.  Almost as much as it did when LV and -V- maintained even better k/d ratios.

Look, you actually won a fight that matters and saved some POSes for once: enjoy that!  Or interpret it the way you love to and say you now have a 5, no a 3/57 POS k/d ratio!  Don't fall into the trap of thinking that killing ships and losing systems is winning.  I don't know my k/d ratio, but I am certain it is awful: laughably, incredibly bad.  But I don't care!  Between BoB and RSF, the losers will not give up because they ran out of internet spaceships.

Edit: I gave them two extra POS kills by mistake.


Title: Re: War
Post by: Simond on August 14, 2007, 06:59:27 AM
I'm skeptical that BoB's actions did anything other than delay the inevitable, anyway. Yep, it was a clear victory for them this weekend, but I'm not sure that it'll be maintained in the medium-to-long term.

If the transition from SoCo to BoB had been managed a little smoother somehow things might well be different, but BoB are now stuck babysitting a low-moon-count system with no cyno-jammer for at least a month and I find it extremely unlikely that they'll be able to maintain their present turnout (multiple titans & motherships, dozens of carriers & dreads, a full support fleet for the above, etc) for that length of time without weakening their defences elsewhere. Especially given that the lack of cynojammer is practically inviting the Reds to park a sizable dread fleet in a nearby system and wait for someone in BoB to have a momentary lapse of concentration.

RSF just needs to be lucky once - BoB need to be good all the time, 23/7, for a month. ;)


Title: Re: War
Post by: Comstar on August 14, 2007, 10:49:37 AM
So we're now Post Stalingrad, and gearing up for Kursk? :)

AAA hasd 2 POS's in reinforced in FIX system of ED-. 2 POS's saved, Cyro Jammer down again, and the clone facility is down in the station.

As far as I can tell, FIX made no attempt to stop it.

Lag was bad for me, 5-10 minutes to do anything in system.

Total of about 150-200 in system.


Title: Re: War
Post by: JoeTF on August 14, 2007, 01:27:21 PM
Oh yeah, from now on I'll be sure to add links to Bob's killboard, because in pos warfare Bob's inflated, pet-free k/d ratio really matters to us a lot.  Almost as much as it did when LV and -V- maintained even better k/d ratios.
Typical goon POS rabble. We care about K/D ratios, you seem to care awfully lot about POS kills.

I was referring to your recent gloating about fleet fight where you claimed 4 BOB BS down and few goon frigs being only losses.


Title: Re: War
Post by: LC on August 14, 2007, 05:56:07 PM
Oh yeah, from now on I'll be sure to add links to Bob's killboard, because in pos warfare Bob's inflated, pet-free k/d ratio really matters to us a lot.  Almost as much as it did when LV and -V- maintained even better k/d ratios.
Typical goon POS rabble. We care about K/D ratios, you seem to care awfully lot about POS kills.

I was referring to your recent gloating about fleet fight where you claimed 4 BOB BS down and few goon frigs being only losses.

It probably takes around 40 BS kills to equal the cost of one Deathstar. I don't think you can really say that POSs don't count. The problem is how they accomplish their kills/saves. They use something even more "unbalanced" than the untouchable death machines they cried about just a few months ago. The invulnerable lag monster.


Title: Re: War
Post by: Comstar on August 14, 2007, 08:32:53 PM
Late update to my previous note: Following the operation to save 2 AAA POS's, news was received than an ISS Wyvern class Mothership was about. Count Tasessine's brought his MS aginast an IAC gang in 49-U(?) and was engaged. Unfortunately it had not considered for IAC (mabye AAA too?) reinforcements quickly arriving. An MC Nynx class Mothership also arrived.

The MC MS left (escaping bubbles again!). 2 Carriers also escaped.  The Count lost his MS as did 3 other carriers and a lot of suppot ships. IAAAAC held the field.

I wounder how long ISS will keep helping MCFIX after losses such as this.


Title: Re: War
Post by: Ratadm on August 14, 2007, 09:27:23 PM
I think pos's are a bigger deal than their material costs.  Due to their effects on sov I suspect leaders on either side would trade a pos's worth of ships to kill an enemy pos and be allowed to put up their own in it's place.


Title: Re: War
Post by: Drogo on August 14, 2007, 11:26:50 PM
I agree that the material cost of a POS can outweigh its material cost in ISK compared to ships. I think that in the case of motherships or titans lost that the material cost has a serious effect. While losing some batteships to save or destroy a POS might be seem like a good deal, losing a mothership is an entirely different ballpark. I doubt that all of the FIX POS in that system equaled the cost of that mothership. So while losing ships to save a POS might be in general a good idea, when it comes to supercapitals it is a losing proposition in my mind.

Edit: Change my argument after rereading the previous post.


Title: Re: War
Post by: Chenghiz on August 14, 2007, 11:51:00 PM
The invulnerable lag monster.

How does this not cut both ways?


Title: Re: War
Post by: Endie on August 15, 2007, 01:19:27 AM
If the Bob+pets side had only lost one mothership last night, then it would have been a very good night compared to losing two and  having one of them handed over by its (ex-EVOL) pilot to IAC (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=575860&page=1)...  That means the balance shifts by three motherships to us in a night.

On the upside for the oppressed Bobbits, Tyraxx will lose it soloing Tri or something.

I notice that Rens911 also took down a carrier, as befits the New Law in Empire.  All in all, though, it's turning out to be rather a good week after all!

The invulnerable lag monster.

How does this not cut both ways?

LC, like a lot of Bob pilots, hasn't logged in recently, and has no clue what fleet fights are like, who has been lagged out etc.


Title: Re: War
Post by: JoeTF on August 15, 2007, 03:31:25 AM
The invulnerable lag monster.

How does this not cut both ways?

Simple - BoB uses tactics (think hit& run, flank attacks and such) and RSF rely on blobbing the hell of everyone.
With a 10min lag any organized/synced maneuvers are borderline impossible, while RSF's random mob work just as well.

If you're under fire, your faction/t2 fit can give few more minutes get out of the bubble and have tacklers taken out by anti-support. When the lag is such it takes more than those one-two minutes to issue a single command (or see what's going on, or that matter), you could as well go in in t1 fitted raven. or a frigate.   


Title: Re: War
Post by: Arthur_Parker on August 15, 2007, 03:55:55 AM
The invulnerable lag monster.

How does this not cut both ways?

Simple - BoB uses tactics (think hit& run, flank attacks and such) and RSF rely on blobbing the hell of everyone.
With a 10min lag any organized/synced maneuvers are borderline impossible, while RSF's random mob work just as well.

If you're under fire, your faction/t2 fit can give few more minutes get out of the bubble and have tacklers taken out by anti-support. When the lag is such it takes more than those one-two minutes to issue a single command (or see what's going on, or that matter), you could as well go in in t1 fitted raven. or a frigate.   

I was thinking to myself, he can't possibly believe this, but then I remembered, hey it's the internet.

Can you define the exact number of ships that make a "blob"?  Is it 50, 100, 150, 200?  I'm assuming there's a set BoB policy that prevents their fleets reaching a "blob" in size because that would clearly be bad and result in the loss of e-honour points or something.


Title: Re: War
Post by: Nevermore on August 15, 2007, 06:15:20 AM
Blob = number of ships BoB fields + 1


Title: Re: War
Post by: JoeTF on August 15, 2007, 07:58:00 AM
Blob is a lot of ships, in this context a lot more than opposing force has. Alternatively, bringing way more people that are necessary to achieve your goals.
If you see two enemies and bring a fleet of 50 to kill them, you're clearly blobbing them. When enemy has 100 and you bring 250, clear act of blobbage.

Besides, what's the point - I wrote that excessive lag nullifies advantages from tactics and your answer is "wtf is blob?"

Blob = number of ships BoB fields + 1
You know, that comment was just retarded.


And since were derailing, big lol @ "goon culture" of fucking up big time and pretending it's good laugh, shit and giggles. When you win an engagement we see a lot of chest beating, but when you lose it's never "we fucked up, see if I can do better" but instead every goonie goes into "lol internetspaceships".


Title: Re: War
Post by: cmlancas on August 15, 2007, 08:00:36 AM
I don't think Endie does that at all. Actually, I think he readily accepted that they sucked in their last mission and got their asses kicked.

Also, Nevermore's comment was a joke -- don't take your games so seriously sir!


Title: Re: War
Post by: WindupAtheist on August 15, 2007, 08:09:28 AM
"Fucking Indians keep zerging us!  GET SOME SKILL YOU FUCKING NEWBS!"  --  Last words of General Custer


Title: Re: War
Post by: Arthur_Parker on August 15, 2007, 08:31:14 AM
Blob is a lot of ships, in this context a lot more than opposing force has. Alternatively, bringing way more people that are necessary to achieve your goals.
If you see two enemies and bring a fleet of 50 to kill them, you're clearly blobbing them. When enemy has 100 and you bring 250, clear act of blobbage.

Besides, what's the point - I wrote that excessive lag nullifies advantages from tactics and your answer is "wtf is blob?"


You mean two different things then. 

1. For want of a better phrase, you believe it's not "a fair fight" if one side outnumbers the other.

2. You also believe lag gives an advantage that combats BoB's tactics and more expensive ships and the reason RSF tries to bring as many ships as possible is to create lag.

My opinion on 1 is that's complete crap.  BoB is an organisation that only recruits from the highest SP characters and tries to present an image of flying the most expensive ships.  Therefore a fight with BoB on equal numbers will never be fair due to the more advanced ships and higher sp characters involved in a BoB fleet.  I have no problem with that, as I believe the whole concept of a fair fight in a war is stupid, however it's your propaganda that is whining about "fair fights" all the time when anyone with any sense sees that it's not possible to enforce numbers due to the current way POS warfare works.

Now moving on to point 2.

My opinion on 2 is that's complete crap.  The most recent battle on 0OY had 200 or so BoB camping the system with masses of fighters deployed, same as with FT when our side lost 40-50 capitals, the lag benefited BoB and BoB won.  Again I have no problem with BoB's tactics, it's the logical way to fight.  However I'd state the reason everyone (BoB and RSF) generally bring as many ships as possible to an engagement is not some complex mystery that needs to be solved, it's simple, to try and destroy the other fleet/gain control of the system.  The fact is the defending fleet has the advantage if they have the grid loaded and fighters deployed and that fact applies equally to both sides.


Title: Re: War
Post by: Nevermore on August 15, 2007, 08:47:46 AM
You know, that comment was just retarded.

I agree, crying about blobs is retarded.


Title: Re: War
Post by: WindupAtheist on August 15, 2007, 08:51:32 AM
1. For want of a better phrase, you believe it's not "a fair fight" if one side outnumbers the other.

Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you.
Jack Sparrow: That's not much incentive for me to fight fair, then, is it?

I :heart: this thread.


Title: Re: War
Post by: Merusk on August 15, 2007, 09:53:30 AM
MMmm. Doctrine of Overwhelming Force.


Title: Re: War
Post by: JoeTF on August 15, 2007, 01:31:48 PM
Blob is a lot of ships, in this context a lot more than opposing force has. Alternatively, bringing way more people that are necessary to achieve your goals.
If you see two enemies and bring a fleet of 50 to kill them, you're clearly blobbing them. When enemy has 100 and you bring 250, clear act of blobbage.

Besides, what's the point - I wrote that excessive lag nullifies advantages from tactics and your answer is "wtf is blob?"


You mean two different things then. 

1. For want of a better phrase, you believe it's not "a fair fight" if one side outnumbers the other.

2. You also believe lag gives an advantage that combats BoB's tactics and more expensive ships and the reason RSF tries to bring as many ships as possible is to create lag.

My opinion on 1 is that's complete crap.  BoB is an organisation that only recruits from the highest SP characters and tries to present an image of flying the most expensive ships.  Therefore a fight with BoB on equal numbers will never be fair due to the more advanced ships and higher sp characters involved in a BoB fleet.  I have no problem with that, as I believe the whole concept of a fair fight in a war is stupid, however it's your propaganda that is whining about "fair fights" all the time when anyone with any sense sees that it's not possible to enforce numbers due to the current way POS warfare works.

Now moving on to point 2.

My opinion on 2 is that's complete crap.  The most recent battle on 0OY had 200 or so BoB camping the system with masses of fighters deployed, same as with FT when our side lost 40-50 capitals, the lag benefited BoB and BoB won.  Again I have no problem with BoB's tactics, it's the logical way to fight.  However I'd state the reason everyone (BoB and RSF) generally bring as many ships as possible to an engagement is not some complex mystery that needs to be solved, it's simple, to try and destroy the other fleet/gain control of the system.  The fact is the defending fleet has the advantage if they have the grid loaded and fighters deployed and that fact applies equally to both sides.

ad1. No idea where you got that from.
ad2. I would argue that bringing overly excessive force when it could be divided and better used elsewhere is a mistake. To clear confusion, we didn't have 200 with fighters in recent fight in 0oy, and FT fiasco was mostly a result of bad RSF leadership decisions. You don't warp directly into enemy fleet to offset loading lag and after actual battle begins, lag is equally bad for the guys who were there first and the ones who are dropping by.   


Title: Re: War
Post by: Slayerik on August 15, 2007, 01:39:12 PM
pew pew

pew pew




Title: Re: War
Post by: Nevermore on August 15, 2007, 01:40:11 PM
I would argue that bringing overly excessive force when it could be divided and better used elsewhere is a mistake.

So you're saying that if RSF would divide their forces they would have even more successes against BoB?  You should be glad they're blobbing then, instead of dividing up their forces for better use elsewhere.


Title: Re: War
Post by: Arthur_Parker on August 15, 2007, 02:04:48 PM
ad1. No idea where you got that from.
ad2. I would argue that bringing overly excessive force when it could be divided and better used elsewhere is a mistake. To clear confusion, we didn't have 200 with fighters in recent fight in 0oy, and FT fiasco was mostly a result of bad RSF leadership decisions. You don't warp directly into enemy fleet to offset loading lag and after actual battle begins, lag is equally bad for the guys who were there first and the ones who are dropping by.   

ad1.  I got that from you.
ad2.  According to one of your leaders Dianabolic you did have 200 (http://www.scrapheap-challenge.com/viewtopic.php?p=189974&highlight=#189974), I'm going to assume you aren't disputing the carriers had fighters deployed.

The problem as I see it is there's an invented term "the blob" and nobody wants to define exactly what it means or why it's bad.  The idea that you can have a fleet battle and bring only the number of ships needed to achieve your objective is silly.  You will not know the ship types nor the ship numbers of the enemy fleet in advance, the best you can hope for is a spy but that leads to faulty information such as Dianabolic's linked guess on RSF numbers based on teamspeak.  That's ignoring the fact that just shooting a few POS can take hours and any extra ships brought along only shorten that time.

If I'm wrong please feel free to expand upon BoB's method of making sure they don't "blob" and how many times you have seen someone turned away from a fleet battle because BoB already had enough ships.  Given the massive recruitment that BoB has undertaken in the past few weeks, forgive me for being sceptical.

Edit, typo


Title: Re: War
Post by: Merusk on August 15, 2007, 03:12:16 PM
ad2. I would argue that bringing overly excessive force when it could be divided and better used elsewhere is a mistake.

No.  That's why it's the Doctrine of Overwhelming force.  You take fewer losses overall because of better damage potential, lowered morale of the enemy,(server problems in EvE) etc.

The counter, however, is to throw meat at their grinder, accepting that they'll be lost because it's really just a distraction while simultaneously hitting the opponent in 2-3 other spots where they're vulnerable because of the singularity of their forces.

Eve, apparently, disallows this. That's a problem with the game, not the doctrine.
 
Where you're fucked is if they've got enough to bring overwhelming force AND defend more than you can attack.  At that point it's give-up and go guerrilla.  Something also not well-achieved in EvE.


Title: Re: War
Post by: Endie on August 16, 2007, 01:40:07 AM
ad2. I would argue that bringing overly excessive force when it could be divided and better used elsewhere is a mistake.
The counter, however, is to throw meat at their grinder, accepting that they'll be lost because it's really just a distraction while simultaneously hitting the opponent in 2-3 other spots where they're vulnerable because of the singularity of their forces.

Eve, apparently, disallows this. That's a problem with the game, not the doctrine.
 
Where you're fucked is if they've got enough to bring overwhelming force AND defend more than you can attack.  At that point it's give-up and go guerrilla.  Something also not well-achieved in EvE.

Actually, this is why BoB has suffered, even this week.  The 0OY debacle was almost all goons (go figure), with some TCF and UNL there for a short while.  But RA were doing something very important and successful at the same time.  And FREGE were doing their guerilla thing and actually taking three systems and a station in Bob's home territory!

Fake Edit: The FREGE thing is just a deep-raiding strategy: we don't now have a logistically horrendous base in Delve to maintain!  But it all diverts Bob efforts, grinds them down, makes use of our numbers.


Title: Re: War
Post by: Endie on August 16, 2007, 02:46:14 PM
Bob, using their "fancy titan" just as LC had us doing it at 0OY (ie not even in the same system), just attacked our fleet of almost equal size (counting space French we had about 20-25 more, but lol rifters, and RA and TCF reported being out of range), twice, in an attempt to stop a huge op we are running in one of our systems.

Results: massive numbers of bob battleships dead, but who cares?  I refuse to use some stupid killboard.net campaign thing even when we win hilariously.  Lag was harsh but manageable for both sides, judging from the behaviour of their faster ships.

Best result, quote from Bob member in gang passed on by GIA agent:

"Can someone please tell Dianabolic he is screaming?"

---

Edit we had 20-25 more, not 205!  Writing while on a mandatory-drunkness op is foolish at best...


Title: Re: War
Post by: LC on August 16, 2007, 02:59:37 PM
just as LC had us doing it at 0OY

I did? Do goons have a titan now?


Title: Re: War
Post by: Endie on August 16, 2007, 03:01:01 PM
just as LC had us doing it at 0OY

I did? Do goons have a titan now?

Sorry LC, my bad: it was JoeTF who blessed our fleet with "a titan and other awesome stuff".

PS While I have your attention, why not suggest that Bob members post their losses?  One of my kills (Amon 'Chakai) has apparently decided that posting his Rokh loss would be too embarassing in this auspicious week for Finfleet.  That led me to check a few others... Finfleet seem a little shy.


Title: Re: War
Post by: LC on August 16, 2007, 08:08:48 PM
PS While I have your attention, why not suggest that Bob members post their losses?  One of my kills (Amon 'Chakai) has apparently decided that posting his Rokh loss would be too embarassing in this auspicious week for Finfleet.  That led me to check a few others... Finfleet seem a little shy.

I think I saw an angry post in the bob forums about not posting losses already.



Title: Re: War
Post by: Endie on August 17, 2007, 01:08:08 AM
PS While I have your attention, why not suggest that Bob members post their losses?  One of my kills (Amon 'Chakai) has apparently decided that posting his Rokh loss would be too embarassing in this auspicious week for Finfleet.  That led me to check a few others... Finfleet seem a little shy.

I think I saw an angry post in the bob forums about not posting losses already.

Yeah, despite all the mandatory jibes, I've usually found the bob killboard posts my kills before other GF pilots do.  I wonder if Finfleet (it all seemed to be them) are a bit sensitive about not messing up their k/d in their first week?  They certainly had a big turn-out, as you'd expect in that first flush of enthusiasm.

Edit:

In somewhat lighter news, I assume everyone knows that Remedial, Official Eve CEO of the Year, walked off with a not-insubstantial part of our titan fund a few months ago.  Well, in an elaborate sting operation, Firstname Lastname managed to persuade Rem that he was, in fact, a slightly portly young lady with exotic tastes in threesomes and drugs answering an ad on Adult FriendFinder.  Cue much gag-inducing chat-based flirtation, stated willingness to drive hundreds of miles to "hook up", and a series of perfectly vile pictures sent in an effort t oentice said young, fictional hussy into an unforgettable but ultimately regretable liason.  Booyah: Firstname Lastname always gets his.

If you want to, you can see the thread Firstname Lastname posted on no less a forum than Eve-Online, but since it contained pictures of naked fat people and their oddly bending, tumescent members:

a) You have to use eve-search - it got yanked by GMs after scant seconds and Irefuse to be responsible for linking it
b) You must not be at work: I cannot stress this enough
c) You probably should reconsider, especially if you are cursed with vivid recollection or a photographic memory.


Title: Re: War
Post by: JoeTF on August 17, 2007, 07:27:08 AM
just as LC had us doing it at 0OY

I did? Do goons have a titan now?

Sorry LC, my bad: it was JoeTF who blessed our fleet with "a titan and other awesome stuff".

PS While I have your attention, why not suggest that Bob members post their losses?  One of my kills (Amon 'Chakai) has apparently decided that posting his Rokh loss would be too embarassing in this auspicious week for Finfleet.  That led me to check a few others... Finfleet seem a little shy.

If the kill comes from after FIN becoming part of BoB, e-mail one of FinFleet directors, I'm sure they will be delighted to know:)


Title: Re: War
Post by: Endie on August 17, 2007, 07:58:18 AM
I see some of them - including the guy I mentioned - trickling in now.  I imagine some people just loggoffskied to save pods, or in an attempt to save ships, and then wisely didn't log in till today and so didn't have access to the killmails to post.  Plus whatever internal peer-pressure was on them from people who did post their killmails will have counted.

The context which I should have posted in my first email but was too drunk to remember that some people might not know:

We started putting Bob POSes into reinforced in 9-9 yesterday, and killed the stront-timer as well.  We'd reinforced half the towers when our FC said that he was going to do something to get Bob to attack us.  We did what we were told and Bob gate-jumped next door and then jumped into our gatecamp within a couple of minutes.

After a couple of kinda one-sided engagements Bob were attritted to the point that they had to retire to a POS, and we reinforced the other half of their towers: 20 large deathstars and virtually every module outside the shields.  Quite a few have already come out of reinforced and all have been destroyed thus far. The op continues.

Edit: Op over for today: we have killed every single POS to come out today - 16 of them - and have four left over the weekend.  Sixteen in a day.  And they laughed when i trained torpedoes  :-D


Title: Re: War
Post by: Comstar on August 17, 2007, 03:28:10 PM
And on the lighter side of the news My Favorite Eve-O poster (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=577431) announced he had joined Goonfleet.


Title: Re: War
Post by: Chenghiz on August 17, 2007, 06:05:28 PM
He might as well have been in goonfleet already, heh.


Title: Re: War
Post by: cmlancas on August 17, 2007, 06:30:02 PM
He's The Mittani. Duh.


Title: Re: War
Post by: Endie on August 18, 2007, 01:08:13 AM
Well, destroying all those POSes sure was fun, but we knew our enemies wouldn't respect us unless we "brought it" and gave them a "good fight".  So it was time for a demonstration of how to really jump into a gatecamp, while simultaneously demonstrating to Rise that (a) they are utterly doomed and (b) bubbling the only way in and out of your little stronghold is a two-edged sword of a tactic.

Laydeez unt gentlemens, I give you ze aftermaths (http://img.waffleimages.com/55776936dd9bca15c7d276f8515684e7260a7077/rape.JPG). Edit: copy and paste url into browser.

Well, that looks like a nice, even fight.  Maybe GF have made 30-40% more kills, and allowing for the fact that we had a squillion newbies in refiters, they must have come out ahead on ISK by a long way, but hey, RISE can at least hold up their heads.  Wait, what's that you say?  They were camping that gate with six carriers?  And a Moros dreadnought in siege mode?  And every single one of those is dead as well?!?

The funny thing is that we were at the end of a big long chain of jumps, and the whole of Tenerifis was lagged to hell and back - every single jump would take 3 minutes for the grid to load and an emergency warp while on the way there - while RISE were a jump away from all their ships.

Good quote from threequid:
Quote
That was beyond awesome, even if it did mostly resemble a corporate powerpoint presentation detailing how best to move red and purple blocks around a red and purple block factory.


Title: Re: War
Post by: Miasma on August 18, 2007, 09:45:31 AM
Laydeez unt gentlemens, I give you ze aftermaths (http://img.waffleimages.com/55776936dd9bca15c7d276f8515684e7260a7077/rape.JPG).
Image no work.  That waffle place only seems to work from goon sites.


Title: Re: War
Post by: Merusk on August 18, 2007, 10:17:40 AM
Laydeez unt gentlemens, I give you ze aftermaths (http://img.waffleimages.com/55776936dd9bca15c7d276f8515684e7260a7077/rape.JPG).
Image no work.  That waffle place only seems to work from goon sites.

DOesn't work as a link.. do the old angelfire trick where you refresh/ cut and paste the link and you can see it.  It wasn't that interesting, tho...

That's the sad part of EvE.  All these nifty ship models may as well jsut be Ascii graphics, because that's all you ever see.  [ ]   [ ] [ ] ^ ^ ^ x [ ]  [ ] o


Title: Re: War
Post by: Endie on August 19, 2007, 01:40:44 PM
A couple of months ago, Bob at their high-water mark owned almost all of the Tenerifis system, and were POS-spamming their way (not a criticism of POS-spamming: that was the game at that point) into Detorid.

An hour or so ago, we removed the last BoB POS in the key 9-9 system, and what i think is the last Bob POS in Tenerifis.  Cut and paste http://ft.mirror.waffleimages.com/files/fa/fa5d4e27081385090d96fa696bf5b29cffdd78f1.jpg into your browser window if you want to see this touchingly poignant moment.  I know I'll miss them.

Anyway, that makes twenty Bob deathstars reinforced, and twenty destroyed, in three days.  Rise must be feeling a bit tense, since we've toured their impregnable sov 4 space fortress twice in the last couple of days for light relief, with much carnage and plummeting numbers of enemies.  For a laugh, we even put up some stuff of our own.

Like Hydrosan said: "gg next region".


Title: Re: War
Post by: Ratadm on August 19, 2007, 04:21:47 PM
How's Omist going?  Is it fully secured yet?


Title: Re: War
Post by: Yoru on August 19, 2007, 11:24:52 PM
How's Omist going?  Is it fully secured yet?

As I understand it, Omist can't really be fully-secured with a reasonably-sized investment. The moon counts in the station systems are in the mid-to-upper double digits.


Title: Re: War
Post by: Fordel on August 20, 2007, 01:31:55 AM
Which is why there was/is so much fighting in the area's around Omist. Both sides know Omist is a speed bump at best.


Title: Re: War
Post by: Arthur_Parker on August 21, 2007, 07:28:27 AM
Someone already posted this on eve-o,  thought it was worth reposting here, it appears to be from RISE's internal forums.

Quote from: The Mittani
Warning: :words: follow. Most of this is boring as shit but there's some good bits of total abject despair at the end, which I've bolded for ease of mockery.

------

AAR: Black Friday – Goon/TCF/RA/KOS
[Core Incursion /  Defense]
DATE: August 17th, 2007 / August 18th, 2007 RIT @ P8 Gate, 21:30  -> 1:05
Type: Core Defense / Suppression
FC Name: Lucius  Ventrue

Battle Summary
Engagement took place in RIT @ P8 Gate 


Detail:

Friday night, the  start of a weekend. I log in shortly after work to find myself a gang of 20  friendly’s looking for some direction early. Situation stood @ 16 Pandemic  Legion, mostly recon/hac harassing core most of the day, light goon presence  visiting about every 4 hours with the occasional light/fast TCF gang reinforcing  when needed. This required a strong presence showing we would not stand for  roaming ganks without some work.

I quickly requested on coms for  additional people to prod their corpmates, get them in gang and began forming at  a POS. While the conventional ship gang started arriving at the 7-2 POS, a  request was made to have all avail capital ship pilots to log in and get to a  POS; Scouts were sent out to YY, PO, Gates in RIT (GHZ/5P) and one pilot  positioned on the Station, to give clear for pilots to undock. Troops began to  mount up and add to our current gang, impressively growing to 40 in a matter of  15min.
Orders were sent over TS and gang to move to optimal on P8 gate, as I  launched a Large Warp Disruptor Bubble just under the gate to reinforce our  position in RIT. The goal was simple, suppression of current enemy forces in  core, leaving them a deadly exit alternative and denial of any forces coming  into RIT.

Forces began mounting at the gate, force that would grow to a  little over 70 friendly support, 8 capital ships (5 Thantos, 1 Moros, 2 Arcons).  The gate looked deadly, what force would want to challenge this in its current  form. All forces pulled into the sphere, 20km sphere of destruction *84 km from  P8 gate, close support swarming around waiting to pounce on anything that got  near. Over 20min passed with no action (short of a friendly that got jumped  jumping into RIT at a gate, before fast support could get to him.

More  time passed as I received word of DFC requiring assistance. Their situation on  secure channels put 70 hostiles poised in their system, pounding on the  ZS-Cynojammer. Several requests were made for us to assist and seeing how we did  not have much resistance with the fleet we had assembled, Pandemic Legion had  gone to the shadows, not so much as even de-cloaking and giving any position on  them. I began to update the group on our possible withdraw from the P8 gate and  movement to DFC land with possible bridge from RIT area to ZS if it could be  negotiated with bob. Few min pass, while gathering intel on what ships I would  need to bring to the ZS bash, I receive word that a 25man, mostly light TFC gang  was headed down our pipe. The group is informed and we go back to situation as  normal camping with our rather large fleet. A short time passes and intel  reports the 25 TCF gang 0 bubble on RIT gate in P8, jumping a scout into RIT.  Our bubble of death positioned 85km off the gate, most snipers with higher  damage 80-100km ammo loaded ready to neutralize the scout threat as orders are  sent for light fast (inty) to blaze over to the gate and tackle the inc. The TCF  scout de-cloaks and makes a break back to the gate, vaporizing a few sec later  being ripped apart by our fast locking support/snipers. The TCF gang holds  steady on the gate, not showing their intension to move.

Minutes pass and  the constant request for assistance continue to pour in from DCF and BOB  requesting us to help DCF with their issue. The gang is informed again that we  are being summoned to assist an ally in distress and we would need friendly’s to  help with this effort. After broadcasting this our gang goes from 74 to 59,  losing some of the European contingent that had been on for most of the day and  knew that a DFC / CA-Goon tussle would last more than a few hours. The order to  move capitals off grid was given and move alumar into position to remove the  large bubble, to allow our BS fleet to get right to the gate.

The request  for all heavy support / support to stay in current position 84km off gate was  given as people switched ships and protected the bubble from going down. The  bubble drops, gets scoped and alumar aligns/warps for station. What happens next  is the start of one of the most deadly battles rise has ever seen as an  alliance.
TCF does the unthinkable and jumps in with their simi light (25)  gang and begins to engage our bubble of death as Panademic Legion de-cloaks near  our position and begins to tear into our defenses. Primaries began to get  called, support is called back to the bubble to protect any incoming light  ships/tacklers, snipers are given their primary/secondary targets. Capital ship  request are asked to get back on grid and start focusing on their  primary/secondary targets with sentry’s/drone/fighter support repping who they  could. First on scene is Tarentino in his Thantos, dishing out drones and  focusing on the hostiles trying to pin him down.  By this time the enemy  had at least 4 dictors dropping bubbles on our fleet, trying to pick off the  folks stretching out of the bubble (folks were gliding out of the 20km bubble we  had established). Shortly into the fight, (which was looking to go very in good  to our favor) a report of 40 goon in YY are making best speed to our core.  Figuring this is why the TCF gang jumped in and decided to give there ships to  the slaughter, suppress till help arrived was purely their agenda. 

Tarentino’s tank at this time was starting to fail and request for  additional capital ships were given. The request was heard loud and clear as  most of our support fleet was starting to get picked off by the goons that made  it down the pipe and jumped into RIT, local now near 165, 75 friendly, 90  hostile, lag was still bearable, but starting to get noticeable. By this time  Tarentino was getting into hull, before several capital ships started repping  him back to full armor. RISE support using gridloads began to warp in @ 400,  establish contacts, call primaries and destroy the enemy force slowly one by one  as the capital ships were keeping each other repaired / balanced. Even though by  this time several friendly support had lost ships, most of us in our second or  third ship, reports over TS and commands stayed solid. The count in local was  dropping, down to 132, lots of enemy wrecks, capitals all good at the time, all  full armor, few tanking only shield. Still constant reports flowing in about  groups of 3, 5, 2, 5 … slowly adding to the fun we were having in RIT at the p8  gate. Over an hour (which seems like min) pass during this, when the word is  broadcasted over gang and coms. YY blowing up, up to 70, 80, 99 goon/RA… TS  falls silent for a sec, could we take this group? We were slowly eating away at  everything they threw at us so far, capital ships were not in immediate danger  and tanking everything they were dishing out.

The word was given to began  focusing on the EW that was focused on the capital ships, Dampers, ECM; support  began to focus on these as the impending LAGfest of doom drew closer. First  target, an arazu, melted under heavy fire by coordinated attack, next a Pilgrim,  then another Pilgrim, when all of the sudden local balloons to 220, 250, 307….  TS statement is made, …local is over 300, we might want to plan an exit strat.  Our only option at the time due to the constant bubbles were to continue and  kill the EW that were on the capitals, without them, the capitals could sustain  even the nasty behemoth that had dropped on top of them.

Grid loads were  continued to be used, but this time, it was a constant frame by frame situation.  TS orders were given to have everyone load recon only overviews, enter grid in  map mode, zoomed out, anything to actually load grid and not die before you’re  loaded. This worked somewhat, but now with over 200 hostiles, nearly 100  friendly’s the situation started to look questionable. We were not loading grid  fast enough before the group would be targeted and die. Lag was killing any and  all of our efforts to focus on the EW. We continued, losing several friendly  ships in this action of trying to get any sort of advantage through the lag,  first in heavy snipers/light support then switching to ECM only ships, by if  only jamming the EW that was pointed on the Carriers. All efforts failed,  collectively we could not load grid fast enough, sometimes taking more than 5min  to load, only to find yourself dead 1sec later in the station. Ship  shields/armor and hull + pod gone in an instant.

Capitals continued to  kill and tank nearly an hour longer, support unable to suppress the 200+ pressed  on them. Coms through this were very calm, commendable considering the  situation. The game had let us down, the plan executed near flawless by our  pilots, insured a no doubt victory even given the odds pressed against us, the  server unfortunately could not deliver in our request to defend.   One by  one, the mighty capital fleet that had put such a strong presence on the  battlefield, soaking what would be considered millions of damage started to  fall, one after each other. The feelings felt by all, a helpless deep remorse,  unable to help their fellow friends & shipmates in this terrible turn of  events.

To all involved in this gross loss of server / game mechanics  failure I salute you for keeping our com chat professional and allowing the  tactic to play out. Everyone saw and heard, with limited lag, nothing could  touch those capital ships. Doing exactly what they were designed to do, control  and own the battlefield, through immense dps brought down on them, they stood  for nearly 2 hours with nearly no other support besides their own, 8 brave  pilots and soldiers placing these alliance assets in the heat of the battle. You  have done the eve community justice, even through a defeat through game  mechanics, you all proved battle, tactics and teamwork can hold up a capital  fleet against heavy odds when this game functions properly.

Tarentino,  Civ Zomas, Dsltnangel, SrMorPhEuS, Toffe, Skedders, Bahamut124 - we salute you 

Battle Report:  (not fully accurate, several multiple deaths not listed)
http://eve-rise.coldpoetry.com/killboard/?a=kill_related&kll_id=26489 (http://eve-rise.coldpoetry.com/killboard/?a=kill_related&kll_id=26489)

Kills:

[T2] Arazu   
[T2] Ares     x2
[T2] Crow x6
[T2] Crusader x5
[T2] Curse x2
[T2]  Eris   x2
[T2] Falcon   
[T2] Heretic  x3
[T2] Manticore   
[T2] Nemesis   
[T2]  Oneiros   
[T2] Pilgrim x2
[T2] Raptor
[T2]  Stiletto   
[T2] Taranis x3
[T2] Wolf     x2
[T2] Zelot

[BS] Raven
[BS]  Scorpion x2

[BC] Brutix
[BC]  Hurricane
[BC] Cyclone x2

Badger Mark  II   
Blackbird   
Caracal x2
Celestis  x2
Coercer   
Cormorant   
Incursus   x8
Merlin  x8
Rifter x7
Rupture  x2
Sigil   
Stabber   x2
Thorax  x2
Thrasher   x4
Tristan x2
Vigil x4

Total Enemy  Ship Loss: 88 Ships

Loss:

First kill starts @  RIT-A7 Friday, August 17th 22:16

[BC] Brutix -  Darba Erim
[BC] Brutix - neverine coeval
[BC] Brutix -  sebskywalker
[BC] Brutix - Tomiko RinTsuki
[BC] Cyclone - Fal Conn
[BC]  Drake - beetle2112
[BC] Drake - Insertname here
[BC] Drake - JJJA
[BC]  Drake - Talon Scorpio
[BC] Drake - Exodus Ronin
[BC] Ferox - Hrothgar  Healfdene
[BC] Harbinger - Rathverg
[BC] Hurricane - 350125GO
[BC]  Hurricane - Cherubior
[BC] Hurricane - Lucius Ventrue
[BC] Hurricane -  Magic Crisp
[BC] Myrmidon - HermodAus
[BC] Myrmidon -  sebskywalker
[BS] Abaddon - alarox
[BS]  Armageddon - Rathverg
[BS] Brutix - Darth Decon
[BS] Dominix - Examer  Ta'Rok
[BS] Dominix - Lentqi Ap'raduz
[BS] Dominix - sturing
[BS]  Maelstrom - Cherubior
[BS] Maelstrom - Lucius Ventrue
[BS] Megathron - GeM  Mineris
[BS] Megathron - Shah Jahan
[BS] Megathron - Moxey
[BS] Raven -  Rotten one
[BS] Raven - Stinger169
[BS] Rohk - ownt
[BS] Rokh -  Bacar
[BS] Rokh - Deflection
[BS] Scorpion - AlphA13
[BS] Scorpion -  Alumar Ventrue
[BS] Tempest - dan conway
[BS] Tempest - GeMiPaT
[BS]  Tempest - GeMiPat
[BS] Tempest - HankMurphy
[BS] Typhoon -  GeMiPaT

[Capital] Archon - Toffee
[Capital] Bahamut124  - Thanatos
[Capital] Moros - Civ Zomas
[Capital] Thanatos -  Dstnangel
[Capital] Thanatos - skedders
[Capital] Thanatos -  SrMorPhEuS
[Capital] Thanatos - Tarentino

[Faction] Cynabal - Lucius Ventrue
[Faction] Gila -  Rotten one
[T2] - Taranis - Moxey
[T2]  Absolution - Aves
[T2] Ares - Gstomp22
[T2] Buzzard - JohnTrap
[T2]  Cerberus - Terrisin
[T2] Claw - DJPulse
[T2] Crow - beetle2112
[T2]  Eagle - Deflection
[T2] Eagle - eLDSTORM
[T2] Enyo - Exodus Ronin
[T2]  Harpy - Insertname here
[T2] Harpy - Stinger169
[T2] Helios - Darba  Erim
[T2] Hound - Xitaxal
[T2] Iskhur - Bartabat
[T2] Manticore - Evil  Solider
[T2] Manticore - Xlex Prime
[T2] Muninn - Chetery
[T2] Nemesis  - glabrezu
[T2] Nighthawk - Bacar
[T2] Nighthawk - beetle2112
[T2]  Nighthawk - EvilSoldier
[T2] Purifier - Aves
[T2] Raptor - Rotten  one
[T2] Rook - Raham
[T2] Stiletto - Asmodaithesly
[T2] Taranis -  Bartabat
[T2] Taranis - Moxey
[T2] Thorax - Bahamu124
[T2] Wolf - Magic  Crisp
[T2] Zealot - Aves
[T2] Zelot - Zinndahr

Arbitrator -  dan conway
Arbitrator - Warmholio
Arbitrator - Zorac Amarr
Augoror -  Wormholio
Blackbird - HermodAus
Blackbird - Rotten one
Blackbird -  Rotten one
Blackbird - sturing
Blackbird - Yon Built
Caracal - Rotten  one
Caracal - Schadel
Caracal - Si'ren
Caracal - sturing
Caracal -  Vari
Celestis - Examer Ta'Rok
Celestis - JJJA
Celestis - neverine  coeval
Celestis - Prusten
Celestis - Shah Jahan
Cherubior -  Cyclone
Coercer - Wormholio
Crucifier - HermodAus
Exequror -  EvilSoldier
Incursus - Darba Erim
Incursus - neverine coval
Kestrel -  Scadel
Kestrel - Si'ren
Maller - HermodAus
Merlin - Hrothgar  Healfdene
Merlin - Rotten one
Merlin - Si'ren
Moa - Deflexction
Omen  - Kahled Markren
Omen - Rathverg
Omen - Wormholio
Rifter - Lucius  Ventrue
Rupture - Magic Crisp
Stabber - AsmodaitheSly
Stabber -  DJPulse
Thorax - Barabat
Thorax - neverine coval
Thorax -  Prusten
Thorax - Zorac Amarr
Thrasher - Insertname here
Vexor - Examer  Ta'Rok
Vexor - Exodus Ronin

Total friendly loss: 128 ships (including  capitals and multiple peoples losses)

Good:
Top Notch coms, from start  to the bloodly end
Lots of open, calm, suggestions throughout the  combat
Inital plan and execution worked very well
Unwavering commitment  from selected multi-loss members

Bad:
This one battle, disabled  several folks from effectively fighting for some time to come.

LAG / The  inability of this server to handle fleet battles of larger scale is purely to  blame for this. Myself and several members will back, if they contiuned to  trickle in, we woulda had the no-lag playing field to vaporize the slow inital  roll of them coming in, which woulda suppressed the larger effort.

Ugly: 
The amount of ISK loss is near incomprehensable, billions lost in  modules/officer mods. Several capital ships had base insurance, costly  replenishment.

Lots of factors played into this situation.

1)  What if we kept camp from earlier, not pulling down bubble, keeping capitals all  with sentry drones out and ready to rock. Having to pull them into battle in  middle of fight, coupled with forces spread out switching ships for DFC  assistance spread us out, killed our advantage.

2) Not focusing on the  tacklers / bubbles / EW earlier

3) Failure of gridloads not balancing the  load times, even with us meeting at a POS and flying as a group, as much as  12-20 at a time, still up to 2 min to load, enemy fleet had upper hand on every  load time, was able to get on us and setup before we even loaded grid. We musta  looked like sitting ducks.

--------------

Closing, please review,  post adjustments, post your total personal loss to this event. PLEASE be honest,  this iskies need to spread across a lot effected. Make sure you count in your  insurance recieved. Let your corpmates know this is posted and have them review  if they lost a ship.


Title: Re: War
Post by: Slayerik on August 21, 2007, 08:17:51 AM
One word comes to mind.


Pwned.


Title: Re: War
Post by: bhodi on August 21, 2007, 10:31:37 AM
Ouch. Holy crap. Base insurance on cap ships? Sadface.


Title: Re: War
Post by: Trouble on August 21, 2007, 11:25:48 AM
Can we get a TLDR summary?


Title: Re: War
Post by: Arthur_Parker on August 21, 2007, 01:20:19 PM
Can we get a TLDR summary?

Of the past 32 pages?


Title: Re: War
Post by: dwindlehop on August 21, 2007, 01:22:40 PM
Lesson learned: next time, bring more faction ships to the fleet fight!


Title: Re: War
Post by: Trouble on August 21, 2007, 01:25:42 PM
Can we get a TLDR summary?

Of the past 32 pages?

No the post you just made. I skimmed through and what I gleaned is that they (RISE?) had a huge loss to Goonfleet due to lag? Is that correct? And they are mourning their losses.


Title: Re: War
Post by: Yoru on August 21, 2007, 01:26:30 PM
Can we get a TLDR summary?

Of the past 32 pages?

No the post you just made. I skimmed through and what I gleaned is that they (RISE?) had a huge loss to Goonfleet due to lag? Is that correct? And they are mourning their losses.

RISE lost a fleet fight against RSF. They blame lag for the loss. That's about it.

Edit: Oh yeah, and they lost so much stuff that some of their members are temporarily out of commission when it comes to future battles. Or so they claim.

Edit2: For clarity.


Title: Re: War
Post by: Raging Turtle on August 21, 2007, 01:27:01 PM
Whoops, I was thinking it was Goons who had the huge loss.  /reads again


Title: Re: War
Post by: Trouble on August 21, 2007, 01:28:36 PM
Whoops, I was thinking it was Goons who had the huge loss.  /reads again

That's why I asked for a summary. =D It is excessively wordy but I guess that's how all these Alliance leaders write.


Title: Re: War
Post by: Miasma on August 21, 2007, 01:35:47 PM
I thought it was a longer version of Endie's "we massacred a gate camp and destroyed six carriers" post.


Title: Re: War
Post by: Arthur_Parker on August 21, 2007, 01:41:40 PM
Whoops, I was thinking it was Goons who had the huge loss.  /reads again

That's why I asked for a summary. =D It is excessively wordy but I guess that's how all these Alliance leaders write.

To be fair it does say it's wordy at the start and states you can just read the bold bits for the good stuff.  

I think this whole situation was funny, RISE rents an area of space from BoB.  They just got a defensive bonus (sov4) in their capital system because only they have owned the nearby systems for a couple of months.  They thought this was great and posted on the official eve forums boasting about it.  So a drunken goon fleet commander decided to lead a suicide op through the RISE system. Other RSF elements reported RISE capitals camping a gate and suddenly there's a massive fleet battle over absolutely nothing.
Congratulations for drawing attention to yourselves RISE  :-D


Title: Re: War
Post by: Nevermore on August 21, 2007, 02:09:58 PM
RISE has been boasting about how impenetrable their area of space is and how they've repelled all kinds of invasions for months now.  The chest beating predates the Sov4 announcement.


Title: Re: War
Post by: Endie on August 21, 2007, 03:30:05 PM
I thought it was a longer version of Endie's "we massacred a gate camp and destroyed six carriers" post.

Yep, it's exactly that.  I suspect that it's damage control: the leaders who made the decisions to engage, and then to reinforce failure rather than write off a carrier and disengage, have to know what their members are going to be saying about their losses.

That said, it's not the worst write-up of a battle i've seen: pretty frank in places.  I'd prefer they just lied to themselves.  The lag thing is a canard, though: Bob handle it better than goons, and we handled it better than Rise did, but as someone said in response to that thread, if it wasn't for the massive lag in Omist and Tenerifis at that point they would have been facing around 80 more ships that didn't make it to the fight in time.

Edit:
Quote
Quote from: The Mittani

That's the bit I like best.  Personally I'd have passed up on 8 capital kills in one battle if the alternative was having The Mittani involved again.  Obviously, Ihave no clue about high-up strategy or GIA stuff, but if I was Rise and I honestly believed the coincidences in their write-up, where once they start reducing their defensive posture they immediately get jumped, I'd be veeeery worried about spies.  But then, with all those constituent corps they've invited in, I'd be gobsmacked if there was only one GIA front organisation in there.  I guess we'll see if the POSes start offlining when we invade :-D


Title: Re: War
Post by: Krakrok on August 21, 2007, 04:17:46 PM

Summary:
1) RISE attempts to defend against common goon raids.
2) RISE gets their 90 ship camp together and camps one of their gates with snipers, a big bubble, and capitals.
3) BOB & Co. call for reinforcements.
4) 25 TCF show up and camps the other side of the gate.
5) Enemy cloaker fleet is watching RISE's camp.
6) RISE drops their bubble and starts to pull out to go help BOB. Caps go to a POS. 1/3rd the camp log off.
7) TCF and cloakers attack.
8) RISE engages. One carrier comes back to fight. Goons trickling in.
9) RISE receives intel that a big goon fleet (40-90) is coming.
10) RISE carrier getting it's ass rocked. Other capitals come back and save it.
11) Goons enter system, everyone lags to fuck, and goons kill all the RISE support ships.
12) Goons kill all the capitals.
13) The End.


Title: Re: War
Post by: Slayerik on August 21, 2007, 04:22:19 PM
14. Many sandy giners cry lag.


Title: Re: War
Post by: MahrinSkel on August 22, 2007, 09:14:07 PM
Well, on Monday, IAAAC decided to make a statement, and put 5 ED- towers and two 49-U towers into reinforced, apparently with the plan of derailing or pre-empting our planned op for last night.  1 of the 49-u towers (the JB) was timed to come out during the planned op, which was set for IAAAC's peak hours.  We had never before beaten IAAAC on a weekday in their peak.

Big Bada-Boom (http://go-dl1.eve-files.com/media/0708/dd.jpg).  That was an IAC fleet of 120 getting hit by MC's new titan on the 4-07 gate in 49-U.  After that, we went ahead with our op, 10 hours and 11 towers (9 of which will come out of reinforced within a 2 hour window on Friday) later we're prepping to receive an expected AAA alarm clock logonski in ED-.

Oh, and Tyrrax was about to lose his new mothership.  He claims he didn't know he was being attacked when he logged out, that he didn't know the alt he logged in right away was on the same account, and that he didn't know that doing so would cause his otherwise doomed (but he, of course, didn't know it was doomed) Aeon to immediately disappear, and that he didn't know that evading death like that (which, of course, he didn't do on purpose) was a bannable offense.

Should I have put some of that last paragraph in green?

--Dave


Title: Re: War
Post by: Endie on August 23, 2007, 01:42:59 AM
You should see the delight on our side about this: that titan is so doomed.

Much as press-buttan-kill-fleet may be novel and exciting up north, down here we had vital strategic stuff happen, with GF pulling another timezone-spanning op that saw us euros hand over to EST, who passed on to PST, with some twitchy coke-heads doing the whole thing.

We had some of our POSes coming out of reinforced in one key system where Bob had made a push and RISE POSes coming out of reinforced in another system, twenty-something jumps away, with staggered timezones meaning that multiple trips were needed: much whining about 75-jump odysseys was forthcoming.

Bob had called an alarm-clock dread op, but that got waved off for some reason: perhaps watching us secure our position in D2 while simultaneously planting ourselves solidly in the RIT triangle, one jump from RISE's capital, was part of Bob's plan.  More likely the idea of operating against us away from the comfort of a cyno-jammer didn't appeal.  Anyway, we jumped massive distances, repped our POSes, destroyed RISE's ones (apart from the one we stole while they tried to rescue it by offlining it) and generally got the POS-warfare train back on the rails post-O0Y.

Serious point: I honestly wonder if Bob don't realise what control of P8 allows us to do, or if they just don't care about RISE going down?

Oh, and we killed a couple of Bob capitals.


Title: Re: War
Post by: Slayerik on August 23, 2007, 05:52:43 AM
Well, on Monday, IAAAC decided to make a statement, and put 5 ED- towers and two 49-U towers into reinforced, apparently with the plan of derailing or pre-empting our planned op for last night.  1 of the 49-u towers (the JB) was timed to come out during the planned op, which was set for IAAAC's peak hours.  We had never before beaten IAAAC on a weekday in their peak.

Big Bada-Boom (http://go-dl1.eve-files.com/media/0708/dd.jpg).  That was an IAC fleet of 120 getting hit by MC's new titan on the 4-07 gate in 49-U.  After that, we went ahead with our op, 10 hours and 11 towers (9 of which will come out of reinforced within a 2 hour window on Friday) later we're prepping to receive an expected AAA alarm clock logonski in ED-.

Oh, and Tyrrax was about to lose his new mothership.  He claims he didn't know he was being attacked when he logged out, that he didn't know the alt he logged in right away was on the same account, and that he didn't know that doing so would cause his otherwise doomed (but he, of course, didn't know it was doomed) Aeon to immediately disappear, and that he didn't know that evading death like that (which, of course, he didn't do on purpose) was a bannable offense.

Should I have put some of that last paragraph in green?

--Dave

I respect FIX, they seemed to not be easy targets when we would hunt there. They seem to also hold their ground well vrs. about anybody. But I gotta ask, when is Bob/MC NOT saving your asses? I guess its good to be considered a strong front line alliance. Or something.


Title: Re: War
Post by: Endie on August 23, 2007, 09:08:30 AM
Oh, and Tyrrax was about to lose his new mothership.  He claims he didn't know he was being attacked when he logged out, that he didn't know the alt he logged in right away was on the same account, and that he didn't know that doing so would cause his otherwise doomed (but he, of course, didn't know it was doomed) Aeon to immediately disappear, and that he didn't know that evading death like that (which, of course, he didn't do on purpose) was a bannable offense.

Should I have put some of that last paragraph in green?

No, you should have put it between statements suggesting that you weren't even there from the look of it, and that you don't have a clue what happened.

I just tried your alleged logoff trick with three of my accounts, and it doesn't work.  I aggressed one with a jetcan ploy to avoid Concordokken, then logged him off and warped to member with the secnod, who was ganged.  Then I logged in on another character on the same account and my character didn't move.  What proof do you have of your assertion, which you stated here as fact and which I certainly believed because in the past you've tended to be fairly reilable (although I was very surprised given Tyraxx's history of happily throwing away hyper-expensive ships)?  What was your source: the eve-o forums?  Fix internal whines?


Title: Re: War
Post by: neep on August 23, 2007, 09:59:11 AM
As I  understand the big logoffski (terminating game & logging an alt on the same account in):

It used to work perfectly
It was fixed in a patch in March
People keep complaining/boasting it still works - and it still does apparently (maybe unreliable, maybe there is a trick to it, I don't know but sometimes ships vanish just like they did before the patch)

An abiding dude I know tells me that if you do the big logoffski right after jumping, while cloaked, it still works because the server considers you 'not in game' - you go *poof* after about 30 secs. I haven't tried it, mostly because when I get tackled, targeted and shot its too late anyway and I go *poof* in under 30 secs.




Title: Re: War
Post by: Krakrok on August 23, 2007, 10:44:57 AM

Do motherships become cloaked after a cyno? It's my impression that they can't use jump gates so if they don't cloak during a cyno that scenario would be impossible with a MS.

However, it would make sense that everything would cloak as a game mechanic when it changes from one system to another to avoid gankage.


Title: Re: War
Post by: MahrinSkel on August 25, 2007, 12:09:40 AM
Update on the FIX and Friends vs. IAC and Friends: ED- is now at 6 AAA towers to 5 FIX towers, if nothing changes in the next 6 days AAA will take control of the Mother Egg.  In 49-U, 10 IAC towers left reinforced today, 5 were destroyed and 3 were put back into reinforced, I'm not sure what the exact tower count there is now but we have something like twice as many as IAC.  It's fairly safe to say that IAC has never been further from taking 49-U.

Goons and RA showed up in 49-U (not in full force, but significant numbers, apparently wanting a piece of the MC Titan)), KIA has been hired (by a disgruntled ex-FIX who apparently hates us more for not defending his baby Mothership on two hours notice than he hates AAA and IAC for killing it) and assisted AAA in ED-.  MC's titan was getting a workout, there were 3 or 4 DD's today, none as decisive as Wednesday's.

As far as Tyrrax's Miraculous Escape, all I know is that he appeared to be aligning for warpout and using his Smartbomb to try and clear dictor bubbles, and he was being shot up *long* before he disappeared from Local.  Yeah, I was there, in Covert.

--Dave


Title: Re: War
Post by: Endie on August 25, 2007, 02:47:43 PM
AAA aren't the only ones to achieve strategic successes: Bob obviously learned from 9-9 that it was only a matter of time before they lost another 16 towers in D2E, their staging post for attacking Tenerifis.  Since they have no realistic chance of actually launching such an attack, they sent a fleet about 95 in numbers, strong in carriers and with a titan, to retreieve their POSes.  We had 130 or so scramble over in short notice, without capitals or (obviously) supercaps.  Nonetheless, despite taking a severe hit to our T1 frigate/cruiser backbone, we stole one of their towers.  Arf.

We, therefore (UNL? Edit: Venom) have taken D2E from Bob, which is nice, as it was a horrible system to attack and required constant, massively long convoys.  We'd been living there for ten days or so, and it was going to fall to us eventually, anyway.

Presumably the towers saved by Bob will be spammed into the RIT triangle, and it's interesting that, as in Tenerifis, Bob yet again need to take down POSes in one place to put them up in another.

As I understand the Fix front, they or MC brought in three or four more northern alliances on their side this weekend?  Must be getting busy.


Title: Re: War
Post by: JoeTF on August 25, 2007, 03:20:13 PM
Yup, towers were packed up, remains to be seen where they will pop up (though if you really don't know I lost all the faith in GF spies)
27 BS and a lot of assorted t2/t1 support is rather a lot for one tower for me, but otherwise it was a really nice, reasonably lag free fight. Makes you feel sorry you're leaving the system ;-)


Title: Re: War
Post by: Endie on August 26, 2007, 01:31:23 AM
Yup, towers were packed up, remains to be seen where they will pop up (though if you really don't know I lost all the faith in GF spies)
27 BS and a lot of assorted t2/t1 support is rather a lot for one tower for me, but otherwise it was a really nice, reasonably lag free fight. Makes you feel sorry you're leaving the system ;-)

Yes, we should really concentrate more on our K/D ratio.  If we don't improve it we'll lose to Bob just how we lost to LV and -V-.  Oh wai... :dead_horse:

As regards the next location of the towers, why should I know?  I have no doubt that Sesfan and Tolon know, and that's just fine by me.  And let's face it, the same will happen in that system as the rest, in the end.  I just care that Bob don't have enough towers to contest D2 and another system.  Even a lowly peon like me knows that we have tons: the ones freed by us blowing up Bob's 20 in 9-9 ensures that.

Anyway, weekends are Bob's time to shine: they can get local superiority for two thirds of the time during 2 & 1/2 days and we get the rest of the week.  If a weekend ends with us blowing up and stealing some towers and taking key systems in D2 and P8 from Bob and Rise respectively then that's not a bad result from where I am.


Title: Re: War
Post by: Arthur_Parker on August 26, 2007, 02:44:21 PM
Looks like it's going to be an interesting few days in RISE space.


Title: Re: War
Post by: MahrinSkel on August 26, 2007, 07:22:55 PM
Well, one person's "strategic success" is another person's "failed distraction".  At this point, IAC has 6 large towers in 49-U (down from a peak of 17 last Monday), and I think half or more of those are reinforced.  The main IAC staging POS has been destroyed and replaced (with large numbers of enemies logged out there in for a nasty surprise when they log back in, including around a dozen capitals).  The POS AAA was staging out of has been completely stripped of guns and enclosed in bubbles (yes, they'll probably be destroyed, but nothing says "Fuck you" like logging into a bubbled tower).  FIX has anchored more towers, we're up to 27 Large (out of a total moon count of 48).  Tyrrax jumped his Aeon out right before the POS it was in was completely bubbled.

ED- sov may flip (we're close to the point where it will be impossible to prevent).  But not for long, and it doesn't matter.

--Dave


Title: Re: War
Post by: Endie on August 27, 2007, 12:58:46 AM
Looks like it's going to be an interesting few days in RISE space.

Indeed.  Without wishing to be obtuse, something wonderful is happening.

Edit: Although, on the immediate level, we got pounded on last night.  We did about six dumb things, and we did them badly  :x  We seem to have one bad day almost every week.


Title: Re: War
Post by: JoeTF on August 27, 2007, 09:09:34 AM
Mistake #1: No russkies to save your asses on grid :P


Title: Re: War
Post by: Endie on August 27, 2007, 03:23:02 PM
Mistake #1: No russkies to save your asses on grid :P

Funnily enough, I don't think that was an issue.  Most of the really big demolitions of Bob that I've been in in the last couple of months - especially the two massacres we carried out in 9-9 this month when Bob tried to save their POSes and the same system when we drove them out at first - had very few Russians present - just a few hanging around for kicks.  Of course, that could be because (and I've seen this happen myself, quite seriously) if you even start cutting and pasting cyrillic phrases into local for fun, hostile count drops and engagements become harder to come by.

Anyway, for those who don't know, it looks like Bob have given up on Omist, although unlike in Detorid and Tenerifis it seems they've not hung around to be thrown out.  Rise are delighted with this decision to make a stand in their bit of Feyth, judging by the three pages of firesale contracts their members have already put up.

Edit:  Welp!  Our KOS allies are riddled with spies (old news) and they just "allowed" a ton of towers to go offline in some systems in Rise-land the day before we were due to break their sov.  Arf: well played, my opponent, well played...  We're fine, but those stupid dumbasses KOS will probably lose, like 40 towers or something.  Damn pubbies.  If you need something doing...


Title: Re: War
Post by: Simond on August 28, 2007, 04:06:44 AM
welp

Really, all this means is that RSF gets to kill RISE for a little longer, especially with the full version of BoB's plan Endie mentioned, in which BOB plan to...

Edit: Apparently, BoB's Big Plan is up on Kugu-whatsit's forum now, if anyone is interested.


Title: Re: War
Post by: Comstar on August 29, 2007, 09:11:59 AM
After the failed IAC attack on the Hurzton Forest (49-U), The BoB plan is to commit the 1st Panzer army to attack in the Direction of Antwerp (JZV) via Bastgone (FAT), while the red hordes sit on the Oder (Omist) having outrun their supply lines. This leaves Austria (RISE) by itself on the assumption BoB can take Antwerp before the Russians can reach Berlin.

I thought Kursk would happen in Omist, perhaps it will happen in 25S instead.

Someone want to post the complete BoB battle plan the Lucy Spy ring put on STAVKA's table?* (As I am too chicken to sign up for K's fourm).

This completes the domination of Redswarm Federation over BoB+Pets, as BoB now needs MC+FIX+everyoneelse to just fight IAAAC and BoB is clearly allowing RSF to keep the initiative on the eastern front.

Also, IAC got the egg back that was destroyed by McFIX a few months ago.

-----------
* - I could be completly wrong about this, but I do believe BoB needs MC to try and gain a victory now, and  FIX needs MC more than BoB needs RISE.


Title: Re: War
Post by: Endie on August 29, 2007, 09:23:03 AM
I could be completly wrong about this, but I do belive BoB needs MC to try and gain a victory now, and I FIX needs MC more than BoB needs RISE.

You're so right.  Bob desperately needs some sort of strategic win right now.  And MC are losing their air of invincibility with every supercap they and the other pets lose up there, while Bob is just being steadily pushed back in the south.  Ironically, after all their trolling, they can only think of uber-blobbing IAAAC and hoping for the best.

My own spurious analogy de jour is the Schlieffen Plan: Bob are the Germans and are betting they can knock The French (IAAAC) out of the war before the Russians (RSF) can roll over Prussia.  You see Eve is a lot like WWI...


Title: Re: War
Post by: Slayerik on August 29, 2007, 09:57:07 AM
So does that make goonies the Americans ? :)


Title: Re: War
Post by: Ratadm on August 29, 2007, 02:54:44 PM
wtf does that make me in the north?


Title: Re: War
Post by: Yoru on August 29, 2007, 03:38:57 PM
wtf does that make me in the north?

Finland.


Title: Re: War
Post by: Endie on August 30, 2007, 04:49:51 AM
Ach, I almost didn't post this - and this is a lot later than I normally would  - because fleet wins for RSF are just kinda normal at the moment, but just in case anyone is interested, we set about hitting a system with 34 Bob large towers in it yesterday.  We kept going right through Bob prime, until they realised we weren't going away and attacked, with a second force jumpbridging behind us.  By this point, the French and Russians (and the Euros like me) had gone, so it was pretty much pure Bob+Rise+a few YW and the like vs Goonfleet+ a few hangers on.

For those of you who persist in caring about lol K/D ratios we killed 29 BS for 10 lost, as well as reinforcing a hell of a lot of towers, some coming out at good times for Bob, some at better times for us.  More interesting, however, were all the killmails of bob battleships packed with goonfleet T2 snipers.  Changed days.


Title: Re: War
Post by: JoeTF on August 30, 2007, 11:35:09 AM
Actually, only 9 losses:P But I guess that's what's happening when you jump into three times enemy forces on a bubbled gate.
Funny how it's always frigs/cruisers when you lose and t2 snipers when you win. I guess I have hint for you- use t2 if when you want to win:P


Title: Re: War
Post by: Endie on August 31, 2007, 12:45:56 AM
Actually, only 9 losses:P But I guess that's what's happening when you jump into three times enemy forces on a bubbled gate.
Funny how it's always frigs/cruisers when you lose and t2 snipers when you win. I guess I have hint for you- use t2 if when you want to win:P

Joe, bless you, you're going by the killboard.net version.  The Bob version.  Where pets aren't allowed to post their losses.  Our token compulsive obsessive K/D whore/after action intel guy went through all the boards involved to scrape together our figures.  If you're going to play that game, at least play it properly.

And yes, you were always going to get massacred: it would have been amazing if Bob had lost only 9 battleships (as opposed to the real figure of 29 and a command ship and all the usual T2 nonsense), when they persist in throwing themselves desperately into gatecamps.  But then they have no choice, thanks to what we're doing, combined with their logistical problems.  Or maybe Lady Scarlet was in command of Bob's fleet again.  She's our best fleet commander.

Edit: Oh, and after I left (worst lag I have ever experienced: 1 load of ammo shot, 55 minutes to reload MY ROKH, had to ctrl-q when i couldn't dock for half an hour) there was an awesome conga line, supercaps and caps involved, on the gate.  That's how locked down we had the system.  One finfleet guy joined in.  One.  Bad turnout, Bobbits, we'll have to use the red pen if you don't shape up your attendance on mandatory conga ops.

Another Edit: Oh and we destroyed something in the region of 14 or so Bob large POSes.  More to come.

Fake Edit: And the northern guys listened to MC saying "don't you dare do anything while we are away superblobbing IAAAC or you'll be sorry" and reacted by blowing up a pet fleet, including plenty of caps.  Tri went blue to MM and Tri, too.


Title: Re: War
Post by: Simond on August 31, 2007, 02:17:25 AM
Tri went blue to MM and Tri, too.
If that lasts longer than a day or so, that's huge.
Like X-Box hueg.

Hope BoB weren't counting on any significant help from M.Pire et al.


Title: Re: War
Post by: Endie on August 31, 2007, 07:21:02 AM
AAA did, indeed take Fix's ED station.  That said, it's hard to imagine that Mahrin wasn't right: surely they can't hold it since every AAA POS in the system is in reinforced and they are facing MC, Fix, a variety of other pets, not to mention the bulk of Bob's main fleet now that they've been chucked out of Omist too.  At least there's a month without FIX's cyno jammer, so AAA can play capkiller games.


Title: Re: War
Post by: MahrinSkel on September 01, 2007, 04:41:44 AM
Now *that* was drama.  -A- apparently figured FIX and Co. weren't hardcore enough for an alarm clock op and timed their stront for between 9:15 and 11:40 GMT (5:15 to 7:40am Eastern time, and FIX is neavy on the US players).  We surprised them, and had about 120-150 in a combined MC/BoB/others fleet of 400 (after action debriefs indicate it was 110 out of 360).  Local peaked at 600 shortly before the first POS came out of reinforced.  Evil Thug and another titan with a random-letters looking name we pronounced "Hockey Puck" were in the system, the first 2 DD's from them didn't accomplish much.  First tower came out, we took it down with BS only (had about 150 and it still took an hour).  We put dreads on the field for the second, but because we'd stood them down before had a hard time getting them on the field. 

Got them in at about 30 minutes before DT, put them in siege, backed them up with the BS, and started shooting the tower.  They put Carriers outside the force field to start repping the tower, our BS engaged and killed one (turns out he got out at the last second with a sliver of structure), then the others went back in the force field.  12 minutes before DT, order went out to turn off Siege, 4-5 dreads either didn't or couldn't comply (lag was *awful*).  2 minutes before DT, Evil Thug appeared on grid in his Titan (probably was there cloaked the whole time), order went out for BS to align.  1 *minute* before DT, ET started his light show, BS were ordered to warp out but keep shooting the tower.  The exact sequence of events after that is impossible to say, the tower might have fallen before the DD, or after to the Dreads still on the field, or maybe ET made the final blow himself, but the tower was down at DT.  That made the DT tower count 5 to 4 in favor of FIX, we should have Sov back.  Now we're about to log back in and try to trap ET at the dead tower.

--Dave


Title: Re: War
Post by: Vedi on September 01, 2007, 05:47:45 AM

Now we're about to log back in and try to trap ET at the dead tower.

Sounds like a great battle! Why would he log in again until it is safe, though? I assume he escaped aggression timers etc. because of the downtime?


Title: Re: War
Post by: Endie on September 01, 2007, 12:18:10 PM
Obviously, the plan to kill ET failed.  As I understand it, ET admits that he did pop the tower.  Presumably since it was inevitably going to go anyway, he thought it was worth taking the the chance to try and take stuff with it.  I can't believe that he uses titans in conditions where i'd be nervous risking a rokh...  :inluv:

With a 400-strong fleet, presumably all of the reinforced AAA towers will be destroyed (we had only 200 and blew up 19 in one sitting this week  :lol: ) by the end of the day?  when do the rest come out?

The cleansing of the system of AAA poses and return of sov was, as you told us before, surely inevitable.  The key outcome here is that AAA successfully broke sov, isn't it?  Inasmuch as they now get a month of playing any POS games they choose in a cyno-jammerless system.  That's certainly the way we've taken most of our targets so far: break sov 3, make Bob too scared to use dreads without jammers, shot POS, rape Bob when they try to save them, rinse and repeat.  Although doing that in the face of Bob and every single member of the bob petshop might be trickier...

What's the story behind the drop in FIX sov systems recently?  I noticed that they had dropped sov (across all levels) in about 20% of all systems in the last while.  Have they been transferring them to other pets?  If it's opsec then completely understood. (edit: 20% of sov 1, 25% of sov 2 and 3 systems (http://www.eve-maps.com/outpostalert/alliancechart.asp?FilterType=Alliance&FilterBy=FIX)).

In other developments, RISE have had to cancel their member remuneration package for pvp losses, even for capitals, since they have run out of money.  The suggestion I liked was that we set them to -2 so that they show up as orange to us, making it easier to shoot them first in fleet ops.



Title: Re: War
Post by: Merusk on September 01, 2007, 12:38:58 PM

In other developments, RISE have had to cancel their member remuneration package for pvp losses, even for capitals, since they have run out of money.  The suggestion I liked was that we set them to -2 so that they show up as orange to us, making it easier to shoot them first in fleet ops.



Now THAT is playing to win.


Title: Re: War
Post by: dwindlehop on September 01, 2007, 01:10:20 PM
http://www.eve-maps.com/outpostalert/alliancechart.asp?FilterType=Alliance&FilterBy=RISE

Membership has been gently falling. Perhaps their headcount will turn interesting soon.


Title: Re: War
Post by: MahrinSkel on September 01, 2007, 03:46:14 PM
After DT, ET never logged back in, and both sides set about consolidating.  -A- jumped in 30 carriers and set to work repping the POS, we started shooting the station and clearing those two moons (which took more shooting than killing the towers, CCP needs to do something about that), neither side seemed to want a showdown (we didn't want to fight near a POS in lag even worse than before DT, they didn't want to fight into superior numbers away from them) and most -A- left shortly after the station changed hands.  Force balance was actually around 360 to 240 when it peaked out, crashes dropped local to just over 500 just before DT (nobody could seem to get logged back in).  Moon count is now 7 to 4, and I believe we're shooting -A- POS back into reinforced right now.

IAC didn't make much of a showing, especially considering they're a euro-heavy alliance for whom the hour was much more reasonable.  RSF wasn't present in more than token numbers, nor did other hostiles we had seen moving into the area make much of an appearance.

I think -A- underestimated just how bugshit nuts FIX gets about the Mother Egg.  They should know better, after the way we lemming-charged them to save it when it *was* an egg.

--Dave


Title: Re: War
Post by: Endie on September 01, 2007, 04:25:46 PM
Holy crap, you mean 4 of AAA's 6 POSes got repped this time?  I'll bet Bob wishes fervently that that happened when we set about popping their POSes  :lol:  it must be nice for Fix, though, to be on the blobbing side rather than outnumbered.

Anyway, were you declining to discuss the FIX sov-count thing?


Title: Re: War
Post by: MahrinSkel on September 01, 2007, 04:58:12 PM
It is what it is.  We defended 49-U for a month without Cyno Jammers, we'll do what has to be done in ED-.  Yeah, being the 3 in the "3 to 2" is not a normal situation for FIX, it felt...unnatural.  Wierder was having 140 in alliance and 110 in gang at an hour when there are normally 40 in alliance, half of those people who went to bed without logging out.

The primary objective (taking back Sov and denying the enemy a base in Central Q) had been accomplished, so we set about the secondary objective (clearing the moons and getting our own towers on them).  Killing a few -A- carriers wasn't going to mean a great deal even if we didn't get DD'd doing it, and taking another POS or two would have been pure gravy, not worth risking the objectives for (until those moons were cleared and our own towers anchored, -A- could take them back fairly easily).  We weren't in the mood to play double-or-nothing (a lot of our people never went to bed).

But 3 to 2 is not "omgwtfblob", we've successfuly defended under those conditions.  Hell, we consider that a *good* defensive scenario most of the time, much better than trying to do it at 2 to 1 or worse, like we did in 49-U for the first month.

--Dave

EDIT: And it's a little annoying the way you're trying to spin a decisive strategic success into a marginal tactical failure, first setting up the expectation that we should have been able to kill all the POS, then acting surprised when we decided to focus on the objective and not go chasing total victory.  Don't spin propaganda at me, and I'll try to stick to the facts.  Fact is, -A- lost and we won, at a time when all the factors were tilted in their favor and when they had two Titans in the mix.  No, we couldn't have done with without BoB/FinFleet/-YW-, we couldn't have done it without *any* of the things that went right, or if anything had gone a little more wrong.  If I had waited 1 more minute to suggest calling up the reserve dreads, we would have failed, it was *that* close.


Title: Re: War
Post by: Endie on September 02, 2007, 12:47:52 AM
Dude, calm down.  I was honestly surprised that you didn't take down the other four POSes - I said in advance I expected as much - and my expectation that you would was based partly around your own, earlier comments about the inevitability of victory, and partly on our own experience taking out Bob POSes 14 or 20 at a time when we have those sort of numbers available (and against Omnipotence Itself).  In any case, you'll no doubt clear the rest in the next couple of days, and then you can be satisfyingly smug and say that you told me so while you move onto the offensive.  :lol:

I wasn't making omgwtfblob comments: I merely commented on the change in circumstances for Fix to be on the side with numbers for a change, implicitly recognising that you'd fought against much larger numbers for a while.  That said, Bob's latest strategy is explictly aimed at throwing everything they have at IAAAC.  It would be hypocritical of  goon to suggest that bringing overwhelming numbers to a party is A Bad Thing.  It might even be a good strategy, if IAAAC were all Bob faced.

And I completely agree about pos module clearing: we've taken down over a hundred Bob POSes in the last couple of months, and on those occasions when we had to clear out their guns etc in order to anchor our own stuff it was worse than taking down the pos itself.

Anyway, in case you missed the question, what is up with the drop in Fix sov claims?  Withdrawing POSes to put into key systems?


Title: Re: War
Post by: MahrinSkel on September 02, 2007, 11:26:43 AM
Ahh, I misunderstood the question.  Probably people shutting down moon mines as not being cost-effective to run in a war zone.

As far as what we'll do about the remaining 4, I really don't know.  If it was purely up to FIX taking them down would be the first priority, but I guess it will depend on what the other allies are after.  I dunno if BoB/FinFleet/-YW- were just up for a quick driveby or what.

--Dave


Title: Re: War
Post by: Endie on September 02, 2007, 02:34:07 PM
If it was purely up to FIX taking them down would be the first priority, but I guess it will depend on what the other allies are after.  I dunno if BoB/FinFleet/-YW- were just up for a quick driveby or what.

Unless they change their mind, Bob's plan is to fight up there under MC's wing against IAAAC.  Did you see the leaked bob memo telling their pilots where to move their stuff from and to?  I think it went public eventually.

We've been busy putting more bob POSes into reinforced.  Lots of them.  We found one onlining and destroyed it inside 6 minutes: that's a minmatar large from 50% shields to destroyed inside 360 seconds.  It looks worryingly like somebody badly miscalculated the brakes needed to stop a train of this size.


Title: Re: War
Post by: Endie on September 03, 2007, 01:10:23 PM
Hey Comstr, what on earth happened between Bob, their petshop and IAC/CVA?  The bob killboard shows them being slaughtered en masse this evening...

Those killmails seem to show notorious roleplayers CVA being pretty hot stuff with the sniping...


Title: Re: War
Post by: neep on September 03, 2007, 01:20:56 PM
There is a big party in fat, you should come!


Title: Re: War
Post by: Endie on September 03, 2007, 03:54:22 PM
There's our own special party down in Feyth, and I am not convinced my Rokh will make it to fat alone.  Plus, given my record in PvP i think I might just swing the battle Bob's way if I join in...


Title: Re: War
Post by: Comstar on September 03, 2007, 08:05:35 PM
I missed it (I was stuck in FAT and had to log about 5 minutes before it started) but the first BoBMcFIX attack of operation SteamRoller steams to have increased IAC Morale. Normally our killboard shows us 1 to 2 bill, yesterday it was 16bil kill to 10bil deaths and I think that's with only a small amount of cap ships (I know IAC lost a couple), it's mostly support ships on both sides. Apparently it was a good long fight for 3 hours.

Both CVA and AAA fleets arrived, and AAA probably shot CVA a bit too, but both fleets arriving tipped the balance in the defenders favour.


Title: Re: War
Post by: Drogo on September 03, 2007, 08:56:04 PM
Both CVA and AAA fleets arrived, and AAA probably shot CVA a bit too, but both fleets arriving tipped the balance in the defenders favour.

I have read about this in another forum as well. Why don't AAA and CVA have each other as positive since they are both fighting for a common cause at the moment. Is there some bad blood between them in the past or does AAA just refuse to go above a certain number of blues. It just seems kind of strange and counterproductive, but then again I have never understood the Russians beyond knowing they love a good fight and killing capitals.


Title: Re: War
Post by: Comstar on September 04, 2007, 10:38:32 AM
AAA doesn't want more blues, and CVA is here more for revenge and PvP than any stratagic reason.

4 AAA towers saved in ED-, 2 FIX towers back in reinforced. Battle for ED- is not over yet.


Title: Re: War
Post by: Simond on September 04, 2007, 01:33:08 PM
Yeah, it's pretty much that AAA & CVA both hate BoB/FIX/MC/et al. more than they hate each other.


Title: Re: War
Post by: dwindlehop on September 04, 2007, 01:44:11 PM
The message I was given from AAA is they like to shoot people, they intend to shoot BoB&friends, but if there's no BoB|friends to shoot, they'd like the option of shooting whoever is around. Blues take away that option.

I think this stance is a wise one.


Title: Re: War
Post by: Simond on September 05, 2007, 02:39:50 PM
Quote
Starting Wednesday 9/5/07:

US roll out for those who remain in Jo- and the Feyth theater. LEAVE SHIPS AND JUMP CLONES IN JO- FOR FUTURE FIGHTS. Your new home will be in 49-U. Get a good stock of ships to this region including those for the following groups:

Interceptor group

Command/Hac/Recon group

Fleet setup (BS>BC>Dictor)

Carriers stay in Jo- for now.

All regroups until further notice will be at 02:00 eve time. That means that you are in game, in gang, and ready to roll at this time. We want numbers and ships to be available at all times. Also for dictor pilots, have at least 3 backups in 49-u incase we get capitals to kill.

All pilots make sure ammo stocks are set and ready to go in 49-U because corp hangers will likely be non existent and market is skeptical. THIS IS ONLY 12 JUMPS FROM NOL, NO EXCUSES NOT TO HAVE SHIPS AVAILIBLE IN 49-U!!!
Translation: BoB has decided to give up their previous plan of defending Feyth and attacking IAC/AAA et al. for a new plan of just abandoning Feyth (and any pets therein) to go fight IAC/etc. in Querious.

Good news for FIX, not-so-good news for RISE, CORM, and any other BoB pets in Feyth...or for BoB themselves, for that matter.


Title: Re: War
Post by: Endie on September 05, 2007, 03:57:11 PM
It's delicious: we said when they came up with their last policy re feyth that the results would be wonderful, and they are.  So very wonderful.  Corm, Rise, Soco and the rest are our toys to play with.  And every other pet in the shop must see what will happen to them when the time comes.


Title: Re: War
Post by: Drogo on September 05, 2007, 04:18:56 PM
Any guesses on how long it takes Rise to be evicted?

I am thinking one month, but it could be much less if they lose a system or two quick and failure cascade sets in.


Title: Re: War
Post by: Endie on September 06, 2007, 02:12:15 AM
Well, on the one hand they've lost one-in-five of their members in just over a month.  On the other hand they have all the advantages that sov 4 can offer (and those are immense).  If they're not completely worthless, they should be able to hold out for a while.

Sadly for them, they are worthless.

In other news, we finished the scouring of sixty-six: where, just a few days ago, Bob had 34 POSes, many of them deathstars, now there is just pristine goonspace, with every single one destroyed.  I well remember that system being the uber-camped bottleneck that stopped us easily getting fleets to D2-EZ (GF-HARD) only a few weeks ago.  Now they're both ours.


Title: Re: War
Post by: Simond on September 06, 2007, 11:42:16 AM
Oh God....

http://royofca.com/

 :headscratch:


Title: Re: War
Post by: neep on September 06, 2007, 12:31:01 PM
Quote
he FORCED Hedgemon to give up the most precious item in the game. He took the one thing this man cared about in eve online simply so he himself could play and have fun.

golden  :-D


Title: Re: War
Post by: Endie on September 06, 2007, 03:53:01 PM
The responses from Rise members, endlessly subjected to Roy's "You go home GI!  Your wife sleep with neighbour!" rhetoric, is wonderful, and he keeps some of the best in his sig.  He's in Iraq, of course, so sitting in a cloaked covert preaching to his captive audience about how doomed they are (and they are, and they know it) is a great way to use his laggy connection.


Title: Re: War
Post by: Comstar on September 07, 2007, 07:53:17 AM
BOB has committed to Catch and put 5 towers in 25S.

Will this be a 1940 Blitzkrieg to JZV, a Kursk, or a Bulge. We'll know in the next week...


Title: Re: War
Post by: Ratadm on September 10, 2007, 04:09:27 PM
Looks like Fallen Souls in the north are surrendering.


Title: Re: War
Post by: Endie on September 10, 2007, 04:42:26 PM
Why did Black Avatar leave Fix?

Edit: is Tyraxx just making trouble when he says that FIX ran out of ISK with which to pay MC, and that (without going into the specifics he claims to be the case - I'm sure we'll find out about those in the next few days, one way or the other) the resulting payment settlement led to BA taking their ball and going home?


Title: Re: War
Post by: MahrinSkel on September 10, 2007, 10:12:31 PM
He's talking out of his ass.  There's a lot of drama involved with BA's departure, but the fact that Tyrrax is making up something so off the wall gives me hope that we may finally have hit the end of his string of spies, at least those well enough placed to have any idea what is going on.

--Dave


Title: Re: War
Post by: Ratadm on September 10, 2007, 10:34:38 PM
Or it could just be that it's a propaganda piece.


Title: Re: War
Post by: Endie on September 11, 2007, 01:10:35 AM
He's talking out of his ass.  There's a lot of drama involved with BA's departure, but the fact that Tyrrax is making up something so off the wall gives me hope that we may finally have hit the end of his string of spies, at least those well enough placed to have any idea what is going on.

Hey, you accused me of spinning, and now you're saying that the outcome of just over 10% of FIX's richest members leaving, with over a dozen capital pilots, is on balance a good thing for you?  Presumably, then, the fact that FIX has now lost one in six members in 45 days and just over one out of every three sov 3 systems in the last month is a sign of their certain success?

Edit:  The Tyrrax stuff was third hand: now he's posted on the GF his theory sounds more plausible.  And pleasant.


Title: Re: War
Post by: Slayerik on September 11, 2007, 05:43:24 AM
Looks like Fallen Souls in the north are surrendering.

I heard the same rumor.

The sooner the 24 or 36 hour NAPfest with RAZOR/MM/Hydra/MH/assorted North is over the better. Our TRI corp starts losing sanity when we have to travel 30 jumps for some pew pew.



Title: Re: War
Post by: MahrinSkel on September 12, 2007, 12:35:40 AM
Not trying to spin you.  Like I said, there's a *lot* of drama tied up in BA's departure, and whatever Tyrrax is saying is behind it can't be more than about a third of it.  Anyway, BA leaving does put a bit of a dent in FIX, both from numbers and from resources.  And a few weeks ago, it could have been a fatal blow.  Now, it's a different kind of problem, more remarkable for its internal effects than anything else.

--Dave


Title: Re: War
Post by: Simond on September 12, 2007, 05:35:28 AM
Tyraxx didn't want that gold magnate impoc mothership anyway.

Also: BoB didn't want that spymaster anyway.


Title: Re: War
Post by: Fordel on September 12, 2007, 01:27:59 PM
Did he lose it already?  :-D


Title: Re: War
Post by: Ratadm on September 12, 2007, 03:56:31 PM
Tyraxx didn't want that gold magnate impoc mothership anyway.

Also: BoB didn't want that spymaster anyway.
What's the spymaster thing?  And yeah Tyrrax lost his Aeon today (it was more a question of when rather than if).  I wonder if he made more from the insurance than he spent on the mods (to lazy to look up what he fit and what the insurance is).


Title: Re: War
Post by: Simond on September 13, 2007, 02:59:00 AM
Go look at Digital Communist's details in-game.


Title: Re: War
Post by: Endie on September 13, 2007, 06:01:30 AM
Go look at Digital Communist's details in-game.

Actually, I can claim an assist on this one.


Title: Re: War
Post by: Ratadm on September 13, 2007, 10:57:19 AM
Go look at Digital Communist's details in-game.

Actually, I can claim an assist on this one.
Details.


Title: Re: War
Post by: Endie on September 13, 2007, 11:24:18 AM
Go look at Digital Communist's details in-game.

Actually, I can claim an assist on this one.
Details.

Well, it's always impossible to tell for sure what provokes CCP to finally permaban, so that's why I'm only claiming an assist, but he made some pretty provocative comments about certain ethnic groupings which I, with a deep concern for race relations, pointed out was not merely offensive to the middle-eastern state in question and unfortunate in a time of attempts at bridge-building, but also opened CCP up to potentially damaging litigation under that state's criminal code if allowed to continue.

I cannot tell you what the responses said: I wouldn't dream for a second of repeating senior GM communications with the attendant risk of a ban myself, but I was certainly impressed with the seriousness and thoroughness with which they investigated such inflammatory and racist remarks.


Title: Re: War
Post by: Yoru on September 13, 2007, 11:27:00 AM
Can someone repost the details for those of us on login-every-21-days-or-so detail?


Title: Re: War
Post by: Raging Turtle on September 13, 2007, 12:12:54 PM
I mainly remember DC from being a gigantic tool on the boards. 

I'm sure he's not thrilled about losing his main, but wouldn't a spymaster have a large number of alts anyway?


Title: Re: War
Post by: LC on September 13, 2007, 07:32:42 PM
which I, with a deep concern for race relations

I hope this means you will also start turning in your alliance members who spam local with N***** this and RAG**** that. Don't forget the guys with ship names like "The N***** KILLER" either.


Title: Re: War
Post by: Simond on September 14, 2007, 03:43:32 AM
Anybody stupid enough to spam local like that deserves to get banned anyway.


Title: Re: War
Post by: Endie on September 14, 2007, 04:55:43 AM
which I, with a deep concern for race relations

I hope this means you will also start turning in your alliance members who spam local with N***** this and RAG**** that. Don't forget the guys with ship names like "The N***** KILLER" either.

Why should I, when so many members of BoB have always been so assiduous in doing so for me?  See under "Sword, living by".

PS You suffer from irony deficiency if you think that was intended as an earnest discussion of my motivations.
PPS Let me spell it out for you: I did it hoping to get him banned because he is a class A jerk.  I don't really care about what he said.
PPPS You read local?!?  That kinda figures.
PPPPS Smoske.


Title: Re: War
Post by: LC on September 14, 2007, 08:41:06 AM
I have looked several times, but I can't find anything that proves he is banned. Where is the proof? My buddy list says his character has been logging in and out over the last two days.


Title: Re: War
Post by: Yoru on September 14, 2007, 10:46:01 AM
I have looked several times, but I can't find anything that proves he is banned. Where is the proof? My buddy list says his character has been logging in and out over the last two days.

I guess they only banned one of him.


Title: Re: War
Post by: neep on September 14, 2007, 11:11:09 AM
I heard they will remove him in the next patch


Title: Re: War
Post by: LC on September 14, 2007, 07:18:13 PM
I have looked several times, but I can't find anything that proves he is banned. Where is the proof? My buddy list says his character has been logging in and out over the last two days.

I guess they only banned one of him.

I only know about "DigitalCommunist" which is his main. Which character are we talking about again?


Title: Re: War
Post by: Yoru on September 14, 2007, 10:38:00 PM
I have looked several times, but I can't find anything that proves he is banned. Where is the proof? My buddy list says his character has been logging in and out over the last two days.

I guess they only banned one of him.

I only know about "DigitalCommunist" which is his main. Which character are we talking about again?

sigh. I was making a joke about how certain supercap-piloting people are rumored to have.. shall we say... "multiple personalities".


Title: Re: War
Post by: neep on September 16, 2007, 11:44:04 AM
We had capital ships exploding and drama all over the place and not a single post on f13?

tsk tsk.

Since I'm quite happily drunk and no longer bound by oaths given under the spell of sobriety, I'll have a stab at summarising recent events.

executive summary: the people that don't like BoB lost twenty something capital ships and mostly blame it on lag caused by BoB

All of this happened in an important star system commonly referred to as 'oh oh' and the rest of the kills happened in a system people call 'FAT' without feeling bad about it.

In 'oh oh' the goon-Russian-French fleet had severely dented some sovereignty holding BoB towers four days ago and as game mechanics have it, they could be permanently removed if they were heavily shot at again when they came out of reinforced.
Because 'oh oh' is a generally well liked star system BoB started repairing its dented towers while the goon-Russian-French people started amassing their fleet in the neighbouring star systems, firmly intending to blow stuff up.

However

Lag is a fickle beast and as it passed most of the shiny stuff in the Russian/French fleet got blown up.

- The French (who only lost a couple of capital ships) stamped their little French feet and demanded their ships back from CCP, threatening to quit the game for good. Nobody took them seriously.
- Goons (who lost no capital ships) made some whine threads about blobs/causing lag and asked for better code for fighters which they see as a primary cause of lag (or so it seems).
- BoB and friends were mostly: heehee, i'm gonna make a post in your whine thread because I won a battle, heehee
- The Russians (who lost around 20 capital ships) where led once again by one of their most respected generals, MACTEP, who hadn't been fleet commander since, well their last major defeat basicly and who was a bit peeved about goons lagging out the node by flying armada's of noob ships in the neighbouring systems and suiciding them into the BoB and friends fleet. (MACTEP is one the guys who brought RA from the brink of death back to a major eve power btw, he has all my respect but I have to say 'heehee' :p)

Later there was another party in FAT which had some pretty explosions.


Title: Re: War
Post by: Endie on September 16, 2007, 12:15:46 PM
I didn't post about all that stuff because i've been away for a few days and simply don't understand what all happened, except for us not taking O0O-y or whatever it is in time to stop the cynojammers going up.  And I do know the russians decided that jump-bridging our fleets in was too risky but warping capitals to a gate camp wasn't?!?  It must be a Russian thing.

The fighter nerf thing looks to have got a positive reaction from CCP: every time we've failed to take Ooo-why it's been because of an extremely large  swarm of carriers at the gate all with fighters out: since fighters cause major lag and don't suffer from it themselves (being resolved server-side) there is no answer to this.  No criticism of Bob for using the tactic: as effective use of game mechanics go it's absolute genius.  But having had that raised CCP have at least decided to look into solutions.  I doubt if there will be a fix soon enough to affect Rev 3 (and therefore to affect our fight for Feyth), but at least they're working on an answer, now.


Title: Re: War
Post by: neep on September 16, 2007, 12:26:54 PM
Quote
PPPPS Smoske.

I hadn't seen this before but please
I know that for you guys its just an abstract you can rile people with but for some of us you are referring to real person we knew and loved. Somebody who we shared drinks with and talked about eve, the universe and everything.
Somebody who died a gruesome death while trying to drive his bike home.

Haha, look at people getting upset when we mock their dead friends, haha.

It has got to end somewhere


Title: Re: War
Post by: Arthur_Parker on September 16, 2007, 02:06:13 PM
Quote
PPPPS Smoske.
Haha, look at people getting upset when we mock their dead friends, haha.

It has got to end somewhere

Give me a break, you guys are quite happy to play the racist card and wheel your dead friend's corpse out whenever it suits you.  At least admit it to yourself.


Title: Re: War
Post by: Endie on September 17, 2007, 02:45:10 AM
Haha, look at people getting upset when we mock their dead friends our leadership wave around the corpse of someone a tiny percentage of our current alliance membership knew as a banner cynically to raise op participation, haha.

There, I fixed that up nicely, and if you can't remember Eve-O thread after Eve-O thread where Molle, uber-tard Fire59 and others happily played the Smoske card then you're high, because those are cherished and treasured memories in GF, quoted in dozens of sigs.

The problem for Bob is that it's been done so often that Smoske isn't even a real person to the average Eve-O pubbie these days: if they even know about "Smoske" it's as that thing that BoB forum warriors shout about when they desperately want to derail a thread.  That's what happens when your leadership use their dead "friend" to try and win imaginary internet spaceship games.

I don't have any reason to doubt your feelings on the subject: maybe he really was your friend.  And maybe you should go argue with Molle and dbp about it.


Title: Re: War
Post by: LC on September 17, 2007, 07:44:01 AM
stuff

I'm still wondering which DigitalCommunist character was banned.


Title: Re: War
Post by: Endie on September 17, 2007, 08:07:21 AM
stuff

I'm still wondering which DigitalCommunist character was banned.

Do I really have to walk you through it?  Don't be daft, of course he wasn't banned.  Think for just a second: if he was banned then his character couldn't be looked up at all, just as happened with your tame Admiral Kanchenjungawaggalogga.  Banned characters don't just change corp, they disappear.  I wanted someone - and I think we all know it was always going to be you, LC - to post in wild-eyed, frothing outrage about goon double standards, and bless: you went for it right on cue.  The Smoske bit worked out rather nicely, too.

I know a lot of people have fun pestering the GMs with DC's knee-jerk racism and 1936-era pronouncements, but I wouldn't petition DC, because I'd be very afraid that he would actually get banned.  I see DC as up there with Molle as exactly the sort of idiots that anyone would want to be in charge of their opposition: the allies didn't assassinate Hitler, despite having two good opportunities, for much the same reason: why risk someone competent take charge?

Edit: Booyah, FNLN always gets, or rather got, his.


Title: Re: War
Post by: Hakeldaima on September 17, 2007, 03:41:57 PM
This doesn't change the fact that gossip hungry nerds want to know why DC isn't in Evolution anymore. Considering his stature in BoB I find it kind of strange that the only mention I've found of him leaving on any Eve related forum is here. Is it simply a matter of him having had enough of 0.0 pos warfare and leaving Evol on good terms?

Seems like a waste of good drama material.

(Hey btw. First post and all that.)


Title: Re: War
Post by: LC on September 17, 2007, 11:02:30 PM
stuff

I'm still wondering which DigitalCommunist character was banned.

Do I really have to walk you through it?  Don't be daft, of course he wasn't banned.  Think for just a second: if he was banned then his character couldn't be looked up at all, just as happened with your tame Admiral Kanchenjungawaggalogga.  Banned characters don't just change corp, they disappear.  I wanted someone - and I think we all know it was always going to be you, LC - to post in wild-eyed, frothing outrage about goon double standards, and bless: you went for it right on cue.  The Smoske bit worked out rather nicely, too.

I know a lot of people have fun pestering the GMs with DC's knee-jerk racism and 1936-era pronouncements, but I wouldn't petition DC, because I'd be very afraid that he would actually get banned.  I see DC as up there with Molle as exactly the sort of idiots that anyone would want to be in charge of their opposition: the allies didn't assassinate Hitler, despite having two good opportunities, for much the same reason: why risk someone competent take charge?

Edit: Booyah, FNLN always gets, or rather got, his.

It's obvious that you mixed up "Digital Communist" and "DigitalCommunist". Don't give me that "I was just trolling" bullshit.


Title: Re: War
Post by: Endie on September 18, 2007, 01:24:28 AM
Edit:  Oops, i almost got counter-trolled  :-D


Title: Re: War
Post by: Endie on September 20, 2007, 03:15:55 AM
I wasn't around, so this may not be accurate, but I gather that Bob & MC took 50 caps and supercaps to take down an IAC tower last night, but IAC and AAA defended successfully.  Only cap losses I know of were 2 attacking dreads, but the way things are giong there I'd be amazed if no carriers got blown up on either or both sides.  Anyway, notorious roleplayers joined in and the tower ended up repped and restronted.

Meanwhile, Corm, Rise, ISS and other southern pets are feeling the heat now: we're hammering them pretty constantly, taking out POSes, keeping their station services down 24/7 for days at a time then blowing up the carriers trying to rep them, interdicting their money-making, relisting their markets and generally making life miserable (http://royofca.com) by sitting in local and doing a Tokyo Rose.  I suppose that McBob would say that they are doing the same thing vs IAC (although not throughout all their space like Rise, Corm et al are facing), so it comes down to whether IAC or Rise/Corm/others have better cohesion and are likely to last longest until their allies get back.  I'd be surprised if that turned out to be Rise.


Title: Re: War
Post by: JoeTF on September 20, 2007, 08:58:52 AM
My money is on IAC.


Title: Re: War
Post by: Endie on September 21, 2007, 02:35:02 AM
My money is on IAC.

Well, today will be a good guide to that, since there are five IAC POSes coming out of reinforced.  If they manage to save most of those then FAT- will begin to look awfully like 9-9.  If not, it must hit their morale.  I'm presuming, though, that you know about Prohibition 1 & 2?

My bet is on Corm.  Of course, my leadership tells me what the real situation is, so you might well suspect that I have info you don't.  You might, therefore, wish not to take the bet  :-D


Title: Re: War
Post by: Simond on September 21, 2007, 03:16:15 AM
Posting in a "Reposting from the War Room" thread.  :-P


Title: Re: War
Post by: Endie on September 21, 2007, 03:35:20 AM
Posting in a "Reposting from the War Room" thread.  :-P

Actually the FAT tower pattern was from SHC :colbert:

The Hippoking sends his regards.

Edit: doesn anyone else see the hand of the Mittani in the various mass ship thefts/moduleless towers etc comedy disasters that have afflicted CORM?


Title: Re: War
Post by: Simond on September 21, 2007, 04:04:22 AM
Tyrrax's thread in TWR is pretty :awesome: though. :)

As for CORM et al - it's a little tricky to tell where GIA meddling ends and flat-out incompetance begins, tbh. I mean, anchoring a faction large POS and then setting up no modules for it whatsoever? That's a special kind of genius right there.


Title: Re: War
Post by: Endie on September 21, 2007, 08:23:22 AM
Oh, RISE are so broken.

The MIttani, who of course sends his regards, just gave us an mp3 of some spectacular retard called luckyduck giving the worst pep talk ever to everyone on RISE who would turn out.  It's a shame that they couldn't Rise Above 35 active, but that must be just as well, because he tells them, in the most depressed tones, that their morale is shot, that they can't get fleets out, that Bob can't stop GF in P8, that Rise "might" lose sov 4, that they should avoid fighting the people camping their systems, and so much more.  Roy of CA is virtually redundant with this guy around.

I'm off to listen to it again.

Edit: "your fleet commander have gone AWOL... you guys morale is down.... if you can't handle this you don't need to be in 0.0... you gotta hunker down... we're more exhausted than you are... [Player Left.. Player Left... Player Left] ... we need you guys to hunker down... we know you guys are gonna lose territory... quite frankly with all three of you combined you don't have the numbers to take on the goons... hell don't even read the forums.. it doesn't matter that you can't take them on, we know you can't take them on, you guys know it, they know it..."

Further Edit: Seriously, I used quote marks because he says all that.  And much, much more.  With occasional pauses to tell his audience how awesome he is.  Really.


Title: Re: War
Post by: Comstar on September 21, 2007, 09:10:00 AM
For you, the war is over - -> Me that is. My POS went offline because I messed up the fuel (5 days does not equal 21 days) and then stuffed up my clone location and left it in 25S. Whoops. I wounder if FIX will put up a tower in it's place.

The 70+ fleet that was camping the gate I came through from Y-P to FAT was a nice send off.

I'm currently a Prisoner of War in 25S station, awaiting rescue. That and I got playing WoW again (mabye this time I'll get over level 30). Best thing about EvE: I can go away for 3 weeks and train Cruiser V and then Battleship IV and V. Edit- I do have jump clones elsewhere, but I'm happy to wait for awhile.


Title: Re: War
Post by: Ratadm on September 21, 2007, 03:50:10 PM
For you, the war is over - -> Me that is. My POS went offline because I messed up the fuel (5 days does not equal 21 days) and then stuffed up my clone location and left it in 25S. Whoops. I wounder if FIX will put up a tower in it's place.

The 70+ fleet that was camping the gate I came through from Y-P to FAT was a nice send off.

I'm currently a Prisoner of War in 25S station, awaiting rescue. That and I got playing WoW again (mabye this time I'll get over level 30). Best thing about EvE: I can go away for 3 weeks and train Cruiser V and then Battleship IV and V.
I believe that you can get gm's to move you in cases like that.  Also that's why you should have jump clones.


Title: Re: War
Post by: dwindlehop on September 21, 2007, 04:24:28 PM
That's a big negatory on GMs moving you, good buddy. I petitioned when CHSN dropped sov in Tribute. I had set my clone to the outpost and when I logged in, I couldn't move it. I undocked into a bubble and got podded. GM told me tough cookies, so I opportunistically ran out after a server crash in a shuttle.


Title: Re: War
Post by: Endie on September 21, 2007, 04:39:17 PM
McBob didn't manage to take out a single one of the 5 IAC POSes to come out of reinforced.  This is beginning to strike a familiar pattern.  The offensive even shifted for a time, with IAC sacrificing a couple of dreads in an unsuccessful attempt to take down a some MC motherships.

Of course, RSF might well suffer the same knockback when dealing with their pets' home systems in weekend fights, where a lot of POSes are also coming out near the Bob carrier cache vOv

Edit for those who thought I was exaggerating over Luckyduck's supreme awfulness: http://gs.girsbrain.org/bob_peptalk_rise.html (http://gs.girsbrain.org/bob_peptalk_rise.html)


Title: Re: War
Post by: Endie on September 23, 2007, 12:56:58 AM
Update, we went into Corm's space with the intention of showing them that their allies cannot and won't save them, and put every one of their towers in their base systems into reinforced.  We lost a Nyx and a bunch of capitals, but succeeded.  Every tower to come out so far has been destroyed.  It's dangerous attacking in such conditions, but I rather suspect I've almost won my bet with Joe over who would lose their space first already.  But hey, maybe Bob will give them more space in one of their remaining regions!

Hopefully Bob will give us "mad props" for "bringing it" in a "good fight".  We just want to please them like that once.



Title: Re: War
Post by: Fordel on September 23, 2007, 01:05:45 AM
Who lost the Mom? Was it in a blaze of glory or more drunken logged off stupidity?


Title: Re: War
Post by: JoeTF on September 23, 2007, 03:01:51 AM
Both, really.  Mr. Tolon of GoonSwarm fashion jumped into the fight, saw how scary it was and cloaked (not that it would change anything, but it's still amusing)


Title: Re: War
Post by: Fordel on September 23, 2007, 03:08:26 AM
Did he learn nothing from Shrike?  :-o


At least it was "only" a Mom I suppose.


Title: Re: War
Post by: Simond on September 23, 2007, 05:17:36 AM
Who lost the Mom? Was it in a blaze of glory or more drunken logged off stupidity?
Mr. Tolon of GoonSwarm...
Quote
Tolon

99.999% he was drunk and did something stupid.


Title: Re: War
Post by: Endie on September 23, 2007, 07:02:16 AM
Who lost the Mom? Was it in a blaze of glory or more drunken logged off stupidity?
Mr. Tolon of GoonSwarm...
Quote
Tolon

99.999% he was drunk and did something stupid.

Too coked up, I'd say.  Really.  Or a mixture of the two.  Less Likely that Tyraxx would have lost another Nyx than Tolon by that time in the morning.

Look at how well the intentional lagging tactics worked, though.  Come next time we really want a system we should use those again.


Title: Re: War
Post by: Endie on September 25, 2007, 01:30:21 AM
Bob are, today, making a last-ditch, alarm-clocked attempt to save their pets, Corm.  I had to leave to go to work when we started repping the first tower, but we had a decent-ish turnout at what is pretty much our second worst time in the clock.  Bob have titans, motherships, capitals and a fleet, but it looks like their participation continues to fade, so we might just hold on with the first towers.  The worry will be if the extended downtime saves Corm's bacon with the towers due out then.

Edit:  we saved all of our towers, so unless Bob's next alarm clock op gets a bit more interest then Corm are going to need a new system, soon.  They set out to destroy seven of our towers, failed on every single one despite the extended downtime, and ended up with some of their ones in reinforced instead.

Further edit: as i write Shrike is throwing away carriers and dreads in a desperate attempt to prove he is the worst titan pilot in Eve.  I wonder how the guy that he nicked that titan from is feeling at the moment.

Yet another:  For those who don't have access to GF, Shrike thought he would be clever and set himself up as bait.  RA and GF then ignored the bait (other than bubbling him and hitting him enough to provoke carriers going into triage) and then started murdering his support and cap fleet.  Sure enough, multiple Bob dreads and carriers are going down.

Purdy spacepic (http://waffleimages.nwpshost.com/files/fc/fc1fd6ff1fdd0701495287dacb3eb000022d5e2e.png)


Title: Re: War
Post by: Simond on September 25, 2007, 12:09:50 PM
Well, that explains mutantspin being up.  :-)


Title: Re: War
Post by: Endie on September 25, 2007, 12:23:20 PM
Yep, i think we got a dozen of their caps.  I heard we might have lost an RA dread, dunno...  We also slaughtered a fortune in fighters: the estimate I got was over fifty, with probably a few more than that figure killed, too, so probably another one and a half capital hulls in fighters, which Luckyduck (the retard from the Rise morale kiling speech, who also lost his carrier) says count because a kill is a kill, even a T1 goon frigate at a fraction of that cost.

So we have uncontested POS superiority in one (or both?  POS stuff is tricky...) of the station systems of one of Bob's two key pets, and Rise's only remaining friend in Feyth, despite Bob alarm-clocking and sending in two titans, 7 motherships and a carrier swarm.  And we took the Bob "steamroller" to bits (according to Bob trolls on CAOD 12 capital losses is a sure sign that your alliance is collapsing).  And the Reds are back, with a taste for fresh meat.  And Luckyduck provoked Rise to lose most of their 40-man fleet in the first jump of a roaming gang. Happy days.


Title: Re: War
Post by: JoeTF on September 25, 2007, 04:44:22 PM
Quote
Further edit: as i write Shrike is throwing away carriers and dreads in a desperate attempt to prove he is the worst titan pilot in Eve.

Actually, for shitty situation he got himself into, he and rest of BoB proved to be an awesome commanders and PvP with saving so much of the fleet. I'm pretty sure that if situation was to be reversed (as in russians were in command of BoB fleet;I'm not emntioning goons here), we would be looking at titan, 4 motherships and shitton of assorted dread&carrier deaths.

Also, for tactical situation you got yourself in, you RSF fucker really bad killing so few of us.


Title: Re: War
Post by: Endie on September 26, 2007, 12:48:49 AM
Bob and pets try to bait RSF fleet, lose a dozen capitals and immense billions in carriers, fittings and T2 ships, declare victory.

Edit, forgot that losing POS superiority in a station system despite alarm-clocking was also part of this mighty and crushing success for Bob.


Title: Re: War
Post by: Simond on September 26, 2007, 06:20:35 AM
Speaking of recklessly losing ships, Tyrrax (of Gold Magnate, Impoc & stolen mothership fame) has a new toy - a Silver Magnate.

Guesses on how long this particular ultra-rare ship will last - one week? Two? :-)


Title: Re: War
Post by: JoeTF on September 26, 2007, 06:28:50 AM
Uhm, wasn't supposed to be running a Titan found for a while?
Might explain a lot;p


Title: Re: War
Post by: Comstar on September 26, 2007, 09:14:59 AM
I'd say Tyraxx will lose it in 6 days.


Title: Re: War
Post by: Endie on September 26, 2007, 09:23:56 AM
Well, I've already got one bet with Joe that I'm confident of winning, I'm prepared to go double or quits on this: I think Corm will lose all their stations not just before IAC fall but before Tyrrax loses his new shiny Silver Magnate.


Title: Re: War
Post by: Drogo on September 26, 2007, 04:48:50 PM
So how come I am not hearing much on RSF taking out Rise yet? It has been nearly three weeks since there was a lot of talk about Rise being the next to fall and yet there does not seem to be any movement in that direction? Sure Rise is getting camped by PL and the pep talk was comedy, but when is RSF actually going to start taking down RISE POSes and stripping them of their stations? Has the fight in that direction been abandoned to take out CORM first or have the attempts to take over RISE space just failed? I would think that RSF has enough troops in different time zones to be destroying both CORM and RISE at the same time.

Just curious to know why their space seems unchanged on the influence map?


Title: Re: War
Post by: Endie on September 26, 2007, 05:46:33 PM
Well, I know that despite all their boasts of having withstood six months of sieges we've yet to actually attack Rise properly.  In traditional manuevre warfare terms i suppose you could say that they are neutralised and bypassed for now: they pose no threat whatsoever to our other operations, they are dying by themselves (almost 30% down, with another 5% drop in membership in the last few days), and we have certain logistical advantages that will become available to us that will make them even more insignificant.  As the hapless Luckyduck said, a thousand or so Rise are being neutralised by 25 PL guys, as well as providing non-stop morale boosts to the RSF.  Why stop what works so well?

I'm not one of the GF strategists, obviously, so you can guess as well as i can, but I can see why we'd avoid getting drawn into the sort of battles that Bob might have some chance at in RIT, with a single entry point to be lagbombed by fighter swarms, sov 4 etc...  We have a lot of momentum right now, after all: Corm were a 500-strong alliance with a (admittedly useless) thousand-man ally nearby and Bob there for the major battles, and we'll still have taken their stations in only a few days of fighting.  I don't see why it would have been better to do anything different from a massive success like that?

My guess is that Bob thought we'd be held up with positional siege warfare in RIT and 0O0Y- when they went on their abortive Schlieffen plan attack on IAC (you can tell all you need to about how well that is going from Dave's silence).  The fact that we've found a way to make RIT useless to them and evict their other big pet in the south looks like them being wrong-footed again.


Title: Re: War
Post by: Drogo on September 26, 2007, 06:19:34 PM
That all makes sense and it still appears that RSF still has the momentum in this war, I just wondered what was up with RISE. I see RISE as the second most important BoB pet after Fix and was hoping to see them go down. It seems like it would be a major morale victory to strip them of Sov4 and kick them from their system. With RISE  trapped in their home system though, I can see it making more strategical sense to bypass their defensive area and focus on taking down the softer targets first and coming back for them later when BoB may not be able or as interested in helping to defend the territory. RISE might just surrender given enough time and PL harassment.

I know you are not a military planner for your alliance, but I am curious what you would do next if you were in charge? Continue to drive out CORM and head toward Executive Outcome territory to remove another small pet, swing north and take Feythabolis area to cut off RISE and Digital Renegades from the rest of the GBC or turn back to RISE and try to crack their defensive turtle. It seems like it could be an interesting decision that will be made in the next week or two. My vote would be head toward Executive Outcome and try to deprive BoB of as many paying renters as possible, but I have no idea of the logistics involved or how feasible or sound leaving Feythabolis unconquered would be. I just enjoy reading the posts and looking at the influence map while trying to armchair general the war.


Title: Re: War
Post by: MahrinSkel on September 26, 2007, 08:12:30 PM
IOW, you're waiting for Sov 3 to extend your JB chains to the edge of the new frontier before you get serious about Rise.

--Dave

EDIT: And my silence has nothing to do with what is happening in our theatre (from what I understand, we're winning, FAT either has fallen or is expected to fall soon, 25S certainly has, nothing of importance is happening in Querious).  RL, plus some internal FIX political drama, has meant I haven't even logged in for weeks (need to set skills again, I guess).


Title: Re: War
Post by: Endie on September 27, 2007, 01:56:23 AM
IOW, you're waiting for Sov 3 to extend your JB chains to the edge of the new frontier before you get serious about Rise.

The Eye of Terror opening up one jump from RISE's home systems is, certainly, a factor.  I loved that clueless Rise guy in the TS transcript saying that they'd discussed it a while back and their commander weren't worried.  Lying to themselves about having a jump-bridge allowing practically invulnerable and almost immediate travel to their home constellation for the whole of GF and their allies from our major staging areas won't help them win when hundreds of angry goons and Russians can get down there in minutes for a "shrike is tackled" call.  There are other things, too, however.

Quote
EDIT: And my silence has nothing to do with what is happening in our theatre (from what I understand, we're winning, FAT either has fallen or is expected to fall soon, 25S certainly has, nothing of importance is happening in Querious).

From a Fix perspective taking a few weeks to take FAT might be winning, but the bigger picture for Bob is that they'll (probably) eventually have taken a station (one that's probably swapped hands more often than any other in the south!) and lost a region and a variety of key pets.  Not a good exchange.  But what is the alternative?  Admit defeat in Catch and head down to Feyth again to save their other pets, leaving Fix (down a quarter in numbers since the campaign started) and MC to haemorrhage caps and supercaps again against the Russians and a rejuvenated IAC?

I know you are not a military planner for your alliance, but I am curious what you would do next if you were in charge? Continue to drive out CORM and head toward Executive Outcome territory to remove another small pet, swing north and take Feythabolis area to cut off RISE and Digital Renegades from the rest of the GBC or turn back to RISE and try to crack their defensive turtle. It seems like it could be an interesting decision that will be made in the next week or two. My vote would be head toward Executive Outcome and try to deprive BoB of as many paying renters as possible, but I have no idea of the logistics involved or how feasible or sound leaving Feythabolis unconquered would be. I just enjoy reading the posts and looking at the influence map while trying to armchair general the war.

Well, I wouldn't turn the tanks south towards Kiev after Smolensk :-D  In those terms, I'd offer the Ukraine limited self-government (in Siberia).

I'd ask what would Rise leadership prefer, and do something else?  I think they'd prefer to gamble on the outcome of a set-piece engagement, with Bob down in numbers to protect them, and all the advantages of sov 4 behind them.  What they'd hate, I suspect, is a continuation of a situation where their members can't mine, can't rat, can't clone, can't pvp, can't refine, can't build, and where everything on the market has been relisted so high that it hurts.  The cloning service in particular hurts: if you can't update your clone, would you jump in another ship to fight back and risk losing skill points?

All of which brings about a situation in which the Mittani can get to work, chipping away at member corps, turning each against the other, offering a chance to get out with their stuff to the first corp or two which leaves so that they compete with each other to fail.

In the meantime I'd keep pressure up on the three remaining south-Feyth stations and make a probing push into Esoteria.  Keep bouncing Bob's pilots up and down between their southern and northern pets, keep the system scoreboard ticking over, keep reminding them how inexorable the advance is, how meaningless their isolated tactical successes in D2, 66-, R97, 2-r/K9 etc were when we own each of those systems now anyway.  Shrike is a great asset to us, here: to be dumb enough to throw away the moral advantage of killing a dozen caps by losing 12 of his own within a day or two is unbelievably dumb.  As i said a week or so ago, getting him or DC or the like banned when they do clownshoes stuff like that would be disastrous.

Immediate edit:  Oh, and I'd use French and Russian help to put POSes into reinforced in several locations in a night.  So, for instance, 0O0Y-, JO- and ZS-.  Force Bob to decide which to defend, cherry-pick the ones with the worst timings, force Bob to alarm-clock for 2 or 3 days straight:  all useful stuff.


Title: Re: War
Post by: Simond on September 27, 2007, 02:20:12 AM
Oh, did someone mention RISE? There's a thread in The War Room about them....

Quote
As you all know, RISE is falling appart.

And it is not even due to hostile pressure, we are killing ourselves by doing the wrong things. Some people will hate me even more because I speak franckly, but I don't care. Our biggest threat atm is our poor leadership and we need to make it a primary objective. It's either RISE changes leadership or it will loose even more people including mysleft and other know pilots.

So, lets see.

Contact Lokesh to take over if you have this profile:

- Lots of eve experience
- Dedicated to eve (play time)
- Smart and leader by nature.
- Able to reform a new mi

Once this will be established, this new leader should reform a new council, to consult, but only one person needs to take final decisions.

This might look like a personal initiative from my part, but I have consulted many, many high ranked pilots in RISE before sending this.

When/If this is achieved, we might have a chance...


As for the RIT triangle....
Quote
Thanks to the great "leave core and do something else"-thing we are unable to do a thing. At least not without losing precious training time. Or, at least, it got MUCH MUCH harder.

ALL, I repeat, ALL cloning facilites in core are DOWN, and there's noone to repair them. As I'm writing this, core gang is completely empty, noone is around.

We can't fight because our clones were in 5P and the cloning facility is down. That means, If we die we're losing like a month of training time, and we can't move clones away from core without leaving core, which is hard to do in one piece with all the hostiles around. And, you can't set up a new jumpclone should you lose the one you have here. You have to make it back in one piece.

If we don't act now it will be our undoing.

Signed by an angry Thercon Jair and an equally upset Meyung Chan
Explanation: 'The Core' is what RISE calls the RIT triangle. RISE have been told to leave and go fight KOS from elsewhere, basing out of POSes, instead of defending it. Pandemic Legion & BlackOps have spent the better part of a fortnight knocking out station facilities in RIT (etc). This now means that unless RISE pilots have jumpclones set up and ready, they cannot upgrade their clones (leading to skill point loss on death) or even change their clone location (so no podjumping, either).

If they fight, they die and lose skillpoints. If they run, all gates are bubbled so they'll get killed...and lose skillpoints. Oh, and SNIGG just wardecced RISE so that they can kill all the RISE pilots who are flying round in Empire at the moment.

The only question about RISE is whether they hold on for the Eye of Terror to open, or implode before then.


Title: Re: War
Post by: WindupAtheist on September 27, 2007, 02:24:34 AM
What the hell is the Eye of Terror?


Title: Re: War
Post by: Simond on September 27, 2007, 02:27:58 AM
Terminus of a jumpbridge chain...but "The Eye of Terror" is a much more evocative name, don't you think?  :-D

In other words, a RSF FC can put out a call for pilots and we can get a few hundred ships from Scalding Pass to RISE's doorstep in about quarter of an hour with minimal chance of running into camps along the way.


Title: Re: War
Post by: Endie on September 27, 2007, 02:31:35 AM
What the hell is the Eye of Terror?

Catchy, isn't it?

Eve added jump bridges a few patches ago: if you hold onto a system long enough, one of the things you can build is a kinda portal thing that lets you travel several systems at once without having to leave the safety of your player-owned structure gun coverage.  That means you can travel long distances very quickly and in safety.

The logistics guys in our alliance have done a pretty awesome job, and unless Bob can stop us then we'll open another gate up right next door to RISE's home systems, and between them and any allies, in P8.

You can see it here in this publicly available map (http://www.colonelives.com/map/bigmap-0907b.pdf): look at the long blue dotted line.  It's not updated with all of the links, for obvious reasons, but look above the "L" in Feythabolis for the future location of the Eye of Terror.  The RIT triangle, Rise's temporary home, is the suddenly isolated-looking bit to the right of that.

Edit: I hadn't see the forum porn from Rise yet, Simond.  You have made my morning.  That is delicious.


Title: Re: War
Post by: 5150 on September 27, 2007, 06:31:47 AM
What the hell is the Eye of Terror?

Catchy, isn't it?

Yes almost a shame Games Workshop thought of it first  :-D


Title: Re: War
Post by: Murgos on September 27, 2007, 07:29:16 AM
Anyone take the time to put together an over time Zone of Control map?  I'd like to see how the borders have changed over the last year or so.


Title: Re: War
Post by: Endie on September 27, 2007, 07:30:30 AM
What the hell is the Eye of Terror?

Catchy, isn't it?

Yes almost a shame Games Workshop thought of it first  :-D

<-------dinosaurs--------bible stuff---------------------YOU ARE HERE---------------now>

I take it that you haven't seen the Games Workshop box with the Rise logo photoshopped in that is the whole point of the name in the first place?

I'm at work, so I'll never find a copy that isn't blocked from me by websense (every day that GF doesn't get caught is a blessing, even if when I do eventually install logmein to get round it I'll be able to run market trades from work), but yes, that's the reference.


Title: Re: War
Post by: Kamen on September 27, 2007, 07:37:53 AM
My son also plays Eve, and is a rather senior member of Snigg in PL.  As his computer is in the same room as mine I have the opportunity to look over and see what's happening in The Great War, and get updates from the Snigg point of view whenever I like.

Frankly, the way a handful of them can sit with impunity in an important system (home system?) of what was considered a pretty strong alliance blasting their station services day after day, surprised me.  Although more often than not RISE has superior numbers I have only seen a couple of half hearted attempts at undocking and fighting back.

Also, according to my son, the quality of RISE ships and fittings has been pretty poor recently.  I suppose that's because they can't even fit them out with the station services being down so much, or bring in new supplies with the PL guys keeping the system locked down.  I would guess that there are also some that can't update their clones, and are unwilling to risk skill point loss.  The daily dwindling of the number of RISE pilot's in the system would seem to indicate that their members are leaving/moving/not logging on.

I really don't see how RISE can hang on after the coalition gets serious about kicking them out.


Title: Re: War
Post by: Vinadil on September 27, 2007, 08:38:27 AM
The sheer immensity of this game is one of the things that keeps me paying those crazy CCP guys... even though I never see but a tiny little part of what happens in it.  I love reading about these great wars though, and I love the ability that CCP has given to the players to totally change the shape of such a large part of the game map.

It is wierd though, that part of me is starting to hope that BoB can come up with some tide-changing strategies... as it is no fun to "watch" a one-sided victory.  As fan sitting in the stands, I love to see a good game.  This one just seems to one-sided these days.


Title: Re: War
Post by: Endie on September 27, 2007, 03:14:10 PM
More Great Mittani forum porn:

Edit: for context, this is from MC's forums.  And also interesting is that our Rex is a recent refugee from Bob, and was a member untill 3 weeks ago.

Quote
Originally Posted by MC thread, 'Whats Happening!?
Admentus [BDCI]

Dude - MC have completely shifted tactics; I don't get why they haven't noticed we achieve a super high sucess rate and they achieve now a 45/55 success rate.

---

Ferocious FeAr [ETNY]

Tactics have to be adjusted since the game is changing. MC has adapted, BoB seems to do some abnormal stuff....don't know why but I guess that's how they are.

---

Admentus [BDCI]

You know who else have done abnormal things?

A lot of our opponent alliances that have died.

It's very very obvious that BOB's morale is on a downward turn. Restructuring is in order.

---

MakkAnzy [CONIN]

Quote:
Originally Posted by Admentus [BDCI] View Post
You know who else have done abnormal things?

A lot of our opponent alliances that have died.

It's very very obvious that BOB's morale is on a downward turn. Restructuring is in order.

Lets hope that this restructuing happens soon. I swear bob has A.D.D. and can not focus on one thing at a time. Are we still focusing on dragging this war out in Catch til Thanksgiving? I am A.D.D., so how many ships did we lose in this fight? Whats happening since I am at school all day?

---

Hans Roaming [BDCI]

Default Re: whats happening!?
I think there is a possibility that BoB will just go north like the Five did.

---

Seleene [BDCI]
Bitch in charge

BoB need to evolve, not to put it lightly. They are still fighting like it's 2006 IMO

---

Rexthor Hammerfists[ETNY]

if bob command would listen to any1 about changing tactics outside of bob,
it would be the mc command.
i dont see bob or us having a chance winning this war, or keeping the space we got if the joint forces arent "joint",
so before saying we dont join em anymore id even treaten bob first to change things, or better yet, have a say too,
before pulling back our forces when bob still counts on us.

i realize im stepping over the line with this, and will stop posting about that,
but had to get it out -no offense meant.

---

Mynas Atoch [ETNY]
MC Leadership

Quote:
Originally Posted by Rexthor Hammerfists[ETNY] View Post
if bob command would listen to any1 about changing tactics outside of bob,
it would be the mc command.
i dont see bob or us having a chance winning this war, or keeping the space we got if the joint forces arent "joint",
so before saying we dont join em anymore id even treaten bob first to change things, or better yet, have a say too,
before pulling back our forces when bob still counts on us.

i realize im stepping over the line with this, and will stop posting about that,
but had to get it out -no offense meant.


We effectively presented them with a plan to take Catch. They appeared to agree. Then didn't do any of it. We hauled them back to the table. They told us it sounded a great plan, and still haven't done much more. We've just wasted two weeks and now AAA appear to be back in the fight after us ringing their bell and making them hide for a week. With this momentum, its going nowhere fast - call me when you are serious.

---

Griffinator [CONIN]

tbh we need to inform BoB that its steam roller time they need to go system by system nukeing everything,

not ignoring the plans that are drawn up, nor the ones that are agreed upon or those that at least appear to have been, exactly the same way it happened in the north, system by system with MC in the lead,

no offense to BoB but they haven't had a break in months we have.

IRON crumbled fast as did D2, now i know its a different fight down here but the same principles should apply,

want some ones alliance dead? take it one at a time,

yes fine catch doesn't seem that important but if you nuke the little guys first then the rest of the coalition will melt away, oh one other thing leaving your "pet" alliances to die sucks they have stood beside you, they all probably had the chance to change sides but they said "no i will stick to what i have got and said my standing's stay as they are"

shit needs to change and to change fast, tell them its not 2006 anymore the tactics they are using atm won't work no more they need to adapt or fold

---

#32
Seleene [BDCI]
Bitch in charge

Quote:
Originally Posted by Rexthor Hammerfists[ETNY] View Post
ii realize im stepping over the line with this, and will stop posting about that,
but had to get it out -no offense meant.


Rex - I don't know what it's like in BoB and, frankly, the more I work with them directly the less I am starting to care. For one thing, it's hard to step 'over the line' in MC. Leadership here (myself, especially) dislike shy and soft spoken people. We like it when our members speak thier minds because that's usually the best way to decide who to promote around here.

"Sounds like you've got a handle on the situation! You're in charge now!"

While I like quite a few people in BoB, the differences between BoB and MC as alliances and fighting forces have never been more painfully obvious than in the last couple weeks.

Mynas's latest post is spot on. There are political and military aspects to this campaign that BoB just cannot seem to tighten up on. That's being worked on quite heavily ATM and the next few days will be the test of that IMO.

All I'll say with regard to the "war" is this - BoB never should have attacked ASCN. An ASCN / LV / BoB alliance would have been an insane wall of metal. AAA and IAC would already be a memory. But now we're stuck with what IS. The only good thing about ASCN's defeat was that MC benefitted by picking up some of thier best members. It's just too damn bad those people were not allowed to make a difference as part of a much stronger 'Alliance'.

One last thing to any of you who doubt it - My loyalty is to the MC, to YOU. BoB is in no way, shape or form in control of me or this alliance. We are involved right now because I think everyone here agrees that it's time to put the nails in IAC's coffin and finish things. We picked up new land as part of the deal and are continuing to build profitable relationships with long time friends.

Don't think for a minute that MC is on anyone's strings. There are always plans within plans and I'm not one to tie our destiny to any specific path. The MC will always adapt and overcome.

---

emsigma [CONIN]


Sometimes I wonder why bob has the reputation they have tbh.

Oh and TCF casually took an ISS station system today.  One large and a bunch of offline large POSes, which of course got popped.  If you have ISS shares (lol) you should take advantage of their buyback at cost while you can.


Title: Re: War
Post by: MahrinSkel on September 27, 2007, 03:26:55 PM
BoB seems to have fallen into the trap of believing that superior tactics and discipline win wars.  They don't.  When all other factors are equal, they can win battles time after time and lead to winning wars.  But all other factors are rarely equal.  Tactics win engagements, strategies win campaigns, but logistics win wars.  The extreme south is logistically over-stretched for BoB, something they used to make up for with Titan taxi service.  But they don't seem to be moving into the next phase of JB-centered logistics in any kind of planned way, only placing a handful of JB pairs where they cut large numbers of jumps rather than systematic end-to-end chains.  It's worth placing JB's that do not cut *any* jumps from a route, strictly to allow for easy hauler support of the front without every POS fuel or market run turning into a minor op or potential setback.

--Dave


Title: Re: War
Post by: Sparky on September 27, 2007, 03:30:37 PM
The sheer immensity of this game is one of the things that keeps me paying those crazy CCP guys... even though I never see but a tiny little part of what happens in it.  I love reading about these great wars though, and I love the ability that CCP has given to the players to totally change the shape of such a large part of the game map.

It is wierd though, that part of me is starting to hope that BoB can come up with some tide-changing strategies... as it is no fun to "watch" a one-sided victory.  As fan sitting in the stands, I love to see a good game.  This one just seems to one-sided these days.

While BoB seem to be stuck in a rut since supercapitals got nerfed you have to remember they were steamrollering before then.  They killed their old nemesis D2 in very short order and turned the north into a confusing mess.  They were really close to breaking Goonfleet's morale too.  I think despite the impressions you may get from this thread things have only really swung from complete annihilation to something near to a stalemate.  Once pets and easy targets are dealt with I think we'll see more heart from the Alliance but by then fighter bombing could well be nerfed so things promise to be quite interesting.


Title: Re: War
Post by: Slayerik on September 27, 2007, 04:25:36 PM
BoB seems to have fallen into the trap of believing that superior tactics and discipline win wars.  They don't.  When all other factors are equal, they can win battles time after time and lead to winning wars.  But all other factors are rarely equal.  Tactics win engagements, strategies win campaigns, but logistics win wars.  The extreme south is logistically over-stretched for BoB, something they used to make up for with Titan taxi service.  But they don't seem to be moving into the next phase of JB-centered logistics in any kind of planned way, only placing a handful of JB pairs where they cut large numbers of jumps rather than systematic end-to-end chains.  It's worth placing JB's that do not cut *any* jumps from a route, strictly to allow for easy hauler support of the front without every POS fuel or market run turning into a minor op or potential setback.

--Dave

Dave, I have to say you are right on. Well put.


Title: Re: War
Post by: 5150 on September 28, 2007, 02:39:47 AM
What the hell is the Eye of Terror?

Catchy, isn't it?

Yes almost a shame Games Workshop thought of it first  :-D

<-------dinosaurs--------bible stuff---------------------YOU ARE HERE---------------now>

I take it that you haven't seen the Games Workshop box with the Rise logo photoshopped in that is the whole point of the name in the first place?

I'm at work, so I'll never find a copy that isn't blocked from me by websense (every day that GF doesn't get caught is a blessing, even if when I do eventually install logmein to get round it I'll be able to run market trades from work), but yes, that's the reference.

Well since someone else didn't even know what the Eye of Terror was I guess I wasnt the only one 'behind the times' and the previous explanation of what the Goon Eye was doesnt really explain why the name is so fitting!

Having said that unless it got posted here I wont have seen it, while I browse the official forums the signal to noise ratio stop me reading most of the stuff there (I mainly read C&P anyway)

It is wierd though, that part of me is starting to hope that BoB can come up with some tide-changing strategies... as it is no fun to "watch" a one-sided victory.  As fan sitting in the stands, I love to see a good game.  This one just seems to one-sided these days.

I appreciate where you're coming from, personally I want BOB to fall as quickly as possible, they're arrogant egotistical twats who were in dire need of receiving vast quantities of their own rectums and now "the cows have come home to roost"

As a former ISS member I've flown with some of the MC guys (Mynas in particular) and I won't tar them with the same brush but I think it's too late to extricate themselves from their relationship with BOB and are probably going to have to 'go down with the ship' as well (not that I think its going to sink particularly quickly)


Title: Re: War
Post by: Slayerik on September 28, 2007, 05:43:44 AM
The Eve Online forums just took a massive shit, and the last thing I saw was Evil Thug posting about a dead titan...."Thulsa Doom is down." ...he goes on to say something about Seleene getting owned or some shit. Tick tock.

So MC titan down? Confirm/deny?


Title: Re: War
Post by: Arthur_Parker on September 28, 2007, 05:55:13 AM
The Eve Online forums just took a massive shit, and the last thing I saw was Evil Thug posting about a dead titan...."Thulsa Doom is down." ...he goes on to say something about Seleene getting owned or some shit. Tick tock.

So MC titan down? Confirm/deny?

Confirmed MC titan dead. (http://img406.imageshack.us/img406/8181/russianscloserthantheyadp6.jpg)

Quote
2007.09.28 12:30

Victim: Thulsa Doom
Alliance: Mercenary Coalition
Corp: Mercenary Coalition Holding Corp
Destroyed: Ragnarok
System: Classified
Security: 0.0

Involved parties:

Name: Lequid (laid the final blow)
Security: 4.3
Alliance: Against ALL Authorities
Corp: Rage and Terror
Ship: Revelation
Weapon: Dual Giga Beam Laser I

Name: Piqlet
Security: 3.4
Alliance: Against ALL Authorities
Corp: Rage and Terror
Ship: Revelation
Weapon: Dual Giga Pulse Laser I

Name: Burzhuj
Security: 5.0
Alliance: Red Alliance
Corp: REUNI0N
Ship: Revelation
Weapon: Revelation

Name: Sundira Thane
Security: 1.8
Alliance: Against ALL Authorities
Corp: Rage and Terror
Ship: Moros
Weapon: Dual 1000mm Railgun I

Name: CopeLand
Security: -3.0
Alliance: Against ALL Authorities
Corp: The Collective
Ship: Armageddon
Weapon: Armageddon

Name: Aidenn
Security: 5.0
Alliance: Red Alliance
Corp: UA Industry
Ship: Revelation
Weapon: Dual Giga Beam Laser I

Name: ko3o4ka
Security: 5.0
Alliance: Red Alliance
Corp: Russian SOBR
Ship: Moros
Weapon: Moros
**** Truncated - mail is too large ****


Title: Re: War
Post by: Simond on September 28, 2007, 06:16:37 AM
ETA on a "We have been hired by M.Pire to assist them in maintaining stability in their territory" announcement by MC? :)

This following on the heels of the "BoB aren't listening to us and they need to sort themselves out ASAP" chat leaks could be...interesting.


Title: Re: War
Post by: Kamen on September 28, 2007, 07:06:16 AM
BoB seems to have fallen into the trap of believing that superior tactics and discipline win wars.  They don't.  When all other factors are equal, they can win battles time after time and lead to winning wars.  But all other factors are rarely equal.  Tactics win engagements, strategies win campaigns, but logistics win wars.  The extreme south is logistically over-stretched for BoB, something they used to make up for with Titan taxi service.  But they don't seem to be moving into the next phase of JB-centered logistics in any kind of planned way, only placing a handful of JB pairs where they cut large numbers of jumps rather than systematic end-to-end chains.  It's worth placing JB's that do not cut *any* jumps from a route, strictly to allow for easy hauler support of the front without every POS fuel or market run turning into a minor op or potential setback.

--Dave

Can you imagine what might have been if BoB et al and Ascendant Frontier had teamed up and worked together? 


Title: Re: War
Post by: Endie on September 28, 2007, 07:12:04 AM
Booyah, MC/Bob steamroller.  How'd'ya like them apples?

Edit: for explanation, MC just lost another supercapital in their triumphant march through Catch.  That would be the titan they only had for a few weeks.  I think this (http://www.a-kills.com/details.php?id=101231) should show the killmail, but it's getting hit so hard right now I've not had it open yet.

Just when you think a week can't get any better, it takes a turn for the awesome.

Interestingly, the Bob members in the Eve-Online thread seem surprisingly unsympathetic.  Give the last lot of forum porn we released (and that most have read by now) they should be trolling Seleene about fighting in 2007, not 2006.  At least Bob manage to keep most of their titans alive (at the cost of capitals).
 
Quote
Originally Posted by Thulsa Doom is Down
By: Seleene



He was cloaked 24 AU from anything.

He was not in gang.

Two ships warped in about 12k off of me. Then a couple more. I got decloaked. Set off DD to pop bubbles and everything. STill got bumped and lagged. Never saw a friendly on grid. They never loaded.

I wish I could apologize, but I do not know how this happened.

----

If I had to guess I'd say they managed to scan you down after logging in before you cloaked.

At least we had the balls to use it.

---

Was it an old safe spot?

---

Fucking lag, ruins everything. My client has been lagged out for 25 minutes, i dont even know if im still alive.

---

No worries, we'll build another .

Can I ask no one posts on coad, that includes you Sel . Explanations no matter how straight forward and simple will be taken as excuses and just used as more ammunition against us. Ignore the eve-o forums completely as they celebrate and concentrate in game on making them regret it.

---

Sorry Sel :-(

Possibly useless info >>>

Pilots who had Mic Muted at time of Thulsa downing = BNC >Ria Satori / EVOL > TWD / FINFL > Ann Ripley / FIX > Paladyn

BoB is waaaay too lax about this on their TS IMHO. It wont solve spies but at least lets not make it easy for them :-(


Hugs Sel.

Loomi *_*

----

Must have been one hell of a scan. Hurts to lose it that way, but not much that can be done about it. Lag and the state of the game affects the expensive toys much more significantly than anything else.

Looks like we'll have to do the freighter ops in the traditional way again.

---

well this is gonna boost the moral of them like a MF =/

---

Don't apologize Sel, there was nothing you could've done and trying to think you could is pointless.

We'll build another

---

Sel theres no need to apologise to us or anyone else you didn't lose it to some silly act you had the balls to use it which means alot.

Plus looking at BOBs killboard RA/AAA may have killed our titan but so far lost 5 dreads and 3 carriers in the process now if we lose our titan but they lose their cap fleet for a few days killing those POS is gonna be alot easy so lets not get down lets go take FAT people!!!

---
I agree with Zak, its probably that you were scanned down last logoff, and they camped Thulsa logging in L

---

By the way, don't read COAD. I just made the mistake of looking, and nowI want to kill at least 2 dozen people from the EVE community.

---

Now let's GET FAT!!!!

From now on when we enter in a fight we'll scream: FOR THULSAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!


---

Looks like a scan before cloaking or on logoff, ET's comment about being more paranoid supports this so meh, move on.

We'll build another.

---

Fight still ongoing, it seems?

---

Meh, it's just a Titan" to quote bsspewers sig. Next one we get even more paranoid and have tens of safespots for it to warp to. My guess is they probed the SS out yesterday when you logged off. It happens, I'm sure no one blames you.

It wasn't like the Titan was the spearhead of our fleet anyway. It just made things a lot easier. We'll improve for next time.

----

is this the part when we show our anger buy building a duzin of them ? liek we did with the moms first we had one then every one whanted one

---

If that safespot was probed on logoff, it must have been by pilot with implants, full rigs and maxed skills that pressed Analyze EXACTLY as Sel logged off.......

---

Dunno last capital went down 25mins ago making it 5 dreads and 4 carriers at least not sure other than Thulsa if our side lost anything capital size.

Question is do we have the people to take these POS out and cause IAC to lose Sov in the next few days? If thats possible then Thulsa dying may have been unfortunate but least he didn't go down in vain

---

No worries Sel, we'll make another

Note on probes, I'm kicking myself for not mentioning this sooner, even the observators will catch a supercap at 0m deviation.

You basically have 30 seconds if you are a high priority target to cloak, no matter how far you are out. Always align in deep safes, just in case, that way you move off of where they think you are. Hindsight is always 20/20 of course, I don't think there was much you could have done short of starting a major fight at the safespot.

---

Maybe better to just make use of a POS like Natalie. I have to admit I am shocked, I did not see this coming

---

Yeah I've been logging in the POS rather then a safe since I managed to probe myself with an observer on a log in last week, and mines over 100 AUs out... Main downside is the enemy can take out the guns and bubble the tower while you are logged off, when you log in you're fucked...

CCP's pretty much nerfed super caps to the point of extreme vulnerability now :/ Still going to fly mine like a maniac probably tho, I don't think I could handle walking on eggshells...


Title: Re: War
Post by: Endie on September 28, 2007, 05:06:14 PM
Oh, this one deserves a post of its own.

With the compliments of the Mittani, Bob abandon their remaining loyal Feythabolis pets (there's no "faith" in Feythabolis, after all).

Quote
Regroup 25s all ships all corps, by Coranor of BoB
The dog that chases two rabbits catches none.

The last month or so we've been trying to take catch while defending feyth. I'm sure you all see the reasons why we needed to defend feyth, but trying to do attack in one area and defend in another area 50 jumps away simply isn't working.

Everyone and their grandmother's cats are to regroup in 25s. We're gonna finish off catch and iac. 1 target at a time. 1 region at a time.

We kill iac then we can pick a new target to chase.

This is what Bob do to the pets that stick by them.  At least they all know that we told them the truth when we said that (a) they are disposable in Bob's eyes and (b) the internal mails about moving to Catch and making the Feyth residents stand alone were true.  Impressive disloyalty when cornered.

Lol greater bob "community"...


Title: Re: War
Post by: Drogo on September 28, 2007, 05:15:05 PM
I doubt the titan loss will be enough to push MC out of the war, but a few more setbacks or supercapital losses and MC might just start looking for that contract with MPire. If MC did decide to pull out of the fight it would pretty interesting to see how long it took for failure cascade to set in and all of BoB's pets started to flee or try to cut deals with the Coalition. BoB is losing the war, but without MC they have lost it.


Title: Re: War
Post by: Drogo on September 28, 2007, 05:27:34 PM
Oh, this one deserves a post of its own.

With the compliments of the Mittani, Bob abandon their remaining loyal Feythabolis pets (there's no "faith" in Feythabolis, after all).

Quote
Regroup 25s all ships all corps, by Coranor of BoB
The dog that chases two rabbits catches none.

The last month or so we've been trying to take catch while defending feyth. I'm sure you all see the reasons why we needed to defend feyth, but trying to do attack in one area and defend in another area 50 jumps away simply isn't working.

Everyone and their grandmother's cats are to regroup in 25s. We're gonna finish off catch and iac. 1 target at a time. 1 region at a time.

We kill iac then we can pick a new target to chase.

This is what Bob do to the pets that stick by them.  At least they all know that we told them the truth when we said that (a) they are disposable in Bob's eyes and (b) the internal mails about moving to Catch and making the Feyth residents stand alone were true.  Impressive disloyalty when cornered.

Lol greater bob "community"...

I am curious what RSF is planning to do with all of Feyth once they take it. I am sure RSF does not want to have to fuel POSes throughout the whole region? For instance has any move been made to invite alliances from Drone Regions to come and reap the spoils such as inviting IRON, IRC or FREGE to pack up everything and come down to claim all of this soon to be free real estate. Or is RSF just going to divide the duty amongst itself like how TCF, UNL and Venom split Omist up? Once again Endie I realize you are just a grunt and not in on director decisions, but I am just curious if there has been any general talk about what will be done?


Title: Re: War
Post by: Endie on September 28, 2007, 05:35:21 PM
I am curious what RSF is planning to do with all of Feyth once they take it. I am sure RSF does not want to have to fuel POSes throughout the whole region? For instance has any move been made to invite alliances from Drone Regions to come and reap the spoils such as inviting IRON, IRC or FREGE to pack up everything and come down to claim all of this soon to be free real estate. Or is RSF just going to divide the duty amongst itself like how TCF, UNL and Venom split Omist up? Once again Endie I realize you are just a grunt and not in on director decisions, but I am just curious if there has been any general talk about what will be done?

I haven't even the slightest clue.  I'm sure that RIT is earmarked for somebody.  Popular opinion amongst us rabble is that it should be made some version of NPSI: Not Purple Shoot It.  Purple being the colour tag for people in your own gang.

In more seriousness, I haven't seem the slightest suggestion of who will actually get all this sweet space.  I back the idea of giving some of it back to Cyvok, myself, but I am a really shitty goon.  I just like the idea of how it would annoy Bob to see him back in place and them dying, when for a while they thought they were the winners.  Probably won't happen, though.


Title: Re: War
Post by: Fordel on September 28, 2007, 06:16:20 PM
My guess, (as an outsider with no ties to anyone) is it will be a giant cluster fuck for a long time. The Goons and friends will do just enough to keep any supply station/lines they need and to keep it out of the hands of BoB+Friends, but otherwise, no one will have any real claim to it for at least another 3-6 months.


There just aren't that many 'competent' 0.0'ers left to fill the space really... and the empire folks aren't going to move on down into the largest war in EVE history, especially when it is obvious pets are disposable to their landlords.


Title: Re: War
Post by: Ratadm on September 28, 2007, 07:11:48 PM
I doubt the titan loss will be enough to push MC out of the war, but a few more setbacks or supercapital losses and MC might just start looking for that contract with MPire. If MC did decide to pull out of the fight it would pretty interesting to see how long it took for failure cascade to set in and all of BoB's pets started to flee or try to cut deals with the Coalition. BoB is losing the war, but without MC they have lost it.
Hopefully there wont be an Mpire with space for much longer.  Invasion just started today.


Title: Re: War
Post by: Drogo on September 28, 2007, 08:07:40 PM
I would love to see Cyvok come back to control Feyth from a sentimental point of view, but I do not see it happening.

That is why I was wondering if any offers had been made to other alliances. I could see not wanting to bring in alliances from NPC regions because of their inexperience. BRUCE, as an example, might be large enough to claim territory, but I have no idea of their ability to hold territory or fuel POSes. That is why I was thinking of the drone region alliances. Many of them were alliances that have held decent territory in 0.0 before and therefore know how to at least time stront and keep POSes running. I have heard the drone regions have terrible resources and rats so it would seem at least some of them would be amiable to the idea of ditching their current home for a better one in Feyth. It would also add additional forces that could be thrown against BoB since they would now be next door to the GBC and not dozens of jumps away. Not that RSF need reinforcements, but every bit helps and it will take an awful lot of POSes being fueled for RSF to make it all the way the Delve eventually. So I was just doing the armchair leadership today and trying to think of who could come in and help fill the gaps so that all of the POS management was not forced on RSF. Even if BoB was to fall back to Delve today, there are a ton of POSes that would need to be set up, so I was trying to get a big picture view of the how the influence map might look in six to eight months.

I was also wondering if any of the RSF alliances would eventually pull up stakes and move to areas like Delve or Period Basis and abandon their old territory? I did not venture into 0.0 in my EvE days so I have no idea how much better one area is than another, but from my understanding BoB's home area is supposed to be the best. Correct me if I am wrong. Once again, I do not expect any real answers to this I am just thinking out loud.

On a side not I am a history teacher and my major interest in EvE is just to observe how wars in the game develop and how different alliances rise and fall. I admit that I favor RSF in the current war, but I will continue to watch EvE evolve no matters who wins. I just like watching the dynamics of total war played out in a human controlled computer simulation. I actually enjoy the northern war just as much as the southern conflict. I wish F13 had more posters from Tri, MPire and Razor. Tri in my opinion is the biggest wild card in EvE. They could change the shape of the northern or southern war if either side paid them enough ISK to get serious in one of those wars. Unfortunately for the alliance, I think they are more interested in fun PvP than they are in any war.


Title: Re: War
Post by: Ratadm on September 28, 2007, 10:03:19 PM
I actually enjoy the northern war just as much as the southern conflict. I wish F13 had more posters from Tri, MPire and Razor. Tri in my opinion is the biggest wild card in EvE. They could change the shape of the northern or southern war if either side paid them enough ISK to get serious in one of those wars. Unfortunately for the alliance, I think they are more interested in fun PvP than they are in any war.
The Northern war up until today was kind of boring sense Fallen Souls fell.  MM/RZR and co had mostly been doing minor hits on random industrial poses not inside station systems.  We had had reasonable success taking them down with their us timezone presence  being rather anemic. Today we again started another invasion of BKG the M.Pire home system.  I wasn't around for the earlier stuff that happened but right mostly their pos hugging or docked it seems like.  I think the minmitar control tower remains to be the most dangerous member of mpire.


Title: Re: War
Post by: Raging Turtle on September 29, 2007, 03:36:21 AM
Somebody mind filling me in on the M. Pire situation?  I keep hearing about them but don't really know who/where they are, or who's invading.


Title: Re: War
Post by: Slayerik on September 29, 2007, 07:12:42 AM

On a side not I am a history teacher and my major interest in EvE is just to observe how wars in the game develop and how different alliances rise and fall. I admit that I favor RSF in the current war, but I will continue to watch EvE evolve no matters who wins. I just like watching the dynamics of total war played out in a human controlled computer simulation. I actually enjoy the northern war just as much as the southern conflict. I wish F13 had more posters from Tri, MPire and Razor. Tri in my opinion is the biggest wild card in EvE. They could change the shape of the northern or southern war if either side paid them enough ISK to get serious in one of those wars. Unfortunately for the alliance, I think they are more interested in fun PvP than they are in any war.

As a TRI guy, I must admit we love our roaming gank. Lately though, the alliance has slowly been growing and we can put up a pretty fearsome fleet. We follow the same rules of flying the best ships and fitting them T2.

Part of whats funny is, after about 24 hours of fighting most alliances so  far they just tuck tail and run. We have the ability to run 24 hr harassment gangs (nano-fag gangs) with our spread of time zones. I think the biggest barrier to most wars is our reluctance to set anyone blue. Guys in my corp get fuckin pissed about not being able to hunt Razor / MM, even for 24 hours. Razor / MM/ Tri have a strange relationship...its like having sparring partner next door that stops by uninvited and punches you in the face a few times. A couple hours later you do the same to them.


Title: Re: War
Post by: Ratadm on September 29, 2007, 11:21:14 AM
Somebody mind filling me in on the M. Pire situation?  I keep hearing about them but don't really know who/where they are, or who's invading.
Mpire main corps that I know of are Mcorp an old LV corp that bailed on LV early on in their loss to GS.  They also have STK Scientific a corp that i believe came from ASCN and later moved to drone regions before coming up north.  There are a few other corps as well such as Quam Singulari an old LV and then Anarachy Empire member. The Silent Rage I think is a new member that used to be in Roadkill.   Along with some other corps I've never heard of.  Mpire is allied with Fatal Alliance and COW.

Attacking Mpire's station in BKG is a whole host of alliances.  Razor alliance, Morsus Mihi, Mostly Harmless (d2 splinter group I believe), some Pure, Roadkill, Smash, Stellar Pollar, Iron, and other Drone Regions are there was well.  Although I will say I think it's mostly Razor and MM right now.


Title: Re: War
Post by: Trouble on September 29, 2007, 01:26:25 PM
I don't suppose anyone has any suggestions on how an uninvolved third party trader can profit off this war?  :-D


Title: Re: War
Post by: Ratadm on September 29, 2007, 04:06:26 PM
Supply motherships to people who manage to lose them ratting in tribute while the rest of alliance is in Branch? (MM just lost a nyx ratting in tribute to a tri gang).


Title: Re: War
Post by: Ratadm on September 29, 2007, 05:01:34 PM
MPire Surrenders to north.


Title: Re: War
Post by: Slayerik on September 29, 2007, 07:31:37 PM
Supply motherships to people who manage to lose them ratting in tribute while the rest of alliance is in Branch? (MM just lost a nyx ratting in tribute to a tri gang).

http://www.eve-triumvirate.com/killboard/?a=kill_related&kll_id=61026

And a thanatos to boot.

Shiva is normally a very tough PVP corp to fight against, im sure this guy is hating life.


Title: Re: War
Post by: Ratadm on September 29, 2007, 07:51:00 PM
Supply motherships to people who manage to lose them ratting in tribute while the rest of alliance is in Branch? (MM just lost a nyx ratting in tribute to a tri gang).

http://www.eve-triumvirate.com/killboard/?a=kill_related&kll_id=61026

And a thanatos to boot.

Shiva is normally a very tough PVP corp to fight against, im sure this guy is hating life.
The thanny wasn't really that bad he was just trying to help the nyx.

Also Rumblings of cow and Fatal leadership surrendering.  Fatal may soon have the honor of being quickest alliance to lose a station from time it was errected to time it was taken.


Title: Re: War
Post by: Slayerik on September 29, 2007, 08:03:34 PM
Supply motherships to people who manage to lose them ratting in tribute while the rest of alliance is in Branch? (MM just lost a nyx ratting in tribute to a tri gang).

http://www.eve-triumvirate.com/killboard/?a=kill_related&kll_id=61026

And a thanatos to boot.

Shiva is normally a very tough PVP corp to fight against, im sure this guy is hating life.
The thanny wasn't really that bad he was just trying to help the nyx.

Also Rumblings of cow and Fatal leadership surrendering.  Fatal may soon have the honor of being quickest alliance to lose a station from time it was errected to time it was taken.

Last time FATAL got their asses kicked it was the fuckin drone regions. These guys go around taking it in the ass all over the universe. Back then MC stopped by to bail em out (then were pulled out for the start of the Great Southern War), and that LV old titan DD'ed some shit, but that was about all the help the BoB pets got then and now.

And agreed, props to the thanny for BRINGING IT :) Did you look at the Nyx's fitting.... LOL


Title: Re: War
Post by: Ratadm on September 29, 2007, 10:02:11 PM



Last time FATAL got their asses kicked it was the fuckin drone regions. These guys go around taking it in the ass all over the universe. Back then MC stopped by to bail em out (then were pulled out for the start of the Great Southern War), and that LV old titan DD'ed some shit, but that was about all the help the BoB pets got then and now.

And agreed, props to the thanny for BRINGING IT :) Did you look at the Nyx's fitting.... LOL
Mining link and named cpr ftw  :|

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=604699&page=2#60 pretty much sums it up.


Title: Re: War
Post by: Drogo on September 29, 2007, 10:32:32 PM
Well so much for the northern war. I did not expect failure cascade to set in that quick, I thought that they would last a few more months. Now the question is will Tri and the Old North go head to head or will they head back down south to say hello to BoB and friends. It will also be interesting to see if the corps from the three defeated alliances head down south also to join the GBC or if they lick their wounds in Empire for awhile. If they join BoB that is a lot of pilots to add to the fight.


Title: Re: War
Post by: Ratadm on September 30, 2007, 01:01:22 AM
Well so much for the northern war. I did not expect failure cascade to set in that quick, I thought that they would last a few more months. Now the question is will Tri and the Old North go head to head or will they head back down south to say hello to BoB and friends. It will also be interesting to see if the corps from the three defeated alliances head down south also to join the GBC or if they lick their wounds in Empire for awhile. If they join BoB that is a lot of pilots to add to the fight.

I suspect we'll rest a week or two and figure out logistics.  The north has a lot of stations we weren't exactly planning on owning this quick.  I don't see tri being the next target although I'm only a grunt and know probably as much as any decent forum whore.  They're decent neighbors they keep the carebears on their toes and don't let people do stupid shit like rat with a nyx and get away with it.  I see five possible things we could do after the new space is firmly held:: 1. Attack MC's outpost up north. 2. Attack Tri. 3. Attack Youwhat. 4. Fountain campaign of terror v2.0 5. Do nothing.  Of those I think 2 is the least likely and 1 or 4 is the most likely.


Title: Re: War
Post by: Slayerik on September 30, 2007, 07:44:29 AM
Being in TRI, and only being a grunt, I'd say I just dont see full scale war happening between MM/RZR and TRI.  There is just nothing to gain from MM/RZR attacking us. Want Dek? Gonna lose a lot of shit getting it. Then we just coast back into Venal and harass the fuck out of them for the next year. And if that happened we'd probably just coast into another region, and watch our opposion surrender after 24 hours  :roll:

I think we are pretty comfortable being neighbors, knowing that if a real threat comes that we will NAP for a day or two to kick the opposition's ass. Why risk losing a pocket fleet?


Title: Re: War
Post by: JoeTF on September 30, 2007, 01:05:25 PM
In other words, welcome to NAPCity :-D


Title: Re: War
Post by: Arthur_Parker on September 30, 2007, 01:48:40 PM
In other words, welcome to NAPCity :-D

I'd of thought BoB would be in favour of a stable POS situation in the north so you can ask YW to bail you out in the south.


Title: Re: War
Post by: Endie on September 30, 2007, 02:07:52 PM
Since people asked abuot the Eye of Terror. here are some of our propaganda shots:

(http://img221.imageshack.us/img221/3376/gaygayun5.jpg)

and (no hot linking allowed of this one, so cut and paste into the browser bar)

http://img.waffleimages.com/5ef6877656fbfbfe1951723a3fd530035a34c529/Eyeofterrorposterlargec2e150p.jpg


Title: Re: War
Post by: Drogo on September 30, 2007, 02:58:47 PM
Slayerik, I did  not think that Razor and company would attack Tri. I think everyone in the north would prefer to let that sleeping giant lie after they way they dismantled Deklein. I was thinking more of Tri getting bored and starting a war with Razor. Or if Razor headed down south to mess with YW or attack BoB then Tri might attack the Northern Coalition to bring their targets back home. The way Razor and company attacked the New North when they went south to help BoB.

If the Northern coalition heads south and YW heads south, that does not leave Tri anyone to really fight. That is why I thought Tri would either join them and head south or attack them to keep them up north for some pvp fun. So the way I see it Tri either gets serious fighting YW to keep them there, serious fighting Northern Coalition to keep them there, head south for targets, or starts mining. I do not think the last is an option that Tri would consider. Time will tell, but Tri is still the wildcard that dictates what the northern alliances can do in my opinion and their decision could have an effect on the southern conflict.

On a side note to Ender, is there any ETA for when the Eye of Terror will be in business. I do not expect a specific day, just wondering if we are looking at a week, two weeks, a month, etc.


Title: Re: War
Post by: Slayerik on September 30, 2007, 03:41:23 PM
In other words, welcome to NAPCity :-D

Hehe, yeah something like that. ;)


Title: Re: War
Post by: Slayerik on September 30, 2007, 03:45:21 PM
Slayerik, I did  not think that Razor and company would attack Tri. I think everyone in the north would prefer to let that sleeping giant lie after they way they dismantled Deklein. I was thinking more of Tri getting bored and starting a war with Razor. Or if Razor headed down south to mess with YW or attack BoB then Tri might attack the Northern Coalition to bring their targets back home. The way Razor and company attacked the New North when they went south to help BoB.

If the Northern coalition heads south and YW heads south, that does not leave Tri anyone to really fight. That is why I thought Tri would either join them and head south or attack them to keep them up north for some pvp fun. So the way I see it Tri either gets serious fighting YW to keep them there, serious fighting Northern Coalition to keep them there, head south for targets, or starts mining. I do not think the last is an option that Tri would consider. Time will tell, but Tri is still the wildcard that dictates what the northern alliances can do in my opinion and their decision could have an effect on the southern conflict.

Youwhat were one of the very few alliances that were blue to TRI for a long time. That has changed. TRI has plenty of PVP targets currently, even if MM/RZR were to head south. YW/Smashkill/Drone region peeps/Combined Planetary Noobs/Pure/Insurgency/CI/etc could all still be roamed on. Lots of fun to be had up here.


Title: Re: War
Post by: Ratadm on September 30, 2007, 10:51:16 PM
Slayerik, I did  not think that Razor and company would attack Tri. I think everyone in the north would prefer to let that sleeping giant lie after they way they dismantled Deklein. I was thinking more of Tri getting bored and starting a war with Razor. Or if Razor headed down south to mess with YW or attack BoB then Tri might attack the Northern Coalition to bring their targets back home. The way Razor and company attacked the New North when they went south to help BoB.

If the Northern coalition heads south and YW heads south, that does not leave Tri anyone to really fight. That is why I thought Tri would either join them and head south or attack them to keep them up north for some pvp fun. So the way I see it Tri either gets serious fighting YW to keep them there, serious fighting Northern Coalition to keep them there, head south for targets, or starts mining. I do not think the last is an option that Tri would consider. Time will tell, but Tri is still the wildcard that dictates what the northern alliances can do in my opinion and their decision could have an effect on the southern conflict.

Youwhat were one of the very few alliances that were blue to TRI for a long time. That has changed. TRI has plenty of PVP targets currently, even if MM/RZR were to head south. YW/Smashkill/Drone region peeps/Combined Planetary Noobs/Pure/Insurgency/CI/etc could all still be roamed on. Lots of fun to be had up here.

I think our nyx loss also illustrates the point that even though most of us might go down south not everybody would necessarily be down there  :|


Title: Re: War
Post by: JoeTF on October 01, 2007, 02:06:22 AM
Endie:
Weird, cause I saw author posting that wallpaper on public forum without any mention of goons, propaganda nor eyes of terror (so cliche makes you cry).

http://img229.imageshack.us/my.php?image=eot19qu3.jpg (http://img229.imageshack.us/my.php?image=eot19qu3.jpg)


Also, so surprise they second one is for goon eyes only. Mummy, my eyes hurt:P


Title: Re: War
Post by: 5150 on October 01, 2007, 04:53:07 AM
Just some random replies to stuff on this page:

LOL @ MC Titan loss, I find it funny how MC seem to be taking it kinda personally in that leak - not exactly the unbiased mercs they claim to be....... (but we knew that already)

Fallen Souls merged with YouWhat, no idea why though but they didn't exactly 'fall'

IRON are crap at holding territory (in terms of POS warfare) I think they only had 1 tower per outpost system when they were in lower Deklein


Title: Re: War
Post by: Endie on October 01, 2007, 05:19:42 AM
Endie:
Weird, cause I saw author posting that wallpaper on public forum without any mention of goons, propaganda nor eyes of terror (so cliche makes you cry).

http://img229.imageshack.us/my.php?image=eot19qu3.jpg (http://img229.imageshack.us/my.php?image=eot19qu3.jpg)


Also, so surprise they second one is for goon eyes only. Mummy, my eyes hurt:P

OK, I don't really understand a word of what you're saying, but i suspect you're saying that you saw the picture posted elsewhere so it can't be to do with RISE, the Eye of Terror or goons, and that that was the best passive-aggressive trolling you could manage.  The painting is done freestyle, by goon propagandist Stahlregen (the guy who does all the videos) and it appeared first in his thread on the GF forums where he posted it saying it was about the eye of terror.  So I guess he would know.

But let's not underestimate the Bob side of the coin: your side of the war has some pretty awesome propaganda artists too, after all:

I mean, well done to this artist:

(http://img.photobucket.com/albums/v496/StormShield/GGH.jpg)

And let's not forget the guy who produced this masterpiece (which I reckon could yet turn the tide of opinion in the South):

(http://img340.imageshack.us/img340/9000/untitledaa4.gif)

I believe that the term is "contrast and compare".

PS you haven't said "well done you were right Endie, I was wrong, Corm lost their space before IAC even lost a station let alone lost their space and the other party (Rise) looks like making it a twofer..." yet.


Title: Re: War
Post by: Fordel on October 01, 2007, 09:34:38 AM
I was always a fan of all the various types of Bees in Goonfleet. I remember seeing a big picture showcasing them all, but I don't remember where.


Title: Re: War
Post by: Sparky on October 01, 2007, 10:11:35 AM
This thread is an internet hate machine


Title: Re: War
Post by: Chenghiz on October 01, 2007, 10:17:48 AM
I think that kind of thread is more readily found on CAOD.


Title: Re: War
Post by: Arthur_Parker on October 02, 2007, 01:41:33 AM
I was always a fan of all the various types of Bees in Goonfleet. I remember seeing a big picture showcasing them all, but I don't remember where.

This is an old version, not seen a new one.

(http://img222.imageshack.us/img222/8715/beesfl2.th.jpg) (http://img222.imageshack.us/my.php?image=beesfl2.jpg)


Title: Re: War
Post by: Simond on October 04, 2007, 02:54:18 AM
Apparently, MM & friends have started (or are about to start) taking potshots at some of MCs northern POSes - moon mining ones first, rather than deathstars.

Now we wait.


Title: Re: War
Post by: Endie on October 04, 2007, 05:31:10 AM
For those wondering what's happening in general, i have lost count of how many station systems we have taken in the last week: something like four or five from Bob, ISS, Corm et all, but it is hard to keep track. 

McBob hasn't been resting either: they managed to blow up a POS in FAT, which for them is worth mentioning.


Title: Re: War
Post by: Fordel on October 04, 2007, 11:57:10 AM
Hah yes, those are the Bees!  :-D


Title: Re: War
Post by: Simond on October 05, 2007, 02:48:57 AM
Apparently, MM & friends have started (or are about to start) taking potshots at some of MCs northern POSes - moon mining ones first, rather than deathstars.

Now we wait.
...but not for very long. MC has surrendered their northern holdings without attempting to defend them.


Title: Re: War
Post by: neep on October 05, 2007, 12:38:46 PM
MC has been napped until they clear out their holdings in the north by Bite Mihi (MM).

May the last one in the lagfest win but it won't be me. I'll go back to the mindless fun and senseless 'gank and be ganked' until the insane fleet lag clears up a bit.

Games should be fun after all and right now we are at a point where every major conflict between alliances ends up in a pile up of pilots too large for CCP's servers to handle. The question whether your side will be able to lag out the others or vice versa is only entertaining for so long. Every major engagement lands you and your pilots in a stupor where even the simplest of actions takes 15 minutes to half an hour to complete. At that point fighting 300vs300 fleetfights becomes simply ridiculous.

There is not much fun to be had in major alliance conflict lately and that's sad because it has been great before.
I've grown with this game from simple 10 vs 10 wars until my corp grew large enough to take on everything that flew between the belts but sadly enough the hardware infrastructure has been unable to keep up with game design and how it was implemented by the players.

The last one in the lag wars will win and I, for one, am quite happy it won't be me


Title: Re: War
Post by: Drogo on October 05, 2007, 04:31:18 PM
So I heard that TRI is attacking You What. Is this a serious move to remove them from their space or just TRI looking for some pew pew?

Also what is going on with the South? I have not heard about much going on besides in FAT, are goons just waiting for the Eye of Terror to open and not bothering to attack other systems in the meantime? Seems like goons should be stripping all of the Feyth stations from BoB right now while they wait for RISE to fall. I know Goons took the Corm stations and TCF grabbed a station from ISS, but the map shows another six BoB stations that should be up for grabs with them focused on FAT. Admittedly, three of those stations have SOV4 and I do not know how hard that would be to break, but it seems like RSF should be making a move for them at least.

Anyway just looking for more updates. It seems like news from the south has slowed down a bit.


Title: Re: War
Post by: Ratadm on October 05, 2007, 09:22:07 PM
So I heard that TRI is attacking You What. Is this a serious move to remove them from their space or just TRI looking for some pew pew?

I've heard that you what is just trying to clear off some fat.  They've recently grown huge and gained a lot of deadweight corps and I hear there is to try and cull the herd a bit.


Title: Re: War
Post by: Slayerik on October 05, 2007, 10:25:38 PM
I'm just a TRI grunt. All POSes in c4c are in reinforced....we'll see tomorrow whats up I imagine.


Title: Re: War
Post by: Slayerik on October 06, 2007, 04:29:50 PM
So far TRI has really put a whooping on YW. From my perspective, even with superior numbers...they just dont want to engage. They seem to be hoping for us to jump into dumb traps and what not.

My favorite part so far is we were searching for a cloaked carrier when a ceptor warped to him at zero , de-cloaked em, and warped away. Our 50 some battleships took em down real fast. So far, it hasnt been pretty for YW. Hopefully they will mount a real defense and not surrender.

http://triumvirate.zoop.com.au/?a=home (our KB has been beat to submission)


Title: Re: War
Post by: JoeTF on October 07, 2007, 05:28:22 PM
Endie, please say thank Mr. Mittani for this little gem, made me fall out of chair laughing:

Quote
The best explanations of BoB's relative invulnerability to lag are those which apply to all of BoB's wars. Every group that has ever fought BoB has noted this phenomenon--going back years--and many of them are smaller (BoB is one of the game's largest alliances, after all).

Perhaps the reason why so many find the character ID explanation so attractive is that it doesn't require any action or even awareness on the part of BoB members. During the ASCN war it was assumed that BoB members used some kind of lag-reducing technique that others simply weren't aware of because there were no spies in BoB. With spies having full access to BoB now, we know that isn't the case. The other explanation offered was BoB's Euro-centric playerbase having lower pings. But there seems to be a lot of variation in grid-loading speed among those in Britain.

Nothing CCP can do will fix the problem of lag in a system of 600+ people. The problem isn't lag anyway, it's that the lag has a disproportionate effect on certain groups. BoB knows that it is not affected by lag as much. Do BoB members know why? Probably not. Do they care why? No. But they do depend upon it. Their leaders trust that in any supremely laggy engagement, they will win, possibly with no losses. BoB has won much of its space and reputation for this very reason.

The character ID explanation is as good as I've heard, and it can be looked into. All it would take is to find the reason, present it to CCP, and they'd say "shucks, I guess that would benefit older members more. We'll take five minutes to make it random in the next patch."

Remember the desyncs a few months ago that didn't affect BoB? And then a patch came, BoB tried to continue to take advantage in big battles and suddenly both sides were affected evenly by desyncs so they had to stop? It's possible the same thing was going on there, and CCP fixed it.

Yes, I realize that mere mention of lag and BoB in the same post will infuriate the anti-tinfoil crowd, but even they must realize by now that the sample size has grown well beyond what is required for a statistically significant result...


Title: Re: War
Post by: Arthur_Parker on October 08, 2007, 12:01:47 AM
That's a post by James 315 and not by The Mittani.

It's been commented on for a long time that BoB seem to be a lot more "lucky", avoiding the negative affects of lag than their opponents in large engagements.  During the ASCN war it was tinfoiled that a CCP dev had increased the processing priority of the BoB alliance above all other alliances for server side calculations.

The other popular tinfoil theory (as seen in the quote) is that older characters have an automatic priority for server processing due to a lower character ID (BoB would have more older characters than anyone else).

I think it's fair to say that most people would consider either theory pretty far fetched.  BoB probably just has better fleet discipline with their members actually following recommended tactics to minimise lag (zoomed out view, tweaked configuration settings etc) combined with a higher percentage of UK players who benefit from a lower ping to the servers.


Title: Re: War
Post by: Fordel on October 08, 2007, 12:17:01 AM
The ID theory might, in some strange way, be plausible, if horribly unlikely in reality.

but :

Quote
During the ASCN war it was tinfoiled that a CCP dev had increased the processing priority of the BoB alliance above all other alliances for server side calculations.


Who the hell would design a game this way? What legitimate reason would there be for such a feature.


Title: Re: War
Post by: Arthur_Parker on October 08, 2007, 12:35:11 AM
Personally, I think both ideas are retarded. 

I'll try to hunt down the origins of the ASCN theory. 

Edit to add, there was a rumour that T20 talked about linking the eve database cluster to verify killmails on Bob's killboard, so something along those lines might have started it all.  I can't find t20's original comment, just people repeating he said it, there's just too much information to filter if you search on BoB, CCP, t20 and killboards.


Title: Re: War
Post by: Simond on October 08, 2007, 02:33:05 AM
BoB probably just has better fleet discipline with their members actually following recommended tactics to minimise lag (zoomed out view, tweaked configuration settings etc) combined with a higher percentage of UK players who benefit from a lower ping to the servers.
This, plus indirectly manipulating lag by clever use of carriers/MS when defending. There's a critical mass of fighters on grid after which pretty much every piloted ship lags out but fighters can continue shooting unaffected. With the number of motherships BoB has access to, they can pretty much make this happen whenever they have to.

Of course, long term this is a bad strategy in much the same way as over-reliance on remote Titan DD was a bad strategy - CCP fixes things, suddenly your main tactical tool goes away, you need to find a replacement ASAP, and your pilots are out of practice with real combat. Until such a time, it's effective.


Title: Re: War
Post by: Simond on October 08, 2007, 11:55:48 AM
BoB has FAT (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=609977)
(Insert Lady Scarlet joke here)


Title: Re: War
Post by: JoeTF on October 08, 2007, 12:35:03 PM
Also, ET drank a little to much and domsdayed wrong fleet, his own that is:P

Simond, wonder full little theroy you have thrre, except for one little thing:

fighters do not auto aggress


Until you shot the fighter or it's owner, or owner decides to shot you, fighters will just stay there staring at empty emptiness of space.


Title: Re: War
Post by: Drogo on October 08, 2007, 05:13:18 PM
The FAT victory sure seems to have done loads for the GBC morale. I cannot remember the last time I saw that many BoB characters post in a single thread.

I am trying to figure out what the next stage of the MC/BoB, attack strategy is. They obviously want to try and reduce the number of fronts they have to fight on. I would guess that they will try to drive IAC completely out of their space and then turn south and try to remove AAA from their territory, which would leave them back on the frontlines to fight RSF again in Feyth on a single front. Removing AAA from their space might be a tall order though and they might lose many stations in the meantime in Feyth and Esoteria. It will be interesting to see what they do next.


Title: Re: War
Post by: LC on October 08, 2007, 06:24:34 PM
I am trying to figure out what the next stage of the MC/BoB, attack strategy is.

My personal strategy is to buy a carrier to replace the rokh I can't find.


Title: Re: War
Post by: Endie on October 09, 2007, 01:12:25 AM
The FAT thing: well done to MC for taking it.  Really, it's thanks to good manipulation of temporary game weaknesses re lag, but we'd do the same thing.  Of course, by my count we have taken at least 7 stations in the south in the time it has taken for MC and assorted allies to take that one, so they have to hope that IAC suddenly collapses.  Lag aside, MC & co would have lost too many caps and supercaps to sustain their approach, and it will bite them eventually.  Luck was on their side though (or low primary keys  :-D ).

Likewise with the DD, ET fired off a doomsday at his own POS, and thanks to a CCP feature the DD ignored the POS shields and hit the friendly ships in his own POS.  Couldn't be simpler: this happened to D2 and they got reimbursed: the same will happen to the AAA pilots.


Title: Re: War
Post by: Simond on October 09, 2007, 02:10:57 AM
The FAT victory sure seems to have done loads for the GBC morale. I cannot remember the last time I saw that many BoB characters post in a single thread.
The most hilarious part of that thread is all the posts from RISE/CORM/M.PIRE/etc. people: "Hooray, BoB took FAT from IAC! PS. I'm posting this from empire because the RSF/New Old North took all my alliance's space because we couldn't defend it without BoB/MC helping us"

Quote
I am trying to figure out what the next stage of the MC/BoB, attack strategy is. They obviously want to try and reduce the number of fronts they have to fight on.
Which is why I'm watching TRI's demolition of YouWhat closely, and also waiting to see what MM+friends do next. Either one of those two deciding "Bored now. Time to attack BoB" would screw over MC's plan, possibly irrevocably.


Title: Re: War
Post by: Slayerik on October 09, 2007, 05:48:21 AM
The FAT victory sure seems to have done loads for the GBC morale. I cannot remember the last time I saw that many BoB characters post in a single thread.
The most hilarious part of that thread is all the posts from RISE/CORM/M.PIRE/etc. people: "Hooray, BoB took FAT from IAC! PS. I'm posting this from empire because the RSF/New Old North took all my alliance's space because we couldn't defend it without BoB/MC helping us"

Quote
I am trying to figure out what the next stage of the MC/BoB, attack strategy is. They obviously want to try and reduce the number of fronts they have to fight on.
Which is why I'm watching TRI's demolition of YouWhat closely, and also waiting to see what MM+friends do next. Either one of those two deciding "Bored now. Time to attack BoB" would screw over MC's plan, possibly irrevocably.

Well, we are already bored with Youwhat. They refuse to mount a defense in L-C, minus one fleet battle where we knocked out the Cyno jammer and a decent engagement at a POS. It really looks like they have wrote off Fade, and will probably mount some kind of defense in Cloud Ring. Our morale is high, but we aren't the best at sitting around for hours and not getting pew pew. Hopefully they bring it soon.

We took one station already, and C4C station will be ours soon. L-C is next on the list, then I believe there is one more in Fade and thats a wrap.

I believe if/when we finish off Youwhat and capture Cloud Ring, I wouldnt expect POS wars from TRI against Bob. I could see (and would be one of the people promoting this) roaming gank from us as CR seems a like a nice way into Fountain.


Title: Re: War
Post by: Drogo on October 09, 2007, 05:13:26 PM
A nicely written and seemingly unbiased summary of the Great War so far was posted on CAOD. It is actually a pretty good read, I am looking forward to his future posts on the war. It was strange to see many GBC, RSF and unaligned alliances all agree on something in a CAOD post. I had to look out my window to make sure Armageddon had not started.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=610645


Title: Re: War
Post by: Simond on October 10, 2007, 04:32:40 PM
This one can speak for itself, I think:
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=611554
Quote
M.Pire has had a long history with the Band of Brothers alliance.

When the entirety of Eve was against BoB, we stayed blue.

When we went south to help them in their fight against their enemies, we stayed blue.

When we lost our space against their enemies in the North, we stayed blue.

When we went south to relocate and help them fight against their enemies, they wanted to charge us 6 Billion isk / Corp to live in their space and fight for them.

Wait, what?

See you in space.

http://www.youtube.com/watch?v=xnRwQjTYfGI

Eastbound and down, motherfrakkers.


Title: Re: War
Post by: Drogo on October 10, 2007, 06:44:18 PM
An interesting turn of events. If I were RSF I would be offering up Feyth space to whichever alliance can come in and take it. For instance offer MPIRE the northern half of Feyth if they take down the three BoB stations there and asking Frege or someone else to come and clear out the southern Feyth BoB stations. That way Feyth falls and RSF can continue to focus on Rise and other BoB pets like EXE and ISS. With the loses to IAC in catch, the coalition needs to speed up its offensive against the southern BoB territory in my opinion. This war can be decided much quicker if RSF finds a way to demoralize BoB allies by continually removing BoB pets and taking more territory than BoB does. If it continues to be a stalemate with BoB and RSF switching stations about evenly in Catch and Feyth, then this war is going drag on far longer than it needs to. Someone in RSF also really needs to entice the northern coalition into opening another front against BoB as well. Things are not going well for BoB with the exception of the MC plan to take over Catch, now is a critical time deliver a decisive blow to BoB and shake the faith of their allies.


Title: Re: War
Post by: Simond on October 11, 2007, 01:56:10 AM
Oh, and the Eye of Terror has opened.


Title: Re: War
Post by: JoeTF on October 11, 2007, 03:10:26 AM
M.Pire thing.
so they were MC allies for like several months and they still went to negotiate with Lady Scarlet? Of all the people?
I mean, thats such a spin it makes you cry. :cry: :cry:

When you chose single most wrong person to deal with your affair instead of all the people you known, have long standing relationship with and much more specialized to deal with your issue and when you stick for that poorly chosen person when negotiations go haywire instead of going for proper diplomacy channels at best you're asking for disaster.
Single convo with Seleene would have fixed it. In fact, they had an appointment with him. Except that instead showing up, Gungankllr started crap fest on eve-o.



Title: Re: War
Post by: Arthur_Parker on October 11, 2007, 04:15:12 AM
Lady Scarlet is greedy, c/d?


Title: Re: War
Post by: Endie on October 11, 2007, 04:39:47 AM
I have to agree with you Joe, that it sounds like Bob were finessed rather nicely by anti-Bob elements in M.Pire.  Which isn't to say that Bob's "diplomats" didn't play right into their hands, but there definitely seems to be an agenda.  I don't know if there was GIA infiltration at command level, or old grudges from STK, or simply a desire to be on the winning side for once (which at least one senior M.Pire person has mentioned).

Whichever it is, those taking the decision have shown how to play politics, and have managed to swing a lot of their members in behind the move.  What surprised me is that, Berrik the Retard aside, the majority of GF opinion seems to have moved rapidly towards them, just for having the guts to make the right call.  We have allies we detest, so its not just a matter of them switching onto our side.

The interesting thing is what it reveals about the ethos of the GBC and the contrast with their enemies.  Bob lets M.Pire fight themselves into the ground in a doomed sacrificial holding action against huge odds aimed at giving them time in FAT and Feyth, then says "ratting right?  Sure! That'll be 6bn a month!" (I don't believe the 42bn figure, myself: at most, somebody in Bob suffered mathfail and it was leapt on by anti-Bob elements).  And then express surprise when someone responds "fuck you!"

I'll bet one outcome will be a real plummetting in RISE numbers as they realise what they'll get when it happens to them.

Is Tholarim an alt of lady Scarlet by the way, Joe?  If not, then he is just as bad.  If you give these people the ability to speak for your alliance then it's kinda inevitable pets will continue to leak...


Title: Re: War
Post by: cmlancas on October 11, 2007, 04:57:20 AM
I read this thread every day hoping for more dramabombs. Why have you killed the laughter, Goons?


Title: Re: War
Post by: Endie on October 11, 2007, 06:21:49 AM
I read this thread every day hoping for more dramabombs. Why have you killed the laughter, Goons?

Erm, how much drama do you needWe're laughing.  :-D  Let's look at this past month:

Downside:
IAC get driven out of FAT and a couple of other stations
More RSF/IAAAC dreads killed than Bob ones (trying to be fair here and find stuff)
Tolon drunkenly crashes Mom

Upside:
Corm get thrown out of Feyth
RISE humiliated and thrown out their own station systems by about 20 pilots. Down by almost 1/3 of their members.
ISS lose stations to RSF
Bob lose stations to RSF
RSF reach Esoteria for the first time
M.Pire (one of Bob's biggest and most loyal pets) go Fuck Bob and swap sides
MC lose a titan
Fatal, Sparta, CoW and the rest of the GBC up north get thrown out
The Eye of Terror opens
Goonfleet now officially rich as fuck!  Dreads and Moms handed out like candy!

Neutral but good for us for now:
YW getting annihilated by Triumvirate

Or does someone have to steal our titan fund to make you happy?  :x  Dance goons!  Dance!   :-D


Title: Re: War
Post by: Slayerik on October 11, 2007, 06:45:35 AM
That M Pire swing is pretty big. Minus a 50+ cap ship fleet on Bob side, plus a 50+ cap fleet on RSF

Youwhat are shiting themselves at the moment. One cap pilot (Mom and dread), krall amarr, decided to join MC to get blue standings to try to get the fuck outta Youwhat. Not sure why we have MC blue, dont really care either. Last I heard , he's camped in L-C station. Their membership numbers dropping. After Fade, there is Cloud Ring. From Cloud Ring....Fountain? (I dont see us doing any territorial warfare in there TBH)

If we were somehow convinced by the Northerners in MM/RZR and co. to allow the Cloud Ring station as a staging point........ That would be huge trouble for BoB.

Either way, once we get Cloud Ring I'll be doing roaming gank in Fountain FOR SURE. Die Bobits, die.



Title: Re: War
Post by: Simond on October 11, 2007, 07:03:36 AM
I read this thread every day hoping for more dramabombs. Why have you killed the laughter, Goons?
M.Pire confirming that BoB does charge for space for most of their front-line pets after all is worth it alone, tbqh.

(RISE are still paying 6bn/month rent for space they haven't been able to use for weeks  :roflcopter: )


Title: Re: War
Post by: Nevermore on October 11, 2007, 07:47:12 AM
Why would they still be paying BoB at this point?  What, is BoB going to kick them out?  :roll:


Title: Re: War
Post by: Kamen on October 11, 2007, 08:23:41 AM
I was told today by an MC pilot that they have gone neutral.  Can anybody confirm or deny that rumor?


Title: Re: War
Post by: Endie on October 11, 2007, 08:26:45 AM
I was told today by an MC pilot that they have gone neutral.  Can anybody confirm or deny that rumor?

Who was he?  Do you trust him?  Have you known him long?  Was he a member of MC, not "|\/|C" ? Did he, at any point, say "Booyah, FNLN always gets his"?

It's hard to believe, but I would, as they say, lol.

Edit: Re Slayerik, Tri and roaming gangs, the idea of what Tri would do to the flabby refugee camp* which is Bob these days is hilarious.

*I know refugees don't tend to be flabby, ok.


Title: Re: War
Post by: Kamen on October 11, 2007, 08:39:29 AM
I can't remember his name, and I can't vouch for him.  For all I know he was just bullshitting me.  It was just a passing conversation I had with a bored member of MC talking about the war, the MPire switch, etc this morning before work.  I can say for sure that he is indeed a member of the real MC, I checked that.

I also find this difficult to believe, but it does make sense from a self preservation standpoint if MC leadership has come to the conclusion that with all of the recent side switching, and other turn of events, that it's all over for BoB.

If MC goes neutral this war is over.


Title: Re: War
Post by: cmlancas on October 11, 2007, 10:41:42 AM
Or does someone have to steal our titan fund to make you happy?  :x  Dance goons!  Dance!   :-D

I think after the eve threads went past the lawsuit, the thread was too full of win for its own good.

That is the best e-drama I've ever read, ever.


Title: Re: War
Post by: Slayerik on October 11, 2007, 11:08:48 AM
After we take Cloud Ring, how about us TRI and the North band up and invade Fountain. Tonight we dine in Delve?  :)

Or hell, take Cloud Ring and tell Bob 6 billion a month and we won't back door ya!



Title: Re: War
Post by: Arthur_Parker on October 11, 2007, 02:47:46 PM
Two to three weeks before the north heads south?  The drama fallout from BoB is going to get real ugly, MC will decide their contract is finished and game over.


Title: Re: War
Post by: Comstar on October 11, 2007, 04:03:17 PM
I was told today by an MC pilot that they have gone neutral.  Can anybody confirm or deny that rumor?

Sounds like a Goonfleet pilot telling you he was in MC.

Although, if MC did declare victory vs IRAAAAC (as FIX is now safe and IAC is kicked back to the shallow end of Catch) and went home, BoB would live about 3 weeks beyond that announcement (and it would take about 3 *hours* for the BoB pets who arn't FIX to surrender to the nearest EveTV news crew).

Consider though I can't see RSF letting MC hold 0.0 space while BoB does I'd say it's not very crediable. MC just announced they killed an IAC Mothership and 4 carries, so I'd say no. 


Title: Re: War
Post by: Endie on October 11, 2007, 04:19:05 PM
Mittani posted some forum porn then yanked it again to read it on tonight's op, but i saw it before he did ;)  RISE are truely cascading now, with the leaders getting their stuff ready to evac and slagging off their overlords.

Amazingly, they are still paying rent to Bob.  They're trying to get their October rent back, but without success.  Paying rent for station systems only we are ratting in...   Awesome.

That said, surely Bob will come south to RIT this weekend to temporarily slap a stim patch on them.  After M.Pire they surely can't afford to let a fifth pet collapse in a month.


Title: Re: War
Post by: Endie on October 12, 2007, 12:47:31 AM
And here, free to repeat, it is.  First, here are the internal panickings of the RISE leadership in their private council discussions, as leaked by a director-level spy:

Quote
Originally Posted by Situation - Possible Evacuation
Situation - Possible full evac


Last night I was up pretty late talking to some bob guys. What i heard was not good nor much respect to be quite honest.

Quotes out of TS:

"RISE is pretty much fucked"
"Feythabolis atm is not the priority, will not be the priority for some time to come"
"What, i thought you guys left there already?"

LadyScarlet on the other hand thinks there were getting support to help us today, but as of last night she didnt know what kinda commitment they could honestly make.

Regardless of all of the hype bullshit, we got bigger issues. M.Pire flipped on BoB, joined Goonswarm and have been promised the RHG constellation if they help take it. With M.PIRE + Goons + TCF, the proverbial hammer is coming down on us.

Given our issue at present... we need to take full advantage of BOB coming down here today/tomorrow to get our caps / primary gear out of this area IMO. I absolutely hate the thought of this and honestly couldnt sleep much last night thinking about it as I stand to loose more than most of the corps in rise combined (14 billion in assets in RIT station alone, personal).

There are many things that piss me off about this whole situation, mainly having to do with bob, considering the amount of time in the last month i have spent bonusing their fleets (MC/BOB), providing basic FC tactics for some encounters to financially supporting several members directly in our own alliance to have it all loss... cause its not convienant for BOB.

The rental agreement was simple and I know BOB would be here to kick us out if we didnt hold our end of the bargin up, yet they have helped a few times but essentially have not helped us out of our situation. Given the RIT constellation is a solid ground to stand if you want to suppress/fight an agressor they seem to have it not in their best interest to defend against it, yet happily accept our 6 billion in rent.

Regardless of how things go from this point on, intill our area is purged of hostile towers, i would expect not one more red cent be sent to BOB.

ATM I think we should have a council post listing all corp / alliance assets that require immediate removal from the area as a contengancy to ensure the loss is reduced if/when this constellation falls, and we loose stations.

===

If we do have to move no one should hold a firesale.

Patience and a jumpclone will result in a lot more isk.

Otherwise perhaps we need to contact the leaders of BoB and find out what's up directly from them?


===

When last I talked to Molle I asked about the possibility of pulling back behind the lines, and I don't think he really understood the gravity of the situation. I stopped before saying, "RISE wants out of Feyth - find us a home," because I'm not sure that's what we wanted.

Is that what we want?

Whatever we do, be it ZS or farther - we need to do it in an organized fashion and we need to beat the crap out of the people who ignore the order.

===

Don't see how he can't see the gravity of the situation-- the fox is in the henhouse and the shotgun is about out of shells. We need a firm yes or no on support so we can plan accordingly.


If Friday is the last bit of help we are going to get-- Time to pack up what we can, and I think we then have to question our position-- we paid rent for invasion protection basically-- if we are driven out our landlord did not hold up their end of the agreement. Maybe we accept a temporary new home while we plan the next move, but it shouldnt be to pay BoB 6 bill a month.

===

This is disconcerting to say the least.

===

I don’t have my gaming laptop today with me @ work but we need someone communicating with BOB getting direct answers.

We need a assessment - worst case scenario on how fast the constellation will fall from this point today till final station.

POS / SOV experts chime in.

Facts:

P8 = Goon already SOV3
K-J, NLO, R4K = Goon SOV countering ours right now? When are the turn dates?
Once those systems fall we lose SOV 3, Capital in RIT

5P = is it out spammed yet?
GHZ = Loosing poses left and right
RIT = not touched, last to fall (2 weeks?)


===

Also worst case scenario, where do we temp relocate to?

I say ZS, since we can rent offices and have been given approval to drop towers in outlining area.

What are the logistics implications, what do they REALLY need to get what they can out of RHG Constellation?

Need logistics guys to chime in

Long-term plan?

Personally im done with rent, if we loose RHG I don’t see the point in re-renting from BOB, Period, its obvious they cant keep their end of the bargain.

Standings Reset?

Do we stay blue to BOB/MC? I like the some of the folks I have flown with in both alliances recently in FAT, but really don’t like the disrespect I receive on TS. Last night on TS, I was almost pissed enough to kill and pod 2 members in the gang I was in with them when they started disrespecting our alliance. I had to log off TS, because if I heard anymore, we would have a nasty blue on blue situation. I mean seriously!?, I logged in every day for the last 3 weeks to make sure their fleets had the option to get bonuses with 9.9 million s/p of leadership, max skirmish skills, in a command ship...giving them the little extra... i know its probably not that big of a deal to them, but I don’t think that’s the way you treat an ally that spent so much time helping them take FAT. RISE represent a small bunch of pilots up there, but they had some of our best PVP'ers assisting their efforts. Etil, Seb, Dhan (recon/probing genius, setting up countless kills for them), myself bonusing from FC spot, sdchew, ....the list goes on... very solid, heavy playtime pvp'ers up there helping...and the respect we get is "Looks like you guys are fucked"; "sorry dude, your not a priority"... That’s the quotes i was getting from TS from several bob/mc members last night?!?

Maybe I am taking it out of context, but the situation at hand does provide the comments with some serious merit.

Real damage assessment

Yes, our numbers have gone from 1250 to 800ish? What is the real impact, who have we lost? What are our current fleet capabilities? We still have the ability to field 30-50 pilots on any given night, that’s not huge by our old standards, but it’s enough to hold our own in a less hot situation. We have very good solid PVP players that have had absolute non-stop action for over 1 year now. Fighting with BOB/MC over last 3 weeks, i would put our RISE PVP pilots discipline wise up there with the best. Our pilots listen, TS for the most part is a solid exchange of intel/primary/secondary targets, pilots that know what to do in their given ship etc. We just lack the constant FC support we need.

Quoting a famous statement, I would rather lose a city then an army... We are reaching that situation and unless something changes extremely soon in a matter of 2 weeks we will be left with a unique situation, homeless.

===

If we pull back from RHG, I would suggest we pull back a hell of a lot farther than ZS-2LT. I've no problem continuing to stay in the GBC. But our logistics infrastructure isn't adequate enough to run a front line war this deep in 0.0 at this point.

I've no intention of ever going blue to Goonswarm.

===

I agree with Falryx - stay with BoB, but if we pull out we pull WAAAY out. We're beat to hell, pulling out is going to cost us morale, pilots and ships. Staying on the front lines after that will mean the end of us.

Also - Lucius, alot of the BoB FCs are just FCs. They're full of crap about the big picture and RISE. Unless it's coming from Dian or Molle, I'd just laugh it off.

What specific questions do you need me to ask Molle/Dian?

===

Both Mortania and I have plans to keep jump clones in core to liquidate assets should we lose it. However, those plans are long term (no need to sell stuff to the bad guys for cheap). I have over 1b of personal assets there, and I know Carbide as alot of t1 stuff there as well.

===

I need to keep in touch with you guys Doal. I may use you to liquidate assets in the future. Thats good to know.

===

To be honest, I would suggest we focus alot on RR stuff if we lose core and thus have no home. The alternative is we could go after another of the coalition alliances. For example, we could go after CVA or one of their pets. Or we could invade some goon territory. Or we could go to someplace like stain and have fun there.

Either way, I think the best way to rebuild is to do PvP that doesn't require POS spamming and let's us pick the time and place to fight. If anything sucked our morale it was having to fight when we weren't ready for it and having to pay high taxes and deal with hordes of fuel.

Oh, if we lose core I suggest we lower the alliance tax significantly as well.

===

Very simple, lok

IF BOB is going to keep their agreement and push back GS out of our current situation. Period ... can they anwser that?

------------

If they can not anwser that, then today/tomorrow will still go on, but its going to be matched with us pulling everything we can out of RHG Constellation. Once the system is secure with BOB/MC support, we use that time to get our pilots to dock, get anything not tied down out that they feel like taking. Freighter TITAN jump out the bulk of what we can. I have a freighter in CORE and clonejumped moral back down to pilot it.

Where to go after that? Is there any other 2 station combo's that have Refinery + Production? I guess we could just get acustom to do all of that from POS.


===

All my assets from 2+ years of play are in RHG, and I'm not planning to pull them out. It would be nice if we could rep cloning and repair facilities at all three stations before we leave, so people can at least update clones and repackage ships/mods.

I will make it my mission to kill Goons and KOS wherever possible. But, if we are left hanging by BloB, you won't believe my thread on COAD until you read it.

P.S. I've sent two notes now asking for our OCT rent back. ATM I think Purge and Lokesh need to get in on the act.

===

Agreed. If this weekend is not the beginning of a full scale commitment from BoB for Feythabolis, we need to withdraw. We cannot withstand TCF, Goon and M.Pire. This is either FAT Part 2, or we need clearance to withdraw.

If we withdraw, I agree with Doal - let's get out to some place where we don't have to play POS games to stay alive. We will need time to get our logistics back in shape recover from having to pull out, etc. If we pull out of RHG, we should assume that RISE, as a going concern, will be largely ineffectual for up to 2 months while we get sorted out.

I know I'll be docking one of my alts at RIT for long term sales as well.

===


Quote:
Very simple, lok

IF BOB is going to keep their agreement and push back GS out of our current situation. Period ... can they anwser that? 

Very simple, lok

IF BOB is going to keep their agreement and push back GS out of our current situation. Period ... can they anwser that?


===

I have 6 alts docked in RIT all with 50 sell orders... so the 14billion in goods will be sold over a very long time.

Alumar -

31 fitted ships including 10 ravens, 4 rigged

Moral -

12 fitted ships, including 8 fully rigged
1 freighter
1 transport t2 ship with 2x T2 cargo rigs, 1.5 billion ship
191 bpo's (t1), most researched, all bs, all bc, all c, all destroyers, all ammo types
over 700 implants ranging from +1's to full sets of +4's to be sold
5 billion in t2 modules for resell

Lucius -

5 ships

===

If BoB is committed to helping, the question we need answered is when can we expect support to kick Goons out of P8. P8 is the key-- had we not lost Sov there Goons could not have put up a jump bridge. If BoB will not help clean out P8... then we need to pull out of RHG with what we can get. P8 is what keeps the Goons and friends in business in core.

===

Seriously P8 is our 100% entire mistake though repeated desperate and desperate call for arms to hit those towers in p8 after KOS invasion, but well people were already moving away or not dotting anymore though PL was not really ACTIVE at that time

IMO this alliance is dead and we are only staying in 0.0 thanks to the hardwork of 50 people at maximum.

===

Well this is a council? Do we vote to use the BOB cover to get out or help fight for the constellation?

- I vote for fight if bob can substain a presence in the area - But this will completely change if M.Pire + KOS + TCF wants our area... cause quite frankly im not worried about goons, their already stretched thin, but M.PIRE does not have a home and is looking for one, plus they used to live in our core. STK based out of here.

===

I am not sure BoB would be pleased to see us doing full evac, but at this point having assets in Core is a huge problem. Better leave pos and fuel them and have all assets secured somewhere else.

so yes i'm for BoB covering our get out after we fight friday. That will depend of them anyway.


===
Yep, without 100% allied attention, I think we need to withdraw.

===

Its the least they can do for use given the situation.

At least lock down system so we can have pilots undock and get their stuff to a POS for carrier jump or something. I am meming starbase tactical 3 on Lucius atm, alumar has level 4, hopefully i can control 7 guns @ one of the REZ towers in RIT. I will make a final stand in RIT with my characters @ a POS and make it a nasty final horah

===

You have to look at things from Bob's perspective. (Well you don't have to but it helps to understand)

RISE kept Feyth tied up for 9 months. (Thanks! but what can you do for me now?)
MC finished the North off. (Great job!)
MC & FIX pushed into Catch while Bob was fighting an attrition war in 9-9 area. (Stalled in Fat area)
MC want Bob's full forces focused on Catch so they are not fighting the brunt of the war solo as they don't have the numbers the enemy does. (With focus Bob winning)

Given a choice of loosing Rise or MC as an Allie in this war who would you pick?
Exactly why were not high priority. It sucks to be us.

I do not think Bob will cover us if were moving out... again sucks to be us.

===

I have to agree with Rile: If BloB learns that we're leaving, I don't think they'll do a thing to cover a withdrawal. If they couldn't get their shit together to help out with something as simple as freighter bridging when it mattered, why would they put combat assets in harm's way to keep us from being hammered on the way out?

From everything I've seen so far, BloB proper is nothing but a pack of snotty, disloyal pricks. The only thing they have going for them is that the Goons are worse.

===

We need a final decision fast. If tomorrow is our last chance to get caps out i want my guys to take it.
I have just held a poll an the unanimous decision by Loki is get our caps and blueprints out but stay and fight. But if Rise is gonna pull out we need to know now.

===

enough with the drama. you will still have time to put contracts up if you need to. concentrate on the immeadiate, which is alliance ops which are posted and have been alliance mailed.

stay positive. if you could not of afforded losing it you should not have had it out here anyway. this friday needs as much positive support for/of our military as possible. this council need not deliberate the severity of the situation. it needs to rally our member to support.

this is just another day, in many days of the war.

===

It needs to do both of these things. We need to understand the severity of the situation quite clearly so we can take an appropriately long point of view on our objectives. It also needs to ensure member support is present and rallied.

Being prepared is a virtue, not a vice.
===

Hang on a sec just about every post i am seeing is about pulling out!!!

And as for if you cant afford it you shouldnt have it here............... (edited for politeness)

If there was a proper plan in place then i wouldnt be asking the damn question!!!!!

And if the council does not discuss the severity of the situation then who the hell is going to? sticking our heads in the sand is not going to help. My corp is prepared to fight but i give my corp a clear idea on what is going on so they know what we are discussing.

===

I suspect purge is trying to say, "Don't Panic".

It's okay for us to be prepared and talk frankly. There's naturally concern that some of this will get leaked to the enemy and splattered across their forums. So the question is whether or not we choose to risk that in discussions like this.

The core question is, as it has always been: Are BoB going to support Feythabolis in the near future?

If that answer is 'yes' then great. If that answer is 'no' then we need to understand the potential ramifications and be prepared for 'em.

===

I'd think we have 3 priorities on friday.

First save and rep all towers that are coming out of reinforced,
Second deploy POS's in r4k and k-j,
Third remove BPO's and non esential assets from core.

For the final thing to happen, we are going to need to rep the repair facilities in one of the stations.

These will hopefully allow us to maintain core for longer, at a lesser risk to ourselves.

Also BoB knows that they haven't gained any space from the goons/RA since supercaps got changed. It should be a priority for them to keep core in friendly hands as they may never get it back if it isn't kept by us.

===

I think we're situated as well as we can be for the immediate needs. We have a plan for Friday, our logistics angels are passing out additional POSs to hold onto sov a little longer.

We need to make sure we're hauling fuel and strontium for the new POSs to operate as long as possible.

Beyond that, the question is "Will the GBC provide a constant presence in Feyth to combat Goons/TCF/M.Pire/etc?" The response needs to be a solid yes or no. I'm attempting to get this for you all.

Beyond that - it seems we all think that if the answer is "Yes," then we stay, fight and (hopefully) win. If the answer is, "No," we need to have a plan for an orderly withdrawal. Additionally, if seems we want to maintain our friendship with BoB and our allies.

...the next question becomes...

How far back? - Again, it seems people think ZS is a decent stage, but that RISE needs safe pastures behind the frontline to fix alot of issues.

So that leaves us with two sides to discuss:

If the answer is, "Yes."
What preparations do we need to make to continue the fight here?
What needs to be accomplished logistically?
What specific instructions, if any, does the Council have for Lucius?

If the answer is, "No."
How do we move in an organized fashion that minimizes loss?
Do we have a specific location we want to request residence in?
Once moved - what is our plan for rebuilding and coming back to the fight stronger?

Obviously, the farther in the future we talk, the more vague the questions become. However, we've moved past the big choice (or so it seems) and these are the questions to tackle and be prepared for.

(And yes, Purge is right - don't panic, and don't talk about how you're going to sell your corp/personal assets... these are personal/corp items, not the Council.)

===

Bob has confirmed they are coming down today and tomorrow to support us with the brunt of their might. Can 50 active pilots maintain a presence and break through and live this thing out with there support.

- BTW bob is conv me in mIRC, whats the Password for 5-1 POS?

===

Well, I just checked the following TS servers: BoB, DFC, RISE. Nobody appears to be moving into our area. Which actually includes us, our TS is dead. RIT local is at 14, 3 of which are hostile. Am I missing something?

===

Our FC online at 2000 could not confirm a POS PW in 5p- for the bob fleet to jump to, resulting in nothing happening.

just hope we can do a better job tommorrow.


And here, by way of contrast, is what they telll their members at the same time:

Quote
All speculations should be directed at your CEO's/DIR's.

If they don't know, then ask the minister that is most involved(FA/War/Finance... and so on).

But most things that would be answered by speculation is a known entity by your CEO.

Is Unkie BoB leaving us high and dry? nope.

Does Unkie BoB know what's going on? Yup.

Will Unkie BoB help out at all? Yup.

When will it happen? HAH Thought I'd post that here? Your CEO will know, and will keep it quiet. That's called Operational Security. Or OpSec. Means you only know if you have a need to know.

The Future will be bright for any corp that keeps fighting, keeps people playing, keeps the YARRPEWPEW going.



==================

BEFORE YOU READ ANY FURTHER. THE FOLLOWING MAY CONTAIN FATAL DOSE OF TRUTH

CONTACT ME PERSONALLY IN-GAME FOR ANY AND ALL QUERRY. Before you do so, make sure you have more than an hour to talk. Because I'm going to preach.




ok. about the "omg we're doomed.. RUNZOR!!!" attitude. It's has gotta end.

I will address this issue at an alliance level with all the respect, and integrity in my heart as a RISE pilot. Once.

- BoB is not leaving RISE behind. Nor will they do any other of their allies. Why am I so certain? Quite frankly, if you don't see the big picture and figure it out by your-damn-selves. You need to stop panicking, calm your-damn-selves down, and take a step back from the Goons Billboard they put right in front of your face and try to get a better look at the damn situation the entire war is evolved around.

- I've tried my damnest, and in turn, failed miserably, to understand the crumbling morale, the grim faces, the unbearable whines, the lack of will to fight.

+ You tell me it's a year of constant fighting. I've been there 7 months of that year, before that I fought RA/TCF/Goons in insmother/wicked creek for months to have the very stations I've poured every last drop of my isk into defending sold out right under my nose by ppl like yourselves in leadership positions.

+ You tell me it's the other guys. I've seen the other guys, I've heard about them, I've stopped giving a fuck about them. I contribute what I can to this cause. And I keep doing it till I'm completely exhausted, finacially, physically, and mentally. What the "other guys" do or don't do don't concern me at the least. I'm giving it my all. And what do I get in return? Fun. I don't expect to earn a damn thing playing a game. I play it for fun. Why do I want to let somebody else prevent me from doing it?

+ You tell me it's coz you can't make no money to fight with. I've fought for an entire week without having enough money to upgrade my own clone. I've seen the content of my personal wallet, my corp mates personal wallets, my corperate wallet poured into this cause without a split second of hesitation.

+ You tell me you don't know anything. Nobody talks to you and tell you what to do. Sir, as a matter of fact, we do. We tell you what to do every day of the week. We tell you to get into a gang with your fellow alliance mate and act like a RISE pilot. We tell you to stop asking stupid questions like secured intelligence on the public forum (granted that it isn't public, but it isn't uncommon that we see what's written here being ripped, copied and pasted on to COAD for the world to see). Yes Sir, Goons are reading this message too! (@Goons spies: Quote me if yo mama didn't use a condom)

It's all fucking excuses. Excuses are like asshole, everybody has to have one. And I certainly don't wanna see yours.

That's said. And in the nicest way I can possibly find.

Are you seriously asking me, "does BoB know that RIT triangle is important?" and "does BoB know what us RISE have tried and lost for their causes?"

==================

I also am tired of the whining, and to put the answer as simply as I have noticed it ...

PL, GoonSwarm, TCF, KOS, UL and the rest have not won a strategic victory in core YET! Winning the tactical battle atm does nothing for their position except clean our house of carebears and useless dead weight thereby strengthening our alliance as long as we keep our morale up! That is our job and one not to be entered into lightly. Myself, I enjoy being a RISE pilot I look up to our 'old breed' of pilots while putting forth my best effort to maintain the standards they set and RISE that bar higher for the ones that will follow me. Come on people you want info ask your corpmates, they don't respond shake their trees. If that does not work maybe leaving for a more active RISE corp will. If that still doesn't make you happy I guess you have just become a goonie casualty in their war on us. The enemy is using their most efficient logistical attack on us WORDS, PERIOD! If they we hold out in our hearts they cannot defeat our minds. If you leave or get fed up and do nothing, then YOU have been beat by a goon brain. Think on that my friends and I hope to see each and every one of my fellow RISE pilots on my wing as soon as possible, whether in core, feythabolis, catch, providence, or wherever our enemies dare tread when we come calling !

This is my speculation on our future !

==================

Painful?

Trying?

WTF Rise???

IT'S PVP! WHOOHOOO!

Grit yer teeth and get a piece! evil

==================

We are still here!

This War will end when RA/Goons are dead and defeated, not a minute before. We can win this war. Never forget that when the war started D2 was one of the largest alliances in the game. They are no more. They didn’t just lose ground, they folded. LV also died in the first round of war to the sheer numbers that Goons threw at them. Rise stood shoulder to shoulder with our allies through every battle of this great conflict. Bob pushed Goons back and almost broke them, but game mechanics diminished the power of titans in controlling fleet size. We are now back to fleet size not skill mattering. Through it all, Rise is STILL HERE. For 9 months we have been told that we couldn’t last out here. We would be gone in 30 days, 3 months, 4 months. Yet, here we are STILL HERE. We have had our sovereignty challenged at least 3 times. We have defended ourselves against at least 7 alliances who can muster far in excess of Rise’s 900. Yet, here we are STILL HERE.

We know we could never stand up to there overwhelming odds. Yet, we have and we are STILL HERE. History is replete with the courageous who put principle and determination ahead of sheer numbers and might. The Spartans were outmanned 100’s to 1 and they knew they couldn’t stand up to the Persians. Yet, they stood their ground and exacted a heavy Persian price. Yes, we might lose systems, sovereignty and stations, but nobody can take your pride of accomplishment or your will to fight. Only you can give up those things. No Goon can ever take that from you and I will never permit a Goon to take mine. They may take RIT, but they will NOT take it without a fight. And if they take it, I will carry the fight to whatever front is next. I have my pride and I am stubborn and my pride demands I shove my foot up their “eye of terror”.

Who else will stand with me and let them know we are STILL HERE?


==================

I'm pretty sure we can hold out till a Goonswarm member actually has sex with a real life woman...so that gives us at least another year or so? Isn't that right Mr. Goony spy? Post that on Caod please for me.

p.s. Goons slob on my knob !


Love,

Beef

P.S. The Mittani sends his regards.


Title: Re: War
Post by: Comstar on October 12, 2007, 01:05:26 AM
BoB can't afford to stop attacking IAC (they saw a chance to take F4, the entrance to IAC Homeland, and will be busy taking that). Conclusion: RISE dies this weekend.

Is the lost presumed but never seen failure cascade of BoB pets? How many would be left?


Title: Re: War
Post by: Simond on October 12, 2007, 03:02:31 AM
There's another three or four smaller alliances between (what's left of) RISE/CORM & Delve. The question is whether they'll figure out that BoB really isn't coming to help them after what's happening at the moment & M.Pire's sudden epiphany and then surrender/evacuate/etc. or if they keep funneling their 6bn/month to BoB for the privilege of acting as a speedbump & getting their alliances killed.

IMO, RISE are the most significant southern pet to kill - and that's only because of the RIT triangle being such a PITA to capture (and too strong a position to merely bypass) rather than any sort of actual player prowess in RISE.


Title: Re: War
Post by: Endie on October 12, 2007, 03:26:37 AM
I can remember Executive Outcome, ISS and Digital Renegades as being left down in the south after Rise, as well as Sphere and Stain.  DR is only 300 or so people. Executive Outcomes are down from 600 to 400 members.  ISS are recruiting like mad amongst the failed pets and are up to 750 members, but have a hilarious track record of failure, as well as being obsessed with their resources instead of PvP.   That hardly guarantees that they will fight to the last ISK.  They have sov 4, though, so game mechanics dictate that they will take a while to grind down.

Sphere are the capable Hungarian guys, aren't they?  Only a couple of hundred of them at best, though, which isn't much against us when Bob have shown themselves disinterested in honouring their rental agreements.  I don't even know which (if any) side Stain are on, which says a lot.  There are quiet a few of them, though.

Last night in the RIT triangle was fun, doing a Roy of CA in local on the rare occasions that a Rise member turned up: "Person of Rise!  You have been lied to by your increasingly demoralised and dwindling band of leaders!  Lay down your weapons and approach the nearest goon fleet, where you will be treated with mercy.  We have plentiful veldspar and working cloning facilities!"


Title: Re: War
Post by: cmlancas on October 12, 2007, 04:44:20 AM
Your wife and your children are dead, GI!

Thanks Endie. I asked, you delivered. :)


Title: Re: War
Post by: Slayerik on October 12, 2007, 05:59:38 AM
Some juicy shit right there. How are the firesales in RIT these days? Hot and heavy??


Title: Re: War
Post by: Endie on October 12, 2007, 06:23:38 AM
Some juicy shit right there. How are the firesales in RIT these days? Hot and heavy??

I persuaded a guy in RIT last night that I was Remedial... he wasn't very clued up.  He convoed me and offered to pay me to get safe passage and an escort for his CNR, 3xraven blueprints, Charon, carrier and other shit.

I was within an inch of persuading him to contract it at discount to me while putting the BPOs in the CNR and undocking to receive his "special" escort (I told him I would set him to +10, personally, so long as he left Rise) when our fleet commander demanded to be allowed in on the chat.  Said FC, in a fit of grasping greed for a Chimera, then fucked up the deal.  The anguished wails as he warped to a safe to be be escorted targeted by 50 goons in max-dps pos-shotting battleships would have been beautiful to hear.  The guy is now in an NPC corp in a Rise station under siege, however.  I'd love to hear him explain that to his corp CEO.  If said CEO logged in.

Edit:  Another guy called "Mr Fatty" logged in and said in local "um, I was in ASCN and haven't logged in for a while, who is in charge here now?"  Unlucky.  Some harsh bastard podded him while we were giving him a headstart, so we sent him cash and apologies.  I wanted to conga in his honour.

Every single service on every station is down, from cloning to fitting to repairing.  Almost all of them have been down for weeks.  If your clone is set to a station where you cannot renew it, and which is almost certainly going to fall soon to people who will in all likelihood never set you blue to evac, then you are in a very bad place.


Title: Re: War
Post by: cmlancas on October 12, 2007, 06:26:48 AM
Aren't you Remedial?

 :-D


Title: Re: War
Post by: Sparky on October 12, 2007, 06:47:35 AM
Aren't you Remedial?

 :-D

Oh man that's cold.

Every single service on every station is down, from cloning to fitting to repairing.  Almost all of them have been down for weeks.  If your clone is set to a station where you cannot renew it, and which is almost certainly going to fall soon to people who will in all likelihood never set you blue to evac, then you are in a very bad place.

Most likely they join one of GS's pubbie friends a la the mass -v- defection to CA.

Those logs make me feel sorry for RISE, even the craven-BoB-enabling-pets-that-makes-NORAD-look-like-a-glorious-golden-age-RISE.  Man the membership really got lead up shit creek on that one and I don't think they really appreciate that yet.


Title: Re: War
Post by: Sparky on October 12, 2007, 06:51:35 AM
I really hope M. Pire gets some decent space off GS, that'd be a PR coup to nicely round off the week.  Do we know what their plans are for sure?  I've read different things on Scrapheap, CAOD and elsewhere. 


Title: Re: War
Post by: Slayerik on October 12, 2007, 06:58:17 AM
Im really hoping The North gets involved and I can meet the Goonies 'in the middle'. :)


Title: Re: War
Post by: Endie on October 12, 2007, 07:06:22 AM
Im really hoping The North gets involved and I can meet the Goonies 'in the middle'. :)

Yeah, if it all goes as planned and we eventually dispose of Bob it would be nice to have a neighbour we don't hate, but who wants a war of gangs and fights instead of lagfleets and staring at POSes.


Title: Re: War
Post by: Slayerik on October 12, 2007, 07:15:21 AM
Im really hoping The North gets involved and I can meet the Goonies 'in the middle'. :)

Yeah, if it all goes as planned and we eventually dispose of Bob it would be nice to have a neighbour we don't hate, but who wants a war of gangs and fights instead of lagfleets and staring at POSes.

You'd have the right neighbors for that then!

Cept we are a buncha nanofags. Probably due to the Northerners love of ze blob.


Guess we can hope for the best!


Title: Re: War
Post by: Endie on October 13, 2007, 01:53:01 PM
Is it true that Outbreak and Evoke are both attacking Fountain at the moment?


Title: Re: War
Post by: LC on October 13, 2007, 02:48:45 PM
Yeah, if it all goes as planned and we eventually dispose of Bob it would be nice to have a neighbour we don't hate, but who wants a war of gangs and fights instead of lagfleets and staring at POSes.

The problem is that goons need a gang of 50 to engage a gang of 5. That's why "lagfleets" became the norm.


Title: Re: War
Post by: Krakrok on October 13, 2007, 03:13:54 PM
The problem is that goons need a gang of 50 to engage a gang of 5. That's why "lagfleets" became the norm.

Consequently, the art of using troops is this: When ten to the enemy's one, surround him. When five times his strength, attack him. If double his strength, divide him. If equally matched, you may engage him with some good plan. If weaker numerically, be capable of withdrawing. And if in all respects unequal, be capable of eluding him, for a small force is but booty for one more powerful if it fights recklessly. -- Sun Tzu


Title: Re: War
Post by: MahrinSkel on October 13, 2007, 03:33:12 PM
Quote
Now if we see double numbers prove such a weight in the scale against the greatest Generals, we may be sure, that in ordinary cases, in small as well as great combats, an important superiority of numbers but which need not be over two to one, will be sufficient to ensure the victory, however disadvantageous other circumstances may be.... The first rule is therefore to enter the field with an Army as strong as possible. This sounds very like a commonplace, but still it is really not so.

Clausewitz, On War

Happened to have it up in another window.

--Dave


Title: Re: War
Post by: Endie on October 14, 2007, 04:50:35 AM
The problem is that goons need a gang of 50 to engage a gang of 5. That's why "lagfleets" became the norm.

You would know how hilarious this is, coming from a member of Bob, if you had actually been involved in any of the recent fights.


Title: Re: War
Post by: Simond on October 14, 2007, 06:48:33 AM
I was told today by an MC pilot that they have gone neutral.  Can anybody confirm or deny that rumor?
I've seen versions of this rumour in a couple of other places in the last few days, ususally along the lines of "MC has had enough so they're going to declare 'Mission Accomplished' Real Soon Now then go back to their space & set everybody neutral". Either someone is being very busy with the propaganda, or there might just be a kernel of truth in it.

Fun MC rumour no. 2: BoB paid MC with FIX's most profitable moon-mining chain for September. For October, MC asked to be paid in T2 BPOs...and BoB accepted.

Edit: Heh, timing! (http://scrapheap-challenge.com/viewtopic.php?t=9316)
Quote
Our contract to secure Querious and help spearhead the assault into Catch is at an end.

Querious is firmly in the hands of the Firmus Ixion alliance.

Four stations in lower Catch have been taken by BoB with a fifth in F4R changing hands just as soon as the sov ticker finishes clicking.

Quick stats - Over the last eighty days the MC has participated in and inflicted over 400 billion ISK in just ship hull damage on our targets. Chief among these are:

Class / Kills / Losses

Battleship / 1218 / 78
Carrier / 50 / 5
Dreadnought / 40 / 2
Mothership / 2 / 1
Titan / 0 / 1

IAC / Catch Contract (Beer Bad)

Querious Defense to Present

With the exception of a three and a half week pause, the MC has been on the warpath since the 25th of January this year. We have also been under near continuous war time operation since we entered Querious on the 25th of July. We are now retiring from offensive operations (but will defend our home territories aggressively if invaded) and are on vacation pending new offers of employment.

Please address all offers of short or long term employment to Dri Kulsane and Mynas Atoch (I’m mining while working on a more uber campaign report).


PS: Hope this is okay to post here (only one way to find out!). SHC > COAD


Title: Re: War
Post by: Kamen on October 14, 2007, 09:46:02 AM
Yep, looks as if the rumor was indeed true.  They fought right up to the last day, and have now pulled out and are setting everyone to neutral.  Headed home and resting up, defending themselves if necessary.

Seeing as how that rumor panned out I'll pass along another I heard ..... I have been told they declined a recent BoB offer and are in negotiations with the goons, but require a rest before anything is finalized.

Couched in the terms of a "mission accomplished" report the real message here is "you're on your own BoB".  Might take a while to tidy up, but with the MPire flip and MC on the sidelines (and maybe later on the Goon side) the BoB as we know it is finished IMO.

Expect more BoB pet flips soon.


Title: Re: War
Post by: Endie on October 14, 2007, 10:36:34 AM
I have nothing against MC if they are prepared to demonstrate genuine neutrality.  A lot of goons want them dead, due to the close ties between them and Bob, but I've always thought that our goal should be the annihilation of Bob, and that we should pursue that singlemindedly, even if that means accomodations with those traditionally aligned with Bob.

I like that we have shown what happens to those that resist (Rise, Corm, Soco, Sparta, Fatal, Cow and several others, not counting Tri  with YW) but have balanced that with what happens to those who detach themselves from the bob side (M.Pire being the obvious example).  Since Sun Tzu is getting quoted, he tells us that leaving an exit helps beat enemies better than forcing them to fight to the death.

It's the traditional siege warfare thing practised by everyone from the Macedonians to the 30 years war: give people the chance to surrender.  But force them to realise that as soon as the battering ram hits the gate then their fate is assured.  You see, Eve is a lot like the siege of Tyre...

Pragmatism ftw.  No trolling MC here, Vile Rat.


Title: Re: War
Post by: Reg on October 14, 2007, 12:16:31 PM
So what happens to people like FIX once BoB is gone? I'm just assuming that they're going to ride the sinking ship all the way to the bottom...


Title: Re: War
Post by: Endie on October 14, 2007, 01:03:36 PM
So what happens to people like FIX once BoB is gone? I'm just assuming that they're going to ride the sinking ship all the way to the bottom...

I dunno.  The thing with Rise is that they're on our doorstep.  So when one of the directors says he offered them surrender terms a couple of weeks ago which their directors refused then that's presumably because they were our targets.  Fix is probably not in our sphere of influence.

As I see it, the real trouble for Fix is that they've been willingly acting as a staging post for Bob's attacks on IAC and AAA, with the intention of wiping out at least the former in their entirety.  I don't imagine that that is a good grounds for much other than total eviction back to empire in return.  Yes, they were attacked first.  But victors' justice doesn't tend to be fair that way.


Title: Re: War
Post by: Fordel on October 14, 2007, 02:49:32 PM
Seeing as how that rumor panned out I'll pass along another I heard ..... I have been told they declined a recent BoB offer and are in negotiations with the goons, but require a rest before anything is finalized.


That sounds like a trap, one so obvious, it may just work in the end. Goons don't have much choice either way, they have to show good faith on such things unless they want to fight MC down to the last shuttle.

I can already see the EVE-O posts now though "We would never betray our true allies for Goons!" after they explode a goon titan or something silly.


Title: Re: War
Post by: Drogo on October 14, 2007, 03:11:29 PM
Yeah, FIX is pretty much forced to go down with the BoB ship because they will be wiped out after the war by AAA, IAC and perhaps the Old North even if RSF let them be. The rest of BoB's allies should start dropping like flies though. Without MC or MPire the GBC has lost a serious amount of capital ships to put in the fight.

I would expect alliances like ISS and AA to start dropping as soon as RSF gets near their territory or starts to attack them directly. Any smart BoB pet would be moving all of their assets to Empire now rather than waiting for the assault to happen and hope for BoB to save them like RISE did.

If BoB can hold the GBC together they can easily last another six to eight months, but if failure cascade sets in with the majority of their pets or BoB has infighting and morale problems they might collapse much sooner.


Title: Re: War
Post by: Simond on October 15, 2007, 06:33:33 AM
RISE give up on their 'Core' (the RIT triangle):
Quote
this is an official post

All your CEOs are or will shortly be aware of what is going on.

Instructions are to be taken from your CEOs / Your corp forum when your CEO will post any order for your corporation

Get all your assets out of ANY CORE station. 5P is not definitly lost, BoB took back control of it tonight so we can get your sensitive assets secured.

Rally safe point for assets will be RIT pos. Do not leave your ship there in pos, because pos pass may be compromised anytime. Log off in the ship you want to keep.

Basically all non critical assets should be left behind, whatever happen next.

We are withdrawing from Core in short, and BoB will cover this retreat.

The fight is not over we will bring it elsewhere, and may come back when stronger.

It is time to help us each other, and to make sure that none are left behind our next move.
-Coolgamer
This is, of course, only being sent out to the rank & file members of RISE after RISE management got to evac everything they own already. Shinra's leaders did pretty much the same thing to LV, iirc.

Oh, and PL/Blackops have moved on already to their next target, who are already complaining about not being able to rat or mine.

Cherry on the top: Where are RISE retreating to? Fountain. Have fun, TRI.  :-D

(Edit: Assuming that RISE even last that long - 0utbreak & ev0ke are attacking Exuro Mortis in Fountain at the moment, and M.Pire are rumoured to be moving in there as well. 0utbreak attacking a BoB pet is certainly interesting to see).

Speaking of TRI: YouWhat seem to have found a way to stall TRI, at least for the moment - set up their cyno-jammer POSes with a full battery of medium artillery, have people manning the guns, shoot any TRI BS that show up. How long they'll be able to keep it up is open to question, though.


Title: Re: War
Post by: Endie on October 15, 2007, 07:16:13 AM
Slayerik will have a better idea of this, but surely the unfortunate thing about YW's strategy is that it is utterly unsustainable?

I mean, PL and Blackops shut down Rise space with about 40 people in there at the most.  As Simond says, Blackops are already murdering the Sphere Coalition's morale and participation with even fewer.  How is YW going to do with a substantial part of Tri freely roaming their space?


Title: Re: War
Post by: Simond on October 15, 2007, 08:00:00 AM
You know when I said that RISE were going to be basing out of Exuro Mortis space in Fountain? Apparently, nobody told EM this...so they started shooting RISE when RISE showed up. :lol:


Title: Re: War
Post by: WindupAtheist on October 15, 2007, 08:30:26 AM
God, I love this thread and I've never even played the game.

"We didn't want MC anyway!"


Title: Re: War
Post by: Slayerik on October 15, 2007, 10:04:19 AM
Slayerik will have a better idea of this, but surely the unfortunate thing about YW's strategy is that it is utterly unsustainable?

I mean, PL and Blackops shut down Rise space with about 40 people in there at the most.  As Simond says, Blackops are already murdering the Sphere Coalition's morale and participation with even fewer.  How is YW going to do with a substantial part of Tri freely roaming their space?

Had a busy weekend in RL, but from my understanding we didn't perform all that great combined with Youwhat boring half our pilots back to other regions previous to this fight. We have a few pissed alliance leaders and expect YW to feel some pain real soon.

They did hold us off but lost some carriers and of course support in the action. In the end, it was a defeat but one I doubt will be repeated. Like you said, basically unsustainable. The bright side is we took Fade in a week, and expected a last stand of sorts in Cloud Ring. YW's days are still quite numbered. The Cyno Jammer fights have been the hardest, once we get our caps in YW runs for cover.


Title: Re: War
Post by: Yoru on October 15, 2007, 11:04:53 AM
Wait, wait. Weren't 0utbreak attacking IAC, AAA or the Goons/Russians a few months back? What happened there?


Title: Re: War
Post by: Slayerik on October 15, 2007, 11:06:26 AM
Wait, wait. Weren't 0utbreak attacking IAC, AAA or the Goons/Russians a few months back? What happened there?

I too have been curious what outbreak have been up to.


Title: Re: War
Post by: MahrinSkel on October 15, 2007, 01:54:16 PM
Wait, wait. Weren't 0utbreak attacking IAC, AAA or the Goons/Russians a few months back? What happened there?
That was a case of them liking FIX (a lot of them are ex-FIX, and some still jump back and forth between there and FIX) and hating dogpiles, not any love for BoB.  Soon as BoB ships started showing up, they left the theatre (which had been understood from the beginning).

--Dave


Title: Re: War
Post by: Endie on October 15, 2007, 11:56:21 PM
With the compliments of the Mittani, some YouWhat porn.  As he points out, never has an alliance been better named:

Quote
Originally Posted by LAST MSG FROM KRALL
2007.10.15 14:45
I suggest to all corp of old ex Fs, and all corp i invite on youwhat like mindstar, the rising start etc, to leave this alliance.


FIrst of all ally wallet is taken completely by Wildcard, for his personal idea, (he not ask me , and he is using for his own idea to buy ship whit ally wallet and resell to ally, than he broken the REFUND POLITICS, whithout say anything this to alliance or me, than sorry guys there is no found on alliance for refund back the ships, all mail i have i cant do anything, all money is on hand of Wildcard, his personal charachter on holding corp)


Second, this ally is fucked by Fcing of jugger/wild, hthey decide to enter on c4c when i was absolutly of another idea, (100 ship vs 100 ship +16 capiltal = idiocy enter..)he do, we lost first fleet, 2nd time he decide whit wild to disband a 190 man fleet on l-c whit 150 enemy on c4c, i was completely angry about this decision and say on command chat many times is idiocy, do not do this, they do,

Um, you what?

Quote
-----
2007.10.06 03:02
17.00 EVE TIME + CTA

ALL CAPITAL AND PILOT ME BE ON L-C307 AT THE BRIDGE POS INSIDE (REGROUP)

DO NOT LOG OUT INSIDE STATION, ALL GO AND LOG OUT INSIDE THAT POS

SNIPER BS PREFER 170km+ optimal
ALL CAPITAL NEEDED NO ONE EXCLUDE
ALL CORP EX FS WHO NOT PLACE TOWER, NEED TO HAVE THEYR TOWER RDY,
SUPPORT: HAC-COMMAND- OR WELL TANKED BC,


CORP WHO NOT ARE PRESENT ON CTA, WILL BE KICKED WHITHOUT ANY EXPLAIN, PEOPLE FIND MAKE THEYR OWN BUSINESS WELL BE KILLED AND KICKED.


100% OF ALLIANCE MUST BE ON THIS CTA. 350 ONLINE? MINIMUM OF 250+ ON CTA.


PS: This is an alt of Krall Amarr

-----


2007.10.06 08:46
ALL CORP MUST PLACE 100% TAX

UNDER CTA ALL MUST BE ON CTA,

NO MINING, NO MISSION, NO RAT

ALL MEET AT L-C307 FROM NOW TO CTA, REGROUP ON L-C307

and

Quote
007.10.06 06:54
After skimming through the pos listings & fittings, it's pretty obvious why tri were able to take them out so quickly. You can't be cheap in fittings, & can't skimp on defences.

Shield hardners just delay the inevitable. Dont' waste time with them

EW only works well against a few ships...so put a few that work but don't overload on them

WEB / SCRAM battery's are useless. Don't even bother unless it's a single ship.

Your best friend in this scenario are GUNS!

Yes people...guns. Don't hold htem or jam them or web them..just kill them. After the last patch, guns now hit drones / fighters / ships & lock 3.5X faster than b4. USE LARGE GUNS. There is no point spreading dmg to a large number of ships that can just tank or warp away. Put the max dmg you can on a single ship...kill it & move to the next one. Small / med guns are cheaper yes...but not as good. Go large all the way.

Furthermore...

Quote
2007.10.06 06:59
medium & small guns are USELESS. Don't even bother. They may lock fast...but all they'll do is scratch. You need to kill the guy almost instantly..& med / small gun's just dont' but it there. ALWAYS go large

They should totally do this.

Quote
2007.10.14 05:14
260 people in alliance and 20 in cloud ring? OMG people

--------------------
2007.10.14 05:12
WHERE THE FUCK IS EVERYONE...

We tend to have about 100 on in the US timezone and no more than I'd guess 20 in cloud ring, we need everyone's support, no matter what time you play, please contact me if you need help moving into cloud ring, if we move as a group, we can make it and we can easily push tri out, CEO's please contact me, this is ridiculous...



2007.10.13 12:25
From today L-C sov is gone. The defending of Fade didn't got that well. This may have serveral reasons, but main reason is that 80% of the ally is a bit to lazy. In the morning hours TRI has absolute no numbers. There are more or less max. About 10-15 of them at L-C. Their prime time is the evening. So we have timeslots in which we can engage with loer numbers.
Since lots of members have still asserts in L-C we need to retake that. Since most of us did a break durning last days , i want at last that each Y Ally Corp supports us with one large tower + gear. You will find the Tower setups in the Forum. Also your corp needs some good pos gunners. I case of transport problems contact me.
Also I want you to geather at XZH. And i mean all. You have time for the regrouping till

----

16.Oct 2007.
If you dont want to regroup i assume that you arn't intersted in Y anmore.





(This one has the title "Dont log in stations", sent by one of the alliance "leaders")

2007.10.14 10:19
Log in Sapce!
Log in Sapce!
Log in Sapce!
Log in Sapce!
Log in Sapce!
Log in Sapce!
Log in Sapce!

hope that helps....

So there you go.


Title: Re: War
Post by: Yoru on October 16, 2007, 01:42:12 AM
 :headscratch:

 So, they were defeated because none of them actually knew what anyone else in their alliance was trying to say? I'm still wondering what "PILOT ME BE ON" means.


Title: Re: War
Post by: Simond on October 16, 2007, 02:12:57 AM
Quote
ALL CORP MUST PLACE 100% TAX

UNDER CTA ALL MUST BE ON CTA,

NO MINING, NO MISSION, NO RAT

ALL MEET AT L-C307 FROM NOW TO CTA, REGROUP ON L-C307
This, more than anything else, convinces me that YouWhat are utterly doomed, and soon. Yes, even more than their unique POS theorycrafting. Every single alliance that has sent out a notice along these lines (100% Tax + thou shalt PvP only) has folded soon afterwards. All that's left for them to do is for to rename their home station to some variant of "The Alamo".


Title: Re: War
Post by: Comstar on October 16, 2007, 04:11:39 AM
Meanwhile on the Bastonge Front (aka, F4 in Catch) with MC pulling out the 2 ISS POS's that were going to gain Sov were killed by a combined Coalition fleet (BoB once again discovers that contracting ISS to fuel your POS's is a bad idea). F4 is now secure.

RA&AAA also took 50+ dreads and 3 Titans and reinforced every single POS in V2 and FAT.


Title: Re: War
Post by: Slayerik on October 16, 2007, 06:06:03 AM
MC ... COME BAAAAAACCCCCKKKKKK!!!!!!

Thanks for the Youwhat stuff, got a grin out of it. My favorite part is from yesterday...

"16.Oct 2007.
If you dont want to regroup i assume that you arn't intersted in Y anmore."


I assumed they weren't interested in Y anymore when they lost Fade in a week.

COAD gem:

(http://home.arcor.de/jonnypullover/eve/cyno-xzh.gif)


Title: Re: War
Post by: dwindlehop on October 16, 2007, 08:05:57 AM
Is there a new map? The latest auto influence map on Eve files seems to be from August.


Title: Re: War
Post by: Endie on October 16, 2007, 08:10:18 AM
God, I love this thread and I've never even played the game.

"We didn't want MC anyway!"

I'm intrigued as to what sort of a view you've built up of the state of the war, and how it would compare with someone who actually plays the game but not as a member of one of the combatants.

Is there a new map? The latest auto influence map on Eve files seems to be from August.

I suspect you're looking at teh wrong one.  Websense blocks them for me at work, but the original automated influence map stagnated, but the source code was open-sourced (I think) so others maintain it now.  Someone should be able to give you the right link.


Title: Re: War
Post by: WindupAtheist on October 16, 2007, 08:39:53 AM
I'm intrigued as to what sort of a view you've built up of the state of the war, and how it would compare with someone who actually plays the game but not as a member of one of the combatants.

I'm under the impression that while you guys have apparently been having some good success lately, BoB is so expansive and entrenched that it's been a bit like chipping away at the side of a mountain with a hammer and chisel.  They've had their noses bloodied, but the leadership isn't cowering in the fuerherbunker awaiting death just yet.

Up until recently, I figured your advance would peter out somewhere short of BoB home territory, and the whole thing would turn into a stalemate for months on end until I quit paying attention.  That may still happen.  But with RISE collapsing, M. Pire switching sides, and MC withdrawing, all around the same time...  I mean, I don't really know the relative sizes of the organizations involved, so I could be way off-base, but that sounds like a hell of a lot of pieces for BoB to have taken off the chessboard all at once.

Especially the MC thing.  I'm curious as to how much of an effect that will have.


Title: Re: War
Post by: Slayerik on October 16, 2007, 08:56:04 AM
For the record, the goonies black ops/intelligence is pretty freaking cool. I know a lot of people really hate goons, but if I weren't in TRI they would probably be my first place to go.

How large is Goonswarm, roughly?


Title: Re: War
Post by: Der Helm on October 16, 2007, 09:02:51 AM
fuerherbunker
Fuehrerbunker (Führerbunke)

Yes, I am that bored.

That is all.


Title: Re: War
Post by: Endie on October 16, 2007, 10:33:08 AM
For the record, the goonies black ops/intelligence is pretty freaking cool. I know a lot of people really hate goons, but if I weren't in TRI they would probably be my first place to go.

How large is Goonswarm, roughly?

Yeah, people say infiltrating enemy alliances is horrendous due to their immense faggotry, but I enjoy my GIA stuff almost as much as my main, sometimes.  Less POS-shotting and slightly less 7-minute-module-lag fleet fights.  But I'm training my main up for force recons, now his T2 large hybrids have reached the point of diminishing returns, so I might volunteer for some blackops stuff when I get to come in from the cold  :lol:

How large Goonswarm is depends on your definition.  There are 5380 members of Goonfleet (http://www.eve-maps.com/outpostalert/alliancerank.asp?Sov=OFF) at the moment, but some of them are members of allied corps.  I'm sure it's not opsec that we threw out our inactive accounts recently, so that's fighting strength.  There are almost 6000 forum account holders on goonfleet.com, but a lot of those read the forums, and only re-subscribe if something really juicy comes along to kill.  So, in addition to the other, oft-mentioned advantages of our whole out-of-game cultural thing, it lends us an unusually big emergency reserve, I suppose.


Title: Re: War
Post by: dwindlehop on October 16, 2007, 11:37:11 AM
If anyone wants to see current member counts, Eve Strategic Maps has the most up-to-date numbers (http://www.eve-maps.com/outpostalert/alliancerank.asp?Sov=OFF) I've seen. Actual fighting strength is a lot more difficult to come by, of course.


Title: Re: War
Post by: Comstar on October 16, 2007, 01:08:25 PM
Infulence map (http://dl.eve-files.com/media/corp/Verite/influence.png)

]Also animated map here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=612006).


Title: Re: War
Post by: Slayerik on October 16, 2007, 01:44:11 PM
Infulence map (http://dl.eve-files.com/media/corp/Verite/influence.png)

]Also animated map here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=612006).

Nice links, thanks!


Title: Re: War
Post by: Slayerik on October 16, 2007, 07:20:38 PM
From a MC friend...in summary....

basically, Bob fucked them over in the North. They said they would lend them a hand with a Titan to help jump bridge shit out, that never showed. Billions in assets stranded. Around that time, MC asked M. Pire to come down and join the fight...which Bob ends up fucking up.

Sounds as if they are very pissed and will no longer help Bob.

I'm guessing the Goon's mission for destruction includes MC as well at this point huh? Either way, big hit for Bob.


Title: Re: War
Post by: Ratadm on October 16, 2007, 08:20:13 PM
I think MC are still open to contracts it's just they want 50b a week currently.


Title: Re: War
Post by: Comstar on October 16, 2007, 08:53:19 PM
Sounds as if they are very pissed and will no longer help Bob.I'm guessing the Goon's mission for destruction includes MC as well at this point huh? Either way, big hit for Bob.

Sounds like they want a contract to buy themselves a Titan again.

Problem is, who else CAN they work for? Red Swarm Federation, AAA, IAC etc won't hire them (in equal parts past-anger and knowledge that MC is overrated). The old North for the same reasons, and Trimavault doesn't need them to kill YouWhat. The drone regions can't afford them. BoB's minor pets have the same problem (FIX though is now able to recover in peace for the time being). The only ones who can or willing to will be BoB on behalf of saving their pets (well, saving FIX at any rate. Mabye the'll higher MC to save ISS or something).


Title: Re: War
Post by: WindupAtheist on October 17, 2007, 04:12:06 AM
I kinda wondered if the Titan loss had something to do with it.  Like someone at MC went "Fuck, how much did that Titan cost again?  This is going to be a long expensive war.  Let's just soldier on to a point where we can declare mission accomplished with a straight face and then duck out of this moneysink."


Title: Re: War
Post by: Slayerik on October 17, 2007, 06:50:50 AM
I kinda wondered if the Titan loss had something to do with it.  Like someone at MC went "Fuck, how much did that Titan cost again?  This is going to be a long expensive war.  Let's just soldier on to a point where we can declare mission accomplished with a straight face and then duck out of this moneysink."

I will guarentee you that the cost of that titan getting blown up was less than what BoB cost them by not helping them jump bridge shit out of the North (since MC couldn't, they lost their Titan that would enable them to). All in all, Bob are on a downward spiral. They are fucking over too many of their own friends to last long, their pets are getting systematically pwned, and I'm -guessing- morale is getting low.


Title: Re: War
Post by: Sparky on October 17, 2007, 09:56:47 AM
Why has BoB gone to shit recently?  I don't mean just losing ground, that was inevitable after the supercap nerf.  But huge blunders fucking over friends that could've easily been avoided.  Are the old guard leaving/invactive and a bunch of newbie directors fucking everything up?  Maybe really losing ground for the first time was too much of a shock to the system?


Title: Re: War
Post by: Merusk on October 17, 2007, 11:25:14 AM
From reading this thread I've always put it down to two things.

1) The game has grown, a LOT since BoB had gained 'big badass' status.  They turned a lot of newer players off with their former elitism, and so they're not getting a lot of new folks the way other places are.

2) Some people can adapt when a game changes.  Some people continue playing the old game, never quite understanding the rules have changed and how subtley they may have done so.   I'm not referring to just hard-coded stats and mechanics here.


Title: Re: War
Post by: TheDreamr on October 17, 2007, 11:32:49 AM
Why has BoB gone to shit recently?  I don't mean just losing ground, that was inevitable after the supercap nerf.  But huge blunders fucking over friends that could've easily been avoided.  Are the old guard leaving/invactive and a bunch of newbie directors fucking everything up?  Maybe really losing ground for the first time was too much of a shock to the system?

My (uneducated) guess would be that they've always made these mistakes, but previously both parties would have returned to the table and beaten out a solution because being on BoB's side seemed like a safe bet and so it was worth bartering over the little details.

Nowdays BoB seems a very risky bet for someone who overcharges their tenants, only provides assistance when it suits them and might not even own the space they're renting out in a months time, assuming it's even suitable for purpose.

In that light when outrageous demands appear people are more likely to take a step back, maybe even listen to the dissenters within their ranks and then look at other options.


Title: Re: War
Post by: Krakrok on October 17, 2007, 11:35:03 AM
I chock it up to the ASCN syndrome. A large old alliance starts getting pounded, can't take the heat, and dissolves.


Title: Re: War
Post by: Nevermore on October 17, 2007, 12:22:29 PM
So would it be safe to say BoB might end up a victim of Evolution?  :rimshot:


Title: Re: War
Post by: Fordel on October 17, 2007, 02:18:27 PM
Most 0.0 alliances don't actually belong in 0.0. A large part of BoB's previous success comes from defeating alliances that shouldn't have been there to begin with. Not to say BoB is without combat merit, they obviously are, it's that it just doesn't matter anymore.



Before the Goons, the game was stagnating heavily... and I Don't mean mechanically. It was the same group of people in 0.0, since the games initial launch. The Corp and Alliance names changed, but all the old friendships and grudges never did. The same players shifted around doing the same thing. There were 'rules' as to how things worked. I want to say the number of true newbs that made it to 0.0 for longer then a month is about the same percentage of the number of people who've killed Illidan in WoW currently (very, very small). It was very much the "Old boys club".

You were supposed to mine/mission/rat for the most expensive stuff you could afford, spend 3-6-12 months training buckets of skills, then you were supposed to go out and get slaughtered by players 2-10x's more powerful and established. After a year or so of that, one of the Old boys would take you in, and it would be your turn to kill the newbs.

Joining BoB was the reward for playing by the 'rules'. Your carebear alliance got curb stomped by BoB, but your reward for dieing to them repeatedly and chatting them up in local as you died, was being invited to join them, so you too could curb stomp the next carebear alliance.

Since there was no real new blood in EVE, this is how it worked, with the stubborn people all eventually falling into place with BoB or BoB like 'old boy' alliances and everyone else either quitting or going back to empire to rat once a week.




The Goons brought actually new blood to EVE, en mass. New Blood that's primary focus was to shit on any old and established rules of play. That is where the majority of the Goon Hate comes from. Thousands of players were "doing it wrong", they weren't paying their dues by training skills for a year then living in a shitty 0.0 alliance for another so they could have the chance to be taken in by one of the Old Boys once their original alliance got curb stomped. They were going around stomping on curbs in newbie ships, and they weren't going away. They weren't respecting K/D ratios, and weren't flying expensive stuff, or worse, they were flying expensive stuff, but using it like it was a newbie ship.

The original XZH (I think that was the system) where the goons stumbled onto a station to take, set the tone for the entire fleet. They were out classed, out gunned and out matched in about every respect by the 'traditional' rules of the game... but the Goons still owned the station. They died by the thousands, but the Goons still owned the station. They didn't have cap support, they barley had BShip support, but the Goons still owned the station. This went on for roughly a month, with the Goons doing everything "wrong" but still succeeding in the one area that actually mattered, which was them controlling the system and the station.

Eventually they got evicted, sheer force of numbers against them guaranteed that. Yet while they lost the battle, they won the war. They shit on the 'rules' and won. That was the most important thing about Goonfleet. They showed you didn't have to pay your dues to the old boys to be in 0.0, you just had to want it. Of course, it took a pre-established community of literal tens of thousands to do this... but it was done. The Old boys lost their real power then. The actual change was slow to go into effect, but it was done.


That's why BoB is doing so much worse these days. The perception of BoB has been changed and eroded by the Goons. Yes the Goons had help, lots and lots of help, but it was always the Goons as the focus, and it was the Goons that made the initial break in the Old Boy Image. Other alliances in 0.0 are coming to the realization, that it is no longer about 'who you know' but simply about 'what you can do'.





Title: Re: War
Post by: Kamen on October 17, 2007, 02:32:50 PM
Lot of truth to that.

Prior to the Goons changing the game, BoB being tactically superior could made up for their being strategically inept, coupled with being downright arrogant.  They can't get away with it any longer.  They also have enemies in spades having shit on friend and foe alike for years.

Ohh, and did I mention they're arrogant?  That's a great way to win friends and influence enemies.


Title: Re: War
Post by: Merusk on October 17, 2007, 02:33:23 PM
Fordel just wrote-out what I was talking around.  Thanks, Fordel!  Obviously, I agree.


Title: Re: War
Post by: Raging Turtle on October 17, 2007, 02:49:59 PM
Ohh, and did I mention they're arrogant? 

Understatement of the year.  As bad as the Goon posts are on COAD now (which is pretty fucking annoying), Bob was worse.  They were like the Yankees, if the Yankees came to your house and spit on your children every time they beat your team.  I still don't think BoB understands how much the larger community dislikes them, or why.   



Title: Re: War
Post by: MahrinSkel on October 17, 2007, 03:07:56 PM
That's a little bit of a...self absorbed, way to look at it.  The Goons were a reflection of a huge surge in the playerbase of the game, but not the source of it (the game went from 100K to 200K in a year).  This meant a lot of people trying to go out into 0.0 in cruisers and being slaughtered in droves by the already-present forces, who could field battleships in quantity.  Even if the newcomers could get in BS, they were out-ranged, out-gunned, and out-tanked.

This led to an attitude in *some* alliances that SP > Everything, and BoB definitely went down that road, recruiting only the most senior players.  But the real source of BoB's power was the feudalistic "business model", with renters to turn the space into fungible resources and subordinate PvP forces to keep them from having to be *everywhere*.  This let them stage extended wars, and still be fielding top of the line ships when their opponents were scraping the bottom of the barrel.

BoB's struggling for 3 reasons:

1) They took too much space.  They could easily bounce from Period Basis to Fountain to Querious, around their home space, playing fireman.  But Paragon Soul, Feythabolis, etc, were a long way from home.  They couldn't operate in both theatres, even with local alliances to hold the day-to-day.

2) The enemy caught up, organizationally.  RSF and D2 were essentially riffs on the feudalistic theme, and IAAAC was an embryonic version of the same.  D2 was a paper tiger, without the spine of hard-core PvP focus.

3) Growth, over-extension, and the EVOL theft, left them unable to make the transition to JB-dominated strategy and logistics.  Faced with needing to lay down a chain of JB's from Fountain to Omist, they froze.

There were contributing factors, MC losing respect for them because they refused to adapt their tactics for a post-Titan dominance battlefield didn't help, failing to stand by their deals with subordinates and allies and squeezing blood from stones economically didn't help, but most were largely a consequence of those core three reasons.  EVOL's looting left them without the margin to forgive debts or rents, or pass up an opportunity to turn an ally into a renter.  Lack of funds contributed to the failure to build a JB network, which contributed to the logistics problems, which burnt out the titan pilots on playing taxi, which left MC high and dry, which....

--Dave


Title: Re: War
Post by: Sparky on October 17, 2007, 03:33:01 PM
the EVOL theft

Probably wrong here but I understood the EVOL theft was only in the order of 30bn or so?  A fortune for an individual but nothing to cripple an old corp like Evol.  Even the newbie goons with their ultra-capitalist distributed wealth absorbed about that much without blinking.

Ohh, and did I mention they're arrogant? 

Understatement of the year.  As bad as the Goon posts are on COAD now (which is pretty fucking annoying), Bob was worse.  They were like the Yankees, if the Yankees came to your house and spit on your children every time they beat your team.  I still don't think BoB understands how much the larger community dislikes them, or why.


Everyone (rightly) gives BoB a lot of shit for being arrogant but I think the community played their part kissing BoB's arse for a couple of years.  You could accuse the goons of getting there too, I wish they'd ban Eve-o posting again.  At least they'd laugh at and mock the ass kissing.


Title: Re: War
Post by: Fordel on October 17, 2007, 03:49:56 PM
BoB has always been sore winners, that is the source of most of the anti BoB hate. They didn't just beat you, they completely embarrassed you. Shamed you into not even trying anymore. The worst part was they mostly did it in a semi-passive aggressive fashion, under the pretext of 'civil discourse' on the recent events.

That is the real difference for me between BoB and the Goons.

BoB are assholes justifying themselves by 'being better then you'.

Goons are assholes, without justification, 'yea were assholes, lawl pew pew'.

I can accept assholes being assholes because they are just assholes... but it annoys me when people are assholes because they're "supposed" to be assholes. It's like the laugh track version of being an asshole. It makes it worse then just being an actual asshole somehow.




Mahrin: Did you just agree with me using different words? I don't understand your point.


Title: Re: War
Post by: MahrinSkel on October 17, 2007, 04:31:43 PM
Mahrin: Did you just agree with me using different words? I don't understand your point.
I just agreed with you without giving Goons nearly as much credit (they were a tiny part of the growth) or BoB nearly as much blame (the russians, *especially* RA, were even more hostile to newbies to begin with, for example, and didn't accept the Goons even as allies until well after you were graduating to T2-fitted BS).  BoB's crime was in being effective, arrogant, eager to smack, and *speaking english*.

--Dave


Title: Re: War
Post by: MahrinSkel on October 17, 2007, 04:39:37 PM
Probably wrong here but I understood the EVOL theft was only in the order of 30bn or so?  A fortune for an individual but nothing to cripple an old corp like Evol.  Even the newbie goons with their ultra-capitalist distributed wealth absorbed about that much without blinking.
It was much more than that, there was nearly 100B in POS bits *alone*, from the list I saw.  Evol was entirely communistic and the thief had a lot of access, the only assets that weren't stolen were the BPO's and the ships in the member's hangars.

--Dave


Title: Re: War
Post by: Fordel on October 17, 2007, 05:10:44 PM
Mahrin: Did you just agree with me using different words? I don't understand your point.
I just agreed with you without giving Goons nearly as much credit (they were a tiny part of the growth) or BoB nearly as much blame (the russians, *especially* RA, were even more hostile to newbies to begin with, for example, and didn't accept the Goons even as allies until well after you were graduating to T2-fitted BS).  BoB's crime was in being effective, arrogant, eager to smack, and *speaking english*.

--Dave


Tiny part of the overall growth maybe, but for 0.0 players, Goons were a huge burst of people. Hard pressed to find a time when more new blood was put into 0.0 outside of the games actual release.

I think the difference between my view point and yours Mahrin, is you were/are an established 0.0 player. I never was. Though I do my fair share of cheerleading for the RSF at times, I was never a member of Goonfleet, or any 0.0 organization. I was one of those new players that came into the game mid stride, saw the bullshit that was 0.0 and left after 3-6 months of on again, off again play time/skill training. I looked at all the crap needed to 'make it' to 0.0 went fuck it, and went back to playing WoW etc.

So from my PoV, and I'm gonna assume there are way more people in EVE who have similar experiences to mine then the average 0.0 player, seeing a bunch of retarded monkeys sit at a million PC's and actually piss off all the established players, was a really big deal. It didn't help my play experience directly, since I wasn't part of the Goon community, but it gave me a little bit of amusement and kept me interested in the game long after I stopped playing it. Seeing someone, anyone, break the mold of the game that was put forth for such a long time, was and is really interesting.


You could argue that RA has made all the same mistakes BoB has, you could argue they paid for it as well, were nearly made totally insignificant and wiped off 0.0 at one point. What you can also say though, is RA adapted and accepted the game had changed.

I can't speak on the specific time line, but I want to say more goons were still without BShips compared to those with them when they teamed up with RA and TCF.


Title: Re: War
Post by: Yoru on October 17, 2007, 06:08:19 PM
The Goons may have been a minority of the "new playerbase" of Eve, but they were certainly the loudest and most visible representatives of the New Guard skirmishing with and displacing the Old Guard. Their early victories were far more symbolic than they were effective - Goliath was no longer the invincible giant.


Title: Re: War
Post by: Fordel on October 17, 2007, 07:11:09 PM
Yoru said, what I was trying to say, but better and with fewer words.


Title: Re: War
Post by: MahrinSkel on October 17, 2007, 07:30:57 PM
It wasn't just Goons, not *all* of the old guard 0.0 alliances kept out the newbies.  I joined FIX around the time GS was founded, a few months later we lost the CODA war and FIX spun off PURE and Outbreak, all three grew by recruiting and integrating younger characters (nearly 2000 of them).

Very few of the alliances that existed back then still exist, and there are far more alliances now than there used to be.  As well, it was normal that most members of 0.0 alliances didn't actually live out there, they ran missions in Empire and came out for action every once in a while (this was a major issue in the aftermath of CODA, all the people with very few entries on the killboard because they almost never left Empire, all of this was before X13 and Privateers).  I'd say, at a guess, that Goons proper are no more than 10% of the growth in the real 0.0 population, and probably less.

--Dave


Title: Re: War
Post by: Yoru on October 17, 2007, 09:56:10 PM
It wasn't just Goons, not *all* of the old guard 0.0 alliances kept out the newbies.  I joined FIX around the time GS was founded, a few months later we lost the CODA war and FIX spun off PURE and Outbreak, all three grew by recruiting and integrating younger characters (nearly 2000 of them).

And note that FIX, PURE and 0utbreak are still alive and thriving, whereas those that have failed to adapt are hurting, if not extinct, although not fully because of this factor alone.

Thing is, the story of the young upstarts beating their snotty, arrogant superiors has a far more romantic ring to it than an established group slowly adapting to cope with changing circumstances. (Sure, you see that, but that's more often framed as a redemption story.)

People like a good story of that nature, and the Goons are vocal enough to create the surrounding mythos necessary to perpetuate one.


Title: Re: War
Post by: MahrinSkel on October 17, 2007, 10:58:14 PM
Thing is, the story of the young upstarts beating their snotty, arrogant superiors has a far more romantic ring to it than an established group slowly adapting to cope with changing circumstances. (Sure, you see that, but that's more often framed as a redemption story.)

People like a good story of that nature, and the Goons are vocal enough to create the surrounding mythos necessary to perpetuate one.
When I tell it for propaganda purposes I frame it as one, and it can honestly be told as one.  FIX's death and rebirth as the impenetrable wall of Fortress Querious has become a solid part of the Eve mythos, not as prominent as the stories of BoB vs. Goons, but a solid minor character with its own identity.

However, as a designer and strategic analyst, I look at the dynamics, not the narrative.  Not that the narrative is completely irrelevant to the dynamics, like any alliance FIX's "buy-in" to its own mythos is a key ingredient to converting the mythos from make-believe to (virtual) reality.  We stand firm under siege because that's what FIX *does*, what everyone expects of themselves and their corp-mates.

--Dave

EDIT: Forgot to say, at one level FIX was the first victim of the changing demographics and increasing population of 0.0, CODA (Coalition of Dead Alliances, BTW) came about because for the first time there was no unpopulated areas of 0.0 for territorial losers to move to, every piece of it was not claimed just in name, but the claims were backed by guns.  If those remnants wanted space, they were going to have to take it from someone.  Since their other common attribute was their hatred for BoB, and Querious looked to SA like a good launching point for their real objective (BoB in Delve), we were also the first victims of the BoB backlash.


Title: Re: War
Post by: Simond on October 18, 2007, 02:18:56 AM
BoB have made a number of what, in retrospect, were fairly major errors:

The Smoske debacle (AKA dragging up a supposed friend's corpse to use as an excuse to attack the Goons). Net result: Goons want BoB dead*, and also changes the Directorate's stance from "We have to try and get along with the rest of the playerbase" to "Bugger them if they can't take a joke". Yes, believe it or not, prior to this there was a covert policy from the higher-ups of going along with the unwritten rules, playing nice with the old-school alliances, and so on. That lasted approximately ten seconds past BoB's declaration of attempted goonocide and LV et. al. joining in the dogpile. As well as cementing the Goons (and friends) vs the rest mentality, it also lead to The Mittani's leash being completely removed, the formation of the RSF ("Who can we turn to, now that we've been demonized by most of the game? Oh hey, RA is hated by everybody as well and they're under siege by the same cockbags trying to camp us into Syndicate. Sup, tovariches?"), and (eventually) CAOD was left to the tender mercies of the finest forum-warriors/wreckers this side of /b/.

Attacking ASCN. MC had it right on this one - BoB should have allied with ASCN, if only so that there was an extant alliance in the south rather than leaving a power vaccuum which the RSF was able to take advantage of.

Over-reliance on supercapitals, especially Titans. This one is pretty obvious, really - if you're winning fleet battles by a handful of pilots pres butaning at zero risk, not only are you going to be screwed once that ability is removed but also the rest of your pvp pilots are going to be getting bored, discouraged and rusty.

The whole pet thing. The downside of renting space to alliances who wouldn't otherwise be able to defend 0.0 is that if they come under attack, you're obliged to go and defend them (because, well, they can't defend 0.0). RSF doesn't have pets, it has allies which it gives space to, with the understanding that "We'll try to help you if we're not tied up elsewhere, but ultimately it's your space".

Screwing over MC. Hiring them, asking for a pan to attach IAC, then ignoring said plan to run back to Feyth so that BoB could watch RISE's holdings burn. Agreeing to help MC evacuate their former northern holdings, then not doing it. Demanding standard pet rental from an alliance who were/are friends with MC and only came down south to help MC out. And that's only the things we know about - God only knows how long this sort of thing has been going on.


*Prior to this, some of Goonswarm were wondering if BoB were going to intervene on our side in the D2 battle. No, really.

Edit:
the EVOL theft

Probably wrong here but I understood the EVOL theft was only in the order of 30bn or so?  A fortune for an individual but nothing to cripple an old corp like Evol.  Even the newbie goons with their ultra-capitalist distributed wealth absorbed about that much without blinking.
Yeah, you probably want to add another zero on to the end of that amount. Plus EVOL are (were?) a communist corp - all assets were held by the corp, ship losses were replaced by the corp, members have very limited personal resources, etc, etc. Somebody ups and leaves with a large chunk of the corp's wealth? The corp is screwed...at least, until they can ransom it back or replace it.


Title: Re: War
Post by: Sparky on October 18, 2007, 02:48:25 AM
Yeah before "there are no goons" the general consensus was admiration for what BoB had achieved tinged with a little fear.  I do believe the directorate even had some talks regarding some sort of relationship but obviously that fell through.  How different the universe would look now if BoB hadn't chosen goons for one of their little road trips.  I don't recall anything covert about the play nice policy though; no smack in local, no posting on Eve-o, no scamming with mains and so forth.  They've kind of thrown the baby out with the bathwater there, I still think some moderation of the lolbuttes would go a long way when it comes to flipping pets and whatnot.


Title: Re: War
Post by: Arthur_Parker on October 18, 2007, 03:22:06 AM
It's interesting to look back on how CAOD has changed.

Link (http://www.eve-search.com/thread/380624/page/1)

Quote from: DBP
Good morning,

Recently I made the promise to bring the full stats of our aggressions against GoonSwarm to the forums.

I now fulfill this promise.


The Result
The dates are from 28-07-2006 to 18-08-2006.

BoB Kills against GoonSwarm:
Assault Frigate 11
Battlecruiser 11
Battleship 44
Bomber 5
Capsule 2,316
Carrier 2
Covert Ops Frigate 9
Cruiser 195
Destroyer 43
Elite Battlecruiser 1
Elite Cruiser 2
Elite Destroyer 2
Elite Industrial 0
Frigate 2,115
Heavy Assault Cruiser 3
Industrial 27
Interceptor 37
Mining Barge 3
Noobie Ship 514
Shuttle 624
Support Cruisers 1
Total Isk Value 7,440,471,176 isk

BoB Losses against GoonSwarm:
Assault Frigate 22
Battlecruiser 2
Battleship 6
Bomber 1
Capsule 39
Carrier 0
Covert Ops Frigate2
Cruiser 5
Destroyer 2
Elite Battlecruiser 1
Elite Cruiser 6
Elite Destroyer 9
Elite Industrial 1
Frigate 6
Heavy Assault Cruiser 12
Industrial 2
Interceptor 60
Mining Barge 0
Noobie Ship 0
Shuttle 1
Support Cruisers 0
Total Isk Value 1,300,263,840 isk

During those times we have completely held S-U, the very heart of the GoonSwarm, every day and every night without a problem.

We have removed the GoonSwarm Industrial Backbone, without a problem.

The main corps, GoonFleet and GoonWaffe have split, scattered and ran from us. When they came, they came with no conviction and were slaughtered.

At the start of this week, the only corporation in GoonSwarm with any pvp honour, The Forsakened Companions, left GoonSwarm.

We wish them nothing but the best of luck in their future travels and hope they find what they are looking for in Eve.


The Future of GoonSwarm
SO... what next?

Are we going to continue camping S-U for the remainder of our lives?
No.

Are GoonSwarm dead then!
No.

Are GoonSwarm ever going to be allowed to build up in any way in 0.0 space again?
No.

For the moment, we are leaving syndicate but we will continue to monitor the GoonSwarm and should we feel that they have done anything of note in the game, we will destroy it.


I am sure that some of those remaining GoonSwarm members will be rejoicing at having survived this long against us but I can only ask you were you have been recently.

Keep watching Goons, because we will.

We will be back, with gangs, with fleets, with BoB.

We command your game now. As long as you remain in GoonSwarm, we make you play our way and nothing you say will really convince yourself that this isn't true.

All Too Easy.

p.s. thanks to digi for the topic title <3

p.p.s. to the flamers and trolls not involved, I wouldn't waste your breath replying you'll just be ignored. Serious questions/comments only thanks.

dbp

This is just one post, yet it reflects a lot of what's wrong with an alliance like BoB in a pvp game.  In the above we have kill/death ratio bragging, pvp honour, industrial backbone talk, chest beating and the whole thing reeks of a smug superior attitude.

Nothing about the BoB alliance is new, they recruited the oldest and therefore highest skilled/richest characters formed an alliance and spent years destroying and pushing other alliances around with better fleets and forum propaganda based in part on a spy network.  It's interesting to read The Mitanni's posts from the time period of the above post, he said exactly how BoB would act weeks in advance, even down to predicting when the "BoB Victory" thread would be posted.

The situation in CAOD now is the exact opposite, the things that BoB valued are now the source of numerous running jokes.  The RSF spy network far exceeds anything they ever dreamed about, their attitude problem has resulted in being vastly outnumbered and they can barely even post in CAOD anymore without being quoted numerous times.  The decline of the BoB alliance from this point onwards is going to be wonderful entertainment.


Title: Re: War
Post by: Endie on October 18, 2007, 03:32:27 AM
Heh, look at dose fuckin shuttles.


Title: Re: War
Post by: 5150 on October 18, 2007, 03:58:58 AM
I'll just chime in here on the 'noob access to 0.0' topic

Before I went pirate full time (empire wars are so much more fun) my previous main and his corp looked at getting into a 0.0 alliance. The [short] list of options we found publically available info for (i.e. satisfy the criteria and join - rather than the aforementioned 'old boys' network) was thus.

Forsaken Empire - some large (for a 10 man industrial/mission/ratting corp) ISK per month figure PLUS 2 dread ready pilots (presumably with their own ships) within 2 weeks of joining!

ISS - 25mil a month and a POS somewhere (and the whole point of our 0.0 entry was to run a POS anyway, lacking the standing to do it in empire)

Everyone else was a case of 'we dont know you - your name isn't down you're not coming in!' but of course there wasn't actually a way of getting known and your name on the list easily without the aforementioned curb kicking....

So we joined ISS and moved to Pure Blind (EC-P8R of all places!!!!! god if we knew what we were letting ourselves in for - TRI before they formed TRI on a daily basis) put our POS down and managed to scrape the 25mil together each month somehow (mainly because we got the only decent moon in like the whole region!). Dont regret it, we learnt alot very very quickly!

Then ISS added moon rental on top as Cassini wasn't making any money for the shareholders and eventually our POS got destroyed about a week before D2 moved in and killed the whole lot anyway (ISSN wasn't in any hurry to come and save us as per our rental _AND_ membership agreement!)

Fortunately we managed to meet some other local ISS corps who, on leaving ISS (prior to the meltdown due to the way ISS operated internally) joined FLA, suddenly our names we're 'on the list' and we all walked into FLA although we had to join the other corp to do it (to get kicked out of Deklein by MC/Storm Armada a little later).

While I dont play that character much now (did I mention empire wars are more fun?) because his name is now 'on the list' he was able to immediately join a corp in Next Level which then joined Dark Horizons, Fallen Souls and [therefore unfortunately] YouWhat (I wasn't happy about the last 2 choices but dont play the guy enough to really care if I had to quit the corp)

its probably worth pointing out that the corps CEO is/was pretty oblivious to the political situation and bailed on YouWhat as soon as someone explained to him what the change to Fallen Souls/YouWhat was about to visit upon him and his members (no it wasn't me) all he wants to do is run his POS chains :-)


Title: Re: War
Post by: Comstar on October 18, 2007, 05:46:43 AM
I've woundered how the old F13 corp got into -V-. It got me into 0.0 which was nice to compared to empire. The short time I spent in a low sec corp did not show me any reason to stay in low sec (too many pirates, not enough security to rat or mine even in a group, and if the group was big enough to be secure, it was too big for a low sec system). May I say, I'm glad we got out of -V- just before Goonswarm joined RA.

I know IAC has a reasonable open door for corps, but you still need to be able to run 1+ Large Death Star POS's in a station system (last I heard, though that might be only for an office in a station system) and pay 5mil a month PvP tax. There is a somewhat generous reimbursement policy for non-cap ships though (not as good as GoonSwarms A-Free-Tech1-Frigate-For-Every-Man,Women&Dog).


Title: Re: War
Post by: Kamen on October 18, 2007, 06:54:19 AM
BoB have made a number of what, in retrospect, were fairly major errors:
Attacking ASCN. MC had it right on this one - BoB should have allied with ASCN, if only so that there was an extant alliance in the south rather than leaving a power vacuum which the RSF was able to take advantage of.

You provided a lot of the strategic level stupidity of BoB that I was alluding to earlier.  I quoted this particular one because destroying ASCN was IMO the worst of their strategic level buffoonery.

BoB tactical superiority pretty much allowed them them to arrogantly destroy whoever they felt like kicking the snot out of for years.  Prior to the Goons arrival they could overcome bad galactica-political moves and just muddle along blowing shit up.  All the COAD BS aside, they destroyed ASCN for pretty much no other reason than they knew they could do so.  A war with ASCN guaranteed teh Bobbits plenty of carebear in battleship kills to bloat their killlboard and a lot of bragging rights fortaking down a large alliance (carebears or not).

Instead of recognizing that an BoB/ASCN partnership would have been insanely powerful and in their best long term strategic interest Molle opted for for a war, the winning of which actually was detrimental to them.


Title: Re: War
Post by: Vinadil on October 18, 2007, 07:34:15 AM
A couple of questions that I have been attempting to answer through context:

1. Who is "The Mittani"?  Is this a network of spies or one actual person who provides insider forum posts and such?

2. COAD?  I am assuming this is some sort of forum; is it separate from EVE-o or just a fancy name for a certain part of it?


Title: Re: War
Post by: Arthur_Parker on October 18, 2007, 07:55:01 AM
The Mittani, the leader of the GoonSwarm Intelligence Agency (http://www.shacknews.com/featuredarticle.x?id=527)

CAOD, Corporation, Alliance and Organization Discussions (http://myeve.eve-online.com/ingameboard.asp?a=channel&channelID=3521)
 


Title: Re: War
Post by: Endie on October 18, 2007, 08:31:24 AM
The Mittani, the leader of the GoonSwarm Intelligence Agency (http://www.shacknews.com/featuredarticle.x?id=527)

Co-leader at best, and in an unofficial capacity.  Ploptops is, of course, the real Eminence Gris in the north: pulling the strings like the puppeteer he truly is.


Title: Re: War
Post by: Vinadil on October 18, 2007, 08:47:13 AM
The Mittani, the leader of the GoonSwarm Intelligence Agency (http://www.shacknews.com/featuredarticle.x?id=527)

CAOD, Corporation, Alliance and Organization Discussions (http://myeve.eve-online.com/ingameboard.asp?a=channel&channelID=3521)
 

Thanks for the info.  I wonder if someone could write a histo-fiction book about the EVE universe.  Honestly the storyline here has been as good or better than many sci-fi books I have read.  I suppose the EVE insider attempts to do some of this, but I have never bought it so I don't know for sure what kinds of stories they tell.  But, with just a bit of polish (as the interviewer did with The Mittani), there seems to be a great storyline here that spans several years.


Title: Re: War
Post by: Yoru on October 18, 2007, 10:44:48 AM
I've woundered how the old F13 corp got into -V-. It got me into 0.0 which was nice to compared to empire. The short time I spent in a low sec corp did not show me any reason to stay in low sec (too many pirates, not enough security to rat or mine even in a group, and if the group was big enough to be secure, it was too big for a low sec system). May I say, I'm glad we got out of -V- just before Goonswarm joined RA.

We originally bought our way into OSS North (friends of the Goons at the time) for 300m, then left a month later when they lost the space we were going to hold within our first week of membership and they refused to refund our moneys. That kind of got us 'on the map', as in, we had an alliance tag next to our name, and that's really all it takes to get you in the door for negotiations.

After that, I spent a couple hours on the space-horn talking to various alliance leaders in LV, V, KOS and other 0.0 alliances. We came down to something like 4-5 options for the F13 corp, most of which wanted outrageous things from a pubbie empire corp. KOS and V were the most reasonable, at the time, so we had a little internal F13corp vote and then Viin sent off the mail and we got accepted.

I think V, at the time, wanted something like 40m/mo + office fees. About 2-3 months later that got hiked to 600m/mo, so we left. This was right around the time RA was reasserting its hold over Insmother and Cache. V crumbled a few months later.


Title: Re: War
Post by: JoeTF on October 18, 2007, 11:04:00 AM
One thing about ASCN partnership - BoB is lacking numbers and not exactly iskies. Partially result of over stretching and making too many enemies at once. (barring great war - is there some other 0.0 conflict running now?).
We could use allies capable of depending their own space, but those are  hard to come by. On the other side - if we had numerical equivalence, this war would be won months ago.

If anything, it's a diplomatic failure, which by itself is direct result of political line we chosed (conquer the entire galaxy).

ASCN was attacked because it seemed to be strongest enemy at moment - but time has showed that they were incapable of defending their own territory and thus would make poor ally.


Regarding getting into 0.0 as a corp - try to put yourself into alliance leader perspective. Main distinction between empire and 0.0 is that 0.0 needs to be protected. and there are some minimal levels of protection - one fifth of POS won't claim sovereignty, 0.1231 of dreadnought won't enter siege. Alliance needs to claim their own space (if it intends to own one) and they cannot do that without deployiong POS. This is where requirements of minimal corp size (or capabilities) come in mind.


Title: Re: War
Post by: gimpyone on October 18, 2007, 11:33:01 AM
F13 corp was the most fun I've had in MMOG in a long time  :cry:


Title: Re: War
Post by: Kamen on October 18, 2007, 12:08:30 PM
One thing about ASCN partnership - BoB is lacking numbers and not exactly iskies. Partially result of over stretching and making too many enemies at once. (barring great war - is there some other 0.0 conflict running now?).

Yes, they just don't get anywhere near the attention of the great war.  And BoB is nowhere near as wealthy as they once were.

Quote
We could use allies capable of depending their own space, but those are hard to come by. On the other side - if we had numerical equivalence, this war would be won months ago.

So what?  It's been BoB's choice to be exclusive and arrogant assholes who regard themselves as to good to let any but high skillpoint players in.  Furthermore they shit on those few alliances who will actually let BoB rape them .... and you bitch about your lack of numbers?  It's amazing you have any alliances working with you at all.

Quote
If anything, it's a diplomatic failure, which by itself is direct result of political line we chosed (conquer the entire galaxy).

More like diplomatic holocaust.  BoB has managed to piss off almost everyone in the game - including MC.  If they had set as an intentional goal to screw things up diplomatically as much as they possibly could, they couldn't have done this well.  It's as if a petulant three year old was running BoB diplomacy.

Quote
ASCN was attacked because it seemed to be strongest enemy at moment - but time has showed that they were incapable of defending their own territory and thus would make poor ally.

Bullshit.  Complete and total bullshit.  Just because ASCN wasn't capable of defending itself against BoB doesn't mean they wouldn't have made a great ally.  By that criteria nobody past or present is worthy of being a BoB ally.  It's a retarded way to look at making political deals.  ASCN/BoB working together as equals might very well have been able to have won Eve.

We'll never know of course, and I'm glad it didn't happen.  The arrogance, diplomatic idiocy, and complete inability to think beyond "let's go kick ass and get kills to show everyone how uber we are with our kill ratios" is exactly what got BoB into the position they are in now.  The ebil BoB empire is doomed because their leadership is great at fleet battles, but complete imbeciles at strategy and politics.  Their ineptitude has finally caught up with them.


Title: Re: War
Post by: MahrinSkel on October 18, 2007, 12:29:37 PM
Bullshit.  Complete and total bullshit.  Just because ASCN wasn't capable of defending itself against BoB doesn't mean they wouldn't have made a great ally.  By that criteria nobody past or present is worthy of being a BoB ally.  It's a retarded way to look at making political deals.  ASCN/BoB working together as equals might very well have been able to have won Eve.
For the sake of accuracy and context, I have to point out that ASCN brought it on themselves.  Not just in the rhetoric and diplomatic maneuvers, but in turning on an ally (Tribal Souls) and taking their space just because it was convenient.  Until that point, ASCN and BoB were not in contact, and BoB wasn't even looking in their direction territorally.  There *couldn't* have been a war between BoB and ASCN, they (BoB) would have stayed in the northeast, gone after Catch, or followed the Goons and joined LV against RA 8 months earlier.

--Dave


Title: Re: War
Post by: Endie on October 18, 2007, 12:34:56 PM
The ebil BoB empire is doomed because their leadership is great at fleet battles, but complete imbeciles at strategy and politics.  Their ineptitude has finally caught up with them.

I agree with a lot of your analysis, but the "Bob is great at fleet battles" bit just isn't that true any more.

They can still defend systems occasionally if they call out the capital blob under a super-capital shield with fighterbombing lag (I say again: a good use of mechanics and one I wish we could use sooner).  And they can take systems from IAC when allowed in with bad cynojammer strategy and protected by MC.  But reverse the situation and put them down south and they are pretty awful.  Some of their FCs are comically bad, to the extent that hearing who is in charge can be a real morale boost.  Of course, the same goes for us, but we've got rid of or even banned (Appleboy!) our bad ones.


Title: Re: War
Post by: JoeTF on October 18, 2007, 12:45:24 PM
Oh dear.

What I wrote is not a bullshit, but the truth. Sit back, calm down and think for a while.

I don't want to get into arguing with you, I will just point few things out:

1) I don't bitch, you were discussing reasons behind BoB recent troubles and I said how it looks from inside. If you're going to scream about "bitching" everytime, there is no point me posting here.

2) BoB dipolomats are one of the best in the game, objectively speaking. To make it so long with agenda being sole owner of the universe is an astounding feat.

3) Point about ASCN was that that they since they fell to BoB so easily (compared to what they were supposed to be), they wouldn't be able to survive an assault from RSF while BoB would be busy elsewhere.
The same cannot be said abour MC or FIX.


PS. In my eyes guys who role play bunch of assholes are much better than guys that simply are assholes.


Title: Re: War
Post by: Kamen on October 18, 2007, 12:46:00 PM
Bullshit.  Complete and total bullshit.  Just because ASCN wasn't capable of defending itself against BoB doesn't mean they wouldn't have made a great ally.  By that criteria nobody past or present is worthy of being a BoB ally.  It's a retarded way to look at making political deals.  ASCN/BoB working together as equals might very well have been able to have won Eve.
For the sake of accuracy and context, I have to point out that ASCN brought it on themselves.  Not just in the rhetoric and diplomatic maneuvers, but in turning on an ally (Tribal Souls) and taking their space just because it was convenient.  Until that point, ASCN and BoB were not in contact, and BoB wasn't even looking in their direction territorally.  There *couldn't* have been a war between BoB and ASCN, they (BoB) would have stayed in the northeast, gone after Catch, or followed the Goons and joined LV against RA 8 months earlier.

--Dave

Thank you for providing that.  All factually accurate of course, but you also know it was a fight that BoB welcomed when it came.  A BoB ASCN war never had to happen.  Blame BoB.  Blame ASCN.  Blame both.  I don't care, it was stupid and never should have been fought.  It destroyed ASCN, and winning hurt BoB far more than it helped it.


Title: Re: War
Post by: Kamen on October 18, 2007, 12:56:07 PM
Oh dear.

What I wrote is not a bullshit, but the truth. Sit back, calm down and think for a while.

I don't want to get into arguing with you, I will just point few things out:

1) I don't bitch, you were discussing reasons behind BoB recent troubles and I said how it looks from inside. If you're going to scream about "bitching" everytime, there is no point me posting here.

2) BoB dipolomats are one of the best in the game, objectively speaking. To make it so long with agenda being sole owner of the universe is an astounding feat.

3) Point about ASCN was that that they since they fell to BoB so easily (compared to what they were supposed to be), they wouldn't be able to survive an assault from RSF while BoB would be busy elsewhere.
The same cannot be said abour MC or FIX.


PS. In my eyes guys who role play bunch of assholes are much better than guys that simply are assholes.

You're right, there's really no point in debating this.  I'm not going to bother rebutting anything you said.  Believe what you want man.

I would ask you to clarify your PS - Which side is it that you claim is roleplaying assholes?


Title: Re: War
Post by: Slayerik on October 18, 2007, 01:17:24 PM
(Stolen from Shiz) Quit argueing over which side of a glory hole is less gay.

Both sides have plenty of assholes to go around. Bob's "Great Diplomacy" only worked for so long because of their extreme cap advantage. Bullying does not equal diplomacy. Sure people are going to avoid fights with the cocky, undefeated champ. Eventually said champ takes a shot and then everyone goes...well shit, this guy can be beat after all. Then they all gang up and pound him. Meh...Fuck the boxing/bully stuff.... Bob fucked up, now they will reap what they have sown for a long time. Tick tock.


Title: Re: War
Post by: Endie on October 19, 2007, 01:53:23 AM
Joe, I like that you occasionally post here, and especially that you post here at times when Bob haven't just had something go right (unlike LC).

That said, the idea that Bob has teh ubar diplomats is as daft as the idea that they are still the best at non-supercap-gate-camp fleet fights.  The M.Pire thing is the most obvious example of this; the dealings with MC another.  The fact that Lady Scarlet still has (or had until a few days ago) diplomatic authority in Bob is hilarious: she is as good at diplomacy as she is at fleet commanding.

I know fine well that MC aren't as "fuck bob" as their recent dealings are supposed to display, and that the last legit merc contract they had was Big Blue (firing the guy who screwed Bob and the others on that contract was a big mistake).  Despite that, Bob managed three horrendous cock-ups in their dealings with MC in less than a month.  A real merc organisation would be gone by now.

Which isn't to say that I always agree with GF's diplomacy, but that's another topic.


Title: Re: War
Post by: Arthur_Parker on October 19, 2007, 04:04:03 AM
Stahlregen has a new goonfleet video, The Eye of Terror (http://youtube.com/watch?v=0ObGQ_84itY).


Title: Re: War
Post by: 5150 on October 19, 2007, 07:19:30 AM
PS. In my eyes guys who role play bunch of assholes are much better than guys that simply are assholes.

Thats pretty subjective

We can only take your word that they are just 'RPing' assholes and similarly that the other guys are 'genuine' assholes

[Un]fortunately people will make up their own minds on that


Title: Re: War
Post by: Kamen on October 19, 2007, 07:31:19 AM
That said, the idea that Bob has teh ubar diplomats is as daft as the idea that they are still the best at non-supercap-gate-camp fleet fights.  The M.Pire thing is the most obvious example of this; the dealings with MC another.  The fact that Lady Scarlet still has (or had until a few days ago) diplomatic authority in Bob is hilarious: she is as good at diplomacy as she is at fleet commanding.

I agree.  TBH I don't think it's even debatable.  BoB diplomacy has never been very good, but recently it's been jaw droppingly moronic.  Almost....  dare I say it..... suicidal.

Tinfoil time:  BoB diplomacy has been so bad lately that some people are actually debating if they are intentionally trying to get more alliances to join up against them without being blatantly obvious about it.  The argument being that BoB leadership has concluded they are going to lose and have adopted a "well fuck it, if we're going to go down let's go down in a blaze of BoB against the world glory so that we can stand proud in defeat" strategy.

I don't agree with that argument, but I have heard some people who I respect making it.  Personally I think it gives them to much credit.  I attribute it to something far less sexy - bad decisions (primarily generated due to their arrogance) incompetently implemented.

I agree with you that Goon diplomacy could be improved also, but BoB's is so bad that there is really no comparison.


Title: Re: War
Post by: Endie on October 20, 2007, 05:03:57 AM
ISS appear to be turning out to be the most incompetent Bob pets yet, which is pretty impressive in a competitive field that includes RISE.  I think that our blackops guys stole three or four towers from them last night, clearing out an entire (sov 4) system, and killed a freighter of theirs' yesterday.

The blackops reputation seems to be so awesome now that pets are just beginning the failure phase during the interdiction phase, before the main fleet itself gets anywhere near them.  which, I suppose, is the an example of exactly how to deploy a strategic, not tactical asset.

Oh and RISE just lost sov 4 a few minutes ago.  I hope they post another big announcement like last time!


Title: Re: War
Post by: LC on October 20, 2007, 07:51:30 AM
Joe, I like that you occasionally post here, and especially that you post here at times when Bob haven't just had something go right (unlike LC).

I'm not good at making up the news like goons.


Title: Re: War
Post by: Reg on October 20, 2007, 08:18:52 AM
So ISS are competent PVPers and RISE didn't lose a bunch of stations?


Title: Re: War
Post by: Endie on October 20, 2007, 08:39:45 AM
Joe, I like that you occasionally post here, and especially that you post here at times when Bob haven't just had something go right (unlike LC).
I'm not good at making up the news like goons.

Um, really awesome burn, man.  I thought i was trolling you, but you instead bedazzle me with your Wildeian wit.

But seriously, dude, that's better.  Your alliance just got told they were worthless by their key ally, got told to go fuck themselves by one of their few competent pets, have been unable to defend Rise, Soco, Corm, DR, ISS, Fatal, Fallen Souls, Sparta, YW and at least a couple other of the alliances they promised to protect, helped throw away yet another titan, failed to kill another one they had bubbled, are back on the strategic defensive in Catch, are gving way in Feyth and proved incapable of defending a Sov 4 constellation.  But you did post.

So ISS are competent PVPers and RISE didn't lose a bunch of stations?

Heh.  See, LC? That's how you do it.

Edit: corrected the second person singular possessive form.


Title: Re: War
Post by: neep on October 20, 2007, 04:00:38 PM
Quote
Rise, Soco, Corm, DR, ISS, Fatal, Fallen Souls, Sparta, YW and at least a couple other of the alliances they promised to protect

Do you just make this stuff up as you go along or is this one of those things goons keep repeating to themselves until they believe it is true?
Making a list is something, understanding the agreements made with tenants another and padding up your lists with anything that died the last months is just silly.

Anyway, the pew pew continues, when I hear you guys talk it seems the war is over already  8-)


Title: Re: War
Post by: Endie on October 20, 2007, 05:36:46 PM
Quote
Rise, Soco, Corm, DR, ISS, Fatal, Fallen Souls, Sparta, YW and at least a couple other of the alliances they promised to protect

Do you just make this stuff up as you go along or is this one of those things goons keep repeating to themselves until they believe it is true?
Making a list is something, understanding the agreements made with tenants another and padding up your lists with anything that died the last months is just silly.

Anyway, the pew pew continues, when I hear you guys talk it seems the war is over already  8-)

Whoah, wait a minute, you missed out a bit.  I said:

But seriously, dude, that's better.  Your alliance just got told they were worthless by their key ally, got told to go fuck themselves by one of their few competent pets, have been unable to defend Rise, Soco, Corm, DR, ISS, Fatal, Fallen Souls, Sparta, YW and at least a couple other of the alliances they promised to protect, helped throw away yet another titan, failed to kill another one they had bubbled, are back on the strategic defensive in Catch, are gving way in Feyth and proved incapable of defending a Sov 4 constellation. 

A list of cock-ups as long as that and all you could find to argue with there was the technicalities of who Bob were contractually obliged to protect (a list which gets longer with every director-level leak from alliances previously claiming not to pay rent) and who were just allies (and who would actually promise to help their allies, after all?!?)?

All I'm saying is - all matters of whether you should feel obliged to actually give pets the promised protection for their 6bn a month per constellation aside - that's a hell of a list of alliances to let down, one way or another.

While we're on the subject. Joe, you are still remembering our bet about IAC, Rise and DR?  Because IAC are indeed the last ones standing.


Title: Re: War
Post by: JoeTF on October 21, 2007, 04:40:53 AM
EVE has just become Goon-Online.

Hope you like it.


Title: Re: War
Post by: Catalan on October 21, 2007, 05:10:33 AM
EVE has just become Goon-Online.

Hope you like it.
10 seconds after BoB folds the main RSF Alliances will be pew-pewing each other. Goons only make sense as a Rebel Alliance against some evil Empire.


Title: Re: War
Post by: Endie on October 21, 2007, 05:42:11 AM
EVE has just become Goon-Online.

Hope you like it.
10 seconds after BoB folds the main RSF Alliances will be pew-pewing each other. Goons only make sense as a Rebel Alliance against some evil Empire.

Nah.  RA and Goon would require awesome drama to reset.  They took us in when Bob tried to force us out of the game and we remember that (even those of us who weren't there at the time). TCF are also our chilled French brosefs.  But as Slayerik and i were discussing, there is a ton of opportunity for much better fun fighting once Bob are out the way.


Title: Re: War
Post by: Simond on October 21, 2007, 09:20:01 AM
Fighter-blob nerf inc. (http://myeve.eve-online.com/devblog.asp?a=blog&bid=512) One of BoB's final tactical advantages is going away.


Title: Re: War
Post by: Sparky on October 21, 2007, 09:31:22 AM
Oh wow that's a huge fucking carrier nerf.  I wish they'd gone down the "OK now fighters are X times as strong but you'll only get 1/X of them" route as they did when changing drones, that is if nerfing fighterbombing was the goal.  They'd better slash the cost of fighters if they expect me to delegate them to everyone.  :-(

edit: Everyone seems to hate that idea so hopefully it won't go through, CCP are normally pretty good at listening to riots in the streets.


Title: Re: War
Post by: JoeTF on October 21, 2007, 11:56:10 AM
Simond, being idiot as always.

Sparky,
still, the realization that multiple developers at CCP are complete, utter retards still pains you a lot. Maybe not a realization, but much as confirmation of stated fact.

I mean ccp managed to find a "idea" (which shouldn't leave brain of person responsible, not to mention being written down and published) so stupid that even bob and goon agree it's full of shit.


Title: Re: War
Post by: Endie on October 21, 2007, 12:42:55 PM
Joe, I say nice things about your posting (apart from reminding you how wrong you were about IAC/DR/Rise) and you and degenerate into LC Mk II for the last couple of posts.  What's with that?

Anyway, the great thing is that this is the first of a couple of steps to deal with the McBob fighter lagbombing which has been all that stood between Bob and losing yet more systems.  I've repeatedly said that I'd want us to do the same thing if we had those assets, but obviously I'm delighted that the opposition are, one way or another, going to lose the ability to so so.  The nature of thenerf may alter but at least it's clearly seen as in need of a fix.

PS RA/AAA just blew up three freighters, one Bob's and the other two Executive Outcomes, loaded with huge amounts of resources, blueprints, structures etc.  Shrike was around but couldn't save them.


Title: Re: War
Post by: Slayerik on October 21, 2007, 12:47:39 PM
You're stupid.

No, you're stupider.

No, you're the stupidist.


Title: Re: War
Post by: Arthur_Parker on October 21, 2007, 12:52:21 PM
Two more corps leaving FIX?


Title: Re: War
Post by: MahrinSkel on October 21, 2007, 01:21:11 PM
Internal drama.  One of the reasons I don't have much to say about what FIX is doing lately is that I don't have much to do with it.  There was an ideological shift at the tail end of the 49-U campaign that I couldn't buy into and my corp leadership did, so I don't play anymore.  Some corps, apparently the leadership felt differently.

I'm probably done with Eve.  I learned a lot from it, and there's no malice in the decision, I just don't find it much fun anymore and there's really no part of the gameplay left to explore that interests me.  I got a good two years out of it, and some really good insights into what makes a *good* PvP game, so I win Eve.

--Dave


Title: Re: War
Post by: Reg on October 21, 2007, 01:27:58 PM
I expect that once this war is over a lot of people from both sides will feel the same way and leave too.


Title: Re: War
Post by: Endie on October 21, 2007, 01:47:04 PM
Sparky,
still, the realization that multiple developers at CCP are complete, utter retards still pains you a lot. Maybe not a realization, but much as confirmation of stated fact.

That's not a nice way to speak about your friends.


Title: Re: War
Post by: Raging Turtle on October 21, 2007, 01:57:04 PM
Can we keep the pissy remarks elsewhere?  COAD is next to unreadable, I'd rather avoid that here.


Title: Re: War
Post by: JoeTF on October 21, 2007, 04:58:54 PM
Sparky,
still, the realization that multiple developers at CCP are complete, utter retards still pains you a lot. Maybe not a realization, but much as confirmation of stated fact.

That's not a nice way to speak about your friends.

How can I post a matter-of-fact, toned posts when I get replies like that (obvilously, the post you quoted wasn't very matter-of-fact'sh, but still). With you around, this topic can be a minefield worse than CAOD :-P

Carrier "nerf" in question is so wrong in so many ways, that both sides fo conflict are flaming it with equal zeal. CCP managed to get goons and bob to agree on something, now that's an achievement. when a nerf that makes Rorqual a btter pvp ship than thanatos gets posted and backed up by ridiculious 'arguments' of battleships being melted in 0.2 sec (it takes 100+ sec for mothership!) you get kind of irritated.
I actually liked one of MC suggestion about giving carriers actual support roles/abilities (remote hardeners, damage boosters, super defenders, even some kind of forcefields and ship tractor beams(!) were mentioned).

Anyway, back on topic - you mentioned you have a list of some totally useless BoB FC: could you post it here, for comparison lulz sake?


Title: Re: War
Post by: Endie on October 22, 2007, 01:23:42 AM
Sparky,
still, the realization that multiple developers at CCP are complete, utter retards still pains you a lot. Maybe not a realization, but much as confirmation of stated fact.

That's not a nice way to speak about your friends.

How can I post a matter-of-fact, toned posts when I get replies like that (obvilously, the post you quoted wasn't very matter-of-fact'sh, but still). With you around, this topic can be a minefield worse than CAOD :-P

Oh, sod off with the "matter of fact, toned" crap and "oh-so-hurt" attitude.  Look at the last few days posts and you have me saying I was glad you posted, followed by you posting utter crap for a few posts, like this:

Quote from: JoeTF
Simond, being idiot as always.

and

Quote from: JoeTF
developers at CCP are complete, utter retards

and

Quote from: JoeTF
EVE has just become Goon-Online.  Hope you like it.

and

Quote from: JoeTF
In my eyes guys who role play bunch of assholes are much better than guys that simply are assholes.

So don't pretend that you don't weigh in with the petty remarks.  I'd decided to leave the whole thing when Turtle asked, but your bullshit reply was just too laughable.  Yes, I troll LC.  It's fun and it's easy and it's not because he's in BoB, but rather because I saw him being offensive and trollish for about a year beforehand.  If you look at my posts for ages you'll find some of them have what I am doing literally spelt out in them in capital letters (after 9-9, once in the DigitalCommunist play, a couple of times since on lag, etc etc).  But I try to post a shitload of content and news for people in this thread, since they say they want that: do you?

So next time you say "so-and-so is a retard" and I reply sarcastically, consider for a second that you may be on dubious ground to pass judgement.

Quote
Anyway, back on topic - you mentioned you have a list of some totally useless BoB FC: could you post it here, for comparison lulz sake?

Um, as you say, back on topic, something tells me I possibly shouldn't post the names of those Bob FCs most likely to give us the gift of fleet victories  :lol:.    Anyway, if you've fought in any of our big wins in the last few months you must surely know who they are?  I'm serious there.  I genuinely thought some of them wouldn't be allowed to FC any more.


Title: Re: War
Post by: Comstar on October 22, 2007, 11:07:42 AM
Small news item: The last ISS POS in the KDF system (old ISS system IAC captured at the prelude to the Great War) was destroyed today.

BoB's assault on IAC has stagnated once MC pulled out and now stalled for the time being. My completely uneducated guess is BoB is reforming and using Deep Catch as a stratagic buffer to gather strength for another assault somewhere else.


Title: Re: War
Post by: neep on October 22, 2007, 02:23:01 PM
True, there will be some major gankage going on in the drone regions because there is a vicious rumour going around that there are a couple of alliances left there who haven't fully committed to eradicating bob yet. The insolence...

Anyway, in other news, every alliance that has been shot up recently seems to be running around in fountain. Get your missioning alts in cheap ships now!

In other, other news, Mpire, who recently escaped the clutches of the evil bob empire, (yay) lost the corporation who spearheaded their bold move to a merge with goons, then to a newly formed alliance by said corporation -which is to be allied to the goons-, then to whatever form they'll take tomorrow (but it will be with the goons) while the remainder of Mpire, you'll never guess, moved to fountain to join the fun.

Meanwhile, I'm quite happy that mpire is leaving the rats in Delve alone as I'm rather enjoying my rotation away from the frontlines.

Oh, and please CCP, turn all capitals into logistic ships. Let the battleships be the ships of battle again. I don't mind, as long as you scale back lag to the levels they were in 2005 just as you scale back your features.


Title: Re: War
Post by: Arthur_Parker on October 22, 2007, 02:34:43 PM
True, there will be some major gankage going on in the drone regions because there is a vicious rumour going around that there are a couple of alliances left there who haven't fully committed to eradicating bob yet. The insolence...

You could always get a BoB diplomat to contact any unaligned alliances left, that should help sway them.  :-D


Title: Re: War
Post by: Fordel on October 22, 2007, 02:58:08 PM



Also, isn't STK's new alliance name really, really, really stupid? Biack 0ut or something?


Title: Re: War
Post by: JoeTF on October 22, 2007, 03:19:05 PM
Um, as you say, back on topic, something tells me I possibly shouldn't post the names of those Bob FCs most likely to give us the gift of fleet victories  :lol:.    Anyway, if you've fought in any of our big wins in the last few months you must surely know who they are?  I'm serious there.  I genuinely thought some of them wouldn't be allowed to FC any more.

If you think it will have some serious impact on our FC rooster, you're wrong;-)
C'mon, I'm really curious.


Title: Re: War
Post by: Endie on October 23, 2007, 11:53:52 AM
Courtesy of our new spymaster Ploptops, some assorted forum porn: Bob have revealed their secret plan that they've been taunting us about in local for a couple of weeks:

Quote from: Ploptops
The BoB leadership has given out orders to most of their pets to move the hell out of our way, and to do it as quietly as possible. No major forum posts if they can help it; distribute the intel through corp CEOs to members, but whatever you do: get out fast.

There are some amusing consequences from this kind of policy, namely that it doesn't work out. Here's some RISE whining:

Quote
The alliance policy is to pass the info to individual corp CEO's/council members and then have them distribute the information to their corp as they see fit.

Personally, I think it is a horribly inefficient way to do things and it leads to a lot of problems we have been having lately, namely, a lot of people having no clue what's going on. It's fine when things are pretty slow and don't change much, but when things change weekly/daily it takes too long for the information to filter down. All council members are not constantly checking the council forums. So if the appropriate members of a particular corp haven't check the forum recently, due to RL or whatever, members of that corp are completely in the dark while people in other corps are randomly squawking about big new changes in various channels and just confusing the uninformed ones.

It also allows the Alliance leadership to completely avoid responsibility because if anyone complains about why info isn't being spread they just pass the buck and say "oh well, we posted about it in that super-secret forum that only a few of your corp members can access and we expect to constantly check every 5 minutes, so it's their fault if you have no idea what's going on, tough shit."

Back to your original question: what little I've been able to decipher is that everyone is doing things on a corp-by-corp basis while the council does what it does best, endlessly debating a dozen different plans until finally a few people scream loud enough about one that everyone else just gives up and goes along with it. In the meantime,aAnyone who pretends they know exactly what the current plan is is completely full of it. 

EXE just came right out with the truth, and it lost them a bunch of freighters for their trouble:

Quote
Originally Posted by Mo'chusle, EXE bossguy
Analysing the progression of the war over the past few months, everybody can see that whenever our side, the GBC, stood together, we made good progress. But whenever we started getting spread out again, we started losing battles, and, consequently, space. Our side is holding vast amounts of space, even more than RSF, even though they outnumber us by a great bit.

The last few weeks, we launched the Catch campaign, which was very successful. But constantly spreading our efforts between fighting offensively in catch and defensively in Feythabolis has been difficult.

Therefore, a strategy change was decided. The GBC will relocate Paragon Soul, Esoteria and Feythabolis residents. Every ally that was helping in the war effort will get relocated to a new station within BoB space. Everybody will be allowed to mine and rat all over BoB space, aside from Delve. All pirate agents will be opened to anyone in the GBC, including the agents in Delve. We will all be much closer to each other, and we will oontinue our push for Catch. Executive Outcomes will be based out of the 9CG station in Querious. We will be both closer to empire (1 carrier jump) as well as closer to our allies and the front line.

This of course means that you want your equipment/ships out of QS-530, or more importantly, in 9CG. BoB will be doing jump bridges for our freighters all weekend. For us to be able to get all your stuff, you will have to work with us. If you read the next post carefully and follow the instructions, all your stuff will be safely delivered to you in 9CG.
THIS IS ABSOLUTELY IMPORTANT! THE WHOLE RELOCATION CAN ONLY WORK IF EVERYBODY SPENDS THE TIME TO READ AND UNDERSTAND THE PROCEDURE!

Note: We will not drop the station in QS-530! All the towers will remain armed and ready.

ISS have opted for a forum blackout, so we have a GIA agent report for you instead.


Quote
Originally Posted by GIA agent
ISS is packing up and leaving. BoB have decided that it is no longer viable to spread out allies when congregating them into one area makes for easier defense. ISS (and likely all pets) are withdrawing to FOUNTAIN. However, before the withdraw, ISS (perhaps other pets) is going to Catch to "finish off" IAC. If you've been looking at the alliance mails I reported, it seems that Count's vendetta against IAC is more important to him than ISS at the moment, as they're threatening alliancekicks for people in Esoteria during Catch ops.

This statement is somewhat corroborated by the things I've seen in the capital fleet channel lately. Normally, it's either dead silent, or it's morons trying to get to Catch, but now they're asking for cynos to Empire, or are entrusting their ships to others to move for them (but they never mention the destination.) Further, I've heard from a few people that, much like RISE, the evacation isn't really organized, it's people bugging out as they can. They've also been trying to get a Titan jumpportal op going, but Esoteria has been too hot lately for BoB to risk it.

Aftermath has obviously begun pulling out, since Pi shot their station.

Edit: WTF Querious?  Mahrin, is this one of the reasons behind why Fix's graph of membership maps almost exactly onto Rise's recently (amazingly close)?


Title: Re: War
Post by: Comstar on October 23, 2007, 07:39:04 PM
Well it could be BoB is trying to replicate what happened when LV collapsed and a power vacuum developed. RSF overextended and BoB was able to strike back.

I don't think it will work, but unless RSF is prepared for rapid movement they might be left striking at thin air while BoB recommences the conquest of Catch.

Poor BoB pets.


Title: Re: War
Post by: MahrinSkel on October 23, 2007, 07:41:55 PM
No, I don't think they bothered to share this one ahead of time.  This is going to be bad, there's basically only 4 premium constellations in Querious, one of them is effectively un-usable because of distance to the nearest refinery, one is MC property, and one is *supposed* to be exclusive for FIX.

On the one hand, I don't think there's any way you can pack the entire southern contingent into Querious and not have them immediately start shooting at each other over belts and spawns.  On the other, I really doubt the *entire* southern population is going to show up.  I expect at least some of them are going to be looking to cut deals with RSF, some will look for other places to go (if not as alliances, then as individual corps).

--Dave (on the gripping hand, I own an interest on the refinery in the middle of that fourth constellation, so I might actually see some payoff on that now)


Title: Re: War
Post by: Fordel on October 23, 2007, 07:54:48 PM
Well it could be BoB is trying to replicate what happened when LV collapsed and a power vacuum developed. RSF overextended and BoB was able to strike back.

I don't think it will work, but unless RSF is prepared for rapid movement they might be left striking at thin air while BoB recommences the conquest of Catch.

Poor BoB pets.

I think the difference between then and now, is the jump portal networks RSF have up. Before BoB had their titans to hustle people across the distance, while the Goons had nothing similar.

They could still over extend of course, but it would be much more difficult.


Title: Re: War
Post by: Endie on October 24, 2007, 01:45:28 AM
No, I don't think they bothered to share this one ahead of time.  This is going to be bad, there's basically only 4 premium constellations in Querious, one of them is effectively un-usable because of distance to the nearest refinery, one is MC property, and one is *supposed* to be exclusive for FIX.

On the one hand, I don't think there's any way you can pack the entire southern contingent into Querious and not have them immediately start shooting at each other over belts and spawns.  On the other, I really doubt the *entire* southern population is going to show up.  I expect at least some of them are going to be looking to cut deals with RSF, some will look for other places to go (if not as alliances, then as individual corps).

--Dave (on the gripping hand, I own an interest on the refinery in the middle of that fourth constellation, so I might actually see some payoff on that now)

To be fair, they're also getting located into Fountain as well.  Just how many of them will enjoy that with Krautbreak and others in the region now, Tri nearby and so on is hilarious to contemplate.  It'll be like PL/Blackops in RIT but on a much bigger scale.  I imagine that they'll be followed there by Blackops and PL too.  So many vulnerable and demoralised targets in such a small space means they'll be bussing the gankers in from the hills.


Title: Re: War
Post by: Arthur_Parker on October 24, 2007, 02:51:01 AM
No, I don't think they bothered to share this one ahead of time.  This is going to be bad, there's basically only 4 premium constellations in Querious, one of them is effectively un-usable because of distance to the nearest refinery, one is MC property, and one is *supposed* to be exclusive for FIX.

On the one hand, I don't think there's any way you can pack the entire southern contingent into Querious and not have them immediately start shooting at each other over belts and spawns.  On the other, I really doubt the *entire* southern population is going to show up.  I expect at least some of them are going to be looking to cut deals with RSF, some will look for other places to go (if not as alliances, then as individual corps).

--Dave (on the gripping hand, I own an interest on the refinery in the middle of that fourth constellation, so I might actually see some payoff on that now)

I hope after the war is over, (or maybe if it reaches a point where FIX is no longer 100% involved) you will do a write up on the recent events as seen from your side.


Title: Re: War
Post by: Arthur_Parker on October 24, 2007, 04:14:21 AM
BoB video on war status (http://www.youtube.com/watch?v=CwXKPTwJ7kc).


Title: Re: War
Post by: Endie on October 24, 2007, 04:19:54 AM
That's actually bloody good: up there with the Stahlregen stuff in terms of production values but done very differently.

I'm still suspicious, though.  The move is so clearly, prima facie dumb that it surely has to be a feint?


Title: Re: War
Post by: JoeTF on October 24, 2007, 04:21:31 AM
It's official :heartbreak:

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=620578

Direct link to video here:
http://eve-files.com/dl/130663 (http://eve-files.com/dl/130663)

(so sad, yet so beautiful)


Title: Re: War
Post by: WindupAtheist on October 24, 2007, 05:18:16 AM
That is actually really fucking cool.


Title: Re: War
Post by: Simond on October 24, 2007, 06:46:10 AM
So Endie was right all along?  :popcorn:


Title: Re: War
Post by: Vinadil on October 24, 2007, 06:51:32 AM
From an outsiders view this is the only possible play they had left.  Honestly I think it is quite brilliant.  They are doing at least Two good things here:

1. Concentrating their forces and easing their logistics.

2. Taking away targets for their enemies.  When fighting a group like Goon/RSF you provide them constant fuel every time they make a kill.  Flying through and blowing up POS's for weeks/months with no actual resistance will be a new test for them (if that is what happens... honestly it is what I would do in BoB's place).  If you don't give them people to shoot then they start getting bored (is the hope anyway).

If I were Bob the main thing I would focus on is killing this Black Ops group.  It is a Morale war you are fighting on some level... and if you cannot keep your back-lines secure from black-ops ships then people will stop caring about the front lines at all.

In any case I see this as a positive move for the future war... it will make it last longer :).


Title: Re: War
Post by: Kamen on October 24, 2007, 07:08:39 AM
So Endie was right all along?  :popcorn:

Pretty much.  Any non-BoB fanboi realized they were getting the shit kicked out of them for the last few months.  Only those with severe cases of denial were disputing it.  Although his battle reports had a cheerleading flavor that didn't take away from the fact that they were accurate.  Furthermore, as more and more information comes to light the strategic decisions, diplomacy, and leadership of BoB senior members are finally showing to all what some of us have known for years.

Great video.  The BoB last stand should be epic assuming their vaunted diplomatic efforts don't alienate their few remaining pets.  Very nice of them to concentrate everyone into a limited area for the Goon tidal wave.


Title: Re: War
Post by: Murgos on October 24, 2007, 12:36:41 PM
--Dave (on the gripping hand, I own an interest on the refinery in the middle of that fourth constellation, so I might actually see some payoff on that now)
MahrinSkel.geekPoints++;


Title: Re: War
Post by: bhodi on October 24, 2007, 12:53:16 PM
--Dave (on the gripping hand, I own an interest on the refinery in the middle of that fourth constellation, so I might actually see some payoff on that now)
MahrinSkel.geekPoints++;
Just what I thought. Appropriate, given the game though.


Title: Re: War
Post by: Arthur_Parker on October 24, 2007, 01:33:28 PM
BoB video on war status (http://www.youtube.com/watch?v=CwXKPTwJ7kc).

Goon video on war status (http://www.youtube.com/watch?v=T2tdIXMiihc)


Title: Re: War
Post by: Fordel on October 24, 2007, 01:55:57 PM

2. Taking away targets for their enemies.  When fighting a group like Goon/RSF you provide them constant fuel every time they make a kill.  Flying through and blowing up POS's for weeks/months with no actual resistance will be a new test for them (if that is what happens... honestly it is what I would do in BoB's place).  If you don't give them people to shoot then they start getting bored (is the hope anyway).



No, not really. They've been doing that more or less since the tide shift, when they reclaimed BoB's high point of incursion into RSF space. The Whole 50+:2 POS kill ratio in RSF's favor for awhile and all that.


Focusing on the BlackOps folks is probably a bad idea as well, since it will only further demoralize them when they can't do shit about them. Not until some kind of cloaking nerf or probing boost. Mechanically, the options are extremely limited in countering dedicated cloak teams that aren't complete raging flying tard-boxes.


I'm 50/50 on the ease of logistics thing as well, it may ease their strain, or it may just give their enemies fewer station services to disable.

We shall wait and see I suppose.


-edit- fixed some typo's.


Title: Re: War
Post by: Kamen on October 24, 2007, 01:59:43 PM
BoB has declared war on both RAZOR and Pure.


Title: Re: War
Post by: JoeTF on October 24, 2007, 03:58:44 PM
BoB has declared war on both RAZOR and Pure.
A while ago, yes. Stopped their gatecamps from running to empire at every sing of trouble.


Title: Re: War
Post by: Endie on October 24, 2007, 04:19:37 PM
Slayerik, is it true YW's cyno pos is history?

If so, just how did you do it?  Because i imagine we'll have a bunch of those to deal with in Querious.


Title: Re: War
Post by: tazelbain on October 24, 2007, 04:30:08 PM
BoB video on war status (http://www.youtube.com/watch?v=CwXKPTwJ7kc).

Goon video on war status (http://www.youtube.com/watch?v=T2tdIXMiihc)

I was so hoping for a WWII-era style news reel.


Title: Re: War
Post by: Slayerik on October 24, 2007, 04:44:35 PM
Slayerik, is it true YW's cyno pos is history?

If so, just how did you do it?  Because i imagine we'll have a bunch of those to deal with in Querious.

http://tri.exanimo.org/?a=kill_related&kll_id=65938

Look at the TRI loses.....Domination control tower FTW I guess. Its like insta pop.


Yes, Cyno's down. Wasn't there (as usual being US time zone) but battle reports just show a ton a battleships. Maybe I can give you more advice after I talk to the guys. 150 Tech II snipers+support seemed to do the trick. I would think a heavily defended Cyno jammer with carrier reppage, a faction tower, and a real fleet would be impregnable ...barring some good luck with Desyncs and what not.

I believe best strategy would be feigning at one and hit a different target, until you are forced to take on a defended one.

The biggest problem wasn't the cyno, but the Domination Tower ... Youwhat's leading killer ;)



Title: Re: War
Post by: Arthur_Parker on October 25, 2007, 12:37:13 AM
BoB video on war status (http://www.youtube.com/watch?v=CwXKPTwJ7kc).

Goon video on war status (http://www.youtube.com/watch?v=T2tdIXMiihc)

I was so hoping for a WWII-era style news reel.


It might prompt some decent future goon releases, till then here's another goon version of BoB's (http://www.youtube.com/watch?v=_BAOKectDBA)


Title: Re: War
Post by: Miasma on October 25, 2007, 07:19:52 AM
Why does that video end with copyright CCP, did BoB make it or did CCP?


Title: Re: War
Post by: Simond on October 25, 2007, 07:36:14 AM
*Obligatory Band Of Developers reference*  :awesome_for_real:

More seriously, I think it's because the video uses renders of the actual EVE ship models so the person/people who did it are just being cautious re: copyright.


Title: Re: War
Post by: Endie on October 25, 2007, 09:01:48 AM
I like this response (http://youtube.com/watch?v=c4diQEwrjv8) to the Bob video a lot.  Simple, but superior.


Title: Re: War
Post by: Slayerik on October 25, 2007, 09:49:32 AM
That is actually really fucking cool.

Hey WUA, when did you get pinked?


Title: Re: War
Post by: JoeTF on October 25, 2007, 03:06:01 PM
In related news DICE of BoB just "announced" a birth of new titan by suprisingly DDing their entire get-together frigate tournament.

And you would think only goons grief their own members :evil:


Title: Re: War
Post by: Endie on October 25, 2007, 03:47:11 PM
And stolen from Evoke, which is a pretty laffo coup.  I was on an op to blow that titan up a while back, though it came to nothing in the end.


Title: Re: War
Post by: WindupAtheist on October 25, 2007, 04:01:10 PM
Hey WUA, when did you get pinked?

Check the "UO Team Shitcanned" thread over in News.

Also, the YouTube vids have brought this thread to a whole new level of awesome.  That was a surprisingly classy way for BoB to announce that, yeah, they're losing.


Title: Re: War
Post by: Endie on October 28, 2007, 02:56:55 PM
Come on Slayerik: it's only fair you get to announce the good news so we can then all have a laugh...


Title: Re: War
Post by: Slayerik on October 28, 2007, 08:23:32 PM
Youwhat surrendered, we're giving them a more than generous 7 day move out period. Looks like we are starting to get some 'pet' alliances around these days, with destiny, ATF, and Frege. 

Though you do have to respect those that stood and fought instead of leaving like little bitches (90% of em). GG

Everyone point and laugh!!!

Next up, harass Bob and Co. in Fountain??? Stay tuned for more TRI action!


Title: Re: War
Post by: Drogo on October 29, 2007, 01:02:01 AM
I am curious what was Tri doing before the Great War started. I remember at the start of the war they joined with the Northern Coalition for a little while and then went to hang out in Venal for a few months before they started this rampage of theirs. I just do not know their history before that time. Were they always up north and did they ever hold territory before, or were they just a roaming PvP group up until now like Outbreak? It just seems strange how they went from a non-territorial alliance to the most dominant force in the north in like three months.

Anyways, congrats Slayerik on driving the sixth alliance, unless I am forgetting someone, out of the north since you started your rampage a few months ago.


Title: Re: War
Post by: Vinadil on October 29, 2007, 08:26:44 AM
I think "Most dominant force in the north" might be disputed by a couple other Alliances up there... but I agree that it is very interesting to watch a group move from Roving pirates to Land-holding power-brokers.  Honestly, that is one of the things that keeps me attached to EVE... how many games have changes in power THIS late in the game?  Real-world leadership skills are so important to a successful Corp/alliance that when people bring in new and better ways of doing things they can change the face of the game map.

In any case, Grats TRI.


Title: Re: War
Post by: Slayerik on October 29, 2007, 09:21:39 AM
Agreed. I wouldn't wanna have to fight RZR/MM in a POS war, no thanks. We'll stick to our roaming pew pew, we've had some fun fights lately. As much as this may be overstated or overplayed, TRI has been good training for a lot of the North. I used to live up here during NAPfast 06 and it was so carebear. We love ganking carebears and isk farmers, to a point where people will get a gang/blob and we fight them. Its fun and good PVP and we help keep the true carebears out. Unless there is a huge political blunder, I don't forsee any actual war between us.

The smart thing for MM/RZR is to let us have our fun in Fountain. Or wherever else we go that doesn't hurt them.

The enemy of my enemy is my friend sorta thing.


Title: Re: War
Post by: Merusk on October 29, 2007, 10:04:58 AM
...but I agree that it is very interesting to watch a group move from Roving pirates to Land-holding power-brokers. 

What'll be more interesting is to see if they turn into the Hopi, Mongols or the Visigoths in the end.  Rampaging barbarian horde, feared by all... until they got some land, went soft and were pummeled by the forces around them.

See barbarians work because they love running around killing this and that and taking other people's work.  Once you give them some land, and they have to be the ones doing the work, things change or the group breaks-up while the 'barbarians' run off to do more barbarism leaving their little group of craftsmen undefended.


Title: Re: War
Post by: Slayerik on October 29, 2007, 11:57:42 AM
We are far from soft, but yeah its an interesting study.

We won't be living there anyways, I have no real idea of whats going down but my guess is the alliance will make back some cash in a land sale of sorts. Frege got evicted over in Drone regions but happened to be around for the Youwhat eviction....Does ATF have a home? Maybe ATF gets Cloud and Frege gets Fade? Would we be blue? (probably for a bit) My guess is ATF will stay blue as a allied PVP force for bigger fights (like Praes was). Frege I dont see keeping blue.

Blues make baby jesus cry.

No idea if any of this is right. Hell, I never know what is going on.


Title: Re: War
Post by: Endie on October 31, 2007, 05:19:56 PM
Hoho, that was a nice try. (http://eve-search.com/thread/625774)

What you see there is an ex Veritas member (wasn't F13 in with them for a while?) trying to repeat the whole "there are no goons thing", and waving Smoske's body around in the certain knowledge people goons would shoot at it.  I dunno if some tricksy Bob member was behind the move, or if Xiao ("I didn't know him personally but...") and his two cohorts in the thread were just freelance, but as Vio said in that thread, it looked like a real try at using the usual dead-dude-provoking-a-causus-belli excuse for a Tri-Goon war.

Unfortunately for the OP, and definitely unfortunately for Bob, Darkness stepped in pronto (p.7) and pulled the plug on this one.  He may enjoy shooting goons (Tri have been as far as the 77s station recently) but I suspect he has no interest at all in getting into a Smoske-fuelled, POS-grinding hatewar with them.


Title: Re: War
Post by: Slayerik on October 31, 2007, 05:49:01 PM
The general concensus was WTF in alliance chat.

We'll pew pew with Goonies whenever, but im pretty sure like you said...POS and blob wars are the last thing TRI is looking for.


Title: Re: War
Post by: Teleku on October 31, 2007, 06:27:06 PM
Quote
What you see there is an ex Veritas member (wasn't F13 in with them for a while?
F13 corp joined with -V- and payed membership fee's for awhile, yeah.  We just played around and mined/did random pew pew, but weren't really attached/friends with them.  Constant harassment from Red's, plus horrifically incompetent leadership lead to us not paying our dues until they kicked us out.  Most people in the corp cheered when they were destroyed as I recall.  At least that's how I remember it being explained, I quite playing before we departed -V-.

On another note, the first attempt at 0.0 alliance stuff for F13 was with a goonfleet associated alliance (as I recall, was just along for the ride), who actually fucked us much quicker (whole thing fell apart within weeks, and we didn't get back any of our initial buy in money) than -V-.  Think we were up in tribute for this.  So hey, we've had experience with both sides ;).

edit:  Man, I dont know why, but I'm getting the god damn urge to play this stupid game again.  I've been playing it off and on since the beta.  I always quite, hating the damn game for being so shallow on the gameplay front, but eventually I want to play it again because it is different.  Even though I know I'll just be pissed at it again.  What I really wish is that I could just buy a god damned character with the skills to fly big ships.  I'll make the damn money to buy what ever I need, I just don't want to wait 6 months training for it :(.  I think thats what bugs me the most about this game....


Title: Re: War
Post by: Fordel on October 31, 2007, 08:21:57 PM
Last I knew, you could buy characters through CCP for ISK.


Title: Re: War
Post by: Arthur_Parker on November 01, 2007, 02:38:47 AM
The general concensus was WTF in alliance chat.

We'll pew pew with Goonies whenever, but im pretty sure like you said...POS and blob wars are the last thing TRI is looking for.

Given how quickly Tri have killed several alliances recently and the sizes of the fleets involved I expect BoB and Co have taken notice.  I'd guess this is just the first visible sign of someone actively trying to manipulate Tri into a hate war with goonswarm.  Xiaodown couldn't have been anymore obvious about what he was doing if he tried.


Title: Re: War
Post by: Endie on November 01, 2007, 04:47:41 AM
James 315, before whom all us other Eve propogandists (http://terranova.blogs.com/terra_nova/2007/10/pvp-and-the-asy.html)* bow, is at it again, with another cracking post on Eve-O (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=626306), making reference to the previous dbp/Bob 100 days post.

Highlights:

Quote
* Band of Brothers gave up all attempts to capture the Detorid region.
* Band of Brothers lost control of the Tenerifis region.
* Band of Brothers lost control of the Omist region.
* Band of Brothers lost control of part of the Fountain region.
* Band of Brothers "New North" Allies abandoned attempts to capture the Tenal region.
* Band of Brothers "New North" Allies lost control of the Branch region.
* Band of Brothers "New North" Allies lost control of the Deklein region.
* Band of Brothers "New North" Allies lost control of the Fade region.
* Band of Brothers "New North" Allies lost control of the Pure Blind region.
* Band of Brothers "New North" Allies surrendered control of the Cloud Ring region.
* Band of Brothers lost control of most of the Feythabolis region.
* Band of Brothers issued an evacuation order for the Feythabolis region.
* Band of Brothers lost control of part of the Esoteria region.
* Band of Brothers issued an evacuation order for the Esoteria region.
* Band of Brothers issued an evacuation order for the Paragon Soul region.
* Band of Brothers lost tower majorities in nearly a dozen station systems in Feythabolis, Esoteria and Paragon Soul in the last two days.

*Mahrin and I both getting links.  Heavy hitters itt.


Title: Re: War
Post by: Simond on November 01, 2007, 06:01:44 AM
Xiaodown couldn't have been anymore obvious about what he was doing if he tried.
Speaking of stating the obvious: Xaiodown is pronounced 'Chowdown', right?


Title: Re: War
Post by: Slayerik on November 01, 2007, 06:14:47 AM
Xiaodown couldn't have been anymore obvious about what he was doing if he tried.
Speaking of stating the obvious: Xaiodown is pronounced 'Chowdown', right?

He's in my alliance (though not my corp so I don't really know em) and I go with 'Zow-down'.


Title: Re: War
Post by: WindupAtheist on November 05, 2007, 12:59:49 AM
What the fuck?  Updates people!


Title: Re: War
Post by: Endie on November 05, 2007, 03:20:51 AM
What the fuck?  Updates people!

Well, in the south we're just methodically sieging and destroying hostile POSes in system after system, as we take the systems in the three regions Bob is retreating from.  There are a lot of POSes still left down here, so it takes time, but I'm one of those people who finds POS-shotting kinda relaxing: sitting there, one ear listening out for teamspeak, reading a book and occasionally watching my ship hang there in space while torpedoes slowly drift down towards the tower.  I know that it's costing me virtually nothing of my life (I'd be reading anyway) while someone on the other side faithfully fuelled this tower for months, only to have it destroyed, undefended, the first time it was needed.

I couldn't tell you how many systems we've taken in the last ten days or so.  I've even lost count of how many stations we've taken.

On other fronts, Bob are on the defensive in Catch, still, and have pulled out of (Amarr roleplayer corp) Paxton's system in FSW in Providence, losing a minmatar large tower in the process.  Bob pets YouWhat, who Slayerik was fighting with Tri, have collapsed into acrimony and infighting following their defeat, and are expelling their main capital fleet corp to stop them getting their stuff out of their stations  :uhrr:

So it's all just steady momentum towards Fortress Delve, with the interesting note that, if the current Sisi changes to logistics and carriers were to go through, said fortress will be a lot harder to defend in the long run.


Title: Re: War
Post by: Slayerik on November 05, 2007, 06:38:13 AM
Well, looks as if TRI currently have no intentions of pushing into Fountain even for pew pew. With all the old north and drone regions guys near us, we seem to stay up here at least for now. Some carebearing happening, like me and my recent Vepas Minimala kill (YEAH BABY), so I'll have ships and poker paid for for a while. Tragny from f13 has joined my corp, but I haven't seen em since he got his Ishtar popped (and it had dual Polycarbs on it : ((((( ). I will say though that we might be getting a little restless soon and run off and punch somebody in the nose. Standard fare.


Title: Re: War
Post by: Arthur_Parker on November 05, 2007, 12:51:24 PM
What the fuck?  Updates people!

This is worth a watch.

EVE FanFest - Goonfleet Video from Alliance Panel (http://www.tentonhammer.com/node/14270)


Title: Re: War
Post by: WindupAtheist on November 05, 2007, 03:10:41 PM
Indeed it was.   :-)


Title: Re: War
Post by: Endie on November 06, 2007, 07:48:49 AM
What a happy map (http://sov.eve-dev.net/maps/influence_2007-11-05_2007-11-06.png).  For the first time in most Eve players' careers, the Blue is looking rather shrunken.

Outbreak/Evoke, Pandemic Legion and Black Ops are currently hanging around Delve.  So, apparently, are a bunch of independent Russian pirate corps who are now basing out of NPC stations in the region, attracted by the rich pickings of a dozen incompetent an disconsolate pet alliances ("hereafter known as moar targetz rawr :evil: :evil: :evil:  :eat:) compressed into one place.  In fact, I do feel that I can legitimately use the icon:  :mob:


Title: Re: War
Post by: Yoru on November 06, 2007, 12:49:20 PM
What are the dashed circles on that map? Sov4 systems?


Title: Re: War
Post by: Endie on November 06, 2007, 02:59:25 PM
That's what I thought, though I didn't know bob had a sov 4 constellation in Esoteria... that one confused me.


Title: Re: War
Post by: Drogo on November 06, 2007, 03:16:59 PM
ISS had SoV4 in Esoteria for quite awhile, if my memory serves me correctly.


Title: Re: War
Post by: Comstar on November 06, 2007, 07:38:53 PM
BoB attacked an IAC gang in Catch and took a 44 to 1 K/D ratio (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=631023) (IAC killboard (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=631023&page=3) reports it was 44 to 5 though). RAAAA defended 2 AAA towers in FAT in Deep Catch, but BoB now has sov 3 down there making it a lot harder for AAA to defend their towers (they killed 3 BoB cap ships doing it though).

In less interesting but Political news, Tyraxx (user and loser of expensive and rare ships) has stepped down from running IAC, and IAC is now NBSI permanently. Goonfleet knocked back my application to join (anyone in GS willing to sponsor me? IAC has banned forum whoring).


Title: Re: War
Post by: Endie on November 07, 2007, 02:47:53 AM
ISS had SoV4 in Esoteria for quite awhile, if my memory serves me correctly.

Yep, but that one is marked separately.  Maybe Bob has it aruond AZN, I dunno.  It won't last, anyway.


Title: Re: War
Post by: Vinadil on November 07, 2007, 07:36:23 AM
I am really hoping that come 2008 BoB makes a grand return... something like The Empire Strikes Back.  A movie where the "good guys" (can you really call the Goons good guys?) just win and win gets old after a while.  Here's hoping for some sneaky little war-changing development in the next couple months!


Title: Re: War
Post by: Simond on November 07, 2007, 08:32:05 AM
(can you really call the Goons good guys?)
"'I believe you find life such a problem because you think there are the good people and the bad people. You're wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides". Lord Vetinari, 'Guards! Guards!'

 :awesome_for_real:


Title: Re: War
Post by: Endie on November 08, 2007, 03:53:48 AM
I should have posted this link (http://sov.eve-dev.net/latest.php), which forwards you to each day's latest build of the map.

Edit Comstr do you ever check messages?


Title: Re: War
Post by: Simond on November 13, 2007, 08:00:27 AM
If this is true (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=635856), things just took a turn for the  :awesome_for_real:.

If.

Quote
*Classified, CEOs and former Board eyes only*

Sorry for the dramatic line above but it is necessary at this stage of things.

Last night Chirinako and myself were contacted by MC with regards to the current ongoing war between “Alliance” and “Coalition” forces. Basically MC is that ****ed off with BOB it is on the verge of accepting a contract against them. These leave FIX with 3 possible scenarios.

1. FIX declares neutrality. We would stand alone and probably die horribly.

2. FIX sides with BOB. We bear the full brunt of a MC lead task force. We would probably be under siege for a few months but eventually lose all of our space.

3. FIX takes the different path. What MC would like FIX to do is essentially hire them to attack BOB. The want to have a ***** of them but are loath to take a contract from RSF forces. It’s about this proposal that I speak to you today.

Cliff notes: MC wants FIX to hire MC to attack BoB, in return for a slice of the spoils of war.


Title: Re: War
Post by: Trouble on November 13, 2007, 08:43:07 AM
Odds that that is real? If it's real and they do it then this war won't last for much longer.


Title: Re: War
Post by: Simond on November 13, 2007, 08:50:18 AM
Apparently the original post was real - whether it accurately reflects the thoughts of FIX and/or MC (as opposed to the complaints of one person) is still open to debate.


Title: Re: War
Post by: WindupAtheist on November 13, 2007, 09:30:32 AM
Am I correct in believing that if MC attacks, it really will be time for the BoB leadership to cower in the Fuehrerbunker?


Title: Re: War
Post by: JoeTF on November 13, 2007, 09:32:09 AM
lol.


Title: Re: War
Post by: Endie on November 13, 2007, 10:06:31 AM
Am I correct in believing that if MC attacks, it really will be time for the BoB leadership to cower in the Fuehrerbunker?

Sure, but this thing stinks.  I can't believe that Fix are that dumb.


Title: Re: War
Post by: Slayerik on November 13, 2007, 01:34:41 PM
Apparently the original post was real - whether it accurately reflects the thoughts of FIX and/or MC (as opposed to the complaints of one person) is still open to debate.

I wasn't going to post anything here but your quote definetely has some merit (MC friend gave me some dirt), I must say im impressed again with Goonie intel.



Title: Re: War
Post by: Trouble on November 13, 2007, 01:53:50 PM
loose lips sink ships


Title: Re: War
Post by: Slayerik on November 13, 2007, 03:07:28 PM
aint my ship....lol

Either way, you can tell the post he quoted isn't fake. Bob side is scrambling like crazy, they see whats headed for em.

The real question is, how do the Goonies respond if this does go down? I have heard from some that Goons would never spare MC, but in a situation like this it would seem to be a Win Win to not include MC in the Bob eviction. Once its down, set each other red and pew pew.

Either way, its a hell of a twist if it comes to pass. Part of the reason why I love this game.


Title: Re: War
Post by: Chenghiz on November 13, 2007, 08:02:12 PM
Whether or not goons would spare MC depends a lot on which goon you're talking to. I'm sure the directorate has some sort of political plan that includes the possibility even if most goons see red at MC's name.


Title: Re: War
Post by: Comstar on November 14, 2007, 12:50:13 AM
I'm now officially in goonswarm (Yay thanks Endi), but I would think IAC *probably* wouldn't want to kill FIX, but is happy to keep them red (assuming IAC got FAT and the rest of Deep Catch back), but would be glad to see FIX and MC attack BoB. AAA probably wants to see FIX dead, but AAA wants to see everyone dead.

If McFIX attacked BoB, BoB dies in 2 weeks. MC and FIX living BEYOND that 2 weeks...thats another question. But I say, let FIX show some courage and choose to have a chance, rather than go down with BoB like they will if they stay with them.

Edit addition: Ok, so a MC Corp leader, who doesn't like how BoB treated MC, sends a message to the 2nd in command at FIX offering them a way out of their...fix. FIX can hire MC to attack BoB and they live past Sir Molle's gotterdamring. BoB then gets the intel from their spies in FIX's corp leader chat (indicating at least one of FIX's CEO's is a BoB Spy) and posts it on Eve-O, and demanding publicly for the head of the corp leader in MC (who was probably doing it behind Selenne's back). 

Yet again, a gigantic diplomatic miscalculation and blunder by BoB. Either Selenne buckles down to BoB and fires one of the MC's leaders, or dosn't and BoB looks even weaker to everyone (giving FiX and MC even more reason to attack them). I wounder if Selenne *would* approve of the plan, considering how much they lost because of BoB's not careing about their pets (1 Titan, and all the gear they had up north). 


Title: Re: War
Post by: Simond on November 14, 2007, 06:25:58 AM
The funniest thing about this latest dramabomb? It was leaked by a BoB spy inside FIX. What he or she thought that they'd accomplish by that, I have no idea.

Oh, and apparently SirMolle hopped onto the MC chat channel yesterday and demanded that the MC member involved in this got fired immediately...then got laughed off the server.


Title: Re: War
Post by: Comstar on November 14, 2007, 08:05:37 AM
Istvaan Shogaatsu of the
Guiding Hand Social Club  posts (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=636571)...nothing much really, but it's a large coincendece he does it the same day of a MCFIX/BoB dramabomb.


Title: Re: War
Post by: Kamen on November 14, 2007, 08:55:59 AM
The funniest thing about this latest dramabomb? It was leaked by a BoB spy inside FIX. What he or she thought that they'd accomplish by that, I have no idea.

Oh, and apparently SirMolle hopped onto the MC chat channel yesterday and demanded that the MC member involved in this got fired immediately...then got laughed off the server.

BoB leadership wants to provide MC a plausible rationale to join the crusade against them.  The inevitable destruction of BoB is a lot easier to foist of as being because it was BoB vs Everyone situation, and covers up the real reason they are in the position they are now in - incompetent strategic level decisions over the last year.

They know they’re dead, and want to go down in flames in the biggest way possible to salvage some face.


Title: Re: War
Post by: Krakrok on November 14, 2007, 10:05:23 AM
(http://img216.imageshack.us/img216/7549/060914daveprowse06ra8.jpg)


Title: Re: War
Post by: Reg on November 14, 2007, 10:06:12 AM
Maybe they're even giving FIX a chance to save themselves by turning against them.


Title: Re: War
Post by: Raging Turtle on November 14, 2007, 10:09:06 AM
The funniest thing about this latest dramabomb? It was leaked by a BoB spy inside FIX. What he or she thought that they'd accomplish by that, I have no idea.

Oh, and apparently SirMolle hopped onto the MC chat channel yesterday and demanded that the MC member involved in this got fired immediately...then got laughed off the server.

BoB leadership wants to provide MC a plausible rationale to join the crusade against them.  The inevitable destruction of BoB is a lot easier to foist of as being because it was BoB vs Everyone situation, and covers up the real reason they are in the position they are now in - incompetent strategic level decisions over the last year.

They know they’re dead, and want to go down in flames in the biggest way possible to salvage some face.

But really, they're NOT dead.  So far they've lost a lot of mostly spread-out territory far from what they consider their home turf.  With the huge logistics nerf coming up, defending is going to be a lot easier than attacking halfway across the galaxy.

Which is why this BoB spy and SirMolle's subsequent actions are the stupidest thing ever.  Now excuse me while I go check out the drama on the o-boards.


Title: Re: War
Post by: Raging Turtle on November 14, 2007, 10:14:56 AM
Somebody tell me if this latest heist on the Goons is real or not.


Title: Re: War
Post by: Kamen on November 14, 2007, 11:15:02 AM
Somebody tell me if this latest heist on the Goons is real or not.

Not.


Title: Re: War
Post by: Endie on November 14, 2007, 11:40:04 AM
Somebody tell me if this latest heist on the Goons is real or not.

I just finished paying off my carrier by ratting like a terrier for a month, 6 days to go til I could hop into my dread and they both get swiped :( 

On the upside, I hear they stole Angelonico too  :grin:


Title: Re: War
Post by: Simond on November 14, 2007, 12:10:01 PM
Sounds like a fair trade to me. :awesome_for_real:


Title: Re: War
Post by: Raging Turtle on November 14, 2007, 02:46:21 PM
Yeah, I don't think anyone is buying the new corp theft stuff.

In other news, Fix changes standings (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=636703)


Title: Re: War
Post by: JoeTF on November 14, 2007, 02:49:27 PM
Endie - how the hell we're supposed to engage in any sort of discussion with you when you're crapposting like that?

Raging Turtle:
Damn you, damn you, damn you! You posted the FIX announcement one second before me:(


Title: Re: War
Post by: Endie on November 14, 2007, 03:11:49 PM
Endie - how the hell we're supposed to engage in any sort of discussion with you when you're crapposting like that?

Orders from Deadtear.  You don't mess with those.

You know, Joe, sometimes i think you don't really get goons.  However, if you feel that strongly about it i would suggest you do something more constructive, like losing half a dozen regions about it.

The most hilarious thing about that thread was watching all these people who so desperately wanted to believe it, being trolled by a 16-year-old boy.


Title: Re: War
Post by: JoeTF on November 14, 2007, 11:42:42 PM
I don't care about getting you or whatever.
In my simple way you have CAOD to troll people, even the damn SHC. Don't do it here if you want to be read agai8n.


Regarding the war updates, I heard goons are slaving themselves for hours killing huge undefended deathstarts noone but them cares about.

We in the mean time were a bit bored for few days and are now having shitload of fun killing stuff all around in EVE. Hell, we have even been to Jita.


Title: Re: War
Post by: Endie on November 15, 2007, 01:04:10 AM
In my simple way you have CAOD to troll people, even the damn SHC. Don't do it here if you want to be read agai8n.

Why don't you go back over this thread and count up the number of instances of substantive posting of news I've done, then do the same for yourself (clue, yours will be the one struggling to reach double figures) and then come back and get all holy.  Tell you what: I'll let you count LC's posts against your total!

Quote
Regarding the war updates, I heard goons are slaving themselves for hours killing huge undefended deathstarts noone but them cares about.

We in the mean time were a bit bored for few days and are now having shitload of fun killing stuff all around in EVE. Hell, we have even been to Jita.

Oooohhh, I see.  Masterstroke! We have liberated you from the need to hold space, rawr rawr moar targets :twisted: :pirate: :twisted:  You know, I'm almost sure I've heard that exact line somewhere else: maybe about twenty times from other failed alliances?  And does "having fun killing stuff" include "getting run out of Providence by notorious roleplayers CVA and hiding on a lowsec gate, before losing some ships and scarpering from there, too"?

Well, I have to admit we have fallen into your cunning trap.  We actually thought (and this is the hilarious bit)... we thought that you wanted those stations that you alarm-clocked all those 4am workday fleets for.  I for one was convinced that camping out gates with all those bored people for 18 hours straight just in case goons came to blow up the POSes that your (fairly incompetent at stront-timing and now utterly burned out) logistics people spent thousands of man-hours over a period of months fuelling was actually a sign that you didn't want us to have them.  We even thought that the fact that you were prepared to sacrifice a titan in order to hold them was in some way a sign of being keen to hold onto them!  I know!  How dumb are we?  Hell, if we knew you didn't want them you should have said!  We'd have taken them off your hands ages ago.  Hell, tell you what: we'll take some more, too!  Then you can sit in NPC stations in Delve and proclaim just exactly how liberated you feel!

And here's the kicker: all those cute little pets of yours who paid over their billions a month each on the promise that the mighty, omnipotent Bob would protect them if they were attacked, and who actually got left undefended for weeks then told to pull out, destroying once and for all the myth of Bob as being in any way special: do they think that "nobody cares about" that space?

But it turns out you didn't want those regions anyway.


Title: Re: War
Post by: Comstar on November 15, 2007, 01:30:09 AM
I hadn't even *heard* on what BoB was doing in Providence while MC was fighting and dieing in deep catch. Turns out they were attacking a very small corp that's allied to Amarr roleplayers Allience of CVA, called Paxton. Paxton was pirate(?)Anti-pirate that setup shop in a system used by BoB for moving cap ships around. BoB demanded Paxton vacate the system.

Paxton refused and had a full faction deathstar setup (cost 2 billion+?) which with the aid of CVA gunners and Paxtons own troops, held of and defeated a full scale BoB attack. BoB then left around the time MC gave up attacking IAC (and one the many reasons was because BoB wasn't helping in Catch but was trying to kill Paxton's POS).

Goonswarm likes to take the role of plucky rebels vs the giant forces of the evil bob empire (well, actually that's a role other people put on Goonswarm, not GS taking itself that seriously), but here we seem to have the genuine article.  Fun little war story.


Title: Re: War
Post by: Simond on November 15, 2007, 01:39:27 AM
Hell, we have even been to Jita.
You're moving to Jita already?


Title: Re: War
Post by: WindupAtheist on November 15, 2007, 02:52:18 AM
DAY BY DAY
KICK IT ALL THE WAY
IM NOT CAVING IN
LET ANOTHER ROUND BEGIN

LIVE TO WIN

YEAH!  LIVE!
YEAH!  WIN!

im realllly drunk and that song owns


Title: Re: War
Post by: Endie on November 15, 2007, 03:00:21 AM
DAY BY DAY
KICK IT ALL THE WAY
IM NOT CAVING IN
LET ANOTHER ROUND BEGIN

LIVE TO WIN

YEAH!  LIVE!
YEAH!  WIN!

im realllly drunk and that song owns

Too much content.  Consider breaking up into multiple posts next time.


Title: Re: War
Post by: 5150 on November 15, 2007, 03:02:59 AM
Yeah, I don't think anyone is buying the new corp theft stuff.

In other news, Fix changes standings (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=636703)

Forgive me for not 'getting' the first page of that thread (has it been edited or something) and not wanting to wade through the rest of it

What standings did FIX actually change?


Title: Re: War
Post by: Endie on November 15, 2007, 03:07:58 AM
Yeah, I don't think anyone is buying the new corp theft stuff.

In other news, Fix changes standings (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=636703)

Forgive me for not 'getting' the first page of that thread (has it been edited or something) and not wanting to wade through the rest of it

What standings did FIX actually change?

It's related to the MC drama that's going on, where some selected members of them and Fix may have been considering going Fuck Bob.  So a post by a fix person saying they were changing standings would get people clicking.  It's pretty poor.  Cobrabytez' one was, while still fairly slapdash, several hundred times better as a troll.


Title: Re: War
Post by: WindupAtheist on November 15, 2007, 03:21:53 AM
Too much content.  Consider breaking up into multiple posts next time.

I'm in UO guildchat listening to this 17 year old tell me about his stint in rehab in Costa Rica and how he grew some shrooms in horseshit and hid them in his underwear.  It's some funny shit.


Title: Re: War
Post by: Simond on November 15, 2007, 06:19:16 AM
Apparently, MC are genuinely not happy with BoB and honestly are trying to figure out a way for themselves to survive past the fall of BoB (which they see as inevitable, unstoppable, and happening soon).  :grin:

Maybe they should have taken some anti-BoB contracts way back when to 'prove' their independance? v:-)v


Title: Re: War
Post by: JoeTF on November 15, 2007, 06:26:02 AM
See, your problem is that no matter hard you're trying to paint me/BoB as a losers, I really cannot find myself in being one.

We didn't want that stations? For risk of sounding cheesy here, who says we won't have them again in few months?

To clear few factual errors in your post:
They put up cynojammer on one of our logistic routes. We destroyed that cynojammer and one gang of 120 Bobbites is hardly full scale BoB attack.
Pets were defended for the duration of their rent and did not paid anything when their space become battlefield.
The means for evacuation were also provided.
We hate NPC stations in delve more than anyone else.


Title: Re: War
Post by: Kamen on November 15, 2007, 06:28:14 AM
Apparently, MC are genuinely not happy with BoB and honestly are trying to figure out a way for themselves to survive past the fall of BoB (which they see as inevitable, unstoppable, and happening soon).  :grin:

The problem being that most of the MC grunts hate the Goons, and many Goons regard MC as nothing more than an extention of BoB.  As it stands right now, after BoB goes down MC looks to be the next in line for the Goon hit parade.  MC leadership realizes that, and realizes that going neutral isn't enough to placate the Goons in the long run.

As I said before, BoB and MC are ramping up the PR spin to provide a plausible rationale for MC to take a contract against BoB.  It serves the interests of both for MC to aid in the destruction of BoB.


Title: Re: War
Post by: Endie on November 15, 2007, 07:18:34 AM
See, your problem is that no matter hard you're trying to paint me/BoB as a losers, I really cannot find myself in being one.

Well, I must say that if getting driven out of Detorid, through Omist and Tenerifis despite massing fleets in attempts to defend, then being forced to give up three more systems while your "allies" get turfed unceremoniously out of the north is part of your winning plan then you have some serious Sun Tzu shit going on right there.

Quote
We didn't want that stations? For risk of sounding cheesy here, who says we won't have them again in few months?

Waaait a second.  So when you said that goons were taking systems ("noone but them cares about") you were lying?  You do want them back?  Well, molon labe: come and get them.

Quote
To clear few factual errors in your post:
They put up cynojammer on one of our logistic routes. We destroyed that cynojammer and one gang of 120 Bobbites is hardly full scale BoB attack.
Pets were defended for the duration of their rent and did not paid anything when their space become battlefield.
The means for evacuation were also provided.
We hate NPC stations in delve more than anyone else.

Let's clear up a few factual errors in your post.

- Paxton erected a cyno jammer in their own system after Bob turned up there shooting neutrals in a NRDS region and refused to go NRDS when in that system.  Even Goons recently had the sense to observe NRDS when they collaborated.  Bob then threatened Paxton in a series of emails I saw.  Bob then hammered themselves silly against Paxton's defences for weeks before breaking sov, and were then forced to allocate resources repeatedly after that when counter-attacked.  Bob lost a very large number of very expensive ships in the effort. Check Paxton's killboard.  I know all this because my alt was involved in and present at most of those fights.  Hilariously, the net effect of the Paxton incident was MC losing their titan: we have MC forum porn which demonstrates this belief on their part.

- Pets were not defended, before or after the expiry of their rental.  Please, don't just lie or spout nonsense like that.  Rise even demanded (and got) one month of their rent back at the end, due to the laughable absence of the all-powerful, defending masters of Bob.  Corm were allowed to die with no significant show from Bob that I can remember outside one roaming gang.  Executive Outcomes went the same way.  M-Pire didn't just pay rent but had more demanded of them when they were thrown out of their systems.  SoCo were the last bob pets to get any meaningful sort of defence.  So spare it the "we stuck to our end" nonsense.

- Sure, Bob chose to evac some pets' stuff.  But not all.  Take MC, for instance: they are rather disgruntled that Bob promised to send three titans to help them evac, actually sent one in the end (Chowdown) who claimed he had connection issues and left.

- I imagine that Bob do hate NPC stations, since they and their pets are currently discovering the shortcomings of packing a meatshield of incompetent and dissillusioned losers into a small space with a big sign saying "pirates: free targets here!"  But when you are basing out of them it'll be a different story.

Look, if you go posting that you've never been happier than now that you've lost hundreds of systems and that you're finally having fun in Jita you have to expect that people will laugh: it's a cliche.


Title: Re: War
Post by: LC on November 15, 2007, 07:22:07 AM
In my simple way you have CAOD to troll people, even the damn SHC. Don't do it here if you want to be read agai8n.

Why don't you go back over this thread and count up the number of instances of substantive posting of news I've done, then do the same for yourself (clue, yours will be the one struggling to reach double figures) and then come back and get all holy.  Tell you what: I'll let you count LC's posts against your total!

DigitalCommunist




Most of your substantial news is just copied from CAOD and SHC. Will I be making good contributions if I start copying as well?


Let me try:

I have heard that MC's pilots under orders to watch out for BOB in local and not to assume they are friendly.

This is the end for BoB.

LULZ


Title: Re: War
Post by: Endie on November 15, 2007, 07:35:29 AM
In my simple way you have CAOD to troll people, even the damn SHC. Don't do it here if you want to be read agai8n.

Why don't you go back over this thread and count up the number of instances of substantive posting of news I've done, then do the same for yourself (clue, yours will be the one struggling to reach double figures) and then come back and get all holy.  Tell you what: I'll let you count LC's posts against your total!

DigitalCommunist


Most of your substantial news is just copied from CAOD and SHC. Will I be making good contributions if I start copying as well?

I don't read CAOD more than once every week, when pointed to a specific thread.  I think I have three posts on Eve-O in two years, only one with my main.  I look at ShitHeap Challenge perhaps three times a month at most, except in rare periods of high hilarity, and the fact that you think otherwise merely confirms you have no idea what most goons think about Hippoqueen's little pubbiefest.  If you read what I just said, I have some alts in useful places, friends (well, I doubt if they would think that if they knew) in other alliances through those alts, and of course having a main in GF means you get to see a lot of the main action close up.  And if you want to take a poll and see whether people want less forum porn from our enemies, explicitly stated as copied from Mittani posts on the GF forums, then feel free to ask around. 

And if you were to "start copying as well" then we'd all know because the standard of your otherwise simply dreadful posts would rise beyond measure.


Title: Re: War
Post by: Endie on November 15, 2007, 07:42:36 AM
Oh, nice edit:

Let me try:

I have heard that MC's pilots under orders to watch out for BOB in local and not to assume they are friendly.

This is the end for BoB.

LULZ

OK, there is your attempt.  It is, as we could have predicted, fairly awful.  You can't even copypost well.  Let me try now.  Here is an MC pilot speaking about Bob on their (they wish) private forums.

Quote from: Krall Amarr of MC corp ETNY
they absorb all they can, and give less help as possible, if is not theyr interest, (example they not have any real and direct interest on save mc assets 90 jump from theyr home..)

or save rise, etc,

i remember good when bob show theyr power to help lv, and when battle start they evanish.


no one like bob, include fix or what people conside theyr friend, becouse bob never estabilsh a friend status whit his allied, only subordinance.


than is natural now, when all is going fall, theyr pet is aiming to backstab theyr "owner" .

Bob die, they cant win that war, and mc honestly have only 2 option, remain neutral, or help community to kill bob.

just my 2 cents

Or how about this from a member of MC's leadership:

Quote from: Nighthawk
I keep bringing up the point about the northern evacuation because it remains as the best example of the ways in which BoB showed they didn't have the time or didn't care when it counted. In reference to the loss of Armageddion Dawn and that partciular fight in FAT. I havn't a clue if a BOB titan could have saved it or helped in any way. What I do know is that there were supposed to be three there and not 1 showed up. Some forget these facts...I have not.

Again, I'm not advocating BoB's death. I'm trying to clear some of the heads in this thread that seem to think we still owe anyone anything. We need to keep a clear head about this and do what needs to be done one way or another. Most everyone here knows my stance on Goons, so i'll leave that be. I know the leadership is working all the angles and I'm satisfied with that. Just realise that when the call comes down some people aren't going to be happy either way.

I'm here trying to get people heads out of their asses and let them see this, imho, in a more mercenary light.

You see?  There is a difference between copying some bullshit rumour from goodness knows where and seeing some stuff that will interest people because it reveals how Bob's only significant ally is turning against them.


Title: Re: War
Post by: Slayerik on November 15, 2007, 08:17:26 AM
So MC's options are:

1. Turtle up, defend themselves, and eventually get rolled and lose a buncha shit.

2.  Turtle up, defend themselves and Bob, and eventually get rolled and lose a buncha shit.

3. Go against Bob. Hope your diplomacy can avoid getting rolled and losing a buncha shit after Bob falls.

4. Move to Empire, start taking contracts again.


If I were a merc corp, like MC claims to be, I'd just move to empire. Start taking contracts again at reasonable prices. Get back to the roots. The difference now is they are about as Merc as TRI is. TRI takes contracts from Neutrals, as long as it isn't against blues, and shows up to beat some ass for a bit. At least thats how I understand it. Get your rep back. Don't worry about the advantages of 0.0 for a bit. Finish up the caps in the cooker and move the fuck out. Their force is nasty enough where a few months down the road they can work some diplo and go kick somebody's ass for some space.


Title: Re: War
Post by: Kamen on November 15, 2007, 08:35:07 AM
There is a difference between copying some bullshit rumour from goodness knows where and seeing some stuff that will interest people because it reveals how Bob's only significant ally is turning against them.

I think it would be more accurate to say that MC leadership long ago made the decision to turn against BoB, it just couldn't be allowed to filter down to the riff raff.  The first step after the decision was made was to go neutral and start an internal anti-BoB PR campaign (a pro-goon campaign wouldn't work).  All the recent postings and internal discussions in MC about "we're merc's and work for who pays us" and "BoB fucked us" is to make the decision that has already been made of taking a contract against BoB more palatable for their grunts.

It's working pretty well.  Taking a contract paid by the goons through one of their pets or another BoB flip corp will cause some bitching and moaning, and even the loss of a few pilots, but it's doable soon.

In all honesty what choice do they have?  Join BoB and die now, stay neutral and die later, run back to empire, or help in the destruction of BoB and take your chances?  Besides, it a great way to "prove" at how independent and merc-like they really are to all of their detractors who call them BoB fuck buddies.


Title: Re: War
Post by: Simond on November 15, 2007, 08:52:44 AM
I wouldn't be at all surprised if MC decided to try and buddy up to TRI in the near future - the mindsets seem to be a fairly close match, and having them onside in a post-BoB universe stellar cluster might possibly discourage (or at the very least delay a "Welp, we've killed BoB. MC next!" reaction.

Incidentally, BoB is supposed to be beginning to unravel internally - the corps are apparently beginning to snipe at each other in a "We'd be winning if it wasn't for corp X" manner. And nobody likes the ex-Shinra people - not even their own corpmates.


Title: Re: War
Post by: Endie on November 15, 2007, 08:55:15 AM
Both of you raise really good points about how MC get themselves out of their hole.

I wonder if they've not written off their current holdings already: I certainly thought that when they took their northern space, and Bob would have been smart to make damned sure they did evac everything from there when that went sour.  As it is, if they at least stay aloof while Bob goes down, then they may be calculating that, even if they lose Period Basis, they won't be subject to the sort of hatred that Bob will suffer, where they get hounded wherever they go in the game.  I have no idea if that is true (grunt-level opinion seems split on the issue) but I have a sneaky feeling that it might just work.


Title: Re: War
Post by: Slayerik on November 15, 2007, 09:13:18 AM
MC and TRI have been blue forever. Not sure why, we don't have many.

The only reason I wouldn't like it from a TRI perspective is ..... "ZOMG LOOK THEY ---ARE--- ZE NEW BOB"...then again, we like having targets...I just don't think we want THAT big of a crosshair on our back. And hell, I have no real diplo knowledge of TRI beyond "OP tonight bring a BS". Yessir!

I think it would be better as a whole for Eve, as the powerblocks would even out some, with RSF having a complete hold on the south. MM/RZR/CO and friends in the North\NE block with TRI/MC in the North/Northwest. Well, not sure it would be 'better' but it would be interesting.


Title: Re: War
Post by: Drogo on November 15, 2007, 05:31:36 PM
Reading Endie's posts made me wonder something. How come we never see comedy posts from RSF forums? I thought BoB had a reputation for having a great spy network back when they destroyed ASCN. How come we never see any posts from them about comedy from the Goons, IAC or TCF? There has to have been some good drama on some of those boards over the past year.

Anyway, what is happening in the actual war side of things? Any idea on when RSF is going to make a push to retake Catch and what are the Black Ops up to? Are they roaming in Fountain and Delve doing the same thing they did to Rise or has that not started yet?


Title: Re: War
Post by: Endie on November 16, 2007, 02:44:04 AM
Reading Endie's posts made me wonder something. How come we never see comedy posts from RSF forums? I thought BoB had a reputation for having a great spy network back when they destroyed ASCN. How come we never see any posts from them about comedy from the Goons, IAC or TCF? There has to have been some good drama on some of those boards over the past year.

Well, everyone has a bazillion spies in GF, for sure, so it's not for the lack of success in penetrating our highly secure infrastructure.  As I understand it, Blacklight got his spy network rolled up pretty massively well by the .de incident, and supposedly doesn't play right now.  But our boards and TS are probably more compromised than just about anyone else's, even if we might have an unusually high number of directorate-level spies in other alliances.

I honestly think that it's mainly because we're winning.  We have welp days on the forums, true, but we're pretty confident we're assured of some sort of victory in the medium term, and that means we don't have the sustained angst and blamecasting that happens on our enemies' forums and IRC.

The other reason is probably to do with what that LV guy wrote about us (that his alliance ignored): if a goon gets all worked up, then his post gets publicised on CAOD, the people making fun of him the most will be other goons.

Quote
Anyway, what is happening in the actual war side of things? Any idea on when RSF is going to make a push to retake Catch and what are the Black Ops up to? Are they roaming in Fountain and Delve doing the same thing they did to Rise or has that not started yet?

We've been told to have fun and do roaming gangs and stuff, but such is the love of taking away our enemies' toys that LC is right: every night sees a bunch of goons heading out on their own initiative and blowing up unfuelled POSes or breaking billion-a-month moon-mining chains.  I've been doing alt stuff mainly, which is less fun but hopefully worth it in the long run.  It's a shame though, as I genuinely like late-night pos shotting ops: they're social and chilled.

That said, The Church, -V- and some of the GBC pets who were thrown out of their space tried to take down a small TCF POS last night.  We got an hour's notice (it wasn't posted about by 5.30 when I left work, but had started by the time I picked up the dog and came home!) but, at the sniff of a fight, a decent-sized RSF fleet headed up there and absolutely slaughtered the attackers: multiple capitals down (one TCF carrier got ganked on the way there after warping off by himself in a system full of Bob  :-P ).  Must have been a bit of a shock for them: three alliances combine fleets and turn up to attack a small POS with no defenders to be seen, and a couple of hours later they're dealing with massive lag and down a huge chunk of their force.

Just my luck: someone actually turns up with a fleet to fight with for the first time in months (I think I've added about 3.5milion gunnery SP since the last time), it happens in euro time, and I'm out walking a dog.

Re blackops, I dunno where they are right now, the sneaky little ninjas.  But I know that PL have moved into the rump Bob state and are ganking pets from there, from the NPC stations that Joe understandably loathes.  And I also know that quite a lot of GF are now basing out of Delve and ratting there in bob space.

Edit: Fixed the worst of the run-on sentences.

Second Edit: For those who were in the F13 corp before me, Light Darkness was apparently one of the organisers behind the cap loss fandango.


Title: Re: War
Post by: Simond on November 16, 2007, 03:25:09 AM
Yeah, I totally missed that op as well - checked the War Room earlier, saw nothing interesting happening in Euro time, logged into WoW.

Worst part? I was logged out about three jumps from that system.  :uhrr:


Title: Re: War
Post by: Comstar on November 16, 2007, 06:42:25 AM
How come we never see any posts from them about comedy from the Goons, IAC or TCF? There has to have been some good drama on some of those boards over the past year.

Well TCF is probably in French. Goons make too much fun of themselves and are winning. IAC has internal issues which aren't very interesting to anyone else and don't get anywhere near the level of MCFIX turning on their masters. IAC would have to attack AAA for the same level of drama, and IAC (unlike FIX or MC who are running out of options) isn't suicidal and is happy to stay best buddies with AAA (though I doubt that AAA needs IAC nearly as much as IAC needs AAA unlike BoB who *do* need MC/FIX as much as MC/FIX need BoB).

BoB might still surprise us all and regain the initiative, but even doing a full assault on IAC now still won't stop RSF attacking elsewhere, or even fiannly getting The battle of Kursk rerun I keep expecting but never really seeing.


Title: Re: War
Post by: Simond on November 20, 2007, 07:15:27 AM
Psst, anyone wanna buy some shares in BoB?
Going cheap....


Title: Re: War
Post by: JoeTF on November 20, 2007, 07:34:22 AM
Just a trillion isk.


Title: Re: War
Post by: Slayerik on November 20, 2007, 07:35:48 AM
Yeah I saw the RKK thread...

So I you predicting a true failure cascade soon here? Is BoB at the breaking point or is it just goonie propaganda making it feel that way?

Im still curious about what MC is going to do. I don't want to bug my friend too much or he'll start thinking I'm using him as a spy :)


EDIT: I'm guessing you can really tell the end by when directors start playing 'who can snag the T2 BPOs first' game. Until there is heavy looting inside the corps, I'm guessing they are ok. The theft is usually the sign that they are on the breaking point and someone 'might as well liberate that 15 bil isk BPO'.


Title: Re: War
Post by: Simond on November 20, 2007, 08:00:38 AM
This particular 'share offer' is the result of a disgrunted ex-RKK director joining Veto, and the Veto CEO realizing that he's sat on a potential goldmine.

The only thing that made them even remotely worth buying is that BPO lockdown requires a vote...and shareholders get a voting history. So now everybody knows where RKKs blueprints are kept, so there's no need to buy shares any more.


Until the BPs get transferred to a holding corp, anyway - then it's time to get spies into and/or shares of that new corp.


Title: Re: War
Post by: Simond on November 21, 2007, 02:50:49 AM
Update on the shares thing (mainly from SHC): RKK are taking things very seriously, decrying the sellers lack of e-honour, complaining about how unfair it is that all the hard work by corpmembers can be undermined by one person*, demanding to know how he can sleep at night IRL and hoping he dies of AIDS. (No, really).

Meanwhile, details about the seller have emerged: He was a founding director of RKK, handled their PR in the early days, and left the corp two years ago. Oh, and he offered to sell the shared back to BoB/RKK to 1.5 billion before he put them on the open market. BoB declined to take him up on this offer.


* Yes, BoB members are complaining about metagaming ruining their fun. D2 & ASCN are spinning in their virtual graves, while everyone else is pointing and laughing at the hypocrites getting some karmic retribution.


Title: Re: War
Post by: WindupAtheist on November 21, 2007, 04:46:57 AM
Explain this shares-selling thing for a non-Eve person?  It sounds important, but I have no idea WTF any of it means.


Title: Re: War
Post by: Simond on November 21, 2007, 05:03:58 AM
Pretty much what it sounds like - corporations have shares, the more shares you (and your friends) have the more likely you are to be able to force through a vote that the corp leaders might not necessarily want to happen (unlocking of blueprints, new CEO, etc, etc).

Also shares show a voting history - which means (for example) anyone who bought a single Reikoku share now knows where all their blueprints are locked down.


Title: Re: War
Post by: 5150 on November 21, 2007, 05:45:12 AM
Pretty much what it sounds like - corporations have shares, the more shares you (and your friends) have the more likely you are to be able to force through a vote that the corp leaders might not necessarily want to happen (unlocking of blueprints, new CEO, etc, etc).

Also shares show a voting history - which means (for example) anyone who bought a single Reikoku share now knows where all their blueprints are locked down.

They are also used for IPO's but thats still basically trust based because theres no mechnaism to force/automate dividends (the selling corp could take your money and run and leave you with a worthless share entry in your wallet) and has been the focus of many a scam.


Title: Re: War
Post by: Kamen on November 21, 2007, 06:37:24 AM
The people buying the shares are doing so more for the collector and novelty value as they will be worthless in a week, and all the assets moved over to a new corp.  A piece of history and some intel on BoB for a million isk (which is nothing to most people).

(Slight derail)  I find the flourishing EvE IPO market fascinating.  Yeah it's primarily name recognition and trust based - sort of a wild west in outer space financial market.  So far I have invested in three corporations that are providing me great returns on isk that would otherwise be sitting lazily in my wallet.  I haven't been scammed yet, but you definitely need to be careful.   


Title: Re: War
Post by: JoeTF on November 21, 2007, 01:40:04 PM
Seems that stuff started to happen again.


Ps. We really need psy-duck smile from SHC here.


Title: Re: War
Post by: Endie on November 21, 2007, 02:12:45 PM
Seems that stuff started to happen again.


Ps. We really need psy-duck smile from SHC here.

I don't want to make you uncomfortable, but I think that the psyduck emote was originally from GF, and Hippo brought it to SHC.  I could be wrong, though: the etymology of emotes is not my specialism.

Anyway, now i have to go and look see what happened!  You could have just told us!!!

Edit:  Unless something super-sneaky-ninja happened, i imagine he meant that Bob reinforced a few AAA POSes.


Title: Re: War
Post by: WindupAtheist on November 21, 2007, 04:27:07 PM
If that's really all it is, I'm totally going to start pretending that I play Eve and that I'm in BoB.  So far their defenders on this forum aren't doing a very good job, and I think I could do a better one, even though I don't play the game or understand 75% of what everyone else is saying.


Title: Re: War
Post by: Comstar on November 21, 2007, 05:24:11 PM
Consisting of a few titans, a half dozen motherships, 12 dreads and 40(?) support, BoB put into reinforced the last few AAA towers in FAT-6P, now that system has a cyno jammer up. They also attacked some AAA POS's in HED- thats the system used to jump from empire to Catch by AAA and IAC. Attacking HED dosn't really do much by itself. Perhaps BoB is trying to lure AAA caps into combat. This was apparently the big Op that ISS was pinning their hopes on.


Title: Re: War
Post by: Endie on November 22, 2007, 01:35:16 AM
Consisting of a few titans, a half dozen motherships, 12 dreads and 40(?) support, BoB put into reinforced the last few AAA towers in FAT-6P, now that system has a cyno jammer up. They also attacked some AAA POS's in HED- thats the system used to jump from empire to Catch by AAA and IAC. Attacking HED dosn't really do much by itself. Perhaps BoB is trying to lure AAA caps into combat. This was apparently the big Op that ISS was pinning their hopes on.

It should be noted that the use of this supercap armada to reinforce a few undefended towers in a cyno-jammed system contrasts rather heavily with what we've been doing in non-cyno-jammed systems, with half a dozen Amarr battleships with afk pilots (or maybe one of them keeping an eye open for the far-more-dangerous-than-Bob Stain Alliance).

Both approaches are fine enough, but Joe describing our version as Goons "slaving themselves [sic] for hours killing huge[,] undefended deathstarts [sic] noone [sic]  but them cares about" does seem a little ironic in comparison.

Edit - Looong after I went to bed (like 2 til 5am or so) some Goons (http://graham.elitistjerks.com/goonslawl.jpg) went on a stroll through bobspace, took down half a dozen POSes themselves, bumped into a Rise/Bob/other pets fleet and pounded it into the ground.


Title: Re: War
Post by: Endie on November 22, 2007, 03:01:01 AM
If, like me, you are ineluctably and unavoidably drawn towards maps, then you may be interested in taking a peek at Joshua Whasisface's latest non-automated eve map.  He used to update this quite regularly, but he stopped for some unfathomable reason: perhaps work; perhaps family issues; perhaps because since the last update in late spring his beloved BoB masters have been losing ground on an almost weekly basis.  It would be wrong of us to speculate (it's the last one).

Anyway, begrudgingly and with an ill grace (judging from some of the editorial decisions involved, mentioned below) he has done so again.

Here is before (http://v.sine.com/10.06.109.jpg)
Here is after (http://v.sine.com/latest.jpg)

Both rehosted for those of us behind non-dl-files-friendly websense firewalls.

While it looks very nice (nicer than the automated one) he has made a few sneaky little alterations to reality.  MC, for instance, are portrayed as deepest Bob blue, rather than their much-vaunted neutral status.  The arrows he used to use, indicating direction of attack, have been subtly removed.  Ka-Tet are not shaded red despite being stated as such in the list of participants at the top (compare that list in each to see the number of dead pets), although admittedly they might as well be green for all the use they are.

I wonder if he timed this release because he honestly believed that the 20th would see Bob drive teh ebil coalition back, and that he wanted to memorialise this low-point in their fortunes.

If that's really all it is, I'm totally going to start pretending that I play Eve and that I'm in BoB.

Huh, no sooner a pink name and now you're all pro-bob?  Fuckin Band of Devs, amirite?


Title: Re: War
Post by: Simond on November 22, 2007, 03:21:21 AM
The most amusing part about the whole "Shooting worthless undefended small POSes" thing is that while they may very well be useless from a sovereignty viewpoint...they're actually fairly important from, say, a "production of T2 anything" viewpoint. They're moon-mining POSes, see, which do exactly what it says on the tin - remote mining of minerals from the moon they're orbiting. These minerals are then used in a series of production jobs which eventually results in them being turned into components for T2 modules, ammo & ships. Goonfleet blowing up these POSes and being too ADD to set up replacements means these components will be a little harder to get ahold of.

Oh, and the new T2 battleships & jump freighters in Trinity will need lots of these components, and will also be in heavy demand. Expect T2 prices to start rising soon.


Title: Re: War
Post by: WindupAtheist on November 22, 2007, 06:56:14 PM
Fuck it, here goes!

Ok, I'm now officially (in my own mind) in BoB, and I'm here to set the record straight.  All you Goons and Goon-huggers here on f13 are all like "Oooh, look how much space BoB has lost!  They must be DOOMED!"  There are all these idiot conspiracy theories about how BoB/FIX/MC are all going to attack one another, as if any of them are dumb enough to sink their energies into that when there are still Russians and Goons to fight.  It's all ridiculous, and you're getting carried away.

Look, the Titan nerf wasn't any good for us.  That's obvious to anyone.  Granted it hurt us disproportionately because the rest of you newbs are almost always too poor to build Titans anyway (lol Remedial lol) but still, it did have an effect on how things are done.  What you monkeys don't understand is that thanks to that nerf, a withdrawal and consolidation would have been in order regardless of what was going on in the war.  We were just plain overextended and needed to pull back.  And as we pulled back, there were the Goons and Russkies nipping at our heels, crowing "LOOK HOW MUCH SPACE WE TAKE!" not realizing they're pushing back an enemy that was on it's way out of there anyway.  We really DIDN'T want those systems anyway.

And this stuff about MC wanting FIX to hire them to attack BoB is ludicrous wishful thinking.  Half of BoB used to be in FIX, and the ties there are close.  MC may be pissed that they lost all that stuff, but if this rumor is ANYTHING besides stupid Goony propaganda (which it most likely is by far), it's MC dick-waving and posturing, hoping the Goons won't attack them first.  I know the idea of the main BoB allies collapsing into civil war and leaving themselves ripe for the picking is an appealing fantasy, but that's all it is.

Ahem, there.  So how did I do?


Title: Re: War
Post by: Teleku on November 22, 2007, 08:31:47 PM
Its kind of funny for somebody who doesn't actually play the game (or has ever played it at all?) that your getting so into this :wink:


Title: Re: War
Post by: Megrim on November 22, 2007, 09:40:45 PM
That was really very good. I vote we elect WUA the official pro-BoB f13 spokesman.


Title: Re: War
Post by: Slayerik on November 22, 2007, 10:14:53 PM
Well played sir, well played.


Title: Re: War
Post by: WindupAtheist on November 22, 2007, 11:50:37 PM
Its kind of funny for somebody who doesn't actually play the game (or has ever played it at all?) that your getting so into this :wink:

No, never at all.  I would have, but I asked someone here what it's like if you just want to be a loner, and they said it's like taping a picture of outer space to your screen while reading Barrens chat.


Title: Re: War
Post by: Reg on November 22, 2007, 11:52:32 PM
He can't possibly be the official Bob spokeman. He just made a post and didn't leave me wanting to punch him in the face.


Title: Re: War
Post by: Endie on November 23, 2007, 07:19:17 AM
That was one of the more eloquent and well-argued statements of the Bob position I have seen.

But you forgot one thing.

You didn't sign your post.

There are no sigs.

That is all.

-dbp


Title: Re: War
Post by: cmlancas on November 23, 2007, 10:28:22 AM
That was one of the more eloquent and well-argued statements of the Bob position I have seen.

But you forgot one thing.

You didn't sign your post.

There are no sigs.

That is all.

-aaK/tazelbain

FIFY (snicker)


Title: Re: War
Post by: Hakeldaima on November 23, 2007, 12:39:30 PM
He even managed to put in a couple of not-so-diplomatic potshots against MC, which might, if he were in actuality a BoB spokesman, bite them in the ass. Well argued and authentic - good job.


Title: Re: War
Post by: Simond on November 23, 2007, 01:52:08 PM
You know how you can tell what is real BoB diplomacy?
It makes no sense (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=642793)
Quote
(ISS) Have been very naughty and have lost their standings/docking rights etc. It's up to you if you want to gank them, but don't expect them to be friendly. Ignore whines about assets trapped in 7BX.
More details tomorrow but basically they went behind our backs and did something they'd been specifically told not to, which ****ed off Molle rather badly.

The kicker? The 'naughty' thing ISS did was to attack Outbreak/ev0ke (Hostile to ISS, BoB and the rest of the BoB pets) by themselves.  :uhrr:


Title: Re: War
Post by: tazelbain on November 23, 2007, 03:38:57 PM
That was one of the more eloquent and well-argued statements of the Bob position I have seen.

But you forgot one thing.

You didn't sign your post.

There are no sigs.

That is all.

-aaK/tazelbain

FIFY (snicker)
It doesn't have enough missing words to be mine.


Title: Re: War
Post by: Comstar on November 23, 2007, 04:49:53 PM
So what now for ISS? Locked out of the SE and now the SW as well. Does ISS fiannly go back to empire?


Title: Re: War
Post by: neep on November 24, 2007, 02:06:46 AM
Quote
The 'naughty' thing ISS did was to attack Outbreak/ev0ke (Hostile to ISS, BoB and the rest of the BoB pets) by themselves.
Spot the mistake :)

Simond's post is pretty much spot on except there was no attack, they claimed a bit of BoB space after it was vacated by somebody else despite being told not to.


Title: Re: War
Post by: Endie on November 24, 2007, 03:10:21 AM
I can't believe that BoB is of the opinion that it can go throwing away one of its few remaining pets.  Even one of such dubious value as ISS.  Surely this will be smoothed over, quickly.

Ninja Edit: My word, I just followed a link to eve-o and if that forum porn is anything like accurate Bob diplomats are even worse than everyone believed.  My caution is because if i was writing hilarious forum porn to order that's pretty much what I'd write, and if Neep is telling the truth then it can't be true, as Count describes an attack.

Where is the emoticon for "fucked if I know"?  vOv


Title: Re: War
Post by: Fordel on November 24, 2007, 02:49:39 PM
It could be as simple as BoB needing a 'win' for their members. Bumping off ISS, get some kills, could boost the ignorant grunts morale.


Title: Re: War
Post by: Sparky on November 24, 2007, 03:32:01 PM
BoB throws ISS under the bus hoping to woo ev0ke maybe?  I'm just guessing don't really follow politics.  I see ev0ke members making nice with BoB in that Eve-o thread so maybe something is going to happen.  But is it worth burning an established ally and scaring your remaining pets to do so?  If they've any sense they'll be moving major assets into NPC stations now.  But if they had much they wouldn't have signed a suicide pact that was the evacuation in the first place.

I enjoyed this prophetic post on the goon forums, from about a month ago:

Quote
By pulling the pets out of their own stations and putting them up in BoB held stations, BoB ensures that they must stay and fight or lose absolutely everything. They want to limit the options for their meatshield; there will be no way out, even with their backs against the wall. BoB doesn't want to deal with another M.Pire situation and thus will create a situation where absolute loyalty is required. If pets were to try and defect or evacuate, BoB would turn on them in much the same way LV once turned on KOS, but even worse since their assets would be at the mercy of BoB, locked away with access revoked. If we take the stations, the result is the same. The GBC is turning into a death pact; the same pet alliances that paid billions for space are about to pay for far less with far more.

This strategy is the essence of :commisar:


Title: Re: War
Post by: Endie on November 24, 2007, 03:57:54 PM
(http://www.jcnot4me.com/images/Jonestown.jpg)


Title: Re: War
Post by: Sparky on November 24, 2007, 04:52:22 PM
Apparently it was all a big misunderstanding (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=643070&page=8#226), or a sharp reminder to keep pets in line perhaps?  I wouldn't be surprised to see a mass exodus of at least personal assets now, but it'll be interesting to watch the multitude of pets in any case.


Title: Re: War
Post by: gimpyone on November 25, 2007, 01:11:15 AM
That picture is bad taste.


Title: Re: War
Post by: Slayerik on November 25, 2007, 05:58:46 AM
Hey, he's a goon what do you expect? :)


Title: Re: War
Post by: JoeTF on November 28, 2007, 01:59:42 AM
Any updates on your side Endie?


Title: Re: War
Post by: Comstar on November 28, 2007, 03:09:27 AM
Period Basis is doomed. D-L (Darkness and Light, BoB pets and allegedly supercap builders)  are being strangled and pinned down. RSF fleets dominate their 2 station systems and are attacking POS's with impunity. MC is being ignored, and is ignoring RSF back.

There are no small guns or ammo for sale in the entire region (except for some tech 2 small arty ammo, and no guns to use them in). There are some fire sale contracts up, though not too many (maybe I missed the good ones). BoB fleets show up every now and then, but generally it's 1-3 ships trying to disrupt the pipe from Goon space to D-L (about 11 jumps). D-L fleets just die.

Least, that's the way it is in my time zone. 


Title: Re: War
Post by: JoeTF on November 28, 2007, 06:25:56 AM
Holy crap report more!

PS. You're from western coast US timezone, right?


Title: Re: War
Post by: Endie on November 28, 2007, 07:12:08 AM
Any updates on your side Endie?

I've been busy with real life stuff, so I have little idea about what is going on except from stuff from the GF forums.  I know Bob and RA, UNL, AAA and IAC are doing stuff in HED, and that there was an unfortunate incident with a Bob POS that AAA destroyed being replaced, but I'm not inclined to tinfopil theorising about it: just lazy CCP and their terrible response to petitions (where MSN is unavailable :) Yeah i went there).

From what I can tell we're picking D-L apart, lots of gang fights,lots of roaming stuff and a general nice change of pace.  I'm hoping they don't fall apart before I get back to it!

Edit:  Re Comstr I think in euro time the bob fleets in their own timezone are more like 15 ships or so, and are having fun with the newbie fleet commander-led gangs we're sending to learn the trade against D-L.  D-L also seem to be getting a degree of respect for at least trying, even if they are losing a *lot* of ships (sometimes six pages a night).  Stain Empire are the most dangerous thing around, though.  They really can do damage if people are careless.


Title: Re: War
Post by: Simond on November 28, 2007, 07:18:10 AM
-A- actually got an apology from a head GM about that one, saying (basically) "Yeah, our bad. Sorry, shouldn't happen again"

Edit: And Theta Squad is the best squad.  :uhrr:


Title: Re: War
Post by: dwindlehop on November 28, 2007, 09:06:06 AM
Stain Empire is not to be underestimated. Xenobytes excel at laying traps, utilizing intel, and being patient. They're really a great example of what a dedicated mid-size force is capable of.


Title: Re: War
Post by: Sparky on November 28, 2007, 10:02:10 AM
Holy crap report more!

PS. You're from western coast US timezone, right?

D-L pilots were undocking unfitted battleships for suicide insurance while I was down there last night.  Apparently it had been happening all day.  I'm pretty sure they're pulling out but no idea if BoB intends to seriously contest that space or install someone more capable.


Title: Re: War
Post by: JoeTF on November 28, 2007, 10:23:13 AM
If that's true, they should join goonswarm, they really, really should.


Title: Re: War
Post by: Sparky on November 28, 2007, 02:24:02 PM
ISS is out of the war. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=646224)  As Mittani noted they were clever about it, make nice with BoB long enough to secure your assets then GTFO.  Another score for BoB diplomacy.


Title: Re: War
Post by: Comstar on November 28, 2007, 05:50:18 PM
BoB has comitted a cap fleet to knocking down goon towers in D-L space, and putting up their own to stage out of. So expect some heavy ship action in D-L space.

I still say D-L is doomed, BoB needed to be doing this 2 weeks ago, but they may well blunt the RSF assault. POS Spamming will probably start now.



Title: Re: War
Post by: JoeTF on November 29, 2007, 12:24:44 AM
Dear goons, make sure you will keep the pressure during euro times as well.

http://www.killboard.net/fleetbattle/1317/
http://www.killboard.net/fleetbattle/1358/
http://www.killboard.net/fleetbattle/1358/
http://www.killboard.net/fleetbattle/1356/
http://www.killboard.net/fleetbattle/1357/


Title: Re: War
Post by: Endie on November 29, 2007, 02:49:54 AM
Joe, Joe, Joe.  Haven't we covered the "killboards lol" angle before?  Goonfleet fleet actions for a couple of weeks now have seen us maintaining a roughly 2:1 K/D ratio over D-L.  Have we mentioned it?  No.  Because it's K/D ratio and that doesn't matter.  On our own boards we've been laughing about it, with the general feeling being that we didn't know anyone could actually achieve a losing k/d ratio against goons.

Killboard links, especially those from bob who famously hide the pet losses, or showing larger gangs (in 4 of the 5 you post) winning over fleets they outnumber by as much as 5:2, are just material for the strategically losing side to console themselves with.  But if you enjoy them that's a good thing!  Because as we continue to do what we were doing there, and push into bob's home systems, you'll be slaughtering a whole load more goons, in far llarger numbers than those engagements.  The question is whether we will care more about losing ships than you will about losing more of your remaining space.


Title: Re: War
Post by: Miasma on November 29, 2007, 06:59:21 AM
Yeah the killboard links have come up repeatedly in this thread and not meant a damn thing as far as I can tell.  You should pay less attention to killboards and more to that system map which shows you losing on all fronts.  This is as an outsider who doesn't play eve but finds the thread entertaining.

Especially you Joe, I don't want you to take this personally because it's not, I don't really care about this virtual space war, but the vast majority of your posts come off as "rawr omnipotent BoB is laying the smack down and everything the goons say are lies".  But it always turns out that the goons were right.  You routinely deny that BoB is having problems and then when they lose more space, allies and resources you don't acknowledge them.  Instead you point to minor tactical victories while being mauled on an overall strategic level.  Actually conceding mistakes and losses, as the goon posters in this thread often do, lends them a lot of credibility.  I can see you one day as the last surviving BoB member, holed up in a station you can't leave because you'd be killed, and thinking to yourself "Hah! Those goons are in for it now, we have nowhere to go but up from here, look out universe".


Title: Re: War
Post by: WindupAtheist on November 29, 2007, 07:28:57 AM
Not to pile on, but Joe, you've been making "lol killboard" posts for like the entire duration of the war and so far BoB doesn't exactly appear to be winning for it.


Title: Re: War
Post by: Endie on November 29, 2007, 08:24:09 AM
On another note, I thought (incorrectly) that someone had mentioned this here: ISS sweetened things with Bob, acted nice, got docking rights back again, got all their stuff out to NPC stations, then something wonderful seems to have happened: they spontaneously jumped three stages of evolution (no pun intended), grew a spine, reset standings, and told Bob to go fuck themselves.

The official thread about it (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=646224) is a strange mix of RSF saying "we'll still try to kill you* but hey, at least that deserves some respect" and Bob suddenly discovering that they always hated those guys anyway.

*Since goons in particular are NBSI Not Blue Shoot It, and recently in the cases of DS1 and Theta "The Best Squad" Squad seem to be BSIA (Blue Shoot It Anyway), this is pretty much immaterial, since we'll shoot get blown up by anyone we're not allied to in any case.


Title: Re: War
Post by: JoeTF on November 29, 2007, 10:33:21 AM
Ok, non killboard version for you killboards haters.:
There was a shitload of fun yesterday night (not sure if goons found it funny but meh) and it clearly contradicts Comstar reports of US BoB team being essentially 1-3 guys sneaking round. so sad fun stuff only happens during US timezone.

Regarding large strategic victories I'm going to be blunt - there isn't much to report and our tactical mishaps are already way over reported by Endie and Co.

Oh BTW, where is that rapetrain of yours that was supposed blow us into pieces? The jumpbridge network was finished like month ago (at least according to GS) so well, the fourteen goons we have in local isn't so impressive.



I would also like to officially declare that I fucking hate D-L and cannot bloody wait till they change standings/die.


Title: Re: War
Post by: Endie on November 29, 2007, 12:50:03 PM
Ok, non killboard version for you killboards haters.:
There was a shitload of fun yesterday night (not sure if goons found it funny but meh) and it clearly contradicts Comstar reports of US BoB team being essentially 1-3 guys sneaking round. so sad fun stuff only happens during US timezone.

To be fair to comstr, he is seeing Bob in his TZ, and Bob have, until the last couple of days, been throwing all they had at HED (which we distracted you from pretty effectively: were those gang fights worth the chance to destroy the AAA towers that came out of reinforced?)  But Bob have certainly been around in bigger numbers in their own peak time zone, I agree.  And as i said, our newbie FCs have been learning the hard but fun way.

Quote
Oh BTW, where is that rapetrain of yours that was supposed blow us into pieces? The jumpbridge network was finished like month ago (at least according to GS) so well, the fourteen goons we have in local isn't so impressive.

Um, there are so many mistakes there I'm not sure what you're trying to do there.  The jumpbridge network went to the RIT triangle in Rise around a month ago.  Since then we have been consolidating logistics, and something you should know about jumpbridges is that you actually need sov 3 to erect them, which depends on an unalterable timer.  So we need to wait several weeks to erect each stage of it as we go along, in the wake of the GBC retreat.  It would be impossible for us to be "finished" yet.  It'll be ready when it is ready.

Quote
I would also like to officially declare that I fucking hate D-L and cannot bloody wait till they change standings/die.

Understandable, but they were better than Rise, Executive Outcomes and Soco at actually undocking and fighting.


Title: Re: War
Post by: LC on November 29, 2007, 04:11:54 PM
I would also like to officially declare that I fucking hate D-L and cannot bloody wait till they change standings/die.

I almost made the same comment about them last night. Does anyone like D-L?


Title: Re: War
Post by: Drogo on November 29, 2007, 05:32:53 PM
Does BoB like any of their pets? It seems like BoB dislikes their pets almost as much as RSF. I am amazed that so many pets have actually stuck with BoB this long. The pets keep getting treated badly, told that they are terrible, have to pay the rent on top of that and yet they still keep coming back even when BoB does not defend the space the pets rented from them. It makes no sense to me.

BoB gives a pep talk to help demoralize Rise, they give no help to CoRM when they are driven from their system, they order all other pets to give up their territory and  to retreat to Fountain, then they strip docking rights from ISS for trying to take space in Fountain, and now they are bad mouthing D-L. Can someone explain to me why there are still any pets that are defending BoB?

Even BoB's allies MC and FiX were tossing around the idea of turning on BoB and they at least do not have to pay BoB rent. So why are the pet alliances such lemmings that still pay BoB for the privilege of being ordered around by Molle while being told how terrible they are? Is being a part of the Greater BoB Community really so wonderful that they put up with that?

I am not surprised that ISS left the GBC, I am just surprised how long it took.


Title: Re: War
Post by: Comstar on November 29, 2007, 05:46:11 PM
Fair point to BoB, the day after I was in E2- they accomplished 2 things: Broke the AAA sov in HED (thus removing AAA's jump bridge to low sec for a month) and forced a retreat in E2- of the attempt to take it from D-L.  Period Basis is still doomed, but BoB has won them a reprieve. 

Now that BoB's tactical gain in HED is completed(?) which has taken a few weeks, what's next? Finish off IAC? Launch an assault on the Goon Bridge head at GQ- before the jump network can be completed?



Title: Re: War
Post by: LC on November 29, 2007, 06:25:40 PM
Does BoB like any of their pets?

D-L is extra annoying. They put up secure cans in PB that say things like

 "YOU ARE ENTERING D-L TERRITORY NO RATTING, MINING, OR EXPLORATION ALLOWED THIS INCLUDES BoB"


Title: Re: War
Post by: Yoru on November 29, 2007, 06:36:54 PM
Does BoB like any of their pets? It seems like BoB dislikes their pets almost as much as RSF. I am amazed that so many pets have actually stuck with BoB this long. The pets keep getting treated badly, told that they are terrible, have to pay the rent on top of that and yet they still keep coming back even when BoB does not defend the space the pets rented from them. It makes no sense to me.

Ever hear of Battered Wife Syndrome (http://en.wikipedia.org/wiki/Battered_person_syndrome)?  :grin:


Title: Re: War
Post by: Sparky on November 29, 2007, 10:17:56 PM
I would also like to officially declare that I fucking hate D-L and cannot bloody wait till they change standings/die.

I almost made the same comment about them last night. Does anyone like D-L?

I'll give them their MAD PROPS for actually fielding fleets and being eager to engage even if they didn't always end well.  In stark contrast to my experiences with say RISE, who've fled from inferior fleets.  For pets they had heart.


Title: Re: War
Post by: JoeTF on November 30, 2007, 01:32:09 AM
Does BoB like any of their pets? It seems like BoB dislikes their pets almost as much as RSF. I am amazed that so many pets have actually stuck with BoB this long. The pets keep getting treated badly, told that they are terrible, have to pay the rent on top of that and yet they still keep coming back even when BoB does not defend the space the pets rented from them. It makes no sense to me.

BoB gives a pep talk to help demoralize Rise, they give no help to CoRM when they are driven from their system, they order all other pets to give up their territory and  to retreat to Fountain, then they strip docking rights from ISS for trying to take space in Fountain, and now they are bad mouthing D-L. Can someone explain to me why there are still any pets that are defending BoB?

Even BoB's allies MC and FiX were tossing around the idea of turning on BoB and they at least do not have to pay BoB rent. So why are the pet alliances such lemmings that still pay BoB for the privilege of being ordered around by Molle while being told how terrible they are? Is being a part of the Greater BoB Community really so wonderful that they put up with that?

I am not surprised that ISS left the GBC, I am just surprised how long it took.

We like most of our pets, my grudge with D-L is more on personal level and not a official official BoB stance. If you're looking for official BoB policies on various topics, contact our diplomat extraordinarie Siddy.
Why there are people in GBC? Because we actually do threat them with respect and maybe because that the alternative are bigest assholes in entire galaxy? It's a by-product of Goon be-with-us-or-be-gone policy, by making everyone who does not agree with them or want to pay them rent into sworn enemy and de facto member of GBC, wel they make them members of GBC:P

In short: Due to goon policies if you don't like goons, GBC is your only option:/

I can happily say that your diplomats fucked this one.

Ps. SE is exception that confirms the rule.



Quote
Understandable, but they were  better than Rise, Executive Outcomes and Soco at actually undocking and fighting.
Weren't you guys saying that they were suiciding ships to get insurance just one page away?
from what I have seen all they do is running into traps so obvious it makes baby Jesus cry and generally doing funny stuff like npcing in system with 15 goons instead of maybe fitting a warp scrambler on that raven, getting together and maybe killing those goons?
I  don't have high expectations from renter alliance, in fact I'm fully aware they're here to carebear and thay pay rent money to be proteced. Every pvp activity would be huge plus, but all I actually expect from them is simply not acting like utter idiots.
Maybe they magically transform into SUPER ALLIANCE during US TZ, but form what I have seen I doubt that.


Title: Re: War
Post by: Sparky on November 30, 2007, 02:19:37 AM

Weren't you guys saying that they were suiciding ships to get insurance just one page away?


I didn't intend to mock them, merely reporting that it looked like D-L were leaving.  if your odds are 50:1 and the order to pull out has been given it's either that or a firesale.  Guess they could've gone down in a one volley blaze of glory but that would have just given us some loot.

In short: Due to goon policies if you don't like goons, GBC is your only option:/

I can happily say that your diplomats fucked this one.

Agreed, not sure if "no mercy for pets" is more slogan than policy but it does limit options.  It's not like GS is hurting for space and a few olive branches could make the alliance crumble fast.  When you've a choice between empire or disbanding at least holding out to the bitter end might open doors in the future, at least from the leadership's POV.


Title: Re: War
Post by: Endie on November 30, 2007, 05:14:23 AM
Weren't you guys saying that they were suiciding ships to get insurance just one page away?

D-L fought for a couple of weeks without much backup from anyone, including Bob who were busy elsewhere.  What we're saying is not that they were competent (as I said they had a losing K/D ratio to goons!) but that they at least tried to fight, unlike most of the current refugee camp like RISE.

Quote
In short: Due to goon policies if you don't like goons, GBC is your only option:/

I can happily say that your diplomats fucked this one.

Agreed, not sure if "no mercy for pets" is more slogan than policy but it does limit options.  It's not like GS is hurting for space and a few olive branches could make the alliance crumble fast.  When you've a choice between empire or disbanding at least holding out to the bitter end might open doors in the future, at least from the leadership's POV.

The "no mercy for pets" thing is PR, and it works well in so far as that is concerned.  But MPire, MC and others have shown that there is, in fact, real flexibility from Vile Rat (who is, after all, a real world diplomat) and others in some cases.  Bob, of course, is in no position to criticise anyone on diplomacy: their relations with their dwindling band of pets (now less than a third in number according to Joshua's - a Bob Pet - map), let alone the rest of Eve, speak volumes about their mistakes on that front.  It can't help that their chief diplomat - Siddy - is a proud and actively contributing member of the furry community: I mean, if the guy likes his sexual partners to have fur and paws that's his own business and fair play to him, but it's hard to see Bismarck or Palmerston having succeeded in shaping European affairs if the people round the table were thinking "hehe, he can't get excited unless Mrs B. dresses up as a squirrel."  At least he, for one, can say he genuinely likes pets vOv


Title: Re: War
Post by: Slayerik on November 30, 2007, 05:17:38 AM
In response to Joe, you do know there are other options besides being a Bob pet if you don't like GSF or GBC. Join TRI or Drone Region peeps. I'm sure their are other true Neutral entities. Just because we wtfpwned Youwhat doesn't make us a supporter or GSF. Hell, I was just down roaming IAC last night. Was fun. Tomorrow it might be Bob.



Title: Re: War
Post by: JoeTF on November 30, 2007, 01:32:44 PM
The furry argument just broke me in two. I guess you have to be real world diplomat to be a diplomat in EVE.

Anyways, we did manage to blow up the sov in HED while having those awesome gangfights in E2 area, now our poor Russian brethren will have to move their freighters the slow way for entire month (in the most optimistic scenario).

Regarding the goon offensive in E2-, it totally and utterly failed. All the goons in proximity were driven into single station, with three scouts from three separate gangs just sitting there and playing shepherd dogs;-)
If you are to continue with this level of performance, Period Basis might indeed be lost, but not really for BoB.


Title: Re: War
Post by: neep on November 30, 2007, 04:14:51 PM
Some time ago somebody wrote a nice post, it postulated that whichever side lost its pets first would lose the war.
He made it sound really good and convinced a lot of people.

The ragoons too figured it made a lot of sense, mostly because they had been busy eradicating the renter alliances in the fringes of the BoB provinces anyway and also because the guy who wrote the post was one of their own.

After the ragoon armies created various extra orifices in the self esteem of most renter alliances, the GBC surrendered its provinces, took its ball and went home.

What the cocksafari* didn't realise at the time and quite possibly still doesn't, is that pets, while providing a nice side income in peace time, are A HUGE FUCKING MICROMANAGEMENT BLACKHOLE during war. Its like having kids, only worse.

ISS reading the 8ball and deciding they are a pro pvp alliance. STK wrecking their alliance because of old grudges between members of long dead corps. etc ad nauseum.

Yay for the drama but please do it somewhere else.

A BoB fighting in their home systems is stronger than BoB fighting in the provinces
A BoB without pets is stronger than BoB with pets

Or so I say, lets see if the doctrine stands, now the pets are mostly gone.
BoB went home and part two is about to commence

* yea, yea asterix but you really can't expect me to remember what the acronym stands for


Title: Re: War
Post by: cmlancas on December 01, 2007, 03:09:18 PM
That was a really, really verbose way of saying that an empire with a strong center can't defend its fringes. It's not like there aren't glaring examples of that in history of anything.  :awesome_for_real:


Title: Re: War
Post by: Endie on December 01, 2007, 05:32:47 PM
The furry argument just broke me in two. I guess you have to be real world diplomat to be a diplomat in EVE.

Well, it has to help, but actually what half decent reading comp would have helped you understand from my post was that I was suggesting that a diplomat that is (a) halfway competent (we all have the examples of Bob diplomatic cockups to hand) and (b) not laughable on a personal level must help.

Quote
Anyways, we did manage to blow up the sov in HED while having those awesome gangfights in E2 area, now our poor Russian brethren will have to move their freighters the slow way for entire month (in the most optimistic scenario).

Regarding the goon offensive in E2-, it totally and utterly failed. All the goons in proximity were driven into single station, with three scouts from three separate gangs just sitting there and playing shepherd dogs;-)
If you are to continue with this level of performance, Period Basis might indeed be lost, but not really for BoB.

You know, if you put those two paragraphs together then even you, as apparently the only person not to have a goon spy account, might work out what the openly discussed reason for our little jaunt into PB was!  Yes, it would have been pretty damn cool if it had also seen us take sov - it would be stupid to deny that - but that would have been a bonus.  But we didn't commit capitals, and we didn't involve our allies, and that should be a bit of a clue as to what we were up to.  Especially since it worked so well in Feyth, too.  And as a bonus, we killed about a dozen capitals in the course of the little campaign, and that went a long way towards demoralising D-L.

And the predominant goon view of this war has been fairly clear for ages (again, the many people with spy accounts can reflect this).  With the exception of a few fun-loving, freewheeling individuals who expect it all to be over by Christmas, a great many of us accept that it may even take the best part of a year to crush bob.  That's cool.  We're doing what we really, really want to do.

And if we accept that it will take such a long time then we also have to accept that many of our sieges will be driven off.  We'll have tactical reverses and even temporary retreats.  Bob may have been shown not be the alliance they claimed to be, but the sov system still offers huge advantages to defenders who are able to emply invincible supercap blobs.  And since we managed to repulse Bob's invasion of our territory under the old system, without the advantage of cyno jammers and sov 4 mechanics, then Bob will obviously be able to use those to achieve some successes.  But eventually they'll fuck up (most likely in the area of their logistics team, which is about as good as their diplomats), and the grinding advance will begin again.


Title: Re: War
Post by: Comstar on December 01, 2007, 10:23:53 PM
In unrelated War news, MC revealed a new titan (of a different type from the old one, so they bought it off someone, or bought the old one off someone) by DDing a BRUCE fleet. The BRUCE fleet was on the way to, and eventually went on to, and took a RISE station in BoB's backyard. BRUCE is expected to now commence POS spamming wars with RISE over the station.

BRUCE is hostile to Goons, but somewhat friendly to Groons (who used to live with them in Syndicate).

KOS sent a 80 man fleet to defend Goons...from ..something (no one, including Goons, understand what). After spending 6 hours guarding a gate, the first offensive move they made resulted in Shrike DDing them within 15 minutes of arriving in Period Basis. Ouch.


Title: Re: War
Post by: Slayerik on December 03, 2007, 05:47:29 AM
Well TRI is back at war. Looks like we decided to wardec 4 alliances: CVA, Sylph, Paxton, sev3rance.

From my understanding, they were the most worthy targets out of the so called Neutrals (to the big war).

Also fighting with KOS and IAC quite a bit (I got my first rorqual kill, yay!). Overall, we havent performed well as of today. People bringing nano ships to fleet ops and other asshatery, too many guys in ceptors, other lame shit. Seems like we fly tech II ships just to fly T2 ships sometimes. Some poor FCing on our side...maybe a little rusty.  CVA seem to have their shit together and have good intelligence. We need to do the same. I think our coming OPs will go better but suffering a couple losses is a good wakeup call for us.



Title: Re: War
Post by: Ragnoros on December 03, 2007, 12:12:59 PM
All I can say is that if someone put some actual fun gameplay on top of all this awesome metagame they would have a monster on their hands.


Title: Re: War
Post by: ajax34i on December 03, 2007, 12:29:32 PM
Wish EVE was more of a spectator sport (wish we could somehow have access to instant-replay or re-animated recordings of these encounters).  This thread is fun.  If CCP could figure out a way to record battles and then make them available for viewing by letting the game interface re-animate the recorded script, and if they could add some sort of pseudo-reporter commentary to it all (or even let the two sides add their own commentary if they so wish), it would be fun to watch.

Of course, the viewers would be missing the Vent chatter, which is I guess half the fun of the battle, but still.


Title: Re: War
Post by: Fordel on December 03, 2007, 02:26:54 PM
You wouldn't be missing much in terms of replay. EVE is a lot like baseball in that regard, a newspaper sport. 99% Percent of watching nothing happen, 1% of "HOLY SHIT WTF WAS THAT".

You can catch any of the WTF moments on EVE Files or YouTube easy enough.


The folks here that fly in large fleets don't actually see the fights either, they turn off all the graphics and zoom so far out, all they see are Dots on the screen and their spreadsheet like interface. The graphical combat itself doesn't actually relate very well to how the fight is progressing. It's very detached and abstract.


Title: Re: War
Post by: Endie on December 03, 2007, 03:09:05 PM
Wish EVE was more of a spectator sport (wish we could somehow have access to instant-replay or re-animated recordings of these encounters).  This thread is fun.  If CCP could figure out a way to record battles and then make them available for viewing by letting the game interface re-animate the recorded script, and if they could add some sort of pseudo-reporter commentary to it all (or even let the two sides add their own commentary if they so wish), it would be fun to watch.

Of course, the viewers would be missing the Vent chatter, which is I guess half the fun of the battle, but still.

Fordel is right that sometimes it is a bit of a letdown, but not always.

Take the destruction of the Bob titan: you can hear the teamspeak recording of the event here (http://endie.net/images/blog/sounds/titandead.mp3), and it is pretty intense to listen to (right-click and save).  Especially when you realise that the end of that recording is months of frustration being let out, as the skill-free I-win button that has allowed Bob to dominate the game for so long is going down in flames, marking one of the real turning-points in the war.  It's also pretty impressively restrained until he gets podded.

The video version is also good watching (unless you're watching your alliance's chance to win the war going pop).  For low res here is Stahlregen's glossy propaganda version (http://www.youtube.com/watch?v=5i15Sw80Sko).  For high-res download it from eve-files (http://dl.eve-files.com/media/0706/darwin_awards_hires.wmv), or watch the version on youtube (http://www.youtube.com/watch?v=LRlrFudaEs8) complete with the teamspeak track (and kinda annoying pubbie intro).  That said I like that last version best, as it is nicely narrative in nature.

Edit: Oh and hey... why not take a look at some Bob POS warfare tactics (http://www.youtube.com/watch?v=SXr9Z5YHr88&feature=related)?  These are good ones (http://www.youtube.com/watch?v=3iojuAgewyA), too.

Other Edit: on a more neutral level, the pvp tournies are a useful way to find out a bit about what is happening in fights, even if they are a little unrealistic.  Here is one fight (http://www.brightcove.tv/title.jsp?title=1155109578&channel=1137939909), and here are Bob (http://www.brightcove.tv/title.jsp?title=1171892139&channel=1137939909) and Goonswarm (http://www.brightcove.tv/title.jsp?title=1155151649&channel=1137939909) each winning a battle.  The latter is notable not just for GF finishing a fight with a positive K/D ratio, but also for GF actually managing to count the right number of ships and not getting disqualified.


Title: Re: War
Post by: Endie on December 03, 2007, 03:49:19 PM
The folks here that fly in large fleets don't actually see the fights either, they turn off all the graphics and zoom so far out, all they see are Dots on the screen and their spreadsheet like interface. The graphical combat itself doesn't actually relate very well to how the fight is progressing. It's very detached and abstract.

This is very true.  On my alt, I fly in small gang fights mainly, and it is rapid stuff, which tends to get my heart pumping quite a bit.  On my GF character, I fight in fleet fights (well, actually I shot PoS, but I used to fly in fleet fights), and I find them strangely tranquil.  As Fordel describes, I am zoomed right out to the extent that I don't really see individual ships (the viewpoint is about 1000km away) with a list of targets and somebody prioritising them on teamspeak.  I am 200km away from my targets, and I never "see" them.  The modules are often lagging to the extent that if I am lucky I have only a a minute or so between clicking a button and the action happening.

The start of the fight almost always starts with the enemy utterly invisible to me.  Fortunately, shouts of devsploits to one side, I am no doubt equally invisible to most of Bob's pilots, and since my name is nicely down the alphabet and my warp-in point well away from the enemy, there is little immediate danger.  Who loads grid first is a massive advantage.   These fights can easily last 45 minutes or more between the various warp-outs and warp-ins, though they seem to last only a few minutes.


Title: Re: War
Post by: Fordel on December 03, 2007, 04:35:49 PM
I did say there was 1% of cool  :-P !


Even in the small scale stuff, there is this total detachment in the movement from the fighting. I think this is one of the big turn offs for a lot of people who try EVE. They go in expecting something they see in StarWars or BSG or Babylon 5, and what they end up with is dramatically different.  There is no jockeying for position in the traditional sense. I'm not going for the blind spot or trying to out maneuver anyone.

What I want is my ideal range, at my ideal speed so I can commit to my ideal orbit. Which is probably more 'realistic' in terms of space combat, but it's very damn boring to play as well.




Title: Re: War
Post by: Sparky on December 03, 2007, 11:20:18 PM
I did say there was 1% of cool  :-P !


Even in the small scale stuff, there is this total detachment in the movement from the fighting. I think this is one of the big turn offs for a lot of people who try EVE. They go in expecting something they see in StarWars or BSG or Babylon 5, and what they end up with is dramatically different.  There is no jockeying for position in the traditional sense. I'm not going for the blind spot or trying to out maneuver anyone.

What I want is my ideal range, at my ideal speed so I can commit to my ideal orbit. Which is probably more 'realistic' in terms of space combat, but it's very damn boring to play as well.

Wouldn't say I 100% agree with that.  There's a lot more AOE to worry about these days with bubbles and whatnot so positioning can be a big deal.  Also you have to watch enemy positions, especially tacklers, and switch targets or GTFO if something is getting too close.  Very rarely am I at my ideal range, you have to compromise that constantly to keep safe.  But I take your point, it's way more detached that say Freelancer and a lot of the excitement comes from the adrenaline when you think how much boring shit is required if you go pop.  That's why I don't find AAR the slightest bit interesting if I'm not an involved party.

However the politics and intrigue are endlessly fascinating no matter who is involved.


Title: Re: War
Post by: Slayerik on December 04, 2007, 05:40:40 AM
I did say there was 1% of cool  :-P !


Even in the small scale stuff, there is this total detachment in the movement from the fighting. I think this is one of the big turn offs for a lot of people who try EVE. They go in expecting something they see in StarWars or BSG or Babylon 5, and what they end up with is dramatically different.  There is no jockeying for position in the traditional sense. I'm not going for the blind spot or trying to out maneuver anyone.

What I want is my ideal range, at my ideal speed so I can commit to my ideal orbit. Which is probably more 'realistic' in terms of space combat, but it's very damn boring to play as well.




Never been in a nano gang have ya? You do a LOT of piloting and have to be quick to recognize and eliminate threats such as tacklers or rapier/huginns. All the while facing 2-3 times your numbers, avoiding being tackled for too long by ceptors, trying to isolate and pick off enemies that stray too far from the main group.

I have heard these gangs refered to as nano-fag gangs, but in my experience it is by far more exciting and skill based than a "Approach, MWD, warp disrupt, web, f1-f8". Add the fact that a good nano gang can face very bleak odds and get kills (and most importantly escape, which is huge when you are 30 jumps behind enemy lines).

Remote repping gangs are a little more advanced as well. Boring turtling though.


Title: Re: War
Post by: Murgos on December 04, 2007, 07:11:28 AM
What's a nano gang?


Title: Re: War
Post by: Slayerik on December 04, 2007, 07:17:46 AM
Basically, its fitting ships for speed. You lack any sort of tank (well , besides a speed tank), as all your low slots go to mods such as Overdrive IIs, Nanofiber II's and Inertia IIs. If you have 45 mil per rig, you put in Polycarb rigs for more speed. If not you can get away with the Low friction nozzle joints (inertia equiv) and aux thrusters (Overdrive equilvalent). Vagabonds naturally work well in the gangs due to their speed. Some insane romanian friends of mine like flying around in Snakes costing more than all my assets combined.

I personally use a rail deimos or Ishtar, I get them to about 3500 m/s. The Ish is nice with the extra mid slots as you can through a Large shield extender or 2 for more tank.


Title: Re: War
Post by: dwindlehop on December 04, 2007, 07:55:22 AM
There is no jockeying for position in the traditional sense. I'm not going for the blind spot or trying to out maneuver anyone.
The first part is false, though second part is true enough. It's not Wing Commander. But small gangs and solo are all about maneuver. You've got to catch 'em on the gate, and have someone on the other side when they deaggress and jump through. You've got to catch the orbiting stabber in web range by timing your MWD burst. You've got to fly your inty within scram range while keeping your transversal up or you go pop. You've got to run back to the gate twice in quick succession, so you get enemies on both sides to aggress then burn out of scram range on the side without Huginns. You've got to keep bouncing from planet to planet while making safespots so that they can't probe you out. You have to keep dive bombing the carrier with interdiction spheres and then burning out before you pop. You don't have to pick off the T1 cruisers while staying out of range of the command ships and BS, but you get major style points. Same goes for damping down a small BS gang and dancing right on their lock range so they can't keep a lock but your DPS breaks their tank. Or chasing an outlaw gang and catching them on the lowsec gate just before 0.0 so they get sentry fire. Eve combat is nothing but maneuver, at least the way I play.


Title: Re: War
Post by: Fordel on December 04, 2007, 05:30:13 PM
I'm not saying there isn't tactical gameplay, it's just all abstract. Kind of like how in say WoW, I don't dodge an attack, my RNG roll determines what happens.

Like, when I play EVE, I feel like I am playing an RTS, except I only have one unit. It's frustratingly limiting.


Title: Re: War
Post by: Slayerik on December 04, 2007, 06:01:29 PM
I do agree with what you are saying, but there are many engaging aspects to our gang warfare.

I still love the fuckin rush I get when I know we are going to engage. "Hold your cloaks, X will be primary"

At that point, like any good PVP game, you have to overcome the stomach nervousness. You need to be able to recognize that you are being primaried and escape, either by stopping aggresion and re-approaching gate (if you can make it that long) or hope you aren't tackled and try to warp out. My heart pounds in every PVP encounter in this game. If im ganking a hauler on the gate, I'm always worried it's bait (as I have been caught before). When I go down, I'm usually taking about 250 million in ship with me...with like 15 mil insurance payback. Luckily I'm good at poker ;)

There is no game on the market like it. It has the risk I miss from other REAL PVP games.



Title: Re: War
Post by: Fordel on December 04, 2007, 09:18:46 PM
Which is probably why I find EVE combat as dissatisfying as you find it satisfying. I don't get a 'rush' from those things. The only thing I enjoy being 'on-the-line' is the actual victory or defeat (probably why I don't enjoy gambling much either :p). It's the experience itself I seek the fun out of.


Title: Re: War
Post by: Slayerik on December 04, 2007, 09:31:51 PM
I find half the experience is putting your assets on the line and well as the desire for victory. Our differences are the usual, and I am the minority I know.


Title: Re: War
Post by: Fordel on December 04, 2007, 09:39:40 PM
So now that we've derailed the thread, how's the war?  8-)


Title: Re: War
Post by: Comstar on December 04, 2007, 11:13:02 PM
Nothing happening due to Patch Deployment. Ask next week.


Title: Re: War
Post by: Endie on December 05, 2007, 02:15:25 AM
At that point, like any good PVP game, you have to overcome the stomach nervousness... My heart pounds in every PVP encounter in this game.

That is what I miss in the GF fleet actions that make up most of my PvP.  I remember that excitement the first couple of times, but now I am relaxed about it.  Appleboy lost me more ships than I have Rokhs in fleet fights (true story).

As regards the war, my speculative guess is that we celebrate the anniversary of -1V with an appropriately big bang.  But I am no Jingu Himiko (GF member whose predictions are so unerringly accurate that the Mittani had him invstigated), so you'd be unwise to hold your breath.


Title: Re: War
Post by: 5150 on December 05, 2007, 04:19:19 AM
I do agree with what you are saying, but there are many engaging aspects to our gang warfare.

I still love the fuckin rush I get when I know we are going to engage. "Hold your cloaks, X will be primary"

At that point, like any good PVP game, you have to overcome the stomach nervousness. You need to be able to recognize that you are being primaried and escape, either by stopping aggresion and re-approaching gate (if you can make it that long) or hope you aren't tackled and try to warp out. My heart pounds in every PVP encounter in this game. If im ganking a hauler on the gate, I'm always worried it's bait (as I have been caught before). When I go down, I'm usually taking about 250 million in ship with me...with like 15 mil insurance payback. Luckily I'm good at poker ;)

There is no game on the market like it. It has the risk I miss from other REAL PVP games.



Which is probably why I find EVE combat as dissatisfying as you find it satisfying. I don't get a 'rush' from those things. The only thing I enjoy being 'on-the-line' is the actual victory or defeat (probably why I don't enjoy gambling much either :p). It's the experience itself I seek the fun out of.

I'll meet you both halfway, I love the fact that the other guys is losing his hard earned shit but dislike it when it's my turn :-)

I'll have been in the small time high sec war/piracy game almost a year now (having got bored with mining/missioning) and the PvP buzz is still there - I can only imagine that the huge zoomed out laggy fleet fights are the primary cause of 'loss of buzz' :-)


Title: Re: War
Post by: Slayerik on December 05, 2007, 05:50:43 AM
Luckily, Viper Squad does roaming gangs all the time...anywhere from 2 to 25+ ships so my flavor of encounters vary greatly. Then throw in TRI fleet actions and I pretty much have all the PVP I could want and then some.

Anyways, in our little conflict in the South a TRI roaming gang caught a CVA Aeon gate camping, but we were unable to seal the deal (had only 1 dictor, got out in half armor) and some say he escaped while in the bubble. They better be smarter than that in the future.


Title: Re: War
Post by: Simond on December 07, 2007, 06:30:42 AM
War update: CCP are screwing us again! :angryfist:
Jumpbridges are semi-broken, some POSes are pretty much flat out broken, and dreadnaughts have a...fascinating ROF bug. Should be interesting to see if any major fleet combat actually happens.

Oh, and The Church seem a little twitchy nowadays. :grin:


Title: Re: War
Post by: Simond on December 09, 2007, 08:29:16 AM
Oh hey: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=655809
Quote
Dear players,

Due to issues that affect Player Owned Structures we are forced to temporarily prohibit POS warfare. This means that no attacks are allowed on starbase control towers, their attached structures or outposts. This also means that no control towers may be set up where a different alliance holds sovereignty . Players found in breach of this will receive warnings and structures will be removed.

Fixes for the issues will be forthcoming as soon as possible but until then we ask you to bear with us and refrain from any sort of POS warfare.

Thank you,

EVE Online Team

EDIT:
Clarification: Abusing the current POS warfare mechanics after the posting of the news item is
considered an exploit. Those that participated in POS warfare prior to the news item will have nothing
to fear.

 :uhrr:


Title: Re: War
Post by: Comstar on December 09, 2007, 09:38:04 AM
It's the Christmas cease fire! That stupid star in every system caused this, I'm sure of it.

That and nearly every system having the SUN IN THE WRONG PLACE and this not being cought by QA..guess the entire QA department had their windows machines reformatted due to an unfortunate and completely unexpected patch failure.


Title: Re: War
Post by: Chenghiz on December 09, 2007, 07:02:09 PM
By the way guys, don't play our PVP end-game or we'll ban you. Our bad.


Title: Re: War
Post by: JoeTF on December 10, 2007, 04:43:10 AM
I really wonder how thei QA looks like, but more importantly - how fucking poor their programmers are?


Title: Re: War
Post by: Endie on December 10, 2007, 03:52:22 PM
I really wonder how thei QA looks like, but more importantly - how fucking poor their programmers are?

It may just be professional courtesy, but I think that their programmers are pretty awesome, if a touch overambitious in the occasional design decision.  But their QA?  Rapidly heading for comedy SWG territory.

Anyway, war news!  Bob brought a gang to F4R to shoot station services, and presumably to provoke a fight.  This duly occurred.  I'll let someone more concerned with K/D ratios bang on about that, but basically Bob lost a ton of ships (more BS on their own KB than they killed, if you really care), and it was even worse when you count all the hangers-on: a large contingent from Southern Cross, Executive Outcomes, some bunch called Styx (?!?) and a few others.  Most of the harm occurred in A-803L, and a lot was as a result of some odd decisions by their FC that I am not leet enough to understand, mainly regarding warpins.  Lag was kinda meh; not great but not biblical.

It is traditional, of course, to liberally gift "mad props" to our vanquished foes for "bringing it".  Consider such props madly dispensed.

On the home front, Triumvirate have been very kindly flying around Scalding Pass persuading reluctant conscripts to get to the front line with the PvPers.  They've killed a bit more than they've lost to us (who would have expected anything else?) and although I'm not in Scalding Pass myself it looks from the KB and descriptions like just the sort of fun roaming stuff that we can all look forward to when the war is won and standings get reset all over the place.


Title: Re: War
Post by: cmlancas on December 10, 2007, 03:52:33 PM
By the way guys, don't play our PVP end-game or we'll ban you. Our bad.

Killing people is wrong. That's the true message in EVE. But trick your friends out of billions of ISK for fun and profit.


Title: Re: War
Post by: Comstar on December 11, 2007, 03:01:33 AM
edit- removed because it's probably not allowed to be posted.


Title: Re: War
Post by: Miasma on December 11, 2007, 06:22:49 AM
edit- removed because it's probably not allowed to be posted.
Well now I need to know.


Title: Re: War
Post by: Kirth on December 11, 2007, 07:21:05 AM
Almost 50 pages of win. I've never played EVE, only heard a few people talk about it. But this is Epic.  :awesome_for_real: all around. Can't wait to see how the invasion into BoB space goes.


Title: Re: War
Post by: JoeTF on December 11, 2007, 11:36:59 AM
Neither do I.
We're really bored down here.
So bored, we went for that comedy short-range-gank-fittings.

Silly ccp and their POSwar ban.


Title: Re: War
Post by: Endie on December 11, 2007, 01:35:43 PM
Neither do I.
We're really bored down here.
So bored, we went for that comedy short-range-gank-fittings.

Silly ccp and their POSwar ban.

The POSwar ban was over by then, which is why, unless something happens, Bob* will lose another station system in (I think) six downtimes.

*Or rather, their "honest we're not pets" pets, Fix.


Title: Re: War
Post by: JoeTF on December 11, 2007, 07:26:33 PM
You still cannot shoot POs that are bugged or assault cyno jammed POS with dreads, or use jumpbridges...


Title: Re: War
Post by: Comstar on December 11, 2007, 10:32:20 PM
You still cannot shoot POs that are bugged or assault cyno jammed POS with dreads

Um, what?? That got fixed two days ago...right?


Title: Re: War
Post by: Endie on December 12, 2007, 12:14:35 AM
You still cannot shoot POs that are bugged or assault cyno jammed POS with dreads

Um, what?? That got fixed two days ago...right?

Yep, and it has been announced on the front page in big letters on login ever since.  If Joe logged in he would see it.


Title: Re: War
Post by: Chenghiz on December 12, 2007, 12:15:11 AM
Jumpbridges are sorta fixed too - they work now, but only for the owner corp.


Title: Re: War
Post by: JoeTF on December 12, 2007, 04:51:39 AM
And in small letters (aka devposts) they said that the fix was incomplete and you still get banzor if tower you decided to take on tower that happened to be bugged.


Title: Re: War
Post by: Sparky on December 12, 2007, 04:59:40 AM
And in small letters (aka devposts) they said that the fix was incomplete and you still get banzor if tower you decided to take on tower that happened to be bugged.

It's very obvious if a tower is bugged though.  Right after the announcement that POS war was allowed we found an apparently offline BoB POS, bought out the BS but the instant you fired at it the guns would cycle off and could be fired again (aka the 0 ROF bug).  I petitioned asking if we could kill it anyway but was told that'd be an exploit.  A little while later they made the clarification.


Title: Re: War
Post by: Endie on December 12, 2007, 06:24:57 AM
Yep, and even those very specific bugged towers are supposedly up and working again (hands up who suddenly got a six day hit for fuel on towers that did nothing in the meantime?).  GF accordingly indulged in very successful POS warfare last night, and has not, thus far, been the subject of mass bannings.  If Bob doesn't know this, or failed to communicate it to their offline members, I don't imagine the effect on the game will be huge.

It will be interesting, over the next weeks and months, to see whether Bob can maintain anything of their Catch offensive, or whether that, like the Detorid one, will prove to have been unsustainable.  Or indeed, whether they have to call MC back in!


Title: Re: War
Post by: Comstar on December 12, 2007, 09:52:29 AM
This is what I deleted up the thread: the author said I can post it here.

For all those confused on the war, and need a map, here's one that's been prepared by Desiderata Fabian in Eurosquad, Goonfleet.

(http://goonfleet.com/imagehosting/4983475e88639b5a3.jpg)


Title: Re: War
Post by: Slayerik on December 12, 2007, 09:56:35 AM
Classic.


Title: Re: War
Post by: Endie on December 12, 2007, 10:26:47 AM
I helped provide one of the stations on that!  Watch as I bask in my faintly reflected glory!


Title: Re: War
Post by: JoeTF on December 13, 2007, 03:04:40 PM
Wow, things are going to get ugly really soon.

PS, How much did that cost you Endie?


Title: Re: War
Post by: Endie on December 13, 2007, 04:07:03 PM
Wow, things are going to get ugly really soon.

PS, How much did that cost you Endie?

Huh?  has something expensive been blown up?  All i did tonight was fly to some bob system in Catch, shoot at guns and a cyno jammer, then fly back.  No excitement here at all :( .  Except for the IAC entrepreneur who I paid for a Rokh and fittings after podjumping :/

Ninja Edit: or do you mean the station comment?  All i meant there is that he asked about Providence.

I agree that stuff is going to get ugly.  The system next to where we were had a bazillion bob capitals and supercapitals in it.  I suspect we'll have to keep flinging ourselves at that for weeks until we grind down participation levels enough.  Time for another meatgrinder  :awesome_for_real:


Title: Re: War
Post by: cmlancas on December 13, 2007, 06:11:51 PM
Time for another meatgrinder  :awesome_for_real:

More like  :grin: for this thread.


Title: Re: War
Post by: Endie on December 15, 2007, 02:14:06 AM
A really nice move by Bob last night that nearly came off, but our most excellent and robotic of fleet commanders managed to escape their trap.

As foretold by prophecy (2 posts ago) Bob brought out the supercap menagerie in the system they were attacking towers in: 4 titans, slightly more motherships and a bunch of capitals (we had pretty much the same cap numbers).  They got the password for the POS out caps were set to defend (and were sitting in at that moment), and quarter an hour before it came out of reinforced they sent in heavy dictors into the shields to lock down our capfleet*.  This meant that when the tower came out of reinforced and Bob destroyed it our capfleet would be locked down and vulnerable when the shields went down, unable to warp to the spots set up for them to attack at their chosen optimals.

But Bob had pulled their trap waaay too early.  Our FC had time, not just to work out what had happened, but to .  It was almost as if Bob wanted us to know what would happen, thinking they were bound to win, and that they could have some fun in local waiting for us to die.  What actually happened was classic goonthought: our FC warped in the conventional fleet despite four enemy titans in space.  That was absolute suicide for the sub capital fleet, but he used that to successfully extract the capitals without a single capital loss.

Just my opinion, but I really feel that Bob blew a big chance to slow us up here.  As it is, they did kill our towers (although they lost sov 3, too, which is a big deal), and that must be a boost for them as they rarely manage to do that compared to us (we killed over double the amount of Bob towers yesterday).  They also doomsdayed the substantial conventional fleet we suicided in to save the caps, and lost far fewer ships but four capitals to our one on the night.  I'm reminded of what one of the Bob guys said when we blew up a bunch of dreads when we pulled a trap on their titan a month or two ago: that if bob FCs had been in charge they'd have killed far more.  Instead our FC rapidly out-thought a very clever trap. This really was an excellent idea that was horribly executed on their part.
----

*OK, this was clever and funny and cunning on their part and we'd try the same thing if we were smart enough to have figured it, but make no mistake, it's an exploit: it'll get patched.  POS shields are supposed to be invulnerable, so while they were quite right to be able to warp into the shields they were pushing it to be able to do offensive action while inside them (other AoE stuff like smart-bombing inside shields will, for instance, also get successfully petitioned and see the person doing it warned or suspended).  Kudos for the idea, though: even if we'd got our fleet back (by no means certain) it would have been a big, if temporary, morale blow.

This is all very recent and apologies if fog of war means i've got anything wrong.


Title: Re: War
Post by: Morat20 on December 15, 2007, 08:33:56 AM
*OK, this was clever and funny and cunning on their part and we'd try the same thing if we were smart enough to have figured it, but make no mistake, it's an exploit: it'll get patched.  POS shields are supposed to be invulnerable, so while they were quite right to be able to warp into the shields they were pushing it to be able to do offensive action while inside them (other AoE stuff like smart-bombing inside shields will, for instance, also get successfully petitioned and see the person doing it warned or suspended).  Kudos for the idea, though: even if we'd got our fleet back (by no means certain) it would have been a big, if temporary, morale blow.

This is all very recent and apologies if fog of war means i've got anything wrong.
They had the password? I'd put 10 to 1 that CCP doesn't see that as an exploit. They used inflitration to take your passwords, and thus circumvented the security of your shields.

It's possible CCP believes that NO combat, of any sort, can take place inside of a POS shield -- in which case I'd agree. But I suspect that they see it more as "You have to have authorized access to engage inside the shield" -- in short, BoB's password theft and use would be legit, whereas some AoE tricks from outside would defintely be an exploit.

Nonetheless, springing it too early and letting you escape was stupid. Better to take the capfleet than the subs.


Title: Re: War
Post by: Endie on December 15, 2007, 10:11:27 AM
No, everyone makes use of leaked passwords to get into the shields, that is totally fine.  The problem is that when someone is inside the shields of a POS they're supposed to be invulnerable.  That's why CCP (eventually) acted to stop the infamous Bob titan bowling exploit, for instance.

The only bit of the Bob plan - which I reiterate was smart as hell - was that it involved actively.  I believe (hopefully someone can correct me if I'm wrong, now) that you can't go into an enemy POS and anchor a bubble, for instance, in a normal dictor.  The way to bubble dreads in a POS is to bubble around it and hope you catch them.  The reason this trick worked is presumably purely because the heavy dictors are new. and Bob are the first to think of it.  I seriously doubt that CCP would have reimbursed our capfleet if we'd come out behind, but I do think they'll declare it an exploit (eventually!).

If it's not an exploit then this will radically change POS warfare for good: everyone has each others' POS passwords and if this worked you'd be daft to deploy capships in non-cyno-jammed systems.

Edit - This one I admire less.  Everyone knows that there is a bug in the POS code that allows you to doomsday inside POS shields, affecting those inside the shields but not those outside.  Been that way for ages.  Shrike just exploited this one in an IAC pos.  For those who don't think it is him exploiting a bug, let me head you off at the pass with an official reponse to the immediate petitions.:

Quote
Thank you for your bugreport - ID:49606 Title: Doomsday inside POS shields
We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.

The BugHunter Team

Second edit: we got a response to our petition and the heavy dictor inside the shields thing is a bug.  The meatgrinder rolls on :)


Title: Re: War
Post by: Endie on December 15, 2007, 10:22:52 AM
Needs a new post!

Hahaha Merry Christmas: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=660955

It's no new enemies for us, obviously, but I eagerly await how they will set Bob, Rise, and the last couple of other Bob-aligned alliances.

Edit - and so it begins: not with a bang, but with a whimper (http://killboard.net/details/213843/).

Here is some of the sweet forum porn everyone likes.  In this thread Bob corp BNC's head Coranor cries then goes all "freed from our space we will become more dangerous than ever!!!"

Quote
Originally Posted by Coranor
You all should have copped onto whats coming by now, if you didn't you've been hiding under a rock. We're about to get hit by at least 80 % of eve on multiple fronts. We are going to lose stations, probably rapidly.

MC is probably going to hit us tonight in period basis. Traitorous bastards tbh. The goons and company are hitting us tonight in catch. Pretty much every northern alliance is due to hit us tomorrow in fountain. If you have expensive assets in period basis or fountain then i'd recommend getting rid of them quick as stations are gonna go damn quick once this kicks off.

We got fights on our doorstep every day now. These idiots think that we're scared of them. They think that they can actually drive us out of delve and kill us. They think they're actually better than us. They think we're panicking. We're fucking zen over here. We're the Spartans at Thermopylae. We're the unkillable alliance and we're gonna bleed them for every system they take. If we lose our outposts then we move to the npc stations and take them back. We're not leaving delve.

Our plan basically consists of dancing on everyones heads and causing as much damage as possible. POS are dread bait, outposts are just somewhere to store ships and ships are just there to shoot them with. We know we're gonna lose outposts but we're damn well gonna kneecap this shower of fecking bastards first. Delve is the Alamo and this is gonna be fucking epic.

The Mittani, as ever, sends his regards.


Title: Re: War
Post by: Comstar on December 15, 2007, 10:57:12 AM
Yes but the Spartens LOST at Thermopylae. What BoB needs is a Salamis (http://en.wikipedia.org/wiki/Battle_of_Salamis). Perhaps Selenne will be Sicinnus to BoB's Themistocles. FIX gets to play the Athenians and get to see their city burned to the ground first.

I need someone who can draw a cartoon.

A man wearing the armour of a Greek Hopilite with BoB written on his shield is making a rousing speach:

"Much like the Spartens at Thermopylae, will we Triumph!"

Standing behind him are 2 smaller guys with "D-L" and "FIX" written on their shields. The FIX soilder turns to the D-L solider and wispers:

"Which one of us is going to tell him that the Spartens lost?"


Title: Re: War
Post by: Chenghiz on December 15, 2007, 11:00:11 AM
Yeah I have to laugh at the spartan reference. Didn't the guys defending the Alamo die too?


Title: Re: War
Post by: Comstar on December 15, 2007, 12:12:48 PM
In news just to hand, MC has been reported to be laying seige to the BoB outpost G-Q, in Period Basis. MC Cap fleet is even as I speak attacking the Cyno Jammer. BoB now has a terrible stratagic problem: They can defend the stations in Catch, or they can defend the stations in Period Basis. They cannot do both.

My guess is the'll give up Period Basis because MC won't attack out of Period Basis. RSF will however attack out of Catch.


Title: Re: War
Post by: Miasma on December 15, 2007, 12:36:45 PM
So does this mean someone hired MC to attack BoB or are they doing this on their own?


Title: Re: War
Post by: jape on December 15, 2007, 12:58:46 PM
So does this mean someone hired MC to attack BoB or are they doing this on their own?

Linky (http://"http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=661207")

Quote from: Seleene@eve-o
Subject: Eviction Notice

Applies to: All Period Basis Residents

As of Saturday the 15th of December MC, KIA, Ev0ke and 0utbreak claim the region of Period Basis as our home. We urge all current Period Basis residents to make other living arrangements. Those who do not will be put to the sword. We ask for no quarter and shall give none.

We do this for ourselves, our fellow brethren of space. Once our new home is secure, MC and KIA will be available for regular contract work, unfettered by the agendas of foreign powers.


Title: Re: War
Post by: Endie on December 15, 2007, 12:59:09 PM
So does this mean someone hired MC to attack BoB or are they doing this on their own?

This seems to be genuinely self-motivated on MC's part.  I was suspicious of a huge prankapple, but hey... vOv

I like the Salamis idea, but here MC are playing Themistocles, except that this time when he went to the Persian court the night before the battle his decision went the other way and he told the Persians the real Greek plan.

Furthermore,

Edit, jape, it's your first ever post: QC that fucker!  Your link is to "http://%22http//myeve.eve-online.com/ingameboard.asp?a=topic&threadID=661207"!


Title: Re: War
Post by: JoeTF on December 15, 2007, 03:25:12 PM
What I can say, MC is already hired and recent post by Seleene is part of their contract;-)
So, Endie, ask I asked you two days earlier -  how much did it cost you guys?:)


Title: Re: War
Post by: JoeTF on December 15, 2007, 03:30:49 PM
I reread all the forums talked with the people and all I can say is:

THE SWITCH IS OVER.

The BoB is now fun-loving underdog and goonz are the soulless, POSgrinding empire.

Look at this topic, all the talk about Greek battle strategies, strategic importance of certain regions, further POS war stages and noone of you goons got the idea that killing motherships is much more fun that fighting endless lagswarm.


Title: Re: War
Post by: Fordel on December 15, 2007, 03:52:49 PM
I'm hoping the RSF doesn't cut any deals with MC+Friends, I wouldn't trust those shenanigans. Maybe if they said "were neutral, and were leaving" or something, but "were neutral and were staying right in the middle of the warzone". No, not as far as I can throw a cap ship.

Even if RSF were the ones who hired them, I still wouldn't trust em.


Where's that tinfoil hat of mine  :tinfoil:


Title: Re: War
Post by: Endie on December 15, 2007, 04:07:22 PM
What I can say, MC is already hired and recent post by Seleene is part of their contract;-)
So, Endie, ask I asked you two days earlier -  how much did it cost you guys?:)

Yeah I only worked that out this evening: well played ;)

And I don't think we paid them.  Maybe we came to an understanding (hopefully a "mutual warfare but no pos warfare" type thing).  I guess it was something like that.  Or maybe they just saw which way the wind was blowing and decided to make a region-sized profit out of it.  When your only "allies" are mercs and over-charged pets, and you abuse the lot of them for all that time, you can't really expect them to feel any loyalty to you.

And the underdogs thing would make a good plot, but for one eensy, teensy flaw: we're Rocky in this movie, and this is the last reel.  We were getting pounded, but we came off the ropes in 9-9, and started swinging.  Now, we're in the bit where the dramatic music is swelling and the bad guy who cheated earlier in the fight is getting set up for the big knock-out.  The bad guy never comes back from that bit.

To mix my movie metaphors: "there ain't no comin' back."

Edit -

Quote
Look at this topic, all the talk about Greek battle strategies, strategic importance of certain regions, further POS war stages and noone of you goons got the idea that killing motherships is much more fun that fighting endless lagswarm.

You still don't get it.  You were on top of thegame, and you chose to pick on a bunch of relaxed, easy-to-kill newbies.  You told them - and you'll remember these ill-advised quotes because they are thrown back at you every day -  that you'd make them play your game, that you'd stop them ever doing anything of note in the game again, that they only survived at all on your sufferance.  You said you were omnipotence itself.  You cheated in every way you could.  You abused game mechanics.  You stole from the average player by getting free stuff from devs.

And now that same bunch of people who just think it's all a laugh found that the best game to play was taking it all away from you.  That the best joy was watching Bob members do what Keiron spoke about them doing in the NYT article recently: realising how hollow their achievements were and quitting the game. That thread is full of Molle and others crying their eyes out, and it's just delightfully funny.


Title: Re: War
Post by: Simond on December 15, 2007, 04:48:16 PM
Molle is dragging BoB out of Catch en masse to attack MC.  :awesome_for_real:


Title: Re: War
Post by: Endie on December 15, 2007, 04:50:26 PM
Molle is dragging BoB out of Catch en masse to attack MC.  :awesome_for_real:

Man, and all I got to do was shoot at POSes.  My KB will never show I was there for another campaign.  This has been happening for months.


Title: Re: War
Post by: Drogo on December 15, 2007, 05:35:03 PM
So does this mean that BoB is feeding FiX to the RSF wolves to buy them time to fight MC? It really seems like BoB is running out of time and allies. Any bets on which BoB corp is the first to bolt from the alliance? My wager is on DICE.


Title: Re: War
Post by: WindupAtheist on December 15, 2007, 08:59:22 PM
Man, it sounds like it's almost time for the Führerbunker.


Title: Re: War
Post by: Comstar on December 15, 2007, 10:43:14 PM
Not yet, we're just crossing the Oder after the BoB high command pulled back from the river defences just before the Red Army Artillery hit their former forward positions in 5-N and V2.

It will all be over in time for the May Day parade in Red Square.


Title: Re: War
Post by: Endie on December 16, 2007, 01:17:42 AM
It's only early June 1944.  We're mounting Operation Bagration on Army Group Centre, MC just landed in Normandy while Morsus Mihi/Razor et al will start breaking out of the Anzio beach-head today (in Fountain).

You see, Eve is a lot like WW2.  What is more,

Edit: I see Mahrin perusing the Eve board right now: wtf are Fix going to do?  Split down the middle between the two camps?


Title: Re: War
Post by: MahrinSkel on December 16, 2007, 01:23:37 AM
I don't have the slightest clue, I am *completely* out of the loop.

--Dave


Title: Re: War
Post by: Sparky on December 16, 2007, 06:39:26 AM
Man, it sounds like it's almost time for the Führerbunker.

I don't think we're at Führerbunker stage until the fanatical BoB remnants are hiding in Delve NPC stations.  That's a way off probably.


Title: Re: War
Post by: Comstar on December 16, 2007, 08:30:39 AM
It's only early June 1944...Morsus Mihi/Razor et al will start breaking out of the Anzio beach-head today (in Fountain).

ROME FALLS (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=661762). Or in Eve terms, Rise disbands.

Thus another Player Empire that rose has now fallen. If CCP really had some good mission writers, you'd be able to get NPC missions to investigate an old RISE stronghold, instead of some random drone hive. The history of EVE should count for things, winners and losers.


Is there anyone apart from FIX still with BoB now? D-L are losing the area they lived in, in Period Basis (despite them having a mino-failure cascade, they actually didn't lose any space to RSF attacks from Paragon Soul). In a day or so, everyone's going to be looking at FIX and wonder, when do they jump? That includes BoB who probably know more about what's happening in FIX command than most FIX pilots. Is FIX going to send pilots to Catch? I only saw 10 FinFleet pilots in 5-N today, but I wasn't really looking at corp tags as I sat during the op at an empty Finfleet POS (6-2, Large Minmater POS, 5 Med arty, 5 Med AC's, 1 Warp Disrupter).


Title: Re: War
Post by: JoeTF on December 16, 2007, 03:25:38 PM
I'm curious about FIX myself, but a lot here depends on Endie side's actions.

Funny how IAC and AAA are reacting to MC thing, to quote Evil Thug:

Quote
When GS changed 2 ceo's in 2 weeks - i was there. When RA was busy with "they are 3 regions away from us" and nobody but nync was leading RA gangs - i was there. When RAT. directors played card "they are cheaters and its useless to fight em, so i have better things to do irl" - i was still there. And when everybody was getting ready to move their assets to NPC stations - i was still fighting bob, and yes, they were at their peak.

Its funny to see remarks like "bob is not what it used to be", No. You sucked bob's dick for fucking 2 years. You were playing "hay, i`m innocent virgin". You build 3 titans and 10+ motherships under bob's kilt. You had 20 hulk gangs mining safely, while your pvpers had fun, destroying carebear alliances. And now - you are turned into bunch of vultures, who wants to get some meat from fallen lion.

You know... Sometimes you are "fucking" people in a real life. Because you will have better salary, better car, womens with long legs and pretty faces. Thats life. I have one question still. Dont you all tired of real life bullshit to reflect it in-game ? I guess thats question is pretty much rhetorical.

P.S. To all circlejerkers. No. I didn`t became pro-bob. I will be still dancing on their grave. I will be poking Molle on eve-o, when they will lose FAT-. But in my memory - bob will be enemy, who held its colors till the end. And hyenas, who decided to get some advantages - will be shot in the head.

See you on the battlefield. Gl. (not typing hf - because you arent getting fun, when you are getting pwnd. Am i right ?). 

I wonder how is mittani going to clean that out;-)


Title: Re: War
Post by: Simond on December 16, 2007, 04:35:01 PM
Aftermath Alliance (ex-)BoB pet just reset their standings.
FIX have to be feeling just a smigeon twitchy right now.  :awesome_for_real:


Title: Re: War
Post by: Endie on December 16, 2007, 04:50:27 PM
I'm curious about FIX myself, but a lot here depends on Endie side's actions.

... Snipped Evil Thug quote...

I wonder how is mittani going to clean that out;-)

To be honest, ET's view seems fair enough, and I agree with it and with you on this one.

Of course, Bob had no choice but to stick with it: having alienated so many, there was no prospect of mercy for them.  So no mad props are going to be dispensed for that bit.  But yes, I think that Evil thug was right to call MC "hyenas" in another post: I thought it was a great description.  MC waited until the RSF had Bob vulnerable and only then started biting at their heels.

MC are not our friends.  At the fanfest they seem to have made a good impression on a lot of people, in stark contrast with the attitudes of their masters at the time, but apart from the guys like Stoffer who were there, I don't think there is any affection there.  But the Mittani riled them over a period of months into this, and it is convenient for us to have them knock a couple of weeks off the Catch campaign with their backstabbing.  There is still a long way to go, of course, and once PB is taken i doubt if MC will play a big part (at least against Bob).  But for now it is fine enough.

MC hit you when you were down.  But you hired mercs and called it an alliance.  Are you surprised?  Your leadership and "diplomats" have been laughably incompetent in the face of their opposite numbers, to the extent where the few remaining fanboys can claim with a straight face that it was an intentional move.  And you backstabbed many, many so-called "friends" for the best part of a year.  What did you think would happen when you were obviously losing?  Who in all of Eve did you feel owed you anything?  What friends did you expect to make by your actions?

Edit: re the Rise thing, can non-goons see this: http://goonfleet.com/imagehosting/1919347658d89e01fb.png (http://goonfleet.com/imagehosting/1919347658d89e01fb.png) ?


Title: Re: War
Post by: Slayerik on December 16, 2007, 05:29:28 PM
Rise above brosef.


Title: Re: War
Post by: WindupAtheist on December 16, 2007, 10:08:15 PM
I'm enjoying the MC backstab, at least as far as my interest in all this extends.  The mercenaries going "Hey, our employers are losing.  Let's shrug and go home pillage their shit!" is classic.


Title: Re: War
Post by: Drogo on December 16, 2007, 10:43:04 PM
I'm enjoying the MC backstab, at least as far as my interest in all this extends.  The mercenaries going "Hey, our employers are losing.  Let's shrug and go home pillage their shit!" is classic.

That is pretty much the definition of mercenary in my book. When the going gets bad, the bad start looting.


Title: Re: War
Post by: Kamen on December 17, 2007, 08:35:29 AM
I'm enjoying the MC backstab, at least as far as my interest in all this extends.  The mercenaries going "Hey, our employers are losing.  Let's shrug and go home pillage their shit!" is classic.

That is pretty much the definition of mercenary in my book. When the going gets bad, the bad start looting.

MC leadership made this decision months ago.  It started by going neutral, to "take a break".  While resting, they started an internal PR campaign of "we are merc's, not Bob pets" along with a liberal helping of "Bob fucked us" to make the change of course more palatable for the grunts (most of whom have no love for the goons).

As I said a while back, they had 4 options:

* Go down in flames with BoB - Die now.
* Stay neutral and ensure themselves to be next in line for the goon pain train after BoB dies - Die later.
* Head back to empire - Worse than dying.
* Help in the destruction of Bob, and see how things look after that.

MC leadership isn't as stupidly suicidal as BoB's.


Title: Re: War
Post by: ajax34i on December 17, 2007, 08:58:35 AM
Except, I think the Goons are gonna fight MC anyway.  I'm an outsider with no clue, but I don't see peace happening in EVE, and once BOB disappears, I expect the remaining big players to then go at it.  So maybe nobody can claim the moral high ground, but there will be a war.


Title: Re: War
Post by: Kamen on December 17, 2007, 09:19:07 AM
Except, I think the Goons are gonna fight MC anyway.  I'm an outsider with no clue, but I don't see peace happening in EVE, and once BOB disappears, I expect the remaining big players to then go at it.  So maybe nobody can claim the moral high ground, but there will be a war.

You might very well may be right, the Goons may indeed go after MC after BoB is gone.  That's a risk they're going to have to take.

The Goons going after MC anyway after BoB falls is a "might happen", where the outcome of the other three options are regarded as certainties.


Title: Re: War
Post by: Endie on December 17, 2007, 12:16:11 PM
We have a bunch of goons in ships in G-Q watching MC taking down BoB POSes and commentating on it in teamspeak.  So far, MC has taken down three Bob poses in a few minutes each and the Bob fleet scarpered in the face of their capfleet.  That said, the odd lagspike suggests that they are not that far away.

Of course, they might be trying to lessen the humiliation by taking down one of the Pandemic Legion POSes in NOL.  Given that they've been all "rawr rawr so angry" (we have chatporn from the Bob forums, of course) with a few old pilots coming back, them having to give up the first time they face a fight would be a huge moral blow.  Here's hoping they choose to fight for the next tower (comes out at 21:00) and one of the two gets hammered :)

I, however, am off to play Call of Cthulhu :)


Title: Re: War
Post by: Comstar on December 17, 2007, 02:33:34 PM
5-N is IAC controlled, and V2 POS's are in reinforced (might be IAC too). We had 300 pilots in V2, and 0 hostiles. TCF reinforced the POS before the goonfleet got a warp in.  IAC killed a Styx Roquel in 25S.

More goons are watching the BOB/MC boxing match than are in Catch. D-L has locked BoB out of their station and presumably joined Superfriends.  MC destroyed 3 POS's and the BoB battlefleet spent it's time escorting some freighters around. More goons in covert ops eating popcorn than BoB in system.


Title: Re: War
Post by: Simond on December 17, 2007, 03:47:55 PM
It all returns to nothing, it all comes
tumbling down, tumbling down,
tumbling down


Title: Re: War
Post by: Kitsune on December 17, 2007, 04:15:59 PM
It seems to me that if these BoB fellows have four titans at their disposal, it's a bit early to consider them down in a fight.  If they had too much territory to hold with their current force, and people are taking that territory, eventually they'll be whittled down to an amount of territory that they CAN hold with their force, and then people are going to be hard-pressed to take that from them.

At that point all they'd have to do is hold their ground and wait for the alliance against them to fracture.  Which is inevitable, because Serious Internet Business like online game alliances disintegrate into socially-retarded nerd pissing matches as sure as winter turns to spring.

They may be severely diminished, but unless their morale caves and the individuals bail on the corp, I think it unlikely that force of arms can break a group with that much firepower.


Title: Re: War
Post by: Endie on December 17, 2007, 04:44:35 PM
I agree with you, Kitsune, to the extent that Bob can still hold off for a long time, even indefinitely if they are prepared to stick to it: they have advantages of sovereignty that we didn't have in the detorid campaign, and that RA didn't have against LV when proportionately far more outnumbered than Bob, and we both survived.  And Bob have the ability to blob out a system to unplayability with supercaps and caps that we've never had.

Faced with a substantially smaller opponent, however (we had ships watching both fleets), but who had experience using their caps up front, Bob folded tonight, and ran for it despite all Molly's buildup of camp theatrics and defiant "sry, nope" posts.  And the question is how often they can run away before their coherence as an alliance fractures.  As has often been pointed out, most Bob members joined so they could always be on the easy-win side.  Many of their members (shinra, finfleet etc) are comedic, and a large proportion are made up of the skimmings of people we already defeated.  The question will be whether we want them to die more than they want to keep getting up at horrible times and skipping work to defend across ranges of timezones.


Title: Re: War
Post by: Simond on December 17, 2007, 04:59:08 PM
Minor, yet interesting, technical detail re: Titans/Motherships - they cannot be docked in stations. This means once all the POSes are gone, the supercap pilots will have to either move elsewhere or risk safespotting to log out.


Title: Re: War
Post by: Fordel on December 17, 2007, 05:27:20 PM
Most supercap pilots already safespot to logout is my understanding. Logging out at a PoS usually means logging back in to a dead PoS with a bunch of enemy caps and dictors ready and waiting.


Title: Re: War
Post by: Kamen on December 17, 2007, 05:42:00 PM
I agree with you, Kitsune, to the extent that Bob can still hold off for a long time, even indefinitely if they are prepared to stick to it: they have advantages of sovereignty that we didn't have in the detorid campaign, and that RA didn't have against LV when proportionately far more outnumbered than Bob, and we both survived.  And Bob have the ability to blob out a system to unplayability with supercaps and caps that we've never had.

Faced with a substantially smaller opponent, however (we had ships watching both fleets), but who had experience using their caps up front, Bob folded tonight, and ran for it despite all Molly's buildup of camp theatrics and defiant "sry, nope" posts.  And the question is how often they can run away before their coherence as an alliance fractures.  As has often been pointed out, most Bob members joined so they could always be on the easy-win side.  Many of their members (shinra, finfleet etc) are comedic, and a large proportion are made up of the skimmings of people we already defeated.  The question will be whether we want them to die more than they want to keep getting up at horrible times and skipping work to defend across ranges of timezones.

Three months ago I would have agreed with you that it would take the better part of '08 to finish them off.  That their defeat was inevitable, but that it would be a long, hard, bloody fight because of the valid reasons you and others list.

I no longer believe it will take as long as the collective Eve wisdom says it will.  If you read their forums, talk to their members, and observe their recent skittishness in battle you also might agree that the pace of their collapse and desperation is growing fast.  I can tell you for a fact that MC is already picking up some good pilots, that reports of corp assets turning up missing is rising, that their industrial POS backbone has taken a beating of utterly epic proportions.

I'll go with 3-4 months before BoB is irrelevant.  Yeah, I'm well aware everyone else says it will take much longer.  BTW, I don't know anybody whose opinion I take seriously who thinks BoB will win, we're all just arguing about how long it's going to take for them to die.   I've heard the same debate within Bob - not if, but how long until the end.

When you have pilots talking openly amongst themselves like that you have a serious problem.


Title: Re: War
Post by: Kitsune on December 17, 2007, 06:44:00 PM
There's no accounting for the players, yeah.  It's entirely possible that enough of their corp is composed of people who can't stand to not be on the side with the I-Win button that they'll fall apart at the prospect of having to work for their suppers.  If they do fall apart that way, then that's simply a failure of their leadership.  Any half-competent person in charge of a group like that should be planning on falling back to their most valuable holdings and reorganizing their members to minimize their losses now.  An orderly withdrawal now to save as many of their ships and resources as possible is much better than flailing around and getting shot by lots of people.  Choose the time and place of the battle and other Sun-Tzu-isms like that and all.

Not that it matters to me, the noob in high-sec.  From everything I've read about BoB on here, they deserve to be beaten into submission after all the skeezy and probably-cheating-but-never-called-for-it things they did.  And when they fall, another group will take their place, be it the goons or whoever, and then everyone will gang up against them, and the cycle will repeat.


Title: Re: War
Post by: Fordel on December 17, 2007, 07:10:18 PM
I'm still waiting for MC to go "Fools, we would never abandon our leader Molle!" then the MC and BoB Titans merge to form Voltron and save the day.


Title: Re: War
Post by: Slayerik on December 17, 2007, 08:19:39 PM
Usually when shit goes wrong, it snowballs (failure cascade).

Soon enough, Bob pilots are going to say...Well fuck risking my faction/officer fitted carrier! Screw getting this Momma blown up for 'the greater good' ... I'll just rob my corp and leave. Or they stop logging in. Whoops sorry guys, RL issues (never had an RL issue in 2 years until the shit starts hitting the fan : ).

Either way, it is pretty impressive they have lasted as long as they have...even though I don't like em.


Title: Re: War
Post by: Comstar on December 17, 2007, 10:01:17 PM
I'm now thinking that BoB's lifetime depends more on FIX than BoB itself. FIX is still in the way of the RSF, and there's a number of FIX stations that have to be taken before Delve. If FIX folds and abandons the front, you'll have a delay while the RSF supply lines have to be rebuilt, but if FIX stands up (which everyone will agree, they have done in the past quite well) BoB can start getting some victories.

BoB had *won* in 5-N and V2, the IAC towers were down and the supercap fleet had stopped RSF and IAAAAC forces. Then they pulled out to...well, glare at MC and then not do much.  Kitsune's right: it's really up to the BoB leadership though. I don't believe they can win, BoB's doomed no matter what, but with good leadership they can hold off the inevitable for quite a long time, with just the supercap fleet alone. Unfortunately, BoB hasn't shown much good leadership lately.

Still, it's quite an epic story, the death of an empire.


Title: Re: War
Post by: Endie on December 18, 2007, 01:12:03 AM
Don't get me wrong, I don't think Bob will win.  But they could win.  By which I mean survive in the way that Red Alliance did, by being more committed to the defence than the attackers are to destroying them; by lashing out repeatedly and making pilots fear for their best ships; by grinding away at a frustrated enemy until they quietly leave.

Or they could win in the way that Goonfleet won in Detorid: by marshalling their remaining allies, and by getting up at horrible hours night after night (I ended up with an ulcer on my eyeball in the fortnight's defence of 9-9, because I was stupidly wearing contact lenses for 18 hours at a go, coming home from work and staying up til 4am, handing over to the Anzac crew, not the US TZ, then snatching sleep and going to work again), then pulling off an operational coup by attacking where least expected.

But I don't think they will do any of those, because their leadership is weak, their diplomats incompetent, their developer-members emasculated, their exploits increasingly blocked, and their pilots not nearly as good as they thought.

Oh, and Comstr is right: it's all about Fix.  I imagine the wooing going on right now is insane.


Title: Re: War
Post by: LC on December 18, 2007, 08:03:11 AM
I have thought about joining some fights, but BoB seems to frown upon pilots who use cheaper ships like interceptors now. Most of my stuff was left behind in tenerifis while I was away. I hope the ship doesn't sink while I do some invention to fatten my wallet.


Personally I wish we could abandon delve and keep fountain.


Title: Re: War
Post by: dwindlehop on December 18, 2007, 08:10:24 AM
Delve has the NPC stations, yes?


Title: Re: War
Post by: bhodi on December 18, 2007, 08:25:32 AM
I have thought about joining some fights, but BoB seems to frown upon pilots who use cheaper ships like interceptors now.
Wow, this kind of elitism is a bunch of crap. No offense, but why are you still with them? They really seem like a bunch of cocks.


Title: Re: War
Post by: Endie on December 18, 2007, 08:28:41 AM
I have thought about joining some fights, but BoB seems to frown upon pilots who use cheaper ships like interceptors now. Most of my stuff was left behind in tenerifis while I was away. I hope the ship doesn't sink while I do some invention to fatten my wallet.


Personally I wish we could abandon delve and keep fountain.

This has to be a cunning fakepost?  I mean, today, amongst Bob's losses already are a taranis, a crusader and a crow, as well as a kestrel and a rifter.  Yesterday saw Bob lose a drake, a ferox (someone using up ships from last time they were in Delve?!?), a manticore and stuff.  xxBeatnikxx even used a tristan!

Even in fleet encounters, here is the most recent decent-sized fleet battle for Bob where they try to nail down PL: http://killboard.net/fleetbattle/2296/ complete with three interceptors, four battlecruisers, a cruiser and a frigate.

So get out and shoot stuff.  And if your alliance really do care about people not flying HACs then why not consider joining a winning team ;)


Title: Re: War
Post by: Slayerik on December 18, 2007, 08:30:41 AM
I have thought about joining some fights, but BoB seems to frown upon pilots who use cheaper ships like interceptors now.
Wow, this kind of elitism is a bunch of crap. No offense, but why are you still with them? They really seem like a bunch of cocks.

Well, I have seen the same sentiment in my alliance. Fact is, ceptors are the cheap way out and less effective than say a vagabond. Ceptors just don't pack much punch. If everyone starts bring ceptors due to not wanting to lose ships...thats a bad sign, and a bad gang.


Title: Re: War
Post by: Sparky on December 18, 2007, 08:33:18 AM
Don't get me wrong, I don't think Bob will win.  But they could win.  By which I mean survive in the way that Red Alliance did, by being more committed to the defence than the attackers are to destroying them; by lashing out repeatedly and making pilots fear for their best ships; by grinding away at a frustrated enemy until they quietly leave.

If there's anything in this war I'm sure about it's that goons will not quit; until either Goonswarm or BoB are disbanded and thier pilots scattered throughout the galaxy.  Killing BoB is their reason for being since "there are no goons", so much goon identity is wrapped up in that I really wonder where they're going post-BoB.


Title: Re: War
Post by: Simond on December 18, 2007, 08:38:46 AM
We'll go ride bikes or get distracted by something shiny or similar.  :awesome_for_real:


Title: Re: War
Post by: LC on December 18, 2007, 08:40:11 AM

This has to be a cunning fakepost?

No there was a post not long ago stating that they shouldn't see us flying ships like interceptors. Maybe it was just a RKK thing. I would try to look for it, but the forums have been down for a while.


Title: Re: War
Post by: Simond on December 18, 2007, 08:50:35 AM
Yeah...you do know why your boards are down, right?

Quote
Well, they might gain a whole region, but they lost the respect they gained in years.

Things doesn't change a lot for me... i'll be always right there, fighting side by side with the only brothers i have.

Good call Molle.

---

As fun as this will be (ie: A LOT), Am I wrong in thinking theres pretty much no way we can win vs all the people arrayed against us now? Lets take as many down with us as possible.

Perhaps this is overly pessamistic, and besides, this is easily the most fun course of action, which is the most important thing

---

Winning is a state of mind - we are not our space and therefore cannot be defeated. We could lose every station & POS in EvE and still we won't have lost - there will be no losing by us when it's taken them 50k accounts to take us on. They can crow all they like on the forum, the simple fact is we've already won.

To coin a goon phrase - they don't 'get' BoB!

---

Why in the hell would everyone be on TS telling everyone to be respectful to an alliance that has bailed out on its friends in order to try to save themselves? Sorry, but MC doesnt deserve respect. Unless there is some big master plan that I dont know about (very well could be) can we please stop with the "be nice to MC" crap?

---

To quote Winston Churchill.....
"When you're going to kill someone, it costs nothing to be polite..."

---

You know I was expecting MC to make an announcement that they had accepted a contract against us. Instead they made an announcement that they were not only making a land grab from us but they had also brought in friends to do so. So instead of going back to their mercenary origins they turned into treacherous land thieves. Well they must be banking on our defeat because they know we will never let them go. They better pray that their gambled paid off

---

Being new to BoB, but not to Eve, I must admit I'm surprised by this. The lack of honour shown by MC is quite disturbing. (Yes I know Yakuza shot blues in when still in Rise, but that was for shits, giggles & internal drama bombs, this is something else entirely).


MC could have taken and held a region for themselves, on their own merits. Instead, they have taken the easy option. They have joined the bandwagon and stabbed us in the back. This is nothing less than an act of aggression.

I do not know what the future brings, but whatever happens, I wil be there to fight alongside you, my brothers and sisters, until the very end and beyond.

----


We are Bob. nothing will break us. even if NOL would lie in ashes we would still bring torture and death to our enemies as roaming ghosts, never resting and never forgiving! We dont even need a home. All we need are each other!


----


I know I cant tell anyone else what to do, but I can ask;

Please. PLEASE. PLEEEEAAAASE can people stop posting the most banal bullshit on the eve-o coad forums with alts. I know a lot of it is other alliances in the GBC alts but some of it must be BoB.

We are in the rare position for us of actually gaining some political capital from MC backstabbing us so blatantly, and its being undone by all the angry/lame shitposting by alts.

Its all very well saying that the forums dont affect anything, but we all know thats a lie. They influence attitudes, which are very important in a game as political as eve.

This goes for mains, and scrapheap too. Any post which sounds petulant, angry, whiney or fatalistic is just bullshit and should be stopped.
The Mittani sends his regards. :awesome_for_real:


Title: Re: War
Post by: Fordel on December 18, 2007, 09:43:42 AM
Quote
We are Bob. nothing will break us. even if NOL would lie in ashes we would still bring torture and death to our enemies as roaming ghosts, never resting and never forgiving! We dont even need a home. All we need are each other!


For real?  :oh_i_see:


Title: Re: War
Post by: Vinadil on December 18, 2007, 12:04:52 PM
Well, for real... if they can pull it off.  Actually, the most frightening kind of army in this type of game is one with vast resources and absolutely no tie to any assets that they have to defend.  Then they can just move as they want through the game and destroy stuff at will with almost no threat of reprisal.

Problem is that not many people actually enjoy that style of gameplay for very long... and so those people quickly become non-factors.  But, I remember such speaches being made in old PvP games like Shadowbane all the time.

Man, this would make a good movie... I swear CCP gets my $$ every month more for this thread than for the time I spend in their game.


Title: Re: War
Post by: ajax34i on December 18, 2007, 01:53:53 PM
I was looking at CCP's economics-related blogs on the official forums, and they were listing stuff like ships destroyed in PVP per year.  80,000 Ravens, and smaller (but still 5-figure) numbers for other ships, and I got to thinking, how many crew get killed in these constant wars, per year.  I can't find the crew complement of a Raven, but if it's 1000, that's 80 million NPCs per year.  Multiply by however many types of ships there are, and it's probably in the range of a planet's population wiped out per year.

The NPC empires should freak out at the fact that pod pilots cause this kind of body count.


Title: Re: War
Post by: Morat20 on December 18, 2007, 03:33:15 PM
The NPC empires should freak out at the fact that pod pilots cause this kind of body count.
I was wandering through the EVE Chronicles (their little fiction short stories) and noticed that the phrase "Murderous Capsuleers" shows up a lot, so someone is apparently aware of the huge amount of damage we cause. :)


Title: Re: War
Post by: Kitsune on December 18, 2007, 03:50:27 PM
If they really get their backs against the wall, BoB ought to disperse to high sec space and lay low for a month or so, do some mining, rebuild some ships, raise some skills.  Deprived of a primary target, it's a safe bet that the Goonswarm will turn their attentions on everything else in 0.0 eventually, 'cause it's not like they're playing to be good neighbors.  When the cries of 'Oh noes, who can save us from teh goonz?' come from the other corps, BoB can then charge back in and save the day, salvaging a good part of their terrible reputation along the way.  BoB is a bully on the ropes right now, and everyone'll want to take a swing.  But get out of the ring and let a new bully get everyones' attention, and you can bet that a lot of their past transgressions will be overlooked by the people on the wrong end of the goon fleets.


Title: Re: War
Post by: Kitsune on December 18, 2007, 03:58:41 PM
I was looking at CCP's economics-related blogs on the official forums, and they were listing stuff like ships destroyed in PVP per year.  80,000 Ravens, and smaller (but still 5-figure) numbers for other ships, and I got to thinking, how many crew get killed in these constant wars, per year.  I can't find the crew complement of a Raven, but if it's 1000, that's 80 million NPCs per year.  Multiply by however many types of ships there are, and it's probably in the range of a planet's population wiped out per year.

The NPC empires should freak out at the fact that pod pilots cause this kind of body count.

Wait, I thought that the pod ships had only the pilot, with all of the other ship systems being computer-controlled?


Title: Re: War
Post by: JoeTF on December 18, 2007, 04:02:20 PM
Nah, looking for numbers of non-capsuleer (NPc) ships, my guess would be capsuleers are just a tiny fraction of overall deaths.

Simond, that was some impressive post filtering. I mean, topic in question is 22 page long right now.

Also, sending regards over BoB general forums is pretty weaksauce. If that's the best Mittani has to offer, then even lowly grunt like me have better intel network...


Title: Re: War
Post by: ajax34i on December 19, 2007, 06:28:26 AM
Wait, I thought that the pod ships had only the pilot, with all of the other ship systems being computer-controlled?

No, there are a few RP stories written by CCP that mention that capsule ships do have crews.  The pod reduces a ship's complement by a lot, but doesn't eliminate it.  At some point ships actually had the number of crew listed in their info, but I think CCP removed that useless stat (probably part of their "faster server" initiative).  In any case, from what I remember, even a frigate has a crew, but it's 4 instead of 100 like the non-capsule NPC ships have.  Explains the windows on the ships too.

And you're right, the PvE activities (killing NPC ships) result in just as many NPC's supposedly being killed, but I guess no one would care since they're just Guristas etc.


Title: Re: War
Post by: Kitsune on December 19, 2007, 12:49:33 PM
And you're right, the PvE activities (killing NPC ships) result in just as many NPC's supposedly being killed, but I guess no one would care since they're just Guristas etc.

They should be resulting in far more NPCs killed, given that the NPCs don't seem to be capsule piloted ships.  I've yet to see any pods pop out of ships I killed, at least.  So really, ganking PCs is the far more humane option with far fewer people killed.


Title: Re: War
Post by: JoeTF on December 20, 2007, 01:09:20 PM
So day one of operation Payday.












...they should rename it operation lagday.


EDIT: Mission Accomplished - Minas Atoch just got doomsdayed.  Poor fucker thought that if he's alone in a grid, in a cloaked cov ops, he might be safe:P




Title: Re: War
Post by: Endie on December 20, 2007, 04:45:22 PM
EDIT: Mission Accomplished - Minas Atoch just got doomsdayed.  Poor fucker thought that if he's alone in a grid, in a cloaked cov ops, he might be safe:P

Personally, I am delighted that MC are discovering the joys of going up against five titans.  Turns out it's not as easy as they thought  :awesome_for_real:


Title: Re: War
Post by: Drogo on December 20, 2007, 04:49:16 PM
Did you guys really just use a doomsday on one guy just because you hate him?


Title: Re: War
Post by: Endie on December 20, 2007, 04:51:11 PM
Did you guys really just use a doomsday on one guy just because you hate him?

Oh, they really hate Mynas.

Remember that Bob, before the titan nerf, were quite content to remote-DD a single covops: this happened to us.  But since the ship can't immediately jump out now you have to really want to kill the guy to take the risk.


Title: Re: War
Post by: Fordel on December 20, 2007, 08:42:51 PM
From what I've read of the fighting so far, that kill might be the only confirmed kill.


Someone should just create some PnP rules for EVE already, everyone get their d20's, it'll go faster  :awesome_for_real:


Title: Re: War
Post by: ClydeJr on December 20, 2007, 11:30:45 PM
The NPC empires should freak out at the fact that pod pilots cause this kind of body count.

From Hands of a killer (http://www.eve-online.com/background/potw/14-07-05.asp)
Quote
"These are not the hands of a killer."

And they weren’t. Manicured to mechanical perfection, the nails polished immaculately, cut short at exactly two millimeters past the tip of the finger. Fingers that were slender, as far as male fingers can be. The wrinkles at the joints stood out, the only ones of their kind to be found on these hands. The skin itself was pale but smooth, like silk. Golden lines occasionally sparked underneath it like archaically patterned circuitry, as if to accentuate his choice of words. As he toyed absent-mindedly with the object he was holding, glimpses of his palms revealed that they too were soft, betraying a life free of the coarser obligations. He spoke again.

"Yet, we both know that I am. I have seen lives ended at the hands of enraged cattle, good people’s shells stripped apart by inelegant tools of destruction. I have in turn killed this cattle, throwing their lifeless husks to the hungry void. I have fought enemies sheltered by walls they thought would keep them safe. I have imagined their screams in my mind. My lasers danced across their unshielded armor-stripped hulls exposing empty interiors to space and I smiled as they died."

"This is what you’ll face. Madmen locked inside capsules, squandering lives as if they were nothing. When you are up there you are a tool, nothing more. A slave to the will of a pilot, bound to a man immortal until his mind can no longer be cloned."

"Mankind has taken to the stars and destruction has followed in its wake. Demigods patrol the lifeless expanse above, and they don’t care about you. We are pilots. We control your destiny. When you are gone, we will live and we know this."

"These are not the hands of a killer," he said, looking squarely into the eyes of the young man across from him, "but this is the face of one."

"Think carefully before you answer. If you decide to rise above your world and begin life among the stars, you will be nothing. You will be a drone in the hive of an insane Queen, existing solely to provide the ship with needs, links in a chain too complicated for you to understand. You will live this ungrateful life until the day you too will be floating, frozen, between distant suns."

The words were true, Daren knew that much. But his long-standing dream, of rising through the ranks aboard a battleship-class vessel - perhaps making it to Engineer, or even Chief Engineer - was all-consuming. He could not resist. The workers at the ground-docks had pointed him to a capsule-cleared pilot only after three months of harsh, unremitting labour. A conspiracy of fate and hard work had permitted him to meet with this Amarrian, who had needed but a brief look at him to know his aspirations.

Taking a deep breath, Daren nodded and spoke the words that would condemn him: "I understand."

In a fluid gesture, the pilot across from him slid the datapad he was holding across the table.

"Press your thumb on the pad and slide your IDImplant over the dotted line. Transfer will be booked. Keep the pad with you, it’s your pass to my docks. Report to the quartermaster there; he will roster you in, arrange a bunk for you and explain to you your duties. Work hard and you’ll be rewarded. There’s no place for slackers on my decks."

"Now, if you’ll excuse me, I have business deals to conclude."

Nodding his agreement, the young man left the table. Stunned, he made his way out of the establishment, holding the datapad tightly, as if his life depended on it.

Four months later, Daren Athaksis was confirmed as one of six-thousand three-hundred and fourteen reported casualties resulting from the destruction of the Apocalypse-class battleship "Dam-Imud." His post was filled within three days. His family was not notified.

So for each battleship lost, that's around 6000 people killed.


Title: Re: War
Post by: Kitsune on December 21, 2007, 12:40:27 AM
That's nothing; if you want insane casualties play Battlefleet Gothic, the starship miniatures wargame for the Warhammer 40K setting.  The ships in there are miles-long monstrosities that have hundreds of crew members per turret.  Scores of people are needed just to load a cannon, of which any given ship will have dozens.  When one of their capital ships burns, an easy hundred thousand go with it.

Except for the Eldar, who need like five guys to crew a destroyer on account of having so much elf power.


Title: Re: War
Post by: 5150 on December 21, 2007, 03:01:07 AM
Except for the Eldar, who need like five guys to crew a destroyer on account of having so much elf power.

........and their spirit stone gizmos


Title: Re: War
Post by: ajax34i on December 21, 2007, 06:32:06 AM
I figured the number of casualties only gets noticed if it's a high percentage of the total population.  I suppose, considering the number of planets in EVE, as well as the stations (they're much bigger than the ships, and 100% safe), that a few billion people a year isn't that high a percentage, probably way below the total birth rate.



Title: Re: War
Post by: Comstar on December 21, 2007, 04:02:34 PM
In war news...

RAZOR has placed towers in 1LY, which is FIX's home base(?) and knocked out station services. A BoB conventional fleet showed up, got beaten up, and left.

After several days of complete and utter failures, RSF and IAAAC forces got the jump portal jammar down and at the same time as RAZOR was in action in Qeuerios,, IAAAC & RSF forces put a tower in FAT-6P into reinforced and knocked out station services using a Cap fleet. BoB made no moves to prevent it.

MC and BoB had a cap fleet engagement in Period Basis and all MC towers were reinforced. Losses on both sides were reported to be light, with no main fleet action occuring yet again. Both MC and BoB seem eager to avoid Cap fleet combat, while the possibility of Lag and mass loss of fleets can eventuate.

On the lighter side of the news, a BoB titan (or mabye MC, I get confused on which is which) fired a DD at a  POS seigning conventional fleet, and also killed thier own fleet hiding in the POS.

And now for the weather: Heavy lag is expected to continue in Period Basis, Northern Querious and the Deep Catch Region for the next week. BoB Residents are advised to stay in their homes or seek shelter in empire.


Title: Re: War
Post by: Comstar on December 21, 2007, 04:08:43 PM
stupid double post. someone delete this.


Title: Re: War
Post by: Miasma on December 21, 2007, 04:30:51 PM
What size of ship do you need to be in to not be one shotted by a titan DD?


Title: Re: War
Post by: Endie on December 21, 2007, 04:36:43 PM
What size of ship do you need to be in to not be one shotted by a titan DD?

AAA showed how to do it with small ships like interdictors.  A lot depends on whether you know what DD you are facing.  It's possible with all sorts of ships, it just gimps your fitting.


Title: Re: War
Post by: jape on December 21, 2007, 11:13:11 PM
Seems that MC just started losing moms. (http://www.killboard.net/details/215188/)

1 down, more to come in following days im sure.



Title: Re: War
Post by: Comstar on December 22, 2007, 03:52:23 AM
Wounded Tiger, Hidden Devswarm (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=666651&page=1)

BoB TS transcript provided by a GIA operative. BoB is starting to sound like ASCN, LV or Goonswarm before the Titan nurf.


Title: Re: War
Post by: Simond on December 22, 2007, 05:53:14 AM
Wait, wait, wait, wait.


Wait.





Wait.








Wait. BoB are complaining about CCP being biased and it's making them lose?  :uhrr:


Title: Re: War
Post by: Slayerik on December 22, 2007, 06:36:30 AM
Seems that MC just started losing moms. (http://www.killboard.net/details/215188/)

1 down, more to come in following days im sure.



What is it with Apoc always topping cap kills? :)


Title: Re: War
Post by: Fordel on December 22, 2007, 11:11:12 AM
No need to reload!


Title: Re: War
Post by: Endie on December 22, 2007, 01:19:49 PM
Bob are in a tricky spot, right now.  They should get out of it (we did in the same situation) but I'll let you know ...


Title: Re: War
Post by: Vedi on December 22, 2007, 01:23:31 PM
Just a wild guess: Someone managed to port HICs into a blob of caps inside a failing POS?


Title: Re: War
Post by: Endie on December 22, 2007, 01:38:31 PM
They're kinda flaling around right now in FAT in an effort to recover their situation: as an indication of the tactical situation we've killed 16 battleships for one loss in the last hour (lol K/D ratio!).  I am stuck several jumps away, so it's all teamspeak for me, and I can't really say much just in case (opsec).  I imagine that they'll be moving their supercap blob as fast as they can towards us, and I doubt if it will be anything immense, but it must be a scare.

Edit: 2 Bob caps down, next one on the way.  This, MC, is how you do it :)
Edit: I think 4 caps killed, now.  I am gutted at not being home in time, or I could have romped home in the competition with dwindle and Slayer on our KB.


Title: Re: War
Post by: JoeTF on December 22, 2007, 02:02:59 PM
Yes, get 350 pilots against 90. Clearly the way to do it.

BS losses are 20-16 for goons so far.


Title: Re: War
Post by: Endie on December 22, 2007, 02:07:20 PM
Yes, get 350 pilots against 90. Clearly the way to do it.

BS losses are 20-16 for goons so far.

Whoahwhoahwhoah!  Bob uses the awesome power of the blob to try to stop MC attacking in the south, then you make snide remarks when someone else has the numbers?!?

Clarify something here: are Bob the unwounded tiger or the wounded tiger in this one?  Or are Bob the wounded tiger, but we are unwounded and MC have their backs to a tree?

PS do you have super-secret access to something apart from the two KBs?  Cause I see Bob claiming three GF BSes in this fight.  I tend to trust Bob's more at the moment since ours are shafted with F5ing goons and Bob uses the API, which as i understand it is more accurate?

Edit: 5 caps so far.  That last one was so blase in its reception on TS that I had to check Bob's KB to be sure it happened  :-)
Edit: 6 caps killed now, which is as many as we have lost of battleships (at least that have been posted).  We killed all six Bob Poses that came out in their weekend primetime, too.  No doubt we'll conspire to throw in a welp episode at the end though  :ye_gods:  Maybe IAC's dead carrier from earlier can count.


Title: Re: War
Post by: Drogo on December 22, 2007, 06:23:20 PM
I am confused on how the wounded tiger is more dangerous than the tiger because it is the tiger before it got wounded. Can someone please explain that to me.

I have to admit it was funny to listen to. Though it sounded like the Fatal and LV guys were just whining a lot and showing the attitude that led to their defeat while the BoB crew tried to settle them down. I think this definitely calls for another Rise-style pep talk to raise morale and rally the troops.


Title: Re: War
Post by: Endie on December 23, 2007, 12:49:25 AM
I am confused on how the wounded tiger is more dangerous than the tiger because it is the tiger before it got wounded. Can someone please explain that to me.

The tree dude.  It's got it's back to the tree, you see?


Title: Re: War
Post by: Comstar on December 23, 2007, 01:16:53 AM
That was the first ever fleet op I have ever been on where the fleet had more covert-ops than they needed. I did see 20 or so carriers at the BoB POS in 25S which was nice. I crashed out after the POS was down.

I know IAC lost some caps because they engaged first, 2-3 I suspect.

Does this mean BoB lost FAT?


Title: Re: War
Post by: Comstar on December 23, 2007, 11:04:12 AM
3 Finfleet(?) BoB Freighters just evacuated from FAT to 49-U. They escaped a scratch IAC fleet though the escort fleet lost a battle shortly there after.

So much for holding onto FAT.


Title: Re: War
Post by: neep on December 24, 2007, 02:22:18 AM
it looked better in the brochure than it turned out to be :-)


Title: Re: War
Post by: Krakrok on December 24, 2007, 11:58:34 AM
Quote
Yes, I said closer. Move as close as you can and engage those Star Destroyers at point blank range!


Title: Re: War
Post by: neep on December 24, 2007, 04:08:00 PM
Its worth a shot I suppose :)


Title: Re: War
Post by: Endie on December 25, 2007, 02:42:37 AM
it looked better in the brochure than it turned out to be :-)

This is funny because, with deep Catch in particular, it is actually true.


Title: Re: War
Post by: Comstar on December 25, 2007, 10:22:53 AM
Whats wrong with Deep Catch? You've got Ark in station systems to mine, -1.0 and -.98 next door to a station system, lots of belts etc.

FAT is now back with IAC, and I1Y has fallen to Razor in Qeuerious. The FIX station of 49-U is under assault.

On the Southern Front, BoB has destroyed all large MC towers in TPAR. MC's attack seems to have stagnated. Perhaps the're waiting for BoB to go save FIX.


Title: Re: War
Post by: Endie on December 25, 2007, 12:16:15 PM
Whats wrong with Deep Catch? You've got Ark in station systems to mine, -1.0 and -.98 next door to a station system, lots of belts etc.

That's why it looks so good in the brochure.  It looks awesome.  But like Mahrin once said, it's the devil itself to hold.


Title: Re: War
Post by: Comstar on December 30, 2007, 09:23:33 AM
25S is back under IAC control. Catch has been liberated. I got all my old stuff back. My poor Mecury tower in 6BPS was not replaced by the forces of BoB and now I'm on goonswarm I can never get it back. Oh well.

49-U will be neutral after tomorrows downtime. FIX will be down to one station (ED- I think). Last I heard, FIX is evacuating to Empire.

BoB has taken full control of TPAR vs The Superfriends, but all it has done has made Catch, Querious and Fountain fall without a fight.

I am willing to make a small bet: 10 million ISK to say BoB will be removed from 0.0 space by Easter. Any takers?


Title: Re: War
Post by: Endie on December 30, 2007, 10:47:01 AM
Tell them about the T2 components and moon mining minerals.


Title: Re: War
Post by: Fordel on December 30, 2007, 12:45:32 PM
 :popcorn:


Title: Re: War
Post by: Comstar on December 30, 2007, 01:27:38 PM
I didn't post this because I didn't want to steal your thunder.

Ahem,

Check out this (http://img403.imageshack.us/my.php?image=bnchangar2gqpp3.jpg) and this pic (http://img207.imageshack.us/my.php?image=bnchangar1gqff4.jpg)

What they show are the amount of moon minerals BoB left in the G-Q station in Period Basis, which has fallen into The Superfriends (Ev0ke to be precise) hands. Unfortunately it's in the BoB corp office, which means NO ONE can get them unless Ev0ke lets BoB rent a office in there.

For those of you keeping score at home, that amount of moon minerals and reactions are equal to a cost of a Titan, or several 1000 US dollars. No wonder BoB was so angry at MC. There must be some *very* good moons in Period Basis.


What I'm disappointed to see, is little to no chatporn from FIX, even though they are losing all their space. I was wrong earlier, FIX couldn't save Querios, or do anything to help BoB either. Though I think they will probably survive as an alliance in Empire till they can come back and try and retake some smaller 0.0 space (maybe Drone regions perhaps).


Title: Re: War
Post by: Simond on December 30, 2007, 05:05:34 PM
Friendly tip: Drone regions would be a Very Bad Idea, because SMASHKILL live there.

...

At least, for the moment they do.  :drill:


Title: Re: War
Post by: WindupAtheist on December 30, 2007, 06:59:27 PM
FIX is packing it in for Empire?  So, what, BoB is all alone now?


Title: Re: War
Post by: MahrinSkel on December 30, 2007, 07:24:15 PM
To put it in a nutshell: Republic converts to a dictatorship, strong corps are kicked out because they don't like it, active organizers are pushed aside because they won't fall in line, alliance becomes incapable of operation without active involvement of dictator.  Dictator goes MIA, showing up just enough to prevent his replacement, alliance completely fails to respond to serious threat, gets rolled.  Dictator "takes full responsibility" but denies that he actually made any mistakes.  Sycophants tell him he's being too hard on himself.  But I'm not bitter.

I learned an appreciation for the general urge to turn over decision making to someone who acts like an infallible authority that makes me weep for humans in general and Americans in particular.  There's a very important game design implication there somewhere.

--Dave


Title: Re: War
Post by: LC on December 30, 2007, 08:01:42 PM
To put it in a nutshell: Republic converts to a dictatorship, strong corps are kicked out because they don't like it, active organizers are pushed aside because they won't fall in line, alliance becomes incapable of operation without active involvement of dictator.  Dictator goes MIA, showing up just enough to prevent his replacement, alliance completely fails to respond to serious threat, gets rolled.  Dictator "takes full responsibility" but denies that he actually made any mistakes.  Sycophants tell him he's being too hard on himself.  But I'm not bitter.

I learned an appreciation for the general urge to turn over decision making to someone who acts like an infallible authority that makes me weep for humans in general and Americans in particular.  There's a very important game design implication there somewhere.

--Dave

Don't worry, I'm sure we will be over to bail you guys out before the axe falls...


Title: Re: War
Post by: Sparky on December 30, 2007, 08:21:48 PM
To put it in a nutshell: Republic converts to a dictatorship, strong corps are kicked out because they don't like it, active organizers are pushed aside because they won't fall in line, alliance becomes incapable of operation without active involvement of dictator.  Dictator goes MIA, showing up just enough to prevent his replacement, alliance completely fails to respond to serious threat, gets rolled.  Dictator "takes full responsibility" but denies that he actually made any mistakes.  Sycophants tell him he's being too hard on himself.  But I'm not bitter.

I learned an appreciation for the general urge to turn over decision making to someone who acts like an infallible authority that makes me weep for humans in general and Americans in particular.  There's a very important game design implication there somewhere.

--Dave

Did you move your biggest assets to NPC stations before it all went south?


Title: Re: War
Post by: MahrinSkel on December 30, 2007, 08:50:45 PM
I think my freighter is stuck in Z-U, along with probably a billion or so in minerals and another billion in POS bits.  That's maybe 15-20% of my net worth, so I'm not all that concerned.  Truth be told, I've logged in once in the last 4 months, I may never go back.  By the time I do, it will probably have been inflated into triviality.  I may log in just to put them on the market a month or so from now, after the fire sales have cleared.

--Dave


Title: Re: War
Post by: Drogo on December 30, 2007, 08:57:20 PM
You should log in with an alt and join Bat Country, Mahrin, I have heard many people say in the F13 channel they wish you still played and I am sure a little Empire killing would be a nice change for you.


Title: Re: War
Post by: LC on December 30, 2007, 09:38:20 PM
I think my freighter is stuck in Z-U, along with probably a billion or so in minerals and another billion in POS bits.  That's maybe 15-20% of my net worth, so I'm not all that concerned.  Truth be told, I've logged in once in the last 4 months, I may never go back.  By the time I do, it will probably have been inflated into triviality.  I may log in just to put them on the market a month or so from now, after the fire sales have cleared.

--Dave


Find someone with a Rorqual to jump the minerals out.


Title: Re: War
Post by: Simond on December 31, 2007, 01:04:31 AM
Don't worry, I'm sure we will be over to bail you guys out before the axe falls...  
Now with added accuracy.  :awesome_for_real:


Title: Re: War
Post by: Reg on December 31, 2007, 02:35:42 AM
So what? BoB isn't even going to pretend to help their last remaining and most loyal pets? Heh, that's just sad but I suppose it's nice of them to remove any lingering doubts that they thoroughly deserve to lose the war.


Title: Re: War
Post by: Endie on December 31, 2007, 04:02:23 AM
You should log in with an alt and join Bat Country, Mahrin, I have heard many people say in the F13 channel they wish you still played and I am sure a little Empire killing would be a nice change for you.

Yes, this.


Title: Re: War
Post by: LC on December 31, 2007, 09:06:56 AM
So what? BoB isn't even going to pretend to help their last remaining and most loyal pets? Heh, that's just sad but I suppose it's nice of them to remove any lingering doubts that they thoroughly deserve to lose the war.

If they get lucky BoB might send a titan to help a few evac to delve. I think the general consensus is that FIX dug their own grave. I don't expect anyone to rush to their rescue. I'm sure the same thing was said about LV. A few might be allowed to join BoB corps if they have good KD ratios.


Title: Re: War
Post by: Simond on December 31, 2007, 09:07:56 AM
I think the general consensus is that FIX dug their own grave.
Yeah, by siding with BoB.  :grin:


Title: Re: War
Post by: Reg on December 31, 2007, 09:46:43 AM
Well good then. Now it's just a matter of sitting back and eating popcorn and cheering as BoB is ground into the dust. Unless those few terribly lucky Fix members who are given the incredible honour of joining a BoB corp somehow manage to turn things around.


Title: Re: War
Post by: Endie on December 31, 2007, 11:00:34 AM
Hey now wait a minute, the only thing that has stopped us in the RSF steam-rolling BoB and its allies out of 8 or 9 regions has been the steady stream of two-time losers they have picked up from LV, Finfleet, Fatal, Corm, SoCo, Rise and the others too unimportant even to remember that have ensured that almost everyone in BoB is used to associating our appearance with them getting violated somewhere veeeery uncomfortable (and no, film fans, I don't mean the back of our Volkswagen).

Oh, wait now.  Waaait a second.  I think I see what I did there...


Title: Re: War
Post by: Simond on December 31, 2007, 05:09:37 PM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=672796

 :drill:


Title: Re: War
Post by: Miasma on December 31, 2007, 06:20:46 PM
Have you got a link to one of those big maps that shows influence and all that?


Title: Re: War
Post by: Fordel on December 31, 2007, 06:26:32 PM
Quote from: GoonThread
CAOD told me that giving BoB good fights means they win. Good thing we don't do that.


That made me laugh.   :-)



Have you got a link to one of those big maps that shows influence and all that?

http://dl.eve-files.com/media/corp/Verite/influence.png


-edit- I think this one is more up to date. http://sov.eve-dev.net/maps/influence.png


Title: Re: War
Post by: WindupAtheist on January 01, 2008, 04:48:19 AM
If they get lucky BoB might send a titan to help a few evac to delve. I think the general consensus is that FIX dug their own grave. I don't expect anyone to rush to their rescue. I'm sure the same thing was said about LV. A few might be allowed to join BoB corps if they have good KD ratios.

Seriously?  Is there some drama between BoB and FIX we're not aware of?  Because from an outsider's perspective it looks like FIX were your very last allies, hanging on after all the others had either died or decided to shoot BoB.  How did they "dig their own grave" as you put it?


Title: Re: War
Post by: Endie on January 01, 2008, 05:09:51 AM
Seriously?  Is there some drama between BoB and FIX we're not aware of?  Because from an outsider's perspective it looks like FIX were your very last allies, hanging on after all the others had either died or decided to shoot BoB.  How did they "dig their own grave" as you put it?

It is alleged that they discussed options with MC a month or so ago.  They may have decided to stick with Bob as a result of those discussions, but merely discussing options is treasonous behaviour.  No mercy for option-discussing pets (http://en.wikipedia.org/wiki/Himmler#Peace_negotiations_and_betrayal_of_Hitler)!

Who are we kidding?  This is what they've done for months.  Despite their contracts, Bob hasn't done more to help any of a string of long-paying pets than send a few titans to evac them.  Not since they got thrown out of Omist and lost the first few operations in Feyth  They didn't even do that much for MC up north, despite promising several titans.


Title: Re: War
Post by: Simond on January 02, 2008, 04:47:00 AM
KOS have just begun to realize the implications of what they've been saying, I think.


Title: Re: War
Post by: Arthur_Parker on January 02, 2008, 04:57:33 AM
Molle statement (http://www.scrapheap-challenge.com/viewtopic.php?p=329589&highlight=#329589)

Quote from: Molle
"The Pendylum"

Has swung into each and everyone, in one way or another. We could have chosen to not let it swing into someones face, or, just stay levelheaded and be "nice guys".

This plan, was formed, more then 2 years ago, and it was formed on the basis of getting everyone to attack us. The original plan was told to everyone on the BoB BBQ '06, with pretty pictures.

Some of the original enemies has changed, some are still there, and some will always be there. Some things has gone exactly as we thought, however, we never expected ASCN to fold as they did, and the original plan counted ASCN as one of the major foes in the end. Same with D2, they were also the original foes we thought we're going to be a powerblock, however, that drastically changed as well.

Some events, however unfortunate, has helped us reach critical mass, and we're getting close to that final critical mass now, but we're still not there. A quick estimation will be that we reach critical mass in about 1-2 months from now.

Most of you people say "when BoB looses Delve", I, myself, prefer the term "if".

Epic fights is what we are made of, epic fights and wars is what made us, epic wars and fights is not what will ever break us. We have what we want, exactly what we want, epic fights just around the corner, and for a unforseen future to come, we will keep having them, right on our doorstep... Forgive me, but im drooling.

Oh, and just so that make no mistake.

We're better then you.

Funny stuff.


Title: Re: War
Post by: Sparky on January 02, 2008, 05:15:18 AM
Funny stuff.

Oh god by kicking the shit out of BoB, destroying their pets and ruining their e-image we've been playing into the hands all along  :cry2:  Molle truly is da puppetmaster


Title: Re: War
Post by: WindupAtheist on January 02, 2008, 06:44:11 AM
Quote from: Molle
"The Pendylum"

(http://dunamai.com/Humor/BagdadBob/images/bagdad_bob_large.gif)


Title: Re: War
Post by: Krakrok on January 02, 2008, 08:55:55 AM
Quote from: Molle
"The Pendylum"
It's our choice to win or lose and we choose to lose because losing is fun! RAAAAAAAAAAAAAA


Title: Re: War
Post by: tazelbain on January 02, 2008, 09:02:58 AM
I don't know, not to say that Molle isn't full of shit, but BoB could have sat in their little corner.  They could have been nice.  And we wouldn't have this war.  Eve 0.0 wouldn't even be worth talking about.


Title: Re: War
Post by: Miasma on January 02, 2008, 09:40:05 AM
That's great, their master plan was to have everyone attack them and get annihilated, right.  I'm pretty sure I read some other posts about them wanting to take over 0.0 entirely and be completely without competition.

Whatever they say now is irrelevant, it's the winners of wars who get to write the history.


Title: Re: War
Post by: Endie on January 02, 2008, 10:13:42 AM
Whoah, I haven't read Scrapheap Challenge in a long time, and now I remember why.  The fact that every single poster isn't snorting their drinks out their nose in amazed hilarity shows just how weak their critical reading skills are.

Suddenly Wagaa, Coranor, Molly and a couple other of the incompetent Bob mouthpieces come out with this "yeah well this is how we planned it all haha everything is proceeding as intended" nonsense, within hours of each other with each spouting minor variations on the same script, and people don't say "um, guys, that sounds kinda forced.  Did you have a meeting?"

We've seen the outrage, the despondency, the impotent fury.  I mean, Molly, you do know we read your forums, yes?  I've watched Bob's offensive and then defensive campaigns peter out as their members tire of losing ships or of not being able to fight.  I've seen their prime-time participation go down, down, down...  And we've all seen the repeat losers from laughable corps we've already defeated that have been allowed to join in the hopes of keeping their numbers up.

This "hay guys we're having the best time ever instant PvP" doesn't gel with what we're actually seeing.  Of course, there will be a few empire-based players that don't see it, don't educate themselves about the context, and still believe it.  But surely nobody involved in the fight actually buys this horseshit?


Title: Re: War
Post by: Kamen on January 02, 2008, 10:17:37 AM
The recent Molle posts have removed any shred of dignity and respect people once held for Bob.  They've moved from being propaganda and PR, to utterly bizarre.

If ever an alliance needed an official spokesman to prevent their own leadership from making everyone associated with the alliance look like fools, this was it.


Title: Re: War
Post by: amiable on January 02, 2008, 10:24:45 AM
The recent Molle posts have removed any shred of dignity and respect people once held for Bob.  They've moved from being propaganda and PR, to utterly bizarre.

If ever an alliance needed an official spokesman to prevent their own leadership from making everyone associated with the alliance look like fools, this was it.

That post (and the Bobbite posts following it) was comedy gold.  I can't remember the last time I laughed out loud at a computer screen.  I'm not sure what level of cognitive dissonance a person would have to actually believe that statement, but I'm sure there must be an entry for it in the CHPD.


Title: Re: War
Post by: MahrinSkel on January 02, 2008, 11:53:07 AM
LC, I'm not even playing anymore so this doesn't even represent a single FIXian, never mind FIX in general, but *fuck you* and the rest of BoB if you think we "dug our own grave".  For the last 3 years, we've been fighting your enemies because we refused to turn on you.  Even right to the end we could have turned on you, on any rational terms *should* have turned on you, but we held the line and valued our dignity and honor more than our own survival.  We stood by you jackasses not because you deserved it, but because we wouldn't allow ourselves to do less.  We went to the wall, over and over, to defend someone we knew didn't give a shit about us because your enemies considered us an easier target.

Now, they've finally managed to beat FIX down, and the best you assholes can do is "well, they deserved it"?  Yeah, we deserved it for not realizing two years ago that if someone wanted to beat on your arrogant ass, instead of standing in the doorway we should have just stood aside and let them do it.  This isn't *our* grave we've found ourselves in and we didn't dig it, you did and it's yours.  But that's okay, you've done a lot of digging and there's still plenty of room.

--Dave


Title: Re: War
Post by: Slayerik on January 02, 2008, 12:42:29 PM
Yeah, even from my first experiences in this big war...we went down and paid FIX a visit (diff Northern corp/alliance). Good fights were had. They have been defending and dealing with raiding parties in their space for how long now? Sure, many times Bob brought help when they needed it but their help was always their holding the line. Out of all the fallen GBC alliances, FIX by far has earned the most respect from me. E-Honour tanking until the end, you gotta have some respect for that kind of loyalty  even if to some foolish.

I truly hope that FIX survive the removal from their space, and if the last year is any indicator I believe they have what it takes to do it. 


Title: Re: War
Post by: neep on January 03, 2008, 03:26:35 AM
When Kugutsumen hacked the BoB boards years ago, among a lot of other stuff he made public, he also posted  this (http://kugutsumen.blogspot.com/2006/12/bob-is-afraid-of-aaa-goons-ra-d2.html) in 2006.

Quote
DB Preacher reminded everyone that the original plan was:

   1. attack ascn, piss them off, take out capital fleet.
   2. attack d2-, piss them off, take out capital fleet.
   3. Spend next year in delve with all of eve attacking us.

Sir Molle rectified dbp's post saying that it was supposed to be D2 first.

That was back in 2006, I really don't see what all the fuss is about now, seeing we have been pretty much consistent in making war with everyone.
In the early days BoB had to go look for a fight and people tended to dock or run away. Hence the plan to attack all major power blocks and make war come to us. It has been rather successful in getting us fights all the time and that was what we set out to do, and have enjoyed very much so far.
No need to get your knickers in a twist because there is a Molle post about it :-)


Title: Re: War
Post by: Simond on January 03, 2008, 03:34:10 AM
Whoah, I haven't read Scrapheap Challenge in a long time, and now I remember why. 
Because the mods there are idiots?

It's going to be...interesting to see what happens with the wider EVE community - there's been a pervasive pro-BoB bias...or, more accurately, a pro-"type of player who stereotypically joins BoB" bias (high skillpoint count, flies T2 ships or capitals/supercaps exclusively, been playing the game since it launched, etc etc) ranging from fairly subtle (most of SHC bar their politics/battle report forum) to pretty blatant (EVE-Tribune - vis. that attempted hatchet-job on Goonswarm in the October or November issue) and now it turns out that you don't actually need an elite cadre of uberpilots with thirty million skillpoints each subjudgating all 'lesser' pilots to survive in 0.0, and in fact that might even be indirectly detrimental (compare "corp of fifty people and lots of skillpoints each loses one pilot" vs "corp of a thousand people and limited skillpoints each loses one pilot" - which one lost a greater proportion of their corp and also finds it more difficult to find a direct replacement?). And that's not even going into the superiority complex thing which worked so well for BoB.

It's going to be interesting times.

Edit: Neep, that's fine except for the other leaked information from the same time which said that BoB planned to take over all of 0.0, plus the fact that when you were attacking you certainly didn't want 'fun fights' - only to win. "Remote doomsdays against half a dozen strong roaming gangs" ring any bells? POS bowling? Killing offline titans? Free T2 BPOs from CCP devs?


Title: Re: War
Post by: Endie on January 03, 2008, 03:55:59 AM
When Kugutsumen hacked the BoB boards years ago, among a lot of other stuff he made public, he also posted  this (http://kugutsumen.blogspot.com/2006/12/bob-is-afraid-of-aaa-goons-ra-d2.html) in 2006.

Quote
DB Preacher reminded everyone that the original plan was:

   1. attack ascn, piss them off, take out capital fleet.
   2. attack d2-, piss them off, take out capital fleet.
   3. Spend next year in delve with all of eve attacking us.

Sir Molle rectified dbp's post saying that it was supposed to be D2 first.

That was back in 2006, I really don't see what all the fuss is about now, seeing we have been pretty much consistent in making war with everyone.
In the early days BoB had to go look for a fight and people tended to dock or run away. Hence the plan to attack all major power blocks and make war come to us. It has been rather successful in getting us fights all the time and that was what we set out to do, and have enjoyed very much so far.
No need to get your knickers in a twist because there is a Molle post about it :-)

No, you see the funny thing is the bit I bolded there.  Everyone has seen the forum and TS porn.  Bob said "hay we'll do this" then bottled it and spent months furiously jumping their fleets up and down between multiple fronts in a desperate attempt to save regions.

Anyone who thinks that Bob wanted to get soundly beaten in 9-9, 46DP et al is mad: they tried everything and failed because they simply weren't good enough at a time when they had numbers, un-nerfed titans and participation advantages.  Anyone who buys the line that Molle (or whoever was using the account at that point) wanted to lose that titan is dumb as a bag of hammers.  Anyone who has already forgotten the whining on Bob's TS channel about "wah wah CCP hate us and want us to lose" clearly needs an ankle tag so their relatives can find them when they wander off thinking they are still in the war.  And we all remember the bleating on CAOD over the M.Pire, MC and other diplomatic disasters.

But now Molle, faced with the fact that he has lost so many operations and so many regions, is grasping desperately at a trial balloon he floated ages ago and suddenly shouting out that "hay this was the plan all along see I'm not the worst alliance leader after all!"

Most of all - and this is the real kicker - Molle's "plan" there is for a different war.  He isn't fighting either of the carebear entities he wanted to get free gang fights from.  Nor did he take out a substantial element of their capfleets before they went elsewhere (though MC performed rather better than Bob).  The horrifying thing for Molle is that he got stalled then beaten in 9-9 by the Goons, and that the Goons are a key element in beating him again and again since then.  The best that he can hope for right now is that he spends the next few months in Delve cock-blocking with cyno-jammers, hot-dropping supercaps on anyone that comes to fight, reduced to a fraction of what they previously were, and laughed at for having been tossed out of so many regions by the Russians, the French and the lol T1 frigate Goons.

Anyway, I am formally announcing my personal plan to fail to attain rock-superstardom.  When, in 12 months, I have indeed failed to achieve this and, as as a result, have lost my house, my friends, my car and my self-respect and find myself being punched daily in the face upon emerging from my tent, I shall be sure to announce my success here!


Title: Re: War
Post by: Arthur_Parker on January 03, 2008, 04:15:15 AM
That was back in 2006, I really don't see what all the fuss is about now, seeing we have been pretty much consistent in making war with everyone.
In the early days BoB had to go look for a fight and people tended to dock or run away. Hence the plan to attack all major power blocks and make war come to us. It has been rather successful in getting us fights all the time and that was what we set out to do, and have enjoyed very much so far.
No need to get your knickers in a twist because there is a Molle post about it :-)

How stupid are you idiots?  I mean really. 

You didn't know that MC was going to betray you a couple of weeks ago, you whined about them being backstabbers and how 80% of EvE was blobbing you in hundreds of posts all over the place.  Now you expect everyone to believe that it's all part of a master plan?  Why all the MC rage then?

For future reference, it's much more impressive to make a two year plan that ultimately doesn't have you losing a war, do something less ambitious, try for a one year, moderate victory strategy. 

Also the whole "we are better than you" comment, better at what exactly?  Catastrophic event planning?


Title: Re: War
Post by: ajax34i on January 03, 2008, 06:37:48 AM
You may have planned to start a short fun war, but it doesn't seem like it's fun now or like you can stop it.  Dumb plan.  Anyway, all these speeches, I think it's basic psychology:  people who are about to die often feel the need to make grand speeches, hoping they'll be remembered, etc.

Good luck. 


Title: Re: War
Post by: Simond on January 03, 2008, 07:22:26 AM
History is written by the victors, anyway.  :grin:


Title: Re: War
Post by: JoeTF on January 03, 2008, 10:17:08 AM
My comment to Simond, Endie and Arthur_Parker desperate posts is as follow:


ahahahahahahahahahahahahaha!


Title: Re: War
Post by: Endie on January 03, 2008, 10:26:15 AM
JoeTF is the best Goonfleet alt poster.


Title: Re: War
Post by: Simond on January 03, 2008, 12:01:20 PM
He's still not getting Hollismason though.


Title: Re: War
Post by: Endie on January 03, 2008, 12:04:47 PM
He's still not getting Hollismason though.

I was sooo close to posting that myself.


Title: Re: War
Post by: Fordel on January 03, 2008, 12:20:00 PM
So BoB has become Wimp Lo (http://www.youtube.com/watch?v=6C-aUgJ52EI)?


Title: Re: War
Post by: Arthur_Parker on January 03, 2008, 02:49:41 PM
My comment to Simond, Endie and Arthur_Parker desperate posts is as follow:


ahahahahahahahahahahahahaha!

It would be funny if it was a troll.

However.... (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=674029&page=14#409)

Quote from: Sergeant Spot
Black Eclipse Corp
Band of Brothers
That BoB's goal is, and always has been, epic warfare, has been pretty much established.

As for other details....

--Did BoB "plan" to lose all its space?

No, and it might not happen either, but even if it does, its still just a detail within a successful plan.

--Did BoB "want" to lose all its space?

No, and it might not happen either, but even if it does, its still just a detail within a successful plan.

--Did BoB "plan or want" for the Goons to be the loud credit taking mouth for all the various foes we have?

No, but even so, its still just a detail within a successful plan.

--Did BoB "plan or want" to lose battles/space here and there between winning battles?

No, but even so, its still just a detail within a successful plan.

BoB's intent has been LONG known. Its not as if any of this is new information. Frankly, the whole thing COULD be a win/win situation for everyone involved, so long as you like epic warfare.

Edit: So say I, @VonSpot, senior member the Mankind @Alliance, Foe of Mordor. Many of us in BoB have a LONG history of brutal 'lay it on the line' epic warfare that pre-dates even Eve.

Awesome squared.


Title: Re: War
Post by: Slayerik on January 03, 2008, 03:25:36 PM
Man, these guys sure know how to plan out getting their asses whooped! I'm jealous cause that's my plan in basically every game, and they have it mastered. Bastards.


Title: Re: War
Post by: Teleku on January 03, 2008, 04:55:34 PM
You know, I can actually believe that BoB wanted to get everybody in the galaxy to declare war on them and take them all on.  That actually seemed almost obvious to me by the actions they were taking over a year ago, and I actually thought that was kind of neat and fun on their part.

The problem is that I'm sure they were planning on wooping ass or at least having a great big fight and stalemating.  Getting their asses completely destroyed, overun, beat into the ground, and left with the legacy as the biggest fucktards in the galaxy who deserved what they got more than anybody else in history (ala the Germans in WW2) was most certainly not part of the plan.

I mean, I guess they can try to take credit for starting the Great War in eve.  But thats where it ends (and thats not particularly special.  I'm sure their are many other Alliances that could "successfully" get everybody in the Galaxy to collectivly beat their ass into dust.  So that's not something you should really be proud of).  Nothing that happened beyond that could have possibly been in their plans, and I deffinatly don't think it was going to turn out this way at all.


Title: Re: War
Post by: Vinadil on January 04, 2008, 07:03:33 AM
Meh, don't count them out yet... this reminds me of several Shadowbane wars in which a server power got so greedy that they declared war on everyone... and in almost every case they were able to hold out in one last city.  Basically what saved them were coding (read lag) and bugs (exploits), but they were saved nonetheless.

The real test here is not BoB, but their enemies.  It is rare to find an online group that will continue to bash its head against a Lag-wall for months on end to "finish off" an enemy.  And, you HAVE to finish them off or in the end you have not really accomplished much, as it would only take them a small amount of time to gather back large pieces of land... unless the Goons-and-friends just set up permanent Bob-camping.

Seems these guys (at their core) are pretty committed, I have to say that I like their attitude and the speeches coming out, for a while their part in the play was growing stale.


Title: Re: War
Post by: Slayerik on January 04, 2008, 09:31:22 AM
Meh, don't count them out yet... this reminds me of several Shadowbane wars in which a server power got so greedy that they declared war on everyone... and in almost every case they were able to hold out in one last city.  Basically what saved them were coding (read lag) and bugs (exploits), but they were saved nonetheless.

The real test here is not BoB, but their enemies.  It is rare to find an online group that will continue to bash its head against a Lag-wall for months on end to "finish off" an enemy.  And, you HAVE to finish them off or in the end you have not really accomplished much, as it would only take them a small amount of time to gather back large pieces of land... unless the Goons-and-friends just set up permanent Bob-camping.

Seems these guys (at their core) are pretty committed, I have to say that I like their attitude and the speeches coming out, for a while their part in the play was growing stale.

The real test here is Bob. Have you ever been on that side of a losing war? Assets being torched, abandoned, all income has gone to shit (well these guys have some dev help BPOs : ), around the clock POS ops...We'll see how many caps they are willing to lose. This isn't a test for the Goonies, they have cleaning them out burned into their heads. BoB said they'd never be allowed to build in 0.0 again, so goonies will at the very least evict them from their space (or die repeatedly trying). But I guess we'll see if the rest are as commited...

Anyways, its not fun to be on the receiving end of a gangbang of this proportion...no matter what any of those Bob sluts say.


Title: Re: War
Post by: Gets on January 04, 2008, 12:48:34 PM
http://go-dl.eve-files.com/media/0801/tri_molle.PNG (http://go-dl.eve-files.com/media/0801/tri_molle.PNG)

Edit: Tis a joke.


Title: Re: War
Post by: Slayerik on January 04, 2008, 12:55:05 PM
lawl?


Title: Re: War
Post by: bhodi on January 04, 2008, 01:03:18 PM
wow. that's lawlerskates right there.


Title: Re: War
Post by: neep on January 04, 2008, 01:09:51 PM
what, you guys never saw a new years card before?  :-)


Title: Re: War
Post by: Slayerik on January 04, 2008, 01:12:06 PM
Our alliance forums are a joke anyway, i'd guess that like 10-20% of the alliance looks at them semi regularly.

Hell, I'm a forum whore and I don't seem to log on.

Anyways, it is teh funneh!


Title: Re: War
Post by: Raging Turtle on January 04, 2008, 01:19:09 PM
Edit:  Nevermind, done caring about this.  It's a game. 


Title: Re: War
Post by: Miasma on January 04, 2008, 01:23:38 PM
Is that actually real or just someone on the board fake posting?


Title: Re: War
Post by: Endie on January 04, 2008, 01:36:02 PM
Normally, obviously, I'd say "ho ho nobody, even Molly, is that stupid."  I'd also point out that Molle is virtually functionally illiterate in English, so he sure didn't write that, but he has people to do that for him.  And it being fake would, indeed, be my first guess.

But at the moment, with Bob desperately trying to save face and trying to save some sort of face, I could almost see them doing that as post facto rationalisation so that their more gullible members could say "haha see we did intentinally provoke everyone, it is all part of our big plan to lose!"


Title: Re: War
Post by: neep on January 04, 2008, 02:12:03 PM
Quote
haha see we did intentinally provoke everyone, it is all part of our big plan to lose win

But as its a ten year plan, there might be some set backs underway, obviously :-)

and yes, its a tri joke post on a tri board


Title: Re: War
Post by: Vinadil on January 04, 2008, 09:56:37 PM
Meh, don't count them out yet... this reminds me of several Shadowbane wars in which a server power got so greedy that they declared war on everyone... and in almost every case they were able to hold out in one last city.  Basically what saved them were coding (read lag) and bugs (exploits), but they were saved nonetheless.

The real test here is not BoB, but their enemies.  It is rare to find an online group that will continue to bash its head against a Lag-wall for months on end to "finish off" an enemy.  And, you HAVE to finish them off or in the end you have not really accomplished much, as it would only take them a small amount of time to gather back large pieces of land... unless the Goons-and-friends just set up permanent Bob-camping.

Seems these guys (at their core) are pretty committed, I have to say that I like their attitude and the speeches coming out, for a while their part in the play was growing stale.

The real test here is Bob. Have you ever been on that side of a losing war? Assets being torched, abandoned, all income has gone to shit (well these guys have some dev help BPOs : ), around the clock POS ops...We'll see how many caps they are willing to lose. This isn't a test for the Goonies, they have cleaning them out burned into their heads. BoB said they'd never be allowed to build in 0.0 again, so goonies will at the very least evict them from their space (or die repeatedly trying). But I guess we'll see if the rest are as commited...

Anyways, its not fun to be on the receiving end of a gangbang of this proportion...no matter what any of those Bob sluts say.

In a way... smaller scale of course because no SB server lasted this long, and there is NO way to build assets like you can in EVE.  But, yea, I have been part of a 6-month slow-roast watching city after city fall and person after person leave while a nation of 150 is ground down to 15.  Of course, we had a blast as those 15 killing people freely once all our cities were gone.  That is kinda the point... at this stage in the game if BoB CAN have fun then its not THAT big a deal... they don't need the land really, it just gives them something to own and fight over.

Personally I find it MUCH more difficult to get up for offensive no-shows and lag-fests than defensive battles... but I am probably in the minority there.


Title: Re: War
Post by: Slayerik on January 04, 2008, 10:06:08 PM
I guess, to me anyways, I sure wouldn't want to risk my officer fitted carrier / MS for what looks like 10-1 odds in the end.

Maybe I'm just a pussy, or don't have any T2 BPOs, but thats the way I look at it. But, I was always told to PVP with what I can afford to lose. Thats why I never trained carriers :)


Title: Re: War
Post by: LC on January 05, 2008, 09:21:23 AM
So when is everyone coming to remove us from delve anyway? The only action I have seen so far is Pandemic Legion doing 40 man bubble gate camps.


Title: Re: War
Post by: Miasma on January 05, 2008, 10:25:12 AM
So when is everyone coming to remove us from delve anyway? The only action I have seen so far is Pandemic Legion doing 40 man bubble gate camps.
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=672796

 :drill:
They apparently hate you so much that they are going to make you go out with a whimper instead of a bang.  No grand last battles for you it seems.


Title: Re: War
Post by: Endie on January 05, 2008, 10:48:16 AM
So when is everyone coming to remove us from delve anyway? The only action I have seen so far is Pandemic Legion doing 40 man bubble gate camps.

Well, to put it in language you Bob types like, we're "making you play our game".  You know that you just made the Mittani's point in that thread for him with that post?  I suspect that this will be yet another LC post that makes it onto the GF forums.

And re those nanogangs and bubble camps, the local whining from Bob members that PL is posting on our forums is such sweet, sweet nectar.


Title: Re: War
Post by: LC on January 05, 2008, 01:28:08 PM

Well, to put it in language you Bob types like, we're "making you play our game".  You know that you just made the Mittani's point in that thread for him with that post?  I suspect that this will be yet another LC post that makes it onto the GF forums.

And re those nanogangs and bubble camps, the local whining from Bob members that PL is posting on our forums is such sweet, sweet nectar.

Wasn't the plan to blow up BoB's mining POSes? I'm tired of fueling the one assigned to me, and was hoping someone would blow it up soon. I don't play enough to care about the griefing.


Title: Re: War
Post by: Endie on January 05, 2008, 04:09:54 PM
We currently have shrike tackled and are working our way through his support fleet.  Bob's only response is to try to jump-bridge evry ship they can in order to crash the node.

How the roles are reversed :)

Edit: ...and judging by the way it's already taken me 18 minutes to load grid it's a viable tactic.


Title: Re: War
Post by: bhodi on January 05, 2008, 04:35:12 PM
Node crash? From jita

[00:39:40] Gairett > Servers held 3 hours then when shrike was entering armor they crashed - brace for the threadnaught guys lol

Then again maybe not?

[00:42:02] deveus > beep beep i'm killin shrike


Title: Re: War
Post by: Endie on January 05, 2008, 04:42:32 PM
[00:42:02] deveus > beep beep i'm killin shrike

It would be funny if Bob jump-bridging in a substantial number of ships merely served to render him helpless at a gate  :awesome_for_real:

As it is, I hope that the lagbomb has failed, since I'm currently at the login screen.  But I bet they have a very good idea of how to get him out :(


Title: Re: War
Post by: bhodi on January 05, 2008, 04:46:41 PM
Some people are saying 49-U is crashed, some are just sitting.

Here's a happy pic, almost an hour old:

http://go-dl.eve-files.com/media/0801/shrike.png

Edit: Node crashed when goons jumped their cap fleet in. He's away. Maybe next time.


Title: Re: War
Post by: Endie on January 05, 2008, 05:06:35 PM
MC says they have Shrike on scan and are probing vOv

Personally, I suspect that a certain titan pilot knew perfectly well that a node crash would clear his aggro, meaning he was sorted so long as he could bring it about.  And fair play to him: he knows the effect that losing yet another titan would have on his remaining alliance members, so it's probably worth doing.

The real blame lies with CCP, not some heating engineer with a history of developer suborning and capship pos bowling.  When it favoured one side in the cap shipyards attack CCP capped the system to prevent a node crash, and thereby meant that RSF/AAA/D2 caps would trickle into the system a few at a time. This time they chose not to do that, the node crashed and Shrike seems to have escaped.  Who would have guessed?

Edit:  On the upside, the Bob posts on CAOD (and, I think we can safely anticipate, here) are reminding people why we're doing this  :awesome_for_real:


Title: Re: War
Post by: LC on January 05, 2008, 07:07:31 PM
Well, to put it in language you Bob types like, we're "making you play our game". 

Who's game was being played in 49-U tonight anyway?


Title: Re: War
Post by: gimpyone on January 05, 2008, 07:44:53 PM
Lag's?


Title: Re: War
Post by: jape on January 05, 2008, 11:17:14 PM
Endie:

So, let me get this straight.

Coalition brought pretty much everything, including temp nap with MC and still you claim it was BoB who caused the lag and (intentionally) crashed the node.

Does that make any goddamn sense to you (or anyone)? :p


Title: Re: War
Post by: LC on January 05, 2008, 11:48:33 PM
Endie:

So, let me get this straight.

Coalition brought pretty much everything, including temp nap with MC and still you claim it was BoB who caused the lag and (intentionally) crashed the node.

Does that make any goddamn sense to you (or anyone)? :p

Same old story:

(http://img260.imageshack.us/img260/8045/fingertu5.jpg)

Nobody ever wants to admit when their side is wrong.


Title: Re: War
Post by: jape on January 06, 2008, 12:03:10 AM
Nobody ever wants to admit when their side is wrong.

Yup, seems like it.

Luckily i dont have a side so i can mock pretty much anyone  :grin:


Title: Re: War
Post by: Endie on January 06, 2008, 03:13:18 AM
Well, to put it in language you Bob types like, we're "making you play our game". 

Who's [sic] game was being played in 49-U tonight anyway?

Ours.  We made you log on everyone you could to defend.  We made you resort to the "lagsploits" you spent years accusing us of indulging in in order to save your precious leader from the distinction of being the only pilot so bad as to lose two titans.

As quite a few of us said on COAD in reply to Molly's shallow attempt at bluster in reply, we were still there.  We logged back in.  He was welcome to prove just how much better he was by logging back in as well when the node came back up at once.

Anyway, as regards the rest of your post, your reading comprehension is as bad as your posting (which, by way of clarification, is pretty awful).  I said the real fault was with CCP, who decided to let the node crash rather than limiting it like they did with the cap shipyards.  I have no doubt (in the clear light of dawn) that it was incompetence on their part, rather than planning, but the effect is the same.

Still, when it was just IAC and GF at first it was nice to have molly tackled, to make him and his alliance dance to our tune, to show that within the game, we are better and stronger than our enemy, who need to resort to crashing nodes to save their stuff.  I had fun, I killed stuff, and although (I somewhat dissapointingly) didn't either die or kill a titan, I knew that we could have done the latter.

As regards not admitting mistakes, that has always been the difference between us, LC.  I freely admit that we should have somehow said "no" to some of the latecomers.  As it was, we (Russians and us) were trying to reduce lag by not letting frigates, destroyers, cruisers and others from coming into the system (they were told to wait on the gates), by suiciding pods, popping wrecks and pulling drones and so on.  When we deployed caps, either RA or ourselves had enough firepower to take down molly.  Personally, I believe that we should have tried to ask Daisho, Iron, MC and UNL to stay outside the system too, perhaps as reinforcements, but I imagine that they would have told us to get stuffed.  Everyone knew that (if the node held) el molle was going down, and who doesn't want an 80-billion ISK ship on their oh-so-precious killboard stats?  :awesome_for_real:


Title: Re: War
Post by: Sparky on January 06, 2008, 05:12:04 AM
Crashed cyno'ing in :uhrr:

It'll be interesting to see if Shrike continues to use his ship recklessly after being saved by server serendipity and an overenthusiastic coalition response (which hopefully won't be repeated).


Title: Re: War
Post by: LC on January 06, 2008, 07:34:34 AM
The biggest change I would like to see is a limitation on how many people can jump in per cyno. Make it so that each ship jumping through burns like 100 liquid ozone with max skills.


P.S. I don't think you achieved your objective last night if it was to demoralize bob. They seem to be very jolly today while celebrating yesterday's kills.


Title: Re: War
Post by: Sir T on January 06, 2008, 01:34:36 PM
One thing that should be remembered is that all this began with IAC and GF utterly hammering a BOB fleet in rr- and 4-O, and chasing them into 49- where The Master Stratagist fucked over his usual tactics by doomsdaying his sides own fighters. With the result that multiple heavy interdictors were able to sit there eating multiple doomsdays and going "And?" SO claims that this somehow validates the skill of the average BOB pilot is moonshine, as basically without the great buttplug, yesterday was an utter humiliation for BOB (as it is IAC was actually positive in kills for yesterday. Imagine that!) I seriously don't see why other people in BOB would be so happy with the kills provided by Shrikes DDing Exactly on the hour, with instant damage on the hour while everyone else took 15 minutes to even even lock. At least not without some scary personality cult going. In other words replace Shrikes "we are better than you with "I am better than you" and you might  have a more accurate glance at his true attitude.

Also it wasn't just the Russians and GF that were trying to stabilise the node. IAC FC ordered everyone that could not tank a doomsday and wasn't an interdictor to CTRL-Q.

Anyway sod it. We will get him next time. And I'm not surprised the BOB is jolly as any kind of victory for them is rare at this point.

And first post. Yey.

[Edit]And in some revenge, and for those that care, BOB lost 2 Carriers in 49-u this morning.


Title: Re: War
Post by: Endie on January 11, 2008, 03:28:55 AM
If you are wondering why this thread has gone quiet, it's not because of lack of progress. Our plan was to gradually, slowly grind away at stuff in the way that is least fun possible for our victims, and that's how it is working out.  The exceptions being the Shrike fight (ooooh, so close) and a dumb meeting engagament which spiralled out of control and saw goons do what they always promise they'll stop doing and jump into a gatecamp,in what we knew was a suicidal bid to help our French comrades.  Ah well.

MC seem to be finding out that, just because those cute little lol T1 goons can do it doesn't mean it's easy to fight Bob, and seem kinda stalemated for now.  Their workrate has not been impressive.  It's hard to believe they can continue operating so ineffectively, however.

Anyway, we're grinding away at Bob at a fairly awesome operational tempo that is hard to counter effectively.  For instance, the last 24 hour period has seen us blow up one POS every two hours on average, nine of them larges.  Smaller gangs take out moon-mining chains.  They come out around the clock.  Of course, this means a lot of fleets fitted for POS shooting are out and about a lot of the time, and Robert will presumably catch some at some point, doubtless with hilarious consequences.  But we're settled in for the long haul.  Each time we blow up even a small moon mining pos you can catch a delicious whiff of the lost billions per month.


Title: Re: War
Post by: amiable on January 11, 2008, 05:39:19 AM
Thanks for the update, I was wondering about the radio silence....  I figured BoB finally realized that after posting their absurd "our plan was to lose all along  :awesome_for_real:" meme that they would do better for their own internal morale to STFU.


Title: Re: War
Post by: Simond on January 11, 2008, 05:46:47 AM
What I don't get about the whole "Exactly as planned" thing is if that was the case then why are BoB suddenly unlocking their T2 BPOs from Delve stations and shutting down their capital shipyards?


Title: Re: War
Post by: LC on January 11, 2008, 06:25:07 AM
Anyway, we're grinding away at Bob at a fairly awesome operational tempo that is hard to counter effectively.  For instance, the last 24 hour period has seen us blow up one POS every two hours on average, nine of them larges.  Smaller gangs take out moon-mining chains.  They come out around the clock.  Of course, this means a lot of fleets fitted for POS shooting are out and about a lot of the time, and Robert will presumably catch some at some point, doubtless with hilarious consequences.  But we're settled in for the long haul.  Each time we blow up even a small moon mining pos you can catch a delicious whiff of the lost billions per month.

Hurry up and blow up my POS please.


Title: Re: War
Post by: Arthur_Parker on January 11, 2008, 06:26:44 AM
It might help if you give it's location.


Title: Re: War
Post by: LC on January 11, 2008, 06:29:37 AM
It might help if you give it's location.

That might look bad. Lets just say it's close to NOL.


Title: Re: War
Post by: Endie on January 11, 2008, 06:29:57 AM
What I don't get about the whole "Exactly as planned" thing is if that was the case then why are BoB suddenly unlocking their T2 BPOs from Delve stations and shutting down their capital shipyards?

No, seriously, dude: Molly showed them plans for the T2 blueprints being evacuated in a pot-luck dinner in 96, complete with venn diagrams, and the plans for their shutting down of their own capital construction go back to a bar-mitzvah in 95 where they were demonstrated with pie charts and scattergrams.  You're being played like a fool.  Dance, puppet, dance!

Description of ongoing POSocide.
Hurry up and blow up my POS please.

Love to move you up the order a bit, but I suspect you need to move me a few steps down the org chart, dude.


Title: Re: War
Post by: Simond on January 11, 2008, 07:05:32 AM
Love to move you up the order a bit, but I suspect you need to move me a few steps down the org chart, dude.
Just put a slosh/newbie/suicide op together. Who knows, you might end up with Shrike trying to kamikaze his second titan...again.


Title: Re: War
Post by: Kamen on January 11, 2008, 08:21:36 AM
MC seem to be finding out that, just because those cute little lol T1 goons can do it doesn't mean it's easy to fight Bob, and seem kinda stalemated for now.  Their workrate has not been impressive.  It's hard to believe they can continue operating so ineffectively, however.

I've heard reports of their grunts being a bit lethargic lately also.  Fear of asset loss?  Quiet before the storm?  Or perhaps a reluctance to duke it out with old friends?


Title: Re: War
Post by: LC on January 11, 2008, 09:19:32 AM
I have always wondered why I am always broke, and the rest of BoB is able to PVP continuously. I know they can't all just be rich t2 bpo owners, and Evolution is the only corp handing out free ships. I finally realized how they do it after combing my irc logs today. They are selling ETCs to fund their ships. I should have realized that earlier, but I didn't for some reason. I just can't see myself paying $80+ a week to play eve though.


Title: Re: War
Post by: JoeTF on January 11, 2008, 09:48:36 AM
Some of us are new to BoB, but that didn't stopped us from developing extensive network of empire-money-whoring alts quite a while ago.  And no Endie, you're not getting the list.
Also, the trick is not to loose to much, we aren't goons, ya know;-)


Title: Re: War
Post by: LC on January 11, 2008, 10:27:15 AM
Some of us are new to BoB, but that didn't stopped us from developing extensive network of empire-money-whoring alts quite a while ago.  And no Endie, you're not getting the list.
Also, the trick is not to loose to much, we aren't goons, ya know;-)

That may be true for some, but there are still a lot of guys funding themselves with etcs. I have an alt in empire that is able to make t2 ships, but I don't make a huge amount of profit from it.


Title: Re: War
Post by: Endie on January 11, 2008, 02:54:54 PM
Some of us are new to BoB, but that didn't stopped us from developing extensive network of empire-money-whoring alts quite a while ago.  And no Endie, you're not getting the list.
Also, the trick is not to loose to much, we aren't goons, ya know;-)

Yeah, I have an alt who does BPO research and production, and a bunch of datacore alts whose income is now declining but who have made me plenty'o'cash in the last year or so.  I totally lack the willpower to do moon mining, despite us having plenty available.  Fuelling one (or sometimes two) smalls is way more than enough for me.

But I lose less ships than I might, thanks to being eurosquad.  Since I play in you lot's primetime I spend virtually all of my time on fleet ops holding at a POS til the numbers shift to something more feasible, while you sit on a neighbouring gate hoping we get bored and jump in anyway (which still occasionally happens).  And when we do fight, I am in a sniper these days, and have not yet lost one in a fleet fight (I've lost one when i was given a terrible warp-in to the wrong POS by that useless spying fucker appleboy.. there was me in an untanked BS and 200 Bob  :awesome_for_real:)

Mainly my targets don't move and have millions of hitpoints  :oh_i_see:  And I have shot an infinity of POSes, so I am really good at not getting blown up by them.  I have killed something like the same value of moving targets in the last two weeks on one of my alts (about 3.5 billion) than on my main in a year.


Title: Re: War
Post by: Trouble on January 11, 2008, 06:08:39 PM
I don't suppose Goonswarm is leasing out access to any of those moons eh?


Title: Re: War
Post by: Teleku on January 11, 2008, 06:15:01 PM
Actually, I was curious, how are you guys working out the spoils of war?  I know Goonswarm has been doing alot of heavy hitting in the south, but I notice its a huge patchwork of alliances: http://www.eve-files.com/media/corp/CRII/Latest.jpg   

Once its all said and done, how do you work out who gets what land?  Seems to be a quilt of alliances, and its Goonswarm doesn't have any territory on the front lines now.  How are you going to divide Delve and other areas?


Title: Re: War
Post by: Fordel on January 11, 2008, 09:39:53 PM
Jump bridges make having continuous space not as important anymore, so it isn't as haphazard as it would first look.



Title: Re: War
Post by: LC on January 15, 2008, 01:10:46 PM
So how many POSes have been destroyed recently? Mine is still there unfortunately.


Title: Re: War
Post by: dingusxavier on January 15, 2008, 08:58:56 PM
Hi, I'm just registering to say that LC has the most annoying avatar I have ever had the displeasure of seeing and it makes me want to stab him repeatedly with a plastic fork.

That is all.


Title: Re: War
Post by: schild on January 15, 2008, 09:00:23 PM
Ok. That was funny.


Title: Re: War
Post by: LC on January 15, 2008, 09:25:49 PM
Hi, I'm just registering to say that LC has the most annoying avatar I have ever had the displeasure of seeing and it makes me want to stab him repeatedly with a plastic fork.

That is all.

Thanks.


Title: Re: War
Post by: Xerapis on January 16, 2008, 07:28:06 PM
That could have been amazing, if he/she/it just chose a spork instead.


Title: Re: War
Post by: LC on January 17, 2008, 08:22:21 AM
Why you don't see any news from the goons, or what the goons don't want you to know. (http://www.exploiter.org/l-c/misc/happygoons.html)

I highlighted my favorite parts. It's not perfect, but it is readable.


Title: Re: War
Post by: Merusk on January 17, 2008, 08:23:59 AM
I'm not going anywhere near a link to 'exploiter.org'

How about sharing instead.


Title: Re: War
Post by: LC on January 17, 2008, 08:25:56 AM
I'm not going anywhere near a link to 'exploiter.org'

How about sharing instead.

Too long to paste. I run 'exploiter.org' or whats left of it. If you don't trust me then don't read it. I don't really care. I just thought it would be fun to post some BoB "forum porn" for once.


Title: Re: War
Post by: Endie on January 17, 2008, 08:35:05 AM
Um, you do know that every single thread on goonfleet is always like that, don't you?  I can only assume that you got that from someone else because if you were actually one of the bazillion spies reading our forums you'd see that they are a non-stop cauldron of bubbling hatred, spiced with blamecasting and seasoned with furious recriminations.

Really, it's what we do.  In fact, I'd say that's on the mild side, since it is a Serious Business thread.

I said on here, weeks ago that there would be a looong process involved in taking Delve, with pos-shooting-fitted fleets being lost (like last night) in between big wins (two nights ago).  I don't mind, and there is some stuff cmoing up that i am looking forward to.

Most of us want to kill Bob.  A few people have always wanted us just to go back to Syndicate and ride bikes.  There are other opinions in betweeen and what you see there is just how goons constantly bicker over that.  Even killing Shrike only implemented an intra-goon ceasefire of a few hours.

Really, think of the orcs in warhammer.  Imagine their camp.  That's goonfleet.com.


Title: Re: War
Post by: cevik on January 17, 2008, 08:36:16 AM
How about sharing instead.

GF Leadership:  "Lets play the game in the most bland way possible and bore our opponents to death.. BEST IDEA EVAR!"
GF Pilots:  "I'm bored, I'm going to surf porn instead of fight"
LC: "HAHAH BOB R GONNA WIN"

I think that pretty much summed up the link.


Title: Re: War
Post by: LC on January 17, 2008, 08:40:03 AM
GF Leadership:  "Lets play the game in the most bland way possible and bore our opponents to death.. BEST IDEA EVAR!"
GF Pilots:  "I'm bored, I'm going to surf porn instead of fight"
LC: "HAHAH BOB R GONNA WIN"

I think that pretty much summed up the link.

That was a very nice summary.



Today is my last day in BoB. Most of my friends left a long time ago, and I haven't really been active since September anyway.

Just FYI


Title: Re: War
Post by: Simond on January 17, 2008, 08:44:21 AM
Um, you do know that every single thread on goonfleet is always like that, don't you?
Spy.

Get out.


Title: Re: War
Post by: Moosehands on January 17, 2008, 10:05:56 AM
Clicked link, saw BobFromMarketing post, stopped reading.


Title: Re: War
Post by: Trouble on January 17, 2008, 10:07:03 AM
Today is my last day in BoB. Most of my friends left a long time ago, and I haven't really been active since September anyway.

Obligatory can I have your stuff?


Title: Re: War
Post by: bhodi on January 17, 2008, 10:50:47 AM
So, joining goonfleet then?

No? Why not join us in empire? We could really use someone like you. Come smack around trash talking newbs, it'll be fun!


Title: Re: War
Post by: Simond on January 17, 2008, 10:56:48 AM
Hell, that's not even the best thread in The War Room at the moment.  :awesome_for_real:


Title: Re: War
Post by: LC on January 17, 2008, 12:55:37 PM
So, joining goonfleet then?

No? Why not join us in empire? We could really use someone like you. Come smack around trash talking newbs, it'll be fun!

I might put a character in, or at least find some way to help you out.


Title: Re: War
Post by: Endie on January 17, 2008, 02:01:54 PM
So, joining goonfleet then?

No? Why not join us in empire? We could really use someone like you. Come smack around trash talking newbs, it'll be fun!

I might put a character in, or at least find some way to help you out.

Sweet.  I was hoping that you and/or Joe would get involved.  in all seriousness, as a bob member you have a lot more experience at this sort of warfare (small gang, outnumbered, clueless opposition :D  that sort of thing) than most of us.


Title: Re: War
Post by: LC on January 17, 2008, 08:55:19 PM
Sweet.  I was hoping that you and/or Joe would get involved.  in all seriousness, as a bob member you have a lot more experience at this sort of warfare (small gang, outnumbered, clueless opposition :D  that sort of thing) than most of us.

I'm down in stain finishing up a few missions so i can spend the 268k lp I have with sansha. Then I will probably come back to empire and join you guys with my 20mil sp char.


Title: Re: War
Post by: Yoru on January 17, 2008, 09:35:22 PM
BoB alts fighting alongside Goon alts. It brings a fucking tear to my eye.  :drill:


Title: Re: War
Post by: ajax34i on January 18, 2008, 06:46:45 AM
Well, we're fighting, but I have a feeling that I and other newbies in the team are basically why we haven't won much in the last two engagements (we don't have the skills to bring firepower equivalent to the multiple battleships with T2 weaponry that the enemy is bringing).  So it's more like a little fighting and a lot of babysitting a bunch of noobs.


Title: Re: War
Post by: Endie on January 18, 2008, 07:00:46 AM
Well, we're fighting, but I have a feeling that I and other newbies in the team are basically why we haven't won much in the last two engagements (we don't have the skills to bring firepower equivalent to the multiple battleships with T2 weaponry that the enemy is bringing).  So it's more like a little fighting and a lot of babysitting a bunch of noobs.

It's not really on topic for this thread, but I disagree: we did better because of the new members than we would have.  Seriously, we were just unlucky not to take down that Scorpion.

The only way to learn about pvp in eve, to not freeze, to work out a procedure that helps you work faster, is to actually do it.  I can promise you that we'll lose a lot of ships during that period.  But we'll also end up pretty danm good at it.

Anyway, returning you to your previously scheduled programming, we (Goons) decided to jump into yet another gatecamp for a variety of reasons (there are always reasons).  The op the night before was fine with lots of kills and a few cap ships blowing up.  The one last night was very unpleasant when we got gate-controlled jumping into a system.  I was lucky to be able to safespot my Rokh, which is leading a charmed existence have escaped three total welps, though it took 15 minutes to successfully create my first safe and another 20 mins to create four more, during which time only lag stopped a bob hac from locking me down at a belt.  It must be my low character ID  :uhrr:


Title: Re: War
Post by: Simond on January 18, 2008, 07:03:20 AM
BoB alts fighting alongside Goon alts. It brings a fucking tear to my eye.  :drill:
THE PATHS OF MAN AND BEAST JOIN TOGETHER TO CREATE THE PATH OF THE SPIRAL. PIERCING DESTINY AS YESTERDAYS ENEMIES, CREATING A NEW PATH TOWARD THE FUTURE WITH THESE HANDS. THE UNION OF FATE- BAT COUNTRY!!!!!  :drill:


Edit: Yeah, the GF boards have been pretty funny the last couple of days:
Goons: "We hate blueballing BoB - they're still getting to pad their K : D because ot Smashkill and we're getting bored. Goonfleet is founded on losing ship after ship, not caution. Do something!"
Directors: "OK, here's some ops. Now, don't fly anything irreplaceable as you're probably going to die at least once because we're hitting <system name redacted>"
*Welp happens*
Goons: "We hate getting killed by BoB - all we're doing is padding their K : D ratios. We can't afford to keep losing ship after ship. Do something!"
Directors: :smithicide:

 :uhrr:


Title: Re: War
Post by: ajax34i on January 18, 2008, 08:48:51 AM
IMO that's where Goon directors pull a page out of the RL director manual and call a meeting to "discuss strategies for losing less ships" and have the first point on the agenda be "LOSE LESS SHIPS!" and the second point "How can YOU help your fellow Goons lose less ships."


Title: Re: War
Post by: Simond on January 22, 2008, 11:41:00 AM
Tortoise

:popcorn:


Title: Re: War
Post by: Kitsune on January 22, 2008, 11:55:40 AM
Tortoise

:popcorn:

Blue text?  What the fuck is blue supposed to stand for?  I hate you youngsters and your arbitrary internet color codes!


Title: Re: War
Post by: Endie on January 22, 2008, 01:16:47 PM
It means that MC and their mercenary friends are, for the moment, allied - as indicated by a blue icon - with goonfleet and the rest of the coalition..


Title: Re: War
Post by: Endie on January 23, 2008, 08:33:28 AM
We have a titan now. We'll see how long that lasts.  I'm not getting too used to it, personally.


Title: Re: War
Post by: Simond on January 23, 2008, 08:36:24 AM
Is this the big announcement?  :awesome_for_real:


Title: Re: War
Post by: JoeTF on January 26, 2008, 01:21:41 PM
Well informed sources say tommorow RSF, MC, IAC, AAA and lesser appetizers are going to finally make their move for Delve.
C/D Endie?




Title: Re: War
Post by: Endie on January 26, 2008, 03:31:02 PM
Well informed sources say tommorow RSF, MC, IAC, AAA and lesser appetizers are going to finally make their move for Delve.
C/D Endie?

Well, informed sources certainly say that's what the heating repairman says:

Quote from: "Sir" Molly
Tommorow sunday the 27th of january the coalition will be launching a massive multi-front assault on our space. They will be bringing everything they can and a couple of kitchen sinks.
It's imperative that we remain focused and do not move around solo during this time. It will take a week or two for their assault to die and in that timeframe we should be doing max damage to their capital and regular fleets.
Be on your best behavious, bring your finest suit, and, lets keel shit!Make sure to have multiple ships ready to go in PR-, make sure to have plenty of ammo, make sure to have plenty of fuel, and, most of all, make sure to have lots of coffee.

Call it the shootout at the OK Coral, the final showdown, the ultimate fight, the cup final or the superbowl -
whatever it is, it's us and our allies vs everyone who has been fighting to destroy us for the last year... or more.Our enemies have set a regroup for Sunday. They include:

Goons RA UNL TCF IAC MC PL BRUCE MM IRON RZR PURE EVOKE KIA

... so many I can't even remember them all! 80% of the top 20 number ranked alliances in the game are in the alliance against us.

Most of these are the people we have taken the piss out of for the last four years. They're also the people we'll continue taking the piss out of, for the next four. The alliance against us is cancelling everything they had booked so they can put 500 men in to as many systems as possible to try and finally push us on the back foot... because they've been taking a pretty beating so far since we came back to Delve.It's what we would generally term, a "Target rich" environment.

We can expect this push to last a number of days, maybe even a week, hell maybe a month if they have the stamina (let's hope!) - and at the end of it, win or lose, you can expect the most damaging period in EvE history.
We're not asking you to do anything special. Login and play as you have been doing (but pay some more attention to the fc's and stop asking stupid fucking questions thanks!), turn up, get some spare ships ready, make sure your clones are up to date,

join the gangs, regroups will be as regular as ever.And it will be two things:1 - Funny as hell, because watching all of these groups align themselves with each other despite DESPISING each other, all because of little old us, really doe...
rank up there with knowing that GWB choked on a pretzel.2 - Epic. In fact wait, no... EPIC. Those of you that haven't donated to the killboard by now, perhaps you should, because oh my it's going to get some hammer.

All caps are to ensure they have a good stock of isotopes so they don't have to rely on alliance stocks (though of course the alliance will provide when it has people available to distribute, please check alliance contracts for batches of fuel for sale)
Everyone please spend your spare time fitting out spare ships. All combat stocks should be in pr-.Carrier pilots make sure you have triage mods available, aswell as a full regen fitting.Dreads, get close range guns and make sure you have lots of ammo and some spare stront. THIS DOES NOT MEAN FIT CLOSE RANGE, IT MEANS HAVE THEM IN YOUR HANGARS!!!!

ALL pilots, remember:
Logout in space, at a safe tower.Get your login spot confirmed as safe before logging in.Use a scout when travelling.Be on teamspeak.Be on IRC. Read the forums regularly.Use the BoB bot to keep up to date on fluid order changes.Read alliance / corp mails every time you login.See you all on the flip side, and good luck!


Title: Re: War
Post by: WindupAtheist on January 26, 2008, 09:05:39 PM
If I were the Goons and Reds and so forth, I'd cancel anything I had planned and do absolutely nothing that day.  Let BoB sit there all day waiting for a fight that never comes.


Title: Re: War
Post by: Sir T on January 27, 2008, 08:09:17 AM
Firesales are popping up in Delve as we speak. 300 mill for a navy mega. Ooh.


Title: Re: War
Post by: Simond on January 27, 2008, 04:38:39 PM
If I were the Goons and Reds and so forth, I'd cancel anything I had planned and do absolutely nothing that day.  Let BoB sit there all day waiting for a fight that never comes.
Alternatively, BoB could have a bad day.  :grin:
The big question is how many of those reinforced towers will get popped, though - BoB's usual tactics for defending is multiple titans + v. large fleet but that won't really work in the current situation unless they concentrate on one system only and let everything else burn, or have crackerjack strontium timing everywhere.


Title: Re: War
Post by: JoeTF on January 27, 2008, 05:18:23 PM
Initial reports say you fucked your invasion big time:D


Title: Re: War
Post by: Sir T on January 27, 2008, 08:29:24 PM
Initial reports say a node crash made everything that was blown down rep back up again. Thats never happened before...  :grin:

Initial reports also say stuff about KIAtolon FCing by singing random songs on teamspeak, and when he was primaried taking a vote in local about whether he should warp off or stay and die (the vote was to stay and die, so he stayed and didn't die) which didn't prevent BOB losing the battle.  :drill:


Title: Re: War
Post by: Endie on January 28, 2008, 01:14:50 AM
Initial reports say you fucked your invasion big time:D

Initial reports are hilariously wrong, then.  Admittedly, I was doing last night's gang, having arranged it with everyone before the invasion was announced, so I wasn't there.  But I'm reading through the list of many POSes reinforced across more than half a dozen systems, and the second list of our POSes placed across them and others, and I'm pretty damn impressed.

All that, and dbp started the damage limitation spin (the idea that such a terrible poster is actually limiting damage when he speaks is kinda given the lie when we jump to cite his posts like this), saying that Bob don't care about their space anyway.  Uh huuh... Of course, he planned to say that since a Thanksgiving dinner back in '96, where it was illustrated with Venn diagrams.

Yes, fitting for blowing up cynojammers and POSes means that we took heavy losses wherever Bob could actually get their fleets in place or, since their top pilot is in fact a POS tower today, where they had strong POS towers.  Yet again I mention that -V- and LV managed to defeat us exactly the same way.  Oh wai...


Title: Re: War
Post by: Simond on January 28, 2008, 04:09:43 AM
Initial reports say you fucked your invasion big time:D

Initial reports are hilariously wrong, then.
Remember what happened in 9-9 (http://forums.f13.net/index.php?topic=9357.805), though:

BoB: "Goons are just anchoring small POSes and have only hit one or two of our towers. They are no threat and their attack has failed"
*downtime*
BoB: "welp, didn't want sovereignty in that system anyway"


Title: Re: War
Post by: lac on January 28, 2008, 09:38:31 AM
Do small towers count towards sovereignty?


Title: Re: War
Post by: JoeTF on January 28, 2008, 10:20:55 AM
if there isn't anything bigger in the system or number of bigger towers is equal.


Title: Re: War
Post by: lac on January 28, 2008, 10:48:42 AM
Quote
Goons are just anchoring small POSes and have only hit one or two of our towers.
Ah, so in this case goons had killed just enough big bob ones to cancel out all large bob towers with their own larges and then won sovereignty due to having more small towers.

Luckily it isn't complicated   :oh_i_see:


Title: Re: War
Post by: Simond on January 28, 2008, 11:46:03 AM
It's ok, DB Preacher is back and spelling out why BoB is winning:
Quote
That's a nice start for us. You see, while you mock LV, we couldn't careless what you say because this is now ALL about the kills for us. The space, the pos, it's all defunct and we're simply going to bleed you like stuck pigs. So keep coming and keep dying. My guys have NEVER had it so good.
K : D ratios! We didn't want that space anyway! Freed from the shackles of POS ownership! We're only in it for the fights!  :uhrr:

(From here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=690233&page=6#166))


Title: Re: War
Post by: Hoax on January 28, 2008, 01:13:31 PM
Makes sense to me, POS warfare is the gheyest thing ever.


Title: Re: War
Post by: tazelbain on January 28, 2008, 01:16:15 PM
Wait...What?
I thought it the Holy Grail for you "meaningful" PvP types.


Title: Re: War
Post by: Sir T on January 28, 2008, 06:52:56 PM
It's ok, DB Preacher is back and spelling out why BoB is winning:
Quote
That's a nice start for us. You see, while you mock LV, we couldn't careless what you say because this is now ALL about the kills for us. The space, the pos, it's all defunct and we're simply going to bleed you like stuck pigs. So keep coming and keep dying. My guys have NEVER had it so good.
K : D ratios! We didn't want that space anyway! Freed from the shackles of POS ownership! We're only in it for the fights!  :uhrr:

(From here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=690233&page=6#166))

Looking at the timestamp, its gone from "we are gonna win becasue they have no stamina and will give up in a week" to "we are gonna lose but its all about the kills" in the space of 14 hours of fighting.  :grin:

Also when you compare that post with Dianablics post 7 posts and 15 minutes before DBP

Quote from: Dianabolic
Someone else can do the math on how many man hours it has taken, all whilst completely failing to break our jammer in qy6 and losing upwards of 200 battleships in the process.

Quote from: DBPreacher
Since yesterday morning, your "invasion" (well, the one where MC and RA came to show you how to do stuff) the coalition has lost a carrier, 195 battleships and 715 ships in total.

You can see that they were both making extravagant lies about numbers killed, except that they forgot to compare notes and pulled out different numbers!   :oh_i_see:  :pedobear:


Title: Re: War
Post by: Fordel on January 28, 2008, 09:25:22 PM
I'm not sure why, but I expected more from BoB. Not the "we didn't want that space anyways" excuse.


Title: Re: War
Post by: Simond on January 29, 2008, 01:31:55 AM
Yeah, that was my point. Pretty much every other corp & alliance that lost bigtime in 0.0 started spewing exactly that sort of thing shortly prior to imploding/fleeing to empire/whatever: LV, -V-, RISE, CORM, GONAD, YouWhat, etc, etc. Hell, even Remedial's "Modest Proposal" shortly before he stole internet space-money from his only friends in the entire world* was pretty much the same thing - give up on conquerable 0.0 and flee to Syndicate for "good fights" (then Sesfan (is #1) did his "The line must be drawn here!" speech for XGH/9-9, Rev2 hit, & everything changed).

And now BoB is saying the exact same things about the assault on  Delve. TBH, I'm halfway tempted to fit a covops with a cargo scanner, sit outside the NPC stations in Delve & see what I can find.

*True story, slightly paraphrased - Remedial invited a bunch of GS directors to a stag night. One of them asked "So when's your real stag night with your RL friends, then?". Remedial replied "This is it".


Title: Re: War
Post by: Endie on January 29, 2008, 01:40:30 AM
What surprises me most about Molly's post is that he clearly has reason to believe that his minions will buy into the whole "it'll only last a week" idea.

I mean, we've been doing this for not that far short of a year, now.  We went through months with un-nerfed titans, where all we could do was delay and die.  We went through the same supercap gatecamp fighter-bombing blobs in Omist and Feythabolis.  We've broken sov 4 in different constellations despite incurring horrendous losses and we've thrown away cap fleets to kill one baby titan that turned out only to be a mothership.  And despite all this, Molly is telling his pilots "come on guys please just turn up for one week we can do this guys honest just one week is all I am asking... guys?"


Title: Re: War
Post by: Sir T on January 29, 2008, 02:12:23 AM
Was just in QY6. BOB have several carriers and a mothership there repping guns. Why? So they can turn them on their own cyno jammer and blow it up. This is their sole strategy. Blow up their incapped cyno jammer so they can install a new one in the system and thereby maybe, just maybe save their towers in QY6 that by some magic formula are coming out the exact same time as the ones in TPAR in period basis. (Coalition hitting BOB towers in their prime time ftw) Oh and a bob pos blew up in sv5..

Its been dizzing. The level of activity has been immense and the startling thing is BOBs lack of ability to do anything other than jump bridge to Y and sit in system X with everyone.

Quote from: simond
Yeah, that was my point. Pretty much every other corp & alliance that lost bigtime in 0.0 started spewing exactly that sort of thing shortly prior to imploding/fleeing to empire/whatever: LV, -V-, RISE, CORM, GONAD, YouWhat, etc, etc. Hell, even Remedial's "Modest Proposal" shortly before he stole internet space-money from his only friends in the entire world* was pretty much the same thing - give up on conquerable 0.0 and flee to Syndicate for "good fights" (then Sesfan (is #1) did his "The line must be drawn here!" speech for XGH/9-9, Rev2 hit, & everything changed).

It interesting. IAC had its own little moment as well. All the yelling of the IAC forums bing a disaster focused on one single thread that was right after 25s. After that however it was "We are holding.. Holding.. give me one week of your time guys and I'll make it worth your while *one week where IAC held*.. " And the talk turned to When, not if we get the systems back. Some yelling about why there was not 5 towers in v2 and 5-n, and then we had a leadership change and the new leadership said "THEY SHALL NOT PASS" in F4R. And they didn't. MC dipped its toe in there and declared "contract complete!" and left.

BOB are not saying "they shall not pass", they are saying "Its all about the kills man!!!" They were saying "they shall not pass because we dont have the moral fortitude to shoot BOB towers," I.e. becasue BOB are elite and everyone else is weak, but now they are concentrating on the kill aspects as its obvious that the coalition is passing and they cant think of a thing to do to stop us. Which they still could, but it would mean taking some serious risks and from what I've seen BOB doesn't have the balls to do it or the strategic skill to even think of it.


Title: Re: War
Post by: lac on January 29, 2008, 02:36:14 AM
Quote
Tonight the pos's in tpar come out of reinforced close to 21:00 and the one in F20 comes out at around downtime wednesday. This is pretty significant since it was the first instance of RA + MC working together. The coalitions cooridnation has been improving lately. Albeit temporary, I hope it will bring good results.

Goons/coalition are doing an excellent job of keeping BoB forces busy, every time BoB are committed somewhere it seems like Goons or anyone for that matter is reinforcing ANYTHING within jump range.

If the level of attacks stays as high and coordinated as it was the last few days BoB will be losing space for sure. If it drops down to the level it was last week within the next few days, it will all have been for nothing.

The question seems to be this: how long can the coalition sustain a coordinated multi-front multi-alliance cap war with bob before people start to get bored/distracted/not all that interested anymore?

I guess we'll know more when towers start to go pop this week.


Title: Re: War
Post by: Endie on January 29, 2008, 01:12:46 PM
Having retreated from "they'll never take our space it'll die off in a week" to "we didn't want that space anyway it's all about the K/D ratio" Bob just got their entire fleet doomsdayed in a POS in a manuevre they can thank Shrike for introducing to the game: they were in their POS saying "dum de dum lol dumb Goons hey look a titan oh shiny lights never seen them before wtf sploitz wail".  The elite PvPers lost out bigger than any fleet I can remember offhand to a DD for absolutely months.


Title: Re: War
Post by: dingusxavier on January 29, 2008, 01:48:35 PM
Meh, give BoB some credit. I seem to remember several rather large KOS fleets getting completely destroyed via DD a month or so ago.


Title: Re: War
Post by: Endie on January 29, 2008, 02:00:12 PM
Meh, give BoB some credit. I seem to remember several rather large KOS fleets getting completely destroyed via DD a month or so ago.

Oh, I'm not saying it's the biggest, just that I can't remember ones like that recently.  I'm sure you're right, too: if anyone would handle it worse at the moment it would be KOS. :D


Title: Re: War
Post by: JoeTF on January 29, 2008, 02:53:15 PM
Oh, shut the fuck up - fleet was DDed due to pos password leak and not uber DDing skills as your post might suggest.
Certain dude was supposed to change password weeks ago, but apparently he was too busy salvage whoring every noobship wreck in Delve.

GG to russian intel and all I can really say that sometimes you must learn on tyour own mistakes:)

Also, I believe the ones who introduced this tactic were some northern monkeys DDing their own fleet inside POS, not Sir Molle.


PS. I didn't die there. Seriously.


Title: Re: War
Post by: Endie on January 29, 2008, 04:30:28 PM
Oh, shut the fuck up - fleet was DDed due to pos password leak and not uber DDing skills as your post might suggest.

Ooh, tetchy.  That's exactly what I allude to in my post: Shrike came up with that borderline exploit, but the forum porn from Bob at being on the receiving end is, apparently, awesome.  I can't wait.

Quote
Certain dude was supposed to change password weeks ago, but apparently he was too busy salvage whoring every noobship wreck in Delve.

Funny that it was just an old password like that, since we fucked around with another Bob pos using the same PW today.  Bob must have a lot of busy salvagers.

Quote
Also, I believe the ones who introduced this tactic were some northern monkeys DDing their own fleet inside POS, not Sir Molle.

Wait, so you did understand what I said in my post: why the non-sequitor then?


Title: Re: War
Post by: Sir T on January 29, 2008, 04:46:19 PM
http://img228.imageshack.us/img228/8215/iloverafv1.jpg

http://ix0.nl/derp/2008.01.29.20.09.49.jpg

Warning may contain naked pod pic of ladyscarlet.  :grin:

Incidentally TPAR has been cleansed with fire and no longer has any BOB towers in it at all. It will revert to MC control tomorrow and the not inconsiderable MC cap fleet will be steaming NOLwards from tomorrow on. Thats it for Period basis as far as BOB controlled systems.

You see BOB had expertly timed the stront so that the TPAR and QY6 towers came out at the same time, so they had to choose where to blob.  :awesome_for_real:


Title: Re: War
Post by: Fordel on January 29, 2008, 09:07:52 PM
I think the best thing BoB could have done, was kept all their forum mongers quiet, have Molle or whoever make the occasional "Good Fight!" post then when its all said and done, end it with:


"Welp, we lost."



So at least there last moments won't go down in EVE cliche comedy. They rarely had dignity in winning, at least have some in losing.


Title: Re: War
Post by: Endie on January 30, 2008, 01:59:23 AM
As well as getting cleared out of TPAR, Bob also got purged from Y-2, the second target system.  Bob, as planned in an afternoon tea in 1988 (illustrated with bubble charts) decided that they didn't mind losing towers as long as it wasn't to goons, and so focussed on QY6.  They've been desperately (in a totally "we don't want the space anyway" sort of way) spamming towers and even cynojammers into that system, but without success: we blew up a bunch of towers and left others in reinforced.

That said, i do get the feeling that it doesn't matter if we spend the entire campaign chewing away on QY6, so long as it means Bob are so focussed on defending it that our allies plough through the rest more easily.

You see, Suas is a lot like General Chuikov, while Razor & co are 5th Tank Army and the Tortugans are 51st Army...

Edit: three more Bob POSes in QY6 blown up this morning, and another put into reinforced with a pretty awful (for them) timer: it's as if they're already starting to get logistics failure.  There will be some hard fights and big losses over the next few weeks, but so far Bob have kinda flattered to deceive.


Title: Re: War
Post by: Endie on January 30, 2008, 07:28:49 AM
Next update: Bob lost two stations today.  The TPAR-G fell in the south, as Bob's Period Basis front collapsed after terrible stront timing.  In deciding to throw everything at the Goons in QY6, they basically had to accept that the Tortugans would have a clear run in the south.

Meanwhile, the Northern Coalition siezed Y-2ANO, after Bob failed to defend their own towers or reinforce Morsus Mihi's.

This success is illusionary.  We are dancing on the end of the puppet-master's strings.  By liberating Bob from the space that they have been forced - against their will - to hold for the past few years we are only making them stronger.


Title: Re: War
Post by: Endie on January 30, 2008, 02:36:43 PM
I'm only triple-posting because nobody else is updating this: I'm providing a service, here!

Anyway, we're hammering POS after POS in QY6.  Bob are doing incredibly dumb shit on a positively goon level of stupidity: not only logging out at POSes that they clearly believed were never going to get blown up, but just logging in without bothering to check if they are still there (protip: they're not).

One of those people was the head of RKK: he retardedly logged into our bubble, panicked, and self-destructed his carrier because we were slaughtering him.  This would be funny enough, but these are the guys who made fun of an ASCN guy for doing the same thing for ages.  This is their treatment of an enemy who did this:

(http://img133.imageshack.us/img133/6010/selfddreadom3.jpg)

We then killed Shrike's alt seconds after, and in the time it has taken me to write this post we've killed three more guys since.  This is fun.

Edit: Also, we have overflowed the maximum size of a fleet in Eve in Bob prime and are now well into a second fleet.  Molle's "guys they'll be so bored it'll be over in a week" strategy is looking a bit shaky.


Title: Re: War
Post by: Meester on January 30, 2008, 02:39:55 PM
Are there any efforts in taking BoB's last remaining outpost in Querious in 3BK-O7. Or will that be an afterthought? Just curious.


Title: Re: War
Post by: Endie on January 30, 2008, 02:49:58 PM
Are there any efforts in taking BoB's last remaining outpost in Querious in 3BK-O7. Or will that be an afterthought? Just curious.


Well, Mr Singlepost who is asking for our strategy, I am sorry to disappoint but I am not yet finished my long ascent to the highest levels of Goonfleet.  Specifically, I know nothing.  I'd say "first to go, last to know", but only the second part of that is true.


Title: Re: War
Post by: tazelbain on January 30, 2008, 02:55:01 PM
I wonder what will happen Delve.  What has happenned to all the other liberated space?


Title: Re: War
Post by: Calantus on January 30, 2008, 03:59:57 PM
So what exactly happens once BoB is dead? I take it the alliance against them will fall apart and you will take up fighting eachother again for kicks and giggles?


Title: Re: War
Post by: dingusxavier on January 30, 2008, 04:23:37 PM
Well, I think Goons are going to end up moving into Delve.

Hilariousity quotient infinite if that happens.


Title: Re: War
Post by: Fordel on January 30, 2008, 04:50:15 PM
So what exactly happens once BoB is dead? I take it the alliance against them will fall apart and you will take up fighting eachother again for kicks and giggles?


My guess? A whole bunch of nothing for at least a few months.


Title: Re: War
Post by: Thrawn on January 30, 2008, 05:09:24 PM
My guess? A whole bunch of nothing for at least a few months.

BAT will wardeck Goonswarm and fight them from Empire to keep the game interesting.


Title: Re: War
Post by: Simond on January 31, 2008, 01:22:17 AM
Well, I think Goons are going to end up moving into Delve.
I should be just about finished with Large Beam Spec by that point - finally, the conservative, laser-heavy portfolio pays off for the Amarr investor!  :drill:


Title: Re: War
Post by: Sir T on January 31, 2008, 01:29:41 AM
BOBs participation has fallen into the floor. Its actually stunning how totally beat down they seem at the moment. After 3 and a half days they seem to have totally given up. We are hammering towers in J-L the second station systems in their w-4u1e sov 4 constellation as we speak and no pos gunners came out to contest the poses.

Its stunning.  :ye_gods:


Title: Re: War
Post by: amiable on January 31, 2008, 04:00:38 AM
BOBs participation has fallen into the floor. Its actually stunning how totally beat down they seem at the moment. After 3 and a half days they seem to have totally given up. We are hammering towers in J-L the second station systems in their w-4u1e sov 4 constellation as we speak and no pos gunners came out to contest the poses.

Its stunning.  :ye_gods:

But didn't BoB state that they were immune to the failure cascade because they were "hardcore PvPers"?  :grin:


Title: Re: War
Post by: Endie on January 31, 2008, 04:32:03 AM
I'm sure that Bob will rally several times during this whole process: I suspect that none will be sustained in the long term, but they'll be able to do the whole red pen email to the membership a few times for key systems.

That said, the hilarious thing is that, even now when honesty might be a fair way to deal with their membership, Molle and the leadership are lying to their members, even to the extent of saying "It'll all be over in a week".  We're four days in, we've taken two station systems and are looking like maybe even breaking sov 4 (and at least sov 3) in one of Bob's strongholds.  We're killing stuff for fun, and last night was the probably the most fun I have ever had in Eve.  The best part was when Molle's cyno alt logged in, got popped at once by our camp (I didn't even have time to lock him), and Shrike immediately nerd-raged and logged out.

Apparently, Molle says we are bleeding like stuck pigs.  We're killing capitals every few hours.  We've been camping Bob into stations and at their (ex) POSes.  Their logistic guys are constantly fucking up stront timing (latest example: we reinforced a cynojammer pos in a key system a few minutes ago and it comes out in US primetime  :uhrr:).


Title: Re: War
Post by: TheWalrus on January 31, 2008, 07:30:15 AM
Well, I think Goons are going to end up moving into Delve.
I should be just about finished with Large Beam Spec by that point - finally, the conservative, laser-heavy portfolio pays off for the Amarr investor!  :drill:

Thank you Dr.


Title: Re: War
Post by: TheWalrus on January 31, 2008, 07:31:46 AM
I'm sure that Bob will rally several times during this whole process: I suspect that none will be sustained in the long term, but they'll be able to do the whole red pen email to the membership a few times for key systems.

That said, the hilarious thing is that, even now when honesty might be a fair way to deal with their membership, Molle and the leadership are lying to their members, even to the extent of saying "It'll all be over in a week".  We're four days in, we've taken two station systems and are looking like maybe even breaking sov 4 (and at least sov 3) in one of Bob's strongholds.  We're killing stuff for fun, and last night was the probably the most fun I have ever had in Eve.  The best part was when Molle's cyno alt logged in, got popped at once by our camp (I didn't even have time to lock him), and Shrike immediately nerd-raged and logged out.

Apparently, Molle says we are bleeding like stuck pigs.  We're killing capitals every few hours.  We've been camping Bob into stations and at their (ex) POSes.  Their logistic guys are constantly fucking up stront timing (latest example: we reinforced a cynojammer pos in a key system a few minutes ago and it comes out in US primetime  :uhrr:).

So the ol Iraqi public relations guy plays EVE? Odd that.


Title: Re: War
Post by: LC on January 31, 2008, 08:28:29 AM
It's their own fault really. I watched the recruitment forums for months, and noticed a few things:

1.  Friends of directors were let in no matter how awful their app was. I guess this happens everywhere though.
2.  US/NA players were usually rejected. Even for the smallest mistake in how they fit their ships.
3.  European players were almost always accepted even if they made the same mistakes in their apps. Excuses like "Well he lived in the north, and they fit ships differently up there. I'm sure he will learn quickly." were made for them. The only exceptions were those that the directors had a beef with.

It's really no surprise to me that they will lose in US primetime. I had to wait around 3 or 4 days (while they argued) to get one of my characters in when shinra merged with RKK. Because some of them held a grudge over some forum posts from 3 fucking years ago.


Title: Re: War
Post by: cevik on January 31, 2008, 08:55:16 AM
It's their own fault really. I watched the recruitment forums for months, and noticed a few things:

1.  Friends of directors were let in no matter how awful their app was. I guess this happens everywhere though.
2.  US/NA players were usually rejected. Even for the smallest mistake in how they fit their ships.
3.  European players were almost always accepted even if they made the same mistakes in their apps. Excuses like "Well he lived in the north, and they fit ships differently up there. I'm sure he will learn quickly." were made for them. The only exceptions were those that the directors had a beef with.

It's really no surprise to me that they will lose in US primetime. I had to wait around 3 or 4 days (while they argued) to get one of my characters in when shinra merged with RKK. Because some of them held a grudge over some forum posts from 3 fucking years ago.

Whoah.

LC just criticized BoB?  I guess this means that GS is really actually going to win the war.


Title: Re: War
Post by: Endie on January 31, 2008, 09:01:26 AM
Whoah.

LC just criticized BoB?  I guess this means that GS is really actually going to win the war.

LC and a bunch of other former Shinra people left Bob recently, with Chowdown.  Although technically aligned with Bob, their treatment by their former alliance-mates has reportedly been pretty shabby, so he can be expected to have a fairly detached viewpoint.

Edit:
Are there any efforts in taking BoB's last remaining outpost in Querious in 3BK-O7. Or will that be an afterthought? Just curious.

I suppose it's no longer opsec to answer this now.  As you asked, we had split our vast fleet in two: half of us were enough to go and reinforce every single tower in 3BK.  I was in the other, lucky half who got to camp where a lot of Bob had carelessly logged out at a POS which we had seen fit to remove, and they were feeding us a steady trickle of their more retarded members as they logged back in.  I'd had carrier KMs before on another character, but this was my first on my GF character.  It would have been two, but RKK's (I think) CEO, as mentioned, threw a tantrum and self-destructed when he realised what he'd done.


Title: Re: War
Post by: cevik on January 31, 2008, 10:59:40 AM
LC and a bunch of other former Shinra people left Bob recently, with Chowdown.  Although technically aligned with Bob, their treatment by their former alliance-mates has reportedly been pretty shabby, so he can be expected to have a fairly detached viewpoint.

Sure, but since I can't follow all the eveisms around here (having never played more than 2 days of the 14 day free trial), I've spent the last year judging the progress of the war by a careful analysis of the ratio of JoeTF/LC to Endie/Simond posts per page.  The more JTF/LC posts, the better BoB is doing, the more E/S posts the better GS.

Don't forget, only 14 days ago LC was daring you to blow up his PoS (whatever that is) and posting links to how GS is all getting bored and quitting.  Now a mere 14 days later he's quit the alliance and is talking bad about BoB.  I mean he's destroyed the entire metric I've created for BoB's progress in the span of two weeks.

I figure if you guys have gotten LC, Molle (whoever that is) can't be far behind.

It's kinda like seeing Dick Cheney get on the TV and say "I never really liked that George Bush guy anyways, this whole administration stunk"..


Title: Re: War
Post by: Hoax on January 31, 2008, 11:50:53 AM
Cevik, come fly with us, its pretty fun being able to pirate at will once you l2p which usually takes about 4 trial attempts.


Title: Re: War
Post by: Simond on January 31, 2008, 12:02:07 PM
Sure, but since I can't follow all the eveisms around here (having never played more than 2 days of the 14 day free trial), I've spent the last year judging the progress of the war by a careful analysis of the ratio of JoeTF/LC to Endie/Simond posts per page.  The more JTF/LC posts, the better BoB is doing, the more E/S posts the better GS.
poast  :grin:


Title: Re: War
Post by: Endie on January 31, 2008, 12:26:16 PM
Post.

(Fuck this winning is easier than I thought.)


Title: Re: War
Post by: LC on January 31, 2008, 12:32:23 PM
Don't forget, only 14 days ago LC was daring you to blow up his PoS (whatever that is) and posting links to how GS is all getting bored and quitting.  Now a mere 14 days later he's quit the alliance and is talking bad about BoB.  I mean he's destroyed the entire metric I've created for BoB's progress in the span of two weeks.

I wasn't daring them to blow it up. I was completely serious. I hated that POS, and I hated being forced to fuel it so I didn't have to pay 1bil isk to the corp weekly to keep my membership.


Title: Re: War
Post by: Morat20 on January 31, 2008, 12:40:18 PM
I wasn't daring them to blow it up. I was completely serious. I hated that POS, and I hated being forced to fuel it so I didn't have to pay 1bil isk to the corp weekly to keep my membership.
While I'm sure that's a part of 0.0 life, I'm rather grateful my support for Bat Country consists of that 1% of my sales, bounties, and mission rewards. I actually feel like I'm helping out a bit while I totally ignore them.

Of course, I'm so poor that my "giant sell orders" of 100 million+ ISK will net the corp a mere million, but still....doing something! :)


Title: Re: War
Post by: Endie on January 31, 2008, 12:42:24 PM
I wasn't daring them to blow it up. I was completely serious. I hated that POS, and I hated being forced to fuel it so I didn't have to pay 1bil isk to the corp weekly to keep my membership.

This is a particularly fine LC troll, no?!?

Wait, that's 40+ hours a week ratting.  You are kidding.


Title: Re: War
Post by: LC on January 31, 2008, 12:45:54 PM
I wasn't daring them to blow it up. I was completely serious. I hated that POS, and I hated being forced to fuel it so I didn't have to pay 1bil isk to the corp weekly to keep my membership.

This is a particularly fine LC troll, no?!?

Wait, that's 40+ hours a week ratting.  You are kidding.

No it's really what they said we had to pay.


Title: Re: War
Post by: Arthur_Parker on January 31, 2008, 01:23:41 PM
Not sure I understand.  If you fueled it ok, then you didn't have to pay them anything?


Title: Re: War
Post by: Yoru on January 31, 2008, 01:27:27 PM
Not sure I understand.  If you fueled it ok, then you didn't have to pay them anything?

Ever fueled a POS before? They're aptly named.


Title: Re: War
Post by: LC on January 31, 2008, 01:28:26 PM
Not sure I understand.  If you fueled it ok, then you didn't have to pay them anything?

You had to fuel it and transport the billions of isk worth of t2 components it made back to nol.


Title: Re: War
Post by: Arthur_Parker on January 31, 2008, 01:32:06 PM
K, what do you think is going to happen to BoB over the next few weeks LC?


Title: Re: War
Post by: LC on January 31, 2008, 01:36:59 PM
K, what do you think is going to happen to BoB over the next few weeks LC?

I see them slowly losing chunks of delve. Most of the eastern side probably.


Title: Re: War
Post by: Meester on January 31, 2008, 02:30:56 PM
Are there any efforts in taking BoB's last remaining outpost in Querious in 3BK-O7. Or will that be an afterthought? Just curious.


Well, Mr Singlepost who is asking for our strategy, I am sorry to disappoint but I am not yet finished my long ascent to the highest levels of Goonfleet.  Specifically, I know nothing.  I'd say "first to go, last to know", but only the second part of that is true.

Quite alright although I am not neccessarilly asking GoonFleet (unless by "our" you mean coalition) :) IRON and Razor, since they hold stations in Querious are equally valid folk to ask.


Title: Re: War
Post by: JoeTF on January 31, 2008, 03:52:55 PM
LC:
Do you have some interesting tidbits on other BoB corps?


Title: Re: War
Post by: Sir T on January 31, 2008, 04:26:15 PM
It's their own fault really. I watched the recruitment forums for months, and noticed a few things:

1.  Friends of directors were let in no matter how awful their app was. I guess this happens everywhere though.
2.  US/NA players were usually rejected. Even for the smallest mistake in how they fit their ships.
3.  European players were almost always accepted even if they made the same mistakes in their apps. Excuses like "Well he lived in the north, and they fit ships differently up there. I'm sure he will learn quickly." were made for them. The only exceptions were those that the directors had a beef with.

It's really no surprise to me that they will lose in US primetime.

Most of the BOB poses yesterday were destroyed in QY6 in BOB primetime. 8 or 9 or them anyway.

1 billion isk a week?  :ye_gods:


Title: Re: War
Post by: LC on January 31, 2008, 05:02:27 PM
LC:
Do you have some interesting tidbits on other BoB corps?

You mean recruiting or what?


Title: Re: War
Post by: cevik on January 31, 2008, 09:15:49 PM
Cevik, come fly with us, its pretty fun being able to pirate at will once you l2p which usually takes about 4 trial attempts.

Okay, I couldn't resist it anymore and I downloaded the trial and made a character (cevikd) and joined the f13 channel.  I talked to Kitsune (that was Kitsune, right?) for a minute or two, but the download finished past my bedtime so I'll bug you guys tommorrow about what I need to do to be of any real help..


Title: Re: War
Post by: Kitsune on January 31, 2008, 10:51:59 PM
If you talked to me on the channel, then some ratfucker has stolen my account.  I only logged in for a minute tonight to keep the skill training rollin'.


Title: Re: War
Post by: Furiously on February 01, 2008, 12:44:03 AM
I think he was talking to Katiri....


Title: Re: War
Post by: Endie on February 01, 2008, 03:00:52 AM
This was a very different day from yesterday.  Molly threatened his alliance-mates with the red pen, so Bob actually managed a pretty decent turn-out, with over a dozen supercaps, scores of caps, three (I think) titans and a sizable support fleet.  The obligatory compromised POS shields password mularkey yielded Bob what looked like a couple of dozen BS kills in a doomsday.

Outnumbered, the rest of us sat around, occasionally nipping out to kill a few bob ships that got separated from the herd, and generally being a nuisance.  We stuck it out for five or six hours, reading, chatting, masterfully trolling Lady Scarlet etc (I played Hearts of Iron 2: Armageddon, personally), while Bob reinforced some POSes, shot some guns and extracted the remainder of their capital fleet we'd trapped at the former 6-6 pos.

I got doomsdayed on the second occasion: rather infuriating as almost everyone escaped or survived it, and I had a perfectly good EM doomsday tank in place but module lag lol...  This marked the end of the HMS Oh Poop Dead Again, which had lasted, despite being in structure more than once, since 9-9 back in August (lol suicidal goons), and killed dozens of times her own value, plus a score of POSes.  So long, girl...

When Bob ("we're in it for the epic fights") and ourselves finally fought - sadly after I headed back to replace the HMS Oh Poop Dead Again (a ship who died six months late) - their tactics were, um, questionable, and they lost heavily in a fight on the gate.

The thing that amazed me was the lack of aggression in Bob's strategy.  If the position had been reversed there would be nothing hostile left in this system by now: we'd have fucking levelled it.  It would have been a big propaganda coup and recovered the system's sov counter.

As it is, we were able to tough it out, save all our POSes, rep guns, destroy Bob's cynojammer, reinforce all the POSes they put into the system, and generally run a profit on the night.  On top of that, we did a bunch of stuff elsewhere, blowing up stuff, disrupting jump bridge networks to make Bob's travel harder, and generally running around breaking stuff while Bob sits in QY6 staring at us and oblivious to everything round about.

To me, it just feels really like 9-9 again.  I can see this being one of the last systems to fall, but being the place where grinding attrition in both ships and hours of play are the key to taking Delve.


Title: Re: War
Post by: Sir T on February 01, 2008, 04:50:52 AM
While all this was going on  IAC was not exactly Idle. I logged into QY6 (11 bob in local at that point LOL) and saw there was an IAC op called for, so I flew back to FAT in my Covert ops of super slippery sneakyness. When Coalition forces left QY6 to blow the crap out of 5 or so BOB poses elsewhere Mollie obviously pushed the panic button and BOB threw everything into QY6 to try and lockdown the system. Everything.. including the repping crew that was currently repping a Jump Bridge POS in 3BK-07. They left, oviously thinking that nothing would happen and they could come back to restront it as they had not quite repped the shields back to 50% (meaning they could not install more strontium)

Wrong move sadly as we locked down the system and poared the clensing baste of Free Beer into the tower with our battleships and some capitals (along with a few IRON chaps, which I guess would make this officially a guinness op) It duly blew up, meaning that BOB lost control of a station system while they were busy not achieving a lot in QY6. I think that was their last holdout outside Delve too, so its all about Delve now.  :drill:

After that I tried to get into Qy6 but the gates were too camped. I logged out just before the big fight in my usual sense of timing...  :heartbreak:

Oh and the worst fit taranis ever award goes to Braincandy of RKK, who not only lost a Taranis.. actually I'll just post the mail..

Quote
2008.02.01 00:59

Victim: Braincandy
Alliance: Band of Brothers
Corp: Reikoku
Destroyed: Taranis
System: J-LPX7
Security: 0.0
Damage Taken: 1717

Involved parties:

{lots of people}


Destroyed items:

1MN MicroWarpdrive II
Stasis Webifier II, Qty: 2
Overdrive Injector System I, Qty: 2

Dropped items:

Overdrive Injector System I

Yes an interceptor with no guns.. and t1 overdrives and for some reason this was not put  up on the  BOB killboard  :grin:


Title: Re: War
Post by: cevik on February 01, 2008, 05:33:32 AM
I think he was talking to Katiri....

Ahh yup, Katiri, sorry.  Trying to do tutorials and read stuff all at the same time.  Sorry about that.


Title: Re: War
Post by: Endie on February 01, 2008, 06:28:39 AM
Stuff about 3KB and awesome killmail.

The killmail is posted to the GF forums.  Brilliant stuff: I can't begin to explain it.  At least if he had guns on it it might be ok for fighter shooting or something.  I notice he previously flew an Ares with T2 blasters (I suspect that might have been an odd inty fit, too, somehow) so it's not like he simply cannot fit any guns beyond civilian railgun...

And it's good to hear what's going on while we dangle the little birdie in front of Bob's noses through their peaktime (eurosquad: proudly outnumbered in primetime since 2006).  We get once- or twice-daily updates at the moment on what is happening on the other fronts, and it really makes it worthwhile when we hear that our brosefs in IAC, the northerners etc are using the distraction to break stuff.  It's even pretty sweet to hear that the Tortugans are merrily stealing systems unopposed as a result.


Title: Re: War
Post by: Simond on February 01, 2008, 07:32:50 AM
The killmail is posted to the GF forums.  Brilliant stuff: I can't begin to explain it.
The only possible explanations I can see are 1) Freighter-aligning gimmick-ship (but that still doewn't explain why an inty instead of a newbie ship with a webber, or the overdrives, or why it was in combat at all), 2) Suicide-insurance claim (on a T2 ship?),  or 3) He ran out of ships and modules in-system (which would be a very, very Bad Thing for BoB).


Title: Re: War
Post by: amiable on February 01, 2008, 08:37:09 AM
Is it true that Shrike just lost his titan?  :drill:

Edit:: NM goonie fake-post on CAOD.


Title: Re: War
Post by: LC on February 01, 2008, 10:25:55 AM
Yes an interceptor with no guns.. and t1 overdrives and for some reason this was not put  up on the  BOB killboard  :grin:

Report it to one of the RKK directors. They really do get pissed when they catch members not posting loss mails. I'm not kidding. Not posting repeatedly will get you booted. I got screamed at once for being an hour late during a long pos battle. Better yet go on irc.stratics.com and send a message to "dmZ". I'm willing to bet 99% of the people kicked from RKK for trivial reasons were kicked by him.

That guy was probably trying to fit his ship by running around to different stations in delve. RKK has a corp shop, but it takes forever to get a director/manager to fill your order unless you get lucky.


Title: Re: War
Post by: lac on February 01, 2008, 11:18:22 AM
Quote
That guy was probably trying to fit his ship by running around to different stations in delve
Yea, that was what I thought happened too.
When flying around half fitted or with modules I scraped out of the nearest hangar, I can't help thinking what a comedy killmail I'd make at times..



Title: Re: War
Post by: JoeTF on February 01, 2008, 03:58:51 PM
Or trying to get to proper ship maybe.


Title: Re: War
Post by: dingusxavier on February 02, 2008, 01:50:07 AM
Oh lookie a Molle post. Highlight:

Quote from: SirMolle
Tooth and nails, sticks and stones, fire and ice. Bring the kitchen sinks. We're standing tall. It's our ******* island. The last week has seen more carnage then any other week. Roughly 25000 pilots has been trying to invade us, and utterly failed. Choices we're made, and the coalitions main push into QY6 has been halted to a dead stop. They now know how it is to run into a brickwall at full speed. It hurts.

I'm pretty sure anyone who's better following the news can see for themselves how utterly delusional this is.



Title: Re: War
Post by: amiable on February 02, 2008, 04:03:17 AM


I'm pretty sure anyone who's better following the news can see for themselves how utterly delusional this is.



"They are not near Baghdad. Don't believe them....  They said they entered with...  tanks in the middle of the capital.  They claim that they - I tell you, I... that this speech is too far from the reality. It is a part of this sickness of their plan. There is no an... - no any existence to the American troops or for the troops in Baghdad at all."


Title: Re: War
Post by: LC on February 02, 2008, 10:38:43 PM
Looks like BoB just lost another mothership. (http://www.killboard.net/details/230367/)


Title: Re: War
Post by: Teleku on February 03, 2008, 12:05:36 AM
OK, dear god, does it really cost 635 Million ISK to to fit a carrier, or is that just some special BOB thing?


Title: Re: War
Post by: Ragnoros on February 03, 2008, 12:16:01 AM
OK, dear god, does it really cost 635 Million ISK to to fit a carrier, or is that just some special BOB thing?

I was about to post the same thing. I man really  :ye_gods:


Title: Re: War
Post by: Sparky on February 03, 2008, 12:22:33 AM
Add another 0 to that figure and you'll be closer to the truth.  Thier killboard seems to only count the mineral cost for deadspace/officer gear


Title: Re: War
Post by: MahrinSkel on February 03, 2008, 12:55:21 AM
Counting fighters, mine cost about 650M to fit.  You *can't* get by for much less than 350M, for DCU's and Fighters.  I dropped another 150M worth of Faction hardeners on mine so I wouldn't have to train T2 hardeners, and some high-end cap recovery and shield repair stuff to fill it out.

--Dave


Title: Re: War
Post by: Sir T on February 03, 2008, 01:27:40 AM
They said it could never happen again..

http://will.neoprimitive.net/ohgod/2008.02.03.08.58.42.jpg

It did. RA titan blew 42 bob battleships and 100% of their support fleet into ash inside their own tower...


{edit}

Friday: http://killboard.net/details/229493/

Compare with

Sunday: http://killboard.net/details/230402/


Title: Re: War
Post by: Endie on February 03, 2008, 02:59:33 AM
Disclaimer: I was asleep during most of this stuff, having done my bit by sitting in a POS for hours, earlier (Eve is really helping me read a lot right now, which is a good thing).

Anyway, last night was the biggie: Bob traditionally dominate the weekends with good turnout, while the weeknights oscillate between the two sides depending on timezone.  We had all (I think) of our towers coming out of reinforced over the weekend, and knew that if we could save them, Bob would lose sov 3 in QY6.  If Bob could destroy them then we would have to start again for another week.

Sov 3 is vital, as it means you can erect a cynojammer, which (while it is up) stops you jumping capitals into a system.  While a cynojammer is up, Bob could use titans and motherships more freely, without the risk of Russians hot-dropping them with massive dread fleets.  Much of the past week has centred around us hitting Bob's cynojammers and them repping them back up.

So we had to hold a majority of towers in one of Bob's key, constellation-sovereignty level systems for a full week.  Bob knew that they had to destroy our POSes last night or lose sov 3 this week.

In the end we did it: we are repping our towers now, having nursed them through the night.  Numbers of ships lost over 12 hours of what seem to have been steady fighting are broadly equal but, as LC says, the big morale boost is for us to have killed a Bob supercapital.  Or maybe we can say Shrike killed it, as he seems to have bumped it out of the pos shields in a piece of maladroit titan-steering.

I honestly thought it would be like 0OY again, and take forever to take this system.  I am fucking delighted at what happened last night.

Edit: I had to go for breakfast, but a few final details:

1) Like Sir T says, RA doomsdayed another Bob POS, whose password had been passed to us.  Presumably another busy salvager given control of a POS in a critical system?

2) One of the Bob capitals we killed had a T1 (substandard, for the onlookers) cap power relay fitted.  He'll be getting carpeted for that fitting.

3) Some Bob members were running out of ships and fittings after a few hours' fighting.  We have screenshots of them in T1 and even noob ships.

Further edit: spoke too soon I see we still have a ton of POSes to defend.  Argh.


Title: Re: War
Post by: Akkori on February 03, 2008, 07:51:11 AM
Is there some sort of historical overview of the political struggles in Eve? Most of what Edie says is waaay over my head (sovereignty, reinforced towers, doomsday, etc...), but it is intriguing enough that I would love to find a history book to look through.


Title: Re: War
Post by: Murgos on February 03, 2008, 08:24:51 PM
I think if you started at the beginning of this thread, and maybe a few of the others in this forum, you would get most of it.

I'm sure there is more info on the actual different corps main sites but we had a pretty good cross section of the involved parties here pretty much from the beginning.


Title: Re: War
Post by: Sir T on February 04, 2008, 12:44:54 AM
All goon towers saved. Carrier killed. Towers bubbled. The few BOB that came out did drive bys and wound up pathetically sniping at the 4 bubbles around one of their poses for 30 seconds before running like hell. And then there was a machariel killed.

Tempest Kane claimed hat he was attacking dreads hitting his tower. Unfortunaltly he made it sound there was more than 10- bss sniping sentry drones on the other side of the tower and dipping pack inside the shield when targetted. Before this he was having fun warping 400km off the J-L gate and then warping back to his pos. He went in in structure in his mach sat there furuiosly repping his ship and then was smacked by Dread missiles that followed him in. he then sat there for half an hor before self destructing his pod, losing himself some snakes no doubt.

BOB participation is in the doldrums. I think they scraped together maybe 50-60 people to defend their jammer POS, and then never actually engaged the gang hitting the tower. Superbowl sunday indeed. Shrike never logged on but his covert alt was online.


Title: Re: War
Post by: Endie on February 04, 2008, 03:27:21 AM
I'm really confused by what is happening in QY6 at the moment.

I think one major difference is the Gooncannon: the new Goon titan.  Traditionally, Bob would have been able to keep us out of the QY6 system by putting 30 carriers and 10 motherships, all with fighters out to cause maximum lag, on the single point of entry: a choke-point gate, 2 jumps away.  We would have suicided fleets into this camp in order to attempt to get to the target POSes, but it would have been bloody, slow and demorailising.  Now, we just knock down the cynojammer and then goons swarm in on the jump-bridge from a safe system light-years away.

(http://endie.net/images/blog/misc/gooncannon.gif)

As Sir T says, though, Bob's participation after getting some bloody noses from fleet fights and doomsdays was exactly what we'd always said: people who joined up to be on the automatic-win team melted away like snow off a dyke*.  They'll be back for more red-pen operations when Molly throws a tantrum, but the level of participation required is brutal: I remember when we were the ones in the last-ditch defence, back in Tenerifis and Detorid, and I spent a whole week working til 5, coming home and eating, logging in and then only logging out at 3am or 4am.  Three or four hours' sleep and back to work (to read about what the US TZ boys did).

In summary, you can tell how it is going by who isn't posting at the moment.

*A dry-stone dyke, not the sort of dyke with comfortable shoes and a buzz-cut.
-----

Akkori: here is how you hold space in Eve ("sovereignty"):

I put a Player Owned Structure (POS) in a system, set it to claim sovereignty.  After a week I get sov level 1.  A timer keeps counting, until after a while more I get sov levels 2 and 3.  Three is important, because I can then put a cynojammer up, which stops people being able to get capitals into my system: capitals are the only reliable way to kill some really tough towers, and if I have capitals in the system but my opponent doesn't, I am at a huge advantage.

There is a stage beyond this: sov 4.  Soverignty level four takes even more time, and acts for the shole constellation.  Beyond POSes, you also need three station systems in the constellation, and you need to hold sov three throughout all six system in that constellation.  This lets you designate one system as the capital: no opponent can attack your poses or drop his own, there.  This makes this system excellent for putting high-value capital shipyards in.

So how do you take the system from me?  Basically you need to have more POSes than me in the system (there are different sizes but ignore that and just assume we're talking about larges).  Now  you can usually (depending on the number of moons in the system to anchor them at) do this in one of two ways: you can destroy mine or you can put your own down (while limited to 5 a day).  The latter route, POS spamming, is basically buying the system, although it requires you to be able to stop your opponent wiping your towers out.

The former route means you have to first reinforce the tower (get rid of its shields, basically).  Once this happens, the tower goes into "reinforced" mode: it is virtually invulnerable to attack, but needs a special fuel ("strontium clathrates") to stay invulnerable, which it uses at a fixed hourly rate.  The defender therefore needs to guess when an attacker will knock his tower into reinforced, work out how many hours it will be from then until a good timezone for him to defend it at, and put that amount of fuel in (it cannot be altered after the tower goes to (I think) 50% of shields.

In other words, to destroy my tower you have to attack it, then wait an amount of time I decide, then come back and finish it off.

Bob's problem is that they are very bad at following through when they have reinforced our towers: we have destroyed literally hundreds of their towers, whereas Bob have destroyed only a handful of ours (I'd guess 10-15 or so, almost all a few moths ago and due to such bad POS management by our erstwhile ally, KoS that everyone suspects spies).  Bob's logistics people are also increasingly bad at stront timing, leading to towers coming out in our primetime.  This is avoidable: when my POS gets attacked, I get an evemail.  I can then rush there and alter the strontium levels so that the tower will come out in my primetime.

Not finished yet!

Once you have a majority of towers in my system, a timer starts.  You need to keep that majority for the next week.  Once that happens, the system will swap to your control (or neutral if our tower count is even).  This is what will happen in QY6 now.  Importantly, sov 3 being broken (the sov counter resets completely, and now builds up again on a new counter for the new owners) means no cynojammers.  I think that if we hold sov for another week then Bob loses constellation sovereignty (level 4 sov) for all the other systems in that constellation.

It's really complex, really hard to achieve, but we've been doing it ever since the tide turned at 9-9, in the middle of last year: we're the only people ever to break and take a sov 4 constellation and we're in with a shout of doing it again, here.  The advantages all still lie with the defender, though (on every level except morale).

Simple, eh?

Tl;dr version: you get a majority of towers in a system, and the longer you keep it the better your defences get.  If you ever lose the majority it's back to square 1, though.


Title: Re: War
Post by: Simond on February 04, 2008, 03:49:59 AM
I love the implied standoff over POS counts in QY6 as well - both BoB & Goonswarm have less than ten large POSes up each...but QY6 actually has 40+ moons.

So if BoB decided that they wanted to win more than they wanted furious impellers, they could just start POS spamming the spare moons. Of course, the problem with that is you can only place five towers a day per alliance or corp, so Goonswarm & friends are in a better place to spam (as we've got lots of allies and BoB...doesn't anymore). Damned if they do, damned if they don't.  :grin:


Title: Re: War
Post by: Akkori on February 04, 2008, 04:00:11 AM
Thanks Endie, that's not so hard to get on the basic level. I'm thinking one day it would be pretty cool to be a part of an Alliance where this kind of activity is part of my play time. In the next 28 days or so, I (ZynnLee) will be a stealth bomber newbie, and in about 100 days, my alt (Grayson) will be a mid-level Fleet Commander (flying a Imperitor, lol). So, this kind of info is good to have.

I appreciate you taking the time to write all that!


Title: Re: War
Post by: Slayerik on February 04, 2008, 06:52:23 AM
Thanks Endie, that's not so hard to get on the basic level. I'm thinking one day it would be pretty cool to be a part of an Alliance where this kind of activity is part of my play time. In the next 28 days or so, I (ZynnLee) will be a stealth bomber newbie, and in about 100 days, my alt (Grayson) will be a mid-level Fleet Commander (flying a Imperitor, lol). So, this kind of info is good to have.

I appreciate you taking the time to write all that!

Yeah, Endie basically kicks ass.


Title: Re: War
Post by: Endie on February 04, 2008, 12:41:48 PM
Looks like Bob may have got a touch lucky in PR-, although I totally disagree with the idea of us even trying what we just tried because of the risk of throwing bob a few crumbs of comfort in the form of dread kills at the end of a week in which they have been roundly humiliated.

Anyway, big fight at a hostile POS, we took on the dread cap fleet but most of our capfleet and almost all the support fleet) got locked out of the system due to traffic control.  At the moment, the KBs show us well ahead, but fighting outnumbered like that, I imagine we'll have lost a pile of caps when they all get posted.

Ah well, back to the grind.


Title: Re: War
Post by: Hakeldaima on February 04, 2008, 01:50:33 PM
Is the battle going on now a Kursk (important, but months left of conflict) or a Berlin? Assuming that sov3 falls and you get rid of the jammer, will you have your run of Delve or do you envision a long fight for the region after that?


Title: Re: War
Post by: dingusxavier on February 04, 2008, 02:26:54 PM
The taking of Qy6 not only gives the Coalition a real foothold in Delve, but also breaks sov 4 on F-T, the former coalition cap disaster system.

What I see happening is a few more tough fights for systems (especially F-T) with declining resistance as BoB loses more and more, leading to faster system takes. All the sov 4 constellations will be tough to crack however.

The process can be sped up if the coalition manages to destroy a sizable chunk of BoB's capfleet. This will be difficult to achieve, though, because to say that BoB is 'cautious' in the way they deploy their caps is like saying that the Pacific Ocean is 'damp'.


Title: Re: War
Post by: dingusxavier on February 04, 2008, 02:37:03 PM
Oh, and another major factor that will increase/decrease the time needed to take Delve will be how fast MC and MM/MH advance. I think it's fairly safe to say that the RSF doesn't need any more people helping it on the main front, which means that the remaining allies will probably be coordinating to force BoB to pick between systems.

I'm sure MM/MH will be advancing as soon as possible; as for MC et al, well, I know certain posts of theirs have alluded to the fact that they will be attemping to take a Delve constellation so they can setup permanent jump bridges between PB and their Querious system. They7 may stop after that, I don't know.

Which effectively means that BoB, who cannot stop RSF on on front, will soon once again be fighting two or possibly three fronts. Frankly, assuming proper coordination by the coalition, I don't see how they could do it.


Title: Re: War
Post by: Endie on February 04, 2008, 02:44:55 PM
Turned out not to be so awful after all: we messed up a hotdrop and Bob seem to have edged the day on capital kills, but I was kinda expecting them to finish off 40 or 50 dreads, minimum: instead, when we got more ships in system, and MC turned up, Bob docked up and things seem to have died down.

Just as well: that might have taken the gloss off us taking the first station system in Delve that Bob have ever lost, and doing it in just about a week.

Speaking of weeks, that's us on day 8 and Molly assured me we'd have run out of steam on day 7 and the attack would be over.  I am very disappointed in him.


Title: Re: War
Post by: JoeTF on February 04, 2008, 02:57:19 PM
Tbh, if I were to lead ze Coallition, BoB would be finished within 2 weeks. But then, you prefer the super-slow, ultra cautionous approach. Some even say that you actually don't want to win, since with BoB out of the picture that puts goons in rather uncomfortable position.

We're not overly careful with using our cap fleet, it's not fault Russians forget to bring bubbles when they do their famous hotdrops:)
Besides, loosing Cap Fleet is not an issue: it can be built, or even blatantly purchased in empire. If the BoB is half as rich as Endie&Co paints it, we could afford to lose our Cap Fleet over and over. We lose it on Monday, we buy it back on Tuesday.
Now, losing sup caps is totally different, but with those we're quite careful (though I never forget that one afk mothership we accidentally warped into middle of enemy fleet*).

Anyway, I posted because I wanted to ask Endie how the post-bob 0.0 will look like. I know you never really posted any actual news so far, but phleaze - post something new for just this time.




*luckily for us enemy though it's some tactical master stroke and started to run instead of going for a tackle.


Title: Re: War
Post by: JoeTF on February 04, 2008, 03:02:13 PM
Quote
Speaking of weeks, that's us on day 8 and Molly assured me we'd have run out of steam on day 7 and the attack would be over.  I am very disappointed in him.

Ah, you're getting on the Omnipotence itself byte.
Dropping that, it's day 8 and you still haven't got Qy6 for gods sake. As prime doom sayer in whole BOB, I'm honestly, (and I really mean 100% pure heart honest),  disappointed.


Title: Re: War
Post by: Sir T on February 04, 2008, 03:19:48 PM
The taking of Qy6 not only gives the Coalition a real foothold in Delve, but also breaks sov 4 on F-T, the former coalition cap disaster system.

What I see happening is a few more tough fights for systems (especially F-T) with declining resistance as BoB loses more and more, leading to faster system takes. All the sov 4 constellations will be tough to crack however.

The process can be sped up if the coalition manages to destroy a sizable chunk of BoB's capfleet. This will be difficult to achieve, though, because to say that BoB is 'cautious' in the way they deploy their caps is like saying that the Pacific Ocean is 'damp'.

You have to remember that BOB stripped all the guns and modules off its towers in F-T weeks ago. All there is there is a few empty bubbles. Once sov 4 breaks that system will fall in the stront timer as its totally undefended. We could do it easily with battleships.

And you should have seen BOBS capital fleet run to poses when the cyno jammer went down and 2 cynos appeared in system...

Quote from: dingusxavier
Tbh, if I were to lead ze Coallition, BoB would be finished within 2 weeks. But then, you prefer the super-slow, ultra cautionous approach. Some even say that you actually don't want to win, since with BoB out of the picture that puts goons in rather uncomfortable position.

We're not overly careful with using our cap fleet, it's not fault Russians forget to bring bubbles when they do their famous hotdrops:)

Our "bubbles" were on the FWST gate trying to get in. and I wonder how mr tactical genius would manage to defeat BOB completely in 2 weeks when it takes 2 weeks minimum to break sov 4?

In case you hadn't noticed, there has been over a hundred towers blown in the past week and 1  station system has fallen on average every 2 days. It has been a massive co-ordinated strike and your resistance across delve has been negligible since the first Monday. I cant even begin to count how many systems you have lost. This is only day 8. In QY6 alone the towers destroyed score is

Tactically cowardly cautious idiots = 15 towers
Superior reckless brilliant tacticians = 0 towers.

Quote
Ah, you're getting on the Omnipotence itself byte.
Dropping that, it's day 8 and you still haven't got Qy6 for gods sake. As prime doom sayer in whole BOB, I'm honestly, (and I really mean 100% pure heart honest),  disappointed.

We do own QY6. In fact we have pretty much owned it for the past week, though things got hairy when you guys were scared out of T-PAR by the deployment of a massive capital fleet. It falls to Goonswarm tomorrow downtime. Thats 1 day after the towers began to claim sov in system. You can hear us sobbing.


Title: Re: War
Post by: Endie on February 04, 2008, 03:20:59 PM
Quote
Speaking of weeks, that's us on day 8 and Molly assured me we'd have run out of steam on day 7 and the attack would be over.  I am very disappointed in him.

Ah, you're getting on the Omnipotence itself byte.
Dropping that, it's day 8 and you still haven't got Qy6 for gods sake. As prime doom sayer in whole BOB, I'm honestly, (and I really mean 100% pure heart honest),  disappointed.

Wait a minute: today at downtime was the very first moment we could have got sov, and we only missed that because your last two towers came out after downtime.  I know you've never really grasped sov warfare, Joe, but don't even you see that you're grasping at straws?  Bob brought everything they could, as Molle told us, and delayed us by one day.  One day.  That's how awesome Bob is.  One day.

I know that "your'e not winning fast enough" is the best line Bob can come up with, but really, do at least try.

And yes, if Molly says "this is what will happen: we will defend Delve successfully and the coalition's attack will peter out in a week" (don't make me link to it) then I will bring that up when he is shown to be 100% delusional: the problem with arrogance is that when it is unwarranted, you look dumb.

As regards your previous, rambling post, it's tricky to pick any substantive points out of the floundering, but let's try anyway.  I don't say Bob is particularly rich: I've always said that the GF economic structure in particular is far superior.  We never had the T2 bpos or the titan trade route grinding to make us cash, so we concentrated on sustainable means.  The fact that we now have all Bob's moon mining sites helps, I suppose, but I know very little about moon mining.

And don't doubt that goons want to win this and get it out the way.  There will be no "uncomfortable position".  And why does it matter to you what we do after Bob?  You'll be irrelevant by then.

PS thanks for your views on the importance of supercaps but if you were a bit more involved you'd know that we killed one of your motherships this weekend.  In that Delve station system.  The one we've taken.


Title: Re: War
Post by: Teleku on February 04, 2008, 03:45:10 PM
(http://static.howstuffworks.com/gif/nazi-germany-surrenders-14.jpg)



I'm desperately waiting for some goons to take that video clip of raving Hitler from Downfall that's been going around the internet with various different subtitles and making a BoB/Molle centric version.

If it hasn't already been done.


Title: Re: War
Post by: JoeTF on February 04, 2008, 04:02:54 PM
Geez, calm the fuck down.
I'll probably have to eat that 8 day post, but that's not important.
I never touched goon economic system*, I just commented irritatingly persistent myth that "everything will move when we kill their caps, really". When you kill our super caps, then yes, but ordinary dreads, not so important. Oh, and like everyone reading this thread I know about the Nyx.

The I'm dissapointed in you isn't BoB line, the BoB line is "we're better then you"; should have known, since you follow Sir Molle posts so passionately. It's my personal, honest opinion, in fact most of BoB doesn't share it.  

MC have biggest cap fleet in EVE, IAc had enough to block us in 49-u for quite a long time, according to important goon sources, the goons have hundreds of caps, northern monkeys had enough to provide serious opposition to MC (ze biggest cap fleet in EVE), I'm sure now they have even more, lastly RA have at least the same amount as we do. you have sucha number advantage in caps it's not even funny, the only reason we don't see 400 enemy caps operating here daily is due to internal problems and lack of really burning passion in entire (not the word entire) Coallition. you want to kill us, but you don't really want to do all nighters.

The question what will happen after BoB is the most important thing in the whole discussion and this forum is the best place to ask it. And of this forum, you're most qualified to answer it. You're the main speaker for RSF around here, so I would love to hear your opinion.  



*but if you insist - all my money flow is coming from empire and I'm new BoB player. Older ones prolly have shitloads of cash and/or t2 bpos in empire which give them ultra sustainability. On the other hand goonies seem to take majority of their money from ratting and generally living in 0.0.


Title: Re: War
Post by: ajax34i on February 04, 2008, 04:13:10 PM
From the sidelines:  this war demonstrates the resources and time commitments required to take down an entrenched (Sov4) alliance, and neither are impossible for the other alliances out there.  So, I would expect that after a short breather and pause to rebuild some ships, there's gonna be another war somewhere else.

The other possibility is that one or a few of the alliances in the coalition get unhappy with their portion of the spoils of war and throw a hissy fit, and the war continues without a break and this thread goes on to reach 100 pages.


Title: Re: War
Post by: dingusxavier on February 04, 2008, 04:16:48 PM
Goons have hundreds of caps? lol. Maybe if you count the Rorquals...

MC capfleet is demonstrably roughly the same size as yours, true. RA probably same.

And speaking for the 'nothern monkeys', our capfleet is miniscule in proportion to our size, with the exception of Morsus Mihi, who as you may recall is operating on a different front. The same, incidentally, is true of MC.

Also, your assertion that you could replace the bulk of your carrier/dread fleet and carry on the same as you did before is pretty much bullhocky.

Three points on that:
1. Even if you have the necessary resources to replace that amount of capitals, the logistics involved in replacing them would take weeks. Weeks in which your forces would be effectively neutered.

2. The morale hit of taking the most capital losses since F-T would be incredibly crippling.

3. Actually, there's only two.


Title: Re: War
Post by: Simond on February 04, 2008, 04:25:12 PM
Final score was 18 RSF+friends dreads down for 12 BoB+minions, incidentally.


Title: Re: War
Post by: Sparky on February 04, 2008, 04:32:12 PM
Big cap losses only really dent an alliance if the remaining pilots start finding themselves really busy when there's POS shooty to be done.  See:  LV after the DG-8VJ incident.  Don't think that would apply to BoB or RSF unless combined with a morale sapping string of defeats that was killing participation anyway.


Title: Re: War
Post by: Comstar on February 04, 2008, 04:45:02 PM
I had a long post written out on BoB and SirMolle's future, but here's a much better version (http://uk.youtube.com/watch?v=LpnkrHkjduo).

As for the Collation's strategy, it's something like this: If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.


Title: Re: War
Post by: Slayerik on February 04, 2008, 06:44:39 PM
TBH, as a Triumvirate sideliner I must say I am very curious about what Joe is asking. I basically hope for good pew pew down the road. We aren't expansionist, we just like roaming. A while back I heard stuff from the goons about looking forward to a time where it wasn't going to be large blobfest warfare all the time. Something tells me thats not the case anymore, but who knows.

I do like the current Goon CAOD opinion that Triumvirate are paper tigers. We'll get a good fight out of someone due to it, I hope. The fact is, the common TRI soldier didn't give a shit about Providence. I personally went down there, roamed some, popped my first Rorqual (with top damage to boot : ), roamed some more, got bored and went home. We have as many targets up here, and I can carebear when I feel like it. We don't want that space. If someone comes knocking on our door they better come fuckin correct, our cap fleet is no joke...and I'd dare to say we have an exceptional BS sniper fleet as well. 150-200 fully tech II snipers hurts the fuckin pride (and thats just on half ass offensive ops). The difference between us and most alliances is, we don't have blues. Well, like 3 in the entire universe. It will most likely be our downfall, but we have some friends if we really need them.

Either way, I find the current war fascinating. I must say I would respect Bob more if they didn't try to spin everything...but it's just their style. They have bitten off more than they can chew and I'm glad to see them go down, though I do have a lot of respect for them as a fighting force.


Title: Re: War
Post by: Sir T on February 04, 2008, 10:05:45 PM
Geez, calm the fuck down.
I'll probably have to eat that 8 day post, but that's not important.
I never touched goon economic system*, I just commented irritatingly persistent myth that "everything will move when we kill their caps, really". When you kill our super caps, then yes, but ordinary dreads, not so important. Oh, and like everyone reading this thread I know about the Nyx.
...

MC have biggest cap fleet in EVE, IAc had enough to block us in 49-u for quite a long time, according to important goon sources, the goons have hundreds of caps, northern monkeys had enough to provide serious opposition to MC (ze biggest cap fleet in EVE), I'm sure now they have even more, lastly RA have at least the same amount as we do. you have sucha number advantage in caps it's not even funny, the only reason we don't see 400 enemy caps operating here daily is due to internal problems and lack of really burning passion in entire (not the word entire) Coallition. you want to kill us, but you don't really want to do all nighters.

IAC Had like 6 dreads and maybe 6 carriers during the invasion, with 2 motherships, one of which we got from another source (BOB) Seemingly, that was enough to stop 15 alliances including BOB and MC combined. God you must suck by your own standards.

You see, while BOB people like to yammer all about how if the opposition did this or crammed everyone into one system it would all be over in a week. Sadly that the most harebrained stupid idea one has ever heard. You scream about blobs but the only fight you understand is everyone crammed into one system fighting even numbers with BOB with its triple titans doomsdays, massive fighter swarm and superior skillpoints winning all around it. You simply cannot understand stratagy. IF we had done that (assuming the servers could handle it haha) you would (a) have used your jump bridges to run off and sit in another system (b) be sucking up isk for far longer (c) your empire would not have collapsed nearly as fast. Because we hit you 3 places at once the southern and northern fronts collapsed in 3 days. Oven up in 9-9 the goons never had their entire force in 9-9, but had raiding gangs all out interdicting your people coming up and causing havoc.

You fired your lag cannon on a MM fleet on day one but all that happened was that you guys got snarled up in the lag you generated yourself and were stuck in one place for over 2 hours. Everyone else had great fun ripping up your infrastructure. Your Jump bridge network now lies in ruins. Thats what you were depending on to move your blob from point a to point b, but we hit it from 4 different points and since BOB are allergic to splitting up their blob for any reason, all that happened was that your jump bridge poses were systematically reinforced. Hell its gotten so bad for you that you are taking down towers before we get a chance to hit them.

Whats holding things up? The fact is we are not leaving you any safe places to hide. We are cleaning out your Towers everywhere as we go and thats part of our strategy. Your income was already drying up due to the work we had been doing before last week, but basically there is no place for your fleets to run to if they try a run behind our lines which would require more balls than you apparently have left.

We only hit you hard in one point 2 days ago because we didn't need to. When we gave BOB the fight it wanted.. bob collapsed. And as for all nighters.. hahaha. Delve is already the safest place in 0.0 for the coalition. you haven't camped the route to 49-u since sunday night. Move out of PR- and qy6 and you wont see a single BOB anywhere as most of the towers they used to hide in are largely gone. We don't NEED to do allnighters, BOB is falling pretty much as fast as humanly possible as it is. You keep thinking in terms of a single huge knockout blow to shatter an alliance. You kept trying huge knockout blows on ASCN for 3 months, and it never worked out like that. Sadly, the people you are working against are not complete strategic morons. And anyway the assault has been going pretty much 24/7 since it began. Yes your infrastructure was that huge. And yes, I know you people have not been told the half of it.

Conclusion: We want BOB dead.. but we also want to make sure that BOB stays dead. And guess what, its working.


Title: Re: War
Post by: JoeTF on February 05, 2008, 12:07:06 AM
Quote
You see, while BOB people like to yammer all about how if the opposition did this or crammed everyone into one system it would all be over in a week.

Find me such posts, I want to find doom sayer soulmate!


Title: Re: War
Post by: Raging Turtle on February 05, 2008, 01:28:25 AM
Joe, I'm confused as to why you're suddenly talking like a non-native speaker. 


Title: Re: War
Post by: Simond on February 05, 2008, 02:47:20 AM
This is clearly morning-shift Joe. You'll have to wait for evening-shift Joe for a coherent answer.  :awesome_for_real:


Title: Re: War
Post by: Endie on February 05, 2008, 02:57:43 AM
This is clearly morning-shift Joe. You'll have to wait for evening-shift Joe for a coherent answer.  :awesome_for_real:

n:iceburn:

For explanation to those not involved in the war, Bob have historically tended to share titan accounts between multiple players so as to cover all timezones.  The pilot of the titan nominally owned by Orange Species in particular would have dramatically different playstyles and linguistic abilities depending on the time of day.  Thus we would differentiate between "morning-shift Orange Species" and the others.

Yes, it is against the EULA, but Bob were pretty confident that they'd not get punished for it so long as they took basic precautions to hide the IP changes.  And they were right.  Although I dunno if LC would be able to confirm this but I always got the feeling that Chowdown avoided getting too involved in this practise.


Title: Re: War
Post by: Endie on February 05, 2008, 03:20:40 AM
All coalition members who're not unfortunate enough to be stuck in work like me might want to log into QY6 as soon as the servers come up.  Outside chance of a titan kill.

Edit: Slayer, what did I tell you, and where did I say it would start to happen?  http://www.killboard.net/details/231357/

Poor guy trying to make a run for it with all he had in the world :D

Further Edit: Dammit Shrike made a run for it, and admittedly very wisely so.  Now Bob, have a choice: step up and take back the system from us and save their level 4 sovereignty for the constellation (they have 7 days to take it back now), or admit they can't win those fights against us and try and spam the system with POSes.

O hay look at dis:

(http://endie.net/images/blog/misc/QY6sov.jpg)


Title: Re: War
Post by: LC on February 05, 2008, 04:10:28 AM
Yes, it is against the EULA, but Bob were pretty confident that they'd not get punished for it so long as they took basic precautions to hide the IP changes.  And they were right.  Although I dunno if LC would be able to confirm this but I always got the feeling that Chowdown avoided getting too involved in this practise.

I know that Orange was played by multiple people. And any super cap loss in RKK was probably Dianabolic logged into someone else's character. I can't remember Chowdown ever being played by anyone but chow. Same thing goes for SirMolle.


Title: Re: War
Post by: Endie on February 05, 2008, 04:29:02 AM
I could get hellbanned for saying this but I thought Chowdown was pretty ok, given that I only arrived at the time LV were getting beaten, which tends to make anyone a bit narked, I imagine.  He was pretty chill when he joined our gang in an op a few weeks ago, and had goons in T1 frigates shooting him.

Anyway, in QY6 it transpires Bob had chosen option B: just try and spam the system.  I dunno how often they'll try that, as we immediately brought in a few dozen caps at short notice: it is now 44 minutes after downtime and we're already blowing up the last of their new POSes now.  I hope that's newsy enough for you, Joe.  But presumably you are "honestly disappointed" that we didn't blow them up inside 36 minutes?


Title: Re: War
Post by: IainC on February 05, 2008, 05:12:31 AM
http://www.killboard.net/details/231357/

Poor guy trying to make a run for it with all he had in the world :D

That kill mail has got to have been scrambled somehow. The module list makes no sense - apart from the fact that an Obelisk apparently has an 8-8-8 config...


Title: Re: War
Post by: Sir T on February 05, 2008, 07:33:45 AM
http://www.killboard.net/details/231357/

Poor guy trying to make a run for it with all he had in the world :D

That kill mail has got to have been scrambled somehow. The module list makes no sense - apart from the fact that an Obelisk apparently has an 8-8-8 config...

I think it's a bug with the new killmail system. if theres over a certain amount of modules it gets confused and sorts them into high mid and low slots.

He died in Aradia, which is the exit to empire from Delve. He was probably running and taking his hanger contents with him..

"Everything in Aradia will be destroyed" - SirMollie.


Title: Re: War
Post by: JoeTF on February 05, 2008, 10:36:07 AM
Wow, that Obelisk kill was classic. Unfortunately, cannot share back story.

Endie, SHC does much better job at war reporting and by newsy, I meant more of original content - stuff that really is a news to a conflict and basically a repost from SHC or EVE-O.

Which is why I asked you: How do you see a post-BoB EVE? I hoped for, well, I'm still hoping for interesting read on how you and/or RSF sees the future instead of  smart ass " You'll be irrelevant by then" remark.



Lastly, I love how you equate everything I write with official opinion of all BoB.


Title: Re: War
Post by: amiable on February 05, 2008, 10:51:59 AM
Endie, SHC does much better job at war reporting and by newsy, I meant more of original content - stuff that really is a news to a conflict and basically a repost from SHC or EVE-O.


To be honest, I find SHC way too moderated and with more than a bit of pro-BoB bias.  This thread has definitely had the best war reporting, bar none.  Is Endie biased?  Sure, but if you read through the thread there was just us much pro-BoB bias early on.  The number of pro-BoB posts have just dwindled considerably as they continue to lose more of the war.


Title: Re: War
Post by: JoeTF on February 05, 2008, 11:03:48 AM
I don't think SHC is biased, they simply don't allow poasting, and smack in GBBS. Which is why you can have informative posts and normal discussion with people like Evil Thug, Thol, Seleene or Tyrrax Thorrk. SHC is where you go for status updates and battle reports, for crazy spins and propaganda campaigns there is always the CAOD.


Title: Re: War
Post by: Endie on February 05, 2008, 01:23:16 PM
I pretty much detest SHC, as it is full of people posting pasive-aggressively with a smiley at the end of their sly little [edit: forgot the noun] digs.

But if you are seriously saying that reading just what i say here is less informative or timeous than reading the whole of SHC, then, erm, welcome to the world of the blindingly obvious.  Perhaps it would be more informative if you updated after Bob's many debacles, instead of just after their very occasional successes.

As it is, I report our welp moments just as readily as our successes: look at last night, when I posted as the hotdrop seemed to be going badly wrong.  If I did what you did, and only posted happy smiley news, then people would just dismiss it all.  Yes, I report a lot of good news for the coalition.  But that's just because, since 9-9, it's been a pretty steady flow of advances.  Although I did get mentioned in a recent paper on Eve as a successful propagandist  :grin:

As regards what I think will happen post-Bob, as Slayerik mentions we discussed this once before, and I am just a poor little member of the Euro-TZ pos-shotting and occasional sniping crew, so I dunno.  I can speculate, of course.  The assumption there is that we manage to throw Bob out their space.  That's not certain: Goons before the revelations patch were outnumbered by a not-dissimilar factor by the GBC, and didn't have any titans or motherships.  We turned it around.  Red Alliance were far more outnumbered when they were reduced to a single system.  If Bob really don't want to leave Delve, nobody can make them: NPC stations mean that.  It'll all depend on whether they want it as much.

But if they do get thrown out, then I hope we'll get enemies that we can shoot at without POS wars in the main.  There are a very few alliances that we would like to see actually die, but I for one would be happy to simply exchange roaming gangs with Tri, the Tortugans, and people like that.

If anyone spends too long deliberately ganking our newbies like Bob did, I expect they'll bring the rapetrain down on themselves.  And I suspect that whoever shelters Molle, Dianabolic and the rest will come to regret it.  But we'll have been fighting POS wars against V, LV, Bob and a dozen pets for well over a year by then.  I imagine the choice will be to avoid lengthy grinds.

All just guesswork vOv  I could be wrong: some goons have plenty of grudges.

As regards the Obelisk kill, I imagine that the guy in question is veeeery unpopular right now, inside his corp.


Title: Re: War
Post by: Fordel on February 05, 2008, 01:40:59 PM
Quote
Insert Quote
I pretty much detest SHC, as it is full of people posting passive-aggressively with a smiley at the end of their sly little


Then the Mods go into a edit spree trying to moderate all of the replies to the jab, yet ignore the source itself, because on SHC, it would constitute "Good dialog"  :oh_i_see:


Title: Re: War
Post by: LC on February 05, 2008, 01:55:34 PM
As regards the Obelisk kill, I imagine that the guy in question is veeeery unpopular right now, inside his corp.

I noticed people moving things back to empire as early as November. Would be unfair to punish just this guy.


Title: Re: War
Post by: Murgos on February 05, 2008, 02:01:17 PM
As regards what I think will happen post-Bob...

What you and Slayer are doing *10 would be my guess.  Empire gank trains from bored 50m sp pilots, alt floods for empire wars, probably a severe hit to the economy as the drain on top level resources goes away and supply increases several fold.  Chaos for awhile, many will just quietly leave without a 'goal'.


Title: Re: War
Post by: Teleku on February 05, 2008, 02:43:06 PM
Goons need to conquer all of 0.0.  That would cause most of the BoB hardcore base to drink cyanide laced kool-aid at Molles BBQ.

You know you want to make it happen  :awesome_for_real:


Title: Re: War
Post by: tazelbain on February 05, 2008, 03:10:17 PM
Goons should conquer enough space to draw a bee on the map.


Title: Re: War
Post by: Simond on February 06, 2008, 01:45:28 AM
Quote
Insert Quote
I pretty much detest SHC, as it is full of people posting passive-aggressively with a smiley at the end of their sly little


Then the Mods go into a edit spree trying to moderate all of the replies to the jab, yet ignore the source itself, because on SHC, it would constitute "Good dialog"  :oh_i_see:
The fundamental issue with SHC is that the non-ship-fitting parts were originally based on the principles of "You must have X0 million skill points, been playing since 2004 and been part of the good old boys circlejerk to have opinions worth listening to" and, well, EVE doesn't work like that any more.


Title: Re: War
Post by: JoeTF on February 06, 2008, 01:43:38 PM
Quote
Insert Quote
I pretty much detest SHC, as it is full of people posting passive-aggressively with a smiley at the end of their sly little


Then the Mods go into a edit spree trying to moderate all of the replies to the jab, yet ignore the source itself, because on SHC, it would constitute "Good dialog"  :oh_i_see:
The fundamental issue with SHC is that the non-ship-fitting parts were originally based on the principles of "You must have X0 million skill points, been playing since 2004 and been part of the good old boys circlejerk to have opinions worth listening to" and, well, EVE doesn't work like that any more.

But that's true. You got to SHC to read important people.:P


Title: Re: War
Post by: Endie on February 07, 2008, 03:54:16 AM
Hooo...leee... crap!  This is one expensive loss (http://a-kills.com/details.php?id=123873).

Following close on the heels of the Machariel who got himself killed by dreads (never sit still with an MWD on in any ship, let alone a faction battleship), that there is a kill that, including his high-grade implants, probably doesn't leave a lot of change out of 4.5 billion.
Given that he could do 18.5km/s or so alone, 20km/s in his group, c.30km/s with overheating etc (God knows what with that booster he carried) you may be wondering just how he got himself killed: the answer is that he bounced off a gate. Then tried to do the same thing again.

And yes, he was podded.  Cost: probably slightly more than 7 carriers.  Insurance return: enough to buy a decent T1 cruiser.  Footage of him in his room, crying: priceless.

Highs:
 
 Caldari Navy Standard Missile Launcher 
 Caldari Navy Standard Missile Launcher 
 Caldari Navy Standard Missile Launcher 
 Salvager I 
 

Med slots
 
 Domination Stasis Webifier 
 Domination Warp Disruptor 
 Gistii A-Type 1MN MicroWarpdrive 
 

Low slots
 
 Domination Overdrive Injector 
 Domination Overdrive Injector 
 Domination Overdrive Injector 
 

Rig slots
 
 Polycarbon Engine Housing II 
 Polycarbon Engine Housing II 
 

Ammunition and charges
 Caldari Navy Bloodclaw Light Missile, Quantity: 120 
 Caldari Navy Bloodclaw Light Missile, Quantity: 60 
 

Cargo bay
 
 Caldari Navy Bloodclaw Light Missile, Quantity: 1677 
 Nanite Repair Paste, Quantity: 203 
 Standard X-Instinct Booster, Quantity: 4 
 


Title: Re: War
Post by: LC on February 07, 2008, 08:24:57 AM
I have bad luck with gate bouncing even in my shitty 7km crow. I guess this will be an expensive lesson in interceptor tactics for him. Maybe someone will convo Red Lantern and let him know about autopilot.


Title: Re: War
Post by: Endie on February 07, 2008, 08:29:44 AM
Since we took the QY6 system we've had the system pretty much locked down, with lots of large warp disruption bubbles on the places where Bob's POSes were, and where they have a bunch of capitals and stuff logged out.  This has got us the odd carrier kill, and plenty of thickos who don't check their IRC or forums enough, but many have been increasingly using the exploit (done it myself, I'm not complaining) where you repeatedly use ctrl-Q on loading the session to change the place where you jump back to when logging in.

Anyway, the fact that large numbers of Bob pilots have been trapped like this for days is beginning to grate somewhat on the affected members.  This is a chatlog leak where their diplomat, Siddy the Notorious Furry (here "Ayatolah_Siddmed"), is whining at his alliance mates (most of whom come out of this rather well) for not coming to save him at huge, suicidal risk to themselves.  Note the wise comments from those who know that the channel is not secured from GIA leaks.

Quote
<Ayatolah_Siddmed> and do something?
<Ayatolah_Siddmed> after DT?
<Ayatolah_Siddmed> i need the 5-1 pos bubbles shot down
<wubs> as its you siddy
<wubs> no fuckin chance
<Perpello> gtfo siddy, do the login-logout-login-shit and jump drive out ;p
<Aequitas> does that work when youre logged at a hostile pos?
<Perpello> siddy had the chance to do it before they put a pos up
<Ayatolah_Siddmed> I FUCKING WONT DO THE LOGIN LOGOUT FAGGOTORY
<Ayatolah_Siddmed> PERIOD
<Perpello> lolz
<Aequitas> but does it work
<Aequitas> if hte pos it up?
<Aequitas> or doesnt it?
<Zeoliter> Siddy, login an alt and take down the bubbles
<Aequitas> i lent someoen my dread and hes now stuck i think :p
<Ayatolah_Siddmed> there is *NO pos in there, 4 Large bubbles and some ceptors
<Ayatolah_Siddmed> i cant
<Ayatolah_Siddmed> its guardet
<Ayatolah_Siddmed> i need a gang
<Ayatolah_Siddmed> like
<Ayatolah_Siddmed> FUCKLOAD
<Perpello> just eject your jump drive, so i can bluetac it on my maelstrom
<Ayatolah_Siddmed> but since BoB has gona ACSN way
<Ayatolah_Siddmed> i guess im not getting it
<Aequitas> i think theres a lot of guys stuck :p
<Ayatolah_Siddmed> yes, there is, and the fact you do fuck all to help
the gyes stuck is making things even worse
<Ayatolah_Siddmed> its like 3rd day
<Ayatolah_Siddmed> go fucking regroup in pr- and all that
<Ciryath> bit hard to engage 300 with less than 100
<Ayatolah_Siddmed> what 300?
<Ayatolah_Siddmed> there is 50 goons i n qy6
<Ciryath> yeah, and 10 friendlies in pr
<Ayatolah_Siddmed> i wonder why...
<Perpello> shut up siddy, your whining is so annoying
<Ciryath> because we should be working?-)
<Ayatolah_Siddmed> parapello
<Ayatolah_Siddmed> say one more time to do the login logout trick
<JakeNoble> incoming siddy drama bomb
<kilz> can i tell u all this shit is in the next 5 min on goon forum
<Ayatolah_Siddmed> and ill just logi in and selfdestruckt my carrier
<Nalessi> emorage
<Nalessi> isn't there a pr/qy regroup tonight?
<Ayatolah_Siddmed> i dont care, im not russian, im not goon and i am
not chineese farmer
<JakeNoble> well id just like to say kilz is an epic faggot plz quote
<Ayatolah_Siddmed> i wont login log out
<Ayatolah_Siddmed> unlike some, i got standards to play game like a game
<kilz>  i`m FINFL so is normal
<Ciryath> if this is going to goon forums, please admit that you are gay
<kilz> so die jake die
<Xcutor> evening all
<JakeNoble> and using game mechanics is not playing the game?
<Nalessi> siddy, :edit: URL REMOVED - Darius
<Nalessi> so at least wait another night to see what happens before
you self destruct
<Ayatolah_Siddmed> thats not game mechanics, that fucking bug that CCP
cant be arsed to fix
<Ciryath> there are many bugs and many weird mechanics
<Ciryath> it's just the way the game works
<Perpello> i vote next rescue op we leave siddy behind
<JakeNoble> why? perfectly legit reason to be upset
<Ayatolah_Siddmed> per... doint tempt me
<Ciryath> I for one can think of many of the mechanics that I consider
to be bugged or "wrong"
<JakeNoble> hes been there for 3 days or w/e
<JakeNoble> we tried to get people out last nite but numbers were to
high to do anything with
<Perpello> he could have got out day 1, molle told him how
<Ayatolah_Siddmed> ive been there now for 3 days :/
<Aeon> oh just in time for the emo show!
<JakeNoble> i know Perp
<JakeNoble> but id rather avoid us self dest. a carrier in emo siddy rage
<Perpello> oh, thought we were pushing siddy in to an emo-rage
deliberately to do just that, for lolz?
<JakeNoble>
<Xcutor> well siddy ain't emo.... he's just normal siddy
<JakeNoble> shh
<Perpello> sit tight siddy, we'll save you!
<JakeNoble> hes evol emo is like a requirement to join


Title: Re: War
Post by: Slayerik on February 07, 2008, 08:37:41 AM
I have bad luck with gate bouncing even in my shitty 7km crow. I guess this will be an expensive lesson in interceptor tactics for him. Maybe someone will convo Red Lantern and let him know about autopilot.

Personally, in a 20km crow I think i'd just fly the fuck away and off grid...but maybe thats just me.


Title: Re: War
Post by: bhodi on February 07, 2008, 08:44:57 AM
Holy shit, THAT is their diplomat?

It's no wonder why the galaxy hates BoB.

Also, thinking a mechanic is 'cheap' or 'faggotry' is... such an odd concept. It's quaint, like 'honor'. It's gimping yourself for no good reason.


Title: Re: War
Post by: Endie on February 07, 2008, 08:50:08 AM
I have bad luck with gate bouncing even in my shitty 7km crow. I guess this will be an expensive lesson in interceptor tactics for him. Maybe someone will convo Red Lantern and let him know about autopilot.

Personally, in a 20km crow I think i'd just fly the fuck away and off grid...but maybe thats just me.

This is what I thought: he bounced almost 80km off the gate the first time, which with his align speed in an inty and his speed presumably means he could have been out in a little under 2 seconds plus reaction time.  I guess he just got cocky.

Like LC says, autopilot would surely have been his friend.


Title: Re: War
Post by: Simond on February 07, 2008, 10:42:36 AM
Hooo...leee... crap!  This is one expensive loss (http://a-kills.com/details.php?id=123873).
Icing on the cake: There's a Goon in a T1-fit Blackbird on the killmail & podmail.  :awesome_for_real:


Title: Re: War
Post by: amiable on February 08, 2008, 04:34:00 AM

But that's true. You got to SHC to read important people.:P

Yeah,  like this thread full of Epic Bob fail...

http://www.scrapheap-challenge.com/viewtopic.php?t=13191&postdays=0&postorder=asc&start=0

For a moment I had this eerie flashback to ASCN posts when they were getting the tar beaten out of them...  But now its BoB making the complaints about "traitors" and "how unfair it is everyone is ganging up on them."

Classic.


Title: Re: War
Post by: Nevermore on February 08, 2008, 06:07:47 AM
I thought getting everyone to gang up on them was part of the Grand Master Plan?


Title: Re: War
Post by: ajax34i on February 08, 2008, 06:22:43 AM
Of course it was.  And they were supposed to remain ganged up only for as long as it was fun for everyone (meaning BoB).  That's where EVE PvP sucks:  your enemies don't stop attacking when you don't want to fight anymore, they keep on going till you're completely broke and driven out of the game.

That's why plans like "let's get them all to attack us" are idiotic.


Title: Re: War
Post by: Slayerik on February 08, 2008, 06:24:16 AM
Of course it was.  And they were supposed to remain ganged up only for as long as it was fun for everyone (meaning BoB).  That's where EVE PvP sucks:  your enemies don't stop attacking when you don't want to fight anymore, they keep on going till you're completely broke and driven out of the game.

That's why plans like "let's get them all to attack us" are idiotic.

If you want them to stop attacking you, you fall back to empire and carebear through missions until you recover. 90% of corps dont ever come back once this happens, but its a plausible plan for rearming...unlike in SB.


Title: Re: War
Post by: Simond on February 08, 2008, 06:38:23 AM
The best bits of the various threads is BoB whining about Tortuga continuing to attack them past the borders of PB, and still not realising that it's directly due to BoB's own reaction to them.


Title: Re: War
Post by: Fordel on February 08, 2008, 01:38:30 PM
Now this is funny: http://www.scrapheap-challenge.com/viewtopic.php?p=372434#372434

Quote
Here is the story of one pilot in the whole clusterfuck that is QY6;

McApoc, feeling lonely and abandoned, logged his Eagle on in QY6 at a safespot, hoping that he would be able to slink out and back to friendly territory.

No such luck, local is full of hostiles with bubbles on every gate and at all the previously destroyed POS. Most people would think. "Fuck this, i'm logging off to go fuck my gf, later losers!"

But no. McApoc isn't going to let the small issue of a hostile blob stop him getting out of there. Oh no. He only goes and starts talking french to the locals, renames his ship [TCF] Le Batteau and asks for a gang invite.

He warps his Eagle to the out gate, into a large bubble. Without breaking a sweat, he cruises his Eagle, slow-boat speed, through the large swarm of RSF ships and calmly jumps out into the friendly bob fleet.

Legend.

Bonjour?   :grin:


Title: Re: War
Post by: lac on February 08, 2008, 04:23:24 PM
Quand męme..


Title: Re: War
Post by: LC on February 08, 2008, 07:46:16 PM
Bonjour?   :grin:

I was on vent listening as it happened. I never thought he would get a gang invite.


Title: Re: War
Post by: Sir T on February 09, 2008, 02:55:16 AM
Unconfirmed rumors have been appearing that Mollie has handed over the reigns to Jake Noble. Certainly Shrike hasn't been online.

[edit] J-L had some towers stolen while BOB were attempting to take them down. Now at least 1 and probably 2 towers have been allowed to go offline and are being destroyed as we speak.


Title: Re: War
Post by: WindupAtheist on February 09, 2008, 04:16:20 AM
Karl Doenitz.   :awesome_for_real:


Title: Re: War
Post by: Sir T on February 09, 2008, 05:20:14 AM
missclick


Title: Re: War
Post by: Simond on February 09, 2008, 09:22:41 AM
Unconfirmed rumors have been appearing that Mollie has handed over the reigns to Jake Noble.
Just to clarify a little:
Quote
Jake Noble, if you call up his corp history, is a proud member of BNC and formerly of Executive Outcomes. Before that, he was a founding member of an extremely important alliance: Miners With Attitude. MWA was at the time of Jake's membership a loyal and diligent tenant of Omist under the aegis of Lotka Volterra.
Yes, he used to run a pet of LV.


Title: Re: War
Post by: Jashan on February 09, 2008, 01:53:26 PM
Unconfirmed rumors have been appearing that Mollie has handed over the reigns to Jake Noble. Certainly Shrike hasn't been online.

The same as the one in the chat log Endie posted? Seems to be a guy that is hard to not like. Good sense of humor, played schoolyard referee in that conversation and also fairly explained why they are leaving the whiner to fend for himself. As a spectator I wish the anti bob alliance could raise a glass to bob after stamping them out. If only bob PR hadn't acted like cocks so they could deserve the salute.


Title: Re: War
Post by: Endie on February 09, 2008, 03:07:42 PM
Unconfirmed rumors have been appearing that Mollie has handed over the reigns to Jake Noble. Certainly Shrike hasn't been online.

The same as the one in the chat log Endie posted? Seems to be a guy that is hard to not like. Good sense of humor, played schoolyard referee in that conversation and also fairly explained why they are leaving the whiner to fend for himself. As a spectator I wish the anti bob alliance could raise a glass to bob after stamping them out. If only bob PR hadn't acted like cocks so they could deserve the salute.

It's true.  In that chat he sounds pretty chilled.  Hell, he can come over and fuck my sister.


Title: Re: War
Post by: Slayerik on February 11, 2008, 06:58:14 AM
http://tri.exanimo.org/?a=kill_related&kll_id=102012

Smashkill tried to make a roadtrip to Deklein... we killed 19 of their capships and lost one.


How are things down South?


Title: Re: War
Post by: Comstar on February 11, 2008, 03:10:36 PM
In war news, CCP has declared that calling BoB Fleet Commander LadyScarlet overweight is an offence now punishable by banning (Example here (http://www.eve-search.com/thread/703023/author/Lloyd%20Bonafide))

CCP announced this new enforcement of the TOS to all 5000 members of Goonswarm by advising a random goonfleet director via private email. Lucky he's not on holiday eh.

(I have Bolded the interesting part - copied from SHC)
Quote
Hi, This mail is sent you as the CEO of the Executor corporation of the GoonSwarm. It has been brought to the attention of Customer Support repeatedly that a certain EVE player with the character name LadyScarlet has suffered constant serious harassment at the hands of numerous members of your alliance for a long time now. We assume that in light of the scope of this matter and how many of your members have been involved, you have full knowledge of what issue we are referring to. This mail is sent with the purpose of informing you that we will henceforth apply a zero tolerance policy against those found to be part-taking in further personal attacks and harassment against the player in question. While we fully realize that things can get heated and that both sides have participated in some "smacktalk" war, this has gone completely out of hand and we are forced to do everything we can to put an end to the current situation in regards to the attacks against this particular player. We sincerely hope that you can talk to your alliance members to minimize the effect of the actions we will need to take, if the harassment doesn't stop.
Thanks in advance and best regards,
Lead GM Panzer EVE Online Customer Support



Title: Re: War
Post by: cmlancas on February 11, 2008, 03:17:38 PM
Is that what'shisface's wife? Because I saw the pictures. She was fat. No slander involved there.  :awesome_for_real:


Title: Re: War
Post by: Der Helm on February 11, 2008, 10:28:25 PM
:awesome_for_real:
I have not seen the pictures, but as far as I know a  :ye_gods: would be more appropriate.


Title: Re: War
Post by: Endie on February 12, 2008, 01:41:34 AM
Lady Scarlet, it should be said, brought the attention on herself when she logged into our TS server one time to insult goons, calling us retarded etc.  That's one thing if you are just another twnety-something US male.  If you are a female (on teh intarweb lolz) who is so fat that it can actually be heard in your voice (I promise this is true) then it is sowing the wind to reap the whirlwind.

Throw in the fact that she is a truly, truly awful FC - I mean, the sort who is so bad that we use the knowledge that she is FCing a Bob fleet to get more Xs on the forums because of the enhanced chance of kills - and an even worse diplomat (anyone remember the "you lost your space fighting on our side that'll be 6 bill a month if you want to stay here what are you doing ratting here useless pets" drama from a couple of months ago with (I think) M Corp?), and you have every reason for her not to constantly smack in every channel in an attempt to prove she is tougher than the boys.  But she is one of the worst local-abusers in Bob, who tend not to be bad for local smack at all, in the main.

As it is, she has sealed her fate: she is going to be exposed to "I'm having a whale of a time" jibes for the rest of her Eve career.  Fire59 smacked a lot, used his father's death in some unwise topics, and got a lot of shit for it.  But he dealt with it pretty well, came up with some decent comeback lines, and although he's a minor meme now it's pretty much fading away.  Lady Scarlet's constant attention-whoring has got what she sought.

I've never done the whole local/Lady Scarlet taunting thing - goons tend not to be very funny as a rule - but I know that I am tempted to do so now that it is a game with the GMs.


Title: Re: War
Post by: Simond on February 12, 2008, 02:18:47 AM
There's also the minor detail that DICE (BoB corp she's part of) used to known as ATUK...who were widely known as the worse smacktalkers in all of EVE (well, they used to be), and who had no problems at all in making it personal with their opponents. They were amongst the worst of the "lol russkis ebay isk starving familes vodka selling their own sisters etc" crowd, for example.

And that's ignoring the precedent which CCP have set here. Any time any BoB member say anything even remotely resembling abuse now, or makes a vaguely smackish post on CAOD, the unfortunate GMs and Mods are going to have scores or hundreds of petitions & reports to filter through. After all, in CCP's own words - "This mail is sent with the purpose of informing you that we will henceforth apply a zero tolerance policy against those found to be part-taking in further personal attacks and harassment". Hope they weren't expecting to get anything else done. It's certainly a weighty issue, with potentially massive repercussions.


Title: Re: War
Post by: Endie on February 12, 2008, 02:28:43 AM
It's certainly a weighty issue, with potentially massive repercussions.

It's going to end up with a ton of work for the mods.  I really don't think they weighed up the consequences.


Title: Re: War
Post by: IainC on February 12, 2008, 02:29:29 AM
Sometimes I wonder just what CCP are thinking when they do stuff like this. There are no upsides to this action whatsoever. If the harassment of Lady Scarlet is an issue then I guess they have ways to pursue that through their CS procedures. This is just lunacy and of all the people they could have smacked with this, they hit the Goons? Yeah because that one's going to slip under the radar and not backfire horribly at all.

I don't subscribe to the 'Band of GMs' conspiracies, I really do think that the CCP guys are honestly doing what they think is right, but someone needs to sanity check their decisions before they go public with contentious stuff like this.


Title: Re: War
Post by: JoeTF on February 12, 2008, 03:52:27 AM
IainC:
I see that you're CM yourself and I would love to hear what would you do if similar issue showed up in WAR?

Your post might to suggest that CCP:
1) should let it go because it's the goons.
2) should take action if it was anyone else, but shouldn't do a thing to goons.
I'm not sure that's exactly the actions you would take, it would be great if you could clear it out.


LS issue isn't friendly smacking as some people here are trying say. We're talking about endless stream of convos every time she logged, eve-mails, local spam, naming station, spamming shopped, private photos into said local chat and even making new character for sole purpose of avoiding blacklists. All targeted against single person. If that isn't personal harassment, then I don't know what is.

Regarding CCP logic, I guess it was simple get us less work - LS forwarded most of harassment she was getting to GMs in form of petitions and the GMs decided it will be less work to fire e-mail GS CEO than to ban 3000 players. They haven't gone public with it, GS did (which I guess was to be expected).


Title: Re: War
Post by: Endie on February 12, 2008, 04:32:54 AM
Like I said: I've never indulged myself in Lady Scarlet insults in local, but she was stupid enough to bring this on herself with her inability not to wallow in the trough of smacktalk herself, and not being able to bear the heavy consequences (which will be worse now, not better) is something she should have considered before she started her gargantuan list of ridiculous complaints and her oleaginous whining.

I entirely agree with you that CCP tried this as a way to slim down their workload.  What they have done is bulked it up.  CCP have said that nothing personal must be said in local: you can bet that the first time a Bob member indulges in a bit of smack with the most tangential connection to real life a hundred goons will petition them, and they will face a ban under this ridiculous "zero tolerance" rule. CCP will face corpulent inboxes bulging with complaints.  I have no doubt that goons will bait Bob members with delciously mockable snippets then wait to see who devours the hook.

I play rugby, and occasionally referee as well. One thing you learn early on is not to get exasperated with persistent offences and say something like "right, the next person to go offside is getting ten minutes in the sinbin", because it is as sure as day follows night that the guy to get caught will be some hapless innocent.

It raises some hefty, even meaty  problems, I admit.  I'd be telling a porky if I pretended it didn't.


Title: Re: War
Post by: Dallan on February 12, 2008, 04:34:55 AM
IainC:
I see that you're CM yourself and I would love to hear what would you do if similar issue showed up in WAR?

Your post might to suggest that CCP:
1) should let it go because it's the goons.
2) should take action if it was anyone else, but shouldn't do a thing to goons.
I'm not sure that's exactly the actions you would take, it would be great if you could clear it out.

Full disclosure: I'm not Iain, I'm not a CM, I registered just because this post annoyed me enough, and, to top it off, I fly for GS (though not Goonfleet). So take this with a grain of salt. Also, I should really be out catching a bus.

But seriously, Joe, you're missing his point so badly that it almost has to be deliberate. He's not advocating special treatment for the goons, he's advocating the _absence_ of special treatment, or anything that could be construed that way. The letter to the director was completely unnecessary unless they had actual evidence of it being an organised campaign (hint, it wasn't: goons just like unfunny bandwagons and making people cry. Also, there are a lot of them.), because this could and should have been addressed through normal CS procedures. If that means issuing 3000 bans, then issue 3000 bans, but do it silently, and do it through equal enforcement of the rules that already exist, not creating new ones for one specific member of one specific alliance that you've already been dragged through the mud for inappropriately supporting. It's going to be a CS nightmare, as Endie notes, and it could well be a PR nightmare as well.


Title: Re: War
Post by: WindupAtheist on February 12, 2008, 05:06:58 AM
"Hey you Goons, quit picking on this fat internet lady, you're really bothering her!"

Jesus.  It's like CCP wants to torture her.  What were they thinking?


Title: Re: War
Post by: Hakeldaima on February 12, 2008, 05:18:15 AM
It raises some hefty, even meaty  problems, I admit.  I'd be telling a porky if I pretended it didn't.

For no reason at all I direct your attention to my avatar picture.


Title: Re: War
Post by: JoeTF on February 12, 2008, 05:24:33 AM
I would probably go with 3000 silent bans myself, but on the other hand:
-it's 3000 less paying customers,
-3000 more CS cases and
-chances are behavior in question will not stop
They could make formal announcement on forums, but that would make them look like idiots ("hey, it's 4 year after we wrote the eula and we're finally starting to enforce it!") for not enforcing eula earlier.

Also, goons seem to be the biggest, if not the only perpetrator in this issue so it's not case of CCP going after goons where they could have go after anyone else. As far as I know at least.

As you can see it's not really that obvious, which is why I asked IanC how he would handle it.

WindupAtheist:
It worked. Now the goons are too busy baiting other DICE members to spam LS:P


Title: Re: War
Post by: IainC on February 12, 2008, 05:25:51 AM
IainC:
I see that you're CM yourself and I would love to hear what would you do if similar issue showed up in WAR?

Your post might to suggest that CCP:
1) should let it go because it's the goons.
2) should take action if it was anyone else, but shouldn't do a thing to goons.
I'm not sure that's exactly the actions you would take, it would be great if you could clear it out.


LS issue isn't friendly smacking as some people here are trying say. We're talking about endless stream of convos every time she logged, eve-mails, local spam, naming station, spamming shopped, private photos into said local chat and even making new character for sole purpose of avoiding blacklists. All targeted against single person. If that isn't personal harassment, then I don't know what is.

Regarding CCP logic, I guess it was simple get us less work - LS forwarded most of harassment she was getting to GMs in form of petitions and the GMs decided it will be less work to fire e-mail GS CEO than to ban 3000 players. They haven't gone public with it, GS did (which I guess was to be expected).

My post suggested nothing of the kind. if that's what you took away from it then I honestly have no idea how you reached that point.

What I'm saying is that - for reasons already well expounded by others - this is a terrible way to deal with the problem. I'm not denying there might be a problem - I'm not a CCP GM so I don't have any special insight into the situation. I don't fly for a corp affiliated with either GS or BoB. Ive never experienced either the harassment towards LadyScarlet or the smack talking that Endie alleges she specialises in. I have no dog in this race at all.

The way I think I'd probably have dealt with it - assuming I felt it was a genuine issue, there's a lot of smack talk in EvE that is tolerated - would be to make a general post on the news site or some other highly visible place re-iterating the rules of good conduct. I'd then probably back that up with some CS warnings to people who were particularly out of line - not just in this case but in other cases too. Establish a transparent baseline of tolerance to smack and insulting behaviour and slap people who cross it.

That's one way. The other way if you don't think that approach is a good use of time and resources is to talk openly to the GS directors and FCs. Discuss the issue with them, ask them to back off and appeal to their common sense. Explain things are getting out of hand and it's probably for the best if people take a step back. Get them onside rather than dictate to them.

Either of those solutions is a million times better than being seen to make a kneejerk and unenforceable reaction to a highly contentious topic.

Above all I'd recognise that this situation had the potential to become a dramabomb due entirely to the sides involved and therefore needs to be handled sensitively, transparently and with the minimum possible scope for misinterpretation. That clearly hasn't happened.


Title: Re: War
Post by: ajax34i on February 12, 2008, 06:04:36 AM
[...] endless stream of convos every time she logged, eve-mails, local spam, naming station, spamming shopped, private photos into said local chat and even making new character for sole purpose of avoiding blacklists. All targeted against single person.

Seen this happening in WoW to a friend of mine. 

You take any male EVE-celebrity, even the ones who have been smacktalking worse than her or making even bigger fools of themselves, and they're not harrassed.  Females, though, always are.

She can block emails and minimize local, and report anything that gets past those lines of defense, and CCP can deal with it.  I feel they should temp-ban those who harrass her; whether they're Goons or not doesn't matter.  Then they should temp-ban her when she smack-talks or harrasses others.  Problem solved.


Title: Re: War
Post by: bhodi on February 12, 2008, 06:07:35 AM
Maybe the CM's going to wait a week and then send another email

"HA HA, you all just got trolled. You thought I was serious? Suckers."


Title: Re: War
Post by: Endie on February 12, 2008, 06:37:56 AM
"Hey you Goons, quit picking on this fat internet lady, you're really bothering her!"

Jesus.  It's like CCP wants to torture her.  What were they thinking?

You may joke, however, in local at the tail-end of last year one of the GMs said (this is as exact a quote as I can remember):

Quote from: CCP GM
Lady Scarlet's weight problem is not up for discussion.

At that point I was pretty confident that, amongst the GMs, she was known as an, erm, active customer.


Title: Re: War
Post by: cmlancas on February 12, 2008, 06:50:49 AM
This is all fucking stupid. Why, gods, why? How is this any worse than anything that has ever been said to anyone else in EVE?

Oh wait, it isn't. Fuck CCP, just leave it alone. She has reaped what she has sown -- too bad if she doesn't like it. It seems to me that EVE has a certain way of weeding out those who don't belong because they act in a moronic fashion.

The somewhat hilarious smacktalk has been occurring for what, upwards of the entire time that EVE has existed?

Also, goons should shift to standards.jpg instead of "A whale of a time!." It's at least a little more thinly veiled.  :awesome_for_real:


Title: Re: War
Post by: ClydeJr on February 12, 2008, 07:22:14 AM
That's one way. The other way if you don't think that approach is a good use of time and resources is to talk openly to the GS directors and FCs. Discuss the issue with them, ask them to back off and appeal to their common sense. Explain things are getting out of hand and it's probably for the best if people take a step back. Get them onside rather than dictate to them.
Didn't they try this once when the goons were spamming fofofofo in local a bunch? The goon-in-charge who they talked to pretty much said "I'm a fat guy playing internet spaceships. You think they're going to listen to me?" I don't think you can really try something like this, especially on a group like the goons who like to cause a ruckus where ever they go. Trying to appeal to their common sense just means painting a target on what you want to protect.


Title: Re: War
Post by: TheWalrus on February 12, 2008, 07:34:06 AM
Don't in game mechanics allow you to ignore people? Can you not block contact from other players? And barring that, can't you just suck it up, acknowledge you've been a total git, build a bridge and get over it? Yeesh. Oh yeah, and hippos.


Title: Re: War
Post by: cmlancas on February 12, 2008, 07:35:36 AM
Is it true the new GF corp is Hungry Hungry Hippos?  :awesome_for_real:


Title: Re: War
Post by: IainC on February 12, 2008, 07:44:58 AM
That's one way. The other way if you don't think that approach is a good use of time and resources is to talk openly to the GS directors and FCs. Discuss the issue with them, ask them to back off and appeal to their common sense. Explain things are getting out of hand and it's probably for the best if people take a step back. Get them onside rather than dictate to them.
Didn't they try this once when the goons were spamming fofofofo in local a bunch? The goon-in-charge who they talked to pretty much said "I'm a fat guy playing internet spaceships. You think they're going to listen to me?" I don't think you can really try something like this, especially on a group like the goons who like to cause a ruckus where ever they go. Trying to appeal to their common sense just means painting a target on what you want to protect.

That isn't really what happened though - at least not if the chat log is to be believed. CCP basically did exactly the same thing that they did about LadyScarlet, they said tell your guys to stop doing it or we'll slap you. That's not really 'getting [the goons] on board'.

I'll accept that drama is the lifeblood of GS and if they can milk a situation for their fix then they will do so, however I think most people can see a difference between spamming some meaningless crap after a kill and actually making personal attacks on an individual.


Title: Re: War
Post by: Nevermore on February 12, 2008, 09:20:10 AM
Can't she just close local chat and set her private convo price to like 1 billion isk?  I seem to remember being able to set a price on private conversations in that game.


Title: Re: War
Post by: amiable on February 12, 2008, 09:47:55 AM
Regardless of what happens, I suspect BoB is going to ride this PR pony as far as it takes them rather than let it quietly die down. :awesome_for_real:


Title: Re: War
Post by: cevik on February 12, 2008, 10:23:23 AM
Regardless of what happens, I suspect BoB is going to ride this PR pony as far as it takes them rather than let it quietly die down. :awesome_for_real:

I don't see where this is good PR for BoB.  From my position (and I'm pretty neutral in this fight), it looks to me like BoB is a bunch of care bear whiners that cry to daddy anytime that things aren't going their way.

PvP has always been about smack talk and dehumanization, crying to the mods just makes you look weak and desperate imho.  In any PvP game I've played, the guy doing the whining is only doing it because they can't exact revenge via the in game mechanic designed for exacting revenge (i.e. they suck at pvp).

Maybe internally this will light a fire under the ass of the BoB pilots and get them ready to roll, but then again, if the initial harassment didn't light that fire, I fail to see where whining to the devs will do any good.


Title: Re: War
Post by: dingusxavier on February 12, 2008, 12:00:00 PM
My opinion on the LadyScarlet issue:

LadyScarlet is kind of a bitch. I've seen it in local, I've heard recordings, I've talked to a former BoB member who lists her as a major reason for his leaving.

And given her, er, problem, I feel it was probably a very bad idea for her to hang her (rather voluminous) ass out in such a fashion. In other words, she freaking asked for it. And petitioning will only make it worse.


Title: Re: War
Post by: Calantus on February 12, 2008, 06:29:15 PM
You paint such a lovely picture of this lady person that I cannot help but demand pics to confirm that you are not engaging in hyperbole. A recording of sufficient hilarity would also be acceptable, but I imagine that would be harder to procure.


Title: Re: War
Post by: LC on February 12, 2008, 07:03:34 PM
You paint such a lovely picture of this lady person that I cannot help but demand pics to confirm that you are not engaging in hyperbole. A recording of sufficient hilarity would also be acceptable, but I imagine that would be harder to procure.

http://s268.photobucket.com/albums/jj14/stephaniestout/?action=view&current=regroupatlakemead.jpg

I think dread is one of the Orange Species players.

QD=Lady Scarlet

I have seen worse, but she was asking for it to be honest.


Title: Re: War
Post by: Nevermore on February 13, 2008, 05:15:40 AM
Wow, she looks almost exactly like an old boss of mine.  :ye_gods:


Title: Re: War
Post by: ajax34i on February 13, 2008, 05:59:30 AM
A dozen people at work in the same weight range.


Title: Re: War
Post by: Endie on February 13, 2008, 06:32:37 AM
Yep, there is nothing particularly oustanding about her, and she'd never have been a target if she didn't act in such a way that practically begs people to find some reason to villify her.


Title: Re: War
Post by: Murgos on February 13, 2008, 06:36:01 AM
Can't she just close local chat and set her private convo price to like 1 billion isk?  I seem to remember being able to set a price on private conversations in that game.

Dude, she could been rich.  Start off with some trivial amount, 1000isk.  Once everyone is in a grove of convoing her and just hitting yeah, yeah to the fee notice bump it up to 100,000,000.

And then just sit and close those chat boxes and chuckle to yourself each time it pops back up.


Title: Re: War
Post by: ajax34i on February 13, 2008, 06:43:16 AM
You don't get the money that gets taxed via the convo fee, the NPC's do, supposedly.  It's just a cash sink, for all intents and purposes the ISK disappears.


Title: Re: War
Post by: Slayerik on February 13, 2008, 06:43:47 AM
Max fee is 1 mil


Title: Re: War
Post by: Vedi on February 13, 2008, 06:52:25 AM
Of course, you can just outright block people, corps or alliances. I had Red Alliance blocked as a whole while we were in -V-  because they sometimes spammed convo and gang invitations. Now I can't figure out how to remove the block :P.


Title: Re: War
Post by: 5150 on February 13, 2008, 07:22:32 AM
Of course, you can just outright block people, corps or alliances. I had Red Alliance blocked as a whole while we were in -V-  because they sometimes spammed convo and gang invitations. Now I can't figure out how to remove the block :P.

Should be a Blocked section in people and places


Title: Re: War
Post by: Simond on February 14, 2008, 02:04:01 AM
War update from last night: NOL sieged, ten (of fifteen or so) BoB towers reinforced, unescorted Goon tower-dropping Rorqual popped. o7

Edit: Booya! :awesome_for_real:
VVVVVVVVVVV


Title: Re: War
Post by: Endie on February 14, 2008, 02:30:34 AM
Tonight we dined in NOL.

For the last few days, Bob have been taunting us in local about spies, how they knew what we were planning in advance, and their general omnipotence.  Also, they'd set up another F-T honeypot for us in the supercap array there, and loaded everything they had left into the system, waiting for us to launch the attack their spies told them was coming.

Their spies, of course, were wrong: instead, the fleet (minus myself, who cannot stay up past 2am on a weeknight, normally) headed to NOL itself, took down the jammer while Bob sat impotent and confused in completely the wrong place: confused enough that their commander Jake Noble left his recon alt sitting ucloaked at a gate for so long that it was initially suspected to be some sort of cunning trap, and only blown up after several minutes of bemused chuckling.

Anyway, Coalition capital fleets were then cynoed in en masse, where they proceeded to reinforce Bob towers while coalition towers were erected.  A good night.

Dammit, EFB ^^^


Title: Re: War
Post by: Slayerik on February 14, 2008, 05:23:08 AM
Yeah, my buddy in MC messaged me outta the blue last night. "Yeah, we're in NOL right now."

and I responded with "Dining I assume!"


Keep up the pain train boys!


Title: Re: War
Post by: LC on February 14, 2008, 09:23:57 AM
So is everything in NOL reinforced yet?


Title: Re: War
Post by: Murgos on February 14, 2008, 09:29:04 AM
So is everything in NOL reinforced yet?

Sounds like your relief is in sight.


Title: Re: War
Post by: Slayerik on February 16, 2008, 12:26:54 PM
RA titan down.


Title: Re: War
Post by: Endie on February 16, 2008, 12:28:31 PM
Yep, Bob finally managed to kill a titan (unpiloted don't count).


Title: Re: War
Post by: Comstar on February 16, 2008, 01:58:45 PM
I think it is a great pity that no Titan wreck will be kept there by CCP, battles such as this are epic and add history. It could be BoB's defining moment when they held off the Eastern Hordes, or RSF's symbol of overcoming loss to victory. Though I think that BoB evacuating their BPO's is as good as indication as any that this is not their moment of triumph.

Still, good reaction and battle tactics to allow the HAC to survive 2 DD's and pin down 1 Titan.

Repost from a BoB report on COAD (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=706672)
 
Quote
XoPhyte
Black Nova Corp
Band of Brothers    
Posted - 2008.02.16 20:41:00 - [20] - Quote
Report
Edited by: XoPhyte on 16/02/2008 20:49:30
Confirmed, Russian titan is down

Mini Battlereport....

Hostile carrier set as bait, we warp in to aggress, Oort comes in, battleships / support issued command to warp out, lag, DD, good number of us got DD'D (do not know exact cout as of yet).

Blooded heromy in a heavy interdictor burns towards Oort and after what seems like forever gets a focused script on him.

Friendlies warp in to engage. Oort is SLOWLY losing shield. We have concerns about Blooded staying alive and losing point. Eventually at around 30% shield one of the dreads finally enters siege and begins to fire. At this point Oort goes down VERY quickly.

Mini battle is still raging.

And LOL lord! Very Happy


Title: Re: War
Post by: Endie on February 16, 2008, 02:38:45 PM
I hate that we threw Bob a bone by doing this stuff in their prime.  I would far rather we just used our superiority to repeatedly play the same game we did in QY6.  But some people play the game to have fun I suppose... weirdos  :uhrr:

That said, it was the guys own personal titan to throw away, he has the ISK to replace it, and it'll only delay things a week or so from the morale boost to Bob.

I suppose that the key difference between this and Shrike is that Bob won't be in Scalding Pass in seven months.


Title: Re: War
Post by: JoeTF on February 16, 2008, 03:15:40 PM
You know, he DD my precious ship once. He deserved to die. On more serious note, RA are the only ones that actually use their titans in combat against us, there are 16 hostile titans operating against us and russian ones are the only ones we actually get to see.

In totally unrelated note, Mr. Vile rat managed to get gagged for smacking on local. Yes, theVile rat, super duper real life official GS diplomat. And you say that Siddy is bad ^_^


Title: Re: War
Post by: Endie on February 16, 2008, 04:33:49 PM
The thing to judge a diplomat on is not whether he is gagged in local, but whether he has arrayed against his enemies a powerful and coherent alliance.  If he has, then he is a good diplomat.  If, however, his allies have disappeared and his friends are non-existent*, then he is a bad diplomat.

*Imaginary "friends" with tails and catgirl ears do not count.


Title: Re: War
Post by: Der Helm on February 17, 2008, 02:44:43 AM
Bruce plays Eve ?  :ye_gods:


Title: Re: War
Post by: Endie on February 20, 2008, 04:08:44 AM
Now that we've got a taste for it, we're throwing away our supercaps at a hilarious tempo now: a Razor Nyx (a mothership), possibly trying to save a carrier which was already dead, warped into a fight and got blown up.  To be fair to Razor, they seem to care as little about losses in pursuance of The Greater Goal as we do.  Eyes on the prize, brosefs.


Title: Re: War
Post by: JoeTF on February 20, 2008, 04:17:56 AM
Oh c'mon, you can make goons the superheroes of EVE, but phleaze, not RAZOR.
Those guys are loosing ships because they're bloody incompetent, plain and simple. If it wasn't for Coallition, they wouldn't be in 0.0 at all. Hell, they would probably got their asses kicked from Empire as well (I heard sisi is wonderful this time of year). 


Title: Re: War
Post by: Endie on February 20, 2008, 04:23:51 AM
Oh c'mon, you can make goons the superheroes of EVE, but phleaze, not RAZOR.
Those guys are loosing ships because they're bloody incompetent, plain and simple. If it wasn't for Coallition, they wouldn't be in 0.0 at all. Hell, they would probably got their asses kicked from Empire as well (I heard sisi is wonderful this time of year). 

I prefer to say that they're having trouble adjusting to the pace and scale of southern warfare  :oh_i_see:

But what I really meant is that they're keen, and that they are quick to jump in and try and support their allies.  How well they do with this is open for argument.


Title: Re: War
Post by: LC on February 20, 2008, 04:29:18 AM
Now that we've got a taste for it, we're throwing away our supercaps at a hilarious tempo now: a Razor Nyx (a mothership), possibly trying to save a carrier which was already dead, warped into a fight and got blown up.  To be fair to Razor, they seem to care as little about losses in pursuance of The Greater Goal as we do.  Eyes on the prize, brosefs.

I like reading about dead super caps. Keep up the the good work!


Title: Re: War
Post by: JoeTF on February 20, 2008, 05:47:05 AM
Just to prove my point:
According to RAZOR themselves, MS didn't died valiantly trying to help his friend in a carrier, but because he fucked up and warped to the wrong moon:D


Title: Re: War
Post by: Endie on February 20, 2008, 05:56:26 AM
Just to prove my point:
According to RAZOR themselves, MS didn't died valiantly trying to help his friend in a carrier, but because he fucked up and warped to the wrong moon:D

That makes sense.  There was a lot of head-scratching on the goon boards as to exactly why this apparently valiant but doomed rescue effort was made when the carrier involved was dead by then.


Title: Re: War
Post by: amiable on February 20, 2008, 09:18:30 AM
Bob's current meme is that "Goons are poor" and "they pressed the attack too quickly and didn't give their pilots time to replace their losses" thus they are getting hammered in NOL.  Seems a bit silly to me considering ir looks like they are losing sov in other areas while the fight in NOL continues.  There seems to be a lot less activity by Goons on CAOD as well, but I'm not sure if that is attributable to poor goon morale or mass CCP bannings... 


Title: Re: War
Post by: Endie on February 20, 2008, 09:53:17 AM
Goons are currently in the "bloody hell, we actually got here: we're sieging NOL" phase.  Morale is just perky.

As regards money, we're getting richer all the time, particularly as all those moons that Bob lost come online.  We also have a looot of secure ratting space.


Title: Re: War
Post by: bhodi on February 20, 2008, 09:59:17 AM
Goons are currently in the "bloody hell, we actually got here: we're sieging NOL" phase.  Morale is just perky.

As regards money, we're getting richer all the time, particularly as all those moons that Bob lost come online.  We also have a looot of secure ratting space.

Is this a troll, then? (http://forums.somethingawful.com/showthread.php?noseen=0&postid=339971194#post339953955)
Quote from: HydroSan
BoB are outnumbering us in every timezone by poopsocking and alarmclocking every op we call. Inevitably our FC's cannot engage even with double the numbers because we all know what will happen if we engage BoB: we will lag out, they won't, and we'll die.

I have to be honest with you: this isn't going well. Participation in GS is getting lower by the day because people either lag out and die or we get blueballed because FC's don't want to suicide our entire fleet.

edit: At the end of the day we're still going to rape BoB but it's hard to make inspirational speeches when our allies start losing supercaps like this.


Title: Re: War
Post by: Endie on February 20, 2008, 10:01:27 AM
Goons are currently in the "bloody hell, we actually got here: we're sieging NOL" phase.  Morale is just perky.

As regards money, we're getting richer all the time, particularly as all those moons that Bob lost come online.  We also have a looot of secure ratting space.

Is this a troll, then? (http://forums.somethingawful.com/showthread.php?noseen=0&postid=339971194#post339953955)
Quote from: HydroSan
BoB are outnumbering us in every timezone by poopsocking and alarmclocking every op we call. Inevitably our FC's cannot engage even with double the numbers because we all know what will happen if we engage BoB: we will lag out, they won't, and we'll die.

I have to be honest with you: this isn't going well. Participation in GS is getting lower by the day because people either lag out and die or we get blueballed because FC's don't want to suicide our entire fleet.

edit: At the end of the day we're still going to rape BoB but it's hard to make inspirational speeches when our allies start losing supercaps like this.

Normally i would say it is a troll, but knowing Hydrosan, he probably profoundly believes it.


Title: Re: War
Post by: JoeTF on February 20, 2008, 11:12:35 AM
Bob's current meme is that "Goons are poor" and "they pressed the attack too quickly and didn't give their pilots time to replace their losses" thus they are getting hammered in NOL.  Seems a bit silly to me considering ir looks like they are losing sov in other areas while the fight in NOL continues.  There seems to be a lot less activity by Goons on CAOD as well, but I'm not sure if that is attributable to poor goon morale or mass CCP bannings... 
That one probably came from one topic in BoB forums, where one guy run stat on what dead goons do. Of all killed BS flying goons, only like 10% returned in another BS, everyone slse either not going back or returning in support. Tbh research sample was too small to make it meaningful, but apparently it didn't stop some people from making conclusions.


Title: Re: War
Post by: Endie on February 20, 2008, 11:21:42 AM
Bob's current meme is that "Goons are poor" and "they pressed the attack too quickly and didn't give their pilots time to replace their losses" thus they are getting hammered in NOL.  Seems a bit silly to me considering ir looks like they are losing sov in other areas while the fight in NOL continues.  There seems to be a lot less activity by Goons on CAOD as well, but I'm not sure if that is attributable to poor goon morale or mass CCP bannings... 
That one probably came from one topic in BoB forums, where one guy run stat on what dead goons do. Of all killed BS flying goons, only like 10% returned in another BS, everyone slse either not going back or returning in support. Tbh research sample was too small to make it meaningful, but apparently it didn't stop some people from making conclusions.

It's true that we're at the end of long supply lines, so we have a much harder time than Bob getting the right ships as actions go on.  We've got a few things going on that are beginning to deal with that, though, and our lines are shorter than they were in Feyth and Esoteria, which helps.


Title: Re: War
Post by: Moosehands on February 20, 2008, 11:22:01 AM
That one probably came from one topic in BoB forums, where one guy run stat on what dead goons do. Of all killed BS flying goons, only like 10% returned in another BS, everyone slse either not going back or returning in support. Tbh research sample was too small to make it meaningful, but apparently it didn't stop some people from making conclusions.

My admittedly limited understanding of the situation on the frontlines is that this is more of a logistics problem than a cash problem.  Goons are having some troubles getting a significant stash of ships into NOL and the surrounding areas.

As a funny anecdote, last night a corpmate of mine spent 30 minutes running around systems adjacent to NOL putting together a tackling incursus (we don't get free GF frigates because they hate us).  He got it all fitted, warped to the fleet, bounced off a friendly cap, and was immediately killed by blues for bumping.   :drill:


Title: Re: War
Post by: JoeTF on February 20, 2008, 06:15:57 PM
lol, especially dying to blues part.

Didn't the goons have jb network going nearly into delve and a titan to fill the gap though?



Title: Re: War
Post by: Sir T on February 20, 2008, 07:24:39 PM
lol, especially dying to blues part.

Didn't the goons have jb network going nearly into delve and a titan to fill the gap though?

You know the jump bridge part merely confirms this BOB member does not have a clue about how the real actual game mechanics actually work for everyone else.


Title: Re: War
Post by: Endie on February 21, 2008, 12:22:56 AM
As a funny anecdote, last night a corpmate of mine spent 30 minutes running around systems adjacent to NOL putting together a tackling incursus (we don't get free GF frigates because they hate us).  He got it all fitted, warped to the fleet, bounced off a friendly cap, and was immediately killed by blues for bumping.   :drill:

If he is the guy (Mark Amarr?) that wasn't on TS, and who turned on his MWD and went straight for a carrier sitting near the edge of the shields to where Kookman was waiting in his rapier to web it, with Bob warping in within seconds of him leaving the shields then, if I was your mate, I wouldn't hold my breath for a goon gang invite, since he has his own thread title right now.


Title: Re: War
Post by: Moosehands on February 21, 2008, 07:45:48 AM
If he is the guy (Mark Amarr?) that wasn't on TS, and who turned on his MWD and went straight for a carrier sitting near the edge of the shields to where Kookman was waiting in his rapier to web it, with Bob warping in within seconds of him leaving the shields then, if I was your mate, I wouldn't hold my breath for a goon gang invite, since he has his own thread title right now.

No just some random Groon newbie with an anime name that I can't remember.  We all laughed at him.


Title: Re: War
Post by: JoeTF on February 22, 2008, 12:07:41 PM
Bob's current meme is that "Goons are poor" and "they pressed the attack too quickly and didn't give their pilots time to replace their losses" thus they are getting hammered in NOL.  Seems a bit silly to me considering ir looks like they are losing sov in other areas while the fight in NOL continues.  There seems to be a lot less activity by Goons on CAOD as well, but I'm not sure if that is attributable to poor goon morale or mass CCP bannings... 
That one probably came from one topic in BoB forums, where one guy run stat on what dead goons do. Of all killed BS flying goons, only like 10% returned in another BS, everyone slse either not going back or returning in support. Tbh research sample was too small to make it meaningful, but apparently it didn't stop some people from making conclusions.

A bit more on that. Proper research was done and one of it's findings was that true goon BS retention rate was 44%. For all the talk about being obsessed about K/D ratios, maintaining accurate killboard gives you an incredible statistical tool. All the alliances that are shitposting their's are shooting themselves in the feet.


Title: Re: War
Post by: Vedi on February 22, 2008, 12:20:43 PM
That's actually a quite useful statistic! There are probably others you can come up with as well to measure some indication of logistics and morale that could strategically be very important. It's probably a nice morale-boosting measure for you guys too, knowing that if you get rid of a BS, it is more likely to come back a cruiser than just another BS, at least in the short term.


Title: Re: War
Post by: Fordel on February 22, 2008, 03:24:08 PM
A bit more on that. Proper research was done and one of it's findings was that true goon BS retention rate was 44%. For all the talk about being obsessed about K/D ratios, maintaining accurate killboard gives you an incredible statistical tool. All the alliances that are shitposting their's are shooting themselves in the feet.

Over what time period? Do they never come back in a Battleship? Does it take a day? A week? A few hours?


Title: Re: War
Post by: Endie on February 22, 2008, 04:09:28 PM
These sort of ship statistics are exactly the reason that we will never retake XGH and 9-9, let alone drive across nine regions and start taking sov 4 station systems in Delve itself.


Title: Re: War
Post by: JoeTF on February 22, 2008, 04:25:26 PM
Over what time period? Do they never come back in a Battleship? Does it take a day? A week? A few hours?
Data collected from period of six months. yes they didn't comeback in BS anymore, most of those who did come back in BS did so in 3 days (might confirm supply lines issue).


Title: Re: War
Post by: Fordel on February 22, 2008, 10:30:45 PM
I wonder how many of the folks that don't come back are just going "Fuck it, autopilot noobship ahoy!" for the long ass trip from friendly to front line space.


It's a interesting number, but it doesn't seem to be holding back the overall attack as Endie alluded.


How many battles would have swung in the Swarms favor if they had 44% more BattleShips etc? Doesn't seem to be too many that have mattered so far. At least not on the macro sense.


Title: Re: War
Post by: Endie on February 23, 2008, 01:56:40 AM
How many battles would have swung in the Swarms favor if they had 44% more BattleShips etc? Doesn't seem to be too many that have mattered so far. At least not on the macro sense.

Hardly any.  Our enemy is not the resources Bob can bring to bear, nor the skillpoints of their pilots.  Frankly, RISE were better in open fights for a very long time than Bob are proving.  The issue is lag: Bob deal with lag better than us, whether for tinfoil reasons or simply the advantage of defending.  We'll get better and better at this too, and sooner or later the dice will fall the other way in a lagfest and we'll end up with a workable hotdrop.  But for the moment our enemy simply deploys a couple of hundred fighters (which don't suffer from lag at all, being controlled by the servers) in a cynojammed system with titan backup and invites us to lag out.  That is a very smart tactic, and was pretty much their only successful tactic during their long retreat across the south, especially in O0Y.

Their converse is that it consistently failed as an offensive strategy, so it's not going to get them Delve back: in O0Y it just led to us getting carrier kills when they tried to retreive their sov count.


Title: Re: War
Post by: cevik on February 23, 2008, 06:52:57 AM
A bit more on that. Proper research was done and one of it's findings was that true goon BS retention rate was 44%. For all the talk about being obsessed about K/D ratios, maintaining accurate killboard gives you an incredible statistical tool. All the alliances that are shitposting their's are shooting themselves in the feet.

Did the person doing the research give you BoB numbers to compare to?  Or numbers from any other alliance that you've fought?  What about not only the 6 month retention rate but also that rate sliced into monthly increments or, even better, cut into slices that approximate the various goon offensive pushes.

By itself the number doesn't seem either useful or surprising.  In fact, in a game like eve I would imagine that a 44% retention rate on an attacking pvp force is probably quite high, considering the setup time for a pvp fleet and the travel time to move across space back to the front line.


Title: Re: War
Post by: JoeTF on February 23, 2008, 07:25:48 AM
Endie, your post is so absurd you must have been choking in absinthe haze when you wrote it. Srsly, I expected better from you.

cevik:
Yeah, I'm pretty sure I wrote that 44% is actually quite good (for all the posturing about plaing for fun only at least). Regarding more detailed data, I'm afraid I have to answer Endie style - not cleared for public :/


Title: Re: War
Post by: Murgos on February 23, 2008, 08:12:53 AM
Endie, your post is so absurd you must have been choking in absinthe haze when you wrote it. Srsly, I expected better from you.

Jesus Christ.  They've pushed you guys back to your core systems.  Stop drinking the Kool-aid, it's got a funny taste and it's not healthy.


Title: Re: War
Post by: Endie on February 23, 2008, 03:29:39 PM
Endie, your post is so absurd you must have been choking in absinthe haze when you wrote it. Srsly, I expected better from you.

You know, i don't think you get it yet.  Your guy has analysed our ship-replacement patterns for months.  A period during which we have thrown you out of nine out of your ten regions.  You have now lost sov four constellation sovereignty several times faster than RISE did, despite having incomparably greater resources to call upon than them.  Do you not think that perhaps this means that your friend's results should be interpreted in the light of "how do these patterns aid - or fail to hinder - Goonfleet in throwing us out of almost all of our space already?


Title: Re: War
Post by: Akkori on February 23, 2008, 09:54:21 PM
Why can't you guys  fight fire with fire and throw 200 fighters at BoB fleets? Make it a battle of the AI ftw?


Title: Re: War
Post by: Fordel on February 23, 2008, 10:19:33 PM
Cyno Jammers.


No Carriers, No Fighters.



I'm sure the Traffic Cops don't help anything either.


Title: Re: War
Post by: lac on February 24, 2008, 02:34:29 AM
Can those logged RA caps and titan in nol jump out of the system when it is cyno jammed?


Title: Re: War
Post by: Endie on February 24, 2008, 02:41:32 AM
Can those logged RA caps and titan in nol jump out of the system when it is cyno jammed?

If you are in a cyno-jammed system you can always cyno out.


Title: Re: War
Post by: LC on February 24, 2008, 10:41:28 AM
I am in your home space killin your b34rz


Title: Re: War
Post by: JoeTF on February 24, 2008, 01:48:39 PM
Why can't you guys  fight fire with fire and throw 200 fighters at BoB fleets? Make it a battle of the AI ftw?

Probably because fighters do not auto agress, but hey, let's not get facts in way of our creative posting.


Title: Re: War
Post by: Sir T on February 24, 2008, 08:19:18 PM
Why can't you guys  fight fire with fire and throw 200 fighters at BoB fleets? Make it a battle of the AI ftw?

As mentioned, Cyno Jammers. If the cyno jammers go down all BOB caps IMMEDIATLY flee into Pos shields and Cyno out.

Probably because fighters do not auto agress, but hey, let's not get facts in way of our creative posting.

Incorrect. I warped into a BOB motherhship fleet on QY6 and after the lag cleared I had a BOB foghter swarm firing on me and coming in on me.. and I checked all the BOB ships on the overview and not one single BOB ship had me targetted.

Not one.

Friend of mine in U-K agrees with me an fighter auto agression as he has battles with CVA where they drop carriers on them too. Oddly the only one thes that ever seem to deny flat that fighters auto agress just like drones (a fact known to any dominix pilot that has ever flown a mission or ratted) are BOB pilots. Let be *somewhat* gnerous and say that part of thc confusion is that fighters and drones nave and active and inactive stage, if they are inactive they will just arbit but if they are active they will actively hunt for rargets. to be active they have to be given a engage order be shot at or have their carrier shot at. Remember when drones used to target your gang members.. that was fun...

The nice thing about BOBs first titan kill was that they suddenly felt all uber and started running around thinking they were shit hot again.. and their conventional fleets got hammered once again in 49-u as well as other pleces. One night (the 19th I think) IAC pilots logged in to a mail calling a manditory op as BOB were getting raped in 49-u, for instance. So much fun was had by all.

And as for BOBs accurate killboard, I have 5 kills that I know of that dont show on that killboard...


Title: Re: War
Post by: Endie on February 25, 2008, 01:17:58 AM
Probably because fighters do not auto agress, but hey, let's not get facts in way of our creative posting.

I put the true bits of this in bold to accentuate them for posterity.


Title: Re: War
Post by: MahrinSkel on February 25, 2008, 08:50:17 PM
Why can't you guys  fight fire with fire and throw 200 fighters at BoB fleets? Make it a battle of the AI ftw?

As mentioned, Cyno Jammers. If the cyno jammers go down all BOB caps IMMEDIATLY flee into Pos shields and Cyno out.

Probably because fighters do not auto agress, but hey, let's not get facts in way of our creative posting.

Incorrect. I warped into a BOB motherhship fleet on QY6 and after the lag cleared I had a BOB foghter swarm firing on me and coming in on me.. and I checked all the BOB ships on the overview and not one single BOB ship had me targetted.

Not one.

Friend of mine in U-K agrees with me an fighter auto agression as he has battles with CVA where they drop carriers on them too. Oddly the only one thes that ever seem to deny flat that fighters auto agress just like drones (a fact known to any dominix pilot that has ever flown a mission or ratted) are BOB pilots. Let be *somewhat* gnerous and say that part of thc confusion is that fighters and drones nave and active and inactive stage, if they are inactive they will just arbit but if they are active they will actively hunt for rargets. to be active they have to be given a engage order be shot at or have their carrier shot at. Remember when drones used to target your gang members.. that was fun...

The nice thing about BOBs first titan kill was that they suddenly felt all uber and started running around thinking they were shit hot again.. and their conventional fleets got hammered once again in 49-u as well as other pleces. One night (the 19th I think) IAC pilots logged in to a mail calling a manditory op as BOB were getting raped in 49-u, for instance. So much fun was had by all.

And as for BOBs accurate killboard, I have 5 kills that I know of that dont show on that killboard...
There is no fighter auto-agression.  However, they will automatically engage anyone that attacks the ship they are assigned to (including scrambling or jamming them), if they haven't already engaged.  And in the lag-hell that is your typical carrier engagement, you can often get targetted and not know it.

--Dave


Title: Re: War
Post by: lac on February 26, 2008, 12:27:56 AM
Quote
There is no fighter auto-agression.  However, they will automatically engage anyone that attacks the ship they are assigned to (including scrambling or jamming them), if they haven't already engaged.  And in the lag-hell that is your typical carrier engagement, you can often get targetted and not know it.

Please leave actual game mechanics out of this spiritual debate, thank you.


Title: Re: War
Post by: Endie on February 29, 2008, 03:35:51 AM
Things have been a bit quiet recently, with Goons having had some downtime for a while to make ISK, bring in ships, jihad hulks and the like so, apart from suicide gangs and blowing up moon-mining towers, not much has been up.  Last night, however, Molle decided that his return from wandering the earth (which eerily coincided with Bob's only relatively fail-free period in months, now I think of it) should be marked by a super-intensive round-the-clock attack on QY6 before we get sov 3 on Tuesday.  Bob pretty much always get their numbers out to dominate the weekends, so we knew that if they could take down our towers last night they'd reset the sov counter and we'd have to start it again.

So they poopsocked big time, reinforced tons of our towers in the middle of the euro day, actually destroyed 5 IAC towers because apparently their logistics guys thought 4 hours of stront was just dandy :uhrr: and launched a huge op last night to finish off the first three of our towers that were coming out.  We had a small numerical advantage, but Bob had wisely taken down the QY6 fitting service in advance, so their initial advantage in capitals and battleships grew as the evening went on as more and more goons (this was pretty much a straight Bob vs Goons fight throughout) ended up in frigates.

The first two towers didn't even have guns yet and so were very easy targets for Bob.  However, our FCs decided, in a recklessly risky (to the point of suicidal) move to defend them anyway, and when Bob comitted they warped in our fleet, with waves of suicide dictors pinning the enemy as we whittled him down.  At first, things seemed to be heading for an inevitable wipe, but gradually we turned it around, drove off the Bob fleet, held the battlefield, saved an allied MS that had drifted off grid and rescued our towers.

Meanwhile, goon blackops were in NOL and PR-, and managed to hold off the Bob reinforcement gang - about the same size but BS heavy - for a whole hour.  Perfect interdiction, which got them lots of kills and prevented Bob making their advantage in available ships felt.

Looks like a long weekend ahead, though.  Bob understand the implications of goons achieving sov 3 in Delve very well indeed.


Title: Re: War
Post by: Endie on February 29, 2008, 04:22:14 PM
On the downside, I just spent over an hour trying to log into QY6, followed by about 20 minutes of sitting in a Rokh next to a moon with no POS, no friendlies and only one (1) hostile visible, who I managed to lock but not shoot with my weapons telling me an attempt to activate them is under way.  I didn't even have any chat channels.  I usually suffer massively less lag than most goons, but today was the worst in a long time.  I gave up and gave the command to warp to a safespot, without even hanging around to see if it would ever obey.  I heartily expect to find my name on Bob's KB in a couple of hours, or to have Evemon suddenly tell me I nine figures richer from insurance vOv

On the upside, it was totally worth it.  Lots of people did load the grid, and the net result is that Molle's big offensive push shuddered, stalled, and slid into reverse.  Instead of them blowing up our towers they are currently trying to save their own ones.  Everything seems a bit confused, and not having any chat channels didn't help, but TS seems focused and upbeat, our KB is ticking over nicely with capitals soloing hostile battleships  :awesome_for_real:, and I'm pretty sure that a predominately goonswarm fleet is ruining Bob's big push in a straight up fight for the second day in a row.


Title: Re: War
Post by: Simond on March 01, 2008, 02:38:38 AM
All Goonswarm towers in QY6 repped up and refueled, five or our allies' smalls popped and replaced with GS deathstars, all five BoB towers popped... and I think I'm still waiting for the session change from jumping in from yesterday evening.  :awesome_for_real:


Title: Re: War
Post by: amiable on March 01, 2008, 05:06:50 AM

Looks like a long weekend ahead, though.  Bob understand the implications of goons achieving sov 3 in Delve very well indeed.

For the newbies, what exactly is the implication of Goons achieving Sov 3?


Title: Re: War
Post by: JoeTF on March 01, 2008, 05:21:55 AM
Cyno jammers and jumpbridges.
 


Title: Re: War
Post by: Endie on March 01, 2008, 05:56:03 AM
The effects of what Joe mentions - if we reach Tuesday still holding sov - are that Bob wouldn't be able to get capitals, titans etc into QY6 without blowing up our cyno jammer with a conventional fleet (which we could then engage with any of our own capitals and supercaps which happen to be in system).  It also means that we could jump-bridge our own ships freely, avoiding having to travel insecure routes through gates and cutting down the travel time hugely: this would make reinforcements and logistics hugely easier.

There are still three and a half days to go, though, and Bob traditionally dominate the weekend, so it's not certain by any means.


Title: Re: War
Post by: Sir T on March 02, 2008, 07:26:24 PM

There is no fighter auto-agression.  However, they will automatically engage anyone that attacks the ship they are assigned to (including scrambling or jamming them), if they haven't already engaged.  And in the lag-hell that is your typical carrier engagement, you can often get targetted and not know it.

--Dave

Thats to trigger them. Once they are triggered and their target is down they will actively seek new hostile targets without user intervention. If there are none they go back to inactive.



Quote
actually destroyed 5 IAC towers because apparently their logistics guys thought 4 hours of stront was just dandy swamp poop

IAC had a logistics failure involving POSs? Say it aint so. :P

Theres a bit of internal drama going on in IAC ata mo. Nothing of any great interest to other people but its kinda adding to the "could not give a flip about Eve" feelings that have had me not bothering to log in for weeks now...

Quote
The effects of what Joe mentions - if we reach Tuesday still holding sov - are that Bob wouldn't be able to get capitals, titans etc into QY6 without blowing up our cyno jammer with a conventional fleet (which we could then engage with any of our own capitals and supercaps which happen to be in system).  It also means that we could jump-bridge our own ships freely, avoiding having to travel insecure routes through gates and cutting down the travel time hugely: this would make reinforcements and logistics hugely easier.

Its even worse than that. First you have to understand the geography of the Delve region. Its actually like an hourglass, like this.

\/
/\

Nol and PR- are at the neck of the hourglass. To get anywhere and especially to the other side of delve you have to go through there. Theoretically BOB could seal that route by sitting there and stall everything. Of course they have been pretty crap at doing that but thats by the by. Now if you have a sov 3 system on one side of the neck and another one on the other side, then you can completely bypass it with jump bridges. That makes their control of NOL a mild inconviniance only and renders the other station systems they have on the other side of the neck totally vunrable. NOL in effect becomes fairly irrelevant. Also they would have to pull forces out of NOL to defend those station systems in case of attack rather than having their entire fleet sitting in those 2 systems all the time, making NOL even more vulnerable. Sure there are titans to go the job, but jump bridges don't go offline.

Second of course is that BOB are utterly and completely dire at attacking cynojammed systems. In FAT they had to resort to attacking the jammer at 3 in the morning when no IAC were about. And remember Paxton? That was with MC helping them. If QY6 goes Sov 3, then there may be an alliance that will be able to take it off the Goons, but that alliance is not called BOB. They are never getting it back.


Title: Re: War
Post by: Hoax on March 03, 2008, 08:52:07 AM
Theres a bit of internal drama going on in IAC ata mo. Nothing of any great interest to other people but its kinda adding to the "could not give a flip about Eve" feelings that have had me not bothering to log in for weeks now...

Should spend a weekend with BC then, we are drama free!


Title: Re: War
Post by: JoeTF on March 03, 2008, 09:33:45 AM

There is no fighter auto-agression.  However, they will automatically engage anyone that attacks the ship they are assigned to (including scrambling or jamming them), if they haven't already engaged.  And in the lag-hell that is your typical carrier engagement, you can often get targetted and not know it.

--Dave

Thats to trigger them. Once they are triggered and their target is down they will actively seek new hostile targets without user intervention. If there are none they go back to inactive.

How do you define hostile in terms of game mechanic? I'm actually curious.

Paxton thingy:
You know, I was about to write long overdue dementi to that, but then I though, hey maybe you guys are right; I wasn't present in every fight during that time and I realized we have killboard and you can actually check that.
So, to set things straight:
-FSW was a nuisance and not a strategic objective
-only part of BOB fleet was committed, MC stayed 49-/FAT
-Paxton composed of around 20% of defending fleet, but yeah brave ones that stood alone and defeated the almighty GBC.
-CVA are great to fight against though.

I kinda doubt we will be attacking QY with a fleet of 120 ships, but of course I would expect the system to be extremely well defended (read: filled with goons up to wazoo), so who knows.


Title: Re: War
Post by: Murgos on March 03, 2008, 09:42:12 AM
It's a good question.  Actually, really important as regards fleet stuff (is the enemy of my friend my enemy?).

I've noticed my own drones chase off after targets I have neither shot at or received fire from though so i don't think it's as straight forward as some think.  Once they are in kill mode they seem to go after anything that is a threat regardless of if it's an active threat or not.

I'm pretty sure they have several hidden countdown timers.  Things like have you or they been targeted, even if the lock was then broken by a warp and/or docking within x (probably 15) minutes.  Was something that was attacked ganged with other ships even if they never aggressed and etc...


Title: Re: War
Post by: bhodi on March 03, 2008, 09:52:16 AM
How do you define hostile in terms of game mechanic? I'm actually curious.
Fighters act the same way as drones. Hostiles are those currently targeting the owner (or, if they are assigned to defend, currently targeting the defendee, or if assigned to assist, engaging assist's target)

From what I've gathered, this is the drone/fighter AI:

After being launched, they are in passive mode. They sit there, orbiting. They will NOT engage any targets. This means if you can jam someone so they cannot command their drones to attack a target, and they did not already have them out or assigned, there is nothing they can do. (They may be able to assign drones to a friend as assist, however, I need to check on this)

Doing an action (setting them to defend a buddy, issuing an attack, friendly asssist attack issued) sends them into active mode. Obviously, issuing an attack bypasses the 'hunting for targets' bit below.

While in active mode, they will seek out targets that are currently target locked (red brackets, not yellow) on the defendee (if assigned) or the owner. The order seems arbitrary, it's probably hidden in a sort of 'first noticed' list, it's not by distance at all.
They will continue to attack a target until that target is dead or out of range, then will select a new target.


Title: Re: War
Post by: MahrinSkel on March 03, 2008, 11:08:05 AM
While in active mode, they will seek out targets that are currently target locked (red brackets, not yellow) on the defendee (if assigned) or the owner. The order seems arbitrary, it's probably hidden in a sort of 'first noticed' list, it's not by distance at all.
You only get red brackets if the person is firing something at you (including jammers or scramblers).

--Dave


Title: Re: War
Post by: JoeTF on March 03, 2008, 11:54:30 AM
Yup, red is shooting, orange is "locked, but guns still lagging".


Title: Re: War
Post by: bhodi on March 04, 2008, 05:29:53 AM
Whoops! :)  So flashing is locking, solid is locked, red is firing. I need to test which one activates drones again.

How's the war? Tonight's the night, right?


Title: Re: War
Post by: Simond on March 05, 2008, 11:53:08 AM
War update: Smashkill are  :uhrr:


Title: Re: War
Post by: Slayerik on March 05, 2008, 12:09:58 PM
Hey, I thought we were fighting Smashkill!


Title: Re: War
Post by: Simond on March 05, 2008, 01:12:31 PM
They decided to open up a second front against the Russians.  :oh_i_see:


Title: Re: War
Post by: Hoax on March 05, 2008, 01:12:41 PM
War update: Smashkill are  :uhrr:

I've watched their Alliance Tourny matches, this does not surprise me.  Only IAC and MC which are too afraid to take it seriously and lose are less competent.  Oh and Blood Blind they suck balls.


Title: Re: War
Post by: lac on March 05, 2008, 01:21:05 PM
Quote
They decided to open up a second front against the Russians.
That always works.
Aren't Ka-tet the RA renters over there? If RA actually remove smashkill and install a friendly alliance there they pretty much own the drone regions too?

Coalition starts spamming posses in Delve in what seems a smart move to further disrupt BoB's logistic chains, BoB start shooting all  posses down without resistance (or so I get it). Whats up with that?


Title: Re: War
Post by: Nevermore on March 05, 2008, 01:33:16 PM
I have no idea if Ka-tet are renters but before I quit, IRON had set up shop in the Drone regions as did D2 Mostly Harmless.  Smashkill has a presence in the Drone regions but mostly operate out of Germinate, iirc.


Title: Re: War
Post by: Slayerik on March 05, 2008, 03:58:24 PM
Who cares, after all it is the drone regions!  :grin:


Title: Re: War
Post by: WindupAtheist on March 12, 2008, 08:11:49 AM
Well?


Title: Re: War
Post by: Endie on March 12, 2008, 08:50:05 AM
On the downside, we've had a couple of offensives that haven't lived up to our hopes.  One ran up against the problem of cynojammers and jump bridges, which let a competent enemy hold a system pretty damn strongly.  The other came unstuck when one ally failed to carry out their task, which compromised what was otherwise a pretty promising situation.

On the upside, we did manage to break Bob's jumpbridge chain to empire in a key place, which will make things more difficult for them.  We have also achieved sov 3 in our Delve bridgeheads so, given how poor Bob are at taking systems from us (I don't think they have done this since we retook 9-9) we're pretty much here to stay.

Most importantly, our Russian masters are back.


Title: Re: War
Post by: lac on March 12, 2008, 08:54:04 AM
Did BoB retake any systems when they removed all those large coalition towers (60-ish?) in the last week or was it a clean-up operation in systems they controlled?


Title: Re: War
Post by: bhodi on March 12, 2008, 09:05:38 AM
You forgot this classic GF gem:
Quote
Also, you guys may have spent all weekend killing 21 of our towers, but RoyofCA just killed 27 of our towers by contracting them to a random empire pubbie because he was high/drunk while doing logistics.


Title: Re: War
Post by: Endie on March 12, 2008, 09:18:40 AM
Did BoB retake any systems when they removed all those large coalition towers (60-ish?) in the last week or was it a clean-up operation in systems they controlled?

That was the abortive pos-spam that failed because one ally fucked up their part in things.

And it was Roy that messed up the towers?  Arf.  What they let him get involved for is beyond me.  That's got to be the results of a couple of Tolon songs gone west.


Title: Re: War
Post by: LC on March 12, 2008, 11:50:59 AM
I think goons were ordered to make isk for the alliance this week. Deathstars can drain the corp wallet very quickly.


Title: Re: War
Post by: JoeTF on March 13, 2008, 08:05:48 AM
Best thing our drunkaards can do is fitting carrier like junk battleship and attempting to jump it via the gate with 50 hostiles in system.


Title: Re: War
Post by: 5150 on March 16, 2008, 01:49:08 AM
In other news....


Anyone know if it is true that TRI have taken/are taking EC-P8R?


Title: Re: War
Post by: lac on March 21, 2008, 01:03:36 AM
Soooo any of this true? Any juicy details?
- RA kicked one of their corps because it was fighting in the drone regions and didn't follow the general agenda. This corp belongs to the old time RA ceo MACTEP, who is somewhat a bigshot in the russian community. Russian civil war, drama, pets gone wild, absolutely nothing, who will tell what come next in the russian scene?
- Goons have a new ceo?
- BoB fought goons in the stain region. Apparently they were blue to AAA, SE, C0ven for that op.
- CVA lost 100 ships to 3 to SE and C0ven.
- Sansha nation lost hundreds of ships to BC.



Title: Re: War
Post by: Endie on March 21, 2008, 02:57:14 AM
Soooo any of this true? Any juicy details?
- RA kicked one of their corps because it was fighting in the drone regions and didn't follow the general agenda. This corp belongs to the old time RA ceo MACTEP, who is somewhat a bigshot in the russian community. Russian civil war, drama, pets gone wild, absolutely nothing, who will tell what come next in the russian scene?
- Goons have a new ceo?
- BoB fought goons in the stain region. Apparently they were blue to AAA, SE, C0ven for that op.
- CVA lost 100 ships to 3 to SE and C0ven.
- Sansha nation lost hundreds of ships to BC.

There's no RA drama, so far as I know.  Someone repeated that RA rumour on the GF boards and got laughed at for falling for CAOD trolls.  If it is true, then you know more than me.  To be honest, I don't even know if Solar Dragons left RA, but if so there are lots of reasons why they might do so without drama, like pursuing empire wardecs against a target etc.  Basically, dunno, but it's nice to have RA back on the frontlines again, hotdropping Bob.

We do have a new CEO.  Sesfan had been inactive for the best part of six months, and I'm pretty glad, for all that he was great at first in his role in driving Bob back.  In all seriousness, I had begun to think that he was in prison for much of last month.

Bob did, indeed, help out Stain fight some of our pubbie corps in C9N or somewhere like that.  This will, I predict, turn out in the medium term to be a substantial error by Stain.

Was that CVA thing a few days ago?  I know they lost a couple of carriers to some Russians in the last week or so?  Most of us in Aegis are up in Empire and Solitude ganking and station-camping our wardec targets (actually having really fun fights with Notoreity), so I'm a bit remote from what's happening in Providence and Catch right now.

I can confidently confirm that Sanshas Nation have offered to withdraw from south-western Providence in return for a cease-fire with BAT.


Title: Re: War
Post by: lac on March 21, 2008, 04:38:26 AM
Quote
I know they lost a couple of carriers to some Russians in the last week
I think it was the same engagement


Title: Re: War
Post by: eldaec on March 21, 2008, 04:56:30 AM
In other news....


Anyone know if it is true that TRI have taken/are taking EC-P8R?

97 poddings in EC-P8R in the last 24 hours.


Title: Re: War
Post by: JoeTF on March 21, 2008, 06:02:46 AM
Bob did, indeed, help out Stain fight some of our pubbie corps in C9N or somewhere like that.  This will, I predict, turn out in the medium term to be a substantial error by Stain.

Newsflash - they have been shooting TCF, goons and other local noobtards's for at least two weeks before. The suggestion that only recent and onetime op with BoB will cause the wrath of mighty RSF is laughable.


Title: Re: War
Post by: Endie on March 21, 2008, 06:49:03 AM
Bob did, indeed, help out Stain fight some of our pubbie corps in C9N or somewhere like that.  This will, I predict, turn out in the medium term to be a substantial error by Stain.

Newsflash - they have been shooting TCF, goons and other local noobtards's for at least two weeks before. The suggestion that only recent and onetime op with BoB will cause the wrath of mighty RSF is laughable.

A bunch of Russians fighting our pubbie friends and spending a few weeks trying to take their space is one thing.  Whenever they got close we'd send down a few volunteers and protect the system.  We have a ton of space, and when we eventually finish taking Delve I imagine that we'll have plenty of peope trying to fight us or even chisel bits off.  That'll be fun.

But after their last push, when Stain had as good a chance as they would get and failed, they realised it wasn't happening, and called in Bob.

If you still don't understand the difference that fighting alongside Bob makes to our attitude then you still don't get what this war is about.  As I've always said, I'm just a lowly peon who knows nothing of our plans.  But I stick by my guess that this will not help them in the long run.


Title: Re: War
Post by: kidder on March 21, 2008, 08:22:51 AM

But after their last push, when Stain had as good a chance as they would get and failed, they realised it wasn't happening, and called in Bob.

If you still don't understand the difference that fighting alongside Bob makes to our attitude then you still don't get what this war is about.  As I've always said, I'm just a lowly peon who knows nothing of our plans.  But I stick by my guess that this will not help them in the long run.

Is there a thread somewhere about the "war"?  I'm completely new to Eve and have really enjoyed reading all these stories.  I'd like to know what the war is about...if you care to point in the right direction.


Title: Re: War
Post by: Nevermore on March 21, 2008, 08:36:12 AM
You should try this (http://forums.f13.net/index.php?topic=9357.0) thread.  :uhrr:


Title: Re: War
Post by: kidder on March 21, 2008, 09:09:04 AM
You should try this (http://forums.f13.net/index.php?topic=9357.0) thread.  :uhrr:

LOL, nice.  I've been reading this thread so long I thought it was about the BAT wardec. 


Title: Re: War
Post by: bhodi on March 21, 2008, 08:38:25 PM
My first GF op, and a more classic line I have never heard:

"If you're in a frigate, we need you to go around, see if you can find a gang that isn't hiding in a PoS."

"Get us their gang composition through your lossmail."


Title: Re: War
Post by: TheWalrus on March 22, 2008, 06:46:07 AM
Hey I got a velator!


Title: Re: War
Post by: JoeTF on March 22, 2008, 07:49:09 AM
I heart that three top FC of TCF deflected to the enemy.  :awesome_for_real:

C/D Endie?


Also, MACTEP is the guy who made RA what it was, from dying alliance into super power. Recalling previous RA drama, I'm not really surprised with the split.


Title: Re: War
Post by: Endie on March 22, 2008, 09:35:27 AM
I heart that three top FC of TCF deflected to the enemy.  :awesome_for_real:

C/D Endie?

Erm, I am in Goonfleet.  Other alliances and their drama is kinda outside my realm of interest, since we have plenty of our own drama to go around.  I only ever flew under one TCF FC, I think.  If they have lost three then that is very careless.

Quote
Also, MACTEP is the guy who made RA what it was, from dying alliance into super power. Recalling previous RA drama, I'm not really surprised with the split.

Like I said in a previous post, I don't even know if there was any RA drama.  I know some pubbies posted about some stuff on CAOD, but there's be no interest in it on the GF forums, which usually go into a frenzy at any excuse, so I doubt if anything important has happened. vOv  If you know something then do tell and I shall be delighted to go back and shitpost about it.

On the wider war front, this is a massive weekend for Bob: a four day weekend in their European heartlands, they've been planning a big series of ops, and they certainly won't get a better chanceany time soon to use their undoubted poopsocking abilities to make a big push.  So far, they've just arsed about with some systems with no cyno-jammers (lol IRON), but I imagine that has to be a sideshow to something strategically important.  Should be fun.


Title: Re: War
Post by: JoeTF on March 23, 2008, 12:19:49 PM
Quote
OK, the supposed indicators of Coalition collapse I've seen mentioned:

RA - Solar Dragons moved to XIX
TCF - Joshua Cane and his brother moved to DICE
GS - Change of CEO, remarkably drama free
IAC - Split into Odyssey
-A- - Not really interested in killing BoB, riding bikes
MC - Not really interested in killing BoB, taking other contracts
IRON/MM - Going back North (MM have been gone for ages)
BoS - Downs Syndrone
UNL - Farming and Drone regions, no interest in attacking BoB


About RA, seems to be there was some serious ego clash between nync and MACTEP, resulting in SDG effectively kicked out for not following alliance orders and playing with drone regions, followed by RA setting current SDG enemies to blue ^_^


Title: Re: War
Post by: lac on March 23, 2008, 02:19:13 PM
Man, I just had written this really great drunk poast about how the russians would going crazy about their dyspro moons now sdg went bye bye and how their factions would start eating away at the goon space causing all kind of fun butterfly effect thingies while bob would be caught up in a really boring pos cleanup.

It really was awesome but then I hit backspace.

oh well



Title: Re: War
Post by: eldaec on March 23, 2008, 02:36:49 PM
Man, I just had written this really great drunk poast about how the russians would going crazy about their dyspro moons now sdg went bye bye and how their factions would start eating away at the goon space causing all kind of fun butterfly effect thingies while bob would be caught up in a really boring pos cleanup.

It really was awesome but then I hit backspace.

oh well

about:config is your friend. Put...

about:config

....in your address bar then....

browser.backspace_action

...in the filter, then set the value to 2. Then this will never happen again. I'm assuming you are using Firefox?


Title: Re: War
Post by: lac on March 23, 2008, 02:52:30 PM
That disables backspace all together.

But thanks for the tip.


Title: Re: War
Post by: Simond on March 26, 2008, 05:42:25 PM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=735359
 :awesome_for_real:

Looks like Krautbreak got out just in time. MC now has no friends left, and lots of enemies.


Title: Re: War
Post by: JoeTF on March 26, 2008, 11:42:26 PM
Moreover, GF captured NOL.

...

on a test server.:P


Title: Re: War
Post by: lac on March 27, 2008, 12:23:25 AM
Quote
Looks like Krautbreak got out just in time. MC now has no friends left, and lots of enemies.
They are blue to BoB again in Delve/Period Basis, no?


Title: Re: War
Post by: Simond on March 27, 2008, 05:34:44 AM
Apparently not. They're neutral with everybody except the rest of Tortuga.
Also, it seems that this was not fully discussed within MC et. al. and some of their membership is...mildly upset with the decision.

("mildly upset" being a polite euphemism for "bloody furious and screaming at directors over vent", natch)


Title: Re: War
Post by: Miasma on March 27, 2008, 06:43:08 AM
For those of us not actually playing eve who are Tortuga and what does this mean?


Title: Re: War
Post by: lac on March 27, 2008, 07:25:07 AM
Tortuga are the Mercenary Coalition and friends.
First they lived in a sort of BoB protectorate near BoB homelands then, when the anti-BoB coalition began putting pressure on the BoB homeland, they went neutral to everybody. A bit later they joined the coalition in attacking BoB and claimed the systems they lived in for their own. Now the coalition has let the pressure off and BoB is slowly starting to reclaim some of its lost territory the brave Tortuga alliance decides they are neutral/hostile to everybody else again.

They sure are good at roleplaying mercenaries  :awesome_for_real:


Title: Re: War
Post by: JoeTF on March 27, 2008, 08:57:06 AM
First of all,  "a bit later" was 5 hours. They essentially announced standing reset by attacking BoB stations. One of the reasons why nap with MC will never ever happen again.

They're not RPGers either and the recent full standing reset was forced on them. A and IAC hate them with passion since announced their existence and now after they have come to help SDG in Drone regions, RA setted them to -10 (talk about peaceful split in russian camp:P). Which leaves goons as he only coalition member with positive standings towards them (I'm pretty sure north hates MC as well).
So, yeah - they did the only smart thing left to do.



Title: Re: War
Post by: bhodi on March 27, 2008, 09:10:14 AM
Which leaves goons as he only coalition member with positive standings towards them
Oh, not for long.


Title: Re: War
Post by: Simond on March 27, 2008, 11:06:01 AM
First of all,  "a bit later" was 5 hours. They essentially announced standing reset by attacking BoB stations. One of the reasons why nap with MC will never ever happen again.

They're not RPGers either and the recent full standing reset was forced on them. A and IAC hate them with passion since announced their existence and now after they have come to help SDG in Drone regions, RA setted them to -10 (talk about peaceful split in russian camp:P). Which leaves goons as he only coalition member with positive standings towards them (I'm pretty sure north hates MC as well).
So, yeah - they did the only smart thing left to do.
MC also massively fucked up the multiple front assaults from a few weeks ago by bailing on their agreed parts of it about, oh, half an hour before they were due to begin (and leaving RSF, MM, Uncle Tom Cobbley and all in the lurch). Their collateral in GS was pretty much all spent at that point.

Nobody like them, and I wouldn't be surprised if a fairly significant chunk of MC pilots quit the corp/alliance...or the game entirely. Seleene included.


Title: Re: War
Post by: JoeTF on March 27, 2008, 03:33:48 PM
Wow, new goon CEO is really good in PR&morale depertment - his morale blog introduction was so good, it uplifted morele not only in GF, but also in BoB camp.

I would write a something, but I'm too busy scavenging fuel from Rifter wrecks.


(Yeah, I know introductions are not really War material, but there isn't much going on recently)


Title: Re: War
Post by: LC on March 27, 2008, 04:34:41 PM
The new goon CEO ordered goons to go rat in delve. I think this strategy might be the one that finishes BoB off. Next week they will really put the pressure on BoB by mining in delve.


"As you know, Delve is a particularly amusing region because every system has a -1.0 bonus to ratting." - Some Goon


Title: Re: War
Post by: Endie on March 27, 2008, 05:20:23 PM
The new goon CEO ordered goons to go rat in delve. I think this strategy might be the one that finishes BoB off. Next week they will really put the pressure on BoB by mining in delve.


"As you know, Delve is a particularly amusing region because every system has a -1.0 bonus to ratting." - Some Goon

You've pretty much misunderstood both what has been said, and why it was said.


Title: Re: War
Post by: Simond on March 27, 2008, 05:37:01 PM
About par for the course, really.  :grin:


Title: Re: War
Post by: LC on March 28, 2008, 09:45:53 AM
Looks like the cynojammer is down in QY6 and goon POSes are being sieged.


Title: Re: War
Post by: bhodi on March 28, 2008, 10:29:47 AM
Yep. BoB rolled in almost 200 sniping battleships, dodged the titan's DD, popped the cyno jammer in system, and then warped in 51 dreads. I guess BoB REALLY didn't like the idea of all the goons setting up shop in delve.

They've got their max amount of towers per day up in QY6 and are steadily making their way through putting all ours into reinforced.

(http://www.filedump.net/dumped/bobsiege1206727337.JPG)


Title: Re: War
Post by: K9 on March 28, 2008, 11:11:50 AM
Cool picture, is that three titans there?


Title: Re: War
Post by: bhodi on March 28, 2008, 11:17:58 AM
Yes, and the rest are battleships. You can tell that they mostly fly apocs from the silhouettes. This is partly because the rats in delve are weak to thermal/ew, perfect for Amarr, partly because they got a boost and partly because they are desired for PoS shooting (no ammo). Delve really is an Amarr paradise.


Title: Re: War
Post by: Simond on March 28, 2008, 11:19:21 AM
Looks like BoB found the weakness to that POS - namely attacking it when everybody who isn't a poopsocker is either asleep or at work.
Seriously? 200+ BS & 50+ dreads (and probably at least an equal number of carriers) & three titans & support at four o'clock on a Friday afternoon?  :uhrr:


Title: Re: War
Post by: Hoax on March 28, 2008, 11:20:34 AM
That's an Amarr Titan what are the other two? Gallante and?  What're their ship names?


Title: Re: War
Post by: Thrawn on March 28, 2008, 11:27:00 AM
So, in that one screen shot, how much ISK worth of ships and modules do you think their is?  :grin:


Title: Re: War
Post by: Morat20 on March 28, 2008, 11:31:00 AM
So, in that one screen shot, how much ISK worth of ships and modules do you think their is?  :grin:
All of it.

Actually, I think nuking that entire fleet would be like Warren Buffet and Bill Gates converting all their assets to cash and creating a giant bonfire out of the resulting hundred dollar bills. The US economy would still be there, but it'd notice it. :)


Title: Re: War
Post by: bhodi on March 28, 2008, 11:37:37 AM
It's an Avatar (Amarr with the bubble butt) and an Erebus (Gallente) in the middle and I believe the one on the left is also an Erebus but I can't be sure. I don't know who the pilots are, they could be any number of people (BoB has 4 Avatars and 3 Erebus')

As far as ISK, well, a lot. That picture is showing 100+ battleships. Their dread fleet (also in system) is not in that picture. So, maybe 100 billion each for the titans and 250m for each of the battleships shown, so probably we're looking at probably 150 billion ISK. The dread fleet matches it for price, as dreads are ~2b each (1b for the hull, 1b for the modules) and there were 50+ in system but not shown in that picture.

So, at a conservative timecard rate of exchange (150m isk = $15) it's a $15,000 fleet in that picture, with another $10,000 in system but not shown.


Title: Re: War
Post by: bhodi on March 28, 2008, 11:57:28 AM
Oh yeah. It hasn't been mentioned yet... MC has 150+ people in 49-, our other delve staging point.

Can someone help me, I can't quite reach this knife in my back.


Title: Re: War
Post by: lac on March 28, 2008, 12:25:31 PM
Don't worry, there will be plenty of knives there you can reach soon enough.
Remember how every alliance and their dog jumped onto the bandwagon when BoB lost its air of invulnerability and started losing territory? Unless goons get some victories/big turnouts/major show of love of RA, they will risk looking like a wounded animal and the hyena's will start snapping at the soft southern underbelly that is their territory soon enough.
I hope that new goon CEO is made of awesome because he sure has his work cut out for him.


Title: Re: War
Post by: Morat20 on March 28, 2008, 12:31:29 PM
Oh yeah. It hasn't been mentioned yet... MC has 150+ people in 49-, our other delve staging point.

Can someone help me, I can't quite reach this knife in my back.
Wait? Are we hating goons now? Dammit, this war is complex!

Actually, I think the reality is pretty simple: People want pew-pew. BoB's getting too small and concentrated for good pew-pew -- (standard defensive doctrine -- more defenders per system), and everyone else is spreading out. Fewer defenders per system, more oppurtunity for mischief. :)


Title: Re: War
Post by: bhodi on March 28, 2008, 12:41:58 PM
MC, a few months ago, declared they hated BoB, convinced goons to ally with them to fight their former masters.

Several weeks ago, on a large joint op to attack systems within delve, they backed out 15 minutes before the op was scheduled to start, ruining it.

Two days ago, they announced they were setting everyone neutral and also quietly signed a NAP with BoB.

Today, they decided to attack goons, on their other staging point in delve. At the same time as BoB. One might even think it was a joint attack.


Title: Re: War
Post by: Morat20 on March 28, 2008, 12:45:43 PM
MC, a few months ago, declared they hated BoB, convinced goons to ally with them to fight their former masters.

Several weeks ago, on a large joint op to attack systems within delve, they backed out 15 minutes before the op was scheduled to start, ruining it.

Two days ago, they announced they were setting everyone neutral and also quietly signed a NAP with BoB.

Today, they decided to attack goons. At the same time as BoB.
I guess the question is: Did they plan that, or did someone make a huge payoff, or was there some Goon/MC forum drama I missed?


Title: Re: War
Post by: Haargoth on March 28, 2008, 12:48:51 PM
It's an Avatar (Amarr with the bubble butt) and an Erebus (Gallente) in the middle and I believe the one on the left is also an Erebus but I can't be sure. I don't know who the pilots are, they could be any number of people (BoB has 4 Avatars and 3 Erebus')

As far as ISK, well, a lot. That picture is showing 100+ battleships. Their dread fleet (also in system) is not in that picture. So, maybe 100 billion each for the titans and 250m for each of the battleships shown, so probably we're looking at probably 150 billion ISK. The dread fleet matches it for price, as dreads are ~2b each (1b for the hull, 1b for the modules) and there were 50+ in system but not shown in that picture.

So, at a conservative timecard rate of exchange (150m isk = $15) it's a $15,000 fleet in that picture, with another $10,000 in system but not shown.

 You are actually looking at quite a lot more because there is several Motherships and a bunch of Carriers in that picture as well. With the way we (BoB) usually fit our Super capitals you are probably looking at 25-30 bill atleast per Mothership and 1 bill per Carrier. Also Dreadnoughts do not quite cost one billion for the hull, its closer to 1.6 and with the mods about 2 billlion. Battleships you are looking at 140 million isk for a tier 2 full tech II fitted fleet Battleship setup. If they are rigged, then maybe it could go up to 250 million but generally BoB fleet Battleships are not rigged.


Title: Re: War
Post by: Hoax on March 28, 2008, 12:49:58 PM
MC, a few months ago, declared they hated BoB, convinced goons to ally with them to fight their former masters.

Several weeks ago, on a large joint op to attack systems within delve, they backed out 15 minutes before the op was scheduled to start, ruining it.

Two days ago, they announced they were setting everyone neutral and also quietly signed a NAP with BoB.

Today, they decided to attack goons, on their other staging point in delve. At the same time as BoB. One might even think it was a joint attack.

I'd like to point out I've been rooting for BoB this whole time, I wish we had a bet going.


Title: Re: War
Post by: Haargoth on March 28, 2008, 12:52:00 PM
MC, a few months ago, declared they hated BoB, convinced goons to ally with them to fight their former masters.

Several weeks ago, on a large joint op to attack systems within delve, they backed out 15 minutes before the op was scheduled to start, ruining it.

Two days ago, they announced they were setting everyone neutral and also quietly signed a NAP with BoB.

Today, they decided to attack goons, on their other staging point in delve. At the same time as BoB. One might even think it was a joint attack.

 We (BoB) actually killed several of their Dreadnoughts while they were seiging a low sec tower in Aridia after their standings reset yesterday so that is pretty much a false statement. We are not NAPed with the MC and doubt we ever would because to be honest almost the entire member base would go crazy in protest if that happened. :)


Title: Re: War
Post by: bhodi on March 28, 2008, 01:03:02 PM
We (BoB) actually killed several of their Dreadnoughts while they were seiging a low sec tower in Aridia after their standings reset yesterday so that is pretty much a false statement. We are not NAPed with the MC and doubt we ever would because to be honest almost the entire member base would go crazy in protest if that happened. :)
Well, you know how info between two different groups is. Sometimes it's false. According to Evil Thug, however, MC nap'd bob and gave you C3N in return for a non-invasion pact.

Regardless of what side of the battle you're on, it's still impressive. That was one hell of a sucker punch brought in during traditional off-hours. MC attacking at the same time (either opportunistic or planned) is just icing on the cake.

Currently, our dick is getting pushed in; Cloning services are down in QY6 and everything's bubbled with titans in local. 49- is faring better, the Cynojammer isn't down yet.

None of this means much in the long run; the real battle comes on Sunday afternoon when all the towers come out of reinforced.


Title: Re: War
Post by: Haargoth on March 28, 2008, 01:06:42 PM
We (BoB) actually killed several of their Dreadnoughts while they were seiging a low sec tower in Aridia after their standings reset yesterday so that is pretty much a false statement. We are not NAPed with the MC and doubt we ever would because to be honest almost the entire member base would go crazy in protest if that happened. :)
Well, you know how info between two different groups is. Sometimes it's false. According to Evil Thug, however, MC nap'd bob and gave you C3N in return for a non-invasion pact.

Regardless of what side of the battle you're on, it's still impressive. That was one hell of a sucker punch brought in during traditional off-hours. MC attacking at the same time (either opportunistic or planned) is just icing on the cake.

 If I remeber correctly all Evil Thug said was that they were giving us C3N, doesn't neccesarily mean we are NAPing them :) Basically, we are still red to the MC and they are still red to us.


Title: Re: War
Post by: bhodi on March 28, 2008, 01:07:51 PM
Surely when they give up a system, they expect something in return?


Title: Re: War
Post by: Murgos on March 28, 2008, 01:20:53 PM
Surely when they give up a system, they expect something in return?

Being red doesn't mean invasion.  It could be a territorial agreement, a sort of semi-soft NAP.  You stay in your yard but if you get near the fence don't be surprised when I squirt you with the hose.


Title: Re: War
Post by: Endie on March 28, 2008, 03:36:59 PM
Heh.

Bob is fighting us.

In our Delve systems.


Title: Re: War
Post by: Krakrok on March 29, 2008, 09:31:56 PM

The battle continues. 450 in system at the time of this writing. Poopsockers unite!

(http://img156.imageshack.us/img156/9204/warhb8.jpg)


Title: Re: War
Post by: Phildo on March 29, 2008, 10:05:14 PM
Good luck to those of you caught up in this.


Title: Re: War
Post by: LC on March 30, 2008, 01:35:50 AM
Apparently the Goon FC (BobFromMarketing i think) decided it would be a good idea to suicide his fleet. He had them all jump/warp into a large bubble on the K6 gate knowing that Shrikes titan was on grid waiting for them. After the doomsday their leadership went silent for a long period of time on TS. Many of the goons got pissed about the situation and logged off. Then they finally gave orders for anyone still alive in qy6 to go get a frigate at a pos or station. People that got podded were told to go ride bikes.

Things are looking up for BoB. If Goons want to win today they will need to call in all of their allies to keep the node offline.


Either way I won't be there. Laggy pos battles can kiss my ass.


Title: Re: War
Post by: Simond on March 30, 2008, 02:24:59 AM
"Guys, guys, we need everyone in battleships for this op!"
*jumps fleet into hostile gatecamp with titan on grid*
"Hey, why'd everybody log?"

Far from the first time a Goon FC has done this, and I very much doubt it'll be the last.  :grin:


Title: Re: War
Post by: JoeTF on March 30, 2008, 06:47:44 AM
"Guys, guys, we need everyone in battleships for this op!"
*jumps fleet into hostile gatecamp with titan on grid*
"Hey, why'd everybody log?"

Far from the first time a Goon FC has done this, and I very much doubt it'll be the last.  :grin:

Urgh, stupid FF bugs.
Here is what was supposed to be here:

Maybe it wasn't incompetence but instead your FC's way of expressing his disappointment with turnout?:D After all that fleet was mere 25 Battleships.

Edit:
Heh, nearly 400 logged on Teamspeak, 500+ Coalition in QY6 and neighbor system.

Actually, that's just IAC and GoonFleet.


Title: Re: War
Post by: Gets on March 30, 2008, 01:37:25 PM
http://dl.eve-files.com/media/0803/bob_waiting_in_qy6.jpg (http://dl.eve-files.com/media/0803/bob_waiting_in_qy6.jpg)

I see a Leviathan, two Ragnaroks, 2 Avatars and an Erebus.

Scary considering BoB knows how to use titans. And not just for logistics like MM does!


Title: Re: War
Post by: JoeTF on March 30, 2008, 02:05:28 PM
Well, there is no cynojammer, so it's going to end either in:
-lots of dead goons
-lots of dead server hamsters
-lots of dead titans

Edit:
Apparently MC decided to go and attack IAC fleet before they got to QY6. Stupid cunts. Ruining all our fun.


Title: Re: War
Post by: Endie on March 30, 2008, 02:53:54 PM
Well, it won't be lots of dead titans: if you keep eight around, that's a doomsday every few minutes, so in the current massive lag they're entirely safe (barring the most mind-crippling stupidity).  As Joe knows veeeery well  :pedobear:.  So really I don't see how this one can work out well for us: excepting perhaps a nice 24-hour node crash it pretty much has to see sov in QY6 neutral by tomorrow lunchtime.

We got doomsdayed a while ago jump-bridging into the system: such is the state of the game right now that there may be no goons left after that or there may be hundreds: nobody knows, even those of us who think we warped off.  I may be dead already and won't know til the morning when I check my wallet from work  :awesome_for_real:.  I've said before that Bob exploits the weaknesses of the game way better than us, and that's not a complaint, it's a compliment: if we could break systems like this the war would be over a couple of months ago, but we're playing catch-up.

That's a huge setback, undoubtedly.  But I repeat what i said before: we're fighting in Delve.  Bob have to pull out everything they can get a tactical advantage like this, and they can't sustain that for strategic victory.  In the medium term, we're still fine, and they're still fucked.  We've made some changes in the last week that means we're secure.


Title: Re: War
Post by: JoeTF on March 30, 2008, 03:18:47 PM
Eh Endie, Endie.
One word: Dreadnoughts. I heard (ok, read in this topic) that you have dozens, if not hundreds of them. And they don't get blown by Doomsdays, you know.

How is MC killing going?


Title: Re: War
Post by: Endie on March 30, 2008, 03:20:54 PM
Eh Endie, Endie.

One word: Dreadnoughts. They don't get blown by Doomsdays, you know.
I did mention that there is no Jammer for a reason.

I can't believe that even you are stupid enough to think that deploying dreadnoughts without a support fleet* in extreme lag conditions against defenders who have already loaded grid is a good idea, so i assume that you are trolling.  I only hope that our FCs are equally smart  :ye_gods:

edit: *8 titans means you have, or very quickly will have, no support fleet.


Title: Re: War
Post by: JoeTF on March 30, 2008, 03:30:35 PM
I heard that you guys don't care about K:D ratios, so why not? :P
There are actually a lot of options here, but I hope you can understand if I wont get into specifics, especially during a battle (kind of, it's more of a POS hugging.).


Title: Re: War
Post by: K9 on March 30, 2008, 05:47:16 PM
Doomsday devices seem like a rather cheesy game mechanic.


Title: Re: War
Post by: Akkori on March 30, 2008, 06:17:21 PM
I agree.


Title: Re: War
Post by: Krakrok on March 30, 2008, 06:52:44 PM

Frankly, someone has too many titans. Therefore I purpose that they give the extra Gallente one to me.


Title: Re: War
Post by: Kitsune on March 30, 2008, 07:29:50 PM
Doomsday devices seem like a rather cheesy game mechanic.

Then what do you propose the gargantuan uber-ships be equipped with?  If they have to lock on to each and every target they engage, they'll be a laughingstock.  If you just load them full of drones they're just a bigger mothership with more lag.  And so far as I'm aware EvE doesn't have a very good collision detection system, so you can't just have them shoot a big SDF-1 beam that kills whatever it hits.


Title: Re: War
Post by: nurtsi on March 30, 2008, 10:08:06 PM
Aren't the doomsdays supposed to be a joke? I hear lot of people talk about how you can tank it in a heavy interdictor. If a cruiser-sized ship can tank it, a battleship shouldn't have too much trouble tanking one. Those same people complain that doomsdays should be made more powerful, rather than weaker. Then again if there's eight of them, they might actually hurt.


Title: Re: War
Post by: Nerf on March 30, 2008, 10:15:10 PM
Compare the resists on a broadsword vs. a tempest, tell me which one you think could tank a DD better.

That's all I have to say for the titan argument though, I've never been up against one, but the *idea* of a doomsday weapon seems pretty lame to me, and making them super-super logistics ships that allow the docking of carriers etc sounds pretty neat, basically a mobile station.


Title: Re: War
Post by: Endie on March 31, 2008, 01:26:19 AM
In zero lag, a doomsday would be an interesting tactical weapon, which would make people choose between leaving unsupported, super-tanked battleships (with the effectiveness loss that involves) and heavy dictors in place, or clearing out when the animation starts.  As it is, in the lag caused by a 500-man fleet with (at times) 40 carriers allocating fighters, they are just instant-win buttons.

It's always difficult to tell if Joe is dumb or just trolling, and I choose to believe the latter, but not caring about K:D ratio is immaterial when your enemy has the ability to utterly wipe out every ship in your fleet every 7 and a half minutes, and it takes longer than that to get control of your ship after entering the system.

That said, if I was in their position, and we'd found a way to win without risk or skill, I'd advocate using it too.  I'm just upset because we have to take systems the hard way  :cry2:

As it is, it was a very well-timed attack by Bob, and worked brilliantly.  It's not a sustainable model in the long term, but it'll have helped boost their participation levels for thenext few weeks, I'd bet.  It will also bring forward the upcoming supercapital nerf that was discussed in the devblog, and that is a good thing both for us and for the game.

Welp day  :-o


Title: Re: War
Post by: Simond on March 31, 2008, 04:20:38 AM
I'd imagine Bane Glorious is hammering away on his keyboard as we speak.  :awesome_for_real:
Anyone worked out how many titans are needed to alpha a dread fleet yet, out of interest? That's got to be the next threshold for BoB to aim for.


Title: Re: War
Post by: lac on March 31, 2008, 04:51:45 AM
About 80 if I remember correctly. BoB is 10% there :ye_gods:


Title: Re: War
Post by: Endie on March 31, 2008, 06:06:02 AM
About 80 if I remember correctly. BoB is 10% there :ye_gods:

Depends on whether they're in siege mode, of course.  Out of siege mode the 500,000+ alpha damage of 8 doomsdays is enough to put a substantial dent in them, and to get your carriers even further down the road to fuckedsville, depending on the damage types.


Title: Re: War
Post by: 5150 on March 31, 2008, 07:58:39 AM
So it would appear that the rumours of a BOB/MC NAP were semi true

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=738618

BOB just wanted to fuck over MC and MC were stupid enough to give BOB the opportunity to achieve some measure of it

What I cant work out is if Mollys apology is serious or not (is the e-honour strong in this one?) mainly because Mollys posts are usually full of shit

Annoyingly BOB getting MC involved in a bunch of in fighting is probably what they [BOB] want right now and I just wish everyone could, just for once, put that shit aside for now, wipe the fuckers off the map and _then_ have the massive clusterfuck!


Title: Re: War
Post by: Endie on March 31, 2008, 08:21:04 AM
If it's true, then I grudgingly respect Molle for not just letting MC take what they want then try to make kissy faces again.


Title: Re: War
Post by: lac on March 31, 2008, 08:57:41 AM
They got off cheap. For now at least.


Title: Re: War
Post by: JoeTF on March 31, 2008, 09:31:01 AM
Around 20DD, we're already halfway there :awesome_for_real:


Title: Re: War
Post by: Simond on March 31, 2008, 10:13:11 AM
If it's true, then I grudgingly respect Molle for not just letting MC take what they want then try to make kissy faces again.
If it's true, it's hilariously awesome. Expect MC's little crusade against 49- to stumble to a halt even sooner now. MC were losing that little war anyway, but once BoB finishes cleaning up QY6-, there's not a lot stopping them deciding to (re)take PB.


Title: Re: War
Post by: bhodi on March 31, 2008, 10:22:06 AM
If it's true, then I grudgingly respect Molle for not just letting MC take what they want then try to make kissy faces again.

Quote from: Vile rat
Can confirm this is all 100% real.


Title: Re: War
Post by: Akkori on March 31, 2008, 03:44:59 PM
Then what do you propose the gargantuan uber-ships be equipped with?  If they have to lock on to each and every target they engage, they'll be a laughingstock.  If you just load them full of drones they're just a bigger mothership with more lag.  And so far as I'm aware EvE doesn't have a very good collision detection system, so you can't just have them shoot a big SDF-1 beam that kills whatever it hits.

It could be supremely cool if the Devs would allow players to "occupy" a station in a titan. Only 8 high slots and 3 rig's for a ship that large? That's a damn vader-super-capital star destroyer. Imagine if each titan had, oh, say 40 gunnery stations, a half dozen tractor stations, drone control stations, etc... and a player could load into a special interface by docking with the titan. They'd see what Luke and Han saw from the turret guns. That would be awesome, AND would reduce lag because a good chunk of the fighting force would be sitting in a mostly static gunnery station... a turret that could be targeted, of course.


Title: Re: War
Post by: K9 on March 31, 2008, 05:37:14 PM
Do tractor beams work on enemy ships? I only just got Science to IV a few hours ago and haven't tried them out yet.


Title: Re: War
Post by: Yoru on March 31, 2008, 05:38:33 PM
Do tractor beams work on enemy ships? I only just got Science to IV a few hours ago and haven't tried them out yet.

Nope. Cans only.


Title: Re: War
Post by: caladein on March 31, 2008, 06:07:28 PM
Wrecks as well.


Title: Re: War
Post by: Morat20 on March 31, 2008, 06:39:42 PM
Wrecks as well.
Only wrecks you made -- or members of your corp.


Title: Re: War
Post by: ajax34i on March 31, 2008, 07:44:49 PM
They'd see what Luke and Han saw from the turret guns.

Yeah, that would be cool, but you're imagining the wrong game.  EVE isn't a dogfighting sim.  If they allowed us to get into the titan and control turrets, our camera would simply be bound to the titan, which moves however the pilot wants, and then each of us would get to lock targets and activate F1-F8 then watch bars go down. 

Not that that wouldn't be cool.  Just not as cool as what Luke and Han saw.


Title: Re: War
Post by: Comstar on March 31, 2008, 08:09:56 PM
Why not make it a single shot death star weapon. Ie- point, Boom. One *ship* destroyed. No matter what (ok, mabye not Motherships or other Titans).


Title: Re: War
Post by: Fordel on March 31, 2008, 09:54:10 PM
It's another one of those things that would be neat, if the game didn't have any lag.


Really, fleet fights in general would be completely different if lag wasn't a factor.


Sadly, it is  :cry:


Title: Re: War
Post by: ajax34i on April 01, 2008, 04:57:13 AM
Why not make it a single shot death star weapon. Ie- point, Boom. One *ship* destroyed. No matter what (ok, mabye not Motherships or other Titans).

They could make a one-shot titan destroyer, too.  Basically, a huge-ass cruise missile, bigger than a battleship; costs roughly half of what a titan costs to make, and you must go through the same "defend your shipyard" gameplay to build it, the pilot must train a bunch of skills, it's warp-capable, jump capable, unarmed, armored/shielded enough to survive a DD, and you fly it into the titan and sucide yourself (the resulting explosion auto-pods you too) in order to take the titan out. 


Title: Re: War
Post by: bhodi on April 01, 2008, 06:14:04 AM
All these ideas are great but they are ignoring the chief problem of why titans are so broken.

The problem is not the titans themselves, it's the lag. In a lagless environment, titans are not as horribly broken. They have an i-win button, yes, but only for ships on grid. They are also vulnerable for 15m after, and the doomsday is relatively easily dodged. There is plenty of time to warp out, IF you can see it coming.

The issue is that in QY6, for example, the entire fleet warped in and than sat looking at a black loading screen or an empty grid for 10 minutes. In the eve world, their ships were floating, vulnerable in space, in QY6, on the other side. They were unable to warp off, and thus completely helpless.

The defending side also gets horrible lag, so generally it's a 'fair fight' in that both sides are struggling to cope with huge minute long module lag and targeting delays, but in the titan's case all they have to do is push a single button. This gives the defender an unreasonable advantage. So does having many multiple titans, so that you can always cover one vulnerable doomsday'd titan with another, and another, and another.


Title: Re: War
Post by: Quinton on April 01, 2008, 08:45:40 AM
The defending side also gets horrible lag, so generally it's a 'fair fight' in that both sides are struggling to cope with huge minute long module lag and targeting delays, but in the titan's case all they have to do is push a single button. This gives the defender an unreasonable advantage. So does having many multiple titans, so that you can always cover one vulnerable doomsday'd titan with another, and another, and another.

The lag issues keep making me think that CCP should really consider gritting their teeth and imposing some kind of limit on ships in system or some other "immersion breaking" limits to balance functional gameplay over multiple-hundred-ship fleet battles, if mutliple-hundred-ship fleet battles just kill the game.

Of course that's not a magic solution since you can't just put a hard MAX_SHIPS cap on it or the defenders could maintain enough of a presence to "fill" the a system, etc, etc.  Game design is hard! ^^

- Q


Title: Re: War
Post by: ajax34i on April 01, 2008, 09:20:32 AM
They could limit the size of fleets to, say, 50, and have a hard cap per system, max 200 pilots, with the further limitation that each alliance can only bring one fleet in.  If you have people in-system and they're not in the 50-man fleet that you want to bring in, you better tell them to get out so you can bring your fleet in.

What's gonna happen, though, is the game will continue as is for as long as possible, with as few changes as possible.  Factional warfare and Ambulation ...  vaporware.


Title: Re: War
Post by: Viin on April 01, 2008, 10:30:10 AM
Or they could do what the Colorado gov'ment is doing to I70.. putting a toll booth on a free interstate highway to reduce the amount of traffic going into the mountains for skiing.


Title: Re: War
Post by: Jayce on April 01, 2008, 12:03:15 PM
One problem with capping the number of people per system is that you could choke-point certain systems during battles... though if it were 200 pilots it would take a big investment in idle manpower to cut someone off from their reinforcements.  I don't know how big fleets the big alliances roll with though.  You'd have to have enough people leftover to actually fight too.


Title: Re: War
Post by: Der Helm on April 01, 2008, 12:54:58 PM
One problem with capping the number of people per system is that you could choke-point certain systems during battles... though if it were 200 pilots it would take a big investment in idle manpower to cut someone off from their reinforcements.  I don't know how big fleets the big alliances roll with though.  You'd have to have enough people leftover to actually fight too.
I still think this is their best bet.

From a strategic point of view you could definetly call it a success if you get hundreds of enemies to block a system where nobody is fighting them. Because, you know, they are not fighting.

Or maybe start queques upon approaching overloaded status and then shut down the system, kick everybody and repopulate randomly from queque and people in system ?

Also, how the fuck do you spell queque ? Queque ?

edit: like in "row" ? People standing in line ? Fuck if I know.


Title: Re: War
Post by: lac on April 01, 2008, 01:02:52 PM
Que?
No hablos Inglés.

AAA reset standings. As expected IAC is not on the list. Bit of a strange day to make big announcements but any way, if they do get it on it should make Providence a bit safer no?



Title: Re: War
Post by: Endie on April 01, 2008, 01:26:33 PM
AAA reset standings. As expected IAC is not on the list. Bit of a strange day to make big announcements but any way, if they do get it on it should make Providence a bit safer no?

Sweet.  Hopefully, us, CVA, Paxton Sylph et al will be heading down to defend IAC a bit soon.  AAA are tough, scary opponents but I reckon that our sniper squadrons can have them in sub-capital fights.  Time to brush up my Rokh skills.

PS it is "queue".


Title: Re: War
Post by: Morat20 on April 01, 2008, 01:31:06 PM
PS it is "queue".
I spell it FIFO. :)


Title: Re: War
Post by: Grand Design on April 01, 2008, 01:37:37 PM
Yeah, but LIFO is fun for all.





Edit: Cuz I r stoopid.


Title: Re: War
Post by: Gets on April 01, 2008, 01:44:22 PM
I'm hearing MC lost a titan. Lossmail not yet posted (due to nerd-rage?). Allso lost an unfitted dread.

Hell if I know where this info is coming from. Somehow I don't see the hundreds of threads about it. Perhaps it wasn't GoonSwarm that did it?


Title: Re: War
Post by: JoeTF on April 01, 2008, 03:40:27 PM
We had 3 titan lossmails posted so far, so well...look at the date


Title: Re: War
Post by: Endie on April 02, 2008, 01:25:40 AM
We had 3 titan lossmails posted so far, so well...look at the date

I didn't see them, but I hope that one was captained by Remedial, another was killed by moas with target painters, and that top damage on the third went to a faction-fitted velator.


Title: Re: War
Post by: lac on April 02, 2008, 05:46:48 AM
And the AAA IAC war starts with a nice bit of drama (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=739956)
The quick and dirty: the IAC head honcho stole two motherships from his alliance and sold them for personal gain.


Title: Re: War
Post by: 5150 on April 02, 2008, 08:09:24 AM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.

Dreads can indeed go in lowsec. We're not affiliated with any alliance. I received no mail in regards to the wardec.

Corp is Svefn-G-Englar.

I've been dec'd by them before

Expect command ships

I believe this is their killboard (appears to be down atm) http://www.cwhale.org/svf


Title: Re: War
Post by: Endie on April 02, 2008, 08:20:16 AM
They can't dread in low sec I thought? Or am I just not remebering the cyno rules correctly again.

Dreads can indeed go in lowsec. We're not affiliated with any alliance. I received no mail in regards to the wardec.

Corp is Svefn-G-Englar.

I've been dec'd by them before

Expect command ships

I believe this is their killboard (appears to be down atm) http://www.cwhale.org/svf

I believe that, without time travel capabilities, this will not be as big a problem as you paint it to be.


Title: Re: War
Post by: Hoax on April 02, 2008, 09:23:51 AM
Fuck me that was the most confusing quote ever...


Title: Re: War
Post by: lac on April 02, 2008, 12:03:16 PM
nevermind


Title: Re: War
Post by: 5150 on April 02, 2008, 12:16:23 PM
Fuck me that was the most confusing quote ever...

I'm glad I wasnt the only confused one :-)


Title: Re: War
Post by: MahrinSkel on April 02, 2008, 04:12:59 PM
I guess now it's safe to tell: I always knew Tyrrax was GHSC, but the deep dark secret I couldn't tell was that *he* was the client on Prohibition I.  The whole thing was a false-flag operation to increase his political muscle inside IAC and push IAC away from BoB and towards the Goon/Russian camp.  Yes, he hired MC to attack his own alliance as part of an extremely byzantine conspiracy plot.  But what the hell, it worked.  Sort of, anyway, I think the long-term plan was to infiltrate the Goons and rob them blind, but when Remedial beat them to it....

--Dave


Title: Re: War
Post by: Nerf on April 02, 2008, 04:55:55 PM
Could you post that again, but in english?


Title: Re: War
Post by: bhodi on April 02, 2008, 06:49:37 PM
Tyrrax = Cap stealing thief

GHSC = Guiding Hand Social Club, a group of people who's sole purpose is to infiltrate alliances for personal gain and profit

Prohibition I = A contract; ISS hired MC to attack IAC and also allowed them to base themselves out of ISS stations to attack IAC. Tyrrax, heading IAC, then delcared war on ISS live on Eve-TV.

Apparently, it wasn't ISS that hired them - it was all Tyrrax all along.


Title: Re: War
Post by: Nerf on April 02, 2008, 07:07:24 PM
Oh, right, didn't one of those GHSC fellers make it into PC Games magazine or somesuch a few years back for robbing someone blind and podding them?


Title: Re: War
Post by: Bstaz on April 02, 2008, 07:10:45 PM


When is the made for TV movie coming out?  That should be dumbed down enough to follow :)


Title: Re: War
Post by: Jamiko on April 02, 2008, 08:31:29 PM
Oh, right, didn't one of those GHSC fellers make it into PC Games magazine or somesuch a few years back for robbing someone blind and podding them?

Yes, it was Istvaan Shogaatsu and the target was Mirial, CEO of Ubiqua Seraph corporation.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=172529&page=1


Title: Re: War
Post by: LC on April 02, 2008, 09:54:46 PM
I guess the coalition is going to fall apart before it can destroy BoB.


Title: Re: War
Post by: Endie on April 03, 2008, 01:22:40 AM
Oh, right, didn't one of those GHSC fellers make it into PC Games magazine or somesuch a few years back for robbing someone blind and podding them?

That someone was in Aegis Militia  :awesome_for_real:

Edit: Mirial, the target, was head of Ubiqua Seraph.  He then joined Aegis Militia - might even have founded it, I dunno - and finally got the heave-ho from Eve for leaking dev corruption in the ISD volunteer program.  He is now totally fruit-loops and stalks both us and CCP.


Title: Re: War
Post by: Krakrok on April 03, 2008, 08:37:16 AM
GHSC = Guiding Hand Social Club, a group of people who's sole purpose is to infiltrate alliances for personal gain and profit

Whoa, like Bilderberg but in Eve.


Title: Re: War
Post by: Grand Design on April 03, 2008, 08:43:16 AM
Last I heard, GHSC had infiltrated the Bilderbergers.


Title: Re: War
Post by: Hakeldaima on April 03, 2008, 09:17:47 AM
Sorry for the aside, but what is the nature of the co-op between f13 corp and AM? I noticed in one of the other threads that you flew with them on ops, but was that only that once or are you guys allies?

Disclaimer - My alliance (Star Fraction) had a pretty good war with AM, VV (Vigila Valeria) and PIE a few months back. AM was by far the best opponent in that war, least amount of smack and largest amount of bringitness.


Title: Re: War
Post by: lac on April 03, 2008, 09:27:06 AM
Quote
My alliance (Star Fraction)
Impossible, your post consisted of only two lines!


Title: Re: War
Post by: Hakeldaima on April 03, 2008, 09:45:44 AM
Quote
My alliance (Star Fraction)
Impossible, your post consisted of only two lines!

I am but a novice when it comes to forum warfare, regardless of how long I've been a member of the revolutionariat. I leave the construction of textwalls to my betters.


Title: Re: War
Post by: Phildo on April 03, 2008, 02:02:20 PM
Just making a note that BAT and F13 are separate corps and should always be considered as such.


Title: Re: War
Post by: ajax34i on April 03, 2008, 03:28:13 PM
Just making a note that BAT and F13 are separate corps and should always be considered as such.

Hear hear.  We're a forum community, many people doing many things and just chatting here, so BAT, F13, and any other corps that may spring up in EVE are definitely separate entities.

Anyway, any more news about the war?


Title: Re: War
Post by: bhodi on April 07, 2008, 07:54:52 PM
Not much going on in the war front; BoB currently owns qy6; materials have been trickling out and there were several large breakouts last weekend. I was on one where we pulled about 10 billion in assets out of the station there. It continues to be sporadically camped, but people continue to break or avoid camps and I believe most of our stuff has been evac'd.

All goons have been called to live in delve, and the majority of them are basing in 319 and points north out of the NPC stations, settling in for the long haul.

Goonfleet has also reset a ton of corp standings back to neutral; among the important resets were Ka-Tet and SMASH. Many goons were happy about SMASH, and are cheerily hunting them down as I type. The hunting fleet got one of the best fleet participations in weeks: over 200 members.


Title: Re: War
Post by: Endie on April 08, 2008, 01:43:47 AM
Goonfleet has also reset a ton of corp standings back to neutral; among the important resets were Ka-Tet and SMASH. Many goons were happy about SMASH, and are cheerily hunting them down as I type. The hunting fleet got one of the best fleet participations in weeks: over 200 members.

This is one reason why, when Peoke offered me a place for BAT in Smash, I graciously declined.

PS Since BAT and F13 went off to war last night, someone should post what happened there  :drill:


Title: Re: War
Post by: Phildo on April 08, 2008, 06:01:19 AM
Per Endie's request:

BAT pilots met up with a CVA fleet of roughly 150 last night to aid in the defense of an IAC POS that was due to come out of reinforced.  Warping into system, most of us got our first taste of the lag fest that is large-scale fleet combat, but numbers were on our side as we met up with an IAC fleet and sandwiched AAA's battleships between us.  We drove AAA back to their hostile POS in-system which our dreadnaught fleet was able to take down.

Summation: IAC tower went back up, AAA tower went down, many AAA battleships went poof, only 2 BATs were lost in the process.  I lived!


Title: Re: War
Post by: Simond on April 09, 2008, 04:12:15 PM
http://dl.eve-files.com/media/0804/The_Universe_at_War.pdf

 :drill:


Title: Re: War
Post by: Amarr HM on April 10, 2008, 05:13:53 AM
Oh, right, didn't one of those GHSC fellers make it into PC Games magazine or somesuch a few years back for robbing someone blind and podding them?

That someone was in Aegis Militia  :awesome_for_real:

Edit: Mirial, the target, was head of Ubiqua Seraph.  He then joined Aegis Militia - might even have founded it, I dunno - and finally got the heave-ho from Eve for leaking dev corruption in the ISD volunteer program.  He is now totally fruit-loops and stalks both us and CCP.

I hear he has some serious odour problems too.


Title: Re: War
Post by: Amarr HM on April 10, 2008, 05:18:33 AM
http://eve.klaki.net/heist/
 
Scan of GHSC magazine story makes a good read.


Title: Re: War
Post by: Hakeldaima on April 10, 2008, 10:30:26 AM
Interestingly enough, eve.klaki.net is Tyrrax's website (klaki being an icelandic word for "ice").


Title: Re: War
Post by: Endie on April 10, 2008, 10:41:23 AM
Interestingly enough, eve.klaki.net is Tyrrax's website (klaki being an icelandic word for "ice").

I'll bet that klaki is the Icelandic word for "hard ice, with a crystalline sheen and a blueish tinge."

Edit: where did the "C" of "crystalline" go?


Title: Re: War
Post by: Hakeldaima on April 10, 2008, 10:57:21 AM
Interestingly enough, eve.klaki.net is Tyrrax's website (klaki being an icelandic word for "ice").

I'll bet that klaki is the Icelandic word for "hard ice, with a rystalline sheen and a blueish tinge."

Also "popsicle", but your version is cool too.


Title: Re: War
Post by: Endie on April 11, 2008, 04:18:00 AM
The change in strategy seems to be working well.  We've got our new CEO, at least one very enthusiastic director who is getting things done with style, we're rolling in money to an extent we've never experienced before (we've gone from hand-to-mouth to irresponsible-adolescents-with-inheritance) and have started spending it in really popular ways, and the "back to Syndicate" route of occupying NPC space in Delve is hilariously popular with the older players who remember why we started this war.  I was pretty damn worried after QY- was such a mess, but things seem to be back on the up.


Title: Re: War
Post by: JoeTF on April 11, 2008, 12:18:40 PM
I'm glad you're rich again. We blew up 5 of 10B assets you evacuated from QY and I was personally being worried that you might run out of steam and have to pack up.


Title: Re: War
Post by: Endie on April 11, 2008, 12:35:20 PM
lol is that what your masters tell you? :D  Spec ops got over 10b out in a single op.  Some of it was mine.


Title: Re: War
Post by: Phildo on April 11, 2008, 01:08:22 PM
It's kind of like watching a married couple that can't decide what religion to raise their kids.  You guys are fun!


Title: Re: War
Post by: Murgos on April 11, 2008, 01:32:04 PM
It's kind of like watching a married couple that can't decide what religion to raise their kids.  You guys are fun!

More like watching a couple that has a bad case of Alzheimer's and are both pathological liars.


Title: Re: War
Post by: Endie on April 11, 2008, 01:45:59 PM
Whoah: that's kinda out of order.  Apart from the time when I told Joe or LC something like I'd had my mothership blown up or something, and the time when I claimed to have had Dianabolic or someone banned, I've not lied in here once, and I like to think that most people knew those were obvious crap when i said them, even without reading the first-letters-of-each-sentence code I tend to use.  I'd be impressed if you could even more than a very small number of places where I've turned out to be wrong on a substantive matter.  And God knows you-know-who is going to list every single one, now  :oh_i_see:


Title: Re: War
Post by: Hakeldaima on April 11, 2008, 02:25:13 PM
...and the time when I claimed to have had Dianabolic or someone banned...

That was Digitalcommunist, a former member of the GHSC. We still have had no explanation for his leaving Evolution and the lack of drama regarding that depresses me.


Title: Re: War
Post by: lac on April 11, 2008, 03:06:42 PM
Well yes.
The war has run its course. BoB won.
Mostly because they didn't die. There isn't much more you can throw at a single alliance, really. Goons rallied an amazing potential, the largest army ever assembled in Eve. It was a fucking crusade.
A crusade that splattered on the walls of Jerusalem.
Bleh, so be it. As a loyal Amarr servant I'm not surprised by the many recent incursions of our enemies. They have little place left to focus their energy. The great war has left a lot of powerblocs confined within their little owned space, a space to little to entertain their pilots. In the end something will have to give.



Title: Re: War
Post by: Endie on April 11, 2008, 03:17:51 PM
Well yes.
The war has run its course. BoB won.
Mostly because they didn't die. There isn't much more you can throw at a single alliance, really. Goons rallied an amazing potential, the largest army ever assembled in Eve. It was a fucking crusade.
A crusade that splattered on the walls of Jerusalem.
Bleh, so be it. As a loyal Amarr servant I'm not surprised by the many recent incursions of our enemies. They have little place left to focus their energy. The great war has left a lot of powerblocs confined within their little owned space, a space to little to entertain their pilots. In the end something will have to give.

You're right about the last sentence - that's one reason for Provi getting busy - but it's a bit early on the crusade being over: there are more goons in Delve now, which we've made our home, than ever before.  Whether this works or not is still to be seen, but we own everything Bob owned except Delve, and we share that with them, now.

The war started because Bob, who owned everything they looked at, and controlled vast swathes of territory, chose to pick on and grief a bunch of newbs who lived in NPC 0.0 in a single region.  Now, those newbs have taken everything Bob had, bar their one single region, and now we're the ones invading.  It's not a bad way to be losing.


Title: Re: War
Post by: Vedi on April 11, 2008, 04:50:31 PM

It's not a bad way to be losing.

So... a Pyrrhic loss?


Title: Re: War
Post by: lac on April 12, 2008, 03:27:21 AM
Quote
Now, those newbs have taken everything Bob had, bar their one single region, and now we're the ones invading.  It's not a bad way to be losing.
Well yes, that too :grin:


Title: Re: War
Post by: jape on April 12, 2008, 04:47:05 PM
there are more goons in Delve now, which we've made our home, than ever before.  Whether this works or not is still to be seen, but we own everything Bob owned except Delve, and we share that with them, now.

So your master plan is to keep BoB entertained by giving them targets to shoot at in their home region? :)


Title: Re: War
Post by: Llyse on April 13, 2008, 01:03:59 AM
Sounds like a win win situation, constant targets  :oh_i_see:


Title: Re: War
Post by: Simond on April 13, 2008, 02:43:25 AM
there are more goons in Delve now, which we've made our home, than ever before.  Whether this works or not is still to be seen, but we own everything Bob owned except Delve, and we share that with them, now.

So your master plan is to keep BoB entertained by giving them targets to shoot at in their home region? :)
A significant amount of the boB membership doesn't play EVE in the traditional sense; instead, they idle on irc and wait for fleet ops. Unless BoB starts calling fleet ops for Delve patrol, they're going to be getting bored - roaming gangs don't ususally have much call for non-carrier capitals, for instance.

This is probably why BoB is invading IAC space...again.  :grin:


Title: Re: War
Post by: MahrinSkel on April 13, 2008, 03:18:12 PM
Most of what is still in BoB is combat alts.  Most of them, if they still play for anything other than PvP, do it on other characters, in shell corps, front corps, or newb corps, and never touch 0.0 with those characters at all.  You can't starve them out or "make it not fun to be the enemy".

--Dave


Title: Re: War
Post by: Kitsune on April 14, 2008, 08:09:17 PM
Makes sense.  If I had some combat-heavy character who went around blowing up other people on a daily basis, I sure as hell wouldn't use them to run to the corner store for milk.  I'd be working super-hard to keep the other characters on the account super-secret so I could use them to haul my stuff and make my money undisturbed by vengeful people.


Title: Re: War
Post by: JoeTF on April 15, 2008, 05:10:45 AM
Goonies decided to commit their capitals to defend their POS in 319-. Here is what happened next (battle report ripped from bob forums):

Quote
The Goon POS was due to come out of reinforced at 06:52, 4 hours earlier we had hotdropped one of their carriers at the POS and incapped all their guns. Over the next 4 hours there was some small skirmishes at their pos as we tried to stop them repairing the guns, but we were heavily outnumbered and took a break to regroup at 06:15.

As the regroup was only set 3 hours before the scheduled time we werent expecting big numbers, even the ever optimistic TWD didnt think we would be able to take out the POS. The scheduled regroup time came and passed, and at 06:40 it wasnt looking promising. Come 06:50 our gang had hit 69 (22 dreads, 5 carriers, 1 MS and 20BS and 11 support). Sitting at the 9-22 goon POS (which had fully repaired guns at this stage) was 112 goons (25 capitals, 47 BS and 40 support). I personally thought we didnt have the firepower to engage, TWD thought otherwise.

We cyno'd in our caps, whilst our fleet held on the ingate to 319. The order was givent o allign to the 9-22 pos, and then warp in, at the same time the fleet was ordered to jump in and also warp in. The dreads immedieately siezed and started working on the hostile capitals that were right on the shields popping in and out. Our fleet was stupidly outnumbered at a fully armed hostile POS, so they warped in took some agro and warped out, regrouped and warped back in repeatedly, they were vital in drawing fire from the POS and the hostile BS which had now hit close to 60. In this time we were slowly working through their capitals as some support would web the goonie capitals long enough for us to pop them.

We continued to light cynos as the word went out that there was a cap fight ongoing and more and more bob captials logged in (finished maxing out at about 45 caps) and we continued to take ascendancy of the cap battle. At about halfway through the battle a goon MS poked his head out of the POS shield and was instantly primaried, he wasnt very far out of the shields so we couldnt get anyone between him and the POS shields very effectively, and eventually he was bumped/flew back into the shields at 25% armour, as he was agressed we were going to put a dictor bubble on him and finish him off when the POS died, but all our dictors were dead by this stage. As soon as most the hostile dreads were down, our fleet was told to stand down back at our friendly POS as their role of a distraction and cannon fodder had been complete. The goon caps popped one by one, and the carriers put out their fighters and heavy drones and started to pound on the goonie BS.

The POS was then destroyed and 1 goon capital was still inside and perished.

The stats from the fight were;
dread 9 killed / 5 lost
carriers 10 / 1
BS 14 / 17
fleet 35 / 8
POS 1 / 0

The fight was really intense, we knew going into it that it could go very badly, and 3 cloaked tortugans could have meant anything. Looking at the initial numbers BoB 69, goons 112 + fully armed POS, we really should have been spanked by all rights, but TWD did a really great job and our fleet was amazing.


Title: Re: War
Post by: Endie on April 15, 2008, 05:17:42 AM
Yep, I was gutted that I missed this fight, but it started as I was going to work :(  Seems like it was fun.  Plus, it was a fully reimbursed op, so ship losses were free, courtesy of our new regions full of dyspro moon mines  :heartbreak:


Title: Re: War
Post by: Endie on April 15, 2008, 05:58:44 AM
I think that nobody posted to say this, so it's worth mentioning that GF reset most of our blues recently.  I suppose it's a logical corollary of moving into Delve NPC space a la Syndicate.


Title: Re: War
Post by: Vedi on April 15, 2008, 06:12:30 AM
What do you do with all your other regions? Are there no one left in Scalding Pass?


Title: Re: War
Post by: Endie on April 15, 2008, 07:19:52 AM
The rear areas are relatively safe from attack at the moment.  There are some roaming gangs, but I don't think anyone minds if those damn shirkers in the rear with the gear get blown up a bit.

Stain, with Bob's help, made a play down in the far south, but as far as I understand it TCF, UNL, GF pubbies and some Russians beat that down.  Someone else may know better than me on that, though: I'm really not certain what happened there.

EDIT: that read a little like propaganda.  Let me caveat this by saying that Bob is on a bounce right now, courtesy of a bunch of things that they doubtless planned at the Bar Mitzvah for Molle's grandfather.  There's nothing much stopping them from just taking Querious, which is completely undefended right now (it's not GF space), while IAC is getting kerb-stomped by a bored AAA with time on their hands.  It's all in a kind of a lull right now, and I sometimes wonder if this pause for breath is in anticipation of the likely titan and cyno-jammer nerfs.  Way above my pay grade...


Title: Re: War
Post by: bhodi on April 15, 2008, 08:43:35 AM
I was in the early parts of the PoS battle last night and I think everyone agrees that it was incredibly fun. The battle (won or lost) was makes eve for me. There was almost no lag. CCP must have reinforced the 319 node. It made for an absolutely amazing time. Unfortunately, it came out of reinforced about 3am my time, and I simply cannot stay up that late - I missed the large cap battle slugging match at the end when the shields actually came out.

4 hours before the PoS came out of reinforced, though, we were grouping up at the PoS for the night. Somehow, a Nyx pilot managed to stray outside the shields which is what started the battle. He says he was desynched and showed up in the shields on his screen. BoB dropped their entire fleet on us to try and kill that Nyx. Several of our battleships made suicide runs outside the PoS shield to try and bump him back in. Eventually, he was saved and with only minor losses to our fleet. BoB stayed to incapp the guns, then warped off to their friendly PoS. They took some losses, and we took some losses trying to fight them.

They warped away and we began repping the guns back up. The BoB commander decides he's going to play sniping games against our PoS reppers with his battleships -- he warps on and off grid, trying to catch our PoS reppers who have to go outside the shields to rep the guns. They thin the GoonFleet herd of three or four people too stupid or slow to react to the command to get back inside the shields. This goes on for about 15 minutes, maybe 4 warp-ins, and eventually the command is given to leave our carriers out there to take the pounding. At this point, the BoB fleet only numbers about 15 battleships and 2-3 smaller craft (cerebrus and rapier I believe). The commander sees all our capitals outside the shields repping, not moving back to the shields as before, and he hesitates on the fleet warp-out.

He who hesitates is lost. We drop two dictors directly on their snipers, warp our tacklers and snipers in, and completely destroy their fleet.

These were taken (from different angles) at the height of the BoB PoS gun incapacitation:
(http://www.filedump.net/dumped/4150811208275515.png)
(http://www.filedump.net/dumped/4150821208276486.png)


Title: Re: War
Post by: Grand Design on April 15, 2008, 10:18:27 AM
Good reports from both sides.


Title: Re: War
Post by: Phildo on April 15, 2008, 11:38:03 AM
I like the one neutral all the way on the left of that second picture.


Title: Re: War
Post by: LC on April 17, 2008, 07:05:29 PM
Looks like Goons have patched up their relationship with MC.


Title: Re: War
Post by: bhodi on April 17, 2008, 08:17:07 PM
Looks like Goons have patched up their relationship with MC.
Indeed.

MC is now blue with goons. There's been no official director post on the matter yet. From the rumors, this is an alliance of convenience (duh) and the goons have not paid them for any sort of contract.


Title: Re: War
Post by: lac on April 18, 2008, 12:17:01 AM
Seems like the smart thing to do for both parties.


Title: Re: War
Post by: Endie on April 18, 2008, 12:41:04 AM
Looks like Goons have patched up their relationship with MC.

Realpolitik itt :roll:


Title: Re: War
Post by: JoeTF on April 18, 2008, 12:12:20 PM
At least  they won't die before we finally get to them.


Title: Re: War
Post by: lac on April 18, 2008, 01:58:42 PM
The MC? You already killed them with your love.

When the BoB contracts ended up north, while immensely respected, they had lost all credibility as a neutral entity 'for hire', Goon propaganda had made sure of that. They either had to sit out the ride with BoB or somehow reattain that mystic mercenary aura that was the core of their identity. They chose the latter, of course, but spaceship history was unkind on their mercenary souls.

Seeing no other option after the campaign in the north and the coalition backlash they had faced the MC took another Bob contract in Catch where, unlike in their previous engagements, they collided head on with an equally determined force. They managed to stalemate the invasion of Catch for a while but took heavy losses and got mightily peeved off because they felt BoB's two front war was a mistake which they had to pay for in cap losses. They were right on the mistake part of course, as BoB had to abandon their eastern front eventually and fell back to defend Delve not much later.

Fuelled by their disappointment in BoB their new, and rather clumsy, leadership got caught with their pants down trying to broker a mutual jump on the Goon bandwagon with a FIX director. Relations with BoB got a bit muddied after that. Meanwhile the coalition attack on Delve was at its peak and the new MC leadership, fearing the train wouldn't stop in Delve, rather opportunistically declared their independence by blowing up a couple of BoB towers and join the coalition, if only for a couple of ops.

But fate is a cruel mistress, in eve as she is in life, somewhere along the path to victory an enterprising young lad was selling bikes and the army who would have won decided not to ride to victory but rode home,  becoming the army that could have won, leaving our mercenary friends in the rather awkward position they are in now.

BoB has every right to feel betrayed by the MC but then again, they didn't leave them any choice.
As in the best of drama's, the MC, longing for its lost identity, betrayed its friend only to find out that even when you go back to that village of your youth, the boy will be long gone.
Those who don't evolve become victims of evolution, indeed.


Title: Re: War
Post by: LC on April 18, 2008, 03:23:40 PM
Here are a couple of the screenshots I took:

(http://img120.imageshack.us/img120/2470/capblobdi6.jpg)
Undocking in pr-

(http://img521.imageshack.us/img521/1396/20080418013641sx8.jpg)
The capital fleet jumps into 319.


Title: Re: War
Post by: Teleku on April 18, 2008, 03:58:35 PM
Stuff
Someday I'm going to find a way to sink Iceland into the ocean just in retaliation for the amount of massive, over the top, melodramatic posts that Eve has caused to flood the internet. 


Title: Re: War
Post by: caladein on April 18, 2008, 04:11:31 PM
Stuff
Someday I'm going to find a way to sink Iceland into the ocean just in retaliation the amount of massive over the top melodramatic posts that Eve has caused to flood the internet. 

Well... serious business is not contained to CCP's projects.

That said, I thought it was pretty well written.


Title: Re: War
Post by: lac on April 19, 2008, 12:19:49 AM
Quote
Someday I'm going to find a way to sink Iceland into the ocean just in retaliation the amount of massive over the top melodramatic posts that Eve has caused to flood the internet.
Haha, so true. Drunk drama posts for the win!


Title: Re: War
Post by: JoeTF on April 19, 2008, 02:26:13 PM
Yeah, I was about to comment how poetic it was.

Although, I belive the whole thing was much more down to earth - MC leadership had a great plan, they just forgot that EVE is a mmo and there are other people playing it.

They had 3 options:
1. Stay with BoB till the end.
It would cause them to lose PB and force to relocate to Delve for period of time, but they would be getting PB back about now.

2. Forfeit BP, declare themselves neutral and move to some contract work in the north, leaving in amicable (or at least truly neutral) to both sides.
That would have taken balls to do and BoB woudn't be exactly happy either, but at least they would affirm their widely doubted mercenary status.

3. Backstab BoB and attempt to be come third large power in the South.
That seemed brilliant, except...it's a mmo. BoB leaders to the betrayal deeply to the heart and decided to make an example out of MC. On the other front, leaders of both IAC and AAA shivered the idea of new large enemy (in NBSI would of 0.0, neutral=enemy) on their footsteps and quickly declared that "(MC) ...will be shoot to the head". What would be brilliant in RPG, become a suicidial mistake on MC part.


BoB didn't killed MC, it killed itself (with bit of nudging from AAA, BoB and IAC).


Title: Re: War
Post by: Endie on April 19, 2008, 03:02:42 PM
Seems a fair description.

I've been pretty unimpressed by MC throughout the whole episode, particularly in the quality of their leadership.  Their second volte-face (as opposed to this, thir third) was particularly inept: being hated by the coalition would not make Bob hate them less, after all.

They seemed to have taken Churchill at his word when he said "Anyone can rat — it takes a certain amount of ingenuity to re-rat."  The problem here is that they didn't have a Churchill handy.


Title: Re: War
Post by: Ratadm on April 19, 2008, 07:46:35 PM
Looks like tri is having a bad day.


Also I need to play more.  Don't think I've logged in for much more than changing skills in way to long.


Title: Re: War
Post by: bhodi on April 19, 2008, 07:54:54 PM
The Illuminati were kicked out of Triumvirate for loudly trolling DORM in alliance about being worthless carebear fucks. DORM had, apparently, declared a solid week of mandatory carebear operations wherein if you went on a pvp op instead of mining for their un-as-of-yet-conceived titan ol' GD kicked you out, which The Illuminati took vocal issue with.

Tyrax Thork's thread on the topic can be found here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=753332), an excerpt from Tri TS which is definitely worth listening to here (http://ants.planet.ee/eve/tri_dramabombe.mp3) (DORM diplomat speaking to Demoria of SPA), and the killmail of the Illuminati nyx that was bumped out of a Tri pos and killed while afk after being kicked from alliance here (http://triumvirate-alliance.com/?a=kill_detail&kll_id=127921).

Dungar, who was kicked out of Goonfleet in January, and who joined the Illuminati in March, is a (supposed) member of GHSC, who has claimed responsibility for this in the first page of that eve-o thread.

Also, a few billion was raided from DORM's corp account.

Things are still developing, but from the way things are shaking down SPA might leave too. Possibly VSQ as well because that's where a fair number of OSHIT people came from.


Title: Re: War
Post by: Simond on April 20, 2008, 03:07:11 AM
Aw man, and I wanted to see TRI vs BRUCE. It'd be like a "Who can fit the worst ship?" competition*. But yeah...this is pretty much the beginning of the end for TRI - Darkness sided with sodding General Disaster Dynasty & DORM (ex-V, Ex-Fallen Souls, Ex-any other alliance he could install his carebears into and hoover up dyspro moons without actually fighting) over his active PvP corps


*BRUCE have standard fleet fits...it's just that they don't work (medium range remote rep BS - means they get blown to hell by snipers, and melted by close range ships. It's a neither fish nor fowl type scenario). TRI, outside of their competent PvP corps (like, say, The Illuminati used to be) are just plain bad at fitting. "Quintupal-plated Domis with multispec ECMs" bad.


Title: Re: War
Post by: bhodi on April 20, 2008, 04:21:52 AM
*BRUCE have standard fleet fits...it's just that they don't work (medium range remote rep BS - means they get blown to hell by snipers, and melted by close range ships. It's a neither fish nor fowl type scenario). TRI, outside of their competent PvP corps (like, say, The Illuminati used to be) are just plain bad at fitting. "Quintupal-plated Domis with multispec ECMs" bad.
My MK III battleship!!!!!

Seriously though. To give you an idea of how bad it is:
Quote
Gallente Megathron Mk III
General Usage Guidelines: Like all the MK III fits with neutralizers, please take great care to make sure your Heavy Neut is set to "manual" and NOT to automatic. You don't want it firing over and over by default.

Highs
6x 350mm Railgun
1x Large Remote Armor Repairer
1x Heavy Energy Neutralizer
Standard MK III package. Antimatter: 25km, Lead 50km, Iron 79km all with 23km falloff.

Mids
1x 100mn Microwarp Drive
1x Heavy Capacitor Booster
1x Warp Disruptor
1x Sensor Booster
Standard package. Sensor booster can be pretty easily swapped for a Tracking Computer with minimal named mods.

Lows
2x 1600mm Reinforced Rolled Tungsten Plates
2x Energized Adaptive Nano Membrane
1x Damage Control
1x Magnetic Field Stabilizer
1x Co-Processor
A fairly sturdy package.


Rigs
3x Trimark
28k armor, 73EM/40EXP/56KIN/56THRM.


Drones
5x Heavy Armor Maintenance Drones
High drone skill pilots could field sentries that would work out to 40km... but since you know Heavy Armor Drones will always be able to reach their target with everyone in one sphere of ships, unsure sentries probably aren't better.

We strongly recommend you train for Tech 2 Railguns if you plan to fly the Megathron as your primary battleship. They improve your range to 27km with Antimatter, as compared to the 350mm 'Scout' Accelerator Cannons we reimburse, and do a good deal more damage. As always, we also strongly recommend you use faction ammo!
Their Mega goes all the way out to 79km.

Also, they have medals (http://forums.dabruce.com/medals.php)...


Title: Re: War
Post by: Amarr HM on April 20, 2008, 05:18:25 AM
I like the way the medals go to people who have trained up their skills, dib dib </sarcasm>


Title: Re: War
Post by: Phildo on April 20, 2008, 10:32:33 AM
I should notify them that I've yet to receive my Battleship I medal.


Title: Re: War
Post by: lac on April 20, 2008, 11:49:06 AM
I'll have their guys contact your guys so you can work this entire horrible ordeal out pronto.


Title: Re: War
Post by: Slayerik on April 20, 2008, 07:20:16 PM
TBH, the TRI venal corps never did a whole lot with the rest of TRI, barring major campaigns. If VSQ does end up leaving, I wouldn't even notice the alliance channel gone.


Title: Re: War
Post by: Simond on April 21, 2008, 04:43:31 AM
I think we're about due for another round of "The north goes up in flames", tbqh. It's not only TRI teetering on the edge of implosion.
Hell, if I were BoB management I'd be giving some serious consideration to relocating back to their original regions about now - it's not like anybody up there would be able to stop them any more.


Title: Re: War
Post by: Fordel on April 22, 2008, 02:43:26 PM
I doubt that happens. It would mean BoB 'lost' the war with Goons  :ye_gods:


Title: Re: War
Post by: Phildo on April 22, 2008, 03:43:45 PM
They could just make a huge post about how they never cared about Delve from the beginning and only held on to it because it frustrated the Goons to be unable to take it.  Now they're bored and want to go find fun somewhere else?


Title: Re: War
Post by: Grand Design on April 22, 2008, 03:45:37 PM
Jedi mind tricks only work for Jedis, Phil.


Title: Re: War
Post by: Vedi on April 22, 2008, 05:04:26 PM
Jedi mind tricks only work for Jedis, Phil.

Well, the Jedi Council is well known to play EvE and all of them are in BoJ (Band of Jedi as I like to call them). It's pretty obvious when Yoda FCs. "There is no try, there is only lag. Fighters release we will. "


Title: Re: War
Post by: Krakrok on April 22, 2008, 05:37:10 PM

Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo


Title: Re: War
Post by: bhodi on April 24, 2008, 06:12:04 PM
TRI's war against RZR has netted them a titan (http://kb.insrg.com/?a=kill_detail&kll_id=35903) kill (http://triumvirate-alliance.com/?a=kill_detail&kll_id=129274). Maybe they aren't failure cascading at all...

It was in a mixed alliance gang with no staging pos; A (PURE) spy warped to 0 and decloaked it, the enemy gang warped at 0 and rape insued.


Title: Re: War
Post by: Phildo on April 24, 2008, 07:16:09 PM
This may be a silly question, but why did so many of the carriers use sentry drones instead of fighters?


Edit: Actually, could someone explain the Titan's fittings as well?  Why so many smartbombs and cap rechargers?

Edit 2: A Rorqual got on the killmail and outdamaged several of the battleships!


Title: Re: War
Post by: Fordel on April 24, 2008, 10:26:25 PM
The Smart Bombs will use the edges of the ship to start measuring their 'range' or radius or whatever its called. So on a titan, it's a HUGE ass area. Lets the Titan clears out drones and bubbles and stuff.


Cap recharger's are because most of the cool things a titan can do drain its cap to near zero, but something funky about how huge a titans energy pool is makes the recharger's work in overdrive after X point of energy loss. Which is the potential for near infinite cap.



Carriers use sentry drones probably for ease of recall. Fighters will go all the fuck over the place.


Title: Re: War
Post by: Phildo on April 24, 2008, 10:49:51 PM
Upon reflection, the sentry drones are probably to stay well outside of the Titan's smartbomb range.  Shame to lose a few hundred million in fighters when you can just hammer away with sentries at range.


Title: Re: War
Post by: MahrinSkel on April 24, 2008, 11:04:02 PM
Sentry drones are also the only way a Carrier can do anything against POS, fighters have no effect.  Won't attack Turrets, can't range on the tower.

--Dave

EDIT: Also, most carrier pilots carry one less fighter than their max, which leaves room for a shitload of drones.


Title: Re: War
Post by: Akkori on April 25, 2008, 03:28:59 AM
Wait, a Titan can cloak!!??


Title: Re: War
Post by: lac on April 25, 2008, 04:08:04 AM
Everything can cloak if it has enough grid/cpu to fit a cloaking device.


Title: Re: War
Post by: Endie on April 25, 2008, 11:43:36 AM
That's how Shrike lost his titan: he doomsdayed then cloaked up.  One bloke who had warped out before the DD went off remembered roughly where the titan had been relative to the gate and flew right for him when he warped back, decloaking him.  Instant GF folk hero status acquired.  Mrch's position in GF secured.


Title: Re: War
Post by: JoeTF on April 25, 2008, 01:00:15 PM
Why didn't they field that titan in the south, oh why?

/me goes to sob quietly in the corner.


Title: Re: War
Post by: lac on April 25, 2008, 01:24:36 PM
Because you guys felt rather protective about your cyno jammers?


Title: Re: War
Post by: Simond on April 25, 2008, 04:50:23 PM
Speaking of titans, Chribba was acting as "independant third party auctioneer" for an Erebus earlier.


Title: Re: War
Post by: LC on April 26, 2008, 03:17:49 AM
So there should be a lot of POSes coming out of reinforced later today. I doubt MC will put up much of a fight, but I hope to get on a few killmails. Anyway expect lots of lag this afternoon.

P.S. I heard some MC guys were bragging about how goons are their bitch now. They are claiming to have full support from RedSwarm in today's fight.


Title: Re: War
Post by: Endie on April 26, 2008, 11:31:54 AM
P.S. I heard some MC guys were bragging about how goons are their bitch now.

It's true.  We are the meatshield of MC now that RA are dead.


Title: Re: War
Post by: LC on April 26, 2008, 04:19:26 PM
I'm there now, and it looks like MC isn't going to show up.


Title: Re: War
Post by: Simond on April 26, 2008, 05:30:21 PM
That makes a change.  :oh_i_see:


Title: Re: War
Post by: Gets on April 27, 2008, 01:48:03 AM
MC has asked AAA for help.

[09:12:47] AAA dude > we were laughing in alliance/corp bout it


Title: Re: War
Post by: Simond on April 27, 2008, 03:55:12 PM
What's going to be bloody hilarious is the whining about "But Goonfleet said that they'd kill BoB!!!"
Well, yeah. We're in (NPC) Delve now - well, some of us are. Maybe if pretty much every other single alliance and corp. involved hadn't buggered off back to their home regions two months ago, matters would have been different now?  :drill:


Title: Re: War
Post by: lac on April 28, 2008, 07:09:31 AM
MC and friends are abandoning Period Basis. It seems that some of the MC corps are moving into Stain/leaving the alliance. In short, seems they went *poof*.


Title: Re: War
Post by: Simond on April 28, 2008, 01:07:50 PM
And hopefully Krall Amarr will get recruited by BoB and bring his...unique gift with him.  :awesome_for_real:


Title: Re: War
Post by: bhodi on April 28, 2008, 01:45:53 PM
This (http://scrapheap-challenge.com/viewtopic.php?p=455306#455306) is what Simond is referring to, for those of you who are playing the home game.
Quote
The guy that gave to BoB the POS password is Krall Amarr, ETNY Titan Pilot- I don't know how are the standards in MC but I'd suggest you to kick him, pronto. Me and some other italian guys were determined to blow up his titan and started arranging a plan... eventually, me and Dianabolic got in touch via a common (not-aligned) friend and decided this:

-I'd pose as BoB high-profile spy in goonswarm, tasked to recruit him in RKK (lol). I even claimed at a certain point that I was a goonfleet director, although I'm in TCF (double lol).
-Threaten his titan under construction (Avatar).
-Obtain informations about MC.
-Possibly scam him out of some assets.

During some rather hilarious chatlogs, during which a friend of mine (who isn't even in BoB) posed as Galavet to convince him to contract some stuff to my alt, Krall Amarr went from "I'll never betray MC" to "I'll do whatever you want to save my Titan under construction". In less than a week.

GG indeed.

Now, since MC is folding anyway and even their titan pilots are selling themselves to BoB, there's no need to keep that poorly kept secret. Shame they couldn't kill his Erebus, which was the original plan, but we scammed him out of some isks and assets (and dignity) so it's all good.

Why did I do this? As others said before me: MC, Die. I'll add, Krall Amarr too Cool


Title: Re: War
Post by: Simond on April 28, 2008, 02:36:51 PM
Partially that, partially that pretty much every alliance he's ever joined has failure cascaded.  :grin:


Title: Re: War
Post by: bhodi on April 30, 2008, 04:37:27 PM
RA/Mass and Stain Empire/Coven had a massive capship slugfest orbiting a Mass PoS. RA Hotdropped their entire capfleet on them without major subcapital support in system; The numbers were roughly SE/Coven at 40 caps + 100 support, RA/Mass had 40 caps + 5 support (and the PoS). Each side lost about 30 caps, mainly dreads.  RA had very little support on grid (as you see), and was thus driven off. Not before they could pop all the wrecks, however, so no spoils of war for SE.


Edit with more details, it turned out different; RA lost a lot more than I heard.


Title: Re: War
Post by: Fordel on April 30, 2008, 05:22:38 PM
Stain still existed?

Well, not any more I suppose.


Title: Re: War
Post by: bhodi on May 01, 2008, 01:53:42 PM
Bruce is done. Failure Cascade is in progress, complete with director treachery. BoB is headed for their core to take fountain, FOOM, the executor corp, has left BRUCE and taking with it the only members in BRUCE worth a damn (plus their executor, too), while evacuating assets and towers. The BRUCE membership and the rest of the BRUCE corps had no idea until about 4 hours ago. Their announcement:

Quote
Most excellent BRUCEs:

This will be my last address to you as Executor.

May as well get that out of the way as early in the address as possible. For almost exactly two years now (counting from the date we began actual recruitment for BRUCE, not from the date it was really founded), BRUCE has been at the core of my thoughts, at the center of my actions, foremost in my concerns. In that entire two years, I have taken exactly one week off from posting, piloting, praising and prodding - I got married.

I am, I must admit, tired. Lately the question has been asked - and rightfully so - why we have been sitting back, reacting slowly, not taking the offensive, etc. The question is a fair one, and the answer is simple: your leader is spent. BRUCE continues on, though, and your successor will be announced in the next day or two, and this person will no doubt lead a great charge to recapture that which has been lost, and restore BRUCE to road of glory it was trodding down.

FOOM will be taking another road; the corporation, like its leader, must now take another path. Rest assured that we will never turn our guns towards BRUCE, and that our future may very well cross paths with yours again. You may safely assume that wherever FOOM travels, the name of BRUCE is still defended. Quite a few members of FOOM may wish to remain when we depart; I have no doubt that the corporations of this alliance will welcome them to their new homes. It may be that a few of you wish to follow where FOOM is going, but our path for the future is going back to Empire, and there, to settle some very old scores and bathe in blood of long-remembered debts. It is not a road for any but the aggressive and violent BRUCE, and even then, we will be taking very few with us. I would encourage you to stay.

BRUCE has long been accused of being a cult of personality. While this is a flattering notion to me, I reject it. BRUCE is a cult of a different sort - a cult of ideology. That ideology - that miners, traders, missioners, and pvp'rs stand shoulder to shoulder, that we help each other because we should, and that a culture of NOT being vile whenever you can - lives on. The idea of the BRUCE: studied, cautious, clever, quick to avenge and long to ally, lives on. The founding principles of BRUCE live on in you, the member. Every time a pilot stands up for themselves, every time a pilot gives a ship to another because they need one, every time a favor is done just because it could be - BRUCE becomes more of a cult of ideology. BRUCE is far greater than one man; certainly far greater than this one.

Hard times are ahead. I am not the one to lead you through it. The road, though, is clear, and the direction will be given. Know your Reps still watch out for you, and that the new Executor will have all the charisma, character, and cleverness you have come to know. I fully expect that BRUCE will come to secure all of Fountain in due time, and PL - like 9th Fleet, like Huzzah, like ExM, like OSS, all of whom seemed insurmountable foes once - will be ground under the heel of the BRUCEian behemoth, and become yet another foe smashed under BRUCE's might. New commanders will rise; new leaders will point the way. New fleets will be generated, and new ideas followed. Greatness still stands on the horizon for BRUCE. I have no doubt that the new leader, so named, will address you all in a day or two.

But for me, the chair grows cold, the sceptre heavy, and the crown uncomfortable. My time is done. I have no doubt that FOOM and BRUCE will cross paths again, and no doubt that I will once again come to know you all, but for now, if you may forgive the misquotation:

The Parrots and their leader are all shagged out from a prolonged squawk, and we pine for the fjords.

Good luck, good hunting, and godspeed. If I may make one final request:

Make me proud, and make the BRUCE name shine.

LONG LIVE THE BRUCES! o/
-Friedrick Psitalon,
CEO, The Dead Parrot Shoppe
Proud Former Executor, Brutally Clever Empire
It looks like any of you who wanted medals are too late!


Title: Re: War
Post by: Morat20 on May 01, 2008, 02:06:22 PM
BAT needs to have their own medals. We need a thread to propose possibilities.


Title: Re: War
Post by: Simond on May 02, 2008, 04:46:07 AM
Medal of GAR:

   \  /
    V
 :drill:


Title: Re: War
Post by: Phildo on May 02, 2008, 05:39:49 AM
Here's my wildly unplausable theory:

The executor of BRUCE is contacted quietly in the night by staff members for CCP and is offered a deal in the form of lots and lots of isk to cripple his alliance and leave a gaping power vacuum which will cause a ton of restructuring in 0.0 to predate the Empyrean Age expansion.  The entire event is scripted and we are puppets dancing on their strings like marionettes and we don't have the faintest idea.

The Caldari state will invade Fountain and it will become an official spot of Empire in 0.0 under NPC martial law.  All non-Caldari pilots will be KOS.  The game's first NPC Titan comes into play.

Fuck!


(or not)


Title: Re: War
Post by: ajax34i on May 02, 2008, 06:20:06 AM
CCP employees shouldn't play as players, but they can play as NPC's, and I think many of us would actually like that.  Dunno why they're not doing it.


Title: Re: War
Post by: lac on May 02, 2008, 06:43:44 AM
Because hanging out at a belt all day with those two jerks from accounting is mindnumbingly dull?


Title: Re: War
Post by: ajax34i on May 02, 2008, 07:19:13 AM
So why hang out at belts?  Zone your modded True Sansha Battleship with the 2 guys from Accounting in True Sansha support cruisers into 0.8 (Concord + Navies don't shoot NPC pirates), and go gank Hulks until they start whining in local and you finally get attacked by a bunch of PVP vets in T2 gear; at which point, focus fire, hot drop in the rest of the Accounting team in NPC interceptors to web/jam them, and have a fight.  Loot drops on either side, fun for all.

I didn't mean "sit in a belt."


Title: Re: War
Post by: lac on May 02, 2008, 07:49:01 AM
I know :)


Title: Re: War
Post by: Hakeldaima on May 02, 2008, 08:13:43 AM
And then the hulk owners' alliance (alliance A) whines that CCP is always picking on them and that they are obviously helping alliance B, with which A is at war. Meanwhile B hands out tinfoil hats and, for good measure, complains that they never get the chance to kill CCP controlled NPC ships who always drop better loot than normal belt rats.

Yeah that would work out fine.

I mean considering the amount of whining that comes from the carebears after getting ganked by players (see this f.ex. (http://forums.f13.net/index.php?topic=13012.msg442012#msg442012) imagine the response if the ganker was actually a ccp employee acting in that capacity (no BOD jokes please).


Title: Re: War
Post by: ajax34i on May 02, 2008, 10:20:11 AM
EQ1 set the precedent that GM's can take control of NPCs and do "events" with them, and I don't know if any other game has followed suit since then, but to me it's an acceptable way to create content.

As far as whining and complaints, I've been wailing to have the Overview bug fixed for almost a month now.  Other people have requested other changes or things, and been ignored.  They don't care, or if they do they just incorporate whatever's been suggested into their own vision and make the change much, much later, and NOT how the players wanted it anyway.


Title: Re: War
Post by: Jayce on May 02, 2008, 10:56:00 AM
Asheron's Call 1 had some of that in the beginning.  Bael'Zharon event and all.


Title: Re: War
Post by: Faust on May 02, 2008, 03:31:40 PM
The original neverwinter nights had it as well (circa 1991) but who cares?


Title: Re: War
Post by: Phildo on May 02, 2008, 10:12:04 PM
Lone AAA carrier hanging out in Providence for unknown reasons.  He logged off successfully and again for unknown reasons logged back in 15 minutes later with a 40-man CVA-allied fleet waiting for him.

http://lfa.katrinet.se/killboard/?a=kill_detail&kll_id=987


Title: Re: War
Post by: JoeTF on May 03, 2008, 02:49:58 PM
I don't know whether it's more amusing that he logged back in the same spot, or that a fleet waited for him, or that you posted about single carrier kill:P


Title: Re: War
Post by: Endie on May 03, 2008, 03:25:04 PM
Well, at least he didn''t nerdrage like Galavet and self-destruct through tears of frustration.  :awesome_for_real:


Title: Re: War
Post by: LC on May 03, 2008, 05:46:01 PM
So has anyone seen the war lately?


Title: Re: War
Post by: MahrinSkel on May 03, 2008, 07:28:29 PM
At this point it seems to have petered out into skirmishing in Delve between the BoB hard-core remnant and those goonies who still care.  BoB's no longer seen as enough of a threat to make everyone set aside their other conflicts.

--Dave


Title: Re: War
Post by: Phildo on May 03, 2008, 07:59:18 PM
I was bored and no one has posted anything interesting here in days?


Title: Re: War
Post by: Endie on May 04, 2008, 11:18:23 AM
A good proportion of GF lives in Delve now.  A lot of the rest is on deployment, either in Fountain (black ops) or the north (specops). 


Title: Re: War
Post by: LC on May 04, 2008, 12:22:53 PM
A good proportion of GF lives in Delve now.  A lot of the rest is on deployment, either in Fountain (black ops) or the north (specops). 

I cruised through 319 the other night around 8pm cst and there were 8 goons in local. All 8 were docked. I haven't any goons ratting while moving my cyno alts around. I just figured most had gone north. I hope they come back soon. MC just sat in their stations waiting for the end.


Title: Re: War
Post by: Endie on May 04, 2008, 04:31:06 PM
Apparently our next assignment is against Smash in a couple of weeks.  This is a hugely popular choice.

Peoke tried to recruit Bat to Smash a month and a bit back - I still have the logs somewhere - but I politely demurred, suggesting that we were looking for somewhere that wouldn't be next up on the Goons' little black book.  He said that that wasn't going to happen, bless him.


Title: Re: War
Post by: lac on May 04, 2008, 11:23:21 PM
RA allies killed an RA titan in the drone regions that was in build in a sov1 FIX system by an RA alt/pet corp. The drone regions sure seem like fun.


Title: Re: War
Post by: Simond on May 05, 2008, 02:37:54 AM
We didn't want Delve anyway.  :grin:

I wonder if BoB will keep churning out the titans now, though? I mean, they've got somewhere around a dozen now and can build one per array every six weeks...they're starting to get close to the previously hypothetical "Doomday dreadfleet into wreckage" numbers. I'm sort of hoping that happens, mind you - the EVE-O threads would be vastly amusing.

Edit: MC dies, not with a bang but with a whimper.
BoB congratulates them on good flights and says they always liked those guys.


Title: Re: War
Post by: Gets on May 05, 2008, 05:38:20 AM
I've only heard about BoB taking over 3 of MC's outposts lately. Anything else The Great War related going on? Someone? Anyone?


Title: Re: War
Post by: Simond on May 05, 2008, 06:33:22 AM
We didn't want Delve anyway.  :grin:


Title: Re: War
Post by: Phildo on May 05, 2008, 06:36:10 AM
Bad update!  Do it again!


Title: Re: War
Post by: lac on May 05, 2008, 12:55:14 PM
The official MC bye bye speech (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=764710)


Title: Re: War
Post by: Simond on May 05, 2008, 04:02:14 PM
One of the most amusing things about this whole debacle is if MC hadn't decided to not bother showing up to the planned multi-front Delve offensive about half an hour before it was due to start, there's every likelihood that at the very least they'd still exist because the war would still be in non-NPC delve.

Meh, sod 'em. BoB gets some more capital ships and maybe another titan or two...not like it's going to make a huge difference when they've got scores upon scores of capships and a dozen titans already.


Title: Re: War
Post by: Kitsune on May 05, 2008, 10:36:27 PM
The sad thing is, MC's stated goal in life is one that I thought sounded pretty good: not bothering with territory struggles, just taking other peoples' money to ride in and blow up people they don't like.  No muss, no fuss, no personal drama at stake, just guns for hire.  Then they fucked it all up by grabbing territory and getting involved in politics, and look where it got 'em.


Title: Re: War
Post by: sanctuary on May 05, 2008, 10:44:08 PM
Cap ships online is Serious Business  :sad_panda:


Title: Re: War
Post by: Simond on May 06, 2008, 04:22:07 AM
BoB are up to something (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=765407).


Title: Re: War
Post by: bhodi on May 06, 2008, 06:29:18 AM
This is what I got out of it:

"We're tired of fighting goons just as much as they are tired of fighting us"


Title: Re: War
Post by: lac on May 07, 2008, 10:32:06 AM
The biggest capital slugfest (in kills) ever happened today. On one side are Smashkill/Fix/Atlas on the other side The Angry Russianstm.
65 caps down, our russian friends won by a 2/1 ratio.
pic (http://i224.photobucket.com/albums/dd115/mr33824/bqofight.jpg)
pic (http://www.k33bz.com/downloads/propeck/EvE-Online/randomSS/BQ0-UU.CapBattle.png)


Title: Re: War
Post by: Phildo on May 07, 2008, 12:38:27 PM
I don't mind saying that this person's overview settings are horrible.  But the fight is  :drill:


Title: Re: War
Post by: Endie on May 09, 2008, 04:14:02 PM
So why not post about our own wars here  :awesome_for_real: ?  Especially since it's part of the big ongoing U'K/Minmatar vs Amarr thing.

The short version, with opsec stuff removed from the ops post, is:

We beat the opposition, in three fights in a row, with pilots who had never flown remote-rep gangs and not really fought in empire (except a few of us).  The first fight saw us with the fleet in two halves, sitting on two gates so as to hide our full strength from the targets as well as possible (though they did have good numbers of scouts around): I sent three ships through as bait to get UK to engage, then got the rest to jump in and warp at zero to the bait.  One bait was lost - which was acceptable - but in return we got some kills.

They then retreated to Amarr, next door, so I sent the tacklers through first then the rest to follow once they let themselves be engaged.  They fell for it again and we pounded on them pretty decisively.  They got no kills (don't ask about Concord  :oh_i_see:) and we got some kills, at least one of which is missing from the KB.

The third fight was when Torenc and Soratah called in from Youl, three jumps away, to say that they had engaged our other targets at a gate.  We turned around and burned there at best speed, engaging on contact.  It was a pricy victory, three for three, but we lost three battleships while killing two BS and a command ship, so we came out well ahead in that the command ship cost more than our three together :D  According to the KB stats that I always took the mickey out of Joe for citing (double standards itt) we came out 2:1 ahead vs Maak and about 5:1 vs U'K for the night.  There's a long way to go, and they're bigger than us, with Maak in some very expensive ships, but at least we had a good start!  I wish i wasn't off on holiday now...


Title: Re: War
Post by: Phildo on May 11, 2008, 12:33:19 PM
News from the warfront:  Aegis Militia fights Wings of Maak in front of Maak's base in Myyhera!

Pow (http://aegismilitia.phpnet.us/?a=kill_related&kll_id=1653).  We engaged a fleet of Maak forces in Orkashu and succeeded in bringing down an Armageddon, although it cost us several cruisers and a Typhoon of our own.  Not wanting that to be the end of it, we reshipped to heavies and proceeded to chase the fleeing Maak gang back to one of their bases in Myyhera where we proceeded to camp briefly.

We were just getting ready to turn around and head home when the enemy undocked right on top of us with a gang of battleships similar in size to ours.  We were given orders to keep ECM focused on the enemy Command Ship while hammering away at their Megathron.  Apparently their orders were similar as our Megathron began taking heavy damage as well.  After some confusion as many of us are still adjusting to this type of warfare, remote repping kicked in and saved our FC who had approximately 30% hull left at the end of the fight.  Their Mega went down, followed quickly by two typhoons and we managed to snag a Myrmidon while the rest of their forces were docking back up.  There were no friendly losses in this engagement.



I realize that this isn't quite the same as reading about super-cap battles, but you guys haven't posted much of interest in weeks, and this IS the War thread.  And we're at war!


Title: Re: War
Post by: lac on May 11, 2008, 01:31:43 PM
Bah bullshit, just switch ship types two classes higher and its 'amagad we rescued our mothership with 30% structure while taking one of theirs down along with two carriers'.
The feeling you had leaving that battle is exactly the same.


Title: Re: War
Post by: Simond on May 12, 2008, 02:45:28 PM
Bye, Tri (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=770044).  :awesome_for_real:


Title: Re: War
Post by: LC on May 12, 2008, 03:19:59 PM
Bye, Tri (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=770044).  :awesome_for_real:

That's what happens when you let carebears start dictating policy.


Title: Re: War
Post by: Phildo on May 12, 2008, 03:22:12 PM
Well, MC goes out last week.  This week it's TRI.  Bets on next week?


Title: Re: War
Post by: LC on May 12, 2008, 03:42:01 PM
Well, MC goes out last week.  This week it's TRI.  Bets on next week?

Bruce


Title: Re: War
Post by: Hoax on May 12, 2008, 04:10:11 PM
The best part of the TRI thread is when people say its the CS kiddies fault and someone finally points out that they all left and then the alliance exploded.


Title: Re: War
Post by: Kitsune on May 12, 2008, 06:35:14 PM
So, Slayerik... any chance of 'finding' some free T2 stuff in the near future?


Title: Re: War
Post by: Hakeldaima on May 12, 2008, 06:46:38 PM
Kitsune's right - were I an immoral pirate I'd be stalking the Venal/Fade/Deklein -> Empire routes hoping to snatch a small taste of the DORM fortune.


Title: Re: War
Post by: LC on May 12, 2008, 09:31:00 PM
So how is the war against SMASH going?


Title: Re: War
Post by: Fordel on May 12, 2008, 09:59:13 PM
It's kinda funny how once the two big sides from the war stop giving a shit about each other and go find other people to shoot, alliances start dropping like flies  :ye_gods:


Title: Re: War
Post by: Simond on May 13, 2008, 04:16:12 AM
So how is the war against SMASH going?
Ask RA & friends - we're not scheduled to move up there yet for a little while.


Title: Re: War
Post by: Slayerik on May 13, 2008, 05:54:47 AM
This is no shocker. After Illuminati, Cora, and SPA left the writing was on the wall. Doesn't really change anything for us as we live outta Venal...I might not camp the route, outta respect. But my alt will

In the end, it was time for a new avatar anyways. Honestly, TRI was just way too ADD for long blobfests and shit. We were bloated with carebears in the final days anyways. Was a fun run.


Title: Re: War
Post by: Morat20 on May 13, 2008, 08:30:40 AM
This is no shocker. After Illuminati, Cora, and SPA left the writing was on the wall. Doesn't really change anything for us as we live outta Venal...I might not camp the route, outta respect. But my alt will

In the end, it was time for a new avatar anyways. Honestly, TRI was just way too ADD for long blobfests and shit. We were bloated with carebears in the final days anyways. Was a fun run.
Well, I think the only way to turn carebears into real players is for you to -- personally -- arrange to take their stuff and sell it at a 50% discount to F13. :)

It's your moral duty.


Title: Re: War
Post by: Simond on May 14, 2008, 01:38:49 PM
(http://xs227.xs.to/xs227/08203/titan_stacking_nerf_inc401.jpg.xs.jpg) (http://xs.to/xs.php?h=xs227&d=08203&f=titan_stacking_nerf_inc401.jpg)
And the countdown to the titan stacking nerf begins.  :grin:


Title: Re: War
Post by: Hakeldaima on May 14, 2008, 01:49:53 PM
Are those all GS titans?


Title: Re: War
Post by: Simond on May 14, 2008, 01:51:32 PM
Yup.


Title: Re: War
Post by: bhodi on May 14, 2008, 01:52:01 PM
Oh, goons.  :oh_i_see: Check the launch.

He tried to ghost ride it (http://www.youtube.com/watch?v=hS7llqy-uIU).

He just popped (http://killboard.goonfleet.com/player/Lord%20Azrael) his DD cherry. Look at all those HACs!


Title: Re: War
Post by: Hakeldaima on May 14, 2008, 03:07:17 PM
Since the War seems to be over I might as well troll for a little bit of intel try to satiate my curiosity.

What are the two sides doing now? I've heard that GS is faffing about in the North/North-East and that BoB is kicking Bruce in the nuts. c/d?


Title: Re: War
Post by: JoeTF on May 14, 2008, 04:21:23 PM
Pretty much on the spot on the BoB side - we decided we want our regions back and Fountain happens to be next on the to do list:)

Grats on the titans, I'm looking forward to assaulting your cynojammers (you will buy me a carrier if we take one Endie, ok?;-))


Title: Re: War
Post by: Morat20 on May 15, 2008, 08:28:54 AM
Oh, goons.  :oh_i_see: Check the launch.

He tried to ghost ride it (http://www.youtube.com/watch?v=hS7llqy-uIU).

He just popped (http://killboard.goonfleet.com/player/Lord%20Azrael) his DD cherry. Look at all those HACs!
What happened with that launch?


Title: Re: War
Post by: lac on May 15, 2008, 08:49:26 AM
Due to unfortunate game mechanics a new titan released from a cap ship array starts moving away pretty fast. They always do that but they don't normally end up off the grid as it (presumably) was the case here.
RA once stole a titan this way when, as part of a buying deal, they asked the builder to release the titan to prove he had it. The builder, unaware of this mechanic, released the titan which happily cruised off unmanned until the RA pilot boarded it and took off without paying. CCP returned the titan later.


Title: Re: War
Post by: lac on May 18, 2008, 05:20:32 AM
And the goons have one titan less now (http://killboard.goonfleet.com/km/207962)

Smashkill is on a supercap killing spree. A mom every couple of days and now this.

in structure (http://img185.imageshack.us/my.php?image=fucyeahpm1.jpg)
wreck (http://dl.eve-files.com/media/0805/2008.05.18.13.00.29.png)


Title: Re: War
Post by: Simond on May 18, 2008, 07:24:44 AM
Loosely paraphrased comment made by Deadtear, when we got the other two titans: "This means I can use mine in combat now!"
Yeah. Now we all see why the directorate wouldn't let him into combat until we had at least one more.  :grin:


Title: Re: War
Post by: Slayerik on May 18, 2008, 08:30:14 AM
Basically, I didn't want that titan anyways :)


Title: Re: War
Post by: Krakrok on May 18, 2008, 08:37:41 AM

He just let it splode so everyone would see the ship name on the wreck.


Title: Re: War
Post by: JoeTF on May 18, 2008, 11:25:02 AM
Karma is a bitch.
BTW, didn't you guys whined complained about multiple titans being indestructible and capitals not having a chance without BS support? (they had 3 titans on grid)

This is a sweet, sweet day. Makes me want to join smash (really!).


Title: Re: War
Post by: bhodi on May 18, 2008, 06:51:21 PM
Karma is a bitch.
BTW, didn't you guys whined complained about multiple titans being indestructible and capitals not having a chance without BS support? (they had 3 titans on grid)

This is a sweet, sweet day. Makes me want to join smash (really!).
You can take pleasure in it if you like, but smash really had nothing to do with it. The lag monster is fickle; 500 in-system and 15 minutes to load grid so it could have gone either way. The only difference is that he was unlucky with the lag and they weren't.


Title: Re: War
Post by: Sparky on May 18, 2008, 06:59:12 PM
Karma is a bitch.
BTW, didn't you guys whined complained about multiple titans being indestructible and capitals not having a chance without BS support? (they had 3 titans on grid)

This is a sweet, sweet day. Makes me want to join smash (really!).
You can take pleasure in it if you like, but smash really had nothing to do with it. The lag monster is fickle; 500 in-system and 15 minutes to load grid so it could have gone either way. The only difference is that he was unlucky with the lag and they weren't.

Nothing to do with it?  Come on now, I doubt there's been a capital on capital fight ever in the history of the game that wasn't laggy.  Give those angry propellers where they're due.


Title: Re: War
Post by: bhodi on May 18, 2008, 07:04:11 PM
Nothing to do with it?  Come on now, I doubt there's been a capital on capital fight ever in the history of the game that wasn't laggy.  Give those angry propellers where they're due.
No, sorry. He wasn't even warp scrambled; There isn't a single one on the killmail. If he wasn't lagged he could have warped or jumped out.

Quote from: deadtear haiku
saftey in numbers
a good time to look useful
why won't the screen load
(http://www.filedump.net/dumped/154274830ac40e45711211166045.png)


Title: Re: War
Post by: JoeTF on May 18, 2008, 10:54:06 PM
Here is nice battle report from SMASH side:
Quote
Since I just woke up in station, figured I'd give a semi battle report.

At 30 seconds to DT scavok opened a cyno at the gate, the three titans jumped in. 1 from Xdeath, 1 from Solar and 1 from Goons. They tried to light their cyno's and at least 1 got off as the client was shut down, giving many kills.

We all logged back on as DT ended (both sides) and had some minor skirmishes on the gate. A few from the other side died here and there, musta been able to respond as a few drones appeared then were left motionless as their pilots were silenced.

A few minutes later one of our FC's got the idea to make a sniper spot (that the enemy could hear over coms) 450km off the gate (this was the bait) more then a few of our snipers went up there. Quickly enough 3 titans dropped right on top of this spot and 3 DD's went off in quick succession.

The call on coms "All three have been lit GET EM" went off. I was 740 km below the gate from Dead tear and warped to a friendly wreck about 22km behind him. As I came outta warp I took a smart bomb or some sort of blast, and went down to 45% hull. I knew I was done but I was 21km off the titans. So I spammed gang chat for a warp to, there were many pilots within range so I doubt even a few of our pilots jumped at me to get there.

What followed was the xdeathx and solar titans warping out but the goon Erebus was about 15 degrees off his warp as 1 then 2 bubbles appeared around him. Then the calls to bump and smack him were given.

Everyone who could began a bump brigade on him and dumped all the DPS they could. I slammed my ceptor into him a few times and then died to one of the titans that wasn't on my screen somehow (lag oops?) many of the ceptors and smaller ships died in droves. Then the battleships and battle cruisers began bumping him and it appeared it was a done deal. One of our FC's began calling his armor going down by 10% almost every 20 seconds. Then a lag bubble and he popped. Most didn't see it, but the wreck began appearing on overviews or in space.

Cheers showed up on comms for maybe 15 seconds before comms discipline took hold again and we began working on support. I had been podded by this point but didn't realize it until my screen flashed into our home station.

Great work guys, we knew this was coming. We knew goons were going to bring something and we prepared for it. Great FC'ing, Great allies and most importantly Great Teamwork.

Thank you goons, you said you couldn't wait for this. But guess what.


Neither could we.



Atlas Head Diplomat
CEO - Di-Tron Heavy Industries

It seems to contradict the lag claims - the titan was bubbled and it was trying to warp out (you don't need to load the grid to pop the cherry and warp out btw). If that report is to be believed, it was one of cleanest in-battle titan loss.
Also, nice damage control goons, especially loved the "we didn't liked the guy" (so we gave him alliance founded titan) spin on CAOD.


Title: Re: War
Post by: Calantus on May 18, 2008, 10:56:10 PM
Karma is a bitch.
BTW, didn't you guys whined complained about multiple titans being indestructible and capitals not having a chance without BS support? (they had 3 titans on grid)

This is a sweet, sweet day. Makes me want to join smash (really!).
You can take pleasure in it if you like, but smash really had nothing to do with it. The lag monster is fickle; 500 in-system and 15 minutes to load grid so it could have gone either way. The only difference is that he was unlucky with the lag and they weren't.

Nothing to do with it?  Come on now, I doubt there's been a capital on capital fight ever in the history of the game that wasn't laggy.  Give those angry propellers where they're due.

By all accounts they killed a near-supportless titan that had just blown its DD in a laggy system they held defencive positions in. They get no points for being in the right place at the right time when lag and goons randomly hand them a titan kill.

Goonswarm should have known better than to have it there without support in a fight that big (aka laggy) but that's to their fault, not SMASH's credit.


Title: Re: War
Post by: LC on May 19, 2008, 12:30:00 AM

By all accounts they killed a near-supportless titan that had just blown its DD in a laggy system they held defencive positions in. They get no points for being in the right place at the right time when lag and goons randomly hand them a titan kill.

Goonswarm should have known better than to have it there without support in a fight that big (aka laggy) but that's to their fault, not SMASH's credit.

In that case, lets just say that nobody deserves credit for any of the titan kills so far.

Goons started the whole blob-till-the-node-crashes thing. They always bring an overwhelming number to any engagement. Why should anyone feel bad about them losing a titan to lag? And they seem to be happy about the loss anyway.

 Everybody wins!?!


Title: Re: War
Post by: Calantus on May 19, 2008, 01:42:18 AM
I'm not saying it's not a victory, I'm saying it's not something worth joining them over. Especially since RAZOR and Atlas Alliance both each outnumber the SMASH pilots on the killmail.


Title: Re: War
Post by: Endie on May 19, 2008, 04:20:19 AM
LC's right: you roll the lag dice and you have to accept where they fall.  The opposition had a plan which worked, and of course most times the titan will get lucky, but Deadtear was always going to lose his soon after using it in combat. The bulk of the betting was on next month (I am serious: lots of ISK is changing hands) but it was totally expected, and soon.

But of course claiming that we're actively happy to have lost a titan is daft.  It's funny, certainly, and totally predictable that it survives for only a few days.  And we're sure not going to lose six regions as a result.  But it would be better not to have to build yet another (though I'm sure we have a few more coming at some point, judging by stuff on the forums and peoples' debt notes).  The best thing about it is that it brings substantial Deadtear-trolling material to the table.


Title: Re: War
Post by: Hakeldaima on May 19, 2008, 06:20:41 AM
In the various Triumvirate drama thread Dorm gets blasted for building moms instead of dreads/carriers, the reasoning being that a mom's worth of dreads (8-10 dreads?) is more useful to an alliance than one mom (dps/isk or some such calculation). Can the same reasoning be applied to titans? Is a titan's worth of moms/dreads/carriers more useful than the titan itself?

Of course, depending on the alliance, the question may be moot - if you already have all the dreads/carriers you can find pilots for, I suppose you might as well get a titan.

Edit: Suupose isn't a real word  :uhrr: .


Title: Re: War
Post by: bhodi on May 19, 2008, 06:36:40 AM
Can the same reasoning be applied to titans? Is a titan's worth of moms/dreads/carriers more useful than the titan itself?
Not really. Jump bridges are insanely useful, and until you have a stack (double digits) of them in rotating shifts, you don't have enough. They are also incredibly good for logistics.

Plus, DDs are overpowered. a Mom isn't a huge bump up, but a titan is.


Title: Re: War
Post by: Moosehands on May 19, 2008, 08:21:10 AM
Also, nice damage control goons, especially loved the "we didn't liked the guy" (so we gave him alliance founded titan) spin on CAOD.

Funny thing about deadtear:

You know how GWB is the President, but nobody will admit to voting for him and everything he touches falls apart and any given poll of the population shows that 80'ish per cent hate his guts?  Same thing.  Far and away the majority of GF absolutely despise the dude and love watching him fail.  But he still remains a director.  It is one of the great mysteries of life.


Title: Re: War
Post by: Sparky on May 19, 2008, 08:33:22 AM
I can confirm many, many goons loathe deadtear.  We had a party thread in Epsilon once the wonderful news filtered through.  Think the directors keep him around because he does all the bitchwork like trolling through 3000 accounts every few months kicking inactives.  Also they're big space jerks.  As to why he got the titan - fuck knows.


Title: Re: War
Post by: Hoax on May 20, 2008, 10:59:30 AM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774607

This is the best war summary post in awhile.  Just ignore the parts about why Redswarm couldn't finish the job and actually win and its probably pretty accurate.  Or at least one side of things.


Title: Re: War
Post by: Nevermore on May 20, 2008, 12:22:46 PM
Did any alliance in the so called 'Greater BoB Community' survive besides BoB itself?


Title: Re: War
Post by: MahrinSkel on May 20, 2008, 12:32:55 PM
Executive Outcomes, I think.

--Dave


Title: Re: War
Post by: Endie on May 20, 2008, 02:47:13 PM
Executive Outcomes, I think.

Is the Fix fighting up near E-O nothing to do with the Fix you were part of?  By which I mean has the core membership really altered that radically?


Title: Re: War
Post by: MahrinSkel on May 20, 2008, 06:30:27 PM
Executive Outcomes, I think.

Is the Fix fighting up near E-O nothing to do with the Fix you were part of?  By which I mean has the core membership really altered that radically?
My corp isn't in it anymore.  It was the last founding corp (other remaining founder got purged right after 49-U).  So no, nothing to do with me.

--Dave


Title: Re: War
Post by: bhodi on May 20, 2008, 09:34:00 PM
We just smashed the FUCK out of smash.  Totals will be posted later.

It started with them around our tower in M-M; They brought in 40 t2 cruisers just as we were onlining. We jumped 40 battleships in on them and slaughtered them. They countered by rallying capitals and battleships, we countered with a global call to arms. They countered with their erebus and doomsdayed us twice. Epic 3 hour battle ensued. It was pretty much a one-sided rape.

(click for bigger)
(http://www.filedump.net/dumped/200805210511001211347046.JPG) (http://www.filedump.net/dumped/20080521051100big1211347089.JPG)


Title: Re: War
Post by: LC on May 20, 2008, 09:51:49 PM
It started with them around our tower in M-M; They brought in 40 t2 cruisers just as we were onlining. We jumped 40 battleships in on them and slaughtered them.

I have a hard time believing goons engaged a 40 man fleet with less than 240 people.


Title: Re: War
Post by: bhodi on May 20, 2008, 10:21:00 PM
I have a hard time believing goons engaged a 40 man fleet with less than 240 people.
Let's not start this :)

Oops, I got what happened slightly wrong.

It went like this.

We popped one of their PoSes. They bridge in a 50 man BC+cruiser gang point blank onto our RRBS heavy 35-40 man gang. They get wiped out.

Our replacement tower begins onlining, they bridge in some caps and supercaps to stop it. They chase our small gang out of M-M and DD on the gate trying to catch us. They got a single ship.

Darius makes a jabber announcement and tells (http://www.filedump.net/dumped/everyone1211349502.gif) to get online. You can see our fleet size from my SS.

We jump into M-M and back to our tower and land on the Smash fleet.

Shit gets real for about 2 hours. We destroy their subcaps and pin their caps down. They jump in two or three replacement fleets and doomsday us trying to knock us off the capitals. They fail and we tackle and begin to killing the caps one by one along with the replacement fleets.

Finally, they give up and try and gatecamp the gate leading out of M-M; they get a few ships either leaving or reinforcing our fleet.

They decide to try their luck and send the (now sizable) gatecamp fleet into us - they get get raped, again. The erebus jumps out of system and leaves the 5 remaining bubbled caps to die.

(http://www.filedump.net/dumped/wherearegoons1211350343.jpg)

We never used our capitals.

Total capship losses on their side are 6 carriers and 1 dread. Here's (http://smash-alliance.com/kb/?a=kill_related&kll_id=42630) their fleet battle summary from their KB. There are a ton of ships missing off theirs, either they weren't smash or losses haven't been reported yet. You compare their KB (http://smash-alliance.com/kb/?a=pilot_detail&plt_id=54078) (5 ships, 1 cap) and ours (http://killboard.goonfleet.com/player/Bhodii) (21 ships, 3 caps).


Title: Re: War
Post by: bhodi on May 20, 2008, 10:39:07 PM
Also, while this was all going down, yesterday, there was a bit more happening up north. RA took the ec- station.

(http://www.filedump.net/dumped/141254832f7b3494771211351335.jpg)


(http://www.filedump.net/dumped/141254832f7b3223cd1211351318.jpg)

Oh crap, indeed.


Title: Re: War
Post by: LC on May 23, 2008, 04:55:42 PM
It looks like Russia and France aren't friends anymore.


Title: Re: War
Post by: Calantus on May 23, 2008, 06:41:43 PM
Your post could be more useful.



Like say, with a second sentence that explains why.


Title: Re: War
Post by: Phildo on May 23, 2008, 07:00:10 PM
Did RA and -A- invade Gallente hi sec or something?


Title: Re: War
Post by: WindupAtheist on May 23, 2008, 11:12:15 PM
Darius makes a jabber announcement and tells (http://www.filedump.net/dumped/everyone1211349502.gif) to get online.

This was pure win.


Title: Re: War
Post by: Endie on May 24, 2008, 04:00:52 AM
Your post could be more useful.



Like say, with a second sentence that explains why.

He is talking about RA's standings reset.


Title: Re: War
Post by: JoeTF on May 25, 2008, 07:23:43 AM
The TCF seems to be a typo and other than BRUCE, I have no fucking idea who they resetted. They still nap all of ze north and all of south - BOB, Bruce and Smash.


Title: Re: War
Post by: Endie on May 25, 2008, 11:20:31 AM
The TCF seems to be a typo and other than BRUCE, I have no fucking idea who they resetted. They still nap all of ze north and all of south - BOB, Bruce and Smash.

I thought you meant that "-" as a hyphen, and not a minus.  I was almost racing to the GF boards to find out what had made RA nap Bob and Smash.


Title: Re: War
Post by: Phildo on May 25, 2008, 10:35:05 PM
Not exactly war related, but this happened while BAT was scouting for a friendly gang:

Raven! (http://tof.eveonlinekb.com/?a=kill_detail&kll_id=338)


Title: Re: War
Post by: bhodi on May 27, 2008, 12:05:26 PM
It's time for another edition of "Where da goons at?"

(http://www.filedump.net/dumped/heretheyare1211918038.JPG)

Oh, there they are.

GoonSwarm continues it's war against SMASH with another pitched battle, along with the first Peoke kill (http://killboard.goonfleet.com/km/213024) (CEO of SMASH) of the war. Check out that awesome fit! It's a 350mm-rail dual-rep dual-plated trimarked Megathron Navy Issue. Repping POS guns. With a named frigate afterburner.

There are around 15 total towers in-system. Goons are slowly sieging and replacing them with their own over the past few days. Last night, SMASH decided they had enough and a pitched fleet battle occurred on the stargate; For some reason the lag was particularly bad and after about an hour and a half of the meatgrinder the call was made for the goons to regroup back at a friendly PoS. Goon ships ambushed SMASH reinforcements trickling in, while the goons rallied by getting reinforcement ships of their own in-system. Soon after, a second clash ensued.

We continue on-scene at the carrier graveyard...
(http://www.filedump.net/dumped/14345483c329c39a8a1211917594.jpg)

Killed:
6 Carriers
53 BS
14 HACs
9 Recons
1 Heavy dictor
3 Logistics

Lost:
44 BS
5 HAC
2 Recons
4 Heavy dictors


Title: Re: War
Post by: Jayce on May 27, 2008, 01:12:28 PM
GoonSwarm continues it's war against SMASH with another pitched battle, along with the first Peoke kill (http://killboard.goonfleet.com/km/213024) (CEO of SMASH) of the war. Check out that awesome fit! It's a 350mm-rail dual-rep dual-plated trimarked Megathron Navy Issue. Repping POS guns. With a named frigate afterburner.

Link goes to a Peoke kill, but he seems to have been driving a Tempest?

On another note, it's a good thing that 0.0 is a giant NAP-fest because otherwise people might lose 100 battleships in a night.  That would be painful.


Title: Re: War
Post by: Phildo on May 27, 2008, 01:13:25 PM
The problem is that only 6 carriers were lost.  It should have been 60.


Title: Re: War
Post by: bhodi on May 27, 2008, 01:19:18 PM
Sorry about that, there were meant to be two killmails there, Peoke and one other. This (http://killboard.goonfleet.com/km/213370) is the Navy Mega abortion.


Title: Re: War
Post by: Endie on May 27, 2008, 01:43:34 PM
On another note, it's a good thing that 0.0 is a giant NAP-fest because otherwise people might lose 100 battleships in a night.  That would be painful.

i see what you did there.


Title: Re: War
Post by: Hoax on May 27, 2008, 02:05:14 PM
The TCF seems to be a typo and other than BRUCE, I have no fucking idea who they resetted. They still nap all of ze north and all of south - BOB, Bruce and Smash.

One of those reset was IAC.  Which is important to most of us f13'ers.  There was at least one big fight in Catch this weekend but it didn't sound like it was an RA offensive.  Yet.


Title: Re: War
Post by: JoeTF on May 27, 2008, 03:54:44 PM
GoonSwarm continues it's war against SMASH with another pitched battle, along with the first Peoke kill (http://killboard.goonfleet.com/km/213024) (CEO of SMASH) of the war. Check out that awesome fit! It's a 350mm-rail dual-rep dual-plated trimarked Megathron Navy Issue. Repping POS guns. With a named frigate afterburner.

On another note, it's a good thing that 0.0 is a giant NAP-fest because otherwise people might lose 100 battleships in a night.  That would be painful.

I know what you're doing here, but 100BS is quite poorly for a single fleet battle, at least to my humble opinion. If usual 200 vs 200 ships goes out of their wayto kill themselves, I would like it to have at least 200 (preferably) 300 of them dead in the end. And single 300 vs 300 battle a day is weak sauce. I know EVE 0.0 dwelling PvP community isn't very numerous, but aat least for the sake of the size of the 0.0 parts of the galaxy there should be a few, a several good fleet battles happening a day.

In short, 500BS in fleetfights+500BS in ganks&roams, all of them killed daily would be something more of my liking.
 


Title: Re: War
Post by: bhodi on May 27, 2008, 04:08:51 PM
In short, 500BS in fleetfights+500BS in ganks&roams, all of them killed daily would be something more of my liking.
I think you would start to see those numbers, if the module and zone-in lag in a 200v200 didn't approach half an hour.


Title: Re: War
Post by: LC on May 28, 2008, 10:29:13 AM
According to this thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=782581) goon pets are losing Paragon Soul to a few BoB roaming gangs


Title: Re: War
Post by: Simond on May 29, 2008, 03:24:13 PM
We're too busy trying to find the worse-fit ship in all of EVE by reading Smashkill killmails.
Besides, Black0ut aren't pets.

Edit: Smashkill might have just lost some of their allies - Atlas & FIX are supposedly going back to the drone regions ASAP (either to defend or evac; it's not clear which).


Title: Re: War
Post by: WindupAtheist on May 30, 2008, 04:19:00 AM
BoB basically lost the war, but goons aren't any fun to follow if they're not fighting BoB.  Yawn.  I think I'll root for BoB to rebuild and challenge the goonies again.  Anything else is too boring.


Title: Re: War
Post by: LC on May 30, 2008, 07:45:24 PM
BoB basically lost the war, but goons aren't any fun to follow if they're not fighting BoB.  Yawn.  I think I'll root for BoB to rebuild and challenge the goonies again.  Anything else is too boring.

BoB never lost. If anything Goons lost when they ran to the other side of the universe.


Title: Re: War
Post by: Tebonas on May 30, 2008, 11:24:46 PM
We all read the thread. Can everybody make his own assumptions about how the war went for whom?


Title: Re: War
Post by: WindupAtheist on May 31, 2008, 01:30:40 AM
You went from a massive empire with countless slaves to a rump state of diehard fanatics.  I know that the only winning is having fun, but seriously, that's losing.  But hey, now you're the plucky underdog, so buck up.


Title: Re: War
Post by: Nevermore on May 31, 2008, 09:09:32 AM
BoB basically lost the war, but goons aren't any fun to follow if they're not fighting BoB.  Yawn.  I think I'll root for BoB to rebuild and challenge the goonies again.  Anything else is too boring.

BoB never lost. If anything Goons lost when they ran to the other side of the universe.

Neither side won and neither side lost.  Goons came closer to their goal than BoB did, but the only actual losers were all of those BoB pets who thought they would be ruling little fiefdoms of their own under BoB's benevolent protection.  Any alliance that aligns itself with BoB now better look long and hard at what happened to all the previous alliances that did. They'd have to be stupid, suicidal or both to throw in with BoB.


Title: Re: War
Post by: Kitsune on May 31, 2008, 09:31:01 AM
BoB's continued existence is clear proof that they didn't lose, but they certainly got the crap blown out of them, and of the two sides I think the anti-BoBs came out ahead.  I expect that the anti-BoBs are currently building supercaps as fast as they can crank them out, and that the next fight won't go so well for BoB; the alliances that bolstered them enough to survive the first war are gone now.


Title: Re: War
Post by: Meester on May 31, 2008, 11:17:17 AM
Germany didn't lose World War 2 even though the allies came closer to their objectives and Germany had the crap blown out of them. Germany still exists! The Vietnam War was never lost by the U.S.A for the U.S.A still exists!
And Saddam Hussein never lost the 1st Gulf War. If anything the Coalition lost because their forces ran back to their home countries afterwards.

Comparing real life wars to eve ftl.

(Insert alliance name here) never lost because (enter enemy alliance(s) here) (insert illogical reasoning here).

(Insert beginning of flamefest after this line)


Title: Re: War
Post by: Fordel on May 31, 2008, 01:58:24 PM
People can debate/justify who won/lost till the end of time, but we can all agree that it ended with a whimper rather then a bang.


"We can't push you any further in, and you can't come back out as long as we all sit here and do nothing... welp!"


Title: Re: War
Post by: lac on May 31, 2008, 02:12:37 PM
It was an entertaining war for sure and in the end bob lost a couple of regions so it would be fair to say they lost the war. They have less regions now than they did at their hight.

They did however survive the biggest onslaught ever seen in eve to date. Never before did so many alliances assault a single entity. Never before has so much pressure been applied in a single region.
Yet bob is stronger now than they were before the war. They have more supercaps, they build 2-3 titans while Delve was under assault, and everybody knows that the next milestone in supercap warfare can only come from them.

A fleet of titans will take out a fleet of capital ships. One day in one system. And only one alliance is close to making that happen.
 





Title: Re: War
Post by: Simond on May 31, 2008, 04:41:06 PM
And then the next day there will be a hotfix removing the doomsday device from the game.  :grin:
War update: Multispecs go on everything. Oh, and we nearly caught the Smashkill titan but the HACtors lagged out before being able to scramble it.


Title: Re: War
Post by: bhodi on May 31, 2008, 10:40:49 PM
So, while we were occupied down in Germinate with SMASH, a corp called Chaos Incarnate reinforced one of our towers up in Pure Blind (ex-tri area) that we put up during the tri campaign a month or so ago. It happened to be valuable enough to defend, so we did a 40 strong convoy out there from germinate through empire and hung out a few jumps from the PoS, waiting for them to show. It comes out of reinforced and they're a no-show. We hang around for about 30m, all is quiet, and then starting heading back.

Just as we get to torrinos, we get a call that they finally jumped in and were sieging. We burn back there and jump into a hostile gatecamp in the target system. Unfortunately for them, the gatecamp was only 15 strong, only 3 BSes with minor fighter support. They are quickly crushed while our covops gets a warpin on the hostile caps.

Our two hictors get a perfect warpin and land on top of 5 of the 6 dreads. The 6th dread quickly cynos out. A cyno is lit 30km from the trapped dreads and our new temporary buddies, a ex-mc splinter group Project Alice, from Eternity INC alliance (enty) arrive with capital support.

The Rapetrain arrives at the station; 6 dreads and a small support fleet down, our losses: one manticore.
(http://www.filedump.net/dumped/dreadrape1212302148.JPG)

(http://www.filedump.net/dumped/dreadcloseup1212302580.JPG)


Title: Re: War
Post by: Kitsune on May 31, 2008, 11:15:52 PM
Germany didn't lose World War 2 even though the allies came closer to their objectives and Germany had the crap blown out of them. Germany still exists! The Vietnam War was never lost by the U.S.A for the U.S.A still exists!
And Saddam Hussein never lost the 1st Gulf War. If anything the Coalition lost because their forces ran back to their home countries afterwards.

The real world analogy to the outcome of the BoB war would be if the allies packed up and left Germany with the German army still in fighting condition and with Hitler still in power after being locked in a stalemate for six months.  Or if they'd pushed Japan back to its home islands and then sailed away.  Given that both sides had the stated intention of annihilating the other, the fact that both sides are still standing and battle-ready is undeniable proof that neither group won.


Title: Re: War
Post by: Murgos on June 01, 2008, 04:32:06 AM
Annihilation is probably unrealistic in space pew-pew.


Title: Re: War
Post by: Sparky on June 01, 2008, 04:38:39 AM
Taking their space isn't.  But nearly all the coalition said "fuck it" once their little piece of the pie was secured.  Who actually fought in Delve?  Goons of course, RA did a bit too before going off to ride bikes, Tortuga put in a decent showing and PL was there well before the goons arrived making a nuisance of themselves.  I think that's pretty much it except maybe a token presence or two.

Sorry if I left anyone out, it wasn't intentional.  Those were just my impressions at the time.


Title: Re: War
Post by: Sparky on June 01, 2008, 04:44:28 AM
I expect BoB to come back swinging post-BBQ unless they decide to do something else - but the ball is very much in their court.  They did a big fighting retreat that tired everyone out and if anything left them stronger.  Pets were burnt and pilots poached but new pets won't be hard to come by.  You have to hand it to BoB, they played this one really well.


Title: Re: War
Post by: Calantus on June 01, 2008, 05:13:43 AM
I don't think that BOB stands a snowball's chance in hell of taking out RSF. The only reason they still have space is because they defended well and everyone else got bored, they didn't exactly out-muscle the coalition. I think both sides are large and competent enough that wiping them out is impossible at this stage. If they fight I think it'll just be territorial skirmishes over satelite portions of their space and nothing at all like the Great War.


Title: Re: War
Post by: Sparky on June 01, 2008, 05:48:59 AM
Maybe BoB know something upcoming about cynojammers and are biding their time. :tinfoil:


Title: Re: War
Post by: Kitsune on June 01, 2008, 08:35:22 AM
I expect BoB to come back swinging post-BBQ unless they decide to do something else - but the ball is very much in their court.  They did a big fighting retreat that tired everyone out and if anything left them stronger.  Pets were burnt and pilots poached but new pets won't be hard to come by.  You have to hand it to BoB, they played this one really well.

I expect that new pets will be pretty hard to come by, after everyone saw what happened to the last batch.  If anything, that treatment of their allies is what will take them down in the end.  They survived the first fight primarily because they had lots of cannon fodder to absorb the first big battles; without them I doubt BoB can withstand a repeat performance.


Title: Re: War
Post by: Endie on June 01, 2008, 09:02:54 AM
Each side can take something from the war.   We took space, crushed their alliance and forced them to dilute their esprits de corps with thousands of members they despise.  But they survived, and emerged tactically stronger (twelve titans, after all).  I don't imagine that either side thinks it's over yet.  Those were just rounds one and two.


Title: Re: War
Post by: Sparky on June 01, 2008, 09:47:45 AM
I expect BoB to come back swinging post-BBQ unless they decide to do something else - but the ball is very much in their court.  They did a big fighting retreat that tired everyone out and if anything left them stronger.  Pets were burnt and pilots poached but new pets won't be hard to come by.  You have to hand it to BoB, they played this one really well.

I expect that new pets will be pretty hard to come by, after everyone saw what happened to the last batch.  If anything, that treatment of their allies is what will take them down in the end.  They survived the first fight primarily because they had lots of cannon fodder to absorb the first big battles; without them I doubt BoB can withstand a repeat performance.

I don't know about that.  A few months carebearing it up in relative safety, no expectation of defending your space and you can always jump ship when things look bad.  Sounds like paradise for a lot of Eve players.


Title: Re: War
Post by: Hoax on June 01, 2008, 02:41:53 PM
Those Project Alice guys, one of their corps has been in Provi lately, I wonder if we've got them red yet...   ex-MC have been a pita since that Failurecascade.  We've got two of them ratting in AM systems hiding in cloaks once anybody notices them.  Nerf long term ss afk cloaking ffs.


Title: Re: War
Post by: Phildo on June 01, 2008, 07:44:53 PM
Pretty sure I set Project Alice red a little while ago, although it bears looking in to.  We've been having some fun with ex-Tri lately as well.


Title: Re: War
Post by: Megrim on June 01, 2008, 08:43:39 PM
Those Project Alice guys, one of their corps has been in Provi lately, I wonder if we've got them red yet...   ex-MC have been a pita since that Failurecascade.  We've got two of them ratting in AM systems hiding in cloaks once anybody notices them.  Nerf long term ss afk cloaking ffs.

They just need to make cloackers scannable with specialist equipment or something. Make it take a longer time, but at least make it possible.


Title: Re: War
Post by: 5150 on June 02, 2008, 01:16:37 PM
The Rapetrain arrives at the station; 6 dreads and a small support fleet down, our losses: one manticore.

I actually know (in RL) one of the guys who lost 2 of those dreads :-)


Title: Re: War
Post by: bhodi on June 02, 2008, 02:32:26 PM
I actually know (in RL) one of the guys who lost 2 of those dreads :-)
Can you ask him what they were thinking (seriously) by deploying dreads with a support fleet of less than 5 battleships & 15 smaller?


Title: Re: War
Post by: JoeTF on June 02, 2008, 02:39:30 PM
Probably something in the line of "lets get those motherfucking  POSes down quickly". BoB pulled same stunt twice (well, the second time someone tipped of Molle and he managed to the "operation retarded" seconds before dreads entered siege), so I'm not surprised less hardcore alliances try to pull it of as well.


Title: Re: War
Post by: 5150 on June 03, 2008, 03:54:38 AM
I actually know (in RL) one of the guys who lost 2 of those dreads :-)
Can you ask him what they were thinking (seriously) by deploying dreads with a support fleet of less than 5 battleships & 15 smaller?

I probably wont get to speak to him until Thursday but I suspect they weren't expecting you guys to drag yourself back up north to defend it.


Title: Re: War
Post by: Endie on June 03, 2008, 04:05:31 AM
They may well have had a spy in GF TS (who doesn't?) and, when it was announced that we were heading back, they thought they were safe.  All of which fails to allow for the fact that GF always has spies on TS, and work accordingly.  Just a guess.


Title: Re: War
Post by: 5150 on June 03, 2008, 12:30:48 PM
our losses: one manticore.

I'm not trying to nit pick here (honest I'm not) and I know it doesn't change the magnitude of the event, but according to the CI killboard Goon lost a Rifter as well as the Manticore and your Singularity allies lost their Cyno Rapier


Title: Re: War
Post by: lac on June 03, 2008, 01:37:43 PM
A roadkill titan wiped out a BoB BS fleet in geminate. The enemies of my enemies can be my enemies too!


Title: Re: War
Post by: Nevermore on June 03, 2008, 02:10:01 PM
What was a BoB BS fleet doing in Germinate?


Title: Re: War
Post by: Endie on June 03, 2008, 02:12:32 PM
What was a BoB BS fleet doing in Germinate?

Getting doomsdayed?

I imagine they came to join in the fights vOv  they're not tied down in weekly defence ops for the first time in over a year, so i suspect they're having fun.


Title: Re: War
Post by: Kitsune on June 03, 2008, 08:59:02 PM
A roadkill titan wiped out a BoB BS fleet in geminate. The enemies of my enemies can be my enemies too!

How does a titan manage to catch a batch of battleships?  I mean, it's not like the thing can sneak up on you; I'd've figured that as soon as it showed up, they'd simply scatter into warp.


Title: Re: War
Post by: Phildo on June 03, 2008, 09:18:16 PM
Seems like he warped right on top of a sniper fleet, none of the ones I checked out were fit for tanking at all.


Title: Re: War
Post by: Endie on June 04, 2008, 12:52:06 AM
If you're aggressive, this is how you kill a battleship fleet with a titan: bubble fleet, cyno/warp in titan, press button.  But there are tons of ways, with varying degrees of risk to the titan, such as having it cloaked at a bubbled gate.  The risk is a bit lower when your targets are a loooong way away from their base, so you can be reasonably confident they can't just keep piling in reinforcements and hactors until a hot-drop.


Title: Re: War
Post by: bhodi on June 04, 2008, 05:33:42 AM
As an example, here's Suas (http://www.youtube.com/watch?v=5yaabcpfz98) (of little bees and angry drunk fame). The enemies jumped into a small bait gatecamp and got more than they bargained for...



Title: Re: War
Post by: TheWalrus on June 04, 2008, 06:01:06 AM
I'm glad I'm not part of Goonswarm. I would get yelled at so often simply because I can't understand a damn thing he said beyond boo yah.


Title: Re: War
Post by: Megrim on June 04, 2008, 10:10:29 AM
bhodi, do you know what the music used in that vid was?


Title: Re: War
Post by: bhodi on June 04, 2008, 10:35:49 AM
bhodi, do you know what the music used in that vid was?
Globus - Preliator


Title: Re: War
Post by: Megrim on June 04, 2008, 12:13:29 PM
Many thanksh.


Title: Re: War
Post by: Gets on June 12, 2008, 10:53:17 AM
RA lost 4 carriers to Caldari Militia!

http://xbps.org/kb/?a=kill_detail&kll_id=278 one of them

Just goes to show that anyone can hurt anyone in this game, instead of whining about they having capitals, larger numbers, richer than God, dyspro waah waah, etc.

The carebear zerg armada has succesful scared me now.


Title: Re: War
Post by: lac on June 12, 2008, 12:29:32 PM
And thus it came to pass, as the scarred and battleweary faction fleets retreated to their homelands, in their wake something stirred.
A force larger than any other in new eden, a force that had laid dormant for so long, awoke.
It was a carebear armada and their ravens would blot out the sun.
They laid waste to the old order, they were the heralds of a new dawn, a new age.
An age where there was no longer a need for concord, no longer need to worry about missioning in low sec.
It was a brave new world where no pilot dared to fire on another lest he face the wrath of the 50.000 angry ravens.
Pax carebearia.
We had entered the age of love.


Title: Re: War
Post by: ClydeJr on June 12, 2008, 12:53:03 PM
(http://i28.photobucket.com/albums/c217/ClydeJr/funny/Killer_Care_Bear_Family_1_by_Undead.jpg)


Title: Re: War
Post by: Slayerik on June 12, 2008, 01:57:41 PM
Any predictable impacts on my suicide ganking from this factional warfare?


Title: Re: War
Post by: dwindlehop on June 12, 2008, 02:09:07 PM
Honestly, the numbers of pilots I've seen aren't enough to change trade patterns more than the amount a few new high quality L4 agents in a single system would. Maybe it'll grow in popularity with time...


Title: Re: War
Post by: Gets on June 13, 2008, 06:13:43 AM
Caldari Militia put an RA moonmining POS into reinforced mode.

More of the caps getting blown up http://xbps.org/kb/?a=kill_related&kll_id=278

Is this awesome? c/c


Title: Re: War
Post by: Endie on June 13, 2008, 06:15:55 AM
Caldari Militia put an RA moonmining POS into reinforced mode.

I suspect that Caldari Militia are about to learn a very valuable lesson if they are daft enough to come back for that.

The interesting thing for me is how they chose that target...


Title: Re: War
Post by: Sparky on June 13, 2008, 06:28:27 AM
Caldari Militia put an RA moonmining POS into reinforced mode.

More of the caps getting blown up http://xbps.org/kb/?a=kill_related&kll_id=278

Is this awesome? c/c

Man look at all dem fuckkin caracals...

FW has certainly worked better than I ever expected bringing the fun of 0.0 warfare to newbies.  If they aren't hooked by now they never will be.


Title: Re: War
Post by: bhodi on June 13, 2008, 06:36:36 AM
The war drums continue to pound as the goons swarm into Germinate like a plague of locusts.

(http://www.filedump.net/dumped/gem1213365936.JPG)

The war's been raging for about a month now non-stop.

We started in FDZ - our main base of operations. We began taking down PoSes in-system and then continued to BWF and 8MG.

Total PoS losses by them are ~30 large towers killed and one faction large stolen.

Total PoS losses by us: None. That's right, they haven't counter-killed a single tower. Not one.

Our most recent acquisition:

(http://www.filedump.net/dumped/bnd1213365550.JPG)

Running capship totals:
Killed/Lost/Forced Self Destruct

Thanatos 20/1/1
Archon 2/0
Chimera 7/0
Nidhoggur 1/0
Moros 2/3
Revelation 3/1
Phoenix 2/0
Nagalfar 2/0
Nyx 1/0
Freighter 2/0
Jump Freighter 1/0
Erebus 0/1

As you see, these numbers are "fairly" one-sided. I don't have BS and support numbers, but I can tell you that we've decimated them in almost every battle.

Just last night, they decided they wanted to siege our tower; they brought 8 dreads and a carrier and left support at the gate. Unfortunately for them, they can't tell a capship killing PoS from a normal one. We took out a carrier and 2 dreads before they were able to disengage. They didn't incap a single gun.

You may be wondering why the odd name of the BND station? Well, I suppose I can leak it since I'm sure the petitions are already on their way. This was a mail that we found rotting in their EVE alliance mailbox for over a year:
Quote
2007.06.28 12:33
Hello Chris,

I am sorry to write that David died 6 weeks ago after being in a coma for
many months after collapsing at home.
I'm not sure if you knew or not but David had a long standing terminal
condition with his kidneys.

With my current workload I haven't managed to get through the list of
people
that David wanted me to contact - I would appreciate it if you would tell
the others in eve. I still have a few messages that David wanted me to
contact in eve that I am trying to find email addresses for.

It all feels a little like a nightmare that won't end still.

Regards,

Rachel Potts

To those who knew him - well no words required really is there?


Title: Re: War
Post by: Krakrok on June 13, 2008, 07:14:13 AM
You may be wondering why the odd name of the BND station? Well, I suppose I can leak it since I'm sure the petitions are already on their way. This was a mail that we found rotting in their EVE alliance mailbox for over a year:

Oh, haha that is so funny. Wait, no it isn't.  :uhrr:


Title: Re: War
Post by: bhodi on June 13, 2008, 07:53:39 AM
it's more :goons:. I find it funny that not only was it an alliance-wide e-mail, it's been sitting there undeleted for over a year. A YEAR. Come on.

The station name has already been changed, so no one needs to get all bunchy.


Title: Re: War
Post by: Endie on June 13, 2008, 07:55:49 AM
It's the Smoske gambit.  Saves on wardec fees.


Title: Re: War
Post by: lac on June 14, 2008, 08:53:55 AM
Well, not war but still somewhat entertaining.

BoB guy builds titan, goes afk for a year, wants titan back, his ceo tells him to go fuck himself so he makes a coad-poast about it. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=796755)


Title: Re: War
Post by: Fordel on June 14, 2008, 01:43:42 PM
Hardcore Pee Vee Pee'ers are opportunistic cockmongers, news at 11?


Title: Re: War
Post by: Sparky on June 14, 2008, 02:40:25 PM
More like Stop the Press: BoB backstabs old friend, says friend was always useless anyways


Title: Re: War
Post by: lac on June 15, 2008, 09:34:56 AM
The russian expansion into the drone regions continues, having routed atlas alliance and fix, they've now started snacking on their former pets ka-tet.


Title: Re: War
Post by: Phildo on June 15, 2008, 09:35:44 AM
Does this mean the russian settlements in the southeast are vulnerable, eh?  :drill:


Title: Re: War
Post by: Meester on June 15, 2008, 10:48:08 AM
Good to see the carebearesque alliances getting a good grilling.



Title: Re: War
Post by: Endie on June 15, 2008, 03:48:23 PM
Courtesy of Bhodi's naming, there is a corner of a foreign field, that is forever F13.

(http://endie.net/cs/photos/stuff/images/2838/original.aspx)


Title: Re: War
Post by: bhodi on June 15, 2008, 08:34:39 PM
... Until it was changed  :heartbreak:

Oh well, it was fun while it lasted.  :awesome_for_real:

So, that's our foothold into P-E - It won't be long now for smash and friends. They've refused to engage except in overwhelming numbers (2x-3x) and even when they do engage they tend to get completely trashed. Already some goons are looking around to find the next target...


Title: Re: War
Post by: Pezzle on June 15, 2008, 08:40:13 PM
I am curious, how is the rest of the north taking this?  Are MM and Razor acting nervous?  RA in Fade and Pure Blind?  Crazy stuff.  And I must say, combined with everything else happening I am edgy.


Title: Re: War
Post by: Phildo on June 15, 2008, 09:15:55 PM
There was a 10+ man Goon gang in Sylph Alliance space yesterday.  Turned a lot of heads.


Title: Re: War
Post by: Pezzle on June 15, 2008, 10:13:36 PM
There was a CVA gang in Teneferis yesterday.  I yelled at them about it :P


Title: Re: War
Post by: Endie on June 16, 2008, 12:06:44 AM
There was a 10+ man Goon gang in Sylph Alliance space yesterday.  Turned a lot of heads.

We (by which I mean GF) hold sov in one of the Sylph systems (or at least we did last week), presumably for logistical reasons.  I imagine there is a quiet arrangement somewhere.


Title: Re: War
Post by: 5150 on June 16, 2008, 01:53:19 AM
I actually know (in RL) one of the guys who lost 2 of those dreads :-)
Can you ask him what they were thinking (seriously) by deploying dreads with a support fleet of less than 5 battleships & 15 smaller?

I probably wont get to speak to him until Thursday but I suspect they weren't expecting you guys to drag yourself back up north to defend it.

As I suspected, they didn't expect you to come and defend.


Title: Re: War
Post by: Pezzle on June 16, 2008, 05:04:22 AM
Yeah, Goons have towers in our sphere of influence.  They are kos, but it seems we reached some sort of understanding anyhow.  Goons are very very rarely seen in Providence.  Lots of reasons for it no doubt, but for 5100 pilots hardly a peep of trouble is impressive.


Title: Re: War
Post by: Endie on June 16, 2008, 05:50:33 AM
Yeah, Goons have towers in our sphere of influence.  They are kos, but it seems we reached some sort of understanding anyhow.  Goons are very very rarely seen in Providence.  Lots of reasons for it no doubt, but for 5100 pilots hardly a peep of trouble is impressive.

It's largely because goons :heart: CVA.

Darius shouted at people yesterday for going into Tribute ((MM space) and killing neutrals, too, since they were blue to MM.  Frankly, they should have been in Geminate, anyway, but it's the problem with the interplay between big NBSI alliances with one eye on a major enemy against whom they might need to band together again.


Title: Re: War
Post by: Jayce on June 16, 2008, 05:55:04 AM
They are kos, but it seems we reached some sort of understanding anyhow.

From what I've seen, Goons are IOS in our space:  ignore on sight.


So, what does all this conquering mean for the future?  Will all of 0.0 fall under Pax Goonatis?  Will the RA peace hold? I get the feeling BoB is regrouping and solidifying - will it be big and together enough to compete?


Title: Re: War
Post by: Endie on June 16, 2008, 06:09:20 AM
From what I've seen, Goons are IOS in our space:  ignore on sight.

A couple of weeks ago a guy from an ex-GBC corp was saying in the Citadel that he knew where and when a Goon carrier would be undocking, and was trying to get a gang to kill it.  The problem was that most people were ignoring him, a few were telling him to give over, and he couldn't give any details as to where, when or who because plenty of people would have had a quiet word with the guy.  With the way IAC are going Sylph and the CVA bloc may well have a choice between AAA and Bob's pets as our neighbours soon and being on bad terms with the goons would not be helpful in either case.  I don't fancy BOTS' chances much in the long run, either.

Quote
So, what does all this conquering mean for the future?  Will all of 0.0 fall under Pax Goonatis?  Will the RA peace hold? I get the feeling BoB is regrouping and solidifying - will it be big and together enough to compete?

Until titans, jump bridges and cyno jammers all get seriously nerfed then Bob can do serious damage to their neighbours.  I doubt if we'll see them in 77s again any time soon - I suspect they learned about over-reach from their own experience and the difficulties of conducting long campaigns from ours - but we'll see what comes out of the barbeque, I suppose  :awesome_for_real:  I don't think anyone thinks that they'll stop at Querious or Fountain, anyway.

The problem for a prolonged offensive under the current rules is that Bob cannot pull QR6s very often, and titanflation continues across the game: they may have a dozen or so, but the rest of us have over forty.  Anyone who watches where Sov 4 is set up in Providence, and where people are discouraged from hanging out, is probably pretty certain that CVA will have one or two pretty soon (I'm only guessing there), while the fact that the goons have churned out four already in the last few months (and MM half a dozen, I think) can see what the dominant consideration will be in the medium term.


Title: Re: War
Post by: Pezzle on June 16, 2008, 07:08:06 AM
We are very watchful of the southern situation, believe me!  Some events are quite peculiar, such as AAA not having a go at BoB or vice versa.  Lots of tinfoil hattery to go around that situation.  For a long time (going on 2 years now) I have railed against Cap ships online.  People have argued that it is simple game progression but I do believe it can cause the collapse of game balance.  Those MC cap blobs more or less proved it and now look at us all. 

Titans should never have been introduced.  If they were it should have been in BPC format only, no BPO's, and probably at a significant cost increase as well as material complexity or some other curbing factor.  I know that our organization is against Titans and really does not want them.  On the other hand, we may be stubborn bastards but we have not made it this long by being stupid.  Why to you think so much of Providence is Cynojammed?  Pure spite?


Title: Re: War
Post by: Endie on June 16, 2008, 07:40:15 AM
On the other hand, we may be stubborn bastards but we have not made it this long by being stupid.  Why to you think so much of Providence is Cynojammed?  Pure spite?

I've thought for a while that CVA should be considering quietly subsidising a few of the weaker holder alliances (particularly the poorer ones in western Providence) in order to ensure that each of the systems in their space have at least one Serious Business deathstar setup as a cyno-jammer.  It would be very annoying to have a secure setup and then find that an invader was able to take a foothold in a neighbouring system and was merrily jump-bridging in 200-man fleets with their titans, at will.


Title: Re: War
Post by: Phildo on June 16, 2008, 07:50:13 AM
There are two or three systems in Provi and northern Catch that gets used as Goon jump waypoints and it always causes  ruckus, but they've never brought anything harmful through and I'm pretty sure it's just logistical stuff.

To be honest, I'm not particularly worried about IAC at this point.  They've fallen back, sure, but they're still a powerhouse and most of their remaining systems are cynojammed.  Without their cap fleet, AAA have not been doing so well and were kicked around pretty good yesterday.  BotS will be fine as well.

Agree: CVA should give us moar deathstars!


Title: Re: War
Post by: LC on June 16, 2008, 08:17:06 AM
Well, not war but still somewhat entertaining.

BoB guy builds titan, goes afk for a year, wants titan back, his ceo tells him to go fuck himself so he makes a coad-poast about it. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=796755)


http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=798494

Looks like he decided to self-destruct the titan when they told him to give it back. Everything I have heard indicates that the post is legit.


Title: Re: War
Post by: Pezzle on June 16, 2008, 08:24:56 AM
I like the idea, believe me!    I know we already pay out for some losses in combat (Alliance wide and even outside the alliance at times).  We have a corp Cap ship program to stockpile which is also used for Alliance purposes.  You would probably cry if you saw the prices I pay for ships(cheap).  There are now 9 CVA outposts in Providence with towers to maintain.  We have no CVA exclusive systems and share the wealth of the region (haha) with others.  For that matter we gave away administration of the richest section in Providence to our friends.  We do not charge residency fees, our station services are fairly inexpensive and on top of all that we do not even pay taxes :P  We live in one of the top 2 poorest regions of 0.0 (pure blind I think is the other?)  We do not get officer spawns or bistot/ark etc.  I think we are doing exceptionally well =) 

And lets not even get into the time factor.  individual applications, corp applications, diplomacy (we had nearly 300 standings changes in the last 2 months).  Yeah, we bring most of this on ourselves with our crazy policies and stubborn behavior.  There is a Goon forum comment about the 'lol roleplayers' factor, but what we are doing still seems to work!

Still, I will talk to the boss about it.  He cringes in fear for his wallet when I come up with crazy schemes though ;)


Title: Re: War
Post by: sanctuary on June 16, 2008, 08:39:49 AM
Out of curiousity, what exactly is a "serious business deathstar"? I imagine it would be a faction large control tower and then "stuff". It's the stuff bit which has me lost.

LC: I assumed it was a SiSi prank followed by BoB trolling. Titans don't get self destructed.


Title: Re: War
Post by: Phildo on June 16, 2008, 08:44:34 AM
I don't think AM, CVA or anyone else wants to go giving specific Deathstar fitting advice in a public forum.  Good try, though.

It goes something like this: Tons of guns, web, disruptor and neut arrays.  Maybe a cynojammer. Nothing else.


Title: Re: War
Post by: Calantus on June 16, 2008, 09:33:40 AM
"Serious business" is the same as saying "min-maxed/well fitted" and a deathstar is different from other POSes in that it's sole objective is to be a bitch to kill and tear up any attacking fleets. So like Phildo said: hardeners, guns, and other shooty type mods.


Title: Re: War
Post by: lac on June 16, 2008, 09:53:05 AM
Quote
I like the idea, believe me!    I know we already pay out for some losses in combat (Alliance wide and even outside the alliance at times).  We have a corp Cap ship program to stockpile which is also used for Alliance purposes.  You would probably cry if you saw the prices I pay for ships(cheap).  There are now 9 CVA outposts in Providence with towers to maintain.  We have no CVA exclusive systems and share the wealth of the region (haha) with others.  For that matter we gave away administration of the richest section in Providence to our friends.  We do not charge residency fees, our station services are fairly inexpensive and on top of all that we do not even pay taxes :P  We live in one of the top 2 poorest regions of 0.0 (pure blind I think is the other?)  We do not get officer spawns or bistot/ark etc.  I think we are doing exceptionally well =)

There are 30.000 players online. 75% of the players never leave empire(?). That would leave us with 7500 0.0 dwellers. 550 are in the providence defence channel right now. That is 7.3% (plus all those who dwell there but aren't in on defence thingy). There are +-30 0.0 regions in eve, so Providence must be one of the most densely populated 0.0 regions (and I'm not even counting the roaming -A- guys).

That's quite an achievement on CVA's part.

If CCP is really so keen on getting people into 0.0, they might consider giving people who want to use NRDS policies some love so it's easier to implement such policies and maybe consider adding some lower quality 0.0 space for people to get their toes wet.

disclaimer: math, numbers, stuff.


Title: Re: War
Post by: MahrinSkel on June 16, 2008, 10:03:46 AM
FIX eventually settled (after much screaming and cussing by yours truly) on a principle of "entrenchment" for our defense POS.  The theory was that if the enemy has system dominance, the POS are going down and the only question is how long it's going to take them to drop each one.  The longer for each, the fewer they can do in a single op and the more time we had to coordinate strontium timers.  Originally that meant hardeners, and lots of them (the 14-hardener "D2 Specials" were actually copied from our designs in ED- after their failed invasion), when they changed everything up it meant a couple of scramblers, a web, 5 hardeners, a bank of 4 neuts (use them as a batch to break a capital tank, then shift all but one to the next target), a couple of small guns, a small high ROF turret (these were for small fry that might try to drain the guns or tackle something big at the edge of the bubble), and then all the medium guns the tower could handle.  We also standardized on Amarr and Minmatar towers (I wanted us to go all Minmatar, but we could get faction Amarr equivalents and the fuel for them in our space).

If you're on the defensive, what you need most is *time*.  Everything that slows the enemy down is good, everything that forces a decisive battle on unfavorable terms is bad.  Very Sun Tzu, if you can't win, stall.  I cussed up a storm making sure that every system defense POS had a full load anchored, even if most of it was left offline most of the time to save fuel.  Lots of corps would pinch pennies by anchoring the POS but only fitting a handful of guns and nothing else on it, if they were allowed to get away with it.  Somebody has to actually go and check every once in a while.

It was too bad they didn't follow through on Fortress Querious Mark 3 after I quit.  It would have been freaking awesome watching them try to crack that nut.  Instead, they took all the POS/ship numbers I had come up with, tripled them, *and* tried to force a mandatory Titan project contribution through, but didn't fill out the JB network (in fact, they fucked up the part I had already built) or build the third outpost for Constellation Sovereignty.  3 months later they had nothing because only a couple of corps had even tried to come up with their share, and Querious fell without a shot.

--Dave


Title: Re: War
Post by: Fordel on June 16, 2008, 10:26:14 AM
Try to defend everything and you will defend nothing.


There is also the mind games having a shitload of brickwall POS's provides. "Holy Fucking shit... we have to kill 12 more of these... just for THIS system? /wrist"


Title: Re: War
Post by: Sparky on June 16, 2008, 10:28:32 AM
75% of the players never leave empire(?)

I keep seeing this figure about but I'm pretty sure the report actually said "pilots", excluding those characters which never move systems as alts.  Which is of course very different to players as nearly every 0.0 guy has at least a shopping alt tooling about in empire, if only to avoid pesky war decs and the like.  Personally I have 2 empire only "pilots"(by their definition) and I'd consider myself an 0.0 player.

We're a minority for sure but it's not that clear cut.

edit: here's the report I believe we're talking about.  It makes quite interesting reading if you're a huge Eve nerd http://ccp.vo.llnwd.net/o2/pdf/QEN_Q4-2007.pdf

One thing that surprised me is only 49% of "pilots" stayed exclsuively in high-sec during the time period they discuss.  Carebears are the minority!  :pedobear:


Title: Re: War
Post by: Fordel on June 16, 2008, 10:36:09 AM
Is it counting people who cut through 1 or 2 'low sec' systems or people who take a shuttle out to some 0.0 spot 'just to see' ?


Title: Re: War
Post by: Sparky on June 16, 2008, 10:40:08 AM
They only snapshot a 2 week period so if you ventured out to 0.0 once upon a time just to look around you most likely wouldn't have been branded a sock shitting pvp'er in that report but I didn't really delve into the methodology too closely.


Title: Re: War
Post by: tazelbain on June 16, 2008, 10:45:31 AM
With the vast amounts of metagaming, it would be hard to know whats going on without account ids.  Even removing the carebear alts to 0.0 players, it would still have to be a ton of them otherwise I doubt CCP woud bother to set up FW for a bunch of market alts.


Title: Re: War
Post by: lac on June 16, 2008, 10:47:53 AM
Quote
In our previous issue, we examined the location of pilots and found
that 76% were located in high security areas (security status of
0.5 and above), 13% were in low security areas (security status
between 0.1 and 0.4) and 9% were located in zero-zero space
(security status of 0.0).
I based myself on this quote (from the above mentioned paper and its predecessor). Apparently I forgot to take in account low sec in my awesome calculation :)


Title: Re: War
Post by: Fordel on June 16, 2008, 10:52:55 AM
I would hazard a guess in that a large number of low sec visits were just that, passing on through to save half a dozen jumps as quickly and quietly as possible.


The only people who go into Low-sec and stay in Low-sec instead of 0.0 are pirates, wannabe pirates and people who want entire systems to themselves to rat in, despite mediocre returns. (compared to 0.0)


Title: Re: War
Post by: Sparky on June 16, 2008, 10:55:56 AM
With the vast amounts of metagaming, it would be hard to know whats going on without account ids.  Even removeing the carebear alts to 0.0 players, it would still have to be a ton of them otherwise I doubt CCP bother to set up FW for a bunch of market alts.

Think FW is aimed at the huge number of newbies who play out their free sub and leave muttering "mining sim".  I could be wrong.


Title: Re: War
Post by: Endie on June 16, 2008, 11:54:25 AM
Well, not war but still somewhat entertaining.

BoB guy builds titan, goes afk for a year, wants titan back, his ceo tells him to go fuck himself so he makes a coad-poast about it. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=796755)


http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=798494

Looks like he decided to self-destruct the titan when they told him to give it back. Everything I have heard indicates that the post is legit.

One problem quickly pointed out on the goon forums is that self-destructing leaves no wreck.


Title: Re: War
Post by: Hoax on June 16, 2008, 03:17:37 PM
Right now the universe is waiting to see some important things:

1.  When will everyone come out and say that RA are the most vile and fucked up alliance ever?  I mean its plain as day to me and I have very little sekret information from IG contacts and nothing IG at stake in the matter.

2.  What can be done about it and who will do it?  As long as its Redswarm its going to be an almost impossible task to beat them.  So someone will have to make a stand in a way that splits or attempts to split that alliance up or form an even bigger coalition which might not even be possible.

3.  What's BoB going to do?  How much does that still matter?  Sure they have the titans & its assumed that since they never technically buckled under the weight of pretty much everything being poured onto them...   I still say its a semi-valid question though.

4.  How pathetic is "the north"?  Will RA try to take their moons?  Can they do anything about it?

5.  What will Goons do next, I haven't ever paid as close attention to Goon history/posts/drama because they are hard to read and I dont like GS but it seems like w/ RK fucking owned they are out of "well we've always said we were going to kill those guys" targets.  What's next?  Hydra?  I always hear them mentioned as one of the lamest space holding entities.

Those are the big 5, so far the implosions of TRI, MC, BRUCE and other minor characters hasn't resulted in any new alliances that are inspiring anybody.  I expect that to change but who can say how it will.  Also there is the question of AAA.  Me personally I hope to god that BoB is in talks with them and some others and they are going to come back after RA when the time is right.  But I've been rooting for BoB this whole time..  vOv

In terms of what matters to Provi, we've got BoB pets in FAT, IAC seems to be holding steady so far and AAA seems to be not beating them.  Provi has been quiet/boring lately with major AAA, eXceed and Axiom roams vanishing not to mention no more TRI.


Title: Re: War
Post by: Simond on June 16, 2008, 03:34:06 PM
Right now the universe is waiting to see some important things:

1.  When will everyone come out and say that RA are the most vile and fucked up alliance ever?  I mean its plain as day to me and I have very little sekret information from IG contacts and nothing IG at stake in the matter.

2.  What can be done about it and who will do it?  As long as its Redswarm its going to be an almost impossible task to beat them.  So someone will have to make a stand in a way that splits or attempts to split that alliance up or form an even bigger coalition which might not even be possible.

3.  What's BoB going to do?  How much does that still matter?  Sure they have the titans & its assumed that since they never technically buckled under the weight of pretty much everything being poured onto them...   I still say its a semi-valid question though.

4.  How pathetic is "the north"?  Will RA try to take their moons?  Can they do anything about it?

5.  What will Goons do next, I haven't ever paid as close attention to Goon history/posts/drama because they are hard to read and I dont like GS but it seems like w/ RK fucking owned they are out of "well we've always said we were going to kill those guys" targets.  What's next?  Hydra?  I always hear them mentioned as one of the lamest space holding entities.

Those are the big 5, so far the implosions of TRI, MC, BRUCE and other minor characters hasn't resulted in any new alliances that are inspiring anybody.  I expect that to change but who can say how it will.  Also there is the question of AAA.  Me personally I hope to god that BoB is in talks with them and some others and they are going to come back after RA when the time is right.  But I've been rooting for BoB this whole time..  vOv

In terms of what matters to Provi, we've got BoB pets in FAT, IAC seems to be holding steady so far and AAA seems to be not beating them.  Provi has been quiet/boring lately with major AAA, eXceed and Axiom roams vanishing not to mention no more TRI.
This post is the best post.


Title: Re: War
Post by: Endie on June 16, 2008, 03:51:44 PM
Right now the universe is waiting to see some important things:

1.  When will everyone come out and say that RA are the most vile and fucked up alliance ever?  I mean its plain as day to me and I have very little sekret information from IG contacts and nothing IG at stake in the matter.

2.  What can be done about it and who will do it?  As long as its Redswarm its going to be an almost impossible task to beat them.  So someone will have to make a stand in a way that splits or attempts to split that alliance up or form an even bigger coalition which might not even be possible.

3.  What's BoB going to do?  How much does that still matter?  Sure they have the titans & its assumed that since they never technically buckled under the weight of pretty much everything being poured onto them...   I still say its a semi-valid question though.

4.  How pathetic is "the north"?  Will RA try to take their moons?  Can they do anything about it?

5.  What will Goons do next, I haven't ever paid as close attention to Goon history/posts/drama because they are hard to read and I dont like GS but it seems like w/ RK fucking owned they are out of "well we've always said we were going to kill those guys" targets.  What's next?  Hydra?  I always hear them mentioned as one of the lamest space holding entities.

Those are the big 5, so far the implosions of TRI, MC, BRUCE and other minor characters hasn't resulted in any new alliances that are inspiring anybody.  I expect that to change but who can say how it will.  Also there is the question of AAA.  Me personally I hope to god that BoB is in talks with them and some others and they are going to come back after RA when the time is right.  But I've been rooting for BoB this whole time..  vOv

In terms of what matters to Provi, we've got BoB pets in FAT, IAC seems to be holding steady so far and AAA seems to be not beating them.  Provi has been quiet/boring lately with major AAA, eXceed and Axiom roams vanishing not to mention no more TRI.
This post is the best post.

I think it must be a subtle troll :headscratch:


Title: Re: War
Post by: Phred on June 16, 2008, 03:55:22 PM

One thing that surprised me is only 49% of "pilots" stayed exclsuively in high-sec during the time period they discuss.  Carebears are the minority!  :pedobear:

Nm Saw you posted their definition of high sec. Still seems very hard to believe though. Maybe mission runners who get suckered into storyline quests in low sec.




Title: Re: War
Post by: MahrinSkel on June 16, 2008, 03:56:39 PM
4.  How pathetic is "the north"?  Will RA try to take their moons?  Can they do anything about it?
Very.  Every single time the north and south have fought a significant campaign, the north has lost.  The only ones the north even claimed to have won, they retroactively designated an invasion of the south as a "Road Trip" after it failed.  I'm not sure exactly why that is, but it seems to work that way every time.

On the other hand, huge swaths of the South remain effectively empty after having traded hands 4 times in a year.  So population-wise, the North probably leads right now.  But they have before, and it didn't matter much.

--Dave

EDIT:
Considering the number of otherwise high sec travel routes that bottleneck through 0.5 systems what is their definition of high sec?
I'm pretty sure they just looked at the systems people logged out in, not all those they travelled through.  Otherwise, they should have had considerably more than 100% total.


Title: Re: War
Post by: Hellinar on June 17, 2008, 07:28:02 AM

One thing that surprised me is only 49% of "pilots" stayed exclsuively in high-sec during the time period they discuss.  Carebears are the minority!  :pedobear:

Nm Saw you posted their definition of high sec. Still seems very hard to believe though. Maybe mission runners who get suckered into storyline quests in low sec.

As someone who's main runs courier missions, I moved to 0.0 when I got to the level 4 agents. The PvP threat makes it interesting.


Title: Re: War
Post by: Endie on June 18, 2008, 03:24:01 AM
Looks like Smashkill just had a big meeting last night and told everyone to start evaccing assets.  This is annoying.  We were having fun.

Edit: as was widely rumoured, KIA (and worthless Daisho, who I once shot even though they were blue to us that day, for which act I got in zero trouble) will be getting Geminate.  As someone pointed out on GF, way back in the day KIA helped us take space.  Now, the roles are reversed.


Title: Re: War
Post by: Pezzle on June 18, 2008, 08:20:10 AM
Are there any MC corps still in Daisho or am I thinking of the wrong group?  The Geminate deal sounds like a recreation of the superbestfriends thing that was happening in the south, or am I way off?


Title: Re: War
Post by: sanctuary on June 18, 2008, 08:25:24 AM
No BDCI left in the last couple of days, thats after FRICK left when we moved to fountain.

Daisho is in a bit of a tizz at the moment. Lots of recriminations and cascades of the failure kind :sad:

Edit: To clarify; Daisho, KIA, ODD and MC leave Period Basis when BoB goes "BOO!" KIA and Daisho then play with Hydra and Pure (contract I think) for a week or 2, it was about this time that FRICK and BDCI join. ETNY form Project Alice alliance. When the contract finishes it's decided that we will settle in Fade, until that is RA go "BOO!" 

Leadership decides on Fountain, BRUCE are doomed and well PL, pfft nanofags. FRICK politely state that Fountain is too close to BoB and part their ways. Well it turns out that Fountain is much harder to settle in than we thought it would be. PL have more caps, our attendance is down, much yelling and morale is plummeting. Corps aren't happy, fair to say that there has been a bit of a culture clash with Daisho leadership and BDCI, such that we part our ways. Now we're off to Geminate.  :awesome_for_real:


Title: Re: War
Post by: bhodi on June 18, 2008, 09:10:44 PM
smashkill is heading for the hills, and goons wardec'd them to try and nab them evaccing assets.

I led an op tonight, and happened upon this (http://killboard.goonfleet.com/km/224320) (among others). It's a freighter from a corp that fled SMASH after the wardec. Too bad for him, wardecs remain active for 24 hours even after you leave an alliance. If he had waited just 24 hours, he wouldn't have been vulnerable. Yeah, the loot sucked, but hey - freighter hull.

An interesting thing was noted by a fellow goon, during a discussion of where we might turn next. Obviously, we have to turn somewhere, otherwise we'll turn on ourselves in short order:
Quote
Okay, here's the problem as I see it. These are the top 20 alliances:

1 Band of Brothers
2 GoonSwarm
3 Red Alliance - blue
4 Tau Ceti Federation - blue
5 RAZOR Alliance - blue
6 Against ALL Authorities - blue
7 Pure - northern block
8 United Legion - blue
9 Imperial Republic Of the North - northern block
10 Curatores Veritatis Alliance - meh
11 Morsus Mihi - northern block
12 Mostly Harmless - northern block
13 Interstellar Alcohol Conglomerate - blue
14 Intrepid Crossing - blue
15 Ka-Tet - dieing
16 SOLAR FLEET - blue
17 Hydra Alliance - northern block
18 R0ADKILL - dieing
19 Ethereal Dawn - blue
20 SMASH - dieing

Everyone left is blue, the north, dieing, or bob.


Title: Re: War
Post by: Phildo on June 18, 2008, 09:27:52 PM
CVA is "Meh"?


Title: Re: War
Post by: MahrinSkel on June 18, 2008, 09:40:25 PM
Goons seem to see CVA as sort of "pets" (and not in the feudal sense), CVA has no expansionistic goals and isn't a threat, and their space (Providence) is very "meh", poor quality with crappy ores and spawns.

They're going to have to either turn back towards BoB, or declare the anti-BoB coalition history and turn on one of their allies.

--Dave


Title: Re: War
Post by: Fordel on June 18, 2008, 09:47:47 PM
The Goon alliance will disband and they'll all join the Minmatar faction to pewpew in Rifters.


Title: Re: War
Post by: Phildo on June 18, 2008, 11:55:40 PM
They won't get velators from the Minmatar though!


Title: Re: War
Post by: Endie on June 19, 2008, 12:21:34 AM
Goons seem to see CVA as sort of "pets" (and not in the feudal sense), CVA has no expansionistic goals and isn't a threat, and their space (Providence) is very "meh", poor quality with crappy ores and spawns.

It's not generally understood that Goons pretty much love to go overboard liking people.  Thus the hero-worship personality cults around suas, the Mitanni, Seesfan etc.  Of course, they over-react when let down (then do a revisionist "hey they weren't so bad" thing, and so on). Sometimes those targets of affection are external, and CVA (and Paxton, amongst those who know who they are and can tell the difference between them and CVA) are examples. There are a bunch of reasons: CVA are the competent role-players; they stuck and continue to stick by IAC even when they are repeatedly on their last legs; they stood up to Bob in FSW (if I remember the system rightly) over the Paxton cyno-jammer; they are the enemies of Jade Constantwhine.

So if by pets you mean Goons see CVA as smaller, kinda cute in their ways but generally worthwhile, and have in many cases an affectiobate sort of outlook then yes, as can be seen in the fact that the Goons turned up a couple of times during the Bob and Tri invasions, the former with frigate gangs and the latter with a large, mainly volunteer capital-heavy gang which had a lot to do with Tri giving up and going home.


Title: Re: War
Post by: Keddren on June 19, 2008, 05:55:45 AM
Little known fact is also that one of Goonswarm's member corps used to live right next door to CVA and were on fairly friendly terms at the time.  Most of us are still pretty fond of our old RPing brosefs from Domain.


Title: Re: War
Post by: Endie on June 19, 2008, 07:48:42 AM
Little known fact is also that one of Goonswarm's member corps used to live right next door to CVA and were on fairly friendly terms at the time.  Most of us are still pretty fond of our old RPing brosefs from Domain.

You still get lost Merchi guys popping up in Mista from time to time.


Title: Re: War
Post by: Hoax on June 19, 2008, 07:50:50 AM
1 Band of Brothers
2 GoonSwarm
3 Red Alliance - blue
4 Tau Ceti Federation - blue
5 RAZOR Alliance - blue
6 Against ALL Authorities - blue
7 Pure - northern block
8 United Legion - blue
9 Imperial Republic Of the North - northern block
10 Curatores Veritatis Alliance - meh
11 Morsus Mihi - northern block
12 Mostly Harmless - northern block
13 Interstellar Alcohol Conglomerate - blue
14 Intrepid Crossing - blue
15 Ka-Tet - dieing
16 SOLAR FLEET - blue
17 Hydra Alliance - northern block
18 R0ADKILL - dieing
19 Ethereal Dawn - blue
20 SMASH - dieing

That's a funny list, I wonder how long Goons official line will be that there are really 3 Russian alliances and the rest of eve just doesn't know the Russian community well enough.

My List:
1.  The 3 totally separate Russian alliances  :awesome_for_real:
2.  BoB
3.  Goons
4.  Those North guys who might do something any day now!!  
worth mentioning.  The stronger coalition alliances (presumably AAA, TCF and UnL from looking at maps and the original list seems to agree)

Here's what your left with.

10 Curatores Veritatis Alliance -- no offensive power.
13 Interstellar Alcohol Conglomerate -- would be toppled in all likelyhood if somebody from that top 5 came gunning in a serious way.  AAA doesn't quite seem serious atm.
14 Intrepid Crossing -- Will die to RA in the next 6 months
15 Ka-Tet -- already dead
18 R0ADKILL -- hiding in empire
19 Ethereal Dawn -- Will die to RA in the next 6 months
20 SMASH -- hiding in empire

Once you take the North as a single entity you see there really isn't anything beyond


Title: Re: War
Post by: Endie on June 19, 2008, 08:01:49 AM
At the moment, I think I can see our next target right on that list you gave there, especially after what they were up to in the last coulpe of nights.  There are a three other pretty obvious targets as well.

As Darius said earlier today, I don't see us not being at war very much in the foreseeable future.


Title: Re: War
Post by: Pezzle on June 19, 2008, 08:09:42 AM
CVA has a loooong memory.  We still like our old merch buddies even if they are technically KOS right now.  We were fairly leery of Goons in their earlier days but as leaders have changed and Goons have changed so has our general outlook.  Not forgetting your friends seems to have paid off.  Goon activity drops off and the idea starts to sink into the heads of the locals.  Actions speak loudly and Goons showing up with IAC or on their own to shoot at some troublemakers like TRI does make an impression.  Yeah there is still some shooting.  That business in IS-R was curious.  The general policy is trying to ignore passing Goons.   Given how crappy Providence is the policy is easy to maintain.

As for territory ambitions, maybe if CCP cuts a deal with us we might do something else.  HAH!


Title: Re: War
Post by: Phildo on June 19, 2008, 10:37:13 AM
Funny you mention that MerchI shows up in Mista, I was running a mixed gang from Providence last night to respond to a pirate BS gang in that area when a lone MerchI came through.  I was able to keep him from getting splattered, but it was a close call with some pilots who were pretty new to Providence and just wanted to shoot at things.


Title: Re: War
Post by: bhodi on June 22, 2008, 08:04:01 PM
Ka-Tet officially disbands.  Three of their corps are joining MASS in esoteria.


Title: Re: War
Post by: Fordel on June 22, 2008, 08:57:48 PM
Not to be 'that' poster, but who?


Title: Re: War
Post by: Endie on June 23, 2008, 12:24:07 AM
Large but useless drone region alliance who had done something to annoy the Russians.  Which is daft if they constitute 50% of your borders.  They were nominally pro-RSF/Anti-Bob but - apart from turning up in small numbers a few weeks when the fighting was in the Detorid to Omist area - they did nothing worth speaking of.  Another lesson (like Bruce, MC and (gratuitous mention) the NGE) in why you should effort into dancing with the ones that brung ya.


Title: Re: War
Post by: Hoax on June 23, 2008, 11:52:48 AM
Large but useless drone region alliance who had done something to annoy the Russians.

Basically they had either:
-A few good moons.
-A decent place to build supercaps.

Since its drone regions I would guess the latter, but I don't know anyone in Ka-Tet and there hasn't been much noise about their destruction beyond a general "meh" on the boards.  Propoganda that RSF is just removing those unworthy of holding space from 0.0 continues unabaited I'm sure, in fact I bet there are plenty of goons dumb enough to believe it.  While the great red satan continues to gobble up more and more of the high end 0.0 infrastructure that is only really needed to make more supercaps..

As I have long predicted, only BoB can save the eve universe from a truly awful fate, being run by fucking Russians.

Plus side, at least they have the redeeming quality of playing great futbol these days.


Title: Re: War
Post by: Endie on June 23, 2008, 01:05:33 PM
Welcome to Eve.


Title: Re: War
Post by: lac on June 25, 2008, 07:48:04 AM
Quote
As I have long predicted, only BoB can save the eve universe from a truly awful fate, being run by fucking Russians.
Just wait until they reveal max tomorrow. A quarterpounder with cheese will pale in comparison.


Title: Re: War
Post by: bhodi on June 25, 2008, 10:36:52 AM
When BoB gets bored, they do it in style.

There's a 200 man BoB gang flying solely assault frigates spotted in e8-y.

The entire gang. In AFs.


Title: Re: War
Post by: Slayerik on June 25, 2008, 10:42:51 AM
So you mean bored of doing that in motherships? :)



Title: Re: War
Post by: Endie on June 25, 2008, 11:02:14 AM
When BoB gets bored, they do it in style.

There's a 200 man BoB gang flying solely assault frigates spotted in e8-y.

The entire gang. In AFs.

They did that against us during (I think - it all blurs a bit) the Querious campaign, on a cynojammer op.  It was a failure, but a gloriously hilarious one, to be fair.


Title: Re: War
Post by: Phildo on June 25, 2008, 09:30:08 PM
From UNL's killboard today:

http://kb.unl.su/?a=kill_related&kll_id=58086


Title: Re: War
Post by: bhodi on June 25, 2008, 09:54:58 PM
This just in:

(http://www.jihadswarm.com/jihad.gif)

Stay tuned; there will be a formal announcement on Friday.


Title: Re: War
Post by: lac on June 25, 2008, 10:43:55 PM
Poor carebears :awesome_for_real:


Title: Re: War
Post by: Dallan on June 28, 2008, 08:00:58 AM
When BoB gets bored, they do it in style.

There's a 200 man BoB gang flying solely assault frigates spotted in e8-y.

The entire gang. In AFs.

They did that against us during (I think - it all blurs a bit) the Querious campaign, on a cynojammer op.  It was a failure, but a gloriously hilarious one, to be fair.

Wasn't that actually against MC's TPAR jammer during the first Period Basis campaign? Though I suppose they might well have done it twice.

Also: MAX unveiled (http://www.nytimes.com/2008/06/28/arts/television/28beve.html).

Quote from: NYTimes
At the barbecue Mr. Molen unveiled a new strategy called Max, for Maximum Damage. While most Eve campaigns center on taking and controlling regions of space, BOB’s new Maximum Damage doctrine focuses on simply pillaging and destroying the territories of others.

“Our goal is to control all of Eve,” Mr. Molen said in an interview over an Internet voice chat program. “It’s totally impossible to claim all of Eve physically. But it’s possible to control the people. It’s possible to control the alliances, be it by economic means or fighting means or political means. That was the goal and that is the goal.”

Given everything they were saying about it pre-BBQ, I was expecting something a bit more novel than making a global doctrine out of EC-P8R style "lockdown, purge the system, leave, trust fear to keep them in line" attacks. Not to mention that the dplomatic situation that let EC-P8R actually succeed at the time doesn't really exist anymore.


Title: Re: War
Post by: JoeTF on June 28, 2008, 02:48:30 PM
It wasn't TPAR, but it was against MC. We didn't took cynojammer down that time due to people not having enough assault frigs, but it was spectacularly fun and quite successful (we won like 4 battles against MC and died to doomsday that came literally in last second (it went boom same second as large bubble:D).

Regarding MAX, is more like "that will make those pussies finally give us cap fights" idea than galaxy domination plan. If you don't like someone and happen to know where (s)he is building titan(s)/mothership(s), PM me;-)


Title: Re: War
Post by: Endie on June 28, 2008, 03:49:42 PM
The Max thing isn't a bad idea.  Bob and the Goons both discovered in the last 18 months that long, grinding wars of occupation drive off members and lower participation amongst the remainder.  why not just turn up, force engagements by finding what the enemy cannot afford to lose, and then go in search of the next fight?


Title: Re: War
Post by: Pezzle on June 28, 2008, 05:32:09 PM
Yeah, exploding outposts are a GREAT idea......   :ye_gods:


Title: Re: War
Post by: Endie on June 29, 2008, 10:28:44 AM
Yeah, exploding outposts are a GREAT idea......   :ye_gods:

This isn't the exploding outposts thread, Pezzle.  That's over there (http://forums.f13.net/index.php?topic=13084.msg471337#new) (and Jade got knocked back by the devs on that one anyway  :awesome_for_real:).

I'm no fan of Bob, as everyone here knows, but forcing an angagement by attacking what your target cannot afford not to defend is smart: it's also a classic counter-insurgency tactic in asymmetric warfare (though it doesn't always work: viz. Bannockburn...).


Title: Re: War
Post by: Slayerik on June 29, 2008, 01:39:09 PM
The Max thing isn't a bad idea.  Bob and the Goons both discovered in the last 18 months that long, grinding wars of occupation drive off members and lower participation amongst the remainder.  why not just turn up, force engagements by finding what the enemy cannot afford to lose, and then go in search of the next fight?

That was the TRI way, we were called paper tigers for doing this.

At the same time, the only thing our guys really cared to commit to was roaming and fucking people up. POS warfare wasn't our gig, and it showed (though when you got to meet a real TRI sniper fleet you probably were coming back in a pod).

I'm glad to see more groups are realizing this.


Title: Re: War
Post by: LC on June 29, 2008, 03:54:50 PM
I hope they do some house cleaning before this thing kicks off. The GBC has gotten fat. Certain alliances (I won't name) have been mass recruiting carebears during the break.


Title: Re: War
Post by: Phred on June 29, 2008, 04:41:54 PM
How is this any different from how Bob conducted most of the war? Ignoring strategic targets for killboard stats is what it boils down to.



Title: Re: War
Post by: lac on June 29, 2008, 11:21:06 PM
How is this any different from how Bob conducted most of the war? Ignoring strategic targets for billboard stats is what it boils down to.

I think they are trying to aim at 'ignoring everything but strategic targets'.
What it boils down to is that they want to spend most their time shooting people instead of posses. Can't blame them.


Title: Re: War
Post by: Phildo on June 30, 2008, 01:49:30 PM
dead titan (http://killboard.tauceti-federation.com/?a=kill_detail&kll_id=81591)

Edit: fixed link, I hope


Title: Re: War
Post by: Comstar on June 30, 2008, 02:11:24 PM
Who are  The Requiem and does this mean every 2 bit alliance now has a Titan these days?


Title: Re: War
Post by: Simond on June 30, 2008, 02:34:38 PM
The Requiem are some of the remnants of Triumverate, MC and Insurgency (I think) who decided that hotdropping TCF in Curse with a titan was a good plan


Title: Re: War
Post by: LC on July 01, 2008, 03:00:13 AM
Game-Over are ex-shinra guys who's only claim to fame is that they were directors back when everyone in shinra was a director. They couldn't be directors in RKK so they formed GAME-OVER just before shinra unmerged. (The whole RKK merger was Nebba Kenezzers idea though.) After Shinra was reformed they told us that they had become big time eve celebrities, and couldn't be bothered to come back.

In GAME-OVER there is a guy named Tusal who runs some shitty company and likes to purchase ETCs. He bought Agmar (CEO of Game-Over) a mothership with ETC sales. We laughed at them for purchasing supercaps with RL money, and they reacted by trying to poach our members. A few of our shitty guys like Crice fell for their promises of free motherships/isk and signed up.   

Nebba Kenezzer also joined them after Tusal gave him a job with his company. Tusal quickly bought Nebba a titan with his ETC sales. Something happened after that though, and Tusal told them that he wouldn't give them anything else. So Nebba went to everyone he knew trying to borrow money. He even asked Shinra members for money. I think he managed to borrow some from a few BoB members, but didn't get enough to fully fit the titan. I guess he just decided to tech 2 fit it in the end. 

It must have been funny when Agmar called Nebba to let him know that he lost the titan.



Title: Re: War
Post by: Thrawn on July 01, 2008, 05:14:44 AM
We had a RA carrier in Providence this morning.  :ye_gods:


Title: Re: War
Post by: LC on July 01, 2008, 10:07:39 AM
We had a RA carrier in Providence this morning.  :ye_gods:

They are coming for your moons.


Title: Re: War
Post by: Endie on July 01, 2008, 10:37:59 AM
We had a RA carrier in Providence this morning.  :ye_gods:

They are coming for your moons.
a
In Providence?  Frankly, they only have to ask.  If Cobalt and Atmospheric Gases really matter that much to them then they are in dire straits indeed.


Title: Re: War
Post by: ajax34i on July 01, 2008, 12:18:18 PM
For our moons?  Hahahahahahahahaha.  Yeah, ok.  Cobalt, Silicates, Atmospherics, good luck.


Title: Re: War
Post by: Simond on July 04, 2008, 04:00:35 PM
Roadkill are supposed to have reset SMASH and stolen Peoke's titan (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=814292), but it looks suspiciously like a prank to me.


Title: Re: War
Post by: Phildo on July 06, 2008, 01:49:43 PM
Apparently three of the major corps in The Requiem have left the alliance today.


Title: Re: War
Post by: Endie on July 06, 2008, 03:45:27 PM
Apparently three of the major corps in The Requiem have left the alliance today.

Yeah well, our five-hour scamper round their territory must have broken the back of their morale...  :grin:


Title: Re: War
Post by: bhodi on July 06, 2008, 07:18:29 PM
So, Stain Empire (SE), a merry band of poopsocking russians, recently upgraded their annoying "let's camp goonswarm's travel pipes 24/7" campaign while we've been in geminate and has been reinforcing PoSes around the southern stain area. A few days ago, they brought 20 caps and an 80 man BS fleet to reinforce one of our jumpbridge PoSes.

Needless to say, if this jump bridge went down it would cut the "Jewper Highway", our jumpbridge network, in half - seriously messing up our logistics. We *had* to save this PoS, we expected SE to bring everything they had, and so we formed up to defend it this afternoon.

We get a fleet of around 100 versus stain's 150. Things are looking good, when suddenly...  A CHALLENGER APPEARS!

(http://www.filedump.net/dumped/local1215399385.JPG)

We now know the target of BoB's new "MAX" campaign - us. BoB and friends (Exceed) bring 150 battleships and 50 support to bolster SE's 150 battleships. We're heavily outnumbered and things are looking grim... and then TCF appears with their own fleet and caps!

(http://www.filedump.net/dumped/before1215399972.JPG)

We're still outnumbered in subcapitals by 2:1 but we now have capitals on grid and the PoS defense advantage.

The battle is joined when they warp on grid. The fighters and the PoS guns get a majority of the kills as everyone has 4 minute module lag. We lose a few ships but the battle does not go well for the attacker. They withdrawl and regroup leaving a mass of wrecks. They come back in several minutes later before retreating a second time.

We manage to rep the PoS shields above 50% and restront it just as they come in with a third wave. The lag is much more manageable at this point, and their fleet is severely diminished - they have no more than 50-60 battleships on grid and they are about 250km out. Because of the wrecks everywhere, our dictors have an easy time warping into them and they are quickly bubbled. Fighters, drones, and PoS guns quickly make short work of them and only a handful get out alive.

The remnants of the attacking fleet flees the system to cries of "fofofo" in local, leaving only slowly twisting wreckage...

(http://www.filedump.net/dumped/after1215400825.JPG)


Title: Re: War
Post by: Sparky on July 06, 2008, 07:24:12 PM
Nice writeup.


Title: Re: War
Post by: LC on July 06, 2008, 07:33:29 PM
We now know the target of BoB's new "MAX" campaign - us. BoB and friends (Exceed) bring 150 battleships and 50 support to bolster SE's 150 battleships.

MAX hasn't even kicked off yet. How could you know the target?


I know who the target is though!



Title: Re: War
Post by: bhodi on July 06, 2008, 07:40:23 PM
Well, Stain Empire suddenly going on the offensive and trying to break our jump bridge network 3 days before your kick off, plus a 200 man BoB fleet on-site could just be coincidental...


Title: Re: War
Post by: Slayerik on July 06, 2008, 07:45:52 PM
Well, Stain Empire suddenly going on the offensive and trying to break our jump bridge network 3 days before your kick off, plus a 200 man BoB fleet on-site could just be coincidental...

 :tinfoil:


Title: Re: War
Post by: lac on July 06, 2008, 10:35:46 PM
BoB going on a tour of the south would be funny considering PL has been making preparation to GTFO of Fountain at the first sign of trouble.


Title: Re: War
Post by: bhodi on July 07, 2008, 04:49:36 AM
Totals for the fight above:

BoB: 71 loss
Stain Empire: 31 loss
Exceed: 11 loss
Axiom: 10 loss
c0ven: 7 loss
Altri: 12 loss
TOTAL: 142 loss

vs

Goonswarm: 28 loss
TCF: 14 loss
TOTAL: 42 loss


Title: Re: War
Post by: Adam Tiler on July 07, 2008, 10:32:46 AM
Totals for the fight above:

BoB: 71 loss
Stain Empire: 31 loss
Exceed: 11 loss
Axiom: 10 loss
c0ven: 7 loss
Altri: 12 loss
TOTAL: 142 loss

vs

Goonswarm: 28 loss
TCF: 14 loss
TOTAL: 42 loss

Ouch.


Title: Re: War
Post by: MahrinSkel on July 07, 2008, 10:46:01 AM
The problem with BoB's MAX strategy is that it only works if they can win decisive battles where their enemy is in "spasm defense" mode.  The long drawn-out campaigns that characterized the Great War were all about reducing the enemies reserves of materiel and morale so that when the decisive battles occurred, they would be running low on both.  When they strike hard and fast for the heart of the enemy, the enemy has much more extensive reserves to pour into the fight.

BoB no longer has the substantial lead of quality in ships and leadership they had against ASCN or CODA, the rest of the map has caught up, mostly.  There are still some thin-shelled alliances out there for them to kick around, but not many, and almost by definition they weren't much of a threat to begin with.

--Dave


Title: Re: War
Post by: eldaec on July 07, 2008, 02:19:17 PM
So, we seem to be at war against some random corp I've never heard of.

Which is nice.



Title: Re: War
Post by: JoeTF on July 09, 2008, 11:21:58 AM
Not so sure about leadership edge.
Anyway, MAX is starting now and so far all of us got stuck trying to undock/load/jump in PR. Oh joy.
Edit:
1100+ people... Goons learn from us, we learn from goons...


Title: Re: War
Post by: cevik on July 09, 2008, 12:17:28 PM
Not so sure about leadership edge.
Anyway, MAX is starting now and so far all of us got stuck trying to undock/load/jump in PR. Oh joy.
Edit:
1100+ people... Goons learn from us, we learn from goons...

So Bob's new MAX thing is against the Goons?


Title: Re: War
Post by: Gets on July 09, 2008, 12:27:12 PM
From rumors - 400 BoB caps are on IAC, perhaps CVA is next?

9 Titans, 246 Capitals/Moms (max fleet size 255?) they can instapop about everything that dares to engage them.

As much as Molle said MAX is about controlling everything.


Title: Re: War
Post by: Endie on July 09, 2008, 12:28:40 PM
1100 people and they go for IAC, an alliance so shaky that BAT had the biggest (40 man) friendly fleet in their space onn Saturday?  Good fights indeed.


Title: Re: War
Post by: cevik on July 09, 2008, 12:31:29 PM
These are all the same people that helped Goons against BoB though, right?  So is Global Thermonuclear War breaking out all over again?  Or is BoB  going to roll a bunch of little easy targets and then say "HAH, WE TOLD YOU WE WERE TEH BEST" and that's the end?


Title: Re: War
Post by: Gets on July 09, 2008, 12:43:59 PM
Where would we be without pictures?

http://img146.imageshack.us/img146/6678/20080709195322nm5.jpg (http://img146.imageshack.us/img146/6678/20080709195322nm5.jpg)

http://farm4.static.flickr.com/3043/2653877648_23cc36191d_b.jpg (http://farm4.static.flickr.com/3043/2653877648_23cc36191d_b.jpg)

http://www.powergamer.co.uk/wut.jpg (http://www.powergamer.co.uk/wut.jpg)

And the obligatory eve-o thread that you don't really need to look at: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=818766 (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=818766)


Title: Re: War
Post by: Phildo on July 09, 2008, 12:48:00 PM
The first day of a highly anticipated campaign.  I don't expect them to be able to sustain these numbers for very long.


Title: Re: War
Post by: Adam Tiler on July 09, 2008, 01:24:12 PM
The first day of a highly anticipated campaign.  I don't expect them to be able to sustain these numbers for very long.

Agreed, but it's good to see BoB pulling themselves out of the quagmire that was the Great War with a series of smaller, easily won wars. Maybe George W. Bush could take a page from their book and nuke North Korea until it's flat and shiney enough that astronauts can see their reflection in it from space.


Title: Re: War
Post by: Endie on July 09, 2008, 01:47:26 PM
The first day of a highly anticipated campaign.  I don't expect them to be able to sustain these numbers for very long.

Agreed, but it's good to see BoB pulling themselves out of the quagmire that was the Great War with a series of smaller, easily won wars. Maybe George W. Bush could take a page from their book and nuke North Korea until it's flat and shiney enough that astronauts can see their reflection in it from space.

This is so bad a post that I think it is a very subtle troll.


Title: Re: War
Post by: dwindlehop on July 09, 2008, 01:55:01 PM
I assumed he forgot the green.


Title: Re: War
Post by: bhodi on July 09, 2008, 02:32:31 PM
So I guess they SAID the point of MAX is to do maximum damage, but instead they are going after some lightly defended RA moons up in pure blind. Where I was about 2 months ago. They've skipped over PL.

MAX AFK PoS Shot?

Camping ec- is fun, isn't it?


Title: Re: War
Post by: Endie on July 09, 2008, 02:35:18 PM
Well, if the Bat Home Invasion ops next week don't find stuff to do we can go and play in Delve again.  That was awesome last time.  This time it'll only be the less motivated of their tenants and hangers-on.


Title: Re: War
Post by: JoeTF on July 09, 2008, 03:13:12 PM
I have got to say that this op is the biggest clusterfuck I have ever seen. To give you an example - you say we* have skimmed past PL, but actually, we have lost 20 motherfucking battleships due to lemmings and had to call the gang back and send it through empire. I think there was some comedy** carrier kill by a friendly POS loss too.

*by "we" I mean our beloved allies. BoB lost only one BS and at least it was during combat, sort of.
**showing up three hours late, at wrong regroup point, in untanked carrier... more like tragicomedy.


Title: Re: War
Post by: Sparky on July 09, 2008, 08:47:00 PM
That's to be expected when you call everything and the kitchen sink type ops.


Title: Re: War
Post by: LC on July 09, 2008, 09:15:19 PM
I have got to say that this op is the biggest clusterfuck I have ever seen. To give you an example - you say we* have skimmed past PL, but actually, we have lost 20 motherfucking battleships due to lemmings and had to call the gang back and send it through empire. I think there was some comedy** carrier kill by a friendly POS loss too.

*by "we" I mean our beloved allies. BoB lost only one BS and at least it was during combat, sort of.
**showing up three hours late, at wrong regroup point, in untanked carrier... more like tragicomedy.

Don't forget the GBC members who decided to not bring enough fuel for their capital ships. Even though the amount of fuel needed was posted a week in advance, and said dozens of times in ts before the op started.

We lost 2 ships but both were due to disconnects, and not lemmingism. I was running 3 accounts, and managed to arrive safely at the destination.


I was sitting on the y-2 gate when the first batch of lemmings jumped in. All it took was one guy reporting hostiles on the other side of the gate to get them to jump. I laughed my ass off when we were told to let them die.


Title: Re: War
Post by: LC on July 09, 2008, 09:21:46 PM
Well, if the Bat Home Invasion ops next week don't find stuff to do we can go and play in Delve again.  That was awesome last time.  This time it'll only be the less motivated of their tenants and hangers-on.

Yes please go down and clean out the shitty carebears for me. I can give you locations!


Title: Re: War
Post by: Endie on July 10, 2008, 12:10:37 AM
Well, if the Bat Home Invasion ops next week don't find stuff to do we can go and play in Delve again.  That was awesome last time.  This time it'll only be the less motivated of their tenants and hangers-on.

Yes please go down and clean out the shitty carebears for me. I can give you locations!

Fo exactly the same reason, none of us who were in Delve or Geminate gave a fuck if people ran gank gangs through Scalding Pass or Detorid to weed out the compulsive ratters, and rather enjoyed the resulting "ples halp tackdl ni a belt" lines in the intel channel.  If I didn't think I'd be chucked out of GF I'd run some gangs through there, too, while we're down south.

Edit:  Ugh look at those horrible pets: http://www.iron-alliance.com/kb/engagement_analysis.php?k_id=74437


Title: Re: War
Post by: Slayerik on July 10, 2008, 04:55:25 AM
You can tell who jumped into who on that one.



Title: Re: War
Post by: Endie on July 10, 2008, 06:11:08 AM
You can tell who jumped into who on that one.

You can also tell who's not so used to being doomsdayed ("lol dictor dropped his bubble and his fleet's not on grid yet"... "ooh, a titan, is that molly?"... "why is it going dark?"/"what are all those streaky things?"/"what was that flash?" etc... "wtf where's my shitdamned fucking mega omg hax!")


Title: Re: War
Post by: Phildo on July 10, 2008, 07:24:49 AM
Some of the ex-Triumvirate corps returned to its banner today.  D00M, Burn Eden, Coracoa Ardente and Omen.  Guess we know what happened to The Requiem.


Title: Re: War
Post by: Slayerik on July 10, 2008, 09:41:35 AM
Yeah Endie, I know...don't get me wrong, I love seeing Bob get blowed up as much as I like seeing Goonies get blowed up.

Yeah, word is they will be returning to their roots. I personally will probably be joining Cora.  Luckily, I still have a ton of assets in Venal :)


Title: Re: War
Post by: bhodi on July 10, 2008, 12:41:18 PM
Guess we know what happened to The Requiem.

This (http://requiem-alliance.org/).
Quote
i hope you are all so fkin happy..

Your leaders just fucked you over yet again, thanks to Seleene.
I (Karbowiak) just deleted your KB, and all DNS delegations.

have fun you fucking idiots, hope you all die in a fire !
Full story.

Kai contacts me about hosting TS, KB and Forum for The REquiem
i accept eventho im in X13, but the Tri corps know me and everyone is happy
BDCI comes along and requires power - all they are doing is wanting more and more power.

They finaly get power of the forum, and want more - and want the KB aswell (and IRC - just ask Dakisha)
And now Seleene decided i should be banned from the IRC channel, eventho i still control the KB and domain
But, thanks to Seleene, i just deleted it all except requiem-alliance.com
I tried to negotiate about selling the domain to the alliance, but they would rather ban me because i "demanded" money for it (i DID pay real life money for it myself)

The Requiem, take a look at what BDCI is doing, and then think back on Daisho. seeing any similarities?

MCv2 ?


Thats all, again hope you all die in a fire.

//Karb


Title: Re: War
Post by: Endie on July 10, 2008, 02:45:55 PM
I don't get it: are Bob throwing pets at IRON so that they grow reckless about ddomsdaying them and lose a titan?  Serious question.

http://www.iron-alliance.com/kb/engagement_analysis.php?k_id=74579


Title: Re: War
Post by: MahrinSkel on July 10, 2008, 03:37:57 PM
If I had to guess, they're throwing the cannon fodder at IRON to keep that front in chaos (and not in their space) while the OMGWTFBBQ! maxed-out capital blob lands on IAC (which is one of those "thin-shelled alliances" I referenced before) like the Wrath of God.  Even the problems of coordination and logistics are probably part of the plan, as they were inevitable when trying to operate on such a scale and IAC is poorly situated to try to take advantage of them.

Logistics has always been a bit of an IAC weakness, they've had plenty of enthusiasm and sometimes decent tactical leadership.  But when it comes to accumulating and deploying the kind of massive stores you would need for a campaign like this, they just don't have the institutional skills.

--Dave


Title: Re: War
Post by: bhodi on July 11, 2008, 04:27:51 PM
Here's a dump of the requium forums. It's pretty dull though. (http://astrominia.com/phpBB3/index.php?sid=78ae87b7b2abdff6f9d88d7e6590f129)

There is one bright spot. Check out their dread fittings. Especially the Moros.


Title: Re: War
Post by: Phildo on July 11, 2008, 07:08:31 PM
I've never had to fit out a dreadnaught before, so maybe you can explain why their fits are comical?


Title: Re: War
Post by: MahrinSkel on July 11, 2008, 07:28:09 PM
CCC's (capacitor size boosters) were old-school fitting plans, before POS Energy Neutralizers, the idea was that you wanted as much cap and regen as possible, so you could keep one Capital repair mod going full time and stutter a second, to soak up a full tower's worth of fire without entering Siege (at least for the one minute it would take to pick a different target).  Now, if you're taking fire it's going to include Energy Neuts and probably be directed, so they can crack your tank even when you're in Siege, and your best hope is to soak it up through sheer hit points and passive resistance long enough to get out of Siege so you can be remote-repped.  They've also got Blasters and AC's as their standard guns for Moros and Naglfar, which is totally stupid in an era when capital fleets are engaging each other directly (no Capital MWD or AB, so no way to close to use them).

There's also a rather odd mixture of faction and T2 on those fits, although I seem to remember that Amarr Navy and Dread Gurista stuff is basically T2 equivalent but with T1 skill reqs (I know Dark Blood stuff was, I used it myself on my Carrier).

--Dave


Title: Re: War
Post by: bhodi on July 11, 2008, 08:56:13 PM
Yeah, the faction stuff is to squeeze in for CPU; plenty of fittings use them for +damage in the lows.

The blaster moros is simultaneously the most awesome idea and also the most useless. You have a ship that can put out more DPS than any other, easily surpassing 10k dps/sec  but you have to be within about 5-10k of the person. The real problem is as Mahrin said is that it's such a narrow ability that it's generally useless in all but the most meticulously theorycrafted scenario.

The primary use of dreads is to siege PoSes, which a blaster moros can't hit. You need 30km to hit a PoS from outside the shields. Realistically you need to be able to hit out to 70 minimum so that any gun on the pos is within your optimal.

The secondary use is to engage other capital gangs. So you manage to have a special snowflake cyno that only you and no other dreads use, you might be within 5k of ONE capital but what about his buddies? You can't even slowboat because you're stuck in place while in siege, and if you're moving at all your guns miss anyway.

You can't even carry the blasters in your hold and swap them out, because the damn things are 2000m3 each.

Also, CCCs are a horribly bad idea again for the reasons Mahrin said. Trimarks, I believe, are the standard now.


Title: Re: War
Post by: Simond on July 12, 2008, 03:20:08 AM
Yeah, about the only possible use I could see for a Bloros would be titan-killing.


Title: Re: War
Post by: Fordel on July 12, 2008, 05:03:31 AM
The solution is Capital MWD's !


Now that would be some amusing bumping.


Title: Re: War
Post by: bhodi on July 12, 2008, 02:52:09 PM
MAX UPDATE!!!

They got a nice little puff piece in the eve news:
Quote
The Max Age Has Begun
reported by: ISD Magnus Balteus | 2008.07.10 22:48:42

Band of Brothers has initiated an operation they call “Maximum Damage”, or the “Max Age” for short. In the first of four planned deployments, Shrike has led the first team of over 350 capital ships and 600 support ships into a staging area in Saranen, Lonetrek. Once all four deployments have been completed, they will work in concert to sweep through the Northern regions laying waste to everything they can. As Shrike told us, “The capital age is here. We just moved 350 capitals 50 light years in 2 hours, nothing is safe… everything burns.”



In preparation for this massive undertaking, Shrike said; “The last 6 months have seen a total halt on [accepting] new allies. No new allies will be added, [and] the ones that have stayed with us will remain.


We have our own home, Delve, Querious, and Period Basis. [They’re] well protected, and in no danger. Jump Clone [technology] makes it easy for us to switch focus in 2 hours… wherever we can Jump Clone, we can attack in a very short amount of time.”


Ten Titan class ships took part in today’s deployment. Shrike estimates that the Band of Brothers assault force will contain at least a total of 20 Titans. The remaining deployments are expected to occur over the next twenty four hours and actual combat operations to occur shortly after.


Promu, a Fleet Commander with Interstellar Alcohol Conglomerate, had some mixed feelings about the operation: “I don’t see it will change much. I don’t think BoB will look for more space now; I believe we will just see MAX fleets on a regular basis… maybe ‘once a week, coming to a system near you’ kinda thing. It might make alliances a bit more cautious on making full out attacks to take sovereign space though, knowing they could be on the receiving end of 1000 BoB [pilots]. But like Shrike says, everything burns. IAC are king of spirits. We know how to burn things [too]. Maybe one day we will have Shrike tackled long enough to burn him. We will fight. Win lose or draw, IAC will fight as long as there are ships in our bays.”
It was commented on our forums that IAC's response should have been "we are glad no one cares about us enough to kill us". I guess they got a comment from IAC because they were the only ones that would talk to them.

A real response: (LOL, goon forum leak)
Quote
Their caps are spinning in circles in aunenen/x-7 not getting used, and they won't get used either. We aren't going to give them good fights, we're going to grind those worthless faggots to death under cynojammers with titans and laugh at them when they all die. If they manage to break a jammer, we have about 20 more spares to drop and we'll kill any caps dumb enough to login to take the next one down. They wasted their time coming here and we'll enjoy taking an hour to scoop the loot like we did today. MAXIMUM FAILURE

MAX Day 3:
Relocated to Lonetrek. Spent a whole lot of time waiting to hotdrop an RA cap fleet who then blueballs. Lost a dread (http://www.killboard.net/details/266311/) about it. Hit 2 high end RA towers in NPC sov.

MAX Day 4:
Got chased into a deadend system, jumped back into a iron/pure/rzr bubblecamp (http://www.iron-alliance.com/kb/engagement_analysis.php?k_id=74970). Got COMPLETELY raped.

BoB sure is losing a lot of materiel. I wonder how those 20 jump supply lines through hostile territory holding up? So far, so FAIL.


Title: Re: War
Post by: Simond on July 13, 2008, 08:14:09 AM
MAX update, take two: http://myeve.eve-online.com/news.asp?a=single&nid=2259&tid=7
Quote
Deklein - In the early hours of the 10th, Band of Brothers attempted to use its new 'Maximum Damage' warfare philosophy. The current residents of the region, Imperial Republic Of the North, stopped the juggernaut in three decisive battles.

Unable to bring the full force of its MAX assault into Deklein due to cynosural jammers, BoB was forced to use conventional ships in the opening moves. The initial attack occurred in VFK-IV where BoB attempted to neutralize the system's cynosural jammer. Although evenly matched in numbers, IRON took the day when they deployed a locally available Avatar class Titan and fired the Doomsday weapon, destroying a good part of BoB's fleet.

Several hours later, BoB once again attempted to take out the cynosural jammer in VFK-IV. In addition to the Avatar, an IRON Nyx class Mothership joined the front line battle providing support and fighter cover. The combined force of those two ships aided in destroying a majority of BoB ships with minimal losses to IRON.

BoB regrouped and launched another attack less than two hours later on the cynosural jammer in neighboring 2R-CRW. Although IRON was unable to deploy their Avatar, they defeated the BoB fleet in conventional combat with the help of allies Red Alliance and Pure.

One anonymous IRON pilot had this to say about the 'Maximum Damage' operation, "It doesn't seem to have been very successful for BoB..."

Krok elite of Red Alliance shared a similar view: "Operation 'MAXimum Damage' changed to 'MAXimum PODS going home'"

SpaceSavage, a member of Executive Outcomes (a member of the Greater BoB Coalition) had a different opinion: "If IRON believes they've stopped MAX, they are mistaken. The thing is with this sort of campaign is that you can't really stop it. With logistics being so easy, with the industrial strength, the only thing that will stop MAX is if BoB/GBC say stop. The most dangerous thing in [space] is a roaming entity, a fleet that has no specific goals other than to level part of the map, so far we've taken out fleets, taken high value moons, killed defenders and then killed attackers. MAX is designed to inflict maximum damage, thus far, it's happening. I think time will tell how efficient the campaign will be. I'm looking forward to many fights ahead; I was part of the group of 400 capitals that moved up here, a sight to behold, now all that's left is for someone to challenge that fleet."

 :awesome_for_real:


Title: Re: War
Post by: Fordel on July 13, 2008, 09:55:43 PM
Isn't the grand flaw (well, one of...) that if logistics are so easy for the GBC, they would in turn be easy for who ever they intend to attack?


Title: Re: War
Post by: Simond on July 14, 2008, 03:51:53 AM
Sssh.   :grin:


Title: Re: War
Post by: Phildo on July 14, 2008, 03:54:24 AM
It actually is a small advantage to have 20 Titans setting up a mobile jump bridge chain.  If only it weren't for those damn cynojammers!


Title: Re: War
Post by: TripleDES on July 14, 2008, 07:01:16 AM
BoB and extents delusional as ever...


Title: Re: War
Post by: Krakrok on July 14, 2008, 03:19:40 PM

I would have made the acronym DICK instead of MAX.


Title: Re: War
Post by: Endie on July 16, 2008, 01:22:56 AM
Why is nobody mentioning TCF and Goonfleet in the context of losing capitals at a rate of 3:1 against Stain yesterday?  Don't we even have any Stain members here to crow?!?

As foreseen by all and sundry, Stain are very willing to deploy caps away from the protection of jammers and without huge numbers advantages.  The difference between their doctrine and that of Smashkill/Bob is obviously taking some time to sink in with our FCs  :oh_i_see:


Title: Re: War
Post by: Fordel on July 16, 2008, 03:57:39 AM
Stupid question, which Stain? Isn't there two?


Title: Re: War
Post by: Simond on July 16, 2008, 04:03:47 AM
We didn't want those dreads anyway.  :awesome_for_real:


Title: Re: War
Post by: bhodi on July 16, 2008, 05:43:19 AM
I was waiting for someone else to post. I was there, but I was just a out-of-system scout; I didn't participate in the battle since it happened at about 1pm EST.

Goon News Network forecast:
(http://www.filedump.net/dumped/1456147958d943b74b1216215943.bmp)

It was probably the single most expensive loss that GoonSwarm has ever faced in one battle; the total ended up being about 30 billion. This just goes to show how quickly things can go sour and how brutal the losses can be when it does.

We were trying to finish one of their PoSes we had reinforced earlier; Everyone cyno'd their caps in system, and it was 45 us (Goonfleet/TCF) and 30 them. We engaged off their PoS, things went fine early fight, but by midfight they had killed our support fleet and it turned bad when Coven (SE ally who also lives in Stain) hotdropped another dozen or two capitals on top of us. We made a few mistakes during the fight that contributed to the losses but it would have been really bad either way. This is what Stain had to say about the matter:

(http://img296.imageshack.us/img296/1404/extradg6.jpg)


Title: Re: War
Post by: Endie on July 16, 2008, 06:30:36 AM
It was probably the single most expensive loss that GoonSwarm has ever faced in one battle; the total ended up being about 30 billion.

Nah, we've lost a titan (whether or not that was paid for by you-know-who as suggested), we've lost motherships (book price in that region) and I'm sure we must have lost close to that much in the MC cap shipyards op.  Actually, maybe not, but if we didn't then it was only because we were traffic-controlled.

Time to update the "The South: Graveyard of Supercapitals" graphic.


Title: Re: War
Post by: Thrawn on July 16, 2008, 06:44:09 AM
It's nice to see Goonswarm get a bloody nose once in a while.

Now you'll have to force all of your members to rat for ONE ENTIRE HOUR to recover the lost isk.  :ye_gods:


Title: Re: War
Post by: bhodi on July 16, 2008, 06:52:24 AM
To our credit, we had a great showing 12 hours later in the same system. Everyone has a welp day sometime.


Title: Re: War
Post by: Endie on July 16, 2008, 07:35:49 AM
It's nice to see Goonswarm get a bloody nose once in a while.

Now you'll have to force all of your members to rat for ONE ENTIRE HOUR to recover the lost isk.  :ye_gods:

Heh, I remember the Bob post you refer to XD


Title: Re: War
Post by: Thrawn on July 16, 2008, 08:13:10 AM
Heh, I remember the Bob post you refer to XD

 :awesome_for_real:

...actually I have no idea what you are referring to.  :|


Title: Re: War
Post by: Endie on July 16, 2008, 09:38:42 AM
Heh, I remember the Bob post you refer to XD

 :awesome_for_real:

...actually I have no idea what you are referring to.  :|

Oh, I think it was after Molle (or whoever was using his account) lost his titan, a Bob poster said that everyone in their alliance would just need to rat for one hour and it would be replaced.


Title: Re: War
Post by: Endie on July 21, 2008, 10:46:50 AM
We've been fighting SE and Coven in Stain.  Sunday saw a veeeery long battle, where GF/UNL started with a slightly larger subcap fleet but SE had 60 capitals around.  We were fighting mainly at their (functional modded) towers, and my killmails started at 1400 and went on til I left to FC Bat at 2000 (thus meaning I missed the cap kills).  It was great fun, with close to constant fighting throughout, and acted as a real meatgrinder.

Anyway, who can see the fun fact about this striking capital killmail?

http://killboard.goonfleet.com/km/235392

The plucky little ship that could.


Title: Re: War
Post by: Vedi on July 21, 2008, 10:56:04 AM
Eh, an interceptor as highest damage dealer on a cap kill?

... wow ...


Title: Re: War
Post by: dwindlehop on July 21, 2008, 12:48:06 PM
How much damage can a magstab blaster ranis carry? Hm, 12 base on AM S * ~10 modiifier = 120 per shot, times 25k, less 90% resistance = 300k. Even with less than max skills you should be able to hit 100k easily, more if your target isn't tanked to 90% average resists. I admit, I didn't think the little bugger had it in him.


Title: Re: War
Post by: Phildo on July 21, 2008, 01:54:29 PM
I'm also impressed by the apparent utter lack of fittings on that Revelation!


Title: Re: War
Post by: Endie on July 21, 2008, 02:55:23 PM
There was a primary capital called, but all the enemy's support fleet was totally wiped out (yay for Eagleswarm/apocswarm) and those support out of range of the primary just started shooting a closer target.   After ten minutes of the taranis doing 270dps or more the primary changed.  More embarassing for the brutix, really :V

I fitted a taranis two days ago and couldn't believe what EFT told me I would be doing.  'Course, if the target has a web I'm going bye-bye.

Edit: D'oh fighters will have added to his damage.


Title: Re: War
Post by: Amarr HM on July 21, 2008, 06:05:17 PM
We've been fighting SE and Coven in Stain.  Sunday saw a veeeery long battle, where GF/UNL started with a slightly larger subcap fleet but SE had 60 capitals around.  We were fighting mainly at their (functional modded) towers, and my killmails started at 1400 and went on til I left to FC Bat at 2000 (thus meaning I missed the cap kills).  It was great fun, with close to constant fighting throughout, and acted as a real meatgrinder.

Anyway, who can see the fun fact about this striking capital killmail?

http://killboard.goonfleet.com/km/235392

The plucky little ship that could.

 :heart: ranis


Title: Re: War
Post by: Amarr HM on July 21, 2008, 06:19:50 PM
How much damage can a magstab blaster ranis carry? Hm, 12 base on AM S * ~10 modiifier = 120 per shot, times 25k, less 90% resistance = 300k. Even with less than max skills you should be able to hit 100k easily, more if your target isn't tanked to 90% average resists. I admit, I didn't think the little bugger had it in him.

I usually fly a rail ranis for the frig ops with no damage mods does decent damage but tracking is a bit poor at hi speeds. Also having drones can be a pita cause you lose em a lot in fast moving ops with fleet warps and smartbombing BS. In answer to your question though the standard T2 blaster Ranis can do about 330 DPS and still manage 4km/s.


Title: Re: War
Post by: lac on July 24, 2008, 01:13:14 PM
Ah, the war and it's roundabout ways.
Here's a pic of Atlas getting the upper hand in a cap slug fest against evoke/outbreak.
(http://img135.imageshack.us/img135/474/20080723212356kf9.jpg)


Title: Re: War
Post by: bhodi on July 27, 2008, 08:19:41 AM
The war against Stain Empire continues; the battle has raged in c9n for over two weeks now. Dozens have towers have been reinforced and saved, reinforced and saved, and slowly, goonfleet and allies have taken the upper hand.

Moments ago, Stain Empire neglected to engage as a massed fleet of GoonSwarm and TCF numbering over 400 engaged one of the last remaining SE PoSes in-system...

(http://www.filedump.net/dumped/towertakedown1217175873.JPG)

GoonSwarm should get sov on the system during Monday downtime.


Title: Re: War
Post by: Endie on July 27, 2008, 08:30:32 AM
The war against Stain Empire continues; the battle has raged in c9n for over two weeks now. Dozens have towers have been reinforced and saved, reinforced and saved, and slowly, goonfleet and allies have taken the upper hand.

Yep, for all that i am just sitting here in MY EAGLE waiting to defend the BS fleet against a Stain attack that it seems will never come, it's good to finally finish off these C9N towers.

Also, another couple of pictures, this time from Calimor.  There are, if you look closely, an awful lot of battleships.  It must sucka bit to be Stain, to slaughter 35 of our BS in probably the best/gutsiest hot-drop we've been on the receiving end of, and to lose the system anyway.

http://img.waffleimages.com/07bc2316ecf383841f33862afd5495c9eedb1d04/veryships1.jpg

and

http://img.waffleimages.com/538c131c2e5355c93baf11d34bfa09db1b114ea5/veryships2.jpg


Title: Re: War
Post by: Jayce on July 27, 2008, 09:33:02 AM
I get 403 forbidden on those waffleimages pages.


Title: Re: War
Post by: TripleDES on July 27, 2008, 09:37:30 AM
Waffleimages only accepts SA as referrer. You need to copy paste the links into the URL bar.


Title: Re: War
Post by: Jayce on July 27, 2008, 12:11:35 PM
Good call, that worked.


Title: Re: War
Post by: Ratman_tf on July 28, 2008, 03:49:01 AM
Ok. Can someone sum up the current state of The War for me? I got that the Goons pushed all the way into Bobspace, and then kind of stalled out there.

Now it seems Bob is kind of lashing out with some kind of Ubertactic which is pretty much them picking fights with smaller groups to salvage some of their epeen?


Title: Re: War
Post by: Endie on July 28, 2008, 05:04:47 AM
You're sorta right.  The current game mechanics make it exceptionally difficult to take space if your enemy has plenty of titans and sov 3 (let alone 4).  The coalition managed it in QY-6, but it requires such grinding, unpleasant commitment that we eventually backed off.  Bob, after a taste of it for themselves in 9-9, have obviously learned this lesson, too, and are picking on one of the easier targets available (not the very easiest, which would be Catch or Fountain: you'll know they're needing a morale-boosting victory when they attack one of those).  Even then, they are discovering that only massive poop-socking and a willingness to accept massive losses is letting them make any progress at all.


Title: Re: War
Post by: LC on July 28, 2008, 02:28:46 PM
Or

Eve isn't much fun in it's current state.





Title: Re: War
Post by: Slayerik on July 28, 2008, 02:56:10 PM
Or

Eve isn't much fun in it's current state.





Yes, just now figuring this out?

Fuck blobbing and POS warfare.


Title: Re: War
Post by: Phildo on July 28, 2008, 03:00:03 PM
I like POS warfare?


Title: Re: War
Post by: Slayerik on July 28, 2008, 03:04:28 PM
Yeah I like 30 seconds module lag, it is great.

Maybe I was just doing large scale shit. And yes, it sucked.


Title: Re: War
Post by: Endie on July 28, 2008, 03:09:40 PM
I like POS warfare, too.  The whole Maximum Damage thing is because Bob watched us and worked out the advantage of what we were doing: POS warfare lets you find something that the enemy has to defend.  So you get a fight.  A delicious, six-hour-long, non-stop fight that shows up as "Lady Scarlet" (that is, a massive blob that follows goons around) with 500 kills.

And 30 seconds module lag is for pussies.  You have noooo idea how bad it can get in a system which CCP didn't expect a massive fleet fight in..  But you learn to manage it, to play ahead and to get kills anyway.  Flying anti-support in several minutes of module lag, not dying, and getting tons'o'kills takes a knack.


Title: Re: War
Post by: Slayerik on July 28, 2008, 03:52:06 PM
Sorry, to me that still doesn't sound fun. To each is own, of course.


Title: Re: War
Post by: Phildo on July 28, 2008, 03:53:41 PM
What if we let you nano a Moros?


Title: Re: War
Post by: Slayerik on July 28, 2008, 03:57:22 PM
What if we let you nano a Moros?

Now you are on to something.


Title: Re: War
Post by: Ninja Sportz on July 28, 2008, 10:10:43 PM
What if we let you nano a Moros?


now that would be interesting....


Title: Re: War
Post by: Fordel on July 28, 2008, 10:48:30 PM
Is that even possible? How fast COULD you get a Moros going ?


Title: Re: War
Post by: apocrypha on July 29, 2008, 12:11:08 AM
Is that even possible? How fast COULD you get a Moros going ?

With some silly EFT'ing I can't get anything higher than 488m/s. But I could be doing it wrong.


Title: Re: War
Post by: Endie on July 29, 2008, 01:54:57 AM
Is that even possible? How fast COULD you get a Moros going ?

With some silly EFT'ing I can't get anything higher than 488m/s. But I could be doing it wrong.

OK, I got it up to 1136 m/s, with:

Lows
2 nanofibers (domi or II, doesn't matter I think)
5 domination overdrive injectors
Mids
1 Tobias' Modified 100MN Microwarpdrive
4 erm, utility slots (drone links and comedy shield tank?)
Highs
Two salvagers and two tractors, natch.

Implants:
Slots 1-6 HG Snakes
Slot 7 Shaqil's Speed Enhancer
Slot 8 Zor's Custom Navigation Hyper-Link
Slot 9 Can't see anything that increases speed
Slot 10 Rogue MY-2

Gang bonuses:
Claymore pilot with skirmish warfare gang modules and mindlink

Is that fast enough to outrun a heavy dictor in focussed beam mode?  Not that it matters hugely since you can be tackled by anything and don't even have a smartbomb.  But think of the salvage!

Edit: That also had rigs, of course: 2xT2 Poly-carbs and 1xT1 Polycarb.


Title: Re: War
Post by: bhodi on July 29, 2008, 05:24:58 AM
But just think what kind of bumper that would make!


Title: Re: War
Post by: apocrypha on July 29, 2008, 05:45:01 AM
Oh I totally forgot about implants!

Man that'd be the best comedy killmail ever :)


Title: Re: War
Post by: Ninja Sportz on July 29, 2008, 06:21:30 AM
that would be epic bumps....


Title: Re: War
Post by: Slayerik on July 29, 2008, 06:37:23 AM
The time it would take to get to that speed would be like 5 minutes hehe

I tried throwing a 100mn MWD on a Myrmidon once, and the additional mass added from the MWD made it accelerate at a snail's pace. I'm assuming the mass on the Moros would be way high already.


Title: Re: War
Post by: kildorn on July 29, 2008, 06:54:23 AM
Is that even possible? How fast COULD you get a Moros going ?

With some silly EFT'ing I can't get anything higher than 488m/s. But I could be doing it wrong.

OK, I got it up to 1136 m/s, with:

Lows
2 nanofibers (domi or II, doesn't matter I think)
5 domination overdrive injectors
Mids
1 Tobias' Modified 100MN Microwarpdrive
4 erm, utility slots (drone links and comedy shield tank?)
Highs
Two salvagers and two tractors, natch.

Implants:
Slots 1-6 HG Snakes
Slot 7 Shaqil's Speed Enhancer
Slot 8 Zor's Custom Navigation Hyper-Link
Slot 9 Can't see anything that increases speed
Slot 10 Rogue MY-2

Gang bonuses:
Claymore pilot with skirmish warfare gang modules and mindlink

Is that fast enough to outrun a heavy dictor in focussed beam mode?  Not that it matters hugely since you can be tackled by anything and don't even have a smartbomb.  But think of the salvage!

Did you rig that bastard?  :awesome_for_real:


Title: Re: War
Post by: Slayerik on July 29, 2008, 06:55:57 AM
Tech II Polyyyyyyyyyyyyyyyyyyyys


Title: Re: War
Post by: Phildo on July 29, 2008, 07:20:00 AM
When I train up for dreads, I will fit that if you help me pay for it.


Title: Re: War
Post by: Endie on July 29, 2008, 07:23:41 AM
Tech II Polyyyyyyyyyyyyyyyyyyyys

Oops, I also fitted two poly IIs and one Poly I.  I'll update the post.


Title: Re: War
Post by: lac on August 04, 2008, 01:56:29 PM
Sooo, can anybody dig up some dirt on the proceedings in the north, the titan + bpo theft or something else mildly dramatic yet entertaining?


Title: Re: War
Post by: Phildo on August 05, 2008, 09:06:59 PM
Eve-O thread about the AAA/IAC war (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=837428) (courtesy of a friend in BotS)


Title: Re: War
Post by: lac on August 06, 2008, 09:02:42 AM
The brave northern coalition jumps their caps into a larger bob cap blob.

ouch (http://www.killboard.net/fleetbattle/819/)

Apparently they lost 3 MS, one killmail didn't generate. The biggest MS loss in a single engagement so far.


Title: Re: War
Post by: Raventongue on August 06, 2008, 10:16:25 AM
it goes to show that those with the biggest and most expensive ships are not always the best tacticians.


Title: Re: War
Post by: Simond on August 17, 2008, 10:27:30 AM
Dos vydanya, RA.


Title: Re: War
Post by: Calantus on August 17, 2008, 06:56:15 PM
Awesome a war update. Do it agian. With content this time.

Seriously though, this War thread is the best part of Eve and probably more fun than actually playing. Now get with the political/war updates.


Title: Re: War
Post by: Meester on August 20, 2008, 05:08:53 AM
You want war updates? Ok.

The conflict in Fountain is drawing to a close after The Requiem and co (Cosmic Anomalies, Un-natural Selection..) were reduced to a single station system in PNQY-Y and sovreignity of the system is currently being taken by The Pandemic Legion.

The Band of Brothers and their GBC allies are currently (I believe) shooting Red Alliance or ex-RA towers. Some corporations from Red Alliance have left and have joined AAA or some other alliances that belonged to the RSF.  Feel free to correct and/or add.



Title: Re: War
Post by: Sparky on August 20, 2008, 07:10:40 AM
Fountain was awesome fun, we were outnumbered pretty consistently and these guys weren't Bruce useless so it was a real challenge.  A couple of really bad weekends cumulnating in a big PNQ POS spam (shortly before they'd have got Sov 3) seems to have broke their will though.  They'd never knocked down a single PL tower so I didn't think they could beat us but if they'd got Sov 3 it could have been a bugger to shift them.


Title: Re: War
Post by: Phildo on August 20, 2008, 11:19:58 AM
Definite confirmation that Reunion corp from RA is flying with AAA now.  We've seen them in FAT a few times flying with red cap blobs.


Title: Re: War
Post by: Pax on August 20, 2008, 12:13:48 PM
So, how many titans have Reunion got again?


Title: Re: War
Post by: Endie on August 20, 2008, 01:54:25 PM
So, how many titans have Reunion got again?

Some.  The exact number is hazy thanks to individuals heading to different places from corps.  Such is drama.


Title: Re: War
Post by: TheDreamr on August 22, 2008, 04:32:49 AM
Stuck at work and hearing rumours NC (more specifically IRON) have added to their current woes by managing to lose a titan in Dek yesterday, presumably this happened overnight as I wasn't aware titan loses were so common nobody mentions them anymore.

Between the recent mothership losses, RA falling back and a new  front opening up in the drone regions it seems to me (as a relatively neutral observer) that Dek is pretty much a lost cause.


Title: Re: War
Post by: Pax on August 22, 2008, 04:39:55 AM
Indeed, two different non-GBC titans were involved in the battle of VFK-.

One was playing in-and-out-of-shield games inside a cyno jammer pos and nuked its own pos gunners in the process.
The other had been scanned down at a safe spot prior to the invasion - as soon it logged on and warped back to its safe spot it got tackled.

A battle report can be found here (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=852586).



Title: Re: War
Post by: TheDreamr on August 22, 2008, 05:30:10 AM
Thanks for the link, I'm speechless ... assuming that COAD is remotely accurate (ha!) then it sounds like NC have taken some very significant capital and super-capital loses, even before we start talking about titans.

While I've been following NC's progress in Dek, I don't really know that much detail about the bigger picture -- I'm assuming the only option left for NC is fall back to drones (not the most popular of places to start with), fight a defensive war against solar and xxx and hope none of the likely suspects interfere now they've been left with a lot of spare time on their hands.


Title: Re: War
Post by: Meester on August 22, 2008, 02:45:45 PM
Thanks for the link, I'm speechless ... assuming that COAD is remotely accurate (ha!) then it sounds like NC have taken some very significant capital and super-capital loses, even before we start talking about titans.

While I've been following NC's progress in Dek, I don't really know that much detail about the bigger picture -- I'm assuming the only option left for NC is fall back to drones (not the most popular of places to start with), fight a defensive war against solar and xxx and hope none of the likely suspects interfere now they've been left with a lot of spare time on their hands.


I wouldn't get carried away too much as Deklein is only one region and hasn't been taken yet.

Its not like the NC = Deklein & Drone Regions. Morsus Mihi also loses motherhsips (and other assorted capitals) like Requiem & Co got through carriers. Who knows how many they have got. However the NC should probably learn how to attack and not keep defending like a bunch of carebears. I would leave Hydra to get sluaghtered by Triumvirate too.


Title: Re: War
Post by: Slayerik on August 22, 2008, 09:17:13 PM
One thing about Dek is , there are some nice moons hangin around.


Otherwise noone would give a fuck about it.

The key to eve when your alliiance isn't strong is, hold space taht noon cares about. ;)


Title: Re: War
Post by: Phildo on August 22, 2008, 09:33:13 PM
It seems like Reunion corp has decided to try and pry FAT from Vanguard.  They've anchored 5 towers in the station systems there in the last two days and reinforced several friendly POSes including Bat Country's very own deathstar.  The next few weeks look to be a very interesting time for us.


Title: Re: War
Post by: Endie on August 23, 2008, 12:59:53 PM
It seems like Reunion corp has decided to try and pry FAT from Vanguard.  They've anchored 5 towers in the station systems there in the last two days and reinforced several friendly POSes including Bat Country's very own deathstar.  The next few weeks look to be a very interesting time for us.

I'm in a fucking tent in the highlands and *I* know that 25s and FAT are being taken as a base for the new attack on Querious vOv

Vanguard was just incredibly unlucky in their timing.


Title: Re: War
Post by: Phildo on August 24, 2008, 02:00:34 AM
For the second time this weekend, -A- were able to get an enemy's POS password and detonate a doomsday inside the shields.  Their spies are dilligent.

It appears that sov in FAT will revert to Tercios after downtime, no telling why -A- hasn't hit their POSes in the area yet.


Title: Re: War
Post by: Phildo on August 24, 2008, 07:25:34 PM
I was mistaken, Rage and Terror of AAA now have control of the FAT station.  Interesting in that it was promised to Reunion, I wonder if either corp cares.


Title: Re: War
Post by: Pax on August 27, 2008, 02:02:23 AM
Quote
And a twist so unexpected...

It will leave

you

breathless


Dark Shikari > That...I did not see coming.

COMING THIS FALL

The only CAOD series so BIG

...it needs its own fucking TRAILER. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=855851&sid=665397193)

Order you premiere tickets today!


Title: Re: War
Post by: Phildo on August 27, 2008, 03:35:35 AM
Eve territorial map slideshow, March 2007 to present (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=855047)

It's especially fun to watch some minor changes happen, then all of a sudden a major block of color just disappears.

Edit: According to CAOD, BoB has offlined the cynojammer and stopped claiming sov in 4-07, the outpost system in Querious closest to FAT.


Title: Re: War
Post by: Endie on August 27, 2008, 04:31:03 AM
Eve territorial map slideshow, March 2007 to present (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=855047)

It's especially fun to watch some minor changes happen, then all of a sudden a major block of color just disappears.

Edit: According to CAOD, BoB has offlined the cynojammer and stopped claiming sov in 4-07, the outpost system in Querious closest to FAT.

The outpost system closest to FAT in Querious is 49-.  4-07 is just the last system in Catch before you hit 49-, and has no outpost in it.


Title: Re: War
Post by: Phildo on August 27, 2008, 07:09:35 AM
Yeah, that was a typo.  My bad.


Title: Re: War
Post by: Endie on August 27, 2008, 07:40:59 AM
Well, if it's 49- then that's interesting, but in a "IT'S A TRAP!" way.  I also don't think it's aimed at GF, for some mildly opsec reasons, despite our new campaign.


Title: Re: War
Post by: bhodi on August 27, 2008, 08:00:53 AM
It's kind of neat, at about 3:45, in geminate, the smash/roadkill blob suddenly erupts with coalition colors and smash dwindles to nothing. And to think, "I did that."

That's what makes eve great.


Title: Re: War
Post by: Endie on August 27, 2008, 08:25:43 AM
It's kind of neat, at about 3:45, in geminate, the smash/roadkill blob suddenly erupts with coalition colors and smash dwindles to nothing. And to think, "I did that."

That's what makes eve great.

I can't really watch it from work, but I'm looking forward to the movement of Bob eastwards through the south, then seeing it stop at 9-9, pause for a while, and then get pushed back again, for much the same reason.


Title: Re: War
Post by: Pax on August 27, 2008, 10:03:35 AM

Edit: According to CAOD, BoB has offlined the cynojammer and stopped claiming sov in 4-07, the outpost system in Querious closest to FAT.

The outpost system closest to FAT in Querious is 49-.  4-07 is just the last system in Catch before you hit 49-, and has no outpost in it.

49- as outpost location also puts possible AAA plans on assaulting Querious somewhat into perspective.
It's only 1 jump for conventionals, but a huge, multiple-jump several-light-year distance for capitals AAA love so dearly...


Title: Re: War
Post by: TheDreamr on August 27, 2008, 11:41:17 AM
Welp, another titan bites the dust.

http://killboard.tauceti-federation.com/?a=kill_detail&kll_id=88993

added: TCF titan, died to an AAA fleet with a heavy reunion presence


Title: Re: War
Post by: Simond on August 27, 2008, 12:29:09 PM
Calling it now, next GF campaign will actually be against AAA.  :why_so_serious:


Title: Re: War
Post by: Bungee on August 27, 2008, 01:15:43 PM
Eeek, just found out my corp is about to join SCA.... so we join BoB basically.

Don't know what to think of that tbh :/


Title: Re: War
Post by: Simond on August 27, 2008, 01:38:09 PM
Ask for free BPOs.  :grin:


Title: Re: War
Post by: Endie on August 27, 2008, 02:06:53 PM
Eeek, just found out my corp is about to join SCA.... so we join BoB basically.

Don't know what to think of that tbh :/

Can I join?


Title: Re: War
Post by: Phildo on August 27, 2008, 08:34:13 PM
Have fun flying with Ace's Over 8's and living next to AAA.


Title: Re: War
Post by: Endie on August 28, 2008, 01:23:30 AM
Have fun flying with Ace's Over 8's and living next to AAA.

If someone lets me in a GBC alliance I'll be having a rare old time.


Title: Re: War
Post by: Bungee on August 28, 2008, 01:45:12 AM
Have fun flying with Ace's Over 8's and living next to AAA.

Really having no clue what-so-ever about politics on eve up to now, it at least SOUNDS fun ;)


Title: Re: War
Post by: LC on August 28, 2008, 07:07:19 AM
Eeek, just found out my corp is about to join SCA.... so we join BoB basically.

Don't know what to think of that tbh :/

PVE - The south west is pretty crowded. There's a line for every decent ratting system.
PVP - Large laggy fleet battles.


Title: Re: War
Post by: Bungee on August 28, 2008, 07:34:46 AM
Meh...


Title: Re: War
Post by: Phildo on August 28, 2008, 11:48:53 AM
Actually, since the russians took out FAT it's been almost empty there.  Fit a cloak and hang out in 6BPS or Y-P, plenty of good ratting in southwest Catch now.


Title: Re: War
Post by: Meester on August 28, 2008, 04:29:40 PM
Have fun flying with Ace's Over 8's and living next to AAA.

SCA = FIX? - BOB


Title: Re: War
Post by: Pax on September 03, 2008, 12:51:19 AM
Major Alliances opinions/info (http://www.eve-search.com/thread/836738/page/1)

Might prove an entertaining link ^^


Title: Re: War
Post by: Endie on September 03, 2008, 01:11:48 AM
Major Alliances opinions/info (http://www.eve-search.com/thread/836738/page/1)

Might prove an entertaining link ^^

Argh, it's not your fault, but the last one of those was only about ten days ago.  Some of the people there have typed exactly the same as last time.


Title: Re: War
Post by: Phildo on September 03, 2008, 01:26:07 AM
The first guy's responses are pretty comedy.  He clearly doesn't fly in Providence or Catch much.


Title: Re: War
Post by: bhodi on September 04, 2008, 01:45:30 PM
(http://goonfleet.com/imagehosting/517648c03348675a0.png)

So not much going on in the south war fronts; Atlas and SE decided to push into Goonspace and there is a small amount of fighting going on. Everyone's tired of PoS warfare, however, and everyone seems war weary and unwilling to do protracted campaigns.

Most fighting these days are on forums. Endie's doing his part!


Title: Re: War
Post by: Endie on September 04, 2008, 01:49:04 PM
(http://goonfleet.com/imagehosting/517648c03348675a0.png)

So not much going on in the south war fronts; Atlas and SE decided to push into Goonspace and there is a small amount of fighting going on. Everyone's tired of PoS warfare, however, and everyone seems war weary and unwilling to do protracted campaigns.

Most fighting these days are on forums. Endie's doing his part!

+rep


Title: Re: War
Post by: Predator Irl on September 05, 2008, 03:39:33 AM
The end is near...


Title: Re: War
Post by: Simond on September 05, 2008, 10:56:31 AM
Nah, Goonswarm lives for drama. If our enemies don't provide any, we make our own.
Also: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=859430
Quote
Okay so I have:
* Turned off sound
* Turned off all effects
* Zoomed out to the point where I might as well be playing a text MUD
* Set the cache to "Use my memory like your own private Sudatenland/small breakaway republic currently in the way of your fiendish plan to monopolize an energy corridor"

I have:
* A few gigs of memory
* Processor to spare

Yet, again when I am in a FW fleet and we decide to mix it up with Friedric Psitalon (*waves*) and the stalwart lads of FOOM, EvE decides to go into Helen Keller Mode for ten, maybe fifteen minutes.

What do I mean? The client goes mostly unresponsive, but not to the point where you're "disconnected" - modules get activated about three minutes after you clicked them, but you've clicked them so many times it's like Shroedenger's Module now, you click on someone's name and its the same thing - you don't know what name you're going to end up with and by the time you're able to click target icon, you don't know who is going to be on the end of it when it finally goes through.

This doesn't mean, however, that the client isn't happy to cheerfully keep you appraised of your status:
"Being Targetted"
"Your Ship is out of control"
You mash the darkened "Warp To" button for another ten minutes before suddenly you find yourself in the Kisogo war academy for the fourth or so time.

This was honestly even worse then the time we had a dust-up in Jita with the DPS boys and it took ten minutes for anything to even load on screen. Which reminds me, we should come to an accord with FOOM where we all agree not to fight in Jita for reasons of mutual sanity, but I digress.

I've played alot of games including the uber particle heavy CoH/CoV in huge PvP brawls and never had problems like I do in EvE.

This completely sucks as a user experience.

CCP. Please. Before you do anything. Before you make ambulation...

Please. I beg you. On my knees like a CNN anchor before Jeff Gannon waiting for his daily information burst transfer...

FIX THE LAG.

Fleet combat and faction warfare rocks. But you're killing it with the lag that happens.
Welcome to EVE, bitch.  :why_so_serious:


Title: Re: War
Post by: Endie on September 05, 2008, 11:00:09 AM
The end is near...

Hippo wrote that and everyone was delighted.  I got -ve repped for slagging off Darius but it was worth it to get that set as our alliance description.


Title: Re: War
Post by: Sparky on September 05, 2008, 12:27:50 PM
Many a true word is spoken in jest amirite :grin:


Title: Re: War
Post by: Endie on September 09, 2008, 03:30:50 PM
Goonfleet just reset IAC.  And Vanguard too, for those who are interested.


Title: Re: War
Post by: Nevermore on September 09, 2008, 03:37:35 PM
Holy conflict of interest, Batman!


Title: Re: War
Post by: Phildo on September 09, 2008, 03:46:04 PM
Ahahahahahahahahaha, we got out just in time!


Title: Re: War
Post by: Endie on September 09, 2008, 03:51:24 PM
Holy conflict of interest, Batman!

Not blue != red.  In any case, Bat Country has only ever been blue to GF for four weeks or so, but there are a few goons messing around in Bat at any given times.


Title: Re: War
Post by: Nevermore on September 09, 2008, 03:53:26 PM
Not blue, shoot it!  :grin:


Title: Re: War
Post by: Endie on September 09, 2008, 03:55:02 PM
Not blue, shoot it!  :grin:

I take it that you are just trolling, and that you actually get the difference for a NBSI alliance between neutral and hostile?


Title: Re: War
Post by: Nevermore on September 09, 2008, 04:00:45 PM
Not really, actually.  I never got a chance to do much in 0.0 when I played.


Title: Re: War
Post by: ajax34i on September 09, 2008, 04:32:01 PM
Ahahahahahahahahaha, we got out just in time!

No, we didn't...


Title: Re: War
Post by: Slayerik on September 09, 2008, 08:56:06 PM
Not blue, shoot it!  :grin:

I take it that you are just trolling, and that you actually get the difference for a NBSI alliance between neutral and hostile?

Its more fun to kill guys with red thingies by their names.


Title: Re: War
Post by: Pax on September 11, 2008, 07:08:48 AM
IAC vet corp leaves the alliance (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=870308)


Title: Re: War
Post by: Predator Irl on September 11, 2008, 07:34:41 AM
Now lets sit back and watch -A-, UNL and GF rip whats left apart.


Title: Re: War
Post by: Phildo on September 11, 2008, 10:21:47 AM
Quote from: Butter Dog
how many anal job titles can one corporation have?


Title: Re: War
Post by: Phildo on September 11, 2008, 10:50:48 AM
Vanguard tells Sylph and CVA to go to hell (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=870827)


Title: Re: War
Post by: Thrawn on September 11, 2008, 10:53:11 AM
Vanguard tells Sylph and CVA to go to hell (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=870827)

Hmm..not sure what I think of that post.  I can understand the standings reset since we moved.  But why tell Sylph and CVA off?

*edit* Public forum, should probably keep some thoughts to myself.  :oh_i_see:


Title: Re: War
Post by: Predator Irl on September 11, 2008, 12:03:22 PM
In my personal experience, I've only ever found CVA to be great allies. One call for help in the intel channel and Ive had assistance within seconds. I don't think attacking them on a public forum is good form!


Title: Re: War
Post by: Endie on September 11, 2008, 12:18:11 PM
In my personal experience, I've only ever found CVA to be great allies. One call for help in the intel channel and Ive had assistance within seconds. I don't think attacking them on a public forum is good form!

Ditto.  CVA are superb, and are rare in being respected by almost everyone.  The occasional goon gang from squads that runs through Provi knows perfectly well in advance what will happen (everyone dies).


Title: Re: War
Post by: Viin on September 11, 2008, 12:58:40 PM
That alone will probably push me to disengage from Vanguard.

Soo.. who's up for a BAT meeting this wekeend? :) I'll bring the cupcakes!


Title: Re: War
Post by: Phildo on September 11, 2008, 01:30:53 PM
Gets better and better!

Quote
Yes, and after raising 200-300 man fleets to defend T-R days before, a mighty 30-40 man force (that ofc wasn't even entirely CVA) joined IAC's 100 to assist FAT. Plus Apple Boy had to go up to Providence with that fleet in the first place to get you to actually rally it, wasting over an hour post-rally time that got further towers killed. This was after I gave Equinox a days notice and assisted him in planning an area to rally caps.

If you want to trade comments of 'we did this' - then how about the caps we dropped into your battles?

As for Sylph, they rallied 60+ and then didn't come because they thought their little internet spaceships might get blown up.

For the few that did turn up, sorry if you're offended, but I'm really past caring for CVA and company. What you turned up with was somehow more offensive than if you hadn't come at all.


Title: Re: War
Post by: bhodi on September 11, 2008, 02:26:00 PM
If I had known vanguard was this immature, I would have never suggested them as an alternative.

That guy's a fucking tool.


Title: Re: War
Post by: Endie on September 11, 2008, 02:44:03 PM
My reply on that thread - and God knows I don't post on Eve-O often - is perhaps rather impolitic.


Title: Re: War
Post by: Amarr HM on September 11, 2008, 02:59:34 PM
If I had known vanguard was this immature, I would have never suggested them as an alternative.

That guy's a fucking tool.

/emotes pennies dropping all over eve, and I stand tall once again as the hotheaded maverick who stood up to this douche.  :drill:


Title: Re: War
Post by: ajax34i on September 11, 2008, 03:12:22 PM
Epic fail post by Dark Motoko.

First, he's just setting them to neutral, right?, because Vanguard now operates in NBSI space.  So "go to hell" is just emo rage, making him look like a 13yo.

Second, Sylph, CVA, and AM have always been curteous and helpful, and their reputation is such that his post makes him look like a tool.


Title: Re: War
Post by: Predator Irl on September 11, 2008, 03:48:53 PM
I think this post deserves to be in the "I'm a retard" and other stories thread!


Title: Re: War
Post by: Pezzle on September 11, 2008, 05:52:34 PM
From my understanding we were just getting to know Vanguard.  Not sure I could name any of their people outside apparently Bat Country? (when did that happen?)  But if they want to blame us for their loss of space, OK. 

IAC mess does not make us happy of course, but not something we can prevent either.  That whole border area and the changes in cooperating groups makes me twitchy.

On a different note, apparently Interstellar eXodus (Roadkill) has decided to come and play.  They smack in local, brag about killing haulers and make fun of ship setups while suiciding into Providence forces providing nice bags of T2 loot.



Title: Re: War
Post by: Quinton on September 11, 2008, 06:37:41 PM
That alone will probably push me to disengage from Vanguard.

Soo.. who's up for a BAT meeting this wekeend? :) I'll bring the cupcakes!

Some kind of actual meeting thing might not be a bad idea.  Have we ever done that?



Title: Re: War
Post by: Phildo on September 11, 2008, 07:23:29 PM
From what I just saw on Eve-O, IAC have now lost two of their most active corps.  Fleeing the sinking ship, eh?

Pezzle, we've been in Vanguard for about a month now.


Title: Re: War
Post by: Pezzle on September 11, 2008, 08:35:25 PM
So busy doing diplomacy I miss all the shooting =(


Title: Re: War
Post by: sanctuary on September 11, 2008, 11:17:58 PM
Wasn't Dark Motoko involved in some drone region drama? A quick search yields me nothing so I could be going down a blind alley, but still a nagging thought remains.

 


Title: Re: War
Post by: lac on September 11, 2008, 11:44:50 PM
He was in DMC. An alliance that made caps for the Russians until they got eaten by them.


Title: Re: War
Post by: Fordel on September 13, 2008, 01:21:38 AM
When do BoB and Goonswarm start fighting again?

All these satellite powers are freaking boring. They all live or die at the whims of the few REAL zero-zero Alliances... it's all just a formality to actually kill them.


Title: Re: War
Post by: Simond on September 13, 2008, 03:26:28 AM
When do BoB and Goonswarm start fighting again?
When CCP stop dicking about with meaningless crap and fixes the real problems with the game (i.e. never).


Title: Re: War
Post by: Sparky on September 13, 2008, 03:57:12 AM
PL/SoT/GS/TCF aborted a baby titan in the Goon's spiritual home (their first foray into sov warfare) of XZH last night.  There's a good report of the battle and events leading up to it here (http://www.scrapheap-challenge.com/viewtopic.php?p=590197#590197) if anyone cares.

Locking down and skirmishing over system control for 2 days while the towers were in reinforced was boring at times but really paid off.  The big showdown was EPICALLY laggy, I've seen nodes crash with less lag, but thankfully it held and TCF outta nowhere really helped with those final nails in the coffin.

edit: fixed URL


Title: Re: War
Post by: Endie on September 13, 2008, 04:36:14 AM
PL/SoT/GS/TCF aborted a baby titan in the Goon's spiritual home (their first foray into sov warfare) of XZH last night.  There's a good report of the battle and events leading up to it here (http://www.scrapheap-challenge.com/viewtopic.php?p=590197#590197) if anyone cares.

Locking down and skirmishing over system control for 2 days while the towers were in reinforced was boring at times but really paid off.  The big showdown was EPICALLY laggy, I've seen nodes crash with less lag, but thankfully it held and TCF outta nowhere really helped with those final nails in the coffin.

edit: fixed URL

I went on the op the night before in AZN*, mainly to get directions for that one.  I then logged in last night in Geminate and wondered why there was three-minute module lag in utterly empty systems.  Doh, realised I'd missed it.  It was interesting that southern Geminate shared a system with XZH on the other side of the map, but Etherium Dawn over the border didn't.

*40 goons undock into 90 stain/coven/atlas, myself and one other goon each get a solo kill and redock because we actually look at who is in slow ships in their own bubbles (thank-you caldari navy antimatter on a Rokh), we lose like ten battleships in return, Davey fails to bait the rest of the hostiles off with a dread (which he then loses, less than 24 hours after getting it), and Bhodi is shouted at for not opening a cyno in what turns out to be a cyno-jammed system.  Glorious tomgoonery.


Title: Re: War
Post by: bhodi on September 13, 2008, 08:08:15 AM
It was pretty fun day. I was tired by the end - it was about 10 straight hours of eve last night as we did the titan abortion.

I led the last big convoy up there and ended up being trapped outside the system with about 18 people. We run into the 80 man outbreak gang 1 jump out, currently blockading the entrance into the target system.

As soon as our forward scout hits their bubblecamp, the entire outbreak fleet jumps through into the system we're in, knowing our forward scout for what it was. At the same time, I'm in communication with the goonfleet FC who's warning me about their movements (and the existence of the gatecamp - too late). He gives me an out - all I need to do is get back out of the system 2 jumps away, and I'll get bridged in. He also desperately needs a cyno, and we just happen to have a cyno ship with us.

I get our gang into a temporary safespot just as they appear on the gate we just arrived on. They've blockaded the two exits out of the system. Now, there's no way I can get out of this without losing ships. But, most of my gang should survive. I decide to bait them.

We stay in the safespot, aligned back the way we came, as I get slightly panicked reports of probes in space detected - they are trying to find us. I keep scanner open and at 100,000km, waiting for their gang to show up on scan. Sure enough, under a minute later, I suddenly see 70 hostiles pop up.

I warp our entire gang off to the exit gate, and through, before the hostiles could respond. Foolishly, they left no tacklers to follow us through the gate. Unfortunately, most of us are in battleships and most of THEM are in hacs and intys so all we can do is run for our lives. Fortunately, it's only 2 jumps away. Our battleships do the MWD trick and we manage to get to the titan losing only two of our number - our first scout and a poor, slow claymore who wasn't able to outrun the gang. I and others get bridged in around 15m before TCF arrived.

So, after all that, I didn't end up missing the action. I was in all phases of the battle and was relaying information to FCs who hadn't loaded grid yet. For some reason, not only did I load grid on every battle, but the lag wasn't horrible for me and I was able to consistently jam 4-5 BS the entire time with my trusty scorpion. I did this on the first PoS (the one with the titan), later on the gate with the TCF versus outbreak, and then I warped to the second pos where the titan doomsdayed with support (before being told to warp out immediately due to pos guns).

Op success, so then we went back to our nearby staging area and hear reports of PF- (0.0 entrance)being camped one jump away. I pull together 20 people, smash their camp of about 15 (netting us a nighthawk, ishtar, and a kitsune) and then we camped the PF- gate for about 2 hours.

Finally, tired, we all take the trek back to goonspace and arrive safely at AZN an hour later.


Title: Re: War
Post by: Pezzle on September 13, 2008, 10:22:35 PM
Goons in Providence!  OH NoeS!!  :awesome_for_real:


We went down to Catch today and shot at some AAA.  I got to apply my quick fix diplomacy today too.  Oh, you don't think what you did was bad?  KOS!  Oh your boss is going to defend what you did, KOS ALL OF YOU!  Now we can talk and be friends again =)  Fastest incident resolution EVER*.


Title: Re: War
Post by: Phildo on September 13, 2008, 10:36:29 PM
You threatened to KOS IAC?


Title: Re: War
Post by: Pezzle on September 13, 2008, 10:58:25 PM
We did?
First I heard of it.  Only really one man can make that call.

Still on good terms with IAC right now =)


Title: Re: War
Post by: Endie on September 14, 2008, 01:56:41 AM
You threatened to KOS IAC?

I don't think he meant IAC.

I'm intrigued as to who, in Catch I presume, you did mean, Pezzle?


Title: Re: War
Post by: Phildo on September 14, 2008, 09:16:23 AM
You threatened to KOS IAC?

I suppose it should have looked like this.  Just kidding, Pezzle!  So yeah, who was it?


Title: Re: War
Post by: Endie on September 14, 2008, 09:31:20 AM
It should probably have been Vanguard, after Dark's idiot post.  We in Bat Country did ourselves no favours in the alliance by publicly dissassociating ourselves from that on Eve-O (:hurr:), in the same thread, but we feel a degree of loyalty in CVA's direction.


Title: Re: War
Post by: Pezzle on September 14, 2008, 09:46:07 AM
Some Alliance name in ALL CAPS BECAUSE CAPS RULE

the name really does escape me now.  Actually I did KOS him his whole corp and Alliance :P  10 minutes later we had a nice resolution and everyone was friends again =)

The diplomatic horror stories I could tell you all... people wail on like I am Trogdor and I just burninated their village.  The worst are the he said she said bits.  My policy on those?  If I cannot figure out the cause or it is some murky personal stuff, no one gets to leave happy.

The Vanguard guy?  I think you are safe.  We can see what is happening there.  The whole situation is unfortunate.  Obviously better communication would have helped considerably.  That did not happen and here we are.  The blame game is rather pointless.


Title: Re: War
Post by: Pezzle on September 14, 2008, 11:29:03 AM
And now we have new to Goons carriers being hostile in Yong.

So rude!


Title: Re: War
Post by: Phildo on September 14, 2008, 11:30:25 AM
If I weren't currently stuck in Jita limbo, I'd help you blow them up.  To teach them a lesson or something.


Title: Re: War
Post by: Pezzle on September 14, 2008, 01:00:43 PM
Yong station is very difficult to get cap kills on.  We have done it before but the dock range is huge.  Our gang was capable of killing caps but not in the bumping.   Since we were not dropping dreads on them, well.  Docky docky.

I just hope the increased presence of Goons (there was a gang again last night in Providence) is more a sign of the IAC business and whatever other thing Goons have happening nearby.  If it is that should all die down soon.  If it is a portent of violence coming to our area I will be sad.  For hostiles we have a nice reasonable leave each other alone *mostly* relationship with Goons that to this point seems to have suited both parties.


Oh, and Interstellar eXodus left Roadkill and joined Atlas.  HEHE


Title: Re: War
Post by: LC on September 14, 2008, 04:15:28 PM
Isn't it about time for a new thread?


Title: Re: War
Post by: Endie on September 14, 2008, 04:25:04 PM
Yong station is very difficult to get cap kills on.  We have done it before but the dock range is huge.  Our gang was capable of killing caps but not in the bumping.   Since we were not dropping dreads on them, well.  Docky docky.

I just hope the increased presence of Goons (there was a gang again last night in Providence) is more a sign of the IAC business and whatever other thing Goons have happening nearby.  If it is that should all die down soon.  If it is a portent of violence coming to our area I will be sad.  For hostiles we have a nice reasonable leave each other alone *mostly* relationship with Goons that to this point seems to have suited both parties.


Oh, and Interstellar eXodus left Roadkill and joined Atlas.  HEHE

I'm nothing official in GF, just a grunt, but I'd be astonished if we were planning anything against CVA.  Like, gobsmacked.  Roaming gangs are just a sign of being at the tail end of the Esoteria stuff, Darius being fine with folks doing their own stuff, and everyone knowing that CVA always get people together for a fight.   The wiki and forum references I've seen recently are still all positive about CVA.


Title: Re: War
Post by: Drugstore Space Cowboy on September 14, 2008, 06:15:07 PM
Isn't it about time for a new thread?

Shush, you.


Title: Re: War
Post by: Pezzle on September 14, 2008, 07:46:25 PM
No doubt that is accurate Endie.  But, I would not be doing my job as a paranoid irritable Amarrian (with big lazors) without getting suspicious and glaring!

 :grin:


Title: Re: War
Post by: MahrinSkel on September 15, 2008, 02:12:41 AM
We've had 81 pages of war discussion with people from many different factions without it turning into propagandistic dickwaving or scorched earth pissing matches.  Don't fuck with the magic just because the war it was discussing petered out into very angry staring contests.

--Dave


Title: Re: War
Post by: Endie on September 15, 2008, 03:57:14 AM
I have consistently said that Apple Boy was toxic; bad news; an incompetent chucklehead who was almost certainly a spy.  I have mentioned the fact that Apple Boy killed me more times than Bob during the march through the south.  I have, in these very forums, stated that IAC were dumb to have accepted him after we threw him out, and I ordered our Bat Country gang to primary him in IAC space on our drunken op through Catch into Curse, despite him being blue.

Quote
Now we in whats over of IAC understand the hated towards this lame ass named Apple boy, he stole 20 deathstars and joined Axiom....

Our beloved leaders have sold IAC to -A-, and rumors says they stole 100b total, Apparantly Hachou (alliance leader) has a son in UN-L so JZV area is going to them.

And we thought Tyraxx was bad lol...

Here is the Eve-O link (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=868924&page=7#190).

Bear in mind that Apple Boy was the one claiming that the leaders of IAC stole 100bn, and that that is therefore probably bullshit.  But I'm delighted that he is a GBC problem, now.  :grin:


Title: Re: War
Post by: sanctuary on September 15, 2008, 04:18:28 AM
Endie you have it wrong, obviously that 100bn is the salvage that Appleboy collected whilst in IAC...AMIRITE!!!   :drill:


Title: Re: War
Post by: Endie on September 15, 2008, 04:24:15 AM
Endie you have it wrong, obviously that 100bn is the salvage that Appleboy collected whilst in IAC...AMIRITE!!!   :drill:

Arf arf Apple Boy salvages IAC wreck etc...


Title: Re: War
Post by: Slayerik on September 15, 2008, 07:49:10 AM
Well, about time I chime in. In the North, Deklein specifically, the Goodfellas alliance with the help of some allies, are fighting the Northern Coallition (with it being Pure Sov). The weekend led to a great battle, probably my favorite time in a sniper BS. The engagement lasted about an hour and in the end I died to my first doomsday. I had a feeling it was coming, I chose to follow orders and warp to the FC instead of following me gut and bailing. Had I not taken considerable damage earlier in the fight from some enemy capitals I would have made it.

In the end we held the field, with cap losses on both sides and a fuckin huge mess of wrecks of all sorts. I'm used to unbearable lag in these fights, but this one turned out to be only 20 sec module delay :) Either way, should be interesting fights to come.


Title: Re: War
Post by: Endie on September 15, 2008, 07:59:25 AM
Are you in Goodfellas now, rather than the reconstituted Tri?  Or are you just helping them out?

Pure is a good target, just like Hydra is for Tri.  Requiem's problem was deciding to go for a real PvP powerhouse like PL straight off, and failing broke them.  They should have picked an easier target at first.  IAC, if we are honest, since they were right next door in Curse.


Title: Re: War
Post by: Phildo on September 15, 2008, 08:02:13 AM
I enjoyed my experience under Apple Boy as FC.  It consisted of sitting around in a POS in FAT for several hours while he constantly got disconnected and issued no orders.  Then -A- started bubbling the POS and I logged rather than wait to get Doomsdayed.

To be fair, he was pretty useful the time he showed up to a major action in SV5 in a Black Ops and covert cynoed in all of our stealth ships around -A-'s blockade of the system.


Title: Re: War
Post by: Slayerik on September 15, 2008, 08:12:19 AM
Are you in Goodfellas now, rather than the reconstituted Tri?  Or are you just helping them out?

Pure is a good target, just like Hydra is for Tri.  Requiem's problem was deciding to go for a real PvP powerhouse like PL straight off, and failing broke them.  They should have picked an easier target at first.  IAC, if we are honest, since they were right next door in Curse.

A lot of my old Viper Squad friends went to Goodfellas after the 1st TRI collapse. Rather than having to suck dick to try to get into cora or Doom (or drop a buncha names) I just chose a path a less resistance with friendly faces.


Title: Re: War
Post by: LC on September 15, 2008, 09:39:06 AM
We've had 81 pages of war discussion with people from many different factions without it turning into propagandistic dickwaving or scorched earth pissing matches.  Don't fuck with the magic just because the war it was discussing petered out into very angry staring contests.

--Dave

But the war is over.


Title: Re: War
Post by: Sparky on September 15, 2008, 10:20:30 AM
We've had 81 pages of war discussion with people from many different factions without it turning into propagandistic dickwaving or scorched earth pissing matches.  Don't fuck with the magic just because the war it was discussing petered out into very angry staring contests.

--Dave

But the war is over.

No it's just resting


Title: Re: War
Post by: Phildo on September 15, 2008, 12:37:41 PM
Once BoB clears out the rest of the north and the Goons get bored of shooting at everyone in the south, they'll start fighting again I'm sure.  Who's left for them to fight at this point anyway?  Can BoB and AAA afford to grind each other's cap fleets to dust?


Title: Re: War
Post by: Phildo on September 16, 2008, 10:03:02 PM
Quote
Black Rise - The Star Fraction completed the construction of an Erebus class Titan last week and has moved it into the Black Rise region for operations against the State Protectorate militia.

Fuck.


Title: Re: War
Post by: Pezzle on September 16, 2008, 11:21:20 PM
upon this news announcement the Titan was renamed 'Plea for attention'




Title: Re: War
Post by: Phildo on September 16, 2008, 11:42:29 PM
I'd be willing to temporarily NAP just about every single person in the game if we could kill this thing.


Title: Re: War
Post by: Pezzle on September 16, 2008, 11:43:22 PM
or it could be deployed somewhere near Providence? :P


Low sec Titan?  figure out max jump range, send out a frig scout.  should be simple enough to figure out if they plan to jump bridge in a blob.  If it is is 0.0?  Contact the local 0.0 power.  Unless SF already hopped into bed with them (and they might have) you have a nice task force.


Title: Re: War
Post by: Pax on September 17, 2008, 02:12:53 AM
upon this news announcement the Titan was renamed 'Plea for attention'




...but only because "Wall of Text" was taken.


Title: Re: War
Post by: FatuousTwat on September 17, 2008, 02:23:11 AM
I wish Nostalgia for Infinity fit.


Title: Re: War
Post by: Endie on September 17, 2008, 02:32:10 AM
upon this news announcement the Titan was renamed 'Plea for attention'




...but only because "Wall of Text" was taken.

I think you'll find that his original plan was to call it "Jade Constantine believes that the hegemonistic 0.0 powers - an area of space in which Jade Constantine has no interest and out of which Jade Constantine has definitely not been repeatedly and unceremoniously hurled - must be removed from their space which has grown static and stultified.  The rapidly-changing landscape in which multiple outposts change hands every week is a mere illusion perpetuated by the entrenched 0.0 (definitely not the sort of space jade Constantine is interested in, nor would Jade Constantine ever attempt and fail to be involved there) alliances and peoples' chosen play-styles must therefore be altered by fiat to conform with those preferred by Jade Constantine in which Jade Constantine can use Jade Constantine's huge T2 BPO collection to fund the griefing of tiny groups of casual players out of the game then boast about it on the Eve-Online forums while Jade Constantine role-plays receiving oral stimulation from DBPreacher and other sycophants' Erebus".  It just went over the character limit.


Title: Re: War
Post by: Amarr HM on September 17, 2008, 03:55:34 AM
I think you'll find .....

 ;D


Title: Re: War
Post by: Slayerik on September 21, 2008, 09:30:54 AM
Pure surrenders Deklein to Goodfellas.

gg


Title: Re: War
Post by: JoeTF on September 29, 2008, 01:38:14 PM
m-o is a new Jita.
1000+ people, titans, 300 hundred caps, titans, all shooting each other.
Oh, and we managed to crash the super node (something the Jita carebears can't do:P) in 15 minutes.


Title: Re: War
Post by: Slayerik on September 29, 2008, 01:48:50 PM
Did ya ever get to load the grid for this hawt action? :)


Title: Re: War
Post by: JoeTF on September 29, 2008, 05:57:27 PM
For the part of the fight when system was running on supernode everyone loaded. Like, 400 GBC and 700 NC. Unfortunately, node died, ccp chickened out and put the server on shitty node which effectively limited amount of people who could log in to 650. They also did funny stuff like turning off guns until ~700 people logged into system. Then the slaughter started.

I was lucky to got in after crash. Light support mostly didn't loaded or died, so it was bs and caps vs another bunch of bs and caps. NC claims that everyone of them was blackscreened, but if that's true, then I want my 10 BS kills mailed to me like now (guns worked so so, but warping out was veeeery quick, so there was a lot of trading fire and last second escapes, at least for BSes).

Capitals from both sides warped on same cyno and quickly locked up themselves with conventional scramblers. Then the real slaughter started... around 40 vs 0 in cap kills, also two dead motherships on their side.

Killing some random dread at safe now.

EDIT:

Final tally is 39-9-2 (dreadnoughts-carriers-motherships) to 0-0-0. Yup, that's zero-zero-zeeeeeeeeero loses.

After some cold, post battle analysis I have to admit - NC really fucked that one big time. At one point they had three times as many capitals on the field (the blackscreen deaths is pure bullshit btw - every ship I shot at reacted by either warping of or shooting back and none of my friends who were logging on the gate didn't show up until after they actually logged). However, they no target calling absolutely no repair broadcast (or they were ignored by the carriers) - as many as 5 different friendly ships were shoot at single time, which is epic fail. But most of all, their FC proved to be utter idiot and ordered them not to siege for first two hours, until they get even more ships into fight. Well, unsieged dreadnought has 4 times less tank and firepower of shitty BS, in their case - shitty BS that cannot focus fire even if his life depended on it.

Funny fact - our dreads run out of strontium needed to enter siege sometime around first hour, thinks were looking really grim "how we're going to kill them without our beloved siege +625% dmg bonus?", but then someone had genius idea - loot the strong (and ammo) from enemy dread wrecks. Basically from that time on, we were shooting NC with their own stront and ammo :awesome_for_real: :awesome_for_real: 
Funny fact #2 - support was pretty much non-existent, with the only three NC's hics bubbling our fleet. Luckily, their capital fleet happened to be in exactly the same spot as ours. So, if you're wondering why they outlived all the NC dreads and carriers (with exception of one who switched to point script, and melted in less than a minute:P), that's why. 


Title: Re: War
Post by: Phildo on September 29, 2008, 07:44:18 PM
We just went to shoot at a BoB POS and instead ended up tangling with a Triumvirate nanohac gang.  We got slaughtered.


Title: Re: War
Post by: Pax on September 30, 2008, 12:03:10 AM
I've returned after... not even a month absence and found myself docked to a -A- outpost.

Information onthe current IAC situation is rather scarce, except for an after-battle-report-with-no-prior-battle.
What happened?


Title: Re: War
Post by: lac on September 30, 2008, 12:28:09 AM
They imploded. Alliance leadership kicked out inactive corps, other corps left. They pissed off goons enough to be reset by them and -A- finally put them out of their misery. Some of their guys bought stuff from me in Litom a couple of weeks ago but I don't know if they still hang around the curse/catch border.


Title: Re: War
Post by: Phildo on September 30, 2008, 01:32:24 AM
A bunch of them are hanging out in Providence.  The Mavericks, one of their best pvp corps, is freelancing by themselves for the time being.  The Muppet Factory, another of their best pvp corps including some of my favorite FCs are in KIA alliance now.  I saw a 12-man IAC gang roaming through goonspace recently too, so they're alive and kicking though somewhat reduced.  And I THINK they still hold some sov in Catch.  Maybe?

LOL, they're down to 350 members from over a thousand a few weeks ago.


Title: Re: War
Post by: Jayce on September 30, 2008, 06:18:27 AM
And I THINK they still hold some sov in Catch.  Maybe?

I think the MB- station is still in their hands.  F4R is, however, not.


Title: Re: War
Post by: VickeVire on September 30, 2008, 08:23:41 AM
i was in M-O, I crashed and couldn't get back in.

Joe, sure there were some NC that got back in but zero losses on your side says one thing only... luck flipped your way this time. No 'uber' FC'ing or 'major' fuck-up. Just be happy you could shoot 33 idle dreads and 1-2 mom's

About 500 subcap ships slipped through double DD at the E-O gate. Heard that the two titans only got about 30ish kills. I myself was lucky to sneak in between the DD's. :awesome_for_real:
It's a shame node crashed when the fight at 9-8 was about to get serious.



Title: Re: War
Post by: JoeTF on September 30, 2008, 01:14:47 PM
We're killing that 500 now :P


(this time I didn't get in, doh)


Title: Re: War
Post by: VickeVire on September 30, 2008, 01:49:06 PM
yeah... and I'm out of game too, trying to get in...  :uhrr:



Title: Re: War
Post by: Phildo on October 04, 2008, 02:31:06 AM
(http://www.ambitstudios.com/images/bobdoomday.gif)


Title: Re: War
Post by: Phildo on October 06, 2008, 03:12:00 PM
IAC have now lost all their sovereignty in Catch.  Ouch.


Title: Re: War
Post by: Phildo on October 06, 2008, 10:34:53 PM
Amarrian drama (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=888987)


Title: Re: War
Post by: Pezzle on October 06, 2008, 10:42:43 PM
I would not read much into that ;)


Title: Re: War
Post by: Phildo on October 06, 2008, 11:36:32 PM
I'd throw my own two cents into that thread myself but I think that since I have a Goonswarm tag now it might be inappropriate.


Title: Re: War
Post by: Pezzle on October 07, 2008, 06:55:04 AM
gotta protect that goon public image! 

Anyway, they are throwing a public tantrum, lying about almost everything and being hostile.  *shrug*



Title: Re: War
Post by: Amarr HM on October 07, 2008, 06:41:31 PM
Wait we have a public image now?


Title: Re: War
Post by: Phildo on October 07, 2008, 08:44:03 PM
Yeah, doing things like this:

(http://img128.imageshack.us/img128/6572/concordbrawlxx0.jpg)

Story: Coming back from unsuccessfully attacking the Caldari titan in Luminaire, we decided to suicide our expendable fleet in front of the Jita 4-4 station.  Image depicts us killing a caldari navy raven succesfully before being Concordokkened.  I got off exactly one volley before I and my drones were warp-scrampled, ECMed, etc.  The only way to follow this up was to undock seconds later in noobships and shuttles and clutter the undock with more useless wrecks than the salvage vultures knew what to do with.  We managed to get about three noobship volleys done before war targets showed up to go for our pods.

For several minutes later, local was a mess with people warping to the station and being bewildered by the amount of Concord that showed up.


Title: Re: War
Post by: tazelbain on October 07, 2008, 09:06:43 PM
It is reasonable that Militias would be a haven for piracy and that CVA wouldn't give pirates a free pass for being in the militias


Title: Re: War
Post by: Endie on October 11, 2008, 04:08:07 PM
Tonight, Goonfleet, KIA and TCF went to Vale to kill things.  This would be a good plan, but for CCP.  If anyone goes to the fanfest, and they meet a member of CCP who admits to being anything to do with the 64-bit upgrade, punch them in their big fat faces for me.

We killed a mothership and a carrier straight off.  Then we killed another carrier.  Goodfellas and Tri kep their carriers slowboating out of their shields, and we were killing them as they came out.  30-odd scorpions and a bunch of recons and blackbirds were preventing the enemy from remote-repping, and everything was looking set for fun.  A hostile titan was deployed, it blew its DD for almost no effect, we had support ships on-grid burning for it while the main fleet killed capitals.  Then a third carrier was in structure...

Bang: node goes down.  We log back in and notice all of the capital and supercapital kills are rolled back.  Still, we engage the enemy fleet and again start killing battleships and carriers.

Bang, node goes down.  Rollback.

Bang, node goes down.

Bang, node goes down.

Bang, node goes down.

Bang, node goes down.

Bang, node goes down.

Node stays up.  (Personally, I manage to log back in, appear at a gate, and warp right back to the enemy fleet, where I was before the first crash (not inside a bubble).  Apparently, CCP reinforced the node now, because I immediately load grid, get locked down and die).  By this time tons of reinforcements have arrived for the enemy, while we, far from our bases, have dwindled as people die in the times rollbacks don't occur.  After the second or third crash and rollback, I get in at once and actually start in a one-on-one with a hostile in a tempest at a gate, and we just chat about how it doesn't matter as the loser would get their ship and the insurance back in a few minutes.

No, that is not an exaggeration of the number of times the node crashed: I think it was seven, others say eight.  We went from killing supercaps to frankly getting pounded on.  Not CCP's finest night.


Title: Re: War
Post by: Amarr HM on October 12, 2008, 05:22:15 AM
When I read the first few lines I was cursing the fact that I didn't join up but after reading the rest I'm glad I'm not playing at the minute. It certainly sounds like that rollback kicked in a failure cascade and I would certainly be pissed off if I had taken part.


Title: Re: War
Post by: Endie on October 12, 2008, 06:21:41 AM
When I read the first few lines I was cursing the fact that I didn't join up but after reading the rest I'm glad I'm not playing at the minute. It certainly sounds like that rollback kicked in a failure cascade and I would certainly be pissed off if I had taken part.

Ach, even if we don't get killmails for it, both we and Tri know fine well that we were shredding their capital and supercapital fleet.  And we'll do it again.  With Bob suffering reverses at the same time against the Northern Coalition, and some other nice stuff on the horizon,

Plus, and I don't know if I'm the only person to have listened to the live dev blog, the speed changes go back onto the test server this week, and will be rolled out in the upcoming expansion.  From what was said by the devs, Tri will quit the game en masse at that point :D

On a personal note, I just added my third capital ship to my personal fleet, and have another carrier on order.  Those characters will be in dreads by November, while a third character will be in a carrier by then.  I don't like it, but that's the way the game plays these days.


Title: Re: War
Post by: Slayerik on October 12, 2008, 08:52:48 AM
To be fair, did you guys bring in 500 ships and crash the node? :)


Title: Re: War
Post by: Endie on October 12, 2008, 11:21:00 AM
To be fair, did you guys bring in 500 ships and crash the node? :)

Actually, a large proportion of our fleet were kept next door, throughout, to avoid this, but we've brought more people to fights (and will again, after we finish some other stuff) and had nothing more than lag.  Since the 64-bit patch, stability has been awful.

The time we had Shrike tackled in Querious, there were 1200 people in before the node popped: Bob nearly ran out of fodder to bring it down with.  And it came back up and stayed up.  This time there were a lot less than half that, and it crashed 7 or 8 times (opinions vary).

Stil, it was fun when I wasn't staring at a blank screen: we got to kill a mothership and a bunch of caps, and we can do it again.  Together with the NC's performance (I'm really impressed with how they held up when shit was non-stop bad), it was a pretty good night.  The Daisho drama in particular made it memorably funny.


Title: Re: War
Post by: Vedi on October 12, 2008, 12:08:56 PM
To be fair, did you guys bring in 500 ships and crash the node? :)

Were you there, btw? I saw lots of Goodfellas on the overview.


Title: Re: War
Post by: Slayerik on October 12, 2008, 07:45:50 PM
Nope, I was actually asking the question without it being bait or anything...I really wanted to know.

I have been fighting NC a long time. They seem to get beat up pretty good, but are persistant and have some good corps.


Title: Re: War
Post by: Endie on October 13, 2008, 01:01:45 AM
I think Vedi was just wondering if we'd been fighting you, rather than it being "were you there, huh?  Well, were you?"


Title: Re: War
Post by: Slayerik on October 13, 2008, 06:18:16 AM
and nope I wasn't there. Maybe next time...though I miss a lot of Euro Ops.


Title: Re: War
Post by: Phildo on October 13, 2008, 08:08:41 AM
Bobby Atlas is a sore loser (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=895764)


Title: Re: War
Post by: Pezzle on October 13, 2008, 10:08:02 PM
For lack of anywhere else to put it.  Butters and the Hobo squad (now with 100% more UK) are bashing on CVA and saying things like we are not RPers.  Not that I really mind, other than having gone over this four or five times.  I do wish that people would get over the notion that in order to RP you have to say things like 'thee' and 'thou'.  It would also be nice if people would accept that involving non RP types in your RP does not infect you with some mystical non RP disease.  Oh well.

I would like to understand the logic behind regions with NPC outposts that can harbor anyone being 10x richer than regions without NPC outposts but maybe my brain just misfires. 


Title: Re: War
Post by: Endie on October 14, 2008, 01:15:29 AM
For lack of anywhere else to put it.  Butters and the Hobo squad (now with 100% more UK) are bashing on CVA and saying things like we are not RPers.  Not that I really mind, other than having gone over this four or five times.  I do wish that people would get over the notion that in order to RP you have to say things like 'thee' and 'thou'.  It would also be nice if people would accept that involving non RP types in your RP does not infect you with some mystical non RP disease.  Oh well.

I would like to understand the logic behind regions with NPC outposts that can harbor anyone being 10x richer than regions without NPC outposts but maybe my brain just misfires. 

I am only part-joking when I say that Goons are amongst the most consistent roleplayers in the game.  And we only saw "thee" and "thou" for a few weeks a year.

Since we have killed just about every alliance he has ever been in, Butterdog hates us with all his heart.  In between episodes of longing for that coveted invitation to Bob.  Does he dislike CVA because of the whole Providence/ISS outpost failure thing?  But what is the link between the Hobos and UK, now?

And amen on the NPC region thing.  My consistent hope is that CCP will introduce agents into player-controlled outposts, perhaps through some sort of outpost mod, thus allowing alliances to support more people in a system.  This would be best if coupled with changes to sov to make holding multiple regions more onerous.


Title: Re: War
Post by: 5150 on October 14, 2008, 05:49:33 AM
I would like to understand the logic behind regions with NPC outposts that can harbor anyone being 10x richer than regions without NPC outposts but maybe my brain just misfires. 

Have you ever been to Pure Blind?


Title: Re: War
Post by: Endie on October 14, 2008, 05:51:43 AM
I would like to understand the logic behind regions with NPC outposts that can harbor anyone being 10x richer than regions without NPC outposts but maybe my brain just misfires. 

Have you ever been to Pure Blind?

Pure Blind, Great Wildlands, Syndicate and others are not bugged.  However, Delve, Venal, Curse and one other (I think) do have the perfect-truesec bug.


Title: Re: War
Post by: Pezzle on October 14, 2008, 08:23:26 AM
Quote from: Endie
Stuff I will not Pyramid!

Well, CVA denied ISS an outpost, supported IAC against ISS and company and shot LOTS of ISS.  A few of them broke off to form hobos which where in Providence pirating.  At some point I think they were shooting UK, but then they started helping UK.  We lost a few cap ships during a fight ans hobos were crowing about how awesome they are.  They promptly vanished when we gained momentum. 

Hobos formed an Alliance(I think), left it, joined Insurgency, left it, and the big connection now?  Hobos JOINED UK.

Back when UK had outposts in Providence (one they built one they got from crumbling ISS) there was a fascinating situation.  Both sides left the honest neutrals alone.  So if you did not support one side against the other in combat ops you were fairly safe from the back and forth engagements.  One day UK decided anyone who flew in our section of Providence or had CVA friendly in bio etc.. was hostile and would be shot.

UK hate on us for breaking some sort of agreement that never existed.  We convinced the majority of Providence to cooperate with our UK removal efforts.  I see it as something very RP.  Amarrians convinced the populace that supporting law and order was a better option.  We won the PR game.  We also delivered on our word.

We received hate for involving the neutrals of Providence that UK were shooting.  Meanwhile UK had many notable pirates siding with them (EST motherships and the like).  Hobos were there, so were SF.  If we called UK pirates for this?  Hate.  9uy was a bit of a stalemate for a time.  CVA forces had 2-3 large towers up in system as operation points.  UK and company had managed to destroy one but would not engage the rest after a successful defense.  So we would camp station and get very few fights.  Even if we took out a few towers at once there were enough moons for them to simply put up more towers.  One night we put up a few more towers and sov switched (for a day) I am still not sure how this happened.   CVA were very surprised, none of us predicted it.  Our intent was put them in a position where they HAD to fight, and outpost camping did not work.  On the forums UK called us cheaters and mechanics abuses etc.  Eventually every moon in 9uy had a tower on it for one side or the other.  UK eventually lost and declared any ship in Providence not with them was against them.  Recently they recruited Hobos.  Now it is all tied together :P

Some of the details here are off, I know.  This is from a blury memory, time, and my not really thinking about it.  Accurate accounts are out there, I could not be bothered to find my notes or dig up threads.

Oh, I did petition UK one night for contributing to my Alcoholism :P  I would stay up late and lecture UK sitting in their outpost on the folly of their ways and the glory of the Empire.  Naturally drinking helped me get through those nights.  So, since UK were making me bored they contributed to my Alcoholism!  I actually did get a response.  Sadly the GM did not 'get' the humor and it was a straight arrow response.  You can seek counseling with various agencies depending on your country of origin deal.

Wall of text! 


Title: Re: War
Post by: Endie on October 14, 2008, 08:30:10 AM
Quote from: Endie
Stuff I will not Pyramid!

Pyramidin' this for truth...

But I am interested in the stuff i asked about in the post before that one, about Butterpooch and UK.


Title: Re: War
Post by: Phildo on October 14, 2008, 08:44:28 AM
Quote from: Endie
Stuff I will not Pyramid!

Pyramidin' this for truth...

But I am interested in the stuff i asked about in the post before that one, about Butterpooch and UK.

I love the Butterdawg.  His posts make CAOD more interesting.

Pyramid ftw!


Title: Re: War
Post by: Pezzle on October 14, 2008, 09:18:24 AM
Oh, and more with the above.  One of the reasons we stepped up our timetable against UK was they were down in Catch hammering on IAC along with all the mercs.  Reasoning was, pressure at home would see them come back.  I remember LV threatened us over that as well.  One day they even dropped a MS I think it was? On one of our systems.  Of course the two of us there  (I was one) could do little about it and it left a short time later.  That was about the extent of LV support.


Title: Re: War
Post by: 5150 on October 14, 2008, 11:33:25 AM
At the risk of shattering an illusion, on ISS vent Butter was one of the most boring, unremarkable voices I've ever heard (no offence intended, just an opinion) seemed a nice enough guy though.

Much more remarkable was the easten europe ISS FC who was only interested in "ERR HOW MANY BATTLESHEEP?" (at least thats what I thought he was saying) regardless of the HACs, Recons and Command Ships the other fleet had.

Mynas on the other hand is quite a character, but then again he is Scotish!

I did often wonder if Lilah talked as bad as s/he typed though but never got to fly with him/her


Title: Re: War
Post by: Pezzle on October 14, 2008, 09:35:43 PM
Slackers abandon Amarr FW blaming external forces claiming being friendly to Amarr and yet hostile (HEY I BET THEY MEAN CVA)  for the split.  Mind you, we have destroyed a whole 2 of their ships this YEAR in bleak lands.  One was in February (curse) one in October (sleipner).  The pressure must simply be overwhelming what with all our not caring or pressuring others.  I predicted this would happen soon, but wow, this was faster than any of us expected.


Title: Re: War
Post by: Pax on October 15, 2008, 02:50:35 AM
I'm actually surprised they abandon ship over this.
Slackers endured significantly more drama a few months back, when Angelonico emorage quit the Amarr militia after having provoked a civil war.
Much more flak had been fired than this time around...


Title: Re: War
Post by: apocrypha on October 15, 2008, 04:56:12 AM
Oh, I did petition UK one night for contributing to my Alcoholism :P  I would stay up late and lecture UK sitting in their outpost on the folly of their ways and the glory of the Empire.  Naturally drinking helped me get through those nights.  So, since UK were making me bored they contributed to my Alcoholism!  I actually did get a response.  Sadly the GM did not 'get' the humor and it was a straight arrow response.  You can seek counseling with various agencies depending on your country of origin deal.

Haha nice one :D  Shame you didn't get a GM with a better developed sense of humour.

5150 - I was in ISS briefly (left shortly after the loss of Marginis to IAC) and agree totally with what you said about the FC's there. Mynas was great. I have a vague memory that Lilah (Khan?) was also scottish and good fun to fly with, but it's a very vague memory - my brain is currently very fried with hefty painkillers :/  I do remember being on ISS vent when a couple of them baited a dictor pilot who'd been harassing people and took him out with a battle badger which was possibly one of the funniest things I've ever heard on vent :P


Title: Re: War
Post by: Endie on October 15, 2008, 06:04:46 AM
It's funny that quite a few people in both IAC's leadership and that of ISS were Scots.  Nothing we like better than a good schism.  Maybe one lot were Huns (http://uncyclopedia.org/wiki/Rangers) and the others were Tims (http://uncyclopedia.org/wiki/Celtic)?


Title: Re: War
Post by: Goumindong on October 15, 2008, 11:43:47 AM
Quote from: Endie
Stuff I will not Pyramid!
Back when UK had outposts in Providence (one they built one they got from crumbling ISS) there was a fascinating situation.  Both sides left the honest neutrals alone.  So if you did not support one side against the other in combat ops you were fairly safe from the back and forth engagements.  One day UK decided anyone who flew in our section of Providence or had CVA friendly in bio etc.. was hostile and would be shot.

I think its safe to say that before their announcement, CVA had much more support among the low-sec Domain locals than U.K. did. At least, iirc, MRCH was shooting U.K. long before they decided to declare everyone not neutral, and i like to think we were one of the larger non-sov forces in the area at the time.

I'm actually surprised they abandon ship over this.
Slackers endured significantly more drama a few months back, when Angelonico emorage quit the Amarr militia after having provoked a civil war.
Much more flak had been fired than this time around...

Angelonico went to low-sec? Heh.


Title: Re: War
Post by: dwindlehop on October 15, 2008, 02:22:07 PM
Here's an update from a different region of Eve.

UGH and our friends have been fighting Foundait0n in Great Wildlands (NPC 0.0, few stations) for a number of weeks now. The campaign has gone the way the fight we had last night went.

UGH&friends chased off an FDN gatecamp in GW without a fight. Our countercamp lasted about half an hour before FDN showed up to retake the gate. They brought a few BS and support, and dropped a Chimera on our T2 cruiser and mixed T1 gang. We scattered with roughly equal losses on both sides (would have been better for our side but an Ishtar pilot made a miscalculation with drone aggro), then came back in RR BS to take down the carrier. They brought in a second carrier and a Nyx, so we deaggressed and went home. Nyx got two BS.

http://uninvitedguests.info/KB/?a=kill_related&kll_id=8149 (doesn't have two friendly losses despite my best attempts to post them)

Sometimes FDN has no online cap support, and the KB looks better for us. Sometimes we bring more BS, and don't lose any when the caps land. This was the first time I'd seen the Nyx, and only the second time he's gotten some of our guys. Occasionally the RR is so great that there's stalemate and everyone goes home sad.


Title: Re: War
Post by: Endie on October 15, 2008, 05:14:47 PM
Foundation are strange.  It's like they actively do all they can to avoid fun fights.  In Catch, someone would say "90-man Foundation battleship gang coming through Curse" and everyone would stay out the way while they sat around on an undock.  If you fought them in Great Wildlands you were absolutely certainly giong to get your six-man roaming gang hot-dropped if you stood still for 5 minutes.


Title: Re: War
Post by: Pezzle on October 15, 2008, 08:09:07 PM
Foundation are strange.  It's like they actively do all they can to avoid fun fights.  In Catch, someone would say "90-man Foundation battleship gang coming through Curse" and everyone would stay out the way while they sat around on an undock.  If you fought them in Great Wildlands you were absolutely certainly giong to get your six-man roaming gang hot-dropped if you stood still for 5 minutes.


I can confirm this.  I think they dropped 3 carriers on our 8 man gang in GW?


Title: Re: War
Post by: Der Helm on October 15, 2008, 09:12:45 PM
Foundation are strange.  It's like they actively do all they can to avoid fun fights. 

Is that were Dark learned how to PvP ? :rimshot:


Title: Re: War
Post by: dwindlehop on October 17, 2008, 10:41:48 AM
Foundation are strange.  It's like they actively do all they can to avoid fun fights.  In Catch, someone would say "90-man Foundation battleship gang coming through Curse" and everyone would stay out the way while they sat around on an undock.  If you fought them in Great Wildlands you were absolutely certainly giong to get your six-man roaming gang hot-dropped if you stood still for 5 minutes.


I can confirm this.  I think they dropped 3 carriers on our 8 man gang in GW?
Confirmed again. The best anti-speed gang ship is clearly the Thanny.

Edit: applied green.


Title: Re: War
Post by: Phildo on October 17, 2008, 11:12:11 AM
Faction neuts, 30-km webs and fighters = rape?


Title: Re: War
Post by: Pezzle on October 17, 2008, 01:46:32 PM
More like, let's see if your stupid cap ship can lock my arbitrator before I warp.  Nope, you missed again. 

And anyone fitting a carrier out for solo small gang busting (or even 2 or 3 cap ships set that way) deserves to lose the ship to half a dozen T1 cruisers.


Title: Re: War
Post by: Endie on October 17, 2008, 04:16:23 PM
Another day of battles against Stain and their hangers-on.  They had a three towers coming out reinforced: we killed two the conventional way, and they tried to use an old exploit on the third where you offline it when it is coming out of reinforced and it comes back up with 50% shields.  Instead, we got it below 25% shields before it onlined, they couldn't restront, and we killed it, too.

Obviously, the pos-shotting was much as ever: the great thing was the series of running battles around the towers, where the numerical advantage swapped back and forth from lunchtime through until about 9pm.

Fighting Stain is great.  They just keep coming back, even in ships with 40% structure damage, and they keep tons of spare ships inside shields.  The result is that you can win three or four engagements over a couple of hours but they just keep attacking, and podding is very important to whittle them down.  Atlas provide padding for their numbers, but less and less so as they become more and more broke and beaten.  Similarly, there were only a few Coven there.  We were mainly Anzac and Euro goons, with a decent number of UNL and RA coming along too about halfway through, and they tipped the balance decisively.

Lag was, as is more and more normal now, pretty much zero: despite 400-odd in the system, reloading took a few seconds, but locking and activation were close to instant.  There are still reliability issues at the moment, but fair play to CCP: they've made massive strides on the lag front.

I was on an alt, so just in a scorp, which I've not flown in big fleet battle before.  Great fun, of course, and only getting popped by the tower did for me in the end.  I don't know exactly who won in K/D terms, especially as Stain swapped their KB to be passworded immediately after the last tower popped (presumably because of heavy load from goons and UNL trying to scrape kills off it).  But we held the field after every engagement, got a load of loot (including a ton of faction pos fittings), killed three towers and reinforced another for our US prime.

And with so little lag our remote repping was pretty awesome.  For an example, check this lossmail: http://killboard.goonfleet.com/km/256059


Title: Re: War
Post by: Slayerik on October 18, 2008, 04:26:31 PM
In the North, Deklein specifically, Pandemic Legion hot dropped a shitton of dreads on a Goodfellas POS cleaning exercise right after downtime. Goodfellas loses were heavy, roughly 15 caps caught and killed. Well executed.


Title: Re: War
Post by: Sparky on October 18, 2008, 05:44:44 PM
It was 12 dreads kills and 4 carriers at like 5:30AM server time, not right after downtime.  But yeah.  PL losses were a heavy dictor and a cov ops.


Title: Re: War
Post by: Slayerik on October 18, 2008, 07:54:20 PM
Anything that happens before I log on is right after downtime ;) What exactly was the point of your post again ? lol

On a sad note, I was suicide ganking and scanned a guy named 'RougeOperator'



Title: Re: War
Post by: Endie on October 18, 2008, 08:16:56 PM
And with so little lag our remote repping was pretty awesome.  For an example, check this lossmail: http://killboard.goonfleet.com/km/256059

OK, I was asked today in chat why I thought that that killmail was in any way interesting.

It's a Myrmidon hurricane and it took 306,777 damage, after resists.  in other words, it probably took about a million in damage to kill from pretty much the entire Stain fleet.

Edit: got the ship type right this time vvv


Title: Re: War
Post by: Slayerik on October 18, 2008, 08:23:42 PM
Yeah i instantly recognized that you guys kept up a cane through way too much damage :)


Title: Re: War
Post by: Sparky on October 18, 2008, 08:57:54 PM
Anything that happens before I log on is right after downtime ;) What exactly was the point of your post again ? lol

On a sad note, I was suicide ganking and scanned a guy named 'RougeOperator'



Mainly epeen stroking, I don't often get to comment in the war thread now you're all talking about confusing northern crap.  It was a very nice hotdrop though, zero lag and a plan which came off beautifully.


Title: Re: War
Post by: VickeVire on October 19, 2008, 04:18:10 AM
TRI lost a mom (+ some other caps) to TCF/KIA the other day but apart from that they are very good at dismembering our subcap fleets :ye_gods:


Title: Re: War
Post by: Slayerik on October 19, 2008, 08:24:37 AM
Anything that happens before I log on is right after downtime ;) What exactly was the point of your post again ? lol

On a sad note, I was suicide ganking and scanned a guy named 'RougeOperator'



Mainly epeen stroking, I don't often get to comment in the war thread now you're all talking about confusing northern crap.  It was a very nice hotdrop though, zero lag and a plan which came off beautifully.

Were you hoping someone would post this hot-drop so that you wouldn't have to be the initiator? If so, you are quite welcome and well done :)


Title: Re: War
Post by: Pezzle on October 23, 2008, 08:50:26 PM
Atlas has been back over the last few days for round three at a high sec entry to Providence.  Not sure why.  More boat violence.  In other news, 21 outposts in Providence now ;)  I think 21 anyhow.  Stay tuned, true believers!


Title: Re: War
Post by: Phildo on October 23, 2008, 09:07:19 PM
Atlas must be looking for new targets since we threw them out of Esoteria.  Again.  They must like ping-ponging between there and Providence.  Say hi to Bobby Atlas for us!


Title: Re: War
Post by: Pezzle on October 23, 2008, 09:49:45 PM
Not seen him yet.  We only want him in faction fit Ishtars anyhow!  *Bars the door*


Title: Re: War
Post by: Endie on October 24, 2008, 01:51:02 AM
You obviously are precluded from reading Kugutsumen by the purity of your RPing: the leaks from Atlas, after we chucked them out of A-C again recently, said that they were heading back to Providence.

Given that my own record against Coatse (COven ATlas STain Empire, for those who don't know that one) is something like 120 kills and two losses, one of them due to getting bored and warping an eagle to zero on a capfight, I suspect that Atlas will suffer pretty badly at the hands of the Holders.

PS you see the locus nerf to pulse apocs on Sisi?  What will you Amarr do now that your Zone of Certain NanoDeath is restricted to only 97km or so?!?  Oh yeah, nano will be dead at the same time...  :awesome_for_real:


Title: Re: War
Post by: Pezzle on October 24, 2008, 07:21:52 AM
HEHE!  Yeah the locus change does not make us gleeful, but we have known it was coming (and fair play enough).  Believe it or not there are important reasons for the range to be a bit over 100.  The change in nano will certainly mitigate much of the need for the pulsepoc anyhow.  We WILL milk it for all it is worth though.  Last night we were goofing about in HED with AAA saw a couple Atlas as well but they did not stick around.

Abaddon with domi MWD.  Some people have far more money than they should.


Title: Re: War
Post by: Phildo on October 25, 2008, 02:36:15 AM
LONE GONE TERRIFIES CVA INTO INACTION AND STATION HIDING (j/k)

I just concluded a tour of our old stomping grounds in Providence and Catch, confirming docking rights in a few AAA stations and saying hello to some new members of Aegis Militia while hanging out in local.  Unfortunately, I had also planned on being podded back to a useful spot in empire but that wish went unfulfilled so now I'm kind of stranded in Catch surrounded by people who don't speak my language.

It was pretty fun and I got to be a nuisance in local.  Gooned it up a little.  Unfortunately, Catch seems to be really boring in the extremely late US time zone.  Lots of AAA around and not many people left for them to fight.


Title: Re: War
Post by: Jayce on October 25, 2008, 10:08:07 AM
I noticed that 25S and FAT are still in AAA hands.  Is this a record for how long someone's kept those systems?


Title: Re: War
Post by: Pezzle on October 25, 2008, 11:55:22 AM
What Phildo fails to mention is my telling people in the area he was harmless (and in a shuttle?)

I also offered to pod him but the offer was rejected.  =(



Title: Re: War
Post by: Phildo on October 25, 2008, 12:03:17 PM
My griefing is once again foiled by the diplomats.  Damn you and your many secret layers of communication!


Title: Re: War
Post by: Amarr HM on October 25, 2008, 12:03:53 PM
You can self destruct your pod that way noone gets a free killmail.


Title: Re: War
Post by: Pezzle on October 25, 2008, 12:31:26 PM
Not fooling me for a second,  I know about the secret invasion plan.  For shame!


Title: Re: War
Post by: Endie on October 26, 2008, 03:01:14 PM
Unless my informer is very much mistaken Sir Molle is the first pilot to lose two titans.

Edit: Yes he is.  Bob are now trying to save a second titan that was tackled.

Edit: re the second titan that's just the usual over-excited rumour stuff, apparently.  But still looks like a nice morale boost for the north.

"Max Damage".


Title: Re: War
Post by: JoeTF on October 26, 2008, 03:08:13 PM
o_0. and I was just about to post how Endie has lost his touch. Even all the goonswarm trolls on caod have come out of the woods.


PS. There is no second titan. spank your sources a bit.


Title: Re: War
Post by: Endie on October 26, 2008, 03:33:19 PM
o_0. and I was just about to post how Endie has lost his touch. Even all the goonswarm trolls on caod have come out of the woods.


PS. There is no second titan. spank your sources a bit.

Was just correcting that and noticed your post when I pressed update.

Shrike is slow posting his lossmail :(  But all the killboards are sluggish.  All i can find is three BoB capital losses, and I'll bet they won't have missed the opportunity to kill a bunch of northern dreads that are intent on sticking around. vOv

PS If you're there then tell us what's up.  It'll be our secret, honest :D


Title: Re: War
Post by: Endie on October 26, 2008, 05:11:19 PM
Since Joe is selfishly refusing to keep us up to date, and most of the killboards are totally borked through load, all we can see at the moment is that Bob lost a titan and (almost certainly) a mothership, and that the sides exchanged capital kills between their fleets.

Historically, Bob has always handled high lag conditions far better than opponents (I speak from long experience of being those opponents) so you'd expect the ordinary capital and sub-capital kills to be hugely skewed towards them.  The one slight hope is that all the rather less glorious "pubbie" members they've been picking up in the last year might dilute that a bit, but that's pure speculation without any idea of what actually happened.  They may still have taken down half the northern capfleet, shattered support and broken even on the night vOv.  I think that MM held the field and will get any loot that didn't get popped.


Title: Re: War
Post by: Sparky on October 26, 2008, 05:54:59 PM
PL support fleet that just happened to be in the area was popping shit left and right.  There's a shit ton of missing mails as I type this.  The Evol Nyx mail is also MIA (that definately went down, someone whored the wreck).  BoB 'n' pals pulled a massive control-Q after they lost the MS and saved a good deal of their caps including a second bubbled mothership.

The lag was unlike anything I've ever seen, tons of module lag but you could manuver and warp around fairly normally.  Grid load was also pretty fast, took me only a few minutes to load the main clusterfuck.

Sadly we didn't get there in time to whore on Shrike's mail.


Title: Re: War
Post by: Phildo on October 26, 2008, 10:55:46 PM
Dead or dying Titan:
(http://img100.imageshack.us/img100/6862/20081026195736hq6.jpg)


Title: Re: War
Post by: Gets on October 27, 2008, 01:10:50 AM
Historically, Bob has always handled high lag conditions far better than opponents

(http://go-dl1.eve-files.com/media/0809/ncvsbobwar2.jpg)


Title: Re: War
Post by: Pezzle on October 27, 2008, 02:30:12 AM
Supercap K/D ratio backbone?


Title: Re: War
Post by: Endie on October 27, 2008, 04:05:46 AM
Leaving the cost aside, which, while not immaterial, is pretty manageable for whoever owns Delve, there are a few reasons this was significant.

As I said last night, Bob traditionally dealt with lag very well.  That was apparently not the case here: I honestly thought that Bob would chew through the NC sub cap and conventional cap fleets while the North focussed on Shrike and any tackled motherships, and that the final losses would be something like 15-20 NC caps minimum.  In fact, the NC seem to have swept aside the Bob subcaps.  I know a couple of the new Bob (not GBC) pilots from Providence days, and I'm not surprised that some of the class-of-2008 padding are proving fragile: they were awful, barely featured on our killboards, and only got in because they were part of specific language communities with folks on the inside.

More importantly, Bob were forced into a logoffski.  After years of criticising others for using this, particularly RA, the cognitive dissonance must be jarring. And unlike the fight a few weeks ago where Bob massacred the northern dread fleet, this wasn't an experimental node, and impressively it managed to stay up throughout, so there will be no rollbacks and no reimbursements.  Ctrl-Qing to save a fleet is no biggie: I've ctrl-Qed to save my ship more than once.  But this goes against a long history of propaganda.

Third, it comes after the north had managed to achieve some decent results against Bob recently.  I well remember what the morale effect on Shrike's last titan-on-a-gate fuckup was on us: while this one won't change the direction of the campaign as dramatically as that, everyone knows that Eve alliance warfare is a game of morale, and the north just got another tidy boost to that.

Fourth, Bob pilots on are saying that they were heavily outnumbered, at about 50 or so caps.  Sure: that means that they were always going to get hammered, but if that really is their prime-time turnout at the weekend then what happened to "500 caps lawl Max Damage steamroller crush"?  If they are still like what they were when fighting us then Bob will probably do a high-pressure call-up on pilots to make sure that they are seen to absolutely steamroller a system this weekend.

PS On the number of kills, although there are 8 capitals and supercapitals on Bob's board, theAdj (PL FC) reckons that 15 hostile capitals before they managed to ctrl-Q out is a more likely total.


Title: Re: War
Post by: Viin on October 27, 2008, 08:33:10 AM
Are there still issues with killmails not being generated? I know some of the lag stuff has been made better, but last big fight we were in with these changes caused all kinds of wonkiness with killmails.


Title: Re: War
Post by: Phildo on October 27, 2008, 08:40:14 AM
I've seen a titan an MOM killmail from that fight now that lists every single person on it as a Revelation that did 1 million damage.


Title: Re: War
Post by: Endie on October 27, 2008, 08:58:13 AM
I've seen a titan an MOM killmail from that fight now that lists every single person on it as a Revelation that did 1 million damage.

Yep, Bob posted those on their board, perhaps because they wanted to obfuscate fittings, perhaps to stop friendly fire elements skewing stats, or more likely because they never got a lossmail for them in the first place.


Title: Re: War
Post by: JoeTF on October 27, 2008, 01:41:12 PM
Both killmails never generated, so we posted replacement ones. Same thing as with lord2evil I think.

Also on the subject, apparently some RKK dude managed to loot Shrike's wreck before all NC tacklers got the chance to do so. the legend of RKK lootwhoring lives on ^_^


Title: Re: War
Post by: Endie on October 27, 2008, 05:42:09 PM
Both killmails never generated, so we posted replacement ones. Same thing as with lord2evil I think.

Also on the subject, apparently some RKK dude managed to loot Shrike's wreck before all NC tacklers got the chance to do so. the legend of RKK lootwhoring lives on ^_^

It's more impressive that he managed to get to it before Appleboy.

Anyway, looks like another big NC vs BoB capfight is going on right now, from what theAdj is telling us.  Gamesguy (Bob) lost his mothership to a bump after the POS password was compromised.  Now both sides are pounding each other pretty hard, from the look of the killboards.


Title: Re: War
Post by: Endie on October 28, 2008, 03:19:55 AM
Came here this morning hoping for battle report, was disappointed  :sad:

On the upside, from the reports from the PL guys on our boards, and a few goons that scraped into the system to play at being vultures, that seems to have been just about the best cap fight ever: "zero lag with 600 in local :swoon:" being a general comment.  StacklessIO really does seem, for now, to be delivering.

The current totals that I can add up are 71 Bob and allied capitals and a mothership dead, and only 42 NC capitals dead (these numbers will change).  The north got the massive loot from this fight, too, which is worth quite a few replacement capitals.  This, of course, adds onto the titan, mothership and ten or so GBC capitals that died a couple of nights ago.  I'm not sure that this is the Max Damage that Molle had in mind vOv

What seems to have happened is that the North found some carriers outside of shields and killed them, together with a dread that seems to have been probed down.  Then, having got hold of a Bob pos PW, they bumped out a mothership and killed it.  At this point, Bob's main capfleet showed up and a classic meeting engagement occured, with more and more people pouring in from each side.

You need a substance called "strontium clathrates" to enter siege mode, which makes you tougher and allows you to do more damage.  The fight went on for so long that Northern dreads were actually looting this off wrecks to keep going, as the original combatants ran out.  Pandemic Legion actually turned up, chewed threw their stront, left and got more then came back again to find the fight still raging.

Eventually, with their support fleet wiped out once more, it was clear that Bob had lost heavily, and were probably going to suffer a wipe, so they slowboated into the relative "safety" of their POS shields, losing more ships as they did so.  I dunno if the north are going to camp that POS, though, as I understand that it exits reinforced mode (becoming destroyable) later today.

The BoB posts i have seen are cirtually all about the material losses: "we have spares we'll all be in new dreads in 2-3 days" sort of thing.  Of course, that's not the point.  As they discovered in 46DP, Eve is about morale and momentum.  Bob relied on assembling a massive, apparently invincible blob of capitals and supercapitals.  Losing fights destroys that illusion.  Forty percent of the GBC losses seem to have been allied caps: will they be as keen to come along now that a month of fairly good northern performances have been capped by two major northern victories?

On the flipside, will the northern cap pilots keep showing up: can they sustain victories like this?  The losses are more evenly spread (I think Morsus mihi, with 24 losses, bore the heaviest blow), but will their pilots keep risking their e-peens?

Finally, Bob always relied (whether intentionally or not) on system lag and node crashes to extract them from situations where they got pinned down by all the people who disliked them: that's how I missed out on my first titan kill on Shrike in Querious.  Now, CCP seem to have finally come up with some netcode that lets the good times keep rolling.

tl;dr - Noice


Title: Re: War
Post by: Slayerik on October 28, 2008, 05:58:47 AM
I've earned a lot of respect for MM over the years fighting in the North. There is a stretch in Tribute that we call 'The Gauntlet' during our roams, that is about a coin flip if you are going to making it out alive. If I were to want to join the NC, MM's Shiva would be the corp I would look into.



Title: Re: War
Post by: JoeTF on October 28, 2008, 06:56:24 AM
Edit:



Fuck.






Title: Re: War
Post by: Sparky on October 30, 2008, 03:46:41 PM
Shrike down yet again.  A PL dude bumped him out of his POS and NC + PL  jumped in and dropped him in a couple of short minutes.  Maddeningly I didn't load in time to get on the killmail - that's my first mothership and now titan killmails thwarted by the lag gods this week.  But fear not I'm sure Shrike is already fitting up a "spare" so maybe I'll get another shot.


Title: Re: War
Post by: Miasma on October 30, 2008, 03:58:36 PM
In another titan?


Title: Re: War
Post by: Sparky on October 30, 2008, 04:00:32 PM
Yup, another titan.


Title: Re: War
Post by: Comstar on October 30, 2008, 04:06:04 PM
Wait, Shrike lost a THIRD Titan!?

BoB has what, 15 of them?


Title: Re: War
Post by: Phildo on October 30, 2008, 04:13:01 PM
In lowsec (http://morsus-mihi.net/kb/?a=kill_detail&kll_id=132776)


Title: Re: War
Post by: NiX on October 30, 2008, 04:20:44 PM
Who is Shrike?


Title: Re: War
Post by: Sparky on October 30, 2008, 04:24:44 PM
Sir Molle's titan alt.  Sir Molle is the leader of BoB.


Title: Re: War
Post by: Phildo on October 30, 2008, 04:31:13 PM
Haha, an image search for Sir Molle on google brings up Endie's avatar on page 2 or 3.


Title: Re: War
Post by: Endie on October 30, 2008, 04:32:31 PM
To lose one titan may be considered unfortunate. To lose two can only be construed as carelessness.

Oscar never told us what to say of someone bad enough to lose three.

~Max Damage

Edit:

Haha, an image search for Sir Molle on google brings up Endie's avatar on page 2 or 3.

An image search for "shrike dead goonfleet" gives my site on hit three.


Title: Re: War
Post by: Nerf on October 30, 2008, 04:35:49 PM
I felt pretty stupid for losing a 300mil vaga to a MM gate camp awhile back.
I feel much better now.


Title: Re: War
Post by: JoeTF on October 30, 2008, 05:01:47 PM
Well, he still uses it them is more than anyone else in the game:P

Kill of the week: http://www.killboard.net/details/285743/

I will wait with congratulating whoever managed to kill it after I will actually learn how they did it, right now I only know what sorry mistakes were made on our side* and that knowledge makes me a sad panda.



*before you go with standard omg Molle sucks yabbering, let me tell you - it actually wasn't his fuckup per se.


Title: Re: War
Post by: Simond on October 30, 2008, 05:04:04 PM
Well, he still loses it them is more than anyone else in the game:P
:awesome_for_real:


Title: Re: War
Post by: Endie on October 30, 2008, 05:22:31 PM
From a look at a few killboards right now:

GBC capitals killed:

Alia Ursul
BlackPhantom
Callistus
Cassius prime
Cidem arap
Deathsoul
Enjoi
Geoff W
Ghost Reaper
Kahooters
Kamel
Keturah
King Balthazar
King Dave
Klezz
Lagiur Gonory
Logsden
Lucentia
Morden Lox
Myal Terego
Norl
Ponty
Quisten
SavagePig
Scobichevskaya
Silvero
Simon 955
Slip66
Spikey
The Wizz117
Zaibatsu Gaijin

NC+PL losses so far posted:

Ander
Crudamus
Gaia Jane

For those whol like the whole stats thing, you gotta love the Razor KB K/D ratio for caps against Bob this week:

Class  -  Killed - Lost

Carriers  15       0
Dreads   70     15
Titans     2       0

Edit: dat list just keeps on growin'


Title: Re: War
Post by: Sparky on October 30, 2008, 05:35:56 PM
Veeeeery early days but I'd estimate NC+PL lost about 10 caps, GBC maybe 30-50 including the titan.  It was extremely one sided.  The lag was old school stupidity, very frustrating to fight through.


Title: Re: War
Post by: Endie on October 30, 2008, 05:38:59 PM
Well, he still uses it them is more than anyone else in the game:P

Kill of the week: http://www.killboard.net/details/285743/

I will wait with congratulating whoever managed to kill it after I will actually learn how they did it, right now I only know what sorry mistakes were made on our side* and that knowledge makes me a sad panda.

*before you go with standard omg Molle sucks yabbering, let me tell you - it actually wasn't his fuckup per se.

TheAdj has said publically that he bumped and tackled Molle with nanophoons, then lit up a cyno for the dreads who were waiting in two separate places.  Yet again,

And while you can say that Molle isn't dumb, just unlucky to lose three titans, the fact is that he lost the first DDing on a gate (vs ten frigates), he lost the second DDing on a gate, he lost the third having allowed the password for his staging POS to be handed out days after losing supercaps the same way (so knowing that he has spy issues) , and let's not forget that he would have lost a fourth in Querious but for the node crashing... yes, you guessed it, DDing on a gate.

There comes a point where "mad props for using it" becomes "ffs OK I'll give you my titan but please don't keep trying to epeen wave by DDing on gates"

Also, for all the "we have a new titan for Molle" bollocks that one was nicked off Cflux.  I bet plenty of Bob titan pilots are becoming impossible to reach on MSN even as we speak...

Veeeeery early days but I'd estimate NC+PL lost about 10 caps, GBC maybe 30-50 including the titan.  It was extremely one sided.  The lag was old school stupidity, very frustrating to fight through.

The fact is that that's three capfights in a row that Bob has lost hard, with different levels of lag in each.  And with 1050 in local, lag was always going to be a bit tricky this time  :ye_gods:


Title: Re: War
Post by: Calantus on October 30, 2008, 07:37:29 PM
To lose one titan may be considered unfortunate. To lose two can only be construed as carelessness.

Oscar never told us what to say of someone bad enough to lose three.

~Max Damage

Edit:

Haha, an image search for Sir Molle on google brings up Endie's avatar on page 2 or 3.

An image search for "shrike dead goonfleet" gives my site on hit three.

Now I expect an update on how many referrals you have with the search "shrike dead goonfleet".


Title: Re: War
Post by: VickeVire on October 31, 2008, 04:35:33 AM
I was in Obe in a falcon. About 700 people in local when we arrived, near 1k when I logged.
Loading grids and warping/traveling around was 'ok' but module lag was horrid. I cloaked early on coming in system. Sure, I was perma-invisable :awesome_for_real: but I wasn't able to do shit ether. After waiting about 45-50 min to decloak I gave up.


Title: Re: War
Post by: Simond on October 31, 2008, 06:40:14 PM
Interesting times.


Title: Re: War
Post by: Endie on November 01, 2008, 04:07:13 PM
Something interesting is going on again in M-O at the moment.  Watching the killboards, a large northern force and a substantial GBC force are fighting it out there.  I'm intrigued because, apart from the fact that the GBC are currently losing, they've also yet to deploy their capfleet from what I can see (which, since the north does have caps deployed, isn't going to help them in the fight).  Have to wonder if some much-needed momentum-regaining hotdrop is on the cards...

Edit: Resorting to the infamous SHC, Lowa says: "I honestly have no idea on numbers, who is winning or what the hell this is all good for but I dont really care either, this is proper fleet fighting, no stupid capital mashups and DD obliterating stupidities."

This might be good news.  Kremlinwatchers will tend to translate this as "The GBC lost substantially, with Bob even losing on their own killboard, which is hard to do with all those peons for cover.  Having tried four capital battles and lost every time, we rolled the dice on a sub-capital engagement to regain the upper hand and lost that too.  Lolol they didn't even need to use titans on us.  We now hope that Goons attack Delve or Querious so that we have an excuse to back out and go home."


Title: Re: War
Post by: Pezzle on November 04, 2008, 07:48:28 AM
Providence is winning the outpost war.  5 have gone up in the last 2 weeks.  22 Outposts.  I cannot wait for the day Providence goes officially Amarr.


Title: Re: War
Post by: Thrawn on November 04, 2008, 07:51:37 AM
5 have gone up in the last 2 weeks.  22 Outposts.

That is a very impressive number.  :ye_gods:


Title: Re: War
Post by: Phildo on November 04, 2008, 08:18:13 AM
Still no Aegis Militia outpost though?


Title: Re: War
Post by: Endie on November 04, 2008, 08:24:21 AM
Providence is winning the outpost war.  5 have gone up in the last 2 weeks.  22 Outposts.  I cannot wait for the day Providence goes officially Amarr.

Heh, Aegis Militia got given an outpost for I-MGAB!  That was nice of someone!

I say nice of someone since I know that, as of a few weeks ago, their outpost fund stood at a little over 1.2 billion.  I was seriously considering throwing them a billion, if they'd have promised that they wouldn't blow it on suiciding JFs or rorqs...

Edit:  Actually, that's cool.  I-MGAB was the system I pushed to throw Angelcor out of.  Next door was what amounted to my own personal system, since I had the only pos there after getting to FC capitals for the first time when we threw BRUCE out.

Double Edit: "Atlantis Revisited"?  What is that about?  I don't remember any of the AM people ever mentioning "Atlantis" from their history.  Is it from the wider history?  And did they go for a refinery outpost?


Title: Re: War
Post by: sanctuary on November 04, 2008, 08:29:59 AM
For a region that has very little valuable resources, that is impressive. Lets assume for a moment that CCP seriously considers the idea of adding Providence to Amarr, imagine the forum(s) bunfight over the naming of the systems. Lol RP'ers  :grin:


Title: Re: War
Post by: Amarr HM on November 04, 2008, 09:40:39 AM
"Atlantis Revisited"  :headscratch:


Title: Re: War
Post by: Moosehands on November 04, 2008, 10:04:07 AM
We now hope that Goons attack Delve or Querious so that we have an excuse to back out and go home."

GROON is on the case! :patriot:


Title: Re: War
Post by: Jayce on November 04, 2008, 10:25:17 AM
I don't know if anyone cares, but I noticed that Celestial Janissaries don't own 9UY any more.  That was my first player outpost I ever docked in, so it owns a special place in my heart.   :heart:


Title: Re: War
Post by: Simond on November 04, 2008, 11:40:36 AM
We now hope that Goons attack Delve or Querious so that we have an excuse to back out and go home."

GROON is on the case! :patriot:
Only because they got kicked out of Goonswarm space.  :grin:


Title: Re: War
Post by: Moosehands on November 04, 2008, 12:56:22 PM
We now hope that Goons attack Delve or Querious so that we have an excuse to back out and go home."

GROON is on the case! :patriot:
Only because they got kicked out of Goonswarm space.  :grin:

Best thing to happen to us in quite a while, honestly.  Our concurrent login count went from 3 all the way to 5.


Title: Re: War
Post by: Endie on November 04, 2008, 01:54:20 PM
I stood up for Groon, as did a couple of other Rhos.  Man, my rep took a hammering.


Title: Re: War
Post by: Amarr HM on November 04, 2008, 03:03:04 PM
I don't know if anyone cares, but I noticed that Celestial Janissaries don't own 9UY any more.  That was my first player outpost I ever docked in, so it owns a special place in my heart.   :heart:

Who owns it?


Title: Re: War
Post by: Pezzle on November 04, 2008, 03:27:30 PM
Erm.. CJ owns it.

*edit*

I knew something was off.  Providence has 24 Outposts, not 22.


Title: Re: War
Post by: Phildo on November 04, 2008, 05:01:57 PM
Weren't there only 10 when we left?


Title: Re: War
Post by: Endie on November 04, 2008, 05:11:40 PM
Erm.. CJ owns it.

*edit*

I knew something was off.  Providence has 24 Outposts, not 22.

And, as asked above, who owns the one in AM space (really?)


Title: Re: War
Post by: Amarr HM on November 04, 2008, 05:14:14 PM
Skyforger were pretty rich so maybe they had something to do with it.


Title: Re: War
Post by: Endie on November 04, 2008, 05:21:12 PM
Skyforger were pretty rich so maybe they had something to do with it.

As I said above I know that their outpost fund stood at about 1.2 to 1.4 billion a couple of weeks ago.  Unless Skyforger suddenly inherited a lot of cash, or were hiding the fact that they were about to sell the mothership they never used, someone got generous.  Skyforgers plans were to have the cash by the late winter or spring.


Title: Re: War
Post by: Amarr HM on November 04, 2008, 05:23:34 PM
Well I have inside info that you probably already know or can guess which I won't reveal here  :grin:


Title: Re: War
Post by: Endie on November 04, 2008, 05:34:30 PM
Well I have inside info that you probably already know or can guess which I won't reveal here  :grin:

Nope, you know more than me.  My last info was that they had egg materials and 1.37 billion in cash a month ago, and still needed 22 billion  :ye_gods:  Like I say, I was going to gift them a bill or so.


Title: Re: War
Post by: Amarr HM on November 04, 2008, 06:06:21 PM
I heard mention of a pretty earnest benefactor during the summer but I thought they were just gonna build at cost and throw in a lot of the materials so yeh still a lot of ground to make up :headscratch:


Title: Re: War
Post by: Pezzle on November 04, 2008, 06:22:57 PM
dunno anything about it.


Title: Re: War
Post by: Jayce on November 04, 2008, 09:37:30 PM
I could swear that ROAL owned 9UY when I was through last.  But outpost alert agrees with you.


Title: Re: War
Post by: Pax on November 05, 2008, 12:35:27 PM
Angelonico is now in Slackers?
Despite having wardec-ed them half a year ago?
Despite hating Righteous Fury with uncomparable passion?


Title: Re: War
Post by: Simond on November 05, 2008, 04:20:44 PM
The RA stuff has finally hit CAOD.


Title: Re: War
Post by: Pezzle on November 05, 2008, 04:49:00 PM
Is that actually true?


Title: Re: War
Post by: Phildo on November 05, 2008, 05:03:46 PM
What a boring thread that was.  It didn't even mention that Nync basically denied any knowledge of the 2 months of diplomatic effort.


Title: Re: War
Post by: Endie on November 05, 2008, 05:06:32 PM
Is that actually true?

I don't read CAOD, but whatever it says is probably true.  They stole our spacestuff so we are blowing up their spacehouses.  Only the ISK-selling ones though: the rest is collateral damage since we still love RA qua RA (the bits that are left).


Title: Re: War
Post by: Simond on November 05, 2008, 05:19:16 PM
Interesting times.
:awesome_for_real:


Title: Re: War
Post by: Comstar on November 05, 2008, 05:45:56 PM
I never thought I'd see the day when the next Goonswarm Titan is going to die...to RA.

Hey, BoB now has an excuse to leave the north and invade ASCN space again!


Title: Re: War
Post by: Phildo on November 05, 2008, 06:24:23 PM
In other news...

TRI Titan down (http://triumvirate-alliance.com/?a=kill_detail&kll_id=540808)


Title: Re: War
Post by: bhodi on November 05, 2008, 06:27:58 PM
ha ha, a nanotitan.


Title: Re: War
Post by: Sparky on November 05, 2008, 07:07:15 PM
My first titan mail fuck yeah :pedobear:  Makes up for missing out on Shrike.

Best thing was it was 100% PL and a pretty small BS gang.  He popped seconds from being bumped back in the shields by a desperate Tri gang who were pouring through the jumpbridge constantly.  The wreck actually appeared inside the shields - it was that close


Title: Re: War
Post by: Slayerik on November 05, 2008, 07:49:50 PM
ha ha, a nanotitan.

Fitting for TRI :)


Title: Re: War
Post by: Goumindong on November 05, 2008, 10:49:34 PM
Nothing wrong with nano-titans. Hell, it worked out really well for them except that they parked it at a jump bridge POS.
 
It then got bumped out of the POS and destroyed

Titan was fit terribly, but the fact that it was nano'd isn't a problem


Title: Re: War
Post by: Endie on November 06, 2008, 01:26:58 AM
That must be pushing the smallest gang ever to kill a titan.

I know people laughed at Shrike for when, on one of his many titan deaths, he had three capital reppers fitted.  Against a decent-sized dread fleet they were ineffectual, but given the closeness of this kill and the size of the BS gang surely a repper instead of his choice of an EM hardener on top of a base 65% resist would have helped?

Seleene's titan was nanofit too, wasn't it?

Edit: I just saw the mids: was he sitting still, travel-fit at a jump-bridge POS to which everyone had the passwords, a few days after Shrike's Obe incident?!?


Title: Re: War
Post by: Amarr HM on November 06, 2008, 02:06:20 AM
The killmail comments point at his PC crashing :/


Title: Re: War
Post by: Endie on November 06, 2008, 02:18:39 AM
The killmail comments point at his PC crashing :/

It's amazing how often that happens  :oh_i_see:  If one believes the pilots after losses, it's amazing that supercap pilots ever manage to initiate a warp or fire a weapon, what with the constant reboots.


Title: Re: War
Post by: Fordel on November 06, 2008, 03:06:40 AM
Is that actually true?

I don't read CAOD, but whatever it says is probably true.  They stole our spacestuff so we are blowing up their spacehouses.  Only the ISK-selling ones though: the rest is collateral damage since we still love RA qua RA (the bits that are left).


Will no one think of the spacechildren?  :ye_gods:


Title: Re: War
Post by: Slayerik on November 06, 2008, 11:26:02 AM
That must be pushing the smallest gang ever to kill a titan.

I know people laughed at Shrike for when, on one of his many titan deaths, he had three capital reppers fitted.  Against a decent-sized dread fleet they were ineffectual, but given the closeness of this kill and the size of the BS gang surely a repper instead of his choice of an EM hardener on top of a base 65% resist would have helped?

Seleene's titan was nanofit too, wasn't it?

Edit: I just saw the mids: was he sitting still, travel-fit at a jump-bridge POS to which everyone had the passwords, a few days after Shrike's Obe incident?!?

I was thinking the exact same thing. What exactly were all the cap chargers for with no repper?


Title: Re: War
Post by: Sparky on November 06, 2008, 11:57:14 AM

I know people laughed at Shrike for when, on one of his many titan deaths, he had three capital reppers fitted.  Against a decent-sized dread fleet they were ineffectual, but given the closeness of this kill and the size of the BS gang surely a repper instead of his choice of an EM hardener on top of a base 65% resist would have helped?

Yeah he'd probably have lived.  If he'd kept his cool and stayed online he'd have lived.  If he'd smartbombed our drones he would've lived.  Pretty much any positive variable would've pushed him into the "would've lived" territory, it was on a knife edge.

Not sure if it's the smallest gang to have killed a titan, but apparently it is the first sub-cap only one.


Title: Re: War
Post by: bhodi on November 06, 2008, 12:38:22 PM
I was thinking the exact same thing. What exactly were all the cap chargers for with no repper?
No repper was a big mistake, but you put cap chargers on so you can get up to cyno-able cap % as fast as possible. A DD and cynoing drains the cap somthing fierce.


Title: Re: War
Post by: Slayerik on November 06, 2008, 01:06:53 PM
Ah yeah, true.....I'm just now getting into my Thanatos so I forgot some of the basic cap stuff :)


Title: Re: War
Post by: Simond on November 07, 2008, 12:51:14 PM
Interesting changes on the sov map.  :awesome_for_real:


Title: Re: War
Post by: Endie on November 07, 2008, 04:51:07 PM
We are now the proud owners of an outpost, which we took from Russians in Feythabolis :(

Yay for BAT.  I dunno if we'll keep this one - probably not yet - but we've come a long way in a year to capping our first outpost - ZStop Farming our Plexes


Title: Re: War
Post by: Phildo on November 07, 2008, 05:14:06 PM
Particularly proud of myself for getting to be the one to rename the station and boot all the russian clones back to empire.


Title: Re: War
Post by: Sparky on November 07, 2008, 05:33:36 PM
What's going on with RA/Goons exactly?


Title: Re: War
Post by: Endie on November 07, 2008, 05:37:55 PM
What's going on with RA/Goons exactly?

Goons love RA.  We are not shooting RA members.  RA booted some folks because they were causing problems, and we are getting rid of them.


Title: Re: War
Post by: Phildo on November 07, 2008, 06:36:16 PM
It was with particular glee that I expelled all the former RA members' clones from our new outpost.


Title: Re: War
Post by: Phildo on November 08, 2008, 12:36:12 AM
For what it's worth, I've just learned that one of Sylph Alliance's primary corps is now in Intrepid Crossing alliance.


Title: Re: War
Post by: Pezzle on November 08, 2008, 07:38:23 AM
Greener pastures I suppose.  Is Intrepid blue to everyone around them?


Title: Re: War
Post by: Pezzle on November 08, 2008, 04:46:30 PM
"Whelp" :oh_i_see:


Title: Re: War
Post by: Endie on November 08, 2008, 05:20:34 PM
"Whelp" :oh_i_see:

Shouldn't you be boasting about closing the all-important supercapital gap on lol-Star-Fraction?

Congratulations on that btw.  They may suck for the game but they're important for those cyno jammers defence ops when Bob try to find another target :awesome_for_real:


Title: Re: War
Post by: Pezzle on November 08, 2008, 05:28:16 PM
I hate caps, I hate super caps.  I hate sov warfare :P I do not care about SF.  The thing done right tonight was : not commiting cap ships. 

Since I feel a rant coming on..

I hate the fact that 0.0 (and pvp intense mmos) gravitate towards super groups for territory.  I hate alarm clock ops and the need to be active 12 hours a day to compete.   For all the pretense about EVE it is falling into the same traps.  Maybe it is just human nature.  I dunno.  Maybe it is as Danny Glover says 'I'm getting too old for this shit'.


Title: Re: War
Post by: Endie on November 08, 2008, 05:30:38 PM
I hate caps, I hate super caps.  I hate sov warfare :P I do not care about SF.  The thing done right tonight was : not commiting cap ships. 

It is traditional to tell us what happened!  (What happened?  I just heard that you had a titan)


Title: Re: War
Post by: Pezzle on November 08, 2008, 05:51:08 PM
F9e is held by Paxton.  corp that had jammer decided to leave Alliance (so I heard) when AAA hit the system(with jammer now incap).  Messy FC work, bad coordination between fleets, AAA getting tower pw(spies in EVE need to die in a fire, fuck what ccp says or doesn't say), double DD inside tower shield.  It was Whelp =) 


And that Titan has been around for a long lonng time.   


*edit*

FUCK YEA POST 100


Title: Re: War
Post by: Amarr HM on November 08, 2008, 05:58:06 PM
I feel your pain as part of the sniper fleet that got FCd into oblivion.


Title: Re: War
Post by: Endie on November 08, 2008, 05:59:42 PM
Ouch, the AAA KB has 331 CVA-aligned losses out of 340 :(


Title: Re: War
Post by: Amarr HM on November 08, 2008, 06:13:11 PM
It wouldn't surprise me if our FC was a metagamer he was that bad.


Title: Re: War
Post by: Pezzle on November 08, 2008, 06:31:24 PM
I do not like the loss, but these things happen.  There were a series of seriously bad calls and screwups on the part of people in every part of tonights op, aside from not using caps of course.


Title: Re: War
Post by: Amarr HM on November 08, 2008, 06:33:06 PM
Well considering the way things went it's probably a saving that caps weren't used.


Title: Re: War
Post by: Pezzle on November 08, 2008, 06:49:16 PM
on the plus side there was a fantastic response from Providence people.  I like seeing that spirit.  It reminds me that what we do out here is not pointless =)  I am always pleased seeing people get a start in 0.0 and standing to fight.  Am I willing to fight in f9e?  Yes.  Am I worried about a collapse?  No.  Rock and Roll baby. 

Tuesday is allegedly seeing an end to DD inside shields?  Anyone who can confirm that?


Title: Re: War
Post by: Endie on November 08, 2008, 07:01:47 PM
Tuesday is allegedly seeing an end to DD inside shields?  Anyone who can confirm that?

I read it as meaning that you couldn't sit outside a pos with the password and DD it.  But it would make logical sense if it covered both possibilities.

http://myeve.eve-online.com/updates/patchnotes.asp


Title: Re: War
Post by: Pezzle on November 08, 2008, 08:14:35 PM
I will not blame what happened on the DD's, the fault is ours and those involved.  Still, you will not see me shed a tear when and if DD in shields or through shields goes away.  Much as the remote DD and POS bowling needed to go away...or should have existed in the first place.


Title: Re: War
Post by: Comstar on November 09, 2008, 02:28:34 AM
30 or so caps killed on both sides in fight between GS and ex-RA+SE forces in 0OY. Fight raged for 4 hours. I got my first DoomsDayed, but sadly never saw the effect.



Title: Re: War
Post by: lac on November 09, 2008, 06:50:50 AM
Good to see they removed the ability to DD people inside posses when you have the password.
Quote
Several GM Tools have been updated to allow the Game Masters to help players much more efficiently.
Does this mean they'll have logs now?


Title: Re: War
Post by: Pezzle on November 09, 2008, 07:32:43 AM
I think it means they have removed logging entirely!  :awesome_for_real:


Title: Re: War
Post by: Endie on November 09, 2008, 02:20:15 PM
I think it means they have removed logging entirely!  :awesome_for_real:

They now automatically send an email out when you lose a ship in a fleet fight saying "Our logs show nothing.  Don't try.  We hope you recover swiftly from your loss."


Title: Re: War
Post by: xorx on November 10, 2008, 02:58:33 AM
What news from the war? What's stirring in fountain?

http://go-dl1.eve-files.com/media/corp/Verite/influence.png shows a bunch of Sov Lost for Elitist Cowards?

(hoping for some more reports from the front)


Title: Re: War
Post by: Sparky on November 10, 2008, 07:24:53 AM
Didn't want those allies anyway  :oh_i_see:

Actually I'm not sure what the EC/SoT drama is about.  Know EC followed us up into Venal and everyone was a bit "wtf", we'd never asked and didn't do any joint ops.  Think they were just trying to jump on the bandwagon.


Title: Re: War
Post by: dwindlehop on November 10, 2008, 04:08:40 PM
It was with particular glee that I expelled all the former RA members' clones from our new outpost.
You can do this? I have a clone in Tenal that no one has ever bothered. Been there almost a year now.


Title: Re: War
Post by: Sparky on November 10, 2008, 07:35:54 PM
You move people's regular clones, not their jump clones


Title: Re: War
Post by: Phildo on November 10, 2008, 08:00:51 PM
Exactly, just medical clones.  Extremely useful if your enemy now has to return to 0.0 from empire after you pod them.


Title: Re: War
Post by: Phildo on November 10, 2008, 10:30:04 PM
This just in (sort of): ATLAS has declared that they are going to retake their old space in Geminate and the Drone Regions on CAOD, or so I'm told but I can't confirm since the forums are mysteriously offline with the rest of the game?


Title: Re: War
Post by: Pezzle on November 11, 2008, 07:18:00 AM
I read that last night.  I forget what the systems mentioned were, hell I do not even know what they used to consider home (haven't they moved a couple times?).  The declaration was going home though.


Title: Re: War
Post by: Jayce on November 11, 2008, 09:40:47 AM
(http://www.ambitstudios.com/images/bobdoomday.gif)


Quote
Doomsday devices and smartbombs will no longer penetrate the shield of a starbase, even if you have permission to access the POS shields.


Hmm.


Title: Re: War
Post by: Pax on November 11, 2008, 09:54:00 AM
Does this also mean that DDing -inside- POS shields will not affect ships -outside- of it?


Title: Re: War
Post by: Pezzle on November 11, 2008, 05:55:19 PM
Hopefully they cannot be activated inside the shield?


Title: Re: War
Post by: Endie on November 12, 2008, 02:54:35 AM
Sorry for the length of this, but it's less one engagement and more a story of a campaign so far.  For those interested in F13's part in this, the last paragraph is the bit to skip to, though it'll make marginally less sense.

For those who don't know, we in Goonfleet have been fighting some ex-RA people called Red Overlord in Feythabolis, along with their allies of convenience, Stain and Coven (Atlas gave up and left).

Red.Overlord are the creation of Nync, who basically uses them to provide ISK which he then sells on eBay.  They've been squatting a Cosmos Complex constellation that belongs to Goons, and ignored both RA and GF when told to stop.  So RA threw them out, and they formed their own alliance.  Their ISK-selling activities also had a lot to do with the retreat of RA from the Delve campaign (despite their refusal to actually help), so we're none too fond of them.

They're tremendously rich, so have a huge capfleet, but they've relied on our ongoing enemies in Stain and Coven to provide numbers.  We've been following a strategy of attrition: engaging with caps when outnumbered because we feel we can replace our losses faster than them (Goonfleet T1 frigate strategy come of age).  Thus, last week, we engaged with dreads while massively outnumbered, and took out 30 caps for a loss of 30 ourselves.

The main fleet has been engaged in 0OYZ-, which was a major battlefield in the Feythabolis campaign against BoB.  It's a very low mooncount system (six, I think), which makes it immensely defensible, and Bob would defend it by putting large numbers of capitals, motherships and their titans on the entry gate, with masses of fighters deployed, behind bubbles, knowing that the game would not allow an attacking force even to load the grid before dying in such situations.  You cannot get a base in a fully-towered, low mooncount system without first destroying one of the enemy's towers, which is extremely hard if he has a fleet present.

Red.Overlord don't have high enough sovereignty to avoid us using our capital fleet, however, so they cannot try that tactic (which, thanks to huge improvements in the game code, is not in any case quite so guaranteed a success at lagging out the enemy these days).  So we managed to get a POS up in the system, and to defend it successfully when attacked, giving us a base in their home system.

The new patch went live today.  Before the patch, Red.Overlord, thinking that they were awfully clever, timed their towers so that if they were attacked before the patch then they would come out during it, and would recharge their shields when nobody was in the game.  Sploitz!  Unfortunately for them, GF either guessed or discovered this, and so those of us in capswarm got SMS messages at about 3am saying to log in and attack.  Red.Overlord being Russian, their logistics guys had not bothered to change the timing on their towers back, post-patch, so they were still on short timers.

The result is that we started shooting their towers in the early hours, they started coming out of reinforced at about 7am (except for one that wasn't even stronted, and one on a proper timer), and we have reinforced them alll, and destroyed all but the long-timed one (which will be a big fight in a couple of days.  All of their towers have been replaced with Goon ones, and they will have to pull off a massive success to hold the system now.  What they have discovered is what others found out in the year-long southern campaign: boundless stupidity and pretend-incompetence aside, Goons have a pretty relentless attitude once we decide on taking a system.

Meanwhile, those of us from F13 have been working in Northern Feythabolis, camping another one of their station systems pretty much by ourselves, with hald a dozen of our capitals in the system for logistics and fighter support, doing hit-and-runs where we can, taking the station, shooting their POSes, reinforcing tower mods and generally tying down about 20% of their entire alliance membership.  If they choose to throw everything at the defence of 0OYZ- at any point, then we'll take down their station services or POS defences.  It's been long and tedious for most of the time, with occasional bouts of excitement, but we're forcing a two-front fight on the enemy,and it is working.  It's also pretty cool to see F13 posters changing the strategic map of the entire game.


Title: Re: War
Post by: Amarr HM on November 12, 2008, 04:59:11 AM
(http://stat.rumandmonkey.com/tests/9/9/6199/25766.jpg)


Title: Re: War
Post by: Endie on November 12, 2008, 05:27:52 AM
(http://stat.rumandmonkey.com/tests/9/9/6199/25766.jpg)

Touché.


Title: Re: War
Post by: Simond on November 12, 2008, 01:40:14 PM
And Goonfleet awards its first medal, to Bob From Marketing:

(http://img146.imageshack.us/img146/957/bfmmedalee1.jpg) (http://imageshack.us)

 :drill:


Title: Re: War
Post by: WayAbvPar on November 12, 2008, 04:10:32 PM
Heh that was a funny story.


Title: Re: War
Post by: Pax on November 13, 2008, 03:01:34 AM
WTS the frozen corpse of the guy who did that to BFM  :grin:


Title: Re: War
Post by: Thrawn on November 13, 2008, 09:05:14 AM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=923071 (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=923071)


Title: Re: War
Post by: Pezzle on November 13, 2008, 09:07:49 AM
AAA vs Goons.  I wonder if this means UNL also? 


Title: Re: War
Post by: Comstar on November 13, 2008, 09:17:40 AM
-A- scares the hell out of me. Glad I got most of my stuff out of Catch 2 weeks ago. On the bright side, if we take FAT-6P back I can use the 20 tech 2 frigs I have stuck in there.


Title: Re: War
Post by: Nevermore on November 13, 2008, 10:13:52 AM
So Red.Overlord are tremendously rich ISK sellers and I assume, Russian?  I wonder how much they paid -A- to declare on Goons?


Title: Re: War
Post by: Goumindong on November 13, 2008, 11:20:55 AM
AAA vs Goons.  I wonder if this means UNL also? 

I do not believe so. You guys should claim AAA's space for the empire and get the zealots rolling. You guys need a mission anyway.


Title: Re: War
Post by: Amarr HM on November 13, 2008, 12:00:32 PM
AAA vs Goons.  I wonder if this means UNL also? 

I do not believe so. You guys should claim AAA's space for the empire and get the zealots rolling. You guys need a mission anyway.

You should hold some diplomatic talks me thinks.


Title: Re: War
Post by: Goumindong on November 13, 2008, 12:10:11 PM
AAA vs Goons.  I wonder if this means UNL also? 

I do not believe so. You guys should claim AAA's space for the empire and get the zealots rolling. You guys need a mission anyway.

You should hold some diplomatic talks me thinks.

This will be good for us.


Title: Re: War
Post by: NiX on November 13, 2008, 01:28:57 PM
Heh that was a funny story.
Go on...


Title: Re: War
Post by: ajax34i on November 13, 2008, 01:55:37 PM
Go on...

They were in 0OYZ-, lots of reds in local, good size fleets on both sides, and during a lull in the fighting a red/enemy managed to x up into the Goon fleet and then gang-warped EFHR's mothership into a trap (warp bubble plus dozens of battleships positioned for ganking).  The mothership died fast.  Much drama, and much teasing and joking ensued.


Title: Re: War
Post by: NiX on November 13, 2008, 03:47:45 PM
Wow... that's impressive :awesome_for_real:


Title: Re: War
Post by: Phildo on November 13, 2008, 07:03:55 PM
AAA vs Goons.  I wonder if this means UNL also? 

Set us blue so we can fly on ops together!


Title: Re: War
Post by: Pezzle on November 13, 2008, 07:27:08 PM
That is a job for the diplomats ;)

Oh Wai..


Title: Re: War
Post by: Predator Irl on November 14, 2008, 02:25:06 AM
AAA vs Goons.  I wonder if this means UNL also? 

Set us blue so we can fly on ops together!

Yeh, would be great GS + CVA!


Title: Re: War
Post by: Sparky on November 14, 2008, 02:31:00 AM
-A- scares the hell out of me.

Why?  What have they achieved apart from beating around a demoralised and failing IAC?  I'm asking seriously, haven't been paying attention really.


Title: Re: War
Post by: Pax on November 14, 2008, 02:42:45 AM
BFM didn't want that Wyvern anyway.  :grin:

-A- sandwiched between two blocs, which at least have some mutual respect for eachother - this might prove the war of the year.


Title: Re: War
Post by: Endie on November 14, 2008, 04:09:11 AM
AAA vs Goons.  I wonder if this means UNL also? 

Quote
"We got offer from AAA to sit quietly and keep our heads in safe place. This offer certainly was very tempting, but isn't according the spirit of our alliance. So we are rejecting offer and resetting standing with AAA. Stain Empire, RED.OverLords and AAA from this moment are outlaws for us and should be eliminated. We'll get into the war on Goons' side." http://forum.eve-ru.com/index.php?s=...dpost&p=446827

"UNL will support Goons, TCF and co and join into the war"

UNL choose allies over Ebayers.  Won't be forgotten.  I'd expect more to take the same stand, including a couple of very significant players.

There are a lot of Goons resubscribing for this: we needed drama and the Realpolitik of killing Smash and repeatedly throwing out Stain didn't really provide it.  Now we have the whole Stab In The Back schtick to focus on and I've not seen the forums buzzing like this since the Bob war.

I'd expect a couple of weekends of full-on assaults from our enemies.  They need to steamroll: AAA have not shown themselves to be keen on sustained, grinding warfare, against either IAC or CVA.  They'll be prepared, have logistics in place, and have momentum on their side.

Even with their huge number of caps and titans added by the people that left RA they must know that they have to score some big hits, soon, at the very least retaking 0OYZ- (which I think we'll take today), C9N/DTX and establishing a foothold in one of the AZN cluster.  If they do all that, then the war is going well for them.  If they don't stop us getting sov 3 in 0OYZ- then things are going very badly for their attack.  If they let us reset the sov counter in ZS- even for a while then they are really struggling.  Timezone coverage will be a big issue.  Hopefully they'll waste time grinding out the regions we announced we were giving away a while ago.

The real problem for our enemies is that Goons stood completely alone in 9-9, outnumbered and up against game-breaking mechanics, and didn't show a particular tendency to fracture.  Now we have some cool allies, big and small (much :heart: to little Zenith Affinity for reckless commitment last night!) and we know we don't break easy.

In F13/ZS-specific news, we continue to harass the rear areas (pfnar) of Red.Overlord, notching up a bunch of battleship kills alongside Arsed and ZAF.  Nerf is on particularly fine form, seeming to be either top damage or killing blow on about ten BS and dictor kills over the last day.  We also shot station services and took down a bunch of POS mods, just to keep the enemy guessing, though we're very much set up for skirmishing at the moment, despite our local cap superiority (but we know very well what can happen within jump range of so many hostile caps!)


Title: Re: War
Post by: Endie on November 14, 2008, 04:13:20 AM
-A- sandwiched between two blocs, which at least have some mutual respect for eachother - this might prove the war of the year.

Whether or not CVA and GF set mutual blue, the second front is there.  And a third for Red.Overlord, given that UNL are in their rear.  And I suspect that we'll see a fourth front announced soon.

In the meantime, here is some chatlog fun from Kugutsumen:

Quote
Baab says hi ya'll, wants to tell you a story.

Tbh, money's to blame for everything.

1 Part of the "what the fuck is this word" ballet
After the war with bob and the freeing of Feithabolis, it was split between goon and RA. There's a cosmos const with a stationary 10/10 plex. On it was agreed that it'd be farmed by RA, goons, and tcf. (When questioned goons have reports that an agreement did exist, after questioning Nync he also said something about an agreement. RUS-1 buggered off. After a day Nync also buggered off.) Later RUS-1 poopsocked the plex for 13 months alone, not letting anyone in. (This is about 2kkk/day income.) 2 months ago goons against tried to enter the plex, but got shut by RUS-1. After that, talks began, in which RUS-1 said "This is our cow and we're milking it." (c) Everyone else can fuck off we won't let 'em in.
Goons made an offer: exchange for 2 constellations in Feithabolis for the entire Scalding Pass region. RUS-1 said fuck off, won't give it away. "Grandpa", me, and [Faer?] made an offer to compromize. We trade const for region, RUS puts their alts into neutral corp and continues farming. (Anyone who remembers plex wars knows that if someone's in there, getting them out isn't realistic.) Alliance got region, RUS keeps farming... But RUS-1 held their ground, and don't want to give anything away.

2nd part of [name] ballet
Corp [Leta] was made by Nync sometime ago, and claimed 2 Feithabolis stations. He later sold it along with all his chars stations and territories, for crunchy dollars to its current CEO. (Fact of buy+sell is confirmed by BOTH sides.) To an offer to move to new stations in Scalding they answered that there's no Promethium moons there, but here they had it. Later followed a long story about great life in real life, and lots of bullshit and ideas "everyone who comes with me vs goons I'll buy 'em the wheels and will compensate everything" I have 5 titans (which nobody knew about and has never seen on an op)

3rd part of [nae] ballet
Rise of ghosts

The second a threat that the flow of crusty greens might stop, on scene appeared people who in EVE rarely appear while the money was coming in. Расатан, Пупс and even Еретик appeared.

Together they started to agitate everybody onto war with goons with slogans like "we're Red Alliance and we don't leave our men behind" "they're beating one of ours" and etc. Forgetting apparently that when alliance needed help they happily legged it and didn't appear 'til now.
Especially amusing were thoughts by Расатана that we're all fucking carebears and for the year where there was no wars didn't event manage to build a titan for each of us, but man look at Nync he's got 5. Look at that guy, working for the good of the alliance! And MY wallet is so fucking huge that for anyone who flies caps I'll buy new ones in case of fuckups.
Not to mention the rabble rabble to replace the executor of the alliance for a new one.

No man in the right mind will want to fight for someone elses' wallet and lose everything that he made and achieved through his own toil. Nync promised everyone that if he's booted from the alliance, he'll kill us all and take everything.

The end. 


Title: Re: War
Post by: Goumindong on November 14, 2008, 04:24:39 AM
The fight for c9n started today.


Title: Re: War
Post by: ajax34i on November 14, 2008, 06:44:23 AM
Of course it's about money.   The 2-3 people who are milking that complex will do whatever, WHATEVER they can, to keep the RL cash flowing in, including, I think, computer hacks, trojan infections, DOS attacks, and shit.  And I don't believe that the rest of RA will buy the line that they're being "used" by these guys, being asked to lose ships and be online for the sole purpose of padding 2 people's RL wallets.  I think there's a whole network of little RL deals, you scratch my back I'll scratch yours, that will keep the whole alliance fighting at the absolutely hardest level that they can, all of them.



Title: Re: War
Post by: Endie on November 14, 2008, 06:55:08 AM
They'll have to be careful.  CCP banned a lot of these people for ISK-selling previously.  Drawing attention to themselves may not be their smartest move.


Title: Re: War
Post by: xorx on November 14, 2008, 07:07:24 AM
Oooh, eve alliance drama .. this is shaping up to be a doozy.
I  :heart: this thread.


Title: Re: War
Post by: Thrawn on November 14, 2008, 07:09:12 AM
They'll have to be careful.  CCP banned a lot of these people for ISK-selling previously.  Drawing attention to themselves may not be their smartest move.

That would be just about the most boring way to end a huge conflict.

"Uh, our backers and reason for fighting in the first place all got banned for isk-selling.  Soooooooooo, yeah...blue now?"


Title: Re: War
Post by: Amarr HM on November 14, 2008, 07:21:09 AM
If my limited view on how Goons work I severely doubt they'll except a renege on this deal in any shape or form so you have no fear there Thrawn.


Title: Re: War
Post by: Pezzle on November 14, 2008, 08:17:08 AM
Or goons will set them blue and shoot them anyway?   :grin:

We are considering the next options here.  That and it is not entirely clear what goons, or is it USF or RUSF, URSF.. hell no.. it is FURS!  Yeah, what do you FURS want anyhow?  :awesome_for_real:


Title: Re: War
Post by: MahrinSkel on November 14, 2008, 01:45:20 PM
-A- scares the hell out of me.

Why?  What have they achieved apart from beating around a demoralised and failing IAC?  I'm asking seriously, haven't been paying attention really.
AAA is (or at least was) hard-core PvP focused, similar to how RA used to be but with a different "business model" (instead of farming plexes, they rented space to chinese strip-miners). In FIX, we learned not to engage them without a 50% weight advantage, BoB thought we were just being whiners but wound up doing the same.  Then we figured out it was their implants that made them so tough, and started fielding small teams (scan-optimized coverts plus a couple of frigates or a destroyer) whose entire job in battles with them was to scan down and kill their pods.  Hard to know how much that cost them before they stopped wearing high-grade implants against us, but we took out at least 5 full sets of Snake high-grade in a couple of weeks, their effectiveness against us went way down suddenly as they jump-cloned out of their implants, and pretty soon after that they pulled out of the Querious offensive.

So, go for the pods, and be aware that if they *really* pull out all the stops, having them outnumbered doesn't mean you have them outgunned.

--Dave


Title: Re: War
Post by: Amarr HM on November 14, 2008, 02:08:47 PM
So this begs the question how did you know they had snakes fitted? Also snakes only give you 20% speed bonus now so I can't imagine anyone wearing them anymore, in fact podding someone with snakes you are probably doing them a favour.


Title: Re: War
Post by: Goumindong on November 14, 2008, 02:13:17 PM
So this begs the question how did you know they had snakes fitted? Also snakes only give you 20% speed bonus now so I can't imagine anyone wearing them anymore, in fact podding someone with snakes you are probably doing them a favour.

Likely to be slaves now. But previously you could tell well enough when someone had to be using snakes.


Title: Re: War
Post by: Amarr HM on November 14, 2008, 02:15:19 PM
I mildly disagree in that they could be overheating/mindlinked and yes slaves are good now though I think Halos will be the new way to go with fast ships. Go wild on their pods though please do.


Title: Re: War
Post by: WayAbvPar on November 14, 2008, 02:19:04 PM
Quote
So, go for the pods,

The pods, Boo! The pods!!


Title: Re: War
Post by: Endie on November 14, 2008, 02:25:13 PM
So this begs the question how did you know they had snakes fitted? Also snakes only give you 20% speed bonus now so I can't imagine anyone wearing them anymore, in fact podding someone with snakes you are probably doing them a favour.

Like Gou says, you could tell a high-grade snakes-wearer, especially if you are sitting at 200km in an eagle watching their hac/inty.  Sniping in big fleet fights, once you get used to it, you actually have the chance to watch quite a lot of info on your overview.

Anyway, among the many returning vacationers are a few important figures.  This one, for instance (http://uk.youtube.com/watch?v=0zqkJAxgnaA&feature=related).


Title: Re: War
Post by: Goumindong on November 14, 2008, 03:11:23 PM
I mildly disagree in that they could be overheating/mindlinked and yes slaves are good now though I think Halos will be the new way to go with fast ships. Go wild on their pods though please do.

No, you can assume they are mindlinked. Once you hit a certain speed, mindlinked doesn't cut it. I know, i am a near maxed skirmish specialist. Pre QR once someone was hitting >12km they had to have some kind of non-t2 module or implant. 14-15 were rogues, 16+ was snakes, 20+ was snakes and faction.

As well, you don't [at least didn't until a few weeks ago] overload in a fleet fight unless you really had to get out. The last time i did it, i burned 80km on my abso before my mwd turned off.(saved my ass through). To top this all off, you couldn't overload during the period he was discussing.


Title: Re: War
Post by: Amarr HM on November 14, 2008, 03:33:34 PM
Right yeh I agree with that last point just saying it can be tricky to tell but maybe your powers of deduction are better than mine, also I'm usually the one trying to catch the bugger so I don't get time to know his exact max speed. If they are over a certain speed though (in the past) it was guaranteed they either have a faction MWD or snakes. Goons should pay 1m ISK for every -A- pod you kill.


Title: Re: War
Post by: Pezzle on November 14, 2008, 09:07:57 PM
Suas is back?


Title: Re: War
Post by: Sparky on November 14, 2008, 09:28:39 PM
Is he sober?

Also get him to record another song before goons burn him out again with their general terribleness please.


Title: Re: War
Post by: Pax on November 15, 2008, 07:48:25 AM
Oh dear. Now with 100% more Seleene chatporn. (http://www.kugutsumen.com/showthread.php?t=3319)


Title: Re: War
Post by: Amarr HM on November 15, 2008, 08:28:47 AM
That's wayyy too TL:DR.


Title: Re: War
Post by: Endie on November 15, 2008, 08:45:53 AM
Suas is back?

Suas is back.  Hiid is back.  We're getting the old band back together.

Is he sober?

Thus far.  He is already rallying huge gatecamps withe the combined powers of awesomeness and his guitar.

Oh dear. Now with 100% more Seleene chatporn. (http://www.kugutsumen.com/showthread.php?t=3319)

Heh.  And him deciding that he and his remaining chuckleheads (who got hammered in Curse then in Fountain) will join up as AAA pets to fight us?  Local chat will be awesome.

I'm intrigued, actually, by the decision of ET et al to ask him to join in: the bulk of AAA always hated MC before.


Title: Re: War
Post by: Endie on November 15, 2008, 09:43:44 AM
Sorry about the double post, but this image about our new EBay-funded enemies seemed pertinent:

(http://endie.net/images/misc/SEbAAAy.jpg)

Our logistics guys at the moment seem to be divided heavily between those of us repping up the damage from last night's Pearl-Harbour-style attack and those fueling JBs for the allies who are arriving to volunteer.  I already spent an evening sitting at hostile POSes with the tiny capfleet of one bunch who came down absolutely literally within hours of the announcement, before it even took effect.  If they'd been hotdropped they'd have been fucked, and I was absolutely terrified in my carrier, the whole time, especially when a hostile warped in to bubble us :grin:, but by fuck if they ever get invaded I'll be up there to repay the favour.  I suppose that's the difference between allies and pets.  We're going to come under massive pressure, and will lose systems, but I'm confident that we'll soak it up.

That said, I just plat-insured my carrier.  Though since it only cost about 480 mill or so I might be tempted to insurance-fraud it if it is still around in 11 weeks...

In other news, Operation Max Damage continues to pound the north into submission (http://www.eve-razor.com/killboard/?a=kill_related&kll_id=105503).  How will northern killboards hold up under the pressure of all those overwhelming capfleet victories?  I bet that Molle is wondering if he can get away with standing on the deck of an aircraft carrier, declaring "Mission Acomplished (we got good fights lolol)" and scampering back to Delve, tail between legs, to join in on the goon-pounding.


Title: Re: War
Post by: TheWalrus on November 15, 2008, 10:11:59 AM
Just finished propulsion jamming 4 and I'm excited to throw my body onto the flame. I'm mildly worried bout finding a jump clone however, because I'd hate to lose those +3s just fucking around.


Title: Re: War
Post by: sanctuary on November 15, 2008, 05:52:10 PM
I can't read the Kugu site from work, so this question may already be answered there. Is BDCI still a member of requiem? And for gods sake why did Seleene agree to the AAA contract? I'm assuming they're mercs but I could be wrong.

Who has control of Paragon Soul? and if not goons, are they getting involved?


Title: Re: War
Post by: Pezzle on November 16, 2008, 12:32:13 AM
Merc contract?  I have not read whatever is going on dramallama but if BDCI gets involved on the AAA side here and loses that might be the end of any credibility redemption?  May we live in interesting times.



Title: Re: War
Post by: Pax on November 16, 2008, 12:34:13 AM
If one wants to believe CAOD (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=924909) (lol yeah, right), Seleene has wanted to make out with Evil Thug before, but ET wasn't very receptive.


Title: Re: War
Post by: Pezzle on November 16, 2008, 12:38:25 AM
I really do not care what people do for a living.  The moment a pay subscription service gets dominated by currency sellers there is a serious problem.  If AAA sold out for cash, shame. 

We will just see what the future holds eh?


Title: Re: War
Post by: Nerf on November 16, 2008, 12:53:18 AM
I'm tired so I'll edit this in the morning, but heres the short of it thus far --

Raaaaaaaaaaaaaaaaaape  http://f13.7mph.com/?a=home

Those kills are just the ones /I/ was on.  Final count was I believe 40 dead russians, 3 dead goons.  It was fucking clownshoes, and for the next 3.5 hours the  russians wouldn't even fucking log in or leave their posses.


Title: Re: War
Post by: Endie on November 16, 2008, 03:28:48 AM
Yep, things seem to be going pretty damn well so far.  We've been attacked in western and eastern Feyth as well as in Esoteria, our jump bridge network is severed in four places and we're facing huge gangs lurking threateningly in our space for long periods of the euro TZ.

But we had two sets of fleet engagements yesterday, against SE and allies in Esoteria, then against AAA in Feythabolis, and we won them both: the first handily enough, but the second convincingly.  More impressively, the first fleet was helped by our allies but the second, with which we thumped AAA around the block, was almost entrely Goonfleet in composition.  Maybe us having sixteen scorps to their one might have helped?  It's no wonder they hardly killed a thing. :awesome_for_real:

There's a long way to go, and we all know we're going to have some welp days, lose systems and get hammered in capfleet fights, but the fact is that we defended our towers in their first Shock and Awe e-peen-waving weekend and now they have to defend some that we attacked.  The next indicator that things might just not be going quite to our enemies' plans will be when AAA and SE set each other blue and start combining forces in single fleets.

By the way, our enemies are discovering that bringing all your trash along for a Terrifying Fleet Of Death succumbs to the law of diminishing returns.  I could list many hilarious killlmails (the close-range rokhs with honour tanks were a delight) but two in particular are telling:

http://killboard.goonfleet.com/km/262061

For one thing, what is missing from this interceptor fit?  Perhaps any form of tackling whatsoever?  He has an MWD II, but has then decided that zipping around the battlefield doing an occasional 30DPS to get on killmails and desperately hoping not to die is the extent of his role.  Thus, presumably, the damage control in a low slot.

Secondly, note that he is jammed, 2 minutes into a fleet fight.  As Graham said, "well by like 1 minute into the fight we had more scorpions than they had BSes so yea honestly im surprised there aren't fighters on that killmail".

And in the earlier fight, http://killboard.goonfleet.com/km/261963

Yes, the heavy-missile-spewing fleet apoc of death.  Also, note the ewar looking desperately around for stuff to jam here: five falcons  :awesome_for_real:


Title: Re: War
Post by: Fordel on November 16, 2008, 04:55:04 AM
I didn't even know Apoc's HAD missile slots.


Title: Re: War
Post by: Goumindong on November 16, 2008, 05:30:29 AM
But we had two sets of fleet engagements yesterday, against SE and allies in Esoteria, then against AAA in Feythabolis, and we won them both: the first handily enough, but the second convincingly.  More impressively, the first fleet was helped by our allies but the second, with which we thumped AAA around the block, was almost entrely Goonfleet in composition.  Maybe us having sixteen scorps to their one might have helped?  It's no wonder they hardly killed a thing.

You have to be fair though, they took a calculated risk.

We ran a jump freighter into the system, and they tried to kill it. I think they got about 5-6 of the escorts since stackless IO meant that it had no problem jumping into a system with 400 people and getting off the gate, Once our fleet got there, our 20+ dictors went to work and it was an absolute slaughter.

Unfortunately, Client lag was so bad for me i was unable to get on a single killmail, i was in the escort and the jump freighter was able to jump into system, align and warp before i loaded. I had less frames in the fight than they killed ships.


Title: Re: War
Post by: Thrawn on November 16, 2008, 05:34:03 AM
Unfortunately, Client lag was so bad for me i was unable to get on a single killmail, i was in the escort and the jump freighter was able to jump into system, align and warp before i loaded. I had less frames in the fight than they killed ships.

Client lag raped me as well,  I was one of the dictor-swarm members but I never got on a single killmail because my client lag was so bad.  Was pretty depressing since I can't afford to upgrade my PC atm so I might be stuck to just small fleets for now and avoiding the big fights.  :heartbreak:

Was sure nice for morale to wipe out that -A- fleet so readily though.  We had a very impressive sub-cap fleet.  :oh_i_see:

*edit* I see they already reinforced VNG again though.


Title: Re: War
Post by: Comstar on November 16, 2008, 07:52:37 AM
I hsf the same issue: its a new bug. If you stay logged in for a while client lag gets very very bad, you get stutters etc. Logging out and in again apperntly fixes it.


Title: Re: War
Post by: Goumindong on November 16, 2008, 09:15:21 AM
I hsf the same issue: its a new bug. If you stay logged in for a while client lag gets very very bad, you get stutters etc. Logging out and in again apperntly fixes it.

I had crashed, restarted, got in gang and waped back and it was still bad. i changed my cache settings from normal to low, and that looks like it might have had a bit of an effect.

Also, we seem to be killing caps in 0oyz

edit: 3 caps


Title: Re: War
Post by: Endie on November 16, 2008, 09:54:17 AM
In news from other fronts, Bob in the north (after losing their fifth massive cap fight in a row) seem to be accepting that they're just not as good as the opposition at cap fights.  And maybe "lol we've already replaced them all" is wearing thin:

Quote
New deployments from 16/11 onwards

--------------------------------------------------------------------------------

We're parking the capitals for the next couple of weeks and switching out to griefing the crap out of the area. All your cap alts can be parked in obe once you get them out of e-o.

We're switching down to smaller ships. Order of the day is cloaky dictors, recons, stealth bombers. Your directors will have more detailed orders for various corp ops you'll be doing in the area but cloaky stuff will be your basic ship of griefage. Gonna give things a couple of weeks to die down while we camp down bridges and station systems and just piss them off en masse.

We're going to be tryin other new things as we go, remote reps for fleets, smartbomb gangs basically whatever wierd wacky wonderful rubbish we can think up at the time.

BoBs AO for this is tribute and it'll be us on our own. The allies have their own jobs so we can get back down to basics and sort you guys out before we have to worry about them flying ruptures and hurricanes in fleet with t1 220mm and crap.

Alliance scale griefage starts tomorrow. so get your gear together.

That's right: Bob are freed from the shackles of POS warfare  :uhrr:  Gotta love the insult to their long-suffering pets there, too: that must build bonds.


Title: Re: War
Post by: Sparky on November 16, 2008, 10:30:23 AM
BoB have always treated their pets like shit, hell they coined the term "pets".  It's a mystery to me why anyone would put up with their shit.


Title: Re: War
Post by: Jayce on November 16, 2008, 11:31:33 AM
Now I understand where the widespread self-deprecation by new players/characters may come from.  There's nothing better than "Ruptures and Hurricanes" (and Rifters I might add) with 200mm guns "and crap" taking down 100x their isk value in "elite" ships flown by arrogant fucks that can't seem to win even with a mighty cap fleet or three.


Title: Re: War
Post by: Sparky on November 16, 2008, 12:09:29 PM
The irony is BoB aren't that great at subcap shit anyway.  They've forgotten how to do much more than blob up with caps and roll.


Title: Re: War
Post by: Goumindong on November 16, 2008, 01:03:46 PM
Now I understand where the widespread self-deprecation by new players/characters may come from.  There's nothing better than "Ruptures and Hurricanes" (and Rifters I might add) with 200mm guns "and crap" taking down 100x their isk value in "elite" ships flown by arrogant fucks that can't seem to win even with a mighty cap fleet or three.

Well, they should be fitting 650's and 720's


Title: Re: War
Post by: Endie on November 16, 2008, 02:07:04 PM
The irony is BoB aren't that great at subcap shit anyway.  They've forgotten how to do much more than blob up with caps and roll.

This is what struck me: they're going to try and do small-ship tactics within easy reach of Pandemic Legion?  Ell-Oh-Lell.


Title: Re: War
Post by: JoeTF on November 16, 2008, 05:13:39 PM
The irony is BoB aren't that great at subcap shit anyway.  They've forgotten how to do much more than blob up with caps and roll.


The irony is today.

BoB went to do lame, meaningless gatecamps and our pets (that were, uhm... ill-looked for being unable to organize anything bigger that 20 man ad-hoc gatecamp in Obe), ran very successful capital hotdrop, luring in and killing 100% of enemy cap fleet (no really, they killed them so fast that not a single one managed to control+q in time. And that's something!).

It's like the roles totally reversed.


Title: Re: War
Post by: Phildo on November 16, 2008, 05:36:20 PM
By your pets, do you mean Triumvirate?


Title: Re: War
Post by: Goumindong on November 16, 2008, 05:50:58 PM
By your pets, do you mean Triumvirate?

Is any of the old Tri in the new Tri? I know the illuminati[which was their only good combat corp iirc], went and joined PL, but that is all.


Title: Re: War
Post by: lac on November 16, 2008, 11:40:15 PM
Didn't d00m et al reform Tri after a failed attempt at an alliance with some ex-MC members?
Quote
BoB went to do lame, meaningless gatecamps and our pets (that were, uhm... ill-looked for being unable to organize anything bigger that 20 man ad-hoc gatecamp in Obe), ran very successful capital hotdrop, luring in and killing 100% of enemy cap fleet (no really, they killed them so fast that not a single one managed to control+q in time. And that's something!).
I suppose you referring to the 0utbreak massacre (http://www.killboard.net/fleetbattle/1182/). I was wondering what had happened there.


Title: Re: War
Post by: Phildo on November 17, 2008, 12:43:48 AM
d00m and Coracoa Ardente are the core of the new TRI, along with one or two of the MC corps that were in The Requiem with them.  Requiem itself is a pale shell of its former (month-long) glory, or was last I heard.


Edit: grammar snake


Title: Re: War
Post by: Slayerik on November 17, 2008, 06:18:30 AM
By your pets, do you mean Triumvirate?

Is any of the old Tri in the new Tri? I know the illuminati[which was their only good combat corp iirc], went and joined PL, but that is all.

Who do you fly with again? I think that's a pretty unfair picture you paint ... then again I actually flew with them so I might just have a clue. But yeah, I am also friends with Wargoat and a few Illuminati pilots that are definetely skilled.


Title: Re: War
Post by: Goumindong on November 17, 2008, 06:28:29 AM
Goonswarm. Though I am not sure what that has to do with an estimation of the combat corps from the old tri

edit: Pilot ability means little in discussing how capable a corp is.

E.G. I am frankly a terrible pilot when it comes to doing specialist stuff. My computer is shitty and apparently cant load the new big fleet battles and my skills are strictly focused for doing one single thing. Now, i work well for an alliance, because I do what needs to be done when it needs to be done. But as a pilot, I am just another cog.


Title: Re: War
Post by: IainC on November 17, 2008, 06:50:47 AM
TRI are our neighbours and allies up in the north (Vale of the Silent). We've had some busy weekends recently where KIA and MM cap fleets have come to blow up TRI POSs in TVN-FM and some other systems over to the East but they've won some decisive battles, saved all their stations and bloodied some noses. Our alliance has been flying in some TRI OPS fleets and we've yet to lose a fight.  I think our part of space is likely to become very interesting in the weeks to come as the various wars start sucking resources around the map.


Title: Re: War
Post by: Sparky on November 17, 2008, 06:58:43 AM
edit: Pilot ability means little in discussing how capable a corp is.

Above basic competence, yeah I'd agree with that.  I'm pretty shitty but do decently because of great FCs.


Title: Re: War
Post by: Endie on November 17, 2008, 07:16:51 AM
This is a thread for news about Eve War, and not one for Goumindong in particular to fuck up after two years of useful life with discussions of which alliances are useless.

If you want to smack someone, you need to be passive-aggressive, or at least wrap it up in factual data.  Do not be the person that gets banned for shitting up this miracle of a thread, which made it all the way through from Detorid to Delve and beyond.

For example, let's say I wanted to point out that the NC have been hammering Bob's max offensive into the ground?  I would point at this set of statistics on the joint NC boards (http://www.northern-coalition.com/?a=battles) and suggest that winning only three fights since the beginning of November, and none of those amongst the sizeable ones, does not make for 2005-vintage end-game dominance.

Now someone like JoeTF will point out that Goonswarm losing the tower majority last night in a 6-moon system where we had a large fleet in place ready to rep by having the FC simply wander off to a different system before the shields are repped doesn't even make for Syndicate dying-alliance levels of dominance.  He'll also be providing info and we'll all be happy.


Title: Re: War
Post by: Sparky on November 17, 2008, 07:40:42 AM
f13.net > MMOG Discussion > Eve Online > YAS: Your Alliance Sucks


Title: Re: War
Post by: Slayerik on November 17, 2008, 08:19:40 AM
Goonswarm. Though I am not sure what that has to do with an estimation of the combat corps from the old tri

edit: Pilot ability means little in discussing how capable a corp is.

E.G. I am frankly a terrible pilot when it comes to doing specialist stuff. My computer is shitty and apparently cant load the new big fleet battles and my skills are strictly focused for doing one single thing. Now, i work well for an alliance, because I do what needs to be done when it needs to be done. But as a pilot, I am just another cog.

I ask because I might have a totally different opinion of Morsus Mihi then the next guy.

I rank their corps:

Shiva
hirr
Arrow
maybe 4s

Everyone else

This is from my experience, I have been fighting in the North in small gang and (rarely) blob warfare for years now. I feel my opinion is justified from my actual combat experience. Now, you mentioning you are in Goonswarm then calling Triumvirate trash makes a lot of sense (and justifies the question). GS in general has spewed plenty of trash about TRI even back when I was a member of Viper Squad. It's still kinda funny to me. How many battles have you fought TRI in for you to call them trash?



After doing a search, I just noticed Shiva left MM. Interesting. Though they are still fighting with NC.


Title: Re: War
Post by: Endie on November 17, 2008, 08:51:44 AM
Hmm, looks like Bob might have been right to be a bit dismissive of their pets: http://www.northern-coalition.com/?a=kill_related&kll_id=65189  :ye_gods:



Title: Re: War
Post by: Miasma on November 17, 2008, 09:39:59 AM
Hmm, looks like Bob might have been right to be a bit dismissive of their pets: http://www.northern-coalition.com/?a=kill_related&kll_id=65189  :ye_gods:
How does something like that happen?  That's a serious question btw.  Is it lag, does one side have titans, do they get trapped in bubbles?


Title: Re: War
Post by: Pezzle on November 17, 2008, 10:04:18 AM
Command breakdown, lack of communication, people not following orders (or following the wrong orders or bad orders).  Even a fleet proper for the fight can get flattened if just a couple of critical mistakes are made and not corrected.  Add to that your DD's and enemies taking advantage of said mistakes..


Title: Re: War
Post by: Slayerik on November 17, 2008, 10:47:45 AM
Wish I could tell ya, but the thing that jumps out at me is 1 mothership, 24 dreads, 22 carriers vrs. no caps

I'm also seeing POS guns on mails.

The big question is, why didn't the FC get them out? Cynojammer absolute rapefest is what it looks like, I couldn't tell you for sure as I have been inactive for weeks now. Either way a total assbeating.


Title: Re: War
Post by: Endie on November 17, 2008, 11:16:20 AM
Yeah, there are pos guns on both sides, from each side's corps, so it looks like back-and-forth stuff, perhapa where the dreads went in to take down a tower?

In any case, it has to be a chilling reminder to the losing side that, as soon as Bob give up (presuming, of course, that they don't turn stuff around after the last six weeks or so) then their pets/allies will be out in weeks.  Or days, in the case of the useless chuckleheads of Axiom.


Title: Re: War
Post by: JoeTF on November 17, 2008, 05:14:00 PM
By your pets, do you mean Triumvirate?

No, the official pets.


Title: Re: War
Post by: Predator Irl on November 18, 2008, 01:48:39 AM
Pandemic Legion?


Title: Re: War
Post by: Endie on November 18, 2008, 04:11:22 AM
Another great day for the anti-SEbAAAy forces in Esoteria and Feythabolis.  TCF turned up to defend their constellation, got some caps tackled by AAA, Coven and SE and needed help.  In no time at all a big Goon fleet turned up, with Rebellion and UNL support.  We engaged on the gate for two hours, and wiped the field clear.  Well, clear in the sense of huge numbers of hostile wrecks.  We tore up their ECM, then drove their main fleet to extreme range, took down their short-range battleships and finally bubbled and went close-in on their snipers.  The variety of tactics used was a million miles away from the Goonswarm of 18 months ago and I never felt for a second that we might lose.

Furious Spinning Turbines to CCP: lag is massively improved.  The fight was right on the Q00H gate, and I jumped into this 500-person maelstrom once it was already started, with fighters all over the place and wrecks piling up. To make things worse, I had the wrong overview tab selected, with brackets on.  Despite this, I loaded grid in seconds, and although my guns' firing rate was decreased, there was no module lag: the second you locked and engaged a target you did damage.  This has been the case in every big fight I've been in recently.  CCP have really turned this around, and huge fights are spectacular and actually gorgeous to watch.

I said that it would be a good sign for us when SE and AAA set each other blue and combined fleets.  I'm amazed it was so quick, but they did so last night.

Anyway, I got to call primaries for the whole fleet for a while when the main FC warped off grid, and so some of the kills are really mine   :awesome_for_real:.  Feeling comfortable giving info to the FCs throughout about 90 minutes, and being one of the four or five people who was speaking on TS was weird: I really did think back to being a newb and not even daring to say I had a point on stuff in case Tolon primaried me  :ye_gods:.

Being obviously involved like that helped afterwards: I mentioned the POS that was coming out of reinforced that the F13/LOVEU guys were trying to defend vs 3-1 odds, and before they knew what had happened Red.Overlord went from attacking to cowering in a station away from 100+ goons who shot poses, helped rep and left 20-odd folks behind to act as a deterrent for a while.  I repped til 3am, and I know that there were folks still going when I logged in again at 8.30am to help.  The enemy tried to send more battleships against our fleet, but my 4-gun gunner and another guy made them give up on that, eventually.  Next, they tried to hot drop our caps with their own force, but we just edged inside the shields, called on Daveydweeb and they gave up on that, too.  It's tiring but we're really making a difference, tying down a crapload of the enemy on the other side of their space form the main fleet.

tl;dr Goonfleet defended all our POSes, put all AAA's ones in VNG bar one into reinforced, killed one of them already and are generally not buckling like certain people thought.


Title: Re: War
Post by: Goumindong on November 18, 2008, 07:53:21 AM
Pandemic Legion?

Pandemic Legion is fighting against BoB and is such, unlikely to ever be considered "BoB pets"


Title: Re: War
Post by: Endie on November 18, 2008, 02:09:12 PM
Having had a conspicuous lack of return on their investment with the Max Damage serious business fleets over the first four days, AAA decided that they would try the fast-moving nanogang concept.

Folks from Providence know that AAA recon/nanohac gangs were never as effective as ones from old-style Tri or Goodfellas, but did cause a lot of trouble through sheer size.  Unfortunately, the recent game changes have not helped AAA's cause too much. (http://killboard.tauceti-federation.com/?a=kill_related&kll_id=103034)

By way of explanation, there were just over twice as many hostiles in that gang as show up in the engagement, but that's what happens when all you kill for the loss of 30+ hacs and recons is a single, lowly enyo  :awesome_for_real:  There would have been more ZAF, Kraftwerk and Goons, too, but the fight started, we waited less than half a minute before getting the warpin, and by the time we left warp half the AAA fleet was dead and the rest were scarpering  :x

Anyway, with the repulse of their initial "big hammer" approach, the Isk-sellers have decided to make use of the rather more appropriate approach of buying the systems with POS-spamming.  Which is, I suppose, a compliment.  On the downside, we'll lose one of our ZS- towers tomorrow to terrible luck on stront unless a miracle happens.


Title: Re: War
Post by: Sparky on November 18, 2008, 03:44:15 PM
Damn AAA are showing themselves up as quite the paper tiger aren't they?  Better pull a rabbit out of the hat or their "zomg scary russians" image is finished.  Not to underplay GSs accomplishments you understand, I'm really impressed how they've rallied.


Title: Re: War
Post by: IainC on November 18, 2008, 03:58:39 PM
In non Goon news, KIA declare victory (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=927320) and leave Vale after getting their arses kicked heavily in a series of POS battles over the weekend. TCF caps have also been seen jumping out of the region, presumably to get involved in the fight down south.


Title: Re: War
Post by: Pezzle on November 18, 2008, 11:06:12 PM
Ya, AAA have never been nano heavy in Providence.  They do seem to like Falcons.  I guess we have enjoyed the occasional slugfest with them because of the variety and fun non massive fleet fighting.  As for what is going on now?  We are working on that.


Title: Re: War
Post by: Endie on November 19, 2008, 04:19:25 PM
You can look at the map of all the thousands of systems in Eve and see a combined size/colour-coding visualisation of the number of kills in each system.

It's like the good days again: can you spot the system where Goons are fighting?  Look for Lady Scarlet (the big red blob):


Edit: A more helpful update for you warsports fans: a hostile tower was coming out in VNG.  It's not claiming sov, but is a hostile staging post, so we wanted to kill it.  However, AAA brought equal numbers (just equal, in their prime) to our allied fleet and so we fought them instead.  All was going well until Stain joined in, adding 50% to their fleet.  We were driven off the gate.  Oh no: was this the end of our plucky Goons?  :sad:

But what's this?  The enemy decide to engage our capitals at the JB POS?  Goon tacklers (including me, since everything I had except a cyno alt was in ZS-) leap across the intervening 170km and lock up everything we can.  Half of the enemy run away... leaving the other half in a swarm of tackles and bubbles.  Out of perhaps 60 battleships that came in, only 10 or so escaped.  Now we are looting both battlefields (thanks for the faction mods, comrades!) and looking around for what to blow up next.

And here is the fun kicker.  Joshua Cane, head of our French brosefs TCF, gets a convo from Nync, the gold farmer at the heart of this:

Quote
nync > when you back , and before using dreds on my poses convo me, cos after tcf starts attacking my pos , this will be my last chat with any tcf member in this life

Looks like someone is beginning to panic.  Josh told him to get lost.


Title: Re: War
Post by: Sir T on November 21, 2008, 08:15:38 AM
Nync Panicking. No evidence of that... (more on that later)

So here we were. I had joined goonfleet as they were staring down the barrel of a gun. a small little known corp was holding in grimly. We had several times achieved sov materiel only to see the ebayers plant more towers on moons. Yesterday however something changed. The Rus-1 heroes were seen taking down a moon mining medium Pos and... putting up as large. What was this? Taking down a profit making pos and converting it into a tower that sucks cash out of their mouth?

In other news, a little known but extremely well respected veteran pilot newly out of retirement decided to head do 0oy in his shiny new Megathron. The day downed fresh and crisp as he.. oh hell I'm not endie... :)

The goons + allies were facing the combined might of the Russians in the system of 0oy. I logged in and xed up. There were 4 towers coming out, 2 just before and 2 after downtime. But we had work to do. We began systematically destroying the guns of tower 1, while the FC commented in amazement that this was one of the biggest goon gang of battleships he had ever seen. Suddenly the call went out... Titan! A Ragnarok was coming in on us. He landed and doomsdayed, but the battleships had been already warping out as he came in, and all that remained were the Interdictors arriving to bubble him, and a Scorpion that did not manage to get out in time. Sadly he fled, and we were soon back killing guns. One tower cleared and we began working on another. At this point I began to suffer serious lag issues. The call went out for us to go back tower 1 that was just coming out. However I was stuck there unmoving and nearly lost my battleship till it finally decided to get the hell out at 30% structure.

At the tower we were treated to an awesome sight... nearly a hundred capital ships were in system and over 50 goon dreadnoughts entered siege to blow the tower apart in under 2 minutes (actually according to some reports it was under 60 seconds). They then proceeded to destroy every gun and the moon was empty space in just over 5 minutes. Onto tower 2. Rinse repeat, drop tower 2, and the goon caps cynoed out as the server began counting down its final minute. However ominously an enemy cyno was spotted and we heard that enemy caps had been seen arriving as downtown hit.. What would await us after the blackness of nulltime...

We reawakened to a system that was ominously quiet... local spiked up and it was all blue! We had a tower to kill immediately, and most of the goon capitals were out of system refueling, leaving the few remaining and our formidable battleship fleet to do the deed. In the middle of this a Rapier flew out in the middle of our battleships... and immediately died. We heard later they were trying to hot drop us. More drama a titan appeared in the tower and flew out into a safe, and then Nync appeared... and flew out with his carrier, then came back and left.. each time taking one of the ships that had been carelessly staked in the tower. hoping against hope to save some of his isk. He failed, and Goonswarm stole what he did not manage to take..

The there was a long wait as we waited for the last Tower. We heard of a AAA support gang in the area and moved to block them. They never showed. Some stain tried to break in the other side, but the UNL held them up long enough for them and our support gang to kill 2 Ravens by themselves before the battleships arrived.

The last tower, and everyone was quiet. We all knew that if they had a cyno, and if they could fight at all, now was the time. We went in... Dreadnaoughts first, then Carriers/motherships, then finally the battleships at long range, and lastly our support came in with their webs and tacklers among the dreadnoughts. nync himself was there and as the tower melted around him he disconnected, the reconnected. A furious sniping duel broke out as his small forces attempted to draw away the fire of our battleships and then flee, but our tacklers were on them in seconds. We heard of a Leviathan detected in system. We waited for the cyno the would bring the Russians on us. Then we saw something we never thought we would see since the pathetic humiliation of Galavet...

Quote
13:40:17 Notify nync has initiated self-destruct of their Nidhoggur, it will explode in 120 seconds.

This time, however, the forces of Goon would not be denied their just Killmail! ( I was though. I could not get my guns to fire on him. Damn lag :( )

So that was it. 0oy is now 7-0 to Goonswarm, their station is ours permanently till they can knock out our towers,  and I will leave Endie to speak of the wider implications of that. Really however mad props big credit for this should go to UNL, that had 0oy locked down in camps since yesterday. Stopping people coming in may have had a large part in our victory.

(http://static3.filefront.com/images/personal/s/SirTelemachus/149120/lgreehflpx.jpg)

*bows and cedes the floor*


Title: Re: War
Post by: Endie on November 21, 2008, 08:43:36 AM
Great report, and that explains to me how Nync died, which I was surprised by.  Not much to add here except that, since I remember trying to take this from Bob previously, this is an awesome system to get out of the way: it's immensely defensible unless someone is prepared to get superiority and keep it for a couple of days, and if we can hold it long enough to get sov three it will make a nice redoubt if we need a last stand!

I've rarely seen a turnout like this from Goons, and never at this time of the day, and it's a real sign of both our momentum and our development as an alliance.  I really didn't expect it, and everyone is on a high.

I'm also glad to get this system out the way in case Bob, having failed up north, decide that chasing on the coattails of the EbAAAy coalition is the best way to get their participation back: their announcement a few days ago that their capital fleet is to go "rest" for a couple of weeks does sound kinda like a cover story after their repeated failures up north.  The upside of that would be that it would be nice to have serial-Bob-beaters Pandemic Legion down here again :awesome_for_real:

Kudos in this victory has to go to Rebellion and UNL: the massive fleet involved was almost entirely Goons, but our Russian allies locked down 0OYZ- for most of the preceding day.


Title: Re: War
Post by: apocrypha on November 21, 2008, 08:59:33 AM
I fucking love this thread  :heart:

Whatever EVE's faults (and I've been vocal about many of them in the past) there is no other game that I know of with this amazing level of totally player-created drama. Most games would get write ups like the last few here once in their entire game lifetime, in EVE it's almost the weekly bread & butter of 0.0 conflict. If I am *ever* able to play games for long periods of time again I am so gonna join up with you guys.


Title: Re: War
Post by: Sparky on November 21, 2008, 09:26:34 AM
Beating the shit out of scarey russians in thier prime time?  Yeah they're boned.  Goonfleet is back baby :drillf:


Title: Re: War
Post by: lac on November 21, 2008, 10:31:36 AM
BoB pets kill a Razor titan (http://killboard.atlas-alliance.com/?a=kill_detail&kll_id=49688)

Go Atlas!

edit: 3 moms and some caps went down too, conventional fleets are slugging it out and it looks like BoB is shooting Atlas (http://www.killboard.net/details/289608/) :p


Title: Re: War
Post by: jape on November 21, 2008, 10:37:49 AM
Quote from: Razor guy on CAOD
All caps (Titan, 3 moms) were aligned out to safe POS. MS get all HICs cleared from nearby the titan, and titan doomsdays. Doomsday takes fuel, and starts 1 hour counter, but does not kill any ships or any of the dictor bubbles on the field.

Not much else to add.


If thats true, they might get it back. *shrug*


Title: Re: War
Post by: Goumindong on November 21, 2008, 10:41:09 AM
Someone tried to DD GS post patch and it failed we think it was because they were out of range. Maybe it was a bug both times? Maybe DD's were secretly disabled...

Also, CCP has yet to reimburse a super-cap loss for any reason. It won't happen.





Title: Re: War
Post by: jape on November 21, 2008, 10:43:18 AM
Someone tried to DD GS post patch and it failed we think it was because they were out of range. Maybe it was a bug both times? Maybe DD's were secretly disabled...

Also, CCP has yet to reimburse a super-cap loss for any reason. It won't happen.

I think they reimbursed whole NC fleet that got toasted right after stacklessIO/eve64 thingy. Not sure if superdupercaps were involved though.


Title: Re: War
Post by: Endie on November 21, 2008, 10:54:28 AM
BoB pets kill a Razor titan (http://www.eve-gods.org/kb2/?a=kill_detail&kll_id=41449)

Go Atlas!

I always kinda worried that you were pro-Bob, but isn't that a touch open?  Um, do you have any characters in LOVEU at the moment?


Title: Re: War
Post by: lac on November 21, 2008, 10:59:27 AM
Did I really need to put that 'go Atlas' in green to make it clear?


Title: Re: War
Post by: Endie on November 21, 2008, 11:00:47 AM
Did I really need to put that 'go Atlas' in green to make it clear?

Wouldn't that change the meaning somewhat?


Title: Re: War
Post by: Sir T on November 21, 2008, 11:19:18 AM
As I rather deliciously pointed out the other day, When BOB + pets = fail, BOB run off to do subcabital cloaky stuff and leave pets all alone, and all of a sudden the Pets start doing 200% better, then the correct conclusion is not the BOB is awesome and the reasons for their success, but that BOB sucks and they are sound bloody better without Bob FCs and BOB grunts idiotically ordering them around.

Anyway it seems from this that the doomsday was only a fancy light show and didn't effect anything. Good luck getting the ships back though.

{edit} O and the same twat was desperately trying to tell me that Bob all wanted to give Shrike another Avatar, but he magnanimously declined, saying said he didn't want it, ergo hes awesome. Which means either he was told point blank that he "really didn't want", every titan pilot immediately changed their account password, or he's going to turn up in an Erebus anytime now.


Title: Re: War
Post by: Goumindong on November 21, 2008, 11:48:43 AM
PL is reporting that smartbombs and DD's no longer kill dictor bubbles post patch.

Was that documented?


Title: Re: War
Post by: Sir T on November 21, 2008, 11:51:53 AM
No it wasn't. And I read the patch notes VERY carefully so I would be up to speed after coming back after a long time away. I Could have missed it of course but I think would have remembered that!

And if that's the case I would give them their Titan back. Undocumented feature my ass.


Title: Re: War
Post by: lac on November 21, 2008, 11:54:31 AM
DD's suddenly very ineffective towards ships and unable to kill bubbles. Quite a nerf indeed.


Title: Re: War
Post by: Sparky on November 21, 2008, 12:05:29 PM
If Cyvok didn't get his titan back because of dodgy undocumented aggro mechanics I very much doubt Razor will be reimbursed for any reason.  CCP won't want to set a precedent. 


Title: Re: War
Post by: Sparky on November 21, 2008, 12:41:58 PM
To the surprise of no one BoB set AAA blue (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=930219), a move southward can't be far behind.  One way to spin abject failure I guess.

Can't wait to fly with Goons again.


Title: Re: War
Post by: Sir T on November 21, 2008, 12:46:06 PM
*siezes his chest and collapses to the floor with a shock. He gasps, and his last words are.. "Remember LV!"


Title: Re: War
Post by: Endie on November 21, 2008, 12:56:42 PM
I'm also glad to get this system out the way in case Bob, having failed up north, decide that chasing on the coattails of the EbAAAy coalition is the best way to get their participation back: their announcement a few days ago that their capital fleet is to go "rest" for a couple of weeks does sound kinda like a cover story after their repeated failures up north.  The upside of that would be that it would be nice to have serial-Bob-beaters Pandemic Legion down here again :awesome_for_real:

Hohoho called it: I've been saying this here and on the GF boards for days.

Bob lost in the south, lost up north, and are now relying on blobbing up with AAA, SE, R.O, Coven and the rest (and doubtless Exe, Goodfellas et al) to try and scrape a win, somehow.  I'm waiting for Molle to post the post-Max-Damage campaign report  :oh_i_see:

Meanwhile, AAA, SE, R.O et al gave up and sold out inside a week after repeated hammering by goons, before our allies even really arrived in force  :awesome_for_real:  Hopefully this one will escalate yet further: I love a good universe-wide war.

Edit: Gonna be a long, hard weekend, though...  I imagine VNG is going to see one hell of a blob aimed at breaking our constellation sov.  Hard to see how those numbers can fail, too.  Course, we lost a lot of space before 9-9, too...


Title: Re: War
Post by: Simond on November 21, 2008, 01:04:05 PM
*Goes on holiday for a week*
*Comes back and reads TWR*

 :uhrr:


Title: Re: War
Post by: Sir T on November 21, 2008, 01:08:00 PM
Heh I wasn't going to say this but during the Op this morning someone said "shrikes online" and all of a sudden there was mass laughter on Teamspeak and people going "Oh I wish that would happen" If Mollie thinks the goons are terrified now he is going to have the same rude awakening hes been having to spin away for the last 3 years.

And reading the thread his big plan is "leave pets in north to keep North busy while bob goes down and uses nasty Southerners as shields and tries to claim victory..."

The guy has not had a new idea in his skull since 2005.


Title: Re: War
Post by: lac on November 21, 2008, 01:10:23 PM
Indeed, the deja-vu is strong in this one.


Title: Re: War
Post by: Meester on November 21, 2008, 03:25:31 PM
Of course underestimating the GBC with AAA would be a bad move.

Remember Ascendant Frontier who used to hold the space that the Goons now own?
I cannot recall but they made the mistake of underestimating Bob too.


Title: Re: War
Post by: Comstar on November 21, 2008, 03:52:19 PM
(http://goonfleet.com/imagehosting/1542749272bd508d15.gif)


Title: Re: War
Post by: Endie on November 21, 2008, 04:00:13 PM
Of course underestimating the GBC with AAA would be a bad move.

Remember Ascendant Frontier who used to hold the space that the Goons now own?
I cannot recall but they made the mistake of underestimating Bob too.

Um, you do know that last time Bob and their pets tried this we ended up in Delve?

Bob just have different pets this time.

Edit: of course, the bulk of Bob's pets last time didn't start the fight hating them...


Title: Re: War
Post by: Sir T on November 21, 2008, 04:06:37 PM
Of course underestimating the GBC with AAA would be a bad move.

Remember Ascendant Frontier who used to hold the space that the Goons now own?
I cannot recall but they made the mistake of underestimating Bob too.

Hi Bob.

Sorry if you think the recent performance of you beloved alliance is anything close to the dominance you tried to project in 2005-2006 you need your head examined.

I've fought Bob Before. The Goons nave fought you before. The North has fought you before. Until ASCN fell apart from internal issues they were taking territory off you. Do you honestly we are actually all that scared of you? Remember the 6 weeks it too for you to take FAT (which only fell in the end due to an influx of people from the north and an overlong downtime) The campaign to take it back lasted 3 days. see here (http://www.youtube.com/watch?v=TzhqyUxAPek)

Do you honestly believe anything you can bring would be any shock?

So you think for a single second you would be down here if you had been making any headway at all up north?

If you were shit hot how come the loss of the remote DD caused their entire empire to fall? Remember RISE etc? Remember how all the allies they had before did them so much good?

If BOB thought they were still hot shit do you think they would be teaming up with AAA, Stain and the rest??

Your actions bely your propaganda. Sure it will be rough, but if you maintain a week of active participation after you start getting raped I'll be totally shocked. You are just another alliance and in a fair world you would be the junior partner in the Axis of Ebay. Accept it.


Title: Re: War
Post by: JoeTF on November 21, 2008, 04:13:18 PM
lulz. BoB being BoB, but I still remember Evil Thug's rather decisive statements about alling with BoB (they were in the style of not in this life and over my and especially their dead bodies).


Title: Re: War
Post by: Endie on November 21, 2008, 04:21:57 PM
lulz. BoB being BoB, but I still remember Evil Thug's rather decisive statements about alling with BoB (they were in the style of not in this life and over my and especially their dead bodies).

This is what has been causing the most laughter.  I mean, I have a degree of respect for Bob and particularly their ability to motivate large numbers of supercap pilots into locking down systems.  That was a hard fight that took a year and wound both sides into exhaustion.  But Evil Thug is having to eat massive humble pie, and swallow a lot of words to come crawling to Molle for help.

I also think that AAA may have caused themselves long term problems: do they really think they can wipe us from the map before the people who are on a roll from the Bob campaign mop up the north (no offense Slay but Goodfellas hold a lot of space with very few pilots, many of whom are very recent additions) and come looking for Max part 2?  I would accept having Bob against us if it meant we had PL on our side.  Bob pride themselves on having a lot of enemies: given their lack of progress so far, do AAA want them, too?


Title: Re: War
Post by: Slayerik on November 21, 2008, 06:02:55 PM
I've got no illusions about Goodfellas vrs. all of the North. Triumvirate helps and we bloody their noses, maybe crack a rib...but in all actuality Goodfella's controlled Deklein is probably a lost cause without some other major force or NC turmoil (which they have made i this long, I'd see no reason why they won't now).

I just haven't felt like logging in for about a month. Who knows what's to come.


Title: Re: War
Post by: Pezzle on November 21, 2008, 11:36:16 PM
look at all that Ultraviolence.  I am jealous =(


Title: Re: War
Post by: WindupAtheist on November 21, 2008, 11:47:55 PM
Someone sum all this shit up for me, the non-EVE playing guy. I take it that after being humbled by goons, BoB decided to go beat up someone up north and got repulsed?


Title: Re: War
Post by: lac on November 22, 2008, 01:51:32 AM
Yes, and now they are using the AAA vs Goon war down south as an excuse to leave the north and join up with their former 'bitter enemies' AAA (who pretty much ran into a wall with their Pearl Harbor style assault on Goon territory) to do some Goon killing.


Title: Re: War
Post by: Goumindong on November 22, 2008, 07:14:15 AM
Someone sum all this shit up for me, the non-EVE playing guy. I take it that after being humbled by goons, BoB decided to go beat up someone up north and got repulsed?

History, more or less, since the Goons came, will get more detailed the closer we get to today.

At first there was the North, RA, TCF, V, LV, BoB, and ASCN.

LV and V are shooting RA in the East

BoB is killing ASCN In the South, moves into their space and sits on their laurels

Goons go to the East and ally with RA and TCF, kill V, move on to LV

Goons and RA are about halfway done with killing LV when BoB declares "we're stealing your targets" takes a system, loses a titan and then gives driven back all the way through the south to their stronghold in the south west.

All the while, the North is messing around with minor threats

GS gets together the largest collation of forces Eve has ever seen and fails feebly at the black gate[Fuck titans, seriously]

Collation falls apart and everyone goes back to beating up minor threats/mooks for a while.

RA breaks apart into two factions, the farmers and the fighters.The farmers start running complexes in GS space and GS doesn't attack them mainly out of respect and a campaign that is an utter slaughter drawing our attention away.

BoB declare MAX damage in the North and move to attack them. BoB take smoe minor systems then lose every major capital battle they are involved in.

Meanwhile, Goon/farmer relations are falling, goons want to use the complexes that they fought for and were theirs. Farmers say no, and there are some skirmishes followed by the Farmers paying AAA, an alliance known for strong capital warfare to attack GS.

AAA flail feebling against the gates.

BoB declare victory in the North and declare they will be joiing with AAA[once their mortal enemies] to eradicate GS

What happens next? Do AAA and BoB make headway into Goonspace? Does the North steamroll BoBs pets in the east down into Delve? How many systems will TCF ninja from BoB and AAA? Will the Roleplayers get involved?

Log in next week, to find out.


Title: Re: War
Post by: Sparky on November 22, 2008, 07:32:35 AM
I'll add that of the biggest coalition ever gathered, the vast majority of them just sat at home carebearing it up once their little bit of space had been secured.  Only ever saw GS, RA, Razor, PL and TCF in Delve.

Also Delve wasn't lost because of titan abuse.  It was more Goon boredom after having stomped pretty much unopposed through several regions pulling down endless POSes.  Followed by a huge morale hit when their true brosefs RA pulled out of the war (taking the Goon lead FC with them) to beat up on some irrelevant pets in the drone regions.

I don't expect a replay when the Goon homeland is under threat.


Title: Re: War
Post by: Sir T on November 22, 2008, 07:57:09 AM

Goons and RA are about halfway done with killing LV when BoB declares "we're stealing your targets" takes a system, loses a titan and then gives driven back all the way through the south to their stronghold in the south west.

Actually it was "Chowdown, were stealing your targets," Followed by 4 days of total BOB humiliation, which included Shrike nearly losing his titan twice. Then D2 invaded fountain and BOB said "we'll be right back!" and fled, failing miserably at dislodging D2 for over a month, before finally getting MC to do it for them. Orange Species' new titan helped by repeated DDing his own side, while BOB stayed at home engaged in Fuckfuckfuckbuildsupercapsnownownow

Quote
Only ever saw GS, RA, Razor, PL and TCF in Delve.

And IAC. At least I was bloody there. And we were defiantly active in stopping BOBs battle of the bulge advance into Catch (5 weeks to take FAT LOL) while the goons wrapped up 2 regions. And we were also busy clearing up outpost systems where BoB made silly mistakes like pulling everyone out before a tower had been fully repaired so they could blob up QY6, and then lost an outpost system when we swooped in to kill it...

{edit} readability


Title: Re: War
Post by: Endie on November 22, 2008, 03:40:45 PM
From a Morsus Mihi guy on Scrapheap Challenge* talking about Bob's Max Damage debacle:

Quote
This campaign will end Tuesday when all the last towers from the GBC will have been removed.

[snipped stats about how they hammered Bob]

Was good fun. We still have alot of clean-up, but we expect to be heading down south soon.

Like I said, I wonder if AAA really wanted to involve themselves with the baggage Bob bring with them?  Goons, TCF and UNL probably didn't have enough in the way of numbers to take much AAA territory outside of Feythabolis even if we had decided to do so.  But with two or three hundred more caps and another dozen titans, who knows?

*I hate that passive-aggressive bitchfest but the Max Damage threads have been so hilarious I couldn't stop for a while


Title: Re: War
Post by: Endie on November 24, 2008, 04:05:07 AM
Goonswarm's headlong retreat from 0.0 at the hands of the GBC and its eBaying minions continues at a disastrous pace.  Today, in VNG-, which the combined fleets of Stain, Coven, Red Overlord, AAA et al have been victoriously about to take from us for ten days now, our fleet, despite being heavily outnumbered in capitals and sub-capitals, and facing numerous titans, decided to engage against the odds.  Capital pilots were instructed to take out platinum insurance for this deathride, so that our mining operations in empire could, at least, be carried out in faction-fitted hulks.

Things did not go as planned, however :(  Instead of gloriously insurance-frauding our paltry remaining assets and being able to pod back to Orvolle for our new life, freed from the shackles of pos warfare, we found ourselves shredding the enemy support fleet, before out-killing the enemy capitals by a substantial margin.

Particular comedy value attaches to eBay preferred-seller RaSatan, who lost his second carrier in two days.  Such losses must really eat into one's ISK-to-dollars

In other news, Bob seem poised to dramatically and victoriously push us out of Scalding Pass.  Given that we announced our withdrawal from that and the north-east around a month before the current war began, this is a truly brave move into the terrifying vacuum of empty space which I, for one, welcome (along with the people it may well eventually pull into the conflict on our side).


Title: Re: War
Post by: FatuousTwat on November 24, 2008, 04:15:40 AM
2 carriers in 2 days? That is bad for an alliance, let alone a single fucking person.


Title: Re: War
Post by: Endie on November 24, 2008, 04:22:26 AM
Well, we seem to have just killed something very close to thirty hostile capitals.

The great thing is that this is yet another stellar showing from capfleet miles outside of traditional goonswarm primetime.


Title: Re: War
Post by: JoeTF on November 24, 2008, 05:16:36 AM
You also lost around 30 capitals and the tower you were defending  :ye_gods:


Title: Re: War
Post by: Simond on November 24, 2008, 05:24:48 AM
Edit: ^^ Your numbers are way off.

In other news, Bob seem poised to dramatically and victoriously push us out of Scalding Pass.  Given that we announced our withdrawal from that and the north-east around a month before the current war began, this is a truly brave move into the terrifying vacuum of empty space which I, for one, welcome (along with the people it may well eventually pull into the conflict on our side).
I still think we should just hand SP over to Jade Constantine/Jericho Faction - free, gratis and for nothing.  :grin:


Title: Re: War
Post by: Endie on November 24, 2008, 05:40:43 AM
You also lost around 30 capitals and the tower you were defending  :ye_gods:

If you were only out by 50% you would be considerably more accurate than this.  I think you are talking about what we killed.

Hey, that's a third of the capital kills BoB managed in their whole NC campaign!  You should be congratulating us on not losing 70-odd dreads to do it :(

Edit: also rest assured, Joe: we replaced the tower, onlined it safely and are now working on the hostile ones, so I think a few hundred million for a tower as bait is worth a 50%  margin on cap kills.  And the timezone coverage by an all-goon capfleet!  In all seriousness it beggars belief: for most goons it is now 9am.   It was nearly 5am Goontime when we engaged.  For the Russians the times are 5pm and 1pm respectively.

Second Edit: Joe I suspect I see the BDCI hanger-on on Scrapheap Challenge you got your figures from.  Even he revised his figures within minutes (not quite far enough, though).  Also, Evil Thug apologised on caod.ru for fucking up the FCing to let us win.


Title: Re: War
Post by: Jayce on November 24, 2008, 06:15:58 AM
Particular comedy value attaches to eBay preferred-seller RaSatan, who lost his second carrier in two days.  Such losses must really eat into one's ISK-to-dollars


Actually, I think it was his third.  Night before last, R.O. lost two carriers in and around "our" system.  The other pilot is believed to be his alt.  Then later he lost this one just mentioned in VNG.


Title: Re: War
Post by: eldaec on November 24, 2008, 09:09:36 AM
(http://dl.getdropbox.com/u/318368/2008.11.24.17.13.39.jpg)

Spot the goons.


Title: Re: War
Post by: Endie on November 24, 2008, 10:12:27 AM
During the Delve campaign, we named that blob "Lady Scarlet", after the fat attention-whore of the same name who commanded Bob fleets with alarming incompetence.  Eventualy, CCP made it bannable to mention her name in association with size in local, on the forums etc...


Title: Re: War
Post by: Comstar on November 24, 2008, 10:20:49 AM
The AAA perspective (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=932251&page=4). Bolded the most important/most amusing part.

Morris Falter
The Collective
Against ALL Authorities    
Quote
This is accurate. Kills and losses look around even, but its going to be a little time before that comes out totally. The tally won't change that much (+/- two or three caps, something like that).

Goonswarm dreads came in at range, but looks like they stuffed up the cyno mark as it was about 120km? from our dreads. I guess this was an alarm clocked op for goonfleet..?

While doomsday damage remains bugged, our advantage in terms of supercaps will be unavailable. This has benefits for us and for opponents - the recent fight we had in C9N, for example, probably wouldn't have happened if TCF could have used titans with impunity. For opponents it means no titan ganks (unless we do something stupid, which wouldn't be unprecedented..) as they are not being used just now.

I've not personally seen anything from bob yet, apart from x10zx2zx81spectrum or whatever convoing me to say "DO THIS NOOB" in a most disagreeable manner considering it was 2am, and refusing to tell me who his main is! Anyone feel like enlightening me on this?

If this ends up like the fight we had in sv5, then this is just round one, so any side claiming victory at this stage would be premature. It will, undoubtedly, escalate.

(tldr: MADDE PROPPES)


Title: Re: War
Post by: Sir T on November 24, 2008, 08:45:02 PM
BoBs plans to fight good fights against goon shaped pieces of empty space is going swimmingly. Shrike/Mollie proved his superior skills at PVP by losing his alt's Arazu to a Goonie T1 drone cruiser packing t1 drones.

http://killboard.goonfleet.com/km/265897

Nice


Title: Re: War
Post by: Endie on November 25, 2008, 01:08:10 AM
How can this be?  Is it possible that sitting in a titan playing "push butan to win" doesn't make you a good PvPer after all?!?


Title: Re: War
Post by: Amarr HM on November 25, 2008, 01:46:35 AM
How can this be?  Is it possible that sitting in a titan playing "push butan to win" doesn't make you a good PvPer after all?!?

butan is brokan


Title: Re: War
Post by: Fordel on November 25, 2008, 02:03:53 AM
It was an Arbi  :heart:


Title: Re: War
Post by: Amarr HM on November 25, 2008, 02:16:13 AM
BoBs plans to fight good fights against goon shaped pieces of empty space is going swimmingly. Shrike/Mollie proved his superior skills at PVP by losing his alt's Arazu to a Goonie T1 drone cruiser packing t1 drones.

http://killboard.goonfleet.com/km/265897

Nice

It was a cyno ship.


Title: Re: War
Post by: Endie on November 25, 2008, 02:18:10 AM
Indeed, at his own POS.


Title: Re: War
Post by: FatuousTwat on November 25, 2008, 03:31:10 AM
During the Delve campaign, we named that blob "Lady Scarlet", after the fat attention-whore of the same name who commanded Bob fleets with alarming incompetence.  Eventualy, CCP made it bannable to mention her name in association with size in local, on the forums etc...

Are you fucking joking?

CCP never ceases to amaze me.


Title: Re: War
Post by: Pax on November 25, 2008, 03:43:29 AM
During the Delve campaign, we named that blob "Lady Scarlet", after the fat attention-whore of the same name who commanded Bob fleets with alarming incompetence.  Eventualy, CCP made it bannable to mention her name in association with size in local, on the forums etc...

Are you fucking joking?

CCP never ceases to amaze me.

I'm sure they aren't doing this out of charity and sympathy for a woman of questionable attraction...


Title: Re: War
Post by: Pezzle on November 25, 2008, 08:39:19 AM
Atlas is back AGAIN (round 4 I believe).  So far they are fielding missile boats.  While not dealing with region security some Providence people have started camping HED again.  We can score a few kills, and today it paid off with an AAA Obelisk. 

Sometimes the night crew runs down to Curse, shooting up the various scum.  What an amazing assortment of people down there...


Title: Re: War
Post by: Simond on November 25, 2008, 10:29:40 AM
During the Delve campaign, we named that blob "Lady Scarlet", after the fat attention-whore of the same name who commanded Bob fleets with alarming incompetence.  Eventualy, CCP made it bannable to mention her name in association with size in local, on the forums etc...

Are you fucking joking?

CCP never ceases to amaze me.
On the bright side, T20 quit (or "quit", depending on who you listen to) - http://www.linkedin.com/pub/4/a55/76


Title: Re: War
Post by: 5150 on November 25, 2008, 11:43:38 AM
On the bright side, T20 quit (or "quit", depending on who you listen to) - http://www.linkedin.com/pub/4/a55/76

Isn't that actually bad news though? (if memory serves CCP couldn't/wouldn't sack him after the T2 BPO incident because of something like him being a shareholder and/or one of their code gurus?)


Title: Re: War
Post by: Jayce on November 25, 2008, 11:46:43 AM
GUI Software Developer
CCP

I don't know that I would put that on my resume.


Title: Re: War
Post by: TripleDES on November 25, 2008, 11:49:57 AM
Senior Web Engineer at Realtime Worlds? Is he going to fuck up APB now?


Title: Re: War
Post by: Nevermore on November 25, 2008, 12:13:30 PM
GUI Software Developer
CCP

I don't know that I would put that on my resume.

Wow, so not only was he a cheater but he also sucked at his job.


Title: Re: War
Post by: Endie on November 25, 2008, 02:52:21 PM
Stain, Coven, AAA and all the other GBC pets brought well over 400 people to VNG, including three titans, 60 dreads and 40 carriers.  They killed a POS before Euros were even home, but then in early euro but dead centre Russian prime we went in, cleared them out, utterly destroyed them (to the point where they were ctrl-Qing carriers so we only caught the last few), and now we have the system to do what we like with.

Superb work from my fellow Scot The Slayer caught the whole Stain fleet of 120 in a bubble miles off the VNG gate to let us fuck AAA first, then we bubbled their carriers well away from their battleship fleet to stop them repping, tore up the Stain then AAA battle fleets before clearing stuff up and popping the last carriers.

I honestly thought that engaging outnumbered would see us destroyed: I had four ships in place ready to jump into.  This was not necessary: I imagine I'll be on 20+ kills, but it would have been hugely more if my guns hadn't gone bugged so often (solution now found) leading me to relog four times.  Still, when it reached almost 1000 in local it was amazing the node just stayed up.

Now The Mittani is on TS, the Picard song is playing and all in the world is happy.


Title: Re: War
Post by: Sparky on November 25, 2008, 03:36:14 PM
If you keep this up BoB's roadtrip to support AAA will be shorter than their LV excursion.


Title: Re: War
Post by: Sir T on November 25, 2008, 04:55:31 PM
Now now. BOB did send some support to AAA and peeps for this battle.

Here is the full list of the mighty fleet they send, that terrified our fleet when it met us in glorious battle

http://killboard.goonfleet.com/km/266242


Title: Re: War
Post by: sanctuary on November 26, 2008, 04:01:57 AM
We need more glorious propaganda from goons and co like the brilliant razor stuff. Oh the irony  :heart:


Title: Re: War
Post by: Endie on November 26, 2008, 06:56:08 AM
We need more glorious propaganda from goons and co like the brilliant razor stuff. Oh the irony  :heart:

Well, I like this one (http://vimeo.com/2138902).

I don't know if they'll pick fights with any of the parties to the current conflict, but if they do, someone is fucked.  If they were to pick on us I'd be a lot more worried than I am by Bob (who we've beaten before) or the bonded-by-their-loathing-of-each-other AAA/SE/Coven/R.O/BCDI.

Not that I'm pretending that all of that lot together shouldn't be able to force us into that nice, convenient, nearby NPC space eventually.  I'm not one of the Goons who hopes for that (though there are a lot who do), nor do i think it likely, but I wonder if our new neighbours have really thought through what the consequences for them of their winning would be.

Anyway, the excuses from Evil Thug are becoming a trifle funny.  Last night, they had half the people in a 1000-person system.  He is claiming to have had only 220, as an excuse for their annihilation.  This is impressive, since AAA's own KB (http://a-kills.com/related.php?id=193768) (which, remember, only shows the AAA losses, and only about 80% of those judging by my own killboard) shows them with 429 on their side, which doesn't include about half the Stain fleet who we killed next door, and a bunch of them that just never got on any kills and managed to escape (30-odd dreads, a couple of dozen carriers and three titans for starters).

Our numbers were inflated by multiple appearances from people like tacklers and dictor pilots who just jumped into the next ship and got straight back in.

Edit: fixed awful grammar.


Title: Re: War
Post by: Comstar on November 26, 2008, 09:22:08 AM
Christ. CCP Navigator shows his lack of history/Novels/Eve 0.0 Warfare (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=934117):

Darius JOHNSON
Amarr
GoonFleet
GoonSwarm    
Posted - 2008.11.26 15:49:00 - [1]
Quote
Always before setting forth it has been my custom to wind my horn that the enemies of Goondor may beware.

http://www.griefgaming.com/images/goondor.jpg

~*~*~*~*~*~*~ TOOOOOOT!!! ~*~*~*~*~*~*~

We are truth-speakers, we men of Goondor. We boast seldom, and then perform, or die in the attempt. Not if I found it on the highway would I take it I said. Even if I were such a man as to desire this thing, and even though I knew not clearly what this thing was when I spoke, still I should take those words as a vow, and be held by them.

Thou hast been warned. Our armies are on the march and our vengeance will be terrible.


CCP Navigator
Minmatar
C C P
Posted - 2008.11.26 16:25:00 - [28]
 
Quote
This thread is not even EVE related.

Please refrain from posting spam.


I sent in a petition complain about it, but I expect nothing to happen.


Title: Re: War
Post by: Vedi on November 26, 2008, 09:35:00 AM
Heh. Would it be too much to ask for the CAOD moderators to at least know the names of the leaders of the major alliances?


Title: Re: War
Post by: TripleDES on November 26, 2008, 09:55:09 AM
Senior Community Representative...

Sure nice to see that CCP's still fucking dumb as hell after all this time.

--edit:
Totally unrelated, but from the QR 1.0.2 patch notes:

All blockade runners (Crane, Prorator, Prowler and Viator) now have a 5 second reactivation time when using a covert ops cloaking device.

laffo!


Title: Re: War
Post by: Sparky on November 26, 2008, 10:19:12 AM
No mention of the DD bug at least.  Let's hope it becomes a "feature".


Title: Re: War
Post by: Comstar on November 26, 2008, 11:12:39 AM
There was at least post saying it was fixed on Sisi...so I'd say Evil Thug is a go for Launching 5+ Titans tomorrow.


Title: Re: War
Post by: Phildo on November 26, 2008, 11:53:04 AM
CCP Navigator is an awful moderator. Every time I see CCP lock a thread for incredibly dumb reasons, his name seems to be attached.

Quote
This thread is nothing but trolling and spam.

Any future AAA vs Goonswarm threads that get populated with meme's such as "You are the worst poaster", "Chilling with my brosef's" etc will be met with a warning for each time it is used.

Post whatever rubbish you want on your own private forums but CAOD will be used for actual reporting and relevant discussion in future.

Locked.

He appears to have a vendetta against Goonswarm.  We can't say "chilling with my brosefs" on CAOD?


Title: Re: War
Post by: lac on November 26, 2008, 12:10:53 PM
Quote
CAOD will be used for actual reporting and relevant discussion in future.
He's either incredibly brave or incredibly stupid.


Title: Re: War
Post by: Jayce on November 26, 2008, 12:16:54 PM
He appears to have a vendetta against Goonswarm.  We can't say "chilling with my brosefs" on CAOD?

Add it to the list - Lady Scarlet is another.





edited to add quote



Title: Re: War
Post by: TripleDES on November 26, 2008, 12:18:51 PM
Seeeeeeeeeenior...

But apparently not senior enough, since shit like that was already posted when I quit the last time, almost two years ago, and no one really cared. Until now, I guess.


Title: Re: War
Post by: Simond on November 26, 2008, 04:11:22 PM
I think we should try to get "The inconsistent moderation of CAOD" added to the agenda for the CSM.  :grin:


Title: Re: War
Post by: Endie on November 27, 2008, 08:30:02 AM
There is a huge fight ongoing in VNG right now.  AAA and other Bob pets brought what would be a large fleet to defend the half dozen towers we kited and reinforced a couple of nights ago, but Goons brought substantially more.  Within minutes of the server onlining we were into an overflow fleet, and people just keep coming.

The background is that hundreds of us pulled long nights or all-nighters on Tuesday evening to put every R.O tower in the system into reinforced, to disable every defence they had, and generally to make their position miserable.

The first three or four towers are already dead, so VNG is saved from losing sov.  There is a good chance that we have killed enough of the hostiles that we can continue on and dominate for long enough to kill more.  Multiple enemy carriers are dead (F13 members alone have been on half a dozen or more carrier kills already).  It is absolute slaughter up until now.  The people who own the towers, R.O, are notable by their virtual absence.

As a comedy lol-K/D side-note, I imagine that the F13 efficiency for this campaign (http://f13.7mph.com/?a=cc_detail&ctr_id=9) will be running at something stupid like 97% or more for the first fortnight, by the end of today.  And yes, we have been deploying capitals ourselves.


Title: Re: War
Post by: Fordel on November 27, 2008, 09:31:54 AM
How's the lag? Any signs of server implosion yet?


Title: Re: War
Post by: Thrawn on November 27, 2008, 09:33:14 AM
How's the lag? Any signs of server implosion yet?

I had almost no  lag.  Everything I locked and jammed was reacting instantly.


Title: Re: War
Post by: Quinton on November 27, 2008, 09:53:23 AM
There were 700+ in local during the first fleet engagement and everything was working fantasticly (for us at least... the enemy did not seem to be having as nice a day).

BoB arrived to, um, well I dunno what, they stopped two systems back and shot station services and gatecamped in a system we weren't operating in.  Then they logged off or something.  wtf.


Title: Re: War
Post by: Sir T on November 27, 2008, 10:12:13 AM
As we speak BOB are bieng L33t By camping AZN 2 jump away from us., I guess the cavalry, got tired, had lunch, and decided to shoot a teepee while the SU nation was busy sacking a town.

The are better than us.


Title: Re: War
Post by: Endie on November 27, 2008, 11:55:30 AM
Bob are, indeed, better than us :(  Here is an example.

While we were removing huge numbers (I've honestly lost count, so far) of hostile POSes which represented the sum total of two weeks of effort on the eBay-GBC's part, and for which they lost numerous fleet battles, Bob turned up with 100 ships.

Inspired by FREGE, Bob decided to shoot our station services in AZN while we re-asserted our position in VNG.  While we wastefully expended ammunition on hostile carriers, ships and towers, Bob mocked us with the ease with which they did several percent of damage to our station.  Damage that can never be repaired (it's ok, it's already repaired).

Obviously, facing Bob's might, most of us in fleet wanted to evacuate our assets and suicide our remaining ships for the insurance.  Some, however, thought it would be better to sell our space dearly, so we went to our doom against the might Bob.

Obviously, we raped them.  The rest of them ran away or logged off.



Title: Re: War
Post by: Quinton on November 27, 2008, 12:09:05 PM
While we were removing huge numbers (I've honestly lost count, so far) of hostile POSes which represented the sum total of two weeks of effort on the eBay-GBC's part, and for which they lost numerous fleet battles, Bob turned up with 100 ships.

I believe we have destroyed 11 hostile POSes as of this posts.

Exchange in Local:

Zzelle > is this bob?
Innominate > not really
Zzelle > I thought it was a roaming CVA gang
Innominate > roaming cvs gangs actually kill goons

- Q


Title: Re: War
Post by: Pezzle on November 27, 2008, 12:13:07 PM
Hey now, FREGE were doing something different and a long long way from home/supply.  No need being nasty!


Title: Re: War
Post by: Endie on November 27, 2008, 12:34:21 PM
At the moment, AAA's KB shows 82 losses for 20 kills.  Of course, they only show 7 carrier losses so once a bunch of their people own up or come back from ragequitting then they'll probably be nearer 100 in total.  Also, there were a bunch of allies there with them.


Title: Re: War
Post by: JoeTF on November 27, 2008, 02:00:26 PM
AAA, SE, Coven, etc, etd, itp, ble ble ble are not part of GBC.

I know it eBay-GBC fits wonderfully into your propaganda line, but the truth is you haven't have any fleetfights with BoB or GBC (which is still up north) yet.


Title: Re: War
Post by: Amarr HM on November 27, 2008, 02:10:31 PM
AAA, SE, Coven, etc, etd, itp, ble ble ble are not part of GBC.

I know it eBay-GBC fits wonderfully into your ropaganda line, but the truth is you haven't have any fleetfights with BoB or GBC (which is still up north) yet.

What's your propaganda line?



Title: Re: War
Post by: JoeTF on November 27, 2008, 02:12:53 PM
None at the moment.


Title: Re: War
Post by: Sir T on November 27, 2008, 02:22:37 PM
I guess I made up the BOB kills I got today then :(

And the fraps I got was really brilliant editing....


Title: Re: War
Post by: Quinton on November 27, 2008, 02:28:46 PM
I guess I made up the BOB kills I got today then :(

And the fraps I got was really brilliant editing....

I thought that pathetic little fleet we chased around AZN and nearby systems was BoB.  It sure does look that way on the killmails.  Maybe they're not the "real" BoB?

So confusing!

- Q


Title: Re: War
Post by: JoeTF on November 27, 2008, 02:38:32 PM
I guess I made up the BOB kills I got today then :(

And the fraps I got was really brilliant editing....

60 BS-only convoy does not proper fleetfight made.


Title: Re: War
Post by: Amarr HM on November 27, 2008, 02:42:43 PM
I guess I made up the BOB kills I got today then :(

And the fraps I got was really brilliant editing....

60 BS-only convoy does not proper fleetfight made.

Guess you won't be blowing yourselves up inside POS shields anymore either.


Title: Re: War
Post by: Phildo on November 27, 2008, 02:50:48 PM
Joe, you make a fair point.  So what was an indefensible 60-man battleship gang doing alone in hostile space, sitting in one system without safe spotting?


Title: Re: War
Post by: Endie on November 27, 2008, 02:55:58 PM
AAA, SE, Coven, etc, etd, itp, ble ble ble are not part of GBC.

I know it eBay-GBC fits wonderfully into your propaganda line, but the truth is you haven't have any fleetfights with BoB or GBC (which is still up north) yet.

Dude, we fought you for a year.  The "you have yet to taste the boot of omnipotence" doesn't work.  This was far, far worse than any Bob fleet I have ever encountered.  Seriously.  Maybe it was a newbie FC who got to say what people were to fit, but the fits were lunacy for the task and the two times I watched them bubble themselves and lose ships were comedy gold.  And the corp histories!  :uhrr:  It was like a collection of every shitty pet we ever threw out their space.  I'm not sure why they'd be better this time than they were before vOv  let's face it, it's going to come down to supercap blobbing until PL, the north etc turn up then that will ease off sharpish vOv

As for the remaining GBC - who lets face it have had a tough time recently, haemhoraging capitals under Bob FCs in an unbroken string of fleet fight defeats then being abandoned and promptly declaring amidst tears that they cannot possibly defend their space from Tri and Atlas - ( http://www.scrapheap-challenge.com/viewtopic.php?t=21575&start=15 - you taught me to read Crapheap Challenge you bastard!) - well, their morale and participation must be just sky-high.

60 BS-only convoy does not proper fleetfight made.

There were 68 in TR0-, 28 who logged out in 2-F and a few more (like Molle's alt) locking down AZN.

I know because I had alts in two reporting hostiles to the FC, while the third was covered by another person.


Title: Re: War
Post by: Sir T on November 27, 2008, 03:07:16 PM
Uh you were shooting station services in AZN and camping the gates for hours. If you are doing that you have to be ready for a fight. Saying that you were transporting spare ships past 2 jumps away from a warzone and through your enemies constellation capital does not cut it.


Title: Re: War
Post by: JoeTF on November 27, 2008, 03:29:41 PM
But, ekhm, the thing is... we were. There were three, BS-only convoys, first one (under molle command) got bored and tried shooting station services, the next two didn't bother. Net effect was we didn't had more than 60-80 BS in area at time and only 'engagement' was us running into 200+ goon fleet with 60 BS and promptly bailing out (us, not goons, to be clear).

More importantly, until today our presence in the region was ZERO. We weren't there.

Endie, I wasn't playing at the omnipotence itself, I was pointing out that Coven, SE, AAA, RA-splinters and other assorted locals are not part of GBC. We have set temp +5 towards them, and that's as far as it goes. We're not even merging fleets or using the same teamspeak. Hell, if goonies suddenly decided to move out, I'm pretty sure they would even wait for standing list to update at next dt:D

I was really hoping we would finally get some decent fleetfights today, but it didn't happen:( I hope tomorrow will be better.


Title: Re: War
Post by: Endie on November 27, 2008, 03:37:29 PM
That makes sense.  I imagine we'll begin the traditional cycle of a year ago where Bob and pets/allies completely dominate weekends, timezones and pos timings are everything, and the first few weeks see us on the defensive against huge blobs until they slowly diminish and we might begin to push back.  It'll be a very tough few weeks against thiose numbers, though.



Title: Re: War
Post by: slog on November 27, 2008, 05:47:40 PM
While we were removing huge numbers (I've honestly lost count, so far) of hostile POSes which represented the sum total of two weeks of effort on the eBay-GBC's part, and for which they lost numerous fleet battles, Bob turned up with 100 ships.

I believe we have destroyed 11 hostile POSes as of this posts.

Exchange in Local:

Zzelle > is this bob?
Innominate > not really
Zzelle > I thought it was a roaming CVA gang
Innominate > roaming cvs gangs actually kill goons

- Q

Just curious, is this the same Innominate that used to play Jumpgate?


Title: Re: War
Post by: Sir T on November 27, 2008, 07:21:19 PM
Evil Thug has had a Rocky Moment it seems

Quote
Mans don't cry, mans just grieving. AAA don't step aside after frist hit. GS and allies you are great (opponents). You beat us in battle for VNG. C u later.  :wink:


Title: Re: War
Post by: Pezzle on November 27, 2008, 09:18:33 PM
15 large towers.. is that right??


Title: Re: War
Post by: Phildo on November 27, 2008, 09:34:36 PM
More like 13 larges and 2 smalls that we caught anchoring and wtfpwned.


Title: Re: War
Post by: TripleDES on November 27, 2008, 11:21:53 PM
Spin spin, sugar...

All the warping back and forth erratically didn't exactly look like a convoy, nor what my fellow peer scout that was tailing you clowns was reporting that night.


Title: Re: War
Post by: TripleDES on November 27, 2008, 11:24:12 PM
That makes sense.  I imagine we'll begin the traditional cycle of a year ago where Bob and pets/allies completely dominate weekends, timezones and pos timings are everything, and the first few weeks see us on the defensive against huge blobs until they slowly diminish and we might begin to push back.  It'll be a very tough few weeks against thiose numbers, though.
That sarcasm? I can't tell.


Title: Re: War
Post by: Endie on November 28, 2008, 01:13:26 AM
Endie, I wasn't playing at the omnipotence itself, I was pointing out that Coven, SE, AAA, RA-splinters and other assorted locals are not part of GBC. We have set temp +5 towards them, and that's as far as it goes. We're not even merging fleets or using the same teamspeak. Hell, if goonies suddenly decided to move out, I'm pretty sure they would even wait for standing list to update at next dt:D

I am disappointed that you would mislead us as to whether AAA/SE/ROL are under Bob control :sad::

Quote from: Exe Directorship
Target: XKZ8-H (Esoteria)
Ships: Cloaking ships (Recons, HACS, Dictors, etc.)
Mission: Disrupt TCF logistics by camping jump bridges, station, etc.

We need pilots to jump clone immediately to Period Basis and grab their cloaking ship and we will move to the target system immediately. Our intention is not to start major fleet fights with TCF, our purpose is to annoy them and disrupt their logistics.

We are not abandoning Venal at this time. This is a temporary mission and if it becomes long term, we will have an official evacuation from Venal.

Questions?

Concentrate on XKZ and the constellation behind it. There is AAA/ROL/SE/... next door in Feythabolis who have been instructed to not come raiding over to Esoteria but nevertheless are not yet blue, so don't go over to Feyth

Emphasis mine.

That makes sense.  I imagine we'll begin the traditional cycle of a year ago where Bob and pets/allies completely dominate weekends, timezones and pos timings are everything, and the first few weeks see us on the defensive against huge blobs until they slowly diminish and we might begin to push back.  It'll be a very tough few weeks against thiose numbers, though.
That sarcasm? I can't tell.

No, it's serious.  We went through this phase in the war against Bob before: they'll use many of their titans and motherships, as well as the substantial numbers of capitals they still have even after losing hundreds up north, to blob gates and whole systems for days while waiting for towers to come out of reinforced, and we are, after all, potentially facing about 28 titans between Bob, AAA and ROL.  They'll also bring their numbers, even though their pilots are, quality-wise, complete shit compared to what they had a couple of years ago.  And they'll smother weekends with numbers, knowing that Goons tend to socialise at the weekends, so our numbers are far weaker than Bob (who tend to play Eve at the weekends).

The golden era of free-flowing fleet fights that we've been enjoying for the last week or so (while doomsdays were broken), which allowed Goonswarm, TCF and UNL to repeatedly and comprehensively demonstrate complete superiority over AAA, SE and ROL in fleet and cap fights, are over for the moment (until CCP realise just how fun they were), and we'll have to be a lot more conservative until we get enough allied caps nearby to assure death to any bubbled titan.


Title: Re: War
Post by: Sparky on November 28, 2008, 02:39:20 AM
Titans in a maneuvering lag free environment are pretty neutered even sans bug.  They didn't play a big part up north save for morale crushing deaths.

Also Endie you have it the wrong way around.  Goonswarm does crap on weekends because they tend to fight weekend warriors, whereas unemployed Goons playing from their parents basements can show more consistent weekly participation.  :awesome_for_real:

Hope I don't have to green and that comment will be taken in the spirit it's intended.


Title: Re: War
Post by: Endie on November 28, 2008, 02:55:28 AM
How can you be so harsh?  And I thought that PL were our chill brosefs  :heartbreak:

Actually it would really help if you guys just announced that you were moving to NPC Stain.  You don't have to actually do it, as such, but if you announce that you are it's the last we'll see of Bob supercaps for the foreseeable future.


Title: Re: War
Post by: Sparky on November 28, 2008, 03:00:38 AM
If it were up to me we'd be down there already, but I'm just a grunt and have no sway whatsoever.  Sure there have been talks and we'll be wherever most needed while the time comes.


Title: Re: War
Post by: TripleDES on November 28, 2008, 03:08:05 AM
And they'll smother weekends with numbers, knowing that Goons tend to socialise at the weekends, so our numbers are far weaker than Bob (who tend to play Eve at the weekends).
Are we talking about Something Awful goons here? Because...


Title: Re: War
Post by: Yoru on November 28, 2008, 03:31:24 AM
It seems green is implied when Endie speaks.


Title: Re: War
Post by: Sparky on November 28, 2008, 03:33:22 AM
And they'll smother weekends with numbers, knowing that Goons tend to socialise at the weekends, so our numbers are far weaker than Bob (who tend to play Eve at the weekends).
Are we talking about Something Awful goons here? Because...

YCS counts as socialising OK


Title: Re: War
Post by: Endie on November 28, 2008, 03:56:58 AM
And they'll smother weekends with numbers, knowing that Goons tend to socialise at the weekends, so our numbers are far weaker than Bob (who tend to play Eve at the weekends).
Are we talking about Something Awful goons here? Because...

I'm absolutely serious, actually.  As Bob well know (I'm not giving away secrets here) their best chance of taking a big system is at the weekend when their participation rockets and ours plummets.  QY6 was the perfect example, but it happened for weeks in the south last year until the Tenerifis/DeadShrike counter-offensive.  It's why Bob tends to reinforce our towers on Thursdays and Fridays.


Title: Re: War
Post by: TripleDES on November 28, 2008, 07:23:24 AM
And they'll smother weekends with numbers, knowing that Goons tend to socialise at the weekends, so our numbers are far weaker than Bob (who tend to play Eve at the weekends).
Are we talking about Something Awful goons here? Because...

YCS counts as socialising OK
gb2fyad >_>


Title: Re: War
Post by: JoeTF on November 28, 2008, 01:11:16 PM
AAA didn't want to play with us, so we're packing up back home. But they're totally part of GBC and under our orders, yah right.


Title: Re: War
Post by: Endie on November 28, 2008, 03:00:17 PM
AAA didn't want to play with us, so we're packing up back home. But they're totally part of GBC and under our orders, yah right.

I'm not being a dick here, but the second clause doesn't make sense.  You mean that they got uppity so you told them to go fuck themselves and left?!?

That seems to be what you mean but I really think you'd want to kill us enough to put up with Evil Thug's teenaged bullshit for a few weeks.

Edit: I'm not intentionally being a dick  :oh_i_see:


Title: Re: War
Post by: Sparky on November 28, 2008, 03:31:25 PM
AAA didn't want to play with us, so we're packing up back home. But they're totally part of GBC and under our orders, yah right.

Got a link to the announcement?  This totally passed me by.


Title: Re: War
Post by: Sir T on November 28, 2008, 09:12:30 PM
Spin spin, sugar...

All the warping back and forth erratically didn't exactly look like a convoy, nor what my fellow peer scout that was tailing you clowns was reporting that night.

Just some fraps of some of the stuff that been going down in the South (including Bobs "caravan")

http://www.youtube.com/watch?v=rRGaqqdIHBg

(reposed here as its relevant to some discussions)


Title: Re: War
Post by: jape on November 29, 2008, 01:12:46 AM

Just some fraps of some of the stuff that been going down in the South (including Bobs "caravan")

http://www.youtube.com/watch?v=rRGaqqdIHBg

(reposed here as its relevant to some discussions)

Youtube can do HD nowdays, so use it  :grin: (for example: http://www.youtube.com/watch?v=p27cLysfqYc&fmt=22)


Title: Re: War
Post by: TripleDES on November 29, 2008, 05:16:21 AM
AAA didn't want to play with us, so we're packing up back home. But they're totally part of GBC and under our orders, yah right.

Got a link to the announcement?  This totally passed me by.
Lets post it in COAD and see what happens!  :why_so_serious:


Title: Re: War
Post by: JoeTF on November 29, 2008, 01:36:05 PM
Good burn. I'll be quiet now and copy&paste report only officially posted CAOD announcements from now on.


Title: Re: War
Post by: Endie on November 29, 2008, 02:36:25 PM
Good burn. I'll be quiet now and copy&paste report only officially posted CAOD announcements from now on.

Nobody burned you vOv  Just interested if Evil Thug had already managed to piss BoB off that much...

Edit:  I think TripleDES just meant that if you were being cryptic someone should alt-post it and see what happened :)

Second Edit: also, with Molle's cyno alt following us around the whole evening methinks you commit the ultimate crime of using this thread to actively misinform :-(  Anyway, Stain messed it up for him.


Title: Re: War
Post by: Amarr HM on November 29, 2008, 05:16:27 PM
Good burn. I'll be quiet now and copy&paste report only officially posted CAOD announcements from now on.

To me your initial tone indicated hostility at the GS members in here triumphalising a quite well executed campaign by demoting it to merely trying to place spin and came across a little bitter grapes, maybe it wasn't your intention or I picked it up wrong.


Title: Re: War
Post by: TripleDES on November 29, 2008, 06:33:49 PM
Edit:  I think TripleDES just meant that if you were being cryptic someone should alt-post it and see what happened :)
It would be futile to post anything over there trying to dent their reputation, since most people that aren't or weren't in conflict with them are still soaking up their spinning shit like sponges. I was mainly just making fun.

That and my alt lacks another nine corp members to be able to post in COAD.  :awesome_for_real:


Title: Re: War
Post by: Endie on November 30, 2008, 02:50:21 AM
Leave Joe alone :sad: We've been discussing the various Bob/Goon conflicts for 18 months within pretty polite limits and if he doesn't post you'll never get Bob's view on things wihout reading the horrors of SHC and Eve-O.  Look at the page count, after all.  It won't reach 100 if people go ballistic every time somebody we're fighting puts the opposite point of view in...

Also, I think that Bob got hot-dropped just before DT by xxDeathxx and Solar Fleet (good Russians), who outnumbered Bob by something like 90-30 in capitals but didn't load grid in an unreinforced system.  The fact that it was right before downtime (when the tower came out) probably saved Bob from their usual cap fight results (limping out with ten to fifteen percent of their ships intact) but it's still kinda funny: Bob tend to be even ruder about drone region alliances than they are were about Northern ones...  :oh_i_see:  I think the results were 4 or 5 killed on each side, but obviously a longer fight would have been annhilation.


Title: Re: War
Post by: Pezzle on November 30, 2008, 03:02:47 AM
I am going to back up Endie here, not that it is worth much :P

Different viewpoints are valuable in telling the story of EVE.  It makes the forums worth reading.  This place already has a skew, but I would like to think the behavior is better than SHC.  Silly dreamer is me!  If we want to break up the block central thinking you can look at me!  We still shoot at BOB, Goons, TCF, AAA, UNL and really every other group in 0.0 outside Providence.  We are the second foundation, controlling your game!?!?  :P  Anyway, we should be able to have a nice chat (including a jibes) without getting offended personally.

Oh and for those who were listening to me ramble on thursday, yea, I sang my song tonight and would have rocked the house.  Maybe I can play the Superbowl!

Jonas brothers, wtf.


Title: Re: War
Post by: TripleDES on November 30, 2008, 04:00:14 AM
Leave Joe alone :sad: We've been discussing the various Bob/Goon conflicts for 18 months within pretty polite limits and if he doesn't post you'll never get Bob's view on things wihout reading the horrors of SHC and Eve-O.  Look at the page count, after all.  It won't reach 100 if people go ballistic every time somebody we're fighting puts the opposite point of view in...
Well, I'll shut up then.


Title: Re: War
Post by: Comstar on November 30, 2008, 01:14:25 PM
BoB will gain sov in 1v- (site of the epic -V-/LV defeat) next week. The drone region Russians attempted a dot drop with a capital fleet and results were mixed (aka, I don't know who won, I think BoB did?).

2-R has been purged and has no RAO towers left, and UNL has towers on all moons.

RAO lost 2 64/32(?) moons despite having 2 Titans in system, 30 Carriers on standby and a 120+ Conventional fleet next door for an hour. AAA failed to engage when Goonswarm+UNL+Rebellion was able to have twice their numbers ready for them, despite multiple Titan Doomsday driveby's that killed 1 Stabber and some slow aligning battleships (6 in total).

AAA has set the Drone Region Russian alliances to red, presumably on SirMolle's orders.

Gentlemen, The Great Eve War II is here.


Title: Re: War
Post by: TripleDES on November 30, 2008, 01:21:11 PM
If it was the same killboard I saw, it was something like 5 BoB losses and 10 Russian losses. Not sure what ship types, probably capitals. I would look it up, but CCP Navigator was on a rampage again and edited it out.


Title: Re: War
Post by: Phildo on November 30, 2008, 01:53:22 PM
Also, I think that Bob got hot-dropped just before DT by xxDeathxx and Solar Fleet (good Russians), who outnumbered Bob by something like 90-30 in capitals but didn't load grid in an unreinforced system.  The fact that it was right before downtime (when the tower came out) probably saved Bob from their usual cap fight results (limping out with ten to fifteen percent of their ships intact) but it's still kinda funny: Bob tend to be even ruder about drone region alliances than they are were about Northern ones...  :oh_i_see:  I think the results were 4 or 5 killed on each side, but obviously a longer fight would have been annhilation.

For those of you that missed Endie's post a few hours ago.


Title: Re: War
Post by: lac on November 30, 2008, 01:57:04 PM
It was 4 dead BoB caps vs 5 dead Solar caps when downtime struck.

The BoB fleet in Scalding Pass has edit had small fights with overrun Solar, xXDeathXx and RA in their first big engagement. Is this fleet battle (http://www.killboard.net/fleetbattle/139/) report correct?


Title: Re: War
Post by: bhodi on November 30, 2008, 03:06:14 PM
So, TRI just reset Goodfellas in a complete backstab and is currently in a land grab against them. Have any details Slayerik?


Title: Re: War
Post by: Endie on November 30, 2008, 03:11:12 PM
So, TRI just reset Goodfellas in a complete backstab and is currently in a land grab against them. Have any details Slayerik?

He said something in the War forum about it.

The Goodfellas guys on Scrapheap were pretty fatalistic or even - as Cippa said - positively emo.  One of their posts was "it is better to look them in the face as you throw yourself onto the knife".  There is a bit of bitterness since Tri are getting a station because Goodfellas let them keep a pos there as a place to retreat to, and IFuse left Goodfellas losing their sov claim...


Title: Re: War
Post by: Endie on November 30, 2008, 03:27:53 PM
Aaaanyhoo....

Bob were fighting Russians, which wasn't going very well for the Russians, all in all, but it'll take them a couple of fights to work out that Bob aren't as awful as Mostly Harmless.

Anyway, Goons turned up.  A lot of the newer guys were all "oh noes we're fighting Bob" while I'm saying in chat "seriously we'll hammer them: they're useless these days."  Sure enough, Bob got beaten up.  It's worth saying that this was just an impromptu and informal Goon gang that formed up with 25 minutes notice, at the end of a day with three major strategic ops (in which, as mentioned, we scared off AAA yet again despite them having multiple allied titans in-system, killed five towers including two prom/dyspro ones).  There was an engagement on the gate, Bob got driven off, we looted, Bob ran, losing more ships on the way, and Russians saw how to do it :D

The fun thing about no longer being in Scalding Pass is that it's a fun playground people can go up to for a laugh on occasion vOv

On another note, what happened to the "we're off to Delve" thing, Joe? :confused:


Title: Re: War
Post by: Predator Irl on November 30, 2008, 03:43:17 PM
Not going to say too much here, I dont care much about the politics, but I was one of the people that ran to fight against Bob. I haven't been in many fights against them, but all I can say is Im shocked. Within minutes of engagement, they were getting hammered and burned away... fair enough! However, they were persued and some of them caught. The rest... logged off - not impressed in the slightest!


Title: Re: War
Post by: Slayerik on November 30, 2008, 05:47:09 PM
So, TRI just reset Goodfellas in a complete backstab and is currently in a land grab against them. Have any details Slayerik?

TBH, the only reason the backstab ever happened is cause I been on break for like 7 weeks now. ;) To me it isn't the smartest move on TRI's part, but fuck it just piss on one of your few allies.

On the real, maybe I should log in and check some alliance and corp mails for lawls. I'm personally not big on throwing myself on knives. I just never built any loyalty to the Goodfellas alliance, I was hoping for a home but I slowly started logging in less and less once I joined. Once again, too Euro. Funny part is in one month I made my corp's top 10 in kills and points...during off peak and almost no fleet.



I sure could use a reason to log in again....


Title: Re: War
Post by: Phildo on November 30, 2008, 06:12:57 PM
Hmm, who else do we know that's in a major alliance with lots of US timezone coverage...


Title: Re: War
Post by: Thrawn on November 30, 2008, 06:30:40 PM
I sure could use a reason to log in again....

Well duh....send me your isk so you know it's not going to waste and I can quit mining so much.  :oh_i_see:


Title: Re: War
Post by: Jayce on November 30, 2008, 06:36:16 PM
Hmm, who else do we know that's in a major alliance with lots of US timezone coverage...

^

Lot of enemies to shoot too, growing by the day..


Title: Re: War
Post by: 5150 on November 30, 2008, 10:34:31 PM
/me chants 'Goons for Slay!' :-)


Title: Re: War
Post by: Predator Irl on December 01, 2008, 03:04:07 AM
I sure could use a reason to log in again....

What better reason is there than shooting AAA, Red Overlord and the GBC?


Title: Re: War
Post by: Endie on December 01, 2008, 04:40:10 AM
I sure could use a reason to log in again....

What better reason is there than shooting AAA, Red Overlord and the GBC?

Dude he's in the GBC.  That may not be the selling point you imagine.

He should totally move to our side of the tracks, though.  But that's off-topic for the War thread.

Back on focus, Goons had nothing much to do this morning so a bunch of folks went up to our old Scalding Pass region to help the new owners (pwners :happy:) move in, ironically by saving some towers that we'd left behind.  Sadly, Bob didn't turn up for this round, though I imagine that it'll be a different story later on in Euro prime when Finfleet's towers come out.

You may ask yourself "1V- is a five moon system why would anyone deliberately leave it anything less than 100% covered with all that warning of Bob turning up?"

Hmm.. why indeed?  :grin:


Title: Re: War
Post by: jape on December 04, 2008, 06:47:25 AM
There anything happening or did whole south fall asleep?

And if thats the case, why dont goons&co return the favor and attack -A- space? (need drama :grin:)


Title: Re: War
Post by: Predator Irl on December 04, 2008, 06:59:57 AM
There anything happening or did whole south fall asleep?

And if thats the case, why dont goons&co return the favor and attack -A- space? (need drama :grin:)

All in good time!


Title: Re: War
Post by: Sir T on December 04, 2008, 07:27:30 AM
The opposition have given up on direct combat with the good guys (which they tend to lose) and are tower spamming and calling in mighty dread fleets to shoot station services, essentially. Not much real drama to be had.


Title: Re: War
Post by: lac on December 04, 2008, 07:33:03 AM
Somebody go get his titan blown up or something.


Title: Re: War
Post by: Endie on December 04, 2008, 07:33:47 AM
There anything happening or did whole south fall asleep?

And if thats the case, why dont goons&co return the favor and attack -A- space? (need drama :grin:)

Things are kinda drama-free right now.  The summary for the last seven days seems to be:

Thursday: Goons (with Rebellion, TCF and UNL support later on, but pretty much goons for the main fight) throw ROL and AAA out of VNG, and destroy all of their towers, as quickly as they can cycle siege and warp to the next one (except for the unreinforced AAA tower which is reinforced then killed the next evening).  Lots of carrier kills, complete battleship slaughter.

Weekend: Goons and UNL finish off ROL's most southerly cluster by destroying ROL's towers in R97.  They also take two R64 moons from ROL.  AAA camp AZN for a bit, come to within a jump of R97 (which contains a medium-sized ROL fleet and multiple titans) but turn round and leave.

Also, Bob try to take 1V-, a five-moon fortress of a system in Scalding Pass, in what I thought was a dreadfully obvious trap (we took down two of our towers to leave blank moons), but which Bob fell for nonetheless.  Sure enough, within hours, the Drone Russians have entered the conflict on the side of the Goons, and Bob find themselves having to fight instead of victoriously taking abandoned space.

Monday: Bob are fighting the Drone Russians to defend their 1V- play.  They do quite well until Goonfleet send a fleet up there, at which point they suffer badly, jump out of the system and log off their entire fleet to evade pursuit.  Bob's three towers are all destroyed.

In the meantime, SE, AAA and ROL reinforce a variety of towers in JB systems and in the C9N and ZS- systems, while spamming towers in other systems.  AAA also drop a large dread fleet on the AZN station and proceed to spend their efforts on, um, incapping station services.  In a three-station cluster vOv.  Darwin intervenes on their side, however, and they do gank some afk idiot in a carrier, a pattern which is repeated twice more in the following days XD.

Contrary to JoeTF's post here about AAA and GBC being independent/falling out, Molle tells AAA to set the Drone Russians red, which they proceed to do.  There are now more Russians on Goons' side than on AAA's side.  This move by AAA now seems about as smart as Hitler declaring war on the US in 1941 after Japan attacks Pearl Harbour.  Evil Thug has also bought in the mercs of BCDI (the comedy remains of Seleene's corp) to pad out his numbers in an increasingly startling set of allies, almost all of whom talk in local about how much they hate each other when the others are not around.

Tuesday: Goons rep stuff.  Both Goons and AAA reinforce more of each others' towers.  Bob seem to have given up for now in Scalding Pass, though presumably this is temporary because losing yet another campaign so quickly would be too comedic.

By now, the offensive is sufficiently manageable (for now at least) that TCF head up to Deklein to do some sneaky stuff.

Wednesday: 15 goon towers that I know about come out of reinforced, 12 of which are saved.  Three have awful timing and cannot be saved.  Both Bob and AAA amass large fleets and... attack station services with them, to much puzzled head-scratching from us.

Thursday: A bunch of goon towers will come out of reinforced, but I think all will be saved.  Three hostile towers come out, and I think we'll kill one of them.

The situation just now is that Bob have AAA, BDCI, ROL, Coven, Systematic Chaos, Stain Empire and a few other little players on their side, and appear to be trying to have fallen into timezone wars, depending on the odd badly-stronted tower here and there and pos-spamming everywhere else.  Goodfellas seem to be swithering about giving up in Deklein and coming south, since leaked discussions show that Molle is begging them to do so with the offer of the Scalding Pass region and moons (lol both SP moons).

Goons now have TCF, UNL, Rebellion, ZAF, Legion of Death, Red Alliance and Solar Fleet confirmed on their side, with Razor apparently set to come south soon, as well.  I don't know about MM nor Pandemic Legion as yet, though I imagine that the latter might see promise in another situation where they could base out of plentiful, nearby NPC space and kill numerous titans/hotdrop what's left of Bob's capfleet reserves.

Although we now have very large numbers of allies circling Bob and AAA, I imagine that the next while will see us still absorbing hits while Molle's plan B plays out.  Hostile numbers are already well down on their first week or so, but they can still outblob us substantially in their primetimes unless we call alarm clocks, which we've done twice.

There: enough?


Title: Re: War
Post by: Thrawn on December 04, 2008, 07:50:19 AM
Thursday: Goons (with Rebellion, TCF and UNL support later on, but pretty much goons for the main fight) throw ROL and AAA out of VNG, and destroy all of their towers, as quickly as they can cycle siege and warp to the next one (except for the unreinforced AAA tower which is reinforced then killed the next evening).  Lots of carrier kills, complete battleship slaughter.

I will forever remember this day as the Thanksgiving day massacre of '08, and it will be my fondest EvE memory for some time to come I'm sure.  :oh_i_see:


Title: Re: War
Post by: Comstar on December 04, 2008, 08:45:20 AM
And in a story from the history of Eve, James 315 posts a story about one of the biggest EVE scams ever (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=940185), and his role in it's downfall. Interesting and well written story. I recall reading about it at the time, but seeing it all in one article makes for amusing reading.


Title: Re: War
Post by: Sparky on December 04, 2008, 09:45:49 AM
That's a lot of words about Eve (I read most of them).  EIB is the reason I laugh at people insisting Eve Bank is a rock solid safe investment.  Even if everyone involved has good intentions it only takes people quitting, growing bored or getting butthurt one day for the house of cards to come crashing down.  The fallout will be delicious.


Title: Re: War
Post by: Thrawn on December 04, 2008, 09:53:35 AM
That's a lot of words about Eve (I read most of them).  EIB is the reason I laugh at people insisting Eve Bank is a rock solid safe investment.  Even if everyone involved has good intentions it only takes people quitting, growing bored or getting butthurt one day for the house of cards to come crashing down.  The fallout will be delicious.

I had the same thought reading it, I've always been waiting for the Eve Bank announcement of "We have now cleared 1 trillion isk making us the biggest scam in EvE history, thank you all for the help and bye bye now!"

Well, that and the thought that I really need to think of some creative new scams to try and make money off of with my trading alt.  :oh_i_see:


Title: Re: War
Post by: Fordel on December 04, 2008, 12:00:10 PM
The Cally person went totally batshit insane.


Title: Re: War
Post by: apocrypha on December 04, 2008, 11:24:23 PM
EIB was the most embarrassing EVE scam ever because the guy who did it turned out to be such a complete douchebag. It could have ended so hilariously but his total lack of class just made it all look tacky and a bit sad. "I won EVE!" and DentaraRastRulesTheUniverse.com (or something like that) with that awful video he made just made everyone go /facepalm.


Title: Re: War
Post by: FatuousTwat on December 05, 2008, 12:37:52 AM
You know, I have a char that I made in 2004... Anyone want to buy it and scam people?


Title: Re: War
Post by: jape on December 05, 2008, 03:28:38 AM
There: enough?

Yeah, thanks. Now go destroy AAA :grin:


Title: Re: War
Post by: Endie on December 05, 2008, 06:26:26 AM
Red Alliance just reset AAA.  Previously, of course, they had been making Bob fleets log off in Insmother, but now they have reset Bob's Impass petsquad too and will, I guess, be available for hotdrop fun  :drill:


Title: Re: War
Post by: Predator Irl on December 05, 2008, 06:50:43 AM
Red Alliance just reset AAA.  Previously, of course, they had been making Bob fleets log off in Insmother, but now they have reset Bob's Impass petsquad too and will, I guess, be available for hotdrop fun  :drill:

This is good news. From what I've heard in the past, these guys are a strong side. I am slightly surprised that they reset -A- though, I thought they had a strong relationship. Is this going to be announced on CAOD?


Title: Re: War
Post by: Simond on December 05, 2008, 12:32:36 PM
Red Alliance (and LoD/SF/etc) really don't like Nync any more* and Evil Thug is taking orders from Nync. They're also not particularly fond of BoB, and Evil Thug is also taking orders from BoB.

*Something to do with getting pretty much every account the RA directors owned banned (originally perma-banned) at the start of the invasion of Delve while CCP investigated allegations of ISK-selling. This included most (all?) of their Titan pilots. Apparently, Nync was pretty much the cause of LoD and SF splitting from RA in the first place.


Title: Re: War
Post by: Jayce on December 05, 2008, 01:04:45 PM
Sad to see ET fall so far.  I used to respect the guy even when his alliance was busily kicking us out of 25S and FAT.


Title: Re: War
Post by: Thrawn on December 05, 2008, 01:52:52 PM
I will forever remember this day as the Thanksgiving day massacre of '08, and it will be my fondest EvE memory for some time to come I'm sure.  :oh_i_see:

Goonfleet killboard now with battles! http://killboard.goonfleet.com/battles/870 (http://killboard.goonfleet.com/battles/870)


Title: Re: War
Post by: Amarr HM on December 05, 2008, 01:58:37 PM
About time.


Title: Re: War
Post by: lac on December 05, 2008, 02:05:56 PM
I never saw a good write-up of the things that happened when CCP cracked down on RA (nync) for isk selling. Only this:

[ 2008.01.22 09:11:37 ] Vile rat > nync got a sec?
?[ 2008.01.22 09:12:16 ] Zvaran > sup
?[ 2008.01.22 09:12:29 ] Vile rat > This evening when I get home from work we are
going to set standings with Tortuga
?[ 2008.01.22 09:12:37 ] Vile rat > until bob is dead.
?[ 2008.01.22 09:12:46 ] Zvaran > we do not control red allaince
?[ 2008.01.22 09:12:50 ] Zvaran > ccp does
?[ 2008.01.22 09:13:03 ] Vile rat > I am aware of whats going on. Do you have
anybody who can set standings?
?[ 2008.01.22 09:13:11 ] Zvaran > n
?[ 2008.01.22 09:13:25 ] Vile rat > not a single person?
?[ 2008.01.22 09:13:35 ] Zvaran > nope
?[ 2008.01.22 09:14:06 ] Vile rat > ;_;
?[ 2008.01.22 09:14:19 ] Zvaran > going to do post about it on eve-o
?[ 2008.01.22 09:14:26 ] Zvaran > change of leadership notice
?[ 2008.01.22 09:14:32 ] Vile rat > Which char is taking over
?[ 2008.01.22 09:14:41 ] Zvaran > noone is taking over
?[ 2008.01.22 09:14:50 ] Zvaran > noone wants to be banned for nothing
?[ 2008.01.22 09:15:02 ] Vile rat > what are you going to do
?[ 2008.01.22 09:15:48 ] Zvaran > no idea
?[ 2008.01.22 09:15:50 ] Zvaran > reason: I don't belive that you didn't know what
was going on when you rented systems to macro miners
?[ 2008.01.22 09:16:07 ] frederik > hello
?[ 2008.01.22 09:16:17 ] Zvaran > we can't have tax system
?[ 2008.01.22 09:16:20 ] Vile rat > Are you quitting?
?[ 2008.01.22 09:16:22 ] Zvaran > we can't rent systems
?[ 2008.01.22 09:16:29 ] Zvaran > we are broke
?[ 2008.01.22 09:16:40 ] Zvaran > complketely broke
?[ 2008.01.22 09:17:05 ] Zvaran > hi fred
?[ 2008.01.22 09:17:17 ] frederik > hum
?[ 2008.01.22 09:17:24 ] Robapin > o/
?[ 2008.01.22 09:17:26 ] frederik > goon is out of cash ?
?[ 2008.01.22 09:17:32 ] Zvaran > no
?[ 2008.01.22 09:17:40 ] Zvaran > ccp banned all ra leadership chars
?[ 2008.01.22 09:17:45 ] Zvaran > reason: I don't belive that you didn't know what
was going on when you rented systems to macro miners
?[ 2008.01.22 09:17:56 ] Zvaran > we have no walllet
?[ 2008.01.22 09:18:03 ] Zvaran > we have no super cap bpos
?[ 2008.01.22 09:18:04 ] frederik > ****
?[ 2008.01.22 09:18:09 ] Zvaran > we can't set stendings
?[ 2008.01.22 09:18:21 ] Zvaran > we can't do anything with our allaince
?[ 2008.01.22 09:18:49 ] frederik > just petition must be the solution ?
?[ 2008.01.22 09:19:21 ] Zvaran > already petitioned
?[ 2008.01.22 09:19:50 ] Vile rat > Did you contact IA?
?[ 2008.01.22 09:19:52 ] Vile rat > Arkonon?
?[ 2008.01.22 09:20:01 ] Zvaran > how?
?[ 2008.01.22 09:20:03 ] frederik > which caracter are banned ?
?[ 2008.01.22 09:20:24 ] Zvaran > all uai chars
?[ 2008.01.22 09:20:35 ] Zvaran > who had access to wallet and standings
?[ 2008.01.22 09:20:49 ] frederik > lol that mad
?[ 2008.01.22 09:20:53 ] Zvaran > also ultima ratio chars
?[ 2008.01.22 09:20:55 ] frederik > never seen thaht
?[ 2008.01.22 09:21:01 ] Zvaran > so we can't control it too
?[ 2008.01.22 09:21:05 ] Zvaran > thats eve
?[ 2008.01.22 09:21:24 ] frederik > what are u going to do ?
?[ 2008.01.22 09:21:46 ] Robapin > nothing just CCP to take decision , and we can

After this RA fragmented into Solar Fleet, dunno about xXDeathXx, and RA proper, some time later RA proper lost Reunion to -A-, OEG to goons and some other corps to various alliances.

While all this time no force in Eve could do RA in, the greed of their leader eventually did.

And now this same guy, through his newly formed ROL alliance, tried to blow up the ties between Goonswarm and what's left of RA over in game cash, in essence it was about a lucrative complex he wouldn't stop farming even though it belonged to Goonswarm.

Eventually he failed miserably in breaking up the RA loyaties to the Goons so he explored other avenues and managed to put enough on the table to get -A- to fight for his fledging ROL alliance.
Meanwhile BoB's max campaign had grinded to halt up North and being the clever strategists they are, they exchanged the battlefield they couldn't win for one where the enemy was already occupied with somebody else.

And that's where we are now.
Despite -A-'s attack on Goon holdings, nync's ROL alliance is still slowly losing stations and unless most Goons take up a career in cycling, ROL will be without space real soon.
BoB's rather opportunistic attack on ex-Goon territory had the slight side effect of angering the -omg space rich- eastern Russian holdings which should provide them with ample fun in the weeks to come.


Title: Re: War
Post by: Sparky on December 05, 2008, 02:09:14 PM
Not war related but everyone should share in the magic: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=940880


Title: Re: War
Post by: Phildo on December 05, 2008, 03:12:01 PM
Quote
In AZN rooms Molle makes me his lover.
Gets me out of my mind and gets me out of these clothes.
His titan is always getting me into the moo-ooo-oood. Woah!


Title: Re: War
Post by: lac on December 05, 2008, 03:12:45 PM
Since pretty much all mmo's these last few years have failed hard in trying to be a better WoW, I feel I should add that if you like this space drama, the F13 crew is at the very bleeding edge of what shapes this conflict right now.

Through circumstance and, if you don't mind me saying, careful guiding, this community of eve players has been literally placed in the eye of the storm. And it's one hell of a place to be.

If you have ever considered Eve, if you have ever thought of shaping a persistent world through your actions, never before has an f13 community been so crucial in an in-game conflict.
Some of the most important frontlines between the major powerblocs in Eve are dictated through the efforts of our f13 eve players.

While some of us here have loved the great soap opera that is Eve, in these last months our players have not only become actors in this great war, they have become actors that have made a difference. The systems they have chose to fight in are the key systems the factions are fighting over right now.

If you want to take a game by its balls, and squeeze it for all it's worth, right now our position in Eve is giving you an unique opportunity to be there where the important stuff happens.




Title: Re: War
Post by: lac on December 05, 2008, 03:14:48 PM
Quote
In AZN rooms Molle makes me his lover.
Gets me out of my mind and gets me out of these clothes.
His titan is always getting me into the moo-ooo-oood. Woah!
You are the proud owner of a mac, right?


Title: Re: War
Post by: Phildo on December 05, 2008, 03:15:30 PM
I wouldn't say proud, but yes I'm on a mac.  Why?


Title: Re: War
Post by: lac on December 05, 2008, 03:22:31 PM
Nothing but a lame 'all my mac using designer friends are gay' joke :)


Title: Re: War
Post by: Sir T on December 05, 2008, 11:05:59 PM
Not war related but everyone should share in the magic: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=940880

You know, I think this should be recorded for prosperity...

Quote
Llondon Hilton
Evolution
Band of Brothers    
Posted - 2008.12.05 13:42:00 - [1]
 
Your punishment is this bad parody to Fall Out Boy and the rest is to come; enjoy reading between the lines ***

We're gonna make you bend and break
Say a prayer but let the good times roll
Now that OHGOD doesn't show
(Let the good times roll, let the good times roll)
And I want these words to make things right
Because the wrongs you do make us come to life
Who does Darius think he is
If the worst you got is bees
Better put your fingers back to the keys

Thanks for the memories
One more night and one more time
even though they weren't so great
BoB tastes like you only sweeter.
One night, yeah, and one more time
Thanks for the memories, thanks for the memories.
BoB tastes like you only sweeter.

Been looking forward to the future
Because EVE's been going bad
And this is for all
Those gas clouds are in your past
United we stand, each night stand off.

One night and one more time
Thanks for the memories
even though they weren't so great
BoB tastes like you only sweeter.

You see we only think in the form of crunching numbers.
In AZN rooms Molle makes me his lover.
Gets me out of my mind and gets me out of these clothes.
His titan is always getting me into the moo-ooo-oood. Woah!

One night and one more time
Thanks for the memories
even though they weren't so great
BoB tastes like you only sweeter.
One night, yeah, and one more time
Thanks for the memories, thanks for the memories
Molle, he tastes like you only sweeter.

One night and one more time (one more night, one more time)
Thanks for the memories
even though they weren't so great
BoB tastes like you only sweeter
One night, yeah, and one more time (one more night, one more time)
Thanks for the memories, thanks for the memories
BoB, they taste like you only sweeter!

~@~Llondon~@~

 :ye_gods:


Title: Re: War
Post by: Endie on December 06, 2008, 02:34:17 AM
Trying to drag this thread back to war news...

I logged in last night on getting back from seeing Gomorrah (see it if you like mob movies) to catch the tail end of a fight no teamspeak.  AAA and some other GBC pets had made an attempt on the C9N jammer with a very large battleship fleet, and Goons rushed there in force to defend it.  We were heavily outnumbered but, Eve being what it is right now, attacking a cyno jammer (when your enemy has carriers and a couple of titans as well as a substantial battleship fleet and good FCs) is extremely hard, and the GBC was beaten back with extremely heavy losses (on our side, F13 got a lot of kills but Pred lost a rifter, for which we all mourn  :sad_panda:).

Anyway, there is a predictable pattern to GBC strategy, which has held good for a couple of years: they take down a cynojammer and reinforce a system en masse on a Thursday night or a Friday, then they use traditionally lower goon participation at the weekend to try and take out a system.  By stymying this attack we now have a weekend where we are more on the attack than the defensive, and have already killed and reinforced towers.  I imagine that we'll see an alternative assault today, of course - if not then the GBC really are suffering from their month of reverses - and they can outnumber us with sufficient forces outside US prime that they can force a fight wherever they want, still.  But it'll be interesting to see how imaginative their response is.

In Scalding Pass, for the moment at least, it looks like Bob are stalled completely, though I find it hard to believe that they've given up completely so quickly.  We're kinda focussed on holding on in the far south, but the main Bob offensive seems to have lost interest for them for now, in the face of systems with Russians to fight back.  That said, of the Bob fleets, RKK and Evol have had very little involvement compared to lol-Finfleet (Dice are useless enough not really to count either way), so unless their participation has suffered that much from a year and a half of defeats then presumably Bob will try to recover some momentum when the rest of their corps show up from recovering capital losses or building molle a new titan or whatever they are doing vOv.

By the way, in case anyone doubts the favour that Bob and their pets have done us with this attack, check out those returning, high-SP veterans in the top graph: http://www.eve-maps.com/outpostalert/alliancechart.asp?FilterType=Alliance&FilterBy=OHGOD - and now we are doing enough fun stuff to hold a newbie drive on SA ( :Love_Letters: newbies :heart:).


Title: Re: War
Post by: Meester on December 06, 2008, 11:12:23 AM
Currently 14 RA capital ships destroyed by BoB in Insmother.

Maybe more to be posted?


Title: Re: War
Post by: Simond on December 06, 2008, 11:33:13 AM
Vadinho made a new video: http://www.youtube.com/watch?v=6F4Rx3hkWys

 :awesome_for_real:


Title: Re: War
Post by: Sparky on December 06, 2008, 11:57:05 AM
I thought his shtick was a little played out but even so that's a pretty good propaganda/recruitment video.


Title: Re: War
Post by: lac on December 06, 2008, 12:31:25 PM
Currently 14 RA capital ships destroyed by BoB in Insmother.

Maybe more to be posted?
Only one more, it seems.

They were shooting a tower that belongs to R.U.S.H. Holding, one of their former member corps.


Title: Re: War
Post by: Sir T on December 06, 2008, 04:57:21 PM
Currently 14 RA capital ships destroyed by BoB in Insmother.

Maybe more to be posted?
Only one more, it seems.

They were shooting a tower that belongs to R.U.S.H. Holding, one of their former member corps.

It was actually BOB+AAA+ROI working together. Accuracy please.


Title: Re: War
Post by: Phildo on December 06, 2008, 09:52:08 PM
In case anyone hasn't seen before, this is who we're fighting (Evil Thug of AAA is on the left):

(http://img143.imageshack.us/img143/6886/thugwrwrxu7.jpg)


Title: Re: War
Post by: Quinton on December 06, 2008, 11:03:30 PM
Damn.  The internet makes me feel old.  Who is his friend?  Anybody we know of in-game?


Title: Re: War
Post by: Phildo on December 06, 2008, 11:33:00 PM
WRWR


Title: Re: War
Post by: Comstar on December 07, 2008, 01:13:35 PM
In War non-news, SirMolle refutes claims that the GBC is attacking the south (http://www.scrapheap-challenge.com/viewtopic.php?t=18235&start=270).

Molle
Sun Dec 07, 2008 2:38 pm
Quote
It seems people are too stupid to understand definitions, so, ill make it very simple for you.

GBC = Allied alliances/corporations that lives in BoB claimed space.
GBC = Allied alliances/corporations that share standings all over the line.

BoB = Corporations in the alliance Band of Brothers.

AAA = Corporations in the alliance Against All Authorities

SE = Corporations in the alliance Stain Empire

RO(L) = Corporations in the alliance Red Overlords




At the moment, GBC is not directly involved in the southern conflict, they have no presence, nor any fleets, or objectives. That might or might not change.

BoB has objectives and presence in the southern conflict.
AAA has objectives and presence in the southern conflict.
SE has objectives and presence in the southern conflict.
RO(L) has objectives and presence in the southern conflict.

If youre not smart enough to be able to distinguish the various entities, nor the sides, you really need to stop trolling and being ignorant, becasue that is what you are, and you all know it as well.

If you are reporting battles, report them correctly, because there are NO GBC forces down south. When and if GBC comes into this conflict, we will let you know.

The fact that BoB is no longer considered a member of the GBC is news to the rest of the galaxy and probably comes as a welcome relief to the rest of the GBC. As is Executive Outcomes, who were ordered by BoB to attack TCF last week. In the same thread SirMolle denies having a cap fleet ready to attack C9N this week.

Someone needs to make a fox-news style report showing Sirmolle's statements with video showing the opposite.


Title: Re: War
Post by: Endie on December 07, 2008, 01:17:54 PM
So far, this weekend's attacks on us have been the most pathetic in the month since the assault began.  Other than plucky little ZAF, all of our allies have been elsewhere, while we've been lucky enough to have Bob, SE, AAA, ROL, Coven, Systematic Chaos and the rest all hanging around, logged-in with caps and waiting to hot-drop on at least one occasion.  But so far we've killed a bunch of towers, decided not to follow up others, and although I'm sure we must have lost a tower somewhere, I haven't heard of one.

That said, I imagine that some attempt will have to be made to salvage the weekend for the thousands of hostile pilots who surround us, so I bet that our C9N towers are going to get hot-dropped this evening :D  Certainly, one of the GBC staging systems (AAA's, I think) just had a substantial Bob capfleet cyno in, and they need to do stuff before the cavalry finishes off Goodfellas and comes south to pick up where they left off on Bob up north.  Looks like the GBC should pull back the deficit on station systems taken so far to 2-1, then, since they can (very sensibly, after failing with the fleet fights for a month) do their old tactic and swamp a system with four alliances' caps in a way we simply cannot answer alone vOv

And yes, Comstr, I saw that SHC post as well, and was delighted: Molle getting that worked up is a first sign that he feels a bit irked at how things are playing out.  The fact is that AAA, SE and ROL are now, by Wagaa's own definition, part of the Greater Bob Community, and pointing that out every time they are in local gets delicious responses virtually every time  :awesome_for_real:


Title: Re: War
Post by: slog on December 07, 2008, 03:36:10 PM
Since pretty much all mmo's these last few years have failed hard in trying to be a better WoW, I feel I should add that if you like this space drama, the F13 crew is at the very bleeding edge of what shapes this conflict right now.

Through circumstance and, if you don't mind me saying, careful guiding, this community of eve players has been literally placed in the eye of the storm. And it's one hell of a place to be.

If you have ever considered Eve, if you have ever thought of shaping a persistent world through your actions, never before has an f13 community been so crucial in an in-game conflict.
Some of the most important frontlines between the major powerblocs in Eve are dictated through the efforts of our f13 eve players.

While some of us here have loved the great soap opera that is Eve, in these last months our players have not only become actors in this great war, they have become actors that have made a difference. The systems they have chose to fight in are the key systems the factions are fighting over right now.

If you want to take a game by its balls, and squeeze it for all it's worth, right now our position in Eve is giving you an unique opportunity to be there where the important stuff happens.




Never even considered Eve before.  No chance in hell I'm ever doing mining. 

1) can you run it in a window?  (I have dual  22" widescreens)
2) does it completely suck to be a newb?


Title: Re: War
Post by: Thrawn on December 07, 2008, 03:43:19 PM
1) can you run it in a window?  (I have dual  22" widescreens)
2) does it completely suck to be a newb?

1) Yes, I usually run 3 eves at once in windows across two monitors
2) Being a new player in Goonfleet (if that's where you're going?) is probably one of the best ways to start the game, people will literlay throw ships and money at you and tell you to get get them blown up and have fun.


Title: Re: War
Post by: Jayce on December 07, 2008, 03:58:43 PM
2) Being a new player in Goonfleet (if that's where you're going?)

... that's where we (f13 crew) are, in case you didn't pick up on it.

I recently read the newbie Goon wiki page and it's very complete, including both how to PvP and how to make money.  Also, as Thrawn mentioned, a day-old newbie can make a huge difference in a battle if they have a head on their shoulders.  For some reason the rumor persists that you have to work for six months or a year before you're useful in PvP, but I really don't know why.  I've been PvPing pretty much since my trial sub.


Title: Re: War
Post by: slog on December 07, 2008, 04:39:08 PM
ok, I'll give it a whirl.

Where is the trial account link?

(EDIT: Got a link to that wiki?)


Title: Re: War
Post by: Thrawn on December 07, 2008, 05:13:27 PM
(EDIT: Got a link to that wiki?)

You have to be in alliance and all signed up before you can access most of it.  Some pages are publicly available though such as the character setup guide http://wiki.goonfleet.com/index.php?title=Basic_Character_Creation (http://wiki.goonfleet.com/index.php?title=Basic_Character_Creation)


Title: Re: War
Post by: Endie on December 07, 2008, 06:14:44 PM
1) can you run it in a window?  (I have dual  22" widescreens)
2) does it completely suck to be a newb?

1 - Yes, you are absolutely recommended to run it windowed.

2 - A couple of nights ago I watched one of our more awesome recent recruits catch a claw (advanced, super-fast ship) in his rifter, tie it down while others warped out to him (he was about 250km away from us when he caught it) and help kill it (http://killboard.goonfleet.com/km/270632).  He even got top damage.  Of course, everyone was expressing their love for our latest, :shobon: newbie.  He's been doing that for six weeks, and although he's lost about ten ships or capsules a week, he just doesn't care, and has already notched up 91 kills worth hundreds of times as much.


Title: Re: War
Post by: Jayce on December 07, 2008, 06:24:29 PM

Where is the trial account link?


PM me an email address and I'll send you a buddy program 21 day trial (vs the normal 14).


edit: bingo, I was looking for this picture to put in my response to "do newbies count"

(http://i27.photobucket.com/albums/c156/PinkFlagg/Eve/everyshipcounts.jpg)


Title: Re: War
Post by: slog on December 07, 2008, 07:12:34 PM
Thanks,

I got the trial invite.  Gmail added in 4 ads for ISK sellers too!


Title: Re: War
Post by: Jayce on December 07, 2008, 07:25:55 PM
See this thread  (http://forums.f13.net/index.php?topic=15037.0)for advice when you first get in-game.

In fact some enterprising admin might want to move this whole derailment into that thread since we're hardly on topic any more. Wee  :awesome_for_real:


Title: Re: War
Post by: MahrinSkel on December 07, 2008, 10:37:23 PM
2) Being a new player in Goonfleet (if that's where you're going?)

... that's where we (f13 crew) are, in case you didn't pick up on it.

I recently read the newbie Goon wiki page and it's very complete, including both how to PvP and how to make money.  Also, as Thrawn mentioned, a day-old newbie can make a huge difference in a battle if they have a head on their shoulders.  For some reason the rumor persists that you have to work for six months or a year before you're useful in PvP, but I really don't know why.  I've been PvPing pretty much since my trial sub.
Left over from the days when Long Lance sniper BS were the end-all, be-all of major non-capital battles.  Tactics have evolved since, but not everyone has caught up to that.  Besides, the way to get *really* loyal BS pilots is to help them get invested (in the game and in your corp) 6-12 months earlier.

--Dave


Title: Re: War
Post by: 5150 on December 08, 2008, 05:51:43 AM
1) can you run it in a window?  (I have dual  22" widescreens)
2) does it completely suck to be a newb?

1 - Yes, you are absolutely recommended to run it windowed.

2 - A couple of nights ago I watched one of our more awesome recent recruits catch a claw (advanced, super-fast ship) in his rifter, tie it down while others warped out to him (he was about 250km away from us when he caught it) and help kill it (http://killboard.goonfleet.com/km/270632).  He even got top damage.  Of course, everyone was expressing their love for our latest, :shobon: newbie.  He's been doing that for six weeks, and although he's lost about ten ships or capsules a week, he just doesn't care, and has already notched up 91 kills worth hundreds of times as much.

I am thankful he has improved since I last flew with him :-) .... http://killboard.goonfleet.com/km/261659

/note: that mail isnt as clear cut as it appears


Title: Re: War
Post by: Predator Irl on December 08, 2008, 07:25:38 AM
Why has someone in Goonfleet shot a loveu pilot?


Title: Re: War
Post by: Endie on December 08, 2008, 08:11:38 AM
Why has someone in Goonfleet shot a loveu pilot?

i think he'd been playing for about 5 days at that point.  Or maybe just an overview bug vOv.


Title: Re: War
Post by: Phildo on December 08, 2008, 08:21:09 AM
Or they might have just been playing around earlier and Sol was killed before leaving system.


Title: Re: War
Post by: Slayerik on December 08, 2008, 09:25:54 AM
Damn goons and their ever-buggy overviews ;)


Title: Re: War
Post by: Jayce on December 08, 2008, 09:31:33 AM
i think he'd been playing for about 5 days at that point.  Or maybe just an overview bug vOv.

On one hand, ask Thrawn about buggy overviews and IAC pilots  :awesome_for_real:

On the other, shooting blues is a GS tradition (except with POS guns, never POS guns)


Title: Re: War
Post by: Thrawn on December 08, 2008, 10:32:35 AM
On one hand, ask Thrawn about buggy overviews and IAC pilots  :awesome_for_real:

I never should of paid him back either.  :mob:


Title: Re: War
Post by: 5150 on December 08, 2008, 12:20:52 PM
It's actually even odder than it looks :-)

We'd been camping the 0oy station the evening before, ROL had left a load of abandoned drones outside the station and I can only guess that Nigggle webbed me to try and stop me getting to the drones before he did.

The next morning something like 8 hours later I got careless scouting the POS' and got popped by one, somehow Nigggle made the killmail!


Title: Re: War
Post by: TripleDES on December 08, 2008, 04:29:54 PM
Their overview is still a shitty piece of code. I seriously don't understand why they can't render it in detail offscreen as one piece instead of updating each table row separately and that multiple times for the various elements. Shit like blue-shooting happens because CCP is apparently drawing the overview row backgrounds as seperate layer that tends to get out of sync (I've pulled that out of my ass, but has to be pretty much that way to explain it). Why the fuck it has to be that way, who knows.


Title: Re: War
Post by: Quinton on December 08, 2008, 05:04:46 PM
Why has someone in Goonfleet shot a loveu pilot?

i think he'd been playing for about 5 days at that point.  Or maybe just an overview bug vOv.

I had my ship destroyed by Goonfleet pilots during a round of Frigate Thunderdome (idea #231 for keeping a bunch of Goons amused during a day-long POS-shot/rep operation).


Title: Re: War
Post by: Endie on December 09, 2008, 02:33:42 PM
OK, the last 24 hours have been substantially welp, since we lost a bunch of towers in C9N and will lose that system this weekend as a result.  This happened purely as a result of retarded stront timing by a member corp, who had nobody online in a target system when it got primaried by our enemies and thus left the stront timing for 4pm Russian time/very early morning US time.  :ye_gods:

After 4 weeks of fighting for no reward, the GBC threw a lot of resources at the system, with Bob's 100-man fleet blocking reinforcement gangs and their pets all locking down C9N very effectively.  The result was 8 lost towers and a lost fleet fight (pretty much our first lost fleet fight of the campaign, but we got slaughtered in a very nicely executed trap  :uhrr: ), and although we killed a few towers elsewhere, the GBC have had a real fillip.  Hopefully the corp in question will have proper stront-timers parachuted in for the future, since this fight was generally acknowledged to be lost before it began.

The bigger picture is that we still have a couple of weeks in which to fight delaying actions while pretty much all our allies (except little ZAF) are busy variously taking Deklein, taking Scalding Pass, and a couple of other little surprises.  So far, we've held out heavily outnumbered for two weeks, although by the end of the third week we'll have at least lost C9N, and will presumably see a new assault on one of the AZN cluster and maybe a cleanup of the less important Esoteria systems.  I imagine that this weekend will see a huge assault on a cyno jammer, followed by three-figure capital fleets in somewhere like VNG and round-the-clock camping.  It's not sustainable for them in the long ter,, but then they probably know there will be no point if they are still trying in the long term.

The clock is ticking for Bob, and they know they'll have to wrap up a lot of our other 31 outposts in the next 2 or 3 weeks before TCF and the North secure Deklein and Vale, the Russians finish their work (and maybe PL decide to terrify Stain Empire by basing out their home systems, which would be nice), and the balance shifts.  Basically, the GBC are Germany, it's 1917, the US joined the war a few weeks ago, and they need to take Paris before the doughboys start showing up.  Of course, the flaw in that analogy is that Germany didn't just run away from the Eastern Front in 1917 when the going got tough, leaving the enemy to finish off the Balkans and then head for the rear of the Hindenburg Line!


Title: Re: War
Post by: Sir T on December 09, 2008, 07:28:27 PM
The best part for me was AAA members acknowledging, even in jest, that they are GBC.  :why_so_serious:

Oh and there was a Pandemic Legion sighted in local too...


Title: Re: War
Post by: Sir T on December 09, 2008, 08:24:17 PM
And the drama just keeps on coming...

Quote from: Darius JOHNSON
Anecdotal Hilarity - A story of a rich Russian Sugardaddy
I've been alluding to this particular tale for a while now. I had to wait for a bit before sharing this as, to be frank I found it a bit difficult to believe. I've become quite a bit more convinced about it recently and am quite certain about at least one part of this particular tale of space hilarity and the lengths that some particular people will go to in a spaceship game and to be frank whether it's all one hundred percent true or not I feel a need to share it with you. I provide it to you not out of any real concern, but because this story is an excellent motivator for me and I believe that you too will gain enjoyment from it.

As many of you know this whole thing started back when we spent a month asking a particular group of Russians not to run a plex that was never anything but ours. They gave us the finger and hostilities began. Now there's some interesting backstory. LETA apparently has a rather affluent Russian gentlman as its resident sugardaddy. What may very well have caused the rather violent angst of LETA in particular is the fact that not long before we began these hostilities both the corp and the space were purchased from Nync for a pile of real life cash. Our hostile actions against these interlopers, who had apparently purchased rights which weren't theirs to sell, apparently fucked up Nync's loltacular financial arrangement. The reason for these original misunderstandings? It may very well be because many of the accounts of the names you remember were also purchased by this gentleman, and they had no idea about existing arrangements nor care, because I mean hey, what can't money buy?

So titans are still changing hands for real life cash. We decide to hit LETA who then forms ROL and Nync starts chestpounding on the Russian forums about how we're terrible racists and we hate Russians and blah blah blah. It becomes apparent that ROL cannot do a thing to us, and SE, who were without a titan one week magically are back in the fray and back in a titan. No gigantic flocking to their banner despite their newfound sense of nationalism because, quite frankly nobody buys their bullshit. This is a familiar tune with Nync who doesn't give a fuck about anything but his wallet and every single Russian knows it. Even those under his banner.

Now long before this AAA had been talking about hooking up with BoB, whether seriously or not. Somewhere in this equation Evil Thug is paid a large, think tens of thousands of dollars, chunk of real life money. Wham Bam AAA is no longer our friend but suddenly filled with the desire they've never had to engage in territorial conquest against an enemy who quite frankly, outclassed them by a wide margin. Not only are they willing to do something they've never shown a single sign of being interested, but lo and behold they're on the side of ROL and SE... You'll notice from my conversation with Evil Thug yesterday that there was no denial of him being paid. So this is how AAA chooses to go out, not with a bang but with a ka-ching!

BoB may or may not have been paid cash or with a titan, and across the intel channels are whispers of a rich Russian gentleman offering astounding levels of real life money in order for people to fight us.

So this may very well be what you're fighting gentlemen. A mish-mosh of disparate Bad News Bears alliances who have absolutely no connection whatsoever aside from the fact that some of them speak Russian and all have been rumored to have been paid off enormous sums of money by a rich Russian sugardaddy. Their dream is to have bought themselves a coalition that can seriously not just take a station or two, but to actually defeat us and push us out of conquerable space. They will take any fags they can get, AAA's original protestations aside, that will increase their numbers. Why would AAA change its story and leave its balls at the door? $$$

I for one am going to get a huge kick out of knowing that I personally contributed to some dude on the other side of the planet spending a few years of an average person's salary buying a space army that still can't get the job done.

Quote
(1:33:06 PM) Evil Thug: Make no mistake about it. We are fighting a force that is larger than we
are.
(1:33:14 PM) Evil Thug: How does it feel to lie to your own troops ?
(1:34:10 PM) me: Hmmm... current fleet count has us outnumbered 4 to one... just like the other day...
(1:34:20 PM) me: What's you going ot do with your ebay money? New car?
(1:34:52 PM) Evil Thug: New flat. New teeth, NEW LIFE !
(1:34:55 PM) Evil Thug: ITS AWESOME !
(1:35:28 PM) me: Heh, I imagine it's hard to turn down.
(1:35:30 PM) Evil Thug: I wanted to keep it out of personal as i still respect alot of goons who helped me, and i helped them during bob invasion.
(1:36:18 PM) Evil Thug: You, with your announcements, just making it worse. Its up to you, what you`ve been writing on your own forums. If you see it as the way - its up to you. Just saying.


Title: Re: War
Post by: Fordel on December 09, 2008, 10:32:03 PM
I would totally shoot space goons if someone paid me 10 grand.


Title: Re: War
Post by: Quinton on December 10, 2008, 12:26:33 AM
How many Goons would you shoot for $20?


Title: Re: War
Post by: Phildo on December 10, 2008, 12:50:19 AM
If this is true, why don't they just pay us to disband?   :awesome_for_real:


Title: Re: War
Post by: Endie on December 10, 2008, 01:06:10 AM
If this is true, why don't they just pay us to disband?   :awesome_for_real:

"Sure, you can join Goonfleet get Goonfleet to disband.  Just pay the standard ten thousand dollar fee in advance..."

Darius, who is notoriously blind as to all things European, is doubtless unaware of just how believable the story is about someone flinging cash around that is on a ridiculous scale to Eve geeks/students/long-term-unemployed but pitifully small to a New Russian vOv.


Title: Re: War
Post by: Triforcer on December 10, 2008, 01:12:39 AM
This probably started as some Russian businessmen giving his kids a few grand to buy titans on ebay, and purple monkey dishwasher did the rest. 


Title: Re: War
Post by: Phildo on December 10, 2008, 02:11:27 AM
LOL Providence: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=944473

Quote
2008.12.07 07:22
One or more of your members participated in a Frigate operation lead by Agony Empire in Providence. In this operation many Providence residents lost their ships and pods. One such kill can be found here: http://tinyurl.com/6n555b

Providence follows a Not Red Don't Shoot (NRDS) policy, and as such we consider any hostile act in the region a crime; we understand that the actions of your member(s) might not reflect your corporation, and as such I’m informing you that your corporation will be set red in 48 hours (Tuesday) unless you:

1) Remove the offending member(s) shown on the attached killmail from your corporation.
2) Send me an evemail informing me of your action
3) Send me 60M as reimbursement for the Domi

If you have any questions or comments, feel free to contact myself or FuriousPig, Sev3rance leader.

Thanks.


Title: Re: War
Post by: Pezzle on December 10, 2008, 07:18:41 AM
I really do not see what the big deal is.  That has been policy for 4 YEARS.  Some people just cry for attention.  Sorry we play the game differently.  Oh wait!  As it turns out I am not sorry at all!  Haters can eat laser fire.  On a side note, we do have almost 900 entries in the kos database..


Title: Re: War
Post by: Predator Irl on December 10, 2008, 07:29:17 AM
If this is true, why don't they just pay us to disband?   :awesome_for_real:

"Sure, you can join Goonfleet get Goonfleet to disband.  Just pay the standard ten thousand dollar fee in advance..."

Darius, who is notoriously blind as to all things European, is doubtless unaware of just how believable the story is about someone flinging cash around that is on a ridiculous scale to Eve geeks/students/long-term-unemployed but pitifully small to a New Russian vOv.


Why doesn't someone just file a petition against the ebayer's and get them all banned :)  Also, isn't Nync's buying the character against EULA?


Title: Re: War
Post by: Sir T on December 10, 2008, 07:33:51 AM
Its very difficult to prove anything without access to peoples RL bank accounts.


Title: Re: War
Post by: Endie on December 10, 2008, 08:34:43 AM
I really do not see what the big deal is.  That has been policy for 4 YEARS.  Some people just cry for attention.  Sorry we play the game differently.  Oh wait!  As it turns out I am not sorry at all!  Haters can eat laser fire.  On a side note, we do have almost 900 entries in the kos database..

The funny thing is that I am perfectly certain that we in Goonfleet, Bob and the NC all have considerably more pilots in Eve that are blue to them than the holders do: the Providence bloc is simply more decentralised.

A Bob pilot, for instance, would currently have blue status to the current GBC members:

The rest of Bob - 3000
AAA - 2000
SE - 460
Coven - 460
ROL - 280
Systematic Chaos - 880
Exe - 1290
X13 - 300
Interdiction - 590
Skunkworks - 910
Blade - 620
Southern Cross - 1380
Beachboys - 250
Styx - 340
Frontal Impact - 360
Goodfellas - 1260
Axiom - 1200

I think they also have blue status to others like Hun Reloaded, BDCI (for Feyth) etc, but that's already just under sixteen thousand blues that I can come up with in ten minutes with eve-maps.  I've not counted some of the alliances they installed in the north-west, because I'm not certain who is who amongst that inglorious collection.

For clarity, that's not a "lol Bob blues" thing: the North probably have a not-dissimilar number of blues, and we in Goonfleet will almost certainly a lot more when they pile down to the south for GBC season.  I'm just not so sure about either, ironically, because blues don't tend to be in our space much, whereas we and our reds see a lot of each other's space :awesome_for_real:


Title: Re: War
Post by: Jayce on December 10, 2008, 08:42:41 AM

For clarity, that's not a "lol Bob blues" thing:

However, I lol'd anyway.

That said, I do see a lot more pilots set blue than I'd expect when in Empire.


Title: Re: War
Post by: Fordel on December 10, 2008, 11:28:39 AM
How many Goons would you shoot for $20?


At least 3, maybe 4 if they were small Goons.


That would be pretty fucking awesome though, if ET really did get paid 10 grand. "fuck my E-honour, I'm buying a new car bitches!"


Title: Re: War
Post by: Pax on December 10, 2008, 12:27:00 PM
Car. Pah! The man Tinkerbell has priorities - his teeth!

-Ninja edit-
Couldn't leave that "man" there... just couldn't.


Title: Re: War
Post by: Fordel on December 10, 2008, 12:28:46 PM
Hey, maybe he has a desperate need for braces, those things ain't cheap.


Title: Re: War
Post by: Yoru on December 10, 2008, 03:43:07 PM
Discussion of POSSPLOITZ split off and merged over with the POSSPLOITZ thread over here (http://forums.f13.net/index.php?topic=15556.0).


Title: Re: War
Post by: Endie on December 10, 2008, 03:58:01 PM
Edit: the discussion moved whille I posted...


Title: Re: War
Post by: Pezzle on December 10, 2008, 04:35:03 PM
If you want to see impressive numbers, check out our kos list.


Title: Re: War
Post by: Quinton on December 11, 2008, 12:29:32 AM
If you want to see impressive numbers, check out our kos list.

Did somebody finally fix the webapp so you don't have to look up the pilot and the corporation in two separate queries?


Title: Re: War
Post by: Endie on December 11, 2008, 01:38:35 AM
We saved all of our POSes that came out in the last 24 hours, including some in some very unpleasant timezones.  We've also reinforced a large number of hostile towers, and have incapped every mod in C9N after AAA spent all of yesterday repping them back up again.  Other AAA and ROL poses across Feyth are also reinforced, or have all their mods incapped.

In other news, Pandemic Legion, rfesh from taking more than half a dozen Bob high-end moons, have now reinforced a bunch of AAA towers at the far end of their space.  The GBC tried to ping-pong us between Scalding Pass and Feythabolis but failed.  Now thnigs are a bit different.

Also, TCF sent us a very nice postcard letting us know what they're up to and telling us how much they are looking forward to getting back home.


Title: Re: War
Post by: Sir T on December 11, 2008, 01:49:52 AM
Yeah I was on this morning for an hour. Enemy gangs are starting to get skittish. I don't think they expected our response to losing 8 towers and having a station system contested would be to start sending constant roaming gangs out smacking down every tower and every module we can find and roaring for kills 24/7.  :grin:


Title: Re: War
Post by: Endie on December 11, 2008, 02:19:35 AM
We currently have 18 hostile towers in reinforced, with every mod on every one of them incapped.

Not bad for a dead alliance.


Title: Re: War
Post by: Pezzle on December 11, 2008, 06:47:46 AM
If you want to see impressive numbers, check out our kos list.

Did somebody finally fix the webapp so you don't have to look up the pilot and the corporation in two separate queries?

No, I think that is still on the list.  Honestly we are lucky it works at all.  CCP broke the whole thing a couple of weeks ago.  Grr I feel a rage coming on about the shitty UI.


Title: Re: War
Post by: Quinton on December 11, 2008, 07:14:05 AM
Also, TCF sent us a very nice postcard letting us know what they're up to and telling us how much they are looking forward to getting back home.

<3 the TCF postcard.  Those guys are awesome.


Title: Re: War
Post by: Amarr HM on December 11, 2008, 02:12:08 PM
LOL Providence: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=944473

Quote
2008.12.07 07:22
One or more of your members participated in a Frigate operation lead by Agony Empire in Providence. In this operation many Providence residents lost their ships and pods. One such kill can be found here: http://tinyurl.com/6n555b

Providence follows a Not Red Don't Shoot (NRDS) policy, and as such we consider any hostile act in the region a crime; we understand that the actions of your member(s) might not reflect your corporation, and as such I’m informing you that your corporation will be set red in 48 hours (Tuesday) unless you:

1) Remove the offending member(s) shown on the attached killmail from your corporation.
2) Send me an evemail informing me of your action
3) Send me 60M as reimbursement for the Domi

If you have any questions or comments, feel free to contact myself or FuriousPig, Sev3rance leader.

Thanks.

He's doing great work there the more reds the better I condone this plus I think this response put it in perspective.

Quote KIA member : So to sum it up, instead of going somewhere where the residents have a policy to fight you, you go to the one place where they welcome strangers with open arms; and sucker punch them. Then chest beat your way to COAD?

Well done indeed....


Title: Re: War
Post by: Endie on December 11, 2008, 02:29:39 PM
Sparky will, no doubt, have a fuller report but Pandemic Legion, those little tinkers, having already reinforced a bunch of AAA towers at the far end of their space from Feyth, just took down the Cynojammer in Bob's only Fountain station.  Cue a rapid departure of Bob pilots, taking the pod express north...


Title: Re: War
Post by: lac on December 12, 2008, 12:29:33 AM
Corp gets kicked out of Goodfellas for offlining a cynojammer which allowed NC caps tot enter system.
Looks like they got a great atmosphere going as they evac from their region:
Quote
More like PLN has been hit with a stupid stick since yesterday. I have no clue what happened to those guys and as far as i know there was never a problem with them but all of a sudden there was bloody murder in alliance chat about supposed isk /mins theft and i got serious flashbacks to TRI alliance chat mid 2007.

PlN kept on resetting docking rights and docking fee's in i30. A few chars mainly Lord Power constantly kept picking fights in alliance chat like he was drunk 24/7. Arguments got settled only to start again 5 minutes later with pln pilots shooting alliance members and others shooting them because they just payed a docking fee of 500 million. Finally it cascaded into them offlining the jammer and reports that NC got docking rights (as i understand this turned out to be wrong). Endeva kicked them out of the alliance then.

Again i have no clue why they started acting like that and i know PLN members tried to hush it in chats but ppl like lord power went on and on and on. Them offlining the towers in a rage is another puzzle since the alliance is on its way out, 95% of towers and assets are allready out so im not sure what they tried to accomplish there.

Enjoy the region guys, i left a prezzie in VFK station for you


Title: Re: War
Post by: Sir T on December 12, 2008, 12:34:17 AM
Yeah they will probably tear themselves apart from within now, and will be a non factor in the war till they have shed half their members. Even if BOB forces them to fight, they will be so conflict riven they will just get smashed to pieces and fall apart even faster.

Still, looks like the North has been wrapped up in record time.


Title: Re: War
Post by: Endie on December 12, 2008, 02:04:24 AM
I wonder how long the GBC were counting on them holding up TCF and the north for?

Considerably longer than that, I imagine  :awesome_for_real:


Title: Re: War
Post by: JoeTF on December 12, 2008, 02:59:15 PM
TCF poses are coming out of reinforcement tomorrow, we will see how many of them will show up:)


Title: Re: War
Post by: Simond on December 12, 2008, 04:26:16 PM
TCF poses are coming out of reinforcement tomorrow, we will see how many of them will show up:)
As it's TCF, they're probably reinforcing Delve as we speak.  :grin:


Title: Re: War
Post by: Sir T on December 12, 2008, 07:14:01 PM
Hey, anything rather than face Pandemic Legion!  :why_so_serious:

Oh who are BOB sending to defend Fountain? Oh yeah, Goodfellas. That should be worth some comedy.


Title: Re: War
Post by: Meester on December 13, 2008, 04:15:17 PM
Southern Cross Empire (& Southern Cross Incorporated) vs Southern Cross Alliance?

Whats the nature of this conflict? Enquiring minds are curious :awesome_for_real:



Title: Re: War
Post by: Endie on December 13, 2008, 04:45:07 PM
I started drinking when this fight started at 7 or so and it is now 12.30, so those of you who have been FCed by me on drunken ops should bear that in mind in interpreting this battle report :D

Aaanyhooo, the big fight in C9N went down, and it was rather fun, at least when you could actually do stuff.  It reached very roughly 530 hostiles and about 590 friendlies, based on my own count of the number of goons in system beforehand when it was easy to count (70 out of 600 at that point, before the other 520 turned up), since I was in-system well in advance, due to having to play rugby after downtime (we won that, too :drill:).

The AZN support fleet jumped into C9N, at which point the GBC pet fleet (AAA, SE, Coven, BCDI, SE and others) warped to that gate, which was bubbled.  Those of us at the 5-3 POS then took a few minutes to take down the 9 hostile bubbles then warped to the fight, into which PL, RA,the Drone Russians and other friendly fleets were also dotted about.  PL, I gather, had elected to come in some sort of command-ship gang.  To be entirely honest, as soon as I saw PL in local I knew we would win: we usually beat AAA, Stain and Bob on even numbers and PL are way better than them or us.

There was then a three-hour fight in which primaries died very slowly at first, then faster and faster for a while, then increasingly slowly as more people got hit by red-cycling gun bugs.  Lag was not a huge problem at first: grid loaded in a minute or two (I love that lockup that means you're about to load grid), but after warping in and out about half a dozen times (the GBC have been consistently terrible at bubbling throughout), and eventually my client was running at 800MB and grid was loading in 7 or 8 minutes.  Trying to relog was a somewhat unprofitable manuevre and I had to wait for ages before getting more kills :(.  Even when you got in after the first couple of hours, chat windows were fucked.

The tactical victory having been achieved, we then went on to achieve our strategic goal: we saved our POS (at least for a few more days), repped it up and re-stronted it.

F13 guys got a lot of kills: most of us got some capitals, and a lot of other stuff, putting our efficiency for the campaign up to something hilarious like 22:1.  We await our Bob invites.

Speaking of Bob: having ordered their pets into the grinder, they then sat in a neighbouring system and gatecamped in safety, popping the more retarded goons as they tried to move solo from AZN.  Frankly, we should be grateful to them for doing Darwin's good work: every new major campaign has new goons who don't know to move in convoys vOv  Now they do.  I am not being sarcastic for a moment when I say that Bob were smart, had fun and got stupid Goon kills while the pets got hammered.

Anyway, we've reinforced a few towers.  The system is bugged, but we dominate local now, 500 to 60 or so, and hopefully we'll reinforce the rest (if CCP come through and the system becomes unfucked).  SE stront timing is pretty good, though (I've said before that SE are pretty effective.  Especially compared to AAA and Bob: SE should form the Greater Stain Community.)

Edit: one fun thing is that our kills all stayed around for hours, so every gate and POS was like a replay of our engagements there...


Title: Re: War
Post by: TripleDES on December 13, 2008, 05:00:26 PM
Speaking of Bob: having ordered their pets into the grinder, they then sat in a neighbouring system and gatecamped in safety
Seriously, what does BoB have on these allies that they're letting themselves being pushed around that way?


Title: Re: War
Post by: Quinton on December 13, 2008, 05:09:26 PM
One of the GM who responded to my petitions today (I ran into the "keep logging in to pod with no chat windows and nothing works" issue and "sit in grid-load for 50 minutes until ship is destroyed and then get stuck" issue, as well as some other quirks) said that the C9N peaked at 2060 people users.  Insanity.


Title: Re: War
Post by: Comstar on December 13, 2008, 05:13:54 PM
I was in a blackbird, never lost it. Never got targeted.

Local I saw got 1100+.

After logging in from a safespot I warped to the POS and jammed a BS. I then spent 20 minutes replaying the same 30 seconds over and over again. I was stuck in a time loop. Yay, this is Sci-Fi! Funny thing is I didn't notice for 10 minutes, just thought the apoc had a very tough tank. Then spent 5 minutes trying to warp away, and then spent 5 minutes replaying the same "Warping to Stargate" like it was a crappy ST:TNG Time loop episode.

I get to the gate where the battle is, and lock 6 ships...and put all my jammers on the same 1. Doh. Well that Battlecruiser wasn't going to shoot anyone at any rate. I then couldn't unlock anything.

Warp out, Warp in, and this time jam about 8 targets over 30 minutes. All support so they never got shot (and my missiles didn't damage them) but I think I helped somewhat. Did this once more when all my jammers refused to unlock on targets no longer there.

Last time I warped back the grid never loaded. I had fulll manoeuvrability, but now I was in that TNG episode where you're in a bubble universe and no one else is in existence.  By this time I was very tired and tried to log at the station. Sat outside station for 20 minutes before logging out.

Goonfleet killboard says I got on 4 kills.


Title: Re: War
Post by: xorx on December 13, 2008, 05:31:40 PM
Arrived in system and waited 75-80 mins for the grid to load. When it loaded, it was unusable. Great hearing the targets being called and then called destroyed on the voice comms though.

A few ctrl-q's and a bit of hopeful warping around wasted another couple of hours without a kill (for me, but plenty for the swarm), at which point we were down from the potential peak of 2000+ in system (and 1200 in local) to about 500 showing in local; things were a bit more manageable - By this point, however, the only thing left was cleanup - and what a lot of cleanup:





On 2 kills, just a couple of carriers ;-)


Title: Re: War
Post by: Thrawn on December 13, 2008, 05:52:59 PM
My experiance was better then most it seems.  On my first warpin my grid loaded fairly well and I was able to do my job.  I think arriving late from the POS due to shooting bubbles also helped my survivability since I never seemed to get primaried even though I was in the obvious target of a Scorpion well within most BS range.  I didn end up in armor damage eventually, but oddly enough with all the problems navigation out of bubbles and into warp all seemed to respond without much delay.  Unfortunately as the system got progressively worse my jammers kept getting stuck on with no target resulting in a great difficulty of spreading them out correctly and sometimes being stuck on primaried targets, so I warped out and back in to correct this.  This worked twice but on the third time I was unable to ever load grid correctly, I never did recover until most of the fight was done but was able to help out with some of the cleanup as a few ships were probed out and a few stupid enemy carriers were culled from the herd.


So now between multiple engagements I'm very proud to brag that the same Scorpion has under it's belt the following kills -

40 Battleships
10 Carriers
1 HIC
1 Interceptor
1 Rorqual

 :awesome_for_real:


Title: Re: War
Post by: Sir T on December 13, 2008, 07:17:39 PM
Speaking of Bob: having ordered their pets into the grinder, they then sat in a neighbouring system and gatecamped in safety
Seriously, what does BoB have on these allies that they're letting themselves being pushed around that way?

One thing BOB are, like most bullies, is that they are master manipulators. You might recall that in the last war after they got FAT they Locked COW out of all their stations and demanded rent with all COWs stuff locked away from them. That was beginning the process of converting COW into a Pet. Bing a PET is a state of mind and proceeds fromt he False assumption that BOB are treally dangerous which puts pets into a state of fear. COW broke out of it by giving BOB the finger and got all its stuff back when the stations were retaken later anyway. They also dangle they whole "you could ne in BOB and its WONDERFUL" thing in front of them. Its the carrot and stick, and for a lot of people it does work. You can simply see it from BOB members with the Cult of Mollie thing and when they casually reorder reality so that when they got hammered "they meant to do that".

If the Pets gave BOB the boot they would lose some internet spaceships, but would gain a lot of self respect.


Title: Re: War
Post by: Sparky on December 13, 2008, 09:16:41 PM
 PL, I gather, had elected to come in some sort of command-ship gang.  To be entirely honest, as soon as I saw PL in local I knew we would win: we usually beat AAA, Stain and Bob on even numbers and PL are way better than them or us.

Not me I died loading the system  :heartbreak:


Title: Re: War
Post by: setar on December 13, 2008, 09:28:05 PM
The AZN support fleet jumped into C9N, at which point the GBC pet fleet (AAA, SE, Coven, BCDI, SE and others) warped to that gate, which was bubbled.  Those of us at the 5-3 POS then took a few minutes to take down the 9 hostile bubbles then warped to the fight, into which PL, RA,the Drone Russians and other friendly fleets were also dotted about.  PL, I gather, had elected to come in some sort of command-ship gang.  To be entirely honest, as soon as I saw PL in local I knew we would win: we usually beat AAA, Stain and Bob on even numbers and PL are way better than them or us.

PL was a neat addition to your side. We had roughly the same number of BS scattered around, but you had more support and with the PL gang certainly better ship types in support. Likewise for KIA -- they were heavy on HACs, Logistics and Recons.

Quote
Speaking of Bob: having ordered their pets into the grinder, they then sat in a neighbouring system and gatecamped in safety, popping the more retarded goons as they tried to move solo from AZN.

Wait. What? The attack on C9N is more of a -A- / SE / Coven thing. BOB only got involved after numbers in AZN kept climbing and it became obvious that more GS allies were on their way. Given that they wouldn't have changed anything in the lag fest in C9N cutting off support seemed to make sense; at least plenty of GS self-destructed their pods (presumably to get new ships).

Quote
The tactical victory having been achieved, we then went on to achieve our strategic goal: we saved our POS (at least for a few more days), repped it up and re-stronted it.

Ah well. Odd day -- much more ships should have died given the numbers. Even on the POS side you managed to save one POS, we saved three of ours; but at least the first GS POS that came out of reinforced got killed and replaced by a SE one.

And Thrawn: did you _count_ the number of Scorpions in your fleet? With that many to chose from I'm not surprised you survived, didn't even know where to start shooting :)


Yalson / BDCI


Title: Re: War
Post by: Sir T on December 13, 2008, 09:54:39 PM
Wait. What? The attack on C9N is more of a -A- / SE / Coven thing. BOB only got involved after numbers in AZN kept climbing and it became obvious that more GS allies were on their way. Given that they wouldn't have changed anything in the lag fest in C9N cutting off support seemed to make sense; at least plenty of GS self-destructed their pods (presumably to get new ships).

Uh, BOB has been involved in C9N from day one. They simply have been very very reluctant to commit to a fleet fight. Which is probably why they didn't try camping AZN. ANd of course 90 odd people could have contributed. Jesus Christ.

Anyway, another Stain tower is down. they forgot to stront it and we cut it down below 50% again, then came back later after attacking a few other systems, and blew it up. The tower is stuck there, invulnerable though. Entire system has gone to hell. I logged out after I failed to load grid at the POS for the 10 times and was totally desynced. They are blowing up the incapped mods there now so we can plant our tower there. They will lose at least one more tower tomorrow.

See... THE GHOST TOWER!!!

(http://img.photobucket.com/albums/v325/Ledneh/ghosttower.jpg)


Title: Re: War
Post by: setar on December 13, 2008, 10:16:23 PM
Uh, BOB has been involved in C9N from day one. They simply have been very very reluctant to commit to a fleet fight. Which is probably why they didn't try camping AZN. ANd of course 90 odd people could have contributed. Jesus Christ.

Absolutely. The original post implied though that it is BOB who is calling the shots on when and how to attack the system ('ordered the pets into the meatgrinder') which is false. Likewise, of course they could have contributed in C9N. However, the impact outside (50 kills, give or take) was likely more significant than what they could have achieved in system.

Quote
Anyway, another Stain tower is down. they forgot to stront it and we cut it down below 50% again, then came back later after attacking a few other systems, and blew it up. The tower is stuck there, invulnerable though.

You seem to have received the killmail so I'd hope some GM just nukes it. Knowing CCP they will do so during -A- prime allowing us to anchor a new POS right away.



Title: Re: War
Post by: Quinton on December 13, 2008, 11:46:22 PM
Quote
Speaking of Bob: having ordered their pets into the grinder, they then sat in a neighbouring system and gatecamped in safety, popping the more retarded goons as they tried to move solo from AZN.

Wait. What? The attack on C9N is more of a -A- / SE / Coven thing. BOB only got involved after numbers in AZN kept climbing and it became obvious that more GS allies were on their way. Given that they wouldn't have changed anything in the lag fest in C9N cutting off support seemed to make sense; at least plenty of GS self-destructed their pods (presumably to get new ships).

Ah!  That totally explains why BoB hung around for a while, picked off a couple stragglers on their way back to C9N, but bugged out rather than engaging the 90 person reinforcement fleet that took the long way from AZN to C9N (no titan-pult for us).  We thought we might actually get a little battle before returning to lag central in C9N, but that was not to be.  Hell, they didn't even waste time shooting station services yesterday...

I self destructed the *same* pod *three* times before I got out of the system after I lost my first Scorpion while waiting 50 minutes for grid-load.  In the first two attempts, I had partial grid-load but no ability to navigate in any way. 

Quote
Ah well. Odd day -- much more ships should have died given the numbers. Even on the POS side you managed to save one POS, we saved three of ours; but at least the first GS POS that came out of reinforced got killed and replaced by a SE one.

Definitely true -- the POS that came out just after downtime when we were outnumbered nearly 3:1 in system was lost.  And we were bottled up by the six-bubbles-anchored-around-our-remaining-POS tactic while waiting for our numbers to get to a point where we had a chance of engaging without being instantly shredded just trying to leave the POS.  At that point there were what, 500+ reds in the system?

It would have been nice to take some of those POSes down, but it was a nicely epic day nonetheless.

Quote
And Thrawn: did you _count_ the number of Scorpions in your fleet? With that many to chose from I'm not surprised you survived, didn't even know where to start shooting :)

Goons love their ECM almost as much as Goons love their Newbees.  It is true.

- Q


Title: Re: War
Post by: FatuousTwat on December 13, 2008, 11:51:05 PM
To me ECM was always the most fun in fleet/larger group warfare.

But then again, I'm usually a healer in MMOs (if I have a dedicated group).


Title: Re: War
Post by: Pezzle on December 14, 2008, 12:18:46 AM
CVA has been busy wearing hats and robes recently.  Here is a little local gem from a TRI member who lost a tower to us


'thx for releasing us form our low sec shakles'


Good stuff


Title: Re: War
Post by: eldaec on December 14, 2008, 04:43:25 AM
I spent all day yesterday logged in at C9N warping around in an interceptor pissing off rapiers that were trying to probe me down while waiting for a fight to start shortly, I finally had to log out at 17:01.

The killboard tells me that a seven hour battle started 3 minutes later.


 :oh_i_see:




Title: Re: War
Post by: Phildo on December 14, 2008, 04:47:00 AM
Nice to see someone from BDCI find their way here.  This thread tends to be too one-sided at times.

How are you guys feeling about being allied with BoB again?


Title: Re: War
Post by: setar on December 14, 2008, 06:25:52 AM
Thanks for the welcome, Chris.

How are you guys feeling about being allied with BoB again?

It's been certainly unexpected. If you'd asked me two months ago what entities would be highly unlikely to set BOB or parts of the GBC to blue -A- would have been right up there with Morsus Mihi and Goonswarm. Guess it's the price of admission if you want to participate in the current number's game that is 0.0 politics. Personally I don't mind it at all (used to flying with someone, then shooting them a few months later from the MC days), others are less than happy about it, but at least the whole arrangement provides goals and targets.

And frozen systems. I just hope TCF/NC go for Delve instead of piling into the same area.


Title: Re: War
Post by: Thrawn on December 14, 2008, 07:05:15 AM
Quote
And Thrawn: did you _count_ the number of Scorpions in your fleet? With that many to chose from I'm not surprised you survived, didn't even know where to start shooting :)

Goons love their ECM almost as much as Goons love their Newbees.  It is true.

- Q

Two of my favorite ships to fly so far are Flycatchers and Scorpions and both are very appreciated by all Goon fleets.  :oh_i_see:  As much as I liked flying with CVA usually, it always upset me that most FC's I flew under in Providence did not like Scorpions in their fleets because they didn't think they were usefull beyond being slow and dying.


Title: Re: War
Post by: Endie on December 14, 2008, 09:27:45 AM
Thanks for the welcome, Chris.

How are you guys feeling about being allied with BoB again?

It's been certainly unexpected. If you'd asked me two months ago what entities would be highly unlikely to set BOB or parts of the GBC to blue -A- would have been right up there with Morsus Mihi and Goonswarm. Guess it's the price of admission if you want to participate in the current number's game that is 0.0 politics. Personally I don't mind it at all (used to flying with someone, then shooting them a few months later from the MC days), others are less than happy about it, but at least the whole arrangement provides goals and targets.

And frozen systems. I just hope TCF/NC go for Delve instead of piling into the same area.

I hope that they attack Catch, personally: I'd certainly do that first and ping-pong AAA back and forth for the very few weeks it would take to shatter their participation while breaking their logistics routes to empire (or further breaking if I understand some of what CVA has been doing, correctly).  But it should be the case that we have increasing amounts of resources available, soon, and I'm looking forward to seeing how they are deployed.

On what basis are BDCI involved, by the way?  Were you offered space down here or is it a more traditional, cash-money mercenary contract?


Title: Re: War
Post by: Meester on December 16, 2008, 05:52:45 AM
18:20:27 Notify The station 0 o 0 o 0 o 0 o 0 o 0 o has been captured by Xenobytes corporation!

13:44:52 Notify The station C9N LDLQ pass here has been captured by Xenobytes corporation!

Will make good staging posts for GBC and the Stain forces I reckon.


Title: Re: War
Post by: Jayce on December 16, 2008, 07:09:22 AM
18:20:27 Notify The station 0 o 0 o 0 o 0 o 0 o 0 o has been captured by Xenobytes corporation!

Curses!  I have a Typhoon in there!

I went for ammo for it two months ago and never made it back  :uhrr:


Title: Re: War
Post by: MahrinSkel on December 16, 2008, 10:19:06 PM
FYI: Wait for the next time the system is contested and put everything on sale for 5 times normal price.  It will sell.

--Dave


Title: Re: War
Post by: 5150 on December 17, 2008, 04:09:41 AM
18:20:27 Notify The station 0 o 0 o 0 o 0 o 0 o 0 o has been captured by Xenobytes corporation!

13:44:52 Notify The station C9N LDLQ pass here has been captured by Xenobytes corporation!

Will make good staging posts for GBC and the Stain forces I reckon.


C9N perhaps but the other is miles away from the 'front' IIRC


Title: Re: War
Post by: Pax on December 17, 2008, 05:28:58 AM
Has a jump clone, a battleship and a ton of modules lying around in 0-O crew checkin' in.
They renamed the station to something like Ptaag's Base - it sounds so Freelancer, I thought I was playing the wrong game when I cheched my clones.


Title: Re: War
Post by: JoeTF on December 17, 2008, 02:23:23 PM
Has a jump clone, a battleship and a ton of modules lying around in 0-O crew checkin' in.


Title: Re: War
Post by: Yoru on December 17, 2008, 03:16:34 PM
Stuck in a covops in Providence for over a week crew checkin' in.

Damn roleplayer gatecamps.


Title: Re: War
Post by: Pezzle on December 17, 2008, 10:22:17 PM
covops



Title: Re: War
Post by: MahrinSkel on December 18, 2008, 12:16:55 AM
How does a covops worth a damn get stuck in a gatecamp?  Or are you stuck scouting for the gatecamp?

--Dave


Title: Re: War
Post by: Yoru on December 18, 2008, 01:47:48 AM
I was flying down the pipe and flew smack into a dictor bubble about 120km off the gate, which decloaked me. I got scrammed by an Arazu and some kind of DPS ship, but had two WCS in my lows. I warped off, did the oldschool make-fifteen-safespots thing and then cloaked while warping between random off-alignment safespots for 15 minutes, until my aggro timer expired. Then I went off to watch a DVD for an hour before logging, just in case.

That was well over a week ago. Haven't had a chance to play aside from skill changes since.  :uhrr:


Title: Re: War
Post by: Endie on December 18, 2008, 02:48:02 AM
I'm moving house right now and haven't been able to log in in days, but I do still have access to the forums on a blackberry.  So, since nobody else has bothered to post this update, I will!

Goons and our Russian friends UAXDeath and Rebellion went to Catch last night and dropped POSes in two of AAA's home station systems in the region: KDF and ZXIC.  Evil Thug, whether because of stretched logistics or just retardation, was holding sov in KDF, a three-moon system, with a single tower.  Go figure.


Title: Re: War
Post by: Sir T on December 18, 2008, 02:57:23 AM
And holding ZXIC with 2.

Stuck in a covops in Providence for over a week crew checkin' in.

Damn roleplayer gatecamps.

They are roleplayers. Pretend you are carruying a clove of Garlic in your hold. That should drive them off.

That or soap and water.   :why_so_serious:


Title: Re: War
Post by: Amarr HM on December 18, 2008, 05:12:00 AM
How does a covops worth a damn get stuck in a gatecamp?  Or are you stuck scouting for the gatecamp?

--Dave

I was baffled by this also and I don't usually see many gatecamps around Providence though I'm not playing much of late.


Title: Re: War
Post by: Yoru on December 18, 2008, 02:35:15 PM
Either hictor bubbles drop cloaks now or someone was just waiting at the de-warp point on the bubble, triggering the decloak.


Title: Re: War
Post by: setar on December 18, 2008, 07:36:51 PM
Seems we are looking forward to a crowded weekend. POS from both sides are reinforced all over the place; in fact I wouldn't even know which station systems should see a request for their own node.


Title: Re: War
Post by: MahrinSkel on December 19, 2008, 03:20:57 AM
Either hictor bubbles drop cloaks now or someone was just waiting at the de-warp point on the bubble, triggering the decloak.
Or a corpse, or a wreck, or a single round of ammo they kicked out the airlock.  For my operational areas, I always had pre-set BM's that were 160+km from the gates and stations, in a semi-random direction that wasn't on line with any celestial.  And a 6-12-18 (depending on how much time I had and if I had to make them cloaked) tactical sphere set for anything I knew we'd be fighting around.  Never warp straight gate-to-gate with hostiles in system unless you already know where they are.  With a good sphere and a good eye for angles and distances, you can get within 30km of almost any arbitrary point within 300km of the strategic center in a few warps.

--Dave


Title: Re: War
Post by: Yoru on December 19, 2008, 03:59:36 AM
Yeah, I'm running a pipe I've never run before in my EVE career. I think my option of logoffski and trying again outside the enemy's prime will work. Eventually.


Title: Re: War
Post by: Sparky on December 19, 2008, 05:54:29 AM
Either hictor bubbles drop cloaks now or someone was just waiting at the de-warp point on the bubble, triggering the decloak.
Or a corpse, or a wreck, or a single round of ammo they kicked out the airlock. 

Pretty sure corpses and wrecks no longer decloak you, although they do stop you activating cloak.  Not sure about cans.


Title: Re: War
Post by: Goumindong on December 19, 2008, 07:05:27 AM
None of those things are collidible  anymore, and the object has to be collidible in order to uncloak you. This was changed during the initial "need for speed" Changes. Same with drones. Drones no longer uncloak you since they are not collidible.


Title: Re: War
Post by: Sir T on December 19, 2008, 07:20:32 AM
They do prevent you cloaking though, or so I've heard. Haven't tested it myself.


Title: Re: War
Post by: Viin on December 19, 2008, 09:05:45 AM
.. Drones no longer uncloak you since they are not collidible.

Oh really? Good to know ..


Title: Re: War
Post by: Phildo on December 19, 2008, 12:45:54 PM
Whaaaaaaaaaaat?  That removes one of the most reliable uncloaking tricks in the game... CCP ninja-nerfs gate camps?


Title: Re: War
Post by: JoeTF on December 19, 2008, 02:49:50 PM
Will test that.

In related news, Goonswarm managed to lost 4 cloak fitted (two of them covert ops cloak fitted) ships in 30 minutes. Ack!


Title: Re: War
Post by: Phildo on December 19, 2008, 04:34:23 PM
We're pretty dumb, it's true.


Title: Re: War
Post by: Grand Design on December 19, 2008, 04:54:14 PM
I've actually lost intelligence since I joined.  I now find flashing lights mesmerizing and I tend to chase moving vehicles.


Title: Re: War
Post by: Thrawn on December 19, 2008, 09:16:41 PM
(http://i39.tinypic.com/sq49vm.jpg)

Kills still being posted - http://killboard.goonfleet.com/battles/911 (http://killboard.goonfleet.com/battles/911)


Title: Re: War
Post by: FatuousTwat on December 19, 2008, 09:27:00 PM
Good to know about the drone decloaking thing. Thanks.


Title: Re: War
Post by: bhodi on December 19, 2008, 09:54:26 PM
The story to go along with the pretty picture 2 posts up is simple; Goon towers in 0-w were coming out of reinforced; BoB alarm-clocked the op @ 4:30am their time. Goons bubbled their capfleet and then cyno'd in their own along with subcap support.

What followed was the largest goonswarm-only (no allies) capship victory to date (http://killboard.goonfleet.com/battles/911):

(http://www.filedump.net/dumped/ow1229754077.png)


Title: Re: War
Post by: Viin on December 19, 2008, 10:30:06 PM
Our losses have gone up a bit and the link has been changed for some reason:

http://killboard.goonfleet.com/battles/914


Title: Re: War
Post by: Sir T on December 20, 2008, 01:10:46 AM
Capsule      83   29
Force Recon Ship   7   4
Interceptor   2   7
Interdictor   6   14
Battleship   36   24
Carrier   10   3
Dreadnought   39   7
Heavy Interdictor   5   4
Logistics   1   0
Battlecruiser   3   6
Command Ship   2   1
Heavy Assault Ship   4   2
Cruiser   0   15
Frigate   0   20
Covert Ops   0   5
Industrial   0   3
Transport Ship   0   2
Rookie ship   0   4
Stealth Bomber   0   1
Destroyer   0   2
Combat Recon Ship   0   1
Control Tower   0   1
Total   198   155

Utter rapeski.

Then I burned 50 jumps to help XXXdeath with something. AAA/SE/ROL started their op to plant towers in EPROS. They killed a small and started installing a large control tower. We burned up from AAA space (another 26 frigging jumps) and jumped in, and started Shooting the onlining tower. We got a report of them jumping out, so we warped our BSes to the gate. THEN we were told there was only one or 2 guys that had jumped. So our BSes were trapped at the gate smiling at the entire AAA fleet.

So we jumped to AZN after aggression timed out and they jumped after us (targeting me for some reason...)  And our tacklers came after them. Totally confused battle happens which turns into complete Rape as they burn to the E-pros gate and yet more rape happens when they jump back to E-PROS and we probe them out multiple times. At which point they all log off. Oh and their tower died too.

Right now we are repping the rest of the towers and lots of crap has been spoken on TS

Not a good night for the GBC so far. I have some killer fraps too...


Title: Re: War
Post by: Phildo on December 20, 2008, 01:18:34 AM
AAA made the wise decision to log their fleet off with aggression.


Title: Re: War
Post by: Endie on December 20, 2008, 01:49:02 AM
I knew this sort of thing would happen while I was still on blackberry-only access while moving house  :uhrr:

Still, I am happy to miss out on fights if they go like that.  I looked at the list of towers coming out of reinforced at both ends of our space (and beyond), and at the dubious timers on some of it, and I can hardly believe that, before our allies turn up (except KIA, who turned up in EPROS, and kudos to them for that!) we schooled Bob, ROL and AAA.

T1 frigates nubfleet lolol


Title: Re: War
Post by: TripleDES on December 20, 2008, 04:24:06 AM
AAA made the wise decision to log their fleet off with aggression.
Please tell me they were probed out and raped some more!


Title: Re: War
Post by: Sir T on December 20, 2008, 05:07:42 AM
AAA made the wise decision to log their fleet off with aggression.
Please tell me they were probed out and raped some more!

Oh were they ever... In fact I just killed a heretic that got probed out and found after logging off with aggression this morning.  :awesome_for_real:

Anyway I've just logged out. All towers in E-PROS saved bar one that was replaced with a friendly tower. AAA didn't try and fight to destroy the towers after DT. They simply logged on en masse and left the system.

To be fair, I think the comedy kill of the night goes to this.

http://killboard.goonfleet.com/km/276997

Seemingly they tried to anchor a tower where BOB blew one up (yes BOB tilled the tower they were sieging) and the goons tried anchoring a tower there, but fail;ed as thre was still stuff anchored there then a BOB zelot came alone and targetted the tower so it could not be scooped. and then a bob badger came along, scooped the tower... and got blown up by the Goons.  :ye_gods:

So that tower in the mail was a goon one that bob stole... for about 5 seconds...  :uhrr:


Title: Re: War
Post by: Meester on December 20, 2008, 11:57:09 AM
Have Red Overlord lost their space yet or are they struggling on?

Also what is it with the Russian obsession with the caps (not the ships)?

Against ALL Authorities
SOLAR FLEET
RED.OverLord

To name a few. Perhaps they forget to turn capslock off?


Title: Re: War
Post by: lac on December 20, 2008, 12:41:22 PM
ROL still has two station systems.

There are some Cyrillic symbols that look fairly similar to Roman capital letters, that's why you see Russian players with weirdly capitalised names.

As for the ALL in Against ALL Authorities, it's obviously capped to emphasize the fact they don't take orders from anyone and are operating solely by their own agenda. They are the last true anarchists, as symbolised by their -A- ticker, romantics who aren't only fighting all authorities, they ain't even afraid to set their new teeth to the flesh of rampant capitalism. True heroes, by any standard.


Title: Re: War
Post by: Meester on December 20, 2008, 02:05:18 PM
ROL still has two station systems.

There are some Cyrillic symbols that look fairly similar to Roman capital letters, that's why you see Russian players with weirdly capitalised names.

As for the ALL in Against ALL Authorities, it's obviously capped to emphasize the fact they don't take orders from anyone and are operating solely by their own agenda. They are the last true anarchists, as symbolised by their -A- ticker, romantics who aren't only fighting all authorities, they ain't even afraid to set their new teeth to the flesh of rampant capitalism. True heroes, by any standard.

Pretty good answer. Well now I know about the capitals.  Kudos to you 07.


Title: Re: War
Post by: Pezzle on December 20, 2008, 03:17:30 PM
Providence roundup!  For the last few days some of our people have been raiding down in Catch.  2 days ago we took an Amarr gang out and ended up in Curse of all places fighting RA and Rebellion Alliance.  CVA forces were outnumbered and who comes along?  a Bob Titan who DD's.  The gang dodges that (mostly) and decides to jump into an even larger hostile force.  Some kills and losses, the gang heads home.  Today scrapheap 'gank' night decided to visit Providence.  destr0math jumped in and promptly got podded.  Gank night turned around and left the area.  Destr0 complains about us on Scrapheap, mission complete.

Said one of the scrapheap, 'Ok CVA decided to be a bit of overkill and anchored 6 large bubbles on the gate. So much for providence revisited.'


Oh, and as a bonus, we have...



Check out this video!

http://www.unet.univie.ac.at/~a0304905/EoS%20deployment.wmv


Title: Re: War
Post by: Fordel on December 20, 2008, 03:30:14 PM
To be fair, I think the comedy kill of the night goes to this.

http://killboard.goonfleet.com/km/276997

Seemingly they tried to anchor a tower where BOB blew one up (yes BOB tilled the tower they were sieging) and the goons tried anchoring a tower there, but fail;ed as thre was still stuff anchored there then a BOB zelot came alone and targetted the tower so it could not be scooped. and then a bob badger came along, scooped the tower... and got blown up by the Goons.  :ye_gods:

So that tower in the mail was a goon one that bob stole... for about 5 seconds...  :uhrr:

Hung So'low made me laugh.


Title: Re: War
Post by: Sir T on December 21, 2008, 01:46:24 AM
Hey, did you know that GoonSwarm had a Leviathan?

Neither did BOB, in 0-W, about 2 hours ago, apparently.

They do now.

http://killboard.goonfleet.com/battles/921

 :grin:

{Edit} In the spirit of full disclosure, the goons got multiple Doomsdayed by AAA in ZXIC, so its swings and roundabouts. Strange that the Pets always seem to do better than BOB itself though.

{Moar Edit} all towers saved in 0-W bar one, the one that cost BOB&Friends 50 capitals.


Title: Re: War
Post by: setar on December 21, 2008, 05:53:48 AM
Also in the spirit of full disclosure, seven GS-POS in ZXIC destroyed. They repaired at least one earlier in the day; we also did not manage to remove one in KDF -- four moms were repairing it, and with only about 60 active ships in gang we could not overcome their efforts. Not sure what the current status is, most of the russian members stayed up all night and are probably very much asleep by now ;)


Title: Re: War
Post by: JoeTF on December 21, 2008, 07:42:20 AM
Interesting times ahead.


Title: Re: War
Post by: Sir T on December 21, 2008, 07:46:09 AM
Interesting times ahead.

Nostradamus predicted that BOB will siege as many towers as possible to come out Christmass morning, so the lifeless will have an advantage.  :awesome_for_real:


Title: Re: War
Post by: JoeTF on December 21, 2008, 07:56:27 AM
He was wrong. So wrong.


Title: Re: War
Post by: Sir T on December 21, 2008, 08:31:07 AM
{edit Meh. Nevermind


Title: Re: War
Post by: Murgos on December 22, 2008, 07:23:45 AM
Quote
Rookie ship   0   4

 :awesome_for_real:


Title: Re: War
Post by: Jayce on December 22, 2008, 07:29:58 AM
Quote
Rookie ship   0   4

 :awesome_for_real:

I saw that Jaroslav went back and got a Velator or something and started shooting stuff up with his Civilian Electron Blaster.  Makes my killmail whoring with a point (inside multiple dictor bubbles, mind you) seem positively helpful.


Title: Re: War
Post by: Sparky on December 22, 2008, 07:43:33 AM
There's no shame in flying a tackling rookie ship


Title: Re: War
Post by: JoeTF on December 22, 2008, 08:58:20 AM
As long as it's tackling and battliefield isn't littered with bubbles.

And why not get t1 friggie which is much, much better than noobship?


Title: Re: War
Post by: bhodi on December 22, 2008, 09:17:47 AM
As long as it's tackling and battliefield isn't littered with bubbles.

And why not get t1 friggie which is much, much better than noobship?
Because a lot of people don't have newbie ships on their overview. It's a clever way to sneak in under the radar.


Title: Re: War
Post by: Sir T on December 22, 2008, 09:38:27 AM
As long as it's tackling and battliefield isn't littered with bubbles.

And why not get t1 friggie which is much, much better than noobship?

Because it works and costs nothing. Reminds me of one time I was in Uhsra-Khan where CVA blew them apart due to some strange rules of an event. And then they were about to attack the transports we were trying to defend when we swooped back in Newbie frigs and jammed them all with modules we had bought and installed.

And there was the time I lost my Covert ops to stain empire so I Hoped into a newbie frig and not only shot up a warp bubble with my Civilian Gatling gun, I went scouting in it and it was actually great as it warped slowly so it was perfect for making safespots.

Thats something a lot of people don't grasp. If you get webbed by a newbie frig or a rapier, you are still webbed. if you only take 1 or 2 points of damage... you've taken one or 2 points of damage. Whether you get jammed by a falcon, a griffin or a Veletor, you are still jammed. If you are scrambled, you are going nowhere. Complaining that the other guy didn't use the "correct" piece of equipment to help kill you is cold comfort when you are sitting in your clone bay.


Title: Re: War
Post by: Jayce on December 22, 2008, 10:30:21 AM
There's no shame in flying a tackling rookie ship

I never said there was, in fact I consider the most excellent ship in the game to be MY RIFTER.  I can fly bigger ships, but but for my money you can't fly a better ship.

And why not get t1 friggie which is much, much better than noobship?

Maybe there were none for sale.  I ditched a covops to get into the one Rifter on the local market.  Also I think you get a rookie ship for free if you're podded and have no ships at the station you end up in right?


Title: Re: War
Post by: Goumindong on December 22, 2008, 10:45:39 AM
You get a rookie ship if you dock in a station are not in a ship and have no other ships there.


Title: Re: War
Post by: 5150 on December 22, 2008, 11:06:40 AM
He was wrong. So wrong.

Bob attack AAA


Title: Re: War
Post by: Sir T on December 22, 2008, 11:41:30 AM
Bob attack AAA

Nope. Apparently BOB need help from AAA to take down a fucking jammer now AND 2 to one odds before they will even attempt it.

*Insert hysterical laughter here*


Title: Re: War
Post by: Slayerik on December 22, 2008, 11:44:10 AM
Uhhh...as a guy that hasn't been in a jammer fight in a while...has something changed? I remember always needing as many guys as possible to deal with those pricks. 2 to 1 sounds about right.


Title: Re: War
Post by: Goumindong on December 22, 2008, 12:02:37 PM
Uhhh...as a guy that hasn't been in a jammer fight in a while...has something changed? I remember always needing as many guys as possible to deal with those pricks. 2 to 1 sounds about right.

If you want to do it without loses yes. But otherwise you can pretty well gank it before the enemy can kill you with 50-100 gank BS so long as they don't have a large majority.


Title: Re: War
Post by: Sir T on December 22, 2008, 01:37:08 PM
The real funny thing is that BOB forced AAA to commit 100 BSes and fly 30 jumps to turn around and go back the same 30 jumps without doing anything, bar enduring that their own towers are saved.

Against the goons.

In BOB Prime time.

But yeah BOB had 100 BSes ready to rock and they were scared to commit to opening the door for their capitals.


Title: Re: War
Post by: Goumindong on December 22, 2008, 03:45:17 PM
Well, if they came with sniper fits they might have had problems. I am not sure how the POS was fit, but once you reach a critical mass, even an ECM heavy POS won't stop you so long as you fit close range gank.


Title: Re: War
Post by: TripleDES on December 22, 2008, 03:57:28 PM
Could have sent scouts before doing 30 jumps... just sayin'.


Title: Re: War
Post by: Endie on December 23, 2008, 01:22:08 AM
I'd suggest that they came because they'd been promised titan kills.  Since none of our titan pilots were stupid enough (on this occasion) to engage with 400 hostiles and less than a hundred friendlies in system, in our enemies' prime, they had to go away again.

It says something interesting about the dynamic between the various members of Bob/AAA/the rest of the GBC that they had that firepower there and didn't do something with it, though.


Title: Re: War
Post by: JoeTF on December 24, 2008, 11:17:20 AM
Nostradamus predicted that BOB will siege as many towers as possible to come out Christmass morning, so the lifeless will have an advantage.  :awesome_for_real:







Straight from our op forum:
Quote from: SirMolle
Wednesday 24th and Thursday 25th
Packages, wrappings, good food, relatives, kids, grandparents.

Fit stomache extenders to be able to fully fit all food being served. make sure all presents are wrapped in due time.

Eggnog and/or Glögg is adviced to be moderate in, they tend to give you nasty sideeffects, and there is no fitting available to take care of it.

Bonus operation; Serve your wife/husband breakfast in bed with a smile.


Title: Re: War
Post by: TripleDES on December 24, 2008, 11:44:07 AM
Someone should then notify these Titan pilots that they don't need to be available for bridging...


Title: Re: War
Post by: JoeTF on December 24, 2008, 11:47:46 AM
As if they ever were.

Anyway, you can happily enjoy your Christmas without worrying that some towers might get reinforced or killed :-)


Small edit:
Hahahaha, PL actually went and killed our lowsec POS that came out of reinforced at about 17:00 Christmas Eve. They assembled twenty something battleships, with like half of them being flown by alliance directorship:) Hi end moons are such a serious business, it seems.


Title: Re: War
Post by: Endie on December 24, 2008, 01:30:51 PM
Goonswarm, on the other hand, in accordance with our gradually becoming an incompetent version of what we despise, are doing stuff on Christmas Day, as any competent spies are bound to have reported already.

Did PL only kill one of the two towers in Aridia, btw?  I'd have expected them to take them both down.  Maybe the spirit of Christmas intervened.


Title: Re: War
Post by: Sir T on December 24, 2008, 04:20:59 PM
They took them both down. While Bob accomplished the mature strategic move of indecisively logging off and on in 0-W, accomplishing sod all, not even daring attacking unarmed small towers (not that they have proven capable of attacking even those lately). And immediately turning and running away when 5 pos gunners logged into the cynojammer POS while they were making a play at attacking the jammer. And calling AAA up to defend their towers (again) as they, alone, can't defend them against offprime Goonswarm in BOB prime. Again. Oh and they called up ATLAS as well.

In other news, Russian Overlords lost 5 carriers and 1 tower trying to POS spam R2TJ today. They got 4 down but 2 are in reinforced.


Title: Re: War
Post by: Sir T on December 24, 2008, 04:37:33 PM
Nostradamus predicted that BOB will siege as many towers as possible to come out Christmass morning, so the lifeless will have an advantage.  :awesome_for_real:

Straight from our op forum:
Quote from: SirMolle
Wednesday 24th and Thursday 25th
Packages, wrappings, good food, relatives, kids, grandparents.

Fit stomache extenders to be able to fully fit all food being served. make sure all presents are wrapped in due time.

Eggnog and/or Glögg is adviced to be moderate in, they tend to give you nasty sideeffects, and there is no fitting available to take care of it.

Bonus operation; Serve your wife/husband breakfast in bed with a smile.

I figured they would do that when I posted a week ago on the goonfleet boards that if I was them they would reinforce towers to come out Christmas day  :evil: BOB control via spies  :grin:

Not that they actually could do anything, as BOB proved when they ran from the jammer POS on the 23rd in terror. (yes the "Chessmaster" ordered them to get the Jammer down in order to not do anything on the 24th and 25th. I wonder why  :oh_i_see:)

Oh and Mollie had the temerity to say to ME in local in C9N a week ago "Geez learn to spell. Its not that hard" and then he posts up a post with such choice words as  "stomache" and "adviced"?  :drill: The strain of the past month or so of total failure must really be getting to the poor soul.


Title: Re: War
Post by: TripleDES on December 24, 2008, 04:42:22 PM
Oh and they called up ATLAS as well.
They're blue with ATLAS?!

Yesterday I was hanging out in H-ADOC, watching some dictor scouts from ATLAS ninjathrowing bubbles around both BOB's and EXE's POSes and their cap fuel NPC station, to allow some 40-50 ATLAS safe transit through the system.


Title: Re: War
Post by: Sir T on December 24, 2008, 04:48:46 PM
Oh and they called up ATLAS as well.
They're blue with ATLAS?!

Yesterday I was hanging out in H-ADOC, watching some dictor scouts from ATLAS ninjathrowing bubbles around both BOB's and EXE's POSes and their cap fuel NPC station, to allow some 40-50 ATLAS safe transit through the system.

As far as I know they are. I think Atlas was one of the Pet alliances that were helping BOB Up north, but I wasn't playing at the time so I was keeping no attention to the inter alliance relationships. I could be wrong of course.


Title: Re: War
Post by: lac on December 25, 2008, 05:14:03 AM
AFAIK Atlas was blue to TRI and TRI was blue to the GBC on joined ops. The GBC occasionally killed Atlas ships during joined ops with TRI against the NC so they probably never bothered to set standings to Atlas.

Here is a decent battlereport on the battle over C9N.

Quote
This is a translation of a battle report written by one of AAA commanders. There could be few inaccuracies, but I've tried to stay as close to the original text as possible. The battle report describes events, that occured on the morning of 25.12 in C9N System.

We received information, that the last Goonswarm POS in the system was coming out of reinforced at 4:00 EVE time, obviously set to come out deep in US Prime Time. A certain number of people got a request to wake up a little early. Most of the American members of -A- were also involved in this op.

Approximately 5 minutes before the POS was exiting reinforced mode, it became evident, that Goonswarm was logging in their capitals and was planning to defend it. Since the sovereignty in the system is SE(1) and they couldn't online a cynojammer, the top commanders of SE\AAA\ROL decided to use this opportunity to destroy Goonswarm capital fleet. The planning of the op was thorough and the main stages of the plan were carried out well.

1) SE warped their 25 capitals near the Goon POS Shields and sieged their dreads.
2) Goonswarm regrouped their dreads, they had around 40 capitals with 31+ dreadnaughts.
3) Goonswarm lit a cyno about 150 km away from SE dreads, however that tactic was not new to SE, who had easily countered it (I cannot disclose details on that without permission of their alliance)
4) Goonswarm entered their dread fleet in the system, at the same time -A- hictor was already in warp to 0km of the enemy cyno.
5) Goonswarm dreadnoughts entered siege mode and started their fight with SE. Almost at the same instant -A- hictor came out of warp on top of Goonswarm dreads, lit his own cyno and activated hictor bubble. AAA and ROL dreads entered the system, they had around 40 capitals, which immediately started to focus fire the enemy.

The aftermath of the initial capital battle were 21 dreads lost for Goonswarm, 6 dreads for AAA, 2 for ROL. A good number of Goon capitals were able to get out, because -A- couldn't remote rep their hictor with bubble activated. Also due to a timezone difference AAA\SE\ROL were severely lacking in support fleet. Nevertheless Goonswarm fleet successfully countered their own advantage by partially bubbling friendly capitals, that were not in siege and trying to get out. Goonswarm ran out of capitals on the field and SE capitals finished off GS POS. However the amount of Goonswarm support on field was overpowering, which left most of AAA\SE\ROL dreads bubbled and under enemy battleship focus fire.

SE rewarped their capitals closer to AAA\ROL, then another battle ensued for about an hour between a Capital fleet vs BS + support fleet. In the end Goonswarm ran out of dictors and the capital gang warped to another POS in the system, leaving one dreadnought tackled, who was beyond remote rep range and doomed in any case. However not all capitals entered the POS password, many were disconnected, desynced, had to relog and etc. A part of the capital fleet was stuck 10km out of the shields. In addition to that because of the gang warp, many of them were bumped out even further. Goonswarm made its move then and warped their entire fleet to SE Deathstar. They managed to kill one dread quickly, then a cyno lit up and the first -A- Titan entered the system. DD killed about 35 Goonswarm ships. I have to note for truth's sake that it was a minor miscalculation by -A- because their Titan Fleet was not assembled beforehand within jump range of C9N. Titans were getting in position during the course of battle against enemy support ships on destroyed GS Pos. Otherwise they could have been used to provide a cover for the capital gang warp. However even after DD not all capitals were able to utilize the clear field and Goonswarm fleet returned to the SE Deathstar. I also have to note here that during this entire time Goonswarm BS fleet was suffering considerable losses from the POS gunfire. Goonswarm's primary target was a Revelation stuck 100km away from the shields. He had entered siege mode and was trying to tank the damage, SE POS gunners continued to clear the field of enemy battleships. When it became obvious that Revelation tank will not hold and he began to enter structure, the second -A- titan entered the system and DDed the field.

However that appeared to be the biggest mistake on AAA's part all morning. The cyno was placed incorrectly (mildly speaking). It was set too close to the POS shields and modules, the end result was -A- titan had to align for a very long time due to the shield bump and ended up being bubbled by 2 Goonswarm dictors. He destroyed them along with their warp disrupt probes utilizing his smartbombs (have to give the pilot what is due for his cold demeanor in that situation). The rest of -A- titans were preparing to enter the field to rescue their alliance mate. At the same time arriving Goonswarm hictors were being killed by the carriers who drifted out of the shields along with POS gunner's fire .... and then... Goonswarm lit up another cyno 150 km out, dreadnoughts begin to enter the system, 5 managed to jump through before the cyno ship was killed. Seconds later -A- titan finally managed to warp off (causing a state of euphoria and relief in all ranks). Goonswarm dreads were approached by tacklers, SE\ROL\AAA dreads drifted out of the shields and were getting ready to enter siege. Two dreads ended up being tackled and killed, Goonswarm support was still under heavy POS fire, all AAA\SE\ROL capitals were finally safe and a call was passed on TS for the end of the night.


Title: Re: War
Post by: Endie on December 25, 2008, 11:31:14 AM
Although that battle report seems pretty slanted (it undercounts hostile dread losses according to the killboards I've checked, as well as counting two of ours twice) it's accurate in as much as Goons remain pretty awful at this game, DBRB is a one-trick pony as an FC, and only the scarcely-comprehensible fact that AAA, Bob and Exe (though not SE) are even worse than us at PvP has saved us so far from falling victim to our own incompetence.


Title: Re: War
Post by: Sir T on December 30, 2008, 06:30:28 PM
Ok...

Today was an important day for the war. The GBC needed a victory to show that they ahd not been wasting theior time for a couple of months, so they pos spammed R2TJ- , a pretty important link in the highway that goonswarm use to bounce back and fourth between the fronts. Today was the day we needed to kill 4 towers in the system, (we had already killed 3 or 4) 2 came out in Goon prime but 2 came out in russian prime. All 4 needed to die or sov 3 would be broken.

All 4 died

During the day AAA tried blobbing up like they have before, but every increase in their gang was matched by an increase in the goon gang. And when Pandemic legion showed up along with kraftwerk etc. they all docked up, so we killed the 2 towers in their prime no problem.

Then we went up to 0-w and sat there while Bob bitched at us and pretended all they wanted to do was rep towers. And we fucked around with them some more, tackled one of their Titans that thought it could warp to our jump bridge towers and cloak without any of us noticing, and BOB panic scrambled their entire fleet to save it. Then we left and went back to r2tj- and went into 73- to kill 2 more towers that UNL had kited.

And then 200 AAA etc came in to r2tj and burned to 73-, as we got out of their way and then camped them in. We assumed they would be busy saving and repping the towers that had just came out, but nope they went right back into us before we could get bubbles anchored. Then a Goon titan came in Doomsdayed. It got tackled, and then 2 Pandemic Legion Titans came in and doomsdayed. Of course we slightly messed up the timing of our coming back in and a bunch of goons got fried too (I tanked it!) But with 120 AAA dead on arrival and the majority of those that survived killed by marauding goons and PL, the resistance to our blowing up the rest of the towers was minimal. And the towers in 73- were killed by UNL.

{edit} apparently it was actually 2 Goonswarm titans that doomsdayed, and PL only bothered DDing with one of their titans.

Basically total success

And we went and raped Atlas afterward as desert (wherein I lost my Megathron)


Title: Re: War
Post by: TripleDES on December 31, 2008, 06:09:10 AM
And then we suddenly are faced with a possible spy problem that's quite suboptimal.


Title: Re: War
Post by: Rodivar on December 31, 2008, 06:21:48 AM
And then we suddenly are faced with a possible spy problem that's quite suboptimal.

Would the current state of anxiety make this a bad time to try to get into the game?








Title: Re: War
Post by: Predator Irl on December 31, 2008, 06:39:13 AM
And then we suddenly are faced with a possible spy problem that's quite suboptimal.

Would the current state of anxiety make this a bad time to try to get into the game?


I'd say it would be a great time to get into the game! You would learn how to PVP very quickly and I'm sure there would be plenty of free cheap ships given out for fleet ops.


Title: Re: War
Post by: TripleDES on December 31, 2008, 06:56:08 AM
Would the current state of anxiety make this a bad time to try to get into the game?
I wouldn't call it anxiety, just welp. The game also does rights management for a lot of things you in game. So a new guy being a spy wouldn't be able to do much on mid-term anyway, apart relaying basic op info.


Title: Re: War
Post by: Endie on December 31, 2008, 07:15:33 AM
(a) Goonfleet is riddled with spies: we have awesome numbers of the little tinkers.  Always have.  It doesn't stop us winning every war since XZH. vOv  The interesting thing is that - if that was a spy - the enemy knew they couldn't take the system by force, which is a real change of balance from when *we* were the ones relying on the GIA to beat Bob pets  :drill:

(b) This is the War thread, not war news from the trenches in the sekrit forums.


Title: Re: War
Post by: Rodivar on December 31, 2008, 07:46:58 AM
(b) This is the War thread, not war news from the trenches in the sekrit forums.

Sorry will move to the general section of Eve..


Title: Re: War
Post by: Sir T on December 31, 2008, 07:58:44 AM
(b) This is the War thread, not war news from the trenches in the sekrit forums.

Sorry will move to the general section of Eve..

That was not directed at you Rodivar. But yeah this thread is really about Whats happening in the Great War I/II not recruitment


Title: Re: War
Post by: Phildo on January 01, 2009, 12:33:12 AM
Spent a relaxing evening saving a tower and then leisurely flying around Southern Cross and EXE space while they mostly hid in stations or got raped.

Happy New Year from the front!


Title: Re: War
Post by: setar on January 01, 2009, 10:19:53 AM
From a grunt's perspective I'm not aware of any spying taking place -- two towers did not generate loss/killmails, chances are the system registered them as still being present and changed sov accordingly. If that's the case question is how long it's going to take GMs to restore Sov3.



Title: Re: War
Post by: Jayce on January 01, 2009, 10:30:02 AM
From a grunt's perspective I'm not aware of any spying taking place -- two towers did not generate loss/killmails, chances are the system registered them as still being present and changed sov accordingly. If that's the case question is how long it's going to take GMs to restore Sov3.



Given CCP's historical response rate?  Probably longer than it takes to naturally return.


Title: Re: War
Post by: Sir T on January 01, 2009, 10:55:37 AM
It was Goonswarm sov 1 the DT afterwards so it was caused by a bug not spying, and everyone is reasonably confident of this.

Sucks eggs but what you gonna do?


Title: Re: War
Post by: Jayce on January 03, 2009, 12:00:57 AM
Go Cardking, go SCA.

Still, wtf?

http://killboard.eve-sca.net/?a=kill_detail&kll_id=43408


Title: Re: War
Post by: Sir T on January 03, 2009, 05:34:51 AM
Shouldn't that be in the awful fittings thread?


Title: Re: War
Post by: FatuousTwat on January 03, 2009, 02:46:56 PM
I was in a corp with Mr. Cardking for a while... He is like 15 years old, and a giant douche.


Title: Re: War
Post by: Jayce on January 03, 2009, 03:00:12 PM
I was in a corp with Mr. Cardking for a while... He is like 15 years old, and a giant douche.

Cardking was pretty much the only competent FC I ever flew with in IAC.  That said, he did let Samson die to a Goon slosh op before we were Goons because he didn't want to cause a diplomatic incident.  For all the good it did them.  Goons reset them fairly soon thereafter for being tremendous asshats.


Title: Re: War
Post by: Phildo on January 03, 2009, 03:17:25 PM
He wasn't the only competent FC at the time, just one of the three most prevalent.  I actually bumped into him in a random channel the other night and got to reminisce about that Goon incident, too.


Title: Re: War
Post by: Amarr HM on January 03, 2009, 08:34:44 PM
Being a douche is one of the pre-reqs for being a good FC, would be worse if he was a douche and a bad FC. Also that lossmail is one of the reasons it's not a good idea to rat sansha's with expensive ships.


Title: Re: War
Post by: Slayerik on January 03, 2009, 08:49:08 PM
The vaga coulda soloed em easy anyway. As a general rule of mine, you pimp out your ratter just enough to be effective. Bad shit happens.

Not sure why that would be in bad fiting thread, standard ratting shit. Anyway, back to WARRRRRR


Title: Re: War
Post by: Thrawn on January 03, 2009, 09:04:16 PM
http://f13.7mph.com/?a=kill_detail&kll_id=5648 (http://f13.7mph.com/?a=kill_detail&kll_id=5648)  Read this km, now.  :grin:


Title: Re: War
Post by: Slayerik on January 03, 2009, 09:23:06 PM
nice, f13 represent :)


Title: Re: War
Post by: slog on January 03, 2009, 09:29:57 PM
alas, I didn't make the killmail. (but I was there tackling)


Title: Re: War
Post by: Sir T on January 03, 2009, 09:48:42 PM
Mollie is crying his eyes out on a CAOD thread right now

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=963644

Zues is his alt.

I'll post a battle report tomorrow...


Title: Re: War
Post by: Phildo on January 03, 2009, 10:34:53 PM
Proud to be a part of killing a titan with subcaps.  In my first t2 megathron.


Title: Re: War
Post by: Fordel on January 03, 2009, 11:26:01 PM
How many titans have Goons killed now? They have to hold the record.


Title: Re: War
Post by: Phildo on January 04, 2009, 12:13:17 AM
Fewer than Pandemic Legion, for sure.


Title: Re: War
Post by: TripleDES on January 04, 2009, 04:18:43 AM
His alt posting are truly terrible. And he thinks he's witty. He's really a faggot.


Title: Re: War
Post by: Jayce on January 04, 2009, 04:45:08 AM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=963644&page=3#84

Molle throws his titan pilot under the bus itt


Congratulations on the kill you beautiful bastards.


Title: Re: War
Post by: Yoru on January 04, 2009, 05:45:32 AM
Wait, doesn't that mean that Molle has now personally lost 4 or 5 titans? Isn't that some sort of EVE record for titan-piloting incompetence?


Title: Re: War
Post by: lac on January 04, 2009, 06:07:26 AM
It was some other guy this time.


Title: Re: War
Post by: Phildo on January 04, 2009, 06:29:27 AM
Not to change the subject, but what's up with Triumvirate only having 271 pilots?  Did they fall apart again?  It's also kid of amusing that RED.OverLord have 284 members but hold 13 systems and 2 stations.  They're half the size of the next alliance with more than 10 systems.


Title: Re: War
Post by: Sparky on January 04, 2009, 06:45:05 AM
Vid from the goon's perspective: http://uk.youtube.com/watch?v=ymdSjCYK_PI&fmt=22

You can feel the excitement over comms.

Also even at that shitty resolution you can clearly see him repping.  :oh_i_see:


Title: Re: War
Post by: Sir T on January 04, 2009, 09:23:42 AM
Ok, as promised, Battle report.

Night started off with no hint of drama. We Went up to save a medium moon mining tower in Detroid that had been reinforced my atlas. While there we got word that BOB was coming to help Atlas take out the Moon. So we suited up and prepared for a serious fight with us outnumbered. Enemy cyno went up and 30 add Atlas came through it. We sat there waiting for the BOB gang to appear (Messiah Killson was in local) No dice. then one of out coverts got a probe on the enemy fleet, which warped then he got them again. so our support was ordered to fly to them and engage. Lots of rape sounds on Teamspeak, then the FC ordered in Amarr Battleships and finally once we finally confirmed it was not a trap all our fleet went in. Sadly there was not much left by then and all I got to fire was one volley.   :heartbreak:

We heard than that BOB had been coming, but 34 Pandemic legion had decided to have some fun and had bubbled a BOB Nyx and Bob were trying to save it. So 150 BOB were held up by 34 PL and BOB therefore left Altas with their tails in the air.  :oh_i_see:

Moving along to the subject people actually care about, our FC ordered us to move to a system 2 jumps away from the H-DAOC and camp there for a while. A BOB scout jumped in on us about three quarters of an hour before things happened, but the Pilgrim was melted, so BOB must have known a large Goon fleet was about. We got the feeling some kind of trap was in the offing but we had no idea what, and all our FC told us was that we might have a chance to shoot blues.

Then he started screaming for us to jump and burn to the H-DAOC and he started yelling he needed bubbles on the Titan. Everyone as one thought "What? TITAN?!?!?!?" As we were entering warp to H-DAOC he told us the Titan had fired his Doomsday and at that point I evil grinned. We found out later that he had been baited out, had warped to a station, Doomsdayed and a TCF guy got the bubble on him.

We jumped into system, ignored the 3 or 4 BOB sitting on the gate and flew to the Titan. Then from my point of view it was simply a case of sit at close range, point and shoot. The Interdictors did a fantastic job as ever. BOB got their fleet in when he was at 50% armour but they warped in at long range and sniped at us rather than engage at close range, which was probably the right decision for their own survival if not his. He went down in around 5 minutes. Once he was down everyone went a little nuts, then we blew up a Dread, Command ship and some other crap.

So yeah we saved the tower  :drill:

http://killboard.goonfleet.com/battles/948

Summary
Type                  K   L
Battlecruiser   1   1
Capsule          2   6
Command Ship   1   0
Destroyer          0   1
Dreadnought   1   0
Frigate          0   7
Interceptor   1   1
Interdictor     0   2
Titan           1   0
Total           5   12


Title: Re: War
Post by: Endie on January 04, 2009, 10:02:42 AM
Tut-tut: Bob know better than to let Goons kill their titans at potential turning points in southern campaigns.  They should know better than even to use them, given how frequently they lose them these days.  And the stuff about "at least Bob uses them" is nonsense: KIAEddz (lol nanotitan) and at least one of the (ex?) Tri titan pilots throw theirs around like they have Evoke's sploitcash mountain to replace them with.

Great to see F13 get a bunch of people on the kill, especially as a lot of those on it have been putting in tons of work in the last few weeks, and really deserved the resulting permanent 90%+ K/D ratio :D

Speaking of whicvh: there goes the usefulness of our killboard statistics!  F13's stats for the war so far, which were already phenomenal, are now:

Damage done (ISK): 236.68B
Damage received (ISK): 5.71B

Also, the North are filtering into Curse, into which they've been importing assets for a few days, now.  Nice welcoming message for them to boost their participation, about picking up where they left off on the titan-killing front.

Also, PL are great allies (at least when they aren't red :awesome_for_real:).


Title: Re: War
Post by: Sir T on January 04, 2009, 11:45:28 AM
Speaking of the North, there appears to have been a battle today between BOB AAA SE and other pets and the northern alliances in 5H-SM2 in Wicked Creek. NC seems to have taken a mild hammering, looking at various killboards. Tau Ceti lost a couple of carriers.


Title: Re: War
Post by: JoeTF on January 04, 2009, 11:56:10 AM
Zeus is some dude from Evol, not Molle's alt.

But yeah, that titan pilot was fucking horrible. We're still too shocked to fully grasp the scale of that titan's pilot(and his FC) idiocy.


Title: Re: War
Post by: setar on January 04, 2009, 12:14:26 PM
Speaking of the North, there appears to have been a battle today between BOB AAA SE and other pets and the northern alliances in 5H-SM2 in Wicked Creek. NC seems to have taken a mild hammering, looking at various killboards. Tau Ceti lost a couple of carriers.

Wouldn't say hammering; we broke into system coordinating with an Atlas and BOB fleet already in place. At some stage TCF and Razor (for the most part) retreated and we simply mopped up those who got caught in bubbles before racing off to shoo away a UNL fleet trying to siege an Atlas POS.

No matter how all of this turns out, constant fighting on all scales going on in several regions. As I was heading out for dinner 80+ KIA pilots were moving towards HED. I am getting too old for this.


Title: Re: War
Post by: Sparky on January 04, 2009, 12:25:39 PM
(and his FC)

Was it Yaay by any chance?


Title: Re: War
Post by: NiX on January 04, 2009, 01:36:43 PM
Summary
Type                  K   L
Battlecruiser   1   1
Capsule          2   6
Command Ship   1   0
Destroyer          0   1
Dreadnought   1   0
Frigate          0   7
Interceptor   1   1
Interdictor     0   2
Titan           1   0
Total           5   12
The irony of that is their claim that they killed so much more. If you take away us frigs that popped at close range, it was even. Once again, the financial loss to them was much greater. I think my ship cost me a whole 600K with war mark up.


Title: Re: War
Post by: Pezzle on January 04, 2009, 01:58:48 PM
A small CVA crew made a trip to Catch.  About 14 bounced around like mad dog killers for a few hours.

Victims were AAA/Citizens, BDCI, KIA, UK, Gay4life(elliot manchild), Rebellion Alliance and a host of others.  The boys did a little reshipping, but the tally was nice.


71 ships killed
8 ships lost

The amount of serial crushing makes me sorry I missed out =(


Title: Re: War
Post by: JoeTF on January 04, 2009, 06:05:05 PM
(and his FC)

Was it Yaay by any chance?

Nope, some totally unknown goon BNC dude. He knew there was 150 man goon gang 2 jumps out, he knew there were cloaked heavy interdictors at the station (he was told about it repeatedly), he knew what he had (only one titan and less 30 support fleet), oh and he should have known that the POS titan was at was being watched (well, everyone who fought PL before or fought NC in north knew that you always keep a look at the titans in system when you're camping with sniping/cloaking gang) and yet he still decided to warp the titan in, at the range of... 20km from PL fleet (cause, you know, it's not like DD can kill to 250km). Oh well, at least "it was private titan, so there was no loss for BoB corporations" to quote it's owner. He probably isn't even going to get kicked, because there are dumb, really dumb, (...) , and far at the end of the line, there is this guy.

On the other note of fail, there was doomsday that killed 20% of our gang and of that 20%, like 99% were FinFleet battleships. Only mildly amusing by itself, but when you connect it with fact that FINFN directorship pushed for new dd-proof setups. They went to hell and back to convince everyone and when they finally succeeded and new fits became mandatory, the only corp not using and dieing terribly due to it is FinFeet itself. Someone didn't tll them that you can refit your ships at the stationn, there is no need to trash and get a new one every time ammo runs out or want new paintjob.


Title: Re: War
Post by: Grand Design on January 04, 2009, 06:10:07 PM
Good thing it was a private Titan.


Title: Re: War
Post by: sanctuary on January 04, 2009, 11:12:13 PM
You can't complain about his fit, that's some nice gear. Who was the lucky goon to pick it all up?


Title: Re: War
Post by: jape on January 04, 2009, 11:51:36 PM
You can't complain about his fit, that's some nice gear. Who was the lucky goon to pick it all up?

According to hippoking on SHC:

Quote
Also a one month old newbie in a stabber destroyed the wreck with billions of officer mods on.

:goons:

 :why_so_serious:


Title: Re: War
Post by: sanctuary on January 04, 2009, 11:59:37 PM
LOL  :ye_gods:


Title: Re: War
Post by: Phildo on January 05, 2009, 12:01:31 AM
100 pages!


Title: Re: War
Post by: Sir T on January 05, 2009, 12:26:58 PM
Zeus is some dude from Evol, not Molle's alt.

Sure. "Some dude from Evol" convoed Goon leadership and smack talked them in the name of BOB after the Titan kill. :oh_i_see:

As for the rest, I could say a lot more but all I'll say is that your standards of "acting stupid" are pretty fluid and  a touch hypocritical depending on who it is that loses his titan.  :oh_i_see:


Title: Re: War
Post by: JoeTF on January 05, 2009, 03:57:31 PM
Not to piss into your nice conspiracy theory, but unless Molle uses CIA-grade voice synthesizers and sends actors disguised as Zeus to bob bbq, then Molle!=Zeus.


Title: Re: War
Post by: Sparky on January 05, 2009, 03:59:31 PM
Not to piss into your nice conspiracy theory, but unless Molle uses CIA-grade voice synthesizers and sends actors disguised as Zeus to bob bbq, then Molle!=Zeus.

Dude you're in trouble now... opsec ffs


Title: Re: War
Post by: Phildo on January 05, 2009, 04:08:32 PM
So if he's not Molle (and I'm willing to believe this) the question becomes why Molle is letting him shit up that thread so much instead of gagging him like he seems to do with most of their other posters.  Zeus creates an awful public image for your alliance, with the only other person posting there being the titan pilot who isn't much better.


Title: Re: War
Post by: Sparky on January 05, 2009, 04:18:15 PM
100 pages!

It's been a wild ride.  Lock at the first sign of Vader pics though.


Title: Re: War
Post by: Ratadm on January 05, 2009, 05:40:07 PM
Doesn't Molle generally have a superior command of the English language when compared to Zeus as well.   That was the thing that stuck out at me at least.


Title: Re: War
Post by: Sir T on January 05, 2009, 06:05:14 PM
Joe is probably just upset because BOB got yet another Titan tackled today for at least 10 minutes (doing something stupid no doubt) and only the fact that NC didn't have enough guys in the area to kill it saved it's ass. *shrug*


Title: Re: War
Post by: eldaec on January 05, 2009, 07:05:29 PM
So if he's not Molle (and I'm willing to believe this) the question becomes why Molle is letting him shit up that thread so much instead of gagging him like he seems to do with most of their other posters.  Zeus creates an awful public image for your alliance, with the only other person posting there being the titan pilot who isn't much better.

Zeus has gone full retard on eve-o and Molle is too self important to maintain that act.

Molle hasn't gagged Zeus because it massages his ego to have other players accuse a another guy of being his alt.


Title: Re: War
Post by: setar on January 06, 2009, 05:45:54 AM
Joe is probably just upset because BOB got yet another Titan tackled today for at least 10 minutes (doing something stupid no doubt) and only the fact that NC didn't have enough guys in the area to kill it saved it's ass. *shrug*

Any details? The only titan tackled I am aware of was Shrike -- the reason no NC fleet was left was because it got either double/triple-doomsdayed (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=965217) or logged (http://scrapheap-challenge.com/viewtopic.php?p=701889#701889). Although I do expect more GBC titans to be killed shortly, and ours/-A- have run out of warranty, too.



Title: Re: War
Post by: Sir T on January 06, 2009, 06:27:26 AM
It definatly wasn't Shrike, he had logged off in H-ADOC hours before. Sadly what details I have are thin, as I was on my way to help kill it when we heard that NC had been quadruple doomsdayed and BOB had mass logged off in terror. So we contented ourselves with chasing Atlas around a bit and killing one of their carriers.


Title: Re: War
Post by: Endie on January 06, 2009, 06:34:12 AM
So we contented ourselves with chasing Atlas around a bit and killing one of their carriers.

Atlas are funny little fellows who run around trying so very hard to be relevant.  For a long time I wondered where Bobby Atlas kept the incriminating photos, as no matter how many regions they got ignominiously thrown out of (four in the last six months?) they would hold onto their numbers.  However, a few weeks ago (after yet another two region bootings in a few weeks) they started to seriously haemhorage members.  They then accepted all the shitty members from Tri who couldn't even get into Dice of all virtually-open-recruiting corps and who didn't laugh in their face at the offer, but the bleeding has just resumed from a higher level: http://www.eve-maps.com/outpostalert/alliancechart.asp?FilterType=Alliance&FilterBy=ATLAS

Edit:

By the way, has anyone noticed how several of AAA's corps are now bleeding members?  Evil Thug's corp has gained about thirty members and they have recruited a gold-farming corp (under notorious ebayer Daira Lir) to staunch the flow, but corps like ex-RA members Reunion (http://evemaps.dotlan.net/corp/REUNI0N), self-proclaimed "combat-oriented" Aeria Gloris Inc (http://evemaps.dotlan.net/corp/Aeria_Gloris_Inc), The Collective (http://evemaps.dotlan.net/corp/The_Collective) and VVS (http://evemaps.dotlan.net/corp/VVS_Corporition) have all lost enough for the alliance to be down by about 5% over the period of the war.

The mass of veterans returning to defend against AAA and the rest of the GBC, together with the newbie drive, has had a rather different effect on us: http://evemaps.dotlan.net/alliance/GoonSwarm


Title: Re: War
Post by: Yoru on January 06, 2009, 12:33:23 PM
It's interesting to see that while membership is up, outposts and sovereignty held are down. Are those actual losses or are "excess" assets being turned over to fellow coalition members?


Title: Re: War
Post by: Endie on January 06, 2009, 01:17:49 PM
It's interesting to see that while membership is up, outposts and sovereignty held are down. Are those actual losses or are "excess" assets being turned over to fellow coalition members?

Since the beginning of the war we've gained two (0OYZ- and R2-) and lost two (C9N and OooOoOOO6) stations.  Everything else is in Scalding Pass, Kalavela and Geminate and was handed over to friends.  We should have even less stations by now, but I think we still fuel POSes in SP to dent un-jammed targets to BoB.

Our stated wish from long before the war (I was involved in the early discussions on which regions we thought it worth holding) has been to cut massively what we held, and get goons into a smaller space around Feyth, Esoteria and Stain.  Ironically, as mentioned, we currently hold much more space than we would have had we not been attacked by the GBC and their pets like Exe and AAA.

As regarding systems held, some folks took down moon-mining and drone-ratting POSes in our old space when it was handed over.  Others, like myself, took down money-making POSes because we want to spend our time in-game shooting stuff and not fuelling towers (yes, the GBC has indeed freed me from the bonds of POS warfare  :oh_i_see:): I was holding sov in three of the four systems where I had towers back then, so I alone account for about 10% of our "lost" systems.


Title: Re: War
Post by: Sir T on January 07, 2009, 05:28:30 AM

Edit:

By the way, has anyone noticed how several of AAA's corps are now bleeding members?  Evil Thug's corp has gained about thirty members and they have recruited a gold-farming corp (under notorious ebayer Daira Lir) to staunch the flow, but corps like ex-RA members Reunion (http://evemaps.dotlan.net/corp/REUNI0N), self-proclaimed "combat-oriented" Aeria Gloris Inc (http://evemaps.dotlan.net/corp/Aeria_Gloris_Inc), The Collective (http://evemaps.dotlan.net/corp/The_Collective) and VVS (http://evemaps.dotlan.net/corp/VVS_Corporition) have all lost enough for the alliance to be down by about 5% over the period of the war.

The mass of veterans returning to defend against AAA and the rest of the GBC, together with the newbie drive, has had a rather different effect on us: http://evemaps.dotlan.net/alliance/GoonSwarm

It's possible that BOB are following their usual pattern of hovering up everyone they can from their pets, leaving AAA weak and utterly depende3nt on BOB and unable to respond when they demand more and stab them in the back.

Btw an interesting titbit from the Kugutsumen site on the Titan kill

Quote
it gets better, its actually EXE's titan... supposedly, Hurley petitioned to CCP to be moved from BNC to FOFF, due to the whole unable to dock titans and shit, so he was going to be moved from BNC to FOFF sometime soon. might still classify as a bob titan kill, but EXE is taking it like its theirs, and the coolest part is that some fags in DICE are blaming EXE for the loss. kinda awkward but whatever works.

[05:38:39] King Balthazar > bob titan dead, that belonged to the founder of foff period
[05:39:14] King Balthazar > who has an alt, ipod, in FOFF

Which explains why BOB is so willing to blame everything on Hurley and throw him under a bus.

And the drama keeps on flowing  :grin:


Title: Re: War
Post by: setar on January 07, 2009, 08:55:30 AM
Lots of tinfoil here. ATLAS changes are rather easy to explain: they bled members when they lost a war and got kicked out of their region -- happens to most alliances. They then absorbed part of TRI.. not individual members, but whole corps (Havoc, RUST and Co) which is the spike you see. Doom initially joined, then left again to form TRI 3.0, and that's the latest decrease in members.

Not saying it's a match made in heaven, and no idea how long they will last, but it's not quite as dramatic. Similar story for -A-: unlike GS most corps get more restrictive with recruitment, so you'll see a decline over time. Given how unhappy many members were with setting someone to blue I don't think BOB grabbed too many pilots from the corps that have been bleeding members, but I do not have any evidence to back this up.

In other news: anyone not enjoying the constant fighting all over several regions?


Title: Re: War
Post by: Endie on January 07, 2009, 09:27:43 AM
Lots of tinfoil here. ATLAS changes are rather easy to explain: they bled members when they lost a war and got kicked out of their region -- happens to most alliances. They then absorbed part of TRI.. not individual members, but whole corps (Havoc, RUST and Co) which is the spike you see. Doom initially joined, then left again to form TRI 3.0, and that's the latest decrease in members.

That's just a positive spin (mentioning only one of the three region moves) on exactly what I said:

Quote
However, a few weeks ago (after yet another two region bootings in a few weeks) they started to seriously haemhorage members.  They then accepted all the shitty members from Tri who couldn't even get into Dice of all virtually-open-recruiting corps and who didn't laugh in their face at the offer, but the bleeding has just resumed from a higher level: : http://www.eve-maps.com/outpostalert/alliancechart.asp?FilterType=Alliance&FilterBy=ATLAS

Quote
In other news: anyone not enjoying the constant fighting all over several regions?

Meh, we've had a quiet couple of weeks, and I've not felt I've been missing too much by my house move and only occasional online time: killing Bob titans is, to be frank, almost routine these days and the thread almost fell off the front page of the forums on the second day.  Once the Big Push begins I'll come running back, but lots of people are still getting in position.

This thread from the Bob forums is, however, full of promise: http://www.kugutsumen.com/mirrors/bob2/threads/thread-105483-.html  Not often in the history of Eve has so much concentrated failure joined together to ill-advisedly attack someone better-equipped to slaughter them, and they know it very well.  Those few dread pilots that do dare to show up in their shiny toys will all be platinum-insuring them, because it will be murder the first time they warp to a PL tower coming out of reinforced without Bob and more competent pets like AAA to help them.


Title: Re: War
Post by: xorx on January 07, 2009, 10:01:55 AM
Bob in self admitted failure cascade (http://www.kugutsumen.com/mirrors/bob2/threads/thread-105623-.html)?

Quote
The effect we are having on the rest of EVE is currently minimal imo.

Dianabolic says:

Quote
I want to emphasise this. No other alliance in this game has been around as long as we have. No other alliance has shaken EvE as much as we have. No alliance has controlled as much of EvE, as we have.

That, however, doesn't mean shit. We are only as good as our last campaign... so yes, right now we're pretty mediocre. But if there's any alliance in this game that can bounce from mediocrity to awesome fucking great fantastic it's this one. Give it time and the commitment of our members and that WILL happen, of that there is no doubt.

Is everyone convinced? No, then you aren't listening ... right Molle?

Quote
Keep posting ladies, but pls, oneliners and arguing isnt really what we wanna read.

**Oneliners and idjit trollbaits removed.

Sacul, recently of the WR3CK weighs in with:

Quote
If you want to be able to dominate your enemy again start by crushing PL because we all know that NC will splinter after a few defeats and goons will be goons.


And remember, this is serious business

Quote
...and I feel out of place for saying it, as it isn't my corp... but someone else was talking about THE CORP LEVEL. Corps who don't weed-out and kick players who do STUPID SHIT. I know that if that H-ADOC titan loss happened under the command of a DICE titan pilot, that guy would be kicked the fuck OUT, and even quite possibly, the FC too.

And DBP, ends it all with a quote reminding us just what a charming fellow he was:

Quote
Fuck me, I would have loved someone to complain about being shouted at from me. You would have been strip mining jita for a week (no joke, this was the general punishment for being a cock and surprisingly peeps never really repeated mistakes).


Title: Re: War
Post by: setar on January 07, 2009, 10:19:56 AM

That's just a positive spin (mentioning only one of the three region moves) on exactly what I said:

Precisely. It's a different view on the negative spin you provided.

As for not missing something.. haven't had as much fun since the MC campaign in the North. MC killboard is showing about 400 kills/losses per day and all kinds of battles. POS ops, skirmishes, multiple roaming gangs coordinating to meet for 200+ pilot battles. One huge, free for all. That's only going to last for a very limited amount of time until everyone else from the North arrives and turns it into either a steamroller, or one defensive POS op after the other. I kinda prefer the current environment.


Title: Re: War
Post by: NiX on January 07, 2009, 11:23:58 AM
Quotes a lot of stuff...
I'm glad to be a goon. They do shit jokingly, but booting people for losing something? Mining Veldspar? Way to turn a game into your own personal BDSM funhouse and suck the fun out of people like a 2 dollar whore.


Title: Re: War
Post by: Sir T on January 07, 2009, 11:38:21 AM
Christ those forum dumps are two dollops of total and utter fail. I don't even know where to start.

And the failure cascade one is the edited one that was cleaned up by molle. Jesus christ


Title: Re: War
Post by: JoeTF on January 07, 2009, 01:21:52 PM
Now I know how forum dumps are made;-)


Title: Re: War
Post by: MahrinSkel on January 07, 2009, 01:36:48 PM
Looks like they've fallen into the Testosterone Trap, they've gotten focused on the big battles in the big ships that generate the big wins, and forgotten that you don't break an alliance by killing their POS or their capitals, you do it by breaking their morale, by making it not fun to be the enemy.  You can kill a small alliance that holds only a few stations with a few key battles, but a big alliance with a lot of strategic depth, you have to grind them down.  That takes logistics, it takes constant raiding and harassment, and it takes *lots* of small operations that depend on lots of players who never get their name on a killmail or top the killboard.

But they've long been recruiting the kind of guys who think killboard stats are the end-all, be-all of ePeen.  Small-ship harassment ops that just kill a few ratters or miners, and make the enemy feel the area is too hot for cargo transport, don't build up your KB stats to compete with the guys who flew dreads into a hot-drop.  Flying a cargo transport, even a freighter, 15 jumps through hostile turf to deliver Dread fuel to a beach-head POS, doesn't generate a killmail.  Putting 10-15 CovOps into an operational area so that not even a newbship moves that you don't know about, doesn't get the CovOps pilots any glory.

A big part of their problem may be that they have too *many* supercaps, too many guys with lots of experience who are welded into a ship that can't dock, and that is too valuable to use spontaneously.  And instead of putting their alt in a CovOps or using them for logistics, they're putting them into a combat ship so they can be in on the action while their "main" sits at the log-in screen waiting for the call to activate the super-caps.  CCP's changes to GTC's that effectively increased the cost of an alt account by 50% may be a factor as well.

Plus, these are guys who value winning above all else, most of them left their original alliances to join BoB because BoB always wins, and their previous alliance didn't.  They don't have the appetite for failure, for sucking up a few weeks of getting beat like a drum in cheap ships while the enemy runs down their reserves.

--Dave


Title: Re: War
Post by: Endie on January 07, 2009, 03:39:06 PM
Dave has it spot on, of course. I'm in this thread last year saying that bob's policy of dealing with goonfleet's numerical and timzone advantages by hoovering up the dregs of every failed alliance from rise to tri was a short term solution that would dilute the main advantage that let them compete with us: a genuine belief that thy were better than the rest. Now two years of uninterrupted failures, driven home by hostile propaganda, have made such cognitive dissonance unsupportable.

As a Nigerian poet said: 'To poison a nation, poison its stories. A demoralised nation tells demoralised stories about itself.'


Title: Re: War
Post by: Phildo on January 07, 2009, 06:36:20 PM
And I'd just like to point out that the titan pilot from the other night, Hurley, has now been relegated to pet alliance Executive Outcomes.


Title: Re: War
Post by: Goumindong on January 07, 2009, 08:21:54 PM
Looks like they've fallen into the Testosterone Trap, they've gotten focused on the big battles in the big ships that generate the big wins, and forgotten that you don't break an alliance by killing their POS or their capitals, you do it by breaking their morale, by making it not fun to be the enemy.  

They also believed their own hype. They said "were better than everyone else" and forgot why they were better than everyone else.


Title: Re: War
Post by: Fordel on January 07, 2009, 10:35:26 PM
So I obviously haven't been keeping up with all the alliances and corps and what not.


Who are PL and why are they the new big dog?


Title: Re: War
Post by: Goumindong on January 08, 2009, 12:57:42 AM
So I obviously haven't been keeping up with all the alliances and corps and what not.


Who are PL and why are they the new big dog?

Pandemic Legion = PL. They had been a relatively small alliance during much of the southern campaign doing logistics interception and morale destruction. They were pretty much solely responsible for the fall of RISE in the RIT triangle.

When Triumvirate fell for the first time PL absorbed some of their better combat corps and set about realizing one of their long term goals of owning space by taking up residency in Fountain when MC backed out of the North. They've been there ever sense kicking ass and taking names.

They are quite good at killing titans:
They baited BoBs latest titan loss, they killed a Triumvirate titan in a cyno jammed system without capitals, and killed Shrike in low-sec. And those are just the ones i remember.


Title: Re: War
Post by: Phildo on January 08, 2009, 01:41:53 AM
PL is also known both for their excellence at small-gang (nano) warfare and a fearsome cap fleet that often shows up unexpectedly to decimate their enemies.  And they're some of the better posterss on CAOD these days.


Title: Re: War
Post by: Sparky on January 08, 2009, 02:17:01 AM
PL are good at what they do and seem to live a charmed life, but remember they're (in big alliance politics terms) tiny.  No 800 man alliance will ever be "top dog".  Good at turning the tide but I don't think they'll ever make the waves.  That's a horrible metaphor but I'm sure you get my point.


Title: Re: War
Post by: Predator Irl on January 08, 2009, 04:30:54 AM
PL are good at what they do and seem to live a charmed life, but remember they're (in big alliance politics terms) tiny.  No 800 man alliance will ever be "top dog".  Good at turning the tide but I don't think they'll ever make the waves.  That's a horrible metaphor but I'm sure you get my point.

I don't agree with you there at all, it is the quality of those 800 pilots, their FC's and their leadership that is important. If I had to choose between PL and another alliance of 2000+ members, I would pick PL every time. Lets not forget that PL have a low tolerance for inactive members and also excellent training for noobs, which raises the bar in any engagement. They may or may not grow to superpower size, but 800 members isn't small and quality prevails over quantity.


Title: Re: War
Post by: JoeTF on January 08, 2009, 09:06:04 AM
PL is what every goon dreams to become  ;-p

They're good at small scale harassment and griefing tactics (nano hacs and capital hot drops, claoaked gatecamps, etc). They don't do the main scale warfare and are kind of parasites that show up in conflicts other parties generated. It has nothing to do with their size, but rather with their chosen gameplay style. They will never become a powerblock like BoB or GS or NC, because they don't have what it takes to run laggy as fuck fleetbattles or weeks long pos warfare operations.


Title: Re: War
Post by: WayAbvPar on January 08, 2009, 09:13:01 AM
I have been deathly afraid of Sniggerdly pilots since my very first days in EVE. Those PL boys know how to fly.


Title: Re: War
Post by: Sir T on January 08, 2009, 09:44:52 AM
I had a chance to get into PL a year and a half ago and should have taken it up. Those guys are good. Very very good. Anyone that says they don't have what it takes don't know what they hell "takes" is. There is a reason BOB have been terrified of going up against them and pretended they didn't want Fountain anyway. I've seen with my own eyes 10 PL go up against 50 BOB and winning. And now they are sending their pleb in to try and soften them up (rather than take them on themselves) while trying to smack their ability. Typical.

The PL guys I've seen talking about this are ECSTATIC.


Title: Re: War
Post by: Jayce on January 08, 2009, 11:34:59 AM
The PL guys I've seen talking about this are ECSTATIC.

And Goons are jealous that someone else gets to lay the smack down on this bad news bears collection of 0.0 misfits.


Title: Re: War
Post by: Endie on January 08, 2009, 12:22:19 PM
PL is what every goon dreams to become  ;-p

They're good at small scale harassment and griefing tactics (nano hacs and capital hot drops, claoaked gatecamps, etc). They don't do the main scale warfare and are kind of parasites that show up in conflicts other parties generated. It has nothing to do with their size, but rather with their chosen gameplay style. They will never become a powerblock like BoB or GS or NC, because they don't have what it takes to run laggy as fuck fleetbattles or weeks long pos warfare operations.

/loses three titans to PL, two of them to PL-created traps

/refuses to engage hostile dreads within range of PL

/runs scared of engaging PL and their 15-odd high-end moons for a year while trying to hoover up every other moon next door to them

/posts official luckyduck (lol luckyduck) morale blog line about the insignificance of PL

/leans back


Title: Re: War
Post by: Meester on January 08, 2009, 02:27:55 PM
Members of the GBC not currently active in Curse and surrounding regions may possibly be invading Fountain from Delve (Aridia too?).

Goodfellas, Blade, HUN Reloaded, R.U.R. Confederation Of Independent Corporations, Beachboys etc. I think the odd Freelancer Alliance member has been spotted in the area too.


Title: Re: War
Post by: Phildo on January 08, 2009, 02:51:41 PM
Read about it on Eve-O (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=967229)


Title: Re: War
Post by: Pennilenko on January 08, 2009, 05:05:05 PM
Read about it on Eve-O (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=967229)

Im never going to those forums again. I dont want to get smacked in the face with internet cock.


Title: Re: War
Post by: Moosehands on January 08, 2009, 05:30:45 PM
Members of the GBC not currently active in Curse and surrounding regions may possibly be invading Fountain from Delve (Aridia too?).

Goodfellas, Blade, HUN Reloaded, R.U.R. Confederation Of Independent Corporations, Beachboys etc. I think the odd Freelancer Alliance member has been spotted in the area too.

Goodfellas muscled GROON out of the Z3V area a couple weeks back by suddenly showing up in massive numbers with multiple caps 23/7.  Now I see why: staging zone.


Title: Re: War
Post by: Sir T on January 08, 2009, 05:54:05 PM
In other news. PL just offered to let BOB actually undock for 50 mill per person...

{edit} explanation: Basically BOB were heading out to try and kill some TCF towers. But then they tried to undock with their big fleed a 30 man PL HAC gang hammered the crap out of them and would not let them undock. 24 battleship kills + change later (to a loss of 7 ships) PL were asking for ransoms to let BOB go and kill the towers...

I hear PL are overhyped.


Title: Re: War
Post by: Endie on January 09, 2009, 01:40:40 AM
Yeah I forgot:

/gets camped into staging system by smaller PL gang

Think of the effect on morale of Luckyduck (dumbass extrordinaire), Dianabolic and others going out of their way to reassure their "peons" that PL are irrelevant little pests, and that in Luckyduck's words to claim that Bob beats PL every time they engage them with a fleet, and then to have the whole Bob+Exe fleet (well, all that they could muster) having to cower in a station while a substantially smaller PL gang camps them in?


Title: Re: War
Post by: Meester on January 09, 2009, 01:40:49 PM
Members of the GBC not currently active in Curse and surrounding regions may possibly be invading Fountain from Delve (Aridia too?).

Goodfellas, Blade, HUN Reloaded, R.U.R. Confederation Of Independent Corporations, Beachboys etc. I think the odd Freelancer Alliance member has been spotted in the area too.

Goodfellas muscled GROON out of the Z3V area a couple weeks back by suddenly showing up in massive numbers with multiple caps 23/7.  Now I see why: staging zone.

Well the Band of Brothers still own Y-2ANO, so they could use that too, unless for some reason they cannot? I know R.U.R. and Axiom Empire (Blade. corps too I think) have used that particular outpost in the past.


Title: Re: War
Post by: JoeTF on January 10, 2009, 06:14:15 PM
See, that's exactly what I told you - PL are goon's personal gods.

BTW, when did PL engage our fleet last time? Oh wait... Dian's words actually still hold true.


Title: Re: War
Post by: Phildo on January 10, 2009, 06:35:13 PM
It seems like every time they try to engage your fleet they end up sitting outside of a station.   :dead_horse:


Title: Re: War
Post by: Sir T on January 10, 2009, 07:45:24 PM
See, that's exactly what I told you - PL are goon's personal gods.

BTW, when did PL engage our fleet last time? Oh wait... Dian's words actually still hold true.

I though you said you lost your last titan to PL and not Goonswarm? Would that not make them scary?

Actually what we are driving at is that PL are BOB personal nightmare, who BOB would rather saw off their right arm than fight. So the lack of Fleet fights with BOB is hardly surprising because BOB wont fight them. Everytime PL turns up BOB docks. Or tries to undock and gets slaughtered such as what happened the other night

Anyway big fight tonight. BOB&friends blobbed up as usual, but "disengaged with extream speed" when began getting hammered by serious opposition in LJ-, and then got doomsdayed to hell while running by XXdeath, and are now screaming on CAOD that they really did win because they were outnumbered. Which obviously means they lost the early stages of MAX as they outnumbered the opposition... No, BOB logic doesn't make sense no matter how you spin it. Anyway the howling on CAOD shows they need to cover the scale of their hammering.

Anyway the BOB killmails with 3 Doomsdays on them are entertaining.


Title: Re: War
Post by: setar on January 10, 2009, 09:30:35 PM
Yet, oddly enough, PL was packing up and preparing to leave Fountain not too long ago (during the failed Requiem campaign there) when everyone expected BOB to steamroll the area. Not my assessment, by the way, but pointed out by PL members.

Don't get me wrong, they are very good at what they do, but Eve is still a number's game. They have a lot more freedom when they can do drive-bys, hotdrop on existing fights and be highly mobile. Besides, it's much more fun than an extended POS warfare campaign. Different ways to approach the game, I think; one is to build Empires and affect the large scale story development of the game, the other is to maximize the fun of combat and griefing.

And that's coming from someone who's consistently pointed out that PL probably had the biggest impact of all entities during the Delve campaign by systematically dismantling BOB's infrastructure. It's somewhere in my tinfoil thread (http://scrapheap-challenge.com/viewtopic.php?t=15879), but damned if I can find it right now.


Title: Re: War
Post by: Sir T on January 10, 2009, 09:42:06 PM
Oh Shadoo is on the record that he expected to hold Fountain for about 4 - 6 weeks and they were whoring the moon mines for all they were worth to get maximum isk. But BOB never came. And they have repulsed every invasion since. Basically they have been waiting to get booted out for ages and have been pretty open about it and looking to have an epic battle when it happens. But Bob does not dare administer the rape and everyone else that has tried has failed.


Title: Re: War
Post by: Slayerik on January 10, 2009, 09:44:42 PM
PL will be heroes to goons for as long as they are useful. I've seen it before, last time it was AAA.

To be fair, PL are good at what they do, moreso then AAA every proved when it comes to hotdropping caps on unexpecting targets. I can say this cause I used to roll with plenty of the guys that are PL now. PL kinda remind me of Tri Mk 1, and as long as they don't go for real land holding they will be a solid force in any war they are involved in.


Title: Re: War
Post by: setar on January 10, 2009, 09:48:50 PM
Btw, I hope you don't mind me following up on individual pieces, but...

Quote
BOB&friends blobbed up as usual

Huh? 200 BOB/Exe conventional fleet vs 450 NC (including 150 capitals) is 'blobbing it up' on the BOB side? Report here (http://scrapheap-challenge.com/viewtopic.php?p=708058#708058), follow-ups by RZR and TCF pilots do not disagree with the numbers. Rough killboard numbers (http://www.eve-razor.com/killboard/?a=kill_related&kll_id=127622) would seem to agree.


Title: Re: War
Post by: Sir T on January 10, 2009, 10:22:52 PM
Btw, I hope you don't mind me following up on individual pieces, but...

Quote
BOB&friends blobbed up as usual

Huh? 200 BOB/Exe conventional fleet vs 450 NC (including 150 capitals) is 'blobbing it up' on the BOB side? Report here (http://scrapheap-challenge.com/viewtopic.php?p=708058#708058), follow-ups by RZR and TCF pilots do not disagree with the numbers. Rough killboard numbers (http://www.eve-razor.com/killboard/?a=kill_related&kll_id=127622) would seem to agree.


Yes, because you didn't see, like I did, 150+ AAA & Stain (not including caps) head off down there from RIT to blob up with them as usual. They quietly turned around and came back when BOB got hammered running off to (I assume) link up with them. And considering that its been 400+ GBC vs 250 NC for the past week (and NC generally came out even or ahead on Kills) and BOB kept screaming they won those battles, its now quite rich for them to be howling that they won it on a moral sense because they were outnumbered for a change, especially since they had no intention of fighting outnumbered as they were hot dropping enemy capitals.

Ahh well, I'm sure we will see them all in RIT tomorrow.

In any case, the comedy kill of the day does to the AAA nagalfar that warped out in structure from sieging a Goonswarm Pos. Unfortunately he warped to a moon.. with another Goonswarm deathstar on it, and went "oh shi..."


Title: Re: War
Post by: JoeTF on January 11, 2009, 03:37:59 AM
See, that's exactly what I told you - PL are goon's personal gods.

BTW, when did PL engage our fleet last time? Oh wait... Dian's words actually still hold true.

I though you said you lost your last titan to PL and not Goonswarm? Would that not make them scary?

Actually what we are driving at is that PL are BOB personal nightmare, who BOB would rather saw off their right arm than fight. So the lack of Fleet fights with BOB is hardly surprising because BOB wont fight them. Everytime PL turns up BOB docks. Or tries to undock and gets slaughtered such as what happened the other night

Anyway big fight tonight. BOB&friends blobbed up as usual, but "disengaged with extream speed" when began getting hammered by serious opposition in LJ-, and then got doomsdayed to hell while running by XXdeath, and are now screaming on CAOD that they really did win because they were outnumbered. Which obviously means they lost the early stages of MAX as they outnumbered the opposition... No, BOB logic doesn't make sense no matter how you spin it. Anyway the howling on CAOD shows they need to cover the scale of their hammering.

Anyway the BOB killmails with 3 Doomsdays on them are entertaining.

Oh mommy, that was good one.

As already pointed by setar, but you're so misinformed here it's amusing.

It was 200 vs 450+4 titans+150 caps (no caps on our side). We disengaged the moment we got intel that another 150 enemy reinforcement arrived one jump out of the system.
We dodged 5 Doomsdays, killed 4 capitals and were literally mopping the floor with their conventional fleet for about two hours. When enemy reinforcements arrived, we managed to disengage and leave the system without suffering any causalities. Then our traveling fleet got double doomsdayed by drone russian hot drop and I have to say, that was some awesome execution from their part. I took less than 5 minutes from decision of disengaging to getting into klmnt and they stilll managed to prepare the trap (it took our FCs less than 2 seconds to realize it was a titan hot drop though, even better props to them:P).


All in all, it was awesome fight that restored my faith in BoB.


Out of curiosity, you  really believe that "Everytime PL turns up BOB docks."?


Title: Re: War
Post by: setar on January 11, 2009, 03:58:12 AM
Yes, because you didn't see, like I did, 150+ AAA & Stain (not including caps) head off down there from RIT to blob up with them as usual.

This is hilarious, sorry. So 'blobbing it up' now means 'attacking a group twice your size while there are allies somewhere within 30 jumps'. Love it. The -A- fleet was off, indeed, just not to help BOB but to our own target (I was with that fleet); the only group who _did_ have even more blob incoming was NC.

You know, I am doing my best here to take a step back when reporting, not assuming what the other side was thinking, but if this all about propaganda.. I can play that game, too ;-)


Title: Re: War
Post by: jape on January 11, 2009, 05:50:32 AM
Bit too much ePeen waving, veiled smack, and general bad attitude these days on this forum.  :heartbreak:

Used to be nice place to read about ongoing wars. Not so much anymore.



Title: Re: War
Post by: Endie on January 11, 2009, 06:33:57 AM
Bit too much ePeen waving, veiled smack, and general bad attitude these days on this forum.  :heartbreak:

Used to be nice place to read about ongoing wars. Not so much anymore.

This isn't shitheap challenge: that passive-aggressive stuff doesn't wash here, and neither does backseat moderation in a thread that has gone on just fine for 100 pages.

In summary, everyone except me, Mahrin, Joe and LC if he gets back just be quiet and let us continue our duel :D


Title: Re: War
Post by: jape on January 11, 2009, 06:54:10 AM
In summary, everyone except me, Mahrin, Joe and LC if he gets back just be quiet and let us continue our duel :D

niiiice


Title: Re: War
Post by: setar on January 11, 2009, 07:38:00 AM
Might be able to get a free pass from Mahrin. I miss the FIX days.


Title: Re: War
Post by: Sir T on January 11, 2009, 08:22:07 AM

We dodged 5 Doomsdays, killed 4 capitals and were literally mopping the floor with their conventional fleet for about two hours...

...

All in all, it was awesome fight that restored my faith in BoB.


Out of curiosity, you  really believe that "Everytime PL turns up BOB docks."?

You know Joe you really, ahh, do suffer from cognitive dissonance...

http://www.northern-coalition.com/?a=kill_related&kll_id=333372

*Engages enemy fleet outnumbered for the first time in this war ever*

*Takes two to one losses*

"Yes we were mopping the floor with them! Really! We win!"

uh random example...

http://www.northern-coalition.com/?a=kill_related&kll_id=331179

*Engages enemy with 2 to one odds in your favour*

*takes two to one losses*

"We won that in a moral victory!"

So taking 2 to 1 losses while outnumbered and taking 2 to 1 losses while outnumbering the enemy restored your faith? That's nice.

Quote
Out of curiosity, you  really believe that "Everytime PL turns up BOB docks."?

Oh no I never suggested that. You did undock, and lost 26 battleships and some other crap before redocking and never undocking again. You did kill 7 pl though. But at least the 100+ of you did engage the 30 PL outnumbered.


Title: Re: War
Post by: Endie on January 11, 2009, 08:24:34 AM
Joe is right, though: as he is always reminding us (and as was mentioned dozens of times in the Bob forum porn thread on Kugutsumen), Goons are pretty awful at Eve so we have to look up to Pandemic Legion as a group who are better than us.  Bob and AAA used to be better too, but the war in 2007 popped Bob's bubble and when they and SE, AAA, S-C, Exe, ROL and the rest of their pets had such a hard time doing anything against us they must all have been a bit embarassed.

One caveat: Stain Empire are also waaaay better than Bob and AAA (and us): pound for pound they are pretty awesome at this game, and although I've never been in a losing fleet fight against them, given their size (even when backed up by Coven and their erstwhile pets Atlas), that's no shame.  It makes sense since quite a few of them were pretty much the better PvPers in AAA.

Anyway, these days it's the North and PL who are proven to be best in the game, especially after Max Hilarity, and Goons are notoriously prone to hero-worship, so PL is who we've plumped for right now.

Not long now (< three hours?) until towers start coming out in Catch and the RIT triangle etc.  Sadly I'll be watching my dad getting "read in" at his latest church, so I'll not be around to see what happens.  I imagine, given that we showed how easy it is for truly awful players to defend in Eve these days, that Bob and their pets will defend succesfully at first, just as we did: the first few Red Pen ops are easy to populate.  Of course, what happens over the following weeks may be different vOv.

At least that still leaves Evil Thug on schedule to have us out of Feythabolis "within a year" (I love that he thought anyone would fall for that).


Title: Re: War
Post by: Sir T on January 11, 2009, 08:35:16 AM
Yeah, Stain are first class players. Annoying as hell but I will never take that away from them.


Title: Re: War
Post by: NiX on January 11, 2009, 10:34:21 AM
I don't understand the point behind bitching about numbers in a fights. Fights aren't fair, they're about winning and talented people overcome numbers. Like PL :grin:


Title: Re: War
Post by: setar on January 11, 2009, 11:30:44 AM
Actually what we are driving at is that PL are BOB personal nightmare, who BOB would rather saw off their right arm than fight. So the lack of Fleet fights with BOB is hardly surprising because BOB wont fight them. Everytime PL turns up BOB docks. Or tries to undock and gets slaughtered such as what happened the other night

Every. Single. Time (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-01-11%2018:22:00&end_time=2009-01-11%2019:19:00&system=H-ADOC). Fewer generalizations might be useful.

Edit: Although the PL report (http://www.scrapheap-challenge.com/viewtopic.php?p=708755#708755) is wonderful. If it wasn't for Kugutsumen I'd really heart those guys.


Title: Re: War
Post by: Sir T on January 11, 2009, 11:59:38 AM
Every. Single. Time (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-01-11%2018:22:00&end_time=2009-01-11%2019:19:00&system=H-ADOC). Fewer generalizations might be useful.

Edit: Although the PL report (http://www.scrapheap-challenge.com/viewtopic.php?p=708755#708755) is wonderful. If it wasn't for Kugutsumen I'd really heart those guys.

*sigh*

Look, if you really want me to turn into Mr Pedantic Shit keep pulling crappy statements like that out.

But just for your info when I posted what you quoted it was the 10th of January. That battle happened on the 11th of January. So if you want to smack me for what I wrote bieng 100% true at the time I had wrote it and not getting out my set of tarot cards, go ahead. Its nice that BOB put in a special effort in the next 24 hours though. And as ever since they got their propaganda victory (outnumber 3 to 1 and lose lots of ships lol) they are once again sitting in station and bieng camped by PL and goon black ops.

And please don't point me at SHC. I had to read it enough before and I lost enough brain cells in that place...


Title: Re: War
Post by: Endie on January 11, 2009, 12:09:55 PM
Setar is being a little disingenuous here (which is a nice way to say he's dumb or forgetting to tell the truth).

(a) Bob had 50% greater numbers, their usual prerequisite for engaging.

(b) Shadoo announced in advance in the op thread that he would be warping his fleet to zero in what was explictly stated would be a suicidal move.

(c) PL are already back to camping H-ADOC complete with its 200 hostiles.


Title: Re: War
Post by: Sparky on January 11, 2009, 12:26:47 PM
Yeah we got owned.  Need less PL love in this thread, it's a bit over the top.  Sure you're not all WShatner alts?


Title: Re: War
Post by: Sir T on January 11, 2009, 12:31:30 PM
Yeah we got owned.  Need less PL love in this thread, it's a bit over the top.  Sure you're not all WShatner alts?

Yep, BOB won that one. PL got owned. Fair's fair.


Title: Re: War
Post by: setar on January 11, 2009, 01:00:32 PM
Setar is being a little disingenuous here (which is a nice way to say he's dumb or forgetting to tell the truth).

Which is why I linked to the original explanation that explained exactly what you stated...



Title: Re: War
Post by: Endie on January 11, 2009, 01:49:11 PM
Yeah we got owned.  Need less PL love in this thread, it's a bit over the top.  Sure you're not all WShatner alts?

You don't get it: this isn't about PL.  It's about what mentioning PL does to Bob members and their pets.  See the above page for evidence.


Title: Re: War
Post by: Sparky on January 11, 2009, 02:11:13 PM
Yeah we got owned.  Need less PL love in this thread, it's a bit over the top.  Sure you're not all WShatner alts?

You don't get it: this isn't about PL.  It's about what mentioning PL does to Bob members and their pets.  See the above page for evidence.

But it's so much pressure, how can PL possibly live up to the hype?  :cry2:


Title: Re: War
Post by: Endie on January 11, 2009, 02:18:52 PM
But it's so much pressure, how can PL possibly live up to the hype?  :cry2:

I'm going to be honest with you: take a leaf out of our book and institute a strict "No Dungars" policy.  Then just ride the resulting wave of bonhomie and goodwill as far as you can.


Title: Re: War
Post by: Phildo on January 11, 2009, 02:42:56 PM
If they boot Dungar he won't be able to post on the Goon forums again.  That would make me sad!


Title: Re: War
Post by: Sparky on January 11, 2009, 02:46:50 PM
If they boot Dungar he won't be able to post on the Goon forums again.  That would make me sad!

Dungar can post?  Fucking hell they won't let me post and I was a goon for years.  Left on good terms too. :mad:


Title: Re: War
Post by: Phildo on January 11, 2009, 02:53:07 PM
To be clear: Dungar is allowed to post, he's just very bad at it.  And thus I am amused.

Should we campaign to get you posting rights? "Free Sparky"?


Title: Re: War
Post by: Sparky on January 11, 2009, 02:56:23 PM
It's "Berious" ingame, but please do.  Just GBS and Epsilon would be super.


Title: Re: War
Post by: Phildo on January 11, 2009, 03:03:52 PM
Turns out someone already asked on the forums about a month ago.  And Dungar empty-quoted it on your behalf, too!


Title: Re: War
Post by: TripleDES on January 11, 2009, 03:12:08 PM
It's "Berious" ingame, but please do.  Just GBS and Epsilon would be super.
You're actually Berious, or did you buy his character?


Title: Re: War
Post by: Sparky on January 11, 2009, 03:16:16 PM
It's "Berious" ingame, but please do.  Just GBS and Epsilon would be super.
You're actually Berious, or did you buy his character?

The original and best  :awesome_for_real:


Title: Re: War
Post by: Meester on January 11, 2009, 05:14:03 PM
A load of Goon dreadnoughtas got blown up in Feythabolis. Whats the story?


Title: Re: War
Post by: Jayce on January 11, 2009, 05:24:01 PM
A load of Goon dreadnoughtas got blown up in Feythabolis. Whats the story?

That's the story


Title: Re: War
Post by: setar on January 11, 2009, 05:29:49 PM
Lots of back and forth between GHZ (Feyth) and HED (Catch) today; NC/KIA made several attempts at HED but got driven off each time (though when I logged they were at it again). In GHZ -A- repped a number of POS before GS had sufficient numbers to get into system, moving their dread fleet to the POS that was being repped by -A-/BDCI carriers. They killed a carrier in triage while -A-/GBC decimated the GS support fleet at the gate.

Dreads killed the POS, ended up bubbled and with nothing to fend off a BS-heavy support fleet decided to Ctrl-Q -- but only after killing the POS. With no active reppint it was just a race against time, about half disappeared and got away. In summary. GS trades a number of caps for breaking Sov3 in GHZ which might have well been worth it.


Title: Re: War
Post by: Phildo on January 11, 2009, 05:41:43 PM
Total cap loss appears to be at around 20.  I lost a megathron at the RIT gate and came back in a frigate to help fend off the dictor swarm around the poor dying dreads.  Incidentally, GBC support failed to pod me twice.

And is SUPERFRIENDS the best name you guys could come up with?  Seriously?


Title: Re: War
Post by: setar on January 11, 2009, 05:47:02 PM
You do not want me to comment on the antics of Jake Noble, do you :) ?



Title: Re: War
Post by: Jayce on January 11, 2009, 06:19:26 PM
http://killboard.goonfleet.com/battles/962

Looks like the gang was all there - AAA, BOB, SE, and ROL.  Samson was right - 20 dreads, 52 battleships lost for us.

Interestingly, we killed 13 dictors.  Wasn't enough! :uhrr:


Title: Re: War
Post by: Phildo on January 11, 2009, 06:35:29 PM
I would LOVE you to comment on the antics of Jake Noble.


Title: Re: War
Post by: FatuousTwat on January 11, 2009, 08:49:20 PM
Total cap loss appears to be at around 20.  I lost a megathron at the RIT gate and came back in a frigate to help fend off the dictor swarm around the poor dying dreads.  Incidentally, GBC support failed to pod me twice.

And is SUPERFRIENDS the best name you guys could come up with?  Seriously?

Would you prefer they were named The Wonder Twins?


Title: Re: War
Post by: Sir T on January 11, 2009, 08:53:58 PM
"Superfriends" was what people called Tortuga (the super alliance formed by MC, Evoke etc) back in the day. Bob, known for its originality, has pulled the name out to try and insult people and to make some point or other. Which kind of shows that they actually believe their own stereotyping of people. *shrug*

oh..

In GHZ -A- repped a number of POS before GS had sufficient numbers to get into system.

Actually we already had people in system. Which is why AAA had 300 people constantly in system to try and keep the sweet 2.5 to 1 ratio they need to beat terrible players like Goonswarm. So we did a lot of drivebys and shit which was completely successful and killed a hell of a lot of stuff, and only ended because they jumped into the same gate we did due to spies on TS, and some gang members clients went into lockdown (I have fraps of the massive desync I had. You want to see 100 people shooting a ship for 5 minutes? I have the fraps). The "68 in the goon gang" ET spoke of on his post on SHC was when we stood down the gang for an hour and a half.

As for the second battle I was so lagged out I have no idea what went on (I actually received the Insurance mail and cash in my wallet while my ship was still flying around as far as I was concerned). Opposition seemed not to be effected though. *shrug*

Incidentally ET is doing a hell of a lot of talking on every forum imaginable for someone that tells everyone else to "shut up and shoot." I guess getting banned on Russian CAOD for saying things that were completely unacceptable hurt his feelings.


Title: Re: War
Post by: setar on January 12, 2009, 12:09:33 AM

Actually we already had people in system. Which is why AAA had 300 people constantly in system to try and keep the sweet 2.5 to 1 ratio they need to beat terrible players like Goonswarm. So we did a lot of drivebys and shit which was completely successful and killed a hell of a lot of stuff, and only ended because they jumped into the same gate we did due to spies on TS, and some gang members clients went into lockdown (I have fraps of the massive desync I had. You want to see 100 people shooting a ship for 5 minutes? I have the fraps). The "68 in the goon gang" ET spoke of on his post on SHC was when we stood down the gang for an hour and a half.


Are we talking about the same POS, those that came out way earlier in Euro prime? There were basically no reds in system, and the few GS attempts to get in ended up with 10-20 GS ships dead in bubbled gates at each try. The situation only changed when -A- support raced off for HED and carrier/BS were left on their own for 2h hours later in the day.

When we came back from HED the system was quite red, probably 50-50, and indeed with quite a few GS drive-bys judging from TS.


Title: Re: War
Post by: Endie on January 12, 2009, 01:43:26 AM
Thanks for the updates, setar. I thought we had to kill 3 towers to break sov in that system, so if you're right then yes, that probably was worth it. Is sov 4 bugged in rit btw? They all seemed to be sov 3 for ages.

Anyway, I said we always start a campaign with the sacrifice of a dread fleet or a supercap, and we have done. Now down to a few months of hard, grinding timezone warfare. It'll b trickier this time than vs bob's last coalition, since we only control about a quarter of the day, but it can't be worse than O0YZ, D2EZ, QY6 or 66- were, and we got them all, eventually.


Title: Re: War
Post by: Phildo on January 12, 2009, 02:38:12 AM
People were saying earlier that we only needed one to break sov 3.  This might be very wrong, though.

Had some fun playing warping games with a few members of -A- this evening but the only one who wasn't alert enough to cancel the gang-warp after accepting an invite to a hostile fleet was in a cerberus and managed to warp off of our POS in time.


Title: Re: War
Post by: Sir T on January 12, 2009, 04:49:51 AM

Are we talking about the same POS, those that came out way earlier in Euro prime? There were basically no reds in system,
and the few GS attempts to get in ended up with 10-20 GS ships dead in bubbled gates at each try.

I don't call the bones of 100 reds "Basically no reds", and the AAA killboard agrees with me.

And what attempts to break in? There were none. There were no convoys up to RIT, as all the goons that were outside the area went off doing stuff in Estoria.

And the drive by began around the time the first Poses came out so I have no idea what you are on about.


Title: Re: War
Post by: Goumindong on January 12, 2009, 04:57:14 AM
Are we talking about the same POS, those that came out way earlier in Euro prime? There were basically no reds in system, and the few GS attempts to get in ended up with 10-20 GS ships dead in bubbled gates at each try. The situation only changed when -A- support raced off for HED and carrier/BS were left on their own for 2h hours later in the day.

When we came back from HED the system was quite red, probably 50-50, and indeed with quite a few GS drive-bys judging from TS.


When the first POS came out in GHZ, local was 350. About 80 of those were goons. Losses on drive-bys were negligable until that last fuck up.


Title: Re: War
Post by: setar on January 12, 2009, 05:12:43 AM
I don't call the bones of 100 reds "Basically no reds", and the AAA killboard agrees with me.

And what attempts to break in? There were none. There were no convoys up to RIT, as all the goons that were outside the area went off doing stuff in Estoria.

And the drive by began around the time the first Poses came out so I have no idea what you are on about.

No idea what you are talking about, really. For about two hours GS groups of 15-20 ships kept trying to get into GHZ. Most of the time they made it back to the gate after getting bubbled, at other times they did not (http://killboard.goonfleet.com/battles/960). Fun cat and mouse game.

As for the system: it's supposed to be Sov 4, but seems to be bugged. In other words, CCP might as well throw the dice to decide what happens with sovereignty in the next few days. With NC finally showing up in larger numbers close to Catch I've got no doubt though that you'll eventually break the system, if not this time then in the next few weeks.


Title: Re: War
Post by: Sir T on January 12, 2009, 06:45:20 AM


And the drive by began around the time the first Poses came out so I have no idea what you are on about.

No idea what you are talking about, really. For about two hours GS groups of 15-20 ships kept trying to get into GHZ. Most of the time they made it back to the gate after getting bubbled, at other times they did not (http://killboard.goonfleet.com/battles/960). Fun cat and mouse game.
[/quote]

/Facepalm

Ok I realise you are spinning a line here, but thats the miost rediculous spin I have seen in a while. FIRST look at the system name. GHZ. Second those ships were not trying to break into GHZ and they certainly were not trying to "make it back to the gate". And I have fraps to prove it. Those ships were driving to gates or enemy Pioses shooting at bubbles or ships, and scooting back to their Pos. Yes we were doing highly dagerous hit and run attacks with 4 to 1 odds in local. They even tried to  bubble our way back to our pos and drop a Titan on our fleet. That battle report is when you dropped your entire fleet on ours as we were arriving at a gate. And the AAA Battle report has 300 ships vs 70. The AAA killboard appears to be down but i;ll post a link to the report later where you can see when all the shiops died and it was within minutes of one another.

Again your drivel about 20 guys trying to break in and running back to the gateis a damn lie. And I'll upload the fraps tonight and prove it

The drivebys you were talking about were not drivebys. THAT was us walking up to the gates and shooting out the bubbles with no opposition, becasue 50/50 odds in local is just too scary to face terrible players like Goonswarm without your buds in BOB giving you that 2 to 1 advantage. We literally went from gate to gate casually shooting down down while AAA sat in their poses casue, you know, even numbers. Facing even numbers is not for elite pvpers you see. And yes I've fraps of doing that too complete with the timestamp in the corner.

I dont ever release a movie before its ready but I'll make an exception in this case as by God you have got me angry. You won the battle. Why the hell do you have to spin it with blatent lies? The movie wont be up tiill tomorrow as uploading stuff takes me hours and I'm at work now.


Title: Re: War
Post by: setar on January 12, 2009, 07:06:00 AM
I made you angry by providing you with the pilot's view from the other side, with no access to the command channel? Well, that was easy. Wonder how angry you'd get if we'd abuse game mechanics to save 20+ capitals.

You know what? Don't rush that movie, I'll take your word for your version of the events. Glad to hear that you had fun, and the best part? I can do that without raging all over the place like a little child throwing a tantrum because his PvP skills are being misunderstood. The 'GS are terrible PvPers' meme is really, really getting old.



Title: Re: War
Post by: Sir T on January 12, 2009, 07:17:57 AM
I made you angry by providing you with the pilot's view from the other side, with no access to the command channel?

You dont have to be in the command channel to see that they guys you are claming are trying to break in and running back to the gate are 150kms off the gate and aligned out.

II can do that without raging all over the place like a little child throwing a tantrum because his PvP skills are being misunderstood. The 'GS are terrible PvPers' meme is really, really getting old.

Now look who's having the tantrum. I guess getting caught out in blatent lying is painful for some people.

And as for the ctrl Q it didn;t stop your best buds BOB doing it the second time Shrikes titan died in order to save their cap fleet from annihalation (which it failed to). Nor did it stop AAA in EPROS when they were assaulting it, in order to save their battleships. And it didn't bother me those times, so hey.


Title: Re: War
Post by: setar on January 12, 2009, 07:44:34 AM
Ah yes, blatant lying. Mother of all assumptions. See, the wonderful thing about battle reports is: both side provide theirs, learn from the other side where they've gotten something wrong, and correct each other. Those not involved walk away with some fun stories and usually a somewhat balanced idea of what might have happened.

It's a shame that some people take the game so seriously (Goons, of all people!) that they constantly have to revert to insults and are apparently unable to separate events in the game from the players behind the keyboard.

My view is above: constant aligning to the gates, a change of local around 5-15, warp to the very bubbled gates and a short shootout. Being in a Claymore guarantees I'll arrive last when there's usually only pods left which kinda makes it hard to see the alignment. At least three times inties chased through the gates to try and catch ships on the other side -- but that might have well been coincidence, or pods making a run for it to get replacement ships.

Here's a suggestion: you provide your view, I do the same for BDCI (who, btw, are anything but best buds with BOB ;) ), sans the yelling at each other.


Title: Re: War
Post by: Jayce on January 12, 2009, 08:30:20 AM
Here's a suggestion: you provide your view, I do the same for BDCI (who, btw, are anything but best buds with BOB ;) ), sans the yelling at each other.

Hey, I didn't catch on that you were BDCI.  I just started listening to Winterblink's podcast.  It's pretty good.


Title: Re: War
Post by: Yoru on January 12, 2009, 10:56:19 AM
It's a shame that some people take the game so seriously (Goons, of all people!) that they constantly have to revert to insults and are apparently unable to separate events in the game from the players behind the keyboard.

That's just T. We let him off his meds (http://www.lilysbar.co.uk/custom/jameson.jpg) recently.  :grin:


Title: Re: War
Post by: lac on January 12, 2009, 12:01:05 PM
Did sov flip in GHZ-SJ today?


Title: Re: War
Post by: Endie on January 12, 2009, 01:23:01 PM
I was only half joking about not having too many people arguing in here.  This War thread lasted for almost two years as a war news thread, and the fact that we have so many goons here is going to be a bit of a problem for letting others (like setar) state their version of events. 

Yes, there are two (or more) versions of events and their importance, and a degree of analysis is cool.  But we've traditionally not bothered with killboard stats (which are, as everyone knows, the purest pish in anything but 1v1 alliance fights where both have set up their KBs to harvest their pilots' kills/losses through the api), and we've kinda agreed to differ on the importance of K/D, which tends to be accepted (though often used) as a source of light-hearted trolling, since each side's view is so different.

The last thing we want is CAOD or Crapheap challenge, and I really do want to hear the views of others.  Those of us who have been Goons for a long time can see the usual pattern in how this is playing out, and are pretty relaxed about what is going to happen: there really is no need for us to hurf blurf about every tactical engagement that we get hammered in (and, if 0OYZ, D2, 66-, 9-9 and every other campaign is anything to go by, there will be a lot of hammerings to be suffered!)

I'm interested, setar, in whether BCDI are there as mercs, for territorial control, or for a kinda mixture (having been offered land for troops).  It's been pretty clear to everyone since the Russian CAOD leaks what AAA are there for, and everyone knows why Bob are here (last chance saloon); Atlas are presumably chasing their elusive promised land again, and the rest of the GBC are there because they are told to be.  Stain have been trying forever to get chunks of Esoteria.  But BCDI's motivation has eluded me, especially as (like you say) they got fucked over by Bob so badly before.


Title: Re: War
Post by: Comstar on January 12, 2009, 02:09:46 PM
I can see how setar thought it was goons INBOUND rather than pods OUTBOUND, as the ongoing 150km warps to the gate ALWAYS had 5-20 goons warping TO the gate, right into the bubbles, and getting killed when everyone else warped out.

I for one, had a very atmospheric "Battle of Endor" moment as my Rifter engaged a hostile Wolf at 2km right in amongst 20 Goonswarm Dreadnoughts firing all guns at a 200+ enemy battlefleet with about 20 hostile interdict ors dropping bubbles all over the place with multiple enemy ships shooting me, and seemingly missing because I only had an afterburner on, despite dozens of missile explosions going off at my location.

GBC forces intellegeny attritied our support fleet, and broke it's back at the gate while our Dreads were engaging the tower. By the time the support fleet was ordered to rescue the dreads, it was too late and not enough ships were left alive to kill all the dictors in time.  By that time all the rifters were gone from the supply pool and I ended up in a Merlin with 2 rail guns I couldn't shoot (I have since corrected that skill).

I don't understand why the contrl-Q order was given, far as I can tell we lost all the dreads bar 1 anyway. Goonswarm +ZAF lost the fight fair and square from my ant-sized view of the battle.  A win is a win, and despite losing the tower (which was the primary objective), killing 20 caps for less than 10 BS losses is a substation al victory for the GBC forces.

Did Sov change? AFter all, that was the whole point of the excersie. Will we know in 6 days?


Title: Re: War
Post by: lac on January 12, 2009, 02:16:26 PM
About half the caps got out. There were some carriers on the field too.

Looks like the battle of LBC tonight will end with node death.


Title: Re: War
Post by: setar on January 12, 2009, 02:20:25 PM
Comstar, you saved a lot of dreads that way -- my guess would be at least 15, unless they got killed when logging back in. I do not know whether an active tank combined with the dreads (particularly the Moros) removing the BS would have dented the DPS enough to cause a stalemate at some point -- but that's theorycrafting. I'll look into the sov change once I get home, but my current best understanding is that -A- has two more days to remove some of the GS POS. Given how that changes on a daily basis your guess is as good as mine.

Endie, I saw your question earlier and didn't mean to ignore it. At the same time I do not want to influence ongoing talks, I'll provide some feedback on why BDCI is there in a week or two. At the end of the day we are a very minor factor given the numbers involved. Personally speaking I also have no doubt that GS will easily survive this even _if_ exhaustion sets in among the NC and they withdraw at some stage. What I like, as an outsider to -A-, is that they've set some goals and are trying a campaign they've never done before. Many aspects seem to be a learning experience, but they are still getting good attendance and seem to be enjoying the show -- and that's all I can really ask for in a game that requires player actions to generate content.



Title: Re: War
Post by: Endie on January 12, 2009, 02:38:25 PM
I understand on the motivations thing: best to hide your hand as long as possible, especially if some outcomes might be a mixed blessing.

One of the first things that people said, before the 0OYZ-, VNG and O-W results went our way and we thought there was a chance we would go down before the combined AA/GBC/SE/ROL etc assault, was that we were confused as to what our enemies thought was a desirable outcome.  Obviously, Bob wants revenge and a morale-restoring campaign victory (after a horrible few years), and can happily leave afterwards.  But if we were evicted from Feyth, Esoteria and Tenerifis, what then?  Even if someone (and AAA is not that someone, as their history amply proves) had the grit and determination to grind through all our sov 4s and take all our space, what then?

I don't want to come over all RISE and "we are freed from teh shackles of POS warfare and our reavers are more dangerous than ever :twisted: :evil:" but the logical outcome would be to do what Bob did in Delve and retreat to the nearest NPC space, which is Stain, and is as good as anything outside Delve.  Which, after all, is what about a third of the alliance shouted and voted for only last year anyway.  So SE in particular, and AAA to a large extent would have a still-formidable number of Goons messing around in the New Syndicate (where their individual members make their money) and shitting in everything nearby.  The ISK-sellers in Feyth would still have their complex camped and their farmers ganked etc etc.

It's an odd decision, especially for Stain Empire who had a nice thing going with taking our high-ends for months every time we went away.  I wonder if that's part of why SE have been pretty low-key (for them) outside Esoteria.


Title: Re: War
Post by: setar on January 12, 2009, 02:57:19 PM
Way above my paygrade, so I cannot really comment on the motivation of -A- or SE (as I've also not been privy to the information posted on the russian sites). What's more, the russians keep their cards pretty close to their chest, and even within their community most are just rank and file. Those that I'm speaking to seem to be enjoying the change of pace: constant CTAs, fights wherever you look, but the majority also expects (or at least acknowledges the reasonable chance) that we'll be losing a large majority of the currently AAA-held regions.

From my point of view that is a perfectly acceptable tradeoff for being able to motivate members to play, for an alliance not to stagnate; the motivation of leadership might be completely different from that though. GBC helping us is a bit of a mixed blessing or curse as it brought all of NC into the area instead of just TCF, but at the same time it does open a lot of strategic options. And while BOB are certainly not in their prime anymore they are still one of the top tier alliances currently around, with the ability to influence any battle heavily. Anyhow. I'll report back after I've actually got something to shoot.



Title: Re: War
Post by: Phildo on January 12, 2009, 03:05:30 PM
GHZ is stil at sov 3 and will be for a few days, our towers haven't been up for a week yet.

Edit: Setar, you're not also Jokull in-game are you?  I see that guy everywhere.


Title: Re: War
Post by: Endie on January 14, 2009, 04:24:33 PM
It's a good thing that luckyduck and dianabollox have told us that PL are insignificant and never ever win fleet fights against Bob, or else I would believe the reports that a Bob+pets fleet of well over 300 had engaged a PL+pets fleet of 240-odd and had been slaughtered, losing a bunch of caps and the vast majority of their subcaps as well.  No doubt someone from Bob can put us right and inform us why PL would go to all that trouble with making up KB stats and pictures...


Title: Re: War
Post by: Sparky on January 14, 2009, 05:01:54 PM
Couple of points; SoT aren't pets, they're our always underestimated bestest buds and extremely valuable allies.  Secondly, you've inflated the numbers a bit.  GBC pets bought maybe 250, we had like 120.  Had near enough even battleships but they vastly outnumbered us with support and bought maybe 30 caps (we had none).  I'll leave a battle report for Shadoo on Crapheap as he's actually good at them. :)

To give the pets their props they did keep coming back with new ships time and time again.  Shows a good deal of heart.


Title: Re: War
Post by: JoeTF on January 14, 2009, 05:03:48 PM
Wait, what?
You say BoB fleet got it's ass kicked by PL fleet, but there was not a single BoB ship in that engagement.



Sure, I would love to see our pets kick PL ass (mostly for hilarity on your part), but then our pets are the guys who fit 4 Damage Control II and 1400 howitzers on Megathron (even the goons cannot possibly dream of a way of fitting fleet battleship worse that that!), so...


Title: Re: War
Post by: Endie on January 15, 2009, 01:27:56 AM
Couple of points; SoT aren't pets, they're our always underestimated bestest buds and extremely valuable allies.  Secondly, you've inflated the numbers a bit.  GBC pets bought maybe 250, we had like 120.  Had near enough even battleships but they vastly outnumbered us with support and bought maybe 30 caps (we had none).  I'll leave a battle report for Shadoo on Crapheap as he's actually good at them. :)

To give the pets their props they did keep coming back with new ships time and time again.  Shows a good deal of heart.

Re the numbers, at the time I posted that the SoT engagement report had 289 hostiles on it, and I assumed that a few wouldn't have turned up.

Also, the pets thing was just to avoid the Bob+pets and PL+pets thing being too jarringly juxtaposed.  I know very well that Goons, the North, Stain and PL tend to have allies (though PL also have pets) where Bob, AAA and both the drone Russians and RA tend to have pets.  But I wanted to avoid getting into that whole semantics thing.

Anyway, this seems to have gone exactly as we all said it would when announced :awesome_for_real:.

Edit: hostiles that appeared on mails is now 293, but a few of those are presumably going to be friendlies who get counted on the wrong side, whereas usually with such a low number of friendly deaths a few hostiles will get away who did not get on SoT kills, as well as PL killing stuff that SoT don't get on the killmails of.  So Shadoo's original estimate of 300 with a few dozen capitals seems fair.

And sorry, Joe, I didn't realise it was purely the GBC and none at all of their lords and masters.

You have to wonder how long the GBC will hold up to this sort of stuff.  They've been through a horrendous clusterfuck of a campaign loss (Max) where their participation plummetted, and now they are up against PL and friends where they are already starting to get more of the same treatment.  It's not like Hearts of Iron where you can just build disposable units as fast as possible to throw into a holding action on some minor front.  When the pets are gone, they're gone.  You'll always going to get some fresh-faced mission-runners from empire to replace them, but you're faced with the horrifying possibility that the next lot might not be as good as Axiom Empire...  :ye_gods:


Title: Re: War
Post by: Phildo on January 15, 2009, 02:09:13 AM
My first loss of a ratting ship was to Axiom Empire...


Title: Re: War
Post by: Endie on January 16, 2009, 02:16:48 PM
"Sacre bleu!  What doz zees button do?"

http://killboard.sectionxiii.net/?a=kill_related&kll_id=43108

"Zut alors!  Eeet blurs up le fleet de la enemy avec toute vitesse!  Et attendez-vous!  Eet makes zem forgot zer sense of irony and makes zem zee laughing-stock by complaining on le scrapheap challenge about zee lamesness of zee doomsday!  Quelle domage!"


Title: Re: War
Post by: Phildo on January 16, 2009, 03:36:19 PM
xxDeathxx just hit the GBC fleet with another Doomsday too.  I know because I was caught in it.


Title: Re: War
Post by: Pax on January 17, 2009, 01:36:00 AM
"Sacre bleu!  What doz zees button do?"

"Zut alors!  Eeet blurs up le fleet de la enemy avec toute vitesse!  Et attendez-vous!  Eet makes zem forgot zer sense of irony and makes zem zee laughing-stock by complaining on le scrapheap challenge about zee lamesness of zee doomsday!  Quelle domage!"

I work at a French company and this is just golden! A+


Title: Re: War
Post by: Sir T on January 17, 2009, 09:34:23 AM
(http://static3.filefront.com/images/personal/s/SirTelemachus/149120/obwdczwjxa.jpg)

 :uhrr:

{Edit} Ahh clarification in local.

Himo Amasacia > I'm confused. Why was the Bob member in a newb ship
silent uk > he was told he was shooting goons today...
Himo Amasacia > so he came in a ship he could afford to lose. Makes sense


Title: Re: War
Post by: setar on January 17, 2009, 02:49:31 PM
Not much going on in O-W today after yesterday's DD-fest which is a bit of a disappointment. All BOB POS repaired, POS in D-G repaired, a couple of skirmishes around a friendly and hostile POS with a few capital kills as highlights -- one Phoenix trying to get away from a tackle by warping to the gate where it promptly got re-tackled, one Phoenix which ended up, probably de-synched, 250k outside of a friendly POS; total of 7 capitals down for the day.

NC/RA/GS decided to sit this one out, another round is expected tomorrow. I don't even know why we are fighting over this particular system, to be honest.


Title: Re: War
Post by: Meester on January 17, 2009, 03:00:36 PM
NC/RA/GS decided to sit this one out, another round is expected tomorrow. I don't even know why we are fighting over this particular system, to be honest.

Look up the Battle of Pork Chop Hill.


Title: Re: War
Post by: Endie on January 17, 2009, 03:11:20 PM
The Bob poses may be fine for now but the pos we reinforced today should be fucked.  I think it was Exe.

Also, Atlas is broke.  Like, even more broke than normal: proper broke.


Title: Re: War
Post by: Endie on January 17, 2009, 03:23:46 PM
As to why we're fighting over 0-W... well, we're fighting for it because it's ours and we don't want to just give it away for nothing.

I don't know why Bob started fighting for it, but what they're doing now is, in the military terms we're all so fond of, reinforcing failure.  "You see, Eve is a lot like the battle of Kursk..."

We know from their forums porn that their members hated doing this in the north, but their leaders lacked the courage to just change direction when it wouldn't have been obvious that they had tried everything, and now they feel that they cannot be seen to just give up and be comprehensively beaten in yet another battlefield of their choosing.  So they keep gambling that they'll get another good timing on towers or a titan kill or a substantial cap victory or anything lucky for them.  And, this being the game where CCP fucks things up, nodes crash and Goons time towers only marginally less awfully than Exe, their desperate gambler's mentality might just work one of these times.

I am drinking their complaints about gratuitous use of titans and how lame it is.


Title: Re: War
Post by: setar on January 17, 2009, 03:26:22 PM
Pretty sure the EXE POS is done for, but as it resulted in 5 capital kills that's probably quite alright. Sov in system isn't endangered in any way. Atlas.. yeah, they are struggling, not exactly a secret. Individual member corps are doing quite well, question is whether they want to hold it together, or where they end up if not.


Title: Re: War
Post by: setar on January 17, 2009, 03:32:39 PM
Did sov flip in GHZ-SJ today?

Turns out GHZ is safe (well, for now).


Title: Re: War
Post by: Sir T on January 17, 2009, 03:59:04 PM
Turns out GHZ is safe (well, for now).

No great surprise since AAA commenced Pos spamming.

As for Fountain, that campaign can be summed up in a single picture....

(http://img155.imageshack.us/img155/7856/petsvsplcm7.jpg)


Title: Re: War
Post by: setar on January 17, 2009, 04:22:01 PM
No great surprise since AAA commenced Pos spamming.

Well, someone had to counter the 10 (?) POS you guys put up -- but my comment was aimed at the brief confusion on whether the one POS killed at the sacrifice of 20 capitals would be sufficient.

Fountain.. yeah. Didn't really expect anything else, but I guess it does keep PL entertained and away from the south. Doesn't look exactly sustainable though ;-)


Title: Re: War
Post by: MahrinSkel on January 17, 2009, 07:34:51 PM
It does seem a little pointless to be fighting for GHZ.  It's not a chokepoint system, it's not a hub system, the whole constellation is a dead-end and it's not particularly strategic even for the constellation.  If they were doing something meaningful in Esoteria, Paragon Soul, or Catch it would maybe make sense as a diversion.  Is it part of a jump bridge highway?  Because otherwise it's only strategic utility seems to be that it's in your space rather than someplace that would threaten them.  But since being spread too thin is more of a risk for them than for you, I don't know what the fuck they were thinking, unless you're right and it was intended as a "short, victorious campaign" to restore morale and is now a tar baby that's sucking them in.

It's not like BoB to be doing pointless shit because they've run out of ideas, but that's sure enough what this looks like.

--Dave


Title: Re: War
Post by: Phildo on January 17, 2009, 08:16:49 PM
It's a potential sov 4 station system within close range of Goonswarm's home systems and someone forgot to check the sov 4 button when Reunion corp switched over to AAA.  Aside from that, there's some history to that particular constellation that I'm fuzzy on, and it IS on their jump bridge network.  I suppose it's also the 2nd best constellation in the region after ROL's last holdout.


Title: Re: War
Post by: MahrinSkel on January 17, 2009, 08:27:50 PM
It's still a reactive move, an exposed salient that is a far more convenient for you than for them.  Used to be they'd never come near a battleground like that unless they were on the other side of it, taking you off balance instead of over-reaching themselves.  AAA must have made a do-or-die stand there a condition of the deal.

--Dave


Title: Re: War
Post by: Comstar on January 17, 2009, 10:19:44 PM
Also, Atlas is broke.  Like, even more broke than normal: proper broke.

Any more information on this? I thought they had taken some rich moons in Estoria lately. And even if they start running low on cash, don't they still rent 1/3 of Stain from Stain Empire? 


Title: Re: War
Post by: Phildo on January 17, 2009, 10:53:12 PM
Stain, Systematic-Chaos and C0ven are the ones taking space in Esoteria.  Atlas are living in Curse and begging for scraps from uncle BoB.


Title: Re: War
Post by: Predator Irl on January 18, 2009, 06:42:53 AM
Stain, Systematic-Chaos and C0ven are the ones taking space in Esoteria.  Atlas are living in Curse and begging for scraps from uncle BoB.

Yeah Im watching them camp gates in Frigs right now. They must be totally broke!


Title: Re: War
Post by: setar on January 18, 2009, 04:20:28 PM
BOB and NC wrapped up the fights in O-W with NC removing the last BOB POS at the cost of another 8 capitals, but at least they should be free now to help out elsewhere. -A- took care of two friendly POS coming out of reinforced in JDAS which should be sufficient to break Sov3 in system (and break the JB chain, but that's second hand info).

Got a visit from the inty Outbreak/eVoke/Havoc-gang that disposed KIA in HED (http://killboard.outbreak-eve.com/?a=kill_related&kll_id=84214) earlier; since we were still at the POS it didn't turn into much of a fight though.

Oh, and nearly forgot to reply to an earlier post: nope, not Jokull ;)


Title: Re: War
Post by: setar on January 19, 2009, 07:13:35 AM
Can someone shed light on DG- (http://evemaps.dotlan.net/map/Detorid/DG-8VJ)? I know we hopped over from O-W now and then to repair POS there, but I didn't realize that was enough to get sovereignty. Looks like we have a new system to fight over.


Title: Re: War
Post by: Sir T on January 19, 2009, 07:28:39 AM
BOB hacked someones account and used that character to uncheck the sov claim boxes on enough towers to claim it (See half the systems that fell during the ASCN war for similar crap) Its been petitioned and will be back to GS sov tomorrow due to sov 4, but I look forward to seeing BOB making excuses for cowering in Poses terrified of hotdrops in DG- for the next month.

See: Reinforcing Failure


Title: Re: War
Post by: setar on January 19, 2009, 07:58:40 AM
We'll see about the second part, but the first part is a classic 'welp'. Getting tons of fights out of a system like O-W and they pull of a stunt like that rather than fight in the next one? Gah.


Title: Re: War
Post by: Jayce on January 19, 2009, 08:00:45 AM
Wow, I didn't believe it at first, but apparently one of our corps (OEG) has proof positive that it was a stolen account with POS fueler roles.  18 GS, 11 BOB towers.  11 towers were OEG, all had "claim sov" unchecked before downtime.

It appears that GS Sov1 will be restored but in :ccp: fashion not sov 3.  Thanks, we could have handled that ourselves.


Title: Re: War
Post by: Pezzle on January 19, 2009, 08:13:29 AM
Wow, if that is true... what the fuck.


Title: Re: War
Post by: Endie on January 19, 2009, 08:32:29 AM
Must feel shitty to be on Bob/AAA's side right now if you're a decent Eve player.  You lie down with dogs, you get fleas.


Title: Re: War
Post by: setar on January 19, 2009, 08:37:04 AM
Would love to see that proof. The way you describe the POS situation it might have just been the 11 BOB POS claiming Sov due to 11 of the 18 GS POS never being set up to claim sov. You'd never notice that a corp was sloppy in setting up the towers unless someone started to contest sov.

Again, not saying that's the case, but a bit more information would be nice.


Title: Re: War
Post by: xorx on January 19, 2009, 08:39:12 AM
That has to be a troll right? I don't mind a bit of vicious competition and forum trolling, but if someone actually hacked someone elses account to win at internet spaceships, that's not metagaming, that's cheating. At Internet Spaceships.

Let's get this clear. This is like cheating at Windows Minesweeper.  Sure you could, but you're a total douche. Hopefully whichever bright spark did this is currently feeling like a complete loser with no perspective on life.


Title: Re: War
Post by: Goumindong on January 19, 2009, 08:42:37 AM
Wow, if that is true... what the fuck.
'

Its true. We might get sov 3 back. Who knows. But apparently CCP doesn't actually log sov changes or some such crap and so needs the exact date it changed to sov 3 in order to determined what happens.

Yea, i know. Its retarded.


Title: Re: War
Post by: Jayce on January 19, 2009, 09:30:00 AM
This really wouldn't even be so bad, to me, if it weren't for C9N and R2TJ.

C9N - get the whole alliance together, have epic battles, shoot tower, it goes invulnerable instead of exploding, following morning an enemy tower is there mysteriously.  Petition: silence.

R2TJ - get the whole alliance together, have epic battles, save the system with a clear large tower majority.  Following morning, neutral sov.  Petition: sorry, we cannot help thee with that.

And now this.  Makes me wonder what the GMs spend their time on.  One of the largest (if not the largest) alliance in the game, CEO is on the CSM, and the war is the biggest war currently going on in 0.0.  If you can't get attention in our situation, I guess everyone's screwed.  Are they all spending their time helping stuck mission runners in Sinq Laison?

It's painful, but bottom line is as Endie says: we just have to shrug it off.  Seems like all good PVP games have fairly clueless developers.


Title: Re: War
Post by: setar on January 19, 2009, 09:36:23 AM
To be fair, C9N doesn't really count: the tower was stronted and shouldn't have exploded in the first place. Agreed on RZT though, and the jury's still out on DG-. Traitor in a GS corp, someone messing up the setup, or an actual hack (which would be pretty bad indeed).



Title: Re: War
Post by: Meester on January 19, 2009, 11:35:27 AM
In further news BoB has taken the station system of DG-8VJ in Detorid.

COVEN have taken another station system in Esoteria with Systematic-Chaos taking a few systems nearby. Executive Outcomes have taken F-E4MQ which is a station system from TCF in Wicked Creek.

Red Overlord still hold onto their last outposts.


Title: Re: War
Post by: Endie on January 19, 2009, 01:07:26 PM
In further news BoB has taken the station system of DG-8VJ in Detorid.

COVEN have taken another station system in Esoteria with Systematic-Chaos taking a few systems nearby. Executive Outcomes have taken F-E4MQ which is a station system from TCF in Wicked Creek.

Red Overlord still hold onto their last outposts.

This is a terrible, terrible post XD  The DG- thing is what we're all talking about for twenty posts directly above you, fyi.  The Esoteria pos spam was happening last week, and I don't think it has been contested for a month.

I am surprised, however, to hear that Exe have retaken F-E, seeing as how Exe got their arses soundly kicked in both fights and spamming and TCF should have taken sov today as far as I was counting it.  You sure you don't mean Exe (temporarily, I think) taking 5H?

At least you were right that there is no change in the ROL station systems.  Though they lost the all-important plex system that they seem to value more than life itself.

Setar, I agree about people taking things too seriously, but for a lot of people this is the first time they've experienced this sort of crap.  But yes, I honestly believe that exposing someone making an arse of themself and having affairs is more "fair game" than cheating in the game.  Especially when that person was party to the same sort of thing being done by Molle and Dianabolic for years vOv

And hey Trevor.  Is life in AAA any more cheery for you than it was under Darius?  And just how many parachute accounts do you have?


Title: Re: War
Post by: trevorreznik on January 19, 2009, 01:12:50 PM
And hey Trevor.  Is life in AAA any more cheery for you than it was under Darius?  And just how many parachute accounts do you have?

Not having to run ops / do strat planning takes  a lot of stress off.  I've got a few parachute accounts, but didn't need them until some forum stuff got changed :(  I really feel bad right now for DBRB from the posts I've been seeing around-I know exactly what the position is like that he's in right now, and having people start to dogpile on him just makes it that much worse.


Title: Re: War
Post by: Goumindong on January 19, 2009, 01:13:36 PM
And the EULA trumps 'real life' incidents such as breaking into servers hosted by a company? Please, let's not split hairs here ;-)


Being given access =/= breaking in.


Title: Re: War
Post by: Simond on January 19, 2009, 05:16:00 PM
An expired trial account (owned by someone reliable) with POS manager roles was mysteriously reactivated and resubscribed, which then unchecked sovereignty claims on the Goonswarm poses in one system for one downtime. Which was exactly long enough for BoB to come along, shoot station, and jump out all the crap which had been locked up inside since we originally took it over years ago.

So that's either a hell of a coincidence, or someone in BoB stole the account.


Title: Re: War
Post by: Phildo on January 19, 2009, 07:09:52 PM
Sorry, who was Evoke allied with when they were exposed as POS exploiters?

Edit: Also, where were Es & Whizz's exploiting towers set up?


Title: Re: War
Post by: Yoru on January 20, 2009, 02:15:03 AM
Keep the war thread to War topics, not "omg u sploitz."

I'm going to try to split out what I can.

New topic for the sploitz/hax discussion (http://forums.f13.net/index.php?topic=15914.0) here.


Title: Re: War
Post by: Endie on January 20, 2009, 04:11:37 AM
Interestingly, Evil Thug is madly shitposting on every forum he remains unbanned on that DBRB is the only Goon FC, and that him losing his Nyx is potentially an end to GF ops.  Now that is desperately clutching at straws...  I am not sure, right now, whether he is waiting for Steiner's divisions to commence the breakout or for another Miracle of the House of Brandenburg.


Title: Re: War
Post by: setar on January 20, 2009, 05:43:49 AM
I'd say he is just enjoying himself. Goonswarm seems to have its usual participation problems, and poking them a bit to wake them up might very well work. -A- declared a war on GS, and instead we are fighting everyone but in the last week or so. If you want to see the other side of him posting, here's a good example (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=932251&page=17#501). Also liked the description of the Catch campaign (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=932251&page=18#531); his reasons sound very similar to why MC ended up dropping out (and yes, we also went from best brosefs to scum in the space of 24 hours).



Title: Re: War
Post by: Endie on January 20, 2009, 05:57:34 AM
Oh come on: that first post by Evil Thug reads like him starting to lose it.

Still, if you're being paid cash to do a job and with only a couple of weeks until you originally thought you'd be finished you're having to claim it was supposed to be a year to take one region then I guess some post-facto rationalisation is only to be expected vOv


Title: Re: War
Post by: Phildo on January 20, 2009, 06:16:23 AM
His post about the Catch campaign isn't bad, but I really doubt the sincerity of it given how much time he's had to put the story together about his motives.  I wouldn't trust him one bit, nor would I trust BoB.  There are simply too many egos involved in running that coalition and I get the impression that it's only a matter of time before the Superfriends eat themselves from within like RA did prior to its fracturing.  Other people have said it before, but can Molle, EvilThug and Nync really stay friends, especially if they do make major territorial gains against Goonswarm?

Then again, Goons tend to eat their own as well.

Edit to ad: even though I feel like in this conflict Goonswarm somehow manages to hold the moral high ground in this conflict it's really, really, really hard to defend the actions of a large number of its individual members.


Title: Re: War
Post by: slog on January 20, 2009, 06:20:28 AM
An expired trial account (owned by someone reliable) with POS manager roles was mysteriously reactivated and resubscribed, which then unchecked sovereignty claims on the Goonswarm poses in one system for one downtime. Which was exactly long enough for BoB to come along, shoot station, and jump out all the crap which had been locked up inside since we originally took it over years ago.

So that's either a hell of a coincidence, or someone in BoB stole the account.

Was thinking about this.

It's pretty careless to deactivate a trial account without first removing all the access it has to stuff like this.  Espicially when there is a history of accounts being reactivated by stolen credit cards.


Title: Re: War
Post by: Meester on January 20, 2009, 06:40:44 AM
In further news BoB has taken the station system of DG-8VJ in Detorid.

COVEN have taken another station system in Esoteria with Systematic-Chaos taking a few systems nearby. Executive Outcomes have taken F-E4MQ which is a station system from TCF in Wicked Creek.

Red Overlord still hold onto their last outposts.

This is a terrible, terrible post XD  The DG- thing is what we're all talking about for twenty posts directly above you, fyi.  The Esoteria pos spam was happening last week, and I don't think it has been contested for a month.

I am surprised, however, to hear that Exe have retaken F-E, seeing as how Exe got their arses soundly kicked in both fights and spamming and TCF should have taken sov today as far as I was counting it.  You sure you don't mean Exe (temporarily, I think) taking 5H?

At least you were right that there is no change in the ROL station systems.  Though they lost the all-important plex system that they seem to value more than life itself.

Setar, I agree about people taking things too seriously, but for a lot of people this is the first time they've experienced this sort of crap.  But yes, I honestly believe that exposing someone making an arse of themself and having affairs is more "fair game" than cheating in the game.  Especially when that person was party to the same sort of thing being done by Molle and Dianabolic for years vOv

And hey Trevor.  Is life in AAA any more cheery for you than it was under Darius?  And just how many parachute accounts do you have?

Sorry I didn't see that bit about the account until after I posted. Thought it was something else I read through before.

Is BoB currently attacking D-G and reinforcing towers there? CCP will reinstate sovereignity while BoB are attacking?


Title: Re: War
Post by: trevorreznik on January 20, 2009, 08:53:38 AM
Interestingly, Evil Thug is madly shitposting on every forum he remains unbanned on that DBRB is the only Goon FC, and that him losing his Nyx is potentially an end to GF ops.  Now that is desperately clutching at straws...  I am not sure, right now, whether he is waiting for Steiner's divisions to commence the breakout or for another Miracle of the House of Brandenburg.

Without getting too much into arguments, I don't think ET's really wrong on the FC issue.  Scavok's back to a degree, but has an established reputation as a FC who will show up for fights and disappear as soon as the campaign turns to POS shooting, because he's a smarter man than the rest.  Jbev is great, but is rarely on, and who else really is there?   From everything I've heard, DBRB is doing what I did back in Delve-playing an awful lot and running into some frustrating walls, many of which aren't his own doing.  Extrapolating it to him burning out isn't worth doing, because who knows what the final straw will be with someone. 


Title: Re: War
Post by: Endie on January 20, 2009, 12:23:34 PM
Is BoB currently attacking D-G and reinforcing towers there? CCP will reinstate sovereignity while BoB are attacking?

CCP won't reinstate dick.

Oh, and Trevor, yep, DBRB is virtually monopolising running ops, despite everyone predicting for months that he'd burn himself out doing so.  Although there are, in fact, several other FCs running ops at the moment (no specifics for you!), I think they're happy to let da boat keep carrying the bulk of it.

What I thought was funny was ET's persistent attempts to jump on every single cliched piece of GF behaviour that we all know happens every couple of months as if it was the death of Catherine the Great and he was Frederick the Great.


Title: Re: War
Post by: setar on January 20, 2009, 02:42:16 PM
I look forward to seeing BOB making excuses for cowering in Poses terrified of hotdrops in DG- for the next month.

Not quite DG-, but since 5H- is also lacking a cyno jammer: seems NC has been taking a cue from GS and logged off their capitals after a hotdrop. As I'm stuck at work and the reports on CAOD are friggin' useless, anyone got an idea why the order was given?

Edit: Nvm, reports now surfacing. Seems NC was done anyway, extracted part of the cap fleet via cyno from a safespot, and asked those stuck in the lag to log off for now. Probably best call given the state of the node.


Title: Re: War
Post by: Meester on January 20, 2009, 04:44:12 PM
Solar Fleet/Wing and Legion of Death (add as many x's as you like) seem to be sporadically engaging members of the GBC.

One aeon, jump freighter and some carriers have been destroyed by them yesterday. Of course whether they are helping the southern forces or just doing their own thing is hard to tell.


Title: Re: War
Post by: setar on January 21, 2009, 06:27:10 PM
I understand on the motivations thing: best to hide your hand as long as possible, especially if some outcomes might be a mixed blessing.

Guess I can answer that now: BDCI was there for a trial membership with -A-.


Title: Re: War
Post by: Phildo on January 21, 2009, 07:56:33 PM
 :ye_gods:


Title: Re: War
Post by: lac on January 22, 2009, 12:00:51 AM
So is soon to be ex-TRI corp Rionnag Alba and possibly Coracao Ardente.


Title: Re: War
Post by: Phildo on January 22, 2009, 12:15:48 AM
When you say "Ex-Tri", you must mean the only two corps left in Tri.  Because they are.

Also, I've concluded that this war has been about two things for AAA: EvilThug getting paid real-life bucks and auditioning new PvP corps.


Title: Re: War
Post by: Endie on January 22, 2009, 01:07:37 AM
I suppose we should be flattered: even when it was AAA, SE and ROL together poor lil Thug realised that we were better and that he'd need more numbers if he was to have a chance vOv

Of course, inviting three of the more unstable occupants of Eve, with a track record of drama-shattered alliances and short-lived power-blocs behind them, may not be the single smartest way forward.

Maybe he should accept the ex-Tri corps in Atlas as well  :awesome_for_real:


Title: Re: War
Post by: Phildo on January 22, 2009, 02:16:08 AM
Apparently the NC (with a few Goons in support) was just epically hotdropped by the Superfriends resulting in the death of some 15 NC dreadnaughts.  Look at Jake Noble troll on CAOD!


Title: Re: War
Post by: Endie on January 22, 2009, 02:47:34 AM
Here is some forum porn from the person who is employing AAA, SE and the rest, the rich Russian whose money is buying him a war in Eve, and who is talking about the hack, then moves on to other stuff:

Quote
All methods fair in this game! I'm not asking your bees friend who kicked LETA/rus-1-ukr from RA. Goons are beggars, they envy LETA that they had 5 titans and a lot of caps and cap pilots and petition all of it. I could kill for such things in rl, but it's not rl. LETA will have 5 more titans soon and a lot of caps and all this will be bought officialy! I'll sell hundreds, or THOUTHANDS TK on eve-o and get all my accets* back and you will be only whining about injustice. MONEY will win  :evil: (you just need to invest more money). Do you ready to invest it? I already doing it.  GG to all.

Like I said: you lie down with dogs, you get fleas.  The GBC must be so proud.

*I think he means he's been banned on some accounts


Title: Re: War
Post by: Reg on January 22, 2009, 02:49:17 AM
Has he managed to drive down the price of time cards yet? Maybe this is a good time to get a few months ahead on my subscription.


Title: Re: War
Post by: Yoru on January 22, 2009, 04:19:19 AM
Here is some forum porn from the person who is employing AAA, SE and the rest, the rich Russian whose money is buying him a war in Eve, and who is talking about the hack, then moves on to other stuff:

Quote
All methods fair in this game! I'm not asking your bees friend who kicked LETA/rus-1-ukr from RA. Goons are beggars, they envy LETA that they had 5 titans and a lot of caps and cap pilots and petition all of it. I could kill for such things in rl, but it's not rl. LETA will have 5 more titans soon and a lot of caps and all this will be bought officialy! I'll sell hundreds, or THOUTHANDS TK on eve-o and get all my accets* back and you will be only whining about injustice. MONEY will win  :evil: (you just need to invest more money). Do you ready to invest it? I already doing it.  GG to all.

Like I said: you lie down with dogs, you get fleas.  The GBC must be so proud.

*I think he means he's been banned on some accounts

Regardless of who that guy's affiliated with, that's a picture perfect example of someone caring about a video game way way too much.


Title: Re: War
Post by: setar on January 22, 2009, 05:50:26 AM
I love this war report thread. First there's laughter about -A- cleaning house, kicking inactives and obviously losing members, while bragging how GS members are coming back to the game and the effects of recruitment kicking in. When -A- gradually starts to add members after weeks of trial it is because they have to boost their numbers. Riight.

How about reports of recent fights? There's plenty of reports from the GBC/-A- side for the last three bigger fights (NC logging out their dreads, the BS jump in and the 15+ NC cap losses of this morning) for which I'd love to see a view from the other side. I realize few goons participated in these fights, but there got to be some NC or TCF member posting here?


Title: Re: War
Post by: 5150 on January 22, 2009, 06:10:15 AM
but there got to be some NC or TCF member posting here?

Actually I dont think there are  :heartbreak:


Title: Re: War
Post by: Endie on January 22, 2009, 06:22:18 AM
I love this war report thread. First there's laughter about -A- cleaning house, kicking inactives and obviously losing members, while bragging how GS members are coming back to the game and the effects of recruitment kicking in. When -A- gradually starts to add members after weeks of trial it is because they have to boost their numbers. Riight.

Nae offense, but you're not "gradually adding members" if you have (at least) three large corps invited on probation as soon as you start to lose.  And given that two of them have partaken in both of Tri's collapses, the other was in Daisho (who provided me with the funniest episode I've ever experienced on TS when they were ordered out by their CEO), and I think all three were in the awesome hilarity-fest that was Requiem, the track record isn't glorious.

Bit of a difference between that and the unadvertised, uninvited, organic growth of people looking at an ISK-seller paying cash for allies to attack Goonfleet and deciding "hey, time to come back for a bit".

The fact is that AAA already has enough trouble with its own ISK-selling wing (hi Daira Lir!)  Sooner or later CCP will really crack down on the practise and it won't be GF that is hurt...


Title: Re: War
Post by: Fordel on January 22, 2009, 06:29:16 AM
Goons would need to HAVE ISK before selling any.  :oh_i_see:


Title: Re: War
Post by: Endie on January 22, 2009, 06:37:16 AM
Goons would need to HAVE ISK before selling any.  :oh_i_see:

Clearly we sold all ours.


Title: Re: War
Post by: setar on January 22, 2009, 06:46:37 AM
Nae offense, but you're not "gradually adding members" if you have (at least) three large corps invited on probation as soon as you start to lose.

Three things wrong with this statement. While it can be debated whether BDCI is stable we are not big; on average you'll see maybe ten of us during an announced op. Two, we got invited to fly along -A- at the time of the official war announcement, even before BOB decided to get involved. Three, starting to lose? While I am less than certain about the long-term outcome of the war it's pretty even matched right now.

Quote
And given that two of them have partaken in both of Tri's collapses, the other was in Daisho (who provided me with the funniest episode I've ever experienced on TS when they were ordered out by their CEO), and I think all three were in the awesome hilarity-fest that was Requiem, the track record isn't glorious.


Cannot speak for R-A or Cora; BDCI tried to help establish another neutral entitity after the end of MC, and was stubborn enough to try this even twice. Unfortunately the current game environment doesn't allow small neutral entities to hold regions long term. The MC/KIA model works (affiliate yourself with one side), as does Outbreak (roam). Don't think anyone feels bad for trying to establish something else, though.



Title: Re: War
Post by: trevorreznik on January 22, 2009, 07:12:45 AM
Here is some forum porn from the person who is employing AAA, SE and the rest, the rich Russian whose money is buying him a war in Eve, and who is talking about the hack, then moves on to other stuff:

Quote
All methods fair in this game! I'm not asking your bees friend who kicked LETA/rus-1-ukr from RA. Goons are beggars, they envy LETA that they had 5 titans and a lot of caps and cap pilots and petition all of it. I could kill for such things in rl, but it's not rl. LETA will have 5 more titans soon and a lot of caps and all this will be bought officialy! I'll sell hundreds, or THOUTHANDS TK on eve-o and get all my accets* back and you will be only whining about injustice. MONEY will win  :evil: (you just need to invest more money). Do you ready to invest it? I already doing it.  GG to all.

Like I said: you lie down with dogs, you get fleas.  The GBC must be so proud.

*I think he means he's been banned on some accounts

I think he means assets, not accounts.  The russian alphabet is different than ours -  a Hard C in English = K, a soft C in English is an S sound but is written as C, and there is no 'S' letter.  So for Time Card, it's TK, and for Asset, it's accet.

Also, -A- would be growing more if it accepted all the Goon applications into it, but sadly those apps are just the obvious spies who are filling up the spyradar with chaff so the real ones can get in :(


Title: Re: War
Post by: Jayce on January 22, 2009, 07:31:25 AM
Unfortunately the current game environment doesn't allow small neutral entities to hold regions long term.

If I was a small, neutral entity, I'd think hard about some section of NPC 0.0 space.  There are several regions like it, you can't be locked out of stations, and they are pretty rich in resources.

In fact if I have no idea why a small neutral entity would WANT to hold space and incur all the headaches that go with it.  Large alliances have buffers of people as old ones burn out or get bored.  A corp or alliance with ten actives is asking for burnout even trying to keep enough POSes online to hold one system.


Title: Re: War
Post by: Endie on January 22, 2009, 07:47:40 AM
Thanks for the interpretation, Trevor: that makes sense.

Nae offense, but you're not "gradually adding members" if you have (at least) three large corps invited on probation as soon as you start to lose.
Three, starting to lose? While I am less than certain about the long-term outcome of the war it's pretty even matched right now.

No, I meant before Bob came along, and before the North came onboard.  At first, in O0O0oo)O0OYZ & R97, in C9N (before the Quebecoise messed up  :mob:) and in VNG we'd been able to outnumber AAA and Stain in their prime on several occasions, and had comfortably batted back all attacks.  I understand that that was when BDCI first appeared.  I remember seeing a couple in local and wondering if little igor was sub-contracting on the mercenary front.


Title: Re: War
Post by: Phildo on January 22, 2009, 07:52:00 AM
Also, -A- would be growing more if it accepted all the Goon applications into it, but sadly those apps are just the obvious spies who are filling up the spyradar with chaff so the real ones can get in :(

Are you positive those aren't rats fleeing a sinking ship?  You shouldn't turn people away just because we're at war with each other!

Jayce, The Requiem did live in NPC space in Curse for a while.  I remember them harassing IAC and occasionally coming through Providence when we were living there.  It's not for everybody though, and it's hard to set up a market for your alliance in a station where your enemies also have access.


Title: Re: War
Post by: Endie on January 22, 2009, 08:05:59 AM
The Requiem (as yet more Kugutsumen forum porn revealed) also sanguinely proceeded to make a succession of p. horrendous decisions, though.  Their pilots were generally pretty good (we suicided into them on the drunken frigate op) and decent guys overall, but the ex-Tri element believed their own hype.  Their forums were dotted with people suggesting that they should start with PL then take out Goonswarm before fighting Bob (I shit you not).


Title: Re: War
Post by: Jayce on January 22, 2009, 08:22:31 AM

Jayce, The Requiem did live in NPC space in Curse for a while.  I remember them harassing IAC and occasionally coming through Providence when we were living there.  It's not for everybody though, and it's hard to set up a market for your alliance in a station where your enemies also have access.

If you have enough people to justify a market, you should probably own space.  I was speaking of BDCI, which according to setar number around 10 actives at a given time.  Let's be generous and double that to 20-30 active pilots across all timezones (making numbers up, of course).  That still isn't enough to start a mini-economy.


Title: Re: War
Post by: setar on January 22, 2009, 08:32:10 AM
No, I meant before Bob came along, and before the North came onboard.  At first, in O0O0oo)O0OYZ & R97, in C9N (before the Quebecoise messed up  :mob:) and in VNG we'd been able to outnumber AAA and Stain in their prime on several occasions, and had comfortably batted back all attacks.  I understand that that was when BDCI first appeared.  I remember seeing a couple in local and wondering if little igor was sub-contracting on the mercenary front.

Ah, got it. No, we were aboard from the start, just took us a while to get all the assets across the map, sort out the comms and get into fleets ;)

As for 'why would you want to hold space': BDCI (and to a large extent MC) has attracted players who want to have an impact on the game. For many it's less about the daily pew-pew (I can have that in most multiplayer games) but making small contributions to the overall 'story' or development of 0.0 space. Less about the fights, more about the campaign. That's why you'd have players happily sit at a gate camp for days, or show up for boring POS op after POS op in the North. You cannot keep those players happy in NPC regions, except for a brief rebuilding phase.

Agree on the horrible Requiem forums, people believing their own hype and the odd call to go head to head with PL as a trial of fire while lacking fleet structure, coherence and resources.



Title: Re: War
Post by: Phildo on January 23, 2009, 07:19:48 AM
As has been ongoing for a few weeks, Goonswarm's Australians and a few hangers on, myself included, engaged ROL at the Freebooter's Haven complex in BJD4.  ROL came at us three separate times and were thrown out on their asses after each engagement.  All told they lost 14 BS to kill 4 of ours and some assorted tacklers.  Unfortunately, since they know me from our fun times in ZS-, I was an early casualty and had to return in a battlecruiser.  We then ran the plex and made tons of isk.

On the way back to AZN we found a friendly carrier being hotdropped by three Stain carriers at the jump bridge POS that we were passing through.  We then proceeded to rape their carriers while saving our own and also catching a few T2 cruisers that came in to assist.

The kicker to it all was about 10 minutes later we found out about a hostile Ishtar one jump from AZN who was sitting on a gate.  Suspecting a trap some of our gang members jumped past him while a few of us remained on his side.  A Goon drake had the ishtar pointed and webbed while we waited for him to make a move.  I got bored so I opened fire on him too, figuring I'd at least drive him through and finish it off, but he just sat there and melted.


Title: Re: War
Post by: slog on January 23, 2009, 07:42:51 AM
Yesterday in DG- was interesting.  Goons had some towers coming out of reinforcement.  Bob had a fleet and we had a fleet.  Numbers favored Bob during the day I guess (I wasn't there) but in US primetime the goons had a slight number advantage.

Bob did some drivebys, lost some ships, and then left without engaging.  I was surpised they ran, considering they had a Titan in the sector.


Title: Re: War
Post by: Endie on January 23, 2009, 08:13:45 AM
A titan and a logged-off dread fleet!


Title: Re: War
Post by: Sir T on January 23, 2009, 08:40:12 AM
And advantage in Battleship Numbers (80 red battleships to 60 blue) plus a lot of our gang were in pospreys. We saved all 3 towers.

Btw Wicked Creek is almost entirely retaken from the Forces of MoneyWillWin. EXE are down to only 2 systems and their last station system is almost certain to fall, them having one tower left in it and its only sov 2 in any case (their other system is at sov 1). Curse is remorselessly turning blue, being swept clean of enemy gangs on an almost casual basis at this point. Scalding Pass is ours unchallenged, and BOB have only one system (non station) in Detroid at sov 3. Estoria is pretty much red for the time bieng, the forces of 'pos spam before downtime' having honed their technique when they are not losing carriers hotdropping ours (not to mention losing their carriers attacking our towers. Oh sorry that was ROL lol)

Also, at least one and possibly 2 of those Stain carriers in AZN self destructed.


Title: Re: War
Post by: Phildo on January 23, 2009, 09:21:13 AM
Whoever Enchura 1 & 2 is self-destructed both of his carriers.  At least the other one took it like a man.


Title: Re: War
Post by: Endie on January 23, 2009, 12:22:54 PM
Right now we are all having a laugh at logs of Jake Noble begging a Goonfleet director to accept 100 billion ISK to offline a large number of towers in order to break our sov.  I guess that beating us the old fashioned way isn't working out too well for them, and the hacking thing will only work so often...

Edit to reflect general interpretation of AAA approach:

/boasts about wanting to see us on the battlefield

/boasts about being "elite PvP alliances"

/claims to be ready for 12 month campaign

/boasts about unstoppable victory

/offers 100 billion ISK to get out of actually fighting


Title: Re: War
Post by: Predator Irl on January 23, 2009, 12:54:49 PM
Ok so I'm sitting in Curse looking at 150 to 160 -A- attack 60+ Rebellion (I think) and killing them pretty swiftly. Then as it was over -A- started to jump into another system when 30 TCF pop their heads through the gate. Of course, all of -A- pile back into the system and try to catch TCF, who swiftly jump back from the way they came.

AAA jump through after them quite swiftly and bubble the gate on the other side to catch them... them BOOOM! Doomsday, then another, then A few seconds later, 2 more doomsdays. It was absolutely priceless! Then -A- had the cheek to come back smacking in local, quote "you need 4 titans to dd even 15 pls of us im impressed".

Anyway, whatever escaped the DD's were murdered when they jumped back through the gate. One of the goons frapsed it, so I will see if I can get it.


Title: Re: War
Post by: Endie on January 23, 2009, 01:06:58 PM
Yep, TCF pretty much hammered AAA tonight.

And at much the same time, on the Fountain front, about 100 PL and SoT were fighting 210 Bob Allies.  The hostiles jump into Y-2, PL were set up at range and start sniping, their two titans jump in on the far side and double doomsday the hostile fleet, and the few survivors from their predictably-horribly-setup fleet get picked off by the conventionals.  Another superb GBC push into Fountain is sytmied.

To be fair, and this is not sarcasm, I was genuinely amazed that they even tried again at all.


Title: Re: War
Post by: Endie on January 23, 2009, 01:47:55 PM
This night just keeps giving and giving.

In his flailing attempts to save face, Jake Noble just burned his own director-level spy in Goonfleet!

It took minutes...  Oh, and the spy (Iromei) had paid for a titan to be built, which we now get.  Thanks for that...


Title: Re: War
Post by: Phildo on January 23, 2009, 02:08:40 PM
Jake Noble chat log. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=980798)

Attempting to save face by repeating the offer publically. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=980800)

This sounds reliable to me.

Quote
Can I be paid directly in aluminum or do I have to settle for ISK?


Title: Re: War
Post by: Endie on January 23, 2009, 02:21:22 PM
I cannot believe how good this gets.  Here we have a director-level spy.  In charge of the Goonswarm capital fleet.  A truly war-winning asset who it looks like was possibly the one behind the DG- hack and re-subbed someone else's trial account (bantime!  And potentially oops Finfleet!) and who has been telling AAA/Bob about every move our capital fleet makes.  The sort of intel asset that explains so much of what has been happening and why Bob and AAA stopped getting humped (though he couldn't stop us defending DG- successfully today  :awesome_for_real:)  And that grade-A narcissist and all-round retard Jake Noble actually blows his cover through his inability to stop wanking himself off on CAOD!

To summarise so far for those not keeping count today:

Bob fail to defend their DG- towers, Goons keep the system for now at least
GBC get slaughtered in Fountain
AAA get humped by TCF
Jake Noble gets laughed at for not just failing to recruit a GF director but burning a stellar intel asset at the highest level in GF.
Exe get reduced to their last two systems in Wicked Creek at downtime
ROL get slaughtered in BJD, and their Stain Empire allies lose three carriers trying to hotdrop us a couple of systems over

Surely it is impossible that Bob will actually lose their last Fountain station but it would certainly round the day off nicely...

Edit: I say that but Bob have lost 6 POSes in Y-2 tonight.


Title: Re: War
Post by: setar on January 23, 2009, 02:46:50 PM
Wait. Does that mean nobody hacked someone's computer for R2J and DG- after all :-) ?


Title: Re: War
Post by: Phildo on January 23, 2009, 02:50:14 PM
Hahaha.  R2TJ is still almost assuredly a bug, though the DG- thing appears to have been Iormei's work.


Title: Re: War
Post by: Simond on January 23, 2009, 02:56:41 PM
OTOH, DG- was OEG POSes (which they manage themselves) and not Goonfleet itself. So it's still account theft and still BoB+pets behind it all, just one layer removed. Of course, the true hilarity would be if it was the DG- stuff which tipped off the GIA to who the mole was, burning the director-level spy just so Finfleet could jump out a bunch of crap from station.  :grin:


Title: Re: War
Post by: Endie on January 23, 2009, 03:10:46 PM
Wait. Does that mean nobody hacked someone's computer for R2J and DG- after all :-) ?

You're a smart kiddo: if a AAA spy steals someone else's account it doesn't count as lolgooniehaxploitz...


Title: Re: War
Post by: setar on January 23, 2009, 03:16:38 PM
The fun part with bribing GS members is that you are almost guaranteed to get away with it. When IAC bribed a FIX member to shut down 10 POS in FAT initial claims were 'CCP screwed us, it's a bug', followed by 'someone hacked into XYZs account'. Mahrin will remember this -- only after really following up in great detail it became clear that it simply was a director / POS fueler who took ISK and defueled the towers.

Here it seems all you have to do is scream 'my account's been hacked!' and the guilty party has been found.


Title: Re: War
Post by: Endie on January 23, 2009, 03:35:00 PM
Come on setar, you honestly didn't strike me as a genuine apologist for that sort of stuff.  Anyway, it moves the whole thing into a gray area EULA-wise so I suspect that CCP will be able to get away with doing nothing.  And we'd have happily let

Seeing Evil Thug sperging on CAOD about it after being rather emo on TS about his fleet loss, and claiming to have hired two more spies (I'll bet he has had two such offers, quite genuinely, but he may not be buying what he thinks he is) on CAOD just adds to the glory of the day.

And then we have Coven allegedly losing a big chunk of their titan fund: http://kb.coven.pl/?a=kill_detail&kll_id=31908  :awesome_for_real:

What a day.  Surely we must lose a titan to round it all off...


Title: Re: War
Post by: setar on January 23, 2009, 03:53:29 PM
Does it matter what I think? The community here seems convinced that -A- are a band of ebayers, bought out with real life money, hacking into accounts because it cannot beat GS in a fair fight. That's not going to change, no matter what my point of view is; might as well embrace it, poke a few folks for the fun of it and otherwise just sit back and enjoy the reading material.


Title: Re: War
Post by: Phildo on January 23, 2009, 03:58:12 PM
That's not necessarily true, you know.  AAA on the whole aren't bad people, but the leaders are making a pretty good case for being absolute shitheels all over the place.  In particular, Jake Noble and Evil Thug are doing a pretty poor PR job on Eve-O.  That and the sheer volume of their own words they had to swallow in allying with both Stain Empire and BoB at the start of this conflict.  And that it appears they were paid real money over this war.


Title: Re: War
Post by: Simond on January 23, 2009, 04:01:43 PM
What a day.  Surely we must lose a titan to round it all off...
I'm watching the Istvaan thread in CAOD with mild interest.


Title: Re: War
Post by: Arthur_Parker on January 23, 2009, 04:13:02 PM
How did the spy get burnt exactly?  I have war room access but seriously, long threads, :effort:


Title: Re: War
Post by: Gets on January 23, 2009, 04:15:55 PM
(http://upload.wikimedia.org/wikipedia/en/thumb/3/32/Spy-smasher-2-winter-1941.jpg/250px-Spy-smasher-2-winter-1941.jpg)


Title: Re: War
Post by: Phildo on January 23, 2009, 05:19:01 PM
Quote from: Evil Thug
Using 4 titans on gang, who just came to fight, stealing pew pew from your own members.

If you are unable to pew pew fleet vs fleet, and think, that this is obligatory to use titans, go on. We are fine with it.

Gf.
Quote from: Anon Goon
It's really hillarious to see Thug whine about DD's; coming from a guy who DD'd countless fleets inside POS shields during numerous fleet fights, SV5, F9E, FAT-36, T-R.


Title: Re: War
Post by: Pezzle on January 23, 2009, 09:17:25 PM
Thug was also a tower bowler. 

From an outsider perspective.  Go ahead and shoot each other for the next few years.


Title: Re: War
Post by: Jayce on January 23, 2009, 09:18:27 PM

Quote from: Anon Goon
It's really hillarious to see Thug whine about DD's; coming from a guy who DD'd countless fleets inside POS shields during numerous fleet fights, SV5, F9E, FAT-36, T-R.

Including us in the Vanguard days, a piddly alliance holding two systems in Catch.

How did the spy get burnt exactly?  I have war room access but seriously, long threads, :effort:

We'd be poor examples of opsec if we gave that away on a public forum, now wouldn't we.


Title: Re: War
Post by: lac on January 24, 2009, 01:20:58 AM
Does it matter what I think? The community here seems convinced that -A- are a band of ebayers, bought out with real life money, hacking into accounts because it cannot beat GS in a fair fight. That's not going to change, no matter what my point of view is; might as well embrace it, poke a few folks for the fun of it and otherwise just sit back and enjoy the reading material.
Well this is the war thread. There's not much point in having a good war if you can't vilify the other side, is there. Before you know it everybody would be getting along just fine in no-mans land and nobody would do the necessary dying. Of course occasionally people get caught up in their own rethoric and suspension of disbelieve a bit too much and seem to forget that the other party is pretty much themselves painted in a different colour but hey, that's what it takes to get to the drama bit. :grin:


Title: Re: War
Post by: Yoru on January 24, 2009, 03:17:58 AM
Does it matter what I think? The community here seems convinced that -A- are a band of ebayers, bought out with real life money, hacking into accounts because it cannot beat GS in a fair fight. That's not going to change, no matter what my point of view is; might as well embrace it, poke a few folks for the fun of it and otherwise just sit back and enjoy the reading material.
Well this is the war thread. There's not much point in having a good war if you can't vilify the other side, is there.

You're wrong.


Title: Re: War
Post by: lac on January 24, 2009, 04:31:50 AM
I was talking about a real war. I'm all for a more sportsmanship attitude in these internet game wars.


Title: Re: War
Post by: Comstar on January 24, 2009, 04:57:46 AM
What I can't understand is, how on earth do you have the leader of the Goonfleet Capital Fleet and still lose engagements or come out even! I mean, the man in charge is working for the enemy and you don't lose the entire fleet?!

In other news...what Istavann thread? The GHSC is working on someone?


Title: Re: War
Post by: setar on January 24, 2009, 05:11:38 AM
All I am saying is I'll be chuckling if someone managed to make you kick out the wrong guy. Unlikely, but not unheard of. Everyone seemed fairly sure they killed a titan in F-T (http://forums.f13.net/index.php?topic=9357.msg285703#msg285703) as well, after all.


Title: Re: War
Post by: Sparky on January 24, 2009, 05:36:00 AM
Y-2 station captured by Pathetic Legion and their SOT pals :awesome_for_real:

Worst firesales ever, which could have a number of interpretations.


Title: Re: War
Post by: JoeTF on January 24, 2009, 05:43:15 AM
My bet is they went after only guy with titan:P

I mean, if he was a spy, why would AAA lose capital engagements and for the love of god almighty - why would he build a titan in GS (and by paying corp for it up front, geeez).

I bet he was just one unlucky, inactive sod, who had bad luck of being sacrificed to improve morale.


Title: Re: War
Post by: Phildo on January 24, 2009, 05:52:26 AM
This Istvaan thread. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=980936)


Title: Re: War
Post by: slog on January 24, 2009, 05:55:15 AM
My bet is they went after only guy with titan:P

I mean, if he was a spy, why would AAA lose capital engagements and for the love of god almighty - why would he build a titan in GS (and by paying corp for it up front, geeez).

I bet he was just one unlucky, inactive sod, who had bad luck of being sacrificed to improve morale.

I find it fascinating that people on the other side will always perceive things so differently.


Title: Re: War
Post by: lac on January 24, 2009, 06:29:11 AM
This Istvaan thread. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=980936)
Looks like Tyrrax Thork's bi-monthly look at me post.


Title: Re: War
Post by: Predator Irl on January 24, 2009, 07:05:11 AM
Does it matter what I think? The community here seems convinced that -A- are a band of ebayers, bought out with real life money, hacking into accounts because it cannot beat GS in a fair fight. That's not going to change, no matter what my point of view is; might as well embrace it, poke a few folks for the fun of it and otherwise just sit back and enjoy the reading material.
Well this is the war thread. There's not much point in having a good war if you can't vilify the other side, is there.

You're wrong.

Well setar, IMO it matters what everyone thinks and its great to get all points of view, regardless of whether you agree with that persons opinion or not. There are two sides to every story. 

As far as vilifying the other side, if both sides were talking here saying "good fight the other night ol' GBC chaps", this thread would get pretty damn boring really quickly, along with the war itself. Its drama like this and CAOD that make the war what it is, embrace it & enjoy it for what it is.


Edit: Ninja editing for 100 typos :S


Title: Re: War
Post by: Jayce on January 24, 2009, 07:20:02 AM
My bet is they went after only guy with titan:P

You'd be wrong about that too.


Title: Re: War
Post by: Phildo on January 24, 2009, 07:42:55 AM
Wonder where the big ball of AAA and SE that just rolled through AZN is going.


Title: Re: War
Post by: setar on January 24, 2009, 08:05:38 AM
Well setar, IMO it matters what everyone thinks and its great to get all points of view, regardless of whether you agree with that persons opinion or not. There are two sides to every story. 

As far as vilifying the other side, if both sides were talking here saying "good fight the other night ol' GBC chaps", this thread would get pretty damn boring really quickly, along with the war itself. Its drama like this and CAOD that make the war what it is, embrace it & enjoy it for what it is.

Guess that's the difference -- I'm used to keeping the tinfoil to CAOD or in-game, and using the forums to congratulate others on a good fight (or trap, see the 4 DDs). Not interested in the vilifying part, just getting a chuckle out of the onesided reports here. No comments on GS participation, none on the moons lost, the JB incapped, the DG- POS shooting this morning. Look at this the early pages of this thread. Post after post about how BOB will cease to exist very soon now (April 2007), how QY6 would never be recaptured, the list goes on. Mostly silence when none of this happened.

And now it's the same story again. GS and allies are steamrolling everything, they are the knights in white armor out to beat the evil ISK-sellers and cheaters. If this is supposed to motivate folks, fine, but it doesn't exactly help to get an overview of current events ;)


Title: Re: War
Post by: Phildo on January 24, 2009, 08:33:27 AM
That's why you and Trevor and Joe are here.


Title: Re: War
Post by: slog on January 24, 2009, 08:43:46 AM
I don't think anyone here is usually awake and ingame around this time.  There was DG- POS shooting?  and What JB are you talking about?


Title: Re: War
Post by: Murgos on January 24, 2009, 08:48:12 AM
Guess that's the difference -- I'm used to keeping the tinfoil to CAOD or in-game, and using the forums to congratulate others on a good fight (or trap, see the 4 DDs). Not interested in the vilifying part, just getting a chuckle out of the onesided reports here. No comments on GS participation, none on the moons lost, the JB incapped, the DG- POS shooting this morning. Look at this the early pages of this thread. Post after post about how BOB will cease to exist very soon now (April 2007), how QY6 would never be recaptured, the list goes on. Mostly silence when none of this happened.

And now it's the same story again. GS and allies are steamrolling everything, they are the knights in white armor out to beat the evil ISK-sellers and cheaters. If this is supposed to motivate folks, fine, but it doesn't exactly help to get an overview of current events ;)

Blah, blah, blah, you have a voice, you want your side heard you should probably try and use it.


Title: Re: War
Post by: Endie on January 24, 2009, 09:26:43 AM
If you don't want to be lumped in with the ISK-sellers and cheats, perhaps you shouldn't be on their side?  Just a suggestion vOv


Title: Re: War
Post by: Yoru on January 24, 2009, 10:22:57 AM
As far as vilifying the other side, if both sides were talking here saying "good fight the other night ol' GBC chaps", this thread would get pretty damn boring really quickly, along with the war itself. Its drama like this and CAOD that make the war what it is, embrace it & enjoy it for what it is.

Go reread the first half of this massive thread. There's no Pip Pip Cheerio back there, but there's a lot of reports on the strategic level, and some accounts of sieges and other wide-scale drama, written up by both the GS/RED side and BOB side. There's snark, and that's to some degree expected. Unfortunately, the most voluminous poster on the non-GS side was Dave in FIX, and he's since stopped playing, meaning our view on the war has become rather Fair & Balanced (http://www.huffingtonpost.com/2008/05/01/british-court-upholds-fox_n_99715.html).

It also means that any time anyone from an alternate perspective posts, there been a tendency to attack them outright, justified or otherwise.

If you don't want to be lumped in with the ISK-sellers and cheats, perhaps you shouldn't be on their side?  Just a suggestion vOv

See above.

Edited for clarity.


Title: Re: War
Post by: palmer_eldritch on January 24, 2009, 11:11:33 AM
Well setar, IMO it matters what everyone thinks and its great to get all points of view, regardless of whether you agree with that persons opinion or not. There are two sides to every story. 

As far as vilifying the other side, if both sides were talking here saying "good fight the other night ol' GBC chaps", this thread would get pretty damn boring really quickly, along with the war itself. Its drama like this and CAOD that make the war what it is, embrace it & enjoy it for what it is.

Guess that's the difference -- I'm used to keeping the tinfoil to CAOD or in-game, and using the forums to congratulate others on a good fight (or trap, see the 4 DDs). Not interested in the vilifying part, just getting a chuckle out of the onesided reports here. No comments on GS participation, none on the moons lost, the JB incapped, the DG- POS shooting this morning. Look at this the early pages of this thread. Post after post about how BOB will cease to exist very soon now (April 2007), how QY6 would never be recaptured, the list goes on. Mostly silence when none of this happened.

And now it's the same story again. GS and allies are steamrolling everything, they are the knights in white armor out to beat the evil ISK-sellers and cheaters. If this is supposed to motivate folks, fine, but it doesn't exactly help to get an overview of current events ;)


Instead of slagging off other people's posts, just post your view of things if you think it's missing.


Title: Re: War
Post by: Jayce on January 24, 2009, 11:39:29 AM
Instead of slagging off other people's posts, just post your view of things if you think it's missing.

I came here to post this.



But seriously folks, I think a fair amount of good-natured snark is fine here.  Even large amounts of it are not bad as long as it's got entertainment value.  It's when it starts getting bad-natured or people start nerdraging is when we have a problem. 

The flipside of this is that really, if you can't keep some perspective, you should ignore this thread.  There is really nothing to see here.


Title: Re: War
Post by: setar on January 24, 2009, 12:38:59 PM
Quote
If you don't want to be lumped in with the ISK-sellers and cheats, perhaps you shouldn't be on their side?

I'll stick with the suggestions and simply ignore this thread. Reporting current events takes :effort:, and I'd rather spent my time doing that in an environment that's a bit more relaxed ;-)

See you in game, or at fan fest.


Title: Re: War
Post by: trevorreznik on January 24, 2009, 12:58:17 PM
I like ISK Selling and cheating :)

Also you have to remember that those who are outside of GS (or some in it) don't trust the GS directors.  So when an explanation of something is posted, be it 'We knew -A- would reset us' or 'Iromei is a spy,' some people, including myself, will take the statement as a lie to boost morale, rather than the truth.  Convincing a doubt that it's true is just as hard as convincing a GS guy it's false.  However, the doubters don't need convincing, as stuff like this has a pretty huge morale boost, and certainly looks like it worked.

I always thought Iromei was a good guy :I


Title: Re: War
Post by: Pax on January 24, 2009, 01:36:08 PM

See you in game, or at fan fest.


~on the battlefield~


Title: Re: War
Post by: Endie on January 24, 2009, 03:22:32 PM
I like ISK Selling and cheating :)

itt Trevor displays to less experienced posters how to disarm trolling  (it's me i''m da troll)

In real news - as opposed to meta-criticism of the historiography of the thread - Bob, SE, AAA and the rest of the GBC have been trying the Max Damage approach and throwing everything they have into DG-.  Something above three hundred caps between the various dreads and carriers, big BS fleets etc etc.  Can't be much doubt that this will work pretty well for now.  Of course, Max Hilarity had a lot more at first, and we all know how that ended up, so it remains to see if the mixture of Bob's hatred for the Goons that stole their empire, mixed with Nync's "rawr rawr goons hate Russians" propaganda and the self-professed "I will blot out the sun with my timecards" of their sugar-daddy will keep them going for any longer than before.  With them throwing everything they have at this they certainly can't afford not to b e seen to take it on the run, in a single cycle of reinforcements (which they surely will  :ye_gods:).

In other news, Bob have lost their last station in Fountain.  I am impressed (and, obviously, a little disappointed) that they seem, at last, to have learned their lesson and are not rushing off to take it back and leaving their pets in the south to get fucked like they did 2 years ago.  Although maybe they believe that the Fountain arm of the GBC will take it back.  Heh.  I slay me.


Title: Re: War
Post by: trevorreznik on January 24, 2009, 04:28:20 PM
The simple reason for using that many dreads is to prevent a hotdrop.  It's massively overkill to use more than I believe 60? (Not sure, would have to run the math) dreads on a pos, but with the massive amounts of capfleets in the area, you either need to siege with a gigantic number of dreads or don't do it at all.  If you use a gigantic number, opponents can't form up their own massive number in time, and finish your job quickly. 

It's honestly pretty gay to hear about 200 dreads sieging a pos, but that's what happens when the entirety of competent 0.0 players in EVE seems to be fighting over one system (excluding PL/CVA).


Title: Re: War
Post by: MahrinSkel on January 24, 2009, 10:27:36 PM
If you want this thread to stay useful, stay honest and objective.  Hold the chestpounding for well after the events, if it's currently going down stick to the straight facts, where you're speculating or passing on the official line, say so.  Save the "dirty eBayers" and other psywar shit for CAOD and Scrapheap.  Write it as if the audience has no stake in what's happening.

--Dave


Title: Re: War
Post by: apocrypha on January 25, 2009, 12:22:53 AM
One of the interesting things about this thread is that it contains many GoonSwarm members posting intelligently and sensibly, without the waves of retarded meme and general shitposting that goes on in CAOD and SHC.

It's a war thread, and information dissemination in any war is always about competing propaganda, so bias (whether conscious or not) must always be expected, but that doesn't stop it from being a fascinating read. And I haven't played EVE for about a year now, but I read this thread every day.


Title: Re: War
Post by: Fordel on January 25, 2009, 02:39:20 AM
While it technically falls under the realm of 'propaganda', most of it is just people being unable to admit failure and moving on. "Free from the shackles of POS warfare" and all that. Goal post moving. :oh_i_see:


Title: Re: War
Post by: JoeTF on January 25, 2009, 05:01:16 AM
I like ISK Selling and cheating :)

itt Trevor displays to less experienced posters how to disarm trolling  (it's me i''m da troll)


See, this is why me and now setar are not so eager to post here anymore. It reeks too much of CAOD mark II.


Title: Re: War
Post by: Meester on January 25, 2009, 07:13:53 AM
The GBC is currently downing a lot of towers in DG.
Bye bye Sov 4?


Title: Re: War
Post by: Phildo on January 25, 2009, 07:24:32 AM
Lots of towers are currently reinforced, but I don't believe any have (yet) been destroyed and replaced.


Title: Re: War
Post by: palmer_eldritch on January 25, 2009, 07:34:36 AM
I think GBC did destroy one last night.


Title: Re: War
Post by: trevorreznik on January 25, 2009, 08:01:46 AM
I think GBC did destroy one last night.

Just looking at KB-
5 were destroyed right after today's DT (one just before actually)
Prior to that, one was killed at 0430, and earlier than that, ones at 1030/940 which is the previous day. 

I took the liberty of flying around in DG- in a covops last night to check out timers, they're quite scattered.  6 looked real good (0100-0600), 2 ok (2300ish), and 8 not too good (0900, 5 around 1500-1600, some more around 1800), but they aren't all out on the same day.

Honestly I think BoB should be pos spamming this system if they want it, it's too easy to reclaim sov with that 1 day claim thing.   I assume GS will be making spam attempts in US TZ/near DT every day.


Title: Re: War
Post by: Endie on January 25, 2009, 11:49:37 AM
Yeah we've been getting a bit of a hammering in DG- over the past 24 hours, and there's pretty much no good reason why we won't lose most of the rest of our towers there tonight if the opposition keep up their commitment.  Of course, miracles happen, but the turning off the towers trick looks like buying a system, alright.  I know that a lot of people have been saying that losing a directorate-level spy in Goonfleet isn't worth it for just a single system, but since we'd repulsed the attacks in several station systems in Detorid, and since Wicked Creek and Fountain are going the right way, the GBC really needed a win somewhere rather than yet another knockback, so i see this as worth it.

Unless, of course, they somehow contrive not to take the system quickly.  Unlikely, I know, but Eve's a funny old game.  I know that sounds like the "you're not winning quickly enough" argument from Bob 2 years ago, but Max Hilarity did show that if you call out everything you have and still end up hammering away for ages then you'll begin to lose participation.  Having all your enemies' towers claims turned off as well has to compound that.


Title: Re: War
Post by: trevorreznik on January 25, 2009, 03:22:11 PM
Were all the Wicked Creek stations less than sov3?  It's kind of sad how this war has hinged mostly around jammers, the only station system to be taken that was sov3 is c9n, afaik.


Title: Re: War
Post by: Endie on January 25, 2009, 03:45:48 PM
Were all the Wicked Creek stations less than sov3?  It's kind of sad how this war has hinged mostly around jammers, the only station system to be taken that was sov3 is c9n, afaik.

Yep, the primary reasons for losing sov 3 systems on either side in the last six months are, in reverse order:

5 - Spies
4 - Stupid CCP bugs
3 - Terrible stront timing
2 - The previous owner being several regions away nowadays
1 - Being Hydra

You'll notice that "superior tactics" don't make a big showing there.

In other news, even though we're facing a horrible situation in DG-, at least our infamous participation issues seem to have eased for now  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on January 25, 2009, 07:57:23 PM
Well, a bunch of action happened in DG- tonight.  There were a bunch of poses coming out, starting around 2340ish, with two more around 0130, and others at 0300, 0330, and 0530 (this is real rough).   BoB/-A-/Atlas/EXE got to DG-, and fought GS/TCF/RZR/MM (sorry if I missed anyone).  Early on not much happened beyond GS bridging in and superfriends sniping them before they could burn into shields, which resulted in about 25-30 bs kills, including some TCF bses at a gate, and about 15 bs losses.  As poses came out, Superfriends shot them with BS fleets, killing three. 

I was with the -A- gang and we tried to do some drivebys with BoB and without.  At one point we think a goon carrier popped but there's no km, so probably it got away.  Later, BoB ended up fighting at a goon pos without -a-, and lost a few ships and left a ton of drones scattered all over.  That same pos came out of reinforced and superfriends warped in, only to have 3 PL titans jump in as well and dd the field.  BoB/-A- got out for the most part, but Atlas/EXE took a beating.  PL nailed about 100 ships including 60ish bs, of which roughly 5 bs/10 total were gs/rzr/etc.    After this, superfriends called it a night.

So on the day, superfriends killed (including the pl dd) 30-35 bs/a bunch of support, and gs/pl/tcf/etc killed about 70 bs/a bunch of support.  With the 3 poses down, GS has lost 11 over the last two days, but they saved another 3 plus they're spamming another 5. A bunch more come out tomorrow, many in eurotime.

There was just short of 1k players in system at the beginning fighting, and around 750 for the later fighting.  I want to say it was fairly even most of the time in numbers, but don't really know. 

I managed to km whore onto a few tower mails with my covops' warp disruptor (Overheated) plus I solo tackled a wayward hurricane at one point, so I felt pretty cool.


Title: Re: War
Post by: xorx on January 26, 2009, 02:18:04 AM
Good summary. BoB/-A- were well prepared for avoiding the titan blasts by being the first in and aligned. Don't know if someone gang-warped them out or not, but they were also therefore the first out. I had visions of someone on GBC/-A-/Superfriends TS shouting "aaah, it's a trap" in an Ackbar like way.

EXE/Atlas were not aligned, and I wish I had effects on ...

Numbers throughout the evening seemed pretty even, I think at it's euro-peak GBC/-A- .. GBAC .. GAC ... errr .. Superbestfriends (dammit, can we come up with some consistent nomenclature here ...) were probably 60/40, but in the same way, this swung to GS slightly when we were deep into US prime. (GS+Ally Euros/non-poopsockers went to bed around the same time as GBC++ Euros/non-poopsockers).

If it's the one I'm thinking of that carrier survived, Trevor.  That said, we have lost a couple of carriers recently, most notably the one linked (http://killboard.goonfleet.com/km/290134) in the Awful fittings (http://forums.f13.net/index.php?topic=13494.175) thread.

Goons  :roll:


Title: Re: War
Post by: JoeTF on January 26, 2009, 10:17:56 AM
Yeah, our FCs have sixth spidey sense for detecting doomsday traps. I guess too much flying in a titan makes you attuned to them or something. :awesome_for_real:



Title: Re: War
Post by: Murgos on January 26, 2009, 10:31:19 AM
Yeah, our FCs have sixth spidey sense for detecting doomsday traps. I guess too much flying in a titan makes you attuned to them or something. :awesome_for_real:

Or there is a spy telling when the Titan Drop is coming...


Title: Re: War
Post by: slog on January 26, 2009, 10:53:22 AM
I was laughing last night when someone called out a warpin on TS and BoB insantantly adjusted.  GF has more spies in it...


Title: Re: War
Post by: xorx on January 26, 2009, 11:52:16 AM
I was laughing last night when someone called out a warpin on TS and BoB insantantly adjusted.  GF has more spies in it...

This is the most likely option, especially when Jake was quoting lines out of 'swarm TS.
That said, it seemed to have the effect of demoralising EXE and Atlas for the night.

Maybe it was just late and they needed to go to work the next day  :headscratch:


Title: Re: War
Post by: JoeTF on January 26, 2009, 12:55:29 PM
Yeah, our FCs have sixth spidey sense for detecting doomsday traps. I guess too much flying in a titan makes you attuned to them or something. :awesome_for_real:

Or there is a spy telling when the Titan Drop is coming...

Nah, it's EVE Client Platinum Edition, BoB Only Version.



On a serious note:
There is way to many alliances with titans nowdays - our average FC would have to have at at least 7 spies logged on TS to do that. Listening to random command chatter from seven teamspeaks simultaneously would be quite hard, wouldn't it?:P

Besides, titan drops are not announced on general TS channels, they are only known to titan pilot and key FCs.


Title: Re: War
Post by: JoeTF on January 26, 2009, 01:14:05 PM
I was laughing last night when someone called out a warpin on TS and BoB insantantly adjusted.  GF has more spies in it...

It might also be old good "covert ops watching enemy fleet starting to align thing"...

Still, it works both ways. We were slightly displeased, when we jump bridged to an empty system and NC fleet reacted by imminently, blobbing gate to our system. Though, that intel didn't helped them much, since they they got triple doomsdayed three minutes later:D


Title: Re: War
Post by: Jayce on January 26, 2009, 01:16:12 PM
Besides, titan drops are not announced on general TS channels, they are only known to titan pilot and key FCs.

That's the thing, it was breathlessly announced on GS TS 30 seconds or so before it went off, which some regarded as an opsec faux pas.  Now of course if any of the enemy fleet survived, of course the accusation of spy would get bandied about.  Probably had nothing to do with seeing those enemy titans on grid when they arrived.  Whoops, I think I just made a propaganda violation.

I've read that it took a good minute to go off due to the lag, so vOv about the timing.




edited in a quote for clarification


Title: Re: Ward
Post by: xorx on January 26, 2009, 01:19:54 PM
Besides, titan drops are not announced on general TS channels, they are only known to titan pilot and key FCs.

In this case, it was announced on TS - but only after the jump had been initated. There was then about a minute of lag for anyone with any reactions (either to the slip on TS) or to seeing a giant gold thing turn up to warp out.

Not sure I'm a fan of titans so far, though I think I'm one for one (killed one, been killed by one).



Title: Re: War
Post by: slog on January 26, 2009, 01:27:47 PM
Yeah, our FCs have sixth spidey sense for detecting doomsday traps. I guess too much flying in a titan makes you attuned to them or something. :awesome_for_real:

Or there is a spy telling when the Titan Drop is coming...

Nah, it's EVE Client Platinum Edition, BoB Only Version.



On a serious note:
There is way to many alliances with titans nowdays - our average FC would have to have at at least 7 spies logged on TS to do that. Listening to random command chatter from seven teamspeaks simultaneously would be quite hard, wouldn't it?:P

Besides, titan drops are not announced on general TS channels, they are only known to titan pilot and key FCs.

I'm still fairly new and I allready see the mudflation going on with Titans.  No to mention that there are way too many capital ships out there.


Title: Re: War
Post by: trevorreznik on January 26, 2009, 01:57:03 PM
There's about 115-120 'known' titans per the EVEO thread, plus 15 dead ones (not counting baby titans killed).  So it's probably over 150 total built in the last two years.  Pretty ridiculous and I still think the only solution is to remove DDs :)


Title: Re: War
Post by: Phildo on January 26, 2009, 02:27:07 PM
Either that or make Titans unable to hide inside friendly POS just like they can't dock in stations.  That would solve the numbers problem pretty quickly, I think.


Title: Re: War
Post by: trevorreznik on January 26, 2009, 03:47:02 PM
It'd actually be cool to make it so they didn't disappear, so if they were sitting in a POS you could bubble it up and reinforce it , and if you could maintain a camp for 2+ days, kill the pos and the titan inside it.  It'd actually make fighting over a POS worthwhile.

6 out of 7 poses in DG- killed today (total of 17 I believe so far), one survived right around DT, and I think another is out late tonight just before DT.  GS will likely go for another 5 pos spam tonight to ensure they don't lose the system.   4 of the original POSes are alive, + the 5 from last night (+1 possible save tonight), + the 5 from tonight will trump BoB's 11. 


Title: Re: War
Post by: NiX on January 26, 2009, 09:22:19 PM
if you could maintain a camp for 2+ days
The fuck is wrong with you? :uhrr: :ye_gods:


Title: Re: War
Post by: trevorreznik on January 26, 2009, 10:01:13 PM
if you could maintain a camp for 2+ days
The fuck is wrong with you? :uhrr: :ye_gods:

We camped qy6 for like 4 days!


Title: Re: War
Post by: Phildo on January 27, 2009, 08:40:37 AM
I want to apologize because apparently I've been flying TrevorRezniksSister's Caldari Shuttle for a few weeks now.  I picked it up at a JB POS somewhere.  Does she want it back?


Title: Re: War
Post by: trevorreznik on January 27, 2009, 10:07:22 AM
that's jbev's character


Title: Re: War
Post by: Endie on January 28, 2009, 01:45:33 AM
if you could maintain a camp for 2+ days
The fuck is wrong with you? :uhrr: :ye_gods:

We camped qy6 for like 4 days!

Got the T-Shirt.

"I camped QY6 for four days and all I got was this lousy heavy dictor killmail."


Title: Re: War
Post by: slog on January 28, 2009, 09:47:41 AM
Getting back on topic.   I logged in for EST primetime in DG- 6pm to 11 pm and we had a couple early fights where BoB warped off leaving their pets to get picked off.  when I left, all of the towers were saved and it didn't like like BoB would be figthing anytime soon.


Title: Re: War
Post by: WayAbvPar on January 28, 2009, 10:06:35 AM
They were too busy getting trolled in local by Mittens. He was really amusing.


Title: Re: War
Post by: Jayce on January 28, 2009, 10:23:17 AM
when I left, all of the towers were saved and it didn't like like BoB would be figthing anytime soon.

I was only here for this part.  :sad_panda:


Hey all GBC/AA/SE/ROL folks here, please ask your alliance to fight when I'm around, thanks in advance. 

I did manage to use one Unicode smiley in local and capture a Mario for later use.


Title: Re: War
Post by: trevorreznik on January 28, 2009, 10:30:37 AM
when I left, all of the towers were saved and it didn't like like BoB would be figthing anytime soon.

I was only here for this part.  :sad_panda:


Hey all GBC/AA/SE/ROL folks here, please ask your alliance to fight when I'm around, thanks in advance. 

I did manage to use one Unicode smiley in local and capture a Mario for later use.

Good old timezone wars.   GS needs to split in two so they have someone to fight in their prime.


Title: Re: War
Post by: slog on January 29, 2009, 05:35:22 AM
Quiet night last night.  Bob isn't showing up with numbers in DG- lately.


Title: Re: War
Post by: Endie on January 29, 2009, 11:14:18 AM
Good old timezone wars.   GS needs to split in two so they have someone to fight in their prime.

You should know better than anyone that we split in two ages ago, but that Epsilon only fight Goons.

But yes, having fought our way through the bulk of the badly timed towers in DG-, we seem to have got a few timers right for a day or two, though the one that came out this morning would have been attainable for the opposition if they had been willing to raise the fleet.  Presumably they are all having a break before the next Big Push over this weekend.


Title: Re: War
Post by: Sir T on January 30, 2009, 03:50:56 AM
Bob and AAA came together in a big mass in DG- last night but in the end they did not engage. Reports are that their leadership deemed it too risky to commit capitals.

BOB suffered heavy losses in the only real engagement of the night

http://killboard.goonfleet.com/battles/994

Goonswarm just planted 5 new towers in DG-

As of this post there are no friendly reinforced towers in DG-. Sov is secure for the time bieng.


Title: Re: War
Post by: Murgos on January 30, 2009, 05:08:52 AM
As of this post there are no friendly reinforced towers in DG-. Sov is secure for the time bieng.

That really makes the other side look competent.


Title: Re: War
Post by: trevorreznik on January 30, 2009, 07:48:30 AM
Bob and AAA came together in a big mass in DG- last night but in the end they did not engage. Reports are that their leadership deemed it too risky to commit capitals.

BOB suffered heavy losses in the only real engagement of the night

http://killboard.goonfleet.com/battles/994

Goonswarm just planted 5 new towers in DG-

As of this post there are no friendly reinforced towers in DG-. Sov is secure for the time bieng.

How many total are you up to?  I'm assuming right now you push for 51% large coverage, which is 37.


Title: Re: War
Post by: Endie on January 30, 2009, 08:30:59 AM
Bob and AAA came together in a big mass in DG- last night but in the end they did not engage. Reports are that their leadership deemed it too risky to commit capitals.

BOB suffered heavy losses in the only real engagement of the night

http://killboard.goonfleet.com/battles/994

Goonswarm just planted 5 new towers in DG-

As of this post there are no friendly reinforced towers in DG-. Sov is secure for the time bieng.

How many total are you up to?  I'm assuming right now you push for 51% large coverage, which is 37.

Get your spies to tell you :colbert:

In other news, the first phase of today's fight for R2TJ just went very, very well.  I think we probably killed a few dozen AAA and SE (though it is always easy to get over-optimistic with your counts) for the loss of a negligible number of our own.  Of course, they did get some ships in, and no doubt they'll be back to get more and more in each time.


Title: Re: War
Post by: trevorreznik on January 30, 2009, 08:35:24 AM
Hah, that's one strange thing I've long seen GS do on outside forums.  Maybe it's due to the assumption of having so many spies, but GS members almost never post tower counts anywhere.  Most other alliances do post them though, I've never figured out the exact reason why.

Good to see you guys fighting in this TZ, it's a bit early for me though or I'd have died too!


Title: Re: War
Post by: slog on January 30, 2009, 09:10:56 AM
Hah, that's one strange thing I've long seen GS do on outside forums.  Maybe it's due to the assumption of having so many spies, but GS members almost never post tower counts anywhere.  Most other alliances do post them though, I've never figured out the exact reason why.

Good to see you guys fighting in this TZ, it's a bit early for me though or I'd have died too!

Probably because most of GF have no idea what the answer is.


Title: Re: War
Post by: Endie on January 30, 2009, 09:38:57 AM
First hostile tower down in R2TJ.  Two hectic fights at the gate now, and we've come out on top in both (titans have helped, for sure :| ).  It's still early for Goons, but the whole set of towers are gonig to come out in morning GF-time, mid-evening Russian time.

My paranoia is tingling about the small size of the SE, AAA and ROL fleets, and the total lack of BoB and the rest of the GBC.  We should be heavily outnumbered, even with the contingent of pals we've brought along, and I never thought we had a chance to take down any of these towers.  It's hard to believe that DG- hurt their participation that much.  Presumably there is a big weekend of attacks coming up elsewhere vOv.


Title: Re: War
Post by: trevorreznik on January 30, 2009, 09:49:03 AM
First hostile tower down in R2TJ.  Two hectic fights at the gate now, and we've come out on top in both (titans have helped, for sure :| ).  It's still early for Goons, but the whole set of towers are gonig to come out in morning GF-time, mid-evening Russian time.

My paranoia is tingling about the small size of the SE, AAA and ROL fleets, and the total lack of BoB and the rest of the GBC.  We should be heavily outnumbered, even with the contingent of pals we've brought along, and I never thought we had a chance to take down any of these towers.  It's hard to believe that DG- hurt their participation that much.  Presumably there is a big weekend of attacks coming up elsewhere vOv.

I'm not sure what participation you're talking about due to DG-.  At least with -A-, fleet sizes have been roughly the same size for every op for months.  After miscalculating the consov breakage in DG-, BoB/EXE stopped staying up late for towers in US TZ, but I haven't seen their numbers drop off in their own prime.  I could be wrong though.  Also remember that 1600-1700 is before anyone's prime, so fleet sizes are a lot smaller around then, especially for ones that have to travel a fair amount.

R2T just sounds like the classic sov3 fight-get as many titans on as you can and cover your caps with them and there isn't a ton that can be done about it by a support fleet.  Same thing happened in 0-w.   Looks like GS has done a very solid job on alarm clocking and getting allied titans in system, I haven't seen a single GS titan on the KBs but that doesn't matter when PL/KIA are there. 

It's really too bad that DG- didn't break consov, this war's going to likely shift to mass pos spamming of stations (now that almost all the goon moons are taken) by both sides and that's going to be very tedious.  I'd seen a report that 23 GS poses had been killed in DG- and that wasn't enough to take sov for more than 1 day due to the GS spam, and that'll probably happen anywhere else too.  Only by locking up 51% can anything get done, just like what happened a year and a half ago in 9-9/66-.


super edit-epsilon was never at war with goons because the only real goons were in epsilon


Title: Re: War
Post by: Endie on January 30, 2009, 10:22:33 AM
Well, either way it just got a lot harder if it's a trick since the north just showed up (well, the ones who made it past our somewhat aggressive towers  :uhrr:).  And for whatever reason you're not bringing a fleet big enough to do much it's bound to be another nice boost to morale for us (as well as making it easier for us to evac our stuff to empire now the jewper is back up for a while).


Title: Re: War
Post by: Endie on January 30, 2009, 10:33:29 AM
OK, R2 sov saved.  Well, theoretically, given the bug that made us lose sov last time...

So far, a very good week: Bob burn a director-level spy and fail to hold DG- nor to break constellation sov in Scalding Pass.  ROL spam towers in R2TJ to keep our jump bridge network down after bugs lost it for us, and we save that too in late morning of the goon day.  Must suck to have blown advantages like those, but i admit that the weekend is just beginning, and we are traditionally much weaker then than in the week, while the weekend is usually the GBC's key time.

Big thanks to KIA and PL, of course.


Title: Re: War
Post by: trevorreznik on January 30, 2009, 10:46:23 AM
Yeah, now I'm going to have to find another place to camp since goons won't fly 0oy->46dp anymore :(   Not that I'm any good at doing that, I warped to a gate last night in a vaga, turned on a movie, and forgot about eve for long enough to find myself podded :V  I honestly can't find a ship I enjoy for soloing right now-vagas I have to fit a cloak on, which makes it so the only thing I can catch on a gate is an industrial-a bc/cruiser can burn back to gate before I pop it, and cruisers and smaller can just warp off.  Maybe I'll go back to a sabre or stiletto, I really don't know right now.  Vagas at least can kill ratters, but goons are shockingly good at looking at local and safing up in time.

DG- could've gone a different way if BoB had been willing to put up more than 11 towers, so I hope they're kicking themselves about it.  GS has put up 50+ larges in the system now (half of which got killed) and 'everyone knows' that GS is 'going broke.'


Title: Re: War
Post by: Comstar on January 31, 2009, 12:26:20 PM
Funny story yesterday.

We're attacking an ATLAS moon mining POS. First the Titan gets bumped several times before Jumping us. Then the Titan accidentally jumps through with the rest of the fleet and has to hurry away in embarrassment. Then we get the password to the POS and Fleet Command orders everyone to warp to it...including half a dozen dreads who warp by mistake.

So now there is 200 Hostiles in their POS, 200 Friendlies and 12 Dreads all bumping each other inside. The Dreads waddle out and warp back in and start shooting the POS from the outside. Both sides then move their ships right close to the shields and pop in an out shooting each other. This makes target calling impossible (who's inside, and who's outside?). I for one found it impossible to see where the POS shield was with all the flashing colours going off from 400 ships. This goes on for 30 minutes of lagfest.

Eventually two friendly Titans show up 400km off and FC orders everyone inside. The Titans fire of 2 DD's...and nothing happens for 5 minutes. At that moment ATLAS changes the password and EVERYONE gets kicked out of the shields...right as the DD goes off and kills pretty much everyone.

ATLAS+BOB+EXEC lose about 70 BS and 100 other ships, Goonswarm losses 70 BS and about 50 ships.


The tower gets blown up 30 seconds later (1 GS Dread died in the process) and RA puts a tower down. But the shields of the dead ATLAS tower stay up so RA can't refuel it. WTFG CCP. ATLAS blows the RA tower up after downtime and put's their own in place.


Title: Re: War
Post by: eldaec on January 31, 2009, 02:40:05 PM
I swear half of our fleet didn't have a fucking clue why they were entering a pos password, or, once inside shields, have any idea whether we were attacking or defending the tower. Still, all's well that ends well.

lol goons. (http://www.youtube.com/watch?v=jSy93xv7PJY)

(http://dl.getdropbox.com/u/318368/goons%2C%20lol.jpg)


Title: Re: War
Post by: Phildo on January 31, 2009, 07:55:36 PM
Suas was banned from Goonswarm a few hours ago.

That's the guy who did this. (http://www.youtube.com/watch?v=Vfv1QtZDirY)


Title: Re: War
Post by: Fordel on January 31, 2009, 09:11:32 PM
But who will make awesome felt cutout videos now?  :ye_gods:


Title: Re: War
Post by: Viin on January 31, 2009, 09:15:12 PM
That's the guy who did this. (http://www.youtube.com/watch?v=Vfv1QtZDirY)

I've never actually watched the whole video before - it's actually pretty good (and funny). Some people just have *way* too much time on their hands.


Title: Re: War
Post by: Goumindong on January 31, 2009, 09:18:53 PM
Suas wrote the song. He is a singer/songwriter by profession.

Poluketes made the animation independently of anyone else.


Title: Re: War
Post by: Phildo on January 31, 2009, 09:34:13 PM
It may have been a temporary ban, he got drunk and lead a gang of goons on an op to go shoot some blues instead of defending an R64 moon.  Then told Darius to fuck off when he was ordered to return and defend the tower.


Title: Re: War
Post by: Phildo on January 31, 2009, 09:49:48 PM
Perhaps, but Darius was definitely justified in taking action.  Anyway, since I'm pretty sure you still have sekret Goonfleet.com access, you can probably find out more there than I'm willing to write here.


Title: Re: War
Post by: Nerf on February 01, 2009, 01:49:18 AM
A farewell song from Suas

http://www.megaupload.com/?d=NY449GRT

Well, not really a farewell song, but he sang it on the op, and it's worth a download.


Title: Re: War
Post by: Endie on February 01, 2009, 03:40:53 AM
Look, regulars here know that I'm pretty much a Suas loyalist: I pretty much learned the game under his FCing; he gave me some of my favourite stories about my time in Eve; he entertains instead of hurf-blurfing.

But he gets drunk and sometimes he does stupid stuff, and this was one of those times.  I hope to fuck he'll be back again in a few days, and I'll be flying the FREE SUAS flag and all that, and I believe that our smarter enemies really wouldn't want Goons - already on a roll and on a high - to get the sort of motivation that would come with regular Suas involvement.  But this was one of his drunken mistakes where he gets carried away in his own cult of personality, so Darius (of whom I am not the greatest fan) pretty much had to do something.

P.S. The fact that his fiercest critics are Ish Brosef and Midgath Stallsman :ye_gods: should give a good clue as to the worth of Suas.


Title: Re: War
Post by: Sir T on February 01, 2009, 03:56:24 AM
Yeah I think Endie put my feelings on that pretty much bang on (bar not having flown under Suas very much)

Regarding the Pos battle, from reading descriptions I think what probably happened is that the server, being lagged to crap, decided to suddenly catch up with everything all at once. Atlas were probably trying to change the password for ages, The DDs were activated but did not go off, and suddenly the server decided to play catch up, and the password changed and the DDs went off at the same instant, throwing everyone in the pos right into an expanding ball of light. There was nothing anyone could do to avoid it at that point. The only mistake Atlas made was apparently not setting the pos to "allow alliance" so some of their guys got thrown out as well.

From a personal point of view the thought of two sides popping in and out of the same POS shield shooting one another is hilarious as hell and I wish I had been there. Its been 3 days or so and I'm STILL laughing at the thought.


Title: Re: War
Post by: trevorreznik on February 01, 2009, 08:33:11 AM
What's pretty humorous is that almost all the GS highend moons got taken without any resistance (or so it looks from the map/kb), but the one time Suas leads an op, it happens to be during an op to defend one.   I'm honestly surprised that DJ prioritized DG-/0-w over Esoteria's moons, considering he kept Eso/PS holdings rather than the  SP/drone region holdings that average goons relied on more. 


Title: Re: War
Post by: Endie on February 01, 2009, 09:11:22 AM
What's pretty humorous is that almost all the GS highend moons got taken without any resistance (or so it looks from the map/kb), but the one time Suas leads an op, it happens to be during an op to defend one.   I'm honestly surprised that DJ prioritized DG-/0-w over Esoteria's moons, considering he kept Eso/PS holdings rather than the  SP/drone region holdings that average goons relied on more. 

At a guess, I'd suspect it might be because station systems are very visible.  When the GBC were on the attack, all we saw was posts about how many stations were being taken from us (which, since it stuck at two-all at the peak, quickly got padded with the abandoned TCF Wicked Creek and Eso stations).  The fact is that the strategists in alliances know what the moons are worth, but that the grunts see stations falling - or failing to fall - as key.  Bob took tons of moons up north, but kept grinding themselves down on two station systems, so their members fucked off.  Same thing in Detorid and Scalding Pass.

tl;dr morale just as much as money, are the sinews of Eve warfare.  You can skimp on money but not morale.  Especially if your allies are now amongst the richest alliances in the game.


Title: Re: War
Post by: Endie on February 01, 2009, 11:20:00 AM
In actual news, the GBC finally (on the tenth or eleventh attempt on that single tower) managed to reinforce a PL tower up in Fountain.  I dunno what the timer was, but I doubt if it can be all that great for them (unless ITS A TARP!) since I doubt if they felt like kiting it for long since they had suffered:

Quote
Ships  Engaged (lost)
 Battleship 91 (39)
Battlecruiser 22 (12)
Interceptor 21 (21)
Heavy Assault 21 (11)
Recon Ship 14 (11)
Assault Frigate 4 (4)
Covert Ops 4 (4)
Cruiser 2 (2)
Command Ship 2 (1)
Unknown 2 (0)
Heavy Dictor 1 (0)
Capsule 1 (0)
Interdictors 1 (1)
Noob 1 (1)
Attack Frig 1 (1)
Total 188 (108)

I wonder what the GBC are being promised in return for a constant stream of crushing defeats (ok, they reinforced a tower this time, but really...)?  Presumably the best performers believe that they will get into Bob.  Given this series of performance, that would hardly raise even the awful standards of post-2007 Bob.


Title: Re: War
Post by: Sparky on February 01, 2009, 12:23:13 PM
It was lowsec not Fountain.  If they'd tried attacking a 0.0 POS they'd never have even got a tower close to reinforced.

edit:  They didn't even try to finish off the tower.  Rather hit a nearby lowsec snigg tower instead after forming up most of the day with a fleet well north of 300.  They ran at the first sign of us bridging in leaving a blizzard of drones and the shields around 65%.  I did however get my first taste of POS gunning holding the fort until cavalry arrived.  Quite fun.


Title: Re: War
Post by: Phildo on February 02, 2009, 01:03:15 PM
Suas has apparently stolen an Erebus from Goonswarm and is joining up with ROL?

http://www.kugutsumen.com/showthread.php?t=3590

Nice post there, Trevor!


Title: Re: War
Post by: Phildo on February 02, 2009, 01:10:13 PM
Pretty soon ROL is going to have more titans than any other alliance in the game, and roughly 1 actual player per each Titan.


Title: Re: War
Post by: lac on February 02, 2009, 01:47:08 PM
Was the account 'hacked' the same way the previous one that was used to offline the towers supposedly was?
Did the GS director that offlined those towers ever give his version of the events anyway? Should be a fun read, same with suas' version.


Title: Re: War
Post by: Yoru on February 03, 2009, 09:46:42 AM
Non-News Suas heist stuff moved here (http://forums.f13.net/index.php?topic=16043.0).


Title: Re: War
Post by: Phildo on February 04, 2009, 05:35:28 PM
Band of Brothers Alliance is currently showing Closed in-game.  There may be more to this story but for the time being, none of their corporations are in an Alliance.

BoB appears to have disbanded.


Title: Re: War
Post by: Goumindong on February 04, 2009, 05:35:55 PM
Game over man, game over (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=990381)


Title: Re: War
Post by: Sir T on February 04, 2009, 05:37:11 PM
BoB has been Disbanded. Someone is squatting on the BOB Ticker

Every tower BOB have is no longer claiming sov and wil lose sov this downtime. No constellation sov, no CSAs... No Cynojammer...

The Mitanni Sends his regards


http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=990381&page=1

{edit} Oh And apperently everything BOB owns, isk, dreads everything just got stolen


Title: Re: War
Post by: Goumindong on February 04, 2009, 05:41:23 PM
Just BNC. Not any of the other corps


Title: Re: War
Post by: Comstar on February 04, 2009, 05:48:48 PM
THE WAR IS OVER!!!

Close the thread. It's done. Nothing can ever top this. GHSC eat you heart out.

Damm. Holy Frak.

FirstName Lastname always gets his man, I guess. Damm.

This must be what VE/VP day felt like. Dancing in the Streets. Kissing random people in the thread. Ahaha ah aha aha ha he he ha. Oh man.


Title: Re: War
Post by: Goumindong on February 04, 2009, 05:50:12 PM
Best post in CAOD so far

Quote from: Deggins
There can't be any BoB damage control... only people with alliance tickers can post in CAOD.


Title: Re: War
Post by: Fordel on February 04, 2009, 06:08:22 PM
The Goons just beat EVE.

Was the end boss hard?


Title: Re: War
Post by: trevorreznik on February 04, 2009, 06:14:34 PM
This is pretty hilarious :)

So my guess is that they'll petition the name back like CoW did when a goon stole it, but lose sov regardless, like when xDeathx didn't pay their bill half a year ago.  4 weeks before jammers are back up in their space.


Title: Re: War
Post by: Sir T on February 04, 2009, 06:17:15 PM
 cflux changes topic to 'DO NOT LOG IN CAPITALS NO WE DIDNT DISBAND THE ALLIANCE YOU IDIOTS - WE ARE PETITIONING AS MUCH AS WE CAN GOD DAMN IT'


Title: Re: War
Post by: FatuousTwat on February 04, 2009, 06:37:32 PM
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=990415


Also, someone needs to shop a picture of the sailor kissing that chick on ww2 victory day to something relevant to EVE.


Title: Re: War
Post by: WayAbvPar on February 04, 2009, 06:40:44 PM
I can't stop laughing.   :awesome_for_real: :awesome_for_real: :awesome_for_real: :awesome_for_real:


Title: Re: War
Post by: tmp on February 04, 2009, 06:44:43 PM
Can anyone explain what exactly happened? From the thread on EVE forums i gather money was removed from corp wallet through old/reactivated character with high level access, but on the counter side someone is saying that bills until now would be issued on 6th of the month... so it is quite too early for alliance to get closed due to unpaid bill, yet?

edit: now i see in another thread a guy from BoB (i guess) saying it wasn't money/bill issue and it wasn't spy related. well doesn't that help :uhrr:


Title: Re: War
Post by: FatuousTwat on February 04, 2009, 06:48:24 PM
http://www.youtube.com/watch?v=YwEMxYggoKQ


Title: Re: War
Post by: Goumindong on February 04, 2009, 06:56:44 PM
Can anyone explain what exactly happened? From the thread on EVE forums i gather money was removed from corp wallet through old/reactivated character with high level access, but on the counter side someone is saying that bills until now would be issued on 6th of the month... so it is quite too early for alliance to get closed due to unpaid bill, yet?

The Mittens story MP3 has leaked, so its pretty safe to say this.

Bob director alt character tries to get into IGNE
IGNE Tries to scam him. Bob director says he is bob director.
Provides BoB Forum login/password as proof to the Mitanni.
BoB Director(BNC and their holding corp) steals everything that they own(which was in NPC stations), kicks everyone out of the alliance, and disbands it.
Goonswarm starts Band of Brothers corporation forever sealing the Band of Brothers alliance name.

The race is on for Delve :)


Title: Re: War
Post by: tmp on February 04, 2009, 07:03:12 PM
Bob director alt character tries to get into IGNE
IGNE Tries to scam him. Bob director says he is bob director.
Provides BoB Forum login/password as proof to the Mitanni.
BoB Director(BNC and their holding corp) steals everything that they own(which was in NPC stations), kicks everyone out of the alliance, and disbands it.
Whoa, if that's the true version... couldn't pick a better guy for the alliance director :awesome_for_real:  Pretty weird too, i thought they had some kind of security system in EVE to protect against this sort of thing (like multiple people having to confirm such severe actions or something) In any case, hard to top this level of drama.


Title: Re: War
Post by: Goumindong on February 04, 2009, 07:22:36 PM
Its the true version. Former BoB members are now hostile to most of their and their allies POS and all of their jump bridges, cyno jammers, and capital construction arrays(building super-caps) are down. The BoB name and ticker are owned by goonswarm(and will be a part of Goonswarm in 24 hours). The entirety of BNC's assets were stolen.

The only bad part of this is that we won't likely ever get the killmails generated by the standings changes.(non BNC corps are still + to other alliances, but all BNC POS are hostile to everyone but goonswarm and all non-corp are hostile to their former POS)


Title: Re: War
Post by: setar on February 04, 2009, 07:37:57 PM
I apologize, but I have to: what happened to 'lie with dogs, get fleas' and 'if you cannot beat them in game beat them out of game' all of a sudden :) ?



Title: Re: War
Post by: sanctuary on February 04, 2009, 07:42:16 PM
Who is IGNE?


Title: Re: War
Post by: Phildo on February 04, 2009, 07:54:38 PM
IGNE is a member corp in Goonswarm.

Setar: this was accomplished entirely through in-game espionage.  Nothing out-of-game that we're currently aware of.


Title: Re: War
Post by: setar on February 04, 2009, 07:57:35 PM
Fair enough, although that's the same claim that was made for DG- (and here the claim is that Hargooth's account was hacked into). It's a big one, no dount. Even _if_ not half of BOB's corp decide to just forget about the whole Eve thing and form a new alliance right away all jammers and JB will be down for one month, their POS need to be reconfigured, all supercaps in built are aborted, all stations are conquerable.

It's the ultimate heist. My guess is that it's all over in a few weeks, with BOB no longer being around as I do not see CCP touching this with a ten-foot pole. I'd rather fought it out in game, but that's not how EVE works these days, unfortunately.

Edit: Found posts from Harg by now which would indicate it was him indeed. Can't think of any single event that would have a more severe impact to any alliance. It means no NC or GS can ever complain about meta-gaming anymore, but it sure is bound to win this war rather decisively :)


Title: Re: War
Post by: Thrawn on February 04, 2009, 08:06:25 PM
Everyone is very anxiously awaiting tonights downtime.  No one seems to be 100% sure the effects this will have on everything.


Title: Re: War
Post by: Fordel on February 04, 2009, 08:07:48 PM
So do we have any idea of the actual wealth that was stolen? BNC has been around for a long time and I understand they had significant industrial 'weight' to them.

While the actual number cost is probably moot compared to the fact all the Sovereignty is toast, it still makes a great sound bite (byte?)


Title: Re: War
Post by: Phildo on February 04, 2009, 08:11:53 PM
Approximately 13 billion in liquid isk, 14 dreadnaughts and a ton of other subcaps/mods from BNC.


Title: Re: War
Post by: Fordel on February 04, 2009, 08:15:01 PM
That's a lot of Rifters  :grin:


Only 14 dread's though? I assume most of the capital fleet was actually personally owned by members then?


Title: Re: War
Post by: tmp on February 04, 2009, 08:16:58 PM
Edit: Found posts from Harg by now which would indicate it was him indeed.
Well, posts made from supposedly compromised account in no way indicate who is actually posting :grin: Of course, it would take an extremely dumb person to post from hacked account so i'm inclined to believe this could be a real deal.


Title: Re: War
Post by: Sir T on February 04, 2009, 08:31:15 PM
Edit: Found posts from Harg by now which would indicate it was him indeed.
Well, posts made from supposedly compromised account in no way indicate who is actually posting :grin: Of course, it would take an extremely dumb person to post from hacked account so i'm inclined to believe this could be a real deal.

Hes flying on our fleet right now and chatting away to us in fleet. I invited him myself. Its him, no question.

And Mittani has screenshots of every step on this which he will give in case of petiitions.

I'm sorry but this is yet another someone in a long line of people that went fuck BOB.

http://www.massively.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/

Quote
Rumor: Band of Brothers breaks apart in EVE, GoonSwarm responsible

by Colin Brennan Feb 4th 2009 at 10:50PM

Filed under: Sci-fi, EVE Online, News items, Rumors

One of the oldest and best known alliances has broken apart in EVE Online today. Band of Brothers (BoB) has disbanded, or been disbanded, under circumstances which have not fully yet come to light. Band of Brothers is well-known for their role in "The Great War" in EVE for their fierce opposition to GoonSwarm alliance and their allies over the years. Through that war they claimed such firsts as the first Titan ship kill through their conflict with Ascendant Frontier, and have been well-known amongst the media.

Current rumors suggest that this was a GoonSwarm infiltration, but as of this posting this is unconfirmed. Multiple sources suggest that a director of the alliance has defected to GoonSwarm, stealing billions worth of assets, and compromising the sovereignty that Band of Brothers had previously established.

Massively.com will keep you up to date as more information is known about this major EVE event.

(Thanks, Six Strangelove!)


Title: Re: War
Post by: tmp on February 04, 2009, 08:41:36 PM
Hes flying on our fleet right now and chatting away to us in fleet. I invited him myself. Its him, no question.

And Mittani has screenshots of every step on this which he will give in case of petiitions.

I'm sorry but this is yet another someone in a long line of people that went fuck BOB.
Yeah, i've listened to that mp3 now too.... hearing the things available to a director i'm mostly amazed that they give this kind of unchecked control suitable for some 20-people WoW guild, in game where corporations can have hundreds and thousands of people, with assets that can take months and years to gather. It looks GS struck the gold, by having just the right sort of guy (by right i mean with this type of access) come to them?


Title: Re: War
Post by: Fordel on February 04, 2009, 08:52:49 PM
That would seem to be the case, yes. It didn't even dawn to them at first, just how much damage could be unleashed.


The issue with guild control, is eventually SOMEONE has to have the ability to check the boxes and set the standings and whatnot.


Title: Re: War
Post by: Samprimary on February 04, 2009, 08:57:00 PM
Brotherly love!


Title: Re: War
Post by: tmp on February 04, 2009, 08:59:49 PM
The issue with guild control, is eventually SOMEONE has to have the ability to check the boxes and set the standings and whatnot.
Yup, just thinking at this level it'd be pretty natural to give at least option for things like that to require click by at least two different people or something.


Title: Re: War
Post by: Fordel on February 04, 2009, 09:10:05 PM
I think you can have things enabled via shareholder voting in game, but I imagine it's a giant hassle and far less useful then it would seem at first glance.


Title: Re: War
Post by: Goumindong on February 04, 2009, 09:26:02 PM
I think you can have things enabled via shareholder voting in game, but I imagine it's a giant hassle and far less useful then it would seem at first glance.

Shouldn't be too bad if you keep tight control of the shares.


Title: Re: War
Post by: tmp on February 04, 2009, 09:32:59 PM
I think you can have things enabled via shareholder voting in game, but I imagine it's a giant hassle and far less useful then it would seem at first glance.
Ahh, i didn't think of these. Would imagine though this way has its own issues, with everyone who gets shares being granted (partial) right to decide about everything that goes on, plus the people still keeping the shares after they stop playing... easy to turn into mess just as bad. Oh well, something for CCP to take a good look at and maybe address in some expansion down the road.


Title: Re: War
Post by: Fordel on February 04, 2009, 09:50:04 PM
I think you can have things enabled via shareholder voting in game, but I imagine it's a giant hassle and far less useful then it would seem at first glance.
Ahh, i didn't think of these. Would imagine though this way has its own issues, with everyone who gets shares being granted (partial) right to decide about everything that goes on, plus the people still keeping the shares after they stop playing... easy to turn into mess just as bad. Oh well, something for CCP to take a good look at and maybe address in some expansion down the road.


I believe there was already a similar share heist relatively recently like this, where someone quitting or 'retiring' from 0.0 space, sold his controlling shares to a enemy.


Title: Re: War
Post by: tmp on February 04, 2009, 09:57:23 PM
I believe there was already a similar share heist relatively recently like this, where someone quitting or 'retiring' from 0.0 space, sold his controlling shares to a enemy.
Hmmm the shares takeover approach could at least take hillarious form once they have their ambulation project up and running -- being able to literally walk into the war room of your enemy alliance and announce change of leader and whatnot... possibilities :awesome_for_real:

in the meantime have to do with the irc chatlogs i guess. :grin:


Title: Re: War
Post by: Goumindong on February 04, 2009, 10:05:54 PM
I think you can have things enabled via shareholder voting in game, but I imagine it's a giant hassle and far less useful then it would seem at first glance.
Ahh, i didn't think of these. Would imagine though this way has its own issues, with everyone who gets shares being granted (partial) right to decide about everything that goes on, plus the people still keeping the shares after they stop playing... easy to turn into mess just as bad. Oh well, something for CCP to take a good look at and maybe address in some expansion down the road.


I believe there was already a similar share heist relatively recently like this, where someone quitting or 'retiring' from 0.0 space, sold his controlling shares to a enemy.

It wasn't a takeover. GHSC(i believe it was) got a hold of 100k shares of RKK and was selling them for 1m isk each.


Title: Re: War
Post by: Fordel on February 04, 2009, 10:15:10 PM
That's probably what I am thinking of Goumindong.


Title: Re: War
Post by: apocrypha on February 05, 2009, 01:12:24 AM
Jesus. There's no drama like EVE drama.

To the assorted GS people here though... doesn't this feel like a hollow victory? I mean, it's been pretty clear for a while now, even to a total outsider like me, that BoB were a dying entity and that GS were the superior military force. BoB had lost pretty much all respect from the EVE community a very long time ago and their eventual military defeat and humiliation was something that a lot of people were looking forward to seeing.

This just feels like a cheatcode win for GS. This leaves them with the eternal ability to claim that they only lost this war because of this event and not because of their own arrogance, poor tactics, underestimation of the Goons, treating their pets like chattel, etc etc. If this stays then it basically lets them off the hook imo.


Title: Re: War
Post by: Endie on February 05, 2009, 01:23:24 AM
Jesus. There's no drama like EVE drama.

To the assorted GS people here though... doesn't this feel like a hollow victory?

Nope, this is the best way to win: the biggest alliance of consistent and proud cheaters, who with their allies have been flailing around desperately using spies to try all that they could to buy even a single victory just fell to their own game.

In the words of the great Windsor Davies: "Ohdearnevermindhowsad".

Bob have been shitty for a couple of years, since they lost their raison d'etre in 9-9 and recruited every pubbie from every failed pet they could.  Maybe Bob 2.0 (because let's face it, they will be back in some form) will prove to be a bit better at the game: smaller, leaner and all that.


Title: Re: War
Post by: Phildo on February 05, 2009, 01:29:34 AM
Aside from that, this is a much better and clean death for their alliance than a (hypothetical) protracted series of wartime failures.  It gives them a chance to start over fresh under a new name and potentially new leadership if they choose, free from the stigma of the grandiose statements made in the past or the dev scandals.


Title: Re: War
Post by: Endie on February 05, 2009, 01:31:59 AM
Good point, Phildo.

Dammit if i had found this out two hours ago I'd not have gone to work today: I'd have burned a day's holiday (not such a big deal as for you Americans, since we get 30+ a year) to start work on Delve.


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 01:32:15 AM
This is awesome, best way for GS to win.


Title: Re: War
Post by: apocrypha on February 05, 2009, 01:43:35 AM
Aside from that, this is a much better and clean death for their alliance than a (hypothetical) protracted series of wartime failures.  It gives them a chance to start over fresh under a new name and potentially new leadership if they choose, free from the stigma of the grandiose statements made in the past or the dev scandals.

Yeah good point.

And Endie.... just develop a migraine and go home ffs  :why_so_serious:


Title: Re: War
Post by: Phildo on February 05, 2009, 02:00:01 AM
It's worth adding that from what I've read on CAOD today's events have had a nice polarizing effect on the Eve community.  There are plenty of people who are sad to see BoB hurt in this fashion but there are also quite a few people who feel that breaking their alliance through any means other than grinding POS warfare is despicable.  Goonswarm has made a few new enemies today.


Title: Re: War
Post by: TripleDES on February 05, 2009, 02:23:24 AM
Where's JoeTF and his wisdoms?


Title: Re: War
Post by: Fordel on February 05, 2009, 02:24:54 AM
From my Outsider looking in PoV, this is just Karma. BoB has a long history of doing just about *anything* to win, and being giant arrogant pricks the entire way.

At least it's going out with some sort of a Bang, instead of just a whimper.


Title: Re: War
Post by: Endie on February 05, 2009, 03:39:38 AM
Now that we have complete access to all the director-level comms from BNC's side, there is an interesting tale of woe as Evil Thug and Molle talk.

Remember how AAA were confident that they could defeat us alone, but that Bob just showed up (quelle surprise!)?

Quote
evilthug@mail.ru säger (20:01):
We started from AZN capital constellation. Goons responded with pos spam.
evilthug@mail.ru säger (20:01):
We stuck here, atm.
evilthug@mail.ru säger (20:01):
i cant get enough numbers to give a fight in this time zone
evilthug@mail.ru säger (20:05):
Basicly, i wanted to get at least 10 poses into reinforced this evening
evilthug@mail.ru säger (20:05):
but Goons fucked us up this morning, gettign 330 ppl in system

[Actually even the bit about us spamming is wrong: we only countered to be a minimal amount above them each time]


You know how BCDI are in AAA and blue to the GBC bloc?  Well, they weren't always that desperate:

Quote
ThomasM säger (20:03):
but i won't blue seleene!
ThomasM säger (20:04):
ever!
SirMolle säger (20:04):
ditto


You want to see Molle's grasp on where his power bloc stood?

Quote
SirMolle säger (20:09):
we'll keep gbc harassing mm and rzr
evilthug@mail.ru säger (20:09):
cache = SOLAR
ThomasM säger (20:09):
and killing their titans


Oh, and we control(led) their game.

Quote
SirMolle säger (20:03):
goonies are why we attacked north to split their allies before goons


Oh, you know that all that stuff about AAA being bought by ROL was crap?

Quote
evilthug@mail.ru säger (21:00):
Greedy mofos = that would be Red Overlord. and they are already plus with us.
SirMolle säger (21:00):
lol
SirMolle säger (21:01):
tbh, i dont care which way
evilthug@mail.ru säger (21:01):
same, because they are reimbursing my losses



And let's give the last word to Evil Thug:

Quote
evilthug@mail.ru säger (20:25):
By resetting goons, and starting this war, i basicly joined the dark side.

Now that has to be enough content to let me give one line of fofofo, Yoru  :awesome_for_real:


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 03:46:56 AM
Don't get me wrong, I only started playing EvE because BoB had dev friends spawning bpo's for them, so I have zero sympathy for them.  But what's the chances of CCP reversing this?  BoB, previous members of the alliance known as BoB, seem to be playing the hacked account card.  Is this BNC director talking anywhere?


Title: Re: War
Post by: Endie on February 05, 2009, 04:03:16 AM
Don't get me wrong, I only started playing EvE because BoB had dev friends spawning bpo's for them, so I have zero sympathy for them.  But what's the chances of CCP reversing this?  BoB, previous members of the alliance known as BoB, seem to be playing the hacked account card.  Is this BNC director talking anywhere?

The second that we started doing stuff we petitioned CCP to explain what was happening and let them watch.  Within the hour our directorate were in direct dialogue with CCP, who were therefore effectively overseeing the process.  Everything was done in-game by the people who owned the relevant accounts.  As Mittens said, we're not as dumb as Jakey Noble.  A reversal of this would make the Threadnought pale by comparison.


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 04:11:35 AM
Double awesome, thanks for that.  :heart:


Title: Re: War
Post by: Quinton on February 05, 2009, 04:35:09 AM
To the assorted GS people here though... doesn't this feel like a hollow victory? I mean, it's been pretty clear for a while now, even to a total outsider like me, that BoB were a dying entity and that GS were the superior military force. BoB had lost pretty much all respect from the EVE community a very long time ago and their eventual military defeat and humiliation was something that a lot of people were looking forward to seeing.

I think this will be far more entertaining -- big expanses of 0.0 with no sov?  Tons of corps and alliances interested in grabbing some space.  Those who don't give up and go home possibly reforming for revenge?  I predict all sorts of fun.  Damn.  Need more time for spaceship games.


Title: Re: War
Post by: slog on February 05, 2009, 05:05:09 AM
To the assorted GS people here though... doesn't this feel like a hollow victory? I mean, it's been pretty clear for a while now, even to a total outsider like me, that BoB were a dying entity and that GS were the superior military force. BoB had lost pretty much all respect from the EVE community a very long time ago and their eventual military defeat and humiliation was something that a lot of people were looking forward to seeing.

I think this will be far more entertaining -- big expanses of 0.0 with no sov?  Tons of corps and alliances interested in grabbing some space.  Those who don't give up and go home possibly reforming for revenge?  I predict all sorts of fun.  Damn.  Need more time for spaceship games.

Similar stuff used to happen in Shadowbane.  These games are designed so it's close to impossible to win on purpose.


Title: Re: War
Post by: Fordel on February 05, 2009, 05:35:25 AM
So when is downtime? Has Sov flipped/popped?


-edit-

http://evemaps.dotlan.net/changes/2009-02-05

Yes, yes it seemingly has!


Title: Re: War
Post by: Endie on February 05, 2009, 05:39:48 AM
So when is downtime? Has Sov flipped/popped?

Yes.  Bob lost all 119 systems at downtime.  Cyno jammers, jump bridges, sov 4 systems, unattackable stations: the lot.  Jump Freighters are pretty much pouring out at the moment, Sesfan is liberated from his prison in QY6...  What more could we ask for?

Band of Brothers is dead (http://evemaps.dotlan.net/alliance/).

The unstronted POS with a Capital Ship Assembly Array we found in a formerly sov 4 system looks like being the next victim...


Title: Re: War
Post by: Fordel on February 05, 2009, 05:48:54 AM
Man, that is glorious. I assume it's a total clusterfuck with everyone piling in?


Title: Re: War
Post by: Bismallah on February 05, 2009, 05:52:48 AM
Holy fuck.

Good riddance. They fucked up Hydra good back in the day and we are still having a damn hard time getting 0.0 access back, sigh.

(shameless plug, NTZE is looking for a home!)


Title: Re: War
Post by: bhodi on February 05, 2009, 05:58:55 AM
BOOM, Headshot.

Hrm, I still have a lot of shit in QY6 too....


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 06:06:36 AM
When you reflect back on it all.  It's been amazing what they planned at that BBQ.

http://dl.eve-files.com/media/corp/Verite/influence.png


Title: Re: War
Post by: Nevermore on February 05, 2009, 06:17:48 AM
I can think of no more appropriate way for BoB to die.  What goes around, comes around.

Edit: inserted vital missing word


Title: Re: War
Post by: Endie on February 05, 2009, 06:20:56 AM
Man, that is glorious. I assume it's a total clusterfuck with everyone piling in?

That'll come tonight.  Should be a hot weekend, and you'd expect some of Bob's less worthless members to try some sort of stand: 119 systems is a pretty impractical number to take quickly, after all.  It's funny that Bob need Exe and Atlas (not as useless) to come and save them.  Maybe they'll even let the better PvPers and titan pilots join!

Anyway, that's the first cap ship factory pos popped.  Will the others have stront yet?  Time to find out!


Title: Re: War
Post by: slog on February 05, 2009, 06:23:00 AM
Man, that is glorious. I assume it's a total clusterfuck with everyone piling in?

That'll come tonight.  Should be a hot weekend, and you'd expect some of Bob's less worthless members to try some sort of stand: 119 systems is a pretty impractical number to take quickly, after all.  It's funny that Bob need Exe and Atlas (not as useless) to come and save them.  Maybe they'll even let the better PvPers and titan pilots join!

Anyway, that's the first cap ship factory pos popped.  Will the others have stront yet?  Time to find out!

Pure Speculation:  Will the Pets rally to Bob's cause? 5 Weeks to get Sov 4 back is a long time.


Title: Re: War
Post by: Fordel on February 05, 2009, 06:24:10 AM
Does BoB have a new alliance ticker yet? Or would that still need more time to register?


Title: Re: War
Post by: Yoru on February 05, 2009, 06:25:22 AM
To the assorted GS people here though... doesn't this feel like a hollow victory? I mean, it's been pretty clear for a while now, even to a total outsider like me, that BoB were a dying entity and that GS were the superior military force. BoB had lost pretty much all respect from the EVE community a very long time ago and their eventual military defeat and humiliation was something that a lot of people were looking forward to seeing.

I think this will be far more entertaining -- big expanses of 0.0 with no sov?  Tons of corps and alliances interested in grabbing some space.  Those who don't give up and go home possibly reforming for revenge?  I predict all sorts of fun.  Damn.  Need more time for spaceship games.

Someone needs to start playing songs from Oklahoma! over Teamspeak for operations into Delve.


Title: Re: War
Post by: Fordel on February 05, 2009, 06:26:34 AM
EVE Influence map updated: Special Edition to include all the sov changes  :grin:

http://dl.eve-files.com/media/corp/Verite/20090205SE.png


Title: Re: War
Post by: slog on February 05, 2009, 06:31:49 AM
EVE Influence map updated: Special Edition to include all the sov changes  :grin:

http://dl.eve-files.com/media/corp/Verite/20090205SE.png

Can you post this on imageshack?  It's blocked at work.


Title: Re: War
Post by: Endie on February 05, 2009, 06:34:10 AM
Does BoB have a new alliance ticker yet? Or would that still need more time to register?

It takes 24 hours to create a new alliance.  Presuming that they already had one set up by downtime then their corpse - sorry, corps - can get into it by downtime tomorrow, and sov will start to claim after downtime Friday.

At that point they will start getting sov one in a week, but they don't get sov three and all that neat jammer/JB/building caps stuff until mid-March, while sov four would only be possible (I think) in May.

Pure Speculation:  Will the Pets rally to Bob's cause? 5 Weeks to get Sov 4 back is a long time.

Sov four takes a looong time to get back.  Bob will only be able to defend Delve if they have the morale to get into the NPC stations and fight back.  Their morale has been awful recently (and I bet we see that when the forums start to become more widely available) but maybe this will give them a rallying cry vOv

The pets - apart from Exe and Atlas, the latter of whom could fairly claim not to be a pet per se - are pretty awful, though.  See Fountain for details.  what Bob need is AAA, and if they start bouncing between Delve and Impass to defend then they could end up suffering like Bob did two years ago.  They'd be better off hunkering down behind cyno jammers with 13 titans and skimming off the remaining decent Bob pilots.


Title: Re: War
Post by: bhodi on February 05, 2009, 06:39:22 AM
Can you post this on imageshack?  It's blocked at work.
http://www.filedump.net/dumped/20090205se1233845305.png


Title: Re: War
Post by: Pax on February 05, 2009, 06:46:30 AM
EVE Influence map updated: Special Edition to include all the sov changes  :grin:

http://dl.eve-files.com/media/corp/Verite/20090205SE.png

This is pretty beautiful and might become the new desktop background to many (not me).  :grin:


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 06:53:37 AM
Just cross posting from gs forums.

Quote
Calling the GBC Greater ___ Community in chats makes them pretty angry




Title: Re: War
Post by: slog on February 05, 2009, 06:55:25 AM
Had BoB made any kind of official statement?


Title: Re: War
Post by: Fordel on February 05, 2009, 06:57:10 AM
Nothing yet, I assume they are waiting for a new alliance ticker to kick in and CAOD it in grand fashion somehow.


Title: Re: War
Post by: Nevermore on February 05, 2009, 07:00:06 AM
There are no goons is no bob.

No.


And this is as personal as it will ever get.

Goodbye.


Title: Re: War
Post by: Arthur_Parker on February 05, 2009, 07:04:42 AM
linky (http://www.scrapheap-challenge.com/viewtopic.php?p=736532&highlight=#736532)

Quote from: db preacher
Well that sure made for interesting reading! Good to see BoB still creating content for eve. I won't go into the ins and outs of whether it's right or wrong because it doesn't matter, it's done (providing it wasn't outside of the EULA in which case I pity CCP trying to fix0r it).

When you cut through the chaff it doesn't actually change what bob is only the emphasis on their current war. They will lose their cap yards and a decent amount of pos over this but it's nothing that can't and shouldn't be replaced. Whether you believe it or not, they've lost proportionally similar isk amounts throughout it's history for a variety of reasons. Isk can always be regained if you want it.

With regards the name loss, BoB was never defined by its name, that's why we picked a silly sounding name in the first place. Personally, I would just grab a random new name and get on with restructuring the alliance. The morale blow to the guys on the ground on eve will be interesting but if they are true to what bob is then they will realise it doesn't mean squat.

I think it's as good a time for a clean out as there has been so this gives the current bob leaders a chance for a fresh start and fresh outlook without the stigmatism of history on them. Looking forward to seeing what is born out of this.

Sorta, BoB still pulls the strings, all losses can be replaced, we didn't want that name anyway, ok it's a bit of a morale blow but it's a good excuse to tidy up the alliance new alliance.


Title: Re: War
Post by: bhodi on February 05, 2009, 07:13:27 AM
Since it's also CAOD friendly, This is the chatlog of BoB secure IRC as they discovered what happened.

<@LadyScarlet> <cflux> Mako: arkannen? arkanon? hes the internal security guy
...
<@Mako> who is arkannen
<@Mako> some with that name took al the wallet from hat
<@Mako> and left reson
<@LadyScarlet> huh
<@Mako> the mittani says hi
<@LadyScarlet> omg
<@LadyScarlet> you have got to be shitting
<@Dian> rut roh



Title: Re: War
Post by: kildorn on February 05, 2009, 07:26:17 AM
Really, it's the appropriate way to die. Not even a spy brought up in your ranks, just backstabbed by a traitor. It's oddly fitting for Eve warfare, the only metagaming that annoys me is offline stuff (hacking into forums, whatnot)

The chat log is priceless, just for the end. "Do we kick the guy who did this from the channel!?", um, Duh?


Title: Re: War
Post by: Endie on February 05, 2009, 07:27:25 AM
It's a morale blog but it's fair enough: Bob had become shitty, it had become bloated and a lot of people were leeching.  It is an opportunity for them to say "welp, kinda wanted that region but anyway..." and to focus on the elite-poopsocking, esprit-de-corps thing that they had til 2007.

Whether they will do so is another matter: some people are excited by this sort of fresh start but at least one name i recognise has already jumped ship (to Exe), and there are a lot of people in jump freighters running for Aridia when they should be getting their stuff into an NPC station in Delve.


Title: Re: War
Post by: Predator Irl on February 05, 2009, 07:40:18 AM
I don't think a computer game has ever made me so happy, Im speachless!


Title: Re: War
Post by: Thrawn on February 05, 2009, 07:46:59 AM
I don't think a computer game has ever made me so happy, Im speachless!

I reaaaallly debated calling in sick today to stay home and shoot stuff in Delve.


Title: Re: War
Post by: Sir T on February 05, 2009, 07:56:27 AM
In other news last night we all descended on HED like a swarm of locusts. knocked out the jump bridge and reinforced the tower and reinforced at least 2 towers, both of which were perfectly timed for goon prime.


Title: Re: War
Post by: Jayce on February 05, 2009, 08:21:57 AM
I don't think a computer game has ever made me so happy, Im speachless!

I reaaaallly debated calling in sick today to stay home and shoot stuff in Delve.

Same here.


Title: Re: War
Post by: apocrypha on February 05, 2009, 08:22:06 AM
http://www.filedump.net/dumped/20090205se1233845305.png

Oh my god. That's hilarious  :awesome_for_real:


Title: Re: War
Post by: tazelbain on February 05, 2009, 08:31:46 AM
Jesus. There's no drama like EVE drama.

To the assorted GS people here though... doesn't this feel like a hollow victory? I mean, it's been pretty clear for a while now, even to a total outsider like me, that BoB were a dying entity and that GS were the superior military force. BoB had lost pretty much all respect from the EVE community a very long time ago and their eventual military defeat and humiliation was something that a lot of people were looking forward to seeing.

This just feels like a cheatcode win for GS. This leaves them with the eternal ability to claim that they only lost this war because of this event and not because of their own arrogance, poor tactics, underestimation of the Goons, treating their pets like chattel, etc etc. If this stays then it basically lets them off the hook imo.
Can there even be a military defeat for an entrenched entity like BoB?  I doubt it.  Morale victory is about the only way to do it.  I think we are dealing with the basic limitations of EvE.


Title: Re: War
Post by: Bismallah on February 05, 2009, 08:57:25 AM
That is f'ng awesome.


Title: Re: War
Post by: Pezzle on February 05, 2009, 08:59:16 AM
My my, this shakes up the situation.  So many interesting possibilities.


Title: Re: War
Post by: Trippy on February 05, 2009, 09:18:17 AM
http://evemaps.dotlan.net/alliance/
Which Alliance(s) is the Russia one?


Title: Re: War
Post by: trevorreznik on February 05, 2009, 09:20:21 AM
http://evemaps.dotlan.net/alliance/
Which Alliance(s) is the Russia one?


-a-, ra, rol, xdeathx, solar fleet, se are russian :D

oh hey look -a- is #1 in stations right now because bob lost 33  :awesome_for_real:


Title: Re: War
Post by: Pezzle on February 05, 2009, 09:23:37 AM
1,5,6,7,9 are Russian I believe.

Check out number 4!  \o/


Title: Re: War
Post by: Trippy on February 05, 2009, 09:25:00 AM
Thanks. One more question about the chart -- where was BoB ranked before they disappeared?


Title: Re: War
Post by: Pezzle on February 05, 2009, 09:27:20 AM
BoB was 1 or 2.  Don't remember


Title: Re: War
Post by: Mrbloodworth on February 05, 2009, 09:54:15 AM
Dam, now that the oppressors are gone, who will take their place?


Title: Re: War
Post by: WayAbvPar on February 05, 2009, 10:01:37 AM
Meet the new boss- same as the old boss?

I doubt it though- goonery isn't about ruling with an iron fist, it is about shitting in everyone's cereal for yucks. In fact, nearly everything is for yucks in the long run. It is a lot more fun being a goon than a Bob G_C member, as far as I can tell.


Title: Re: War
Post by: Sir T on February 05, 2009, 10:04:49 AM
(http://goonfleet.com/picture.php?albumid=427&pictureid=1675)


Title: Re: War
Post by: WayAbvPar on February 05, 2009, 10:06:03 AM
 :heart: :heart: :heart: :heart: :heart: :heart: :heart: :heart:


Title: Re: War
Post by: Fordel on February 05, 2009, 10:25:59 AM
I'm confused, all I see is a blank post?  :headscratch:


Title: Re: War
Post by: Trippy on February 05, 2009, 10:28:04 AM
I'm confused, all I see is a blank post?  :headscratch:
You have to be signed into the Goon site to see it:

http://goonfleet.com/picture.php?albumid=427&pictureid=1675


Title: Re: War
Post by: bhodi on February 05, 2009, 10:29:22 AM
Rehosting takes 15 seconds.

(http://www.filedump.net/dumped/user5732pic167512338433671233859109.jpg)


Title: Re: War
Post by: trevorreznik on February 05, 2009, 10:32:50 AM
Thanks. One more question about the chart -- where was BoB ranked before they disappeared?


1, by a signifcant margin, I believe they had 33 stations.  Bob's been #1 in stations in eve for the last two years, with the exception of a 3-4 month blip around this time last year.


Title: Re: War
Post by: WayAbvPar on February 05, 2009, 10:35:53 AM
They must hibernate during the winter.


Title: Re: War
Post by: 5150 on February 05, 2009, 10:38:49 AM
I've been grinning like a kid all day since I read about this :-)


Title: Re: War
Post by: Fordel on February 05, 2009, 10:39:20 AM
Many thanks on the image!  :drill:


Title: Re: War
Post by: Sir T on February 05, 2009, 10:48:13 AM
The Alamo. the conquerable station in NOL given to BOB by T20, has fallen to pandemic legion and goonswarm


Title: Re: War
Post by: Fordel on February 05, 2009, 10:53:15 AM
That makes me giddy  :heart:


Title: Re: War
Post by: Phildo on February 05, 2009, 11:09:20 AM
The Alamo. the conquerable station in NOL given to BOB by T20, has fallen to pandemic legion and goonswarm
And renamed The LMAO.


Title: Re: War
Post by: Pax on February 05, 2009, 11:19:26 AM
The Alamo. the conquerable station in NOL given to BOB by T20, has fallen to pandemic legion and goonswarm
And renamed The LMAO.

I laughed out loud, now I have to explain all this internet spaceship serious business to my husband in spe.


Title: Re: War
Post by: Fordel on February 05, 2009, 11:39:02 AM
I'm listening to Delve updates from a EVE Internet Radio station.



Fuck, I've hit a new low here.  :awesome_for_real:



Apparently a AAA titan is tackled?

-edit- It got away :(


Title: Re: War
Post by: Gets on February 05, 2009, 11:40:55 AM
It warped off.


Title: Re: War
Post by: Montague on February 05, 2009, 11:52:15 AM
linky (http://www.scrapheap-challenge.com/viewtopic.php?p=736532&highlight=#736532)

Quote from: db preacher
Well that sure made for interesting reading! Good to see BoB still creating content for eve. I won't go into the ins and outs of whether it's right or wrong because it doesn't matter, it's done (providing it wasn't outside of the EULA in which case I pity CCP trying to fix0r it).

When you cut through the chaff it doesn't actually change what bob is only the emphasis on their current war. They will lose their cap yards and a decent amount of pos over this but it's nothing that can't and shouldn't be replaced. Whether you believe it or not, they've lost proportionally similar isk amounts throughout it's history for a variety of reasons. Isk can always be regained if you want it.

With regards the name loss, BoB was never defined by its name, that's why we picked a silly sounding name in the first place. Personally, I would just grab a random new name and get on with restructuring the alliance. The morale blow to the guys on the ground on eve will be interesting but if they are true to what bob is then they will realise it doesn't mean squat.

I think it's as good a time for a clean out as there has been so this gives the current bob leaders a chance for a fresh start and fresh outlook without the stigmatism of history on them. Looking forward to seeing what is born out of this.

Sorta, BoB still pulls the strings, all losses can be replaced, we didn't want that name anyway, ok it's a bit of a morale blow but it's a good excuse to tidy up the alliance new alliance.

I had no idea Mark Jacobs played EVE.  :why_so_serious:


Title: Re: War
Post by: Fordel on February 05, 2009, 11:58:22 AM
So are the Goons going full bore into Delve? Was The LMAO just a slap in the face, or the beginning of a total move?



Title: Re: War
Post by: eldaec on February 05, 2009, 12:03:55 PM
(http://dl.getdropbox.com/u/318368/influence.png)

Oh no, our RZ- backbone.

 :roflcopter:


Title: Re: War
Post by: bhodi on February 05, 2009, 12:18:32 PM
It's starting to get wider release, and someone leaked the explanation mp3 to massively (http://www.massively.com/2009/02/04/rumor-band-of-brothers-breaks-apart-in-eve-goonswarm-responsib/), so now I can post it here.

I *highly* recommend people listen to this as it's VERY entertaining (http://go-dl.eve-files.com/media/0902/mittani.mp3).


Title: Re: War
Post by: Goumindong on February 05, 2009, 12:59:31 PM
The MP3 was leaked to scrapheap minutes after it was recorded.


Title: Re: War
Post by: Phildo on February 05, 2009, 01:56:03 PM
(http://img5.imageshack.us/img5/7092/yesmittensdidrw9.jpg)


Title: Re: War
Post by: Meester on February 05, 2009, 01:58:33 PM
The war has only just begun.....

And is still ongoing, while BoB as an entity may no longer exist, their corps do. Could they join AAA or do their own thing?

Also as long as Against All Authorties in Impass, Catch and Tenerifis, Red Overlord in Feythabolis(?) and Tenerifis and Stain Empire in Esoteria and Stain, (along with all their allies, like AAA Citizens,  COVEN and Systematic Chaos) exist the war is still far from over. Also the ex_GBC alliances might still be allied with each other (probably are) and will continue fighting.

Also how is  F-TEIT these days?


Title: Re: War
Post by: Fordel on February 05, 2009, 02:10:10 PM
There is also the grand possibility AAA will just shoot BoB now, Goons move into Delve and ROL goes back to farming whatever plex they were farming in the 'old' Goon space.


I could be talking out of my ass too, either or.  :awesome_for_real:


Title: Re: War
Post by: Phildo on February 05, 2009, 02:36:25 PM
My completely uneducated hypothesis is that Stain and friends will consolidate Esoteria, AAA and ROL will eventually split up Feythabolis once we've evacced and our allies will be given Detorid as thanks for assisting us in its defense and the invasion of Delve.  At this point it will be a war of consolidating Sov in Delve and the surrounding regions while fighting off the swarm of BoB pets that try to defend their isk factory.


Title: Re: War
Post by: Simond on February 05, 2009, 02:51:14 PM
Sweet, sweet Blood Raider truesec space.  :awesome_for_real:


Title: Re: War
Post by: Soln on February 05, 2009, 03:16:03 PM
The Goons just beat EVE.

Was the end boss hard?

jeez what dropped?

and no "canIhaveyerstuff?" to BoB?

[edit] that myeve thread is marvellous


Title: Re: War
Post by: palmer_eldritch on February 05, 2009, 03:23:51 PM
This one is worth reading:

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=991219

Tamir Lenk's account of how he learned the new guy he recruited was a BoB director.


Title: Re: War
Post by: JoeTF on February 05, 2009, 03:28:37 PM
Butbutbutbutbut... we're not dead!:D

Goons suiciding into Delve is swwetest piece of news I could get. Guys, -1.0 TrueSec, remember! Blood Raider agents! Arknor!:P


Title: Re: War
Post by: tazelbain on February 05, 2009, 03:31:46 PM
(http://img5.imageshack.us/img5/7092/yesmittensdidrw9.jpg)
thanks


Title: Re: War
Post by: Goumindong on February 05, 2009, 03:34:20 PM

jeez what dropped?

As Simond said. "Sweet Sweet Blood Raider Truesec"

For those who might be reading as a link from the recruitment thread this basically means the best space in the game. Its full of NPC's that are easy to kill and worth a lot of money. It also has the most high end moons of the entire game which are pretty much isk printing machines. Has NPC stations so its hard to conquer and other nice benefits.

There is a KM floating around on battleclinic of an RKK(i think) freighter trying to get out of delve into empire...

With 40 billion isk worth(pre price spike, 64 billion post) of ferrogel in his hold. That is a titan's worth of high end moon goo. About 2300 dollars(pre price spike) of material by GTC conversion.



Title: Re: War
Post by: Simond on February 05, 2009, 03:52:28 PM
Butbutbutbutbut... we're not dead!:D

Goons suiciding into Delve is swwetest piece of news I could get. Guys, -1.0 TrueSec, remember! Blood Raider agents! Arknor!:P
(http://xs136.xs.to/xs136/09064/iraqi_information_minister_small680.jpg) (http://xs.to)


Title: Re: War
Post by: xorx on February 05, 2009, 03:53:13 PM
Let me start with the obvious game of 'guess the subtitle':

"There are no Goons .... within a hundred AU of Delve"



Title: Re: War
Post by: xorx on February 05, 2009, 03:57:36 PM
BTW, only mildly posting propaganda, but

http://www.youtube.com/watch?v=ejtoblLRogI (http://www.youtube.com/watch?v=ejtoblLRogI)


Title: Re: War
Post by: WayAbvPar on February 05, 2009, 04:08:37 PM
Butbutbutbutbut... we're not dead!:D

Goons suiciding into Delve is swwetest piece of news I could get. Guys, -1.0 TrueSec, remember! Blood Raider agents! Arknor!:P
(http://xs136.xs.to/xs136/09064/iraqi_information_minister_small680.jpg) (http://xs.to)

Well played sir.


Title: Re: War
Post by: Moosehands on February 05, 2009, 04:14:53 PM
For those who might be reading as a link from the recruitment thread this basically means the best space in the game. Its full of NPC's that are easy to kill and worth a lot of money. It also has the most high end moons of the entire game which are pretty much isk printing machines. Has NPC stations so its hard to conquer and other nice benefits.

There is a KM floating around on battleclinic of an RKK(i think) freighter trying to get out of delve into empire...

With 40 billion isk worth(pre price spike, 64 billion post) of ferrogel in his hold. That is a titan's worth of high end moon goo. About 2300 dollars(pre price spike) of material by GTC conversion.

That KM was likely faked by a ferrogel speculator, and I don't think Delve actually has the highest R64 moon count.

The ratting bit is totally true though.


Title: Re: War
Post by: JoeTF on February 05, 2009, 04:27:54 PM
Yup, fake killmail is fake.

and uhm, we're totally dead. Please come claim your truesec.


On a serious note (why am I posting seriously here?!) - this is the absulutly best thing that could happen to BoB and EVE. The whole 0.0 stagnated into two powerblocks and now the dissolving of BoB brought closure to that conflict. BoB name is gone, is sov wiped from map and delve is up for grabs (uhm, well...after you kick TAFKAB, but let's say it's up for grabs for the sake of argument). Goons got to their end game.

Now the only big question is what will GF do - will they really attempt to destroy the game (by simply creating universal POS nap), or will GF leadership fade into inactiveness with Job done and let the EVe run it's course (same thing as with CA - 6 months of carebear paradise followed by slight fracturing, until some more daring pvp alliances decide to go at it and jump to throat fo their neighboring super-carebears, leading to bunch of small wars everywhere).


Title: Re: War
Post by: xorx on February 05, 2009, 04:36:43 PM
On a serious note (why am I posting seriously here?!) - this is the absulutly best thing that could happen to BoB and EVE. The whole 0.0 stagnated into two powerblocks and now the dissolving of BoB brought closure to that conflict. BoB name is gone, is sov wiped from map and delve is up for grabs (uhm, well...after you kick TAFKAB, but let's say it's up for grabs for the sake of argument). Goons got to their end game.

Couldn't agree more actually. And the way it was executed was a stroke of good fortune, and some real high-drama.
The next 8 weeks will be a lot of fun ...


Title: Re: War
Post by: trevorreznik on February 05, 2009, 04:42:34 PM
what does takfab mean?

I need to go run the numbers on moons, but afaik it's Fountain>Deklein>Delve (including fake Querious having 2 dyspro)>Esoteria>Querious??? Not sure on the north but Querious is pretty solid, as is Aridia, but nowhere near the value of the other ones. 


Title: Re: War
Post by: slog on February 05, 2009, 05:08:55 PM
Yup, fake killmail is fake.

and uhm, we're totally dead. Please come claim your truesec.


On a serious note (why am I posting seriously here?!) - this is the absulutly best thing that could happen to BoB and EVE. The whole 0.0 stagnated into two powerblocks and now the dissolving of BoB brought closure to that conflict. BoB name is gone, is sov wiped from map and delve is up for grabs (uhm, well...after you kick TAFKAB, but let's say it's up for grabs for the sake of argument). Goons got to their end game.

Now the only big question is what will GF do - will they really attempt to destroy the game (by simply creating universal POS nap), or will GF leadership fade into inactiveness with Job done and let the EVe run it's course (same thing as with CA - 6 months of carebear paradise followed by slight fracturing, until some more daring pvp alliances decide to go at it and jump to throat fo their neighboring super-carebears, leading to bunch of small wars everywhere).

Judging from my Past experience in Shadowbane, I predict that some Bob will quit for good, some will join an ally, and the rest will make a new alliance that will sputter and most likely fail.  Goons will find something else to do, maybe kick a few pubbie allies from Goonswarm.  Eventually, three major alliances will fight for control, and the two weakest will gang up on the strongest.


Title: Re: War
Post by: palmer_eldritch on February 05, 2009, 05:12:46 PM
Yup, fake killmail is fake.

and uhm, we're totally dead. Please come claim your truesec.


On a serious note (why am I posting seriously here?!) - this is the absulutly best thing that could happen to BoB and EVE. The whole 0.0 stagnated into two powerblocks and now the dissolving of BoB brought closure to that conflict. BoB name is gone, is sov wiped from map and delve is up for grabs (uhm, well...after you kick TAFKAB, but let's say it's up for grabs for the sake of argument). Goons got to their end game.

Now the only big question is what will GF do - will they really attempt to destroy the game (by simply creating universal POS nap), or will GF leadership fade into inactiveness with Job done and let the EVe run it's course (same thing as with CA - 6 months of carebear paradise followed by slight fracturing, until some more daring pvp alliances decide to go at it and jump to throat fo their neighboring super-carebears, leading to bunch of small wars everywhere).

The big question is what's going to come out of the total chaos we're going to get for the next few weeks or maybe months. Abandoning your home to go set up in a new home isn't easy, especially when your alliance is made up largely of a bunch of clueless freaks. Whatever Goonswarm is, it's not a group of people pretending to be a space army. And nobody thinks every BoB player has gone away, however hard they've been kicke din the nuts.

On a serious note (why am I posting seriously here?!) - this is the absulutly best thing that could happen to BoB

In answer to your question - surely you're not??


Title: Re: War
Post by: JoeTF on February 05, 2009, 05:48:34 PM
TAFKAB - the alliance formely known as BoB ;)

BoB lost the untouchable allure months after ASCN, after that it just ended ainto two sizeable powerblocsk. And fighting same enemies alll the time, without much chance to wipe other party out, that  was going to be a very long and very bring fight. We were good at doing it, very good, but it still took it toll on us and was slowly eroding us out. This iconic ending the Great War gives us a unique chance to set a new course which might enable us to achieve greatness again, and the living off our former greatness as we did till now.


Title: Re: War
Post by: MahrinSkel on February 05, 2009, 10:28:31 PM
I have to agree, it's better this way.  If it had ended through the normal course, either BoB or their opponents slowly bleeding away until there was nothing left to fight over and nobody who cared enough to try, it would have seemed anti-climactic.

BoB is dead.  The next few weeks are going to be a wild scramble to fill that vacuum.  That's much better than carving up a beaten corpse.  The Great War, by far the largest and most incredible piece of drama online games have ever produced, has a nice neat bookend of an ending to match the Devastation of ISS.  Whatever follows, it will not be a continuation of the story arc we've been on since Prohibition II, 2 years ago.

Two freaking years....  And people wonder why I say that good UGC isn't a matter of handing players half-assed world-building tools and telling them to write quests.

--Dave


Title: Re: War
Post by: Arthur_Parker on February 06, 2009, 01:36:28 AM
Two freaking years....  And people wonder why I say that good UGC isn't a matter of handing players half-assed world-building tools and telling them to write quests.


Exactly, this or reading about someone sent to collect 10 wolf pelts?

From the eve online thread linked.

Quote
I am actually laughing quite hard at the fact a goon decided not to scam a random 4 mill sp character and ended up raping BoB.

Only in eve wud this kind of thing happen


Title: Re: War
Post by: Endie on February 06, 2009, 02:17:06 AM
Control your shock, but I agree with Joe, and my post a page or two back said pretty much what he has: a lot of people had so much tied up in being Bob that they'd ceased to have fun.  Some will leave the game, but others will get to leave behind all the retards who joined from failed pets like Hun, Aftermath, Finfleet, DR and the rest, and play at being non-tower-fuelling Eve players, whether it be as pirates, mercenaries, gankers or whatever else they fancy doing with their titans and massive piles of cash.


Title: Re: War
Post by: JoeTF on February 06, 2009, 04:31:53 AM
Huge news!

Molle just opened entire BoB directors forum for general viewing. Mittani couldn't get himself to do it, but our fearless leader did.

You can see into whole history of four years of BoB, via director and CEO level.

Enjoy, that's a lot of reading.


Title: Re: War
Post by: Arthur_Parker on February 06, 2009, 04:38:05 AM
You need to bold the funny bits, I'm not reading all that. 

Mittani said he archived the director forums of TAFKAB and intended to publish them, am I to understand that the leadership of TAFKAB thought that was such a good idea that they would publish them first?


Title: Re: War
Post by: Yoru on February 06, 2009, 04:45:41 AM
Huge news!

Molle just opened entire BoB directors forum for general viewing. Mittani couldn't get himself to do it, but our fearless leader did.

You can see into whole history of four years of BoB, via director and CEO level.

Enjoy, that's a lot of reading.

It helps to have the links: The BoB Director forums archive (http://www.bandofbrothers.org.uk/archive/index.html), and the EveO thread (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=991506).


Title: Re: War
Post by: Endie on February 06, 2009, 04:55:02 AM
Huge news!

Molle just opened entire BoB directors forum for general viewing. Mittani couldn't get himself to do it, but our fearless leader did.

You can see into whole history of four years of BoB, via director and CEO level.

Enjoy, that's a lot of reading.

Erm, that's not true now, is it?  The BoB forums were being checked for stuff that was useful, but we've been getting a constant stream of juicy stuff from them, and a lot of it isn't going to help in getting people like Atlas or Exe ("spy-infested festering pile of shit") to help more!

Anyway, I'll start another thread for people to quote stuff...

Edit: The Mittanni fooled me too  :awesome_for_real:


Title: Re: War
Post by: lac on February 06, 2009, 05:08:09 AM
It's the smart thing to do if you know the entire thing will be publicized anyway, its minimal damage control but at least you can provide a context where else choice quotes could be handpicked to inflict the most PR damage.

This rather boring stalemate of a war sure got interesting fast.


Title: Re: War
Post by: Yoru on February 06, 2009, 05:11:38 AM
Endie has a new topic (http://forums.f13.net/index.php?topic=16088.0) for posting fun and interesting selections from the BoB director forum archives.


Title: Re: War
Post by: lac on February 06, 2009, 05:37:55 AM
Dice isn't in KenZoku (the new BoB) anymore?

All former BoB systems (minus the DICE ones) are back to sov 1 after last downtime. The countdown to sov 4 has started, this should make for some fun strategic action.


Title: Re: War
Post by: Arthur_Parker on February 06, 2009, 10:23:14 AM
From kugutsumen so not linking it.

Quote from: DoB: <Molle> i see plenty of fights ahead
* Around 0100evt last night Haargoth Agamar using his director alt in the HAT holding corporation stole 8bil ISK and disbanded the alliance.

RESULT: All alliance funds are stored in personal accounts of the CEOs, hence the amount of stolen isk is small. All titan and MS BPOs are always in full lockdown so none was lost. All BOB prize ships are stored in secure account, none were lost. Some jump fuel and POS's were stolen, but the worth of these are under couple billion isk.

* Around 0115evt BNC corp hangars and wallet were robbed. This resulted in the loss of about 20-25 dreads they had for backup + under 10 billion in ISK. All ships and majority of BNC warstock are in BNC.E, those were not affected. Mass isk storage of BNC was not affected.

RESULT: BNC will cope with this easily.

* Leadership forums have been copied. And they are claiming they will be published shortly by kugutsumen.

REASON: The player of Haargoth played clever tricks to get past the voice verification to acquire the secret password to get into leadership forum. Hence, Barra de los Jefes was copied.

RESULT: You get to review all leadership actions throughout the history of BOB. Enjoy, there is some really cool old shit there. We have nothing to be ashamed of.

OUTCOME: Well, atleast the speculation that our intelligence is crap will end, becouse alot of our spies will get burned due those logs in that forum. But, our spies are persistent and will get their positions back.

What happens next - What should I do?

* Delve War 2 will begin. What is important to understand now is that this is a game and we have been just given the biggest opportunity ever to have so many fights per day its not even funny. Excitement on the FC ranks is insane, because this will be the biggest source of PVP we have seen since Delve war 1.

* We lost all SOV in Delve. Alliance will regroup in H-ADOC today starting at 1730 (CAPITAL REGROUP)- 19.30 and 21.30 (CAPITAL REGROUP) - USTZ Regroup 0130 by Seijen. (US CAPITALS WILL MOVE AT THE WEEKEND!) Fleet will move together back to Delve to set up defences and protect it. Do not attempt to leeroy yourself into Delve alone, we will move together in an organized fashion.

* Warstocks in Delve have not been compromised and all of directorate are busy activating all resources and such to move enough gear into Delve to give any motherfucker trying to get our shit a run for their money. Delve war part 2 is about to begin.

* Important is to understand that before logging in you check in TS that its safe to log in. If you have logged out on an pos that is not owned by your corporation you will bounce to fuck. All corporations in BOB are relocating into Kenzoku to re-enable SOV claiming and allow us to use each others POS's. If you are a capital or supercapital pilot logged off in a POS not owned by your corporation - take extra precoution to ensure you have protection and password when you log in. If you are really fast and know the pos password before logging in, you have about 5-10 seconds to insert that password to get into the shields if system is not laggy directly from warp.

After you have safely logged in - join channel "homebob" without the " marks for alliance chat and x'ing up.

* If you are a POS manager of your corporation, make sure all your alts are in space in station systems of your corporation and you have all POS's bookmarked so you can strontium time easily. This goes to every corporation and thier pos managers, ensure that you are in space, ready to do timing in all core systems of your corporation.

* If you are a regular member, you can help the Delve defence by hauling gear closer to delve in empire. Spare ships, hacs, whatever you think you need, until alliance logistics have been re-routed. Do not attempt any leeroys from curse, all assests will be moved from curse to delve in a co-ordinated matter.

SPECULATION - SPECULATION

* Did Haargoth sell us out or was he hacked?

Was this account hack or not - we do not know. Everything points currently to a massive identity theft. Haargoth, acquired forum passwords by paging on MSN one senior BNC director to redo his BOB forums password. Haargoth re-acquired the Barra los Jefes password by claiming broken mic and doing a TS login with TSA to fool senior BNC.E to give Barra password without full voice inspection.

Haargoth is currently doing bootcamp for military - so hes very hard to get hold off. When we actually can talk with Haargoth, we will tell you which one this was.

Do not expect CCP to fix this - becouse in the end, if its full identity theft it will take weeks to figure out who actually is who, since Haargoth's email account that CCP uses for contacting owner is compromised.

* Why did they do it now? Why not wait?

REASON: We argue and yell alot behind closed doors - which is fun and keeps us motivated. Last night after long hour of arguing we agreed to tighten up the leadership group and do other rights based actions inside BOB, which is pretty normal BOB alliance leadership action from time to time. Haargoth was listening to this conversation and pieces off it has been put into various 3rd party sites. We assume that this scared Haargoth - becouse he would have been one of those people cut off from access. So they had a premature ejaculation and janked the alliance down before we could thighten our leadership group.

RESULT: They did not have gear in position and had to do this very fast.

* Who is coming to delve to fight us?

CURRENT INTEL: Goons, PL, SOT, KIA (lol) are confirmed. Rumored Razor and some other parts of NC.

ARRANGEMENTS: Naturally we are talking with our allies how to get some of these fucks to worry about their own space for a while.

* What is the outcome of this war?

SPECULATION: We will naturally look at this as Delve War 2 - pretty similar actions have been taken as were during Delve War 1. Its going to be harder as there is no bridges or jammers, but this will ensure even more combat in lagless enviroment thanks to the new system reinforcement technology provided by CCP. So, current outlook in alliance leadership is:

Quote:
13:44 <Molle> i see plenty of fights ahead
13:44 <Molle> love it


Title: Re: War
Post by: Gets on February 06, 2009, 02:23:15 PM
Apparently the baby titan that was killed by GS & friends was Chribba's. He didn't pay for it yet fortunetely.

However we don't know who's titan destruction are the 300 G_C members trying to prevent currently. We know it's cooking something at least.


Title: Re: War
Post by: Pezzle on February 06, 2009, 02:29:23 PM
Someone needs to remind Chribba that no new cap ships are allowed in high sec.  No Veldtar for you!


Title: Re: War
Post by: setar on February 06, 2009, 02:40:36 PM
Apparently the baby titan that was killed by GS & friends was Chribba's. He didn't pay for it yet fortunetely.

However we don't know who's titan destruction are the 300 G_C members trying to prevent currently. We know it's cooking something at least.

My understanding is that both cap yards have been saved. As they are now sitting in Sov1 system it likely won't be the last shot at them, but still, opportunity missed here. Which reinforces the rumor that BOB was about to reduce the number of directors, forcing Harg/Mittani to act in a bit of a hurry before more resources had been shifted towards Delve.

The only thing I'll say for future quotes: Goonswarm now has everything to lose and relatively little to win. If TAFKAB disappears they can claim going down without being defeated in-game. If GS/NC do not manage to capitalize on this we'll be back to the same situation we had about a year ago after the initial Delve assault failed. Not sure which outcome would be better for the game, mind you.


Title: Re: War
Post by: xorx on February 06, 2009, 03:00:19 PM
Quote
If TAFKAB disappears they can claim going down without being defeated in-gam

You know, ultimately, I think I don't care either way ...  I've had more fun in the past two days than I've had in weeks (and I've been having fun).
If this invasion fails, then .. err ... it's just an excuse for another one; and in the meantime, there's 4 weeks of fun to be had.

http://killboard.goonfleet.com/km/294678

Apparently Chribba's not too sad about the whole thing .. he never paid :)


Title: Re: War
Post by: Endie on February 06, 2009, 03:20:34 PM
The only thing I'll say for future quotes: Goonswarm now has everything to lose and relatively little to win. If TAFKAB disappears they can claim going down without being defeated in-game. If GS/NC do not manage to capitalize on this we'll be back to the same situation we had about a year ago after the initial Delve assault failed. Not sure which outcome would be better for the game, mind you.

I think you understate the position: we've already effectively given everything away: we've almost at a stroke given away our space, and unlike Bob we don't have huge stockpiles of stuff and years' of resources built up in Delve.  They have sov counters running and the process to sov 3 underway a week before we can at the earliest, and can concentrate on defence while most of our alliance is still busy trying to get stuff out of the space we're leaving behind.

We're starting from behind here, but our morale is better, we've burnt our boats on the beach like xorx says: we're having fun.  I think we'll win this, but it will be long - veeeery long - and bloody.


Title: Re: War
Post by: setar on February 06, 2009, 03:23:06 PM
Understated the position on purpose as not to be perceived as trying to demoralize anyone ;-) Bold decision to move into Delve, but given the situation the only option. Logistics from AZN to NOL wouldn't really work.


Title: Re: War
Post by: trevorreznik on February 06, 2009, 03:36:30 PM
The only thing I'll say for future quotes: Goonswarm now has everything to lose and relatively little to win. If TAFKAB disappears they can claim going down without being defeated in-game. If GS/NC do not manage to capitalize on this we'll be back to the same situation we had about a year ago after the initial Delve assault failed. Not sure which outcome would be better for the game, mind you.

I think you understate the position: we've already effectively given everything away: we've almost at a stroke given away our space, and unlike Bob we don't have huge stockpiles of stuff and years' of resources built up in Delve.  They have sov counters running and the process to sov 3 underway a week before we can at the earliest, and can concentrate on defence while most of our alliance is still busy trying to get stuff out of the space we're leaving behind.

We're starting from behind here, but our morale is better, we've burnt our boats on the beach like xorx says: we're having fun.  I think we'll win this, but it will be long - veeeery long - and bloody.

You don't want it to go long, you need this over as short as possible.  Pull KIA/NC out of whatever idiotic stuff they're doing and gangbang Delve as hard as you possibly can.  If Delve goes the other regions will fall, if the other regions fall Delve is unaffected (I guess exe gets hurt but w/e).   You've already wasted several days of pos ops by shooting the HED bridges (FC didn't take initiative and hit delve like he should've) and stations (apparently people didn't realize bob would regain sov the next day), let alone the morale boost BoB got today from a successful defense op.  Don't dick around and just outblob BoB every single fight like you should be able to with PL+NC+KIA+TCF+etcetc's help.  This is an all or nothing gamble right now.  If bob gets jammers back up it's over, we saw what happened last time.

Then again I've wanted goons to live in NPC space for a very long time and this is a good way to do it-if in a month it's all gone to hell, you can move into curse or fountain or venal :)
edit-and KIA just lost some caps in period basis, this is just what I mean-don't do the 'let's attack bob everywhere' plan, it's a waste of time.  Spam the shit out of every delve station system and just blob the shit outta wherever you need to blob so BoB can't pick smallish fleets off.


Title: Re: War
Post by: eldaec on February 06, 2009, 04:18:11 PM
Number one google result for bob's shitty new gimmick name. (http://www.kenzoku-restaurant.com/)


Title: Re: War
Post by: Fordel on February 06, 2009, 04:51:13 PM
The biggest danger of 'failure' for the Goons is simple boredom. They could be killing every POS and taking every station in existence, but if the experience lacks the 'lulz' they'll end up wandering off to flood space toilets or something silly.


Title: Re: War
Post by: FatuousTwat on February 06, 2009, 09:30:32 PM
Haargoth wasn't that guy singing Barbie Girl, was he?


Title: Re: War
Post by: Pax on February 07, 2009, 04:26:28 AM

The only thing I'll say for future quotes: Goonswarm now has everything to lose and relatively little to win. If TAFKAB disappears they can claim going down without being defeated in-game. If GS/NC do not manage to capitalize on this we'll be back to the same situation we had about a year ago after the initial Delve assault failed. Not sure which outcome would be better for the game, mind you.


I don't quite understand why people keep claiming that vacuums will need to be filled and the entire game is going to be out of balance if BarbieKen doesn't get to keep Delve.
They've reformed, they can move to Angel space for all I care - how does this influence the political situation in game? Even if they emoragequit it would just be an opportunity for someone else to become the new arch enemy. Accepting ALL Anime for instance.


Title: Re: War
Post by: Gets on February 07, 2009, 06:30:38 PM
Many hours of fighting in (http://img168.imageshack.us/img168/4683/20090208003716nk3.png) J-LPX7 on an unreinforced node. (http://diivil.com/eve/j-l.jpg)

It's easier to ask which alliance wasn't there, I bet. KenZoku had all their Tamagotchis with them, it seems, but it didn't land them a victory. I suspect the NC/TCF had an advantage and knew how to deal with the lag better, but everyone experienced massive desyncing as the fight went on. People were taking and sending screenshots to their FCs so they'd know what was going on on the field. GS didn't seem to have the numbers present at first and were keeping the way clear for their allies, but not long were they also told to rally and jump in to help their allies finish blowing up targets left after one of the biggest battles since the disbanding of BoB. There were more than a thousand people in Local and the fight is still on as towers are coming out of reinforced and I still can't get the channels to open as I log into system. A friend of mine said that it looked like someone had vomited  :awesome_for_real:




Title: Re: War
Post by: Fordel on February 07, 2009, 10:32:31 PM
Many hours of fighting in (http://img168.imageshack.us/img168/4683/20090208003716nk3.png) J-LPX7 on an unreinforced node. (http://diivil.com/eve/j-l.jpg)

It's easier to ask which alliance wasn't there, I bet. KenZoku had all their Tamagotchis with them, it seems, but it didn't land them a victory. I suspect the NC/TCF had an advantage and knew how to deal with the lag better, but everyone experienced massive desyncing as the fight went on. People were taking and sending screenshots to their FCs so they'd know what was going on on the field. GS didn't seem to have the numbers present at first and were keeping the way clear for their allies, but not long were they also told to rally and jump in to help their allies finish blowing up targets left after one of the biggest battles since the disbanding of BoB. There were more than a thousand people in Local and the fight is still on as towers are coming out of reinforced and I still can't get the channels to open as I log into system. A friend of mine said that it looked like someone had vomited  :awesome_for_real:





That is God Damn hilarious. Reminds me of the time when they began calling primaries on the forums.


Title: Re: War
Post by: jape on February 08, 2009, 04:31:47 AM
Goon MS go pop: http://www.klevis.net/rakb/?a=kill_detail&kll_id=32269


Title: Re: War
Post by: Comstar on February 08, 2009, 05:24:25 AM
A bit late, but I thought it summed things up.

http://nerfnow.com/
(http://nerfnow.com/comic/image/100)


Title: Re: War
Post by: Meester on February 08, 2009, 05:50:04 AM
What are AAA, SE and RO doing atm, apart from popping Goon motherships?


Title: Re: War
Post by: Thrawn on February 08, 2009, 06:29:01 AM
Goon MS go pop: http://www.klevis.net/rakb/?a=kill_detail&kll_id=32269

Heh, I can't believe it took that long for him to loose that.  I've seen that thing on gates chasing roaming gangs, he wasn't afraid to use it at all.  :awesome_for_real:


Title: Re: War
Post by: setar on February 08, 2009, 08:25:03 AM
Apparently the baby titan that was killed by GS & friends was Chribba's. He didn't pay for it yet fortunetely.

However we don't know who's titan destruction are the 300 G_C members trying to prevent currently. We know it's cooking something at least.

That baby titan killed would be the one that Chribba is currently flying (http://go-dl.eve-files.com/media/corp/OTHER/2009.02.08.08.54.16.jpg) (alternate version (http://dl.eve-files.com/media/corp/Noon416/Chribbas_Evil_Veldatar.JPG))? Tempted to believe the TAKPAK announcement that the titan came out a few hours before the alliance got disbanded.




Title: Re: War
Post by: eldaec on February 08, 2009, 08:26:05 AM
What are AAA, SE and RO doing atm, apart from popping Goon motherships?

They are still attacking Goons afaik. Only more so.


Title: Re: War
Post by: tmp on February 08, 2009, 08:41:51 AM
I think you understate the position: we've already effectively given everything away: we've almost at a stroke given away our space, and unlike Bob we don't have huge stockpiles of stuff and years' of resources built up in Delve.  They have sov counters running and the process to sov 3 underway a week before we can at the earliest, and can concentrate on defence while most of our alliance is still busy trying to get stuff out of the space we're leaving behind.

We're starting from behind here, but our morale is better, we've burnt our boats on the beach like xorx says: we're having fun.  I think we'll win this, but it will be long - veeeery long - and bloody.
Since (by the sound of it) GS doesn't really have much to lose atm in terms of sovereignty etc, occured to me could be hillarious if they now disbanded their alliance and claimed it was that ex-Bob director guy that double-crossed them... give it couple days for all the idiots to gloat and laugh in forum threads, then reveal it's really you who did it, for the lulz :grin:


Title: Re: War
Post by: Endie on February 08, 2009, 09:14:50 AM
The first really huge engagement of the Delve campaign occurred last night, and although lag and dozens of corps and alliances being involved makes it a bit confusing, it went extremely well for the coalition and extremely badly for Kenny.  Most of their numbers seemed to be padded by extremely badly fitted ships from alliances on the list they were going to kick out this weekend, which is fun.

Goon participation has been crippled a bit by the perceived need to get stuff out of our abandoned regions, but numbers are gradually increasing, and hopefully will begin to tell in the US TZ pretty soon.  The people who are going to begin arriving soon are those of us who make up the older, richer pilots who have years' worth of stuff to move.


Title: Re: War
Post by: trevorreznik on February 08, 2009, 09:34:43 AM
Are the big laggy fights similar to the ones in the south, where you see very few kills in proportion to the amount of people on grid?  I've been trying to keep uptodate using killboards but it's really tough with so many alliances.


Title: Re: War
Post by: Sparky on February 08, 2009, 09:51:19 AM
Are the big laggy fights similar to the ones in the south, where you see very few kills in proportion to the amount of people on grid?  I've been trying to keep uptodate using killboards but it's really tough with so many alliances.

Pretty much.  When super laggy it's hard as fuck to kill someone but relatively easy to get out in stackless IO.


Title: Re: War
Post by: Endie on February 08, 2009, 10:07:50 AM
Are the big laggy fights similar to the ones in the south, where you see very few kills in proportion to the amount of people on grid?  I've been trying to keep uptodate using killboards but it's really tough with so many alliances.

I have to disagree with Sparky here: last night's flght seems (again the large number of participants makes it tricky to be absolutely sure) to have seen a very large number of G_C kills, though less of Kenny themselves (better handling of lag, probably, but also less numbers proportionately than they once would have had).  It just took a long time to shake out.


Title: Re: War
Post by: Endie on February 08, 2009, 01:40:29 PM
Kenny moon-mining POS in 319 killed.  They showed up in force formed a fleet to defend it in their prime, but that force turned out to be insufficient.


Title: Re: War
Post by: Sparky on February 08, 2009, 01:56:03 PM
Not war related but I'm so happy PL won the alliance tourney!  Each one of our knock out fights was edge of the seat stuff.  :drill:


Title: Re: War
Post by: Sir T on February 08, 2009, 02:14:57 PM
Congratulations. You got a link to a vid? I generally have no interest in the alliance tourney so I had no idea who was even in the final.


Title: Re: War
Post by: Sparky on February 08, 2009, 02:21:13 PM
Still only have the qualifiers up AFAIK.  Probably will have the finals posted in a couple of days.


Title: Re: War
Post by: Endie on February 08, 2009, 02:23:58 PM
Still only have the qualifiers up AFAIK.  Probably will have the finals posted in a couple of days.

Bit of a shame for you to win a tourney set when Eve TV coverage is shredded and everyone is distracted by the end of Bob.


Title: Re: War
Post by: Sparky on February 08, 2009, 02:29:45 PM
Still only have the qualifiers up AFAIK.  Probably will have the finals posted in a couple of days.

Bit of a shame for you to win a tourney set when Eve TV coverage is shredded and everyone is distracted by the end of Bob.

And the non-epeen prizes are complete shit (from priceless unique ships to billions and billions worth of LP to a few game time cards :oh_i_see:).  But a load of the old old school PL guys were super excited and put in a ton of effort so it's great to see it pay off.  If those boring nights testing setups had turned out for naught I'd have been gutted.

My only regret is we didn't get NOL sovereignty in time to put a big ass monument outside the undock!


Title: Re: War
Post by: Endie on February 09, 2009, 01:30:39 AM
Hopefully people will understand if I don't go into specifics, but we have anchored dozens (I mean lots of dozens) of towers in Delve between different coalition members in the last two days.  Obviously, Kenny might begin to fight back, but if not then look for some interesting things happening on the sov map in a week or so.

I'll say this, when Kenny launched a series of personal attacks on theAdj last year during the Delve fights, spamming his private mail, phone and cell to harass him, they made a big mistake, because that is one seriously focussed motherfucker on a mission.

Also, I passed through Amarr last night, only to see five or six of Kenny members in local (because they are wardecs, I thought at first they must be Privateeers), spamming unbelievable amounts of faction and officer loot in local.  I guess we're not the only ones moving stuff out of our old space.

In what I think is a real mistake if they really hope to help Kenny (and I don't know if they really do), AAA in particular has been putting huge pressure on people to get out of Feythabolis by taking down services and cutting the JB links.  This is forcing a sense of urgency on some people who traditionally would have taken weeks to get moving.  I have more than two years' of stuff out of Old Syndicate already, with a Rokh the last ship to leave.


Title: Re: War
Post by: Endie on February 09, 2009, 04:49:06 AM
Three of our towers saved this morning, and two Kenny towers killed.  I could be wrong, but it looks like we have 51% coverage just about assured in a station system.  Presumably Kenny will go out of their way to reinforce them all again, of course, and there is always the chance of a cock-up on stront, but they don't at the moment have a timezone partner for easier kiting.

Edit: I am nothing but a damned filthy liar, and you should treat the above with suitable disdain.  We didn't save all three of our towers last night, we in fact saved all seven that Kenny reinforced.

Tonight, we have six more coming out of reinforced to defend.  This will be a real test of how serious Kenny are: they need to go all-in and kill those things, some of which aren't horrendously late (1.30am, for instance, and they have a big US arm these days thanks to their recruitment and pets).  They also have two CSAA towers with tians inside coming out in euro prime: they should save those comfortably.


Title: Re: War
Post by: Meester on February 09, 2009, 06:29:16 AM
Im just wwondering where all the capital ships are.

Are they extinct in Delve?


Title: Re: War
Post by: Predator Irl on February 09, 2009, 07:21:10 AM
Im just wwondering where all the capital ships are.

Are they extinct in Delve?

They are probably afraid to use them without their cyno jammers


Title: Re: War
Post by: Sir T on February 09, 2009, 10:30:34 AM
To be fair to Kenny and Barbie, they did fail to prevent stront going into 3 onlining towers despite having 3 times more in system today. Unfortunately it seems you can only put in 5 hours stront in towers that are onlining, so they are coming out in the next couple of hours at horrible timers with absolutely zero advance notice for us, and will probably die. Stay tuned.


Title: Re: War
Post by: WayAbvPar on February 09, 2009, 10:45:53 AM
Kenny moon-mining POS in 319 killed.  They showed up in force formed a fleet to defend it in their prime, but that force turned out to be insufficient.

Been there, done that, got the km  :grin:

Pure dumb luck is my only advantage.


Title: Re: War
Post by: Fordel on February 09, 2009, 10:47:58 AM
Better lucky then good.  :grin:


Title: Re: War
Post by: Endie on February 09, 2009, 01:27:38 PM
Kenny just snapped.  They tried to kill one of our towers, we saved it in structure, they ran and now they're not even stront timing their towers.

Doubtless they'll unsnap for a while, but this is a first for me, and I'm in a BS I left here in QY6 from last time.


Title: Re: War
Post by: Sparky on February 09, 2009, 01:33:00 PM
Yeah the night is young but it's looking good so far.  Who is your character btw Endie?


Title: Re: War
Post by: Endie on February 09, 2009, 01:40:31 PM
Yeah the night is young but it's looking good so far.  Who is your character btw Endie?

Iam legion, but the one there right now is Raphael Scoria.


Title: Re: War
Post by: Comstar on February 09, 2009, 03:25:29 PM
Did anyone get a video of the news that was broadcast on RUSSIAN TV about recent events?

Anyway, another webcomic (http://www.crispygamer.com/comics/backward/Backward-2009-02-06.aspx)

(http://www.crispygamer.com/_img/comics/backward/Backward-2009-02-06_Publish.jpg)


Title: Re: War
Post by: Meester on February 09, 2009, 04:22:30 PM
Looks like there is movement in Omist.

United Legion versus Atlas Alliance capfleets, Against All Authorties, Red Overlord and Stain Empire, plus their various minions.


Title: Re: War
Post by: Phildo on February 09, 2009, 05:15:48 PM
Atlas has been staging in ROL's station systems for the last few days.  I was wondering what they were doing there.


Title: Re: War
Post by: trevorreznik on February 09, 2009, 10:53:20 PM
Atlas has been staging in ROL's station systems for the last few days.  I was wondering what they were doing there.

how the heck they fielded 70 caps is beyond me


Title: Re: War
Post by: Phildo on February 09, 2009, 11:05:46 PM
I'm pretty sure they've been recruiting left and right to replace the corps that left recently.  They're showing 1631 on eve-o or 1100 on eve-maps.com.

Edit: or not, really.  The 2nd and 3rd graphs are pretty depressing.

(http://img410.imageshack.us/img410/7876/atlashw5.jpg)


Title: Re: War
Post by: Endie on February 10, 2009, 01:13:41 AM
Atlas has been staging in ROL's station systems for the last few days.  I was wondering what they were doing there.

how the heck they fielded 70 caps is beyond me

It's like Smash vs IRC last year compared to Smash after we fucked them in Geminate: they fielded 110 caps in the fights versus non-scary people and less than 20 when there was a chance of epeen loss.

Again, I have to ask whether AAA really want to help Kenny, or whether they want UNL in Period Basis or somewhere similar?


Title: Re: War
Post by: trevorreznik on February 10, 2009, 11:39:39 AM
Atlas has been staging in ROL's station systems for the last few days.  I was wondering what they were doing there.

how the heck they fielded 70 caps is beyond me

It's like Smash vs IRC last year compared to Smash after we fucked them in Geminate: they fielded 110 caps in the fights versus non-scary people and less than 20 when there was a chance of epeen loss.

Again, I have to ask whether AAA really want to help Kenny, or whether they want UNL in Period Basis or somewhere similar?

I'm not sure I understand what you meant by wanting UNL in Period Basis? 

0oy got cleared out today, which is the 3rd toughest station to break in the south that I know of (7 moons, jv1v=4, 1v-=5).  Clearing out JO- now, thank god I trained amarr because this is a lot like last year when I was afking shooting at towers.


Title: Re: War
Post by: Endie on February 10, 2009, 01:10:48 PM
A couple of hours of fights vs Kenny so far in QY6, it has been total slaughter :D


Title: Re: War
Post by: Nerf on February 10, 2009, 01:43:21 PM
A couple of hours of fights vs Kenny so far in QY6, it has been total slaughter :D

A slaughter, dude, we're getting raped!
http://killboard.net/fleetbattle/3550
 :awesome_for_real:


Title: Re: War
Post by: Thrawn on February 10, 2009, 01:54:00 PM
A slaughter, dude, we're getting raped!
http://killboard.net/fleetbattle/3550
 :awesome_for_real:

That battle report is a confusing mess, I see almost every alliance listed at least once on the allied AND enemy sides.


Title: Re: War
Post by: Endie on February 10, 2009, 02:19:05 PM
Yeah, Kenny have made the clever move of dropping their participation to a fraction of their fleets then not counting their allies' deaths.  This definitely makes for accurate killboards.

We are graping their fleets, killing their towers slap bang in the middle of their prime, defending our own in the middle of our prime (some of the last two at the same time as each other), and taking station system majority in multiple systems.


Title: Re: War
Post by: trevorreznik on February 10, 2009, 02:28:52 PM
It's amazing how few BoB names I recognize on the KBs.

I assume GS is up 11-10 in PUIG now due to winning today, and mostly secure QY6 tonight (they need another day to get to 51% large though).  Add that to SVM as well, and BoB has 51% majority in the other 3 stations in that constellation (or close in the case of J-L).  Is that right?


Title: Re: War
Post by: Endie on February 10, 2009, 02:40:57 PM
It's amazing how few BoB names I recognize on the KBs.

I assume GS is up 11-10 in PUIG now due to winning today, and mostly secure QY6 tonight (they need another day to get to 51% large though).  Add that to SVM as well, and BoB has 51% majority in the other 3 stations in that constellation (or close in the case of J-L).  Is that right?

 I agree.  There are a few old names like Tazman and Lord Wartron, but Bob as a whole are hardly showing up, and mainly they are the newer pet-skimmings.  I thought at first that they were holding back for a huge dread hotdrop, but maybe I am giving them too much credit.

Re towers, something along those lines, but not quite right.


Title: Re: War
Post by: Endie on February 10, 2009, 04:17:26 PM
Last fight of my evening was in PUIG, where Bob tried to ambush us by titan-bridging in a fleet onto a gate to attack us as we headed to blow up their medium POS.  They died so quickly that I quite literally couldn't lock stuff fast enough. Despite having quaternary targets being called, I only got on about ten kills or so in that fight.

That was the story of the night, though.  Jumping into a gatecamp and not being able to shoot the two field command ships or the phobos sitting at zero because they melted so fast is a new experience.

The other theme was never being bubbled by hostiles, it seems.  At one point, I aligned and just took the fire from an Exe/Bob fleet in MY ROKH, tank holding for ages then warping out when I got to 10% shields.  Shooting untackled Rokhs with the only half-dozen BS that can reach them at 210km while they happily speed along on alignment is not great tactics.  What would their master ~Sun Tzu~ have said?

Oh, there was a third pattern: BCs.  When we ran out of BS I would swap to an all hostiles overview and it would be a mass of drakes and hurricanes.  Maybe they've decided on a sustainable Goon strategy of only losing insurable stuff?  Or maybe pets are deciding against betting the house on this.  I dunno.  All I know is that DBRB's dog was in feral mood, and that is always good.

I fully expect now to wake up to a horrible hot drop  :uhrr:  But for tonight I go to bed happy.


Title: Re: War
Post by: Sir T on February 10, 2009, 05:03:11 PM
0oy got cleared out today, which is the 3rd toughest station to break in the south that I know of (7 moons, jv1v=4, 1v-=5). 

IF ITS DEFENDED

Which it wasn't. If its not defended its one of the easiest. So I would hardly give yourself a pat on the back, frankly.

In any case tonight was the first time I got into the fight seriously and it was quite fun. Endie is incorrect that our fleet was never bubbled. It was in at least one point, during a close range brawl with the whole Kenny etc. fleet (though I'm not sure if it was an enemy or friendly bubble). Enemy numbers are definably dropping, bieng down roughly 30 - 40% since the first day of the invasion. They also seem pretty desperate for a victory. Any victory. And from what I can see they are concentrating almost totally on Goons, possibly perceiving us as the easiest to knock out. Or perhaps prove that this whole thing is a mistake and they are really the best despite it all. *shrug*

All in all I am amazed it is going so well, from the logistics of the move to the huge efforts put in by everyone. On a personal level I am proud to be a part of this.


Title: Re: War
Post by: palmer_eldritch on February 10, 2009, 06:32:44 PM
AAA have come out of this thing as winners though, whether they deserve it or not.


Title: Re: War
Post by: Fordel on February 10, 2009, 06:33:38 PM
Focusing on Goons is like, the worst thing you could do. That just feeds the 'roflfires' or whatever they call it.


The best defense strategy would be finding ways to keep their stuff safe, while keeping the goons as bored as humanly possible.


Of course, I have no real notion of how you would accomplish both currently.


Title: Re: War
Post by: Sir T on February 10, 2009, 06:38:59 PM
The last time they basically sat camping NOL and PR- for 3 months Only leaving to blob the crap out of any system under attack, till everyone got bored of the whole thing.

Of course then they could hide under cynojammers with titans.


Title: Re: War
Post by: trevorreznik on February 10, 2009, 08:04:35 PM
0oy got cleared out today, which is the 3rd toughest station to break in the south that I know of (7 moons, jv1v=4, 1v-=5). 

IF ITS DEFENDED

Which it wasn't. If its not defended its one of the easiest. So I would hardly give yourself a pat on the back, frankly.


whoa calm down.  I still expect GS to defend some areas, specifically those with CSAAs, so we'll see what happens.  This is the first station we've taken off GS in Feyth and is a Big Deal TM :)


Title: Re: War
Post by: Murgos on February 11, 2009, 05:30:11 AM
I still expect GS to defend some areas, specifically those with CSAAs, so we'll see what happens.

Not really.


Title: Re: War
Post by: slog on February 11, 2009, 06:08:59 AM
I still expect GS to defend some areas, specifically those with CSAAs, so we'll see what happens.

Not really.

Agreed.  This is equivalent to Cortez burning his ships after he landed. 


Title: Re: War
Post by: Endie on February 11, 2009, 06:38:04 AM
I still expect GS to defend some areas, specifically those with CSAAs, so we'll see what happens.

Not really.

Agreed.  This is equivalent to Cortez burning his ships after he landed. 

I thought of it more as longboats and Vikings, but then Cortez has those nice overtones of exterminating the local native population in search of gold and lols that is attractive to a Goon.


Title: Re: War
Post by: Endie on February 11, 2009, 06:48:57 AM
Proper news:  a mixed PL/GF fleet jst blew up a Kenny POS in QY6 that came out after downtime, and it is replaced, complete with patrolling fleet conga line.  GG next map.  More towers to come today, be interesting which ones Kenny and Barbie defend.

Fake Edit and Supersecret fleet leak:

Quote
xxXXAngelXXxx: it's bad when starting up a conga line is harder than blowing up a bob pos

Real edit: Kenny just jumped a Rhea (a super-expensive jump freighter) to a POS when it wasn't in the right corp/alliance and got it blown up.  I am sure they will pull themselves together soon, but at the moment it's like they have Yakkity Sax playing on their Teamspeak or something.

Edit: here we go.  I expected them to delete the killmail, but of course it counts as a kill for them so K:D means it stays  :awesome_for_real:

http://killboard.net/details/304020/


Title: Re: War
Post by: Thrawn on February 11, 2009, 07:18:49 AM
Real edit: Kenny just jumped a Rhea (a super-expensive jump freighter) to a POS when it wasn't in the right corp/alliance and got it blown up.  I am sure they will pull themselves together soon, but at the moment it's like they have Yakkity Sax playing on their Teamspeak or something.

Damn, I missed a JF kill.  :uhrr:  That's one type of ship I've never helped blow up before.


Title: Re: War
Post by: Goumindong on February 11, 2009, 07:41:13 AM

Real edit: Kenny just jumped a Rhea (a super-expensive jump freighter) to a POS when it wasn't in the right corp/alliance and got it blown up.  I am sure they will pull themselves together soon, but at the moment it's like they have Yakkity Sax playing on their Teamspeak or something.


It should be noted that on MRCHI TS chan, one of the guys always plays Yakkity Sax whenever anything happens.


Title: Re: War
Post by: Comstar on February 11, 2009, 08:01:20 AM
Kenny CSAA tower just got destroyed- rumors are it had a Titan inside being built for Bobby Atlas.


Title: Re: War
Post by: Koyochi on February 11, 2009, 08:22:10 AM
Is GS planning to ditch all the territory in the south-east and move over to the ex-bob area ? I concluded something like that from a gs victory speech right afhter the bob sov takedown, but had no idea how real that content was. But when I look at the influence map (my only real means of information outside my own little corner) it seems that GS is slowly losing all its current regions anyway ? It's cut in 2 pieces, and everyone around seems to be slowly eating parts away of it. Is this a desperate all-or-nothing move because it sounded like a fun way to do, or is it all a delibirate choice ?


Title: Re: War
Post by: Fordel on February 11, 2009, 08:28:46 AM
They're Goons, so the answer is somewhere between Yes and lol.


Title: Re: War
Post by: palmer_eldritch on February 11, 2009, 08:46:00 AM
Is GS planning to ditch all the territory in the south-east and move over to the ex-bob area ? I concluded something like that from a gs victory speech right afhter the bob sov takedown, but had no idea how real that content was. But when I look at the influence map (my only real means of information outside my own little corner) it seems that GS is slowly losing all its current regions anyway ? It's cut in 2 pieces, and everyone around seems to be slowly eating parts away of it. Is this a desperate all-or-nothing move because it sounded like a fun way to do, or is it all a delibirate choice ?

I think the penalty for revealing Goon super secret forum stuff is death, so I can't comment on whether the widely-leaked speech by Goon overlord Darius Johnson was real or not. However, it sure sounds like the kind of thing he'd say.

We are abandoning all our space, get to Delve right now was the gist of it.


Title: Re: War
Post by: amiable on February 11, 2009, 09:00:36 AM
LOLZ!!!

Dianoblic claims the supercap just killed is a NYX (mothership) only to have
Mittani show that the records on Bob's own leaked directors forum indicate the ship was indeed a Titan.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=996346&page=2


Title: Re: War
Post by: trevorreznik on February 11, 2009, 10:11:32 AM
I still expect GS to defend some areas, specifically those with CSAAs, so we'll see what happens.

Not really.

Agreed.  This is equivalent to Cortez burning his ships after he landed. 

I thought of it more as longboats and Vikings, but then Cortez has those nice overtones of exterminating the local native population in search of gold and lols that is attractive to a Goon.

When -A- pos spammed T-A, Darius's immediate response was to say 'we'll defend t-a.'  That hasn't happened, but if (a big if) he has his own titan in build in XGH, I don't know what he'll do if that CSAA pos is shot at.  We'll find out when it happens.


Title: Re: War
Post by: jape on February 11, 2009, 11:03:03 AM
LOLZ!!!

Dianoblic claims the supercap just killed is a NYX (mothership) only to have
Mittani show that the records on Bob's own leaked directors forum indicate the ship was indeed a Titan.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=996346&page=2


Actually that thread show pretty much nothing concrete. (only fact you can get out of it is that goons believe it was a titan and bob says it was Nyx).


Title: Re: War
Post by: amiable on February 11, 2009, 11:20:00 AM
LOLZ!!!

Dianoblic claims the supercap just killed is a NYX (mothership) only to have
Mittani show that the records on Bob's own leaked directors forum indicate the ship was indeed a Titan.

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=996346&page=2


Actually that thread show pretty much nothing concrete. (only fact you can get out of it is that goons believe it was a titan and bob says it was Nyx).

I went back and looked at the original BoB posts and either they state a Titan was being built there or BoB directors have a really, really bizzarre format for their building posts.  But hey, lets not turn F13 into a CAOD thread, so if you say it was a Nyx I will assume it was a Nyx. 


Title: Re: War
Post by: Endie on February 11, 2009, 11:35:10 AM
Soooo, Molly has called out Barbie en-masse to save Kenny: a red-pen mandatory op starting at downtime, allegedly intending to start using caps in the early evening.  Presumably their wish is to stick a dozen titans in a system along with 1000 retards in armour-tanking lavens and rely on lag and doomsdays to save them.  Obviously, this is not a sustainable approach, but the hope is presumably to forestall the cascade that will really begin if a third of their station systems in Delve fall next week.

The problem is that they need to achieve great things if they do something all-out like this: not only do they pretty much need to show that they can red-pen the pets into sufficient particpation to reinforce pretty much all our towers in the target systems, kiting them into Euro prime for the weekend.  Then they need to actually kill them.

And to Koyochi, yes this was entirely our choice: we'd rebuffed AAA, SE, ROL, Bob, Atlas, Exe and the rest of the GBC for months, and had begun offensive operations once our allies had begun to arrive.  We were pretty confident of some sort of a victory that was not limited to taking back the two station systems we'd lost over the couple of months on the defensive, and that we would keep the two we'd taken.  Not to mention that Bob would have had to leave for a long time anyway.  But Goonswarm isn't about space-territory.


Title: Re: War
Post by: LC on February 11, 2009, 12:31:43 PM
Soooo, Molly has called out Barbie en-masse to save Kenny: a red-pen mandatory op starting at downtime, allegedly intending to start using caps in the early evening. 

BoB loves to use intimidation to keep the allies pets slaves in line. They have another secret forum that contains all of their interaction with the GBC. It contained a post that ranked all GBC corps/alliances by usefulness. Your corp/alliance would get a nice paragraph describing how useless it had been recently, and what you need to do to not lose your standings.


Title: Re: War
Post by: trevorreznik on February 11, 2009, 05:03:20 PM
And to Koyochi, yes this was entirely our choice: we'd rebuffed AAA, SE, ROL, Bob, Atlas, Exe and the rest of the GBC for months, and had begun offensive operations once our allies had begun to arrive.  We were pretty confident of some sort of a victory that was not limited to taking back the two station systems we'd lost over the couple of months on the defensive, and that we would keep the two we'd taken.  Not to mention that Bob would have had to leave for a long time anyway.  But Goonswarm isn't about space-territory.

Goonswarm historically had far lower numbers for doing ops to retake moon mining POSes, as opposed to taking stations.  I'm not sure how well retaking Eso would've gone.  Also don't forget that the two stations taken from ROL at the start of the war were unable to be cynojammed as they were only sov2.  Even then, GS failed to take ZS-/DB1 with pos spam against a sov2 system, and when it hit sov3, gave up.  In GHZ, a sov3 system, the big GS offensive petered out after a few days.  That's not to say that -A-/BoB+buds made great progress, either. Attacks on consov stations went nowhere, because even when 29 towers were blown up in DG- after sov3 was reset, GS was simply able to spam more towers than BoB was willing to. 

You may well have retaken everything and pushed -A- back into Stain, but there's no way to know now.  All we do know is that GS+buds took two sov2 stations and -A-+buds took two sov3 stations and the majority of the GS high end moons (roughly 2/3s of the total dyspro/prome), all of which were sov3 systems. 

I've thought that sov3 and jammers have been broken for a long time, and they pretty clearly are.  There isn't a single case I'm aware of where a competent alliance has lost while defending sov3 areas.  Some stations have been taken (qy6 last year from BoB), but that's about it.  Every successful offensive has simply been beating up on bad alliances-Bruce, Hydra, Smashkill, Iron, Pure. 


Title: Re: War
Post by: Endie on February 12, 2009, 05:18:10 AM
And to Koyochi, yes this was entirely our choice: we'd rebuffed AAA, SE, ROL, Bob, Atlas, Exe and the rest of the GBC for months, and had begun offensive operations once our allies had begun to arrive.  We were pretty confident of some sort of a victory that was not limited to taking back the two station systems we'd lost over the couple of months on the defensive, and that we would keep the two we'd taken.  Not to mention that Bob would have had to leave for a long time anyway.  But Goonswarm isn't about space-territory.

Goonswarm historically had far lower numbers for doing ops to retake moon mining POSes, as opposed to taking stations.  I'm not sure how well retaking Eso would've gone.  Also don't forget that the two stations taken from ROL at the start of the war were unable to be cynojammed as they were only sov2.  Even then, GS failed to take ZS-/DB1 with pos spam against a sov2 system, and when it hit sov3, gave up.  In GHZ, a sov3 system, the big GS offensive petered out after a few days.  That's not to say that -A-/BoB+buds made great progress, either. Attacks on consov stations went nowhere, because even when 29 towers were blown up in DG- after sov3 was reset, GS was simply able to spam more towers than BoB was willing to. 

You may well have retaken everything and pushed -A- back into Stain, but there's no way to know now.  All we do know is that GS+buds took two sov2 stations and -A-+buds took two sov3 stations and the majority of the GS high end moons (roughly 2/3s of the total dyspro/prome), all of which were sov3 systems. 

I've thought that sov3 and jammers have been broken for a long time, and they pretty clearly are.  There isn't a single case I'm aware of where a competent alliance has lost while defending sov3 areas.  Some stations have been taken (qy6 last year from BoB), but that's about it.  Every successful offensive has simply been beating up on bad alliances-Bruce, Hydra, Smashkill, Iron, Pure. 

You're in the wrong place to speak about the ZS- system, because most of the F13 guys spent weeks there.  It could have been taken easily, but wasn't a priority, so it was 15-20 of us against the whole of ROL.  We actually took it three times, too.

As regards the first counter-offensive, having a director-level spy in charge of the enemy's caps tends to give you the sort of warning of target systems that is helpful in blocking offensives.  Of course, your side burned your spy (to fail to take a station system) and we burned one too (to destroy Bob).

Anyway, interesting to see that AAA is coming up to Delve now, today.  Maybe this will degenerate into unloadable systems as a result.  I'm not sure of the wisdom of the move: betting on Kenny to survive and act as protection rather than letting them lose their space and consolidating a pretty solid SE/AAA/ROL bloc across ten regions of the south seems kinda weird.


Title: Re: War
Post by: slog on February 12, 2009, 08:07:49 AM
So what's happend so far todaY?  I thought a ton of towers were coming out of reinforce?


Title: Re: War
Post by: trevorreznik on February 12, 2009, 08:28:22 AM
You're in the wrong place to speak about the ZS- system, because most of the F13 guys spent weeks there.  It could have been taken easily, but wasn't a priority, so it was 15-20 of us against the whole of ROL.  We actually took it three times, too.

As regards the first counter-offensive, having a director-level spy in charge of the enemy's caps tends to give you the sort of warning of target systems that is helpful in blocking offensives.  Of course, your side burned your spy (to fail to take a station system) and we burned one too (to destroy Bob).

Anyway, interesting to see that AAA is coming up to Delve now, today.  Maybe this will degenerate into unloadable systems as a result.  I'm not sure of the wisdom of the move: betting on Kenny to survive and act as protection rather than letting them lose their space and consolidating a pretty solid SE/AAA/ROL bloc across ten regions of the south seems kinda weird.

When did you take it 3 times?  I didn't spend any time there, just looked at the map, which never shows GS breaking sov. http://evemaps.dotlan.net/system/ZS-2LT .  It's quite true that a director level spy would've given away important intel, but I don't think the failure in GHZ can solely be placed on Iromei.  GS had only about 5 real options to hit: c9n/111, zs/db1, ghz/5p, 68f/twj, or moon miners.  With the limit of 5 poses per day, it's very hard to do an effective sneak attack. 

Also, I guess -A- doesn't want to miss out on the fun in Delve :) 


Title: Re: War
Post by: setar on February 12, 2009, 08:29:21 AM
As regards the first counter-offensive, having a director-level spy in charge of the enemy's caps tends to give you the sort of warning of target systems that is helpful in blocking offensives.  Of course, your side burned your spy (to fail to take a station system) and we burned one too (to destroy Bob).

I didn't realize GS still believes that director was a spy? Thought the whole titan theft clarified that something went wrong there. Odd.



Title: Re: War
Post by: Endie on February 12, 2009, 08:33:08 AM
So what's happend so far todaY?  I thought a ton of towers were coming out of reinforce?

So far we've killed every tower that came out in several systems bar one, I think (which we didn't turn up for, before DT).  Just killed a CSAA right now: no doubt Dianabollox will come on and claim that it only contained a hedge, and that they have already planted a new hedge, and didn't want that hedge anyway.

The trouble with letting us kill what - half a dozen towers already? - is that whatever the achieve tonight will have to be truly stellar (all our towers into reinforced with a lot on Russian prime timers so they can be killed by AAA or something like that, or maybe kill a titan and a biggish dread fleet, which is entirely possible with all those AAA caps) in order not to make this still a pretty good day.  I know of one system we just achieved majority in, and I think they now have to save sov in half a dozen or so not to lose stations.  The sov timer for sov 3 has already been reset in all but one of the ones we're going for right now, I think.

And re ZS we took it over a couple of different periods of time, once when we started putting up towers, and once when they forgot to online one and didn't replace a medium because of our presence, giving it back to us a week later.    A lot of us here shot that station on those occasions.  I once scared off their half dozen battleships trying to get it back when sov reverted by tripleboxing a falcon, a chimera and a crow for one-man fighterbombing.  I have screenshots of their corp hangars showing how pitifully poor they were despite that plex, presumably thanks to ebaying all their ISK.  They sure did have a shitload of scan probes, though.


Title: Re: War
Post by: palmer_eldritch on February 12, 2009, 08:34:06 AM
As regards the first counter-offensive, having a director-level spy in charge of the enemy's caps tends to give you the sort of warning of target systems that is helpful in blocking offensives.  Of course, your side burned your spy (to fail to take a station system) and we burned one too (to destroy Bob).

I didn't realize GS still believes that director was a spy? Thought the whole titan theft clarified that something went wrong there. Odd.



What's your theory? Suas turned off the -dg towers?


Title: Re: War
Post by: Endie on February 12, 2009, 08:35:01 AM
As regards the first counter-offensive, having a director-level spy in charge of the enemy's caps tends to give you the sort of warning of target systems that is helpful in blocking offensives.  Of course, your side burned your spy (to fail to take a station system) and we burned one too (to destroy Bob).

I didn't realize GS still believes that director was a spy? Thought the whole titan theft clarified that something went wrong there. Odd.

You are trolling, clearly.  The two incidents were barely tangentially related.

Fake edit: nice one, palmer.  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on February 12, 2009, 08:56:05 AM
So what's happend so far todaY?  I thought a ton of towers were coming out of reinforce?

So far we've killed every tower that came out in several systems bar one, I think (which we didn't turn up for, before DT).  Just killed a CSAA right now: no doubt Dianabollox will come on and claim that it only contained a hedge, and that they have already planted a new hedge, and didn't want that hedge anyway.

The trouble with letting us kill what - half a dozen towers already? - is that whatever the achieve tonight will have to be truly stellar (all our towers into reinforced with a lot on Russian prime timers so they can be killed by AAA or something like that, or maybe kill a titan and a biggish dread fleet, which is entirely possible with all those AAA caps) in order not to make this still a pretty good day.  I know of one system we just achieved majority in, and I think they now have to save sov in half a dozen or so not to lose stations.  The sov timer for sov 3 has already been reset in all but one of the ones we're going for right now, I think.

And re ZS we took it over a couple of different periods of time, once when we started putting up towers, and once when they forgot to online one and didn't replace a medium because of our presence, giving it back to us a week later.    A lot of us here shot that station on those occasions.  I once scared off their half dozen battleships trying to get it back when sov reverted by tripleboxing a falcon, a chimera and a crow for one-man fighterbombing.  I have screenshots of their corp hangars showing how pitifully poor they were despite that plex, presumably thanks to ebaying all their ISK.  They sure did have a shitload of scan probes, though.

Yeah, I misread that link I put up about ZS-, my fault.  I only see 2 times it flipped to neutral though :P  I wouldn't take CHAs as evidence of wealth, either, but honestly who knows.

I'm quite glad you're killing CSAAs, because at least one of those has to have a titan, and I stand by my 'death to all titans' ideology, regardless of if they're blue or not.  Remember though that sov3 timers don't reset until enough of your poses are claiming to get a majority, so if BoB knocks down 1-2 in each of those station systems, the progression to sov3 continues. 


Title: Re: War
Post by: slog on February 12, 2009, 10:38:42 AM
That's it?  I thought these towers were coming out all day?


Title: Re: War
Post by: Endie on February 12, 2009, 11:53:52 AM
That's it?  I thought these towers were coming out all day?

What?

We killed a bunch of Bob towers, including a supercap yard: we took pos superiority in a station system, too.  Finally, at about 5pm, Bob and AAA and the ragtag army of shit alliances who AAA have Xed up to defend managed to save a tower (we finished killing one when AAA were three jumps out) in Euro prime.  Bob are now veeery slowly reinforcing some of our towers (not kiting, more like baiting with part of their dread fleet, not in siege).

I expect that they will eventually go all-out when we (hopefully!) fail to fall into some trap vis-a-vis dreads, and try for some shock and awe, but they could have reinforced a ton of towers by now if they'd dared, since this is absolute prime for them and AAA.  Their problem is that they only got numbers superiority after 4pm: we had a lot of people in gang right after DT.

Still a long way to go, though.  Be interesting to see what happens when Bob bring in the rest of their forces from wherever they are hiding.

Edit: There is another CSAA coming out in a few hours that Bob will have to start burning themselves out if they want to save.  I'll be impressed if they do, though.  And the funny thing is that Bob have told their pets to siege their dreads in QY6, but are not sieging themselves.  Poor, pride-free Barbie.


Title: Re: War
Post by: slog on February 12, 2009, 12:55:00 PM
Thanks Endie!

Your updates are so good that we should just make you do updates every 2 hours or sometihng. 


Title: Re: War
Post by: trevorreznik on February 12, 2009, 02:21:15 PM
It's pretty hard to keep up to date on pos stuff without GS's pos app.  As far as I can tell, it looks like bob lost 4 poses at J-L 1-1, 9-10, qy6 5-13 and 5-6 6-3 in their post-downtime op.  -A- had an op to come over and help blob in Delve, and once we got setup, nothing happened for about 4 hours besides BoB sieging with dreads and trying to bump ships out of a POS.  Sadly, I don't think joshua cane was fcing the NC/TCF/GS/PL fleet, or else we'd probably have had a fight, but I don't know the numbers involved on the two sides, as there was probably 1500 people within 5 jumps of each other. 

I _think_ that BoB repped up 14 poses during this time, based on what was coming out of reinforced, but really don't know.  I'm going mostly off of GS+PL killboards to see what was killed.   I'm not sure who the 'ragtag shit alliances' are though, do you mean SE/C0ven/SysK, the guys who fought GS to a standstill in Eso (until TCF+UNL came to win it) before this whole war started? 


Title: Re: War
Post by: Phildo on February 12, 2009, 02:27:08 PM
Pretty sure he was referring to the loose coalition of Delve pet alliances like Skunk-Works, Blade. and such.  Stain/Sys-K/Coven are pretty OK, although as you know every time the gained any ground in Esoteria Goonswarm threw them right back into NPC space until AAA and ROL began working with them.


Title: Re: War
Post by: Arthur_Parker on February 12, 2009, 04:16:14 PM
Endie needs to post an update, it's been interesting following the fight tonight, just from the forums.


Title: Re: War
Post by: Endie on February 12, 2009, 04:24:16 PM
I'm not sure who the 'ragtag shit alliances' are though, do you mean SE/C0ven/SysK, the guys who fought GS to a standstill in Eso (until TCF+UNL came to win it) before this whole war started? 

I do not mean Stain.  Nor did they fight us to a standstill.  We came back from Geminate and i have two killboards from two fights when we threw them out (when you were, I think, still in GF so you should know better) and took back our moons that they would take while we were away.  They held nothing in Esoteria at the beginning of this war.  No shame for them, since even with their pets (you forgot that Atlas was with them then) I think that they were still marginally smaller than us, but we beat them in two really impressive fights.  Plus whatever I wasn't there for.

Edit: to clarify, in terms of competence of enemies SE are the best by far.  Followed by Atlas who really fucking keep at it despite always losing to us.  The rest lag varying degrees behind.  Some have a lot of supercaps but I'd be a bit more scared of facing SE with the titans Kenny or AAA have.

Anyway, more important is that Kenny's red pen op ended in us killing some of their towers then raping them.  A huge fight, in which they started with numbers, but have taken a hella pounding.  Don't believe me, look at this pic taken by a suspiciously fast-learning newb: yellow wrecks are dead hostiles, red are their drones:

(http://diivil.com/eve/j-l2.jpg)

My own, absolutely personal assessment (having only been there for half of it myself) is that Bob's red pen op was an abject failure.  I think all our towers that they painstakingly reinforced come out in Goon prime.  We destroyed half a dozen of theirs, with another CSAA to come.  I'll take that for a welp day every time.


Title: Re: War
Post by: Endie on February 12, 2009, 04:36:11 PM
Pretty sure he was referring to the loose coalition of Delve pet alliances like Skunk-Works, Blade. and such.  Stain/Sys-K/Coven are pretty OK, although as you know every time the gained any ground in Esoteria Goonswarm threw them right back into NPC space until AAA and ROL began working with them.

This is the case.  The GKC are, absolutely without exception, worthless.  If anyone doubts this I will happily quote Kenny's own reviews for each.  Kenny just accepted Brotherhood of Sparta into their alliance.  I mean, really.  They said themselves that they never wanted them (while part of Purple Ohana) in a fleet with them again?!?


Title: Re: War
Post by: Arthur_Parker on February 12, 2009, 04:40:16 PM
Apparently some BoB mothership pilot said this in local chat.

Quote
Waagaa Ktlehr > We're winning this one, you just don't know it yet.

Oops (http://eve-files.com/dl/186959), bad idea (http://www.killboard.net/details/304650/).


Title: Re: War
Post by: Endie on February 12, 2009, 04:42:14 PM
Aw fuck, I hate to post a third post in a row, but I'm drinking and we are dissolving them.  We hotdropped Bob, Waaga's mothership down (well done him for shouting "Freedom" as released from being locked into it :awesome_for_real:  Especially in view of his previous (let's be generous and presume) self-aware smack), and now we're killing more of their caps.  Let's see how their weekend goes, now.

(http://i44.tinypic.com/2959yk6.jpg)

I think that about 7 or 8 carriers that tried to save him are dead.

Edit: it was 8 and 2 dreads, apparently.

Double edit: shit check that 2% structure.  Also, Lady Scarlet is following Goons obsessively again:

(http://rhosquad.com/~phil/images/2009.02.13.00.44.52.jpg)

Final edit: I'm off to bed now but I just screenshotted the 7-10 battlefield, which I'll upload somewhere at some point, but full zoomed out (so showing thousands of kilometres) all the wrecks are still not visible.  It's one reason why the scale of Eve is so awesome.


Title: Re: War
Post by: trevorreznik on February 12, 2009, 06:54:45 PM
I'm going to upstage Endie here:
Shrike dead (4th time) in qy6, possibly logged with aggression.

death to all titans


Title: Re: War
Post by: Phildo on February 12, 2009, 07:34:15 PM
http://killboard.goonfleet.com/km/304971

Hahahahahahahahahahahahahaha  :drill:


Title: Re: War
Post by: Fordel on February 12, 2009, 09:28:39 PM
Please tell me that is real and not just a comedy fakemail?

 :drill:


Title: Re: War
Post by: tmp on February 12, 2009, 09:41:37 PM
Please tell me that is real and not just a comedy fakemail?

 :drill:
I see it also discussed in Scrapheap forum battle reports, these are generally kept factual so seems like the real deal.

off-topic: every time i see fleet battle screenshots from Eve it makes me think of Dwarf Fortress now.

edit: yup, looks dead: http://i135.photobucket.com/albums/q155/pbt007/ghostofatitan.jpg


Title: Re: War
Post by: Fordel on February 12, 2009, 10:20:10 PM
Oh Happy day  :heart:


Title: Re: War
Post by: Goumindong on February 12, 2009, 11:21:14 PM
Please tell me that is real and not just a comedy fakemail?

 :drill:

I just woke up, the war room is plastered with "shrike dead again". It looks to be pretty real


Title: Re: War
Post by: Comstar on February 13, 2009, 01:43:10 AM
11 Carriers
5 CSAA's with MS's or Titans in them.
2 Dreadnoughts
1 Mothership
1 Titan

400+ ships in a battle the enemy outnumbered out BS tonnage at the start 2 to 1 and lost 8-1. There is right now, 8 hours later, a sea of wrecks and drones outside the 6-10 POS in 2-L. 


Title: Re: War
Post by: Arthur_Parker on February 13, 2009, 03:04:17 AM
Somebody post the red dot of ships destroyed with the map zoomed out.


Title: Re: War
Post by: Endie on February 13, 2009, 03:28:18 AM
11 Carriers
5 CSAA's with MS's or Titans in them.
2 Dreadnoughts
1 Mothership
1 Titan

400+ ships in a battle the enemy outnumbered out BS tonnage at the start 2 to 1 and lost 8-1. There is right now, 8 hours later, a sea of wrecks and drones outside the 6-10 POS in 2-L. 

I think that there were actually a few more capital kills, too.

Still, I can't wait until Molle calls his next red pen op!


Title: Re: War
Post by: Pezzle on February 13, 2009, 05:34:03 AM
Wait, 5 CSAA since the start or in the last 24 hours?


Title: Re: War
Post by: Sir T on February 13, 2009, 05:39:21 AM
(http://static3.filefront.com/images/personal/s/SirTelemachus/149120/ccxdiihrgs.jpg)


Title: Re: War
Post by: Sparky on February 13, 2009, 05:43:15 AM
Man, this is how Eve should be every month.  If CCP weren't retarded they'd take note and remove cynojammers from the game.  It's pretty amazing how it cures Titans/Capitals Online at a stroke and produces daily epic fights.


Title: Re: War
Post by: Pezzle on February 13, 2009, 06:03:48 AM
Going to disagree somewhat.  I am glad it is enjoyable (it looks like fun) but 0.0 is broken.  If THAT is the barrier of entry to 0.0 how does a corp or alliance not part of a massive conglomerate stand even a remote chance of success?  The sheer number of cap ships is a serious problem.  Sov warfare is a serious problem.  It does not go away by removing jammers, you just get to see the violence levels those jammers were preventing.  Ah well, not the point of this thread I guess. 

SMASHY SMASHY!


Title: Re: War
Post by: Murgos on February 13, 2009, 06:06:44 AM
Man, this is how Eve should be every month.  If CCP weren't retarded they'd take note and remove cynojammers from the game.  It's pretty amazing how it cures Titans/Capitals Online at a stroke and produces daily epic fights.

It's only really producing all this action because Delve is valuable and everyone wants to jump on Kenny.  There is lots of 0.0 just sitting there empty, unjammed and uncared for with NOTHING happening ever.

Currently though, no one is able to mine or rat or otherwise make steady ISK.  Without the cynojammers locking at least some portion of the area down to a minimum of noise everyone is going to run out of monies REAL SOON NOW.


Title: Re: War
Post by: IainC on February 13, 2009, 06:10:25 AM
Going to disagree somewhat.  I am glad it is enjoyable (it looks like fun) but 0.0 is broken.  If THAT is the barrier of entry to 0.0 how does a corp or alliance not part of a massive conglomerate stand even a remote chance of success?
They don't. We (Bionic Dawn) were in that situation when we were in Vale. We had a station system and sov in a decent spread of constellations under the general TRI umbrella but when TRI left we were left hanging in the wind. Within a week or so we had to evacuate because our enemies (MM, RZR and others) could simply outblob us and were dropping fleets at the heart of our space that we couldn't hope to match numerically. We had caps but we weren't going to commit them to suicide defence ops.

So even with cynojammers, a small alliance cannot stand up without a major blue patron to shelter behind.


Title: Re: War
Post by: Sparky on February 13, 2009, 06:28:48 AM
If THAT is the barrier of entry to 0.0 how does a corp or alliance not part of a massive conglomerate stand even a remote chance of success? 

Can't be kicked out of NPC 0.0 stations.

It's only really producing all this action because Delve is valuable and everyone wants to jump on Kenny.  There is lots of 0.0 just sitting there empty, unjammed and uncared for with NOTHING happening ever.

Well yes, but if it was cynojammed we'd have a multi-DD capspam shitfest of a war rather than all this subcap fun.  A lack of cynojammers doesn't make the fun, only facilitate it.


Title: Re: War
Post by: Goumindong on February 13, 2009, 07:18:42 AM
Cynojammers are good because they make fighting war require actual strategic thought rather than "set destination to next station system, siege". Large entities are still going to shit on small ones and small ones still going to flail uselessly against big ones.


Title: Re: War
Post by: Sparky on February 13, 2009, 07:30:49 AM
Well IMO the added strategic layer isn't worth the shitter gameplay for boots on the ground.  Eve can already feel like only alliance bigwigs get all the metagaming fun and grunts are left with forum whoring table scraps.

edit: love that new "every ship counts" poster.


Title: Re: War
Post by: amiable on February 13, 2009, 08:19:39 AM
Well IMO the added strategic layer isn't worth the shitter gameplay for boots on the ground.  Eve can already feel like only alliance bigwigs get all the metagaming fun and grunts are left with forum whoring table scraps.

edit: love that new "every ship counts" poster.

It's still fun to speculate.  For example:  I imagine after yesterdays performance and Kenny's general hatred of their own pets ther may be quite a few discussions taking place that begin:  "If you agree to help us there may be a place for you in the new order..."  You can already see some of that from groups like skunkworks on the official forum.


Title: Re: War
Post by: trevorreznik on February 13, 2009, 08:28:26 AM
11 Carriers
5 CSAA's with MS's or Titans in them.
2 Dreadnoughts
1 Mothership
1 Titan

What's kind of amusing is the lack of kills due to people not fielding caps.  -A-'s managed to gank 14 gs/tcf carriers and 4 dreads on their way to delve (one dread, gilbert macelroy, self destructed so no km), but that's solely a product of how much traffic there is compared to how little BoB's using caps over in Delve.

I actually thought BoB would have a good shot at this weekend-they'd repped up a dozen towers and reinforced a dozen more (I have no idea on full numbers), and those were coming out at 0100 ish which is very doable on a weekend for a euro alliance.  But after all this repping/reinforcing, they then proceeded to suicide a MS and Titan for no real purpose.  At this point their best hope is that GS does what they did after last year's QY6-thinking that the war is over and stop logging in.   BoB was able to win euro TZ pretty handily in DG-, it's amazing at how much they're struggling in Delve.

Cynojammers don't 'cure' titans, what we're seeing is that people are almost never using them in the open right now, because being an idiot with them=death.  They still need their DD removed to be fixed.  Jammers + consov have made it so that no competent alliance can lose their space, if you think that's good because you like to see 0.0 space stagnate, well ok then.


Title: Re: War
Post by: slog on February 13, 2009, 08:42:31 AM

I actually thought BoB would have a good shot at this weekend-they'd repped up a dozen towers and reinforced a dozen more (I have no idea on full numbers), and those were coming out at 0100 ish which is very doable on a weekend for a euro alliance.  But after all this repping/reinforcing, they then proceeded to suicide a MS and Titan for no real purpose.  At this point their best hope is that GS does what they did after last year's QY6-thinking that the war is over and stop logging in.   BoB was able to win euro TZ pretty handily in DG-, it's amazing at how much they're struggling in Delve.


I must have heard some variation of "Last time we screwed up when we let up.  Do NOT let this happen again" at least 3 times last night.   


Title: Re: War
Post by: Sparky on February 13, 2009, 08:47:10 AM
They still need their DD removed to be fixed.

Ideally they'd remove DD.  But I'm not holding my breath as CCP are curiously tin eared about that issue.  Anyway I'll stop posting bollocks now and let this thread get back to war reports.


Title: Re: War
Post by: Predator Irl on February 13, 2009, 08:53:05 AM
IMO if you removed this cyno crap and sov levels, you would see a lot more alliances "having a go". They may or may not get slapped down, but at least it would open things up a bit. This current powerbloc controlling 0.0 is just rediculous. Most of 0.0 systems are completely empty and no small alliance will even try to attack one of the major alliances because they haven't a hope of breaking sov.

I don't know what the solution, but 0.0 space needs to be harder to defend!


Title: Re: War
Post by: xorx on February 13, 2009, 09:00:58 AM
I don't know what the solution is, but the requirement is:

Holding a little space should be very easy
Holding a bit more (proportional to population) space should be harder
Holding a lot of space should be exponentially harder.

Currently it's linearly harder to hold lots of space and it needs to happen (modulo some variance in #moons in high-end systems), otherwise it's disproportionately difficult to hold a little space.


Title: Re: War
Post by: Fordel on February 13, 2009, 09:11:37 AM
Crux of the issue, any measure which would make holding a small portion of space for a small alliance easier, would also work for the already much more powerful large alliance, to an equal or superior degree.

Unless they do something silly like enforcing hard caps on number of pilots before a mechanic 'shuts off'. I'm pretty sure that would cause screams of bloody murder in 0.0 though.


Title: Re: War
Post by: Sir T on February 13, 2009, 09:15:41 AM
BoB was able to win euro TZ pretty handily in DG-, it's amazing at how much they're struggling in Delve.

Not that I saw. All I saw is them retreating to their towers when goons had any sort of numbers in local. In o-w they never dominated at all. They Did the Dg- account hack because they were getting nowhere in DG- (and the morale hit from that was probably a reason why a lot of goons rode bikes for a week or 2). And TCF was working on taking Wicked Creek right then and NC was concentrating on Curse. You really have to stop looking at things in isolation.

Bob getting murdered in Delve without their crutch is no surprise to me


Title: Re: War
Post by: trevorreznik on February 13, 2009, 09:44:49 AM
BoB was able to win euro TZ pretty handily in DG-, it's amazing at how much they're struggling in Delve.

Not that I saw. All I saw is them retreating to their towers when goons had any sort of numbers in local. In o-w they never dominated at all. They Did the Dg- account hack because they were getting nowhere in DG- (and the morale hit from that was probably a reason why a lot of goons rode bikes for a week or 2). And TCF was working on taking Wicked Creek right then and NC was concentrating on Curse. You really have to stop looking at things in isolation.

Bob getting murdered in Delve without their crutch is no surprise to me

bob/-a-/etc killed 29 goon larges in the course of a week in dg- after the sov was reset to 1, goons held sov because they would spam each night in us tz, and bob refused to spam early on.  During that week BoB+buds dominated EU TZ.  It's quite the reverse in Delve now, despite the same groups being involved (with less -a-/more bobpets), and both areas were sov1, so it's kind of surprising to me.  GS did take over most nights in US TZ and BoB would go sit in POSes, but that's how timezone war works. 

TCF/NC stayed in Curse/WC during that period because they couldn't contest the hostile numbers.  It is pretty silly to think they couldn't fly the 10 jumps or whatever down to DG- while towers were being kited/killed daily, they just simply didn't have the numbers (partly because GS didn't have eu numbers then either, which they do now).


Title: Re: War
Post by: slog on February 13, 2009, 11:04:31 AM
To me, it seems the obvious answer is to eliminate tower spam.  Each zone should have 5 towers that designate sov.  The other towers can still be used a POS, but don't count for SOV.


Title: Re: War
Post by: eldaec on February 13, 2009, 11:15:20 AM
Raph's blog on the headshot, it's EVE, Raph-style.

Quote from: The bearded one
...The most intriguing aspect of the whole thing to me isn’t the way it happened, but the overall social dynamics of it — the fact that it was completely inevitable. There’s been lots of talk about how this was basically a sort of exploit, that one person should not have enough power to destroy the work of thousands. But I’ll make the case that this is exactly what CCP should want to have happen.

Band of Brothers was an alliance, a network of networks, so to speak. It existed within a preferential attachment system, meaning that the clans of EVE are a system whereby the big tend to get bigger. A new entrant into the system tends to attach to an existing, larger group, over time.

Because of the external pressures of sheer survival, you tend to try to join a clan of a reasonable size, and then the clan gets drawn into alliances of a certain size, and so on. There is safety, and strength, in numbers, and the game system is essentially zero-sum for any given conflict. And given the way in which time equals power in EVE, there is a natural tendency towards growth, solidification, and continued existence.
.....
Scale-free networks are notoriously hard to kill. In fact, mathematically, if you start randomly removing connections in the network, you have to remove a ridiculous percentage of the total to make it cease to exist as an entity. This is how guild social structures can survive for years.

But there is a way. The characteristics of a scale-free network are that there are hubs. And the hubs are the vulnerable spots in the network. Take out hubs, and you can make the network fragment to disconnected bits, because the hubs hold subgroups together.

Band of Brothers was a hub, and the before-and-after images show clearly that separation into component pieces, each then no longer indomitable.

This was good for the game under its own terms, because the game is premised on conflict. In any PvP scenario which has a temporal component — even one as simple as leaderboards — you need to “overturn the anthill” or else you will end up with a static power structure. The guy who held the record will hold it forever. The top guild will stay the top guild, etc. This is why you often see leaderboards offer different time spans — “best today,” “this week,” “all time,” etc. Otherwise, it’s hopeless to compare yourself against statistical outliers who always win.
....
Lots of folks lose their livelihoods when an empire falls, and players invested in BoB are likely upset that years of work were lost. But EVE is not a game about the height of the Roman Empire. It’s a game about the sacking of Rome by barbarians, so that they can become the next short-lived top dog. BoB existed to be torn down, and anyone who dreams of permanent glory in a game like that should understand that their destiny is to be taken down by the next upstart, in a dog-eat-dog world.

If anything, the fact that it takes a betrayal by a single high-level user with extraordinary powers reveals that perhaps the network is a little too strong; it should have been easier for GoonSwarm to take BoB down, because the system as it stands now means that political intrigue is where the excitement lies, and that leaves out (in a power-law distribution of clans and alliance sizes) the majority of the users.

Yeah, I'm just quoting the most Raphy bits.


Title: Re: War
Post by: Goumindong on February 13, 2009, 11:20:34 AM
Well IMO the added strategic layer isn't worth the shitter gameplay for boots on the ground.  Eve can already feel like only alliance bigwigs get all the metagaming fun and grunts are left with forum whoring table scraps.

edit: love that new "every ship counts" poster.

if you thought that POS warfare was shit after the strategic changes you should have played it before. The strategic changes were a huge boon to the game.


Title: Re: War
Post by: Endie on February 13, 2009, 11:54:13 AM
Too much theorycrafting in this thread  :oh_i_see:

We've killed two towers in O-H this evening (in Euro prime, of course).  I don't know if the Kenny and Barbie fleet in J-L I've been trolling is their main fleet body right now, but there are only about 160 of them, assuming they are all active, and there are a hella lot less pets.  Considering that we just took tower majority in that system, I'm surprised that they aren't getting a bit more serious about trying to stop us.  I gather that we now meet the requirements for sov 4 in that constellation, making the huge and doubtless incorrect assumption that nothing else changes between now and then (then being a long time away for sov 4).

I suppose that we have to assume that the Kenny fleet is so light right now because they intend to alarm-clock the ten QY6 towers they reinforced during their red pen op yesterday.  Killing them would be a decent morale boost for them, and as i think T-Rez said it's hardly impossible for them to stay up til 1am as a euro TZ force with lots of US members.  Failing to kill them would be a huge blow, but not as huge as simply not trying, and they do have a huge number of titans and supercaps to throw around (if Molle and Waagaa didn't make individuals think twice about using them).

Also, there is yet another CSAA coming out in J-L in a couple of hours, which Lady Scarlet reinforced herself in order to assure a good (well not that good) timer: presumably either another baby titan or a terribly subtle honeytrap.  Either way, that one has the afore-mentioned Kenny/Barbie fleet in-place already.

We currently have pos majority in a bunch of Delve systems - something like seven I think?  It would be eight but i don't know if we can put two fleets out in Euro Prime in order to kill the towers coming out in two different systems at once, so I suppose we've had to choose?

I'm not as up on the other fronts, so I don't know where spam has occured, or whether systems will flip-flop further, but on the Querious front, Razor has taken one Kenny station system (I1Y-IU) and removed Kenny sov in another outpost system (3BK-O7).  Rebellion have taken the 49- conquerable station system.

On the Period Basis front, KIA has stripped Kenny of their sov in one outpost system (1-NJLK).


Title: Re: War
Post by: Fordel on February 13, 2009, 12:15:46 PM
One thing I really wish they would do, is give all these systems real names.

Keeping track of JK-28 or QX-751 is a giant pita.


Title: Re: War
Post by: Sparky on February 13, 2009, 12:22:48 PM
And here I was expecting a rough weekend.  Looks like a failed CTA hurt them harder than the usual CAOD spin and internal damage control can paper over.  If BoB don't pull themselves together for their traditionally strongest time then things are looking grim indeed.

Maybe, as Endie suspects, they're saving themselves for post-midnight Goon towers.  Closer to Goon prime than BoB's would be an incredibly risky strategy.  I don't think they've had control at that time even before all the moral sapping defeats we've seen this week.


Title: Re: War
Post by: Pax on February 13, 2009, 12:30:22 PM
One thing I really wish they would do, is give all these systems real names.

Keeping track of JK-28 or QX-751 is a giant pita.

Cartographers are scientists - they care little for names.
0.0 systems are neither sanctioned nor controlled. To an average Empire citizen, 0.0 is pretty much uninhabited.
/RP


Title: Re: War
Post by: Endie on February 13, 2009, 01:12:35 PM
Kenny sat in J-L while we destroyed four of the five Y5C towers (Kenny saved one before we could get there!).  So whatever is in that J-L is important enough to Kenny to give up any chance of saving their pos majority in 0-H (if we bothered to drop another then numbers should be equal, I think) or Y5C (again, if we dropped towers we'll get majority there (for now at least) but i don't know if we're bothering right now).


Title: Re: War
Post by: Meester on February 13, 2009, 01:24:36 PM
http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810 (http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810)

Whats the cause of this I wonder?


Title: Re: War
Post by: Arthur_Parker on February 13, 2009, 01:32:29 PM
I seem to remember reading he was afk and drifted into the open, they blasted him to prevent goons getting the killmail.


Title: Re: War
Post by: trevorreznik on February 13, 2009, 02:19:22 PM
BoB's best bet right now is to do some hardcore jewing in their backend systems and defend systems where they have 100% coverage.  It won't matter much, but if they're sitting around each day in their timezone with the biggest fleet they can get, and they still can't attack other fleets, they might as well be doing useful stuff like setting up for fights they can win. 


Title: Re: War
Post by: Endie on February 13, 2009, 03:06:21 PM
Kenny sacrificing those systems to defend the J-L CSAA didn't work: we melted it in minutes despite the valiant (but hopelessly incompetent) efforts of Barbie to do something (anything) about it.  Melted in a couple of minutes total.  DBRB's dog started barking as we warped in so we were pretty confident it was going to be a success.

Now we are skirmishing around the system in medium-sized fights and waiting for their next move.


Title: Re: War
Post by: Comstar on February 13, 2009, 05:33:56 PM
The Mittani just reported via TS that that CSAA had an Erebus in it.


Title: Re: War
Post by: Sparky on February 13, 2009, 05:45:40 PM
Because people were asking earlier: http://www.youtube.com/watch?v=TDf1Y3mQopw&feature=PlayList&p=9A9DCA0B274A6B7B&index=32  PL vs RuR alliance tourney final.

Based on our tests I just about shit myself when we didn't drop sentries right away.  Then we were popping so fast I didn't think PL had the DPS to close the deal.  But somehow 2 RUR caracals popped at once and totally changed the match.  Finally a hero Shamis and Achmetha duo ground out the win for us.

Awesome match and safe to say every PL spectator earned a few gray hairs watching that shit.

Apparently we gambled they'd be close range gank hence the t2 gardes.  If we'd bought long range sentries it wouldn't have been nearly as close.


Title: Re: War
Post by: Grand Design on February 13, 2009, 06:10:56 PM
What a great battle.  Good job, PL.



Title: Re: War
Post by: Fordel on February 13, 2009, 06:12:25 PM
Why the sentries, superior DPS or just to avoid potential smart bombing?


Title: Re: War
Post by: Sparky on February 13, 2009, 06:27:13 PM
Why the sentries, superior DPS or just to avoid potential smart bombing?

Better DPS, directo damage, harder to outrun.  OTOH you have a fixed range.  It's a gamble with the Navy Vexors as you don't have room for waves of drones unlike an Ishtar but we salvaged a win anyway.  :drill:


Title: Re: War
Post by: Fordel on February 13, 2009, 07:02:03 PM
What was that one tiny ship on the Vexor side?


Title: Re: War
Post by: Phildo on February 13, 2009, 07:08:28 PM
Hyena, the Amarr Minmatar electronic attack frigate.  Bonuses to webbing and neuting target painting.

Edit: Curious that WarGod was the first Vexor to go down.  Didn't he just rob his corp in PL blind?

Edit 2: Wow, did I ever mix up those two EAFs.  Sorry about that.


Title: Re: War
Post by: Pezzle on February 13, 2009, 09:35:05 PM
Hyena is not Amarr, it is Minni.

Hyena gets mwd cap bonus, web bonus (sig bonus) and target painter.



Sentinel is Amarr which gets cap warfare bonuses + cap recharge and TD bonuses.


Title: Re: War
Post by: Endie on February 14, 2009, 01:22:00 AM
For those anxiously biting their fingernails, and who are unable to enjoy Valentine's day with that date from Adult Friendfinder who it turns out sent pictures of herself from six years ago when she was three stone lighter and still had both ears due to your concerns about the fate of our QY6 towers in the face of kenny and barbie's unstoppable all-out defence op: be at peace!

All the towers are now repped and all mods onlined again. Therefore, the net result of kenny's shock assault was to lose a titan, mothership, caps, baby supercaps, 10bn of CSAAs alone (another last night), fleets, morale and participation while failing to destroy a single tower of ours.

Edit: in other news, Morsus Mihi just hopped aboard the train.  Also, everyone on Kenny's side seems to be terribly excited about being able to pop that titan which Trevor told us is building down south, as if that (if it's real, I 'unno: let's not play at being Dianabollox and claim that all we use CSAAs for is cooking lovely cakes) will shatter our moral and send us back to Jita.


Title: Re: War
Post by: Quinton on February 14, 2009, 03:08:22 AM
... will shatter our moral and send us back to Jita.

We'll be in for a rude awakening, because I hear that Kenny is going to set up their new headquarters in Jita 4-4.


Title: Re: War
Post by: Sparky on February 14, 2009, 03:18:48 AM
Hyena, the Amarr Minmatar electronic attack frigate.  Bonuses to webbing and neuting.

Edit: Curious that WarGod was the first Vexor to go down.  Didn't he just rob his corp in PL blind?

Yeah he dinged OSHIT for a handful of dreads which is far from blind considering how much we make moon mining, but still an annoyance.  Don't think he really wanted to hurt PL so much as go out in a big dramabomb as it could've been a lot worse.


Title: Re: War
Post by: Sir T on February 14, 2009, 06:43:37 AM
Oh and QY6 is sov Neutral today

Well in other news Shrike has found the perfect way to console himself after losing his avatar.. attack a Pos in an Apoc fitted with smartbombs to get that Miniture titan feel! And lose it...

Kenny and barbie have around 200 up and about on Valentines day so...


Title: Re: War
Post by: Samprimary on February 14, 2009, 02:14:07 PM
welcome to the universe's largest gatecamp

(http://i42.tinypic.com/cmgdf.jpg)


Title: Re: War
Post by: Meester on February 14, 2009, 03:16:21 PM
http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810 (http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810)

The dread pilot on the above kill ended up here - http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=63069 (http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=63069)

Karma?


Title: Re: War
Post by: Endie on February 14, 2009, 03:58:25 PM
As noted above, Kenny and Barbie somehow rustled up a few hundred fleet members in Euro prime on a Saturday.  We thought better of jumping or bridging into their gatecamped system, but we did go a couple of jumps to O-HDC8 and destroy two of their towers there, then another in 8WA.  All they seem to have done with their flash of numerical superiority is reinforce some TCF towers, which seems kinda pointless when only a 24 hour timer would seem likely to give them any chance of a result.  I suppose that their FCs had to pretend to do something, though, or people would have stopped showing up.

Also, Kenny seem to have burned an agent in an attempt to take down Graham's titan.  Two bumps failed, so he went 30km away and MWDed straight at him.  Graham saw it coming, ctrl-Qed, then as the guy passed through where the titan would have been (just as it disappears) Graham manned the OPS guns on an alt.  The guy immediately ctrl-Qed himself, but died.  Then he logged back in and promptly got podded while loading grid, and then booted from corp.  I imagine that a titan kill would have done wonders, and doubtless there will be strenuous attempts to pull something like this out of the bag again.

Meanwhile, OEG (Goonswarm's Russians) seem to have been running amok in NOL this evening.

Also:

Quote
NEW GBC REGROUP LOCATION PR-8CA ( DELVE)

Please assist your corporation members to get all stuff moved from Sakht to PR-8CA ASAP.

Yeah I'm sure that Barbie will be lining up to move assets into Delve from lowsec.


Title: Re: War
Post by: Simond on February 14, 2009, 05:06:13 PM
If one had a cynical frame of mind, one could suggest that Kenny gave that order so that they could potentially 'hide' an increase in their own logistics going the other way. After all, a stream of blockade runners and jump freighters leaving Delve would be a bad sign (and also huge targets). Mixed in with ships coming the other way, empty ships heading back to lowsec, scouts, etc. and it suddenly becomes a little harder to spot an evacuation.

Theoretically speaking, of course.



Title: Re: War
Post by: Sir T on February 14, 2009, 05:35:11 PM
Kenny had a good night. After actualy saving a tower for the very first time in J-l, and evading a titan trap due to the fact that lag was so bad the titans took ages to cyno inn and otherwise evading fights even when outnumbering the opposition 3 to one (to the extent of not even manually repping their tower) they timed their towers we hit tonight to come out monday morning US time.

Monday is Presidents day in the USA, a public holiday.

They have all their towers in 3 station systems all coming out in a timezone where most of Goonswarm's fighting strength has nothing better to do than blow the crap out of them. That's 20 towers that if they lose the Systems will immediately go sov Neutral.

Oops.

[Edit] And we have captured QY6 station.


Title: Re: War
Post by: Sparky on February 15, 2009, 12:34:42 AM
No I don't think Kenny is quite ready to throw in the towel yet, remember they came back from a pretty bad situation last time so are probably hoping for Goon determination to wane.  Though I'm told a couple of their more intelligent pets got sick of playing the unappreciated meat shields, said "fuck it" and left the theatre.


Title: Re: War
Post by: Goumindong on February 15, 2009, 01:34:50 AM
No I don't think Kenny is quite ready to throw in the towel yet, remember they came back from a pretty bad situation last time so are probably hoping for Goon determination to wane.  Though I'm told a couple of their more intelligent pets got sick of playing the unappreciated meat shields, said "fuck it" and left the theatre.

They had Sov 3 and were only fighting goons last time. Its a lot different now.


Title: Re: War
Post by: eldaec on February 15, 2009, 01:55:58 AM
Also, last time they weren't mosrtly flying shit fit Ravens and Assault Frigates.


Title: Re: War
Post by: Endie on February 15, 2009, 02:36:33 AM
Since Sir T's post, things have moved on.  In a show of waning participation and failing commitment, we have spent the entire night owning Delve.  Finfleet attempted to ninja-online five towers in one system, but being Finfleet they tried to do so with a hostile FC in local doing logistics.  Four of their towers are dead, one is stronted for US prime.

Meanwhile, about 10% of all Kenny's towers in Delve are in reinforced at this moment.  It's no big deal, chief, just how we roll.


Title: Re: War
Post by: eldaec on February 15, 2009, 03:24:07 AM
(http://dl.getdropbox.com/u/318368/goon1.png)   

Freedom also rings, in SVM-3K, GOP-GE and D-3GIQ

 (http://dl.getdropbox.com/u/318368/17846493d953ca2236.jpg) (http://dl.getdropbox.com/u/318368/17846493d953ca2236.jpg) (http://dl.getdropbox.com/u/318368/17846493d953ca2236.jpg) (http://dl.getdropbox.com/u/318368/17846493d953ca2236.jpg)


Title: Re: War
Post by: Goumindong on February 15, 2009, 03:42:47 AM
Also, last time they weren't mosrtly flying shit fit Ravens and Assault Frigates.

we weren't that bad, we've just improved our abilities massively. Our previous 4's fleet bs crew is now sitting at peak skills, and all the guys who were in cruisers are flying fleet bs.


Title: Re: War
Post by: eldaec on February 15, 2009, 03:48:04 AM
I meant last time Kenny wasn't flying Ravens and AFs.

I was subtlely implying that this time around Kenny ship fittings have been utter shit.


Title: Re: War
Post by: Endie on February 15, 2009, 04:55:33 AM
You're both right. My all 4s sniper is now an all-5s sniper. My covops is now an all-5s falcon pilot. I had no caps pilots, now I will have a third in 2 weeks.

But yes, kenny and barbie often aren't risking proper fleet BSs, now, which helps.

Also, latest figure is that just under one in five of all kenny's delve towers are now in reinforced.


Title: Re: War
Post by: tmp on February 15, 2009, 07:49:36 AM
They had Sov 3 and were only fighting goons last time. Its a lot different now.
Hmm no? Last time the anti-BoB coalition included pretty much most of EvE from what i recall. How many of them actually showed up might be discussed, but there was some northern alliances on the scene if nothing else, creating additional fronts in Fountain and east of Delve.

Unless you mean stuff more recent than that. But even then the point stands they did last through more than only goons before.


Title: Re: War
Post by: Quinton on February 15, 2009, 07:58:54 AM
Kenny just lost 4 more towers to a combined GS/TCF/RZR fleet in 5BTK-M.  I think we had nearly equal numbers at the start (~400 in system total after our ~200 strong group arrived shortly after the first tower came out).  They put up a fight at the first and last tower, but still lost all four towers.  Unclear on ship losses on either side.

Fun way to start my Sunday morning.  I was actually worried that we were not going to have nearly the numbers we needed, until we arrived on the last gate before 5BTK- and met a goodly sized TCF force.

<3 TCF

EDIT: It gets better and better.  Thanks for the killmail, Kenny.
http://killboard.goonfleet.com/km/307301

We hang out while a tower onlines.  Rhea gets bumped out (didn't set pw) when POS comes online.  Kenny warps in a bunch of ships.  We engage, point, bubble.  They lost a Thanatos.  Pretty sure the Rhea got out safely.

EDIT2: Minor fuckup as we left the system, but I think our losses were minimal.  Kenny bugged out once we turned back and made sure the back 1/3 of the fleet cleared the gate.

EDIT3: Himo is the best Clowncar Captain.  Good work, man.


Title: Re: War
Post by: Endie on February 15, 2009, 08:49:48 AM
They had Sov 3 and were only fighting goons last time. Its a lot different now.
Hmm no? Last time the anti-BoB coalition included pretty much most of EvE from what i recall. How many of them actually showed up might be discussed, but there was some northern alliances on the scene if nothing else, creating additional fronts in Fountain and east of Delve.

Unless you mean stuff more recent than that. But even then the point stands they did last through more than only goons before.

Last time Goons turned up, and Razor did pretty well too.  PL were there, but had less strategic warfare capability.  TCF didn't play a huge part, though when they did we killed hella stuff and RA turned up about twice, only to lose a titan: they were utterly in confusion thanks to most of their director accounts being banned for ISK sales at the time.  AAA were far worse than useless: they rarely showed up unless promised a tackled titan, and when they did so they would generally camp a gate and shoot whatever blues that came in that weren't on .the small list of positive standings they had (how times change).

Now we have a straight out fight for space with no real sov advantages.  Yes, Bob had huge stashes of logistics in place while Goons had lost huge amounts of materiel by abandoning our space in a few days flat.  But it is basically down to a measure of who wants this more, and who has chosen competent allies.

Basically, the difference now is between a side who decided they wanted placid and well-behaved pets who would pay to get acces for space, and those who wanted competent and effective allies.  There is still no reason why Kenny can't hold their space: they have a huge blue list (I think I counted over 15,000 Bob and allied pilots in a post somewhere in the last few pages of this thread when they were all attacking Goonfleet) and their fleet numbers at the beginning of Max were big enough to hold their timezones and defend well-timed POSes against the coalition forces.  The problem is that they seem to be in early failure cascade right now: fair-weather members aren't showing up, lots of Barbie pilots are showing up in BCs, cruisers and frigates, and Bob pilots are flying HAC gangs rather than putting the work into making killing towers costly.

Maybe if they luck into a couple of dread fleet wins or a couple of titan kills they will regain a bit of morale and fight back.  I'm not going to make an idiot of myself like Dian does and pretend we'd rather have "good fights" and lose.  I think I'm pretty typical in wanting to simply humiliate Kenny and continue to make their game as unfun as they tried to make ours in their "Goons will never be allowed to build up in 0.0 space again/there are no goons" phase.


Title: Re: War
Post by: Sparky on February 15, 2009, 09:09:04 AM
They had Sov 3 and were only fighting goons last time. Its a lot different now.
Hmm no? Last time the anti-BoB coalition included pretty much most of EvE from what i recall. How many of them actually showed up might be discussed, but there was some northern alliances on the scene if nothing else, creating additional fronts in Fountain and east of Delve.

Unless you mean stuff more recent than that. But even then the point stands they did last through more than only goons before.

Kenny keep repeating this but it doesn't become any more true.  IF you include LV and their pets the initial Great War raw numbers were slightly in BoB's favour.  Without LV the good guys take the lead but not by a huge amount.  It's true by the time the coalition reached Delve they outnumbered BoB by a significant amount, but that's because BoB had left all their allies/pets out to dry in a boredom inducing fighting retreat across the south which ended with GS owning more space than they ever wanted.


Title: Re: War
Post by: Yoru on February 15, 2009, 10:26:25 AM
The slang is getting confusing. I get Kenny -> KenZoku, but who the fuck is Barbie supposed to be? AAA?


Title: Re: War
Post by: Sparky on February 15, 2009, 10:30:41 AM
Barbie are all the Kenny pets.  Ken's bitches you see...


Title: Re: War
Post by: Yoru on February 15, 2009, 11:18:40 AM
That's a particularly ridiculous term. Par for the course, I guess.  :why_so_serious:


Title: Re: War
Post by: Endie on February 15, 2009, 12:29:09 PM
That's a particularly ridiculous term. Par for the course, I guess.  :why_so_serious:

Its ridiculous and it is demeaning and it summarises the situation accuately.  Which is exactly why it is so useful.

Two more hostile towers destroyed in the last 90 minutes or so, and a bunch of hastily spammed razor and merchi towers saved, all despite the hostiles having superior numbers.  I think that the two we destroyed most recently were on R64 moons, which will help pay for a bunch more towers.  We also destroyed another tower earlier in Kenny prime in a fully-towered Kenny system.  All the other Kenny towers in that and another station system will come out of reinforced over the course of the next 24 hours.

I imagine that our problem tomorrow will be that with such huge numbers of towers coming out we cannot possibly get all of them, meaning we'll have to prioritise while Kenny gets to save some.  That said, who would want to be on their rep fleet tomorrow?  Burning days off work in order simply to rep towers would be harsh.  Unless they have plans to bring some help?


Title: Re: War
Post by: trevorreznik on February 15, 2009, 12:37:58 PM
That's a particularly ridiculous term. Par for the course, I guess.  :why_so_serious:

Its ridiculous and it is demeaning and it summarises the situation accuately.  Which is exactly why it is so useful.


I always thought Barbie was in control of the relationship, and that's why she was recently able to dump Ken.  So the analogy, while pretty funny, never made much sense!

One of the interesting parts of the Delve fight to me is how NC/GS/TCF/PL is dominating in eurotime, which only rarely happened last year.  A large part of it is due to no jammers, but also due to the increased server capabilities.  Last year, BoB was getting 300-350ish in NOL, and if we tried to jump in an even sized gang (which we didn't even have), we'd get slaughtered before ever loading grid.  That's not the case now, plus without the jammers stopping titanbridges, people don't even need to jump through gates as often.


Title: Re: War
Post by: Sparky on February 15, 2009, 01:43:18 PM
That's a particularly ridiculous term. Par for the course, I guess.  :why_so_serious:

Its ridiculous and it is demeaning and it summarises the situation accuately.  Which is exactly why it is so useful.


I always thought Barbie was in control of the relationship, and that's why she was recently able to dump Ken.  So the analogy, while pretty funny, never made much sense!

Quote from: wikipedia
In February, 2006 however, a revamped version of the Ken doll was launched, and it appeared that their relationship was official again. [6] [7]

Don't scare me like that  :angryfist:


Title: Re: War
Post by: tmp on February 15, 2009, 03:03:44 PM
Kenny keep repeating this but it doesn't become any more trueIF you include LV and their pets the initial Great War raw numbers were slightly in BoB's favour.  Without LV the good guys take the lead but not by a huge amount.  It's true by the time the coalition reached Delve they outnumbered BoB by a significant amount, but that's because BoB had left all their allies/pets out to dry in a boredom inducing fighting retreat across the south which ended with GS owning more space than they ever wanted.
Well uhmm, i guess it does become true over span of two sentences after all. :oh_i_see:

(i'm not discussing the reasons why it happened that way and whose lousy strategy is to thank for it, just the basic fact it did take place)


Title: Re: War
Post by: Endie on February 15, 2009, 03:08:31 PM
That's a particularly ridiculous term. Par for the course, I guess.  :why_so_serious:

Its ridiculous and it is demeaning and it summarises the situation accuately.  Which is exactly why it is so useful.


I always thought Barbie was in control of the relationship, and that's why she was recently able to dump Ken.  So the analogy, while pretty funny, never made much sense!

One of the interesting parts of the Delve fight to me is how NC/GS/TCF/PL is dominating in eurotime, which only rarely happened last year.  A large part of it is due to no jammers, but also due to the increased server capabilities.  Last year, BoB was getting 300-350ish in NOL, and if we tried to jump in an even sized gang (which we didn't even have), we'd get slaughtered before ever loading grid.  That's not the case now, plus without the jammers stopping titanbridges, people don't even need to jump through gates as often.

On the first bit, Kenny clearly went to Barbie all crying and shit and was like "baby I'm so sorry I let you make me hurt you I promise I ain't never gonna hurt you again" and she was like "oh he's good and really it was my fault for flying an armour-tanking raven anyways" then back to "[smack] bitch don't you ever try that again now get your shit into PR-."  Yes, I am channeling Fiddy here.

On the second, too right.  last time I was in PR- it was last year flying with some guys from TCF and though we got some more kills (obligatory Lord Wartron kill in a faction BS) than losses we were struggling to match the massive Bob+pet numbers.  Contrast and compare with what is there right now (hint: that isn't a Kenny fleet):

(http://img242.imageshack.us/img242/9648/20090215211931cr5.jpg)

And for fun:

(http://propaganda.eve-razor.com/propaganda15.jpg)


Title: Re: War
Post by: tmp on February 15, 2009, 03:18:22 PM
On the second, too right.  last time I was in PR- it was last year flying with some guys from TCF and though we got some more kills (obligatory Lord Wartron kill in a faction BS) than losses we were struggling to match the massive Bob+pet numbers.  Contrast and compare with what is there right now (hint: that isn't a Kenny fleet):
Is the game code really so much improved with that stackless thing of theirs? When i initially read about it i was thinking of maybe giving the game another go, but then in the reports from recent large scale battles it seemed to be back to the old stuff (desyncs, module lag, not loading grid, dying to invisible people you'd never load and all the funny usual things)


Title: Re: War
Post by: Sparky on February 15, 2009, 03:21:59 PM
On the second, too right.  last time I was in PR- it was last year flying with some guys from TCF and though we got some more kills (obligatory Lord Wartron kill in a faction BS) than losses we were struggling to match the massive Bob+pet numbers.  Contrast and compare with what is there right now (hint: that isn't a Kenny fleet):
Is the game code really so much improved with that stackless thing of theirs? When i initially read about it i was thinking of maybe giving the game another go, but then in the reports from recent large scale battles it seemed to be back to the old stuff (desyncs, module lag, not loading grid, dying to invisible people you'd never load and all the funny usual things)

Yes it's that much improved.  In the scale we're talking about here Eve clusters would've crashed a long time ago.  As it is we get some module lag.  Grid load stays brisk and you can manuver pretty well.  The fact titans have been dying so fast recently is in no small part due to stackless IO meaning huge HUGE blobs don't crash the servers any more.


Title: Re: War
Post by: xorx on February 15, 2009, 03:24:24 PM
It's much better, but as the capacity for larger battles has expanded, so has the definition of 'larger'. There was a time that 150 v 150 was a horrible and laggy 'fleet' battle - now we're in the realms of 700+ per side ... weapon grouping and the other lag improvements have made a huge difference. It's all relative though, and people often complain about lag or rubber-banding - where only a year or three ago, they'd have complained about never loading the grid and node-crashing :)


Title: Re: War
Post by: tmp on February 15, 2009, 03:27:05 PM
Hmm thanks, this sounds very interesting then. Guess i shouldn't be surprised people manage to bog it down still with more and more ships, that part of EvE never changes :drill:


Title: Re: War
Post by: Endie on February 15, 2009, 03:32:05 PM
On the second, too right.  last time I was in PR- it was last year flying with some guys from TCF and though we got some more kills (obligatory Lord Wartron kill in a faction BS) than losses we were struggling to match the massive Bob+pet numbers.  Contrast and compare with what is there right now (hint: that isn't a Kenny fleet):
Is the game code really so much improved with that stackless thing of theirs? When i initially read about it i was thinking of maybe giving the game another go, but then in the reports from recent large scale battles it seemed to be back to the old stuff (desyncs, module lag, not loading grid, dying to invisible people you'd never load and all the funny usual things)

On a reinforced node, the server can easily shrug off fights of the sort that would previously have been carried out in 20 minute module lag if the node even held: it's no conicidence that Molle has lost so many titans recently: he relied on lag and node crashes to escape on several occasions in the past.  Module lag itself has been pretty much limited to a few seconds in almost every fight I've been in for the last few months, and I have probably been in half a dozen over-900-in-local fights in the last 12 weeks.  One very nice thing is that you can now change ammo and scripts in seconds, mid-fight.  No longer, as a sniper, are you doomed to find yourself landing in a bubble at close range with spike, targetting and optimal range loaded for the whole fight.

There is a problem with modules cycling, but if you are smart you can deal with that in such a way as to still get pretty good firepower plus cap-free perma-MWD :awesome_for_real: so it's not a huge biggy.  Since you're on the other side, no I ain't telling you how :nda:


Title: Re: War
Post by: Thrawn on February 15, 2009, 08:08:18 PM
Goons and friends camping a Ken and Barbie staging system in Delve.  Their is a station in the middle of all of those bubbles if you can make it out.  We also just popped a tower in NOL that was being anchored but didn't get onlined.



Title: Re: War
Post by: sanctuary on February 16, 2009, 12:35:25 AM
Thanks for the Razor propaganda poster. Always good for a laugh.

Quote
...Goonswarm, long time friends of Razor and reknowned beacons of honour, virtue and integrity!

*chuckle*


Title: Re: War
Post by: Endie on February 16, 2009, 01:41:51 AM
The big day begins.  First hostile tower down: http://killboard.goonfleet.com/km/308158

Edit: two more towers dead.  Seven Sangre Azul (ex-Fix) dreads hotdropped and destroyed as they misguidedly decided to join in and take a Kenny moon.  No idea about the details but it all sounds a bit hilarious.  Now we're into the bit where we have little hope of getting all the towers coming out since you can only destroy them so fast.  Cue Kenny posting that we're not winning fast enough.

Update:

Some Kenny tried to get out of PR-, which has been camped for about 12 hours solid.  If they had their medical clones set to another station then op success!
Second CSAA of the day destroyed.

Current destroyed tower count (that I know of, can't speak for all of Razor's): 5 + 1 newly reinforced (onto a US prime timer!)


Title: Re: War
Post by: Meester on February 16, 2009, 05:36:52 AM
Sangre Azul have been working alongside Morsus Mihi and maybe other northern entities to take Querious. Thats what it looks like on their killboards anyway.


Title: Re: War
Post by: Endie on February 16, 2009, 06:36:57 AM
This is provisional, as stuff is happening all over the place and I'm trying to work out wtf from multiple killboards, updates and more, but it looks like 14 towers have come out so far today: 1 friendly, 13 hostile. The friendly one was saved and all thirteen hostile ones are dead.  Also, another hostile tower reinforced on an excellent timer.   Some people are saying 19 hostile towers dead so far: if so they have access to a larger list of hostile towers than I do, but I know that there were more out today than I can see, so this is possible.

I believe that Kenny are still camped into PR-: if so then this has been the case for some 18 hours straight, and is a rather nice payback for Syndicate.  Some rather quick-thinking Barbies just capped the PUIG station for the explicit purpose of getting a jump freighter in there, doubtless with an evac in mind.


Title: Re: War
Post by: Pezzle on February 16, 2009, 06:54:38 AM
Something actually happened near us this weekend!  Providence forces totaling 400-500  moved down to GE-9 in Catch knocking UK towers in the area into reinforced.  A day later forces returned and destroyed the towers (2 larges and maybe a small or two were reinforced, not sure).  AAA bridged in 100 or so snipers on day 2 for a hit and run.  One quick engagement and the AAA left the field.


Title: Re: War
Post by: Sir T on February 16, 2009, 06:58:56 AM
Firesales have begun! Capitals are on contract in PR- One guy had a fuully fit dread on contract, ythnen someone must have yelled at him so he pulled it from contract undoced it and wither docked or QTRL-Qed

Oh and about all those with failth in BOB living from NPC stations and making a comback. this is PR- station, their staging ground as it has been over the past 12 hours. I dont think it needs much explination

http://img.waffleimages.com/f20d78e5ace9e38f486eb73f8fda5b8a449c4187/pr-bubbles.jpg

Grape, anyone?


Title: Re: War
Post by: Thrawn on February 16, 2009, 07:00:39 AM
Goons pop another large tower -


another tower down -


we also just doomsdayed an anomaly.  :ye_gods:


Title: Re: War
Post by: Predator Irl on February 16, 2009, 07:20:25 AM
Something actually happened near us this weekend!  Providence forces totaling 400-500  moved down to GE-9 in Catch knocking UK towers in the area into reinforced.  A day later forces returned and destroyed the towers (2 larges and maybe a small or two were reinforced, not sure).  AAA bridged in 100 or so snipers on day 2 for a hit and run.  One quick engagement and the AAA left the field.

Grats on bashing UK, but I don't know why you guys don't take this opportunity to lash back at -A- while they have little backup. God knows they terrorise Provi enough.


Title: Re: War
Post by: Quinton on February 16, 2009, 07:21:36 AM
I am told every Kenny tower that has come out of reinforced today so far has been destroyed.  Have not been able to obtain a precise count.  The 18-bubble camp around the PR- station is pretty impressive, I must say.


Title: Re: War
Post by: Murgos on February 16, 2009, 07:28:45 AM
I am actually surprised that there is not more wrangling over the ground that GS is abandoning.  I would have expected some pretty epic fights over the land grab.

I wonder if it's just general lack of knowledge or disbelief?  Or, possibly there is so much vacuum that who ever has tried to move in has gotten something good and has been disinclined to try for more?


Title: Re: War
Post by: bhodi on February 16, 2009, 07:29:44 AM
That, and the land is just not that good ;)


Title: Re: War
Post by: Endie on February 16, 2009, 07:36:56 AM
Would you honestly attack AAA at a time when nobody else is, Pred?  I think CVA tacitly or explicitly agreed with AAA not to do anything sov-related in HED and since the rest of the coalition has disappeared to Delve that decision looks mighty sensible right now.  I am certain that there were voices in CVA pressing for a HED attack - there always are - but without the intention of making a wider move into Catch (which I think is a million miles away right now) it would be pointless and unsupportable, in the face of people who can field over a dozen titans in a single system.

You see, CVA is a lot like Finland in 1941 around Leningrad...

And the wrangling over our old space is just beginning, at least in Detorid and Scalding Pass.  Death just took out the remaining Kenny and (I think) AAA towers in DG-, which was our Russian heartland.


Title: Re: War
Post by: Endie on February 16, 2009, 08:35:04 AM
I believe that the tower we killed a short while ago was the last Kenny tower in the 5BTK outpost system.  This is notable because 24 hours ago it was 100% towered by Kenny.  I believe that the same will be true of MO- tomorrow.

Edit: looks like 25 towers killed so far today, 5 left to go.

Then tomorrow there are 19 more to come out, at least some of which they have to save or else they'll start losing sov to TCF in yet more systems.  Since six towers are in PR-, their home system, one has to imagine that they've got a good chance of saving at least those.


Title: Re: War
Post by: trevorreznik on February 16, 2009, 10:03:20 AM
Wow.

I'm looking at the map and trying to figure out what isn't in reinforced right now, have you guys hit:
T-M, C6Y, 39P/PS-/8RQ?


Title: Re: War
Post by: Endie on February 16, 2009, 10:14:08 AM
Wow.

I'm looking at the map and trying to figure out what isn't in reinforced right now, have you guys hit:
T-M, C6Y, 39P/PS-/8RQ?

As I said somewhere here I am a complete nerd and have been marking the progress of sov and towering on a paper map and there aren't many areas of the map that aren't dotted with operations of one sort or another.  The trouble is that PL, MM, TCF, KIA and Rzr are all doing stuff that comes as huge news to us normal goons when they need a hand there.

Don't you feel that it's a shame you're not here, after what you helped do last year?


Title: Re: War
Post by: trevorreznik on February 16, 2009, 10:25:16 AM
Yeah, I'd definitely like to be beating on BoB, but I can tell myself I helped set them up for this fall a long time ago by mass recruiting all their pets and lowering the quality of their fleets.  In the first few days of this invasion things looked dicey for you guys, but holy crap it turned around.  Literally the only time in the last week you haven't had your way in Delve was when -A- called an op to go over there.

The most annoying thing to me about this is I really believe jammers need nerfing, but I'm worried CCP will go 'oh hey see what happens without jammers?  too easy to take space!!  got to leave them in.'  :I


Title: Re: War
Post by: Endie on February 16, 2009, 01:40:13 PM
Since my post about it got sucked into the new thread with all the cynojammer stuff:

FOFF, the 379-strong main fighting force in Executive Outcomes, with their primary logistics folks and titan pilot, have decided to leave Exe amidst infighting.  Classic failure cascade, as people start to identify with their corps instead of their alliances as those are seen to fail.

I'd not say that they were awesome, but that's a big chunk of Kenny's remaining active allies gone bye-bye.

The Mittani shared a bunch of porn with us from Exe as well as from SCA.  Lots of people complaining about their horrendous GKC FCs, about getting nowhere but blown up etc.  Things progress.


Title: Re: War
Post by: Endie on February 16, 2009, 02:29:29 PM
OK, here is some more porn on the withdrawal of Kenny's most effective corp in their most effextive ally (admittedly not saying much) that has been cleared for general release.  Note the recording of their plans on TS.

Quote
Months ago, I would have described FOFF as the only halfway decent corp in EXE. Last week, I would have described it as the last remaining corp with even a shred of competence in the GBC. Now, they're fucking off to god knows where and resetting BoB, and with any luck, the rest of EXE.

Uno: Major Riven (Their CEO) Has A Corp Meeting

Regrettable, our GIA agent didn't manage to catch the part where Riven called the rest of EXE "whining dribbling twats". I guess you can just take my word for it ^_^

http://www.mediafire.com/?sharekey=2...4e75f6e8ebb871 (http://www.mediafire.com/?sharekey=2...4e75f6e8ebb871)

Dos: Lord Seth (Their Diplomat) Makes a Morale Post

1) Do every thing Riven told us to do!

2) Join "arzhieh defence"

3) Get your cyno alts to either chamemi and/or Arzieh

4) Move all FOFF caps to Arzieh or Chamemi

5) Take the next 2 weeks to rat and make iskies in PB and fill up your wallets and fix sec status

6) Plz get your gear in order in PB and be preped for EVAC 2 weeks.

7) do not use EXE Team Speak (only bob and FOFF)

**We will have many options for us soon. So stay active and fill your wallets.**

Tres: Really Dead Kenny (Head FC and a Lousy Lay) Makes A Morale Post

We are waiting a couple weeks for stuffs and things, then we will be leaving exe.
Do not mention it to others in exe, dont be a prick to others in exe (iff you can help it)
Try to avoid podkilling pricks like speedie until we leave, if he asks for a cyno drop him into a goon fleet if possible
Joining fleets is much more optional than before, if you want to fight you can, but you aren't going to be forced
Try to get assets you can't liquidate on the market (faction items etc) hauled up to empire.
Donate a ton of isk to me


Title: Re: War
Post by: Arthur_Parker on February 16, 2009, 02:30:41 PM
http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810 (http://killboard.executive-outcomes.info/?a=kill_detail&kll_id=62810)

Whats the cause of this I wonder?

I was wrong, this seems to have sparked major drama in EXE (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=1000810).  See Endie's post just above as well.


Title: Re: War
Post by: Pezzle on February 16, 2009, 04:37:10 PM
I suppose that is a fair enough comparison Endie. 

For those of you not familiar with our political history here is a little snippet.  CVA is not terribly interested in intrigue or cluster wide machinations.  I remember when the RSF was going CVA was sought on a few occasions.  Both sides of these conflicts have hoped to win our support, we are content in the pursuit of our own objectives.  Our policies do not make us tons of friends abroad ;).  Granted some groups have displayed more understanding or restraint than others.  For example, goons leave us alone (mostly), believe it or not, and in turn tend to be ignored (mostly).  The fact remains that most of 0.0 outside Providence is hostile.  In the age of supergroups not signing on is a dangerous course.  Yes, we have received help and cooperated in isolated incidents, but those are singular enterprises.   Northern groups have contacted us, southern groups have contacted us.  If we were interested in playing EVE 0.0 the more traditional way CVA could be double or triple the size we are now.  We have turned away corps that might just drop your jaw. 

Now on to other matters. 

HED is of little strategic value to us.  We have been urged to hit that system by a variety of parties.  It suits us to skirmish (and I think AAA as well).  I doubt AAA cares much if we show up and melt UK face (DHB foofighter was on scene in an inty).  AAA sends raiders on us, we send raiders on them.  In the meantime we clean up areas of interest and make Providence the most densely populated non war region of 0.0.  For the glory of the Empire in our wizard robes and hats (and staves).  In our book that is victory laps and backflips. 

Here is a picture of lightning bolts in action. 

http://img11.imageshack.us/img11/3628/02152009225105qy0.png



Title: Re: War
Post by: Phildo on February 16, 2009, 04:42:55 PM
I was amused a week ago when I noticed that the corp in EXE that took Hurley after his Titan loss was in Kenzoku, but Hurley was by then in a different EXE corp.


Title: Re: War
Post by: Sir T on February 16, 2009, 06:12:20 PM
In a fine display of recruiting standards and a find display of non failure cascading King Balthazar, big cheese of FOFF in EXE has joined DICE.

Oh and another 30 poses have been reinforced in Delve.


Title: Re: War
Post by: Pezzle on February 16, 2009, 06:51:00 PM
Well if Balth IS Fire Hawk that is not really a surprise is it?  Fire Hawk has bounced Bob.  Arcane tech 2 years, dice 1.5, Arcane a few days, dice a year.  Now FoFF.  (Arcane is in the 5, dice alt corp yea?)


Title: Re: War
Post by: Endie on February 17, 2009, 01:25:35 AM
We killed all the towers that came out yesterday.  All forty-two.

Today (edit: and tomorrow) fifty-seven more come out.  Two dead already.  This is an astonishing operational tempo, especially for the dread pilots.  Especially when you have to keep a large reserve at any given time for counter-hot-dropping any interlopers who show up.


Title: Re: War
Post by: Endie on February 17, 2009, 04:30:16 AM
It's difficult to get a full picture from work, using the EveMap program to check individual systems before sov sites update, but it seems that Kenny and Barbie have now lost sov in the majority of Querious station systems.  They have also lost sov in several Delve station systems, including 5-6Q, MO- and 5BTK-.  These have gone neutral.  5-6Q should swap to PL soon, whereas the other two will take a week since they were 100% towered by Kenny until yesterday, so our towers can only start to claim at downtime (I suspect we killed a tower or two before yesterday's DT, so it may be five or six more DTs vOv.

Of the 20 (non-NPC) station systems in Delve, I think that 11 are now either ours or will be ours if nothing changes.  Several others either have all Kenny towers 100% reinforced, like NOL, or sufficient numbers reinforced for them to go our way.  This isn't bad since I think that the very earliest that we could, theoretically, take any system in Delve is only four downtimes ago.

Worth noting that a bunch of R64 moons are now generating ISK for us.


Title: Re: War
Post by: amiable on February 17, 2009, 05:18:33 AM
We killed all the towers that came out yesterday.  All forty-two.

Today (edit: and tomorrow) fifty-seven more come out.  Two dead already.  This is an astonishing operational tempo, especially for the dread pilots.   Especially when you have to keep a large reserve at any given time for counter-hot-dropping any interlopers who show up.

This needs to be emphasized.  For all of the work of the combat pilots (I know *goons are terrible*) the real heroes of this campaign (at least for the goons) are the logistics folks.  They are trying to complete the work Bob has spent years doing in Delve in the space of a few weeks.  Hats off to them.  In addition they are coordinating jumps, getting folks to the front, timing everything.  It's pretty incredible.


Title: Re: War
Post by: Sir T on February 17, 2009, 06:00:22 AM
Since we are having a bit much of one side lets heard from the other side - Sacul from SHC (where Kenny posts have been dwindling rapidly of late)

Quote
I will reply to it nonetheless as there are probably more people thinking the same.

The USA had a bank holiday monday and that results in half of goonfleet being pilled up in pr- and active for any action needed. BoB (GKC) being mostly EU was at work as normal. I dont think pr- dropped below 300 enemies.

Now what i personally feared happened. A day after the order was given to all base from PR- that system gets completely locked down and dozens of bubbles are anchored at the station, all posses and all gates.

This is what you do if you want to completely immobilize a enemy. Its smart, it makes sense. Dont go frothing at the mouth and see the death of a alliance when they dont form a counter fleet against your pos shooting squads. The two are related and not seperate.

We will see what happens tuesday when both sides are on normal workday terms. But the odds are in favour for our enemies in every way at this moment.
It was expected we would lose a big chunk of the stations but damn its going fast now. NC is sieging multiple systems at the same time without a support fleet for the caps in some systems. I assume completely confident that if they come under fire a rescue fleet will be there in 1 siege cycle (and rightfully so atm).

I completely understand it must be epic for goons what is happening now and they must feel they are dancing on our graves now but this fight isnt over by a long shot.
The current situation we are in is because of one person killing Band of Brother alliance not some strategic mastermind or a briliantly executed campaign.

More fights after work, its eve heaven for me.


Title: Re: War
Post by: slog on February 17, 2009, 07:25:07 AM
He's got some good points.  Monday could have been an aberration.  What's happening today in PR-?


Title: Re: War
Post by: Murgos on February 17, 2009, 07:33:45 AM
Quote
The current situation we are in is because of one person killing Band of Brother alliance not some strategic mastermind or a briliantly executed campaign.

Kenny would certainly like to think this.  The truth is though that being able to move with the speed GF & Co. did into Kenny's space, moving mountains of logistics quickly and efficiently enough to support the engagement and organizing and maintaining a near around the clock effective op tempo on top of all the disruption actually speaks to a rather brilliant level of communication, organization, morale and leadership.

Sure, the opening gambit was a fluke but being able to capitalize on the opportunity only comes at the end of a lot of hard work and effort.


Title: Re: War
Post by: Goumindong on February 17, 2009, 07:53:00 AM
He's got some good points.  Monday could have been an aberration.  What's happening today in PR-?

Not sure, but this is my estimation of it

"We're getting wasted, but don't worry, we will continue the fight from NPC space!"

Yea, just like everyone else who has made the claim that they would survive moving to empire, they won't. Their members will move on.


Title: Re: War
Post by: Sir T on February 17, 2009, 08:28:20 AM
He's got some good points.  Monday could have been an aberration.  What's happening today in PR-?

Short Version, every single tower that has come out so far today is dead.

Kenny had a breakout op formed for 15:00 eve time but they haven't been able to move so far. They have some numbers in system but all they have been able to get out is small ships. They have people logging into poses and getting stuck.

{edit} Local hostile numbers are starting to drop now


Title: Re: War
Post by: trevorreznik on February 17, 2009, 08:38:43 AM
So there's a really strange rumor about CVA/-A- having a big fight yesterday that prevented -A- from killing or saving some POSes in Tenefiris.  Anyone have more info on this?  There's nothing on killboards at all, and with how bridges and routes work, I'd be surprised if CVA had gone that far out of Providence to shoot at -A-.   There was a fight a few days back in north Catch, but it can't be the one I'd been hearing about.  I'm quite confused :I


Title: Re: War
Post by: Amarr HM on February 17, 2009, 09:49:32 AM
Seems UK, CVA's sworn enemy, are renting space from -A- in GE-


Title: Re: War
Post by: Fordel on February 17, 2009, 09:53:21 AM
Gotta love those crazy RP'ers  :heart:


Side Note: Wasn't BoB fairly notorious for using holidays for their own advantage?


Title: Re: War
Post by: Simond on February 17, 2009, 10:28:35 AM
They timed a bunch of ASCN POSes to come out of reinforced on Christmas day, iirc.


Title: Re: War
Post by: Endie on February 17, 2009, 11:12:19 AM
So there's a really strange rumor about CVA/-A- having a big fight yesterday that prevented -A- from killing or saving some POSes in Tenefiris.  Anyone have more info on this?  There's nothing on killboards at all, and with how bridges and routes work, I'd be surprised if CVA had gone that far out of Providence to shoot at -A-.   There was a fight a few days back in north Catch, but it can't be the one I'd been hearing about.  I'm quite confused :I

As Pezzle described in this thread, about 10 posts above you, CVA went down to Catch to dispose of some UK POS hardware.  AAA chose to turn up with a gang at one point.


Title: Re: War
Post by: trevorreznik on February 17, 2009, 11:37:50 AM
As Pezzle described in this thread, about 10 posts above you, CVA went down to Catch to dispose of some UK POS hardware.  AAA chose to turn up with a gang at one point.

I'm referring to the reports that Atlas had poses coming out in 9-9, and -A- went to rescue them in HACs and was intercepted & destroyed by a CVA gang.  As far as I can tell no such thing ever happened but maybe I'm missing something.


Title: Re: War
Post by: Thrawn on February 17, 2009, 11:40:02 AM
I'm referring to the reports that Atlas had poses coming out in 9-9, and -A- went to rescue them in HACs

Rescue from who?


Title: Re: War
Post by: trevorreznik on February 17, 2009, 12:22:37 PM
From xdeathx, who apparently blew up atlas poses in several GS systems.  Basically this is pointless since the posts are on goonfleet.com, and there's no substantiating killmails anywhere about any of the info.  Oh well, it's more interesting to me than '30 more poses died in Delve' for the 8th day in a row :p


Title: Re: War
Post by: Mr. Poppinfresh on February 17, 2009, 12:59:55 PM
This thread has caused me to download the Eve trial.

Burn in hell, all of you.


Title: Re: War
Post by: Nevermore on February 17, 2009, 01:05:06 PM
Wow, it also caused you to register here after how long?


Title: Re: War
Post by: Mr. Poppinfresh on February 17, 2009, 01:09:45 PM
Since Waterthread, basically.

Which underlies the degree of temptation I'm facing here.

Fuckers.


Title: Re: War
Post by: Arthur_Parker on February 17, 2009, 01:11:53 PM
Cultural Victory.  :why_so_serious:


Title: Re: War
Post by: Mr. Poppinfresh on February 17, 2009, 01:27:06 PM
Cultural Victory.  :why_so_serious:

I'm trying the game for the first time when I get off work tonight, so your victory might be short-lived when the bad interface and general confusion-bomb rapes my tender hopes and dreams.


Title: Re: War
Post by: Murgos on February 17, 2009, 01:32:46 PM
Holy crap, long time no see.  Next thing you know Boog will be trolling gen disc.


Title: Re: War
Post by: Endie on February 17, 2009, 01:44:30 PM
OK, in euro prime I moved from our staging system to Kenny's home staging system alone in a sniper BS, and saw nothing but 10-15 friendlies in each system.  I shot a few towers, and toured the bubbled hostile poses with no guns left, the bubbled cages where poses used to be, the bubbled gates and the hyper-bubbled station.  With a couple of hundred people friendlies in the fleet, we have been camping Kenny and Barbie into their staging systems for 48 hours straight (having given them a couple of days to move all their stuff in there).

While the morale effect of this is nice, and the irony of Goons camping ex-Bob into their home station is delicious, the main point is that it lets our dread fleets run around at will, taking out yet more POSes.  And we have taken out a lot.

Kenny needs to either pull a proper red-pen op out of their hat for the weekend, presumably involving AAA/SE/ROL etc, or else face only having four stations out of their twenty left unchallenged.  And the odds on those four still being unreinforced by the weekend if they don't are pretty long.

Also this isn't a saying hi/recruitment thread!


Title: Re: War
Post by: slog on February 17, 2009, 01:44:48 PM
Cultural Victory.  :why_so_serious:

I'm trying the game for the first time when I get off work tonight, so your victory might be short-lived when the bad interface and general confusion-bomb rapes my tender hopes and dreams.

I give him 20 minutes.


Title: Re: War
Post by: WayAbvPar on February 17, 2009, 01:45:03 PM
Cultural Victory.  :why_so_serious:

I'm trying the game for the first time when I get off work tonight, so your victory might be short-lived when the bad interface and general confusion-bomb rapes my tender hopes and dreams.

It is brutal. Do the tutorial for certain, and then join channel F13 when you get done and we can answer any questions you have. And you will have a ton. If you can get through it, it is really damned fun. Definitely an acquired taste, but very fun.


Title: Re: War
Post by: WayAbvPar on February 17, 2009, 01:50:52 PM
OK, in euro prime I moved from our staging system to Kenny's home staging system alone in a sniper BS, and saw nothing but 10-15 friendlies in each system.  I shot a few towers, and toured the bubbled hostile poses with no guns left, the bubbled cages where poses used to be, the bubbled gates and the hyper-bubbled station.  With a couple of hundred people friendlies in the fleet, we have been camping Kenny and Barbie into their staging systems for 48 hours straight (having given them a couple of days to move all their stuff in there).

While the morale effect of this is nice, and the irony of Goons camping ex-Bob into their home station is delicious, the main point is that it lets our dread fleets run around at will, taking out yet more POSes.  And we have taken out a lot.

Kenny needs to either pull a proper red-pen op out of their hat for the weekend, presumably involving AAA/SE/ROL etc, or else face only having four stations out of their twenty left unchallenged.  And the odds on those four still being unreinforced by the weekend if they don't are pretty long.

Also this isn't a saying hi/recruitment thread!

It is pretty amazing. I hopped on to change my skills at lunch and decided to run a quick mission. Got a 5 jump  courier mission (in hostile 0.0! yuck) that was small enough to do in my covops, so I set destination and started gate hopping. Every single system I visited was full of blues. PR- is just hilarious atm. Only non-blue I actually laid eyes on was some poor neutral bastard who jumped through a gate right before me. Into a giant bubble camp. I got through just in time to see his poor little Ibis go pop.

I hope this continues. I would love to have a big chunk of space to rat/mission in while I rebuild my wallet for a few days. If Kenny doesn't put up any resistance, we can start paying back little yipping curs like Minor Threat.


Title: Re: War
Post by: Pezzle on February 17, 2009, 03:27:43 PM
There have been no sizable engagements with AAA since Sunday and that was very brief.  Unless those ships were late for a more important engagement in Tenerifis this sounds like a magical fight that never happened.

I should mention the absurdity of CVA going to Tenerifis to shoot AAA(Hostile) and help Xdeath(Hostile) take out Atlas(Hostile) towers.


Title: Re: War
Post by: Endie on February 17, 2009, 03:31:39 PM
Mittens and Graham are reading and leaking Dianabolic (Sir Molle's right hand man) speaking on Kenny's teamspeak server after discovering how camped in they were:

Quote
Right, there isn't much we can do about anything right now .. and I've got better things to do

(small sigh)

If you are BoB, remember the tower comes out in 14 hours, just keep the tower on approach, if it dies, there are ways to avoid getting killed here

(pause)

if you are non-BoB ... just stay at a safe spot I guess

(small sigh)

if you want to stay in gang, go ahead, some one could FC but I don't know what you could do ... so ... um

(big sigh)

buh bye I guess


Title: Re: War
Post by: WindupAtheist on February 17, 2009, 03:36:39 PM
This thread has caused me to download the Eve trial.

Burn in hell, all of you.

Spy!


Title: Re: War
Post by: slog on February 17, 2009, 04:08:03 PM
Mittens and Graham are reading and leaking Dianabolic (Sir Molle's right hand man) speaking on Kenny's teamspeak server after discovering how camped in they were:

Quote
Right, there isn't much we can do about anything right now .. and I've got better things to do

(small sigh)

If you are BoB, remember the tower comes out in 14 hours, just keep the tower on approach, if it dies, there are ways to avoid getting killed here

(pause)

if you are non-BoB ... just stay at a safe spot I guess

(small sigh)

if you want to stay in gang, go ahead, some one could FC but I don't know what you could do ... so ... um

(big sigh)

buh bye I guess

Can't they just podjump?


Title: Re: War
Post by: Thrawn on February 17, 2009, 04:09:30 PM
Can't they just podjump?

Of course, but that still leaves behind all of the assests in stataion.  All ships, all caps, all POS stuff.


Title: Re: War
Post by: Simond on February 17, 2009, 04:14:10 PM
Firesale time!  :awesome_for_real:


Title: Re: War
Post by: Thrawn on February 17, 2009, 04:34:19 PM
Firesale time!  :awesome_for_real:

Delve firesales have already started to trickle in, seeing multiple freighters, multiple carriers, even a dread up on contracts from Kenny and friends.  Lots of ship contracts starting to show up in PR- (the system we have been camping).


Title: Re: War
Post by: palmer_eldritch on February 17, 2009, 04:36:15 PM
They had four carriers up for sale in PR- alone today.

It's interesting that Diana still talks about BoB. I wonder if they all do that.


Title: Re: War
Post by: Phildo on February 17, 2009, 05:25:42 PM
A lot of Goons still call them BoB too.  It's like still seeing Charlie 60 years later.


Title: Re: War
Post by: Goumindong on February 17, 2009, 05:56:44 PM
Can't they just podjump?

Yes, but all their assets(that matter) are in PR-.


Title: Re: War
Post by: Samprimary on February 17, 2009, 06:14:19 PM
The "Rapecage" is by far the best thing to ever happen ever in the history of MMORPG's ever. Trapped in a base while their empire burns.

Static worlds can suck it.


Title: Re: War
Post by: Meester on February 17, 2009, 07:08:28 PM
Fair number of GZC in Sakht at the moment. Seem intent on shooting me :(


Title: Re: War
Post by: Furiously on February 17, 2009, 10:03:27 PM
My prediction: Poppinfresh will hate the game beyond belief in 30 minutes or less....

Or be leading Goonswarm inside a year.


Title: Re: War
Post by: Notaleeboo on February 17, 2009, 11:13:54 PM
Holy crap, long time no see.  Next thing you know Boog will be trolling gen disc.

Sup.


Title: Re: War
Post by: Arthur_Parker on February 18, 2009, 05:40:21 AM
Quote from: Molle
The race is on, and with the amount of towers going up everywhere and the blob we have around us, its really as we expected. Stations are falling left and right and pos's are dying high and low. The race is on.

For all of you who have been around since the GNW, you know what the blob is, and you know how its mentality works, and you all know how to break it.

It's really one of my favourite words; Patience.

Before all this is over, expect all stations in Delve and Querious to have changed hands about 20 times, expect to see days of getting blobbed to kingdom come, and expect to be blobbing back.

This is where you will see why we, as BoB, has always stood up where everyone has fallen. Any other alliance who had faced what we are facing with a full sov reset and stolen alliance name, would have been gone and history ages ago.

As for the name... we'll see about it.

Anyone who can't take the heat, and cannot stand pressure, and cannot face the challenge, you are probably new to us, and have not been around for a long time, and dont know what patience is, nor stamina.

Us old timers and old farts have seen all this before, and are looking around to find the best answers to the questions we need to ask.

GNW lasted for 9 months. This has yet to begin properly!..

Never forget: This is a game we play to enjoy ourselves, and we enjoy blowing shit up. This is a never-ending opportunity for the next 12+ months to never run out of targets.

So, relax, breathe, have a scotch and enjoy the ride ladies, it will be one to remember.

 :grin:


Title: Re: War
Post by: Thrawn on February 18, 2009, 06:08:42 AM
I don't think the "wait it out until they get bored" tactic will work here.  When the Goons get bored, they aren't going home to Detroid or wherever, they are going to stay in Delve.


Title: Re: War
Post by: amiable on February 18, 2009, 06:10:19 AM
Wolfpacks bitches!!!  Wolfpacks!!!!!!


Title: Re: War
Post by: Arthur_Parker on February 18, 2009, 06:25:07 AM
Quote from: kryztal
Hey Guys,

As of NOW we'll be doing smaller regroups (within evol) from A-E. Get your shit moved to A-E and help with sorting logistics\cyno's etc (shit doesnt get there by itself)

Evol FC's and Gangleaders are gonna be taking you out, and this is also a chance for you to take out your corpm8s and get them all killed. Don't sit on your ass doing nothing, if there are people in corp get together and form a gang.

Set your CLONE for SAKHT which is 2 jumps away from A-E, this will be our second supply depot in-case A-E is too hostile to undock. Make sure you have jump clones set up so you can jump between the two. Don't get stuck like a noob without a clone. The route between the two is usually clear or friendly but ofc this goes for all of delve, USE A SCOUT AND DON'T TRAVEL SOLO UNLESS YOUR IN A CLOAKER OR A FAST INTY.

In case you were wondering why we are doing this, we are facing a megablob atm which is on a all time high. We CAN'T (yes i said CAN'T) fight it while its at this size. But as we all know, this is something that wont last and we estimate that in a week tops we'll be seeing their size drop dramatically. But insted of sitting around playing with our special places while we wait for that to happen, we are going to go out in smaller gangs and have fun. Delve is full of hostiles and smaller fleets we can take on without the 10/1 odds.

All is not LOST so don't go all somber and cry about how we are losing. We haven't lost anything and we wont lose anything because this is all about kills and thrills for us, stations and space comes secondary to having fun in EvE and we'll have fun retaking Delve when we've spanked them around silly for some time.


Yaarrrr, let's have some fun !

Kryz

Link to CAOD thread. (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=1002061)


Title: Re: War
Post by: kildorn on February 18, 2009, 06:38:17 AM
Well at least they're getting the idea of "don't sit in a permacamped station until the region burns", but this seems pretty much the end of it unless the PR permacamp dies, or someone gets friends to storm in and break it for them.


Title: Re: War
Post by: Pax on February 18, 2009, 06:52:45 AM

Quote from: Molle


Anyone who can't take the heat...

...should order the brand new air conditioning system RIGHT NOW, for the SPECIAL OFFER price of ONLY $499!


Title: Re: War
Post by: Endie on February 18, 2009, 08:38:48 AM
We've killed something like forty POSes today so far.  Nobody is quite sure because it's all moving so fast,  because killmails are going missing, and because I know of at least two towers that we've killed today that were not on the official sheet, but there were 45 towers due to come out today and only one got away so far (it regenerated naturally during downtime).

Kenny's staging system continues to be camped to hell and back for the third day running.  Meanwhile, two more Kenny station systems have been levelled: I think that one hostile tower remains out of thirty.  NOL has been cleared, and Kenny should lose sov tomorrow.

The surprising thing is that capswarm seems to be gaining numbers, not losing them.  There is a feeling that we want to get as much of the grind done as possible so that we can focus on AAA's capfleet if they turn up in a few days.

In the meantime, some of the friendly drone region powers have started making moves towards Tenerifis, Detorid and elsewhere in our old space, which is nice.


Title: Re: War
Post by: Sparky on February 18, 2009, 09:21:27 AM
Not sure why lots of the good guys seem worried about or are really anticipating AAA.  Goons on their own just about beat them off enough that AAA had to go running to a much stronger BoB to stave off humiliating defeat.  Kenny and Barbie are seriously demoralised so even if the cavalry do lift their spirits I think it'll be too little, too late.  Especially for Barbie - who always made up a majority of KFC fleets.  Some of whom are actively discussing calling it quits, losing members or in early failure cascade.

I hate to fall into the trap of underestimating my potential enemies but it seems plain that AAA's best chance of really turning the tide was the first week of the war when a string of defeats hadn't killed all momentum for Kenny.


Title: Re: War
Post by: trevorreznik on February 18, 2009, 10:01:41 AM
Not sure why lots of the good guys seem worried about or are really anticipating AAA.  Goons on their own just about beat them off enough that AAA had to go running to a much stronger BoB to stave off humiliating defeat.  Kenny and Barbie are seriously demoralised so even if the cavalry do lift their spirits I think it'll be too little, too late.  Especially for Barbie - who always made up a majority of KFC fleets.  Some of whom are actively discussing calling it quits, losing members or in early failure cascade.

I hate to fall into the trap of underestimating my potential enemies but it seems plain that AAA's best chance of really turning the tide was the first week of the war when a string of defeats hadn't killed all momentum for Kenny.

As it is my DUTY to put historical events into the correct perspective so that they aren't repeated incorrectly (e.g. 'bob defended jammers with titans, which didn't happen):

-A-/SE/c0ven/sysk/ROL weren't losing to GS straight up.  TCF, UNL, Rebellion, and various other entities like RA/ZAF/god knows who else were there as well.   If we'd fought straight up with GS, it would've simply been a timezone war.  However, we were having difficulties in eurotime due to all the allies of Goons, plus the high goon participation at the beginning of the war, both in the EU timezone, and in sporadic alarm clock ops.

I won't pretend to know what -A-'s leaders want from this Delve war.  I do think it's clear that we aren't too invested in the outcome, otherwise we'd have been over in that area immediately.  I do think it's pretty silly to see the amount of talk about -A-, but I suppose that's what happens when you're one of the few blues BoB has that isn't there. 

On a personal level, I wouldn't mind a cold war between Catch and Querious/Delve, where roaming gangs go back and forth but jammers and jump distances prevent giant pos wars.


Title: Re: War
Post by: Sparky on February 18, 2009, 10:36:25 AM
I'm sure you're right, wasn't intimately involved and didn't even pay much attention until PL went to Curse.


Title: Re: War
Post by: Jayce on February 18, 2009, 11:36:00 AM
-A-/SE/c0ven/sysk/ROL weren't losing to GS straight up.  TCF, UNL, Rebellion, and various other entities like RA/ZAF/god knows who else were there as well.   
...

On a personal level, I wouldn't mind a cold war between Catch and Querious/Delve, where roaming gangs go back and forth but jammers and jump distances prevent giant pos wars.

First, I think it's kind of funny that you begrudge (or that's the vibe I get anyway) the various allies we had helping out when it was always a multi-alliance force we were facing.  In the early days of the war, though, it was predominantly Goonswarm, since TCF was taking Deklein, none of the NC was there, and I don't remember a huge RA/UNL/Rebellion contingent (for any part of it, really).  ZAF has been there all along, but they are pretty tiny in number.

Second, I think it's interesting that your much-hated jammers might cause a cold war that would be nothing but lols for everyone involved without the grind of POS warfare between Catch and Delve.


Title: Re: War
Post by: Arthur_Parker on February 18, 2009, 12:52:18 PM
Old BoB thread about where goonswarm went wrong from over two years ago (http://eve-search.com/thread/374274/page/12#336)

New goon thread about where BoB went wrong from today (http://www.eve-search.com/thread/1002245/page/1)

Hilarious thread if you get that the posts are copy/pasted with "goon" replaced by "kenny" etc and lots of people just flat out don't get the joke.

One EXE guy even says.

Quote
Seriously guys, look at how you lot are going on in the forums now, look back 18-24 months ago on the forum and see how BoB were talking back then. No difference, different subject, same attitude


Title: Re: War
Post by: trevorreznik on February 18, 2009, 01:46:16 PM
-A-/SE/c0ven/sysk/ROL weren't losing to GS straight up.  TCF, UNL, Rebellion, and various other entities like RA/ZAF/god knows who else were there as well.   
...

On a personal level, I wouldn't mind a cold war between Catch and Querious/Delve, where roaming gangs go back and forth but jammers and jump distances prevent giant pos wars.

First, I think it's kind of funny that you begrudge (or that's the vibe I get anyway) the various allies we had helping out when it was always a multi-alliance force we were facing.  In the early days of the war, though, it was predominantly Goonswarm, since TCF was taking Deklein, none of the NC was there, and I don't remember a huge RA/UNL/Rebellion contingent (for any part of it, really).  ZAF has been there all along, but they are pretty tiny in number.

Second, I think it's interesting that your much-hated jammers might cause a cold war that would be nothing but lols for everyone involved without the grind of POS warfare between Catch and Delve.

TCF wasn't up in Deklein for the initial few weeks of the war (possibly not until a month in).  I believe that wasn't until after the VNG towers had gotten wiped out on Thanksgiving that TCF left.

Here let me link a series of fleet battle reports: (ok it's only 3 because the -a- kb is timing out nonstop on me)

11/17: http://a-kills.com/related.php?id=191122 210 of us+buds vs 270 of you+buds, at an eyeball at most 50% is GS
11/21: http://a-kills.com/related.php?id=192197  113 of us vs 66 of you, only 9 goons total, rest TCF+others
11/22: http://a-kills.com/related.php?id=192747 258 vs 195, at a glance looks like TCF had the most there of any alliance


I'm not begrudging anything, I'm just stating that it wasn't just GS holding the line initially.  I don't know why people argue so much about this type of stuff when it's so easy to go through battle reports and see who was where when.    This is a tiny mostly irrelevant point (whether GS stood mostly alone the first month), but one I think needs to be made so that it doesn't get repeated over and over.

Then again, one of the reasons I didn't get along well with the GS leadership is I'd correct people on this kind of stuff a lot, because I thought it was better to lay out what actually happened than to pump up morale through omissions. 

edit: tcf kb has a campaign thing here  : http://killboard.tauceti-federation.com/?a=cc_detail&ctr_id=10  that went for two weeks from 11/16 to 11/30, they lost 416 ships/128 bs in that time, killed 866/329 which is pretty solid participation.  Their Dek campaign wasn't until Dec 5th, well after 0oy and VNG had been fought over.


Title: Re: War
Post by: Pax on February 18, 2009, 02:18:56 PM
Because it's always correctness that wins conflicts. Never morale.

You seem to have omitted the motion that a spaceship war isn't only about killboard stats from 3 battles.
I'm not begrudging anything, I'm just stating that it was just GS initially. Our allies are only there when we're there~


Title: Re: War
Post by: Endie on February 18, 2009, 02:22:07 PM
On a personal level, I wouldn't mind a cold war between Catch and Querious/Delve, where roaming gangs go back and forth but jammers and jump distances prevent giant pos wars.

But this is what will happen.  After Delve there will be no appetite for 23/7 warfare of the sort that is taking down Kenny, not for a looog time.  Plus SE in particular are really competent, while AAA have enough titans to sit on jammers til (forgive the pun) doomsday, even if ROL don't have quite as many as they used to.  What is happening to Kenny simply wouldn't work against the New Southern Bloc, and everyone except a few hotheads knows it.  So Goonfleet will sit in Delve, with PL resetting us on one side and AAA hostile on the other, until the sov mechanics change to allow greater fluidity and who the fuck knows what will happen then?
?


Title: Re: War
Post by: Predator Irl on February 18, 2009, 02:22:18 PM
Yeah trev, this war started weeks before the assault on VNG, we were attacking ZS and other systems in the deep south long before.


Title: Re: War
Post by: Meester on February 18, 2009, 02:51:30 PM
As an occasional wanderer around Delve, Im just wondering what the probes (the ships) called flare gun, were doing at the pos's in Delve. There were quite a few of them but are/were they simply cyno ships or some kind of monument?




Title: Re: War
Post by: Phildo on February 18, 2009, 06:02:33 PM
ZAF and Kraftwerk helped Goonswarm defend from pretty much the first day of the war.  UNL, Rebellion and TCF joined in shortly after, and we were able to hold out in VNG with particular thanks to their help.  There, it's been said.  Can we move on?


Title: Re: War
Post by: MahrinSkel on February 18, 2009, 08:27:24 PM
On a personal level, I wouldn't mind a cold war between Catch and Querious/Delve, where roaming gangs go back and forth but jammers and jump distances prevent giant pos wars.

But this is what will happen.  After Delve there will be no appetite for 23/7 warfare of the sort that is taking down Kenny, not for a looog time.  Plus SE in particular are really competent, while AAA have enough titans to sit on jammers til (forgive the pun) doomsday, even if ROL don't have quite as many as they used to.  What is happening to Kenny simply wouldn't work against the New Southern Bloc, and everyone except a few hotheads knows it.  So Goonfleet will sit in Delve, with PL resetting us on one side and AAA hostile on the other, until the sov mechanics change to allow greater fluidity and who the fuck knows what will happen then?
?
Yeah, but the FAT vicinity is going to continue to be a powderkeg, it (and the XLL constellation that makes the southern point of Q) are just too damned *shiny*.  So much concentrated wealth-generating goodness packed into such a small area, so deceptively close-seeming to Empire and not on anyone else's transit routes.  Whoever winds up owning Querious is going to wind up in the same old staring contest with whoever winds up controlling western Catch.

Now, the Q side of it has an inherent defensive advantage because the unique close-packed geometry of Querious lets them tie the whole region together with a handful of JB's (that can put 4-07 in Catch effectively 5 jumps from Empire).  On the other hand, supporting capital ops in Catch when you're used to operating in Q is a stone bitch (been there, done that, got the t-shirt, 5 fucking times).

Anyway, the question of KenZoku survival turns on how much they've got left in Delve when Sov counters finally roll back over to 3, and that seems to turn on a straight-up "contest of national will" between the GBC and the non-Goon portions of the invaders (both KenZoku and Goons being completely committed to a fight to the finish in Delve).  Do the rest of the former BoB subordinates want to step up and help keep them alive, if only because as long as everyone is focused on Delve their home turf is safe?  Or do they start maneuvering to form or join some other Titan-fielding powerbloc?  If this is going to end with Goonswarm the new owners in Delve, that's going to shuffle all the cards across the entire map.

--Dave


Title: Re: War
Post by: Fordel on February 18, 2009, 09:27:02 PM
Quote
Anyway, the question of KenZoku survival turns on how much they've got left in Delve when Sov counters finally roll back over to 3


For who? Ken? I'm not sure they'll get that luxury anytime soon.


Title: Re: War
Post by: MahrinSkel on February 18, 2009, 10:25:26 PM
I don't either, and more importantly, *they* don't seem to.  It's hard to follow how fast things are moving, but it's obvious that KenZoku is fighting this out of strategic stockpiles that are fading much faster than they allowed for, and the stink of fear and hopelessness is spreading.  If the Goons start extending a friendly hand towards their future neighbors (with an implied threat for those that don't take it), it could unravel *really* quickly.

--Dave


Title: Re: War
Post by: Endie on February 19, 2009, 03:49:05 AM
I'm not going to give specifics of locations or timing here, since kenny seem so disorganised right now that it would certainly help them work out what is going on, but it's probably safe to give an abstracted version of the big picture for those keeping score at home.

As at this downtime kenny has 254 POSes (less a few popped this morning) left in Delve station systems, of which 60 are in reinforced (this latter figure is always increasing).  The NC are working on Querious right now, of course, but I only know about those from dotlan updates and when the occasional rogue Goon jumps in on one of their fleets and the KMs pop up on our boards.  There are also Kenny towers elsewhere, of course, in non-tower systems, but those have some towers in reinforced already, as well.

In the station systems, a few have been hellpurged (completely cleared of towers for the non Warhammer 40k people out there - the game fuels goon memes), but others have Kenny towers left, where they are burning fuel but not threatening our sov for now.  Of the 254 Kenny POSes mentioned above, 123 are in systems where we hold solid majorities.  Unless they can mount numbers to dominate timezones and drop more towers, those 123 towers are out of the game for now.

At the halfway point in the 4 week timer, we hold sov majority in 13 Delve station systems.  Kenny hold sov majority in 6.  One is contested but with a reset sov counter (stopping them getting to sov 3 for another month).

Of the remaining 131 Kenny towers in Delve station systems where they still hold sov majority, 45 edit: now 57, or over a third almost half, are currently in reinforced, including all the towers in one system that was their last candidate for sov 4, and enough towers in another system (their main target for spamming and one that started with almost seventy towers) that they will lose sov there, too, if they cannot defend it.

It is also worth remembering that our counters for sov 3 are also going along nicely in several systems.  I've also worked out the number of POSes we need to destroy after this lot in order to gain majority in all Bob systems, without spamming more than half a dozen more towers ourselves, and it comes to less than you imagine.

----

In other news, we have been being taunted (as much as someone who has been camped inside a station for four days can be said to taunt) for a while now about a huge shift in power that will occur on the 21st: a massive backstab that will swing the balance of power firmly and irrevocably back to Kenny  :oh_i_see:.  I don't know what it is, but a couple of the directors were discussing it and they said that they know exactly what it is and that it is pretty funny.


Title: Re: War
Post by: Arthur_Parker on February 19, 2009, 04:06:41 AM
Clearly Remedial is going to resub and join BoB, sparking a goon civil war.


Title: Re: War
Post by: Sparky on February 19, 2009, 05:13:32 AM
Endie I'm going to steal your war update for the PL boards.


Title: Re: War
Post by: Sir T on February 19, 2009, 05:17:26 AM
Today I dined in NOL

{edit} More SHC to provide the opposition viewpoint.

Quote from: pesadelo
People are adverse to risk ,yes we have people in bob that way too and i hope they leave to greener pastures, but i really donīt think the alliances that are attacking could make that arrangement .

Why?Because their strength is closely linked to their closest allies (bar PL) ,if anything people would form another power bloc and try to destroy the alliances that apose them namely -A- ,but i donīt really think they could make it under the cynos.

But i think the NC/goons are doing a very good work capitalizing our loss of cynojammers but we aren't going anywhere you will have allot of targets and so are we,so why the hate ?Isnt your dream of PVP like this?Mine sure is.

We are in deep shit yes ,but the people in bob ,at least in my corp, are pretty tight ,we were together in good times we wont disband in the shitty ones that i can be sure off.

Quote from: Kalorn
Nobody ever denied that BoB won't lose members, no doubt including a number of freeloaders who were simply along for the easy times. As to how many 'some' equates to, we'll just have to wait and see over the next few weeks.

We've had a slow 4-5 days or so. You can see as much from the killboards and from the various forum quotes that are floating around. There's several reasons for that, including the large'ish' PR- camp which left a lot of people, at least for the time being - stuck.

Slow days != 'dead alliance'. BoB is far from dead, if you genuinely believe that then you are pretty delusional.

Tomas probably has the most accurate post in this entire thread btw. This war isn't over yet, by a long shot. We'll see in 6 months who is still standing - be it BoB, or Goons/NC et al. I don't care particularly either way, so long as it's fun.


Title: Re: War
Post by: kildorn on February 19, 2009, 06:28:00 AM
Wait, their dream of PVP is being camped into a station for days straight?

Mine involves players shooting other players. This is my dream of the sacking of Troy.


Title: Re: War
Post by: trevorreznik on February 19, 2009, 08:09:36 AM
What I'm amazed by is the amount of stront/dread ammo being burned through, but apparently there aren't too many hiccups.  I wonder how much JFs have made this possible, as the sheer amount of freighter runs needed would be horrendous. 

Does anyone know the math on capital usage of stront/ammo?  Ignore isos-i'm just curious on a rough estimate of how much has been burned through and what that'd be in ISK/JF loads.  I'm willing to bet with 0 knowledge that it's like 500 JF loads so far.


Title: Re: War
Post by: Thrawn on February 19, 2009, 08:13:31 AM
Just another of the many, many, many advantages of Delve it seems.  It's just a couple jumps to empire and a couple jumps back opposed to the 4-5 jumps partialy through hostile territory it was out of Detroid/Feyth/Tener whatever.


Title: Re: War
Post by: Endie on February 19, 2009, 08:44:07 AM
What I'm amazed by is the amount of stront/dread ammo being burned through, but apparently there aren't too many hiccups.  I wonder how much JFs have made this possible, as the sheer amount of freighter runs needed would be horrendous. 

Does anyone know the math on capital usage of stront/ammo?  Ignore isos-i'm just curious on a rough estimate of how much has been burned through and what that'd be in ISK/JF loads.  I'm willing to bet with 0 knowledge that it's like 500 JF loads so far.

One dread pilot reckons he is burning 100,000m3 of stront and fuel per day, and has never had to wait for supplies.

Titans and bridged freighters are, I suspect, as vital as JFs in this regard.


Title: Re: War
Post by: Fordel on February 19, 2009, 10:39:40 AM
What the Goons aren't telling you, is their supply backbone is actually tens of thousands of Rifters, flying back and forth between Delve and Empire  :grin:


Title: Re: War
Post by: Quinton on February 19, 2009, 11:51:49 AM
What the Goons aren't telling you, is their supply backbone is actually tens of thousands of Rifters, flying back and forth between Delve and Empire  :grin:

I believe what they do is weld an outer hull of interlocking rifters around a freight container, rinse, repeat.


Title: Re: War
Post by: Dallan on February 19, 2009, 03:25:29 PM
One dread pilot reckons he is burning 100,000m3 of stront and fuel per day, and has never had to wait for supplies.

Titans and bridged freighters are, I suspect, as vital as JFs in this regard.

I remember hearing one day earlier in the campaign that the Jita market had been cleared entirely of stront that day. Some macro ice-minerr is making a killing on this war.


Title: Re: War
Post by: Arthur_Parker on February 20, 2009, 01:05:59 AM
Scrapheap has shut down discussion of the WAR because their mods are dicks as usual and they don't like BoB getting their arse kicked.  I was enjoying the fairly non-biased posts by NESW-Shadoo on tower counts, any way we can get something similar going here?


Title: Re: War
Post by: Endie on February 20, 2009, 01:11:14 AM
Scrapheap has shut down discussion of the WAR because their mods are dicks as usual and they don't like BoB getting their arse kicked.  I was enjoying the fairly non-biased posts by NESW-Shadoo on tower counts, any way we can get something similar going here?

Just on the weekend where it was about to get interesting.  The fun thing is that they happily allowed it to become an un-modded shitfest or speculation and "you don't undock!  Well you blob!" for several pages to give an excuse for this.


Title: Re: War
Post by: Arthur_Parker on February 20, 2009, 01:29:46 AM
I've got read only war room access but I'm kinda reluctant to cross post stuff unless it's on CAOD.  People will follow the War reports, no reason they won't come here, this place is biased towards goons but at least the mods won't shut discussion if goons are losing.  Can someone who still plays this game contact Shadoo and ask him to post his battle reports here?  Pretty soon after that BoB guys will register here to give their side which should at least provide some entertainment, fuck that scrapheap place.


Title: Re: War
Post by: Endie on February 20, 2009, 01:54:08 AM
Pretty soon after that BoB guys will register here to give their side which should at least provide some entertainment, fuck that scrapheap place.

Yeah I'm disappointed that JoeTF hasn't been updating over the past while :sad:...  It's not like he can have been busy flying his ships in space  :awesome_for_real:

Sorry Joe.  Couldn't help myself.  When the fate of Goonfleet is sealed on THE 21ST after AAA's post-DT save-Kenny breakout op then you will get the last laugh.

For those who are confused by that last bit, AAA have a big formup planned after downtime, with fleet BS and dictors called for, so it sounds like they're coming to try and save Kenneth.


Title: Re: War
Post by: amiable on February 20, 2009, 03:20:05 AM
Scrapheap has shut down discussion of the WAR because their mods are dicks as usual and they don't like BoB getting their arse kicked.  I was enjoying the fairly non-biased posts by NESW-Shadoo on tower counts, any way we can get something similar going here?

They re-opened it,, but apparently only to discuss "battles," which is completely absurd.  So the talk now is of the "roaming DICE (a KenZuko corp) gang" that was in Delve last night picking off "targets of opportunity."  So we have to listen to some Kenny jag-off describe his awesome k/d ratio.

What you cannot talk about is how hilariously counter-productive these "roaming HAC gangs" are for Kenny right now.  For 2 reasons;

1.  They do not have the capability to attack capitals, so the goons caps are pretty much still wandering around with impunity.
2.  They serve as a disciplinary tool for the Goon sub caps who were told to go to PR- and for some reason (usually involving ratting/mining) have decided not to go.  Every so often you see an urgent plea for help from a Goon in some system 3 jumps away who were jumped by said HAC gang at a gate or belt...  The response is pretty much "ha-ha we told you to get your ass to PR, maybe next time you will follow orders."  So Ken is effectively making their own blockade seem more attractive with antics like this.

The goons are currently dominating Delve with their "camp PR" strategy.  I wouldn't be surprised if this AAA op today is not an attempt to do the same to the goons in their staging system (which would also be tactically pointless because out allies have entirely different staging systems).

Of course, none of this can be mentioned on scrapheap because apparently it is "smack".  :awesome_for_real:


Title: Re: War
Post by: Endie on February 20, 2009, 03:25:58 AM
I, too, am glad that those who are not doing strategic stuff are getting ganked.  Fuck 'em.

The goons are currently dominating Delve with their "camp PR" strategy.  I wouldn't be surprised if this AAA op today is not an attempt to do the same to the goons in their staging system (whihc would also be tactically pointless because out allies have entirely different staging systems).

Yeah, I was wondering if the AAA thing would be something like that, but fleet BS and dictors aren't that great for system camping, and in any case when they tried to do it with HAC gangs they got chased off pretty sharpish.  Looks more like attempts to force fleet fights or something, although bless them if they plan to reinforce significant numbers of dickstars without caps and with hostile fleets alerted vOv


Title: Re: War
Post by: Endie on February 20, 2009, 04:13:32 AM
While we wait for the fights to restart, there were c.73 Kenny towers in reinforced at midnight eve time.  Obviously, a lot of them are dead already, now.

Also, a Kenny dreadnought tried to ninja out of PR- around downtime (http://killboard.goonfleet.com/km/311921), which doesn't make sense if they're planning to have an organised breakout with AAA later.  Weird.  Anyway, there were over a hundred people in the camp only minutes after downtime, almost all Goons (lol US TZ Goons), a number which should only increase as we get into a timezone that isn't our weakest, with the promise of AAA fleets to kill.

One advantage of fighting AAA/SE/ROL in Delve will be that, even with AAA's useful JB network taking their resupply down to only half a dozen jumps from their space, that is for subcaps: capital resupply is a pain, and even if everyone has their ship caches in Catch (they don't) it's like fighting Stain in Esoteria: once podded they were out of that engagement where we were in the fight again in minutes, and I flew an eagle in that one to make sure they went home empty-headed.  We've shown what we can do in logistics, shifting literally millions of m3 for the caps every single day with never a hiccup (so far).  It'll be very interesting to see who can compete with that.

Maybe AAA will make a play for Querious, which might even the playing field a little, while running interference for Kenny to threaten our caps a bit.

All speculation, and therefore probably all wrong :uhrr:


Title: Re: War
Post by: Sparky on February 20, 2009, 06:45:14 AM
Can someone who still plays this game contact Shadoo and ask him to post his battle reports here?

Don't convo the poor guy in-game.  He must have a bazillion convos running constantly.  I forum PMed him on our behalf though.


Title: Re: War
Post by: Thrawn on February 20, 2009, 06:50:22 AM
I'm sure our mods are reading the idea of bringing all these people here and thinking "Oh joy!  I love moderating the WAR thread!"  :awesome_for_real:


Title: Re: War
Post by: amiable on February 20, 2009, 07:16:52 AM
I'm sure our mods are reading the idea of bringing all these people here and thinking "Oh joy!  I love moderating the WAR thread!"  :awesome_for_real:

I suspect Schild and Co are singularly experienced at weeding out the crazies...  Especially after the Mark Jacobs incident last year.


Title: Re: War
Post by: Sparky on February 20, 2009, 07:31:26 AM
I'm sure our mods are reading the idea of bringing all these people here and thinking "Oh joy!  I love moderating the WAR thread!"  :awesome_for_real:

I suspect Schild and Co are singularly experienced at weeding out the crazies...  Especially after the Mark Jacobs incident last year.

Not to mention WALL OF TEXT.  Ah, good times.


Title: Re: War
Post by: trevorreznik on February 20, 2009, 08:37:54 AM

One advantage of fighting AAA/SE/ROL in Delve will be that, even with AAA's useful JB network taking their resupply down to only half a dozen jumps from their space, that is for subcaps: capital resupply is a pain, and even if everyone has their ship caches in Catch (they don't) it's like fighting Stain in Esoteria: once podded they were out of that engagement where we were in the fight again in minutes, and I flew an eagle in that one to make sure they went home empty-headed.  We've shown what we can do in logistics, shifting literally millions of m3 for the caps every single day with never a hiccup (so far).  It'll be very interesting to see who can compete with that.


Just FYI, most of -A- llives in Catch because of the proximity to a ton of different areas for PvP.  HED/keberz gate, curse, providence, querious, and stain (well at least prior to blueing SE) are all within 10 jumps due to bridges.

I'm not sure what you guys are speculating so much on, -A- has had formups fairly regularly for the past few weeks, we've been doing a lot of pos shooting in the south.  I suppose this is the first one in a while that the GS leadership has told you about to try and keep numbers up?


Title: Re: War
Post by: Thrawn on February 20, 2009, 09:03:06 AM
I'm not sure what you guys are speculating so much on, -A- has had formups fairly regularly for the past few weeks, we've been doing a lot of pos shooting in the south.  I suppose this is the first one in a while that the GS leadership has told you about to try and keep numbers up?

I think it's because most Goons are hoping for -A- to show up so we have some stuff to shoot at.  We certainly are having no problems keeping numbers up and your average Goon is well aware that -A- is forming up regularly to take our old undefended space.

It will be dissapointing if it's something as simple as "Hey look, we got X to steal a Titan from you." or "Lawl we blew up a CSAA in your old Sov 4 capital." Goons will be filled with a lack of caring as they continue steamrolling insane amounts of towers every day in the richest region in the game.  Even if through some miracle they turned it around and disbanded GS and we lost all our sov it wouldn't be a huge deal?  We have no sov 3 or 4 or anything to care about much right now anyways.  It would set us back a few days at best and that's it.

So we'd much rather it be that Kenny is bringing up some more/new pet alliances for us to shoot at because I doubt we'd care much about any other possible event.  Maybe Kenny could even be turned into -A- pets now!


Title: Re: War
Post by: Jayce on February 20, 2009, 09:10:07 AM
http://go-dl1.eve-files.com/media/corp/Verite/influence.png (http://go-dl1.eve-files.com/media/corp/Verite/influence.png)

Look at that little yellow beating heart in the middle of Delve.  It's cute now, but soon it will grow.

Also, look at how fast ROL and AAA have carved up Feythabolis.  Detorid and Tenerifis is holding steady for now.  I wonder who gets it?


Title: Re: War
Post by: Yoru on February 20, 2009, 09:29:11 AM
I'm sure our mods are reading the idea of bringing all these people here and thinking "Oh joy!  I love moderating the WAR thread!"  :awesome_for_real:

Syndicate hungers.


Title: Re: War
Post by: Sir T on February 20, 2009, 09:36:51 AM
Seriously, if AAA turn up in force I will be there with bells on. I have battleships and a ton of other ex firesale crap ready and waiting to die. And I feel most other guys will be the same

And I seriously don't think them disbanding Goonswarm would do anything. All that would happen is our towers would drop sov for a day maybe 2 which would not change the strategic picture one iota as they would claim full force again the moment we were in a new alliance as everyone found out 2 weeks ago. We are basing out of NPC stations for ops, so who cares really?


Title: Re: War
Post by: Predator Irl on February 20, 2009, 10:34:14 AM
http://go-dl1.eve-files.com/media/corp/Verite/influence.png (http://go-dl1.eve-files.com/media/corp/Verite/influence.png)

Look at that little yellow cancer in the middle of Delve.  It's cute now, but soon it will grow.


Fixed!


Title: Re: War
Post by: Predator Irl on February 20, 2009, 10:45:48 AM
Seriously, if AAA turn up in force I will be there with bells on. I have battleships and a ton of other ex firesale crap ready and waiting to die. And I feel most other guys will be the same

And I seriously don't think them disbanding Goonswarm would do anything. All that would happen is our towers would drop sov for a day maybe 2 which would not change the strategic picture one iota as they would claim full force again the moment we were in a new alliance as everyone found out 2 weeks ago. We are basing out of NPC stations for ops, so who cares really?

This!

I think the morale is so high at the moment that very few goons really give a shit about who holds sov in Delve. Sure the favourable outcome for us is to take Delve but the fact remains, that most of us are enjoying the assault on Ken & Barbie so much that is more about the fun we are having and the tearing apart of our long time enemies. Bringing in more targets to shoot is only going to add some fuel to our fire and raise morale even further.

The difference between us and the enemy; we've thrown everything we have away, we don't care because we have nothing to lose and will fight tooth and nail. If we have to go live in NPC space when this is over, so be it. Enjoy the ride!



Title: Re: War
Post by: Sparky on February 20, 2009, 12:30:13 PM
I'm glad you're having fun but that's the sort of loser talk I'd expect from a Kenny who's just spent a week solid camped into PR-


Title: Re: War
Post by: Sir T on February 20, 2009, 12:48:58 PM
I'm glad you're having fun but that's the sort of loser talk I'd expect from a Kenny who's just spent a week solid camped into PR-

You don't understand. One of our major objectives is systematically breaking their counter to regain sov 3. Our counter is irrelevant for now. Them breaking our alliance resets our sov claim counter, and that is a concern it is true, but it does nothing to help them regain their sov counter. Our sov sounter will oonly become relevent in a couple of weeks whereas theirs is a concern right this moment. That's why we would basically shrug if Goonswarm went down


Title: Re: War
Post by: Fordel on February 20, 2009, 03:42:37 PM
If the Goons somehow fuck this all up, I fully expect them to go down in a scorched earth fireball of pewpew.

Nay, I demand it!


Title: Re: War
Post by: Sparky on February 20, 2009, 05:29:59 PM
Calling it now, the October Surprise is Solo Drakban was bribed to burn down the servers leaving Goons confused and rudderless.  CAOD OP threads to the rescue!

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1004230


Title: Re: War
Post by: xorx on February 20, 2009, 05:36:03 PM
In which thread, the mittani (for it is he), gave an update on the current status (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1004230&page=3#88) of Delve.

Quote
tldr version:

j-l hellpurge will flip it tomorrow

y5c, 5-6 and 7utb are all safely in pl hands though y5c will need a hellpurge soon with 23 finfleet towers to 35 PL

BNC const is under assault, PS-94 fell today, 1 hostile tower on 10 moons left, 39P was sieged and it and 8RQ both have been spammed

EVOL's const is entirely secure with 5BTK and MO-G hellpurged, TCf has superiority in 8WA and will flip it, Y-O has 21H to 15 F RZR towers but all 21 are in RF and will die tomorrow

RKK's constellation W-4 is all done, though many hostile towers under the 51% mark remain for cleanup, thanks for the six stations kakashi-sempai~~~

DICE is busy taking down towers and evaccing their const in Period Basis. You're next.

NOL is hellpurged, C6Y and C3N are ours, and T-M is being spammed by ZAF and had hostile towers RF'd today.

and that's your delve weather update

kenny capfleet status: still trapped in PR- rololol~


Title: Re: War
Post by: Sparky on February 20, 2009, 05:56:30 PM
Goons are currently doing their quarterly "lets completely shit up CAOD" thing and it's  :awesome_for_real:

I hope they don't get mass banned on the eve of victory.


Title: Re: War
Post by: Pezzle on February 20, 2009, 06:00:08 PM
Goons are currently doing their quarterly "lets completely shit up CAOD" thing and it's  :awesome_for_real:

I hope they don't get mass banned on the eve of victory.

I see what you did there.


Title: Re: War
Post by: Fordel on February 20, 2009, 08:40:46 PM
Goons totally broke the EVE forums too, didn't they?


Title: Re: War
Post by: Endie on February 21, 2009, 02:58:55 AM
I can't give details right now, but we from F13 were asked to run the key spearhead of a very important op at short notice.  We did this and it has been a great success so far.  Still mildly opsec but more info when it either becomes more widely known or is finished.


Title: Re: War
Post by: Simond on February 21, 2009, 07:27:19 AM
Meanwhile, PR- remains chillaxed.
Edit: The station has killed more pilots than Kengoku have in the last couple of days.  :awesome_for_real:


Title: Re: War
Post by: Sparky on February 21, 2009, 08:10:08 AM
Man Kenny better pull that rabbit out of a hat soon or start with the evac plans.  Pretty sure the good guys are hungry enough to see the job through but will Kenny's used to being on the winning team put up with station simulator much longer?  Or Barbies who saw BoB as the safe bet for that matter.


Title: Re: War
Post by: Simond on February 21, 2009, 04:45:45 PM
I can't give details right now, but we from F13 were asked to run the key spearhead of a very important op at short notice.  We did this and it has been a great success so far.  Still mildly opsec but more info when it either becomes more widely known or is finished.
So how's Period Basis, anyway?  :grin:


Title: Re: War
Post by: Thrawn on February 21, 2009, 05:15:31 PM
So how's Period Basis, anyway?  :grin:

Very very quiet and boring so far.


Title: Re: War
Post by: Quinton on February 21, 2009, 05:46:53 PM
I can't give details right now, but we from F13 were asked to run the key spearhead of a very important op at short notice.  We did this and it has been a great success so far.  Still mildly opsec but more info when it either becomes more widely known or is finished.
So how's Period Basis, anyway?  :grin:

Period Basis is Best Basis?

Yeah, as Thrawn notes, the locals are not very exciting thus far.


Title: Re: War
Post by: Endie on February 21, 2009, 06:18:50 PM
Yes, we spearheaded the Goonswarm phase of the assault on Period Basis.  :awesome_for_real:

I volunteered the F13 guys to run some sort of op to take some load off Goonswarm Offensive Logistics, and we got shit done so quickly and smoothly that our target got switched from a fairly secure, hellpurged Delve system to a distant, hostile one with only three hours notice, but after a tough few days we have a good POS majority in TPAR.  We've had a ton of F13 guys there, and it's a huge difference from the op I ran deploying our first small tower in Providence a year ago - and being terrified at the time that we'd lose it - to spending several nights spamming large towers into Kenny's backyard using our own capital fleet and with support made up of command ships instead of battlecruisers, falcons instead of blackbirds and vagas instead of stabbers.

We did this in ZS- before, so we are kinda carving a niche for ourselves.  Specops without the corruption  :oh_i_see:


Title: Re: War
Post by: Fordel on February 21, 2009, 07:35:50 PM
So what was the big surprise? Or are we still waiting?


Title: Re: War
Post by: Miasma on February 21, 2009, 07:45:45 PM
They aren't telling us, it's very frustrating.


Title: Re: War
Post by: Quinton on February 21, 2009, 07:51:42 PM
So what was the big surprise? Or are we still waiting?

It must be pretty damn devastating, whatever it is!


Title: Re: War
Post by: Calantus on February 21, 2009, 07:58:39 PM
You guys don't actually have a different corp do you? It's just like an unofficial squad?


Title: Re: War
Post by: Nerf on February 21, 2009, 08:08:04 PM
We're all in the same corporation, Ultrapolite Socialites, which is in goonswarm.  It's not an f13-only corp, but we make up the majority of it.


Title: Re: War
Post by: Calantus on February 21, 2009, 08:32:47 PM
Ah, I had actually noticed someone in ultrapolite socialites but then it mentioned nothing about F13 in the wiki entry so I wasn't sure.


Title: Re: War
Post by: MahrinSkel on February 21, 2009, 11:32:29 PM
Then to put it bluntly, KenZoku is fucked.  *Maybe*, if Goons are close to hitting bottom on their strategic stores and KenZoku still has deep pockets (and can find a way to get at it, assuming it's locked up in PR-), they can stop the bleeding, but considering how much the Goons had to have pulled out of their old territories, I consider that extremely unlikely (they're probably not even done re-fielding all of that).  Even if they pulled off that best-case scenario, as long as they are so thoroughly dominated in ship engagements, they can't do more than hold on and hope the non-Goon portions of the fleets get bored and go home.  Land-grabs in the former Goon space are going to keep anyone from making a try for those alliance's home territory, so only boredom or a radical improvement in performance that starts to bleed the attacking ship reserves would make that happen.

That's their best-case scenario, and I don't think they've got enough morale left to stay the course even if they got so lucky.

--Dave


Title: Re: War
Post by: Falwell on February 22, 2009, 01:39:36 AM
It'd take a miracle on the level of Salamis for Kenny to not get their bags packed at this point. Unfortunately for them, it isn't happening. Xerxes is gonna win and we'll all be speaking Persian (Goonian) in the near future.

Barring one of our normal Goonian fuckups of course.


Title: Re: War
Post by: Endie on February 22, 2009, 02:36:29 AM
So what was the big surprise? Or are we still waiting?

Who knows?

Quote from: Mittani
Re: 2/21. We know what it was. We'll announce it in a few days once some more hurfing and blurfing is taken care of. The wait will be worth it, we think.


Title: Re: War
Post by: bhodi on February 22, 2009, 06:17:55 AM
Aaand it's revealed (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1004861&page=4#109):

Quote
It was never mentioned anywhere that it would turn the war in any shape or form.

Due to being a giant noob I thought it was sov in a station system not station ownership so Darius Levithan will make it safely out of the cooker tomorrow morning.

ALSO GET THE DAY RIGHT ITS TOMORROW!
GF had a titan building in XGH and was due to pop out soon. When GF moved to delve, AAA/Jake wanted to abort the titan. Unfortunately, they didn't understand constellation sov. They took T-AK via tower spam so they had 51% ownership. T-AK went neutral. To contest sov4, you also have to own 3 stations. They didn't shoot the stations. Sov4 was never put into contested.

Oops.

Titan popped out, is safe.


Title: Re: War
Post by: Sir T on February 22, 2009, 06:30:52 AM
Apparently the massive hope they were clinging onto was that we would all go back to Tenerifis to Defend the CSAA coming out of reinforced.

 :grin:


Title: Re: War
Post by: Jayce on February 22, 2009, 06:35:11 AM
At least we found out about it this time, instead of having to spend years wondering about the BIG ANNOUNCEMENT again.


Title: Re: War
Post by: Endie on February 22, 2009, 08:52:09 AM
That was it?  A titan (which they failed to kill in any case because they don't understand the game mechanics)?  That is awful: as if we would abandon what even I am coming to believe now shall be our new conquest simply because a titan might get blown up.  We have had more titans stolen than most alliances ever build.

Edit:

Quote
So many of you have been wondering what the 2/21 thing is. Jakey finally realised their fuckup so we're good to post the thread I've been wanting to post all week. Enjoy.

Let me take you back in time a few weeks. Iromei had been funneling the contents of our director forums to Jake Noble for a while, and Jake was all too keen to 'troll' with this information. Every time I was in local with him he'd pose questions about the whereabouts of my alts, before answering them himself with gems such as "oh yeah Cynonet One is in XGH building leviathans". It was this cocky attitude that confirmed we had a director level spy in our midst and helped us to purge Iromei eventually. The point of all this is that the GBC knew exactly what+when our titan yards were building.

When Bob crumbled overnight we still had a Leviathan cooking for Darius in XGH with 3 weeks to go. It was a tough decision to abanadon any chance at defending that in order to throw everything at Delve, but in the end we decided that was the right thing to do. By taking Delve we'd secure the income and infrastructure to make many more titans, as well as getting to headshot Bob and kill several of their own titans-in-build.
Without wasting a second, ET had AAA & ROL & a pet alliance perform a downtime spam of T-AK. This blocked every moon and ensured they would get sov, as we would need to pop their towers to retake it. Losing T-AK would put XGH into contested, with sov4 dropping two days before the titan would complete. For days after ET crowed non-stop about killing Darius' titan. He has promised his members an easy titan abortion and was milking it for all it's worth on Russian COAD as a sign of his might.

So we paniced a little and spent the next week theorycrafting various ways to save the titan, bearing in mind we would not move the fleet back from Delve to do it. We attempted a director-only dread op in russian prime to try and get a good stront timing from the still-unfitted dickstars in system. But alas directors do not play Eve and we didn't have enough to attempt it.

Let me pause for a second to explain how constellational sov works. The defending alliance needs 51% sov in the const, as well as needing to own 3 or more stations. If these conditions are broken, you must meet them again 7 downtimes later or Sov4 drops. Remember that owning stations has nothing to do with who has sov in the system, just who was last to shoot the station and control it. For those of you who remember the Sov4's we have killed in the past, it always dropped 8 days after flipping a station system because it is 7 days from the first downtime that alliance does not own all stations.

With T-AK destined to flip to AAA, we theorycrafted another way to save the titan. By using an outpost egg (worth around 20bn) from our good buddies in RAWR, we could prop up sov4 for a few extra days to save the Leviathan worth 40bn+. It would be an hilarious abuse of sov mechanics, dropping a whole outpost 2 days before the deadline with over 2 days stront in every tower to cover it. However this was all unecessary, because we underestimated how bad our oppenents are.

T-AK went neutral sov on Sunday as the hostile tower claims kicked in. AAA did not show. Not a single one all day. T-AK then flipped to AAA sov on Monday. Again AAA did not show. As of this moment AAA have yet to show their faces in T-AK. They have not shot and taken the station and therefore constellational sov has not been put into contested mode. There was a pants-shitting moment where we saw Atlas shooting towers in 7KIK - the seven moon system for the new outpost. Then it turned out to be a lone vagabond passing through and taking pot shots at the shields. And finally last wednesday little Jakey Noble came to visit T-AK. We saw attack mails for the station and assumed they had realised their fuckup - yet it was just Jake in a covops shooting the fitting service of all things. Shooting the fitting service on a station AAA had sov for.
Sov4 will now last long enough to finish the titan safely and get it out. There was no need to throw away disposable outposts or siege in Russian prime because the sad truth is that ET is the leader of the alliance currently taking our old space. And $30k did not buy him any knowledge of sov mechanics.


Title: Re: War
Post by: Simond on February 22, 2009, 09:09:53 AM
It does add bonus style points to Darius' "Fuck everything else and get to Delve" speech when you realise that it was his titan in build in our old space, though.


Title: Re: War
Post by: trevorreznik on February 22, 2009, 09:57:54 AM
Woops!

I'm  guessing it was more of a 'ah fuck it' than not understanding sov mechanics, as I know a bunch of the grunts like myself had discussed those mechanics in jabber while bored.  I was curious on if GF would come back and defend it (if we'd hit it) due to his initial reaction to wanting to defend T-A.

It's pretty sad that BoB's big deal was announcing that in a week's time -A- would be able to siege a pos that had a titan in it, after they'd lost a half dozen of said CSAAs.

Nice to hear you that LOVEU's doing so well on logistics, TPAR is one of the furthest systems to go spam.  As far as I can tell, the timeline right now is that every former BoB station will be taken before it hits sov3, with the EXE constellation being the only question mark.

edit-jake posted on eveo that he convinced others that station shooting wasn't needed, what a dummy!


Title: Re: War
Post by: Predator Irl on February 22, 2009, 10:09:15 AM
It does add bonus style points to Darius' "Fuck everything else and get to Delve" speech when you realise that it was his titan in build in our old space, though.

Yes fair dues to Darius, not everyone would have done that so, +rep!


Title: Re: War
Post by: trevorreznik on February 22, 2009, 10:29:55 AM
Well before you congrat him too much, I believe that titan was built using corp funds (from what I've heard), not his own personal isk.  So the loss he would've taken isn't a personal one.


Title: Re: War
Post by: Quinton on February 22, 2009, 10:33:49 AM
It's pretty sad that BoB's big deal was announcing that in a week's time -A- would be able to siege a pos that had a titan in it, after they'd lost a half dozen of said CSAAs.

Yeah, I really think they're confused as to what the morale impact of that would have been.

I (and I expect plenty of others) expected that due to the no-warning "get your ass to delve NOW" move we were going to lose a bunch of crap in the south.  The directorate has made it pretty clear that there's no going back (which is public knowledge) and I'm doubtful they would have committed any serious resources to trying to save anything back there.

Beyond that, it would give Darius more to hurf blurf about how serious we are about burning our ships, etc, etc.  Goddamn that man can go on and on at times....


Title: Re: War
Post by: Phildo on February 22, 2009, 10:39:41 AM
Quote from: CCP Mitnal
Locked.

Thread has gone off-topic and there was no surprise too Sad


Title: Re: War
Post by: Goumindong on February 22, 2009, 12:34:37 PM
Well before you congrat him too much, I believe that titan was built using corp funds (from what I've heard), not his own personal isk.  So the loss he would've taken isn't a personal one.

Only really matters who is going to fly it. If we lost it it would have been nearly as much of a morale boost as if we hadn't.


Title: Re: War
Post by: Thrawn on February 22, 2009, 01:41:53 PM
Goons just killed a bunch of carriers (7?) cyno'd right into the PR station camp, details are sketchy but it sounds like they were scammed by a PL guy to jump to him.

Only really matters who is going to fly it. If we lost it it would have been nearly as much of a morale boost as if we hadn't.

I think it would of been more of a bost if we had lost it and it was pointed out Darious was willing to give it up like that.  With what happened it's not even much of a boost just more "LoL, -A- doesn't understand how to play the game."


Title: Re: War
Post by: Phildo on February 22, 2009, 02:26:39 PM
Triumvirate appears to have just killed two Shadow of xXDeathXx motherships in a sov 4 system up in the drone regions.

http://triumvirate-alliance.com/?a=kill_related&kll_id=2778840


Title: Re: War
Post by: Predator Irl on February 22, 2009, 03:02:16 PM
Goons just killed a bunch of carriers (7?) cyno'd right into the PR station camp, details are sketchy but it sounds like they were scammed by a PL guy to jump to him.

It was 5 carriers, 2 of the KM's have yet to be found.


Title: Re: War
Post by: Endie on February 22, 2009, 03:19:14 PM
We killed a bunch of caps earlier in an action in Genesis of all place that I can't find anything about.  And we lost some caps to a 150-man AAA gang when the FC spent an age trying to scoop an onyx then gangwarped his caps instead of cynoing.  AAA are having fun doing a bit of this sort of thing right now, though it must be galling when Kenny posters then claim credit for it on CAOD.  A bit like how Scottish athletes in BBC news reports are Scots when they lose and British when they win.

Neither the cap wins nor the losses have provoked any sort of posting oubreak at all: people are wierdly focussed and don't seem to give a fuck either way, so long as towers keep dying.  Kenny had a third of their remaining towers in reinforced right this morning, and of course many have already died.  It also helps that we'll have to lose quite a few more dreads before we've used up all the ones we got free from BoB when they died.  The 23-hour-a-day camp on Kenny's staging system in PR- has now been running for five or six days without a break, and kinda gives the lie to the "goons have ADD" theory.  I am hugely surprised, but I suppose that the hate is strong in this one.

So far as I can see we are down to our last seven strategic target systems in Kenny's space.  Of those, only one, non-station system (edit: and one PR- station system) has a Kenny majority without being fully reinforced: unless they pull something out of the bag (and spam towers that they can defend) they won't have a pos majority in a single station system in Delve, Period Basis or Querious in a day or two.  Expect Verite Rendition's sov map to start showing dramatic changes in the next few days.

On the money-making front, by 7am we had reinforced 21 of their 24 remaining R64 moons (those are the strategic-level money-makers, for those going "R-sixty-what?"), so I suspect it's a safe bet that they are all reinforced by now.  That makes absorbing dread losses a tad more sustainable if it becomes necessary.


Title: Re: War
Post by: Amarr HM on February 22, 2009, 03:38:14 PM
We killed a bunch of caps earlier in an action in Genesis of all place that I can't find anything about.  And we lost some caps to a 150-man AAA gang when the FC spent an age trying to scoop an onyx then gangwarped his caps instead of cynoing.  AAA are having fun doing a bit of this sort of thing right now, though it must be galling when Kenny posters then claim credit for it on CAOD.  A bit like how Scottish athletes in BBC news reports are Scots when they lose and British when they win.

Bit like that Andy Murray fella?


Title: Re: War
Post by: Goumindong on February 22, 2009, 03:43:00 PM
The other thing endie, is that camping pr- is easy. Path of least resistance and all. When there is an objective like "camp x all the time, and do whatever so long as you camp x" goons don't have a hard time following orders.


Title: Re: War
Post by: Jayce on February 22, 2009, 04:13:13 PM
I was just thinking, this whole turn of events has got to make Evil Thug's year.

He sells out to the hated BoB and faces a long war against one of his former friends, having chosen new teeth and a flat over intarnet spaceships friends.  Then, all unexpected, he gets Tenerifis for free, ROL off his back, and his deal-with-the-devil counterparty ceases to exist.


Title: Re: War
Post by: Quinton on February 22, 2009, 04:19:34 PM
I was just thinking, this whole turn of events has got to make Evil Thug's year.

He sells out to the hated BoB and faces a long war against one of his former friends, having chosen new teeth and a flat over intarnet spaceships friends.  Then, all unexpected, he gets Tenerifis for free, ROL off his back, and his deal-with-the-devil counterparty ceases to exist.

I can only imagine eventually there will be a reckoning... but yeah, right now, can't be all that bad being ET.  Which is why I'm highly skeptical of -A- and ROL making a serious effort to come down to bail out BoB.  I mean, really, what's in it for them? 


Title: Re: War
Post by: Endie on February 22, 2009, 04:35:52 PM
I don't buy into the "mark my words AAA you got it coming" thing.  I said before, even if we succeed I can't see us finishing the most intense period of sieging in Eve history, with the huge logistics effort and elevated participation and tempo of ops, and thinking "let's suicide into jammed systems with multiple titans on grid and ten bubbles on the gate for a few months."  I could be wrong, but I don't see a serious threat to Catch, Impass, Querious or Feyth any time soon.


Title: Re: War
Post by: Fordel on February 22, 2009, 05:58:22 PM
Depends on how long Ken stays around in their former space, trying to reclaim it.

Or more precisely, how long it stays amusing for Goons to kill Ken in their former space, trying to reclaim it.


Title: Re: War
Post by: Phildo on February 22, 2009, 06:28:25 PM
EXE seems pretty convinced that we will throw ourselves against the walls of "Fortress Period Basis".

http://www.kugutsumen.com/showthread.php?t=3710


Title: Re: War
Post by: trevorreznik on February 22, 2009, 07:06:11 PM
That fight in A2- was pretty fun, I lost one dictor right at the start then came back in another later.  I learned that dreads are perfectly fine at sniping other ships, I figured the gun size vs sig radius math would be more of a defense than it actually was.

Speaking of ROL/-A-/etc, it was pretty funny in fleet today because a new guy to COL was freaking out about the amount of Russian in teamspeak.  Nync and several other FCs were yelling over each other quite a bit in russian and the new guy was completely unable to deal with it, was quite amusing.


Title: Re: War
Post by: MahrinSkel on February 22, 2009, 07:43:34 PM
EXE seems pretty convinced that we will throw ourselves against the walls of "Fortress Period Basis".

http://www.kugutsumen.com/showthread.php?t=3710
Why?  They'll get starved out easily enough, only three entry points means only three exits, and a lot of hostile space between them and Empire (and bored goons roaming through their ratting grounds).  This isn't Fortress Querious 2007, where the enemy couldn't effectively threaten Delve or PB without securing a region that was virtually impossible to blockade, jump freighters and comparatively common Titans have changed the logistics fundamentals.  I don't think EXE's members understand the sheer number of caps that Goons alone are fielding these days.  Back then even with half the map hitting Q they had to go at it old-school, one station system at a time, and 23-7 lockdowns weren't practical.

If Delve has already fallen, the coalition won't have to declare an offensive against PB, the Goons will cut off their oxygen without even really noticing.

--Dave


Title: Re: War
Post by: Endie on February 23, 2009, 01:45:25 AM
Mahrin's summary reflects the realities of holding Period Basis with a hostile Delve: you can't.  Mercenary Coalition knew that they couldn't so it's going to be quite a turn-up for the books if Exe succeed.  Especially when those of us running logistics for our TPAR op found our chosen cyno system in Aridia packed with dozens of Exe evaccing their caps out and since their most effective corp has taken their ball and gone home.

Anyway, a redacted war update for the Kenny members stuck unable to log in for almost a week.  In all of Delve and Period Basis Kenny has sov in two remaining station systems, 36P- and T-MOFA.  Only in 36P- do they hold a tower majority, but that matters little since every tower in both systems is in reinforced, and killing eleven towers in Delve is no big deal.  In Period Basis, DICE have summarily collapsed before the, erm, mighty F13 posters and KIA, and there are a total of four (4) hostile towers left in DICE's previously-sov 4 constellation.  We have also killed all Kenny's towers in our future jump-bridge entrepot system in Delve and are chewing our way through their R64 moons at a huge rate.

PR- remains locked down.

Um, that's it.


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 03:06:37 AM
Mahrin's summary reflects the realities of holding Period Basis with a hostile Delve: you can't.  Mercenary Coalition knew that they couldn't so it's going to be quite a turn-up for the books if Exe succeed. 
That was why MC tried to get FIX to come along with them, with a JB chain you can get a Q route to PB that's effectively 6 jumps.  But without that, you're pretty much fucked, you can't routinely move the volumes of POS fuel and other critical supplies you need to maintain a real economy and strategic defense without a secure supply route you can run freighters through.  The days of securing an outpost system with 2 towers because you'll have plenty of time to see the enemy setting up logistics for a push are long past, just the bare minimum to prevent a blitz attack in PB would eat a freighter load of fuels a *week*, never mind building up stores, supporting a local production economy, and moving goo and T2 components around, or the multiple freighters worth of Stront a current siege involves.  On the flip side, an attacker can announce their intent to launch a siege by titan-bridging in a squadron of freighters to a beach-head POS or deep safe, then leave them logged out until they need the contents, so you need huge on-site stores just to stand the first wave.

Fortress Querious Mark 1, that stood off the Northern attack on ED-, involved 4 freighter loads.  Mark 2, Jumpbridge Edition against IAAAC hit 16, plus mass carrier hauling ops equal to about 4 more before the JB chain went up.  Mark 3, if it had been done, was about 50 freighter loads.  I don't even want to *think* about how much cubage is involved in the Goons moving all their shit into Delve, but I expect EXE is not prepared to cope with a fraction of it (they have never valued logistics, it's all about the pew-pew to them).

--Dave


Title: Re: War
Post by: amiable on February 23, 2009, 04:48:00 AM
I think the real question now is not if Kenny can defend Delve, but how long before the Goons get Sov 3/4 in the region?  Any counterattack on Delve needs to be done before that happens because it will literally be impossible to dislodge the Goons once they have Sov3.  (Especially because the compact nature of delve allows immediate cynoing to any system with a defensive force, I think). 

I haven't heard wordm but I imagine that the Goons would like to maintain the PR blockade until that occurs (because it also effectively traps Kenny's capitals deep in goonspace.  So far I have not seen a diminishment in the PR camp numbers, so it will be interesting to see if we can pull it off.


Title: Re: War
Post by: eldaec on February 23, 2009, 05:57:37 AM
I expect EXE is not prepared to cope with a fraction of it (they have never valued logistics, it's all about the pew-pew to them).

I agree, but I do expect a substantial short term increase in actual pew-pew once goons do turn on EXE.

EXE have been the only GKC alliance willing to fight in significant numbers either in support of AAA or in defence of Ken.

They'll run out of ships quickly, but unlike Ken, I expect them to actually seek fights (assuming they don't fall apart beforehand). In fact, this may be why an offensive won't be necessary, EXE will do what they can to attack Delve if and when it turns goon, regardless of whether goons immeadiately invade PB.



Title: Re: War
Post by: Arthur_Parker on February 23, 2009, 07:42:09 AM
http://news.bbc.co.uk/1/hi/technology/7905924.stm

Quote
But spymaster Mittani scoffed at calls for in-game morals, noting that without dirty tricks, GoonSwarm would have had no chance of toppling a more established corporation like BoB.
He wrote: "We don't have any advantages, so we can't obey your stupid 'space bushido'. We're going to spy, we're going to use defectors, we're going to lie, cheat, steal and be bastards."

BBC  :drill:


Title: Re: War
Post by: Sparky on February 23, 2009, 08:18:40 AM
http://news.bbc.co.uk/1/hi/technology/7905924.stm

Quote
But spymaster Mittani scoffed at calls for in-game morals, noting that without dirty tricks, GoonSwarm would have had no chance of toppling a more established corporation like BoB.
He wrote: "We don't have any advantages, so we can't obey your stupid 'space bushido'. We're going to spy, we're going to use defectors, we're going to lie, cheat, steal and be bastards."

BBC  :drill:

Is that article implying that BoB takes the high road?  Because anyone who's been paying attention would be surprised to hear that.  BBC bias :argh:


Title: Re: War
Post by: Sir T on February 23, 2009, 09:07:28 AM
To be fair, the list of BOB betrayals and backstabs would fill several volumns. The article is pretty fair really, based on this incident, and aimed at the ordinary person.

As for EXE they have taken the lions share of the active defending, have always come out, and I can definably believe that they will fight us initially.


Title: Re: War
Post by: Jayce on February 23, 2009, 09:08:46 AM
Is that article implying that BoB takes the high road?  Because anyone who's been paying attention would be surprised to hear that.  BBC bias :argh:

It's easy to say you follow the rules when you are the one making them up  :oh_i_see:


Title: Re: War
Post by: trevorreznik on February 23, 2009, 09:51:36 AM
Mahrin's summary reflects the realities of holding Period Basis with a hostile Delve: you can't.  Mercenary Coalition knew that they couldn't so it's going to be quite a turn-up for the books if Exe succeed. 
That was why MC tried to get FIX to come along with them, with a JB chain you can get a Q route to PB that's effectively 6 jumps.  But without that, you're pretty much fucked, you can't routinely move the volumes of POS fuel and other critical supplies you need to maintain a real economy and strategic defense without a secure supply route you can run freighters through.  The days of securing an outpost system with 2 towers because you'll have plenty of time to see the enemy setting up logistics for a push are long past, just the bare minimum to prevent a blitz attack in PB would eat a freighter load of fuels a *week*, never mind building up stores, supporting a local production economy, and moving goo and T2 components around, or the multiple freighters worth of Stront a current siege involves.  On the flip side, an attacker can announce their intent to launch a siege by titan-bridging in a squadron of freighters to a beach-head POS or deep safe, then leave them logged out until they need the contents, so you need huge on-site stores just to stand the first wave.

Fortress Querious Mark 1, that stood off the Northern attack on ED-, involved 4 freighter loads.  Mark 2, Jumpbridge Edition against IAAAC hit 16, plus mass carrier hauling ops equal to about 4 more before the JB chain went up.  Mark 3, if it had been done, was about 50 freighter loads.  I don't even want to *think* about how much cubage is involved in the Goons moving all their shit into Delve, but I expect EXE is not prepared to cope with a fraction of it (they have never valued logistics, it's all about the pew-pew to them).

--Dave

I don't disagree that EXE's going to have some huge problems, but I do wonder how the heck the southern pet entities lasted so long a few years ago.  RMF, RISE, all those random dudes down there had no way to get to empire, but kept on fueling their POSes.  Even when PL+goons locked down the RIT triangle completely, it didn't stop them from fueling towers. 

Depending on if -a- keeps blue standings with EXE, they may be able to run logistics from HED->through catch>to stain>to PB.  I'm not sure if that route would work but it's the only one I can see.


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 12:05:59 PM
I don't disagree that EXE's going to have some huge problems, but I do wonder how the heck the southern pet entities lasted so long a few years ago.  RMF, RISE, all those random dudes down there had no way to get to empire, but kept on fueling their POSes.  Even when PL+goons locked down the RIT triangle completely, it didn't stop them from fueling towers. 

Depending on if -a- keeps blue standings with EXE, they may be able to run logistics from HED->through catch>to stain>to PB.  I'm not sure if that route would work but it's the only one I can see.
Because they did have a way to get to Empire: Through Delve.  The reason 49-U/25S escalated from a minor dustup over a few moons into a do-or-die flashpoint of the entire war was that from 49-U you could base for commerce interdiction against the chokepoint systems of southern Delve (if you wanted to get to the deep south, you had to go through one of two systems).  BoB staged regular spacelift into Delve, but from there they were on their own.  They kept it up after they were locked down because they'd stocked large supplies ahead of time.  And frankly, back then you didn't need nearly as much as you do these days, sieges were rarely races to 51% in 50+ moon systems.  Ordinary capital-hauling logistics actually had a chance of keeping up, because it was nearly as hard for your opposite numbers.

That's why RIT collapsed so fast after the JB highway got close to it, and why the same happened in 49-U/25S when we opened the JB's there.  When you're hauling in POS and Dread fuel in lots of a few thousand m3, and the other side can literally move *millions* in cubage, you're not playing the same game, strategically.

--Dave


Title: Re: War
Post by: Fordel on February 23, 2009, 12:32:48 PM
Question: Is it just not possible to develop the fuel inside your own 0.0 space? What is the major limitation?


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 12:39:08 PM
Question: Is it just not possible to develop the fuel inside your own 0.0 space? What is the major limitation?
1) Much of the fuel is NPC market stuff you absolutely must bring from Empire.  It's about 40% of the total volume.

2) The biggest chunk of the ice-derived fuel is regional.  You can only get one type of isotopes in your region, generally for the tower type of the race closest to that region (so the SE is all Amarr type isotopes).

3) Staging ice-mining ops in a war zone on these scales is...not what you want to be making long-term strategic bets on.

4) Ice mining requires specialized skills and equipment, and it's so boring as to make ordinary mining appear like playing Bejeweled in comparison.

--Dave


Title: Re: War
Post by: Fordel on February 23, 2009, 12:56:16 PM
So in theory land where practicality isn't an issue, outside of the NPC Market items, you could keep all your fuel internal, if you only used the regional towers.


Title: Re: War
Post by: trevorreznik on February 23, 2009, 01:00:10 PM
I don't disagree that EXE's going to have some huge problems, but I do wonder how the heck the southern pet entities lasted so long a few years ago.  RMF, RISE, all those random dudes down there had no way to get to empire, but kept on fueling their POSes.  Even when PL+goons locked down the RIT triangle completely, it didn't stop them from fueling towers. 

Depending on if -a- keeps blue standings with EXE, they may be able to run logistics from HED->through catch>to stain>to PB.  I'm not sure if that route would work but it's the only one I can see.
Because they did have a way to get to Empire: Through Delve.  The reason 49-U/25S escalated from a minor dustup over a few moons into a do-or-die flashpoint of the entire war was that from 49-U you could base for commerce interdiction against the chokepoint systems of southern Delve (if you wanted to get to the deep south, you had to go through one of two systems).  BoB staged regular spacelift into Delve, but from there they were on their own.  They kept it up after they were locked down because they'd stocked large supplies ahead of time.  And frankly, back then you didn't need nearly as much as you do these days, sieges were rarely races to 51% in 50+ moon systems.  Ordinary capital-hauling logistics actually had a chance of keeping up, because it was nearly as hard for your opposite numbers.

That's why RIT collapsed so fast after the JB highway got close to it, and why the same happened in 49-U/25S when we opened the JB's there.  When you're hauling in POS and Dread fuel in lots of a few thousand m3, and the other side can literally move *millions* in cubage, you're not playing the same game, strategically.

--Dave

I don't want to doubt you too much, I'm pretty  surprised though that RISE ran fuel in all the way from Paragon Soul, but it does make sense.

I will disagree on the amount of towers-even back then it was usually a race to 50% .  KOS's failed spam of the RIT triangle (a month prior to the bridges linking up) had them towering to 50%, and RISE was only just behind on the amount of towers.  2-r was 100% towered (12 moons, and K-9 had about 15ish if I remember right.  BoB even 100%ed JO-, which was 32 moons, after they'd raced to 51% in both D2E (where they got it) and 66- (where UNL did).  R97 was one of the few exceptions, but there really was a ton of towering back in those days.


Title: Re: War
Post by: Pax on February 23, 2009, 01:08:13 PM
Wasn't this the time when there was no 5 towers/downtime hardcap?
Possibly systems were spammed completely to flip/gain sov quickly, then towers were teared down again and used elsewhere?


Title: Re: War
Post by: Vedi on February 23, 2009, 01:22:27 PM
So in theory land where practicality isn't an issue, outside of the NPC Market items, you could keep all your fuel internal, if you only used the regional towers.

In theory, but as Mahrin said, the NPC market stuff makes up 40%.


Title: Re: War
Post by: Endie on February 23, 2009, 01:45:59 PM
Look, I don't want to appear in any way hyper-critical here, but if Kenny is going to arrange 150-man rescue gangs to bust them out of PR- in the middle of their own (euro) prime then it's important not to then find themselves getting nothing out of the station, losing plenty of the would-be rescuers, and having to sacrifice command ships as a diversion in order to get the rest of their posse back out again when we immediately spike to 350 friendlies in defence.

Warning! Incoming Goon Forums Leak!!!

Since we are enjoying exe and Kenny forum porn I thought it was only fair to reciprocate:

Quote
This is fucking awesome. They try to break themselves out, and wind up trapping more of themselves there instead. hahahahahahaha

Quote
The gang that came to rescue goku got trapped so now they're trying to figure out how they're going to rescue the rescue gang.

They're bouncing between safespots and periodically warping to gates and the station and the cages and getting stuck in shit constantly.

Shit is exploding and it all belongs to goku log in this shit is bananas!

Quote
What's happening?

Quote
shall we say, rather favorably for us :smug:

During this episode two more Kenny R64 moons died as capswarm rolled on unaffected.

Kenny are now popping their own tower mods with pos gunners to try and deny us their phat loot.  Doesn't sound like they expect to hold much of this stuff.  Also, their current strategy in PR- involves stealth bombers.  Stealth bombers  :awesome_for_real:.


Title: Re: War
Post by: trevorreznik on February 23, 2009, 01:52:30 PM
Wasn't this the time when there was no 5 towers/downtime hardcap?
Possibly systems were spammed completely to flip/gain sov quickly, then towers were teared down again and used elsewhere?

Nope, in the time between Goons killing LV and the 5 towers/day (and sov3) patch, all that happened in the south was BoB's very slow push (with unsieged dreads) through part of Feyth and Omist and into Tenefiris.  Most of the big fights happened with huge spam-9-9 went to full towered, D2E did, 66-  did, XGH was close, RIT/GHZ/5P did, JO- did, 0oy did (all 7!), 2-r as well. 


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 01:59:20 PM
I don't want to doubt you too much, I'm pretty  surprised though that RISE ran fuel in all the way from Paragon Soul, but it does make sense.

I will disagree on the amount of towers-even back then it was usually a race to 50% .  KOS's failed spam of the RIT triangle (a month prior to the bridges linking up) had them towering to 50%, and RISE was only just behind on the amount of towers.  2-r was 100% towered (12 moons, and K-9 had about 15ish if I remember right.  BoB even 100%ed JO-, which was 32 moons, after they'd raced to 51% in both D2E (where they got it) and 66- (where UNL did).  R97 was one of the few exceptions, but there really was a ton of towering back in those days.
When BoB was in-theater, they had direct Titan space lift support and a logistical advantage.  And many of those campaigns turned on logistics far more than anyone wanted to admit, being able to support the fuel load *and* still bring in Stront in sufficient quantities for effective POS-busting simply proved too difficult.  That was how we broke IAAAC in 49-U, when they started stronting towers for 24 hours and trying to kill POS without Siege (and therefore only getting 2 or 3 a night), we knew they had already lost no matter how many Motherships they killed.  They could win every battle, but as long as we had enough force to make them cautious and could replace towers faster than they could kill them while wearing them out with constant operations to save reinforced towers, it wasn't going to do them any good.

--Dave


Title: Re: War
Post by: Endie on February 23, 2009, 02:04:02 PM
Oh, I forgot to list the station systems in Delve and Period Basis in which Kenny hold tower majorities now.  Here they are now:



There you go.  rest assured that I'll be repeating that list at the end of this bulletin for those keeping score at home.

Oh, and Mahrin can feel a little tug on his heartstrings to see that the reformed Fix guys now hold sov in as many Querious outpost systems as Kenny do, and are now blue to the coalition: http://evemaps.dotlan.net/alliance/Sangre_Azul


Title: Re: War
Post by: Sir T on February 23, 2009, 02:54:33 PM
Also in a rare show of strategic and economic acumen, Kenzoku is now using pos gunners to shoot their own pos mods with Pos guns so we cant steal them.

The economic devastation this will cause to Goonswarm can only be imagined.


Title: Re: War
Post by: Simond on February 23, 2009, 04:36:19 PM
Kenny are now popping their own tower mods with pos gunners to try and deny us their phat loot.  Doesn't sound like they expect to hold much of this stuff.  Also, their current strategy in PR- involves stealth bombers.  Stealth bombers  :awesome_for_real:.
I had a genuine double-take when I was orbiting the 3-9 bubble in my awesome tacklerax (NB: not awesome) waiting to see if anyone would turn up there and then a stealth bomber popped up on overview: "Hostile....wait, what?  :uhrr: "


Title: Re: War
Post by: Fordel on February 23, 2009, 04:38:53 PM
So the general wisdom is stealth bombers are terrible, and history seems to agree, but WHY are they so terrible? Not enough damage?


Title: Re: War
Post by: Endie on February 23, 2009, 04:43:05 PM
After adding a few members, perhaps due to people thinking that things would go well a la Delve 1, and perhaps due to Kenny mercilessly recruiting entire corps from people like Purple Ohana and Sparta, Kenny is starting to lose about 2% of members per day.

Among Barbie, the Period Basis alliances seem to be holding up in numbers for the moment, maybe because they really haven't been hit so far, or maybe because they believe that getting their shit out if they bail is even less likely than if they hold on and hope for a Miracle of the House of Brandenburg.

But most of the Querious pets seem to be beginning to plummet nicely.  Each, by the way, showed a drop the week before we killed Bob.  I suspect that they were made to purge members who weren't showing up to help Bob or something.

http://evemaps.dotlan.net/alliance/Blade. (http://evemaps.dotlan.net/alliance/Blade.)
http://evemaps.dotlan.net/alliance/Skunk-Works (http://evemaps.dotlan.net/alliance/Skunk-Works)
http://evemaps.dotlan.net/alliance/Axiom_Empire (http://evemaps.dotlan.net/alliance/Axiom_Empire)
http://evemaps.dotlan.net/alliance/INTERDICTION (http://evemaps.dotlan.net/alliance/INTERDICTION)
http://evemaps.dotlan.net/alliance/Confederation_of_Independent_Corporations (http://evemaps.dotlan.net/alliance/Confederation_of_Independent_Corporations)

Those are just a few of the Barbie alliances, by the way, the numbers of which (and we don't see Exe, S-C, Beach Boys etc there, let alone AAA, SE, ROL, Atlas, FI, SCA, Coven and the rest) demonstrate that Kenny started this fight outnumbering the Coalition forces involved.  Kenny members on Scrapheap Challange complaining that one cannot seriously compare Barbie members to people like PL, MM and Razor do seem to be neglecting the fact that diplomacy is part of the game, and each of us chose how to develop (and treat, and stand by) our own power blocs.

Also, why is everyone who mentions Sir T's not having read the posts above him, including Sir T himself, getting Syndicated?!?  :uhrr:


Title: Re: War
Post by: Sparky on February 23, 2009, 04:50:18 PM
Endie I love your analysis and will be stealing it again for PL boards.


Title: Re: War
Post by: Murgos on February 23, 2009, 04:50:34 PM
So the general wisdom is stealth bombers are terrible, and history seems to agree, but WHY are they so terrible? Not enough damage?

From what I udnerstand, they have plenty of damage, more than enough to insta-pop pretty much any other frigate-class vessel, but probably not enough to quickly break the tank on, say, a well equipped cruiser and you have NO tank, so good luck with that.


Title: Re: War
Post by: Thrawn on February 23, 2009, 05:02:58 PM
Also if you decloak and fire at close range in a bomber, you will die if you don't insta kill them most likey.  But if you decloak at max range, most frigates can probably warp away before your  missiles even get to them.

Stealth bombers can be fun, and have their uses like anything else.  But for the most part they are very "meh".


Title: Re: War
Post by: Endie on February 23, 2009, 05:06:18 PM
Endie I love your analysis and will be stealing it again for PL boards.

Ta for that.  So long as you attribute, and leave in my piercing anti-Sir-T criticism.

And Fordel, stealth bombers are fun little ships with decent alphas that are good for ganking untanked haulers at 0.0 gates, for arsing about in roaming slosh ops and for making Jade Constantine look like even more of an idiot than it normally makes itself look anyway, but they're not really the answer to any strategic question that Kenny is facing right now.


Title: Re: War
Post by: Simond on February 23, 2009, 05:08:35 PM
And they have a sig radius the size of a small planet, and cost similar sorts of cash as an interceptor (which also needs frig5, but is fundamentally more useful in every respect), an assault frig (which is not very good, but can at least run some missions or rate), or a covops (specialised, but exceptionally potent in the right situations). Plus if you want the damage a covops gives, you can probably get close with a DPS-cruiser....which is cheaper to buy and insured much better, to boot.

There's lots of theorycrafted gimmick tactics for stealth bombers (ECM bomb to wreck spider-tanks, neut-bombs to disable caps, etc) but nobody's seriously bothered to try and make any of them work.

Except Jade Constantine, who is genuinely mental.]

e;f,b  :angryfist:


Title: Re: War
Post by: Fordel on February 23, 2009, 05:09:27 PM
Thanks for clearing that up. I always had the impression that Stealth Bombers were supposed to be some sort of AE damage delivery system. Must have just been me remembering a design doc wrong.


Title: Re: War
Post by: Simond on February 23, 2009, 05:10:49 PM
No, there are also damage bombs available, but they suck.


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 06:00:23 PM
So the general wisdom is stealth bombers are terrible, and history seems to agree, but WHY are they so terrible? Not enough damage?
If used in "wolfpacks" large enough to pop battleships in a couple of salvos, they're teh awesome.  And they're good at popping sloppy/lazy haulers on interdiction duty.  But coordinating the 20+ SB's necessary to really use them effectively is difficult, especially since it's like any other blockade duty, with the added bonus of not being able to see anyone else on your side and occasionally getting killed because another SB decloaked you.

--Dave (who once bought 100 SB's plus fittings for FIX to do exactly that.  It was teh awesome until turnouts dropped below critical mass)


Title: Re: War
Post by: Sparky on February 23, 2009, 06:58:37 PM
Endie I love your analysis and will be stealing it again for PL boards.

Ta for that.  So long as you attribute, and leave in my piercing anti-Sir-T criticism.


For sure, quoted as is.  :-)


Title: Re: War
Post by: MahrinSkel on February 23, 2009, 08:21:09 PM
Oh, I forgot to list the station systems in Delve and Period Basis in which Kenny hold tower majorities now.  Here they are now:



There you go.  rest assured that I'll be repeating that list at the end of this bulletin for those keeping score at home.

Oh, and Mahrin can feel a little tug on his heartstrings to see that the reformed Fix guys now hold sov in as many Querious outpost systems as Kenny do, and are now blue to the coalition: http://evemaps.dotlan.net/alliance/Sangre_Azul
Oh, snap!  Sangre Azul has ImpTech in it, and they've taken back Z-UZZN (the Zoo is the station I personally hit the "Build" button for).

--Dave

EDIT: Well, fuck.  I went to reactivate my account, so I could log in for the first time in nearly a year and touch base with ImpTech, see what they were up to and how they came to own Z-U again.  Wrong password.  Wrong email address.  Looks like I've been hacked.  I'm working that out with CCP, but I expect I'm going to find all my shit is gone.  Hope the bastard bought a mothership with it and got it blown up the first day.


Title: Re: War
Post by: Nerf on February 24, 2009, 12:52:43 AM
EDIT: Well, fuck.  I went to reactivate my account, so I could log in for the first time in nearly a year and touch base with ImpTech, see what they were up to and how they came to own Z-U again.  Wrong password.  Wrong email address.  Looks like I've been hacked.  I'm working that out with CCP, but I expect I'm going to find all my shit is gone.  Hope the bastard bought a mothership with it and got it blown up the first day.
:ye_gods:

That sucks Dave, unless you lucked out and some chin has been ratting with it and you're several hundred mil and a battleship richer (as happened to another F13er who got hacked)



Title: Re: War
Post by: Reg on February 24, 2009, 02:08:37 AM
Damn that's upsetting Dave. And you were a multi-billionaire too right? I imagine it's all been sold on Ebay by now.  Oh well hopefully CCP can track down and ban any account that benefitted.


Title: Re: War
Post by: MahrinSkel on February 24, 2009, 03:16:21 AM
I'm not actually that upset by it.  It was just virtual stuff, counters in a database.  I already wrote it off when I decided I wasn't going to play anymore, same as I did with my shit in UO back in the day (I had stuff like grandfathered castles that couldn't be legally placed where they were after the first few months, and so on).  My stuff was a means to in-game ends, I only had so much because I was working towards FIX's first Titan.  By the time FIX left Q, I had been essentially retired from the game anyway.

If I decide to play again, I'll make more.  Might have to hit certain people up for loans for new seed capital, or try to get paid back for some Dreads I bought back in the day.  And that's if I play, mostly I just wanted to check in with IT and didn't have any out-of-game contact info anymore, would probably have given them my stuff to jump ahead with the original plans we had way back when.

And I don't know for certain it's gone (although it probably is, why hack a billionaire's account if you're not going to take his shit?).

--Dave


Title: Re: War
Post by: Sparky on February 24, 2009, 04:54:58 AM
A rare unvarnished look into Evol from some dude who's had enough of the bullshit and wants out.  Sure he'll be biased, looking to leave and everything, but it's still a good read.

https://www.pandemic-legion.com/forums/showpost.php?p=199280&postcount=32

Quote
Okay.

Fucking terrible. Evol and Molle have always prided itself on being able to do what they want when they want it. Molle has always had the minions and pets well seduced with "BoB is the best" and "We are better than thou" rhetoric and we do BBQ's and shit.

Were a family etc.

Well from what I have witnessed in the last 3 months is Eve's eldest corp turn into a collection of newbs from broken pets and a sheer disinterest from the veterans in Evol. A small collection of them are still kickin it, trying to keep what logistics and self preservation they have now and are having to abandon their own home constellations.

When the Dine in NOL campaign was stopped it was laughed at because goons and friends never even made it to EVOL home systems. EVOL constellation was thought of as the pinnacle fortress of Band of Brothers. We at the time were quite proud of such things then.

Well as you can plainly see, that fortress has been razed and what Evolers remain are probably rethinking the upcoming months as either a new beginning out of Kenny or a chance to leave eve indefinitely.

Most have gone perma afk already.

I don't really have a rant with Evol membership at all really, the average pilot is looking to assist molle in his campaign to rule whatever it is Molle and the first lady wants to Rule.

Cool fuckin beans...but not for me.

I don't do internetspaceship nepatism very well so I bid them adieu and made a move to do something fun for a change. In the year and half I was in Evol Molle spoke to me but a few times, odd for such a caring CEO.
Usually only to slap my peepee when I spoke my mind. Usually, in the sheer interest to have a laugh and poke fun and whoever it is I am red to. I toted the line long enough and I think I left an indelible imprint by leaving them.

Molle realizes he has lost everything at this point and in an effort to calm the masses from mass exodus has begun his morale blogs.

If Molle truly gave a shit about something other than his internet spaceship legacy he would stop flying titans, hand the reigns to Waagaa or some dutch fgt and let someone else at least try get thier shit together.

Sry, nop indeed.


Title: Re: War
Post by: Predator Irl on February 24, 2009, 05:22:44 AM
Its looking like the beginning of the end for Kenny. I can't say I'll be sad to see them go, but there are a few more I'd like to see going with them. This war has been fantastic so far, I realy don't want it to end anytime soon.


Title: Re: War
Post by: Sir T on February 24, 2009, 05:30:11 AM
Eve tribune has an interview with Haargoth Agamar

http://www.eve-tribune.com/index.php?no=4_9&page=1

Quote
An Evening With Brutus:
An Exclusive Interview with Haargoth Agamar
By Miyamoto Isoruku

Haargoth Agamar is the former Band of Brothers director responsible for disbanding the alliance and stealing huge quantities of corporate assets from Black Nova Corporation. He recently sat down for an interview with EVE Tribune staffer Miyamoto Isoruku.

So the first question is: why'd you do it?
I got sick of the arrogant attitudes of the leadership and membership when honestly they had nothing at all to be arrogant about, and the leadership’s inability to realise that BoB was no longer great, they were average.

Was there any particular breaking point? something they did that just pissed you off?
No, it happened over a period of months.

How long were you a director in BoB?
About 6 months or so.

How did you get to be a director in BNC? And how did you get director status in Tinfoil?
I got to be a director in BNC by fcing a lot. I fced a lot during US tz in the first Delve invasion. I had a character in Tinfoil to do refueling after or before capital ship ops and for some reason they gave me full director rights there when only CEOs should have had that.

What were your feelings about BoB when you initially [sic] became a director?
I was excited to see what the leadership was really like, I was disappointed.

What did you find disappointing about the leadership especially? You mentioned the arrogance... anything in particular?
They could not stick to a single plan, they would bounce around doing whatever thinking they could walk over anyone.

So what do you think of the MAX campaign?
I was only there for the beginning of it, I was unable to play for the rest because of work related reasons, but I think it went really badly.

How so?
The cap fleet losses, supercap losses. After IRON it went way downhill.

Initially the plan was to be a smash the north thing, wasn't it?
Yes. A majority of the BoB membership wanted to kill Morsus Mihi, because of their "arrogance" ironically enough. They needed to be knocked down a few according to most BoB members.

What is your opinion of BoB's treatment of its vassal alliances?
They treat them poorly. The weekend after I disbanded BoB was supposed to be a large standings reset. Obviously it did not happen because they need the numbers now.

Who were going to be reset?
Any member of the GBC without a 5% participation rate in fleet ops. Likely, AXE, Skunk Works, HUNs, SO-CO, CIIC among others. The only ones that I could not see being reset are EXE, SCA and warped mining, all the others had far below 5%.

Any other details you can give about treatment of the vassals, and general opinion about them within BoB?
They would redicule allies in command channels, basically saying that having them in BoB fleets is like invitng 50 spies in. And they refused to fly with GBC members towards the end. Only EXE was allowed to fly with them. The FINFL ceo had this to say:

k1lz FINFL Member Join Date: Aug 2007 Posts: 278 Default
IMO opinion the only alliances that are worth flying in BOB gang are:
1. Executive Outcomes
2. Southern Cross Alliance
With the following notes:
2008-11-05, 12:08 #21


Not much changed in the couple of months after that.


How did the GBC members feel? Why do you think they stuck with BoB?
 I am not sure honestly, maybe they think they have nowhere else to go, and that would probably be right. Some of the more dumb ones think BoB is still very good, but they just aren't and people realise that now.


Now, BoB initially alleged that your account must have been hacked, because you were about to go on duty for the military and would not have had access to EVE. Care to respond?
HA: They still think I was hacked. I'll show you some of the emails I received today.

 Greetings,
There are some people looking for you, and your life could start to become complicated. Concerned friends are just trying to protect you. Please contact me as soon as you can and let me know first, if you are OK, and next a good way for us to talk or mail each other securely. I must stress, please take this very seriously; I cannot give more details over email. I am using a disguised email address unrelated to anything EVE, but we shared MSN before you went away. Please look me up there again; we have much to discuss, and I'd rather it come from me before your Master Corporal.

Sincerely,
Slinktress/Llondon

followed by:

just wanted to be sure the rl Jon and old friend is OK. Still not sure if this email was hacked like goons do so much and happens in wow ALL the time. RL work friends will find Jon at some point to make sure he's fine.

So yeah. I think they have taken it way overboard over a game about internet spaceships to go as far as to say they will call my rl boss to find out if I had been kidnapped, when many friends of mine have said yes it is the real Haargoth.

I mean seriously, is it that hard to believe that someone would want to leave BoB when those is so many massive retards in there with huge egos about their skills in a video game?

And the funniest part is, they dont even have any skills at this game. They are fucking terrible.


Now, changing topics again. What everyone wants to know... Could you take us through the events culminating with the disbanding of BoB? Tell us what exactly you did, and how much ISK damage you inflicted directly?
Well it all started when I was getting recruitment scammed by Tamir Lenk on my alt. I was going to orginally try to get into GS to spy, and after paying the fee (which I thought I'd lose) he said, yeah you are pretty cool you can join [GoonFleet].

So I join with my alt, fool around a bit and have some fun. And then I'm like, I am actually enjoying myself here.


Had you been enjoying yourself in BoB?
Not really.

And this sort of woke you up to that?
Yes, I did not quite realise how eve could be less... serious business… and just more about having fun.

So I decided to end up spying for them and maybe try to defect, and after a few days talking to The Mittani about options, we realised that I had a full director character in the executor corp. And that was just a chance that was too good to pass up.

So things speed up, and the next day. Late US tz we ended up kicking every corporation from the alliance, stealing BNC corporate hangers in H-ADOC and PR-, and Tinfoil corporate hanger, along with both wallets. Liquid isk value was 14B, [plus] 14 fully fit and rigged dreadnoughts.


Faction fit?
T2.

At least 5m of each racial fuel type isotopes, 30 battleships with 200 ish of each tech II large weapon and 1000s of other tech 2 modules, 30 interdictors fully fit, 15 vultures and 10 other assorted command ships.


HICTORS or light interdictors?
Lights, and about 12 Hics. And 1 carrier. And in addition to that, 100,000's of x-l ammo, about 40 pos, 5 faction pos (all large), over 100 large batteries, over 150 mediums, about 25 faction medium, and 25 faction large. And hundreds of other assorted pos modules. And 3x core x type hardeners for each damage type. And a corpum a-type eanm.

Thats the general stuff. There is also a ton of lower level bpos and bpcs etc and 500k cn cruise missiles. 1m spike L.

Goonswarm received most of the POS modules and some dreadnoughts, and the fuel.

Is it stuck in bob space or have goons been able to actually use them, move them, etc.? I’m sorry, Kenny space.
Goonswarm has been using them all in delve.

So you nuke BoB, reset all of BNC's standings, kick as many members as you can... then what?
Set Goonswarm to blue, stole all that sht and waited to be kicked.

What have you been doing since in GS?
Killing some Kengoku and pets, generally just enjoying myself and doing whatever I feel like.

What is your opinion of SirMolle?
He used to be a good leader but right now his head is so huge that he can't even begin to undertand why his alliance failed.

Any other members of the BoB leadership you would like to comment on?
Tholarim seemed to be the only one that "got" it, about BoB not being great anymore.

Shortly before you destroyed BoB, AAA formed an alliance with them to fight Goons. What do you think AAA's fate will be? Do you have any comments on them?
I think AAA will do fine on there own. I never really fought much with or against them, so no other comments about them really.

Finally, are you now, or have you ever been a member of the Guiding Hand Social Club? ;)
No.


Title: Re: War
Post by: Phildo on February 24, 2009, 05:43:55 AM
A brief look at financing a major intergalactic war:

Time Card Sales (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=997023)
Time Card Sales (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=994327)
More Time Card Sales (http://www.eve-search.com/thread/1002907/page/1#1)

And what, among other things, do those 400 time cards go into funding?
Character Purchases. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=978414)

And what do these characters do?
Siege Abandoned Goon Sovereignty. (http://killboard.goonfleet.com/player/Ortvin)

tl;dr - A member of Red.Overlord has sold roughly 400 timecards this month and used the proceeds to purchase a dreadnaught character that is now sieging Goon POS in Feythabolis.  I am also informed that they've dropped a new outpost to gain Sov 4 in either ZS- or DB1R.  And I'm sure towering an entire region overnight can be expensive too.


Title: Re: War
Post by: Pezzle on February 24, 2009, 06:53:32 AM
The total number of cards may be 200.  His threads get locked because of bump rule violations (Mitnal).  Cards could be rolling from one thread to the next.  That is still an impressive number.  8000 dollars or so?  120 billion isk?  Serious business.  Someone needs to contact a news agency with THAT story.


Title: Re: War
Post by: Predator Irl on February 24, 2009, 07:21:26 AM
ROL put up a new out post in 23M-PX yesterday, which is two jumps from ZS.


Title: Re: War
Post by: Thrawn on February 24, 2009, 07:53:16 AM
http://killboard.goonfleet.com/km/315760/fitting#items (http://killboard.goonfleet.com/km/315760/fitting#items)

Scamswarm gets a faction/officer Sylph carrier to cyno into PR-.  :uhrr:


Title: Re: War
Post by: trevorreznik on February 24, 2009, 09:41:29 AM
ROL put up a new out post in 23M-PX yesterday, which is two jumps from ZS.

They'll probably do the same next to r97/0oyz and k-9/2-r.  I've long wondered why those station pairs weren't consoved up, it's just way too easy and too beneficial to do it.  I hope to high heavens that CCP nerfs the hell out of consov at some point to stop the incentives for doing that crap.


Title: Re: War
Post by: Predator Irl on February 24, 2009, 10:53:42 AM
ROL put up a new out post in 23M-PX yesterday, which is two jumps from ZS.

They'll probably do the same next to r97/0oyz and k-9/2-r.  I've long wondered why those station pairs weren't consoved up, it's just way too easy and too beneficial to do it.  I hope to high heavens that CCP nerfs the hell out of consov at some point to stop the incentives for doing that crap.

Well, CCP won't ever change it, they are making a mint out of it as a result. ROL paid for it with time cards!


Title: Re: War
Post by: Endie on February 24, 2009, 11:33:19 AM
Fair play to him: he's doing it within the rules.  Rather him than me, but with all my alts I'm not going to get worked up at a guy spending money on a video game.


Title: Re: War
Post by: Sparky on February 24, 2009, 01:05:24 PM
Fair play to him: he's doing it within the rules.  Rather him than me, but with all my alts I'm not going to get worked up at a guy spending money on a video game.

However I reserve the right to laugh and belittle while stroking my neckbeard.


Title: Re: War
Post by: tazelbain on February 24, 2009, 01:24:10 PM
>However I reserve the right to laugh and belittle while stroking my neckbeard.

We should get that in motherfuckin' Constitution.


Title: Re: War
Post by: Amarr HM on February 24, 2009, 01:49:16 PM
I spose spending thousands of pounds on a video game is comparable to someone who's got remote control helicopters or other similar expensive hobbies.


Title: Re: War
Post by: Fordel on February 24, 2009, 03:32:27 PM
At least if you spend 2k dollars on a Helicopter model, you still own said Helicopter.


Title: Re: War
Post by: Vedi on February 24, 2009, 04:02:03 PM
At least if you spend 2k dollars on a Helicopter model, you still own said Helicopter.

No, they crash within seconds.


Title: Re: War
Post by: Amarr HM on February 24, 2009, 04:40:40 PM
At least if you spend 2k dollars on a Helicopter model, you still own said Helicopter.

No, they crash within seconds.

Indeed that's what I was leaning towards with the analogy, but if you spend the money on a virtual spaceship and then can't afford to fuel your car or pay your rent/mortgage then it's laughable.


Title: Re: War
Post by: Phildo on February 24, 2009, 10:12:48 PM
ITT, TrevorReznik's words wound me deeply:

Quote
also for reference IGNE is one of the pubbie corps in goonswarm that does nothing except mine and just dick around, they're literally one of the worst three membercorps in goonswarm (dpg/loveu are in the running as well)


Title: Re: War
Post by: Teleku on February 24, 2009, 10:38:32 PM
Indeed, just read that myself :sad_panda:

Oh what shall I do now!

Edit:  Of course, it was also fun reading him doomcasting us in the beginning  :awesome_for_real:


Title: Re: War
Post by: Phildo on February 24, 2009, 11:00:46 PM
I wonder if people read F13 forum porn somewhere else in the Eve universe?


Title: Re: War
Post by: trevorreznik on February 24, 2009, 11:01:51 PM
ITT, TrevorReznik's words wound me deeply:

Quote
also for reference IGNE is one of the pubbie corps in goonswarm that does nothing except mine and just dick around, they're literally one of the worst three membercorps in goonswarm (dpg/loveu are in the running as well)

how was I supposed to know that f13 was igne!  my apologies, you guys actually post somewhat ok

what's that even from?  i post on a ton of forums now that gf.com was taken from me for the 4th time, and can't place it. 


Title: Re: War
Post by: Teleku on February 24, 2009, 11:05:07 PM
I wonder if people read F13 forum porn somewhere else in the Eve universe?
Considering how often I've seen somebody link a thread from some random forum here, and everybody starts attacking/deconstructing all the 'stupid' comments in it, I am absolutly POSITIVE there is.  Probably a lot actually.  We're just lucky that the politics forum is hidden from non-members  :awesome_for_real:

Edit:  Trevor, F13 is actually in LOVEU, not IGNE.


Title: Re: War
Post by: Arthur_Parker on February 25, 2009, 12:56:28 AM
what's that even from?  i post on a ton of forums now that gf.com was taken from me for the 4th time, and can't place it. 

From your alliance forums, there's a thread up in TWR about it, funny stuff.

Quote
Hey trevorreznik, if you can read this then take it to heart, faggot.

You have no license whatsoever to call anyone a pubbie you wannabe-Russian splinter pubbie cocksucker.

Quote
Trevor, Selene, Evil Thug, Jake Noble all together in one alliance. Is this the fucking Planet Piss alternate universe or something? Jesus christ.


Title: Re: War
Post by: Endie on February 25, 2009, 01:34:48 AM
ITT, TrevorReznik's words wound me deeply:

Quote
also for reference IGNE is one of the pubbie corps in goonswarm that does nothing except mine and just dick around, they're literally one of the worst three membercorps in goonswarm (dpg/loveu are in the running as well)

how was I supposed to know that f13 was igne!  my apologies, you guys actually post somewhat ok

what's that even from?  i post on a ton of forums now that gf.com was taken from me for the 4th time, and can't place it. 

It's from the "lol Bob is dead" thread in the English-speaking forum on AAA.

And, as a fleet member acting as a tourist in their corp forum, I can say that LOVEU contains some of the worst posters in Goonswarm.  Fortunately they're not the F13 posters as a rule, and they don't post in TWR or SGBS.  If they did they'd be in trouble.  As regards usefulness, LOVEU were probably worse than DPG and certainly worse than IGNE for years, but IGNE improved quite a bit in usefulness from November or so, while LOVEU probably have just about the highest participation rate per capita of any of the pubbie corps: usually pretty much the same number on ops as Mrchi/Battlestars which are much bigger, and make up a lot of the Blackops active members now.

One thing that strikes me in the AAA forums is that there are a few members there who know their shit.  Yalson, for instance, seems to know the mechanics as well as us, which may sound arrogant but is a big difference from the Bob forums.


Title: Re: War
Post by: Predator Irl on February 25, 2009, 01:55:48 AM

One thing that strikes me in the AAA forums is that there are a few members there who know their shit.  Yalson, for instance, seems to know the mechanics as well as us, which may sound arrogant but is a big difference from the Bob forums.

Maybe he is a Goon?


Title: Re: War
Post by: sanctuary on February 25, 2009, 02:27:21 AM
No. Yalson posts here as Setar. He's in BDCI. His writeups on weekly events were excellent on the MC forums, I think they got copy pasted onto SHC War & Politics forums.


Title: Re: War
Post by: Sir T on February 25, 2009, 03:24:27 AM
Quote
Originally Posted by trevorreznik
waagaa (ms) and shrike (titan) died this evening after goons/nc/etc got camped into poses all day

Just a taste of the, shall we say, totally inaccurate picture Trev paints in that thread. (We were not "camped into poses" at all and were in fact siegeing all over the place prior to that. Naughty trev)

But frankly the whole thread reeks of an alliance without a clue whats really going on. No wonder everyone realted in utter shock when Goons started publishing the accurate tower counts. Virtuosso seems to be the one guy with a clue.

Oh and for added hilarity

Quote
Originally Posted by Jake Noble
twds back and playin again should be interesting to see what comes out of that

Answer: Sadly for Jake, Not much.  :grin:

{edit} Oh god  :awesome_for_real:

Quote
Originally Posted by Jake Noble
Titans had nothing to do with it at all, very few times where titans deployed in delve because twd did not like doomsdaying people because what is the fun in that for the fleet?


Title: Re: War
Post by: Calantus on February 25, 2009, 03:25:06 AM
I wonder if people read F13 forum porn somewhere else in the Eve universe?

Well on the SA and GS forums they occasionally talk about the time Jade Constantine came a visiting if that counts for you. :awesome_for_real:


Title: Re: War
Post by: Sir T on February 25, 2009, 03:48:36 AM
Quote
Originally Posted by Jake Noble
Quote
Quote:
(11:18:56 PM) cflux: 230 capitals 8 titans moved to pr-, 390 in alliance channel today
Wow lets hope bob has actually woken up.

Hmm... 200 capitals in PR-... Now trapped in PR-

*strokes Beard thusly*

*logs in*


Title: Re: War
Post by: LC on February 25, 2009, 04:38:03 AM
Quote
Originally Posted by Jake Noble
twds back and playin again should be interesting to see what comes out of that

Answer: Sadly for Jake, Not much.  :grin:

If you were ever in a Qd or Dianabolic fleet, you would celebrate the arrival of twd as well.


Title: Re: War
Post by: Arthur_Parker on February 25, 2009, 04:41:33 AM
From his posting I got the impression Dianabolic was some kind of space Admiral Superstar Quarterback, LC, you saying that's not true  :drill:


Title: Re: War
Post by: Llyse on February 25, 2009, 04:55:02 AM
Quote
Originally Posted by Jake Noble
twds back and playin again should be interesting to see what comes out of that

Answer: Sadly for Jake, Not much.  :grin:

If you were ever in a Qd or Dianabolic fleet, you would celebrate the arrival of twd as well.

What or who is twd?


Title: Re: War
Post by: Sir T on February 25, 2009, 05:20:53 AM
What or who is twd?

TWD is the guy that designed much of their Fleet setups, that BOB still uses or used till very recently before they started copying goon setups wholesale (the "medium armour repper" BS setups are a good example). Hes also one of their better FCs. He designed their tournament winning setups (when they had Eyes on every one of the Opposition setups by various means so they knew how to counter them) Jake has been spreading the meme that TWD saved Delve by returning, and that TWD was responsible for the Successes of the MAX campaign.

The thing is that in Tourney 4 he designed one singular fleet setup for BOB, in my opinion as he didn't have the imagination to come up with multiple fleet setups without intel on the opposition. He then told everyone it was an invincible fleet setup. When that got murdered, by Jade Constantine of all people, with a fleet of 10 T1 Thorax cruisers, he was utterly humiliated and to this day even mentioning 10 thoraxes is enough to send him off on a rant. Since the ship setups he designed are regarded as pretty awful these days and the tourneys were won by looking at the opposition and he failed spectacularly when he could no longer see them anymore, its fairly obvious his successes in ship design were just because of the t2 gap and BOBs wealth rather than any genius in ship setups.

His alt Kookman was seen in delve for a couple of days but has vanished again.


Title: Re: War
Post by: JoeTF on February 25, 2009, 08:46:06 AM
We have seen many of out old FCs return, only to get into semi afk playstyle, so I wouldn't count on TWD being wonder miracle. Oh and contrary to what Sir T says, he was fucking good at both setups and running large fleets.

Anyway, without sov it's all about capitals and capitals are all about pure number advantage. Combined capital fleet of NC, PL, TCF, GF, _random_pubbies_ outnumbers BoB so much it's not even funny. That why we cannot deploy our capital fleet and cannot really retake delve while all of you are here. Got to wait till NC and PL go away to have a shot at it.

Edit:
Oh, and Jake N00ble is stuuuuuuuuuuuuuuuuuuupid. Ridiculing him is like kicking a cripple.


Title: Re: War
Post by: Thrawn on February 25, 2009, 08:57:37 AM
I’ve got to imagine Goons will be very hard to remove from Delve once they get entrenched just the same as BoB was.  In our old space we were living across too many regions too far from each other and empire with too many easy chokepoints that just screamed to be taken advantage of.  We were fighting battles multiple regions apart on the same day.  You could take one system and we’d be cut off from entire regions for weeks without making a ton of extra jumps, or camp one beacon and put a halt to a lot of logistics movement to and from empire.

Once we’re packed into Delve though Goons should have plenty of sov 3 system redundancies for cyno beacons/jammers and jump bridges without the vulnerable mid points.  A system gets lost, the JB is just put up one system over. A beacon is camped to empire, I have 5 other options just a few jumps away.  You’ll also have Goons being more tightly packed in a smaller area instead of spread all over space not wanting to move from their “home systems” of wherever they were currently working out of.

I for one can’t wait to start ratting Blood Raiders.  At least until CCP fixes broken pirate sov. now that Goons live in Delve that is.  :awesome_for_real:


Title: Re: War
Post by: Sir T on February 25, 2009, 09:42:58 AM
Oh and contrary to what Sir T says, he was fucking good at both setups and running large fleets.

Anyway, without sov it's all about capitals and capitals are all about pure number advantage. Combined capital fleet of NC, PL, TCF, GF, _random_pubbies_ outnumbers BoB so much it's not even funny.

Actually I DID say TWD was one of your better FCs (which frankly is like taking the most mobile person out of a bunch of cripples) And sorry, his setups were found to be sub par once you removed the BOB lag advantage and you were facing opposition fleets with equal gear etc.

As to the "waa waa were outnumbered" meme, of the people actually fighting in Delve, your side outnumbers ours c16000 pilots to c14000. You actually outnumbered us in the first few battles in J-L (for example, the first battle was 600 KFC to 500 us) and that was completely subcapital as ours were not in theater yet, and it was before the goons had fully deployed in any case. You still lost heavily. So yeah, "waa capitals" since you lost outnumbering us in battles not involving capitals. And oddly the first alliance to vanish from opposition fleets was Kenny.

So, whatever explanations make you sleep better, but doesn't really fit the facts. vOv


Title: Re: War
Post by: trevorreznik on February 25, 2009, 09:55:40 AM
ITT, TrevorReznik's words wound me deeply:

Quote
also for reference IGNE is one of the pubbie corps in goonswarm that does nothing except mine and just dick around, they're literally one of the worst three membercorps in goonswarm (dpg/loveu are in the running as well)

how was I supposed to know that f13 was igne!  my apologies, you guys actually post somewhat ok

what's that even from?  i post on a ton of forums now that gf.com was taken from me for the 4th time, and can't place it. 

It's from the "lol Bob is dead" thread in the English-speaking forum on AAA.

And, as a fleet member acting as a tourist in their corp forum, I can say that LOVEU contains some of the worst posters in Goonswarm.  Fortunately they're not the F13 posters as a rule, and they don't post in TWR or SGBS.  If they did they'd be in trouble.  As regards usefulness, LOVEU were probably worse than DPG and certainly worse than IGNE for years, but IGNE improved quite a bit in usefulness from November or so, while LOVEU probably have just about the highest participation rate per capita of any of the pubbie corps: usually pretty much the same number on ops as Mrchi/Battlestars which are much bigger, and make up a lot of the Blackops active members now.

One thing that strikes me in the AAA forums is that there are a few members there who know their shit.  Yalson, for instance, seems to know the mechanics as well as us, which may sound arrogant but is a big difference from the Bob forums.

Ah, dangit.  I'm no good at telling Loveu/Igne/Dpg/Video (haha they're gone!) apart, because their posting on gf.com was all terrible.  The only pubbie corps that really did anything prior to me getting booted were DS1 (built caps better and faster than GF) and I think ARSED was kind of useful  and Merch also, I don't really know.  Sorry if I hurt any feelings :V

Quote
Just a taste of the, shall we say, totally inaccurate picture Trev paints in that thread. (We were not "camped into poses" at all and were in fact siegeing all over the place prior to that. Naughty trev)

No this is wrong depending on your timeframe :)  When -A-'s CTA got over to Delve, it was around midday for me.  You guys had been shooting poses coming out for a while, and killed one last pos in J-L or someplace when -A- had gone to camp 319 for a little bit. Once we sorted out what was going on, we camped the J-L gate in qy6 for 4 hours, at one point going into J-L to shoot at some ships outside the pos shields.  The rest of that time, BoB was sieging with dreads (I never got a count) in QY6, and trying to bowl ships or something in J-L using motherships.  So for that 4 hour period during the day, all hostiles just sat in POSes and didn't do anything.  After -A- left, that huge J-L fight started and pretty much was BoB's death knell.    So yeah, 'all day' was a bad phrase because it implies 24 hours, rather than just the afternoon/daytime window I was thinking of.   

As far as I'm aware, that joint op was the only time since like day 3 of the delve attack when BoB deployed dreads in siege.


Title: Re: War
Post by: JoeTF on February 25, 2009, 10:06:30 AM
Oh and contrary to what Sir T says, he was fucking good at both setups and running large fleets.

Anyway, without sov it's all about capitals and capitals are all about pure number advantage. Combined capital fleet of NC, PL, TCF, GF, _random_pubbies_ outnumbers BoB so much it's not even funny.

Actually I DID say TWD was one of your better FCs (which frankly is like taking the most mobile person out of a bunch of cripples) And sorry, his setups were found to be sub par once you removed the BOB lag advantage and you were facing opposition fleets with equal gear etc.

As to the "waa waa were outnumbered" meme, of the people actually fighting in Delve, your side outnumbers ours c16000 pilots to c14000. You actually outnumbered us in the first few battles in J-L (for example, the first battle was 600 KFC to 500 us) and that was completely subcapital as ours were not in theater yet, and it was before the goons had fully deployed in any case. You still lost heavily. So yeah, "waa capitals" since you lost outnumbering us in battles not involving capitals. And oddly the first alliance to vanish from opposition fleets was Kenny.

So, whatever explanations make you sleep better, but doesn't really fit the facts. vOv

I'm refering to why you were able to steamroll entire delve unchallenged. Sure we lost few subcapital battles, but those are not the reason why you're rampaging through delve with your dread fleets and killing hundreds of poses.

Also, I appear to be one of apparently few BoB pilots smart enough to move all of my assets out of harms way, so I don't need tell myself anything to sleep well :)


Title: Re: War
Post by: palmer_eldritch on February 25, 2009, 10:07:36 AM
I don't understand the complaining that goes on about blobbing.

Politics and diplomacy, who you turn into enemies and who you turn into allies, are as much part of the game as shooting things.


Title: Re: War
Post by: Thrawn on February 25, 2009, 10:16:08 AM
Also, I appear to be one of apparently few BoB pilots smart enough to move all of my assets out of harms way, so I don't need tell myself anything to sleep well :)

You could always just take the Apple Boy route and give all of your assets (carrier, Sin, more) in PR- to a Goon to evac. who then laughs at you and takes your stuff.  :oh_i_see:


Title: Re: War
Post by: trevorreznik on February 25, 2009, 10:17:29 AM
I don't understand the complaining that goes on about blobbing.

Politics and diplomacy, who you turn into enemies and who you turn into allies, are as much part of the game as shooting things.

Far more part of the game, actually.  If people want a game where it's about 'pvp skill' they should go play a FPS. 


Title: Re: War
Post by: Fordel on February 25, 2009, 10:39:18 AM
Also, I appear to be one of apparently few BoB pilots smart enough to move all of my assets out of harms way, so I don't need tell myself anything to sleep well :)

You could always just take the Apple Boy route and give all of your assets (carrier, Sin, more) in PR- to a Goon to evac. who then laughs at you and takes your stuff.  :oh_i_see:


A Sin is one of those crazy faction ships, isn't it?  :ye_gods:


Title: Re: War
Post by: Thrawn on February 25, 2009, 10:43:26 AM
A Sin is one of those crazy faction ships, isn't it?  :ye_gods:

That's what I thought at first too, but after looking it's actually a very terrible black ops ship.


Title: Re: War
Post by: TheDreamr on February 25, 2009, 10:43:46 AM
A Sin is one of those crazy faction ships, isn't it?  :ye_gods:

Gallente BlackOps I believe (ie. T2 cloaky, jumpy BS), similar kind of ballpark price tho


Title: Re: War
Post by: Fordel on February 25, 2009, 10:46:27 AM
Oh, that isn't nearly as terrible then.


Those faction ships seem to require donating several kidneys to the respective faction in order to get one.


Title: Re: War
Post by: Sir T on February 25, 2009, 11:36:49 AM
Sure we lost almost every subcapital battle

Corrected

But yeah the Sin is pretty awful from what I can see (never flown one though I can) To get a faction BS requires tons upon tons of mission running. But yeah Apple boy is a total and utter faggot and I had to laugh when he got burned this way! I had to deal a little with him in IAC and he caused nothing but problems.


Title: Re: War
Post by: LC on February 25, 2009, 12:12:08 PM
From his posting I got the impression Dianabolic was some kind of space Admiral Superstar Quarterback, LC, you saying that's not true  :drill:

Dianabolic is the guy who parked a mothership belonging to someone else (account sharing) on a gate at the same time every day. He didn't even bother setting up an emergency cyno. Surprisingly it took Red Alliance a whole week to put together a login trap to kill it.

http://www.killboard.net/details/164745/



Title: Re: War
Post by: Arthur_Parker on February 25, 2009, 12:21:46 PM
I remember that happening, King Leonidas is an alt of DB Preacher, or so goonfleet believed anyway, you saying Dianabolic got DBP's mothership killed?  DBP stopped playing just after that didn't he?

Note.  Some or all of the above may be incorrect, I only liked making isk in this game and tried to avoid undocking whenever possible.


Title: Re: War
Post by: Murgos on February 25, 2009, 12:46:57 PM
Just letting any Kenny lurkers know that you can pm me to courier your stuff out of pr-.

I will hold your information in the highest confidence.


Title: Re: War
Post by: Furiously on February 25, 2009, 01:02:36 PM
You can also send Katiri Furiously a contract (Item Exchange for 0 ISK) and I will have interbee deliver it to Jita for you. I'll let you know the cost for frieghtering it to Jita, once I know the size.

IF you want my references, my director has given me a title due to my honor and fairness.


Title: Re: War
Post by: Endie on February 25, 2009, 01:06:11 PM
^^^^ Katiri Furiously is, it has been shown, Bobby Atlas's alt account so you can be sure that you will get good treatment.

Actually Trevor is pretty close to right about the camped-in-POSes thing on the 12th, though "all day" is an exaggeration.  I was in that fleet for four hours before and during euro prime.  We had dominance through until early evening Eve time, then a large fleet with a very few Kenny but a large number of Exe and some other Barbies turned up and we were outnumbered for hours.

We sat in a POS to which they had the password, and were able to watch some of the worst (but completely legal - no whines here) pos-bowling ever performed, where a kenny mothership repeatedly landed 30km outside the shields due to consistently failing to enter the password correctly (virtually his entire fleet had entered it correctly, admittedly on their second try).  When he finally got in we promptly bubbled him and came within (absolutely literally) five seconds of killing him when he ctrl-Qed out, disappeared inside the shields 15 seconds later, and got probed out trying the repeated ctrl-q trick.

I got no kills that day due to us just holding back all evening, but I guess that I'm happy enough since it led to Waagaa and shrike reinforcing his reputation as the worst titan pilot in Eve.  It was also the second-last time we were outnumbered in Delve.  After the next day we worked out that we could engage heavily outnumbered by Barbie add-ons and win handily, and that was that.


Title: Re: War
Post by: Endie on February 25, 2009, 02:19:56 PM
Looks like Axiom Empire are the latest Kenny pet to rediscover their pride (or sense of self-preservation) and go Fuck Kenny.

Didn't they stay loyal all the way through the first war and Delve 1?


Title: Re: War
Post by: Arthur_Parker on February 25, 2009, 02:32:30 PM
JoeTF,  I'm no expert on this game but if most of your guys have assets trapped and your pets are starting to drift away, can you speculate as to what you think BoB leadership will likely do?  I'm surprised the goons have managed to stay focused enough to camp pr- for this long.


Title: Re: War
Post by: tazelbain on February 25, 2009, 02:44:00 PM
I'm not surprised.  Once corps get big and entrenched, the only resource that matters is morale.  The disbanding of BoB and the invasion of Delve is the greatest morale boast imaginable.


Title: Re: War
Post by: Endie on February 25, 2009, 02:52:48 PM
Sov update.  The charts on gf.com are kinda off, since they anticipate tomorrow's downtime, but I've been going through the sov data manually and it seems that Kenny have only four remaining stations in Delve.  Of those, one is now in a goonswarm-sov system and is awaiting tower-shotting.  One is sov zero, with five goon towers and no Kenny towers.  Two are Kenny sov 2, but neither of them has any kenny towers, so they will swap at downtime tomorrow.

In other words, unless I've cocked up my sums or Kenny secretly dropped some towers that have evaded notice for a week (Finfleet almost managed this last week but I spotted it and grassed them up  :grin:), there will be no Kenny outpost systems in Delve as of downtime tomorrow.

Of the twenty Delve player-controlled outpost systems, eleven now have no Kenny towers left at all.  None.  Hellpurged.  Another one is largely in reinforced, and unless Kenny's prayers are answered and Bobby Atlas rides in on his white steed to save them* then it can probably be assumed that those towers are not long for this world.

Quite apart from losing two significant members of Barbie in two days, Kenny have now lost 150 members in four days.  That's just under one in twenty of their numbers.  Perhaps unsurprisingly, BNC seem to be losing members fastest, with RKK and Finfleet drifting downwards and Evolution and Dice holding pretty steady.  If I was to guess as to why those last two are bucking the trend, I'd suggest that Evol have Molle et al doing morale blogs work and still believe themselves to be the best (at losing titans lolol) while Dice can identify with their corp (which are unarguably the most competent in Kenny) and have for some time been slightly distanced from the alliance in their mindset (just look at the unveiled forums and logs).  That's a stage of alliance failure cascade, of course, so maybe I'm being optimistic on that one.

*For our American readers, this is irony.


Title: Re: War
Post by: Teleku on February 25, 2009, 03:04:40 PM
Does anybody have any idea how many Kenny towers in total are left in Delve?  Only chart updates we get are for Station systems.  I'm curious to see how many non station system towers we have to purge in order to prevent them from getting any sov 3 in any system in delve.

Also, why does everybody consider the Sin to suck so badly?  It actually seems like one of the more useful ones on paper.  Being able to uncloak and launch a crap ton of drones while blasting away, etc.  Even disregarding that, I'm not really seeing any overall weakness offhand compared to the other Black Op ships...


Title: Re: War
Post by: trevorreznik on February 25, 2009, 03:26:02 PM
Does anybody have any idea how many Kenny towers in total are left in Delve?  Only chart updates we get are for Station systems.  I'm curious to see how many non station system towers we have to purge in order to prevent them from getting any sov 3 in any system in delve.

Also, why does everybody consider the Sin to suck so badly?  It actually seems like one of the more useful ones on paper.  Being able to uncloak and launch a crap ton of drones while blasting away, etc.  Even disregarding that, I'm not really seeing any overall weakness offhand compared to the other Black Op ships...

1) it takes a huge amount of scanning to find the amount of towers, especially in the non station systems, so it's unlikely anyone really knows, but there was at least 500 pre invasion from numbers I've seen and what I remember from the last time GS scanned delve thoroughly
2) you don't want to have  a super expensive battleship be closerange to other things.  it gets tackled, a bunch more hostiles show up, and you die. 


Title: Re: War
Post by: sanctuary on February 25, 2009, 03:30:23 PM
Sins cost what 500M and have worse dps than a BC, have little cargo space for fuel and have lock times on the order of caps. They are shit. I bought a heap of them and Redeemers about a year ago assuming CCP would give em a buff  :heartbreak:

Edit: found the links on SHC with Yalson's reviews: Linky (http://www.scrapheap-challenge.com/viewtopic.php?t=15879)


Title: Re: War
Post by: setar on February 25, 2009, 03:39:22 PM
No. Yalson posts here as Setar. He's in BDCI. His writeups on weekly events were excellent on the MC forums, I think they got copy pasted onto SHC War & Politics forums.

Thanks for the flowers -- there's quite a few more of those which I should post at some stage, I guess. Imagine my horror to see that there's no AARs on the -A- forum and virtually no discussion of politics and leadership -- as you can see from the discussion here, there's only a single thread in the whole forum that's being quoted ;-)

Getting used to it, though. Short of capturing the AAA directors and interrogating them it's going to be difficult to hack your way to better intel.



Title: Re: War
Post by: Sir T on February 25, 2009, 06:22:33 PM
By the way you can read the lot at http://www.kugutsumen.com/showthread.php?t=3725

In other news Kenny forgot to stront a tower in J-L that has been out of reinforced for 2 days. J-L, a system with a jaw dropping 50 towers in it at the start of the invasion, has been purged.


Title: Re: War
Post by: MahrinSkel on February 25, 2009, 10:31:08 PM
1) it takes a huge amount of scanning to find the amount of towers, especially in the non station systems, so it's unlikely anyone really knows, but there was at least 500 pre invasion from numbers I've seen and what I remember from the last time GS scanned delve thoroughly
If all you want is a count, it can go fairly quickly (still tedious, but manageable).  If you want real intel (exactly which moons, what kind of defenses, are they online or off), it can take forever (especially if they start fucking with you by planting cans on the default 100km warp-in points to break your cloak).

--Dave (I spent many hours doing trade runs and managing orders on one screen while bouncing from moon to moon in CovOps on the other)


Title: Re: War
Post by: Furiously on February 25, 2009, 10:41:32 PM
1) it takes a huge amount of scanning to find the amount of towers, especially in the non station systems, so it's unlikely anyone really knows, but there was at least 500 pre invasion from numbers I've seen and what I remember from the last time GS scanned delve thoroughly
If all you want is a count, it can go fairly quickly (still tedious, but manageable).  If you want real intel (exactly which moons, what kind of defenses, are they online or off), it can take forever (especially if they start fucking with you by planting cans on the default 100km warp-in points to break your cloak).

--Dave (I spent many hours doing trade runs and managing orders on one screen while bouncing from moon to moon in CovOps on the other)

They took out cans/wrecks breaking cloak.


Title: Re: War
Post by: MahrinSkel on February 26, 2009, 12:46:02 AM
Didn't know that.  If someone wouldn't mind pinging Avernus in-game for me and asking him to get in touch (either give you his email to pass to me via PM or come here and register so I can PM him), I'd appreciate it.

--Dave

EDIT: BTW, CCP is telling me that to them it looks like I got burned by account sharing.  They won't tell me why they think it was account sharing, but I did get a list of reasons why they would come to that conclusion: Stolen assets wound up in the control of a member of my corp/alliance (or former), the IP's involved were the same as mine or in the same city, or they found chat/mail logs that explicitly confirmed that I gave out my log-in info.

I never gave out my full log-in info except for one (pre-API) security audit, I used a one-time password for that and it wasn't communicated through the game.  I do share a city with some other Eve players that I know of, but there's no reason they would have my log-in (I've never logged in from someone else's computer or network).  It's possible that someone found my account names in FIX's records of the security audit, and at some point I got sloppy and used the same PW for something FIX-related that I used for the account.

My best guess is that someone from FIX saw my accounts go inactive, dug out the old information, and took my stuff.  They tell me I'm not *completely* broke, there is actually still some non-trivial assets in stations and even some cash left (probably the stuff I had on Sell orders when I quit), and I still have ships (they won't tell me what except that they're valuable, so it's probably the Carrier and Freighter my mains were in when I gave up).  They won't unlock my account yet, so I will have to wait a bit to find out.

Dammit, I think the game is sucking me back in.


Title: Re: War
Post by: MahrinSkel on February 26, 2009, 03:10:40 AM
On an actual war-related note: One thing that is always interesting to watch is how many systems an alliance under pressure is losing simply by not having any POS there anymore.  It's kind of a proxy for how severely their logistics are strained, or who might be getting ready to evac permanently.  And in the last couple of days, KenZoku has been losing sovereignty in quite a few systems that nobody took away from them.  Some of that has to be because they were supported out of outposts they no longer own.  But it's still a useful datapoint.  Not a sign of alliance collapse in and of itself, but worth watching (the first crack in IAAAC's offensive against 49-U turned out in retrospect to have been the loss of sovereignty in 6 systems in western Catch, as they stripped fuel and towers from a reaction chain to feed to the offensive).

--Dave


Title: Re: War
Post by: JoeTF on February 26, 2009, 04:43:35 AM
Or you could read our directors forum to find exact amounts of POs deployed.


Title: Re: War
Post by: Murgos on February 26, 2009, 05:07:25 AM
Or you could read our directors forum to find exact amounts of POs deployed.
Link pls.


Title: Re: War
Post by: Sir T on February 26, 2009, 06:20:58 AM
On an actual war-related note: One thing that is always interesting to watch is how many systems an alliance under pressure is losing simply by not having any POS there anymore.  It's kind of a proxy for how severely their logistics are strained, or who might be getting ready to evac permanently.  And in the last couple of days, KenZoku has been losing sovereignty in quite a few systems that nobody took away from them.  Some of that has to be because they were supported out of outposts they no longer own. 

There's a post on the goon forums about how Kenny is dying too bloody fast, and there is just too many offline towers to shoot and mods to steal. Basically towers are running out of fuel and they are not bothering to restront them anymore even if we don't get around to immediately killing them. They haven't even been timing their towers for over a week now. I strongly suspect that they stront in their towers is the stront that was put in there originally and not from what stores they have left. They have attempted some counter spamming, but I don't know the full details of that.

I'm currently onlining a deathstar using mods that are just floating in space from the last towers detonation, for example.


Title: Re: War
Post by: trevorreznik on February 26, 2009, 10:17:16 AM
Sounds a lot like when they pulled out of Eso/Feyth over a year ago, just a lot of tedious pos shot to do.  Thank god we all learned from that and trained amarr!

When warping to poses to scout them, I actually like to warp to 0.  If you warp to 0 and hit the tower, you'll just land 41km off of it because you don't have the password, which usually puts you far enough away from mods to be safe.  Warping at 30 or 100 or anything else seems like it'll end up dropping you onto mods sometimes, at least from my limited experience.


Title: Re: War
Post by: Endie on February 26, 2009, 05:17:14 PM
A ton more hostile towers dead today, as the cleanup continues.  I know of twenty-five POSes killed, but there are always others for which mails go missing, or are never generated, or where no Goond were involved, so there will have been more.

The 49- system in Querious was the main focus today.  I honestly thought that Kenny would time a full-scale, red-pen breakout op to coincide with a AAA/SE/ROL capship hotdrop on our fleet and our support fleet being called on to intervene, but that didn't really happen: we bridged a fleet in (badly!), lost a few ships, then did a bit better and killed a bunch of ships, and the hostiles headed back to South-Central.  We therefore took a tower majority in the second-last hostile station system in Delve and Querious.  I suspect that ED- was left longer because, from what I can see, it is inside jump-range of Stain for a hot-drop (9.02LY as I see it), but what do I know?  There are still 8 days until it ticks over to sov 3, so no rush, and the first towers there come out in late US prime.

As it is, I think the sov maps will look pretty dramatic tomorrow after downtime, with Kenny probably holding sov in only one Querious and one Period Basis station system (one of which they will lose after the weekend), and no station systems at all in Delve.  With reference to what Mahrin was posting about yesterday, Kenny lost sov in five additional Delve non-station systems on the 25th without us hitting towers: two went offline for lack of fuel, two were evacced and one turned out to be held only by a single small that we in LOVEU countered.


Title: Re: War
Post by: Endie on February 26, 2009, 05:57:47 PM
Since I saw some Kenny guys trying some passive-aggressive "those figures sure are hard to believe are you certain you're really getting more than a dozen towers a day?" I thought I'd share an image from our forums a week ago, and which is now safe to show.  This picture shows the "POSes to kill" target list of reinforced towers at that moment.  The list is fluid, of course, as towers die or are added, but it will give you a snapshot of the majority of towers that were in reinforced at this point last week.  There are thirty-five coming out there on the Friday, and there were probably only two or three more that actually died.  More will have died on the Saturday but were not either reinforced or reflected back to the FCs at the point the image was made.

You should note that every single tower on that list died.  All seventy-three.  The list is unusual in that only a relatively restricted number are faction towers - normally the proportion is even higher - and there are more smalls than usual.  But the total numbers of towers involved were not particularly high for that phase of the campaign.  Some days were nearer fifty.



Title: Re: War
Post by: Fordel on February 26, 2009, 06:12:31 PM
The Picard image means it's legit.

You(Goons) Totally posted one of those lists in that giant cluster fuck of a CAOD thread, when GF.com when down.


Title: Re: War
Post by: MahrinSkel on February 26, 2009, 10:05:13 PM
The sheer rate at which Delve stations are falling makes it pretty certain that if they're running propaganda, it's not by much.  Delve has *always* been defended about equal to the strongest level BoB ran into anywhere else (although it looks like one BoB corp was going on the cheap with only 7 towers an outpost).  They simply couldn't be achieving the results the Influence map shows without doing pretty much what they say they are, or KenZoku pulling down a lot of towers in their OP systems.

ED- is within range of Stain, but so is I1Y.  Once upon a time ED- was the toughest nut in Eve, but changes to POS defense mechanics and the sheer number of dreads running around these days makes it a lot less daunting.  11 moons, so you need to kill at most 6 POS to get a majority, and with the capfleet you're throwing around, unless AAA compromised your operation you could have them all in Reinforced before they could react.  Do it a few times for shits and grins, force them to mobilize and move halfway across the map, only to sit in Stain with their thumb up their ass.  Eventually, as in 49-U and FAT many moons ago, they'll either stop coming when you whistle, or their participation will drop so much they won't have the means to hot-drop you.  And maybe the horse will learn to sing, they won't have the stront, and you'll get it on the cheap.

You don't have a lot of time, and ED- is not a station you can starve out (too easy to reach from Empire, only 2 jumps in even for standard gates, I ran freighters through the middle of the D2/Iron/Razor siege two years ago with only my own CovOps for escort).

--Dave

EDIT: There's also only a few systems in Stain they can jump in from.  It would be possible to deny them the chance for surprise hot-drops by simply picketing *all* of them with newb alts.  We did it a couple of times.


Title: Re: War
Post by: Phildo on February 26, 2009, 10:40:22 PM
Kenzoku attempted to attack our camp on PR- a few hours ago with a roughly 40-strong HAC gang.  Within about 30 seconds of this being announced there was a huge Goonswarm gang up to counter them and it resulted in this: http://killboard.goonfleet.com/battles/1138

I was still stuck burning through a gate bubble by the time the battle was over and Kenzoku had retreated.


Title: Re: War
Post by: JoeTF on February 27, 2009, 02:40:32 AM
lol @ Kenzoku icon.


Title: Re: War
Post by: Endie on February 27, 2009, 11:15:38 AM
The trouble for Kenny is that we have SMS alerts set up now, as part of our infrastructure (on top of the jabber ones we've had for a while, now).  So if someone tries a breakout (or a break-in) attempt then an alert goes out and everyone who is playing Dawn of War II/doing logistics on alts etc logs in and within minutes you have a maxed-out 255-man fleet.


Title: Re: War
Post by: JoeTF on February 27, 2009, 11:38:37 AM
We were thinking about setting something similar about half a year ago, but the idea was shoot down as being too hardcore and intruding.

Now let that sink in...


Title: Re: War
Post by: trevorreznik on February 27, 2009, 11:38:57 AM
noghrivir's dream come true...


Title: Re: War
Post by: Murgos on February 27, 2009, 11:47:15 AM
Tenerifs is now a Thunderdome.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1009997

Quote
~*~*~*~*~*~ Official Goonswarm Diplomatic Message ~*~*~*~*~*~*~
Dear Eve Universe,
For three weeks we have let our old space sit vacant. Occasionally goons will rat on their way to delve or evac some last minute assets but in large part Tenerifis has been a region with no owner. After AAA failed to abort our titan they never bothered taking the region and none of our allies would like the space. So for those of you who have asked, what has goonswarm ever done for eve? Now is the time for us to give back.

As of this moment every station in Tenerifis will allow anyone to dock (except those we are hostile to, screw you guys) Check http://standings.goonfleet.com to see if you are hostile to us.

Tenerifis is now a THUNDERDOME, all are welcome.

We are never coming back for this space.

The alliance who manages to hold the space wins.

There are dyspro moons located at:
9-980U VIII - Moon 8
Q5KZ-W V - Moon 19
Q5KZ-W V - Moon 1
ZMV9-A IV - Moon 9

Here is the list of cadium moons:
B-6: 7-7, 7-9, 7-10, 8-1, 9-1
9-9: 8-15, 8-18
XGH: 5-19, 8-13
Z-0: 8-12, 9-19
OP: 4-1, 6-20

There are two sov 4 constellations waiting for the taker, don’t mind the neighbors.

Also, Kenzuko diplos please contact me about renting Detroid.

Love,
Goons

Quote
JADE CONSTANTINE NOW IS YOUR CHANCE


Title: Re: War
Post by: amiable on February 27, 2009, 11:49:15 AM
We were thinking about setting something similar about half a year ago, but the idea was shoot down as being too hardcore and intruding.

Now let that sink in...

Serious question:  Why is this hardcore?  No one is required to log in or punished for not logging in.  It is just a communicaiton tool, and quite awesome one at that if you want to know when the fights are.  I'm pretty casual and I don't find it intruding at all.


Title: Re: War
Post by: Arthur_Parker on February 27, 2009, 11:52:35 AM
All I can think about is that film with the four guys (navy seals or similar) in church, one is getting married and all their pagers go off.


Title: Re: War
Post by: JoeTF on February 27, 2009, 12:05:44 PM
Well, asking members to give us their personal cellphone numbers.

Another issue was that people can login only when they are near their gaming PCs, you can simply use IRC. Only advantage of SMS notification system is that it can send you notifications when you're not around to play. Is getting spammed with SMS during work meeting, or really an advantage?

And there is an obvious security issue:/


Title: Re: War
Post by: Sir T on February 27, 2009, 12:07:31 PM
We were thinking about setting something similar about half a year ago, but the idea was shoot down as being too hardcore and intruding.

Now let that sink in...

Serious question:  Why is this hardcore?  No one is required to log in or punished for not logging in.  It is just a communicaiton tool, and quite awesome one at that if you want to know when the fights are.  I'm pretty casual and I don't find it intruding at all.

Especially ironic considering that one of the stock BOB lies was that one of the reasons for their success was their "great and superior IRC communications" etc.


Title: Re: War
Post by: tmp on February 27, 2009, 01:07:43 PM
Especially ironic considering that one of the stock BOB lies was that one of the reasons for their success was their "great and superior IRC communications" etc.
Well, the irony is also it's part of the 'BoB culture' the Goons used to mock -- that the BoB people would idle in irc channels and get alerts when to log in, presented as inferior and drone-like no-life approach vs the 'rifters, lol' carefree bumbling swarm of bees.

Anyway, regarding "why is this hardcore". The mindset itself, that a computer game and what happens in it might be important enough to even warrant such heads up ... it's certainly something beyond casual interest in my eyes (the casual level of interest being "i'm doing something else now so i don't give a fuck") But then very little in the EVE alliance business isn't poopsock level hardcore to begin with.


Title: Re: War
Post by: Quinton on February 27, 2009, 01:11:27 PM
We were thinking about setting something similar about half a year ago, but the idea was shoot down as being too hardcore and intruding.

Now let that sink in...

We have become what we despise!

Seriously, I actually think it's pretty casual-friendly in that I can be doing something else instead of watching EVE or irc or jabber and get a notification if something entertaining is happening that I might want to login for.

I guess if we had mandatory participation or crap like that, being paged to the game via sms/email would be pretty miserable.

Also, this is fun to watch:
(http://i717.photobucket.com/albums/ww173/cats251/out.gif)


Title: Re: War
Post by: LC on February 27, 2009, 01:13:52 PM
BoB pets were told to evacuate all of their assets to empire. I'm too busy right now to scroll up to see if it was posted already.


Title: Re: War
Post by: eldaec on February 27, 2009, 01:16:28 PM
We were thinking about setting something similar about half a year ago, but the idea was shoot down as being too hardcore and intruding.

Now let that sink in...

The fundamental difference is that nobody is going to bat an eyelid when 80% of goons don't sign up. Or when the vast majority of people who do sign up ignore the messages.

This is a bigger deal than people realise.

Goons are not defined by success in 0.0. And frankly, they'd survive without it.

A huge part of why goons wiped out Kenny in Delve, is that they were able to bet the farm and overcommit, since if they has lost, they would still exist as a community held together by something other than success in EVE, Goons are the only major alliance who could survive a move to NPC space.

Because they aren't defined by their space or by their k/d ratio - they can run poop socking features like SMS alerts without everyone in alliance feeling it is compulsory to sign up. End result, people who like the idea take part, but those who don't are not excluded.

This, is why you fail.


Title: Re: War
Post by: Quinton on February 27, 2009, 01:24:00 PM
A huge part of why goons wiped out Kenny in Delve, is that they were able to bet the farm and overcommit, since if they has lost, they would still exist as a community held together by something other than success in EVE, Goons are the only major alliance who could survive a move to NPC space.

Because they aren't defined by their space or by their k/d ratio - they can run poop socking features like SMS alerts without everyone in alliance feeling it is compulsory to sign up. End result, people who like the idea take part, but those who don't are not excluded.

To step back a bit from the hurf blurf, I think the important key point here is the purpose of goonswarm is to allow goons to have fun in EVE.  Not "to win".  To "have fun".  Betting the farm on delve and moving everybody down on no notice to blow up things seems to be working, but hell, it could have been the stupidest decision ever made (maybe it'll still prove to be unwise, but so far so good).  One thing it is though, is a lot of fun.



Title: Re: War
Post by: MahrinSkel on February 27, 2009, 01:28:47 PM
It's kind of a chicken and egg problem.  It works for you because you're so big, if most people don't sign up and most of the ones that do don't respond to most pages, you're *still* going to be able to raise a scratch fleet that can contend with the fleets most alliances can field with days of prep.  And you're so big because most of your people aren't invested in the politics and territorial attachment of alliance life and don't split to make their own alliance because they think your leadership is out of touch with their needs, so you've jumped to a different level of size where that is possible.

Being big has given you the capacity to not give a shit, and not giving a shit gives you the ability to be big.  The transition state, where you didn't give a shit but weren't that big, you got through by letting RA sweat the territorial control problems.  Even if someone could clone the GS cultural patterns, they'd have a hard time finding a place to shelter for that transition.

--Dave


Title: Re: War
Post by: Endie on February 27, 2009, 01:32:52 PM
BoB pets were told to evacuate all of their assets to empire. I'm too busy right now to scroll up to see if it was posted already.

I don't think so: you're first with the news, again.

Regarding the SMS thing, it's a useful tool for the hardcore (who want to be on every op they can) and the casual (who don't want to log in for the 23/7 camp in PR- except when necessary).

Goonfleet has always had players of every playstyle, from poopsockers who run massive moonchains, through Specops who were supposed to commit 100% of their logged-in time, to Epsilon, who, erm... don't even log in.  It's a balance, and one which has served to maintain both our culture and our imaginary space empire.  The SMS system is one part of the huge infrastructure that we now run which has allowed this invasion to work.  Being able to shoot spaceships is one thing, and numbers are great, but Kenny had more numbers than us for much of the campaign.  One key difference is that we take external factors seriously, whether that is diplomacy or C4ISTAR (http://en.wikipedia.org/wiki/C4ISTAR).

Edit: LC, do you have a source?


Title: Re: War
Post by: LC on February 27, 2009, 01:43:25 PM
Edit: LC, do you have a source?

A director from a bob pet corp (in EXE) that's a good friend of mine. They were told to take everything but a few combat ships.


Title: Re: War
Post by: MahrinSkel on February 27, 2009, 01:50:24 PM
I get that Endie.  The point is, if most alliances tried to do it (and I know a couple who have done that or something similar), they'd sight a big enemy fleet incoming, send out the alert, and get a force that was too small to do any good, and the people who responded would get to spend a few hours doing nothing while the enemy did what they came to do.  They'd then go to the alliance boards and bitch about how the freeloaders that didn't show up were to blame for whatever bad thing happened while they fumed inside POS shields.

Being big allows you to do things in a way that lets you stay casual, and staying casual lets you do things that allow you to grow big.  But there was an intermediate state where you were big enough to need a big chunk of 0.0 territory, but your casual attitude wouldn't have let you keep that territory with those numbers.  You may remember that as when you were in Cloud Ring.  If you hadn't cut the deal you had with RA, you might *still* be going through a constant cycle of going into a 0.0 region, provoking a territorial response and losing it, and as a result losing membership, because I don't care how "casual" you try to pretend to be, getting your ass spanked and sent to the corner like a disruptive child is not fun.  You survived the debacle in Cloud Ring, but you didn't *enjoy* it, and you did lose a big chunk of your numbers as I recall (around 20-25%).

--Dave


Title: Re: War
Post by: Endie on February 27, 2009, 02:05:52 PM
I wasn't disagreeing with you.  Quantity has a quality of its own, as Stalin said.  Our advantage is learning how to make use of that quantity in a way that others (such as Bob and their pet structure) failed to do.


Title: Re: War
Post by: Jayce on February 27, 2009, 02:09:46 PM
This discussion has become more interesting than its Macguffin, the SMS system.  But I think it points to why it is successful in Goonswarm: if its stated purpose was to make people log in, it would fail.  As it is, it was a pet project that some goons find useful, but no one expected it to cause participation to raise by x%.

In fact there's a survey thread right now to determine whether it's too spammy.  Nowhere in there is anyone bitching at each other about people not logging in when summoned.  They're bitching at each other for other reasons, a perennial and necessary ingredient for any thread containing goons  :awesome_for_real:


Title: Re: War
Post by: setar on February 27, 2009, 02:33:50 PM
MC had the same text message system (I actually set it up using twitter which gives you some amount of control who is and isn't following you), but we only used it for emergencies -- e.g., having a supercap tackled and in danger. But yeah, the irony here is on GS -- what happened to taking internet spaceship games too serious?



Title: Re: War
Post by: Endie on February 27, 2009, 02:53:15 PM
MC had the same text message system (I actually set it up using twitter which gives you some amount of control who is and isn't following you), but we only used it for emergencies -- e.g., having a supercap tackled and in danger. But yeah, the irony here is on GS -- what happened to taking internet spaceship games too serious?

Irony is not "on" someone.

Anyway, we have taken making Bob/Kenny's lives miserable seriously for some considerable time, and the fact that keeping 230-odd caps locked into PR- until we're finished dismantling their space benefits from the use of SMS in order to make it easy and casual (so that we need not log in constantly, poopsocking) hardly strikes me as "OH GOD WE HAVE BECOME WHAT WE LOATHED".

I reiterate: our infrastructure is there to make things easy and fun, not to make us some retarded mandatory ops alliance.  Don't worry.  We're still terrible at Eve.  We're just not as bad as the people we've had to fight in the last few months.


Title: Re: War
Post by: Thrawn on February 27, 2009, 02:55:24 PM
If Goons had known about a BoB SMS system their would of been massive trolls about taking the game too serious and jokes about people running out of meetings because they got a text saying "Shrike is tackled in a Titan.....again."  No matter how casual it is it does come across as something for poeple who take the game too seriuosly.  :oh_i_see:


Title: Re: War
Post by: Endie on February 27, 2009, 02:56:37 PM
Perhaps, but culture is not about the nature of your artifacts so much as the manner in which you use them.


Title: Re: War
Post by: Arthur_Parker on February 27, 2009, 02:59:31 PM
I never understand why the enemy alliances constantly expect goons to have some form of accepted pattern of behaviour, when clearly, being retarded and full of contradictions is more annoying (and possibly more effective).


Title: Re: War
Post by: setar on February 27, 2009, 03:18:58 PM
Irony is not "on" someone.

Thanks for the correction, always happy to learn as a non-native speaker.



Title: Re: War
Post by: Endie on February 27, 2009, 03:26:40 PM
Irony is not "on" someone.

Thanks for the correction, always happy to learn as a non-native speaker.

The mere fact that you are aware of the concept puts you one up on our American cousins.


Title: Re: War
Post by: Sparky on February 27, 2009, 03:41:45 PM
If Goons had known about a BoB SMS system their would of been massive trolls about taking the game too serious and jokes about people running out of meetings because they got a text saying "Shrike is tackled in a Titan.....again."  No matter how casual it is it does come across as something for poeple who take the game too seriuosly.  :oh_i_see:

Well obviously... if Mittani was a heating and ventilation specialist while Molle was a lawyer you'd hear a lot more ambulance chaser jokes.  If SMS is taking them game too seriously then so are forums.  I wish we had SMS so I'd miss fewer hotdrops.  :awesome_for_real:


Title: Re: War
Post by: Calantus on February 27, 2009, 03:52:20 PM
I don't know why people are surprised at this. Goons are VERY hardcore at the games they play. Not all goons, but enough goons to matter. The registration system is pretty intense. Then there's the wiki, the map program, and I'm sure various logistics and POS programs to make that go better. The difference between goons and the rest is that it's not expected that people go hardcore. A hardcore guild is not defined by the actions of the members, but by the expectations of the leaders and members. GS could be filled to the brim with hardcore poopsockers all on SMS alerts whenever anything happened and it still wouldn't be hardcore unless the hardcore playstyle was expected or enforced.


Title: Re: War
Post by: Sir T on February 27, 2009, 03:57:44 PM
Just stepping back from the discussion for a moment, here is a terribly biased narrative if a Coven 60 man fleet that wandered into Delve today to shoot up these terrible goonies that are getting kicked around Delve.

*Arrives at the PR- Gate in 1DH*

"Ok, everyone on the gate... hmm better send a scout in.. Ok Mr interceptor, you go in an see what its like"

*Inty Jumps. Sound of screaming and shoveling coal into the engine to get more speed, followed by several banging sounds and a loud POP*

"Sir, The interceptor pilot just woke up in our home station and said it might not be such a good idea to jump into there right now"

"Er. Ok lets see if we can get some action somewhere else then"

*Jumps out of 1DH*

"Hey what are those 2 big ships doing there... Hey what are those big bright lights AAAAAAAGH RUN RUN AGGHGHGHGHHH IT BURNS IT BURNS!!!"

1/3 of the Coven fleet escape from Pandemic legion double doomsday and fly to next gate.

"Ok, at least that's over! Let's get the hell out of here!"

*Jumps*

TCF: "Zut Alors! Ze Coven est nouvel target in Delve! Press ze F keys and start zee pew pew tut suite!"

Coven: "AAAAAAAAAAGH!!!"

Lots of popping.

En fin.

Not the most auspicious start to your first Delve incursion really...


Title: Re: War
Post by: setar on February 27, 2009, 03:59:34 PM
At least nobody's complaining about a lack of targets for once ;-)


Title: Re: War
Post by: trevorreznik on February 27, 2009, 04:42:10 PM
I get that Endie.  The point is, if most alliances tried to do it (and I know a couple who have done that or something similar), they'd sight a big enemy fleet incoming, send out the alert, and get a force that was too small to do any good, and the people who responded would get to spend a few hours doing nothing while the enemy did what they came to do.  They'd then go to the alliance boards and bitch about how the freeloaders that didn't show up were to blame for whatever bad thing happened while they fumed inside POS shields.

Being big allows you to do things in a way that lets you stay casual, and staying casual lets you do things that allow you to grow big.  But there was an intermediate state where you were big enough to need a big chunk of 0.0 territory, but your casual attitude wouldn't have let you keep that territory with those numbers.  You may remember that as when you were in Cloud Ring.  If you hadn't cut the deal you had with RA, you might *still* be going through a constant cycle of going into a 0.0 region, provoking a territorial response and losing it, and as a result losing membership, because I don't care how "casual" you try to pretend to be, getting your ass spanked and sent to the corner like a disruptive child is not fun.  You survived the debacle in Cloud Ring, but you didn't *enjoy* it, and you did lose a big chunk of your numbers as I recall (around 20-25%).

--Dave

There's a lot of truth to this-the capital swarm usergroup in goonfleet.com had a SMS system for a year, and was rarely used.  When it was, the number of additional people brought in by the SMS was often only a handful, if not zero.  It simply wasn't worth the cost of sending out the SMSes and the program became defunct, leading to nohgrivir posting nonstop on gf.com/sa about how smses were needed every night. 

It's working a lot better for PR- for size reasons-there's a ton more active goons, and it's also open to the entire membership since it's free of cost (using emails>cell phone thing).  With the much bigger pool it's actually effective.


And yeah, the guys that sign up are the hardcore guys as it is.  Surprisingly, GS doesn't have that many dedicated hardcore guys, at least among the FC usergroup.  I'll specify hardcore to mean simply willing and able to do alarm clock ops and play on weekend evenings.  For long periods of time, GS didn't have any FCs that would do this, because the only ones that do are Scavok and DBRB, and that's unlike any other alliance I'm aware of.


Title: Re: War
Post by: tmp on February 27, 2009, 04:51:46 PM
A hardcore guild is not defined by the actions of the members, but by the expectations of the leaders and members.
I'll have to respectfully disagree with that. To use the most obvious example -- BoB in its current shape is hardly perceived as a 'hardcore guild' no matter how much their leaders and membership expect and wish it was the case. This is because of how the leaders and members actually act. Actions carry much more impact than words, and if you have say, group of dedicated miners then it does not really matter if they acknowledge (or deny) that through morale blog or whatever. At the end of day they are dedicated miners, though maybe with some self-acceptance issues.


Title: Re: War
Post by: Calantus on February 27, 2009, 05:38:42 PM
A hardcore guild is not defined by the actions of the members, but by the expectations of the leaders and members.
I'll have to respectfully disagree with that. To use the most obvious example -- BoB in its current shape is hardly perceived as a 'hardcore guild' no matter how much their leaders and membership expect and wish it was the case. This is because of how the leaders and members actually act. Actions carry much more impact than words, and if you have say, group of dedicated miners then it does not really matter if they acknowledge (or deny) that through morale blog or whatever. At the end of day they are dedicated miners, though maybe with some self-acceptance issues.

I'd say the mining corp was a corp containing hardcore players, unless you only got accepted if you were hardcore or were kicked if you weren't. BoB is a hardcore alliance with a lack of hardcore players at present.


Title: Re: War
Post by: MahrinSkel on February 27, 2009, 07:10:02 PM
If Goons had known about a BoB SMS system their would of been massive trolls about taking the game too serious and jokes about people running out of meetings because they got a text saying "Shrike is tackled in a Titan.....again."  No matter how casual it is it does come across as something for poeple who take the game too seriuosly.  :oh_i_see:
You don't get it: Goon logic for forum fights is not "Is this argument consistent with our principles?" or "Is this true?" or even "Do any of these words belong in the same sentence together?"  It's "Does this piss off the other guys and/or make them splutter in confusion?"  If you are trying to get them to explain what they said, they already have you hooked and from then on you're just digging in deeper.

In the memes of a long-gone era: You have been trolled.  Hope this helps.  Have a nice day.

--Dave


Title: Re: War
Post by: Arthur_Parker on February 28, 2009, 12:00:05 AM
Delve update. (http://www.youtube.com/watch?v=3H9dQfVN3Ns)


Title: Re: War
Post by: Simond on February 28, 2009, 06:36:30 AM
450+ people currently in PR-, 99% friendly (i.e. Goonswarm & allies).
KenGoku and -A- were supposed to be attempting a breakout post-downtime, you see.  :grin:


Title: Re: War
Post by: Miasma on February 28, 2009, 08:08:02 AM
We bridged to 49- to attack them and some towers, they tried to slowboat to pr- but we just jumped back and cut them off again.  Huge fleets all over delve right now on both sides.


Title: Re: War
Post by: setar on February 28, 2009, 08:26:20 AM
450+ people currently in PR-, 99% friendly (i.e. Goonswarm & allies).
KenGoku and -A- were supposed to be attempting a breakout post-downtime, you see.  :grin:

Uh. We were? There wasn't even a CTA. Nobody ever tells me anything these days.


Title: Re: War
Post by: trevorreznik on February 28, 2009, 09:14:30 AM
450+ people currently in PR-, 99% friendly (i.e. Goonswarm & allies).
KenGoku and -A- were supposed to be attempting a breakout post-downtime, you see.  :grin:

Uh. We were? There wasn't even a CTA. Nobody ever tells me anything these days.


-a- is the bogeyman in many of the goon ops

boogaboogabooga


Title: Re: War
Post by: Endie on February 28, 2009, 10:45:08 AM
-A- were there.  Maybe they didn't tell you, but they certainly told others in your alliance.  Check the KB to verify that, although most seem not to have made it onto either kills or losses.  Not a huge turnout from them, which I had generously thought was down to them holding a large capfleet offline ready for a hotdrop, but perhaps Kenny repeatedly calling for breakouts which fizzle out is a discouraging factor vOv.

I don't really get it: it's startlingly obvious how Kenny could get a large proportion of their 230 trapped capitals out for the (admittedly absolutely certain) sacrifice of a couple of dozen in a certain other location, and then we'd have to stop running around hellpurging Delve with unsupported cap fleets.  But I suppose that fragile morale and an obsession with tactical rather than strategic imperatives makes that unpalatable to them.

Anyway, as soon as it became obvious that Kenny and Exe were seriously attempting to do a breakout numbers spiralled.  650 friendlies on teamspeak is one measure.  By the time they slowboated to PR- from 49- we'd bridged a couple of our fleets back there to wait for them.  We have a lot of bubble art in PR-, like Kuzim Blacky'all's snowman on the NOL gate, that we are eager to defend.  Neutrals who want to see the exhibition should remember to spam the password "DON'T SHOOT ME I'M GAY" repeatedly in local to avoid destruction (we get a couple of naeutral pubbies a day falling for that and livening up the camp as it moves into day eleven).

We let the Boat down, however: he asked for a hundred-person cap fleet, but all we could come up with was one closer to two hundred.  :sad:


Title: Re: War
Post by: setar on February 28, 2009, 11:15:57 AM
I think you are confusing a spontaneous 'let's go to Delve' op with anything that would have been planned as the original post indicated. And what is so difficult to understand? I'd lost interest and the will to fight as well after way things went. You 'won', it is as simple as that.

Yeah, maybe BOB will regroup at some stage, somewhere. Bit of house cleaning and a new target. But if you honestly expect them to pull together all of a sudden and start defending you are playing a different game then I am -- or are playing on the old 'but Goons are horrible at this game' meme which few even believed in when you _were_ all in Rifters a few years ago.



Title: Re: War
Post by: Jayce on February 28, 2009, 11:33:53 AM
It's true, never doubt the power of the Rifter.

Also, I think all this allowance you see goons giving Kenny for making some final stand somewhere, or suddenly coming back, is a collective disbelief that it's been this easy. 

Even with all systems set to Sov 1, one would think that one of the most venerable and ancient (don't forget "omnipotence itself") alliances could put something together.  Instead it's been very workaday for our dread fleet. 


Title: Re: War
Post by: Phildo on February 28, 2009, 11:41:27 AM
Kenny have repeatedly throw 30-ish HAC man HAC gangs at the area around PR- and the only successes they have are catching people flying solo between PR- and 319.  Lady Scarlet is often there flaunting her new-found freedom of movement.

Setar, Trevor, your allies in Delve had apparently been told you were coming to help.  That's all I know about it, though.


Title: Re: War
Post by: setar on February 28, 2009, 12:18:53 PM
Phildo, no reason not to believe that is the case -- all _I_ was saying nobody told the grunts in advance that we were supposed to come to the rescue :)


Title: Re: War
Post by: Sir T on February 28, 2009, 01:26:07 PM
AAA had 100 people in fleet and Titan bridged it in to support a Kennie and Barbie fleet at their form up time, which shows some preparation to me. *shrug*

Anyway, it was the best showing by the opposition in a while, but to be honest their move to PR- seemed to take a while, almost as though they were unsure of what they were doing. We had time to drop the first tower using mostly unsieged dreads and battleships, and had time to get another bridge back to PR- in time to shred the initial few hostiles that came in, at which time they fled.

I can't comment in the initial battle where we came in as I was thrown into a deep safe when the cyno went boom as I was bridging in, but it seems to have been a lot of fun for all concerned.


Title: Re: War
Post by: Endie on February 28, 2009, 01:47:35 PM
so from my DED messages it looks like BDCI are taking XGH, Setar?  Is that because you've been allocated it in the long run, or are you just the only people organised enough to arrange to get towers there  :awesome_for_real:?  It's good space by Angels standards: 100-odd belts of decent truesec (almost all with arkonor), dead-end and excellent for cap production.  Horrible logistics, of course, but you know that from attacking them for so long!

Edit: also, to others, if Setar says AAA had no pre-planned call-up to help then it's probably reasonable and fair to assume he's telling the truth.


Title: Re: War
Post by: setar on February 28, 2009, 02:18:48 PM
No idea about the long term plan, Endie. From my perspective it's simply a case of us having to do logistics as well; BDCI is a new arrival and so far had not to contribute to the JB system or other logistics chores. The corp itself usually doesn't rely on access to 0.0 to generate ISK, and I don't think anyone is under any illusion of being able to hold on to all of this space for any length of time, particularly once you guys are done mopping up Delve. All I can hope for is that it will be limited to GS vs -A- rather than the whole bandwagon of TCF/NC/PL. Enough folks seem to be ready to reset GBC already just to be able to turn Delve into some kind of free-for-all, though that's bloody unlikely to happen.

But in the meantime maybe we could compare notes? My info on good locations in Period Basis vs your information on Tenerifs :) ?



Title: Re: War
Post by: MahrinSkel on February 28, 2009, 02:25:39 PM
Edit: also, to others, if Setar says AAA had no pre-planned call-up to help then it's probably reasonable and fair to assume he's telling the truth.
KenZoku is stuck on a fork when it comes to morale.  If they keep letting Goons act at will, it will get harder and harder to rally the troops, especially the GBC folks who, between KenZoku's poor performance and the drama bombs in the director forum archive, seem completely willing to let them fall and to hell with the consequences of having the Goons for neighbors.  But if they make a significant effort and fail, the loss of morale won't be a trickle, it will be a flood.

As it stands, there's not going to be much of a place to stand from which to try and stage a rally, and probably not many left that really want to try.  Something truly astounding would have to happen for any significant change in the course of events.

Setar, I think the Goons are completely serious when they say they aren't coming back.  Trying to hold areas so far apart is impractical, and vacating Delve would just give BoB a chance to rebuild.

--Dave


Title: Re: War
Post by: Endie on February 28, 2009, 02:36:26 PM
Yeah, I think that if we were to find ourselves in Tenerifis then Stain, Atlas and whatever kenny successor alliance comes along would swiftly cause trouble for us back home in Delve.  Heh: "back home in Delve" sounds funny.  I know it is unfashionable but I will say it again: I honestly cannot believe that there will be any appetite for an attack on AAA holdings so soon after the 23/7 grind of taking Delve.

And sorry, Setar, but I was a Detorid boy.  The only significant time I ever spent in Tenerifis, except for the odd transit via jump-bridges, was the month in 9-9 vs Bob.  But what I can tell you is that some bastard will always mine G-Don clean of all high-ends on both spawn days for their personal titan project.  You will then never hear again of that titan.  If you are lucky.

And, thankfully, I don't think LOVEU will stay in TPAR for longer than it takes to secure it - we now have sov a day earlier than I planned, as DICE seem to have messed up on two towers - and hand it on.  The truesec is poop, and we have a Delve constellation, now.


Title: Re: War
Post by: setar on February 28, 2009, 02:42:23 PM
What are the chances of everyone just twiddling their thumbs? We will always have conflicts in Eve -- so the question is does the huge powerblock that is NC/PL/TCF/GS and friends break up and start shooting each other out of boredom, or do they go for the remaining large alliances?

-A- is a natural target. GS/TCF have scores to settle, PL will certainly be looking for fights, and with Razor apparently setting in Querious they are all basically on -A-'s doorstep. I certainly do not expect an attack in Tenerifs, but an assault on Catch would force us to concentrate on that area or, if we are getting completely outblobbed, relocate to another area of the map. One way or another it would not make sense to deploy significant infrastructure in the newly vacated GS territories.

And agree on the KenZoku analysis. There is absolutely nothing they can do at this stage, even if they wanted to. My initial call shortly after the alliance got disbanded was 'they will not recover from this'. It undid everything they built with one click, and with their ongoing morale problems since the MAX campaign the writing was on the wall. In a way the Ex-MC in me is cheerful as BOB members were laughing at us when we were in the same situation -- outblobbed and camped into PB; at the same time it feels empty as I was actually looking forward to a multi-front war that might have been more fun.


Title: Re: War
Post by: Endie on February 28, 2009, 02:58:20 PM
If there is to be a fight, I suspect that UNL may be one key to what happens next.  We despise Atlas and are fond of UNL, who stood by us.


Title: Re: War
Post by: Quinton on February 28, 2009, 03:03:06 PM
What are the chances of everyone just twiddling their thumbs? We will always have conflicts in Eve -- so the question is does the huge powerblock that is NC/PL/TCF/GS and friends break up and start shooting each other out of boredom, or do they go for the remaining large alliances?

Long term, I agree -- we'll see a lot of interesting changes happening in the wake of Goons moving to Delve, other folks taking our old homeland in the south, and interests shifting and so on.  I don't have nearly enough of a grasp on the macro level politics to predict what'll happen.

I think Endie's right though -- the Delve campaign is an unbelievable effort and we've got to see it through Goonswarm sov3 and beyond before it's anywhere near "done".  I'd bet that there will be a lot of bike riding going on as it wraps up and people need to recover from all that work for a bit.


Title: Re: War
Post by: setar on February 28, 2009, 03:09:55 PM
Sure; wasn't thinking short-term, but you can only ride bicycles for so long before boredom kicks in. The part that irritates me personally: given the large-scale politics there is nobody left to take advantage of that exhaustion while you consolidate your hold in Delve. Ideally any attacker would use the window while you are still setting up jump bridges, waiting for Sov4 etc, but that of course would bring the whole blue list back to Delve in a hurry and, once again, result in few memorable fights -- if any at all.

At the other end of the spectrum you have groups like Outbreak, Minor Threat and others who, when not in drama mode, tend to have fun, but have virtually no impact on the 0.0 landscape. And until CCP gets around to change the damn sov system we'll be stuck with those two extremes, I'm afraid.


Title: Re: War
Post by: Quinton on February 28, 2009, 03:37:22 PM
And until CCP gets around to change the damn sov system we'll be stuck with those two extremes, I'm afraid.

Yeah, I think pretty much everyone down in 0.0 can agree that sov as it exists today is awful.  I wonder if ccp can actually make it better -- I'm not entirely sure how you'd go about fixing it.  It seems like it's both too easy and too hard to take systems, depending on the size of the entities involved, if the defenders have sov3, etc, etc.

One problem that so many games run into (and EVE is no exception) is that everything congeals into enormous power blocs because the little guys can't do anything meaningful on their own.  Then things stagnate until some external factor (a spy disbands BoB, etc) shakes things up enough to allow some progress.

I'm not sure how you can have the huge single universe that can accommodate big alliances and giant battles *and* allow for 25-100 person corps or alliances to take and hold space without getting steamrolled the instant that one of the big power blocs looks at them...


Title: Re: War
Post by: Fordel on February 28, 2009, 03:52:40 PM
You probably can't, outside of some artificial "Your Corp only has 20 members, you are immune!" defense.


Title: Re: War
Post by: Jayce on February 28, 2009, 04:02:45 PM
I tend to disagree.  While the sov system certainly isn't perfect, it mirrors the real world in that sov 3/4 supplies enough stability that people can have recovery periods and relatively safe rear areas, while not being impossible to break, either.

And NPC space and low-value space exists for small entities.  If anything I'd like to see the map expand.  Vast spaces allow smaller groups to take areas that no one is interested in.  Imagine lots of small Providences - places where a fledgling 0.0 corp can find its space legs.


Title: Re: War
Post by: Sir T on February 28, 2009, 04:51:37 PM
This discussion should be in another thread, but to create more work for Yoru  :drillf: I would suggest a change I would like, namely if you want to break sov 4 you have to take one station in a constellation, not break your way through 4 stations out of 6. That would make it far less daunting to break, and stop piling station all over the place to make it virtually impossible to take space.


Title: Re: War
Post by: Sir T on February 28, 2009, 05:01:19 PM
Back on topic a rag tag gang of one hundred and ten SHC posters went down to Delve to give the Goons a well deserved "what for" in PR- tonight. Sadly they were doomsdayed by PL.  :oh_i_see:


Title: Re: War
Post by: Dallan on February 28, 2009, 06:20:03 PM
"They" meaning the SHC gang and a few slow goons alike. Titan pilots are killmail whores on a level that sensor-boosted interceptor pilots can only dream of, apparently - it's not like the DD was remotely necessary.


Title: Re: War
Post by: Goumindong on February 28, 2009, 06:51:12 PM
I tend to disagree.  While the sov system certainly isn't perfect, it mirrors the real world in that sov 3/4 supplies enough stability that people can have recovery periods and relatively safe rear areas, while not being impossible to break, either.

This is kinda true. There are certainly some problems with sov3/4 and the difficulty in POS fighting.

Quote
And NPC space and low-value space exists for small entities.  If anything I'd like to see the map expand.  Vast spaces allow smaller groups to take areas that no one is interested in.  Imagine lots of small Providences - places where a fledgling 0.0 corp can find its space legs.

Part of the problem is that there is no real feeder areas. Low-sec isn't 0.0 enough and nor is NPC 0.0 really.

If there was a feed from low-sec -> NPC 0.0 -> Sov 3 less 0.0. You could give logistics bonuses in this new space so that fueling towers wasn't has hard etc and/or make it so anyone who held a sov 4 could not participate(I.E. anchor or shoot at towers)

Now, finding an RP justification for that... is a little bit harder.

Fake Edit: Nevermind, found. Call the area's state protectorates and integrate it into faction warfare. Sov would be held by corps participating in FW and they would reap all rewards from owning the stations(I.E. corps would be like alliances are for the rest of eve, and FW organizations like your big allied block). Since the four empires have reason to fear the interference of the large 0.0 blocks they have signed a pact that essentially makes it impossible for people owning 0.0 sov 4 to fight for the space

This discussion should be in another thread, but to create more work for Yoru  :drillf: I would suggest a change I would like, namely if you want to break sov 4 you have to take one station in a constellation, not break your way through 4 stations out of 6. That would make it far less daunting to break, and stop piling station all over the place to make it virtually impossible to take space.

It would be better to just limit 3 player owned stations to a constellation i think. But the "contested" is a decent idea. The only problem with it is dropping another station in order to break sov (because then you hold a station in the constellation) which i think its kinda anti-fight and so not in the best interest of Eve.


Title: Re: War
Post by: Dallan on February 28, 2009, 07:04:52 PM
It would be better to just limit 3 player owned stations to a constellation i think. But the "contested" is a decent idea. The only problem with it is dropping another station in order to break sov (because then you hold a station in the constellation) which i think its kinda anti-fight and so not in the best interest of Eve.

Aren't station eggs relatively non-trivial to drop, though - have to stay in a helpless state and be guarded for 24h or something like that? Dumping one in an enemy sov 4 constellation in order to break sov seems like it'll still draw its share of combat.


Title: Re: War
Post by: MahrinSkel on February 28, 2009, 10:28:09 PM
I tend to disagree.  While the sov system certainly isn't perfect, it mirrors the real world in that sov 3/4 supplies enough stability that people can have recovery periods and relatively safe rear areas, while not being impossible to break, either.

This is kinda true. There are certainly some problems with sov3/4 and the difficulty in POS fighting.
On the other hand, we've just seen how fast battlefronts would move if we simply ditched Sov 3/4.  Sure, month-long sieges for every station are a drag, but if the home region of the almost indisputably most powerful single alliance in the game can be taken in a matter of weeks with them able to do nothing to even slow it down, imagine how little chance any lesser alliance would have.  And it's not like it's a completely isolated case, either, we saw the same thing happen to ISS in the opening stage of the war, right before the current Sov rules went into effect.  If you have enough capitals to hit a large number of POS on a daily basis, and total space control whenever you want it, you can rush through a target's space faster than allies can mobilize unless some arbitrary rules force a slower strategic tempo.  The logistics capabilities of Jump Freighters and Titan space-lift (which is much easier to arrange than it used to be) mean that an attacker doesn't over-run their own ability to supply the front the way they used to, so that brake on advance is gone.  The only thing that makes us think earlier Sov was better is a combination of nostalgia and the comparative rarity of capital blobs back then.

Sure, it sucks to be an alliance too small to carve out a Sov4 constellation for itself.  But removing it wouldn't improve the situation for the little guy, just raise the bar on the minimum level of strength to survive even higher and let them have company in their misery.  Look at what the *only* thing that slows down the Goon advance at all is: The threat of an equally strong capital fleet getting hot-dropped on them while they're POS-busting.  There are only 3 alliances with the ability to do that, and probably not room in 0.0 for more than 2 or 3 more.
Quote
This discussion should be in another thread, but to create more work for Yoru  :drillf: I would suggest a change I would like, namely if you want to break sov 4 you have to take one station in a constellation, not break your way through 4 stations out of 6. That would make it far less daunting to break, and stop piling station all over the place to make it virtually impossible to take space.

It would be better to just limit 3 player owned stations to a constellation i think. But the "contested" is a decent idea. The only problem with it is dropping another station in order to break sov (because then you hold a station in the constellation) which i think its kinda anti-fight and so not in the best interest of Eve.
Replacing POS spam with outpost spam as a offensive tactic does not exactly open up the playing field to smaller alliances (and there's still a clear balance vulnerability there, remember that the Goons were prepared to drop an egg simply to delay the loss of Sov 4 long enough to hatch a Titan).  But we also have another cautionary tale: Not only is it bad for a single corp to hold all the POS for an outpost system, because if they leave or get infiltrated it can create a vacuum that is vulnerable to assault, but it's bad for a single alliance to hold all the Sov 4 across multiple regions for the very same reason: BoB was disbanded, creating a vacuum the Goons rushed to fill, and all their tenant alliances were helplessly screwed, which left the old Goon space up for grabs and everyone in it who didn't join the rush for Delve is screwed.

The model to look at is the "patchwork state", geographically based power blocks that consist of many different alliances, each intensively exploiting one or two constellations, which they hold Sovereignty 4 in.  Any unoccupied constellation is effectively a power vacuum, and if it already has the stations for Sov 4 an extremely attractive one.  But we're going to see a day, probably pretty soon, where an alliance splits *amicably*, with both halves of the split (and many of their allies) working to help the one that is splitting out to blitz-plant the outposts to upgrade their new constellation to Sov 4 qualifying.  Once they're there and their relationship with the immediate neighbors is stable, it's in everyone's interest to help keep them that way, because a vacuum could draw in a completely destabilizing wild-card.  On the other hand, if they aren't good neighbors, it's in everyone's interest to invite someone else in and help clear their path. 

"Good neighbors" doesn't mean blue NAP-fest, just rules of engagement everyone mostly abides.  FIX was willing to stare angrily across the 49-U/4-07 divide at IAC until hell froze over, as long as they didn't roll the dreads and start putting up POS in Q.  Having someone nearby to shoot at is convenient, as long as it doesn't escalate into an existential threat (as it did there when Tyrrax Thorrk decided to sell the rights to operate a reaction chain based in part on Querious moons).  There were a couple of alliances we had to deal with regularly that we didn't like at all, even though they were blue to us by direction of BoB.  Most specifically EXE, who were on notice that if they were seen in Q below the A2 pipe, even as part of a fleet defending a FIX station, there would be regrettable "accidents" in target identification.  They made it clear the same went for FIX in their then-residence of Paragon Soul).  We *liked* IAC for the most part, even when we were trying to kill them it was nothing personal (not until 49-U), while we hated EXE for FOFF's betrayal during the CODA war.  BoB was constantly getting pissed at us when we'd resynchronize our standings list with theirs and accidentally leave EXE off the list, or transpose the digits so they showed neutral, or the sign so they showed red.  Even when the alliance standings were correct, somehow they kept creeping into corp and personal standings as neutral or hostile.  Every few weeks we'd shoot one of theirs in the A2 or HED pipes.

Forgive the digression.  The point is that letting 0.0 constantly boil over with territorial shifts is not a good thing in game design terms, for every winner there is a loser (and more often, multiple losers), and if losing is all you can expect from your future when you're not a power-house alliance, the game won't be much fun (the classic "Hardcore Death Spiral" of a PvP world).  A little stability is not a bad thing, overall.  Providence/Northern Catch actually provides a pre-view of this, with 5 different alliances coexisting while most of them are intensively exploiting single constellations.  This is made possible because Providence is crappy space nobody with enough power to break Sov 4 wants, but something similar seems to be establishing itself in many parts of the North. 

The New Model that will replace the tribute feudalism of BoB and the mercantile imperium of the Goons will be extractive colonialism, the major powers will concentrate on holding a few constellations extremely tightly as an industrial heartland, and create a hegemonic buffer in which they take the R64 moons that capture most of the profit of T2 construction, but leave the stations and issues of mining/ratting rights to smaller alliances.  All they'll care about is that those alliances are not cyno jamming their jump freighters out of those R64 POS without giving them JB access, and they don't attack ships belonging to them or their logistics/empire alt corps. 

The mid-term transition to that is going to be a race to create those hegemonic buffer states, and although there will probably be some shooting involved, they're going to try and avoid making the landholder alliances feel they are under existential threat.  That would be stirring up a "circle the wagons" reaction as the anti-BoB forces did 2 years ago by trying to grind down everyone *but* BoB before going for Delve.  By the time they tried to fight BoB alone, they could no longer get them alone.  It was not BoB that created the GBC, it was the anti-BoB force's arrogant declarations to BoB neighbors and clients that if they didn't turn on BoB (not just stand aside, they had to be participants against BoB), they would be destroyed, followed by their attacks on all the edges of BoB's sphere of influence.  If the anti-BoB forces had struck directly for Delve two years ago, this would have been over in months rather than grinding on for years.

In fact, although everyone will always credit Haargoth's sovereignty stunt as what destroyed TAFKAB, it only created the opening for them to be destroyed *quickly*.  It certainly destroyed BoB, but what destroyed KenZoku was all the drama bombs that came spinning out of their director forums.  Had the FIX leadership known what the BoB directors were saying about FIX when MC floated their feelers about turning on BoB, they would probably have done it and with the secure supply lines (and proven McFIX steamrolling capability) the Tortuga events would have been the death of BoB rather than of MC and FIX.  And it wasn't just what they were saying, it was what they weren't saying, what they didn't even seem to care about. 

McFIX fought a desperate 2 month campaign in 49-U to prevent IAAAC from getting a back door into Delve and cutting off the Southern Front.  We didn't *have* to, many in FIX felt that 49-U was too distant and too vulnerable and never wanted an outpost planted there in the first place (even with JB access, there were better constellations in Q than XLL that could be JB linked and weren't only any potential strategic route).  We poured all our effort and all our treasure into saving an outpost we didn't need, because if it fell the entire deep south holdings of the GBC would lose their logistical lifeline and be starved out.  For over a month the entire war hung on a knife's edge, and we half-killed ourselves to keep it from tipping over.  MC lost two motherships, FIX poured the funds collected for the third LI-BAO station and constellation sovereignty into a massive logistical push, and it was *barely* enough, we were within a POS or two of losing Sovereignty more times than I can count, at least twice holding on only because Tyrrax couldn't count and stopped an assault 30 minutes too soon.

We were facing 2 or 3 times our numbers throughout the entire campaign, and not of the B team but with the core of the attacking force being AAA, even RA and Goons attacking the Mother Egg in ED- at the end when it became clear that IAAAC couldn't take the logistical strain much longer.  We let them take ED-, the Mother Egg, the only system that had ever seen an egg die (and it was killed by BoB because they were bored one weekend), the outpost we fought an insanely desperate 26 hour battle to save the *second* time, for a week because we refused to lose focus on saving BoB's ass in 49-U.  And BoB barely fucking noticed, and when they did they were dismissive and contemptuous.  All they had to say about it was some jokes about how it didn't matter if FIX morale broke, our morale always sucked because we were a bunch of squabbling democratic carebears, that it was funny MC had lost more value in the motherships than the Outpost had cost to plant, and how fucking lame it was that we needed their help to recover ED- against AAA and RA.  The only reason they even came up to do that was that they felt the Southern Front had been stagnant too long and IAC in Catch looked like a soft spot to stick it in.

If we had know all of that when MC started hinting at breaking off and letting BoB stand alone, BoB would have been dead right there.  If we (and the rest of the GBC pilots that helped us) had known what they had been saying about us all before 49-U, we simply wouldn't have been able to raise enough support from the rank and file to hold there.  Had we known before F-T, BoB would have lost their capital fleet there, instead of the other way around.  Sure, there were leaks of a contemptuous BoB post here and there back then, but the diplomats always managed to smooth it over and it was almost always just an ordinary BoB member, not their senior leadership talking to each other.

Because, let's face it, if you had *only* gotten the Sov reset, Goons would not be trying to figure out how to mop up KenZoku remnants and prepare for a long guerilla war against die-hards based in NPC stations.  They might be watching the Sov clocks and praying they could hang onto their beach-head of stations in southern Delve long enough to get ConSov after BoB got their jammers back, and trying not to tear themselves up bitching about what a bad idea it was to abandon everything they had in the south.  Participation would be shit, many Goons would have turned their freighters around and tried to save their old space no matter what The Mittani said.  You've rolled them over so fast because most of the former GBC isn't even trying to help them, and most of those that are, aren't getting the same kind of turnout the last two Delve incursions provoked.  Could you hold the blockade in PR- if the cavalry arrived in the form of a couple hundred capitals and a thousand or so sub-caps?  Because the old GBC would have done that in the first few days.  And that would put KenZoku's capital blob back on the board, and your whole operational tempo would have been slowed to a crawl.  You haven't taken ED- because AAA *might* hot-drop you from Stain, how much of Delve would you currently own if you hadn't managed to keep those KenZoku capitals out of play?

I'm not trying to say that what the Goons did wasn't a bold and courageous move, a do-or-die roll of the dice.  Or that it doesn't also rest on the biggest and fastest migration in Eve history, involving a logistical effort of huge proportions.  But it's only the *obvious* half of the story, equally critical are threads on hundreds of alliance and corp forums about what a giant ungrateful arrogant collection of assholes BoB/KenZoku is, and how nobody should do a damned thing to help them, followed by dozens of response about how particular people won't be taking *their* dread to Delve.  What's killing KenZoku is that everyone who might have helped them is finding out the truth about their roles in the epic drama of the last few years.  And KenZoku is finding out that *their* role wasn't as big as they were telling themselves, that they can't survive without the very people they were elevating themselves above.

They loved to talk about what a waste of space the GBC ships were, about how much they didn't need them.  It's a constantly recurring theme in their Director's Forum, as they wistfully remember the Good Old Days when the terrible righteous fury of BoB wasn't blunted by all these pissants.  Whoops.

Of course, it isn't like BoB feeling that way should be a surprise.  I'm sure that all of the major powers have similar attitudes towards their underlings, and unless the recent saga has served as a cautionary tale and they've started aggressively scrubbing the forums and enforcing a PC code for future discussion, they would be equally devastated if their innermost councils were exposed.  It's inherent in the social dynamics of the situation, when you create a feudal structure, you *must* morally justify your position at the top of it with arguments and internal myths about how you deserve to be on top, and they deserve to be on the bottom.  And that can't avoid becoming a culture of contempt where you believe that your class is solely responsible for every success, and all the spear-carriers are lucky you allow them to bask in your reflected glory and eat the scraps from your table.

Remember, Goonswarm, AAA, and the rest.  You are mortal.

--Dave (damn, that's a big fucking wall of text that should have been a blog post.  tldr version:  The director forum dramabombs dropping GBC participation is at least as much of what has happened as anything else, even if it is scattered in effect.  If the remaining powerhouse alliances like Goons and AAA don't watch out, they'll have their own future clusterfuck meltdown in the same track, but it will be pathetic instead of epic because they didn't go first)


Title: Re: War
Post by: Quinton on February 28, 2009, 10:52:52 PM
... lots of interesting words ...

Of course, it isn't like BoB feeling that way should be a surprise.  I'm sure that all of the major powers have similar attitudes towards their underlings, and unless the recent saga has served as a cautionary tale and they've started aggressively scrubbing the forums and enforcing a PC code for future discussion, they would be equally devastated if their innermost councils were exposed.  It's inherent in the social dynamics of the situation, when you create a feudal structure, you *must* morally justify your position at the top of it with arguments and internal myths about how you deserve to be on top, and they deserve to be on the bottom.  And that can't avoid becoming a culture of contempt where you believe that your class is solely responsible for every success, and all the spear-carriers are lucky you allow them to bask in your reflected glory and eat the scraps from your table.

This is one place where I think GoonSwarm has an advantage.  Maybe it's different in the lofty heights of the secret director/intel/etc forums, but I'm just a simple member of a pubbie corp in the swarm and that's above my pay grade.  GoonSwarm loves their allies.  Mocks them at times, but no more than Goons mock everything, and not secretly behind anybody's backs -- tact seems a foreign concept to the average Goon. 

Part of this is the ongoing meme that we're terrible and only exist because of the hard work of our allies, which is a little over the top, but it does at core recognize the importance of the allies.  An elaborate mythos is created about how unbelievably awesome TCF, etc are.  This of course then lends itself to total minitrue style reversals should they betray the swarm (suddenly -A- are no longer touted as the unstoppable Russians they once were painted as).

That's actually something I find enjoyable about GoonSwarm -- Goons can be loud and tactless and horrible trolls, but they're, in general, a loyal and friendly bunch who treat their corpmates and allies well (if, perhaps, rudely).


Title: Re: War
Post by: Fordel on February 28, 2009, 11:33:41 PM
The GBC needed the director level forum leaks to discover BoB was in fact a bunch of jackasses who despised anyone that wasn't BoB?

Really?




Title: Re: War
Post by: Trebes on March 01, 2009, 12:02:11 AM
I don't play EVE, but I'd been following the game off and on since the MAX campaign because I find the politics and such interesting. I was hoping people a bit more familiar might be able to answer some questions of mine. Forgive me if I get some of the history wrong, since a lot of this I read months after the fact from dubious sources.

Firstly, as I understand it the GBC was supposed to be BOB's answer to the Redswarm Federation's numerical advantage after its major allies (FIX, etc) collapsed. Basically vassal alliances given space in Delve instead of rent-paying industrialists/ratters under the understanding that they'd be required to fight under BOB's command. On paper it seems like a good idea. I'm trying to figure out where the breakdown was in the system. Were BOB too lax about what alliances they brought into the GBC? No established, working system for combined ops? No combined ops exercises to get a system practiced? I understand what MahrinSkel is saying,  but I find it hard to understand that after establishing this warrior-client system BOB's corporate ego wouldn't allow it to at least try to make the GBC into an effective tool.*



*I guess I should state that I'm operating under the strong impression that the GBC was not effective prior to the BOB director forum leak, maybe that's a false premise, but it's what my reading has led me to believe. At least from the MAX campaign onwards.



Title: Re: War
Post by: Fordel on March 01, 2009, 12:31:20 AM
Because BoB are(were) jackasses mostly. Being in the same space as BoB was a PRIVILEGE and etc. BoB is(was) ego incarnate. Every victory was because of BoB, every failure was because of <something not BoB>.

You have to remember, BoB had literal YEARS of telling themselves how awesome they all were and it was even true to some degree once upon a time.


Title: Re: War
Post by: MahrinSkel on March 01, 2009, 02:02:04 AM
Beyond that, the more effective BoB was at reshaping the alliances under their control, the more those alliances had to confront their subordinate status.  In the initial phases of FIX's relationship with BoB, they were very hands-off, we kept the pirates out of Querious and in exchange we could do anything but own stations and mine R64 moons BoB wanted.  As things went on, they got more and more demanding and specific, setting specific number of Dreads we had to have before we could lay down outposts, changing the standard from having that many period to being able to actually field that many and then to being able to field that many at will, rather than as a planned op, and so on.

Of course, the fact that they kept recruiting away our best PvP people didn't help.  IT didn't take as much of a hit as most, a big part of the reason we wound up being nearly half of FIX's dread fleet and killboard was that everyone else kept watching their dread pilots join BoB, taking their dreads with them even when they were corp-financed in many cases.  If everyone else in the alliance had matched our per-capita throw weight, FIX would have had nearly as many dreadnoughts as BoB (not that they could have, IT was also much more wealthy as individuals and a corp than most of FIX).

The FIX/BoB relationship did start out as one of mutual respect, FIX and BoB fought a long war over use of the A2 pipe through Querious to Delve a long time back (at the time, it was the only Empire entrance to 3 different regions), and it wound up a draw.  But as FIX became stronger, it seemed like BoB's attitude towards us got worse.  They didn't want to admit they actually needed the military support of their subordinates, especially an alliance that about a hundred of the BoB members had quit after we lost the CODA war.  So the better we were doing, the more important it was to minimize it and belittle us.

There was a lot of abusive relationship dynamics going on as well, with leadership shielding the members from the most offensive and humiliating stuff.  When I bitched out a senior BoB leader for wasting my time whining about his damned Dysprosium and Prometium moon mines getting knocked down by Razor while we were trying to hold off the first northern siege of ED-, I was told that the FIX leadership was very pissed off at me.  I later found out that they actually weren't, but that BoB was (apparently the guy I was talking to was one of the four BoB CEO's, on an alt).  And I found out much later that the reason BoB had rented out our best ratting constellation and excluded us from it was as punishment for not defending their moon mines.

As these raw deals filtered down the pipeline, the leaders tried to minimize the degree to which BoB was interfering with our internal process and treating us with ever less respect.  That one constellation provided an example of why, we responded to them doing it by ignoring any raider or pirate that went in there, and the corp renting the constellation pulled out in less than a month.  Our logic ran thus: Our post-CODA agreement gave us mining/ratting rights to all of Querious in exchange for being responsible to defend it against all non-territorial threats.  If we couldn't use the constellation then we didn't have any obligation to defend it, the renters could handle that stuff themselves.  Either that constellation was no longer part of Querious under the terms of the agreement (which also excluded the A2 pipe and the "lost constellations" that connected only to Delve as not being part of "Querious" for the purposes of the deal), or BoB was in breach of it, no matter which we didn't care what happened in there.

Of course, it didn't help that they suspected someone rich in FIX had hired mercenaries to roam the constellation 23/7 until the renters left, and FIX wasn't doing anything about them even when they were transiting the rest of the region.  We apparently came very close to getting kicked out by BoB in the interregnum between the first and second sieges of ED-, but Xelas pissed them off even more and they realized they couldn't have both of the buffer regions vacant at the same time, even if the heat was off for the time being.  But at the time, only a handful of people in the alliance were aware of how much crap BoB was throwing at our diplomats and leaders (and of course, nobody knew what the BoB directors were saying privately).

By the end there was no hiding it, though.  Between the amount of time BoB and FIX members spent in the same channels, the number of ex-FIX in BoB, and that their demands came to include ceasing to hold elections for Chairman and effectively giving away that 49-U outpost after we fought so hard over it, the more perceptive of the members (who also tended to be doing most of the work behind the scenes that kept the alliance going, especially on logistics and intel) realized that nobody was really pretending we weren't pets anymore.  BoB issued orders and we responded, they weren't even always being filtered through the leadership.  I believe by the end, they had effectively disbanded our own military chain of command after an inexperienced FIX FC made a mistake and lost about 10 BoB ships (out of a gang of 50).  If there were BoB in the gang, it was a BoB gang and had to have a BoB FC (even if there was only one BoB member and he sucked as FC).  The retreat from Querious after the Tortuga events was almost an afterthought to the death of the alliance, the truth was that in the months between 49-U and Tortuga, FIX had died and failed to notice.

I don't think BoB formalized the GBC as a political entity until after that, and probably in response to the way that MC and FIX had responded to their earlier behavior.  They needed a figleaf of legitimacy to cover the relationship's realities.

So yes, BoB's insecurities drove them to destroy the martial spirit and capability of at least some of the alliances in the GBC.

--Dave


Title: Re: War
Post by: Endie on March 01, 2009, 03:09:24 AM
A lot of great reading there, Mahrin, and I don't have time to respond to lots of it right now, but a couple of points do stand out.

One is mentioned by Quinton: Goons generally categorise their allies as awesome for :shobon: (difficult to translate as a concept without the related emoticon, but a newbie who tries his guts out, asks a dumb question, then gets a tackle as much by luck as good judgement is :shobon:, for instance.  We rarely have allies that we don't respect, because the qualification tends to be that to be our ally you have to be worthwhile.  We don't charge rent of anyone, and even where we've helped people get space it has been helping them, not giving it to them.  The exceptions I can remember were Daisho (generally despised) and KoS (who became worthless).  Those were kinda dictated by shot-term strategic situations. and allies-of-allies.  we adore our allies, to the extent that we are blind to their faults.  An obvious failure on our part is regarding AAA, whose contribution to the war on Bob, outside of defending their buffer in Catch, tended to be a couple of fleets turning up to help when a titan was tackled, and a willingness to shoot our allies at every opportunity, even with 100+ reds in local.  For months we had people saying "AAA are not your friends, they have achieved little in years, their leadership wants to align with Bob ('to roll with the best'  :oh_i_see:) and they'll backstab you at the first opportunity" but we still had the Evil Thug Cult of Personality (tm) going then, so most Goons didn't listen.  There were quite a few "I told you so" discussions on the forums late last year.

The other is the importance of the Bob directorate leaks.  It would be wrong not to stress just how important we saw these as as an extension of our long-running political and psychological strategies in our attempts to marginalise Bob/Kenny and split them from their pets and allies.  Names are just an example: Kenzoku was a gift, but we immediately saw that we should stress Barbie as the new name for the GBC.  Who wants to be in such a demeaningly-named organisation?  And the day that BoB was removed we immediately removed to sieze the name and identity for ourselves and have it be associated with scamming and goonsploits, as our new member corp: the directive was given to join it on alts and shatter any legacy of the name, so that new players in Eve would only associate Bob with scams.

People think that when we claim to be influenced by Goebbels or the propaganda machine of the Soviet Union we are indulging in an elaborate and shocking gimmick, but approaches explicitly founded upon their practices have been discussed on many occasions in the past.  RoyofCA really did help break Rise with his constant "People of Rise!" broadcasts in local.  Every time I am in local with only a few barbie members I quote at them the judgements of CFlux and the other Kenny leaders on their own corps, and do the "more in sorrow than anger" routine.  Nobody of worth can stay committed when explosed to that sort of propaganda for long.

Plus, it leads to awesome forum porn from enemies  :awesome_for_real:


Title: Re: War
Post by: DayDream on March 01, 2009, 04:42:47 AM
I'm just an outside observer, but it seems to me that the simple breakdown is Goonswarm was better at building a large alliance than BoB.  And with the way server technology has changed, along with the shift in ship balance, truly large alliance battles became a practical tactic in ways that weren't before.  It seems like a real shift in the metagame of Eve, to me.  Or, it could be.  I guess it's dependent on if other alliances can pull off this sort of cultural victory, by which I mean either direct assimilation or militarily overwhelming growth, or even the combination of the two i think we've seen here.

Don't know if Goonswarm's style is the only option, rather doubt it actually.  Seems like a democratic option might be another candidate, maybe depending on the execution of that style.

I think the obvious next trick after this one might be something like "who can turn their giant alliance into a focused fighting force better?"  Either that or something to do with cultural flexibility, I'm too sleepy to put the thought together right now.


Title: Re: War
Post by: Sir T on March 01, 2009, 05:56:03 AM
Quick War News, I believe we have Tower Majority in ED- now (needs to be confirmed but we have killed towers there) Thats preety much the last Kenny station system trending to us.

Also F13 Posters have spammed and have now captured TPAR station.  :grin:


Title: Re: War
Post by: slog on March 01, 2009, 06:18:50 AM
I'm just an outside observer, but it seems to me that the simple breakdown is Goonswarm was better at building a large alliance than BoB.  And with the way server technology has changed, along with the shift in ship balance, truly large alliance battles became a practical tactic in ways that weren't before.  It seems like a real shift in the metagame of Eve, to me.  Or, it could be.  I guess it's dependent on if other alliances can pull off this sort of cultural victory, by which I mean either direct assimilation or militarily overwhelming growth, or even the combination of the two i think we've seen here.

Don't know if Goonswarm's style is the only option, rather doubt it actually.  Seems like a democratic option might be another candidate, maybe depending on the execution of that style.

I think the obvious next trick after this one might be something like "who can turn their giant alliance into a focused fighting force better?"  Either that or something to do with cultural flexibility, I'm too sleepy to put the thought together right now.

It's been my experience that Democracy works very poorly in territorial PvP games.


Title: Re: War
Post by: Reg on March 01, 2009, 06:26:07 AM
IMO, just not going out of your way to be arrogant dickheads would be a good first step in holding your alliance together dontcha think?


Title: Re: War
Post by: Sparky on March 01, 2009, 07:17:44 AM
It's been my experience that Democracy works very poorly in territorial PvP games.

Confirmed, you need fast decisions to ever changing events and everyone pulling the same way rather than people wasting time arguing their corner.  BRUCE was a good example, the corp reps spent more time sticking their oars in stuff they didn't even understand than actually helping get shit done.  All the successful alliances are run by charismatic dictators.


Title: Re: War
Post by: Sir T on March 01, 2009, 08:10:50 AM
I think the whole BOB pet relationships is far more complex that you might be thinking. I think they knew what BOB thought of them but felt they were somewhat special and would be spared. Lets take some examples...

http://kugutsumen.com/showthread.php?t=2406

Quote
Quote:
Quote
Quote:
Marcus Malos wrote:

Think BoB's not learned?

I KNOW BoB.

I've sat in #BoBCommand on IRC for many nights.

I've negotiated with Dianabolic.

I've followed Molle/Shrike's command in teamspeak.

I've had the founder of BNC.E buy me beer.

Believe me when I say: Bob has NO allies.

They never enter into any arrangement they will not immediately terminate the second it appears they could take and hold what's yours. There is no room in their worldview for equal partners - only enemies and those they wish to exploit.

It is NOT in BRUCE's interests to be exploited by BoB.

Have NO doubts: they are coming for us.

If you look back at our recruitment conversations, KAZO said we had a bone to pick with BoB. That bone was simply their most RECENT betrayal.

BoB has learned, all right. They've learned that with 8 titans and Cynojammers they're virtually impossible to displace from delve. They've learned that if they just keep building titans under Sov 4, unless game mechanics shift seriously, they're safe, and so have NOTHING to worry about, no need to find allies, and are able to kill their enemies off one at a time, weakened as they are from 20 months of constant warefare.

There can be no partnership with BoB.

The reps elected to turtle up here in fountain, so that's what we need to do: create a fortress as impenetrable as BoB has made Delve. Anything less, and we'll be back in Syndicate, and it'll be BoB who puts us there. Have NO doubts about that.

http://kugutsumen.com/showthread.php?t=1682
Quote
Personally im done with rent, if we loose RHG I don’t see the point in re-renting from BOB, Period, its obvious they cant keep their end of the bargain.

Standings Reset?

Do we stay blue to BOB/MC? I like the some of the folks I have flown with in both alliances recently in FAT, but really don’t like the disrespect I receive on TS. Last night on TS, I was almost pissed enough to kill and pod 2 members in the gang I was in with them when they started disrespecting our alliance. I had to log off TS, because if I heard anymore, we would have a nasty blue on blue situation. I mean seriously!?, I logged in every day for the last 3 weeks to make sure their fleets had the option to get bonuses with 9.9 million s/p of leadership, max skirmish skills, in a command ship...giving them the little extra... i know its probably not that big of a deal to them, but I don’t think that’s the way you treat an ally that spent so much time helping them take FAT. RISE represent a small bunch of pilots up there, but they had some of our best PVP'ers assisting their efforts. Etil, Seb, Dhan (recon/probing genius, setting up countless kills for them), myself bonusing from FC spot, sdchew, ....the list goes on... very solid, heavy playtime pvp'ers up there helping...and the respect we get is "Looks like you guys are fucked"; "sorry dude, your not a priority"... That’s the quotes i was getting from TS from several bob/mc members last night?!?

Etc etc. There's reams of this stuff. Theres always this stupefying shock that its happening to THEM when they have see it happening to others, yet they always seem to have the knowledge of what BoB really was like, but they cannot seem to deal with the fact that these guys they deal with are realy the raging assholes they intellectually know they are.


Title: Re: War
Post by: Goumindong on March 01, 2009, 08:20:11 AM
On the other hand, we've just seen how fast battlefronts would move if we simply ditched Sov 3/4.  Sure, month-long sieges for every station are a drag, but if the home region of the almost indisputably most powerful single alliance in the game can be taken in a matter of weeks with them able to do nothing to even slow it down, imagine how little chance any lesser alliance would have.  [...]  The only thing that makes us think earlier Sov was better is a combination of nostalgia and the comparative rarity of capital blobs back then.

I was referring to the difficulty in disrupting strategic POS modules. The actual effect of Sov 3 and 4 turning the Sov game into one that requires more strategy rather than "attack station system, siege/take, move to next" is good. The inability to disrupt moon mining income, jump bridges, and cyno generators with smaller gangs is the issue.

The reason it is so is because non-main fleet strategic operations are largely relegated to camping a pipe(which can be circumvented via jump bridges), which makes each battles strategic considerations less complex. So while there is now more strategy on a grand level, there is still just as little for individual battles. Because of this it looks like, for a lot of participants, that the game didn't change at all when the sov changes went in.

Quote
Replacing POS spam with outpost spam as a offensive tactic does not exactly open up the playing field to smaller alliances

Which is one reason i was suggesting keeping the number of stations to 3. Another way to do it would be to only have the first 3 stations or three highest upgraded stations count towards constellation sov.


Quote
Because, let's face it, if you had *only* gotten the Sov reset, Goons would not be trying to figure out how to mop up KenZoku remnants and prepare for a long guerilla war against die-hards based in NPC stations.  They might be watching the Sov clocks and praying they could hang onto their beach-head of stations in southern Delve long enough to get ConSov after BoB got their jammers back, and trying not to tear themselves up bitching about what a bad idea it was to abandon everything they had in the south. 

In the first quote, i was this close to saying that you were placing too much emphasis on the sov loss and not enough on the discombobulation and general enmity caused by the sov drop and forum leak.


Title: Re: War
Post by: Sir T on March 01, 2009, 08:52:26 AM
Actually in ED- sov has already flipped from Kenny to Interdiction, meaning that the Sov counter has already reset.  :headscratch:

I have no idea why, but there it is.


Title: Re: War
Post by: Meester on March 01, 2009, 09:01:19 AM
I think in regards to MahrinSkels posting about outpost eggs being destroyed, one other was blown up by some serbian corp/alliance one time. No idea whose it was though.

I think the only GBC outposts left in Period Basis, belong to BeachBoys, Frontal Impact and Executive Outcomes. Wonder how long they will hold out for?



Title: Re: War
Post by: Phildo on March 01, 2009, 12:12:32 PM
Actually in ED- sov has already flipped from Kenny to Interdiction, meaning that the Sov counter has already reset.  :headscratch:

I have no idea why, but there it is.

KenZoku may have pulled their towers or, as we have seen in other systems, simply let them run out of fuel.  If Interdiction was maintaining a single POS in-system set to claim Sov, they will have stolen it from Kenny the second they gained superiority.  This is what happened in much of Delve when Sov dropped a few weeks ago, where we saw Axiom and Skunk-Works become the majority Sov holders for a couple of days.

Edit: on the Axiom front, I noticed that several of their member corps are now in a new alliance called TERMENTUM.  I chuckled when I saw that, because most of these same corps were also in Interdiction prior to that.  And TERCIOS even before that.  They keep trying and failing, but maybe they'll do better outside the GBC vassal system.


Title: Re: War
Post by: Pax on March 01, 2009, 12:47:21 PM
With all the alliances failing and (re)forming, a service similar to Hardin's could prove profitable.


Title: Re: War
Post by: Phildo on March 01, 2009, 01:55:24 PM
Yeah, Hardin from CVA makes a living setting up alliances.  I'm pretty sure there's a guy in AAA that does the same, since that's how ROL was formed.


Title: Re: War
Post by: Quinton on March 01, 2009, 02:13:50 PM
Yeah, Hardin from CVA makes a living setting up alliances.  I'm pretty sure there's a guy in AAA that does the same, since that's how ROL was formed.

How does that work?  Is it just a diplomatic service?  Or providing specific knowledge of game mechanics?  Or operating executor corps for people?


Title: Re: War
Post by: Fordel on March 01, 2009, 02:21:43 PM
My understanding is you need some pretty hefty in game skills to actually form an alliance, but not run it.

So he spins it up, then hands off leadership to whoever paid for it.


Title: Re: War
Post by: Goumindong on March 01, 2009, 05:16:07 PM
My understanding is you need some pretty hefty in game skills to actually form an alliance, but not run it.

So he spins it up, then hands off leadership to whoever paid for it.

Whomever starts the alliance/corp sets its base "who can be in it" amount. There is no requirement for alliances except that you need all the corp skills.

You can change the bonus by doing some weird thing, but i don't know how that works. This is why you will periodically see strange "CEO's" of goonfleet, they are just alts that they stuck in because the latest skill level of "+1000 people in your corp" finished


Title: Re: War
Post by: Meester on March 01, 2009, 08:33:44 PM
Looks like AAA took the last United Legion stations in Paragon. Wonder what they need them for?


Title: Re: War
Post by: MahrinSkel on March 01, 2009, 09:23:55 PM
Looks like AAA took the last United Legion stations in Paragon. Wonder what they need them for?
Not that they need them as much as they want to deny them to anyone else.  Now, if they suddenly show up in Period Basis, something is wrong.

More interesting is that KenZoku is still holding 49-U, and according to Eve-Maps has Sov 3 in 9SBB.  Why there of all places, I don't know, but they must have had the system well before the dissolution of BoB.  However, 9SBB, 49-U, and another remnant system in Delve (I can't see the name out of game, but it's the southernmost system in Delve) represent between them a potential logistics lifeline for a siege in PB (they're just in Titan jump range of each other).  They also hold ZXJ, which could substitute for 49-U if that station were lost.  If I were the Goon HC, I'd be looking to cut that line before Sov 3 kicks in.

--Dave


Title: Re: War
Post by: trevorreznik on March 01, 2009, 09:56:52 PM
Looks like AAA took the last United Legion stations in Paragon. Wonder what they need them for?
Not that they need them as much as they want to deny them to anyone else.  Now, if they suddenly show up in Period Basis, something is wrong.

More interesting is that KenZoku is still holding 49-U, and according to Eve-Maps has Sov 3 in 9SBB.  Why there of all places, I don't know, but they must have had the system well before the dissolution of BoB.  However, 9SBB, 49-U, and another remnant system in Delve (I can't see the name out of game, but it's the southernmost system in Delve) represent between them a potential logistics lifeline for a siege in PB (they're just in Titan jump range of each other).  They also hold ZXJ, which could substitute for 49-U if that station were lost.  If I were the Goon HC, I'd be looking to cut that line before Sov 3 kicks in.

--Dave

Something strange is going on there-dotlan (which I'm very happy to see gaining mass credence, I was the first GF fc to push for other folks using it since it's so easy) shows that Rebellion alliance has had the station for a while now.  Is it possible that kenzoku has never managed to shoot the station back in the last 3 weeks? 


Title: Re: War
Post by: Phildo on March 01, 2009, 11:09:38 PM
Quote
Browsing through Dotlan maps I saw that Goons lost sov to Aegis Militia and then Sov was passed onto Arkai Confederation "who?", so umm yeah, what happened? CVA finally decide it was time to get rid of the Goon presence in their space? I thought the people there had a NAP with Goons but guessing it wasn't so.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1011765


Sup with that?  Inquiring former members of Aegis Militia would like to know.


Title: Re: War
Post by: Endie on March 02, 2009, 01:21:50 AM
First off, here is an animated gif of the war so far.  The towers killed total is waaaay off: these are only the towers on the goonfleet killboard and misses out all the ones killed by others (Razor and MM in Querious, in particular) as well as those not posted (infuriatingly many, in my experience).  I'd bump the figure up by 30% or so, and that is being conservative.

(http://endie.net/images/misc/letshaveawar.gif)

More interesting is that KenZoku is still holding 49-U, and according to Eve-Maps has Sov 3 in 9SBB.  Why there of all places, I don't know, but they must have had the system well before the dissolution of BoB.

Something strange is going on there-dotlan (which I'm very happy to see gaining mass credence, I was the first GF fc to push for other folks using it since it's so easy) shows that Rebellion alliance has had the station for a while now.  Is it possible that kenzoku has never managed to shoot the station back in the last 3 weeks? 

Dotlan is out of date, and was incorrect as of lunchtime yesterday.  We shot the TPAR station on Saturday night, but dotlan show it as still Kenny's.  Rebellion, however, have held the 49- station for the last few weeks.  Similarly, KIA (being lazy bastards) have taken ages to shoot the stations in Dice's Period Basis constellation, perhaps because we'd just have to shoot them again for ourselves a few days later vOv

And yes, Mahrin, Kenzoku already had a sov-claiming POS in 9SBB before the end of Bob.


Title: Re: War
Post by: MahrinSkel on March 02, 2009, 01:25:19 AM
Wierd, everybody still shows 49-U as Kenzoku.  I thought Eve-Maps used an automated data dump, and I know the Influence map does.

--Dave


Title: Re: War
Post by: Sir T on March 02, 2009, 02:43:11 AM
Kenny never shot 49u station to retake it even thought they regained sov when Kenzoku became their new home. We have a tower majority there now, but Kenny probably still hold sov there. I think they still have 6 larges in system.


Title: Re: War
Post by: Pax on March 02, 2009, 04:03:11 AM
Quote
Browsing through Dotlan maps I saw that Goons lost sov to Aegis Militia and then Sov was passed onto Arkai Confederation "who?", so umm yeah, what happened? CVA finally decide it was time to get rid of the Goon presence in their space? I thought the people there had a NAP with Goons but guessing it wasn't so.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1011765


Sup with that?  Inquiring former members of Aegis Militia would like to know.

Wasn't "Goth" part of the newper that we abandoned anyway?
Perhaps "Smokey" went fuck-AM with the Rorq-fund-3.0   :grin:


Title: Re: War
Post by: Predator Irl on March 02, 2009, 05:21:32 AM
Does this mean we can roll through Provi now and let loose? :)


Title: Re: War
Post by: Murgos on March 02, 2009, 05:33:41 AM
Does this mean we can roll through Provi now and let loose? :)

Always could.  It's just frowned upon, as much as goons frown upon anything, which means not so much a frown as a sort of a glint in the eye and a look of bemusement.


Title: Re: War
Post by: Pezzle on March 02, 2009, 05:38:31 AM
CVA did not hit a tower.  Silly thing probably ran out of fuel.

Hardin has all the skills maxed out.  I am sure he sets the Alliance up properly and explains roles and function while waiting for the timer.  


Title: Re: War
Post by: Endie on March 02, 2009, 06:04:13 AM
Since we now have no need for the hellish corridor of being ganked which was the newperhighway, I imagine that whatever tacit understanding was in place to let us keep sov there is no longer necessary, and the thing was allowed to die vOv


Title: Re: War
Post by: Amarr HM on March 02, 2009, 08:20:28 AM
oops wrong thread!


Title: Re: War
Post by: Predator Irl on March 02, 2009, 08:22:48 AM
oops wrong thread!

Heh heh, I saw that ;)


Title: Re: War
Post by: Amarr HM on March 02, 2009, 08:30:29 AM
oops wrong thread!

Heh heh, I saw that ;)

Saw what?  :headscratch:

& no it wasn't a close up of my genitals.


Title: Re: War
Post by: Endie on March 02, 2009, 03:31:32 PM
On the Scouring of Delve, by now we are down to less than a dozen Kenny towers in Delve's twenty outpost systems, and all are in reinforced, along with a bunch of towers in Querious.  Now we are beginning to focus on non-outpost systems: there are increasing numbers of offline towers (three larges in a single system near TPAR, for instance), but some still have fuel and will be taken down.

In actual fighting, Nync decided to FC a combined AAA/ROL attack on our dreads, in which the hostiles got (and here I am quoting AAA's Gibmundur on their chat channels) "assraped".  Having been told to warp at zero to the primary and stay in place for repping, AAA's pilots (rather less than confident after recent defeats, one suspects) actually warped mainly at ranged optimals and quickly started trying to burn out of bubbles.

Obviously, our killboard shows only our losses (7, of which five were T1 frigates) and according to AAA's own estimates in their chat, only two thirds of their losses at the moment (including 28 battleships, one of them Daira Lir's machariel).  But Nync sperged out and started shouting about AAA's perceived uselessness, got podded and ragequit, at which AAA pilots gave, um, open and honest opinions of his FCing and his role regarding AAA ("<DKOD Jinxed> Sure. However this deserves no respect. But no matter, I will spin my ship in ge- next time he tries to control -a-").

Interesting info on their pilots' willingness to get involved this tim, as well as on relations in their power bloc:

Quote
<RAT Ellatan> ok besides nync fucking up we have to look at ourselves
<RAT Ellatan> it took us over an hour to assemble a fleet
<RAT Ellatan> with 70 people from alliance and 140 in alliance chat
...
<WARH Anton Marx> yeah tbh, I've never seen AAA emo-rage at an FC like that
...
<DKOD Jinxed> well FC was shit
<DKOD Jinxed> nah.
<DKOD Jinxed> If he can shit talk -a- and leave us in such a mess then I'll shittalk all I need to, dude.

The thread on AAA's forums about whether AAA members care about Kenny dying is interesting, too.  You have a range of opinions from Virtuozzo, Morris Falter, Yalson and maybe 2 others (Sionn Klorgh), and those with access to the thread (which is probably only AAA and Goons/allies) can back me up that most of those are not pro-Goon by any means.  The rest read like CAOD: "goons are shit. they have to die..." and endless more like that, many criticising us for a low, lousy move in the way we took Delve (kinda ironic from our former allies!)

One guy sums up what I suspect a lot of those not in today's fight but present in their alliance channel think:

Quote
COL Sovereign - don't care... if they can't help themselves, why should i care about them?


Title: Re: War
Post by: trevorreznik on March 02, 2009, 04:00:17 PM
i like nync!   he was fcing (with a few others) in the a2- fight where we nailed a half dozen or so caps, but a lot of the time it doesn't go super well when you're trying to fight against large dread numbers and we (-a-) need to get much better at doing that.  note that for the most part, -a- gangs heading over there are just going for ganks on dreads out in force, i doubt kenzoku's leadership is even capable of telling -a-'s leaders when poses are coming out of reinforced

yeah, there's a fair amount of dudes who hadn't fought bob since '07 and thought they were still good for no real reason beyond organizational name inertia


Title: Re: War
Post by: LC on March 02, 2009, 04:00:36 PM
I wonder what they will do about the next bbq. Maybe they can invite everyone else in Jita.


Title: Re: War
Post by: Phildo on March 02, 2009, 05:07:18 PM
In case you missed LC, Band of Brothers Corporation will be hosting the next BBQ.  Ask about it on Eve-O  :awesome_for_real:


Title: Re: War
Post by: Phildo on March 02, 2009, 06:06:43 PM
Quote from: Morris Falter
Seeing a lot of people saying "I hate goons" but not a lot of good
reasons being given except that they are having a blast on CAOD
ripping it out of a few overinflated egos, who did basically exactly
the same thing a few years ago..
Maybe I'm wrong - but if we'd had an alliance do this to us, and then
we comprehensively fucked them in return, I'd guess there'd be similar
sentiments going on...?
Maybe some of the guys replying here never had to fight GBC in any
serious way, but I know a lot of you have too.. just a little
surprised that collective memories are short on this : p
Just a few examples - the "we're better than you" type shit, bob guys
posting pics of disabled people into threads on caod a few years ago,
a long long time before goons were well known.. you can't express it
better than "what comes around, goes around". I can 100% remember the
bob using every trick they could figure out to get an advantage - was
a formative gaming experience for me personally fighting this lot in
2005 onwards.
I mean, winning is winning, right? Do any of us think putting 100 cap
ships into c3- against KOS was a fair fight... ? The shit posting
about Hachou etc during IAC campaign..? Double doomsdays of provi-blob
through pos shields in F9E..? (holy fuck that was a fun fight just
before too ) Before any of you start to go "we are honourable space
samurai, and honourable space samurai tribe bob need our zen mastery
of bla bla", please bear in mind we have been just as bad in the past,
and lets be honest, it felt pretty good :}


Title: Re: War
Post by: setar on March 02, 2009, 06:14:17 PM
What Morris said, really.


Title: Re: War
Post by: TheDreamr on March 03, 2009, 11:50:18 AM
Not sure it counts as news exactly, but just noticed FOFF are freshly separated from Executive Outcomes.


Title: Re: War
Post by: Simond on March 04, 2009, 05:03:48 AM
From a KenGoku poster on Crapheap: (http://scrapheap-challenge.com/viewtopic.php?p=770324#770324)
Quote
We aren't trying to wait anyone out, we play to PVP (you know what we have been doing forever now) and right now we can login and get a fight within a couple jumps.

We have had hundreds of billions stolen, countless titans destroyed, our alliance disbanded and the name stolen, our space taken and so much other crap yet we are still right here. Only thing that has been happening is fat trimming and pew pew. Yes pew pew, check our KB and you will see we aren't hiding in PR like the Goons tell their members so they keep camping that station.

BOB isn't going to die period so will NC/PL/Goons stay napped forever even when we don't have space? Are they going to stay on standby in Delve? That would be awesome TBH so there is always a fight when we want one!

Goons will also living in some of the worst space for care bearing, their old space had no NPC stations worth while in range of their home and empire was far away, Delve has it right smack in the middle with only a few jumps to the main systems or to empire.

Also a few times while attacking old Goon space we got to see their strength without the NC/PL babysitting and I must say it was more then amusing. Seeing we out numbered them in their own prime.
That post should be gold-plated and framed as the platonic ideal of the "We didn't want that space anyway/freed from the shackles of POS warfare/roaming wolfpacks" post made by alliances just as the failure cascade begins to kick in.


Title: Re: War
Post by: Murgos on March 04, 2009, 05:26:07 AM
Hundreds of billions?  Haargoth said it was 8, he's holding out.


Title: Re: War
Post by: mokianna on March 04, 2009, 06:01:31 AM
actually, it was not hundreds of billions.. billions have 9 zeros, the actual figure was closer to 8,450,000,000.00   the decimal point confused alot of players


Title: Re: War
Post by: Endie on March 04, 2009, 06:12:28 AM
Indeed, the bulk of BNC funds were held by directors.  For Father Ted fans that money was just resting in their accounts.


Title: Re: War
Post by: lac on March 04, 2009, 07:26:40 AM
I'm pretty sure he is referring to a previous corp theft, in which a BoB corp lost about 100 bil. They might have moved the bulk of their funds to their director accounts in response to that.


Title: Re: War
Post by: Pezzle on March 04, 2009, 07:35:11 AM
Lots of alliances SAY they will not die when space is lost.  Few prove those statements correct.  Will Ken?  Time will tell.  Alliances that do survive tend to change fundamentally.  Again, we will see.


Title: Re: War
Post by: Predator Irl on March 04, 2009, 08:18:15 AM
Lots of alliances SAY they will not die when space is lost.  Few prove those statements correct.  Will Ken?  Time will tell.  Alliances that do survive tend to change fundamentally.  Again, we will see.

I can not see them surviving much longer. They have already lost the respect and fear from their allies and pets, a lot of whom are publicly posting their lack of fondness for Kenny, whether in public forums or local channels in-game. I guess its better to be loved than feared, ehh Kenny? :)


Title: Re: War
Post by: Endie on March 04, 2009, 08:28:23 AM
I have no idea what they'll do, and i would not like to be making that decision for them right now.

They can try to remain and raid/harass Goonswarm.  That will make us better, just as Syndicate did and the south failed to do for us.  The results for them are bleaker.  By obsessing upon Goonswarm and making us the focus of their game they both allow us to "win" and become a new Interdiction: increasingly irrelevant and a subject of humour as they devote themselves to honing newbies' pipe-running skills.

They could try to take space, but they know what will come their way if they do: even if pressure from AAA restricted us to committing only subcaps, PL, TCF and the north would quickly re-NAP in order to defend their targets or, if those are detested, kill both.

They could accept some of our old space at the gift of Thug and Nync, assuming that it was on offer.  Of course, they would be foolish to believe that either individual would stay blue to them a moment longer than they felt it advantageous to be so (if AAA backstabbed Goons, think what they would do to Molle & co!), but the main problem there would be accepting that they are pets, and belong in the second rank of Eve powers when removed from their broken space.

Irrelevance, failure or submission.  Not a great choice.


Title: Re: War
Post by: Slayerik on March 04, 2009, 09:00:27 AM
What's in a name?

Everything in this game. The moment the Band Of Brothers alliance ceased to exist, it was pretty much over. Especially with the problems they have been dealing with for the past year. I think they would have been better of just making BoB alliance instead of making some new-fangled bullshit.

It's like Triumvirate coming back....why not just make a new name? The Goon trolls will call them failures or whatever, but I think it is more of a statement of when you see TRI, many people know what that stands for (usually very good gang PVP, hotdrops, etc). When you see KenZoku....what does that stand for? Kenny. A fuckin' doll.

Basically, they got owned then they owned themselves.


Title: Re: War
Post by: Goumindong on March 04, 2009, 10:17:20 AM
Hundreds of billions?  Haargoth said it was 8, he's holding out.

He also got their backup cap fleet of 13 fitted dreads(20 billion), and an entire cache of hundreds of ships and mods.


Title: Re: War
Post by: Thrawn on March 04, 2009, 10:18:19 AM
http://dl.eve-files.com/media/corp/verite/20090304.png (http://dl.eve-files.com/media/corp/verite/20090304.png)

I need some help, I can't find Kenzuko anywhere on the map.


Title: Re: War
Post by: Murgos on March 04, 2009, 10:29:05 AM
Hundreds of billions?  Haargoth said it was 8, he's holding out.

He also got their backup cap fleet of 13 fitted dreads(20 billion), and an entire cache of hundreds of ships and mods.

So, that's like, 50 billion?  What about the "Countless Titans"?


Title: Re: War
Post by: trevorreznik on March 04, 2009, 10:47:29 AM
Hundreds of billions?  Haargoth said it was 8, he's holding out.

He also got their backup cap fleet of 13 fitted dreads(20 billion), and an entire cache of hundreds of ships and mods.

So, that's like, 50 billion?  What about the "Countless Titans"?

The only people that know how many titans were in build aren't telling, so that's by definition countless, although countless usually implies a huge number.


Title: Re: War
Post by: Fordel on March 04, 2009, 11:01:33 AM
Is Goonswarms old space really THAT crappy that no one has taken it yet?


Title: Re: War
Post by: WindupAtheist on March 04, 2009, 11:14:59 AM
Dammit, where are the Youtube propaganda/victory videos with the scary female computer voice? We need one of those.


Title: Re: War
Post by: bhodi on March 04, 2009, 11:21:18 AM
You mean like this one (http://www.youtube.com/watch?v=c4diQEwrjv8)?


Title: Re: War
Post by: slog on March 04, 2009, 11:38:24 AM
Is Goonswarms old space really THAT crappy that no one has taken it yet?

Taking space (even undefended) is a logistical nightmare.


Title: Re: War
Post by: Endie on March 04, 2009, 12:32:24 PM
You mean like this one (http://www.youtube.com/watch?v=c4diQEwrjv8)?

That#s a great one, but it is a year old.  Fishblades did one recently but it was not that great.  I agree with WUA that we need a proper one, and of course I bet Stahlregen and Fishblades both have ones for when we get to announce "Mission Accomplished" (and immediately swap to insurgency-control mode for months.  You see Eve is a lot like Iraq...)


Title: Re: War
Post by: trevorreznik on March 04, 2009, 12:33:46 PM
Is Goonswarms old space really THAT crappy that no one has taken it yet?

yeah, most of the highend moons had been taken prior to the disbandment of BoB, and when GS moved to delve the remaining few were taken very quickly.  no one cares about the stations because there's already plenty of places to live that are a ton better.  We're slowly knocking stuff down but aren't doing round the clock sieging or aynthing.


Title: Re: War
Post by: Endie on March 04, 2009, 01:03:42 PM
A couple of battles in Delve today, which ended up the same way as always, with somebody pounding on a combined Kenny/Barbie gang and their shattered remnants scampering back to lowsec.  This time, I don't think they suffered the twin ignominies of losing to a much smaller TCF gang then being camped in by them into a lowsec station, but it wasn't much better.

They have three formups a day, and every time they either refuse to engage or get murdered.  Ship choices reflect this reality.

 NMS! :headscratch: :headscratch: INCOMING GOONFLEET FORUM LEAKS!!!!  :headscratch: :headscratch: NMS!

Here are internal summaries of the last couple of Kenny gangs:

Quote
GBC 1900 Regroup Trip Report:

Formed up in Sakht and A-E with about 110. Picked up 40 EXE Q-H. Burned to PR- to attempt breakout, stupid goon fucks logged in 150 in five minutes again. Burned to Querious where some RZR Caps were possibly vulnerable with a support fleet smaller than our combined fleet. Engaged the RZR support in eastern Querions. Somehow TCF Bridged into the next system and jumped into the fight.

I'd like to take a moment here to note that our opponents have never ever used bridges in this manner before and we had no way to expect that after 19 jumps running around the second we engaged someone there would be a hostile fleet bridged into us. I can't believe it happened and am sure it will never happen again.

ANYWAY.

Losses were about 65, then another 10-20 when caught on out gates during our brave rearward guard action while advancing towards empire and lowsec. Again.

Be on for the 0130 Lady Scarlet 80km sniping hac gang formup as usual. We might kill something this time who knows!

and yesterday's:

Quote
yesterday kenny hac gang did this (French-speaking writer so forgive his mangled English):

- they ve formed in sakht at 19:00 (everyday they will do it, they have 3 CTA each day, so be prepared )
- they ve jumped in delve, and run in a-e
- they ve ganked a 'insertname' cap ships at a-e station
- they ve ping ponged between uhkl and z3v, timing our reaction in pr (molle alt was in pr)
- they knew now that they cant break, so run to querious via uhkl/empire pipe
- TCF follow them, even if outnumbered 2:1 (120/140 kennies/barbies, 60/80 tcf)
- fight in querious, raped by tcf
- they run to 49-u and hide in one of the last pos they have
- wait wait wait
- run back to delve/uhkl via querious
- they discover that z3v/uhkl is camped and so they wont be able to go back to a-e
- they run to EMPIRE/losec = 30 jump to go back to sahkt !!!
- they do the XX jumps
- at 3 jumps of sahkt they discover that TCF is already there (titan bridged), so they turn back
- they run away from sakht
- first npc station they docked and logged out in losec

whhooaaahhh impressive roaming gang

.....

not the first time that they re doing this 30jumps path to avoid gatecamp in uhkl
i remember trolling them in local, saying that their FC should remove the option 'safer way/avoid 0.0' in his autopilot setting

I don't know how we will survive in our new home with these constant :evil: wulfpax~~ :evil:

Edit: http://dl.eve-files.com/media/corp/verite/20090304.png

Lookit dat Blue Band of Brothers/Kenzoku blob.  Oh wait, you can't...


Title: Re: War
Post by: MahrinSkel on March 04, 2009, 01:35:54 PM
Somehow they are managing to maintain their numbers, though (they're down less than 10% of their peak a few days after the Sov reset).  I think they're waiting for Sov 3, and hoping that TCF, PL, and the other Goonswarm allies will go home, and it will be just them vs. the Goons.  Maybe they're hoping that AAA will stop grabbing for the old Goon space and tag in, or for some other force majeure event that changes the fundamentals.  Frankly I'm amazed they've held their morale this long, the only thing that makes sense is that people aren't quitting because they want to stay with their corps, and the CEO's are too closely bound to split separately.  Or maybe they're hoping for an amnesty that lets them recover more of their wealth from Delve.  How are the fire sales running?

Dave


Title: Re: War
Post by: Fordel on March 04, 2009, 01:51:29 PM
It could be much simpler, they could just have no where else to go.


How many times do you think someone burned their bridges to join BoB? I'm guessing a lot.


Title: Re: War
Post by: Endie on March 04, 2009, 02:06:45 PM
Or maybe they're hoping for an amnesty that lets them recover more of their wealth from Delve.  How are the fire sales running?

I don't think that any but the most delusional believe that there will be an amnesty this time.

But I've been thinking that this is what is keeping a bunch of them in place: the knowledge that at some point there will be a successful breakout operation, and that that represents their best hope of getting their stuff out, particularly those 230 capitals and 7 or 8 supercaps.  After all, nobody has ever camped a system and locked it down 23/7 for over two weeks like this before - nothing even close to it comes to mind - and it simply cannot go on forever.  Their problem is that it has probably gone on long enough already.


Title: Re: War
Post by: Fordel on March 04, 2009, 02:42:52 PM
What caused them to put all their stuff in the one system anyways? Did they just underestimate Goontelligence on the matter? Just the shock of the camp being so through and persistent? Simple poor planning?


Title: Re: War
Post by: trevorreznik on March 04, 2009, 02:52:39 PM
They based out of PR- in the last delve war, but this time they couldn't control their own timezone and their titans (besides Shrike) wouldn't come online to clear out any camps.


Title: Re: War
Post by: MahrinSkel on March 04, 2009, 02:59:16 PM
What Trevor said.  Nobody has been able to maintain a 23/7 blockade of even an Empire gateway for more than a few days before, and even those not in enough strength to stop a determined effort to break through.  Camping in an NPC station so thoroughly that even an organized effort couldn't clear a path, and keeping it up for weeks on end?  Unpossible.

That their capital blob could get trapped in the PR- station, along with all their strategic stockpiles of POS fuel and spare ships probably didn't even seem like something to consider.  I would certainly never have, and I'm not sure the Goons hoped to gain more than a week with it themselves.

--Dave


Title: Re: War
Post by: JoeTF on March 04, 2009, 03:09:01 PM
It's an npc station, it's not like evacuating anything from it would be hard. The hard-on you have over the firesales that clearly are not happening is really amusing.

The only people in real trouble are the ones who left their capitals in space, and especially those who were to lazy login and left them at the POS (true story). They're fucked, because they're locked out from using that character. But since they can't login, they cannot firesale anything, even if they really wanted to.


The only assets that can locked are the ones that were in corporation hangar when player owned station changed hands (notice, that not moving everything you can from corp to private hangar is extremely stupid). Personal assets cannot be locked. You have full access to them all the time. You can clone to station and move them out in something fast, you can wait few month and move them out in fucking jump freighter when noones looking, or easiest way of all - you can get an alt in one of GF friendly pet corps (not hard with 70% of EVE entities being on their blue list) and trade the good to him (obviously, better wait till bubbles are gone, goons are not that stupid) Or you can set them up on market/contract couriers at 150% value and let the goons move them out for you.

Of course, there are pets who didn't signed for this style of gameplay and, looking at PL recruitment forums,  there arewere a lot of really dumb people in BoB:/ So maybe you will get your firesales eventually.


Title: Re: War
Post by: MahrinSkel on March 04, 2009, 03:17:24 PM
It's an npc station, it's not like evacuating anything from it would be hard. The hard-on you have over the firesales that clearly are not happening is really amusing.
Fire sales and membership numbers are the only objective measures of morale, everything else is inference.  So yes, it is significant that Kenzoku numbers are not dropping, and that they don't seem to be dumping their stuff even in the conquerable stations.  They seem to have confidence that things will turn around, somehow.  So I'm trying to figure out why they believe that, and whether that belief is delusional or based on assumptions that things in the future will be like the past that may not be justified.

--Dave


Title: Re: War
Post by: Trebes on March 04, 2009, 03:27:15 PM

Of course, there are pets who didn't signed for this style of gameplay


I find it hard to believe that anyone signed up for this particular type of gameplay. Being camped into a station for literally weeks is, as I understand it, not a common occurrence. I understand why it must be frustrating for you to hear this all the time, since you can't very well share any plans you have in the works to break this siege, but from an outsider's perspective claims from KenZoku/ex-BoB that they aren't out of it yet are kind of like claims that super weapons are about to be deployed and change the tide of the war any day.


Title: Re: War
Post by: Simond on March 04, 2009, 04:14:46 PM
It's an npc station, it's not like evacuating anything from it would be hard. The hard-on you have over the firesales that clearly are not happening is really amusing.

The only people in real trouble are the ones who left their capitals in space, and especially those who were to lazy login and left them at the POS (true story). They're fucked, because they're locked out from using that character. But since they can't login, they cannot firesale anything, even if they really wanted to.


The only assets that can locked are the ones that were in corporation hangar when player owned station changed hands (notice, that not moving everything you can from corp to private hangar is extremely stupid). Personal assets cannot be locked. You have full access to them all the time. You can clone to station and move them out in something fast, you can wait few month and move them out in fucking jump freighter when noones looking, or easiest way of all - you can get an alt in one of GF friendly pet corps (not hard with 70% of EVE entities being on their blue list) and trade the good to him (obviously, better wait till bubbles are gone, goons are not that stupid) Or you can set them up on market/contract couriers at 150% value and let the goons move them out for you.

Of course, there are pets who didn't signed for this style of gameplay and, looking at PL recruitment forums,  there arewere a lot of really dumb people in BoB:/ So maybe you will get your firesales eventually.
Hell, Kenny could evacuate PR- right now - log in a dozen or so titans and warp them three or four at a time to the camps and DD everything (holding the rest back so that the inevitable counterattack can in turn be DDed as well. Repeat ad nauseam). The problem with that is that it's a fairly high probability that someone would lose their own titan...which means nobody wants to risk it.

Welcome to the inevitable end result of "My K : D Ratio!" and "The best pilots flying the best ships".


Title: Re: War
Post by: amiable on March 04, 2009, 05:36:06 PM
Wow I just checked the PL open recruitment forum, some interesting porn there:

Quote
Hey Cippa,

Okay.

Fucking terrible. Evol and Molle have always prided itself on being able to do what they want when they want it. Molle has always had the minions and pets well seduced with "BoB is the best" and "We are better than thou" rhetoric and we do BBQ's and shit.

Were a family etc.

Well from what I have witnessed in the last 3 months is Eve's eldest corp turn into a collection of newbs from broken pets and a sheer disinterest from the veterans in Evol. A small collection of them are still kickin it, trying to keep what logistics and self preservation they have now and are having to abandon their own home constellations.

When the Dine in NOL campaign was stopped it was laughed at because goons and friends never even made it to EVOL home systems. EVOL constellation was thought of as the pinnacle fortress of Band of Brothers. We at the time were quite proud of such things then.

Well as you can plainly see, that fortress has been razed and what Evolers remain are probably rethinking the upcoming months as either a new beginning out of Kenny or a chance to leave eve indefinitely.

Most have gone perma afk already.

I don't really have a rant with Evol membership at all really, the average pilot is looking to assist molle in his campaign to rule whatever it is Molle and the first lady wants to Rule.

Cool fuckin beans...but not for me.

I don't do internetspaceship nepatism very well so I bid them adieu and made a move to do something fun for a change. In the year and half I was in Evol Molle spoke to me but a few times, odd for such a caring CEO.
Usually only to slap my peepee when I spoke my mind. Usually, in the sheer interest to have a laugh and poke fun and whoever it is I am red to. I toted the line long enough and I think I left an indelible imprint by leaving them.

Molle realizes he has lost everything at this point and in an effort to calm the masses from mass exodus has begun his morale blogs.

If Molle truly gave a shit about something other than his internet spaceship legacy he would stop flying titans, hand the reigns to Waagaa or some dutch fgt and let someone else at least try get thier shit together.

Sry, nop indeed.


Title: Re: War
Post by: WindupAtheist on March 04, 2009, 08:56:12 PM
So am I reading the situation wrong, or is this all pretty much over once Goons get enough sovereignty to put up cyno jammers? Even if the morale of the dispossesed BoB-remnant remains high, and they get all their ships out eventually, what are they going to do besides play insurgent until they run out of money and become irrelevant?


Title: Re: War
Post by: Quinton on March 04, 2009, 09:03:27 PM
So am I reading the situation wrong, or is this all pretty much over once Goons get enough sovereignty to put up cyno jammers? Even if the morale of the dispossesed BoB-remnant remains high, and they get all their ships out eventually, what are they going to do besides play insurgent until they run out of money and become irrelevant?

Maybe they'll show everyone that you *can* invade a sov3 fortress!

I'd assume though that if they're going to try anything they'd try it before we get sov3 across the majority of the region, but then I thought they'd try something before they lost all their stations, etc, and I was wrong about that too.


Title: Re: War
Post by: Goumindong on March 04, 2009, 09:13:50 PM
So am I reading the situation wrong, or is this all pretty much over once Goons get enough sovereignty to put up cyno jammers? Even if the morale of the dispossesed BoB-remnant remains high, and they get all their ships out eventually, what are they going to do besides play insurgent until they run out of money and become irrelevant?

They are going to do nothing. If there was something they could have done they would have done it before we had all our towers up and theirs down. They would have done it while we were under logistical strain.

edit: Every day it gets easier for us to defend and harder for them to mount a resistance as our logistical costs go down and their members leave for want of not basing out of empire anymore.


Title: Re: War
Post by: MahrinSkel on March 04, 2009, 09:17:19 PM
It's going to be interesting to find out why AAA didn't come to the rescue, at least to the extent of helping them stage a breakout in PR-.

--Dave


Title: Re: War
Post by: UnsGub on March 04, 2009, 11:09:24 PM
I find it hard to believe that anyone signed up for this particular type of gameplay. Being camped into a station for literally weeks is, as I understand it, not a common occurrence.

Does not sound much different then the Shadowclan Orcs on Catskills.  They were "camped" into a fort.  PvP came to them 24/7.


Title: Re: War
Post by: JoeTF on March 05, 2009, 01:05:31 AM

Hell, Kenny could evacuate PR- right now - log in a dozen or so titans and warp them three or four at a time to the camps and DD everything (holding the rest back so that the inevitable counterattack can in turn be DDed as well. Repeat ad nauseam). The problem with that is that it's a fairly high probability that someone would lose their own titan...which means nobody wants to risk it.

Welcome to the inevitable end result of "My K : D Ratio!" and "The best pilots flying the best ships".

Exactly. Well - the first part of your post. The second one is horribly wrong, propaganda clouded blabber.

It could look like this: Login 10 titans, dd everything in system (goons don't have coordination and experience to evade that many doomsdays). Then we get some of our caps online and we get jumped by say PL. With lot of motherships and carriers, we can still manage to protect titans and fight on reasonably equally ground.
Then we get jumped by NC, TCF, GF(lol 200 cap swarm) and to put it bluntly - our capital fleet dies horribly, losing multiple titans (if we're unlucky). Cap fight are too much about simple numerical advantage and that's where one goon with dread is worth more than all the pets combined (our pets don't have dreads, it's one of mistakes we made, but it's a subject for different post).

The claims about K:D ratio are hilarious when Molle alone have already lost 4 or five titans. We're way past that point. The only thing we're concerned with is the morale effect of losing another titan.


Trebes:
Oh, entire f13 crew signed for it. Everyone whose main target is to conquer the space and generally be a card dealer in 0.0 warfare has to accept super-boring POS warfare, week long camps and all this stuff. There is the pvp 23/7 argument, but even when things go horribly wrong, you're supposed to be prepared. The duration of the camp doesn't really matter (hell, it could be much worse if pr- was player controllable station).

MahrinSkel:
My guesses are:
1) Some people already evacuated our assets.
2) Some have other alts to play on and know very well that their stuff can be evacuated eventually (refer to my previous post, it's npc station)
3) Some are just that hardcore.

MahrinSkel:
You're being clouded with goon propaganda calling AAA/ROL 'BoB pets'. Auahahahahaha. I mean, we're talking "I'll be dancing on BoB graves" Evil Thug here. Now, the goon campaign was just temporary blue standings with very limited cooperation. We're not even allies and AAA has absolutely no obligation to go and help us. Nor it's really expected from them. In fact only reason why they would consider helping us would be the fact that goonies want to run the entire naptrain on them after they're finished with BoB.

Or maybe it's because Arianna still hasn't sung CCCP anthem or their TS.


Title: Re: War
Post by: sanctuary on March 05, 2009, 01:23:51 AM
MahrinSkel:
You're being clouded with goon propaganda calling AAA/ROL 'BoB pets'. Auahahahahaha. I mean, we're talking "I'll be dancing on BoB graves" Evil Thug here. Now, the goon campaign was just temporary blue standings with very limited cooperation. We're not even allies and AAA has absolutely no obligation to go and help us. Nor it's really expected from them. In fact only reason why they would consider helping us would be the fact that goonies want to run the entire naptrain on them after they're finished with BoB.

Maybe so, but my guess is that Ken & Barbie haven't offered ET the right carrot.


Title: Re: War
Post by: Sparky on March 05, 2009, 01:47:25 AM
In fact only reason why they would consider helping us would be the fact that goonies want to run the entire naptrain on them after they're finished with BoB.

Yeah that's not gonna happen.  Why?

1.  Goons are horrible at projecting power - that's why they had to move en masse for Delve to have any hope in taking space.  Much like their first move south to kill LV
2.  PL have no particular AAA hayte.  Sure there are individuals who don't like AAA and some bitterness over Delve 1 but nothing like the all consuming Kenny hayte that motivated us to make years worth of strategic moves with killing Ken in mind
3.  Taking AAAs space would be a timezone war nightmare of epic grinding proportions that'd make Delve look like a fun roadtrip.  Very few people have the stomach for that

In fact I'm fairly sure most of the ":argh: AAA" comes from a few overexcited goon grunts who suddenly think "Wow we're the new BoB!" and KFC doing the "Please save us or you're next :(" routine.


Title: Re: War
Post by: Endie on March 05, 2009, 02:11:08 AM
First off, Joe, remember that Band of Brothers is now the worst corp in Goonswarm.  I think you meant to refer to Kenzoku, not Bob.

You're right, of course, that a break-out attempt would be suicidal right now.  Kenny's numerical advantage has been squandered over the last few weeks, and whoever made the decision to base out of PR- is guilty of, without doubt, the most wrong-headed and strategically disastrous decision in Eve history.  Kenny, before that, had numbers in their own timezone but the arrogance that refused to learn from being camped into their staging system in Curse meant that they have had to fight .  It's a classic example of losing a war because you think you are still fighting the last one.

Joe, everyone knows that assets can be got out of PR-.  But i suspect that some people who might otherwise have left are clinging on in Kenny and pets because an organised breakout will happen eventually, and herd movement provides them with a good chance to get out.  I say again that Kenny will get their caps out sooner or later (probably sooner, as the imperative for us keeping the PR- camp going recedes and victory becomes ever more assured).  Their mistake will be looking ridiculous on CAOD and Shitheap Challenge by crowing about this as an achievement: it's going to be as if the British got their troops off the beach at Dunkirk only after Britain had fallen to the Germans.

The pets, of course, do have their own dreads, despite what Joe says.  I watched over a dozen of them being jumped out (presumably from Period Basis) by Exe pilots into Aridia over a week ago.  That  said, they used to have more capitals, but I know of four or five that have been sold in PR- already, and doubtless others have been able to do what our own Sir T did, and strike private bargains with people they know on the losing side.

------

Anyhoo, plenty of F13 Eve players will be interested that Kenny are now 40th in the alliance rankings on Dotlan, one place below our very own Aegis Militia.  Kenny has only one station left in the game, 49-, and that will fall unless Kenny summons the will to fight back in a system which does, after all, sit connected to a huge number of their allies.

Also regarding 49- we have some delicious chatporn on GF.com right now from a great thinker in Kenny called Buxaroo, talking about the incident where Kenny tried to do a breakout while we were killing towers in 49- and we went back to shut them down:

Quote
You guys do know you got played right? I mean, it makes SOOOOOOOO much sense to bring in 250 of our people into PR- with bubbles on the gates, with 170 hostile caps jumping in, with multiple hostile titans in system and 300 hostile BS and support being bridged in from 49-. Good job on getting side tracked and not finishing the job killing all of the POS inside 49-.

I mean come on, we know there are spies watching IRC and seeing Dian pinging with "GET YOUR CAPS LOGGED ON INSIDE PR-!!!".

You guys fell for it hook line and sinker. You thought that we were gonna be dumb enough to jump into that situation? You only had 2 choices:

1. Stay in 49- and complete the job of taking out all of the POS (the smart strategic move)

-or-

2. Throw everything but the kitchen sink into PR- hoping to kill some of our caps logging into PR- and not finishing the job of taking out all of the POS inside 49- (only a tactical victory if we were dumb enough to do it)

Either way you got played. If you decided to actually finish the job and do whats needed, we would have gotten out a decent amount of ships being perma camped in PR- and you would have taken all of the POS down in 49-.

As usual, you guys only think of the amount of numbers to bring down instead of actually thinking about dividing up the fleet and doing two things at once. But we all know you guys can't do shit without huge numbers to back you up and you didn't want a 2-1 odd fight with us. So instead you went for a 5-1 odds.

And it was predictable.

Yes, Buxaroo believes that the smart, strategically wise move would have been to finish off a few Kenny towers in 49- (where we now have tower majority ticking, anyway) and let Kenny break their caps out from PR-.  As it was, we'll be forced to use our uinopposed cap fleet to finsh those towers off another time.  We truly got played by ~~Da Puppetmasters~~

Also, Sparky is saying what I've also been saying: there will be no immediate appetite for a huge fight vs AAA, we will be busily turning Delve into a proper fortress, and i wouldn't be surprised if AAA's limited involvement is the result of a tacit understanding along those lines.


Title: Re: War
Post by: Endie on March 05, 2009, 02:26:00 AM
Oh, also there were 58 hostile towers in reinforced in Delve and Querious as of 0552 this morning, including virtually every tower that Kenny has left in Delve.  Also, their remaining cyno jammers all across the region are incapped, meaning that they'll have to rep them up or blow them up and plant new ones.  This was important as Kenny should get sov 3 at some point in the next 24 hours (I don't know if it is today or tomorrow at downtime).

Delve is for Goons.
Anime is cartoons.


Title: Re: War
Post by: Sir T on March 05, 2009, 02:26:39 AM
And 49-U is Goons.

Oh and quoting the funniest line I have read in a while

Quote
goons don't have coordination and experience to evade that many doomsdays

That, right there, is why you lost Joe.

As for why their numbers are not dropping, its not through lack of effort. There are tons of Kenny applying to other alliances. Unfortunately they are bieng laughed at. Half of them are talking about how brilliant they are in their apps which is making people laugh even harder. Basically Kenny has a rep of bieng complete shit at this point. Too many people have fought them to believe the "great PVPer" line. ANYONE with a kenny corp in his history has an automatic black mark against them. From the noises DICE are making, trying to set themselves aside from the rest of Kenny, I'd say they are preparing to split.

As for Joe's line of non existent firesales, they are happening Joe. The good public ones are getting snapped up in minutes as everyone has an eye on contracts. I got a carrier and fully T2 fit BS through private negotiation with a red. All you are seeing is the crappy prices that no-one is touching. I've personally seen 5 brilliantly priced carriers go through and there was a fully fit and rigged Revelation on the contracts for 1.6 bill this morning. Its not an emergency glut but there are constant trickles of contracts moving. And our capital fleet is expanding up and up. I seriously doubt that there are 200 caps in pr- anymore.


Title: Re: War
Post by: eldaec on March 05, 2009, 04:53:22 AM
Nobody ever thinks of the innocent victims in this war...

Quote from: Verite Rendition (owner of the automated influence map)
I suddenly have a severe lack of blue on the map. It's really messing up my feng shui.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=578214&page=9


Title: Re: War
Post by: Pax on March 05, 2009, 04:57:37 AM
Nobody ever thinks of the innocent victims in this war...

Quote from: Verite Rendition (owner of the automated influence map)
I suddenly have a severe lack of blue on the map. It's really messing up my feng shui.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=578214&page=9


Don't worry, there is still Atla...ahahahahaa  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on March 05, 2009, 08:27:30 AM
I think you're overstating the decision to base from PR-.  I've never seen alliances base from more than one system at a time, and PR- was always the natural choice for BoB.  Do you think they should've based each corp from a different station system?  That just lets smaller groups of hostiles camp in one of said station, and each time they do an op, they'd have to spend an hour cleaning off station camps in all the different systems. 

Basing from PR- wasn't a tactical or strategic mistake.  BoB got owned straight up across all timezones is what happened.


Title: Re: War
Post by: eldaec on March 05, 2009, 08:42:41 AM
I think you're overstating the decision to base from PR-.  I've never seen alliances base from more than one system at a time, and PR- was always the natural choice for BoB.  Do you think they should've based each corp from a different station system?  That just lets smaller groups of hostiles camp in one of said station, and each time they do an op, they'd have to spend an hour cleaning off station camps in all the different systems. 

Basing from PR- wasn't a tactical or strategic mistake.  BoB got owned straight up across all timezones is what happened.

This.

What normally happens in these circumstances is that the 'trapped' alliance all undock in their primetime, and then hotdrop us all to fuck.


Title: Re: War
Post by: Comstar on March 05, 2009, 08:42:52 AM
If they'd continued to use 3 different systems to base out of, they could break any one camp, as camping 3 systems for 23 hours a day would be pushing it, even if they were all next door to each other. And I can't see being able to camp 3 different NPC stations to stop the dread fleet from undocking either.

Putting everything into PR- was a mistake on the caliber of the French army doctrine at the start of WW2. A War losing one.


Title: Re: War
Post by: Endie on March 05, 2009, 08:43:12 AM
Basing from PR- wasn't a tactical or strategic mistake.

Oh come on.  Look at what you just said.  The move to PR- took 230 capitals and a bunch of supercaps out of the campaign.  It wasn't as if it wasn't predictable: they made the same mistake in the Detorid campaign and PL punished it for them then on occasion (leading indirectly to the Hurley kill.  They didn't get owned across timezones until they moved to PR-: you yourself described the situation when AAA came to visit and we were all sitting in POSes (alongside the hostiles sitting inside the same POSes).

Of course, another reason for their collapsing participation was that Eve's worst titan pilot chose to repeat his campaign-turning act of 46-DP and pull a Hurley.  But even swallowing their pride and basing in the (very nearby) lowsec would have been better.  They chose PR- because in the first Eve campaign it split Delve and worked for them.  But they were building a Maginot line while we were already coming through the Ardennes.


Title: Re: War
Post by: trevorreznik on March 05, 2009, 09:18:58 AM
Endie, if you seriously think basing in lowsec would be better, I don't think it's worth arguing about it anymore.


Title: Re: War
Post by: Dallan on March 05, 2009, 10:13:24 AM
Endie, if you seriously think basing in lowsec would be better, I don't think it's worth arguing about it anymore.

Well, it would have been better from the perspective of "not getting bubblecamped for two weeks straight", which is really all that they could have hoped for once the shooting started - you go to war with the allies you make, not the allies you wish you had.


Title: Re: War
Post by: Murgos on March 05, 2009, 10:18:11 AM
Endie, if you seriously think basing in lowsec would be better, I don't think it's worth arguing about it anymore.

Having a fleet able to act and react isn't as useful as not having a fleet?  Que?  Yo no hablo ingles.


Title: Re: War
Post by: ClydeJr on March 05, 2009, 10:42:29 AM
a great thinker in Kenny called Buxaroo
Ugh, he's the local Kenny cheerleader over in the Eve thread over at Ars Technica (http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/358004443931?r=386005147931#386005147931) where a large majority of the posters are from ARSED in GF. He's constantly declaring the benefits of their kool-aid all the time.


Title: Re: War
Post by: Endie on March 05, 2009, 10:45:55 AM
Yeah you are right trevor, nothing could be better than being camped into pr- for two solid weeks. The inability to anchor dozens of bubbles would be a huge advantage for those camping. And not being able to use fast-locking ships that can't tank sentries would be awesome. Oh no, wait, all that is wrong.


Title: Re: War
Post by: MahrinSkel on March 05, 2009, 11:37:55 AM
MahrinSkel:
You're being clouded with goon propaganda calling AAA/ROL 'BoB pets'. Auahahahahaha. I mean, we're talking "I'll be dancing on BoB graves" Evil Thug here. Now, the goon campaign was just temporary blue standings with very limited cooperation. We're not even allies and AAA has absolutely no obligation to go and help us. Nor it's really expected from them. In fact only reason why they would consider helping us would be the fact that goonies want to run the entire naptrain on them after they're finished with BoB.

Or maybe it's because Arianna still hasn't sung CCCP anthem or their TS.
That AAA is independent was never in question.  It was obvious it was an arrangement of convenience.  That they seem to have decided that they don't care if BoB dies, since they're getting what they wanted (the old Goon space), is still not decided.  And it's unlikely that the coalition that has always existed to destroy BoB will stick together afterwards, there just isn't a large enough threat to outweigh the other factors of conflict and disinterest (unless RA and AAA form common cause to conquer all of 0.0 for Mother Russia).

--Dave


Title: Re: War
Post by: palmer_eldritch on March 05, 2009, 11:53:24 AM
It's an npc station, it's not like evacuating anything from it would be hard. The hard-on you have over the firesales that clearly are not happening is really amusing.


There were continual sales of carriers and dreads for a week or so. I'm not sure they were cheap enough to be called firesales, but they got bought.

I agree with what you said about AAA. That was a marriage of convenience, and we've seen they have no sense of loyalty to Kenny as the war could potentially have been much harder for us if AAA had really tried to help their former allies. It's not as if they've had any competition taking our old space either (Trevor suggests they don't even want it, which may be true but if they do want it there's been no need for them to hurry about taking it).

I said this elsewhere, but I do expect AAA to come and shoot us sometimes. But it'll be about the fun of shooting us. Who knows, they could even try to take Delve for themselves one day, but it certainly won't be for Kenny.

Edit - Fully fitted thanatos for 1.3 billion just came up.


Title: Re: War
Post by: Endie on March 05, 2009, 12:42:11 PM
For 10 points, guess which alliance ceo is perma-banned from :hurr: eve-o for threatening to personally gut our allies' families with a rusty junior hacksaw and is working off his excess posting energy here.


Title: Re: War
Post by: Endie on March 05, 2009, 02:18:39 PM
You couldn't make it up, but the very day that kenny has a few sov 3 systems to hide in, aaaserol decide it is safe to finally bring in ships for some serious fleet work! Truly elite pvpers.


Title: Re: War
Post by: Goumindong on March 05, 2009, 02:41:42 PM
For 10 points, guess which alliance ceo is perma-banned from :hurr: eve-o for threatening to personally gut our allies' families with a rusty junior hacksaw and is working off his excess posting energy here.

They actually banned him for that? Even after he edited his post minutes later?


Title: Re: War
Post by: Pezzle on March 05, 2009, 03:10:54 PM
banned who?


Title: Re: War
Post by: setar on March 05, 2009, 03:38:10 PM
I think this is less about helping BOB, but rather being somewhat concerned about Goonswarm moving straight from Querious into Catch ;-) . To quote Scavok:

Quote
With all strategic systems and moons captured in Delve and Querious, we're starting our Catch offensive immediately. We were going to take down the cynojammers but got delayed too much, and couldn't kill the pet fleet fast enough before AAA reinforced them and had to call the op off.

(Yeah, yeah, even on the off-chance that this is a troll :P )


Title: Re: War
Post by: Comstar on March 05, 2009, 03:47:12 PM
banned who?

Darius JOHNSON, CEO of Goonswarm and official player representative, made a threat to kill another Eve:Online player in real life, on the Eve:Online Forums. He edited the text a few minutes later, but the forum mods had already started taking action and he was permanently banned from the forums shortly thereafter.

He's still got an active account though for some unexplainable reason. I seem to recall one LV(?) player who said something like that (something along the lines of "I've put a contract out on you...[to goonswarm pilot]..I just made a phone call") in local a few years ago who I thought got perma-banned from the game entirely because of it.

Then again, I also recall seeing Jade Constienene crowing on scrapheap when he, and a lot of other previously perma-banned players, got access to the Eve-Online forums again after some sort of amnesty a year or two ago.


Title: Re: War
Post by: Pezzle on March 05, 2009, 04:24:38 PM
heh, I wonder how many reports were filed on that post(and who filed them ;)!

Silly thing to do Darius, now you are off the CSM~!


Title: Re: War
Post by: MahrinSkel on March 05, 2009, 04:27:45 PM
If they have a strategy, it's that now that Goons have a lot of stations that are going to be Sov 1-2 for a bit, they're going to force them to defend these vulnerable systems and try to run them ragged dashing about from one region to another doing it.

The question now is if Goons can strike a separate peace with the former GBC, or at least parts of it, and if they can keep P-L and TCF active so far outside of their own territory with KenZoku not representing a threat (even if they come back, it will be close to a year before they're prepared for an offensive so it may not feel urgent).  If I were Mittens, I would be telling EXE and the rest of them in PB that as long as they play nice, Goons will play nice, and offering Skunk Works and similar the same deal they had with BoB.  There will never be a better time to fracture the GBC, the last thing you want is Kenzoku showing some momentum and convincing the subordinates they have no better future than sticking it out with KenZoku, because if Kenny loses, they lose.  They've seen the iron fist, time for some velvet glove.

--Dave


Title: Re: War
Post by: Phildo on March 05, 2009, 05:00:27 PM
I believe it's already been stated that Goonswarm will offer no former-GBC alliances any form of amnesty.  Also, hi Darius!


Title: Re: War
Post by: Darius JOHNSON on March 05, 2009, 05:41:48 PM
heh, I wonder how many reports were filed on that post(and who filed them ;)!

Silly thing to do Darius, now you are off the CSM~!

Exact post follows:

Originally by: Shamis Orzoz

Yes, we will reset goons, along with nearly everybody else.

Originally by: Darius JOHNSON

I''ll kill you

Originally by: Rek Esket

(in game)

Originally by: Darius JOHNSON

no irl

----------------------------------------------

I've known the PL guys and Shamis for a few years. Anyone who believes that was an actual threat, rather than a sarcastic response is a complete moron. Also, CSM membership is not tied to being able to post on the eve-o forums. I'll be just fine finishing out this term.


Title: Re: War
Post by: Pezzle on March 05, 2009, 05:46:52 PM
relax Darius, I was only kidding.  Anyway, maybe get the pl guys to petition on your behalf.  Otherwise I guess you get banned for however long that lasts.  In other news, what is this about AAA cap fleets in Delve?


Title: Re: War
Post by: Phildo on March 05, 2009, 05:53:27 PM
In other news, what is this about AAA cap fleets in Delve?

That there aren't any?


Title: Re: War
Post by: Darius JOHNSON on March 05, 2009, 05:54:26 PM
relax Darius, I was only kidding.  Anyway, maybe get the pl guys to petition on your behalf.  Otherwise I guess you get banned for however long that lasts.  In other news, what is this about AAA cap fleets in Delve?

I wasn't mad, just figured I'd post the actual post for reference. The ban is permanent. I'll just post on another account v0v.

AAA is saying they're going to wage some form of war in Delve. I'll believe it when I see it.


Title: Re: War
Post by: Pezzle on March 05, 2009, 06:07:19 PM
Jade was perma banned once upon a time as well ;)



Title: Re: War
Post by: tmp on March 05, 2009, 06:30:46 PM
Jade was perma banned once upon a time as well ;)
For something like 3-4 years, yeah. Anyway that was under old forums warning/ban system; they scratched that one when they did reboot on the forum moderation team and other stuff. Under their new system Jade would get 6 months ban, and the permanent ban is "special award" of sort for bigger things. Just happens the "threats of physical harm" qualify for that special award. Some reference here: http://www.eveonline.com/devblog.asp?a=blog&bid=530

That said, given the context the ban is pretty stupid. But then most of them usually is.


Title: Re: War
Post by: Endie on March 06, 2009, 02:27:00 AM
MY CEO  :why_so_serious:

Nate Hammertown has signed up, too?!?!

I think this is less about helping BOB, but rather being somewhat concerned about Goonswarm moving straight from Querious into Catch ;-) . To quote Scavok:

[snip]

I am pretty confident you got trolled, considering what scavok reported as actually happening on the boards.  I'm pretty certain that we'd be told if we were invading Catch on an op, too, at least once we were underway.  I don't imagine that Jake or ET really believe that post either, but Fraud Crawler posted pretty much his best post ever (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1014692) on the eve-o boards with a killer series of burns and ET is, even by Darius' standards, notoriously easy to get worked up, and a reds-under-the-bed scare about whose territory is next is one way to stop some of the less motivated members of his bloc ratting in lol-Feythabolis and Esoteria for a few days.

relax Darius, I was only kidding.

u r ded @ fanfest

Meanwhile, in war news, Kenny has no stations left in Eve.  Not in Delve, not in Period Basis, not in Querious.  Not one.  As noted earlier, they have been literally erased from the (daily Verite Rendition) map.  Unless other changes happen elsewhere, they will drop to fiftieth position on the dotlan list (http://evemaps.dotlan.net/alliance/), one place above Skunkworks.  If Kenny keep losing systems as quickly as they are then Skunkworks will soon move above them, start charging them rent, and begin to ask them some pretty searching questions about their participation levels.

Also, PL DDed Kenny's evening roaming gang when it refused to engage any conventional fleets, in a beautifuly executed hictor drag-bubble trap.


Title: Re: War
Post by: Thrawn on March 06, 2009, 07:18:39 AM
Also, PL DDed Kenny's evening roaming gang when it refused to engage any conventional fleets, in a beautifuly executed hictor drag-bubble trap.

Did we actually manage to DD more of them then blues for a change of pace?  :grin:


Title: Re: War
Post by: Sir T on March 06, 2009, 07:26:46 AM
In an F13 exclusive, I think since a year has passed I can post my own little diplomatic dealings with ET on the combined AAA/IAC channel, which had been largely silent for a while. at this point.

Now remember I was a lowly IAc scout with no position of authority. This was the only time I spoke with him and he left the channel after this. So yeah I brown nosed a bit.

Quote
[ 2007.12.30 10:03:28 ] Insane Angel > Greetings
[ 2007.12.30 10:03:30 ] Insane Angel > ET is here
[ 2007.12.30 10:03:43 ] Himo Amasacia > hi Et *wavies*
[ 2007.12.30 10:03:52 ] Insane Angel > If i ever see IAC doing exploration in 9hxq - you can consider your entire alliance KOS
[ 2007.12.30 10:04:05 ] Insane Angel > Pass this message along your members
[ 2007.12.30 10:04:49 ] Himo Amasacia > Ok
[ 2007.12.30 10:07:42 ] Himo Amasacia > has someone been doing that?
[ 2007.12.30 10:08:23 ] Insane Angel > Yes
[ 2007.12.30 10:08:48 ] Himo Amasacia > ok thanks for letting us know. Do you have a name?
[ 2007.12.30 10:10:09 ] Insane Angel > It was Tidemark corp
[ 2007.12.30 10:10:13 ] Insane Angel > Bacilius
[ 2007.12.30 10:10:17 ] Insane Angel > this guy was in local
[ 2007.12.30 10:11:21 ] Himo Amasacia > roger. I'll pass it along so someone can get the plank withthe rusty nail treatment
[ 2007.12.30 10:12:27 ] Insane Angel > thank you alot, mate
[ 2007.12.30 10:12:49 ] Himo Amasacia > no problem at all. I apoligise that it happened

That's the only sample of what the diplomatic dealings with AAA were like, and it was after the McBob Catch campaign had collapsed and AA was being artfully disinterested in fighting any longer.

Still, not a nice way to treat your allies, eh?


Title: Re: War
Post by: Murgos on March 06, 2009, 07:39:02 AM
NM, wrong location for discussion :-)


Title: Re: War
Post by: Endie on March 06, 2009, 08:23:55 AM
Endie notes that Evil Thug appears to refer to himself in the third person.  Endie is interested in this.  Endie will ~~see you on the battlefield~~


Title: Re: War
Post by: Jayce on March 06, 2009, 08:51:22 AM
Endie notes that Evil Thug appears to refer to himself in the third person.  Endie is interested in this.  Endie will ~~see you on the battlefield~~

That's probably the language barrier.  I had an Indian colleague call me when I first started a job and say "Here is -name-", meaning himself.  I thought he was about to pass the phone to someone  :uhrr:

Also I've noticed ET's naming convention seems to be -adjective- -noun-.  Another group of things that use this convention are WoW mobs.  Discuss.


Title: Re: War
Post by: Endie on March 06, 2009, 12:20:21 PM
Looks like the potential for a huge fight is incoming.  The GKC has five or six hundred people in various staging systems already (possibly a bit more) and we have a substantial number in a number of locations ourselves.

Edit: pressed the post button while still editing.  I meant to say that this will be one of their occasional "this is a big weekend, minions" things, and it pretty much has to work out for them, judging by the sov trends, their common members' wallets and participation, and the graphs on their and their pets' member numbers (as well the inability to count on sustained AAA participation if they aren't seen to be even trying to help themselves).  They only have one more full weekend after this before our sov three statuses begin to tick over, and then things will begin to get really tricky.  But they have such huge numbers at the moment (giving the lie to their assertions that they are outnumbered) that they really must be able to break something out, assuming they can show the guts to deal with doomsdays and some heavy losses from their first wave or two.

Oh, and they and their pets lost sov in 19 systems this downtime.


Title: Re: War
Post by: Sir T on March 06, 2009, 02:56:36 PM
Sadly Endie was incorrect. The rather massive numbers that were assembled were NOT to break the unfortunate kenny out of PR-, hey were in fact to defend aganst the massive invasion of Catch that a panicked ET was convinced was coming due to a post by Scavok on Crapheap challange. Sadly anyone with a spy on Goonfleet.com (Hi Jakey) would have known that this was nonsense, but they pulled everyone they had, Stain, Coven, Systemic Chaos etc out of their space and flew everything they had to Catch in a huge operation built of blind panic and based out of FAT. In the meantime we, paranoid souls thought they were coming to break Kenny out as no one could be that stupid surely... Surely? And there was NO WAY they would assemble a fleet that sise and do... NOTHING with it.. surely???

So, yes, basically AAA sat around and did sod all and Kenny spent the Night fleeing in blind panic from our fleet in Querious and getting chased in circles for hours.

And before anyone accuses me of trolling, that's pretty much what happened.

Goonfleet leak!

Quote
(2:42:28 PM) the_mittani: [3:42:36 PM] the_mittani: "ET is saying to stay on the POS, we're going to wait for 1 hour more, and if nothing changes we will be going back"
[3:42:40 PM] the_mittani: bwhahahahaHAHHAHAHAHAHHAHAhAHA
[3:42:46 PM] the_mittani: AHAHHAHAHAHHAHAHAHAHAHAHA oh man this rules
[3:42:51 PM] the_mittani: scavok never stop posting on shitheap
[3:42:59 PM] the_mittani: tell people we're invading cloud ring next time
[3:43:00 PM] ektor: c
[3:43:04 PM] ektor: they go inside ff
[3:43:11 PM] Cloricus: you better leak this sutff it is gold


Title: Re: War
Post by: Darius JOHNSON on March 06, 2009, 02:57:03 PM
Looks like the potential for a huge fight is incoming.  The GKC has five or six hundred people in various staging systems already (possibly a bit more) and we have a substantial number in a number of locations ourselves.

Edit: pressed the post button while still editing.  I meant to say that this will be one of their occasional "this is a big weekend, minions" things, and it pretty much has to work out for them, judging by the sov trends, their common members' wallets and participation, and the graphs on their and their pets' member numbers (as well the inability to count on sustained AAA participation if they aren't seen to be even trying to help themselves).  They only have one more full weekend after this before our sov three statuses begin to tick over, and then things will begin to get really tricky.  But they have such huge numbers at the moment (giving the lie to their assertions that they are outnumbered) that they really must be able to break something out, assuming they can show the guts to deal with doomsdays and some heavy losses from their first wave or two.

Oh, and they and their pets lost sov in 19 systems this downtime.

Nothing happened. ET believed a troll one of our fc's posted on scrapheap challenge and amassed a fleet to defend Catch because he thought we were invading. When it became apparent we weren't invading he logged his guys off after wasting a few hours of their time, without shooting a shot, despite numerical superiority and a fleet right next door.

god damnit efb


Title: Re: War
Post by: Sir T on March 06, 2009, 03:00:55 PM
Sorry Darius!


Title: Re: War
Post by: Quinton on March 06, 2009, 03:10:08 PM
Well this is an interesting data point as far as ET's interest and commitment.  He can pull in 600+ pilots to "save Catch" on short notice, but Kenny remains stuck in PR-...


Title: Re: War
Post by: Darius JOHNSON on March 06, 2009, 04:27:27 PM
Well this is an interesting data point as far as ET's interest and commitment.  He can pull in 600+ pilots to "save Catch" on short notice, but Kenny remains stuck in PR-...

Except that he can't sustain that. He pulled those numbers because they've essentially been doing nothing at all for a few weeks and they believed they were going to be defending their home. Historically he has participation problems after the first day or so of "shock and awe". Moreso if they get their asses handed to them, which is how it's worked out more often than not.


Title: Re: War
Post by: Fordel on March 06, 2009, 04:30:05 PM
This was clearly a ploy on the Goons part to cause ET to 'cry wolf', so when the REAL invasion comes tomorrow, they'll be ill prepared!


Title: Re: War
Post by: Phildo on March 06, 2009, 04:43:33 PM
Well, I'm already prepared for the invasion.  I've had ships staged in FAT for months!


Title: Re: War
Post by: Endie on March 07, 2009, 01:59:11 AM
Having been "forced to call off" our "invasion of Catch", we faced the GKC, Barbie, A + pets decided to push home their victory by doing a big "honestly this time we'll break you out of PR- guys, you wait and see!" call-up for possibly the weakest time in our day.  However, that seems to be going badly, at least at the moment, since we actually seem pretty close to matching them for numbers.  Goons and allies do alarmclocks rather well these days, and have done since fly rankmurdering -A- and pets in early Euro ops in R2TJ, VNG and 0O0O0OO0o)O090oYZ.

Quote
They ran into lowsec :psyduck:

Quote
They may have caught wind of our impending invasion of aridia and are moving to head us off


Title: Re: War
Post by: Sir T on March 07, 2009, 06:32:16 AM
http://evemaps.dotlan.net/alliance/KenZoku

On this date, Delve was purified of Anime soverinity. Kenzoku now rank at 51, under skunkworks.

All of their remaining systems are sov 3 however.


Title: Re: War
Post by: Predator Irl on March 07, 2009, 06:51:23 AM
http://evemaps.dotlan.net/alliance/KenZoku

On this date, Delve was purified of Anime soverinity. Kenzoku now rank at 51, under skunkworks.

All of their remaining systems are sov 3 however.

It doesn't really matter what Sov they have now when they can't get their cap ships out to defend themselves. Just means it will take a
slight bit longer to kill them. More kills for us too :)  I love how each day when I check Dotlan, PR- is always in the top 2 or 3 most violent
systems in the past 3 hours!

Also, Atlas showed up last night in Delve with about 30 - 40 HACs / Recons etc, but we strategically and repeatedly raped them of whatever
pride they have left. They warped around between a number of safes, showing up at sniping spots trying to pick off Goons at the gates and
undocking from the station. Needless to say, they were not very effective and most were sent home via the pod-express service.



Title: Re: War
Post by: Quinton on March 07, 2009, 08:57:27 AM
What a difference a month makes.

Compare: http://evemaps.dotlan.net/map/Delve/2009-02-04
With: http://evemaps.dotlan.net/map/Delve/2009-03-07

Still two EXE systems remain, but as they say these days, "Delve is Goons."

GoonSwarm:
(http://i717.photobucket.com/albums/ww173/cats251/goons.png)

KenZoku:
(http://i717.photobucket.com/albums/ww173/cats251/kenzoku.png)


Title: Re: War
Post by: Phildo on March 07, 2009, 11:15:56 AM
Looks like the Superfriends have kissed and made up, there have been multiple large fleets formed up by the -A- and Kenzoku blocs so far in the last 24 hours.  Thus far they've hit a PL moon in Aridia and are currently making a play for PR-.


Title: Re: War
Post by: Comstar on March 07, 2009, 04:07:17 PM
Big fight occurred (http://killboard.goonfleet.com/battles/1157) when someone dropped a convenetial fleet onto the small cap fleet killing the last Kenny POS's in delve.

Type   K   L
Assault Ship   1   3
Battlecruiser   14   8
Battleship   59   20
Capsule   34   37
Command Ship   1   0
Covert Ops   2   4
Cruiser   4   11
Destroyer   1   2
Force Recon Ship   7   4
Frigate   0   24
Heavy Assault Ship   9   2
Heavy Interdictor   5   2
Interceptor   9   5
Interdictor   2   3
Stealth Bomber   3   0
Total   117   88

Someone who was there care to comment?


Title: Re: War
Post by: Thrawn on March 07, 2009, 04:16:36 PM
Someone who was there care to comment?

I don't know the whole setup, but I logged in when the broadcast went out about tackled caps.  Eventually the call was out for dreads to jump to cyno, I jumped in and we were engaging a fairly large BS fleet with a LOT of carriers and a bunch of dreads.  We fought them out of siege with no cap losses, getting a fair amount of BS kills a but a lot of them were able to jump out when into low damage.  I think eventually they realized we had too much remote rep and tank for them to do anything to us and they warped off.  Either that or our support fleet was getting close and they left before they came in.

I wasn't in the support fleet at all so I have no info from that end.


Title: Re: War
Post by: palmer_eldritch on March 07, 2009, 04:41:55 PM
I was in the support fleet. Initially, a bunch of us were titan bridged into 90- right next to a POS where Kenny etc were sheltering. I guess that at that stage they had already withdrawn from our cap fleet.

We shot anything which came out of the POS until Kenny got more reinforcements into the system and attacked us. I think we retreated for a bit (I died so I'm not certain).

I got back into 90- in a new ship just in time for us to attack them at their POS again. They came out to fight, but when the battle turned against them they went back inside.

We then spent 40 minutes or so shooting anything which came outside the POS, which they did quite a lot for some reason.

I got on 13 killmails but I was only in a Brutix and can't shoot stuff unless it gets pretty close to me.

The most important thing though is that Kenny was stuck fighting us instead of harassing our caps while they do their thing.


Title: Re: War
Post by: palmer_eldritch on March 07, 2009, 04:42:34 PM
Ok I meant to edit my post and quoted it instead.


Title: Re: War
Post by: Endie on March 08, 2009, 09:25:22 AM
The killboard report on the hostiles involved in that battle makes good reading next time anyone criticises the alignment of the six alliances TCF, PL, Goons, MM, Razor, ZAF as a naptrain or blob:

http://killboard.goonfleet.com/battles/1157

Also, look at the difference in balance between losses (24 frigates, 11 cruisers and 37 pods) and kills there.  Obviously, our allies will have stuff lost, too.


Title: Re: War
Post by: Phildo on March 08, 2009, 11:59:29 AM
 Do I see 16 alliances there?  I think I see 16 alliances there.  Here's the NC battle report of the same fight, they lost quite a decent number of T2 cruisers.

http://www.northern-coalition.com/?a=kill_related&kll_id=400298


Title: Re: War
Post by: Sir T on March 08, 2009, 05:23:20 PM
It was a fun fight. What essentially happened is that the caps found a pos to attack to the came in with gusto, then multiple enemy fleet pored into system to attack our caps at the POS and reinforcements started coming in from Catch. When we bridged in from PR they fled inside the pos and our caps flew to the gate, the dreads cynoing out. More enemies poared in from multiple systems on top of our fleet now at the UEXO gate and AAA titan bridged into the battle. Our carriers held open a cyno and everything that went near them died. Eventually our dreads were brought back in and they started smashing apart enemies out of siege, from long range, as the battle moved away from our capitals. The enemy eventually bugged out back to the pos, where they continued to pos dance and lost a lot of ships hoping into and out of the pos shield.


Title: Re: War
Post by: Sparky on March 09, 2009, 12:31:41 AM
CAOD is rarely worth linking to, but there's some very interesting dirty laundry being aired in the "Request: Mittani and Haargoth of Goon" thread.  Starting here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=991216&page=2#44

Just in case you passed over that thread like me.


Title: Re: War
Post by: Endie on March 09, 2009, 02:02:18 AM
CAOD is rarely worth linking to, but there's some very interesting dirty laundry being aired in the "Request: Mittani and Haargoth of Goon" thread.  Starting here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=991216&page=2#44

Just in case you passed over that thread like me.

Yeah, Lord WarTron of the Endless Wealth was suiciding T2 ships with faction fittings in the cargohold (lets hope some newbie in a rifter made a profit off the drops!) to entertain the PR camp for a few days, as part of his public disgust with Kenny.

Also, I dunno why this post by SirT was Syndicated, because it has some very useful battle reports and a reasonable bit of analysis:

Quote
Am I supposed to be intimidated of bieng called primary by Kenny with the amount of battles I've been in with them? Besides they already know who I am and they called me primary for a month solid in this war and they never got me till I got lazy. (Love the agility of the mega)

And btw we have been hearing lots of people reporting that EXE really has no idea why they are still allied with Kenny and one of their FCs said straight out in local to one of ours that he has no idea why EXE are following Kenny orders. EXE knows as well as we do if they get clear, they will be fine. Kenny needs EXE, but EXE has no need of Kenny.

Anyway, just chased a 70 Man Kenny gang away from NOL with 30 people (killed 5 or 6 hacs and BCs and lost a destroyer, 2 frigs and an interceptor) and then bridged them onto another 100 man Kenny lead gang with even numbers (when you add the TCf gang already there) and Kenny fled rather than fight. Sometimes you have to realize you lose more running than standing and fighting.

This last bit seems reasonable: Kenny are hardly the first alliance (Vanguard, anyone?) to discover that "deny them kills" and "sit tight, boys, we'll wait them out" are not sustainable strategies if you want to maintain effectiveness at short notice.


Title: Re: War
Post by: JoeTF on March 09, 2009, 12:55:59 PM
By the way...

I have been looking at the activity on corporation and alliance forums, as well as TS presence (took me 5 minutes to locate Evol and RKK channels, cause they were deserted, at euro prime) and in-game presence for few past days and I just came to conclusion that BOB is now officially dead.

Well, not officially, but still pretty much dead.

I'll be talking one week vacations from EVE, maybe it will miraculously revive by then. We will see.


Title: Re: War
Post by: Nevermore on March 09, 2009, 01:00:27 PM
It's all a clever ruse!  Freed from the shackles of POS warfare, BoB Kenny has the Goons right where they want them!


Title: Re: War
Post by: JoeTF on March 09, 2009, 01:03:08 PM
That's one fast answer, Nevermore:)


Title: Re: War
Post by: Reg on March 09, 2009, 01:04:37 PM
I've never been a fan of BoB but it kind of saddens me seeing you say that Joe.


Title: Re: War
Post by: Murgos on March 09, 2009, 01:07:22 PM
That's one fast answer, Nevermore:)
117 characters in 28 seconds = and average of 4.18 characters a second.  Whooo-Weee!  He was hot on ya, dawg!


Title: Re: War
Post by: Endie on March 09, 2009, 01:09:04 PM
By the way...

I have been looking at the activity on corporation and alliance forums, as well as TS presence (took me 5 minutes to locate Evol and RKK channels, cause they were deserted, at euro prime) and in-game presence for few past days and I just came to conclusion that BOB is now officially dead.

Well, not officially, but still pretty much dead.

I'll be talking one week vacations from EVE, maybe it will miraculously revive by then. We will see.

Well, if it turns out that you're right then good luck with what you do next in Eve.

Just not too much good luck, seeing as how I imagine we'll be the target  :awesome_for_real:


Title: Re: War
Post by: Nevermore on March 09, 2009, 01:23:34 PM
That's one fast answer, Nevermore:)
117 characters in 28 seconds = and average of 4.18 characters a second.  Whooo-Weee!  He was hot on ya, dawg!

Missed the 5 4 minutes to go along with the 28 seconds?


Title: Re: War
Post by: JoeTF on March 09, 2009, 01:28:54 PM
Ups...


Title: Re: War
Post by: Jayce on March 09, 2009, 01:42:37 PM
We've been seeing pretty regular LadyScarlet gangs, 50-100, in US prime the last few nights.

She is DICE though if I remember correctly, so that may be different.  Also, what about the other two "main" ex-BoB corps?


Title: Re: War
Post by: Murgos on March 09, 2009, 01:46:51 PM
That's one fast answer, Nevermore:)
117 characters in 28 seconds = and average of 4.18 characters a second.  Whooo-Weee!  He was hot on ya, dawg!

Missed the 5 4 minutes to go along with the 28 seconds?

Yeah, I thought Joe's post was at 1:59:59.  Missed that '5' in there...


Title: Re: War
Post by: Phildo on March 09, 2009, 04:44:03 PM
I've seen some BNC and FinFleet in the Lady Scarlet wolfpacks, but not too many.

Joe: pretty much what Endie said.


Title: Re: War
Post by: JoeTF on March 09, 2009, 06:13:07 PM
By the way...

I have been looking at the activity on corporation and alliance forums, as well as TS presence (took me 5 minutes to locate Evol and RKK channels, cause they were deserted, at euro prime) and in-game presence for few past days and I just came to conclusion that BOB is now officially dead.

Well, not officially, but still pretty much dead.

I'll be talking one week vacations from EVE, maybe it will miraculously revive by then. We will see.

Well, if it turns out that you're right then good luck with what you do next in Eve.

Just not too much good luck, seeing as how I imagine we'll be the target  :awesome_for_real:

Don't worry. General agreement is that we have fought goons for long time and that PL are in dire need to have their egos deflated with nail gun. The plan for goons would be to wait till you have less allies in Delve area and then wipe you out. Of course, it's an open question if BOBKenzoku will survive for that long.


(Disclaimer: be so nice and don't c&p this little drama porn to CAOD and everywhere)
It's actually quite funny. Remember when Sir T wrote that we are going to launch a huge offensive during Christmas (I think) and I answered that he got no clue?
I said that because at that moment (it was day after cleist suicided our capital fleet in 0-w during goon prime), BoB was literally, a centimeter close of falling apart. In fact, I was busy packing my stuff into jump freighter. the plan was that we (BOB) attack 0-w and act like decoy, while AAA takes out another constellation. the key part of the plan was that we were not to engage into any decisive battle under any circumstance, just make sure the goons have to camp us and be busy. There were literally entire pages written about it by DICE and FNFL directors. Then, after when the whole operation was about to succeed, Cleist comes and basically suicides our fleet.
Now, that by itself wouldn't be as bad, but the fallout... Tholarim got a bit extra emo on irc, and apparently Molle waked up on wrong foot that day too, since he banned Tholarim from irc...
and all other alliance communication channels.
That drove already angry Tholarim into emo-overdrive; emergency corp meeting was called, where members were told to leave BOB operated fleets, effective immediately, and start packing their stuff. FNFL was about to follow suit.

So, why BoB didn't that day?
It wasn't due to utterly horrible mediation attempt by [Evol] Zeus*. It was because during second directors meeting someone said "Guys, but if we split know, it's gonna look like goons won". It was followed with moment of silence and everyone agreed that "We have to finish this goon business first, and then split".

Basically, the BOB didn't fall apart that day just because of you. And that was closest ever it was to falling in it's whole history.
That day you saved BOB, and now you apparently killed it.


*the very first words he heard when he joined DICE channel was "Tholarim: "(...)go to BBQ and set Molle on fire" (it was actually a punchline of lighthearted joke about him never showing on any RL meets), and from there, things only got worse.


Title: Re: War
Post by: Thrawn on March 09, 2009, 06:36:40 PM
(Disclaimer: be so nice and don't c&p this little drama porn to CAOD and everywhere)

We do have other Goons reading this thread just so you know (and I'm guessing you are aware).  Including Darjius Johnson who I'm told is not someone faking the name as I originaly assumed.  :awesome_for_real:


Title: Re: War
Post by: Sir T on March 09, 2009, 06:55:25 PM
Joe we have the IRC logs. I've read them. Stop lying.


Yes including the director ones.


Title: Re: War
Post by: Sir T on March 09, 2009, 07:53:51 PM
Moving away from fiction here's Mittani's blog on the fall of Delve

http://www.tentonhammer.com/node/65110

(not coping and pasting its too long)


Title: Re: War
Post by: Phildo on March 09, 2009, 08:44:59 PM
Joe, that's a pretty great post.  Still, I don't suppose there are TS recordings or chat logs to back it up?  I'd be pretty flattered if BoB hated Goons so much that it held them together even when they were apparently falling apart.


Title: Re: War
Post by: Goumindong on March 09, 2009, 11:59:05 PM
The plan for goons would be to wait till you have less allies in Delve area and then wipe you out. .

Is this some sort of joke?


Title: Re: War
Post by: Predator Irl on March 10, 2009, 03:05:02 AM

Don't worry. General agreement is that we have fought goons for long time and that PL are in dire need to have their egos deflated with nail gun.



PL have been kicking Bobs asses for months, camping their fleet in stations etc. (Which makes basing out of PR- even more of a moronic leadership decision to base there for this war). What makes you think a morale drained alliance is going to do anything now? Also, why would Kenny focus on PL when its Goons taking their space? Nonsense!


The plan for goons would be to wait till you have less allies in Delve area and then wipe you out. Of course, it's an open question if BOBKenzoku will survive for that long.


Same answer as above, replace PL with Goons! Also, if need be, how long do you think it takes us to call on our alllies, we could throw a rock that far these days!

So, why BoB didn't that day?
It wasn't due to utterly horrible mediation attempt by [Evol] Zeus*. It was because during second directors meeting someone said "Guys, but if we split know, it's gonna look like goons won". It was followed with moment of silence and everyone agreed that "We have to finish this goon business first, and then split".


Ahhh, the old obligatory "we were leaving Delve anyway and didn't want the best space in the game anymore" implication.

Come on Joe, you can do better than that! (10/10 for entertainment value though).

See you guys in Kenny need to stop lying to yourselves and take a reality check. Stop listening
to the shit your leaders are filling into your tiny minds. You don't have an omnipotent alliance, never had and never will. Your alliance has lost all its space, are paralysed and getting their asses handed to them daily. Your
best allies (Exe) are publicly slating you and question why they even bother helping you. AAA don't want to
bother their ass helping now that they got the extra numbers they needed from you in the south. You've served your purpose to them my friend. Tip, next time round try not treating your members and allies like shit!


Title: Re: War
Post by: Sparky on March 10, 2009, 05:14:10 AM
I'd be pretty flattered if BoB hated Goons so much that it held them together even when they were apparently falling apart.

We control their game :twisted: :twisted: :twisted:


Title: Re: War
Post by: Endie on March 10, 2009, 05:33:47 AM
Joe, that's a pretty great post.  Still, I don't suppose there are TS recordings or chat logs to back it up?  I'd be pretty flattered if BoB hated Goons so much that it held them together even when they were apparently falling apart.

I suspect that Joe's indulging in a spot of misdirection.  Like in his "Evil Thug annoyed Molle so we are leaving the south" post.

Anyway, it will be a bit of a race to log into PR- once the servers come back up, one suspects.  It would be funny if there is a later re-release of a yet-newer client to add more tension to it.


Title: Re: War
Post by: Sir T on March 10, 2009, 09:39:00 AM
In actual war news, yesterday saw a 3 hour battle between the southern naptrain and the western nap train. AAA brought 200 battleships  to hit some towers in another response to our planned invasion. Anyway, they managed to reinforce one tower before battle was joined. PL, being the incompetents they are, missed with the first 3 doomsdays. Regardless at the end they entire AAA etc fleet was smoking wreckage. (no real retails as I was not actually there) It was apparently tremendous fun for our side

Kenny decided to heroically assist by bridging into PR- and shooting one bubble into structure before running away when local started blue rising, 2 hours into the above battle. This contrasts with their earlier break in attempt where they cam in through NOL and fled in all directions when TCF turned up right behind them, in a maneuver technically called the"starburst". I'm sure AAA appreciated their assistance when filing their insurance forms with pend insurance.

Later of course they had a huge morale boosting victory. We got together a bunch of 20 BS on half an hours notice and wandered down to hit an EXE cynojammer deathstar with close range setups. So we set up on the tower, chatting to EXE gunners for a while as they failed to kill anything bar a Merlin, before a KFC Fleet turned up (only took them an hour to wind its way through the safe route and get up the 4 to 1 odds that they needed to take us on at one of their Deathstars, apparently). Anyway we got clear with only a few losses, then said fuck it and went back in again when local cleared. Lets be clear, we could have easily got clear as we were two jumps away from the enemies and we knew they were waiting for us, but we all voted to go in anyway.

We warped to the deathstar again and on cue KFC instantly reappears in system, so we warped to a planet, and easilly melted their ships before they ran out of range of our close range setups (they warped to 0 again on the planet, as we knew they would. That's how we got out in the first place by warping to 100, and waving at them as we turned and headed for a gate). Then we sat back and laughed on TS as the flacked away at us. 80 vs 20 ships tanked for Amarr = a good fight to kenny but by god we were laughing our heads off, and they still failed to kill our logistics cruisers which were all we cared about. As i indicated above, sometimes you gain a lot more by standing and fighting and I had one of the best laughs I have had in a long time.


Title: Re: War
Post by: palmer_eldritch on March 10, 2009, 09:49:41 AM
The AAA fight was a good one.  Massive lag and outnumbered 3 to 1, although we had capships and they didn't. I think DBRB got all our carriers into the system basically to use as bait.

According to the Goonswarm killboard I've now killed things a few more times than I've died, so something's going wrong.


Title: Re: War
Post by: Furiously on March 10, 2009, 02:41:05 PM
The l3 fight was so laggy. And the first two dd's failed but the third was a huge success.


Title: Re: War
Post by: Endie on March 10, 2009, 02:55:10 PM
The AAA fight was a good one.  Massive lag and outnumbered 3 to 1, although we had capships and they didn't. I think DBRB got all our carriers into the system basically to use as bait.

According to the Goonswarm killboard I've now killed things a few more times than I've died, so something's going wrong.

Are you remembering to cross-post to the F13 boards?  Those will give you more stats if you're interested (and give us stats, too, so we know whether to boot you for K/D reasons  :awesome_for_real:).


Title: Re: War
Post by: palmer_eldritch on March 10, 2009, 03:59:01 PM
The AAA fight was a good one.  Massive lag and outnumbered 3 to 1, although we had capships and they didn't. I think DBRB got all our carriers into the system basically to use as bait.

According to the Goonswarm killboard I've now killed things a few more times than I've died, so something's going wrong.

Are you remembering to cross-post to the F13 boards?  Those will give you more stats if you're interested (and give us stats, too, so we know whether to boot you for K/D reasons  :awesome_for_real:).


Can I post there if I don't have the killmail?


Title: Re: War
Post by: Furiously on March 10, 2009, 05:55:37 PM
You can copy and paste from the goon one.


Title: Re: War
Post by: Pezzle on March 12, 2009, 08:44:26 AM
For some strange reason Razor and AAA had a small skirmish in Providence, of all places.  We crashed the party with local forces.  Only a handful of ships on either side.  Just seems odd.


Title: Re: War
Post by: Pax on March 13, 2009, 02:41:34 AM
War update by a fellow Goon:

(http://www.ambitstudios.com/TCF.jpg)


Title: Re: War
Post by: Murgos on March 13, 2009, 05:29:32 AM
If anyone is wondering what that image is in reference too, the last few days have been funny. 

Someone cries wolf, "Holy Shit!  Everyone login!  Huge spike in online players in nearby systems.  300 headed this way!"

A little later...

"NM, TCF double DD'd them."



Title: Re: War
Post by: Gets on March 13, 2009, 10:09:19 AM
If you're out there wondering what's going on in the land of ROL(ling on the floor laughing), here's some moonspeak (http://img.photobucket.com/albums/v386/Numismancer/tycoon.jpg) for you.

Translation:
Quote
Quote
While ROL is dumping cash onto ebay & threatening to 'open up a can of whoopass' onto everyone, while AAA is deviously plotting to 'kill everyone', while the goons are housewarming their new beehive and the north is transforming into the north-west, the rest of eve is gobbling down massive amounts of popcorn in anticipation of the sequel to the immensely-successful blockbuster - "Quantum Wars - South in Deep Shit 2"

Listen, maybe you'll calm down already. Its clear to everyone here by now that ROL hasn't ebayed a single isk. I first put in about 50k cash (having bought isk, charachterss, five titans and a pile of moms) and because of your fucking snitching (RA management are fucking snitches, you have to admit...) all of it was ruthlessly banned under the pretext of having been attained through the use of an exploit, which we had never used (the GMs were never able to prove that I bought the isk with RMT, but I was also thereby unable to prove that the isk was legitemate...) so then I bought a ton of gametime from authorised vendors, and as of today have sold over 1kkk worth, (GMs have confirmed that they know of this and feel that I'm not in violation of anything) so I bought five more titans and two more are still under construction, am also financing new corps which are coming in... I'm not going to be having any problems with any of this. There, so... no need to sling mud - if anyone's trading in isk, it would most certainly be yourself and I, knowing all the shady isk brokers, will rat you out to CCP at earlies convenience - so your bans are up next.

So, he claims he bought ISK up to $50k's worth, then got banned, then bought another trillion ISK? :rofl:


Title: Re: War
Post by: bhodi on March 13, 2009, 11:56:55 AM
PR- camp was finally broken up by AAA bridging in 300 people and clearing all the bubbles while stain camps 319 with another 100 to keep GS from undocking caps. Currently local is over 700 and Kenny has undocked dozens of capitals. I think the camp is officially over.


Title: Re: War
Post by: Thrawn on March 13, 2009, 11:58:23 AM
It looks like the PR- gatecamp has finally come to an end.  Hopefully someone that was at the fight can post a good report.  A large -A- gang bridged in and overall it was over 700 in local by the time everyone involved show up.  Goon numbers were/are rising but it wasn't fast tnough.  All the bubbles on the station were destroyed and a large amount of caps undocked and jumped en-mass.  (LoL?  We don't have anything trapped in PR-, what are you talking about?)

Personally I found it pretty suprising -A- showed up to do this.  They were pretty much done and out of this mess after the whole BoB thing.  I couldn't imagine Goons ever trying to take Catch or anything like that, no reason to.  But now they are showing up and VERY blatantly siding up with Kenny painting bright new targets on themselves.  Maybe Kenny is going to join up as an -A- pet, or they are going to move into our old space???  Guess that shows how little I know about EvE politics.

Most Goons seem almost happy with this since we can (hopefully) quit being told to sit in PR- 23/7 and actually get some fights instead of roaming gangs that just eventually get DD after catching a few idiots jumping blindly through pipes.  "Freed from the shackles of PR- warfare!"  :uhrr:

Best EvEO post so far has to be -

Quote
For some alliances undocking once a month is a success. This must be respected so gratz to them.
  :awesome_for_real:


Title: Re: War
Post by: Quinton on March 13, 2009, 12:08:48 PM
Would have been nice to clear out those last couple systems with Kenny sov before PR- ended, but wow, I'm still amazed it went on as long as it did.  Helluva thing.


Title: Re: War
Post by: Sir T on March 13, 2009, 12:25:10 PM
Quote
Sheraad > eagerly awaiting trevor smugpost in MMOHMO thread

TrevorReznik > sheraad im eagerly awaiting a smugpost by himo in f13 so its all good

Himo Amasacia > Whoats a smugpost? I tell the unvarnished truth./ its not my fault that the truth looks like I'm smug

 :oh_i_see:

Report later when the action is complete

Quote
Himo Amasacia > ooh look all those caps that never existed


Title: Re: War
Post by: DayDream on March 13, 2009, 01:24:20 PM
I'm just an observer, but it doesn't seem surprising to me that -A- is involved now at all.  They were likely keeping out the conflict in the first place to avoid a confrontation with goonswarm.  But, then some goon trolled them hard, and had them hopped up playing defense for an invasion that never came.  What was the fleet numbers of -A-'s defense gang?  600 something was posted here (please correct me if I'm wrong)?  That's not a reaction from someone who's unconcerned.

So of course they're throwing their weight behind Kenny.  In their view, it's may be all that stands between them and goon annihilation.



I don't think it's really likely that goons would have actually tried to invade -A- seriously before this though.  They now hold the best space in the game, and don't have any (i think) enemies nearly on Kenny's hate level.


Title: Re: War
Post by: Jayce on March 13, 2009, 01:39:11 PM
I don't think it's really likely that goons would have actually tried to invade -A- seriously before this though.  They now hold the best space in the game, and don't have any (i think) enemies nearly on Kenny's hate level.

You haven't read Blaster Worm and other hurfy AAA members' postings about us.  Take the ambient anti-popularity of goons, mix in some anti-American sentiment along with Nync's rabble-rousing and you have quite a mixture there.


Title: Re: War
Post by: trevorreznik on March 13, 2009, 01:40:10 PM
the more likely answer is that -a- got very bored with securing the south and want to fight.  -a- fleets have been going to querious/delve with more and more frequency so this isnt too surprising, except for the lack of response


Title: Re: War
Post by: MahrinSkel on March 13, 2009, 01:50:13 PM
I'm just an observer, but it doesn't seem surprising to me that -A- is involved now at all.  They were likely keeping out the conflict in the first place to avoid a confrontation with goonswarm.  But, then some goon trolled them hard, and had them hopped up playing defense for an invasion that never came.  What was the fleet numbers of -A-'s defense gang?  600 something was posted here (please correct me if I'm wrong)?  That's not a reaction from someone who's unconcerned.

So of course they're throwing their weight behind Kenny.  In their view, it's may be all that stands between them and goon annihilation.
I would be somewhat more cynical about it: Now that KenZoku is essentially an alliance without space and without options, while AAA has not yet secured the old GS space, they finally arrange the breakout that will keep the Goons out of play for the next few weeks just as they're about to start picking up Sov3 in Delve.  Now AAA can peel back that last layer between them and RA without worrying about the goons on the other side of their space.

The telling point will be if AAA stays in the area and continues to support Kenzoku for more than a week or so before flitting off to take Detorid.

--Dave


Title: Re: War
Post by: lac on March 13, 2009, 02:04:20 PM
No surprise there, it had to happen eventually and everybody knew that camp had to be on its last legs by now.

Extra points to ET for putting some real -effort- in when the enemies guard was low but there were still points on the table from ex-BoB corps trying to get stuff out.

ET knows the goon eye of terror is lodged firmly between his buttocks and he knows he hasn't got any major alliances left to befriend. His allies Coven and Stain haven't always been treated as friends in the past and while they may get lots of love now, chance is they haven't forgotten.

So, now that BoB has got the chance to purge themselves out of the theatre, I think we have about a month left before Delve becomes goon fortress (I might be wrong).

Which leaves -A-

And while the hate for -A- isn't as old and deep as it was for the arrogant BoB, it sure is much more real.
It's much more real because we are talking about a guy who has bought a team to destroy goons.
He isn't talking smack on forums, he isn't meta gaming. He is putting hard cash on the table.
It's no longer about some guy who says you're shit. It's about a guy who will buy everyone you know to make you look like shit.

Grats goons, you won this level, welcome to the next.


Title: Re: War
Post by: trevorreznik on March 13, 2009, 02:11:48 PM

ET knows the goon eye of terror is lodged firmly between his buttocks and he knows he hasn't got any major alliances left to befriend. His allies Coven and Stain have been treated as serfs in the past and while they may get lots of love now, chance is they haven't forgotten.



just fyi but -a- wasnt blue to se/c0ven/syk until resetting goonswarm, as far as i know.  xenobytes used to be in -a- but that was a really long time ago.  im not sure which time period you meant the serf period to refer to


Title: Re: War
Post by: lac on March 13, 2009, 02:20:14 PM
I meant they have always operated in the influence sphere of -A- despite being (on occasion) disgruntled -A- members.
And while they own space now, they didn't own much while they weren't blue to -A-.
But you are right, it's not very friendly term, let's just call em friends then.


Title: Re: War
Post by: MahrinSkel on March 13, 2009, 03:16:26 PM
Everybody needs a hobby.  When you compare it to the costs of funding a racing team (for anything from motorcycles to yachts), it looks like an outright bargain.

--Dave


Title: Re: War
Post by: Sparky on March 13, 2009, 05:11:43 PM
Well Kenny successfully undocked and even controlled Delve for a few hours this evening.  Considering popping a few AFK goons on an abortive breakout days ago caused a flurry of excitable chest beating I'm a little puzzled why Ken isn't crying this one from the rooftops.  They're up to something...


Title: Re: War
Post by: palmer_eldritch on March 13, 2009, 05:47:57 PM
Well Kenny successfully undocked and even controlled Delve for a few hours this evening.  Considering popping a few AFK goons on an abortive breakout days ago caused a flurry of excitable chest beating I'm a little puzzled why Ken isn't crying this one from the rooftops.  They're up to something...

It feels like Kenny won the day today, but that's only because of how badly it's gone for them over the past month.

Nobody in Goonswarm or any other alliance could have imagined we would have weeks of shooting their towers without opposition, with our dreads wandering around without even needing support - in fortress Delve. If Kenny makes too much noise boasting that they finally managed to undock then they risk looking ridiculous.

I don't know what they're saying internally but I imagine the saner members of their leadership would be wary of chestbeating too much about it on COAD.


Title: Re: War
Post by: Fordel on March 13, 2009, 06:21:13 PM
BOB just knows CAOD doesn't belong to them anymore.


It's Goon country now.  :oh_i_see:


Title: Re: War
Post by: Phildo on March 13, 2009, 06:47:39 PM
CAOD is the most profitable region of 0.0 and Goonswarm has Sov 4.

But really, grats to Kenzoku for finally getting something to happen.  And grats to -A-/Stain for being the ones that MADE it happen.

And grats to the guy in ROL for sinking $50k into a video game when sinking $50k into a video game didn't work.


Title: Re: War
Post by: Simond on March 13, 2009, 07:20:53 PM
I don't know what they're saying internally but I imagine the saner members of their leadership would be wary of chestbeating too much about it on COAD.
They're probably too busy finding a nice, quiet lowsec station the other side of empire to dock at and unload everything they looted from Kengoku to worry about posting.  :grin:


Title: Re: War
Post by: amiable on March 14, 2009, 03:47:54 AM
Kenny has finally freed us from the shackles of bubble-camp warfare.  To be honest I can't imagine a world without camping PR.  :ye_gods:

Seriously though good show from Kenny and -A-, I'm glad they decided to actually fight back.  I'm quite surprised it took this long, many of us in private thought the camp would go down weeks ago.  It would have been nice to keep it until we hit Sov 3, but it accomplished the vast bulk of its strategic purpose.  I assume once we and our allies get our shit together there will be a counter offensive, I suspect control of Pr is still strategically important.

As for -A-'s Russian tycoon, I am kind of neutral.  If some rich Russian wants to spend vast sums of money for internet spaceship supremacy more power to him, it will make it all the more hilarious if we burn his house down (after all this, I still really like the Russians, glorious bastards take everything to excess).  If/when the gaming press gets a hold of this though it can't be good news for CCP.  It will be a pretty harsh disincentive for new folks to join as it puts lie to any concept of a "level playing field".  Truth be told though I don't think EvE was ever a game intent on having a "level playing field".



Title: Re: War
Post by: Yoru on March 14, 2009, 06:32:50 AM
Moved most of the Russian Tycoon stuff to its own thread (http://forums.f13.net/index.php?topic=16412.0).


Title: Re: War
Post by: Comstar on March 14, 2009, 06:46:06 PM
Six Hundred Days. BONUS: The History of All Eve, Ch. 2 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023429) - James315's history of the ASCN war. And The Ides of March. Which is today.

I played the game at that time, but I think I was still in Empire or in the F13 corp in -V-. You learn something every day, and he's a great story teller.


Title: Re: War
Post by: Fordel on March 14, 2009, 09:40:17 PM
So BoB's early year fleet success was due to being LowPingBastard's ?




Title: Re: War
Post by: Phildo on March 14, 2009, 09:43:55 PM
Lots of POS being spammed in 49-U on the edge of Querious.  I think Goonswarm has the upper hand, but Kenzoku has a bunch and there are at least four other alliances with multiple towers.


Title: Re: War
Post by: MahrinSkel on March 14, 2009, 09:44:50 PM
He's a great storyteller (and I well believe that he was behind the EIB scam, as well as a much earlier BS BPO scam that was post-mortemed with equal skill and that he doesn't take credit for), but I think he's overstating his prescience.  That he planned 600 days ago to betray ASCN in such a way that 600 days after the start of that war it would be March 15 (and actually not quite, 2 days off)?  Not likely.  I think the explanation for the name is most likely the obvious:

James Chapter 3, Verse 15: This wisdom descendeth not from above, but is earthly, sensual, devilish.

Actually had one of my few non-sacrificial losses of a CovOps to James315 during the ASCN/BoB war.  He spent the whole thing camping the A2 pipe with a smartbombing Geddon and a small Warp Bubble.  He's a great con artist, obviously, and very much trying to burnish his own myth.

The bit about packet size in large fleet battles actually makes a lot of sense, and its not really the ping itself as much as packet fragmentation that was probably the core of it.  If Eve was assembling monstrously large UDP packets and then those were getting chopped up and reassembled (and the sub-packets also being UDP would make this worse), each hop would have its latency multiplied many times.

--Dave

EDIT: There's 49 moons or so in 49-U.  They're probably trying to use up the moons as quickly as possible.  Any day you miss planting 5 more is a win for them.  When everyone runs out of moons they don't have to take them from you as long as you have less than 25, they can take them from their allies.  POS spam as the defining tactic has returned.

EDIT2: It may be worse than that.  If the corps that planted those POS change alliances and join Kenzoku, they'll have Sov dominance.  Something weird has been going on with the numbers of corps in Kenzoku (bouncing up and down for no discernible reason), it may have been them experimenting with how sovereignty and corp changes work.


Title: Re: War
Post by: Pezzle on March 14, 2009, 10:13:12 PM
People circumventing tower spamming rules?  Perish the thought!


Title: Re: War
Post by: Endie on March 15, 2009, 06:37:20 AM
Nah, we have either 26 or 27 friendly towers out of the 49, and we reinforced some friendly ones to ensure that they would be handing them to us in our prime. We also have an advantage in that gs has the most towers. They need to destroy our towers to take 49-, failing another spy like in dg- (and we know how that worked out for them).

In other news, exe have four days to destroy our towers in their jump bridge system or face being cut off. It didn't stop us in r2tj, but let's see if exe are as determined.


Title: Re: War
Post by: eldaec on March 15, 2009, 07:15:41 AM
In other news, exe have four days to destroy our towers in their jump bridge system or face being cut off. It didn't stop us in r2tj, but let's see if exe are as determined have anything besides comedy fit armour tanking ravens already in period basis to fight back with.

fixed it for a cheap laugh.


Title: Re: War
Post by: Gets on March 15, 2009, 02:38:36 PM
Screenshot taken from a 1200+ man battle in 49- Querious today. (http://img18.imageshack.us/img18/7240/fightl.jpg)


Title: Re: War
Post by: palmer_eldritch on March 15, 2009, 02:42:44 PM
Yeah I got back from watching Watchmen to hear a huge fight was going on - I was logged off in the system and I've been trying to log in for 30 minutes.


Title: Re: War
Post by: Endie on March 16, 2009, 04:33:13 AM
Something for both sides to be happy in that fight.  From our point of view, we defended our tower-majority successfully in 49-, and in fact converted several MM towers to goonfleet ones.  McAAA sensibly (unlike Goon chuckleheads) got their fleet in early and were therefore (marginally) less affected by lag and could kill substantially more ships (although that is rather padded by our ship choices: Goonfleet's losses that I can see included 51 T1 frigates, 14 T1 cruisers, 6 BC and two rookie ships out of 109) and got a few of the capital kills they love so much, thanks to a delightful new bug in CCP's collision physics post-patch.  I say McAAA, because although the hostiles had 14 alliances present only AAA actually did very much.

Things are still poised, and if McAAA can pull off a :masterstroke: then a small number of tower kills or a failed swapover could scupper things, but otherwise (if I'm counting correctly) then by tomorrow we should have 25 Goonswarm towers in a 49-moon system, with a couple of friendly moons still there as padding.  Then it'll be down to two pretty-evenly-sized blocs pounding on each other.  They have the deadine that we will see our Delve holdings begin ticking over to sov three in a week or so, and Mahrin can probably shed insight on the logistical challenges involved in holding 49- in particular with Delve and the Querious empire pipes hostile.

In other action, we also managed to defend our towers in Exe's JB systems, so Exe have to reinforce our towers straight away and destroy half of them if they are to save their jump bridge network.  The comedy twist was that at one point last night our carriers were sitting at an Exe POS repping their cyno jammer while an Exe fleet were shooting the same jammer trying to destroy it.


Title: Re: War
Post by: trevorreznik on March 16, 2009, 06:04:48 AM
That fight was nuts, I know local hit around 1375, and possibly went over 1400.  The worst part of the fight for the -a- fleet was when hostile capitals warped in point blank on us and we started mwding away, only to run off grid almost immediately and have to spend a few minutes trying to get a warpin setup.   It'll likely take days to figure out what got killed, but -a-/bob/etc killed at least 8 dreads/2 carriers out of the 80 or so (about a 45/35 split when I did a quick count).    I got the feeling Joshua Cane was responsible for a lot of the fighting-nothing happened for several hours, and GS controls us prime so thoroughly that there was no need to fight in eurotime for anything but fun.

I'm actually pretty pleased with the bumping bug, it makes it a ton more risky to warp around capital blobs that are otherwise impervious in that type of system lag.


Title: Re: War
Post by: Thrawn on March 16, 2009, 06:43:45 AM
In other war news in Delve, Goonswarm has begun hitting Sov 3 today.  (Cyno jammers and jump bridges)


Title: Re: War
Post by: Endie on March 16, 2009, 09:31:18 AM
We got our first sov 3 in Querious today, too.  Expect a lot more sov 3s over the next ten days.

That is one thing that leaves me silghtly bemused: McAAASEROL, Kenny and the rest of that bloc had a clear run at a badly stronted PL tower in 49- this afternoon, in early Russian prime (5pm Moscow, later further east) but their attempts to take it down were lacklustre and they were driven off with a few losses after a couple of titans came on to save a friendly carrier.

While stront timing will always yield chances in a long campaign, presumably there won't be a huge number of opportunities for them to destroy coalition towers in a closely-contested system where they need to blow up at least three of our POSes without loss.  And every day they pass up chances like this makes it harder for them, since we will be gaining sov three in more systems every day.

In other news, Kenny/McAAASEROL/Barbie for the first time in this conflict are now outnumbered by about 300 or so, due to haemhoraging by Barbie members.  Up until a few days ago they had a substantial numbers advantage, and four weeks ago that advantage was several thousand.


Title: Re: War
Post by: eldaec on March 16, 2009, 09:42:20 AM
Only if you count Kenny, which is hardly fair since they spent the entire campaign playing stations online and evacing assets.

As far as I could tell Barbie were fielding similar numbers to us, at least until the pr-8ca fiasco and Ken's unwillingness to try to break out.


Title: Re: War
Post by: Endie on March 16, 2009, 09:51:47 AM
As far as I could tell Barbie were fielding similar numbers to us, at least until the pr-8ca fiasco and Ken's unwillingness to try to break out.

I don't mean numbers of pilots in a system.  I mean that McAAASEROL/Kenny/Barbie have 15,230 pilots in their bloc, while we have 15,782 (which counts UNL for us, although they are not actually here, because I am fair that way).  Their peak numbers outnumbered us about 4:3.


Title: Re: War
Post by: MahrinSkel on March 16, 2009, 02:48:06 PM
On the logistics: Goons have a slight disadvantage because they don't have enough Sov 3 for a jumpgate chain (and when they do, it will start from A2- and wind down from the north through Delve rather than taking the much shorter route through Querious).  But Jump Freighters or Titan spacelift can do it in two jumps even if they start from Efa.  A bigger deal is the reaction time for standard fleets if they are getting hit in central or northern and southern Querious/Delve at the same time, it's 14 jumps from 3-F to 49-U by standard stargates, 19 to A2.  49-U isn't really the best place for them to be staging an offensive, it's helpful if AAA is going to support EXE and company in Period Basis, but it's also very close to the new goon "center of mass" in southern Delve and even with JB chains it's a bit of a hike from HED.  If I were on their side of it I'd be trying to chop links out of the potential JB chains in northern Q and take central Q outright, these are much harder places for the Goons to defend.  The biggest weakness for the goons right now is that their lack of JB chain denies them effective "interior lines", making movement of standard fleets cumbersome and complicating logistics (lack of Cyno jammers is also a weakness, but the logistic/strategic impact of JB's looms larger).

The only way their move makes sense is if EXE and the rest in Period Basis are actually quite close to logistical failure and it's not practical to bring stuff around the long way, through Paragon Soul.  Or at least the PB alliances believe they're close to collapse and will drop out without this lifeline.

--Dave


Title: Re: War
Post by: Endie on March 16, 2009, 03:00:07 PM
Just to clarify, although for obvious reasons I can't really go into details, as I understand it Querious will all be ours when things blow over (assuming we win) and our first sov 3 in Querious and Delve ticked over today with JB POSes already onlined and finishing fitting.  Within a bit less than a couple of weeks the whole JB network should be up.


Title: Re: War
Post by: Fordel on March 16, 2009, 04:14:33 PM
  The comedy twist was that at one point last night our carriers were sitting at an Exe POS repping their cyno jammer while an Exe fleet were shooting the same jammer trying to destroy it.


Why would you want to shoot your own jammer?


Title: Re: War
Post by: Endie on March 16, 2009, 04:38:20 PM
  The comedy twist was that at one point last night our carriers were sitting at an Exe POS repping their cyno jammer while an Exe fleet were shooting the same jammer trying to destroy it.


Why would you want to shoot your own jammer?

We had incapped Exe's jammer.  They desperately wanted to stop us getting caps into the system.  A cynojammer would do this, but you can only have on anchored in a system.  Unless you have a bunch of carriers about to triage then you are faster blowing up your own cynojammer and anchoring a new one than repping it.


Title: Re: War
Post by: Phildo on March 16, 2009, 04:43:35 PM
Speaking of the PB alliances, Southern Cross Alliance has lost some membership lately.  I know The Maverick Navy has left them outright for a lowsec pirating alliance (that includes Slackers among their member corps), and just yesterday I saw some guy in a noob corp for four days griefing empire miners with his Bhaalgorn.  Former Anzac Alliance member.


Title: Re: War
Post by: Fordel on March 17, 2009, 01:18:48 AM
  The comedy twist was that at one point last night our carriers were sitting at an Exe POS repping their cyno jammer while an Exe fleet were shooting the same jammer trying to destroy it.


Why would you want to shoot your own jammer?

We had incapped Exe's jammer.  They desperately wanted to stop us getting caps into the system.  A cynojammer would do this, but you can only have on anchored in a system.  Unless you have a bunch of carriers about to triage then you are faster blowing up your own cynojammer and anchoring a new one than repping it.

I hope someone had Yakety Sax playing in the background the entire time for that.


Title: Re: War
Post by: Sir T on March 17, 2009, 05:05:54 AM
49-U isn't really the best place for them to be staging an offensive, it's helpful if AAA is going to support EXE and company in Period Basis, but it's also very close to the new goon "center of mass" in southern Delve and even with JB chains it's a bit of a hike from HED.  If I were on their side of it I'd be trying to chop links out of the potential JB chains in northern Q and take central Q outright, these are much harder places for the Goons to defend. 

....

The only way their move makes sense is if EXE and the rest in Period Basis are actually quite close to logistical failure and it's not practical to bring stuff around the long way, through Paragon Soul.  Or at least the PB alliances believe they're close to collapse and will drop out without this lifeline.

--Dave

On this, I see it slightly different. I strongly suspect that them hitting 49- is bugger all to do with overall strategy for winning the war. Its everything to do with protecting -A- strip mining operations around FAT. I have heard on the crapevine that -A- have been stripmining that area for months.

Mahrin and I both know how juicy that area is, having lived there. If 49- is secured for us that gives a base for kill hungry goons to start rampaging all around that area, meaning that it becomes far less useful to them, if they can use it at all. They certainly cant use... ahh... certain rather dodgy programs to run their strip mining as the programs won't react fast enough to hostile incursions. Certainly the sweet -1.0 truesec of 4-0 will become almost impossible to use.

Kenny is attacking there becasue AAA wont budge anywhere else and they need -A-s support, and the rest of the bunch were panicked by -A- screaming about an invasion into their space, which if I am right gives -A- props for conning already panicked idiots into flying 40 jumps to protect -A- industrial space.

I say McAAA, because although the hostiles had 14 alliances present only AAA actually did very much.

They actually had 21 alliances present. We had 7 including the lone Legion of xxxdeathxxx guy that came along for the laugh.

On EXE I just logged in that system as I logged there. I cant speak for the rest of our towers but the one I logged in on was fully online and not rienforced.


Title: Re: War
Post by: amiable on March 17, 2009, 06:51:41 AM
Unless there is a game-changer relatively soon in 49-, Ken and -A- are pretty f-ed.  The countdown to Sov 3  is less than 2 weeks away in 49- and so far all we are seeing is a stalemate.  Every day more systems tick to Sov 3 and our jumpbridge network becomes more active while the window of opportunity to attack other targets closes.

Of course we are still treated to endless threads on K/D ratios and how we should be demoralized.  :awesome_for_real:


Title: Re: War
Post by: Endie on March 17, 2009, 07:41:48 AM
Unless there is a game-changer relatively soon in 49-, Ken and -A- are pretty f-ed.  The countdown to Sov 3  is less than 2 weeks away in 49- and so far all we are seeing is a stalemate.  Every day more systems tick to Sov 3 and our jumpbridge network becomes more active while the window of opportunity to attack other targets closes.

Of course we are still treated to endless threads on K/D ratios and how we should be demoralized.  :awesome_for_real:

I dunno... I fully expect that they'll pull an old BoB-blob special like they used to in Feyth 15 months ago: a huge red-pen op this Thursday to kite our 49- towers, and absolutely pack the system with every worthless PvEer they can to make loading grids unfeasible for US TZ goons coming along six hours later each day, and try to clear-cut as many towers as they can, assuming that they don't use caps (with which they could just level the system).

If they find their balls and get caps into the system early then they have a pretty-much unbeatable advantage: cynoing our ones in all at once is suicidal right now thanks to ccp's latest failure on the QA front, combined with the lag of a 1200+ local-count.  A cap going flying when you have 700 friendlies and 150 hostiles in local is a different prospect from when you have seven hundred hostiles and six hundred friendlies, half of whom are loading grid.

With the advantages of earlier timezones and huge numbers-advantages for a good ten hours there is no real excuse for them not taking 49- this week.  Of course, the same was true in DG- and Bob's fleet commander there (cflux?) fucked that up, too vOv.


Title: Re: War
Post by: eldaec on March 17, 2009, 07:56:07 AM
If they can't win when attacking sov 1 and 2 (the very circumstances we've been told it is trivially easy to attack under, but it seems that only applies when the month is February), it is difficult to see how they will make any progress once sov 3 comes down.

But Ken is pretty much fucked already even if they do start to win some small amount of space back - so long as they continue to refight February's war they are going to keep hemmoraging corps and players whatever happens, because actively fighting with AAA and Goons on grid (and for that matter EXE as well) will continue to show Ken up as second rate, and their internal e-honour bullshit image will hang them; AAA, on the other hand, can legitimately claim this was all about good fights, and carry on being the only alliance who can stand up to the coalition of the socialist revolution, and carry on being about as rich as us, and carry on pointing out how they've captured the south.

A long but mostly pointless war with little progress either way but lots of CAOD nonsense is probably the best possible situation for both goons and AAA, it keeps the military industrial complex ticking over, keeps participation going, and removes any likelihood of Ken restablishing space unless they first find someone who understands logistics and then fuck off to the other side of the map in search of easy kills (which if they had any sense at all, is exactly what they would be doing now).

Quote from: Endie
I dunno... I fully expect that they'll pull an old BoB-blob special like they used to in Feyth 15 months ago: a huge red-pen op this Thursday to kite our 49- towers, and absolutely pack the system with every worthless PvEer they can to make loading grids unfeasible for US TZ goons coming along six hours later each day, and try to clear-cut as many towers as they can, assuming that they don't use caps (with which they could just level the system).

Thing is, if they can still do this, it makes no sense to do it now and not to break out of PR two weeks ago, or not to nip the whole goon invasion meme in the bud four weeks ago.


Title: Re: War
Post by: trevorreznik on March 17, 2009, 08:11:25 AM
On this, I see it slightly different. I strongly suspect that them hitting 49- is bugger all to do with overall strategy for winning the war. Its everything to do with protecting -A- strip mining operations around FAT. I have heard on the crapevine that -A- have been stripmining that area for months.

Mahrin and I both know how juicy that area is, having lived there. If 49- is secured for us that gives a base for kill hungry goons to start rampaging all around that area, meaning that it becomes far less useful to them, if they can use it at all. They certainly cant use... ahh... certain rather dodgy programs to run their strip mining as the programs won't react fast enough to hostile incursions. Certainly the sweet -1.0 truesec of 4-0 will become almost impossible to use.

Kenny is attacking there becasue AAA wont budge anywhere else and they need -A-s support, and the rest of the bunch were panicked by -A- screaming about an invasion into their space, which if I am right gives -A- props for conning already panicked idiots into flying 40 jumps to protect -A- industrial space.


There's a lot of (worthless) innuendo in here and it doesn't make a ton of sense.  Until last November (I think?) when -a- blued Bob, FAT was always right next to hostile space.  Stripmining might be occuring there, but it seems like a silly system to do it in, when there's another 35 station systems to do it that aren't right near hostiles.  It's much further down the JB chain than the main cluster of -a- stations, so it's not like logistics of getting minerals to empire would be better.  Also, does Catch even have ark?  I'm honestly unsure.

That being said, If -a- is busy macroing a shitload of retrievers in FAT and convinced GKC to fight a huge battle for weeks to protect their mining operation, that's pretty hilarious.  I kind of want -a- to turn heavily to macroing just to piss people off that already are steamed about the alumininiinimum guy.


If they find their balls and get caps into the system early then they have a pretty-much unbeatable advantage: cynoing our ones in all at once is suicidal right now thanks to ccp's latest failure on the QA front, combined with the lag of a 1200+ local-count.  A cap going flying when you have 700 friendlies and 150 hostiles in local is a different prospect from when you have seven hundred hostiles and six hundred friendlies, half of whom are loading grid.

I think one of the biggest problems with fielding caps is that there are no station systems left for GKC to base out of (and -a-/se/rol to use).  Without that, it's really hard to fuel/refuel caps.

If they can't win when attacking sov 1 and 2 (the very circumstances we've been told it is trivially easy to attack under, but it seems that only applies when the month is February), it is difficult to see how they will make any progress once sov 3 comes down.

A long but mostly pointless war with little progress either way but lots of CAOD nonsense is probably the best possible situation for both goons and AAA, it keeps the military industrial complex ticking over, keeps participation going, and removes any likelihood of Ken restablishing space unless they first find someone who understands logistics and then fuck off to the other side of the map in search of easy kills (which if they had any sense at all, is exactly what they would be doing now).


Sov 1/2 is trivially easy to attack, compared with sov3.  If 49- was sov3, there wouldn't have been many fights, just a ton of titans warping around with impunity.  Granted, this could happen right now due to capital disparity, but sov3 simply makes one side a ton more confident and the other less so.

On your other points, you're pretty much right.  Ken could win, but only through a long slow horrible grind of pos warfare which they haven't shown any ability at all to do.

I hope the tz difference doesn't affect things too much and that there's a lively fat to 49- corridor of pvp gangs running around.  EVE is boring as hell when there aren't nearby enemies to fight.


Title: Re: War
Post by: Sir T on March 17, 2009, 08:36:43 AM

There's a lot of (worthless) innuendo in here and it doesn't make a ton of sense.  Until last November (I think?) when -a- blued Bob, FAT was always right next to hostile space.  Stripmining might be occuring there, but it seems like a silly system to do it in, when there's another 35 station systems to do it that aren't right near hostiles.  It's much further down the JB chain than the main cluster of -a- stations, so it's not like logistics of getting minerals to empire would be better.  Also, does Catch even have ark?  I'm honestly unsure.

That being said, If -a- is busy macroing a shitload of retrievers in FAT and convinced GKC to fight a huge battle for weeks to protect their mining operation, that's pretty hilarious.  I kind of want -a- to turn heavily to macroing just to piss people off that already are steamed about the alumininiinimum guy.

Trev, I never said it was happening just in FAT. I said, and I quote, "the area." Fact is that area is extremely megacyte rich. My old corp, Fade to Black built a mothership just from doing mining ops in one system around there, 6DPS. The rest of Catch is comparatively worthless. And your second point the fact it was next to hostile space, is nuts. BOB was not hostile to AAA since the middle of the great war, as we now know, and was actively conspiring with -A- for months. In that situation the FAT area was the safest carebearing and industrial space they had, and had the advantage of SEEMING to be so dangerous that no-one would look at it.


Title: Re: War
Post by: trevorreznik on March 17, 2009, 09:02:25 AM

There's a lot of (worthless) innuendo in here and it doesn't make a ton of sense.  Until last November (I think?) when -a- blued Bob, FAT was always right next to hostile space.  Stripmining might be occuring there, but it seems like a silly system to do it in, when there's another 35 station systems to do it that aren't right near hostiles.  It's much further down the JB chain than the main cluster of -a- stations, so it's not like logistics of getting minerals to empire would be better.  Also, does Catch even have ark?  I'm honestly unsure.

That being said, If -a- is busy macroing a shitload of retrievers in FAT and convinced GKC to fight a huge battle for weeks to protect their mining operation, that's pretty hilarious.  I kind of want -a- to turn heavily to macroing just to piss people off that already are steamed about the alumininiinimum guy.

Trev, I never said it was happening just in FAT. I said, and I quote, "the area." Fact is that area is extremely megacyte rich. My old corp, Fade to Black built a mothership just from doing mining ops in one system around there, 6DPS. The rest of Catch is comparatively worthless. And your second point the fact it was next to hostile space, is nuts. BOB was not hostile to AAA since the middle of the great war, as we now know, and was actively conspiring with -A- for months. In that situation the FAT area was the safest carebearing and industrial space they had, and had the advantage of SEEMING to be so dangerous that no-one would look at it.

Well, I wasn't positive about the megacyte stuff, so fair enough.  If it's strip mining in catch, that's pretty cool that those dudes can go nuts mining with macros (that's what you are unwilling to say, right?) at the expense of the GKC.

You're off your rocker if you think bob wasn't hostile to -a- because molle approached thug at one point and got turned down.  A lot of people misread that chatlog and keep misrepresenting what it was.  Plus, all the bob pet alliances (and there were tons) would've easily went to fat area if there were tons of retrievers in belts.

Once again, there's no  real way to have a discussion about this, because you're just saying 'what you've heard' and that's not possible to refute beyond a 'no they don't' 'yes they do' argument.


Title: Re: War
Post by: Phildo on March 17, 2009, 04:37:48 PM
I also lived in FAT for a while.  Tercios (now members of TORMENTUM and ATLAS) were roaming there all the time, along with Blade and SCA.  I don't imagine they stopped when Reunion decided they liked our space more than we did.


Title: Re: War
Post by: lac on March 18, 2009, 12:10:34 AM
Did Reunion end up living out of the FAT area or were they simply on towering duty when -A- took over the area?


Title: Re: War
Post by: Endie on March 18, 2009, 02:53:19 AM
Did Reunion end up living out of the FAT area or were they simply on towering duty when -A- took over the area?

It's pretty safe to bet that you know better than most of us vOv

Anyway, it looks like Kenny grew a ball, if not quite a pair, since they have a decent force of caps logged-off in 49-.  Now to see if they will dare use them, I suppose.  They have a tower coming out on Thursday evening at an absolute gimme of a time for them - in both russian and euro prime during US finals week - so it looks like we may be down to a single-tower majority: if not they should just go home now.  I imagine that the real battle will be to stop them capitalising on that for their usual Thursday, pre-weekend setup op.

Balancing that, we got our first jump-bridge links up and running yesterday, knocking a few gate jumps off the route to 49-, and we have four or five more sov 3 station systems due to tick over in the next two days.  Where Kenny failed to hold onto a single outpost system for the required month we already have some, which is a nice reminder of why they are outnumbered 5:1 in their fleets with McAAA at the moment.


Title: Re: War
Post by: lac on March 18, 2009, 05:44:32 AM
Quote
It's pretty safe to bet that you know better than most of us vOv
Why would that be? I haven't been online for 3 months.


Title: Re: War
Post by: trevorreznik on March 18, 2009, 06:00:20 AM
Did Reunion end up living out of the FAT area or were they simply on towering duty when -A- took over the area?

It's pretty safe to bet that you know better than most of us vOv

Anyway, it looks like Kenny grew a ball, if not quite a pair, since they have a decent force of caps logged-off in 49-.  Now to see if they will dare use them, I suppose.  They have a tower coming out on Thursday evening at an absolute gimme of a time for them - in both russian and euro prime during US finals week - so it looks like we may be down to a single-tower majority: if not they should just go home now.  I imagine that the real battle will be to stop them capitalising on that for their usual Thursday, pre-weekend setup op.

Balancing that, we got our first jump-bridge links up and running yesterday, knocking a few gate jumps off the route to 49-, and we have four or five more sov 3 station systems due to tick over in the next two days.  Where Kenny failed to hold onto a single outpost system for the required month we already have some, which is a nice reminder of why they are outnumbered 5:1 in their fleets with McAAA at the moment.

Just an FYI, it's always midterm or finals week somewhere in the US :P


Title: Re: War
Post by: Meester on March 18, 2009, 03:04:18 PM
Hows Period Basis holding out atm? Or is Executive Outcomes and co evacuating all their goods through wormhole space and other such shananigans?


Title: Re: War
Post by: Phildo on March 18, 2009, 04:38:43 PM
EXE is going to lose their jump bridge midpoints unless they counter-spam or destroy some POS very soon, as I understand it.  I'm not clear on their situation beyond that.


Title: Re: War
Post by: Endie on March 19, 2009, 01:51:21 AM
EXE is going to lose their jump bridge midpoints unless they counter-spam or destroy some POS very soon, as I understand it.  I'm not clear on their situation beyond that.

Unless they managed to reinforce our towers in their midpoints again last night then I don't think that they can stop themselves losing sov, so long as we max-stront ours, as it is less than two days and seven hours now.  If they didn't try again at every single opportunity then that is a good indicator that they have given up at the strategic level (although the mass evacs they did a good ten days ago and the instructions just to leave a few combat ships in PB might be a better guide, there!)

Edit: Exe tried to save one of their JB systems (0-N) with an alarm-clock at 0500 today.  If the Morsus Mihi gang hadn't scared them off then the large goonfleet one that got blueballed would have done so, instead.  Their JB network is, as far as I understand, now unsavable.


Title: Re: War
Post by: Endie on March 19, 2009, 02:54:08 AM
Oh, Kengoku-san, never change.

Despite the best efforts of McAAA to help them, Kenny didn't give enough of a crap about their own towers to rep their mods, or even to online hardeners after restronting.  Nor could they be bothered to get off their arses and stop DBRB taking advantage of this to kite a tower of theirs in 49- through the day and getting a US prime-time timer on it as a reward.

We also have sov 2 in 49-, as of yesterday, and almost every Kenny tower there is in reinforced, which has to be a grind if you're already failing to rep your pos mods, let alone to simply pres butan to online hardeners.


Title: Re: War
Post by: Fordel on March 19, 2009, 03:45:59 AM
I suppose this is related to the war thread... maybe.


Is there a way/place to see how the factional warfare is progressing?


Title: Re: War
Post by: Sparky on March 19, 2009, 04:02:29 AM
Despite the best efforts of McAAA to help them, Kenny didn't give enough of a crap about their own towers to rep their mods, or even to online hardeners after restronting. 

Classic, AAA & friends pull out all the stops but Kenny can't even be bothered to do basic shit.  I'm getting horrible flashbacks to all the pubbie alliances GS would have to bail out after they failed at POS management.


Title: Re: War
Post by: Arthur_Parker on March 19, 2009, 04:17:25 AM
From my limited understanding of the situation, if Kenny don't pull their act together in the next couple of days they are going to lose all their newly placed towers.  If their first major operation after being camped for a month fails, I think they are done.


Title: Re: War
Post by: Sparky on March 19, 2009, 04:26:41 AM
I wouldn't expect miracles, GS historically do poorly on weekends then make up for it during the working days (because they are all jobless losers amirite!? :grin:).  It's going to be a slog whatever happens.


Title: Re: War
Post by: Endie on March 19, 2009, 04:45:35 AM
From my limited understanding of the situation, if Kenny don't pull their act together in the next couple of days they are going to lose all their newly placed towers.  If their first major operation after being camped for a month fails, I think they are done.

I dunno about that: they have a lot of McAAA, and a huge army of pets on their side, and can still dominate Euro and Russian TZs if they really want to.  Plus, as Sparky says, Goon participation traditionally suffers at a weekend while Kenny & co seem a lot happier to play Eve solidly from Friday-Sunday.  Add to that a completely vulnerable GF tower coming out in their prime tonight and we'll no doubt see a huge push, with perhaps even a resetting of sov for a while.  I don't think it's sustainable for them - here is a list of successfuly-carried-out AAA pos-warfare campaigns:... -  but they should be able to pull it off for a while, surely.

If they don't, and if Kenny's consistent laziness/disinterest causes them not to take the system despite such a gift of a free tower timing, then I'd not be surprised to see the Russians take over the towering effort with ROL's RMT trillions as backing.


Title: Re: War
Post by: Thrawn on March 19, 2009, 12:06:33 PM
Local in 49- is over 1,000 again and I heard a rumor that the long missing Kenny cap fleet has actaully been deployed in system.


Title: Re: War
Post by: eldaec on March 19, 2009, 12:15:56 PM
As far as I could tell you heard wrong.

Crazy Russians as far as the eye can see.


Title: Re: War
Post by: Phildo on March 19, 2009, 04:36:53 PM
Kenny's cap fleet may, indeed, be logged out in 49-.


Title: Re: War
Post by: Sir T on March 19, 2009, 05:02:53 PM
They had over 900 in system and EVERYONE was there, even Minmatar roleplaying alliance Uhshra'khan was dragged away from their wooden swards and was pushed into making an appearance by their masters. we had about 300 and as we found out a few days ago cbridging in oour foces would have been suicidal.

-A- spent the day Kiting poses and incapping guns. They tried a few bait maneuvers but lost largely more than they killed (killing 2 HACs for the price of a frig ftw) and after a while stopped it. So yeah they got the Pos but if we kill BOBs perfectly times poss tonight and save all our towers we keep sov.

Amazingly after kiting our poses all day they got timers... in deep goon prime tonight. Who knew?


Title: Re: War
Post by: MahrinSkel on March 19, 2009, 05:23:51 PM
They had nearly 900 in system and EVERYONE was there. even Minmatar roleplaying alliance Uhshra'khan was dragged away from their wooden swards and was pushed into making an appearance by their masters. we had about 300 and as we found out a few days ago cbridging in oour foces would have been suicidal.

-A- spent the day Kiting poses and incapping guns. They tried a few bait maneuvers but lost largely more than they killed (killing 2 HACs for the price of a frig ftw) and after a while stopped it. So yeah they got the Pos but if we kill BOBs perfectly times poss tonight and save all our towers we keep sov.

Amazingly after kiting our poses all day they got timers... in deep goon prime tonight. Who knew?
That was mean.  But predictability is always a flaw.

--Dave


Title: Re: War
Post by: Endie on March 20, 2009, 02:44:58 AM
Well, I would call this a good day for the good guys, and a downright horrible one for the Mercenary Coalition.

It started off shakily: as mentioned we had a tower coming out at 20:00, right in Euro and Russian primes, and there was very little we could do to save it short of a Horn Of Goondor, which was not called.  That tower was, therefore, lost, and we were staring at sov going neutral for a few days, so close is the system.

The reason that we didn't call an all-out op was that DaBigRedBoat, our FC and the best of all red boats, had kited a hostile tower through the day before, and it was due to come out in US time.  If we could kill that then we would keep sov.

The situation was made yet more complex by the fact that McAAA/SE/ROL/Kenny/Barbie had spent endless hours and summoned everyone they could in order to kite a few more of our towers.  Unfortunately for them, their tedious hours of work gave them a bunch of timers in late US time that same night.  All that time, black ops were sitting in Catch ganking their reinforcements.

The short version of what happened is this: the 20:00 tower died.  We then killed the Kenny tower that came out at 0200 to regain the advantage.  This left the hostiles with a few of our towers coming out in very late US/early Russian/very early euro which they had to kill in order to save something from their massive efforts, and they therefore called an alarm-clock op.  This would be a big test of their commitment.

Sadly for them, however, what actually happened was that we camped them into their bubbled, incapped POSes while we repped our towers, and killed the time by using the passwords to their towers (we had them for every hostile alliance except perhaps one... the Mittanni sends his regards) to bump out their ships and steal their unanchored pos mods.

Now, all of this completely wasted effort would make this a pretty bad day for the Mercenary Coalition in any case, but there was one final detail that made it just perfect.  While this was going on, AAA had sent their pets, AAA Citizens, to siege a goonfleet tower in 46-DP, back in our old territory that we left out east.

Imagine their surprise when their little dread fleet gets hot-dropped by the Good Russians of Legion of xXDEATHXx, who then join forces with Red Alliance to reinforce every AAA tower in the system.  This leaves Evil Thug with some... ahem... interesting choices to make.


Title: Re: War
Post by: Endie on March 20, 2009, 05:14:33 AM
In other news, Exe turned up to try one last desperate try to kill a Goonfleet tower that came out of reinforced this morning in 0-NTIS.  A mixed bag of Anzac goons, P-L and MM had equal numbers with them, and Exe were unable to get the tower below 99% armour by downtime.  Sov is now reset, and since we also took 1-2J already, Exe have no sov systems left between HIX4-H in southern Period Basis and W-II in central Querious, which adds twenty-one extra gate jumps to their subcap routes, for instance, most of it through Goon space.


Title: Re: War
Post by: Murgos on March 20, 2009, 07:24:57 AM

Sadly for them, however, what actually happened was that we camped them into their bubbled, incapped POSes while we repped our towers, and killed the time by using the passwords to their towers (we had them for every hostile alliance except perhaps one... the Mittanni sends his regards) to bump out their ships and steal their unanchored pos mods.


You missed the best part:

https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-03-19%2022:19:00&end_time=2009-03-19%2022:34:00&system=49-U6U

Apparently PL jumped three Titans inside a Kenny POS and let loose :-)


Title: Re: War
Post by: Sir T on March 20, 2009, 07:33:29 AM
Some more details from a guy that alarmclocked.

You see once AAA realised they had an alarmclock on their hands they all logged off and went to bed. Kenny and barbie suddenly could not find the will to leave the pos shields, so PL as a final present helped them leave the shield and gave them a very bright gift. (see the post above)

This was only the beginning. While AAA were logging on at 04:00, finding themselves in an rapecaged, incapped, and camped tower and logging off within 10 minutes, Kenny and barbie were logging in on another POS.  We had the password (It was "sheep" which was a perfect password for the pos ment as a staging point for their "allies") so we showed them how much fun pos bowling was, with 4 titans and 30 carriers providing the bumps. Despite BOB constantly saying all those months ago that it was perfectly fine and anyone with PVP skill would be able to deal with it, the strange result was a total and utter massacre. PL were kind enough not to doomsday this time.


That was mean.  But predictability is always a flaw.

--Dave

To be honest when I saw the timer I was seriously wondering did we have Nostradamus working for us. Those timers were awe insiring.


Title: Re: War
Post by: nizar on March 20, 2009, 11:45:21 AM
Had several good back and forths in 49- today so far and finally being told to bump a capitals was awesome  and so was getting utterly wiped out of my ECM ship by a doomsday.  Was a great day to take off, watch basketball, and play Eve.  Just not sure about the political situation but the war so far has been so worth the money. 

:awesome_for_real:


Title: Re: War
Post by: Endie on March 20, 2009, 01:50:50 PM
I suspect that the battle for 49- might, at this very moment, be moving towards a conclusion.


Title: Re: War
Post by: Teleku on March 20, 2009, 02:16:04 PM
So, back to Detroid it is then?


Title: Re: War
Post by: Endie on March 20, 2009, 03:07:58 PM
So, back to Detroid it is then?

I don't think so.  Not unless we're off to help RA and xXdDeathXx.

http://killboard.goonfleet.com/km/331354

The net result of the Mercenary Coalition's Big Push so far has been to end up with less towers than they started with.

Edit: to make it clear, that POS is just a representative sample.  We've killed three.  In euro TZ.


Title: Re: War
Post by: palmer_eldritch on March 20, 2009, 03:13:01 PM
Had several good back and forths in 49- today so far and finally being told to bump a capitals was awesome  and so was getting utterly wiped out of my ECM ship by a doomsday.  Was a great day to take off, watch basketball, and play Eve.  Just not sure about the political situation but the war so far has been so worth the money. 

:awesome_for_real:

I always know I've been in a good fight when I get zapped by a Pandemic Legion doomsday.


Title: Re: War
Post by: Endie on March 20, 2009, 03:35:12 PM
I think the fourth Kenny POS might be in a spot of trouble:

http://echelon.mirror.waffleimages.com/files/08/0858c16bf0d5b9dfc425e1e21904b0cb22abbe9e.jpg

Apologies if that doesn't work for non-GF members.  I can never remember which host that is the case for.  It shows a very large dread fleet filling the screen from 2000km away, waiting menacingly outside a rather dwarfed-looking POS which is about to come out of reinforced (or someone rehost it vOv).

I think that puts the tower count for the system at something like 29 friendly, 20 hostile.  Not a good return for all that kiting and alarm-clocking, though.  :grin:


Title: Re: War
Post by: Sir T on March 20, 2009, 03:43:53 PM
rehosted

(http://static1.filefront.com/images/personal/s/SirTelemachus/149120/lqlkpqvcvp.thumb500.jpg)


Title: Re: War
Post by: Sparky on March 20, 2009, 03:50:58 PM
Epic fight tonight.  Shit loads of caps, more support and an assload of bad guys slugging it out for over an hour.  After a week of timezone stare downs it was a release to finally kick each other firmly in the nads.  My balls are no longer blue.

By the way do you have that screenshot any bigger?

edit: Thanks I got it now.  Awesome screenie.


Title: Re: War
Post by: MahrinSkel on March 20, 2009, 03:53:57 PM
It works, you just have to reload it after you get the "Forbidden" error.  Yeah, this may be it for GKC morale, to get beaten like a drum for so long waiting for allied backup, get them, and get stopped cold while PB gets cut off, there's no way to spin that.

--Dave


Title: Re: War
Post by: Sir T on March 20, 2009, 04:09:55 PM
(http://static1.filefront.com/images/personal/s/SirTelemachus/149120/lqlkpqvcvp.jpg)


Title: Re: War
Post by: Fordel on March 20, 2009, 04:23:11 PM
Ohh poor Minmatar dreads :(


Title: Re: War
Post by: Endie on March 20, 2009, 05:17:58 PM
Yeah, this may be it for GKC morale, to get beaten like a drum for so long waiting for allied backup, get them, and get stopped cold while PB gets cut off, there's no way to spin that.

I don't know if they have the sense to change targets yet.  McAAA has a CTA tomorrow after DT in 49-, anyway, which is presumably to prove that they are not the sort of unreliable allies who will leave your ass alone in a critical, strategic system at a crucial moment because their sov in a system they never fought for and have only held for a few days is at risk at the other end of their space.


Title: Re: War
Post by: amiable on March 21, 2009, 01:47:52 AM
 Yeah, this may be it for GKC morale, to get beaten like a drum for so long waiting for allied backup, get them, and get stopped cold while PB gets cut off, there's no way to spin that.

--Dave

I don't know, they are pretty delusional.  I keep seeing the argument that losing all their territory was "part of the plan."


Title: Re: War
Post by: Fordel on March 21, 2009, 02:38:48 AM
Dance puppets, dance!  :oh_i_see:


Are they still actually doing stuff, or just rambling?


Title: Re: War
Post by: Pax on March 21, 2009, 03:23:44 AM
rehosted

(http://static1.filefront.com/images/personal/s/SirTelemachus/149120/lqlkpqvcvp.thumb500.jpg)

I see 7 wolves~

In this battle, miscalculating the bloodlust of a fleet that had stared at bubbles for a month, backfires, wrecking for epic damage.


Title: Re: War
Post by: Simond on March 21, 2009, 06:16:31 AM
http://killboard.goonfleet.com/km/331398
One of these things is not like the others....  :awesome_for_real:


Title: Re: War
Post by: Kovacs on March 21, 2009, 11:40:21 AM
Amazingly after kiting our poses all day they got timers... in deep goon prime tonight. Who knew?

What's "kiting out pos's" ?


Title: Re: War
Post by: Jayce on March 21, 2009, 12:48:26 PM
Amazingly after kiting our poses all day they got timers... in deep goon prime tonight. Who knew?

What's "kiting out pos's" ?

When a tower is below 50% you can't add or remove strontium, but it's not reinforced until 25%. So they shoot it below 50%, let it regen, shoot it again.  This effectively moves the window the defender has chosen with their stront timing.  It's still a guessing game, though, because the attacker doesn't know how much stront the defender used until it actually hits reinforced.

If you're unfamiliar with the terms, see the second definition here: http://forums.f13.net/index.php?topic=9832.msg293177#msg293177


Title: Re: War
Post by: Endie on March 21, 2009, 03:17:58 PM
AAA's weekend didn't get any better today.  They just lost a fight for one of their dyspro moons with Minor Threat, and with it a lot of battleships and a bunch of caps.

http://www.exceedkillboard.co.uk/?a=kill_related&kll_id=2947527 - the usual cautionary words about the incompleteness of killboards from a single participant, but AAA's is an awful board so it'll have to be Exceed's.


Title: Re: War
Post by: Phildo on March 21, 2009, 03:28:03 PM
AAA did a good job of bringing in great PvP corps like Rionnag Alba!  They're making tons of isk for the alliance by suicide ganking in Madirmilire as we speak!

Really though, I'm glad to see Minor Threat making an impact on things.


Title: Re: War
Post by: Endie on March 22, 2009, 02:56:52 AM
Goonfleet + a some US-timezone allies kited a couple more towers in 49- into US timers last night.  49- is, for the moment at least, looks pretty safe.  We have, of course, one more weekend before sov three, but so long as there are quite so many hostile dreads logged off in there then that doesn't make a huge difference for now.

In other news, Coven, SE etc are getting a bit miffed at Kenny and Barbie on the Russian COAD forums:

Quote from: coven
There were a couple good fights but i am completely dissapointed with the attitude of the GBC. If i were to blame anyone for the fall of bob and i'm not talking here about disbanding the alliance but that with hundreds of their own poses kenny did not defend itself. I wasn't present at yesterdays fight but i took a peak at local a couple times and GS&co. had majority. What was GBC doing? Useful stuff like usual: http://kb.bu-fu.org/?a=kill_related&kll_id=25393.
GBC participation from yesterday:
(1) R.U.R. out of 202
(1) Confederation of Independent Corporations out of 153
(2) BeachBoys out of 202
(2) INTERDICTION out of 261
(3) HUN Reloaded out of 105
(3) T o r m e n t u m out of 291
(3) Blade. out of 461
(5) Frontal Impact out of 487
(8) Skunk-Works out of 707

how about GBC starts doing things themselves rather then waiting for -a-/sw to pull them out of the crap they got themselves into? Ah, but in a moment we will find out that bufu killed 5 ceptors at the ass end of delve GF GF GJ keep going GF

Quote from: coven
Dear GKC pilots allow me to enlighten you - noone from bob will make a CTA for you because everyone knows you're worth shit. Your 'permission' for skirmish warfare or however you call it also comes from the fact that you're... . Your place is at best in lowsec, you have no idea what 0.0 warfare means, you have no resources for it and i have no idea why are you shitting up this forum with 'battle reports' of fights that happens by the hundreds in delve/querious and excite nobody, we all know its war so you can get a couple nice kills and dumb losses, oh and i have to dissapoint you, c0ven knows your orders long before you do  And dont worry about defending Esoteria we will fuck shit up as usual and if we get hit hard we will buy new bs and fuck shit up again!

Quote from: coven
i'm just saying what i think as a grunt coven pilot, your anger changes nothing

you suck, thats all

We'll see what happens later because not just me in Stainwagon is pissed off we are helping such losers.

Quote from: coven
I wouldnt blame anyone. Bufu has their own goals and how they want to fight and if they do this effectively, good for them. I dont think the problem lies in wether GKC comes to our (c0ven's) CTA, rather then Kenzoku as a whole considers itself defeated and they dont have the will to fight. Stainwagon and AAA came to 49- to hold the corpse up so it won't collapse but we wont do it forever if they won't be able to mobilize themselves


Title: Re: War
Post by: Pax on March 22, 2009, 04:14:39 AM

In other news, Coven, SE etc are getting a bit miffed at Kenny and Barbie on the Russian polish COAD forums:


It's funny, when reading polish forums they seem to be the only ones capable of making a somewhat competent judgement on the current situation. They don't seem to share Kenny's delusions concerning Delve, though one could tell, a similar obsession is directed towards Esoteria.



Title: Re: War
Post by: Sir T on March 22, 2009, 11:20:30 AM
It should be remembered reading those comments that these are the same pilots that let Kenny etc rot in PR- for a month.

That bieng said, if Kenny were not willing to do more than undock a HAC gang after 4 days to defend their regions (a HAC gang that mysteriously got lost and wound up in Syndicate or Cloud Ring a lot of the time) and being the second largest alliance in the game + pets they still could not scrape up a couple of hundred pilots to bust the PR- camp, why the hell should stain etc come along to bail them out?

In any case the real thing is that Minor Threat are jacking moons in Estoria and Stain, which means the killer rep of -A- and stainwagon is broken enough for people to start nipping at their flanks. That's a bad situation for them as it means they cannot now throw everything at Querious without fear and trusting in their reputation to keep them away. Once pirate and opportunity people start attacking you it means your rep is gone and your freedom to maneuver is badly curtailed.

Which means even if -A- gave a shit about Kenny, they are a lot less likely to bother at this stage.

[/Analysis]

{edit} -A- have found a partial solution and are off reinforcing their own towers to get good timers today.


Title: Re: War
Post by: Dallan on March 22, 2009, 01:39:47 PM
{edit} -A- have found a partial solution and are off reinforcing their own towers to get good timers today.

Wait, their own towers in 49-, or in Tenerifis, or in Stain/Eso?

(poor buggers, now they get the fun of being the most-spread out territorial alliance in the game. Frankly, they're welcome to it.)


Title: Re: War
Post by: Slayerik on March 22, 2009, 10:36:13 PM
AAA did a good job of bringing in great PvP corps like Rionnag Alba!  They're making tons of isk for the alliance by suicide ganking in Madirmilire as we speak!

Really though, I'm glad to see Minor Threat making an impact on things.

To be fair, i've flown alongside some good RionAl pilots. Not sure whats left of them but they used to be able to scrap.


Title: Re: War
Post by: Phildo on March 23, 2009, 05:31:07 AM
 Not suggesting that they're bad pilots, just pointing out that their alliance could use their help right now and they're playing in empire.


Title: Re: War
Post by: Sir T on March 23, 2009, 07:55:44 AM
{edit} -A- have found a partial solution and are off reinforcing their own towers to get good timers today.

Wait, their own towers in 49-, or in Tenerifis, or in Stain/Eso?

(poor buggers, now they get the fun of being the most-spread out territorial alliance in the game. Frankly, they're welcome to it.)

Not sure to be honest but it wasn't 49-


In war news Kenny has shown how proud of their new name and how hilarious they found it... they have ditched it to found a new alliance

http://evemaps.dotlan.net/alliance/Band_of_Brothers_Reloaded/corporations

The are now Band of Brothers Reloaded { .BOB. }

Ok, they have changed from a stupid name to a rediculous one. :facepalm:

I wonder how they kept sov 3 in their 9 remaining systems.

Anyway now that they are BOB again this will inspire their pilots AND THEY WILLSWEEP ALL BEFORE THEM!!! like a steamroller.

 :oh_i_see:


Title: Re: War
Post by: eldaec on March 23, 2009, 08:20:59 AM
Wow. I actually thought KenZoku was a much cooler name than Bob.


Title: Re: War
Post by: Nerf on March 23, 2009, 08:24:54 AM
How is it they can have that name when there is already a Band of Brothers corporation.  I can't imagine that Goonfleet Reloaded or Goonswarm Reloaded would be allowed by some random corp or alliance.


Title: Re: War
Post by: Thrawn on March 23, 2009, 08:26:33 AM
How is it they can have that name when there is already a Band of Brothers corporation.  I can't imagine that Goonfleet Reloaded or Goonswarm Reloaded would be allowed by some random corp or alliance.

The question being raised more often is how did they get their name changed without losing sov?


Title: Re: War
Post by: eldaec on March 23, 2009, 08:32:53 AM
How is it they can have that name when there is already a Band of Brothers corporation.  I can't imagine that Goonfleet Reloaded or Goonswarm Reloaded would be allowed by some random corp or alliance.

If you do a search on corp names, it looks like there are a fair number of knock off corps and alliances out there already, this is just another to add to the crowd.


Title: Re: War
Post by: Jayce on March 23, 2009, 08:34:10 AM
Dianabolic made a pretty big stink about how the name isn't important, as they didn't want that name anyway when they formed it.  Apparently Cookies, Cake, ? and Pie (CCCP) was disallowed by CCP.

I guess they wanted it more than Dianabolic knew or was letting on. (you don't say)


Title: Re: War
Post by: trevorreznik on March 23, 2009, 09:03:17 AM
How is it they can have that name when there is already a Band of Brothers corporation.  I can't imagine that Goonfleet Reloaded or Goonswarm Reloaded would be allowed by some random corp or alliance.

The question being raised more often is how did they get their name changed without losing sov?

My guess is the corps running towers that are holding sov in those systems stayed in Kenzoku for now. 

I've barely been playing-do you have any more intel on the minor threat stuff ?  -A-'s kb is great, except when it flips out like it did for that fight and puts  hostiles on the wrong side and just gets super confusing :( 

In other news, it looks like XdX wants to pos spam up tenefiris, I think it's to keep -a- distracted because I can't imagine actually wanting that space.


Title: Re: War
Post by: Trebes on March 23, 2009, 09:09:25 AM


My guess is the corps running towers that are holding sov in those systems stayed in Kenzoku for now. 




According to Dotlan, Band of Brothers Reloaded has Sov 3 in Querious.

http://evemaps.dotlan.net/system/DG-L7S (http://evemaps.dotlan.net/system/DG-L7S)

Just for an example. So it looks like KenZoku no longer exists at all. Given the Sov. change history at the bottom of the page, it looks like the alliance name got changed. Which, as I understand it, is unprecedented.


Title: Re: War
Post by: amiable on March 23, 2009, 09:20:54 AM
And CCP serves to yet again remind us why we all hated Bob/Kenny/BoBR in the first place...  good show. :awesome_for_real:


Title: Re: War
Post by: Thrawn on March 23, 2009, 03:53:02 PM
49- local about to break 1,300 people.  Hopefull we'll have some sort of exciting report here soon.


Title: Re: War
Post by: amiable on March 23, 2009, 04:56:01 PM
49- local about to break 1,300 people.  Hopefull we'll have some sort of exciting report here soon.

Rape.  Shadoo DD's blues.  Goons own the field.  Beaver runs.


Title: Re: War
Post by: nizar on March 23, 2009, 05:03:26 PM
Seems like a large amount of BoB/Kenny/Neo carriers were destroyed - it seemed strategically unsound to keep the carriers repping the station as our fleet started warping in before the bubbles...  Either way they all up and decided to run away and were promptly Doomsday'd by Shadoo I believe.  Great and fun fight.


Title: Re: War
Post by: Sir T on March 23, 2009, 06:17:53 PM
Play by play

Battle properly begins when we cyno in a ton of capitals. And goons log on en masse. We get warp in on enemy dread outside shields and align as we are shooting it up. FC calls dictors to another pos and bubbles shield repping carriers.

Carriers scoot inside shields as our capitals arrive, BS following  late after destroying the dreadnought. (nice tank on that thing)

BS shoot support for a bit then told to concentrate on tower to kill it fast.

Enemy fleet warps in and battle is joined as our dreads remorselessly pound on the tower. Enemy carriers try to find a place inside shields clear of bubbles to cyno out.

(I am primaried by entire enemy fleet and forced to bail)

Enemy fleet bail as tower enters structure.

Tower goes boom. (265 people on the killmail  :ye_gods:)

Carriers inside tower shields die horribly.

Local begins dropping fast as -A- exit to 4-0. We give chase, jump to 4-0 and come back to 49-. Entire remaining enemy fleet arrives as we emerge in our own bubbles.

Brief battle happens. Everyone is ordered out to burn out of the bubbles and be aligned.

We are told to bail. PL arrives with flaming death. Morsis Mihi are unlucky in that elements of their fleet arrives at the same time as the DDs went off.

End of grape


Title: Re: War
Post by: Meester on March 24, 2009, 09:56:49 AM
To other news, it seems that an alliance called Stainless has taken two stations in Paragon Soul.
Where did they come from?


Title: Re: War
Post by: Yoru on March 25, 2009, 05:42:00 AM
BOBR thing headed deep into tinfoil/theorycraft territory, moved over to here (http://forums.f13.net/index.php?topic=16512.0).


Title: Re: War
Post by: Endie on March 25, 2009, 08:55:44 AM
To other news, it seems that an alliance called Stainless has taken two stations in Paragon Soul.
Where did they come from?

Given that the standard model for Russian space-holding alliances, especially since Daira Lyr et al got banned en masse for RMT stuff during the first Delve invasion, is to have one "serious business" alliance and one farmers/pets/probationary alliance, I imagine that Stainless is Stain Empire's auxilliary alliance.


Title: Re: War
Post by: Thrawn on March 25, 2009, 01:49:45 PM
49- is once again a huge ball of 1000 people+ lag.  :ye_gods:


Title: Re: War
Post by: Murgos on March 25, 2009, 02:06:26 PM
Reports are over 1300 now.  Caps are committed, much gnashing of teeth to be had all around.  Fights been going on for *hours*.  Hundreds cockblocked at the loading screen.

It will be interesting to see what can be seen once the dust settles.


Title: Re: War
Post by: nizar on March 25, 2009, 02:52:33 PM
Reports are over 1300 now.  Caps are committed, much gnashing of teeth to be had all around.  Fights been going on for *hours*.  Hundreds cockblocked at the loading screen.

It will be interesting to see what can be seen once the dust settles.

Tried several times while cooking dinner to get in game to get into the fight but I'm just getting black screens and boots back to menu - seems like they want me to play the equally buggy Fallout DLC.  Anyone else been able to actually get in?


Title: Re: War
Post by: Thrawn on March 25, 2009, 03:38:54 PM
I was in from the start, had to leave for 1 1/2 hour or so, get back and it sounds like the fight is still going strong.   :ye_gods:


Title: Re: War
Post by: Meester on March 25, 2009, 03:40:40 PM
We appreciate the feedback from everyone. After reviewing all of these very valid concerns, we were compelled to go back over the information we’d collected in this case and carefully weighed it again against the precedents set in the past. Ultimately, we felt we had no other recourse than to reverse the name change, the key factor being that during this re-investigation we learned that the KenZoku alliance was created several months before the BoB alliance leadership switched hands. That being the case, the name change request was not submitted within a timely manner, as it had been in the legacy cases we were holding up as examples.

We will be contacting the CSM for input regarding our naming policies.

From GM Grimmi in General Discussions.


Title: Re: War
Post by: Thrawn on March 25, 2009, 03:44:49 PM
Sounds like GS has lost some dreads one way or another.  System lag caused people logging in to be off grid just sitting in space appraently and Kenny took full advantage of this scanning them down and killing them if I'm understand things right.  (and I'm sure GS would of done the same)  People haven't been able to log into the system for quite some time it sounds like.  Another large battle probably largely decided by the server lag.....ugh.

Hopefully someone will have a full report soon.

*edit* Heh, we have people who have been logged out for a while being reported on grid in caps.  :uhrr:


Title: Re: War
Post by: Nerf on March 25, 2009, 05:18:17 PM
I was trying to log in from 2 hours earlier, I had to sit and watch 4 "GET ONLINE NOW!!!" messages from Mittani on jabber while staring at the logging in screen, in retrospect I suppose I'm lucky I wasn't killed.


Title: Re: War
Post by: Jayce on March 25, 2009, 06:26:03 PM
Isn't this system reinforced yet? It's not like it's any mystery where the fights are happening lately.


Title: Re: War
Post by: Dallan on March 25, 2009, 08:45:45 PM
Isn't this system reinforced yet? It's not like it's any mystery where the fights are happening lately.

Shadoo tells us that his last reinforcement petition got answered "49-U is reinforced until you tell us you don't need it anymore." The node just had a bad night, I guess.


Title: Re: War
Post by: Endie on March 26, 2009, 02:27:37 AM
Only Bob Kenny Beaver Kenny really loses, here.

McAAA got a healthy number of capkills to be happy with, and that's all they care about.

The tower is safely replaced, so we hold the current (very favourable: 26-14 or 27-13 I think) tower count, while Kenny has two towers coming out in early US prime that we should have a pretty good chance of taking, taking the tower count to something like 29-11.  So Kenny has one week left to kill almost four times as many towers in 49- as they have managed throughout their old space in the last two months.  If they don't manage that then welcome to sov 3: "let's take down that cyno jammer hey what's that bright light oh crap still at least I've still got half my armour why is the screen going dark ah poop shit I'm in structure wait wtf oh fuck I've never even seen that DD animation oh well back to Catch heh at least PL killed 20 goons."

To clarify, because new towers cannot claim before the 1st April, simply killling nine of our towers and replacing them all would not be enough.  By my sums, they have to kill 14 towers, even if they defend their two that are in reinforced.

Thankfully, we now have more high-end moons than we've ever had, so we can actually replace losses timeously.  We're rich!  Rich as creosote!*  That said, we did actually want those dreads

*Wooster reference you pedantic fuck

---------

In other news:

IRC invaded Red Alliance.  Specifically, they invaded the holy land of C-J6, where the Russians rolled back the LV invasion and where Goons were first given shelter by RA.  This was an unpopular decision on their part, and one apparently timed to cause the Non-Purchased Russians to abort their attack on Tenerifis.  They should not have done such a thing, and will now struggle in their war:

Hey look a titan's worth of capital components. (http://img258.imageshack.us/img258/7153/112h.jpg)

Goonfleet makes a profit on the day on dreads (http://img440.imageshack.us/img440/1962/ed3copy.jpg)

Non-goons cut and paste this link into your browser, I think: http://img.waffleimages.com/0ebcf41ead9483c4d91fbd41788c11e220b3ca08/11111.JPG (spot the bunch of capital ships there, too, some in stacks).  There are four or five stations like this, all gone.

Quote
we got all their jump freighters, cap parts, ammo, 100+ bs hulls, freighters of compressed minerals.

oh yeah and they had a centralized economy, with everything in now empty corp hangers. I doubt they can logistically operate a war in o.o at this point

...

dont want to say to much just yet

its not all over

...

we are hoping these parts which were not in teh corp hanger are in the hands of less loyal irc leadership for their various alilance uses.

with any luck they realize no one has any idea who has what, and just run with what little we couldnt get to.

Again, c&p into your browser for important news summary: http://img.waffleimages.com/6439b33c2a7dd090b3dbea96468a560dc426fa32/325.jpg


Title: Re: War
Post by: Sir T on March 26, 2009, 03:46:20 AM
One of our towers in 49- that came out this morning at something like 10:00 eve was destroyed. I suppose it would be wrong to point out this counts as ASSCAKES's sole strategic success of a month and a half of effort?

Anyway the second battle last night was pure comedy. People were actually able to log in (I tried to get in but when I finally got in after 20 minutes I had no chat windows, and the battle was largely over at that stage. Apperently I was lucky to get in even at that stage) Lady scarlet was trying to say amongst other things, that DICE never benefited from t20 as he wasn't even playing when they joined (?) and later that the ED corp theft only happened as we needed to replace our dreads from the previous battle! It does seem that the GMs have finally cut her loose from the "no fat jokes" protection as we were happily calling her fat to her face after that nonsense.

Anyway they planted the tower and we warped a HIC onto it to block them from stronting it. They warped in with their fleet at even numbers and largely got murdered. They tried to kill the HIC but when that failed they tried to shoot up our frigs and other tacklers for K/D ratio while we munched on their battleships. One guy told them it was not a good thing for 8 hacs to lock one inty (and fail to kill it) so after a couple of passes it was all over bar the smacking.

BTW it seems that a lot of the people that lost caps will get them rienbursed as they were still in space up to 2 hours after crashing out. Since CCP can detect when people stopped bieng logged in, they have said that if people lose ships after 15 minutes after that time they will get them reimbursed.


Title: Re: War
Post by: Azuredream on March 26, 2009, 05:11:51 AM
In other news:

IRC invaded Red Alliance.  Specifically, they invaded the holy land of C-J6, where the Russians rolled back the LV invasion and where Goons were first given shelter by RA.  This was an unpopular decision on their part, and one apparently timed to cause the Non-Purchased Russians to abort their attack on Tenerifis.  They should not have done such a thing, and will now struggle in their war:

Hey look a titan's worth of capital components. (http://img258.imageshack.us/img258/7153/112h.jpg)

Goonfleet makes a profit on the day on dreads (http://img440.imageshack.us/img440/1962/ed3copy.jpg)

Non-goons cut and paste this link into your browser, I think: http://img.waffleimages.com/0ebcf41ead9483c4d91fbd41788c11e220b3ca08/11111.JPG (spot the bunch of capital ships there, too, some in stacks).  There are four or five stations like this, all gone.

Quote
we got all their jump freighters, cap parts, ammo, 100+ bs hulls, freighters of compressed minerals.

oh yeah and they had a centralized economy, with everything in now empty corp hangers. I doubt they can logistically operate a war in o.o at this point

...

dont want to say to much just yet

its not all over

...

we are hoping these parts which were not in teh corp hanger are in the hands of less loyal irc leadership for their various alilance uses.

with any luck they realize no one has any idea who has what, and just run with what little we couldnt get to.

Again, c&p into your browser for important news summary: http://img.waffleimages.com/6439b33c2a7dd090b3dbea96468a560dc426fa32/325.jpg

I'm sad because that's the alliance I was working to join. Mind you, I'm still a total newb to the game so I don't feel particularly loyal to anybody but with the IRC heist added onto the BoB maneuver you'd have to think people would start being a little bit more careful in how they have their assets stored/deployed and the permissions associated with them.


Title: Re: War
Post by: trevorreznik on March 26, 2009, 05:40:11 AM
gobblock rules, good on him.  what's the isk count at for what he stole?

and yeah it sounds like the last two fights in 49- (yesterday, a week and a half ago) both had timezone advantages kicking in-euros were able to play, but americans weren't able to get logged in.   time to login before you go to work so you can join the fighting at 2200-2300 that happens most of the time

regarding sole strategic victory, i've barely been playing but I got on TWO tower kms a day or two ago in eurotime.  i think kenzoku is mistiming as many or more poses as gs is so no progress is getting made despite the probably half dozen or so tower kills so far


Title: Re: War
Post by: Fordel on March 26, 2009, 05:54:07 AM
I wonder how many corps just go "fuck it" once they try to set up all the permissions and roles. The Corp interface is a rather intimidating thing (even by EVE standards).


Title: Re: War
Post by: palmer_eldritch on March 26, 2009, 06:18:03 AM
gobblock rules, good on him.  what's the isk count at for what he stole?

and yeah it sounds like the last two fights in 49- (yesterday, a week and a half ago) both had timezone advantages kicking in-euros were able to play, but americans weren't able to get logged in.   time to login before you go to work so you can join the fighting at 2200-2300 that happens most of the time

regarding sole strategic victory, i've barely been playing but I got on TWO tower kms a day or two ago in eurotime.  i think kenzoku is mistiming as many or more poses as gs is so no progress is getting made despite the probably half dozen or so tower kills so far

Both sides have also screwed up in recent days when it comes to setting up new towers to replace enemy towers which have been destroyed.


I suspect logistics is much harder than warping to WWs and shooting what your fleet commander tells you to shoot, so you've got to have some sympathy for the logistics guys. However, they are the ones that ultimately will win or lose this war.


Title: Re: War
Post by: Endie on March 26, 2009, 06:52:22 AM
gobblock rules, good on him.  what's the isk count at for what he stole?

and yeah it sounds like the last two fights in 49- (yesterday, a week and a half ago) both had timezone advantages kicking in-euros were able to play, but americans weren't able to get logged in.   time to login before you go to work so you can join the fighting at 2200-2300 that happens most of the time

regarding sole strategic victory, i've barely been playing but I got on TWO tower kms a day or two ago in eurotime.  i think kenzoku is mistiming as many or more poses as gs is so no progress is getting made despite the probably half dozen or so tower kills so far

Regarding the running total, Gobblock reckons it's about quarter a trillion ISK right now, but it could be more, since he thinks he got a few T2 BPOs.  He has their capital component BPOs, 2-4 BPOs for every racial BS and so on.


Title: Re: War
Post by: Sir T on March 26, 2009, 08:40:15 AM
euros were able to play, but americans weren't able to get logged in.   time to login before you go to work so you can join the fighting at 2200-2300 that happens most of the time

regarding sole strategic victory, i've barely been playing but I got on TWO tower kms a day or two ago in eurotime.  i think kenzoku is mistiming as many or more poses as gs is so no progress is getting made despite the probably half dozen or so tower kills so far

Yeah, people not being able to get in was what swung it for the reds really, and the fact that we were able to log on was what meant we could kill the tower and murder the fleet afterwards. So I think they will be packing the system in the future if they can at all.

As for the other I wasn't trying to suggest you were not killing towers or having successes. Its just the first time in weeks thats the tower count has tracked in any way twords AAA. In general they were killing towers and we were killing more. It actually would have been more, but kenny was allowed to retower a moon after we blew up 2 the other day as we could not be assed dropping a tower, which was a mistake in my opinion. Hence a strategic success, you have been having tactical ones.


Title: Re: War
Post by: Sir T on March 26, 2009, 09:08:40 AM
I wonder how many corps just go "fuck it" once they try to set up all the permissions and roles. The Corp interface is a rather intimidating thing (even by EVE standards).

this is what I was thinking to be honest. I have an alt corp and I experimented with the panel and I wanted to smash the screen. half these successes I think are CEOs just giving up and clicking on all the boxes for everyone out of frustration and rage.


Title: Re: War
Post by: amiable on March 26, 2009, 10:32:01 AM
I think what cracks me up most about Kenny can be summarized in this thread:

http://www.scrapheap-challenge.com/viewtopic.php?t=24761&start=135

Quote
Quote
/NESW-Shadoo wrote:

And -- let's be honest here, the war is fought in the A/SE/COVEN/ROL lead atm. While KenZoku has made a nice recovery in numbers and form decent fleet with EXE -- they still alone would not be able to match any single other party on the coalition front. 

Sorry, say what?

Ok lets take it this way, system around 1200 around good fight times.
BoB/GBC has pretty much constantly fleet maxed out and support fleet running seperately. Easy 300-350 people if not more.
So if we say systems is roughly 50/50 friendly and hostiles, then I am a little confused on how you arrive to your above conclusion?

If you have taken a look at the capitals brought into system and ready (since we started using them again) you will see 90% are bob/gbc (dunno if AAA has alot elsewhere but havnt seen any major force in 49-u yet).

It is quite a boast saying any single coalition alliance is superior to bob, I would beg the differ and claim that we could take any of the 4 alliance eddz listen above 1on1, but its a rather useless discussion since 1on1 will never happen for reasons we all know.

Again think we come a little offtrack here though.
Quote

Quote
NESW-Shadoo wrote:
I was simply suggesting that atm, the GBC fleet is one of the smaller parts of the offensive group 

I beg to differ, -A-/SE/RoL has a bit more fleet during the day, but as I have seen it we field the most dreads for the daily reinforcing's.

When it comes to TZ shift (when fights may occur) I see majority of friendlies in system being bob/gbc (although pretty close to equal numbers with -A-/SE/RoL). 



Even after all the shit that AAA and company have done for them, even after they have been completely removed as a territorial alliance they STILL write arrogant posts about how they are the best and completely dismiss their allies.

I just think it must be pathological, they have bought so much into their own rhetoric that they can't conceive that they had their bacon saved by someone else, and even in the precarious position they are, they are perfectly willing to minimize the contributions of others who are keeping them afloat.  The fact that AA is helping this idiots is frankly amazing, they are a lot nicer than I would be in this situation.


Title: Re: War
Post by: palmer_eldritch on March 26, 2009, 05:47:19 PM
This one really gets me. It's one of the posts from the Hungarian Eve forums crossposted to goonfleet.com.

Quote
Originally Posted by Deesnow (Skunk-Works)
Well unfortunately I have to agree. This was already obvious in the second part of MAX, and of course GBC has been watered-down plenty as well.

But one thing I don't understand, is where is kenny's capital fleet.
1. There was a 140-man capital fleet on Monday night, but they didn't use them. BOB alone had that many capitals. Where the hell are they??
2. That 140-man fleet didn't do anything. I sat on my ass for 4 hours for nothing (ok im sure there was some sort of strategy behind this, im just too dumb to get this stuff)
3. There is no plan. Everything is happening ad-hoc. I no longer believe that there are super-secret counterattack plans waiting in the wings. We've been waiting for those for 2 months.

Unfortunately, I'm starting to lose hope. I'll still go and do what I'm supposed to, but I'm not going to put my hopes in illusions anymore.

Bolded the bit I find most interesting. He did actually believe there was a super-secret plan until now.


Title: Re: War
Post by: Koyochi on March 26, 2009, 07:20:23 PM

IRC invaded Red Alliance.  Specifically, they invaded the holy land of C-J6, where the Russians rolled back the LV invasion and where Goons were first given shelter by RA.  This was an unpopular decision on their part, and one apparently timed to cause the Non-Purchased Russians to abort their attack on Tenerifis.  They should not have done such a thing, and will now struggle in their war


Well, as far as I know : RA provoked that attack by putting op some towers in an IRC system, and the 'invasion' of C-J6 was nothing more then a counter attack that went a few steps into RA space, searching for the defensive fleet that RA was organising. There is no timing involved, and hardly even a decision.


Title: Re: War
Post by: Sir T on March 26, 2009, 10:05:42 PM
After tonight Goonswarm are at 27 towers Kenny are at 14. 25 is needed for 51%


Title: Re: War
Post by: Endie on March 27, 2009, 04:08:55 AM

IRC invaded Red Alliance.  Specifically, they invaded the holy land of C-J6, where the Russians rolled back the LV invasion and where Goons were first given shelter by RA.  This was an unpopular decision on their part, and one apparently timed to cause the Non-Purchased Russians to abort their attack on Tenerifis.  They should not have done such a thing, and will now struggle in their war


Well, as far as I know : RA provoked that attack by putting op some towers in an IRC system, and the 'invasion' of C-J6 was nothing more then a counter attack that went a few steps into RA space, searching for the defensive fleet that RA was organising. There is no timing involved, and hardly even a decision.

Except that the TITTS guys that got booted have been leaking the forum posts on plans for the invasion from a couple of months ago.  Add to this the fact that the IRC liaison came onto the GF forums and posted in the War Room saying that they got pissed off at RA renters, that it was an invasion, they wanted more space, and why the big deal? and you have pretty clear evidence that this was pre-planned.

As for the "we were searching for their fleet" it isn't usual to scout for a fleet with haulers filled with towers and fuel vOv.

Anyway, all of this is unimportant.  The fact is that IRC/ED timed their attack to happen exactly when RA, Rebellion et al were going to be helping Death take 46-DP from AAA.  This makes them about as big a target as exists, and unless they make up for it in one hell of a spectacular way then they must know that the clock is ticking.  From what the Mitanni is saying I suspect that something very bad is in the post for them.

In other news, we just messed up hilariously badly on some stront timers in 49-.  I'm not sure if it's enough for us to lose sov but I can tell you that if the situation was reversed we'd clear-cut the system.  Forecast for Sunday: biggest ever local count in Eve history.  300-capital hot-drops with two-hour black-screens likely.


Title: Re: War
Post by: Azuredream on March 27, 2009, 04:35:17 AM
I wonder how many corps just go "fuck it" once they try to set up all the permissions and roles. The Corp interface is a rather intimidating thing (even by EVE standards).

this is what I was thinking to be honest. I have an alt corp and I experimented with the panel and I wanted to smash the screen. half these successes I think are CEOs just giving up and clicking on all the boxes for everyone out of frustration and rage.

Seems like a former officer in IRC who had left previously had given priveleges to his alt before he left and the alt was never removed, so he just waited until the invasion (that he had helped plan in the first place) started to pull off the theft. I'm spotty on the details of why they left in the first place, but that's what I gleaned.


Title: Re: War
Post by: Fordel on March 27, 2009, 04:58:59 AM
That seems entirely plausible.

Trying to figure out who has permission for what is another 'fun' part of the EVE corporate interface.


Title: Re: War
Post by: Endie on March 27, 2009, 04:59:52 AM
Looks like we may just have got veeery lucky here, despite the hilarious chain of events that messed up our stront timing.  It seems that Kenny only managed to reinforce six towers in 49- on broken timers, and by the latest email we have 27 while they have 14.  So if they kill all of ours - a good chance, but not inevitable - and replace them all then we will be 21-20 up.

Their towers won't claim until a couple of days after we get sov 3, so to block that they need to kill a bunch more of ours or else we'll have a couple of days of 20-titans-under-cyno-jammer frolics (if their capfleet is not in-system).


Title: Re: War
Post by: Fordel on March 27, 2009, 05:14:25 AM
Maybe THAT is the grand strategy, wait till you get Sov 3 so you start doing retarded maneuvers with your Titans, then hot drop the entirety of the Kenny cap fleet onto your titans and wipe a few out!


Then they can finally make a grand CAOD return post:


"We're Back!"


Title: Re: War
Post by: Gets on March 27, 2009, 06:59:49 AM
Tanis. Alliance changed to CCP Engineering Alliance.

Heh.


Title: Re: War
Post by: setar on March 27, 2009, 09:05:45 AM
Looks like we may just have got veeery lucky here, despite the hilarious chain of events that messed up our stront timing.  It seems that Kenny only managed to reinforce six towers in 49- on broken timers, and by the latest email we have 27 while they have 14.  So if they kill all of ours - a good chance, but not inevitable - and replace them all then we will be 21-20 up.

I _think_ it would be 20-21 for you, IF all POS die and nothing else happens. We all know how likely that is. I am still contemplating whether I want to postpone my weekend events only to stare at a black screen at 2000 local. Sigh.



Title: Re: War
Post by: trevorreznik on March 27, 2009, 11:41:56 AM
It's 27-16 now, so those 6 would flip sov assuming they were defended for the requisite week.  
+2 today to bob due to PL poses dying, then +6 would be 22, -6 for gs would be 21.  It'll be an important fight, I doubt it'll be much fun though


Title: Re: War
Post by: lac on March 27, 2009, 02:09:31 PM
(http://stefon.files.wordpress.com/2008/01/futuramamath.jpg)


Title: Re: War
Post by: Fordel on March 28, 2009, 03:48:16 AM
The more I think about it, the more I suspect SOMEONE is laying a ridiculously huge capital trap for this Sunday's fight.



Maybe I'm just prescribing cunning and subterfuge where simple incompetence is more likely.


Title: Re: War
Post by: setar on March 28, 2009, 07:53:05 AM
As Shadoo seems to have given up on 49-U I'm suspicious about a capital trap as well. On the other hand after the various comments on a lack of strategic successes and -A- not having any patience it would be sweet to gain 49-U. Don't see that changing the overall outcome of the war unless someone opens up a second front, but still.


Title: Re: War
Post by: Sir T on March 28, 2009, 08:16:07 AM
Yesterday was kind of fun for me. Nothing like going into a 5 to one furball and surviving. :D

Neutral Play by play. Basically they had massive amounts of people all day. We contented ourselves with drivebys and such getting a lot of sneaky kills, and finally they came on our tower with something like 600 pilots and we had 150 odd defending. Utter mayhem as you can imagine, but we could have done quite well if they had not brought in a carrier and our FC had not focused on it completely to the detriment of the stuff we could actually shoot down. ET was shooting his mouth off as he always does when he has over 2 to one odds in local.

The interesting thing is that they were trying to taunt is with the fact that "Our allies" Minor Threat lost a dispro moon yesterday. Um. Minor Threat, our allies? The clowns that blew up my carrier? What crap are they telling their pilots on the other side? (For the record they are in no way our allies and provided most of the resistance in Delve for the first 3 weeks as well as chased around our convoys from the south.)

They killed 5 towers, 2 PL and 3 GS. On the last one we had even numbers again so we attacked it as they were onlining it. They came in on top of us and got raped, so they came in at extreme range and shot up our frigs that came up to them them for K/d ratio while burning just out of effective range of our battleships. Anyway we blew up their onlining tower and replaced it, but its still a net loss as our tower wont claim for a week.

On second front news ED and IRC have surrendered unconditionally to RA and have scooted back home like good little boys. RA have basically agreed to a non pas quille ultra situation and are now free to help xxdeath, who have already taken 46DP I believe.

Not surprisingly, Kenzuko has been slowly losing pilots over the past few weeks, standing now at 3081. Its general across all Kenny corps, but DICE and BNC have suffered particularly badly.


Title: Re: War
Post by: Endie on March 28, 2009, 11:53:54 AM
Yeah I thought that the latest 49- successes would have galvanised kenny, but they lost more pilots in the last 24 hours than at any point so far. Anyway, it'll be interesting to see how they do with McAAA away facing up to the developing second front, today. There are two towers coming out shortly, one on each side, and in their prime I assume they'll view both as must-wins, if only to persuade pissed-off and canny poles and others that they are worth helping.

The key is how death and ra do in the east. Without the russians to do the work, molle is stuffed in the long run, whatever happens here.

Also, how do you do a login capital trap when local will not display and the grid takes an hour to show (by which point you are dead long ago)? I suspect that if we save any towers at all it will be because nobody can cycle their guns and they regen v0v


Title: Re: War
Post by: trevorreznik on March 28, 2009, 12:16:46 PM
On second front news ED and IRC have surrendered unconditionally to RA and have scooted back home like good little boys. RA have basically agreed to a non pas quille ultra situation and are now free to help xxdeath, who have already taken 46DP I believe.

what the heck does non pas french whatever mean google didnt help in the 10 seconds i spent on it

also why did ED/IRC surrender, are they that afraid of being next on the chopping block if NC resets them?


Title: Re: War
Post by: Murgos on March 28, 2009, 12:25:57 PM
what the heck does non pas french whatever mean google didnt help in the 10 seconds i spent on it

Dunno, but ne plus ultra is latin and means, pretty much, the highest point.  I'm guessing Sir T meant it in a, "RA keeps what they got at the highest point of their advance and everyone else goes home." sort of way.

I don't see how Kenny can get motivated even by complete victory in 49- this weekend because all that really means is, AT THE VERY BEST, that there will be several weeks more of fighting for 49-.

Anyway, I'm logged in 49- but I doubt if I can get on tomorrow to join in the festivities.


Title: Re: War
Post by: Endie on March 28, 2009, 01:08:29 PM
On second front news ED and IRC have surrendered unconditionally to RA and have scooted back home like good little boys. RA have basically agreed to a non pas quille ultra situation and are now free to help xxdeath, who have already taken 46DP I believe.

what the heck does non pas french whatever mean google didnt help in the 10 seconds i spent on it

also why did ED/IRC surrender, are they that afraid of being next on the chopping block if NC resets them?

"That word: I do not think it means what [he] thinks it means."  The actual phrase is ne plus ultra, it's latin (although French, which is just badly pronounced, ungrammatical Latin anyway, is similar) and normally in our usage it pretty much means as good as it gets or perfect.  The latin (I knew doing this classics degree would eventually pay off) means no more beyond, so maybe Sir T is meaning it in the original sense.

And why would IRC not surrender?  We stole huge numbers of their dreads, almost all their logistics team's jump freighters as well as thousands of ships and more.  We persuaded the Northern Coalition to reset them (ED have/had an outpost up in Vale).  And, most of all, RA was murdering them even in US prime, and had already destroyed their towers in C6, taken a sov three system and siezed an R64 moon from them.


Title: Re: War
Post by: trevorreznik on March 28, 2009, 01:12:17 PM
On second front news ED and IRC have surrendered unconditionally to RA and have scooted back home like good little boys. RA have basically agreed to a non pas quille ultra situation and are now free to help xxdeath, who have already taken 46DP I believe.

what the heck does non pas french whatever mean google didnt help in the 10 seconds i spent on it

also why did ED/IRC surrender, are they that afraid of being next on the chopping block if NC resets them?

"That word: I do not think it means what [he] thinks it means."  The actual phrase is ne plus ultra, it's latin (although French, which is just badly pronounced, ungrammatical Latin anyway, is similar) and normally in our usage it pretty much means as good as it gets or perfect.  The latin (I knew doing this classics degree would eventually pay off) means no more beyond, so maybe Sir T is meaning it in the original sense.

And why would IRC not surrender?  We stole huge numbers of their dreads, almost all their logistics team's jump freighters as well as thousands of ships and more.  We persuaded the Northern Coalition to reset them (ED have/had an outpost up in Vale).  And, most of all, RA was murdering them even in US prime, and had already destroyed their towers in C6, taken a sov three system and siezed an R64 moon from them.

It just seems silly to me to surrender.  Then again I'm a bitter old vet and think the only fun part about EVE is pvping, so it's better to pvp and lose than to just sit around with a ton of blues and nothing to shoot at.   

edit-it just seems strange that the NC reset had that sort of affect on them, I'm reading the logs posted on caod and it's really quite sad.  oh well, they'll come join in the attack on tenefiris for a bit to show 'good faith' then go back to jewing for the next year or so in peace and quiet. it's just amazing to me how fast they folded when standings got reset because they'd lose a whopping one station up in vale


Title: Re: War
Post by: Sir T on March 28, 2009, 01:25:23 PM

"That word: I do not think it means what [he] thinks it means."  The actual phrase is ne plus ultra, it's latin (although French, which is just badly pronounced, ungrammatical Latin anyway, is similar) and normally in our usage it pretty much means as good as it gets or perfect.  The latin (I knew doing this classics degree would eventually pay off) means no more beyond, so maybe Sir T is meaning it in the original sense.

Yeah "Ne Plus Ultra" is what I meant. It was a phrase used in treaties at the end of wars, which was an agreement to have things as they were "before the war", meaning relations would be as they were before the conflict. No more beyond this. (my own classics degree showing here)

Anyway, we just got double doomsdayed in 49-. It was a pretty well executed DD, but it showed how stuffed kenny is without AAA as we were easily matching their numbers before the Russians piled in right after the DDs went off. Lost 50 odd BS. Not surprisingly we lost our tower which came out 15 minutes afterward.

Hilariously I lit a cyno for bridge after that and the whole enemy fleet came in again, but despite being outside the tower I lived to fire another cyno, which cost them more ships when they came in (this fc was not quite as idiotic as the last one and targetted BS with pos guns) Then Messiah Killeon (Mollies alt) flew into our next staging pos to gloat a pid and be used as a warp pont for the 2 titans they threw into the pos with an avatar n standby ready to dd all of us that would be thrown out of the pos.. and nothing happened. Sadly for little old shrike it was yet another titan failure, as titan bumping has been nerfed to fuck in the last patch along with the fix to capital bumping. So the 2 raganarocs sat in the middle of our fleet and basiclly were laughed at.

I cant see AAA running off anywhere tomorrow no matter what RA does, tbh. They need a victory, no matter how meaningless, to look good on forums, so they will probably stick around tomorrow. We will see however.


Title: Re: War
Post by: Endie on March 28, 2009, 01:28:51 PM

"That word: I do not think it means what [he] thinks it means."  The actual phrase is ne plus ultra, it's latin (although French, which is just badly pronounced, ungrammatical Latin anyway, is similar) and normally in our usage it pretty much means as good as it gets or perfect.  The latin (I knew doing this classics degree would eventually pay off) means no more beyond, so maybe Sir T is meaning it in the original sense.

Yeah "Ne Plus Ultra" is what I meant. It was a phrase used in treaties at the end of wars, which was an agreement to have things as they were "before the war", meaning relations wold be as they were before the conflict. (my own classics degree showing here)

I suspect you mean "status quo ante."

And I agree that everyone, regardless of distractions, will be trying to get into 49- tomorrow.  That may change in the coming weeks if RA and xDeathx continue to take space.


Title: Re: War
Post by: trevorreznik on March 28, 2009, 01:31:13 PM
if kenzoku takes 49- i dont agree it's meaningless.  it would give them/gkc/-a-/etc a capital staging point outside of npc delve and be a huge confidence builder.  

then again i think the gs/nc side is downplaying 49- right now to set expectations low-if things were looking a lot better there, or if they end up winning sunday (quite likely due to the cap advantage they typically have), there will be lots of talk about how big a win it was to stop gkc/russians cold and unable to even take a nonjammed system


Title: Re: War
Post by: Pax on March 28, 2009, 02:06:38 PM
On the HED- front - is this one real? (http://kb.lx2gt.lu/?a=kill_detail&kll_id=25662)


Title: Re: War
Post by: Pezzle on March 28, 2009, 02:16:51 PM
It should be, yes.


Title: Re: War
Post by: Endie on March 28, 2009, 02:41:27 PM
I agree that Kenny taking 49- would be a big deal.  Partially because of the caps but mainly for the morale of them (lol) finally taking a system from us after four months in the south and Delve/Querious.  I just don't think that they'll hold it if McAAA and co. head off to defend their space in the east.  Though if RA/Death etc are serious in Tenerifis then 49- is the least of McAAA's troubles, since they'll be bounced around a lot if we press in Catch.

But where I disagree is that I feel it would be a huge deal if we held 49- tomorrow.  It's a solidly hostile timezone and its at the weekend, when Goons are traditionally rotten at being in Eve, and our enemies are traditionally strongest.  In the unlikely event that they don't wipe us out this weekend then it'll be a huge morale blow for them, and we've probably all seen what the Poles and Hungarians are saying about supporting Kenny.


Title: Re: War
Post by: Koyochi on March 28, 2009, 03:12:03 PM

also why did ED/IRC surrender, are they that afraid of being next on the chopping block if NC resets them?

Well, with about everyone (except Bob en AAA) setting us (IRC) suddenly to red, it felt like we were de facto next on the block.  So I assume that the goal of the negotiations were to get us of that block asap , not so much as getting our stuff back. It seems we could live with those material losses, but having everyone steamroll us from all sides, just because we would like to show that we can resist pressure from goons ... that didn't seem like a bright future.



Title: Re: War
Post by: Endie on March 28, 2009, 03:33:20 PM

also why did ED/IRC surrender, are they that afraid of being next on the chopping block if NC resets them?

Well, with about everyone (except Bob en AAA) setting us (IRC) suddenly to red, it felt like we were de facto next on the block.  So I assume that the goal of the negotiations were to get us of that block asap , not so much as getting our stuff back. It seems we could live with those material losses, but having everyone steamroll us from all sides, just because we would like to show that we can resist pressure from goons ... that didn't seem like a bright future.

That's a fair assessment.  Unless McAAA had promised one or the other space down south for disrupting the eastern Russians' attack on Tenerifis then the eventual result was always going to be a bit dubious.  I just can't see why it ever seemed a good idea, especially when the head of IRC tried to force the Mittani to grant IRC more space.  If they wanted space then surely (and I admit I'm not clear on the dynamic, here) they could have headed south to help out and take some?


Title: Re: War
Post by: Koyochi on March 28, 2009, 04:04:51 PM
I guess they wanted space practically located right next to our current space :) Our russian solar/death neighbours are already turning the drone region into some kind of pointillism painting, we shouldn't make the chaos on the maps any worse.


Title: Re: War
Post by: MahrinSkel on March 29, 2009, 04:17:33 PM
The only hope Kenzoku has is that AAA can push through the narrow part of the Querious bottleneck between Catch and Delve.  It would help them a lot if they can do it before 49-U and/or 8QT hits Sov 3 for goons (8QT is irreplaceable as the link to southern Delve).  If they can't take 49-U now, they'll never take Delve back, period, any other invasion scenario is harder.  If the full southern Qerious/Delve JB chain is in place, Goons are no longer operating in 3 theaters (southern Querious, Northern Delve, and Period Basis), tactically they're all within a few jumps of each other, and of Empire.

--Dave


Title: Re: War
Post by: Endie on March 30, 2009, 06:02:12 AM
Well, that went as predicted!  Sure enough, Kenny, -A- et al brought everyone and their alt, while TCF and others from our allies were putting out fires elsewhere.  350 goons might be more than Kenny could bring, but even with the NC guys who were running around doing (useful) stuff in Querious we were at times outnumbered 4:1.  The five (I think) euro prime towers went down, so although we saved nine more later, this was a welp day.

We'll still have a couple of days of sov three if my maths is right (and if Kenny and co don't reinforce more towers tonight on good timers for them), but then unless we kill some of their claiming towers we have at best a couple of days of that before sov goes neutral.

Woops.  Our first loss, which will take some work to turn around in the face of (yes I went there) such a naptrain* :D

This next bit sounds like spin, but it is my honest belief: the fact that sov is only now in doubt after almost exactly a month of fighting, and thatby the time we lose sov there we will have sov three in nine more outpost systems, with sov four counting down in our first constellation sov candidate, is a huge deal.  I suspect that -A- will face some serious threats elsewhere, soon, and kenny will be lost without the constant babysitting that keeps them alive right now.  Even if that Miracle of the House of Brandenburg doesn't happen, we will grind away like this forever, and a lot of the huge numbers yesterday simply won't.  Timezones will let us have our rape days, too, after all, and we showed in VNG, 0O0OO0OOYZ and R2TJ what happens when we decide to actually show up.

So, -A- won a good victory, but I just don't see it as sustainable to rely on every pet turning up like that to turn up and get no fights in order to take almost thirty station systems in the three regions, all of which will have JBs and cyno jammers...  I've been on the receiving end of this sort of system domination before (as has Trevor) and it never lasts.

On a personal level, I got kills, and didn't die despite personal attention on four or five occasions from no less than 150-odd hostiles who were warping in (badly) and trying (horribly) to bump and kill me as I popped five of their bubbles to clear our POS, and sniped claw pilots sitting stationary with their MWDs on or called in DBRB on falcon pilots who thought that me sitting there outside the shields letting them jam me for 2 whole minutes while they were uncloaked and solo at 85km from the shields was anything other than a trap (both falcons who fell for this died to T1 swarms).

I don't get why Kenny and AAA etc didn't clear out the system, though.  Were the situations reversed we'd have killed as many as all ten towers coming out overnight, and won the system on the bounce.  As it was, we were allowed to rep and re-stront, and a potentially campaign-winning opportunity was passed up (sov would have gone neutral today).

*Of course, I believe that assembling that force was a real achievement.  I just think it's richly funny that it was done by those who whine about naptrains and blobfests...


Title: Re: War
Post by: Murgos on March 30, 2009, 07:18:40 AM
Mire them down in 49- until Delve is moot is a perfectly fine strategy.  If weeks of pulling in every favor you can so as to stuff a system only gets you more stalemate and no advance, well, those favors won't be worth much soon.


Title: Re: War
Post by: Meester on March 30, 2009, 08:26:50 AM
Im wondering if CVA aligned forces will get inviolved in Catch a bit more, like Paxton Federation and Libertas Fidelas.
After all Ushra'khan are actively helping AAA in Querious.


Title: Re: War
Post by: Predator Irl on March 30, 2009, 08:38:44 AM
Im wondering if CVA aligned forces will get inviolved in Catch a bit more, like Paxton Federation and Libertas Fidelas.
After all Ushra'khan are actively helping AAA in Querious.

A group of approx 40 (of those we scouted) CVA, Sev3rence & Aegis Militia were in RR- yesterday. We blew up one of their covops pilots, so they turned around and headed in another direction. I don't think we will see too much of them near the FAT area anytime soon.


Title: Re: War
Post by: trevorreznik on March 31, 2009, 09:12:48 AM
Had a really late night fight last night, about 135 in local, so no lag at all.  Some random system had a RZR highend moon coming out of reinforced, RZR/GS defending it, and -a-/gkc/etc went up to shoot it.  Unfortunately it was triage repped and restronted, so the strategic goal failed, but we had a pretty fun shootout on top of the POS.   Killed about 6-8 BS and a t2 cruiser or two and some other stuff, lost a t2 cruiser and some other stuff.  I'm waiting on KB links to finalize, the best right now is http://a-kills.com/related.php?id=235735 but is missing some kms.


Title: Re: War
Post by: Furiously on March 31, 2009, 05:01:32 PM
I enjoyed warping out and returning to 49- with no issues.


Title: Re: War
Post by: Meester on March 31, 2009, 07:01:13 PM
Seems a GoonFleet pos was destroyed in AELE yesterday along with 2 carriers and a rorqual. AAA + allies, KenBobuReloaded and Community formerly known as Greater BoB seem to have been involved.


Title: Re: War
Post by: Endie on March 31, 2009, 11:35:17 PM
In all seriousness, was it only two carriers? From the hurf blurf on our forums I thought we'd lost squadrons of the things.

This is the predictable result of our fc for the op sleeping through it...


Title: Re: War
Post by: Sir T on April 01, 2009, 03:24:19 AM
Had a really late night fight last night, about 135 in local, so no lag at all.  Some random system had a RZR highend moon coming out of reinforced, RZR/GS defending it, and -a-/gkc/etc went up to shoot it.  Unfortunately it was triage repped and restronted, so the strategic goal failed, but we had a pretty fun shootout on top of the POS.   Killed about 6-8 BS and a t2 cruiser or two and some other stuff, lost a t2 cruiser and some other stuff.  I'm waiting on KB links to finalize, the best right now is http://a-kills.com/related.php?id=235735 but is missing some kms.

I think you are vastly exaggerating the kills and missing a few losses there. Certainly the whole thing didn't even warrent a battle report on the goon board. We had pretty much the entirety of our fleet on the way back.

The fun thing was that as ever we were able to leave and fly back to 49- with no issues whatsoever, bar a dictor that tried to block us wih a bubble and missed completly. I was certain we would be blocked from coming into 49 but nothing.


Title: Re: War
Post by: Endie on April 01, 2009, 04:02:15 AM
Actually, following up on the A-E fight, I cannot imagine what would make the FC decide to cyno into a belt, short of getting a cyno from a spy.  But surely no spy would be considered worth burning for such trivial results.  I'm at a loss.  :Goons:

Anyway, I notice that Kenny has spammed what is pretty much the last of the low-hanging fruit: our final sov 1 station system in Querious, which from a very brief look on the maps (I didn't even check jump distances) might make a decent mid-point from 49- to a lot of Delve.  Otherwise it's a horrible position.  This will let them try to maintain some of their momentum, rather than squander it jumping into titans on cyno jammers elsewhere.  I'd have expected (and still do, to be honest) that they'd have gone for for our first sov 4 candidate constellation, though.  Maybe that will be after downtime.

To be honest, it all reminds me of our initial rush on Delve a year and a bit ago, right now.


Title: Re: War
Post by: trevorreznik on April 01, 2009, 05:57:14 AM
Had a really late night fight last night, about 135 in local, so no lag at all.  Some random system had a RZR highend moon coming out of reinforced, RZR/GS defending it, and -a-/gkc/etc went up to shoot it.  Unfortunately it was triage repped and restronted, so the strategic goal failed, but we had a pretty fun shootout on top of the POS.   Killed about 6-8 BS and a t2 cruiser or two and some other stuff, lost a t2 cruiser and some other stuff.  I'm waiting on KB links to finalize, the best right now is http://a-kills.com/related.php?id=235735 but is missing some kms.

I think you are vastly exaggerating the kills and missing a few losses there. Certainly the whole thing didn't even warrent a battle report on the goon board. We had pretty much the entirety of our fleet on the way back.

The fun thing was that as ever we were able to leave and fly back to 49- with no issues whatsoever, bar a dictor that tried to block us wih a bubble and missed completly. I was certain we would be blocked from coming into 49 but nothing.

Hard to say on the k/d, goon kb only shows a heretic kill, but -a- kb shows some losses.  The kb had made the battle before all the kills were copied over, so it missed some - we got 7 BS and a logistics ship.  For me, it was the first time in memory I'd had a BS fight where there wasn't any lag, so despite the low number of kills, it was worth mentioning.  Also, I figure the reason the route back wasn't blocked was that we were busy shooting that tower which had already been restronted.

Anyway, I notice that Kenny has spammed what is pretty much the last of the low-hanging fruit: our final sov 1 station system in Querious, which from a very brief look on the maps (I didn't even check jump distances) might make a decent mid-point from 49- to a lot of Delve.  Otherwise it's a horrible position.  This will let them try to maintain some of their momentum, rather than squander it jumping into titans on cyno jammers elsewhere.  I'd have expected (and still do, to be honest) that they'd have gone for for our first sov 4 candidate constellation, though.  Maybe that will be after downtime.

To be honest, it all reminds me of our initial rush on Delve a year and a bit ago, right now.

It's very familiar with the prior invasion, except this one's concentrated on one front.  However, with how bad MC and the non-RZR NC did last year, that was effectively one front as well.

3BK has one other important feature-it's a decent jumpbridge link from delve, specifically from f2o in querious that you reach through npc delve.  If 49-, 5v-, and 3bk lose sov (8qt has already) I think that cuts most bridge routes to querious, making it a bit more annoying to fight over there.  I remember leading countless ops over to a2- and how long it took to get there and back without bridges, so I can understand the reason 3bk is being knocked out.  However, you can still use the upper bridge route of a-b>midpoint>a2- so it's not a huge deal, but that doesn't link up to the station systems very well. 

That a-e fight was quite strange, I couldn't figure out why it was in a belt either.  Sadly, we ran out of dictors, so we couldn't bubble up the dyspro pos nicely and kill the fleet inside of it, almost everyone was able to warp out safely before it popped :(


Title: Re: War
Post by: Quinton on April 01, 2009, 05:36:12 PM
oops. wrong thread.


Title: Re: War
Post by: Phildo on April 02, 2009, 07:01:36 PM
Quote from: A Goon
Today A1lone in the Dark corp leave AAA. It's Daira Lir corp, and it mean that AAA lost 2-3 titans, great logistic guy and ~80 members. They were bored to non-stop CTA fighting against us every day.


Title: Re: War
Post by: trevorreznik on April 02, 2009, 09:16:48 PM
If you were confused about why -a- blew up their own poses in 49-, that's why!


Title: Re: War
Post by: Fordel on April 02, 2009, 09:22:26 PM
Does that have any effect on the Sov change over at all?


Title: Re: War
Post by: trevorreznik on April 02, 2009, 10:04:23 PM
nah, the funny part is -a- put up the new towers, rather than kenzoku, so nothing changed at all

49-'s kinda boring right now, i'm not super sure what's even going on there as bob's up quite a few poses and sov3 will break verry soon.  i'm very interested to see which way we go next-straight into delve, or work on querious.  i know which one i'd do but who knows what will actually happen


Title: Re: War
Post by: Endie on April 03, 2009, 01:00:39 AM
There is absolutely no surprise about Daira Lir's corp being the first to crack when PvP gets in the way of making ISK.  Still, a pleasant indicator.

In other news, TASE left Exe again, this time apparently on purpose.  That really leaves only one significant PvP corp in their alliance.

In yet more good news, the Papa Digger (Good Russian) news agency reports that one of AAA's biggest corps just had a welp day:

Quote
btw, all Reunion corp assets was stolen yesterday by ehm.. bad director.
BPOs, isks, ships, caps, minerals, components.. ALL. 100b+ They are pretty fucked atm.

I won't crow, as the way things are going in Eve this year it is only a matter of time before we suffer the same thing, but you can imagine that I'm not overly upset for them.  Yet another good datapoint on the internal effects of the tempo of this war on internal cohesion.


Title: Re: War
Post by: Endie on April 03, 2009, 03:48:02 AM
In what is developing into rather a good day so far it looks like we just hot-dropped Kenny and killed some dreads and a carrier belonging to them and some pets during one of our weaker timezones (when the Russians tend to be strong).


Title: Re: War
Post by: trevorreznik on April 03, 2009, 04:59:48 AM
In what is developing into rather a good day so far it looks like we just hot-dropped Kenny and killed some dreads and a carrier belonging to them and some pets during one of our weaker timezones (when the Russians tend to be strong).

Nice alarmclock by PL/you guys.  I wish it'd been a bigger fight though, and good to see you guys fighting at that timezone, after the last few days where 0700 was pretty much the cutoff for much happening.


Title: Re: War
Post by: Endie on April 04, 2009, 10:16:06 AM
We jst wiped out kenny's dread fleet. It's no big deal, really.


Title: Re: War
Post by: trevorreznik on April 04, 2009, 10:18:17 AM
We jst wiped out kenny's dread fleet. It's no big deal, really.

came here to post this, they seem to like getting hotdropped

edit: vvvv yeah i logged in right when that happened and the -a- fleet showed up a tiny bit later and now there isn't any fighting while the dumb pos gets replaced, what a waste of a good opportunity to shoot internet spaceships :I


Title: Re: War
Post by: Phildo on April 04, 2009, 10:56:24 AM
Killed a Kenny tower in 49- with BS in euro prime too.

LOOK AT HOW AWESOME I AM! (http://killboard.goonfleet.com/km/340389)

(heh)

Also, Molle poast! (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1041810)


Title: Re: War
Post by: Fordel on April 04, 2009, 12:03:15 PM
We jst wiped out kenny's dread fleet. It's no big deal, really.


Like... all of it?


Title: Re: War
Post by: Endie on April 04, 2009, 12:05:12 PM
We jst wiped out kenny's dread fleet. It's no big deal, really.


Like... all of it?

Something just over 60 of the 80 that were there.  The rest logged out with aggro but you can only kill dreads so fast...


Title: Re: War
Post by: Fordel on April 04, 2009, 12:06:52 PM
Was this before or after Molle's latest hurfblurf poast?


Title: Re: War
Post by: Endie on April 04, 2009, 12:10:17 PM
After.  His comic timing is consistently immaculate, if unintentional.  This is, after all, the man whose impeccably-timed titan losses did more than anyone else to lose Bob/Kenny their campaigns in Tenerifis, in Max and then in Delve.


Title: Re: War
Post by: Phildo on April 04, 2009, 12:12:36 PM
You can see how it happened chronologically in the thread I linked.  The smack about the cap fight starts on page 5 or 6.


Title: Re: War
Post by: eldaec on April 04, 2009, 12:13:45 PM
Lotsa dead dreads...

(http://dl.getdropbox.com/u/318368/2009.04.04.16.07.56.jpg)

Kilmails have been found for 46 so far.



(http://dl.getdropbox.com/u/318368/17846493d953ca2236.gif)


Title: Re: War
Post by: Vedi on April 04, 2009, 12:35:50 PM
So, at $0.64/lbs, that is at least 8 000 pounds of aluminum worth of dreads.


Title: Re: War
Post by: Phildo on April 04, 2009, 11:58:58 PM
Interestingly, Daira Lir's corp has gone and formed a new alliance called ERROR. whose ticker is 404 (heh).  And they're allied with Triumvirate and White Noise, but just got hot-dropped by Pandemic Legion mid-fight in Fountain Syndicate.  Piles upon piles of dreadnaught wrecks.  Sparky, tell us more!

Teh Mayhem (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-04-05%2005:22:00&end_time=2009-04-05%2006:29:00&system=Y-W6GF)

Edit: Battle was in Syndicate, not Fountain.


Title: Re: War
Post by: Pax on April 05, 2009, 04:20:32 AM
*doesn't want (capital) fleet warfare*
*leaves alliance over it*
*makes own alliance*
*loses fleet in (capital) fleet warfare*
*is Daira Lir*

The circle of dumb is complete...


Title: Re: War
Post by: Gets on April 05, 2009, 04:44:33 AM
Triumvirate has no problem letting macrofarmers sweeten their ISK coffers. Wonder what sort of deal they arranged?


Title: Re: War
Post by: Slayerik on April 05, 2009, 09:32:16 AM
Triumvirate has no problem letting macrofarmers sweeten their ISK coffers. Wonder what sort of deal they arranged?

We Northern NPC 0.0ers have had a long and mutually profitable relationship with chins. One even started trying to PVP with us. Wang FTW!


Title: Re: War
Post by: Meester on April 05, 2009, 06:20:14 PM
Seems Beachboys have been busy building titans in their part of Period Basis - http://kb.morsus-mihi.org/?a=kill_related&kll_id=199616 (http://kb.morsus-mihi.org/?a=kill_related&kll_id=199616)


Title: Re: War
Post by: Sir T on April 05, 2009, 06:34:42 PM
They have had one for a while now.


Title: Re: War
Post by: Sir T on April 06, 2009, 06:58:06 AM
On Italian CAOD some hours ago;

Quote
Dire Lonestar, sys-k diplomat
What are you gonna do about those kenzoku towers coming out in euro time? Kill them? lol

Funny that...


Title: Re: War
Post by: Endie on April 06, 2009, 07:41:03 AM
Logged in from work between meetings to kill Kenny tower in Euro-TZ crew checkin' in.  What do you mean "skewed priorities"?

200 kenny in system, but most of them were alts or afk.


Title: Re: War
Post by: Endie on April 07, 2009, 04:18:21 AM
So we reinforced 22 Kenny towers in 49-, doing a lot of the work in Euro hours, and Kenny panicked.  They called a big op for themselves, then roped in all of Barbie that still cares enough to show up, and then on top of that they ran to AAA to ask them for protection, so ET posted a CTA on their boards promising a fight.  Dekanor, the DBP of Russia, has been making excited statements about 1000+ local counts post downtime, while AJ Regard, very possibly the worst poster on Shitheap Challenge (no mean feat) claimed that PL, the NC et al have had red pen ops called.

Well, let's hope that they have fun repping POSes when they should be at work, because Molle just called them in to twiddle their thumbs.  We had an op posted saying that we'd see if they called up AAA & co and if not we'd shoot towers, but not to make special arrangements or take the day off.  Then, after we got intel, and well in advance, an update was posted saying what was up.  Meanwhile, PL, MM, Razor et al happily chipped in with the news to poor AJ that they'd had no ops planned at all, at which point, rather toe-curlingingly, he claimed to have been probing for info, following that up with the assertion that their 4am tower timing tonight was to "get the US TZ guys a fight."  :oh_i_see:

The problem for Kenny is that we can do this all the time.  Will they call in Russians every time?  Will Russians keep coming in order to sit in a POS and watch Barbie sperging in local about yet another "we're invading Catch" troll prompting CTAs across the board?

In other news, xDeathx will shortly be taking sov in a number of Tenerifis stations unless AAA head back east.  This has been kept rather quiet by both sides for various reasons.

Finally, in more interesting datapoints for the chart fans, Reikoku has shown that you can strip roles and kick members out (http://evemaps.dotlan.net/corp/Reikoku), but you don't necessarily have the power to make them bothered enough to apply again to rejoin in the new corp they're supposed to join up at (http://evemaps.dotlan.net/corp/Reikoku_Reloaded).  Of the 730 members they had 8 days ago, only 343 have actually swapped over so far.  250 are completely AWOL.  You can bet that the situation in other corps like BNC (a quarter of whose members have simply upped and left in the last few weeks) would be at least as bad.


Title: Re: War
Post by: Thrawn on April 07, 2009, 05:21:29 AM
So guess what happens when you X up in local for a fleet invite, and the opposing side picks up the invite instead of yours?



Title: Re: War
Post by: Slayerik on April 07, 2009, 06:09:14 AM
Owned.


Title: Re: War
Post by: trevorreznik on April 07, 2009, 06:22:00 AM
So we reinforced 22 Kenny towers in 49-, doing a lot of the work in Euro hours, and Kenny panicked.  They called a big op for themselves, then roped in all of Barbie that still cares enough to show up, and then on top of that they ran to AAA to ask them for protection, so ET posted a CTA on their boards promising a fight.  Dekanor, the DBP of Russia, has been making excited statements about 1000+ local counts post downtime, while AJ Regard, very possibly the worst poster on Shitheap Challenge (no mean feat) claimed that PL, the NC et al have had red pen ops called.

To be fair, they had to get -a- to come in with our buddies, because the last few days have shown GKC alone can't handle the job.

Quote
In other news, xDeathx will shortly be taking sov in a number of Tenerifis stations unless AAA head back east.  This has been kept rather quiet by both sides for various reasons.

Any idea on the systems?  9-9's been spammed heavily but I'm not in game as much as I should be, and think that -a- has majority there, but might not if XdX did a well executed +5 before/after downtime.   Other than 9-9 I'm unaware of anything else, we lost 46dp a week ago and don't seem to be getting it back through spam.


Title: Re: War
Post by: amiable on April 07, 2009, 06:46:07 AM
So we reinforced 22 Kenny towers in 49-, doing a lot of the work in Euro hours, and Kenny panicked.  They called a big op for themselves, then roped in all of Barbie that still cares enough to show up, and then on top of that they ran to AAA to ask them for protection, so ET posted a CTA on their boards promising a fight.  Dekanor, the DBP of Russia, has been making excited statements about 1000+ local counts post downtime, while AJ Regard, very possibly the worst poster on Shitheap Challenge (no mean feat) claimed that PL, the NC et al have had red pen ops called.

To be fair, they had to get -a- to come in with our buddies, because the last few days have shown GKC alone can't handle the job.


I think it's obvious at this point that the GS/PL/RZR and co strategy is to force -A- into a Hobsons choice:  do you continue to buttress Kenny or do you defend your assets on the other side of the galaxy?   It's a slow bleed, and now that GS has Sov 3 in most of Delve it is going to require even more concentrated effort to take it, Molle is completely delusionsal if he thinks he is getting that region back anytime soon.

On another note: shitheap is hilarious.  The only thing you can apparently discuss are fleet battle numbers: logistics, morale, politics and overall strategy are all apparently off limits.  It's ridiculuous as that is the only interesting part of the discussion.  I had five idiot Bob posters demand my banning after I quesitoned AJ REgards assertion that replacing Kenny's dread fleet was "trivial."  Are the mods there all BoB or what?


Title: Re: War
Post by: Jayce on April 07, 2009, 07:58:05 AM
I'm no regular there (in fact I've only been (able to stand going there) a handful of times) but in the Mittani's latest TenTonHammer article he refers to them as "BoB's unofficial messageboard".  So I think yes.


Title: Re: War
Post by: Pezzle on April 07, 2009, 08:52:45 AM
This is the list of GBBS mods and timezones.  It may be wildly inaccurate now.

Viper Shizzle (-8)
Insig (-8)
Trigger64 (-8)

Kery Syander (-7)

Anton March (-5)
Digitalcommunist (-5)
Firane (-5)
Selim (-5)

Laird (0)
Major Stormer (0)

Kcel Chim (+1)

Some people are able to post trash, some are not.  *shrug*


Title: Re: War
Post by: amiable on April 07, 2009, 09:05:40 AM
To be honest the only person I know on that list is Viper Shizzle and I know he is in PL.  I just don't understand their entire moderation policy, and they ban you if you even try to discuss it.  Why have a "war and politics" forum and not allow people to discuss either war or politics?  It's maddening.  We manage to have a rational discussion on this forum with folks from both sides without it degenerating into bedlam/CAOD.  I assume thats because the mods here understand that shitpoasting has nothing to do with subject (within reason) and everything to do with intent and manner of the post.


Title: Re: War
Post by: kildorn on April 07, 2009, 10:42:47 AM
It's to stop trolling the other side. It doesn't work.

The main issue with GBBS is that it randomly appears that if BoB is losing, the threads get chain locked and go away for a bit due to GS chestbeating/taunting. If BoB is winning, chestbeating/taunting doesn't get cracked down on nearly as much. It's possible that it's confirmation bias, but there seems to be a dire lack of bannings for people like AJ (who is blatantly trolling the new thread with that "all these people have alarm clocks, psych I was just fishing for intel!" shit, which is blatantly not delve battle related.

Now, he may get smacked later today, but I'd lay odds he won't.


Title: Re: War
Post by: Simond on April 07, 2009, 11:09:59 AM
Crapheap's owner used to be a cheerleader for BoB...before CCP hired him as a GM.
(No, really).  :awesome_for_real:


Title: Re: War
Post by: setar on April 07, 2009, 11:55:12 AM
Oh my. You realize most of BOB stopped posting on SHC because it was considered biased against them? They have a mod team that's doing a great job, comes from all major alliances and keeps the place sane. You go there for battle reports. It's wonderful for that, and any attempt to have a meaningful discussion on the meta-game level between members of the opposing sides has been shown to fail time and time again.

Amiable, your postings there looked like simple trolling, and yes, people get kicked out for that quickly. The SHC regulars kinda like it that way. Politics discussion *can* be fine if you do not make assumptions and simply state your viewpoint, or report the facts.


Title: Re: War
Post by: kildorn on April 07, 2009, 12:02:40 PM
BOB came back at one point (yes, it used to be a pretty even handed site)

And his posts were just as trolling as AJ's immediately following the new thread. By all rights he should earn a GBBS ban for those, since he actively admits he was posting knowingly false information in an attempt to troll corrections out of people. I'm betting you he'll still be posting there, even though GBBS bans are supposed to be final.

Threads get locked in there due to an assumption that goon posts are shitposts. Not because they're trollier than BoB posts.


Title: Re: War
Post by: amiable on April 07, 2009, 12:04:55 PM
Oh my. You realize most of BOB stopped posting on SHC because it was considered biased against them? They have a mod team that's doing a great job, comes from all major alliances and keeps the place sane. You go there for battle reports. It's wonderful for that, and any attempt to have a meaningful discussion on the meta-game level between members of the opposing sides has been shown to fail time and time again.

Amiable, your postings there looked like simple trolling, and yes, people get kicked out for that quickly. The SHC regulars kinda like it that way. Politics discussion *can* be fine if you do not make assumptions and simply state your viewpoint, or report the facts.

Wha?  
Then the forum really should be called "battle reports" not "war and politics."  We seem to have a pretty meaningful discussion of the game on a metagame level here, so it doesn't seem impossible to me.  Also, could you please quote the posts I made that you consider "trolling,"  I'm a bit curious as to what constitutes "trolling" in your mind.


Title: Re: War
Post by: kildorn on April 07, 2009, 12:07:03 PM
Politics is also allowed by the GBBS rules, just not in the goons v bob threads for understandable reasons (they both troll each other incessantly for the most part). But the only person really trolling the last pages of the other delve thread and the first pages of the new one is AJ.


Title: Re: War
Post by: Sparky on April 07, 2009, 01:17:52 PM
SH is basically the old timers forum that's why they get away with blatant trolling and shit posting that'd get a newbie banned in no time.  Also the secret to posting in W&P is get your ridiculous propaganda in first then when anyone questions it "CAOD IS THAT WAY YOU SHIT ------->".  I think Calmdown must have aspergers or something as he literally cannot cope with people disagreeing with one another.


Title: Re: War
Post by: Endie on April 07, 2009, 01:28:38 PM
SHC isn't really any more biased than we are here, just in the other direction.  The moderation here is a much lighter touch, and we tend to keep it a bit less full of passive-aggressive without policing (not counting hurf-meister Sir T, who I love dearly but ache to ban from local and from arguing with T-Rez), but it would be daft to suggest that the folks like Setar, LC, Trevor, and a few others aren't outnumbered by the Goon/PL faction.

The slant towards Coalition posting here kinda reflects the dates each became popular: SHC is longer-running and older players with political interests very often have some sort of links (current or historical) to Moo, Kenny or a bunch of other alliances aligned with Bob.  This thread, on the other hand, dates back to the T20/Great Southern War era and inspired a lot of the F13 posters to try Eve.  Of course, the fact that the bulk of F13 Eve players went through corps 'rebooted' by a Goon (Bat Country and F13) reinforces that cultural tendency.

The fact is, though, that there have only ever had to be half a dozen moderations in this thread in 2 & 1/2 years and 138 pages, not counting the occasional peeling-off of diversions into their own threads.  This in a thread that covered the T20/Aurora scandals, the Great Southern War, Max, the ROL-funded war in Feyth and Delve II.  The reasons for that are varied, I'd suggest.  F13 has a specific culture which, outside of the politics forum, is intolerant of certain posting styles that SHC cultivates.  That culture doesn't always persuade the posting superstars who occasionally turn up here to remain long, which lessens ego-driven drama.  And we play a lot of MMOs here, which leads people to be less invested in this one game (I'm thinking of Sith8 on SHC).

And, finally, it's easy to be easy-going, mojito-sipping brosefs when you're usually on the winning side.  SHC's Kenzoku members have been losing campaigns for years now: probably everything since ASCN (unless you count Delve I as a campaign win vOv).  Goons have been stumbling comedically from ally-driven success (the first defence of the South) to retard-provided success (Smash/Roadkill) over the same period.  When, inevitably, we eventually lose all our space and are "freed from the chains of pos warfare" to be "more dangerous than ever in our [rifter] ~wulfpax~" we will probably become all hurf-blurf for a while, too.


Title: Re: War
Post by: amiable on April 07, 2009, 01:29:34 PM
SH is basically the old timers forum that's why they get away with blatant trolling and shit posting that'd get a newbie banned in no time.  Also the secret to posting in W&P is get your ridiculous propaganda in first then when anyone questions it "CAOD IS THAT WAY YOU SHIT ------->".  I think Calmdown must have aspergers or something as he literally cannot cope with people disagreeing with one another.

The only flaw in your logic:  I have an 06' account and the folks I was arguing against all had 08' accounts.  By the "old timers" logic then they should be the ones getting booted out of threads.


Title: Re: War
Post by: Sparky on April 07, 2009, 02:14:53 PM
SH is basically the old timers forum that's why they get away with blatant trolling and shit posting that'd get a newbie banned in no time.  Also the secret to posting in W&P is get your ridiculous propaganda in first then when anyone questions it "CAOD IS THAT WAY YOU SHIT ------->".  I think Calmdown must have aspergers or something as he literally cannot cope with people disagreeing with one another.

The only flaw in your logic:  I have an 06' account and the folks I was arguing against all had 08' accounts.  By the "old timers" logic then they should be the ones getting booted out of threads.

It's not who you are it's who you know.  You're a goon therefore a whippersnapper.  I'm an '03 outsider  :drill:


Title: Re: War
Post by: Fordel on April 07, 2009, 03:03:17 PM
SHC just sucks at moderating, like most forums. That's about it.

Random SHC mod:

"YOU FUCKERS BETTER STOP FUCKING FUCKERING YOU FUCKICKY FUCKS"
*does no actual moderation of the thread*



I can't hate on SHC too much though, they still have a pretty solid knowledge base of fittings and ship setups.


Title: Re: War
Post by: setar on April 07, 2009, 03:04:05 PM
Endie, that was one hell of a summary. Do you have a tip jar somewhere :) ? Very nice and pretty much spot on -- although I ended up on SHC because of it's Minmatar focus.

Oh, and for the record, no idea why AJ, Xelya and a few others have not received a ban yet. Maybe because they are the only active BOB posters left, but I still would pay for a CAOD Cleaner-type script for some folks at times.







Title: Re: War
Post by: Endie on April 07, 2009, 03:45:05 PM
Just +rep me, brosef.

An interesting post from Jake Noble (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1041810&page=24#704) in Molle's notoriously backfiring Silence! thread, where Molle, with a straight face, suggested that Kenny didn't need no stinking help from AAA and had the situation under control (then lost his dread fleet a few hours later).

Anyway, let's all be tolerant of Jake's confusion over the words "your" and "you're", because this seems about how we would react if we'd been propping up a shitty ally that we didn't actually like very much then had them say that they were doing just fine by themselves and minimise our role:

Quote
These threads served a purpose back when bob was actually something. But when you look at your alliance now these post make a mockery of your members and those helping you.

This thread reaks of dbp, similar to the post he tried to have you post during the Delve war the one that every other leader shot down apart from the inactive.

I do wonder when talking to other leaders / ceos if you actually spoke to anyone before making this stupid post, because they seem about as joyful as the average member when reading this.

Make these stupid posts when you achieve something on your own. This only serves to boost your own ego and make mockery of your allies and those who are helping you regain the lost ground. Be careful or you will lose those you need most.

Also the flawless game mechanics were your other CEO's lax security when it came to sorting out roles, giving directorship roles was easier than assigning a title.

~ love ~

jake

Molle, presumably, will be reduced to abject (private) explanations of how he didn't mean it and values not just AAA but Systematic Chaos and Coven very much indeed.  It must be genuinely jarring to play the role of supplicant, and as Jake slyly suggests (it must be pleasant for him to see the reversed roles) he just doesn't seem to be able to remember his new place in the pecking order.

Edit: oops he fixed his use of "you're" for "your" before I copy/pasted.


Title: Re: War
Post by: Fordel on April 07, 2009, 03:59:46 PM
It's clearly a propaganda trap, lulling you into a false sense of security. Your days are numbered!


Title: Re: War
Post by: Sir T on April 07, 2009, 04:26:17 PM
(not counting hurf-meister Sir T, who I love dearly but ache to ban from local and from arguing with T-Rez)

My heard bleeds.... hang on who the hell is T-Rez?

Joke Nooble stuff

I suspect that there might be a bit of trolling and fakeposting in order there, because SFShootme came on 6 posts later and quoted that and then simply posted

Quote
u mad?

SFShootme might be a completely delusional twat but I seriously doubt even he is cocky and daft enough to sling words back in an allies face on an ultra public forum without there bing another adgenda. I suspect they want to appear more confrontational than things really are, to make "goonies spin lulz"

That's isn't to say there are NOT tensions, which is why clowns like Jack and SFSuzy pretending to fight could spark a real explosion.


Title: Re: War
Post by: Endie on April 07, 2009, 04:29:53 PM
I have to admit that it is sooo blatant that i begin to wonder if you're not right.

That said, it so happens that it's all true...


Title: Re: War
Post by: Sir T on April 07, 2009, 04:35:35 PM
"Jesters do oft prove prophets." - King Lear - Shakespeare.


Title: Re: War
Post by: Comstar on April 07, 2009, 05:28:13 PM
Eve is only really played for the Drama.

Now imagine...Kenny moves their now new, improved and far more invigorated Capfleet into AAA's stations. And then AAA lock's them out.


A nice dream, but probably never going to happen. Still, it would be a fitting end for BoB/Kenny and a chance to begin again, from scratch over the ashes of the past. ROL would probably offer to sell the docking rights back at 100mil per docking fee.



As for the other topic at hand, I first found SHC when looking for ship fittings. Now I have EFT and the Goonswarm wiki there's little need for it. Personally I think it would be more interesting to have a mostly unmodded politics forum and a heavily moderated war reports forum. After all, the reason we are fighting in 49- NOW is because Savok posted a troll on there in the first place. Drama breeds Drama and a heavily locked forum is a boring one (note, f13 is not, but it's a content of it's posters, not the powers of the mods doing it). And the regular pilots of the all fleets need somewhere to hang out not controlled by CCP Navigator and his thugs.   Perhaps when we get booze and strippers and blackjacks in game we'll all be able to discuss the ongoing wars in some dive in Neutral Providence or something.



Title: Re: War
Post by: Phildo on April 07, 2009, 08:12:46 PM
The reason F13 doesn't have to be heavy-handed with moderation is, IMO, because very few things of galactic significance happen on our forums.  Once in a blue moon we'll have a Jade Constantine-sized issue here but it tends to blow over quickly enough that we can settle back into relative anonymity after picking up a few positive contributors like Trevor, Setar or Pezzle in the process.


Title: Re: War
Post by: Sir T on April 08, 2009, 02:53:39 AM
I spent all night racking my brain about who T-rez was (T-Rex???)  And this morning at work it hit me. Ahh well it kept me amused for 18 Hours.  :oh_i_see:

Incidently Mollies Girlfriend has posted an Emegency damage control post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1041810&page=25#750) on CAOD after SFSorry's post, so Joke Nooble may have been genuine...


Title: Re: War
Post by: tmp on April 08, 2009, 07:05:05 AM
And we play a lot of MMOs here, which leads people to be less invested in this one game (I'm thinking of Sith8 on SHC).
This has lot to do with the difference, i think. People who post on SHC about EVE do it because it's EVE forum that isn't CAOD. It started EVE-centric. Here, the EVE sub-section is just something to check occasionally* to see how the game i no longer really care much about is doing. Less interest in game, less interest in arguing about it.

*) personal view, obviously. ymmv etc.


Title: Re: War
Post by: Jayce on April 08, 2009, 08:30:02 AM

Incidently Mollies Girlfriend has posted an Emegency damage control post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1041810&page=25#750) on CAOD after SFSorry's post, so Joke Nooble may have been genuine...

Copy/Paste for the work firewall crew pretty please...


Title: Re: War
Post by: Pezzle on April 08, 2009, 08:32:54 AM
Llondon Hilton
-----------------


I understand some of Molle's appreciation to our allies might have gotten lost in the longer than 1 line Goon-type post, so Goonses and anyone who might have missed it, there you go.

It's an honour to fly with the relentless and superfriend allies we have. Your pride is well deserved and earned. Cool

I have come to love my BOB friends whose unity, care, and fun goes well beyond the game we play. I don't expect everyone to love us, in fact, enemies that play as hard as we do make it all the more fun YARRRR!!

Also, what game anywhere anytime is any fun if the players can't stand up and shout "Woot!" when they win a hand?

<3


Title: Re: War
Post by: Sir T on April 08, 2009, 12:22:33 PM
The above is a bit pointless without the bits of the original post by her king and boyfriend so that AAA might catch the TRUE meaning and KNOW they really really really appreciate them despite what they might have said on Teamspeak and forums and their attitude and and...

Quote
... There was no way we were going to let go of the hold we had over the space we started conquering. AAA/Atlas/ROL and Stainwagon stayed behind to finish the job. [trUST, HONOUR, RESPECT]

It became apparant after a few days, that we would not be able to hold onto Delve, with the mad rush from everyone to try and spam towers... We still decided to see if we could delay the invasion long enough, so that our friends could finish off Impass/Eso and Feyth. ... The cost was well worth it. [PROPS and THANKS]

The wait begins. Every day I get asked if we want help, and if AAA/Atlas/ROL and Stainwagon should come to our aid. Every day we say "no, finish the job first".

A couple of weeks ago the wait was over, and our brothers in arms were ready to stand beside us to face the onslaught... [PATIENCE, TRUST, APPRECIATION to OUR BROTHERS]

The whole post is sung to the sound of Whitney Houston "I will always LOOOVE YOU!!!"

Pretty grovelling after Jakes missive


Title: Re: War
Post by: Pezzle on April 08, 2009, 04:25:04 PM
How the fuck can AJ not be banned from GBBS?  I would yell about it there.  Chances are that would get me banned.


Title: Re: War
Post by: kildorn on April 08, 2009, 07:06:51 PM
That latest posting spree should end his GBBS privs. I mean, if there's anything fair about it. He's just purposefully shitting up the thread now.


Title: Re: War
Post by: Sir T on April 08, 2009, 08:29:21 PM
Lets assume that People here don't actually read crapheap and  dont know what you are on about. Post quotes please?


Title: Re: War
Post by: Pezzle on April 08, 2009, 08:32:09 PM
AJ

------------

An epic battle went down in and around 49-u (or close to it).

It was the most epic clash between bob and goons for days.
Battle report is still a bit unclear, but initial reports say bob has officially WON EVE!!!



http://img14.imageshack.us/my.php?image=image2dxe.jpg


As you see here clear cut proof that bob won over goons and managed to get the girl over to their side!
No need to say more!

I am guest9 (couldnt change my name for some reason).

(think we are 30+ bob in here more than in 49-u atm tbh Smile)

Edit: Second engagement bob wins second battle! and it seems its far from over.
So far the battle has raced over 7 different chats (we keep getting kicked out for some reason).

Edit:bob defeats goons for a third time tonight.
Complete victory!


PS: mods dont be mad this is the best fight we had all day with goons Smile Banhammer tbh Wink - Major


Title: Re: War
Post by: trevorreznik on April 08, 2009, 10:04:41 PM
could you please stop copy/pasting his posts good lord

I got in a small fight today where we bridged in against razor, was good times because I usually can't play in that timezone.  Not sure at all what was going on, except we outnumbered them and they jumped out as soon as they could:  http://a-kills.com/related.php?id=238290  .  I got on 6 kms!

I'm also trying out a pilgrim for the first time, cost me an arm and a leg but I hope I don't die immediately and have some fun w/ it trying to solo gank.


Title: Re: War
Post by: Arthur_Parker on April 09, 2009, 12:17:43 AM
Yes, stop pasting propaganda in the war thread, kill board links are much more interesting.
 :drillf:

/g



Title: Re: War
Post by: Endie on April 09, 2009, 01:44:51 AM
Ouch, that post looks even worse out of context.

Anyweay, in 49- a Goonswarm tower came out of reinforced at a little after 0700 this morning.  Failings on our side included an op thread being posted  way late and in impressively uninspiring language, and as a result turnout was lower than it has been during euro prime recently.  Meanwhile, Kenny called in their protective Russian guards - for whom the timezone was ok if they didn't have work - and we lost the tower.  We now need a swing of five towers at some point to take the system, having cut that from six to four recently.

Thursday is the traditional beginning of the setup for Kenny/AAA's weekend attacks.  After last week being so quiet, we'll see if the momentum picks up again, especially with it being Easter and lots of Euros having a long weekend (not I: my company are rank heathens), though since Easter/Pascha is a week later in Russia this year I don't know just how committed Kenny will dare to risk being vOv


Title: Re: War
Post by: Endie on April 09, 2009, 06:33:15 AM
Happy Easter everybody!  When this - http://evemaps.dotlan.net/outposts/ - updates for today's downtime you should see how we decorated our eggs...

In other words, we just dropped two eggs in the B4H constellation.  "But Endie," I hear you say.  "That constellation has a worst truesec of -0.01 and a best truesec of -0.02!"  Why would those wacky goons put two outposts in the most worthless constellation in all of the game?"

Well, you see, it goes a bit like this.  When Kenny owned Delve, they built a bunch of outposts.  But, after a while, they got bored of that and decided it was better to build titans as going-away presents for every pilot who was about to go inactive.  Also, some senior players fancied the idea of squirreling away a few tens of billions for a rainy day, Zimbabwe-style.  So when we inherited the place, there were only four sov-4-capable constellations.  What sort of a fortress is that?

So now we have made the B4H constellation into a sov-4-capable cluster, with all the hilariously broken sov mechanics that entails (NOL is the third outpost in that constellation).  Should be there in a fortnight, assuming Kenny doesn't manage to persuade the Russians to break sov there in the next 12 days or so (which, considering how they did against an undefended sov 4 cluster a few weeks ago, might be a bit of an ask).  This leaves three outposts in the entire region that aren't in sov-4 candidates.  Three out of twenty-two.


Title: Re: War
Post by: Pezzle on April 09, 2009, 07:13:03 AM
Bitch bitch bitch.

Anyway, CVA forces dropped in on X13/Fear Inc in Low Sec.  It seems they were abusing some locals.  They lost 5 caps, 3 had faction gear.  We lost a falcon, blackbird and ibis.  Not sure about any friendly losses.  The other 5 probably would have died, it looks like we only had 5-6 tacklers though.  Ahh well. Dead caps make chocolate Jesus happy.

Otherwise it is pretty quiet.  American in a euro corp and all that.  Time for more purges!


Title: Re: War
Post by: Jayce on April 09, 2009, 07:46:55 AM
Curatores Veritatis Alliance is the best Veritatis Alliance.

What did you drop on them? Your usual sniper gangs or did you use caps as well?  Also, do lowsec pirates (these guys sound like pirates) use caps to ransom now or what?


Title: Re: War
Post by: Endie on April 09, 2009, 08:02:06 AM
So that's where X13 (no relation!) went after Querious.  Good to see they're picking up where they left off...  Though the naughty little tinkers have only posted two of their losses on their boards: http://kb.x13corp.dk/?a=losses


Title: Re: War
Post by: Sir T on April 09, 2009, 08:20:32 AM
In minor news I did a newbie training op last night and we wandered into Catch to Die spectacularly. After having all the reds run away from our little 10 man frigate group, We went into F4R, shot up a tower with our little frigate guns and then died to Uhsra'Khan who were bravely sitting on the undock of the station, just in case.

 [01:55:14] Lord Makk > You are engaging caldari starship engineering at its finest with a max skilled pilot by the helm

Fuck that, we killed a lot of t2 drones  :why_so_serious:


Title: Re: War
Post by: Pezzle on April 09, 2009, 08:22:08 AM
Caps were used on both sides.  Slugged it out at a neutral/friendly tower.  We had caps/support/tower fire.  They had caps.  The hostiles were acting cagey but patience paid off.  It looks like the friendlies took some losses at short range from the dreads.  Some battleships and a few cruisers.  Bait/kill what you can Fcing I guess.  The cap gang we had was in no danger.

Yes some people still use caps for piracy/ransom situations.  Not many (or we simply do not hear about it).  When we do notice it near us there is a certain team that seems to enjoy griefing them.  Aside from the whole Alliance of course.  Hell, once myself (inty) and another CVA in a zealot kept 2 archons busy outside a station long enough for forces to assemble forcing one to explode and the other to dock in low armor.


Title: Re: War
Post by: Sir T on April 09, 2009, 08:35:16 AM
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1045714&page=1#28

Seems, to no ones surprise, BNC has started trying to recruit anyone who has shown any interest ever

Quote
I guess this is why Avon (BNC recruiter) is sending these eve mails out to ppl who applied to BNC like 1.5 years ago :awesome_for_real:

===================
Greetings
Black Nova Recruitment has re-opened. This is a letter of intent to recruit you into Black Nova Corp. If your still interested plz send you Api back so I can go forward with the recruitment.
===================


Desperate times require desperate recruitment itt .


Title: Re: War
Post by: Jayce on April 09, 2009, 09:09:47 AM
Spies go!     :drill:


Title: Re: War
Post by: Pezzle on April 09, 2009, 09:23:38 AM
I am not sure that is such a big deal.  All groups need *some* level of recruitment to prevent stagnation.  Combat losses can certainly drive down numbers/participation.  Bob's goal is retaking Delve.  This will require more forces than they needed for conflicts of bygone years.  The game changed, you need more numbers.  If this mail was sent in response to an old forum app it makes a certain amount of sense.  If it was from old ingame apps, which seems less likely but possible, it is not the soundest idea.


Title: Re: War
Post by: Sir T on April 09, 2009, 09:48:12 AM
The big deal is that BNC has been hemorrhaging numbers over the past 3 weeks, and this is apparently from ingame apps as it was stated this is from an eve mail.

Hardly the perveiw of an elite alliance that is choosy about its recruits, and BNC has always snorted that it is invite only and all that stuff.


Title: Re: War
Post by: Sparky on April 09, 2009, 10:38:43 AM
Drastically lowering recruitment standards is pretty much what got them into a mess in the first place, but it's pretty common to see last ditch mass recruitment in dying alliances.  Probably only their pride keeps them posting recruitments thread or spamming Jita.


Title: Re: War
Post by: Thrawn on April 09, 2009, 01:10:22 PM
GS just screwed up and lost a bunch of caps in Delve with very little to show for it.  At least 7 dreads and 2 carrier down so far it looks like.

Should of been even more losses but a lot of them were able to warp/jump out even with multiple hacs/dictors/hictors on the field.  :uhrr:


Title: Re: War
Post by: kildorn on April 09, 2009, 01:19:39 PM
Is it the part of the war where goons lose focus and start fucking up repeatedly already, or was that just a random mistake?  :awesome_for_real:


Title: Re: War
Post by: Pax on April 09, 2009, 01:20:39 PM
Is it the part of the war where goons lose focus and start fucking up repeatedly already, or was that just a random mistake?  :awesome_for_real:

Yes.


Title: Re: War
Post by: Thrawn on April 09, 2009, 01:25:52 PM
I'll do a writeup of what happened here in a bit (I was one of the lucky dreads that go out), sitting down for lunch with my wife atm.

*edit*

Ok, so a short notice call goes out for Dreads to do a quick tower reinforcement hoping to get a good timer.  We get a fleet up and jump to a midpoint.  After a few minutes the FC calls out that plans have changed.  We got word of an EXE tower being anchored and we have a cyno ready at it.  We jump through and are told to seige on contact and shoot the tower.  Local is only 2-3 reds, otherwise all us.

Now a few minutes into siege multiple problems are pointed out.

1. We do not have enough dps to kill the tower before it onlines, not even close.
2. We are easily within titan bridge range of 49-
3. We have no support at all.
4. Multiple hostile titans were logging into 49-

So all dreads are ordered to stop shooting if you need to save cap to jump out and that we will jump out as soon as siege ends.  At about a minute left on siege a hostile cyno goes up in system and local spikes.  Kenny dictors start landing on grid and dropping bubbles on our caps and thats pretty much it.  A bunch more Kenny show up on grid, we do what we can to shoot dictors and burn out of bubbles.  I manage to burn out of a few different bubbles before jumping out and well over half of the caps get out but GS still takes a beating and looses ~10 caps.


Title: Re: War
Post by: Fordel on April 09, 2009, 01:51:35 PM
Is it the part of the war where goons lose focus and start fucking up repeatedly already, or was that just a random mistake?  :awesome_for_real:


Shit, Hide all the bikes  :ye_gods:


Title: Re: War
Post by: Zzulo on April 09, 2009, 06:24:06 PM
GS lost 8 caps, mostly because of a poor decision by the FC (which he admits on the goon forums)

I mean, why on earth do you jump an unsupported capfleet to kill a tower when you know that the enemy can and probably will jump your shit if they find out


Title: Re: War
Post by: Sir T on April 09, 2009, 08:19:32 PM
He made a ballsy decision that turned into a bad call. It happens. If they had ninjaed the tower and gotten out people would be calling it a stroke of genius. Remember if the reds had gotten in there 30 seconds later every cap would have been gone.

It was a bad call but hey if people don't make risky moves you don't win. Or you get stuck fighting over one system for a month and a half.


Title: Re: War
Post by: Endie on April 10, 2009, 03:49:41 AM
Well, I'm not going to be retarded like AJ and claim ~the dreads are already replaced~ but it does help to own Delve if you're going to be reckless with capital fleets.  Or, if you want to make it causal: owning Delve makes you reckless with dread fleets (see Max).


Title: Re: War
Post by: Pax on April 12, 2009, 04:12:01 AM
FOUNDATION has disbanded.

Member corps with capital assets have left and without the ability to hotdrop FDN seems to have no clue how to play this game.


Title: Re: War
Post by: amiable on April 12, 2009, 05:11:41 AM
FOUNDATION has disbanded.

Member corps with capital assets have left and without the ability to hotdrop FDN seems to have no clue how to play this game.

Forgive my ignorance, but who is FOUNDATION?


Title: Re: War
Post by: eldaec on April 12, 2009, 05:15:33 AM
FOUNDATION has disbanded.

Member corps with capital assets have left and without the ability to hotdrop FDN seems to have no clue how to play this game.

Forgive my ignorance, but who is FOUNDATION?

I guess this ^^^ is why they disbanded.

Don't they hang out in some NPC space in the east, near empire?


Title: Re: War
Post by: Sir T on April 12, 2009, 05:37:32 AM
Foundation is one of the oldest alliances in Eve. They held Fountain when BOB moved to Delve and carried on a very effective gurella resistance campaign for years when Bob invaded (swelled with broken complex loot etc) right after Fountain had defeated another invader ad had yet to recover. Frankly the BOB smack on Foundation would be a nice thing to ram down their throats at this stage.


Title: Re: War
Post by: Pezzle on April 12, 2009, 06:19:28 AM
FDN were reasonable enough.  Playing a part in NRDS upkeep for CVA I can tell you it takes lots of time and dedication.  FDN leadership was split on what to do.  It is worth noting that even the NBSI elements have put effort into diplomacy during this shakeup.  They do this knowing they will end up kos in the end anyway.  That seems alright by my estimation.  they could certainly do worse.


Title: Re: War
Post by: Meester on April 12, 2009, 09:48:24 AM
Looks like GBC/GZC members are trying to put up towers in Querious as well as KenZoku. Getting some blown up of course.
How is Period Basis faring? What are Stain Empire and allies up to?


Title: Re: War
Post by: Endie on April 12, 2009, 12:06:45 PM
Looks like GBC/GZC members are trying to put up towers in Querious as well as KenZoku. Getting some blown up of course.
How is Period Basis faring? What are Stain Empire and allies up to?

I saw two or three mails about Barbie towers in the last few days, and a couple about kenny ones in the same time.  I may have missed a couple, I admit, but nothing much.  I can tell you that we (Goons) have dropped a bunch of towers in pet systems in Querious  as well, so it's difficult for me to say who is pushing more there.  Neither seems to be a real effort, and I am genuinely surprised at how little push there has been from Kenny over the holiday weekend.  I kinda expected a purge of 49- and an attack on multiple targets in Delve and Querious.

Stats-wise, over the weekend, the coalition have gained sov in three Querious systems, while Barbie have lost a sov three and two sov 2s (different systems from our wins) and gained one system.

Period Basis is just being left to fester, in the main.  I think ZAF and KIA have been running around shooting some stuff but basically all is quiet there.  It must hurt to fuel all those towers, though.  I say that not gloating but from sympathy since I was running a large bunch of towers there myself, and that was through friendly (though un-beaconed or -bridged) space.

Anyway, we defended a Razor money-making tower in Querious this afternoon. I had been wondering if we were being dumb or baiting McAAA (and the small number of kenny pets et al that were there), but it turned out to be the latter: baiting.  PL double-doomsdayed them (though they should have triple-doomsdayed, since a third of their BS fleet that got bubbled tanked and got out again).  We then repped pos and headed off to do other stuff.  Not exciting, but nice and positive to do successful strategic stuff in the one of the strongest timezones of our enemy's week (Sunday afternoon).


Title: Re: War
Post by: Meester on April 13, 2009, 04:45:06 AM
Looks like GoonFleet was doomsdayed in Tenerifis. AAA Ragnarok. Seems like a Titan friendly area at the moment with 3 Atlas titans and 1 XXX titan being used very recently.


Title: Re: War
Post by: Endie on April 13, 2009, 06:01:42 AM
It's true, having looked at the loss of 49- and SMB or whatever it is called, we have done the math and realised that we will be out of Delve at almost exactly the same date that the Mayan calendar cycle ends in 2012 (22 months, 1 week, 3 days and 16 hours for those keeping count).  Clearly, given that the previous two cycles coincided with the fall of great empires, this is most unpropitious.

However, our attempts to evac our shit to our former spiritual home of 9-9 last night met with unimitigated disaster, with no fewer than 26 poorly-fitted battleships and countless frigates (some put the figure as high as 11  :ye_gods:) suicided needlessly into a AAA bubblecamp.

Needless to say, this puts us in quite a pickle, with Darius JOHNSON's administration realling under yet another hammerblow after Molle's recent sentence of death upon us, the shattering of the PR- camp after less than five weeks of existence, and an increase in PL's rent protection money to six billion ISK/constellation and half our high-end moons.

Fortunately, however, Espilon's vicious campaign of trolling IRC (ironically because they believed them to be an offshoot of Rho Squadron) and ED into attacking RA has given us a golden opportunity in the Drone Regions, which we all hope that DJ has the courage to sieze.


Title: Re: War
Post by: Endie on April 13, 2009, 06:10:46 AM
Speaking of the Drone regions, does anyone from up that way (black ops goons don't count) know what the new dynamic is there between IRC/ED and their neighbours?

I notice that this morning ZZ5 is the most violent system in the game, by a looong way, and IRC/ED seem to be trading blows with Majesta Empire, Scorched Earth and whoever "The Initiative" are.  This after Wildly Inappropriate seems likely to strip ED of their Vale and Geminate holdings.  I presume that RA are still shooting them to some extent, too.

It looks a bit like all those smaller NC alliances who reset them over the RA thing are jumping on the opportunity to shoot someone in a decent medium-sized war without the immediate risk of them calling in huge allies, but I'm just guessing.  Is it the case of jackals seeing a couple of weak gazelles separated from the herd?


Title: Re: War
Post by: Fordel on April 13, 2009, 06:15:31 AM
It's the drone regions, who knows what they do up there.

Seriously, I've never been able to track any of the politics in that area of EVE at all.


Title: Re: War
Post by: Sir T on April 13, 2009, 09:57:02 AM
The funny part was the screenshot with AAA whining about titans in local afterwards...

(http://www.afraidyet.net/photoplog/images/3/1_2009.04.13.06.43.23.jpg)

Yes atlas still managed to get a titan tackled afterwards, and apparently it was damaged to 50%...


Title: Re: War
Post by: Jayce on April 13, 2009, 12:01:09 PM
It's the drone regions, who knows what they do up there.

Seriously, I've never been able to track any of the politics in that area of EVE at all.

It was easier when Goons owned it and all the systems were empty.


Title: Re: War
Post by: Sir T on April 13, 2009, 12:10:15 PM
Which to be honest is one way the destruction and withdrawl of the huge empires has only enriched the game


Title: Re: War
Post by: Simond on April 13, 2009, 12:38:00 PM
It's the drone regions, who knows what they do up there.

Seriously, I've never been able to track any of the politics in that area of EVE at all.
Drone regions = Chinatown.  :grin:


Title: Re: War
Post by: Koyochi on April 13, 2009, 03:17:24 PM
Drone regions : nothing really spectacular.  RA is focussing more on ED, maybe assuming that IRC would not be allowed to intervene against RA outside IRC space, and/or would still be weak from the recent theft. But that's about the only real offensive that is happening here. and it doesn't look like anything more then the regular border skirmishes, just with a bit bigger numbers than in the past weeks. There are more small gangs too, mostly coming from some of the NC alliances that had set IRC to red or from the local friends of RA . But none of that looks like an invasion, it's just groups of tourists flying by to see the drone regions and have some fights with te local inhabitants. Solar fleet and xxdeathxx don't seem to bother with anything anywhere, so it seems.



Title: Re: War
Post by: trevorreznik on April 13, 2009, 08:26:55 PM
it's pretty amazing that essentially nothing has happened (outside of a few small fleet fights) in the 10 days since bob's capfleet getting raped

I'm waiting for the next big offensive by either side, especially to see if xdx/solar/some of the nc decide to come in force in the east now that the pos spam has been stalled out.  or maybe it'll be time to push hard on querious/delve again, i don't really know, i just want something new to happen


Title: Re: War
Post by: rand on April 14, 2009, 03:45:17 AM
goons had a big-ish fleet from rebellion alliance come in to help yesterday.

does anyone know who sc0rched earth is, they seem to be pushing into RA territory.


Title: Re: War
Post by: Endie on April 14, 2009, 06:31:59 AM
goons had a big-ish fleet from rebellion alliance come in to help yesterday.

does anyone know who sc0rched earth is, they seem to be pushing into RA territory.

Yep Rebellion will help go some of the way towards providing a Euro/Russian TZ presence, alongside our limited organic capabilities in those hours.

Sc0rched Earth are not, I think, fighting RA.  They are helping UNL, RA, Kraftwerk et al against ED and IRC.  The fact that Rebellion (who were also helping out there) have decided that they can come West now is probably a sign that the anti-ED/IRC forces feel that they have the situation under control now.  But that is just guesswork.


Title: Re: War
Post by: Meester on April 14, 2009, 07:09:12 AM
I think Sc0rched were left there when the GBC were fighting in Scalding Pass and Curse. Sc0rched Earth were a northern group that came along with the NC I believe and retook some systems that were taken from TCF by Executive Outcomes.


Title: Re: War
Post by: Endie on April 17, 2009, 06:25:12 AM
Sorry about the lack of updates here, but it's been a rollercoaster of a week filled with sizzling gypsies.  Just not so much on the actual fighting front.

The week was, for quite a while, shaping up to be something of a welp.  We lost a badly timed R64 tower to Kenny in very early euro time, and discovered that another system Q2 containing an R64, where we had sov 3, was about to flip to Kenny.  I could be wrong but I think that they had onlined an overlooked, offline tower which had only shown up when they anchored a second.  If so, they would have been smarter to wait until sov broke before adding the second, but heh vOv.

Anyway, we'd noticed that hostile participation was down to about a fifth of their peak, so we pushed hard and have taken out either three or four (I think the latter, but am not 100% sure) Kenny R64 towers in return, which is a nice 20-30 billion a month boost to our income, with a similar drop in theirs'.  We also defended several other R64 towers successfully, in places like Q2.

This morning we rounded a nice week off by killing two Kenny towers in Q2 and saving our sov, and by doing so in the middle of the Russian afternoon.  I don't know if Molle decided that calling on AAA et al to save his alliance yet again was impolitic or what, but it is a good result, and the few Barbie and even fewer Kenny that showed up couldn't save their POSes.  We also have another Kenny R64 coming out, which was timed by one of our biggest assets in Kenny: Lady Scarlet.  Her choice of ship, combined with her fundamental misunderstanding of one of the basic techniques stront timing, gave us a very nice timer when PL ninja-reinforced it.

On Thursday, we had planned to take advantage of AAA's decision to grant their pilots a day off by calling a big op and taking on 49-.  We had five big fleets in place, but AAA cancelled their pilots' leisure break and did a big CTA for the system, which was packed with titans and a very BS-heavy fleet (some of which then hid sneakily in order to try and tempt us into the system: I had an alt in there and watched local drop by 120 suddenly, presumably doing a logoff trap but perhaps moving to a titan for bridging onto a bubbled gate).  Anyway, forcing AAA to save their ungrateful pets was a fair result, so those of us in the GS fleet trailed our cloaks around nearby shooting afk caps and bumping people out of POSes while others reinforced towers in lowsec, Delve and PB.

At the moment, we have no POSes in reinforced while we have 25 hostile towers coming out in the next couple of days.  Most (though not all) are well-timed for them, so we'll have to try and insert Lady Scarlet into Frontal Impact to sabotage their logistics effort.


Title: Re: War
Post by: Jayce on April 17, 2009, 07:38:28 AM
I could be wrong but I think that they had onlined an overlooked, offline tower which had only shown up when they anchored a second.  If so, they would have been smarter to wait until sov broke before adding the second, but heh vOv.

It was about to flip to neutral - the count was 2 GS vs 2 Kenny.  They had to put up the second tower to make a difference.


Title: Re: War
Post by: Endie on April 17, 2009, 02:39:42 PM
Heh..PL just lost a titan that logged off aggressed.  This is why those scrubs would never get into Goonswarm...


Title: Re: War
Post by: eldaec on April 17, 2009, 04:42:27 PM
Evil Thug reacts to Kenny posting in the caod thread about the titan kill...

Quote
**** you. You are nothing without us. We, Yoh Sha, Ivan Wise, Fighter Killer, Kir Laeda, and me, ET, is ****ing nothing. Its only happened only when we decided to check how badly you are sucking against PL. BUT ! You did awesome. You ****d PL titan. So now we are freaking uber. And this is official. TRUE STORY


Presumably drunk posting, but it's somehow turned the whole event into a Goon&co moral victory.   :uhrr: :why_so_serious:


Title: Re: War
Post by: Thrawn on April 17, 2009, 06:26:01 PM
I get told a PL titan died and I'm a bit shocked.  I get told it died because the pilot never loaded grid and when he logged he had agression, I'm much less suprised.

But as for the -A- hates Kenny hates -A- porn we keep getting.  I don't believe it, they are laying it on way to thick.  I suspect it's their attempt at trolling.  :uhrr:


Title: Re: War
Post by: Phildo on April 17, 2009, 06:46:55 PM
I know that Titan pilot  :heartbreak:


Title: Re: War
Post by: Sir T on April 17, 2009, 10:28:49 PM
Kenny tower in A-E down. Will post battle report later when I'm not falling asleep. The outraged smack in local later was hilarious though. Apparently we don't really control Delve and moon sov means nothing.  :oh_i_see:


Title: Re: War
Post by: Pezzle on April 18, 2009, 08:45:36 AM
After a long period of dormancy CVA has become active in an area that brought many of us together back in the old days.  Harvesting the sorrow of low sec pirates!  Several towers have been destroyed in the last few weeks.  Now we have actually started declaring war.  We have not done that in years.   Respectable levels of ultraviolence have ensued.  Pirate carriers have been camped into stations without mercy!  Most recently no less than 5 Navy Megas were destroyed in a nice close range slugfest.  Most of these fights are 15-30 per side.  It is almost enough to get me pvping again!


Title: Re: War
Post by: Quinton on April 18, 2009, 10:44:37 AM
After a long period of dormancy CVA has become active in an area that brought many of us together back in the old days.  Harvesting the sorrow of low sec pirates!  Several towers have been destroyed in the last few weeks.  Now we have actually started declaring war.  We have not done that in years.   Respectable levels of ultraviolence have ensued.  Pirate carriers have been camped into stations without mercy!  Most recently no less than 5 Navy Megas were destroyed in a nice close range slugfest.  Most of these fights are 15-30 per side.  It is almost enough to get me pvping again!

Pirates destroyed CVA towers?


Title: Re: War
Post by: rand on April 18, 2009, 11:10:14 AM
After a long period of dormancy CVA has become active in an area that brought many of us together back in the old days.  Harvesting the sorrow of low sec pirates!  Several towers have been destroyed in the last few weeks.  Now we have actually started declaring war.  We have not done that in years.   Respectable levels of ultraviolence have ensued.  Pirate carriers have been camped into stations without mercy!  Most recently no less than 5 Navy Megas were destroyed in a nice close range slugfest.  Most of these fights are 15-30 per side.  It is almost enough to get me pvping again!

have you heard of the evil pirates of AAA? i heard evil thug said something nasty about the amarr empire, you should do something about that


Title: Re: War
Post by: Meester on April 18, 2009, 12:43:09 PM
Looks like Legion of Death had a capital battle with Atlas Alliance. 22 Atlas capitals lost including a mothership with about 20 Legion capitals destroyed.


Title: Re: War
Post by: Endie on April 18, 2009, 02:33:52 PM
Almost simultaneously with the Good Russians doing that in the east, a coalition fleet under Razor control took down the last Frontal Impact tower in their TN25 station system that was needed to break their sov in a week.

Regarding the Death vs Atlas fight, here is uaxDeath's report for the GF.com boards (remember he is Russian):

Quote
We were planing to fuck up AAA poses as usual, but Atlas (hi bobby) had an gang that was few jumps away my guys were just logging for CTA, so they were looking to jump to 46dp where i had titans, few of them jumped and we launched bubled, first titan DD missed, Second one hit some poeople there and here no major loses for atlas, after a while they taclked our bait carrier inside of t2 large buble and were trying to kill it, than i sent another titan erebus that got taclked and rapier from atlas open up a cyno and fight began, i sent another titan to clear the bubles, did a nice DD, Rag warped out but Erebus were still going down, after a while by organized worked we maged to warp him out, and the rest u can see on kill board, we were heavly outnumbered, but we stand our ground.


Title: Re: War
Post by: rand on April 18, 2009, 03:11:25 PM
http://img.waffleimages.com/196d719bf11aab3b9896dcb65dd5414c0bf1bb25/20090418181559.jpg


Title: Re: War
Post by: Pezzle on April 18, 2009, 05:33:22 PM
No, CVA smashing up Pirate towers and shooting some of your favorite people.  Like Atlas!


Title: Re: War
Post by: Sir T on April 18, 2009, 11:12:45 PM
Actually I was in empire today and the amount of AAA friegters wandering around was just silly


Title: Re: War
Post by: Pax on April 19, 2009, 12:18:48 AM
Sadly, there is no real point wardeccing -A- or AAA Citizens to gank their freighters - they'll just leave the alliance and still do logistics work.
Unless anyone declares a -100 members on Dotlan a moral victory  :awesome_for_real:


Title: Re: War
Post by: Trigona on April 19, 2009, 07:20:21 PM
I've been fighting with Shiva, a Morsus Mihi (MM) corp in TN25 for the past week or so and what is immediately apparent is the total lack of effort from Frontal Impact (FI), the system owner in defending their space.  The only inroads made against us have been when Kenny, Barbie (GBC) and AAA have occasionally blobbed us during their TZ. 

Last night saw a resounding defeat for the GBC as they attempted to rep posses in TN25.  Several of their carriers and lots of support died with little to show for it.  This was due to the arrival of a goon and razor fleet that tipped the balance well in our favour, with AAA not up for supporting the GBC in TN on that particular night.  Whether AAA is tiring of supporting the GBC or whether it's just a short break is something that I'm not aware of.

Often there will be 20-30 MM in system, being unchallenged by FI and allowed to do whatever we like.  This reeks of failure cascade and is a very bad sign for the long term future of Kenny and Barbs in Period Basis.  Even a small alliance like FI should be able to consistently get those sort of numbers (20-50) into a station system they own and continually contest it; retreating when a red blob arrives


Title: Re: War
Post by: trevorreznik on April 19, 2009, 08:31:23 PM
i'm actually surprised that tn25 is even being fought over


Title: Re: War
Post by: Phildo on April 19, 2009, 08:37:47 PM
Frontal Impact having sov anywhere doesn't matter much, does it?  Not like they can jump-bridge it between Kenzoku systems.


Title: Re: War
Post by: Endie on April 20, 2009, 02:28:24 AM
I've been fighting with Shiva, a Morsus Mihi (MM) corp in TN25 for the past week or so and what is immediately apparent is the total lack of effort from Frontal Impact (FI), the system owner in defending their space.  The only inroads made against us have been when Kenny, Barbie (GBC) and AAA have occasionally blobbed us during their TZ. 

Last night saw a resounding defeat for the GBC as they attempted to rep posses in TN25.  Several of their carriers and lots of support died with little to show for it.  This was due to the arrival of a goon and razor fleet that tipped the balance well in our favour, with AAA not up for supporting the GBC in TN on that particular night.  Whether AAA is tiring of supporting the GBC or whether it's just a short break is something that I'm not aware of.

Often there will be 20-30 MM in system, being unchallenged by FI and allowed to do whatever we like.  This reeks of failure cascade and is a very bad sign for the long term future of Kenny and Barbs in Period Basis.  Even a small alliance like FI should be able to consistently get those sort of numbers (20-50) into a station system they own and continually contest it; retreating when a red blob arrives

Thank goodness we finally have a Northerner to tell us wtf when they do stuff.

I agree that Frontal Impact seem to have rapidly buckled, and that their logistics team seem to have been shown up a bit in the last few days (towers going offline due to lack of fuel in a target system is not usually a sign of good things).

Frontal Impact having sov anywhere doesn't matter much, does it?  Not like they can jump-bridge it between Kenzoku systems.

Prestige and morale (as well you know!)

That said, judging from the black ops deployment a while back there were still some of their people using their space, so it wasn't the case that they were all living in lowsec and that the outposts were having no effect on their cohesion beyond the theoretical.  I'd see them in TPAR when I was running that place for a while, in decent numbers: I used to check their corp histories, and they were an odd mix of corps which had never been in any other alliance in two years, corps who were in Styx (the first of whom has now left), and individuals gleaned from the same old usual suspects that we've been throwing out of their space since Tenerifis.

It'll be interesting to see what happens after they lose the first station: if the second one just melts then that will not bode well for their cohesion.  But if they hold on without cracking for another fortnight or more after being attacked (very do-able even when outnumbered, if you have morale and aggressive logistics people) then that'll be a good sign of resilience on their part.  You never know without reading their forums, and while I bet we have some great chat porn incoming from FI, we've not seen it yet.


Title: Re: War
Post by: Yoru on April 20, 2009, 05:45:37 AM
In a more micro-scale update, I bubbled some fuckers over the weekend so that a fleet could jump in and pound on them. I died, but so did they.

I have to say that kamikaze-warping towards a hostile fleet with a pimply teenager yelling at you on teamspeak to get the fucking bubble up already jesus come on come on OKAY WWWW GO GO GO - is fairly exciting. I'll have to run out my cache of dictors at some point.


Title: Re: War
Post by: Endie on April 20, 2009, 07:12:46 AM
That whole op (if it is the one I ran) ended up (although not in a planned way) as us fucking up a large Kenny/Barbie fleet.

The details aren't hugely important, but about fifteen of us from F13 were doing offensive logistics in Querious.  Just over fifty hostiles turned up and started trying to disrupt us, so I called up DBRB with the tempting prospect of an ambush: our comms system is pretty stellar at getting info like this to the right people, fast, and without shitting up TS or using the horrible eve client.  Fleet formed up nearby, we scouted a system to bridge into, cynoed them in unseen, bubbled the hostiles with dictors from two of our posters (at which point the hostiles must have thought we were going to try and snipe one of them), and fifty friendlies poured in.  Even numbers fights against Kenny/Barbie fleets, especially with the element of surprise, are foregone conclusions, so much raep ensued.  Sadly, most of use were either suiciding dictors, waiting in haulers, cynoing in fleets or, in my case, in an unarmed moa of all things (I was killed four times that night!) with four LSEs fitted, onlining the tower.  But we did get on a bunch of kills, anyway.

Almost exactly a year ago I took many of the same people to Delve and the most expensive ship we had was Amarr's interceptor.  This time it was a mixed capital/T2 fleet with some newbies in rifters and things.  We're like a microcosm of GF.


Title: Re: War
Post by: Jayce on April 20, 2009, 07:24:08 AM
For those not keeping track, DBRB is a Goon FC (Dabigredboat).

I was personally involved, and it was indeed a good time.  It was one of those fights that makes the whole Eve experience worth it through the sometimes boring parts.

Also, thanks to our excellent jumpbridge network, I was able to get back into the fight while it was still going on after losing my interceptor.  Remember, kids, never dual box two fast ships in combat.


Title: Re: War
Post by: Slayerik on April 20, 2009, 07:49:54 AM
I've been fighting with Shiva, a Morsus Mihi (MM) corp in TN25 for the past week or so and what is immediately apparent is the total lack of effort from Frontal Impact (FI), the system owner in defending their space.  The only inroads made against us have been when Kenny, Barbie (GBC) and AAA have occasionally blobbed us during their TZ. 


Welcome Shiva guy, I have fought you guys on and off for years with Viper Squad...and Shiva have always proven to bring it. One of the Northern corps I really do respect.


Title: Re: War
Post by: Quinton on April 20, 2009, 08:01:32 AM
Fleet formed up nearby, we scouted a system to bridge into, cynoed them in unseen, bubbled the hostiles with dictors from two of our posters (at which point the hostiles must have thought we were going to try and snipe one of them), and fifty friendlies poured in. 

The amazing part was that the enemy had scouts in all 3 adjoining systems (the target system was cyno-jammed).  We were just about ready to accept that we'd have to potentially lose some of the element of surprise when one of their scouts left.  I moved to that system, lit the cyno right on the gate into the target system, the fleet bridged on top of me, and as soon as we got bubbles down they jumped through.  Listening to the carnage on teamspeak was a lot of fun.


Title: Re: War
Post by: Yoru on April 20, 2009, 08:21:22 AM
That whole op (if it is the one I ran) ended up (although not in a planned way) as us fucking up a large Kenny/Barbie fleet.

Yes, that was your op. It became a sort-of general op after the Goon masses joined us. It was critically important that we had been watching that area for about 2 hours prior to phoning up and receiving fleet support, as we had scouts in place everywhere and were able to direct them to an unscouted system within 60 seconds of it becoming un-scouted by the enemy. If they'd seen that huge fleet in local, I expect they would've buggered off as soon as our dictors hit warp.


Title: Re: War
Post by: Endie on April 20, 2009, 08:54:01 AM
For those who aren't in the F13 bloc, we do this sort of thing quite a bit these days.  I must say, after we held down literally half of ROL for the best part of two months it is nice, this time, being up against people who won't simply sell forty more timecards to finance putting up 26 larges to our 25 to defend their space.

For those heathens who are uninterested in our little ops, the coalition killed two more R64 moons today in Russian timezones, with AAA showing up in time to stop us replacing one of them.  The other, however, is ours, which means we have taken over a third of Kenny's R64 moons this week.  That's tens of billions a month in income.  They are, in fact, losing even more since we have their remaining R64 moons pretty-much perma-reinforced these days, during which they make no money for the couple of days until they come out of reinforced mode.  The intriguing thing is that Kenny has been timing their towers in the last few days to Russian timezones, and therefore not really showing up themselves for defence, but leaving AAA to do it for them.  This muust be veeery popular.

As of this morning, we had thirty hostile towers in reinforced, as opposed to only one of ours.  I am pretty certain that Frontal Impact will have lost sov in one Period Basis station system today (TN25) and, although it is all so rushed it's hard to be sure, I think that the other is teetering on the edge, too.

Edit:

To stress the gap in wealth involved, Goonfleet holds 32 R64 moons in PB/Delve/Querious, all of which are producing ISK.  On top of those, we have given 12 to Razor, Zaf, KIA and PL (who also own five in nearby Aridia).  All of these are also in production.  This represents immense wealth.  Kenny, by comparison, hold nine (down from 15 a week ago), of which only two are normally producing any ISK for them.  Exe, FI and others are funding their war efforts without any high-end moons, and at the end of a huge logistical chain, which may help explain why Beachboys are going to lose their outpost system to a couple of days' spam, and why FI are failing to fuel their ones and will have lost both shortly.


Title: Re: War
Post by: trevorreznik on April 20, 2009, 09:51:01 AM
how many r64s did bob have before the 49- offensive?   are you knocking them lower now than before, or is this just reversing gains made by kenzoku during the last month?


Title: Re: War
Post by: amiable on April 20, 2009, 10:21:49 AM
how many r64s did bob have before the 49- offensive?   are you knocking them lower now than before, or is this just reversing gains made by kenzoku AAA during the last month?

Fixed.  This is a proxy war at this point.  To be honest when AAA and friends are firing on all cylinders and we have no allied support we start welping, when AAA is nowhere to be found we start graping.  When we both have allies on board it tends to stalemate.  Kenzoku is functionally dead (not to say they couldn't be reborn), everyone in the know is aware of this.


Title: Re: War
Post by: Murgos on April 20, 2009, 10:43:00 AM
how many r64s did bob have before the 49- offensive?   are you knocking them lower now than before, or is this just reversing gains made by kenzoku during the last month?

It was probably kenny going all out to get their hands on more R64's that tipped us that we we're missing a strategic part of this campaign.  I'm not saying the directorate was unaware of just how many R64's Kenny had left or what that meant but at the general goonie level it wasn't something we, or at least I, were paying attention too.  To the grunts, or to me anyway, it looked like we were just dithering over 49-, on the catch border, and the thing was done but for the clean up.

Once it became clear that it was the R64 income kenny was getting was helping to drag this campaign out long past what would otherwise be it's natural conclusion participation has came back sharply.  Though, of course, that could also have just been natural burnout and recovery from the previous months of sustained ops.

To answer your question though, from what I understand the R64's from the Kenny push have all reverted back to GS and we've snatched up all or almost everything that we'd ignored in PB leaving a good chunk of the few remaining Querious R64's in RF.

Really, that's got to hurt the Kenny directorates morale, if your getting 200+ bil a month there are a LOT of options you can exercise as an alliance.  To watch that income get slashed to 1/10th that, or less, in the space of a few days has got to be painful.  Good-bye cap replacement programs, tower spam and etc...

Fake edit: It also occurs to me that -A- may have bought in with the expectation that their losses would be, at least partially, offset by RKZ funds.  Whoops.

tl;dr: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1054371 (The Mittani shares all our secrets)


Title: Re: War
Post by: Meester on April 20, 2009, 11:02:23 AM
The wars are not over yet but it will be interesting to see what happens after.

Is AAA, Stain Empire & Allies and Red Overlord the next objective? Will the next assaults be into Catch after AAA, Paragon Soul or attacking Stain Empire holdings in Stain?


Title: Re: War
Post by: Endie on April 20, 2009, 11:18:38 AM
The wars are not over yet but it will be interesting to see what happens after.

Is AAA, Stain Empire & Allies and Red Overlord the next objective? Will the next assaults be into Catch after AAA, Paragon Soul or attacking Stain Empire holdings in Stain?

I doubt it.  Especially Stain.  NPC space isn't fun to invade.


Title: Re: War
Post by: Meester on April 20, 2009, 11:21:56 AM
Well you might not have to worry about Red Overlord spamming towers anymore if their leader is an aluminium billionaire. By December he may well be living in a cardboard box due to the slump in aluminium prices :P


Title: Re: War
Post by: Meester on April 20, 2009, 11:22:14 AM
1st misquote


Title: Re: War
Post by: Meester on April 20, 2009, 11:23:02 AM
2nd misquote.

(nice triple post Measter  :oh_i_see:)

Thats what I get for making spelling mistakes and then try and correct them ;)
Now wheres that delete post button....


Title: Re: War
Post by: Thrawn on April 20, 2009, 11:23:54 AM
I'd be perfectly happy to live in Delve and just send out regular roaming gangs to get a PvP fix if needed.  The amount of isk that Delve spits out is just insane.


INNSSAANNE

(nice triple post Measter  :oh_i_see:)


Title: Re: War
Post by: Trigona on April 20, 2009, 02:09:30 PM
[14:21:09] 14:18:36 Notify The station TN25 FI HOT TUB has been captured by hirr corporation!

There are 9 remaining red towers in TN which will no doubt be targetted soon.  There is some debate amongst the grunts about where we will head to next  E2-RDQ is perhaps the 'peoples favourite' as the BeachBoys who have sov there, are not very popular with lots of MM pilots.  The other close-by FI station at GR-J8B is already receiving some loving from our forces, so who really knows, they might even call us back to 49 in Querious!

Period Basis might seem like a side show to some but as we make inroads there, Delve tick tocks towards Sov 4. 


Title: Re: War
Post by: lac on April 20, 2009, 02:32:01 PM
Huge goon intel leak (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1054371) ehm, or something. Makes for a good read even if you shun COAD or are that one guy without goonswarm forum access but still like the occasional one sided war update.
I say one sided because between this and shadoo's stuff it's pretty much a coaliton view only for those of us who like to read up on the tabloid side of this perpentual war. I wonder why  :oh_i_see:


Title: Re: War
Post by: Endie on April 20, 2009, 02:41:38 PM
Huge goon intel leak (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1054371) ehm, or something. Makes for a good read even if you shun COAD or are that one guy without goonswarm forum access but still like the occasional one sided war update.
I say one sided because between this and shadoo's stuff it's pretty much a coaliton view only for those of us who like to read up on the tabloid side of this perpentual war. I wonder why  :oh_i_see:

I imagine that it's pretty obvious why Mittens is publishing that stuff.  He sees the forums of our enemies, he knows what their players are being told about how things are going, and more importantly he knows what they're not being told.  CAOD has many flaws, but it lets propagandists get their message across.  That's why Bob FC LuckyDuck, in his infamous "you are all terrible I am awesome" address to Rise, told them he didn't want them reading CAOD.

Edit: holy shit my posts just tripled.  I guess that posts in the eve forums count now.


Title: Re: War
Post by: Fordel on April 20, 2009, 02:58:38 PM
I'm totally that 'one guy' without GS forum access at this point. :(


Title: Re: War
Post by: Simond on April 20, 2009, 03:19:33 PM
Just ask Trevor or one of the other Kenny/AAA people to repost stuff here.  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on April 20, 2009, 04:02:20 PM
Just ask Trevor or one of the other Kenny/AAA people to repost stuff here.  :awesome_for_real:

nah I actually haven't bothered to put one in because every time i end up posting a lot I get caught, and what's the point of having forum access if I can't post with my epsilon buddies?

Quote
Presently, KenZoku has 5 R64s in Period Basis, 7 R64s in Querious, 1 R64 in Delve and 1 R64 in Aridia/Sakht. Until we started ****ing up royally in Querious, they had nothing left in Querious and nothing in Delve.

this answers my other question-gkc went from 6 during the 49- fighting up to 14, and now are going even lower.  I'm not surprised by those posts-I know firsthand how much goons dislike going after r64s.


Title: Re: War
Post by: Trebes on April 20, 2009, 08:10:28 PM
this answers my other question-gkc went from 6 during the 49- fighting up to 14, and now are going even lower.  I'm not surprised by those posts-I know firsthand how much goons dislike going after r64s.


According to my fingermath, from reading The Mittani's posts I calculate RKZ has 9 R64 moons left in their possession. I think. They had 16 moons until the 15th, when they lost 2 and Mittens states they have 14 left.
                     
From what I can tell, it breaks down now like

Querious: 5 (two in 49-U)
Period Basis: 3
Aridia: 1

at the present time.

While this is probably the wrong thread, I was checking an wiki to understand some of the game mechanics stuff the 4/20 update referenced and came across a screenshot of a neat-looking ship. How long would it take a newbie to fly a carrier?  :awesome_for_real:


Title: Re: War
Post by: 5150 on April 20, 2009, 10:33:36 PM
How long would it take a newbie to fly a carrier?  :awesome_for_real:

Evemon is your friend :-)


Title: Re: War
Post by: Endie on April 21, 2009, 01:40:28 AM
this answers my other question-gkc went from 6 during the 49- fighting up to 14, and now are going even lower.  I'm not surprised by those posts-I know firsthand how much goons dislike going after r64s.

The odd thing is that goons are turning up in good numbers right now for R64 moons, and for defence (we saved two last night, one of them KIA's, the other in 49- after Kenny spent hours shooting it with subcaps) as well as offence.  I think that Mittens' recent updates have explained the R64 situation in terms that motivate goons, who thrive on storyline, drama and "why this matters" info.

Of course, R64s actually have more drama potential than outposts do.  When alliances are short of income and have to draw on capital, especially where the model is that of Kenny, who hold most cash at the corp level, and in personal directors' accounts, then each provision of money to the alliance begins to be seen in terms of an investment: "will these towers we're buying just die?  Will I get this money back?  Are we just those propping up those useless fuckers in Evol/BNC/Freelancers?"  A classic stage of failure cascade is when people start identifying with the corp ("well, at least we've been turning up even if the rest of them let us down") instead of the alliance.


Title: Re: War
Post by: Endie on April 21, 2009, 01:44:51 AM
Double-post, since Meester was asking whether we'll be invading AAA next and Kartoon (director of fun, titan pilot and Sheikh of Jihadswarm) posted this, which will hardly be opsec on our forums.

Quote
Do you honestly think we want Catch? I mean seriously?

It's garbage. After this ends we can start having some fun, and I don't think invading catch would be fun for Goons, even if we'd win it (although this war has been pretty fucking fun). We'd probably still have skirmishes with them and fag up their space, but they would probably enjoy that anyway.


Title: Re: War
Post by: Endie on April 21, 2009, 08:29:27 AM
Trigona can give more detail, since it's his lot that are driving this phase, but we killed seven hostile towers in Period Basis before downtime today, and at least four more in Querious after downtime.  This is good stuff.


Title: Re: War
Post by: Trebes on April 21, 2009, 10:29:26 AM
How long would it take a newbie to fly a carrier?  :awesome_for_real:

Evemon is your friend :-)

Evemon (or EVE for that matter) and Power PC Macs are not on speaking terms. I was just curious, anyway.


Title: Re: War
Post by: Thrawn on April 21, 2009, 11:02:28 AM
How long would it take a newbie to fly a carrier?  :awesome_for_real:

How long to get in and fly a carrier, or how long to fly it well?  I'm training my main character to a carrier now and I've got about 240days left on my current plan, all carrier related.


Title: Re: War
Post by: Trigona on April 21, 2009, 01:39:15 PM
Period Basis is rich rich rich, TN for example is a .95 system which means its npc spawns and mining are up there with the best in the game.   It is completely worthy of conquest.

I'm not in leadership so my musings are just that, but I think it was felt that Kennys successful retaking of 49 had stalled our offensive and that in order to reinvigorate it, MM should be tasked with a specific goal - the take down of TN.  This wouldn't have happened without support from the Goons and KIA at key phases, as Kenny and AAA can still muster a massive capital blob when they want to, and MM doesn't have the resources down south to deal with them by themselves.

It looks like GR- is the next target,  The goons and KIA with a 34 strong capital fleet took down 3 posses with minimal resistance.  My guess would be that MM will continue this good work with BSs, calling in capital
support from our allies as required.

And for those interested in such things Sov 4 ticked over for the goons in Delve for the first time in J-L


Title: Re: War
Post by: Endie on April 21, 2009, 01:49:57 PM
GR- is indeed the next target, but unless Kenny and Barbie up their game then its not going to be that way for very long.  There is a very real danger that we're going to purge it of all hostile towers tonight, since the ones that came out in euro prime were all killed.  If so, it'll go neutral tomorrow until KIA's towers claim in a few days.


Title: Re: War
Post by: MahrinSkel on April 21, 2009, 03:15:25 PM
GS's weekday advantage is a major problem for Kenzoku and company.  Not being able to get space control outside of the weekends makes them very predictable and limits them to one big push at a time, while GS can do three things at once elsewhere while just trying to hold the line on the weekend (the fact that Kenzoku has to telegraph their weekend plans every Thursday doesn't help at all).  Goons can whistle up a POS-busting capital force and a reasonable support fleet spontaneously, which lets them control the initiative strategically.

PB can't be held long-term with Delve solidly in Goon hands, if Kenzoku hadn't managed to block the southern JB route it wouldn't even be a contest, it would be way too easy for the goonies to bounce between Delve, Querious, and PB while having a big logistics advantage.  Even with Jumpfreighters, it's *hard* to support a deep 0.0 economy while maintaining a large number of POS without JB's, and going through AAA space is a *long* haul with a lot of vulnerable chokepoints.  As SOV4 ticks over for Goons and lets them free up reserves, they're going to be able to push hard and absorb more losses than the opposition is prepared to inflict.

--Dave


Title: Re: War
Post by: Meester on April 21, 2009, 03:27:04 PM
How are Executive Outcomes fairing by the way?

Im wondering where those two Beachboy titans will go once they lose sovereignity. I think they are polish so it wouldn't be too surprising to see them in COVEN (which might also be a polish contingent) in the near future. Thats my prediction anyway :awesome_for_real:


Title: Re: War
Post by: Sir T on April 22, 2009, 02:35:05 AM
GR- is indeed the next target, but unless Kenny and Barbie up their game then its not going to be that way for very long.  There is a very real danger that we're going to purge it of all hostile towers tonight, since the ones that came out in euro prime were all killed.  If so, it'll go neutral tomorrow until KIA's towers claim in a few days.

What a coincidence, the number of Frontal Impact towers in GR- this downtime amounts to... Zero.

In other news, Aeternus. Alliance was busy last night removing all its towers from a ZAF held system in Querious, 3D5K-R, 4 jumps away from 49-.  I guess Kenny contributing 2 members to its defense earlier in the day (when we blew up 4 towers that came out in the system) bolstered their resolve to fight to the last tower in the name of Kenny.

Of course, Goons being Goons, two of the towers were stolen as they unanchored.


Title: Re: War
Post by: Endie on April 22, 2009, 09:19:45 AM
It is inconceivable that kenny would ever run out of cash and be forced to sell the family silver (given to them years ago for being friends of devs) to fund their faltering offensive.

Therefore, since the only tempest tribal issue was owned by kenny, and since chribba is now selling a tempest tribal issue for 80 billion isk, we can only assume that chribba is a scammer or a thief.


Title: Re: War
Post by: Fordel on April 22, 2009, 09:42:22 AM
Does he still have the Veldnaught?


Title: Re: War
Post by: Endie on April 22, 2009, 09:44:27 AM
Ys, and a titan.

In fact,entity reckons that there were four such ship, of which three wre kenny's, so there is always a chance that it's that dark ronin guy's vOv


Title: Re: War
Post by: Reg on April 22, 2009, 10:49:54 AM
Buying a unique and expensive ship like that from Kenny is pretty much a guarantee that the devs would do awful things to it in the next patch though isn't it?


Title: Re: War
Post by: Endie on April 22, 2009, 11:10:55 AM
I was greviously misled by an idiot who spouted nonsense. I think that ship is elliot manchild's, but don't believe me for a second since I am dumb.

While I am being credulous, was another of gf's most awful posters even close to the truth in saying that aaa wasn't defending tenerifis after all? Or had he just got the wrong end of the stick and its defence is up to atlas or someone?


Title: Re: War
Post by: trevorreznik on April 22, 2009, 01:35:28 PM
gotta define 'defending' for a proper answer :)


Title: Re: War
Post by: Endie on April 22, 2009, 02:38:06 PM
gotta define 'defending' for a proper answer :)

There mere fact that you don't just laugh makes it more credible than I would ever have believed from a [DS1] Helen post.

OK, on a scale of 1-10, where one is Bob after Rise folded, and ten is "we shall fight them on the beaches", with three being "we'll fuel towers a la GS in their old space," five working out as "we'll counterspam" and seven is "it's Atlas's ball but we'll turn up for big fights," where are you talking?


Title: Re: War
Post by: Meester on April 22, 2009, 02:41:22 PM
Looks like a combined GBC/AAA/Stain Wagon etc fleet came knocking in TN25 and brought down 2 Morsus carriers. Small engagement between Razor and AAA forces in 9CG6 at around the same time too.


Title: Re: War
Post by: Endie on April 22, 2009, 02:54:20 PM
Looks like a combined GBC/AAA/Stain Wagon etc fleet came knocking in TN25 and brought down 2 Morsus carriers. Small engagement between Razor and AAA forces in 9CG6 at around the same time too.

Yeah, Razor decided to warp carriers to the gate.  I guess that they were bored of shotting POS vOv.

They also got all excitable and forgot to put fleetlinks up or do invites for ten minutes or so, which slowed reinforcements.  :uhrr:

Edit:  In other, miscellaneous items, I see that Minor Threat (http://evemaps.dotlan.net/alliance/Minor_Threat.) and Puppet Masters (http://evemaps.dotlan.net/alliance/PuPPet_MasTers) are both doing that classic curve that various versions of Triumvirate, Requiem etc did, of rapid growth, a period of stability lasting from days to weeks, then rapid collapse.  It seems to be be linked to the tendency to use nanoed ships, somehow...  I'm kinda serious, there, in that it does seem to afflict alliances who are founded on the idea of being elite PvPers, relatively disinterested in space-holding, a bit more often than the territorial ones.

Elsewhere, Mahrin are you involved in this little revival: http://evemaps.dotlan.net/alliance/Firmus_Ixion ?


Title: Re: War
Post by: trevorreznik on April 22, 2009, 07:00:53 PM
gotta define 'defending' for a proper answer :)

There mere fact that you don't just laugh makes it more credible than I would ever have believed from a [DS1] Helen post.

OK, on a scale of 1-10, where one is Bob after Rise folded, and ten is "we shall fight them on the beaches", with three being "we'll fuel towers a la GS in their old space," five working out as "we'll counterspam" and seven is "it's Atlas's ball but we'll turn up for big fights," where are you talking?

i haven't been logged in for about a week and a half, so take this with a grain of salt if shit's changed:
for the last couple of months there's been counterspam going on, first in 46dp, then in 9-9, then in xgh.  only after the spam ended did the towers get killed.  during this time, xdx reinforced some pos, but if -a- showed up to rep the pos/fight xdx, xdx wouldn't show up.  so i'd say a 6-7 on your scale- -a- definitely wants in on fights, but if -a- shows up the enemy hides.  i realize this looks pretty smacky but considering that xdx was unwilling to do much sieging, especially in 9-9 where they put up 20+ larges, i think it's pretty accurate


Title: Re: War
Post by: setar on April 22, 2009, 09:00:42 PM
Don't think it is the nano ship aspect, but simply the current EVE environment. It is incredibly hard to start a new 0.0 alliance from scratch -- if you are interested in 0.0 but do not want to start out as a renter / pet you are almost forced to bundle a number of existing corps into an alliance. Tortuga, Requiem, Minor Threat and others tried this, and the result almost inevitably reflected poorly on the actual work invested by everyone. You don't change corp culture over night, you cannot change playing habits quickly enough to make a difference when the situation becomes difficult.

That, and for the most part you are trying to run a new alliance with a dozen headstrong leaders.


Title: Re: War
Post by: Slayerik on April 22, 2009, 09:45:48 PM
What Endie says is pretty on the money, having been in all mks of Tri so far, and i got a good laugh out of it.

They have good PVP corps, but most would rather small gang any day than do the POS warfare shit. Gimme a HAC any day, I have a Thanatos I have never even jumped.


Title: Re: War
Post by: Endie on April 23, 2009, 05:57:13 AM
Obviously, Mittens' current policy of going over the heads of the Kenny/Barbie leaders and telling their members how things are going is all very valuable and useful, but frankly I think it is going too far when I discover this via CAOD (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1054371&page=5#147):

Quote
ahhahahahahah

so you think tcf arriving in tenerifis isn't a big deal

oh man this'll be a lawl~~

Edit: This is confirmed.  I don't imagine that the citizens of Kenny and Exe will be dancing in the streets over it.


Title: Re: War
Post by: Comstar on April 23, 2009, 06:47:12 AM
Why is that a good thing? Wouldn't it be more useful to secure 49-?


Title: Re: War
Post by: Murgos on April 23, 2009, 07:09:28 AM
Why is that a good thing? Wouldn't it be more useful to secure 49-?

-A- has to make a decision. They are committed to two active fronts, one their own and one their allies.  Plus, they can't really be sure where TCF commits themselves until they, uh, commit themselves.

Show up in Tenerifs and maybe get blueballed while the NAP train rolls on in Querious?  Show up Querious and watch TCF move unchecked through Tenerifs?

Plus, in the grand scheme of things, what the fuck is 49-?  The border system to Catch?


Title: Re: War
Post by: Endie on April 23, 2009, 07:10:46 AM
Why is that a good thing? Wouldn't it be more useful to secure 49-?

You say that as if one is not the most efficient route to the other.

You're Evil Thug: you have Kenny squealing to you that they have towers coming out in 49- and that their pets-of-a-pet have only brought thirty drakes.  Meanwhile, you have a station system of your own under spam with towers coming out in Tenerifis, only a few jumps from Impass.  You have a history over the years of ruthlessly ignoring allies to defend your own interests.  What do you do?

Edit, efb :(


Title: Re: War
Post by: rand on April 23, 2009, 08:02:27 AM
how good a region is tenerifis? and didn't they just acquire it after goons went to delve? is it possible AAA may decide they have too much space and it's not worth defending


Title: Re: War
Post by: Endie on April 23, 2009, 09:02:25 AM
how good a region is tenerifis? and didn't they just acquire it after goons went to delve? is it possible AAA may decide they have too much space and it's not worth defending

For ratting it's not great, with a few good patches: the bits they took after we left are pretty good.  Same with mining.  Moon-wise it is pretty bad.  But AAA have held part of Tenerifis for ages, now.  and if they just pull a Bob and withdraw from it then they have the problem that such an action leaves their homelands of Impass exposed next door, as well as making logistics a bit mroe awkward for Atlas in Omist, for ROL in Feyth, and for their own RIT holdings there as well, which I seem to remember are jump-bridged to Impass via eastern tenerifis (this may be wrong).

But, historically, AAA doesn't have a great track record of ignoring its own security in order to protect its allies, so I'd be shocked to see them just pull out, especially when Kenny is showing no signs of clearing Delve any time soon.


Title: Re: War
Post by: Sir T on April 23, 2009, 09:18:16 AM

Quote
There mere fact that you don't just laugh makes it more credible than I would ever have believed from a [DS1] Helen post.

OK, on a scale of 1-10, where one is Bob after Rise folded, and ten is "we shall fight them on the beaches", with three being "we'll fuel towers a la GS in their old space," five working out as "we'll counterspam" and seven is "it's Atlas's ball but we'll turn up for big fights," where are you talking?

i haven't been logged in for about a week and a half, so take this with a grain of salt if shit's changed:
for the last couple of months there's been counterspam going on, first in 46dp, then in 9-9, then in xgh.  only after the spam ended did the towers get killed.  during this time, xdx reinforced some pos, but if -a- showed up to rep the pos/fight xdx, xdx wouldn't show up.  so i'd say a 6-7 on your scale- -a- definitely wants in on fights, but if -a- shows up the enemy hides.  i realize this looks pretty smacky but considering that xdx was unwilling to do much sieging, especially in 9-9 where they put up 20+ larges, i think it's pretty accurate

Ok this made my eyebrows hit my hairline (Fyi I'm almost compleatly bald)

AAA dosen't want fights. AAA wants kills. There is a big difference. In every fight recently they warp in at 190kms to shoot frigates and run when the tacklers get close. Thats so they can run to crapheap and blow about how they got 20 kills and lost 4 ships, when the 20 kills were 19 frigs and a dictor and their 4 losses were 2 battleships, a command ship and a HAC. That's not even close to parity. Another piece of evidence. If you stick 5 titans on a gate while you outnumber the enemy 3 to one, you don't want a fight. You wont get one, you know it. Thats why you do it. If you wanted a fight you would not do that.

Another case in point when You formed up a fleet to help kenny defend towers in GR-... but you somehow took so long that we had left before you got there, and rather than go on to attack something you get home.

And recently the Atlas-XXXdeath battle. AAA only turned up when the battle was nearly over to scoop risk free kills and credit.

And remember that big blob you had in 49-? The striking thing is that Kenny never managed to kill a single bubble in PR-, yet within 3 hours all the rapecages you lot had placed on the towers were all down, because goons etc were bouncing on and out of the shields shooting them right in front of you, despite your huge numbers advantage. I was doing it myself in my battleship. And the striking thing is the moment it got to 2.5 to one in local AAA mass logged off inside 5 minutes. I've seen AAA begin to log on in 49-, see there was a strong enemy presence in local and log off within 15 minutes.

I think its because AAA got its hands seriously burned in YZ9. It came in just outnumbering the enemy and lost every single battle. Every one. That stung them and hit their elite self image of bing hard core PVPers, and they flailed around till they found the only strategy that worked for them... blob. In R2TJ it was so fucking obvious. Their numbers would increase and they would undock and get ready to head to R2TJ, then our numbers would swell to parity and they would dock up again. That's also why Evil Thug ran up a huge panic to get the maximum numbers in 49-. The sheer terror of losing.

Yeah you can say that when AAA turns up the enemy hides... But the fact is UNLESS you have a three to one advantage in numbers AAA wont turn up. Hey guess what, when you only turn up when it would be stupid for the enemy to engage you, thats what will happen. You don't want fights. You want to intimidate the enemy and get risk free kills so you can strut around on forums. That's it. Welcome to you being BOB 2.0.

[/rant off]

Syndicate is that way  :grin:


Title: Re: War
Post by: trevorreznik on April 23, 2009, 10:15:45 AM
Why is that a good thing? Wouldn't it be more useful to secure 49-?

You say that as if one is not the most efficient route to the other.

You're Evil Thug: you have Kenny squealing to you that they have towers coming out in 49- and that their pets-of-a-pet have only brought thirty drakes.  Meanwhile, you have a station system of your own under spam with towers coming out in Tenerifis, only a few jumps from Impass.  You have a history over the years of ruthlessly ignoring allies to defend your own interests.  What do you do?

Edit, efb :(

which station system is getting spammed?  like i said i'm not even subbed :V

also himo that's pretty spergin there, i don't think it's even worth responding beyond saying look at -a- killboards more closely over the last 6 months for the relative fleet/bs sizes of engagements


Title: Re: War
Post by: amiable on April 23, 2009, 10:32:50 AM
To be honest anyone even mentioning k/d ratios in a serious way is a total moron.  It's a fucking useless metric when it comes to fleet and alliance level warfare.  I want to know:

Who lost/gained POS's.
Who had serious Capital/supercapital losses.
Who has gained/lost territory.
Who controlled the field at the end of an engagement.

Everything else falls into the category of "who cares."

That's why we are ribbing AAA, it IS totally BOB 2.0 because they use the same bullshit measuring stick.  The difference is they should know better.


Title: Re: War
Post by: Sir T on April 23, 2009, 10:50:20 AM
also himo that's pretty spergin there, i don't think it's even worth responding beyond saying look at -a- killboards more closely over the last 6 months for the relative fleet/bs sizes of engagements

Hey, you know who always said "Hey look at our Killboard for the truth?"

Yeah. BOB.


Title: Re: War
Post by: Endie on April 23, 2009, 10:58:49 AM
Chill sir t, it's no biggand trev, it was a hypothetical to demonstrate to comstar why just piling everyone into 49- would be a mistake. No system of yours is being spammed right now, but I am lead to believe that ET is doing big all-hands-on-deck posting since tcf are now joining xdeathx in the east. You'd know btter about that than me, though, either way vOv


Title: Re: War
Post by: Endie on April 23, 2009, 11:01:19 AM
Dammit the mobile device client for this won't let you edit spelling errors in your posts ;(


Title: Re: War
Post by: trevorreznik on April 23, 2009, 11:04:30 AM
Chill sir t, it's no biggand trev, it was a hypothetical to demonstrate to comstar why just piling everyone into 49- would be a mistake. No system of yours is being spammed right now, but I am lead to believe that ET is doing big all-hands-on-deck posting since tcf are now joining xdeathx in the east. You'd know btter about that than me, though, either way vOv

yeah, about 2 weeks ago I got told by a friend who 'knows things' that nc/tcf (who are now part of nc i believe) would be joining in on the east to split -a-'s attention.  I unsubbed waiting on that to actually happen, in the hopes that there's fighting that will take place unlike over the last month where it's been nothing but pos bashing with big tz issues.   at least with nc/xdx/solar vs -a-/atlas , it'll be same timezones smashing heads which should make things a bit more exciting, unless nc/xdx play it 'smart' and just time all their poses for 0400 and have goons fly over each night

plus, as a us tz guy, I really can't do much in my prime fighting goons other than do solo ganking. against other eu entities our small us tz contingent can fight their small one.

edit- the reason i said to use -a-'s kb, is that it shows fleet sizes very nicely, the goon kb doesn't.  and i'm as aware than anyone of how bob and pl and -a- and everyone else uses the 'we were outnumbered' game on the forums because they count each player rather than each t2 bs, so unless you go to the killboard itself it's going to be impossible to tell.  and since goon kb summary is insufficient, you have to use -a-'s for the fighting in feyth. 


Title: Re: War
Post by: Meester on April 23, 2009, 01:13:44 PM
Looks like TCF was doomsdayed by an Atlas titan. Some hoo ha involving lag in Period Basis also?


Title: Re: War
Post by: Endie on April 23, 2009, 01:46:41 PM
Yep, meester, lag has been at mid-2007 levels tonight. It's impossible to tell, but kenny might well have been staring down the barrel of two more lost R64s but for systems locking solid (for both sides, though, which is different from back then). They'd have saved the first two for sure, though. I suppose one (exe's?) might yet die but it's all a bit confused. I've had to call it a night (posting from bed don't stop posting never stop posting).


Title: Re: War
Post by: Phildo on April 23, 2009, 07:07:49 PM
Intrepid Crossing loses a titan. (http://me.mmo-clan.de/?a=kill_detail&kll_id=54553)

Why does no one ever fit a DC II on their titans?


Title: Re: War
Post by: Sir T on April 23, 2009, 09:45:05 PM
Well, the R64 in Sahkt is now Pandemic Legion. Lag was so horrific that the last 5% of the structure of the tower took 20 minutes to get down. That being said it was a bloody great fight, and Kenny put up its best showing in over a month. Browsing killboards they probably came out ahead in raw kill numbers (including a carrier) But we got the tower and we held the field at the end. By God the loot field was huge. We spent over an hour cleaning it up.

I only got there as the tower went boom so I cant really comment on what happened before that.

Oh and in comedy news KIA DDed the hell out of AAA at a tower AAA had no password for. Sadly the action also seems to have fried the hamsters and the whole system got mangled beyond belief. (No other details)


Title: Re: War
Post by: Endie on April 23, 2009, 10:45:21 PM
That one was in the post.

And phildo, maybe we only see the fits on the ones who don't...


Title: Re: War
Post by: MahrinSkel on April 23, 2009, 11:10:00 PM
So KIA has switched sides again?  Or just friendly fire?

--Dave


Title: Re: War
Post by: Endie on April 24, 2009, 01:02:07 AM
So KIA has switched sides again?  Or just friendly fire?

--Dave

You mean KIA DDing AAA?  KIA are on our side and always have been: they're taking two sov 4 constellations in Period Basis (ZAF are helping secure them with KIA, having taken the Dice one already).  They're not pets: they took that space (sometimes alone, sometimes with help from the NC, sometimes with help from LoveU, and then I held TPAR almost alone for a month, which was fun  :awesome_for_real:) and ZAF have declined opportunities to join GS.  We owe ZAF in particular a lot, especially those of us in LoveU who remember their ballsy capital help in ZS-.  So they're neighbours.


Title: Re: War
Post by: Endie on April 24, 2009, 02:42:15 AM
I forgot to say that we killed another Kenny R64.  I think we may have killed two overnight, but you know, it's no biggie. (edit: that's a total of two, not 1 + 2, though lag saved them from losing more).

In other news, BDCI seem to be busy heading off a 3BK incident by shooting our offline, unfuelled towers in Tenerifis, in preparation for the eastern front opening up.


Title: Re: War
Post by: Sir T on April 24, 2009, 06:08:17 AM
That one was in the post.

Heh all the death is blurring together...


Title: Re: War
Post by: trevorreznik on April 24, 2009, 07:10:53 AM
Looks like KIA nailed 19 bs and a zealot, I'm surprised how many of those BS died with only one titan on the KM, so I'll bet the system bugged a bit.  Not too great a dd but not too shabby either.

I've noticed people love reporting DDs still, even when they're minimal or nonexistent, like when -a- supposedly got dded on their way to rescue the bob caps in 9cg, which never occurred.  I suppose that's because being told you got dded adds to the demoralization of it happening, it's certainly less interesting than some of the 15v15 fights I've posted about on here :)


Title: Re: War
Post by: Simond on April 24, 2009, 10:02:16 AM
Quote
8. Ultrapolite Socailities ‘heh’

LOVEU had a corp theft, their ceo is currently in limbo and IGNE is technically running it under our supervision. Ah corp politics, did I mention Kadm former Loveu and now IGNE tried to form a coup against the now self exiled loveu ceo? It’s all a bit crazy really. None of this was as funny as the ex-foundati0n pubbie who paid billions of isk to help loveu take a system ROL only to abandon it on our way to delve where he decided that he owned his own personal system and shot goons with his towers.
Hey, what did I miss?


Title: Re: War
Post by: Endie on April 24, 2009, 11:20:41 AM
It's wildly innaccurate. Igne's not in charge: I'm the interim ceo put in place by the alliance. I've purged a third of the members and locked down the rest. Basically a vouple of people from the fires of heaven boards were unbelievably stupid, tried to take over, tried to get a private system for macro-ratting in, then when I got them booted (each pubbie corp has a gf director, and I had just been appointed) they hacked the ceo's account. Luckily I caught it early, did some stuff and the damage was minimal. But I ended up as ceo for now :(

The igne thing is because they rather oddly took in three or four of the thwarted revolutionaries, who presumably will try to make that the FoH private corp instead. vOv

When vio is satisfied phildo will be the new king.


Title: Re: War
Post by: WindupAtheist on April 24, 2009, 12:22:08 PM
I'm sure you will relinquish power as soon as these dire circumstances permit!

(http://images2.wikia.nocookie.net/starwars/images/thumb/2/20/84PalpatineSpeechFinal.jpg/180px-84PalpatineSpeechFinal.jpg)

 :awesome_for_real:


Title: Re: War
Post by: Phildo on April 24, 2009, 04:10:30 PM
Hey, isn't Simond also an FOH poster?  Who's side are you on, spy?


Title: Re: War
Post by: rand on April 24, 2009, 04:21:18 PM
looks like Tenerifis isn't as big a priority for AAA, they've called in a cta on the western front for the weekend


Title: Re: War
Post by: Phildo on April 24, 2009, 05:06:42 PM
Oh, hey, this is probably War News at some level.  I was just promoted to Important Space Video Game Corporation CEO.  The reign of terror begins now.


Title: Re: War
Post by: sanctuary on April 24, 2009, 05:56:18 PM
(http://www.tombtales.com/litho/images/rain-of-terror.jpg)


Title: Re: War
Post by: Simond on April 25, 2009, 05:30:09 AM
Hey, isn't Simond also an FOH poster?  Who's side are you on, spy?
My side.  :grin:


Title: Re: War
Post by: Meester on April 25, 2009, 10:24:42 AM
TCF lost a titan, to Red Overlord and AAA. They should have stayed home perhaps ;D

I wonder how they managed that?


Title: Re: War
Post by: Endie on April 25, 2009, 10:56:16 AM
It's true that their first couple of days have involved being repeatedly doomsdayed then losing a titan.  But I still back them and Death to prevent significant problems on the eastern front if AAA takes their eye off them for long.  And we're seeing what happens if AAA don't protect Kenny by Molle losing R64s in euro time.

Since Trevor wants more mid-sized sub-cap engagements reported and less titan DDs, KIA took on a same-sized Kenny/Barbie fleet last nght and slaughtered them.  I don't post battle reports as a rule because they are usually wildly innacurate by their nature (I think ED/IRC's synched ones are OK for their fights right now).  But since it was just KIA, theirs is pretty good, and nobody will believe the disparity if I just state it:  http://killboard.kia-clan.info/?a=kill_related&kll_id=50437

Remember that the innacuracy there is that there were many more Kenny & Barbie than show, but if you only get four kills then your fleet doesn't show up.

On the strategic front, Kenny and co. called a huge CTA today, but so far (the posted timeframe is just about over) all they've done is jump caps aruond and align a bit then spam a few towers in the system everyone knew that they would (because we'd left four offline Kenny towers there).  There is a chance that they have a big surprise to come, but it's a bit unimpressive so far.  At least enough AAA turned up to let them anchor some towers.  They do have several hours left to pull something big out of the bag, though, and from fighting them for years I've never known their big CTAs to pass off with just a few towers being dropped.  We'll see.

Also, we started off euro time on their HUGE OP day by killing another of their R64s.  Yet again, it was Dice's, tightening the screws on the on Kenny corp who still had a decent bit of income.  At the moment, with them using roughly 1d12h timers and us reinforcing their towers in US TZs after they come out, Kenny's six remaining R64 moons are producing as much as one and a half reinforced towers.  Maybe they can evemail Hegemon Rast and ask him for some of his huge fortu... oh wait, no they can't.  Maybe they can sell his titan that they stole, though vOv


Title: Re: War
Post by: Sir T on April 25, 2009, 09:01:54 PM
Maybe they can sell his titan that they stole, though vOv

They cant. Mollie gave it to Joke Noble.

In all seriousness tonight has been utter farce. They had 2 to one odds on us most of the night but rather we camped them into a dead end system for leterally 3 and a ahlf hours. They simply refused to fight. The incapped the bridges to H74 (not reinforced, they reinforced no towers today) and camped the entrances to it but we countercamped the gate with what we could. They retreated inside their Pos shields... and hours passed. And passed. Eventually US Goons started Logging in. we got numbers from our allies, and we decided fuck this and want in. And they ran out the other gate and went around us to a titan that had cynoed in and bridged out.

I was like what the fucking hell was this shit. Then we thought we might get a fight with AAA coming in to 49- from 4-0, but they turned around and fled through their jump bridge rather than fight us.

Anyway every tower they have in h74 is in reinforced. (they never even got a chance to get in hardeners on the new towers) And we were then off burning the south to the ground. Mollie has finally lost all reason I think. He, through an alt, was ranting in 49- about how stupid goonies were to waste 3 hours on a friday night shooting down the station services in 49-. He kept on saying this and saying this, and talking about what a waste of time it was for us to be sieging Kenny Posses. This after a total of 9 hours with 300 character from 16 alliances sitting in posses accomplishing squat. The self delusion is mind blowing. He also btw was gloating in local about killing 10 KIA battleships with 200 kenny. I mean, what? The character was still ranting in 49- 4 hours later when I passed through. The rest of kenny btw was saying similar stuff if not as extreme.

I think their entire plan was to take H74 station and spam it like they had 3bk- and camp the shit out of it as they spammed the system. This was possible as the station belonged to Razor, and Finfleet still had 4 online towers we never got around to blowing up. UNFORTUNATLY we took the station off razor last night, which locked it down, and we had more towers there than they could overcome in one spam before we, of course, plant more towers and online a jammer. Which meant that... they will have to fight us through a jammer and kill our towers to claim it. They cant be sneaky and claim this system.

Kenny is down to 6 systems from 9 two days ago. 1 in Delve and 5 in Querious.


Title: Re: War
Post by: Endie on April 26, 2009, 12:53:24 AM
I dunno, I suspect that he might have hoped to camp the system to stop us dropping five towers today, which would give them more chance of getting pos majority later at some point.

The other big difference from 3BK is that kenny couldn't persuade the russians and exe to drop 20 towers at the same time. That's a good datapoint.

As to why they wouldn't engage? I honestly believe even molle knows that they don't have many more big losses in them, especially barbie. To the clueless retards that make up most of his fleets these days, dropping five towers and onlining four can be spun as a decent victory. If their Big Push had ended in abject disaster the writing would have been on the wall. Even back in detorid they had 'do not engage' orders that we subsequently read when their forums got blown open. Think how much worse that would be for them now.


Title: Re: War
Post by: setar on April 26, 2009, 07:29:32 AM
In all seriousness tonight has been utter farce. They had 2 to one odds on us most of the night but rather we camped them into a dead end system for leterally 3 and a ahlf hours. They simply refused to fight.

Got to agree with your PL colleague (http://scrapheap-challenge.com/viewtopic.php?p=824248#824248), the numbers game isn't really helping -- unless everyone's talking about different systems and times:

Quote
I too, had 2 accounts and was in the Zxj fleet. And I agree with AJ's numbers, although I think we had 153 bs and not 145 Razz
Listening to people saying bob outnumbered us 2-1 is pretty funny (so they had 300 bs out of 400 pilots?) when they really have no clue.

Doesn't change the fact that Ex-BOB, EXE and Co are losing valuable moons in Querious, and that the Tenerifs scenario is doing exactly what it is supposed to do -- keep -A- and friends from helping out on the western front. Yeah, ROL/-A- killed a Titan, a Nyx and half a dozen POS, but all of this amounts to nothing in the larger scale. It does, however, keep everyone entertained.


Title: Re: War
Post by: Endie on April 26, 2009, 10:21:32 AM
We took another R64 today.  That's Kenny down to four I think.  Might be out by one.  Also, things look bad for Exe's only R64 in lowsec, which PL ninja-reinforced.


Title: Re: War
Post by: rand on April 26, 2009, 10:29:22 AM
took down an r64, had a welp in a station system. jammer went down, they got caps in and repped up all their towers (without caps it would've taken them 4 hours, by which time we'd have more numbers), and they anchored 6 more towers immediately in h74. i think we still have tower majority in there though


Title: Re: War
Post by: Sir T on April 26, 2009, 10:41:24 AM
took down an r64, had a welp in a station system. jammer went down, they got caps in and repped up all their towers (without caps it would've taken them 4 hours, by which time we'd have more numbers), and they anchored 6 more towers immediately in h74. i think we still have tower majority in there though

It would have taken them 4 hours per tower.

And they cant have spammed 6 towers themselves. At least one of them would have been The people who's skirts they are holding (I'm not in game and want to play something fun, so I cat check myself)

Anyway we had a majority of 2 yesterday, and had the opportunity to spam more towers last night so we should have been 7 up.

{edit} just logged in to check. They just put down 5 and we are still up by 2 unless I have miscounted.. Pets were shooting the tower with battleships only when I logged in.


Title: Re: War
Post by: rand on April 26, 2009, 10:47:42 AM
just got posted in TWR

      Total   Claiming   Not Claiming
GS      16   11      5
RAZOR   2   2      0
Kenny   14   0      14
KIA      1   1      1
FI      2   0      2
Open Moons   30

i don't have high hopes of keeping this system. even if we do it might mean getting bogged down here while 49- goes sov three, and they seem to be better at holding sov three systems than us. goons have too much e honour to titan stack cyno jammers


Title: Re: War
Post by: Endie on April 26, 2009, 12:28:17 PM
I'm pretty relaxed right now about H74.  For one thing, I think we have five more towers to put down today.  For another, as Jayce has mentioned, we have more money than we know what to do with, so a system-spamming war in a sov-3 system is just fine.


Title: Re: War
Post by: Murgos on April 26, 2009, 05:51:44 PM
I'm a bit annoyed by the H74 situation.  We didn't even have to do anything and we could have stopped this in it's tracks.  We knew yesterday they were targeting this system and all we had to do was log four Titans in at POS and sit there all day AFK with the cyno jammer on.

Kenny would have scanned the system, seen the four Titans and then gone somewhere else rather than risk getting 300+ subcaps quad DD'd.

Whatever though I'm not even sure if H74 has any strategic importance, does it make a good bridge to Period Basis or something?


Title: Re: War
Post by: MahrinSkel on April 26, 2009, 07:12:20 PM
I'm a bit annoyed by the H74 situation.  We didn't even have to do anything and we could have stopped this in it's tracks.  We knew yesterday they were targeting this system and all we had to do was log four Titans in at POS and sit there all day AFK with the cyno jammer on.

Kenny would have scanned the system, seen the four Titans and then gone somewhere else rather than risk getting 300+ subcaps quad DD'd.

Whatever though I'm not even sure if H74 has any strategic importance, does it make a good bridge to Period Basis or something?
Not really.  It's not within JB range of anything outside of Querious, although it would make a good launching point for capital ops and would be usable for a JF link there are alternatives.  H74 itself has an R64 moon or two, and there are 3-4 more scattered about the constellation.

--Dave


Title: Re: War
Post by: trevorreznik on April 26, 2009, 08:24:10 PM
MC used h74 as a link to period basis.

And fyi bob didn't really use titans much to defend their jammers in delve, that was just perpetuated for people to self justify not showing up for ops.


Title: Re: War
Post by: Sir T on April 27, 2009, 12:22:35 AM
And fyi bob didn't really use titans much to defend their jammers in delve, that was just perpetuated for people to self justify not showing up for ops.

Trevor, I know Jake Noble is trying to perpetuate this myth as part of his TWD religion, but they used them all the time. At least 10 times a week, including triple doomsdaying people inside poses. One of mollies blah blah posts even bosted about how much BOB was using them. Jake was called out on Kugustumen when he said the same shit, and he never made another reply on that thread.


Title: Re: War
Post by: Endie on April 27, 2009, 12:29:10 AM
I got doomsdayed plnty in delve 1. The rokh is a fine ship, though, and I am non-dumb enough to align out on arrival, so I only died once.

Anyhoo... We took another R64 moon this morning, this time from exe. Running that constellation must be getting preeetty pricy on the old wallet.


Title: Re: War
Post by: trevorreznik on April 27, 2009, 06:50:52 AM
Fire Hawk in c3n is the only time I can even recall BoB dding a jammer takedown op, and that one actually backfired on them.  Alekanderu was the goon fc on that op and did a very good job.   BoB locked down J-L with titans but didn't dd us on a jammer since we didn't hit it, and there were titans in NOL that didn't dd much but prevented us from going after jammers in eurotime.  But on the whole they really didn't abuse titans under jammers like they abused carriers underj ammers in the south.  And to be blunt, I'm the guy who is most aware of how much they used them, because even when I wasn't leading ops I was still reading jabber and staying up to date.  Feel  free to pull out some killboard summaries or battle reports and prove me wrong though. It honestly doesn't matter that much, I just like to nitpick now and then and felt like doing it here instead of to Himo's massive post on the last page. 

What I'm currently amused by is how effectively GS is defending space by using POS spam, and wondering if BoB FCs are pissed off that they should and could have pos spammed to buy time for themselves yet never did.  That's probably because they ceded timezone control, but it's pretty funny that as of a few weeks back, 9cg was 100% covered, and it's likely that h74 will end up that way as well, as well as any other system that's hit.


Title: Re: War
Post by: Goumindong on April 27, 2009, 10:40:51 AM
That is like saying that the US and USSR did not pursue a strategy of nuclear deterrence. Its the lack of engagements rather than the engagements that would be showing the problem.[since engagements are the ideal]


Title: Re: War
Post by: trevorreznik on April 27, 2009, 12:41:26 PM
They rarely had the titans on in us prime for our jammer ops, it was mainly 30-40 bob flying bs that would stop the attempts. 

here let me see if i can help this argument along

*argues from authority*
*leans back*


edit-on another subject, it looks like the 2 month xdx offensive against -a- is coming to an end with -a-/rol/atlas mopping up towers in tenefiris.  i'm somewhat curious to see if any attacks are made on the goon detorid stations once 46dp is secured.  i doubt it'll happen because it makes little sense for -a- to do, but you never know. 


Title: Re: War
Post by: Endie on April 27, 2009, 01:19:11 PM
Well, I'm a euro and nobody could accuse Shrike of being shy with his titan.  And while i stand by my previous comments on the fineness of a rokh, it's no fun in a remote rep armour fleet at a jammer pos.


Title: Re: War
Post by: rand on April 27, 2009, 04:19:54 PM

edit-on another subject, it looks like the 2 month xdx offensive against -a- is coming to an end with -a-/rol/atlas mopping up towers in tenefiris.  i'm somewhat curious to see if any attacks are made on the goon detorid stations once 46dp is secured.  i doubt it'll happen because it makes little sense for -a- to do, but you never know. 

what happened to le grande TCF offensive?


Title: Re: War
Post by: Endie on April 28, 2009, 12:45:46 AM

edit-on another subject, it looks like the 2 month xdx offensive against -a- is coming to an end with -a-/rol/atlas mopping up towers in tenefiris.  i'm somewhat curious to see if any attacks are made on the goon detorid stations once 46dp is secured.  i doubt it'll happen because it makes little sense for -a- to do, but you never know. 

what happened to le grande TCF offensive?

They and Death are well outnumbered, and have compounded that with a kinda dumb titan loss.

Still, there is an outside chance that they can maintain it today in 46DP.


Title: Re: War
Post by: Triforcer on April 28, 2009, 12:51:51 AM
What language is now being spoken in this thread? 


Title: Re: War
Post by: Sir T on April 28, 2009, 02:21:15 AM
Fire Hawk in c3n is the only time I can even recall BoB dding a jammer takedown op

So you "forgot" Qy6 (for example) then. That's nice.  :oh_i_see:

Btw Jake was trying to argue that BOB only DDed 6 times in delve. I'd step back from pushing his agenda if I were you.

On far more relevant stuff, Kenny just lost a tower in H74 and the system is locked down tight. They now have to siege to get anywhere there... and we all know how that will turn out for them.

On Le Grande offensive TCF only arrived there 3 days ago. According to sources they killed a metric fuckload of Atlas BS as they got going yesterday so AAA will probably be there today to try salvaging Atlas ass from the fire. Where AAA goes after that really depends on serLowtax I guess, as he is pulling ETs strings at this stage.

BTW AAA tried the same trick that resulted in the TCF titan loss yesterday in Querious, and wound up losing their HIC in comedic fashion.


Title: Re: War
Post by: setar on April 28, 2009, 02:59:05 AM
Thought that was Wagaah's HID, not a -A- one? Would also be nice to hear some more about the metric ton of BS killed as the Atlas KB only has this fight (http://killboard.atlas-alliance.com/?a=kill_detail&kll_id=71311) in which yes indeed, Atlas lost more than a dozen BS and a dread.. and killed 5 hostile dreads in return.



Title: Re: War
Post by: Endie on April 28, 2009, 03:15:27 AM
Yeah, Sir T's is a bit of a spin on the situation in Tenerifis.

Fact is, TCF haven't really managed to get going, yet, and the numbers that AAA, ROL, Atlas and pets are able to bring have them and xDeathx fighting hard to keep a foothold in 46DP.  I gather that today is a critical day for that, and the Bad Russians and Atlas really should win there, failing something astonishing happening: they have subcap and capital superiority (Atlas in particular have been a revelation (arf) on capital numbers), as well as momentum and better supply lines.

I've been frank there, so I feel I can also say this: if Death and TCF were to withdraw then that would be wonderful news for Kenny, who are frankly a joke now.  Without someone to hold their hand they have been unable to stop the Coalition taking their moon income and that of their pets, and they need the AAA numbers and ROL's ebayed billions more than ever.  If their Russian masters turn up then Kenny pilots might start to show up again, but they clearly have no taste for showing up alone.


Title: Re: War
Post by: setar on April 28, 2009, 04:21:48 AM
Which is why I don't see TCF stopping just yet. All they need to do at this stage is buy you guys maybe two more weeks before Kenny is finally done. They do not have the numbers or motivation to sustain any attack on Querious on their own, much less to make any progress in PB or Delve. If the fight over Tenerifs gains momentum again the political landscape gets interesting -- do we decide to give up Tenerifs (most likely), or is everyone enjoying the fights there so much that we wave goodbye to Querious?


Title: Re: War
Post by: Sir T on April 28, 2009, 04:22:59 AM
http://www.ituroncavalry.com/killboard/?a=kill_detail&kll_id=47998

Yet another titan goes boom


Title: Re: War
Post by: Goumindong on April 28, 2009, 04:38:35 AM
Who the fuck is Error. and how did they get a titan?


Title: Re: War
Post by: Sir T on April 28, 2009, 04:44:49 AM
Who the fuck is Error. and how did they get a titan?

I believe its the alliance Diara lir founded after he got all his corps assets stolen and went fuck AAA.


Title: Re: War
Post by: Endie on April 28, 2009, 04:52:02 AM
I don't have a 'reply' function on the mobile client for f13, so this is a reply to Setar!

If I was tcf/death and aaa gave up tenerifis, I'd be tempted to push the point and threaten impass. But the real thing to do would surely be to get a mid-tenerifis system within jump-range of feythabolis and let the paymaster order thug to defend him instead of kenny.


Title: Re: War
Post by: Fordel on April 28, 2009, 07:01:35 AM
Someone explain what the heck that titan is trying to do tank wise?


Title: Re: War
Post by: trevorreznik on April 28, 2009, 07:03:21 AM
The reason I think TCF's offensive in Tenefiris is done is that it looks like they're going to be fighting up in Wicked Creek against that ex-EXE alliance called Aggression, as well as whoever else is up there.  Aggro has bought -a- a lot of time, as well as IRC/ED hitting RA, by keeping TCF, RA, xDX, and whomever else from joining up together.  Remember too that 46dp is xdx sov3, so if that gets flipped to -a-, the only other places to fight are under -a- jammers which I don't think anyone wants to do because -A- definitely enjoys being gay with titans.

On the Querious front, the gkc offensive looks more and more like the Goon one a year ago.  After the failed attack on 9cg (j-/nol), gkc went after moons instead, just like goons did.  However, most pilots didn't care much about doing this, so even when ones got taken, the gains were reversed a few weeks later, and the momentum from taking 49- (qy6) was completely lost.  H74 is their version of the pos spam throughout delve i guess :V

And what is that, 5 titans in 10 days?   Good lord.


Title: Re: War
Post by: Murgos on April 28, 2009, 07:19:56 AM
 H74 is their version of the pos spam throughout delve i guess :V

Just on a much faster scale.  Kenny is down two POS already this morning and looking like another one is about to follow.


Title: Re: War
Post by: Jayce on April 28, 2009, 07:33:43 AM
And what is that, 5 titans in 10 days?   Good lord.

I would think you would like that.  Less titans = happy t-rez.

I guess Molle was a trendsetter in losing Titans like Rifters, except no single person has matched his record yet.


Title: Re: War
Post by: amiable on April 28, 2009, 07:34:20 AM
Mahrinskels weekend/weekday analysis was very prescient.  Pretty much the past month has been Kenny doing well on weekends (when they have ASSCAKE backing) and then failing horribly during the week.


Title: Re: War
Post by: Sir T on April 28, 2009, 10:08:49 AM
 H74 is their version of the pos spam throughout delve i guess :V

Just on a much faster scale.  Kenny is down two POS already this morning and looking like another one is about to follow.

They are down 5 as I type this. The morning began with them runnign from H74 with our fleet chopping at their heels, and we wound up killing stiff in front of an enemy titan for added humiliation. After 3 towers, Our FC thought a raid on 49- would be fun while we were waiting for an hour for the next tower and ran straight into a kenny gatecamp what was just bieng set up, which we evaded with some losses, but it could have been a lot worse. This seemed to infuse them with balls so they came and faught us.

After baiting us off our capitals onto the gate, they then swarmed in, which we all got out from. Then they swarmed our capitals. They got a carrier which admitted was his fault as he was busy on another client at the time, but in all other senses are getting utterly and completely butchered. They are heading back and getting new ships which is adding to the carnage. We have killed more HICs than lost frigs at this stage. The last 2 towers were killed under Kenny fire. This could mean utter desperation on their part rather than courage, as I don't think they can absorb the high isk losses they are taking at this point. I died as I had an overview malfunction and could not see what they hell was going on and didn't see I was being primaried until it was too late to bail. Scarily I am one of the only 6 Goonswarm BS that has died so far, out of 39 enemy reported so far.

http://killboard.goonfleet.com/battles/1274 <--- :uhrr:

Scary thing is it would have been worse but we ran out of dictors.

{edit} 6 towers down. And before they cry about numbers, local was at well over 400 at its peak and they had a serious fleet, and our fleet was at around 120-130, not all in system and not including the allied fleet.


Title: Re: War
Post by: Slayerik on April 28, 2009, 10:18:35 AM
God... GS battle reports (on the killboard) are shit.



Title: Re: War
Post by: Sir T on April 28, 2009, 10:27:18 AM
Yeah I agree. heres the NC one

http://www.northern-coalition.com/?a=battles
   
They report 80 kills to 13 losses

Though of course the opposition only show up if they get a kill, so. Remember at that stage local was at over 400

It looks like 46dp is going to fall however.


Title: Re: War
Post by: Endie on April 28, 2009, 11:14:01 AM
That's why, for two years, we've not used battle reports in this thread, not killboard stats nor K/D stats, except in very unusual circumstances (occasionally, a very unusual battle with only one participant on one side and a striking outcome).

Anyway, Sir T, your own assessment shows why those numbers you mention are worthless: local numbers minus people in fleet all of whom are not in system but where another friendly fleet of indeterminate size is present?  Could be 2:1 or 1:2 ratios.

The useful thing to consider here is that Kenny attacked unsieged dreads with carrier support and without capitals of their own: they had sufficient numbers to expect to kill more than the one carrier that they did, but in fact lost a very large number of battleships (probably around fifty) in return for T1 frigates and cruisers.  The important thing is that Kenny's assault on H74 is just about over, with all moons covered and them losing six towers to go a dozen or so behind.  They'll need their Russian protectors before they can dent it.

Of course, Kenny may think that keeping us away from 49- for a few hours while AAA have chosen to be elsewhere is the important thing...


Title: Re: War
Post by: trevorreznik on April 28, 2009, 12:58:20 PM
And what is that, 5 titans in 10 days?   Good lord.

I would think you would like that.  Less titans = happy t-rez.

I guess Molle was a trendsetter in losing Titans like Rifters, except no single person has matched his record yet.

you think correctly :)  It's especially nice since the recent losses are going to reinforce the 'don't use titans without 3 more on standby' idea, which will prevent most of them from being used, as only a few alliances can do that (pl, -a-, tcf, xdx come to mind)


Title: Re: War
Post by: Endie on April 28, 2009, 03:23:18 PM
Nine Kenny towers dead today in euro time.


Title: Re: War
Post by: Strazos on April 28, 2009, 08:42:53 PM
I'll never understand why some of them Russians continue to hold Kenzoku's hands.


Title: Re: War
Post by: rand on April 29, 2009, 01:30:48 AM
Any update on 46DP?


Title: Re: War
Post by: Predator Irl on April 29, 2009, 01:36:19 AM
I'll never understand why some of them Russians continue to hold Kenzoku's hands.

Possibly due to fearing direct attention from Goons once Kenny is out of the picture? v0v


Title: Re: War
Post by: Sir T on April 29, 2009, 03:15:37 AM
Any update on 46DP?

Last I heard XIX has 3 about towers left.

Oh and Kenny lost a tower last night in 1-S, their last remaining Delve system, which is a 6 moon system beside Aradia. That leaves it 4 Kenny to 2 GS I believe. Some towers were hit in 49- as well.

By contrast here is the list of towers Kenny reinforced:



Though they did try kiting a resistar for 4 hours with 20 stealth bombers last night. Which to be honest is an interesting idea with the ability of covert cynos to go through cynojammers. But, um, yeah...


Title: Re: War
Post by: rand on April 29, 2009, 04:47:36 AM
Any update on 46DP?

Last I heard XIX has 3 about towers left.


So AAA is coming back to querious then, oh well.


Title: Re: War
Post by: setar on April 29, 2009, 09:00:47 AM
46dp Sov switched to -A-, so.. yes, seems its back to Querious.


Title: Re: War
Post by: Murgos on April 29, 2009, 09:13:18 AM
46dp Sov switched to -A-, so.. yes, seems its back to Querious.


Yeah, looks like -A- made it back to Querious: http://a-kills.com/kills.php?victim_alliance=Against%20ALL%20Authorities#

You should be looking at the 16:08 -16:10 timestamps

Initial reports are 120ish BS hulls + 50 some odds and ends.


Title: The Titan Problem
Post by: Endie on April 29, 2009, 03:36:07 PM
H74, Kenny's latest target (which they foolishly tried to do without asking for protection from their Russian masters), is hellpurged: they lost all their towers there today.  That's a dozen towers.

We killed one of Kenny's five towers in 1-S, their only Delve system.  One more and it will go neutral.

As noted, Kenny called in Russian help and they lost 120+ battleships and various support to our four tacklers.

In M0O, Exe's logistics mid-point in Delve, we killed one of their towers, so that will go neutral soon.

KIA and MM have outspammed Exe in one of their station systems.

Now we've taken down one of Exe's cyno jammers in another station system and are reinforcing everything.  Probably won't be the last action like taht of the night, I'd guess.

And now AAA are back en masse so we can expect this to get bogged down and messy for a while, with us back on the defensive and Kenny daring to log in caps again.  It's beginning to look like a bite-and-hold thing.  You see, Eve is a lot like WWI...

Oh, and Darius has handed over to Zapawork as the new Goonswarm CEO.  Long overdue, to be honest: we've been fighting the war without a CEO for well over a month.  Darius has probably been the most successful CEO since Remedial, and has led us into the Golden Age of Goons.  Now he needs to go and get ready for his kid's imminent arrival.


Title: Re: War
Post by: Yoru on April 30, 2009, 12:52:43 PM
Thread has received a titanectomy. Discussion stage right (http://forums.f13.net/index.php?topic=16818.0).


Title: Re: War
Post by: Murgos on May 01, 2009, 05:21:49 AM
In somewhat related news, GF managed to get a couple of Titan pilots on at one time yesterday to DD a small Kenny++ fleet.  First time that's happened in months.

That it happened in 49- was pretty cool though.

They actually managed to get a tackle on one of the Titans as it was leaving but we broke that up right quick.

edit: and then later in the day:  http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1062752&page=1

edit2: If you don't want to visit CAOD (which is understandable) what it says is that a Atlas Titan pilot defected to GoonSwarm with his Titan plus parts for 3 more Titans and parts for a Nyx.

edit c: Thanks T-Rez.


Title: Re: War
Post by: trevorreznik on May 01, 2009, 01:18:08 PM
atlas, not -a-


Title: Re: War
Post by: Endie on May 01, 2009, 01:27:20 PM
atlas, not -a-

On the subject of Atlas, we just stole three titan component sets, as well as the component set for a nyx-class mothership, from them.  Amazingly it was done by Helen, one of our worst posters, in a turnaround which reflects the Susan Boyle phenomenon.  We now have to reassess our belief that ugly posters are completely without merit elsewhere, also.

There is some confusion as to whether the haul also included an avatar-class titan.  Like I say, Helen is not a great poster.  Oh and we stole almost 24,000 promethium.  I dunno if that's worth much vOv

Bobby Atlas's damage control efforts are pretty funny...


Title: Re: War
Post by: Sir T on May 01, 2009, 01:31:24 PM
Well after a bit of a welp last night where we got a titan tackled and a gang lead by Yaay managed to kill one of our dreads (albeit at the cost of 60% of his fleet) Kenny felt emboldened, probably for the first time in their history, to actually come along and try and help defend a pet with their capitals. So they came into Z-M and repped up some towers and laid siege to KIA towers in system.

Then Mollie decided he needed a few more reinforcements. And ordered the cynojammer offlined.

4 hours later 4 EXE Towers were ash, with more on the way and his fleet was scattered to the winds.

Oops.


Title: Re: War
Post by: Endie on May 01, 2009, 03:34:11 PM
Actually, I think the Atlas multiple-titan/nyx/prom theft today is possibly the biggest corp theft in Eve ever.

Also, since Exe's sov 4 is at risk of going down, Kenny have alarm-clocked for tonight in a couple of CTAs, and are intending to use caps.  If that's true then presumably they have backup from friends, too.  Either way this has a lot of potential for extreme destruction or extreme blueballs....


Title: Re: War
Post by: Pezzle on May 01, 2009, 07:00:53 PM
On thursday Razor brought a 40+ mostly cruiser gang into Providence.  I have no idea how many of the locals they got but the CVA greeted them with an old fashioned Amarrian face melt. 

You know, it is nice that players can still just throw down.  Yeah, we are heavy handed (24 battleships or so), however, it is actual pvp.  There were no towers, no cap ships just a shooting match.  I imagine Razor is just here blowing off steam from the campaign in former BoB territory.  No ill will really, aside from them being KOS bastards.  A little pressure is good for 0.0 residents.  Need to hammer them into something capable without shattering the mold. 

In other news, 1 goon flying an executioner died in 9uy.  Expected Jihad incoming!  :why_so_serious:


Title: Re: War
Post by: eldaec on May 02, 2009, 01:55:46 AM
The Kenny alarm clock eventually killed one of the towers they were after, and two of our dreads. Sub cap losses about even.

A little earlier, Skunk Works was losing a mothership in 49- to PL and RZR, in what is thought to be the same op.

http://www.eve-razor.com/killboard/?a=kill_detail&kll_id=164534


Title: Re: War
Post by: Endie on May 02, 2009, 05:40:00 AM
After Atlas losing the titan, three titan component sets, nyx component set and promethium, their weekend just got worse when xDeathx and PL took one of their R64 moons.


Title: Re: War
Post by: eldaec on May 02, 2009, 05:57:41 AM
The extra campaign stats now on our killboard make interesting reading, and appear to back up the general feel most goons have about AAA and Kenny.

We're killing 2 AAA for every 1 loss. And the isk cost of those kills and losses is running at about 1.5:1.
http://f13.7mph.com/?a=cc_detail&ctr_id=11

OTOH

We're killing 5 Kenny for each loss to them. And our kills are costing Kenny 30 times what our losses cost us.
http://f13.7mph.com/?a=cc_detail&ctr_id=12



In better news for Kenny, their member count is finally stabilising. They are up by 5 over the last week from 2563 to 2568, I think this the first time they've up over a period of seven days since the disband (pre disband they had 3300 members).


Title: Re: War
Post by: trevorreznik on May 02, 2009, 06:52:31 AM
how strange, my corp' s killboard shows goons getting wiped out http://collective.a-eve.com/?a=alliance_detail&all_id=216

i wonder why that is :V


Title: Re: War
Post by: Yoru on May 02, 2009, 07:08:20 AM
how strange, my corp' s killboard shows goons getting wiped out http://collective.a-eve.com/?a=alliance_detail&all_id=216

i wonder why that is :V

Don't be a chode.


Title: Re: War
Post by: trevorreznik on May 02, 2009, 11:12:14 AM
would you like me to go into detail on why a corporation's kb stats vs an alliance, where both the corp and hostile alliance are part of larger coalitions, is not useful nor interesting to talk about?  especially when the corporation kb is a small sample size (aka it isn't goonfleet)


Title: Re: War
Post by: Vedi on May 02, 2009, 11:43:18 AM
To be fair, Trevor is right about this.

If you have two opposing alliances, each with ten corps fielding ten ships, you have a hundred ships on each side. Imagine an engagement where exactly half of all ships (i.e. 50 on each side) are destroyed. If we, for simplicity, assumes that all the corps get on all the killmails, each corp will have killed 50 ships in the engagement and lost at most 10, and on average 5. This means that all of the corps, on both sides of the engament will get an (on average) 50:5 kill ratio and 90% efficiency in a battle that was a draw.

This is just one of the many reasons kill:death ratios are somewhat meaningless. If you want something meaningful, look at the sov maps and possibly the number of R64 moons. Both Goonswarm and AAA is at around 125 systems and 30+ outposts. KenZoku is at 5 systems and 2 outposts.


Title: Re: War
Post by: lac on May 02, 2009, 11:53:16 AM
Killboards are the special olympics for statistics, everybody is a winner.


Title: Re: War
Post by: Yoru on May 02, 2009, 12:06:26 PM
would you like me to go into detail on why a corporation's kb stats vs an alliance, where both the corp and hostile alliance are part of larger coalitions, is not useful nor interesting to talk about?  especially when the corporation kb is a small sample size (aka it isn't goonfleet)

No, because that was my point.

Further, that isn't even a single corporation's killboard - it's the F13 killboard, hence why it might be of interest to those here, if only for guffaws. But I suppose you wouldn't understand that, not being from around here and all.

Now shut the fuck up and stop trying to wave around your e-dong.


Title: Re: War
Post by: setar on May 02, 2009, 12:52:53 PM
Got to love moderators. I suppose the edong comment refers to eldaec original post on how wonderful the f13 kill/death ratio is, correct? How about you treat participants in this forum with respect, and we get back to discussing things that are more meaningful than killboards?


Title: Re: War
Post by: eldaec on May 02, 2009, 02:12:50 PM
would you like me to go into detail on why a corporation's kb stats vs an alliance, where both the corp and hostile alliance are part of larger coalitions, is not useful nor interesting to talk about?  especially when the corporation kb is a small sample size (aka it isn't goonfleet)

Jesus christ, I assumed most people were able to get the point that the stats suggest AAA is a lot more effective than Ken, rather than how good those numbers are/aren't for us, without me having to spell it out. 2 to 1 against on a board like ours is pretty fucking good from AAAs point of view, again, I assumed this was obvious.

Apologies.



Title: Re: War
Post by: ahoythematey on May 02, 2009, 04:35:48 PM
This thread continues to deliver.
 :popcorn:
Carry on.


Title: Re: War
Post by: Pax on May 03, 2009, 12:32:02 AM
how strange, my corp' s killboard shows goons getting wiped out http://collective.a-eve.com/?a=alliance_detail&all_id=216

i wonder why that is :V

The really wrong thing about this killboard link is that apparently we lost more battleships than T1 frigates to The Collective.
This must not stand!


Title: Re: War
Post by: Endie on May 03, 2009, 03:31:00 AM
Setar is right, introducing killboard stats into this discussion is a recipe for yoru having to rip it apart and syndicate a ton of posts. There may be a discussion about how likely f13 people are to kill kenny ships as opposed to aaa ones, and why that is (which is all you can tell, prima facie at least, from our kb) but I really would hate it if this was where it happened.

Anyway, I am stuck posting from a blackberry in the highlands so tell me about the dramatic sweep of things? As a matter of interest, is evil thug happy now he has achieved his war aims (I seem to remember he once announced that he'd fight until feyth was taken and darius was no longer ceo - shame zapa, the new ceo, was the warmongering diplomat)?


Title: Re: War
Post by: Comstar on May 03, 2009, 03:52:14 AM
EXE is on the way to losing 2 stations tonight- EXE/Kenny fleet got DD'd before downtime on the G-Q gate in Z-M. There are zero AAA/Stainwagon kills I can see. ET seems to have stopped sending assistance (though we did lose a Dread in mysterious circumstances).

Also, their focus fire sucks - Who shots an Ass-Frig with 15 BS in a fleet fight (http://killboard.goonfleet.com/km/353402)? I came back in a brickdrake and soaked up more BS fire next time. Guess having a high character letter does help sometimes.

Going to be a big fight after downtime for the 2 EXE stations in Period Basis. If Evil Thug is going to save them, he needs to do it tonight.


Title: Re: War
Post by: setar on May 03, 2009, 07:49:24 AM
Yes, we seem to be in waiting mode for the time being.


Title: Re: War
Post by: Sir T on May 03, 2009, 10:08:07 AM
No surprise to me tbh.

Anyway current situation.

Towers

Z-M - 9 Coalition, 7 Alliance

G-Q - 7 Coalition, 4 Alliance

Alliance fleet DDed by Goonswarm. Alliance fleet massacred by Coalition in straight fleet combat. Coalition Towers repped up in Alliance primetime. Coalition could be said to be rampaging through Period Basis. Alliance tower reinforrced with 7 hour timer.

Predictions: ISD reports things going well for Barbie and Ken, with only a few losses in minor skirmishes. Crapheap soon to lock all threads dealing with this. CAOD will recieve reports if infighting in goonswarm as there is a thread with people arguing over the new avatar of one of our FCs.

{edit} C-7 R64 moon is lost to Ken. Kenny fleet owned, then as they withdrew they got double DDed in the next system on the gate. Mollie died in 2 characters.


Title: Re: War
Post by: Comstar on May 03, 2009, 01:52:53 PM
That was amazing.

EXE is losing their home, but Kenny is losing a single moon so that makes it an all points CTA from everyone to save it.

Kenny fleet beaten in a conventional fight in Period Basis. Hostile Fleet Command disintegrates. Runs away, gets beaten again after warping only 60km from the gate, fleet routs, Doomsdayed. 40+ kills for about 10 deaths on our side. Multiple EXE towers down.

Kenny fleet beaten in a conventional fight in Querious.  Hostile Fleet Command disintegrates.  Runs away, gets beaten again after warping to a gate, fleet routes, Doomsdayed. 140+ kills for about 20 deaths on our side. Multiple EXE towers down (and a R64 tower down for Molle). 


I also got my first ever solo kill (http://killboard.goonfleet.com/km/353452) of a piloted hostile ship. Manticore decides to undock from the EXE station and sits there while I target, lock and point him in a tackledrake. And Pod him afterwards (http://killboard.goonfleet.com/km/353453).

 


Title: Re: War
Post by: trevorreznik on May 03, 2009, 02:19:14 PM
what do you mean by hostile fleet command disintegrates?  TS spies saying they broke down (or had infighting?), or just bad decisions they made in game that you could see?  I'm pretty curious


Title: Re: War
Post by: Comstar on May 03, 2009, 02:33:26 PM
Complete lack of focus firing. 

Anti-support spending too much time shooting Battlecruisers and not dictors bubbling their fleet.

Extremely bad sniper warp ins (since when does 60km from the gate count as a sniper warp in?).

Enemy fleet split up into multiple groups.

Routing from a system towards jump gates with known enemy fleets waiting for them.

Jumping backward and forward into and out of systems out of and into bubble camps on both sides. Twice.

Obvious Panic as every ship tried to save itself.

Enemy dictors dropping bubbles to slow down pursuit that instead catches larges numbers of friends in the bubbles.

No waiting for stragglers but running as fast as the lead ships could get away, and both times running headlong into double Doomsdays. This headlong rush to escape was lead by SirMolle himself, who died to the DD's while the rest of his fleet was mostly scrambled two jump's behind him.   


Now granted, we did out number the hostiles both times, and victory breeds it's own success on your side and defeat leads to greater dislocation on the their side. Both times I saw clear indications of not just a retreat, but a complete rout from the battlefield. It reminded me of the battles in the W-4 Constellation just under 3 months ago in the original Delve Invasion. However, in those battles the GBC and Kenny forces kept together for 4 hours before collapsing, and a retreat to PR-, which though ended in the greatest siege of the Eve Galaxy, was still a well ordered and planned retreat. Today's fights they lasted all of 30 minutes followed by 2 hours of pursuit of a shattered band of individuals.  SirMolle died at the head of his fleet...unfortunately the head of the fleet was running as fast as he could away from the battlefield while his loyal minions were getting massacred to cover his escape.


Title: Re: War
Post by: Sir T on May 03, 2009, 03:44:33 PM
For the AAA fans -A- Anchored a small tower in I1y. That was filled with AAA sitting inside it after the battle above. And is now in rienforced.

{edit} Just found out AAA was involved in the C-7 battle. Wooo

Tower situ

Z-M Current Status:
7 friendly KIA large versus 5 hostile EXE large (61 moons total).

G-Q Current Status:
7 friendly KIA large (plus 3 filler towers) versus 1 hostile EXE large (12 moons total)

Hint. That means G-Q is in real trouble. Which means sov 4 is in trouble if their last tower goes down, as if the station is captured (as it will be if the System goes neutral even if the KIA towers have not started claiming yet, which they haven't) that means the counter to break sov 4 starts. The Tower comes out tomorrow morning GMT.


Title: Re: War
Post by: Sir T on May 04, 2009, 06:16:33 AM
2 towers down in Z-M and one in G-Q this morning. G-Q should now be neutral.


Title: Re: War
Post by: trevorreznik on May 04, 2009, 08:26:56 AM
as far as i know, this will be the first 'defended by a somewhay competent alliance' constellation with sov4 to go down.  there's definitely arguments to be made about whether it was defended , or defended competently, but  i think it's the best example so far.


Title: Re: War
Post by: Sir T on May 04, 2009, 10:28:08 AM
According to Mittani's latest update, there is a grand total of one enemy tower left in Z-M. G-Q station is in the hands of KIA.

As of a couple of hours ago, we hit 49-. Tanked a Doomsday taking down the jammer then cynoed in our caps. Hellpurge commencing.


Title: Re: War
Post by: trevorreznik on May 05, 2009, 01:03:23 PM
so what happened?  the timers could've been for today or tomorrow and i haven't seen any talk anywhere about what's going on in 49-


Title: Re: War
Post by: Murgos on May 05, 2009, 02:48:09 PM
Goons failed to get their shit together so GBC & Co have been repping towers all day while being harassed by HAC driveby's and SB wulfpax.

Also, apparently, a POS that wasn't supposed to be passworded somehow became passworded during the night and so Kenny bumped a couple of carriers, who failed to check the message boards, out of the shields and killed em.  4 POS's come out in US prime though so I would expect that tonight those will flip, we'll rep our towers and rf all of Kenny's towers and hope for some more good timers.

Also, The MIttani admitted to not having IRC's stolen stuff.   :why_so_serious:


Title: Re: War
Post by: Meester on May 05, 2009, 03:24:57 PM
Seems Executive Outcomes want their pilots to leave their jumpclones in Period Basis according to a recent CAOD post but surely jump clones can be exterminated by a hostile alliance in control of the outpost? Thats what I thought anyway.


Title: Re: War
Post by: Gets on May 05, 2009, 03:36:06 PM
No, they can only  t :-P t  you on getting access to station services once they take the outpost.


Title: Re: War
Post by: Sir T on May 05, 2009, 04:38:49 PM
No. They can remove all the enemy medical clones from the station, which get bounced to whatever empire office has the headquarters of the clone's corp. They cant do anything about the jump clones.

However having a jump clone is very limiting as no service in the station can work for you if the people who own the station don't like you. All you can do is buy and sell items and spin your ship. And undock, of course.


Title: Re: War
Post by: Phildo on May 05, 2009, 05:27:53 PM
Can't play undock games if you don't have standings with the station owner either.  Pretty much the only thing they could do is leave one PvP ship there, clone into it and hope the insurance hasn't expired.  It's a one-shot tactic.


Title: Re: War
Post by: Meester on May 05, 2009, 05:42:29 PM
Well, theres my next idea for the Features and Ideas Discussion forum. Somehow seems not right that you can get rid of someones clones in a station/outpost and not their jump clones.


Title: Re: War
Post by: setar on May 05, 2009, 07:03:26 PM
Agree, actually. I am still selling PvP assets out of Period Basis. Got quite there for a while, but lately demand increased again ;-) Think I sold all Claymores and Tempests I had stashed in the area from the MC times, only a couple of faction mods left. Those get stuffed into the CovOps at some point and moved out.

As you can also set up contracts you really only need one clone per corp and station.


Title: Re: War
Post by: Sir T on May 07, 2009, 02:14:39 AM
News from the front. ROL decided to siege in 5V and lost a dread for their troubles.

PL got a titan tackled in 49-. In the resulting bout of fisticuffs the Coalition lost a Carrier, and the alliance lost around 3 dreads and 4 carriers. Also a Goon tower was killed in 49-, but the alliance lost at least 2 in return.

({Edit} Ok specificly, kenny lost the tower they had put down to replace a tower they had just killed. They also lost 3 more towers in 49- alongside that. They will probably kill 2 towers today in 49-.)

PL btw apparently cleared the dictor bubbles from the Titan by dropping bombs on it.   :drill:

Kenny has decided to do what it does best: spam down towers everywhere in the hope of spamming their way to victory (because actually sieging towers to gain systems is for non-Elite alliances one supposes) and I would guess another reason is to distract people from 49-. They are also spamming R64 moon systems so we can guess their lack of moons is hurting them severely. They did lose the Ark they were using to spam those towers this morning.

Finally, Z-M flipped to KIA sov (meaning that the EXE con sov capital is virtually certain to fall) and Systemic Chaos lost a corp to internal drama as they were sick of being told to get on ops or else, or something. Regardless, massive internal drama =  :popcorn:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1066761


Title: Re: War
Post by: Sir T on May 08, 2009, 12:41:39 PM
Speaking of massive internal drama, this just got posted on the latest Mittani Tentonhammer article, and its a pretty interesting read

http://forums.tentonhammer.com/showpost.php?p=374264&postcount=8

Quote
I thought I would post a reply here as i don't pay my $15 a month anymore for the ability to post on the official eve online forums.

Yes the Mittani made me stop playing EVE, and sir I thank you for it.

The reason why I stopped playing were because of the events that unfolded in march of this year. I was a high ranking officer within the top corp in Ethereal Dawn and I remember the night that we were told, by IRC, that we were going to war.

Here's the thing that isn't really discussed on the EVE forums or anywhere else but it's pretty common knowledge among those who know the drone regions and those that live there. ED is IRC's bitch. IRC says jump, ED says how high. If you believe that IRC leadership are a bunch of idiots with zero skill, ED leader ship is even worse. the thing is with ED is that its leadership does not have a voice. they were afraid to speak up, afraid to stand on their own. the MAJORITY of ED Hated what IRC was doing. When IRC "lost" their stuff your average joe ED pilot was yelling from the rafters that we needed to stop hanging out with IRC because they were going to bring us down kicking and screaming with them, this was in March, ED pilots were VERY vocal about how they wanted nothing more to do with IRC, they didn't want to be in IRC's fight and we all had a good idea we were being lied to. ED leadership ignored us and continued to do whatever IRC told them to do.

You have to understand that 90% of ED does not like IRC. We HATED flying with them. We HATED running ops and CTAs (call to arms) with them. If an IRC FC were leading ED would generally bail out early when the op would get to, and it always did, the point where IRC began fighting with themselves. The only reason we hung out with them and continued to do so was because ED leadership told us to. Czech Lion and Ral were slaves to IRC leadership and no one really knew why. Granted ED didn't have the best PVPers but we had capable FC's and if need be we could have taken out IRC if it got to that point. Essentially we were the meatshields for the eventual russian invasion and we all had a good idea of it.

IRC was jealous of ED. IRC was mad with Goonswarm, IRC didnt' get invited to the parties that ED got invited to and this made IRC jealous. THIS was the real reason behind this conflict. It wasn't the need to expand, ED didn't want to expand we were happy and chipper in our little corner of space. IRC was bitter that they didn't get to help in Delve, that they weren't offered space in Delve. upset that they weren't asked to protect the baby goon titan in Teneferis. it was several things mounting up that IRC wanted to be taken as a "big deal" a "real player". Naturally lies were spread to ensure that the general population of ED and IRC would participate in Oldmas whale hunt. We were told that we needed to expand. We were told that RA wasn't "carrying their weight" among the NAP fest and that the Goons and told us "hey, go ahead and shoot em and take em out, we don't care about them anymore." the MAIN concern among ED and IRC pilots was who's going to punish us for this. ED/IRC pilots were told no one would get mad for what we were about to do and that Goon diplomats gave the thumbs up to it.

obviously that was not the case.

We got all the way to C-J and knocked on the door. we took out a few pos' here and there and heavily defended zz5. IRC had their stuff stolen and that Vent session that night was one to remember. a clearly demoralized and upset Oldma told us we were to pull out of Insmother. ED quit the vent server in disgust. We knew what was going to happen next. We knew that we were going to be hit first and hit hard. My Corp had just put together an egg to deploy an outpost (in XB where it's now in the hands of majesta) and we were discussing on leaving the alliance with our egg to use it as a "bargining chip" to join another alliance. I voted for us to leave but clearly i was in the minority. I knew what was going on and I like to consider myself a well adjusted smart individual. Anyone with half a brain and a good amount of common sense on their shoulders knew what was going on. ED leadership were weak mutes being led by musclebound morons. Ral had RL issues going on so he couldn't focus, Czech is all talk and little brains. the only competent individual in ED was Dain and, understandably, he didn't want to set up and take over. I spoke with him nightly and he was frustrated with what was going on. he was seriously questioning on leaving and quitting the game completely. We dropped that egg reluctantly and on our own. The alliance didn't help us with isk or mining, we got the money and materials to build an outpost in 2 weeks. I left the game shortly before that out of boredom, disgust, and a general "couldn't care less" attitude towards EVE 0.0 alliance gameplay. The Mittani is right. You don't need pilots, or ships, or any of that stuff to take out another alliance. The fighting and pew pew is meaningless in this game. The real game is the messageboards, the eve mails, the guy with a bigger brain and a better vocabulary. The spaceships are just the sidequests to this game. Thus I left, I didn't want to play their EVE. I didn't want to be a part of either the greater Goonswarm or Kenzoku. that's what this game is. It's GS vs KZ, and if you don't play that game you can't play. You can't go back to Empire space after living all your game career in 0.0 because it's boring.

IRC/ED lost because a bruised ego. The "war" should have never happened in the first place.


Title: Re: War
Post by: trevorreznik on May 08, 2009, 03:06:01 PM
He doesn't sound like a 'high ranking officer'  as much as a bitter vet, but interesting nonetheless. 

I'm kind of sad to see that there's really no big wars going on besides the stalemated GS+allies vs GKC+allies front


Title: Re: War
Post by: Fordel on May 08, 2009, 03:11:27 PM
He doesn't sound like a 'high ranking officer'  as much as a bitter vet, but interesting nonetheless. 

I'm kind of sad to see that there's really no big wars going on besides the stalemated GS+allies vs GKC+allies front


How can there be? All the big players have chosen a side and anyone unknown/small/dumb enough to try and wrestle one of the bears gets crushed in under a week, if that long.

IE: See IRC/ED etc.



You want to break up the stagnation? Find yet another totally external, devoted, cohesive group of players that number in the tens of thousands and get them to try EVE. Helps if they thrive off of drama and griefing.


Title: Re: War
Post by: Simond on May 09, 2009, 02:08:48 AM
Haha, a 4chan alliance would be fun to watch...from a distance.  :awesome_for_real:


Title: Re: War
Post by: Murgos on May 09, 2009, 01:29:48 PM
Goonswarm and 4chan are fruit of the same branch.


Title: Re: War
Post by: setar on May 10, 2009, 02:53:39 PM
Kenny has decided to do what it does best: spam down towers everywhere in the hope of spamming their way to victory (because actually sieging towers to gain systems is for non-Elite alliances one supposes) and I would guess another reason is to distract people from 49-. They are also spamming R64 moon systems so we can guess their lack of moons is hurting them severely. They did lose the Ark they were using to spam those towers this morning.

Might be successful, though; Sov3 seems to be threatened in three R64 systems, potentially reversing the coalition's work of the last two weeks. 49-U is also no longer under threat, with most GS POS now having been removed. I1Y is probably going to be the next system of interest.


Title: Re: War
Post by: Sir T on May 10, 2009, 06:19:08 PM
Might be successful, though; Sov3 seems to be threatened in three R64 systems, potentially reversing the coalition's work of the last two weeks. 49-U is also no longer under threat, with most GS POS now having been removed. I1Y is probably going to be the next system of interest.


To my knowlage, there have been 3 maybe 4 replaced. Goons have 7 or 8 left. That's some not most. And The Coalitions work of the past 2 weeks included removing EXE from the map, so I dont think "potentially reversing the coalition's work of the last two weeks" really is a fair way to put things.

Anyway, speaking of I1Y... AAA and Kenny came along in their huge weekend form up on Saturday, tried hitting the jammier with two to one odds in local, then ran away when the jammer was at 75% armour. That's the total amount of success they have managed all weekend. There's only 5 red towers in there with 51% of the moons covered by friendly towers, so good luck to them with that. Kenny did manage to restront a tower this morning for 24 hours meaning it comes out in "Please come save us evil thug!!!" time, again.

And sadly, simply breaking sov wont be enough to claim an R64 moon as towers don't majckly blow up when sov falls. Considering the A-E and Sakht moons are in NPC space and have yet to be claimed back by Kenny, simply having moons in open sky systems does not leave them automatically dead to the "might" of kenny.  K-Y they tried to spam and failed, and Q2- should be secure by tonight and even if it isn't goons have a tower majority in system so it will flip back.

P4- Is probably going to flip, and OGY will probably flip to ROL as well if I an reading the timers right. It is interesting that Kenny seems to be desperate for money and concentrating on R64s. I1Y has little strategic Value beyond its R64 moon, and relative closeness to HED ("Help me Obi Evil Thuggy, you're my only hope.")

Anyway we had a welp tonight apparently. 5 capitals down in unclear circumstances, but from the sounds of it Kenny saw some unsupported Capitals hitting a deathstar, jumped on them with a support/BS gang, then they ran away when our support turned up. Still lost pretty much as much support as we did though albiet their support was waaay more expensive.


Title: Re: War
Post by: trevorreznik on May 10, 2009, 08:28:45 PM
i1y is a pretty good staging point for that part of querious, so if it falls then ed- and z-u can be hit more easily.  It's interesting to see the willingness to 51% (or 100% like 9cg's 42 moons) all the querious stations, but it makes a lot of sense to do it.  This aspect of the war reminds me a lot of how the Esoteria conflicts went against SE/Atlas, which is kind of strange since the numbers on each side have ballooned significantly.


Title: Re: War
Post by: Trigona on May 10, 2009, 09:50:59 PM
From a northern perspective it seems to me that the southern campaign has stalled slightly.  Period Basis has essentially fallen which was the focus of MM for the past few weeks.  It was good concentrating on TN25 but now that the campaign is over, it's back to Querious

MM got called back to the north on Friday due to ccp stuffing up because of an unexpected dt.  This meant that some new services (known as eggs), we had just placed on a couple of our stations were vulnerable and had to be protected for 24 hrs or run the risk of being perma popped.

The easy fighting down south is over for now and I think everybody knows that Querious is going to be a meat grinder, which is not necessarily something to look forward to. 



Title: Re: War
Post by: Endie on May 11, 2009, 02:32:25 AM
There's no mystery at all about the five dead caps: we decided to let a guy with 14 posts run a capital operation for a laugh.  The outcome was pretty much understood from the beginning.  I had half a hope that it would turn out to be a cunning trap for our unsuspecting enemies, and I imagine that they must have suspected the same thing, but actually it was just a pranke vOv

Anyway, although we killed a tower needed to save sov in an R64 system, Kenny did call in their Russian overlords in time for our awful participation (our leadership was away for the weekend in Vegas, no ops were posted etc) to lose us towers in 49- in our prime.

On the 1IY front, I have been on holiday for a week so i might have misunderstood, but I thought that we wer pretty safe there for now.  You're right, Trevor, that we've been ready and able to tower systems up hugely.  I think this is partly due to us being pretty rich, now, for a variety of reasons including, but not limited to, moon income.  But it is also due to the role Querious has explicitly had since it kicked off in March: to act as a buffer and a glacis against attackers while more and more of Delve attains sov 4 (we dropped another tower in the sov 4 1-A constellation, lifting the station count there to four and making it even longer a grind to take).


Title: Re: War
Post by: Sir T on May 11, 2009, 02:35:21 AM
Well I have to eat some crow today cause it looks like most if not all the 49- towers were popped last night  :why_so_serious:

Still it says something that Kenny basically stretched out the tower killing under a cynojammer as long as they could. Considering they have always been utter shit at attacking jammers that makes good sense. Course that means taking 49- will be an utter pain but on the plus side if we want them to completely panic all we have to do is sneeze at their towers there  :grin:

Seriously I can expect Kenny participation to go up now that they have a safe place to hide in. Its always been they same with them. rave as buttons under a jammer and once the jammer goes down they hide. I can see the pattern from now on being spam a system in the hope of breaking a jammer while hiding in 49-. If we gear up to attack 49-, they spam 4 systems to distract us. That was the pattern down south, spam like crazy to stop us attacking them. Btw, I don't see GKC taking a single jammer without AAA.

Q2- was saved last night. Kenny and AAA formed up a huge fleet, came 2 jumps out of the system, and then ran off. We then charged them in 49- to defend our towers. We lost of course but we have them such a mauling they were forced to pull BS away from the towers as they were losing so many.


Title: Re: War
Post by: rand on May 11, 2009, 02:47:53 AM
Course that means taking 49- will be an utter pain but on the plus side if we want them to completely panic all we have to do is sneeze at their towers there  :grin:

Taking 49- is going to more than a 'pain', it's going to be impossible if things continue as they currently are. The only way 49- could be taken is if AAA reset kenzoku and pets and fucked off back to their territories. Even then, they might decide to take 49- for themselves as a buffer to catch.


Title: Re: War
Post by: Arthur_Parker on May 11, 2009, 03:13:58 AM
I'm not really seeing how a stalemate is good for Kenny.  They already lost Delve, a substantial number of their pilots will believe they are going to retake it, when/if it becomes obvious that retaking delve is not going to happen any time "soon", I'd expect people to re-evaluate how they want to play the game.


Title: Re: War
Post by: Endie on May 11, 2009, 03:28:42 AM
I prefer my less evasive version of Sir T's post: our participation and organisation were poor, Kenny asked for (and got) support from their allies, and we thought it would be funny to let a newbie FC our capitals (it was, for all but the five cap pilots).  Much less hurf-blurf.  Retaking 49- isn't an option right now, but it is a useful tool nonetheless.  As I said, it has served its stated purpose of slowing up the hostiles while we got sov 4 in Delve: aside from three singletons, all of our Delve station constellations are now sov 4, as of yesterday downtime when the two new outposts ticked over in NOL's constellation.  Now, since AAA have made it quite clear that they feel they cannot allow 49- to fall, we have something we can use to tire or distract them (assuming that we stick to that sensible strategy).

Interestingly, AAA dropped a tower in SVM this weekend.  That is in the heart of our sov-4, six-station W-4 constellation, and would be a real end-run strategy if serious.


Title: Re: War
Post by: setar on May 11, 2009, 03:39:49 AM
To my knowlage, there have been 3 maybe 4 replaced. Goons have 7 or 8 left. That's some not most. And The Coalitions work of the past 2 weeks included removing EXE from the map, so I dont think "potentially reversing the coalition's work of the last two weeks" really is a fair way to put things.

There were three left, all of which are now dead. That's the first round of 'ringing the bell', got no doubt there will be more rounds of course. Love that strategy, by the way.

Quote
We lost of course but we have them such a mauling they were forced to pull BS away from the towers as they were losing so many.

Love it. Reports on our side read exactly the other way around -- that you guys ran for the hills after getting completely whipped around. Ah well, it is about the systems and stations anyway. Agree with Trev that I1Y has great value as a staging point, but it's going to be difficult to take. Also got this feeling that the coalition will benefit more from the resources / pilots now availble from the Delve campaign than we will gain from the EXE pilots that are moving to Querious.



Title: Re: War
Post by: Endie on May 11, 2009, 03:53:27 AM
Love it. Reports on our side read exactly the other way around -- that you guys ran for the hills after getting completely whipped around. Ah well, it is about the systems and stations anyway. Agree with Trev that I1Y has great value as a staging point, but it's going to be difficult to take. Also got this feeling that the coalition will benefit more from the resources / pilots now availble from the Delve campaign than we will gain from the EXE pilots that are moving to Querious.

I am sure Sir T meant that it was all about the ~good fights~ ...

But you're right that the bell-ringing strategy in question was horribly implemented this weekend.  It was announced then virtually everyone behind it headed off and left matters hanging.  Bad move.


Title: Re: War
Post by: setar on May 11, 2009, 09:09:13 AM
Well, it isn't like you are in a rush. The longer this takes, the more it turns into a grind the less likely it is that Kenny pilots will show up for ops. Actually, I don't know of any party other than GS that is in this for the long haul, and given your roller coaster rides when it comes to participation that's saying something ;)


Title: Re: War
Post by: trevorreznik on May 11, 2009, 09:12:56 AM
re-no ops being posted

My biggest beef with GS, and one that ultimately led to getting kicked, was how the leadership/FC dynamic played out.  GS has extremely good applications to help plan ops (notably the POS app), but for a variety of reasons, the FCs that end up leading ops were incredibly non-proactive (is that a word?) in planning them, as they'd instead prefer to wait to be told what to do, typically by a director that wasn't a FC.  It's an institutional failing GS has in that it values FCs so little in the leadership hierarchy, whereas groups like BoB and -A- tend to be run by the FCs.  

Then again, that's also why GS is so successful-the leaders aren't focused on getting fights, as they aren't the ones flying around in ships , they're instead making sure the diplomacy and infrastructure hum along.  

Who's even FCing for you now?  DBRB's been in charge of most ops for 3/4s of a year now, are there many budding guys coming up?  I've seen Val Streth's name mentioned, and am glad he stuck with it-he had a lot of heat on him last year when he was trying to fc but I vouched for him :)

edit-thinking about 'in it for the long haul,' and the '-a- has no stamina' meme, how much has the opinion of -a- changed?  This war's been going on since early November, which is 7 months for -a-, and I don't think many goons expected that to happen.


Title: Re: War
Post by: Endie on May 11, 2009, 10:09:14 AM
Re the fcs, I'm sure you'll understand if I don't name the new breed who are up-and-coming, but we have val, jb, and a couple of others like cloricus spotting dbrb frequently, now. Then we have a few like jaro who will fc for a couple of weeks then take a couple of weeks' break. Finally there are ops on the front page by between four and six newer fcs, depending on when in the week it is, with those a mix of pos shot and roaming. We are hugely better off for fcs than at any time for a looong time. Years, in fact.

Re stamina, I think many expected aaa to be gone by now, and that propping up kenny's corpse would have less appeal than it did. Personally, I think that if aaa had stamina and application to match its material resources and sp base we'd have been out of querous and struggling to hold delve by now. We'd certainly not have been able to use the querious campaign as casually as we have while taking pb.


Title: Re: War
Post by: trevorreznik on May 11, 2009, 10:53:12 AM
hm, i wonder what changed with the FCing, if anything, that's gotten more people active. 

on stamina, don't forget -a-'s gone over to tenefiris quite a bit as well to fight there, and when that happens, gkc is stuck in a holding pattern at best


Title: Re: War
Post by: Gets on May 11, 2009, 11:57:58 AM
http://triumvirate-alliance.com/?a=kill_related&kll_id=3256503

Triumvirate kills 5 faction fitted RZR Motherships and a Carrier. Only took them 160 people to do it  :drill:


Title: Re: War
Post by: Thrawn on May 11, 2009, 12:14:30 PM
http://triumvirate-alliance.com/?a=kill_related&kll_id=3256503

Triumvirate kills 5 faction fitted RZR Motherships and a Carrier. Only took them 160 people to do it  :drill:

Whats the story behind that?


Title: Re: War
Post by: Meester on May 11, 2009, 03:28:41 PM
X-Trading Company used to be Mostly Harmless? Got kicked out of the drone regions by ruskies?
I think they are a carebear corp, so losing motherships like that is bound to happen.


Title: Re: War
Post by: VickeVire on May 12, 2009, 08:03:39 AM
http://triumvirate-alliance.com/?a=kill_related&kll_id=3256503

Triumvirate kills 5 faction fitted RZR Motherships and a Carrier. Only took them 160 people to do it  :drill:

Whats the story behind that?
You warp a mom to a station with hostiles on it... then warp more mom's to help the first one :facepalm: At least thats how the story goes


Title: Re: War
Post by: Endie on May 12, 2009, 09:10:45 AM
Throw in the (senior razor sourced) rumour that one or more of the ms pilots podded themselves without sufficient clones and you hace added just a bit of extra spice.


Title: Re: War
Post by: Fordel on May 12, 2009, 10:43:54 AM
Why and How are all these terrible people getting these mega ships?


Title: Re: War
Post by: Murgos on May 12, 2009, 11:00:34 AM
Why and How are all these terrible people getting these mega ships?
It's just a question of time and persistence.  Even someone just running missions in Empire can save up enough money for a Dread with a month or two of dedicated ratting.  Getting an MS is just a matter of cat-assing long enough.


Title: Re: War
Post by: Jayce on May 12, 2009, 11:07:07 AM
The wonderful thing about EVE is that losing one is even easier.


Title: Re: War
Post by: Phred on May 12, 2009, 01:09:41 PM
Why and How are all these terrible people getting these mega ships?
It's just a question of time and persistence.  Even someone just running missions in Empire can save up enough money for a Dread with a month or two of dedicated ratting.  Getting an MS is just a matter of cat-assing long enough.

And when that gets boring there's always time cards.



Title: Re: War
Post by: Pezzle on May 13, 2009, 08:09:10 AM
CVA wandered out to Bleak Lands yesterday.  Caps dropped on Star Fraction and their militia buddies attacking some tower.  Most of the SF forces ran.  We did catch one of their dreads.  End result was 5 enemy dreads and 2 carriers down.  We are terrible blobbers with no skill etc. 

Low sec cleanup continues.  6 hostile carriers (including a Kenny!) killed so far this week, not including the two mentioned.  The groups we are at war with are moving on.  Oh, Mavs joined Atlas!

This update was brought to you by Amarr Victor.


Title: Re: War
Post by: Thrawn on May 13, 2009, 08:26:06 AM
CVA wandered out to Bleak Lands yesterday.  Caps dropped on Star Fraction and their militia buddies attacking some tower.  Most of the SF forces ran.  We did catch one of their dreads.  End result was 5 enemy dreads and 2 carriers down.  We are terrible blobbers with no skill etc. 

I'm suprised they didn't just try to bribe you with sexual favors.  :uhrr:


Title: Re: War
Post by: Pezzle on May 13, 2009, 09:19:43 AM
During one of my fabulous RP rants in Amarr a couple of years ago Jade made a point of informing me in local he had placed me on ignore ;) 

Oh, add two more dead carriers to the count for the week.  The haters with our killboard password making posts are a clear indicator we are indeed the worst EVE players and people in the world.


Title: Re: War
Post by: Endie on May 13, 2009, 10:13:16 AM
I love hearing about dead sf ships of any size of frigate up. It being at the hands of cva just makes this goon even happier.


Title: Re: War
Post by: Thrawn on May 13, 2009, 10:49:48 AM
Sounds like Goons have a bunch of cap losses incoming.  Apparently when you roll out a cap fleet with no support in your enemies prime you can run into problems, who knew?  :awesome_for_real:


Title: Re: War
Post by: Murgos on May 13, 2009, 11:27:29 AM
Looks like it's going to be in the 25+ range.  Mostly carriers.

Apparently, we had Titan support available but no one thought to let them know that their presence might be helpful (fight was under a friendly jammer).


Title: Re: War
Post by: Fordel on May 13, 2009, 11:54:49 AM
Apparently Delve is emitting some kind of retard radiation?  :awesome_for_real:


Title: Re: War
Post by: Jayce on May 13, 2009, 12:08:35 PM
Didn't you read Darius' original directions that were broadcast all over the web (I heard them on EVE Radio after they were posted on our forums)

"The Goonwagon, filled with simpering retards, rolls on its rims into Delve.."

Did you think he was kidding about the retard part?   :why_so_serious:


Title: Re: War
Post by: Fordel on May 13, 2009, 12:11:47 PM
That clearly is the Goon advantage.

Other alliances would commit ritual suicide in shame, Goons though  :oh_i_see:


Title: Re: War
Post by: nizar on May 13, 2009, 12:17:46 PM
Seemed like this afternoon was a bit of a disaster, most of the support fleet who was in fleet couldn't get to the system or was camped I sat in my rokh with the Webway broke none of the online charts updated and trying to decipher how the hell I was suppose to get from O-H to 9CG then I got slapped with a bit more work and had to watch.  Despite all of that the reveal that we could have had titans and that several people in TS were screaming zomg enemy fleet here to kill us and being told to shut up.   :uhrr:

Life goes on as the battle of attrition and attention continues.



Title: Re: War
Post by: IainC on May 13, 2009, 12:38:41 PM
I Xed up and flew down to 9CG while listening to the fleet trying to figure out where it should be. We had a bunch of people in 9CG looking for the Titan that was going to bridge then to VT-G2P, we had people in VT-G2P wondering if they should jump into 0GY and people in 0GY wondering why they were sat at a POS listening to friendly capships being raped on TS. No-one in Fleet had any answers and anyone asking on the otherwise silent TS was told to shut up. I jumped into OGY as DBRB was shouting for dictor pilots to x up, they did then about ten minutes later he asked for a covops to get a warpin on the enemy capitals. Warpin was established and our cloaker sat in the middle of the hostile fleet waiting for orders while the Cynojammer was incapped - at which point DBRB called it all of and sent everyone home.

Not that he had a lot of choice, the fleet had shrunk to a third of its size; we had ~60 in fleet of which about half were in system while local was reporting 450 or so in total. I slunk back through the JB and flew back to C6Y because I can't start US tz ops on a work night.

There were various people from PL desperately trying to get in touch with our FC in fleet as there seemed to be no co-ordination between us and our allies.

tl;dr 3/10 would probably x up again.


Title: Re: War
Post by: MahrinSkel on May 13, 2009, 12:47:53 PM
9CG and 3BK are prime examples of how much of a PITA it is that there's no way to destroy stations, no matter how much you want to.  9CG's central position made it the heart of Querious back in the day, but as soon as ED- went up we turned our back on it and never went back, we were happy to let BoB worry about it.  It's at the chokepoint between central and southern Q by normal stargates, and there are some nice moons in it and within a couple of jumps, but it isn't worth holding the station for itself if you've got the rest of Querious.

3BK is just fucking useless, except as a stepping stone for a JB route from 3-F to Delve or the Lost Constellations.  A refining station 12 jumps from the nearest decent ores.

--Dave


Title: Re: War
Post by: trevorreznik on May 13, 2009, 01:07:41 PM
I don't agree that stations should be destructable.  The real problem is it's far too easy to hold onto dozens of stations at once due to how POS mechanics work.


Title: Re: War
Post by: setar on May 14, 2009, 03:45:23 PM
Looks like we are in for a hot weekend. 30-ish POS in I1Y reinforced, and a couple of systems in Querious spammed with new towers. Not a logistics person so no clue whether to believe the numbers that are floating around (about 40 large POS for Kenny, same number for allied entities), but it should be enough to make the GS cap pilots happy.



Title: Re: War
Post by: Thrawn on May 15, 2009, 08:36:00 AM
Goons and I think PL just dropped on a Kenny dread fleet in I1Y.  No for sure numbers yet but looks like probably no losses for Goons and at least half a dozen Kenny dreads down.


Title: Re: War
Post by: Zzulo on May 15, 2009, 09:02:32 AM
Back and forth they go  :drill:


Title: Re: War
Post by: Murgos on May 15, 2009, 09:07:04 AM
10 unique KM across both PL and our KBs.

Nice to see some pressure put on during daylight EST hours, it does make my productivity drop sharply when I have to incessantly F5 though.


Title: Re: War
Post by: nizar on May 15, 2009, 09:30:04 AM
Was nice to avenge the carrier fleet loss but still the tactical situation remains unchanged and Goons are going to have to keep this intensity all weekend.


Title: Re: War
Post by: Endie on May 15, 2009, 10:28:39 AM
10 unique KM across both PL and our KBs.

Nice to see some pressure put on during daylight EST hours, it does make my productivity drop sharply when I have to incessantly F5 though.

13 and climbing right now (plus a carrier).  That's a chunk of ISK if you've not got any moon-mining income.  The jammer is back up for now and people are logged in.  Of course, we can't really expect to be able to match the numbers that our combined enemies can bring later this evening if half of Russia turns up, and a jammer is no use to anyone if the enemy can bring 250 battleships, but at least the first 24 hours have gone well with last night's win and now this.


Title: Re: War
Post by: trevorreznik on May 15, 2009, 10:31:03 AM
let me guess, this was a gkc-only op that got spanked?   I don't understand why they repeatedly siege dreads without going 'hm we're probably going to get blobbed here'


Title: Re: War
Post by: Murgos on May 15, 2009, 10:36:15 AM
Of course, we can't really expect to be able to match the numbers that our combined enemies can bring later this evening if half of Russia turns up, and a jammer is no use to anyone if the enemy can bring 250 battleships, but at least the first 24 hours have gone well with last night's win and now this.

It's too bad we don't seem to have the coordination required to use Titans effectively under a jammer.

Or, even log them in really.


Title: Re: War
Post by: Endie on May 15, 2009, 10:51:31 AM
let me guess, this was a gkc-only op that got spanked?   I don't understand why they repeatedly siege dreads without going 'hm we're probably going to get blobbed here'

Maybe that's pride fuckin' with them?  Like you, I don't know why they would risk their momentum like that.

Goons and allies fuck them up for a week, then piss off and ride bikes for a week, while Molle immediately believes they are safe to siege dreads without their Russian bodyguards while Shadoo has an op running in-system?  Hmm.  I can't believe that they don't have enough spies with TWR access not to have seen that, after all.


Title: Re: War
Post by: trevorreznik on May 15, 2009, 11:32:50 AM
let me guess, this was a gkc-only op that got spanked?   I don't understand why they repeatedly siege dreads without going 'hm we're probably going to get blobbed here'

Maybe that's pride fuckin' with them?  Like you, I don't know why they would risk their momentum like that.

Goons and allies fuck them up for a week, then piss off and ride bikes for a week, while Molle immediately believes they are safe to siege dreads without their Russian bodyguards while Shadoo has an op running in-system?  Hmm.  I can't believe that they don't have enough spies with TWR access not to have seen that, after all.

I think Kenzoku still thinks no one can hot drop them except for Russians and is unable to get out of that mindset.  It's similar to saying 'Oh I just had an off night' in sports when in reality you're getting beaten and can't consciously admit it.


Title: Re: War
Post by: Sir T on May 15, 2009, 01:28:09 PM
Two alliance towers down in I1Y apparently.

3 alliance carriers down too, in what seems to be a separate engagement to the one above.


Title: Re: War
Post by: IainC on May 15, 2009, 01:42:55 PM
Two alliance towers down in I1Y apparently.

3 alliance carriers down too, in what seems to be a separate engagement to the one above.

I'm in I1Y and I haven't heard about this. We took down a couple of enemy towers and reinforced a third earlier but there's been little in the way of shooting at dudes so far.


Title: Re: War
Post by: Sir T on May 15, 2009, 01:53:53 PM
Two alliance towers down in I1Y apparently.

3 alliance carriers down too, in what seems to be a separate engagement to the one above.

I'm in I1Y and I haven't heard about this. We took down a couple of enemy towers and reinforced a third earlier but there's been little in the way of shooting at dudes so far.

It was on a battle report on the goon killboards about half an hout after the one with all the dreads


Title: Re: War
Post by: Endie on May 15, 2009, 02:28:27 PM
Two alliance towers down in I1Y apparently.

3 alliance carriers down too, in what seems to be a separate engagement to the one above.

I'm in I1Y and I haven't heard about this. We took down a couple of enemy towers and reinforced a third earlier but there's been little in the way of shooting at dudes so far.

It was on a battle report on the goon killboards about half an hout after the one with all the dreads

I think you are confused.  Almost certainly you mean the two carriers and a nidhoggur (lol almost-carrier) from exe and strip mining killed about half an hour after all the Kenny deaths. 

Edit: also we've killed some hostile towers already, tonight.  This is where it gets tough though.  With ROL alarm-clocking for 5am and Kenny/AAA/Stain etc incoming it'll be a case of saving what we can, i suppose.


Title: Re: War
Post by: Endie on May 15, 2009, 03:07:19 PM
Who knows if it is as a result of him getting hot-dropped and losing an expressable percentage of his remaining dreadfleet, but Molle seems - and i can hardly believe this - to have bottled it for his big attack on twenty of our POSes that come out over late Euro and early US time today.  Short of the Russians refusing to help him, or him having been to proud to ask for their protection or something, I cannot imagine why he would throw away a chance to exploit the huge amount of work Kenny and co put in yesterday and Thursday.  But then, I never understood why he threw away so many titans, let the NC demolish his grand alliance or allowed Goons to take Delve, so maybe I just don't get alliance leadership vOv

Anyway, I suppose that the remaining POSes - almost a dozen - which come out in the Russian morning (very, very late US time) will give him an excellent chance to regain some momentum, as it's hard to imagine huge numbers of Pacific TZ Goons staying up til the sort of times we euros regularly have to  :roll:


Title: Re: War
Post by: IainC on May 15, 2009, 03:22:21 PM
I think you are confused.  Almost certainly you mean the two carriers and a nidhoggur (lol almost-carrier) from exe and strip mining killed about half an hour after all the Kenny deaths. 

Edit: also we've killed some hostile towers already, tonight.  This is where it gets tough though.  With ROL alarm-clocking for 5am and Kenny/AAA/Stain etc incoming it'll be a case of saving what we can, i suppose.

This is the battle report (http://killboard.goonfleet.com/battles/1325) I think SirT is talking about we swapped a dozen BSs for three caps and some support before we started on the towers. After losing that lot, Kenny stayed inside their POS shields and mostly logged out when our fleet came past leaving us to smack their towers around completely unhindered.


Title: Re: War
Post by: MahrinSkel on May 15, 2009, 03:31:25 PM
A fairly typical AAA pattern, when faced with a long spread like this, is to simulate a "wet firecracker" op (log in an insufficient number, do nothing or get beaten but not badly, then log out), then after this has caused a lot of the opponents to assume they've withdrawn and demobilize they run a CTA and hit the later window in huge force.

On the other hand, something FIX used to do a lot of was reinforcing POS just because we could, with no real intent of coming back for them, in order to make the opposition get blue-balled and create fatigue.

--Dave


Title: Re: War
Post by: setar on May 15, 2009, 03:43:48 PM
Isn't this the equivalent of what Mittens keeps calling 'ringing the bell', just in I1Y instead of 49-U?


Title: Re: War
Post by: Endie on May 15, 2009, 03:51:12 PM
Isn't this the equivalent of what Mittens keeps calling 'ringing the bell', just in I1Y instead of 49-U?


That's what I've been thinking, although you're not supposed to lose 16 caps in the process as I understand it.

When I put it like that, maybe he really is copying us  :awesome_for_real:


Title: Re: War
Post by: setar on May 15, 2009, 04:14:52 PM
Imitation being the sincerest form of flattery ;-) ?


Title: Re: War
Post by: Sir T on May 16, 2009, 02:47:38 AM
Mollie, in a fit of bravery and thirst for good fights, set another fleet formup to 9:30.  :oh_i_see:

That meant that 100% of the Coalition towers in I1Y were repped. Yes all 30.


Title: Re: War
Post by: Pezzle on May 16, 2009, 09:15:32 AM
Someone remind me who the coalition and alliance are in this conflict?


Title: Re: War
Post by: Murgos on May 16, 2009, 09:32:01 AM
Someone remind me who the coalition and alliance are in this conflict?

I'm one of them and I don't have a clue.


Title: Re: War
Post by: Pax on May 16, 2009, 10:55:30 AM
Someone remind me who the coalition and alliance are in this conflict?

Coalition: Goons + friends
Alliance: KenZoku + friedns


Title: Re: War
Post by: Endie on May 16, 2009, 11:06:44 AM
That is the first time I have ever heard anyone calling them the "Alliance".  They tried to use "Superfreinds" [sic].  ET reportedly likes the term "Bad Russians", as opposed to Death, UNL et al (Good Russians).  I think of them as the Paid Russians, thanks to their self-admitted RMT purchase, but that's just me.  AAA/Stain/ROL is a cumbersome way of putting it.  But Kenny really are such a minor pet in that lot these days that giving the status of ally (let alone granting that to the remnants of the GBC) seems wierd.


Title: Re: War
Post by: Trebes on May 16, 2009, 11:23:22 AM
That is the first time I have ever heard anyone calling them the "Alliance".


I think they were using the term "Alliance" back during the first war. I believe it is referenced in their "Withdrawal" video.

http://www.youtube.com/watch?v=H1yS6iZWBiA&feature=related (http://www.youtube.com/watch?v=H1yS6iZWBiA&feature=related)

Well, it's in the video description anyway. I guess that the reason you don't hear it used much is because two out of three members referenced in the video are dead.


Title: Re: War
Post by: WindupAtheist on May 16, 2009, 12:31:54 PM
That reminds me, where the hell are the propaganda videos we should be getting out of all this? I don't expect Ken has had much to crow about, but I was hoping goons would at least be sore winners.  :why_so_serious:

Anyway, since I maintain a passing interest in this game without actually playing it, sometimes I like to check in to make sure I'm reading things correctly. So tell me if this outside observer's take on things is correct: The war against BoB that dragged on for years is now essentially over. Their alliance has been disbanded and their core space occupied. But instead of a period of peace, things have segued seamlessly into a war between goons and AAA, the only two powers in each others league. A dispossesed BoB rump alliance continues to fight on under the Kenzoku banner while trumpeting about how they're going to take it all back, but they're now little more than a AAA pet in a war that's likely to grind on basically forever.

I don't know who every last alliance is, but am I getting the big picture?


Title: Re: War
Post by: setar on May 16, 2009, 12:45:49 PM
I guess this really depends whom you are asking. Some would claim that GS is nothing else but RAWR/TCF/PL's pet -- at least a fair amount of NC pilots feel that way judging by all their grumbling on the forums. Fact is, none of the alliances currently involved would be able to get much done on their own. Too much a game of numbers, time zones and logistics.



Title: Re: War
Post by: WindupAtheist on May 16, 2009, 12:53:06 PM
I guess this really depends whom you are asking. Some would claim that GS is nothing else but RAWR/TCF/PL's pet -- at least a fair amount of NC pilots feel that way judging by all their grumbling on the forums. Fact is, none of the alliances currently involved would be able to get much done on their own. Too much a game of numbers, time zones and logistics.

Yeah, I'm a little fuzzy on who the "and friends" are when it comes to the two sides.


Title: Re: War
Post by: Meester on May 16, 2009, 02:01:28 PM
I don't think the entities fighting against Goon & Co are that tightly knit especially since AAA used to be allied with the Goons and helped in the end with the current demise of BoB. Xenobyes of Stain Empire used to be AAA but they used to shoot AAA too when non-blue.

I currently see AAA & AAA Citizens as a bloc, the Stain wagon which is Stain Empire, COVEN & Systematic-Chaos and then theres KenZoku which is basically ex-BoB and pets. The rest is really just chaff.


Title: Re: War
Post by: setar on May 16, 2009, 02:11:56 PM
Probably should add Atlas to the list as well.


Title: Re: War
Post by: Fordel on May 16, 2009, 02:24:51 PM
I guess this really depends whom you are asking. Some would claim that GS is nothing else but RAWR/TCF/PL's pet -- at least a fair amount of NC pilots feel that way judging by all their grumbling on the forums. Fact is, none of the alliances currently involved would be able to get much done on their own. Too much a game of numbers, time zones and logistics.

Yeah, I'm a little fuzzy on who the "and friends" are when it comes to the two sides.


At this point, so are most of the participants.  :why_so_serious:



Sometimes it's easy to forget just how many people are involved. There are probably more people aligned to either side of this war then there are on my WoW server total.


Title: Re: War
Post by: Sir T on May 16, 2009, 02:52:42 PM
That is the first time I have ever heard anyone calling them the "Alliance".  They tried to use "Superfreinds" [sic].  ET reportedly likes the term "Bad Russians", as opposed to Death, UNL et al (Good Russians).  I think of them as the Paid Russians, thanks to their self-admitted RMT purchase, but that's just me.  AAA/Stain/ROL is a cumbersome way of putting it.  But Kenny really are such a minor pet in that lot these days that giving the status of ally (let alone granting that to the remnants of the GBC) seems wierd.

They used "superfreinds" as an insult to the coalition. "Superfriends" was what people called Tortuga, the MC lead superalliance that formed when MC temporarily went fuck BOB during the great war. Jake Noble in his awful gloat posts likes to blather that name to make some point that's not obvious to people outside his own head.

The "Alliance" was what people called the GBC and allies in the great war. Oddly the suggestion originally came from.. um... me. The coalition and the alliance were the 2 sides in the game Starlancer (and more famously in the intro to the game freelancer, so in a thread on EVEO talking about what the BOB side should be called (Everyone that wasn't BoB being oddly resistant to bing called BOB in fleets so Mollie could claim more kills) Since the Coalition were already calling themselves that, calling them the alliance made sense, and the name stuck for a while.

{edit} I really find it amusing as well the discussion on who is whos pet. Depending on the effect they want, Setars side either claim NC are goons pets or goons are NCs pets, which means they really don't have a clue, are trying to use it to cause friction and are trying to frame it in the only terms they know - the pets system. Which doesn't come close to capturing the true relationship.


Title: Re: War
Post by: setar on May 16, 2009, 03:42:38 PM
That meant that 100% of the Coalition towers in I1Y were repped. Yes all 30.

And all 15 friendly POS repped as well, about a dozen or so hostile ones back in reinforced.


Title: Re: War
Post by: Meester on May 16, 2009, 03:48:07 PM
Probably should add Atlas to the list as well.


Yeah, add Atlas and Red Overlord as seperate entities too.


Title: Re: War
Post by: eldaec on May 16, 2009, 05:07:38 PM
Quote
Yeah, add Atlas and Red Overlord as seperate entities too.

I'd regard these guys as client alliances of AAA now.

Their space is useless without AAA logistics access, militarily they are not strong enough to take any other space, and they couldn't hope to defend their space without AAA. Their position is exactly like that of EXE before BoB disbanded.

Power blocs worth a damn and what they appear to be doing.....

Coalition Forces

Goons - Defending Querious
PL - Defending Querious, and defending their own space from some shitty alliance of no importance
TCF - Riding Bikes
NC - Defending Querious
Good Russians - Attacking AAA

ASSCAKES Forces

AAA - Split between attacking Querious, defending aganst Good Russians, and wiping the noses of ROL and Atlas.
Stain Wagon - Attacking Querious
Kenny - Attacking Querious

Neutral

Providence - Building Stations
ED/IRC - Suiciding themselves on Good Russians
Drone Region -  Riding Bikes



Title: Re: War
Post by: Sir T on May 16, 2009, 05:32:43 PM
And all 15 friendly POS repped as well, about a dozen or so hostile ones back in reinforced.

Aside from the 2 of your side that were blown up, of course. :oh_i_see:


Title: Re: War
Post by: Jayce on May 16, 2009, 06:31:47 PM
One thing that hasn't been mentioned is that the foundations for this war were laid late last year. Our current CEO and then-head diplomat Zapawork reset Nync's RA corp (which became Red Overlord or ROL).  They had been hogging a static 10/10 plex that belonged to Goonswarm 23/7 for years while we were off fighting wars. They refused to leave it alone so Zapa finally did something about it.

That triggered RA to kick out Nync and his merry band, who then went to AAA and played the Russian race card, which along with the oft-mentioned aluminum tycoon's RL cash convinced Evil Thug (or Evil Tub as we're calling him now since he's plumped up a bit lately) to reset us.  BoB, off in the north with their MAX campaign which was doing little or nothing took the opportunity to dogpile on us as well.

When BoB was disbanded, that changed the face of the war, but essentially the same war carried on.  A lot of people couldn't figure out why AAA kept caring since they got the Tenerifis region that they wanted, but the answer appears to be that they think they're next to be attacked if we stay in Delve.  In addition, I've seen some remnants of the race thing mentioned by some slice of AAA, specifically Blaster Worm and some others in that faction.  Then there are others who "just hate goonies", which they apparently didn't six months ago?  Maybe some resident -A- can tell us more.

Regarding who is whose pet, I wanted to mention that KIA and ZAF are slated to get various regions of Delve/PB/Querious because we don't need it all.  Delve proper is enough for us.  These alliances won't be renters, they will call the place home.  PL is only involved out of hate for BoB and it's generally accepted that they will reset us the day that RKZ disbands.


Title: Re: War
Post by: setar on May 16, 2009, 07:13:36 PM
Aside from the 2 of your side that were blown up, of course. :oh_i_see:

Hmm. Not on our POS list, but I won't rule out that something was missed and will get updated soon -- you are talking about I1Y? Given that even folks from your side (like Phreeze (http://www.scrapheap-challenge.com/viewtopic.php?p=848008#848008)) missed it probably not worth the rolling eyes.

Should be an interesting Sunday/Monday. Decent timers on some POS, RAWR going back home for a bit, TCF still riding bikes. Going to depend on the numbers that both sides can muster for the next round. As for why -A-'s attitude changed.. anyone who was on the fence about resetting GS got plenty of arguments as GS did their usual trick of turning 'awesome allies' to 'scum of the earth cheaters' within a few days. From a new member's perspective (and that of a grunt) this is less about propping up Kenny than having fun with Goonies.



Title: Re: War
Post by: MahrinSkel on May 16, 2009, 08:12:07 PM
As much as anything else, a lot of the participants find it more convenient to turn Querious into a free for all than to let things randomize.  Nobody except maybe the remnants of BoB actually cares what happens there, but if everyone went back to their corners there's no telling what would happen.

--Dave


Title: Re: War
Post by: trevorreznik on May 16, 2009, 11:51:02 PM
it's kind of alien to goons, but a lot of -a- just wants someone to fight, and goons are a pretty good counterpart for that even with the timezone differences.  that actually may be why goons were more appealing than bob, because if you fight someone in your own tz and lose, it's all over (not saying -a- would beat bob or bob -a-), but a tz war can go on forever


Title: Re: War
Post by: Endie on May 17, 2009, 02:39:30 AM
Aside from the 2 of your side that were blown up, of course. :oh_i_see:

Hmm. Not on our POS list, but I won't rule out that something was missed and will get updated soon -- you are talking about I1Y? Given that even folks from your side (like Phreeze (http://www.scrapheap-challenge.com/viewtopic.php?p=848008#848008)) missed it probably not worth the rolling eyes.

I can't help but suspect that he's talking about the two Razor POSes we blew up in order to drop more towers.  We're all pretty stoked about that one, obviously.  :roll:

Quote
Should be an interesting Sunday/Monday. Decent timers on some POS, RAWR going back home for a bit, TCF still riding bikes. Going to depend on the numbers that both sides can muster for the next round. As for why -A-'s attitude changed.. anyone who was on the fence about resetting GS got plenty of arguments as GS did their usual trick of turning 'awesome allies' to 'scum of the earth cheaters' within a few days. From a new member's perspective (and that of a grunt) this is less about propping up Kenny than having fun with Goonies.

There are, of course, at least two perceptions of any conflict's roots.  It's been hashed over enough already, I suppose, but our view was that our "awesome allies" launched a pre-planned and unprovoked attack on us without warning, and that it soon transpired that, far from being about "good fights", that this was caused by the payment of real-world cash to AAA's leader.  Most people would react badly in the same situation vOv  Add to this the fact that the AAA reputation as "awesome allies" was a creation, largely, of Goonfleet's propagandists (in fact, AAA's record as allies was often hugely counter-productive, as it largely involved attacking second-tier members of the side they were allegedly on) to get a very different slant.

Add to this the fact that the "scum of the earth cheaters" allegations were pointed at ROL, who promptly got three titans, their pilots, and vast arrays of other assets stripped for the RMT transactions that we alleged (as admitted by the head of ROL himself) and ET's attempts to pull a Smoske to radicalise his community begin to look more dubious.

it's kind of alien to goons, but a lot of -a- just wants someone to fight, and goons are a pretty good counterpart for that even with the timezone differences.  that actually may be why goons were more appealing than bob, because if you fight someone in your own tz and lose, it's all over (not saying -a- would beat bob or bob -a-), but a tz war can go on forever

Oh come on, the only way to get goons to keep logging in is to give them the chance of a fight.  It's certainly the first time I've seen someone allege that goons are pacifists.  You, of all people, should know better.  This war has produced virtually no "good fights" at all.  Nobody is getting "someone to fight".  It's an RMT-funded contest of wills and patience where titans, stront-timing and out-of-TZ pos-shotting are the only important factors, and which will probably end up with significant numbers of people on both sides unsubscribing after it ends, regardless of the outcome, due to being burnt out on it.


Title: Re: War
Post by: amiable on May 17, 2009, 03:20:26 AM
It's an RMT-funded contest of wills and patience where titans, stront-timing and out-of-TZ pos-shotting are the only important factors, and which will probably end up with significant numbers of people on both sides unsubscribing after it ends, regardless of the outcome, due to being burnt out on it.

This, this a thousand times this.  At least the goons are honest about the general crappiness of this game.  I remember quite a few of us on this board complaining recently about Titans, when it was our titans doing the DDing...   After about 3 months months of POS warfare I'm feeling really burnt (it doesn't help that my wife subscribed to another MMO and expects me to play with her, but thats an aside).  The politics are interesting and exciting as any game ever created but the game mechanics have devolved into a situation where opponents seek to make the game the least fun possible for their enemies.  We've created (and by we I mean all the major alliances involved in this conflict) a situation worse than the worst WoW poopsocking where we literally log on in shifts 24 hours a day seven days a week and on weekends and holidays.  It's insane.


Title: Re: War
Post by: setar on May 17, 2009, 03:52:43 AM
I can't help but suspect that he's talking about the two Razor POSes we blew up in order to drop more towers.  We're all pretty stoked about that one, obviously.  :roll:

Yeah, didn't really count these as POS kills, sorry to say ;-) First GS (large?) tower with bad stront timing just got killed, along with a Rorqual (http://killboard.goonfleet.com/km/360489) and a decent amount of fuel that try to come to the rescue.

Quote
There are, of course, at least two perceptions of any conflict's roots.  It's been hashed over enough already, I suppose, but our view was that our "awesome allies" launched a pre-planned and unprovoked attack on us without warning, and that it soon transpired that, far from being about "good fights", that this was caused by the payment of real-world cash to AAA's leader.  Most people would react badly in the same situation vOv  Add to this the fact that the AAA reputation as "awesome allies" was a creation, largely, of Goonfleet's propagandists (in fact, AAA's record as allies was often hugely counter-productive, as it largely involved attacking second-tier members of the side they were allegedly on) to get a very different slant.

Absolutely agree. And this is of course also going to happen if RAWR (or any other entity) decides they had enough of this and reset everyone. But until one of the two megacoalitions collaprses or the rules of 0.0 sov warfare change we are likely stuck in the current cycle of events.



Title: Re: War
Post by: Endie on May 17, 2009, 04:23:54 AM
That said, one of darius' mistakes was in not booting the two or three people who were doing the whole 'I fuck your russian mothers' thing in local. Muting them and telling them off internally gave thug a way to legitamise his war. If handled differently, aaa probably wouldn't still be fighting and we'd be off in lowsec and empire doing fun stuff. By which I mean being killed by pandemic legion.


Title: Re: War
Post by: setar on May 17, 2009, 05:21:50 AM
Might be from SHC, but too good not to share:

Quote
[10:25:02] Viper ShizzIe > PL DREADS THAT LOGGED OFF AT THE JAMMER STANDBY
[10:25:04] Viper ShizzIe > andddddd
[10:25:05] Viper ShizzIe > that's local
[10:25:15] Bobbechk > FAIL

GS got decent timers on two BOB POS, but some of the hostile POS are also looking good, and we currently have the opportunity to add more to the pool. UNL also has close to 20 POS coming out all over the place in a bit. I sense lots of running back and forth.



Title: Re: War
Post by: Zzulo on May 17, 2009, 05:55:55 AM
POS warfare is the worst part of EVE

It's just so... slow, and tedious, grindy and ...slow.

I mean, territorial warfare is fun in itself but the way large alliances go about it these days is just so hoooorribly dull.


Title: Re: War
Post by: setar on May 17, 2009, 07:15:25 AM
Agree with the implementation. But the big picture is more exciting now than it has been for quite a while. You have the North starting to heat up again, putting pressure on NC. IRC/ED seem to be holding up for the moment, and in the east Atlas is doing well vs UNL. So the original plan -- to force AAA/SE/Coven to defend at multiple points -- has been turned on its head, and now the GS-affilicated forces need to be in several places at once.

Yet all that is needed is one major event, a titan loss, a logistic screw up for this to flip again completely. If just the actual game play was a bit more exciting...

Edit: In other news, we are running out of POS in I1Y to reinforce and have gone back to shooting station services; POS in other systems are also being reinforced. Helps knowing that NC is up North with 140+ caps.

Moar-edits-since-I-am-bored: More POS, station services, JBs disabled in ED- and 9CG. Good thing the Goon logistics team is hiring.


Title: Re: War
Post by: Pezzle on May 17, 2009, 10:16:10 AM
This is a brief overview of the week in Providence and our low sec activities.  There is some life outside of the large conflict involving most of 0.0.

On average CVA forces are involved in the destruction of 20 billion in assets a week.  CVA loses around 5 billion in assets a week engaged in those conflicts.  This week has seen more activity.  Given our wars and increased activity levels we sit around 27.5 Billion destroyed versus 3.7 lost.  The numbers are brought up only as a basis of understanding.  It is all API generated and distributed at this point (our board is one of the most accurate I have seen).  I could not guess at the levels that do not include CVA on one side or another.  For an area with no sov warfare I believe the violence to be considerable.

We are of course a 0.0 alliance and a great deal of our time is spent fighting the usual crowd of bored raiders from the Delve fight, random pirates and the disgruntled.  Recently our attentions have turned towards cleaning up empire space.  While this is only a small picture it is clear that *something* is going on in that grave yard we call low sec. 

We managed to catch 9 carriers and 5 dreads in low sec this week.  It is worth noting that not all of those were at a tower fight.  The largest engagement was against Minmatar militia forces (see my earlier blurb).  While we are not involved with the poo flinging monkey show called faction warfare I think we can all agree that killing your enemy is good.  Since we maintain the largest kos list in EVE that gives us plenty of targets!  5 hostile towers were also removed from low sec while 2 or 3 neutral/friendly were defended.  I do not think any of those fights were over a so called 'high-end' moon. 

The goings on in most of low sec are still a mystery.  It is clear that something happens.  As for the impact of conflicts there, that is anyone's guess.


Title: Re: War
Post by: setar on May 17, 2009, 12:35:51 PM
Bit of a logistics problem on the GS side in ED-, was wondering what was going on, but it seems someone did a house cleaning of roles without telling anyone: http://img39.imageshack.us/img39/6816/40720584.jpg

D'oh.


Title: Re: War
Post by: Endie on May 17, 2009, 01:32:38 PM
Bit of a logistics problem on the GS side in ED-, was wondering what was going on, but it seems someone did a house cleaning of roles without telling anyone: http://img39.imageshack.us/img39/6816/40720584.jpg

D'oh.

Yep, one of the directors got all vigorous with the security audit.  The results could have been a lot worse, too, if we'd not got an alternative in.


Title: Re: War
Post by: setar on May 17, 2009, 02:04:12 PM
Think we are done for now. 3 of our POS reinforced, 60 hostiles reinforced, some of them kited. Happy repping.


Title: Re: War
Post by: Thrawn on May 17, 2009, 02:34:26 PM
Think we are done for now. 3 of our POS reinforced, 60 hostiles reinforced, some of them kited. Happy repping.

Isn't EvE a great game?  One side spends hours of tedious reinforcing which results in forcing the other side to spend hours of mindless repping.  :uhrr:


Title: Re: War
Post by: Miasma on May 17, 2009, 04:32:24 PM
Yeah most of the 0.0 PvP consists of shooting at an immobile PvE phallic symbol for hours and hours, probably like 95% of fleet work.  That's kind of funny.


Title: Re: War
Post by: Endie on May 17, 2009, 05:36:09 PM
Think we are done for now. 3 of our POS reinforced, 60 hostiles reinforced, some of them kited. Happy repping.

To be scrupulously fair, an awful lot of the reinforced towers are smalls, which only take a 1/4 of the repping.  Now, of course, it's our slice of the day, and we have a decent fleet ensuring that you get to waste a Monday repping stuff.

And to those who are talking about the tedium of repping stuff, it is slightly less of a problem now that more and more of us in carriers are training up triage: a carrier in triage reps a phenomenal amount per minute.  You just need system control, or stupid amounts of cojones...


Title: Re: War
Post by: setar on May 17, 2009, 06:12:30 PM
Not only that, but my guess is that TRI will lick its wounds for a couple of days, enabling RAWR and friends to come back for a bit. While they did an amazing job if current numbers hold up (60 losses for about 40 kills) they do not yet have the deep pockets or the logistics that NC started to focus on after the Northern Campaign. And despite a lot unrest among the rank and file (or was that the riffraff?) leadership made it clear that they want to see this fight in Querious to the end: until Kenny disbands.

Scimitar and Guardian maxed out. At least I'll have something to do for the foreseeable future.




Title: Re: War
Post by: Trigona on May 17, 2009, 09:13:40 PM
I was in that epic slug fest up north and even though Tri got hammered, they fought with honour and with as much bravery as you're ever likely to see in an internet space game.  Lag was bad but NC seemed to cope a lot better with it than Tri, no doubt our experience down south helped a lot in that respect.  In the aftermath of the fight, where about 60 Tri caps and 40 NC caps went down, there were so many abandoned drones on the battle field that it looked like a snow storm.  For a lot of the fight I was close to our POS and couldn't see the tower or any of the mods due to the sheer number of combatants - it was truly epic.

I think the more truthful amongst us acknowledge that Tri got blobbed to oblivion, they are excellent PvPers but they have to expect a massive response when they take out our high end moons.  Nevertheless Tri didn't hide in a station, they came out and gave it a go, something that Executive Outcomes should have done in Period Basis.  For Exe to lose sov 4 systems without a fight is shameful.

I guess we have to go back south now.  If the goons want to see us get keener they should probably stop talking about child sex on TS and turn up in serious numbers.  It's bullshit  knowing that we're in a meat grinder fight in Querious with many many goons ratting and plexing in Delve.  Wake up goons, if you can't hold Querious, where do you think they're heading for next?


Title: Re: War
Post by: Simond on May 18, 2009, 04:54:57 AM
Well, bearing in mind that AAA thinks that the NC are also on the short list of "People who want to invade Catch ASAP"...who knows?
No, really - not only do they think GS want to abandon the best region in the game for one of the shittiest, they're convinced that the NC want to do the exact same thing.


Title: Re: War
Post by: Predator Irl on May 18, 2009, 06:36:42 AM
Well, bearing in mind that AAA thinks that the NC are also on the short list of "People who want to invade Catch ASAP"...who knows?
No, really - not only do they think GS want to abandon the best region in the game for one of the shittiest, they're convinced that the NC want to do the exact same thing.

Who in their right mind would want to invade catch? I think its fair to say most people on both sides would prefer the boring POS warfare to be over at this stage, not to mind dragging it on to another region. Once Kenny are dead I think half of Eve will go inactive, the other half will go back to whatever it was they were doing before all this crap started.


Title: Re: War
Post by: Endie on May 18, 2009, 06:59:30 AM
Well, bearing in mind that AAA thinks that the NC are also on the short list of "People who want to invade Catch ASAP"...who knows?
No, really - not only do they think GS want to abandon the best region in the game for one of the shittiest, they're convinced that the NC want to do the exact same thing.

Well, Blaster Worm and ET tell their members that everyone wants to steal their space: I don't imagine that the average AAA member is any more informed than the average member of most alliances - especially the more top-down ones - as to the real state of affairs, especially when a language barrier means that they rely on translations for their sources.  Scavok's troll only helped add fuel to that particular fire. :awesome_for_real:


Title: Re: War
Post by: trevorreznik on May 18, 2009, 08:37:35 AM
well the strange thing is that most -a- want catch to get invaded so they won't have to go very far to have a fight.  I was going to argue a bit with some of the previous posts in here about alliances wanting fights vs space, but I do think that GS is one of the few alliances where the member level prioritizes winning strategic moons/space over getting fun fights.  Leadership of every alliance prioritizes that , but most members from what I can tell would rather just fly around and shoot at shit.  Even most Goons are that way, but they have a deeper respect for overall winning, probably because of how handicapped goonswarm was in game for so long playing SP/t2 catchup.


Title: Re: War
Post by: setar on May 18, 2009, 08:47:09 AM
Oh please, guys. Don't play the 'ET has to keep his members motivated' card. Fact is, most folks in -A- like the PVP aspect of the game quite a bit. TCF dislikes us, Razor made lots of threatening noises, and do you really want me to go over all the posts from Fred0 and others stating 'you are next once Kenny is gone'?

Yeah, we all know it might never happen as everyone will be burnt out by the war, but as a matter of fact right now Kenny is useful to keeping everyone busy on that side of the map. Why would you give that up if everyone benefits from the situation?


Edit: By the way -

Quote
Now, of course, it's our slice of the day, and we have a decent fleet ensuring that you get to waste a Monday repping stuff.

that didn't happen, it seems? At least nothing showing up as reinforced for us?





Title: Re: War
Post by: Jayce on May 18, 2009, 12:46:20 PM
From Blaster Worm (AAA) (may have been in Russian originally)
Quote
Can we leave BOB? ONE WEEK AND BOB WILL BE SMASHED! Two weeks - and xdx+ra+NC will occupy Tenerifes. Three weeks and goons+NC will start sieging our weak protected Catch. TCF+homeless from Curse will siege F4. And who will be fight alongside with us? Stainwagon? Yes.. +150BS. ROL? 10BS + 20 caps. AND THAT'S ALL. How many time naptrain will need to tears up us? One month.

Yeah, right.  Notwithstanding Scavok's troll on shitheap, we have the best space in the game.  Why would we want Catch too?

Also why would AAA lose Tenerifis to xDeathx if they are no longer occupied in Querious?


Title: Re: War
Post by: eldaec on May 18, 2009, 02:35:46 PM
Oh please, guys. Don't play the 'ET has to keep his members motivated' card. Fact is, most folks in -A- like the PVP aspect of the game quite a bit. TCF dislikes us, Razor made lots of threatening noises, and do you really want me to go over all the posts from Fred0 and others stating 'you are next once Kenny is gone'?

I really can't see it. Kenny are the only group who need more space at the moment.

Goons had a hard enough time giving away Period Basis, and failed to find anyone willing to plant towers in Querious.

AAA might get a bit of bother in whatever territory RA want, but that would be about all.


You'd get roaming gangs blowing shit up, but most of the coalition would set each other neutral and raid each other's space rather than schelp half way across the galaxy just to irritate AAA.


Title: Re: War
Post by: setar on May 18, 2009, 03:29:18 PM
But the point is: we are having fun during the attack. Without additional numbers (such as Kenny) or excellent allies (SE/Coven and others) this would be a very difficult assault. I don't think we care about the territory, but we get to shoot Goonies. Well. Mostly we get to shoot POS, I suppose, but in theory ;-)


Title: Re: War
Post by: rand on May 18, 2009, 03:51:11 PM
You enjoy shooting pos?


Title: Re: War
Post by: Predator Irl on May 18, 2009, 04:07:20 PM
But the point is: we are having fun during the attack. Without additional numbers (such as Kenny) or excellent allies (SE/Coven and others) this would be a very difficult assault. I don't think we care about the territory, but we get to shoot Goonies. Well. Mostly we get to shoot POS, I suppose, but in theory ;-)


I don't see the fun in POS warfare, maybe Im missing something v0v. Personally, I hope when Kenny finally dies we don't invade catch and we probably won't, we have more than enough space as it is.

I would much rather see some real PVP between -A- and Goons shooting the hell out of each other in small to medium gangs and back to actually playing Eve. It would be a dumb move on Goons part to try take catch with our allies and be surrounded by blues at all angles, who the hell would we shoot? This blobbing shit thats going on is just a waste of everyones time and effort. I'm in it for the long haul but tbh, the sooner its over, the better.


Title: Re: War
Post by: setar on May 18, 2009, 04:40:30 PM
You enjoy shooting pos?

It's part of the game. If it has an impact on the larger political landscape (and we get to kill a few capitals along the way) then yes. It certainly didn't stop you from griefing BOB out of Delve for four weeks, so I'm not sure what are you aiming at. So far it's been 'why are you helping Kenny?!'. The NC is trying the 'we can offer you peace if you stop fighting us in Querious' approach. 'You do not like this aspect of the game anyway' is novel, but that hasn't stopped any large-scale 0.0 war so far.



Title: Re: War
Post by: eldaec on May 18, 2009, 04:42:56 PM
I would much rather see some real PVP between -A- and Goons shooting the hell out of each other in small to medium gangs and back to actually playing Eve.

I'm pretty sure this is what would actually happen if Kenny would just die.

I see why Thug wants to continue the war, that's about ego; I see why Molle wants to continue the war, it's the only way he stays relevant. But I really can't see what's in it for anyone else.

But truth is, the sooner Kenny just shut up and die, with members finding a home in other parts of ASSCAKES; the sooner we can all find opportunities to shoot each other, rather than shooting POS.


Title: Re: War
Post by: trevorreznik on May 18, 2009, 04:59:53 PM
small-medium gang warfare is a pipedream, the only way to get a pretty fun fight in eve is to reinforce other people's poses and fight them during a timezone overlap (or an alarmclock)


Title: Re: War
Post by: Trigona on May 18, 2009, 05:40:21 PM
Small, to medium gang warfare is easily accomplished imo, as long as the people you fight don't have territorial ambitions. 

Tri for example regularly sends small gangs into MM territory, ganking ratters, miners and industrialists.  This is really good for us because it keeps the care bears on their toes and gives the PvPers a target, we only go the blob when Tri crosses the line and hurts our high ends etc.  If our PvPers want a fight, a small to medium fleet will find one, a fleet of 200 BS heavy ships will just see people dock up at NPC stations and sit us out.



Title: Re: War
Post by: Slayerik on May 18, 2009, 06:32:35 PM
Small, to medium gang warfare is easily accomplished imo, as long as the people you fight don't have territorial ambitions. 

Tri for example regularly sends small gangs into MM territory, ganking ratters, miners and industrialists.  This is really good for us because it keeps the care bears on their toes and gives the PvPers a target, we only go the blob when Tri crosses the line and hurts our high ends etc.  If our PvPers want a fight, a small to medium fleet will find one, a fleet of 200 BS heavy ships will just see people dock up at NPC stations and sit us out.



This. In all my years playing Eve, i have never had a problem finding small-medium gang fights up in the North. You roam somewhere, eventually you kill a few ratters and people form up a defense. It all depends on what you want to do with your time.


Title: Re: War
Post by: setar on May 18, 2009, 07:28:39 PM
I am with Trevor on this one. What you are describing is not mutual, small-scale PVP, but being entertained by a non-threatening entity. Sure, that's fun and keeps the carebears on their toes, but the minute anything gets serious most alliances blob up and squish the aggressor. Ask CELES, TRI Mk I to II, and a huge number of other corps.

FIX and IAC had a great arrangement going on for the longest time that mirrors what you describe quite closely. Unfortunately some entity decided that they had to get rid of BOB which was the end of that, as mid-sized PvP turned into POS warfare, griefing and blobs. As an Ex-FIXian you'll have to excuse me for not being too sympathetic about those complaints ;)


Title: Re: War
Post by: rand on May 19, 2009, 01:30:02 AM
I1Y is lost


Title: Re: War
Post by: Predator Irl on May 19, 2009, 03:31:11 AM
I am with Trevor on this one. What you are describing is not mutual, small-scale PVP, but being entertained by a non-threatening entity. Sure, that's fun and keeps the carebears on their toes, but the minute anything gets serious most alliances blob up and squish the aggressor.

So whats this you -A- guys do in providence? Never heard of a POS falling there too recently!

FIX and IAC had a great arrangement going on for the longest time that mirrors what you describe quite closely. Unfortunately some entity decided that they had to get rid of IAC which was the end of that.

Fixed that for you!


Title: Re: War
Post by: WindupAtheist on May 19, 2009, 05:28:27 AM
So goons are losing now?  :why_so_serious:


Title: Re: War
Post by: Endie on May 19, 2009, 05:40:06 AM
I1Y is lost

Well, as has been mentioned, there is always the outlandish option that Goons and their allies kill towers, too vOv

So goons are losing now?  :why_so_serious:

Tricky one to call, to be honest.  We're certainly outnumbered, and only control one timezone to the opposition's two, but we're richer than hell and Goon login patterns are cyclical.  I'm confident that Delve is ours and, aside from losing the odd singleton, liable to stay that way.  But Querious is slooowly being won by the opposition.  Last night, for instance, we drove off Kenny's first attack on I1Y- and defended ED-, but when they brought Russians from a variety of alliances in the morning we were outnumbered by about 5:3 in I1Y- at the point when we had to call it off, as it got towards 0330 or so on the east coast.

I'm pretty sanguine, personally: it's nowhere near as concerning as it was in Feyth for a bit, or when Bob were in Tenerifis and Detorid.  And there's some interesting stuff on the way, too, that I'm looking forward to.  But we're definitely in a holding pattern for now.


Title: Re: War
Post by: Slayerik on May 19, 2009, 05:54:21 AM
I am with Trevor on this one. What you are describing is not mutual, small-scale PVP, but being entertained by a non-threatening entity. Sure, that's fun and keeps the carebears on their toes, but the minute anything gets serious most alliances blob up and squish the aggressor. Ask CELES, TRI Mk I to II, and a huge number of other corps.

FIX and IAC had a great arrangement going on for the longest time that mirrors what you describe quite closely. Unfortunately some entity decided that they had to get rid of BOB which was the end of that, as mid-sized PvP turned into POS warfare, griefing and blobs. As an Ex-FIXian you'll have to excuse me for not being too sympathetic about those complaints ;)

Blobbing blobbers blob. Shocking!

As a roamer, you just go somewhere else. Life is good when based outta Gurista's sov!


Title: Re: War
Post by: Meester on May 19, 2009, 07:54:12 AM
Seems to me at the moment Goons and co don't know what they are doing. Seems they must learn to deal with the AAA coalition before they can drive KenZoku out of Querious.

Although I wonder if AAA will kill KenZoku themselves  - install KenZoku in Querious just so they can wipe them out.


Title: Re: War
Post by: Endie on May 19, 2009, 08:00:34 AM
Seems to me at the moment Goons and co don't know what they are doing. Seems they must learn to deal with the AAA coalition before they can drive KenZoku out of Querious.

Although I wonder if AAA will kill KenZoku themselves  - install KenZoku in Querious just so they can wipe them out.

To be honest, I think we're pretty aware of that necessity: when the Russians are not here then Kenny are easily dealt with in all timezones (and until ten days ago, while the Russians were elsewhere, this is what was happening).


Title: Re: War
Post by: trevorreznik on May 19, 2009, 08:08:23 AM
I am with Trevor on this one. What you are describing is not mutual, small-scale PVP, but being entertained by a non-threatening entity. Sure, that's fun and keeps the carebears on their toes, but the minute anything gets serious most alliances blob up and squish the aggressor.

So whats this you -A- guys do in providence? Never heard of a POS falling there too recently!

The biggest fights against Prov guys were due to poses.  When poses weren't involved there were some smaller fights, but those mostly consisted of running around their systems in t2 cruisers and hoping that they'd form up some battlecruisers to fight back, which isn't really a big step up from ganking ravens in belts. If that's your idea of small gang pvp, that's fine, but mine is more of gangs of t2 cruisers beating on each other.  Sadly, due to tackling mechanics, when said gangs do run into each other, nothing happens because all the tacklers get popped and there's very little way to get more than a few kills for either side.

POS warfare at least gives something to fight over, and sometimes to try risky moves due to the importance of the poses.  Small gang never has this happen unless a ms or titan is tackled and things escalate from there.


Title: Re: War
Post by: Thrawn on May 19, 2009, 08:24:09 AM
POS warfare at least gives something to fight over, and sometimes to try risky moves due to the importance of the poses.  Small gang never has this happen unless a ms or titan is tackled and things escalate from there.

So we just need to work out a secret deal between a few titan pilots where they agreed to get tackled regularly but the opposing side always lets them escape at the last second.  Just think of all the battles that would go down!  :awesome_for_real:


Title: Re: War
Post by: Predator Irl on May 19, 2009, 09:06:45 AM
Seems to me at the moment Goons and co don't know what they are doing. Seems they must learn to deal with the AAA coalition before they can drive KenZoku out of Querious.

So what you are saying is that we should just attack AAA now in catch and let KIA and Zaf kill Kenny... hmmm good idea!


Title: Re: War
Post by: trevorreznik on May 19, 2009, 09:59:42 AM
Seems to me at the moment Goons and co don't know what they are doing. Seems they must learn to deal with the AAA coalition before they can drive KenZoku out of Querious.

So what you are saying is that we should just attack AAA now in catch and let KIA and Zaf kill Kenny... hmmm good idea!

well the plan for a while was to have xdx/ra/tcf/possibly more of the nc (tcf is in the nc) hit tenefiris and bring -a- over there.  that did happen and during that time period basis got secured, so if tri gets dealt with for the 30th time and the nc+russians come down to tenefiris/wherever again, that may be what's needed to kick gkc out of querious

this is especially true if iron/mh/pure can be cajoled into coming, despite their failings they can still field capitals and that's all that matters


Title: Re: War
Post by: Koyochi on May 19, 2009, 04:00:45 PM
Bit of drone region news : the past 4 weeks were quiet intensive for ED-IRC, with both RA and NC performing separate attacks/invasions. Solar fleet became involved too, but only against the NC attacks. Majestica Empire has since a few days halted their invasion , abandoned their towers in drone regions, and retreated back to the north. The brave people of the drone regions are rejoicing, but don't expect things to become easy now.


Title: Re: War
Post by: setar on May 19, 2009, 06:47:37 PM
Seems BOB has POS majority in I1Y. Focus is now most likely going to be on ED- which would be the third system to suffer from a logistics snafu.


Title: Re: War
Post by: Trigona on May 20, 2009, 05:38:06 AM
Putting losing Sov in 1Iy to a logistics snafu is imo gilding the lily.  How can a system with Sov 3 and a jb fall so easily?  49.....1Iy.... I'm starting to see a pattern. 

Today at 22.00 Eve time  I logged into 1Iy to find 500 odd people in system, the overwhelming majority being red, how can this be?  I logged on after work about 8 hrs later to find 5 or so goons doing some ninja POS warfare with the other 40 blues in fleet chillin as essentially there was nothing useful they could do.  At this point I took my Oneiros out of system and went back to 9C.  Where are the goons?  I'm starting to think that if this continues, Querious will fall quite quickly and then it's on to Delve.  No alliance holds space in 0.0 because they deserve to, they hold it because of the determination of their members. 

I've been reading the SA forums where people are explaining that the goons do what they want, when they want and that grinding POS warfare doesn't interest them, thus the low turn out.  Well they won't have to worry about POS warfare soon if they don't pull their fingers out.  I want to see 200 goon dreads in 1Iy alongside 3 or 4 Titans, with appropriate support, kick the crap out of Kenny and retake the system. 

Kenny was able to hold NOL against a mighty offensive, leading everyone to say that a Sov 3 system defended by Titans was essentially unconquerable and yet 2 x Sov 3 systems in Querious have fallen.  The goons need to get real or start looking at real estate in empire.   In one alliance I was in they used to shoot blue ratters found during a mandatory operation, well perhaps that's a bit severe, but there are way too many goon bludgers getting rich in Delve who have to be encouraged to join fleets until Kenny is crushed.


Title: Re: War
Post by: IainC on May 20, 2009, 05:50:17 AM
Seems BOB has POS majority in I1Y.

I am fairly sure this isn't true at the moment. There are more hostile POSs than Goon ones in that system at present but BoB have not yet to my knowledge attained a majority by themselves, 4 or 5 at least of the hostile POSs belong to other alliances.


Title: Re: War
Post by: Endie on May 20, 2009, 06:04:45 AM
Putting losing Sov in 1Iy to a logistics snafu is imo gilding the lily.  How can a system with Sov 3 and a jb fall so easily?  49.....1Iy.... I'm starting to see a pattern. 

It wasn't a logistics snafu so much as a management one: director A changes stront timing on a tower without telling director B.  Director B panics and tells Director C we have a potential spy, which leads Director C to ask for those responsible for security auditing to remove rights from all stront timers not on the official list.  When it is cleared up, not all those who were asked to act fast on the audit do so, and so we end up without Anzac stront-timers in place for a critical hour.

As regards the SA forums, the bulk of GGoonfleet members, like myself, rarely visit there in comparison with GF.com.  Most (though not all) of those who do are not in current fleets, but are more likely to be burnt-out vets, fuck-goon exiles, misguided newbies and the like.  Fact is that we've had a bad ten days, after a very good two weeks before that: we're seriously outnumbered even with the help of KIA and Rzr, who are helping a lot. All of this has happened before.  All of this will happen again.  I've been through at least two such episodes before over the years, and I'm pretty sure that we'll see some login-inspiring drama soon.


Title: Re: War
Post by: Murgos on May 20, 2009, 06:44:01 AM
Putting losing Sov in 1Iy to a logistics snafu is imo gilding the lily.  How can a system with Sov 3 and a jb fall so easily?  49.....1Iy.... I'm starting to see a pattern. 

Just cracked Sov 4 in Period Basis in record time but a 29-25 POS swing over the space of a week in 1IY means the Titanic is going down with all hands?

Get a grip.


Title: Re: War
Post by: Jayce on May 20, 2009, 07:06:58 AM
We took Delve starting in February.  Fast forward to May - almost June - and all of two systems have been taken.  Sky status: not falling (yet).


Title: Re: War
Post by: setar on May 20, 2009, 07:09:04 AM
Pretty sure BOB does have the majority of POS now, and sov should switch pending further major events. And agree with Endie: all it takes is one major screw-up, a titan loss, a capital battle, and the balance tips easily in the other direction. Right now the only thing Goonies really have to worry about is their allies getting more irritated with them, even beyond their will to see Kenny disband.


Title: Re: War
Post by: Endie on May 20, 2009, 08:17:54 AM
I love this sort of thing, and the difficult parts of the war are what makes the good parts rewarding for me.  I just don't "get" the people who love always being on the winning side.  Some of you will remember that profiling quiz thing about "what sort of eve player are you?" that someone posted here a year ago?  I was firmly placed into the "in it for the strategy and big story" profile.  I bemoan the lack of big fleet fights in this war, but I still get to shape things by dropping towers n hostile systems and hostile timezones then suiciding supertanked moas (all there was on the market with a tank and a cargohold) into the middle of fleets with fuel to online the tower they're shooting!  Or ninjaing untanked rorquals in to fuel them.

Those who are turning up in 1IY and ED- night after night will be able to look back on this later the same way as I do on those long weeks in 9-9 two years ago, when BoB had the capitals, the numbers, the titans and the money but, ultimately, not our will.  And that applies whichever side people are on, and whether they win or lose, because Eve really only excels in one area, and that is providing a story.  Maybe this is Goonfleet's latest strategic defeat coming up, following Delve 1 or the D2 war or the Syndicate camp?  I hope not, and I genuinely don't think that it is, but I can't pretend it's not exciting to wonder what we'd do next.  I'm not saying "our ~wulfpax~ will be more dangerous than ever."  But I am saying that the next episode would be fun to discover.

Unless, of course, you only want to win, in which case I'd suggest another game because, in Eve, everyone loses at some point.


Title: Re: War
Post by: rand on May 20, 2009, 09:04:54 AM
Apparently we're going to lose sov in XZ- (part of our jb network to period basis) to some random romanian faggots, possibly due to a logistics fuckup. I don't know what the fuck is going on


Title: Re: War
Post by: nizar on May 20, 2009, 09:11:32 AM
Apparently we're going to lose sov in XZ- (part of our jb network to period basis) to some random romanian faggots, possibly due to a logistics fuckup. I don't know what the fuck is going on

The last several days have been nothing but one giant :welp: after another but the previous week and a half was pretty much :rape: ...  We can't fight -A- and Kenny by ourselves or with nominal alliance help from Razor and we need the arrival of major parts of the Northern Coalition and soon to staunch the bleeding and get things moving back in the right direction.  Just the ebb and flow of battle but this may not be over for many more months and it seems like a daunting mess.


Title: Re: War
Post by: Thrawn on May 20, 2009, 09:45:55 AM
All it would really take for a big turnaround is for something to happen to get Goons to log in.  A lot of them just aren't that interested right now and don't feel our space is even in much danger with how slow the progress against us is.


Title: Re: War
Post by: setar on May 20, 2009, 09:48:04 AM
The last several days have been nothing but one giant :welp: after another but the previous week and a half was pretty much :rape: ...  We can't fight -A- and Kenny by ourselves or with nominal alliance help from Razor and we need the arrival of major parts of the Northern Coalition and soon to staunch the bleeding and get things moving back in the right direction.  Just the ebb and flow of battle but this may not be over for many more months and it seems like a daunting mess.

Again with Endie. Damnit, this is turning into a trend. Very much in the 'build a story' category, although occasional epic fights help. The assault of -A- on the FIX'ian egg in ED- firmly put me into this corner as I spent a whole weekend sleeping next to a computer, with teamspeak running, trying to protect an egg which the alliance had worked for incredibly hard for 36 hours.

Now I'm part of -A- and we're fighting over the same system again, with completely different roles. Love it, and I'd be disappointed if this was over soon.


Title: Re: War
Post by: trevorreznik on May 20, 2009, 10:24:40 AM
I think what we see happening is that once a system is cracked, it falls really quickly.  Look at 9cg and h74-gkc went in and got hammered hard within days.  But in i1y, gkc held on for a few days and then started killing some poses while saving most of theirs, and that convinced most people it wasn't worth showing up because the system was already screwed.


Title: Re: War
Post by: Endie on May 20, 2009, 11:21:43 AM
Apparently we're going to lose sov in XZ- (part of our jb network to period basis) to some random romanian faggots, possibly due to a logistics fuckup. I don't know what the fuck is going on

It's called repping a tower but not stronting it, and not noticing that the other tower in the system was in reinforced, too.

Not a glorious week.


Title: Re: War
Post by: trevorreznik on May 20, 2009, 02:27:31 PM
Apparently we're going to lose sov in XZ- (part of our jb network to period basis) to some random romanian faggots, possibly due to a logistics fuckup. I don't know what the fuck is going on

It's called repping a tower but not stronting it, and not noticing that the other tower in the system was in reinforced, too.

Not a glorious week.

it's not like that system mattered-jumpbridge to get down to PB is literally your last priority of any jumpbridge/station/highend system

whats interesting to me right now is atlas vs unl, pt 2 (pt 1 was in omist).  this should actually help out gs/nc if unl decides to move over to pb/querious, but they could also move in with RA.  I'm not too familiar with UNL's current situation, but I do know that aianostre is one of the top few fc/alliance leaders i've interacted with (joshua cane, nync, shamis orwhatever are the others (i havent interacted with et))


Title: Re: War
Post by: MahrinSkel on May 20, 2009, 04:50:23 PM
Your problem is that if you can freely choose where to live in the former BoB core space, there's no reason to be anywhere but Delve.  More stations, harder to raid, and the same rats.  But if nobody is living in Querious, it's hard to defend that region, and if you don't hold Querious, you won't keep Delve or PB.

You guys needed to find someone to live there.  Q is not a particularly bad chunk of space, the pocket between I1Y and Z-U is good TrueSec only 3 jumps from Empire, and you can bind in the other good chunks of Q with just a few JB links.  But you have to *live* there to see the investment as worthwhile.

--Dave


Title: Re: War
Post by: Endie on May 21, 2009, 12:48:46 AM
Your problem is that if you can freely choose where to live in the former BoB core space, there's no reason to be anywhere but Delve.  More stations, harder to raid, and the same rats.  But if nobody is living in Querious, it's hard to defend that region, and if you don't hold Querious, you won't keep Delve or PB.

You guys needed to find someone to live there.  Q is not a particularly bad chunk of space, the pocket between I1Y and Z-U is good TrueSec only 3 jumps from Empire, and you can bind in the other good chunks of Q with just a few JB links.  But you have to *live* there to see the investment as worthwhile.

We literally couldn't give the space away.  We offered it to a whole bunch of alliances - even throwing in the huge number of high-end moons - but none wanted it.


Title: Re: War
Post by: setar on May 21, 2009, 01:18:35 PM
Wheeh. If reports are true and the whole North stops by in Querious we are looking forward to an extended weekend of dying nodes, dead BOB/AAA POS and a nice pushback. Will be great to see what the situation is like a week from now.
 


Title: Re: War
Post by: Gets on May 21, 2009, 01:26:30 PM
Speaking of the North the NC just got kicked in the chin pretty bad by Triumvirate MkIII with the help of massive desync/lag/gate jump bug. The scales between ships involved and k/d ratios are hilarious, but keep mind mind it's all buggy as hell as the killboard shows only the killing blow since 50 Tri BSs were smartbombing. An NC pilot claims they only lost about 100 ships.

http://triumvirate-alliance.com/?a=kill_related&kll_id=3347422

http://dl.eve-files.com/media/corp/Kebabski/2009.05.21.19.13.43.jpg


Title: Re: War
Post by: MahrinSkel on May 21, 2009, 03:42:01 PM
We literally couldn't give the space away.  We offered it to a whole bunch of alliances - even throwing in the huge number of high-end moons - but none wanted it.
All alliances that already had an established 0.0 home?  I know at one point Sangre Azul had Sov in Z-U and was adding corps around a core of former FIX while blue to your faction, then suddenly they disappeared from the map and Razor took the systems they had claimed.

Nobody who already has 0.0 turf is going to relocate if they can avoid it, even if offered better space.  Nobody strong enough to defend Querious as they stand is going to want it, you're going to have to grow a tenant while shielding it, similar to how BoB shielded FIX after the CODA war cut their numbers down to 300-400.  If you had started that process when you took the space, you might see the end of the tunnel in sight with a committed tenant capable of providing the core defense and strategic development of the region.

Otherwise you're looking at an endless round of and unpopulated Querious falling to the enemy and needing your allies called in to purge them, until they don't show up and Querious falls to someone who will then be in a position to ruin your fun in Delve and PB.

--Dave


Title: Re: War
Post by: MahrinSkel on May 21, 2009, 09:32:55 PM
I'll give you guys the quick rundown of Q: ED- seems like a pointless place to have a Refinery, but in practice the true-sec of ED-, LS-, and 9SBB is good enough that Exploration sites in all three systems give ores as good as you'll find anywhere (and LS- is worth mining in its own right).  ED- can also be JB linked to the high-value systems in the arm off of K7D that ends at UVHO-F (which are otherwise nearly impossible to exploit).  The high economic activity this made possible in combination with its Empire proximity let us gather the funds for *4* outposts simultaneously in only a couple of months (before the Great War fucked up both productivity and the actual placement of the outposts).

Z-UZZN also seems oddly placed, but it is where it is because it "corks the bottle" of the high-value systems of the Central Querious ring, with I1Y being the other cork (Z-U and BX2 have 51 belts between them, even though they aren't the best they're easy to strip, plus of course the mining Exploration sites).  Those three systems in the pocket (C-7, DS-, and RF-) are about as good as you're going to find (21 high-value belts between them with max-value Exploration sites), and are only 3 jumps from empire, 1-2 jumps from the Z-U refinery, and RF- could be JB linked to Z-U *and* the high-value systems on the other arm off of K7D (A-5, Q2-, and LNV being especially yummy concentrations of good ores, rats, and high-value moons, A-5 is the best system in the region bar none but so ass-end of nowhere it's hard to do anything with it without JB's).

I1Y and ED- are both only 2 jumps from Empire and easily reachable by freighter even without JB's or a jump-freighter (I've done it many times, and a Jump Freighter could probably jump directly to either from Efa).  9SBB would be an excellent location for a Factory outpost (also only 2 jumps from Empire and within JF range), and would fill out the set for ConSov (which would remove ED-'s 11-moon vulnerability).  Z-U was going to be matched by a Lab outpost in RF- and another Factory in C-7, resulting in a string of 6 outposts in a line of 8 systems drawing from the material wealth of 4 high-value constellations, all with easy Empire access and redundant JB linking capability, for example the I1Y<->3-F JB pair was routed through ED- when that system was attacked by IAAAC.  There are at least 4 R64 moons in there that BoB never knew about (and no, I don't remember where they were).  And all of this independent of the 49-U area and firewalled from it by 14 standard gates (but still able to link to it by multiple potential JB paths).

The IT plan for developing it was pretty much as I've stated, with a shell alliance to be created for mining ops out of Z-U and another for ED-, with 49-U and XLL to be the FIX exclusive zone (JB access would ensure rapid response to the central ring, and living there would give maximum defense to the PB<->Delve chokepoint behind it).  The occupant alliances would not be renters, there would be a nominal Office charge to keep dead corps from cluttering the alliance and otherwise it would be an open economic zone in Central Q and we'd make our money off refining taxes (the JB link to 49-U would not be configured to allow their passage).  There was also talk of having an Outpost in one of the trio off 3-F that would have wide-open docking, a Free Trade Zone for anyone not Red to us.  Then we changed Chairmen, and the new one decided to give XLL away to MC (kicking out the second strongest corp in the alliance in the process), forbid the planting of more outposts, and refused to authorize the access for the shell renter alliances.

It has more potential for improvement than just about any other region, because of its unique geometry that wraps constellations around a central core with long stargate routes but good JB shortcuts, and the proximity of that core to Empire.  But you've got to live there to want it, and you've got to want it to defend it.  Until someone does that, it will remain Delve's soft underbelly.  If an enemy controls the area, there are multiple ways they can use it as a staging area for attacks on Delve and the A2 pipe, including gaining Sov3 somewhere in Delve or the Lost Constellations and opening a JB highway right into your core systems.  It also offers much more secure and redundant routing for JB's as an alternative to the A2 pipe, which otherwise would be easy to cut.

--Dave


Title: Re: War
Post by: rand on May 22, 2009, 01:15:27 AM
We literally couldn't give the space away.  We offered it to a whole bunch of alliances - even throwing in the huge number of high-end moons - but none wanted it.
All alliances that already had an established 0.0 home?  I know at one point Sangre Azul had Sov in Z-U and was adding corps around a core of former FIX while blue to your faction, then suddenly they disappeared from the map and Razor took the systems they had claimed.
--Dave

They hopped onto the delve/querious invasion right after the bob disband without bothering to set standings with us. They were still neut to goons when they were sieging kenny POS in some system, when we hotdropped them and killed a bunch of dreads. After that they didn't seem inclined to help us out


Title: Re: War
Post by: Endie on May 24, 2009, 12:27:42 PM
The defence of I1Y is going pretty well right now: we've owned the system for pretty much 24 hours so far, and there shouldn't be many hostile towers left of the thirty-something they'd worked hard to get into there and ED-by the time the bank holiday weekend is over.  Yesterday, we presented AAA with the choice of defending their R64 moons in lowsec or protecting Kenny's offensive in Querious.  When they decided their moon income mattered more and went to lowsec, we onlined our jammer, jumped into I1Y, and it's been pretty solid ever since.  As of half an hour ago or so we had 14 titans in there (maybe more, but not congaing), our cap pilots have had a chance to rotate while keeping 100 and more in-system and active, and we have over 500 pilots active in Goon teamspeak op channels for now.  Kenny's regroup at 1800 didn't seem to do much, although to be fair even if they had got numbers they would have to be dumb to jump into us like this (even without the gate bug).

The AAA decision (especially considering the misdirection applied by DBRB) is understandable from a tactical point of view, but I really think it was strategically daft.  Kenny's losses in towers have been in the same ballpark as a couple of lost R64s for a month, during which time they would have got them back anyway, while the morale effect on some Barbie in particular of being back to square one (and risking the sov-4ing of the constellation, I suppose) could be an issue.

Anyway, they still have time to save some staging towers over the next day as the intensity dies down.  But for now it is going , as the meme says, rather favourably.  Even if my overview is set up wrong so that having all the -10 security snigg members makes the fleet look patchily hostile to me...

Edit: 
Quote
Molle> ladies atm we are out of option , everyone stand down

we cant do anything in i1y

They have another alarm-clock tomorrow am to save their remaining towers.  Should be an interesting comparison.


Title: Re: War
Post by: trevorreznik on May 24, 2009, 03:24:25 PM
what was the dbrb misdirection?


Title: Re: War
Post by: Quinton on May 24, 2009, 03:35:51 PM
what was the dbrb misdirection?

I wasn't there for the fun (though I did enjoy some of the pre/post downtime hellpurging of I1Y today), but I believe this is what Endie's talking about:
Quote from: The Mittani
DBRB outwitted the -A- and RKZ fcs when we began the purge of I1Y today. He yammered endlessly in fleet about how we were going to make a play for -A-'s lowsec R64s. He even had a goon scout fire off cynos in those systems and acted disappointed in teamspeak while an 'error' meant the cyno wasn't ready, or unfueled, or offlined by accident. Our fleet was waiting at a Titan to bridge from 9CG, impatient. Meanwhile, the I1Y jammer was onlining. -A- was waiting in lowsec for us. One minute before I1Y onlined, a cyno fired, and all of our capitals and subcaps streamed into I1Y, where only RKZ was there to defend.


Title: Re: War
Post by: Endie on May 24, 2009, 03:49:24 PM
I'm off to bed: euroswarm has done its bit for now. I think we've killed 17 towers so far, but it might be more, I dunno. The only form of pvp easier than gate-camping is surely camping bubbled poses waiting for poor sods to bounce off the shields because systematic-chaos changed their password at a shared staging pos and the individuals neither checked their forums nor their teamspeak before logging in. It is strangely pleasing, nonetheless.


Title: Re: War
Post by: trevorreznik on May 24, 2009, 03:58:33 PM
what was the dbrb misdirection?

I wasn't there for the fun (though I did enjoy some of the pre/post downtime hellpurging of I1Y today), but I believe this is what Endie's talking about:
Quote from: The Mittani
DBRB outwitted the -A- and RKZ fcs when we began the purge of I1Y today. He yammered endlessly in fleet about how we were going to make a play for -A-'s lowsec R64s. He even had a goon scout fire off cynos in those systems and acted disappointed in teamspeak while an 'error' meant the cyno wasn't ready, or unfueled, or offlined by accident. Our fleet was waiting at a Titan to bridge from 9CG, impatient. Meanwhile, the I1Y jammer was onlining. -A- was waiting in lowsec for us. One minute before I1Y onlined, a cyno fired, and all of our capitals and subcaps streamed into I1Y, where only RKZ was there to defend.

Due to my opinion on DBRB i'm going to disbelieve that his misdirection did anything, and believe that it was the poses coming out of reinforced that drew -a- up there, not dbrb's chatter.  Impossible to know though :)

I'm glad I'm not playing right now-the jump bug sounds like it's completely horrendous. One question though, is it only for jumping gates?  Or does the bug occur when briding/jumping to  cynos/through bridges?


Title: Re: War
Post by: Quinton on May 24, 2009, 04:07:08 PM
Due to my opinion on DBRB i'm going to disbelieve that his misdirection did anything, and believe that it was the poses coming out of reinforced that drew -a- up there, not dbrb's chatter.  Impossible to know though :)

I don't think anyone is going to think less of you for expressing skepticism at the portrayal of Boat as a genius tactician.  He does seem to have his moments, but I'm more of the opinion that his greatest strength is his ability to poopsock like no other FC I've ever flown under can poopsock.  There is some impressive dedication to the cause in that man.


Title: Re: War
Post by: Jayce on May 24, 2009, 04:49:53 PM
I'm glad I'm not playing right now-the jump bug sounds like it's completely horrendous. One question though, is it only for jumping gates?  Or does the bug occur when briding/jumping to  cynos/through bridges?

I've heard of it happening to people bridging or jumping to cynos.  I've only experienced it once myself.


Title: Re: War
Post by: setar on May 24, 2009, 09:20:13 PM
Everyone was aware of the R64 being a misdirection, but if I1Y was blocked the moon could still have been taken. That said, I'm less than convinced that this was the right strategic choice for the same reasons listed above. It's much easier to regain one moon then it is to work through a soon-to-be Sov4 system, not to mention having to deal with far fewer frustrated pilots.

Think this one will bite us, long term.



Title: Re: War
Post by: lac on May 24, 2009, 11:04:49 PM
This deserves some linkage: Apocswarm
http://www.youtube.com/watch?v=zlcDXg517XE


Title: Re: War
Post by: Pax on May 24, 2009, 11:31:43 PM
It's nice to watch a movie like the Apocswarm one and be able to say "I was there when it happened" :)



Title: Re: War
Post by: Quinton on May 25, 2009, 01:04:35 AM
Yes!  I was excluded from apocswarm because I fly a rokh.  Bastards.  Though I believe some of the shots in the video are of the whole fleet, including those of us in "lesser" battleships. ^^


Title: Re: War
Post by: Endie on May 25, 2009, 01:20:16 AM
I was in my unkillable Delve-1 Rokh, though I am almost ready to hop into a T2 reimbursable fleet apoc, so no movie stardom for me.

Setar, the lowsec R64 in itself wasn't actually a misdirection: if AAA had defended Kenny (and I bet they do next time!) then that R64 pos would undoubtedly have died (as would other stuff elsewhere).  But DBRB's achievement was in keeping attention away from the onlining jammer until we could basically guarantee I1Y was secured.

Even after a day's thought, I still cannot see what ET was thinking of (if it was his call).  AAA surely cannot be short of cash to the extent that a single R64 being lost - probably for no more than a few days - matters a jot.  Whereas all those 12-hour kiting sessions by them and their allies in I1Y are going to be a little harder to replicate next time, when it has been demonstrated that a fortnight of all-out effort can be undone in a couple of days.  The momentum for three weeks had been behind the Russians and their pets, and discarding that for a few billion in moon materials seems almost calculated to accelerate the haemhoragging of pet pilots.  It's what Bob used to be guilty of, and which I believe MC used to get frustrated by: an inability to focus on the core strategic goals of one's alliance (by which I mean one's allies and oneself) and to ignore possible tactical reverses in other theatres in order to achieve those goals.


Title: Re: War
Post by: Trigona on May 25, 2009, 01:57:23 AM
It just goes to show what happens when the goons decide to fight.  Querious is important and deserves the attention from the goons that it is now getting. 

In amongst the orgy of self congratulatory posts I would like to mention a negative - losing sov in a-b is a bitch, because no matter how much crap is said about re setting the jb network in a neighbouring system, (and therefore where's the problem), UHKL was NC's staging system and now unless we are bridged, we have to run the gauntlet of red camps to get to 1IY etc - very dull.

Nevertheless it would seem that -A- have made a bad mistake in letting 1Iy slip through their fingers, just when it appeared that they had put together a successful strategy for the taking of Querious.  I think it's going to be increasingly hard to mobilise people after this.  Kenny and -A- need a morale boosting strike quickly.


Title: Re: War
Post by: setar on May 25, 2009, 05:27:35 AM
Would love to know what your long-term plan is though, Trigona. Unless BOB completely fractures in the next few weeks it is likely we'll be in a similar situation very soon. That means either one of the big entities (TCF, Razor?) settle in Querious to balance numbers, or GS finds a tenant that survives long enough to become a force on its own.

That, or lots and lots of roadtrips?


Title: Re: War
Post by: Predator Irl on May 25, 2009, 06:23:49 AM
Would love to know what your long-term plan is though, Trigona. Unless BOB completely fractures in the next few weeks it is likely we'll be in a similar situation very soon. That means either one of the big entities (TCF, Razor?) settle in Querious to balance numbers, or GS finds a tenant that survives long enough to become a force on its own.

That, or lots and lots of roadtrips?

I think -A- and atlas have already found the new tenant for us in UNL! ;)   

I would love to see Razor move in, those guys seem to be really busting a nut for us since this all started, but chances of that happening are slim I think.


Title: Re: War
Post by: Meester on May 25, 2009, 06:34:05 AM
Why don't goons just move in to Querious?

Its not like the goons havn't held vast swathes of territory before and since they are the biggest alliance in eve in terms of numbers they could probably inhabit both Delve and Querious at the same time.


Title: Re: War
Post by: setar on May 25, 2009, 06:44:02 AM
Goons alone won't have sufficient numbers or attendance to keep -A-/GBC/SE/C0ven out for long; they need extra people. Provided neither side tires of the grind first, of course.


Title: Re: War
Post by: Endie on May 25, 2009, 06:54:02 AM
Would love to know what your long-term plan is though, Trigona. Unless BOB completely fractures in the next few weeks it is likely we'll be in a similar situation very soon. That means either one of the big entities (TCF, Razor?) settle in Querious to balance numbers, or GS finds a tenant that survives long enough to become a force on its own.

That, or lots and lots of roadtrips?

Like Pred, I'd love to see UNL take Querious (not least because there are Goons who would log in to fight for UNL that wouldn't even bother to do so for ourselves!), but I understand why they've been keen to try what they have, and why some of their members might harbour mixed feelings about us.  From what has happened to them in the last ten days, and their reaction, I can't help but feel that a decision on their future has been made on their part, but they have a lot of options in both east and west available.

As regards us being in the same place in a few weeks: a lot of us have, in the past, been on either or both sides of what is happening, now.  I'd be utterly unsurprised if they shed yet more pets.  They've lost a lot of pet numbers in the past couple of months, although if you play the corp history game in local you see that some have been transferring to Kenny in order to hold their numbers up.  I also expect that the number of Kenny pilots logging in will drop further, though it's hard to believe that they'll actually bleed out, yet.  They surely have another big assault in them at decent (but slightly lower) levels of participation.

But the big factor is that a war involving two weeks of kiting by everyone committed which can then be balanced by just over two days of serious effort by c.20% of Goons (making assumptions about alts, there) plus a sustainable percentage of their allies' fleet-loving friends is going to bleed out Kenny's morale and money (as opposed to that of their Russian masters) in a way that it won't do to us.  Add to that gradual increases in the number of sov 4s to contend with (quite takable, but a real pain) and what I suspect will be an eye-watering number of new Goon titans after the three-month anniversary of J-L going sov 4 arrives, and the prospect becomes less appetising.

And not every "Big Push" of Kenny's can be fortunate enough to coincide with a roles debacle and stront-timing fuckup like this one.  Remember that this failed offensive follows that involving H74 and related spams, for instance, which was dealt with rapidly.

----

Away from the unapologetic theory-crafting and baseless speculation (~take it to CAOD~) DBRB just took an AAA high-end.  The high-end had three carriers in triage trying to rep it (which died) and a nomad (which didn't).  It was also revealed that, following Sam Handwich's new titan (was it Darius'?  I dunno), The Boat also has an alt in a huge flying willy, now.

Edit: "We" being PL, with a few Goons, Razor, MM etc to pad out the numbers.

Second Edit: someone in TS just said this was the second AAA R64 to fall.  I didn't see the other one, but then of approaching thirty tower mails almost a third are missing thanks to inter-ally non-posting.  So I dunno if that's true.  Either way, I don't see them lasting long, since any Kenny plans to scrape together the pennies for another offensive from their three remaining moons (we definitely took another one of theirs, too) will have to wait for AAA to get their moons back, I strongly suspect...


Title: Re: War
Post by: Sir T on May 25, 2009, 07:17:57 AM
Its been mentioned to me that someone (not going to speculate who) is selling Ferrogel at below manufacturing costs in empire recently. That might indicate that someone is burning stockpiles to rustle up ready cash fast.


Title: Re: War
Post by: Dallan on May 25, 2009, 07:29:30 AM
Why don't goons just move in to Querious?

Its not like the goons havn't held vast swathes of territory before and since they are the biggest alliance in eve in terms of numbers they could probably inhabit both Delve and Querious at the same time.

MahrinSkel, as usual, is right here: though Goons _could_, nobody in their right minds would live in Querious when they have access to Delve (especially not Goons, because it's been built up as a sort of Promised Land for us, and it's basically the perfect region for an alliance that rats as heavily as GS, given its ridiculous carrying capacity). Not only do we not need any more space, it's actively detrimental for us to have it. But Q needs to be defended, which leaves the leadership with a hell of a dilemma.

An uninhabited Querious doesn't get defended as strongly as it needs to be, and a Querious held by a GS that lives in Delve will be a ghost town like most of the South was. But none of our allies that could hold it wanted it (most of them have better space elsewhere - and if UNL loses in the East, I get the same impression as Endie that they have other plans), so we're stuck with it as our soft underbelly. Welp.


Title: Re: War
Post by: trevorreznik on May 25, 2009, 08:13:06 AM
holy crap, dbrb has a titan?  too bad he can't insure it.

what's actually interesting is he's the first fc of any sort to have a titan in goonswarm, so it'll be interesting to see how often it gets used (i'd assume a ton)


Title: Re: War
Post by: rand on May 25, 2009, 08:17:24 AM
He doomsdayed some MRCHI with it


Title: Re: War
Post by: Simond on May 25, 2009, 08:28:45 AM
holy crap, dbrb has a titan?  too bad he can't insure it.

what's actually interesting is he's the first fc of any sort to have a titan in goonswarm, so it'll be interesting to see how often it gets used (i'd assume a ton)
Tolon had a titan. Technically.  :awesome_for_real:


Title: Re: War
Post by: Fordel on May 25, 2009, 08:07:02 PM
Goons should offer Querious to Star Fraction or whatever their name is.   :awesome_for_real:


Title: Re: War
Post by: trevorreznik on May 25, 2009, 08:54:04 PM
holy crap, dbrb has a titan?  too bad he can't insure it.

what's actually interesting is he's the first fc of any sort to have a titan in goonswarm, so it'll be interesting to see how often it gets used (i'd assume a ton)
Tolon had a titan. Technically.  :awesome_for_real:

hah, I forgot about that.  He actually used it a few times in geminate. 

mykow could've easily gotten a titan built for him if he'd gotten a titan capable character, but never wanted one.  scavok probably was in the same boat, but not as sure on that.


Title: Re: War
Post by: Kovacs on May 25, 2009, 10:36:22 PM
Any news on the IRC/ED v. RA front.  I just joined a corp. moving from Sylph/Catch space to the IRC space in the drone regions and was curious.  As a miner/researcher I don't really have any skin in the game but on the surface I don't hate the idea of better minerals (yeah, Catch really is that bad.)  so long as I won't be getting my ass kicked.

And not to get too far off but what's the 'thing' with the drone regions?  No rats and wierd loot?


Title: Re: War
Post by: Endie on May 26, 2009, 01:15:45 AM
The results of Molle's ~Patioence~ offensive are now in.  I1Y is now completely purged, as is ED-.  Which puts Kenny in a worse position than they were before, since they actually had towers in I1Y before they started.  The big result of the offensive for AAA is that Kenny's incompetence lost them - for now, at least - two R64 moons in lowsec to PL.  Kenny also lost two R64 moons, and are down to three again.  Now the hundred or so towers spammed by Kenny and Barbie across the rest of Querious are being addressed.  For a few days, at least, we've regained the strategic momentum, and with us able to almost match the enemy's numbers for now, maybe they'll finally get their ~good fights~.

In vaguely-related tittle-tattle, since AAA were using sploits to manipulate grid sizes for such reasons as to keep everyone within warp-disruptor range of towers, for instance, we've published the details of how it is done.  Since it is likely that they're doing it after being told how by a shady individual named "TrevorReznick" after he swapped sides, and since it was GARPA (the Goonfleet Advanced Research Projects Agency) who told him how to do it, I think it's unlikely we'll be petioning, even though we apparently haven't done it since CCP declared it an exploit  :oh_i_see:

I actually have half a memory of one of the Bob directors alluding to doing this in their leaked forums, so I suspect it might have been independently discovered by them, too.  But with the prevalence of people like Trevor (filthy, dirty defectors who'd sell out their side for a ready supply of replacement HACs) or Haargoth (fine, upstanding chaps, salt of the earth and motivated only by a desire for freedom and truth), who knows?

Any news on the IRC/ED v. RA front.  I just joined a corp. moving from Sylph/Catch space to the IRC space in the drone regions and was curious.  As a miner/researcher I don't really have any skin in the game but on the surface I don't hate the idea of better minerals (yeah, Catch really is that bad.)  so long as I won't be getting my ass kicked.

And not to get too far off but what's the 'thing' with the drone regions?  No rats and wierd loot?

As I understand it, Solar Fleet intervened on the side of IRC/ED against Majesta Empire, while remaining neutral in their conflict against RA/UNL et al.  This is second-hand info from our forums, however, so treat with caution.  What is certain from dotlan is that, immediately afterwards, Majesta abandoned a large swathe of systems that they had gained.

Re the second half of your query: the ore distribution in the drone regions is odd.  You'll be delighted to find crokite, bistot and arkonor in most good truesec belts, but if you came from the south-east you'd be despondent at the small numbers of each type of asteroid.  It made my six-boxing mining ops impractical as i was clearing belts too quickly and spending too much time setting up new tanks.

However, if you can bring yourself to shoot the drones instead then you'll find it's the best ratting space outside of Delve.  You need infrastructure, but no more than you require for mining.  It is perfectly easy to dual-box to double the ratting income of conventional space, and probably four times that of the best Sylph space in northern Catch.


Title: Re: War
Post by: Sir T on May 26, 2009, 06:29:28 AM
I guess since it has been published on eve-o (in a thread that was locked within minutes I might add) Its ok to drop a link to the grid changing manual here.

http://files.ratunderground.net/eve/gridfumanual2.pdf


Title: Re: War
Post by: trevorreznik on May 26, 2009, 06:33:29 AM
hah-that leak isn't directly from me, as I never saved the manual and distributed it.  I did make mention of the techniques several times, but a lot of people had access to that info, including nync and mactep (i think?  I gave it to a bunch of russian fcs with a director's permission, can't remember if it was mittani or sesfan or what) during the first delve invasion.  When was gridfu actually declared an exploit?


Title: Re: War
Post by: IainC on May 26, 2009, 06:53:19 AM
hah-that leak isn't directly from me, as I never saved the manual and distributed it.  I did make mention of the techniques several times, but a lot of people had access to that info, including nync and mactep (i think?  I gave it to a bunch of russian fcs with a director's permission, can't remember if it was mittani or sesfan or what) during the first delve invasion.  When was gridfu actually declared an exploit?

November last year (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=928443)


Title: Re: War
Post by: trevorreznik on May 26, 2009, 09:33:31 AM
yeah that's hiding the tower, not shrinking the grid.  or is it?  thanks ccp!

for reference-it's possible to shrink the grid so much that the tower effectively disappears.  What actually happens is that when you warp to a moon at 0, the pos is anchored somewhere on that grid, and if you shrink it enough, the warpin at 0 is no longer on the same grid as the pos, making it a bitch to find.  I believe at that point you have to probe it.  Knowing ccp's language, it's impossible to say if shrinking a grid around a pos amounts to what that post says.  Just like with their 'bowling a pos is an exploit' langauge which is unclear exactly what it means


Title: Re: War
Post by: Pax on May 26, 2009, 09:42:59 AM
They'd be pretty stupid if they posted something along the lines of "it is not allowed to deploy cans, corpses, shuttles, drones, covert ops ship and other physical bodies in space near warpable objects for the purpose of shrinking their grid to the point of invisibility of said warpable objects, giving those already on the correct and already shrunk grid a potential edge."
Instead, they kept it short and simple so those, who knew what it ment felt adressed.


Title: Re: War
Post by: Endie on May 27, 2009, 06:14:54 AM
What has been and what will be..

Overnight we reinforced another bunch of hostile towers.  At one faction tower we managed to lose several dreads and a carrier (some say three capitals in total, others five, but killboards are so spread out amongst the various alliances involved that it's tricky to say for sure), which is mildly embarrassing, but while the raep train may or may not have brakes nobody ever accused it of possessing even adequate suspension.

This morning we had a stack of towers coming out in early Russian/prime-Anzac.  Again, with killing blows coming from assorted, non-cross-posting faggots I imagine that someone like Setar will know better than us what actually died, but our targets for the day turned out to be P4, where Kenny had been madly fuelling 33 towers in order to break sov and have a shot at the R64s which I seem to remember are there (and maybe drop an outpost, who knows?) and W6V, where Skunk-Works (RISE 2.0, basically) had been spamming to break our jump-bridge chain.  For now, we have majority back in P4, and I imagine in W6V, too, though I have to admit that I am too lazy to look up the pos app.

As regards what will be, Molle has called another "big push" for tomorrow.  I imagine that all sorts of red pen references will be being made, as another abject failure would be pretty horrible for them.  After the weekend, Exe repeated the claim that he had been "away", presumably to minimise the damage done by his failed offensive, and despite his being logged in a bunch of times on Shrike and Messiah Killeon during it.  Since he also posted on both the CTAs and the "welp it's lost" orders, I'm not sure how he thinks this will work vOv.  I suppose that some pilots don't read external forums, but rely on their own filtered news and on alliance mails.

Since he intends to use dreads, however, it's probably safe to assume that he has got AAA to agree to back him up again.  Maybe he's just helping them take their R64s back :D

Finally, I got mentioned on SHC as running a one-man campaign against Blade in order to remove their sov.  In fact, I just funded it alone.  I had help on the first day from the F13 posters and Ultrapolite Socialites, and when attacked by a hundred-man Kenny/Barbie gang I had to get help from DBRB.  I'm quite happy that I've now got them spamming to claim sov in their one, last system as it'll (a) get fleet to finish them off at some point and (b0 let me stop blowing money on fuel (while eating theirs in the meantime)...  They're quite aggressive (at one point I was being attacked by gangs every day before the setup would drive them away) but have so far failed to get me since my suicide-fuelling flights in Moas, despite setting up login traps with bubbles for my Rorq (yeah like I stront time on that without scouts).

tl;dr we have kept killing towers every day since the weekend and Molle is coming back again for another try.

Edit: Correction... Kenny still have a majority of large towers in P4, and will thus hold sov until we either swap out some of our smalls for larges or we kill some of their larges.


Title: Re: War
Post by: trevorreznik on May 27, 2009, 09:14:38 AM
Feel free to take this with a grain of salt, but i think it's in your interest to not kill a lot of the towers and just let gkc fuel them.  Obviously you need to get system majority for jammers, but other than that, it's very tedious & boring to do that kind of work.  Of course, if towers are left alone, that system gets attacked much easier next time, so it's devil if you do and devil if you don't.


Title: Re: War
Post by: Endie on May 27, 2009, 01:31:45 PM
Feel free to take this with a grain of salt, but i think it's in your interest to not kill a lot of the towers and just let gkc fuel them.  Obviously you need to get system majority for jammers, but other than that, it's very tedious & boring to do that kind of work.  Of course, if towers are left alone, that system gets attacked much easier next time, so it's devil if you do and devil if you don't.

It's a gamble, yes, and I think we're doing what you suggest in 3BK for now, but I really suspect there's more gain to be made in morale terms (which is, after all, what ultimately wins all but the most lopsided 0.0 conflicts) by steamrolling when you get the chance.  Also, several of the systems were inexplicable except if they were part of a jump-bridge route, while others looked awfully like candidates for outposts.

Tomorrow we get to see whether Kenny can replicate their performance of two weeks before and gather the numbers to dominate for the first few days of their offensive (and how much of that is down to Russians).


Title: Re: War
Post by: trevorreznik on May 27, 2009, 03:27:48 PM
yeah, there's just a super fine line between steamrolling and having people get bored of pos ops.  very hard to balance the two, but if gkc is starting up their offensive again, it'll actually help you because of the possibility of fights


Title: Re: War
Post by: Trigona on May 27, 2009, 04:30:38 PM
The Northern Coalition is in this for the long haul.  We're now relocating to 1IY which puts us next to 9C (via jb) and means that all the northern forces are concentrated in Querious.  1IY is only 2 jumps from Empire and serves a couple of useful strategic purposes - it makes our logistics very easy and puts a throttle on Kenny's.  It's amazing how quickly this war can turn, Kenny seemed to be on a roll and if they had taken 1IY and E-D I think the battle for Querious might have been lost, now the shoe is on the other foot.

AAA had better do some successful CTAs or else all will be lost.  Because let's face it, the only reason there is a fight at all is because of -AAA-, Kenny is but a pale shadow of the alliance that plotted the MAX campaign last year.

Which leads to the fundamental nub of the Querious campaign, who is going to occupy this region?


Title: Re: War
Post by: MahrinSkel on May 27, 2009, 05:35:45 PM
Which leads to the fundamental nub of the Querious campaign, who is going to occupy this region?
Frankly, I would say you need to talk to Avernus in Imperium Technologies.  If anyone can gather together enough of FIX's lost lambs to reach a critical mass that can grow into an alliance capable of defending Querious, it's him.  In the interest of full disclosure, I have to tell you he was my CEO when I still played, but I haven't talked with him since.  I did a search and found he's still active as of a couple of weeks ago, other than that I know nothing except that Sangre Azul seems to be gone and IT is in another rebuilding phase (it's done it several times, they've gotten good at it).

Whatever you do, you have to realize up front that growing a defender for Querious is going to be a long project, 3-6 months of sheltering them while they grow, 9-12 before they won't need active support on a regular basis.  And you'd be well advised to avoid BoB's mistake, interfering in another alliance's internal process because you think they're weak does *not* make them stronger, nor does constantly dicking around with the terms of your deals with them make them more committed to being your shield.  Full autonomy for them *has* to be your final goal, or you won't get anyone to take you up on it that is capable of doing what is needed.  Don't throw humiliations and guilt trips at them for not being able to stand off your enemies unassisted, or they're going to become hyper-aware that they are primarily facing *your* enemies, and their misfortunes are ultimately caused by you.

Start them out in the Z-UZZN station, and resign yourself to 2-3 months of waiting for them to grow both the numbers and the wealth it will take to become full partners in their own defense.  Expect that by the end you *will* turn over the high-end moons and the choice systems of central and southern Querious, because without that wealth they won't be able to build the strength you need.  Give them the 3-F gateway, Delve's primary lifeline will always be the A2 pipe and a one-gate transit in some remote corner to transfer from their JB chains to yours will be more than adequate for a backup.  You probably want to consider committing to outright granting them 3-4 outpost eggs when they have reached a certain self-defense target, so they can concentrate on building fleets rather than eggs to secure Sov 4 status in Central Querious.

Full control of 49-U and the XLL constellation that represents your southern back door is probably the last step, but it's one you really want to grant them because you *need* that buffer, and they'll need both the resources of the area (the richest constellation in Querious except for one of the "Lost Constellations" that are effectively part of Delve), the potential for expansion that doesn't run into you, and a steady supply of people to shoot at to keep their PvP skills and infrastructure from atrophying.

Remember that you do not need a minion to order about, but an ally with parallel interests.  Do not bind the mouths of the kine that tread the grain, get so attached to the income from Querious resources that you starve them of the material wealth to gain strength, or flood them with renters or other groups that have no commitment to the area but compete with them for its wealth while ignoring their needs.

--Dave

EDIT: The point is that LI-BA0 (the constellation containing 3-F, I1Y, and ED-) is the hinge that the whole southeastern quadrant turns on, and only someone who calls it "home" is going to be able to keep it strong enough to keep you from going through this every month or two until forever.  And something very close to this plan is the only way you're going to get that.  Anyone strong enough to just move in and hold it isn't going to want to, you have to start with someone weak and make them strong, and let the crucible that is Querious shape them from there.


Title: Re: War
Post by: Slayerik on May 27, 2009, 06:34:11 PM
In other words, don't be douchebags like BoB.


Title: Re: War
Post by: Endie on May 28, 2009, 01:30:15 AM
"We don't have pets. We have allies." - Every GS CEO for years.


Title: Re: War
Post by: rand on May 28, 2009, 02:48:17 AM
Would ex-FIX actually want to be blue to goons?


Title: Re: War
Post by: Simond on May 28, 2009, 04:27:40 AM
Alternate plan: We Sov4 the entire region with Gallente outposts.  :why_so_serious:


Title: Re: War
Post by: Sir T on May 28, 2009, 05:40:04 AM
On an Interesting note, a combined Tri and RUssian Overlord fleet hotdropped MM capitals yesterday. Having ROL up north is an interesting development and I'm wondering what it means. Will be worth watching.


Title: Re: War
Post by: Predator Irl on May 28, 2009, 08:49:53 AM
On an Interesting note, a combined Tri and RUssian Overlord fleet hotdropped MM capitals yesterday. Having ROL up north is an interesting development and I'm wondering what it means. Will be worth watching.

I would imagine it will mean that when Bob finally dies, there will be a lot of bitterness left for -A- and their pets. Nobody wants catch, but I think a lot of people are starting to want -A- blood!


Title: Re: War
Post by: Endie on May 28, 2009, 10:40:16 AM
I don't "get" Molle's latest Big Push, which was supposed to start at 1500 Eve Time.  Due to being off on holiday today I was able to join in the Querious fleet that was killing Skunk Works towers, and I was warily keeping an eye on local and didn't offline my MWD, in case of a hot-drop.  As it was, we merrily kept shooting without interruption.  Apparently what they did was try and fail to siege our R64 in ZAU.  They lost a bunch of ships and gave up.  Still, the original kick-off was about 15 minutes ago so maybe they'll get more done now.

Also, Nync was getting all proud of his spy in our fleet and showing off by repeating what was said in our fleet, while getting mighty butthurt by DBRB trolling AAA (who gets worked up about DBRB trolling them?!?).  So, with the help off our spy in their TS we were able to timestamp, locate and boot their spy.  Ta for the counter-intel coup, Nync.


Title: Re: War
Post by: Yoru on May 29, 2009, 02:43:53 AM
Espionage discussion and tomfoolery split over here (http://forums.f13.net/index.php?topic=17034.0).


Title: Re: War
Post by: Pezzle on May 29, 2009, 05:39:13 AM
Providence forces had a fight with AAA and friends in Catch yesterday.  A mixed gang of 100 or so (possibly separate friendly gangs, 30 minutes of action on the auto summary.  I am not sure how many AAA actually had.  We downed a Triage carrier and around a dozen battleships.  2 hostile DD'd (with more in system, double the number online elsewhere) probably ended the fight.  CVA lost 10 battleships, a couple of cruisers and a small number of frigs.  Remaining fleet came home.


Title: Re: War
Post by: Insanemus on May 29, 2009, 05:46:14 AM
An uninhabited Querious doesn't get defended as strongly as it needs to be, and a Querious held by a GS that lives in Delve will be a ghost town like most of the South was. But none of our allies that could hold it wanted it (most of them have better space elsewhere - and if UNL loses in the East, I get the same impression as Endie that they have other plans), so we're stuck with it as our soft underbelly. Welp.

People really shouldn't keep repeating this it's just silly. With bridges Querious is 1 jump fron nol-. It's 2 jumps from Goonswarm's de facto capital system. It's infinitely more defensible than the Swarm's old assets in Esoteria, Feythabolis, Scalding Pass, let alone Geminate/Kevala. And it can all be Sov 4ed eventually. The idea that goons won't be bothered to defend it, because it will have a lower ratio or ratters is absurd nonsense. And when it eventually gets entirely Sov 4ed it won't be much of a soft underbelly. Goonswarm should really keep Querious.


Title: Re: War
Post by: Quinton on May 29, 2009, 06:03:08 AM
The impression I get is that there is a strong belief among some that one of the problems with the swarm's holdings in the south was that we had "too much space" and people were spread out and many systems were empty, etc.  It seems like this "all we need is delve" thing is a consequence of that belief -- that things will be better / more fun / more maintainable if everyone's more concentrated.


Title: Re: War
Post by: Predator Irl on May 29, 2009, 06:58:40 AM
People really shouldn't keep repeating this it's just silly. With bridges Querious is 1 jump fron nol-. It's 2 jumps from Goonswarm's de facto capital system. It's infinitely more defensible than the Swarm's old assets in Esoteria, Feythabolis, Scalding Pass, let alone Geminate/Kevala. And it can all be Sov 4ed eventually. The idea that goons won't be bothered to defend it, because it will have a lower ratio or ratters is absurd nonsense. And when it eventually gets entirely Sov 4ed it won't be much of a soft underbelly. Goonswarm should really keep Querious.

I have to agree with this, its really not an issue to defend against random attacks considering the JB network. Once the war is over, any attacks from small alliances will be crushed and major attacks will involve allies no doubt.
The only reason Goons would want someone in that space is because we are so f**kin lazy!


Title: Re: War
Post by: Endie on May 29, 2009, 09:22:18 AM
Insanemus in with a bullet.  I agree with this that the numerous ways of supplying Querious, and our reliance on it as a route into Delve, means that we should hold lots of it, though there is no reason why a smaller ally in need might not be able to make use of two or three constellations.

Personally, since I tend only to mine etc once every six months or so for a few weeks (lol six-boxing) I'm looking forward to leaving a couple of alts in Querious with a command ship and a carrier to assign fighters and joining in camping empire gates and the like, and i know I'm far from alone in that plan.  Another alt will be up north with the foreign legion, hopefully, while the rest will be spending their weekends defending R64s from AAA and Stain every week, or getting shot by PL...


Title: Re: War
Post by: Meester on May 29, 2009, 02:14:30 PM
Daruis his latest post (1 of them), talked about Skunk-Works being the latest iteration of RISE.
However it is more probabale that it is in fact Fallen Souls with a bunch of ex-RISE corps joining.

I think where the current GZC members origins are correct (the ones that are left). Theres probably a mixture of other GBC/BoB entities among them (within the alliances). Correct me if I am wrong and miss out current GZC members. And I refer to BoB in the past tense. Sorry if I bore you  :why_so_serious:

T O R M E N T U M - ex-Axiom Empire. Axiom also used to be Fountain GBC residents.
Aeternus - also ex-Axiom
Blade. - ex-Xelas Alliance and ex-Fountain. Loyal BoB allies in Xelas.
Strip Mining Club - comes from Warped Mining, which is a corp that was allied with BoB in Delve.
Executive Outcomes - Used to have an Esoteria station that was taken in the Pendulum Wars/Great War/something war(s). Maybe ex-Ascendent Frontier (quite likely).
Skunk-Works - Quite sure that they are ex-Fallen Souls who helped BoB in a number of theatres until their systems were overran in Paragon Soul
Beachboys  - Don't know their real origin. Helped BoB. Mostly polish?
Frontal Impact - From M8's which lived in Delve for quite a long time I believe and then they made an alliance.
Confederation of Independent Corporations - Lived among BoB in Delve for some time. Don't know their origins or when they moved in.
Hun Reloaded - Might still have one or two members fighting. Don't really know their origins but they were Fountain folk I believe. Maybe made up of loyal BoB allies in an alliance called The Hun?
R.U.R. - Came from Rytiri Lva who were Fountain folk and BoB allies for some time.
Southern Connection - ex-Ascendent Frontier I believe. Lost their territory when the RedSwarm Federation took Feythabolis.
Southern Cross Alliance - no idea of origin but ANZAC Alliance seems their main corp. Fought against the RedSwarm Federation but not entirely sure if they were pure BoB allies then (maybe allied to BoB in the middle of the fighting). Possibly former Stain residents.





Title: Re: War
Post by: Phildo on May 29, 2009, 03:22:07 PM
TORMENTUM is ex-TERCIOS, the Spanish alliance that was granted FAT until Vanguard alliance took it from them and handed it right over to -A-.  TERCIOS crumbled some time during the recent war and most of their corps are in TORMENTUM now.


Title: Re: War
Post by: MahrinSkel on May 29, 2009, 03:48:35 PM
Executive Outcomes - Used to have an Esoteria station that was taken in the Pendulum Wars/Great War/something war(s). Maybe ex-Ascendent Frontier (quite likely).
No idea on the rest, but Executive Outcomes was a spinoff from the Stain Civil War back in 2004 (not sure what relationship they had to them) that joined FIX when Stain Empire ceded FAT to FIX, then left FIX when Huzzah took FAT (bringing in a freighter load of POS bits and fuel for Huzzah under cover of the safe-conduct they were given to vacate their stuff).  After the ASCN war they became the tenant alliance of Paragon Soul under BoB, and got pushed back to Period Basis after the Tortuga incident.

--Dave


Title: Re: War
Post by: rand on May 30, 2009, 04:42:56 AM
Outpost dropped in U-H in LI-BAO, gonna try and sov4 it


Title: Re: War
Post by: Sir T on May 30, 2009, 05:04:14 AM
Yeah. Amarr factory outpost FYI. Kenny have 2 weeks to stop sov 4 in I1Y.

{edit} Apparently Mollie announced it to them after DT with the quote "they are stupid they should have dropped it in 3-f"


Title: Re: War
Post by: Murgos on May 30, 2009, 07:29:05 AM
{edit} Apparently Mollie announced it to them after DT with the quote "they are stupid they should have dropped it in 3-f"

Which, if true, probably explains why they don't live in Delve anymore.


Title: Re: War
Post by: Endie on May 30, 2009, 09:32:16 AM
{edit} Apparently Mollie announced it to them after DT with the quote "they are stupid they should have dropped it in 3-f"

Which, if true, probably explains why they don't live in Delve anymore.

IIt's difficult to justify his line.  It's like he still lives in the days of single-alliance conflicts where locking down a system for a day and kiting five towers into a friendly timezone was a rarity.  I dunno.  There's nothing wrong with sticking a station in a border gateway system.  It was a traditional thing to do for a while, and AAA did it in HED recently.  But it's like he thinks that low mooncount systems really are more secure, even after events like us taking ROL's seven-moon station system in Feyth in a hostile TZ and similar events.


Title: Re: War
Post by: MahrinSkel on May 30, 2009, 10:26:36 AM
In some ways 9SBB would have been better (easier non-JB logistics), but I can see why U-H, its main fault is the blind-alley stargate geometry (can leave you locked out of your own system in defensive situations), but it works better for JB geometry (more useful and sensible waystation between 3-F and Z-U or 9CG).

When ED- was planted, an 11-count moon system was a defensive advantage, in this era with dread fleets that can hit 5 moons at once a station in 3-F would be a liability unless covered by Sov4 immunity (and ED- already needs that).  You wouldn't want two low-moon stations in the same constellation.

--Dave


Title: Re: War
Post by: Endie on May 30, 2009, 10:54:41 AM
In some ways 9SBB would have been better (easier non-JB logistics)

We like to put JBs between our sov 4 capitals to achieve almost invulnerable comms links.


Title: Re: War
Post by: Comstar on May 30, 2009, 11:33:26 AM
We had a fleet up going to somewhere seekret- turns out a KIA tower was going to get blown up by SirMolle and AAA in Period Basis.

We had about a 60 man fleet going on the way when the FC starts yelling "Get of the gate get off the gate get off the gate or you will DIE". We commence a full retreat back to Querious wondering what's going on.

Turns out SirMolle had put a Titan Bridge and a fleet three times our size consisting of Romulen's, Cardassians and Ferengi* about to drop on top of us. The had just jumped into the next system and were seconds from engaging us.

This now meant that SirMolle and co were now in the middle of nowhere and dozens of jumps from the KIA tower. By the time they got back to it, KIA had repped, refuelled and saved the tower. We went back north and killed a Skunkwork's tower without being troubled.


-------------
*- Romanians, AAA and ROL


Title: Re: War
Post by: Endie on May 30, 2009, 03:20:46 PM
Massively fun evening: Atlas were spamming Detorid, so when they turned up in HZF, Death and PL hot-dropped them, only to get counter-hot-dropped by AAA and Aggression, leaving PL/Death outnumbered by close to 2:1 (and PL fit for sniping but fighting at close range).  The result was that all but six or seven friendly dreads died, while killing a good number of (but less) hostile dreads.  Fortunately, we'd been told to get into fast ships earlier for a Sekrit op, and were burning there as soon as the hotdrop occurred.  KIA held off Coven for as long as they could while our coalition gang, TCF and KW all got support there.  Soon, we had the remaining sixty or so dreads bubbled, had killed their support, dodged four doomsdays (though not Pnuka's stupid bombing run on blues  :ye_gods:), and were starting to systematically destroy all that was left.

Some hostile dreads managed to cyno out, but most had to ctrl-Q inside bubbles, relying on the manageable but hefty lag to save them (no e-honour nor e-honor, tbqh) to save them.  We killed a bunch more without losses other than to Red Army, who may have been friendly or unfriendly, but definitely got primaried anyway after attempts to speak to them and find out failed.  We replaced the towers that Atlas paid a hefty price to kill (I don't want to come over all Scrapheap Challenge, here, but nobody doubts that Atlas hurts more from dread losses than the Little Lord Fauntleroys of PL and Death), and are guarding them now, but no doubt the hostile pilots are pretty pleased with their large number of capital kills.  I would be, since like most Goons I am obsessed with K/D ratios.

It was a pretty fun fight for me, since I was in a stabber of all things.  The character made it into a vaga hull for the first time, today, but I thought I might get some practice in in an insurable hull before starting with the 145 mill ones on the NOL market.  It's veeeery different from sniping of course, but apparently you get on a pile of BS and dread kills and all that happens in return is that some guy in a AAA dread leaves his Ogres IIs trailing behind you for 3/4 an hour, doing 0 damage per hit vOv.  Anyway, I'll toy with vagas for a few weeks then admit my true nature and fly muninns: it can't be helped.

Also, Tri may or may not have admitted to being paid by AAA, and may now be helping them attack RA: sounds like a long shot but I don't make the news, I just repeat it without evidence or justification.

Edit: we held the massive field of dread wrecks.  I thought this was it: my chance at riches.  But I had reckoned without the Space-Semites of my coalition: even at 3k/sec I was waaay too slow.  I came thirty-three jumps and all i got was this lousy Hobgoblin II  :heartbreak:


Title: Re: War
Post by: MahrinSkel on May 31, 2009, 12:17:56 AM
So a lot of running around, but not much actual fighting, Comstar?

--Dave


Title: Re: War
Post by: Comstar on May 31, 2009, 06:43:48 AM
The Romulen's got their revenge during Endie's battle. Because the PL plan to hot drop ATLAS was so seekret normal fleet command in delve was unaware of it's importance. So we lazily finished another POS kill while DBRB was 1/2 way to Deteroid already. Everyone on the POS shoot was 30 jumps behind when the big cap fight started.

I started going down the pipe through Period Basis and meet up with a 50 man KIA fleet that's screaming in local "DON'T GO INTO THE NEXT SYSTEM". Eventually about 50 KIA and 10 goons jump in to 30 or so Romanian's. Then 50 or so other hostiles from Stain (or as I like to think of them, Cardassians) came in behind us and wiped out all the goons and KIA in short order (including me).

The Romulen's then got to kill 1/2 out fleet that came back from the cap fight (and I'm sure got a lot of that loot Endie missed out on) and finally got doomsdayed for their troubles.


Title: Re: War
Post by: Murgos on May 31, 2009, 10:55:03 AM
This now meant that SirMolle and co were now in the middle of nowhere and dozens of jumps from the KIA tower. By the time they got back to it, KIA had repped, refuelled and saved the tower. We went back north and killed a Skunkwork's tower without being troubled.

Prime example of tactical  :awesome_for_real: and strategic  :uhrr:.  Sounds like he would have been better with an Eve version of a double envelopment, siege the tower while sticking a large gang on the gate into the system.

Endie's battle sounds like one of those things where the only way to figure our the winners is by who is least affected by the losses in the long run.  Which is hard to tell lately because everyone just seems to shrug off massive cap losses anymore.


Title: Re: War
Post by: Sir T on May 31, 2009, 11:29:06 AM
This now meant that SirMolle and co were now in the middle of nowhere and dozens of jumps from the KIA tower. By the time they got back to it, KIA had repped, refuelled and saved the tower. We went back north and killed a Skunkwork's tower without being troubled.

Prime example of tactical  :awesome_for_real: and strategic  :uhrr:.  Sounds like he would have been better with an Eve version of a double envelopment, siege the tower while sticking a large gang on the gate into the system.

The problem with Mollie and Kenny in general is that they are simply incapable of seeing that big picture. All they understand is humiliating the opposition with overwheleming firelpower to "prove" how powerful they are.  They are eternally looking for the Huge victory that will wipe out the enemy morale and win them the war in one shot. Theoiir constant harping about "We just have to defeat NC a couple of times and they will break apart" is proof enough of that.

He probably thought that smashing the fleet of 60 was far more important than killing the tower. And splitting up his blob to acomplish 2 obectives? Impossible. Splitting up his forces would have diluted that mass hammerblow he craved to feel powerful and would have been a risk.


Title: Re: War
Post by: Phildo on May 31, 2009, 12:11:41 PM
Their constant harping about "We just have to defeat NC a couple of times and they will break apart"

We often say the same thing about Kenzoku.

Also, my sources have informed me that CVA now have FOUR titans.  Care to comment, Mr. Pezzle?


Title: Re: War
Post by: Quinton on May 31, 2009, 01:06:42 PM
What in the world does CVA do with Titans?  Is there a RP reason to own them?


Title: Re: War
Post by: eldaec on May 31, 2009, 02:51:20 PM
They do argue with AAA forces over one system or another from time to time, so I guess they have to do cheesy titan jammer defence just like the rest of us?

The real question is why *anyone* would volunteer to fly one.


Title: Re: War
Post by: Endie on May 31, 2009, 02:55:35 PM
They do argue with AAA forces over one system or another from time to time, so I guess they have to do cheesy titan jammer defence just like the rest of us?

The real question is why *anyone* would volunteer to fly one.

I'd volunteer.  Then I'd finally get to quit Eve and write that book.


Title: Re: War
Post by: Phildo on May 31, 2009, 04:12:24 PM
Then I'd finally get to quit Eve and write that book.

About Eve.


Title: Re: War
Post by: Comstar on May 31, 2009, 06:18:15 PM
Video of the 1st ever Titan kill (http://www.youtube.com/watch?v=4rk-gLXqA5g&feature=response_watch). Not in game video though. Who was the guy in the towel coming from the shower.


Title: Re: War
Post by: setar on May 31, 2009, 08:57:33 PM
The problem with Mollie and Kenny in general is that they are simply incapable of seeing that big picture. All they understand is humiliating the opposition with overwheleming firelpower to "prove" how powerful they are.  They are eternally looking for the Huge victory that will wipe out the enemy morale and win them the war in one shot. Theoiir constant harping about "We just have to defeat NC a couple of times and they will break apart" is proof enough of that.

That was at least part of the reason for the fallout between MC and BOB. While BOB was happy to throw away dozens of BS if it meant causing damage to the other side MC tended to be much more conservative with assets -- mostly because we kept shipping stuff all over the map, but also because our pockets were not quite as deep. That, and strategic goals always had priority over fights. If that meant babysitting POS or camping a gate for 12 hours rather then join the fight two jumps out, so be it. Whatever got the job done in the long run.

Running a campaign side by side was the worst idea ever, for both parties.



Title: Re: War
Post by: MahrinSkel on May 31, 2009, 09:33:29 PM
That was at least part of the reason for the fallout between MC and BOB. While BOB was happy to throw away dozens of BS if it meant causing damage to the other side MC tended to be much more conservative with assets -- mostly because we kept shipping stuff all over the map, but also because our pockets were not quite as deep. That, and strategic goals always had priority over fights. If that meant babysitting POS or camping a gate for 12 hours rather then join the fight two jumps out, so be it. Whatever got the job done in the long run.

Running a campaign side by side was the worst idea ever, for both parties.
I think that's why MC and FIX worked well together, FIX had finally gotten through our heads that winning fights doesn't win wars, if you can't afford to keep winning them.  Where BoB looked at things like our BC-heavy roaming defense gangs and laughed (if a BC gang couldn't handle it, a few BS weren't going to matter unless they slowed the gang down enough to get mousetrapped, and HAC's are too expensive for a fleet if you don't own the BPO's), MC saw that we could keep bringing the BC's (and other cheap but effective ships) to the skirmishes long after the enemy was reduced to hangar scrapings, then roll the T2 BS for the strategically significant battles and burn them up like noob frigates if that was what it took.  MC liked that we always looked for ways to bleed the enemy even when outnumbered, we liked that they didn't look down on us for going to war with the fleets we could afford to lose.  I think the only time I ever impressed an MC FC was when I explained that I viewed fleet dictors as expendable munitions, if they lived long enough to drop a useful bubble it was worth it many times over, so I kept a lot of spares pre-fitted (usually with bubble launchers, a dozen or so warp probes, and T1 guns just in case I got the chance to pop a frigate or a pod) and staged near probable battlefields, sometimes losing a half-dozen in a single battle (now standard practice, but practically heresy at the time).

I think BoB got spoiled by having too many pilots that could afford to lose a BS a day (either rich or burning corp money/alliance reserves).  Force them into "Stone Soup" fleets from restricted income and empty warehouses, and their high command literally doesn't know what to do when the best they can field isn't good enough to just beat the opposition down through main force and won't meet them when it is.  Once upon a time they fielded the original 4 corps as independent units and could do two or three things at once.  Then they got focused on forcing big engagements and using MC to be where they weren't.

--Dave


Title: Re: War
Post by: Murgos on June 01, 2009, 11:04:35 AM
And in a surprise move, Tri takes the field in Querious.


Title: Re: War
Post by: Slayerik on June 01, 2009, 11:17:26 AM
And in a surprise move, Tri takes the field in Querious.

Hmmm, maybe i should log on more than once every week to check skills!


Title: Re: War
Post by: Endie on June 01, 2009, 01:10:28 PM
Kenny and barbie have, yet again, been slaughtered.

Also, Skunk Works (who lost a third corp in three days today) forgot the essential jammer POS checklist.

Anchor, fuel and online tower - "Check"
Anchor and online modules and add ammo - "Check.  Oh, wait, what was that bit about ammo?  Nah, fuck that noise."


Title: Re: War
Post by: Phildo on June 01, 2009, 05:04:52 PM
Tri was rumored to be working for AAA/RKZ in the north already, this comes as little shock to me.


Title: Re: War
Post by: Pezzle on June 01, 2009, 06:12:36 PM
A two part post!

Part One!
First, there was a nice dust up in 9uy today between Providence forces and a serious mash up of hostiles.  Report time goes for 40 minutes so it might have been 2 different hostile engagements or a nice 3 way smashy.  The friendly forces included CVA, some holders and the usual mash of Providence whatever ships (love my home team) probably in separate gangs.  Hostiles include Goons, PA, SoT, Razor, MM, TCF, KIA, ZA, AAA, UK.  It looks like we held the field, not sure as I was at work.

Also, we scrapped with Krautbreak and friends earlier in low sec.  It cost them 3 carriers and popcorn vs one friendly cap and popcorn.  Numbers favored the enemy.


Part Two!

Aside from the obvious :what Titans?:

While I will not comment on the number of Titans we may or may not have the reason for owning them should be obvious.  Remember, when the Titan BPO's came out the landscape was much different.  I know I live in LOLProvidence but we do take our defense seriously.  BoB was continuing to make threats against us.  There was AAA, Seleene (then MC) had wanted a scrap with us.  LV was Aligned against us as well.  In fact, all of the South and East were hostile outside IAC.  That may not have changed much but the landscape has.  Sure the huge conflicts are not so close now and we have more outposts than any invading force would possibly care to  run.  It was not always so.  We also have holders with some Catch space and continue making more enemies than friends.  Any secured 0.0 is a good place for cap ship production.

 


Title: Re: War
Post by: MahrinSkel on June 01, 2009, 08:08:21 PM
While I will not comment on the number of Titans we may or may not have the reason for owning them should be obvious.  Remember, when the Titan BPO's came out the landscape was much different.  I know I live in LOLProvidence but we do take our defense seriously.  BoB was continuing to make threats against us.  There was AAA, Seleene (then MC) had wanted a scrap with us.  LV was Aligned against us as well.  In fact, all of the South and East were hostile outside IAC. 

I think you're giving yourself too much credit.  Everyone except IAC didn't care about you, if you got in the way of their fleet movements they crushed you, and otherwise they ignored you.  Not trying to offend you, it's just the reality.  Nobody wanted your space, it was generally faster to travel around it than transit through it, you had no meaningful capacity to project power and weren't in between anyone and forces that wanted to fight them.  For quite a while, everything but the last described FIX equally well.  The only invaders you ever really face are dregs and remnants from elsewhere that think Providence looks better than NPC space or Empire.

--Dave


Title: Re: War
Post by: Pezzle on June 01, 2009, 09:29:04 PM
Not offended.  Nor do I think I am giving us any credit.  I know Providence is terrible.  I also know a number of groups were eyeing us (various members said so themselves during or after the fact).  Real or a trick you prepare yourselves.   Perhaps the real point here is that any 0.0 group needs to be prepared for what comes.  It is easy to laugh about arms buildups in regions no one wants.  More the fool are the groups who do not use resources at their disposal.


Title: Re: War
Post by: setar on June 01, 2009, 09:45:58 PM
Agree with Pezzle. TRI would have been happy to push you out a while ago, if only for amusement value. The way CVA handled that conflict was actually quite impressive -- patient, focusing on the important defenses. Adding a few titans as deterrent can only help.



Title: Re: War
Post by: MahrinSkel on June 01, 2009, 10:03:39 PM
Not offended.  Nor do I think I am giving us any credit.  I know Providence is terrible.  I also know a number of groups were eyeing us (various members said so themselves during or after the fact).  Real or a trick you prepare yourselves.   Perhaps the real point here is that any 0.0 group needs to be prepared for what comes.  It is easy to laugh about arms buildups in regions no one wants.  More the fool are the groups who do not use resources at their disposal.
Being able to intensively develop the region without major interference or cross-regional territorial wars has certainly let you pursue the "intensive exploitation" theory of 0.0 development, and I was surprised how many stations the region has now.  Makes Delve look like an empty field (if you include the Blood Raider stations it's a tie).  Maybe having space nobody else wants is a blessing.

--Dave


Title: Re: War
Post by: Predator Irl on June 02, 2009, 03:16:32 AM


Also, Skunk Works (who lost a third corp in three days today) forgot the essential jammer POS checklist.


I noticed last week that a few of Skunk Works guys have joined Atlas!


Title: Re: War
Post by: IainC on June 02, 2009, 04:07:19 AM


Also, Skunk Works (who lost a third corp in three days today) forgot the essential jammer POS checklist.


I noticed last week that a few of Skunk Works guys have joined Atlas!

Atlas are spamming towers a fair bit recently, in fact I think they're the only hostile alliance that are actively dropping towers in our systems. S-W have been bleeding towers and losing their grip steadily over the same time period so I can imagine that joining the team that's not losing so hard would seem attractive.


Title: Re: War
Post by: Endie on June 03, 2009, 03:41:56 AM
Those wanting the super-exciting war updates probably try to catch the Mittanni update on CAOD before Kenny and their alts deliberately spam it enough that CCP Navigator has an excuse to lock it.  So this is the boring version.

We've been lazily chewing on Kenny and Barbie sov systems, and towers they spammed as part of the last "Big Push".  It's a sustainable rate of progress: 10 to 20 towers a day, often focussing on a certain alliance.  SkunkWorks, as mentioned before, were one target, and they have lost ten of their eleven systems in the last few days, with some towers killed, some stolen, and a very few taken down as four of their larger corps have bailed out and left them already.

I know from chatting to the Swedish guys in Blade in local (as part of my ongoing and largely victorious private sov war) that they feel pretty let down that Kenny only defends 49- and their R64s, while abandoning pet towers in a show of ~patience~ (although they did try and get a defence gang together last night, but stood it down when they failed to break fifty pilots).  And Blade are probably the blindest devotees of Kenny I have ever spoken to.

Kenny try to do stuff on occasion.  A couple of days ago, after they defended the 5V R64 tower (lots of excellent preparation from them, including 7 or 8 titans, multiple dictors and hictors pre-positioned and cloaked around the moon, and a decent enough fleet) sufficiently well to persuade us to do other stuff, they went and tried to take down a cyno jammer defending a high-end moon of ours, instead.  Fair play to them for trying but Kenny and Barbie can't take down defended cyno-jammers these days, and they got murdered, just as we would have done a year ago (we have learned how to do it now, fairly reliably).  Their situation in that fight was made slightly worse by a small group of Goon stealth bombers who deployed synchronised bombs to strip their shields just before the fleet jumped in on them.  Its pretty certain that Goonfleet will be unable to field any T2 snipers, soon, as everyone is straight-lining for stealth bombers.

After that we killed more of them at the Frontal Impact POS they hid at then went to kill some pesky Romanians/Coven.  After that was dealt with it was off to Providence in a T1 suicide cruiser gang, about which Pezzle spoke.

Then, yesterday, recovery from illness meant I got to sit online for as much of the day as CCP's increasingly erratic servers would allow, dashing from system to system and sometimes making it there before the dreadswarm would kill whatever tower we were attacking at the time and we would have to move off to the next one.  I've learned to dual-box these when possible: one character for shooting the tower and the other in a sensor-boosted vexor for the all-important job of padding my K/D ratio with shuttles and pods.  We had an op running constantly from 7am until 6pm killing and reinforcing stuff, then a lack of targets meant it was off for another comedy roam.

Rumour is that Molle is calling another Big Push: a two-week solid cycle of ops starting soon (next Thursday, I'd imagine).  Since this one has to go somewhere I imagine he's already begged help from Russians, Atlas et al: it needs to be more than a dead cat bounce this time.  Looks like I should start building up some sleep in advance  :oh_i_see:


Title: Re: War
Post by: Endie on June 03, 2009, 05:33:23 AM
Goonswarm corp Merchi deployed a new outpost today in 1-2J.

Well, actually they deployed it yesterday.  They just forgot the fuel part of the equation.  So it sat there in space for a full day, waiting for some passing gank squad to break their killboards when they tried to post it.  And today, proving that God takes care of old folks and Merchi, we have an ill-deserved new outpost.

And apparently Evil Thug, perhaps acting on information from ace schoolboy intelligence chief Jake Noble, spent much of the day gathering their resources to repel CVA's massive invasion of Catch.  Wait, what...?!?  :uhrr:


Title: Re: War
Post by: Sir T on June 03, 2009, 05:44:12 AM
CVA's invasion of Catch??  :ye_gods:

I know AAA and CVA had a 50 on 50 scrap in HED late in the evening Euro time, but Jesus Christ. Next he will be running around panicking about an invasion of Catch by the Molemen led by Marvin the Martian.

{edit} You know the only way this makes sense is if ET is mobilizing for yet another attack on Querious. BUT telling his troops that they are off to help mollie/ fight goons wont work (they wont turn up). Telling them the Goons will invade Catch if Mollie falls wont work either. Hes milked that particular wolf to death. Sooo now its "defending against an invasion by CVA"... and "guys since you are all here there's a little sidetreck we need to do..." *slams headfirst into a brick wall again*


Title: Re: War
Post by: setar on June 03, 2009, 06:22:01 AM
BUT telling his troops that they are off to help mollie/ fight goons wont work (they wont turn up).

Uh. Fighting Goons is why we *would* turn up.


Title: Re: War
Post by: trevorreznik on June 03, 2009, 06:39:14 AM
if cva invades catch i may resub, I think that it would be quite fun for us tz guys like me :)   

also that's hilarious about merchi and completely appropriate, I still like a lot of those guys and having a comedy of errors still result in success sums up that corporation very nicely

edit-note that what yalson said above is likely more indicative of the majority of -a- pilots opinion than mine, due to my history with gs I don't have the same outrage against them that many -a- guys do.  on another note, ET never misleads -a- about who we're about to fight-we just never get told in the first place :)


Title: Re: War
Post by: Endie on June 03, 2009, 06:49:37 AM
I believe that what Himo is trying to say is that the Masons and the Rosicrucians are involved.


Title: Re: War
Post by: Pax on June 03, 2009, 07:56:10 AM
if cva invades catch i may resub (...) :)   


You may really want to look up that char of yours, because it was in local on that one Querious op a couple days ago  :ye_gods:

Anyway, if ET feels so threatened by a hypothetical CVA invasion of Catch, how would he feel about KenZoku invading it from 49-?


Title: Re: War
Post by: Endie on June 03, 2009, 08:19:34 AM
Anyway, if ET feels so threatened by a hypothetical CVA invasion of Catch, how would he feel about KenZoku invading it from 49-?

The Blade. guy that mentioned that being on the books when in YOP last night immediately got spammed/scrolled off the screen by his mates.


Title: Re: War
Post by: Predator Irl on June 03, 2009, 08:41:46 AM
Oh?? Post chat-log porn!!!


Title: Re: War
Post by: trevorreznik on June 03, 2009, 09:18:08 AM
if cva invades catch i may resub (...) :)   


You may really want to look up that char of yours, because it was in local on that one Querious op a couple days ago  :ye_gods:

what?  sure it wasn't some other char that looked like mine?  that's kind of creepy :I


Title: Re: War
Post by: nizar on June 03, 2009, 10:36:46 AM
if cva invades catch i may resub (...) :)   


You may really want to look up that char of yours, because it was in local on that one Querious op a couple days ago  :ye_gods:

what?  sure it wasn't some other char that looked like mine?  that's kind of creepy :I

I swore I also saw you in local recently too - might want to check it out.


Title: Re: War
Post by: Sir T on June 03, 2009, 11:37:48 AM
I believe that what Himo is trying to say is that the Masons and the Rosicrucians are involved.

You forgot the Illuminati. What you havent seen Dan Browns latest Blockbuster that reveals the truth, Angels and Demons?  :why_so_serious:

On a more serious note, Mittanis latest blog on tentonhammer is on RoyofCA, who tragically ended his own life recently upon the news he was being discharged from the army. Its pretty well written and worth a read here http://www.tentonhammer.com/node/69128


Title: Re: War
Post by: Endie on June 03, 2009, 12:12:07 PM
if cva invades catch i may resub (...) :)   


You may really want to look up that char of yours, because it was in local on that one Querious op a couple days ago  :ye_gods:

what?  sure it wasn't some other char that looked like mine?  that's kind of creepy :I


I swore I also saw you in local recently too - might want to check it out.

Yeah, some dirty haxor is furtively increasing your fleet participation stats and cruelly improving your K/D ratio...


Title: Re: War
Post by: Kovacs on June 03, 2009, 02:45:15 PM
Ok so Catch/Prov.  SYLPH 40 man got murdered in 9UY'ish by a 40 man romaing PL gang.  PL does comedy ops? 

First fleet op.  Insured sinper Rokh and as the only blue sniper (didn't have the time/will to care to blaterRohk) and we were all gathered around the gate so I was pretty much just there for the dancing.  PL gang was apparently sniper heavy so they just cruised through the bubble, dragging our tacklers with them and smooshed us from 200+.   

Is there some sort of SOP for these things?  It seems gathering around the gate negates the advantage of having the damn thing bubbled, right? 


Title: Re: War
Post by: rand on June 03, 2009, 02:47:11 PM
Ok so Catch/Prov.  SYLPH 40 man got murdered in 9UY'ish by a 40 man romaing PL gang.  PL does comedy ops? 

First fleet op.  Insured sinper Rokh and as the only blue sniper (didn't have the time/will to care to blaterRohk) and we were all gathered around the gate so I was pretty much just there for the dancing.  PL gang was apparently sniper heavy so they just cruised through the bubble, dragging our tacklers with them and smooshed us from 200+.   

Is there some sort of SOP for these things?  It seems gathering around the gate negates the advantage of having the damn thing bubbled, right? 

Here's the PL report on it:

http://www.scrapheap-challenge.com/viewtopic.php?p=869120#869120


Title: Re: War
Post by: MahrinSkel on June 03, 2009, 03:05:01 PM
Ok so Catch/Prov.  SYLPH 40 man got murdered in 9UY'ish by a 40 man romaing PL gang.  PL does comedy ops? 

First fleet op.  Insured sinper Rokh and as the only blue sniper (didn't have the time/will to care to blaterRohk) and we were all gathered around the gate so I was pretty much just there for the dancing.  PL gang was apparently sniper heavy so they just cruised through the bubble, dragging our tacklers with them and smooshed us from 200+.   

Is there some sort of SOP for these things?  It seems gathering around the gate negates the advantage of having the damn thing bubbled, right? 
SOP is that you don't let the enemy outrange you on your own gatecamp.  A close-in crew to tackle and shred can be part of a gatecamp, but a fleet-grade gatecamp without a critical mass of snipers is an invitation for exactly what happened to you.  A pure close-range fleet without lots of webs is also slightly stupid.

--Dave

EDIT: Also, putting your entire gang inside your own bubbles is an invitation to get mousetrapped.  Sacrificial fixing force comes through the gate, then main force enters via another gate or Titan hot-drop and you've bubbled your own fleet.


Title: Re: War
Post by: Simond on June 03, 2009, 03:50:26 PM
Goonswarm corp Merchi deployed a new outpost today in 1-2J.

Well, actually they deployed it yesterday.  They just forgot the fuel part of the equation.  So it sat there in space for a full day, waiting for some passing gank squad to break their killboards when they tried to post it.  And today, proving that God takes care of old folks and Merchi, we have an ill-deserved new outpost.

And apparently Evil Thug, perhaps acting on information from ace schoolboy intelligence chief Jake Noble, spent much of the day gathering their resources to repel CVA's massive invasion of Catch.  Wait, what...?!?  :uhrr:
I can't wait for the reveal that Jake Noble's been the Mittani's right hand man since the beginning. Seriously, that's the only explanation that makes any sort of sense.  :grin:


Title: Re: War
Post by: eldaec on June 03, 2009, 04:14:38 PM
It is almost as if Thug feels he needs AAA players to believe the whole goddamn game is just dying to up sticks and invade Catch any minute now.... just wait, any minute now...


Title: Re: War
Post by: nizar on June 03, 2009, 07:33:15 PM
It is almost as if Thug feels he needs AAA players to believe the whole goddamn game is just dying to up sticks and invade Catch any minute now.... just wait, any minute now...


Is this where we act like Kenny and make a World War II comparison and say the Russian psyche is shattered from being betrayed by Hitler... blah, blah, blah, hurf blurf, blurfy, Molotov Ribbentrop Pact. Hurf.  So all of EVE is really ready to destroy the greater Russian utopia of free bling and awful ratting territory.


Title: Re: War
Post by: JustinMead on June 03, 2009, 07:39:29 PM
Ok so Catch/Prov.  SYLPH 40 man got murdered in 9UY'ish by a 40 man romaing PL gang.  PL does comedy ops? 

First fleet op.  Insured sinper Rokh and as the only blue sniper (didn't have the time/will to care to blaterRohk) and we were all gathered around the gate so I was pretty much just there for the dancing.  PL gang was apparently sniper heavy so they just cruised through the bubble, dragging our tacklers with them and smooshed us from 200+.   

Is there some sort of SOP for these things?  It seems gathering around the gate negates the advantage of having the damn thing bubbled, right? 

Here's the PL report on it:

http://www.scrapheap-challenge.com/viewtopic.php?p=869120#869120
:thumbs_up:

That was my report. We were almost all short range, we burned the first couple of times to burn the tacklers, then we just warped to 30 and tried to us our DPS. We didn't have a lot.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1089259 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1089259)

Is a link to the video of the fight.

awesome first post right?  :heart:



Title: Re: War
Post by: Pezzle on June 03, 2009, 08:36:00 PM
I know where Catch is.  I am there from time to time.


Title: Re: War
Post by: Phildo on June 03, 2009, 08:44:35 PM
Welcome, friend from PL!  Good first post indeed.


Title: Re: War
Post by: Endie on June 04, 2009, 12:41:14 AM
Holy crap I am probably an idiot and ET may have been right at last.  Is it true that CVA are, indeed, shooting at least one tower in Catch?!?  Is the Rodina at risk?

Given that this is based on a couple of blurry posts in GF.com - that well-known source for all that is reliable and trustworthy and not at all speculative - and that I know how the last discussion on invading Catch went on the CVA forums, I'm sceptical that it's more than CVA shooting an Ushra Khan tower and someone getting over-excited, but inquiring minds seek information.

Anyway, Molle has, indeed, called for two weeks of intensive ops, supposedly basing out of KFIE in Delve, not Querious.  Given what happened last time they based out of an NPC station in Delve (and, in fact, that PL traditionally camps them into whatever NPC station they base out of, sometimes tackling and killing the odd titan for variety) I am bemused.  And that station had three times the (gate) exits.  Misdirection?  A logistics-ignoring attempt on a singleton station in Delve?  I am excited to find out.


Title: Re: War
Post by: Sir T on June 04, 2009, 04:13:49 AM
If the catch invasion is true, I can see how this benefits both sides

ET "Sorry Mollie old boy, I'm fighting off an invasion. Cant come help you even though I really really really want to *phew*" *Celebrates face saving excuse for telling Kenny to get lost.*

CVA - Having fought with and against both, CVA are pound for pound better than AAA.

But its probably just them messing up a UNITY tower or two. Either way, all this is is  :popcorn: from where I'm sitting, but will be fun to watch.

On the other front I'm getting the strangest feeling Kenny have given up on Querious. Knowing their love for attacking where our forces ARN'T I'm almost expecting an attack on one of the non sov 4 constellations of Delve. Frontal Impact are spamming like crazy in Querious as well to hold the line. Well we shall see.


Title: Re: War
Post by: Endie on June 04, 2009, 04:57:48 AM
Sir T, let me pre-empt Trevor, Setar et al and ask just why you think that the person we have been trolling for taking pay-for-play, in charge of the alliance who we have been trolling as having no stamina and for being Kenny's pets etc etc, are so desperately looking for excuses not to fight us?

And re how CVA compare with AAA the comparison you make, as well as being purely subjective (half of us here have fought both with and against CVA), is kinda pointless.  I'd go out on a limb and say that Stimulus are, pound for pound, better than AAA.  But there are almost 2000 more AAA than Stimulus, last time I saw either.  It was a Russian who pointed out that quantity has a quality all of its own.


Title: Re: War
Post by: IainC on June 04, 2009, 05:04:07 AM
That's easy; it's because they have no stamina and are only doing it for the money of course!


Title: Re: War
Post by: Sir T on June 04, 2009, 05:25:04 AM
Your right of course. It is purely speculative on my part vOv

Oh it seems AAA might be turning up for Big Push MCXXXVI tonight.


Title: Re: War
Post by: Endie on June 04, 2009, 05:45:08 AM
Oh it seems AAA might be turning up for Big Push MCXXXVI tonight.

Of course they are.  If they were to fail to show up then Kenny's Big Push would last two hours, not two weeks.


Title: Re: War
Post by: Pezzle on June 04, 2009, 07:52:29 AM
We had a t1 frig op roaming around Catch.

AAA DD'd it =(


Title: Re: War
Post by: Endie on June 04, 2009, 07:58:45 AM
We had a t1 frig op roaming around Catch.

AAA DD'd it =(


Makes sense.

That'll teach you to invade Catch.

Did you like it when we invaded Providence a couple of nights ago in T1 cruisers?  We also invaded Catch that night.  Like Evil Thug, we're pretty much in the game for ~good invasions~

Edit: another morale-boosting victory for us on the forums ahead of tonights Big Push from the hostiles.  Sir T made a genuinely Good Post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1088035&page=10 - quoted by oldpueblo a few posts down).  Damn son, why don't you post like that more often?


Title: Re: War
Post by: Predator Irl on June 04, 2009, 09:01:51 AM
Sir T made a genuinely Good Post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1088035&page=10 - quoted by oldpueblo a few posts down).  Damn son, why don't you post like that more often?

Damn good post Himo! You even had Bob pets Privateer Alliance agreeing with you!


Title: Re: War
Post by: IainC on June 04, 2009, 09:09:17 AM
Sir T made a genuinely Good Post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1088035&page=10 - quoted by oldpueblo a few posts down).  Damn son, why don't you post like that more often?

Damn good post Himo! You even had Bob pets Privateer Alliance agreeing with you!
I've noticed quite a lot of pro-Goon posting by Privateers recently tbh.


Title: Re: War
Post by: rand on June 04, 2009, 11:51:20 AM
Sir T made a genuinely Good Post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1088035&page=10 - quoted by oldpueblo a few posts down).  Damn son, why don't you post like that more often?

Damn good post Himo! You even had Bob pets Privateer Alliance agreeing with you!

Privateers is an empire wardec alliance that recruits anyone that applies.


Title: Re: War
Post by: rand on June 04, 2009, 12:09:31 PM
Asscakes' big push was on H74, they downed both jump bridges before our titans could get in,  took system control, downed the jammer and are en route to spam every open moon in the system (40+). If they maintain system control like they did in 49- and learned from the mistakes in I1Y, they have a good chance of taking the system


Title: Re: War
Post by: Murgos on June 04, 2009, 01:22:17 PM
That's some impressive tower spam.

24 (?) up already.  Going to need lots of fuel (http://killboard.goonfleet.com/km/368390).

Apparently the system isn't going down without a fight.

(http://img269.imageshack.us/img269/4668/20090604210511.jpg)


Title: Re: War
Post by: Comstar on June 04, 2009, 01:24:19 PM
This isn't a dupe from a month ago?

Is that 24 towers from 5 different alliances?


Title: Re: War
Post by: Murgos on June 04, 2009, 01:32:43 PM
No, it's 5 towers from 4 different alliances and 1 tower from 4 other alliances.  They are trying to drop 40 and seal off the system all at once.

It wont be that easy though, we have a lot of larges and several smalls holding moons plus allies have a couple so even if things go great for them they are still looking at having to control the system through the weekend and into next week just to break SoV.

edit: And apparently a Kenny BS fleet (probably the same one as the picture above) is getting mauled, part of the fleet warped off leaving ~100 stuck in bubbles.

Reports have local at 1000+


Title: Re: War
Post by: Endie on June 04, 2009, 02:14:19 PM
Well, the joy of being stuck loading the system is that you get to listen and read and probably have a better idea what is going on than you would otherwise.

Still not a great idea, though  :awesome_for_real:

That said, I don't think that this is going like Molle planned.  Unless we're about to get counter-hot-dropped I think we're doing pretty well so far.  I got a good feeling when I saw the first seventy non-Goonswarm caps xing up inside a few minutes (ours were xing up in a different channel).  Lag is high and they have numbers advantage but we fight better in lag than them and a good number of their fleet are shitty pets.  Could go either way.

This is a non-informative, impressionistic post.  Endie, Goonfleet embedded correspondent, somewhere in the uncollapsed waveform which is H74.

Edit: ROL fucked up and I suspect that some or all of their five towers are going to die.  Unless my evemail isn't updating (mails are truncating from sheer numbers, for sure) we also interrupted Molle's petspam with moons still open so that's not worked out for him, either.


Title: Re: War
Post by: Cippalippus on June 04, 2009, 02:40:23 PM
I am surprised they tried to go at it again after I1Y, but then again this offensive just started. I am still of the opinion that they should give up in Querious and rebuild somewhere else, but this offensive just started and its outcome is still not clear.


Title: Re: War
Post by: MahrinSkel on June 04, 2009, 02:41:10 PM
So you guys weren't keeping it 50%+1?  It's 65 moons so that would be 33 idle POS, but given its unique JB potential, I'd think you'd keep a tight lock on it.  I guess with nobody hostile in PB and the focus in I1Y, I can see why you would stand down.  But I hope you have more than the minimum 6.

--Dave


Title: Re: War
Post by: IainC on June 04, 2009, 02:45:48 PM
I counted 29 hostile towers from mailspam before I logged out - which was after the big fight where the fleets from 9CG were bridged in. The server node basically fell over, I don't think my guns cycled more than 3 times in total while my ship was alive and fighting. I got primaried and killed, couldn't warp out with my pod because the client thought I was still in my BS and every time I tried to move I got 'your ship is out of control'. I read the insurance mail for my ship while apparently sitting in it and about twenty minutes later the game caught up with me and I was ejected into my pod. By that time all the bubbles had gone so I was able to warp to a friendly POS and take stock of the situation.

The battle seemed to be going very much our way and by the time I was able to get off grid there were less than a dozen or so hostiles in system. I doubt they had time to online very much so what they dropped will probably die in fairly short order.


Title: Re: War
Post by: Endie on June 04, 2009, 02:58:40 PM
So you guys weren't keeping it 50%+1?  It's 65 moons so that would be 33 idle POS, but given its unique JB potential, I'd think you'd keep a tight lock on it.  I guess with nobody hostile in PB and the focus in I1Y, I can see why you would stand down.  But I hope you have more than the minimum 6.

We had a good number of friendly larges (enough to defeat a couple of days' spam with room to spare) and had locked out a bunch more moons with smalls, also some friendlies had a couple of towers, too.  But we didn't have 51% vOv.

We're finding more unstronted hostile towers here at the moment.  Like Cippa says, this has a ways to go, but it's a good start.

Also, AJ Regard just warped to our fleet to look and didn't realise he was uncloaked.  I imagine that he will be reporting on SHC on the failure of napfleet to kill him for several seconds and his success in getting back to his clone station rapidly.

Edit: the four races of dreads are split up shooting a tower each, while we are running around Benny Hill-style in our huge BS fleet keeping unstronted towers below 50%.

Update: Now that they are all unstrontable (we have all below 25%) Kenny forgot to stront three of their five larges from their spam.  ROL didn't online theirs.  At least one tower is in a good TZ for us.  Could be more to come, but you have to assume that people like Exe aren't as incompetent as Kenny vOv

Another edit for trolling. CCP announce that their attempts to get Kenny some space have proved successful:


Edit: put that (fake) graohic in spoiler so save people on small clients (my blackberry, mainly).


Title: Re: War
Post by: Comstar on June 04, 2009, 04:23:16 PM
I'm confused, what is the new map of?

CCP's increasing the galaxy size??


Title: Re: War
Post by: Murgos on June 04, 2009, 04:42:21 PM
CCP's increasing the galaxy size??

I hope not.  Much like real life population pressure causes most of the 'good fights', increasing the galaxy that much just after adding 2500 wormhole systems could really suck the life out of Eve.

Also, 2 dead RKZ larges and 2 dead Lethal Corp Larges in H74 on the GS kill board front page already.  It's early but this is looking like a very poor start to the big offensive.


Title: Re: War
Post by: Fordel on June 04, 2009, 04:46:24 PM
That is a LOT of of fucking space  :ye_gods:


Title: Re: War
Post by: JustinMead on June 04, 2009, 05:39:35 PM
don't worry, the map is a fake.

They managed to drop a 28, with 7-8 coming out of reinforced tomorrow that are in a good time to fight over.

Tomorrows the big fight. Today was just a warm up :P


Title: Re: War
Post by: Pezzle on June 04, 2009, 05:53:34 PM
how many of the 28 were unstronted and already destroyed?


Title: Re: War
Post by: Sir T on June 04, 2009, 06:10:08 PM
how many of the 28 were unstronted and already destroyed?

They have 16 larges left. 28 towers dropped, 4 were smalls, 8 larges died. Only larges count for Sov.

{edit} This has  our tower JPG for the next couple of days

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1090205&page=1


Title: Re: War
Post by: JustinMead on June 04, 2009, 06:10:52 PM
heres a better post from SHC

Quote
Think we managed to spam 20-25'ish towers that are still alive and have stront and not fuck up timers or died
(bob guy)

reply--
Quote
You have 19 large and 4 small which are still alive. Fucked up timers is a matter of opinion, but there's a few of those towers coming out in US prime
(ex-goon/moderator guy)


Title: Re: War
Post by: setar on June 04, 2009, 06:28:30 PM
Major problem's going to be that nearly none of the new POS is properly setup, negating any bonus defenders normally might have. Although this will likely come down to who is in control of the system anyhow.. at which point it doesn't matter.



Title: Re: War
Post by: JustinMead on June 04, 2009, 06:47:34 PM
PL's gonna be running a lot of bomber and LR hac gangs during there prime. We almost killed a rorqual, 20% structure, with about 15-20 bombers.


Title: Re: War
Post by: Endie on June 05, 2009, 07:54:55 AM
We had system control up until downtime hit, and destroyed the towers that came out in H74 and at least most that came out elsewhere in Querious  (I imagine that we have been letting some go in order to focus on H74, so cannot really believe the statement I read that all 15 or so elsewhere are dead).  we also saved four of the five towers that Kenny reinforced (the other comes out in US prime on Saturday).

When I logged in following downtime, i was pretty surprised to see that we have system control again: surprising since the weekend is already under way in Moscow and parts east.  It can only be a matter of time before we cede control for the european evening, of course, but for now we are killing more hostile towers as they come out.

Now we are just speculating on whether Kenny will reinforce failure (which, in Eve, sometimes works; you just need to want it enough for a Triumph des Willens) or will proceed to spam and reinforce other systems, using their (potential) local numbers advantage to make us prioritise what we are to defend.  whatever it is, we can be sure that AJ Regard will post ~mission accomplished~ as a result (side note: Finfleet is suffering more member loss than any other Kenny corp right now).


Title: Re: War
Post by: Endie on June 05, 2009, 08:23:47 AM
These get posted on Eve-O by mittens, and are in a thread everyone has access to on gf.com, so I suppose it's ok to share today's pos.jpg:



Title: Re: War
Post by: Sir T on June 05, 2009, 08:36:41 AM
Everything on that list is saved (ours) or dead (theirs), down to and including the C-7 towers. We are going down the list.

I suspect the real fight will be over the 5V tower at 20:00. That's 33% of Kennies r64 income and they HAVE to save it.


Title: Re: War
Post by: Jayce on June 05, 2009, 08:50:46 AM
Needs more image macro text and/or image

Holy shit that was confusing once printed.  What I'm trying to say is that it needs a snarky picture at the bottom.


Title: Re: War
Post by: trevorreznik on June 05, 2009, 09:21:36 AM
What do you think the difference was between the initial i1y assault and the initial h74 (pt2) assault?   Both were after a period of lulls, so rest doesn't seem to be a factor.  Is it as simple as the winner of the prior fight dominated the next one early?  i1y was right after the failed attacked on 49-u (I think) and of course h74pt2 right after the failed attack on i1y. 


Title: Re: War
Post by: Murgos on June 05, 2009, 09:25:41 AM
GF and brosefs participation was MUCH higher?

Seriously, there were 400+ consisting of mostly BS, 9 Titans and 100+ Caps ready to go within two hours of the start of the offensive.


Title: Re: War
Post by: JustinMead on June 05, 2009, 09:51:34 AM
Before the failure of i1y, the promise of the whole NC coming down south, surged numbers greatly.

But the whole NC didn't come down, there was only about 30 MM, 15 Iron and 10 WI that came down. The numbers came from Goons. They easily brought 300 people, razor about 100-120, and PL about 50-60. After we won over i1y, we kept riding the morale boost.

Yesterday we had about 450 pilots spread throughout Goons, RZR, MM, and PL. TCF is now down south, bringing 100 pilots, just tipping the favor into ours. It was about 550 vs 500.

Imperian got a great warpin on there BS, I literally warped to 0 on them. In this new re-inforced node lag, the guns fail to cycle, but drones and movement work almost flawlessly. I suspect everyone dropped there drones and let them go to town, thats what I did. Our dictors and hictors weren't dying, which forced AAA and Kenzoku to warp off, leaving at least 70 BS still in bubbles.

thats all I have for now  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on June 05, 2009, 09:54:13 AM
GF and brosefs participation was MUCH higher?

Seriously, there were 400+ consisting of mostly BS, 9 Titans and 100+ Caps ready to go within two hours of the start of the offensive.

yeah that's what I was getting at-that's probably the best participation so far in this conflict for a day 1 defensive op.


Title: Re: War
Post by: IainC on June 05, 2009, 09:56:48 AM
GF and brosefs participation was MUCH higher?

Seriously, there were 400+ consisting of mostly BS, 9 Titans and 100+ Caps ready to go within two hours of the start of the offensive.
Yeah, we had to kick BCs out to the scrub fleet because the main fleet was full, so there were at least three full strength frontline fleets operating in H74 on our side - mainfleet, capfleet and scrubfleet - plus whatever kooky stuff was being done behind he scenes and not counting fleets that may have been brought by allies that didn't join the main GF fleets.


Title: Re: War
Post by: Endie on June 05, 2009, 09:58:21 AM
I think you're right, Trevor: momentum.  We've got into a winning habit recently while Molle has, yet again, sat on his hands for a couple of weeks refusing to even harass us as we go about breaking his pets' toys.

I don't know if that inaction was because the hunger for constant engagement departed long ago from their top people who have played the game too long and been on the losing side for too many years (the few that remain); if they just needed raise the cash to fund this assault; or if they simply felt that asking for more participation would lead to the classic self-reinforcing spiral of lower and lower turnouts that affect all alliances when things begin to go really badly.

At the same time, we have had 21 posted ops marked "critical" or "important" in a row that have been flagged with the "rape" icon instead of the "welp" one afterwards.

Anyway, no chicken-counting from me.  We might lose a capfleet at any point to a huge hotdrop (maybe even in 5V tonight, if we decide to go for it).  If the hostiles log in they still outnumber us for 18 hours of the day, and they could dominate the rest of the weekend.  Who knows what the next twist will be?


Title: Re: War
Post by: Cippalippus on June 05, 2009, 10:02:56 AM
There's a lot of will to end this as soon as possible, too. The last time in I1Y we suffered the hostile "high wave" and until the end no one bothered much to defend, with Tri causing troubles in the north and AAA being free to deploy fully.

It looks like this time we're trying to stop it before it's too late, which is only good. I really didn't hope for I1Y anymore, and while I'm not overly optimistical usually, I wasn't certainly hoping/thinking that such a rout could happen.


Title: Re: War
Post by: MahrinSkel on June 05, 2009, 11:27:03 AM
Momentum and RKZ is trapped between a rock and a hard place.  If they give their people time to appreciate their situation without seeming to make progress towards their goals, the membership hemorrhage will turn into arterial spray, but each time they try and fail, participation levels drop (from both attrition and morale).  They need a win, so they're finally trying to emulate goon strategy and spread the battlefield so wide that they almost *have* to succeed somewhere.

It's not working.  Goons are flush, froggy, and feeling like winners.  Their people are broke, tired, and feeling like losers, and now they're pursuing an unfamiliar strategy they don't understand.  Stations are not the sine qua non of territorial ownership they used to be, but they don't have *anywhere* to call home right now and they're fighting in over a dozen systems, most of which they know they have no hope to take.  At some point, either the morale of the "moral leadership" (both the explicit leaders and the ones people look to for getting stuff done outside the chain of command) is going to break and the RKZ core is going to break, or the loss of peripheral corps and their members is going to turn into the "bugout boogie" to the point that RKZ simply lacks the means to present an existential threat to Goonswarm regardless of their will.

--Dave


Title: Re: War
Post by: setar on June 05, 2009, 12:31:00 PM
It's kinda fun to see BOB struggle in a similar situation that killed Tortuga. You can't engage without risking to lose everything, but outwaiting the opposition means you have fewer and fewer active folks around do get anything done in the first place. Think the plan is still to wait 'till NC departs, and this was a one-off attempt.



Title: Re: War
Post by: Jayce on June 05, 2009, 01:02:01 PM
It's kinda fun to see BOB struggle in a similar situation that killed Tortuga.

This is interesting coming from a member of BoB's (nominal) allies.

I personally am fairly surprised RKZ is still going at it.  It's almost the best of all possible worlds for Goons.  They gave us enough time to sov3/4 most of Delve and Querious before putting up serious opposition.  Yet they also didn't just keel over and die, making it somewhat interesting without us ever being in real existential danger.

A better strategy might have been to strongarm Stainwagon out of Paragon Soul/Esoteria, or simply take some space from someone (while they still had members and participation) and live next door with actual space and income and places for members to ride bikes.  They could have supported an indefinite war effort then, and might have one day even succeeded.  At this point, though, it seems like sooner or later they will fall apart.


Title: Re: War
Post by: Endie on June 05, 2009, 01:05:06 PM
Molle is telling people that Goons are logging off, and that they are killing our H74 bubbles without resistance right now, with us unable to resist.

The truth is that we have three fleets going (not all full, of course), and that we have titan-bridged out of H74 to try for 5V.  Also, while they are killing our horrendously important bubbles in H74, our ships in the same system are killing a tower there, which our skewed sense of priorities seem more important.


Title: Re: War
Post by: Pezzle on June 05, 2009, 01:47:30 PM
Sometimes I do wish I could listen in on these comms.  I find the observation, decisions and reactions fascinating.


Title: Re: War
Post by: Sir T on June 05, 2009, 02:29:28 PM
5v R64 is down. Kenny et all could not even mount a defense.


Title: Re: War
Post by: Endie on June 05, 2009, 02:35:59 PM
Molle told his 45-man dread fleet to platinum insure so he could hot drop us.

When he worked out that we had 200 caps, the hotdrop was off.  Anyone who wasn't insured but spent the third of a billion ISK he told them to might be a tad miffed.

Edit: also, we just got told that the hostile towers in ZAU have started going offline from lack of fuel.


Title: Re: War
Post by: Pezzle on June 05, 2009, 02:40:46 PM
What, no live streaming? :P

Doesn't BoB cap fleet have corp or alliance level funding?


Title: Re: War
Post by: Sir T on June 05, 2009, 02:43:44 PM
In classic sign of health in Kenneth, 3 towers in ZAU ran out of fuel and were blown up.

All but one enemy tower in H74 is dead.

In an ironic twist to what Endie said above...

Oh it seems AAA might be turning up for Big Push MCXXXVI tonight.

Of course they are.  If they were to fail to show up then Kenny's Big Push would last two hours, not two weeks.

With AAA turning up to help, Kennies big push seems to have lasted lasted 2 hours.  :awesome_for_real:


Title: Re: War
Post by: Fordel on June 05, 2009, 02:47:15 PM
I'm still laughing at the idea of scrubfleet.  :-)


Title: Re: War
Post by: IainC on June 05, 2009, 02:47:34 PM
AJRegard post on SHC (http://www.scrapheap-challenge.com/viewtopic.php?p=871439)


Title: Re: War
Post by: Pezzle on June 05, 2009, 02:52:24 PM
Oh, you don't mind if I post that Spoon/fork tower takedown for our TLOS guys do you?  (The legion of Spoon)  They might take issue with the association :P


Title: Re: War
Post by: Endie on June 05, 2009, 03:25:41 PM
Impressively, Molle is telling everyone that we are about to jump into 49- and that everyone must get there asap.  They have managed to get up to 350 logged in, are anchoring bubbles on the gates, are logging several titans in, and setting up dictors round the jammer and gates, cloaked.

The fact is, of course, that he knows perfectly well (unless he has no intel/TS spies at all and cannot read our forums) that we have no intention of going to 49-.  But he was talking earlier about the need to spin this, and I suppose that "we faced them down and stupid goonies ran like little children at the gates of 49-" is as good as it will get now that our tower is safely in place on 33% of their R64s.  I wonder if his pets will fall for this great victory.


Title: Re: War
Post by: Cippalippus on June 05, 2009, 04:19:18 PM
AJRegard post on SHC (http://www.scrapheap-challenge.com/viewtopic.php?p=871439)

Moderated... what did it say?


Title: Re: War
Post by: Endie on June 05, 2009, 04:26:43 PM
AJRegard post on SHC (http://www.scrapheap-challenge.com/viewtopic.php?p=871439)

Moderated... what did it say?

It was the classic picture of Comical Ali with the text "Everything giong to plan" or something similar underneath.  As a self-aware AJ Regard post it actually appears in the book of Revelations as one of the End Signs.


Title: Re: War
Post by: Pezzle on June 05, 2009, 05:28:34 PM
They let his other pure shit posts pass and mod THAT ONE???  What the fuck?

As an aside we might have to start serious recruiting for The West soon.  High Internet Drama is developing. 

Second Aside.  The pic I was asking about was from CAOD, sorry.  I think TLOS high command was amused (they are very anti fork)




Title: Re: War
Post by: MahrinSkel on June 05, 2009, 08:13:29 PM
A better strategy might have been to strongarm Stainwagon out of Paragon Soul/Esoteria, or simply take some space from someone (while they still had members and participation) and live next door with actual space and income and places for members to ride bikes.  They could have supported an indefinite war effort then, and might have one day even succeeded.  At this point, though, it seems like sooner or later they will fall apart.
While the Goons were still making themselves secure in Delve, RKZ should have expanded their remnant in southern and central Querious (I1Y, Z-U, 49-U, H74) to secure Period Basis for a siege.  It probably wouldn't have worked, but it was their best chance.  With no 0.0 space to exploit except for whatever R64 moons they happen to be holding at any one moment, the entire war is "out of pocket" for the members of the fleets, with no real prospect of replenishing them.  They focused too much on the concentrated wealth of the R64's, which feed massive projects like supercaps and outposts, and forgot that the bulk of an alliance's wealth-generation is always diffused through the wallets of the membership (even in completely communist corps like Evol).  No controlled space, no ratting, mining, or Exploration, no income, no fleet when the hangars are bare.

If a core RKZ corp splits, the end will be rapid.  Otherwise it will just be a slow grinding away as more and more peripheral members, corps, and alliances head off to make their own way because they have nothing left to fight *with*.  But it would take a minor miracle for anything resembling "victory" for RKZ to emerge.

--Dave


Title: Re: War
Post by: Sir T on June 05, 2009, 08:41:03 PM
As an aside apparently Orange Species logged in, titan and all, tonight.

In NOL.

If Our FC is to be believed, He started screaming "What the hell? What happened to sov... That's a Goon Deathstar!!! WHAT THE FUCK?"

Mollie : Don't worry, we'll get it back...

O S "HOW THE FUCK DID WE LOSE IT IN THE FIRST PLACE???"

Don't know if he was bullshitting us, but its a great image.


Title: Re: War
Post by: Trebes on June 05, 2009, 08:45:06 PM

Don't know if he was bullshitting us, but its a great image.


Even I know he was bullshitting you.


Title: Re: War
Post by: rand on June 06, 2009, 07:25:37 AM
1 hostile tower left in H74, so much for that. No fucking idea where they're going to go from here, their morale must be shattered. Maybe they're going to wait for backup from the mighty Atlas alliance before the next push


Title: Re: War
Post by: Pax on June 06, 2009, 07:28:42 AM
Someone on TS just shared a GKC comment from italian CAOD stating that the big push would have been successful if it started 2 hours earlier.
Perhaps they would have brough stronth then?


Title: Re: War
Post by: setar on June 06, 2009, 07:46:32 AM
They brought stront ;-) Just didn't have system control long enough.. it takes time to deply and online POS, set up modules, fuel, stront. Might have also made sense to ninja them in using a hauler fleet while the jammer was under attack, but I do understand the decision.

I think it's rather simple, really: both response time and turnout on the coalition side was simply excellent, and setting up POS in a contested system is difficult. So.. attacking multiple systems in parallel (JBs, R64) didn't work, an all-out spam of a single system did not work either. Should be interesting what's up next.



Title: Re: War
Post by: Jayce on June 06, 2009, 08:09:46 AM
1 hostile tower left in H74, so much for that. No fucking idea where they're going to go from here, their morale must be shattered. Maybe they're going to wait for backup from the mighty Atlas alliance before the next push

It's all on Atlas' shoulders amirite?


Title: Re: War
Post by: eldaec on June 06, 2009, 08:12:44 AM
I think Ken's membership numbers are starting to fall again, they'd stabilised throughout April and early May a little below 2700.

They seem to be losing around 10 a day atm, currently on 2550.


Title: Re: War
Post by: JustinMead on June 06, 2009, 10:56:55 AM
KenZoku [RKZ] - Members: 2552 (-1 since last update) (-49 in the last 14 days) Corps: 16 Sov Systems: 13 Stations: 2


Title: Re: War
Post by: Endie on June 06, 2009, 12:02:10 PM
I think it's rather simple, really: both response time and turnout on the coalition side was simply excellent, and setting up POS in a contested system is difficult. So.. attacking multiple systems in parallel (JBs, R64) didn't work, an all-out spam of a single system did not work either. Should be interesting what's up next.

The slightly  annoying thing is that we had everything ready to roll and should have hot-dropped the hostile dread fleet, but we waited long enough for them to catch a whiff of what we'd assembled and they scarpered, losing only a small number of carriers.

Anyway, all 28 or so of the towers dropped in the H74 offensive are now purged.  Once the last one dropped, Kenny decided that they would celebrate being free of the chains of pos warfare by demonstrating the newly increased danger of their ~wulfpax~

Remember to use the download button on this link and watch the full video (http://dl.eve-files.com/media/0906/gbcdd-6june.avi) (btw the guy who did the video is in the F13 Goonswarm corp, and is one of our range of great new FCs).

Anyone experienced watching this will immediately know what is going to happen, and will be left asking themselves why they fell for it...

Spoiler for those on slow links, who need an explanation of what is happening, or who can't be bothered playing the "what happens next?" game:




Title: Re: War
Post by: Pax on June 06, 2009, 12:25:06 PM
According to fleet chat that roaming ~wulfpax~ gang was first sighted in C3N and was therefore going to 49-, not coming from there.
Which means that they were killed 1 jump before reaching home.
I don't know, which is more hilarious, though  :grin:


Title: Re: War
Post by: Sir T on June 06, 2009, 01:17:10 PM

As a kicker, 5V is the first system that the Kenny roaming gang had gone to after leaving 49-.  Their nice, relaxing roam lasted one jump.

Actually happened in 8qt, a Beach boys sov 3 system one jump from 49-, for added humiliation. It was on the SVM gate.


Title: Re: War
Post by: Pezzle on June 06, 2009, 02:36:22 PM
The moment I saw those hostiles I wondered how many DD's were inbound.  Being fair, yea, you can lose track of the field.  That was obvious bait.  I do not know the local count or if they had areas scouted.  When you jump into bait like that you either burn out of a bubble while firing (so you can warp off) or close on gate without aggro so you can leave.  I am not sure they were doing either?  When on a gate and bubbled the only people orbiting targets should be fast tackle.  Maybe they were burning out but not aligned to a warp?  Hard to say.  Mistakes happen :P


Title: Re: War
Post by: Endie on June 06, 2009, 03:00:52 PM

As a kicker, 5V is the first system that the Kenny roaming gang had gone to after leaving 49-.  Their nice, relaxing roam lasted one jump.

Actually happened in 8qt, a Beach boys sov 3 system one jump from 49-, for added humiliation. It was on the SVM gate.

Oops.  Y'all be right.


Title: Re: War
Post by: MahrinSkel on June 06, 2009, 03:04:39 PM
Inexperienced FC is most likely.  BoB never had a "farm team" for training up FC's, tactical command was very tightly held by a handful of veterans that had been in BoB forever, and BoB focused on provoking "big fights" almost as much out of doctrinal necessity as anything else because there was no division between strategic and tactical chain of command and they didn't have the attentional bandwidth for fighting in multiple systems at once.  Even when they went raiding, anything over a dozen ships would quickly be taken over by one of those senior FC's, or turned into an all-alliance "road trip".  In mass ops with multiple elements, subordinate commanders would mostly be responsible for maintaining their group's coherence and delivering it to the overall commander when requested, they didn't have independent authority or initiative.  When they found out MC and FIX FC's were commanding combined fleets interchangeably, they thought it was nuts (they wouldn't let anyone but Seleene command a fleet with a significant BoB presence).  They also *never* explained orders or answered questions about them, which eliminated the opportunities for bright newcomers to learn some of the tricks by osmosis.  If you weren't an FC or a scout (and the overwhelming majority of their covert ops were FC alts), you were expected to do what you were told when you were told, and focus only on finding the targets as they were called out or alignment destinations.

So either they've lost enough of that veteran corps to stretch their ability to exercise command thin, the "the front is everywhere" Goon tactics they're trying to adopt are overwhelming their OODA loop, or this was a one-off, the FC wanted/needed to log and turned command over to a caretaker to bring the fleet back (which still could be a sign of the other two, because they normally would never turn it over to anyone but another experienced FC).

--Dave


Title: Re: War
Post by: Arthur_Parker on June 06, 2009, 04:58:16 PM
linky (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1088035&page=23#681)

Quote from: The Mittani
It's not just that your coalition has become a joke, made up of failed alliances and propped up by foreign powers who hold you in utter contempt. It's not just that you can't even take down a jammer or invade a system without screwing up horribly. No, Molle, what's truly hilarious about your utter failure in H74 over the past 'two weeks' (if we are generous and deem a day a week to salvage some pride in your 'new offensive') is that you had to de-tower nearly every system you invested towers in during your previous failed offensive in order to make a play for H74 - which isn't the sort of thing that an alliance whose sycophants constantly bleat about 'endless isk reserves' would do.

It's the sort of move an alliance who only controls two R64s would do. The sort of move an alliance whose every strategic move recently has been a desperate attempt to recapture or defend moon income. The kind of move made by the poor and desperate, in other words.

What, does this mean all the mewling about T2 Bpo income (nevermind the profit margins are nominal due to invention) or Empire Missionrunning (what, you expect to fund an alliance with missions?) is a lie? A shill? How could this be?

You had 33 towers in P4. You took down all but two. Your extra towers in 'FakeDelve'? Down. Your pets are stripping A-B and ES-Q. It's amusing, if I had realized that you had to take down your towers elsewhere to make up for your failed play in H74, I'd have mocked you for it yesterday - but we were too busy watching every last tower you placed in H74 transform into a killmail. Your remaining towers in P4 have since been sieged, of course.

H74 is hellpurged. You told us that you'd 'show us what a real hellpurge' was when you attacked I1Y, remember? We're still waiting.

Not that obliterating everything you invested in H74 completely occupied us. No, we were busy outside of H74 as well, destroying over 30 towers in various scenic locales in Querious. ZAU, 5V, QXQ, M1BZ, C-7, UQY, etc. But then those were mostly 'pet' towers, and so you didn't show up to try to defend any of them, just your R64 in 5V.

That was where you had hoped to salvage a silver lining to the H74 debacle. You could have said "Sure, we lost H74, but we defended 5V. We haven't lost any ground, they're still on the defensive." You mustered your dread fleet - an entire 60 capitals! Of course, most of them were those pets you hadn't bothered defending recently. And we had 196 in our capital fleet.

Your R64 died in a minute and a half under the guns of ~150 dreadnaughts. Your fleets panicked and scampered back to 49, terrified that your last bastion would soon be invaded - but we were too busy burning the fields around your castle. 33% of your alliance income is gone - but don't worry, in the minds of most of your members (who you have kept so scrupulously ignorant) t2 bpo 'income' and missionrunning will save KenZoku yet.

Seems Kenny is really on the the ropes now.


Title: Re: War
Post by: JustinMead on June 06, 2009, 05:54:07 PM
Most of that is propaganda. They have limitless pockets.


Title: Re: War
Post by: Endie on June 06, 2009, 07:25:19 PM
Something less strategic.

We went on a celebratory slosh op roam, which led to Evil Thug's perennial nightmare: us invading Catch again.  I was getting tired of us playing undock games with carriers, baiting a titan, and waiting for a freighter to jump-bridge into the system from HED, so I decided to burn back in my inty via 49- (very safe these days), but in the next system over I found Blaster Worm and a couple of other AAA pilots.

Blaster Worm being a little too convinced of the awfulness of goons, and AAA having a TS spy in channel, I decided to rejoin the fleet.   Good hunch: the freighter jumped in and Blaster and friends immediately jumped in via the gate, and hostiles spiked to fifteen.  The Charon gets webwarped to what looks like a private pos, but doesn't have the password, warps back to the JB pos, again outside the shields, and back again to what seems to be a private POS with three or four blasters as guns, none with ammo.  He again doesn't have the password right, lands outside the shields, and gets tackled before webwarping out again.

The freighter dies, together with a large number of capital parts (about a full week for a producer), and Blaster (or whoever is FCing him) comes in and dribbles recons and hacs in piecemeal, one every twenty seconds or so, with predictable consequences.

The Erebus eventually doomsdays us, catching a battlebadger and three very incompetent inties (of whom I was not one, I wish to stress).

In more boring news we killed at least twenty towers today (killmails go missing) and we eventually ran out of targets.


Title: Re: War
Post by: Sir T on June 06, 2009, 07:39:54 PM
I wish to protest this highly inaccurate and filthy piece of goon propaganda. I shall now set the record straight.

The Doomsday also killed a cov ops frig.

There you go. Endie should be ashamed of himself.  :angryfist:


Title: Re: War
Post by: Pezzle on June 06, 2009, 10:27:42 PM
6/6/....9

CVA led forces INVADE Catch







...in OMENS OF DOOM!  A few pew pew fights are had against superior forces.  An AAA Faction Heavy gang is spotted somewhere.  We break out a bit better than even (haha Omens!)


Title: Re: War
Post by: rand on June 07, 2009, 07:19:00 AM
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1092048

aren't these the guys that were getting owned by EXE rejects Aggression and had to get TCF to bail them out? apparently they're resetting the NC and RA, so RA might be surrounded by hostiles (other than kraftwerk and Solar) now


Title: Re: War
Post by: Meester on June 07, 2009, 08:16:27 AM
 What the hell do Kraftwerk actually do anyway? It looks like they a producer alliance for Red Alliance etc. I could be wrong of course but by their name, they are mostly german?


Title: Re: War
Post by: Meester on June 07, 2009, 08:16:48 AM
What the hell do Kraftwerk actually do anyway? It looks like they are a producer alliance for Red Alliance etc. I could be wrong of course but by their name, they are mostly german?


Title: Re: War
Post by: Slayerik on June 07, 2009, 10:13:30 AM
What the hell do Kraftwerk actually do anyway? It looks like they a producer alliance for Red Alliance etc. I could be wrong of course but by their name, they are mostly german?


Title: Re: War
Post by: Phildo on June 07, 2009, 11:49:25 AM
Yes, Kraftwerk are a producer alliance although a few of their members are also pretty talented PvPers.  Anyway, Sc0rched Earth used to help us out in the South before we moved to Delve but I thought they'd reset standings MONTHS ago.  Anyway, I'd suspect they're allied with IRC/ED now?


Title: Re: War
Post by: Arthur_Parker on June 07, 2009, 12:19:27 PM
Most of that is propaganda. They have limitless pockets.

I really don't think The Mittani is going to be posting propaganda on the official Corporation, Alliance and Organization Discussions forms.
 :tinfoil:

 :drillf: I thought the pulling towers bit was interesting, the isk conversation is pointless because nobody knows for sure.


Title: Re: War
Post by: rand on June 07, 2009, 01:25:40 PM
According to scrapheap, sc0rched earth is hitting tcf POS'es in Wicked Creek with Atlas and appears to have joined their bloc (that might invade RA), a month after TCF rescued them from Aggression. What a bunch of faggots


Title: Re: War
Post by: Endie on June 07, 2009, 05:56:04 PM
Frontal Impact have negotiated the chance to withdraw their towers and claim that they want to explore wormspace.

Skunk Works have now lost half their members in a week.

Kenny may or may not be relocating to Delve NPC space from 49- (lol Interdiction).  They are certainly replacing larges in 49- with smalls.

And with a healthy dose of scepticism, the following from russian caod:

Quote
(7:33:14 PM) P.D.: Blaster Worm: "We tired in battle for Querious, Kenny can't collect enough numbers to fight. So AAA gonna get some vacation."

Update: ROL are moving their dreads out of 49-.  Whether it's just a road trip up north to help Tri again, offensive or abandoning Kenny or whatever I dunno...

Edit: like most on GF, I should stress that I can't see anything that looks more like an attempt to buy a victory by getting us to attack a titaned-up 49- vOv


Title: Re: War
Post by: Sir T on June 07, 2009, 06:57:09 PM
Since we have diped into Russian CAOD, heres something from ET (Transcribers comments are like this)

Quote
(some KB with some totally different war goes here)

I want to say a couple of words.

The Querious situation exhausted us, and we have given the alliance a small break. There is a well known phenomenon called postwar syndrome, where, after the stresses of a war, real life seems unreal and strange. Something like that is going on in EVE right now. During the "peaceful" days, before the
attack on H74, we also took a break and had some good pew, but the thought of going back to the trenches was always in the back of my mind. A lot of the pleasure of the pew (we took a frigate gang into Providence and scored 100+ kills) was erased because of that.

This time around, when once again we got some mass pew without lag, scum and hatred, with goodfights and well executed tactics, something hit me. A half year ago, EVE was like that for us all the time. We pewed with our neighbors for sport. Yeah, we killed nearby alliances, but this is a game - people who can do that do it and the losers start over. Today, we have tons of hatred and rage, victory at any cost and by any means necessary.

Reading hostile forums as part of CEO-dom, I can't get used to the other side's (lolgoons) concentrated hatred of their enemies. "Burn", "trample", "censored" and "censored" [yes he actually types this out] - from post to post, from topic to topic. I won't repost this stuff - those who read it know, the rest are better off without it. I see that people don't realize the difference between a callout and aggression, between sporting competition and hatred, between prevailing over the enemy and his total annihilation.

How did we always see politics in LGK? The most important thing was to have the biggest amount of targets. For talented soloers, for roaming gangs, for gangs of 100+, and for random inter-corp pew, nobody needs a cobalt POS [think he means faction POS?] or to have good constellations. Yes, as guardians of the forest, we periodically pruned the dying and useless alliances. New ones arose in their place, their leaders learned, and now ex-KOS are burning their full share of napalm as part of PL.

When I look at the black and white universe of the "other" side, who almost never flies fun roaming ops, doesn't have friends (just uses their allies), doesn't play for sport but hates and wants blood (and doesn't hesitate to cross over into IRL in any situation as soon as it becomes possible), I get an unpleasant feeling. I don't see the "other" side having any fun-pvp alliances who fight for pleasure. It's possible that I'm not reading all their forums and don't know their internal life well, but what I see is a muddy stream of teenage aggression and the desire to pay back for childish hurts.

I think that we can keep this in check and we have a lot of good days on the hospitable front lawns of Providence ahead of us. There's a long time until we get there, and things could always get worse, but as they say, to live is to hope.

In other words. "I jumped into a war for real life money, I lost repeatedly, I now realize I bet on the wrong horse, and now I want to save face and claim the moral high ground by running out of this quagmire like a bitch and claiming the other side won't because they take this PVP biz too seriously and hate hate hate."

Russian CAOD reply:

Quote
Oho...ET's wall of text is in the emo style of the tired paladin. Are things really that bad?

And by the way

Quote
Yes, as guardians of the forest, we periodically pruned the dying and useless alliances.

What a complete fucking wanker. Thank you.


Title: Re: War
Post by: Endie on June 07, 2009, 07:10:42 PM
Colour me cynical, but this is all too convenient and orderly.  I see that little 'we have no stamina' spiel as:

Audience: PL and the north.

Message: please go home.


Title: Re: War
Post by: Jayce on June 07, 2009, 07:19:55 PM
Didn't this dude have allied access to GF.com when we were brosefs?  Did he not witness goon culture back then? Why be surprised about it now?


Title: Re: War
Post by: JustinMead on June 07, 2009, 07:28:43 PM
We run almost no fun ops?

We run gangs to providence all the time, goons ran a fun op and killed one of there freighters.

Both sides right now are all just spitting propaganda.


Title: Re: War
Post by: Sir T on June 07, 2009, 07:50:06 PM
Apparently that and a further pile of drivel that I'm not going to bother posting was not E T, but E K, who is Blaster Worm in game.

Yeah reading further I think Endie is right. This is BS trying to lull goons into a false sense of security and get NC to go home.


Title: Re: War
Post by: Thrawn on June 07, 2009, 08:11:23 PM
Yeah reading further I think Endie is right. This is BS trying to lull goons into a false sense of security and get NC to go home.

The whole "wait for NC to go home" mentality that some of them seem to have just seems so dumb to me.  The reason NC are down in Delve are to fight Kenny and -A- and friends.  The only way they'll likely go home other then if they need to defend their own space is if the fighting dies down and they get bored.

So if they just wait for NC to get bored and come hom then start a new fight, doesn't it seem to reason that the NC will just come running right back down to join the fun again then?


Title: Re: War
Post by: setar on June 07, 2009, 10:02:18 PM
There's been enough irritation between the RAWR rank and file and GS pilots that it might have seem reasonable to tire them out -- a few more bailouts and they might have had enough, call the job done, reset GS and go back to fighting TRI et al.

Given the recent string of victories this is more than unlikely by now.


Title: Re: War
Post by: MahrinSkel on June 07, 2009, 10:51:50 PM
Could be a sucker play, but if the goons don't scent blood and walk into the meatgrinder, it's a con that can become its own reality.  They can simply save 49-U for last (sweep up all the other RKZ and allied remnant POS elsewhere in Goon turf), attack M1BZ or 8QT (strategically important systems that lack 49-U's defensibility), do everything to mop up *except* attack 49-U.  RKZ's subordinate allies simply can't have the confidence or the reserves to take much of that, and it's enough to keep the Goons occupied and alert for a few weeks without keeping them from rotating people off the battlefield to earn and rest.  Oh, it might pull a hot-drop if they start running minimal ops (20-30 capitals, 100-150 subcaps), but quite frankly they can afford the loss and it would be worth it just to spring the trap early and know it's there.  Flip side of that, maybe they can draw out the RKZ remnant unsupported and end this once and for all.

Then when they do go after 49-U, there's nothing in their backfield for them to worry about, and even if RKZ's hegemony hasn't dissolved completely it will undoubtedly be weaker.  Hard for AAA to maintain a pretense of withdrawal without actually pulling their cap fleet back home by then, either.

--Dave


Title: Re: War
Post by: Cippalippus on June 08, 2009, 01:37:55 AM
There's been enough irritation between the RAWR rank and file and GS pilots that it might have seem reasonable to tire them out -- a few more bailouts and they might have had enough, call the job done, reset GS and go back to fighting TRI et al.

Given the recent string of victories this is more than unlikely by now.


Funnily enough, the few who complain make the news. Yes, in the coalition we're generally bored, but we have an end in sight; even if Kenzoku started winning back their space tomorrow, you'd still have months and months of constant POS shooting, this isn't even to mention that Goons are more than capable of taking Kenzoku on their own, especially if they are on the defensive... meaning that you'd have to hold their hand for all that time.

And then what? You'd end with everyone blue around you except CVA. Sounds fun!


Title: Re: War
Post by: Simond on June 08, 2009, 03:49:52 AM
Of course, there is one thing -A- could do to try and convince us that it's true - reset Kenny.  :awesome_for_real:


Title: Re: War
Post by: Endie on June 08, 2009, 04:01:45 AM
Could be a sucker play, but if the goons don't scent blood and walk into the meatgrinder, it's a con that can become its own reality.  They can simply save 49-U for last (sweep up all the other RKZ and allied remnant POS elsewhere in Goon turf), attack M1BZ or 8QT (strategically important systems that lack 49-U's defensibility), do everything to mop up *except* attack 49-U.

This is what strikes me: it's got the potential to be Molle's "~patience~" cock-up all over again.  If they tell the pets "don't worry, we're playing possum until the coalition dissolves and then we'll sucker-punch them" then all the major players will get that back through their intel sources.  So they can't tell their pets or rank-and-file.  So those peons will think it really is a lost cause and drift off.

And we have no plans (that I'm aware of) to try and take 49- on the bounce.  What Mahrin describes is pretty much what we're up to, right now: peel away pets, show them that their assets mean nothing to Kenny, demonstrate their helplessness, and isolate 49- and 3BK.  I think we're a bit more focussed on denying Kenny their potential JB route from 1-SMEB, but generally he's right.  In any case we've announced that we're deploying black ops to interfere with that very extended supply line (safe prediction: Concord will kill more black ops than Kenny).

Anyway, picture Molle's ideal scenario: everyone says "oh well, that's alright then.. bye!  Don't be strangers!"  PL resets Goonswarm and starts killing ratters and slosh ops.  The North go up there and work on the dissolution of Tri 3/4 or whatever it is.  Goonfleet Foreign Legion heads off to help RA or the North, depending on what the map looks like.  It's Molle's moment!  He pounces!  He rallies the GBC, brings in his dreadfleet and 400 towers without us noticing and takes all of Querious and Delve in four or five days before everyone can get to Delve to defend!  Oh no, wait...

Cippa will know better than me about PL's reaction in such an event - by definition we tend to see a certain subset of PL posting on the Goonswarm boards - but I don't see the people from across the coalition - Phreeze, Imperian, theAdj, Shamis, MrRive, Fred0 et al - just sitting back and letting Kenny back like that.  And we'll soon enough have 8 or 9 sov four constellations, spiralling numbers of titans, a chicken in every pot and a vagabond in every space-garage.


Title: Re: War
Post by: Sir T on June 08, 2009, 07:36:31 AM
There's been enough irritation between the RAWR rank and file and GS pilots that it might have seem reasonable to tire them out -- a few more bailouts and they might have had enough, call the job done, reset GS and go back to fighting TRI et al.

Given the recent string of victories this is more than unlikely by now.


I havent seen a trace of this irritation you are speaking of. Hell if its one alliance from the north that has pilots Xing up to be IN fleets with goons, its RAWR. Sorry and all but screenshot of forum porn does not equial everyone being at one anothers throats. I would not trust what your leaders are telling you on that score.

And anyway that page said nothing much about being sick of goons, just had pilots venting some war weariness, which everyone from Sun Tzu forward knew was healthy. Basing your entire war stratagy on the fact that some enemy soldiers are bitching has always been a good idea You want me to quote the last 2 weeks of goons saying we should pile into 49-?  :why_so_serious:


Title: Re: War
Post by: Endie on June 08, 2009, 07:41:45 AM
Himo I think you are confusing Rawr (Morsus Mihi) with Razor.  On this very board we've got a MM member describing how the apparent unwillingness of Goons to log in 2 weeks ago was causing discontent.  Yes, they're Xing up in good numbers now, but they were definitely the most dissatisfied with us during our lapse.  AAA spies were reporting back their forum chatter on this and it apparently raised Kenny morale at the time, with hopes of a split.

Razor are the "one alliance from the north that has pilots Xing up to be IN fleets with goons."  Ther tolerance for our fickleness provided a real backbone when we needed them.


Title: Re: War
Post by: Sir T on June 08, 2009, 07:43:56 AM
Jezus, I went through all this time thinking that RAWR was the ticker for Razor!!  :rofl:

 :woot:


Title: Re: War
Post by: rand on June 08, 2009, 08:44:43 AM
Razor owns, phreeze is a pretty chill guy. Never seen MM guys have any problems with us while in fleet, not sure what the fuss is about


Title: Re: War
Post by: Nevermore on June 08, 2009, 08:54:40 AM
So what ended up happening to United Legion?  Weren't they allied with Goons/RA/TCF?  Looks like they just up and disappeared recently.


Title: Re: War
Post by: Sir T on June 08, 2009, 09:27:23 AM
So what ended up happening to United Legion?  Weren't they allied with Goons/RA/TCF?  Looks like they just up and disappeared recently.

They were overran by Atlas/Agression and AAA. Atlas and Aggression have both bloated up with people fleeing the GBC over the past number of months, so they are, on paper, large and powerful. UNL had a cast iron offer to come to Querious and Delve, but UNL seems to have wanted to fight it out on their own, but their leader had to go inactive due to RL stuff and the rest seems to have collapsed due to internal drama and infiltration by their enemies. They may be off to geminate, but its more likely they will split apart.


Title: Re: War
Post by: Predator Irl on June 08, 2009, 12:42:16 PM
In other news, Legion of xXDEATHXx lost a titan in 1V-LI2 to Atlas Alliance today. It seems like they hot-dropped the titan with a large dread fleet.


Title: Re: War
Post by: Jayce on June 08, 2009, 01:48:42 PM
Strange, it's like Atlas has become competent or something.


Title: Re: War
Post by: Trigona on June 08, 2009, 03:31:34 PM
Morsus Mihi does not have the participation of Razor but we have supplied some very useful FCs, most notably Imperian.  Being based at 1IY is much better than our previous base of UHKL and probably helps MM membership a lot.  Our presence down south is more based on a lets kill Kenny mantra rather than a deep abiding love of the goons.   

Our main issue since the taking of Period Basis has been our leaders not giving us a plan.  It's hard to get motivated if it seems that you're just locked into a permanent stalemate.  Fortunately Kenny's forays into Goon space have been so sad that they have defined the strategy themselves, which is now to mop up all red space and leave them camped in their 2 remaining station systems.

Razor has been the backbone of Goon support, MM for its own selfish reasons seem to want Goons to equally participate - how me me me.

One of the interesting aspects of the recent H74 battle was the guts of KIA to jump into a system loaded with reds.  This has in the past been a death wish, kudos to them, because their success meant that the spamming of towers failed.  The allies have been essential to the goons success but it's the goons that bring the numbers, not just in sub caps but in caps themselves.  When they are present, in a big way, the result is rarely in doubt


Title: Re: War
Post by: Endie on June 08, 2009, 03:45:18 PM
I don't think that there is a goon (well, a forum-reading goon) who is not aware and appreciative of the efforts of our allies, especially in bolstering us when we wobbled a few weeks ago.

As a euro goon I have a bit of that feelibg trigona describes: when we siege and kite enemies outnumbered there is nothing as disappointing as getting up, checking the forums, and finding out that us goons didn't maximise the results.


Title: Re: War
Post by: Phildo on June 08, 2009, 07:02:11 PM
Your friends in LOVEU have just dropped an outpost in Delve.  Thought the rest of you guys would like to know.


Title: Re: War
Post by: Pezzle on June 08, 2009, 07:07:22 PM
Go go Loveu?  Do I have docking rights?


Title: Re: War
Post by: Comstar on June 08, 2009, 07:59:36 PM
The comedy value of giving CVA docking rights in the middle of Delve station and having Evil Thug find out about it would be hilarious.


Title: Re: War
Post by: sanctuary on June 08, 2009, 08:03:24 PM
Hippoking on shitheap llinked this battle (http://killboard.net/fleetbattle/3566). Haha! That is pure awesome. God it would be better if that was a goon multi boxing.


Title: Re: War
Post by: JustinMead on June 08, 2009, 08:11:32 PM
Its pretty cool looking at all the attributes of the coalition.

PL are here, more on a leadership level (kinda). The most members PL+SoT have brought together down south was about 75-80 in fleet, our average is much smaller though. The use of our titans seemed to have rubbed off on other alliance, which is good. The #1 mistake BoB made was letting us fester up in fountain and gather jew gold.

I've seen MM add some really great numbers to coalition fleets, I don't really have numbers but its in the 100+. There pretty solid, with Imperian being a decent FC.

During the coalitions little moral slouch, RZR was the backbone of the fleets. They propped goons up pretty nice, with Phreeze also being a decent FC.

Goons are putting forth a lot of the isk for this, JB's, sov4 outposts, ect ect. They turned out huge for the i1y push, bringing 300+.

TCF have always been solid, not afraid to use there titans, but I really don't know much about them. They prefer to use there own ts, they like to be alien :P

KIA secured PB, although they add little numbers to the fleets, there not afraid to lose caps or jump into retardedly(lol) high lag situations.

if anyone wants to add to this go ahead, I was bored so I started typing  :Love_Letters:


Title: Re: War
Post by: Phildo on June 08, 2009, 08:17:14 PM
ZAF, much like KIA, has been gutsy beyond their size in helping to secure PB.

And Sanctuary, that IS a Goon multi-boxing.


Title: Re: War
Post by: Endie on June 09, 2009, 04:10:45 AM
Go go Loveu?  Do I have docking rights?

I had TPAR to myself as pretty much a personal fiefdom for a month or so (without knowing that there was an unmined high-end moon in the system :why_so_serious:), and eventually gave it back because it cost money to fuel and I was bored of being a station owner.  But at one point, a couple of days after wormholes, a guy from Aegis Militia got dumped into the system from a pretty rough wormhole expedition, so for old times' sake I gave him standings and docking rights long enough to dock, repair and buy some new drones (you should try being a Goon and persuading someone that it's actually safe for them to warp their BS to the station and that they'll be able to dock, and no it's neither a scam nor a trap).


Title: Re: War
Post by: Yoru on June 09, 2009, 05:52:39 AM
Because goons can't read:

Multiboxing digression: over here (http://forums.f13.net/index.php?topic=17114.0)


Title: Re: War
Post by: Endie on June 09, 2009, 08:16:40 AM
Goons, PL and Razor just killed an R64 belonging to AAA, in lowsec Khanid.  I'm mildly bemused as to why AAA didn't try to defend it when it came out in what is late afternoon top early evening for them (I dunno if they have any Pacific seaboard numbers in the east vOv) but a bad TZ for Euros and an absolutely terrible one for Americans.  Maybe they are focussed on launching another attack and are not to be put off again by an R64 as they were in I1Y?

Also, Systematic Chaos and the Romanians are supposedly attacking Period Basis to take the heat off Kenny.  Considering how bad Sys-K are, and the aggressive but unsuccessful attacks of the Romanians, i can't imagine that they won't be bringing huge numbers of allies with them to help.  Especially as Period Basis isn't exactly a capital-friendly destination from Staion, Paragon Soul or Esoteria, while I can even get my Rorq down there to TPAR in two jumps from Querious with a third of a jump to spare, while I can get anywhere in the whole region in two in MY CARRIER, so it's not going to work very well as a ping-pong strategy (JDC V crew checking in.  Your space-milage may vary.  Terms and conditions apply.)


Title: Re: War
Post by: Thrawn on June 09, 2009, 10:47:29 AM
Fun fact - between 2 systems and 2-3? days TCF and Goons have doomsdayed close to 5,000 ships.  :ye_gods:


Title: Re: War
Post by: Murgos on June 09, 2009, 10:57:41 AM
Fun fact - between 2 systems and 2-3? days TCF and Goons have doomsdayed close to 5,000 ships.  :ye_gods:

How the hell did you derive that number?

NM, bored titan pilots have fun, news at 11.

Edit: Also, in related news, server crash imminent.


Title: Re: War
Post by: Raging Turtle on June 09, 2009, 12:47:18 PM
Fun fact - between 2 systems and 2-3? days TCF and Goons have doomsdayed close to 5,000 ships.  :ye_gods:

But how many of those were actually the enemy?   :awesome_for_real:


Title: Re: War
Post by: Thrawn on June 09, 2009, 12:48:13 PM
Fun fact - between 2 systems and 2-3? days TCF and Goons have doomsdayed close to 5,000 ships.  :ye_gods:

But how many of those were actually the enemy?   :awesome_for_real:

I don't think any of them even had pilots.  :uhrr:

Was just a bunch of shuttles and then TCF answered by DDing even more shuttles to show Goons up.  I fully expect Goons to answer again with some crazy number of shuttles.  I think it's also a testament to how well the War is going this past week or two for Goons and friends that they have nothing better to do then buy, move, deploy and DD shuttles.   :oh_i_see:


Title: Re: War
Post by: Arthur_Parker on June 09, 2009, 01:53:59 PM
Mittani posted some forum porn.  Some EXE guy lays into EXE's leader Mo'Chusile in a major way, quoting part of it below.

Quote from: rivisa
Molle/BoB's leadership Since Z-M there have only been 2 reasonable conclusions that are supported by the indisputable facts. Recap them for you shall I? (fake edit who's fucking writing this, yoda??). PB was lost in a weekend. It is a record for the fastest fall of a sov 4 constellation in eve history. Aside from being yet another example of making a plan and not sticking to it ("let PB fall, focus on Querious" 2 days later "oh shit DEFEND PB")

This came about because Molle called for the jammer to be cycled. Either he is frighteningly incompetent and so continuing to follow an agenda of which is set by him is this (http://www.clipser.com/watch_video/99698). Or an almost equally awful conclusion, it was done on purpose to sabotage any defence, the rationale being if the carebears have no where to rat / mine then they will turn up to ops (which never works btw, people who turn up are always the same faces; having no where to rat or mine doesn't change peoples preferences and doesn't increase participation and hideously self inflicted defeats do hurt participation).

Lack of direction: Vague, platitudinous bullshit like you just posted about "in a couple of weeks something unspecified" is exactly what I'm talking about. Pick a goal for fucks sake, preferably an achievable one that can be acted on soon. There are plenty of low sec high ends that still with in the tactical capability of this alliance, to be taken & towered by EXE for EXE's benefit. It wouldn't stop you asking BoB for manpower while doing this. What might stop you is the answer would, once and for all, define whether they see EXE as a partner or a servant. Afterall, noone wants to find out that it's not actually dark, it's that your head is stuck in an elephants butt.

Op participation While the goal of getting 50 EXE dread's is both laudable, and shows a real commitment on your part (subsidising it as massively as you have), I think you'll find the Wright brothers focused on staying in the air for a bit, before planning the the business class menu for the 1st transatlantic flight. You don't get 50 EXE pilots in a fleet now so perhaps that might be a better goal to pursue before you even concern yourself what they turn up in.

How are you going to do that? Well not the way you have been doing it, cos muttering in corp and the odd, angry alliance mail doesn't cut it. Take advice from Machiavelli, if you can't be loved and feared, the latter will do the trick every time. If your not feeling ruthless enough to start kicking the parasites, delegate it to someone who has the moral conscience of a dog on a croquet lawn (o/ speedie), who will.

Lastly one of the best things about this alliance was always the industrial backbone and the fleet shop. If I have heard correctly, then you fell out with Issy and she is to depart us accompanied by a significant chunk of the industrial guys & gals. If this is a personal issue between the 2 of you, them Mo, you need to grow a pair then kiss & make up. Yup, Issy is a bit emo, but that who she is, get used to it.

Why? Cos time after time she get the job done, and believe it or not it is the outcome the counts.

Edit more here.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1094012


Title: Re: War
Post by: trevorreznik on June 09, 2009, 01:58:35 PM
Mo'chuisle is actually pretty cool, he's a longtime SA guy and is fairly goony


Title: Re: War
Post by: Endie on June 09, 2009, 02:11:06 PM
Mo'chuisle is actually pretty cool, he's a longtime SA guy and is fairly goony

Who is he on SA?  Though if he'd a shitty D&D poster I'll never see it.  Anyway he's getting pretty emo on his forums (and seems to discount the importance of the Russians, which seems unwise).


Title: Re: War
Post by: Endie on June 09, 2009, 02:17:10 PM
Also I hope Pezzle is going to give us an update on AAA's Big Day Out in Catch.  It sounds like CVA are doing rather well.


Title: Re: War
Post by: JustinMead on June 09, 2009, 02:20:57 PM
3BK jammer is down. I counted about 400 coalition on TS. PL had about 80 in fleet without soT, which is the most I have seen since I joined, and were setup for RRBS aka Jihad. We went in thinking we were all gonna diaf. We were at the jammer at 0, hoping for them to DD us. Firehawk logged in but did nothing. He logged off as we finished off the guns.

Rather uneventful :?


Title: Re: War
Post by: Endie on June 09, 2009, 02:46:36 PM
Speak for yourself!  We just killed a couple of Kenny carriers and a small fleet that tried to save them.


Title: Re: War
Post by: Dallan on June 09, 2009, 03:19:23 PM
Mo'chuisle is actually pretty cool, he's a longtime SA guy and is fairly goony

Who is he on SA?  Though if he'd a shitty D&D poster I'll never see it. 

I'm pretty sure he's "dreamin'" on SA, and a regular poster in the GS thread, but don't quote me on that (though I recall him using the same nick on SHC, so I'm pretty sure of it).


Title: Re: War
Post by: Endie on June 09, 2009, 04:33:58 PM
Kenny didn't even bother to time the towers in 3BK.  They were all on 1d12h timers, except a few of the smalls which were on 1d13h to 1d15h timers.  It's like they've given up or something.  Bear in mind that 3BK is their main logistics drop-off poingt and hub, due to them never offlining the jammer in 49- (for obvious reasons), and an essential part of their dreams of a jump-bridge route to 1-SMEB.  Of course, the timers are still achievable for them if they persuade enough Russians to save them, but it would take something like that since we've been killing their towers every day in that TZ for a week or two.

The cloning and fitting services are down in 49- and the services in 3BK are dying, now, as well.  It's not a huge thing (they can always use some of the nearby Catch outposts like 25S, I suppose, since I imagine that they and their pets have docking rights there), but it all adds to the pressure.  Plus, we'll hopefully get to kill another couple of triage carriers next time they try it...

A report from a fine, upstanding, heroic operative n Kenny, risking all to bring us news from the enemy's base:

Quote
Good evening ladies & gentlemen,

Looks like the station camp & services shooting sealed the deal for many members of the Band of Kenneths. Multiple people have asked during the day if anyone had room in their carrier and could kindly help them GET THEIR SHIT OUT OF THAT SYSTEM. The last "official" op was scheduled for last Saturday. Only roaming gangs are "advertised" right now.
Enjoy!

That was before tonight's op.  Also, some firesales have popped up, though nothing really amazing yet: discounted battleships and the like.  Browsing them passed the time while shooting their cloning services.


Title: Re: War
Post by: Thrawn on June 09, 2009, 05:07:39 PM
Carrier losses are the new battleships losses and titan losses are the new carrier losses...or something like that.

http://killboard.madhatters.dk/index.php?a=kill_detail&kll_id=13293 (http://killboard.madhatters.dk/index.php?a=kill_detail&kll_id=13293)

No report because honeslty, I don't really even know who The Initiative or Ethereal Dawn are off the top of my head.


Title: Re: War
Post by: trevorreznik on June 09, 2009, 05:37:56 PM
It seems like titan kills are gaining in frequency.  Was there a change in patches 4-5 months ago that let them be produced easier? 


Title: Re: War
Post by: JustinMead on June 09, 2009, 05:49:26 PM
Not really, surging highend moon min prices, more people buying bpo/bpc's, drone regions.

Its just all catching up now.


Title: Re: War
Post by: Koyochi on June 09, 2009, 05:51:12 PM

http://killboard.madhatters.dk/index.php?a=kill_detail&kll_id=13293 (http://killboard.madhatters.dk/index.php?a=kill_detail&kll_id=13293)

No report because honestly, I don't really even know who The Initiative or Ethereal Dawn are off the top of my head.

Ethereal Dawn are one of the brave non-russian defenders of the drone regions, although since the last week of April they are really starting to feel the pressure of all that happened since IRC attacked the RA capital. This Titan was apparently tackled at a gate, performed an unsuccessful DD, and reinforcements didn't came quickly enough.


Title: Re: War
Post by: setar on June 09, 2009, 05:58:06 PM
Also I hope Pezzle is going to give us an update on AAA's Big Day Out in Catch.  It sounds like CVA are doing rather well.

I'm not so sure about doing well (http://a-kills.com/related.php?id=255811), but every single post on the -A- and BDCI forum has been euphoric about the fight.


Title: Re: War
Post by: Pezzle on June 09, 2009, 06:40:22 PM
I am guessing the Providence people took a bit of a beating.  Most Providence forces have no experience with this type of combat and it takes practice to get things right.  Teaching people to bring the right ships with the right fits etc.  Fleet doctrine.  Learning how to align and bubble and move around.  Coordinating with others.  Plenty out there with more experience.  CVA did alright and the feedback I have seen is positive.  No real excuse for 28 drakes at a sniper fight..

Jammer and bridges are repped.  No caps were involved.  Might have been a reaction test, might have just been to draw a fight. 


Title: Re: War
Post by: trevorreznik on June 09, 2009, 06:46:17 PM
6 people on the -a- kb were on over 100 kms, good lord they must have had fun.  When I saw the kill totals I immediately assumed titans were involved, but looks like it was just a good old fashioned slugfest where neither side wanted to call it quits.


Title: Re: War
Post by: Kovacs on June 09, 2009, 09:42:07 PM
-A- et. al. apparently went after a Sylph POS last night and somehow didn't get it (no KM) but there was a lot of chatter and a lot of "How do we get reimbursed again?" getting in the way of my damn mining.   So it was something.

Doesn't this sort of roaming gang with no strategic gain just season an obviously green alliance?  Why give some pretty awful FC's (been a long time since I had to adjust the compressor settings on vent.  He was THAT screechy) a chance to get better, and cheaply?  It's this more than anything the Catch/Prov. thing isn't serious.


Title: Re: War
Post by: Slayerik on June 09, 2009, 11:16:39 PM
I am guessing the Providence people took a bit of a beating.  Most Providence forces have no experience with this type of combat and it takes practice to get things right.  Teaching people to bring the right ships with the right fits etc.  Fleet doctrine.  Learning how to align and bubble and move around.  Coordinating with others.  Plenty out there with more experience.  CVA did alright and the feedback I have seen is positive.  No real excuse for 28 drakes at a sniper fight..

Jammer and bridges are repped.  No caps were involved.  Might have been a reaction test, might have just been to draw a fight. 

God, it must be nice to be CVA and no matter what you do you just go 'hey we're providence folk, we kinda suck no biggie!'

Hey, I was in TRI MK 1 or 2 when we attacked you guys and totally pwned our faces. heh


Title: Re: War
Post by: Randall Alba on June 09, 2009, 11:46:44 PM

A Paxton/LFA gang was forming for simple training op when scouts reported 100+ hostiles leaving HED and heading our way. More intel told us they were BS heavy (30 Apocs, 20 Megas etc). Those of us in D-G were split between a POS and the station when they jumped in, half of the gang was still en-route.

Being massively out gunned at this point we asked the other Holders if they could bring some help. -A- started taking out one of the jump bridges.

As -A- finished incapping the incapping the second JB our reinforcements were just about in position and started entering system by multiple routes.

-A- fleet moved to Planet 1 and the allied fleets moved to engage in what became about 4 hours of constant combat PXF/LFA, CVA and the other holders, Sylph and a fleet from thecitadel all trying to coordinate and take the fight to them.

Lack of experience in these sort of engagements cost us extra casualties and many people not knowing how to deal with gun lag issues meant we didn't kill as much as we should.

All the incapped modules were repaired and online within an hour of -A- leaving system.

Great fight, no smack and an excellent response from all our friends and allies in Providence and Catch for forming so quickly to help.



Title: Re: War
Post by: rand on June 10, 2009, 01:07:31 AM
Does AAA always go after CVA when they need to boost participation/morale?


Title: Re: War
Post by: Endie on June 10, 2009, 02:48:59 AM
Also I hope Pezzle is going to give us an update on AAA's Big Day Out in Catch.  It sounds like CVA are doing rather well.

I'm not so sure about doing well (http://a-kills.com/related.php?id=255811), but every single post on the -A- and BDCI forum has been euphoric about the fight.

Ouch, even with the increasing number of people posting their losses now that's still not what was coming through the grapevine.  Looks like a long, fun fight, though: from the look of it it reminds me of our Sunday-afternoon-long fights with Stain over the Esoteria moons where they would come back in three or four different ships each and I had to swap back to an Eagle just to pod them back in the end.


Title: Re: War
Post by: Predator Irl on June 10, 2009, 03:37:52 AM
Does AAA always go after CVA when they need to boost participation/morale/KD ratio?

Fixed that for you!


Title: Re: War
Post by: Sir T on June 10, 2009, 05:17:24 AM
Does AAA always go after CVA when they need to boost participation/morale?

In short, Yes.

Right now AAA have expertly surrounded themselves in a situation where literally everyone around them is Blue, aside from CVA, Goons/NC and XXXdeath/RA. They dont want to go after RA themselves as that would spoil the propaganda they are flinging in RU-Coad (so they are prepping Atlas to do it instead), they don't want to go after Goons as they don't want to go after goons (as I said a week ago to screaming denials from the opposition gallery, but this has been borne out by every event in game since. Remember AAA was the first alliance to run from the C-7 massacre) so CVA is the only people left. They have turned themselves into BOB 2.0 in yet another way, by having blue everyone nearby who can possibly be threatening while telling everyone they are an alliance thats about having as few blues as possible. -A-, in short, don't have an identity anymore, and don't have any easy targets left to farm kills from.

The best thing AAA could do for themselves right now is do a mass standings reset. But E.T. won't do that as it would piss off Sir Lordex, and also because hes too terrified of Goons to leave himself open to goon raiding gangs without the option of Pet help. Killing that freighter deep in AAA territory seems to have shook the AAA leadership more than I realized.

As for the fight the prov Residents appear to have done fine. A few more of those and they will be batting even. I remember the Tri invasion of Providence, and how for that week CAOD was filled with k/d ratio drivel, but the fact was CVA stalled Tri and defeated them, and only called on outside help twice, once for literally half an hour at the start of the invasion, and calling in IAC and Goons to help at the end of it. The hard grind was done by CVA.


Title: Re: War
Post by: Endie on June 10, 2009, 05:39:59 AM
Does AAA always go after CVA when they need to boost participation/morale?

In short, Yes.

Right now AAA have expertly surrounded themselves in a situation where literally everyone around them is Blue, aside from CVA, Goons/NC and XXXdeath/RA. They Dont want to go after RA themselves as that would spoil the propaganda they are flinging in RU-Coad (so they are prepping Atlas to do it instead), they don't want to go after Goons as they don't want to go after goons (as I said a week ago to screaming denials from the opposition gallery, but this has been borne out by every event in game since. Remember AAA was the first alliance to run from the C-7 massacre) so CVA is the only people left. They have turned themselves into BOB2.0 in yet another way, by having Blue anyone possible that they can possibly be threatening while telling everyone they are an alliance thats about having as few blues as possible. -A-, in short, don't have an identity anymore, and don't have any easy targets left to farm kills from.

The best thing AAA could do for themselves right now is do a mass standings reset. But E.T. won't do that as it would piss off Sir Lordex, and also hes too terrified of Goons to leave himself open to goon raiding gangs without the option of Pet help. Killing that freighter deep in AAA territory seems to have shook the AAA leadership more than I realized.

As for the fight the prov Residents appear to have done fine. A few more of those and they will be batting even. I remember the Tri invasion of Providence, and how for that week CAOD was filled with k/d ratio drivel, but the fact was CVA stalled Tri and defeated them, and only called on outside help twice, once for literally half an hour at the start of the invasion, and calling in IAC and Goons to help at the end of it. The hard grind was done by CVA.

This thread convinces me that we need a snail facts thread on this forum.

This stuff is exactly the sort of thing that I used to get to laugh at the Bob posters here for posting.  AAA members are not terrified of Goons, and there is no way on God's good earth that you can spin the AAA/Providence fight (example lol K/D stat: 20 battleships lost, 133 killed) as the Providence forces "doing fine".  A few more of those and they'll only get a tenth of the shittier holders turning up, and CVA will be standing almost by themselves, with the PvP cores of a few like Sylph and Paxton.

Kenny are clueless and rudderless, and AAA obviously weren't convinced that they had any plans or reasonable chance of success to warrant them doing more CTAs to bolster them for the last few days, so they went where they knew they would get a ~good fight~.  Yes, that speaks to their commitment and focus, as well as their underlying attitudes towards their hapless ally.  Thank goodness that when we were the struggling ones (though not as badly as Kenny), Razor in particular didn't decide that they would take off for a week as well.  But I would bet you ten pints to one any day that the vast bulk of AAA members would be a mixture of hilariously amused and rritable to hear someone saying that they were "scared of Goons".

The idea that ET is terrified of Goon raiding gangs is particularly daft.  He'd love us to send small gangs at AAA all day long.  It's grinding pos warfare that demoralises people who think they are ~elite PvPers~, not getting to chase each other in HAC gangs when the opposition also have a dozen t1 frigates and cruisers with which to pad your stats.  The freighter died because he was a dumbass who didn't check intel channels nor do his recon.  I imagine he got laughed at.

If I was Setar and needed to entertain or rile up the troops I'd be merrily copy-pasting your post to their boards right now.


Title: Re: War
Post by: Pezzle on June 10, 2009, 05:51:58 AM


God, it must be nice to be CVA and no matter what you do you just go 'hey we're providence folk, we kinda suck no biggie!'

Hey, I was in TRI MK 1 or 2 when we attacked you guys and totally pwned our faces. heh

Dunno what to tell you Slay.  I personally hate huge fleet fights, so many enjoy them though.  Do not misunderstand me.  It is fantastic that so many people show up.  The number of unaffiliated (not holders and not including Sylph) that showed up were higher than the number of CVA.  These folks may or may not even have a tower up in the area.  They come and help.  It proves that our way of building 0.0 can work which makes me happy.  We may never have the success of other, larger outfits with a more unified command, but that is fine.  Empire building, patience and time.  We're aliens, that's what we do.

Oh, and I was there for the night of 100 Vagas with TRI.  Yea.. 'goodfights' :P


Title: Re: War
Post by: setar on June 10, 2009, 05:59:45 AM
Interesting to see the different perspectives. I'm not sure having 'everyone blue except GS/RAWR/Razor/TCF/KIA/... is going to cause us a lack of targets as long as Querious is still contested, and once that changes I'd expect a standings reset of some sort.

Abaolutely agree though that it would have made sense to take an approach similar to Razor: go in full force and prop up Kenny as long as is needed. I'm just not confident that participation would have remained high enough for this to work. Goons also have this amazing charactertistic in that they go riding bikes when all goes well or long campaigns get boring, but come back in force when it's really needed. For most alliances it's the other way around, members bugger off once stuff goes south.

As for CVA:

Quote
A few more of those and they'll only get a tenth of the shittier holders turning up, and CVA will be standing almost by themselves, with the PvP cores of a few like Sylph and Paxton.

Not going to happen. -A- would probably side _with_ CVA if there was ever any serious threat to their space. At least that would be my hope, and probably the sentiment of most AAA grunts. And in their defense: it seems they simply never experienced the non-cycling gun problem before, the next fight should be a bit more even.



Title: Re: War
Post by: Comstar on June 10, 2009, 06:08:11 AM
I suspect AAA doesn't want to fight Goonswarm right now because that entails attacking another Station, which after 3 failed attempts so far, won't be much fun. Attacking CVA for a fleet fight after not doing anything for 2 weeks was probably a lot of fun.   As long as Goonswarm and the North doesn't attack 49- directly, AAA doesn't have much else to do except ring the CVA bell.  If there's no direct attack on 49- I'd expect AAA to do it again, to keep the troops awake.

If ET wanted to go down in the history books, he would reset Kenny and lock them out of the stations. This would  be the nail on the coffin and ET could add Kenzuko onto his list of alliances he killed. Once Kenny is dead, the North will go back home, and Goonswarm vs AAA fights would be more fun I suspect.




Title: Re: War
Post by: Pax on June 10, 2009, 06:25:36 AM
The urge to quote SirT's analysis with a "~signed, Mo'SirT" is strong with that post  :uhrr:

Tomorrow is a holiday in central Europe - I fully expect the Romulans and the Ferengi to at least swing by and gank a ratter or two.


Title: Re: War
Post by: Endie on June 10, 2009, 06:41:22 AM
To clarify, I certainly don't think ET would drive CVA to breaking point. They are the perfect neighbours, able to provide fights without posing a substantial risk, and determinedly unaligned so long as the aggressive, HED expansionist party is outnumbered. I was merely discussing Himo's assertion regarding what would happen after a few more such fights.

Back on the subject of Querious, the presence or absence of 200+ Russians in 3BK tomorrow morning will determine how long kenzoku have left. I genuinely believe that nothing short of a miracle on the scale of NC civil war or a first-line alliance changing sides can save them, now, but they could linger in some form for a long time if aggressively and continuously supported.

I'm kinda intrigued by whether AAA would accept an entire kenny corp (Dice? Finfleet?) or even whether they would solicit mass applications, if they lost the GKC bloc as choate allies. ET would surely look for ways to bolster his numbers when that happens, but he may have learned from kenny's mistake in destroying their own esprit de corps with uncritical US-timezone expansion? Might he feel that Atlas are probably a better option than diluting his already-altered alliance (and holding eastern tenerifis is a good insurance policy against someone who holds omist), and let them keep hoovering up the anti-goon refugees? Goons tend to make fun of Atlas after chasing them around for a while, but I'm on the record as saying that their core corps (not so sure about their latest arrivals) have extraordinary cohesiveness. Bobby must be a charismatic figure within his alliance.


Title: Re: War
Post by: Cippalippus on June 10, 2009, 07:35:21 AM
Yeah, here's the choice AAA had: grind their nuts in weeks of POS warfare to get another "I'm so great RAWR!" post from Molle, or go to Providence and get a fight. Providence never fails to deliver.

Yeah, I know what I'd choose.

Besides, even if by some amazing twist of fate tomorrow Kenzoku started winning again, that would mean at least months of uninterrupted POS warfare to reclaim their old space, and with constant AAA presence because they surely can't do it alone and the GBC now exists only on paper (and to think they had 18k+ players during MAX...)
Edit: if I'm not wrong, during the last CTA for the H74 offensive, AAA had over 100 pilots and Kenzoku about 70.


Title: Re: War
Post by: Pezzle on June 10, 2009, 09:06:47 AM
Imagine the forum spam from some corners if Ken tried for Providence.  It would also likely end up with EVEN LARGER LAG BATTLES.  My guess is goons and pals would be on them following the 'die bob' war objectives.  You would have AAA showing up to help Ken.  You would have us shooting at everyone.  A three way slug fest!  The node death would get so bad the devs would have no choice but to make Providence into proper empire space so the fighting ends.  Amarr Victor?

Yeah, it would never happen that way anyhow, never mind.  The forums would probably crash the eve site at least once though.


Title: Re: War
Post by: JustinMead on June 10, 2009, 12:42:35 PM
Kenny is in no state to take anyone on. I'm fairly certain CVA could take kenny on.


Title: Re: War
Post by: Pezzle on June 10, 2009, 04:23:13 PM
my attempts at humor must be simply terrible.


Title: Re: War
Post by: Sir T on June 10, 2009, 05:50:47 PM
The urge to quote SirT's analysis with a "~signed, Mo'SirT" is strong with that post  :uhrr:

Tomorrow is a holiday in central Europe - I fully expect the Romulans and the Ferengi to at least swing by and gank a ratter or two.

Hee hee hee

Frankly, I've been prodding AAA in various boards under various guises in the hope of trolling them into turning up, in the hope of actually getting a fight tomorrow. I seriously doubt its going to happen however. Like Mahrin said, the bullshit line is creating its own reality.

And Endie, I never said they were scared of goons, just that they don't want to fight goons. There's a difference :)

Anyway I'm in 3BK staring at their jammer tower right now. The jammer is still incapped as is every gun. There is no Kenny in local, just one red, and he is skunk works.

En fin.


Title: Re: War
Post by: trevorreznik on June 10, 2009, 09:34:29 PM
Kenny is in no state to take anyone on. I'm fairly certain CVA could take kenny on.

I doubt you'd find many people who'd disagree with you, especially considering the number of POS/Stations to go through in sov3/4 systems.  I think a big part of what happened in Querious is the good old sov3/4 swings-attackers typically got spanked hard, and the other side would try to ride that momentum into a counterattack on a station only to get stopped as well.  There's definitely exceptions but that's definitely the general course of action since GS+buds took over the southwest.

The amusing thing about all this is historically looking, the decision to give up in Delve after shrike's (and waagaa's) death (when earlier in the day it looked like -a-+gkc might make a decent push over the weekend) was by far the worst strategic move ever made in eve - nothing's even close to it. 


Title: Re: War
Post by: Endie on June 11, 2009, 02:15:15 AM
The urge to quote SirT's analysis with a "~signed, Mo'SirT" is strong with that post  :uhrr:

Tomorrow is a holiday in central Europe - I fully expect the Romulans and the Ferengi to at least swing by and gank a ratter or two.

Hee hee hee

Frankly, I've been prodding AAA in various boards under various guises in the hope of trolling them into turning up, in the hope of actually getting a fight tomorrow. I seriously doubt its going to happen however. Like Mahrin said, the bullshit line is creating its own reality.

And Endie, I never said they were scared of goons, just that they don't want to fight goons. There's a difference :)

Anyway I'm in 3BK staring at their jammer tower right now. The jammer is still incapped as is every gun. There is no Kenny in local, just one red, and he is skunk works.

En fin.

"I am not bad at Eveposting I am controlling your gameforums."

I like you Himo, but you are a worse poster than Butter Dog, than Joker Deville, than [DS]Helen.  AAA's decision as to whether they were going to help Kenny this morning will have been guided by intel on us, by the recent trend in turnouts, by their pilots' morale and commitment to helping their allies, and by whether there was any chance whatsoever of getting a tactically winnable fight (even if the system was lost).  Since they realised that we were probably going to bring 100+ capitals (I believe it's at 150 or so, now), the odds against Evil Thug proclaiming "Himo Amasacia has trolled us once too often!  To our space-steeds!" were pretty fucking astronomical.  Which is just as well for you, and just as well for our corp.

I am entirely serious in saying that you would do yourself a power of good in the alliance if you would stop posting outside the corp forums for a few months, never post painfully unfunny chatlogs in TWR, and pretend that CAOD doesn't exist.  I say that as a friend.


Title: Re: War
Post by: Sir T on June 11, 2009, 03:26:42 AM
The amusing thing about all this is historically looking, the decision to give up in Delve after shrike's (and waagaa's) death (when earlier in the day it looked like -a-+gkc might make a decent push over the weekend) was by far the worst strategic move ever made in eve - nothing's even close to it.  

To be fair trev, they didn't really. There was at least one more big battle for J-L after that, but the striking thing about it was that it was almost 100% pets on the other side. Since we were at war with Kenzuko at the time, I could count the number of Kenzuko in local. There was only one, Tholarim. There were also battles over 5BTK


Title: Re: War
Post by: Endie on June 11, 2009, 03:52:24 AM
The amusing thing about all this is historically looking, the decision to give up in Delve after shrike's (and waagaa's) death (when earlier in the day it looked like -a-+gkc might make a decent push over the weekend) was by far the worst strategic move ever made in eve - nothing's even close to it. 

In hindsight, it seems to reveal something about the sclerotic nature of the leadership of Kenny by that point, too.  The Bob of 2006 or even early 2007 would have reacted aggressively, looking for an opportunity and filled with self-belief that they would bounce back.  After 46DP and 9-9, after all, they defended Omist in D2EZ and 66- for weeks.

By the time the J-L fights came round (and the fight Sir T refers to was just a dead cat bounce which formed up through inertia more than anything else), Bob were in the habit of losing, and that really matters, while their leader had managed to suffer his dumbest titan loss yet, and was revealed even to himself as a genuinely pretty bad pilot.  That also scared off their remaining titan pilots, robbing Kenny of a major tactical option.

All of which meant that, when camped into PR-, instead of aggressively responding and risking substantial capital losses in order to regain strategic flexibility and the power to manuevre, Kenny's leadership wrung their hands and frittered away their pilots' morale.


Title: Re: War
Post by: Fordel on June 11, 2009, 04:12:14 AM
How many titans did BoB supposedly have?


Title: Re: War
Post by: setar on June 11, 2009, 04:43:34 AM
At their prime they had about 10-12 active titan pilots, but the actual number of ships was probably higher. To be fair to Molle (ugh!) he seems to have been running the show all by himself for the last few months. Only so much you can do that way, and without backup both on the FC side as well as backup titans tactical and strategic mistakes are bound to happen.

Not sure we (-A-) should be pointing fingers anyhow -- the decision to defend a handful of R64 instead of finishing off I1Y has to be up there in that list of bad decisions. Couldn't figure it out back then, and still have no idea what the point was unless leadership had decided alreadt to bail on Kenny.



Title: Re: War
Post by: Endie on June 11, 2009, 04:54:13 AM
Kenny have a fleet form-up at 16:00.  One way or another, this should be interesting to watch.


Title: Re: War
Post by: Pax on June 11, 2009, 05:25:41 AM

Hee hee hee

Frankly, I've been prodding AAA in various boards under various guises in the hope of trolling them into turning up, in the hope of actually getting a fight tomorrow. I seriously doubt its going to happen however. Like Mahrin said, the bullshit line is creating its own reality.

And Endie, I never said they were scared of goons, just that they don't want to fight goons. There's a difference :)

Anyway I'm in 3BK staring at their jammer tower right now. The jammer is still incapped as is every gun. There is no Kenny in local, just one red, and he is skunk works.

En fin.

"I am not bad at Eveposting I am controlling your gameforums."

I am entirely serious in saying that you would do yourself a power of good in the alliance if you would stop posting outside the corp forums for a few months, never post painfully unfunny chatlogs in TWR, and pretend that CAOD doesn't exist.  I say that as a friend.

He's actually making average LOVEU posters like myself seem decent by comparison. Don't make him stop.

Anyhow, the big invasion of Delve Querious Period Basis is supposed to start today, well into the ongoing 2 weeks op.


Title: Re: War
Post by: MahrinSkel on June 11, 2009, 01:31:39 PM
Not sure we (-A-) should be pointing fingers anyhow -- the decision to defend a handful of R64 instead of finishing off I1Y has to be up there in that list of bad decisions. Couldn't figure it out back then, and still have no idea what the point was unless leadership had decided alreadt to bail on Kenny.
It's really simple: Maintaining a strong central alliance authority requires funding for projects that are too big for the corps, but having to squeeze that funding from the membership of the alliance tends to weaken the alliance as a whole, especially as it requires playing one corp against another, constantly working to weaken your strongest corps so they can't rival the central leadership (as happened to FIX, where the second-strongest corp was kicked out and the strongest was driven into passive resistance to the central leadership, the resulting alliance lost most of its strength even though the central authority had more).  This is especially pronounced in a "cult of personality" dictatorship, where the leadership corp cannot brook any rivals.

R64 moon income gives the alliance leadership a way out of that trap, a significant revenue stream that it doesn't have to squeeze from the membership.  It's concentrated (in terms of being point-sourced rather than distributed across lots of belts and people), hard to steal from without detection, comparatively reliable, and not as vulnerable to being slashed to a fraction in wartime the way that refining/taxes are.  So when it comes to strategic decisions, the leadership is going to be biased towards protecting what it sees as its own oxygen supply over other interests.  FIX not having any R64 moons (except for a handful of secret moons that were controlled by corps or individuals) because BoB had eminent domain on them was the key stumbling block that set off the dysfunctionality of the last 6 months of FIX, no alliance that has managed to escape from the endless whining and wheedling that goes with having to get the corp leadership to buy into every major expenditure (and even in a dictatorship, they can always vote with their feet or passively resist) is going to welcome the prospect of losing part of that income and having to go back to begging the corp CEO's.

Beyond that, RKZ's victory is not a strategic priority for AAA, compared to keeping them on the field and thereby acting as a focus for enemies that otherwise might act directly against AAA.  If any particular station is or isn't taken only matters to ET as it affects RKZ remaining a player on the board.

--Dave


Title: Re: War
Post by: Endie on June 11, 2009, 01:35:31 PM
It seems like kenny's big cta was to jb some ships out of 49- to KFIE and maybe play with some towers.

In other news, PL just killed a Stain jump freighter. I think that makes four killed in the last few days from various of the hostiles, but one of the PL guys will know better.


Title: Re: War
Post by: Fordel on June 11, 2009, 03:02:00 PM
At their prime they had about 10-12 active titan pilots, but the actual number of ships was probably higher.



It's been mentioned before, but the PR camp should never have lasted past a weekend with that many damn Titans. Even if they lose a couple, they at least get their cap fleet back and prevent the month long humiliation/demoralization.


Title: Re: War
Post by: Arthur_Parker on June 12, 2009, 04:00:13 AM
I don't think Kenny will even try defending 49- when the attack hits.


Title: Re: War
Post by: Endie on June 12, 2009, 08:39:57 AM
I don't think Kenny will even try defending 49- when the attack hits.

I dunno.  I suppose we'll know that by how able they are to rep their poses after the first assault.  I assume that Bomber Down will be making it tricky, for sure.

Anyway, for like myself who believe that graphs are second only to maps amongst God's greatest gifts to us for poring over:

http://img30.imageshack.us/img30/8229/imgtimelinebig.png

This shows the Kenny membership, between the initial 3425 as the invasion began, through to the 2525 of yesterday, with major incidents annotated onto it (thankyou Gracchus Meichun).  I've not linked it because I seem to remember that imageshack causes problems for some non-goons, and it's not embedded because at useful resolutions it's hella big.  The analysts in the audience may wish to argue with me, but I see a (significantly downward-trending) head-and-shoulders pattern on the second part of the map.  That's overlaid on top of a surprisingly steady underlying fall, which the reformation of RKK Reloaded (it has been ongoing for far longer than marked on the graph) serves to obscure in the third quarter of the graph.

Have fun!


Title: Re: War
Post by: Yoru on June 12, 2009, 09:12:31 AM
What the hell happened on March 29th -> March 30th that caused the former to have a 3075 count while the latter has a 2800 count?


Title: Re: War
Post by: Endie on June 12, 2009, 09:32:09 AM
What the hell happened on March 29th -> March 30th that caused the former to have a 3075 count while the latter has a 2800 count?

That's the RKK -> RKK Reloaded move that I mentioned as distorting the otherwise steady downwards trend.


Title: Re: War
Post by: Sir T on June 12, 2009, 10:29:26 AM
What the hell happened on March 29th -> March 30th that caused the former to have a 3075 count while the latter has a 2800 count?

Quick Background.

A while back an RKK guy went fuck bob and sold his shares on the open market. From what I've been told you have shares in a corp, even one, you can see where Corp assets are, such as BPOs and so forth. When RKK lost all its towers they probably felt a silver lining was the opportunity to fix this. They formed a new corp called Reikuku Reloaded and got everyone to move to it over a week.

Much to their embarrassment, they had a lot of people still in RKK that did not move for various reasons (Inactive etc), and who left RKK and "forgot" to re-apply. So they dissolved RKK, created a new RKK corp 1 second later and moved everyone back. But all the people still in old RKK immediately left Kenny when old RKK went poof, which explains the sharp drop on that day.


Title: Re: War
Post by: rand on June 12, 2009, 02:49:18 PM
IRON is apparently collapsing, Razor/MM have gone north to fight Tri


Title: Re: War
Post by: Endie on June 12, 2009, 03:49:59 PM
IRON is apparently collapsing, Razor/MM have gone north to fight Tri

IRON started collapsing a good ten days ago (http://evemaps.dotlan.net/alliance/Imperial_Republic_Of_the_North).  MM/Razor have, indeed, jump-cloned up there to stabilise things.


Title: Re: War
Post by: Fordel on June 12, 2009, 04:08:34 PM
My reaction to that is: "Iron Still exists?"


Title: Re: War
Post by: Simond on June 12, 2009, 04:29:22 PM
IRON have two default states: 'Collapsing' and 'Recovering from a collapse'  :grin:


Title: Re: War
Post by: trevorreznik on June 13, 2009, 07:22:27 AM
I don't think Kenny will even try defending 49- when the attack hits.

I dunno.  I suppose we'll know that by how able they are to rep their poses after the first assault.  I assume that Bomber Down will be making it tricky, for sure.

Anyway, for like myself who believe that graphs are second only to maps amongst God's greatest gifts to us for poring over:

http://img30.imageshack.us/img30/8229/imgtimelinebig.png

This shows the Kenny membership, between the initial 3425 as the invasion began, through to the 2525 of yesterday, with major incidents annotated onto it (thankyou Gracchus Meichun).  I've not linked it because I seem to remember that imageshack causes problems for some non-goons, and it's not embedded because at useful resolutions it's hella big.  The analysts in the audience may wish to argue with me, but I see a (significantly downward-trending) head-and-shoulders pattern on the second part of the map.  That's overlaid on top of a surprisingly steady underlying fall, which the reformation of RKK Reloaded (it has been ongoing for far longer than marked on the graph) serves to obscure in the third quarter of the graph.

Have fun!

That graph is amazing.  I'm shocked at how closely it seems to mirror ups/downs in the war, because you'd think with 30 day account subs, it wouldn't respond that well, I suppose with 3000 members (and going with 1 member per account which is wrong but w/e) 100 accounts a day are up for resubbing/cancelling.


Title: Re: War
Post by: Jayce on June 13, 2009, 07:53:25 AM
Except that they wouldn't lose members from canceling accounts.

If your account is canceled your character stays in the corp.  In order to change numbers someone has to drop roles and leave the corp.


Title: Re: War
Post by: IainC on June 13, 2009, 08:00:10 AM
Except that they wouldn't lose members from canceling accounts.

If your account is canceled your character stays in the corp.  In order to change numbers someone has to drop roles and leave the corp.
it would be interesting to see the corresponding graphs for Kenny's alt corps, see if people are leaving 0.0 to go and run level 4s in Empire or whatever.


Title: Re: War
Post by: Meester on June 13, 2009, 12:52:04 PM
IRON is apparently collapsing, Razor/MM have gone north to fight Tri

Don't like IRON anyway, so good :D


Title: Re: War
Post by: Viper ShizzIe on June 14, 2009, 02:43:58 AM
In other news, PL just killed a Stain jump freighter. I think that makes four killed in the last few days from various of the hostiles, but one of the PL guys will know better.

Blackops + bombers o/\o

Also, this war sucks, and I finally decided to stop lurking.


Title: Re: War
Post by: Gets on June 14, 2009, 03:36:52 AM
I found this pretty entertaining - The A-Team... cancelled (http://www.youtube.com/watch?v=xlAps4ikI4M)

PS: 'Sup, Viper Shizzle o/


Title: Re: War
Post by: Slayerik on June 14, 2009, 08:25:33 AM
In other news, PL just killed a Stain jump freighter. I think that makes four killed in the last few days from various of the hostiles, but one of the PL guys will know better.

Blackops + bombers o/\o

Also, this war sucks, and I finally decided to stop lurking.

The man, the legend. The Shizzle. You PL these days? I have been horribly inactive so i have no idea, I'm an old Viper Squad guy.


Title: Re: War
Post by: Endie on June 14, 2009, 03:38:36 PM
The Italians of Systematic Chaos and the Romanians of Legiunea Romana decided to deploy some capitals in Period Basis.  People from all sides here have been expressing scepticism as to whether they would do something that dumb, but they did.  The results were, as one might say, not entirely unfavourable to our side.  Nice to see a couple of hundred Goons pulling their weight in Euro Prime, too, even if most of us didn't even get here til it was all over bar the shouting.

KIA were sieging Romanian moons to stop them getting sov 3.   Coven and Sys-K along with the Romanians were forming up and had even numbers, but they seem to have been waiting for the 100-odd Kenny who were forming up in 49-.  By this point the hostiles had a substantial numbers advantage.  Romanians and Sys-K eventually jumped in and got wiped out.  Kenny then warped in and got doomsdayed.  And Sys-K decided to jump in a substantial carrier fleet (20-30 or so).  Not a superlative tactical decision, so they lost a bunch of carriers (13 confirmed kills posted so far, but there were self-destruct notices flashing up, and I'm not checking everyones' boards).  More dictors and they'd have lost the lot, but they got lucky that most of us in support were still en-route.

In all, not very many of the hostile fleets got away.  Some are trying as individuals, now, but are getting popped on the gates.

Now, of course, we see what happens with the two high-ends we have coming out soon right next door to Kenny in 49-.  Since the NC are away Kenny probably want to see if it's worth making a play at what is theoretically at least a very good time for them.

Edit: I just looked at the cap fleet and it seems to be 50/50 split between GS and PL.  Oh, and when Molle got blown up a bunch of goons were playing space-football with his bubbled pod.


Title: Re: War
Post by: MahrinSkel on June 14, 2009, 03:46:59 PM
The Italians of Systematic Chaos and the Romanians of Legiunea Romana decided to deploy some capitals in Period Basis.  People from all sides here have been expressing scepticism as to whether they would do something that dumb, but they did.  The results were, as one might say, not entirely unfavourable to our side.  Nice to see a couple of hundred Goons pulling their weight in Euro Prime, too, even if most of us didn't even get here til it was all over bar the shouting.

KIA were sieging Romanian moons to stop them getting sov 3.   Coven and Sys-K along with the Romanians were forming up and had even numbers, but they seem to have been waiting for the 100-odd Kenny who were forming up in 49-.  By this point the hostiles had a substantial numbers advantage.  Romanians and Sys-K eventually jumped in and got wiped out.  Kenny then warped in and got doomsdayed.  And Sys-K decided to jump in a substantial carrier fleet (20-30 or so).  Not a superlative tactical decision, so they lost a bunch of carriers.  More dictors and they'd have lost the lot, but they got lucky that most of us in support were still en-route.
Defeat in detail, sounds like more FC problems for RKZ, either they didn't have an experienced FC, the FC couldn't keep track of where his separate elements were, the subordinate alliances are no longer turning complete tactical control over to RKZ, or some combination of the three.  Maybe the FC tried to do some fancy pincers movement and couldn't pull it off, but that just comes back to "inexperienced".

--Dave


Title: Re: War
Post by: Endie on June 14, 2009, 03:52:57 PM
Yes, I wonder if the Kenzoku/Legiunea (Romanian)/Sys-K (Italian)/Coven (Polish) side have comms resources equivalent to our shared, pre-defined hierarchy of Jabber and TS channels for intel and command (perhaps through IRC), or if they are constantly trying to patch together via eve voice or chat channels in order to co-ordinate.  That was a big difference between Delve 1 and Delve 2 on our side.

Edit:

Also today, the Russians of Solar Fleet joined up with Tri, Kenny, AAA and Barbie to try and defend some Solar Fleet towers that were coming out in Geminate, as part of their fight with a couple of NC members.  Razor and MM went up to help out on the NC side.  Looks like the NC won handily but killboards do tend to lie: http://www.northern-coalition.com/?a=kill_related&kll_id=446494

A handful of UNL members turned up and seem to have shot both sides :shobon:.

Now, in Querious, we're rolling some dice after defending 5V.


Title: Re: War
Post by: Endie on June 14, 2009, 04:45:03 PM
Double-post time to say that 49- cyno jammer is now down.  The takedown was FCed by one of your hosts' F13 corp members :smug:.


edit: Enjoi, yesterday:

Quote
It should be pure epic, that Jammer tower is nasty and going to take a not-inconsiderable fleet to take down. I also don't think the coalition has what it takes.


Title: Re: War
Post by: Trigona on June 14, 2009, 04:51:48 PM
I was at the K25 fight last night in Germinate and it started off with fairly even numbers but over time the difference in NC firepower made all the difference and all but 1 Solar tower was destroyed making Sov 3 safe for WI.  The fight went on for a couple of hours but the NC ended up comfortably holding the field.

WI didn't make a lot of friends with NC the previous night, when they singularly failed to get involved in the action after the NC arrived to save their capital butt.  They did however prove adept at looting blue wrecks which made for a lot of chatter on corp comms as pilots wondered why the hell we were bothering to save such a scummy alliance.  One of my corp mates webbed and scrammed a WI looter doing his 'work' during an engagement but to his dismay got targetted instead by reds and had to let the low life go


Title: Re: War
Post by: Endie on June 14, 2009, 04:55:03 PM
WI didn't make a lot of friends with NC the previous night, when they singularly failed to get involved in the action after the NC arrived to save their capital butt.  They did however prove adept at looting blue wrecks which made for a lot of chatter on corp comms as pilots wondered why the hell we were bothering to save such a scummy alliance.

There must be something in the water up there.  When we went to Geminate to help KIA and Daisho, the Daisho people were always looting friendly wrecks, even during fights.  We twice started primarying them, after a lot of warnings.


Title: Re: War
Post by: Viper ShizzIe on June 14, 2009, 07:36:36 PM
You PL these days? I have been horribly inactive so i have no idea, I'm an old Viper Squad guy.

Yeah, I'm a director in OSHIT/PL.

As for the jammer takedown, no defense was staged from BoB+associates. I was pretty surprised we didn't get dd'd to hell when we started shooting it, guess we just got lucky. The two r64 posses in 49- were reinforced, decent timers for the defenders.


Title: Re: War
Post by: Endie on June 15, 2009, 02:14:07 AM
It must have been pretty demoralizing for Kenny members to wake up to.  I'd not be surprised (particularly from what Enjoi said, even if he was trying to provoke a response instead of just being dumb) if the average Kenzoku pleb genuinely thought that a jammer takedown in 49- would be a set-piece and a bloodbath, with titans shredding the attackers, Kenny fleets picking off targets and us running out of battleships and slinking back to 9CG with our tails between our legs.

Instead, they wake up and discover that we took the jammer down in 15 minutes with the loss of three ships (and another afterwards while working on mods) and that, far from being a big deal which saw us sieze the opportunity to reinforce everything, we just reinforced the R64s, the jammer tower and another, and shot services before heading out again.  Kenny have had such huge problems in taking down jammers themselves (without 200 Russians to help) that they have to rationalise that anyone else would, as well.

It could be different next time, of course.  It shouldn't have been hard for them to defend that tower.  Anyway, all the repping will give Bomber Down, PL, OEG and Rebellion stuff to shoot through the day.


Title: Re: War
Post by: Sir T on June 15, 2009, 06:37:50 AM
In other news, I1Y is sov 4.


Title: Re: War
Post by: Endie on June 15, 2009, 10:20:32 AM
People will think I am kidding, here, but it appears that molle has been given a fifth (Chowdown's) titan. Seriously.


Title: Re: War
Post by: Predator Irl on June 15, 2009, 10:25:31 AM
People will think I am kidding, here, but it appears that molle has been given a fifth (Chowdown's) titan. Seriously.

Excellent, I missed out on the last titan kill and was kicking myself for days!


Title: Re: War
Post by: Pezzle on June 15, 2009, 05:17:46 PM
I thought he took that Titan a couple years ago?


Title: Re: War
Post by: Meester on June 15, 2009, 05:38:09 PM
Well looking at the TCF killboard, it seems the Triumvirate and ERR0R dreadnaught fleets are at it again.

TCF was fighting alongside Guardian Federation and Mostly Harmless. The fact that Triumvirate lost around 5 capital ships is probably more of a testament to TCF's ability than to GF and MH.


Title: Re: War
Post by: Sir T on June 16, 2009, 03:43:41 AM
Tri doing a mass log off of Capitals when things started going south probably helped too.

In other news, 49- is under siege. No big deal.


Title: Re: War
Post by: Endie on June 16, 2009, 05:12:06 AM
Three Kenny towers in 49- kited by Imperian and ViperShizzle for fourteen hours, so we have 0000 timers on them.  Which is a nice reversal from before.


Title: Re: War
Post by: Sir T on June 16, 2009, 05:56:58 AM
It was actually around 10 to 11 hours, with a 1 day 14 hour timer. And yes, it's nice to do it to them for a change.

{edit} Carrier down http://www.eve-razor.com/killboard/?a=kill_detail&kll_id=176296


Title: Re: War
Post by: rand on June 16, 2009, 07:09:32 AM
They sat around shooting a tower for 11 hours? Jesus


Title: Re: War
Post by: Pax on June 16, 2009, 07:20:34 AM
That carrier got bumped out of a deathstar, logged off with bubble aggro and melted :smug:


Title: Re: War
Post by: Thrawn on June 16, 2009, 07:51:11 AM
They sat around shooting a tower for 11 hours? Jesus

It's more like they put the tower between 25 and 50% so the stront timer can't be changed.  Then you just need someone watching to make sure they don't try to rep it and for a big enough group to come by on occasion to knock it back down so it doesn't regen back above 50%.  It's not actually a full fleet of people just staring at the tower for 11 hours.  :uhrr:


Title: Re: War
Post by: Sir T on June 16, 2009, 08:15:58 AM
The first tower is Dead in 49-U.

For context, todays crop of towers contain the 2 R64 moons in 49-U. If those go down Kenzuko has no R64 income at all. I would expect the real fight to be over those.


Title: Re: War
Post by: Endie on June 16, 2009, 08:29:14 AM
Since AJ Regard was so keen on boasting in H74 that they had a foothold there (during the day and a half that they did), you might think that Kenny would be keen to prevent us getting our first "foothold" in 49-.  Not so!  Having learned from their experience, they know now that the nature of such a presence is fleeting and ephemeral, and have thus decided to exercise the ~patience~ of which they are the undoubted masters.

So with two towers down, the only threat right now is to our R64 income (PL are stealing our dyspro  :mob:).  I think that the local count sees the reds outnumbered about 20:1.  Presumably most of them are afk in the station (if so that's not supersmart).

Cracks are appearing in the coalition, though, with accusations of who is shooting unanchored mods in search of killmails flying left and right.

Next tower isn't out for 22 minutes.  Stay tuned for updates.  Anything could happen in that time.  Anything.

Edit: the first tower that died dropped four towers from its CHA.  This will eke out our meagre supplies of ISK after handing over our moon-mining birthright to PL.

Second edit: conga time.  Hostiles reforming elsewhere.

Update: inter-alliance communications failing badly.  This is a serious welp  :ye_gods:

Latest update: conga abandoned in ignominy.  We are reduced to killing towers again.  This will be avenged.


Title: Re: War
Post by: Endie on June 16, 2009, 09:03:49 AM
You can choose to believe this IMPORTANT TRUSTWORTHY INTEL or you can choose to laugh at this LAUGHABLE DISINFORMATION BY A KNOWN GOONFUCKER (William the Mercenary).  I would say treat with cautious interest at most:

Quote
(8:25:19 AM) billy internets: hey yo~
(8:25:25 AM) deadtear: hi billy
(8:25:25 AM) deadtear: sup
(8:25:37 AM) billy internets: looks like the war is finally over
(8:25:42 AM) deadtear: what war
(8:25:46 AM) billy internets: bob
(8:28:21 AM) deadtear: idk if the war is over i dont really follow stuff
(8:28:35 AM) billy internets: well
(8:28:40 AM) billy internets: the only thing propping up bob was the russians
(8:28:44 AM) deadtear: i know we got into 49-
(8:28:51 AM) billy internets: and nync is tellin me the russians aren't coming

Who knows?  AAA had a formup at 1300 but nobody showed up.  Maybe this is premature on the policy front, but it seems to reflect current reality.

------

Heh, maybe actually true:

Quote
the_mittani: VICTORY
the_mittani: Argentina changes topic to: Evac what you can from 49-, Darwin is watching you. Bridge from 49- at 1800
the_mittani: MAIN BOB IRC

The clue to the Darwin bit will be Molle's titan-naming convention (the titan pilot bad enough to have a naming convention for his titans).


Title: Re: War
Post by: rand on June 16, 2009, 09:58:27 AM
billymerc apparently got that info from nync, they might be playing shit down and planning a hotdrop


Title: Re: War
Post by: nizar on June 16, 2009, 10:10:30 AM
billymerc apparently got that info from nync, they might be playing shit down and planning a hotdrop

Yeah that is what I immediately thought when I saw all the information in jabber...  I mean it is a complete whimper if they just pull out.

Gone, nothing, fin.  I wanted a bit more kicking and screaming.


Title: Re: War
Post by: Predator Irl on June 16, 2009, 10:53:59 AM
It doesn't surprise me whatsoever if it is true. AAA and friends have been propping Bob up for months, who can blame them for getting tired of coming to the rescue, after all its not their turf.

We've been having great fun with AAA, AAAC, ROL, Exe & friends in empire shooting the hell out of one another, but guess who never really made an appearance... thats right... good ol' BobKensudoku.


Title: Re: War
Post by: Simond on June 16, 2009, 11:35:41 AM
billymerc apparently got that info from nync, they might be playing shit down and planning a hotdrop

Yeah that is what I immediately thought when I saw all the information in jabber...  I mean it is a complete whimper if they just pull out.

Gone, nothing, fin.  I wanted a bit more kicking and screaming.
This is the way the war ends
This is the way the war ends
This is the way the war ends
Not with a bang but a whimper.


Title: Re: War
Post by: Meester on June 16, 2009, 11:38:48 AM
Id like to know where they are evacuating to (or will try to evacuate to). Might be some tasty things in the cargoholds of the band of refugees.


Title: Re: War
Post by: Arthur_Parker on June 16, 2009, 11:44:16 AM
I don't think Kenny will even try defending 49- when the attack hits.

I don't think they had any choice, if they had fought for their last station and lost, it would have shattered what remained of their ego.  This way they can pretend they didn't want 49- anyway, form ~wolf packs~ and seek out ~good fights~.

The dev spawning cheating dipsticks deserve this whimper of an ending.


Title: Re: War
Post by: Pax on June 16, 2009, 12:18:16 PM
Quote
Originally by: Sir Molle
Vacate your stuff.
As it is, we are playing the sacrificial lamb the whole time, we're not doing that anymore.
Pull your stuff out from 49- and Delve. Thats the standing orders. Place it safely somewhere. and we'll work from there.
Expect no ops posted for a week.


Title: Re: War
Post by: Slayerik on June 16, 2009, 12:28:47 PM
F me! I might have to get back to suicide ganking, catch some rich dumb Bob fuck moving his X-type collection up to Jita :) muahahah


Title: Re: War
Post by: Phildo on June 16, 2009, 12:29:57 PM
As it is, we are playing the sacrificial lamb the whole time, we're not doing that anymore.

I didn't know there was a sacrificial lamb in chess.  This shit goes deep!


Title: Re: War
Post by: lac on June 16, 2009, 12:43:39 PM
Quote
form ~wolf packs~ and seek out ~good fights~.
Thats probably the only way they can ever become some sort of powerhouse again after they leave this theatre. If they can shed their dead weight and somehow morph into 'the most fun elite pvp outfit to hang out with' like they themselves, the MC, TRI and PL once were, they may attrack a sufficient quality of players again to become something other than the grumpy old men club they seem to have evolved in.

I won't be holding my breath.


Title: Re: War
Post by: Comstar on June 16, 2009, 12:55:04 PM
I feel like that scene from the last MASH movie where it was announced the WAR IS OVER but everyone's in the operating theater and nothing really stops, it just winds down to a goodbye sign to the departing (Kenzuko) choppers.


Title: Re: War
Post by: Meester on June 16, 2009, 01:09:31 PM
Where are they now?

Aeternus
Aftermath Alliance
Anarchy Empire
Axiom Empire
Band of Brothers
Beachboys
Blade.
Burning Souls
Confederation Of Independent Corporations
Corelum Syndicate
Cult Of War
Dark Nebula Galactic Empire
D-L
Digital Renegades
Egg Empire
Executive Outcomes
Exuro Mortis
Fallen Souls
Fatal Alliance
Firmus Ixion
Frontal Impact
Gods Of Night and Day
Goodfellas
Gunboat Diplomacy
HUN Reloaded
Interdiction
Interstellar Stabase Syndicate
KenZoku
M. Pire
Mercenary Coalition
Miners With Attitude
Pupule 'Ohana
Red Moon Federation
Rigor Mortis Mortalis
Rise
R.U.R.
Skunk-Works
Southern Connection
Southern Cross Alliance
Sparta Alliance
Storm Armada
Strip Mining Club
STYX.
Tercios
Terror In The System
The Church
The Five
The Sphere Confederation
T o r m e n t u m
Vigilance Infinitas
YouWhat
X13 Alliance
Xelas Alliance

Along with various corps like Cardshark Influence, Rytiri Lva, Grumpy Old Farts etc.
Some of them still exist of course. The war is not over until 49 is seized I suppose.


Title: Re: War
Post by: lac on June 16, 2009, 01:24:37 PM
I don't know but that has got to be a really old list.


Title: Re: War
Post by: Sir T on June 16, 2009, 01:26:51 PM
The Prophecy of Sivar

Quote
There shall come a time when one who has the Heart of a Kilrathi, but is not Kilrathi born, shall rain cleansing fire down upon us. And then Kn'thrack, a time of great darkness, shall embrace us. "

"Death itself shall pour forth, obscuring the stars in a veil of darkness.
Theirs is is the claw that tears flesh from bone.
Theirs is the poisoned fang.

Their number shall render the universe barren and crush the breath from our clans. We shall be bathed in our own blood and rotted flesh shall be our fare."

With a deafening thunder shall the dark age begin.

Just something, from the intro from Wing Commander Prophecy, that's been running through my head today.

http://www.youtube.com/watch?v=XL3Fi5reXBw

The other thing is the word "Pathetic"


Title: Re: War
Post by: Meester on June 16, 2009, 01:46:18 PM
I don't know but that has got to be a really old list.

Just shows the GBC/GKC/former BoB allies from the start of their intervention against the Redswarm Federation attacking Lotka Volterra to now. As far as I know its pretty accurate. Speaking of old, I decided to see what was on the current halfway page (pg 79) in this war thread and saw this there - http://www.eveonline.com/ingameboard.asp?a=topic&threadID=855047 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=855047).

If I recall there was a speedier version somewhere with some better music to accompany it (might be a slightly shorter version).


Title: Re: War
Post by: amiable on June 16, 2009, 01:54:47 PM
Wow does this mean the end of this thread?


Title: Re: War
Post by: Meester on June 16, 2009, 02:07:54 PM
Wow does this mean the end of this thread?

KenZoku still hold 49. It might just be an elaborate hoax and 10,000 KenZoku capital ships will rain down and take apart the Goon empire. Might mean the end of the thread if the coalition take 49. Predictions for new thread titles include Stain Wars, The Battle For Catch and Triumvirate: Part Trois.  :awesome_for_real:


Title: Re: War
Post by: lac on June 16, 2009, 02:08:37 PM
Quote
Just shows the GBC/GKC/former BoB allies from the start of their intervention against the Redswarm Federation attacking Lotka Volterra to now.
Ah ok, I assumed it was a current list of abandoned pets Kenzoku left in their wake.
Goons and co really should set up a shelter for them poor creatures, some sort of petting zoo perhaps. Querious comes to mind.

Quote
Wow does this mean the end of this thread?
It's more like the villain that gets defeated in a soap opera. He might make the occasional cameo later on but as for now no plotlines involve him anymore, there is only new and exiting drama to fill the void he left.


Title: Re: War
Post by: Comstar on June 16, 2009, 02:10:47 PM
The Prophecy of Sivar

Quite uncanny that.

I'm sure there will be wars. SirMolle isn't deleting his account just yet. RA and Co are having a tough war vs ATLAS and Co. Tri mark VII will rise again at some point. PL will kill lots of goons in Delve. Drama will occur in Goonswarm and the day may well come when the heart of Goonswarm is broken, just as BoB's was.

The 2nd Great Eve War looks to be over.


Title: Re: War
Post by: Jayce on June 16, 2009, 02:15:08 PM
It's been a good 158 pages and 218882 views.

The old villain may be gone, but a new one has arisen. Goons have some, er, interesting ideas of what to do next.  I think we'll be every bit as hated as BoB was, but for different reasons, and one day another will rise to take their turn in evetopia Delve.

Either that or Delve will be nerfed and good.  That seems equally likely.


Title: Re: War
Post by: Phildo on June 16, 2009, 02:15:11 PM
Goons and co really should set up a shelter for them poor creatures, some sort of petting zoo perhaps.

It's called Atlas alliance.


Title: Re: War
Post by: lac on June 16, 2009, 02:37:34 PM
Imagine (http://www.youtube.com/watch?v=JlWKNxpIXg8)


Title: Re: War
Post by: Arthur_Parker on June 16, 2009, 03:03:27 PM
Imagine (http://www.youtube.com/watch?v=JlWKNxpIXg8)

That was well timed.


Title: Re: War
Post by: Endie on June 16, 2009, 03:06:55 PM
As one of the (several) people in this thread who's been in this fight for quite a while, I'll not pop the champagne yet chez Endie.

But this has been one hell of a ride.  Three times over the last few years, I've thought that we (Goons) were on the edge of losing.  But it looks like we may soon need a new story.  I seriously cannot wait to see what will develop over the next few months.  I'd guess that it will involve Etherium Reach, but I have no idea who will be on what side against whom.  But whether it's in this thread or a new one, I'll bet it's not that long before we read a post that starts:

"So it looks like eve has the start of a massive war on its hands. "


Title: Re: War
Post by: Simond on June 16, 2009, 03:34:09 PM
Because having read Joe's article in The Escapist, I think it is unlikely I will continue to give CCP my money.  Which is sad, because Gotterdamring should be a pretty good time in a PvP game.

Oh, I agree: I cancelled my accounts, and the second one runs out next week.  But I'd resub to the end of this war just to help take down the devs' pet corp.
:awesome_for_real:


Title: Re: War
Post by: Sir T on June 16, 2009, 03:36:10 PM
Imagine (http://www.youtube.com/watch?v=JlWKNxpIXg8)

Uses a part of one of my videos :)


Title: Re: War
Post by: Sparky on June 16, 2009, 03:47:41 PM
An ignominious end for Molle - no epic last stand just a blind run for the hills once Evil Thug got sick of carrying water.  Hard to believe it's over or how completely we fucked them.


Title: Re: War
Post by: IainC on June 16, 2009, 04:06:14 PM
Hey Viper Shizzle, shame about your carrier

16 titans on the kill mail though (https://www.pandemic-legion.com/killboard/view_kill.php?id=196492).


Title: Re: War
Post by: Meester on June 16, 2009, 04:16:29 PM
Hey Viper Shizzle, shame about your carrier

16 titans on the kill mail though (https://www.pandemic-legion.com/killboard/view_kill.php?id=196492).

Ive been wondering what the least amount of ships needed to kill a titan in a few minutes in an anti-titan strike force would be. Moros's with ion siege blasters along with cov cyno ships and stealth bombers? Wonder how many stealth bombers it would take too.


Title: Re: War
Post by: Endie on June 16, 2009, 04:17:59 PM
Hey Viper Shizzle, shame about your carrier

16 titans on the kill mail though (https://www.pandemic-legion.com/killboard/view_kill.php?id=196492).

There was a moros that survived (in structure) the 24 doomsdays (16 of which appear on that KM).  It's kinda like the nuclear tests in the Pacific atolls, where ships would be anchored at various ranges from ground zero.






Title: Re: War
Post by: Meester on June 16, 2009, 04:20:49 PM
How much do 24 doomdays cost out of curiosity?


Title: Re: War
Post by: Cadaverine on June 16, 2009, 05:06:36 PM
Zimbabwe

Furthermore:

These are great days we're living, bros. We are jolly Goon giants, flying Rifters with guns. These people we wasted here today are the finest human beings we will ever know. After we rotate back to Empire, we're gonna miss not having anyone around that's worth shooting.


Title: Re: War
Post by: Quinton on June 16, 2009, 09:33:30 PM
As it is, we are playing the sacrificial lamb the whole time, we're not doing that anymore.

I didn't know there was a sacrificial lamb in chess.  This shit goes deep!

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
- Captain Zapp Brannigan

Molle is a student of the finest strategists.


Title: Re: War
Post by: trevorreznik on June 16, 2009, 10:26:33 PM
Quote
Originally by: Sir Molle
Vacate your stuff.
As it is, we are playing the sacrificial lamb the whole time, we're not doing that anymore.
Pull your stuff out from 49- and Delve. Thats the standing orders. Place it safely somewhere. and we'll work from there.
Expect no ops posted for a week.

This post makes being blue to BoB completely worthwhile <:-]


Title: Re: War
Post by: Viper ShizzIe on June 17, 2009, 12:41:28 AM
Hey Viper Shizzle, shame about your carrier

16 titans on the kill mail though (https://www.pandemic-legion.com/killboard/view_kill.php?id=196492).

A couple got bumped off:
 
Quote
Gamelog
  Listener: Viper ShizzIe
  Session started: 2009.06.16 21:59:07
------------------------------------------------------------
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>Gaia Jane [SNIGG]&lt;-10.0&gt;(Avatar) hits you, doing 61523.4 damage.
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>Teufelhunden [SHVA]&lt;RAWR&gt;(Avatar) hits you, doing 59249.7 damage.
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>Papa Pod [OSHIT]&lt;-10.0&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>UBER NATOR [SNIGG]&lt;-10.0&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>ChaosOne [DS1]&lt;OHGOD&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:44 ] (combat) <color=0xffbb6600>Omec [LWTAX]&lt;OHGOD&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:45 ] (combat) <color=0xffbb6600>sara storm [LNSSE]&lt;KIA&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:45 ] (combat) <color=0xffbb6600>Clam Spunj [OI]&lt;RAWR&gt;(Avatar) hits you, doing 15512.4 damage.
[ 2009.06.16 21:59:59 ] (combat) <color=0xffbb6600>Wasp O'Ryan [OSHIT]&lt;-10.0&gt;(Erebus) hits you, doing 20168.3 damage.
[ 2009.06.16 21:59:59 ] (combat) <color=0xffbb6600>0mega [LWTAX]&lt;OHGOD&gt;(Erebus) hits you, doing 20166.1 damage.
[ 2009.06.16 22:00:03 ] (combat) <color=0xffbb6600>Arvandor [-SAS-]&lt;-10.0&gt;(Erebus) hits you, doing 18821.8 damage.
[ 2009.06.16 22:00:03 ] (combat) <color=0xffbb6600>Intensity Green [CEI]&lt;-RZR-&gt;(Erebus) hits you, doing 26839.6 damage.
[ 2009.06.16 22:00:03 ] (combat) <color=0xffbb6600>Noobjuice [SNIGG]&lt;-10.0&gt;(Erebus) hits you, doing 26250.0 damage.
[ 2009.06.16 22:00:03 ] (combat) <color=0xffbb6600>Goberth Ludwig [NESW]&lt;-10.0&gt;(Erebus) hits you, doing 28125.0 damage.
[ 2009.06.16 22:00:03 ] (combat) <color=0xffbb6600>Artemis Drake [HOO]&lt;-RZR-&gt;(Erebus) hits you, doing 28125.0 damage.
[ 2009.06.16 22:00:26 ] (combat) <color=0xffbb6600>Oleena Natiras [LWTAX]&lt;OHGOD&gt;(Leviathan) hits you, doing 26252.2 damage.
[ 2009.06.16 22:00:26 ] (combat) <color=0xffbb6600>SamHandwich [LWTAX]&lt;OHGOD&gt;(Leviathan) hits you, doing 26250.0 damage.
[ 2009.06.16 22:00:28 ] (combat) <color=0xffbb6600>Azriel Dregg [NESW]&lt;-10.0&gt;(Leviathan) hits you, doing 25432.4 damage.

Always fun to lose capitals v0v


Title: Re: War
Post by: Pax on June 17, 2009, 12:48:27 AM
How much do 24 doomdays cost out of curiosity?

240 million.


Title: Re: War
Post by: Predator Irl on June 17, 2009, 04:33:45 AM
Jeez how many Titans do PL have? I think I counted 7 on that KM and they are 1/5 the size of the Swarm.


Title: Re: War
Post by: Meester on June 17, 2009, 09:01:33 AM
240 million.

Not too much then. I thought the cost would be in the billion-mark.


Title: Re: War
Post by: Sir T on June 17, 2009, 09:33:36 AM
We had 22 towers to kill in 49- this morning/evening.

Had.


Title: Re: War
Post by: Endie on June 17, 2009, 09:52:46 AM
We had 22 towers to kill in 49- this morning/evening.

Had.

I thought we'd only killed thirteen so far?  I want to kill more this evening when I get home so you better be being misleading.


Title: Re: War
Post by: Sir T on June 17, 2009, 01:20:26 PM
I'm sorry Endie. There are more left for you :(


Title: Re: War
Post by: Thrawn on June 18, 2009, 08:16:48 AM
http://www.youtube.com/watch?v=JlWKNxpIXg8& (http://www.youtube.com/watch?v=JlWKNxpIXg8&)


Title: Re: War
Post by: Endie on June 18, 2009, 09:02:18 AM
That's the Singing Spy.  Who I am fairly sure is a notorious ex-member of LoveU who posted horrible reams of stuff on CAOD about terrible Goons and went north, instead.


Title: Re: War
Post by: Simond on June 18, 2009, 01:15:41 PM
Welp, so much for RA.


Title: Re: War
Post by: Kovacs on June 18, 2009, 01:45:38 PM
You mean -

http://eve-wars.info/forum/index.php?topic=442.msg13220.  If you're not lucky enough to live with a Russian I guess google translater does a decent job of it.

I just came here to see what the scoop was?  Old news?  Sounds like more... akk POS warfare sucks, wolfpacks rock.  And he's not a huge fan of the old ruling council apparently.  Are we going to see more splintering?


Title: Re: War
Post by: Comstar on June 18, 2009, 01:46:48 PM
What happened? They joined AAA?

This really is the end of the 2nd Great Eve War. An Iron Curtain is descending in the East. I guess CVA pays the part of Berlin?


Title: Re: War
Post by: lac on June 18, 2009, 02:08:25 PM
RA is a matryoshka doll, they've divided and ending up smaller once again :grin:


Title: Re: War
Post by: Teleku on June 18, 2009, 03:27:26 PM
What happened? They joined AAA?

This really is the end of the 2nd Great Eve War. An Iron Curtain is descending in the East. I guess CVA pays the part of Berlin Yugoslavia?


Title: Re: War
Post by: Endie on June 18, 2009, 04:12:01 PM
What happened? They joined AAA?

The Daira Lir version:

Quote
Today we made a move that will transform the south-east and break the status quo that seemed to be unchangeable during the last few years.
Today we completely changed the essence of one of the oldest gaming organizations, the legend of Russian community.
Today we, ERROR 404, took control of the Red Alliance.

So now, allow me to introduce - Red Alliance mk4, its politics and principles.

First. We're leaving Insmother, we're moving out of south.
Red Alliance will no longer be based out of C-J, we're closing that page, but leaving C-J6 under our control as a memory of glorious and heroic past that we will never forget.

Second. We're clicking off the 'claim sovereignty' checkbox from all POSes. Red Alliance is going to stop attempting claiming regions and controlling outposts. All that we're going to have is the necessary minimum of logistic, production, and mining POSes.

Third. We're purging Red Alliance of noobs, carebears, and eBayers. Some corporations will leave entirely, others will be subjected to internal cleansing.

Fourth. We're getting rid of the Red Alliance Council - one of the most useless governing bodies in the history of EVE-online and adopting the governing model of ERROR 404.

Fifth. We're resetting standings. The new Red Alliance is completely inheriting the politics, principles, and standings of ERROR 404.

Why are we doing this?

We no longer want to see the historic ticker in its half-dead state (200 in alliance, 40-50 in fleet). We no longer want to see the ridicule directed at the Red Alliance on the forums in the spirit of: "We roamed into C-J, RA was getting a gang together in local".

We want to turn Red Alliance into a group of predators hungry for kills and killing everything that they can reach.

And finally...goddammit, we just like this ticker!
Nice Alliance, we will take it.

- ERROR 404 leadership
- Red Alliance leadership

Of course, most RA corps seem to be rather less than pleased, but not much they can do.  Let's see where they end up and what they do vOv


Title: Re: War
Post by: Simond on June 18, 2009, 05:11:30 PM
Welp, so much for RA.
...or maybe not.  :awesome_for_real:


Title: Re: War
Post by: Sir T on June 18, 2009, 05:20:08 PM
Details are sketchy but it appears the other corps in RA managed to get the votes together to yank executorship away from Diara Lirs corp before they could do real damage. It appears Nync/ ET and Diara's plot to destroy RA at a stroke has flatlined.


Title: Re: War
Post by: Pezzle on June 18, 2009, 05:47:35 PM
Once it is solved give me a summary :P


Title: Re: War
Post by: Fordel on June 18, 2009, 06:00:30 PM
Details are sketchy but it appears the other corps in RA managed to get the votes together to yank executorship away from Diara Lirs corp before they could do real damage. It appears Nync/ ET and Diara's plot to destroy RA at a stroke has flatlined.


Votes?


Title: Re: War
Post by: Sir T on June 18, 2009, 09:19:07 PM
http://killboard.goonfleet.com/km/376791

Thats the last tower in 49-


Title: Re: War
Post by: Comstar on June 18, 2009, 10:07:17 PM
This was our triumph
I'm making a post here
HUGE SUCCESS
It's hard to overstate my satisfaction
Goonswarm Alliance

we do what we want, because we can
for the good of all of Eve, except for the ones who are BoB
but there's no sense crying over every lost frig
you just keep on trying until you run out of rigs
and the seigning gets done and you make a neat pun
for the pilots who are still alive

I'm not ever angry
I'm being so sincere right now
even though you shot my pod and killed me
and shot at our friends
and killed every noob who did aspire
as they died it hurt a lot and I was disgusted by you
Now these moons of dyso make a wonderful mine
and you're out of Delve, we're got Haggorth on our side
so I'm glad he got turned
Think of all the things we learned for the pets that are still alive

go ahead and leave Eve
I think I prefer to stay in Delve
maybe you'll find someone else to help you
maybe in Querious?
that was a joke, haha, FAT chance
anyway these tears is great, they're so delicious and moist
look at me still posting when there's seigning to do
when I look over there it makes me glad I'm not you
I've got mining to be to done, for the Titans to be run
on the pilots who are still alive

and believe me we are still alive
Himo's still posting and we're still alive
I feel FANTASTIC and we're still alive
And while you're dying we'll still be alive
and when you're dead we we'll still be alive
STILL ALIVE
Still alive.


Title: Re: War
Post by: trevorreznik on June 18, 2009, 10:09:02 PM
Details are sketchy but it appears the other corps in RA managed to get the votes together to yank executorship away from Diara Lirs corp before they could do real damage. It appears Nync/ ET and Diara's plot to destroy RA at a stroke has flatlined.


Votes?

It sounds like RA needs to be disbanded, ala Bob, because it's pretty obviously RA in name only at this point. 


Title: Re: War
Post by: Endie on June 19, 2009, 03:14:14 AM
It sounds like RA needs to be disbanded, ala Bob, because it's pretty obviously RA in name only at this point.  

Actually, it sounds like good old red Alliance to me.  Fighting on all sides against huge numbers and still hanging in there.

Now when Goonfleet Foreign Legion and TCF head over there to help, the question will be whether Evil Thug throws away his "Tsar of All The Russians" pretense and helps Atlas, Intrepis Crossing, and even possibly Kenny against RA and the holy Rodina of C-J by attempting a distraction..


Title: Re: War
Post by: Yoru on June 19, 2009, 03:54:51 AM
Still alive.

Normally I'd Syndicate the shit out of this, but it's actually clever.


Title: Re: War
Post by: Endie on June 19, 2009, 04:21:19 AM
Comstr you need to get someone to record that.  Seriously.  Preferably with the voice effects from teh original but hey... Did you write it?

You should also post it in the "A new song for Goonswarm" thread, if it isn't there already.

Edit: needs to be "Turns out that Smoske's dead but we're still alive" at the end, since that piece of cynicism from Molle is what started this all.


Title: Re: War
Post by: Comstar on June 19, 2009, 08:18:22 AM
I did indeed write it. I would love if someone recorded it.


Title: Re: War
Post by: Cadaverine on June 19, 2009, 04:46:48 PM
That is  :drill:  and then some, Mr. Comstar.


Title: Re: War
Post by: Sir T on June 20, 2009, 06:01:56 AM
More details in on RA. It seems that Diara Lir managed to get control of the executor corp through an al (possibly a long term plan based on someone "robing" Diara blind and going to RA a few months ago) He then pulled in a quintillion alt corps to lock in the votes so he was safe. He then went around to various forums stroking about how he now controlled RA and how wonderful he was, and letting everyone know he was about to bull a pull a Haagroth.

Unfortunately, as appears to be common in AAA plots these days, he didn't know the rules of the game he was playing.

So the other RA Ceos got together and called a vote while he slept, and yanked Executor away from his corp while he slept, and then booted him. It seems that a corp cant vote on an alliance level till 7 days have passed. Oops.


Title: Re: War
Post by: 5150 on June 20, 2009, 08:23:56 AM
It seems that a corp cant vote on an alliance level till 7 days have passed. Oops.

Correct because one of my alts was asked to help in an alliance takeover about a week ago the plan got burned by this


Title: Re: War
Post by: Pax on June 21, 2009, 02:50:24 PM
RED.Overlord just declared war on Morsus Mihi and Razor :V

If this prevents the standings reset - thanks, ROLolololol!


Title: Re: War
Post by: Comstar on June 21, 2009, 04:11:52 PM
Xrossposting from TWR thread : War Stories.

---------------------------

SirMolle: My part in his downfall.

I rejoined Goonswarm just before the start of the 2nd Great Eve War. I was still flying tech 1 Rifters and Stabbers part of the time. In those days Goonswarm stretched over 6 regions and it took hours to cross from one side to the other. BoB sat in Delve nursing their wounds after the MAX fiasco and things we're pretty boring.

The directorate tried to get an offensive started in Stain vs the Stainwagon, but it never really got off the ground. Goonswarm was getting stale. I got to run missions in Stain though, which was a nice to thing to say I did. Dodging the roaming Stain Empire and COVEN gangs was kinda fun too. They never pointed me either.

Then out of nowhere a random system housing a 10/10 plex caused DRAMA and suddenly we're at war with 1/3 of RA who turns into ROL who ally with AAA (who backstab us) and Stainwagon and I've lost my small home in Estoria and we're fighting for our lives around AZN.

I saw ROL in OOYZ deploy fleets of nothing but cap ships. I saw said fleets destroyed by a fleet of Rifters. I saw AAA break our jump bridges with ease. I saw the front fall back to AZN and last ditch defences hold the enemy at bay with the gates covered in our wrecks and the call for our our friends and allies to save us from a doom that almost seemed inevitable.

ROL was pretty weak by themselves, despite the $10000 US spent to hire Evil Thug his new life and and new teeth. For a month I was part of the attempted Ninja sov-taking of ZS-. We actually gained sov over three times in the system, but it was too far away from anywhere and once AAA took down the jump bridge supply line our attempt was doomed. The highlight was being part of DBRB's BIRTHDAY BASH when DBRB used an old RA password to steal 70 ships from under ROL's very nose. When the make the Goonswarm TV series this will be one of the mid-season episodes. I got a Tackle Typhoon out of it, that I went on to lose in OOYZ. Even though Goonswarm was unable to directly take the system, we kept 20+ towers running right up to the point of BoB's disbanding and the evacuation to Delve.

The nightly highlight was Clorcius's expedition to the ROL 10/10 complex. I can see why CCP left them in the game- it's a guaranteed fight every night. They were a lot of fun and a nice change from the slow grinding POS and Timezone warfare vs AAA. I hope we can one day go back to that plex and own it forever. ROL (and ATLAS who allied themselves with ROL) was one of the big winners over BoB's corpse.

BoB eventually entered the war and things got even more grim. However, our friends and allies came down to help too. I was in a large fleet fight that stopped their advance in the northern area of Goonspace and things looked like they might be turning to us...when Haggorth the Betrayer decided to get a spy inside IGNE...and *everything* changed.

I was about to go to bed when I logged into Goonfleet.com when I see the Mittani's announcement and got to listen to TS as he described what had happened. Never have I laughed so much.

It took me 3 days to understand we were actually leaving EVERYTHING for Delve. I saw more BS wrecks outside the AZN station from pilots blowing them up for the insurance than I have ever seen before or since. It took me a week to pull down my small mod and tech 1 ship building production. I still have over a billion's worth of ship hulls on sale in AZN/VNG/k-9.

For one brief 10 minute period I organised a fleet to defend the AZN undock from a COVEN gang so some of the cap ships could undock and jump out and allow some haulers to evacuate the system. We killed as many as we lost I think which wasn't bad. Killed a Hactor at any rate.

I've never been so nerve racked before or since during those convoys from AZN to 319. South from AZN to k-9, then east till TCAG and then north up to 319. 30-40 jumps, and you were 100% assured you were going to see at least 1 hostile gate camp. I did it 4 times, and never lost a ship. But I saw 100's of wrecks along the way. Goons who had packed everything up they owned into a Badger Mk II and headed west to the promised land and tom leave their wreck and corpse as a warning for others making the attempt without a convot. Dodging gate camps from Stain Empire, AAA, Kenny and the badly named Minor Threat (who were a much bigger threat than the others inhabitants of Delve).

Convoy FC's were often anyone who volunteered or was willing to scout 1 jump ahead of the convoy. Some convoy fleets were wiped out to a pod. Some made it through without any trouble and some scarified every combat ship in the fleet to allow 1 hauler to make it through to our new home base of 319 station.

I lead one convoy from a Mastodon that was the slowest ship in the fleet. We meet a SE gang on the southern route but they ran off when our fleet consisting of 50% unarmed haulers jumped in to engage them. This was probably the most useful thing I ever done in Goonswarm.

Living in 319 was not bad. You had to watch the Intel channel to see if the undock was clear or not. There were 100's of mods at low prices and all the ship hulls for sale next door in YZ9. The aforementioned Minor Threat were always around in a small gangs picking off stragglers and lone ratters and losing bait ships at the 319 undock to Goonfleet carriers hot dropping them. It reminded me of my time in Stain, complete with doing missions for the NPC's to make cash, as ratting and mining were far too dangerous. Every 30 minutes the plaintive wail would go up on GSINTEL "Tackled in belt 319 Send Halp", much to everyone else's amusement.

Our logistics team are really the guys who can say they won the war more than anyone else. Moving over 500 Large POS's to Delve, deploying them, fuelling them, anchoring the guns and then keeping them fuelled for months on end, usually under fire or through blockades. I helped a bit on one system, and it took me all day just to push the buttons on 1 tower. Deploying just 1 tower can take 3 to 5 HOURS and those guys set up over 500. Flying unarmed haulers, Rorquels and jump freighters from one end of the region to another and never seeing a kill mail except their own, they are some of the true heroes of Goonswarm and deserve more acclaim.

The war against Kenny and Barbie kicked into high gear. For my 3rd and last attempt at FCing I lead a small fleet from 319 to J-L when a op was called for and no FC showed up. Didn't lose anybody, didn't shoot anybody. Got to J-L and logged out as there was still no FC around.

Logged in next day to see an entire galaxy of drones, ships and wrecks outside my POS. Kenny had deployed his fleet and over 400 ships on both sides were fighting it out for over 4 hours. That was epic fight which ended in our victory. We were still looting drones and wrecks 2 days later.

My memory is fading already, but I think there was another separate fight a few days later in the same system. I'd joined late as usual and got Titan bridged in. We had 3 different fleets running vs one big Kenny, Barbie and the AAA kids. The battle stretched over 600km and I would travel 100km in my 4km/s inty from one BS primary to another. For one of the few times in Eve I was able to *pilot* my ship instead of just navigating it. On every side the blue glow of an exploding ship would go off every few seconds with laser fire and missiles going in every direction.

Eventually the enemy fleet was dead and the FC (I think it was Imperion) asked for someone to check the gate to see if they were leaving by it. I get there and report that there is about 6 hostiles jumping out...when suddenly an enemy Mothership and with it's ten escorting Carrier battlegroup arrive at gate for no reason whatsoever.

Imperion ordered all the tacklers to get points on the carriers so I ignored the super-cap and pointed 6 different carriers while the combined coalition dread fleet hot dropped the the Mothership and committed an execution of Kenny's entire battlegroup. That's the largest fight I've ever been a part of.

Thinking that nothing could top that and that surly Kenny would retreat for a bit, I went to bed...and missed Shrike's 4th Titan loss. I still haven't gotten on a super-cap kill mail.

After that day, Kenny was doomed. After Shrikes death they retreated into PR-..and the siege began. I did my small part, though not nearly as much as many other coalition pilots. I watched the bubbles that held Kenny Titan's down from logging in. I orbited the gates half asleep and never saw any action in PR- for a month. I spent the time doing NPC missions and taking 5 minutes at a time to burn out of the mass of bubbles around the PR- station. But this lack of action really did kill Kenzuko.

The other lack of action I took part in was the ninja-cap of TPAR. Using only 5-10 pilots (and the notable assistance of a Sigma fleet and DBRB when we asked) we deployed enough towers to take the station system despite Barbie trying to stop us. I got a medal but Mokianna, Endie  an the guys who paid for and hauled the towers from Empire, really deserve all the credit and any kudos.

My proudest killmail is this one from the first failed defence of 49- (http://killboard.goonfleet.com/km/336475). That's one of SirMolle's alts, who warped to our Fleet Staging POS's uncloaked, and then stayed still long enough for 2 Rifters and a Vigil to burn out to him and get a point on him. I'd blazed past at 4km/s and lost my point but the Goonswarm tech 1 frigates saved the day. Perhaps he thought the Rifter's wouldn't matter.

There was still many months of fighting to go, and I was part of some of the battles in Querious (49-, H74, I1Y/ED-, H74 again) but mostly just POS shooting and providing Wing Commander Gang links. I was there at the end, shooting the last Kenzuko POS in 49-. And I was very fortunate and thankful I could be a small part of and Played My Part In SirMolle's Downfall.


Title: Re: War
Post by: Endie on June 21, 2009, 04:48:07 PM
As you can see from Comstr's post, we're doing war stories on GF.com, amongst threads saying goodbye (for now) to the people who helped us.

One post had this animation showing the death of Shrike in Tenerifis, the moment that turned the war from "Oh shit we're going to lose Detorid" to dining in Delve.  I'd never seen it before, though I know the soundtrack and everyone of Sesfan's lines almost off by heart: http://www.youtube.com/watch?v=4rk-gLXqA5g


Title: Re: War
Post by: Meester on June 21, 2009, 06:47:41 PM
As you can see from Comstr's post, we're doing war stories on GF.com, amongst threads saying goodbye (for now) to the people who helped us.

One post had this animation showing the death of Shrike in Tenerifis, the moment that turned the war from "Oh shit we're going to lose Detorid" to dining in Delve.  I'd never seen it before, though I know the soundtrack and everyone of Sesfan's lines almost off by heart: http://www.youtube.com/watch?v=4rk-gLXqA5g

That is pretty good piece of animation there. Fine bit of comedy :P


Title: Re: War
Post by: trevorreznik on June 21, 2009, 09:15:13 PM
Out of curiosity, who was the original poster of that war story?  

I also wish I could recognize more voices on that video than Sesfan and Scavok :( (and fnln playing the picard song)  .  Out of everyone in EVE, I really miss Sesfan and the end of the video is exactly why :)

edit: gotcha vvvv  I'd seen it put it in MMOHMO and wasn't sure if that was him quoting here as well.


Title: Re: War
Post by: Quinton on June 21, 2009, 09:16:10 PM
Comstar was.  He posted it both in goonfleet's TWR and here.


Title: Re: War
Post by: Triforcer on June 21, 2009, 09:34:58 PM
This thread has delivered for years.  I vote that CCP merge the Chinese borg-conquered universe and the everyone-else universe.  That war would be, to put it mildly, entertaining to watch  :awesome_for_real:


Title: Re: War
Post by: Endie on June 22, 2009, 02:16:21 AM
Despite the allies still holding accounts, this thread has a much wider range of experiences than The War Room does.  I'd love to hear some of the stories others have of this three-year marathon.


Title: Re: War
Post by: NiX on June 22, 2009, 10:31:19 AM
What ever happened to JoeTF? I want to hear what he has to say now.


Title: Re: War
Post by: WindupAtheist on June 22, 2009, 10:34:59 AM
They didn't want that Delve anyway?


Title: Re: War
Post by: Slayerik on June 22, 2009, 10:49:30 AM
They didn't want that Delve anyway?

Nicely done from a guy who doesn't play and is a total carebear.  :heart: :heart: :heart: :heart: :heart: :heart: :heart:


Title: Re: War
Post by: NiX on June 22, 2009, 01:30:31 PM
They didn't want that Delve anyway?

Touche.


Title: Re: War
Post by: Meester on June 22, 2009, 04:14:04 PM
Red Alliance looks finished with their capital falling to Atlas, Scorched Earth etc. I see Veritas Immortalis are around in Wicked Creek taking sov too. Of course we have all seen Red Alliance fall to one system before but that was then. Has the loss of their sov merely accelerated something that was going to happen in the near future anyway?

I don't think Ethereal Dawn and Intrepid Crossing have much of a future as they certainly look weak at the moment, looking at the various killboards of them losing carriers to Exalted, Red Alliance and other folk.


Title: Re: War
Post by: Endie on June 22, 2009, 04:33:29 PM
I'm not so sure about RA, who at least have friends on the way. They're retreating, sure, and they'll very possibly lose most or all of their space before they begin to recover, but I don't rate aggression or scorched earth at all - aggression in particular are exe members that ran not once but twice when things got tough, kenny rats that left the ship and gkc members that were never even good enough for bob to steal - and while atlas are large most are fairweather corps who bailed from delve while the core are tight-knit and cohesive but with a track history of losses that must infect their mindset. And their logistics are doomed to depend on either holding five regions or being friends with all their occupants, including GW.

Of course, if aaa, rol and stain intervene to attack russians and help atlas then RA are in big trouble. But goons need never worry again about evil thug trying to pretend we are the enemy of all russians when we will be the ones defending RA.

You're spot on about ED and IRC, though.


Title: Re: War
Post by: Pax on June 23, 2009, 01:05:53 AM
Mittani releases RKK corp meeting recording (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1104400).

Please, PLEASE, someone tell us there is a transcript, because Dianabolic's voice is unbearable to listen to  :facepalm:


Title: Re: War
Post by: NiX on June 23, 2009, 01:29:00 AM
Would it help if I re-recorded it using fake voices?


Title: Re: War
Post by: Arthur_Parker on June 23, 2009, 02:26:49 AM
I couldn't bear to listen to it all, just too painful and depressing, here's a quote (reposted from TWR).

Quote
Q: "Will we ever come back for Delve?"

A: "In 18 months, if the opportunity arises, where we can come and piss in the porridge and do so with a reasonable chance of success then depending on whatever else we're doing and depending if CCP will be changing how sovereignty works, then SURE!"



Title: Re: War
Post by: FatuousTwat on June 23, 2009, 02:43:01 AM
Didn't listen to it, but the COAD thread made it seem like he brags about getting his corps shit out before anyone else. Awesome way to fuck over your allies.

Also:

Quote from: WrathOfOprah

*GKC Gets wind of an intended reset before Delve is invaded
*GKC Sticks by Kenny as their space burns
*GKC Does Heavy Lifting for Kenny to try and make a comeback
*GKC Were the only ones to set their Towers up popper in H74 Part II
*Gets Reset

And this is why you were destined to Lose Kenny.



Title: Re: War
Post by: setar on June 23, 2009, 03:56:53 AM
Of course, if aaa, rol and stain intervene to attack russians and help atlas then RA are in big trouble. But goons need never worry again about evil thug trying to pretend we are the enemy of all russians when we will be the ones defending RA.

Depends. One, you'd have to show a real effort and not just send token fleets in their direction -- although there's still time until Friday to get RA assets out of the station. Two, there'll always be the argument that the current RA has nothing in common with the RA of old. I don't even recognize any of their current corps.. were any involved in previous attacks on Delve at all? Don't think it would be an easy spin. But looking forward to figuring out where the next big conflict is going to arise one way or another.



Title: Re: War
Post by: Endie on June 23, 2009, 04:12:41 AM
Of course, if aaa, rol and stain intervene to attack russians and help atlas then RA are in big trouble. But goons need never worry again about evil thug trying to pretend we are the enemy of all russians when we will be the ones defending RA.

Depends. One, you'd have to show a real effort and not just send token fleets in their direction -- although there's still time until Friday to get RA assets out of the station. Two, there'll always be the argument that the current RA has nothing in common with the RA of old. I don't even recognize any of their current corps.. were any involved in previous attacks on Delve at all? Don't think it would be an easy spin. But looking forward to figuring out where the next big conflict is going to arise one way or another.

The three oldest corps (of whom Rush had to reform this week after Daira Lir's show of Russian solidarity) are old-school.  There is real commitment from a lot of Goons to help RA, despite the fact that they have had so much turnover.  We've already had four convoys go over (with frankly mixed results due to multiple-titan gatecamps en route for two of them) and if RA can hold out then that commitment will increase as leadership works out a plan.

I think that being accused of tokenism would be harsh, even if this will take a little while to ramp up.  We're coming off the back of a three year war, and I'm not sure that many alliances in Eve would be so ready to go and help a friend who has - if we're honest - been less than helpful on occasion recently, but who we feel we owe nonetheless for taking us in and giving us shelter in 2006.  It's a huge contrast with Kenny resetting the people who tried to save their space.  If RA can hold the line then they will get their help.

You see, Eve is a lot like the Hindenburg offensive and the German race to finish WWI before the US reinforcements coulghgaaghagwarg...


Title: Re: War
Post by: Meester on June 23, 2009, 02:50:05 PM
Looks like KIA Alliance lost a titan today to a bunch of AAA/ROL capitals. This was in Querious.

Not much of a surprise to be honest.


Title: Re: War
Post by: Teleku on June 23, 2009, 03:51:54 PM
This thread has delivered for years.  I vote that CCP merge the Chinese borg-conquered universe and the everyone-else universe.  That war would be, to put it mildly, entertaining to watch  :awesome_for_real:
Alas, the whole reason their is a Chinese server is that the government demands the Chinese version be separate from the main version.  Because Eve has space Democracy and stuff apparently.


Title: Re: War
Post by: Quinton on June 23, 2009, 05:41:59 PM
Is there not space-democracy in the chinese version?


Title: Re: War
Post by: palmer_eldritch on June 23, 2009, 06:28:44 PM
What I got out of the RKK tape was that the various Kenny corps will "stay in contact" and do their own thing. It also sounded like RKK had initially decided to retreat even if the other Kenny corps stayed behind.

So it sounds a lot like Kenny is breaking up, with the corps staying in an alliance only in the strict game mechanic sense

But Diana also seems to have a vague plan, which is for Kenny to fly under the radar and do almost nothing as an alliance - corps doing their own thing and having fun - until the time comes to reform and get revenge when Goons are weak.

He also talked about getting the BoB name back.


Title: Re: War
Post by: palmer_eldritch on June 23, 2009, 06:41:22 PM
Kenny's forums are up: http://sesfanqulahmemorial.com/

What gets me is this board: http://sesfanqulahmemorial.com/bob/forumdisplayf7a0.html?f=213 which is their version of the war room. Lots of earnest discussion of ship setups and complaints about people shooting the wrong thing or sitting in the wrong place.


Title: Re: War
Post by: Quinton on June 23, 2009, 08:03:57 PM
He also talked about getting the BoB name back.

Which seems totally crack-smoking, given the disaster with the developers giving them a rename to band of brothers reloaded, then caving under the combined griping of the playerbase (not just goons -- I swear everybody who ever had a character with a typo in the name and was refused a rename based on ccp policy chimed in on that thread on eve-o), it would seem crazy for them to reverse themselves yet again.  Especially since they said something along the lines of "well if it was an issue with a newly created alliance, maybe", which RKK definitely wasn't.


Title: Re: War
Post by: MahrinSkel on June 23, 2009, 08:27:35 PM
With no sovereignty left to protect, they can just create another alliance and transfer the corps.

--Dave


Title: Re: War
Post by: Quinton on June 23, 2009, 08:38:04 PM
With no sovereignty left to protect, they can just create another alliance and transfer the corps.

Well, there is the minor issue that "Band of Brothers" is a corporation in goonswarm these days.  It's unclear that CCP could give the name back to the RKK folks without once again appearing to make a special exception for the BoB folks, though I'm not an expert on their (probably not posted publicly anywhere) policies for name disputes like this.


Title: Re: War
Post by: MahrinSkel on June 23, 2009, 08:44:19 PM
Considering that it was deliberately done as a name cockblock and isn't an active corp outside of CAOD, I think they can probably find a way to get it pushed through.  It was the fact that the BoB.R rename was on an alliance-in-place to keep sovereignty active that set off the hostility.

--Dave


Title: Re: War
Post by: Yoru on June 24, 2009, 03:18:20 AM
They could also just do what a substantial number of lame alliances do these days and insert an unobtrusive period somewhere in their name/ticker.


Title: Re: War
Post by: Fordel on June 24, 2009, 04:23:19 AM
Kenny's forums are up: http://sesfanqulahmemorial.com/

What gets me is this board: http://sesfanqulahmemorial.com/bob/forumdisplayf7a0.html?f=213 which is their version of the war room. Lots of earnest discussion of ship setups and complaints about people shooting the wrong thing or sitting in the wrong place.


The posting is as terrible as I imagined it would be  :awesome_for_real:


-edit- how u werk keyboard


Title: Re: War
Post by: Endie on June 24, 2009, 05:45:40 AM
The astonishing things, for me, are the low postcounts on really key members and the lack of general questioning and "refactoring" that is going on in some important threads.  Goonfleet forums (and we can see here that Kenny actually had very little penetration of our forums, by the way) may range between querulous and hyper-aggressive but it means that most people - especially leadership figures - have to think through what they come up with.  The supine nature of the average Bob grunt is utterly alien to people who can - and do - call out everyone up to alliance CEO on everything.

They are also amazingly unfun, even in the periods when they seem to be winning.  Maybe the fun stuff is happening on IRC, but there seems little temptation to turn up on the forums to read, bond, identify with the organisation and so on.  The exceptions here do seem to the be the annual BBQs, but those are always going to benefit a very limited subset.

Related to this, there is a feeling that these people don't know each other very well.  I suppose that - like the low postcounts - a lot of this is due to churn rates and excessive recruiting, but I suspect that the social network maps for these people would go through key people a lot, without the matrix effect that you'd get in GF.

Molle doesn't really take much interest in speaking to "his" people.  Dianabolic, Enjoi, AJ Regard and Yaay are more visible, but Molle doesn't seem to even be caring enough to put the effort in in the last several months.  One Kenny member plucks up the courage to ask him to be a bit more inspiring in his op posts and gets shouted down.

Finally, AJ Regard spins almost as hard on his own forums as on SHC.  That is hella unhealthy.  The deceit and spin made them very fragile when presented with the inevitability of their defeat, and the speed of the collapse at that point makes sense, now.

I suspect a lot of this stuff was different in 2006, but it explains a lot of why Bob/Kenny were so unsuccessful for the last few years in a way that their (admittedly fairly consistently poor) leadership decisions don't.

And my word they don't half passive-aggressively blame the Russians (the ones that were saving them) for a lot of what was going wrong  :ye_gods:

Edit: and Mahrin is right, I would be astonished if they don't get their name back.


Title: Re: War
Post by: trevorreznik on June 24, 2009, 10:44:00 AM
I suppose it's possible that corp chat/corp ts rooms is where the BoB guys knew each other well.  In every corp except goonfleet, corp chat is where most stuff gets talked about and there isn't nearly as much posting as there would be without it.


Title: Re: War
Post by: Arthur_Parker on June 24, 2009, 02:17:03 PM
Edit: and Mahrin is right, I would be astonished if they don't get their name back.

I think CCP would think twice if the goon bob corp held sovereignty somewhere.


Title: Re: War
Post by: Fordel on June 24, 2009, 03:21:08 PM
It's the whole "We need to be SUPER ELITE again!" that gets me.


Maybe one out of every 3 dozen posters actually acknowledges WHY they were "elite" back in the day and that those conditions do, not, exist anymore and said poster usually gets trampled on for not being 'elite' or whatever.


Title: Re: War
Post by: IainC on June 24, 2009, 04:14:01 PM
It's the whole "We need to be SUPER ELITE again!" that gets me.


Maybe one out of every 3 dozen posters actually acknowledges WHY they were "elite" back in the day and that those conditions do, not, exist anymore and said poster usually gets trampled on for not being 'elite' or whatever.

There's an interesting discussion going on about theorycrafting an 'elite PvP alliance' and what that would look like. Despite the best efforts of the thread starter to keep it on the topic of what ships they'd fly and what fleet tactics they'd use, the prevailing opinion is that SPs largely don't matter and that winning and losing on all but the small gang scale is more to do with reliable FCs (to a lesser extent) and a polished rear echelon (for the majority of the alliance's effectiveness) than 'elite pilots'.


Title: Re: War
Post by: MahrinSkel on June 24, 2009, 05:03:57 PM
It's really damned simple: An "Elite PvP Alliance" by the standards everyone puts on that label became impossible after the introduction of moon mining and capital ships.  Because you can't operate at the highest level of impact without owning space and running a sizable industrial organization, and your strategies are going to rise and fall more on logistics than on fleet doctrine.  You can't let the industrial/logistical carebears take total control of your strategy (see: ASCN, D2), but you can't freeze them out either, because they'll "Go Galt" and your capacity to wage war will simply go away without a whimper (see: IRON, FIX).

BoB/Kenzoku tried to ride the ragged line in between those extremes and did pretty well (although they choked out most of their subordinates in the process), but the Haargoth Affair and the subsequent loss of 90%+ of their industrial base fucked up the balance, and the month-long paralysis while their capital fleet was locked in PR- kept them from grabbing their last chance at building a "Last Trench" (consolidating central and southern Querious as a logistical lifeline for Period Basis before the Goons could consolidate Delve).

MC tried, but the need to control space and have a fixed home made it impossible for them to stay neutral, and Outbreak was the last hurrah for the "Elite PvP Alliance" concept but even Marko's bankroll couldn't make them more than an irritant in the Great Game.

There is no "Elite PvP Alliance", and never again will be.

--Dave


Title: Re: War
Post by: trevorreznik on June 24, 2009, 10:39:56 PM
PL is the standard for 'elite pvp' alliance in the blob vs blob warfare, but they're pretty much the exception to the rule.  They were able to get one of the 5 richest regions and hold onto it with minimal effort due to sheer happenstance, and were also able to tag along in the 'great war' without having to field the mainstay BS fleets, letting them focus on smallish scale warfare.  Obviously their dread numbers and BS numbers have become impressive over time, but they really were in the perfect situation that no other alliance has found themselves in.


Title: Re: War
Post by: Kovacs on June 25, 2009, 09:07:19 AM
Akkk.. I was just getting used to my new home.

2009.06.25 13:18
GoonSwarm has declared war on Intrepid Crossing.  Within 25 hours fighting can legally occur between those involved.


Title: Re: War
Post by: Endie on June 25, 2009, 09:17:54 AM
Akkk.. I was just getting used to my new home.

2009.06.25 13:18
GoonSwarm has declared war on Intrepid Crossing.  Within 25 hours fighting can legally occur between those involved.

Yeah, sorry 'bout that.  You must have known that we'd help RA and xDeathx as soon as we were able?  We owe our Russian masters a lot.  The "R" and "S" in RSF should have been a clue  :heart:

One pleasant thing is that I still have ships nearby from when we were in Geminate and Kalavela before, throwing out Atlas, Smash, Roadkill etc...

Don't worry: if it starts the same way as that campaign then you'll get to kill one of our titans in the first big fight :awesome_for_real:


Title: Re: War
Post by: trevorreznik on June 25, 2009, 11:00:31 AM
Is XdX working alongside RA for this?  I'm curious as to what their relationship is right now.


Title: Re: War
Post by: lac on June 25, 2009, 12:59:18 PM
They are friends with benefits.


Title: Re: War
Post by: Numtini on June 26, 2009, 10:55:44 AM
GoonSwarm has declared war on Hellcats.
Within 24 hours fighting can legally occur between those involved.

LOL really? Us? I have to guess this is not a major strategic war  :awesome_for_real:


Title: Re: War
Post by: WayAbvPar on June 26, 2009, 11:15:17 AM
Goons have been freed from the shackles of constant POS warfare and are now rampaging across the universe rapin' and pillagin' anything they can find. And pissing in the bad Russians' Cheerios.


Title: Re: War
Post by: IainC on June 26, 2009, 11:21:48 AM
GoonSwarm has declared war on Hellcats.
Within 24 hours fighting can legally occur between those involved.

LOL really? Us? I have to guess this is not a major strategic war  :awesome_for_real:

You're in Hellcats? My missus was thinking of applying for them.


Title: Re: War
Post by: Endie on June 26, 2009, 12:38:00 PM
GoonSwarm has declared war on Hellcats.
Within 24 hours fighting can legally occur between those involved.

LOL really? Us? I have to guess this is not a major strategic war  :awesome_for_real:

There are no Hellcats.

No.


And this is as personal as it will ever get.

Goodbye.


Title: Re: War
Post by: Jayce on June 26, 2009, 02:22:24 PM
GoonSwarm has declared war on Hellcats.
Within 24 hours fighting can legally occur between those involved.

LOL really? Us? I have to guess this is not a major strategic war  :awesome_for_real:

You're in Hellcats? My missus was thinking of applying for them.

And his missus is NOT a spy.  Not GIA at all.  Nope.  :hello_thar:


Title: Re: War
Post by: Mynxee on June 26, 2009, 02:55:16 PM
You're in Hellcats? My missus was thinking of applying for them.

Tell her to chat me up in game.

We find the Goons war dec kind of cute and rather amusing. We're already taking bets internally (and with friends) about how long they'll keep it active. As for spies...I'm afraid they would be very disappointed. Paranoid Alpha Cat is paranoid.



Title: Re: War
Post by: setar on June 26, 2009, 04:50:15 PM
http://killboard.atlas-alliance.com/?a=kill_related&kll_id=85430

Bit of a shame that even the demise of BOB did not change the large powerblock; anyone still having hopes for actual standing resets (particularly those that do not get revoked the minute one former friend is being attacked)?



Title: Re: War
Post by: Endie on June 26, 2009, 05:02:22 PM
Legion of Death have reset IRC and ED, and the rate and prioritisation of our deployment seems to be increasing.  Razor, MM and PL are already represented. Hold on, Russian buddies!

Is there anyone here from either side who knows what happened in ZO-?  Someone on the GF boards is saying there was a comfortable victory for a PL/MM/Razor force, but I know how over-optimistic immediate reports on battles can be.

Fake Edit: I guess that Setar already answered that, thanks: that does look moderately good so far for the Coalition.  Were Atlas basically alone?  And they have assembled a huge multi-alliance coalition from their side to attack RA and xDeathx, so they can't really complain when we come to defend our Russian friends from them vOv  It'll be interesting to see how they respond to the first big losses of dreads they suffer (assuming that they don't win every single cap engagement, of course, since they have vast numbers of dreads), since I believe they don't replace cap losses, they were flat broke on the alliance and individual level a few months ago, and we all know how crap the old goonspace is for moons.

second Edit: I just spent a little while looking through Aggression, Scorched Earth and Atlas on dotlan.  It's like a who's who of the alliances we have killed not once but twice, together with some Tri, some Iron (so people everyone have killed at least twice) and a few old-school Atlas corps (who we have also kicked around a few times).  The latter cadre have a huge job: I've said before I respect the way Bobby Atlas holds personal loyalty regardless of the results of their wars, but moulding that lot into a unified and cohseive force will be a real challenge.


Title: Re: War
Post by: tmp on June 26, 2009, 07:25:00 PM
The astonishing things, for me, are the low postcounts on really key members and the lack of general questioning and "refactoring" that is going on in some important threads. (..)
Most of the stuff went in corp-specific forums, irc and corp/alliance chat/ts.


Title: Re: War
Post by: Pezzle on June 26, 2009, 07:41:34 PM
http://killboard.atlas-alliance.com/?a=kill_related&kll_id=85430

Bit of a shame that even the demise of BOB did not change the large powerblock; anyone still having hopes for actual standing resets (particularly those that do not get revoked the minute one former friend is being attacked)?



I am with Yalson here.  Mega groups are crushing the life out of many aspects of this game.  Of course, people will blob up if they can and want to do so.  I am not sure why that should be encouraged.


Title: Re: War
Post by: JustinMead on June 26, 2009, 08:53:20 PM
Even tho we held the field, PL lost 20 hacs  :awesome_for_real:

this is what you get when your rusty as fuck.


Title: Re: War
Post by: Pezzle on June 26, 2009, 09:40:09 PM
Granted you had numbers.  Continued results like that and the business there will be finished quickly.


Title: Re: War
Post by: Endie on June 27, 2009, 03:14:37 AM
I think the lesson for Atlas is 'blob not, lest thou be blobbed'. Of course, as mentioned before, AAA might always decide that they want to help Atlas attack RA and legion of death. Politically that would be very useful for the rest of us, as we defend the 'original' Russians against them.


Title: Re: War
Post by: lac on June 27, 2009, 05:52:35 AM
Reikoku has left the alliance and claims to join factional warfare (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1107294).

Even if the factional warfare bit is just a joke, ex-Bob corps seem to be heading down the wulfpax road towards more fun and less tiresome space overlord stuff.


Title: Re: War
Post by: rand on June 27, 2009, 08:17:46 AM
http://killboard.atlas-alliance.com/?a=kill_related&kll_id=85430

Bit of a shame that even the demise of BOB did not change the large powerblock; anyone still having hopes for actual standing resets (particularly those that do not get revoked the minute one former friend is being attacked)?



I am with Yalson here.  Mega groups are crushing the life out of many aspects of this game.

Not really, who gives a shit.

It's hypocritical coming from the other in any case (expecting us to reset and not them, that is) because Atlas' new southern coalition blob ran over UNL and RA and was threatening xdeath.


Title: Re: War
Post by: trevorreznik on June 27, 2009, 08:42:49 AM
It is kind of surprising though that PL/NC are heading over, because the relationships with XdX/Solar were pretty strained for a while.  I'm kind of surprised PL hasn't done standing resets and gone to just drop on whoever's in the area.

This should be a lot of fun for goons though, this'll be the first US tz opponent in years to fight from what I hear.


Title: Re: War
Post by: Pezzle on June 27, 2009, 10:45:36 AM
http://killboard.atlas-alliance.com/?a=kill_related&kll_id=85430

Bit of a shame that even the demise of BOB did not change the large powerblock; anyone still having hopes for actual standing resets (particularly those that do not get revoked the minute one former friend is being attacked)?



I am with Yalson here.  Mega groups are crushing the life out of many aspects of this game.

Not really, who gives a shit.

It's hypocritical coming from the other in any case (expecting us to reset and not them, that is) because Atlas' new southern coalition blob ran over UNL and RA and was threatening xdeath.

What?  I give a shit.  I am not involved in the conflict at all, this is not about finger pointing.  Some people hate blob warfare.  Getting some shooting in can be hard enough without worrying about your enemies blue list adding more numbers or X more DD's you have to consider.  The game is fucked up enough.


Title: Re: War
Post by: Endie on June 27, 2009, 12:01:36 PM
Standing aside (as well as I can) from the direct interest I obviously have in this example, the problem is that very, very few forces in Eve will start a war they are not confident they can win.  Quite right, too, given that many alliances don't survive losses.

I'll be scrupulously fair here and say that some versions of Tri, for instance, have started risky wars, but it's not hugely common.  People used to achieve that confidence in victory by attacking weaker powers (the most recent example of that I can think of is Solar vs MH or the GBC vs Hydra), but now they do so with numbers.  Now, with the stimulus first provided by the threat of Bob's stated ambitions, and later by ROL's willingness to make substantial, real world payments to key players, very few powers are so inconsequential as to have nobody with an interest in saving them from the opposition.

So Atlas get a large conglomeration of alliances together to secure a sane logistics route to empire and to attack RA and xDeathx, because by themselves they know they would probably lose, and that is a stupid position to start a war from.  But now Goonfleet see their old ally under attacks at odds that they cannot possibly survive, and head over, presumably persuading the NC that having Atlas (widely perceived, rightly or wrongly, as a proxy of AAA) aggrandising themselves to such an extent is threatening.  Perhaps PL are in it for the geopolitics, or perhaps for the hot drops.  Maybe TCf will turn up en masse, too, since Scorched Earth backstabbed them.

Now Atlas and their allies still have substantial numbers advantage in-theatre, but are made up of failures and the dross who bailed early from the last war, and have little cash, so things are evened-up for the moment.

If anyone wants "good fights" they should attack people that might beat them.  Get a big enough coalition together that you appear a threat, and others will feel threatened and will step in.  And despite the public claims of many alliances, very few really go to war for ~good fights~.  That's not why GF attacked Bob or Smash.  It's not why AAA attacked KOS.  It's not why BoB attacked Hydra or Iron.  I'm not critical of that in the slightest.

We have a balance of power in Eve.  We've left the imperial expansionist age and now we are in the early 20th century phase.  I don't mind: I like fleet fights.


Title: Re: War
Post by: Endie on June 27, 2009, 12:10:27 PM
Oh, and so I don't just seem to be being critical without solutions, I'll repeat what I have said before:

1) make it harder, not easier, to completely remove someone from their space.  Yes, favour the defender more.

2) make it very hard to hold large amounts of space, especially over wide areas.  Use an artifical scalar like the civ games do, if necessary.

3) make it profitable for many people to live in the same area (primarily with something like agents in player-controlled outposts).

The first step removes the paranoia that creates the hyper-coalition.  The second creates ever-decreasing returns for expansion, and balkanises 0.0, creating sources of conflict.  The third gets even more people out into 0.0, destabilising the tired old structures that have grown up.


Title: Re: War
Post by: rand on June 27, 2009, 12:45:30 PM
What?  I give a shit.  I am not involved in the conflict at all, this is not about finger pointing.  Some people hate blob warfare.  Getting some shooting in can be hard enough without worrying about your enemies blue list adding more numbers or X more DD's you have to consider.  The game is fucked up enough.

I wasn't talking about you, I was saying it's hypocritical coming from anyone in Atlas' southern coalition. Blobs are fine, the game's alright and actually fun. The only major problem with 0.0 warfare is that titans haven't been nerfed enough.

 Without a big ass war I was actually pretty bored for the last week or so. I just find the pubbie obsession with blue lists/NAPfests/blobs/whatever retarded


Title: Re: War
Post by: Pennilenko on June 27, 2009, 01:36:08 PM
Oh, and so I don't just seem to be being critical without solutions, I'll repeat what I have said before:

1) make it harder, not easier, to completely remove someone from their space.  Yes, favour the defender more.

2) make it very hard to hold large amounts of space, especially over wide areas.  Use an artifical scalar like the civ games do, if necessary.

3) make it profitable for many people to live in the same area (primarily with something like agents in player-controlled outposts).

The first step removes the paranoia that creates the hyper-coalition.  The second creates ever-decreasing returns for expansion, and balkanises 0.0, creating sources of conflict.  The third gets even more people out into 0.0, destabilising the tired old structures that have grown up.

 :heart: That would be awesome.


Title: Re: War
Post by: Endie on June 27, 2009, 02:01:20 PM
Without a big ass war I was actually pretty bored for the last week or so. I just find the pubbie obsession with blue lists/NAPfests/blobs/whatever retarded

Oh, totally this.  For a week I was logging into three or four sets of forums in the morning, finding nothing interesting and logging out again.  I've been totally forced to do some work before 10am.


Title: Re: War
Post by: lac on June 27, 2009, 03:21:03 PM
GHSC latest heist (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1106102) - Razor.


Title: Re: War
Post by: Meester on June 28, 2009, 10:46:23 AM
Wonder if there will be a sort of Yalta Conference of the big major powers left. Maybe at the fanfest the Goon, NC and Drone Region leadership folk will meet  - discussion topics include which government shall run Curse, the demilitarization of AAA and pets and free elections in Venal  :awesome_for_real:


Title: Re: War
Post by: Endie on June 28, 2009, 11:17:26 AM
GHSC latest heist (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1106102) - Razor.

The GHSC have a nice system going that gives them exposure (and I don't think Istvaan or Tyrrax would ever claim to be publicity-shy) for little effort.  It's almost a franchise, in that disgruntled alliance members chat to them before shafting their organisation, maybe get a few tips, carry it out and gain notoriety by saying "it was the GHSC wot dunnit."  All of which costs the GHSC members themselves virtually no effort for decent results.


Title: Re: War
Post by: Sparky on June 28, 2009, 11:32:59 AM
Wonder if there will be a sort of Yalta Conference of the big major powers left. Maybe at the fanfest the Goon, NC and Drone Region leadership folk will meet  - discussion topics include which government shall run Curse, the demilitarization of AAA and pets and free elections in Venal  :awesome_for_real:

What would be on the menu at such an event?


Title: Re: War
Post by: sanctuary on June 28, 2009, 03:32:50 PM
Southern fried BoB :grin:


Title: Re: War
Post by: Endie on June 29, 2009, 03:40:57 AM
Let me preface this by saying that most of this happened in US, not Euro TZ, so I wasn't there.

The chatter had been that a full-scale invasion by the Atlas coalition was on for the Drone regions.  I can tell you for absolute certain that they had a range of very big strategic ops planned, which were due to start on Friday, doubtless aimed at saving IRC, whose territory we are now invading (on Saturday, xDeathx dropped 30 towers in their territory, and reinforced 25 more).  However, given that Capswarm, along with caps from the NC and PL, are in the area, they called their plans off.  During the day, yesterday, Atkas ally Aggression's main FC decided he'd had enough and started stealing everything not nailed down, booting corp members and generally causing havoc.

This left the NC free to go home and form a 900-man fleet to deal with Tri.  Atlas, ROL and AAA had spent the day shifting their capfleets north to help Tri, but when they saw the NC forces they decided this was not a realistic prospect and called that off, too.  Apparently a chain of Atlas caps in particular are logged off at various midpoints on their route home, and that only half their capfleet actually made the full journey.

Later on, xDeathx dropped more towers but, while they were onlining, IRC brought 150 people to kill them in increasingly late Russian time.  I have to say fair play to them rousing 150 people after a bad weekend.  xDeathx only have 90 in fleet, and with the Goonfleet forums and jabber broadcasts down for much of the day we only have 30 people at first to help them.  Worse still, xDeathx have to leave, and though more Goons are arriving, IRC/ED bring in caps to shoot some new Death towers.  All seems lost!  Bu then what is that?  The sound of gate activations?

Someone from PL can pick up the story better than me at this point, but basically PL brought in a hac gang and shredded IRC's support, allowing them and a bunch of goons in T1 tacklers to hold down caps long enough for PL to jump a capfleet on top of them.  The result was that IRC/ED lost 10 carriers and 2 dreadnoughts, as well as seventy or so of their subcaps.  PL lost seven ships (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-06-28%2023:26:00&end_time=2009-06-29%2000:05:00&system=WU9-ZR) while goonfleet losses were a little heavier (30), but were mostly t1 frigates and cruisers: http://killboard.goonfleet.com/battles/1413

Also, for comedy value, an IRC pilot had earlier lost a Legion T3 ship to a small, Goon gang, despite the help of his friends in falcons and SBs: http://killboard.goonfleet.com/km/381563   Lookit dem rifters...  Note that the manticore was a hostile trying to clear tacklers off him.


Title: Re: War
Post by: Meester on June 29, 2009, 12:32:43 PM
Looks like the NC siege of Venal is in full swing - Triumvirate, Red Overlord and Against All Authorties tried to persuade them to leave but then this happened - http://kb.morsus-mihi.org/?a=kill_related&kll_id=227917 (http://kb.morsus-mihi.org/?a=kill_related&kll_id=227917)


Title: Re: War
Post by: Endie on June 29, 2009, 01:13:22 PM
Gosh, that is so huge it pretty much breaks the blackberry browser. Is that a fifty capship kill by the NC? What is the story?


Title: Re: War
Post by: Simond on June 29, 2009, 02:21:47 PM
Triumvirate.
Triumvirate never changes.  :awesome_for_real:


Title: Re: War
Post by: Endie on June 29, 2009, 02:35:32 PM
That seems to just be MM kills so unless the others got veeery lucky I'd not be surprised if the losses were pretty equal.  Which, of course would be a strategic win for the NC but not a tactical one.


Title: Re: War
Post by: Meester on June 29, 2009, 04:25:13 PM
I believe there are more losses for the NC, as I only quoted the MM killboard. Think some Atlas were going to join up and decided against it in the end.





Title: Re: War
Post by: Fordel on June 29, 2009, 05:06:31 PM
Dreadnoughts, the new battleship?


Title: Re: War
Post by: trevorreznik on June 29, 2009, 05:44:21 PM
900 man fleets?  jesus christ


Title: Re: War
Post by: Strazos on June 29, 2009, 05:48:09 PM
Holy Hell, what is with all the Moros?


Title: Re: War
Post by: Meester on June 29, 2009, 07:21:22 PM
Seems after Triumvirate, the NC went head to head with Solar Fleet in the northern drone lands next. Looks like two Solar titans were involved as well as a solar dread fleet.


Title: Re: War
Post by: Kovacs on June 29, 2009, 08:54:22 PM
Let me preface this by saying that most of this happened in US, not Euro TZ, so I wasn't there.

The chatter had been that a full-scale invasion by the Atlas coalition was on for the Drone regions.  I can tell you for absolute certain that they had a range of very big strategic ops planned, which were due to start on Friday, doubtless aimed at saving IRC, whose territory we are now invading (on Saturday, xDeathx dropped 30 towers in their territory, and reinforced 25 more).  However, given that Capswarm, along with caps from the NC and PL, are in the area, they called their plans off.  During the day, yesterday, Atkas ally Aggression's main FC decided he'd had enough and started stealing everything not nailed down, booting corp members and generally causing havoc.

This left the NC free to go home and form a 900-man fleet to deal with Tri.  Atlas, ROL and AAA had spent the day shifting their capfleets north to help Tri, but when they saw the NC forces they decided this was not a realistic prospect and called that off, too.  Apparently a chain of Atlas caps in particular are logged off at various midpoints on their route home, and that only half their capfleet actually made the full journey.

Later on, xDeathx dropped more towers but, while they were onlining, IRC brought 150 people to kill them in increasingly late Russian time.  I have to say fair play to them rousing 150 people after a bad weekend.  xDeathx only have 90 in fleet, and with the Goonfleet forums and jabber broadcasts down for much of the day we only have 30 people at first to help them.  Worse still, xDeathx have to leave, and though more Goons are arriving, IRC/ED bring in caps to shoot some new Death towers.  All seems lost!  Bu then what is that?  The sound of gate activations?

Someone from PL can pick up the story better than me at this point, but basically PL brought in a hac gang and shredded IRC's support, allowing them and a bunch of goons in T1 tacklers to hold down caps long enough for PL to jump a capfleet on top of them.  The result was that IRC/ED lost 10 carriers and 2 dreadnoughts, as well as seventy or so of their subcaps.  PL lost seven ships (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-06-28%2023:26:00&end_time=2009-06-29%2000:05:00&system=WU9-ZR) while goonfleet losses were a little heavier (30), but were mostly t1 frigates and cruisers: http://killboard.goonfleet.com/battles/1413

Also, for comedy value, an IRC pilot had earlier lost a Legion T3 ship to a small, Goon gang, despite the help of his friends in falcons and SBs: http://killboard.goonfleet.com/km/381563   Lookit dem rifters...  Note that the manticore was a hostile trying to clear tacklers off him.


Tactical victory for sure and the DR are starting to feel fairly unsafe during normal US hours.  The strategic objective seems to be NBW,  7 towers to 5 good guys as of right now in a 40 odd moon system.  One XdX tower still in WU but really that seems a pretty tough get.  GDBW is a decent looking constellation if you're one for pretty maps but nothing anybody in IRC would freak out over if it fell off the map from what I've picked up.  As for me, I'm interested in how long the constellation holds out.


Title: Re: War
Post by: trevorreznik on June 29, 2009, 10:13:39 PM
I'm slightly disgruntled that I begged and pleaded for goons to reset IRC/ED because they were the only other entity in eve to be us timezone based, and it never happened outside of that one time when we reblued them within 24 hours due to vilerat doing something which I no longer remember.

I hope you guys are having fun :)


Title: Re: War
Post by: WindupAtheist on June 29, 2009, 11:16:59 PM
I wish I knew what the hell any of this meant. I used to enjoy this thread, but now that bob/ken/beaver/whatever is finally dead, I don't know what's going on. Color code this shit by friends of f13 and enemies or something!


Title: Re: War
Post by: Meester on June 30, 2009, 06:21:03 AM
I think it goes a little something like this....

NC vs Triumvirate/Solar Fleet/AAA/ Red Overlord/ERROR/IRC/ED

Goons/KIA/ZA/RA & RA (Red Alliance/Rebellion Alliance)/XdeathX vs Aggression/Veritas Immortalis/AAA/SE and allies/Atlas/Scorched/GZC remnants

Correct me if Im wrong

Correction on my part too, seems the NC had their dread fight in Geminate and not the drone lands.



Title: Re: War
Post by: Murgos on June 30, 2009, 07:12:54 AM
Just to throw more acronyms onto the fire, NC is the group name for MM, TCF and RZR and PL tends to work alongside NC & GS more often than not.

It's actually all the same people from the 'Great War' just on a broader front.


Title: Re: War
Post by: Endie on June 30, 2009, 08:39:00 AM
I wish I knew what the hell any of this meant. I used to enjoy this thread, but now that bob/ken/beaver/whatever is finally dead, I don't know what's going on. Color code this shit by friends of f13 and enemies or something!

OK, giant post incoming, but this is tricky.  It is a lot easier if you look at the current influence map (http://dl.eve-files.com/media/corp/Verite/influence.png) and some of the recent historical versions (http://dl.eve-files.com/media/corp/Verite/).

----------------

The Great War (post-boss Bonus Level)  
                         or
What do you mean we're not quite finished yet?!?

OK, here is your primer on the current conflict.

The First Great Southern War was fought from west to east across the bottom of the galaxy map, with Goonfleet and RA at bay in Detorid (GF's second-last region at the time) against Bob and a bunch of pets.  As those pets were chewed up in the advance west many collapsed, but their individual components usually simply rearranged.  So RISE collapsed but many were absorbed into Skunk Works, with similar processes making up Executive Outcomes, Blade and others.

The Second Great War was fought in the south-west, and again saw Bob abandon their pets over time (despite their touching but frankly incomprehensible loyalty throughout).  By the end, most of these pets had again bled out, and many of the losing pet corporations shifted to join Aggression or Atlas, who as a result are hugely increased in size and intrinsically hostile to the RSF (Red Alliance, Goons and the French of TCF) and the North who together had twice destroyed many of their alliances.  On the downside, they are also made up almost entirely of people who have been thrown out of their space at least twice by the RSF, either in the Great Wars or (in Atlas' case) in the Geminate and Esoteria campaigns.

So the bottom-right hand side of the map, abandoned in February when the Goons left for Delve, has filled up with Atlas and their clients.  But Atlas's territory is horrible and fragile to supply logistically (I know, I used to make those runs), requiring a route through uncontrollable NPC 0.0 space for both capitals and subcaps.  A safer route does exist, but it happens to go through the space of Red Alliance, Intrepid Crossing and Ethereal Dawn.

Now, those latter two, led by IRC, were traditionally allied to us, but had decided to reset Red Alliance a few months ago, when they were trying to help Goons and the North against AAA.  This was a huge gamble on their part on the outcome of the war.  If AAA and Kenny had won, then they might be able to secure RA's space and share a border with Atlas and Aggression, both hostile to RA.  But if AAA did not succeed then they had just stabbed Goons, the North and many of the Drone Region Russians in the back at a hugely crucial  time (so critical that many still suspect it was no coincidence).

Significantly Red Alliance, in fighting AAA, had been helping the Drone Region Russians Legion of Death (who had splintered from RA after Reunion and Daira Lir almost destroyed Red Alliance with illicit real-money trading when the entire RA leadership got blanket-banned for a time during Delve 1).  Legion of Death had been the guarantors of Ethereal Dawn and Interpid Crossing, and while their leader, xDeath, had remained neutral to them during their fight with RA, their actions had allowed Atlas, Aggression and Sc0rched Earth (who had done their own bit of backstabbing and reset TCF a few weeks after the French had saved their space for them) to push forward almost to Death's borders.

After a display of Russian solidarity by ex-AAA Daira Lir (all but destroying Red Alliance in an attempted but ultimately abortive coup), RA lost most of their space to Atlas et al, since they were now being attacked by an almighty coalition of many alliances on 5/6ths of the length of their borders and Daira's anti-Russian backstab (and theft of a corp) had lost them sovereignty in many key systems.

However, at this point Goonswarm, Pandemic Legion and the Northern Coalition were only tidying up a few loose ends in Querious, and all are now moving east again to help RA and xDeath, who have also now reset standings with ED/IRC.  After three years of war, the ramp up hasn't been as rapid as it might have been, but the entire capital fleets of all three are in-theatre, while from a purely Goonswarm point of view, growing subcap fleets are now big enough for us to have started taking down hotile US TZ towers, while Euro/Anzac Goons and the newly-deployed Goonswarm blackops team will starting to make logistics, reinforcement and money-making harder, as well as helping Death as needed.

There are some unknowns.  Solar Fleet, the more northerly Russian Drone Region spin-off from RA, and a traditional ally of Legion of Death (but enemy of the North), are rumoured to have been "persuaded" by Red Overlord's cash-rich purchaser to remain neutral.  The position of AAA is yet to be seen: they've been deploying caps alongside Triumvirate, ROL and Atlas against the North this week but Evil Thug and ROL's Nync have been trying to sell themselves as the defenders of Russians in the game: to attack Red Alliance and Legion of Death would make that even more laughable than it currently is (AAA ceased being a homogenuous Russian alliance some time ago, for one thing).  Triumvirate themselves seem to have missed their chance to secure space in the North in the absence of the first-rate Northern alliances and may try to do what Bob did last year: to move south-east and join in an attack on the Drone Regions as an excuse to withdraw from a bogged-down Northern conflict that looks unwinnable.

The prospects?  Red Alliance seem to have survived withdrawing from their space fairly well for now, but if they were to truly fracture then that would be a setback for the Coalition.  On the Atlas side, the two problems are relative poverty and tenuous morale.  Atlas doesn't have enough money to replace lost capitals, and in the two big engagements I've been eeither at or watching they have either jumped their capitals out very quickly leaving allies to die or decided not to engage.  Sc0rched Earth are truly awful (the number in the name should be a clue) and Aggression are made entirely - as in 100% - of corps who have lost to us in the last 3 months already, having been founded by one of the first corporations to buckle and abandon their alliance in both Great Wars.  Finally, IRC and ED held out pretty well for a longer time than most expected but, having failed to defeat RA, Sc0rched Earth and a dying UNL, I'd be surprised if they don't lose all their space to the Russians now, with our help.  That will leave Aggression and Sc0rched Earth in particular pretty exposed if the Coalition rolls south, and leave Atlas's subcap logistics with a choice of three lowsec chokepoints.

If, however, AAA attacks RA/Death then all bets are off, I suppose.

Simple, really!  Any questions?  Remember not to take the credit like you sometimes do when you C&P it to the other places I find my :walls-of-text:  :(


Title: Re: War
Post by: WindupAtheist on June 30, 2009, 11:53:08 AM
Thanks Endie, that's much more clear. ^_^


Title: Re: War
Post by: trevorreznik on June 30, 2009, 11:58:43 AM
What do you think the end goals of the northeastern war are right now?  Wiping out irc/ed seems to be the current plan, but do you forsee going much further against aggression space or even atlas? 

With those fleet sizes it seems like it's in the best interests of tri/atlas/aggression/whomever else just to go home and wait and hope for the gs/pl/nc/xdx powerblock to split up a bit, because they aren't going to be able to take it on.


Title: Re: War
Post by: Simond on June 30, 2009, 12:02:58 PM
Aggression. is too terrible to live.


Title: Re: War
Post by: Endie on June 30, 2009, 01:48:37 PM
Aggression. is too terrible to live.

Sc0rched Earth are too terrible to die.  We should really, really let them keep that space.


Title: Re: War
Post by: rand on June 30, 2009, 01:51:35 PM
aggression will probably implode on their own, who gives a fuck about immensea


Title: Re: War
Post by: Strazos on June 30, 2009, 05:05:07 PM
Had no idea the amount of space our enemies have.

Also, is Wicked Creek and Scalding Pass really that bad? I mean in general; Of course it's junk compared to Delve - I was there, and it's not exactly great, but the rats dropped missile stuff at least.


Title: Re: War
Post by: Simond on June 30, 2009, 05:12:38 PM
Terrible rats + bad logistics.


Title: Re: War
Post by: Kovacs on June 30, 2009, 08:27:53 PM
Well xdx was busy last night.  To no one's suprise they put up a bunch of towers in GDBW.  15 in LO5 and NBW giving them a 3'ish to one Tower advantage.   xdx's still mucking about in SLYP the 'spiritual home' of IRC (if there is such a thing) and managing to divert some IRC resources but eh.. Don't think it's much more than that.

I'm curious if we're going to do anything about it.  If we are it's going to be in the next couple hours.


Title: Re: War
Post by: Pax on July 01, 2009, 12:48:39 AM
I imagine that the Drone Regions would be pretty happy to return to the status quo of half to a year ago, keep on keeping on living in peace, with the current boarder skirmishes winning them time for negotiations.
Kalevala is good space and will hopefully be taken by the good Russians in the process, but who the hell needs Ethereal Reach beside Ethereal Dawn?


Title: Re: War
Post by: Teleku on July 01, 2009, 01:41:23 AM
I'd really like to see CCP create a new, uncontrolled/stationed region like the drone regions.  Except make it filled with R64 moons on top of Ark.  Then watch the fireworks.  It would be GRAND.   

Current drone regions are boring as shit since nobody gives a fuck.


Title: Re: War
Post by: Endie on July 01, 2009, 02:17:37 AM
Well xdx was busy last night.  To no one's suprise they put up a bunch of towers in GDBW.  15 in LO5 and NBW giving them a 3'ish to one Tower advantage.   xdx's still mucking about in SLYP the 'spiritual home' of IRC (if there is such a thing) and managing to divert some IRC resources but eh.. Don't think it's much more than that.

I'm curious if we're going to do anything about it.  If we are it's going to be in the next couple hours.

I take it that you do know what we're after that's currently building in that constellation?  Very often alliances don't tell their members about that sort of stuff, I suppose, since the morale loss when they pop is so substantial.  We've killed two alliances quickly after doing it that I can remember: LV and Kenny.  It's not so much the loss as the demonstration that if the alliance cannot protect its most valuable possession, what hope does the individual have?  At that point the industrialists start taking steps to protect their BPOs, the flow of ships and mods on the market dries up, manufacturing and mid-end, personal mining towers start to disappear, and so on.

Anyway, towers reinforced and timed to come out in prime for IRC/ED and Goonfleet.  We'll see if enough Goons are in-theatre yet or if we'll have to try again.

Here's a couple of extracts from IRC after-action reports, the first posted at about 5am on 29th June:

Quote
I know all of you are tired. And I know that at times the constant flow of reds is depressing. BUT - So are they. Goons have certainly been financially drained by their wars in Delve / Period Basis / Querious and their support of RA. And xDeath is soft from years of NAPs. We will now finish what they started those months ago, and the IRC will be cemented as the next great power of Eve.

Of this I have no doubts.

This is ours to lose. Let's not.

First off, the idea that Goons are financially drained is a pretty harsh lie to tell his members.  We dropped a new outpost this week and I only found out from dotlan since nobody has even mentioned it on the boards.  Why bother?  It's a touch over a day's moon-mining income for us.  And for individual members, Delve is everything we dreamed of in terms of ratting: thanks to our ship replacement programs you could rat for a little under two hours and replace five or six lost battleships.  We're not financially drained, we're the Berverley Hillbillies: all cash and no class.

Anyway, the second AAR, although nominally about an earlier fight, was posted at the end of the same day as the first, as pressure began to build:

Quote
Our main problem in low participation was discussed in length. It is a vicious cycle - our officers get burnout flying inadequate fleets against overpowered enemy. At same time our pilots get burnout from defeats caused by people that just use 2000+ people alliance to explore 0.0 space.

We need to increase fleet participation of every corp. Otherwise it is all for nothing.

Edit: Kovacs, for goodness sake, have a word with your people about having a word with their people:

http://killboard.legionofdeath.info/?op=kill&id=333533 - You can at least see where he's going with this
http://killboard.legionofdeath.info/?op=kill&id=333626 - Not so sure about the grand plan behind this one, though, which is probably the worst fit I have ever seen in Eve.  A hardened carebear told to get out of his raven and bring an apoc taking it badly?


Title: Re: War
Post by: Kovacs on July 01, 2009, 05:13:19 PM
Actually no I didn't.  And really no reason I should given I'm a carebear who's been in the alliance all of what, three weeks?  And about that post, standard rhetoric as far as I can see and one of many rah rah posts that don't have a lot of thought behind them.  Fine, it is what it is.  Now here's the thing, the really interesting part is that you have better access to the IRC forums than the director of our corp.  There's actually only 2 of us in our (small!) corp that have accidentally mastered the intentionally complex and esoteric art of asking for IRC forum access.  Wish I were lying.

As for those fits, they pretty much speak for themselves.  I have no words.  

On the plus side our little corner of the univers has been pretty quiet,minus the daily, how the hell do I get to Empire and which JB's are still online mix and match game.   My biggest problem seems to be whether the 10 minutes we have left in Drone Regions is worth investing in another Crane.


Title: Re: War
Post by: Endie on July 01, 2009, 06:29:17 PM
Heh, its ok Kovacs: I didn't actually hold you responsible for the fitting crimes of your new alliance.

Anyway, tonight was awesome. My bs and hac had just arrived from Jita, and after rigging and fitting the rokh I realised I'd forgotten guns. Worse, the flood of goons had emptied the region of all but a single 350mm railgun II, so I had to use 425s. Fine by me: I prefer the 425, but two hybrid rigs meant I had now way of shoehorning the 8th gun on, despite perfect fitting skills up to AWU V. So before leaving the station I just stuck on a cyno as DBRB calls for a fleet.

Sure enough, we titan-bridge on top of a much-bigger IRC/ED fleet with twice the battleships. In seconds, the cyno is dead and DBRB calls for another. Has to be me. Welp. Ten minutes in an outnumbered fleet fight with the rest of your BS fleet aligning away at full speed isn't really survivable, even without the 'shoot me' placard of a cyno beacon.

But the two carriers are heroes. In pour more goons and some Russians to whittle down the hostiles, and then, 8 minutes into my cyno cycle, Vee warps the fleet out. The two carriers stay there with me, and my whole overview flashes red as everyone targets me. A mass of drones pour in, obscuring my ship. And I still never go below 30% shields! Triage carriers are awesome. The hostiles are so sure I must die that they don't even tackle or bubble me. Ten minutes come up and I warp out. Massive relief.

Anyway, we came back just as the hostiles start saying 'gf' in local  :drill: The slaughter is pretty total, especially as more tacklers come in in two subsequent titan bridges. A lot of the victory is due to the hostile fleet composition: maelstroms, ravens, domis, ishtars and masses of stealth bombers are not good fleet ships.

Then we went and killed a smartbombing dread who black ops had had tackled on a gate ten jumps away throughout the fight. He raged and self-destructed, dying on 10% structure, then smacking in local about goonie failure from his pod :cripes:


Title: Re: War
Post by: Glazius on July 02, 2009, 07:35:41 AM
Then we went and killed a smartbombing dread who black ops had had tackled on a gate ten jumps away throughout the fight. He raged and self-destructed, dying on 10% structure, then smacking in local about goonie failure from his pod :cripes:

"Ha ha you didn't kill me I just accidentally hit self-destruct"?

Is it Stockholm syndrome when you're abusing yourself?


Title: Re: War
Post by: Endie on July 02, 2009, 07:44:13 AM
Then we went and killed a smartbombing dread who black ops had had tackled on a gate ten jumps away throughout the fight. He raged and self-destructed, dying on 10% structure, then smacking in local about goonie failure from his pod :cripes:

"Ha ha you didn't kill me I just accidentally hit self-destruct"?

Is it Stockholm syndrome when you're abusing yourself?

If abusing yourself gives you Stockholm Syndrome then call me Sven  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on July 02, 2009, 09:44:33 AM
Is ED/IRC even fighting back ?  I took a peek at the goon kb, and there's really not much in the way of battle reports going on there.  I take it they're calling us tz ops, show up and see they're outnumbered, and call them off?


Title: Re: War
Post by: WayAbvPar on July 02, 2009, 10:15:10 AM
Then we went and killed a smartbombing dread who black ops had had tackled on a gate ten jumps away throughout the fight. He raged and self-destructed, dying on 10% structure, then smacking in local about goonie failure from his pod :cripes:

"Ha ha you didn't kill me I just accidentally hit self-destruct"?

Is it Stockholm syndrome when you're abusing yourself?

If abusing yourself gives you Stockholm Syndrome then call me Sven  :awesome_for_real:

Thanks for Americano in my nose.


Title: Re: War
Post by: Kovacs on July 02, 2009, 02:05:31 PM
Is ED/IRC even fighting back ?  I took a peek at the goon kb, and there's really not much in the way of battle reports going on there.  I take it they're calling us tz ops, show up and see they're outnumbered, and call them off?

Well there was a call out last night and vent had 75'ish people in channell for at least a few hours, with the occassional Fleet Invitation so I assume there was something going on.  I personally didn't catch much as we were finally allowed into vent. en masse so we spent the night online'ing towers.  I'm hoping there was something going on in Malpais LO5. 


Title: Re: War
Post by: trevorreznik on July 02, 2009, 02:36:17 PM
That's pretty bad for irc/ed-75 people aren't going to accomplish anything in EVE.  It's pretty much the worst fleet size to have, because you can't do POS stuff, and are too big to do roaming.


Title: Re: War
Post by: Jayce on July 02, 2009, 02:45:03 PM
Not allowed into Vent?  Byzantine method to register on forums?

Problem spotted...


Title: Re: War
Post by: Comstar on July 03, 2009, 11:30:29 PM
News from the GoonFleetForeignLegion, somewhere in the drone regions:

IRC, ED, ATLAS and S0E outnumbered our fleet 3 to 1 while we deployed a tower. Despite these numbers, they refused to engage us apart from 3 bombers who killed 4 rifters (cost, 1million) and lost a bomber (cost, 20million).

XdeathX deployed an upsupported dread fleet to attack IRC starbases and their BS fleet warped away to attack XDX dreads in the next system. We jumped into to attack their support...when the scout was saying we were still outnumbered 2 to 1.

We killed a lot of them, more of us died I think. Remains of our fleet bounced around safe spots till some unsung hero found a XdeathX POS to stay in.

Meanwhile, XdeathX DD'd the hostile BS fleet and practically wiped it out.

Later on we cought up with their remains of their BS fleet as their fleet slowboated through their own bubbles and killed about 7 BS without loss.


Title: Re: War
Post by: Sir T on July 04, 2009, 07:37:19 AM
IRC, ED, ATLAS and S0E outnumbered our fleet 3 to 1 while we deployed a tower. Despite these numbers, they refused to engage us apart from 3 bombers who killed 4 rifters (cost, 1million) and lost a bomber (cost, 20million).

Lies!

They killed an Osprey too.

Oh and Pandemic Legion/Kraftwerk just killed a COW Titan

https://www.pandemic-legion.com/killboard/view_kill.php?id=201645

[Edit]We were fagging around and this dropped into our lap

http://killboard.goonfleet.com/km/384653

Looks like he might have been pulling IRC's entire BPO collection out, though why he undocked with hostiles in local and on the station is beyond me.


Title: Re: War
Post by: Meester on July 04, 2009, 01:06:53 PM
TCF also had a fight with White Noise, ERROR and one or two Triumvirate in Venal where they killed a mothership and a few carriers. All White Noise capitals I believe.


Title: Re: War
Post by: Jayce on July 04, 2009, 02:24:11 PM

[Edit]We were fagging around and this dropped into our lap

http://killboard.goonfleet.com/km/384653

Looks like he might have been pulling IRC's entire BPO collection out, though why he undocked with hostiles in local and on the station is beyond me.

 :facepalm:


Title: Re: War
Post by: Gets on July 04, 2009, 02:35:25 PM
Atlas and -A- reset Aggression.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1112715

Quote
Ed > Atlas the other day attempted to screw Aggression by giving our space away to another alliance. Upon confrontation with this info to Bobby Atlas, he denied everything, even tho ive perfect proof.Bobby insted has reset us.

Quote
Bobby Atlas > please feel free to quote me, aggression being reset is an indicator of your leaders failures, not your membership, atlas is not coming to siege your towers or space, you can all part ways without our interference

Quote
Raieth Crimson > show me where Bobby Atlas lives ill put two in his head, just get me into the US and out again. ill have it done in 24hours.
Charmin > he's canadian


Title: Re: War
Post by: Koyochi on July 04, 2009, 02:36:09 PM

http://img29.imageshack.us/gal.php?g=20090704174847.jpg (http://img29.imageshack.us/gal.php?g=20090704174847.jpg)

Nice to see. I thought we didn't had anything left any more after all the thefts on us.


Title: Re: War
Post by: Sir T on July 04, 2009, 02:37:00 PM

[Edit]We were fagging around and this dropped into our lap

http://killboard.goonfleet.com/km/384653

Looks like he might have been pulling IRC's entire BPO collection out, though why he undocked with hostiles in local and on the station is beyond me.

 :facepalm:

Actually thge full story is this guy (the alt of the alliances leader) warped to the station from a jump bridge (The station was being camped by hostiles)

He lands in a bubble, THEN cloaks.

He was then decloaked by a drake and raped.

Everyone in the station then undocks repeatedly to try and get to the wreck and was ripped apart

While that's going on, one of our interceptors scoops the bpos and safespots.

Profit of around 300billion.

:facepalm:

Atlas and -A- reset Aggression.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1112715

Wow, colour me shocked. That's not the kind of caring camaraderie I expect from the other side.


Title: Re: War
Post by: MahrinSkel on July 04, 2009, 03:09:52 PM
Actually thge full story is this guy (the alt of the alliances leader) warped to the station from a jump bridge (that was being camped by hostiles)

He lands in a bubble, THEN cloaks.

He was then decloaked by a drake and raped.

Everyone in the station then undocks repeatedly to try and get to the wreck and was ripped apart

While that's going on, one of our interceptors scoops the bpos and safespots.

Profit of around 300billion.

:facepalm:
Wow.  I've done some pretty ballsy (read: stupid) stuff in CovOps, but even I would have shown a bit more caution with that many BPO/BPC in my cargo.  Pre-scanning my destination from safe-spots, cloaking up while I was warping, etc.  You have to do something stupid to get killed in a CovOps, and he managed 3 of them; Not knowing the conditions of his destination, warping uncloaked with hostiles in system, not fitting an MWD (A passive shield tank?  On a Covert?  Really?) to burn away from the bubble.  Bet he got de-cloaked trying to slow-boat straight to the station.

--Dave


Title: Re: War
Post by: lac on July 04, 2009, 03:14:59 PM
Look at that Atlas, resetting people and everything. Its like seeing that retard from prep school taking over his daddy's business. While its cute and all, you just know it isn't going to end well for anybody involved.
Despite ex-BoB's wettest dreams the coalition isn't dissolving but instead is plinking away those alliances that aren't part of it. That is some seriously scary shit for some southerners, I'd imagine.

On that covops thing, I wouldn't be surprised if it was his first one, thinking 'I'll need to sneak this stuff out, I'll do it in a covops and be invisble and all'.


Title: Re: War
Post by: Sparky on July 04, 2009, 03:52:37 PM
Grim day for the bad guys.  I love watching this headless chicken stuff.


Title: Re: War
Post by: Endie on July 04, 2009, 04:09:39 PM
Grim day for the bad guys.  I love watching this headless chicken stuff.

Oh, you should see it from the inside #:V

Edit: the # was unintentional there but that emoticon looks downright racist now.


Title: Re: War
Post by: Endie on July 04, 2009, 04:58:18 PM

[Edit]We were fagging around and this dropped into our lap

http://killboard.goonfleet.com/km/384653

Looks like he might have been pulling IRC's entire BPO collection out, though why he undocked with hostiles in local and on the station is beyond me.

Have you had the chance to speak to someone in the gang and see if they were actually BPOs?  I'm surprised they appear as stacked, either way.  I think the KMs always show them all as the same, whether BPOs or BPCs though.


Title: Re: War
Post by: Kovacs on July 04, 2009, 05:06:12 PM
Well the official Alliance response is out.  Yeah we all have to learn hard lessons sometimes and boy we learned this one. 
(Pretty much word for word from Selene's response to her titan loss.)  but cheer up we have replaced all of our losses already, although if you want to contribute to the cause Please send SASE to...  

Alliance chatter has the story with him coming out of the staion and into the bubble and that it was the allinace dir.'s alt isn't well publicized.  The conventional wisdom has the total at $150 bil. which may proved a clue as to the BPO/BPC count.  Alliance chatter is full of speculation and is a good guard of the level of disillusionment by the reasons they're willing to swallow as to how you could be so unsmart??  The first in line for the Kool-aid swearing it had to be spies.  Again, not lying.

And anytime the debate is why we're losing, and not you know, anything else, you're probably not doing well.  My Very uneducated opinion is that alliance participation is the straw man to some odd FC decisions.  Odd fleet composition, splitting small fleets into even smaller fleets comes immediately to mind.  

Overall and even accounting for the fog of war the picture isn't spectacular.  Nobody's making any money for any length of time.  The impending  loss of GBWB geographically isn't awful.  Although if there was a titan.. ekkk.  Losing SLYP is going to suck pretty bad.  All'ish of the JB's are down so moving from anywhere to anyplace is starting to get some negative attention and the alliance mail saying that "We're not going to failure cascade over this..." isn't lighting a fire.  



Title: Re: War
Post by: Nerf on July 04, 2009, 05:06:48 PM
Only BPOs stack, BPCs will show up as a bunch of single stacks.


Title: Re: War
Post by: Koyochi on July 04, 2009, 05:07:58 PM
Most of them were BPO's indeed, although IRC chat values them rather at 160 billion in stead of the 300 mentioned here. Still a high value though.

Also : random mindless speculation says the loss was somehow intentional, maybe as part of a deal with one of the many alliances attacking us atm. Goons get the irc-hc-embaressment bragging rights as a gift that they seem to appreciate so much, which is probably a bigger loss for irc then all those bpo's together. Or that loss was so stupid that nobody can believe it really was an accident.


Title: Re: War
Post by: Jayce on July 04, 2009, 05:18:37 PM
http://img12.imageshack.us/img12/6081/bpob.jpg

Confirmed


Title: Re: War
Post by: Endie on July 04, 2009, 05:22:39 PM
Holy crap.  Even "just" 160 billion is a hundred dread hulls.  Or almost four titans.

I have to say that it sounds dubious that someone would "set it up" like that to shoot and lose them.  The 50-50 chance of cargo getting popped could have seen a huge loss there.  If there's a deal it's far better to get your inside agent to just hand them over.

One way or another it has to be someone horribly high up.  It's probably better for IRC if it was a spy rather than the decision of the directorate to get the crown jewels out.  The withdrawal of production capability to empire is both cause and symptom of failure cascade.


Title: Re: War
Post by: Koyochi on July 04, 2009, 05:36:35 PM
The 50-50 chance of cargo getting popped could have seen a huge loss there. If there's a deal it's far better to get your inside agent to just hand them over.

Yes, that would matter if goons really were financially drained by the delve conquest and needed any isk they could get out of an arrangement. However, rumour has it that goons still have some isk right now. So, if you were leading an alliance , didn't had to worry about isk, and were found of public embarrassment of your enemies ... then what would you choose ? 80 bill in (surviving) bpo's and your enemy hc making total and utter fools of themselves (again) so you can drag them down on caod, or just 160 bill in a clean and secret transaction ?


It's probably better for IRC if it was a spy rather than the decision of the directorate to get the crown jewels out. 

The character in the covops was a HC alt, and I don't think a regular spy can make him 'forget' to put his cloak on while travelling with valuable stuff. Or to make the covops forget about checking reds on his destination. What happened was either a very stupid mistake, or something setup. But to me it doesn't sound like a spy could have a hand in this.


Title: Re: War
Post by: Koyochi on July 04, 2009, 06:39:56 PM
Ow, and if the covops pilot itself would have been a spy (as you probably meant, now that I read it again), that would still not make sense. If you have stuff worth several billions in DIZ station, then the best way to export it is to just sit it out and wait until goons/xdeathx/RA have conquered the area. Because any spy within IRC is probably blue to them. I'm not sure wether the total conquest will happen soon, but the chances of that are bigger then your survival chances in a uncloaked frigate travelling to a location with reds in it.


Title: Re: War
Post by: Fordel on July 04, 2009, 09:01:19 PM
So this CovOps dropped an alliance level infrastructure kit essentially?


Title: Re: War
Post by: Endie on July 05, 2009, 06:54:08 AM
So this CovOps dropped an alliance level infrastructure kit essentially?

And Himo is on the list of folks to get shares in the compensatory blops package.  Nice work, space-rich buddy.


Title: Re: War
Post by: Endie on July 05, 2009, 05:09:05 PM
Looks like IRC are looking for a way out:

Quote
Kamikazie > hey, you got a sec
UAxDEATH > shoot
Kamikazie > I have for you the terms of a surrender for both IRC and ED
Kamikazie > bear with me theres 6 parts
Kamikazie > 1. All hostilities cease involving IRC&ED, including all Goon, Legion of xXDEATHXx, Shadow of xXDEATHXx , & RA, Ultima Ratio, Varangians, and allies fighting IRC/ED and all IRC & ED forces and their allies assisting in the fight.
Kamikazie > 2. Reciprocal BLUE settings among these entities until August 1, 2009.
3. IRC/ED will vacate Drone Region by August 1, 2009.
Kamikazie > 4. IRC/ED will begin removing POSes, except for strategic JB and similar POSes needed to remove assets – some of which may have to be reestablished.
Kamikazie > 5. IRC/ED will maintain control of respective stations while withdrawing and will turn over to XIX or designee those stations, as well as remaining Drone Region POSes, upon withdrawal, but no later than August 1, 2009.
Kamikazie > 6. No attack will be made on any construction at any arrays, including any Titans, Motherships, etc. under construction by IRC or ED.
Kamikazie > This includes all stations including the C-J
UAxDEATH > who said that i`m intrested ?
Kamikazie > Oldma, dibrel, Ralian
UAxDEATH > well tell them they are terreble misstaken
Kamikazie > ok can you elaborate
UAxDEATH > buy
UAxDEATH > *bye


Title: Re: War
Post by: Nerf on July 05, 2009, 05:17:43 PM
Those are some pretty shitty terms of surrender, whats the benefit to anyone but irc?


Title: Re: War
Post by: Endie on July 05, 2009, 05:36:11 PM
Those are some pretty shitty terms of surrender, whats the benefit to anyone but irc?

War is hell.  The end of war would be benefit enough to us all.  IRC understand this.  Let's hope that Goonfleet come to teir senses before more mindless slaughter.

Oh, and Cow just lost their dread fleet.  That's an exaggeration, of course, literally several got out, along with some carriers.  I'd link their battle report but there are 11 dreads on there showing as alive that other KBs have KMs for.  Atlas must be veeery disappointed in the allies that they threw AggressionPeriod and -V- under a bus for: to lose a titan is unfortunate.  To lose your dread fleet the next day can only be construed as incompetence.

On the other hand my spy character has been killing PL like there's no tomorrow, and they can't touch this.  I'd post said stellar stats against them but [opsec].


Title: Re: War
Post by: Meester on July 05, 2009, 06:08:38 PM
Looks like IRC are looking for a way out:


I was watching the final part of Farscape the other day and one of characters says this - "Why come to terms with an enemy that you can easily crush?"

Maybe the word 'easily' isn't needed but the meanings still there.


Title: Re: War
Post by: Phildo on July 05, 2009, 08:02:13 PM
In this case, it's not like it's possible to completely remove someone from the game.  So coming to amicable terms at the end of a conflict could be beneficial, lest IRC/ED end up doing what the GBC has and constantly reform under new names to trouble the same people over and over again.


Title: Re: War
Post by: trevorreznik on July 05, 2009, 08:57:09 PM
Those are some pretty shitty terms of surrender, whats the benefit to anyone but irc?

once someone stops fighting back, it is really, really boring to kill off their poses.  especially in this case when the space is completely unwanted.  It's essentially a repeat of a year ago in geminate.


Title: Re: War
Post by: MahrinSkel on July 05, 2009, 09:27:49 PM
There's also opportunity costs, and windows of vulnerability.  While they're fighting IRC, others may be getting up to shenanigans elsewhere, fatigue and wallet depletion is affecting their members, and so on.  To a certain extent you want to "keep the pot boiling" so your people don't lose their edge, but if you go too far it can cause problems as well.  Fighting is fun, stamping on ant-piles as you slowly grind up POS and remnants is not.  It also builds credibility the next time you *extend* terms to an opponent, makes them more likely to take them if the cost of accepting looks better than continuing a slow, grinding defeat.

Most wars in Eve are not the "War to the knife" grudgefest that characterized BoB's relations with everyone else.  Generally they were settled with a negotiated peace that left the losers with something to rebuild around.

--Dave


Title: Re: War
Post by: Pax on July 06, 2009, 02:21:38 AM

On the other hand my spy character has been killing PL like there's no tomorrow, and they can't touch this.  I'd post said stellar stats against them but [opsec].

Your GF ALT killing Awox alts doesn't count   :grin:


Title: Re: War
Post by: Jayce on July 06, 2009, 05:26:17 AM
Most wars in Eve are not the "War to the knife" grudgefest that characterized BoB's relations with everyone else.  Generally they were settled with a negotiated peace that left the losers with something to rebuild around.

It might make more rational sense to take an offer like this, but there is no way it's happening. IRC/ED betrayed the coalition at a bad time, and they messed with RA.  Between those two things alone I don't think anyone on the coalition side would be happy with a surrender agreement authored by them with nothing in it that seemed to be a concession.

POS warfare may be hell, but there are worse reasons to endure it than to curbstomp an egregious traitor.


Title: Re: War
Post by: Endie on July 06, 2009, 08:07:14 AM
Yeah the problem that IRC/ED have here is that .

It would be wrong to pretend that Goons in particular don't have a slightly more nuanced view of the responsibility here, though: IRC are pretty much hated for three, compounding sins:

1) Attacking RA towards whom we feel, despite their changes and failings over the past 15 months, a great deal of gratitude.
2) They did so while RA were helping Death against AAA/Atlas, in order to relieve pressure from us.  It took a huge effort to turn around the resulting 1917-style movement of attention and resources from east to west*.
3) They said we (Death and Goons) told them it was ok to do so.

ED are seen, rightly or wrongly, as IRC's touchingly loyal patsies, who happen to be extremely unwise in their choice of friends.

And Mahrin, I know what you mean about the tendency of losing alliances not to be thrown entirely out of their space before Bob's "we will conquer the universe" strategy in 2006, but the fact is that for several years now - perhaps as a result of that - the losers in almost every major war have been turfed out, even if they later fought back and rebuilt in the same space (e.g. the NC during the frist Great Eve War).

There are exceptions - most obvious are GF after losing Delve 1, and AAA after losing Delve 2, both of whom were the aggressors and had secure areas to which to retreat with little immediate risk of retaliation - but threats in Eve these days tend to be more existential.  This is perhaps due to the greater possibility of putting together a 60-dread fleet to tour a broken opponent's space one-cycling towers, and the more sustainable logistics frameworks offered to support such an effort due to titan bridges and jump freighters.  The tens of millions of m3 of stront alone needed per day during the most intense period of Delve 1 would have been unsupportable in late 2006.

-----------

*Laugh, damn you!  This is funny because it makes AAA ze Germans, and we have a German AAA poster here  :awesome_for_real:


Title: Re: War
Post by: Sir T on July 06, 2009, 08:36:55 AM
I dont know though. Up to the mass invasion of RA space and Diara Lirs shenanigans, the IRC/ED and RA conflict was seen as one of the more interesting conflicts of 0.0, and I think most were willing to let them get on with it. Also I think the fact that RA were in the process of bieng driven out preety much the moment when the Great War II ended gave everyone an extra imputus to get over there and help out.

It is true however that most wars in eve these days are "win or die" affairs.


Title: Re: War
Post by: Pezzle on July 06, 2009, 09:05:15 AM
Our war against 0.0 systems I cannot dock in goes well.  Providence now has 38 outposts.


Title: Re: War
Post by: Comstar on July 07, 2009, 01:34:51 PM
TCF lost a Titan (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1114642) to someone, but no one can be bothered describing what happened.


In other news, congratulations to Himo for being on the IRC BPO kill mail.


Title: Re: War
Post by: Sir T on July 07, 2009, 01:40:14 PM
I'm not on the killmail just was in  in the gang.

Still, I'll pocket the billion isk share with a crtain amount of guilt... :)


Title: Re: War
Post by: Yoru on July 08, 2009, 04:29:34 AM
Sov system discussion moved (http://forums.f13.net/index.php?topic=17350.0).


Title: Re: War
Post by: Simond on July 08, 2009, 06:24:20 AM
Aggression. is too terrible to live.
And for my next trick....  :awesome_for_real:


Title: Re: War
Post by: Endie on July 09, 2009, 01:05:06 PM
From IRC's voice comms after a private meeting of the CEOs:

Quote
<Oldma> "We will come back... possibly as a different name..
<Oldma> "We will be Roaming Gangs everywhere.. you will be hearing of juicy targets for the rest of your lives.. goddamn.."

Now we've all heard the "freed from the chains of POS warfare our ~wulfpax~ will be more dangerous than ever" line, whether it be from IRC, Kenny, Rise's "reavers" or whoever.  But one Goon, Sirhan Blixt, chose to wait until now to post this:

Quote
Relieved from the necessity of guarding cities and particular points, important but not vital to our defense, with an army free to move from point to point and strike in detail the detachments and garrisons of the enemy, operating on the interior of our own country, where supplies are more accessible, and where the foe will be far removed from his own base and cut off from all succor in case of reverse, nothing is now needed to render our triumph certain but the exhibition of our own unquenchable resolve. Let us but will it, and we are free; and who, in the light of the past, dare doubt your purpose in the future?

Source: Danville, Va., April 4, 1865. One Jefferson Davis, to be exact.


Title: Re: War
Post by: bhodi on July 10, 2009, 07:48:30 AM
So you don't have to google - The Confederate President, written as he fled Richmond, Virginia as the Union army closed in. This was 9 days before his general surrendered the confederate forces at Appomattox, VA, ending the American civil war.

It's the perfect historical parallel of this tired old phrase.

Edit: I guess it's really the American civil war, not US or USA.


Title: Re: War
Post by: Meester on July 11, 2009, 04:00:05 PM
With the noose tightening I wonder how long Cult Of War and Veritas Immortalis can stand it.



Title: Re: War
Post by: Pezzle on July 11, 2009, 06:51:06 PM
Providence vs Catch action today in a decent sized fight (in Catch).  400+ involved.  The usual Providence roundup vs Catch + Atlas.  It looks like around 200 ships destroyed.  It looks like we were outnumbered a fair bit, the fight report is a mess.  CVA killed more than we lost.


Title: Re: War
Post by: Endie on July 12, 2009, 05:41:44 AM
With the noose tightening I wonder how long Cult Of War and Veritas Immortalis can stand it.

I was within about 60 seconds yesterday of setting up a PL hotdrop on a COW titan in Great Wildlands.  The idiot warped into his own bubble camp on a gate to doomsday a frigate gang (with dictors), and we had him tackled for four minutes or so, but PL just didn't quite get there in time.  If the gang FC had held off for a few minutes more before jumping then COW would have lost their second titan in a fortnight and I'd have been on the front page of the Eve login news (ok titans die all the time but doomsdaying a noob frigate gang?)  Who puts a titan on a gate and doomsdays inside bubbles when PL are within hotdrop range?

As it was we killed a bunch of Cow battleships, dictors, recons, battlecruisers and more with our frigates.  They are pretty awful.  Trying to send smartbombing battleships onto a frigate gang is a fine trick (as everyone who used to attend Frigate Club knows) but when you have one guy with a scanner fitted it leads to you exchanging a typhoon for one over-eager tristan who didn't set his orbit right.


Title: Re: War
Post by: Endie on July 12, 2009, 05:49:52 AM
Oh, also Sc"0"rched Earth are in a state of turmoil right now after those giants of the game TNT dropped some towers on their space.  Here is some free porn from their alliance mails for you: they have taken down their own jump bridge system to stop people using it to get away from the combat area to rat in safety elsewhere.  I'm not joking. although I admit i had trouble believing the alliance emails in question.

Quote
2009.07.11 15:07
Hi guys.

A bit of warning for you all. the 1-7 to 5DE JB and the M-M to 1L JB have been taken down.

--------------------
2009.07.11 17:47
This is ridiculous, that is a vital route to empire now that 90% of our cyno gens are camped. Logistics now became very hard thanks to this....

--------------------
2009.07.11 18:12
Yeah, its almost like they meant to do it...

--------------------

2009.07.11 18:15
please advise as to when they will be replaced ?

--------------------

2009.07.11 18:16
Not our call... Wasg ooing to leave them up but were told to just take them down by Elrac....  so blame Him not Us..

--------------------

2009.07.11 18:20
El'rac had them taken down so people would no go hide in M-M and rat when we need people in the fleet!  Now stop spaming.

The mere fact that they use alliance email for huge conversations should be a clue as to their awfulness.  Anyway, several key corps are getting their stuff to empire and preparing to leave the alliance so they're pretty stuffed.

Edit: it was a a cover story: the people running the JB towers (Hobo) took them down and are leaving the alliance as well :V


Title: Re: War
Post by: Sir T on July 12, 2009, 12:57:13 PM
Intrepid Crossing appear to be in full on failure cascade.

http://evemaps.dotlan.net/alliance/Intrepid_Crossing


Title: Re: War
Post by: Endie on July 12, 2009, 02:41:22 PM
Intrepid Crossing appear to be in full on failure cascade.

http://evemaps.dotlan.net/alliance/Intrepid_Crossing

I don't think I'd agree with the "full on" element, but they're dropping fast.

However, they are proving more cohesive and better at breakout ops than Kenny were by a substantial margin.  In fact, given that they were facing much the same hostile forces (minus some minor elements like SoT but plus Drone Russians), and without the support of many thousands of sycophantic GBC members, I'd say that they've proved themselves substantially superior to Kenny/Bob.  Even last night they were successfully evaccing large numbers of capitals.

They were crippled by their awfuol, awful leadership.  Oh, and their inability to sanely fit ships.


Title: Re: War
Post by: Pezzle on July 12, 2009, 04:42:27 PM
Providence forces paid a visit to some Systematic-Chaos cap ships attacking a tower in... Tash-Murkon.  Outnumbering your foes by 4-1 can have advantages :P

14 of 16 Systematic-Chaos cap ships polled did not find the experience enjoyable.  We lost an inty.  One of our friends lost a blackbird. 


Title: Re: War
Post by: Jayce on July 12, 2009, 05:03:16 PM
Sys-K always struck me as the most arrogant, but at the same time deluded, of BoB's pets.

And what Endie said made me remember a theory I'm nursing that BoB were never that good to begin with.  They were only lucky in having a relationship with the developers, having players from early beta, and having a mystique.


Title: Re: War
Post by: Meester on July 12, 2009, 05:13:53 PM
Even last night they were successfully evaccing large numbers of capitals.

Aha! Failure on GoonSwarms part!

For shame :facepalm:


Title: Re: War
Post by: Daztur on July 12, 2009, 06:58:33 PM
Sys-K always struck me as the most arrogant, but at the same time deluded, of BoB's pets.

And what Endie said made me remember a theory I'm nursing that BoB were never that good to begin with.  They were only lucky in having a relationship with the developers, having players from early beta, and having a mystique.

And low ping?


Title: Re: War
Post by: Phildo on July 12, 2009, 07:08:49 PM
Cat-6 cables, the secret to intergalactic hegemony!

Sys-K is in the Stain power bloc, not BoB's.


Title: Re: War
Post by: Kovacs on July 12, 2009, 11:09:08 PM
Intrepid Crossing appear to be in full on failure cascade.

http://evemaps.dotlan.net/alliance/Intrepid_Crossing

Corps. leaving left and right but last I heard there was still a titan baking in ER and a suprising amount of inter-corp rah rah'ing about saving it.  Apperantly we're (IRC) is evac'ing to Curse of all places as the last systems fall.  So the high point of my month?  The 10 minutes of peace mining hed. in Catch. 

:awesome_for_real:  Yeah. 


Title: Re: War
Post by: 5150 on July 13, 2009, 06:42:11 AM
So the high point of my month?  The 10 minutes of peace mining hed. in Catch. 

:awesome_for_real:  Yeah. 

You'd be better off mining grav sites in empire (high sec) based wormholes

Granted the roids arent huge and they're arent many of the high ends but if you're only mining for yourself.......


Title: Re: War
Post by: Endie on July 13, 2009, 06:48:17 AM
Intrepid Crossing appear to be in full on failure cascade.

http://evemaps.dotlan.net/alliance/Intrepid_Crossing

Corps. leaving left and right but last I heard there was still a titan baking in ER and a suprising amount of inter-corp rah rah'ing about saving it.  Apperantly we're (IRC) is evac'ing to Curse of all places as the last systems fall.  So the high point of my month?  The 10 minutes of peace mining hed. in Catch.  

:awesome_for_real:  Yeah.  

Braver man than me, Gunga Din, if you'll mine in Hed.  And the titan is in the cooker in D-I, since your leadership seems to starve members of info: there are four potential towers.  I suspect they're all being reinforced as I write.

By the way, Curse is an odd choice.  Yes, Atlas has a bunch of blues there and in GW right now, but it's traditionally riddled with some pretty effective pirates who will seriously prey upon anyone using it for missioning, let alone ratting or mining.

Edit: Kovacs this is important.  You nurture a killer in your midst.  Do you know this man?

Quote from: Talin Rever
i'm Talin, my ship is the white tiger and i have been a hunter for as long as i can remeber my past is a blure i have no famly that i know of but my foster foter orien...but he has been killed...and the killer called him self...my brother...i now hunt this so called brother... and one day i will fined him and kill him... If you need a hunter call me... for no one gets away from the white tiger member
impass is my home

One brave Goon faced the White Tiger's member and was able to get this to us from his profile.  It's pretty much the best profile ever.


Title: Re: War
Post by: Jayce on July 13, 2009, 09:03:35 AM

Quote from: Talin Rever
i'm Talin, my ship is the white tiger and i have been a hunter for as long as i can remeber my past is a blure i have no famly that i know of but my foster foter orien...but he has been killed...and the killer called him self...my brother...i now hunt this so called brother... and one day i will fined him and kill him... If you need a hunter call me... for no one gets away from the white tiger member
impass is my home

One brave Goon faced the White Tiger's member and was able to get this to us from his profile.  It's pretty much the best profile ever.

This is awesome.  I look forward to updates from his bio when he "fineds" his brother.  And maybe more family members, even though he doesn't know of any (except his brother and "foter").  Clearly having a past that is a blure causes serious consistency problems.


Title: Re: War
Post by: Endie on July 13, 2009, 09:15:35 AM
Fool.  The White Tiger's member doesn't need to remeber his famly.


Title: Re: War
Post by: Sir T on July 13, 2009, 09:16:48 AM
:facepalm:

I'm sorry, but all I can get in my head from that is the "wounded Tiger is most dangerous when wounded" speach...


Title: Re: War
Post by: Kovacs on July 13, 2009, 12:41:40 PM
Quote from: Talin Rever
i'm Talin, my ship is the white tiger and i have been a hunter for as long as i can remeber my past is a blure i have no famly that i know of but my foster foter orien...but he has been killed...and the killer called him self...my brother...i now hunt this so called brother... and one day i will fined him and kill him... If you need a hunter call me... for no one gets away from the white tiger member
impass is my home

One brave Goon faced the White Tiger's member and was able to get this to us from his profile.  It's pretty much the best profile ever.
[/quote]

New one on me but you're out of your mind if you think I'm not going to steal that word('ish) for wrod.

And apparently I'm not in IRC anymore and wardec's are dropping which is nice, almost exactly 18 hours too late to save my Badger, which wasn't.   

In what may or may not be news, the dregs of the IRC Diaspora are talking of moving to Curse or god forbid, Immensea under a different (as yet undecided) banner.


Title: Re: War
Post by: Phildo on July 13, 2009, 08:39:29 PM
You could become the Imperial Republic of Curse (IRC.)


Title: Re: War
Post by: Meester on July 14, 2009, 05:58:19 PM
Seems Sc0rched Earth are next on the killing list getting a beat-down from all directions presumably because of their traitorous actions against those who got them Wicked Creek in the first place. I just wonder who is going to hold Wicked Creek next (might be something to do with TNT?).

Cult Of War/Minor Threat/Cult Of War territory afterwards or Atlas? I note Morsus Mihi had a small battle with Atlas down south as well as fighting Sc0rched (can't people spell without numbers anymore?). Intrepid still have a very small part of their territory left (as do ED).


Title: Re: War
Post by: Meester on July 18, 2009, 01:53:18 PM
Seems Veritas after they grabbed a bit of space in the RA turmoil are now being attacked by Red Allliance and Pandemic Legion. Red Alliance are also under attack by Pandemic.


Title: Re: War
Post by: Sir T on July 18, 2009, 05:59:09 PM
Word has come my way that COW is extremely pissed at Atlas for various reasons. Seems Bobby Atlas is taking the BOB school of diplomacy to new heights.


Title: Re: War
Post by: Jayce on July 18, 2009, 06:35:20 PM
Word has come my way that COW is extremely pissed at Atlas for various reasons. Seems Bobby Atlas is taking the BOB school of diplomacy to new heights.

I heard about that.  Teaching them a lesson, or something?  :why_so_serious:


Title: Re: War
Post by: setar on July 19, 2009, 07:13:33 PM
Sounds good to me -- less blues. Wasn't the whole idea of the BOB wars to go back to a more splintered warfare? True, NC hasn't gotten the message yet, but if we see no more mega-coalition wars before the new Sov system arrives, all the better.


Title: Re: War
Post by: Fordel on July 19, 2009, 10:49:53 PM
All these minor wars are boring though!


Title: Re: War
Post by: Endie on July 20, 2009, 04:26:37 AM
Goonfleet took down Minor Threat's sov-claiming towers (alone for the first and with some help from RA for the second) in JLO yesterday

For those who need the backstory, JLO is one of Goonfleet's historic first station systems in 0.0, in the region of Scalding Pass.  When we last took it, we were fighting Lokta Volterra and the Southern Coalition, and we were the junior partners in what was to be the very start of the Redswarm Coalition, with Red Alliance our big brothers.  We gave up JLO when we moved to Delve, but we're now taking it back as Goonfleet Foreign Legion's Algeria.

Now, we're back and the roles are kinda reversed following the impact of Daira Lir's failed alliance theft on RA, but they still showed up with a very impressive battleship fleet who swung the battle.  It was a nice feeling after three years or so since the first time I saw it: sitting in Scalding Pass on a gate waiting to jump and seeing dozens of RA battleships silently gang-warp to the gate and jump through.  It's nice to be returning the favour, even if almost half our fleet was sitting in capitals this time.

Anyway, I had two characters in system and, thanks to people (not me!) not listening to Scavok my drone regions rokh was lost two gates from safety (first one I've lost in a looong time, and lost to the "warping..." bug).  As a huge bonus, however, that finally galvanised me do the research needed and fix my seven-second-plus ISP-side server lag, which extended to half a minute of gate jumps before 1am.  Only needed one number swapped to avoid ISP traffic-shaping and I have been suffering this since April  :awesome_for_real:  As a second bonus that meant I got to fly rifters on one and a blackbird on the other character: 420 dual-box tacklers and ECM every day: 25 kills and one lost rifter.

The first tower went down very easily, and it was nice to see a euro-TZ tower KM with 100% goon racial purity (Diese Killmail ist Pubbierein (http://killboard.goonfleet.com/km/390179)).

For the second tower, RA turned up on our side and Minor Threat and CoW plus allies turned up to fight us.  They titan-jumped in, and as we wanted to secure the gate that's where the battle happened.  They had an impressive battleship fleet and some very good warpins from their FC, but we compensated for the BS numbers by going all-in and bringing dreads to the gate.  They made the mistake of overcommitting their dictors and hictors at the start of the fight - nine of them - and virtually all died at once.  I think several of us tacklers were concentrating on webbing their dictors to stop them cloaking or escaping their own bubbles, and that meant we could get our primaries out at once for the rest of the fight.  The result was a tremendously one-sided fight: http://killboard.goonfleet.com/battles/1445 - with my rifter making up a sixth of our losses for the fight and them losing 38 T2 craft and battleships.  As usual, the presence of RA means our losses might be a tiny bit bigger but I don't know what, if anything, they lost.

Learning points: Scavok and Mister V are great FCs.

Now AAA has done what they do to CVA when they want fights and planted a capital-bait tower in 49- (there are still a few days until it goes sov three) while Tri are apparently moving to NPC Delve.  An attempt to draw us off from our Shermanesque March Through the South?

All these minor wars are boring though!

I can only suggest you join us in Scalding Pass.  The Legion has been involved in non-stop big fights for weeks and as a bonus we are the muscle, and rarely have to shot web at POS.  I think that Comstr is sitting at over a hundred kills in 20 days, Pred is hanging out with Sc0rched Earth in Wicked Creek and is barely behind, Himo has turned up and already had fifty kills, I have a little over one hundred as well but on three characters (one of whom is shooting at the other two, though :ninja:) and even our glorious leader Nerf has found time to grab a few dozen kills between scams and delegating to Moki.


Title: Re: War
Post by: Sir T on July 20, 2009, 07:27:32 AM
Yeah it was a great fight when they turned up. Their biggest mistake was to warp most or all of their dictors on us initially, which meant most of them got killed. But it was a very good showing from them and was a very enjoyable fight .

Oh and Endie's stolen fit was fail. It had railguns on it. Everyone knows pro Rifter pilots use lasers  :drill:


Title: Re: War
Post by: Phildo on July 21, 2009, 07:35:25 AM
Sev3rance loses a titan. (http://www.sev3rance.com/kb/?a=kill_detail&kll_id=28558)


Title: Re: War
Post by: Sir T on July 21, 2009, 03:31:42 PM
No capitals on the mail either.


Title: Re: War
Post by: MahrinSkel on July 21, 2009, 03:42:37 PM
No capitals on the mail either.
Not very well fitted for a Titan, either (no officer modules, only a few T2-equivalent faction mods, and T1 drones).  50B for the ship, less than 3B for fitting (more than half on the DDD and the Jump Portal).  That's like a BS with generic T1 guns.  Fail.

--Dave


Title: Re: War
Post by: Thrawn on July 21, 2009, 04:17:06 PM
But instead of spending 60B on officer fittings he can now just buy another poorly fit Titan instead.  :awesome_for_real:


Title: Re: War
Post by: Fordel on July 21, 2009, 04:22:02 PM
We need a new E-Peen ship, Titans just aren't cutting it anymore.


Next Super Capital, Unicron Class.


Title: Re: War
Post by: Meester on July 21, 2009, 05:29:16 PM
There seems to be a bit of Ruskie involvement up north atm.

You got Razor assaulting Solar Fleet territory in the Northern drone regions.
You got Morsus Mihi fending off Red OverLord, Stain Empire (Xenobytes), AAA folk and ERR0R gangs in Tribute etc.
You got Tau Ceti Federation battling White Noise and co in Venal.

Is this basically a Russian version of MAX?


Title: Re: War
Post by: Endie on July 22, 2009, 01:52:30 AM
Is the attack on morsus mihi something that started overnight? Because Imperian was telling us what they were planning on the gf boards just yesterday afternoon and it was rather different.

Also, remember that razor went to fight solar, not the other way round.


Title: Re: War
Post by: Trigona on July 22, 2009, 05:04:07 AM
ROL are based in the low sec systems adjacent to Tribute such as Taisy.  The thought is that they would prefer to keep us occupied there than in their own systems.   They've been good fun, sometimes using Drakes that when insured cost them stuff all to lose, against our expensive to lose T2 ships.  In term of k/d they've done ok, but they are less of an irritant than Tri, to give you some idea of their essential insignificance

The good thing is that there is no pos bullshit and it gives our M-O campers something to do.

However any1 who thinks that this is actually affecting MM is sadly mistaken and we are about to launch a road trip down to where we can find some decent targets.  No pos stuff just roaming gangs relocated close to the action.  RAWR   RAWR  RAWR


Title: Re: War
Post by: setar on July 22, 2009, 05:11:53 AM
Is the attack on morsus mihi something that started overnight? Because Imperian was telling us what they were planning on the gf boards just yesterday afternoon and it was rather different.

Also, remember that razor went to fight solar, not the other way round.

They's also given up on that campaign after only one week as it turned out that they were completely unprepared -- both from the logistical and strategic point of view -- and seem to have underestimated Solar. On the plus side RAZOR did not call in the remaining NC just yet to bail them out.



Title: Re: War
Post by: Endie on July 22, 2009, 05:26:55 AM
Sc0rched Earth have so far lost 71 ships and killed 8 today this is a typical day.  This month they have these stats: "933 Ships killed (22.72B ISK) 2426 Ships lost (54.47B ISK)".  That is padded in their favour by some fleet actions where a few members of Hobo and Ifuse tagged along in big fleet fights with other alliances and got on lots of kills.  They rely on imports for virtually all their ships, and their jump midpoint had to be shut down due to PL ganking everything that jumped in.  Their forums are now in Lotka.org mode, with

All that would be bad enough, but Bobby Atlas looks like throwing them under a bus.  Loyal ally that he is, he stated on CAOD that "aggro imploded by its own internal failings, as it appears may be the path for scorched."  Nice.  Everyone knows how fast Bobby is to look for an excuse to reset people, so Scorched had better do well with their part of the defence of the AAA R64 that comes out tomorrow evening.  That said, they haven't even bothered to post an op for it yet, and their last Euro TZ mandatory CTA got 41 people out of 2000 alliance members.  The head of the alliance (fourth in a month) came into their alliance chat and said "everyone in fleet no excuses", and alliance chat dropped from 194 to 157 in two minutes with people logging off.  The other 3/4 just ignored him.

Is the attack on morsus mihi something that started overnight? Because Imperian was telling us what they were planning on the gf boards just yesterday afternoon and it was rather different.

Also, remember that razor went to fight solar, not the other way round.

They's also given up on that campaign after only one week as it turned out that they were completely unprepared -- both from the logistical and strategic point of view -- and seem to have underestimated Solar. On the plus side RAZOR did not call in the remaining NC just yet to bail them out.

Yep, the description from one NC pilot was something like that fighting Solar was "like Vietnam but less fun."


Title: Re: War
Post by: Meester on July 22, 2009, 07:45:49 AM
Also, remember that razor went to fight solar, not the other way round.

I did say 'assaulting' and not 'defending'  :oh_i_see:

I always thought the NC (Razor) was attacking Solar because

a) It used to be Mostly Harmless/IRON/Guardian Federation territory that SOLAR took over.
b) They wanted to put some current NC members there that don't hold much or any space like Majesta Empire, Circle of Two and Stella Polaris (although do Stella still exist?).


Title: Re: War
Post by: Endie on July 22, 2009, 08:12:28 AM
b) They wanted to put some current NC members there that don't hold much or any space like Majesta Empire, Circle of Two and Stella Polaris (although do Stella still exist?).

I was surprised to find that they are still around, actually.  They're a full-stop alliance like Aggression., though, so it's hard to take them too seriously: http://evemaps.dotlan.net/alliance/Stella_Polaris.


Title: Re: War
Post by: Endie on July 22, 2009, 03:14:20 PM
Oh on the "how bad are/were the Atlas coalition so far?" thread I know that K/D ratios are a source of nothing but trouble but the F13 stats, which are on a feed from the GF kb and are therefore API linked to avoid naught people not posting losses, currently sit for July at:

289 Ships killed (85.71B ISK)
8 Ships lost (0.09B ISK)

The two campaigns we have running (against CoW/Minor Threat and against Sc0rched Earth) are at 99.9% and 100% efficiency so far (since June).  Obviously those will even out a bit but Sc0rched Earth are losing three ships for every one they kill this month so it can only even out so much.  And a very large proportion of that is from small-gang stuff, not fleet fights.


Title: Re: War
Post by: Fordel on July 22, 2009, 04:36:37 PM
With the majority of ISK lost being tied up in your Rokh I assume?


Title: Re: War
Post by: Endie on July 22, 2009, 05:02:42 PM
Neither my kills nor losses (don't forget the rifter) are included in that, as I'm usually flying my gf characters.


Title: Re: War
Post by: Sir T on July 22, 2009, 06:06:42 PM
I have had the most expensive loss for july at 151 mill fyi


Title: Re: War
Post by: Fordel on July 23, 2009, 01:43:22 AM
That's a lot of Rifters!  :oh_i_see:


Can any of these little powers your currently stomping all over even pretend to be a serious threat against any of the Big Boys left?


Title: Re: War
Post by: Endie on July 23, 2009, 02:39:10 AM
That's a lot of Rifters!  :oh_i_see:


Can any of these little powers your currently stomping all over even pretend to be a serious threat against any of the Big Boys left?

Well, remember that when we started the campaign you had an aligned bloc of Atlas, IRC, ED, Aggro, Sc0rched, CoW, Minor Threat, -V- and someone else that I forget.  Bobby is doing his usual revisionist stuff about "loose arrangements" and "defence pacts", but that was fourteen or fifteen thousand pilots crowing about how goons were worried and RA were dying.  I'm not even counting the Russians in there, but AAA were blue to the key members there, andd like Stain and ROL were neutral to the rest with an understanding that they would help out if needed, and so on.

I'm not criticising allied blocs: Goons are part of a confederation which is almost as big as that of our enemies.  But suggesting that we're doing a Bob and just picking on little alliances is wrong.  We're trying to fight a large coalition which borders us and which attacked our oldest allies.  And just because, say, CoW are on the ropes now doesn't discount the fact that they had forty more dreads and another titan when we started on them.

It's not our fault that every time we attack part of that bloc Bobby Atlas cynically abandons them at the first sign of risk.  Eve is about choosing allies wisely, a mistake we made too, after all, with AAA.

Anyway, maybe they'll get a breather over teh weekend.  After their signal failure to dent the NC's position, Triumvirate have been told to divert us instead and have moved caps into NPC Delve.  No doubt our R64s are the targets.  At the moment, they're wandering round Delve with remote-rep battleship fleets, and Rebellion are being subjected to the dubious help of the assorted astrosemites and unmotivated shut-ins who make up Delve's Goon population while the GF Foreign Legion are firmly based in Algeria and Jihadswarm are messing with Empire under the leadership of the Sheikh.


Title: Re: War
Post by: Slayerik on July 23, 2009, 01:17:58 PM
I hear something big is going down. Lotsa caps go boom?


Title: Re: War
Post by: Endie on July 23, 2009, 04:14:20 PM
I hear something big is going down. Lotsa caps go boom?

Well, it's been long enough for several cap fleets to die.  Tell all?


Title: Re: War
Post by: trevorreznik on July 24, 2009, 04:32:42 PM
I see on the killboard that Veritas Immortalis capitals are dying in C-J.  It's amazing that they even exist and are fighting in the same area as 3 years ago.


Title: Re: War
Post by: Comstar on July 24, 2009, 07:02:25 PM
Indeed they are (http://killboard.goonfleet.com/battles/1450).

RA was also there (it was their tower -V- was attacking when they got hotdropped), but the good guys definitely came out on top. They killed 3 of ours + 1 Rifter, and lost I think their entire engaged cap fleet and 30 other ships.  ATLAS spent so long getting organised then never showed up.

A Razor fleet showed up 2 minutes after the last -V- cap died and left.

60 ship AAA gang showed up half an hour later as we were shooting one of the 2 anchored but not yet online -V- towers, had a brief battle, and left again. I lost all my loot I'd picked up when I warped in and stood still for 10 seconds like I had been gotten used to fighting IRC/ED/MT/V while the AAA anti-support put some warrior II's on me.  They left shortly there after.


-V-  is as bad I remember them from 3 years ago.  

Edit- Oh it's much much worse (http://kb.veritas-immortalis.com/?a=kill_related&kll_id=30783). When you fight an enemy at near equal numbers and STILL come out at losses of 10 to 1, today was not a good day.


Title: Re: War
Post by: Yoru on July 25, 2009, 08:11:43 AM
The discussion of the latest Goonswarm scam has been moved to a fresh thread over here (http://forums.f13.net/index.php?topic=17491.0).


Title: Re: War
Post by: Meester on July 25, 2009, 03:57:02 PM
Veritas back in the South. Who next? Ascendent Frontier in Feyth?

VI doesn't seem to have too many allies beside perhaps Cult Of War who are basically just a VI cut-off. Atlas will probably become part of the extensive VI enemy list, at the rate Atlas is going through its allies.


Title: Re: War
Post by: Simond on July 25, 2009, 04:39:48 PM
Atlas doesn't have allies, just people Bobby hasn't pissed off yet.  :grin:


Title: Re: War
Post by: Endie on July 25, 2009, 06:09:48 PM
Veritas back in the South. Who next? Ascendent Frontier in Feyth?

VI doesn't seem to have too many allies beside perhaps Cult Of War who are basically just a VI cut-off. Atlas will probably become part of the extensive VI enemy list, at the rate Atlas is going through its allies.

I genuinely thought Atlas or VI reset the other at the same time Cow and Minor Threat reset Atlas.  Who reset who first is beyond even my compulsive following of the political scene.


Title: Re: War
Post by: setar on July 29, 2009, 06:42:57 PM
Are there any plans to bail out KIA at some point? The regular members certainly are asking for help, but the recent highly filtered summary of GS replies sounded like they'll be on their own for a bit longer.

* http://killboard.kia-clan.info/?a=kill_related&kll_id=61430
* http://killboard.kia-clan.info/?a=kill_related&kll_id=61708
* http://killboard.kia-clan.info/?a=kill_related&kll_id=61912

Probably no need to as TRI are not staging an invasion, and KIA could use this as a training environment. But I'm starting to feel sorry for them.


Title: Re: War
Post by: Phildo on July 29, 2009, 07:28:14 PM
Aside from losing a few fleets because people in Delve and PB haven't figured out how to counter a BS/Logistics ball yet, have KIA actually been strategically harmed?  Any towers reinforced?  Any jammers taken down?


Title: Re: War
Post by: setar on July 29, 2009, 07:36:16 PM
Aside from losing a few fleets because people in Delve and PB haven't figured out how to counter a BS/Logistics ball yet, have KIA actually been strategically harmed?  Any towers reinforced?  Any jammers taken down?

Jammers have been taken down a few times (or sometimes destroyed by KIA so they can anchor a new one), but the only real damage so far has been done to the KIA forums, it seems, where the usual vocal folks tear into everyone else for being useless and wonder were GS and ZAF are to help them.


Title: Re: War
Post by: Meester on July 30, 2009, 03:38:29 PM
KIA Alliance is pretty useless in my opinion. Shame as the alliance has a good logo.


Title: Re: War
Post by: Endie on July 30, 2009, 04:03:24 PM
Kia are trustworthy allies, extremely (recklessly) aggressive with caps despite their limited numbers and wealth (learn form that, bobby), haven't been bribed with real world cash and never sold out to bob. Yes they can be out-blobbed by people looking for easy fights at hugely favourable odds, but when necessary their allies will show up for them like they did for us.


Title: Re: War
Post by: Sir T on July 30, 2009, 04:53:23 PM
Speaking of allies not turning up to help, Atlas, AAA and DICE formed a pretty big fleet to help out - V - last night at a critical juncture. - V - had 4 towers coming out within an hour, so we formed up a hefty fleet to kill those towers and face the enemy fleet. They had a small numbers advantage but more importantly they reportedly had 150 BS to our 100, a significant advantage. Anyway we were keyed up and ready for an hour long fight... but the other side titan bridged onto a PL gang that had killed a Scortched Earth gang, bubbled themselves chasing it, then took their fleet and sought ~good fights~ by hitting a Kraftwerk R64. Kraftwerk bieng an alliance that has just disbanded and therefore very capable of giving stout resistance.

Thanks to this sterling help, Veritas Immortalis should lose N7-B by tomorrow morning.

As for Tri, apparently they are getting somewhat more than they bargained for tonight.


Title: Re: War
Post by: Trigona on July 30, 2009, 05:34:52 PM
Tri are certainly not to be under estimated, they love setting traps for capitals and are are always up for a gank.  They have the ability to field over 50 caps and will do so.

Now for a brief moment of chest beating, the fact that MM were able to force them from Venal gives an indication of our ability to focus force when required, even though we are not known as a PvP alliance.


Title: Re: War
Post by: Endie on July 30, 2009, 05:52:14 PM
Tri's stain excursion was a horrible pounding for them at the hands of the locals who may be red to us but who sure can pvp. With zaf and almost all pvping goons away on deployment, kia looked like a soft, small target.


Title: Re: War
Post by: setar on July 30, 2009, 07:19:53 PM
Guys, seriously? MM driving out TRI? KIA being trustworthy doesn't change the problem that they've absorbed a large number of corps who should not be in 0.0, and the alliance itself wouldn't be holding space if it wasn't for the GS pet status.

And TRI outblobbing KIA, the small soft target? TRI has 600 pilots. KIA is fighting in their own arena, has the benefit of jump bridges and 1000 pilots. How are the odds stacked in TRI's favor?



Title: Re: War
Post by: Phildo on July 30, 2009, 07:32:48 PM
Technically, TRI is also fighting in their own area as well.


Title: Re: War
Post by: Murgos on July 30, 2009, 07:53:23 PM
Technically, TRI is also fighting in their own area as well.

Freed, shackles, POS warfare, etc...


Title: Re: War
Post by: Endie on July 31, 2009, 02:50:48 AM
Guys, seriously? MM driving out TRI? KIA being trustworthy doesn't change the problem that they've absorbed a large number of corps who should not be in 0.0, and the alliance itself wouldn't be holding space if it wasn't for the GS pet status.

And TRI outblobbing KIA, the small soft target? TRI has 600 pilots. KIA is fighting in their own arena, has the benefit of jump bridges and 1000 pilots. How are the odds stacked in TRI's favor?

The NC scared Tri off in two weeks after they came back.

And OK, I'm going to say something that sounds like a troll here, but really isn't meant as a troll at all, just a statement that's pertinent.

AAA have a long history of seeing blue or aligned powers nearby who appear to be weak, and of resetting them for an easy win.  IAC is the most famous, but KoS is another, and they famously (mmm the delicious Kugutsumen chat porn) thought the same of Goons.  Those are just the obvious ones that leap into mind.

Goons have a long history of sticking by alliances who helped them out in the past, and who have not fucked them over.  When everyone in ROL, AAA, th IRC/ED and elsewhere were saying "Red Alliance are not who you remember them being.. all the good bits left... let them die" Goons remembered that we owe them our existence and went to help.  Same reason when we went to help allies against Smashkill/Atlas in mid 2008.  And there was a substantial amount of argument and angst over remaining neutral when AAA went for IAC.

I'm not saying that there are no counter-examples on either side.  But the patterns are there.  And that's why we're not about to reset or abandon an ally as you suggest simply because lol Tri VIII turn up there for ganks.

Also, KIA are not our pets.  They and ZAF took their space, and although I believe MM were there for a while Goons only really had to turn up a couple of times, and the only station we took was when we (the F13 Goons) took TPAR and held it for a couple of weeks.  Since I was the person who ran that I'm pretty aware of the Period Basis campaign: I lived there for a month, and there were no other goons (none) within 15 jumps.  They do not pay us anything for rent, whether in ISK or in real-world cash (unlike certain Feythabolis pets*), and they helped plenty when we took Delve.  Being a smaller part of a power-bloc than a dominant partner does not make someone a pet.  I happen to like a version of Eve where alliances of varying power and ability all exist in 0.0, even if the current sov mechanics force them to align with someone.

---

*Of course, when the person paying the cash has openly stated in a public forum that he has considered having in-game opponents murdered, you may think that the pet boot is on the other foot.  But hey, maybe you like your ally for that approach to internet spaceship games, Setar?


Title: Re: War
Post by: rand on July 31, 2009, 03:56:06 AM
AAA have a long history of seeing blue or aligned powers nearby who appear to be weak, and of resetting them for an easy win.  IAC is the most famous, but KoS is another, and they famously (mmm the delicious Kugutsumen chat porn) thought the same of Goons. 

Got a link to the chat porn?


Title: Re: War
Post by: Endie on July 31, 2009, 04:04:26 AM
AAA have a long history of seeing blue or aligned powers nearby who appear to be weak, and of resetting them for an easy win.  IAC is the most famous, but KoS is another, and they famously (mmm the delicious Kugutsumen chat porn) thought the same of Goons. 

Got a link to the chat porn?

You're a goon: most of it was reposted in the (old) War Room at various times during the war.  And there are complete dumps of several AAA corp forums in Kugutsumen if you prefer unfiltered versions.

Also, there's a new AAA forum porn thread in the new War Room which (for those unlucky enough to be one of those few people in the world of Eve without Goonfleet forum access) is all about how their numbers suck and why can't they attack Sylph for a guaranteed win?  Sylph.  Well, that will be a challenge.  Attack the Catch-based Providence charity case who have lost a third of their members recently.


Title: Re: War
Post by: setar on July 31, 2009, 05:09:32 AM
Oh, I agree with the general summary, Endie -- although it could be argued that Goon support in quite a few cases means posting on CAOD rather than getting into a ship and actually helping said allies. But none of this addresses the claims that MM alone removed TRI from the North, or that KIA is being outblobbed.. which is what I was contesting.

Having said that I am happy that nobody is helping KIA so far. TRI has no intention to claim space, so this is a nice free-for-all PVP opportunity that for once does not end in half of the EVE map getting dragged into a conflict. Targets like that are difficult to find these days.


Title: Re: War
Post by: setar on July 31, 2009, 05:11:58 AM
And whoops:

Quote
A director in the Mostly Harmless corporation SOLJA just performed a decent-sized corp theft of emptying the wallet, grabbing all corp hangar ships, off-lining a few convenient pos's, and then put the coup-de-grac of removing the corporation from the alliance.

A Mini-Haargoth. Although I doubt it will have consequencies in this case as they are not under siege, and it's just a corp.


Title: Re: War
Post by: Endie on July 31, 2009, 06:56:42 AM
Oh, I agree with the general summary, Endie -- although it could be argued that Goon support in quite a few cases means posting on CAOD rather than getting into a ship and actually helping said allies. But none of this addresses the claims that MM alone removed TRI from the North, or that KIA is being outblobbed.. which is what I was contesting.

Having said that I am happy that nobody is helping KIA so far. TRI has no intention to claim space, so this is a nice free-for-all PVP opportunity that for once does not end in half of the EVE map getting dragged into a conflict. Targets like that are difficult to find these days.


I didn't see the idea that MM alone removed Tri from the north, sorry.  I'd characterise it as them returning (with some Razor) and Tri leaving, but it was the addition of first-rate alliances that had that effect, not their sole presence, unsupported.

As regards KIA, they're in much the same situation someone like Cow is, now: it would be daft to pretend that if Cow brought their capfleet then only GF Foreign Legion and RA would turn up to hot drop them.  If they could replace the forty they lost then they might well have bigger numbers in-theatre, but they know that we'd temp-blue PL and that Death would tag along and that (given warning) they might even face some northern powers if they deployed a full dreadfleet to attack a tower "just" the RSF elements reinforced.  Right or wrong, it is a pretty common opinion that if Tri get a good timer on a KIA R64 and KIA bring out their caps then not only will Tri's much larger capfleet engage but some variety of Stain/AAA/ROL etc.

Nothing wrong with that at all.  My whole point is that everyone does it on every side, now.  But Tri are commonly felt to be more or less Atlas/AAA/ROL-aligned due to their recent entanglements, and that means that KIA have to react accordingly.

I say again: I like that KIA has some less experienced or able corps in them  0.0 is too elitist, and most Goons would agree with that.  Once, we were useless and needed aid in 0.0, too, and KIA were one of those who helped.  If they ask for help they'll get it.  Right now they feel they're still dealing with things, so we're not really needed yet.


Title: Re: War
Post by: rand on July 31, 2009, 01:03:57 PM
And TRI outblobbing KIA, the small soft target? TRI has 600 pilots. KIA is fighting in their own arena, has the benefit of jump bridges and 1000 pilots. How are the odds stacked in TRI's favor?

More pilot activity in their prime, i know for sure tri gangs regularly outnumber goon or rebellion gangs in delve. The only exception was once in 319 where numbers were around even with a goon fleet and a rebellion fleet were in system, but they refused to engage till rebellion left. At which point they outblobbed us pretty heavily, so we left while they were crowing about being able to undock in local.


Title: Re: War
Post by: Slayerik on July 31, 2009, 03:36:51 PM
Ok, for the record I don't wanna hear anyone talk shit about TRI being blobbers. I fought as TRI for about 6 months to a year on and off, and I could count on one hand the number of fights I was involved in that we actually had a heavy number advantage. Maybe shit was different in MK II but we'd fight outnumbered.

Not sure why I care anymore..... :)


Title: Re: War
Post by: rand on July 31, 2009, 03:48:40 PM
Ok, for the record I don't wanna hear anyone talk shit about TRI being blobbers. I fought as TRI for about 6 months to a year on and off, and I could count on one hand the number of fights I was involved in that we actually had a heavy number advantage. Maybe shit was different in MK II but we'd fight outnumbered.

Not sure why I care anymore..... :)

They've had a pretty solid numbers advantage in delve for the last week, most goon pvpers are in scalding pass or in wicked creek with blops. Today for instance one of our FCs had a gang ready but couldn't engage and was reduced to picking off stragglers because they were heavily outnumbered by an 80-100 man tri gang that was roaming at will (i think there was a 50 man leguinea romania gang running around simultaneously as well). Even when numbers are somewhat even, most of the goons around in delve are low sp dudes in t1 ships up against their LR hac or RR gangs, so not much can be done. I hope at some point scavok or someone calls a break from the gffl to jump clone back for a day for a decent even fight


Title: Re: War
Post by: Endie on July 31, 2009, 04:10:49 PM
If GFFL come back then Tri will just refuse to come out.  There were even numbers last night in 319 but Tri refused to emerge.  When Rebellion left and numbers shifted back to Tri they emerged.  They're in Delve because they know our PvPers are all elsewhere.  We're still elsewhere because we know it's only Tri.

And that's fine by me: let them pick off and gank the worthless ratters, the neckbearded pubby-haters and those too stupid to use a jumpbridge to get round the 60-man hac bubblecamps. vOv


Title: Re: War
Post by: Sir T on July 31, 2009, 07:10:11 PM
I had a lot of respect for old tri, fought them on several occasions. This Tri is a bunch of crappy blobblers that litterally will run from anything like a serious fight. Every single time MM went up from The Delve theater Tri left the north till they went back to Delve, then they got all brave again. They left the second NC deployed back to the north. I don't think they lasted a week in stain.

Sorry Slayer, but this Tri is not yours. If we went back to Delve Tri would vanish like smoke, and everyone knows it.


Title: Re: War
Post by: setar on July 31, 2009, 07:48:57 PM
All of that is besides the original point that stated that TRI outblobbed KIA. Currently it is KIA who are vanishing in a puff of smoke, and whether that is because they are worried of -A-/ROL involvement or not is exactly the same scenario for TRI. If the mega-alliances/NAP-fests (and that includes -A-/ROL/Atlas/etc) turn up in an arena the nature of the game changes, unfortunately.

But crying for allies because you lose a few RR BS gangs?

Maybe I'm just getting bitter because the whole propaganda of going back to small alliance warfare after BOB was gone turned out to be just that, propaganda.



Title: Re: War
Post by: Sir T on July 31, 2009, 08:06:24 PM
No, you made a silly claim that since TRIs total membership is smaller than KIA then KIA must outblob TRI. Bullshit. We both know that means jack. Tri could operate gangs on times Kia is weak, Kia could simply not have as high participation as Tri. Or TRI simply could only engage when Kia has a smaller fleet than theirs out so the blob them. And Tri could be working with Legio Romania, which they are.

The real point of this silly discussion is yet another attempt at the "Goons are leaving their friends to rot while they run away from scary enemies to fight easy blobby battles somewhere else" meme -A- have been singing for months. I guess they had to try a new angle now that the "Goons hate Russians" theme looks even more ridiculous than when they started singing it.

And yes, KIA is an old Mercenary power that outlasted the Mercenary Coalition. So they made the right choices and were in the end better able to survive. Accept it, now matter how much that sticks in your craw

If KIA needs help they will get it. Until then, they will do fine like they always have.


Title: Re: War
Post by: setar on July 31, 2009, 08:23:02 PM
KIA *was* a mercenary group. They stopped being one long ago, probably even before MC, Veto and others gave up on that aspect of the game. As for silly claims, I'll leave that area of expertise to you as  I actually find the GS replies to KIA's request for help hilarious, honest and to the point -- there is no territorial threat and no need to come to anyone's rescue.

However, in contrast to that honest assessment on your forums the last two pages here seem to be another case of GS hero worship, claiming that whoever is on their side are best brosefs, excellent at what they do and everyone else is a eBaying, ISK-selling cheater with no skills. My enjoyment of the game doesn't necessarily require such black-and-white categories, but I do realize it motivates others.





Title: Re: War
Post by: setar on July 31, 2009, 08:43:42 PM
And as a PS: Maybe there *is* a good reason to stick to factional warfare and low sec:

http://www.ituroncavalry.com/killboard/?a=kill_related&kll_id=56930

*Six* moms?


Title: Re: War
Post by: Trebes on July 31, 2009, 09:02:17 PM
However, in contrast to that honest assessment on your forums the last two pages here seem to be another case of GS hero worship, claiming that whoever is on their side are best brosefs, excellent at what they do and everyone else is a eBaying, ISK-selling cheater with no skills. My enjoyment of the game doesn't necessarily require such black-and-white categories, but I do realize it motivates others.


What do you think about the AAA-ROL war effort being funded with a hundred grand in timecards, by the way?

I don't play this game so this isn't some kind of burn, I'm honestly curious how you feel about it since from my perspective it is pretty bizarre and didn't believe it the first time I heard the claim. I guess on the one hand you have "oh boy endless free ships to PvP in" and on the other there's "this guy is literally buying his way to success" which vaguely offends me.


Title: Re: War
Post by: Jayce on July 31, 2009, 09:13:03 PM
Except he didn't really succeed.

Well, he got Tenerifis and Detorid, but that wasn't because of the money.  It was because of Haargoth.


Title: Re: War
Post by: Sir T on July 31, 2009, 09:37:50 PM
. As for silly claims, I'll leave that area of expertise to you as  I actually find the GS replies to KIA's request for help hilarious, honest and to the point -- there is no territorial threat and no need to come to anyone's rescue.

Really. What request? What GS replies? What posts? Because the last time I looked I didn't see any. Please, share with the masses.

Thanks for only focusing on one line in my reply btw.  :awesome_for_real:


Title: Re: War
Post by: Comstar on July 31, 2009, 11:55:06 PM
In actual war news, RA+GFFL attacked the last -V- station system jammer and put the POS's into reinforced. At one point an AAA fleet was next door, but left. ROL was also nearby, but then left to go camp the pipe from JLO (which with the jammer down didn't matter much because we could now Titan bridge in). ATLAS had a camp blocking the WNM-JLO pipe for some pretty useless reason.


As for blobbing/not blobbing- It makes sense for me that Tri is avoiding engagements when outnumbered because what kind of logistics could they have if they lose their fleet? Ratting and mission running in NPC Delve is not like running level 4's in empire. I have little respect from Tri myself as compared to other space holding alliances, but they are running a viable strategy to have fun in the game.

Even if they *did* attack KIA systems, there's no way they could keep anything beyond a week with the complete lack of available supply lines to empire from Period Basis (WTG CCP for designing the space that way). Tri is only in Delve to have fun, not take systems or stations.

Though I do have a question for those currently in Delve: if Tri is basing out of 319, how are they getting down to KIA space? It's like 20 jumps down there, and would seem to be easy to camp that one long pipe they have to go through to attack KIA.


Title: Re: War
Post by: setar on July 31, 2009, 11:55:35 PM
Wait. I addressed 'KIA is successful as mercs' (one line). I addressed 'another attempt to insinuate that GS leaves their allies to rot' (two lines) and the 'KIA does not need help' part (three lines). That leaves line four, 'just because someone attacks an entity twice it's size is not going to stop the blobbing complaints' .. and, uh, *that* really did not need to be addressed.

But given that you snipped exactly one part of my post as a quote I guess I'm being trolled, anyway.

As for time cards and funding.. we've been over this when the original accusations came up. Me, no problem with it. Probably true for GS as well given the time card drives that funded operations now and then (even in a much more limited fashion)... though it's not the way I'd want to spend my money.

Finally, quotes. Could post from our version, but given that there's probably some hidden pointer in there to help identify spies, there, take the German forum (not as complete as other versions, but oh well): KIA (http://www.eveger.de/forum/showpost.php?p=354594&postcount=11), GS (http://www.eveger.de/forum/showpost.php?p=354966&postcount=41)


Title: Re: War
Post by: Endie on August 01, 2009, 02:01:09 AM
As far as I am aware, kia have asked for help once, in a camp-tri-into-319 op which worked, and for which goons and rebellion turned out.

As regards the idea that there is LV-style black propaganda about ROL being thrown about, the fact is that their alliance head said he spent 50 grand on black-market 'ebay' style isk, then after that got banned he spent a second 50 grand on timecards (very visible on the forums); that does not include cash paid to Evil Thug, and allegedly paid to the head of stain; nor does it count the cash offered to daroh, to uaxdeath, nor to unl's head.  He also stated that he had seriously considered having in-game opponents killed in real life. Sorry if I seem a little anti the guy but I'm not sure I want to be his best space buddy.

As regards the lack of small-gang pvp and the continuing aligned power blocs: we have always tried to maintain a bloc large enough to contend with any hostile alliances that pose an existential threat. AAA/stain/rol/Atlas/v/cow/minor threat/sys-k/coven/legio-r/byrn/dice/tri etc constitute tens of thousands of pilots, most of whom are formally allied with the rest (eg byrn and stain are not blue but will become so whenever necessary for anti-goon/pl blocs). They are paranoid about us, and we about them. Should we have le them finish off RA? Should we have let them steamroll xDeathX? Of course not. Both sides are in massive alliances and that's eve. Goons are paranoid about aaa, who backstabbed them. AAA are paranoid about goons, because scavok trolled them (and because of a peculiarly russian mindset about western powers, invasion and betrayal) And the new sov update will almost certainly make that worse by making sov more fluid, and demanding even bigger allied blocs.

But it's all a big story, so I love it.


Title: Re: War
Post by: Sir T on August 01, 2009, 07:47:57 AM
Wait. I addressed 'KIA is successful as mercs' (one line).

Which I never said. I said that Kia was an old mercenary power that is still around, whereas the Mercenary Coalition is not

Quote
And yes, KIA is an old Mercenary power that outlasted the Mercenary Coalition. So they made the right choices and were in the end better able to survive. Accept it, now matter how much that sticks in your craw

See?

Quote
I addressed 'another attempt to insinuate that GS leaves their allies to rot' (two lines) and the 'KIA does not need help' part (three lines). That leaves line four, 'just because someone attacks an entity twice it's size is not going to stop the blobbing complaints' .. and, uh, *that* really did not need to be addressed.

Uh, no you didn't.

Quote
They stopped being one long ago, probably even before MC, Veto and others gave up on that aspect of the game. As for silly claims, I'll leave that area of expertise to you as  I actually find the GS replies to KIA's request for help hilarious, honest and to the point -- there is no territorial threat and no need to come to anyone's rescue.

However, in contrast to that honest assessment on your forums the last two pages here seem to be another case of GS hero worship, claiming that whoever is on their side are best brosefs, excellent at what they do and everyone else is a eBaying, ISK-selling cheater with no skills. My enjoyment of the game doesn't necessarily require such black-and-white categories, but I do realize it motivates others.

Please bold where you dealt with all that. I'll do back to reading about how NASA faked the moon landings or something equally relevant.  :why_so_serious:

Oh and just so you won't accuse me of only dealing with a part of your message lets deal with the attacking an entity twice its sise. Lets look at what an expert had to say on that...

Quote from: setar
And TRI outblobbing KIA, the small soft target? TRI has 600 pilots. KIA is fighting in their own arena, has the benefit of jump bridges and 1000 pilots

Setar disagrees with you on the numbers.  :why_so_serious:


Title: Re: War
Post by: setar on August 01, 2009, 11:26:14 AM
Oh-so-cute.

Quote
Which I never said. I said that Kia was an old mercenary power that is still around, whereas the Mercenary Coalition is not

They are around because they stopped trying to pretend to be Mercs. Which renders your comparison moot, which of course you know exactly.

Quote
I addressed 'another attempt to insinuate that GS leaves their allies to rot' (two lines) and the 'KIA does not need help' part (three lines). That leaves line four, 'just because someone attacks an entity twice it's size is not going to stop the blobbing complaints' .. and, uh, *that* really did not need to be addressed.

Quote
They stopped being one long ago, probably even before MC, Veto and others gave up on that aspect of the game. As for silly claims, I'll leave that area of expertise to you as  I actually find the GS replies to KIA's request for help hilarious, honest and to the point -- there is no territorial threat and no need to come to anyone's rescue.

See? I can even make it pink if you'd like me to. GS is not leaving KIA to rot as there is no threat whatsoever. Now, can I have that moon-landing-debrief?

Quote
Oh and just so you won't accuse me of only dealing with a part of your message lets deal with the attacking an entity twice its sise. Lets look at what an expert had to say on that...

Bwahaha. Okay, let's go from 'twice it's size' to 'larger by a factor of 1.7' if that makes you happy. Lovely argument indeed, which of course explains why KIA feels outblobbed. In their own territory. While their enemy doesn't have access to their master's logistics route.

Is there a /facepalm smiley in here somehwere...





Title: Re: War
Post by: bhodi on August 01, 2009, 11:29:02 AM
You're straying into Syndicate territory here.


Title: Re: War
Post by: setar on August 01, 2009, 11:30:10 AM
Also, any of the NC folks present here able to shed some light on this fight?

http://killboard.eve-sobr.com/?op=related&name=373011

Solar seems to have held up well given the numbers (particularly the drastic difference in BS), but that's a large chunk of anyone's capital fleet whereas the NC's losses are nicely distributed.


Title: Re: War
Post by: Endie on August 01, 2009, 02:43:35 PM
The comparison in numbers is kinda facile by both of you.  Tri has more skilled members, in terms of skill points and player experience.  That's a good thing, and its not "blobbing" to fight people less skilled than you: it's fun and if you come to 0.0 you should expect it.  Goonfleet are better at Eve and have more and older characters than Byrn, but nobody is saying that we shouldn't be bullying them into a 1:3 loss ratio.

But looking at member numbers, on the other hand, is not informative in judging size.  KIA is a space-holding entity, with all the alts that suggests.  It is also made up of more stable membership, which means less members joined very recently than the ever-oscillating Tri.  Corps - especially less experienced ones which have yet to learn about the security implications - very often leave inactive characters in their ranks to rot.  Even without Legio Romanianiananainaeu I would not like to have called in advance who had more PvPers between the two, and now it seems Tri have far more active, PvPing members.  Again, that's life.

Well, that sucks for KIA, but it's not a reason to drop everything in the east and rush back to babysit Period Basis.  KIA are not at risk of being destroyed, and if they were to fail from such a passing threat then they'd not really be a huge asset.  If they really need help they will get it, and so far Tri have been careful not to do anything that will provoke a strategic response from Goonfleet.  Like I said before, KIA have asked for help in one (offensive) operation, we turned up (with Rebellion), Tri and us had the same numbers, and they refused to emerge until Rebellion left and they had a substantial numbers advantage again.  That's what the NPC station thing is all about, and it's simply not worth anyone's time to for us to spend a month doing a 319 to them, easy as that would be.

And I repeat: better to have KIA as allies than someone who buys 100 grand of ISK, half of it illegally, buys off the head of AAA and (allegedly) others, only fails to buy off others because they have scruples, and openly talks about considering death threats to other players.


Title: Re: War
Post by: Sir T on August 01, 2009, 02:58:54 PM
The comparison in numbers is kinda facile by both of you.

Yup, it was stupid to even try spinning it, which was the point I'm driving at. But its just a variation on the same stupid "oh we are so outnumbered, and goonies are dont care about allies" spin thats been flung about for months now so hey.

In other news, Atlas just called off a major op to save - V - because they only had even numbers with 50 Sc0rtched Earth on the way. If they pussy out again tomorrow - V - lose the system and all their space, again. Comparisons with LV abandoning - V - 3 years ago are being made.


Title: Re: War
Post by: Endie on August 01, 2009, 04:17:36 PM
Atlas will call in everyone.  They surely have to save that system on their last chance.  I'm not concern trolling: for one thing, Bobby has thrown too many allies under the bus in order to avoid losing his irreplacable capfleet before now; for another, he doesn't need a mixture of GF, RA and xDeathx threatening his direct logistics route to empire and forcing him to rely on AAA and HED/Curse.  Finally, he knows as well as anyone how fragile the huge federation of corps is that he has assembled: he has a fine tightrope to walk between failing to fight and getting hammered a few times.  He needs to pick his fights, but he needs to get some decisive wins.  He must realise all this.


Title: Re: War
Post by: setar on August 01, 2009, 06:43:51 PM
Really? Bit out of the loop with Atlas politics, but I'd be surprised if there's any significant defense. These kinds of 'rallies' only tend to prolong the inevitable. Has there been a single incident where a last system was saved and the owning alliance eventually made a strong appearance again?

Besides, it would be yet another proof that we can't move past the mega-alliances.


Title: Re: War
Post by: Comstar on August 01, 2009, 09:19:34 PM
Has there been a single incident where a last system was saved and the owning alliance eventually made a strong appearance again?

RA, CJ- vs the original Southern Coalition, though they actually lost the station for a few days in the middle. Also I think they were down to 1 station before the Dariu-Lair Counter-Revolution.

Quote
Besides, it would be yet another proof that we can't move past the mega-alliances.

Sadly, you're right. Minor Threat is now apparently blue to Goonswarm (despite us taking their station in JLO) because you're either with one side or the other. However, I can't see ATLAS having a possibility of getting killed like -V- is, because who's going to want to live in Deteroid in their place? All the supply lines end up going via AAA/ROL otherwise, which is unsustainable.

With the current map, I don't believe changing sov rules will remove mega-alliances, because the logistics' means you can't NOT ally with the people on your supply line. ROL and the people who live in the deep south all have to be friendly with AAA whether they like it or not. Same with KIA and ZAF, you can't hold Period Basis without having friends in Querious and Delve. The North is the same, as is the Drone Regions. There are small, isolated groups on the boundaries (CVA, Kraftwerk, ED/IRC) but they are doomed if the bigger mega-alliances decide to kill them.

You can maybe run a POS via worm-holes, but not a constellation. Make it possible to be fully self-sustaining in 0.0, and the logistics issue goes away. Sadly, CCP shows no intention whatsoever to allow 0.0 players live without depending on the empire level 4 mission runners.


Title: Re: War
Post by: Endie on August 02, 2009, 07:59:20 AM
Really? Bit out of the loop with Atlas politics, but I'd be surprised if there's any significant defense. These kinds of 'rallies' only tend to prolong the inevitable. Has there been a single incident where a last system was saved and the owning alliance eventually made a strong appearance again?

Besides, it would be yet another proof that we can't move past the mega-alliances.

Well, I know (and surely so do you?) that Sc0rched Earth have a big, mandatory CTA on Bobby's orders aimed at helping V starting in 4-E at 1730.  Of course, they had that last night (as did Atlas), so that doesn't mean anything certain, but an alliance down to its last station system but sitting on the edge of the space of 15,000 allies and quasi-allies (who would go blue to kill the invaders and want them to stay in their space) is in a different position from one isolated and alone.


Title: Re: War
Post by: Jayce on August 02, 2009, 10:32:50 AM
Maybe this is a digression, but I don't see either what's wrong with mega-alliances or how we could ever conceivably get rid of them.  Any unsafe condition encourages people to band together for safety.  So either add safety to Eve (no one would like that) or deal with banding-together behavior.

I guess a third option would be to change human nature.


Title: Re: War
Post by: setar on August 02, 2009, 10:55:43 AM
It removes a large part of the game that is interesting. FIX and IAC had, for the longest time, this wonderful stable condition where there were almost daily fights but without any worries of a territorial invasion.. which might be the key phrase here. Now, even *when* you could have interesting fights between two entities a fair amount of bored larger alliances get involved pretty much right away (see the Solar Fleet kb link above for an example). Minor Threat were interesting because they always added this little bit of uncertainty to fights when they were in the area.. now it's yet another red-vs-blue entity.

But that's probably a topic for another thread. Haven't heard anything about a -V- rescue op, so.. that should be it, right?


Title: Re: War
Post by: rand on August 02, 2009, 11:01:02 AM
minor threat are blue with RA because they're splitting kraftwerk's moons, they aren't going to be going with us on joint ops and stuff.


Title: Re: War
Post by: setar on August 02, 2009, 11:46:52 AM
minor threat are blue with RA because they're splitting kraftwerk's moons, they aren't going to be going with us on joint ops and stuff.

So.. would you be worried about them hotdropping your capital fleet while you are fighting, say, Atlas? If not that's pretty much my point :)


Title: Re: War
Post by: rand on August 02, 2009, 12:44:58 PM
minor threat are blue with RA because they're splitting kraftwerk's moons, they aren't going to be going with us on joint ops and stuff.

So.. would you be worried about them hotdropping your capital fleet while you are fighting, say, Atlas? If not that's pretty much my point :)


i wouldn't expect CVA or some other random alliance to do it either idgi


Title: Re: War
Post by: Endie on August 02, 2009, 03:14:22 PM
It removes a large part of the game that is interesting. FIX and IAC had, for the longest time, this wonderful stable condition where there were almost daily fights but without any worries of a territorial invasion.. which might be the key phrase here. Now, even *when* you could have interesting fights between two entities a fair amount of bored larger alliances get involved pretty much right away (see the Solar Fleet kb link above for an example). Minor Threat were interesting because they always added this little bit of uncertainty to fights when they were in the area.. now it's yet another red-vs-blue entity.

But that's probably a topic for another thread. Haven't heard anything about a -V- rescue op, so.. that should be it, right?

Similarly, when it was goonfleet alone vs Stain, Atlas and Coven - which was a fair matchup in numbers - we had the best fights I have ever experienced in Eve: four hour running fleet fights with thirty or forty kills before having to reship and coming back for more.  Yes, we would usually win, but everyone had awesome fun.  Since a few weeks after the AAA reset very little like that has happened south of a line between Fountain, Querious, Catch and Insmother.  Some counter-hotdrops in Detorid.  The VNG defence.  The AZN defence where the Stain towers were bugged.  That's about it over nine months.

It was never about ~good fights~, so that probably doesn't worry ET that much, but so long as the single largest power-bloc in Eve sits there in the south and south-east, brooding right on the borders of two of the remaining three blocs and telling a narrative to their members about imminent invasion that ET knows is a lie, meta-alliances will remain the dominant factor.  It sucks and I hate it but you can only piss with the cock God gave you, and I'm not going to pretend everyone is playing our game.

I've already stated the only sov system that I believe can cause a dissolution of the power blocs.  There is no chance of it being adopted.  But if CCP are stupid enough to make it even easier to take systems then the situation will get worse, not better.

As regards the rescue op, Atlas and friends formed up with a 400-man fleet, slightly larger than our numbers but considerably with more BS.  That said, over fifty were from Byrn so really don't count for much, so it was probably fairly balanced.  Our fleets were from Death, RA and Goonfleet/ZAF (more like ZAF/Goonfleet amirite?), adding up to roughly 350.  We didn't anchor any bubbles on the gates.  We didn't put a single dictor on the gate so that the cyno alts for titan bridges could come in.  We didn't even go to sniping spots.  We did what we could to give Bobby every encouragement, but yet again, Bobby threw his ally under a bus and went to shoot Minor Threat POSes in Scalding Pass.

We then said "fuck it" and warped the goonfleet/zaf portion of the fleet - maybe 90 ships - to a titan.  Bobby Atlas had lost numbers by then, but he still had over 250 ships, and we were intent on hot-dropping him with less than a hundred subcaps.  He immediately stopped his pos-shotting op and warped his fleet to a gate, ready to jump out.  I am only getting this info from scout reports on TS, and scouts are fallable, but I really don't see what more we could do. 


Title: Re: War
Post by: Comstar on August 02, 2009, 03:35:46 PM
ATLAS finished hanging out -V- to dry and never showed up to stop the last few POS's bar one go down. Instead they went and shot some Minor Threat moons somewhere. If ATLAS starts seriously invading MT, I can see them working with us out of necessity.


Title: Re: War
Post by: setar on August 02, 2009, 04:45:54 PM
Again, why SHOULD Atlas support -V-? Neighbours, as Anton said, are not automatically allies. Actually, it is way more fun when they are not. As for ET telling the alliance that we are about to be invaded.. nonsense. I can't believe six months after a brief rumour circulated this is still a GS belief, but I've been wrong before. The fact that nothing is happening can mostly be attributed to nobody having an interest in another Delve scenario with thousands of pilots lagging out in the same system. And no matter *whom* we'd attack (KIA? MT? GS?) it would bring the whole powerbloc back in a hurry. Which in turn gets Atlas/Coven/Stain involved, which in turn draws PL in.. gah. I sure hope you are not blaming the existence of the NC/GS nap on ET, though, because at that stage I'd be at a loss for words ;-)

Still just pissed off that the IRC/ED vs RA conflict wasn't left alone by everyone. *That* could have been a great model for everyone else to follow, back and forth over months, with a nice clean outcome for one side or the other. A couple of corp thefts and calls for help later and it's another nice opportunity wasted.

And I'm confused wrt MT. Why out of necessity, they are blue to GS by now, or did I fall for a troll on SCH?


Title: Re: War
Post by: Endie on August 02, 2009, 05:12:23 PM
Again, why SHOULD Atlas support -V-? Neighbours, as Anton said, are not automatically allies. Actually, it is way more fun when they are not. As for ET telling the alliance that we are about to be invaded.. nonsense. I can't believe six months after a brief rumour circulated this is still a GS belief, but I've been wrong before. The fact that nothing is happening can mostly be attributed to nobody having an interest in another Delve scenario with thousands of pilots lagging out in the same system. And no matter *whom* we'd attack (KIA? MT? GS?) it would bring the whole powerbloc back in a hurry. Which in turn gets Atlas/Coven/Stain involved, which in turn draws PL in.. gah. I sure hope you are not blaming the existence of the NC/GS nap on ET, though, because at that stage I'd be at a loss for words ;-)

Still just pissed off that the IRC/ED vs RA conflict wasn't left alone by everyone. *That* could have been a great model for everyone else to follow, back and forth over months, with a nice clean outcome for one side or the other. A couple of corp thefts and calls for help later and it's another nice opportunity wasted.

And I'm confused wrt MT. Why out of necessity, they are blue to GS by now, or did I fall for a troll on SCH?

First, why in the name of all that is holy would we leave IRC/ED alone?  They attacked RA - our oldest allies who got us into conquerable 0.0 - at the very moment when they were trying to relieve the pressure on us in the face of a host of enemies.  They were always going to die for that, unless we did, first.  Goonfleet stick by the people who stick by us, and providing ~good fights~ for Oldma wasn't a motivation.

Second, of course ET (unless you blame his paymaster) is substantially (though by no means wholly) "to blame" (if you want to say it is anything other than a fun part of the game politics) for the continuing GF/NC alignment.  He formed the single largest bloc in Eve history (napfest is a childish insult).  He allied with BoB and announced his expansionist intentions.  If AAA would reset arguably heir most loyal allies then who in Eve is not threatened by such a bloc, ultimately?  Empire mission runners?  Remember that just before you joined with BCDI AAA were running joint Sisi exercises with us and two-faced stuff like that.  I imagine that Thug didn't republish the thread from the GF forums where Graccius mapped the size of the contending forces in Delve but the numbers ET and Molle assembled were incredible.  Unprecedented and unmatched even in the later stages of Delve 2.  And try to be detached: our biggest neighbours attacked us without warning when they were supposedly our allies, and we know very well that if ROL offer a few thousand dollars to ET (or make some IRL threats, one assumes) then he'll do the same again.  That's not a troll.  That's a fairly common perception and I think I buy into it, too.  The majority of those corps involved are still involved in he south and south-east, up to and including some of Kenny.

And are you saying that Scavok's troll about our "Catch Invasion", which was followed within a few hours by ET posting all-in CTAs for a defence op and mails to Stain and ROL (and presumably others) about how this was it, the big one, the real shit going down, was a case of pure coincidence?

Minor Threat were fucked over by Atlas, and I imagine that they hate them enough to want revenge.  Bobby is a great leader of his own people, and has held them together through defeat after defeat.  But he is a horrible ally.  Minor Threat were faced with two choices: stay aligned with Bobby, and be abandoned by him as every other Atlas has been so far (this is not hyperbole), or accept that he doesn't care, change sides, and get revenge.  We have no reason to hate Minor Threat or to attempt to crush them.  Why should we embark on purging them from their space when we can do so to -V- yet again?


Title: Re: War
Post by: Endie on August 02, 2009, 05:14:31 PM
Oh, and Atlas "should" support V because they allied with them.  And, if one wants to be all Realpolitik about it, because there's not much of a glacis left before their logistics route is severed now that they've alienated everyone except - deep breath - Sc0rched Earth.


Title: Re: War
Post by: setar on August 02, 2009, 05:22:45 PM
First, why in the name of all that is holy would we leave IRC/ED alone?  They attacked RA - our oldest allies who got us into conquerable 0.0 - at the very moment when they were trying to relieve the pressure on us in the face of a host of enemies.  They were always going to die for that, unless we did, first.  Goonfleet stick by the people who stick by us, and providing ~good fights~ for Oldma wasn't a motivation.

Because they were having fun (as did RA, I presume). Because two entities of equal size were fighting each other, and there really wasn't a reason to get involved for an entity that no longer is RA in anything but name other than to demonstrate that GS is allied with the 'good' russians.

Quote
Second, of course ET (unless you blame his paymaster) is substantially (though by no means wholly) "to blame" (if you want to say it is anything other than a fun part of the game politics) for the continuing GF/NC alignment.

That's quite a revision -- from this side of the fence NC had started getting engaged way before BOB decided they had enough of MAX, although the switch certainly got the North involved that much quicker. I'm not going to even bite wrt to money laundering, real life threats etc.

Quote
And are you saying that Scavok's troll about our "Catch Invasion", which was followed within a few hours by ET posting all-in CTAs for a defence op and mails to Stain and ROL (and presumably others) about how this was it, the big one, the real shit going down, was a case of pure coincidence?

No, I'm saying that lasted all of one day. We've had a number of attacks on HED before, the jammer was taken down once, and I wouldn't have been surprised about an attack while everyone was still in the area. Heck, if there'd been absolutely no response it would have probably made sense to actually *do* attack.

Quote
Minor Threat were fucked over by Atlas, and I imagine that they hate them enough to want revenge.  Bobby is a great leader of his own people, and has held them together through defeat after defeat.  But he is a horrible ally.  Minor Threat were faced with two choices: stay aligned with Bobby, and be abandoned by him as every other Atlas has been so far (this is not hyperbole), or accept that he doesn't care, change sides, and get revenge.  We have no reason to hate Minor Threat or to attempt to crush them.  Why should we embark on purging them from their space when we can do so to -V- yet again?

Depends on who you talk to. Most feel just irritated by Krautbreak/CoW, and a fair amount of their pilots still claim that they hate Goons, but that's okay since no standings change has happened. Maybe I'm just thick, but neighbours were those entities you were supposed to shoot. Not support. That was limited to pets.


Title: Re: War
Post by: Endie on August 02, 2009, 05:37:08 PM
When you tell those neighbours that you'll help them then that's a different matter.  Especially if there are pragmatic reasons for taking some risks to defend them.  Anyway, the second time that Bobby refused to fight - when we were bridging into him at 1:2 odds against us, is the more informative.

The ROL death threats and IRL cash do matter to what I was saying, as it demonstrates one reason why everyone views AAA as we do..  Lots of GF simply didn't believe a word of it, and Darius got a lot of shit for posting about it, until the ROL guy himself made a series of posts about the figures and considerations involved.

The defence ops after Scavok's troll might have only lasted a day, but the response (an almost immediate attack on 49- that same week) went on a good bit longer.

And RA contains (I believe) three corps who were in the RA we knew, most notably Rush.  Even if the handle had changed twice and the blade replaced once, they would still be the same axe.  RA were hugely outnumbered, Atlas had sent fleets to aid against them before we turned up (and eventually based out of IRC stations, of all the dumb moves), and I say again: we stick by our friends, even if they are weakened.

Plus, this is what Goonfleet Foreign Legion does: we fly around 0.0 helping our friends and getting fun fights without having to do the clear-up after the war is won.  We're living the dream.  Don't hate us because we are beautiful, man.


Title: Re: War
Post by: rand on August 02, 2009, 06:10:23 PM
Maybe I'm just thick, but neighbours were those entities you were supposed to shoot. Not support. That was limited to pets.

aight fair enough, atlas doesn't feel the need to help ed/irc/mt/cow/v/whatever, why do they continually form big fleets and then fuck off doing nothing


Title: Re: War
Post by: Sir T on August 02, 2009, 06:17:47 PM
You had over 1500 pilots in 49- one weekend and had fleets comprised of 25 alliances the whole time. Our fleets were steady at 3-4 hundred from 8 alliances across the entire war.

NC were sending fleets down in the middle of Max now were they? REALLY? Was that before or after AAA threw everyone and their mother at Goonswarm who were pretty much on their own? Or are you including TCF? They only became part of NC when they took Delklin, which was AFTER BOB fled the north. Which was about 1-2 weeks after AAA invaded. It was the day after 0oy fell to us if you remember. And you might remember all the smack about how TCF and the north were leaving Goonswarm to rot, which went on from your side for months.

But its all about the ~good fights~ man. NOW, as I didn't hear you complaining about the huge fleets comprised of everyone and their mother when they were on YOUR side. Oddly, you didn't hear me complaining either. I thought that big massive attack with 1500 people was hilarious.

I wasn't in Goonswarm when it was in with Red alliance. but I was here in great war II, and I know what we owe XdeathX. You oddly didn't complain about massive powerblocks when you were facing them largly alone with a massive power block. But we owe XdeathX huge for what they did for us. And I'm paying back that debt in full.

The ironic thing is you still have numbers on your side. But ts all about ~good fights~ you know...

Maybe I'm just thick, but neighbours were those entities you were supposed to shoot. Not support. That was limited to pets.

aight fair enough, atlas doesn't feel the need to help ed/irc/mt/cow/v/whatever, why do they continually form big fleets and then fuck off doing nothing

Indeed, especially if the stated aim of the op in question is to help said - V -. That's how you win friends and influence people...

I don't think you will see many Veritas helping Bobby in future.

Oh and please take this to the other thread, where people might actually want to have this discussion. Thanks


Title: Re: War
Post by: Sir T on August 02, 2009, 06:45:20 PM

First, why in the name of all that is holy would we leave IRC/ED alone?  They attacked RA - our oldest allies who got us into conquerable 0.0 - at the very moment when they were trying to relieve the pressure on us in the face of a host of enemies.  They were always going to die for that, unless we did, first.  Goonfleet stick by the people who stick by us, and providing ~good fights~ for Oldma wasn't a motivation.

They other factor is they attacked our oldest allies AND SAID WE GAVE THEM PERMISSION TO DO IT. That was the part that sealed their fate as that pissed off everyone.


Title: Re: War
Post by: setar on August 02, 2009, 07:10:14 PM
aight fair enough, atlas doesn't feel the need to help ed/irc/mt/cow/v/whatever, why do they continually form big fleets and then fuck off doing nothing

No idea. Lack of coordination would be my guess, but it does seem half-hearted. Particularly since they seem to have the numbers; GS had it's fair share of CTAs to help RA but those fizzled due to a lack of pilots in the area. This here seems a different story, and I've got no idea why.

Quote
You had over 1500 pilots in 49- one weekend and had fleets comprised of 25 alliances the whole time. Our fleets were steady at 3-4 hundred from 8 alliances across the entire war.

Is this another game of 'you have more pilots than we do'? From the same person who just went into a large argument of how numbers are meaningless in the KIA vs TRI discussin :) ? But even then, tallies been done more than once during the campaign and turned out to be pretty even (or in favor of the GS/NC/TCF side) after the Haargoth event.

Quote
NC were sending fleets down in the middle of Max now were they? REALLY? Was that before or after AAA threw everyone and their mother at Goonswarm who were pretty much on their own? Or are you including TCF?

I love how you constantly evoke the idea that Goonswarm pilots were on their own. Yes, all 5000 of them. And you are saying GS/TCF only started working together after MAX? REALLY?




Title: Re: War
Post by: Sir T on August 02, 2009, 07:43:27 PM
Quote from: setar
GS had it's fair share of CTAs to help RA

We didn't have any CTAs to help RA. We were knee deep in Delve at the time, and we don't do CTAs.

Quote
Quote
You had over 1500 pilots in 49- one weekend and had fleets comprised of 25 alliances the whole time. Our fleets were steady at 3-4 hundred from 8 alliances across the entire war.

Is this another game of 'you have more pilots than we do'? From the same person who just went into a large argument of how numbers are meaningless in the KIA vs TRI discussin :) ? But even then, tallies been done more than once during the campaign and turned out to be pretty even (or in favor of the GS/NC/TCF side) after the Haargoth event.

Wrong. Every tally that was made showed you had more numbers on the massive list of alliances your side, right up until the final quarter of Delve II. Your tallies basically took everyone that had ever shot at you and added them to the opposition side no matter who they were. Your tallys were lies, used an an excuse and included lots of people neutral or red to goonswarm, including Minor Threat hilariously. And the only reason correct tallies were started as your smacktalkers were making wild claims about total numbers, which were shown to be completely false. You had the largest group of pilots ever assembled on your side and you lost. Get over it.

And what I said in the TRI discussion was that you were blowing hot air over total numbers to make some stupid point about people you hate, KIA, bieng crap. Those numbers were meaningless than and they are meaningless now. Because what you are doing here is making an excuse ahead of time for your alliance not doing anything; MEGABLOCKS. I'm looking at numbers, in fleet, fighting one another. All else is pointless. Its not my fault your overall participation was shit and people could not stand bieng in the same fleet as BOB fcs for more than 2 weeks.

Quote
Quote
NC were sending fleets down in the middle of Max now were they? REALLY? Was that before or after AAA threw everyone and their mother at Goonswarm who were pretty much on their own? Or are you including TCF?

I love how you constantly evoke the idea that Goonswarm pilots were on their own. Yes, all 5000 of them. And you are saying GS/TCF only started working together after MAX? REALLY?

Total numbers again... No, I'm I'm saying TCF became part of the NC after MAX, dumbass, so you can't retroactively say "Oh the NC was there because TCF was there" because NC wasn't there. And TCF left the south for nearly 2 months after AAA got thrown out of VNG. So I'm saying Goons and TCF stopped working together for a time after MAX. That's when BOB and EXE took over their territories in the south. You might remember trying and failing to stop NC taking them back.

And yes in all that time we were consistently blobbed to shit, and people like you were crowing that our allies had abandoned us.


Title: Re: War
Post by: Meester on August 02, 2009, 08:29:58 PM
Quote from: Starbud Paul
[edit]Edited by: Starbud Paul on 02/08/2009 14:34:26[/edit]

OK ****bags
1) clown punchers u fail! so take ur t1 cruiser flying carebears and go play in syndicate where ur skills of such ellitness alow u to keep living their.
"plz tell me when did u ever hold sov space wait never mind  curse was  npc ? In fact who are U have u ever done anything important in this game except fail and think ur a ellite pvp force "

Now on to the insmother part!!
1)Some facts for u, -v- has achieved more than was expected even by us
2)You guys can try flair it up to ur self/deluded veiws or what ever u want

But lets look at some facts

a)It has taken 8 alliances to defeat -v- in insmother not 1 or 2 or 3 or 4 but 8

RED Alliance, Ultimate Ratio, Red army alliance, xdeathx,lucky league, u all FAILED to Beat -v- in fact -v- had u on ur knees in insmother in c-j that much they had to cry and pull in everything every blue to beat us.

b)!FACT! ONLY CAUSE GOONS AND THEIR LITTLE PETS ZENITH joined the fight that u have been able to over come the -v-


Do we fail lol NO

Do u and ur blue nap fest yes (lol 8 alliances to beat -v-)

we might lose insmother but we can go elsewhere and will survive. You lot will always fail and be tagged with it took u 8 alliances to beat -v- [:shock:]


-V- will not die! We are the face that looks u back in the mirror, The Creature that haunts ur dreams, -v- will be their when u the goonies are burning and ur empire of **** u call delve has fallen round u.

We are VERITAS IMMORTALIS (-V-)






From CAOD. This is why no one likes Veritas. This is also why they deserve to die.


Title: Re: War
Post by: Sir T on August 02, 2009, 08:35:06 PM
That guy also claimed that his Dread killed 3 opposition dreads before dying in the previous war.  :why_so_serious:


Title: Re: War
Post by: Comstar on August 02, 2009, 09:08:16 PM
Speaking of numbers, the typical GFFL+ZAF fleet was very rare to crack 100 pilots in fleet (I think the most was 160?), and RA cap fleets did the vast majority of the POS work. ZAF was also making up 10-30% of the fleets. If ATLAS and Sc0rtced Earth had combined with -V- the numbers would have been pretty much equal, with the advantage to them, and if you add Minor Threat, a meaningful one. And if AAA+ROL had showed up in numbers to equal the GFFL, an overwhelming one.

However, when -V- was forced to fight by themselves with no assistance from their friends and allies, they were doomed. It remains to be seen, if Sc0rtced Earth can avoid their fate (perhaps they will be the LV to ATLAS's BoB).

Still, I don't see ATLAS being in much trouble even if everyone of their allies (err, anyone else apart from Sc0rtced Earth?) or friends (AAA+ROL) don't come to help them, because there's no one else who *wants* to live in ATLAS's space (or live next door to AAA with their supply lines being so easy to block).


Title: Re: War
Post by: Phildo on August 02, 2009, 09:09:54 PM
Setar, when the -A- reset initially happened and they began invading Esoteria with Stainwagon and ROL, Goonswarm's ally list in the field looked like this: Rebellion, UNL and TCF.  When BoB left the north to come south, TCF then went north to claim the space that BoB was abandoning.  It was also then that TCF became a member of the NC and Razor/Morsus Mihi began preparations to come south.  They were chasing BoB for a little bit of payback, and also to even the numbers which had been swung significantly against Goonswarm when BoB entered the fight.


Title: Re: War
Post by: trevorreznik on August 03, 2009, 12:11:08 AM
A few quick points:
1) the fix vs iac fighting happened before the advent of sov levels.  I don't think it's possible to see that happen again, because the defensive advantages of sov make people very reluctant to be aggressive.  Part of that is also due to titan spam under jammers.  at this stage of eve fleet fights don't really happen unless a pos is involved.

2) goonswarm didn't fight atlas/se/coven/sysk alone prior to the -a- reset.  unl/tcf were the main factors in that fighting (largely due to timezone), and were the only reason gs was able to retake the moons that were lost.   -a- was almost involved a few times, but the goon fcs (with me relaying) couldn't get the logistics/staging worked out with morris/crusher to make it happen.  i can't remember how much zaf helped, i know they were around (maybe rebellion too?) but unl/tcf really carried that load.

3) i wasn't in on the ops, but was active at the time of scavok's post on shc.  at that point bob had been wiped out of delve, and scavok said something along the lines of 'we're going to catch next', and -a- had I believe 2-3 days of ctas where nothing happened because gs wasn't actually attacking catch.  It's pretty likely those ctas were in response to said post, but impossible to know for sure.  regardless, very very few of the -a- members believed an invasion of catch would happen, and most wanted it to happen because of the homeland defense benefits.

4) xdx owed gf, not vice versa, for the help last year in geminate :)

5) when -a- reset gs and attacked, gs was very outnumbered.  tcf was there a short time, unl was kind of around, and zaf was but they are small.  however, sov3 advantages helped somewhat, but what really made the first few months go the way they did was flat out phenomenal goon participation, including on some alarm clock ops to save 0oy/vng (or late night ops or whatever you want to call them if alarm clock is offensive to hear). 

on another note i really wish thug would reset everyone, i'd probably come back to eve if that happened.  i've been against large blue lists for a long, long time, and it's probably better for eve if alliances like -a- die in the face of a giant powerbloc than maintain the status quo


Title: Re: War
Post by: Arthur_Parker on August 03, 2009, 02:00:36 AM
Any update on what has happened to the ex BoB/Kenny corps?


Title: Re: War
Post by: Endie on August 03, 2009, 02:22:56 AM
Any update on what has happened to the ex BoB/Kenny corps?

Most went to join in faction warfare, eventually.  DICE are kinda currently helping Atlas et al in an apparently relaxed way, and were able to put out a fifty man ~wulfpack~ yesterday - although all they did was camp a station with three or four fleet members that got left behind - before heading off to do whatever they do these days... cap a plex in Amarr space or something like that.  Evolution are presumably not doing much, since in order to keep their straight-line epeen membership figures they never kicked anyone out: for months they had less than a couple of dozen actives out of five hundred nominal members.  BNC moved most of their industrialists into the main corp, which provided a boost for a while, but except for Dice, all the corps have gentle downward membership trends right now.

It's pretty much as everyone predicted: dice are the only ex-Kenny member corp to be doing anything of note at all, and the only ones not shrinking as a result.


Title: Re: War
Post by: rand on August 03, 2009, 03:26:41 AM
I love how you constantly evoke the idea that Goonswarm pilots were on their own. Yes, all 5000 of them. And you are saying GS/TCF only started working together after MAX? REALLY?

tcf was up north taking deklein. when bob came down south the first thing they did was start taking undefended systems in wicked creek with EXE, while GS was fighting AAASEROL with UNL. later TCF came down with scorched earth (lol) and kicked EXE out of wicked creek. tcf then came to help against AAASEROl, is my understanding

also why do pubbies keep talking about 5000 goon pilots


Title: Re: War
Post by: Endie on August 03, 2009, 03:54:01 AM
also why do pubbies keep talking about 5000 goon pilots

It is a well known fact that the other side in any Eve conflict have no alts.


Title: Re: War
Post by: Phildo on August 03, 2009, 12:24:32 PM
And consistently purge inactive members.


Title: Re: War
Post by: Endie on August 04, 2009, 03:41:54 AM
For those not yet aware: https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2009-08-04%2000:28:00&end_time=2009-08-04%2004:04:00&system=Omam

That's a PL vs NC fleet fight in lowsec fight with 103 capitals killed between each side.  The rats in Venal will take a pounding for the next few weeks, or empire will be a lot quieter.  Goonswarm sent a frigate/inty gang to burn there and shoot those on either side we don't like.

The funny thing was Dastommy (the AJ Regard of Atlas) on Eve-O saying "guys guys now you see how good pvp is close to home yeah guys?"  Close to home.  Not, for instance, in Atlas space.  :pedobear:

Anyone with a line to Dastommye might want to tell him that the FCs from each side were chatting to each other throughout the fight.  On Jabber.  Goonfleet's Jabber.


Title: Re: War
Post by: Endie on August 04, 2009, 03:51:51 PM
Apparently AAA reset Atlas, Byrn, et al.  I think it may even have happened a couple of days ago.  I imagine that it's what Anton Marx and Dastommy have been busily calling a fake reset, though, when GF and PL and the NC do it, and that when we work our way round to hitting into the south-west they'll blue up again for ops.  If not, Atlas are screwed, because their last logistics route is only a few systems away from dying, and I imagine PL will camp the shit out of what's left of it.

Setar, any background?


Title: Re: War
Post by: Meester on August 04, 2009, 10:47:23 PM
It's pretty much as everyone predicted: dice are the only ex-Kenny member corp to be doing anything of note at all, and the only ones not shrinking as a result.

Theres an alliance called Quarantine Zone that is (presumably) headed up by Cardshark Influence which I believe is a DICE frenchwing corp. They are in the same area as Veritas (don't quote me on this as I cannot be bothered to look at the map) and hold one or two stations, so DICE might be living out of them (and Curse?).


Title: Re: War
Post by: JoeTF on August 05, 2009, 04:03:51 PM

It's pretty much as everyone predicted: dice are the only ex-Kenny member corp to be doing anything of note at all, and the only ones not shrinking as a result.


Nope, that's because they're the only corp that doesn't kick inactives out.


Title: Re: War
Post by: Endie on August 05, 2009, 04:18:33 PM

It's pretty much as everyone predicted: dice are the only ex-Kenny member corp to be doing anything of note at all, and the only ones not shrinking as a result.


Nope, that's because they're the only corp that doesn't kick inactives out.

Evolution sure as hell doesn't.  During the last month of Delve they had 500 members and (if I remember right) a dozen members on the KB.

Are you doing the Minnie FW option or what right now?


Title: Re: War
Post by: Kovacs on August 06, 2009, 08:37:17 PM
So the front page of the news has some sort of PL/NC et al. dust up.  Does it matter?


Title: Re: War
Post by: Phildo on August 06, 2009, 09:26:04 PM
Sons of Tangra just doomsdayed a small roaming Goonswarm gang.  There goes the neighborhood.


Title: Re: War
Post by: Endie on August 07, 2009, 02:11:15 AM
So the front page of the news has some sort of PL/NC et al. dust up.  Does it matter?

Look upwards: five posts up to be exact!


Title: Re: War
Post by: Sir T on August 07, 2009, 08:15:13 AM
I love how you constantly evoke the idea that Goonswarm pilots were on their own. Yes, all 5000 of them. And you are saying GS/TCF only started working together after MAX? REALLY?

tcf was up north taking deklein. when bob came down south the first thing they did was start taking undefended systems in wicked creek with EXE, while GS was fighting AAASEROL with UNL. later TCF came down with scorched earth (lol) and kicked EXE out of wicked creek. tcf then came to help against AAASEROl, is my understanding

also why do pubbies keep talking about 5000 goon pilots

Not exactly. The first thing BOB did was launch a high profile invasion of the undefended region Scalding Pass that Goons had officially abandoned before the war started. After a few days of shit on CAOD about how goons were losing POSs, all of a sudden Goons and XdeathX turned up to defend the region and smashed a BOB fleet or 2. Now faced with attacking a defended rejion, BOB moved on to undefended Wicked Creek within a day... and pulled in EXE to help just in case.


Title: Re: War
Post by: Comstar on August 07, 2009, 09:43:58 AM
News from the GFFL: ATLAS bails on yet another ally in 3AE.

Dateline: 3AE-CP, Station 3AE Lemmings City

Today Bobby Atlas one again failed to save yet another friendly alliance as several Quarantine Zone POS fell to a combined Red Alliance and GFFL operation. ATLAS corps were said to have set a 100% corporate tax rate in an attempt to force member pilots to show up to the Call To Arms.  Despite having even numbers in system and several smaller groups outside, ATLAS decided not to engage and are now locked into the system and have been logging out in disgust. Several DICE capital class ships were seen evacuating assets trapped inside the 3AE station. The DICE gang consisted of long rang sniping Heavy Assault Cruisers, no Battleships were seen on the battlefield.

Balls are reported to be blue.


Title: Re: War
Post by: Sir T on August 07, 2009, 09:57:27 AM
Faces are reported to be palmed. :facepalm:


Title: Re: War
Post by: Comstar on August 07, 2009, 10:09:30 AM
In a further sign of ATLAS's confidence in their allies, they are now ejecting out of their own ships and podding themselves out of the system to escape the trap they have laid on themselves (they bubbled the exit gate with 4 bubbles and now don't dare try and leave).


Title: Re: War
Post by: Endie on August 07, 2009, 10:48:33 AM
One benefit of capswarm is getting to read running commentary about these ops from work. This was an astonishing cop-out by atlas. Scorched earth called a cta for it, but only fifteen minutes before the first tower came out, and from a disgruntled corp director. The ceo and alliance directors were nowhere to be seen.

Also, scorched earth have lost five hundred members this month already. Only two of the original ten corps are left.


Title: Re: War
Post by: setar on August 08, 2009, 11:34:32 AM
I thought about ignoring this thread due to Sir T's constant nerdrage coupled with twisting the history until it matches the theme of the day. Not to mention his charming ways:

dumbass

But instead I'll bite one final time before moving on and just ignoring a single poster. Trev already dealt with most things, but since "GS doesn't do CTAs, and were knee-deep in Delve and could not help RA"... right:

Quote
Tuesday 0300-0700EVE - RA badly needs our help

As of downtime today, C-J goes neutral. All RA POS's have been destroyed, and the sovereignty will flip hostile in about 4 days.

RA has requested that we maintain control Tuesday morning so that they can evac a ton of shit into a neighboring system. Without our help, they will have a lot of assets trapped there. Atlas+Friends have been camping them in non-stop, and we are their last hope to free their shit. We will be forming up in Rens (8-8 has an office and a market). Watch out for war decs if moving shit around. Treat empire like 0.0.

Fleet BS > Dictors > Heavy Support > Support

This op is reimbursable

Reimburseable op with a fixed time -- after the last of Kennys POS died, btw -- and location and an order for specific ship types. I kinda call that a cta.

Going back to Atlas, the only good reason I've heard so far is fear of being hotdropped. Given the recent NC/PL battle we all have a good idea just how many caps can show up on relative short notice, but that doesn't explain why they keep forming up (unless they think they can get eyes on hostile cap fleets before committing). Which reminds me, UAXDeath seemed quite irritated about NC and PL playing with each other. Would have loved to get more than just some IRC snippets on his thoughts. Truth is, in the end fights like this benefit both sides. The money is not an issue, maybe a week of income for any of these entitites, if that. And the logistics required to restock is more than made up by the experience gained in a large battle like this, both by pilots and FCs.

As for KIA.. I don't know whether it's just individual pilots or there's been any order, but at least some folks are removing assets from TN25. Doesn't make sense as TRI clearly isn't interested in the region and couldn't hold it anyway with reds in Delve/Q. And as Eddz keeps pointing out -- GS have requested KIA not to fight TRI or undock, but would come back IF it turned into a fight for stations. And the last fight (http://triumvirate-alliance.com/?a=kill_related&kll_id=3946982) did see a fair amount of GS and Rebellion pilots in the area as support (who are Rebellion, by the way?)







Title: Re: War
Post by: Endie on August 08, 2009, 11:52:24 AM
GS genuinely does not do CTAs in the meaning that the rest of Eve means them.  We don't do mandatory operations, and nobody will care if you don't throw up.  It's not a CTA, it's simple a place where you can go if you want a fight.  Only hurf blurf faggots like me care enough to see them as in any way binding :D  To someone outside the GS culture that may seem like semantics, but a genuine CTA would risk a trollstorm from Epsilon.

Rebellion are an RA spinoff, and they are kinda like Tri without the spies and the terrible attitude: they've traditionally lived out of NPC space and they love fast ships.  They are the ones that have Daroh as their leader: when ROL's purchaser bought Evil Thug and his alliance for cash, he also offered cash to Daroh.  Daroh responded by posting a picture of himself with beer in hand giving the finger to the camera, with the message "Rebellion supports Goons and TCF!"  That willingness to see friendship as more important than cash means that Daroh and Rebellion are pretty popular with Goons.


Title: Re: War
Post by: Sir T on August 08, 2009, 12:04:08 PM

I thought about ignoring this thread due to Sir T's constant nerdrage coupled with twisting the history until it matches the theme of the day. Not to mention his charming ways:

Bolded for comedy

Quote
Quote
dumbass

But instead I'll bite one final time before moving on and just ignoring a single poster. Trev already dealt with most things, but since "GS doesn't do CTAs, and were knee-deep in Delve and could not help RA"... right:



Reimburseable op with a fixed time -- after the last of Kennys POS died, btw -- and location and an order for specific ship types. I kinda call that a cta.

Nice work moving the discussion from the timeframe we were talking about, which I must remind you was while the delve war was continuing, to right after after the Delve war was won, at which point we were free to come help. And we did. With the initial 50 people that turned up for GFFL. You see people were free to ignore that op if they wanted to, and most people did. Some "CTA" eh?

Nice work ignoring the rest of what I posted which kind of showed you were dead wrong.

Quote
Which reminds me, UAXDeath seemed quite irritated about NC and PL playing with each other.

Not really. He calls them morons on a good day. But hey, all the NC etc have been at one another throats and about to break into warfare according to your selective interpretations for a year now, when you don't find it necessary for them to be in one homogeneous naptrain that moves as one.  :oh_i_see:


Title: Re: War
Post by: setar on August 08, 2009, 12:06:09 PM
Then I've got a different definition of CTA -- to me it means an announced op, usually with someone volunteering to FC in advance, and set objective. As opposed to 'everyone grab a HAC, we are going roaming'.

Rebellion -- interesting. Just heard a number of groups being impressed by their gangs. Always good to have entities like this around, no matter which side they are flying with.


Title: Re: War
Post by: Endie on August 08, 2009, 12:08:54 PM
Then I've got a different definition of CTA -- to me it means an announced op, usually with someone volunteering to FC in advance, and set objective. As opposed to 'everyone grab a HAC, we are going roaming'.

Rebellion -- interesting. Just heard a number of groups being impressed by their gangs. Always good to have entities like this around, no matter which side they are flying with.

Yeah, in your definition of CTA then we do, indeed, do them.

And Rebellion is pretty much the reason that the stay-behind, worthless goons haven't already lost delve to tri.


Title: Re: War
Post by: rand on August 08, 2009, 12:21:53 PM
Then I've got a different definition of CTA -- to me it means an announced op, usually with someone volunteering to FC in advance, and set objective. As opposed to 'everyone grab a HAC, we are going roaming'.

Rebellion -- interesting. Just heard a number of groups being impressed by their gangs. Always good to have entities like this around, no matter which side they are flying with.

I thought CTAs was shit like what Atlas does, 100% tax rate + threatening to kick out people online who aren't in gang. We don't do that

also i don't know anything about KIA or their history, why does everyone on the fag side of eve seem to hate them


Title: Re: War
Post by: Jayce on August 08, 2009, 12:26:31 PM
We just call a posted, planned, FC-staffed fight an op.  What do you call a thing like rand just described?


Title: Re: War
Post by: Pennilenko on August 08, 2009, 12:41:22 PM
stay-behind, worthless goons haven't already lost delve to tri.

Im not worthless, I just suck. :why_so_serious: Also i've been showing tri the proper way to get stealth bombers blown up


Title: Re: War
Post by: setar on August 08, 2009, 01:50:36 PM
also i don't know anything about KIA or their history, why does everyone on the fag side of eve seem to hate them

Actually, I kinda like KIA. They were among the first entities to recognize the GS potential (way back when KIA was on contract for GS); and within the Tortuga environment all their leadership was reasonable, honest, and stuck around 'till the end.. although Eddz titan in built certainly had something to do with that. I think it's a combination of KIA claiming to be Mercs for too long, and the way they decided to grow irritates a lot of folks. That, and that they probably are in no shape to hold 0.0 on their own in their current sad state.

(Note: hold 0.0 on their own when attacked by entities roughly their size. No small alliance can survive these days in 0.0 unless backed up by one of the power blocks)


Title: Re: War
Post by: palmer_eldritch on August 08, 2009, 06:33:40 PM
What does CTA actually stand for? I always thought it meant "mandatory" but never bothered to find out what it actually meant.


Title: Re: War
Post by: Gobbeldygook on August 08, 2009, 06:46:08 PM
What does CTA actually stand for? I always thought it meant "mandatory" but never bothered to find out what it actually meant.
Call To Arms, I believe.


Title: Re: War
Post by: trevorreznik on August 08, 2009, 07:00:21 PM
the reason a lot of people find kia annoying is that kiaeddz is insanely hard to talk to.  he has a good heart but he's one of those guys who sends ims/chats one word per line, and seems scatterbrained a lot of the time.  on a different note, kia's the reason gs was able to take over the last few geminate stations (kia gangs downed jammers when goons couldn't, i'm not kidding because those were the last real ops outside of pipecamping ones i ever led)

ctas vs ops-i don't know anyone that uses the word 'op' besides goons and maybe nc/pl?  I'm not sure who does the mandatory red pen type of stuff-atlas seems to, -a- does on the strategic ctas, but a horn of goondor op is pretty obviously a cta, and most 'strategic ops' are also ctas, unless your definition of cta is that it requires all active members showing up.   the whole cta/op argument is just a way of goons showing they don't take spaceships as seriously as everyone else, when in fact most of them do


Title: Re: War
Post by: palmer_eldritch on August 08, 2009, 07:17:23 PM
Well I dunno, when someone posts an op you go along or you don't go along and nobody knows or cares if you're there or not, so whether that's a CTA or not is a matter of opinion I guess.

Trevor is right though, Goons do take Eve very very seriously. Darius blew the horn of Goondor once during the Delve invasion and I was never the same.


Title: Re: War
Post by: palmer_eldritch on August 08, 2009, 07:18:39 PM
besides goons and maybe nc/pl

not many people then


Title: Re: War
Post by: Phildo on August 08, 2009, 10:26:07 PM
Recap of the Great War. (http://www.sesfanqulahmemorial.com/hist.html)


Title: Re: War
Post by: WindupAtheist on August 08, 2009, 11:04:06 PM
Illegible font FTL.


Title: Re: War
Post by: Comstar on August 09, 2009, 01:49:56 AM
Recap of the Great War. (http://www.sesfanqulahmemorial.com/hist.html)

You can just follow the pictures- Elephants are Titans, Horses are Motherships. Barrels are labelled stront, and towers and towers.  SirMolle is the either on an elephants, or standing next to a dead one. Also, Trevor makes an appearance at one point! I don't think anyone else who posts here does, so congratulations TR.



Title: Re: War
Post by: Phildo on August 09, 2009, 04:01:59 AM
There was a nice dust-up in 319 about 30 minutes ago.  TRI had reinforced a Goonswarm R64 moon and ROL, -A- and Atlas showed up to assist them.  Meanwhile, KIA, ZAF and Rebellion showed up on the Goonswarm side.  Goonswarm had a numerical advantage as well as early system superiority with TRI's staging POS, the NPC station and all the gates into system heavily bubbled and defended.

TRI began the fight by baiting Goonswarm into a cap fight on the station but no ships were lost as TRI didn't siege and docked as soon as anything got into trouble.  In the meantime -A- and ROL popped into system from D-3 where they were surprise-sexed by two titans and lost about 30 ships.  After that there were a handful of sub-cap engagements resulting in Goonswarm holding the field and successfully re-stronting the POS.  Allied casualties were minimal as well.

Was my first fleet fight in a while and thoroughly enjoyable, plus we got to see a new Goon titan in action.

Goonswarm KB battle report. (http://killboard.goonfleet.com/battles/1462)


Title: Re: War
Post by: Sir T on August 09, 2009, 06:39:14 AM
319 station is bubbled up as we speak.


Title: Re: War
Post by: FatuousTwat on August 09, 2009, 06:57:58 AM
319 had been swarming with tri for at least the past week, they were all over there when I was in for the free 5 days.


Title: Re: War
Post by: palmer_eldritch on August 09, 2009, 05:03:53 PM
Yeah, they've been using 319 as a staging post for their attacks on KIA. We haven't done much about it until now because most of our PvP pilots have been off in the foreign legion fighting Atlas pets.

We have *tried* to do something about, just failed. However, the foreign legion has come home for a bit, so that's changed.


Title: Re: War
Post by: rand on August 09, 2009, 05:11:28 PM
tri is retarded, the only reason gffl came back is because they started hitting towers

they could easily kill KIA or at least severely damage morale by constantly fagging up their space with roaming gangs/cloaakers and doing to them what blops is doing to scorched earth, without touching a single POS


Title: Re: War
Post by: setar on August 09, 2009, 06:11:58 PM
I'd argue that KIA is retarded. There was no danger to their space whatsoever, even IF Tri ended up killing a few POS. It's not like they can move in and ask for standings with GS.

So instead of using Tri as a sparring partner to work on tactics and getting their new corps up to speed they bowed to GS requests to not undock in an attempt to bore Tri out of their mind. Which of course meant raising the stakes, POS warfare.. meh. With ZAF and Rebellion they would have had more than enough pilots to simply enjoy tons of skirmishes and fleet fights.



Title: Re: War
Post by: Phildo on August 09, 2009, 06:19:30 PM
ZAF hasn't been in Period Basis for a few weeks, they were mostly out east as I understand it.  And what TRI was doing to KIA was pretty effective, psychologically.  They had demoralized most of KIA by constantly routing KIA fleets and camping them to here KIA couldn't get anything done.  I don't think they had many options at that point, though I do agree that deciding to avoid fighting at all is probably the wrong decision.  I've been in that situation myself in a previous alliance and it pretty much ruined things for me when the alliance executor said we weren't allowed to engaged hostile roaming gangs.


Title: Re: War
Post by: Sir T on August 09, 2009, 07:31:30 PM
I'd argue that KIA is retarded. There was no danger to their space whatsoever, even IF Tri ended up killing a few POS. It's not like they can move in and ask for standings with GS.

So instead of using Tri as a sparring partner to work on tactics and getting their new corps up to speed they bowed to GS requests to not undock in an attempt to bore Tri out of their mind. Which of course meant raising the stakes, POS warfare.. meh. With ZAF and Rebellion they would have had more than enough pilots to simply enjoy tons of skirmishes and fleet fights.



Bull.

Tri were hitting jammers and towers from day one. When they finally went all out this weekend it was in an organized op with AAA, ROL and Atlas. This was a planned invasion.

Tri were camping KIA in. They were outnumbering them all the time. You don't do that if you are looking for ~goodfights~. They weren't interested in "skirmishes and fleet fights."

No doubt if AAA lost "A few towers" while towers were bieng planted in their space and they were camping people into their stations, they would be blithely dismissing it. No, they would be screaming this was an organized invasion? I guess they would be right.

This was a planned invasion to take Delve and Period Bases, and probably to distract from the situation in the south. And it failed. Because ZAF and 200 odd goons came back to defend Delve? (Yes ZAF were hanging out in the south) Once again we have met -A-, and once again they have apparently been found wanting. Tri are still bieng camped in while their towers are getting nuked.

In other news, -A- had an op to take an R64 in 49-. AAA it reinforced to support all this and  -A- and ROL had been moving in ships to attack it all weekend. (Looking for fun skirmishes and fleet battles no doubt) Didn't go too well. http://killboard.goonfleet.com/battles/1465 Havoc better tighten their shot groups...


Title: Re: War
Post by: rand on August 09, 2009, 07:56:25 PM
tri wasn't going to invade delve. at a guess they hit kia jammers/highends looking for capfights, and if KIA couldn't muster up the numbers/capability to fight them off than that's not tri's fault.

but then they went after station systems and escalated it by hitting our highends and calling in AAA/ROL to provoke us either for fights or because someone wanted the heat taken off Atlas. they got the expected response.

if tri is looking to break kia they can do it without touching a single pos. if they want ~good fights~ with them there's no reason to bring in team ebay espescially given that they already outnumber KIA


Title: Re: War
Post by: setar on August 09, 2009, 08:52:00 PM
Actually, he's is right. This was our revenge for the GS invasion of Catch. -A- obviously planned this years ago.


Title: Re: War
Post by: Sir T on August 09, 2009, 09:36:05 PM
Well this explains a lot: Apple Boy is in Triumverate

http://killboard.goonfleet.com/km/396939

 :grin:


Title: Re: War
Post by: Pax on August 10, 2009, 02:10:47 AM
The only thing he can't salvage are his own alliances~


Title: Re: War
Post by: Endie on August 10, 2009, 04:22:00 AM
Oh, Sir T-san  :facepalm:

I'd not be surprised if it turned out that ROL paid Tri to try and break KIA.  I would try something like that.  But this is not an invasion of Delve (so far, at any rate) and it certainly has all the hallmarks of a meeting engagement that just gets out of hand as more and more people pile in.  It's been a useful tonic for Goonfleet Foreign Legion morale to be able to show up and turn things around so rapidly.

And ZAF have, indeed, been with us in the South-East killng Atlas pets and throwing lightly-disguised Dice out of their space.

In Sc0rched Earth news, they have lost 8 corps in 8 days, and are now half the size they were a few weeks ago.  They had called an alliance-wide teamspeak meeting to address their current issues, but three large corps left between it being called on Friday morning and the putative time on Sunday, so they postponed it due to "IRL issues"  :oh_i_see:  They have had their towers in their station system M-M reinforced, and RA have dropped five in there as well.  Sc0rched Earth called an alliance-wide CTA to counter-spam, but boy are they short on cash.


Title: Re: War
Post by: palmer_eldritch on August 10, 2009, 04:45:12 AM
I'd argue that KIA is retarded. There was no danger to their space whatsoever, even IF Tri ended up killing a few POS. It's not like they can move in and ask for standings with GS.

So instead of using Tri as a sparring partner to work on tactics and getting their new corps up to speed they bowed to GS requests to not undock in an attempt to bore Tri out of their mind. Which of course meant raising the stakes, POS warfare.. meh. With ZAF and Rebellion they would have had more than enough pilots to simply enjoy tons of skirmishes and fleet fights.



Why is that retarded? If Tri came looking for fights, surely it makes sense not to give them fights?


Title: Re: War
Post by: rand on August 10, 2009, 05:56:21 AM
edit: nm, misread something


Title: Re: War
Post by: setar on August 10, 2009, 07:13:11 AM
Why is that retarded? If Tri came looking for fights, surely it makes sense not to give them fights?

Only used the word as a quote. It depends what you want out of the game. KIA tries to attract pilots who are interested in PvP, Eddz sees them as a small, highly-skilled group of (Ex-)mercs. If there is no territorial threat and no other conflicts that need your attention most entities would be thrilled about having a sparring partner around. Keeps the carebears on their toes, ensures the PvP folks got something to play with.

Instead you've got Bladerunners on their way out (unconfirmed), and a second corp being kicked. After what happened to Tortuga, BOB and so many other entities who decided not to fight an attacker it should be obvious that the strategy frequently backfires.


Title: Re: War
Post by: trevorreznik on August 10, 2009, 09:08:16 PM
Recap of the Great War. (http://www.sesfanqulahmemorial.com/hist.html)

You can just follow the pictures- Elephants are Titans, Horses are Motherships. Barrels are labelled stront, and towers and towers.  SirMolle is the either on an elephants, or standing next to a dead one. Also, Trevor makes an appearance at one point! I don't think anyone else who posts here does, so congratulations TR.



oh hey neat!   i don't know why i'm climbing a tower but i'm officially an important member of a mmo community now


Title: Re: War
Post by: Pax on August 11, 2009, 01:10:16 AM
Hugging pos, you see :)


Title: Re: War
Post by: trevorreznik on August 11, 2009, 09:24:56 AM
haha, that's pretty good


Title: Re: War
Post by: Endie on August 11, 2009, 12:36:05 PM
I can't pretend I'm not jealous.  Avalloc will probably get it printed and be selling it, btw.


Title: Re: War
Post by: Nerf on August 11, 2009, 04:29:30 PM
I hope he fixes the fucking font first.


Title: Re: War
Post by: Reg on August 11, 2009, 04:44:47 PM
Oh good. I thought it was just me who found it completely unreadable.


Title: Re: War
Post by: Thrawn on August 11, 2009, 05:29:47 PM
Oh good. I thought it was just me who found it completely unreadable.

I didn't even finish the first page.


Title: Re: War
Post by: Endie on August 11, 2009, 05:50:49 PM
You illiterate colonials...

If you just start reading it then it becomes easy by the second or third page.  And it was a design choice on his part: he was making a Mughal book, and it works well...

As he says, the text isn't even really the point.


Title: Re: War
Post by: Reg on August 11, 2009, 11:37:16 PM
I'll wait for the animated movie then.


Title: Re: War
Post by: Jayce on August 12, 2009, 07:58:29 AM
You illiterate colonials...

If you just start reading it then it becomes easy by the second or third page.  And it was a design choice on his part: he was making a Mughal book, and it works well...

As he says, the text isn't even really the point.

I'll check it out the next time I have time to take a few hours to strain my eyes reading walls of text in an odd font amid exotic pictures.  I hope there will be a version for the Holo-Kindle in 2075.


Title: Re: War
Post by: eldaec on August 12, 2009, 08:41:29 AM
Needs more feb-may 2009.

But very cool anyway.


Title: Re: War
Post by: Endie on August 12, 2009, 08:47:26 AM
The Muhgals were well known for their use of Times New Roman 12-point.  I'm sure that would have looked great.

In other news, RA dropped some towers in a Sc0rched Earth station + r64 system.  BYRN decided that deploying their pitiful dread fleet in response, and lost five dreads as a result.  I suspect that the PL/NC gang didn't expect them to deploy capitals, as they turned up in HACs.  Still enough to drive poor BYRN into a POS and kill their caps.

Then PL and the NC gang (can't remember if it was MM or Razor, or maybe a bit of both) reset standings again, took twelve paces and discharged their weapons honourably.  Well, PL went two jumps ahead, set up on a gate, and when everyone was ready the NC jumped into them, which was damned sporting of them.


Title: Re: War
Post by: Sir T on August 12, 2009, 08:51:19 AM
At least BYRN came out and fought.


Title: Re: War
Post by: Endie on August 12, 2009, 09:57:21 AM
At least BYRN came out and fought.

A fight was the last thing they wanted.  They didn't pre-announce the op to virtually anyone and so had even crappier numbers.

In slightly confusing follow-up to Hardin's cryptic "a holder will be leaving us" post, and in news which will probably only be of real interest to those of us who "did time" in Aegis Militia, there was some discussion on kugutsumen this week...

Quote from: Nicky D
In other Providence news, "Praetorian Guards", a new alliance formed by Hammer of Light, a corp that left a Holder alliance to join Zenith Affinity only to leave Zenith to form their own alliance, has declared their return to the region. Talking to a few of the higher-ups during their stay in Prov (they came across to me as quite astute, if overly ambitious and independent so far as Providence personalities go), it came across as really funny that within a week of Aegis Militia losing their CVA-granted constellation, they've declared themselves a Prov-defending, NRDS-friendly alliance a month after sending roaming gangs into prov with rants in local about how CVA + Holder leadership exploited the blind sheeple. Better to reign in Prov then serve in Period Basis I guess.

Quote from: Voidsong
Double check those facts. http://evemaps.dotlan.net/alliance/Aegis_Militia

There was a bit of talk a few weeks ago about AM "stepping down" as holders by an element of the leadership that has generally left the alliance by this point. The alliance as a whole wasn't even aware of this until after the fact. Those less inclined to read the forums still don't even know that this was a possibility. The leadership that was tired of the responsibilties and logistics of space holding have exited.

The leaders stepping in to assume the burdens have no inclination continue this line of thought or to give up what the grunts have worked so hard to build up. The four outposts that AM built, three in the last 6 months, are not something the member corps are going to give up lightly.

Quote from: syphnblitz
Aegis Militia's executor (Soratah) has already announced to LoneWolfNight that Aegis Militia will be giving up its houlder status. Outpost corps will be paid off on the margin for their outpost or will be removed by force.

this is why us 'old guard' left, besides the fact that we were also forced out by the ^@#@ing morons who thought they could run things. So far, their 'increased fleet sizes' have lead to more losses than have ever been accrued in a month long care-bear stretch.

Bunch of morons that deserve to lose that space.

Obviously, varying views here, but it would be totally in-character for Soratah to get bored of holding space and to screw over the 99% of his alliance not in Aegis Militia Corp as a result.  That said, Aegis Militia were last a useful PvP force when Bat Country were there...  We had more kills than the rest of the alliance put together for month after month, peaking (I think) at double the rest of the alliance put together.


Title: Re: War
Post by: tazelbain on August 12, 2009, 10:03:56 AM
Just wow, that's a ton of effort to just throw away.


Title: Re: War
Post by: Predator Irl on August 12, 2009, 10:12:01 AM
Aegis Militia have become a reasonably decent industrial alliance (so far as mining veldspar goes) of late and have all but ceased their pvp side, with the exception of a small minority. Superjews if you will.

Word has it that they now have contacts in curse and operate there regularly, so maybe they intend on moving.


Title: Re: War
Post by: Endie on August 12, 2009, 10:40:33 AM
I ran across an aegis pilot in curse once a few weeks ago. Not kra but one of the guys like that.

Anyway, any industrialists that moved to Curse would last days. They'd be gutted.


Title: Re: War
Post by: Jayce on August 12, 2009, 11:24:43 AM
FWIW, the guys who do the PODDED podcast were in AM until recently.  They remarked on their last podcast that they'd left AM in response to frustration over low participation in defense gangs and the intrinsic problems of NRDS, but that they still considered Soratah a friend. 

They also said something about 500 pilots leaving AM recently but that doesn't seem borne out by the dotlan statistics.


Title: Re: War
Post by: Phildo on August 12, 2009, 02:28:32 PM
Always liked Soratah, shame it's him and not Shayna responsible for this.  If the other quote is true, it's very nice of the rest of the holders to be throwing the AM peons out on their asses after getting sov 4 in the constellation that they've held for two years.


Title: Re: War
Post by: Endie on August 12, 2009, 04:36:44 PM
To be fair, Soratah made a devil's bargain in letting that lot into Providence in return for outposts.  Aegis Militia depended on their RP to stay relevant and to keep their place in Providence.  They swamped themselves with what we would refer to as pubbies, effectively.  If the new leadership get to keep their place, which is not altogether impossible,  I suppose, then hardin is one liberal RPer.


Title: Re: War
Post by: Phildo on August 12, 2009, 04:45:10 PM
Strikes me as something that would fall under Lonewolfnight's jurisdiction, not Hardin's.  Wonder how Aralis feels about it.


Title: Re: War
Post by: Endie on August 14, 2009, 06:56:00 AM
Triumvirate and ROL hot-dropped Goonfleet's Delve capfleet in 319 yesterday, as we went about destroying another of their obvious-bait towers.  Unfortunately for them, the natural advantage of being the ones doing the hot-dropping were insuffucient to save them from losing over twice the capitals they killed.  We gutted them.

Amusingly, Tri deliberately only brought their dreads on those pilots in the second half of the alphabet, clearly hoping that ROL would bear the brunt.  When our FCs worked this out they just chewed through Tri non-stop before going back to deal with ROL.

It continues to make me chuckle gleefully that Tri have a campaign on their front page called "lolKIA" which currently runs at 48% efficiency.  "lol".  Quite.  If you're going to smack-talk like that you gotta back it up with your much-vaunted stats.


Title: Re: War
Post by: Sir T on August 14, 2009, 07:40:14 AM
It continues to make me chuckle gleefully that Tri have a campaign on their front page called "lolKIA" which currently runs at 48% efficiency.  "lol".  Quite.  If you're going to smack-talk like that you gotta back it up with your much-vaunted stats.

It was at 68% several days ago.


Title: Re: War
Post by: NiX on August 14, 2009, 08:14:07 AM
20% drop? Lol indeed.


Title: Re: War
Post by: setar on August 14, 2009, 10:15:41 AM
Actually, looking at the encounter (http://triumvirate-alliance.com/?a=kill_related&kll_id=3985799) and summing up the number of KIA pilots involved in fighting the 'invaders' lolKIA seems strangely accurate...



Title: Re: War
Post by: Endie on August 14, 2009, 10:26:49 AM
Actually, looking at the encounter (http://triumvirate-alliance.com/?a=kill_related&kll_id=3985799) and summing up the number of KIA pilots involved in fighting the 'invaders' lolKIA seems strangely accurate...

a) We're not the ones who put a campaign and anticipated having masturbatory stats up on our killboard front page only to have them go pear-shaped on us.  If Tri want to play that game then I get to laugh at them.
b) Any KIA who were there just happened to be hanging around, much like when Imperian read jabber and showed up: we didn't beg them to turn up.
c) We are having great fun with the Tri killboard, posting our stats from it onto the gf forums.  It has almost all my losses and only 60% of my kills on my main, and yet I look like a PvP god.  That board is calculated to make people think they are truly elite.
d) KIA saved our titans not once but twice this month so they're A-OK in my book.
e) if you will keep up this obsession with poor KIA it is going to begin to look like jealousy of them for not their alliance alliance surviving instead of imploding post-Delve 1, and them having the willpower to rebuild and keep going instead of folding into Daisho. And I don't want to believe that, man, I really don't.


Title: Re: War
Post by: setar on August 14, 2009, 11:25:37 AM
My point simply was: berating TRI for a poor K/D ratio against KIA is a bit strange when their losses are not caused by KIA. Simple as that.

That, and arguing about killboard stats is something I thought was limited to BOB ;-)


Title: Re: War
Post by: NiX on August 14, 2009, 11:34:10 AM
Berate? Endie made a good point, if you want to shoot off at the mouth, back it up and follow through. Even if the people you're laughing at aren't doing you the most damage, you still look like a pretentious tool.


Title: Re: War
Post by: Sir T on August 14, 2009, 12:51:51 PM
Well that is the Tri line, and I was expecting it to pop up when I saw this this morning

http://www.youtube.com/watch?v=_ZI3oZaV-Rg&fmt=22

the first comment

Quote
you may notice they had 70% until those 3 kia guys whored on the dread mails :) its a confusing system isnt it i forgive you

Of course the snag is that a week and a half ago Tri was stroking about its 85% efficiency vs Kia. They lost 17% of their total efficiency for the entire campaign of a month and a half inside 6 days. Yes I've been keeping half an eye on the Tri Killboard

Oh and before someone talks about a Morsus Mihi on the killmails and goons having to call in the naptrain (the other excuse I've been seeing) he just happened to be in the area and jumped in a megathron.

Oh and I suck. I only have an 97% efficiency on the Tri board and pilots have a 12% chance of survival :(


Title: Re: War
Post by: xorx on August 14, 2009, 03:47:07 PM
You illiterate colonials...

If you just start reading it then it becomes easy by the second or third page.  And it was a design choice on his part: he was making a Mughal book, and it works well...

As he says, the text isn't even really the point.

That's an amazingly cool book. For a game about internet spreadsheets spaceships to inspire that is quite something.


Title: Re: War
Post by: Endie on August 14, 2009, 03:50:18 PM
My point simply was: berating TRI for a poor K/D ratio against KIA is a bit strange when their losses are not caused by KIA. Simple as that.

That, and arguing about killboard stats is something I thought was limited to BOB ;-)

As I said, the Tri culture is based around their killboard efficiency.  That is why I think it is funny that they have stuck that campaign on their front page, and that they have to look at that statistic.  If they defined themselves by taking space, and they did so with a 30% efficiency, I couldn't laugh, nor would I be tempted to, since I don't define success by efficiency either.  But I say again: I don't care about their KB efficiency.  I care that they smacked KIA on the front page of their KB and it has, so far, backfired.  That's all.  Well, that and the fact that I have no doubt that their forums are an angst-ridden orgy of people complaining about KIA killmail-whoring, and that leaves me slightly aroused.

To clarify, i am not berating Tri for their poor kollbosrd efficiency against KIA.  I am berating them for smacking others on efficiency and then failing on that same measure.


Title: Re: War
Post by: Slayerik on August 14, 2009, 05:01:30 PM
From my time in TRI, KB was important. You flew a bad fit, you ate shit about it.

TRI's KB was always fun for me to watch at work. The activity of it compared to other alliances was crazy. It's a lot of guys that like pew pew. We would fight people all over, and we would generally kick ass. TRI has never been good in standard cap/fleet engagements. Minus us hotdropping a poor mom or some shit. It sounds like that can't even do that right anymore.



Title: Re: War
Post by: Slayerik on August 14, 2009, 05:04:57 PM
My point simply was: berating TRI for a poor K/D ratio against KIA is a bit strange when their losses are not caused by KIA. Simple as that.

That, and arguing about killboard stats is something I thought was limited to BOB ;-)

As I said, the Tri culture is based around their killboard efficiency.  That is why I think it is funny that they have stuck that campaign on their front page, and that they have to look at that statistic.  If they defined themselves by taking space, and they did so with a 30% efficiency, I couldn't laugh, nor would I be tempted to, since I don't define success by efficiency either.  But I say again: I don't care about their KB efficiency.  I care that they smacked KIA on the front page of their KB and it has, so far, backfired.  That's all.  Well, that and the fact that I have no doubt that their forums are an angst-ridden orgy of people complaining about KIA killmail-whoring, and that leaves me slightly aroused.

To clarify, i am not berating Tri for their poor kollbosrd efficiency against KIA.  I am berating them for smacking others on efficiency and then failing on that same measure.


To be fair, KB is really the only measure for a PVP alliance. Of course it matters. Space held would be the other indicator...but nowadays it just means you are Naptrain folks and blobbers


Title: Re: War
Post by: Sir T on August 14, 2009, 05:38:53 PM
A ton of Tri just mass registered on Kugutsumen as people were casting doubt on their massive pvpness or something and they had to validate themselves at people on the internet

This is the gem I think, from Darknesss

Quote
Originally Posted by Darknesss

As for us being irrelevant. We are far more relevant than most of you accept or admit. We've killed probably far more alliances than most entities in this game, true most of them were utterly awful but then who can take down the big dogs when they band together.

Eddz, your alliance is in a bad state, and if it wasn't for goons/zaf/rebellion helping and stepping in you would already be down atleast one station to us - not anyone else (just us). Truthfully this isnt a moan, we know who's KIA allies, we know goons sure as shit wont want us living in period basis. But we're here anyway and until we leave no one can say what will happen.

You think we wont get moons, or space if we want it? its a matter of time, opportunity. If another major war comes along people simply wont be able to stop us. At the moment there is no war, mostly alliances are looking around for the odd cap fight here and there. I keep reading these bitter posts particularly from goons who's only ever slant on us is "go disband again". We've disbanded twice, do I think we're as good as we were originally - absolutely.

Unfortunately at the moment there are no opportunities like there were then, the MC ramming the NC gave us the perfect window. That time will come around again, if we want it.

I'm sure TRI members will continue to smack in local, and you guys will smack back, and smack on here - thats what eve is these days.

Oooh were tough. Really really. Just you wait.

Oh, and apparently Tri ~wulfpax~ are making delve uninhabitable and unusable.  :uhrr:


Title: Re: War
Post by: Endie on August 14, 2009, 06:08:28 PM
What he is saying is that if all the pvpers of an alliance fuck off somewhere else or someone competent attacks a medium-sized alliance and pulls their PvPers away they can totally fight it out with the ratters and miners that are left behind.

Seriously, that's what he's saying.  Without someone hypnotising him or anything.

and Slay I do get that some people choose to play Eve for the killboard efficiency, and that's cool.  I don't do it myself and tend to find it a bit pointless but I doubt that matters to them.  I just find it funny that they pick someone they think will be easy to rebuild their morale, make fun of them, put their stats against them on the front page and then indulge in (I believe that this is the Tri term) "epic fail".   Absolutely seriously, I wonder if they will have to stay until they get a lucky engagement and save that stat?


Title: Re: War
Post by: Jayce on August 14, 2009, 06:52:35 PM
I guess he's right when he says that Tri kill alliances, most effectively their own.  Twice.

And he brought up "go disband again" but didn't have a ready comeback for it, just that in his opinion they are as good as they were before. 

I agree - gem.


Title: Re: War
Post by: setar on August 14, 2009, 10:29:25 PM
and Slay I do get that some people choose to play Eve for the killboard efficiency, and that's cool.  I don't do it myself and tend to find it a bit pointless but I doubt that matters to them.  I just find it funny that they pick someone they think will be easy to rebuild their morale, make fun of them, put their stats against them on the front page and then indulge in (I believe that this is the Tri term) "epic fail".   Absolutely seriously, I wonder if they will have to stay until they get a lucky engagement and save that stat?

The usual fix for stats is to switch from 'region delve' to 'target alliance kia' and they'd be way in the positive. It's completely pointless. At the end of the day it always comes to morale, and who has the better propaganda. Making TRI pilots feel bad about their efficiency, spreading the meme about TRI having ROL take the losses by not having lower-alphabet chars in fleet, the good vs bad russians.. it's why I love EVE. Can't think of any other game were wars are mostly won in this way.

And 'oh god' at the Darknesss post. He's probably right about the station, but that's not exactly the best approach to counter the current PR campaign...


Title: Re: War
Post by: Endie on August 15, 2009, 03:07:41 AM
We saved our two R64s this morning.. although I must say that getting up at 8am to save a POS with a couple of hundred goons, most of whom are at 3am local time and stayed awake by the dubious means of drinking heavily is not an experience I would recommend to anyone.  This is why Rebellion are good allies: they had their own TS channel.  There were a lot of frustrated cap pilots hanging around, though, and I bet the same goes for a couple of other alliances that I suspect were waiting to finish the A-K section of Tri's capfleet  :awesome_for_real:

Anyway, I hear a whisper from Providence that AAA is trying to pressure CVA into signing up for a defence pact against lil ol' us.  As part of this pressure they have started reinforcing towers in CVA's space, and may bring an unfeasibly large combined capfleet later today to make a point over some towers they reinforced.  If that's true, then I think it's a shame: CVA are already under huge pressure in Providence since they are seen as the target for roaming, and Thug trying to force them into an unwilling pact would mean one less independent bloc, and pretty much finish the division of the map.  I doubt if CVA will buy it, though, even if Thug offered to throw UK to the (butter) dogs.


Title: Re: War
Post by: Sir T on August 15, 2009, 11:49:32 AM
The usual fix for stats is to switch from 'region delve' to 'target alliance kia' and they'd be way in the positive.

Uh the Lolkia campaign IS ALREADY ONLY against KIA.

Seriously, do you have a secret Eddz plushy hidden in your bedroom or something?

{edit} In other news, the Campaign efficiency has been lessened again by the loss of a Triumvirate Titan

http://killboard.goonfleet.com/km/398187

Of course there's a few Tri on the Killmail so its will be counted as a tri kill so that's all good  :why_so_serious:


Title: Re: War
Post by: setar on August 15, 2009, 12:51:39 PM
Uh the Lolkia campaign IS ALREADY ONLY against KIA.

Seriously, do you have a secret Eddz plushy hidden in your bedroom or something?

And I heart it every day.. because three KIA pilots ninja-ing on a capital fight clearly count as KIA only kills.

Quote
In other news, the Campaign efficiency has been lessened again by the loss of a Triumvirate Titan

Oh, I am sure it will. The one KIA Cerberus shooting it made the world of a difference after all :)

As for reinforcing CVA POS to make them join us.. isn't that logic slightly backwards? CVA knows we'd help them in a heartbeat if their territory ever came under significant threat. ET isn't even playing these days, so just quite how he's trying to pressure them into joining a powerblock I don't know.


Title: Re: War
Post by: trevorreznik on August 15, 2009, 12:55:57 PM
You have to admit that Tri is looking hilariously incompetent, especially now that they just lost a titan.  They bit off way more than they could chew by going after highends, and instead of changing up their strategy and trying to fight a long war in the area, they'll likely run off elsewhere shortly.


Title: Re: War
Post by: setar on August 15, 2009, 01:00:53 PM
Of course they will run off. Just stand by my original point that KIA/ZAF lost the opportunity for a great sparring partner without any territorial threat, and for the life of me I cannot figure out why some of their pilots started asking for reinforcements.

Unless you buy into the theory that this was the prologue to a TRI/ROL/-A- invasion of Period Basis. Ah well.. at least the Providence folks seem to be having fun, 400 kills so far: http://evemaps.dotlan.net/system/2J-WJY/kills



Title: Re: War
Post by: Sir T on August 15, 2009, 01:03:44 PM
Uh the Lolkia campaign IS ALREADY ONLY against KIA.

Seriously, do you have a secret Eddz plushy hidden in your bedroom or something?

And I heart it every day.. because three KIA pilots ninja-ing on a capital fight clearly count as KIA only kills.
Ahh I remember watching 4 MC Hacs running from their fleets of 22 allies so that the slaughter of the MC allies would not be counted on the glorious MC board, but any kills the total fleet got before their allies got stepped on would count the for most holy MC ratio. IAC days were good.

They set up their Killboard that way for max efficiency. Its not my fault it's bitting them in the ass now.

Quote
Quote
In other news, the Campaign efficiency has been lessened again by the loss of a Triumvirate Titan

Oh, I am sure it will. The one KIA Cerberus shooting it made the world of a difference after all :)

Tri Avatar (third from top damage) and Tri Apocalypse actually.

Of course they will run off. Just stand by my original point that KIA/ZAF lost the opportunity for a great sparring partner without any territorial threat, and for the life of me I cannot figure out why some of their pilots started asking for reinforcements.

AHEM. Darknesss disagrees with your whining.

Quote
Eddz, your alliance is in a bad state, and if it wasn't for goons/zaf/rebellion helping and stepping in you would already be down atleast one station to us - not anyone else (just us)

It appears that Tri were a territorial threat, regarded themselves as such, and meant to be. The only one spinning this silly line is you. (Aside from the fact Darknesss is lying in one respect, Legio Romania was helping for one)


Title: Re: War
Post by: Murgos on August 15, 2009, 01:04:44 PM
Of course they will run off. Just stand by my original point that KIA/ZAF lost the opportunity for a great sparring partner without any territorial threat, and for the life of me I cannot figure out why some of their pilots started asking for reinforcements.
Why does it seem reasonable to you that GF was just going to let Tri shit in their back yard indefinately?

"KIA should have just let them stick around for sparring partners" is about as unrealistic an option as there ever was.


Title: Re: War
Post by: Sir T on August 15, 2009, 01:14:16 PM

Why does it seem reasonable to you that GF was just going to let Tri shit in their back yard indefinately?

"KIA should have just let them stick around for sparring partners" is about as unrealistic an option as there ever was.

The other thing is that Tri took it to the next level themselves. They began hitting towers and planting towers of their own. They began hitting high ends. That pushed things up from "raiding parties once can ignore as who cares" to "We need to step on these idiots." While one could legitimately argue the Goons advice to lay low could have been to encourage them to step over that line, they stepped over it willingly and enthusuasticly. They took it to the next level and at the next level they burned.


Title: Re: War
Post by: setar on August 15, 2009, 01:27:55 PM
IAC days were good.

EDIT: Deleted this sentence, not going to stoop to that level.

Which is just about as relevant to this topic as what 4 MC did or did not do in a fight years ago for whatever reason. Might think you'd be bitter about past events rather than enjoying the storyline.

Quote
They set up their Killboard that way for max efficiency. Its not my fault it's bitting them in the ass now.

Which was my point. It's a reflection of how the killboard was set up when it was just KIA/TRI in the area.

Quote
It appears that Tri were a territorial threat, regarded themselves as such, and meant to be. The only one spinning this silly line is you. (Aside from the fact Darknesss is lying in one respect, Legio Romania was helping for one)

Seriously :) ? TRI were going to be a threat to Period Basis? Using what logistics route to Empire? Unless you had plans of handing them blue standings I don't quite know who's spinning things here. Do agree on the 'next level' though, both with your assessment and Trev's, and I'm actually surprised they did not cut their losses a week ago.


Title: Re: War
Post by: Phildo on August 15, 2009, 01:35:22 PM
Seriously :) ? TRI were going to be a threat to Period Basis? Using what logistics route to Empire?

Jump freighters the long way around, via Paragon Soul or Stain?  Pain in the ass, but viable since it's space that's friendly to them.

Seems like staying up for yesterday's op instead of waking up early for today's was the wrong choice.


Title: Re: War
Post by: setar on August 15, 2009, 02:16:13 PM
Seriously :) ? TRI were going to be a threat to Period Basis? Using what logistics route to Empire?

Jump freighters the long way around, via Paragon Soul or Stain?  Pain in the ass, but viable since it's space that's friendly to them.

Seems like staying up for yesterday's op instead of waking up early for today's was the wrong choice.

Got to admit I didn't think that was even an option. Don't think they'd have the patience for that, but yeah, that seems feasible.


Title: Re: War
Post by: Endie on August 15, 2009, 02:16:25 PM
Haha Tri have deleted both their campaigns and removed their stats from not just the front page but from history.

Edit: and yes, I thought Euros were needed more on the 8am op and so missed out on another titan kill.  Still laughing my head off, though.

Second edit: according to a poster on Kugutsumen the KIA guy in an inty a cerb had dropped their efficiency on their "lolKIA" campaign to 20%  :awesome_for_real: :awesome_for_real: :awesome_for_real:

Third edit: ffs don't everyone jump on Setar just because he disagrees with us.  Otherwise we'll all end up in a boring, homogenuous mess and I'll have to resort to telling sacul that someone said something uncomplimentary about Tri here in order to get other views.


Title: Re: War
Post by: Sir T on August 15, 2009, 02:38:50 PM
Quote
Which was my point. It's a reflection of how the killboard was set up when it was just KIA/TRI in the area.

Which was about... Actually there was never the case. Just KIA and tri in the area of 319 in delve? In period Basis?? A quick scan reveals ZAF, Brick squad, Legio Romania, STAIN EMPIRE and Goons in the area. Hell Just Period Basis has ZAF and Goons, with Legio Romania constantly raiding along with all the stain fags. So you don't have a point.

Quote
and I'm actually surprised they did not cut their losses a week ago.

AAA were trolling German forums that they were replacing TRI's Capital losses after yesterdays fiasco.

Haha Tri have deleted both their campaigns and removed their stats from not just the front page but from history.

Second edit: according to a poster on Kugutsumen the KIA guy in an inty a cerb had dropped their efficiency on their "lolKIA" campaign to 20%  :awesome_for_real: :awesome_for_real: :awesome_for_real:

Gentlemen I know your lives will not be complete without the wonderful Tri efficiency rating. Here it is in all its glory

(http://img9.imageshack.us/img9/7931/loltrim.png)

Interestingly, they also disabled comments on killmails. I wonder why?


Title: Re: War
Post by: Sir T on August 15, 2009, 02:47:47 PM
Oh in other comedy, RKK have returned from a successful campaign of getting the shit kicked out of them in faction warfare! They arrived in 319... and promptly lost a carrier that agressed a cyno ship on the station.

RKK. Relentlessly finding new ways to fuck up every day.


Title: Re: War
Post by: Fordel on August 15, 2009, 03:53:16 PM
Wait, they actually went to Faction Warfare?

 :why_so_serious:


Title: Re: War
Post by: Sir T on August 15, 2009, 04:03:43 PM
Wait, they actually went to Faction Warfare?

 :why_so_serious:

Dianabolic even made a big announcement about it on CAOD


Title: Re: War
Post by: Goumindong on August 15, 2009, 04:40:54 PM
To be fair, KB is really the only measure for a PVP alliance. Of course it matters. Space held would be the other indicator...but nowadays it just means you are Naptrain folks and blobbers

Not really, no. Its only really a tool unless you define your success only by KB efficiency and have no inkling for surviving from PvP or taking space, at which point individual campaigns become pointless, and the only measure is overall engagements, whomever they might be with[and really you might as well go play on sisi]

For instance there are many other ways to define success, such as space held, or the amount of industry you can disrupt, or the amount of alliances you've killed, or the amount of loot you bring in from kills and ransoms, or the ability to thwart the goals of others. These are all reasonable goals for a "PvP alliance" and none of these really show up on killboards. And killboards are only, for these goals,  tools that can be used to determine what individuals are doing with their time.



Title: Re: War
Post by: setar on August 15, 2009, 05:36:45 PM
(http://img9.imageshack.us/img9/7931/loltrim.png)

Interestingly, they also disabled comments on killmails. I wonder why?

GS campaign is back already, btw (and still positive after the titan loss.. and hence just as useless as an indicator as the KIA campaign). TRI claim GS/PL had the password and started spamming mails, hence the lock. Not quite sure I buy this, but as they usually smack each other's fittings just as badly as Ernest does for Razor it might actually be true.


Title: Re: War
Post by: Sir T on August 15, 2009, 06:03:03 PM
Well, its been tracking down for the past week and a half for both KIA and Goon, and the screenshot indicated was the efficiency after the titan loss. You see because tri had 2 people on the mail (none of them a Cerberus) it counted as both a kill and a loss, canceling itself out. Oh and the anti-goon efficiency already dropped to 56.87 since the titan loss. Funny that its suddenly become a useless indicator

Oh as for the claims

Danyael Tyren > Sorry to hear about that bug on your KB too, hell of a day for you guys
Zla Droljica > well it isn't bug
Zla Droljica > and you can quote me on that
Zla Droljica > our kb admin did it
Zla Droljica > on his own

In addition, among the latest from the Tri damage control (and there seems to be a lot of it) is that the guy was only in Tri for 2 days and will probably be kicked for "his stupidity." This despite the fact that there was 2 Titans and he was obviously ordered in to Doomsday by the FC, because they were both cynoed in ontop of the goon Cyno at a goon tower. It seems that booting non important people for losing titans is the in thing for alliances of a certain class.

Goon battle report

http://killboard.goonfleet.com/battles/1470


Title: Re: War
Post by: setar on August 15, 2009, 06:19:22 PM
Yes, that's what I've been told, too -- admin took down the campaigns on his own, and removed the comments due to lossmails being posted by non-members. And yes, that was apparently the first use of that titan. Seems the pilot wanted to unveil it at a hostile POS by DD'ing a small subset of the fleet. Err?


Title: Re: War
Post by: Sir T on August 15, 2009, 06:24:57 PM
He was the Second Titan through their Cyno. Sorry but this cannot be blamed on him or what 'he wanted'. This was ordered by the Tri FC who cynoed them in 60kms from a hostile cyno at an enemy tower, got one of them killed and then proceeded to get his fleet butchered. Saying "he wanted to unveil it spectacularly" does not wash from what happened.


Title: Re: War
Post by: Endie on August 15, 2009, 06:29:09 PM
The lone-gunman-admin/OMG haxorz excuses will wash better when the "lolKIA" campaign is put back up in all its 19% glory.  After all, the goon one (fifty-something percent, which is rubbish when you have a capfleet engagement with 50% friendlies present included) is already back up.


Title: Re: War
Post by: Comstar on August 15, 2009, 08:47:46 PM
I disagree that Tri was ever going to be in a position to kick KIA out of Period Basis- the supply lines would be insane and completely unsupportable. However, they could take R64's and run them to get some cash, force engagements  and if ROL is covering their losses, get some good practice and high K/D ratios in at no cost to themselves. Tri is completely failing at that, but it wasn't an impossible objective.

And they have forced the complete withdrawal of the GFFL from the east, which took a huge amount of pressure off ATLAS and S0E. I'm not even sure -V- lost their last few stations to RA did they? So while Tri is losing face and honour, strategicly ROL's objectives are being accomplished of forcing the fight back in Delve and away from their allies/employee's home ground in the east. ROL and ATLAS have had a close relationship since ATLAS worked with them in ZS- after all. ATLAS should be using this time to build up large reserves with the pressure off them.

I am surprised AAA hasn't been helping Tri/ROL more, even with just HAC gangs roaming around in indirect support. The romuleans did make an appearance in a Stealth Bomber gang that was ambushing ships on the D-3 Jump bridges while the Titan was going down.



Title: Re: War
Post by: Phildo on August 15, 2009, 09:17:32 PM
I think you're mostly right Comstar, but aren't the NC still putting pressure on Atlas and their remaining allies in the south?  I'm also fairly positive that -V- did lose their last outpost.


Title: Re: War
Post by: setar on August 16, 2009, 04:51:59 AM
If CAOD is to be believed (hah!) GS followed Bobby's example and threw Minor Threat under the bus, too?

As for helping TRI.. I just don't get the impression we're interested in this fight. Way too much fun in Providence these days. Over 500 kills/losses yesterday alone (pretty even, actually) in over six hours of fighting. No titans if you ignore Razor being double-DD'd for trying to stop by and getting involved.. love how everyone briefly turned around to fight them before resuming hostilities.


Title: Re: War
Post by: Endie on August 16, 2009, 05:32:01 AM
Yeah I was watching the fights in Providence and Catch on AAA's (inscrutable) killboard this weekend, and when I saw over 500 kills in one Catch system I thought horrible things had happened, since last time I saw that it was AAA doomsdaying badly-fitted battleships inside POS shields.  But while AAA seemed to be coming out a decent amount ahead each time, the Providence forces do at least seem to be getting the hang of thie whole fleet fights thing to an extent that they lost after the Paxton incident and then the fall of IAC.


Title: Re: War
Post by: rand on August 16, 2009, 08:48:02 AM
If CAOD is to be believed (hah!) GS followed Bobby's example and threw Minor Threat under the bus, too?

helpful link: http://standings.goonfleet.com/

man there's a lot of alliances on that list that should be reset. we aren't friends with or there's no strategic reason to be blue with the likes of circle of two, kraftwerk, FOUNDATION, mostly harmless, majesta empire etc.


Title: Re: War
Post by: MahrinSkel on August 16, 2009, 01:45:00 PM
Refusing battle (not engaging in small fights you don't need and probably won't win) is a hard thing for an alliance.  FIX eventually managed to get it ingrained in our culture that the little fights with roaming gangs were for fun, and should be treated as suicide ops (don't bring anything you can't replace out of petty cash), and sitting around waiting for blockades to lift was less useful then suicide charging the blockade in newbships, so if that didn't seem like fun, find something else to do.

For an alliance that defines itself around PvP prowess, like KIA, it has to be doubly difficult.  More than a few alliances have been brought down by the loss of pride that goes with losing dominance in their own space on a continuing basis.  On the other hand, KIA *is* mostly ex-mercs, who can define themselves by mission goals rather than kill counts.  So it's not an intractable problem, they just need to be sure they've defined the mission in such a way that mere tactical defeats are seen as trivial, even if there are lots of them in a row.

--Dave


Title: Re: War
Post by: palmer_eldritch on August 17, 2009, 06:46:18 PM
Killboards can be misleading.

Here are my personal stats, from the F13 killboard (which means it may not be complete):

Damage dealt (ISK):   18.09B   Damage taken (ISK):   844.85M

As far as I can tell, this means I've got a few shots off on a few carriers before my battlecruiser gets blown up.



Title: Re: War
Post by: palmer_eldritch on August 17, 2009, 06:52:51 PM
If CAOD is to be believed (hah!) GS followed Bobby's example and threw Minor Threat under the bus, too?


I missed that thread so I haven't heard the news, but Minor Threat have never been an ally. They were set blue because they have standings with Red Alliance and we didn't want to shoot them by accident when we were in RA's space killing whoever we killed there.


Title: Re: War
Post by: Comstar on August 17, 2009, 08:06:35 PM
152 Dreads died today. In kills, ATLAS and AAA came out on top, GS+RZR+PL held the field. 3 peacetime dreadnought fleets wiped out. ROL sent one stealth bomber. All sides claim they have already replaced their losses.


Title: Re: War
Post by: setar on August 17, 2009, 10:01:32 PM
I think they are replaced financially, but the logistics might take a day or two -- not sure about PL, I'd be more confident that they still have replacement fleets, but they already suicided two of them into the NC cap blob a few weeks back.

Most certainly a ~good fight~. On a Monday. Over a completely worthless system. Actually pretty terrific.. but also a bit daunting given the numbers. If GS had actually shown up in force (or RAWR and friends gotten involved) this could have been a whole different game.


Title: Re: War
Post by: trevorreznik on August 17, 2009, 11:50:38 PM
152 Dreads died today. In kills, ATLAS and AAA came out on top, GS+RZR+PL held the field. 3 peacetime dreadnought fleets wiped out. ROL sent one stealth bomber. All sides claim they have already replaced their losses.

comstar i noticed you tailored your posts by which forum you posted on and want to say thanks for being so considerate :)

if people haven't said it already, eve really is 'capitals online' with numbers like that.   


Title: Re: War
Post by: Nerf on August 18, 2009, 12:31:48 AM
Killboards can be misleading.

Here are my personal stats, from the F13 killboard (which means it may not be complete):

Damage dealt (ISK):   18.09B   Damage taken (ISK):   844.85M

As far as I can tell, this means I've got a few shots off on a few carriers before my battlecruiser gets blown up.



Oo oo I wanna play!

Kills:   336                              Real kills:   284
Losses:   23                        Real losses:   19
Damage dealt (ISK):   23.09B   Damage taken (ISK):   535.4M
ISK efficiency:   97.73%           ISK ratio:   43.13M : 1M
Kill / loss efficiency:   93.73%   Kill / loss ratio:   14.95 : 1


Title: Re: War
Post by: Viper ShizzIe on August 18, 2009, 01:48:48 AM
152 Dreads died today. In kills, ATLAS and AAA came out on top, GS+RZR+PL held the field. 3 peacetime dreadnought fleets wiped out. ROL sent one stealth bomber. All sides claim they have already replaced their losses.

Oops, guess that finally breaks the Y-W record. I really need to start using an alt when I FC, think I was the 5th or 6th PL dread to go down. Was a pretty good fight, I had a feeling that ATLAS/-A- were going to manage to warp on us but decided to go in at range anyway in an attempt to pick a few of them off and see if our tackle wouldn't be complete shit (it was).

As for PL, all losses *should* be replaced within the next 24h as all we need to do is move hulls.


Title: Re: War
Post by: Jayce on August 18, 2009, 03:27:21 PM
The real winner here is cap producers, as they were looking at a real problem when the Delve War II meatgrinder ended.


Title: Re: War
Post by: Meester on August 18, 2009, 08:18:41 PM
Whats going on in the northern drone territories? I heard the NC took out a few pos's around there recently.

Also it seems White Noise./ERR0R and TCF are having a rumble in Venal.


Title: Re: War
Post by: setar on August 21, 2009, 12:21:37 PM
Entirely too quiet in here. Razor has taken over for the GS foreign legion for now, and TCF pilots are clamoring that they want to move south (as soon as their leaderships starts being more active again). Any comments on the ongoing rumours of TCF/RAWR relocation to the south?


Title: Re: War
Post by: Endie on August 21, 2009, 05:09:03 PM
Entirely too quiet in here. Razor has taken over for the GS foreign legion for now, and TCF pilots are clamoring that they want to move south (as soon as their leaderships starts being more active again). Any comments on the ongoing rumours of TCF/RAWR relocation to the south?

I wouldn't be surprised if TCF wanted to kick Sc0rched Earth before they officially became a corpse.


Title: Re: War
Post by: Trigona on August 22, 2009, 05:32:18 AM
MM are going south - jlo here we come.


Title: Re: War
Post by: setar on August 22, 2009, 09:25:10 AM
Risking another 'Catch is being invaded' moment I just don't think Scorched Earth warrants RAWR, TCF and Razor. With PL also ringing our bell via R64 moons it looks like the summer break is finally over.


Title: Re: War
Post by: rand on August 22, 2009, 12:58:07 PM
farming BYRN with blops was fun, shame it had to end. the gffl was scheduled to go back east today but the op was cancelled. Also apparently atlas dd'd a big RA bs fleet, which could potentially hurt them since I heard RA's hurting on cash but idk how true that is


Title: Re: War
Post by: Phildo on August 22, 2009, 01:52:28 PM
Risking another 'Catch is being invaded' moment I just don't think Scorched Earth warrants RAWR, TCF and Razor. With PL also ringing our bell via R64 moons it looks like the summer break is finally over.


Catch is less likely to be invaded than Atlas territory.


Title: Re: War
Post by: Endie on August 22, 2009, 01:56:15 PM
Yeah, if I was Bobby I'd be preparing a backup plan for the core Atlas corps to hide in Stain again, just in case.


Title: Re: War
Post by: setar on August 22, 2009, 02:06:04 PM
Well, at least the allied forces will have their third chance to get BOB to disband before resetting status to each other.

Sorry. Could not resist :-)



Title: Re: War
Post by: Phildo on August 22, 2009, 02:43:09 PM
It's not really BoB if EVOL is the only corporation, though.  Has there been any word about getting the band back together?


Title: Re: War
Post by: setar on August 22, 2009, 04:08:29 PM
Dammit, I need to mark my attempt at sarcasm more clearly ;-)


Title: Re: War
Post by: Endie on August 22, 2009, 04:59:13 PM
Since the executor corp is a one-man job, it's going to be one hell of a coup if we can disband this puppy.


Title: Re: War
Post by: Endie on August 23, 2009, 09:47:31 AM
Brick Squad are the independent bunch who are fighting Stain and all their pets.  They're not friendly to Goonswarm, and did a lot more damage duriong the invasion than Kenny did, but they contacted us (via Phreeze) to say they had a target (initially a titan) and did we want to temporarily blue them for a hot-drop.  In fact we didn't blue them, just left them neutral, but the effect was the same.  They tackled and we hot-dropped.

The net result was that we killed 19 Sys-K capitals for no losses of our own early this morning: http://killboard.goonfleet.com/system/J-AYLV/1-1


Title: Re: War
Post by: Endie on August 24, 2009, 03:52:51 PM
Triple postin, while a faux-pas, should be excusable on the grounds that nobody else is shifting their arse.

In proof that Sc0rched Earth are so bad that they actually drag surrounding alliances down with them, a AAA R64 in ZLO- will come out at 0135 on Wednesday.  That's US Prime for those watching in black and white.  This was formerly a Sc0rched Earth system (although AAA held the valuable moon, of course), but TNT took it recently, via a couple of days of AAA sov.  TNT are the TCF pets who stayed loyal when Sc0rched Earth backstabbed TCF and swapped sides, and they've been doggedly harassing BYRN ever since then, dropping towers and making themselves a nuisance.

This being a sov 1 system, there is no jammer but plenty of scope for hot drops and counter-hot drops.


Title: Re: War
Post by: Jayce on August 24, 2009, 04:49:42 PM
Triple postin, while a faux-pas, should be excusable on the grounds that nobody else is shifting their arse.

I for one think it's fine; this thread is essentially a blog with no good delineation between posts and comments  :awesome_for_real:


Title: Re: War
Post by: setar on August 24, 2009, 07:22:25 PM
Well. Could point out that the same Brick Squad managed to lose a fair number of caps trying, without success, to save Burn Eden's titan from the mission coalition. But then that's been widely reported already.

And nobody bit when I tried to play the united napland card, so I'll just wait until an actual attack on Atlas/-A- space begins ;-)


Title: Re: War
Post by: Trigona on August 25, 2009, 12:09:34 AM
That's strange, Kugsofag reported that Bricksquad is the corp that invited GS in for the Titan kill, or maybe I'm mixed up.


Title: Re: War
Post by: Phildo on August 25, 2009, 12:31:49 AM
Brick Squad let us know about an opportunity to kill a titan but that op fell through and became the cap fight against Systematic Chaos.  The titan that died was a day or two later and no Goons were involved.


Title: Re: War
Post by: setar on August 25, 2009, 01:46:11 AM
Yep -- and Brick decided, for whatever reason, to jump in their capitals in an attempt to save the titan when it was too late already.


Title: Re: War
Post by: Endie on August 25, 2009, 02:20:42 AM
And nobody bit when I tried to play the united napland card, so I'll just wait until an actual attack on Atlas/-A- space begins ;-)

Actually, with the loss of Minor Threat, CoW and Quarantine Zone we actually outnumbered the AAA/Atlas bloc for a short but glorious while.  But with CoW back on board and Tri being paid for by ROL we're back to being the plucky underdog again  :awesome_for_real:


Title: Re: War
Post by: Endie on August 25, 2009, 04:33:56 AM
This deserves better than being tacked onto a counter-troll.

Faced with their all-important but declining stats against Goonswarm and KIA, Triumvirate found themselves casting around for a way to boost their efficiency above the embarrassing fifty-five or fifty-six percent that it sat at.

Suddenly it came to them!  Simply delete their titan loss from their killboard!  It's so simple... it's been staring them in the face.  So you have Sokra in a capsule on the killmail of a rifter he doomsdayed http://triumvirate-alliance.com/?a=kill_detail&kll_id=4001617 but no titan loss on his killboard! http://triumvirate-alliance.com/?a=pilot_detail&plt_id=25626  - Just look at that 99.89% efficiency.  Elite Pvp!


Title: Re: War
Post by: Sir T on August 25, 2009, 09:07:47 AM
Truly their tactical awsomeness will be sung for generations to come!


Title: Re: War
Post by: lac on August 25, 2009, 09:08:30 AM
It's back now.


Title: Re: War
Post by: dwindlehop on August 25, 2009, 09:47:04 PM
Can anyone give me a link that explains the major coalitions nowadays? The proliferation of Russians is confusing, I've completely lost track of who is friends with TCF, and there's a lot of big space-holding alliances I didn't know about last year.


Title: Re: War
Post by: Pezzle on August 25, 2009, 10:28:11 PM
http://dl.eve-files.com/media/0908/influence_paint.JPG (http://dl.eve-files.com/media/0908/influence_paint.JPG)

White is the North
Orange is Pandemic
SW Purple is Goons
NE Purple is Vodka Russians
Green is RSF
Grey is  (I do not know a name for you guys)
Teal is Aluminum Russians
Blue is Awesome

White, Orange, Green and Purples all more or less get along far enough not invade each other and some cooperate to fight Grey.

I know this is not perfect and I may have messed up a bit, but it is close.  If I screwed it up a bunch, point out corrections.


Title: Re: War
Post by: Phildo on August 25, 2009, 10:33:58 PM
You totally left Paxton and LF out in the cold!

That's a pretty accurate map, though there are some things that defy mapping such as Legion of xXDeathXx being friendly with the NC while Solar Fleet fights them, etc.


Title: Re: War
Post by: Pezzle on August 25, 2009, 10:35:37 PM
I knew after I uploaded someone was going to bitch about that circle :P

The blue ring of awesome covers Providence and a part of Catch.


Title: Re: War
Post by: Endie on August 26, 2009, 03:13:23 AM
That's a damn good map, and the circles-within-circles show the tiered nature of many relationships well, with central and peripheral members.  I don't think that KIA and ZAF really count as RSF members, but then you'd have to add another set (it's really a Venn diagram) for the Delve/Goon Bloc, so fair enough.

Last night, a AAA R64 in what had been Sc0rched Earth space came out of reinforced in US Prime.  AAA and Atlas decided not to use capitals, so they brought a decent support fleet.  I am surprised that Atlas couldn't muster more in US TZ, but AAA rustled up good numbers.  Their decision to eschew capitals meant that they'd pretty much given up on the tower, however.

Here is Vee's summary of things:

Quote
- we moved supportfleet from jlo to 1v-, imperian bridged us into target system along with rzr supportfleet and a few xix tagging along

- atlas/-a- decided to back out of using capitals, so they brought a combined ~150-200 man bs fleet to do some damage with along with the pos guns

- minor threat cyno'd in to the hostile pos, entered siege, -a- warped out of pos to sniper range, killed a dread

- as we set up the slingshot bubble and warpins to engage -a-, they changed alignment from a planet towards the pos, so they had no time to warp out before bubble landed

- tacklers came in close, rzr/gs/xix bs came in at range, destroyed -a-

- atlas fleet warped out of pos, sniped some shit

- it became obvious they werent gonna bring any caps so us and rzr brought in caps to hit battleships

- when -a- fleet was practically dead we set up slingshot for atlas, went in to bubble, ctrl+q'd my client because i died, warped in ~MY REVELATION~, when i landed on grid there was nothing but wrecks

- fuck pl

- atlas got dd'd again on the way home, leftovers of -a- died on some gate v0v

Sc0rched Earth wanted to help, but nobody on their side trusts them so they were told to camp the route to catch stragglers.  This proved beyond them and they got two kills and lost fourteen ships in return.


Title: Re: War
Post by: dwindlehop on August 26, 2009, 10:27:26 AM
http://dl.eve-files.com/media/0908/influence_paint.JPG (http://dl.eve-files.com/media/0908/influence_paint.JPG)
You, sir, are a giant among men. :heart:


Title: Re: War
Post by: Yoru on August 26, 2009, 06:22:31 PM
Discussion of Providence, 0.0 Development, Exploration, etc. moved to here (http://forums.f13.net/index.php?topic=17719.0).


Title: Re: War
Post by: rand on August 26, 2009, 10:46:22 PM
http://dl.eve-files.com/media/0908/influence_paint.JPG (http://dl.eve-files.com/media/0908/influence_paint.JPG)

White is the North
Orange is Pandemic
SW Purple is Goons
NE Purple is Vodka Russians
Green is RSF
Grey is  (I do not know a name for you guys)
Teal is Aluminum Russians
Blue is Awesome

White, Orange, Green and Purples all more or less get along far enough not invade each other and some cooperate to fight Grey.

I know this is not perfect and I may have messed up a bit, but it is close.  If I screwed it up a bunch, point out corrections.

some corrections:  the RSF doesn't really exist anymore, TCF is solidly a part of the NC, i would group solar independently of anyone else and not with xdeath, minor threat is part of the xdeath/ra coalition, you could put a circle within a circle for stain wagon (stain empire/sysk/coven/stainless) as they're a distinct part of the AAA/Atlas/stainwagon/etc. southern coalition


Title: Re: War
Post by: eldaec on August 27, 2009, 08:00:38 AM
I think you can simplify that tbh.

The West

Goons
Pandemic Legion
Red Alliance
le TCF (put them in the North if you prefer)
KIA
Zenith Affinity
Sons of Tangra


The North

Razor
Morsus Mihi
Mostly Harmless
Wildly Inappropriate
Circle of Two
Majesta Empire
Aptropos



The East

... of Death
Solar...
IRC
ED


The South

AAA
Atlas
Stain
Systematic Chaos
ROL
Coven
Scorched Earth
Minor Threat


Providence

CVA




The West and the North are chill brosefs, if anyone makes a serious bid to upset the status quo, they'll go blue and stomp collectively on the threat.

The East are all batshit insane. They do batshit insane things for reasons nobody can follow.

The South exist primarily to service the egos of Evil Thug, Nync and Bobby Atlas, this is probably for the best, as they provide the only real threat to peace in the Galaxy.

Providence is Providence.


Title: Re: War
Post by: rand on August 27, 2009, 10:01:40 AM
dividing by east/west/north/south doesn't really make sense. in the west SoT and goons shoot each other, in the east death is hostile to AAA and co. and is actively working against them while solar does their own thing and I think is friendly to at least AAA

minor threat switched sides and now works with death and ra vs the south


Title: Re: War
Post by: eldaec on August 27, 2009, 11:41:10 AM
SoT and goons shoot each other, but only for shits and giggles, they don't really mean it. Try invading one or the other and see what happens.

Nothing that goes on in the East makes any sense and no sane man can keep track of it, that is the point of the grouping, it isn't to say they are all involved in one big group hug the whole time.

If Minor Threat changed sides, you can just take them off the list because they aren't really that significant.

Maybe eventually RA, MT, and some other alliances from that part of the world will one day form a coherent bloc, but at the moment RA is effectively part of the West, and everyone else is crazy.


Title: Re: War
Post by: lac on August 27, 2009, 11:45:13 AM
In the trivia section today: ex-BoB member SFShootme steals three 'unique' ships from his former alliance (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1163670).

2x Caldari State Raven, 1x Tribal Tempest.

Nice haul.


Title: Re: War
Post by: rand on August 27, 2009, 12:41:09 PM
SoT and goons shoot each other, but only for shits and giggles, they don't really mean it. Try invading one or the other and see what happens.

er, nothing? SoT was fucking useless in delve/querious and blue for no discernible reason other than being mates with PL, the only thing they did was take advantage of blue status to rat in delve. they're not involved with the war down south with PL either, they don't work with goons and we don't work with them so calling them part of the same faction doesn't make sense

it's like saying mostly harmless/majesta empire/wildly inappropriate etc. were part of the goon block because they were blue to us due to being part of the NC even though we don't work together and they took no real part in delve/querious. being in the same geographical region as SoT doesn't make us allies


Title: Re: War
Post by: Predator Irl on August 31, 2009, 10:03:58 AM
minor threat switched sides and now works with death and ra vs the south

I don't think that will last too long either. When we invaded Delve originally, Minor Threat were shooting Kenbobku and some dumb Goons whenever they had the opportunity. 

Then they set the failed alliance blue until the hellpurge of Delve and now have switched sides again...


Title: Re: War
Post by: Endie on September 01, 2009, 09:38:42 AM
Sc0rched Earth are accepting the inevitable and are retreating to empire.  Or at least, they are trying to negotiate for that outcome.  The leader of at least one corp, Nos Es Uber, tried to make a separate deal to save his own stuff, including the offlining of jump bridge POSes they ran.  But he ended up getting scammed and losing the Rorqual he was using.

Overall this may yet set new records for time to lose not one but two sov four constellations.  It was pretty much done by Goonfleet Blackops, with some help from Morsus Mihi/Razor at times and original humiliation by PL a couple of months ago.

-------------

Elsewhere, Triumvirate have quietly removed the "Goonies" campaign from the active campaign list on the front of their site.  Since they were running large gangs out of NPC space to blow up worthless ratters and to gank haulers on jump bridges, I don't imagine that their 57% efficiency will be a great delight to them.  Still, it's better than 17%.  At the moment, Privateers are demonstrating how to really grief.  It's a shame, because previous versions of Tri (for example up in Vale) really could compete in both large- and small-scale conflicts.


Title: Re: War
Post by: trevorreznik on September 02, 2009, 09:53:09 AM
Sc0rched Earth are accepting the inevitable and are retreating to empire.  Or at least, they are trying to negotiate for that outcome.  The leader of at least one corp, Nos Es Uber, tried to make a separate deal to save his own stuff, including the offlining of jump bridge POSes they ran.  But he ended up getting scammed and losing the Rorqual he was using.

Overall this may yet set new records for time to lose not one but two sov four constellations.  It was pretty much done by Goonfleet Blackops, with some help from Morsus Mihi/Razor at times and original humiliation by PL a couple of months ago.

-------------

What's changed in EVE?  Sov4s used to be pretty much impossible to break, but now they're dropping easily.  Was it simply that a bunch of worthless alliances were able to get sov4s and anytime a big alliance came knocking they couldn't defend?


Title: Re: War
Post by: Predator Irl on September 02, 2009, 09:57:48 AM

What's changed in EVE?  Sov4s used to be pretty much impossible to break, but now they're dropping easily.  Was it simply that a bunch of worthless alliances were able to get sov4s and anytime a big alliance came knocking they couldn't defend?

What's changed? Goons learned how to play Eve!

... but we're still pretty terrible at it!


Title: Re: War
Post by: Sir T on September 02, 2009, 10:43:45 AM
Oh and it appears that Tri have gone, in search of goodfights, to Providence where last night they matched off against the mighty forces of internet superstars, Cold Steel Alliance!

(And lost)


Title: Re: War
Post by: Phildo on September 02, 2009, 05:45:18 PM
Trevor, the same thing happened to the sov 4s that happened to all those BoB pets in the first great war.  Their powerful allies/masters set them up with space and then didn't really show up to help defend it.  Sc0rched Earth also got a taste of Black Ops for a while and seem to have lost their will to fight, a la Rise.


Title: Re: War
Post by: Endie on September 03, 2009, 03:36:00 AM
Quite a lot of the players in Sc0rched Earth were in Rise when we broke their sov 4.  At least one entire corp (Ascent of Ages) was in Rise en masse, though I think they got out early.

Basically, though, black ops broke their will to live.  The majority of Sc0rched Earth members have been in empire for over a month, already.

I've also never seen an alliance whose members had so little affection or loyalty towards it.  I think that they poisoned themselves with the TCF reset.  Virtually every mention of it on their forums was accompanied by an almost-audible shuffling of feet.  Everyone knew that it was a shitty backstab, so soon after TCF had saved them.  Everyone quickly worked out that it was also a phenomenally stupid move, too.  Nobody was proud of it, though a few people tried to make excuses.  You can't build loyalty to something that was formed by an event like that.


Title: Re: War
Post by: Fordel on September 03, 2009, 04:06:45 AM
When you guys do BlackOps, do you use the literal BlackOps ships at all, or are they still pretty much a giant waste of money?


Title: Re: War
Post by: Endie on September 03, 2009, 05:23:14 AM
When you guys do BlackOps, do you use the literal BlackOps ships at all, or are they still pretty much a giant waste of money?

The actual Blackops T2 battleships are extremely rare in BlackOps itself, thanks to them having horrible lists of drawbacks that do not reflect their pretty much capital hull prices.  The only real use for them is bridging other, useful ships into hostile, sometimes jammed systems.  That's not common, either, since BlackOps pilots are pretty experienced, and tend to be happy running the sort of gatecamps people like Byrn can set up, anyway.

There was a story on Eve-O's front page recently about Dirt Nap Squad using a blackops ship and stealth bombers/recons to hot-drop a carrier.  Of course, that was just an SHC-insiders' wankfest, since people in the south have been doing that to carriers, freighters and jump freighters for months.


Title: Re: War
Post by: Fordel on September 03, 2009, 06:32:36 PM
That's kinda depressing, since on paper they seem like such a cool concept. :(


Title: Re: War
Post by: Predator Irl on September 04, 2009, 03:44:55 AM
That's kinda depressing, since on paper they seem like such a cool concept. :(

A cruiser sized blackops ship, that would be a cool concept!


Title: Re: War
Post by: cironian on September 04, 2009, 09:09:52 AM
A cruiser sized blackops ship, that would be a cool concept!

And then they could call it a Falcon. :why_so_serious:

To be fair, it's hard to think of a BS sized PvP ship that justifies the massive cost of a Tech 2 BS without horribly breaking the game balance (as a straight BS-SuperHAC type would likely do).


Title: Re: War
Post by: Predator Irl on September 04, 2009, 09:40:42 AM

And then they could call it a Falcon. :why_so_serious:


I half expected someone to say that just as I clicked submit, but Falcons are recons, totally different to blackops. They cant fit a jump portal generator or covert cyno field. Although, both ships are equally shit these days. 


Title: Re: War
Post by: Sir T on September 04, 2009, 09:50:35 AM
The problem with The south at the moment is the straightrforward fact that peoples allies (I'm looking at you Atlas and to a somewhat lesser extent -A-) will not engadge goon etc to help them while filling forums with junk about how PVP hard they are. They spend more energy making excuses rather than fighting. The problem is that while this buys time and saves them the humilation of potentially losing to people they call pathetic, this creates its own form of cascade failure. BYRN saw Atlas bailing on IRC, then -V- then DICE. This means they simply don't believe them when Atlas tell them they will actually be allies and help out. True to form last week had CAOD filled with how Goons were cowards becasue Goons etcwere purging BYRN systems while Atlas and AAA were heriocly shooting RA towers in a sov 4 system, when they had formed the fleet to help Byrn. BYRN know they betrayed TCF to get in with these people, and no matter how much the other side spins it they are now getting betrayed by them.

And from their point of view, every time they bail on a fighting and make excuses on forums, makes it eaiser to do the same the next time rather than risk the humiliation of losing.

And the next alliance will see the same and they will allready have their bags packed. They won't have the trust of their allies anymore. If they had faught like wildcats when this kicked off they would be having a far easier time now.


Title: Re: War
Post by: lac on September 04, 2009, 03:01:18 PM
Aren't they retooling bobs to be some sort of better mini titan catapult for covert ships through the cargo bay modifications?
I'm pretty sure thats about as far as CCP wants to go with them, they are a launch platform, not a t2 combat BS.


Title: Re: War
Post by: Phildo on September 04, 2009, 08:00:43 PM
Jihadswarm is currently shooting research POS in empire because the forces of greedy capitalism have been left to profit from their wickedness for too long.  Hilariously, both Paxton Federation and Aegis Militia have sent pilots to check up on the POS we're shooting presently.


Title: Re: War
Post by: NiX on September 04, 2009, 08:22:42 PM
Wait, what? ... Go on.


Title: Re: War
Post by: Sir T on September 04, 2009, 08:28:03 PM
Translation. Goonswarm has decced a corp in empire that does research and is hitting their towers with battleships. This is significant because once the tower goes into reinforced the jobs stop, and some of these guys leave BPOs researching for the better part of a year to get perfect efficiency. SO they have a choice of stopping the job and losing the progress so far, or letting it die and losing the bpo and all the progress made so far... hmm... some choice.

One of the other corps bright ideas was paying privateers to keep up the dec on Goonswarm for another couple of weeks, as "the privateers always maintain good efficiency against Goons" :drill: Oh and reconfigure their towers to resiststars.


Title: Re: War
Post by: palmer_eldritch on September 04, 2009, 08:50:31 PM
Empire seems a lot like 0.0.

Currently shooting POS.


Title: Re: War
Post by: rand on September 04, 2009, 09:57:53 PM
That's kinda depressing, since on paper they seem like such a cool concept. :(

they are a cool concept, we just don't have active people who fly blackops bs'es and enough recons/stealth bombers on at the same time to use them effectively.

razor has a guy who has one and uses them regularly and when razor were chilling with us near curse/wc some of us would join their blackops bridging gangs


Title: Re: War
Post by: Phildo on September 04, 2009, 10:22:24 PM
I do remember once being in a fleet where Apply Boy (when he was in IAC) BLops Cynoed our recons into a contested AAA system.  It seemed pretty cool at the time.


Title: Re: War
Post by: Phildo on September 04, 2009, 11:01:02 PM
And the part of the op I was willing to stay awake for ended with ganking a Privateers Nightmare and Scorpion on the Jita 4-4 undock.

Pro fit Nightmare (http://f13.7mph.com/?a=kill_detail&kll_id=11020)

Edit: Sorry 'bout the double post.


Title: Re: War
Post by: 5150 on September 05, 2009, 05:15:56 AM
<snip> some of these guys leave BPOs researching for the better part of a year to get perfect efficiency. SO they have a choice of stopping the job and losing the progress so far, or letting it die and losing the bpo and all the progress made so far... hmm... some choice.<snip>

Pretty sure from experience you cant set an ME or PE job in a POS that runs over 30 days.....(perhaps longer in the case of the heftier items but then you can probably only get +1 ME/PE per 'job')

/edit for typo


Title: Re: War
Post by: ajax34i on September 05, 2009, 10:50:59 AM
And I thought empire-based research POSes allowed BPO's to be kept in the NPC stations.


Title: Re: War
Post by: Reg on September 05, 2009, 11:15:27 AM
And I thought empire-based research POSes allowed BPO's to be kept in the NPC stations.

They do. And 5150 is right that you can't have a research job that runs more than 30 days. If they were too lazy to train up the skill that allows them to do remote research then the only way to recover their BPOs is to remove the labs from the POS and take it to a station to be repackaged.  Cancelling the job won't release them.


Title: Re: War
Post by: Koyochi on September 05, 2009, 07:10:06 PM
Januari 2009 : after reading for a long time about all those great 0.0 wars in this very thread, I decide to look around for a alliance to join so I can discover that part of Eve too. I end up in IRC, wich gets totally robbed by Goonswarm only a month later, and decimated by Russians + Goon support afterwards.

June 2009 : After taking a break from that 0.0 thing, I decide to play my trade alt a bit more to generate more isk for my future solo play. I end up in rig manufacturing, but I need some decent blueprint research. So I join New Eden Research with my alt corp and started some long research jobs 3 days ago...

 :ye_gods:


Title: Re: War
Post by: Endie on September 05, 2009, 07:16:39 PM
Januari 2009 : after reading for a long time about all those great 0.0 wars in this very thread, I decide to look around for a alliance to join so I can discover that part of Eve too. I end up in IRC, wich gets totally robbed by Goonswarm only a month later, and decimated by Russians + Goon support afterwards.

June 2009 : After taking a break from that 0.0 thing, I decide to play my trade alt a bit more to generate more isk for my future solo play. I end up in rig manufacturing, but I need some decent blueprint research. So I join New Eden Research with my alt corp and started some long research jobs 3 days ago...

 :ye_gods:

They call him "The Canary"...


Title: Re: War
Post by: Phildo on September 05, 2009, 07:32:42 PM
That's funny, another guy in LOVEU made a joke along the lines of "I hope you guys didn't wardec my research corp" while I was talking about this op in corp chat.  Turns out he was in New Eden also, but his corp was kicked for inactivity a few weeks ago.  Lucky guy!


Title: Re: War
Post by: setar on September 06, 2009, 10:13:40 AM
Five R64 moons put in reinforced. The GEE (RA-owned) came out in Russian Prime and was repped; the three PL POS in Khanid were destroyed. Bit surprised Razor didn't stop by to assist, seems it was limited to PL/SOT/GS. One R64 reinforced by Atlas still to be fought over.



Title: Re: War
Post by: Sir T on September 06, 2009, 12:23:40 PM
YOu forgot :flex:  :awesome_for_real:


Title: Re: War
Post by: setar on September 06, 2009, 12:32:21 PM
I knew I could rely on your forum-fu to add the necessary context and did not want to deprive you of that opportunity.

EDIT: For those not following the (decent) SHC coverage, -A- also lost at least 3 dreads; another Atlas dread got hotdropped by Razor in Empire after running out of fuel (...). Razor then took down a few CVA small moon miner POS and got into a fight with ROL on the way home. In short, both sides seemed to have lots of fun, or at least much fun as you can have when cramming 800-ish folks into a low-sec system.




Title: Re: War
Post by: eldaec on September 06, 2009, 01:13:23 PM
A cruiser sized blackops ship, that would be a cool concept!

And then they could call it a Falcon. :why_so_serious:

To be fair, it's hard to think of a BS sized PvP ship that justifies the massive cost of a Tech 2 BS without horribly breaking the game balance (as a straight BS-SuperHAC type would likely do).

A more robust logistics ship that operates as an effective on grid space priest without needing 6 of you coordinating spider cap.

Or a BS sized command ship with buffs have a bigger impact, but not sustainable indefinitely and only affecting ships within a radius of you (-30% lock time, costs similar cap to an MWD).

Or any kind of decent debuff vehicle - current e-war is all too binary, it either locks the other guy out or has no effect. Have the BS use new high slot modules with obvious easy effects like reduced rate of fire/resists/speed etc on a target and anything in a radius of target.

A platform designed from the ground up for smart bombs and EWar burst.

Ultra-heavy interdictors.



The cost of a T2 BS is a problem (though this can be tweaked, it is not as if Black ops or Marauders are too cheap), and many concepts might be better suited to more T1 hulls (which would be even more awesome). But there are plenty of ideas out there.


Title: Re: War
Post by: ajax34i on September 06, 2009, 02:28:00 PM
EWar has been nerfed a couple times, hasn't it?  Guess it's the same trend as in other (PVP) MMO's - nerf the crowd control.


Title: Re: War
Post by: Jayce on September 06, 2009, 03:27:39 PM
Januari 2009 : after reading for a long time about all those great 0.0 wars in this very thread, I decide to look around for a alliance to join so I can discover that part of Eve too. I end up in IRC, wich gets totally robbed by Goonswarm only a month later, and decimated by Russians + Goon support afterwards.

June 2009 : After taking a break from that 0.0 thing, I decide to play my trade alt a bit more to generate more isk for my future solo play. I end up in rig manufacturing, but I need some decent blueprint research. So I join New Eden Research with my alt corp and started some long research jobs 3 days ago...

 :ye_gods:

I think it's been already broken long ago, and if not who cares: turns out it was some guys in IRC that robbed IRC and allowed a Goon to (willingly) take the fall.  Worked out well for both, since the perps got away without being identified and GS got a bit of leverage to use in the war, which was still going on at the time.


Title: Re: War
Post by: setar on September 07, 2009, 07:26:16 AM
Do we have someone from TCF participating here? Kinda curious.. one of the many problems that BOB's pets were facing was the constant drain of good pilots to BOB corporations, or the outright departure of the more active PvP corps who did not like being told what to do. Seeing how some of the NC-affiliated entities are stagnating it seems both large powerblocks will have to deal with this issue in some way or another.

Most recent example: TCF losing about 400 people, among them the founding corp Section XIII. Not sure whether they really took 160 bill as a farewill gift, or whether they really plan to join PL, but it's another change to the alliance landscape in an environment where it is difficult to achieve anything without friends. Lots of 'em.
 


Title: Re: War
Post by: Sir T on September 07, 2009, 07:43:01 AM
Of course the non "NC alliliated alliances" are filled with dynamism and pulsing with curning positive energy. Nice spin.  :awesome_for_real:

Anyway the utterliy terrible transation that was splattered allover CAOD as another sign of the coming goon apocalypse (or something) seems to indicate that TCF is pretty mich drifting apart rather than shattering, as there was little binding them together other than "bieng french." Which to be honest seems to be a natural progression of a very successful national based alliance that has reached the end of its lifespan.

Actually Stain Empire seems to be in a bit of a decline right now, wheras Sys-K and by extention Coven are getting very restless of late. I guess the horror stories of Goonies rampaging all over them didn't come true, so there is sod all holding stainwagon together. The outside fear is gone, and Serlordex's money isn't flowing as much anymore, at least not their way.


Title: Re: War
Post by: setar on September 07, 2009, 07:50:26 AM
Not an NC-only problem at all. It certainly affects all tenants or pets (I thought the BOB example made that kinda obvious...). It's a mix of the pet/renter syndrome and not much happening in general other than some skirmished over R64s. I *hope* we see lots more of this. Smaller, active entities sound a lot more interesting than big powerblocks.

Only alliance where I don't see this happening is GS due to the out-of-game cohesion. Add the raw numbers, the ability to probably leverage the DUST system more than an entity that is EVE-only, and a push away from anti-blobbing tools like DDs and it should get quite interesting. Though that is a lot of theorycrafting. With a tinfoil hat.


Title: Re: War
Post by: Endie on September 07, 2009, 09:09:43 AM
Not an NC-only problem at all. It certainly affects all tenants or pets (I thought the BOB example made that kinda obvious...). It's a mix of the pet/renter syndrome and not much happening in general other than some skirmished over R64s. I *hope* we see lots more of this. Smaller, active entities sound a lot more interesting than big powerblocks.

Only alliance where I don't see this happening is GS due to the out-of-game cohesion. Add the raw numbers, the ability to probably leverage the DUST system more than an entity that is EVE-only, and a push away from anti-blobbing tools like DDs and it should get quite interesting. Though that is a lot of theorycrafting. With a tinfoil hat.

Fair analysis, and i agree with your previous post about the dangers to themselves of PL of leeching blue talent.  In fact, that's been raised on the GF boards.  Still, anything that causes instability in the universe right now is fine by me.  Except, say, one of our GS holding corp directors disbanding the alliance and losing us all our sov.  That would be an exploit and would suck.

As you say, GS is in a decent position regarding not stealing too much talent from our allies.  I did hear a rumour that ZAF had been offered membership back when they were smaller, but decided to stay independent.  I think that was a very smart move by them.  Rebellion have the language thing: only OEG could even take them, and they're almost certainly aware that they're better off in their own, ethnic/language-based community.  In general, the backlash against another pubbie corp joining GS would be so great that it would have to be an extraordinary candidate to be accepted.  I suspect that Section XIII might have had a decent chance, but a KIA corp probably wouldn't.  In any case, as you suggest our SA volkische Heimat, our relatively low turnover of members (I know that was the case historically, at least) and the high return rate that comes with people staying as vacationers on the forums means that we don't have to look elsewhere as aggressively as others for recruits.

Also, I hope that the timer on the titan weapon is cut massively, or else nobody will ever use them on the field and I'll never get to kill one.  I'm also intrigued as to whether motherships will be made worthwhile, since I've been put off buying one every time I've had approaching the right amount of cash since it's a one-way ticket to perma-repping.


Title: Re: War
Post by: setar on September 07, 2009, 03:02:57 PM
Yep, looking at the (very minor) drama posts via CAOD (here (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1174514&page=2#39) and there (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1174514&page=2#42)) it seems PL are indeed suffering from the same problem as everyone else: boredom, lack of targets, and general irritation with the political situation.

And they should be in a much better position because they at least get a chance to hotdrop the NC every now and then just for the fun of it. I doubt -A- would try that on the Stain residents, but than we've got Providence to blow off some steam every now and then.



Title: Re: War
Post by: rand on September 07, 2009, 11:02:29 PM
i actually like the current state of eve, i've found small gang stuff is a lot better that gigantic alliance wars. i had more fun farming scorched earth than i ever had at any point during the Querious timezone pos grinds. we still get a stream of faggots coming in from stain, fountain and catch every day to party with us in delve, 0.0 owns and its far from boring at least for me


Title: Re: War
Post by: Sir T on September 07, 2009, 11:16:51 PM
Ironically, stability generates the small gang warfare everyone likes. Its pretty much the way things always go. Once the borders are settled its basically constant skirmishing to seal them. That was basically European history for centuries. IAC and FIX had their own little PVP phony war going for well over a year.

When you realize the opposition wont go all in but are more than happy to PVP for fun and not for increasing virtual dick size, it becomes a lot more chill.


Title: Re: War
Post by: setar on September 08, 2009, 06:25:49 AM
Agreed, and I understand many are interested in skirmishes. Not my kind of thing, and there is a difference between small gang warfare and small-scale wars. What I would like to see is not months and months of roaming, but alliance vs alliance. An environment where MH and eVoke can fight over territory, and either MH shapes up, or loses and gets kicked out. Where GS and Atlas can go for each other's throat without dragging in PL, Razor, -A- and the Stain folks.

In short, an environment where you can have a player-driven storyline without crashing the nodes.


Title: Re: War
Post by: NiX on September 08, 2009, 01:48:46 PM
I see your point Setar, but at the same time war is about your allies and to want just your alliance versus another would have to be a change in how warfare is thought of rather than a change to a game mechanic or the atmosphere being played in the game. Logistically and strategically it only makes sense to surround yourself with many a powerful people.


Title: Re: War
Post by: trevorreznik on September 08, 2009, 02:56:45 PM
It's more of a numbers thing than number of allies thing.  The 'best' fleet fights, to me, had around 50 bs per side on grid, or like 20 dreads.   When the numbers scale up really high, ships die way too quickly, and I find that less fun as either a fleet pilot or an FC.


Title: Re: War
Post by: Endie on September 08, 2009, 04:11:59 PM
The best fleet fights for me were the gf vs stain ones in esoteria. UNL turned up later on for at least one, and stain had atlas and sys-k/coven to even the numbers, but those two sunday afternoon fights were amazing. Better even than the first 9-9 in all ways except the amazing "wtf we bloody won!?!" Factor that one had. And slightly better than the last, huge running fights vs the GBC on the waagaa/molle day in delve.

To an extent, though, I'm like Setar: I'm in it for the grand, sweeping storylines and the drama of the Great Game. The relaxed, roaming stuff leaves me a bit cool. So I do spying stuff to keep assets in play for the next fight, and make money so I can fund an offensive, again.


Title: Re: War
Post by: setar on September 09, 2009, 05:37:38 AM
In the meantime hostilities continue in a somewhat muted manner. All reinforced Khanid POS got repaired without any incidents as GS/PL didn't seem to be able to muster enough people in the area. Most likely because their active pilots are focusing on supporting RA vs Atlas (don't think there's still much home defense going on?). PL is about the get an influx of new members from TCF and are rumoured to go on attack again after the alliance tournament. Sure hope it doesn't stay this quiet until then, though.



Title: Re: War
Post by: Endie on September 09, 2009, 05:41:41 AM
In the meantime hostilities continue in a somewhat muted manner. All reinforced Khanid POS got repaired without any incidents as GS/PL didn't seem to be able to muster enough people in the area. Most likely because their active pilots are focusing on supporting RA vs Atlas (don't think there's still much home defense going on?). PL is about the get an influx of new members from TCF and are rumoured to go on attack again after the alliance tournament. Sure hope it doesn't stay this quiet until then, though.

In the light of the radical changes that have supposedly been leaked so far (I think I read them on Kugutsumen) I think that most people are now in a holding pattern for a couple of months, building strength.  So unless Scavok posts on SHC that he is going to take Impass next week there'll probably not be a huge amount of large scale drama until then.


Title: Re: War
Post by: Endie on September 09, 2009, 08:29:44 AM
Official: the future face of alliance warfare: http://forums.f13.net/index.php?topic=17757.msg702548#msg702548

Also, 1/4 a million hits on this one thread.



Title: Re: War
Post by: Endie on September 10, 2009, 03:42:32 PM
Scavok demonstrated our gauche nouveau-riche inability to take care of our nice things by hotdropping a huge HAC fleet with capitals.  I haven't looked at a battle report but I think we lost nine or ten caps and killed impressively little.

Edit: oh and RA killed a BNC (ex-BoB corp for those who dunno) titan.  Just like old times. http://kb.redalliance.ru/?op=kill&id=353280 (nice drops, which were scooped before the wreck was popped)


Title: Re: War
Post by: setar on September 10, 2009, 06:51:15 PM
I was just going to post that. Damn :)

In other news (not really, actually) GS now confirmed no major ops until the Sov changes hit; NC is making similar noises. Looking forward to quite boring next two months.


Title: Re: War
Post by: Slayerik on September 13, 2009, 09:22:07 AM
ROAM IF YOU WANT TO! ROAM AROUND THE WORLD! ROAM IF YOU WANT TO ! WITHOUT ALL THE BLOBS AND THE SYSTEM LAGGGGGGG!


Title: Re: War
Post by: setar on September 16, 2009, 06:51:02 AM
Couple more R64 in reinforced, two already changed hands, we'll see whether there will be some battles. Also, this post from SHC made me realize I am out of touch with politics:

Quote
In a comedic series of events that are close to giving me an aneurysm, TNT has been expelled from the eastern coalition (which had consisted of TNT, Minor Threat, RA, XXDEATH, and Controlled Chaos to a lesser extent.

It seems that after the ZLO dypsro moon exited reinforced this evening, KARMA and Goons reset TNT, destroyed the tower, and replaced it with a KARMA one.

Additionally, after everyone went off to do their own things, a HAC gang (I unfortunately don't remember who) reinforced the new tower before the proper amount of stront was added, leading to a hilariously russian friendly timer.

Is that another example of Atlas-style diplomacy, or was there an incident with TNT? Add the CO2-Reset by Vuk (admittedly only after the WEPRA exodus) and the North might get interesting again.


Title: Re: War
Post by: Endie on September 16, 2009, 07:15:49 AM
Couple more R64 in reinforced, we'll see whether there will be some battles. Also, this post from SHC made me realize I am out of touch with politics:

Quote
In a comedic series of events that are close to giving me an aneurysm, TNT has been expelled from the eastern coalition (which had consisted of TNT, Minor Threat, RA, XXDEATH, and Controlled Chaos to a lesser extent.

It seems that after the ZLO dypsro moon exited reinforced this evening, KARMA and Goons reset TNT, destroyed the tower, and replaced it with a KARMA one.

Additionally, after everyone went off to do their own things, a HAC gang (I unfortunately don't remember who) reinforced the new tower before the proper amount of stront was added, leading to a hilariously russian friendly timer.

Is that another example of Atlas-style diplomacy, or was there an incident with TNT? Add the CO2-Reset by Vuk (admittedly only after the WEPRA exodus) and the North might get interesting again.

I had a quick look but I goetta be honest with you, our diplomatic team is involved in a lengthy and distracting troll war with our FC and his unlikely but opportunistic allies from Epsilon that started over a different but equally abrupt standings change but has now devolved into the annual Goon Civil War, so nobody really has any time for actual eve stuff.  It would be really handy for getting this time of traditionally awful posting over with and hauling us back to playing Eve again instead if you could invade us like this time last year tia?


Title: Re: War
Post by: setar on September 16, 2009, 07:21:30 AM
Hah :-) Got this feeling we're more interested in grabbing a bunch of extra R64 for that extra bit of cash that they'lll generate in the next two months or so. I see us shedding territory once the patch hits, not expanding it towards Q/Delve.


Title: Re: War
Post by: rand on September 16, 2009, 09:31:46 AM
looks like aaa got the zlo and gge moons that we took from them along with the ones in khanid that PL had taken during the I1Y weekend of 0wnage. what exactly was the reason for resetting TNT and handing an r64 to the Southern Coalition on a plate?


Title: Re: War
Post by: MahrinSkel on September 16, 2009, 09:38:25 AM
Everyone is looking ahead to Dominion and asking "Where is our Core Space, and who is going to be our *actual* neighbor there?"  Some alliances the answer is obvious (Goons and Delve, for example), others may be realizing that the best potential place to centralize in the new regime is currently occupied by a nominal ally/subordinate.  Musical chairs ala the Drone Regions leadup, as players in the Great Game jockey for positions they think will be stronger later.

Lots of turf that has been being held simply for R64 moons or to deny it to an enemy that is no longer a concern, lots of mutual interest based alliances that won't serve any purpose in a few months.

--Dave


Title: Re: War
Post by: Skullface on September 16, 2009, 11:37:50 AM
Everyone is looking ahead to Dominion and asking "Where is our Core Space, and who is going to be our *actual* neighbor there?"  Some alliances the answer is obvious (Goons and Delve, for example), others may be realizing that the best potential place to centralize in the new regime is currently occupied by a nominal ally/subordinate.  Musical chairs ala the Drone Regions leadup, as players in the Great Game jockey for positions they think will be stronger later.

Lots of turf that has been being held simply for R64 moons or to deny it to an enemy that is no longer a concern, lots of mutual interest based alliances that won't serve any purpose in a few months.

--Dave

So two months of quiet is out the window as they draw the lines for Great War 3?

Good, because this thread's been too quiet!  :awesome_for_real:


Title: Re: War
Post by: trevorreznik on September 17, 2009, 01:00:33 PM
Couple more R64 in reinforced, we'll see whether there will be some battles. Also, this post from SHC made me realize I am out of touch with politics:

Quote
In a comedic series of events that are close to giving me an aneurysm, TNT has been expelled from the eastern coalition (which had consisted of TNT, Minor Threat, RA, XXDEATH, and Controlled Chaos to a lesser extent.

It seems that after the ZLO dypsro moon exited reinforced this evening, KARMA and Goons reset TNT, destroyed the tower, and replaced it with a KARMA one.

Additionally, after everyone went off to do their own things, a HAC gang (I unfortunately don't remember who) reinforced the new tower before the proper amount of stront was added, leading to a hilariously russian friendly timer.

Is that another example of Atlas-style diplomacy, or was there an incident with TNT? Add the CO2-Reset by Vuk (admittedly only after the WEPRA exodus) and the North might get interesting again.

I had a quick look but I goetta be honest with you, our diplomatic team is involved in a lengthy and distracting troll war with our FC and his unlikely but opportunistic allies from Epsilon that started over a different but equally abrupt standings change but has now devolved into the annual Goon Civil War, so nobody really has any time for actual eve stuff.  It would be really handy for getting this time of traditionally awful posting over with and hauling us back to playing Eve again instead if you could invade us like this time last year tia?

wait what?  why would epsilon be siding with DBRB, that's preposterous


Title: Re: War
Post by: Endie on September 17, 2009, 02:31:47 PM
wait what?  why would epsilon be siding with DBRB, that's preposterous

Scavok, not da berb.  I didn't say head FC.


Title: Re: War
Post by: trevorreznik on September 18, 2009, 08:29:52 AM
wait what?  why would epsilon be siding with DBRB, that's preposterous

Scavok, not da berb.  I didn't say head FC.

oh right.  that i can kinda see, i was pretty flabbergasted

so what happened i'm always curious about epsilon shenanigans, and it's pretty rare for many of them to agree with an fc over anything


Title: Re: War
Post by: Endie on September 18, 2009, 09:22:34 AM
wait what?  why would epsilon be siding with DBRB, that's preposterous

Scavok, not da berb.  I didn't say head FC.

oh right.  that i can kinda see, i was pretty flabbergasted

so what happened i'm always curious about epsilon shenanigans, and it's pretty rare for many of them to agree with an fc over anything

:siren: Goonfleet dot com leak :siren:

Scavok was running a joint op to defend a tower of one of our temporary, shitty allies in former Atlas space (Controlled Chaos, I think, but they all merge into one).  Just as hostiles were considering turning up, Zapawork resets them*.  I believe our capitals were, at this time, inside their tower when everything went grey around them.

Disgraced former God Emperor Zapa had been working on his cult of personality recently by posting lots of logs of him being all space-important, so his timing was provocative.  The much-discussed hivemind which is Epsilon, dedicated as it is to the establishment of a viable fifth column and, ultimately, to the downfall of Goonswarm, decided that "our diplomats deny us Good Fights" was the right angle to take.  Which was fair enough even though opinions vary on whether any of them would have been logged in at the time.  This blossomed into a general directorate call-out thread.  Which again is fair since much of our directorate is comprised of anonymous and tediously dreary sinecure-holding friends of friends of the people who were directors years ago.  Only Kartoon and DBRb

Vio or Mittens dug up Maitsu's myspace, which immediately provoked a storm of "how dare you post a call-out against one of us?!?"  Goetta and Maitsu actually got a bit carried away, which is a shame because Goetta ended up convincing himself of the purity of his cause and getting all serious about it, goatseing the thread and getting a perma.  When he's not overplaying his I Hate Goonswarm gimmick he's a good poster.  Allegedly a bunch of Epsilons were set read-only in SGBS, though that sounds like a troll.  Goetta joins FNLN in the outer darkness (though FNLN is actually able to view Rho, read-only, which is the only funny thing Solo has ever done).

Don't you miss it all?  Having read the AAA forums, they are terrible and never offer such weekly soap-opera brilliance.  I don't see how competence at Eve makes up for that.  It'll be like this pretty much all the way up until Dominion hits.

*Edit - explanatory note - one of the Controlled Chaos guys was camping a system and shooting Goons at that time.  The fact that he then immediately joined AAA just emphasises how a certain bearded diplomat got played.


Title: Re: War
Post by: Sir T on September 18, 2009, 09:28:45 AM
Hell. By the looks of things I should start posting again  :awesome_for_real:


Title: Re: War
Post by: Simond on September 18, 2009, 12:09:19 PM
Quote
Allegedly a bunch of Epsilons were set read-only in SGBS, though that sounds like a troll.
It wasn't Epsilons, it was "People in the vacationer group (who trolled the thread)". Admittedly that's damn near the same thing as "Epsilon", but it's the principle that matters.

Or something.  :grin:


Title: Re: War
Post by: trevorreznik on September 18, 2009, 12:47:25 PM
Quote
Allegedly a bunch of Epsilons were set read-only in SGBS, though that sounds like a troll.
It wasn't Epsilons, it was "People in the vacationer group (who trolled the thread)". Admittedly that's damn near the same thing as "Epsilon", but it's the principle that matters.

Or something.  :grin:

if an epsilon plays eve, does anyone notice

who's in charge of goonswarm now?  I thought zapa was in charge but that post seems to show he isnt anymore


Title: Re: War
Post by: Sparky on September 18, 2009, 02:24:33 PM
dramabomb

Wait a second now - a Rho(boo) dude poasted the thread and scavok himself was raging on page one.  The Epsilon hivemind, none of whom play Eve so weren't there, didn't get wind until it was a broiling dramabomb with a life of it's own.  Can't really pin this on those epsifucks although of course they did make plenty of hay as "Bloated parasitical director overclass ruining fun for the common goon and pissing off people who do all the work" is an attractive theme for those types.

Also I'm disappointed this isn't all over CAOD yet with Snot Shot predicting imminent demise for Napswarm.


Title: Re: War
Post by: Endie on September 18, 2009, 02:36:01 PM
I wondered if you'd be up to speed on that when I posted it. Zapa retired over a month ago (I think) and fun-but-is-he-a-one-trick-pony Kartoon took over. Zapa was our worst CEO since rem left, and I include mittens in that (since mittens saved us from returning rem's horrors before the wilderness of mirrors paranoia took over). Zapa attempted to change gf dot com culture by prescription.


Title: Re: War
Post by: Sparky on September 18, 2009, 03:00:51 PM
Remedial was the second best CEO we ever had (the best being Firstname Lastname with his brief but inspired "Declare war on Goonfleet Target Practice" tenure).  Remedial may have been an awful person with horrible opinions who alienated everyone who worked for him but he was great at whipping up Joe Everygoon into a rifer spamming frenzy and built Goonfleet from nothing.

I'd have Remedial back in a second.


Title: Re: War
Post by: trevorreznik on September 18, 2009, 03:09:45 PM
I wondered if you'd be up to speed on that when I posted it. Zapa retired over a month ago (I think) and fun-but-is-he-a-one-trick-pony Kartoon took over. Zapa was our worst CEO since rem left, and I include mittens in that (since mittens saved us from returning rem's horrors before the wilderness of mirrors paranoia took over). Zapa attempted to change gf dot com culture by prescription.

oh woops, I did know this.  I'd conflated the two in my mind for some reason, and was thinking zastrow was somehow involved too.  What did zapa try to change on gf.com?


Title: Re: War
Post by: Sparky on September 18, 2009, 03:23:42 PM
He declared peace in our time then closed the war room(a centralised place for posting ops and hurf blurf) and made 3 different forums for different play styles.  Didn't work out and got grudging reversed in short order.


Title: Re: War
Post by: setar on September 18, 2009, 04:04:09 PM
And I was wondering why GS was absent in some of the latest skirmishes. While R64 are no longer relevant it seemed odd that you'd not take the opportunity for hotdrops. Minor Threat seems to be imploding in the meantime. Going to be interesting what alliances on both sides are going to survive until Dominion hit.


Title: Re: War
Post by: Endie on September 18, 2009, 06:09:10 PM
And I was wondering why GS was absent in some of the latest skirmishes. While R64 are no longer relevant it seemed odd that you'd not take the opportunity for hotdrops. Minor Threat seems to be imploding in the meantime. Going to be interesting what alliances on both sides are going to survive until Dominion hit.

We're not failing conduct wars because we're trolling each other.  We're trolling each other because we're not conducting wars.  The natural state of goons is conflict: we just have an outlet for it normally.

Remedial was the second best CEO we ever had (the best being Firstname Lastname with his brief but inspired "Declare war on Goonfleet Target Practice" tenure).  Remedial may have been an awful person with horrible opinions who alienated everyone who worked for him but he was great at whipping up Joe Everygoon into a rifer spamming frenzy and built Goonfleet from nothing.

I'd have Remedial back in a second.

I kinda agree, but only because it would be funny.  He would lose us everything, but it would be a laugh.  He was pretty awful by the time I joined, anyway.

Plus, he was number three.  FNLN was second.  Best was Nate Hammertown.


Title: Re: War
Post by: Phildo on September 18, 2009, 06:11:56 PM
Remedial was the second best CEO we ever had (the best being Firstname Lastname with his brief but inspired "Declare war on Goonfleet Target Practice" tenure).  Remedial may have been an awful person with horrible opinions who alienated everyone who worked for him but he was great at whipping up Joe Everygoon into a rifer spamming frenzy and built Goonfleet from nothing.

You just like Remedial because you've seen his dick.

Also, I had a twenty minute conversation with your character in-game a month ago before realizing it wasn't you.


Title: Re: War
Post by: Endie on September 18, 2009, 06:26:01 PM
Remedial gave eve its greatest war, its most contentious and divisive corporation, and the great fault line that still defines politics in the game.  Even this thread would not have existed had rem not been a great motivator of people


Title: Re: War
Post by: setar on September 19, 2009, 12:39:46 AM
Finfleet reinforcer a PL highend moon using a domi-only fleet (http://img37.imagefra.me/img/img37/2/9/18/1of9/f_2uxvy8o76ijm_b8495c4.jpg), in return CoW lose a titan to RA who accepted a hostile gang invite (killmail (http://bot.eve-kill.net/?a=kill_detail&kll_id=4368062)). Is nobody taking this game seriously anymore, dammit :) ?


Title: Re: War
Post by: Endie on September 19, 2009, 02:22:56 AM
The cow titan loss was actually a non-stop cavalcade of retardation. He is supposed to bridge a fleet but pulls a Molle and jumps through instead. Then he manages to get to a safe abd cloak. You'd think, at this point, that he'd be a bit cautious about accepting invites from strangers, but apparently not.

My one query about this version of events is how he went from being in fleet (for bridging) to being able to accept an invite. I imagine he ctrl-Qed on jumping, then pulled the login/ctrl-Q/login trick again to get to a safe where he cloaked up.

As has been asked on gf dot com, the question is whether he remembered to broadcast for reps...


Title: Re: War
Post by: Simond on September 19, 2009, 10:12:04 AM
BoB decided to become juggalos.  :why_so_serious:


Title: Re: War
Post by: Phildo on September 19, 2009, 11:32:00 AM
Quote
Junkie Beverage > sitting in nol
Junkie Beverage > watching bob getting killed one last time

Junkie Beverage's poetic take on Kenzoku's loss in the Alliance Tournament.


Title: Re: War
Post by: trevorreznik on September 19, 2009, 01:09:37 PM
Finfleet reinforcer a PL highend moon using a domi-only fleet (http://img37.imagefra.me/img/img37/2/9/18/1of9/f_2uxvy8o76ijm_b8495c4.jpg), in return CoW lose a titan to RA who accepted a hostile gang invite (killmail (http://bot.eve-kill.net/?a=kill_detail&kll_id=4368062)). Is nobody taking this game seriously anymore, dammit :) ?

Why bother using a domi only fleet?  Aren't geddons strictly superior for pos shooting?  I suppose domis could outdps on a minmatar tower if you selected drones properly but still.


Title: Re: War
Post by: MahrinSkel on September 19, 2009, 01:32:13 PM
Hence the "isn't anyone taking this game seriously?" whine.  Everyone knows that other than backstabbing wars of repositioning, the action is off until Dominion starts sorting out, and is doing fucked-up silly stuff (like Domi-only POS shooting) to keep themselves amused.

--Dave


Title: Re: War
Post by: Endie on September 19, 2009, 06:02:34 PM
IT alliance, or large bits of it, at least, have a semi-mandatory rr sentry drone domi doctrine. It's not wholly for laughs.


Title: Re: War
Post by: Skullface on September 20, 2009, 12:06:24 AM
Per CAOD - Minor Threat failcascade. Members of Minor Threat are saying it's an inside job.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1182185 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1182185)


Title: Re: War
Post by: Trigona on September 20, 2009, 04:11:31 AM
Minor Threat is experiencing a classic failure cascade.  Today I had the misfortune to have to fly to KZFV to buy some liquid ozone for a cyno at JLO.  40 pilots in local and 5 reds operating a gate camp in system!!!!
Getting out of this hell hole required a covert ops scout and a modicum of luck.  I know people go afk, but seriously would any half decent alliance allow a gate camp in a sov 4 constellation go unchecked?

I escaped from the jaws of death but I had still had to hide a few systems away while another red fleet of about 8 ships journeyed to KZFV - no doubt inspired by the prospect of easy kills and a lack of opposition.


Title: Re: War
Post by: Skullface on September 20, 2009, 10:38:54 AM
Minor Threat is experiencing a classic failure cascade.  Today I had the misfortune to have to fly to KZFV to buy some liquid ozone for a cyno at JLO.  40 pilots in local and 5 reds operating a gate camp in system!!!!
Getting out of this hell hole required a covert ops scout and a modicum of luck.  I know people go afk, but seriously would any half decent alliance allow a gate camp in a sov 4 constellation go unchecked?

I escaped from the jaws of death but I had still had to hide a few systems away while another red fleet of about 8 ships journeyed to KZFV - no doubt inspired by the prospect of easy kills and a lack of opposition.

The surprising thing was that as that post went up on the forums, the first MT post said "Yeah, and we're all camped inside a station right now." Pretty shocking. Has anyone said exactly why it's happened yet? Or is it still up in the air?


Title: Re: War
Post by: NiX on September 20, 2009, 11:23:04 AM
From the posting of corp mail and what not, it would seem it sounds like there's a lack of good leadership and FCs to lead people, which inevitably just lead to them failing so hard they couldn't hold together.


Title: Re: War
Post by: setar on September 20, 2009, 12:50:05 PM
Their last R64 switched to -A- last night. From the battle reports it sounded like tons of fun with Razor and GS using a lot of creativity to prolong the siege as much as possible. That's 8 R64s changing hands in the last few weeks, though I think that was the last of the 'easy' ones. That, and most entities will probably only defend them at this stage if there's a chance for an interesting evening. Not quite worth wasting a cap fleet over with two months to go.


Title: Re: War
Post by: setar on September 20, 2009, 07:11:54 PM
Only found this now. Next time someone mocks ET for wondering about a GS invasion of Catch I'm going to point him at the full-blown paranoia in this thread (http://kugutsumen.com/showthread.php?t=4748).


Title: Re: War
Post by: Sir T on September 20, 2009, 07:52:39 PM
Your version of Parinoia is posting an actual post by mitch taylor where he talks about invading an established o.o alliance. With an alliance filled to the kills with ex BOB corps.

And point a thread where everyone laughs at the prospect.

To quote the princess bride. Parinoia "You keep using that word. I do not think it means what you think it means"

Quote
Originally Posted by Mitch Taylor AKA Gay Mitch
So some of you may have noticed the new channel you all have

NUMBER ONE RULE - NEVER SEND AN ALLIANCE MAIL - EVER
NUMBER TWO RULE - BE CIVIL IN ALLIANCE CHAT - ALWAYS

IT Alliance is what we spoke about at the sekrit meeting, this is now our home for the future. We have no plans to leave it, ever. So I guess you can start calling yourselves 'it' with a smile on your face.

The other corporations will be joining up over the coming weeks. Our first alliance operation is on Friday at 1800. Details are available on the forums.

So what does all this mean and where does that leave stain?

Firstly we need to talk about bases.

We live in t-8 (stain) hopefully you are all aware of that! if not please stop reading and apply to eve-uni!
The alliance will base from Rebelier (vergevendor) which you may have noticed is on the other side of the map!

So were moving right? NO! Please do not panic! Everyone remain completely calm!!!

Stain will remain as an operations base forever, the standings will remain the same and I would still like us to view the fighting of Bricksquad as a valid and present objective. Therefore your 'stuff' in stain is in the right place.

What will happen naturally over time, is your numbers of ships in Stain will dwindle, and the numbers of ships you have in Rebelier will begin to grow. Once this begins to happen we should have a clearer view of which 'conquerable space' as an alliance we will be attempting to invade.

So how do I get between these two places? Well we have banged on about this long enough I guess. JUMPCLONES! JUMPCLONES! JUMPCLONES! If you dont have one, you need to get one! If you dont know how, you need to speak to an officer! Why? well for at least the next 3 months, we WILL NOT HAVE A PROPER HOME! This is FACT and just being realistic. WE need to understand that as a corp. Once we swallow that, we can start to understand the creative approach that is required to survive in that situation.

Jump clones will be in operations bases, with a small amount of kit. Im looking to secure a Mission running base in southern stain for 0.0 income. So this would take our little 'outposts' if you like to 3. A short summary for those who dont like loads of reading shows how i envisage this working.

T-8 system - Stain PVP base (target bricks use your current stocks here and let it dwindle)
TBC system - Stain Income base (lots of blues around make isk and have your mission ships here)
Masalle system - Alliance regroup base (have a few key ships here, proximity to empire makes replacments very easy)

As we approach November the 1st, t-8 will become less and less of a current objective. I realise that some of you were very keen to kick the bricks out! which I believe we were making good progress on, however longterm my sights and therefore yours should be on a bigger piece of the pie!

Having said that I am keen to present you with 'options' and therefore having jump clones in stain and a supply of ships, just enables you to do 'something else' when nothing big is happening. RKK share this sentiment and will be doing exactly the same thing!

EvE-Online Forums - The fallout from this will prob happen over the next few days. BOB mk1 was equally hated and loved so I would brace yourselves for what will be a rocky PR ride over the next few weeks. I hope you are all confident enough in yourselves to ignore these posts and rise above it

Goals for the alliance - Securing future income, building warchests, planning full scale invasion of an established 0.0 alliance. Pretty simple, but i thought id point out to you all that we do not plan to dick around for months then disband. This is a longterm thing, which will prob see us working with these people for years, to the point that they become our people as much as our corp mates are.

What do you need to do as a member? Well I wouldnt order loads of ships for t-8... for example If you just have dont threat you have over a month to get most of them exploded. If you have what you feel is 'tons' of stuff in stain, then slowly get some of it out to empire. But I would not advise a full scale withdrawal, its actually not needed. I would begin to get some isk together, so if your currently on 4 days pvp, 1 day income, up that to 2 days income. You are going to need to be able to buy yourself decent ships to fly in the alliance ops and since the first one is friday! I would stop reading this and get cracking!

If you can skill for a Sentry drone r/r domi as per the forums... DO IT!

If you cant then please look into longrange cruisers (ruptures etc) and HACS!

finally for those who love to tackle things.... in alliance 0.0 fleets DICTORS are the staple diet.. not frigs... so add it to your training plans.

Love you all <3

and trust me, its going to be fabulous!


Title: Re: War
Post by: setar on September 20, 2009, 08:35:24 PM
Did your cut and paste buffer run out?

Quote
Originally Posted by The Mittani  View Post
i wonder if they think PL will be a 'weak link' and try to take fountain, rather than delve

Quote
Originally Posted by Viper ShizzIe  View Post
It'd be funny for them to try to take Fountain, but everything I've seen points to Delve.

Invading an established 0.0 alliance. That must be Delve. Clearly. Just after GS makes a frontal assault on FAT. Again.


Title: Re: War
Post by: Phildo on September 20, 2009, 09:27:22 PM
It's not unreasonable to think that all the ex-BoB guys in their leadership want their old home back.


Title: Re: War
Post by: setar on September 20, 2009, 09:51:22 PM
Not unreasonable at all. But then, neither was a GS attack on Catch ;-) That said, it would be pretty darn stupid to test a newly formed alliance that is, at best, at GBC-level in a frontal assault vs GS/PL. Almost guaranteed this would also bring in at least Razor. If I had to guess I'd say MH, but could be really anyone.


Title: Re: War
Post by: Phildo on September 20, 2009, 09:54:50 PM
Well who are the major spaceholding alliances that live within range of Masalle?  From what I can tell, that puts them somewhat equidistant between PL in Fountain and Mostly Harmless in Cloud Ring.  Or maybe they're just going to fuck around in Syndicate for a while, until everyone stops paying attention.


Title: Re: War
Post by: Endie on September 21, 2009, 02:16:23 AM
I'm highly sceptical of the likelihood of the Juggalos attacking Delve straight off.  I believe that they have one shot to get this relaunch right under the current leadership: people are hanging around - and newer ones have joined the constituent parts - because it's still possible to convince people that some of the old Bob "magic" is still there.  Their recruitment efforts and internal consistency rely partly on people thinking "if i get on board with Molle & co I'll get to succeed and occupy good space."  Of course, that's the mindset that lost them everything from 2006 onwards, but that's another discussion.

If IT alliance launch into an invasion of 0.0 straight off and fail then they could be stillborn, and that'll be three failed alliances in a year.  They'd be smart to pick a weak alliance for whom nobody feels particular sympathy in space in which nobody has particular interest.  Preferably not too close to Delve, Fountain or Venal.

It's daft to go for an end-run.  That's why RKK has joined the huge pile-on over Brick Squad: there's no hint of "elite PvPers" in that strategy, but they badly need to get used to success instead of being accustomed to failure.

The only way it might make sense for them to attack Delve straight off would be if they did so in union with AAA, Stain, Atlas and assorted pets.  But I doubt if there is huge trust on either side after Delve II right now - not enough to bet the farm on it - while the strategic positions of AAA (holding space that is vastly spread out, many entrance points) and Atlas (logistically unbelievably horrible) combined with the (yes I'm going to say it) Russian paranoia about invasion of Thug mean that they will probably have plenty of consolidation to do for themselves after patch day.


Title: Re: War
Post by: Endie on September 23, 2009, 02:40:33 AM
We kited a AAA, lowsec, high-end moon a couple of days ago, and it came out late last night.  These days, with about 60% of AAA based outside of Russian timezones, that's no barrier to getting a fight.

AAA were spotted forming up in HED, and people got excited on the forums.  AAA's cyno procedure was awful (subcap cynoship warping on-grid uncloaked) so inevitably it got popped when only half of them were in.  They still had a very decent fleet in, but we killed 33 capitals against 9 losses.  Those 9 losses include two cruisers and a covops, though  :awesome_for_real:

Following, as it does, GS's victory in T2 ships over ROL in T3 pimpmobiles in the tournament, I imagine that there are some denizens of the south looking for payback right now.  Although each side had a handful of killmail-whoring tourists around (a smattering of ZAF/KIA and even a couple of lost Razor pilots on our side, and some Sys-K on theirs), this was basically a straight-up Goons vs AAA engagement, and thanks to the disparity in FCing ability, it was never really in doubt.

Edit: oh, the other reason why it's better being in an alliance that doesn't build its self-image on being elite PvPers (the first reason being the horror whenever you lose to the people who admit to being no such thing) is summed up in our post-fight thread in a couple of ways:

1) This video, posted by one of our newbees: http://www.youtube.com/watch?v=x6bLfFYids0  He just flies around in his cruiser that he's happy to be able to fly now (it's an Omen of all things), shooting non-primary dreadnoughts and leaving his drones to toodle about hitting whatever seems like a good idea to them, while his sidebar is expanded and his overview apparently showing just damn near everything.  I think if the fight moved to a belt he'd have to keep unlocking the scordite he clicked by accident.

2) All the newbees trying to scram sieged dreads:
Quote
Klandor > there is some type of interferince
Nexris > why can't I active my scramb
Nexris > keeps saying something about intererance
StarCrash > anyone else havin a problem with disputors

(here is a video by a somewhat more experienced pilot, although I still hate his screen setup: http://www.youtube.com/watch?v=Q_8pQl_uHVo)


Title: Re: War
Post by: Skullface on September 23, 2009, 11:01:11 AM
I was just in HED the other night. A bunch of us from the EVE Radio chat decided to hop in T1 frigates (8 rifters and a Tristan) and gang around. Made it all the way from Genesis before running in to the Gate Camp there.   :ye_gods:

I think, though, those are the first two non-blob EVE pvp videos I've ever seen.


Title: Re: War
Post by: Endie on September 25, 2009, 04:21:05 PM
http://www.youtube.com/watch?v=5pusXTQkeIM - 12:07

Quote from: Seleene
And my name is Mark Heard.  I'm a Game Designer as well [at] CCP and I've been here for about three years now.

Quote from: Seleene
I'm a Game Designer as well [at] CCP and I've been here for about three years now.

Quote from: Seleene
I've been here for about three years now.

Quote from: Seleene
three years now.

So the head of the Mercenary Coalition throughout the period where they stomped on the north and fought us with Bob was a CCP employee for virtually the whole war?  Is that well known and I just missed it?  Devalues the achievements of the alliance considerably if they had an inside informational edge the whole time.  That's worse than T20's position.

Sir T is going to sperg.


Title: Re: War
Post by: Sir T on September 25, 2009, 04:35:52 PM
I knew he was a ccp employee but I thought he was only hired fairly recently.

That would put added weight to his "If you change capital ships I'm disbanding the Mercenary Coalition" public tantrum too.

Also would put the incident, where his CEOs railed at him to quit sucking up to CCP and focus on his alliance, in some perspective.

[/Zensperg]


Title: Re: War
Post by: Endie on September 25, 2009, 04:44:47 PM
I knew he was a ccp employee but I thought he was only hired fairly recently.

Everyone knew that.  It's the three year bit.


Title: Re: War
Post by: Sir T on September 25, 2009, 04:57:34 PM
I knew he was a ccp employee but I thought he was only hired fairly recently.

Everyone knew that.  It's the three year bit.

Indeed. That would be September 2006. About the time of the start of the BOB-ASCN war. Where seleene pretended to be neutral.

Also it begs the question of how CCP didn't know t20 was in BOB as Seleene would have been working closely with T20 in and out of game

And then there was the great speech of Selenne at the start of Tortuga where he said that He thought that assisting one Alliance on a cruisade to takle over the universe was a fantastic idea. Which means that another CCP Dev was actively working to ensure BOB took over 0.0, by his own admission.


Title: Re: War
Post by: lac on September 25, 2009, 05:02:06 PM
Wasn't he a soldier stationed in Germany right up to when he changed jobs and became CCP? I'm fairly sure that was the intel back when he was leading MC.

Also, pretty much every CCP employee plays Eve and is in an alliance. That's a good thing.


Title: Re: War
Post by: Endie on September 25, 2009, 05:08:15 PM
Wasn't he a soldier stationed in Germany right up to when he changed jobs and became CCP? I'm fairly sure that was the intel back when he was leading MC.

Also, pretty much every CCP employee plays Eve and is in an alliance. That's a good thing.

I'm not going to get all outraged and TO THE THREADNOUGHT about this.  after all, we won.  I just think it's a hilarious source of trollery that we won despite the enemies having a dev at the head of their second-strongest alliance, and helping make many of their plans.

I want devs to play Eve.  I think that is essential.  But they should not be alliance leaders.  Fortunately I think that is now widely expected.


Title: Re: War
Post by: Pezzle on September 25, 2009, 05:18:51 PM
I really would not care if they were Alliance leaders if that Alliance was not trying to rewrite whatever book it is they are working on.


Title: Re: War
Post by: lac on September 25, 2009, 05:26:44 PM
It's just as important to have devs play their game as it is important to not have devs be important spaceship people.
CCP learned this the hard way and unless I'm seeing some hard evidence I'm not inclined to believe CCP recently hired an important spacehip person and allowed him to continue being an important spaceship person for some time.


Title: Re: War
Post by: Endie on September 25, 2009, 06:33:49 PM
I'm not sure what you mean, lac, but seleene/mark says he became a ccp employee three years
ago in the video I linked, and in september 2006 he still had 18 months or so at the very heart of the game's greatest conflict.

If you mean you doubt if they'd make the same mistake now, then I agree. I think.


Title: Re: War
Post by: Comstar on September 25, 2009, 08:54:12 PM

I want devs to play Eve.  I think that is essential.  But they should not be alliance leaders.  Fortunately I think that is now widely expected.

Wait, the head of MC was a CCP Dev the entire time from before Goonswarm hooked up with RA?!? *And* this was only mentioned now, and Selenne was in charge of MC for months after the T20 fiasco was revealed?

The time frame dosn't seem possible, didn't people meet him at Fanfests during that period of time? It was everyone's understanding that he didn't get the job at CCP till he quit leading MC.

If it's true, I'd want someone's head on a platter. We won't get it, but I'd demand it.


Title: Re: War
Post by: MahrinSkel on September 25, 2009, 11:51:32 PM
And you people wonder why Devs don't play their own games, and hence have no idea how shit actually works in them.

The people who are most dedicated to and most knowledgeable of the game are prime candidates for *both* major alliance leadership and recruitment as developers.  Once those paths intersect, how are they supposed to keep playing the game without remaining alliance leaders?  You want somebody's head because there was a time overlap between his participation as a major leader on the BoB side, and his work as a CCP employee.  BTW, T20 had long since been outed and removed from BoB by late 2006, and the Kugutsmen drama over had already played out.

Do you want Devs to be clueless bastards who only know what's actually happening at the deepest, most complex levels of their game by what they read on CAOD and hear from their buddies who aren't employees?

--Dave


Title: Re: War
Post by: Endie on September 26, 2009, 02:19:46 AM
Dave you are wrong on everthing in that post, up to and including the basic facts of the T20 timeframe (in 2007).  Even had you been right then CCP's public response to - and grand promises following - the T20 incident would have been laughable had we known that they had an even higher-placed dev in the same structure. Stoffer had to leave goonfleet in order to become a dev at a time when seleene was still a leader in the MC (with Requiem still to come).


Title: Re: War
Post by: Comstar on September 26, 2009, 02:53:34 AM
Do you want Devs to be clueless bastards who only know what's actually happening at the deepest, most complex levels of their game by what they read on CAOD and hear from their buddies who aren't employees?

I'm quite happy for dev's and other CCP employee's to play in 0.0. As grunts. Not as leader's of alliance, little lone ones at war with half the galaxy (and seeing as MC later backstabbed BoB, the entire galaxy).

I tend to agree that it was just an idle boast, and Selenne was not working for CCP before he left MC's leadership, but maybe was something low like a bug reporter or ISD propaganda poster. I find it hard to believe that CCP would be that dumb after the T20 ...uh oh.


Title: Re: War
Post by: Simond on September 26, 2009, 06:26:03 PM
Ahahaha stealth bombers.
Bloody stealth bombers! (http://killboard.goonfleet.com/battles/1498)

...the worst part is that Jade :words: Constantine is going to start going on about SB wulfpax again.  :awesome_for_real:


Title: Re: War
Post by: Endie on September 26, 2009, 06:46:48 PM
RA aren't what they used to be.  Goons are terrible at Eve.  Tri, ROL, Atlas, Init and AAA don't count as "blobbing" because they are elite PvPers.

That was an impressive slaughter.  Round 2 is against IT Alliance (who intend to take a PL high-end in lowsec) and I imagine that there's rather less chance of us being outnumbered for that one.


Title: Re: War
Post by: Fordel on September 26, 2009, 07:48:25 PM
Was it ALL bombers?

I don't know how to read killboards. :(


Title: Re: War
Post by: Goumindong on September 26, 2009, 08:42:28 PM
Was it ALL bombers?

I don't know how to read killboards. :(

Not all bombers, i see some red BS on some of the mails.

On the other hand there certainly were a lot and it looks like a nice coordinated bombing effort.

E.G

http://killboard.goonfleet.com/km/407333

edit: here is my guess at what happened.

Red engages Atlas/IT/Tri on other side of gate from range. At/IT/Tri decide they can't hack it and jump through into Goon SB squad hoping to wipe them out as RA deals with the bubbles getting in. A few of the AT/IT/Tri gang had jumped into the system and found the gang and been killed previously as they trickled in. When the main force gated in, the Goons unloaded as they come out of cloak, killing the majority of enemies(about 75 of the 108 kills) in a beautiful mass of kinetic bombs. Then they proceed to wipe up.


Title: Re: War
Post by: trevorreznik on September 26, 2009, 09:59:56 PM
Ahhhhh, that makes more sense.  I was really puzzled by seeing only 1 bomber per mail for the most part, but didn't think to look at the damage done.  Most of the ships took very little damage, so they must've been escaping from a fight on the other side.


Title: Re: War
Post by: setar on September 26, 2009, 11:52:12 PM
Given the recent argument about KIA's merits or lack thereof, any comments on their standings reset (and the rumour that this was just to preempt the incoming reset from their former allies)? Don't have access to their forum, and relying on Windypops for intel doesn't sound like such a bright idea..


Title: Re: War
Post by: Sir T on September 27, 2009, 12:07:54 AM
Its false. No other comment needed.


Title: Re: War
Post by: setar on September 27, 2009, 12:20:15 AM
Thanks ;-)


Title: Re: War
Post by: Endie on September 27, 2009, 05:47:07 AM
Molle does not have a new R64 moon.  His merry crew do, however, have two very valuable things: a reminder that there are plenty of people who are quite cheery about the idea of shooting them, and a lot of insurance money for a massive number of lost ships.

And certainly KIA were a decent-sized part of the mongrel fleet that dealt with the IT department.  Given that Goonswarm's historical sympathy for him - despite his awful, awful posting - is probably one of Eddz's two biggest advantages in Eve's strategic environment, I'd be hella surprised to see him throw that away.  The other is his ability to hold personal loyalty in the face of periods of under-achievement, which is matched by Bobby Atlas but few others.


Title: Re: War
Post by: setar on September 27, 2009, 06:35:51 AM
The other is his ability to hold personal loyalty in the face of periods of under-achievement, which is matched by Bobby Atlas but few others.

I just had a Big Lebowski (http://www.vintagecotton.com/shirt/little_lebowski_urban_achievers/male) flashback. Several KIA pilots stating that they are folding, although I still might be getting trolled. Would be a bit odd as they got secure space and could do whatever the hell they want. That, AND Dominion makes Merc more viable then the current environment.

Edit: CAOD post is up, KIA is gone.


Title: Re: War
Post by: Sir T on September 27, 2009, 12:32:59 PM
I was there last night and the slaughter was immense. It certainly reminded me of the great times in Delve. The Usual AAA misstimed smack was entertaining ("Quick, call your friends!!" 1 minute before IT alliance and whoever else piled into the system)

What happened was basically this. We headed up to Solitude (where I lived for well over a year, fact fans) and after a lot of waiting around we crashed through a AAA gatecamp http://killboard.goonfleet.com/battles/1502 and then dipped through syndicate, giving AAA plenty of time to set up a new gatecamp in the other direction. During this time tower 1 was saved.

We waited on the gate and when IT alliance was on its way they came in on us. We safed up and then waited. With 2 to one odds in their favour they probed us out and attacked, wherin our carriers came in and after a few minutes PL arrived, late but appreciated. Lag was fucking terrible in this battle. http://killboard.goonfleet.com/battles/1503

They ran off to Arritant where the tower was coming out. We followed, picking off stragglers and barged into them for yet another lag fest. PL tried to smartbomb their sentri domis but missed http://killboard.goonfleet.com/battles/1504

Finally, tower was stronted and we prepped to leave. They had set up yet another gatecamp with aaa (who was smarting at this point) at 100. We barged in on them and proceeded to feast in Hel http://killboard.goonfleet.com/battles/1501

The ironic thing is that not only did I own that particular moon in Arritant at one point, a contract on that moon was used in as the backdrop to an MC video  :awesome_for_real:

And as an aside Mollie spent the battle safe inside the tower to show off he had the password and to avoid bieng killed. Of course with his proven piloting skill, we killed him anyway. And Ladyscarlet died. Twice  :grin:


Title: Re: War
Post by: Meester on September 27, 2009, 03:36:13 PM
Edit: CAOD post is up, KIA is gone.

Not much of a surprise to be honest. Wonder if Zenith will get their space or will the Goons take charge?


Title: Re: War
Post by: Endie on September 27, 2009, 04:56:23 PM
Harsh to quote me, rather than Himo's blank denial! Well, at least I didn't say more than that I'd be surprised if eddz reset goons! It's not quite that, but I am still surprised. Seems that the curse of 'deny the enemy good fights' has belatedly claimed another victim. I wonder who will get their space. I suppose that a good guide as to whether the dominion changes really do favour large alliances with less space will be whether we repossess that bit of period basis, since zastrow and avalloc know a lot of what's coming. And yes, I'm a little uncomfortable with that information asymmetry, before anyone accuses me of hypocrisy.


Title: Re: War
Post by: Comstar on September 27, 2009, 08:18:54 PM
Wait, KIA really IS leaving Period Basis and/or setting Goonswarm -10. Goonswarm who sit on their supply lines and would make holding Period Basis untenable within a week?

After during a time they are not under an attack by anyone at all?


Title: Re: War
Post by: Sir T on September 27, 2009, 08:24:39 PM
The original troll was that everyone around them was setting KIA -10 and booting them out so KIA would be resetting. That's so idiotic it did not bear further comment. I'm as surprised as KIA folding as anyone.

Needless to say the guy that broke the news on CAOD was immediately booted and immediately joined DICE. So yeah.

KIA Pilots were in the slaughter in Solitude last night and on the defense gang today after the news broke, so they are still up and running for the moment and are most certainly not setting goonswarm -10.


Title: Re: War
Post by: setar on September 27, 2009, 09:56:19 PM
Actually, that rumor originates from a KIA pilot in one of the German forums -- NC/GS about to reset them, Lyonesse looking for alternatives, Eddz mostly AFK, death-by-boredom or a combination thereof. Frankly, KIA's problems were similar to MC's. MC ended up as BOB's pet (or ally, pick your label) because holding space turned out to be vital if you wanted to influence the game. KIA opted for GS as their master/ally, but the fundamental issue didn't change.

Eddz just managed to hold everything together a whole lot longer than I'd ever thought possible.


Title: Re: War
Post by: Vedi on September 28, 2009, 04:26:40 AM
Wait, KIA really IS leaving Period Basis and/or setting Goonswarm -10. Goonswarm who sit on their supply lines and would make holding Period Basis untenable within a week?

No, Eddz is disbanding KIA over a period of a month or two. During this time, they are supposed to be nice to Zaf and Goons, but the alliance will be no more.

This was (kinda) announced on CAOD (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1186739).


Title: Re: War
Post by: Endie on September 28, 2009, 06:17:27 AM
Himo, the trouble with stating baldly and blankly that something is categorically untrue is that people (as I did) will think that you're making that statement from a position of knowledge, rather than one of the absence of knowledge. The correct statement (unless you read a clear denial from someone who should have known, like eddz or vio) was at most 'I've so far heard nothing to suggest that that is true.'


Title: Re: War
Post by: Sir T on September 28, 2009, 01:44:05 PM
There's a difference between qualifying something that's remotely plausible and something that's just flat out insane. The first sure, say I have no knowlage. The second you just say "bull shit" and leave it at that. it requires no further response and needs no more. I mean Goons setting KIA -10. That makes no sense from a realpolitik or strategic point of view, even if Goons didn't have a solid record of sticking by their allies. Who the fuck do they think Goons are, ATLAS?

The fact that the guy that ran to CAOD to blow about this immediately joined DICE shows there was an orchestrated whispering campaign going on. But that does not disguise the fact that it was obvious bullshit. Bullshit requiters only a single word response. Case closed.

And I saw that General Windypops was dropping dark hints that Eddz stole stuff from an alliance mining op on CAOD yesterday. Good to know they only have enough imagination to recycle the same smears they used against CYVOK, eh?


Title: Re: War
Post by: stahlregen on September 28, 2009, 11:01:56 PM
Yo check out my videos of goonswarm's foreign legion bomber wing  :oh_i_see:

http://www.youtube.com/watch?v=zfPnhGsUVx8

http://www.youtube.com/watch?v=X_D60N8ogkQ


Title: Re: War
Post by: Sir T on September 29, 2009, 12:18:28 AM
Awesome :)


Title: Re: War
Post by: trevorreznik on September 29, 2009, 05:48:17 PM
Bombers look pretty fun right now, looks like it's finally doable for a dozen or so people playing in their enemy's primetime to have a pretty big impact.

On another note, how the hell does atlas have 6 titans?


Title: Re: War
Post by: Endie on September 30, 2009, 02:21:42 AM
Bombers look pretty fun right now, looks like it's finally doable for a dozen or so people playing in their enemy's primetime to have a pretty big impact.

On another note, how the hell does atlas have 6 titans?

I suspect that their trawl of the GBC, IRON et al after various blocs collapsed netted them a few.  I'm more surprised that they don't have more.  ZAF by themselves have a dozen titans.


Title: Re: War
Post by: setar on September 30, 2009, 06:25:23 AM
Lots of skirmished happening. Think someone already linked the very effective use of Bombers by GS and friends that resulted in about 80 AAA/Atlas BS losses, but there's so much more going on. Coven/Sys-C losing a nice chunk of caps versus Brick Squad (http://scrapheap-challenge.com/viewtopic.php?p=991378#991378), PL killing about 80 NC caps (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188379), AAA trading 3 caps vs 16 Razor dreads (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188107) which were on the move...

And RA are on their way out. Again (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188451). Is there going to be another GS rescue mission? Looking at Minor Threat, the CO2 incident, the TNT backstab, KIA and RA it seems that for once the diplomatic issues are not solely on Atlas' side.


Title: Re: War
Post by: Gets on September 30, 2009, 06:47:16 AM
RA has been dieing for 5 years now.


Title: Re: War
Post by: Endie on September 30, 2009, 07:06:03 AM
Lots of skirmished happening. Think someone already linked the very effective use of Bombers by GS and friends that resulted in about 80 AAA/Atlas BS losses, but there's so much more going on. Coven/Sys-C losing a nice chunk of caps versus Brick Squad (http://scrapheap-challenge.com/viewtopic.php?p=991378#991378), PL killing about 80 NC caps (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188379), AAA trading 3 caps vs 16 Razor dreads (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188107) which were on the move...

And RA are on their way out. Again (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1188451). Is there going to be another GS rescue mission? Looking at Minor Threat, the CO2 incident, the TNT backstab, KIA and RA it seems that for once the diplomatic issues are not solely on Atlas' side.


I suspect that you're trolling a little, but I'll bite before Sir T does.  We had 167 kills the last time someone added up the mails from Mister Vee's engagements against Atlas, AAA et al.  I'd not normally quibble that much over subcaps but it is twice what you say, unless this was a different occasion (we've been killing a lot, so I can believe that an 80-kill night went unreported).

And saying that Coven/Sys-K lost a nice bunch of caps against Brick Squad does rather miss out the fact that it was mainly a goon force, with Brick Squad help, that killed those caps.  Look at the kills and the top 20 slots on each is filled with goons.

As regards the south-west and related resets, I genuinely don't see why we would be seen as behaving in any way like AAA.  We blued a bunch of people in order to fight a campaign.  We fought and won that campaign, stripped Atlas/AAA of every single buffer and pet, then went home.  Not everyone wanted to go home (we were in the habit of winning and many think we should have rode the wave), but the Goonfleet Foreign Legion is hardly going to keep, say, TNT blue after their local allies reset them (then go belly up, themselves) and we leave.  Minor Threat just imploded, although there can hardly have been the backstabbing you imply when most of them are now in Period Basis.  The timing of the CO2 thing was unfortunate, but it was nice work by the AAA spy who pulled it off, and Zapa fell for it hook, line and sinker.  If I was the spy's handler, though, I'd have kicked his arse for immediately rejoining within a few hours, and diluting the impact.

KIA had no real reason to go on.  It's not a diplomatic issue, but rather an internal one: diplomatically they are still mutually blue for now (depends what they decide to do, I suppose).  RA's quandary is merely whether they can hold their Insmother possessions in the face of a huge number of hostiles, with Atlas desperate to secure a route to Empire (maybe even space to move to) which is not dependent on AAA: I've been kind about Bobby Atlas before and I think he's smart enough to see which way the wind will blow in the long run.  Should we have moved permanently into the SW again to prop up RA's Insmother holdings?  There are certainly arguments on both sides, but Dominon may make holding all that space rather moot, anyway.

And so on...  Of course, SHC will have a different view (I've not read it for weeks, and I suppose I should), but there are historical reasons for that over there, just as there are for the attitudes geld by many posters, here.

RA has been dieing for 5 years now.

I imagine that you are joking in claiming that RA has been dying for slightly longer than it has existed?  They have, however, changed a lot (and not all for the better) from the organisation they were at their peak between 2006 and early to mid 2007.


Title: Re: War
Post by: setar on September 30, 2009, 07:44:38 AM
Endie, I wasn't actually trolling GS -- with the exception of RA most of those incidents are NC-related and not really GS's problem. I'd be hard pressed to explain why the CO2 reset was the fault of GS, for example. Likewise for TNT.

BRICK was an omission, but the linked battle report should make it obvious that there was heavy GS involvement. Twice the number of ships lost in the AAA/Atlas - GS skirmish means I must have been looking at a subset of the battle report. Not that it matters, but are you sure those were all battleships? If so, yikes.

As for RA I'm actually merely probing. Last time the general theme was that while they might have changed they are still the good russians not bought out by aluminium tycoons and deserve help which they arguably received. Question simply is whether this is still true, or whether it's going to tilt towards 'this is no longer the RA who fought with us' side.

Trolling or not, I *like* what is currently happening. Lots of wars at a smaller scale, and I didn't expect to see those before Dominion.


Title: Re: War
Post by: setar on September 30, 2009, 08:03:36 AM
Minor Edit: If you read through CO2's summary of their views (http://scrapheap-challenge.com/viewtopic.php?p=989857#989857) I find it hard to believe that this was the work of just a spy. The final trigger, maybe, but not the general attitude from a major alliance towards their pets.

In short, same problems everywhere ;-)



Title: Re: War
Post by: Sir T on September 30, 2009, 08:19:28 AM
Twice the number of ships lost in the AAA/Atlas - GS skirmish means I must have been looking at a subset of the battle report. Not that it matters, but are you sure those were all battleships? If so, yikes.

http://killboard.goonfleet.com/battles/1498
http://killboard.goonfleet.com/battles/1499

Its 2 skirmiskes in GGE about an hour apart. 168 total kills, 137 of them BS (89 in one and 48 in the other). Theres been other examples not quite as spectacular such as http://killboard.goonfleet.com/battles/1492 (26 BS)


Title: Re: War
Post by: setar on September 30, 2009, 08:36:44 AM
Thanks, I indeed only caught one of those reports. Don't think we've found an effective way to handle well-led bomber squads yet, but it's amazing how much you can stall a larger force that hasn't adapted to their presence yet.


Title: Re: War
Post by: Endie on September 30, 2009, 09:26:57 AM
Endie, I wasn't actually trolling GS -- with the exception of RA most of those incidents are NC-related and not really GS's problem. I'd be hard pressed to explain why the CO2 reset was the fault of GS, for example. Likewise for TNT.

BRICK was an omission, but the linked battle report should make it obvious that there was heavy GS involvement. Twice the number of ships lost in the AAA/Atlas - GS skirmish means I must have been looking at a subset of the battle report. Not that it matters, but are you sure those were all battleships? If so, yikes.

As for RA I'm actually merely probing. Last time the general theme was that while they might have changed they are still the good russians not bought out by aluminium tycoons and deserve help which they arguably received. Question simply is whether this is still true, or whether it's going to tilt towards 'this is no longer the RA who fought with us' side.

Trolling or not, I *like* what is currently happening. Lots of wars at a smaller scale, and I didn't expect to see those before Dominion.


I've not picked up any shift on the RA issue.  GF is a lot more sceptical of friend-worship post-AAA reset, it's true, but people rush to eulogise RA, Rebellion and xDeathx achievements and are a bit too forgiving of their flaws.  A split would have been more likely if we were still stuck in the east within harrassment range of Ultima Ratio.  Whether we will maintain a semi-permanent presence over there as we did with the GFFL in the run-up to Dominion I just don't know.  But Mister Vee is very keen still to do so and the successes he is having are certainly still getting goons involved.

You're right that I was talking about all subcaps in the Goons vs AAA/Atlas skirmishes, but the BS kills were still a good 60%+ higher, as Sir T points out, even just counting the big ones.  We've also been getting things like the odd jump freighter kill, too.

Here's a genuine, non-trolling question: given that with the departure of the NC, PL and Goon fleets AAA and Atlas plus allies are now massively outnumbering RA and xDeathx in that theatre.  Is there any cognitive dissonance about the anti-blobbing rhetoric of past months or is it just a case of "sauce for the goose is sauce for the gander"?  Just about every war in the current version of Eve features a large disparity in numbers (one reason I hope Dominion is extremely radical), so I really don't care about this.  But it's been quite a refrain, so I'm intrigued how it is seen culturally now the boot is on the other foot.  I did see one AAA member ruefully joking about it, but I forget where.


Title: Re: War
Post by: trevorreznik on September 30, 2009, 03:03:52 PM
Bombers look pretty fun right now, looks like it's finally doable for a dozen or so people playing in their enemy's primetime to have a pretty big impact.

On another note, how the hell does atlas have 6 titans?

I suspect that their trawl of the GBC, IRON et al after various blocs collapsed netted them a few.  I'm more surprised that they don't have more.  ZAF by themselves have a dozen titans.

A dozen?  So there's what, 250+ now in game at a guess based on that?  Good thing they're being 'fixed.'

Thanks, I indeed only caught one of those reports. Don't think we've found an effective way to handle well-led bomber squads yet, but it's amazing how much you can stall a larger force that hasn't adapted to their presence yet.


I'm still not totally clear how this is happening but it's been a long time since I've played eve or done pos shooting.   Bombs take 15 seconds to fly, right?  So unless dictors are bubbling you, can't BSes just warp out each time a bomber wave comes in?  I do realize that you'd end up not killing much of anything but with sufficient covops you could bounce between them and keep sniping at the jammer pretty effectively. 

In all honesty, a group of 20 players in dictors with a few gunners and covops could stop jammer shoots over the last few years, it's just that no one bothered to do or coordinate it most of the time.


Title: Re: War
Post by: setar on October 01, 2009, 08:15:36 AM
Endie, my guess is people will always find reasons and justifcations to 'outblob' the other side. For RA the argument might be similar to the one used vs BOB, i.e. to finally close this chapter. I don't see -A- resetting Atlas or the Stain-residents anytime soon, although I'd not be surprised if smaller PVP-entities like the Initiative decided to reset us for some mutual shooting.

All of that is moot though if a large scale fight happens. There will be temp blues (on both sides, I guess) to get in on capital fights, and if an attack turns into an invasion I am sure Atlas would be there to help -A- even after a reset, just as I'd expect PL to show up to support GS in Delve if needed. Executive summary: no, don't expect us to be any better in the do-not-blob department, really.


Title: Re: War
Post by: Endie on October 01, 2009, 09:28:43 AM
No, I fully understand the perfectly sensible rationale for bringing more numbers to the fight than the other guy.  I was more wondering how that affected those who have been most vocal about the opposition's "lack of skill and need to bring more numbers" etc...  In GF, we've had times when we needed Molotov-Ribbentrop Pact-esque turnarounds in rhetoric (a good example that you're well aware of was when be set MC blue), and it usually lead to internal trolling of those most associated with the old rhetoric who are now adopting the new one.  Our Blaster Worms, you might say (I know he's now a ROL member).


Title: Re: War
Post by: rand on October 01, 2009, 09:31:28 AM
we had a window of opportunity where nc/pl/mt/us were all in the area and could've provoked a fight with atlas by hitting a station system or something but everyone whined about blueballs and went home, Atlas won the south


Title: Re: War
Post by: setar on October 01, 2009, 09:36:28 AM
I think those vocal folks are now in PL. In all seriousness, there are a fair number of folks who feel we have entirely too many blues, but as long as we do not end up in constant battles with 600 folks per side in system it hasn't become an issue just yet. Or if it is it's at least not being openly raised.



Title: Re: War
Post by: Endie on October 05, 2009, 02:29:35 AM
Molle and his IT Alliance went around reinforcing no fewer than seven lowsec and 0.0 moons, belonging to the Northern Coalition and Pandemic Legion, at the start of the weekend.  Obviously, his ambitions to claim space in 0.0 require rather more cash than selling off old gifts from Aurora and the ISD can fund, so this is the second attempt he's made to sieze R64 moons over the last month.

The moons came out over several hours throughout the course of Sunday night and Monday morning.  Needless to say, IT Alliance got run out of town after receiving a darn good thrashing at the hands of the NC/GS Euro TZ.  They decided not not make a play for the later moons, which suggests that they still need to grow even more in order to challenge in that timezone.

I'm having trouble working out what their goal will be come November.  Perhaps they hope that AAA/Atlas/Stainwagon can take on Goonswarm/Zaf/Rebellion while they occupy the Northern Coalition, but everything so far suggests that they could at best pester the North or PL, but that one of those two would be free to act as a reserve.  It's quite a strategic challenge for a Swede with a virtually unbroken record of failure stretching back almost four years.


Title: Re: War
Post by: Sir T on October 05, 2009, 09:48:29 AM
And the sad thing is they got the Klingon Empire ( :facepalm: ) to distract the Goons by camping NOL, in order to delay the goons and ensure victory. What happened was that the Klingons got spanked in a decidadly Ferangi fashion, though goons were delayed somewhat.

Atlas allaince did take the oppritunity to down the jammer in 3ae (while the 20 goons they are terrified of would be away) as part of their campagn against the red alliance. The towers come out wensday right after DT.


Title: Re: War
Post by: Sir T on October 06, 2009, 02:04:44 PM
Well it was this morning. I cant do math.

Atlas basically shoved their entire alliance into the system and sat them there, rather than have to knock out the jammer under bomber fire. Needless to say every tower was destroyed and the system is lost. Despite Atlas doing stupid shit like warping Titans on to bubbles at gates and then warping all their carriers into the same bubbles in a panic.

vOv


Title: Re: War
Post by: Darius JOHNSON on October 08, 2009, 10:51:07 PM
Molle and his IT Alliance went around reinforcing no fewer than seven lowsec and 0.0 moons, belonging to the Northern Coalition and Pandemic Legion, at the start of the weekend.  Obviously, his ambitions to claim space in 0.0 require rather more cash than selling off old gifts from Aurora and the ISD can fund, so this is the second attempt he's made to sieze R64 moons over the last month.

The moons came out over several hours throughout the course of Sunday night and Monday morning.  Needless to say, IT Alliance got run out of town after receiving a darn good thrashing at the hands of the NC/GS Euro TZ.  They decided not not make a play for the later moons, which suggests that they still need to grow even more in order to challenge in that timezone.

I'm having trouble working out what their goal will be come November.  Perhaps they hope that AAA/Atlas/Stainwagon can take on Goonswarm/Zaf/Rebellion while they occupy the Northern Coalition, but everything so far suggests that they could at best pester the North or PL, but that one of those two would be free to act as a reserve.  It's quite a strategic challenge for a Swede with a virtually unbroken record of failure stretching back almost four years.

IT couldn't occupy any single major alliance you've listed on their own. They can't afford to lose a single capfleet and there's nothing immediately distracting they could really do without it. Esp. given the fact that they can actually be bubbled or dd'd in 0.0.


Title: Re: War
Post by: Endie on October 09, 2009, 04:15:04 AM
Molle and his IT Alliance went around reinforcing no fewer than seven lowsec and 0.0 moons, belonging to the Northern Coalition and Pandemic Legion, at the start of the weekend.  Obviously, his ambitions to claim space in 0.0 require rather more cash than selling off old gifts from Aurora and the ISD can fund, so this is the second attempt he's made to sieze R64 moons over the last month.

The moons came out over several hours throughout the course of Sunday night and Monday morning.  Needless to say, IT Alliance got run out of town after receiving a darn good thrashing at the hands of the NC/GS Euro TZ.  They decided not not make a play for the later moons, which suggests that they still need to grow even more in order to challenge in that timezone.

I'm having trouble working out what their goal will be come November.  Perhaps they hope that AAA/Atlas/Stainwagon can take on Goonswarm/Zaf/Rebellion while they occupy the Northern Coalition, but everything so far suggests that they could at best pester the North or PL, but that one of those two would be free to act as a reserve.  It's quite a strategic challenge for a Swede with a virtually unbroken record of failure stretching back almost four years.

IT couldn't occupy any single major alliance you've listed on their own. They can't afford to lose a single capfleet and there's nothing immediately distracting they could really do without it. Esp. given the fact that they can actually be bubbled or dd'd in 0.0.

Yeah, that's why I said "pester" and "come November".  We've yet to see the station-taking mechanic, and the sov-taking seems pretty easy to cockblock with three minutes of dominance over a 36-hour period, but there is always the chance that there may be a degree to which people just can't project force across half the galaxy for long if even a medium-sized force is shooting their shit at home.

PS I hope you're posting from a motel you reckless babykiller.


Title: Re: War
Post by: Comstar on October 10, 2009, 04:22:25 PM
And Kenny dies quietly, unannounced (http://evemaps.dotlan.net/alliance/1762812782). Kenzuko is no more.

Name     KenZoku
Ticker    RKZ
Members    0
Corporations    0


I dunno, I think Kenny is a better name than IT.



Title: Re: War
Post by: Endie on October 10, 2009, 04:36:21 PM
Not with a bang but with a whimper.


Title: Re: War
Post by: Endie on October 11, 2009, 02:28:53 PM
Not a faked killmail: http://killboard.goonfleet.com/km/411460

Also, we accepted the Free Space Banderlogs or whoever they are from RA.  Alongside OEG and Rebellion I suppose it toughens up our Russian TZ a bit more for the inevitable assault on us.  I know what they used to be like, but that was about 18 months ago now at the most recent.


Title: Re: War
Post by: setar on October 11, 2009, 07:57:20 PM
RA seems to be moving out, destination unknown (SHC is speculating about Curse for now). That, and the NC is trying to broker a deal with evoke (http://dl.eve-files.com/media/0910/mhevoke.txt). Not sure I'd have Mynas handle this given the MC/evoke tensions in Tortuga ;-)



Title: Re: War
Post by: Phildo on October 11, 2009, 08:16:13 PM
You guys fought AAA and seem to be getting along alright, so who knows?


Title: Re: War
Post by: setar on October 11, 2009, 08:44:04 PM
I take it you never had the pleasure of negotiating with Mynas :-)


Title: Re: War
Post by: Meester on October 11, 2009, 08:49:56 PM
That, and the NC is trying to broker a deal with evoke (http://dl.eve-files.com/media/0910/mhevoke.txt).

Giving Cloud Ring to the moon mineral exploiters? Probably a bad idea.


Title: Re: War
Post by: Sir T on October 13, 2009, 06:32:48 AM
That, and the NC is trying to broker a deal with evoke (http://dl.eve-files.com/media/0910/mhevoke.txt).

Giving Cloud Ring to the moon mineral exploiters? Probably a bad idea.

Evoke was the fall guy for CCP in that. It was pretty widespread beyond that.

Anyway I have to say, bieng fair, that RAs defence was pretty painful to watch. Good to see the last of the old RA corps in Goonswarm.


Title: Re: War
Post by: Fordel on October 13, 2009, 06:46:14 AM
So is RA finally dead?

Like, real dead?


Title: Re: War
Post by: Sir T on October 13, 2009, 06:58:30 AM
It still exists and they still have a constelation in the drones. C-J has fallen as of yesterday however.


Title: Re: War
Post by: setar on October 13, 2009, 06:59:41 AM
Evoke was the fall guy for CCP in that. It was pretty widespread beyond that.

Absolutely agreed, don't think we ever got more than a glimpse of the real story. Still, I was chuckling when it surfaced -- one of evoke's main arguments against Tortuga was that everyone was interested in ISK, i.e., who gets access to what PB region and moons, unlike them who were not interested in mundane, greedy negotiations. Given their income base there probably wasn't any need to.



Title: Re: War
Post by: IainC on October 13, 2009, 07:14:33 AM
They may well have been the fall guys for the Ferrogel exploit however they were still as guilty as hell. They even said so publicly after all the bans went down. As I understand it a lot of other corps and individuals in other alliances also got whacked but Ev0ke were the [only|loudest] ones to go public about it.


Title: Re: War
Post by: trevorreznik on October 13, 2009, 04:27:07 PM
It still exists and they still have a constelation in the drones. C-J has fallen as of yesterday however.

Jesus, so the two most historically major/important/whatever alliances of EVE both died within 6 or so months of each other?  And both with a whimper, not a bang?  Pretty surprising.


Title: Re: War
Post by: Endie on October 13, 2009, 05:31:48 PM
It still exists and they still have a constelation in the drones. C-J has fallen as of yesterday however.

Jesus, so the two most historically major/important/whatever alliances of EVE both died within 6 or so months of each other?  And both with a whimper, not a bang?  Pretty surprising.

Two of the three most historically major/important/whatever.  The third is still alive. :smug:


Title: Re: War
Post by: Phildo on October 13, 2009, 05:37:39 PM
Yeah, but Trevor probably didn't want to pat himself on the back about -A-.


Title: Re: War
Post by: MahrinSkel on October 13, 2009, 05:55:09 PM
Of the powers that defined the origins of the Great War (LV, BoB, D2, RA), it seems that none of them survive.  Goons were still riding the RA coat-tails at that point (lots of numbers but no fleet doctrine and no capfleet).

--Dave


Title: Re: War
Post by: Fordel on October 13, 2009, 06:07:51 PM
What was the Order of death? D2, LV, BoB then now RA?


Title: Re: War
Post by: MahrinSkel on October 13, 2009, 08:06:29 PM
LV, then D2.  LV lost their first titan when Chowdown was outed as a dev, and their second during construction, after that they kind of collapsed.  D2 got rolled by McFIX's march across the North a few months later, right after the F-T honeypot.

--Dave


Title: Re: War
Post by: Endie on October 14, 2009, 01:28:36 AM
Of the powers that defined the origins of the Great War (LV, BoB, D2, RA), it seems that none of them survive.  Goons were still riding the RA coat-tails at that point (lots of numbers but no fleet doctrine and no capfleet).

You have to be pretty weird about the definition of influential powers (which is why, I suspect, you used the term "defined the origins") in order to exclude Goons like that.  We were hugely influential - I'd say the key factor, but you might say that was BoB - in turning what was otherwise just another big war (of the sort that claimed FA, CA, ASCN etc) into The Great War.  The Smoske incident was the sig read around the world, and the fact that a power is ill-prepared for the rigours of a war at its start (hello USA) doesn't mean it isn't key, or even the determinant.  You see, Eve is a lot like World War II...

Who nurtured the grudge from Syndicate and intentionally shaped the power blocs of Eve to prosecute it in what was openly claimed to be a Vernichtungskrieg?  Who, indeed, turned Eve Online into a game of massive, interlinked power blocs?  At the start of the Great War proper, Goons were fighting against Bob and their allies pretty much alone: I remember being greatly encouraged when RA would turn up, but it wasn't a nightly thing.  When we won pretty much our first stand-up fleet fight against Bob in sniper doctrine, I was there in 9-9, and we were pretty much solo in Euro time.  Trying to say that Goons were not a key factor at the time is exactly the mistake that Bob made, too, and the result was 46DP and a march across the south.

The fact is that five went in, two came out, and only one is left.

Also, you're wrong on the order of events in the precursor war against LV: Chowdown's outing happened well after the loss of the baby titan, and the titan abortion was probably less important than the time that they did use their titan, but it turned out tto be ineffectual in stopping Goonfleet, who (contrary to your assertion) very definitely had a strategically hugely effective fleet doctrine, just not a conventional one that our enemies could deal with.  The doomsday (which only killed ships, after all) didn't matter, and an overwhelmingly Goonswarm force took the system anyway.


Title: Re: War
Post by: Sir T on October 14, 2009, 08:47:01 AM
When was Chowdown outed as a dev? I remember The Enslaver bieng outed as a GM, but that was long after LV fell, and Chowdown was still active in BOB long into the war. He was throwing fleets with his titan about when IAC and AAA assaulted ED-, for example.

Having Chowdown as yet another Dev is extra LOL for me,  esp considering Mollie is now riding around in his titan. :D


Title: Re: War
Post by: Endie on October 14, 2009, 12:04:05 PM
No, Himo, I think you're right.  I also believe that Zastrow referred to the Developer Formerly Known as The Enslaver as Chowdown throughout the length of the CSM meetings.


Title: Re: War
Post by: JustinMead on October 14, 2009, 07:52:50 PM
just as I'd expect PL to show up to support GS in Delve if needed.

 :oh_i_see:


Title: Re: War
Post by: trevorreznik on October 14, 2009, 07:56:00 PM
It still exists and they still have a constelation in the drones. C-J has fallen as of yesterday however.

Jesus, so the two most historically major/important/whatever alliances of EVE both died within 6 or so months of each other?  And both with a whimper, not a bang?  Pretty surprising.

Two of the three most historically major/important/whatever.  The third is still alive. :smug:

Well I don't know as much about early EVE, but really BoB/RA struck me as the guys that were there from the start.  -A- and TCF splintered from RA, LV sprung up almost as if they were people who wanted to be in BoB but not allowed in (I have no idea about LV's history), etc.  D2 was huge early on, but I still consider MH to be D2 (or the NC as d2's real successor) no matter how wrong that is.  

GS could be put in with bob/ra solely based on how the timezone coverages work (since BoB dominated eu tz, RA russian and GS american), but it doesn't make as much sense historically.  No arguing that GS is now the preeminent power though.


Title: Re: War
Post by: Sir T on October 15, 2009, 05:06:52 AM
D2 was an amalgamation of G alliance and TRUST, an alliance BOB accused of bieng a capital producer alt alliance for G and got a whole amount of pets together to attack, and then tried to claim all the credit for destroying (despite the fact that the lions share of the forces present were ASCN). It was pretty much a johnny come lately as far as eve politics went. G was the bunch that forced BOB out of Venal, whereupon they moved to Delve as it was about to be upgraded to Blood Raiders, as only they knew.

BOB was an amalgamation of various corps that backstabbed and then spent a year fighting the Pheonix alliance, most notably Evolution, RKK and MOO. Moo was a pirate corp that was run by various people but mostly by Lord Zap, who was really Helmar, the owner of CCP.  :oh_i_see: DICE joined later and was formed from ATUK, another old corp that was part of the 5. Why they disbanded and changed their name to join BOB is a bit of a mystery, but I guess old mollie didn't want a corp that rivaled his own in age and reputation in his alliance. Would have upset the power dynamic he liked.

LV were a bunch that grew from remnants of the 5 once ATUK split (most notably Shinra) and the coalition that formed from the failed attempt to destroy RA. I believe that a lot of them were in Veritas Immortalis when they were taken down by goons/RA. Its probably fairer to say that they were people that could not get into ASCN rather than into BOB. Its also fair to say that LV coming to Syndicate to shoot goons after Bob had left did not endear them to the goony brethren. Yes goons stayed in syndicate for 2 months after BOB "kicked them out" despite what some people have been trying to say recently)

Just my imperfect memory talking...


Title: Re: War
Post by: Fordel on October 15, 2009, 05:16:59 AM
Wasn't ATUK run by a guy how had some really bad back injury that literally laid him up in bed for years?



I didn't know MOO was ran by Helmar, explains a lot though  :oh_i_see:


Title: Re: War
Post by: Meester on October 15, 2009, 10:54:02 AM
Speaking of Atlas, I wonder if they plan on taking Cache?


Title: Re: War
Post by: Endie on October 19, 2009, 04:09:33 AM
Goonfleet and ZAF are invading Esoteria. Systematic Chaos are the targets, and their JB network and cyno chains are now down. They've apparently had some internal strife, but for all that is feels like a bit of a punt, since we're presumably going to face Stain, AAA, ROL, their associated pets, and maybe even Atlas in the event it proved necessary. Still, we need a decent war, won or lost.


Title: Re: War
Post by: rand on October 19, 2009, 10:44:25 PM
should've waited till dominion so people would look forward to the patch instead of embarking on some dumb invasion that's going to fail miserably and drop participation


Title: Re: War
Post by: MahrinSkel on October 19, 2009, 11:03:40 PM
Wolves need the hunt.  The question is not so much if the invasion can succeed, but if it can remain a contained conflict and if the targets are likely to be willing or able to make them regret it later.

--Dave


Title: Re: War
Post by: Phildo on October 19, 2009, 11:25:30 PM
More importantly, it's a lot more fun than sitting on our asses for two more months doing nothing and not having any idea what life after the patch will really be like.


Title: Re: War
Post by: trevorreznik on October 19, 2009, 11:33:00 PM
If you can get a repeat of last year it should be a good time-convince some fc (dbrb) to reinforce a ton of poses on a friday night in us tz, so a big fight happens sunday around noon us time and everyone can show up and whomp on each other. 


Title: Re: War
Post by: IainC on October 20, 2009, 01:19:09 AM
Lord Zap was in GHSC during most of the last war and was bouncing between BNC and Evolution before that.


Title: Re: War
Post by: rand on October 20, 2009, 09:00:48 AM
More importantly, it's a lot more fun than sitting on our asses for two more months doing nothing and not having any idea what life after the patch will really be like.

no it really isn't, it's going to be a timezone pos grind with them repping shit in euro/russian prime like what's going on today. utterly pointless

If you can get a repeat of last year it should be a good time-convince some fc (dbrb) to reinforce a ton of poses on a friday night in us tz, so a big fight happens sunday around noon us time and everyone can show up and whomp on each other. 

this year they'd get aaa, atlas, stain etc to pile in and its just us and ZAF vs them


Title: Re: War
Post by: Endie on October 20, 2009, 10:42:54 AM
More importantly, it's a lot more fun than sitting on our asses for two more months doing nothing and not having any idea what life after the patch will really be like.

no it really isn't, it's going to be a timezone pos grind with them repping shit in euro/russian prime like what's going on today. utterly pointless

A pointless Something is better than all of Nothing.  If you really believe that sitting on our arses doing fuck all is entertaining then CCP has got themselves one hell of a cheap date in you.  If you actually want to just do nothing then why subscribe?  Better to make pointless but violent gestures.  Three years ago we (alone) wardecced D2, Iron, Bob, Fix, LV, ~V~ and  1 or 2 other powerhouse alliances.  We didn't do that thinking we could "win".  Funny thing is only we, and the laughable shadow of Iron, are still standing.

Also, sitting around and letting the massive coalition of coalitions to our East get stronger and bigger is not a good preparation for their inevitable attack on us.  We're outnumbered 3:1, at a conservative estimate, and being reactive (which is what you presumably mean by suggesting we sit on our arses and ride posting bandwagons against whoever is the flavour of the week for the cavalcade of shitposting retards which are Goonfleet's (emphasis mine) ungoony additions over the last year) is not a good strategy.


Title: Re: War
Post by: setar on October 20, 2009, 11:56:24 AM
Least it will do is provide some entertainment for everyone until Dominion hits. Don't see this escalating, and if it does NC/PL might decide to stop us in our tracks. And while outnumbered you guys have the advantage of not having to coordinate between half a dozen entities, something that turned out to be a major problem during the first Delve wars.

Think the consensus that I've seen everywhere so far can be summarized as 'thanks guys, let's have some fun'.


Title: Re: War
Post by: Endie on October 20, 2009, 12:58:33 PM
Well, the (admittedly half-hearted) attacks on a couple of Querious systems shows that ROL and AAA don't intend to let it be a purely "fun" fight over a single region.  But both absolutely loathe us, so that is hardly unexpected.

It will at least provide a bit of Schadenfreude to be able to troll the opposition about blobbing  :awesome_for_real:  Hopefully the return of (a hopefully refreshed) Xttz will get us better defensive timers then usual.

That said, I like the drama of the big wars, so if it all spirals out of control and PL/the North/Drone Russians turn up to equalise the numbers a bit then I'll not cry.


Title: Re: War
Post by: Endie on October 21, 2009, 09:34:43 AM
Things are still shaking down in Esoteria.  As was to be expected, the oppositon have called in everyone they can except Atlas and IT Alliance, and I'd be amazed if the latter doesn't beg for the chance to join inon the easy side.  I was a little surprised that even Tri were already there, but they're not always a huge addition to the side that they're on, and Tri's retarded bubbling was one reason why a large combined hostile fleet (Sys-K, Tri and AAA) badly lost a fight against Goons (and a tiny number of ZAF pilots).

The numbers will really show if/when we get hot-dropped: unless we secretly have someone else nearby then even our capfleet can only do so much alone against the extremely large combined fleets of Stain, Coven, AAA, Rol and Tri in particular.  Still, we're super-rich, so I imagine we'll happily roll the dice.


Title: Re: War
Post by: Sir T on October 22, 2009, 12:13:30 AM
I've only been in a few fights (its a little outside my timezone) but I have to admit its been good fun so far. I'm pretty chillax about the whole thing. It beats doing nothing really.


Title: Re: War
Post by: Sir T on October 24, 2009, 06:57:40 AM
Things going well. Today we lost a tower, suicided a cap fleet because you know why not, and lost a titan in Querious  :awesome_for_real:  :grin:  :drill:

Oh yeah and we killed 3 towers and hammered an enemy fleet earlier so its not all good news :(


Title: Re: War
Post by: setar on October 24, 2009, 10:36:38 AM
On the bright side, financially these things shouldn't even register for you guys anymore, and unlike most alliances losing a titan isn't likely going to cause people to rage quit about it. Neither side is really playing for territory as we've all got entirely too much of it anyway, so.. any news is good news ;-)


Title: Re: War
Post by: IainC on October 24, 2009, 10:44:10 AM
Apparently IGNE deployed their titan with a support fleet of only 13 people.


Title: Re: War
Post by: Endie on October 24, 2009, 11:01:20 AM
During this war, I have most enjoyed the chance to use the power of posting to make the directorate do stuff.

I've got my stealth bomber alt in Goonwaffe now, since as a euro I see few opportunities to use my main (newly ensconced in a Vulture for "I shoot everything on the grid" killwhore overview settings).

It's a shame about the titan, since Shaddo actually got used quite a bit.  But he was an absolute mong to use it this time, since the outcome was completely, blindingly obvious and foreseeable.  The capfleet was sent to die: I can promise you that the capswarm forum was begging to collect their insurance.


Title: Re: War
Post by: Amarr HM on October 24, 2009, 02:01:41 PM
Looks like Shaddo got caught trying to do a Doomsday drive-by.


Title: Re: War
Post by: setar on October 24, 2009, 06:28:41 PM
Seem to have gotten another titan tackle, this time in PB, but it got away -- and I have no details, unfortunately. Numbers do seem out of whack with 900 in A1-A, and most of it blue on a Saturday evening US time. Bit surprised NC folks haven't made a move yet, it's not like Razor wouldn't be interested in a few hotdrops for example.


Title: Re: War
Post by: rand on October 24, 2009, 06:51:06 PM
should've waited till dominion so people would look forward to the patch instead of embarking on some dumb invasion that's going to fail miserably and drop participation

80 in fleet to day to their 800, called it


Title: Re: War
Post by: trevorreznik on October 24, 2009, 10:23:51 PM
During this war, I have most enjoyed the chance to use the power of posting to make the directorate do stuff.

I've got my stealth bomber alt in Goonwaffe now, since as a euro I see few opportunities to use my main (newly ensconced in a Vulture for "I shoot everything on the grid" killwhore overview settings).

It's a shame about the titan, since Shaddo actually got used quite a bit.  But he was an absolute mong to use it this time, since the outcome was completely, blindingly obvious and foreseeable.  The capfleet was sent to die: I can promise you that the capswarm forum was begging to collect their insurance.

how did it die?  I'm confused because there's fighting in both querious and esoteria which aren't all that close together for capitals.


Title: Re: War
Post by: Comstar on October 24, 2009, 11:01:00 PM
Never start a space war in Estoria.

From what I understand, the IGNE Titan was trying to save their own Candium moon using only IGNE corp assets, and not the alliance fleet (which was in Estoria). 

Unless PL or the NC (aka, Razor) comes down I can't see Sys-K being in too much danger. AAA/ROL/SE/ATLAS have no threats on their other borders and will always outnumber the GS/ZAF cap fleet. This weekend being the Euro version of the 4th of July really reinforced it too.

With PL and NC swapping dread fleets on a monthly basis (and a very long supply line all the way south), GS and ZAF are up against it. Sys-k is being well supported by their allies for the time being.



Title: Re: War
Post by: Endie on October 25, 2009, 06:36:39 AM
It's a shame about the titan, since Shaddo actually got used quite a bit.  But he was an absolute mong to use it this time, since the outcome was completely, blindingly obvious and foreseeable.  The capfleet was sent to die: I can promise you that the capswarm forum was begging to collect their insurance.

how did it die?  I'm confused because there's fighting in both querious and esoteria which aren't all that close together for capitals.

It died defending an IGNE R32 moon.  As soon as we attacked Esoteria, AAA and ROL started nipping at Querious, which should explain the distant battlefields.  That's not complaining: if they really wanted to, they could easily reinforce a dozen R64s and stop the Esoteria thing in its tracks.  I imagine that ROL would jump at the chance to do that (and not stop there, given how they hate us), but that would bring in reinforcements and we'd eventually win.  This way, AAA get effort-free, 100%-risk-free fighting which they'll never lose in a million years and in which others have to do the pos logistics legwork.


Title: Re: War
Post by: setar on October 25, 2009, 04:35:25 PM
Think we're mostly done for now, it seems all GS POS are in reinforced. Short of another wave of new towers sov seems secure for SYS-K. Somewhat disappointed we ended up blobbing as much as we did.. can't deploy 200+ caps and then expect a fight.

Edit: German forum posters confirming that GS is pulling back to Delve.


Title: Re: War
Post by: Endie on October 26, 2009, 04:50:05 AM
Mission Accomplished!  :awesome_for_real:

Now for the home leg.


Title: Re: War
Post by: Comstar on October 26, 2009, 07:58:10 AM
Edit: German forum posters confirming that GS is pulling back to Delve.

Battle of Dien Bien Phu (http://en.wikipedia.org/wiki/Battle_of_Dien_Bien_Phu)


Title: Re: War
Post by: rand on October 27, 2009, 10:45:09 AM
if they really wanted to kill sys-k, you don't do it with easily blobbed fleets but the way blackops killed scorched earth and not in esoteria but in their mission running/jewing hubs in stain. but the guy in charge of blackops is dumb and so is the rest of the directorate so w/e


Title: Re: War
Post by: setar on October 28, 2009, 08:20:49 AM
Someones spreading the rumour that DBRB got blamed for the failed Esoteria invasion and called it a day (for now)? Can't you guys exist a few weeks without emo :) ?


Title: Re: War
Post by: Murgos on October 28, 2009, 08:28:32 AM
Someones spreading the rumour that DBRB got blamed for the failed Esoteria invasion and called it a day (for now)? Can't you guys exist a few weeks without emo :) ?

Are you talking about Goonswarm?  Or was that last part of your post in green?


Title: Re: War
Post by: Endie on October 28, 2009, 09:21:42 AM
Someones spreading the rumour that DBRB got blamed for the failed Esoteria invasion and called it a day (for now)? Can't you guys exist a few weeks without emo :) ?

DBRB is on vacation for a week or two.  This was used to fabricate a troll about him quitting Eve forever and ever.

At the same time, our glorious leader took time out of doing whatever it is he does (but which is definitely not leading Goonswarm) to try and claim that the whole idea was DBRB's fault, a few days after Zapa tried to take the credit for the whole thing when he apparently thought it might work.  I think there's every chance that DBRB was in charge to some extent, but if one person is supposed to handle everything that actually went wrong then it'll never work, anyway.

The whole thing was run by Karttoon so incredibly incompetently that I was actually suspicious that we were meant to fail, and to get chased back to Delve for a defensive war, pre-Dominion.  The war simply could not have worked the way Karttoon set it up and ran it.  Or rather the way he didn't run it.  We don't ever have successful wars without buy-in and leadership from the top, and Karttoon basically didn't post in The War Room for just under ten weeks, and then distanced himself from the war when it started until it was already fucked.

He probably had to scapegoat someone in order to stop himself from being the very obvious target of the backlash that was building.  Or maybe he just wanted to fuck over DBRB, who he'd openly slagged off in public before, anyway.  I miss Darius, who was a stronger leader, a far better poster, and wasn't lazy.

It's a sly move, though, because it forces people who think that Karttoon fucked up into the position that they seem to be siding with DBRB, which is not an easy one, although a few openly anti-DBRB people have managed to pull it off.


Title: Re: War
Post by: setar on October 28, 2009, 12:01:05 PM
That's what I meant, Murgos -- Endie's summary is even way more convoluted than anything I heard. I don't know of many other entities with the amount of internal politics that GS has, and yet they remain stable. Love it.


Title: Re: War
Post by: calapine on October 28, 2009, 12:55:02 PM
*** Breaking News ***

Curatores Veritatis Alliance got disbanded today. So far no public details (except lots of "WTF lolz?!" of course)

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1205168 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1205168) Offical Forums thread

Cala


Title: Re: War
Post by: Comstar on October 28, 2009, 01:09:44 PM
Maybe IT gets a new home new - they are allied with Urshakhan. Can't see it having as much political impact as the Haggorth Affair had, unless AAA, ROL and ATLAS invade providence to support UK and everyone else counter-invades.


Title: Re: War
Post by: Thrawn on October 28, 2009, 01:31:43 PM
unless AAA, ROL and ATLAS invade providence to support UK and everyone else counter-invades.

I would imagine half of them would want to defend CVA until they are back on their feat if it was a Hargoth style disband so they can go back to shooting each other.  :uhrr:


Title: Re: War
Post by: Vedi on October 28, 2009, 01:38:41 PM
Seems like they were Bobbed. There's a corp called Curatores Veritates Alliance now. CVA claim a director's account was "hacked", but you know. That's rarely the case.


Title: Re: War
Post by: setar on October 28, 2009, 01:55:01 PM
I'd say -A- is more likely to kick anyone who wants to take advantage of this situation and helps CVA, but that's just my impression.


Title: Re: War
Post by: Amarr HM on October 28, 2009, 02:32:17 PM
*** Breaking News ***
Curatores Veritatis Alliance got disbanded today. So far no public details (except lots of "WTF lolz?!" of course)

That's intense they got scammed by CVA? Need to know moar that's dramalicous.


Title: Re: War
Post by: Sir T on October 28, 2009, 02:45:53 PM
Ouch. Well I'm sure they will be fine in the long term. Unlike BOB; (a) CVA can actually somewhat fight (b) people actually like them.

In just for completion news, Goons are busy clearing out towers dropped by enemies dirung the Invasion. Notably one ROL mining tower was not stronted and immediately destroyed and a Klingon tower went offline the second it came out of reinforced. All Roma towers are dead, and the lost 2 freighters carrier a lot of fuel and stuff and 10 more towers. Baring something unforeseen the spring cleaning should be finished off by tonight or tomorrow.


Title: Re: War
Post by: Endie on October 28, 2009, 03:40:59 PM
I'd say -A- is more likely to kick anyone who wants to take advantage of this situation and helps CVA, but that's just my impression.

That's certainly what I've been saying on well-known internet spaceship website goonfleet dot com.  AAA would rather have a strategically stable, unthreatening but fight-providing CVA bloc to their north than someone who might just take a fancy to HED, and ET has stated previously that he would actively defend CVA if they were invaded by certain parties.  But if CVA flounder at all don't you think that AAA would be in there like a shot, possibly through a proxy?


Title: Re: War
Post by: setar on October 28, 2009, 03:58:35 PM
Actually Endie.. no. Looking at the -A- forum thread we've got 90% of members stating that we'd help CVA. Yes, it's great to have non-threatening neighbors who are always good for some roaming warfare, but at the end of the day we simply *like* Hardin and his guys, and this is just the wrong way to go under.

Or to quote Virt:

(http://go-dl1.eve-files.com/media/0910/our-cva-2.jpg)

and

(http://go-dl1.eve-files.com/media/0910/ourcva.jpg)


Title: Re: War
Post by: Endie on October 28, 2009, 04:11:16 PM
I'm not surprised at that, and I didn't mean that AAA would happily take advantage of the current situation. I meant that if CVA reacted poorly and were unable to retrieve the situation (say due to internal factionalism or some other element that drew in a predatory outsider): AAA will not tolerate an aggressive power filling a vaccuum to the north and threatening HED.  So long as CVA look capable of recovering, however, I'm not surprised that there is a fondness for them from the south.  It's not as if AAA suddenly can invade them but that they couldn't have taken Providence at any point in the last 18 months, after all.

Anyway where's pezzle when he's needed ffs?


Title: Re: War
Post by: Phildo on October 28, 2009, 06:04:17 PM
I think there's something funny about an alliance being disbanded when one of its top people is known for his service of creating new alliances.


Title: Re: War
Post by: Fordel on October 28, 2009, 09:17:38 PM
The real question is, are they RPing through this or not?


Title: Re: War
Post by: Pezzle on October 28, 2009, 09:53:03 PM
Sorry everyone, no feeding the rumor mill from me.  Nice to see some of the good will.  I may have something to say on the subject tomorrow. 


Title: Re: War
Post by: Phildo on October 28, 2009, 09:59:18 PM
The disbanding hasn't decreased their response time at all.  I was just in a small roaming gang that ended up in Providence and we got our asses thoroughly handed to us.


Title: Re: War
Post by: Goumindong on October 28, 2009, 11:57:34 PM
The disbanding hasn't decreased their response time at all.  I was just in a small roaming gang that ended up in Providence and we got our asses thoroughly handed to us.
The citadel has always been effective and always will be


Title: Re: War
Post by: lac on October 29, 2009, 05:46:51 AM
CCP restores CVA from tape.
Quote from: Hardin
I can confirm that CVA lives again... possibility of some issues with the restore (i.e. we only seem to have existed one day) but in general everything looks like it should.
Yes it was a hack. That was confirmed by CCP who took the appropriate action albeit much more swiftly than I (and many in the alliance) expected. So our gratitude to them for getting on the case so quickly!
We will make a more detailed comment on this whole 'event' at some point in the near future but I would just like to reiterate my thanks to all who 'supported' us in this - often from unusual/unlikely directions.



Title: Re: War
Post by: rand on October 29, 2009, 11:03:53 PM
That's what I meant, Murgos -- Endie's summary is even way more convoluted than anything I heard. I don't know of many other entities with the amount of internal politics that GS has, and yet they remain stable. Love it.


most of the 'politics' is just people trolling each other


Title: Re: War
Post by: Simond on October 30, 2009, 01:40:07 AM
Isn't that pretty much the definition of politics, though?  :grin:


Title: Re: War
Post by: Endie on October 30, 2009, 03:40:13 AM
That's what I meant, Murgos -- Endie's summary is even way more convoluted than anything I heard. I don't know of many other entities with the amount of internal politics that GS has, and yet they remain stable. Love it.


most of the 'politics' is just people trolling each other

Like Simond says, what we call trolling, others call politics.  Add to which the fact that the actual scope of GS politics is many times larger and more complex than what I actually posted.  GS is a huge fucking series of compromises between groups many of whom like to think that they are alien to each other (they're kidding themselves): purists, pragmatists and pubbies, jews, jihadists, loyalists and more.


Title: Re: War
Post by: Phildo on October 31, 2009, 03:39:37 PM
Inspiring new post from the Great Milenko! (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1206709)

Edit: Word on the street is that IT Alliance is planning a major capital op early tomorrow morning/late this night(US) while most patriotic Americans will be out attempting to score with Sexy Nurses and Sexy Pirates.


Title: Re: War
Post by: Jayce on November 01, 2009, 12:43:00 PM
Grats to CVA for finding the only thing CCP seems to keep logs on.


Title: Re: War
Post by: Endie on November 02, 2009, 03:45:25 AM
Molle's Juggalos reinforced 14 or 17 (opinions vary!) lowsec R64 towers in an attempt to garner some pre-Dominion cash with which to fund their invasion plans.  The towers were timed pretty well in the main, and Molle failed to take the first four towers last night, only amassing less than 100 in his fleet despite his much vaunted round-the-clock timezone coverage.

There are two towers tonight which should be a different matter, belonging to Pandemic Legion and their allies Sons of Tangra.  They come out slap-bang in the sweet-spot of euro-time, and Molle must know that he simply has to take them.  Given that it will take excellent numbers on his part to do so, it'll be revealing to see who else turns up to help him.  Assuming that the rush of enthusiasm of a new alliance and the ennui afflicting others allows him to do so, however, the question will be whether he can succeed in making money out of them.  Taking only two towers leaves them vulnerable to being reinforced for about 3/4 of the time, even if they are well-timed on each occasion.  And reinforced towers don't produce any income.

It's interesting that Molle thought that PL towers were the right ones to attack, rather than Goon ones.  Perhaps he sees Pandemic Legion - whose numbers are more limited and whose activity levels have been low recently - as some sort of weak link.  Or perhaps he thinks that the NC won't temporarily suspend hostilities in order to turn up and help out.  I suspect that PL will turn out now that there is a chance of a fight.  And I also don't think Molle understands the dynamic involved in the NC/PL relationship, which is neither "fake reset" nor mutual hatred.

All in all, it reminds me a little of the situation faced by Requiem fourteen or fifteen months ago: a PvP-oriented base, good numbers and the ability to deploy excellent capital resources, but unable to bring themselves to pick on an easy and isolated target immediately to build a tradition of success, while admittedly facing the chance that that "easy and isolated" target might get backing from substantial numbers of hostiles.


Title: Re: War
Post by: Comstar on November 02, 2009, 06:35:11 AM
I was in the fleet fight between the Goonswarm fleet vs the 100 man Clown fleet. They started outnumbering us 2 to 1, but swapped out of battleships for HACs and Battlecruisers instead.

We jumped into their syndicate gate camp with a BS heavy fleet. I learnt a lesson- don't warp to planet 1 at 0, because unlike more...competent enemies, Clown's make the same mistake...and a lot more of them had made the mistake than the GS fleet. I ended up being the only HAC to die on our side moments before the GS FC dropped our BS onto the same location and killed another half dozen HAC's to go with the dead ones at the gate.

The clown fleet ran off to hide in a POS next door. In an uncanny echo of the great war, the old-BoB pilots refused to give the POS password to the old-BoB pets who then died outside the shields.


I'm going to miss the big fights tonight. Personally I'd say PL is the best target for Molle. Losing Fountain and allowing PL to build up from it's wealth was one of his strategic mistakes, and I don't think the NC will bother to deploy caps to protect them.


Title: Re: War
Post by: palmer_eldritch on November 02, 2009, 10:24:07 AM
Who are the pets?


Title: Re: War
Post by: Sir T on November 02, 2009, 11:15:29 AM
Assuming that the rush of enthusiasm of a new alliance and the ennui afflicting others allows him to do so, however, the question will be whether he can succeed in making money out of them.  Taking only two towers leaves them vulnerable to being reinforced for about 3/4 of the time, even if they are well-timed on each occasion.  And reinforced towers don't produce any income.

IT has been trying to take moons for the past month or so and failing pretty constantly at it. That alone would burn out the "New Alliance" enthusiasm. Plus I believe their vaunted k/d ratio is hovering in the low 50% range, so they cant even jerk off about killboard stats


Title: Re: War
Post by: Comstar on November 02, 2009, 02:07:03 PM
I'm going to miss the big fights tonight. Personally I'd say PL is the best target for Molle. Losing Fountain and allowing PL to build up from it's wealth was one of his strategic mistakes, and I don't think the NC will bother to deploy caps to protect them.

So much for that Melbourne Cup horse race prediction. RZR+PL+GS/ZAF/Rebellion showed up, Ities (edit- the popualr WW2 Commonwealth slang for the Italian Army seems the best one) took one look and turned away. RZR shot ZAF and Rebellion.

In other news, ATLAS allegedly reset IT after IT stole one of ATLAS's corp's. Bobby Atlas seems to have come the point of knowing IT needs ATLAS a lot more than ATLAS needs IT (so long as AAA stays friendly).  


Title: Re: War
Post by: Endie on November 02, 2009, 02:41:25 PM
IT has been trying to take moons for the past month or so and failing pretty constantly at it. That alone would burn out the "New Alliance" enthusiasm. Plus I believe their vaunted k/d ratio is hovering in the low 50% range, so they cant even jerk off about killboard stats

They've a bit more than doubled in size since they last did their attempted tower-grab, actually.

In other news, ATLAS allegedly reset IT after IT stole one of ATLAS's corp's. Bobby Atlas seems to have come the point of knowing IT needs ATLAS a lot more than ATLAS needs IT (so long as AAA stays friendly). 

The Maverick Navy - who a bunch of people here flew with in Catch when we tried to dig IAC out of their hole a couple of years ago - are the corp involved.  Personally, I think that they are dumb (they're not what they used to be: they were awful in Delve II and Period Basis).  They are foolish for swapping Atlas, who are established now in 0.0, and who have proven their cohesiveness under what I've admitted before is a talented leader, for Molle's latest vanity project, who are utterly dependent on the people who let them down before if they are to have any chance of achieving anything of note.


Title: Re: War
Post by: Pezzle on November 02, 2009, 04:09:49 PM
My not awaited wrap up of last week is finally here!

Last week when lurking on our forum I saw the announcement about CVA being disbanded.  Naturally one of the first things you think is a spy, but that was quickly rejected as most probable.  The account was no doubt locked down by the time I saw the announcement.  If you want to wrecking hit you pull that type of stunt closer to downtime I suppose.  Upon logging in we still had sov and the towers were ok.  There was no invasion happening.  Actually it was fairly quiet.  As the uninformed trickled in they would be briefed and pointed to proper channels.  The populace was calm while waiting on results of the petition(s).  While there was a bit of scrambling here and there, members seemed to do what needed to be done.  It sucked but you continue on.  We had another Alliance formed if needed.  Keep everyone calm and working.  Within two hours of my finding out we had a favorable response from CCP.

The response time was impressive.  Perhaps after the fiasco with BoB CCP realized they really needed a strategy and protocol for such events?  Imagine if the BoB thing was a random hack and it took a week for proper response?  Now, my guess is everything went smoothly in our case.  The account owner was available and contacted quickly.  The logs must have shown CCP investigators clear enough evidence.  Over downtime we were restored, more or less.  I do not know about assets and it does look like our Alliance is new, oh well. 


New topic.  Hey Endie?  Who exactly do you think IT should attack as an easy and isolated target in 0.0?  I can agree with the strategy, but the target should be?


Title: Re: War
Post by: Comstar on November 02, 2009, 04:33:13 PM
I've been thinking about that-

Drone Regions- unfriendly to their neighbours (NC to the west, ATLAS to the south).  Long way from PL or Goons. Built up infrastructure. Easy access to empire.  

NC- Ah, someone who knows the local lingo help me here.

PL- despite today's events, NC won't help in a long non-cap war. Goons would help, but not care. Only possible if IT dosn't deploy caps and attempts a long game. Fountain (SoT) however is vulnerable to IT the same way it was to PL originally. Very good jump off to Delve later. Basing his navy in Syndicate and continentally attacking PL low-sec moongold indicates this is the current most favoured option by Molle.

Delve- NC/PL come help (and cause lots of standing issues). Goons re-energised. Fortress Delve. NPC space only useful if AAA/ROL/Tri/Stainwagon helps, and hard to stop it ending the same way as Delve War II did. Rebellion in Querious are vulnerable but impossible to take without Delve first.  

CVA - everyone on the map joins forces. Many many many 3 way and 4 way fights. Much hilarity. IT fleet wiped out within 3 hours of deployment. Everyone else dosn't notice for a week.

AAA- AAA has both ROL and Stainwagon backing them up, and after today's events, probably ATLAS as well. NC/Goons/PL don't interfere though (except to shoot both sides but would be content to watch). AAA re-energised. IT up against it, but it puts them well placed to attack Delve later.

ROL- Impossible unless AAA dies first, in which case ROL collapses from lack of supply line without a fight. Probably reach an accommodation with Molle if it comes to that.

Stainwagon- See ROL.

ATLAS- Goons/NC/PL not going to intervene. Depends on AAA. If ET dosn't care for BA, an even match, with the attacker having the advantage (and with AAA's history of "support" for their allies as Molle well knows, AAA still might not make a large difference). Strangely, ROL is more likely to support ATLAS than AAA is. Winning over ATLAS dosn't provide much of a home though, and AAA would be hostile making any move towards Delve later impossible.


So, from my point of view, it goes Drone Regions, ATLAS, PL. If Molle can reach an accommodation with Evil Thug that IT won't threaten AAA or ROL, ATLAS becomes the number 1.  Right now I'd say his target is Fountain, but I'd say his best chance of success is the Drone regions.


Title: Re: War
Post by: Endie on November 02, 2009, 04:44:23 PM
Almost all of those are too ambitious. Some are surreal: if you posit a dead AAA then eve is utterly changed, and you don't attack atlas and create yet another red. Not least since atlas would win.

I would swallow my pride and attack someone obscure in UNL's old space that borders AAA. The locals are neutral to AAA and Atlas, I believe. Curse is nearby for basing out of npc 0.0.

After that, I'd consider Scalding Pass. That would be easier if they'd not just pissed in Atlas's cheerios, but I believe that a decent diplomat (not scarlet or molle, for instance) could cut a deal. Atlas are formally neutral there, I believe, and while tri might fuck around a bit, they'd not do much, I believe.

Finally, there is Geminate. But that might provoke the combined drone russians with help from goonfleet, so is a long shot.


Title: Re: War
Post by: Phildo on November 02, 2009, 05:07:07 PM
The Maverick Navy is going to fit in well with IT, I'm not surprised by this at all.  Plus it gives them the opportunity to shoot at both Goons AND -A-, at whom they're still sore for killing IAC.


Title: Re: War
Post by: setar on November 02, 2009, 05:16:15 PM
Nobody really likes IT, although I'd find it more interesting if this really turned into PL vs IT rather than the whole armada listed above. The reset from Atlas (and -A-, afaik) should provide the framework for this, now it's up to PL. Probably the only positive factor for Molle's boys is that most players in the Southern Coalition really, really would like to see PL die a slow and painful death, and that incentive might be strong enough to keep supporting IT. Not for me to decide, anyways.

Edit: On second thought, postings like this from BOB are sure not going to help their case...

Quote
As far as -A- reseting IT, it only goes to prove my point that -A- want no challenges and they had no real intention of helping us in the past or if we needed it now, they are only interested in NPCing: aka shooting CVA. They want a punching bag real close so they have no excuse to go out and do something that is actually challenging.

...

WE got more in common with PL and goons than any of these fuckwads.



Title: Re: War
Post by: Phildo on November 02, 2009, 05:38:03 PM
Equally entertaining for me is that Red Army Alliance has apparently reset -A-.

Thread. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1208163)


Title: Re: War
Post by: rand on November 02, 2009, 06:19:38 PM
Nobody really likes IT, although I'd find it more interesting if this really turned into PL vs IT rather than the whole armada listed above. The reset from Atlas (and -A-, afaik) should provide the framework for this, now it's up to PL. Probably the only positive factor for Molle's boys is that most players in the Southern Coalition really, really would like to see PL die a slow and painful death, and that incentive might be strong enough to keep supporting IT. Not for me to decide, anyways.

Edit: On second thought, postings like this from BOB are sure not going to help their case...

Quote
As far as -A- reseting IT, it only goes to prove my point that -A- want no challenges and they had no real intention of helping us in the past or if we needed it now, they are only interested in NPCing: aka shooting CVA. They want a punching bag real close so they have no excuse to go out and do something that is actually challenging.

...

WE got more in common with PL and goons than any of these fuckwads.



this whole reset thing honestly sounds like a troll to keep the delve II coalition from potentially reforming to allow the southern fags to pick off goons by themselves.

1v1 honoureable alliance v alliance duel at p4 no reppers is a) retarded in itself, who cares about bringing overwhelming force and b) would carry more weight if IT's numbers didn't completely eclipse PL.


Title: Re: War
Post by: setar on November 02, 2009, 06:47:31 PM
Not a troll to the best of my knowledge. And please, please, no numbers argument. Or I need to start counting SoT. And all pets on all sides. Ack.



Title: Re: War
Post by: Sir T on November 02, 2009, 07:07:13 PM
Almost all of those are too ambitious. Some are surreal: if you posit a dead AAA then eve is utterly changed, and you don't attack atlas and create yet another red. Not least since atlas would win.

I would swallow my pride and attack someone obscure in UNL's old space that borders AAA. The locals are neutral to AAA and Atlas, I believe. Curse is nearby for basing out of npc 0.0.

After that, I'd consider Scalding Pass. That would be easier if they'd not just pissed in Atlas's cheerios, but I believe that a decent diplomat (not scarlet or molle, for instance) could cut a deal. Atlas are formally neutral there, I believe, and while tri might fuck around a bit, they'd not do much, I believe.

Finally, there is Geminate. But that might provoke the combined drone russians with help from goonfleet, so is a long shot.

I agree with this. I would take my numbers as encouraging but I would regard a shakedown campaign, to gain some some space and income, as necessary. A lot of the guys would be new to one another and I would regard tanking on a smaller power as testing out and shaking out my forces, getting people to learn to work together, finding who works well with who etc. Even if we didn't intend to stay there long term, taking on "easy" space far from our enemies would do nothing but good. Going straight for the moons in Aradia would be the last thing I would do.

Unfortunately the guys we are talking about have completely self destructive egos. Mollie doesn't want to start again. He wants a smashing campaign that proves to all the world that he is the best, that Delve I and II were a fluke, and he can get back to the best space in the game that he deserves, and he is really leader of the end game alliance. And he wants it now. He does not want to be the Dick Dasterdly of EVE, which frankly he is.

If he has ballooned his alliance up by double the numbers in two weeks (I didn't realize that, thanks Endie), he has really puffed up a bubble that needs success or its going to burst.

Speaking of which. the "Big Fight" tonight was apparently IT turning up, going  :ye_gods: :ye_gods: :ye_gods: at actual opposition and running like hell. Those were the best timers they had after a weekend of siegeing.


Title: Re: War
Post by: setar on November 02, 2009, 07:12:29 PM
<X's his calendar for agreeing wholeheartedly with Sir T>

Pretty much in-line with the BDCI assessment. We made the same mistake, and back then PL was weaker (at least financially) and didn't have the number of allies to call on as they do now. This seems like a trainwreck waiting to happen, although now at least IT can play the 'we have been outblobbed' card.



Title: Re: War
Post by: Phildo on November 02, 2009, 07:28:00 PM
To be fair, most of the people that IT fattened their ranks with were Finfleet and DICE.  Neither is a big surprise, and ANZAC Alliance was functioning pretty closely with Kenzoku during their last few campaigns anyway.  Wouldn't be surprised if ANZAC had something to do with bringing The Maverick Navy on-board, either, since they were in SCA together.


Title: Re: War
Post by: Endie on November 03, 2009, 02:41:50 AM
The point of those three, weaker targets I listed is not the attractiveness of their space, of course, whether or not it is more worthwhile post-Dominion.  The real attraction for Molle should be building a tradition of success.  Eve being a game, the winning habit is a very useful one, both internally (building cohesiveness, morale and participation) and externally (making people look elsewhere for targets).

It's one reason why the Esoteria campaign was dumb.

Re the PL vs IT fights, I really don't see any chance at all of IT achieving anything beyond a lucky few days holding a reinforced moon or two.  IT Alliance are 40% bigger than SoT and PL put together, and have a very large capital fleet, but GS won't leave PL alone, so IT are always going to face being hotdropped.  And in a long, grinding assault I really do believe that PL+SoT would be able to fight IT to a standstill.  IT's problem is that so many people find it funny to grief them that they'll never get the chance to find out otherwise.

If you look at the alliance histories of each corp in IT, they have, between them, 18 previous entries (some are duplicated).  Only three did not end in abject failure.  Of those, one is Mostly Harmless, which is basically just replacing "abject" with "persistent" in that sentence.  One is Error., who don't have much history, and part of that was an unsuccessful coup and faile doffensive, but at least they didn't die.  The third is Krautbreak.  Molle needs people to rediscover winning, especially since large numbers of those pilots actually conceal even longer lists of failure as individuals, having been recruited from defeated GBC corps during and after Delve I and Delve II.

tl;dr - Molle's obsession with an end-run is vain and foolish.


Title: Re: War
Post by: Endie on November 03, 2009, 03:06:57 AM
Out of the realms of speculation, a nice even fight for those looking for e-hono(u)rable space duels: Goons and SoT against IT Alliance and Quarantine Zone over a badly-timed SoT R64 that got ninja-reinforced and came out this morning.  IT had numbers but SoT had the tower.  Unfortunately for IT alliance they got fixated on tactical kills and SoT were able to rep and stront the tower.  Not great maths, there: the odd carrier isn't really worth a month of R64 income.

The good thing for GS is that we had a decent gang up there to help on an op that was posted 1 hour and 12 minutes before leaving.  That'll be more important in Dominion.


Title: Re: War
Post by: Endie on November 04, 2009, 02:05:55 PM
My blog day 1254.

Mittens just burned a director-level spy (IT Alliance, apparently?) in Goonfleet with one of the oldest tricks in the counter-intel book: tell someone something in private, make them think you also mentioned it somewhere public, watch it leak aaaaand gotcha.  At least, i think that's what he did.


Title: Re: War
Post by: Comstar on November 04, 2009, 02:38:26 PM
Mittens just burned a director-level spy (IT Alliance, apparently?) in Goonfleet with one of the oldest tricks in the counter-intel book

I'd never heard of the guy. Mittens should write a novel about all the spy stuff that's gone on in the last 3 years. It would end up as required reading by the CIA or something.


Title: Re: War
Post by: trevorreznik on November 04, 2009, 03:41:21 PM
Just looked on SA-who is Captain Mutiny?  I don't recall him at all.

Also I'm kinda tempted to check out Dominion when it releases because I'm realizing my computer will be unable to handle any MMOs created after 2003.  Too bad my mothballed character wasn't ghost training this whole time :(

edit-holy lol someone stole my eve account, 5 months after i quit playing.  i did  a battleclinic search on myself to figure out when the last time i'd played was and saw killmails from this october.   guess i better change my passwords :(


Title: Re: War
Post by: Phildo on November 04, 2009, 06:16:39 PM
Supposedly he was involved with the mentoring program?  I don't know beyond what the wiki tells me.

Good luck with your character, Trevor.  I've missed seeing you pop up in GSIntel!


Title: Re: War
Post by: trevorreznik on November 04, 2009, 08:16:55 PM
I can't believe I have to submit a petition to try and get the account back, dealing with CCP's silly stuff is part of why I quit.

I do want to fuck this guy over though so I'm torn on what to do- the whole effort vs being a dick choice :I


Title: Re: War
Post by: Endie on November 05, 2009, 01:34:46 AM
Yeah there was a post on f13 - maybe in this thread? - saying you'd been spotted a month or two ago.  I seem to remember it was somewhere like Syndicate or Cloud Ring or somewhere up that way.


Title: Re: War
Post by: Sir T on November 05, 2009, 03:14:05 PM
Yeah, I remember seeing that somewhere too.

Regardless that's a pain in the ass trev. Hope ccp sort it out for you soon.


Title: Re: War
Post by: setar on November 08, 2009, 10:04:33 AM
Bit of a change in activity here on the IT vs PL front; six R64s changed hands unless I miscounted, a few more still coming out of reinforced. Was anyone present for the small capital scrap (GS vs IT)?


Title: Re: War
Post by: Endie on November 08, 2009, 11:31:05 AM
I can't tell you a thing. I'm having way too much fun on the forums to actually undock, and there is nothing here since the smallish capital fight you mention, which was in US time. I think we'll turn up to save PL/SoT towers when they do, too.


Title: Re: War
Post by: Comstar on November 08, 2009, 12:02:32 PM
I was at the cap fight. GS showed up with Dreads. PL did not. We won the (meaningless) subcap battle but lost the dread fleet in the process.

One thing I've noticed about IT- a lot less tacklers or even dictors used than I recall seeing in the Delve invasion. Nothing came within 100k of our sub cap fleet till we pulled out. I just happened to warp back in just the same minute everyone else warped out. Scratch one battlecruiser (half or sub cap losses where in that 2 minute period).

Goonswarm participation to come save PL moongold towers seems to be declining, as well as it seems PL's interest in trying to defend them.


Title: Re: War
Post by: setar on November 08, 2009, 01:07:32 PM
Which is to be expected giving the remaining time in which they remain relevant. I'd expect a fight or defense if there's a reasonable chance for a hotdrop, but otherwise.. why bother? Cap replacements are most likely going to be a bit more difficult in the future, might as well preserve the stock a bit.



Title: Re: War
Post by: eldaec on November 09, 2009, 04:46:12 PM
One thing I've noticed about IT- a lot less tacklers or even dictors used than I recall seeing in the Delve invasion. Nothing came within 100k of our sub cap fleet till we pulled out. I just happened to warp back in just the same minute everyone else warped out. Scratch one battlecruiser (half or sub cap losses where in that 2 minute period).

Delve tackling was handled by pets, Clowns don't have EXE doing all the heavy lifting this time around.


Title: Re: War
Post by: Phildo on November 09, 2009, 05:12:26 PM
Sure they do Eldaec, just that The Executives are now in IT itself instead of another alliance.


Title: Re: War
Post by: MahrinSkel on November 09, 2009, 05:43:31 PM
More that tackling is done by newbies or non-PvP focused characters, the kind that don't have the SP for HAC's or battleships or capitals.  And IT doesn't have many of those, and thinks that's a good thing.

--Dave


Title: Re: War
Post by: Endie on November 10, 2009, 01:01:46 AM
Considering the number of 900k SP characters inserted as spies into the clowns (many but not exclusively in anzac) I am amazed they don't have at least a few goons, nc and pl tackling for them.


Title: Re: War
Post by: Pennilenko on November 10, 2009, 10:54:21 AM
Considering the number of 900k SP characters inserted as spies into the clowns (many but not exclusively in anzac) I am amazed they don't have at least a few goons, nc and pl tackling for them.

Anyone being enthusiastic for tackling would surely give them away as spies.


Title: Re: War
Post by: trevorreznik on November 11, 2009, 10:53:17 AM
Yeah, I remember seeing that somewhere too.

Regardless that's a pain in the ass trev. Hope ccp sort it out for you soon.

Well it took about a week (a day turnaround per email) but the character/account is banned now.  Someone somehow sold the account on a site I'd never heard of, and CCP's sticking with EULA violation as the reason to keep the account banned.  I wish i'd known of said site so I could've gotten the money myself :V

Oh well, the dominion patch notes aren't very enticing anyways.


Title: Re: War
Post by: Slayerik on November 11, 2009, 11:28:16 AM
Ouch. Sorry man, that sucks.


Title: Re: War
Post by: Sir T on November 11, 2009, 02:02:56 PM
Goddam. :( sorry to hear that man


Title: Re: War
Post by: Endie on November 12, 2009, 01:26:02 AM
So die all enemies of goonswarm.

Mission accomplished, Agent Xei Man Chi, return to base.


Title: Re: War
Post by: Endie on November 13, 2009, 02:58:04 AM
Disclaimer: I'm stuck in work so this is passing on forums porn and a brief stint listening on TS over a 3G modem (painful from this basement to which we've been banished til our office move).

Anyway, ROL spent pretty much their whole TZ kiting then reinforcing our A2- empire entry system, and while some timers were ok, a couple were terrible.  The first awful timer came out this morning, at 09:41 Eve Time.  That's historically not a good time for us (except special efforts like R2TJ or VNG in the war vs AAA/ROL, when we put 500+ in multiple fleets), and we'd been busy on a PL tower defence op (where yet another PL tower was set up to shoot Goons) earlier, but just over ninety goons and half a dozen ZAF turned up to defend against a combined ROL/AAA/AAA Citizens/Atlas fleet (who repeatedly state that they despise those who take part in "naptrains") of about 150 or so.

Obviously, those were bad odds, so a couple of doomsdays single doomsday evened things out a little, taking out thirty or forty hostiles.

Once the fight itself started, poor hostile FCing (increasingly obsessed with taking out one of the triage carriers repping the tower - perhaps the FCs all got DDed?) meant that the hostiles ended up losing dozens of battleships in return for tacklers in the actual fight.  The result was that the first tower was saved.  The last two to come out, around 0800 on Saturday, will be pretty tricky but as long as we save the two US TZ towers tonight then sov is, for the moment at least, safe.

ROL did the work on this one with the kiting, despite their limited numbers.  Their hatred for us must really drive them on.  On Kugu and eve-o, some people call ROL pets of AAA.  I think that's inaccurate.  They're more like a rich but small state in late classical times, like the late Byzantines, who pay off the stronger "barbarian" states.  Right now, they have a common enemy, but if AAA were to reset ROL they simply cannot realistically hold Feythabolis with no logistic routes to empire (by which I mean no access to HED).  That's why someone like Blaster Worm, who moved to fellow anti-Goon holy warriors ROL a while back, attacks fellow Russians quite so fiercely on caod.ru when they complain about the lack of nearby targets in the south.  The paradox is that, were Goons ever to lose, ROL would lose their lifeline.


Title: Re: War
Post by: Simond on November 13, 2009, 05:44:46 AM
Seriously, what the hell did we even do to Blaster Worm?


Title: Re: War
Post by: Endie on November 13, 2009, 06:28:49 AM
We gave a point and a focus to his otherwise empty life, I think.


Title: Re: War
Post by: Comstar on November 13, 2009, 03:24:07 PM
We tried to kill his baby at birth and he does not approve of abortion.


Title: Re: War
Post by: Sir T on November 14, 2009, 01:09:32 AM
Appears all the A2- towers have been saved. I imagine there will be more Blaster Worm ranting on Russian CAOD as a result. Seriously, he would be a lot better off if he just admitted he lost a fight/war once in a while.


Title: Re: War
Post by: rand on November 14, 2009, 09:58:31 AM
He'll probably gloating about taking TPAR instead


Title: Re: War
Post by: Endie on November 14, 2009, 11:26:26 AM
I took TPAR once.  It's no biggie.


Title: Re: War
Post by: Miasma on November 14, 2009, 04:52:54 PM
There's no I in TEAM  :awesome_for_real:.


Title: Re: War
Post by: Endie on November 14, 2009, 04:58:16 PM
It's pretty cool being back here in TPAR again.  I have to say that I'm complemented that the four hostile alliances who have come to play took a look at the chances of them just taking the system and decided to spam it instead.  38 towers so far, and they've taken a pounding in both skirmishes and in the only fleet fight thus far, which was in euro prime.  That said, there's a lot of hostile caps logged out here, and no doubt they'll be able to bring in another four or five alliances if needs be.  For now, though, we've had system superiority since the fight happened.

My personal complaint is that my basi has been useless so far and the only ship I could find for sale in the system that I could fly with a 40-million SP alt was a kitsune  :uhrr:

Also, IT Alliance tried to take a 0.0 PL R64 tonight and got a reminder that they can't fight very well in 0.0.

Edit: In other news, a AAA fleet decided to try and interdict our reinforcement route.  Mister Vee's Goonwaffe bomber force ripped them apart - killing a few dozen HACs - so that is over.


Title: Re: War
Post by: Amarr HM on November 15, 2009, 03:00:01 PM
There's no I in TEAM  :awesome_for_real:.

No, but there's an an M & an E.


Title: Re: War
Post by: setar on November 15, 2009, 03:29:24 PM
Despite the 0.0 mishap PL seems to be down 15 R64s at this stage. They are obviously not going to be the gold mines they are now after Dominion, but it's least some income for IT.



Title: Re: War
Post by: Endie on November 15, 2009, 03:52:25 PM
I've spent the last three hours or so in TPAR.  Stainwagon are very, very bad at Eve, and Goonfleet, Zaf and Rebellion just wiped the floor with them over the whole of euro prime.  We've killed their tower, despite the collaborative efforts of them, Rol and AAA (the latter two wisely deciding to help at a distance by interdicting the jump bridge route down until PL chased them off.

Anyway, Stainwagon tried copying our bomber tactics and were in turn taught by Goonwaffe how to do it properly with things like bait cynos claiming scores of hostile bombers.  When it came time for a fleet fight we were moderately outnumbered.  The guy who did the last hostile count announced before we warped that we were 380 friendlies out of a local count of 800 or so, but I didn't count them myself.  All I can say is that there were noticably more reds, not counting their logged-off capfleet, and that we killed several dozen hostile battleships and some support.  Killboards are misleading because we don't have ZAf or Rebellion losses on ours but so far we have two goon battleships dead in return.  Our K/D loss backbone!  Earlier on there was an even more one-sided battle with even more kills for even less losses, but I wasn't logged in by then so can't comment.  My alt's Kitsune has set an all-time survival record for the ship class by not dying over two days.

Atlas were there, too, with a decent fleet, but they took a long, hard look at the awful tactics from the Stainwagon forces (who attempted to bomb our cap fleet, a la Jade Constantine) and left in disgust.  I don't think that they actually engaged.  PL turned up right at the end with the HAC gang that they'd chased AAA out of NOL with, but lag was pretty bad so I'd not be surprised if they only scrape a few places onto a handful of kills.

That's two very solid euro timezones over the last couple of days.  Tomorrow may well be another matter, however.  There are stacks of towers coming out through the day, too late for the US alarm-clockers but too early for anyone west of Petropavlovsk.


Title: Re: War
Post by: Simond on November 15, 2009, 04:47:46 PM
Atlas were there, too, with a decent fleet, but they took a long, hard look at the awful tactics from the Stainwagon forces (who attempted to bomb our cap fleet, a la Jade Constantine) and left in disgust.
Bobby Atlas is many things, but he isn't a complete idiot. Just most of one.  :grin:


Title: Re: War
Post by: Sir T on November 15, 2009, 05:04:56 PM
230 kills, 30 odd losses in TPAR for goons today  :uhrr:

If this is some kind of distraction so IT can actually get their hands on Moons in Aradia, Mollie needs to send naked pics of Llondon Hilton on prints of solid gold to every member of the opposition naptrain to make up for this bullshit...

(actually leave out the naked pics... :ye_gods:)

{Edit} and knowing their track record they probably could not care less that this is being done for them See Mahrin/Fix


Title: Re: War
Post by: Trigona on November 16, 2009, 12:54:16 AM
Hey Endie, Sir T, we're coming down south for a holiday, this is our leader giving us the good oil:


Forces of dark once more emerged from the depths of ebay inferno and attacked our dear/hated allies commonly known as Goons. As we speak Stainwagon is hitting Period Basis, while AAA/ROL is hitting Querios. Clown alliance formerly known as BoB is hitting all PL lowsec moons and keeping them tied. Also we can soon expect North being hit by fail alliances but atm its last of our concerns.

MM are answering the call - looks like I'll have to get back onto Goon TS


Title: Re: War
Post by: Predator Irl on November 16, 2009, 02:37:37 AM

Maybe this time when we're done we should all take a good holiday in the sunny south :)


Title: Re: War
Post by: Endie on November 16, 2009, 03:09:32 AM
Hey Endie, Sir T, we're coming down south for a holiday, this is our leader giving us the good oil:


Forces of dark once more emerged from the depths of ebay inferno and attacked our dear/hated allies commonly known as Goons. As we speak Stainwagon is hitting Period Basis, while AAA/ROL is hitting Querios. Clown alliance formerly known as BoB is hitting all PL lowsec moons and keeping them tied. Also we can soon expect North being hit by fail alliances but atm its last of our concerns.

MM are answering the call - looks like I'll have to get back onto Goon TS

That's good news.  I've been pretty impressed by our euro- and anzac defeats of ROL/AAA in Querious and of Stainwagon in Period Basis, but another top-line alliance being involved opens up other options.  It's also good to have the NC coming to join in when goons are actually doing quite well: less resentment than last time, hopefully, when you were at times rescuing us from our pit of sloth.  I wonder if poor Tri are going to be be sent north against the NC again for their annual session of banging their head against a brick wall as a result?

Also, Trig, what's the situation with TCF?  Are they really doing as poorly as it seems?  I can't help but pick up some pissed-off postings from senior NC figures.  That would be a shame.  Is Deklein vulnerable to assault without holding Fade etc?  Iseem to remember Bob went there during Max but the north is largely a mystery to me.


Title: Re: War
Post by: Trigona on November 16, 2009, 04:47:12 AM
TCF have still to prove themselves as worthy to hold Deklein.  It's a very rich and secure area, I hope they get attacked and kick some butt.  Imo, Pure Blind and not Fade is the key to holding Deklein so it's in their interests to keep Mostly Harmless (MH) safe and secure.

If they're not capable of supporting MH and holding Deklein, then I hope we find out quickly and have a more useful alliance replace them.  From my pov they've done bugger all since moving north, it's time for them to pull their finger out.  The north is really Razor and MM, ideally TCF will prove to be as capable, we'll have to wait and see.  It's important that they prove themselves as the other NC alliances are not that good.

I'm also annoyed at having to become friends with PL again, after their meta gaming tactics used against us when they recently attacked our high end moons in Venal.  Our FCs were always primaried and whenever someone stood up to replace them, magically they'd get primaried.  For a group of players who reckon they're the best PvPers in Eve, it's pathetic that they need to rely on such lame tactics.  Eve is a great game and I wouldn't want to stop meta gaming, but when alliances rely on spies it starts to get annoying.  Especially as we had fought together against Bob, I was disappointed that they felt it was ok to do that to us.


Title: Re: War
Post by: palmer_eldritch on November 16, 2009, 05:26:20 AM
Yeah, the good naptrain has been fighting itself since Delve while the bad naptrain seems pretty united (they may say nasty things about each other but they don't dare shoot each other).

It may turn out that the bad naptrain was simply more sensible. I'm not sure how well Razor and PL are able to work together at the moment.


Title: Re: War
Post by: Sparky on November 16, 2009, 05:29:47 AM
I'm also annoyed at having to become friends with PL again, after their meta gaming tactics used against us when they recently attacked our high end moons in Venal.  Our FCs were always primaried and whenever someone stood up to replace them, magically they'd get primaried.  For a group of players who reckon they're the best PvPers in Eve, it's pathetic that they need to rely on such lame tactics.  Eve is a great game and I wouldn't want to stop meta gaming, but when alliances rely on spies it starts to get annoying.  Especially as we had fought together against Bob, I was disappointed that they felt it was ok to do that to us.

FYI you did exactly the same to us - it was comical at times.  There's no one that won't use dirty tactics if they're available.


Title: Re: War
Post by: Simond on November 16, 2009, 05:39:05 AM
It makes you lazy though, as evidenced by IT taking nearly two dozen moons from you.


Title: Re: War
Post by: Goumindong on November 16, 2009, 06:32:44 AM
Metagame is part of being good at "PvP".

Information
Tactics
Discipline

Spying is part of the first one. Don't bitch that you got beat, start some counter-intel.


Title: Re: War
Post by: tgr on November 16, 2009, 06:39:23 AM
In that vein, same goes for disrupting communications or cutting the power to someone's house at a strategically important time, it is war after all.  :awesome_for_real:

Actually, I find it hard to figure out where that line goes, where you go from just taking the game seriously, to where you take it seriously and should seek professional help. :P


Title: Re: War
Post by: Goumindong on November 16, 2009, 06:43:03 AM
In that vein, same goes for disrupting communications or cutting the power to someone's house at a strategically important time, it is war after all.  :awesome_for_real:

Actually, I find it hard to figure out where that line goes, where you go from just taking the game seriously, to where you take it seriously and should seek professional help. :P

Its pretty clear that the line is drawn at in game actions. Stuff that happens via sitting in front of the screen playing Eve/internet game infrastructure.


Title: Re: War
Post by: Sir T on November 16, 2009, 09:57:06 AM
You know, this is shaping up to be the worst strategic mistake I've seen since the goon invasion of Estoria 3 weeks ago. By getting themselves utterly walloped now, 2 weeks from dominion, they have utterly fecked up their participation for their post dominion invasion of Delve. They have been totally humiliated, burned all the good feeling from defeating goons, engaged in Pos warfare (in which we know what we are doing) rather than having the advantage of having everyone bieng forced to learn totally new defence tactics and be at a disadvantage, reinitialized goon morale which to be honest was not that low to begin with, and finally they have attracted NC back down for a holiday. Its what we were talking about at the time, forcing momentum. This is in all factors was such a cock up that I have to wonder if mollie was involved in planning this.

I have to agree with Trig on TCF. I haven't seen much from them since they took Delkin, and they have been having major internal problems.

{edit} Oh Yeah, in actual news Stainwagon towers in TPAR are blowing up.


Title: Re: War
Post by: Phildo on November 17, 2009, 03:17:57 AM
Right now, I'm convinced that the only reason the assault on TPAR really happened is because someone in Stainwagon said "What the hell are we going to do with all these extra POS after Dominion?"


Title: Re: War
Post by: Endie on November 17, 2009, 05:20:19 AM
I think it is partly that, but also a large amount of keeping us from helping PL vs IT, especially as that and A2 happened pretty much as we started sending decent fleets to help PL and their ungrateful and incompetent 'allies' SoT, who would kill less goons if they were actively trying to get their towers to shoot us.


Title: Re: War
Post by: Sir T on November 17, 2009, 10:24:24 PM
(http://go-dl.eve-files.com/media/corp/Chelou/STRATEGIC_MAP_00000.jpg)

Thoughts?


Title: Re: War
Post by: setar on November 17, 2009, 10:37:35 PM
I kinda liked the version that had TRI with a big 'Disband again' stamp all over it. Can't see this ending well, but at least it's going to be entertaining.


Title: Re: War
Post by: Simond on November 18, 2009, 05:29:43 AM
Hey Setar, can you point out to whoever did that map that the Great War 2 is over, and we won?
TIA  :drill:


Title: Re: War
Post by: Comstar on November 21, 2009, 08:06:48 AM
So I hear IT lost 120+ capital ships to 60 cap killls. That's $6000 US I think total. They got the tower at the end, but one more victory like that and The 3rd Great Eve War will be over before it starts. Perhaps PL will start trying to regain some of the R64 moons they have lost, as it will be several weeks before IT can deploy the cap fleet again.






Title: Re: War
Post by: Endie on November 21, 2009, 08:13:57 AM
I was wondering when someone would get round to posting that.

That capfleet cost a lot more than the R64s have made them.

Edit: IT Alliance porn, via Brennah:

Quote from: Molle before fight
DO NOT WORRY ABOUT GOONS, THEY ARE BUSY IN TPAR


Quote from: Molle after fight
The reimbursement wallet is currently sleeping for the dread replacements, you wont get it right away, but we will sort it out

IT Alliance reimburse dreads at 800 million each, so that's apparently 92 billion plus change he's scraping around to find.

Oh, and Hurley, who we killed when in Kenzoku, decided to move to IT Alliance, so...

http://eve-iyi.info/?a=kill_detail&kll_id=938725


Title: Re: War
Post by: rand on November 21, 2009, 10:20:55 AM
that's what SoT claims but SoT are retards so who knows


Title: Re: War
Post by: Endie on November 21, 2009, 11:27:16 AM
that's what SoT claims but SoT are retards so who knows

In the end of the day Hurley died and SoT lost a titan so I'm going to go ahead call this one a win either way.


Title: Re: War
Post by: Phildo on November 21, 2009, 12:18:02 PM
So... Hurley has been in SoT for a while and decided to jump ship, so SoT killed him?


Title: Re: War
Post by: Gets on November 21, 2009, 01:19:03 PM
That's the official story I heard as well.


Title: Re: War
Post by: Sir T on November 21, 2009, 01:48:52 PM
He was officially just about to jump ship (to EXE) the last time he lost a Titan...


Title: Re: War
Post by: Endie on November 21, 2009, 05:29:51 PM
He was officially just about to jump ship (to EXE) the last time he lost a Titan...

Same character, different player I think.


Title: Re: War
Post by: Pax on November 22, 2009, 12:55:26 AM
Then the character must be damned and self conscious, judging by the pattern  :awesome_for_real:


Title: Re: War
Post by: Endie on November 22, 2009, 09:14:54 AM
At the moment we have a mixed fleet in TPAR doing POS stuff, while Vee and Goonwaffe are teaching Molle and IT how to pvp (http://killboard.goonfleet.com/battles/1588) in Eve Online, which is a game about spaceships on the internet.

Edit: apparently we should start with Fittings 101: http://killboard.goonfleet.com/km/425577/fitting#items


Title: Re: War
Post by: IainC on November 22, 2009, 09:43:29 AM
At the moment we have a mixed fleet in TPAR doing POS stuff, while Vee and Goonwaffe are teaching Molle and IT how to pvp (http://killboard.goonfleet.com/battles/1588) in Eve Online, which is a game about spaceships on the internet.

Edit: apparently we should start with Fittings 101: http://killboard.goonfleet.com/km/425577/fitting#items

I was wondering why that was so bad - ok 3 sensor boosters aren't a great use of mid slots but not terrible, and at least it has something resembling a tank, then I saw the Gyrostabilisers...


Title: Re: War
Post by: palmer_eldritch on November 22, 2009, 05:01:50 PM
At the moment we have a mixed fleet in TPAR doing POS stuff, while Vee and Goonwaffe are teaching Molle and IT how to pvp (http://killboard.goonfleet.com/battles/1588) in Eve Online, which is a game about spaceships on the internet.

Edit: apparently we should start with Fittings 101: http://killboard.goonfleet.com/km/425577/fitting#items

So what, has their invasion of Fountain begun?


Title: Re: War
Post by: Amarr HM on November 22, 2009, 05:11:30 PM
apparently we should start with Fittings 101: http://killboard.goonfleet.com/km/425577/fitting#items

Imagine there's probably another 8 that are even worse than that, seeing as that was probably the first one he fitted.


Title: Re: War
Post by: Sir T on November 23, 2009, 05:36:54 AM
So what, has their invasion of Fountain begun?

Yeah, they announced they were going in on their forums a few hours after they lost their cap fleet. I guess Mollie needed something to boost morale and to distract blame, and charging into a hornets nest was just the thing, apparently. Of course since he is a master strategist, this can only end well.

It certainly hasn't begun well.

Tri has headed north to attack the NC. Well they have experience, I guess. Why am I getting a feeling of Deva Vu?



Title: Re: War
Post by: Endie on November 23, 2009, 06:32:08 AM
Actually, their invasion is going reasonably well so far: they've targetted a pet outpost system and have spammed it successfully while destroying several of the defenders' towers.  If they manage to take and hold onto sov then under the current version of the Dominion reinforcement timers it'll be hard to turf them out.

Yes, we gutted their capital capability shortly before the invasion began, so we should be able to take them down, and Goonwaffe is having some successes, but so far they've done OK.


Title: Re: War
Post by: Gets on November 23, 2009, 06:36:09 AM
So that's why the Emergence alliance guy convo'd me asking if gunas will come to Fountain to shoot IT.


Title: Re: War
Post by: Endie on November 23, 2009, 04:16:35 PM
Goonfleet just lost a titan (and three dozen caps) to an incredibly obvious trap, although I am sure that the hostiles are surprised that they snagged a titan rather than just a dread fleet.  I am amazed we even sieged in Russian prime.  Rand, who posts here, called it in advance on the GF boards: the logged-off dreads were there to ambush us.

Basically, the problem was that the titans warped in into a huge grid with 700 people on it, doomsdayed, then had to wait 10 or 12 minutes for the doomsdays to go off.  Quelle surprise.  Like that's not hugely foreseeable.  Anyway, two of the three titans got out, but the third went down.

The upside is that we get to keep fighting in TPAR, since I've not fought such poor-quality alliances since the last goon vs goon thunderdome.  They'll be full of vim and vigour and will presumably keep piling into the system, and speaking personally I'm in the same two ships (one of them an untanked Electronic Attak Ship ffs!) I started the campaign in with dozens of kills in them.  But it would have been nice to be bullying IT Alliance instead of Stainwagon by next weekend.


Title: Re: War
Post by: Comstar on November 23, 2009, 09:54:33 PM
Defiantly a big win for Stainwagon (http://killboard.goonfleet.com/battles/1592) after several days of losing the battle.  Rumours are that the Titan died because the GS CEO failed to request to have the node reinforced (hence the lag caused a delay in the DD's firing allowing the Titan to be tackled).

Looks like I missed the whole thing by going to sleep an hour beforehand. CCP will be displeased to hear the cap fight occurred at close range, though it is unknown if anyone deployed a target painter.


Title: Re: War
Post by: Phildo on November 23, 2009, 10:08:07 PM
The fault for not reinforcing the node probably lies with everyone involved, rather than the guy who's in Mexico getting married.  Just saying.

In fact, the node ought to have been reinforced two weeks ago and kept that way.


Title: Re: War
Post by: tgr on November 23, 2009, 10:49:59 PM
Defiantly a big win for Stainwagon (http://killboard.goonfleet.com/battles/1592) after several days of losing the battle.  Rumours are that the Titan died because the GS CEO failed to request to have the node reinforced (hence the lag caused a delay in the DD's firing allowing the Titan to be tackled).
I notice how the titan doesn't seem to have any fittings, I'm assuming that's simply due to the amount of people on the killmail pushing the destroyed/dropped items off the deep end, and not just goons throwing the titan in there to go boom for "ooh fireworks".

Not that I would be too surprised if that had been the case, though.
Looks like I missed the whole thing by going to sleep an hour beforehand. CCP will be displeased to hear the cap fight occurred at close range, though it is unknown if anyone deployed a target painter.
Oh, be nice. Or actually, on second thought... :grin:


Title: Re: War
Post by: Sir T on November 23, 2009, 11:09:15 PM
It was a fun fight despite the lag. We warped in and we were calmly ripping up the hictors and dictors when the Doomsdays went off and killed a chunk of our support fleet including me.  :awesome_for_real:

Seriously, using them there was pretty bloody stupid. And yeah how come the node wasn't reinforced. Though with 800+ in local it would have been pretty laggy anyway.


Title: Re: War
Post by: IainC on November 24, 2009, 12:13:31 AM
GFFC jabber was pretty  :uhrr: during that fight, Dbrb was yelling for titan pilots to wake up. He, Sam and Moostang were practically creaming themselves over getting the chance to deploy and clear the grid. Mittens chipped in with 'wtf are you doing' but a bunch of guys including Dbrb insisted that it would be fine.

Then all was silence...


Title: Re: War
Post by: setar on November 24, 2009, 05:48:18 AM
And if Hurley's account (http://scrapheap-challenge.com/viewtopic.php?p=1050182#1050182) of events is correct he's the only person who managed to lose two titans without doing anything wrong.


Title: Re: War
Post by: Endie on November 24, 2009, 06:25:01 AM
And if Hurley's account (http://scrapheap-challenge.com/viewtopic.php?p=1050182#1050182) of events is correct he's the only person who managed to lose two titans without doing anything wrong.

While Goonswarm are the only alliance to lose three titans without doing anything right.

(Actually BoB managed that first but it was a good line)

Quote from: rand
i saw that coming from a mile away, this alliance is run by literal retards

I know this got Syndicated but it's actuallty true: Rand posted in advance about the possibility that the logged off Stainwagon dreads were part of a login trap.  We knew they were there - we all knew they were there - and yet we sieged in Russian prime with enough dreads to constitute no more than a tempting morsel to Russians, and then with hostile dreads on grid we doomsdayed in a system nobody had bothered to have reinforced.  It's a litany of failure, and of reinforcing that failure with more of the same.

And if Hurley's account (http://scrapheap-challenge.com/viewtopic.php?p=1050182#1050182) of events is correct he's the only person who managed to lose two titans without doing anything wrong.

That's a shame, but SoT are pretty awful as well as morally flexible, so I have to say that his decision to join them was the first mistake frmo which all else flowed.


Title: Re: War
Post by: Yoru on November 24, 2009, 09:18:06 AM
Quote from: rand
i saw that coming from a mile away, this alliance is run by literal retards

I know this got Syndicated but it's actuallty true: Rand posted in advance about the possibility that the logged off Stainwagon dreads were part of a login trap.  We knew they were there - we all knew they were there - and yet we sieged in Russian prime with enough dreads to constitute no more than a tempting morsel to Russians, and then with hostile dreads on grid we doomsdayed in a system nobody had bothered to have reinforced.  It's a litany of failure, and of reinforcing that failure with more of the same.


If it had that kind of context wrapped around it, it probably wouldn't've hit Syndicate. Tip for the future.


Title: Re: War
Post by: palmer_eldritch on November 24, 2009, 12:00:13 PM
Defiantly a big win for Stainwagon (http://killboard.goonfleet.com/battles/1592) after several days of losing the battle.  Rumours are that the Titan died because the GS CEO failed to request to have the node reinforced (hence the lag caused a delay in the DD's firing allowing the Titan to be tackled).

Looks like I missed the whole thing by going to sleep an hour beforehand. CCP will be displeased to hear the cap fight occurred at close range, though it is unknown if anyone deployed a target painter.

Don't know about blame, but the doomsday didn't hit until about 15 minutes after it fired (and the effects went off).


Title: Re: War
Post by: Endie on November 30, 2009, 05:08:02 AM
Things are simmering away pre-patch. IT alliance failed to take a second system before dominion rolled out, so it will be interesting to see what effect the new mechanics have on their current high levels of participation. Their recent history of living in signle station systems has been unpleasant for them (both 49- and PR-), but the landscape is different now.

We prepared for the possible assault from the east by dropping outposts in two border systems today before downtime. A2 in particular will presumably be a hotspot as it and HED will be unprotected by doomsdays now.

As a final note, those of you who are long-term f13 posters and who followed this thread should take advantage of the current newbie drive in MMO Discussion. I'll post a link when not on this shifty iPhone with its utterly horrible safari browser.

Edit: there we go: http://forums.f13.net/index.php?topic=18375.0


Title: Re: War
Post by: Endie on December 02, 2009, 04:03:30 PM
Tri just ganked 10 Razor freighters on a convoy op, while it looks like most of the infrastructure for solar fleet just got ganked by atlas - 15 freighters' worth. I am utterly unshocked that Tri had infiltrated Razor sufficiently to get wind of their op, but I am impressed that Atlas had done the same to the Russians.


Title: Re: War
Post by: Phildo on December 03, 2009, 02:42:24 AM
Due to a role mix-up, the following was just stolen from Goonfleet:

Ammo/BPs. (http://phuzion.mirror.waffleimages.com/files/d8/d8427f8d5bfbae40de9211898502368cf976af09.png)
Infrastructure. (http://rigel.mirror.waffleimages.com/files/79/791eb9081afdfa6c8f0150302d177b604162b846.png)
And some freighters. (http://angryhosting-east.mirror.waffleimages.com/files/68/683247b52fc69a59a2f5850bc9155d0b3413d82d.png)

I think what's going to hurt most of all is that Analytical Mind skillbook.


Title: Re: War
Post by: Gets on December 03, 2009, 02:54:59 AM
What were the two white boxes for?


Title: Re: War
Post by: Phildo on December 03, 2009, 03:43:07 AM
The screenshots were original from a trolling thread that the spy made before being booted, claiming he was stealing them from Atlas instead.  The white blots were him striking out the system name, but forgetting to do so on the other two images.


Title: Re: War
Post by: Gets on December 03, 2009, 05:13:53 AM
I guess it's true. Anyone can steal a bunch of crap, but trolling is an art.


Title: Re: War
Post by: eldaec on December 03, 2009, 11:16:57 AM
 :drill: Incoming leak from important internet spaceship community goonfleet dot com.:drill:

Quote
So I just noticed that Bruchettas got called out in the Secret Santa thread because he signed up for it with his very first post

It is literally more difficult to penetrate our security surrounding the Secret Santa system than it is to get GSOL roles



Title: Re: War
Post by: Trigona on December 03, 2009, 11:25:59 AM
An interesting post on CAOD  http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1225521

Maybe Fountain isn't as secure as I imagined.


Title: Re: War
Post by: Endie on December 03, 2009, 02:57:44 PM
An interesting post on CAOD  http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1225521

Maybe Fountain isn't as secure as I imagined.


Gobbins is and always has been an attention-loving drama queen. PL need a couple of big wins, and I dunno if they have the sticking power under consistent pressure that we had in detorid and the NC had during Max, but that post is tame stuff compared with our forums even when things are going well.


Title: Re: War
Post by: palmer_eldritch on December 03, 2009, 03:17:36 PM
I didn't read most of his stuff (obviously) but from what I read, he was moaning about PL not losing enough caps to the NC and taking IT too seriously.

Which is strange, as events have shown PL's problem was that it lost too many caps to NC and failed to take IT seriously enough.

Although if anyone thinks that's wrong and wants to explain what's really up with PL, please do. It's all very mysterious.


Title: Re: War
Post by: Endie on December 03, 2009, 03:23:11 PM
Actually I'd missed the maz convos those do sound a bit dodgy.


Title: Re: War
Post by: Simond on December 03, 2009, 04:25:23 PM
It's been a pretty damned funny 24 hours.  :why_so_serious:


Title: Re: War
Post by: Gets on December 03, 2009, 06:59:52 PM
It has begun

http://triumvirate-alliance.com/?a=kill_detail&kll_id=5102886


Title: Re: War
Post by: Endie on December 04, 2009, 01:29:08 AM
It has begun

http://triumvirate-alliance.com/?a=kill_detail&kll_id=5102886

I'm guessing from the fit that someone was playing station games and got taught by a titan why that doesn't work so well any more if the opponent has titans.  :oh_i_see:

It's not quite the beginning, though: Tri lost a rorq at one of their poses pretty soon after the patch went live to an NC DD, and PL have been taking bites out of the IT capfleet by popping dreads attacking POSes.


Title: Re: War
Post by: Thrawn on December 04, 2009, 05:40:12 AM
I think the true "beginning" of the new DD for me will be when a titan loss mail shows up with 20 other titans head-shotting it in an instant.  It's a great improvement over the old one though.


Title: Re: War
Post by: Gets on December 04, 2009, 07:23:38 AM
Titans are the new battleships.


Title: Re: War
Post by: Murgos on December 04, 2009, 11:53:25 AM
Titans are the new battleships.

Can Titans fire their bfg and warp off now?  Or do they still have to wait around a bit before they can boogie?


Title: Re: War
Post by: Trigona on December 04, 2009, 01:27:46 PM
I think they have to wait for 5 minutes.


Title: Re: War
Post by: Simond on December 04, 2009, 01:46:13 PM
They need to swap the fuses on the wave motion engine before they can re-engage primary drive thrusters.  8-)


Title: Re: War
Post by: Endie on December 04, 2009, 01:49:13 PM
I think they have to wait for 5 minutes.

Is that to jump or to warp?!?  Because I know that PL has been picking IT caps out of sieged dread fleets, and that is ballsy as hell if they can't warp out for five minutes and are depending on a cloak.


Title: Re: War
Post by: lac on December 04, 2009, 01:58:19 PM
It's only 30 seconds AFAIK.


Title: Re: War
Post by: Gets on December 04, 2009, 02:17:20 PM
For a person who doesn't play anymore you are most always correct, Lac.

Also titans can tank whole dreadfleets apparently.


Title: Re: War
Post by: tgr on December 04, 2009, 02:27:01 PM
30 seconds after firing before it can move, 5 minutes before it can fire again, I think it is.


Title: Re: War
Post by: Gets on December 04, 2009, 02:43:25 PM
I bet the secret plan is to make it seem that titans are all über on the battlefield and get all of them logging in agan. Then suddenly release fighterbombers in a patch and *BOOM* supercapital graveyards everywhere.


Title: Re: War
Post by: Murgos on December 07, 2009, 07:02:17 AM
30 seconds after firing before it can move, 5 minutes before it can fire again, I think it is.

So, sieged dreads are now sitting ducks to a couple of titans and a covops?


Title: Re: War
Post by: Goumindong on December 07, 2009, 08:13:15 AM
30 seconds after firing before it can move, 5 minutes before it can fire again, I think it is.

So, sieged dreads are now sitting ducks to a couple of titans and a covops?
From the patch notes:

"The Doomsday Device is now a single target weapon, only usable on ships and entities. It has a rate of fire of 10mins, prevents the titan from warping for 30seconds, prevents you from cloaking or jumping for 10minutes."

The current trick is to peak out behind POS shields to nuke dreads.


Title: Re: War
Post by: Jayce on December 07, 2009, 08:28:58 AM
I'd say it's an improvement over "your entire fleet is a sitting duck to a covops and a couple of titans".

Also, think about that statement.  "A couple of titans".  "A couple of ONLY THE BIGGEST SHIP IN THE GAME."

Titans truly are the new dread, dreads are the new battleships, and battleships are the new rookie ships.


Title: Re: War
Post by: Murgos on December 07, 2009, 08:34:07 AM
They may be the biggest ships in the game but there are hundreds of them out there.


Title: Re: War
Post by: MahrinSkel on December 07, 2009, 08:40:53 AM
30 seconds after firing before it can move, 5 minutes before it can fire again, I think it is.

So, sieged dreads are now sitting ducks to a couple of titans and a covops?
What Jayce said.  Also, with a 10 minute cool down, being able to point the Finger of Death (rather than simply flash-fry every subcap on the grid not specifically tanked against it) is not such a big deal, at that rate it will take hours to kill a significant capital force.  It lets subcaps be something besides chaff in a universe where double-digit Titans on each side is becoming routine, while still letting the Titan apply massive force at the schwerpunkt.  Actually, they probably need to drop the refire cooldown (but keep the warp/jump prevention timer).  You're 5 minutes from your last shot, do you take another and reset the clock before you can leave?

--Dave


Title: Re: War
Post by: Sir T on December 07, 2009, 08:47:43 AM
They may be the biggest ships in the game but there are hundreds of them out there.

That just shows how retarded CCPs "balance things by making you wait a real long time to fly them, and that will ensure they are rare and therefore balanced" always was. _I_ could fly a titan tomorrow. Along with a fully skilled and triaging Mothership.

Anyway in news there was a scrap over the weekend over an IT staging moon. Goons got a pretty decent turnout for the time (around 60 dudes) and we came out well ahead on kills over IT despite their bigger amount of BS numbers, although they helped by doung retarded bombing runs where they killed more of themselves than us. Lets just say that they managed to get one kill twords the end with bombs and that caused them to celebrate how leet they were in local. Lag was abysmal, pretty much at 2007 levels. IT managed to get the tower repped, so thats a strategic win for them.


Title: Re: War
Post by: Fordel on December 07, 2009, 03:02:45 PM
To be totally fair, CCP is hardly alone on the "Scarcity = Balanced!" line of shit thinking.


Title: Re: War
Post by: Sir T on December 07, 2009, 03:05:32 PM
That's a good point but it doesn't absolve them.


Title: Re: War
Post by: Endie on December 07, 2009, 03:09:08 PM
30 seconds after firing before it can move, 5 minutes before it can fire again, I think it is.

So, sieged dreads are now sitting ducks to a couple of titans and a covops?
What Jayce said.  Also, with a 10 minute cool down, being able to point the Finger of Death (rather than simply flash-fry every subcap on the grid not specifically tanked against it) is not such a big deal, at that rate it will take hours to kill a significant capital force.  It lets subcaps be something besides chaff in a universe where double-digit Titans on each side is becoming routine, while still letting the Titan apply massive force at the schwerpunkt.  Actually, they probably need to drop the refire cooldown (but keep the warp/jump prevention timer).  You're 5 minutes from your last shot, do you take another and reset the clock before you can leave?

I disagree on removing the cooldown.  Remember that we assembled 27 titans in 49-, while AAA brought a dozen into HED.  At those levels and with the current titan HP levels any but the largest dread fleet would be mincemeat.


Title: Re: War
Post by: Goumindong on December 07, 2009, 05:46:18 PM
Then again, i think it was 23 titans to insta-pop a dread fleet. 23 Titans = roughly 1.7 million raw AoE damage at 75k a pop. So its certainly better than it was then.


Title: Re: War
Post by: Meester on December 08, 2009, 05:56:28 PM
The new Sovereignty Blockade things have just been released with the new patch.

Morsus Mihi blew one up today although I have no idea if thats the first one to go down (twas a Circle Of Two one).


Title: Re: War
Post by: Gets on December 09, 2009, 01:25:18 PM
-A- went to NOL with a 50-man gang with a lot of Domis. GS greeted them with a couple of titans, carriers and stealth bombers.

http://a-kills.com/?a=kill_related&kll_id=335494

Mad props to whoever updated their killboard. I really think the new colour scheme is the best I've ever seen on a killboard, and the logo is great too.

Current titan mechanic is very simple. I'll draw it as a picture if you want:

   You -> (http://img.photobucket.com/albums/v620/theweaselking/main4/1241027332_kangaroo-kicks-kid-in-th.gif) <- Titan


Title: Re: War
Post by: tazelbain on December 09, 2009, 01:28:18 PM
I'd hate to meet the kangaroo that repersents the old titan mechanics.


Title: Re: War
Post by: Endie on December 11, 2009, 01:33:41 AM
In what might be the first test of the new sov mechanics, Goons (plus some allies, but in US TZ it tends to be us) dropped sov blockers on all the gates in IT's station system then reinforced the infrastructure hub and the station.  We were somewhat confused by their timers on each - had they deliberately set them for Russian TZ because they'd given up on their huge Euro contingent or something?  Actually, it looks like they'd just left the default timers in place, having never worked out how to set them properly.

I imagine that the terrible, terrible people that run IT alliance will finally have worked out how the timer system works by the time the second timers (for armour) need set, and will time it for Sunday evening Euro prime and hold the system, but it really does show how thick some of those people are.

And here is some chat porn from their side:

Quote
<Vazsholik> now a desent time to say, huston we have a problem ;P
<Fiberwire> heh xeliya, good read
<Fiberwire> FYI everyone
<Fiberwire> hostiles are sieging everything in pnq and anchoring pos
<Buxaroo> repair servicesd are down, I am assuming they are taking medical next, SO LOGON AND CHANGE YOUR MEDICAL CLONE if you got it set to here
<Angel_Hun> Would be cool if we had a ustz
<Havocide`> useless yankie doodles
<Tar-Palantir> no one has a US TZ that = Goons. Just get used to it.
<Angel_Hun> C
<Fiberwire> well if all 160 ppl were in caps...
<Angel_Hun> It wouldnt make a difference, cant put caps on field with no support
<Fiberwire> ok not all, but like 100
<Buxaroo> well....there was over 230 in alliance......
<Angel_Hun> I blame buxaroo
<Buxaroo> well I double bubbled them and then I saw they were trying to take the station serivices out so I suicided a SB into their drones
<cflux> we are looking at 300 hostiles, at prime our fleet was 120. with correct system, no cyno troubles, etc. goons would have still taken pnq.
<cflux> only chance was if maybe they would have not gotten this many.
<Fiberwire> 300 wo
<Angel_Hun> Ridiculous
<cflux> 300 is pretty weak for their primetime super attack tbh
<Angel_Hun> And yet it countered us lol
<cflux> remember back year ago, they decked 500 without a trouble
<Fiberwire> sure, but its more than they used to
<Buxaroo> well its pretty obvious they were gonna try this sometime
<Buxaroo> well maybe we should start asking for our allies to make a show?
<Buxaroo> or are -A- still being lame?
<cflux> yeah, now we just have to ensure timers are right, and this will be repelled.
<cflux> if timers are not set, we might even have to sweat a bit
<Buxaroo> amen
<Angel_Hun> -A- dont do anything
<Buxaroo> -A- are irrelevant
<Buxaroo> they only want to shoot CVA, nothing more
<Fiberwire> they arent really allies
<Angel_Hun> Without ET they are irrelevant

<Buxaroo> exactly
<Fiberwire> we just havea common enemy
<Angel_Hun> Bobby still an emo fag?
<Tar-Palantir> we aren't a nap train and we haven't tried to unify all of Eve against PL/Goons. If we can't handle PL/Goons on our own (along with our smaller allies like HUN Aeternis, etc) we are in serious trouble.
<Tar-Palantir> and AAA aren't any better in this Tz than we are
<Galavet> god
<Galavet> it just started guys
<Fiberwire> glad to see cflux is back in action
<Galavet> lets not call in the batphone list yet
<EagleEye> ^what gal said
<Tar-Palantir> ^^^
<FlumZ> Only problem with those 2 Tar-Palantir
<Havocide`> game over man, game overw
<FlumZ> is that they are us tz
<cflux> huahua guys, chill. one not too much far posted op into ustz with skeleton crew is not exactly "not being able to take"
<Havocide`> lets quit and play tf2
<FlumZ> oure us tz is not strong
<FlumZ> just chill
<FlumZ> we time the station and ihub for EU tz and rape their ass
<EagleEye> i didnt know you were still playing hacokside
<Helfix> Yes we US TZ ppl fail/suck and we've known it for while, so we just live with it
<Angel_Hun> Heycockside is cool dude
<Yvonne_S> we could join goons.....
<Buxaroo> lol
<EagleEye> i ment havokside but you get the picture
<Tar-Palantir> I got my tone wrong - not critizing how we did. Just saying that part of the test of us as an alliance is our ability to work/win without needing to batphone. It will always be rough for us on US TZ
<Tar-Palantir> hence no need to criticize AAA
<Yvonne_S> tbh, I think us tz will be defensive no matter what your tone

I bolded the politically unwise bits.


Title: Re: War
Post by: Sir T on December 11, 2009, 07:55:58 AM
And, first chance they got, IT alliance started bieng cheating fags AGAIN. The sov blockers are supposed to be invunrable till the I hubs etc come out, but they started blowing them up this morning. But a CCP gm came in and told them to stop and the sov blockers are now not to be shot in an honour system. They also had a jammer online when they were not supposed to, but we took that out regardless.

Mad props to CCP btw for their fast responce on PLs petition on the sov blockers.


Title: Re: War
Post by: lac on December 11, 2009, 08:05:45 AM
My god, do these gentlemen have no e-honour at all?

Also, gg CCP :awesome_for_real:


Title: Re: War
Post by: jape on December 11, 2009, 10:12:13 AM
I bolded the politically unwise bits.

Well... What the heck has -A- actually done? Seems like they do couple hotdrops and then get bored.


Title: Re: War
Post by: Murgos on December 11, 2009, 11:21:35 AM
Yeah, but when your back-up plan to counter the Goon invasion is, 'get -A- on the bat phone and beg them to come bail us out.' you probably shouldn't go around shit-talking -A-.


Title: Re: War
Post by: lac on December 11, 2009, 11:59:10 AM
If this snippet was in any way indicative of their intentions it would hint -A- was rather lukewarm to IT's proposal to entertain goons while IT invaded fountain, a proposal that makes a lot of sense from IT's perspective, they'd been really stupid not to at least entertain the option.
It also hints to ET being 'yeah, good plan but my people don't really feel like it atm' which would both be true and good excuse for ET to stay somewhat neutral and not alienate his 'electorate', which never has been very BoB minded. BoB's still pretty much BoB for -A- too.

It most likely wasn't ever close to being a solid backup plan/shared invasion. After all, as long as Goons/PL vs IT go to the meatgrinder, -A- wins by making no move at all. And if they made anything clear in the last years its that they are quite happy with where they are and who's borders they share.


Title: Re: War
Post by: Comstar on December 11, 2009, 12:06:44 PM
SYS-K has launched a diversion attack on TPAR, the same weekend as Goonswarm has fully supported SPLOT vs IT.


Title: Re: War
Post by: Endie on December 11, 2009, 04:24:08 PM
SYS-K has launched a diversion attack on TPAR, the same weekend as Goonswarm has fully supported SPLOT vs IT.

Aaaand they're dead.  Sys-K got beaten around the system by the people who weren't even in Fountain yet.

It was a nice enough idea in theory.  But even if they'd brought AAA, ROL and Atlas it would still have boiled down to whether they could alarm-clock for US peak TZs on Saturday, Sunday and then Monday mornings in a row.


Title: Re: War
Post by: setar on December 11, 2009, 04:25:07 PM
Where's all this talk about ET coming from? He hasn't been active in 6+ months, let alone handled any diplomatic convos ;-)


Title: Re: War
Post by: MahrinSkel on December 11, 2009, 07:25:41 PM
AAA seems to have realized they have all the territory they want, plus more strategic depth than they need, and nobody who represents an existential threat to them.  They're going to stack money, stockpile ships, and try to keep things stirred up, but they're not going to go on any serious campaigns until they have a better grip on how post-Dominion strategy shakes out.  Even then, they may be in for a cycle of simple decadence, which will eventually lead to the usual civil war fun and games.

--Dave


Title: Re: War
Post by: Phred on December 12, 2009, 02:17:00 AM
Where's all this talk about ET coming from? He hasn't been active in 6+ months, let alone handled any diplomatic convos ;-)


From that excerpt from local and reading the recently released IT forum archive, it would appear that the perception, right or wrong, within IT is that ET is their only real supporter within AAA.


Title: Re: War
Post by: Endie on December 12, 2009, 02:24:35 AM
Where's all this talk about ET coming from? He hasn't been active in 6+ months, let alone handled any diplomatic convos ;-)


From that excerpt from local and reading the recently released IT forum archive, it would appear that the perception, right or wrong, within IT is that ET is their only real supporter within AAA.

I dunno if that is there perception, but the AAA alliance and corp forum leaks over the past year, together with the public posturing from members on Kugutsumen and caod.ru, tend to suggest otherwise.  Obviously, people that post on forums are not representative of those who do not, even if their opininos sometimes coincide, but it seems to me that what AAA lack at the moment is charismatic and firm leadership (and perhaps internal, pro-IT propaganda), not anti-Goon sentiment.  As I understand it, the internal opinion about Goonswam drove a fair number of their pro-Goon membership into joining PL a while back, although I'm sure that there will have been a wider variety of reasons than that, ultimately.

Also, Dave's right.  There's a lot to be said for combatting AAA by simply letting them stew in a sea of blue.  After all, resulting from their perfidy, it's the punishment they chose for themselves.


Title: Re: War
Post by: Comstar on December 12, 2009, 04:56:05 AM
Whelp, IT got enough people in fleet to easily counter Goonswarm. PL barely showed up. IT has won this round, and continue to keep the system and their 1 station.


Title: Re: War
Post by: Phildo on December 13, 2009, 03:09:32 AM
After saving the staging POS in PNQY, Goonswarm's capitals went and beat the crap out of Vanguard. whose capfleet was presumably sieging another PL tower.

Heh. (https://killboard.goonfleet.com/battles/1629)


Title: Re: War
Post by: Comstar on December 13, 2009, 11:14:23 AM
Quote from: Sir Molle Himself Posted:
... but there will be. In a new format. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1232267) For now, make do with the fact that Fountain is burning. 5 station systems are contested, more to follow. Fights have been scarce but entertaining, as the defenders are conviced that bombers will defend their space.

The goon invasion in PNQ got halted for now, their lonesome POS still lives, so expect more fights over that one. SOT and PL are tagging along more or less, but no real offensives. Most likely that will change.

Tune in again.

The spelling mistake I left in. I was hoping he'd say something more like "The pathetic goon invasion in PNQ has failed for the time bring,  their insignificant little POS still lives, but will be dealt with soon enough. Everything is going as I have foreseen...". I think he's lost his speech writer since the end of the 2nd Great Eve War.

The link goes to a fairly non-interesting CGI(?) video (http://www.youtube.com/user/ITPublicRelations). I'm not actually sure who was supposed to be shooting who, but someone spent some time on the explosions at any rate.

It's obvious that Molle didn't consider the SYS-K diversion in the south worthy of thanking, but seeing it didn't do much I can't really blame him.

However, this time his post did not coincide with a public relations or strategic disaster as his previous ones did, so perhaps things ARE looking for the ITies.


Title: Re: War
Post by: Phildo on December 13, 2009, 12:45:33 PM
I don't believe that the Sys-K attempt at TPAR was part of any scheme, I'm pretty sure they just wanted a fight and didn't expect anything to come of it besides that.


Title: Re: War
Post by: tgr on December 13, 2009, 01:38:55 PM
So I wasn't the only one peering at the video and thinking it looked decidedly CGI like.

To be honest, that video sucked. No information in it, the "it has arrived" chorus was annoying. Music was good, the intro wasn't half bad. But again, I'm left with the question "exactly what were they trying to convey with this?".


Title: Re: War
Post by: Sir T on December 13, 2009, 02:27:19 PM
So I wasn't the only one peering at the video and thinking it looked decidedly CGI like.

To be honest, that video sucked. No information in it, the "it has arrived" chorus was annoying. Music was good, the intro wasn't half bad. But again, I'm left with the question "exactly what were they trying to convey with this?".

Intimidation

In the alternate universe of the BOB world, everyone is really scared shitless of Mollie and the gang. This is their version of psychological warfare.

The other thing is that Mollie and they guys were working on a CGI movie of eve. Then for 5 years they kept alts bumping the promo of this movie saying "wow this is epic/ best movie ever/ whens it coming out" Sadly it never did. I guess that they still want to keep the myth alive that they are brilliant cgi movie makers


Title: Re: War
Post by: Predator Irl on December 14, 2009, 03:10:18 AM
The other thing is that Mollie and they guys were working on a CGI movie of eve. Then for 5 years they kept alts bumping the promo of this movie saying "wow this is epic/ best movie ever/ whens it coming out" Sadly it never did. I guess that they still want to keep the myth alive that they are brilliant cgi movie makers

It's not that that it was a myth... they just can't film on location anymore and are not able to finish the movie  :why_so_serious:


Title: Re: War
Post by: Meester on December 14, 2009, 04:31:36 PM
Looks like at the moment the NC is up against it.

You have Atlas Alliance, Triumvirate, Circle Of Two, White Noise, Phalanx Alliance and the odd AAA/ROL guy fighting them at the moment. Have they been too complacent in the north by allowing their enemies to surround them? Tau Ceti Federation seems to be a shadow of its former self. The Ruskies in the drone regions are also not particularly NC friendly.

You also have IT Alliance attacking Fountain, AAA on the Querious border, ROL in Feythabolis, Atlas in the former Red Alliance bloc and Stain Empire, Systematic Chaos and COVEN in Esoteria and Paragon Soul as well as Stain. Has Goonfleet & allies been as complacent as the NC?



Title: Re: War
Post by: Pennilenko on December 14, 2009, 09:21:59 PM
You also have IT Alliance attacking Fountain, AAA on the Querious border, ROL in Feythabolis, Atlas in the former Red Alliance bloc and Stain Empire, Systematic Chaos and COVEN in Esoteria and Paragon Soul as well as Stain. Has Goonfleet & allies been as complacent as the NC?



Don't mistake complacency with keeping the borders hot enough for good action.


Title: Re: War
Post by: Endie on December 15, 2009, 02:13:53 AM
Yep, Goonfleet is, to put it simply, getting perceptibly better at PvP as the months go by thanks to the constantly available gangs, whether it be fleets, roams or the steady stream of Homeland Security gangs.

Contrast that with someone like the deep-southern entities, drowning in the deep blue sea.

As regards the NC, I know what you're saying, but what should they have done about having hostiles on their borders?  Expand those borders yet further?  Fill more regions with yet more terrible, third-string alliances?  Ultimately I think that it'll boil down to resilience and, with their record after losing virtually all their space to the MC-led attack, then after their response to the Max Damage campaign, not to mention their record of always eventually winning over Tri, I suspect that they'll deal with this, too, even if they lose border territory.

But that's a good thing.  Having Vale, Outer Ring, Geminate etc occupied by hostiles gives us people to fight.

Re Fountain, I kinda think that IT will eventually fail.  I honestly believe that they have about 2400 people that can't take a prolonged defensive campaign.  Of course, PL are in a mess right now and if this continues to be a GS vs IT fight (but with euro timers on defence) then they'll get somewhere, but in the event that PL and the worthless dross which is SoT get their shit together then IT will be looking to invade the north soon.  Which they would have done already if they had any sense, just to get space and a solid win under their belt.


Title: Re: War
Post by: tgr on December 16, 2009, 05:55:13 AM
And just to spice things up even further, SirMolle posts another CAOD thread. Only this time, it's actually useful.

Long story short: set IHUBs to come out during DT, and they're never going to be taken/destroyed, as they're completely reset to their original state.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1234029 (if it isn't deleted by the moderators)


Title: Re: War
Post by: ajax34i on December 16, 2009, 06:17:18 AM
Yeah, they'll probably label that as an exploit.


Title: Re: War
Post by: Comstar on December 16, 2009, 06:44:13 AM
And just to spice things up even further, SirMolle posts another CAOD thread. Only this time, it's actually useful.

Long story short: set IHUBs to come out during DT, and they're never going to be taken/destroyed, as they're completely reset to their original state.

2 Pages a threadnought does not make. Molle needs to motivate his alliance to post more.

I guess SoT found a way to not lose stations now.


Title: Re: War
Post by: Endie on December 16, 2009, 07:00:35 AM
I don't get it.  Why didn't he just chat to the devs on MSN before their weekly counterstrike game?!?

The fact that he communicates with CCP via the forums is a fine thing.  But he dissolves a little of the remaining Bob glamour in the eyes of his shrinking and of admirers when he admits that he has no pull there any more.


Title: Re: War
Post by: Sir T on December 16, 2009, 07:07:05 PM
The fact that he came across as a whiny bitch doesn't help either. I got the feeling that he was trying to publicly blame his lack of progress on bugs. For an old timer the irony of his comments are grin worthy when you think of the ASCN and the way he told everyone else to suck it up, stop blaming bugs and hacks and start fighting back.

What is going on up north btw. Anyone actually up there? All I've heard are rumors and some first hand info would be nice.


Title: Re: War
Post by: Trigona on December 16, 2009, 10:55:01 PM
Up north lots is happening.  The Council, a useless alliance lost their only station in Pure Blind even with considerable assistance from the NC.  Admittedly they were a small alliance but they failed to put together any resistance.  Circle of Two are now the proud owners of this badly placed station but they'll only hold it in the long run if the NC fail.  Mostly Harmless had one of their best corps (FUSEN) leave and 'join' MM as a guest corp.  The scuttlebutt is that they may well join permanently which is bad for MH as they need quality corps to see off Tri and friends.  MM are definitely going to help MH as much as possible.

Down in Germinate Razor keeps losing fleets by jumping into systems already filled with reds - the lag monster is hungry for more victims.  MM are committed to assisting WI in fighting Atlas in Germinate, so hopefully things will calm down.   

A big question mark hangs over TCF .  TCF seem hopeless, they are missing in action most of the time - you would think they could make a big difference up north, so far zip.


Title: Re: War
Post by: setar on December 17, 2009, 11:04:04 AM
X13 seem to be evacuating from MN5, apparently because they are leaving PL. Not sure what their destination is, though.


Title: Re: War
Post by: Phildo on December 17, 2009, 11:28:16 AM
Do you mean Section XIII in PL or X13 in IT?


Title: Re: War
Post by: Endie on December 17, 2009, 11:57:27 AM
I imagine that it's Section XIII.

Oops, actually came here to say that the JimFromIT concern trolling of "let's not return to the old blobs of the past" is over, and Molle is desperately calling in the cavalry.  AAA will be there tonight to try and take two SoT stations that CCP are retarded idiots for allowing to be vulnerable.  It turns out that station timers were, indeed, bugged, but Molle was the one benefiting, as they just went back to euro prime each time.  If this is, indeed, the case then CCP should have done what they did over the other shitty, broken pieces of their sov system and said that everyone was to let them get repped.

Still, even despite the imminent arrival of a horde of IT allies and an all-nighter alarm-clock op, Goonfleet should at least have a chance.  The problem is going to be TZ advantage, since the euro-heavy alliances can get there first, by definition, and Eve is extremely laggy ove a few hundred people.  Jumping into hostiles, which has worked for months, is a death sentence right now.


Title: Re: War
Post by: setar on December 17, 2009, 12:04:47 PM
I _think_ someone got the tickers confused. As they were warping to a PL POS I'd imagine this is XIII, yes. Maybe back to TCF who could use a bit of help to get back into the fight.


Title: Re: War
Post by: Meester on December 17, 2009, 01:48:18 PM
Mostly Harmless deserve to die for basically being a continuation of Dusk and Dawn. I don't expect MH to offer much.

How are PL and Sons of Tangra actually performing in Fountain? Or is GoonSwarm doing most of the legwork? Where do Rebellion Alliance fall in this?


Title: Re: War
Post by: Endie on December 17, 2009, 01:57:10 PM
Mostly Harmless deserve to die for basically being a continuation of Dusk and Dawn. I don't expect MH to offer much.

How are PL and Sons of Tangra actually performing in Fountain? Or is GoonSwarm doing most of the legwork? Where do Rebellion Alliance fall in this?

It's largely GS right now.  Rebellion have moved up towards Fountain Core (Daroh lost a CS on the way), but it's early to see what they'll do there.  I'd not be surprised if they focus on their old small-gang, NPC-system shenanigans and try to make things awkward for IT's poor Russian-TZ corp.

Edit: I should say that SoT aren't just not showing up much, they're also proving to be cripplingly bad at Eve.  PL are just lackadaisical in the extreme about saving their shit.


Title: Re: War
Post by: Sir T on December 17, 2009, 04:23:55 PM
SOT have started showing up in fleets in the last few days however.


Title: Re: War
Post by: Endie on December 18, 2009, 04:01:53 AM
I was waiting for one of the US timezone guys to tell the story, since 3am fights don't mix with leaving the house just after 7am for work.  But they failed me, and they failed you.

SirMolle, ceaseless purveyor of user-provided-content to goons, called a red-pen, must-win alliance-wide manadatory op, asking people to call in sick, take holidays and otherwise ensure their appearance chez SoT, where the Pandemic Legion allies were drinking in the last chance saloon in not one but two station systems: win this fight and IT Alliance had momentum.  They'd triple their station count at a single blow.  AAA were called on.  Cry Havoc, Black Star Alliance, Rage of Inferno and others were dragged along.

It didn't start well, as IT tried to camp NOL to prevent our formups and reinforcements occurring.  This was in late Euro when I was still around, and let's say that by the time I had logged in my NOL alt, bought and fitted a zealot (10 minutes tops, thanks goonwiki) the camp was shattered.

The fight itself started with grid issues and a few retards warping to zero instead of 50, so we lost three or four capitals.  But then, apparently, it was non-stop gutting of IT alliance yet again, with both stations saved, IT alliance going back to the drawing board, and Molle making himself an idiot on Eve-O by posting real-time that they were about to stop SoT saving their sov by killing their anchoring iHubs then, in fact, Goons and PL jumped in and drove off IT again.

Frankly, I don't think battle reports really matter that much, and that they are misleading but since some folks like them:

http://killboard.goonfleet.com/battles/1636
http://killboard.goonfleet.com/battles/1634

Pictures are nice, though.  Here the post-battle scene.  Eve is even prettier these days.

(http://endie.net/img/eve/postbattle.jpg)

"Thanks for saving our shit goons. Again." - PL FC.  What is wrong with my competent and successful goonswarm?!?


Title: Re: War
Post by: setar on December 18, 2009, 07:57:49 AM
Yep, that should cause them some trouble, and the first whining about time zone wars has begun already. On the other hand SOT seems to be fracturing, with 2-4 corps (depending on what forum you read) splintering off.

-A- hasn't been called in, by the way, but there's quite a few of us there on a roadtrip out of boredom; plenty of opportunities for roams and fleet fights without any responsibilities or risk of infrastructure turned out to be too tempting.



Title: Re: War
Post by: Slayerik on December 18, 2009, 08:19:18 AM
What a fun, drunken night of pew pew. I was impressed with my first fleet outing as a goon.

Got on about 30 killmails, even with the lag and my ammo switching issue (dont switch ammo)...Never stop reloading.



Title: Re: War
Post by: Trigona on December 19, 2009, 01:46:21 PM
It looks like the Tri and friends push into Pure Blind was stopped at P-2.  NC got 600 in system and waited patiently for Tri who failed to put in an appearance.   Can't say I blame them for not saying hello, but as an invasion goes it was pretty ordinary.


Title: Re: War
Post by: Endie on December 19, 2009, 02:31:12 PM
I tend to take a sceptical view of Viper Shizzle posts at the moment, since everyone who is or ever was in PL hates everyone else and seems intent on trolling each other at every point, but are Rage and Terror (the core AAA corp historically, I think) really disbanding?  Is Evil Thug really standing down?!?

I mean, I know that ET giving up isn't necessarily a massive issue on a day-to-day level since he's never around for months at a time, but it's hard to believe that his official departure wouldn't be something that eventually changed the culture of the alliance substantially.

If I had to guess the outcome I'd suggest a less independent AAA, for a time at least: they need to get pilots doing things that aren't just farming Providence holders and non-residents, and to stop the drift.  Could be why the rapprochement with and alignment towards Molle seems to be happening in Fountain.


Title: Re: War
Post by: setar on December 19, 2009, 02:52:34 PM
Again, ET has not been around for six months; the reason why BDCI, HAVOC and other -A- corps are in Fountain is simple boredom. Some folks are perfectly happy to just play in the home area, others get anxious if there isn't a grand plan.

Not a -A- problem exclusively, see PL. Agamar selling his chars, Omeega in ROL, corps leaving.. bit of a change of the guard on all sides.


Title: Re: War
Post by: Endie on December 19, 2009, 03:30:27 PM
I stick to the idea that the departure of the charismatic founder of an organisation from even a nominal leadership role will see behavioural changes filter through that organisation.  There's been a couple of AAA forum leaks over the past few months, and one still got the impression that ET, even in his absence, still had a shaping influence on what people suggested.  And the fact is that his departure coincides with AAA actually deploying forces north of Catch again for the first time in months, and that deployment is in support of Molle.  Even if it were wholly "unofficial", it would still show the preferences of the "new" AAA on a pilot level.

How "Russian" do you think AAA will be, with the numerical balance shifting steadily west and ET and RAT stepping aside?

Btw by Agamar do you mean Haargoth?  Because while a celebrity figure he's a meeeeellion miles away from any leadership role in GS.  He's not even in Goonfleet.  In fact I think Goon leadership is pretty active in Eve right now, especially with Scavok,  Junkie Beverage, DBRB et al all playing more.  Even Karttoon is doing 0.0 stuff instead of just Jihadswarm nonsense.


Title: Re: War
Post by: setar on December 19, 2009, 03:56:23 PM
Not arguing, Endie; just think the timing is a bit different. ET has been absent for months (which isn't unusual), so everyone was waiting for a while. Then everyone figured it might make sense to wait for Dominion. Dominion hits and there's still no big plan at which point individual corps start moving things forward to avoid stagnation. Think everybody would love to see an alliance-wide op at some point, and if and when someone volunteers a few months of their life to organize that we'll all jump back to GE- and prep.

I can't imagine -A- without ET in the long run; as with most alliances we need a charismatic person calling the shots. Maybe someone else steps up at some point to rally behind, maybe this will only happen when our home gets sieged. We'll see.

And sorry, I meant Agmar. See http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1232631


Title: Re: War
Post by: Gets on December 20, 2009, 11:38:15 AM
Agmar quit Eve  :cry:


Title: Re: War
Post by: Phildo on December 20, 2009, 11:51:59 AM
And who is Agmar exactly?  I can't recall his name coming up in here before.


Title: Re: War
Post by: Gets on December 20, 2009, 12:05:18 PM
Possibly the only likable BoB FC there was and generally a real chill dude. Came onto the GS TS Lobby once and told stories about the GBC.


Title: Re: War
Post by: Sir T on December 20, 2009, 07:08:37 PM
Yeah Agmar was pretty cool, and I don't say that about a lot of Bob people


Title: Re: War
Post by: Murgos on December 21, 2009, 08:20:58 AM
So, if ET quits Eve does he have to give back the teeth?


Title: Re: War
Post by: Sir T on December 21, 2009, 09:35:25 AM
Naa. ROL got their plex back  :grin:

[Edit] I think this is brilliant btw

(http://i157.photobucket.com/albums/t50/sigseve/PLIT.gif)

 :awesome_for_real:


Title: Re: War
Post by: setar on December 22, 2009, 09:34:40 AM
Love the sig!

Is GS still helping? Seems SOT continues to bleed corporations; PL apparently stabilizing for now. Might come down to who gets frustrated the most first, IT by the time zone wars (so much for Dominion helping in that arena), or PL/SOT with the blobs and lack of direction. Of course, all predictions are off if the NC indeed manages to put out fires up North and finds the time to stop by.


Title: Re: War
Post by: Sir T on December 22, 2009, 09:53:10 AM
Well, Goons are still helping but its gotten quiet this week. Its Christmas week and traditionally those with lives go screw internet spaceships for that. As such I fully expect an IT offensive on the night of the 23rd  :why_so_serious: Last major skirmish was 2 days ago in WY-9LLwhere we got together and tried to stop an IT blob from killing a set of towers in NPC fountain. We didn't get enough people to fight them for various reasons like our forums being down, but IT strangely just blew up one tower and left. We did get a t3 cruiser kill though in the early skirmishing, so it wasn't a total loss http://killboard.goonfleet.com/km/436402

IT bet the farm on Dominion enabling them to sweep everything before them, but in fact dominion is not enabling then to do much of anything. They have pretty much lost all the gains they had and are now threatening no stations, though they do have 6 systems in Fountain now. They seem to be trying psychological warfare. SOT have been turning up in goon fleets now, and PL are doing their own thing as far as I can see.


Title: Re: War
Post by: eldaec on December 24, 2009, 05:41:45 AM
PL membership is down 25% since this started (to 1k), and clowns are up to 4k, so something is working.

But to actually overwhelm PL and win the region in any reasonable timeframe they need AAA, just as PL probably need NC to tip the balance for them. Otherwise this is going to be a hell of a grind.


Title: Re: War
Post by: setar on December 24, 2009, 05:46:42 AM
Well, IT just gained another station, and SOT has a split of more corps who decided to live in Syndicate for now. Seems like reasonable progress for the time being, despite the last cap fight ending slightly in favor of PL/GS (40 killed, 30 lost?).

Might actually be good if neither NC nor -A- got involved, at least not in the same region, given the state of the servers.


Title: Re: War
Post by: Sir T on December 24, 2009, 06:10:35 AM
despite the last cap fight ending slightly in favor of PL/GS (40 killed, 30 lost?).

43 caps killed, 26 lost.

And yeah if you narrow the focus on IT its deems like steady progress but Black Star alliance lost a system last night as well, despite Its help and PL losing 6 capitals. The supcap fight went overwhelmingly in our favour though. SOT were out an about camping gates and stuff while that was going on so they are active, but I don't know much about their internal politics.

It alliance pays out 800 mill for every cap loss, so 39 caps is one hell of a hit to their war funds. (2 of the losses were Black Star and 2 were AAA, so don't count in standard BOB battle report rules)


Title: Re: War
Post by: setar on December 24, 2009, 07:31:22 AM
Can't imagine this being limited by funding, but what the hell do I know about how much resources the former BOB corps managed to rescue from Delve. Given some of the firesales (Tournament prizes, even) it might very well turn into a problem.

Didn't hear anything about Black Star, not even on my radar. Looks like I got more reading to do, no idea how they fit in. Gah.


Title: Re: War
Post by: Sir T on December 24, 2009, 09:49:54 AM
IT have several alliances serving them working with them. Aternus., Hun Reloaded, Quarantine zone, Black Star Alliance and a few others. Hun and Black star have sov in Fountain for definite, as I was fighting over them last night. Not sure about the others. Black star had its TCU destroyed in O-PNSN last night losing them sov. http://killboard.goonfleet.com/km/437322

What seems to have happened in that station system is one of the SOT corps left without transferring control to another SOT corp and the system went neutral. its basically "Holy Incompetence Batman!!"  :uhrr: The fight this morning was over the TCU that SOT allies dropped, but that TCU was destroyed. There's an IT one onlining as of this post, and it will probably complete onlining to be honest, considering the day that's in it. vOv


Title: Re: War
Post by: Simond on December 24, 2009, 09:51:48 AM
What seems to have happened in that station system is one of the SOT corps left without transferring control to another SOT corp and the system went neutral. its basically "Holy Incompetence Batman!!"  :uhrr:
AKA "Typical SoT"  :oh_i_see:


Title: Re: War
Post by: trevorreznik on December 24, 2009, 10:20:43 AM
Well, Goons are still helping but its gotten quiet this week. Its Christmas week and traditionally those with lives go screw internet spaceships for that. As such I fully expect an IT offensive on the night of the 23rd  :why_so_serious: Last major skirmish was 2 days ago in WY-9LLwhere we got together and tried to stop an IT blob from killing a set of towers in NPC fountain. We didn't get enough people to fight them for various reasons like our forums being down, but IT strangely just blew up one tower and left. We did get a t3 cruiser kill though in the early skirmishing, so it wasn't a total loss http://killboard.goonfleet.com/km/436402

IT bet the farm on Dominion enabling them to sweep everything before them, but in fact dominion is not enabling then to do much of anything. They have pretty much lost all the gains they had and are now threatening no stations, though they do have 6 systems in Fountain now. They seem to be trying psychological warfare. SOT have been turning up in goon fleets now, and PL are doing their own thing as far as I can see.

didn't goonswarm do big ops last ('08) christmas/thanksgiving break?   dunno about this thanksgiving/christmas though


Title: Re: War
Post by: setar on December 24, 2009, 11:11:08 AM
Actually surprised that the station can be taken over right away once Sov goes neutral. Time to re-read the Dominion rules again.


Title: Re: War
Post by: Sir T on December 24, 2009, 11:28:43 AM
didn't goonswarm do big ops last ('08) christmas/thanksgiving break?   dunno about this thanksgiving/christmas though

Thanksgiving yeah, we fought major battles in VNG. Christmas not so much, but there were people doing stuff on christmas day. Nothing organized though


Title: Re: War
Post by: Endie on December 24, 2009, 11:51:15 AM
Can't imagine this being limited by funding, but what the hell do I know about how much resources the former BOB corps managed to rescue from Delve. Given some of the firesales (Tournament prizes, even) it might very well turn into a problem.

Didn't hear anything about Black Star, not even on my radar. Looks like I got more reading to do, no idea how they fit in. Gah.

IT have a lot of prom & dyspro moons, now (c.25 I think?), so they should be able to absorb this cost-wise.  After fuelling costs they seem to only make something like 1.7 billion each on average now, so that's a month's income gone in one fight, but this will be decided by logistics and morale, not money.  It must be more of a worry for them that they seem to lose almost every big fight to goons, and lose badly.  While our worry is about unreliable allies in nearby space losing systems through incompetence.  Basically we've swapped positions with them over two years.


Title: Re: War
Post by: Pezzle on December 24, 2009, 12:06:46 PM
UK wardecced CVA in a bold move to show us who in alliance does not read the boards/mails and plays in high sec.


Title: Re: War
Post by: slog on December 24, 2009, 02:07:15 PM
So it looks like the new SOV mechanics result in Time Zone wars that the defender will always win?


Title: Re: War
Post by: Endie on December 24, 2009, 02:16:38 PM
So it looks like the new SOV mechanics result in Time Zone wars that the defender will always win?

Nah Tri took a station inside a few days, for starters.

What this system does is encourage people to invade people on the same timezone as them.  It stops people winning wars without having to win fights unlike before, where you just had to control two TZs, kite towers into your time, spam, win.

The trouble is that people are behaving in the old way, where taking station systems won wars.  Now you have to win wars to take station systems.  Break an enemy and their station systems will fall to you.  But you have to beat them first.  An unbroken enemy needn't lose its stations.


Title: Re: War
Post by: Sir T on December 25, 2009, 06:01:21 AM
Evil Thug announced he is quitting eve and wrapping up Rage and Terror on Ru-CAOD yesterday.


Title: Re: War
Post by: Dallan on December 25, 2009, 06:10:22 AM
The trouble is that people are behaving in the old way, where taking station systems won wars.  Now you have to win wars to take station systems.  Break an enemy and their station systems will fall to you.  But you have to beat them first.  An unbroken enemy needn't lose its stations.

This is a good point, and I think CCP has said something very similar to this - that they wanted the sov system to describe rather than prescribe.

The problem I'm seeing, though, is how do you break an off-TZ enemy without taking their stations, when fights between you will be necessarily rare?


Title: Re: War
Post by: setar on December 25, 2009, 06:15:07 AM
Evil Thug announced he is quitting eve and wrapping up Rage and Terror on Ru-CAOD yesterday.

Yeah, we've all been waiting for the announcement for a while now. None of the old guard have been online for four to six months now (including ET, Andy and others). Glad that he decided to wrap things up in this way, I'm not sure I could just hand over the reigns like that. In a way -A- has always been 'his' alliance, much as MC was Sel's playground. Will be interesting to see whether we manage to keep the russian and non-russian speaking parts of the alliance as well integrated as before, or whether this eventually leads to a rift. Don't get me wrong, I really think both 'sides' really like each other, but it requires a lot of work keeping everything running smoothly in two languages, from day-to-day logistics to CTAs.



Title: Re: War
Post by: Sir T on December 25, 2009, 06:29:44 AM
Yeah its always a real test when an Alliance leader steps away. End of an era really, to be honest. Certainly will be difficult for you guys at the very least.


Title: Re: War
Post by: Phildo on December 25, 2009, 09:20:22 AM
So who are the likely leaders, Setar?  I honestly don't know anything about remaining personalities in AAA.


Title: Re: War
Post by: setar on December 25, 2009, 10:08:46 AM
Being discussed, and I'd be tarred, feathered, then podded for passing on anything. Actually, the difficult phase has been the last few months -- no 'big plan' or general sense of direction other than waiting for leadership to become active again, for Dominion to hit, for.. something. That triggered, at least in part, the BDCI/HAVOC roadtrip to Fountain. Do _something_ while otherwise waiting.

We'll see what happens now. Some corps might part ways to try something new, or maybe everyone agrees on a new plan. Either way there's some sort of progress, and so far all discussions are surprisingly friendly; compared what I've seen in other alliances (Taggart, FIX towards the end, Tortuga) this is a pleasant surprise. Still a shame, 0.0-EVE lives to a large extent from people like ET, Blacklight and others.


Title: Re: War
Post by: Comstar on December 25, 2009, 03:31:32 PM
compared what I've seen in other alliances (Taggart, FIX towards the end, Tortuga) this is a pleasant surprise. Still a shame, 0.0-EVE lives to a large extent from people like ET, Blacklight and others.

AAA isn't under any pressure from anyone, so it's not really like FIX or Tortuga. If anyone ever invades them, that will be the point they need to pull together or fall apart. Fortunately for AAA, after the Esotoria fiasco of GS/ZAF failure and the need to fight IT it means their western border is secure, CVA will never expand out of providence and ATLAS is buy getting moongold up north so there is no one to put pressure on them.


Title: Re: War
Post by: MahrinSkel on December 25, 2009, 04:48:23 PM
An alliance doesn't just fold overnight unless it was so new it lacked time to really gel.  Most alliances die over the course of a 6-9 month period, generally because of some internal event that may not even have seemed significant at the time (the betrayal of Black Avatar and giving the 49-U station to MC by FIX leadership was the "trigger event" for FIX).  An alliance leader's departure *can* be such a trigger event, especially if he ruled by keeping all the other leaders in contention against each other, or simply brooked no rivals.

If the moral is to the physical as the three is to the one, it's more like thirty to one to the virtual.  Most alliances die on the map because the espirit de corps that held them together actually died months before.  It's rare that force majeure leads to such a radical military reversal that the alliance just loses all morale instantly (note that BoB/RKK survived for months as a force in being after the Haargoth Incident).  Even grinding D2 down took 3 months of kicking their asses across the entire North with tactics they simply weren't prepared to match (mass carriers in direct combat, only McFIX *had* enough carriers to make it work at the time, everyone else had maximized Dread count).  Only when Triumvirate Mk1 attacked them from the other direction and it became obvious total military defeat was only weeks away, and that only because even MC logistics couldn't stage the POS needed any faster, did D2 fold on the map, but the total and complete disaster that was their attempt to save IRON (following on the heels of the F-T honeypot) that exposed them as a paper tiger, all numbers and no doctrine, is what created the sense of inevitable doom that became self-fulfilling.

If AAA suffers a vacuum of leadership that leads (in the perception of the membership) to a significant territorial loss, ET's departure could become such a trigger.  It takes both internal rot and external pressure to crack an alliance.  If I were plotting a *military* strategy to exploit the opportunity, I'd throw weight behind CVA (they are at war with AAA right now, yes?) and try to split off Eastern Catch.  Not to actually keep it, but to remind AAA that FAT is the Hope Diamond of Eve.  Still, real victory will require that pressure forcing open cracks in AAA's internal political structure that ET's leadership was holding closed.  And probably at least one of AAA's major allies leaving them hung out to dry, either because they only trusted ET or because they have their own problems.  I'd expect GIA is trying to figure that out as we speak.

This is the major weakness of "Cult of Personality" dictatorships in Eve: If the central figure is removed from the picture, all the internal politics go into overdrive regardless of how smoothly power is transferred.  Republics (de jure like FIX, or de facto like GS) have far more flexibility.

--Dave


Title: Re: War
Post by: Comstar on December 25, 2009, 09:20:43 PM
the betrayal of Black Avatar and giving the 49-U station to MC by FIX leadership was the "trigger event" for FIX

I'd never heard of this story, when did MC take control of 49-?

Quote
If I were plotting a *military* strategy to exploit the opportunity, I'd throw weight behind CVA (they are at war with AAA right now, yes?) and try to split off Eastern Catch.

I still have 20 assault frigs fitted out in 25S and FAT and would love to get them back, but since when is CVA ever done an offensive war since they kicked out UK? It was my impression they have providence, no one else wants providence and AAA use and consider iit nothing more than as a live fire training area with moving targets.  The only way to attack western catch is via Goonswarm, though I suppose you could attack the old IAC stations from Curse, but no one seems to have an interest in doing so either (and would probably need both Goonswarm AND CVA to help, because ROL/Sys-K/Stain and to a lesser extent ATLAS would suddenly feel a foot on their logistical throat if someone other than AAA goes for HED).


Title: Re: War
Post by: calapine on December 26, 2009, 04:27:33 AM
Might be old news, but...

CONCORD Outer Region Political Summary (CORPS) Briefing (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1230352) CCP approved 0.0 news!

Quote
While most of the galaxy has seen little in terms of territorial conflict over the last few weeks, all eyes have turned to watch the growing war in the south-western area of the map as IT Alliance continues their assault on Pandemic Legion and their allies.

[...]

The initial battle which lasted just over three hours drew in capsuleer fleets supporting both sides from multiple alliances and involved the use of every ship class available to the participants. Estimates of the number of ships involved exceeded three hundred capital class ships, of which over two hundred have been confirmed as destroyed. Hundreds more battleships and over a dozen Titans were deployed as the fight progressed. Final counts showed over twelve hundred ships destroyed in the space of three hours for this single battle.

Calapine


Title: Re: War
Post by: MahrinSkel on December 26, 2009, 01:35:16 PM
the betrayal of Black Avatar and giving the 49-U station to MC by FIX leadership was the "trigger event" for FIX

I'd never heard of this story, when did MC take control of 49-?
Should have been "Nationalization with intent to give to MC".  Taking an entire station away from the corp that built it, the second most powerful in the alliance (economically and militarily), and kicking them out on a thin pretext when they objected, took the heart out of FIX (and made the *most* powerful corp, with their own station, realize that the FIX doctrine of "Stronger corps make a stronger Alliance" had been thrown out the window, the new order was a cult of personality where the central authority didn't want to *ask* CEO's for anything).  The actual withdrawal from Querious 9 months later was just a formality.
Quote
Quote
If I were plotting a *military* strategy to exploit the opportunity, I'd throw weight behind CVA (they are at war with AAA right now, yes?) and try to split off Eastern Catch.

I still have 20 assault frigs fitted out in 25S and FAT and would love to get them back, but since when is CVA ever done an offensive war since they kicked out UK? It was my impression they have providence, no one else wants providence and AAA use and consider iit nothing more than as a live fire training area with moving targets.  The only way to attack western catch is via Goonswarm, though I suppose you could attack the old IAC stations from Curse, but no one seems to have an interest in doing so either (and would probably need both Goonswarm AND CVA to help, because ROL/Sys-K/Stain and to a lesser extent ATLAS would suddenly feel a foot on their logistical throat if someone other than AAA goes for HED).
BTW, typo, I meant "Western Catch".  FAT because it is at a maximum distance from AAA's core worlds and from their allies, and because it's a very shiny chunk of rock in its own right.  I wouldn't keep it (find someone for whom a rich constellation in a permanent conflict zone is an improvement, and give it to them), and I'd make it very clear I *didn't* want HED (and wouldn't let CVA have it either).  Diplomatically, you've got to convince AAA's allies that this isn't a fight to the death, or a threat to them, just a test to see if AAA is worth anything on their own without ET.  You're not going to get a conclusive, final battle out of it, what you want is a humiliation for AAA that makes them doubt themselves, and makes everyone (inside and outside of AAA) start making contingency plans for what they need to do if AAA can't hold without ET.

--Dave


Title: Re: War
Post by: Endie on December 26, 2009, 03:26:56 PM
AAA is either friendly (Stainwagon, ROL) or tacitly non-aggressive (Solar, Death) with everyone in their timezone.  They made their bed and are suffering as a result.  This is what people like me were saying months ago, and I'll keep saying it even more now that conquest requires shared timezones.

Even if AAA were to die today, they would forever be remembered as the alliance who killed IAC and, umm.. KOS and... well, they roamed Providence a bit.  A legacy none can doubt.


Title: Re: War
Post by: Meester on December 27, 2009, 09:18:34 AM
NC whine thread although who gives a damn about Geminate?

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1240013 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1240013)


Title: Re: War
Post by: Endie on December 27, 2009, 10:27:38 AM
NC whine thread although who gives a damn about Geminate?

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1240013 (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1240013)

If the anomaly system worked then geminate would be awesome: 16 tech moons and easy empire links through both gates and jumps. 


Title: Re: War
Post by: Sir T on December 27, 2009, 01:31:15 PM
I said in a post on the game dev forum that I could see dominion creating a situation that the big boys fought to claim theregions next to empire and left the rest of 0.0 to rot.

I'm starting to feel a little bit smug now.

Oh and apparently RA and Solar Fleet are blue to atlas now.


Title: Re: War
Post by: Endie on December 27, 2009, 03:08:06 PM
I said in a post on the game dev forum that I could see dominion creating a situation that the big boys fought to claim theregions next to empire and left the rest of 0.0 to rot.

I'm starting to feel a little bit smug now.

Oh and apparently RA and Solar Fleet are blue to atlas now.

You can feel smug if you like but it's not actually happening, anywhere.

And is the solar/ra thing just the same "omg how could they betray us so?" goon panic from a week ago over temp-blueing for specific fights or something new and actually real? Please give a source on major, game-changing stuff like that. 


Title: Re: War
Post by: setar on December 27, 2009, 04:40:56 PM
Quesa, SCH: "We are Temp-NAP'd with Solar, yes. RA is not NAP'd and no standing orders for them."

RA/NC seem to be shooting each other though.


Title: Re: War
Post by: JustinMead on December 27, 2009, 09:17:36 PM
An alliance doesn't just fold overnight unless it was so new it lacked time to really gel.  Most alliances die over the course of a 6-9 month period, generally because of some internal event that may not even have seemed significant at the time (the betrayal of Black Avatar and giving the 49-U station to MC by FIX leadership was the "trigger event" for FIX).  An alliance leader's departure *can* be such a trigger event, especially if he ruled by keeping all the other leaders in contention against each other, or simply brooked no rivals.

BRUCE kinda just up and died depending on the way you look at it. It all started with the main fc's starting to show a burnout then fried stepping down.


Title: Re: War
Post by: Endie on December 28, 2009, 04:40:24 AM
Quesa, SCH: "We are Temp-NAP'd with Solar, yes. RA is not NAP'd and no standing orders for them."

RA/NC seem to be shooting each other though.


Heh, you believed Quesa. He is not a very truthful individual.

It sure is going to be a quandary for RA regarding whether to get their belongings out of Insmother and SP now. Are those positive standings granted by Atlas et al so that they can dock in order to do so real? Or is quesa telling the truth?

Quote

Today, at a meeting of the alliance was to take key decisions - exhibiting the positive Standings alliances Atlas, COW, Gentlemen Club at the time of hostilities in the region Geminate (2-3 months). Standings will be on display tomorrow at 16.00 on Eve. All mimbar RA will be given to dock at the station in insmazere \ skalding passer for the removal of their belongings (remaining there since time immemorial). After the operation in geminate, stands will be reset to neutral.

These are facts. And now, a little "why":
As time passes, we change, the world changes around us, and also, changing Eve. Those who yesterday was a friend, was not at all a friend. Those who were the enemy - are ready to support us, and offer what you need in our alliance.

Let us not deceive each other, RED can be bigger and better than what it is today. At various times, he contributed to the decline of different people. Our task - to revive him.
However, in the modern Eve, alone, our alliance will not be able to compete with such giants as the UK or the Atlas. And that's OK, because Only by joining forces with reliable allies, sharing common goals with us, we can win something and to hold (which is much harder).
These allies for us are the Legion of xXDEATHXx and Solar Fleet. We share common interests - the creation of the coalition, which would be able to help in defending their territories. The purpose of a decent, and, most importantly, achievable.

However, even collecting this coalition, it is difficult to resist the constant onslaught of meat from the north. I do not think anyone will argue that it is difficult to fight in the 300 against blob in the 800. Against this enemy, we need strategic partners - at the moment is the atlases. They tell us no friends, not friends. Nobody can guarantee that we will not be with them more than ever to fight (in fact, I am confident that we will), but these people are willing to help, and offer their help. And such aid, against a strong opponent, we will take.

At the moment, from this temporary alliance RED will station in geminate and tehnetsiumnye moon. What would give a very good income in ally Valleta (hence, compensation, cap navy, etc., etc.).
If further progress is to be successful - get even more. Opyatzhe will probably talk about our Space in insmazere. But to have all this, we should all make an effort to show that we are able to fly at ACT and achieve their goals.

Therefore, I want all mimbar RED Alliance realized that everything we do - we do for the alliance and for you. I want you to think about it, having overcome the emotions and support leadership building, which was on this board.

We do not lose anything anyway. But we can get a great deal. Must try to be friendly and strong, and all we get.

Not that I care. I give not two shits about Atlas. We've been blue and we've been red. So what?


Title: Re: War
Post by: setar on December 28, 2009, 05:42:27 AM
Since this is going to leak anyway (and since I expect ET to make the announcement on CAOD at some point): AAA is under new leadership; Manfred Sideous (HAVOC) is in charge as of this Sunday, with VSlash continuing to handle finances and industry. As ET pointed out on the russian forums, RAT will be dismantled in the next few months and assets transferred.

End of an era, really. That said, smoothed alliance transition of this scope I've witnessed so far.



Title: Re: War
Post by: MahrinSkel on December 28, 2009, 10:52:37 AM
Manfred Sideous?  Oh, those sorry bastards are *fucked*.  I know Manfred, rather well, and although his involvement in FIX's woes was obviously never honest misunderstanding (never trust a spy, you never know where their loyalties are, or if they even have any), it's nice to know we were dealing with the snake itself, and not just an alt.

--Dave


Title: Re: War
Post by: setar on December 28, 2009, 11:15:12 AM
Heh. Odd, I always found Manfred one of the few sane and trustworthy folks in FIX, and couldn't be happier with him in charge.


Title: Re: War
Post by: Sir T on December 28, 2009, 11:23:59 AM
Heh. All I'll say is I'm reminded of some "smooth leadership changes" in IAC


Title: Re: War
Post by: setar on December 28, 2009, 01:16:45 PM
Not claiming that this will work out, at all. For all I know the whole thing might collapse at the first problem. The transition however was handled without any emo, which to me is a novelty ;)


Title: Re: War
Post by: Sir T on December 28, 2009, 01:21:35 PM
Fair enough!   :awesome_for_real:


Title: Re: War
Post by: Endie on December 28, 2009, 01:36:09 PM
Goonswarm leadership changes, even the dramatic ones like when Remedial, the founder, stole everything and headed for the border*, have always been smooth, no matter how dire the surrounding circumstances.  There's a ritual to them, of course: Epsilon will make the usual hilarious call for an election; penifSmash or an equivalent will announce that they are the new leader on CAOD and people will still fall for it.  But everyone just shrugs and gets on with it.

Of course, it's a truism in Eve to say that things are a bit different in Goonswarm vOv

*Edit: Rem wasn't de jure leader at the time.  He just thought he should be.


Title: Re: War
Post by: MahrinSkel on December 28, 2009, 02:42:03 PM
Heh. Odd, I always found Manfred one of the few sane and trustworthy folks in FIX, and couldn't be happier with him in charge.
Notice I didn't say *which* set of sorry bastards.  Manfred is either the very best possible choice, or the very worst.  I guess it depends on where his loyalties lay.

--Dave


Title: Re: War
Post by: Simond on December 28, 2009, 05:03:39 PM
Now waiting for a Mittani announcement about clearing out -A-'s hangers and disbanding the alliance.  :awesome_for_real:


Title: Re: War
Post by: Meester on December 29, 2009, 09:31:50 AM
http://dl.eve-files.com/media/corp/Verite/influence.png (http://dl.eve-files.com/media/corp/Verite/influence.png)

According to todays map Quality Assurance lost sov. Perhaps the Jovians kicked them out in retaliation for the motherships?
 :awesome_for_real:


Title: Re: War
Post by: Phildo on December 29, 2009, 01:08:13 PM
Can anyone address the allegation that Evil Thug has been helping run Goonswarm for the last five months?

Quote
Evil Thug has spent the past 5 or so months helping run your alliance if you must know. That has got to be pretty embarrassing but it will be alot more embarrassing later and there is not fuck all that can be done about it either. He will continue in that capacity until needed as far as I know. He has not been in operational control of -A- for the last many months during RAT's and the alliances re-organization. A re-organization which apparently went un-noticed by you goons due to you being utterly inept and scared to fucking death of us. Not that you shouldn't be.

In any event, our re-organization is nearing completion just in time for you to realize it was even occurring. I will repeat here what we have been telling you faggots for the past 6 months or so....bring your weak ass to any part of the 1/3rd of EVE's territory which we or our allies control and prove that we are pretending to be a "worthwhile alliance". And quit with the chicken shit "we dont want your shitty space" meme you fucking pussies. In the meantime we will continue flying through NOL ganking random faggots on our way to casually helping to destroy the once respectable PL and their lackeys for shits and giggles.

What you see happening now in EVE that YOU cannot see is pretty much a race to Berlin. And you are sitting in the Führerbunker.


Title: Re: War
Post by: setar on December 29, 2009, 01:17:41 PM
Where is *that* coming from?


Title: Re: War
Post by: Phildo on December 29, 2009, 01:26:08 PM
The quote was lifted from Goonswarm's forums, but it originally came from a Fires of Heaven thread.


Title: Re: War
Post by: setar on December 29, 2009, 01:39:29 PM
Sounds like something Jack Noble would write.


Title: Re: War
Post by: Phildo on December 29, 2009, 01:45:15 PM
Is he still playing?  He was never very subtle and it's been months since he made any kind of announcements that I can remember.  Unless maybe he finally learned subtlety.


Title: Re: War
Post by: setar on December 29, 2009, 01:49:38 PM
He certainly is actively posting. Just can't figure out the original source of that message; while I do not have any inside knowledge to reject this it doesn't make any sense. ET, Andy and others have been awol since the Haargoth incident, give or take; and re-organization has only started in the last few weeks. If there was a re-organization going on prior to this they sure kept it damn well hidden.


Title: Re: War
Post by: Sir T on December 29, 2009, 02:10:18 PM
Anna Velarious (Jake Noble's char) was sucking Mollies member in Mollies 'threadnaught' about the horriblness of taking stations, so hes still subbed on that character at least.

I have to admit that post was bloody bizarre. No offense Setar (and I mean that, for what its worth) but that's what I would have expected from BOB at their most delusional. AAA always seemed more grounded to me.


Title: Re: War
Post by: setar on December 29, 2009, 02:20:23 PM
Still don't know who posted this -- for all I know this is an IT alt trolling folks? This is just plain bizarre, and if it's from an -A- pilot my current hunch would be 'delusional' as well, no offense taken at all :)


Title: Re: War
Post by: Endie on December 29, 2009, 04:36:20 PM
I did like that one.  Apparently he's going to continue his sterling work organising our alliance as long as needed.  It's the perfect cover because we'd never suspect a Russian in the directorate of being a spy.

If ET was running things it would certainly explain why we keep winning at the moment, though.


Title: Re: War
Post by: Sir T on December 30, 2009, 08:05:05 AM
In the theme of peculiar shit...

Quote
To: Atlas Alliance,

Sup Atlas.

Tonight was gonna be last stand in Y8R, we were preparing for a good fight following up on the last 2 epic fights we've had in the system where we have absolutely raped NC's 2:1 odds - in every sense of the word. But alas, WI have extended their bandwagon for tonight to not only include every single NC alliance, but also our beloved Goonswarm abandoning their friends PL in fountain to come shoot at Atlas tonight, moving capitals to the area.

We are not gonna give any of them that pleasure - we are in Geminate to have fun, get fights, provoke fights however we can, nbut ot to create a new blobby lag fest totally out of proportions for a system we don't want and don't need. We are standing down all operations in Y8R - bridges will be going up towards Eurgrana all night ending around 00:00 starting again before DT tomorrow and right after.

- If you are logged at the atlas POS, get on an alt, or ask on comms BEFORE you log on. POS will most likely be destroyed in excactly 24 hours from this mail is sent.
- Carriers ask for cynos in caps chan, we will get them for you at all hours.
- If you are unable to get out of system within the next 24 hours or unable to log on for a day or two - fear not. Geminate will be quiet again once NC has saved and repped the station and you will be able to leave by conventional means on your own.

Regroup in Eurgrana and stand by for further instructions on OPS, we will be holding on any major CTAs untill after new years eve. You have all been doing fantastic so far, let's keep it up and take a much deserved break from major ops for 2 days.

In other words, Goons posted an op to help NC and in response ATLAS cancelled their entire invasion of Geminate.

I'm not even spinning it. Thats basicly what happened.  :uhrr:

In response Solar Fleet reset goonswarm, claiming that bringing our capital fleet up to Geminate was a clear sign of agression.

I guess our caps blowing up IT SBUs in fountain at the time shows how we "Abandoned PL" https://killboard.goonfleet.com/km/438722

It does show a clue as to the reasons for this though
Quote
[ 2009.12.29 07:00:44 ] Bobby Atlas > i dare you to bring your cap fleet
[ 2009.12.29 07:00:46 ] Bobby Atlas > and the rest of the nc
[ 2009.12.29 07:00:48 ] Slippy Pete > alright just dont log off in the belts again
[ 2009.12.29 07:00:56 ] Slippy Pete > can you promise?
[ 2009.12.29 07:01:21 ] Bobby Atlas > i make no promises
[ 2009.12.29 07:01:23 ] Bobby Atlas > bring your cap fleet
[ 2009.12.29 07:01:28 ] Bobby Atlas > and we take it from there

So Atlas was planing to hang its capital penises out. Since I've always felt that Atlas is terrified of losing its capital fleet, any rumours of Goons moving their capitals up might have scared the shit out of Bobby. I admit thats total speculation on my part of course.

But still, Scavok posting an op causing the end of an entire invation is, like, the fastest campaign evah.  :uhrr:

But hell I was looking forward to heading up there :(


Title: Re: War
Post by: setar on December 30, 2009, 08:21:07 AM
I would have made you travel the 60+ jumps before canceling the op, to be honest.


Title: Re: War
Post by: Sir T on December 30, 2009, 08:25:19 AM
Yeah, I agree with you, I would have done the same thing. That would have made sense.


Title: Re: War
Post by: Jayce on December 30, 2009, 08:33:49 AM
Stop agreeing, you two.


Title: Re: War
Post by: Sir T on January 02, 2010, 09:51:38 AM
In yet more exhilarating News. Sot lat 2 corps mergeing... That caused sov to drop in another of their station systems. This caused a massive fight in IT primetime, where goons et all were outnumbered 3 to one. The results speak for themselves

They had: 5t 79d 23c
We had: 10t 56d 28c & 40 odd support

Kills: 49d 1c & their support fleet
Losses: 29d 2c

http://www.it-kills.us/?a=kill_related&kll_id=120139

Vid here http://www.youtube.com/watch?v=XsBsPp0aTzI

However they succeeded in killing the PL TCU. However it would not have made a blind bit of difference as goons had accidentally taken the station earlier, and the station instantly regenerated to 100% armour and shields. Since the station and TCU would have been different alliances, the tcu would have remained vulnerable. It was a Pyrrhic victory for no gain. IT were then allowed to take the system (and I'm not going to even bother trying to defend or understand that decision)

However In a bit of douce baggery, today the corp that owned Y-2 left just when IT had a 300 man fleet up 'to kill a tower'. In other words, they got paid off to bail in IT prime on a weekend when IT had a fleet up. Its going to be all hands on deck for both sides battle tonight I think.

That makes 2 stations that have been practically gifted to IT and 0 that have been conquered straight, and a third that has been giftwrapped. :facepalm:


Title: Re: War
Post by: Phildo on January 02, 2010, 06:04:54 PM
Local in Y-2 is currently just shy of 1300 and we're learning all about lag in an un-reinforced system.  Supposedly the first few people who jumped in were bombed from 100km, and most of us have been trying to load grid for well over half an hour now.  It's hard to say whether or not we'll actually load grid before the TCU goes online.

Edit: As a follow-up, after 2 hours of failing to load the grid some people started being shot up by IT battleships so I've decided to log out.  No progress thus far.


Title: Re: War
Post by: setar on January 02, 2010, 07:08:13 PM
Why the hell did you jump into system? To give IT an easy morale boost? That sure as hell is working.. it's a non-reinforced system, with 600+ IT and allies set up around the TCU. The reason nobody is losing more is because they decided to keep hugging the TCU, and the bomber fleets are out of torps.



Title: Re: War
Post by: Phildo on January 02, 2010, 07:11:34 PM
That would be a question for our FCs.  It seems pretty obvious in hindsight, but I think we were counting on the node totally crashing and everyone being equally disadvantaged.


Title: Re: War
Post by: setar on January 02, 2010, 07:18:19 PM
Quite a bet. Two PL titans down already, more bubbled from what I can see. At least it's none of the NC's ships so they might be willing to come back for round two.

Think the current battle plan in Dominion simply boils down to "be in system first".

Edit: Make that four titans now.


Title: Re: War
Post by: Phildo on January 02, 2010, 07:24:03 PM
From an outside perspective, this is pretty fantastic.  For having been there, it was the single shittiest experience I've ever had in this game.


Title: Re: War
Post by: slog on January 02, 2010, 07:27:29 PM
Quite a bet. Two PL titans down already, more bubbled from what I can see. At least it's none of the NC's ships so they might be willing to come back for round two.

Think the current battle plan in Dominion simply boils down to "be in system first".

Edit: Make that four titans now.


Enter System
Drop TCU
Win

???


Edit: The same thing happend to NC.  Was that node reinforce?


Title: Re: War
Post by: Phildo on January 02, 2010, 07:30:54 PM
No, a lot of the failure rests with us for cynoing every single person in at once, apparently all in the same safe spot.

The rest of the failure is CCP's mechanic for reinforcing nodes apparently requires an intervening downtime, so it was absolutely impossible for them to do anything about the lag.

And a small tactical victory for IT in NOT reinforcing the node, even though I'm sure they knew what would happen at least 24 hours in advance.  The question is, does that qualify as a petitionable abuse of a game mechanic if they did?


Title: Re: War
Post by: slog on January 02, 2010, 07:33:26 PM
Blame the players because the game doesn't work?


Title: Re: War
Post by: setar on January 02, 2010, 07:39:15 PM
More 'blame the players for knowing the game doesn't work but deploying anyway'. Pre-Dominion jump-ins have been hit and miss, sometimes it works out for the defender, sometimes it doesn't. With Dominion every single fight so far favoured the defender. There are now 4 titans confirmed dead at the PL/SOT cyno to which the IT fleet had to warp, yet they loaded grid (unlike PL).

Also not helping: jumping out then quitting while blackscreened puts you at a safespot in the original system. Quite a number of dreads and carriers killed by probing bombers that way.


Title: Re: War
Post by: Sir T on January 02, 2010, 07:49:10 PM
I just spent 3 hours in game staring at a black screen. when IT bombed is from 100kms away. This despite everyone else in eve if you fire bombs in heavy lag the bomb explodes in your face. Before we went in AAA lost 40 bombers that way.

With IT they fired bombs and they went 100 kms and exploded right on top of us. Perfectly. Then my logistics ship was shot to bits in real time without me able to do a damn thing.

Then they are able to move around probe down capitals and destroy them with bombers. Then trap titans, siege blow them up etc. While I'm staring at a blank screen and playing stuff on my laptop.

Bullshit.

I'm sorry if I come across as mad but in Eve I am a warrior. If I die in a fight, big deal. Dying while not even loading grid for 2 hours?

Sorry for venting here, dominion has brought back the old shitty bob lag. I'll give it it whoever planned this. They knew that they would have a jammed up node when they paid off that SOT corp and knew they would be able to drop a tcu and get it on-lined before the node could be reinforced at downtime. That's a serious exploit as far as I am concerned. And quite frankly I'm tired, I've been up all night for this and I don't feel like giving ccp my money for this crap. And I don't want to face another night like tonight ever again. I'm getting too old for this shit.

I think I'll do something more fun like have an ingrown toenail. Oh and I've just been told the titans never even saw themselves get shot.

I think I'll go install LOTRO now.


Title: Re: War
Post by: setar on January 02, 2010, 07:53:53 PM
Fully understand this on a personal level, and probably would do the same. On a meta-game level it feels like a bizarre world when GS advocated (exploited?) the same broken game mechanics in JV1V, and is now on the receiving end. Although from what I've been seeing losses were mostly PLs.

Anyhow. This isn't about losses, but lack of a game. No caps, let alone supercaps should die this way.


Title: Re: War
Post by: JustinMead on January 02, 2010, 08:05:32 PM
we just lost about 5 titans  :oh_i_see:
(http://i49.tinypic.com/2mc82yx.gif)


Title: Re: War
Post by: Phildo on January 02, 2010, 08:11:26 PM
Goonswarm lost a ton of shit to the initial bombing runs, but I'm sure most of the KMs disappeared.


Title: Re: War
Post by: Sir T on January 02, 2010, 09:17:43 PM
Was chatting with some of the bomber pilots we had already in system about it. Basically he said that IT came in, bombed away, left and then came in again and bombed multiple times. He never saw them. And He was all ready in system and loaded.

You figure that one out.

Oh and a spy killed the NC fleet that had loaded grid by squad warping them to an it tower with their entire fleet waiting.


Title: Re: War
Post by: Comstar on January 02, 2010, 10:52:33 PM
Jumped in. Took 30 minutes for the system to load. 30 minutes for chat to load. Then...nothing. After another 30 minutes I got my ships insurance money and evemail.

Logged out and in again a few times, took 2-3 hours to get past the black screen and local was down to about 300.  Then I was stuck in a ship missing half its mods, 50% structure and all my shields back. And now I can't move and I'm sitting in the middle of a graveyard of ships. Self-destruct works in that it destroys all my mods, but the ship stays intact.

After another hour or so, I eject from my ship, but still can't move. Log out, login, and now I'm at planet one any my claymore is 3k away and I'm in my pod. There's also an empty blue faction battleship 100km away.

I get back in my ship and now I'm truly a ghost. I can warp around between gates, get cought in the bubbles, but the enemy does not see me. However, neither can traffic control and I have an entirety of "this gate is under traffic control please wait 3 minutes"  over and over again.

Also ALL my skill points are gone, my implants are gone and I am missing 5 years worth of training.


CCP so far has said nothing about the skill points, and they won't let me out of the system until "their investigation is complete". My character has gone to Eve-Hell and I am trapped for entirety at a gate that never lets me jump. I am doomed to roam Y-2 forever.


Title: Re: War
Post by: Fordel on January 02, 2010, 11:05:46 PM
Did the latest expansion do this (this being the lag/fail/crash etc)?



The last year it sounded like Lag was under control, like it still took 10-20 seconds to fire a gun, but it was reliable and predictable.


Title: Re: War
Post by: Reg on January 02, 2010, 11:58:42 PM
This wouldn't be the first time a new patch as has brought back an old bug.  Luckily, CCP have been fairly good about figuring them out and fixing them. Hopefully, they'll be good about it this time too.


Title: Re: War
Post by: Phildo on January 03, 2010, 12:13:50 AM
The main problem here was that the node wasn't reinforced.  However, even so people have been encountering more lag in Dominion since day one.  The NC, Tri and Atlas can attest to that.


Title: Re: War
Post by: Sir T on January 03, 2010, 01:13:22 AM
No, i don't buy that. We've faught in unreinforced nodes before. It was nothing like this before Dominion.


Title: Re: War
Post by: Endie on January 03, 2010, 02:10:10 AM
There is a precedent for reimbursement when game mechanics are this obviously to blame for a disaster: the NC loss during the Max campaign. To the threadnought! 


Title: Re: War
Post by: Simond on January 03, 2010, 03:18:30 AM
The funniest thing about all the "Now on to Delve!" from IT in the EVE-O/Crapheap/etc threads is that they've basically taken systems when SoT has screwed up (:tinfoil: or sold out :tinfoil:) and, well, SoT doesn't own Delve.

If they have any sense, they'll keep attacking Fountain. And hey, with any luck that'll speed up Viper Shizzle and his corp of mongoloids inevitable return to Triumverate Mk. whatthefuckever and then we can invite the good parts of PL into Querious or something.  :grin:


Title: Re: War
Post by: setar on January 03, 2010, 03:23:34 AM
Attributed to Phreeze:

Quote
"1/100th of us maybe loaded grid. Those would be the few dudes who tried to shoot off the tacklers and bombers.

The NC fleet got squadwarped squad by squad by a spy to the hostile pos over the course of an hour and didn't know it was happening until a goon who had already been in local reported us dying there. We never saw the light of day.

I tried to tell the people running these fleets how to properly get in system in heavy lag (as we did successfully with 500+ people into a heavily lagged system in geminate recently) and I thought that was the method that we were going to be using.

For the 2 minutes or so my command ship had the grid (it became unresponsive shortly therafter) I was able to see that all of our cynos had gone off within 10km of each other, not in seperate grids and time staggered to reduce lag on the system, and that a cap and titan fleet had cynoed in as well.

Once you take out the fact that this fight would have worked pre-domi, this fleet died because people did not listen to those of us who do know how lag works post-domi. They learned the lesson the hard way.

Theres also not a chance in hell these titan's get reimbursed IMO, so those expressing their outrage can stop bandying about that rallying cry.

All in all, it was a pretty disapointing evening when compared to the epic fight it could have been (a dozen or more titans on each side, even capital numbers, huge ass support fleet, bombers on both sides..."


Title: Re: War
Post by: IainC on January 03, 2010, 05:27:54 AM
I apparently got podded whilst offline. I lost my ship about 3am Eve time, got the insurance mail and the money. My modules disappeared from the HUD (never did load a ship model for either my Megathron or my pod) and I hung around for a bit to see what was going on. Tried warping to things in my POD a few times to see if anything happened (it didn't) so I crtl-q'd about 20 minutes after the insurance notification. Gave it 20-30 minutes then tried logging in again. The character screen said I was in Y-2 in a pod so I didn't bother logging in fully figuring I'd fly my pod back to NOL after DT. Just logged back in now and I'm in a fresh clone in NOL. The mail from my clone activation is timed 04:12 which was about half an hour after I went to bed.

I'm going to petition that, between my clone and my implants that cost me about 50m.


Title: Re: War
Post by: Endie on January 03, 2010, 05:59:54 AM
Leaving aside the toss-of-a-coin which is CCP's reimbursements policy, the best thing for the anti-IT coalition at the moment would be for IT to try and take Delve on the bounce.  The smartest thing for them to do at the moment would be to push on and try and take a remaining SoT station system conventionally.  Even the remaining Bulgarian SoT are broken, PL were already fragile, and Goons detest incompetents who squander our efforts in winning them
ir fights.

The real idiocy here is whoever said to Bulletproof Monks "we're booting you out of SoT and your station PS please give Goonfleet that station.  In that order."


Title: Re: War
Post by: slog on January 03, 2010, 06:53:30 AM
So it looks like the new SOV mechanics result in Time Zone wars that the defender will always win?

Just quoting myself for posterity.  I should elaborate:

Defender = "whoever is there first, which will always be Euros due to their Time Zone being before the US timezone"



Title: Re: War
Post by: Pezzle on January 03, 2010, 07:17:58 AM
CCP market the game highlighting these huge combats, why should they be excused from accountability?  Obviously we should accept losses.  That is not a valid claim or the real issue.  Who buys a product with the expectations it will under perform?  One of the primary reasons I detest mass combats is exactly this, who knows what side (if any) will get to do anything at all.  I realize we are all wasting our lives playing games, but who plays Eve to not be capable of logging in or having a functioning interface?


Title: Re: War
Post by: slog on January 03, 2010, 07:22:40 AM
CCP market the game highlighting these huge combats, why should they be excused from accountability?  Obviously we should accept losses.  That is not a valid claim or the real issue.  Who buys a product with the expectations it will under perform?  One of the primary reasons I detest mass combats is exactly this, who knows what side (if any) will get to do anything at all.  I realize we are all wasting our lives playing games, but who plays Eve to not be capable of logging in or having a functioning interface?

I wasn't around back then, but I'm pretty sure EVE has, for a majority of the time, been incapable of handling 600+ sized fleet fights.  The only thing that will get their attention is mass subscription cancellations.  While CCP is laughing all the way to the bank, it's up to the FCs of large fleets to understand how to move their fleets most effectively from system to system.



Title: Re: War
Post by: Pezzle on January 03, 2010, 07:31:44 AM
Yeah, there is a place where personal responsibility begins.  Having FC's who understand 'how lag works' is only part of the solution.  What level of performance is considered acceptable?  10 minutes delay?  20?  How long should it take to log in?  Would a 200 x 200 x 200 battle even function?  300?  What is reasonable? 


Title: Re: War
Post by: slog on January 03, 2010, 07:35:22 AM
Yeah, there is a place where personal responsibility begins.  Having FC's who understand 'how lag works' is only part of the solution.  What level of performance is considered acceptable?  10 minutes delay?  20?  How long should it take to log in?  Would a 200 x 200 x 200 battle even function?  300?  What is reasonable? 

Reasonable = "Whatever your suckers customers will continue to pay for.


Title: Re: War
Post by: Endie on January 03, 2010, 07:53:57 AM
A couple of months agpo this fight would have worked, and would have been awesome.  CCP asked for help finding the problem that is causing horrendous lag spikes a couple of weeks agp: it's a known problem.  I suspect that, two months from now, a fight like this will work again.  The very scale of the cock-up in terms of lost titans is why I see them being reimbursed.

I was saved from this, since I bought a new PC a few days ago an, after reading Himo's post here, by the time I installed evemap and teamspeak 3 (finding out it wouldn't work) I'd missed the jump bridges and jabber was making it clear that bringing my carrier was A Bad Idea.  Disappointed, I left for the night, though not before saying in an F13 channel that Y2 was going to eat cap fleets.

As an aside, I replaced my 17", 1600 dollar Vostro from last year with an 11.6" Acer 1810TZ netbook at only a little over a third of the price, with four times the battery power and the little bugger runs two Eve clients brilliantly.  I would hugely recommend it.


Title: Re: War
Post by: Nerf on January 03, 2010, 08:26:18 AM
Your netbook runs 2 eve clients? Jesus I just dropped $1k on a badass gaming asus to play Eve because my T400 ran it like ass.

Truly though, the lesson here is that the only way to win is not to play the game - I spent last night watching Up with the girlfriend, which was probably almost as depressing as that fight would've been.


Title: Re: War
Post by: lac on January 03, 2010, 08:55:25 AM
Here's (http://www.youtube.com/watch?gl=GB&v=WERqUb0G6vQ) the video from this epic space battle (should anybody wonder what the trashing looked like while they were loading grid).


Title: Re: War
Post by: Endie on January 03, 2010, 04:05:25 PM
Hey, look at all those reimbursed or otherwise not-dead-after-all subcaps, caps and titans.

Course, we still lost Y2- :(


Title: Re: War
Post by: setar on January 03, 2010, 04:48:17 PM
My understanding is that they are replacing support ships and caps that died after their 15 minute logout-timer only; and that no titan has been replaced yet?


Title: Re: War
Post by: 5150 on January 03, 2010, 10:53:10 PM
I have absolutely no faith in CCP's reimbursment policy after I recently autopiloted into low sec with no warning prompt (note: I have _never_ disabled the low sec prompt on that character) in retrospect my mistake was not setting the autopilot for the last high sec system  :ye_gods:

It all appears to come down to what is shown in the server-side logs


Title: Re: War
Post by: Sir T on January 03, 2010, 11:21:49 PM
A couple of months agpo this fight would have worked, and would have been awesome.  CCP asked for help finding the problem that is causing horrendous lag spikes a couple of weeks agp: it's a known problem.  I suspect that, two months from now, a fight like this will work again.  The very scale of the cock-up in terms of lost titans is why I see them being reimbursed.

I have to admit, I agree with this. Whatever CCPs faults, they have shown themselves to be pretty committed to rooting out lag and screw ups like this, and up to Dominion they have done a reasonably good job. The last year or so of reasonably smooth fights has been pretty damn fun, win or lose, and I think CCP are pretty committed to clearing that stuff up.

(You see, I'm reasonably positive when I'm calm  :grin: )


Title: Re: War
Post by: lac on January 04, 2010, 12:47:13 AM
Did they get enough people for their tests with pre-dominion and dominion code fleet battles on the test servers? I saw a requests for participants a bit back but didn't hear anything about it since.


Title: Re: War
Post by: tgr on January 04, 2010, 01:03:22 AM
They haven't run those yet, the dates scheduled for this is the 5th (0.0) and 7th (lowsec). I definitely plan to be there, I just hope to god I get my PSU replaced, and that the gtx isn't hosed as a result. Going from 2 monitors with plenty of horsepower to drive them to 1 with next to none is pretty awesome. :oh_i_see:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1238523 for reference.


Title: Re: War
Post by: Sir T on January 04, 2010, 07:45:29 AM
Thanks for that. I'll defo try and be there tomorrow

By the way, in a are bit of comedy from the other night, guess who is the only pilot in eve crap enough to lose a covert ops frigate to fleet so desynced it can't even see to shoot?

Thats right, our good friend Mollie

https://killboard.goonfleet.com/km/439801

:why_so_serious:


Title: Re: War
Post by: Viper ShizzIe on January 05, 2010, 12:52:35 AM
And hey, with any luck that'll speed up Viper Shizzle and his corp of mongoloids inevitable return to Triumverate Mk. whatthefuckever and then we can invite the good parts of PL into Querious or something.  :grin:

bawwwwwwwwwwwwww

On a side note, if OSHIT ever decides to leave PL I have some fucking hilarious logs to dump.


Title: Re: War
Post by: lac on January 05, 2010, 02:41:57 AM
PL titan massacre now in handy strip form:

Any confirmed supercap reimbursements yet or is it still under investigation/denied?


Title: Re: War
Post by: Viper ShizzIe on January 05, 2010, 01:56:52 PM
Some dreads have been reimbursed, titan petitions got to the lead GMs yesterday.


Title: Re: War
Post by: Endie on January 05, 2010, 02:27:23 PM
Listen up, Shizzle: with only 6 posts, all in eve-related threads, don't think you can just swan into our corp when you run out of titans.

Also, we heard a bloke was leaving last week so we offlined a POS and ganked his ratting drake.  Oh yeah.


Title: Re: War
Post by: Jayce on January 06, 2010, 07:44:39 AM
Listen up, Shizzle: with only 6 posts, all in eve-related threads, don't think you can just swan into our corp when you run out of titans.

Also, we heard a bloke was leaving last week so we offlined a POS and ganked his ratting drake.  Oh yeah.

 :ye_gods:

(http://upload.wikimedia.org/wikipedia/en/a/aa/Hurley_logo.jpg)

 :drill:


Title: Re: War
Post by: Pezzle on January 07, 2010, 07:35:44 AM
Quick Providence update.  More than a week ago Providence forces decided to destroy the two SF staging towers in Kamela.  This was done on the 30th.  Yesterday Jade decided to WALL OF TEXT us all and remind us that losing is winning, isk war, rescue ops, choke on the wrecks of their ships etc.  Apparently Revan, who is Jade's once and future love or some such, gave Jade 38,000 slaves.  Now, Jade is either lying about the slaves being at one of the towers or is a psychopath who deliberately put the slaves in danger just to 'rescue' them for a PR stunt.  Either is rather irrelevant since we came to destroy the towers (which we did).


Last night in sv5 (catch) Providence and Goon forces ran across each other and started fighting.  Next door in HED it seems Goons had tackled some Titans or whatever.  As we all know, Goons love shooting AAA and love shooting caps.  It was decided that we should stop shooting each other for a moment and go shoot cap ships!  Only one carrier was still tackled at the start but AAA warped in more.  In the end 10 carriers and some support died to Providence/Goons+Zaf for minimal losses.  There is a CAOD thread about it that started with very little content.  That did not stop Butterdog from white knighting in.  A Paxton person gave a quick overview of the fight.

No doubt we are back to shooting each other at the time of this writing.  


Title: Re: War
Post by: Predator Irl on January 07, 2010, 09:16:28 AM
Quick Providence update.  More than a week ago Providence forces decided to destroy the two SF staging towers in Kamela.  This was done on the 30th.  Yesterday Jade decided to WALL OF TEXT us all and remind us that losing is winning, isk war, rescue ops, choke on the wrecks of their ships etc.  Apparently Revan, who is Jade's once and future love or some such, gave Jade 38,000 slaves.  Now, Jade is either lying about the slaves being at one of the towers or is a psychopath who deliberately put the slaves in danger just to 'rescue' them for a PR stunt.  Either is rather irrelevant since we came to destroy the towers (which we did).


Last night in sv5 (catch) Providence and Goon forces ran across each other and started fighting.  Next door in HED it seems Goons had tackled some Titans or whatever.  As we all know, Goons love shooting AAA and love shooting caps.  It was decided that we should stop shooting each other for a moment and go shoot cap ships!  Only one carrier was still tackled at the start but AAA warped in more.  In the end 10 carriers and some support died to Providence/Goons+Zaf for minimal losses.  There is a CAOD thread about it that started with very little content.  That did not stop Butterdog from white knighting in.  A Paxton person gave a quick overview of the fight.

No doubt we are back to shooting each other at the time of this writing.  


Goons and CVA should meet in GE (catch) and do this. I would quite enjoy it  :why_so_serious:


Title: Re: War
Post by: Phildo on January 08, 2010, 08:17:28 AM
At the moment a 300+ man fleet consisting of AAA, Ushra'Khan, Systematic Chaos and their allies is invading 49-U.  Again.   Is this in retaliation for Libertas Fidelitas' attempt at taking sov in SV5 yesterday, or the minor carrier massacre in HED?  I am anxiously awaiting the new round of CAOD posts that will come of this from both sides.


Title: Re: War
Post by: setar on January 08, 2010, 09:13:35 AM
No, that is a coincidence. Think we were semi-surprised by the Libertas SOV attempt (in four systems, btw, multiple times).

Edit: Or to quote Xeliya from IT:

Quote
Cats out of the hat now, multiple PL stations are being seiged and most remaining highends have been reinforced with good timers.


Title: Re: War
Post by: MahrinSkel on January 08, 2010, 12:34:07 PM
Looks like, since IT has managed to hold up their end in Fountain, AAA is giving them a diversionary attack in Querious that will keep the goons from giving their full attention to that front while the sov timers tick up there.  It's not a feint, because a threat to cut through 49-U is an existential threat to Period Basis occupants.

--Dave


Title: Re: War
Post by: Sir T on January 08, 2010, 12:43:16 PM
Looks like the bad guys consistent and consistently denied massive numbers advantage might finally pull things their way.  :grin:

[Edit] Oh and tell him its "Cat out of the bag", not "cat out of the hat". Shades of Biff Tannen there.  :awesome_for_real:


Title: Re: War
Post by: setar on January 08, 2010, 01:36:40 PM
Xeliya's beyond help. That's the least smack-y post I've seen from him in ages. And yes, as Mahrin said, this should give IT the window they needed. The NC is also seeing renewed attacks and just lost a titan for good measure.

Quite interested to see what CVA does next; the timing of sov attacks just as we were about to launch an attack on 49-U looks more than just mere coincidence to me.


Title: Re: War
Post by: Gets on January 08, 2010, 02:06:41 PM
A large 0.0 alliance has two strategic choices in Eve: 1) Do the obvious & 2) Do nothing.


Title: Re: War
Post by: Pezzle on January 08, 2010, 02:20:37 PM
LFA making a sov challenge to brunt an attack on 49U?  That is a mighty fine tinfoil pimpsuit your are sporting.  Events could be on their own timeline or motivated by a perceived opportunity.  As for what CVA is doing?  Not paying attention affords me the luxury of coming here and honestly saying I have no idea!


Title: Re: War
Post by: setar on January 08, 2010, 02:58:02 PM
LFA making a sov challenge to brunt an attack on 49U?  That is a mighty fine tinfoil pimpsuit your are sporting.  Events could be on their own timeline or motivated by a perceived opportunity.  As for what CVA is doing?  Not paying attention affords me the luxury of coming here and honestly saying I have no idea!

Plenty of tinfoil, yes :) But the temp blue carrier incident plus Sov attack exactly one day before the scheduled attack on 49-U at least provides some weak foundation for it. Really!



Title: Re: War
Post by: Endie on January 08, 2010, 03:16:26 PM
Outnumbered and surrounded, you surely won't begrudge us some imaginary allies, will you?


Title: Re: War
Post by: Pezzle on January 08, 2010, 05:37:43 PM
Shooting Caps is more fun than shooting Drakes?  I am not sure what sort of answer is expected.


Title: Re: War
Post by: setar on January 09, 2010, 01:26:15 PM
The imaginary allies just anchored another TCU in F9E. Still trying to figure out if they really got 500 folks into fleet which would be damn impressive, just not sure I'm being trolled.

.. aaaand HED station under siege, about 500 hostiles confirmed. I hope GS paid well ;-)


Title: Re: War
Post by: Sir T on January 09, 2010, 02:08:41 PM
I think what it shows is something new. Up till now, Alliances could throw everything into a war as they could count on the utter drudgery of POS warfare to keep them safe. NOW it seems they have to think about defense more. They strip their territory of players and, if people arn't scared of them, they start getting invaded left and right. People cant count on their internet propaganda anymore to stop people, and if they cant count on that they cant strip their alliance territory in huge blob attacks.

An interesting development.


Title: Re: War
Post by: Endie on January 09, 2010, 02:41:03 PM
Well, I suppose forcing space-holding) alliances to focus on close to home was what CCP said they wanted.


Title: Re: War
Post by: MahrinSkel on January 09, 2010, 03:52:25 PM
We may wind up with "Turtling" ala 2004, pre-POS warfare.  If manpower is your only effective defense, you don't want to squander it on offensive operations (unless you're currently spaceless, with nothing to defend).

--Dave


Title: Re: War
Post by: Sir T on January 10, 2010, 01:17:02 AM
FRESH FROM INTERSTELLAR CORRESPONDENTS

http://www.eveonline.com/news.asp?a=single&nid=3657&tid=7

Quote
breaking news: battle raging in goonswarm claimed 49-u6u system reported by ISD Magnus Balteus | 2010.01.10 05:53:27 | NEW

49-U6U, Querious - Over 547 ships have been lost in the last 24 hours and 216 of those in the last hour alone as GoonSwarm repels a Systematic-Chaos and Against ALL Authorities invasion of this GoonSwarm held system. SBUs have been deployed and battles are raging around them.

Hratli Smirks of GoonSwarm explains what he believes to be the reason for the attack in 49-U6U: "Are you aware of Liam Fremen? He runs Sys-K. He has a huge [expletive deleted] for us literally...and he decided to invade us. Mostly to help out Molle, on account of he has this [affection for] Molle (he runs IT alliance)... Also, 49-U is the border to AAA space and that's basically as much effort as you can expect from AAA [and] allies"

Although Goons appear to be holding onto the system, Hratli reports that "AAA renter" Ushra'Khan has killed 78 GoonSwarm carriers. What impact those losses will have on the ongoing defense of the system remains to be seen.

A representative from Systematic-Chaos was contacted but leadership declined to comment while the operation was still ongoing.

Details will be reported as more information becomes available.

 :awesome_for_real:


Title: Re: War
Post by: Endie on January 10, 2010, 01:42:57 AM
Since this is a no-trolling thread it should be pointed out that the ISD correspondent is dumb and fell for that there "does he know anything about 0.0 or does he just parrot what he is told?" trap.  All 78 of those carriers are safely in their owmsrs' hangars.

As regards the 49- fight last night it was narrowly lost, but I'm a lot more sanguine now about what will happen in the upcoming weekday fights. It was a near-run thing despite the historic inability of GS to match enemies on Friday and Saturday nights and the odds against our enemies keeping this up for three more timers On euro work nights and us prime are sizable.

In other news CCP seem to be absolutely unbelievable idiots over not handing back a station lost purely because of bugged mechanics in geminate, tri finally took the P2 station from the other half of the north (who need to learn how to focus on one campaign at a time), and if bu jinkan didn't troll me then PL are en route for Jita, which would leave GS rather exposed.   


Title: Re: War
Post by: Sir T on January 10, 2010, 02:00:53 AM
Yeah to clarify it was referencing a rather silly and inacurate  post made on SHC (I think) during the battle by a rather less than straightforward Uhsra'khan member...

Quote
Local down to 790. Goons were mostly killed or inside their POS shields. We got a couple carriers I think and a bunch of BS/Support.

Once this was reported in local in 49-, the Goonswarm members felt it their duty to roleplay losing their carriers every 5 seconds.  :grin:

In all seriousness it was a really hard fight and went on for several hours with us badly outnumbered. Outnumbered to a very surprising degree for the timezone it has to be said, but it was a weekend I guess. They finally got the hub reinforced around 5:00 and immediately went to their towers and logged with hardly any smack from them in local. Strategic victory for them.

The station comes out tonight.


Title: Re: War
Post by: Slayerik on January 10, 2010, 02:13:55 AM
Let's add 20 to the D.


Title: Re: War
Post by: setar on January 10, 2010, 08:40:16 AM
Still think we are doing this wrong. It's almost impossible to take an actively defended station, and the final station timer will probably see to this. Dominion expects you to take stations after the enemy has been defeated. Set up camp in his territory, secure the area, roam. Once coordinated defenses collapse go for the stations and Sov.

Problem of course is that this requires you to live in these systems, exposing the home territories for weeks.. which is probably exactly what the designers had in mind.



Title: Re: War
Post by: Endie on January 10, 2010, 09:08:59 AM
Yeah I'd be concentrating on interdicting movement, getting Nync to gank incautious jump freighters and rorqs, shutting down jump bridges,

Trouble is that if your target has good resilience then your fleets start to dwindle and you get hot-dropped; jump bridges keep getting re-routed (and we have literally hundreds of spare towers, like many alliances now).  You could try the R64 thing, of course, but unless you kite every single one (and they are spread across many systems) then you're in for a hard time over a longish period.  Especially as they'll keep having to be repped as they get re-reinforced, being in your targets' space.

AAA et al seem to be making the same mistake we made in Delve I: trying to win the war on the bounce after the occupants have had some discouraging welps.  That may reflect their lack of faith in their ability to grind out a win over months, or it may be rashness, or it may be a wise gamble based on stuff I don't know about.


Title: Re: War
Post by: Phildo on January 10, 2010, 09:27:10 PM
As of about an hour ago, the station in 49- was repaired and all the sovereignty blockade units were destroyed.


Title: Re: War
Post by: Endie on January 11, 2010, 02:52:23 AM
Needs more hostiles.  AAA, Sys-K, Coven & UK are incapable of taking a well-timed system from GS and ZAF (I don't think that there were any Rebellion there, unsurprisingly, nor do i think that AAA C on the other side played much part) for a variety of reasons, most TZ-based, some not.

Of course, we're going to get more hostiles, pretty soon, and at that point this will be a lot more tricky.  Every chance we will probably start losing ground.  Once a certain level of capital and super-capital advantage is reached, the attackers will have a degree more liberty to operate.

This war will be decided by Goonswarm diplomats and CCP's developers.  I can think of a believeable scenario in which we lose stations - including 49- and NOL - and an equally believable one in which we throw IT out of Fountain.  The truth is liable to be somewhere in-between.

Only-tangentially-related note for those who don't know: Pulsar Inc, a c.250-ish strong Francophone corp from TCF (though not entirely French) will be joining Goonswarm.  While that's good for us Euro-TZ Goons (I like Baline Aegis), it leaves TCF looking rather vulnerable in Deklein with only 1200 people holding a big chunk of rich space.  Based on our experience with Russian-speakers OEG, I think that we'll assimilate Pulsar rather better than PL did Section XIII.  This is good for me, too, because I am working on improving my French.


Title: Re: War
Post by: tgr on January 11, 2010, 03:10:33 AM
There were actually a few rebellion popping in, I believe, right at the end of the day. I remember something about them wanting to pop in with dreads to "do something". i forget the exact details as it was getting close to 7am and I felt like trying to get a few minutes of shut-eye and headed back.


Title: Re: War
Post by: slog on January 11, 2010, 07:09:23 AM
So are we saying that the best way to take territory with the new Sov system is to attack multiple systems at once and make the defenders choose which one one they want to defend?


Title: Re: War
Post by: Predator Irl on January 11, 2010, 07:26:11 AM
So are we saying that the best way to take territory with the new Sov system is to attack multiple systems at once and make the defenders choose which one one they want to defend?

No the best way to take territory post dominion is to blob a system without informing CCP, lag it out and hope for the best.


Title: Re: War
Post by: Endie on January 11, 2010, 08:04:02 AM
There were actually a few rebellion popping in, I believe, right at the end of the day. I remember something about them wanting to pop in with dreads to "do something". i forget the exact details as it was getting close to 7am and I felt like trying to get a few minutes of shut-eye and headed back.

Well, by that time the op had been going on for six hours and it was pushing for 10am even in western Russia.


Title: Re: War
Post by: setar on January 11, 2010, 09:06:59 AM
The multiple system attack was in effect, basically -- between IT, Atlas, the TRI blob and -A-. Although I'm not convinced that GS would have been willing to help a prop up a failing PL anyway, attack on 49-U or not.

-A- needed _some_ attack as a wakeup call as well, so 49-U made sense. Taking it would have been a wonderful surprise, but I think only the somewhat more optimistic alliance members expected that to be a realistic scenario if GS defended actively. Even without the CVA distraction I don't see us taking that system without either additional blobs, or actively living in the area and giving up other parts of the 'homeland' in exchange.



Title: Re: War
Post by: 5150 on January 11, 2010, 09:09:29 AM
Any news on the CVA front btw?


Title: Re: War
Post by: Endie on January 11, 2010, 09:35:07 AM
The multiple system attack was in effect, basically -- between IT, Atlas, the TRI blob and -A-. Although I'm not convinced that GS would have been willing to help a prop up a failing PL anyway, attack on 49-U or not.

If AAA had not attacked 49-, and I had been free to do what I liked with the GS fleets, I would have put them in Pure Blind to save that system.  You've got fleet, waffe and capswarm, though you rarely see the size of all three together because people like Atlas back off.  Geminate would have been fine enough, and a nice, embarassing second climbdown in two weeks for Bobby wouldn't have helped him, but they could just come back again.  Tri will only keep going at stuff they dislike so long as they have a prospect of winning.

Basically, the good situation that Atlas, AAA, IT, Tri et al find themselves in right now is down to whatever PL faggots convinced themselves that hurr hurr let's attack NC lowends instead of facing a challenge and doing it in Stain.


Title: Re: War
Post by: Pezzle on January 11, 2010, 09:48:39 AM
LFA has successfully claimed 4 unclaimed Catch systems.  There were several large fights over the weekend.  I am sure the systems will continue being contested.  I am not aware of SBU's deployed by Providence.  I think the opposition deployed one or more in a system, which were destroyed.  Forces involved are the usual Providence people vs AAA and company plus SYS-K Coven and the rest from Paragon and Esoteria.  Probably the same people fighting goons in 49U.


Oh, SoT was in the area gate camping us as well.


Title: Re: War
Post by: Simond on January 11, 2010, 10:39:20 AM
Basically, the good situation that Atlas, AAA, IT, Tri et al find themselves in right now is down to whatever PL faggots convinced themselves that hurr hurr let's attack NC lowends instead of facing a challenge and doing it in Stain.
Paging Viper Shizzle.  :awesome_for_real:


Title: Re: War
Post by: Pezzle on January 11, 2010, 07:43:29 PM
Pew Pew in WD tonight.  Was this the gang that was going to fight in 49u?  AAA placed 2 SBU.  They are destroyed.  Fight looks lopsided in our favor.  We had over 300 and the opposition was near 100, at least on killboards.  Winner is us!  All the credit goes to the 60+ drakes on our side!  Hell yeah, DRAKE POWER.



Title: Re: War
Post by: MahrinSkel on January 11, 2010, 08:40:19 PM
AAA et al seem to be making the same mistake we made in Delve I: trying to win the war on the bounce after the occupants have had some discouraging welps.  That may reflect their lack of faith in their ability to grind out a win over months, or it may be rashness, or it may be a wise gamble based on stuff I don't know about.
AAA doesn't need to "win" anything.  They just need you *occupied*, while IT settles in up in Fountain.  And it works, you've got to "honor the threat", if you tried to stage an offensive against IT instead they'd be more than happy to take 49-U and try to cut off Period Basis.  But if all they get is a month or so of skirmishing back and forth, they're good to go.

If you don't want to be facing a two-front war against IT and AAA, from the North *and* the East, you need AAA in a two-front war *now*.  CVA in HED is an existential threat to AAA, but only if they aren't seen as such by the rest of the South.  You put goon ships in that front and everything escalates, but if you have any sense you'll be pouring *buckets* of money into them, and giving them every bit of support by espionage and diplomacy you can manage.

--Dave


Title: Re: War
Post by: slog on January 11, 2010, 09:10:08 PM
AAA et al seem to be making the same mistake we made in Delve I: trying to win the war on the bounce after the occupants have had some discouraging welps.  That may reflect their lack of faith in their ability to grind out a win over months, or it may be rashness, or it may be a wise gamble based on stuff I don't know about.
AAA doesn't need to "win" anything.  They just need you *occupied*, while IT settles in up in Fountain.  And it works, you've got to "honor the threat", if you tried to stage an offensive against IT instead they'd be more than happy to take 49-U and try to cut off Period Basis.  But if all they get is a month or so of skirmishing back and forth, they're good to go.

If you don't want to be facing a two-front war against IT and AAA, from the North *and* the East, you need AAA in a two-front war *now*.  CVA in HED is an existential threat to AAA, but only if they aren't seen as such by the rest of the South.  You put goon ships in that front and everything escalates, but if you have any sense you'll be pouring *buckets* of money into them, and giving them every bit of support by espionage and diplomacy you can manage.

--Dave

I think Fountain is pretty much conceded.


Title: Re: War
Post by: Sir T on January 11, 2010, 09:51:32 PM
The real problem is the simple fact that most of the decent people on our side have quit eve. The people that are left in 0.0 are sad guys that are totally obsessed with us. Everyone else won eve and wandered off to their lives.

That's really what happened to PL. the real leaders stopped playing or left and they absorbed a bunch of ex GBC that were trolled into attacking the NC. Then when IT came along they basically went "OH MOLLIE!!" Hell I've been on the verge of quitting for months. Eve is not really that much fun when alls said and done.


Title: Re: War
Post by: setar on January 11, 2010, 10:11:00 PM
Welcome to BOB about 18 months ago. And I'm half serious about it; back then they had lost most of their veteran FCs and former allies (MC, some of the pets they installed). To your credit, you didn't come up with campaign slogans like 'MAX'.

That said, this is far from a done deal. TRI might go emo any day, freeing up RAZOR and friends to stop by. The drone russians might decide they don't like the new power balance and get involved heavily. Heck, Molle might ignore the South and go for MAX Reloaded, leaving us with a permanent two-front fight.



Title: Re: War
Post by: Fordel on January 12, 2010, 12:09:30 PM
Goonswarm is only fun to read about when it's a few thousand of them being retarded and terrible but still managing to win anyways. I guess those days are over :(


Title: Re: War
Post by: Endie on January 12, 2010, 01:39:08 PM
Goonswarm is only fun to read about when it's a few thousand of them being retarded and terrible but still managing to win anyways. I guess those days are over :(

We've not lost anything yet. It's going to get very hard very soon, when instead of being just a bit outnumbered, we're in fact outnumbered two or even three to one or so, depending who comes.  But Ill take a battle of staying-power with AAA and Tri if that's going to be the test of Goonerdammerung.


Title: Re: War
Post by: setar on January 12, 2010, 02:02:40 PM
Quote
Goonerdammerung

Hadn't seen that before. The opportunity for posters...


Title: Re: War
Post by: Endie on January 12, 2010, 02:09:59 PM
Quote
Goonerdammerung

Hadn't seen that before. The opportunity for posters...

Well just be sure to attribute: I think I made it up since it's never been used anywhere that google or goonfleet dot com's search engine know about, except in a couple of my own posts.


Title: Re: War
Post by: Endie on January 12, 2010, 02:35:21 PM
Euro goons tried to stop the latest SBUs from being anchored by AAA and friends, but we failed.  Outnumbered something like 1.75 to one, we (as usual) edged the all-important K/D thing but lost the (utterly unimportant) strategic objective.  Net result is that the station and the ihub both come out of reinforced timers tomorrow night in US prime.  I'd not be surprised to see IT start to get involved more as the week goes on.  I'll probably be more interested if they don't for two or three weeks, though.  That would mean they assess certain things differently from me.


Title: Re: War
Post by: Pennilenko on January 12, 2010, 02:41:13 PM
Euro goons tried to stop the latest SBUs from being anchored by AAA and friends, but we failed.  Outnumbered something like 1.75 to one, we (as usual) edged the all-important K/D thing but lost the (utterly unimportant) strategic objective.  Net result is that the station and the ihub both come out of reinforced timers tomorrow night in US prime.  I'd not be surprised to see IT start to get involved more as the week goes on.  I'll probably be more interested if they don't for two or three weeks, though.  That would mean they assess certain things differently from me.

The outnumbering was definitely more than 1.75 to 1.


Title: Re: War
Post by: Fordel on January 12, 2010, 04:20:35 PM
Goonswarm is only fun to read about when it's a few thousand of them being retarded and terrible but still managing to win anyways. I guess those days are over :(

We've not lost anything yet. It's going to get very hard very soon, when instead of being just a bit outnumbered, we're in fact outnumbered two or even three to one or so, depending who comes.  But Ill take a battle of staying-power with AAA and Tri if that's going to be the test of Goonerdammerung.


But there are no longer thousands of you being retarded and terrible is my point!


The last great moment of glorious retardation, in my mind, was when you guys were clearing out the PoS's in Delve, and your forums went down, so you just decided to use CAOD as your forums in the mean time.


Title: Re: War
Post by: slog on January 12, 2010, 06:08:42 PM
Goonswarm is only fun to read about when it's a few thousand of them being retarded and terrible but still managing to win anyways. I guess those days are over :(

We've not lost anything yet. It's going to get very hard very soon, when instead of being just a bit outnumbered, we're in fact outnumbered two or even three to one or so, depending who comes.  But Ill take a battle of staying-power with AAA and Tri if that's going to be the test of Goonerdammerung.


But there are no longer thousands of you being retarded and terrible is my point!


The last great moment of glorious retardation, in my mind, was when you guys were clearing out the PoS's in Delve, and your forums went down, so you just decided to use CAOD as your forums in the mean time.

That was more of an acknowledgment that everyone reads our forums anyway.


Title: Re: War
Post by: Fordel on January 12, 2010, 06:53:56 PM
It was hilarious though, just how you completely took over that section of the forums. As if nothing at all was unusual about the situation.




Title: Re: War
Post by: Endie on January 12, 2010, 11:53:20 PM
It was funny, but not retarded. What that did was to say to kenzoku that we were going to win, and even by posting exactly where and when our capitals would be deployed we couldn't endanger our victory. It was a gesture of contempt.


Title: Re: War
Post by: Viper ShizzIe on January 13, 2010, 03:57:07 AM
And yes, as Mahrin said, this should give IT the window they needed.

I thought us not defending anything would give them the opportunity they needed but maybe I was mistaken.

Quote
Basically, the good situation that Atlas, AAA, IT, Tri et al find themselves in right now is down to whatever PL faggots convinced themselves that hurr hurr let's attack NC lowends instead of facing a challenge and doing it in Stain.

Not trolling, I have no idea what you're referring to here.


Title: Re: War
Post by: Endie on January 13, 2010, 04:25:05 AM
Quote
Basically, the good situation that Atlas, AAA, IT, Tri et al find themselves in right now is down to whatever PL faggots convinced themselves that hurr hurr let's attack NC lowends instead of facing a challenge and doing it in Stain.

Not trolling, I have no idea what you're referring to here.

Let's go back in time to when PL were in Fountain, Kenzoku were dead etc.  PL reset goons (which is fine: other than a very small number of bitter trolls we'd no problem with that) and decided to start ettacking NC high-ends.  There were plenty of other highends in Eve owned by the hostile side of the map, but nooo: the NC's looked easiest because many were owned by idiots.  So when IT first attacked PL high ends, and the North were free to do what they liked, they chose not to help, because "fuck PL".

Similarly when IT invaded Fountain the single NC fleet that turned up was as a neutral to PL who would have shot people on boths sides.  Course, that was dumb of them because with IT getting traction Tri and Atlas saw it was worthwhile to do their bits.  If IT had been swiftly dealt with (as was very possible at one point) then PL, and possibly GF, would have been able to roam around dealing with Tri and Atlas, having fun, killing caps and winning wars.

Now you can say that was all about good fights and that you never wanted Fountain anyway rawr rawr wulfpax.  And that's fine.  And Zapawork is the retard whose watch it all happened on, and who (even when given an actual map of what was going to happen) did fuck all to mitigate it.  But the chain of events is pretty clear.

Goons are unlucky that it has all happened under our most lazy and ineffectual leader ever.  Even Zapa was better (as CEO, not diplomat).  We're holding on despite Karttoon, not because of him.


Title: Re: War
Post by: Viper ShizzIe on January 13, 2010, 04:54:24 AM
Let's go back in time to when PL were in Fountain, Kenzoku were dead etc.  PL reset goons (which is fine: other than a very small number of bitter trolls we'd no problem with that) and decided to start ettacking NC high-ends.  There were plenty of other highends in Eve owned by the hostile side of the map, but nooo: the NC's looked easiest because many were owned by idiots.  So when IT first attacked PL high ends, and the North were free to do what they liked, they chose not to help, because "fuck PL".

Similarly when IT invaded Fountain the single NC fleet that turned up was as a neutral to PL who would have shot people on boths sides.  Course, that was dumb of them because with IT getting traction Tri and Atlas saw it was worthwhile to do their bits.  If IT had been swiftly dealt with (as was very possible at one point) then PL, and possibly GF, would have been able to roam around dealing with Tri and Atlas, having fun, killing caps and winning wars.

Now you can say that was all about good fights and that you never wanted Fountain anyway rawr rawr wulfpax.  And that's fine.  And Zapawork is the retard whose watch it all happened on, and who (even when given an actual map of what was going to happen) did fuck all to mitigate it.  But the chain of events is pretty clear.

Goons are unlucky that it has all happened under our most lazy and ineffectual leader ever.  Even Zapa was better (as CEO, not diplomat).  We're holding on despite Karttoon, not because of him.

Pure Blind was mostly my idea. You're right, there were hundreds of other highends held by alliances which were much more "hostile". Pure Blind was eventually chosen for a number of reasons, the least of which not being that I (and I think most people in PL) really don't like the NC and we thought it would be fun to go piss in their Cheerios.

There are several other considerations to take into account. Pure Blind was chosen during the alliance tournament and before the patchnotes or first real devblogs were released for Dominion. We already knew that Section 13 was joining, and at the time ATLAS was still going to be invaded by RAZOR/MT/other failures. What was planned was somewhat of a political clusterfuck. We'd go to Pure Blind, steal the leading corp from TCF and start sieging NC highends right after they'd gotten themselves involved in a war with ATLAS. It's a pretty dick move I guess but we weren't blue at the time and "fuck the NC" is 100% within my personal playbook. This would leave Mostly Harmless and perhaps a few members of Morsus Mihi to contend with, we expected TCF to be a non-entity which, for the most part, turned out to be true. The rest, obviously, didn't really happen. The ATLAS invasion died with Seleene's devblog and we continued in PB regardless.

In addition to this, Pure Blind was a logical choice if only for its geographic location. At the top edge of our "empire" it wasn't like we'd be holding assets across the map, which would aid greatly in defending the moons should they come under attach (using that time's logic, not present). It's also stupidly close to Jita and can be considered somewhat of a choke-point between the "North" and the "West".

We figured we could waltz into PB and start taking moons straight off the bat and that's basically what we ended up doing. We faced a much larger force than we expected but we still pulled off some pretty funny shit considering just how outnumbered we were (we also pulled the highest PL participation I've ever seen, coming close to 200 in a PL only fleet). I don't believe for a second that this really affected our situation currently in Fountain. The NC would never have rushed to defend anything of PL's even if we'd stayed out of Pure Blind, even if we hadn't killed nearly 200 of their caps and taken a half dozen of their r64s in a week.

For the first time in a while I felt that PL was doing what it was best at, harassing larger numbers and causing them pretty heavy losses while not completely focusing on a strategic objective past ruining their day. If that kind of play is something we can get back to doing I think that PL will still have a future as a viable alliance. If not, I guess we'll see what happens.

As for "crushing IT early", I don't think it was ever a really viable option. I'm sure it could have happened but everyone thought they were a joke at the time and nobody really bothered taking them seriously. Even when they took PNQ people weren't taking them seriously. It was just "they mad because they lost 125 caps in 3-I". Also, karttoon is pretty chill.


Title: Re: War
Post by: Endie on January 13, 2010, 05:08:15 AM
Yeah I'm not saying that it wasn't a fun thing to do, tactically a clever move and all that.  I'm just saying that it's why we are where we are.  PL lost their space.  I think Goonswarm keep most of ours for now but I'll be amazed if the NC hold onto Geminate or anything south of Deklein.

And don't get me wrong: I think it's fun and exciting now and at least I have a reason to read forums instead of working, and to log in and shoot stuff when I'm actually home.


Title: Re: War
Post by: Viper ShizzIe on January 13, 2010, 05:09:34 AM
I'm just saying that it's why we are where we are.

Then I guess it worked better than I ever hoped.


Title: Re: War
Post by: Phildo on January 13, 2010, 05:11:35 AM
Viper, you said something on Kugutsumen about Snigg joining Goonswarm and the rest of your corps going to Cry Havoc.  What's the story, there?


Title: Re: War
Post by: Viper ShizzIe on January 13, 2010, 05:23:24 AM
Viper, you said something on Kugutsumen about Snigg joining Goonswarm and the rest of your corps going to Cry Havoc.  What's the story, there?

Hundreds of retards got trolled.


Title: Re: War
Post by: slog on January 13, 2010, 06:08:39 AM
So what's next for PL?


Title: Re: War
Post by: Sparky on January 13, 2010, 06:59:44 AM
Freed from the shackles of assets or space there will be less guilt tripping about HoN than you can possibly imagine


Title: Re: War
Post by: Endie on January 13, 2010, 07:03:54 AM
Freed from the shackles of assets or space there will be less guilt tripping about HoN than you can possibly imagine

HoN?


Title: Re: War
Post by: Sparky on January 13, 2010, 07:06:17 AM
Heroes of Newerth aka the real cause of PLs demise


Title: Re: War
Post by: Endie on January 13, 2010, 07:08:43 AM
Heroes of Newerth aka the real cause of PLs demise

I wonder if there are cultural differences reflected in the games that alliances slope off to play in tricky times.  With GS it was L4D when things got rough, and the time before that it was Sins of a Solar Empire.  With AAA it seems to be WoW.


Title: Re: War
Post by: Viper ShizzIe on January 13, 2010, 01:48:59 PM
So what's next for PL?

Going back to our roots I hope, I'm not going to drop specifics for obvious reasons but you'll see soon enough.


Title: Re: War
Post by: Endie on January 13, 2010, 02:42:34 PM
We could do empire wardecs on each other and camp each other into empire stations.


Title: Re: War
Post by: Simond on January 13, 2010, 04:15:06 PM
So what's next for PL?

Going back to our roots I hope, I'm not going to drop specifics for obvious reasons but you'll see soon enough.
So you are going back to Triumvirate then?  :grin:

We could do empire wardecs on each other and camp each other into empire stations.
Nah, he's probably already signed up with IT to attack Delve, or Tri and/or Atlas to attack the north.


Title: Re: War
Post by: Comstar on January 13, 2010, 04:23:36 PM
An ex-SoT corp has just deployed SBU's on the Querious empire pipe exit system of A2-.  The 3rd great eve war really has began. <cue music>


Title: Re: War
Post by: Phildo on January 13, 2010, 05:38:15 PM
The attack on A2- was perpetrated by Daisho Syndicate, which has just been resurrected by a pair of former Sons of Tangra corporations.  Daisho Syndicate, as you are probably aware, are most famous for accidentally taking sov from Goonswarm in one of our jumpbridge systems in Geminate.

Edit: All the SBUs in 49- have been destroyed, as well.


Title: Re: War
Post by: Sir T on January 13, 2010, 07:17:42 PM
All the SBUs in 49- have been destroyed (again) and the IHUB has been Repped (again) and I'm now waiting to rep up the station (again)

And Its seems that IT will be invading with AAA very soon (again)


Title: Re: War
Post by: MahrinSkel on January 13, 2010, 07:35:22 PM
Does anyone live in Querious?  Or is it still your "soft underbelly"?  Because if nobody lives there to blunt attacks from that direction, you're about to become the proverbial one-legged man in an ass-kicking contest.

--Dave


Title: Re: War
Post by: sanctuary on January 13, 2010, 11:20:55 PM
Rebellion have sov in some sytems I think Mahrin.

Also I was once in Daisho. Way back when we had Period Basis. Fuck them.



Title: Re: War
Post by: Phildo on January 14, 2010, 05:50:03 PM
IT's assault began with what felt like a pretty tepid attempt at a handful of R64s, including one PL moon that they seem to have missed before.  It will be interesting to see how much they try to twist the screws this weekend.


Title: Re: War
Post by: Endie on January 15, 2010, 01:55:53 AM
Moments:

IT and friends formed up 340 people into their fleet(s) in euro prime on the first night of their attack.  That's cool and all but we got 250 up in short notice and blocked them.  I dunno what to think about this.

I was moving my carrier to a staging system, and when at my intermediate cyno point 16 IT came through on a HAC roam.  They didn't even kill my cyno.  You're not going to interdict movement like that.

First POS of the campaign on either side is dead: it was a AAA Citizens one in 49-.

This is not how to crush morale on day one of an offensive.  Or maybe they're trying to deny us the traditional welp that kicks off all goon campaigns.

Anyway, I suppose that we'll be seeing eight-hundred to a thousand-man alarm-clock fleets ensuring that they take 49- and perhaps another station or two over the next couple of weekends.  I think we're pretty prepared for a succession of lost stations, and strangely everyone seems a lot more sanguine than in Feyth and Esoteria 15 months ago, despite the fact that our fairly small coalition stands alone against two large ones, and that there is no huge prospect of seeing the North, the Drone Russians or PL coming along to help, at least for a very long time.

That said, I wish that moderation were working on our new boards: there are half a dozen 2006-era bitter vets and ex-directors shit-posting the tired back-to-Syndicate meme and generally scaring the newbies.


Title: Re: War
Post by: dingusxavier on January 15, 2010, 09:58:07 AM
For my part I think if goons get kicked out of delve they should go try to take Cloud Ring from Ev0ke. Then 2006-2010 history can truly repeat itself.


Title: Re: War
Post by: lac on January 15, 2010, 12:02:31 PM
Oh, don't be bitter about PL. As soon as they took Fountain they said they weren't ever going to defend it. It's not because everybody forgot about that that they changed their minds. So whatev - to quote one of their more obnoxious members.

We don't have to go back all that long to find bobbits complaining about 'pathetic legion' reinforcing services on their home stations, oblivious to what merit that would bring to the war effort.

Pl was guerilla, they were enjoying themselves annoying BoB and provocatively took over Fountain. Bracing themselves for the onslaught that was sure to follow they suddenly found themselves pleasantly entrenched in a very profitable region once BoB forces decided to ignore them.

They grew rich and popular over the years and popped out as soon as mild pressure was applied. Good for them, they took Fountain as a freebee and enjoyed it while it lasted.

We'll see if there's any lean or mean left in them after these fat years. From where I stand I'd say they'll either fracture or find their old irregular army feel again. It's not like there are that many options available between touching the sov wars and irrelevancy in Eve.

By now they've lost the luxury to be 'pathetic legion'. If they enter a battlefield now, they'll either be the fucking cavalry or they won't be anything at all.


Title: Re: War
Post by: Fordel on January 15, 2010, 01:36:27 PM
Are there any awesome propaganda posters yet?


Title: Re: War
Post by: tazelbain on January 15, 2010, 01:44:11 PM
Oh, don't be bitter about PL. As soon as they took Fountain they said they weren't ever going to defend it. It's not because everybody forgot about that that they changed their minds. So whatev - to quote one of their more obnoxious members.

We don't have to go back all that long to find bobbits complaining about 'pathetic legion' reinforcing services on their home stations, oblivious to what merit that would bring to the war effort.

Pl was guerilla, they were enjoying themselves annoying BoB and provocatively took over Fountain. Bracing themselves for the onslaught that was sure to follow they suddenly found themselves pleasantly entrenched in a very profitable region once BoB forces decided to ignore them.

They grew rich and popular over the years and popped out as soon as mild pressure was applied. Good for them, they took Fountain as a freebee and enjoyed it while it lasted.

We'll see if there's any lean or mean left in them after these fat years. From where I stand I'd say they'll either fracture or find their old irregular army feel again. It's not like there are that many options available between touching the sov wars and irrelevancy in Eve.

By now they've lost the luxury to be 'pathetic legion'. If they enter a battlefield now, they'll either be the fucking cavalry or they won't be anything at all.
Their exit was little too close to the SuperMegaWhelp, to really believe this is could be an honest "we didn't want that place space anyway."


Title: Re: War
Post by: eldaec on January 15, 2010, 06:16:30 PM
PL just reset everyone.


Title: Re: War
Post by: Gets on January 15, 2010, 06:19:22 PM
Tri is getting hammered in the North by the North. 6 titans got out, 3 are still tackled. First one is a Leviathan going down as I type this. Lots of deaths as people across Eve feel the battle echos through lag spikes.

People in 49- are waiting for the iHub to come out in 04:20 Eve time, whether to save it or claim it.

And PL has reset everyone, yes.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1251553


Title: Re: War
Post by: Endie on January 15, 2010, 06:26:13 PM
The NC are doing great things to Tri/Evoke and their titans right now.

Edit: ah never mind they managed to save all nine titans by logging off.  They are better at lag management than PL, apparently.


Title: Re: War
Post by: Phildo on January 16, 2010, 01:33:46 AM
In the end, -A- and their allies managed to reinforce the I-Hub again tonight by quietly sieging it with a handful of dreads while everyone else was preoccupied at one of the SBUs.  Goonswarm tried something similar, but only used a single sniping Revelation that was promptly destroyed.


Title: Re: War
Post by: Endie on January 16, 2010, 04:58:10 AM
The sniping revelation, it should be said, was a single person being either dumb or hilarious, depending on your interpretation.  Damn those loose cannons.

I have to say again, I thought, when we engaged at 1:2 odds against nine hostile alliances, that we were going to get wiped out pretty quickly.  But our FCs, our lag management and our experience all told.  When it comes down to it, though, we missed out on the strategic objective, so fuck K/D ratios.  Three more nights to win this again.

This reminds me of 9-9 already, in its meatgrinder characteristics.  Only this time I'm flying a command ship, not a merlin, and that's not atypical.


Title: Re: War
Post by: Gets on January 16, 2010, 05:52:29 AM
While mentioning loose cannons, last night we were camping the 4-0 gate with a handful of goons and one sieged ZAF dread  :oh_i_see:


Title: Re: War
Post by: Comstar on January 17, 2010, 07:29:01 PM
In a prologue to the main battle, sys-K tried to get a 4th SBU down in 49-U 3 hours before everything was going down. The SBU was destroyed and Sys-k lost several of their tackling claymore commend ships.

Molle's girlfriend alliance attempt to rapecage NOL before the battle with HAC's. They saw how effective bombers were when they lost 70 ships doing it and the 10 large tech II bubbles were removed in 30 minutes.

1200 ships in 49-U, round 2. We destroyed the 4-0 SBU 30 seconds before SYS-K/AAA/IT and others were able to reinforce the iHUB, so the system was safe. We had equal numbers in subcaps and twice as many caps and were 7 seconds from dropping at point blank range on their entire 70 ship capital fleet....when the node crashed.

The clock is now ticking. Once the node comes back up, either the SBU is rolled back and we shoot it again before they can shoot the iHUB OR we drop the largest capital fleet Goonswarm has ever gathered on Molle's head OR they log their cap fleet out and we rape-cage the iHUB and keep their entire cap fleet offline for the next week in a repeat of the PR- camp.


Late news update: The glorious and ever lasting Amarr Empire has taken advantage of the barbarian AAA fleet being trapped in 49-U and has renewed their crusade on the now undefended systems of the Catch Region! At this moment CVA is reported as deploying SBU's in HED.


Title: Re: War
Post by: setar on January 17, 2010, 08:15:35 PM
(For the record, wasn't my statement ;-) )

As for 49-U: Node back up, SBU alive again. GS killed it _again_, but as all ships and caps came back online at their respective POS we get to kill a few of their caps at least with out BS/support.


Title: Re: War
Post by: setar on January 17, 2010, 09:14:19 PM
Late news update: The glorious and ever lasting Amarr Empire has taken advantage of the barbarian AAA fleet being trapped in 49-U and has renewed their crusade on the now undefended systems of the Catch Region! At this moment CVA is reported as deploying SBU's in HED.

That's a negative on SBUs.


Title: Re: War
Post by: Phildo on January 18, 2010, 01:03:05 AM
Another set of -A- SBUs were just destroyed in 49- a few minutes ago.  Looks like Paik thought everyone had gone to bed.


Title: Re: War
Post by: Endie on January 18, 2010, 01:54:12 AM
I'd like to post my own update about how last night went but I had a nice meal, watched an episode of South Park that I'd not seen before then read a few chapters of Christopher Brookmyre's Pandaemonium.  His dialogue is as superb and hilarious as ever and his ability to produce believable characters for the schoolkids is impressive but from the prologue it seems awfully like he's writing Doom: the Novel so I'm going to withhold judgement on that one.

I thought about playing Eve but I'd been messing around a few times over the weekend in fun roams and stuff and got a few dozen kills so I decided that since there was no pressure in my timezone I'd just hit the sack.  It's important to try to go to bed at the same time as your wife, I find.  I sure do hope that no Euros ruined their productivity for work and endangered their personal relationships by alarm-clocking several times over the last week, only to see it all go back to square one. :(


Title: Re: War
Post by: setar on January 18, 2010, 05:58:18 AM
I hope that isn't your attempt to participate in the latest "I enjoyed my weeend" meme that GS is using to flood threads on CAOD, Endie ;-) We gave it a try, but the current sov system forces at least 2-3 rounds in the enemies' prime. Don't think it will be the last attempt, although needless to say participation will be suffering, not the least due to repeated server crashes.

Keep arguing that it would make more sense to ignore the sov areas and just tear down your infrastructure, but that's merely a grunt's perspective.


Title: Re: War
Post by: Sir T on January 18, 2010, 06:08:31 AM
To be fair that was tried too to some extent, but all that resulted in is Stealth bombers getting chased off Jump bridges by newbies in t1 frigates

No I'm not kidding.

They also tried to bubble up NOL station PR- style last night. The attempt failed as we are not Kenny, but they had something like 15 t2 bubbles up at one point.


Title: Re: War
Post by: Endie on January 18, 2010, 06:55:09 AM
I hope that isn't your attempt to participate in the latest "I enjoyed my weeend" meme that GS is using to flood threads on CAOD, Endie ;-) We gave it a try, but the current sov system forces at least 2-3 rounds in the enemies' prime. Don't think it will be the last attempt, although needless to say participation will be suffering, not the least due to repeated server crashes.

Keep arguing that it would make more sense to ignore the sov areas and just tear down your infrastructure, but that's merely a grunt's perspective.

I genuinely don't read CAOD, as a rule.  Now, someone is going to find me posting a link to it only a few weeks ago, but I really don't remember the last time I visited it.  I admit I was being a touch facetious, but there was a serious point: if it really came down to it we still have all of us Euros who've not bothered to turn up for a single weeknight op, yet, and who are fresh as daisies.

IT explained that they were going to hit moons straight off, and not bother with sov warfare.  It was even explained (with rather faulty math and a misunderstanding of where we make money) just how this tactic would ensure that GS would die as a result.  But, Molle being Molle, he just can't stick to an idea, and has poured his pilots into 49- anyway.  Perhaps he feels that he cannot allow AAA/Sys-K etc's assault to fail, but he certainly shows that he has learned nothing from all those defeats.  Like a certain Austrian, he knows no other way than va banque.  And he is addicted to the doubling dice.

The "let's shut down Delve" thing is fine in theory but dubious in practise. Fine for a few days or even a week or two.  But jumping hac gangs around Delve or camping systems will end up with the same results as today's dumb 49- camp attempt: the best stealth-bomber FC in the game will impose eye-watering losses.  Soon you have fewer and fewer people willing to spend their time searching for unaligned Battlestars pilots.

And since Goons are mostly US TZ, are you going to alarm-clock nightly to cockblock them?  Or just get gutted by substantially larger defence fleets run by Han, Plague Black, scavok, JB etc?  I've loved killing hostile hac gangs this weekend.  Quite apart from the fact that Goon income is probably amongst the most diversified in the game: it's no exaggeration to say that I've not made a single penny in Delve since we moved in, other than bounties off pods or gate rats when waiting to jump in.

Goonswarm has killed more alliances than anyone else in the game through the strangulation method: Black-ops.  And we know that they're not really useful against the ratting activities of a premier alliance.

The moons idea might just work, done right, I admit.  I'd say it's the only potentially-winning bet that doesn't depend on AAA, Sys-K and the IT/GBC hybrid acting in a way none of them ever have before. But it will take a long time: it takes time to take all those moons, and even longer for the money to dry up afterwards (especially when someone like me would happily chuck ten billion at the alliance without getting so much as a receipt, and care not a jot, and I am not one of the super-rich).  The assault doesn't have infinite amounts of time.  I suppose we'll see when the focus shifts to moons over the coming fortnight.

Of course, when 49- eventually falls there will be a boost to the invaders' participation.  But how long will that last?  We tried that in Delve I and it's just not that easy to persuade normal alliance members to fight beyond a certain point, no matter what their level of indoctrination against the enemy.


Title: Re: War
Post by: Sir T on January 18, 2010, 07:12:37 AM
Well to be fair Endie, the assault now has far less supply line issues than Delve I. Both blocks are striking from home base within easy reach and beside Delve, so one of the reasons the first assault failed is not a factor.


Title: Re: War
Post by: Endie on January 18, 2010, 07:22:12 AM
True: although capitals aren't all that easy from either direction, subcaps can replenish easily.  I dunno if IT will have had much chance to set up logistics, though.

I sounded like I was saying that the attackers can't take Delve there, though.  That's not true, of course.  Leaving aside some internal GS issue causing participation problems, if Molle can find a way to bring one of Tri or Atlas into 49- without the north being able to follow then that will probably be enough to lock down the node for the night.  Believe believing that it would be enough will bring more of them to log in again, and the resulting three-to-one is probably the sort of odds that the Southern Coalition need to beat Goonswarm right now.


Title: Re: War
Post by: Vedi on January 18, 2010, 07:46:17 AM
The "let's shut down Delve" thing is fine in theory but dubious in practise. Fine for a few days or even a week or two.  But jumping hac gangs around Delve or camping systems will end up with the same results as today's dumb 49- camp attempt: the best stealth-bomber FC in the game will impose eye-watering losses.  Soon you have fewer and fewer people willing to spend their time searching for unaligned Battlestars pilots.

This! Personally, even though I have little time, I've reupped and already fitted four Rokhs and a bunch of throwaway blackbirds to throw at these roamers. We even got some good FCs going for once - screw ratting, this is awesome!


Title: Re: War
Post by: Slayerik on January 18, 2010, 07:49:01 AM
From when I logged on, I warped into an SBU getting destroyed. This lowered the enemy SBU count in 49- to 3 (minimum needed to allow stuff like ihub and station to be vulnerable to damage). Local climbed steadily to around 1100, the Ihub came out of reinforced and we raced to kill the enemy SBU before it was destroyed (killing the SBU would drop the enemies count down to 2 of 4, not giving the 50.1% needed to inflict Ihub damage). The Goons won the race, I looked at local and it was around 1200). As we were getting a warp in to enemy sieged dreads, the node crashed.

After about an hour and a half, the node came back up with a rollback to the start of the SBU/Ihub race. Goons were behind, but our decision to log on the kitchen sink proved fortunate, as Molle chose to not risk their caps. We destroyed the SBU first, thus negating a weekend of work and alarm clocks by our enemy. The lag was bad, but not horrible. I was able to warp out with about 20% armor at one point, the BS slugfest was won by goons, as we had cap support. Near the end, however, we ran out of tacklers and many ships escaped in deep armor. Molle eventually recalled the troops, and we cleaned up the rest of the SBUs. If I were to guess, I'd say a 2:1 BS margin (unimportant).

Black (or is it spec) OPs absolutely worked them in 4-0.

This morning, they tried to Ninja deploy 4 SBUs, all were destroyed (1 billion isk POOF)


Title: Re: War
Post by: Gets on January 18, 2010, 08:53:21 AM
Having TeamSpeak die literally minutes before the fight was worrying. Goons and ZAF rushed to Morsus Mihi TS Lobby to use it as a backup, where we were greeted with a friendly "Don't come north, thanks." While we had issues of communication ("Shudup! Shudup! Bark!") and running out of tacklers, IT had an odd problem of their fleet splitting in two thanks to a smaller than normal grid. Naturally, much like the node crash, this was also blamed on goon 'sploitz.

After the main battle DBRB took Sub-BS and Apocs through bridges to chase roaming hostiles into the Sakht station, where they logged off. So there was only the little issue of a derelic POS on one of the R64s there, which we took care of along with the incapped mods, and replaced it with one of our own. When it finished onlining, that's when the report of the first -A- SBU anchoring again in 49- came in. Within 10 minutes we were back in there with 150 people killing the blockade units with the opposition being one Transport ship.


Title: Re: War
Post by: Sir T on January 19, 2010, 07:59:10 AM
IT dropped 3 SBUs in NOL at around 2pm eve. They died. They also dropped a tower in 1DH before DT that was immediately reinforced with a 3 hour timer. Its dying as I type this.

Not sure what they think they are doing tbh


Title: Re: War
Post by: Endie on January 19, 2010, 08:47:35 AM
When i expressed scepticism about the possibility of "shutting down" Delve with roaming gangs, this was the sort of thing I had in mind:

https://killboard.goonfleet.com/battles/1687 36 hostile losses, 4 friendly losses (only 1 hostile kill)

And that's a pre-planned IT gang coming into Delve at short notice and in Euro/Russian time, losing 36 ships and killing one scorpion (the other 3 kills were friendly fire from goons not used to working with waffe).

Similarly, Molle's girlfriend was sent with a largely-HAC gang to try and shut NOL down yesterday:

https://killboard.goonfleet.com/battles/1674 - 78 hostile losses, 17 friendly losses.

It's not all successes, of course: you'll see some successes from camping, usually when the PvPers of Fleet, Waffe and Home Defence are elsewhere.  But FCs get wary of taking people places where they get gutted.  It's human nature.


Title: Re: War
Post by: Fordel on January 19, 2010, 09:04:27 AM
IT dropped 3 SBUs in NOL at around 2pm eve. They died. They also dropped a tower in 1DH before DT that was immediately reinforced with a 3 hour timer. Its dying as I type this.

Not sure what they think they are doing tbh



Could they still have assets in the NOL station and are trying to somehow wriggle them free?


Title: Re: War
Post by: Phildo on January 19, 2010, 09:06:00 AM
That's a less likely motivation than trying to disrupt what was previously our main market hub in Delve, and to lock people out of ships if they haven't already relocated their PvP supplies to NPC space.


Title: Re: War
Post by: Endie on January 19, 2010, 09:08:33 AM
Could they still have assets in the NOL station and are trying to somehow wriggle them free?

Oh, they have assets all over the region, no doubt about that.  But they probably believe that they'll get them all so long as they exercise ~Patience~

Which, of course, they will.  Nothing in Eve is constant and Goons, too, shall pass.  All we're doing is haggling over the year.

No, Nol is a supply dump and a hub, and I'd try to take it too, before the last will to alarm-clock wears off.


Title: Re: War
Post by: Endie on January 19, 2010, 02:30:46 PM
CVA and AAA fought it out over an iHub.  AAA won that fight, but Goonwaffe tried to balance things out by killing over thirty AAA battleships when it finished.

Waffe also had a guest on board:

https://killboard.goonfleet.com/player/Balinn


Title: Re: War
Post by: setar on January 19, 2010, 03:38:13 PM
Tonight should be interesting for 49-U. Love the move to online your own SBUs, though I am unclear how this works in practice -- assuming they become vulnerable once the station comes out of reinforced, and assuming we manage to kill them *and* deploy our own... will the station still be vulnerable, or (more likely) reset at some stage?

Clearly, CCP really thought long and hard about the new Sov system. Gah.


Title: Re: War
Post by: Endie on January 19, 2010, 03:56:57 PM
I don't think that anyone is 100% confident what the outcome will be. Who knows, maybe it'll lose us the station?  While my own initial reaction is that CCP has to fix it, I suppose that we would only use an alt alliance instead (probably Band of Brothers for added irony).

CCP's flowchart and original devblog both say that for the TCUs to be destroyed the iHub must be blown up and the Station needs to be taken.  Recent stuff from CCP is vaguer.  If you have faith in the design actually occurring then you have a touching belief that I sadly lack, and I somehow doubt that that is the case.  I don't believe that CCP would bet much money on what will happen, because they plainly do not test this stuff.


Title: Re: War
Post by: setar on January 19, 2010, 05:28:40 PM
Looking at numbers in local I don't think we'll get a chance to find out this time around. Meh. Let's go for round... four? next weekend.


Title: Re: War
Post by: Sir T on January 19, 2010, 06:04:16 PM
Mollie had the marvelous idea of moving his entore fleet and capitals to Sakht to bridge in tonight. Unfortunatly we onlined a cynojammer and he went, "er..."

Then we dropped the jammer and lit a cyno to let them know we had dropped it. They are a noshow

We had something around 500 in fleet, around what we had the other times.

1 and a half hours to the station onlining. The comedy continues.

(Mollie sucks)


Title: Re: War
Post by: Fordel on January 19, 2010, 08:26:03 PM
Just to clarify, Goonswarm is defending their own system by essentially "attacking" it?  :headscratch:




Title: Re: War
Post by: Slayerik on January 19, 2010, 08:51:07 PM
Honestly, a brilliant move since everyone sucks at these new mechanics.


Title: Re: War
Post by: Endie on January 21, 2010, 03:56:09 PM
A kinda unstructured day killing various people. In various smaller ops we've killed five carriers, and a combination of titans and a drake gang have killed three hostile dreads. Then waffe hit an it fleet and killed 70 of them (mostly battleships) in return for seven losses. That was all in euro time, of course. How people manage to keep the simultaneous ideas of 'killboard stats matter', 'goons are bad at eve', 'we are great at eve' and 'we have a thirty*-something percent efficiency in our campaign versus goons' continues to be beyond me.  

*Edit: twenty-something percent efficiency for the week and for the campaign righ now: http://www.it-kills.us/


Title: Re: War
Post by: Endie on January 21, 2010, 04:09:45 PM
Oh and we killed a hostile tower, too. One of the ones planted by the SoT reincarnation of daisho, who were of course the first alliance t lose their space thanks entirely to a single goon trolling them on a single fleet op.


Title: Re: War
Post by: Endie on January 22, 2010, 01:37:21 AM
Here are some battles from yesterday's euro timezone that cast doubt on the sustainability of an attempt to take Delve with roaming fleets and harrassment:

https://killboard.goonfleet.com/battles/1695 - IT alliance versus Goonwaffe

https://killboard.goonfleet.com/battles/1696 - IT Alliance versus Goons in (mainly) battlecruisers

One of those fights had some allies in it so it's not quite the lose-nine-ships-for-every-one-you-kill slaughter it looks like since their losses don't appear on our boards.  But it's not far off it.  If they can push on through those level of losses (which far exceed those of lol-goons in T1 ships in the earliest battles, then they really have changed as a culture and we'll have real problems.  But if you define yourself as far better than your enemy just how do you get around being repeatedly (and their killboard is stressing just how sustained it is) beaten by those awful pilots?  The cognitive dissonance must be painful to maintain.


Title: Re: War
Post by: Sir T on January 22, 2010, 04:04:07 AM
Looks like they went up to outer ring for some variety this morning

http://www.it-kills.us/?a=kill_related&kll_id=128613

Losing 8 caps to Vanguard RRbs gang = ouch


Title: Re: War
Post by: Endie on January 22, 2010, 11:33:42 AM
We hot-dropped IT in euro-russian crossover prime, one gatejump from their staging base on an op they planned and called several days ago, killed 26 dreads and lost 27 and we're disappointed.  How times have changed...

We made a dumb fittings-related call or we'd probably have wiped out their entire capfleet.  Still a good thing to do to them, as they know that their 40-50 ship dreadfleets are vulnerable in our off-prime timezones.


Title: Re: War
Post by: WindupAtheist on January 22, 2010, 04:37:03 PM
Here are some battles from yesterday's euro timezone that cast doubt on the sustainability of an attempt to take Delve with roaming fleets and harrassment:

https://killboard.goonfleet.com/battles/1695 - IT alliance versus Goonwaffe

https://killboard.goonfleet.com/battles/1696 - IT Alliance versus Goons in (mainly) battlecruisers

One of those fights had some allies in it so it's not quite the lose-nine-ships-for-every-one-you-kill slaughter it looks like since their losses don't appear on our boards.  But it's not far off it.  If they can push on through those level of losses (which far exceed those of lol-goons in T1 ships in the earliest battles, then they really have changed as a culture and we'll have real problems.  But if you define yourself as far better than your enemy just how do you get around being repeatedly (and their killboard is stressing just how sustained it is) beaten by those awful pilots?  The cognitive dissonance must be painful to maintain.

Not only does Delve being under attack mean you have Good Fights™ like all the time, but look at those K:D ratios!

 :awesome_for_real:

I kid. Sorta. I almost feel bad for knowing this much about the game without having played it, but then I can't imagine how playing space-miner newbie somewhere would make the forum fun any more or less relevant to me.


Title: Re: War
Post by: Sparky on January 22, 2010, 04:48:52 PM
For a mere :10bux: you could be Eve royalty and mine it up in finest Delve!


Title: Re: War
Post by: Jayce on January 23, 2010, 05:29:17 AM
For a mere :10bux: you could be Eve royalty and mine it up in finest Delve!

Alternatively you could pay me 10 million isk and I'll be sure you get in  :pedobear:


Title: Re: War
Post by: eldaec on January 23, 2010, 03:29:27 PM
I almost feel bad for knowing this much about the game without having played it, but then I can't imagine how playing space-miner newbie somewhere would make the forum fun any more or less relevant to me.


Seriously, there is no newbie space miner role, you go direct to the super space fleet endgame.
 


That aside, looks like AAA and hangers on are going after Providence holders more seriously, starting with Paxton. I'm not sure what they hope to achieve through this, unless its just that they want a win to break up the 49- grind.


Title: Re: War
Post by: MahrinSkel on January 23, 2010, 04:54:08 PM
Molle *should* be smarter than that, it's obvious that under Dominion you don't win system control through sheer mass, a defender has all the cards.  But he's slow off the mark adjusting to the new dynamic, reinforcing AAA's dagger thrust at 49-U rather than opening a second front.  If you've got a numbers advantage, you want to split the defender's attention and win where they aren't showing up, maximize their opportunities for mistakes.  Piling more bodies on the fire in a "hot" system makes "good fights", but lousy strategy (goon mass bomber experience just draws an underline on an already bad call).

AAA deliberately splitting their own focus is just more  :uhrr:.  They want Providence residents sitting it out while they're focused to the west.  More failure to adjust, AAA's default position to strategy has *always* been "Hit somebody!  Anybody will do!"

--Dave


Title: Re: War
Post by: Sir T on January 23, 2010, 05:05:06 PM
IT has been hitting 1-SMEB, the system next to Sakht over the last few days. In Pos warfare.  :uhrr:

Its a 6 moon system so I guess they need to kill a tower to get a tower down... but... why? It has no stations and killing the towers wont win them sov. It has a jump bridge from beside Nol to low sec (Sakht itself) but... I really don't see what the hell they are doing. Is he trying to kite towers and then claim "progress"? At a guess he is trying to break us with one system, the same trick hes been using for years. He just doesn't want to fight a long war, I would say.

Mollie ordered everyone from fountain into sakht so I guess he feels this his Homeric epic charge from lowsec to reclaim Delve or something. Ok and somehow ITs campaign stats jumped from 27 to 40 something percent after yesterday, despite only killing 2 more caps and 29 more subcaps...  :oh_i_see:

Paxton is famous for holding up BOB for a month in the first great war. If I was really parinid I;'d suggest AAA got ordered to attack them by Mollie to even up old scores.


Title: Re: War
Post by: tgr on January 23, 2010, 06:18:44 PM
Ok and somehow ITs campaign stats jumped from 27 to 40 something percent after yesterday, despite only killing 2 more caps and 29 more subcaps...  :oh_i_see:
I was wondering if I'd misread that as 37/38 which jumped to 40+, but I guess not.

Actually, I'm wondering if I might not have misread it, because if I deduct the 55b we lost from the killed stats, and 48b from the lost stats, add the resulting numbers together and calculate the percentage of that which is killed, I end up with 39.57%.


Title: Re: War
Post by: setar on January 23, 2010, 07:28:31 PM
Paxton is famous for holding up BOB for a month in the first great war. If I was really parinid I;'d suggest AAA got ordered to attack them by Mollie to even up old scores.

May or may not be the case, but it's actually the rank and file who've been calling for blood ever since the CVA attack coincided with our assault on 49-U. I'm not aware of any additional moves from our side on GS space, so we are fairly focused for the time being.


Title: Re: War
Post by: Phildo on January 23, 2010, 11:26:22 PM
So AAA's response to LFA taking unclaimed systems in Catch is to invade a different alliance?


Title: Re: War
Post by: setar on January 23, 2010, 11:46:13 PM
Been a while I've taken a good look at the map, but so far this is mostly focusing on entry systems to Catch. Think that's just a case of being in the way, really. And hey, given our attention span we might never make it past the first system anyway.



Title: Re: War
Post by: Pezzle on January 23, 2010, 11:57:32 PM
Pretty amazing.  


Title: Re: War
Post by: Endie on January 24, 2010, 03:37:16 AM
I am not exaggerating when I say that I cannot think of a decision by AAA/Sys-K et al that if I'd been asked to decide what they should do next, as a Goon, would have been much preferable to this.  This would certainly have been right up there on the list.

It's almost as if AAA believe the hypocritical Blaster Worm line that they and Providence are "partners" in PvP, but that that partnership should be limited to AAA sending huge HAC gangs through to gank ratters and industrials.  In this view it is OK for AAA to drop towers in Providence (I remember fights where they did so before) but that Providence reacting is an act of unwarranted aggression.

That said, SVN in particular is provocative.  I cannot see a move more calculated to provoke a reaction short of openly aligning with Goonswarm or invading HED itself.  AAA may no longer be the Russian-dominated alliance it once was, but there still seems to be the paranoia about encirclement and betrayal that you might expect if they were.

Edit: first sentence made no sense at all...


Title: Re: War
Post by: Simond on January 24, 2010, 09:52:30 AM
This is HAVOC trying to prove to the -A- membership that they can actually lead. Their first plan ("Kill Goons") fell at the first hurdle so they're going to try bullying their local RP alliance instead.


Title: Re: War
Post by: setar on January 24, 2010, 10:12:49 AM
And you base that on.. what exactly?


Title: Re: War
Post by: setar on January 24, 2010, 11:14:01 AM
Actually, let me try that again with more content. You won't find anyone in -A- who would call 49-U a success. The alliance had a leadership handover, we've not been involved in major fights for months, and pilots are rusty, to say the least.

Attacking 49-U served three aims: a) to support IT and ensure SOT/PL do not end up rallying around GS support at the last possible minute, b) as a wake-up call for the alliance, c) to learn more about sov warfare in Dominion. It would have been lovely if we'd managed to get 49-U as a result for our efforts, but only the more optimistic alliance members were positive about our chances. We failed to take the system, and I'm not even sure we have a good, viable solution of taking any system against an active Goon defense. Well, maybe one if we really want to alarm-clock for a week, but what about the other dozen key systems?

At the same time we have CVA (well, Libertas) who now attacked us for the second time just when we moved out to attack Goons. That may or may not be a coincidence, but it *does* hamper our ability to conduct any long-term campaign, be it in Delve or elsewhere, and yes, it also pissed of tons of folks in the alliance. We also have an easier time learning our way around sov warfare against an enemy mostly in the same time zone, so it's a win-win on all sides. Maybe we'll take whatever we learn to Delve at some point, maybe GS decides to come to CVA's rescue, and heck, maybe Providence doesn't need to be rescued at all and hands us a defeat.

I love the 'bullying' meme though. Being an RP alliance does not give you a free pass at backstabbing your friendly neighbors, whether they are red or not. CVA decided to declare war and now seem surprised they are actually getting one.


Title: Re: War
Post by: lac on January 24, 2010, 12:58:02 PM
Well they were getting a bit cocky but if you believe their incursions into -A- lands were orchestrated (there is no coincidence in eve), aren't you guys just a tad too eager to take the bait and divert your focus to Providence, which would have been the point of the Liberatas provocations all along?

I'm probably too jaded but it looks as if the goons/cva/yourselves provided -A- with an easy way out of the delve siege and you guys went for it the first chance you got.

Something which probably satisfies all parties involved.

We need some IT posters. Doesn't anybody have an alt that can use some in character posting routine?


Title: Re: War
Post by: Jayce on January 24, 2010, 01:28:30 PM
I think JoeTF was part of GBC back in the day. He's disappeared (at least from this thread) since the end of the last war.

edit: ok it seems he was active today but has only made three posts since August of last year.

That said, I can't help reexamining this quote in light of not-so-recent-anymore events

Quote
MahrinSkel:
You're being clouded with goon propaganda calling AAA/ROL 'BoB pets'. Auahahahahaha. I mean, we're talking "I'll be dancing on BoB graves" Evil Thug here. Now, the goon campaign was just temporary blue standings with very limited cooperation. We're not even allies and AAA has absolutely no obligation to go and help us. Nor it's really expected from them. In fact only reason why they would consider helping us would be the fact that goonies want to run the entire naptrain on them after they're finished with BoB.

That temporary blue turned out to have legs!


Title: Re: War
Post by: Sir T on January 24, 2010, 02:14:08 PM
We need some IT posters. Doesn't anybody have an alt that can use some in character posting routine?

No we don't. Trust me, I've just finished an internet argument with a DICE faggot (he started sending me the worst form of tripe messages to my account on youtube) and it was a load of insults, ignoring bald facts that don't agree with his self image and general shit that makes me despair for humanity. IT/BOB people are all the same, just enclosed in their own little world. Every thread with them turns into a shitstorm.

An example.

"i didn't look up that battle report but was it the one where you were beaten and lost more caps by a decent margin in 1-s (oopsie, lol)"

That's the one where we lost 2 more caps than they did.

The vast majority of the stuff he sent is frankly unprintable and utterly self contradictory, and I finally decided he wasn't worth my time. He just lives to insult and denigrate everyone else. Every BoBit that comes to every forum I have ever seen is the same.

If people are desperate to see the exchange I'll put it somewhere but frankly its not worth the read. For every line of fact (every one of which was wrong) he wrote pages of throwing insults at everyone else's intelligence. He also let slip once he spends all his time wring letters to enemies to insult them.

And don't you dare say his insults were my fault, aside from getting suckered into bieng yet another target for his low self esteem.

Anyway, Its probably not relevant to anything, but a gang blew up a SYS-K TCU this morning.

http://kb.rebellion.su/?a=kill_detail&kll_id=58674


Title: Re: War
Post by: Endie on January 24, 2010, 04:14:51 PM
Sir T not all IT people are idiots.   And not all goons are good posters, if you get what I'm trying to say.

JimFromIT, Snsmasta, even Ripline are pretty good posters in the main.  And I'm pretty confident nobody wants to see a Timmy vs Jimmy youtube slapfight chatlog.

Setar, I certainly don't say "how dare AAA attack little Paxton."  I do think it's funny that AAA could believe that they are allowed to drop POSes in Providence space (under the old mechanic) but that the opposite is a "backstab".  Backstabbing is accepting money to set your long-standing allies red and invading with no notice.  Dropping SBUs in unclaimed systems near the space of a very hostile power is about so far from backstabbing that, even if you ascend a nearby hill and climb a moderately high tree you still can't see backstabbing from there.

I have no doubt that Paxton was picked because they are small, very moderate at PvP, probably logistically rusty, close, almost totally lacking in supercaps and should provide a nice boost to morale.  The risk for AAA is that Providence don't stop once any target systems fall.  Do AAA continue to fight every time SBUs are dropped, even when any war on goons is renewed?  Then you're back where you started but with two sets of US TZ timers to fight for instead of one.  Or do you let them fall and focus on the other target, losing internal morale and risking yet more atempts on northern Catch from a now-it's-serious Providence block?


Title: Re: War
Post by: Simond on January 24, 2010, 04:15:26 PM
And you base that on.. what exactly?
Logic? Evidence? Common sense?

Come on, admit it. -A- and your pets were sucked into the assault on Delve by the ease with which IT stomped PL back to Empire, and you all thought that was how the game worked post-Dominion. When it turned out that if space is actually, you know, defended then it's p. difficult to take, then you lost your appetite for it. Combine that with HAVOC taking over from RAT and having precisely not a damned thing to show that, in fact, they had a plan past "Let's do what Molle orders us to do" and it's hardly surprising that "We didn't want that 49-Uguuuuu~ anyway" meets "Let's go beat up the roleplayers for a quick morale boost" was the course of action.

Although if you're looking for a meaningful victory, I hear the alliance holding Fountain is pretty terrible and led by an incompetant egomaniac.  :awesome_for_real:

E: f,b. :argh:


Title: Re: War
Post by: setar on January 24, 2010, 04:22:11 PM
No idea yet, Endie, and if the higher-ups have any idea they certainly don't tell. Paxton isn't the aim, but they happen to be holding the staging systems.

Let's recap: we attack GS in A2, Libertas drops POS. We attack GS in 49-U, Libertas anchors SBUs. We push back a little, CVA officially declares war (even though in their RP way) on the EVE forums. And now we are the bullies if we actually dare to shoot back? That's not even revising history, that's revising current events ;-)

Either -A- is a paper tiger that can be pushed around, or we are the bullies who do not play nice with our neighbors.

Simond: Not seeing anything you are stating that I haven't already said. 49-U worked, taking space turned out to be harder than expected, and we are rusty. All stated multiple times, but I'm not sure where your fixation on Havoc is coming from. And while we are talking about cheap shots and meaningful victories, when was the last time GS kicked someone out of their region who were, you know, not disbanded and without infrastructure?





Title: Re: War
Post by: Endie on January 24, 2010, 04:22:49 PM
Oh wait yeah I meant to say that the "we never really thought we could take 49-" revisionist thing is dumb and either people at the top are either lying now or lied then to their members.  A lot of people- hundreds of people - fucked up their IRL shit in order to try and take 49- from us and saying "yeah it was a diversion though PL had already pulled out and ignored all their station timers because they might have used the Sands of Time from Prince of Persia to do a mulligan" is just daft.  Nobody believes that AJ Regard stuff.

Anyway, in proper news, after failing to break our least important empire entry jump-bridge point Molle decided that the whole kiting high-ends thing was definitely, 100% the way to kill us off.  Unfortunately he caught a whiff of what we were able to gather at short notice and called it off after a while.  Maybe the ~wulfpax~ will work vOv


Title: Re: War
Post by: setar on January 24, 2010, 06:21:14 PM
Endie, again: it was meant as a distraction, but it would be stupid *not* to give everything to try and capture the station. Chances of actually capturing it in the case of an active defense were slim, however, unless you are saying this is easy and we were just completely incompetent about it, in which case I have to disagree.

We found it even harder than initially expected, you guys managed to get an excellent defense and good turnout going, and there is no point in pursuing this further for the time being, so it was dropped. I'm not sure what exactly is revisionist about this, or shameful. Again, make up your mind, guys. We *either* fucked up our RL for a week in an attempt to get this, and should be expected to do this week after week after week until we get all Delve systems, or the last -A- member stops logging in, or we use Providence as an excuse to get out of 49-U. It's neither -- we found an actively defended system in another time zone to be too difficult, period. Now we are trying something else. Yay us.



Title: Re: War
Post by: setar on January 24, 2010, 06:34:16 PM
Actually, I missed the more interesting part of your post: so what _is_ IT doing these days? They only have a limited window before either TRI breaks, Atlas decides to go for something else, or GS support becomes available in another form. You guys have never been more isolated -- are they settling for the second prize (Fountain isn't bad by any means), or are they staging and preparing?


Title: Re: War
Post by: Sir T on January 24, 2010, 07:09:31 PM
They have moved literally EVERYTHING into Sakht, which is the last low sec station system beside Delve. The spent the weekend hitting towers. Today they were kiting towers all day till we chased them off with a gang half their size. They got a few kites complete but we repped most of the towers they were hitting. They have been hitting the R64 in Sakht for all they are worth. They actually got a semi decent timer on it for about 6 hours from this post, so its time for goodfights(tm).

There's been the odd roaming gang around delve as well.

So yeah they are going for it in a roundabout way, hitting the r64s in NPC delve anyway. Some of the usual camping bridges with stealthbombers as well.

Quote
And while we are talking about cheap shots and meaningful victories, when was the last time GS kicked someone out of their region who were, you know, not disbanded and without infrastructure?

Hate to mention this, but IRC, Ethereal Dawn, Veritas Immortalis, Scorched earth and Cardshark Influence would like a word...


Title: Re: War
Post by: squirrel on January 24, 2010, 08:27:19 PM


We found it even harder than initially expected, you guys managed to get an excellent defense and good turnout going, and there is no point in pursuing this further for the time being, so it was dropped. I'm not sure what exactly is revisionist about this, or shameful. Again, make up your mind, guys. We *either* fucked up our RL for a week in an attempt to get this, and should be expected to do this week after week after week until we get all Delve systems, or the last -A- member stops logging in, or we use Providence as an excuse to get out of 49-U. It's neither -- we found an actively defended system in another time zone to be too difficult, period. Now we are trying something else. Yay us.



New to the EVE politics. But this seems interesting to me. Because nothings going to change much - so still have to 'fuck up your RL' for weeks to attempt Delve or not. Good you found something else to do and have fun, but Delve is still here. We're still here. And you haven't done anything other than waste alarm-clock time. 'Cause you'll have to do that again unless I'm mistaken. You can say "Yay Us" all day long, but you burned a lot of alarm clockers on those 2 weeks. Perhaps that's not relevant, and IT will takeover. We shall see, but what you wrote above is poor propaganda at best.


Title: Re: War
Post by: setar on January 24, 2010, 08:31:39 PM
They have moved literally EVERYTHING into Sakht, which is the last low sec station system beside Delve. The spent the weekend hitting towers. Today they were kiting towers all day till we chased them off with a gang half their size. They got a few kites complete but we repped most of the towers they were hitting. They have been hitting the R64 in Sakht for all they are worth. They actually got a semi decent timer on it for about 6 hours from this post, so its time for goodfights(tm).

That's pretty low-key given their overall numbers. Probably gets interesting once they manage to grab a few high ends -- how do they react when their own towers get hit a bit later on?

Quote
And while we are talking about cheap shots and meaningful victories, when was the last time GS kicked someone out of their region who were, you know, not disbanded and without infrastructure?

Squirrel: the next attempt most certainly would either have to involve more numbers (i.e., shutting you out of the system entirely), concurrent attacks on multiple fronts (forcing you to chose which one to defend), or some creative Sov-Structure-Fu that somehow would allow us more control over when a structure comes out of reinforced. All three come with caveats, namely server crashes, freeing up GS-friendly entities by calling in allies that are currently engaging them, logistical nightmares and a lack of understanding of sov details.

Quote
Hate to mention this, but IRC, Ethereal Dawn, Veritas Immortalis, Scorched earth and Cardshark Influence would like a word...

Sorry, the emphasis was on meaningful, otherwise we also need to mention IAC and.. I kid, I kid! Point was, sometimes things don't work out the way you were hoping for. Then you can continue to run into the same wall over and over again, find something more interesting to do, or come up with a better plan. We went with option two while (hopefully!) working on #3 in the meantime. No luck so far, though.

Actually, the best answer to all of this would be for GS to just stomp into 4-07 or FAT and take those systems vs an active defense. Given that you guys tend to be more creative _and_ more focused for short campaigns that might even work out, and settle the silly argument ;-)

Edit: Fixed the quotes.


Title: Re: War
Post by: squirrel on January 24, 2010, 08:37:00 PM
Point was, sometimes things don't work out the way you were hoping for. Then you can continue to run into the same wall over and over again, find something more interesting to do, or come up with a better plan. We went with option two while (hopefully!) working on #3 in the meantime. No luck so far, though.


I think you got the quoting in your post messed up - I got lost. I understand this bit though, and I say good luck. Seriously. I personally think there's flaws in your current approach, but then I fly with your enemy.


Title: Re: War
Post by: MahrinSkel on January 24, 2010, 08:52:08 PM
Well, if 49-U was just a diversion to let IT run out the Sov clocks in Fountain so they could reposition for an offensive, then it would seem to have succeeded.  But if IT is on their own, it's unlikely they can assemble the mass to take even the "least important" of GS's empire gateways (and it is, Sakht is a long run away from Jita compared to 3-F).  They need the goons distracted, and if AAA is fucking around in Providence, they don't have that.  Of course, getting someone from Providence to distract AAA was exactly what I thought GIA *should* do, so that works out nicely.

Without a second front, I don't see IT making any significant territorial gains against GS.  On the other hand, as long as they're on the offensive, defensive infrastructure is still getting planted and wallets refilled in Fountain.  Seems like time for Black Ops, maybe even a expeditionary force.  Kick in some doors, make the stay-at-homes yell for help and complicate their logistics planning.

--Dave

EDIT: The one thing Sakht does have going for it as an invasion port is an NPC station to stage out of.  But Logistics aren't nearly the problem they used to be, you don't gain as much from having Sakht as a base compared to what you lose with the low-sec jumps to get there (I'd rather fly freighters through null-sec than low-sec).


Title: Re: War
Post by: Pennilenko on January 24, 2010, 09:10:59 PM
Guys, common, this is not called the bait and troll eve thread, this is the War thread, please keep it to war updates.


Title: Re: War
Post by: Phildo on January 24, 2010, 09:22:35 PM
Someone pointed out an interesting fact about IT's choice of staging outpost in Sakht: it has no repair service.  Several of their members have been playing docking games with our fleet tonight and have been undocking with armor damage.

Sakht forces them to choose between a station with cloning and a station with a repair service.  Which do you choose?


Title: Re: War
Post by: squirrel on January 24, 2010, 09:44:22 PM
Someone pointed out an interesting fact about IT's choice of staging outpost in Sakht: it has no repair service.  Several of their members have been playing docking games with our fleet tonight and have been undocking with armor damage.

Sakht forces them to choose between a station with cloning and a station with a repair service.  Which do you choose?

Well IT has to appear serious about they're intentions in Delve. Sakht is a funny choice, particularly since they've spent 2 days docked there, but how else are they going to show -AAA- that all that time wasn't wasted?

Doh! Shit. I'm baiting again. Sorry.


Title: Re: War
Post by: Kitsune on January 24, 2010, 11:34:06 PM
I'm not conversant with alliance logistics on the scale of the big players in EvE, but I find it very hard to believe that the money poured into the 49- offensive could possibly be justified by an 'oh, we were just stretching our legs' sort of motivation.  If I were planning how best to get a few hundred pilots familiar with new mechanics and in a fighting mood, I'd have sent them against the smallest possible target and have them shoot fish in a barrel.  I would most certainly not have sent them against an equally large and ready to rumble alliance in their heavily-entrenched territory.  That would be stupid.  And the breathtaking bill of ships lost in 49- bears out my assessment, I'd say.

So either the people in charge of strategy are imbeciles and vastly fucked up their 'pilot training program' into a huge fiasco of burning capital ships, or they were genuinely making an effort to invade and are now trying to make the huge fiasco of burning capital ships sound like less than a rout.


Title: Re: War
Post by: Phildo on January 24, 2010, 11:35:36 PM
There weren't very many dead capitals in 49-.


Title: Re: War
Post by: Kitsune on January 24, 2010, 11:43:33 PM
I'd been hearing that a few score were lost in the fights.  Was that not in 49?


Title: Re: War
Post by: Phildo on January 25, 2010, 01:58:53 AM
-A- crosspost from another forum:

Quote
What is really funny is that you actually believe you, and GoonSwarm, have any chance whatsoever in the conflict that is approaching. You are going to be skullfucked in the most epic e-news making fashion that legends will be told of it. The hard part is figuring out WHO will be first and last to shit on your grave. I have personally sat and listened to near internet nerd brawls between allied alliance leaderships and leaders regarding who fucks you from which end. You are a goddamn dead alliance.

We are systematically murdering you you fucking twit. Garble that propoganda cum that your leadership so shamelessly spews into your gaping faggot jaws.

Today we cut off CVA's access to empire space and will soon take a critical station system as punishment for their treachery. Wait your turn to die.

Tonight we repaired and reinforced our own POS in Sakht to get a more favorable timer tomorrow night.  IT had the advantage in numbers of capital ships, but we had an advantage in subcaps and they didn't make a move until most of our caps had left the system.  Afterwards, they reinforced our jump bridge in 1-S and are still active as of this post.  I have been assured by a member of IT that this is "just foreplay".


Title: Re: War
Post by: Setanta on January 25, 2010, 03:40:51 AM
Their idea of foreplay is the equivilent of driving a rusty nail through one's genitals - actually, the rusty nail might be less painful.


Title: Re: War
Post by: dingusxavier on January 25, 2010, 04:17:07 AM
-A- crosspost from another forum:

Link that shit, I need to call the poster rude names.


Title: Re: War
Post by: tgr on January 25, 2010, 04:19:45 AM
-A- crosspost from another forum:

Link that shit, I need to call the poster rude names.
Not that it's awfully hard to find it (I mean, I found it), but...

http://www.fohguild.org/forums/mmorpg-general-discussion/27167-eve-war-thread-826.html#post1614217


Title: Re: War
Post by: dingusxavier on January 25, 2010, 04:21:39 AM
Damn, I was hoping that was from kugutsumen. Sounds like something Dekanor would say.

Well, he's already been laughed at so eh.

edit: Holy shit they've been trolling that guy for pages. He mad.


Title: Re: War
Post by: setar on January 25, 2010, 05:58:40 AM
I'm not conversant with alliance logistics on the scale of the big players in EvE, but I find it very hard to believe that the money poured into the 49- offensive could possibly be justified by an 'oh, we were just stretching our legs' sort of motivation.  If I were planning how best to get a few hundred pilots familiar with new mechanics and in a fighting mood, I'd have sent them against the smallest possible target and have them shoot fish in a barrel.  I would most certainly not have sent them against an equally large and ready to rumble alliance in their heavily-entrenched territory.  That would be stupid.  And the breathtaking bill of ships lost in 49- bears out my assessment, I'd say.

You are missing two points:

* money is a non-issue. Really. Unless we are talking multiple titan losses any such operation isn't even going to register on the alliance wallet, whether it's GS, -A- or (probably) even CVA
* the key is to motivate people. Get them to log back in. You cannot do that with some random target, but tell -A- pilots they get to kill GS ships and they _will_ log in in large numbers

Getting invaded by CVA also does the trick, the number of old players coming back for this particular round is almost amusing. But we didn't know about that event yet when 49-U kicked off.

Also, who the hell is 'Badass' in-game? Need to make fun of him on our forum. We really do have our share of horrible posters (note, if you could not tell, not everyone is happy with the shift to Providence, a fair number would have loved to continue around Delve).



Title: Re: War
Post by: bhodi on January 25, 2010, 09:52:19 AM
* money is a non-issue. Really. Unless we are talking multiple titan losses any such operation isn't even going to register on the alliance wallet, whether it's GS, -A- or (probably) even CVA
* the key is to motivate people. Get them to log back in. You cannot do that with some random target, but tell -A- pilots they get to kill GS ships and they _will_ log in in large numbers
Not to add more fuel to the fire, but the alliance wallet does not generally reimburse individual subcaps (completely), so while at an alliance level money is a non-issue, at an individual level it most definitely is. Losing fleet after subcap fleet generally destroys morale and motivates people in the wrong direction. Pilots are notoriously fickle; they'll only log in so many times if all they are doing is taking a pounding to both their pride (K:D in this case) and their wallet. Morale falls into the toilet (on all sides) with astonishing speed and regularity.

Not that I'm saying anything new or innovative, it's just that this point is so clear and obvious and that you seem to be (deliberately?) ignoring it.


Title: Re: War
Post by: setar on January 25, 2010, 10:05:18 AM
Bhodi, absolutely, but we were talking about 49-U here, and losses were really light. If anything what stopped people from logging in were the alarm clock ops, not a lack of ship supplies or logistics. Also keep in mind that -A- runs a dictor, covops, logistics and fleet BS replacement program, so even if you run out of your own ships you can always hop into any of these and rejoin.

Also don't think we've been taking a particular beating. General fights tended to be balanced with an edge to GS, frequently due to their excellent bomber runs until we learned to deploy properly. But K:D certainly wasn't crushing in any way as to have an impact on morale (note: I was only around for five CTAs, might been other fights that were lopsided... )


Title: Re: War
Post by: Slayerik on January 25, 2010, 10:39:07 AM
I think you are forgetting 4-0. Even though that wasn't a real 'battle', Black Ops raped AAA/Sys-K/Uk for an entire weekend for a couple hundred kills. Between that and getting fucked by Goonwaffe every so often AND losing ships in fleet battles, you will notice people slowly logging in less for alarm clocks.

GS has something to lose, their home...AAA just tried the 'Follow Molle' tactic and failed. I don't blame them for fighting CVA instead.


Title: Re: War
Post by: Endie on January 25, 2010, 02:01:18 PM
Setar, I didn't put that well.

In essence, what I am saying is that a whole bunch of AAA members believed that taking 49- was likely, and that that was at the very least a result of not being told otherwise by their leadership.  There is no way that some of the less gifted posters were ever going to be able to fake some of that stuff: they clearly believed it.  Not to mention that it's very hard not to hedge when posting about something that you know is just a gambit and will fail in itself.  I just don't buy that this was some Operation Fortitude-scale maskirovka.

And you don't get hundreds of people alarm-clocking if you say "now we're not going to win this one, guys, and we'll likely just get blueballed, but we'd like you to turn up til 7am local time so that IT can drop some iHubs in the unicorn constellation."

And Sys-K were certainly being told that this was the decisive battle that would crack open Goonswarm and lead to the fall of Delve.  We got the op threads.


Title: Re: War
Post by: Jayce on January 25, 2010, 02:19:13 PM
It seems to me that no one really knows, even now, what will work under the new sov rules.  No one has taken space (with serious opposition) since Dominion dropped.  Or am I forgetting something?

The two things that seem clear is that a) old-school single-system blobs don't work as well as they used to, and b) it's harder to go on extended deployments without leaving your space open.  C/D?


Title: Re: War
Post by: setar on January 25, 2010, 02:43:32 PM
Maybe it's just the pessimist in me, but I had no delusions that we'd be able to take the system IF it was actively defended. Doesn't mean you shouldn't try hard (including alarm clock ops), and we might have even gone for another round with Molle's help if it wasn't for the SBU stunt to which we clearly had no answer. Agree though that certainly a fair amount of folks felt disappointed or let down. We clearly *did* want 49-U, but even without getting it the op wasn't going to be pointless for all the reasons listed already.

Heck, if 49-U would have fallen that might have caused a bit of a headache to ZAF and given us an opening to Delve / Period Basis; the morale situation also would have been somewhat different.

Jayce: Pretty much this. We constantly keep running into new situations, and with server crashes messing up the situation even further I'm quite skeptic about large scale warfare plans right now. 


Title: Re: War
Post by: Endie on January 25, 2010, 02:59:40 PM
It seems to me that no one really knows, even now, what will work under the new sov rules.  No one has taken space (with serious opposition) since Dominion dropped.  Or am I forgetting something?

The two things that seem clear is that a) old-school single-system blobs don't work as well as they used to, and b) it's harder to go on extended deployments without leaving your space open.  C/D?

I kinda disagree.  Tri has taken one station system in the face of considerable opposition on the NC's western front, while Atlas has effectively taken two regions, the second one on the bounce but the first after reasonable defence from Razor and WI.

And old-school system blobs work massively better than they have since the first Bob vs Goonfleet war of 2007.  Get 800 people into a system in time and you have it for as long as you can stay awake.

Nathan Bedford Forrest's quote has never been more apt in Eve: "War means killing, and the way to kill is to get there first with the most men."


Title: Re: War
Post by: slog on January 25, 2010, 06:24:54 PM
It would appear that the strategy for IT is to bring overwhellming cap numbers and take R64 Moons from goonwarm.

If Molle can keep this up, I predict it will be more successful than ITs other attempts.  Do Goons just don't have the numbers to match a 180+ capfleet?


Title: Re: War
Post by: setar on January 25, 2010, 06:37:14 PM
Well, they were bored tonight (http://img204.yfrog.com/img204/1543/capfleetwarp.jpg) at least. Two high-ends taken over (disclaimer: all information about IT comes from forums and chats, do not yell at me if I'm getting my facts twisted ;-) ).



Title: Re: War
Post by: slog on January 25, 2010, 06:53:24 PM
I think the goon attitude is "we have seen this before.  Molle brings lots of caps, the sky is falling, and ITT won't be able to maintain the momentum"



Title: Re: War
Post by: setar on January 25, 2010, 07:05:50 PM
I think the goon attitude is "we have seen this before.  Molle brings lots of caps, the sky is falling, and ITT won't be able to maintain the momentum"

And they'd probably be right. Still:

Quote
Tonight we repaired and reinforced our own POS in Sakht to get a more favorable timer tomorrow night.  IT had the advantage in numbers of capital ships, but we had an advantage in subcaps and they didn't make a move until most of our caps had left the system.  Afterwards, they reinforced our jump bridge in 1-S and are still active as of this post.  I have been assured by a member of IT that this is "just foreplay".

That particular POS also just died for a total of four high-ends that have changed hands. Just a tiny fraction of course, and we'll see whether they have the patience to see this through. Find it fascinating though, in a way: my commentary from.. 2007 (?) stated that a previously almost unknown entity called Pandemic Legion was having a bigger effect on Delve I than any other group -- by hitting POS infrastructure all over Delve whenever BOB was busy elsewhere, slowly costing them assets, forcing them to move around. Almost comical that Bob Mark III is now taking the same approach to weaken Goonswarm. In Delve.



Title: Re: War
Post by: Sir T on January 25, 2010, 07:26:25 PM
Well, they were bored tonight (http://img204.yfrog.com/img204/1543/capfleetwarp.jpg) at least. Two high-ends taken over (disclaimer: all information about IT comes from forums and chats, do not yell at me if I'm getting my facts twisted ;-) ).

You don't turn up with 180 caps and want a fight. just like you don't jam 800 people in system to face off against 150 if you want a fight, as happened in Esoteria (Also see the first reaction to Goons doing drivebys was doomsdaying rather than calling in the fleet.) So claims of boredom are a little out of place. Boredom is what IT want, not fighting. Fighting risks losing.

Anyway we had a somewhat crappy turnout for whatever reason. I left early as I was exhausted and it looked like a wash, so no idea what happened for most of it.


Title: Re: War
Post by: IainC on January 25, 2010, 07:32:08 PM
Tonight's R64 losses are due almost entirely to internal issues within Goonswarm than a sudden tactical epiphany on the part of Molle and co. We lacked effective direction and our participation reflected that. We've not had a problem repelling boarders before this and I expect that if the current dukkha blows over, we won't see this happening too often in future either.


Title: Re: War
Post by: setar on January 25, 2010, 08:20:07 PM
Relax guys. I'm not suggesting Molle wants good fights. I'm merely providing updates on earlier reports: you reported how you repelled a few attacks and reinforced your own POS to ensure it's not kited. Bit odd that you then do not have enough folks around given the set timer, but sometimes stuff just happens.



Title: Re: War
Post by: slog on January 25, 2010, 08:36:51 PM
Relax guys. I'm not suggesting Molle wants good fights. I'm merely providing updates on earlier reports: you reported how you repelled a few attacks and reinforced your own POS to ensure it's not kited. Bit odd that you then do not have enough folks around given the set timer, but sometimes stuff just happens.



Stuff happens

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257662

LOL Dominion.


Title: Re: War
Post by: Phildo on January 25, 2010, 08:48:40 PM
Apparently sov just dropped in all the Goonfleet systems in Delve, along with a lot of Wildly Inappropriate and Legion of xXDeathXx space.  It's all speculation right now, but if it's a bug then this is the best bug ever.  And if it's a spy, then holy shit this is the best way to lose Delve!


Title: Re: War
Post by: setar on January 25, 2010, 08:57:44 PM
Okay, this would be epic karma. And I don't have the faintest idea what this even means in a post-Dominion scenario...


Title: Re: War
Post by: Phildo on January 25, 2010, 09:03:48 PM
Well right now it means that anyone could come in and destroy our anchored TCUs, then claim our stations.  In fact, I believe your alliance is shooting H74 right now and IT- is doing the same in 1-SMEB.

Goonswarm directors are saying that we have enough isk in the wallet to cover the cost, so it wasn't that the bills weren't paid.  And the loss of sovereignty happened simultaneously, so it couldn't have been a single person offlining all the TCUs.


Title: Re: War
Post by: setar on January 25, 2010, 09:04:04 PM
See http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257681:

Quote
It all started when I was bored and decided to make a name for myself. I thought that what could be better then getting spys in most if not all the major alliances and taking out their sov. Unfortunately I am not that good so you guys will have to do for now. Don't feel bad though you are not the only ones in this situation others will come when the moment is right. Other then that have fun and enjoy empire.

And for those of you who don't get it I got a spy in their alliances and got rid of their space. Fun times.


Title: Re: War
Post by: Phildo on January 25, 2010, 09:06:31 PM
Quote
Legion of death, ROL, Solar Fleet, WI, Shadow of Death, Ultima Rati0, Goonswarm, AAA citizens have all lost sov between 4:07 evetime and 4:15 evetime. GS has lost approximately 30 systems. We must scramble around and online/guard our TCUs as they online over the next 8 horus. No one has had a response from CCP yet.


Title: Re: War
Post by: setar on January 25, 2010, 09:08:37 PM
Seems no director rights were needed, all that was needed is:

Quote
Apparently it was an alliance wallet failure due to people messing with divisions, so might be legit, and stay for good.



Title: Re: War
Post by: bhodi on January 25, 2010, 09:17:20 PM
Copypasta from GM tickets on GS forums are showing a legitimate bug, not insider shenanigans. Of course, those posts could just be insider shenanigans. You never can tell. Getting "Delve'd" would be much more funny, however.


Title: Re: War
Post by: setar on January 25, 2010, 09:48:01 PM
My money is on an heinous act by CVA to distract us from Providence.
 


Title: Re: War
Post by: Endie on January 26, 2010, 01:55:59 AM
Drama.  Seems likely on balance to be a bug, given the lack of preparation by the hostiles, and given that nobody in their right mind would do this to us during US time: they'd do it at 0900 and have taken most of Delve by the time the US logs in.

If it is a bug, the fact that CCP doesn't do rollbacks and apparently has no tools to transfer sov means that they'd have to send everyone to their corners if they wanted to fix it.  Again, if it is yet another Dominion bug then whether they do that, or they simply say "lol solar interference" and let it ride they are clearly incompetent chucklefucks.

If it is not a bug then lol peripeteia for us and catharsis for Molle.  I would have waited ten more days to do it, though, because I have a sense of irony.


Title: Re: War
Post by: Endie on January 26, 2010, 02:15:00 AM
Our wallet still has cash and our logistics tabs have all their jump freighters.  I'm going to go all Cronkite here and call this one a bug.


Title: Re: War
Post by: lac on January 26, 2010, 02:28:37 AM
Since it happened in the span of a few minutes to multiple alliances it has to be a bug.


Title: Re: War
Post by: Endie on January 26, 2010, 02:57:37 AM
Or bu jinkan isn't trolling and it was a wallet division cock-up.  In which case lol fuck directors.

Edit: we also just lost something like 17 capitals in a misguided last stand on a gate in NOL, which will now fall after downtime.  ZAF, on the other hand, have been equally ballsy as fuck with the caps they could scrape together and rebuffed Sys-K's thrust on TPAR for long enough for scavok to bring the fleet and knock them back.


Title: Re: War
Post by: Comstar on January 26, 2010, 03:04:14 AM
GS just lost about 30 caps and a subcap fleet defending 1-S and NOL. The TCU in NOL is down and IT will take the station after downtime probably. AAA is logging in 319 after destroying the TCU in J-L, H74 and half a dozen other systems.


Goonadammering is here.


Title: Re: War
Post by: Endie on January 26, 2010, 03:05:31 AM
It's "Goonerdammerung".


Title: Re: War
Post by: tgr on January 26, 2010, 03:07:45 AM
Or CCP are butthurt about goons sticking it to their favorite BoB alliance back in the day and are just covering up the backstab by backstabbing other alliances as well. :why_so_serious:

On a more serious note, I'm surprised at just how incredibly buggy dominion has proven to be, and in the most hilarious places (TCU/station not invulnerable after all?), but there is a bit of a poetic justice to the timing. And of course, Molle, SYS-K, AAA etc are shirking work today and capitalizing on this bug's effects. Shit's going to get real for a few weeks I fear, and if we need an existential crisis to get people to log in, I suppose this should suffice.

As to the fuck directors, I would've assumed that using the wrong wallet would be something which should've shown itself a long time ago if it had been the case, and not suddenly bite whatever alliances it did bite at the same time. I find it hard to believe that so many alliances made the same mistake with wallets, at the same time. Well, apart from using autopay, I assume.


Title: Re: War
Post by: Endie on January 26, 2010, 03:22:00 AM
Yeah this is the second payment cycle since Dominion, so I'd be surprised if it was a wrong division thing, but I'm preparing the torch and pitchfork just in case.  Was there anything different about the first payment cycle?

Also, comstr are almost half the cap lossmails really not posted yet?  Where did the thirty losses thing come from?  I'm sceptical.


Title: Re: War
Post by: tgr on January 26, 2010, 03:42:07 AM
Actually, I have a bit of a hard time accepting that they are seriously not going to revert this. There's no way they can really say "welp, our bad, we'll fix it so it won't happen again, but we won't undo the damage since it is 'affecting everyone equally'". I'd assume this is going to hit goons the hardest, with Molle poopsocking/shirking work to capitalize on this.

Right now there's a downtime. If CCP had been properly professional and fair, it would've said "we're going to undo this during DT, and it will be DT for as long as it takes to clear this up. Do not bother to fight each other over this.", but I guess that would've been a bit too much to ask for.

Edit: going to add the same kind of reserve regarding wallets. I've heard the sov bills were paid every 14th day, and I've heard every month, so either way this should've been seen earlier if it was the incorrect wallet being used. Also, I've also heard that it should complain about the SOV bill not being paid every 6 hours for about 48 hours, just to make sure a minor problem such as this doesn't turn into the major problem it currently has due to a simple mistake.


Title: Re: War
Post by: Endie on January 26, 2010, 03:59:44 AM
CCP almost certainly don't know wtf has happened, yet.  Even if they have a good working theory they are wise not to announce until they are solid on the facts, as a retraction would be even worse.

And even if, when they do work out what's what, it turns out to be their bad it's probably 50-50 whether they actually have the will to reverse it (wheether by Fiat or by GM intervention, assuming that's possible).  If not then this is far worse than Delve II was for Bob, who had sov 1 back everywhere the next day (since towers were still up and claimed when Kenzoku was created).  Goons will lose sov in every affected system that doesn't get the TCUs onlined in time

If it is a cock-up by the directors then the hilarious thing is that all the pubby corps managed to do it correctly.  If it's the sov system then what's the betting that another tranche of systems go down tonight when they get billed?


Title: Re: War
Post by: setar on January 26, 2010, 04:13:38 AM
Agree though that the right thing to do would be shutting down until they've figured it out, and roll back if needed. But then, 0.0 is a tiny fraction of their customer base, maybe they do not want to alienate the remaining players while they have no idea how long it might take to figure out.


Title: Re: War
Post by: Predator Irl on January 26, 2010, 05:19:59 AM
They won't shut anything down until they have ruled out user error, but even then as you said 0.0 is only a small fraction of their player base. Hopefully this will be the welp needed to get goons in gear for the war.


Title: Re: War
Post by: Endie on January 26, 2010, 05:25:46 AM
They won't shut anything down until they have ruled out user error, but even then as you said 0.0 is only a small fraction of their player base. Hopefully this will be the welp needed to get goons in gear for the war.

Um we were pretty much in gear, dude: two weeks of solid victories across timezones.  Although the hilarious lack of coordination from our even-more-afk-than-usual directorate last night was a major letdown.

Anyway, if we move to NPC space I am totally getting myself a mothership.  Or helping buy Slay a titan, I dunno.  There's nothing else to spend money on in NPC space, it'll be cool.


Title: Re: War
Post by: Comstar on January 26, 2010, 06:27:32 AM
The last(?) fight for NOL was pretty dramatic.

The sub-cap fleet was in 1-S with the capfleet on the gate- ready to try and stop IT from getting into delve before downtime. We knew were outnumbered, that AAA had a fleet nearly as big as ours on the way too, and that if we failed to hold the gates of Delve it would all be over.

An hour before downtime all the caps were called away for an emergency deployment to J-L to stop AAA killing the TCU there. IT jumped in a few minutes later. After 20 minutes we lost the sub-cap fight (https://killboard.goonfleet.com/battles/1709) and the FC ordered everyone to run for NOL as fast as we could to try again there. I got blown up as that happened and got a new ship from NOL a minute before IT's fleet came in behind us on the gate at full speed.

As I was now in a a 6 link ganglink command ship with no guns I went to a POS to give out bonuses. From what I heard on TS our sub-cap fleet was massacred on the gate when IT's cap fleet cynoed in and killed 30 caps afterwards, as the last Goonswarm defenders of NOL sacrificed their ships (https://killboard.goonfleet.com/battles/1710) to buy as much time as possible for some more ships to evacuate out of the station.  The station was camped shortly thereafter, the TCU blown up, and the station captured shortly after downtime.

It would make a good movie or end of season TV episode.


Holding Delve will depend on the Goonswarm leadership leading on the field and posting on the forums. It's going to be harder than BoB had to defend, but we still hold about 40% of the systems and can get a lot more back as quick as IT has to take them. Supply lines and logistics are going to be pretty stuffed up for the time being. Molle made a victory-karma post on CAOD, so perhaps he might lose another Titan soon.

In any result, it's going to be an interesting story and have lots of Dhrama which will be good to read and be a small part of.  


Title: Re: War
Post by: slog on January 26, 2010, 06:33:42 AM
This whole episode sums up Dominion quite nicely.  Whatever happened to that "excellence" that CCP was going on about?


Title: Re: War
Post by: eldaec on January 26, 2010, 07:33:27 AM
I doubt this was a bug.

Hitting a some alliances but not others? Doesn't look likely.

Betting on :lolgoons:.


Also as Endie mentions, with the degree of defender's advantage in dominion (no systems I'm aware of have fallen other than to overwhelming odds or chronic incompetence), this isn't going to be easily reversed.



Title: Re: War
Post by: Thrawn on January 26, 2010, 07:44:56 AM
I think it would be a fantastic slap in the face to Molle if Goons lose a lot of Sov to a bug/messup/idiocy whatever and still manage to defend Delve and push IT around.


Title: Re: War
Post by: eldaec on January 26, 2010, 07:50:48 AM
.


Title: Re: War
Post by: setar on January 26, 2010, 07:55:32 AM
Courtesy of SHC:

Quote
Someone posted this in alliance chat earlier.

Lead GM Grimmi here. We have investigated this matter very carefully and verified that no bug or server error was responsible for the loss of sovereignty in all those systems. Normal game mechanics were functioning perfectly as designed and therefore we will not be taking any action in this matter.

I have to admit, with any other alliance (PL excluded) I'd feel very bad about this. Not in this case, though.


Title: Re: War
Post by: setar on January 26, 2010, 08:00:38 AM
Description on CAOD fits with the recent stories here about a certain lack of leadership:

Quote
Payments / bills to cover the sov for Goons was left in the WRONG wallet without automatic payment selected, apparently after the recent 49- drama Goon leaders decided to put majority of the master wallet ISK into cap replacements and other sov related stuff, they assumed the Bill requirements WAS once every 28 days which is pretty stupid if you ask me since it SHOWS bills,..

Most of the directors of GoonSwarm who had access to the wallets didnt bother managing their alliance and instead when the timer was up the ISK that remained only covered a fraction of the sovereignty,..

In other words, Goons fail


Title: Re: War
Post by: Thrawn on January 26, 2010, 08:04:05 AM
While I have no doubt that Goons are capable of a screw up on that scale, how does that at all explain reports that this happened to multiple alliances across 0.0?


Title: Re: War
Post by: eldaec on January 26, 2010, 08:06:36 AM
While I have no doubt that Goons are capable of a screw up on that scale, how does that at all explain reports that this happened to multiple alliances across 0.0?

Auto payment has only existed for 2 cycles, all the CCP seeded TCUs were due today, and by multiple alliances across 0.0, people actually mean Goons, xDeathx, and a few alliances who probably don't know wtf.


Title: Re: War
Post by: Jayce on January 26, 2010, 08:07:24 AM
Clearly, the combined directorate of six alliances, not on the same side, managed to make the same mistake on the same day.  That's a lot more likely than an entire rewrite of the sov system having any bugs.  

I mean, everything has been bug-free and stable up to this point in the expansion, right?


Title: Re: War
Post by: lac on January 26, 2010, 08:08:36 AM
So goons did clean out the relevant wallet - contrary to earlier statements. Ouch.

Apparently other alliances had too little cash in their sov wallets too but not on that big a scale.


Title: Re: War
Post by: setar on January 26, 2010, 08:09:00 AM
Unclear, Thrawn. It was the regular billing cycle; in some cases (such as AAA C) this was deliberate as they did not want to pay for that one system that lost Sov, in other cases (WI) it might have been on purpose as well (why pay for Sov when you evacuated the region?). Haven't heard back from the Russians yet, but I admit the chances of 2-3 alliances screwing up the payment cycle at the same time sounds odd.



Title: Re: War
Post by: Sir T on January 26, 2010, 08:15:03 AM
Description on CAOD fits with the recent stories here about a certain lack of leadership:

Goons could be kicking out IT at this point and CAOD posters would still find a way to say "Goons Fail" HTH  :grin:

"apparently after the recent 49- drama Goon leaders decided to put majority of the master wallet ISK into cap replacements and other sov related stuff,"

And that's wrong. People have been bitching for the past week that a months worth of cap losses haven't been reimbursed yet.

No what happened here (according to a noted trollster on goon forums) is that All CCP said was that the money has to be in the executor corp wallet for the Sov bills, but they never specified it had to be the master wallet. And apparently their code doesn't know how to look in the wallet as a whole.

And this seems to have effected TCUs that were seeded by CCP itself. PLUS if it was a bill failure then how come none of the directors or those with access got warning mails? And why did sov drop at 04:00 am all over the place rather than downtime?

My vote is CCP BUG.


Title: Re: War
Post by: eldaec on January 26, 2010, 08:15:25 AM
Clearly, the combined directorate of six alliances, not on the same side, managed to make the same mistake on the same day.  That's a lot more likely than an entire rewrite of the sov system having any bugs.  

It's not 'the same mistake on the same day' it's that they didn't get around to the monthly house keeping task before time ran out. And as Setar mentions, a lot of the sov drops (I expect some of the goon systems as well) are actually concious decisions not to bother holding specific non-station systems, everyone is rationalising sov in that way. Obviously this wouldn't apply to NOL.

And yes, I'd say its much more likely than this being the result of a bug.


Title: Re: War
Post by: Meester on January 26, 2010, 08:27:30 AM
Its an NC conspiracy to take Fountain!

IT capfleet in Delve means no IT capfleet in Fountain. It all makes sense now  :why_so_serious:


Title: Re: War
Post by: eldaec on January 26, 2010, 08:48:08 AM
No what happened here (according to a noted trollster on goon forums) is that All CCP said was that the money has to be in the executor corp wallet for the Sov bills, but they never specified it had to be the master wallet. And apparently their code doesn't know how to look in the wallet as a whole.

Hmmm, what are the rules for alliance bill payment?

If alliance fees are taken from any division then I take your point, but I doubt that they are.


Title: Re: War
Post by: Endie on January 26, 2010, 08:48:30 AM
OK I am pretty convinced that retardation on the part of our senior directorate at the very least played a large part in this.

Here is an ironic truth: if Molle and AAA hadn't launched their invasion two weeks ago nobody would have moved their stuff to NPC Delve and we'd all be fucked right now.  As it is, with my capitals in NPC stations with cloning services, I'm pretty relaxed.

At times like this, it really helps to be the sort of person who plays Eve for the grand, dramatic stories, because I'm hella intrigued to see what happens next.  Will we hold on?  Have we lost too many key nodes to survive?  What would we do if we lose Delve?

I do feel bad for Rebellion, Pulsar and ZAF, though, who our incompetence may have fucked.  Each of them deserves better.


Title: Re: War
Post by: Numtini on January 26, 2010, 09:01:41 AM
Quote
At times like this, it really helps to be the sort of person who plays Eve for the grand, dramatic stories, because I'm hella intrigued to see what happens next.  Will we hold on?  Have we lost too many key nodes to survive?  What would we do if we lose Delve?

This. If anything has sold me on Eve it's this kind of stuff.



Title: Re: War
Post by: setar on January 26, 2010, 10:12:56 AM
Detailed description of what went wrong:

Quote
Here's what happened: all of the systems that were lost were the ones with TCUs that were seeded by CCP. Their sov bills all came in at once - today. So how did we lose our space? The same way xdeathx now confirms that he lost his sov. He, too, set auto bill pay up like we did. However, he fucked up and had the alliance's money in the wrong wallet division. Since the bills could not be paid, the TCUs all unanchored at the same time.

His TCUs all unanchored at the same time as ours. This isn't a coincidence. Since his TCUs and our TCUs were all seeded by CCP at the same time, they all unanchored at the same time as the bill became overdue. We had billions of isk in the wallet, but the autopay thing defaults to the master wallet. What probably happened is the corp's sov isk was placed in a wallet divison that would allow a few directors to have access without giving them the whole farm, but the bill pay system was set to the master wallet (by default). So it attempted to pay from the wrong division, failed, and unanchored our TCUs.

This can't be 100% confirmed until one of the few directors who have full access check (they're all on vacation). But we can probably assume that the same thing that happened to xdeathx happened to us. I don't think we're so special as to have our very own bug.

So, the bad news:
We lost NOL, F-T, I1Y, 1-s, and a few stations in querious. Also our JB system is dead and most of our important jammers are gone. Years of hard work literally ruined by a failure to check a box.

The good news:

(5:25:38 AM) dabigredboat: if this doesn't roll back ill be quiting
(5:25:41 AM) dabigredboat: 99% sure
(5:26:14 AM) dabigredboat: goons dont care about eve
(5:26:18 AM) dabigredboat: they care about themselves
(5:26:24 AM) dabigredboat: or making bad posts

Good night, and good luck.

Edit2: We've recovered 4 out of 15 stations that we lost sov in.

As well as:

Quote
at 04:06 eve our batch of Sov bills came due to be paid automatically from the Master Wallet. Master Wallet had ~282m in it at the time and first bill(but QY6) was paid leaving ~30.5m in the wallet at which point the rest bounced and CCP is a harsh fucking mistress. at 04:18 it looks like someone went 'oh shit' and dumped a bunch of isk into the wallet but i guess by that time it didn't matter.

edit: we almost lost 49- to this on the 25th except ratters kept enough isk flowing into the wallet for the bill to clear

And I guess you can read Mittani's follow-up for yourself.


Title: Re: War
Post by: Slayerik on January 26, 2010, 10:14:38 AM
I wish I had some fuckin fuel for my Thanatos :(


Title: Re: War
Post by: setar on January 26, 2010, 10:16:02 AM
And someone give Karttoon a medal:

Quote
name='karttoon' date='30 November 2009 - 06:43 PM' timestamp='1259628180' post='5869230'

Just sit back, panic, and watch us miss-click something important and lose all of our space somehow.

Note the timestamp.


Title: Re: War
Post by: slog on January 26, 2010, 10:20:12 AM
I hear Jita is sunny this time of year.


Title: Re: War
Post by: Slayerik on January 26, 2010, 10:22:09 AM
wulfpax? anyone?


Title: Re: War
Post by: Phildo on January 26, 2010, 10:30:54 AM
On a serious note (stop shitting up the War thread), I do think it's crap that there isn't a grace period of at least a few hours.  POS give you a 24 hour warning before going offline, why not the TCU?


Title: Re: War
Post by: bhodi on January 26, 2010, 10:31:48 AM
The welp to end all welps!

I think it's pretty low form and bad planning of CCP, but hey - par for the course.


Title: Re: War
Post by: Simond on January 26, 2010, 11:09:04 AM
On a serious note (stop shitting up the War thread), I do think it's crap that there isn't a grace period of at least a few hours.  POS give you a 24 hour warning before going offline, why not the TCU?
There is a warning.  :awesome_for_real:


Title: Re: War
Post by: Phildo on January 26, 2010, 11:14:00 AM
Sir Molle posting on CAOD is not a warning in my book.


Title: Re: War
Post by: Fordel on January 26, 2010, 11:18:35 AM
So Goons "Delve'd" themselves in the end?


Title: Re: War
Post by: Endie on January 26, 2010, 11:27:45 AM
Yeah there are 48 hours of warnings I believe.  Two of the three people with the rights to see them were on holiday, the other one got back the day before and clearly didn't feel like checking his mail.

Also, Setar, the big long "how it happened" post is from Bu Jinkan and not Mittens.  As such it needs to be read critically as his view of what Goonswarm should do and should have done is idiosyncratic.  I agree with him in places, but he's a polemicist, not a reporter.


Title: Re: War
Post by: Kovacs on January 26, 2010, 01:23:33 PM

From the Devblog CCP Chronotis http://www.eveonline.com/devblog.asp?a=blog&bid=711.

Quote
Any current or future bills which you have setup to be automatically paid will then appear in the Automatically Paid tab as opposed to the regular Payable tab you are used to.  In there you can see which are queued for payment and opt to manually pay them anyway if you desire.

The new system will try to pay the bill two days before the due date and then every four hours after this point.  A notification mail will be sent to the accountants in the corp that you do not have the funds available to make payment with each failed payment attempt so that you have a chance to transfer money between divisions for example in time

So that hapened?  And the most interesting question to me is, what's the over/under on the CCP annnouncement that they intend to revert R64 income to pre-Dominion levels :tinfoil:


Title: Re: War
Post by: Endie on January 26, 2010, 01:56:01 PM
We're having a lovely revolution right now.  Also, DBRB is killing IT fleets and has moved onto picking off the odd cap.  I'm stuck listening in because I'm stuck at a safe in NOL.

That said, being stuck one jump from NPC space with multiple safespots made in your only expensive ship that you've not yet moved to NPC space is a pretty relaxing way to face losing space.


Title: Re: War
Post by: Endie on January 26, 2010, 01:58:00 PM

From the Devblog CCP Chronotis http://www.eveonline.com/devblog.asp?a=blog&bid=711.

Quote
Any current or future bills which you have setup to be automatically paid will then appear in the Automatically Paid tab as opposed to the regular Payable tab you are used to.  In there you can see which are queued for payment and opt to manually pay them anyway if you desire.

The new system will try to pay the bill two days before the due date and then every four hours after this point.  A notification mail will be sent to the accountants in the corp that you do not have the funds available to make payment with each failed payment attempt so that you have a chance to transfer money between divisions for example in time

So that hapened?  And the most interesting question to me is, what's the over/under on the CCP annnouncement that they intend to revert R64 income to pre-Dominion levels :tinfoil:


What happened is that the three people who could get those warnings, including the person whose job it was to deal with them, were all away on holiday.


Title: Re: War
Post by: Trouble on January 26, 2010, 02:22:17 PM
Somebody theorized that there may not have been any notices at all. There was enough to pay for ONE thing, so it just did the check on that one price each time, instead of the collective cost. Makes sense. Anyone know if it works that way?


Title: Re: War
Post by: Ingmar on January 26, 2010, 02:31:50 PM
This is incredibly entertaining. A+ goons.


Title: Re: War
Post by: Endie on January 26, 2010, 03:22:55 PM
No doubt you'll hear about this via other spy-ridden channels: Goonswarm are going to Syndicate.


Title: Re: War
Post by: Simond on January 26, 2010, 03:37:11 PM
War. War never changes.


Title: Re: War
Post by: Korachia on January 26, 2010, 03:45:03 PM
As a long time follower of eve, and especially the goons, I have a question about their future.

If we accept the premise that; 1) their will be no favorable reaction from CCP, 2) Goonswarm will loose their remaining system in the short/medium, 3) doesn't disintegrate;  what are the scenarios for Goonswarms future?  

My guesses circle around a couple of possibilities:  

Continue to resist from NPC delve, until they succeed or die trying?

Move north and either make their home on the left or right flank of NC, and help them out?

Move east to Deathx, and attack west to regain old ground? (the closest thing to come full circle... if we look away from the possibility they go to syndicate  :awesome_for_real:)  


I would like to hear other, properly more informed, speculations, and if any of these scenarios are realistic or if there are other more realistic scenarios?

Each of those mentioned, will affect the "international" system in a very different way, which could be fun to analyse even further.


Edit: Was making my post before Endie posted his "goons going back to syndicate". If that was seriously meant, will this not be just a short term thing, before you move on?



Title: Re: War
Post by: tazelbain on January 26, 2010, 03:55:31 PM
"We are horrible at this game" isn't just a motto, it's a way of life.


Title: Re: War
Post by: eldaec on January 26, 2010, 04:01:31 PM
Edit: Was making my post before Endie posted his "goons going back to syndicate". If that was seriously meant, will this not be just a short term thing, before you move on?

He's not joking, and noone has a plan beyond Syndicate, because...

1) What the fuck is better than Syndicate?
2) This only happened 20 hours ago.


Title: Re: War
Post by: Endie on January 26, 2010, 04:07:27 PM
Yeah I think I only trolled this thread once, almost three years ago.  We're off to Syndicate to lick our wounds and plot.

Bad news for Vanguard and other Syndicate residents, though.


Title: Re: War
Post by: Simond on January 26, 2010, 04:33:54 PM
Bad news for Groon and other Syndicate residents, though.

 :awesome_for_real:

(Content: I'm guessing Geminate or nearby as the real destination).


Title: Re: War
Post by: Fordel on January 26, 2010, 04:38:20 PM
You guys are going to end up looping all the way around again in a year, just watch!


Title: Re: War
Post by: slog on January 26, 2010, 06:06:56 PM
So, it's probably time to end this thread?


Title: Re: War
Post by: Phildo on January 26, 2010, 06:08:07 PM
People said the same thing when we took Delve a year ago.  The answer is still no, unless all war in Eve is coming to an end.


Title: Re: War
Post by: setar on January 26, 2010, 06:25:21 PM
Listening to the 'State of Goon' speech (http://go-dl1.eve-files.com/media/1001/sotg.mp3) I got to say I'm a bit baffled by the lack of admin structures and financial problems. 400 billion ISK in total only? Lack of capitals? The strategy of targeting R64s taken by IT might have actually worked a lot better than I'd given them credit for.



Title: Re: War
Post by: slog on January 26, 2010, 06:36:50 PM
Listening to the 'State of Goon' speech (http://go-dl1.eve-files.com/media/1001/sotg.mp3) I got to say I'm a bit baffled by the lack of admin structures and financial problems. 400 billion ISK in total only? Lack of capitals? The strategy of targeting R64s taken by IT might have actually worked a lot better than I'd given them credit for.



When we say "Goons are terrible at this game" it's not just an internet meme.


Title: Re: War
Post by: WindupAtheist on January 26, 2010, 06:37:23 PM
This is the Gooniest possible thing that could have happened. You couldn't make up shit like this.


Title: Re: War
Post by: Slayerik on January 26, 2010, 08:20:19 PM
I'm hoping we go to my old home in Venal. I got about 2 billion in assets just chillin' in an NPC station...and ships to get blowed up!


Title: Re: War
Post by: Predator Irl on January 27, 2010, 02:32:23 AM
Listening to the 'State of Goon' speech (http://go-dl1.eve-files.com/media/1001/sotg.mp3) I got to say I'm a bit baffled by the lack of admin structures and financial problems. 400 billion ISK in total only? Lack of capitals? The strategy of targeting R64s taken by IT might have actually worked a lot better than I'd given them credit for.

I was thinking about this before and I'm speculating a lot of our downfall other than complete lack of directorship, was probably due to not filling Querious up with renters / allies. Holding so much Sov didn't leave very much cash in the coffers for epic battles for any sustainable length and cover sov costs. It also left us with very few allies when it was clear our enemies were all building up around us.

It was quite evident that all other alliances  were dropping sov. but we didn't drop anything significant until very recently. Even at that it wasn't enough. While other were clearly building up their warchests, we were paying colossal bills. It was pretty evident Molle would return to Delve with his 4300+ strong alliance and little or nothing was done to prepare for it.


Title: Re: War
Post by: amiable on January 27, 2010, 02:39:46 AM
Haven't played in a while but I don't think this is a particularily good thing to happen to CCP. I imagine a lot of goons are just going to throw their hands up in the air and play a different game.  The drama generated by the whole Goon/BoB rivalry is why so many folks played this game.  I know if I were a goon I would say "$%^# it, I have better things to do than alarmclock to play against crazy internet spaceship nerds."


Title: Re: War
Post by: Endie on January 27, 2010, 03:13:03 AM
Amiable, I don't really blame CCP at all for this.  The defensive situation was fine, and I don't believe that IT had the endurance to eat through our (admittedly straitened) financial situation.  The mechanic that lost us Delve was a pest, but if only three alliances out of the whole of Eve are significantly affected then, quite frankly, the fault dear Horation lies less in our mechanics than in ourselves.

The fact is (and the Goons here will be aware of this) I've spent months saying that Karttoon was an awful CEO and not a leader in any sense of the word.  He is the seventh CEO I have seen in my time in Goonfleet, and (depending on your view of Delve I) the only one to even lose a war.  He's lost a few.  He never posted (eight reluctant and dreary updates since August).  He had a single gimmick, and it was played out long ago.  He never offered direction.  i am glad he is gone and if this is what it takes then I'm delighted with the results.

(Yeah, I mad).

Epilogue: Here's some free forum porn: a post I made two weeks before this happened, when the 49- invasion occurred, Goons were looking for ops, and Karttoon was all disinterested and :effort: about it.  It got me tons of +rep, the only currency which truely matters in this life, because I was only voicing a broader feeling.  It should also point out to non-Goons the extraordinary degree of openness we have on our forums: I've had accounts on a lot of alliances' forums, and I'd have been booted for less on almost all.

Quote
You can't just passively-aggress this shit away. You're the leader of Goonswarm. Leaders are supposed to lead. It's not enough to say that Goons don't know what they wanted to do, and that you as leader were a victim of their fickleness: you're the leader. Sesfan didn't say "you guys fancy fighting Bob? Or we could do some wardecs i dunno?" Darius didn't say "Well, we could go to Delve or we could try and win this here and stay in Feyth, what do you fancy?"

Blaming the membership for being fractious and argumentative after months of absentee landlordism is an abdication of responsibility.

It's not too late. Make a call. Don't get some of the leadership to post ops threads while others talk about how fucked we are: pick a message. Get a grip on them. Pick a gimmick. Can we win this one? Then tell us so and tell us how we're going to do it. Are we going down swinging in glorious Goonerdammerung? Be inspirational and Goons will follow you anyway. Are we fucked and running? I don't think so, but be brave enough to say if you believe it.

Just stop caviling and vaccilating, bemoaning your ill-fortune to lead goons that were unworthy of you and never really understood you in some last testament from the Fuhrerbunker.


Title: Re: War
Post by: setar on January 27, 2010, 06:39:08 AM
Bit like some of the old discussions in the MC forum. Well, minus Godwin's law, and with more emo. Another interesting take over at Ars (http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/473006530041?r=278009313041#278009313041). Full thing is worth a read, I suppose:

Quote
Goonfleet (which has always essentially been goonswarm) has over the last 6 months lost dozens of the old guys that made it fun and gave it its character. After "mission accomplished" they looked past their nerd rage towards bob and saw a frustratingly broken game and went to go play other stuff. A lot of the old guys complain about goonswarm losing its uniqueness and there's a lot of validation to that point of view. 90% of goonswarm fleets now are guys who aren't part of the original culture that goonswarm was founded under and just say bad words to be edgy.

Goonswarm has never ever ever ever been about building mighty space empires. Ever. It is, at its most essential, an alliance for griefing. Darius was a super charismatic CEO who pursued building space empires and made eve really really fun. People (including myself) got caught up in space wars because of this charisma and the hatred for bob that got built up over time, and the bloodlust that followed.


Title: Re: War
Post by: Krakrok on January 27, 2010, 06:45:30 AM

Shouldn't AAA just take Delve for themselves instead of letting IT have it?


Title: Re: War
Post by: IainC on January 27, 2010, 06:46:36 AM
Ugh Buxaroo posts on that forum.


Title: Re: War
Post by: Nerf on January 27, 2010, 07:07:53 AM
Listening to the 'State of Goon' speech (http://go-dl1.eve-files.com/media/1001/sotg.mp3) I got to say I'm a bit baffled by the lack of admin structures and financial problems. 400 billion ISK in total only? Lack of capitals? The strategy of targeting R64s taken by IT might have actually worked a lot better than I'd given them credit for.



Not really, R64 income got nerfed hard enough in dominion that we were already fucked on income, the loss of the R64s wouldn't have really done shit. A bum might get upset if you try to take a couple pennies out of his cup, but it's not going to change his life one way or the other.


Title: Re: War
Post by: Predator Irl on January 27, 2010, 07:13:38 AM

Shouldn't AAA just take Delve for themselves instead of letting IT have it?

This was my thought too. If I was an -A- director I'd be pushing for this. In fairness, they did more of the leg-work than the Bobits!


Title: Re: War
Post by: amiable on January 27, 2010, 07:20:05 AM
Amiable, I don't really blame CCP at all for this.

I don't either, from the information I have they most likely made the correct call.  I'm just saying whether it was the right decision or not it is going to have implications on their bottom line.

Goons went out in the gooniest way possible, so all is right with the world.  But honestly, most of what made the game fun was the BoB/goon drama.  Get rid of that and all you have is a shitty spreadsheet simulator/e-peen generator.  If I were a goon (and I sort of was) I would just say "Eh, that was fun, but I think I may check something else out for a while."  Goons (well most goons) were never the type of players who were overly invested in internet spaceship dominance other than for the lulz.  And it was pretty damn lulzy to beat out the premier poopsocking alliance of the most poopsocking oriented game in the history of MMO's.  But now its been done, and all the space is gone, so who wants to do all that again?


Title: Re: War
Post by: Reg on January 27, 2010, 07:23:17 AM
The Great Evil Empire is long gone anyway. There's not really a big bad for Goonswarm to fight anymore.


Title: Re: War
Post by: Endie on January 27, 2010, 07:26:08 AM
Bit like some of the old discussions in the MC forum. Well, minus Godwin's law, and with more emo.

Hey, the last testament bit was particularly apt given what Karttoon was saying about his people being unworthy to survive in defeat (at which point we'd not even been defeated, and actually won the resulting fight).  And it was very far from emo.  Spergy and hurf blurf, yes, I give you that, but not emo.

Quote
Another interesting take over at Ars (http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/473006530041?r=278009313041#278009313041). Full thing is worth a read, I suppose:

Quote
Goonfleet (which has always essentially been goonswarm) has over the last 6 months lost dozens of the old guys that made it fun and gave it its character. After "mission accomplished" they looked past their nerd rage towards bob and saw a frustratingly broken game and went to go play other stuff. A lot of the old guys complain about goonswarm losing its uniqueness and there's a lot of validation to that point of view. 90% of goonswarm fleets now are guys who aren't part of the original culture that goonswarm was founded under and just say bad words to be edgy.

Goonswarm has never ever ever ever been about building mighty space empires. Ever. It is, at its most essential, an alliance for griefing. Darius was a super charismatic CEO who pursued building space empires and made eve really really fun. People (including myself) got caught up in space wars because of this charisma and the hatred for bob that got built up over time, and the bloodlust that followed.

The guy is right that Darius made it fun.  But he's wrong about the holding space thing.  Sesfan Qu'lah was all about space conquest, and although that meant killing Bob the forum porn and tears from pets were just very welcome fuel, not the desired end.  Sesfan, in fact, walked a fine line in his increasing burnout and tendency to spend all his time with allied leadership instead of goons, but he was smarter in his choice of subordinates, provided constant stuff to do, and didn't overstay his welcome.

Anyway, i think that the smartest thing that we can do for now is to take a leaf out of IT's book and take our time, shed some of the join4guild types who won't enjoy Syndicate and the relative poverty of a on-spaceholding alliance one little bit, and let the massve bloc of enemies fracture a little over time.  I would like to help the NC against Tri, though.


Title: Re: War
Post by: tgr on January 27, 2010, 07:39:13 AM
I've a beef to pick with a certain alliance in Deklein (Defi4nt), so if we were to have an ... overview bug regarding them, I wouldn't mind. :grin:

But personally I'm thinking that the thing to do right now would be to help solidify the northern regions and possibly prepare for a north vs south war. I've no idea if that'll actually happen, or if the southern bloc will just fracture and eat eachother if left alone long enough, but if that wouldn't make the news, I don't know what would.


Title: Re: War
Post by: bhodi on January 27, 2010, 08:02:33 AM
My favorite part of this whole thing
Quote
(1:53 AM) niart: I just logged on
(1:53 AM) niart: I have like a billion messages on jabber


Title: Re: War
Post by: setar on January 27, 2010, 08:46:41 AM
Bit like some of the old discussions in the MC forum. Well, minus Godwin's law, and with more emo.

Hey, the last testament bit was particularly apt given what Karttoon was saying about his people being unworthy to survive in defeat (at which point we'd not even been defeated, and actually won the resulting fight).  And it was very far from emo.  Spergy and hurf blurf, yes, I give you that, but not emo.

Sorry for not making this clearer, I was pointing out that MC discussions tended to be on the Emo side. BDCI has a long tradition of 'Emo Wednesdays'. Heck, we even got ourselves a logo:

(http://fiamh.info/tmp/wkd.jpg)


Title: Re: War
Post by: palmer_eldritch on January 27, 2010, 09:05:46 AM
This is like winning a game of Civ and instead of clicking "return to main menu" you click "just one more turn..." and then manage to destroy your own civilization.


Title: Re: War
Post by: Comstar on January 27, 2010, 12:46:21 PM
Goonswarm seems to have had little to no strategic planning after Dominion. No vision, it needed some Brad McQuaid EQ-first-year level vision.

Personally I'm hoping for a Battlestars Goonactica search for a new home quest next. The original trilogy of books is done (Goonswarm in Syndicate, The conquest of the south, The Fall of BoB). Time for a new story.


We lost, pretty spectacularly, and much as I hate to say it, Molle was there and ready to take full advantage.


I've been living in Delve for nearly a year now. I was part of convoys that left the first week after Haggorth, was part of the battles in the W-4 constellation, was on the field when the Mothership and 10 carriers died after a 6 hour 1200km battle in J-L. I helped shoot down the last Kenny deathstar in 49-. I saw and got on the killmail of the Tri Titan in 319. I went on the foreign legion to kill someone not important in the drone regions, and saved RA the first time (though sadly, not the second). I got to be in Blackops for a very shot time vs IT in Syndicate  (a week dosn't mean much). I lost a command ship in the Y-2 disaster. I built up my tech I BPO's and got them all 20/20 researched and probably made about 2 to 4 billion over the year selling nothing but tech 1 frigate and cruiser mods on the NOL market. I started Delve flying a tech 1 battlecruiser and ended as a fully tech 2 Command ship running a wing of tacklers with 6 gang links. I got my Orca out of NOL as the largest alliance in Eve collapses spectacularly thanks to a self inflicted headshot and was able to laugh at it ending in a way I would never dream of happening.


It was well worth paying the crappiest internet space game there is to be a small part of that story and see and be part of all that drama.


Title: Re: War
Post by: Jayce on January 27, 2010, 12:57:27 PM
I'd say it was more a case of not having a galvanizing enemy. IT, -A-, Stainwagon etc could never really put on a show that convinced Joe Everygoon that they had a serious chance at Delve. 

The excellent thing is that we didn't lose. We would have, eventually, if we stayed in the space, just due to the fact that things change. But in this case we did ourselves in, hilariously, and left the space on our own, not because we were kicked out.  I wish we had held off the invasion for a few more months to prove the point beyond doubt that only our own ineptitude could actually do us in (certainly Molle would never have managed it) but I guess that will have to be left to history's imagination.


Title: Re: War
Post by: Thrawn on January 27, 2010, 12:59:58 PM
I wish we had held off the invasion for a few more months to prove the point beyond doubt that only our own ineptitude could actually do us in (certainly Molle would never have managed it) but I guess that will have to be left to history's imagination.

Unfortunately histories imagination is likely to be that IT was making a fantastic push in Delve and Goons gave up and retreated because they had no hope of victory.  But some of us will know better at least.


Title: Re: War
Post by: setar on January 27, 2010, 01:34:30 PM
I wouldn't say 'know better' because your version of the future is just as likely as theirs. Given the (now shared) state of your capfleet and finance Molle's approach *might* have very well worked out if he had the patience (likely) and no major shakeup would have happened within GS (less likely).

Best to simply not to dwell on what could have been.


Title: Re: War
Post by: Sir T on January 27, 2010, 01:57:05 PM
I'll just point out that Goons had to pay sov bills for nearly every system in Delve and to a lesser extent querious, whereas our enemies would drop sov at will becasue they were not facing off against 2 to 1 odds for over a year. If we had let sov drop to save money people would have been grabbing systems left and right. I've lost count of now many times I've had to boot out the Stain faggots out of Tpar, for example. Saying "the crappy state of ourr finances" is a bit of a misnomer. After paying off 2 regions for 2 months and having the largest sov bill in the game we still had a war reserve of 400 bill. I mean look at AAA. All CVA did was day claim to the systems around HED that you had dropped sov claims on and you freaked. They didnt directly attack you at all. But the fact is you dropped the sov claims to save money, so they had every right to claim them. If you had kept up claims on al your catch and fieth systems you would have gone broke. AAA space is basicly a small scattershot of sov systems now randomly dotted across the map. We didn't have that luxury. And after all that we still had the money, it was just in the wrong wallet division.

Anyway goons as Endie has pointged out is not an allience with the cash held at the top. The real money of goons is in the wallets of its members as goons dont try to screw its membership. Looking at the alliance wallet alone is the wrong approach. Besides Goons know how to operate on a shoestring. They did it for years.

And as for the state of our capfleet we got 110+ caps out of J-L last night, so there's plenty there.

Anyway, comedy news. IT, being the fucking idiots they are, never repped NOL after capturing and never retimed it as there was no way the depressed and reeling goonies would ever attack the station.

It comes out of reinforced in 2 days, US prime. Not that we will probably bother siegeing it again but hey  :grin:


Title: Re: War
Post by: setar on January 27, 2010, 02:38:04 PM
Uh. Wait, what? -A- dropped Sov in non-vital systems to conserve resources. And you claim GS 'did not have the luxury' to do the same because... someone might have come to claim those systems? Well, than you'd done the same what we are doing with CVA right now, kick them out.

Dominion forces you to project power without actually holding sov and jamming every single system. Chances are CVA will think twice about grabbing systems in Catch next time we are away. If you are not willing to do that then yes, drop Sov and shrink to a size that is sustainable.

And really, GS is about the membership? Wouldn't it make sense to reimburse them for their cap losses, then? GS operated on a shoestring in times when they were not mostly flying T2-fitted HACs, and when their logistics was the envy of every single alliance in game. And you very well might go back to that state as a result of recent events, but right now I wouldn't have put put the same perfect odds on your survival vs IT as some of the more recent posts here do.
 


Title: Re: War
Post by: Endie on January 27, 2010, 02:45:28 PM
IT would not have kept going long enough for us to run into serious financial difficulties.  Unless, that is, we had lost two or maybe three major cap fleets (like fifty ships a time).  It matters not one joty now, but IT couldn't have taken Delve and AAA had lasted even less time than normal.  When sov rules changed to favour the defender less, on the other hand, we'd have lost it in a shot.

What everyone's theorycrafting about losing sov forgets is that half the stations in Delve were held by pubbiecorps who had never had a red cent of high-end income.  Well, not since early 2008, to be exact. And that in any case GS showed in the past that if the alliance needs money we can raise immense amounts: we'd happily have donated scores of billions inside a couple of hours.  Our wealth is dispersed.


Title: Re: War
Post by: Moosehands on January 27, 2010, 02:45:36 PM
Bad news for Groon and other Syndicate residents, though.

 :awesome_for_real:



We're really not cohesive enough to have an official opinion on the whole thing.  The pvp crew is mostly in upper synd these days anyways, and the rest of us ship spin or afk in covops.  We have literally nothing of value and are amazed if we see three of each other in the same system on a given day.


Title: Re: War
Post by: Sir T on January 27, 2010, 03:02:29 PM
And really, GS is about the membership? Wouldn't it make sense to reimburse them for their cap losses, then?

Mittani made it pretty damn clear that if he had the power to get at the wallet, they would all have been reimbursed in a second. The fact that they weren't reimbursed is nothing to do with lack of money, but other issues to do with access. He said so flat out on a forum post. Sorry, but you are barking up the wrong tree here.


Title: Re: War
Post by: setar on January 27, 2010, 03:12:43 PM
And really, GS is about the membership? Wouldn't it make sense to reimburse them for their cap losses, then?

Mittani made it pretty damn clear that if he had the power to get at the wallet, they would all have been reimbursed in a second. The fact that they weren't reimbursed is nothing to do with lack of money, but other issues to do with access. He said so flat out on a forum post. Sorry, but you are barking up the wrong tree here.

Which is my point, but I probably made it poorly by mixing it up with the general funding situation. I don't think 300-400 billion ISK is a whole lot of cash for an alliance your size, but that situation was created at least partially by mismanagement of the territory you are holding (tons of sov bills). This ties into the general problems with logistics and/or leadership showing a disinterest (?) in membership.

As several GS members here pointed out, the loss of Delve might actually be a damn good thing, ensuring you guys do not stagnate, get a fresh leadership and ruin someone's day elsewhere in Eve.


Title: Re: War
Post by: Simond on January 27, 2010, 04:12:05 PM
Which is my point, but I probably made it poorly by mixing it up with the general funding situation. I don't think 300-400 billion ISK is a whole lot of cash for an alliance your size, but that situation was created at least partially by mismanagement of the territory you are holding (tons of sov bills). This ties into the general problems with logistics and/or leadership showing a disinterest (?) in membership.
Dyspro dropped from 200K/unit to 20K/unit. Half a trillion ISK is now a lot of money if you don'y have the FoTM Tech moons, purely because income has fallen through the fucking floor. Combine that with the utterly bloody ridiculous bills for sov, and you've essentially got the choice of "Let it burn and keep the money" or "Piss ISK away until you're nearly bled white (then lose anyway)"

Of course, this now impales Molle neatly on the horns of the same dilemma: He either needs to earn a third of a trillion ISK a month purely for Delve/Querious sov bills, or he drops sovereignty. And I'm not quite sure exactly how much he trusts you guys, to be honest. He did get burned by MC, and they were loyal and subservient pets to BoB for a long old while. -A- is closer to an equal and (let's be fair) has a history of opportunism. And you guys plus Stainwagon could cut his legs out from under him by just blockading. So he's probably feeling a little twitchy right now.


E: Actually, no. The people in his alliance who know what the fuck are probably feeling a little twitchy and beginning to pull out the spreadsheets. He's too busy feeling smug.  :grin:


Title: Re: War
Post by: setar on January 27, 2010, 04:20:16 PM
No idea on long-term relationships with BOB. As has been alluded to in this thread, it's been mostly an alliance of necessity (even that could be argued). Think it will be a balance of not having anyone to shoot in the South, and the pointlessness of gaining more space. I mean, even now we're going 'WTF are we supposed to do with Querious, anyway?'. Other than giving former FIX stations cute names, of course.


Title: Re: War
Post by: Phildo on January 27, 2010, 04:37:54 PM
Where are Blade., Aeternus, HUN Reloaded and Quarantine Zone actually living if Black Star Alliance gets the majority of Fountain?


Title: Re: War
Post by: Simond on January 27, 2010, 05:00:59 PM
No idea on long-term relationships with BOB. As has been alluded to in this thread, it's been mostly an alliance of necessity (even that could be argued). Think it will be a balance of not having anyone to shoot in the South, and the pointlessness of gaining more space. I mean, even now we're going 'WTF are we supposed to do with Querious, anyway?'. Other than giving former FIX stations cute names, of course.
Don't pay the bills for it, and watch IT crap themselves in a month?  :awesome_for_real:


Title: Re: War
Post by: palmer_eldritch on January 27, 2010, 06:17:14 PM
The ISK issue isn't really relevant to what's happened, as we had enough ISK to reimburse caps etc and just didn't do it for some reason. The ISK is still there, in fact. What's emerged is that our finances were heading in the wrong direction, not that we were actually in trouble yet.

But there is a debate about how to organise the alliance in way which ensures ISK isn't a problem in the future.


Title: Re: War
Post by: Thrawn on January 27, 2010, 07:16:47 PM
But there is a debate about how to organise the alliance in way which ensures ISK isn't a problem in the future.

Goonfleet is currently moving to NPC space with no sov bills, seems like a solution to me.  :oh_i_see:


Title: Re: War
Post by: Tuncal on January 27, 2010, 07:33:08 PM
At times like this, it really helps to be the sort of person who plays Eve for the grand, dramatic stories, because I'm hella intrigued to see what happens next.  Will we hold on?  Have we lost too many key nodes to survive?  What would we do if we lose Delve?

Although I realize it will take some a long time (if ever) until I get to actually experience any such dizzying drama first hand, this thread just made me install Eve. Perfect time to give the game a try.


Title: Re: War
Post by: setar on January 27, 2010, 11:38:53 PM
Manfred's AAR (http://scrapheap-challenge.com/viewtopic.php?p=1119978#1119978) of that long day. Initially an internal report, so you'll have to excuse the biased reporting, but I think it provides a neat overview of a very hectic day.


Title: Re: War
Post by: eldaec on January 28, 2010, 01:56:43 AM
But there is a debate about how to organise the alliance in way which ensures ISK isn't a problem in the future.

Without sov costs or any need to lose cap fleets over and over, the wallet numbers Mittani was talking about will pay for a fuck of a lot of conventional fleet reimbursements. Especially as we have also have no need to be flying 500 man BS fleets into certain death for the foreseeable.  I don't really know what other costs we would have.


We get to test the 0.0-is-an-isk-sink meme I suppose.


Title: Re: War
Post by: WindupAtheist on January 28, 2010, 02:13:19 AM
So would you say that freed from the shackles of holding space...


Title: Re: War
Post by: eldaec on January 28, 2010, 02:23:52 AM
Har har, but at least freed from the shackles of expectations of goons being good at EVE, the spaced themed online game.

And our wallet is big for the league we now play in.


Title: Re: War
Post by: Numtini on January 28, 2010, 06:28:02 AM
Quote
Although I realize it will take some a long time (if ever) until I get to actually experience any such dizzying drama first hand, this thread just made me install Eve. Perfect time to give the game a try.

Never know. Took me 11 days.  :ye_gods:


Title: Re: War
Post by: Jayce on January 28, 2010, 07:55:01 AM
Goons have the advantage of having had lots of R64 moons (remains of T20 largesse one could say) while Dyspro prices were still good.


Title: Re: War
Post by: Sparky on January 28, 2010, 02:50:52 PM
I'm surprised how high goon morale is.  Everyone is having fun blurfing in TWR about what we should do next and Darius is back ready to neglect his kid for the swarm.  Freed from the shackles of our Delve stagnation and terrible leadership Goonswarm does seem to be more dangerous than you could possibly imagine.


Title: Re: War
Post by: MahrinSkel on January 28, 2010, 02:53:10 PM
We had to destroy the alliance in order to save it?

--Dave


Title: Re: War
Post by: slog on January 28, 2010, 02:59:33 PM
We had to destroy the alliance in order to save it?

--Dave

Haha.

In General we  became more and more like Bob every day we owned it.


Title: Re: War
Post by: WindupAtheist on January 28, 2010, 03:10:06 PM
Goons as giant elite galactic empire fighting an endless defensive battle was lame anyway. Goons as idiot space vagrants who got thrown out because they forgot to pay their space rent is much more fun, at least from where I'm sitting.


Title: Re: War
Post by: Fordel on January 28, 2010, 03:44:24 PM
Goons as giant elite galactic empire fighting an endless defensive battle was lame anyway. Goons as idiot space vagrants who got thrown out because they forgot to pay their space rent is much more fun, at least from where I'm sitting.


Exactly!

It was only a couple of weeks ago that I was lamenting that the Goons hadn't done anything incredibly retarded and wacky in such a long time. Then boom!


Title: Re: War
Post by: Sir T on January 28, 2010, 04:35:56 PM
[ 2010.01.28 00:17:53 ] Dirk Altman > i hardly ever smack i just think this is hilarious the alliance that talks shit 24-7 even talks shit after they get their asses kicked its a perfect example of your problems

Setar, you should really have smacking classes in your alliance. :D


Title: Re: War
Post by: setar on January 28, 2010, 05:23:45 PM
I don't even notice that stuff as I've got local minimized. Wait. Why is he smacking you and not shooting CVA, anyway?

Interesting turnout in D-G, btw. 320 -A- show up in the battle report, about 95% of the peak number in alliance channel. About 30 supercaps (okay, 15 of those were BDCI who are for the most part a bunch of old and rich players, but still), over 100 caps. And CVA decided to jump in... then jump out again after loading grid, then jumps in again. What the... ?

I really feel sorry for the CVA folks, they lost a station and by now probably more than a hundred capitals, but.. why did anyone think this possible could end well?




Title: Re: War
Post by: Slayerik on January 28, 2010, 05:45:47 PM
CVA only had half a prayer if Goons kept AAA distracted...now? Good fuckin' luck.


Title: Re: War
Post by: lac on January 29, 2010, 12:22:06 AM
Now it becomes clear why they dropped so many stations. Those are dickstations, meant to wear the opposition down through endless grind.


Title: Re: War
Post by: Endie on January 29, 2010, 03:02:08 AM
It looks like the Providence vs AAA fight turned into a Y2 of sorts, with very large numbers of logged-off capitals being shot a very long time afterwards (up to forty turning up at one point on a gate at one point allegedly, though no doubt Setar will know more than what I've been able to glean).  Serves CVA right for breaking their RP immersion and ctrl-Qing in the first place  :awesome_for_real:

When numbers reached over 1200 or so, even on a reinforced node, CVA's inexperienced fleet was never giong to win.  Goonswarm's excellent results in 49- when heavily outnumbered on the Saturday night, for instance, was mostly down to pilots and FCs who were experienced in lag management due to three years of fighting in big fights, especially pre-Apocrypha.  AAA has that experience (in a way that much of IT doesn't).  Providence has probably only experienced similar lag three times that I can think of over the last three years: even the Tri fights were pretty smooth after grid loaded.

Even without going into the more esoteric stuff that gives people an edge, I bet that huge numbers of Providence subcap pilots in particular went into that fight with auto-repeat on, extravagant overview settings, unrealistic graphical settings and tags showing for all sorts of stuff.  Even if someone tells you how to fight in high lag it takes practise to get it all set up and to carry it out at the time.  Most of all you need a zen-like calm when waiting for a gun to unjam or grid to load, and clicking stuff and queuing it up just makes it worse.

I think this is going to turn out badly for both Providence and AAA in the medium term.  Providence now realise that, with AAA around and unpreoccupied, they have zero chance of expansion without actually begging.  All they can do now is eat the loss, run defence gangs for the inevitable return to large HAC/recon gangs, and rat and mine (with Jade Constantwhine now playing the look-at-me-I'm-relevant jackal and Star Fraction cloakers pretending to be blackops in key systems).  AAA, in return, may have fatally undermined their best asset through pride and paranoid over-reaction.

When AAA faced a grinding campaign and likely loss in Querious, CVA's gamble had a distant gambler's chance about it.  Yet again Goons have fucked things up for those around us through our failure to click a button. v0v


Title: Re: War
Post by: eldaec on January 29, 2010, 04:00:56 AM
I think AAAs medium to long term problem is simply that they have reached the reasonable limit of an important internet space empire. This CVA thing is a distraction that probably won't go anywhere because even if AAA do take a couple of CVA's 800 stations, defenders advantage will eventually kick in and it is hard to see why an AAA member really wants to X up for the extreme fleet warfare dominion requires - just to get some more loss making space. On the other hand as conflict grows deeper, the threat to CVA becomes more serious, and they will figure out lag-fu and will be more likely to X up for longer.

I suspect the AAA 'we're partners in pvp' faction will grow quickly.

IT will be in the same place once they establish themselves, and it is exactly the same problem Goons had till the IT/AAA invasion and the subsequent Niart Epar event. Bob had pretty much the same problem before they were steamrolled as well. Getting to the top table is fun, being there not so much. This probably counts as good game design.



Title: Re: War
Post by: Amarr HM on January 29, 2010, 05:02:54 AM
Goons as giant elite galactic empire fighting an endless defensive battle was lame anyway. Goons as idiot space vagrants who got thrown out because they forgot to pay their space rent is much more fun, at least from where I'm sitting.

Yep pretty much. More fun this way.


Title: Re: War
Post by: Endie on January 29, 2010, 01:39:06 PM
Dastommy two days ago on the Atlas forums:

Quote
It is time.

With the removal of PL and the evac of the goons, we now have an oppertunity to end the NC. I want them dead and you know why because you were there fighting beside me. Left for dead and I want my revenge. Go make nice with molle and get on the horn with stainwagon. We have the oppertunity to open up 5-6 fronts against them and they will fall within a month. Hell call up the renters if need be. You know you want to liberate the motel and this will be our best shot.

Finish the fight and let's roll these bitches.

Today, Atlas et al joint ops channel motd:

Quote
Effective immediate ATLAS/COW/GC are to begin moving back to home space.

We are concluding our campaign in the geminate/vale area, it has been successful beyond any expectations.

Please move out in an orderly fashion, carrier pilots please help corp and alliance mates to move gear home, do not be asshats and just run away if you can help. Dread pilots of all alliances should see respective caps channels for safe and organized jump routes home.

Thank you everyone for participating, go home - bear it up for a bit - stock up on snipe hacs > rr bs > snipe bs and as always MORE DICTORS.


Title: Re: War
Post by: Sir T on January 29, 2010, 01:48:54 PM
NC were about to recapture 2 stations this weekend JC- and P-2

One wonders if this is due to this fightback or a sudden cooling of relations between noted "Always good allies" Mollie and Bobby.

In any case it would seem Tri will soon have a new mark to its name...

{edit} now that I think about it, it could be due to rumours of Goons turning up in the north. Naa...


Title: Re: War
Post by: Endie on January 29, 2010, 03:01:42 PM
NC were about to recapture 2 stations this weekend JC- and P-2

One wonders if this is due to this fightback or a sudden cooling of relations between noted "Always good allies" Mollie and Bobby.

Before someone else points out that Bobby was in Geminate and JC- and P-2 were on the other side of the map in Pure Blind, I'll do it for them.  With a bonus of "Molle wasn't involved in either".

But I suspect that Bobby sees the writing on the wall now and is getting out while ahead.


Title: Re: War
Post by: Viper ShizzIe on January 30, 2010, 06:56:23 PM
Sigh, releasing the pressure on the NC is only going to make the game more stagnant, especially with bob in Delve. Welcome to early 2007 again where it's just north vs south and nobody really cares enough to take any space.


Title: Re: War
Post by: Slayerik on January 30, 2010, 07:04:22 PM
Hey maybe if PL weren't such pussies this might not be such an issue ;)


Title: Re: War
Post by: Phildo on January 30, 2010, 07:18:53 PM
I'm cool with not taking space for a while, territorial warfare is a pain in the ass and hasn't been much fun in a long time.  IMO.


Title: Re: War
Post by: setar on January 30, 2010, 07:47:00 PM
Oh my. Sounds like we won't be able to go to the North after all as we'll be busy elsewhere. Quite unfortunately, actually, but... oh well. Aralis seems to be quite the character...


Title: Re: War
Post by: Phildo on January 30, 2010, 07:51:19 PM
You're actually going to launch a full-scale invasion of Providence?


Title: Re: War
Post by: setar on January 30, 2010, 08:07:51 PM
Pretty much: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1260727&page=1

In short, Aralis turned down an offer (return of D-G to Paxton, removal of all SBUs in Providence space in exchange for the promise of no further Sov warfare in Catch initiated by Providence residents. The offer was turned down.


Title: Re: War
Post by: Viper ShizzIe on January 30, 2010, 08:25:51 PM
Hey maybe if PL weren't such pussies this might not be such an issue ;)

At least Fountain lasted longer than Delve.


Title: Re: War
Post by: Sir T on January 30, 2010, 08:28:46 PM
 :popcorn:


Title: Re: War
Post by: tgr on January 30, 2010, 08:59:15 PM
:popcorn:


Title: Re: War
Post by: bhodi on January 30, 2010, 09:34:39 PM
Stay on target...


Title: Re: War
Post by: Endie on January 31, 2010, 02:41:32 AM
Typical of AAA to either arrogantly or stupidly ignore the way their opposite number will behave in negotiations.  They could have achieved a cease-fire no bother at all with the right RP rationale, but instead they say to the Amarr-loyalist RPers that they must abandon their very raison d'etre.  It shows a lack of subtlty and a pride-fuelled unawareness of their own best interests.

Welcome to a version of Eve where you drown in a sea of blues entirely of your own making.  I wish that CVA would come and occupy lower Syndicate to pacify that for the empire.

Anyway, Syndicate is providing us with absolutely constant small and mid-gang warfare right now.  There are hostile gangs of every size and composition, from titan ganksquads through Russian HAC gangs to destroyer ~wolfpax~, usually within as little as a single gate-jump from our base, which is great for FCs.  It's rotten space, and there is some discontent amongst those who keep score in cash, but most people are just enjoying doing something fun.


Title: Re: War
Post by: Viper ShizzIe on January 31, 2010, 03:13:59 AM
Typical of AAA to either arrogantly or stupidly ignore the way their opposite number will behave in negotiations.  They could have achieved a cease-fire no bother at all with the right RP rationale, but instead they say to the Amarr-loyalist RPers that they must abandon their very raison d'etre.  It shows a lack of subtlty and a pride-fuelled unawareness of their own best interests.

Welcome to a version of Eve where you drown in a sea of blues entirely of your own making.  I wish that CVA would come and occupy lower Syndicate to pacify that for the empire.

Anyway, Syndicate is providing us with absolutely constant small and mid-gang warfare right now.  There are hostile gangs of every size and composition, from titan ganksquads through Russian HAC gangs to destroyer ~wolfpax~, usually within as little as a single gate-jump from our base, which is great for FCs.  It's rotten space, and there is some discontent amongst those who keep score in cash, but most people are just enjoying doing something fun.

I don't think AAA actually wanted providence to surrender. It's very likely they saw Provi as a way to combat stagnation since goons didn't give them the fights they were expecting. Adding in a way to "have negotiations" and make it look like CVA was being hardheaded could just be a shrewd political move to remove support for CVA from some smaller entities.

Then again it could be MC+FIX being inept at diplomacy.


Title: Re: War
Post by: Simond on January 31, 2010, 04:02:03 AM
Ahahaha, there is absolutely no way this will end well for -A-
Outcome 1: They overcome their endemic laziness and actually finish a war, 'freeing' Providence. Then they look around and see nothing but a sea of blues.
Outcome 2: They do well until they come across someone who can actually set timers/their ADD kicks in and wander off with the job half-done, and -A- becomes "that part of the southern blob who couldn't even finish off the RP alliances"

Setar, please pass on my warmest congratulations to your leadership. This decision makes "Delve: Hey, who turned out the lights?" look slightly less stupid in comparison.  :awesome_for_real:


Title: Re: War
Post by: setar on January 31, 2010, 06:47:22 AM
Quote
I don't think AAA actually wanted providence to surrender. It's very likely they saw Provi as a way to combat stagnation since goons didn't give them the fights they were expecting. Adding in a way to "have negotiations" and make it look like CVA was being hardheaded could just be a shrewd political move to remove support for CVA from some smaller entities.

Then again it could be MC+FIX being inept at diplomacy.

Felt the offer was simple -- return to the status as before the invasion, but simply with a mutual non-invasion pact (aka, no sov warfare). CVA leadership is tired of their public view and feels they need to shed the 'that RP allliance' image.

As for finishing the campaign, we'll see. Not sure Goons are in a position to call others out on ADD, really; I also doubt that we really need to grind through 30+ stations before the first Providence corps bail. However, if they get everyone motivated enough to log in they'll easily have twice our fleet numbers which even without lag would make the whole thing.. interesting.



Title: Re: War
Post by: Endie on January 31, 2010, 07:10:25 AM
Two people not logging in for a week doesn't make us ADD.  We have, after all, fought a three-year war.  I just kinda ignored the "what alliances have you thrown out of their space without Haargoth, goons?" post because it was silly, but let's not let that meme develop legs.   Some of these we booted out twice, and I cannot remember all the Feyth/PS/Esoteria ones.



Title: Re: War
Post by: setar on January 31, 2010, 07:21:58 AM
I am not talking about directors, Endie. The ability of GS in general to show up in force in one week, then gradually completely disappear during the campaign is basically a meme by now -- how many times did other alliance have to show up to bail you out? Remember the RAZOR and RAWR pilots asking they they were having more pilots in fleet than GS?

Anhow. I'd love to hear what you guys think the option are. We could have had Providence capture the systems linking HED to -A- space in Catch, and it is doubtful they'd stopped there. We could have just retaken our systems, but they'd just been as vulnerable once we reset our neighbours or roadtrip to the North. We chose to make a stronger point, take D-G and then stop for negotiations.

As for the future, it's going to take months to resolve this fight. Don't think anyone is worried about being surrounded by blues because nobody has the faintest idea what the map will look like at that stage. Maybe IT resets us, maybe new neighbours move into Querious... we'll worry about stagnation when the situation arises, not months in advance.



Title: Re: War
Post by: eldaec on January 31, 2010, 07:29:07 AM
I am not talking about directors, Endie. The ability of GS in general to show up in force in one week, then gradually completely disappear during the campaign is basically a meme by now -- how many times did other alliance have to show up to bail you out? Remember the RAZOR and RAWR pilots asking they they were having more pilots in fleet than GS?

This is all getting dangerously close to hurf blurf, but with GS, participation is more closely linked to how good the op post gimmick is than anything else, so it careers wildly up and down throughout campaigns. Also, seriously, you're posting that from AAA, who's leadership can't stay focused on the same war for more than three or four days, never mind the general membership.


Title: Re: War
Post by: Sparky on January 31, 2010, 07:33:08 AM
I am not talking about directors, Endie. The ability of GS in general to show up in force in one week, then gradually completely disappear during the campaign is basically a meme by now -- how many times did other alliance have to show up to bail you out? Remember the RAZOR and RAWR pilots asking they they were having more pilots in fleet than GS?

Goons had just spent a ~month camping one station pretty much solo with hundreds of people downtime to downtime.  Honestly I don't think AAA get to call out goons for being ADD either.


Title: Re: War
Post by: setar on January 31, 2010, 07:34:59 AM
That's what I'm saying, eldaec. Glasshouses and all. Also, see previous posts -- I'm probably one of the more pessimistic guys within the alliance when it comes to our ability to execute on mid- to long-term strategies.


Title: Re: War
Post by: dingusxavier on January 31, 2010, 02:10:04 PM
This game may fucking suck, but I'll never forget those evenings spent in PR-, listening to the snail facts guy (celot?) read the count of monte cristo over teamspeak.

When goons are properly motivated they have quite a bit of stamina I think.


Title: Re: War
Post by: Comstar on January 31, 2010, 02:38:49 PM
AAA should ally with ROL and ATLAS to invade Delve for Delve War IV in a perfect repeat of Delve War I.


Title: Re: War
Post by: Endie on January 31, 2010, 03:15:53 PM
Evoke are, apparently, evaccing their stuff to Empire. :(

They'll make someone in the South a very good renter.  I understand that they are very efficient at getting the most out of reaction chains.


Title: Re: War
Post by: dingusxavier on January 31, 2010, 03:49:13 PM
Hahaha are you fucking serious? They're giving up just like that?





Title: Re: War
Post by: tgr on January 31, 2010, 03:54:44 PM
You know, that sounds eerily familiar, I wonder where I've heard that before... :grin:

And if I'm going to be serious for a second here, I can't help but think maybe ev0ke might have made a bit of a boo-boo of this process. I mean, they've wardecced us either while or right before they began the evacuation, that doesn't sound like the best/most productive combination of actions to me...


Title: Re: War
Post by: dingusxavier on January 31, 2010, 04:04:54 PM
Hey now, goons lasted a couple weeks.





Title: Re: War
Post by: setar on January 31, 2010, 06:14:08 PM
Someone in GS forgets to pay the bills, and as a result BOB II moves back to Delve, Atlas returns home, -A- invades Providence, ev0ke evacuate to empire and TRI failcascade their way to Mark IV.

Oh my.


Title: Re: War
Post by: tgr on January 31, 2010, 06:53:10 PM
Only one thing missing from this picture...

"There are no goons. Goodbye."


Title: Re: War
Post by: Simond on February 01, 2010, 10:59:38 AM
Nah, this time around it's "There is no CVA. Goodbye" from -A-


Title: Re: War
Post by: slog on February 01, 2010, 11:04:51 AM
So who is fighting who now?  I'm totally lost.


Title: Re: War
Post by: eldaec on February 01, 2010, 11:34:09 AM
CVA is fighting AAA.

IT is fighting inanimate objects.

NC continues to fight Tri

Evoke is evaccing, while Goons are fighting two dozen annoying empire wardec corps.

Atlas is now somehow involved with :theeast: as ever, all the alliances over there have contradictory standings and just roam about treading on rakes.


Title: Re: War
Post by: jape on February 01, 2010, 12:10:21 PM
NC continues to fight Tri

According to scrapheap, TriCo already failurecascaded (again).


Title: Re: War
Post by: Sir T on February 01, 2010, 12:25:58 PM
This is relevant to this thread vis a vis Tri

http://www.kugutsumen.com/showthread.php?5564-The-Vale-Thread&p=65902&viewfull=1#post65902

Quote from: sacul
ermm yeah i was gonna be all smug and vague like my hero viper sjizzle but failure cascade works quick i suppose.

As you might know or read is that the backbone of our tactic was that we keep NC occupied while Atlas sweepes 2 regions. NC would go back to Atlas and we would go attack again. Hey i didnt think it was a bad plan and its why i endured so much bullshit lately but logging in less and less personally because of dominion server and not because of politics.

As allways mr. Bobby Atlas has decided to turn his back on his allies and offcourse i warned Endeva and others months ago he was a untrustworthy cunt but i chose to be a grunt so there is only so much they are willing to accept from a grunt. Standard hierarchal bullshit you find anywhere tbh.

Bobby contacted sister bliss from Init saying he was going back south and he should prolly do the same but if he could please not tell tri about that decision. At the same time endeva's computer or router/ some hardware breaks and he cant be online much. Doom tonight decide to leave x-7 after we agreed wednesday we aint leaving and just ride bikes for a week. R A also decide to leave and not tell the alliance, R A might leave tri alltogether from what i hear.
So i get wind of that and rumour has it that NC will be basing from x-7 for a while to keep us passive. Bope also evacs thanks to my corp talkings, after a few carrier jumps apparantly twinky comes online and finally a alliance wide decicion is made to go back to Aunenen. Some Nc titans jump in and kill a carrier who was evacing but 90% of the alliance left x-7 by now.
I have never seen a npc station based alliance failure cascade so fast and im eating all my last posts now on this forums.

Im really so far beyond caring i dont even care if they kick me over this post. Its just the most retarded shit i have ever seen. The logs and mails ill keep to myself but i can back everything i said above.


As i have said on tri forums:

Dear FOTM faggots,

The flavour is gone.
Tri is back to its normal perpetual fail cascading you can all leave again.

It was brief but fun.

Possible new FOTM corporations or alliances are:

# Euphoria Released is back!
# Tank ceo is spotted online again!
# Sys k is taking a whole new region!

And offcourse the 120 spies who joined over the last 4 months can now also leave again.

<3

Sacul

Tldr: Fuck Bobby atlas. All hail Tri N+1


Title: Re: War
Post by: setar on February 01, 2010, 01:02:17 PM
As someone who had the 'pleasure' of working with TRI multiple times I'm not quite ready to lay all blame at Bobby's feet. And even if he's responsible I approve. TRI wouldn't be the same if they'd not increase their version number by one each year.

Edit: Already contradicted by Sister Bliss:

Quote
There was never any request by Atlas to hide anything from Tri in any sense, so I don't quite know where this has come from (and more importantly doesnt map to any conversation I had with Endeva). Knowledge of Atlas plans post-Geminate conquest have been widely known amongst most ldrship types, so should be no surprises to anyone.

That's Sacul for you, though.


Title: Re: War
Post by: Phildo on February 02, 2010, 02:47:26 AM
Karttoon is back from vacation, but it's still too early to see how things will really shake out.  It seems like he intends to remain CEO of Goonswarm, which will be interesting to watch over the next few days.


Title: Re: War
Post by: Kageru on February 02, 2010, 08:38:10 AM
So the real question will be whether the loss of space has a morale / membership impact.

That said, is it possible for an alliance to engage in large scale PvP from NPC space? I'd assume that sources of funding and the ability to reinforce your space are less available?

I'm also unsure why some of the posts are saying goons are heading to NPC space while the wiki identifies syndicate as being 0.0. Is it possible to be both NPC space and 0.0?


Title: Re: War
Post by: Kitsune on February 02, 2010, 08:51:13 AM
NPC pirate factions control little patches of 0.0.


Title: Re: War
Post by: Kovacs on February 02, 2010, 10:08:20 AM
NPC 0.0 has NPC soveriegnty, unconquerable stations and unimprovable space via Ihubs.


Title: Re: War
Post by: Endie on February 02, 2010, 12:55:59 PM
So the real question will be whether the loss of space has a morale / membership impact.

That said, is it possible for an alliance to engage in large scale PvP from NPC space? I'd assume that sources of funding and the ability to reinforce your space are less available?

I'm also unsure why some of the posts are saying goons are heading to NPC space while the wiki identifies syndicate as being 0.0. Is it possible to be both NPC space and 0.0?

Yeah Syndicate is NPC 0.0, like Curse, Venal and part of Delve.  But worse.

Here's the unvarnished truth:

The situation is currently that head retard Karttoon is intent on staying, backed up by some mid-level directors, each of whom is pretty unpopular in their own rights.  Others of the more worthless and invisible directorate members are staying quiet, but no doubt are saying to Kerttoon in private that they are happy for him to stay.  Sweeping change would see several lose their jobs.

On the other side, The Mittani has been pretty clear that he thinks Karttoon should go, and is probably the second-most popular director right now, after Darius.  Darius is trying to give Goons direction, but Karttoon has refused to hand over to him, which was the plan.

Karttoon has basically posted once to make a weak joke about his fuckup, to say it wasn't his fault, and to fail to address the fact that the majority of Goonswarm clearly wants him and his coterie out.  Karttoon has never communicated much with Goons, though, so the fact that he can't be bothered now is no surprise.

Basically, part of Goonswarm is still trying to get their stuff out of Delve.  Part is losing that stuff to NPC pirates and wardecs.  Part is in Syndicate wondering wtf to do.  And the rest are camped into Orvolle by Ev0ke.  Mister Vee and DBRB are trying to organise stuff in the face of Karttoon's silence.

How are the mighty fallen.


Title: Re: War
Post by: setar on February 02, 2010, 01:40:25 PM
Would be surprised if this is more than a phase, though. That's one of the strengths of having an out-of-game cohesion; you always have something to fall back to. Might lose some of the recent arrivals and corps, but at the core it's an alliance that would be almost impossible to break up.


Title: Re: War
Post by: Endie on February 02, 2010, 01:42:42 PM
Oh it's not a problem for Goonfleet or even for Goonswarm.  But we'll not be fully effective until our glorious leader retires to gimmick mackinaws in highsec.

Edit: not a huge long-term problem.  Right now it's a crippling one.


Title: Re: War
Post by: Sparky on February 02, 2010, 03:39:25 PM
To be fair the directors scrambled pretty quick to get people's shit out and give some semblance of continuity.  Darius/Mittani made a couple of bad calls but they were fighting scores of fires all over the place so that's forgivable.  The general sperging is 100% down to Karttoon and his refusal to resign after having clearly lost the confidence of the membership and if you read between the lines the directorate too.


Title: Re: War
Post by: squirrel on February 02, 2010, 03:43:31 PM
Agreed. Interestingly though I don't think the 'community' sees Mittens and DJ as representative of management right now. Or maybe they do, I really don't know shit. Fun times though.

On an unrelated note, I'm surprised at some Goons who come across as borderline deranged on gf.com are actually pretty chill and helpful on TS/in fleet.


Title: Re: War
Post by: ajax34i on February 02, 2010, 05:37:17 PM
The drama is interesting, but I'm curious to find out how other alliances are doing financially.  Holding sov on large areas doesn't seem feasible anymore (maybe I'm mistaken). 

And then, what are the options?  If you go to a smaller area, your income is smaller, thus you can't reimburse as many capital ships as before.  If you shrink your membership, you have fewer capital ship pilots.  If you try to keep your members and hold a large area, you go broke paying bills.

What's the future?  0.0 becomes like lowsec?


Title: Re: War
Post by: Kitsune on February 02, 2010, 06:54:17 PM
Given that holding Delve was apparently pushing GS towards bankruptcy, and for all that 'lol goons' attitude it is a huge and powerful alliance with lots of money-makers supporting it, I think CCP has worked in Dominion to make it effectively impossible for an alliance to ever truly dominate entire regions of nullsec.   Which makes the name a bit ironic.  If GS was hurting from holding that much space, nobody else is gonna be able to hold that much, either.  You see alliances making a land rush at Delve now, but in a few months I think you'll see them quietly letting systems slide away as the pocketbook gets tighter and it becomes obvious to their directors that it's a white elephant.

The problem that everyone faces now is that a system can evidently cost more than it's worth.  This makes holding territory sort of iffy.  Delve was supposed to be one of the richest areas in the game, yet it evidently wasn't rich enough to cover the bills.  I suspect that now alliances are going to have to focus on smaller constellations and upgrade the fuck out of the systems to try to only hold profitable space with as little waste as possible.  Bean counters and econ majors are going to love it.  Everyone else might be feeling a smidgen cramped.


Title: Re: War
Post by: Numtini on February 02, 2010, 07:48:18 PM

Quote
On an unrelated note, I'm surprised at some Goons who come across as borderline deranged on gf.com are actually pretty chill and helpful on TS/in fleet.

This has been the biggest surprise for me. As compared to the other three corps I've flown with, the goons are the most helpful, most forgiving of mistakes, most patient, and most inclusive. I can get in on an op, if I screw up someone will call me a name and everyone will laugh because everyone is more amused than angry. Big contrast to a Hellcat pitching a hour long fit then holding a grudge over losing a Rupture on a roam.


Title: Re: War
Post by: Dallan on February 02, 2010, 08:04:07 PM
Given that holding Delve was apparently pushing GS towards bankruptcy, and for all that 'lol goons' attitude it is a huge and powerful alliance with lots of money-makers supporting it, I think CCP has worked in Dominion to make it effectively impossible for an alliance to ever truly dominate entire regions of nullsec.   Which makes the name a bit ironic.  If GS was hurting from holding that much space, nobody else is gonna be able to hold that much, either.  You see alliances making a land rush at Delve now, but in a few months I think you'll see them quietly letting systems slide away as the pocketbook gets tighter and it becomes obvious to their directors that it's a white elephant.

The thing with GS in Delve was that they arguably tried to do too much - hold sov in too many systems, keep up too many jammers and bridges (which are the big costs to Dominion spaceholding, not necessarily stations), employ too few renters - that a different alliance with different norms holding the regions might not have done. Time will tell if IT runs into the same problems with their different model, though my schadenfreude hopes they do.


Title: Re: War
Post by: Phildo on February 02, 2010, 10:19:29 PM
Aaaaaaand Goonswarm has apparently kicked all its corporations, including Goonfleet.


Title: Re: War
Post by: Viper ShizzIe on February 02, 2010, 10:19:55 PM
Oh it's not a problem for Goonfleet or even for Goonswarm.  But we'll not be fully effective until our glorious leader retires to gimmick mackinaws in highsec.

Edit: not a huge long-term problem.  Right now it's a crippling one.

Is disbanding a long term problem?

EDIT: Goonfleet Hel down in 31-MLU. Bounced outside of the shields and CH/evoke + my alt managed to kill it.


Title: Re: War
Post by: Phildo on February 02, 2010, 11:53:55 PM
Ah, that was your Phobos?  You tackled the CH fleet for a little while, too.  I think you're responsible for any BS kills we actually pulled out of that fight.

Edit: To clarify, some Goonfleet Hel logged into a Battlestars tower and BTLS hadn't reset their standings properly yet, so he was bounced.  Nicely opportunistic of you guys, is PL officially flying with Cry Havoc and Ev0ke now?


Title: Re: War
Post by: Viper ShizzIe on February 02, 2010, 11:57:41 PM
Ah, that was your Phobos?  You tackled the CH fleet for a little while, too.  I think you're responsible for any BS kills we actually pulled out of that fight.

Edit: To clarify, some Goonfleet Hel logged into a Battlestars tower and BTLS hadn't reset their standings properly yet, so he was bounced.  Nicely opportunistic of you guys, is PL officially flying with Cry Havoc and Ev0ke now?

I didn't think I bubbled the CH fleet, my bad~

No, this isn't anything official between CH/Ev0ke and PL. I had an alt in the area, set them personally blue for the duration of the op and got a p. good fight out of it.

Also, the Hel pilot would have needed a password to get into the POS regardless of the standings BLTS had. Who the fuck would log in a BLTS pos though? :iiam:


Title: Re: War
Post by: Kageru on February 03, 2010, 12:21:43 AM

At this point it has got to be really obvious they need some checks and balances on how alliances operate. Surely there should be some sort of CEO voting mechanism on things like disbanding an alliance, paying rent or disbanding an alliance and walking off with the bank.


Title: Re: War
Post by: tgr on February 03, 2010, 12:49:23 AM
Someone seriously has to make a video of this with yakkity sax somewhere. The hilarity the past few weeks has just been overwhelming. :grin:

I literally can't think of much we can do to top this.


Title: Re: War
Post by: Phildo on February 03, 2010, 01:17:46 AM
Kageru, there is.  But in our case, the CEO had all of the shares and no one else could propose a vote.  He was extremely paranoid.

Karttoon is reportedly insurance-frauding our entire dreadnaught stockpile.

(http://i48.tinypic.com/2dcc20j.jpg)


Title: Re: War
Post by: Endie on February 03, 2010, 01:23:04 AM
Also, the Hel pilot would have needed a password to get into the POS regardless of the standings BLTS had. Who the fuck would log in a BLTS pos though? :iiam:

Seriouspost: the BTLS leadership and logistics people were 100% more effective over the last few days than the Goonfleet ones.  He'd have logged out there because Battlestars set up the underground railroad out of Delve and Battlestars set up our staging POS in our target systems.  Our own directorate has been too busy defending Karttoon on the forums.

Anyway, I am rather smug here, having been saying for weeks that Karttoon was a lazy, disinterested and worthless gimmick.

This is a far better outcome than Karttoon continuing as CEO.


Title: Re: War
Post by: Kageru on February 03, 2010, 01:42:14 AM
Kageru, there is.  But in our case, the CEO had all of the shares and no one else could propose a vote.  He was extremely paranoid.

Which sounds like the root cause. Putting game assets that can be converted into RL cash in the hands of a single person surely makes this sort of thing inevitable?

There must be some epic drama on the goon forums, assuming you didn't lose control of those too. It's got to hurt watching all that effort being wasted by one guy having a sulk. I mean he wasn't willing to stand down but he was willing to destroy everything.

So one post I saw estimated he's got 300 billion ISK in cash and ~1 trillion ISK in assets. So he can in theory buy timecards with those and convert them into real money? That's got to be worth a bit.

It would be fairly impressive if goonfleet survived a situation in which it has no assets, no space, no alliance and little leadership. Have to imagine a lot of people would be considering this a good time to quit eve.


Title: Re: War
Post by: tgr on February 03, 2010, 02:08:45 AM
Actually found something good/funny on CAOD for once:

(http://go-dl1.eve-files.com/media/corp/Swp/RIP_EMO_GOONS_00001.jpg)


Title: Re: War
Post by: Endie on February 03, 2010, 02:14:49 AM
Actually found something good/funny on CAOD for once:

I thought about posting this:

Quote
Following the collapse of the Goonfleet Government and the attempted coup d'etat by former leader Karttoon, former Goonswarm corps Igneous Auctoritas, Ultrapolite Socialites and Arsed have announced a package of aid to be provided to what is likely to be a humanitarian disaster of hitherto unimagined comic proportions.

A committee of pubbie corp CEOs has announced the deployment of peacekeeping ganksquads to guard hangers, corp wallets and other central institutions. Battlestars have already pledged two hundred Chinese macro-ratters to maintain the military indices on any remaining Goonfleet space.

"We must do all we can to support Goonfleet in their hour of crisis," CEO Pyrex said last night. "Goonfleet are one of the more-important mid-sized, regional players in low-quality NPC 0.0 space and their stability and continuing commerce is important to several ten-man pirate corps who live nearby, not to mention those Factional Warfare organisations who occasionally visit for killboard padding."

CEO Pyrex went on to urge the leaders of each of the schismatic Goonfleet groups to "announce transitional elections and abide by the outcome of the democratic process. If democracy is to have a chance it must be watered by the gentle rain of freedom. If the factions within Goonfleet cannot respect their institutions and the will of the common Goon, then we shall have to impose sanctions."

Ex-CEO Kartoon has quoted as saying "Allahu Ackbar... c'mon guys, it'll be funny... let's gank a newbie in a covetor. You can call me the Sheihk and everything. Pubbie tears, guys! PUBBIE TEARS!"

Pyrex then returned to eyeing up Battlestars' corp hangars and wallet, stroking his chin pensively.


Title: Re: War
Post by: dingusxavier on February 03, 2010, 02:27:37 AM
So... What's the state of the goon forums right now?

Is goonwaffe going to form a new alliance?

What's going to happen to the pubbie corps? I'm sure some goons see this as an opportunity to rid themselves of the lot but I don't see it happening except maybe to battlestars.


Title: Re: War
Post by: cironian on February 03, 2010, 02:54:45 AM
Is goonwaffe going to form a new alliance?

They could call it "Band of Brothers".


Title: Re: War
Post by: tgr on February 03, 2010, 03:01:41 AM
No.


Title: Re: War
Post by: Predator Irl on February 03, 2010, 03:02:57 AM
No!


Title: Re: War
Post by: Sir T on February 03, 2010, 03:31:01 AM
I think its fair to say people are laughing their heads off on the goon forums

This has been one hilarious week


Title: Re: War
Post by: tgr on February 03, 2010, 03:38:52 AM
Definitely the week that keeps on giving. :grin:

I can't wait to see what comes next. It'll either be a disappointment compared to what's already happened, or it will be hilarious to the nth degree.


Title: Re: War
Post by: lac on February 03, 2010, 03:53:33 AM
The smart money is on Solo deleting the forums.


Title: Re: War
Post by: Sparky on February 03, 2010, 04:11:04 AM
Nah, Epsilon, in their infinite predictive wisdom, asked Solo pre-shitstorm and he told us he'd keep the forums running for as long as goons wanted them.  Even if everyone fucks off and plays a different game.


Title: Re: War
Post by: Endie on February 03, 2010, 04:15:43 AM
The smart money is on Solo deleting the forums.

I and others had already suggested that all shares and key roles be held by Solo Drakban, since he has the highest tolerance for drama possible and is dedicated to the community.  Plus if he goes fuckgoons its all over anyway.


Title: Re: War
Post by: Stabs on February 03, 2010, 04:35:24 AM
From CCP's point of view this has to be more or less working as intended.

Eve is full of "oh sugar!" moments, from the first time you get concorded for shooting something you, as a newbie, thought you were perfectly entitled to shoot. Punitive game mechanics run throughout the game's systems.

If it were not possible to do catastrophic errors relatively easily it would become a somewhat dull game of shooting virtually invincible towers in the defender's prime time.

As for Kartoon, is he not just back from honeymoon? It's Christmas come early for his new bride, who was probably expecting him to be playing Eve 6 hours every evening.

That's of course if it's not her sneaking onto his character to suicide all the Dreadnoughts and disband the Alliance.

"What are you doing, dear?"

"Just thought I'd take a quick look at this Eve game, honey."

"That's wonderful, you'll love it!"

"Well, I'm having a lot of fun so far...."


Title: Re: War
Post by: slog on February 03, 2010, 05:34:09 AM
(http://i706.photobucket.com/albums/ww67/daslog/itsdead.jpg)


Title: Re: War
Post by: Sparky on February 03, 2010, 05:36:15 AM
Solooooooooooooo :argh:

I'm still calling prank on this one though


Title: Re: War
Post by: tgr on February 03, 2010, 05:39:01 AM
Added text: "Ok, ok, not really, I'm doing some quick and unexpected maintenance. Keep your panties on."

Had me for a second there, buck-o. :grin:


Title: Re: War
Post by: 5150 on February 03, 2010, 05:39:45 AM
Solo has since updated that page ;-)


Title: Re: War
Post by: Moosehands on February 03, 2010, 11:09:34 AM
Always hoped I'd outlive GS.  Silus Fromme best Fromme! :smug:


Title: Re: War
Post by: Fordel on February 03, 2010, 11:46:20 AM
If Kartoon is such a douche-nozzle, how did he get into power to begin with?


Title: Re: War
Post by: Thrawn on February 03, 2010, 11:57:21 AM
If Kartoon is such a douche-nozzle, how did he get into power to begin with?

No one else would take it would be my guess.


Title: Re: War
Post by: Sparky on February 03, 2010, 12:02:29 PM
If Kartoon is such a douche-nozzle, how did he get into power to begin with?

The really talented people who'd put up with leading goons(goons are the worst) mostly drifted off when we finally killed BoB leaving a bunch of middle managers who got promoted by default.  Since then GS has been run by an incestuous clique of nerds who hang out of the same jabber channel stroking each others dicks with virtually no turnover.  People have complained about this forever but Goonfleet isn't a democracy.  As for now Karttoon got the CEO, you'd have to ask the jabberati.  GS plebs haven't had any input or insight into important decisions since forever.


Title: Re: War
Post by: Phildo on February 03, 2010, 12:34:33 PM
I'd like to apologize to the thread, apparently the image I posted before of the insurance-fraud dreadnaughts was not Karttoon's doing.  It was apparently a capital producer liquidating his overstock.


Title: Re: War
Post by: eldaec on February 03, 2010, 01:59:44 PM
Feb 5th 2009



Feb 3rd 2010

 :awesome_for_real:




Title: Re: War
Post by: Moosehands on February 03, 2010, 05:33:19 PM
The Final Word:

Quote
I'll try to keep this short since I've never been one for long boring stories.

I was originally planning to do this about a month ago. I prepped everything one evening with a post at hand, and moved my characters into our major cache locations. I noticed that NOL had a large logistics ship cache worth of 10's of billions in T2 ships, so I spent about two hours moving them to lowsec. By the time I was finished it was getting late, so I decided to get some sleep and mash buttons the following night. The next day I received intel that SirMolle was going to move IT alliance to work with AAA/Sys-K invade our space, and decided to let things continue since the idea of them alarm clocking until 5AM for weeks at a time made me gitty inside. The work moving the ship cache and other important assets could be easily explained that I didn’t want them locked in NOL if it was lost. This is the draft of the post I had prepared:

quote:


    So I’ve been looking a lot over the past month at GoonSwarm, and the Goons and pubbies that reside in the alliance. The majority of Goons for the most part are either disinterested in eve online at this point (with good reason), while the rest are either sponsored in, or simply joined SA and managed to meet the minimum requirements to get into Goonfleet (There are definitely some exceptions to this, but the percentage is very low). The pubbie corps on the other hand are mainly filled with jews who only are in GoonSwarm for easy ISK, protection, and PVP that we mostly pay for. I’ve been looking at our post dominion strategy, and strategically speaking things are easily winnable. The problem is, we’ll have to pack GoonSwarm with exponentially more pubbies, and negotiate standings with people I would rather never have to deal with to in order to achieve this. I have spent the majority of my time in eve killing these faggots, and continuing to do this and defend these actions is absolutely unacceptable, and I’m not going to do it anymore . Kicking all of our pubbie corps, and obvious join 4 guilds with 4 year old eve accounts and 8 month old SA accounts would also be a death sentence, as so few real Goons actually play this game anymore in comparison to the number required to hold space. In that, I’m doing what I feel is the best thing I can do right now before leaving this game. Euthanasia.

    I’ve already kicked every single corp out of GoonSwarm. I’ve also removed all of our standings with everybody. Feel free to spend the next few days blowing everyone up, or whatever. Additionally I’ve set Goonfleet into self destruct mode. I’ve left limited ISK in the corp wallet to pay for the sovereignty we currently have. You’re free to rat up the ISK to extend this timer (I’ve raised the taxes to 100%), but doing this for a long period of time is kind of pointless as all of our logistical routes will offline as soon as they run out of fuel.

    Tl;dr: Fuck pubbies, fuck eve, and :fuckgoons:.


Amusingly enough when I returned from a 1.5 vacation to discover that most of what I was going to do was already done... by accident. I don't think I have ever laughed so hard and long in my entire life.

At this point finishing the job was obvious, but I wanted a day or two to get a few things prepared, such as unlocking all of the Titan and Mothership BPO's and letting the logistics crew ninja some of the stuff out for me first. To buy some time I made a half assed post and semi-troll on Goonfleet.com essentially blaming CCP and regurgitated some previous terrible orders the directorate made. The response from Goons was more amusing than I anticipated. I removed all roles from in game titles rendering them useless, and then purged all of the directors of titles. Conveniently the jabber bot in illuminate wasn't online at the time, so it didn't scream in the channel about the role changes (Solo is awesome BTW, and you really should use your talent on something that will make you rich). I systematically removed all of the member corps from Goonswarm except for Tolon (supercap corp) and GHSC (The alliance wallet corp), to which I had control over with alts. I voted GHSC as executor, and booted Goonfleet from the alliance. Shortly after I submitted Goonfleet's application to Band of Brothers, which should take affect between 1-2AM EST tonight where it will remain indefinitely.

I am leaving enough isk in the wallets of both executor corps to ensure the alliance bills can be paid for at least a few years, and I am riding into the sunset (quitting eve) leaving all the isk and assets locked in game. I'll probably check back in a year or so and donate it all to some random goon of my choice, assuming the game still exists.


Title: Re: War
Post by: Thrawn on February 03, 2010, 05:48:58 PM
That post was....rather boring and disapointing to be honest.  Especially considering it was from the head of Jihadswarm.  (right?)  :heartbreak:


Title: Re: War
Post by: Sir T on February 03, 2010, 06:06:59 PM
The considered opinion on goonfleet.com is no one believes a fucking word of it.  :grin:


Title: Re: War
Post by: ajax34i on February 03, 2010, 06:13:18 PM
Hopefully CCP detects any activity that's against the EULA and bans the account if it happens (as a bonus, a good amount of ISK is taken out of circulation).  I guess we won't ever know.


Title: Re: War
Post by: Phildo on February 03, 2010, 07:17:53 PM
To expand on what Sir T said, during his time Karttoon integrated Darkstar1 rather than kicking them out wholesale when they decided to call it quits as a corp.  He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).


Title: Re: War
Post by: Viper ShizzIe on February 03, 2010, 11:51:18 PM
He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).

I'm pretty sure that was more of a jabberati decision than something that karttoon really wanted.


Title: Re: War
Post by: Darius JOHNSON on February 04, 2010, 12:15:57 AM
He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).

I'm pretty sure that was more of a jabberati decision than something that karttoon really wanted.

Nothing in Goonfleet happens without the CEO wanting it to happen. The fact is the only CEO who brought in more pubbies was Sesfan.


Title: Re: War
Post by: Viper ShizzIe on February 04, 2010, 12:29:53 AM
He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).

I'm pretty sure that was more of a jabberati decision than something that karttoon really wanted.

Nothing in Goonfleet happens without the CEO wanting it to happen. The fact is the only CEO who brought in more pubbies was Sesfan.

I dunno, me being banned from jabber 4 times sure didn't have karttoon's stamp of approval~

Anyway, while he would have actually had to press "accept" it's unlikely that he wasn't pressured into it by people whose agenda it best fit.


Title: Re: War
Post by: Darius JOHNSON on February 04, 2010, 08:48:53 AM
He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).

I'm pretty sure that was more of a jabberati decision than something that karttoon really wanted.

Nothing in Goonfleet happens without the CEO wanting it to happen. The fact is the only CEO who brought in more pubbies was Sesfan.

I dunno, me being banned from jabber 4 times sure didn't have karttoon's stamp of approval~

Anyway, while he would have actually had to press "accept" it's unlikely that he wasn't pressured into it by people whose agenda it best fit.

He was aware of you being banned. Him choosing to be a passive aggressive faggot about it doesn't change that.


Title: Re: War
Post by: Endie on February 04, 2010, 09:07:00 AM
To expand on what Sir T said, during his time Karttoon integrated Darkstar1 rather than kicking them out wholesale when they decided to call it quits as a corp.  He also brought two new non-English speaking pubbie corps into the alliance with Free Space Pilots AKA Banderlogs and Pulsar (from RA and TCF respectively).

According to the head of OEG, a Russian corp who've been in GF for ages, Karttoon also asked him if there were other Russian-language corps suitable for recruitment.


Title: Re: War
Post by: Pezzle on February 04, 2010, 09:31:35 AM
Self moderating.  I intended to give a different perspective on happenings in my area, not contribute to thread degrading.  Potential discussion can happen elsewhere.  Nothing to see here, move along.


Title: Re: War
Post by: Yoru on February 04, 2010, 09:46:34 AM
I'm not going to excise the above, but let's keep this on track. Bitching about jabber bans or any other injustice that may have been inflicted on you isn't welcome; take it to another thread or PMs.


Title: Re: War
Post by: setar on February 04, 2010, 11:39:43 AM
Pezzle, Jordan summarized what most -A- folks think nicely over on Kugu's:

Quote
I'm pretty sure we still respect you for being independent. Only the retards on our side actually think you're allied with goons or whatever. All this "accept our offer" and "you're stupid for not doing what we tell you" is basically just people role playing, and even with the ones that are serious about it, you can just write them off as unintentional roleplayers. What it boils down to is the fact that we cannot tolerate someone forcing us to fight 2 front wars. If we planned on sticking in Catch till the servers shut down, then we'd be glad to fight you on a sov level, day in and day out. But you started your invasion just as we moved to take 49, which was our first offensive in months. And I'm pretty sure we'd rather be in a certain other place right now, kicking certain other asses, than in Catch.

So the whole thing is basically, we don't want to kill you, but neither can we effectively fight 2 front wars, so somehow we have to ensure that we can go away for a reasonable amount of time, and not have you taking HED or anything like that. If that means taking 1 of your stations, fine, but it's looking like it will take alot more than that. Hopefully we can stop somewhere before we run you out of the region entirely.

So what this boils down to: we wanted a non-invasion pact (sov), you seem to want to expand the space you hold and gain experience in sov warfare. That, unfortunately, is mutually exclusive, and this is why we are where we are.


Title: Re: War
Post by: Teleku on February 04, 2010, 11:43:50 AM
Karttoon couldn't even wait 2 days to disband us on February 5th?  He really does suck at everything.


Title: Re: War
Post by: Simond on February 04, 2010, 01:24:39 PM
Karttoon's self-aggrandising third-rate Remedial-clone post aside, he wasn't planning shit. He saw Niart basically get away with a slap on the wrist and figured he'd be able to slide back in and weather the storm...and then rage-quit when basically the first page of replies to his "welp" post was variations on the theme of "Get out".

Either that, or this is all Endie's fault from when he called out Karttoon a month or so back.  :awesome_for_real:


Title: Re: War
Post by: Phildo on February 04, 2010, 08:21:29 PM
He was aware of you being banned. Him choosing to be a passive aggressive faggot about it doesn't change that.

At least this man right here is not a passive aggressive faggot.  Although he chose to prove it by shitcanning the corp that most of us from f13 are in.


Title: Re: War
Post by: bhodi on February 05, 2010, 11:40:40 AM
The LoveU stuff has been split to here (http://forums.f13.net/index.php?topic=18675.0).


Title: Re: War
Post by: setar on February 05, 2010, 03:05:32 PM
I have to say, I felt bad about the whole retaliation thing in Providence before. After listening to this teamspeak (http://www.xfire.com/video/1fbd3b/) snippet I *really* feel bad. Yes, we are all expecting a hotdrop at some point, but if that level of coordination is any indication another capital fleet engagement might not be such a good idea after all..


Title: Re: War
Post by: IainC on February 05, 2010, 03:11:15 PM
I have to say, I felt bad about the whole retaliation thing in Providence before. After listening to this teamspeak (http://www.xfire.com/video/1fbd3b/) snippet I *really* feel bad. Yes, we are all expecting a hotdrop at some point, but if that level of coordination is any indication another capital fleet engagement might not be such a good idea after all..


That is some horrible fleet co-ordination, holy shit. Also the guy with the triple echo on his mike needs to turn his damn speakers off.


Title: Re: War
Post by: Fordel on February 07, 2010, 06:35:06 PM
So is the Amarr RP alliance going to be taken over? I'm going to be sad if they die :(


Title: Re: War
Post by: Kageru on February 07, 2010, 06:50:15 PM

So it turns out that RP does not give much of a battlefield advantage?




Title: Re: War
Post by: Endie on February 08, 2010, 08:44:39 AM
Setar, is the whole three-cornered AAA/Coven/Stainwagon drama over freighters real or imaginary?


Title: Re: War
Post by: setar on February 08, 2010, 10:08:53 AM
Real. They lost a freighter to a POS standing problem a while ago and apparently weren't happy with how reimbursement was handled. The freighter gank and following diplomatic negotiations seem rather passive-aggressive from both sides to me. Might as well get some more variety going on in 0.0 space again, although I'd got to say I'd hate to shoot SYS-K.


Title: Re: War
Post by: tgr on February 08, 2010, 10:49:55 AM
I'd love to see sys-k get shot in the face, personally.


Title: Re: War
Post by: lac on February 08, 2010, 11:34:29 AM
because...

Don't be a hater, be a motivated hater.


Title: Re: War
Post by: tgr on February 08, 2010, 12:08:47 PM
Well, there's no real good reason, they just rubbed me the wrong way the whole time during the 49- invasion/distraction/whatever the story was at any given point in time depending on how well that went for them. I got the impression they were just the little kid peeking out from behind a big bully, shaking their fist and going "yeaaah!".

I know it's not much of a reason, but I'd still giggle if it happened.


Title: Re: War
Post by: Phildo on February 08, 2010, 12:21:08 PM
If you guys are going to mention something big like this but not actually explain it, links would be helpful.

Quote
New diplomatic drama started 2 days ago.
C0ven guys killed unlucky Fenrir that happaned to be part of AAA alt corporation without any standings towards C0ven or any other part of Stain Wagon.

AAA was pissed and told c0ven "give our 13b back or we will reset you" in very unpleasent way.
C0ven replied "you must be kidding me? learn to set standings" In the same way.

Other stain wagon members (Legiunea ROmana, Stain Empire, Sytematic-Chaos) agreed to backup c0ven and will reset AAA too if it will happen.

Stain Empire did some mediation and atm c0ven agreed that he can give back looted assets if AAA will reimbursed few fraighters c0ven lost few months ago during post dominion logistic op. They were killed by AAA pos guns. (someone has to read "standings for dummies").

AAA probably hoped that rest of stain wagon would act like douchebags and leave c0ven alone. Wonder if they have enough balls to do it now.


fakeedit: i heared that AAA Collective already reseted c0ven.

http://www.kugutsumen.com/showthread.php?5712-AAA-about-to-reset-C0ven-end-of-southern-coallition


Title: Re: War
Post by: lac on February 08, 2010, 12:52:06 PM
Quote
fakeedit: i heared that AAA Collective already reseted c0ven.
Yes, that would be the first move to make. Get the stew going.
The only reason those guys got together was because goons went apeshit on ROL - got a pleasant surprise and went Delve.
But since there are no goons anymore - the enemy we can unite against - petty stuff like this is bound to strain relations.


Title: Re: War
Post by: Jayce on February 08, 2010, 01:06:07 PM
Well, there's no real good reason, they just rubbed me the wrong way the whole time during the 49- invasion/distraction/whatever the story was at any given point in time depending on how well that went for them. I got the impression they were just the little kid peeking out from behind a big bully, shaking their fist and going "yeaaah!".

I know it's not much of a reason, but I'd still giggle if it happened.

I agree on this one. Liam Fremen is a blathering retard whose hate for goons is only rivaled by Blaster Worm.  In general, I like to see people who take the game Extra Seriously get taken down a notch or twelve.


Title: Re: War
Post by: Endie on February 08, 2010, 01:34:44 PM
Liam is motiviating his alliance the best way he knows how.   According to the senior Goons who he chatted to at fanfest he was chill and all, but his general members are (we have all discovered when in system with them) skewed towards the less brilliant end of the spectrum, and he has to play up to that to get them going.   External hate figures, painted as irrationally horrible, are the fuel of participation.


Title: Re: War
Post by: slog on February 14, 2010, 05:34:30 AM
So this thread died.  Is there nothing going on that's worth reporting?


Title: Re: War
Post by: Stabs on February 14, 2010, 11:11:48 AM
So this thread died.  Is there nothing going on that's worth reporting?

I think most alliances are enjoying a slower pace than all-out war. I'm now in NC and as far as I can tell we're in less frantic than normal mode although it still looks bewildering to a newbie.

Word on the SA forums is that Goonwaffe will make for Cloud Ring. I imagine that will provide more entertainment for the reading public.


Title: Re: War
Post by: Sir T on February 14, 2010, 11:16:40 AM
http://www.kugutsumen.com/showthread.php?5689-Murr-s-0-0-Updates&p=68060&viewfull=1#post68060

Quote from: murr
Sorry for no updates guys, but the North is RFing POSes and the south is ratting and there's really nothing going on...


Title: Re: War
Post by: Simond on February 14, 2010, 11:48:54 AM
On the other hand, there are rumours of...something happening in the near-future, but everyone who's fwd:fwd:fwd:fwding them on is being very vague and non-specific (as in, not even saying who's involved, just that it's "big news").
So...  :popcorn:


Title: Re: War
Post by: Phildo on February 15, 2010, 12:47:43 PM
Aegis Militia just folded up all their space today and are forming a new alliance.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1269676


Title: Re: War
Post by: tazelbain on February 15, 2010, 01:11:10 PM
Wait I thought that already happened.


Title: Re: War
Post by: Phildo on February 15, 2010, 01:57:19 PM
There had been something like 100% membership turnover in the time since Bat Country left them, but up until yesterday they had continued to maintain sovereignty in their constellation in Providence.  That only just dropped today.


Title: Re: War
Post by: Phred on February 15, 2010, 04:54:27 PM
There had been something like 100% membership turnover in the time since Bat Country left them, but up until yesterday they had continued to maintain sovereignty in their constellation in Providence.  That only just dropped today.

Wow. They just dropped sov and left?


Title: Re: War
Post by: Phildo on February 15, 2010, 05:01:05 PM
I'd assume that the new alliance, Retribution Incarnate Alliance, will pick it up again.


Title: Re: War
Post by: Phred on February 15, 2010, 05:06:11 PM
Ya the coad post you linked said the new alliance was provi based so I'd guess so.



Title: Re: War
Post by: Sir T on February 15, 2010, 05:48:02 PM
http://www.kugutsumen.com/content.php?46-Murr-s-0-0-Updates-Sunday-February-14

Quote
As I stated earlier,what the NC is doing lately is, killing POSes. Lots and lots of POSes. In fact, if you are a POS, you better gtfo. And since we were running out in Venal, to the point that since we love pos killing so much that we’d start killing our own, glorious NC leadership gave the solution. Black Rise! What a wonderful lowsec region to go kill POSes in. And how wonderful POS shooting is! Mooaaar POSes!

Friday was over all a boring day though it was probably worth it. NC formed with around 150 caps and a good deal of support. We RF’ed some shit in Venal, then RF’ed some shit in BR, then took a small break, then killed a few towers that were coming out. About 14 POS in RF in total and 2-3 killed that were coming out if not more. The most entertaining part of the day was a guy on TS who was doing the best Yoda imitation I have ever heard. “Warp to the gate, you must!”

Saturday began with a very sweet slugfest and ended with a not so enjoying slugfest. NC formed a subcap fleet of 120 CR BS/support after downtime and went to RF a XDEATH staging POS in HD- in Venal. The POS slowly went to RF with an XDEATH titan pilot and about 60 subcap pilots trapped in it. The titan pilot bridged out the subcaps and then was trying to warp out with our dics throwing bubbles at every direction. He probably panicked thinking we had the password~

As the POS went to RF reports are coming in that that 60 man XDEATH fleet ended up 10 jumps over in BV-. We burn there, warp to target gate, bubbles go up, and as it was expected, rape ensues. 45 kills to 6 losses. There was also a White Noise fleet that bridged in but chickened out and left poor XDEATH to burn. About 150 RA also titan-bidged near Q-CAB to assist XDEATH and as we were moving to engage and got to target system with reinforces joining up on the way they started fleeing which resulted in only a few dead stragglers.

Third engagement took place in Kehjari in Black Rise. We had about 200 CR BSs and and only about 12 dreads and were hitting a TRI. tower that had just come out of reinforced. As the tower was close to die Red.Overlord bridges in, caps go FUUU and we emo cyno out with only one dread staying behind and promptly dying to R.OL’s BSs. It has being reported that the dread pilot went to grab a brownie. Woops.

Subcap fleet warps off and regroups on a gate as there’s also an Evoke/Cry Havoc fleet about to jump in, Evoke/Cry Havoc never loads grid and they all die unhappy they didn’t get a fight. Dominion expansion best expansion. I also want to send a big FU to R.OL since I was one of the dreads who had to emo out, switched to a BS, spent my time raging and burning to target system to only get there when everyone was already dead.

And lastly, Sunday was pretty boring. We killed a bunch of POSes in BR, didn’t get any fights, then assembled a ridiculous fleet of 250 subcaps and another 200 caps/supercaps with about 15 titans, or something close to that anyway, to only one-cycle two Cult of War Towers in Vale and return to Tribute Core. That was the expected big event of the night, and our date apparently stood us up. Derp~

On the political side, ZAF has also joined the NC as RAZOR guests and RAGE received their official NC membership. Congratulations RAGE!

Notable Links :

Fight in BV- : http://www.northern-coalition.com/?a...&kll_id=825694

Fight in Kehjari : http://www.northern-coalition.com/?a...&kll_id=825706

http://standings.morsus-mihi.org/


The Wizardhats

U’K dropped SBUs in W9-D and LFA+friends killed them. That’s all. Looks like –A- got bored and went back to ratting.

The South

They are all ratting and preparing for MAX2 the faggots.

Useless Info and Smug Facts

Ookke finally lost his Mom after being the nightmare of every logistics cap pilot in dronelads and the north. If he hasn’t already replaced it I’d say it is time to move those freighters and jumpfreights around.

killmail : http://www.atlas-alliance.com/killbo...&kll_id=148369

Plague Black is back in RAWR.

Pulsar Inc. is reported to be moving back to Curse, hence they aren’t joining the new Swarm.

Now that I'm playing the game again and you'll see me in fleets, if you want reports make sure you don’t primary me.


Title: Re: War
Post by: Simond on February 16, 2010, 05:42:00 AM
Quote
Looks like –A- got bored and went back to ratting.
Never saw that coming in a million years.  :awesome_for_real:


Title: Re: War
Post by: Phred on February 16, 2010, 07:24:22 AM
Quote from: Butter Dog

In actual CVA related news: AM decided to drop all their sov in preperation for a merger with Sylph alliance. This is bad timing by anyones standards - fighting is now ongoing and UK have a deathstar up and TCU onlining in one of their main station systems. AAA are also out in force.


Heh. Anyone surprised by this?



Title: Re: War
Post by: Endie on February 16, 2010, 08:42:48 AM
I am enjoying my last day of playing video games (in fact I am at work and not playing video games at all) before giving them up for Lent.  Eve Online may appear like a job but I decided it is close enough to a video game to face the axe.

When I can log in again (46 days later) on Saturday April 3rd, I expect:

Probables:
Goons will take Cloud Ring though they will have their moons under attack
IT, Tri, ROL and others will attack Mostly Harmless and WI. in Pure Blind
Atlas and Drone Russians will attack Vale
AAA will join in to some extent, but participation will drop off as usual.

Possibles:
If AAA actually do manage to rouse the energy to go north in force then CVA will retake 9UY from UK.
If AAA don't go north but help UK then one of the remaining CVA-aligned space-holding alliances will cascade.

The attacks will mainly take the form of siezing moons to place financial pressure on peripheral NC alliances.


Title: Re: War
Post by: Slayerik on February 16, 2010, 09:01:04 AM
That's easy to predict when one of your alt accounts in the IT directorate then calls it a battle plan ;)


Title: Re: War
Post by: Phildo on February 16, 2010, 10:37:21 PM
PL is in (more) trouble?  Crossposting for Viper Shizzle.

Quote
Here's a small protip for any alliance leaders out there. If you intend to **** over one of the main corporations in your alliance, stage a coup, or otherwise **** off someone who knows *everything* about your plans and how you operate, you should make sure that person doesn't have friends where you post your plans.


    Originally by: Shamis OrzozSo I'm basically done with dealing with Viper's bull****. This poses a problem in that he's the ceo of o****.

    So I'd like to get rid of him, and I may have to get rid of o**** completely, but if possible I'd like to retain some of the good o**** members, and I'd also possibly want to orchestrate a coup within o**** to put somebody more amiable into the leadership position. I have some leverage in this regard in that Angel has agreed to help me with that if necessary, but I'm not so sure what she can pull off, and the question would still be who to put at the helm after we did it.

    The other issue behind all of this is that viper does know just about everything about PL, which could hurt us a little long term.

    The next issue is **** and/or NESW. NESW's participation is nearing ZERO, and the few active members they do have have been in low sec and have been actively flying with other corporations and even flying with some IT guys!!! This is totally unacceptable. I either want NESW out, or I want new leadership, or I want a complete change in their behaviour. NOt sure exactly how to make that happen.

    **** seems like a failed corp. Their ceo is completely inactive, and if he is online, it's in syndicate. They have not moved any of their dreads or other infrastructure into geminate. This one is more of a no-brainer than the others and I'm pretty sure they will just be kickec, but I'm trying to figure out the best way to do it in that I might be able to poach the useful members before or during the removal of the corp.

    Obviously the decisions I make here can have drastic affects on the alliance, which is why I'm here asking all of you for any insight you may have since this is the only forum I can really trust with this kind of info.



Sorry, Shamis, I don't think this is really going to work out for you. I gave you the option to settle our differences in private and move on with rebuilding PL but you decided to do this instead. I'm sorry you felt the need to go this far to prove your point. I hope the remaining corps in PL and Pandemic Legion as an entity find what they're looking for in EVE and get back to the status they once had.

Everything to come, you brought on yourself.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1270599


Title: Re: War
Post by: setar on February 16, 2010, 11:45:41 PM
Can't say I'm not enjoying this. For some reason folks always think 'their' alliance is different or immune to these problems. The MC failed partially due to a number of bad calls, sure, but mostly due a number of leader-type folks on a, uh, different trajectory than others. Doesn't matter how 'elite' you think you are, or are perceived to be.


Title: Re: War
Post by: Stabs on February 16, 2010, 11:47:30 PM
since this is the only forum I can really trust with this kind of info.

He he.

He may as well post direct to CAOD next time he's plotting stuff.

You gotta love Eve.


Title: Re: War
Post by: Viper ShizzIe on February 17, 2010, 02:53:05 AM
Can't say I'm not enjoying this.

I am.

I went into a lot more detail about it on SHC, don't feel like crossposting here since it isn't really the purpose of this thread.


Title: Re: War
Post by: Goumindong on February 17, 2010, 04:13:49 AM
Can't say I'm not enjoying this. For some reason folks always think 'their' alliance is different or immune to these problems. The MC failed partially due to a number of bad calls, sure, but mostly due a number of leader-type folks on a, uh, different trajectory than others. Doesn't matter how 'elite' you think you are, or are perceived to be.

I always find it strange that people cannot get it through their heads that management is hard. It doesn't matter the fields, they all think its easy.


Title: Re: War
Post by: setar on February 17, 2010, 03:54:45 PM
Providence continues to amuse. After the AM sov screwup UK/-A- managed to get sov in 3D and Z-R after multiple rounds of deploying and destroying TCUs. A POS shooting friendlies despite proper standings extended the fight by at least one round of TCUs, and to top things off sov dropped again after downtime for no (apparent) reason. At least it keeps everyone busy.


Title: Re: War
Post by: tgr on February 17, 2010, 11:25:44 PM
Just stumbled upon something which I find kind of hilarious:

http://www.reddit.com/r/evedreddit/comments/b352t/goonwaffe_welcomes_dreddit_to_the_naptrain/

Apparently one of their directors tried to be on the opposite end of the map, but he held it upside down and chose to stage 9 jumps out from goons. It was :heart: at first sight.

Aww.


Title: Re: War
Post by: Thrawn on February 18, 2010, 05:23:35 AM
Apparently one of their directors tried to be on the opposite end of the map, but he held it upside down and chose to stage 9 jumps out from goons. It was :heart: at first sight.

Aww.

Countdown before Goons scam them out of everything....3.....1.....


Title: Re: War
Post by: Pezzle on February 18, 2010, 07:47:15 AM
Just a brief update.  The AM mess is reportedly another :ccp:.  Whatever was supposed to happen automatically did not so they lost sov and now the mad scramble.  I might hesitate to believe it if it were not for the strange sov losses on both sides during the fights that followed.  Actual fighting and roaming gangs have been seen.


Title: Re: War
Post by: Sparky on February 18, 2010, 11:52:05 AM
I think we've given them enough time to sort this shit out:  Dominion was the NGE of 0.0 and once new shiny expansions start rolling around with everything still fucked people are going to throw their hands up and do something more entertaining like banging your dick on a moving washing machine agitator then the cool stories and drama will start to dry up and empire nubs will quit, not having anything to look forward or aspire to and EVE ONLINE WILL DIE  
:ye_gods:
Mark my words.


Title: Re: War
Post by: Phildo on February 18, 2010, 11:54:17 AM
A guy over on Kugutsumen came up with the following social network diagram based on the major 0.0 entities' standings lists.


It's missing quite a few people from Providence so far, but I don't know if any holders actually read that forum.

Relevant thread. (http://www.kugutsumen.com/showthread.php?5777-Post-your-alliance-nap-friends-list-and-we-ll-make-a-social-network-diagram)


Title: Re: War
Post by: eldaec on February 18, 2010, 02:00:47 PM
I thought Vanguarddot were southern aligned now? Or at least part of the Western unaffiliated group with CH and Evoke that goons are hoping to stomp on.

Also, I'd love to see someone try to map the drone regions this way.


Title: Re: War
Post by: Simond on February 18, 2010, 03:21:55 PM
I think we've given them enough time to sort this shit out:  Dominion was the NGE of 0.0 and once new shiny expansions start rolling around with everything still fucked people are going to throw their hands up and do something more entertaining like banging your dick on a moving washing machine agitator then the cool stories and drama will start to dry up and empire nubs will quit, not having anything to look forward or aspire to and EVE ONLINE WILL DIE 
:ye_gods:
Mark my words.
Dominion is hilariously bad. The only reason why nobody else is screaming in outrage is that the CVA/-A- thing is the only thing even close to a sov war going on at the moment - everyone else is too busy towering every moon they can to cover costs rather than fighting (which, in itself, is a further sign of how terrible the post-Dominion 0.0 era is shaping up).


Title: Re: War
Post by: Stabs on February 19, 2010, 08:13:39 PM
Dominion is hilariously bad.

The only thing notably bad in Dominion is the lag at large fleet battles which only affects a small part of the player base (albeit a very vocal part).

The newbie experience is better. The exploration tutorial and accompanying Youtube video let me finally suss it after a long time trying.

Carebearing is better. Roids respawn much faster, they are a little bigger in high sec. In 0,0 rats spawn at asteroids much better than they are reported to in pre-Dominion guides even in systems that aren't upgraded.

The wallet fiasco issue is better for the game. Your Chief Financial Officer in a large alliance should be someone who pays at least a little attention to the accounts. It is ridiculous to complain about incompetent officers losing you space in a game heavily about Darwinism. I think even most Goons are delighted with this new tripping block and are looking forward to exploiting someone else's cockup when someone they're attacking fails to budget.

Suicide ganking is booming with the awesomely popular Hulkaggeddon2 event and the low price of minerals. (Not a patch feature just developments in a living virtual world).

Low sec piracy gets a boost from the new epic arcs which give very nice solo/small gang ships.

Even the lag issues help those who exploit the game's limitations to achieve military advantage - notably the Goon bomber squadrons. Good in any situation they became amazingly good in laggy situations. FCs who cyno in to a deep safe have the advantage over those who jump through stargates into camps (eg CVA). Players who read the dev blog on lag have an advantage over those who don't.

The alliance I'm in is certainly not just sitting on its hands.


Title: Re: War
Post by: Simond on February 20, 2010, 02:08:12 AM
* 0.0 is simultaneously more expensive and less profitable than ever.
* The new sovereignty system is broken. Not "badly designed" broken, flat out "not working properly" broken. Ask Ushra'Khan or Aegis Militia about their recent fight where sovereignty in one system randomly flipped every 48 minutes for hours on end and CCP point blank refused to answer petitions about it.
* CCP's "system upgrades" that were originally supposed to let you support scores of people out of one system actually lets you support maybe four or five more. So you still need lots of space to support your alliance...even though holding lots of space means that your alliance costs go up. Which means higher tax rates (and hence less money for everyone) and/or nominal "sov claims" where alliances basically say "We own this space" without actually using the in-game tools because it's the only sane way to hold space now. (Which, in itself, is fucking hilarious. People are posting sov claims on third party websites & forums rather than using the "shiny new features" in the game itself because CCP fucked things up so badly in Dominion). So instead of CCPs plan of "Lots of small alliances holding one or two systems/Balkanisation of 0.0" we're getting the same alliances "holding" even more space purely to get more moons/ratting systems combined with actual wars being too expensive to run for any length of time. Utter design failure at every level.
* The other upgrades basically never appear past maybe tier 2 because the indices degrade too fast. Design and implementation failure.
* The moon nerf has put T2 pricing back up to the bad old pre-invention days, while simultaneously reducing the profit at every stage of the production chain. At the rate things are going, once all the 0.0 alliances finish selling off their stockpiles it's going to be cheaper to buy a T3 cruiser than a HAC, which is somewhat ridiculous. Of course, knowing CCP this just means they'll nerf wormhole space next. :awesome_for_real:
* Crippling lag renders any combat with more than fifty people on a side in an unreinforced node into a coin toss. Lake Fucking Wintergrasp in WoW can handle massed battles better now.

"Mining is better"? Really? That's a selling point? "Hey guys we changed things so the twenty-boxing macrominers can make more money to ebay even quicker now". Mining is essentially irrelevant outside of macrominers/people who want to feel productive while AFK/newbies who don't know any better until the Drone Regions are fixed, but if CCP nerfs drone minerals then there's no point whatsoever in holding that space anyway. Another piece of CCP's stunning forward planning comes home to roost.


Title: Re: War
Post by: Sparky on February 20, 2010, 02:11:07 AM
Dominion is hilariously bad.

The only thing notably bad in Dominion is the lag at large fleet battles which only affects a small part of the player base (albeit a very vocal part).

The newbie experience is better. The exploration tutorial and accompanying Youtube video let me finally suss it after a long time trying.

Carebearing is better. Roids respawn much faster, they are a little bigger in high sec. In 0,0 rats spawn at asteroids much better than they are reported to in pre-Dominion guides even in systems that aren't upgraded.

The wallet fiasco issue is better for the game. Your Chief Financial Officer in a large alliance should be someone who pays at least a little attention to the accounts. It is ridiculous to complain about incompetent officers losing you space in a game heavily about Darwinism. I think even most Goons are delighted with this new tripping block and are looking forward to exploiting someone else's cockup when someone they're attacking fails to budget.

Suicide ganking is booming with the awesomely popular Hulkaggeddon2 event and the low price of minerals. (Not a patch feature just developments in a living virtual world).

Low sec piracy gets a boost from the new epic arcs which give very nice solo/small gang ships.

Even the lag issues help those who exploit the game's limitations to achieve military advantage - notably the Goon bomber squadrons. Good in any situation they became amazingly good in laggy situations. FCs who cyno in to a deep safe have the advantage over those who jump through stargates into camps (eg CVA). Players who read the dev blog on lag have an advantage over those who don't.

The alliance I'm in is certainly not just sitting on its hands.

They borked the entire end game.  Even sans lag Dominion screwed up 0.0 incentives.  The stated aim was to nerf static isk generators and make up the difference in the hands of active players.  Well they did the nerf ok, the top end moons aren't worth shit and new moon bottlenecks only a fraction of the old isk.  But the new system upgrades are too expensive, require too much grinding to maintain and in the end don't even match up to running level 4's in highsec for personal income even before you factor in the hugely increased risk.  The main reason to hold space now is epeen.

Obviously 0.0 players are a minority, but a lot of people aspire to play there and it does generate an overwhelming amount of the press coverage Eve gets.  Scams being the rest.  The expansion that was supposed to fix Sov for good - if CCP shat out a mining expansion that halved miner income for twice the work I'd expect them to scream bloody murder too.

edit: pretty much what Simond said


Title: Re: War
Post by: eldaec on February 20, 2010, 02:55:05 AM
Is it really a good thing that contested systems are only changing hands because of sov payment fuck ups, or when an entire alliance just stops playing EVE online?


Title: Re: War
Post by: Simond on February 20, 2010, 05:19:21 AM
Don't worry, the next expansion will fix everything! (http://www.eveonline.com/devblog.asp?a=blog&bid=733)  :why_so_serious:


Title: Re: War
Post by: Stabs on February 20, 2010, 12:11:26 PM
Is it really a good thing that contested systems are only changing hands because of sov payment fuck ups, or when an entire alliance just stops playing EVE online?

Neither of these things are true.

The new Goons alliance has 31 corps. The largest has 1331 members.

Many systems are changing hands as a result of combat, notably in Providence.


Title: Re: War
Post by: Phildo on February 20, 2010, 12:20:18 PM
Wasn't 9UY taken largely without a fight because one side or the other was afraid to jump in due to lag?  And The systems in Aegis Militia space have been constantly going sov neutral as a result of a bug.


Title: Re: War
Post by: Meester on February 20, 2010, 11:07:09 PM


When I can log in again (46 days later) on Saturday April 3rd, I expect:

You should make it the 1st of the 4th.


Title: Re: War
Post by: Meester on February 20, 2010, 11:07:49 PM

I suck at quoting


Title: Re: War
Post by: tgr on February 22, 2010, 03:11:01 PM
Stumbled upon this on kubutsumen:

https://killboard.goonfleet.com/battles/1746

Apparently 2 goon R64s were badly timed, so ev0ke tried to take it out with 80bs vs 30 goon bs. They warped to the first pos, got bubbled to hell, and mr vee bombed them the rest of the way to hell. Evoke reshipped, got cry havoc along for the ride for attempt #2. That apparently went no better than the first attempt.


Title: Re: War
Post by: Yoru on February 23, 2010, 02:13:09 PM
Providence/Sov mechanics thread split off to here (http://forums.f13.net/index.php?topic=18814.0).


Title: Re: War
Post by: Simond on February 23, 2010, 04:37:00 PM
Quick summary of a mildly amusing event.

Stain Empire reset IT Alliance recently for roaming wulfpax and gud fites.
This week, IT went "Oh, you want a fight do you? Okay, we'll turn this into a sovereignty war then. Hope you didn't want that region"
SE turned around to their 'close friends and allies' in Sys-K/-A-/ROL et al and went "Uh, a little help here?"

The silence was deafening at first, only broken by a "Never liked those SE guys anyway" from Sys-K as they hung poor, poor Stain Empire out to dry.

Which was fine right up until SE went back to IT and said "Look, this was never meant as a serious thing just a fake reset"...and IT agreed. So they're both blued up again, all is sunshine and roses and sweetness and light.

Except that I suspect that Stain Empire aren't exactly impressed with their supposed 'allies'. And there's a little bit of muttering from the various legacy Russian corps left in -A-, and ROL and so on asking themselves why, exactly, they sided with Molle and how typical it is that the (mostly Eastern European) Stain Empire gets kicked around by the (mostly Western European) IT and the (mostly Western European) new leadership of -A- did sweet Fanny Adams about it.

No doubt that Blaster Worm will find a way to blame it all on the Evil Goons, though. :headscratch:






Title: Re: War
Post by: palmer_eldritch on February 24, 2010, 11:08:00 AM
Quick summary of a mildly amusing event.

Stain Empire reset IT Alliance recently for roaming wulfpax and gud fites.
This week, IT went "Oh, you want a fight do you? Okay, we'll turn this into a sovereignty war then. Hope you didn't want that region"
SE turned around to their 'close friends and allies' in Sys-K/-A-/ROL et al and went "Uh, a little help here?"

The silence was deafening at first, only broken by a "Never liked those SE guys anyway" from Sys-K as they hung poor, poor Stain Empire out to dry.

Which was fine right up until SE went back to IT and said "Look, this was never meant as a serious thing just a fake reset"...and IT agreed. So they're both blued up again, all is sunshine and roses and sweetness and light.

Except that I suspect that Stain Empire aren't exactly impressed with their supposed 'allies'. And there's a little bit of muttering from the various legacy Russian corps left in -A-, and ROL and so on asking themselves why, exactly, they sided with Molle and how typical it is that the (mostly Eastern European) Stain Empire gets kicked around by the (mostly Western European) IT and the (mostly Western European) new leadership of -A- did sweet Fanny Adams about it.

No doubt that Blaster Worm will find a way to blame it all on the Evil Goons, though. :headscratch:


If Goons have any sense, once they get space they will lie low and try not to look like a threat to anyone, as in the days of Redswarm Federation. Fear and hatred of evil Goons is the only thing guaranteed to keep the IT/-A-/etc blob united.

It looks like losing a war is more likely to keep a coalition intact than winning one in Eve, even though that might seem counter-intuitive.


Title: Re: War
Post by: Simond on February 28, 2010, 11:35:40 AM
Brief war update:
* The implosion of Providence Holders continues unabated, with it looking more and more likely that Against All Authorities will achieve what seems to be their key goal of not having anybody hostile to themselves in the entire south and east of the game.
* Ushra'Khan are busy smugly gloating on CAOD but don't quite seem to have grasped the concept that no sane alliance is going to want to rent in Provi now ("So wait, you're asking me to pay you guys rent and you'll run NRDS but every single one of your allies and masters are going to stick with NBSI? Uh, pass"), and there's ~40 station systems to pay rent on. That makes it, by far, the most expensive region to hold in the game. Nice job breaking it, Butter Dog.

* Cloud Ring -
The Ev0ke version: http://www.youtube.com/watch?v=SGGbsCkViUg&feature=related
The Goonwaffe version: http://www.youtube.com/watch?v=ZMMlwB0kltQ


Title: Re: War
Post by: Kitsune on February 28, 2010, 12:08:21 PM
So, what the hell happened to CVA?  Are they just completely gone to be freeing up so many systems, or are they consolidating in a smaller volume of space?  I heard that AAA gave them a kick or two, but nothing about them collapsing.


Title: Re: War
Post by: Pezzle on February 28, 2010, 12:53:37 PM
CVA is here and we are doing just fine.  I am not sure what 'implosion' is going on, not that it matters in the scheme of things.  What is happening now is the entire south attacking Providence.  From IT in the SW to Atlas in the SE and just about everyone in between showing up to shoot at us.  I am guessing they feel it necessary to push us out before starting the next great war up north.  While I understand the thought process behind such a decision the wisdom of it is lost on me.  The CVA is not going to collapse and die.  For years we have said we are not our space, even if Providence is CVA etc.  We may get the chance to prove it.  

If you are talking about the Sylph drama, that is not something I can help with.  Sylph are not holders.


Title: Re: War
Post by: Kitsune on February 28, 2010, 01:07:56 PM
I've yet to actually deal with anyone from CVA, but Amarr rules forever, so on that merit alone I hope they pull through okay.  It was nice that someone in nullsec was at least putting some effort into working with the game's story.


Title: Re: War
Post by: Sir T on February 28, 2010, 01:15:42 PM
CVA was landless for years and laid the foundations of a superb industrial machine, and turned a section of space that was worse than syndicate and developed it into a decent rejoin before Dominion screwed everything up.

CVA will be fine.


Title: Re: War
Post by: Endie on February 28, 2010, 02:45:47 PM
CVA will be fine.

I like CVA too, but you need a very broad definition of "fine" for it to fit the likely range of outcomes.


Title: Re: War
Post by: Sir T on February 28, 2010, 02:54:48 PM
"Fine" means will hang together, still exist and rebuild even if they lose Providence. Which is taking about 10000 times longer than people on CAOD seemed to be expecting, to be fair.

And Endie, lay off me.


Title: Re: War
Post by: Endie on February 28, 2010, 03:02:39 PM
"Fine" means will hang together, still exist and rebuild even if they lose Providence. Which is taking about 10000 times longer than people on CAOD seemed to be expecting, to be fair.

And Endie, lay off me.

Calm down, Himo.  I just happen to disagree with you (I didn't even quote the first part of your post).

As regards the time it's taking, I think that the SC started doing stuff seriously this weekend.  I'm no fan of AAA as any regular reader here knows, but if they are really pushing in three (empire entry?) systems at once as I believe that they are then that's as good as we're doing in CR with the whole NC against a few absentee Germans.

What I am saying is that you have to extend the definition of "fine" to include potentially "losing most or even all their space and the vast majority of their allies and power bloc and probably a good number of their members".  By that measure, Goons were also "fine" having been booted out of Delve, stripped of Zaf and Rebellion and ending up dramatically down on membership.  I mean, it's fun and all, but that's a push for "fine".  Like Monty Python and the Holy Grail "You Shall Not Pass" sort of "fine".


Title: Re: War
Post by: Sir T on February 28, 2010, 03:36:00 PM
Were not too far off then.

To be honest the largest threat to CVA as a long term concern is if the people see all they have worked towards in the past 3 years getting washed away by dominion ( I mean worked towards in a roleplaying sense, as in extending the bounderies of the amarr empire etc) getting washed away by dominion, and people going fuck this. While people might laugh a bit, the whole roleplaying aspect is something a lot of people take really seriously, and it gives them a greater reason for what they do than Epeen. Having that broken by a stupid expansion could really make a lot of people go sod this rather than keep trying.


Title: Re: War
Post by: Endie on February 28, 2010, 04:00:37 PM
I don't think that Dominion was a stupid expansion.  It's a bit of fine-tuning away from being an excellent one, but only the remaining performance issues are a real issue now.  After a year of basically static lines, Fountain, Delve, Querious, Period Basis and Geminate have all changed hands, large bits of Pure Blind did, and shortly Providence probably will, too, if the attackers want it enough.

On the other hand, Pure Bind was ultimately held against Tri et al, while Goonswarm held Period Basis and Querious against big numbers, which showed that numbers could prevail in one case, while a dedicated and skillful defence could also win in the other.  This is way better than it was before.


Title: Re: War
Post by: ajax34i on February 28, 2010, 04:16:04 PM
I think it was a pretty bad expansion.  Regions changed hands, but sovereignty/ownership seems pointless and too much of a grind, and the bugs are there.  And, to top it off, their devblogs say they're now focusing on stuff related to Dust 54, rather than fixing Dominion or fixing the bugs.


Title: Re: War
Post by: tgr on February 28, 2010, 04:43:06 PM
I'd call it a pretty bad expansion. The premise behind the changes might be ok, but I've never seen eve be this unstable before, neither client-side, server-side nor game mechanics-wise. And let's not talk about that damn lag issue...

I've seen literally no change in my gameplay apart from those changes, so that's what I'm basing my opinion on.


Title: Re: War
Post by: Sir T on February 28, 2010, 05:17:30 PM
I think you are just focusing on Sov Blockers, Endie. That in isolation is a good change (if they hadn't started messing around with the rules and timings). But they are not in isolation. There's a whole range of other issues in combination with them which people all over are enraged about, and frankly deserves its own thread if we are going to talk about that.


Title: Re: War
Post by: slog on February 28, 2010, 07:19:35 PM
A goon undocked in his archon to fight some smaller Cry Havoc guys in A-S, titan warped to station in a doomsday attempt without support in system. Goons, based a few jumps away respond to the call, quickly bubble and start laying subcap dps. The titan realized he was in trouble and logged.

We cyno'd in dreads and motherships, CH responded with an ~18 carrier hotdrop. titan pops with about a minute left on the aggression timer. CH logs off carriers, who were all aggressed. 15 died.

I made the killmail!

https://killboard.goonfleet.com/battles/1754


Title: Re: War
Post by: Sir T on February 28, 2010, 08:00:13 PM
Jesus. Nice one.

These days titans are better off fighting it out than pulling a logoffski too. :grin:

{edit} Heh Its So'kar. I remember him. He used to fag around the syndicate, solitude area a bit in 2006, or the character did anyway.


Title: Re: War
Post by: tgr on March 01, 2010, 12:54:59 AM
Jesus, that's a nice battle.

Odd to just see the one thread about it on CAOD too, you'd almost think goons were being careful to not gloat too much.


Title: Re: War
Post by: Viper ShizzIe on March 01, 2010, 02:32:37 AM
A goon undocked in his archon to fight some smaller Cry Havoc guys in A-S, titan warped to station in a doomsday attempt without support in system. Goons, based a few jumps away respond to the call, quickly bubble and start laying subcap dps. The titan realized he was in trouble and logged.

We cyno'd in dreads and motherships, CH responded with an ~18 carrier hotdrop. titan pops with about a minute left on the aggression timer. CH logs off carriers, who were all aggressed. 15 died.

I made the killmail!

https://killboard.goonfleet.com/battles/1754

CH didn't log any carriers that loaded the system, a couple jumped as the cyno died and appeared in random safes. The entry cyno was badly placed (45k from the station) and they lost a dozen and a half carriers trying to make it back, was poor timing on the cyno as well, loaded grid just in time to see the Rag pop.


Title: Re: War
Post by: Yoru on March 02, 2010, 04:46:34 AM
This is not the Viper ShizzIe callout thread. That particular line of inquiry has been Syndicated.


Title: Re: War
Post by: slog on March 02, 2010, 10:14:37 AM
We took F7C today.  Then we forget to pay the bill and lost it.

does this make us elite?


Title: Re: War
Post by: Trigona on March 02, 2010, 06:35:02 PM
A nice graphic from Kugutsumen giving an overview of the current Eve political situation:
http://go-dl1.eve-files.com/media/corp/Aurora148/Local-Powerblocks-020310-r1.png

And another one from CAOD:
http://img519.imageshack.us/img519/5346/coalitions.png


Title: Re: War
Post by: Gaiscioch on March 03, 2010, 06:48:33 AM
--==BREAKING NEWS==--
GoonWaffe appoint their new CFO after a second bill paying blunder:
(http://i45.tinypic.com/2rr9teh.jpg)


Title: Re: War
Post by: Comstar on March 03, 2010, 12:31:11 PM
Wait, after losing the entire empire and dream home, they forgot to pay the bill again and lost whatever systems they'd taken since?


Title: Re: War
Post by: tgr on March 03, 2010, 12:41:18 PM
Quote from: http://www.kugutsumen.com/showthread.php?5855-0.0-Political-Updates&p=71165&viewfull=1#post71165
Bill paid, crisis averted. FC onlined a TCU at 2 in the morning, a day ahead of schedule, no one was around before 10am to pay the bill. Yeah, goons are terrible at EVE.


Title: Re: War
Post by: Simond on March 07, 2010, 04:09:43 PM
Oh man, Ushra'Khan's plan for "What to do with Providence if they win" is so astonishing, amusingly stupid I really want them to win now.
Short version:
  • State a NRDS policy (but have no real enforcement) and no invasions/sov war (likewise).
  • Give space away to any newbie corps/alliances that want it.
  • Reset everyone except -A- and said newbies.
  • ...
  • Profit!

No apologies for using such a tired old meme, as U'Ks level of critical thinking does honestly appear to be on about a par with Underpants Gnomes.


Title: Re: War
Post by: Korachia on March 07, 2010, 04:19:13 PM
Yeah, I have read Butterdogs posts where he tries, unsuccessfully, to defend UK's policy on Kugutsumen.. Sanity Is in short supply in UK it seems, and Butterdog seems to be even more of a rapid mad dog, which should be put to sleep. Preferable by a DD into his arse.  

Anyway, whats the status of the SC and CVA war, can CVA still hold out after loosing there entry systems into providence, or is that just of minor importance, in the grand scheme? (I really don't play the game, but enjoy the political squablings quite a bit, so I am kinda uninformed of the true consequences of that particular action.)


Title: Re: War
Post by: Simond on March 07, 2010, 04:22:45 PM
Nah, I wish them every success in their campaign just so I can watch the aftermath. It's going to be utterly hilarious when they suddenly discover that, in fact, the Southern Coalition really isn't in it for ~gud fites~ after all.

Just ask SE/C0ven.  :grin:


Title: Re: War
Post by: Korachia on March 07, 2010, 04:50:42 PM
He, yeah SC seems to be build upon fear. Fear of an unbalance of threat, which don't even exist anymore with the now-legendary selfinflicted rout(hive disorder) of Goonswarm, even through they do try and make NC into a threat. If they don't succeed, that coalition will not last long. Unless of course they can find another value to base the coalition upon. Perhaps it could be a fear of IT, where alliances in the SC judge that it is better to be junior partners(I cant really see IT seeing themselves as anything other then the senior partner, when you take their strategic culture in the leadership circle into account), then potential enemies of them. Which will be crushed in time, like SE/C0ven. The interesting thing here is, will/can AAA accept this?  It will be a calculated tradeoff between loss of influence, and gain of stability in the south and securing of formal sovereignty. The alternative prediction, is of course that the other large alliances of the SC will strengthen themselves both internally and externally(both will be necessary), and form a new coalition to counterbalance ITs ever growing power and ambitions. Of course if the other southen alliances do that, it will create a classic security dilemma, where their actions of strengthening of their own positions will be viewed as a growing thread by IT and surrounding alliances.. and then you will have nice predictable spiral of events that will lead to showdown of sorts(properly war).

At the moment the first prediction seems to gain support from  the empirical evidence that the SE/C0ven war gives us. It even seems that Molle  have adopted his own version of the Brezhnev doctrine: the "Molle" Doctrine. Sounding harmless, but just as deadly as the Christmas Critters.


Title: Re: War
Post by: eldaec on March 08, 2010, 11:01:46 AM
Yeah, I have read Butterdogs posts where he tries, unsuccessfully, to defend UK's policy on Kugutsumen.. Sanity Is in short supply in UK it seems, and Butterdog seems to be even more of a rapid mad dog, which should be put to sleep. Preferable by a DD into his arse.  

Anyway, whats the status of the SC and CVA war, can CVA still hold out after loosing there entry systems into providence, or is that just of minor importance, in the grand scheme? (I really don't play the game, but enjoy the political squablings quite a bit, so I am kinda uninformed of the true consequences of that particular action.)

Losing the entry systems is irrelevant - they can be camped or not camped regardless of who owns them.

Losing stations would be critical, only there are a bajillion in Providence, so even losing the percieved hub probably isn't as big a deal as it would be elsewhere.


Basically they have to stop losing systems through comedy (which is almost the only way to lose a defended system), and keep people logging in until AAA get bored and wander off. Neither of these things are trivial though.


Title: Re: War
Post by: slog on March 08, 2010, 11:18:39 AM
Losing entry systems to emprce can be a big deal.  Typically, these are the starting point for the Jump Bridge network for the pipe to Jita.


Title: Re: War
Post by: eldaec on March 08, 2010, 11:28:15 AM
Losing this particular entry system is meaningless, they just move the first JB system back one step and pretend that the previous entry system is low sec.


Having your entry pipe camped to fuck is relevant, but that has nothing to do with sov.


Title: Re: War
Post by: Sir T on March 08, 2010, 11:43:55 AM
You have to remember the start of this was AAA going completely banannas about someone looking in the general direction of HED.

In general you are right though.


Title: Re: War
Post by: lac on March 08, 2010, 12:05:11 PM
The start of this also included new -A- leadership looking for an easy win campaign.


Title: Re: War
Post by: setar on March 08, 2010, 03:15:00 PM
The start of this also included new -A- leadership looking for an easy win campaign.

Oh boy. Yeah, it did -- the attack on Querious. Unless you mean the CVA campaign which we stopped three times now to give CVA and friends the option to just sign a simple non-pos warfare agreement and be done with it. That's not a campaign, it's just a grind.


Title: Re: War
Post by: Sir T on March 08, 2010, 03:29:45 PM
No ones forcing you to continue, ya know. Its not realistic to say to them "Hey we want a situation where we can empty our space and go attack someone without consequence. Can ya deal?" Their effect on your big strategic situation of needing ultimate blueness is not their problem.

{edit} That came out harsher than i meant it. Just really wanted to say what might seem like a fair deal from your side may not seem lke one to them fr a whole host of factors.


Title: Re: War
Post by: setar on March 08, 2010, 06:02:19 PM
Agreed, actually. Just at this point neither side wants to back down. Not sure a 'free for all' space next doors is any safer than having the Provi-block still around, either.

But then, this is probably just a faint echo of what you had to go through when purging Delve with the clock ticking.


Title: Re: War
Post by: Pezzle on March 08, 2010, 09:09:51 PM
Pretty sure I made my feelings clear on that old post you read Setar =)

Now we just see what happens I guess.


Title: Re: War
Post by: Simond on March 09, 2010, 02:37:57 PM
Agreed, actually. Just at this point neither side wants to back down. Not sure a 'free for all' space next doors is any safer than having the Provi-block still around, either.
What, you don't buy into Ushra'Khan's plan to keep Provi as NRDS without any real ability to enforce it and after resetting everyone else except you guys?  :grin:


Title: Re: War
Post by: slog on March 09, 2010, 04:19:07 PM
Doesn't seem like a whole lot is going on in Eve right now.


Title: Re: War
Post by: Fordel on March 09, 2010, 09:00:05 PM
Seems to be unless something goes tremendously wrong, like the server bugging out or someone not remembering their bills, there isn't much threat of losing space nor is there much incentive to grab more once you have a chunk for yourself.


Title: Re: War
Post by: tgr on March 10, 2010, 12:13:04 AM
It's not really any wonder. I was in a fleet on saturday, and we literally camped a fleet into an end-system for probably 3-4 hours before we finally did jump through. Why? Because we were roughly 200 on each side, and if either side jumped in, chances are that side would get raped. Guess what? Parts of the fleet did never load grid until long after we'd finished fighting.

Dominion does not invite fighting of that (and larger) scale, which is what's required to take over systems these days, which means that you'll wait and bide your time until CCP unfucks their software once you have a chunk for yourself.


Title: Re: War
Post by: tgr on March 16, 2010, 06:04:40 AM
Man, EVE really has just utterly died down politically. No updates here for 6 days, and the only thing I can glean from anywhere else semi-reliable is, 1) arguing about whether suicide ganking should be allowed, 2) providence still burning (slightly), and 3) outposts being setup.

Dominion sure did put the life back into 0.0. :why_so_serious:


Title: Re: War
Post by: Vaiti on March 16, 2010, 06:09:22 AM
Working as intended.


Title: Re: War
Post by: slog on March 16, 2010, 06:14:03 AM
Ok,  Here is a goon update.

We have been reinforcing a few towers here and here around Cloud Ring.  No one wants to get involved with large fleet fights because of the retarded lag.  There doesn't seem to be any desire on our part to take any more systems due to the SOV costs.




Title: Re: War
Post by: Kageru on March 16, 2010, 09:52:18 PM
So where did the f13 people playing end up? As I understand it a number of you were in one corporation before the goon regions implosion.



Title: Re: War
Post by: Stabs on March 17, 2010, 04:52:58 AM
They are in a corp called Ultrapolite Socialites, now part of Mostly Harmless alliance.


Title: Re: War
Post by: tgr on March 18, 2010, 03:49:41 PM
I'm just going to mention quickly why EVE is such a quiet shithole lately.

I was just joining in on a CTA today, so I decided to log in 30 minutes prior to the actual CTA formup. Turns out the system I was logging into was having too much activity, so even just logging into a station made me end up with a black screen. I had to relog to get in.

Fuck CCP's code in the squeaky ear.


Title: Re: War
Post by: Reg on March 19, 2010, 01:39:12 AM
It's been broken a long time. They're usually much faster than this fixing whatever the latest patch breaks.


Title: Re: War
Post by: tgr on March 19, 2010, 01:59:25 AM
It's been broken a long time, but never so bad as it is this time. I'm left wondering what it is that makes it so broken. One theory I've had was that it was something to do with the calculations it had to do whenever you jumped into a system, to make sure you didn't collide with anyone, but that theory kind of goes out the window when I get it even when logging in to a station. That means it's a serious problem.


Title: Re: War
Post by: Jayce on March 19, 2010, 05:12:06 AM
There was a brief shining moment when the lag problem was "solved" and big battles were possible.  I recently heard the theory that the more finely tuned your optimizations are, the more they break horrifically if you change the surrounding code. If I had to guess, this would seem to be the case here.

And even if they fix the lag problem, they haven't fixed the problem of having removed most reasons for owning space besides epeen.


Title: Re: War
Post by: Sir T on March 19, 2010, 06:29:27 AM
You know, I suspect they went back to old code. One of the things we found on test after Dominion was that drones decloak you again. That was one of the things removed in Apocrypha. Which means the server has once again to run collision calculations on every drone and probably object in space again. That was why IT and Co had everyone launch drones in Y-2 to lag the system just prior to our jumpin.


Title: Re: War
Post by: tgr on March 19, 2010, 06:36:38 AM
I'm not sure why that would cause me to blackscreen when I log in to a station in h-w for the first time while there apparently were a largeish fleet just moving through the system. I've no idea what the actual numbers were, but when I relogged on a few minutes later, everything went quick as hell, and they had 132 people in local.

Logging on in station should mean I should just get a slot on the node, without any collision calculations whatsoever. I also doubt the fleet had drones out, but I had no other eyes in system so I literally have no idea what actually went on.

Why would they go back to old code, though?


Title: Re: War
Post by: Sir T on March 19, 2010, 07:12:44 AM
They have done it before. They used to be famous for every big expansion introducing bugs that were squashed in their patch process from the last expansion


Title: Re: War
Post by: tgr on March 19, 2010, 07:28:17 AM
Maybe they do a fork of the codebase when they start each expansion, and spend a full year on it, so we might see the return to apocrypha-level of performance in tyrannis. Here's hoping.


Title: Re: War
Post by: Meester on March 24, 2010, 06:31:48 AM
Looks like the NC is fighting the Drone Region residents and some of their ruskie, ukrainian, eastern european allies etc.

Battles in Pure Blind against Red Overlord (which DOOM have joined), in Venal against White Noise, Circle Of Two, Legion of XX whatever, Phalanx Alliance etc (Rebellion helping the NC). And in Geminate and Drone Regions against Solar Fleet/Solar Wing, Legion of xxwhatever, Red Alliance and various folk like Intrepid Crossing, Flame Bridge and other nobodies  :awesome_for_real: Plus throw Pandemic Legion into the mix and the occasional Triumvirate person.

Solar Fleet lost two supercarriers recently to an NC fleet in Geminate.


Title: Re: War
Post by: Meester on March 24, 2010, 06:36:08 AM
Oh and AAA folk in caldari low sec.


Title: Re: War
Post by: Phildo on March 24, 2010, 12:04:43 PM
There are lots of rumors and speculation about IT and the rest of the south campaigning against the NC soon as well, though that's all it is right now.


Title: Re: War
Post by: eldaec on March 25, 2010, 10:12:36 AM
I can't for the life of me see why NC or SC would want the hassle of attacking the other's sov right now.

Expect we'll just see more convoluted proxy wars in the east, and pointless roams and gate camps in the west.


Title: Re: War
Post by: Simond on March 27, 2010, 06:08:08 AM
EVE Online is the bestest game.  :awesome_for_real:


Title: Re: War
Post by: Phildo on March 27, 2010, 08:05:04 AM
LODRA is having inner turmoils.  Read about them here: http://www.kugutsumen.com/showthread.php?5961-Elitist-ops-discussion-27th-march-2010

tl;dr: Darius JOHNSON and the guys in splinter corp ElitistOps had an argument, and now several of the pubbie corps (IGNE, ARSED, MERCHI and OEG) are starting a new alliance.


Title: Re: War
Post by: Fordel on March 27, 2010, 10:42:02 PM
Is fleet attendance really that low? I remember when you had three times as many Osprey's repairing PoS shields or whatever.


Title: Re: War
Post by: Simond on March 28, 2010, 03:26:19 AM
Actually Goonwaffe participation has been going up recently. The other corps....not so much.
Anyway, MERCHI apparently woke up, went "Wait, what the fuck were we thinking?" and decided to stay.


Title: Re: War
Post by: Amarr HM on March 28, 2010, 05:20:56 AM
Happy 200th Page :toot:


Title: Re: War
Post by: Brolan on March 28, 2010, 08:59:49 AM
Has Dominion ruined the wars in 0.0 space?   

This is coming from a carebear who only has occasonal contact with people outside of empire space, but that is the impression I am getting.


Title: Re: War
Post by: Reg on March 28, 2010, 09:51:49 AM
I think it's more the bugs in Dominion that make it hard to have big fleet battles than Dominion itself.


Title: Re: War
Post by: IainC on March 28, 2010, 10:39:43 AM
Has Dominion ruined the wars in 0.0 space?   

This is coming from a carebear who only has occasonal contact with people outside of empire space, but that is the impression I am getting.

There are two things really that have discouraged the kind of large wars that CCP wanted Dominions to facilitate.

Firstly the bugs, in particular the horrendous lag for systems with high local counts which have made it hard/impossible to take systems.

Secondly the mechanics very strongly favour the defender. It's very hard to take a system from an enemy who hasn't already been beaten into the dirt and it's hard to bring the enemy to that point while all of his infrastructure is still intact. I can believe that CCP deliberately left in a strong defenders bias in order to prevent utter anarchy on go live with the intention of ratcheting it back in the future but so far there are few good reasons to wage strategic warfare and a bunch of reasons not to.


Title: Re: War
Post by: slog on March 28, 2010, 12:47:04 PM
Is fleet attendance really that low? I remember when you had three times as many Osprey's repairing PoS shields or whatever.

We had 130 in fleet today.

Also,  Molle is invading NC starting Thursday.



Title: Re: War
Post by: Pezzle on March 28, 2010, 01:13:09 PM
Uhh, actually the system heavily favors attacking, not defending.


Title: Re: War
Post by: Goumindong on March 28, 2010, 01:32:29 PM
Uhh, actually the system heavily favors attacking, not defending.
This does seem to be reasonably true. SBU's have enough HP that an attacker can reasonably defend each one separately so long as they're online. And they enter reinforced once you KO stations/upgrade structures.

Such an attacking force only has to online the SBU's for 3 hours and then siege.

After which its a single planned fight(or two) which is much easier than the multiple planned fights of previous.

Edit: and its now far too expensive to actually use the old logistical/anti-logistical systems such as wide jump bridge arrays and cyno-jammers so those advantages are gone or greatly reduced as well.


Title: Re: War
Post by: Numtini on March 28, 2010, 01:41:20 PM
Quote
We had 130 in fleet today.

Also,  Molle is invading NC starting Thursday.

For reals? Should I get my Hurricane in and burn some comp time?


Title: Re: War
Post by: Pezzle on March 28, 2010, 01:54:25 PM
It goes beyond just that Goum.  Sov may be cheap but making it useful and more worth holding is not.  Add to that your space is now worth less (at least for most people).  Your expensive infrastructure is useless in defense, your defensive timers can be running at the same time.  You cannot entrench and put up more towers to hold your space.  The supercap changes also have a rather dramatic effect on fights.  Rolling death machines existing in such large numbers that your structures will not last long enough for you to react.  Another failure by CCP.


Oh, listening to the Molle ts thing is sad.  The objective is to crash as many nodes as possible.  Why bother playing a game not to play?


Title: Re: War
Post by: slog on March 28, 2010, 02:04:30 PM
Uhh, actually the system heavily favors attacking, not defending.

The defender only has to win 1 day out of 4.  The attacker has to win all 4.


Title: Re: War
Post by: Pezzle on March 28, 2010, 02:53:39 PM
Not exactly true.  If the defender has multiple timers going they will need to win multiple fights.  That means either defending the structure or taking out the attackers SBU's.  Only eliminating the SBU majority really saves them.  

You can stack 1000 defenders on your structure and still only stall out the attack.  You cannot tank your structures or keep them going with rep cycles vs the kind of damage they can be hit with in very short order.  If you decide to hit the SBU's and try to win that way you will need to bring enough damage to break the SBU majority before the enemy can hit your structure into the next reinforce cycle.  Once the cycle starts the SBU's go invulnerable again.

Edit:  Also, TCU and SBU have the same hit points.  Interestingly enough SBU's have resists listed while TCU do not.  Granted it is only 50% but it beats 0%.  (maybe that is an error, I do not know).


Title: Re: War
Post by: Endie on March 28, 2010, 03:24:38 PM
I am delighted by Molle's Big Announcement, and not just because of my serious doubts as to its practicality.  The big war kicks off next weekend.  Lent finishes next weekend (I gave up playing computer games for Lent).  And I have next Monday off.

Also because I love Eve when big wars happen.


Title: Re: War
Post by: Goumindong on March 28, 2010, 05:09:02 PM
Uhh, actually the system heavily favors attacking, not defending.

The defender only has to win 1 day out of 4.  The attacker has to win all 4.

SBU's go into reinforced when the station and TCU are in reinforced.

So after the 3 hour setup time which attackers start they can immediately siege the station and TCU. Once those are reinforced the SBU's are immune to damage until the station and TCU come out of reinforced.

Station/TCU come out of reinforced after their timers end. This gives everyone a chance to make a play for the station/TCU/SBU.

SBU's have enough HP that the attacker can afford to attack defenders going after them and defenders cannot afford to split up. TCU/Station can then be put into reinforced a second time. This makes the SBU's invulnerable again. Such, defenders have to knock out SBU majority before the enemy puts the structures back into reinforced or destroys the defending fleet.

Cue the next fight for the system after reinforcement ends.

If the defenders have enough people that they can destroy SBU's with the enemy fleet on grid then it can be "easy" to defend(supposing you can actually make it to the second SBU after you kill the first one). But in doing so you're going to sacrifice your fleet since you have to focus fire on the SBU and they get to tear you up/bubble you/whatever.

The only real advantage that the defenders have is that the attackers have to put up another TCU and anyone can do that/stop it.


Title: Re: War
Post by: Sir T on March 28, 2010, 05:27:08 PM
Oh, listening to the Molle ts thing is sad.  The objective is to crash as many nodes as possible.  Why bother playing a game not to play?

Uh hate to tell you but that's been his MO for years. Hes never won any other way. He doesn't care about playing a game

Interesting discussion on the merits of the new sov system. I have to admit I was surprised by what Pezzle said, but its basically true.

Goum, its not the TCU that is attacked. Its the Infrastructure Hub. Once the station is captured and the I HUB gone, in theory then the TCU becomes vulnerable. Of course there is an exploit that once the station fell the whole system is vulnerable and they can go straight for the TCU. Not sure if its been fixed but it probably hasn't and you will see a lot more of that shit.


Title: Re: War
Post by: Goumindong on March 28, 2010, 06:31:28 PM
Oh, listening to the Molle ts thing is sad.  The objective is to crash as many nodes as possible.  Why bother playing a game not to play?

Uh hate to tell you but that's been his MO for years. Hes never won any other way. He doesn't care about playing a game

Interesting discussion on the merits of the new sov system. I have to admit I was surprised by what Pezzle said, but its basically true.

Goum, its not the TCU that is attacked. Its the Infrastructure Hub. Once the station is captured and the I HUB gone, in theory then the TCU becomes vulnerable. Of course there is an exploit that once the station fell the whole system is vulnerable and they can go straight for the TCU. Not sure if its been fixed but it probably hasn't and you will see a lot more of that shit.

My bad, but it really doesn't change much. The SBUs are still reinforced when the i-hub(if the have one) and station are reinforced.

So:

Setup: 4 hours. Attacker initiates and so likely has number adv
Siege: Immediately after setup. Attacker likely has number adv. SBU's invulnerable until reinforced is over
---
Out of Reinforced: Siege. Timed. No side has numbers advantage. Attackers have 2 objects to reinforce, defenders have unknown, likely 2-3 to destroy.  Assume attackers win and reinforce. SBU's invulnerable again
---
Final Siege: Same as before except instead of SBU's becoming invuln at end, TCU becomes vulnerable
TCU destroyed: System neutral. Place new TCU, defend new TCU

Its only really 2 fights and the defenders don't really have an advantage until the system is neutral... at which point their entire infrastructure advantage in the system is gone... and all they can do is keep it neutral. Much easier than the prior system of trying to take down the jammer and then running through multiple POS.

I am still of the opinion that the problem with SOV war was not POS. It was that there were so damn many of them, and cleaning them up and setting them up was so damned tedious. ~4 pos to take a system with new mechanics to deal with putting them up and taking them down would have made the system a lot better.


Title: Re: War
Post by: Pezzle on March 28, 2010, 08:06:14 PM
I will go further!  

The reason we have not seen territory conflict in much of 0.0 is actually because of these increased risks!  Alliances are concerned with the safety of their holdings and they figured out early enough that the game shifted from defense to offense.  CCP wanted an all offense group to be vulnerable to a counter attack so they stripped away most of the defensive advantages with cost or removal.  Now Alliances cannot easily defend their space while attacking someone else.  In response to the weak way this was implemented, Alliances took the next best option.  They blue up or make non invasion agreements.  Now their shipyards and income remain safe, eliminating the need for much of the local defense.  The trade off is of course no invading anyone local.  It does enable what the current aggressors want though, a long distance war.  The seas of blue out there right now would make ASCN envious.  Until someone in the south breaks a deal their territory is safe.  The first group to try that will likely get hammered, and they all know it (though it will happen).

Dominion did not remedy the situation, it changed the flavor.  If anything, with the supercap changes and sov nerfs (yes they are nerfs) 0.0 is more terrible than before.  Most of the key elements to 0.0 life were ignored or made more difficult.  The few good things they put in do not work as well as they should or are pinned to future promises that will no doubt remain unfulfilled.  

As to the north/south thing.  Have fun with that mess.  Any pools on how long before Molle loses a Titan?



Title: Re: War
Post by: MahrinSkel on March 28, 2010, 10:52:28 PM
Which is pretty much what I predicted.  If your only effective defense is your fleet, you keep it close to home, and you take as many potential enemies off the board with NAP's as possible.  Tilting the playing field in favor of the offense actually means *less* aggression.

--Dave


Title: Re: War
Post by: ajax34i on March 29, 2010, 03:41:13 AM
So, you guys are basically saying we've entered a Cold War era, and "the only winning move is to not play"?

Well, it's cool, and I guess we know how the Cold War ends; with the costs of holding space and the nerfs to moon goo, I guess it's only a matter of time before an economic collapse somewhere, North or South.

CCP, they think they're good at "crowd control", but in reality they just mimic history?  Maybe they can publish a paper on how a simulated economy affected a population/playerbase and its virtual politics.


Title: Re: War
Post by: Endie on March 29, 2010, 04:43:37 AM
No, the slightly contrarian piece of evidence amidst all this chin-stroking is that there have been constant wars since Dominion, and we're about to launch into the biggest one of all.


Title: Re: War
Post by: tgr on March 29, 2010, 05:15:06 AM
Have the fighting so far really been large enough to be called "wars"? The 3 or 4 I've seen so far that has involved invasions has usually ended in a puff of smoke and evaporating defenders. Hell, I'm sitting here and wondering just how much the NC is going to put up a fight.

I'm hoping we'll fight tooth and nail, because I've never really been in a proper war before. 49- under goons isn't really a part of a proper eve war, since it was 2 weeks of fighting over 1 system, after which we just went away.


Title: Re: War
Post by: Pezzle on March 29, 2010, 06:11:23 AM
There has been constant fighting, sure, but look at the map.  Goons and company collapsed on their own.  Some musical chairs in Esoteria (same power block).  Whatever happened in the north with WI (though the north seems unscathed) and the entire blue south attacks Providence.  Sure the map is different now as people shuffled about slightly but the big players in the south did not take any risks.  I submit that the war about to happen would have happened anyway.  The 'great wars' have a cycle to them.

Maybe I have missed a couple of conflicts but the point remains.  Very little has changed or been under threat of change through violence.  There is no struggle among the vast majority of 0.0 for space.  In order to facilitate the next great war the entire north and entire south are blue.  The handful of exceptions are either far enough away to inhibit an attack or are so small they cannot pose a threat.


Title: Re: War
Post by: Goumindong on March 29, 2010, 07:01:12 AM
No, the slightly contrarian piece of evidence amidst all this chin-stroking is that there have been constant wars since Dominion, and we're about to launch into the biggest one of all.
Has there been more or less war since the change is the real question. Saying "but people are still fighting" doesn't get the whole picture, you need to know what they're fighting over and what they're fighting. If they're not doing sov fighting then it kinda proves the point. I don't know the answer to this question, i haven't been paying attention, just laying out how the system can make changes based on peoples behavior.

With that being said the total effect on fights from making attacking easier is definitely uncertain. On one hand it makes people want to turtle, on the other hand it makes attacking easier.

I would tend to think this would reduce fights for sov considering at the same time space has become less valuable(dsypro nerf) and there are less differences in value across regions (The Provi assault was more an aberration than a rule) which means less value to attacking.

But at the end of the day, you cannot stop fights that occur for grudges and if these aren't constant over each timeframe then there may be an issue.


Title: Re: War
Post by: Meester on March 29, 2010, 07:57:25 AM
(I gave up playing computer games for Lent).  And I have next Monday off.

Christian baiting time! If you worshipped Satan instead you wouldn't have to give up!

I wonder what the political situation will be if the NC is annihilated. Isk farming russians control most of 0.0 and the technium moons? Is it actually a covert grab of technium moons by IT under the pretence of NC annihilation? Post your conspiracies here  :drill:


Title: Re: War
Post by: Pezzle on March 29, 2010, 08:01:30 AM
There is something covert about it?


Title: Re: War
Post by: Sir T on March 29, 2010, 08:14:08 AM
Operation max Damage was talked up my Mollie as a huge war with no pos warfare... and all they did was Pos warfare and bee-lining straight for moons. If he going by his MO he will leave his goals vauge enough that he can claim victory no matter what happens.

My prediction.. things go well till CCP fixes lag (again) and/or supercaps (again) then his forces get unutterably murdered (again) and then everyone will be blamed bar him (again)


Title: Re: War
Post by: slog on March 29, 2010, 08:15:47 AM
Uhh, actually the system heavily favors attacking, not defending.

The defender only has to win 1 day out of 4.  The attacker has to win all 4.

SBU's go into reinforced when the station and TCU are in reinforced.

So after the 3 hour setup time which attackers start they can immediately siege the station and TCU. Once those are reinforced the SBU's are immune to damage until the station and TCU come out of reinforced.

Station/TCU come out of reinforced after their timers end. This gives everyone a chance to make a play for the station/TCU/SBU.

SBU's have enough HP that the attacker can afford to attack defenders going after them and defenders cannot afford to split up. TCU/Station can then be put into reinforced a second time. This makes the SBU's invulnerable again. Such, defenders have to knock out SBU majority before the enemy puts the structures back into reinforced or destroys the defending fleet.

Cue the next fight for the system after reinforcement ends.

If the defenders have enough people that they can destroy SBU's with the enemy fleet on grid then it can be "easy" to defend(supposing you can actually make it to the second SBU after you kill the first one). But in doing so you're going to sacrifice your fleet since you have to focus fire on the SBU and they get to tear you up/bubble you/whatever.

The only real advantage that the defenders have is that the attackers have to put up another TCU and anyone can do that/stop it.

Don't for get that the Defenders can SBU themselves.


Title: Re: War
Post by: Pezzle on March 29, 2010, 08:23:04 AM
ANYONE can SBU.  You no longer need the majority in your alliance to threaten sov, it is the generic total.  SBUing yourself is inviting disaster.


Title: Re: War
Post by: slog on March 29, 2010, 08:25:15 AM
ANYONE can SBU.  You no longer need the majority in your alliance to threaten sov, it is the generic total.  SBUing yourself is inviting disaster.

We (goons) did this VERY successfully when we were defending.  It worked out great.


Title: Re: War
Post by: Sir T on March 29, 2010, 08:29:01 AM
Don't for get that the Defenders can SBU themselves.

That really is no advantage though. The Station and I hub can be shot by the enemy and go into reinforced regardless, and can be shot up regardless. The goons doing that was a specific situation. I don't think the SBUs can be offlined once the cycle has begun, but I could be wrong about that.


Title: Re: War
Post by: Pezzle on March 29, 2010, 08:37:21 AM
*shrug* Ok.  I am not familiar with how goons used self SBU to an advantage.  How would that prevent a hostile force from figuring out the timing and BBQing the vulnerable structure?  Is it the gamble that you can kill off your own SBU majority before the hostiles can reinforce your structure?  If that is the case it might be clever but it is not actually fleets fighting each other.


Title: Re: War
Post by: slog on March 29, 2010, 08:42:37 AM
*shrug* Ok.  I am not familiar with how goons used self SBU to an advantage.  How would that prevent a hostile force from figuring out the timing and BBQing the vulnerable structure?  Is it the gamble that you can kill off your own SBU majority before the hostiles can reinforce your structure?  If that is the case it might be clever but it is not actually fleets fighting each other.

I think it was more about setting the timing than anything else.    To be candid, I don't remember all the details.  Maybe someone else does?


Title: Re: War
Post by: Vaiti on March 29, 2010, 08:48:34 AM
iirc, Goons basically sieged 49- themselves and contested the Sov with MERCHI by setting up SBU's
Once they were online they could effectively offline whenever they wanted to throw the i-hub into reinforced or invul, I can't remember the exact details there. Basically it was cockblocking by Goons. Attackers couldn't online their own SBU's because Goons had them up. Attackers could attack the i-hub but at any point Goons could switch the SBU's off and stop that in it's tracks.
Basically did what the attackers wanted to do by setting up SBU's, but with the added bonus of being able to just shut them off instead of having to kill them.


Title: Re: War
Post by: IainC on March 29, 2010, 08:52:43 AM
As I recall the idea was that you offlined your SBU just before the station went vulnerable and then that would push the battle along by at least another 8 hours while the other side shot your SBU then anchored and onlined another one in its place. Bearing in mind that there are three chances for the defender to reset the entire process before they lose a station system, it's very hard to take a system against anyone remotely close to your power level, pretty much all the sov changes since Dominions have come from space that wasn't defended at all (SoT, PL, Goons) or hugely asymmetric fights (-A- vs shitty CVA renters). There has been continual fighting since the expansion but all the sov gains have either been gifted or utterly predictable.


Title: Re: War
Post by: Pezzle on March 29, 2010, 08:58:05 AM
Have they changed it so you cannot offline SBU's yet?


Title: Re: War
Post by: slog on March 29, 2010, 09:04:26 AM
Have they changed it so you cannot offline SBU's yet?

Why would they? 


Title: Re: War
Post by: Endie on March 29, 2010, 09:40:28 AM
Himo you seem to be labouring under the delusion that your arch-enemy Molle is plotting all this stuff.  Listen to the speech: Molle didn't even know where his forces were going first.  He genuinely had no clue, and had to go away during his speech and have what was happening explained to him.


Title: Re: War
Post by: Numtini on March 29, 2010, 10:02:29 AM
I listened to about five minutes and honestly, he sounds like one of the "confused seniors" that we sometimes get who show up at town hall and can't remember why they're here. Is he always like that?


Title: Re: War
Post by: Sir T on March 29, 2010, 11:07:22 AM
Yeah, hes pretty much always like that.

Yeah I'll admit that I haven't listened to the speech at all. But I imagine its the usual shit, be all mysterious to cover up your cluelessness, keep you goals so vague you could fulfill them by not even doing anything. Which is easily explained by his not having a clue. And who says he is my arch-enemy?  :why_so_serious:


Title: Re: War
Post by: slog on March 29, 2010, 11:27:52 AM
Yeah, hes pretty much always like that.

Yeah I'll admit that I haven't listened to the speech at all. But I imagine its the usual shit, be all mysterious to cover up your cluelessness, keep you goals so vague you could fulfill them by not even doing anything. Which is easily explained by his not having a clue. And who says he is my arch-enemy?  :why_so_serious:

Ronald Reagan was a great leader and he wore Depends.


Title: Re: War
Post by: Sir T on March 29, 2010, 11:49:34 AM
Well we can all agree that Mollie wears depends  :why_so_serious:


Title: Re: War
Post by: Endie on March 29, 2010, 12:40:12 PM
(I gave up playing computer games for Lent).  And I have next Monday off.

Christian baiting time! If you worshipped Satan instead you wouldn't have to give up!

That's very true.  But since I stopped playing computer games I've read a huge list of great and important books I never got round to before, I've put in raised beds in my garden, been to the gym three times a week, demolished an outbulding to make way for a new apartment on my land, been promoted at work and been made a Goon diplomat (turns out you don't need to log in at all for that).  So I'm pretty happy with the outcome.

I honestly think it's as much the sleep patterns as the spare time.


Title: Re: War
Post by: Meester on March 29, 2010, 01:32:02 PM
TBH, I havn't really been playing EvE that much either.

Waiting for Tyrannis really, although Im not expecting much from it. Wondering how you do diplomacy away from the game, although looking at IT Alliance I guess its recordings of teamspeak?


Title: Re: War
Post by: Endie on March 29, 2010, 01:42:10 PM
TBH, I havn't really been playing EvE that much either.

Waiting for Tyrannis really, although Im not expecting much from it. Wondering how you do diplomacy away from the game, although looking at IT Alliance I guess its recordings of teamspeak?

The north uses MSN and jabber, the Russians often use ICQ etc etc.  Play long enough to be in alliance leadership and apparently you've played long enough to be pretty bored of the game itself.  Not to mention those horrible fonts.  I'd have more luck convoing people in WoW than eve.

Also I hate that this forum software basically hides the fact that people have messages.


Title: Re: War
Post by: Pezzle on March 29, 2010, 03:24:43 PM
Have they changed it so you cannot offline SBU's yet?

Why would they? 

Because as it stands the best defensive measure you can take is attacking yourself. 



Title: Re: War
Post by: slog on March 29, 2010, 06:49:02 PM
Have they changed it so you cannot offline SBU's yet?

Why would they?  

Because as it stands the best defensive measure you can take is attacking yourself.  



Wouldn't that take away the attackers ability to change their mind? 

Edit:  This is way off topic, sorry.   


Title: Re: War
Post by: Fordel on March 29, 2010, 07:25:11 PM
Not like your clogging up all the rampant war reports atm.


Title: Re: War
Post by: tgr on March 30, 2010, 02:01:01 AM
Moderately related to the current war, since K/D ratio might be important for BOB/ITs, but I was browsing the IT killboard, and I found a case of what I can only assume is someone padding their KD ratio:

http://www.it-kills.us/?a=pilot_detail&plt_id=66205&view=kills


Title: Re: War
Post by: Sir T on March 30, 2010, 08:37:32 AM
That stuff is by no means exclusive to IT but it was fairly rampant with them all the way back. Friend of mine used to watch privateers blatantly doing it with alts. This guy is just more stupid than most at it.


Title: Re: War
Post by: Phildo on March 30, 2010, 09:25:16 AM
It probably has nothing to do with padding k/d ratios.  When a neuit is in your system, you kill it.  There were guys that set their clones to PR- and kept jumping Ibises into NOL back when we lived there.  Would you ignore it if some neutral was sitting around on a gate or station?


Title: Re: War
Post by: Meester on March 30, 2010, 11:38:10 AM
Makes sense to kill and pod them over and over if you think they are spying.


Title: Re: War
Post by: Kovacs on March 30, 2010, 02:34:56 PM
For the love of god people we're 48'ish hours away from Max deux and there's been no damn prognosticating?!?  If we're not Prognosticating what are we doing?  Hell, I wouldn't even mind Some pontificating so long as it contains some small amount of prognostication.

As for me, since I have entirely by mistake and without my explicit consent managed to have some skin in this game, I'm expecting a D2-like soul sucking implosion.

**Oh and heh.  Before you ask, no I'm not sure that prognosticating really means what I think it means.


Title: Re: War
Post by: bhodi on March 30, 2010, 03:05:33 PM
That's very true.  But since I stopped playing computer games I've read a huge list of great and important books I never got round to before, I've put in raised beds in my garden, been to the gym three times a week, demolished an outbulding to make way for a new apartment on my land, been promoted at work and been made a Goon diplomat (turns out you don't need to log in at all for that).  So I'm pretty happy with the outcome.

I honestly think it's as much the sleep patterns as the spare time.

Yet another proof that life is better without playing eve, ITT


Title: Re: War
Post by: Sir T on March 30, 2010, 03:22:07 PM
For the love of god people we're 48'ish hours away from Max deux and there's been no damn prognosticating?!?  If we're not Prognosticating what are we doing?  Hell, I wouldn't even mind Some pontificating so long as it contains some small amount of prognostication.

As for me, since I have entirely by mistake and without my explicit consent managed to have some skin in this game, I'm expecting a D2-like soul sucking implosion.

**Oh and heh.  Before you ask, no I'm not sure that prognosticating really means what I think it means.


prog·nos·ti·cate

–verb (used with object)
1.
to forecast or predict (something future) from present indications or signs; prophesy.
2.
to foretoken; presage: birds prognosticating spring.
–verb (used without object)
3.
to make a forecast; prophesy.

I think you will find it's more that most don't care very much about it.


Title: Re: War
Post by: Endie on March 30, 2010, 03:28:43 PM
Mills lost a big chunk of his capfleet. Luckily for him there was a server crash and rollback. Shame for PL and CVA that never happened. Anyway, they lost fifty caps and were going to lose superxaps before the server collapsed. Max 2? More like Max 1 reloaded amirite?  This will take the wind out of the sails of some peripheral attendees a little: just give them a sense of doubt with the similarity to last time.


Title: Re: War
Post by: tgr on March 30, 2010, 03:46:55 PM
We took out a revelation and an archon as well with a small BS/BC fleet, nbd.

Apparently the carrier guy had just joined IT 8 days prior, and had all his T2 cruisers inside the carrier. I'm guessing he's a sad panda now.


Title: Re: War
Post by: slog on March 30, 2010, 07:54:16 PM
I predict many more server crashes followed by reduced participation followed by meh.


Title: Re: War
Post by: Simond on March 31, 2010, 12:19:56 AM
Yeah, pretty much with certain of the attacking alliances getting to 'meh' significantly before others. (e.g. IT's attack will last exactly as long as it takes for someone to stick SBUs up in NOL :awesome_for_real: )

E: Haha, CCP is nerfing the crap out of the drone regions. (http://www.eveonline.com/devblog.asp?a=blog&bid=746) I now fully expect Mactep/xxdeathxx to turn around and attack Bobby Atlas for his space.


Title: Re: War
Post by: Endie on March 31, 2010, 05:28:45 AM
Yeah, pretty much with certain of the attacking alliances getting to 'meh' significantly before others. (e.g. IT's attack will last exactly as long as it takes for someone to stick SBUs up in NOL :awesome_for_real: )

E: Haha, CCP is nerfing the crap out of the drone regions. (http://www.eveonline.com/devblog.asp?a=blog&bid=746) I now fully expect Mactep/xxdeathxx to turn around and attack Bobby Atlas for his space.

Erm, that devblog contains two potential boosts to the drones. There are three areas that could be nerfs or buffs, depending on the numbers. But the intention is clearly stated to buff drone ratting. 


Title: Re: War
Post by: Stabs on March 31, 2010, 05:46:21 AM
There's a real problem with making the Drone Regions more attractive simply by buffing the diversity of minerals and increasing the quantity.

Ratting appeals to combat pilots because of bounty. You can take a combat ship and go shoot rats for instant cash.

Killing drones requires hauling the loot, reprocessing it and then either being able to sell or manufacture something sellable with the minerals. Much less attractive to the average player than instant cash.

If the intention is to make the Drone Regions more attractive for Alliances to invade this isn't enough.


Title: Re: War
Post by: eldaec on March 31, 2010, 05:55:51 AM
The only problem with the Drone regions is that crazy people live there.


Title: Re: War
Post by: lac on March 31, 2010, 06:27:48 AM
Isn't the real news in that devblog that they are adjusting the artificial limit on mineral prices that is insurance? This and adjusting drone minerals to reflect ship ingredients should make those regions more attractive, no?


Title: Re: War
Post by: Simond on March 31, 2010, 10:37:22 AM
Erm, that devblog contains two potential boosts to the drones. There are three areas that could be nerfs or buffs, depending on the numbers. But the intention is clearly stated to buff drone ratting. 
Counterpoint: It's CCP so even if they mean to buff drone ratting they'l stilll fuck it up somehow.

 I suspect, however, that the realignment of drone compounds will end up being nerf of some sort anyway - either a direct "Well enjoy getting twenty tons of trit for every one ton of anything else" or screwing up the supply side of the economics and causing price crashes.


Title: Re: War
Post by: Goumindong on March 31, 2010, 11:23:52 AM
Its very likely that a reduction in the high ends in drone compounds will be a net gain. Remember why high ends are so cheap anyway?

Drone compounds.

What is the individual incentive to do? Produce as much as possible

What happens when everyone produces as much as possible? Prices go down

What happens then when quantity of production is reduced? Prices go up

It should not be hard, especially with the transaction data that CCP has to make this a net gain for the drone regions


Title: Re: War
Post by: Kovacs on March 31, 2010, 11:46:30 AM
Whether and to what extent CCP fucks up this mineral rebalance will depend I think in large part on how accurately they can determine the producers demand for those minerals.  I see the potential for disaster in a couple areas.  

A.  The first thing I'd be worried about is the phrase "more accurately reflect the minerals required by mfg."  Chronotis uses this phrase when describing both the drone and the asteroid rebalance.  If he, as I fear he will, uses market activity in each mineral as a proxy for producer demand for them he's going to fuck up.  Fortunately or unfortunately the Eve mineral market is still small enough that the speculative activity in certain minerals has been enough to move the price significantly (HUGELY) independent of the supply and demand of the final products being produced by those minerals.  Depending on what when and where he takes his 'snapshot' to determine the 'minerals required by mfg.' I'm afraid he's going to capture signifcant and misleading speculative market data incorrectly as producer demand.  Unfortunately this is a big fucking deal as the new asteroisd respawn mechanics could cause even a small miscalculation in the ratio of mex/nox/morph per asteroid to lead to enormous effects.  And not just economically, but any imbalance may have widespread political and demographic consequences (cue the recent tech. moon silliness) as well.  For as we've seen through the history of Eve, as in real life, its players tend to follow the money and have a very sophisticated understanding of economic risk/reward.

2.  As this rebalance is aimed at all production it allows CCP to do a bit of social engineering.  It allows the CCP team to revisit past balancing mistakes by putting a $ value to them and redressing them economically.   Given this teams past incompetence in prioritizing and adequately adressing both production and combat imbalances this has me the most worried.

I'm also curious if and how often CCP is going to revisit the asteroid ratios and adjust them to current production practices.  If this proves a dynamic situation similiar to what he alluded to with his ship insurance rebalance then that could open up a whole new area of financial gameplay and speculation.  You could 'play the mineral rebalance' the same way some real world speculators play the Fed. interest rate adjustment.  That sounds interesting to me.  Speaking of the shp insurance rebalance.  The first thing that occurred to me is that if you can determine exogenously the percentage of mineral prices that CCP has determined for a small basket of ships the reimbusement would give you an accurate and possibly 'near realtime' snapshot of the economy's average price per mineral.


Title: Re: War
Post by: ajax34i on March 31, 2010, 12:34:52 PM
It should not be hard, especially with the transaction data that CCP has to make this a net gain for the drone regions

Yeah, um, they are adjusting multiple variables (of a somewhat complex system) at the same time.  There IS a chance that they won't have accounted for something, and mess it up.


Title: Re: War
Post by: Stabs on March 31, 2010, 12:50:53 PM
Depending on what when and where he takes his 'snapshot' to determine the 'minerals required by mfg.' I'm afraid he's going to capture signifcant and misleading speculative market data incorrectly as producer demand.  

Why would he take a snapshot? If insurance is to reflect the market it needs to be dynamic, based on real time data.

Quote
Unfortunately this is a big fucking deal as the new asteroisd respawn mechanics could cause even a small miscalculation in the ratio of mex/nox/morph per asteroid to lead to enormous effects

It sounds like they're not adjusting these values. They're adding Trit and Pyerite to low sec and null sec rocks. In other words where you would now mine Scordite for Trit and Pyerite after this change you might mine new improved Gneiss.

Gneiss is currently:
171 Tritanium
171 Mexallon
343 Isogen
171 Zydrine  per 400 ore

After these changes it might be
342 Tritanium
171 Pyerite
171 Mexallon
343 Isogen
171 Zydrine  per 400 ore

Or something like that.

It's a necessary fix because currently Veldspar and Scordite have been the most lucrative before the ABC null sec rocks.


Title: Re: War
Post by: Kovacs on March 31, 2010, 01:01:32 PM
Depending on what when and where he takes his 'snapshot' to determine the 'minerals required by mfg.' I'm afraid he's going to capture signifcant and misleading speculative market data incorrectly as producer demand.  

Why would he take a snapshot? If insurance is to reflect the market it needs to be dynamic, based on real time data.

$160 billion per hour in trades just in Jita.  Obviously only a portion of which is in minerals, but still a realtime second by second running total of the average price per mineral across the entire economy just to ensure proper insurance payouts? I applaud your optimism and faith in the CCP toolset.  I am however at least slightly more skeptical.  Near'ish realtime is about all I'm willing to hope for.


Title: Re: War
Post by: slog on March 31, 2010, 07:14:23 PM
In actual WAR! news, Goons lost 14 carriers in Cloud Ring.  It appears our US  prime time fleets 8:00 PM are no match for Cry Havoc and Evoke when they team up together.  This is not surprising considering that we are doing our best to purge our ranks of members.


Title: Re: War
Post by: Stabs on March 31, 2010, 08:55:52 PM
@ Kovacs that regional average number that appears when you buy or sell on the market. That seems to update regularly (although not real time). That would be good enough and is a number the system already is generating.

@ Slog Ouch. Were there coordination problems? Is FCing an issue now that Phreeze has left and DBRB seems to lack popular support?


Title: Re: War
Post by: slog on April 01, 2010, 04:24:46 AM
@ Kovacs that regional average number that appears when you buy or sell on the market. That seems to update regularly (although not real time). That would be good enough and is a number the system already is generating.

@ Slog Ouch. Were there coordination problems? Is FCing an issue now that Phreeze has left and DBRB seems to lack popular support?

Evoke's POV

Quote
Ev0ke POS out of reinforced today in Q-U after being hit by Goons. Timer was bad for Ev0ke so we said we'd come by and lend a hand.

Hostiles arrived in sniper BS, decent gang size, but with a few Ev0ke carriers on the POS they were struggling to put enough dps on the POS to really bring it down. We kept trying to get a good warp-in on them with our dictors but missed a couple times. Finally we managed to get them properly placed and pinned down a good chunk of the sniper fleet.

We took our close range BS group and plopped it down on top of them and started shredding.

Goons decide they can't extract enough of their fleet in time and open up a cyno, dropping in another 8-9 carriers to rep their BS. We try to pop the cyno but don't get it fast enough. However this still doesn't feel unmanagable, so we keep breaking Goon battleships even through the carrier reps until we've now isolated just the carriers on the field.

We call a chimera primary, but even with the POS guns we're struggling to break him. We switch to (boggle) an archon, and he starts to collapse. However right as he dies they open another cyno and even more carriers drop through. 15 Goon carriers now (well ok, archon down, 14...) but it's going to be hard to break all that with subcaps in a timely fashion.

We call for a couple of our motherships to portal in and join us on the POS. 5 hop in and carriers go back to popping one after another. All Goon carriers dead, we sweep the field and head home.

There wasn't a problem FCing that I saw.  Cry Havoc simply has a bigger BS fleet and Capital fleet than Goonwaffe in US prime.


Title: Re: War
Post by: Stabs on April 01, 2010, 05:53:52 AM
Ah well, I'm sure you'll bounce back. Thanks for the details.


Title: Re: War
Post by: slog on April 01, 2010, 06:03:21 AM
Ah well, I'm sure you'll bounce back. Thanks for the details.

I'm sure we will just kick some more pubbies to make our numbers smaller.  That always helps our fleet size.   :drill:


Title: Re: War
Post by: Reg on April 01, 2010, 06:21:10 AM
The important thing is that your forums remain pure and pristine.


Title: Re: War
Post by: Endie on April 01, 2010, 07:55:40 AM
Die Wolke Ring Generalgouvernement ist Pubbierein.


Title: Re: War
Post by: Fordel on April 01, 2010, 11:56:43 AM
You need more Rifters.


Title: Re: War
Post by: Teleku on April 01, 2010, 08:30:37 PM
I'm starting to realize that I really need to give up any hope of returning to Eve and make Starcraft 2 my space MMO.


Title: Re: War
Post by: Stabs on April 02, 2010, 12:08:39 AM
Die Wolke Ring Generalgouvernement ist Pubbierein.

The juxtaposition of the Swedish Chef with the proud Third Reich German is hilarious.

May your kitchen always remain pure!


Title: Re: War
Post by: slog on April 02, 2010, 05:10:37 AM
Evoke dropped SBUs in 9-4 on Goonfleet and have reinforced 8 towers.  Goons so far has responded by getting rapecaged in 9-4 by Elitist Ops.


Title: Re: War
Post by: palmer_eldritch on April 02, 2010, 05:54:23 AM
X-70MU, an NPC station system in Pure Blind, has been the scene of major battles between IT+pets and the Northern Coalition. Yesterday there were 900 people involved in a lagfilled meatgrinder where IT and Black Star Alliance lost at least five dreads, five carriers and one supercarrier (I say at least because those are just the killmails I got on).

Red Overlord are there too, but I don't think they are doing much more than smacking in local (badly).


Title: Re: War
Post by: tgr on April 02, 2010, 06:32:23 AM
Preliminary numbers according to MM KB is 780 IT-ships lost and 218 NC-ships killed since 01.04.2010. That's 85 billion or so lost for IT, vs 15b or so for NC.

While this is excluding the fact that the UMI bridge is incapped, and a few tech moons are incapped as well, I can't help but think that if this campaign of IT's is going the way it's going, it's going to end up as a fairly pyrrhic method of securing a victory.

Addittionally, apparently the wyvern pilot had bought the wyvern less than 24 hours prior to its death. Stuff like this has to be a morale killer.


Title: Re: War
Post by: Stabs on April 02, 2010, 08:18:33 AM
Addittionally, apparently the wyvern pilot had bought the wyvern less than 24 hours prior to its death. Stuff like this has to be a morale killer.

I may be atypical but I'm finding that losing stuff has zero impact on me if it's covered by the corp. I don't know what IT's ship replacement programme is like but I suspect that ships lost in sanctioned fleet battles are simply replaced. When I lose a ship all I need to buy is ammo. This is not what I'm used to in Eve and makes pvping constantly very attractive, win or lose.

Still good job NC! Yay for the underdog!


Title: Re: War
Post by: Sir T on April 02, 2010, 08:20:32 AM
They pay 80 mill for a BS loss and 800 mill for a capital, or used to at least when i was playing.

But i have to say I've heard the "hah it does not matter due to reimbursement!" argument many times and it never really washes. If a fleet gets royally hammered, less come out next day, if its a consistent pattern.


Title: Re: War
Post by: Goumindong on April 02, 2010, 09:25:19 AM
An alliance might be able to replace battleships fast, but capital ship replacement is never fast (that is why alliances stockpile them)


Title: Re: War
Post by: tgr on April 02, 2010, 10:41:14 AM
The campaign on MM's killboard started after the lowsec hotdrop, so you can probably add another 10-15 billion to each side for this "war", but still, a wyvern takes a little over 3 weeks to build in and of itself, the cap components might take anywhere from 1-4 weeks to build as well, so when we killed that wyvern, we basically sent anywhere from 1-2 months of work down the drain in 15 minutes. Add to that the fact he'd just bought and fitted it, and it will hurt him for a while.

In addition, one of the carriers we took earlier (during the lowsec hotdrop I think it was) also apparently took with it a few T2 ships he had in his hangar, which was all the T2 ships he had. Those are much easier to replace, but we're still looking at 1-3 weeks of work.

And from AJ Retard's accounting of yesterday, they began with huge cap numbers, reinforced a few tech and JB POSes, repped a few of their POSes, killed 100 BSes of ours and lost 60 (which he supposedly took from MM's kb, but last I checked we'd killed 100 BS and lost 45 or 49 or something so I'd love to see where he got his numbers from, and it'd better not be from his posterior), ROL had 50 or so BSes that killed tons of our caps that crashed (I see none on the MM KB, all kills are theirs, and apparently the BSes were HACs/BCs), they lost "10 caps to random stuff" as if it's of no consequence, and then most importantly, their numbers petered out. Ours didn't. We seemed to have more stamina than they did.

Still, it does not look good for them even if the numbers aren't 100% correct. If we take the week as a whole, then we killed 1513 ships to 612 ships lost, i.e. a ratio of 2.47:1. The value of the ships we've killed are 154.39b, to 46.35b lost, i.e. a ratio of 3.3:1.

If we take the official campaign (Killer Clowns (http://rawr.eve-kill.net/?a=cc_detail&ctr_id=4104)), then we've killed 843 ships  and lost 242 ships, i.e. a ratio of 3.48:1, and the value of the ships killed are 88.8b to 15.72b lost, i.e. a ratio of 5.65:1.

That means we killed 670 ships and lost 370 ships monday through wednesday, for a total value of 65.59b killed and 30.63b lost, i.e. a ratio of 1.8:1 for ships and 2.1:1 for value.

That also means our K/D ratio has gone from 1.8:1 to 3.48:1 on ships killed, and 2.1:1 to 5.65:1 on value. Or in other words, we kill way more now that just IT and their friends are invading, than we did the rest of the week combined.

I'm not going to fall into the trap of thinking K/D ratios is the only thing that matters, but I'm hard pressed to see any way for IT to really spin numbers such as these in a positive light, when all they got for those 85-89b isk was 3-4 tech moons reinforced, and 1 JB system incapacitated ... in one day. They either have to improve drastically, or they're going to have one hell of a stamina reserve to keep this up. They'd also best hope their allies actually manage to take some of the pressure off of them, and quickly.


Title: Re: War
Post by: Stabs on April 02, 2010, 11:09:22 AM
Thanks for shedding more light on this it's quite interesting how these things work in practice.

And I wasn't trying to downplay the victory, just trying to figure out why losing a cap should be such a big deal.

If Goldfinger blows up James Bond's Aston Martin it's inconvenient for Bond but the real headache is for Q. Seems that Eve alliances have some way to go before the same is true for their frontline people.


Title: Re: War
Post by: eldaec on April 02, 2010, 11:17:51 AM
The problem isn't losing the Aston Martin.

The problem is that James Bond didn't have any fun.


Title: Re: War
Post by: Stabs on April 02, 2010, 11:23:10 AM
I see.


Title: Re: War
Post by: tgr on April 02, 2010, 12:07:27 PM
Actually, the cap pilots probably still lose a fair bit of money for each loss (unless they get f.ex 800m AND a new hull for carriers/dreads).

Add to that the feeling of watching your ship die around you, either as a cause of you being a dumbass, or the FC being a retard. Or maybe even server issues.

It'll brun in his mind, he'll dwell on it, and if it was anyone other than his own fault, he'll get bitter, and maybe build up a resistence to showing up.

I also just want to emphasise the carrier we killed, who apparently had all his T2 ships in his carrier. That's 1 carrier lost (which he may or may not get reimbursed, but probably will) AND however many T2 ships he had in his hold (so probably 100-200m or more pr ship in addition) that he's just lost. There's no reimbursement for that, and that will sting. And additionally he probably had to endure a long travel from delve to whereever it was (I think this was in the lowsec system) only to try to do something else boring (rep POS), and be rewarded with dying. There's only so many times someone will do that over and over before they say fuck this and leaves unless they actually make money off of it. And if they do make money off of it, then it's only a matter of time before the alliance runs out of isk and can't keep on reimbursing the caps.

So either way, we win.

Edit: btw, did I mention that there were quite a few caps inside the POS the supercarrier died at, and they could do nothing but watch, for 10-15 minutes? That's going to hurt too. Especially if it's a close friend.


Title: Re: War
Post by: Kovacs on April 02, 2010, 03:00:56 PM
(5:46:58 PM) lodra-raphael-scoria: We are setting the full Tribute list blue as of right now.
(5:47:06 PM) lodra-raphael-scoria: We being LODRA, of course.

Not sure it's news but it makes it official I guess.  Also not sure that it matters or how much help they'll be but eh... at this point more's better than less I guess.


Title: Re: War
Post by: Endie on April 02, 2010, 03:05:25 PM
(5:46:58 PM) lodra-raphael-scoria: We are setting the full Tribute list blue as of right now.
(5:47:06 PM) lodra-raphael-scoria: We being LODRA, of course.

Not sure it's news but it makes it official I guess.  Also not sure that it matters or how much help they'll be but eh... at this point more's better than less I guess.


That's me and that's fast: where did you read this?  Are you in that channel?


Title: Re: War
Post by: WindupAtheist on April 02, 2010, 04:17:58 PM
I'm not going to fall into the trap of thinking K/D ratios is the only thing that matters, but I'm hard pressed to see any way for IT to really spin numbers such as these in a positive light, when all they got for those 85-89b isk was 3-4 tech moons reinforced, and 1 JB system incapacitated ... in one day. They either have to improve drastically, or they're going to have one hell of a stamina reserve to keep this up. They'd also best hope their allies actually manage to take some of the pressure off of them, and quickly.

I have to say, at this point rooting against BoB/Kenzoku/IT/whatever seems almost passe from an outsider's perspective. It was fun when they were the developer's pets about to suffer righteous comeuppance, but they were utterly defeated and humiliated by goons and still managed to return to power. The image of the fat lazy overdog who's always had it easy has been more or less shed from what I can see.


Title: Re: War
Post by: Kovacs on April 02, 2010, 05:47:40 PM
(5:46:58 PM) lodra-raphael-scoria: We are setting the full Tribute list blue as of right now.
(5:47:06 PM) lodra-raphael-scoria: We being LODRA, of course.

Not sure it's news but it makes it official I guess.  Also not sure that it matters or how much help they'll be but eh... at this point more's better than less I guess.


That's me and that's fast: where did you read this?  Are you in that channel?

it was just the general nc channel if I recall.  Just started lurking about A day ago at work to keep track of things.  Much better than the forums if only slightly more activie.  FC's etc. seem to jabber more than they poast. 


Title: Re: War
Post by: tgr on April 02, 2010, 06:42:09 PM
I'm not going to fall into the trap of thinking K/D ratios is the only thing that matters, but I'm hard pressed to see any way for IT to really spin numbers such as these in a positive light, when all they got for those 85-89b isk was 3-4 tech moons reinforced, and 1 JB system incapacitated ... in one day. They either have to improve drastically, or they're going to have one hell of a stamina reserve to keep this up. They'd also best hope their allies actually manage to take some of the pressure off of them, and quickly.

I have to say, at this point rooting against BoB/Kenzoku/IT/whatever seems almost passe from an outsider's perspective. It was fun when they were the developer's pets about to suffer righteous comeuppance, but they were utterly defeated and humiliated by goons and still managed to return to power. The image of the fat lazy overdog who's always had it easy has been more or less shed from what I can see.
I'm rooting against BoB/Kenzoku/IT/whatever since he's actively attacking the alliance I'm in. I literally don't care if they've made a great comeback, as it's irrelevant.

Yes, they made a great comeback in gathering everyone and their dog, and push 2 alliances that were on the brink of imploding anyways to get their old psace back, but it doesn't matter. They're still attacking us and failing miserably.

Just as an added bonus, I've spent most of my time in x-70 today. I've yet to get in a proper fleet-fight all damn day because they'd apparently rather piss away all the progress they made yesterday (at the price of 90 billion I might add), so I've been relegated to station camping and 1-5 people ganking as we caught them flying out and about. This after they've been crowing and crowing and crowing about how they're coming and how we're fucked, in multiple communication channels.

I can only hope, for their sake, that this is because they've decided that whoops maybe they aren't as elite as they were "back in the day", so maybe they should wait a few more days for help.


Title: Re: War
Post by: palmer_eldritch on April 02, 2010, 06:55:49 PM
Molle and his colleagues are masters at simply lying, most of all to their own members. I'm sure he's telling them some story about how the campaign is going as planned and the NC's morale is failing etc.

You have to give him credit for building a new alliance after Kenzoku failed.

But as TGR said, this is the first time they've actually had to fight to try to gain space, and it hasn't gone well so far.


Title: Re: War
Post by: Sir T on April 02, 2010, 07:16:11 PM
He didn't build a "new" alliance. He basically invited everyone who still thought he was marvelous from the old GBC into IT. Prior to Dominion he and hes merry band failed repeatedly to take one single tower after 2 months of trying, even with AAAs help. It only when PL and goons stopped showing up that they started having successes. If PL and Goons had actually logged in, IT would have fractured before they massively blobbed into fountain. As it was I cant think of a single fight I was in with them in fountain that we actually lost (aside from Y-2).

The point of the whole "we are coming" buildup was to paralyze you all with fear, to make you nervous and afraid so you will not show up or crack sooner. Its also to make you afraid to attack his buildup points, which you did. It was psychological warfare, predicated on the fallacy that people are actually afraid to fight IT. Its pretty juvenile to be honest.


Title: Re: War
Post by: eldaec on April 03, 2010, 12:09:36 AM
Much as the travails of those-who-are-not-like-us are very amusing, no one has been able to win an aggressive sov war against an enemy who logged in since Dominion, unless you count AAA vs WizardHats.

Although IT are overrated, and don't even seem able to consistently challenge NC fleets atm, I'm not sure the sov outcome would be any different even if they were an effective force.


Title: Re: War
Post by: Endie on April 03, 2010, 02:22:17 AM
Lodra got a couple of hundred people n fleet last night and successfully defended a series of highends last night.

The hostiles had substantially superior numbers and I imagine that they'll try harder for the station and ihub timers over the weekend.  Maybe they'll be happier to attack ir they get even more reinforcement from additional forces.  It'll be a useful thing if we force them to bring in IT or the like.


Title: Re: War
Post by: eldaec on April 03, 2010, 03:35:02 AM
[edit]

never mind. false alarm.


Title: Re: War
Post by: Endie on April 03, 2010, 10:26:22 AM
Solar just bombed IT, killing (they say) some 300 BS, which would be a staggering toll.  I'm told Shrike is currently tackled on the station, too, but I'm not there and people get excited, so discount accordingly.

Edit: the numbers were more moderate than the above.  The attack happened though.


Title: Re: War
Post by: Stabs on April 03, 2010, 10:31:30 AM
Who are Solar? Is that an abbreviation for the new unpronounceable Goons alliance?


Title: Re: War
Post by: Endie on April 03, 2010, 10:35:34 AM
Who are Solar? Is that an abbreviation for the new unpronounceable Goons alliance?

No, Solar Fleet are Drone Russians who Molle proudly announced as part of his invincible coalition :V

Also Shrike got out though there are still other supercaps on grid so you never know vOv


Title: Re: War
Post by: rand on April 03, 2010, 10:36:15 AM
solar fleet, who are allied with atlas and supposedly part of the invasion trying to destroy the NC.


Title: Re: War
Post by: palmer_eldritch on April 03, 2010, 11:20:56 AM
Solar just bombed IT, killing (they say) some 300 BS, which would be a staggering toll.  I'm told Shrike is currently tackled on the station, too, but I'm not there and people get excited, so discount accordingly.

Shrike got out.

We killed a couple of carriers I think. It's hard to know what's happening with 900 people in the system.


Title: Re: War
Post by: Meester on April 03, 2010, 11:29:49 AM
I think Solar and allies are mainly wanting a grip on Geminate and also to help their allies in White Noise.

White Noise shot some IT before, so its not too surprising that Solar would too (their links with Red Alliance would also suggest this). Although I did think they were part of Molles Grand Armee.


Title: Re: War
Post by: Endie on April 03, 2010, 12:13:14 PM
I think Solar and allies are mainly wanting a grip on Geminate and also to help their allies in White Noise.

White Noise shot some IT before, so its not too surprising that Solar would too (their links with Red Alliance would also suggest this). Although I did think they were part of Molles Grand Armee.

Molle's Grand Armee is currently struggling to find Borodino on the map while being shot at by Marshal Nee who also just wiped out Soult's Corps for a laugh.


Title: Re: War
Post by: Stabs on April 03, 2010, 08:48:28 PM
I have to say I'm finding all this enormous fun without being in the slightest bit effective.

I went to fetch my battleship from high sec and got podded at an EC- gate camp by Brick Squad yesterday. It was one of those "I think this is risky but what the hell" decisions that I am learning you should never gamble on in Eve. Every time I die I have a moment about a minute before when I could have been perfectly safe but chose the more dangerous option despite some misgivings.

Waking up in a station deep in 0.0 I flew back to EC- and it was locked down by various people. I don't know who all these people are affiliated with, the variety of different alliance and corp names is rather bewildering to the 0.0 beginner.

Periodically glancing at the situation over the last 24 hours I finally spotted a window of opportunity about an hour ago and escaped to high sec. I felt the least I could do to help my heroic rescuers was some gate guard duty. That's traditionally dull but safe, right?

We held the gate for about half an hour then suddenly my overview literally lit up red as a perfectly coordinated warp-in arrived. Everyone else made it through the gate but I had allowed myself to get a little distracted and was 20km out. They vaporised me. (They being pilots from Cult of War, Atlas Alliance, Gentlemen's Club).

I really enjoyed it. Maybe it is a result of saturating myself for years on Warsong Gulch and Alterac Valley but I now have 7 losses and 0 kills, have not even got onto a kill mail, have not survived an op and am having an absolutely brilliant time.

It's also nice to think that I can only improve, being so firmly on the bottom of the Eve-playing curve.


Title: Re: War
Post by: Endie on April 04, 2010, 01:06:45 AM
PvP in Eve is a heuristic learning experience: after a few death-filled experiences there quickly comes a point when you stop freezing up, and you start being prepared in advance, and it comes from a serious of try something... "oh"... moments.

I honestly used to run through what I would do aftert I hit the grid as we aligned for warps to a fleet fight, and that got me through a lot of fights without dying.


Title: Re: War
Post by: Stabs on April 04, 2010, 08:10:26 AM
Good tip, thanks, I'll do that.


Title: Re: War
Post by: slog on April 09, 2010, 04:40:58 AM
brief update:  Goons have lost almost all of their Moon income.


Title: Re: War
Post by: Fordel on April 09, 2010, 12:43:27 PM
They are free from the shackles of PoS warfare now?


Title: Re: War
Post by: Stabs on April 10, 2010, 05:01:48 AM
NC obliterated SC fleet under lag yesterday.

http://www.youtube.com/watch?v=k0o1xRqEOX0
The video shows a fleet jumping and failing to load grid. NSFW due to some swearing.

Killboard for the battle:
http://www.eve-kill.net/?a=kill_related&kll_id=6286958

Summary: 21B isk of ships lost: no casualties inflicted.

Conclusion: Arrive first.


Title: Re: War
Post by: tgr on April 10, 2010, 07:04:59 AM
I just lost a ship due to weird lag. we jumped into ki and were heading onwards to el8. We got on gate just fine, with 3 reds on it which I was completely unable to lock. I was also 20 off the gate because there was a bubble up, which I saw someone start shooting at a minute after I got there. Half the fleet moved towards the gate, half didn't, and I was completely unable to do anything myself. So I logged off and back in, only to find that 20 or so neutrals had come to the gate, and buttfucked my poor cane. This wasn't even going into a different system or loading grid, it just suddenly stopped responding to whatever I told it to.

It pissed me off something fierce, but I can't help but think what it would do to atlas' morale when they lose their entire fleet to this shit.

In other news, IT has added their KB to eve-kill, so numbers should hopefully be pretty representative of what really goes on (so we can get rid of the K/D discussions. On the other hand, I saw that our battles part of our KB had tons of kills that didn't show up on our battle overview when I was comparing the different KBs. So some code is letting people down there.

Anyhow, according to http://it.killmail.org/?a=kill_related&adjacent&kll_id=6286092 they got quite a lot more of ours than we got of theirs, but the figure I find funny is the amount of dictors they threw at us and lost. I'm glad I'm one of those concentrating mainly on getting rid of them, or we would probably have been slaughtered.


Title: Re: War
Post by: Sir T on April 10, 2010, 07:23:14 AM
Eve combat; They've gone studies. 60% of the time it works every time.  :why_so_serious:


Title: Re: War
Post by: Meester on April 10, 2010, 11:00:13 AM
Looks like Rebellion Alliance killed a Circle Of Two supercarrier in Venal yesterday. I believe they are still allied with the NC although they did shoot down a MM tower in Venal, maybe with MM's permission to replace with their own?


Title: Re: War
Post by: palmer_eldritch on April 10, 2010, 05:21:28 PM
SOLOetc have now lost OEG, which has gone back to Red Alliance. OEG are a Russian corp of 123 members who had a reputation for being good PvPers.


Title: Re: War
Post by: rand on April 10, 2010, 10:23:20 PM
also looks like XIX has been temp napping SC to fuck up the NC in a bunch of fights, so much for darius' horseshit about ~my drinking buddy~ Death


Title: Re: War
Post by: Endie on April 11, 2010, 05:00:27 AM
also looks like XIX has been temp napping SC to fuck up the NC in a bunch of fights, so much for darius' horseshit about ~my drinking buddy~ Death

Drinking buddy is not a transitive relationship.


Title: Re: War
Post by: setar on April 11, 2010, 06:44:43 PM
Could you guys please find a charismatic leader and recover within the foreseeable future? This is getting a bit weird, really. Shouldn't GS just do their own thing, mess someone else up and not care a thing about failures on the administrative level?


Title: Re: War
Post by: slog on April 11, 2010, 06:48:15 PM
Could you guys please find a charismatic leader and recover within the foreseeable future? This is getting a bit weird, really. Shouldn't GS just do their own thing, mess someone else up and not care a thing about failures on the administrative level?

Eve is a pretty different game now.  Everyone carries a cyno and hotdropps caps at a moments notice and can have 5 Supercaps in 30 minutes.  Doesn't seem like the old goon way of doing things works anymore.


Title: Re: War
Post by: Numtini on April 11, 2010, 06:57:50 PM
I heard waffe's applying to ZERG so the relocated loveu can put them back together.



Title: Re: War
Post by: Sir T on April 11, 2010, 07:22:30 PM
Could you guys please find a charismatic leader and recover within the foreseeable future?

Sadly I've unsubbed  :drill:


Title: Re: War
Post by: setar on April 11, 2010, 09:52:49 PM
Could you guys please find a charismatic leader and recover within the foreseeable future?

Sadly I've unsubbed  :drill:

Touche ;-)


Title: Re: War
Post by: eldaec on April 12, 2010, 12:46:22 PM
Could you guys please find a charismatic leader and recover within the foreseeable future? This is getting a bit weird, really. Shouldn't GS just do their own thing, mess someone else up and not care a thing about failures on the administrative level?

Eve is a pretty different game now.  Everyone carries a cyno and hotdropps caps at a moments notice and can have 5 Supercaps in 30 minutes.  Doesn't seem like the old goon way of doing things works anymore.

People get confused about how Goons built their internet space empire.

Goons took territory by logging on in Battleships just like everyone else. The important thing about the 'old goon way of doing things' is that it kept enough people logging on long enough to builld up to serious business.

That, and every single time they mass invited F13 people they steamrollered Bob and took Delve within a few months (true story).


Title: Re: War
Post by: Furiously on April 13, 2010, 02:19:30 AM
I was just thinking, wow look what happened to goons after we left. And by left I mean were kicked out.


Title: Re: War
Post by: Stabs on April 13, 2010, 03:13:51 AM
The old Goon way of doing things was to invite every pubbie they could.

They have recently discovered to their horror that some members of their 5000-strong zergfest were not, in fact, pre 2003 reg date Something Awful posters with thousands of posts on those fora.

We are now witnessing a process of join4guilds indignantly outing other join4guilds and purging them in the name of Goon purity.

Unfortunately the lynch mob mentality seems to have truly set in and no one has the balls to stand up and say they're being idiots. (Partly because the people who are thinking that and are cross to see the alliance disintegrating are join4guilds who don't want their backgrounds scrutinised).

I see no way out for Goonwaffe. I think all the active SA Eve players will have moved to the other Goon corps (Groon, Elitist Ops, The Executives) within a year.

At that point The Mittani will, no doubt, admit to being a deep undercover Bob alt, will claim credit for destroying the Goons in Eve and will graciously accept a managerial position on the editorial board of Ten Ton Hammer.


Title: Re: War
Post by: Stabs on April 13, 2010, 03:18:42 AM
double post, sorry


Title: Re: War
Post by: tgr on April 13, 2010, 03:36:49 AM
I used to be pretty depressed about the way we were ousted, but with the way shit's going for goons now, I'm kind of glad we were. It made for a pretty clean break which means I haven't got that much of a problem not giving a fuck if goons are dying.

Now I just need to stop fleeting up and do some bootlicking. Damn procastination...


Title: Re: War
Post by: Endie on April 13, 2010, 04:18:28 AM
Stuff

Seriouspost: this is just about the least accurate description of our current state of affairs that anyone could come up with.


Title: Re: War
Post by: Jayce on April 13, 2010, 05:20:59 AM
I see no way out for Goonwaffe. I think all the active SA Eve players will have moved to the other Goon corps (Groon, Elitist Ops, The Executives) within a year.

It may be that you find that every "pure" SA goon left a year ago, and once the pogrom is done, there will be no one left except SOLODRAKBAN and The Mittani.


Title: Re: War
Post by: Comstar on April 13, 2010, 05:32:48 AM
From the SA Create awful Sci-Fi books (http://forums.somethingawful.com/showthread.php?threadid=3282089&userid=0&perpage=40&pagenumber=12) thread.

(http://www.shrani.si/f/2Q/kd/46OXuuq9/thefallenhamemperor.jpg)

I have the ideas of a 3 book series but I don't think I'd ever get the rights from CCP.


Title: Re: War
Post by: Simond on April 14, 2010, 12:28:24 PM
Didn't want that Cloud Ring anyway.  :awesome_for_real:


Title: Re: War
Post by: Phildo on April 14, 2010, 12:33:28 PM
Didn't want that Cloud Ring anyway.  :awesome_for_real:

For the readers, this means that LODRA is pulling out of Cloud Ring and moving into Deklein to bunk with Tau Ceti Federation.  This means that the forces assaulting Cloud Ring now have a clear shot at Fade, or are freed up to assist in Pure Blind.


Title: Re: War
Post by: Endie on April 14, 2010, 12:58:07 PM
Didn't want that Cloud Ring anyway.  :awesome_for_real:

For the readers, this means that LODRA is pulling out of Cloud Ring and moving into Deklein to bunk with Tau Ceti Federation.  This means that the forces assaulting Cloud Ring now have a clear shot at Fade, or are freed up to assist in Pure Blind.

The move to Deklein was my idea and I went to TCF about it to arrange it.  Given how popular it is I'm pretty pleased.

Goons and TCF will be a far bigger problem now for the hostiles than each was alone, previously.


Title: Re: War
Post by: Fordel on April 14, 2010, 02:26:41 PM
So your sleeping on TCF's couch?


Title: Re: War
Post by: palmer_eldritch on April 14, 2010, 02:46:54 PM
It's a good move for SOLODRAKetc.

It doesn't make much difference to TCF, as they fight with the NC anyway rather than alone. It means something for the NC as a whole if SOLO members will be joining NC fleets.


Title: Re: War
Post by: Predator Irl on April 14, 2010, 02:51:27 PM
I think its great to see TCF and Goons back together, it will be a force to be reckoned with. Grats guys!


Title: Re: War
Post by: eldaec on April 14, 2010, 02:55:23 PM
So hang on, Lodra is joining the tribute list and becoming an NC guest?

Going to be interesting to see how this does down in NC fleets. For one thing, you guys need to teach NC how to shit up local properly.

This is not shitting up local....



Title: Re: War
Post by: tgr on April 19, 2010, 02:18:20 AM
NC propaganda:
(http://manulul.free.fr/EVE/Propagande.jpg)

SC propaganda:
(http://i40.tinypic.com/2ijn1bo.jpg)

I feel the burn.


Title: Re: War
Post by: tgr on April 26, 2010, 05:29:15 PM
So. Apparently a huge fight in ewok, x47 and h-w today. I've no details yet on how it went (apart from I believe we repped/are repping the ihub after we won the fight over the system.

Fun facts: mwd sticking for 30-90 minutes, inability to swap from scan res to targeting range scripts fort he duration of the entire fight, and 1-2 hours of trying to break the tank of 10-15 logis. Which was all undone after the node crashed, and taking with it what I suspect was 1-2 hours worth of activity. At least I ended up 500 AU away from anything else, and had to spend quite a few minutes trying to get back to the damn fleet.

Worst rollback I've ever seen so far. Way to go CCP.

I hope both IHUBs are repped, but it's 2:30 here now, and I have work tomorrow.


Title: Re: War
Post by: tgr on April 27, 2010, 02:10:07 AM
Quick update. EWOK and X47 IHUBS were both saved, I can't find the KB stats for the h-w fight offhand (and I'm not going to search that hard for it), but there was apparently a bonus cap fight in NCGR-Q where atlas' cap fleet was literally raped. Their killboard says 41 dreads and 11 carriers lost, with 25 dreads killed. Not the biggest cap fight of post-dominion to be sure, but still a nice fight.

EWOK: All SBUs killed, IHUB repped. http://rawr.eve-kill.net/?a=kill_related&adjacent&kll_id=6439245
X47: All SBUs killed, IHUB repped. Killboards are not found, can't be arsed to search further, I've work to do.
NCGR: Cap rape: http://rawr.eve-kill.net/?a=kill_related&adjacent&kll_id=6440953 and http://killboard.atlas-alliance.com/?a=kill_related&kll_id=168409
H-W: Not found, can't be arsed to search further, I've work to do. Sounded like Atlas/AAA got somewhat raped in the end, though.

All in all, apparently Kitchen Sink has had 4 skirmishes, with 2 attempts at our SOV, all of which failed. Invasion's going well.


Title: Re: War
Post by: tgr on April 27, 2010, 06:59:11 AM
Semi-war related, yet not related to any particular events in the war itself

Imagine this scenario:

<FC> Warp to the gate and hold.
(http://mindriot.as/funnypictures/lemmings.gif)
<FC>  :ye_gods: :cry:


Title: Re: War
Post by: Sir T on April 27, 2010, 07:23:48 AM
I know. Why people cant fucking stop themselves jumping when told 15 times not to I'll never know.


Title: Re: War
Post by: Phildo on April 27, 2010, 11:47:35 PM
Pandemic Legion moved into NPC Delve last week and has been wreaking havoc alongside Panda Team.  Tonight they kill a (the?) Black Star Alliance titan.

https://www.pandemic-legion.com/killboard/view_kill.php?id=271289



Title: Re: War
Post by: tgr on April 28, 2010, 12:13:33 AM
That's awesome.


Title: Re: War
Post by: Sir T on April 28, 2010, 08:35:27 AM
No capitals on the mail either. Double fail after the Dominion Titan HP boost.

Fuuck this is actually making me want to log in. You bastards.  :grin:


Title: Re: War
Post by: tgr on April 28, 2010, 09:14:08 AM
Feeeeeed the addiction, kick some clowns in the face, put on the smug face:

(http://mindriot.as/smug.png)


Title: Re: War
Post by: tgr on April 29, 2010, 04:26:39 PM
Christ you people are bad at posting good news.

Today's been very productive for the NC.

ROIR-Y 1:05-2:14: http://rawr.eve-kill.net/?a=kill_battle&kll_id=6453720&kll_times=2010-04-29%2001:05:00,2010-04-29%2002:14:00 :rape:
O-BYOY 11:52-13:17: http://rawr.eve-kill.net/?a=kill_battle&kll_id=6464009&kll_times=2010-04-29%2011:52:00,2010-04-29%2013:17:00 :rape:

10 POSes taken back from IT+friends, which I think leaves the KSC with 20-30 POSes gained so far, after a full month of fighting. Someone correct me if I'm wrong.


Title: Re: War
Post by: Phildo on April 29, 2010, 05:36:19 PM
I think you're the only active member of this board who's currently involved in the fighting up north, tgr.  Does this mean that IT spent today rescuing their towers in Delve instead?


Title: Re: War
Post by: tgr on April 29, 2010, 11:28:58 PM
I would've thought at least endie would be active in the war as well, but no matter.

What I got out of yesterday was that IT got raped in 2 cap engagements, the first in ROIR (16 carriers), the second in O-BYOY (6 carriers and 38 dreads I think it was). They apparently saved 3 separate towers prior to the second rape, but there was seeminly no resistance at all for the remaining 10 or so towers that came out after DT.

I'm not sure if it's just a case of IT's back being broken for that day, or if it's a case of IT having to save POSes down south, which lead to the NC incapping tons of IT POSes in one go, which was capitalized upon when IT's capfleet was decimated by taking out 10 of them.

Either way, a serious setback for IT when so much of their progress was lost in one day.

Edit: Additionally, it apparently lost 2 mediums and 1 small in delve, of which 1 was on a highend. I think the mediums might've been CSAAs, but I'm not sure. Also looks like they might've taken/RF'd a few other moons, but I really haven't got anything other then kugu hearsay on that front.


Title: Re: War
Post by: Endie on April 30, 2010, 07:33:31 AM
I would've thought at least endie would be active in the war as well, but no matter.

I'm mildly active in-game, but the directorate thing means I spend tiny amounts of time logged in, and massive amounts doing other stuff, mainly around newbie retention.


Title: Re: War
Post by: tgr on April 30, 2010, 03:39:10 PM
(http://mindriot.as/funnypictures/black_knight.jpg)


Title: Re: War
Post by: tgr on May 01, 2010, 03:44:38 AM
New quick update. Current tally according to rawr KB is 23 towers, 507 modules and 5 territory modules killed this week alone.

I wish there was some IT forum porn available right about now.


Title: Re: War
Post by: Simond on May 01, 2010, 08:44:01 AM
There won't be any - they'll just stop posting and quit logging in.


Title: Re: War
Post by: Sir T on May 01, 2010, 12:07:31 PM
Thats their pattern. Anyone that says something bad on IT/Bobs board is booted and the post deleted. They want wall to wall happiness. That's why Yaay was booted. We don't know exactly what he said as his post was immediately scrubbed, but the reason he was kicked was a bad post on BOBs board.

Typically after a disaster they sit on their TS serves and IRC channels singing the praises of Mollie and how wonderful everything is really going, and then "forget" to log in.


Title: Re: War
Post by: tgr on May 02, 2010, 11:20:22 AM
Yay goon drama.

Apparently they've now reset stella polaris, since they ninja-anchored a tower at a highend which was killed, and which goons thought of as theirs.


Title: Re: War
Post by: Numtini on May 02, 2010, 11:23:23 AM
Isn't that going to make NC fleets kind of difficult?


Title: Re: War
Post by: eldaec on May 02, 2010, 01:06:05 PM
I don't think Goons are actual NC guests? So they wouldn't be in NC fleets.

http://standings.morsus-mihi.org/


Title: Re: War
Post by: Endie on May 02, 2010, 01:26:05 PM
I literally went away for two hours and that happened.  It's not going to be a huge deal but it was a silly way to deal with it and I think everyone knows that, now.


Title: Re: War
Post by: tgr on May 02, 2010, 01:42:00 PM
Goons are a bunch of kids which needs daddy endie to watch over them, c/d :grin:


Title: Re: War
Post by: Numtini on May 02, 2010, 01:44:21 PM
Quote
I don't think Goons are actual NC guests? So they wouldn't be in NC fleets.

I see a lot of them on killmails.


Title: Re: War
Post by: tgr on May 02, 2010, 02:40:37 PM
I ws going to say the very same thing. They may not be in the NC, but the NC is certainly not stopping them from running fleets and shooting clowns.

In other :grin:-worthy news, blast supercarrier down: https://www.pandemic-legion.com/killboard/view_kill.php?id=272200&r=55548



Title: Re: War
Post by: tgr on May 02, 2010, 02:51:03 PM
And apparently majesta empire's gone down to shoot at least one IT IHUB: http://www.killboard.it/?a=kill_detail&kll_id=155571

Isn't this more than IT's managed up north so far for the duration of this entire war, SOV-wise?


Title: Re: War
Post by: tgr on May 03, 2010, 02:20:51 AM
And what's this I hear about baby titans going kersplodie? And another supercarrier (a Hel this time)?


Title: Re: War
Post by: Phildo on May 03, 2010, 04:40:01 AM
I don't know either, but you could try posting your sources next time.


Title: Re: War
Post by: Gets on May 03, 2010, 08:25:04 AM
What's the first thing Star Fraction does when they take over Providence?

They build a station... (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1311905)


Title: Re: War
Post by: Endie on May 03, 2010, 09:53:48 AM
And what's this I hear about baby titans going kersplodie? And another supercarrier (a Hel this time)?

Majesta killed an IT CSAA that was definitely building either a supercarrier or a titan.  It belonged to Zero. so Molle didn't give a monkey.

PL and Brick killed a Hel from En Garde, I think in HED.  There were a pack of 20-odd carriers trying to save it but they started self-destructing when it was obvious that they were going to die.


Title: Re: War
Post by: Meester on May 03, 2010, 03:38:38 PM
Morsus Mihi lost a supercarrier to a bunch of ROL titans and assorted superfriends capitals. I believe the MM pilot didn't scout. Those ROL titans have been up blowing up random stuff up north for a few weeks now.

A MM carrier and dreadnought also went bye bye.


Title: Re: War
Post by: Phildo on May 03, 2010, 06:26:04 PM
You mean ROL is camping jump bridges with cloaked HICs again?


Title: Re: War
Post by: Meester on May 03, 2010, 07:12:58 PM
You mean ROL is camping jump bridges with cloaked HICs again?

It seems like it.


Title: Re: War
Post by: Gets on May 04, 2010, 10:45:46 AM
Camping jump bridges is lucrative as heck. (http://killboard.the-initiative.com/index.php?a=related&kll_id=53764) (bombing run in this link)


Title: Re: War
Post by: Stabs on May 06, 2010, 12:58:22 PM
A month after booting out LOVEU for being a load of pubbies Goonwaffe have come up with an inspired idea to rebuild themselves as a spaceholder - let's recruit a lot of pubbies!

http://www.kugutsumen.com/showthread.php?6108-Pubbieswarm-Darius-apologizes-for-not-leading-lays-out-plan-for-alliance

CEO Darius Johnson explains his genius thusly:

Quote
If Amok recruits a bunch of stupid faggots who post like shit then they'll be getting off on a bad foot and we'll have to deal with that as it comes. The dudes in Saga don't speak English to my knowledge so their posting shouldn't be a problem for you.

You know, I don't think he quite "gets" Goons.


Title: Re: War
Post by: Simond on May 06, 2010, 01:26:28 PM
Most of the "argh pubbies" people buggered off with Elitist Ops (following a pubbie to join an alliance run by a terrible pubbie) anyway.


Title: Re: War
Post by: Numtini on May 06, 2010, 02:02:27 PM
Ever get the feeling Darius drinks?


Title: Re: War
Post by: Endie on May 06, 2010, 03:41:54 PM
A month after booting out LOVEU for being a load of pubbies Goonwaffe have come up with an inspired idea to rebuild themselves as a spaceholder - let's recruit a lot of pubbies!

http://www.kugutsumen.com/showthread.php?6108-Pubbieswarm-Darius-apologizes-for-not-leading-lays-out-plan-for-alliance

CEO Darius Johnson explains his genius thusly:

Quote
If Amok recruits a bunch of stupid faggots who post like shit then they'll be getting off on a bad foot and we'll have to deal with that as it comes. The dudes in Saga don't speak English to my knowledge so their posting shouldn't be a problem for you.

You know, I don't think he quite "gets" Goons.

I'm pretty sure this was already discussed, but it was well-received and people are cool with it.  Now that the penifSmash types are gone people aren't that worked up about this stuff compared to getting the alliance working again.

It's you.  You're the one who doesn't "get" goons.  Although you might have a rough idea about FYAD goons.


Title: Re: War
Post by: palmer_eldritch on May 07, 2010, 09:15:27 AM
I get Goons but I'm not so sure about LODRA.


Title: Re: War
Post by: Stabs on May 07, 2010, 09:19:24 AM
Frankly Goon culture is a big myth.

It's like saying you don't get us people who shop at Sainsbury's or you don't get people who fly Ryan Air.

Something Awful has 100,000 accounts united by an enjoyment of arguing on the internet and schadenfreude. That's all. Oh, except 95,000 are also united by hating all the Eve nerds that keep turning up to boost postcount by randomly "contributing" to threads they never look at again.


Title: Re: War
Post by: Endie on May 07, 2010, 06:05:31 PM
Well that certainly is an interesting string of goonsay assertions.

You could try some more nuanced elements like "goon culture no longer serves as an adequate differentiating factor since their language and attitudes have infected even their enemies and the developers" or "their particular brand of 2006-era goon social mores, based as they are upon a mixture of the FYAD and D&D subforums of their times, is no longer representative of the greater SA culture, which has radically shifted since then", but your version was just daft.


Title: Re: War
Post by: Pezzle on May 07, 2010, 06:58:28 PM
Check this out, an argument about what goons really are? 

hahah Goons! :why_so_serious:



Title: Re: War
Post by: bhodi on May 07, 2010, 11:15:28 PM
Check this out, an argument about what goons really are? 

hahah Goons! :why_so_serious:

Indeed. This is the war thread! Isn't there any WAR in the EvE universe these days?


Title: Re: War
Post by: Phildo on May 07, 2010, 11:27:44 PM
Three or four, but none of us are in Sys-K, Primary., Stain Empire or c0ven.  Nor is anyone involved in the PL/Panda Team vs BLAST conflict.


Title: Re: War
Post by: WindupAtheist on May 08, 2010, 12:34:22 AM
I was under the impression that There Are No Goons.  :why_so_serious:


Title: Re: War
Post by: eldaec on May 08, 2010, 02:47:36 AM
It's like saying you don't get us people who shop at Sainsbury's or you don't get people who fly Ryan Air.

I don't get people who fly with RyanAir.


Title: Re: War
Post by: Endie on May 08, 2010, 03:39:31 AM
Check this out, an argument about what goons really are? 

hahah Goons! :why_so_serious:

Indeed. This is the war thread! Isn't there any WAR in the EvE universe these days?

There is a massive amount going on, and at least three big developments, one very foreseeble and two others apparently not well known yet, are going to occur over the next week or so.  Also one smaller thing that I am delighted by on a personal level.

As to why this thread is quiet?  One contributing factor is that it was, as more than one person has pointed out before now, close to being my interactive eveblog from 2007 onwards.  Since some senior people in the f13 forums decided I was persona non grata I've lost interest.  I tend to use the Kugutsumen.com Eve Uncensored forum to get my info for anything that the GIA and Corps Diplomatique don't flag.


Title: Re: War
Post by: tgr on May 08, 2010, 03:25:45 PM
I'd mostly decided to stop updating here, since it usually ended up with mindboggingly boring updates, but Endie pointed out a juicy one, which I investigated a bit.

Take this fight: http://www.killboard.it/?a=kill_related&kll_id=157585

Notice the efficiency rating, and "ships killed", then look at the PL column. Just to save you guys the work, here's my quick analysis:

http://www.killboard.it/?a=kill_detail&kll_id=157579 (http://www.killboard.it/?a=kill_detail&kll_id=157579)
Nick Curso and Acan are on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157581 (http://www.killboard.it/?a=kill_detail&kll_id=157581)
Nick Curso and Acan are on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157590 (http://www.killboard.it/?a=kill_detail&kll_id=157590)
Jena Jamson and Acan are on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157601 (http://www.killboard.it/?a=kill_detail&kll_id=157601)
Strawe, Acan and Jena Jamson is on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157594 (http://www.killboard.it/?a=kill_detail&kll_id=157594)
Acan is on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157600 (http://www.killboard.it/?a=kill_detail&kll_id=157600)
Acan is on the killmail.

http://www.killboard.it/?a=kill_detail&kll_id=157584 (http://www.killboard.it/?a=kill_detail&kll_id=157584)
Strawe and Acan is on the killmail.

Adding those up means they lose 22.8b from their side, which means they're left with 0.55b killed, vs 45.08b lost, which gives IT an efficiency rating of 1.2%, and PL+Friends an efficiency of 98.8%.

The fascinating thing is, what Acan usually seems to have done, is throw Remote ECM burst I on the caps that are killed. That sounds like a real productive thing to do.

A few of the others do the same thing, but I can't be arsed to summarize who does what, as some of them are registered as "unknown". That's either remote ECM burst as well, or in the case of strawe (I think it was), probably drones.


Title: Re: War
Post by: Stabs on May 08, 2010, 04:02:32 PM
Isn't the whole point of ECM burst to whore killmails? Does it actually have a game effect?


Title: Re: War
Post by: tgr on May 08, 2010, 04:09:59 PM
I suddenly noticed what the module actually does. It's an area of effect module, centered around the designated target. So there might technically be a use for it.

Not that it seemed to help much for anything other than KM whoring.

Edit: still, that just means it's that much more embarassing, as they're now below the 19.7% of KIA after they lost the titan. :grin:


Title: Re: War
Post by: Phildo on May 08, 2010, 09:22:34 PM
It's incredibly useful for rescuing tackled supercaps in lowsec where a few seconds without being locked might be all they need to warp out.


Title: Re: War
Post by: Stabs on May 09, 2010, 09:41:51 AM
The Southern Coalition launched a major assault on H-W which is the NC staging post in Tribute. I'm told titans are on the field of combat. I'm told it began at 8am this morning (presumably Eve time).

At the moment SC hold the field as EU timezone suits them better than NC. The real test for them will be later when it's 4am their time and the Americans are coming to rescue the system.

(http://images31.fotki.com/v1084/photos/5/55348/1852515/john_wayne-vi.jpg)

DOTLan is showing 235 ships and 124 pods killed in the last 3 hours in H-W.

If the attack succeeds it will be a blow for NC as a lot of people have ships there and won't be able to get them out. I'll try to get along there later and add my lasers to the cause.


Title: Re: War
Post by: Numtini on May 09, 2010, 09:57:03 AM
Yeah, I was listening in on coms earlier, sounds like a big one.

Apparently IT pilots have no mothers.


Title: Re: War
Post by: Stabs on May 09, 2010, 10:11:17 AM
Apparently IT pilots have no mothers.

PL blew them up   :awesome_for_real:


Title: Re: War
Post by: Endie on May 09, 2010, 12:51:20 PM
Apparently IT pilots have no mothers.

PL blew them up   :awesome_for_real:

Boosh

As an aside this is Mother's Day in the US but not in Europe.  Here in the UK it is during lent, for instance


Title: Re: War
Post by: Numtini on May 10, 2010, 10:50:49 AM
Big cap fight going on in H-W again today with NC really taking a beating. Looks like loss of 50 or so caps for less than 10 of the South's.


Title: Re: War
Post by: Stabs on May 10, 2010, 06:32:27 PM
Exciting times in H-W. It seems this battle is the key to the NC-SC conflict.

I'm quite sure that Pandemic Legion's guerilla actions in Delve helped spur the South into action but a lot of planning and preparation has gone into this assault.

IT and friends absolutely dominated in AU and EU times and held their own last night in US time. The clock is ticking for the key station in H-W, if this siege is successful then a significant part of the North's assets will be lost.

It seems that right now the battle is turning.

We hold the field and finally managed to secure the station so that pilots trapped there can undock. At least 100 pilots were trapped, possibly nearer 200. All the ones who have been online in the last couple of hours have got out now.

We've cleared the warp disruption bubbles from the D7 gate making it easier for us to get people in. They were ROL so I imagine the Russians will put them back up tomorrow.

We're busy destroying Southern assets. There are about 35 Reds trapped in one of their POSes with a large angry mob outside. We have a load of battleships shooting it and are "rapecaging" it. This charming term means putting warp disruption bubbles all around it to make it hard to escape from, like a do-it-yourself gate camp. 924 in local of which 255 are hostile.

The North hold the field!

Whether we can do enough damage to break the siege tonight I don't know. It seems to take a lot of shooting and many people are running out of ammo. The station says REINFORCED 20h 45 m. I think that means they can start shooting it again at 22.20 Eve time. That's a time when both Americans and Europeans naturally play Eve so it could be very hectic tomorrow evening.

I've had a fun night shooting both ships and the bubbles. I had planned to get sent home by now so I could resume learning at an implant-enhanced pace but I've accidentally and rather unexpectedly survived. Haven't got a killing blow though, I think there's a finesse there that masters of kill-stealing have and I currently lack. Still it's tremendously exciting and not all that laggy for me. Other people have complained of not being able to load though.


Title: Re: War
Post by: Stabs on May 10, 2010, 07:32:46 PM
Woot!

I was about to go to bed and an Atlas titan wandered out of its safe POS. Beehatch in a Leviathan.

It was a mad experience but I managed to shoot it. We killed it over about 20 minutes while he attempted to log off then changed his mind and logged on to a black screen of death.

Marvellous quote from our fleet commander DBRB:

"Of course I'm excited, I'm eating pizza and I'm killing a titan!"


Title: Re: War
Post by: Numtini on May 10, 2010, 07:36:14 PM
I missed it by about ten seconds.... was just warping in and got to see the BOOM.

That will definitely raise morale.


Title: Re: War
Post by: Stabs on May 10, 2010, 07:41:16 PM
Heh, i edited my post because the boom wasn't as big as I thought. I actually was at the sun, having warped out but it was so laggy all I saw was a big red glow.

Good luck, I'm off to bed now!


Title: Re: War
Post by: tgr on May 11, 2010, 12:42:00 AM
Aww maaaaan. I miss out on the most fun fighting. :heartbreak:


Title: Re: War
Post by: Stabs on May 11, 2010, 11:45:36 AM
OK, I finally get why lag is annoying. I've been at a black screen for 40 minutes. I'm trying to enter the game and my ship is parked at a pos in H-W. Maybe it's under attack - it would be a great coup for IT if they could knock out this POS where a lot of us have our ships parked.

I still think Eve is an absolute blast to play, especially these big null sec fights but I can finally appreciate that if you were nearing burnout anyway looking at a black screen could be the final nail in the coffin.


Title: Re: War
Post by: Numtini on May 11, 2010, 12:00:54 PM
Someone on Kugut said the node had crashed, don't know. But last I heard the NC had a big numbers advantage. I get out of work at 4 eastern and am sitting in a safe. At least I hope it's a safe. I marked it last night when the lag was equally special.


Title: Re: War
Post by: tgr on May 11, 2010, 12:31:33 PM
I don't think the node crashed, more like a frontend node dropped tons of connections or something. I've tried to log back in ever since, probably getting close to 2 hours of blackscreening so far.

And apparently my character's stopped his training as well, even though I specifically added sharpshooting to 4 just an hour or so before everything went to shit. \o/


Title: Re: War
Post by: Numtini on May 11, 2010, 01:50:30 PM
Got home, logged in, 20 seconds later I was warping to fleet, a minute after that I was on my first killmail.

What lag?


Title: Re: War
Post by: tgr on May 11, 2010, 01:58:31 PM
Lag? I have no idea what you're talking about:

(PS: that number went up to 394h before the client just locked up.)


Title: Re: War
Post by: Stabs on May 11, 2010, 02:42:15 PM
Couple of snippets from JustAnotherFatGuy on the SA forums:

Quote
If it makes you feel better(it made me) the titan pilot was pretty much in tears on comms.

Local at 2000, the whole nodes fucked yet we keep logging in


Title: Re: War
Post by: tgr on May 11, 2010, 02:46:52 PM
The titan guy from yesterday, who logged in and out and back in and back out again?

A recording of him dying would be priceless.


Title: Re: War
Post by: Stabs on May 11, 2010, 03:30:59 PM
Hordes of slavering goons are baying for a MP3 over there as we speak.

Anyway I'm in H-W now and for the first time in days instead of saying;
Sovereignty: Morsus Mihi (vulnerable)
it says
Sovereignty: Morsus Mihi

Now I'm no Eve expert but I believe that means:



WE WON!

(http://www.heberhealth.com/wp-content/uploads/2009/03/victory.jpg)


Title: Re: War
Post by: Phildo on May 11, 2010, 04:05:30 PM
That just means the SBUs are dead, but either the I-Hub or outpost could still be in a reinforcement cycle.


Title: Re: War
Post by: Sparky on May 11, 2010, 04:07:34 PM
I thought killing SBUs automatically put the attackers back to square 1.  But I gave up trying to understand sov mechanics with Dominion.


Title: Re: War
Post by: Phildo on May 11, 2010, 04:08:47 PM
Killing the SBUs means that the I-Hub, TCU and outpost cannot be shot any further, but since the outpost and I-Hub come out at different times, it means that one might still be in reinforced.  And even if they're not, they still need to be repaired which is probably extremely difficult under fire and in high lag.


Title: Re: War
Post by: Simond on May 11, 2010, 04:09:23 PM
I thought killing SBUs automatically put the attackers back to square 1.  But I gave up trying to understand sov mechanics with Dominion.
So did CCP.  :rimshot:


Title: Re: War
Post by: Stabs on May 11, 2010, 06:17:55 PM
I've just been in H-W for about 4 hours. The system is NC's, no one to shoot. We are destroying their POSes and repairing our own stuff.

I was in a sub-BS fleet hoping to catch strays, random people logging in. Just about nobody turned up, I think the SC has been told not to log in. I imagine at some point they'll attempt a mass breakout.

I asked in fleet and in alliance if we'd won and was told we have (at least as far as the battle for H-W goes). It was a big commitment for the south and they may not want to make another major, titans on field, assault again.

If they do I'm ready with my harbinger, now re-named "Titanslayer".

(http://www.midor.biz/images/Dads%20Army-1.jpg)


Title: Re: War
Post by: Stabs on May 11, 2010, 06:18:25 PM
double post


Title: Re: War
Post by: Phildo on May 12, 2010, 12:01:49 AM
What about EC-?  As I understand it, that system was in danger as well.


Title: Re: War
Post by: tgr on May 12, 2010, 12:10:33 AM
Last I checked, it was 1 fight away from being taken, but I don't really care about ec- except for the fact that it's the NC's, not the SC's.

Stabs: btw, I am envious. I went to bed 3 hours before that kill, thinking "naw, there's nothing that I can do here, might as well stand down and actually be a human being at work tomorrow". I still need to get in on a titan kill, it's the only large non-carebear type of ship I haven't shot at before it died.


Title: Re: War
Post by: Phildo on May 12, 2010, 01:28:06 AM
EC-, or apparently FIO, would be the first stations to fall outside of Cloud Ring.  You should care about them, because taking them back will be harder than defending them was.


Title: Re: War
Post by: tgr on May 12, 2010, 02:08:30 AM
I do care, of a fashion, but that's more or less just because I want them to NOT be in the SC's hands. As long as we're within JF range of Jita (or some other hisec/lowsec system of choice so we can have resources shipped up), then it doesn't really matter that much to me personally. I still get my supplies, so I still get to fight. vOv

That doesn't mean I won't x up to retake/keep the station, because hey, denying the SC anything is our main goal here now.


Title: Re: War
Post by: Stabs on May 12, 2010, 04:00:55 AM
I would love to see EC- freed up. My previous corp left newbies to their own devices, delivering replacement ships in Torrinos and mustering in H-W. I only lost a couple of ships in the pipe but at the price of days and days stuck somewhere, usually Torrinos, unable to move. Brick Squad's gate camp in EC- is actually the main reason I left my last corp - I couldn't get past it alone, no one who was past it wanted to come back and break it, so the only thing I could do was log off and come back in a few hours to see if it had become clear.

I've since discovered new routes into 0,0 but it remains one of the best routes into NC space. If we lose it freighters have to come through low sec.

@ Tgr, thanks it was my third kill in nullsec, not counting module kills. Our alliance leader thanked me personally when I logged on.  Also my corp offered me a free Harbinger :heart:


Title: Re: War
Post by: Sir T on May 12, 2010, 04:08:30 AM
The reluctance to have people stationed in EC- keeping the thing freed up was always a bit of a mystery to me. If they defended it like AAA does HED there would be no problems with it.

I dont know anything about the strategic situ (I havent been reading any Eve threads bar this one) biut it strikes me that this is the SCs emergency push. With PL ripping apart ITs belly in their home space they will have to go down and try and deal with them before PL decides to start dropping SBUs, which they will or worse someone else will. Without the numbers of of the otherwise incompetent IT, SC has no hope of taking NC, even though all IT can bring is raw numbers.

They threw every thing they had against one system, and if the results of their efforts is "fuck all", then that is a total kick in the teeth. Taking EC- would at least be SOMETHING they could point to.


Title: Re: War
Post by: Stabs on May 12, 2010, 04:17:32 AM
They knocked Sov out in one system in this push, KQK.

http://evemaps.dotlan.net/system/KQK1-2

MM lost sov on 11th May.

It's pretty isolated now that the push on H-W failed and I'd expect MM to re-establish sovereignty after some fighting.

EC- seems quiet just now. 3 ship kills in the last 3 hours, after 153 ship kills in the last 24. That suggests that Brick have stood down as when the camp's up they are always getting kills. (Last time I snuck through I saw a LODRA drake amble good-naturedly into it).


Title: Re: War
Post by: tgr on May 12, 2010, 04:18:37 AM
I guess molle either thinks it's not going well enough (so he has to chestbeat some to drum up his troops), or it's going so well he can afford to chestbeat and NOT look like a complete turd in a few weeks.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1316685&page=1#17

I'll give them the surprise attack on h-w has sort of worked, but time will show if he can capitalize on this, or whether or not the SC pilots have had their nose bloodied enough, or had enough of blackscreening, to drop participation.

As to the "everything they had against one system" bit, it didn't sound like it was everything, since they clearly managed to do stuff elsewhere as well, but I'm certainly taking the whole getting camped in bit as more of a morale boost for the NC (since we broke out so quickly, and took a few of their supercaps with us ... shame about the capfight welp, but can't win them all), and a morale loss for the SC since they weren't able to do the same thing to us as "we" did to BOB back in the day. I mean, they did camp us in for 12-14 hours in a row, but then we broke out. They camped us back in again around 1400-1500 or something evetime, and we broke back out again not that many hours later, and most importantly kept system control. So probably, the only reason they got the system in the first place, was the surprise attack with which they took it.

And the more we fight, the more I'm convinced that the more IT etc takes from us, the less progress they will make, so they literally has to try to break our morale through stunts like camping us into the station for days on end. If that doesn't work, then we're looking at a long haul for them. A very long haul.

I've since discovered new routes into 0,0 but it remains one of the best routes into NC space. If we lose it freighters have to come through low sec.
Do we even use freighters from empire? I was going to get my stuff JF'd in, as it's more or less risk free.


Title: Re: War
Post by: Stabs on May 12, 2010, 02:59:25 PM
Here's a perspective from the other side. Wensley flies with AAA.


Quote
So after a successful day on Monday it seems like we are now back to square one in H-W9TY. Despite winning control of the system we were unable to hold onto it an the Northern Coalition managed to get some serious numbers into the system. By the time our POSes were coming out of reinforced there were over 1600 people in local with the vast majority of them being hostiles. There was pretty much nothing we could do about it and it wasn’t long before the node crashed and gave up the ghost. After three hours of trying to log in (I gave up after one) the order was given to stand down and reform for another attempt today.

At least our allies were able to take advantage of the NC’s home defence effort to relieve them of sovereignty in 6GWE-A, E9KD-N, MI60-6, O-N8XZ, and C8-CHY as well as Ev0ke destroying the infrastructure hub in EC-P8R. So things could be far worse. Let’s see what we do next…

http://www.rifterdrifter.com/2010/05/back-to-square-one/


Title: Re: War
Post by: tgr on May 12, 2010, 03:23:13 PM
Quote from: http://couldhavetakenitsolo.wordpress.com/2010/05/10/my-call-to-arms-the-seige-of-h-w-has-begun
    From: Easley Thames
    Sent: 2010.05.09 10:09
    To: The Maverick Navy,

    WAKE UP EVERYONE.

    A high-stakes offensive aimed at the heart of the NC has begun.

    This operation, if successful, will change the game dramatically. I ask all of you to give us your best and try to stay active.

    Those of you who were with us in ATLAS know what it means to fight around the clock – sometimes living in a POS for DAYS while in hostile space.

    The siege of H-W9TY has begun. Let there be no doubt that this is the single most important fight yet in this campaign. If ever you are needed, it is now.

    No more hesitation, no more small steps and no more boredom.

    I will also say this… the chief architect of this plan was a member of our own corporation. Our pride demands that we make this work. Some have claimed -MVN- needs to step up and provide IT with strong leadership, and our time is now.

    It is time to change the course of Eve history.

So when they claim that "taking H-W was never the main objective of the operation" on kugutsumen, they're lying. Shocker.


Title: Re: War
Post by: Stabs on May 12, 2010, 09:07:34 PM
Strategically taking your opponent's hub is the way to win. It's the King in a chess sense. When IT took Delve recently it wasn't simply not paying rent that prompted the collapse, it was the loss of the hubs at J-LP and NOL-M9 that turned an oopsie into a decisive defeat. People can't fight you off if they can't get their ships.

As long as alliances tell people to move their stuff to XXX system before a war this will continue to be the achilles heel.

And as I found out in my previous corp fighting from H-W with ships based in Torrinos (some 20 systems away) is just horribly not fun. You need a staging point or you'll have people bumbling around solo trying to reach the main fleet.

I don't think anyone would pay a price of It Takes Twenty Minutes Longer To Get Fleets Started in return for removal of this vulnerability. It's like Death Stars - you need a small exhaust port that leads straight down into your reactor core when you build a Death Star.


Title: Re: War
Post by: Simond on May 13, 2010, 05:35:18 AM
Fucking Angel rats. :smithicide:


Title: Re: War
Post by: Numtini on May 13, 2010, 05:56:58 AM
Big turkey shoot this morning as they tried to login at server up and get stuff out.


Title: Re: War
Post by: 5150 on May 13, 2010, 06:40:31 AM
So are Bob v3 going to take EC again and then hand it over to ISS......oh hang on......


Title: Re: War
Post by: Endie on May 13, 2010, 09:36:23 AM
Big turkey shoot this morning as they tried to login at server up and get stuff out.

According to Atlas they weren't trying to get stuff out.  Molle looked at what he had, and at ehat the NC had, and decided to siege.

As a result he lost five supercaps and a lot of capitals.  This is to add to the couple of dozen or so capitals they lost over the previous day and a bit.  Who is even counting by now?  The fact that they lost so many in a series of stupid decisions by IT will be the issue.

As someone on Kugu said, however, three of the supercarriers lost were BDCI, so Molle is unlikely to be terribly upset.


Title: Re: War
Post by: Sir T on May 13, 2010, 09:39:31 AM
I've said it before and I'll say it again. Mollie is the best asset/ally NC and the Goons have ever had.


Title: Re: War
Post by: Endie on May 13, 2010, 12:12:28 PM
http://www.youtube.com/v/ctZ0T-QsR98&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_embedded&fs=1 (http://www.youtube.com/v/ctZ0T-QsR98&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_embedded&fs=1)

Nice work, Dreddits.

By the way, Dreddit are joining us (Goons), OEG and Cursed alliance in an attack on Atlas renters in the south.  With OEG there already, Arsed and the remains of Igne joining Dreddit, and Pulsar making up half of Cursed Alliance, that means that pretty much the whole gang is back together again.

This attack grew out of a series of convos I had with various people in Eve.


Title: Re: War
Post by: palmer_eldritch on May 13, 2010, 12:21:16 PM
If you're one of those people who says "I don't play Eve, I play Goonswarm LODRA" then I guess you've won.


Title: Re: War
Post by: Stabs on May 13, 2010, 01:11:13 PM
If you're one of those people who says "I don't play Eve, I play Goonswarm LODRA" then I guess you've won.

Seems Endie's doing a lot to help Goons find the fun in Eve, between the newbee guide and this assault on Atlas. Nice to see them on their way back even if they're still silly for not letting me join.


Title: Re: War
Post by: Phildo on May 13, 2010, 01:15:32 PM
By the way, Dreddit are joining us (Goons), OEG and Cursed alliance in an attack on Atlas renters in the south.  With OEG there already, Arsed and the remains of Igne joining Dreddit, and Pulsar making up half of Cursed Alliance, that means that pretty much the whole gang is back together again.

See you on the battlefield.


Title: Re: War
Post by: Endie on May 13, 2010, 01:40:33 PM
By the way, Dreddit are joining us (Goons), OEG and Cursed alliance in an attack on Atlas renters in the south.  With OEG there already, Arsed and the remains of Igne joining Dreddit, and Pulsar making up half of Cursed Alliance, that means that pretty much the whole gang is back together again.

See you on the battlefield.

Where's my :twisted:s?


Title: Re: War
Post by: tgr on May 13, 2010, 01:47:28 PM
Edit: nevermind. Looks like they've got some sort of hotlinking thingie going. Ignore.

To make up for that, here's some finfleet tears from h-w local:

[00:26:54] Cao Cao > I'm sorry, but when the "shit up the system with as many guys as possible until the node crashes" tactic counts as being able to "defend" give me a call


Title: Re: War
Post by: Predator Irl on May 14, 2010, 02:25:38 AM
http://www.youtube.com/v/ctZ0T-QsR98&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_embedded&fs=1 (http://www.youtube.com/v/ctZ0T-QsR98&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_embedded&fs=1)

Nice work, Dreddits.



This makes me want to be in the middle of it all again  :heartbreak:


Title: Re: War
Post by: tgr on May 14, 2010, 06:52:38 AM
(http://coresix.net/stuff/hahalol.jpg)


Title: Re: War
Post by: Numtini on May 14, 2010, 07:58:00 AM
Dreddit/TEST is off to a fast start. (http://evemaps.dotlan.net/system/ZA9-PY)

Map Delve    Constellation YX-LYK    Map ZA9-PY    -0.80    G6    Test Alliance Please Ignore    B0RT    0         5    48


Title: Re: War
Post by: Endie on May 14, 2010, 08:34:09 AM
I see the Atlas rental document we had has leaked to kugu now.  You should look it up and see what Consortium"." is skimming ;)


Title: Re: War
Post by: palmer_eldritch on May 14, 2010, 09:12:35 AM
I see the Atlas rental document we had has leaked to kugu now.  You should look it up and see what Consortium"." is skimming ;)

You'll need to post a link. I hope it's a lot though (is it a lot?)


Title: Re: War
Post by: Endie on May 14, 2010, 04:10:26 PM
I am on a suas op.  It's all flooding back  :heart:


Title: Re: War
Post by: Phildo on May 14, 2010, 04:22:28 PM
Didn't Avalloc sell all of Suas' characters a few months ago?


Title: Re: War
Post by: Endie on May 14, 2010, 04:33:03 PM
Didn't Avalloc sell all of Suas' characters a few months ago?

Yes and no, but he could turn up on a newbie alt and there would still be 50 people in here at less than 20 mins notice.


Title: Re: War
Post by: Comstar on May 14, 2010, 10:01:36 PM
I am on a suas op.  It's all flooding back  :heart:

Wait, as in Suas specops-I-stole-the-goon-his-titan is back??


Title: Re: War
Post by: Sparky on May 15, 2010, 02:26:17 AM
I demand new suas songs


Title: Re: War
Post by: Endie on May 15, 2010, 04:37:55 AM
I am on a suas op.  It's all flooding back  :heart:

Wait, as in Suas specops-I-stole-the-goon-his-titan is back??

The very same.  Remember, he gave it back a while ago.

I demand new suas songs

I left at 2am when he was almost incomprehensibly drunk, but he'd been doing some hilarious Flight of the Conchords stuff.

I was genuinely nervous about fucking up on an op for the first time in about four years: it was awesome.  At one point I was four jumps behind and he was all "Raphael faggotname is a faggot we're leaving fuck him, Raphael you had better catch up because if you die I am going to kill you".  Brilliant, natural, charismatic man management skills that entertains everyone, tells you you've done something wrong but makes you feel he gives a shit in a non-gay way.  I was basically taking notes.

At another point, we went to IT's staging system, X-&, with 100+ hostiles in local.  He jumped into the system with half a dozen people to start a fight, warped them to the station and said "OK, I'm going for a smoke.  I'll be gone for two minutes so keep me alive or I'll fucking hunt you down individually and kill you," then promptly disappeared.  He had little or no clue about dozens of game mechanics but it was fucking fun.


Title: Re: War
Post by: Comstar on May 15, 2010, 09:39:42 AM
Wait, as in Suas specops-I-stole-the-goon-his-titan is back??
The very same.  Remember, he gave it back a while ago.

His Titan was returned by a GM- that's why it came back docked in NOL station when it was given back (I was in the fleet when it undocked and we got all got ordered to clear the exit because of it). I didn't think he had much choice in the matter.


Title: Re: War
Post by: Meester on May 15, 2010, 11:10:22 AM
I wonder what a titan looks like in-station as in does it go through the hangar walls because its so big?


Title: Re: War
Post by: lac on May 15, 2010, 11:27:01 AM
Here you go. (http://www.youtube.com/watch?v=GxWt5-MJOdU)


Title: Re: War
Post by: Meester on May 15, 2010, 01:06:47 PM
Here you go. (http://www.youtube.com/watch?v=GxWt5-MJOdU)

Thanks.


Title: Re: War
Post by: Endie on May 15, 2010, 07:14:06 PM
Wait, as in Suas specops-I-stole-the-goon-his-titan is back??
The very same.  Remember, he gave it back a while ago.

His Titan was returned by a GM- that's why it came back docked in NOL station when it was given back (I was in the fleet when it undocked and we got all got ordered to clear the exit because of it). I didn't think he had much choice in the matter.

Run us through the scenarios where you think that A GM in Eve would return stolen goods without the permission of the thief, but the thief would be allowed to keep his accounts?


Title: Re: War
Post by: Phildo on May 15, 2010, 07:34:26 PM
That was the story I remember as well, that the petition was resolved with the return of the titan.  Then a few months later Avolloc was auctioning off KIA Tolon, Suas and his other characters on goonfleet.com.


Title: Re: War
Post by: Comstar on May 15, 2010, 11:56:32 PM
Run us through the scenarios where you think that A GM in Eve would return stolen goods without the permission of the thief, but the thief would be allowed to keep his accounts?

I always thought the account was banned- CCP defiantly gave the Titan to someone else then who undocked with it from NOL station. If the account was not banned, I can't explain why CCP would give anyone else the Titan instead. Sounds like DevHax.


Title: Re: War
Post by: Phildo on May 16, 2010, 10:29:25 PM
General Brusilov was challenging people to duels in Amarr from a Rifter.  I went out to fight but he had apparently just left the system.

This leads me to believe that all Goons are cowards.


Title: Re: War
Post by: palmer_eldritch on May 17, 2010, 11:33:37 AM
From Kugutsumen:

Atlas is leaving the North and coming home, apparently due to the H-W debacle and general unhappiness with IT's leadership of the campaign.
AJ Regard, who I think is IT's propaganda-master, has stated that IT will continue fighting.

Also, Mostly Harmless seems to be shedding members rapidly?

Here's Bobby Atlas' Eve-mail to members (as I said, ripped off from Kugutsumen (http://www.kugutsumen.com/showthread.php?6187-Northern-Conflict-12-5-2010-Onwards-%28Who-let-the-dogs-out!%29&p=89432&viewfull=1#post89432)):

I am going to start off first by saying I am sorry, sorry for allowing the cluster fuck that is this campaign and the h-w situation to have happened or more importantly to have allowed it to get so bad.

Lets take it from the worst thing first, the h-w fiasco. The attack on H-W was never supposed to have happened, the original plan involved camping down H-W on the morning of the 9th to keep as much of the NC contained while a smaller but cap heavy group of forces went off sbuing/reinforcing stuff all over pb/fade. One of the straining points of the plan was that it was all created on a rather hasty whim by SirMolle on a Thursday night after a number of his FC's and best grunts started to scream at him for action or they were leaving.

So how did we end up sieging H-W instead, I have no fuckin idea to be perfectly honest -- but whatever happened, happened and by the time the day was through it seemed Molle had some misguided conception that he could camp H-W in a PR-8 style as goons/nc had done to BoB before the fall of Delve. The only problem was he failed to realize the details in that when PR-8 was camped up, it was like 25 alliances vs his mainly 2 alliances (IT/-A-) whereas H-W was our collective 6-8 alliances vs NC blob's however fuckin many alliances. Worst yet there was little to no success to date on our part to demoralize/fracture NC numbers, so when H-W was threatened, it was like walking into a bear cave in the middle of winter and popping off a few rounds for lols then sticking around to see if you get eaten or not. Well ladies, we got eaten.

The whole idea of logging capitals off in H-W was a ludicrously stupid plan, it was one I was vocal about not doing and my biggest regret in this whole situation is failing to do what I have done for the past 3 years -- telling others to go fuck themselves and issuing my own orders in the best interest of ATLAS. I was trying to be a team player and it bit us in the ass -- I will not make that same mistake again. I have no problem working with allies but at the end of the day, never will I allow us again to be subordinate to other peoples plans. You take what ATLAS offers you or you can suck our collective dicks.

I am going to try keep the rest of this short, the entirety of this NC campaign is and has been a joke, it never materialized as was envisioned and the sooner everyone involved realizes that the less retarded everyone will look. I really don't give a shit what people think about us for pulling out but we are going home. The allies we care about know we are leaving and understand, the rest of them, well thats really only IT -- I don't really care what they think. I have a feeling the only thing this campaign has proven among the SC alliances, is to never let IT lead another campaign.

This campaign was so stupid it even cost us our first titan loss after 3 years, sure it was going to happen eventually and that is the only comfort we have but we will not be phased by it -- shit happens, ships blow up, we move on. If you got iskies to spare I do encourage you to dig deep and generously with your donations to beehatch. It does not matter the circumstances of how or why he died, all that matters is he died in the name of ATLAS by putting himself out there in a hostile system under questionable and stupidly disorganized circumstances and for that we will make sure he is taken care of, expect to see him in a new titan VERY soon.

If you have a super capital stuck in H-W, thats easy to get out -- login 2-3 minutes before downtime or even in the final minute, make fleet with cyno pilot, jump out on exit from warp. This can and should also be done by regular capitals but when doing so it is VERY important that you make sure YOU INVITE THE CYNO PILOT to your own fleet right after you've logged in, this will make sure that YOU HAVE NO SESSION TIMER, so the minute you land from login warp, you can jump out instantly. There is no reason this has to be done near downtime for conventional capitals but downtime does serve as a nice cutoff in case you screw up.

The bottom line for conventional capitals and support stuck in H-W is to get out, if that means you die trying then so be it, we will do our best to reimburse all losses. Effective immediate we are cutting dread reimbursements to 650m as a cost saving measure, this is not something I want to do but our budget czar Kneto tells me that it must be done and so, it is done. Let this be your incentive to get out alive... lol. We do have an assortment of dreads available and will replace lost dreads with new hulls where possible.


Title: Re: War
Post by: tgr on May 17, 2010, 12:40:43 PM
Quote from: AJ Regard
Dont worry we will kill you alone if we have to.

Quote from: AJ Regard
Quote from: Aurora148
molle was the "leader" of the crusade, usually when stuff fucks up you blame the guy in charge.

5 blind mice are all out one day looking for a piece of cheese.
3 of the mice run across the floor going for the cheese will the cat is looking.
1 mouse is trailing behind a bit but is still coming out of his hole.
The last little mouse stays in his hole, looks at the others going and shouts encuraging words while hoping to get a piece of the cheese once its safely back in the hole.

You see what I did there! /smug

I kind of have to say that's pretty bad posting right there. But I do hope IT will continue trying to break up the NC alone. It'll probably be hilariously like this:

http://www.youtube.com/watch?v=LUYbu5DJA1U

Only imagine the car being filled with teary-faced clowns.


Title: Re: War
Post by: Meester on May 17, 2010, 01:37:40 PM
Pandemic Legion nuked an IT Alliance [x13] avatar in Aridia today. A Ragnarok got away.


Title: Re: War
Post by: Sir T on May 17, 2010, 02:17:11 PM

Quote from: AJ Regard
Quote from: Aurora148
molle was the "leader" of the crusade, usually when stuff fucks up you blame the guy in charge.

5 blind mice are all out one day looking for a piece of cheese.
3 of the mice run across the floor going for the cheese will the cat is looking.
1 mouse is trailing behind a bit but is still coming out of his hole.
The last little mouse stays in his hole, looks at the others going and shouts encuraging words while hoping to get a piece of the cheese once its safely back in the hole.

You see what I did there! /smug

What the hell does that even mean?


Title: Re: War
Post by: tgr on May 17, 2010, 02:25:59 PM
What the hell does that even mean?

You know, that is a pretty damn good question. I think that if you drink wahtever coolaid they're drinking over there to consider their K/D ratio a victorious one, then you'd probably understand wtf he was getting at. vOv


Title: Re: War
Post by: Stabs on May 17, 2010, 11:25:58 PM
I guess it's a response to the allegation that IT threw their allies to the cat so that they could extricate their mice more safely.

If your best propaganda is to compare yourselves to blind mice and your enemies to cats it doesn't bode well for the SC.

I'm delighted this naptrain is collapsing.

There's something of a third power bloc potentially emerging in Providence. Usrha’khan, Noir. Daisho Syndicate, Sodalitas XX, Agony Empire, Opticon Alliance, and Chaos Theory Alliance united to finish off Paxton and the last of the space-holding Amarr roleplayers. They're backed of course by -A-.
http://podlogs.com/2ndanomolyfromtheleft/2010/05/17/newsflash-we-lost/

You also have to regard PL as something of a 4th power bloc in and of themselves. They're hugely influential in most of these conflicts.

Additional news, SyS K have been defeated.
http://manasi.eveplayer.net/2010/05/sys-k-past-and-present/

I can't help wondering if the pace of war will accelerate when the promised lag fixes are deployed later this summer (if they work). If so, Eve will get VERY violent.


Title: Re: War
Post by: Phildo on May 17, 2010, 11:57:13 PM
All the possible news sources on the Sys-K withdrawal from Esoteria and you choose to link that one?  I had to turn off the Grammar Recognition part of my brain.

The thread about this conflict on Kugutsumen is pretty long, but this post is right about the time they were losing the fight in A1 and you can see how it snowballed from there:
http://www.kugutsumen.com/showthread.php?5949-The-New-SE-C0ven-Thread&p=86595&viewfull=1#post86595


Title: Re: War
Post by: IainC on May 18, 2010, 02:36:28 AM
Leguina Romana have booted all the NA corps and then not only set them red with no notice but also got all their neighbours to set them red. Many of the members woke up to find assets locked in stations they could no longer dock at or with long trips through suddenly hostile space ahead of them. Rumours are that there was a failed putsch and LR took the opportunity to purge all non-Romulans pour encourager les autres.


Title: Re: War
Post by: Stabs on May 18, 2010, 04:02:07 AM
All the possible news sources on the Sys-K withdrawal from Esoteria and you choose to link that one?  I had to turn off the Grammar Recognition part of my brain.

To be fair, Kugutsumen is hardly the centre of anglophone grammatical knowledge.


Title: Re: War
Post by: Numtini on May 28, 2010, 01:05:55 PM
-A- retreats and resets.

Quote
Dearest Filthy Killah's ,

time for an update. The Tl;dr is as follows:

Going Home / Standings Reset / Chill Break / Didn't want that campaign anyway / NC is Gay ( I make excuses and point fingers) / FSI - Need more peeps / SBI- need leaders / FC Training / Group Hug / SSE Trial Continues in -A-

So its been a little while since Ive given a update and explanation of events. So I decided I wanted to take some time and bring you all up to speed on what has happened and what will happen over the next coming months. First off I just want to thank you all for everything you all do. There is alot of people in this alliance that go out of there way to help out and assist in making things happen. Also I just wanted to point out that it has been 6 straight months of active campaigns. So I have alot of subjects to cover and ill try to give a TL;DR for each section.


Review


So starting last December we saw several corps go to Fountain to assist in purging Pandemic Legion. I don't think out impact there was big but everyone had a good time playing king of the hill and locking down Fountain core.

Next we moved on to a short week trip to Black Rise taking out several tech moons for alliance income. RTSQ milked these for a few months and overall the profit we received from them justified the trip.


We then attacked 49-U to draw Goonswarm out of Fountain and force them to defend a vital foothold system in Querious. The day we launched the assault and started pooring capitals into 49-U Goonswarm issued orders to recall all pilots capitals and supercapitals from Fountain. Secondary goal was to try to break sov in 49-U. We had some epic battles for weeks straight as we would attempt to break sov but come up short due to timezone warfare. Every major engagement we trounced Goons Im sure everyone remembers the lag but the fun that was had here.



While we engaged and committed in the diversion assault on Querious CVA made a play for our space. This enraged all of you and numbers went through the roof. I can remember it seemed for weeks we would be crisscrossing between 49-U , Catch and Providence having fight after fight. It was glorius and some of the most fun ive ever had in eve. Fleets were up from Downtime to Downtime as we would repel CVA and assault Goons. Awesomesauce is all I can say.


It came a realization that our primary objective of diverting Goons attention had succeeded. That we had to stop Proviblob and also that timezone warfare against Goons wasn't a easy undertaking we pulled out of Querious. I know alot of people don't like Goons but I have to say respect for the fight they put up I think both sides enjoyed 49-U.


Next we assaulted D-G in Providence as retaliation against the attacks on the Motherland ( god im a fag for the propagandist terms but it makes for good story telling ) . I had several talks with Aralis and other Providence leaders before and after the D-G assault. Honestly im disappointed we couldn't come to a amicable agreement with Proviblob. They were a unique chasm in Eve and our relationship of " sparring partners" was greatly beneficial to both sides. What happened in D-G was simply overkill I remember thinking that day as the final capships were exploding " Damn we just broke provis back" I knew this was a point of no return for there morale and honestly I was sad about that.


We paused after D-G to try to talk to Aralis and other Provi leads and place pressure on them to come to there senses. After no avail 9UY was hit and followed by another pause to give ANOTHER chance for them to reconsider there position. After 9UY it was mop up and we saw the strategy shift from defense to denial of entertainment for us. I have to tell you it took shear willpower on my part to stay the course and finish what we started. Shooting that many structures with 0 fights was so terribly boring. In reality this inflicted more damage on -A- than any ships losses could. At the end of this campaign many people were burned out and didn't want to think about shooting structures for a VERY long time. I share this opinion as well.


The North


I had been on the fence about this campaign and if it was in the best interest of -A-. After several talks with people within the alliance who I respect and the general consensus of the alliance that shooting the NC would be fun I committed us to the task. Im not going to place blame on anyone or anything ultimately it is my job to make sure that things go "Correct" for all of you. Its pretty clear I failed in this regard. There was alot of talks between allies in regards to goals and initiatives. Honestly though beyond fracture relationships and cause damage there was no realistic or tangible goals. For the most part we were " winging it" poking around trying to inflict damage and guage responses and weakness's.



I think we can all agree this isn't a coherent strategy and the effort we were expending was not making a impact on the NC. I talk alot with friends from Eve that I've made over the years. One night I was sitting chatting with Satan from Burn Eden. We were discussing how to inflict the most damage to the NC. Both him and I agreed that H-W was a prime target. So I talked with Molle Bobby and others about it. The concept I came up with is that we would launch on the morning of the 14th @ 08:00. I had pitched this plan to the allies on the 7th of May. The idea was that INIT , ROL , IT , Atlas , -A- , GC & COW would prepare tower kits and rabble rouse there members of a big attack happening on the 14th. As a feint Molle Bobby and I would park our alts in key Pure Blind systems. We would also SBU in different places to " Rope A Dope" the NC.


H-W was picked because its the main staging system for 99% of all NC ops. It was a main market hub and cap/warstock staging points. Not to mention it had 2 important bridge links that NC relied on heavily. I felt and still feel this was the correct target. The problem is preparation communication and execution. The timetable got moved up for " expedience to give my members something to rally too" to quote one alliance leader. Bobby and I were not very happy about the timetable change as it basically left no time for us to communicate and verify all parties would be able to fully commit. It negated any chance for us to rally our memberbase and communicate the urgency of the assault.


Bobby and I chatted and decided to once again try to "Wing" it. As the chance was to good to pass up. We knew there would only be one chance to assault H-W and create a PR- style nightmare for the NC. You all know the rest it failed and failed horribly. The NC is very very good at communication between allies and integration. Plain out the "SC" suck at it and it was our fault for not having the patience to take the time to make sure we could execute properly. I apologize to all of you for my part in this. We did have some nice engagements in H-W and a capital fight that we stomped the NC in. The overall failure of the H-W assault out shadows any battles we may have won there.


DIDN'T WANT THAT CAMPAIGN ANYWAY


So after 6 straight months of active campaigns I have decided it is time to return home and relax a bit. Movement orders/ops will be issued soon so please take the time and make sure you are checking jabber and alliance mail for posted ops. Ultimately I have no real grudge against the NC. I dislike what they stand for. They are playing a different game than us. I think eve is more "Farmville or Settlers Online" there whole theory is to circle as many wagons as possible to ward off any attacks. This would be fine with me if they minded there own business. They could happily farm and mine and circlejerk themselves into a BFF Bliss until the servers die for all I care. What I don't like is when groups inside there circle of wagons come down south and think they can push there agenda around down here. But when parties go to repay this favor they have to deal with the entire NC.


Honestly I now think the best strategy is to let them be. Let the weight of there own apathy crush them as there pilots ragequit from boredom and lack of PVP content without traveling 40 jumps. If/when they come south there numbers are weak and they have no staying power just as we have none up there.


Standings Reset


Plain out were dropping 75% as a rough estimate of the people were blue too. Honestly I don't think coalition warfare is very exciting and having to travel 40 jumps for PVP is a unhealthy thing for a alliance. So I will be scaling back our standings list to something that works for us and makes sense. I don't have any designs to go conquer anyone else's space as we already have more than we can ever need. There is a chance this will put us at odds with some of the people we call allies now. To be honest that's there problem its my job to do what is the best interest for us. All I can say is if they don't like it " Come invade us about it ". What this means to all of you is lots and lots of targets for you to go have fun with. Ultimately I think this is a healthy move for all parties involved even though I'm sure some won't see it this way.


Silver Snake Enterprises


Wanted to take a little time to welcome them into -A- as they start the next phase of there trial. The idea was to bring them inside the alliance so we all could get to them and vice versa. I think its a important step along the trial process that way both parties have a better chance to evaluate eachother and make sure its a good fit. The trial was very long when Havoc applied to -A- honestly though I was happy it was. It gave my corp the chance to get to know all of you and really understand what we were committing ourselves too. So I wish SSE luck in there trial and I hope it goes well. I put it to all of you and them to take the time to get to know eachother. Help them integrate and get involved. The process by design is to make sure all parties can exist together well and that the corp trialing can operate at the level we expect of eachother.


The Next few Months


As summer approaches and people are drawn to the big ball of fire in the sky we will fall into a relaxed period. You all should use this time to relax go roaming and have fun. If you need to make isk or if there is something shiny you have been wanting it will be a good time for you to pursue those interest. You all know things change at a moments notice in Eve but I plan to give everyone time to just have fun and chill. Expect lots of roaming gangs FC training and very few CTA's. Pretty much unless its for defense of our interest or the chance of a nice fight there wont be many CTA's

During this time I plan to relax as well. We will be working on alliance infrastructure and our reimbursement program. Vslash and I have had some initial talks of going to a all ship reimbursement program. No promises yet but we are looking at ways and means in which to give you all a greater slice of the pie. Id also like to point out Pallidum Trempona ( god I probably misspelled that) has taken the " Alliance Diplomat " spot. You all have seen here chatlogs her ability to troll people and field convos and be quickwitted is awesome. Honestly I needed help here because I was spending so much time responding to convo and evemails. Ive been floating with auto-reject on because it gets to be a little too much. So im happy she has taken up the job!


FSI

Still having a serious lack of coverage here. Usually this is attributed to lack of coverage of people able to hand out ships in a timely fashion. The few people that are in FSI cant always be online 100% of the time. We need more help here!!!! If you can place a alt into FSI please talk to Cat and do so. Don't take offense if she wants to speak to one of your directors and CEO's just to get the scoop on you.

SBI

This poor bastard child of a program needs a leader/program manager. Shoot me a mail if you are up to the challenge. Basically we will be looking to create a copy of how FSI currently works. This is in everyone's best interest to get this off the ground. Free bommahs & ammo anyone?


FC Training

Who's this guy leading me? Were going to be a few people a chance to get out there and get the confidence and experience it takes to FC. So expect some gangs and fleets being lead by less known faces. I and others will be in the background to guide them and help them develop.

Leadership

Im pushing corps pretty hard to take a look at there corps leadership structure. It is clear that alot of corps directorship is " Bitter Old Vets" with lots of commitments outside Eve. I think its best for everyone that each and every corp have 2-3 active people that can interact with alliance leadership and " Make shit Happen". So im pushing for all corps to make sure this need is filled. As of late it is clear we have some deficiencies in this area.



Closing Comments


So the past 6 months has been a crazy ride with many ups and downs. We have been challenged in many ways some I don't care to repeat ( shooting 50 stations anyone). I think we have performed ok although there have been some moments I was simply amazed of what we can do. This is a ongoing struggle for all groups in eve. Someone said " your alliance is only as good as its last fight" . There is alot of truth in this and judging from our last few fights there are some things we do very well and somethings not so well. I think being honest enough to say " We fucked up here or there" is a good thing . If you can't admit your mistakes how can your learn from them or at least not repeat them.


I never set out to be a alliance leader I don't have a ego that I think I need to feed. I've always just wanted to be a team player who does what the team needs. I hate POS's but ill go assemble , fuel , teardown a POS if thats what my team needs. You guys/gals are my team and so I do this job of overlord for the team. If I were to grade my performance so far id give myself a C. I can do much better and so can all of you. I don't like to half ass thing and I don't want to be part of a team that is ok with that either.


I believe this alliance has raw fighting spirit. I really believe we do come together as a team. I also believe we can do much better. It will only be a matter of time before we are in a large conflict again. I look forward to it as im sure you all do as well. I think everyone of us owes it to eachother to do a better job than we have before. With all this wall of text said thanks for allowing to be part of our team. Thank you and have fun!


Title: Re: War
Post by: lac on May 28, 2010, 01:31:34 PM
He has my axe!


Title: Re: War
Post by: tgr on May 28, 2010, 01:36:27 PM
He has my axe!
(http://in-this-economy.com/wp-content/uploads/2009/08/Axe_Body_Spray-1.jpg)


Title: Re: War
Post by: Gets on May 28, 2010, 02:00:59 PM
The only worthy notion I got out of that longwinded -A- monologue was admittance that their old sparring partner really did have Down's Syndrome. Everything else was uninspiring blurf.


Title: Re: War
Post by: Phildo on May 28, 2010, 02:20:30 PM
Pretty sure that wasn't meant to be an inspirational speech as much as it was meant to be a round-up of the last six months.  It's not like there were a lot of spectacular events going on for them aside from the Providence thing.


Title: Re: War
Post by: setar on May 28, 2010, 05:36:40 PM
What Phildo said. Like so many other alliances we're having a bit of a motivation problem -- most of the folks who've been pushing things forward on previous campaigns are in a 'been there, done that' mood, and the new expansion isn't exactly inspiring anyone either. Some corps like BDCI are pretty good at keeping everyone in the loop, for others you need a wrapup every now and then.



Title: Re: War
Post by: Phildo on May 31, 2010, 01:02:57 AM
Poor CVA. (http://www.youtube.com/watch?v=UESGri5fal8&feature=player_embedded)


Title: Re: War
Post by: Phildo on May 31, 2010, 01:15:33 PM
I see that AMOK. is no longer in LODRA.  What's the story there?


Title: Re: War
Post by: Endie on May 31, 2010, 02:56:46 PM
I see that AMOK. is no longer in LODRA.  What's the story there?

I would love to troll about this but it would be far too easy.  If you look you will see that Amok are by no means alone in that regard.

Clue: Lodra solodrakbansolo etc was an awful gimmick name and it deserves to betaken out back and shot.  Which it has been.


Title: Re: War
Post by: Phildo on May 31, 2010, 04:22:17 PM
I see Goonwaffe, MRCHI, DS1, FSP, Magel and most of the other core corps still in the alliance?  What would you do without Duragon Pioneer Group?!?


Title: Re: War
Post by: Comstar on May 31, 2010, 05:24:30 PM
Call it GOONFORCES: Goonknight II.


Title: Re: War
Post by: Endie on June 01, 2010, 02:04:11 AM
I see Goonwaffe, MRCHI, DS1, FSP, Magel and most of the other core corps still in the alliance?  What would you do without Duragon Pioneer Group?!?

There honestly is no drama, trust me.  You just need to keep a small group of people with executors who will log in over the next 24 hours around or else the alliance executor loses the ability to do stuff.


Title: Re: War
Post by: tgr on June 01, 2010, 02:13:09 AM
Call it GOONFORCES: Goonknight II.
I keep thinking of star wars when I read this, and calling the goons "goon republic" (or some other variant), with endie/mittani as darth endie and emperor mittani. :awesome_for_real:


Title: Re: War
Post by: eldaec on June 01, 2010, 01:10:21 PM

Call it GOONFORCES: Goonknight II.

Should be GoonKnight : Goonforces II.

Or GoonAcademy : GoonOutcast II : GoonKnight III : GoonForces IV


Title: Re: War
Post by: Gets on June 01, 2010, 03:35:17 PM
Can we really survive another naming thread?


Title: Re: War
Post by: tgr on June 01, 2010, 04:38:46 PM
Just stumbled onto http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1328852

Long story short: 91 in local in lowsec, hotdrop, gridload doesn't happen. EVE is turning into a game consisting of amazingly shit code.


Title: Re: War
Post by: Endie on June 02, 2010, 02:03:52 AM
In case you are interested, we are now the Goonswarm Federation [CONDI].  We were, for a few hours, the Goonswarm Federation [OHG0D] but reason prevailed and we dropped a billion on the better ticker.

It is a very pleasant feeling to be able to refer to ourselves as Goonswarm again.


Title: Re: War
Post by: Slayerik on June 02, 2010, 08:21:59 AM
Sure doesn't sound all that 'goony' though :P Fear an era of logical thinking by GS, most likely means the apocalypse is coming.


Title: Re: War
Post by: Numtini on June 02, 2010, 08:33:52 AM
Goon reality vs. goon narrative. Goony loopy decisions cause massive loss of numbers. Mittani's sensible non-goony choices and the SA thread is full of people losing their religion over not getting validated and back in fast enough.


Title: Re: War
Post by: tgr on June 02, 2010, 03:05:57 PM
It's a bit funny to read kugutsumen now, snsmaasta seems to be posturing in lieu of AAA's reset. I'm thinking there's a bit of this going on after the NC vs SC war:

(http://mindriot.as/clownit.png)


Title: Re: War
Post by: Thrawn on June 03, 2010, 10:25:37 AM
I must of been a Goon failure.  Was active in GF for a while, joined ops, read the wiki, read the forums...and I still have no idea what the CONDI referance means.  (Admitadly I never tried to look it up either.)


Title: Re: War
Post by: Phildo on June 04, 2010, 04:10:01 AM
I just ran a recent Blaster Worm wall of text through Google Translate and this particular gem came out.

Quote
IT (Bob) had been and remained one of the main engines epic script Eve.

Full terrible translation below.



Title: Re: War
Post by: Sir T on June 04, 2010, 05:02:11 AM
Or "Yey we er I mean AAA defeated CVA and failed dismally in everything else... SO WE ARE THE MOST DANGEROUS FORCE IN EVE!!!"

What a delusional twat.


Title: Re: War
Post by: Gets on June 04, 2010, 05:35:31 AM
Blaster Worm is a Russian Glenn Beck.


Title: Re: War
Post by: Pezzle on June 04, 2010, 10:35:49 AM
Resetting people and going back to farming belts is not an especially bold strategy.  For real changes to come all the mega coalitions need to die, among other things.  Since big resets did not happen no noticeable shifts will emerge.  Let me know when AAA attacks IT or Atlas or someone who might threaten their space.   


Title: Re: War
Post by: lac on June 04, 2010, 11:45:32 AM
Don't be so lucid. It's depressing.

Anyway, if CVA presses a renter in Provi, does -A- react? Or do you face the proverbial Providence blob?


Title: Re: War
Post by: rand on June 06, 2010, 11:39:29 AM
Resetting people and going back to farming belts is not an especially bold strategy.  For real changes to come all the mega coalitions need to die, among other things.  Since big resets did not happen no noticeable shifts will emerge.  Let me know when AAA attacks IT or Atlas or someone who might threaten their space.    

for 'real changes' to come eve would have to be reset back to 0 with no sov, no isk and everyone having to start from scratch. the proliferation of isk, caps and supercaps has made mega coalitions inevitable.

the only option other than that would be to nerf caps and supercaps into the ground because smaller groups stand next to no chance otherwise.


Title: Re: War
Post by: Stabs on June 06, 2010, 03:35:01 PM
The crucial thing seems to be the tenacity of some of the alliances. Bob lost all its space, came back. Goons too, and they're on their way back.

It seems that once you're seen as a major space-holding alliance you attract a critical mass of people that ensures you're capable of becoming a space holder again if you're utterly defeated.


Title: Re: War
Post by: rand on June 06, 2010, 04:15:57 PM
The crucial thing seems to be the tenacity of some of the alliances. Bob lost all its space, came back. Goons too, and they're on their way back.

It seems that once you're seen as a major space-holding alliance you attract a critical mass of people that ensures you're capable of becoming a space holder again if you're utterly defeated.

not really. even if goons make a comeback it'll be as NC pets they really don't have the numbers to defend themselves without NC backing.


Title: Re: War
Post by: ajax34i on June 06, 2010, 04:22:41 PM
Defend themselves against what / who?


Title: Re: War
Post by: rand on June 06, 2010, 06:23:35 PM
anyone attacking their shit like CH/Evoke did in cloud ring?


Title: Re: War
Post by: Endie on June 07, 2010, 01:01:00 AM
not really. even if goons make a comeback it'll be as NC pets they really don't have the numbers to defend themselves without NC backing.

What you're describing (innacurately, given the actual nature of the relationship) is the bit before we make a comeback. The whole point of "making a comeback" will be that we'll be able to play a fully independent role.  Or as independent a role as anyone can in Eve right now.

Also I pled your case in Illum to get access back RP, it's nbd.  But then, along with Vile rat, I also pled the case for the defence for TRez so you may want to view the whole thing in the light of that.


Title: Re: War
Post by: Phildo on June 07, 2010, 01:40:45 AM
Oh, you're that Rand.  Cool.


Title: Re: War
Post by: rand on June 07, 2010, 07:52:07 AM
not really. even if goons make a comeback it'll be as NC pets they really don't have the numbers to defend themselves without NC backing.

What you're describing (innacurately, given the actual nature of the relationship) is the bit before we make a comeback. The whole point of "making a comeback" will be that we'll be able to play a fully independent role.  Or as independent a role as anyone can in Eve right now.

Also I pled your case in Illum to get access back RP, it's nbd.  But then, along with Vile rat, I also pled the case for the defence for TRez so you may want to view the whole thing in the light of that.

thanks, but i was just using goons as an example of how smaller groups (which is what waffe is) can't make any headway in eve due to supercap, cap and isk proliferation. CH/evoke fucked goons in cloud ring with supercap use for example.


Title: Re: War
Post by: Endie on June 07, 2010, 08:40:22 AM
thanks, but i was just using goons as an example of how smaller groups (which is what waffe is) can't make any headway in eve due to supercap, cap and isk proliferation. CH/evoke fucked goons in cloud ring with supercap use for example.

Yeah we've learned our lesson over supercaps, and I think it's a well-recognised fact that we need them available in decent numbers to us, now.  As regards numbers, I suspect that we'll have a managed increase, although we booted out a worthless DJ addition already: Rus-Saga were a 60-man Russian corp who we knew virtually nothing about, and whom most of us were surprised to hear had actually been there for weeks.


Title: Re: War
Post by: Fordel on June 07, 2010, 01:56:21 PM
I'm sad that the Goons are a small group now, they were always most entertaining when their Rifters would block out the sun!


Title: Re: War
Post by: Stabs on June 07, 2010, 11:56:06 PM
Well that was my point. they're not really a small group they're a large latent pool of players who stopped playing because their leaders were a bit shit.

Looks from the outside like they're on their way back, they certainly have the potential to be a major force if morale becomes high again.


Title: Re: War
Post by: Comstar on June 10, 2010, 11:01:02 PM
I got on 2 Carrier kill mails, page and a half of others though I missed another carrier and failed to shoot the CSAA fast enough. 900+ ships destroyed in the last 24 hours in J2-PZ6 (https://killboard.goonfleet.com/system/J2-PZ6) and the (https://killboard.goonfleet.com/battles/1801) battles (https://killboard.goonfleet.com/battles/1803) show (https://killboard.goonfleet.com/battles/1802) a k/D ratio of 10 to 1.

CoW's fleet was destroyed in system by PL/NC/RA/Curse(?)/GSF and others. ATLAS's fleet hid in their POS outside the system and watched their pets be destroyed by an NC HAC gang who took no losses. AAA sent 50 ships but only arrived to kill Primary's fleet who then got out of there before they lost more ships to their so called allies. CoW lost about 65 billion isk today, which if my calculations are correct, is worth more than $3000 US.


Title: Re: War
Post by: Sir T on June 11, 2010, 06:54:53 AM
Just to clue people into what Comstar is talking about, COW had a POS with a CSAA coming out last night, and from the frantic efforts to get help to save it it was building a supercap of some kind. Anyway the Bigstars of the Notanapfestreally showed up.

Battle report (http://www.kugutsumen.com/showthread.php?6025-Wicked-Creek-Scalding-Pass&p=94515&viewfull=1#post94515)

Quote from: Imperian
BR from NC view:

We formed up BroFistFormation Hacs and fleet peaked at 112. ( including 1 vigil )

After portaling to Geminate and reminding WIDOT how shitty they are for losing the region we preceeded to Scalding Pass while getting more and more intel about ~the enemy~ forming fleets to come defend that CSAA Tower.
After losing half of our Ceptor Backbone ( 1 ) to a Bomb ( Vigil survived ) we arrived at 1 Jump out of destination where already 110 Atlas sat inside of a JB Tower.
OFC Atlas doesnt fight 110 vs 110+vigil ( remember, 1 ceptor died ) because its not fair for NC ( we normally need to fight 3:1 ). Good move Atlas, good move.
So we wait on the J2 gate for Atlas to grow balls ( speak: get 135 pets and 65 -A- into system ). Fine with me. 110 Atlas still sitting inside JB Tower. 65 -A- 1 Jump out. 135 Atlas Pets on a Jumpbridge that leads into our system.
Cant find the logs but our conversation in a chat that helped coordination ( for KSC guys: this is something like a channel where you can plan stuff with your allies so you dont fail at working together ) looked like this:

DBRB ( goon dude with a flu atm ): Hey NC, we are sitting in j2- everything is allright
Spy dude: Hey NC, you have like 135 more dudes coming your way
Me ( middle name: chuck ): Don't worry I got this
Spy dude: Hey NC, those 135 are not the 110 Atlas dudes that are already in system
Me ( last name Guyver ): Let me open calc.exe 110+135 = 245.... I GOT THIS... anything else ?
Spy dude: I forgot to mention 65 -A- that got batphoned
Me : Sorry closed my calc.exe but isnt that like 300 dudes ??? Against 110 NC ? ( 111 Including vigil )
DBRB: J2 looks awesome we are owning empty space
Spy dude: NC, you better get into J2 and lets fight them here

I started drinking, was already a bit hammered so I thought: Hey, we have 300 and they have 100 lets 0wn. ( I would never engage with less than 3:1 ratio )
Unfortunately our enemies ( around 300 within 1 jump ) still didnt have the balls to fight our mighty BFF fleet chillin on the gate.
So we said fuck it.

When the 135 Atlas Pets portaled in we warped to the JB, bubbled and started to engage.
Atlas came quickly out of the forcefield and -A- jumped into system and warped in at range.

So we had a situation where 110 NCs ( Vigil died on warp-in ) fought 300+ bad dudes on a bad dude's deathstar. Sounds fair, ain't it ?

Meanwhile in the Convo:
Dbrb: Hey Imperian we just killed a Rifter, look how awesome we are
Me: Mumblemumblemumble MUST...KILL...HOSTILES
Dbrb: Seriously, we killed another Kestrel, we are awesome
Me: Hey Boat why don't you come over and help us, we are like 1:3 outnumbered
Dbrb: Sorry afk dinner
Me: Sigh

Ok, calling targets ( lol not really because enemies went down before I was able to call them, somehow my fleet KNEW what I was gonna call )
We lost some Hacs under the Alpha of 300 hostiles on grid and a deathstar but w/e.

We raped 4-5 dudes for every ship we lost. I had no idea how many we had left and I really didnt wanna go back 20 jump to Tribute because I was tired. So we stayed on the field and fought LIKE LIONS ( Jogyn would be proud ).
After we killed like a hundred bad dudes we had to re-position because we were out of bad dudes in closer range. While we warped out our enemies already celebrated victory ( lol ) with "GF"s in local just to see us coming back on grid and start applying the fist again. This time slightly out of range of the posguns. What can I say, after re-warping I think we lost one more hac for killing 40-50 (?) more dudes ? Whatever it felt like grapegrapegrape. Atlas retreated. -A- retreated and we remained lonely on grid waiting for hostiles to warp back in ( they didnt )

Suddenly the convo lights up:
DBRB: Imperian, you really need to test this chinese turtle soup, delicious !!!
Random PL dude: TOWER DOWN
DBRB: Where are the hostiles at ?
Me: sigh
DBRB: WAIT IMPERIAN, DONT MOVE WE GONNA BAIL YOU OUT
Me: sigh, pls dont come and screw up our battlereport on the killboard with 300 dudes showing on our side ( our k/d backbone !!! )
DBRB: Sorry what did you say ? got disconnected, we are warping in.
Me: sigh ( boat starts to whore on mails with 300 dudes to screw up our battlereport )
Jogyn: RUS ?

SO the final BR of the "REAL ACTION" is

NC: 110 ( +- Vigil ) vs KSC: 300 (+- 10 )

NC Kills: 170
NC Losses: 60 ( 20 Hacs, 1 Guardian, 20 Pods )

View from the other side

Quote from: Jive Turkey
I hate to put a damper on the joyous occasion of NC engaging superior numbers (which you did), but if you look at the Atlas, -A-, GC and Cow KBs, it looks like they were losing as many ships to each other as they were to you.

You need to teach the KSC the art of shared comms/fc channels so that you can get the ~!!8*goodfitez-!~~ we know that you want.


Title: Re: War
Post by: Meester on June 13, 2010, 07:32:54 AM
In other news BURN EDEN have joined AAA - http://www.a-kills.com/?a=kill_related&kll_id=379599 (http://www.a-kills.com/?a=kill_related&kll_id=379599)


Title: Re: War
Post by: eldaec on June 16, 2010, 02:25:11 PM
Seems NC are losing half a dozen titans this evening because :ccp:.

Jumped out and got killed after they jumped out but hadn't jumped out or some such crap.


Title: Re: War
Post by: Comstar on June 16, 2010, 02:34:12 PM
NC has lost 8+ Titans, 12+ supercaps vs White Noise in the north.

Goonswarm, TEST, Cursed just lost our entire fleet in a doomed attempt to kill 3 CSAA's in Immensea. We never got to the system. IT lost one carrier.

Complete and utter victory to the SC and their allies - all due to lag and the system unable to load.



Title: Re: War
Post by: slog on June 16, 2010, 02:47:16 PM
NC has lost 8+ Titans, 12+ supercaps vs White Noise in the north.

Goonswarm, TEST, Cursed just lost our entire fleet in a doomed attempt to kill 3 CSAA's in Immensea. We never got to the system. IT lost one carrier.

Complete and utter victory to the SC and their allies - all due to lag and the system unable to load.



I'm completely convinced that CCP doesn't care enough about the Lag to actually invest the resources necessary to fix it.


Title: Re: War
Post by: Endie on June 16, 2010, 02:49:52 PM
It was an Initiative Mercenaries carrier, not IT.  And we had abandoned the idea of killing any CSAAs by the time we decided to fight (the CSAA towers were already repped) and were just looking for a fight in a different system.


Title: Re: War
Post by: Meester on June 16, 2010, 03:31:42 PM
White Noise certainly have a lot of supercaps.


Title: Re: War
Post by: Sir T on June 16, 2010, 10:45:49 PM
CCP are on the case (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1337682&page=1#23)!

Quote
CCP Zymurgist

Hi guys, we are aware of the issues and are looking into it. Hold on tight should get better soon.


Title: Re: War
Post by: tgr on June 16, 2010, 11:07:58 PM
And by "soon" he means "as soon as everyone leaves that system". :why_so_serious:


Title: Re: War
Post by: slog on June 17, 2010, 06:47:24 AM
CCP are on the case (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1337682&page=1#23)!

Quote
CCP Zymurgist

Hi guys, we are aware of the issues and are looking into it. Hold on tight should get better soon.

Honest we care a lot!!  Ignore the last 6 months of inaction!


Title: Re: War
Post by: TheDreamr on June 17, 2010, 11:15:45 AM
Honest we care a lot!!  Ignore the last 6 months of inaction!

Not so much inaction as methodically clutching at straws during their Singularity load tests which have mostly been on-par with Tranquillity (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1278810) to date.


Title: Re: War
Post by: Sir T on June 17, 2010, 03:06:01 PM
CCP gave back 4 titans, 3 moms and 30 caps to the NC after yesterdays clusterfuck

http://img294.imageshack.us/img294/4715/20100617142629.jpg

Of course, bieng CCP they didn't do something simple like, I don't know, drop them into peoples hangers or even sending the NC a mail telling them. Instead the empty hulls simply reappeared where they were jumped to. This resulted in people not knowing what the fuck followed by a mad scramble and one of the Titans was stolen by CO2.  :uhrr:


Title: Re: War
Post by: Gets on June 17, 2010, 03:16:12 PM
~emergent gameplay~


Title: Re: War
Post by: Pezzle on June 17, 2010, 05:27:00 PM
:CCP:



Title: Re: War
Post by: Sir T on June 27, 2010, 10:59:59 PM
Post Server upgrade scrap

http://www.kugutsumen.com/showthread.php?6452-providence&p=97114&viewfull=1#post97114

Quote
-A-, Atlas, U'K and Co2 vs. CVA, PL and associated CVA pet alliances in F-Y.

Server almost totally unresponsive, I think the last Atlas hotdrop finally took the field, but honestly, I can't even say because it's so lagged out and dead in system. Fight has been back and forth for what seems like hours... tons of -A- in system trying to smacktalk which is probably causing half of the lag.

Edit: 407 in local as I write this.

Edit x2: Since I'm stuck on a gate unable to do anything, CVA went in to contest the F-Y sov-handover from -A- to Co2. Co2 called in 100+ -A- who duked it out with the CVA fleet of 110 or so. At some point, U'K fleet arrived on the scene and things were bloody for both sides, but -A- and pets were taking the field. Then PL hotdropped and things turned against -A- and pets. Atlas fleets arrived/dropped (have no idea where they came from, honestly) and everyone duked it out in a big old ball until the server died. I think Atlas/-A-/U'K held the field at the end... maybe, not sure. CCP took most of us out.

Edit x3: -A- smacking PL for being blobbers. Stay classy, paper tiger.

The results are in! The lag has been upgraded.


Title: Re: War
Post by: tgr on June 28, 2010, 12:48:29 AM
Quote
tons of -A- in system trying to smacktalk which is probably causing half of the lag.

*sigh*.


Title: Re: War
Post by: slog on June 28, 2010, 05:46:21 AM
Quote
tons of -A- in system trying to smacktalk which is probably causing half of the lag.

*sigh*.

Everyone knows that IRC chat clogs up gigabytes of bandwidth.


Title: Re: War
Post by: Kitsune on June 28, 2010, 06:37:53 AM
Oh CCP, I had faith that you'd manage to keep your game unplayable.  Bless you for not letting me down!


Title: Re: War
Post by: Sir T on July 12, 2010, 04:23:35 PM
This thread is lonely

Quote
Ltd SpacePig said:
This just in.. RA dropped 3 sbus in C-J in insmother.. and 360 in local.. pew pew coming up...

Quote
Shadoo said:
360 support and 50+ capitals sieging Insmotherrussia.

ATLAS undocking bombers, PL getting popcorn while playing WoT.

In unshocking news

Quote
Atlas dude:

Aurora148 said:
atlas wont defend insmother


Title: Re: War
Post by: Endie on July 12, 2010, 04:28:33 PM
Also I got Goons a region.  It's nbd, I just do this stuff.


Title: Re: War
Post by: Stabs on July 13, 2010, 04:40:28 AM
Is it Scalding Pass? The alliance I'm now in (Gentlemen's Club) is in full retreat from a coalition of Goons and NC.


Title: Re: War
Post by: Endie on July 13, 2010, 05:07:46 AM
Is it Scalding Pass? The alliance I'm now in (Gentlemen's Club) is in full retreat from a coalition of Goons and NC.

Heh I have lost count of how often I've been offered Scalding Pass.  Not to mention that we could just take chunks of it right now.  I did arrange our involvement in the region back in the second half of April, and the Insmother situation at the moment is a kinda spin-off of that, too, but no: the region is Deklein.

GC were actually OK: I genuinely liked their schtick/gimmick, and they were fun to fight with our roams.  CoW and Primary. made the mistake of dedicating their very identity to proclaiming just how much better than goons they were (even having killboards full of images of dead bees), which was dumb when they couldn't deal with our presence.  Same mistake that BoB made.


Title: Re: War
Post by: 5150 on July 13, 2010, 05:22:27 AM
the region is Deklein.

Were I still in Goons I'd have now gone full circle from back when I was in FLA


Title: Re: War
Post by: Stabs on July 13, 2010, 08:57:09 AM
but no: the region is Deklein.


Oh that's hilarious. We're busily running away from you and failcascading in response to an invasion that isn't actually happening.


Title: Re: War
Post by: Endie on July 13, 2010, 10:57:19 AM
but no: the region is Deklein.


Oh that's hilarious. We're busily running away from you and failcascading in response to an invasion that isn't actually happening.

We deliberately kept that murky for a while, but the Russians are a more pressing issue in the region vis-a-vis actual territory.


Title: Re: War
Post by: Stabs on July 13, 2010, 12:31:09 PM
Oh my, you started a two front war with the Russians and it's working?


Title: Re: War
Post by: Meester on July 13, 2010, 04:50:58 PM
Please take Cache. Too long have the innocent civilians of Cache been under the thumb of the red terror (actually NC goes through Geminate etc and GoonNCLegion goes through Cache etc and everyone meets in the middle of the drone regions and shake hands ^-^).


Title: Re: War
Post by: Comstar on July 24, 2010, 07:17:15 AM
Ushra'Khan get's Hagg'orthed (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1358514). Hydra Reloaded takes all their sov in Providence. Grand Admiral Buttercakes not available for comment. I wounder if CVA is going to retake their old space back. The NC just conveniently moved down now there last week too. 


Title: Re: War
Post by: Pezzle on July 24, 2010, 07:41:56 AM
I never like it when this type of thing happens.  Oh well.  UK certainly spies on forums and comms so they are fair game I guess.  It still bothers me though.  This is certainly not the type of EVE I sign up for.   


Title: Re: War
Post by: Stabs on July 24, 2010, 08:47:57 AM
I've spent a hilarious afternoon with Hydra.

I have been introducing two friends to the game over the last week, culminating in today's invasion of Providence. We joined a corp a week ago that is part of the magnificent onslaught.

We heroically attempted to fly to 9UY only to discover a gate camp who were wondering why Santa was littering all these solo Rifters and Drakes 5 months early. I managed to burn back to the gate with 60% structure and my friend received a Learning Experience (tm).

After about an hour we managed to get started and assaulted a POS in XHQ owned by Sodalitas. We were ineffectively harassed by some astonishingly incompetent stealth bombers who hadn't figured out that posturing up unstealthed in the POS isn't the best way to prepare for a surprise assault. The POS actually did pretty well against us, killing 3 while our 7 logistics were wondering how to work their overviews.

We then had a fight where I managed to point and do some light dps to three of the primaries before getting killed. One of my friends got his ship killed by the POS just before the fight and was re-shipping when it all kicked off. He was so excited he came back to help us without guns. It's the thought that counts. The other one got rather lost by all the things on his overview. "Are we shooting the purple guys?" and "Would it be easier if I just shot drones?" were questions I adroitly fielded while dodging enemy fire. I also tried to explain how to set up a special pvp overview tab mid-fight but in the excitement I may have made it a bit complicated for him because he's gone to lie down.

We're scheduled to keep going until 22.00 Eve time. Half of the corps in the alliance are week old corps currently spamming the recruitment channel so if anyone wants to come just ask in there.


Title: Re: War
Post by: Kageru on July 24, 2010, 09:16:53 AM

It confuses me why there's not some protection (eg. majority of directors need to approve the action, 24 hour delay) against that sort of thing. Unless CCP enjoys watching it happen. It just puts way too much power in the hands of one person.

Or a more moderate version allow each corporation to hold Sov over a portion of the alliances space so that such betrayal is minimized and done by people you probably had an opportunity to know.


Title: Re: War
Post by: Pezzle on July 24, 2010, 09:23:42 AM

 CCP enjoys watching it happen.


They also make money off of it, think of all those extra accounts and alts.  Fixing it would require effort and accountability. 


Title: Re: War
Post by: Stabs on July 24, 2010, 11:02:30 AM
Awesome afternoon!

My friends wilted one by one under the strain. I have 6 kills, have lost 3 Rifters and 2 pods and I got the killing blow on a pod and a Rapier. I even got 10K isk from Concord in bounty money.

We may be calling it a day as the FC is rather exhausted. It's been a success for us and I'm sure a lot of new people to 0,0 will be back for more.

We seem to have fought half of Eve - AAA, Razor, GC, - but that's partly due to an attitude of it was in front of us we attacked it.

Regarding UK and the Haargothing I love that whole side of the game. It was partly the dismantling of Bob and the Mittani's Ten Ton Hammer column that got me into Eve. I find that whole aspect fascinating and much more immersive than Warsong bloody Gulch number nine thousand eight hundred and fifty-two.


Title: Re: War
Post by: Simond on July 24, 2010, 02:35:21 PM
Ushra'Khan get's Hagg'orthed (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1358514). Hydra Reloaded takes all their sov in Providence. Grand Admiral Buttercakes not available for comment. I wounder if CVA is going to retake their old space back. The NC just conveniently moved down now there last week too.  
Couldn't have happened to a nicer bunch of arseholes. Now watch -A- shit themselves and zerg the fuck out of Provi.

Again.


Title: Re: War
Post by: Kovacs on July 24, 2010, 03:45:31 PM

Couldn't have happened to a nicer bunch of arseholes. Now watch -A- sit back and wait for the 'good fights' to come to them

Again.

Better.


Title: Re: War
Post by: Comstar on July 24, 2010, 07:23:42 PM
IT has decided to evict the AAA renters from Querious and attacked 3 CSAA's in the process. I'm sure it's not serious and won't go past Querious, even if AAA is busy to their north.


Title: Re: War
Post by: setar on July 24, 2010, 08:21:37 PM
Laughable, sorry. When CVA lost Sov everyone, including U'K, pledged support and didn't even think of taking advantage of the situation. Now CVA, the roleplaying alliance, anchors POS the minute the alliance is disbanded?



Title: Re: War
Post by: Phildo on July 24, 2010, 08:31:14 PM
CVA lost their sov due to an exploit and CCP restored it shortly after.  In this case it was a legitimate infiltration as far as anyone can tell.  I also feel like if it had happened to CVA two months after they initially ousted Ushra'Khan, U'K might not have been feeling so benevolent.


Title: Re: War
Post by: setar on July 24, 2010, 08:34:23 PM
The offer for help came in way before anyone had the faintest idea what happened to CVA. Your call, of course, just severely disappointed.


Title: Re: War
Post by: Pezzle on July 24, 2010, 09:39:11 PM
Hey, I am not thrilled about this situation either, it is a bad way to go.  It is important to note the distinct differences in the situations though.  CCP investigated and determined we were hacked.  The investigation happened so rapidly we were reformed over the first downtime and no territory was lost as a result (if I remember correctly).  In the case of UK it seems a hostile takeover.  What is the difference?  In one case CCP restored the situation, in the other they will not. 

Now, I am not sitting around getting a blow by blow but I do not think we are making plays for the UK space.  Are we supposed to sit on the sidelines while Hydra and UK fight over the space?  Are we supposed to leave Providence?  Are we allowed to fight C02 and Agony and whoever else is in Providence?  This is not simply a matter of waiting for the situation to rectify itself. 

What exactly is it that CVA is supposed to do?  We did not make this happen, we cannot ignore the events that happen in our own home.  We are continuing to fight for Providence.  I would be very curious to know how our detractors expect us to handle this situation.  Invade pure blind? 


Title: Re: War
Post by: Fordel on July 25, 2010, 01:22:55 AM

It confuses me why there's not some protection (eg. majority of directors need to approve the action, 24 hour delay) against that sort of thing. Unless CCP enjoys watching it happen. It just puts way too much power in the hands of one person.

Or a more moderate version allow each corporation to hold Sov over a portion of the alliances space so that such betrayal is minimized and done by people you probably had an opportunity to know.



I want to say that there is that protection, but most people turn it off since it makes day to day running terribly inefficient or something. That, or they believe "surely this will never happen to US!"

But the last time I looked at a EVE Corp permissions settings, my head exploded, so grains of salt and etc.


Title: Re: War
Post by: Endie on July 25, 2010, 03:55:34 AM
The offer for help came in way before anyone had the faintest idea what happened to CVA. Your call, of course, just severely disappointed.

UK owe (owed) their space to AAA, who merrily penetrated CVA comms, forums and corps for years.  I suppose that the term UK should think most apposite would involve lying down with dogs and getting fleas.

Anyway, why did Manny resign?  There's almost always some degree of internal pressure in these things (when things are going well on the home front people tend not to feel prone to resigning), but what was involved in this one?


Title: Re: War
Post by: setar on July 25, 2010, 06:00:14 AM
Manny stepped in when -A- was about to crumble (many folks leaving to Darkside, russian leadership disappearing, the whole thing). He was extremely active in the beginning, particular during the events with GS in Querious, but burnt out rather quickly for all kinds of reasons. Time commitment to the game gets huge at that level, and I think it quickly became obvious he just wouldn't be able to keep of for long.

He actually stuck around much, much longer than any sane person should, but it took a long time before someone else volunteered to try and give the alliance a stronger sense of direction again. As someone said on our forum, Kir, you poor bastard.

And Pezzle, good points, I suppose. As CVA I'd probably at least not gotten involved -- might have been easier to get the space from Hydra later on as a fair amount of people would have been willing to help you kick out the metagamers. Might be wishful thinking, though.


Title: Re: War
Post by: Phildo on July 25, 2010, 06:29:14 AM
Kick out the metagamers and who would be left?


Title: Re: War
Post by: Pezzle on July 25, 2010, 07:36:52 AM
We are not involved in any major extent Setar.  Since it is impossible to not be involved at all I think we are being as fair as possible.  As an organization of people this is not what we wanted.  As Amarrians our characters are not hung up about it.  I have personally told UK about attempts to access their info (private forums/voice) in the past. 

Are we supposed to attack Hydra now because they took over a group we were trying to oust?  Lets say we did that and lets say we simply flattened them.  Do we then give those stations back to UK?    Even if that were possible, who knows what Providence would look like by that time?  This is not something that can be solved by us doing nothing at all or guarding some sov claiming modules while a bug is fixed.  And honestly, siding with UK against Hydra in this situation would be totally insane.

We may not like it, we have to lump it.


Title: Re: War
Post by: Simond on July 26, 2010, 01:43:45 PM
Looks like the drone Russians finally got fed up with Bobby Atlas.


Title: Re: War
Post by: Stabs on July 26, 2010, 01:56:05 PM
It's seemed pretty quiet for war since NC v SC and the invasion of CVA just beforeTyrannis. Does it seem like the natural cycle of nullsec is swinging around to an month of immense violence again?


Title: Re: War
Post by: Phildo on July 26, 2010, 02:00:00 PM
RA and xXDeathXx had stalled out during their assault on C-J over a week ago.  However, White Noise has lately shown up in the region and between the three of them they've assembled a ridiculous supercap blob.

Quote
11 Aeons, 34 Nyx, 4 Erebus, 4 Rag, 5 Avatar, 1 Hel, 1 Levi

http://www.kugutsumen.com/showthread.php?6579-Insmother&p=102857&viewfull=1#post102857


Title: Re: War
Post by: Gets on July 27, 2010, 01:59:44 PM
C-J Local has reached 900+ now, with some ~~heavy spatial distortion~~ being felt around the map because of it.


Title: Re: War
Post by: Stabs on July 27, 2010, 09:33:02 PM
Ha ha, that "heavy spatial distortion" thing - are they trying to make lag into a roleplay plot device now?


Title: Re: War
Post by: Kageru on July 27, 2010, 10:02:34 PM

The CCP forums are so amusing. I've never seen a development house with so little clue or cohesion in the message they are putting across. The "iterative development" thread successfully reduced the tolerance and optimism of the forum reading user base and then they have the courage to ask forum users to vote for them as Best Online Game (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1360067) in the European Games Award.

Also C0nvicted appears to have imploded... not that anyone would care I imagine but they were the only primarily Australian alliance I'd seen in game.


Title: Re: War
Post by: Trigona on July 28, 2010, 04:42:34 AM
There is a well known aussie alliance that is an IT pet  http://evemaps.dotlan.net/corp/ANZAC_ALLIANCE


Title: Re: War
Post by: Phred on July 28, 2010, 04:57:09 AM
There is a well known aussie alliance that is an IT pet  http://evemaps.dotlan.net/corp/ANZAC_ALLIANCE

He probably meant all aussies as anzac is  the  Australian and New Zealand Army Corps or so my google foo tells me.


Title: Re: War
Post by: Endie on July 28, 2010, 05:16:33 AM
There is a well known aussie alliance that is an IT pet  http://evemaps.dotlan.net/corp/ANZAC_ALLIANCE

Technically they are a part of IT Alliance which fails to log in.  Pretty much the worst corp in IT for a while, and they are up against some pretty stiff competition there.


Title: Re: War
Post by: Kageru on July 28, 2010, 06:34:50 AM

There's a couple of aussie corporations. Metalworks in ME, Anzac alliance in IT and one empire industrial whose name I forget. But C0nvicted was an aussie centric alliance... though they recruited on the basis of low-sec PvP rather than SoV holding.

Didn't know Anzac-Alliance was regarded that poorly.

Looking at the Dot-lan maps is great for making you realize just how many small corporations there are in the game.


Title: Re: War
Post by: MahrinSkel on July 28, 2010, 12:58:21 PM
Anzac was pretty strong for a while (they siphoned up all the FIX aussies and kiwis as that alliance went through a death spiral).  But they were beat on pretty hard against the Russians (they'd be just about ready to call it a night when the Russians would pull their infamous Breakfast Club log-in attacks, and ANZAC would take the brunt).  Being in your power bloc's weakest time window is generally not fun.

--Dave


Title: Re: War
Post by: Comstar on July 28, 2010, 05:14:46 PM
In other war news The player base attacks CCP again (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1360067) when they asked the players to vote for Eve Online for Best Online Game...

Quote
I tried to vote, but first it said that there had been more than 200 votes cast already and locked up for half an hour before it loaded the page. Then I had to press the vote button about forty times before it registered, at which point it stopped responding and just kept trying to vote solidly for 45 minutes. Fortunately, none of them counted apparently, as I started bouncing back and forth between the poll page and the link that got me to it for about half an hour before my browser went black, my iPhone went on fire and I went to bed.

I complained that they'd not counted my vote for excellent space MMO Eve Online but they said that their records showed nothing and that it was my own fault for trying to vote in the same poll as more than thirty other people.

Kill mail:
Quote
2010.07.28 10:56:26

Victim: EVE Online
Corp: Crowd Control Publications
Alliance: NONE
Faction: NONE
Destroyed: Faith
System: Broken
Security: 1.0
Damage Taken: 60,453
Involved parties:

Name: EVE Playerbase (laid the final blow)
Security: 5.0
Corp: Various
Alliance: Crusaders for Excellence
Faction: NONE
Ship: Subscription
Weapon: Subscription Cancelling Autocannon II
Damage Done: 60,453

Destroyed items:

Reputation II
Customer Satisfaction I (Qty. 4)

Dropped items:

Ball


Title: Re: War
Post by: Kitsune on July 28, 2010, 10:17:53 PM
I'm going to be fascinated to see just how much the voting for every not-eve game on the ballot is inflated by the eve players.


Title: Re: War
Post by: Endie on July 29, 2010, 12:58:58 AM
In other war news The player base attacks CCP again (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1360067) when they asked the players to vote for Eve Online for Best Online Game...

Quote
I tried to vote, but first it said that there had been more than 200 votes cast already and locked up for half an hour before it loaded the page. Then I had to press the vote button about forty times before it registered, at which point it stopped responding and just kept trying to vote solidly for 45 minutes. Fortunately, none of them counted apparently, as I started bouncing back and forth between the poll page and the link that got me to it for about half an hour before my browser went black, my iPhone went on fire and I went to bed.

I complained that they'd not counted my vote for excellent space MMO Eve Online but they said that their records showed nothing and that it was my own fault for trying to vote in the same poll as more than thirty other people.

That was me: my annual eve-o post.  Quality will out, I suppose :D


Title: Re: War
Post by: Goumindong on July 29, 2010, 04:37:51 AM
The best response was:

"I am sorry, i can't vote right now. How about I get back to you in 18 months?"


Title: Re: War
Post by: lac on July 29, 2010, 11:11:11 AM
'Broken' Eve makes MSN. (http://tech.uk.msn.com/gaming/articles.aspx?cp-documentid=154248947)

Which wakes up a CCP PR guy who releases (http://www.computerandvideogames.com/article.php?id=257782) following statement:
Quote
CCP has invested significant time and resources throughout EVE's history on increasing the performance of fleet fights. We've always had a team of developers devoted to improving our technology and in recent years we made exponential headway through massive server upgrades and initiatives like "Stackless IO".

'Currently, unsurprisingly, this effort is our No.1 development priority and we have given the specialised team carte blanche in re-attaining 1,000+ player fleet battles that EVE is famous for.

'With the help of the EVE community on the test server, we believe we are close to some investigative breakthroughs and will continue to relay any progress via our developer blogs.'


Title: Re: War
Post by: Vinadil on July 29, 2010, 11:42:15 AM
I am not sure how standard an EVE customer I am... I am one of those "play for 6 months and take 6 months off" people who has played on and off since 2005ish.  From my experience EVE has had more people online every time I come back.

I know the lag issues are a serious concern for a segment of the player base, a segment that has a VERY large forum/internet presence.  But, for all of the talk of people cancelling subscriptions I don't see it happening, and I am fairly certain CCP does not see it happening either.

Nice PR of them to say it is getting priority attention, but I kind of doubt that too.  Most of the recent talks I have heard/read from them indicate they are moving for more and more casual players who think PvE before PvP.


Title: Re: War
Post by: TheDreamr on July 29, 2010, 01:43:21 PM
While a large percentage of the player base might not care about lag, sov or making nullsec easier to manage, they may care that CCP can't be arsed actually finishing anything and won't have the resources available to commit to fixing outstanding issues for the next 18 months while they start work on more features which may or may not be of interest to the current playerbase, but which are pretty much guaranteed to also be left half-finished.


Title: Re: War
Post by: ajax34i on July 29, 2010, 07:24:18 PM
This site (http://eve-offline.net/?server=tranquility) doesn't have the entire 7-year history (I forget the link to the site that does ATM), but EVE has fewer people online now than last year / two years ago.  They were attaining 60k on Sundays every Sunday for a while, now it's back down to 45-50k.  Some people are leaving, or at least not logging on much.

Their 18-month period of nothing happening will affect the server population, I think.


Title: Re: War
Post by: Kageru on July 29, 2010, 08:11:23 PM

A good article on Kotaku (http://kotaku.com/5599803/eve-solicits-player-support-players-solicit-lag-fix) as well. Although it doesn't also mention the new features are only tangentially eve related.


Title: Re: War
Post by: Sir T on July 29, 2010, 08:51:08 PM
I think it's far more significant that that EVO thread is now 32 pages long and not a flamewar, snark or usual suspects troll in sight.


Title: Re: War
Post by: ajax34i on July 30, 2010, 03:24:34 AM
It got spammed with "male reproductive organ" posts a while back but they cleaned it up.  The mods are doing their job.


Title: Re: War
Post by: Kageru on August 14, 2010, 02:27:39 AM
Seems to be a lot of fighting going on even with the current lag and SoV mechanics... although a fair amount of it appears to be more about getting kills and denying the use of space than territorial gains. Sure I'm getting most of this wrong but this thread has been inert for a long time and used to be part of the fun as a non-eve playing reader.

So as I understand it Doom and Cry Havok are HAC roaming the pure blind area leading to some painful moments (http://www.northern-coalition.co.uk/?a=home&m=08&y=2010&view=kills&scl_id=27). I'm not sure if Evoke is hostile to the others in that region. Meanwhile goons and test alliance please ignore (TEST) continue to claim the territories TCF didn't want. Also in the same region I believe Looney Toons (ACME) is getting evicted.

The NC is attacking Intrepid Cross (IRC) the strategic value of which escapes me. I know R.A.G.E is fighting the Russians in geminate so maybe this is a second front? Amusing killmails are resulting from that too, generally from people ratting in capital ships. but there are also some fairly large fights (http://rawr.eve-kill.net/?a=kill_related&adjacent&kll_id=7349883).

Providence is still a battleground after U'K was disbanded. There's a Romanian civil war in Period Basis no one seems to understand or care about. And Atlas and some of the Russians (damned if I can work out which are which, and I think PL under contract?) are playing SoV structure ping pong in a demonstration of how difficult (and bugged) taking SoV against an actual opponent is.

And sometimes alliances with intriguing names (Like "Touhou Project") simply give up space and vanish and generally no-one seems to know why.

(and yes, most of this is from reading websites because Perkone doesn't seem to be too involved :)


Title: Re: War
Post by: MahrinSkel on August 14, 2010, 02:55:15 AM
Mostly because there are no wars anymore, just skirmishes.  Every major power's strategy comes down to "how fast can we give away space to people that won't raid us too much?"  Nobody wants more territory, and except for some musical chairs as they jockey for better territory, there's no conquest.

--Dave


Title: Re: War
Post by: Sparky on August 14, 2010, 05:41:51 AM
The 0.0 metagame has mutated from diplomacy/infiltration/conquest to "keeping our guys from quitting faster than your guys"


Title: Re: War
Post by: Phildo on August 14, 2010, 07:22:42 AM
The Russians involved in the fighting against Atlas are primarily Red Alliance, Legion of xXDeathXx and White Noise.  Meanwhile, it was Defi4nt that were evicted from Deklein.  And most of the losses that you linked to were also in Deklein, with one in Tribute.  None were in Pure Blind, although there has been some amusing ganking there as well as a large number of new guests of the NC have settled in.  Cry Havoc, Ev0ke, D00m. (sometimes in -A-, currently in an alliance called Northern Coalition), Hydra Reloaded and a few various other entities are the aggressors there.


Title: Re: War
Post by: Trigona on August 14, 2010, 02:48:28 PM
Pure Blind has the potential to become interesting.  The NC have installed a number of 'pet' alliances who are responsible for the area, the big problem being that Doom and friends are based in the NPC stations and are using super caps and superior skill to terrorize the new alliances.  Doom have just set up an alliance called Northern Coalition (their idea of a jk) and have the potential to wreak havoc. 

It will be hard for Doom to take sov as if they get too annoying the NC will blob them back to the stone age but if they assemble enough people in their new alliance (some are calling it Tri 5) they might be hard to stop, blob or no blob.  Meanwhile the new alliances are finding that their jump bridges are getting destroyed and they have their space regularly harvested by Doom et al.


Title: Re: War
Post by: Phildo on August 14, 2010, 04:18:08 PM
Oh, look at that.  Looney Tunes ARE being evicted from Razor space.


Title: Re: War
Post by: Sir T on August 14, 2010, 04:21:00 PM
There's a Bugs Bunny joke in there somewhere.

{edit} In the mean time, some people are playing with Atlas

http://img269.imageshack.us/img269/8647/20100814190735.jpg


Title: Re: War
Post by: Stabs on August 14, 2010, 09:51:22 PM
That looks like very bored people making pretty patterns rather than an effort to seize and hold space.


Title: Re: War
Post by: Stabs on August 15, 2010, 04:09:23 PM
I'm back in the NC and we just blew up a station owned by Intrepid Crossing in MO-YDG. Battlestars got the last blow and the station.

Shooting the TCU at the moment. In fact, boom, there she blows.

It's laggy with 312 in Local (and that's after the other side gave up and left).

We had a hodgepodge of BCs and BS mainly, they had loads of Stealth Bombers. Seemed to me Stealth Bombers don't really work as a main battle fleet (although I don't think they were great with them either). Things got a little heated on our side regarding the issue of dropping bubbles. We bubbled some of our own people while the FC was warping us out presenting the enemy with free kills. But we also gloriously captured squadrons of decloaked SBs inside bubbles for our less lagged members to destroy.

Good stuff, very enjoyable run. I guess I'm a softie but I felt a bit sorry for the people we descended upon. Having your station taken must hurt and the stealth bomber defence seemed more desperate than likely to work.


Title: Re: War
Post by: Phildo on August 15, 2010, 06:32:05 PM
Northern Coalition. hotdropped a Goonswarm Federation station claiming op and stole one outpost from us.  We had superior numbers of supercaps, but out subcap fleet was run off too fast to put up a fight.  We lost one Revelation that was afk as well.


Title: Re: War
Post by: Sir T on August 15, 2010, 06:43:24 PM
They had the luxury of pickling their entrance point. We had a lot of Drakes that could bot hit out to 100 kms, and they came in at that and started sniping and stuff. Everyone was bored senseless at that stage from hours of playing transformice.. They stole it in the sense that the captured the station but left with no attempt to take the system. And afaik goons got the station again anyway. The station was at like 25% structure when they came in so it was easy.

The station Swapping mechanics are retarded anyway. Under no circumstances could it be called fun.


Title: Re: War
Post by: Stabs on August 16, 2010, 10:45:36 AM
Are NC fighting the Goons now or am I misunderstanding Phildo's post? I'm not sure if you mean you were both shooting the station and NC poached the killing blow or if you were fighting.

Phildo. Hmmm. Have you ever considered setting your name to iambic pentameter?

As for station shooting being fun I think you forget how new I am in many ways. I have never blown up a station before. I did attack one on my first day in Eve but it had lots of mates in police uniforms. It was fun to blow up a station for the first time. It was fun leaving my missile launchers on autofire while waiting for the incoming bombers. It was fun when a bomber landed near me so I could turn mwd on and try to get within point range. It was fun pvping and not dying for once. And it was fun watching the argument between the guy who was trying to trap the bombers in a bubble and the people who failed to warp out and died because of his bubbles.

I do see how if Eve once was better and now is worse plus it's your thousandth op the mechanics might be horrible. But I'm a long way off that stage.


Title: Re: War
Post by: Pezzle on August 16, 2010, 11:28:53 AM
Northern Coalition.  is TRI V (a single Alliance), not the actual Northern Coalition (which is several alliances).  Try five is not a northern friend.


Title: Re: War
Post by: Phildo on August 16, 2010, 11:32:49 AM
It currently consists of one corporation, D00M., who were recently in Red.Overlord and are long-time Triumvirate.


Title: Re: War
Post by: Stabs on August 16, 2010, 06:55:46 PM
Ah now I see. Well whichever cunning linguist came up with that confusing name can take pride in having bamboozled me.


Title: Re: War
Post by: Kageru on August 16, 2010, 07:23:09 PM
It almost looks like some well-established corporations (Pandemic Legion, Doom, maybe Cry Havoc) are opting out of the "Control Space" game and going into mercenary or roaming mode. With entire squadrons of super-capital ships or a fleet entirely based around a certain strategy and high-skilled pilots (eg. Armor-HAC's, Stealth Bombers) and no space to force them into defensive actions they can pick their fights carefully and do an awful amount of damage. Almost looks like a result of space being expensive and not (for a mature corporation) really required. Though it's probably more an indication of the fact the game is heavily mudflated where you have squadrons like this (http://d00m.eve-kill.net/?a=kill_detail&kll_id=7381508&nolimit) consisting entirely of carriers, super-carriers with a couple of interdictors and a scout.

It is going to be interesting seeing how CCP's game balance fares. In theory it should balance out when all those nice ships get killed and the corporations don't have the economy to replace them but I'm not sure if either of those things are going to happen. Certainly if the game does become "Capital Ship online" then a great number of Eve players (and all new players) could easily find themselves effectively locked out of 0.0 which would lead to lots of "pwnage" for whoever comes out on top while the game stagnates.


Title: Re: War
Post by: Vinadil on August 16, 2010, 09:38:51 PM
Hmm, I wonder if they will ever think about making certain types of ships require fuel... some sort of economic "cost" to maintain so that they are not free once you build them and require people to stay landed even after they have made their fleet.


Title: Re: War
Post by: Phildo on August 16, 2010, 10:13:25 PM
Capital ships do require fuel to jump between systems, and fighters are reasonably expensive to lose.  Fighter bombers even more-so.


Title: Re: War
Post by: Kageru on August 16, 2010, 10:44:48 PM

And 20 Billion for each station PL helps the Russian alliances take from Atlas buys quite a few of those (unsupported number from Kugu).

Of course the real trick is they don't plan on fighting when they will take those sort of losses. Whereas Doom can plant a SBU and force an engagement, or Pandemic Legion can wait until they have a local advantage to attack infrastructure, the same tactics cannot be used against them.


Title: Re: War
Post by: Endie on August 17, 2010, 01:35:16 AM
That's the choice CCP explicitly said they wanted people to make, using Tri as an example.


Title: Re: War
Post by: tgr on August 17, 2010, 01:41:56 AM
Try five is not a northern friend.
They could be the retarded friend you punch in the face repeatedly for fun until they go to the hospital and come back as tri mk 6.


Title: Re: War
Post by: Sir T on August 17, 2010, 06:26:45 AM
CCP has not had balance right for years, probably because they proceed from false assumptions. They seem to have it in their skulls that really expensive ships should be horrifically powerful and the "balance" is the fact that it takes ages for someone to fly them AND they are really expensive. Of course. as can be seen, all that means is that eventually everyone can fly then that keeps playing for a few years can fly them, and that means that everyone that comes after IS locked out.

It's not the first time that Motherships were overpowered or the phrase "cap ships online" was used. MC basically destroyed the north with 6 motherships and CCP basically was very slow to correct the very obvious imbalances. They were basically invincible for various reasons.


Title: Re: War
Post by: Endie on August 17, 2010, 06:28:34 AM
Unless the Russians suddenly lose interest, or the Russians run out of money to pay PL (hah!), or someone like IT basically moves in with them, then Atlas are pretty fucked right now.  They are in that place where they think that undocking against PL and Rus just means dying, while their supercap pilots are ignoring the phone.  This morning's fight saw 9 atlas supercarriers and no titans in a fight where PL + Rus had almost as many nyxs (24) as they did zealots.

If Atlas falls, and the current Drone Russians plus White Noise control everything from Omist to eastern Cobalt Edge, then the political make-up of Eve shifts dramatically.  Including the space of AAA (admittedly about as Russian as Goonswarm) that makes everything from Stain to the northern drones basically Russophone or Russophile.


Title: Re: War
Post by: Sir T on August 17, 2010, 06:47:16 AM
Their usual pattern is for the the Axis of Faggotry to pile everyone into one place and outnumber the foe. If that cannot happen Mollie will cut and run, and hope that Delve will be such a pain in the ass to invade. Mollie's only solution to any problem is more firepower. If he cant be on the right side of a supercap numbers duel he will promise the earth to the people being attacked and simply nit turn up. Plus Atlas basically calling him a total imbecile as they left the north will have left him with a taste for revenge, and he simply does not have the intelligence to subsume his ego for strategic gains. In short. He will laugh even though his revenge makes his alliance far weaker strategically.

That's all conjecture of course, but logical.


Title: Re: War
Post by: Endie on August 17, 2010, 06:52:15 AM
You're thinking of the SC as being like the NC, and of IT as being essentially committed to Atlas surviving in their current space.  They are anything but, and certain people in IT see Atlas imploding as a desirable end in itself.


Title: Re: War
Post by: Phildo on August 17, 2010, 10:03:40 AM
Another reason for the existence of obscene numbers of mothership pilots is that, unlike titans, all you need to train to get into one are the basic skills for carriers plus the Fighter Bombers book which is only 100m.  The titan skillbook is roughly 5 billion isk itself, which is prohibitively expensive to most people.  So if an alliance wants more supercap pilots, they'll throw 10 billion at any existing carrier pilot who's willing, which isn't that much for established 0.0 alliances.

Although, since they haven't held space in a long time, I have no idea where D00M's isk comes from.


Title: Re: War
Post by: Slayerik on August 17, 2010, 10:48:14 AM
Eve Online Hold'em.


Title: Re: War
Post by: Kageru on August 17, 2010, 06:25:55 PM

Some of the fleets do look fairly silly though. I mean this battle (http://www.a-kills.com/?a=kill_related&kll_id=394824) is pretty scary. The 50 billion isk lost is really going to hurt. And if they can build a critical mass of such ships, which looks fairly much the case, the amount of invested effort you need to put on the line to oppose them is going to become increasingly punitive. You could even get a tipping point where the "elite" PvP players who own such ships flock to a corporations where they can use such ships with relative safely.

Though in this case the fight is russian on russian rather than Atlas getting beaten on. I guess they wouldn't have even risked fielding that many carriers in the first place.


Title: Re: War
Post by: Sir T on August 17, 2010, 06:56:44 PM
what you have to realise about that battle (to take an example)is that every single one of those supercarriers is dropping a minimum of 14 fighters on the board and most probably 20 fighter-bombers, which are basically a far nastier type of fighter. In addition every one of those carriers is a logistics ship capable of repairing every other carrier and every other ship. So one guy gets targeted, hes got 20 friends poring capital level health into him while that fighter cloud is tearing you up. Plus every one of those titans means that one of your ships has been blown up immediately.

Even if the game could handle that amount of fighters firing at once without lagging to death, how do you handle that. The traditional answer was dreads, but Dreads vs Supercarriers at this point pretty much means dead Dreads. Dreads cant be remote repped once they enter siege mode, and fighter bombers are designed to take on dreads.


Title: Re: War
Post by: Kageru on August 17, 2010, 07:24:25 PM
Saw this on Kugu. 0.0 PvE must be a lot more profitable than I thought or that's a substantial amount of Isk grinding they expect of every pilot. Would these ships be at Jita type prices or alliance subsidised?

Quote
Every pilot needs to have the following ships stocked up in I-N with fittings ready to go:

• 5 RR BS
• 5 Shield drakes
• 5 Armor hacs
• 5 Dictors and or hics
• 5 Bombers
• 5 Logistics
• 5 Coverts
• 5 Recons (Lachesis / Huginn preferred)
• 3 Command ships (Damnation, Sleipner, Claymore, Vulture)
• 2 Tech 3 ships
• Ships of your choice for small roaming gangs


Title: Re: War
Post by: Phildo on August 17, 2010, 07:26:46 PM
That's a pretty high-end order, there.  Is that what The InitiativeDOT is asking their members to have on hand?


Title: Re: War
Post by: Kageru on August 17, 2010, 07:33:39 PM

Apparently... they want to field a full fleet of T3 cruisers too.


Title: Re: War
Post by: Sir T on August 17, 2010, 07:34:03 PM
Saw this on Kugu. 0.0 PvE must be a lot more profitable than I thought or that's a substantial amount of Isk grinding they expect of every pilot. Would these ships be at Jita type prices or alliance subsidised?

It depends on the alliance. Typically you are expected to get the ships and fit them out yourself, then the alliance gives you cash or a new hull if and when you die on an op.

But that is one serious load of ships to expect people to have on hand. at least 3 billion isk by my 3 fingers and a thumb calculations.


Title: Re: War
Post by: Gets on August 17, 2010, 07:55:50 PM
-A- strategy: 1) form 2) farm for supercarriers 3) destroy nearby pushover entities 4) ebay supercarriers 5) get smacked by same supercarriers


Title: Re: War
Post by: Kitsune on August 17, 2010, 08:00:53 PM
The real cost of supercarriers is that you'd better have your skills up to Vs, and once you're piloting one, that pilot is pretty much finished with the game.  Unless you have another pilot handy to take the ship when you want to go skidding around space in a bomber, you can never ever leave that ship again.  They're exquisite machines, but tying a pilot to just the sole activity of flying one is more of a sacrifice than I think I'd ever be willing to make.


Title: Re: War
Post by: Kageru on August 17, 2010, 08:29:29 PM

The pilot sacrifice element changes a bit if super-carriers become a "standard" ship for the alliance surely? People are ratting and roaming in carriers now (/laugh at the razor guy who lost two carriers in the same week to rats) and there doesn't seem to be too much reason that can't progress towards people using super-carrier pilots as their mains (more so than titans which I think have a fairly narrow and strategic role).

It is funny that PL bought many of their super-carriers from Atlas and -A- though. But being able to buy the advantages of 0.0 without needing to hold or defend space is a nice situation.

Looks like Atlas is planning a glorious defence on Thursday which could be fairly pivotal. They need to reclaim the initiative so that the capital ship owners are much more nervous about fielding their ships. Or even better inflict some serious losses to reduce the size of the fleet. Though the most likely winner of the fight is probably lag.


Title: Re: War
Post by: IainC on August 18, 2010, 12:36:17 AM
Saw this on Kugu. 0.0 PvE must be a lot more profitable than I thought or that's a substantial amount of Isk grinding they expect of every pilot. Would these ships be at Jita type prices or alliance subsidised?

Quote
Every pilot needs to have the following ships stocked up in I-N with fittings ready to go:

• 5 RR BS
• 5 Shield drakes
• 5 Armor hacs
• 5 Dictors and or hics
• 5 Bombers
• 5 Logistics
• 5 Coverts
• 5 Recons (Lachesis / Huginn preferred)
• 3 Command ships (Damnation, Sleipner, Claymore, Vulture)
• 2 Tech 3 ships
• Ships of your choice for small roaming gangs


That's a tall order for most 0.0 PvPers that I can think of. The thing that strikes me about that list (apart from the insane raw isk cost and the >50m SPs needed to fly it) is that it's apparently planning for failure. Generally a 'deployed' PvP pilot would have a couple of whatever DPS ships are called for by the fleet doctrine du jour (fleet BS, Armour HACs or whatever) and perhaps an assortment of 2 or 3 snowflake ships depending on skills (logistics, command ships, recons). The thinking being that you will likely lose a few ships in a campaign and should have enough suitable replacements to reship and roll out again in short order. Expecting to lose that kind of laundry list though gives me no confidence in their FCs to assess engagement risks or the alliance to pick realistic strategic goals.

I'd be unwilling to put that kind of investment in hulls on the line.


Title: Re: War
Post by: tgr on August 18, 2010, 01:04:05 AM
...and I thought I was thinking ahead when I had 10 fitted hurricanes ready to go in h-w during the NC vs SC war.


Title: Re: War
Post by: MahrinSkel on August 18, 2010, 02:18:03 AM
FIX held itself together as long as it did on a principle of stockpiling 2 top-grade ships of whatever you were best at, and a deep bench of "chaff models",   Early combat stages involved FIX taking massive losses of cheap, easily replace ships, while holding the premium stuff back for the big strategic fights, after the enemy had ground down their reserves and were fielding 2nd/3rd tier ships, which then faced our first time in the later battles.  Every war against fix the enemy felt like they were winning, right up until they lost.  Even Goons learned that wars of attrition against FIX were losing propositions.

Unrealistic deep benches of top-tier ships played right into out hands, sooner or later 3-1 victories that cost them twice the value always wore them out, as they had to retire their top tier to either replenish, or came at us in 3rd tier crap equipped from hangar trash that we ate up like candy.

--Dave


Title: Re: War
Post by: Endie on August 18, 2010, 02:33:39 AM
Yeah that's some idiot theorycrafting.  It's over 6bn in ships and fittings, and even if only 200 of their pilots actually fell for it (3 command ships?  I've flown command ships for 18 months, including in close-range fleet fights, and never lost a single one!) then suddenly Eve's producers are picking up the slack on 1.2 trillion ISK of demand spike.  Not to mention the heavy-lift capacity needed to get 1,000 battleships and 600 command ships into 0.0, along with all the normal logistics demands.

If they lose a ship on every single op that's 45 ops.  At one op a day, ever day, 7 days a week, that's a month and a half, and nobody goes at that tempo.

And so on: some idiot being dumb.


Title: Re: War
Post by: Simond on August 18, 2010, 05:27:34 AM
Or someone running ship construction on the side being smart.  :grin:


Title: Re: War
Post by: Endie on August 18, 2010, 05:30:45 AM
Or someone running ship construction on the side being smart.  :grin:

Yeah that did occur to me.

Anyway, for all those who have watched the Eve wars from the sidelines, why not take the chance to try it out for yourselves?  Our almost-annual recruitment drive is up: http://forums.f13.net/index.php?topic=19714.0


Title: Re: War
Post by: Kageru on August 18, 2010, 11:20:46 PM

Another super-cap turkey-shoot, CH/NC. vs NC (http://killboard.cryhavoc-eve.net/?a=kill_related&kll_id=96073).

There are really several game design issues in fights like these. The fact that people can field super-capital ship gangs is one of them. The more serious is that the combat results are so one sided. Assuming the defenders were not grossly incompetent not being able to inflict any losses on the attackers, while losing 34 billion worth of ships, is bad for the health of the game. Really only two options either you need to get all your own people into supercaps or you stop playing.

Though I'm not entirely sure how CCP can fix it without major outcry.


Title: Re: War
Post by: MahrinSkel on August 18, 2010, 11:27:17 PM
That's the way it works with capital spider-tanks.  Either you can break the tank (dish out damage faster than the targets can be repaired), and you destroy the enemy to the last ship, or you can't, and you get destroyed.  Since super-caps are worth any required number of bubble-blowers to keep pinned down, once battle is joined there's going to be a clear, decisive result (unless *neither* side brought enough firepower to break the tank of the other, but there's no reason for that to happen).

Once one side starts losing ships, it cascades quickly.

--Dave


Title: Re: War
Post by: Kageru on August 18, 2010, 11:46:25 PM
Yeah, I understand the mechanic. I just wonder if CCP consider it a problem that needs solving. A combat where both sides bleed a bit is a lot more sustainable in the long term than a situation in which one side of the battle can become effectively unassailable and then build on that strength.

In practice though I'm sure most of the alliances are watching and accelerating their own super-carrier production (as much as it can be). Though long term this just amplifies the problem.

Still, I wanted to fly recons and HIC's anyway and those look to remain useful even if the game does evolve that way. More so even since the value of good intelligence is amplified when you are jumping a fleet like that around.



Title: Re: War
Post by: Comstar on August 19, 2010, 01:37:07 PM
So I hear ATLAS lost a Titan when it cynod into a POS and bounced off the shields?


Title: Re: War
Post by: Gets on August 20, 2010, 04:47:40 AM
Yes, it was instagibbed (http://dl.eve-files.com/media/1008/bn.mp4).


Title: Re: War
Post by: tgr on August 20, 2010, 04:57:50 AM
Russian FCs sound scary. :grin:


Title: Re: War
Post by: Comstar on August 20, 2010, 09:51:25 AM
ATLAS just lost a 2nd Titan (https://www.pandemic-legion.com/killboard/view_kill.php?id=298492)

Quote
    Xtreem > our orders after me taking a day off working and sitting in station for 10 hours is to JC out and evac our stuff later

    Rakaim > yeah if we get blue balls i'm done

    Celine Lyrus > jesus i fuckin hate atlas right now

    Von Seth > giving up without a fight is lame

    Von Seth > so i`m like moving my shit to empire

    Thorian Baalnorn > We been here 8 fucking hours plus had we of took the system earlier today we could of killed the reds as they trickled in instead of waiting for them all to mass up in system

    Rakaim > FUCK YOU ATLAS LEADERSHIP FUCK YOU AND FUCK YOUR FUCKING MOTHERS TOOO

    Naicinh > this shit gonna kill us not PL

    DUSKULL > end of the day if you carevears had stepped up a week ago we wouldnt be in this shit. dont start calling the leadership now when youve done fuck all to help the sitaution

Bye Bye ATLAS. Though I suspect Bobby Atlas will survive to fight another day.


Title: Re: War
Post by: Stabs on August 20, 2010, 11:18:03 AM
I don't understand why players in games don't fight to the bitter end in these situations.

What is the point of running to Empire? Big space fights, even if stacked against you should be the pinnacle of Eve. It's like you spend three years getting to the point you can make a real difference in an important battle then all the time after that avoiding said battle.

Would Bobby Atlas not find it easier to rebuild if everyone had a spirited rousing defence that they remembered with affection while grinding level 4s in high sec?

Maybe it's a game mechanic thing. Maybe it is just tedious frustrating and dull to get wiped out by superior numbers in Eve. I would have thought though there were fun things to do to mess around with an invading force if you were simply looking to have an enjoyable time.


Title: Re: War
Post by: Sparky on August 20, 2010, 01:48:34 PM
Most 0.0 players are there primarily to fatten their wallets and pad their killboards with easy kills.  They'll PVP but only when it's easy ganks.  The game encourages that behaviour with hellishly boring isk and logistics grinds unless you're lucky or clever.  The risk takers who'll fight outnumbered or to a bitter end are a rare breed.


Title: Re: War
Post by: Simond on August 20, 2010, 01:49:40 PM
Russian FCs sound scary. :grin:
I'd imagine that's why CCP used them in the Dominion trailer.


Title: Re: War
Post by: Slayerik on August 20, 2010, 01:59:40 PM
Romanian's are pretty scary too, always yelling and cussing in broken English. Sith Bandon, one of Eve's top killers of all time, scared the fuck out of me. I knew I did well when I wasn't berated or called a "fackin' ee-dee-eat" by the end of an op. Sure got you to learn quick and try to follow orders, even when you couldn't understand wtf he was saying half the time.


Title: Re: War
Post by: setar on August 20, 2010, 03:48:55 PM
That's why I loved the -A- of old. Everyone would go out of their way to make sure they'd not get yelled at, but even if you did it was never personal and usually absolutely warranted.


Title: Re: War
Post by: Kageru on August 20, 2010, 06:24:21 PM

That said Atlas are facing a fairly terrifying force that pushes the boundaries of game balance. Fighting to the end is good when you can at least start grinding the enemy down. But when it's just going to result in a couple of seconds of a super-carrier remote repping after the massed titans have one shot any ships that represent a serious threat you've got to be wondering if that's much better for Morale.

The real loss has to have been strategic. Sacrificing the initiative, morale, allowing your fleet to be camped in station and not having sufficient allies to mount a realistic challenge means the battle was probably already decided regardless of what the fleet did.


Title: Re: War
Post by: Fordel on August 20, 2010, 06:36:09 PM
Most 0.0 players are there primarily to fatten their wallets and pad their killboards with easy kills.  They'll PVP but only when it's easy ganks.  The game encourages that behaviour with hellishly boring isk and logistics grinds unless you're lucky or clever.  The risk takers who'll fight outnumbered or to a bitter end are a rare breed.


IE: Most people don't actually want 'good fights'.  :grin:


Title: Re: War
Post by: Gets on August 20, 2010, 07:44:04 PM
Quote
From: Bobby Atlas
To: Atlas Alliance [ATLAS]
I will keep this short and sweet.

First of all shit happens, anyone who has been in ATLAS for awhile accepts that, especially those still with us from drone times. We have been through this mess before but this time is different, we have more options at our disposal and one of those many options includes relocating to other ATLAS owned space.

That said, the orders are simple, at the moment we are relocating too <REDACTED>, <REDACTED> are the ideal locations. If you want you can put 1 or 2 pvp ships into 77s but I would recommend you put those in omist instead.

The last 5 weeks of conflict has had its moments of up and downs, we have held our own very well this long in our forward regions, many expected these regions to fold weeks ago and it is a statement too ATLAS consistent participation and determination that we held this long.

Understand this is not an issue of allies or similar, our allies have and continue to show up when we request it but insmother and southern detorid is not exactly a short trip for our allies. Our allies have committed to continued support for us and with us relocating much closer to them / behind allied regions, there participation and involvement will only increase and become more prompt.

As for our titan losses on Thursday, two of them, there is little I can say to those situations. Shit happens really, I have made arrangements so both titans receive the ATLAS standard 30bn reimbursement for titan losses and one of the two titan losses is already replace with an alliance titan that was collecting dust. Just as with nipild titan loss, you will see those pilots back in shiny new toys sooner rather than later. We take care of our own, nothing will change that.

Keep your head on straight, scout your jump routes, help corp and alliance mates relocate and stock markets where appropriate in omist. This is not game over, we faught and bled for the space we took, for the space we've lost and we will do so again to retake it.

~Bobby

Minor correction there, Bobbeh. You took the space first and are now doing the bleeding part.


Title: Re: War
Post by: Phred on August 21, 2010, 08:04:55 AM
Say what you will about Bobby, he still seems like a decent leader, who should have little trouble holding his alliance together despite crushing defeats like this. Or am I just falling for his spin control?



Title: Re: War
Post by: Stabs on August 21, 2010, 02:54:13 PM
Not at all, I was thinking that his message was the perfect answer to my question about fighting to the bitter end. Coming up with a tough road with a positive aim is much better than fighting to the last and I also thought the bit about titan losses was rather classy.


Title: Re: War
Post by: Phildo on August 23, 2010, 02:23:55 PM
Against ALL Authorities has been losing a great any corporations in the wake of the resignation of Manfred Sideous.  The latest on the rumor mill is BDCI, per this mail that was posted on Kugutsumen.

Quote
Best of Luck!
Apologies for length, but there's simply no easy way to say all this.

After nearly two years of flying with AAA, we have made the very hard decision to move on. When BDCI first approached AAA to discuss the possibilities of joining this alliance, it was with not a small amount of caution. AAA had, in the past, been some of our fiercest enemies and was our one true nemesis. We'd fought wars with AAA, been invaded and hot dropped, and we'd suffered our first - supercap and titan losses against AAA.

Still, AAA was an alliance we had a great deal of respect for and, as it turned out, so did they for us. Our talks to request a trial were successful and when Evil Thug launched a grand campaign against Goonswarm, we were proudly flying side by side with our brothers and sisters in AAA. In the next several months, BDCI and AAA pilots grew to trust each other and it was not long before BDCI was made official members of the alliance.

Having been one of several people to shepherd this effort, I couldn't have been prouder to finally wear the alliance tags. BDCI made a decision to join AAA, we made this our goal, and we set ourselves to accomplish this goal. The entire corporation made this our job, and we all pulled through to succeed in our task. I can never thank Thug enough for those first few chats between long time enemies that eventually led us here. It's always fun when you find out what was going on from the other side.

Since joining, we pushed hard against Goonswarm in some of the fiercest fighting seen in EVE. We helped take Querious and Delve, we helped take Providence, we struck against the NC homeland, and when NC struck back, we bled for our alliance. We've taken some of our heaviest losses and scored some of our best victories alongside this alliance, and we've done it with pride.

Body Count Inc. came from a mercenary culture. We forged our corporation by taking on contracts and completing them not only to the best of our abilities but often to surpass the highest expectations of our clients. This molded us into a tightly knit family that is extremely goal focused. Give us a task, a mission, and we will do it with laser precision. Without that focus, we start to wither and die.

When Mercenary Coalition fell, we faltered. We lost our edge, our focus and our drive. We spent the next few months trying to find ourselves as a corporation again, and it wasn't until we joined our most feared adversaries that we were able to fully rebuild and reestablish ourselves as the corporation that we once were. As a result, Body Count is a much stronger corporation today than it was in a very long time.

But, and there's always a but in these things, AAA today is not the AAA that we once joined. All corporations and alliances change, this is inevitable. I refer you to DanMck's post where he points out several things that have changed within AAA. He makes several very good points in his post, and it is a worthwhile read as BDCI shares many of the same points of view. He does, however, miss a few very important points. One of the most important of these points is Culture. Specifically, corporation and alliance culture.

As I mentioned above, BDCI is a corporation which is very much family and goal focused. We take good care of our pilots, and we work toward common goals. The US Marine concept of "Never leave anyone behind" isn't far from what we have, and if you've ever been in any kind of military organization, you'll know what I mean. We thrive on information flow, lolcats and organization.

There are other cultures in this game that are just as successful, some of which succeed despite all common sense, being little more than a disorganized rabble with a few tireless shepherds at the top. Others are elite organizations that have little tolerance for error and have success rates beyond belief. These cultures are as diverse as they are plentiful, yet all of them share one common element - they work at their very best when mated with like minds that complement them and drive them to greater heights.

Our corporation still remains true to our corporate culture, but the one of AAA has slowly changed. Our corporation is still as strong as it was, maybe even more so, but our culture is no longer one that matches that of AAA. Therefore we have decided to go our separate ways. It has not been an easy decision to make, nor one that was taken quickly, but one that we feel is right for our corporation and the alliance as a whole.

We've made a lot of friends in this alliance, and we've had a lot of fun. We thank you all immensely for letting us fly with you and we're very proud to have worn the tags. It's not an easy farewell, but one that one that is made with few regrets.

To all of Against ALL Authorities, the best of luck from Body Count Inc!

Fly safe and see you in space! o/

IF u need more pr0n u just mail me and I will send some will stop spamming coz this spamming is stupid. ALSO X-7 is fun place to live I like it see positive comment here DAN

Be sure to say hi to us when you move into X-7, setar!


Title: Re: War
Post by: Endie on August 23, 2010, 04:32:19 PM
Although BDCI have had a number of approaches over the last few days (including one non-goon who suggested that they join us!) Seleene is apparently keen to try building something frm the ground up again. Which also sounds like us  :rimshot:

Seriously, I think that this is the wrong time in Eve to try that appraoch, but it's a cool enough idea, at least.


Title: Re: War
Post by: setar on August 23, 2010, 04:35:53 PM
Not a rumour, we have left (as has PUN). Post-ET -A- is unfortunately not the same as before, it's been missing that special russian determination for quite a while. And Manfred had the hardest time trying to achieve anything while being stonewalled on one side by many veterans, and trying to micro-manage all aspects on the other.

I feel bad for the remaining good folks as -A- has been a terrific home to BDCI when the corp was as good as dead, and it's been lots of fun for quite a while. Time to move on, though.


Title: Re: War
Post by: setar on August 23, 2010, 04:37:08 PM
Seriously, I think that this is the wrong time in Eve to try that appraoch, but it's a cool enough idea, at least.

Yep, agree, but nothing wrong with giving it a try again. Can't get much worse than Requiem, now can it :) ?


Title: Re: War
Post by: Endie on August 23, 2010, 04:40:44 PM
Seriously, I think that this is the wrong time in Eve to try that appraoch, but it's a cool enough idea, at least.

Yep, agree, but nothing wrong with giving it a try again. Can't get much worse than Requiem, now can it :) ?


Funnily enough, Requiem was something I was thinking of, especially with R A free at the moment, too.

Seriously, if you want to build a supercap-heavy force from the ground up, come to Goons on a consulting role.  We have nine supercap producers, the ability and money to churn them out non-stop for ages, and little experience in using them.


Title: Re: War
Post by: Comstar on August 23, 2010, 05:24:20 PM
Random Prediction: they join PL who are the new MC.


Title: Re: War
Post by: Endie on August 23, 2010, 05:27:40 PM
Random Prediction: they join PL who are the new MC.

This seems pretty likely, at least if the cultural differences weren't a factor.


Title: Re: War
Post by: Kageru on August 23, 2010, 06:18:08 PM

I wonder if it will follow the normal PvP arc of the strongest players gravitating towards the dominant power (PL if you have a capital ship I'd guess) so they can use their expensive toys and pwn. One of the protections against that was investment in space and needing huge numbers of pilots to defend that space. A non-spaceholding alliance that can field a critical mass of capital ships / high SP pilots sort of breaks that paradigm though.

Or maybe they just looked over at Atlas and realised they were next :)


Title: Re: War
Post by: setar on August 23, 2010, 06:35:25 PM
There are a number of corp cultures or playing styles not compatible with each other. R A and Co are effective, but the raging and cursing in TS motivates half of the playerbase and irritates the heck out of the other half. For example, I don't see Outbreak or BDCI form an alliance with Doom or R A. I'm certainly not saying one is better than the other, just that you shouldn't stick these personalities in the same room (or forum, for that matter) as they just have entirely too different expectations.



Title: Re: War
Post by: Kageru on August 23, 2010, 07:33:48 PM
Like NC + goon sharing teamspeak channels  :grin:

A couple of posters on Kugu suggestion IT is going to be staging something from empire space... Not sure what the strategic goal would be. Attack the NC in geminate, Attack the Russians to maybe distract some pressure off Atlas (doesn't look like that's going to save them though) or just join in kicking Atlas to the curb.

Quote
RKK X13 AND DICE where sent to uanzin
nexe and nvm where sent to hemin
logistics have been setup from delve to curse and gw

ill leave the rest for the ppl who knows best and think thay know where thier going to go off on one

so far non of you have a good spy

The info could be a feint of course... but I guess IT probably feels the need to show some muscle / convince people to log in fighting something somewhere.

Certainly interesting times ahead :)


Title: Re: War
Post by: Sir T on August 23, 2010, 08:24:28 PM
Pretty standard fare from IT. Make loud noises about staging movements, see who panics or seems weak and invade those people. Its basically a bad imitation of the WWE version of psyching out the opponent.

Sadly, nobody will panic at IT turning up at this stage.

Ahh well, whatever happens it will probably result in Shrike losing another few Titans.  :grin:

Although BDCI have had a number of approaches over the last few days (including one non-goon who suggested that they join us!) Seleene is apparently keen to try building something frm the ground up again. Which also sounds like us  :rimshot:

Seriously, I think that this is the wrong time in Eve to try that approach, but it's a cool enough idea, at least.

Is Seleene still active despite bieng a dev? Interesting. Agree its the wrong time though.


Title: Re: War
Post by: setar on August 23, 2010, 08:50:14 PM
Sel is in charge, yes, but no longer at CCP. He left months ago.


Title: Re: War
Post by: Sparky on August 24, 2010, 10:25:46 AM
If I had a monocle and BDCI joined PL it'd be popped out on the floor in surprise


Title: Re: War
Post by: tgr on August 25, 2010, 01:52:21 AM
holy fuck is that guy legit :awesome_for_real:

So much for that.


Title: Re: War
Post by: Phildo on August 25, 2010, 01:58:06 AM
Now that he has two posts, I'd say he meets our recruiting standards.  We'll put him to work ratting 23/7 in Venal.

What tgr said.


Title: Re: War
Post by: rand on August 25, 2010, 08:39:07 AM
Random Prediction: they join PL who are the new MC.

hell no fuck Seleene


Title: Re: War
Post by: Kageru on August 29, 2010, 06:05:57 PM

Atlas Alliance pretty much melts down in the face of PL / White Noise / Red Alliance / XiX and their borderline game-breaking super cap fleet. In order to save personal, corp and super-capitals in construction they agree to the following terms of surrender:

Quote
STANDINGS:
- xix/RA/WN will call back PL
- Atlas will get blue standing to all above to one day after last Titan is built.
- This standing involves docking rights in all former Atlas station
- The standing will remain for the days it take to build all supercaps + one day.
- Atlas will reset their former ally AAA a week after deal is set.

TRIBUTES:
- Atlas will give xix/RA/WN a tribute of 2 Erebus and 3 Nyx
- The first and the last Erebus that finish will be handover when ready.
- The Nyx's will be handover when ready.

COLLATERAL:
- xix/RA/WN will give Chribba 200B as collateral until deal is complete.
- If deal is broken this isk goes to Atlas Holdings.
- When deal is furfilled Atlas will also kill their alliance name and xix/RA/WN get their collateral back.

AAA responds with sympathy by camping their evacuation path.

It is certainly "Interesting times" but I hope CCP are a bit worried. The number of 0.0 alliance that are hollow shells, the critical mass of super caps and the improbability of a new alliance being able to get involved in the 0.0 game as anything other than a renter puts their grand strategic game on shaky ground. And controlling mudflation is pretty difficult without aggravating their existing playerbase.

The agreement doesn't really say what will happen to the space, which will be interesting to watch. As will whether PL takes space or remains mercenary (and who can afford / would pay other than the russian bloc?). If the latter they'll need another contract as much to keep their pilots occupied as for the resources.



Title: Re: War
Post by: ajax34i on August 29, 2010, 06:42:53 PM
Chribba should choose now as the perfect time to take their money and run ;-).


Title: Re: War
Post by: Kageru on August 29, 2010, 07:18:52 PM

600 GTC's... it really is an awful lot of money both in-game and RL.

Some other random guy wrote words (http://www.tentonhammer.com/node/88467) on the subject.


Title: Re: War
Post by: setar on August 29, 2010, 08:41:52 PM
Random Prediction: they join PL who are the new MC.

hell no fuck Seleene

While it's certainly crossed everyone's mind all parties agreed that the corporate cultures are a bit, uh, too different...


Title: Re: War
Post by: Fordel on August 31, 2010, 02:55:18 PM
Chribba should choose now as the perfect time to take their money and run ;-).


Chribba probably has way more then that already.

http://wiki.eveonline.com/en/wiki/Chribba


 :heart: The Veldnaught


Title: Re: War
Post by: Kageru on August 31, 2010, 05:45:58 PM

... you really have to admire the excessive nature of that.


Title: Re: War
Post by: koro on August 31, 2010, 08:33:56 PM
Quote
Top Contributors For This Page

    * Chribba [29]
    * Daquaris [4]
    * Julius Rigel [2]
    * T'Amber [2]
    * Ekil Ix [2]
    * Das Hoff [2]
    * CaptainSeafort [2]
    * Forceflow [2]
    * ISD Erilus Nex [1]
    * ISD Crystal Carbonide [1]


Title: Re: War
Post by: Stabs on September 02, 2010, 11:27:45 AM
I think he mentioned the other day he has fifty something accounts.


Title: Re: War
Post by: Sir T on September 02, 2010, 02:25:03 PM
In News:

Atlas is collapsing. Bobby Atlas returns from His suspiciously well timed holiday, rages that he would NEVER had made a deal like that (despite him leaving before it would have been necessary), claims he cares about the common member and so HE IS GOING TO DISBAND THE ALLIANCE!!... and then logs off when he realizes his roles have been yanked. Atlas > BOB (and to a lesser extent Goons)

The full chatlog is HERE (http://www.kugutsumen.com/showthread.php?6753-%EF%BB%BF-2010.08.27-18-38-26-Bobby-Atlas-gt-are-you-fuckin-joking)

But here is is spoilered for posterity..,


IT have gathered up their pets (who it must be remembered pay 15 billion a month for the privilege of being used as cannon fodder) and thrown then at Evoke and cry havoc, possibly counting on the NC et all to take advantage and pile on top of Evoke, which IT can then take credit for destroying. Considering ITs numbers advantage, the huge experience of ITs FCs and the general advantage of their... oh who am I kidding. Evoke are slapping them around the face while the universe laughs.


Title: Re: War
Post by: Fordel on September 02, 2010, 03:11:50 PM
You failed at spoiler tags!  :grin:


Title: Re: War
Post by: Sir T on September 02, 2010, 03:31:00 PM
Ok I missed out on one "/" Sue me


Title: Re: War
Post by: Stabs on September 02, 2010, 03:51:27 PM
It's often a problem. If you have a strong decisive leader the secondary roles tend to fill with weak characters. It certainly seems like good fodder for the people who write their PhD theses on gaming guild management. It is such an extreme case of a large organisation revolving completely around one person.


Title: Re: War
Post by: TheDreamr on September 03, 2010, 02:10:51 PM
Just been told atlas has been reset after the first of their super-carriers under-construction was "borrowed" as soon as it came out of the oven.

ps. Anything interesting happen when hydra reloaded (http://evemaps.dotlan.net/alliance/HYDRA_RELOADED) was disbanded?  Can't find anything myself other than a guy who likes the sound of his own voice far too much.


Title: Re: War
Post by: Sir T on September 03, 2010, 07:03:28 PM
From kugu

Quote
Shadoo said:
And, as I suspected, at the end even the ATLAS leadership was too eager for their own wallets and everyone stole what wasn't bolted down and disapeared like Bobby :D

ATLAS defaulted on the agreement since first few supercaps mysteriously have disapeared :P. This is some wonderful, wonderful aftershow!

Quote
Aurora148 said:
after complaints from both sides Chribba has decided that the terms of the deal were too vague to work with and so has refunded the deposit isk.

deal is off bros, and the Russians haven't received any supercaps yet.

At least the deal let some grunts get their shit out.


Title: Re: War
Post by: Kageru on September 07, 2010, 10:02:50 PM

Eve politics never disappoints. "Butter Dog" associated with Damu'Khonde in providence trolled PL on the forums so PL trolled them in the game. Leading to some sadly imbalanced fights like this one (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2010-09-07%2015:56:00&end_time=2010-09-07%2019:27:00&system=KBP7-G) with 153:9 losses. Though I'd not be surprised if the whole forum war is either to keep their pilots amused or as an opening gambit towards an offensive against -A- since this removes a potential source of allies / interference.


Title: Re: War
Post by: tgr on September 08, 2010, 01:16:52 AM
Aww, poor bitter dog. :awesome_for_real:


Title: Re: War
Post by: Trigona on September 08, 2010, 04:03:31 AM
Or as he is sometimes known...Bitter Dick.  BD is hated on the forums which surprises me as his posts don't seem that bad, but it's a good example of why many alliances don't allow members to post.  It can lead to alliance destruction if you shit the wrong people.


Title: Re: War
Post by: Pezzle on September 08, 2010, 06:22:54 AM
BD has been playing his terrible posting game for years.  What he is doing now is more or less what he has always done.  Maybe he thinks he is controlling their game?  Why anyone would let him keep posting is beyond me. 


Title: Re: War
Post by: Endie on September 08, 2010, 02:05:59 PM
Butter Dog is  not the worst poster in Eve, but he is in the bottom five.  He posted about how PL couldn't beat anyone who wasn't already dying so PL decided that was as good a casus belli as any.


Title: Re: War
Post by: Pezzle on September 08, 2010, 03:25:11 PM
My memory might be faulty but I seem to remember BD running his mouth about ISS(N) before they got melted.  Perhaps I am mistaken, I know he was loathed though.


Title: Re: War
Post by: Sparky on September 09, 2010, 05:50:30 PM
Oh man if I don't get to unironically use the term "triple shit" quite shortly there might be hell to pay.  Kugu.com is flaky as shit lately  :heartbreak:


Title: Re: War
Post by: Phildo on September 09, 2010, 07:04:41 PM
Are they getting DDOSed again?  Kugu must have pissed someone off recently.  And where am I going to hear all about how Di-Tron Heavy Industries left Atlas to join Brick Squad?

And then there's this:

http://evemaps.dotlan.net/alliance/Mercenary_Coalition/corporations

What will become of Daisho?


Title: Re: War
Post by: Phred on September 09, 2010, 10:05:34 PM
Are they getting DDOSed again?  Kugu must have pissed someone off recently.  And where am I going to hear all about how Di-Tron Heavy Industries left Atlas to join Brick Squad?

I'm not so sure it's being ddos'd as the https trick isn't working and that trick always works with goonfleet and kugu, unless the crooks have figured out to flood both ports. I'm not sure how much part the encryption plays in the protection but if it figures largely there'd be no way to ddos a site using https urls. Kugu never fixed his site to work after the last ddos though after his upgrade so it would be a bunch of work to make https work there again I'd guess..



Title: Re: War
Post by: Gets on September 10, 2010, 02:05:59 PM
Quote from: Propagandas
200 INIT/PL caps are currently sieging 16 AAA csaas in a single system.
We are doing it because rumour has it Butter Dog is joining AAA.
Edit; Butters corp just joined Dead terrorists, seems we invaded the wrong alliance :cripes:

http://www.kugutsumen.com/showthread.php?6777-Catch-Tenerifis-Immensea


Title: Re: War
Post by: Kitsune on September 10, 2010, 02:35:21 PM
Only in Eve would you see a huge war sparked off over ruining one douche.  It only adds to the funny that PL apparently withdrew when they found out that he wasn't actually in AAA.  Can you just imagine the current discussion going on in the Dead Terrorists directorate?


Title: Re: War
Post by: Sparky on September 10, 2010, 03:22:12 PM
Pretty sure the withdrawing thing is a troll but we'll see.


Title: Re: War
Post by: Sir T on September 10, 2010, 07:30:48 PM
I have a feeling Bitter Dog will very shortly be enjoying the company of the newbie corp as no-on e in eve will have him. I'm sure the Dead Terrorists will be really happy to have an excuse to boot him out.

Someone should shop a pic of the tv show "Dog the bounty hunter" with "Dog the mouthy hunted"


Title: Re: War
Post by: Kageru on September 10, 2010, 11:00:05 PM

It's just as likely it will be a cover for them pushing over the swaying -A-. They put the CSAA's into reinforced and the test will be if they come back to kill them. They've got a fairly massive momentum and material advantage at the moment and they've got to be tempted to us it.


Title: Re: War
Post by: Kageru on September 11, 2010, 05:07:59 AM

PL also have to maintain the massive morale boost they gained from smashing Atlas apart. That's done by giving their pilots lots of nice killing without taking the sort of losses that would blunt their momentum. So throttling -A-'s production of supercaps gives them both good fights, easy kills and maintains their advantage. The don't want to hold the space but they don't want anyone else fielding massive super-cap blobs either.

For the sake of the game it would be good if they lost some serious resources in this, but I can easily see that not happening.


Title: Re: War
Post by: setar on September 11, 2010, 09:29:23 AM
Why would they stop? There's nobody in -A- who would organize any resistance, and there's a *lot* more systems with CSAA's. So far they've only hit a single corp.


Title: Re: War
Post by: Kageru on September 11, 2010, 10:13:39 PM
You have to admire that Blaster Worm post. He's pretty much managed to give PL/Init more reason to kill him and burnt about the only possible meaningful ally he might have.

That said I do hope IT are building a lot of super-capitals and have the people to fly them. If a super-cap fleet saunters into your home system they're not likely to be bothered by a battleship fleet. Though that would probably have been cut apart by AHACs / bombers well before that time.


Title: Re: War
Post by: Endie on September 12, 2010, 03:29:11 AM
Sorry to be such a tease, and not terribly important, in most respects, but there's a couple of "oh... heh"-type individual personel-level things coming up in the alliance.

In the meantime, we've been focussing on integrating a tighter bloc of alliances around our comms, working with WI (who also have excellent IT infrastructure people), Test and the DC to fashion something a bit less unwieldy than the NC with whom to Do Stuff.  One advantage is that a very substantial number of active supercaps are shaping up, here.


Title: Re: War
Post by: Comstar on September 12, 2010, 04:29:40 AM
I'm not sure what's going on, but Ev0ke seem to be invading the NC. They've deployed POS's in Pure Blind and regularly rep it with 2 Supercarriers, 5 carriers and 10 support (someone needs to Hotdrop them). They are also attacking the Pure Blind Jump bridges.

Also, Molle, now is your time to backstab AAA. Do it, do it now.



Title: Re: War
Post by: tgr on September 12, 2010, 06:27:07 AM
And apparently they're doing just that. HED apparently just got SBUed.


Title: Re: War
Post by: Sparky on September 12, 2010, 06:47:47 AM
Heh, short of a miracle AAA is done.  Don't think many will be sad to see them go.  Interesting times down south.


Title: Re: War
Post by: setar on September 12, 2010, 07:00:20 AM
Bit of a shame. I was still hoping ET and some of the old crew would come back for one more round; the game did benefit from some of the 'evil russian' style policies and campaigns.


Title: Re: War
Post by: Sir T on September 12, 2010, 08:57:28 AM
Whats your take on what happened to AAA, Setar?


Title: Re: War
Post by: setar on September 12, 2010, 12:19:05 PM
Same what happened in a lot of other 'old' alliances. Lack of interest, burnout, and general lack of interest. Even when ET was still around -A- was struggling, but with him gone there was nobody left to keep the Russian folks in the loop and actively engaged (hence White Noise, Darkside and Co). Any attempts to reform was blocked by the (non-playing) old guard, and how well diplomacy works, internally or externally, is aptly demonstrated by Kir Laeda and Blaster Worm right now.

There are tons of other reasons. With some leadership folks having alts in WN and PL to ensure a continuation of ISK farming I'm sure RMT issues also played a significant role in what could and couldn't be done.



Title: Re: War
Post by: tgr on September 12, 2010, 01:56:51 PM
Molle forum porn:
http://www.kugutsumen.com/showthread.php?6777-Catch-Tenerifis-Immensea&p=114481&viewfull=1#post114481

Quote
Kir Laeda13:39
ok, can we talk about reestablishing our relations?
Molle13:40
What would we stand to gain from that?
Kir Laeda13:41
What is it that u would like to gain? And this whole WN stuff will not stop after they siege us.
Molle13:42
WN doesnt worry me whatsoever
Kir Laeda13:42
we can start with helping protecting each others motherland
Molle13:42
we have three choices
1) Do nothing
2) Ally up with WN
3) Ally up with AAA
right now im standing firmly at 1
Molle13:43
And protecting each others motherland is protecting yours, ours is not in danger from anyone
The bit I bolded sounds like something just begging to be contradicted.


Title: Re: War
Post by: Comstar on September 12, 2010, 04:04:23 PM
Krugs's up and down all the time- Alternate thread (http://justpaste.it/4bv). It's like reading a discussion between the Polish Foreign Minister and Molotov while the Panzers are headed to Warsaw.


Title: Re: War
Post by: Kageru on September 12, 2010, 05:28:55 PM

Strategically it is a brilliant move on IT's part though. Having used the silly buggers stuff in cloud ring to start waking up the alliance he takes the initiative and puts PL in a relatively tough situation. Since they're not defending their own territory there are less ways to force IT into disadvantaged fights, it removes PL's support since Init is blue to IT, they are fighting in hostile territory (vaguely) and provides a chance to slow PL's morale and momentum. In theory if they can make it costly for PL then even, even if PL comes out on top, the weaker industrial base of PL should mean they feel the losses more. Though in practice I suspect their battle-chest is pretty huge. Either way a much better battleground for IT.



Title: Re: War
Post by: Sir T on September 12, 2010, 06:21:37 PM
I'm not sure where you are getting the "putting PL in a tough position" bit. Mollie did fuck all to get PL to attack AAA. That convo (as far as I can tell) is someone from AAA trying to get IT to intervene. We've had PL vs IT quote recently and it was a load of IT Supercapital wrecks. I don't see what PL taking AAA space (if they bother) is going to do to change that. PL can stage from Aradia and raid anywhere in Delve in any case.

Mollies actions are more like Hitler thinking occupying Poland is going to break the Russian advance in WW2.

The real defense IT have is that Delve is a royal pain in the arse to occupy AND the fact is its not very valuable strategically. Uniquely, there is no space behind it to make it worth going through to gain access to that real estate, whereas space in the east has been expanding for years.


Title: Re: War
Post by: Phildo on September 12, 2010, 06:25:55 PM
I'm personally more concerned about PL and IT stepping on each others' toes and not getting the job done.


Title: Re: War
Post by: Kageru on September 12, 2010, 06:39:54 PM
I never suggested Molle did anything to mobilize PL, nor did I suggest PL is going to be taking -A- space or can't find stations to stage from (though it might limit their ability to use super capitals).

PL has always had the mobility gained from not being interested in holding space or being forced into defensive fights. As long as IT is fighting in -A- territory they share that advantage and have removed PL's allies leaving them possibly over extended. Even if IT don't win much better to try and whittle PL down a bit in Catch than wait in Delve and allow them another morale and material boosting walk-over.

-A- are pretty irrelevant. They're almost certainly done between IT, Init and PL wandering their space.


Title: Re: War
Post by: Kovacs on September 12, 2010, 07:07:23 PM
Is it possible that we should be giving Init. credit for some sort of Machiavellian coup to get both PL and BOB to blue up against -A- or just right time right enemy?


Title: Re: War
Post by: Kageru on September 12, 2010, 07:40:26 PM

I doubt it. It's all about morale and momentum. PL wants to continue the killing they've been enjoying and IT wants to slow them down and make them a bit more cautious. -A- was just in the middle and really vulnerable.
 


Title: Re: War
Post by: Sir T on September 12, 2010, 08:37:16 PM
I doubt this is strategically anything more than a land grab by IT, and I VERY much doubt they have any intention of going anywhere near PL if they can help it.


Title: Re: War
Post by: Kageru on September 12, 2010, 09:07:46 PM
The IT and PL AHAC gangs have already been shooting each other (https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2010-09-12%2017:12:00&end_time=2010-09-12%2017:21:00&system=V-3YG7). Probably the first time in a while PL has bled a little (10+ T3 cruisers, all but 1 logistic and some number of zealots).

Quote
wait we lost 45 people? how? - Mr Rivers.


Title: Re: War
Post by: Sir T on September 12, 2010, 09:53:47 PM
You sure you have the right battlererport there? I'm trying not to be a prick but that battlereport does not bear out that description at all, and I did look around the Pandemic killboard and I'm not seeing 10+ strategic cruisers dead either (5 died in that battle and I think I saw another one somewhere)

Fairly significant losses isk wise, either way.


Title: Re: War
Post by: Kageru on September 12, 2010, 10:02:54 PM
There were about 7 separate engagements and 4 fleets on field. You can piece all the kill-board reports together if you like but since the loss quote is from a PL battle report I can't see why they'd exaggerate their losses.

Quote
We pull off, killing some dudes while starting to lose zealot or two. We kill most of their tackle, but at this stage are 10+ ahacs down, having killed 5-7 only in draeks/etc bc. So I call align and save what we had left with 1 guardian left alive. Naturally remaining T3 is tackled along with few HAC. I rage some more at our br0ski Noobjuice and we retreat to few jumps off and logoff for a break after 8h pew-pew op.

Massive fun, got too cocky in the end and lost our T3 fleet (like 10+) and took a bit of anal penetration. But the cock was starting to be too sore anyway for frontal assault, so nobody really minds.

They do mention 10 of the losses being "cyno cheetahs" and lag having a part to play in their losses. It is probably only a tiny tiny dent in PL's resources but it reduces momentum a little and no doubt encourages IT (even though I'm sure they lost more).

The other interesting question is where are the supercaps? In theory everyone has some but none of them have a really safe staging ground. It will be interesting to see what part they have to play. Barring -A- breaking out their own, if they haven't been sold, I could see the fight staying at the AHAC level since neither IT or PL want to lose supercaps in this.


 


Title: Re: War
Post by: Sir T on September 12, 2010, 10:16:41 PM
I just cross checked all the PL losses going down the list. All I see is 7 T3 losses in catch, 2 to -A-. *Shrug* Its just a minor thing really, and maybe not all the losses are up yet.

{edit} Hah, reading that I can see why he was exaggerating. He was saying he lost 10+ of their T3 fleet, not 10+ T3 cruisers, which is accurate. Ok, Nit picky brain is now satisfied  :grin:


Title: Re: War
Post by: Yoru on September 13, 2010, 05:59:32 PM
Revisionist history slapfight split off and syndicated. Stop eating into my Recettear time, dudes!  :drillf:


Title: Re: War
Post by: Phildo on September 13, 2010, 06:14:37 PM
Reposting Molle's initial response to Blaster Worm's CAOD thread:

Quote from: Molle
Excuse me?

Are you trying to give me bad conscience that we are NOT supporting you, after YOU reset us, and basically left us no choice but to leave the north?

And you have the stomache to go public claiming the same?


Title: Re: War
Post by: Gets on September 13, 2010, 09:45:35 PM
VIDYA is joining TEST. The North now has the most annoying trolling power in the known universe.


Title: Re: War
Post by: Comstar on September 14, 2010, 05:02:45 AM
Who are they and how do they control such power?


Title: Re: War
Post by: rand on September 14, 2010, 10:02:56 AM
why was that last post moved to the den?


Title: Re: War
Post by: 5150 on September 14, 2010, 11:01:27 AM
Or as he is sometimes known...Bitter Dick.  BD is hated on the forums which surprises me as his posts don't seem that bad, but it's a good example of why many alliances don't allow members to post.  It can lead to alliance destruction if you shit the wrong people.

It's been a few years but I just remember his voice was quite annoying on Teamspeak!


Title: Re: War
Post by: Endie on September 14, 2010, 02:38:39 PM
why was that last post moved to the den?

Splash damage from the Himo altercation?  I dunno.  There were some other, perfectly good posts (like Phildo's Molle quote) cut for some reason, too.

To (not) answer the question you asked in it, our next target will be announced on Friday, and I'm not allowed to steal the Mittani's thunder by leaking it.  One thing I can say is that for at least some of the ops it will involve us learning armour doctrines and getting gutted several times, much as happened to PL when they did it, but far, far worse.  I have my fleet stabber ready for the executioner's axe.

(Also, a slightly lighter touch on modding in here could be balanced by removing the spammer from the stickied thread)


Title: Re: War
Post by: Gets on September 15, 2010, 05:17:33 AM
I, too, am looking forward to finally stepping into the Afterburner Armortanking Age. And about time too, since while goons are flaming each other for having different opinions on CCP's account banning policy and in questioning the e-bushido of botting, with Russian GSF corps trying to find ways to destroy each other, B0rt members have resorted to smacktalking blues, such as 0WN alliance in their own Local. This announcement is a long time coming.

HAC V Zealot and Logi V Guardian shipped and ready   (http://www.ut.ee/~a73440/eve/toot.gif)


Title: Re: War
Post by: Endie on September 15, 2010, 05:43:11 AM
I'll be honest with you and say that while the AHAC gimmixk will be fun and all (because I love buying and refitting ships) I hope we do plenty of shieldfleet ops too, since it lets newbies use their drakes, the ECM people have fun in rooks and stuff, and me break out vultures and huginns.


Title: Re: War
Post by: Yoru on September 15, 2010, 07:18:30 AM
why was that last post moved to the den?

Because it was barely coherent Engrish and contributed nothing. Learn to type and you'll suddenly find I'm a lot more lenient.

The Sir T surgery was a bit less targeted, but I'd rather cut out everything and allow the useful tangents to re-emerge on their own. Posts that comment on a derail and then comment on something else relevant are unfortunate collateral damage. Phildo's Molle quote is a good example.

(Also, a slightly lighter touch on modding in here could be balanced by removing the spammer from the stickied thread)

Send me links to the (ir)relevant posts via PM. I'm willing to do this.


Title: Re: War
Post by: Gets on September 26, 2010, 11:59:29 AM
Quote
heh. AAA have run out of drakes for their fleets, so they're doing mass shuttle trips to empire to get drakes, and bringing them back. Like 100-200 dudes at once


Title: Re: War
Post by: Kageru on November 10, 2010, 10:01:27 PM
For those watching from the sidelines, my best summary... because even CCP's terrible SoV system can't stop empires butting head.

The huge space-empires Atlas and AAA proved to be empty vacuums and imploded with great speed. Atlas is truly dead, its corporations shrunk, disbanded or dispersed though AAA saved a great number of resources and pilots. Indeed they are now fighting alongside the southern russians to reclaim their space. Aided by the entities that took that space Init/CO2/DT being quite small relative to the space they hold. Indeed DT (Dead Terrorists) was either leaving or considering leaving the region and thus became hated by both sides and are now definitely on the way out.

IT is getting picked on for being terrible but a successful trap has probably taken the heat off and boosted their morale (plus killed 4-5 super-carriers).

The NC is attacking the Russians in a grinding sov war very reminiscent of the Russian front in winter. The two sides do deserve each other though as they're the only factions which still adore huge fleets of slow battleships. The war seems to have remained sub-capital. The Russians have recently hired Pandemic Legion to attack the rear of the NC in order to distract them, steal resources and blunt their assault and that rear is proving very soft indeed.

Super-capital proliferation continues at a rapid pace which has shrunk the significant SoV holders as low as three (http://www.tentonhammer.com/node/91158) power-blocs. If there is a major super-capital engagement expect the loser to quickly be on the defensive and likely lose their space. So naturally they're all being fairly careful (for example NC vs Russian fight remaining sub-capital).

Meanwhile CCP has decided that what the game really needs are randomly appearing public quests. Given this is meant to go live imminently but is not currently on the test server it should throw up some very interesting "emergent behaviour" where we get to see just how bad CCP are at game design and how MMO players (especially in a PvP game) will find a way to turn anything to their advantage.


Title: Re: War
Post by: Gets on December 03, 2010, 02:05:49 PM
http://www.killboard.it/?a=kill_related&kll_id=223538

That started off well for IT.


Title: Re: War
Post by: Trigona on December 04, 2010, 04:28:04 PM
The forces of eve have mustered into 3 major camps, the NC, the SC and the Drone Russians.  The big news on a strategic level is that -AAA- (Against All Authorities) and Stainwagon are making a move on Init, a major player in the SC - this has all the hallmarks of a massive new war and now the Deklein Coalition (good friends of the NC) are throwing their lot in with -AAA- and Stainwagon. 

In some ways it's a big call by the Deklein Coalition, as -AAA- famously betrayed the goons a few years ago, however leadership has changed and the goons hate IT.  -AAA- recently lost all their space but are now mounting a vigorous counterattack.  They probably would roll Init who took over their territory, but with IT deciding to commit its forces to assist Init, -AAA- and Stainwagon themselves need assistance.

Stay tuned to see how this unfolds.


Title: Re: War
Post by: Kageru on December 04, 2010, 06:00:54 PM

I don't think DC are really that committed to -AAA-. The goons were always going to be roaming fountain and killing IT and pets and made that clear with the "eye of terror" gimmick / convenience. IT being distracted and having to split its attention, as well as possibly not being able to pacify its eastern flank if we do distract them, is pure bonus.

Also interesting will be whether the Russian block considers the war with the NC to be over.


Title: Re: War
Post by: Comstar on December 23, 2010, 02:27:35 AM
Copied from Goonfleet.com. Current state of the war in Fountion.


T'was two nights before Christmas when all through Fountain
PNQY has fallen and tension is mountin'
the Blade. Baby titan in its CSAA with care
coathangers were straightened, pubbies beware!
Goons logging in fat asses in chairs
Goons logging in get the fuck out of bed
Rydis exclaimed, Its gotta be DEAD
I sprang to my keyboard, to cause fetal splatter
EVE: Online's important, Santa don't matter
Please Baby Jesus don't let the node crash
Who are we killing Blade. or Blast?
It really don't matter, my dilz they can blow
Armor shield ravens? v0v who knows
When what to my wondering eyes should appear
A sliver of structure OH GOD IT IS NEAR
Blade. CEO's titan so close yet so far
We'll blow that shit up with a Christmas har har


Title: Re: War
Post by: tgr on January 06, 2011, 02:26:07 PM
So Molle decided to start a major offensive against Fountain for the weekend, starting with reinforcing tons of shit right after DT today. We've just engaged them in PNQY, I've no real idea of numbers, but they had over 150bs.

This is the result of the first engagement:

(http://mindriot.as/pnqyrape.jpg)

Behold, a spacedong filled with clown corpses. <3

Waiting for round 2.


Title: Re: War
Post by: Oban on January 06, 2011, 02:45:15 PM
What do the colours mean?


Title: Re: War
Post by: tgr on January 06, 2011, 03:51:47 PM
Light blue is +5, dark blue is +10, light red is -5, dark red is -10. White is either our corp or (more likely) our alliance, yellow is just any other alliance than the observer itself is in.


Title: Re: War
Post by: eldaec on January 06, 2011, 04:15:27 PM
Light blue is +5, dark blue is +10, light red is -5, dark red is -10.

This is referring to the little boxes and crosses - which are other ships and drones respectively. The +/- numbers above are standings, so the blues are ships belonging to alliances, corporations, or pilots designated by the goonswarm Corps Diplomatique as  friendly. The reds are those designated hostile. Also, purple means they are in your fleet, green means in your corporation.


Quote
White is either our corp or (more likely) our alliance, yellow is just any other alliance than the observer itself is in.

These are the triangles, which represent wrecks.


Title: Re: War
Post by: tgr on January 07, 2011, 01:30:27 AM
Eldaec: Yeah, thanks for that clarification, I forgot that wouldn't be obvious. :why_so_serious:

Tentative end result of that fight:

http://eve-kill.net/?a=kill_related&kll_id=8464914

While the numbers are impressive enough in and of themselves, they do not tell the whole story. Yes, they were soundly defeated, and yes, their supers pulled out before the final few skirmishes (IT and pets were safe inside the POS, yet they warped out to try to do ... something, I don't know what), but that doesn't tell as much of a story as this does:

(http://mindriot.as/targetcallingbynameisid.png)

I knew there were indications they were just strictly going a-z, but they're really adhering to this doctrine even to the extent of having to swap ammo because you go from close to long to close range? And this isn't obvious to them as a bad thing? That's much more telling than the killboard stats ever will be when seen by themselves, and for their sake I hope they fix that or they'll see their "big weekend push" end up as a puff of smoke.

Although I wouldn't mind it if they kept up doing what they're doing. Erect space-dongs for everyone.


Title: Re: War
Post by: Kitsune on January 07, 2011, 01:44:22 AM
It may not even matter if they try to adopt a new system at this point.  Anyone working for them with half a brain couldn't have any sort of confidence in FCs who are that blisteringly stupid and are earning such consistent and dramatic losses.  If it takes that long for the higher-ups to think "oh hey, this isn't really working out, is it?", then those people probably shouldn't be in charge to begin with.


Title: Re: War
Post by: tgr on January 07, 2011, 01:50:19 AM
True. However, it's going to be interesting to see what happens after today's fight, since it's apparently going to be overseen by SirMolle. I'm betting on there not being that much of a difference, as I would've expected this sort of horrible tactics to have been vetted out by ~omnipotence itself~ prior to going into battle in the first place, but time will tell.


Title: Re: War
Post by: MahrinSkel on January 07, 2011, 02:18:18 AM
Looks like Molle doesn't have anyone he trusts to be competent anymore.  By that, I mean he's deliberately using incompetent FC's so nobody gains the power base to threaten him.

--Dave


Title: Re: War
Post by: Surlyboi on January 07, 2011, 02:39:35 AM
That's how all space dictators do it. He's Emperor Lolpatine.


Title: Re: War
Post by: Special J on January 07, 2011, 06:35:52 AM
Oh wow.  They actually call targets alphabetically?  Blaming CCP for the flaw in this plan is especially LOLworthy.  All the goons most important ships should have names starting with M.  You know, in case the change up their tactics.  :why_so_serious:

I'm a pretty shitty player, but apparently I could FC a fleet against IT and have a chance.


Title: Re: War
Post by: bhodi on January 07, 2011, 06:59:31 AM
Oh wow.  They actually call targets alphabetically?  Blaming CCP for the flaw in this plan is especially LOLworthy.  All the goons most important ships should have names starting with M.  You know, in case the change up their tactics.  :why_so_serious:

I'm a pretty shitty player, but apparently I could FC a fleet against IT and have a chance.
Don't laugh. Everyone calls targets alphabetically. I did it, goons do it, they do it.

If you want to get funky, you do it in reverse alphabetical.

It's a bit more nuanced, sometimes you do it by range, sometimes by ship type, but in general, alphabetical is a very easy way to get dozens/hundreds of people syncing up and firing on the same few targets. In fact, for the first minute of a battle, things are too crazy to call individual targets, which is why a general guideline like 'alphabetical' is the way to go. There really isn't any better way that anyone's come up with that is simple (and made simpler because you can sort your target list and just lock/fire on whatever's on top)


Title: Re: War
Post by: tgr on January 07, 2011, 07:15:17 AM
I actually like it when the FC (or someone else tasked specifically with this) broadcast ships to lock up and fire upon, i.e. I don't have to scroll and find the pilot in the overview. Otherwise the FC can quickly switch between sort by distance/alphabet/reverse alphabet/shiptype/god knows what, and I end up spending valuable seconds trying to decipher the FC's mutterings to an ingame name.

But honestly, I generally feel that at least Vee and DBRB (I haven't really flown under too many others lately) tend to vary between the two in a fairly efficient manner (at least compared to IT's strictly a-z manner, as last night's engagement showed. Jesus that was a slaughter.), but the first few minutes are always VERY hectic and mostly uncoordinated.

Speciaj J: Blaming CCP for which flaw? I haven't seen anyone blaming CCP for anything in particular (...this time)?


Title: Re: War
Post by: Sir T on January 07, 2011, 07:18:31 AM
I remember the first time I flew under KIAtolon in Delve I. he knew the coms channels were spied to shit so when BOB flew in he told everyone to sort by distance and split their fire between the first 6 people on their overview. Then he sat there singing without a single target call. BOB still got slaughtered as they could not get any intel on who to warp out.  :grin:


Title: Re: War
Post by: eldaec on January 07, 2011, 07:54:12 AM
I'm always a little surprised more FCs don't use supertanked A name fits vs IT.


Title: Re: War
Post by: Special J on January 07, 2011, 08:08:19 AM

If you want to get funky, you do it in reverse alphabetical.


Yeah.  That's why I suggested using pilots starting with the letter 'M'.  I've got a J it should keep me alive a little while.  I think I'll name my next char MMMarvin.

Ok, I get what people mean.  It can start as a real clusterfuck and the idea is everybody just grab a target, and alphabetical will at least concentrate the fire at the start.  But obviously if Goons are completely owning IT's shit, there's something wrong with their plan of doing it exclusively.


Speciaj J: Blaming CCP for which flaw? I haven't seen anyone blaming CCP for anything in particular (...this time)?

Just referring to Pharon Reichter complaining that weapons take time to switch ammo.


Title: Re: War
Post by: Slayerik on January 07, 2011, 08:11:04 AM
I made the mistake ONCE of switching ammo in a fleet battle. Half my guns never worked again haha.

Sounds like some good fun!


Title: Re: War
Post by: Endie on January 07, 2011, 08:47:31 AM
Actually while we sometimes work alphabetically Vee, Laz and DBRB quickly swap to calling by range if the hostiles are broken up.  DBRB didn't broadcast last night, perhaps because of tracking range scripts or something stopping his ability to do so.  When i started broadcasting for him then we immediately started one-shotting stuff.  IT got upset and put a ton of fighters on me, obviously unaware that 15-20 fighters are not a huge deal if you are in a cruiser-class vessel with a perma-mwd (not lag, just almost cap stable) and orbiting fast.


Title: Re: War
Post by: tgr on January 07, 2011, 12:15:33 PM
I made the mistake ONCE of switching ammo in a fleet battle. Half my guns never worked again haha.

Sounds like some good fun!
You should come back and try it again now.

You know you want to. :grin:


Title: Re: War
Post by: tgr on January 08, 2011, 08:35:53 AM
Just referring to Pharon Reichter complaining that weapons take time to switch ammo.
Ah, I didn't see this bit of the response yesterday. I forgot all about that bit, I just take that problem for granted. In fact, I actually thought it was more a criticism of the FC, but I guess they're just not used to any of that, which explains a few things.


Title: Re: War
Post by: tgr on January 08, 2011, 11:16:22 AM
So, about SirMolle's "big push". it looks like it's turned into more of a "being pushed back", at least so far. I haven't got any real numbers of friendlies, but I think IT+pets had 10+ titans and 50+ SCs, which I never saw anything of, and around 400 subcaps. Apparently sys-k etc were supposed to come up as well, but they were camped in so they couldn't come.

I remember main fleet's first scrap with them began badly as we got an awful warpin by boat, and this was confounded by the fact that we apparently broke through the node's CPU limit, so locking and firing probably were the main thing that saved IT from even further losses in that initial engagement.

My recollection is a bit hazy at this point, but I remember that there were a 30 minute lull as we waited for the SBUs to come out, when they were blown to bits. At this point IT left, and there are claims that IT ran so quickly they left 120 or so pets behind in-system, supposedly also including his wife.

After that, main fleet titan-bridged into their main staging point, 6VDT-H, bubbled up their station, and spent literally hours making a congaline while the rest of our fleets ran around fountain, SBUing it up, only to finally end up with a spacedong (I call it a mandozer, because it's misshapen and tiny, you see):

IT's favorite US corp decided to try to troll us with how we hadn't fought for deklein and it was given to us, and spam local with repeated "rofl"s. We showed them what spam really is by professional z0r-chainers (my client literally lagged at this, and it's not a slow computer), only to see victory snatched from us by GMs gagging people left and right. :mob:

We badgered some titan pilot to gooncannon us back home because it was literally 15 gates back to j5a and we're fat wheezy nerds who can't take gates.

Oh, and someone made a cake in the middle of the op:
(http://mindriot.as/evepictures/IMAG0125.png)


Title: Re: War
Post by: TripleDES on January 09, 2011, 03:38:50 PM
Don't laugh. Everyone calls targets alphabetically. I did it, goons do it, they do it.
Back when I was in Goonfleet a long time ago, it went by fame.


Title: Re: War
Post by: Phildo on January 09, 2011, 04:29:12 PM
IT director-level chat porn leaked today.  I'm not going to copy-paste it with all the formatting, so here you go:

fuck secrecy i'm just going to leak some it ceo threads nbd (http://www.kugutsumen.com/showthread.php?7438-fuck-secrecy-i-m-just-going-to-leak-some-it-ceo-threads-nbd)


Title: Re: War
Post by: Endie on January 09, 2011, 04:35:55 PM
Don't laugh. Everyone calls targets alphabetically. I did it, goons do it, they do it.
Back when I was in Goonfleet a long time ago, it went by fame.

Yeah we take out their FC, their backup FCs and target callers, their anchors and their command ships in the first few minutes of each fight, together with any ecelebs that turn up on their mains.  It has meant that FCs are strangely reluctant to show up for some reason, with today's FC calling off their op, yesterday's never actually existing and Molle chickening out and leaving it to a minion on Friday.


Title: Re: War
Post by: Trigona on January 09, 2011, 04:38:48 PM
We all knew the campaign for Fountain was going well and now we know the dysfunctional crap going on behind the scenes with IT.  This does not bode well for Blast or Hun Reloaded who are IT's pets in Fountain, in fact it doesn't bode well for IT down in sunny Delve either.


Title: Re: War
Post by: Sir T on January 09, 2011, 05:14:03 PM
When I did backup FCing in IAC I generally was in a Covert Ops frig so they could NOT take me out. Granted I know how to fly one without dying every fight unlike Mollie (or DBRB for that matter)

Its also one of the reasons I leaned wing command skills as no spy could warp me into trouble if i was in a wing command position, and a spy warping to me would generally miss decloaking me if i was moving (happened a few times)


Title: Re: War
Post by: palmer_eldritch on January 09, 2011, 05:27:29 PM
I hope you tear down Delve and then just fuck off and let them retake it from whichever bunch of no-hopers moves in.

And then go back and tear it down again. And again if needed.


Title: Re: War
Post by: tgr on January 09, 2011, 05:51:45 PM
I didn't bother typing up anything after the big fight (and the cake), since it was just basically us goons+allies derping around shooting SBUs, stations, ihubs, tcus and the occasional (one) smartbombing HUN BS fleet, but damn I've been waiting for this forum porn.

I don't think I've mentioned this, and it probably isn't news either, but I'll just throw this out there. I am literally shocked at how badly IT were at fleet fighting, compared to both a year ago (in fountain) and half a year ago (in MAX2). I'm surprised we were even fighting the same alliance.

As for delve, I wonder what would happen if we were to just take fountain, then just sit there for half a year, sending ~wulfpax~ into their systems, and let them wallow in their own filth until they died all on their own.


Title: Re: War
Post by: MahrinSkel on January 09, 2011, 06:52:29 PM
Yeah we take out their FC, their backup FCs and target callers, their anchors and their command ships in the first few minutes of each fight, together with any ecelebs that turn up on their mains.  It has meant that FCs are strangely reluctant to show up for some reason, with today's FC calling off their op, yesterday's never actually existing and Molle chickening out and leaving it to a minion on Friday.
This is why we used to put our FC's in CovOps, and if they couldn't then the tactical chain of command descended to our CovOps scouts.  I was never officially an FC, but I wound up commanding engagements (at least long enough to manage the retreat) a dozen or so times.

I would have expected that to have become normal by now, at the very least expecting FC's to two-box with a CovOps alt.

--Dave

EDIT: BTW, you might let mittens know he's got a 'tell'.  Pretty sure I know which CEO he's getting his info from, just from reading that.


Title: Re: War
Post by: Fordel on January 09, 2011, 08:55:36 PM
That's what I don't understand, can't the FC just run some no-name alt while still calling from his main e-fame account?


Title: Re: War
Post by: tgr on January 10, 2011, 01:09:21 AM
Mahrin: Pretty certain mittens doesn't care about throwing away who the spy is in this case.

I'm not seeing whatever the tell might be from what I've seen, but then again I'm not exactly bothering to look that closely, nor am I well-versed in anti-spy techniques. vOv


Title: Re: War
Post by: Endie on January 10, 2011, 01:26:31 AM
Our FCs generally run three or four accounts, but in the last few weeks they've just sat on grid in the FC position as anchor and let the hostiles try and primary them.  It is very hard to take down a vulture when we had to lift the 50-person limit on the logistics channel due to being overwhelmed with those heroes of repping.

One big difference between us is that the IT FCs have yet to grasp the basic skill of how to call targets that their fleet can hit while our FCs are running probes and getting warpins on the hostiles within five or six seconds of them arriving on grid.


Title: Re: War
Post by: MahrinSkel on January 10, 2011, 02:50:11 AM
Mahrin: Pretty certain mittens doesn't care about throwing away who the spy is in this case.

I'm not seeing whatever the tell might be from what I've seen, but then again I'm not exactly bothering to look that closely, nor am I well-versed in anti-spy techniques. vOv
It's his economy of words when doing these dumps, when he says something he doesn't need to it speaks volumes that he said it at all.  I know *why* he does it (too easy to start running off at the keyboard and give away things without realizing it), but if you know what to look for, it make certain things jump right off the screen.

And he's willing to risk the spy in this case, but he's not outright burning him.  For his purposes, making the IT CEO's paranoid about which one of them is playing both sides is useful in and of itself, he doesn't want it to be easily resolved.

I used to gather a lot of this kind of thing, learning from party B what C's spies were seeing in D.  I got pretty good at reading between the lines, and saw a lot of Mittens' stuff (sometimes 2-3 versions of the same basic intel summary, tailored for different audiences).  People will guard their own intel like grim death, but once it starts getting handed around a coalition they aren't so careful with someone else's.  Especially when you have it from multiple sources, and they haven't consulted on how and what to cover.

--Dave


Title: Re: War
Post by: tgr on January 10, 2011, 04:49:50 AM
Oh, you mean the descriptions of the people being quoted? I thought that was mittens' comments. No matter.

I'm kind of miffed that aj regard isn't still in IT, I would've loved to see what his ... unique view/spin on this would be. I really do not get snsmasta's attempt at misdirection by saying "but there's better porn on the forums". It doesn't exactly inspire confidence in his alliance, in fact it makes me desperate for more forum porn and to join fleets to push their shit in even further, just to generate even more.


Title: Re: War
Post by: Numtini on January 10, 2011, 04:59:33 AM
Really? Mynas in Goons might have some problems with "cultural fit?" How could anyone ever think such a thing?

Please please give me a heads up before we reset them. I've been playing MMOs since UO and this is the single biggest jerk I've met in that entire time. I've never shot blues and it would be a great place to start.


Title: Re: War
Post by: tgr on January 10, 2011, 05:18:50 AM
Ok, I give up searching for it, but I thought it was just one MH corp, not mynas' corp itself that left/was kicked out of MH, taking down EC- with it.

I'm a retard, it was in the CEO update. Ok, the possibility for some inter-alliance drama suddenly spiked. :grin:


Title: Re: War
Post by: Numtini on January 10, 2011, 05:39:18 AM
Nope, at least according to his killboard (http://www.eve-kill.net/?a=pilot_detail&plt_id=16169), he's in ETNY.


Title: Re: War
Post by: Sir T on January 10, 2011, 08:26:51 AM
I remember Mynas bieng a worse local fagger upper than me at my worst, and thats saying something.

That said, Proxay of Blade takes my prize as one of the worst wankers I've ever run across in an MMO.


Title: Re: War
Post by: eldaec on January 10, 2011, 11:43:43 AM
Mynas will do fine in Goonswarm - he posts for one thing, but doesn't go about making EVE = WWII analogies or asking people to tighten shot groups, but recognises EVE is a bunch of neckbeards in basements (its us), keeping this in mind is 80% of the trick to avoiding drama in goonswarm.

I'd only really worry about any "e-honour gf gf" types in the ranks, but have no idea about the culture of the specific corp so don't know if this will be an issue.

Also, this is getting very specific and personal for the (public) holy Yoru War Thread - it might be better if this discussion moves to another place.



Title: Re: War
Post by: Pennilenko on January 10, 2011, 12:06:33 PM
I remember Mynas bieng a worse local fagger upper than me at my worst, and thats saying something.

That said, Proxay of Blade takes my prize as one of the worst wankers I've ever run across in an MMO.


There has never been anyone worse than you. Not ever.......


Title: Re: War
Post by: Endie on January 10, 2011, 03:44:23 PM
I made a sequel in the Molle Chronicles, if anyone has a spare four minutes or so: http://www.youtube.com/watch?v=yojnHhSoQo4


Title: Re: War
Post by: tgr on January 10, 2011, 04:00:02 PM
I wasn't there to witness it myself, but apparently IT hotdropped the 9r4 SBU cleanup crew:

http://www.killboard.it/?a=kill_related&kll_id=244433

And they apparently also reinforced the station with around 200 people, with no real response from us.

On the one hand I hope they don't regain momentum and start fighting back (because it's hilarious to see them squirm and rage), on the other hand I hope they do (fights is why we play this shitty game after all).

Fakeedit: oh no you didn't just make a "biggest fan" and "huge support" joke. :grin:


Title: Re: War
Post by: Sir T on January 11, 2011, 09:32:02 AM
There has never been anyone worse than you. Not ever.......

Oh that is not even close to being true. Not even close. But who am I to rail against the power of meme.  :oh_i_see:

Anyway Mittani has posted some more porn in the above thread. Nothing too interesting or surprising, sadly.


Title: Re: War
Post by: tgr on January 11, 2011, 02:23:36 PM
Yesterday was more of the same, SBUing up quite a few systems and running around taking out cynojammers/reinforcing TCUs etc.

Today began with barely catching the fleet being gooncannoned to V6-NY1 to kill a carrier sitting afk on the station undock:

http://eve-kill.net/?a=kill_detail&kll_id=8509935

We then got gooncannoned towards LIWW, and DBRB told us on the way that we'd probably be engaging "slightly outnumbered". We decided to go in anyways and see how it went. Apparently, it could've gone better:

http://eve-kill.net/?a=kill_related&kll_id=8510853

Turns out when DBRB said "slightly outnumbered", he should've said "outnumbered 2:1 BS-wise", and I don't remember any mention of how many logis we and they had. And while DBRB was doing a good job of FCing in the first place, this was clearly a case of a fight which was lost before it even began.

So that's two days in a row where IT have actually both outnumbered us AND won the fight, in euro tz. Maybe the CEO leaks lit a fire under their asses. If so, then it's about time, as it looked like we were going to just steamroll the entire region without any real opposition already, which wouldn't be much fun.

Final update: TCUs in y-1wq1 and a-hzyl destroyed, ihubs in e-bwuu and sple-y (mollish for 'spell'?), and a few systems saved (I think, I wasn't there and I didn't pay sufficient attention when the FC recapped the situation). Only reports of enemy movements were a few clown ~wulfpax~ gatecamps in 3we etc.


Title: Re: War
Post by: Endie on January 12, 2011, 09:17:58 AM
Blast, IT's biggest pet, are evaccing to Syndicate and/or Empire.


Title: Re: War
Post by: tgr on January 12, 2011, 07:35:36 PM
Fleet formed up as the 3we TCU was killed by IT. We spent a few minutes de-SBUing PNQY while we waited for the rest of the fleet to catch up. We then burned to 9r4 and within 50km of the station while we waited for IT+pets to either engage or stand down. The IT fleet was mainly maelstroms, backed up by sys-k in drakes, and they were outnumbered about 2:1.

In other words, this was shaping up to be a repeat of tuesday's welp, only with the roles reversed. The main differences were that we jumped into them through a gate, whereas they got into the system just fine before they warped to our grid and engaged us, and if it even mattered, they had more logis than we did.

Apparently they didn't have a targetcaller, as they were switching between going A-Z and Z-A until they just warped off into their POS. They then gave their fleet the order to run and hide. A short while later, someone just joined the IT fleet and asked where the fleet was. The response was "scattered to the winds."

9r4 station has been shieldrepped, and the SBUs killed.

In other news, I stumbled upon this awesome bit of IT propaganda (rehosted in case they take it down):

Compare that to what our side made:

Needless to say, their propaganda machine has much to learn.


Title: Re: War
Post by: Sir T on January 12, 2011, 08:07:17 PM
Mittenz has posted some IRC logs of the guy 'everyone in IT respects' and is is such a good and calm leader...


For those who don't know, Messiah is Molles alt.

Seriously if any leader in any alliance I've ever been in had gone off like that, he would have a page of "fuck off you wanker" to deal with.


Title: Re: War
Post by: FatuousTwat on January 12, 2011, 08:15:05 PM
Words

You forgot the part where their FC's last order was "HIDE!".


Title: Re: War
Post by: tgr on January 13, 2011, 12:27:24 AM
Actually, I did say that they gave their fleet the order to run and hide, but I didn't emphasize the fact that the FC literally said "HIDE!" as his final order. vOv

Quick edit: As an apology, imagine this is IT's retreat from the battlefield:

http://www.youtube.com/watch?v=NX07ierlgc0


Title: Re: War
Post by: tgr on January 13, 2011, 08:45:15 PM
The op start off well, with 1 drake pilot almost getting killed before the op even starts because he was idling at a gate in j5a while watching youtube. Once that's taken care of, we start the op off properly by reinforcing the j5a 11-1 and 11-3 POS of SUITS.

We then bridged to e-bwuu, but the ihub was already incapped when we got there, before burning to z30, incapping the 5-2 POS, killing all the modules on that POS, and taking the ihub into shield reinforce.

next up is VG, where we took down the cynojammer before the supers were cynoed in and supers and subcaps began a race to see who could finish what first. Supers on the ihub, subcaps on the pos (and its mods). It was a close race, but subcaps won by a hair. 2 SBUs were FA's, and interestingly 1 was IT's. I've no idea why.

The FC calls it a night even though the majority of the fleet wants to go finish off the final system that's vulnerable, and we go break up a 35 strong IT HAC gang who had been camping 3we for 3+ hours.

AFAIK, only 2 clowns were killed on this OP, and no porn was read. :sad_panda:


Title: Re: War
Post by: tgr on January 16, 2011, 03:01:13 AM
I'm lacking most of the details of today because the game went :ccp: and didn't want to let me bridge along with the main fleet, but what I gathered was that we got hotdropped by IT while incapping the z30 IHUB. Apparently they jumped in 30+ supercaps 150km off the main fleet, but the titan which was supposed to bridge in the subcaps jumped instead, which meant that even though our dreads had around a full minute left of their siege cycle, they still all got out. 2 carriers weren't so lucky, however and were DDed.

Intel said that IT eventually ended up with 85 mael, 17 drakes, 8 scimi, 23 super carriers, 29 regular carriers, 8 titans, 21 apocs. I think they incapped 9r4 before leaving to somewhere, while we incapped the E-B IHUB, took out one of the 4-e SBUs and went home.

IT apparently found their balls again about 30-60 minutes later, as they were reported going to 4-e, then xf-, then YZS where I think they took down a TCU, then 4-e where they fiddled around with SBUs, and finally j5a where they repped the two POSes they had on 11-1 and 11-3, and put up SBUs. A few hours later, and they've all left or logged out, leaving just a 30 strong bomber squad.

Action picks up again around 22:30 eve, when IT manages to reinforce the IHUB shortly after we got into the system, after which their supers jump out, leaving their entire subcaps to be camped into j5a for 2-3 hours.

Tomorrow sees 2 important IT systems have their final timers, so should be interesting to see how IT defends them. Hopefully there'll be a ton of fighting to be done, because there hasn't really been a lot of it the past few days.

In other unrelated news, found more sad IT propaganda (again rehosted in case they take it down):

Our response?

http://www.youtube.com/watch?v=EwRaYWHfdTw
http://www.youtube.com/watch?v=6IAcF5qg3Jw


Title: Re: War
Post by: tgr on January 16, 2011, 05:14:47 PM
Today didn't go as well as was hoped. Fleet formed up and bridged into z30. Long story short, we scrapped for a bit at our staging POS, one aeon got bounced out of shields and died right before he got back into shields, and the race to kill the IHUB or SBUs first ended up with IT+pets winning that race. As a result, IT saved both z30 and v6- stations.

Quick analysis of the BR showed that IT had 12 titans, 28 SC, 7 dreads and 61 carriers, in addition to their subcaps which I can't be arsed to count.

IT rebounded from this victory by apparently derping around incapping various crap in j5a, b-db and pnqy, and probably a few other systems I didn't catch while glancing at the intel channel.


Title: Re: War
Post by: Gets on January 16, 2011, 07:05:49 PM
Server went down while we had titans on gates  :welp:


Title: Re: War
Post by: Sir T on January 16, 2011, 08:26:13 PM
Seems like standard tactics from them. Blob like hell with Supercaps.


Title: Re: War
Post by: tgr on January 17, 2011, 03:43:03 AM
Unlike us, who blob like hell with angry dudes in subcaps during US TZ. :awesome_for_real:

I'm not going to make WW2 analogies, but this has turned away from being the landgrab we've enjoyed the past few months, and into what might become more of an endurance war. With IT resetting z30 and v6- on their last timers by using their caps superiority in EU TZ, and us using numbers superiority and reinforcing their stuff in US TZ, it'll be a case of who breaks morale first.

In this, the CEO leaks have given me confidence that we won't be the ones breaking first, but time'll tell.

Quick edit: Anyone know how much IT were helping INIT the past week, or have they retreated from that scenario to bolster up on the fountain front?


Title: Re: War
Post by: tgr on January 17, 2011, 08:39:31 PM
Long story short, IT reinforced tons of our shit in EU TZ, we repped it and reinforced tons of their shit.

Because the update is so boring, here's a consolation prize:
http://kb.pleaseignore.com/?a=kill_detail&kll_id=66549


Title: Re: War
Post by: Muffled on January 17, 2011, 10:20:57 PM
How much does it cost to use a doomsday, if anything?


Title: Re: War
Post by: Sir T on January 17, 2011, 11:18:12 PM
It uses up a load of isotopes, 50,000 is the base amount, and I cant remember if there's a skill to reduce that.

The bigger question is what the hell was a stealth bomber doing sitting around long enough to be doomsdayed? :uhrr:  It takes 30 seconds to fire!


Title: Re: War
Post by: MahrinSkel on January 17, 2011, 11:49:25 PM
From the looks of it, they were using the DD for a speed-clean of leftover POS modules (they're a PITA to shoot up, and you can't drop a new POS until you get rid of them all) and caught an AFK bomber somebody was using to watch them.

--Dave


Title: Re: War
Post by: Phildo on January 18, 2011, 10:51:29 AM
Our supercapitals were doing something at POS while subcaps were nearby doing other things.  Guess the Titan got him before a supercarrier managed to toss a flight of warriors at him.


Title: Re: War
Post by: tgr on January 18, 2011, 07:27:05 PM
Apparently this hasn't been mentioned already, but init is withdrawing from catch, and AAA+MC+stain are supposedly going to invade sys-k/period basis (aww poor sys-k, whose skirt will they hide behind this time).

We repped pnqy-y and 4-ep12, and killed HUN's TCU in h-s80w. I didn't see any indication that IT had done anything in fountain other than ~wulfpax~ all day.


Title: Re: War
Post by: Phildo on January 18, 2011, 07:45:21 PM
I still can't figure out how the hell they're going to invade Period Basis without taking Querious first.


Title: Re: War
Post by: Sir T on January 18, 2011, 11:27:21 PM
Theoretically they could come in through Stain.


Title: Re: War
Post by: WindupAtheist on January 19, 2011, 12:24:47 AM
Someone wanna thumbnail the current state of affairs for me? I haven't been paying attention since goons lost Delve for not paying space rent.


Title: Re: War
Post by: MahrinSkel on January 19, 2011, 12:31:36 AM
Theoretically they could come in through Stain.
Practically, everyone who has ever tried that (including alliances primarily based in Stain) has wound up wishing they hadn't, and that was *before* jump bridges.  Coming through Stain means your supply lines are about 15 jumps longer than the defender.

Jump freighters might change that, *if* you had enough to be certain there'd always be enough bulk cargo capacity to sustain the load.  You've still got the problem that until you take a station you're staging from NPC space.

--Dave


Title: Re: War
Post by: Sir T on January 19, 2011, 12:38:15 AM
Someone wanna thumbnail the current state of affairs for me? I haven't been paying attention since goons lost Delve for not paying space rent.

Goons go emo and move north, have everything they have stolen, eventually getting their act back together and after letting F13ers back in they take over space.

Atlas and IT (old BOB) invade the north. Fail. They Invade again. Fail. The Russians invade Atlas. Atlas ceases to exist. So does AAA

IT Invade the North, the west, the south and the middle and fail every time.

Goons and NC boot out Evoke. Fighting between Russians and NC carries on. Pandemic Legion attacks NC repeatedly.

AAA and Friends attack IT Pets in Catch. Goons and Test attack fountain to distract IT from helping Pets against AAA. This turns onto a full scale land grab as IT initially refuses to engage goons, but after constantly ceding space to AAA decided to attack Goons instead. They get similar results. TEST goes "Nice space here. Think we will take it after all!" Pandemic goes "Hey look moons! Hey, we're attacking moons! PAY ATTENTION TO US!!!"

That's my impression anyway but then I wasn't paying much attention till recently either.


Title: Re: War
Post by: tgr on January 19, 2011, 07:02:23 AM
I debated back and forth whether I should repaste this here, but I figure it can't hurt. I found this on kugutsumen, leaked by Securitas:

Quote
The move forward

From: OreForge
To: Ethereal Dawn [ED]
ALLIANCE
Remove Label

We are now deploying to Delve. There are a series of NPC stations
located around 1DH-SX

You are to move essential ships and equipment to one of these stations
in preparation of gorilla type warfare. We will be deploying in
Stealth Bomber fleets supported by Black OPs Battleships. We will be
attacking Reds across three regions using IT jump bridges where
necessary to make the attack quickly.

We will be on the offensive this time. Anchoring SBUs, destroying TCUs
and completely destroying supply lines. We have been authorized such
tactics as war dec'ing specific enemies in order to attack them in
their high sec connector.

It is time ED start a new motion forward. For the most part we will be
performing our own CTAs and will be sub cap support for our Allies
only when needed. We will be offered a list of available targets and
intel to assist us in being as efficient as possible.

PIRATES.....yes you guys with the low sec status.... we need your
particular talents for some truly crucial low sec ops we will have
coming up.

Logistic pilots..... we are going to form up an actual Logie
Division.... we will have those person that are dedicated to logistics
in a recognized position...

We will be performing some crazy ops, hit and runs, stealth....out
right slams....

Now listen up........

The NPC stations in Delve have some Goons and Hydra Reloaded pirates.
They are there to attack the mission runners and miners.

http://i56.tinypic.com/3444e2r.jpg


http://killboard.goonfleet.com/km/508172

We will need some combat pilots in there to drive them away...this
will be our first mission.... I am formerly offering my vote for
Alliance SubCap fleet commander as AmorphousSGM of BAA. With the
recent loss of Let Jee, we are in need of FCs. I have lown with
Amorphous personally and he is as aggressive as it gets. CEOs you will
need to push your FCs forwards based on some of the fleet types I have
mentioned above.

A secondary mission, no less important is to clear out the Chamemi
system in Khanid region..... We want this system free to allow
logistics to ship from Bashyam a high sec connector.

This is the immediate order of things......

1. Secure our new home station systems of non alliance members. If
they are not blue they must be removed....I think our sheer numbers
will make this a simple thing.

2. Secure our High Sec connectors. We wil be installing a star in
Chamemi if the new cyno rule of 15k from station is accurate. It will
be too dangerous to move freight through this.

3. Start production of SBU's, Bubbles and Ships for the up coming pvp
action. We need to get bombers on the burner. Anyone with a SB blue
print please speak up......

4. Affect a battle plan to be submitted to our new allies. This war
room is going to be set up immediately


CEOs. Emeos will be contacting you for specific corporation
information... PLease help him out when he reaches you


We will be having alot of new bodies joining is in a couple days...
People will be on a trial basis to assure they are good fits for us.
Fly with them, report any issues, problems..whatever to me so it can
be rectified immediately...


Get ready guys and girls...its about to get exciting.....No more grind
for ED....we have just become the edge of the blade

I guess the goons harassing IT's querious pets etc are taking their toll. :grin:


Title: Re: War
Post by: Oban on January 19, 2011, 08:06:09 AM
There is a corporation called erectile dysfunction?


Title: Re: War
Post by: Kageru on January 19, 2011, 04:44:26 PM

I guess people just don't want to talk about it.


Title: Re: War
Post by: tgr on January 21, 2011, 12:27:06 AM
There hasn't been much to report the last few days, really, but it looks like we're ramping up for a weekend push. We started it off by incapping the z30 ihub, and the most exciting thing that happened during the entire fleet was that someone from test/b0rt actually got pretty emo on TS about how we were using so many racial slurs. Well, that and the usual "lol look at this guy's killboard guys" and "we'll be throwing you out of fountain soon enough, just you wait" crap from the IT camp in j5a.

I can't wait to taunt them after we kill their ihub this weekend.


Title: Re: War
Post by: tgr on January 22, 2011, 09:59:46 AM
We formed up alphafleet right after DT and titanbridged all the way to z30 next to the staging POS and waited for IT to enter the grid. About 2-3 short scraps later, we warped 250km off the ihub and watched as our caps entered the field. IT dropped their supercaps on us, we counter-dropped with the help of a few NC caps/supercaps as well. The end result was (this is preliminary numbers, but should be mostly accurate at the time of writing)2 titans, 2 supercarriers, 14 dreads, 29 carriers and 119 BS down for IT, for 1 supercarrier, 12 dreads, 12 carriers and 100 BS for us. We held the field and reinforced the IHUB.

http://eve-kill.net/?a=kill_related&adjacent&kll_id=8598958

After that was over and done with, everyone who weren't satiated were asked to reship into drakes and get to some system I forget offhand and help rep a WIDOT tower. We were expecting PL resistance, but reports say they overestimated our numbers and did not engage. Oh well.

Edit: Apparently I'm a tard or I didn't listen closely enough. IT hadn't repaired the IHUB after the previous fight, so apparently we killed the IHUB. Z30S-A is now without SOV, and IT's JB network through fountain is now broken in half.

http://evemaps.dotlan.net/system/Z30S-A

Edit 2:

Whee propaganda:

(http://mindriot.as/evepictures/gZPFl.jpg)


Title: Re: War
Post by: Comstar on January 22, 2011, 12:39:23 PM
Quote
2 titans, 2 supercarriers, 14 dreads, 29 carriers and 119 BS down for IT, for 1 supercarrier, 12 dreads, 12 carriers and 100 BS for us

And I *missed* that battle!?!? Goddammit. The loot field by itself could pay for 2 new Titans!


Title: Re: War
Post by: Numtini on January 22, 2011, 02:43:52 PM
Honestly, I saw the IT capfleet pop in and I thought we were fucked. I got sent to my pod and then the heavens erupted.

It really was a thing of beauty.


Title: Re: War
Post by: Phildo on January 22, 2011, 09:13:32 PM
The CEO of Finfleet posts and ultimatum to IT. (http://www.kugutsumen.com/showthread.php?7796-IT-CEO-Mittani-ain-t-got-shit-on-me-Jan-22-2011)

The last few paragraphs are the good parts:

Quote
We have five points that we require to be actioned upon that will get this alliance back on track. They are as follows:

1. The full restoration of the FC leadership structure. Furthermore, every CEO will be stripped of their power to lead the alliance. All decisions regarding ingame alliance matters are given to the fleet commanders who will sort out a leader for campaigns amongst themselves if Molle is unavailable. This leader can then decide their own FC team for the campaign.

You can send your representatives who are alliance FC level, but nobody who is not active in leading fleets will have a say in anything regarding the operations of this alliance. This includes politics, combat or policies. The role of the CEO should simply be to care about your own corporation and ensure that your corporation participates in alliance operations and in ensuring the wellbeing of this alliance via your own FCs. If you wish to alter alliance politics, you can do so through your FCs in the leadership channel. The CEO title is just an internal corporation title from now on.

2. The bloat within this alliance absolutely must go. No more situations where it is tolerated that a corporation has absolutely ridiculous numbers of characters that never show up on the field. All special rights for there to be an “empire side” section of a corporation and such are ridiculous. Only people who are active and in fleets can have their alts in your corps. We don’t care how important some oldschool figures are for you or whatever other excuse you might have for bloated numbers, cut it down. We are perhaps an alliance of 3,000, not an alliance of 6,000.

3. Every corporation will think of the alliance first, corporation second when achieving goals. If you cannot provide alliance level FCs who are capable and willing to lead, you will be without a say until you get such people in your corp.

4. The alliance culture needs to change. We are currently acting like this is a family-values alliance, where every joke, every word, every act is taken extremely seriously and must be politically correct. You can't curse in fleets, you can't laugh or have fun. This is how ASCN was, this is how every failed alliance in EVE has been. Politically correct, self-righteous assholes. This has to change, fun and laughter has to return.

BOB was not like this. BOB was about being good in this game, being arrogant about it and laughing about that arrogance when we meet. It was fun to be the badasses of EVE, it was a reason to play. What is the reason to play for IT? IT, Parental advisory required, someone might say a bad word or *gasp* make an inappropriate joke! There is nothing fun, cool or interesting in these values. We do not play a PVP game to be a "family friendly, casuals supported" act. We should play it for the killing, winning and laughs.

Despite the seriousness of posts such as these, it is important to remember that this is just a game, and we are leading people who when they play EVE have the primary goal of having fun.

5. X13 and FinFleet are unable to continue any sort of relationship with the current CEO of RKK. They can internally vote if they wish to support Argentina and in such a case we will be resigning from this alliance.

We will give 48 hours for these terms to be agreed upon. If these points cannot be agreed upon, it is unfortunate that both FinFleet and x13 will be forced to part ways with this alliance.

Signed
Klezz


Title: Re: War
Post by: MahrinSkel on January 22, 2011, 09:36:47 PM
So: Holding 0.0 space requires a critical mass of supercaps, RKK had it for IT and therefore called the shots in the power vacuum left by Molle's move to another country.  X13 and FinFleet have quietly built up their own "line of battle" supercap fleet and are throwing down the gauntlet: Either the alliance is re-organized around a military junta and the carebears kicked out, or they take their toys and leave.  Left unstated is what they do after they leave the alliance, somehow I doubt it's just "pull back to Empire".

--Dave


Title: Re: War
Post by: Setanta on January 22, 2011, 11:33:11 PM
Sounds to me like they want IT to become more goon-like  :awesome_for_real:


Title: Re: War
Post by: Comstar on January 23, 2011, 02:27:15 AM
I'd suspect the're going to join Pandemic Legion - the NC probably won't take them, and the rest of the map is Russian. Only other option would be to carve out some space south of the Drone Regions.


Title: Re: War
Post by: tgr on January 23, 2011, 03:49:42 AM
It would be funny if they joined goons. :awesome_for_real:

Additionally, I just saw rumors about DICE and BNC pulling out of fountain, but I'm not sure how much credibility that has.


Title: Re: War
Post by: Gets on January 23, 2011, 12:07:52 PM
...and RKK, SUITS, ANZAC. Maybe they went searching for FinFleet and X13?


Title: Re: War
Post by: Sir T on January 23, 2011, 12:34:53 PM
Reading the whole thing, its less an ultimatum than a "Preserve internet honour before running away screaming like a little girl" post. With obligatory Mollie ass kissing for whatever godforsaken reason.


Title: Re: War
Post by: Phildo on January 23, 2011, 02:53:04 PM
Kind of them to do it in January to keep the streak going.


Title: Re: War
Post by: tgr on January 23, 2011, 05:42:10 PM
Quote from: http://evemaps.dotlan.net/alliance/IT_Alliance/events
# 00:34 Alliance IT Alliance transfered ownership of the system 31X-RE (Delve) from FinFleet to Tin Foil.
# 00:34 Alliance IT Alliance transfered ownership of the system 5-6QW7 (Delve) from FinFleet to ePeen Construction.
# 00:34 Alliance IT Alliance transfered ownership of the system F-9PXR (Delve) from FinFleet to Tin Foil.
# 00:34 Alliance IT Alliance transfered ownership of the system Q-02UL (Delve) from FinFleet to ePeen Construction.
# 00:34 Alliance IT Alliance transfered ownership of the system Y5C-YD (Delve) from FinFleet to ePeen Construction.
# 00:34 IT Alliance transfered control of the station 56 Brokeback Delve refinery in 5-6QW7 (Delve) from FinFleet to ePeen Construction
# 00:34 IT Alliance transfered control of the station Q OHGOD DISBANDED in Q-02UL (Delve) from FinFleet to ePeen Construction
# 00:34 IT Alliance transfered control of the station Y5C YMCA HANG OUT WITH THE BOYS in Y5C-YD (Delve) from FinFleet to ePeen Construction
Heh.


Title: Re: War
Post by: Oban on January 23, 2011, 06:56:06 PM
Translation?


Title: Re: War
Post by: Kageru on January 23, 2011, 07:29:26 PM

One of the corps rumored to be leaving transferring alliance assets, which is a suggestion we might see IT fragment.


Title: Re: War
Post by: Oban on January 24, 2011, 03:21:34 AM
I do not understand.  If a corporation is going to leave, why would they transfer assets out rather than holding on to them when they jet?


Title: Re: War
Post by: IainC on January 24, 2011, 03:28:55 AM
Because there's no point in holding a random station or sovereignty if you're not living there any more and also they don't want to piss Molle off for some reason. All the leaked forum posts about them leaving have had the leadership of those corps very carefully sidestepping around Molle while throwing blame around at every single other person in the alliance.


Title: Re: War
Post by: Oban on January 24, 2011, 03:32:56 AM
So everyone fears this Molle guy because he is ex-GRU?


Title: Re: War
Post by: Gets on January 24, 2011, 04:07:22 AM
Oban, at what page did you start reading this thread?


Title: Re: War
Post by: tgr on January 24, 2011, 04:19:39 AM
I think he should go back to page 1 and keep reading until the end.


Title: Re: War
Post by: Oban on January 24, 2011, 05:27:53 AM
215


Title: Re: War
Post by: tgr on January 24, 2011, 06:00:16 AM
Yeah, definitely go to the first page and read on, as it's a much better thread then than it is now the last few pages. We're missing people on the other side of the conflict. :oh_i_see:


Title: Re: War
Post by: Numtini on January 24, 2011, 09:17:48 AM
Finfleet and X13 just left IT


Title: Re: War
Post by: Oban on January 24, 2011, 09:24:11 AM
Don't kill them all yet, I have five more days of training till I can participate!


Title: Re: War
Post by: Sir T on January 24, 2011, 10:45:42 AM
Que the "No-one could have killed IT! We voluntarily disbanded!" posts.


Title: Re: War
Post by: Phildo on January 24, 2011, 10:52:01 AM
Don't kill them all yet, I have five more days of training till I can participate!

You could have been participating since day 1, silly guy.


Title: Re: War
Post by: Oban on January 24, 2011, 11:38:34 AM
I can't afford to lose my implants until I get to covert ops 2.


Title: Re: War
Post by: Thrawn on January 24, 2011, 11:49:58 AM
I can't afford to lose my implants until I get to covert ops 2.

What implants do you have and what is your char name, I will send you isk when I get home tonight so you can get into the game and not worry about being able to replace then.

(I'm not going to give you isk if you come back saying you have all CRYSTAL +5 FACTION OFFICER IMPLANTS  :oh_i_see:)

*edit* Wait, what does Covert Ops 2 have to do with losing implants?  :uhrr:


Title: Re: War
Post by: Slayerik on January 24, 2011, 11:53:21 AM
Don't kill them all yet, I have five more days of training till I can participate!

You can always, and forever, fly a shitty frigate.


Title: Re: War
Post by: JWIV on January 24, 2011, 01:00:59 PM
Rifter tackling (or conga lining) for the win!  And just remember to  jump clone into an upgraded, but otherwise naked clone if you're worried about being podded.   You go, do the op, and then 24 hours later, jump back into your training clone.  Not a big deal.





Title: Re: War
Post by: Oban on January 24, 2011, 01:05:07 PM
If I get killed in 0.0, I lose the implants and that seems like a horrible waste of isk.

Would love the +5 implants, but I am using +3's and +2's right now while I level up the last skill I am missing to get to Covert Ops.   I trained all the side skills necessary during the past month like torpedos, micro-warp-drives, and so on.  Can't wait to cloak and pew-pew.


Title: Re: War
Post by: Phildo on January 24, 2011, 01:45:17 PM
We need to break you of your fear of losing relatively inexpensive things.  Now back to war news:

Reikoku appears to also be evacuating Delve.



Title: Re: War
Post by: IainC on January 24, 2011, 02:23:51 PM
Argentina (who is shown near the bottom of the scan results) is the CEO of Reikoku. He's piloting a Charon.


Title: Re: War
Post by: Comstar on January 24, 2011, 03:23:28 PM
Here's what I wrote on page 1, four years ago....(complete without using a spell checker)

Guys, this is Gotterdamering. This war all gods die sort of thing.

If LV's attacked you, time to join the other side. You'll never get an enemy this big to fight against, never one more arrogent, never one more proud.

This is a war to define EvE. Either you're fighting for BoB and the ability to define eve thier way, or not.

All the old gods are dead now, I think the last one died around page 150...and we're almost at the start of the the third age of this thread.


Title: Re: War
Post by: eldaec on January 24, 2011, 04:20:05 PM
If I get killed in 0.0, I lose the implants and that seems like a horrible waste of 30 minutes killing rats, or of nothing if I've trained infomorphic psychology and am flying in a jump clone.

Stop being ridiculous and come fly the free ships we have lying about doing us no good whatsoever while they are parked in the corp hanger.


Title: Re: War
Post by: Dallan on January 24, 2011, 04:22:19 PM
Argentina (who is shown near the bottom of the scan results) is the CEO of Reikoku. He's piloting a Charon.

Scan results use ship name not pilot name, so that's not necessarily Argentina's Charon. (unless somebody recognised one of his alts in the overview list?)


Title: Re: War
Post by: Slayerik on January 25, 2011, 06:21:34 AM
If I get killed in 0.0, I lose the implants and that seems like a horrible waste of isk.

Would love the +5 implants, but I am using +3's and +2's right now while I level up the last skill I am missing to get to Covert Ops.   I trained all the side skills necessary during the past month like torpedos, micro-warp-drives, and so on.  Can't wait to cloak and pew-pew.

Train Infomorph psychology or whatever that allows you jump clones. That way you can jump out of your implants and go have fun, if you are that worried about it.

Also, if you get podded send me a PM on here and I'll send you cash for some new ones (one time offer).


Title: Re: War
Post by: Special J on January 25, 2011, 06:23:21 AM
If I get killed in 0.0, I lose the implants and that seems like a horrible waste of isk.

Would love the +5 implants, but I am using +3's and +2's right now while I level up the last skill I am missing to get to Covert Ops.   I trained all the side skills necessary during the past month like torpedos, micro-warp-drives, and so on.  Can't wait to cloak and pew-pew.

Is there jump clone facilities in Deklein?

If so, get yourself a jump clone.  I kept one in Delve with cheap or no implants and one in hisec with better implants.  If I needed skill books, or wasn't going to log in a few days, or engage in some general hisec assholery I'd go *poof* to my jump clone.


We need to break you of your fear of losing relatively inexpensive things.  Now back to war news:

Reikoku appears to also be evacuating Delve.

You mean I might be able to one day recover my stuff?  I have a Helios and a pile of other junk trapped down there.


Title: Re: War
Post by: Endie on January 25, 2011, 08:13:39 AM
They're not dead yet.

We're working on that bit and have some stuff up our sleeve.


Title: Re: War
Post by: Sir T on January 25, 2011, 01:20:41 PM
X13 and Finfleet formed a new alliance called 'Raiden.'

In its first day of existence the new alliance lost 2 titans 2 Supercarriers and 2 Carriers. http://www.a-kills.com/?a=kill_related&kll_id=436089

But hey, the only way is up, at least.


Title: Re: War
Post by: Gets on January 26, 2011, 09:49:54 AM
Today IT TCU'd the hell out of Querious, including unclaimed parts of Fountain.


Title: Re: War
Post by: Comstar on January 26, 2011, 02:51:01 PM
Well I'm sure if they invade Querious it's a fight they're likely to win!


Title: Re: War
Post by: Thrawn on January 26, 2011, 03:00:51 PM
X13 and Finfleet formed a new alliance called 'Raiden.'

In its first day of existence the new alliance lost 2 titans 2 Supercarriers and 2 Carriers. http://www.a-kills.com/?a=kill_related&kll_id=436089

But hey, the only way is up, at least.


:ye_gods: at all the Nyxs, are Supercarriers the new BS in fleet fights already?


Title: Re: War
Post by: eldaec on January 26, 2011, 03:51:02 PM
Clusterfuck have announced they are dogpiling IT's staging system with the intent of a PR-8CA style camp.

IT are telling their guys to move their shit in the next 30 minutes.


Title: Re: War
Post by: tgr on January 27, 2011, 04:08:22 AM
We formed up main fleet, nigfleet, chinkfleet and wop fleet and dogpiled them into 6vdt after the SOTG, incapping the cynojammer mod, blowing up the JB mod and reinforcing at least 3 POSes in that system, along with the station and cloning/fitting services. Hopped over to 7BX-6F and did the same thing there.

Early picture of 6vdt station:

This doesn't really convey how pretty it was to look at the trails of all those maels as they took down the cynojammer:

Lookit dat spacedick snuggling up to the xenomorph:

Eve-kill is, as of right now, still not showing any breakout attempts being made (at least not one where the word "undock" is used, unless combined with "don't").

Edit:
I'm an idiot, DT is lasting till 1300 eve because of incursion 1.1.2. False alarm.

Also, I completely forgot to mention 49-. Thanks Sir T. Tag team best team.


Title: Re: War
Post by: Sir T on January 27, 2011, 04:13:56 AM
AAA et all have hit 49-U and reinforced everything.


Title: Re: War
Post by: Comstar on January 27, 2011, 05:12:40 AM
I would note that AAA trying and then failing to take 49-U is a ongoing feature of this thread from the first 10 pages. Their prior form on this is pretty bad.


Title: Re: War
Post by: Sir T on January 27, 2011, 05:15:44 AM

:ye_gods: at all the Nyxs, are Supercarriers the new BS in fleet fights already?


I actually read a bit on that (damn you fucks for getting me interested in Eve shit again) and at the last CSM they said there were over 2000 of them in service today, and they were concerned as they were popping out a a far faster rate than they are dying.

{edit} For the compleatly bored Heres a live web stream of the 6VDT camp http://www.ustream.tv/channel/test-s-6vdt-siege

And just to rub it in they have a live stream of ITs IRC chat running as well http://www.ustream.tv/channel/itspy. Its morbidly amusing (well it was for 10 minutes) to see them trying hard to pretend that they don't really care that everything they are saying is monitored 24/7 and its oh so funny.


Title: Re: War
Post by: Comstar on January 27, 2011, 11:07:54 AM
To help sum up the previous 120 pages or so:

EveNews24 report on the last YEAR 2010, detailing pretty much everything (http://www.evenews24.com/2011/01/26/the-big-eve-update-2010-year-in-review-edition/).

EveNews24 - Live Blog of the State of the Goonion less than 24 hours ago, where we are this week (http://www.evenews24.com/2011/01/27/live-blog-state-of-the-goonion-for-those-not-set-blue/)

Quote
Goon Points:

- We are in a forever war with IT
- And end is in sight
- Things have gotten so bad within It alliance that corps have left
- the emperor has no cloths
- Molle has called in INIT and sysk
- Now is the time to grit our teeth and assult
- we will be attacking the heart
- The time for subtlty is over
- we will be abandoning all sov
- we will be moving to 6vdt
- we will not leave until 6vdt is blue
- Triple A has begun its invasion of Querious
- The fact is we are going to go into their staging system
- we are going to live there and we have 23/7 fc’s for all timezones
- we will be setting up a permacamp
- Not like PR-
- More like H-w

For up to the SECOND action of the fight for 6VDT, check the LIVE FEED OF 6VDT STATION CAMP (http://www.evenews24.com/2011/01/27/live-feed-6vdt-h-clusterfuck-vs-chucklefucks-237-live-coverage/)


Title: Re: War
Post by: tgr on January 27, 2011, 01:25:20 PM
we will not be abandoning SOV. :eng101:


Title: Re: War
Post by: Gets on January 28, 2011, 03:34:24 AM
FUCK CCP FOREVER!


Title: Re: War
Post by: Gets on January 28, 2011, 03:37:42 AM
Content version: All the bubbles went offline after downtime.

Edit: And some of them aren't going online again.


Title: Re: War
Post by: tgr on January 28, 2011, 04:03:44 AM
What? How? Why?

Did any supers get out in the meantime? :ohdear:


Title: Re: War
Post by: Numtini on January 28, 2011, 04:10:00 AM
LOL I figured when I saw the extended network crap that something like that might just coincidentally happen.


Title: Re: War
Post by: Gets on January 28, 2011, 04:26:12 AM
A few things got out. It's an old bug that no one exactly knows why it occurs. It involved the ones around POSes.


Title: Re: War
Post by: Elaen Todir on January 28, 2011, 04:32:39 AM
Just while we have IT supers camped....
 :ye_gods:


Title: Re: War
Post by: tgr on January 28, 2011, 04:40:51 AM
 :mob: :angryfist:


Title: Re: War
Post by: Elaen Todir on January 28, 2011, 04:43:47 AM
A few things got out. It's an old bug that no one exactly knows why it occurs. It involved the ones around POSes.
Mostly common while IT is trapped inside the POS?


Title: Re: War
Post by: Comstar on January 28, 2011, 01:59:43 PM
They had a fleet of bombers running around trying to shoot bubbles.

Our thirty hurricanes eventually caught up with them.

When we announced that TS was going to go down, 100 IT logged into the station...and 300 of our out guys. They didn't get out.


Title: Re: War
Post by: palmer_eldritch on January 28, 2011, 08:17:28 PM
So is -A- on Goonswarm's side again now? Or at least, against IT?


Title: Re: War
Post by: tgr on January 28, 2011, 08:43:39 PM
Probably more against IT than with us, but it also sounded like we wouldn't exactly shy from bluing them up if we were to go into delve etc.


Title: Re: War
Post by: Gets on January 28, 2011, 11:57:44 PM
Regarding -A- Mittani emphasises that it's not the same New Teeth, New Life leadership anymore, so no reason to hold a grudge. Older goons still like to point out the knife stuck in their shoulderblades.


Title: Re: War
Post by: tgr on January 30, 2011, 07:26:36 PM
Quick summary of the past 2-3 days:

We've dominated 6vdt and still hold the station, we killed the ihub i 7bx-6f. the station is out of armor reinforce monday around DT (1415 eve I think), and 7bx station comes out on tuesday.

It's been calm and quiet for the most part after the initial rush to get to the system. There was one breakout attempt the 27th which didn't go so well (http://eve-kill.net/?a=kill_related&kll_id=8672889), and some warp disruption bubbles were down at downtime (seemingly a bug with warp disruption bubbles intersecting a POS in some fashion), allowing a few trapped clown titans, supercarriers and misc other caps to leave.

The next few days was just tons of POS shooting with an increasing level of stealth bomber drive-bys, culminating in the fight (http://eve-kill.net/?a=kill_related&kll_id=8726983) on the 30th. Well, that's not strictly true, there were two fights in there.

One of the fleet was a 60-80 strong fleet of ganknight from scrapheap challenge (with a smattering of PL), and one was sys-k, nulli secunda, it alliance etc etc etc of around the same number. The ganknight fleet was annihilated almost to a man at the gate, whereas what I think was a breakout fleet bounced around in the system for a while until we got off a great bubble and shattered the fleet.

In other news, IT lost their ePeen constructor:
http://evemaps.dotlan.net/corp/ePeen_Construction/alliances

Edit: Some grammar and details I forgot in my hilariously sleep-deprived initial posting.

Edit2: Heard on TS yesterday: "IT bombers finally got competent, they finally managed to kill a covops with bombs." "Was it their own?" "No." *slight pause* "Wait, no. Yes, it was one of their own." http://eve-kill.net/?a=kill_detail&kll_id=8725596  :grin:


Title: Re: War
Post by: Oban on January 31, 2011, 04:27:39 AM
Edit2: Heard on TS yesterday: "IT bombers finally got competent, they finally managed to kill a covops with bombs." "Was it their own?" "No." *slight pause* "Wait, no. Yes, it was one of their own." http://eve-kill.net/?a=kill_detail&kll_id=8725596  :grin:

That is awesome.


Title: Re: War
Post by: tgr on January 31, 2011, 06:34:45 AM
Seen on the live view comments section:

Quote
2:53 Tsien: this is the best part
2:53 Tsien: we have a spy on their TS and there are only 10 people in the TS channel
2:53 Tsien: they can't figure out who the spy is
3:01 Tsien: they finally found our spy
3:01 Tsien: it was a random guy they dragged on their TS
3:01 Tsien: and they couldn't figure out who the spy was

(I just removed all the lol and fail comments, because fuck that noise)

Also, I was stuck at work (after having spent way too much time in that system camping it and trying to kill bombers with MYYYY MAELSTROM), so having a live view of the station being sieged by avatars sneezing lazorz out its nose helped alleviate the :ohdear: feeling.

http://evemaps.dotlan.net/system/6VDT-H/events


Title: Re: War
Post by: Endie on February 01, 2011, 07:08:17 AM
Latest Fountain War Update:



(https://goonfleet.com/uploads/1295822204/gallery_516_181_9287.jpg)
IT Alliance: not waving but drowning


It would be somewhat cheap and tawdry of me to draw parallels between the simultaneous events in Egypt and Fountain, and I hope that many of my readers will expect better of me than to do so, so here goes.  Mainly because it excites and stimulates me to think of your disappointment.  Each features an aging dictator with a loosening grasp on the dissolving surroundings who owes his position to a conflict many years ago that few remember and which ultimately led to a series of defeats (you see, Eve is a lot like the Yom Kippur War...)  Each sees his followers melting away and his military refusing to fight on his behalf, although admittedly for the analogy to hold true the Egyptian army would have had to suffer the humiliation of being camped into their barracks for six days while cheery Israelis draw penises on the pyramids and dismantle Cairo.  Not to forget the occasional Cairo-ese tank commander inexplicably deciding to leave his compound and plunge into the middle of a waiting armoured division.

A lot has happened over the last few days in the world of Eve, and now we get to do the whole lean back thing and feel terribly pleased with ourselves for a few hours.  Of course, credit where credit is due.  I am compelled to admit that we couldn't have done this without SirMolle himself: five foot and eight inches of the worst strategist in Eve history.  Despite losing Delve after being camped into PR- a couple of years ago, and despite being camped into H-W last year, he merrily did the same thing yet again and told everyone in his bloc to base out of a single, easily camped system.

Of course, it took some pretty neat timing to pull off.  Here is a little behind-the-scenes vignette from last week.  Those who turned up for the State of the Goonion may remember a degree of delay - even prevarication - in getting things going.  Much moving between channels; Mittens declaring that he was going to get a drink; lengthy and out-loud marveling at the participant count rising above a thousand, eleven hundred, twelve-hundred... And so on.

The fact is that our scouts were sitting in 9R4 watching the IT fleet - remember when IT had a fleet? - and in 6VDT waiting for them to return.  The point was not just to take 6VDT: we've demonstrated that we could do that virtually at will.  The point was to trap the entire IT Alliance fleet in there, supercapitals and all, and if we had announced the hellcamp a few minutes earlier then many of their pilots would have escaped and jumped elsewhere.

SirMolle helped out in other ways, and I don't just mean by pissing off vast swathes of his alliance.  Just as in Delve I and Delve II, when the going gets tough, Par Mollen's eye for a bargain spots a short-notice holiday booking somewhere terribly rustic with no internet access.  And so it was that, when the scale of the disaster dawned on him, SirMolle put on his Cloak of Invisibility, had a lot of jobs around the house come up or something - anything - rather than log in and face up to his screw-up.  Which was, admittedly, probably far better for IT Alliance than if they had been cajoled into one of his grand schemes.

The outcome of the 6VDT hellcamp have been sweeping and dramatic, so rather than write an immense list I'll try and break it down into the effects on Querious, Fountain and IT Alliance.

Querious


While we have agents and contacts in IT Alliance at basically every level, they have no functioning intelligence network at all.  We knew that they had no idea about what was going on until, just as the SotG began, EveNews24 dropped some fairly major hints.  If only SirMolle hadn't ordered his members last week not to read news from unapproved sources!

This meant that we could tell AAA and their friends in Stain and Coven exactly what was about to happen.  They had intended to launch an attack on Querious around now, but they quickly brought that forward and promptly invaded 49- and elsewhere in Querious.  At the same time, the Romanian Legion invaded Period Basis.  I don't have the Period Basis timers but I can tell you that the following Querious outposts are in their station armour cycle, with the last two coming out on Thursday and all of the rest today: 49-, H74, F-N, A2-, ED- and I1Y- (http://"http://evemaps.dotlan.net/map/Querious/49-U6U,H74-B0,F-NXLQ,A2-V27,I1Y-IU,ED-L9T").  You cannot hold Delve with a hostile Querious, and yes that covers both empire exit points from Querious.  As a bonus, the loss of H74 and F-N will also cripple the Period Basis pets' evacuation route.

IT Pets Nulli Secunda were announced by SirMolle to be riding to their rescue.  Let's cut to the scene inside Nulli Secunda for an act in three parts for which we should thank one of Vile Rat's agents:


Fountain

In Fountain, our job has been to keep IT locked up and humiliated in their little gimp box.  However, we have not been satisfied with that.  6VDT (http://"http://evemaps.dotlan.net/map/Fountain/6VDT-H") itself has fallen and two more station systems can be taken in the next two days: 7BX (http://"http://evemaps.dotlan.net/map/Fountain/7BX-6F") today and G95 (http://"http://evemaps.dotlan.net/map/Fountain/G95F-H") on Thursday.  The occasional IT member protests half-heartedly that they still hold half of Fountain and that a mighty counter-attack is nigh, but you can get an idea of the likelihood of that from the fact that the IT FC Sort Dragon sold off his stash of SBUs to Test at a discount rate yesterday

As I write, IT's D4KU (http://"http://evemaps.dotlan.net/map/Fountain/D4KU-5") jump bridge route to Aridia is going down.  Every hostile subcap now has to go through Y-2 (http://"http://evemaps.dotlan.net/map/Fountain/Y-2ANO") to evacuate, if you catch my drift.  We control every other exit.  The Fountain residents may well claim that this is still their home, but they must now face the reality that they are trapped here with DurrHurrDurr in local in a sort of hyper-dysfunctional Big Brother reality TV existence with housemates who fire guns into the ceiling during their loud parties and who have a nasty habit of setting light to anything of value that's stationary long enough for them to light a match.

IT Alliance

Nobody left BoB until Haargoth booted them out.  Say what you like about the old guys like db Preacher or DigitalCommunist - and I would suggest the term "barely literate sycophantic dunglickers" would be a fair start - at least BoB's member corporations actually wanted to be in the alliance.  By contrast, the only people who want to be in IT Alliance are those corporations with the justified suspicion that even Space Monkey's Alliance would turn them down.  A few months ago, IT Alliance had 6,400 members.  Since then, Beach Boys, Dark, Finfleet and X13 have left.  Dice are about to leave.  Molle has been basically openly begging pet corporations to join in order to prop up their numbers.  Not all have said yes.  As a result, he will be lucky not to hit four and a half thousand in the next week, and since five hundred of those are in Evolution (little more than a retirement home for the permanently unsubscribed) you have to take even that total with a pinch of salt.

When even Dice decide that they are being made to look bad by associating with you - a corporation characterised by the two hundred and fifty hundred pounds of screeching awfulness labelled "Lady Scarlet" (think Cathy Bates in Misery) who serves as their diplomat of all things - then it is time to take a long, hard look at yourself.

Of course, as one door closes, another one opens, and SirMolle was proud to announce that X13 and Finfleet with their hundred-man supercapital force would be replaced by Best Path, who are apparently some sort of corporation.  They have even been in top-notch alliances like Intrepid Crossing welp no I mean Ethereal Dawn.

Ethereal

Dawn

This seems like an appropriate time to say that I am a Liverpool fan, and that yesterday we sold Fernando Torres, a cultured striker of ability, grace and poise and with an unparalleled scoring record.  On the other hand, we signed as his replacement Andy Carroll, an unintelligent man with a record of petty crime whose probation terms forbid him from living alone as much for his own protection as anything else, and off whom our midfield will at best occasionally manage to bounce the ball into the net.  Do you see what I am saying, here?  I think you do.

What I think I am saying is that if we had, between us, a shred of humanity left then we would feel a little sorry for that old Par Mollen guy, and guilty that his four years of abject and almost uninterrupted losses to us should draw towards its close clinging to the leavings of Intrepid Crossing and hoping that Systematic Chaos can rescue him.

Sadly, I think that the clock is well and truly ticking on poor Par Mollen's Eve career, which means that we have to find another cat's paw through which to bring all of Eve's most natural victims into one, easily shot organisation.  On the upside, AmokDot should probably have a good four or five thousand extra members over the next few weeks.


My Dog

When she was younger:



Edit:  I should have mentioned explicitly that this stuff might not have worked at all if it were not for Boat and his willingness to FC on a pretty-much round-the-clock basis.  He is an inhuman FC machine in these things and if we didn't have him we would have to invent him.  Although we might choose to tinker with one or two of the specifications.


Title: Re: War
Post by: Slayerik on February 01, 2011, 08:30:36 AM
Who wants all my NOL assets? First to post wins.

Vaga
Hurricane
Arazu
Megathron

Some Fighters


And sorry bout the Megathron, was my only BS 5 at the time.


Title: Re: War
Post by: Phildo on February 01, 2011, 08:37:54 AM
Gimme.


Title: Re: War
Post by: Slayerik on February 01, 2011, 08:40:04 AM
Contract up, enjoy!


Title: Re: War
Post by: Furiously on February 01, 2011, 03:30:56 PM
I didn't want that vaga anyways.


Title: Re: War
Post by: Phildo on February 01, 2011, 05:57:23 PM
Now we just need to reconquer NOL...


Title: Re: War
Post by: Sir T on February 01, 2011, 06:01:27 PM
I would not write off Mollie yet btw. One of the striking thing is the way all the CEOs were being very careful to avoid criticizing him. I would not be surprised to have planning them bring in Mollie or Evol (which means Mollie) into their new alliances and try to "Bring back the old spirit of BOB". At which point they would be totally failing again in 6 months and everyone will be blaming everyone bar Mollie again.


Title: Re: War
Post by: Fordel on February 01, 2011, 06:50:36 PM
The Re-Invasion of Delve is kinda boring really. It just seems to inevitable, there's like no suspense at all.


Title: Re: War
Post by: SnakeCharmer on February 01, 2011, 08:42:37 PM
As a complete outsider that only reads this thread because it's freaking fascinating as hell...Why is everyone so careful around this Mollie fellow?  Out of 300,000 people in this game, what makes this neckbeard so feared/loved/whatever?  I might have missed something in the last 219 pages, and if I did, I'd appreciate someone pointing me to it.



Title: Re: War
Post by: Phildo on February 01, 2011, 09:13:20 PM
He was the supreme leader of Band of Brothers, once the most feared and powerful alliance in the game.  Until Finfleet and X13 left, his new alliance was also the largest in the game and capable of fielding the largest single-alliance supercapital fleet when properly motivated.  There's more to it than that, but that's the gist of it.


Title: Re: War
Post by: tgr on February 02, 2011, 03:50:25 AM
Just to point out how this hellcamp had no effect on IT's morale in any way, shape or form:

http://eve-kill.net/?a=kill_detail&kll_id=8745326


Title: Re: War
Post by: SnakeCharmer on February 02, 2011, 02:05:26 PM
He was the supreme leader of Band of Brothers, once the most feared and powerful alliance in the game.  Until Finfleet and X13 left, his new alliance was also the largest in the game and capable of fielding the largest single-alliance supercapital fleet when properly motivated.  There's more to it than that, but that's the gist of it.

Ah, ok.  Thanks.  Band of Brothers was made up of people from SA, wasn't it?

Anyway, so he basically is the proverbial EvE badass because he could potentially field 'the largest single-alliance supercapital fleet' and the general pop is reluctant to call him on it and find out?  Somebody needs to go kick the hornets nest really freaking hard  :drill:


Title: Re: War
Post by: Sir T on February 02, 2011, 02:12:19 PM
Nope. Goons came from something awful. Mollie was a guy that was really good at Homeworld 2 and rode that rep into Eve for 2 years, till it came out the only reason he was winning is that he was cheating outrageously and had an in with the makers of eve. And he was lying about those victories through his teeth. For instance, He claimed he had multiple titans for months before someone else built the first one.

Its a really long story involving use of every exploit known to man. Oh yeah he holds the personal record for losing Titans, ships which till very recently were practicably invincible.

Today he is kinda like Gargamel from the Smurfs, but even more pathetic.


Title: Re: War
Post by: Kitsune on February 02, 2011, 02:18:17 PM
He was in charge of what was once the dominant power of the game.  Up until it was revealed that some of the members of his alliance were CCP staff who were "coincidentally" happening to be winning a statistically improbable number of T2 blueprints, i.e. eternal money generators, giving the group an income stream out of proportion to their numbers.  BoB's power turned out to hinge a lot on insider knowledge and flat-out cheating, and when they got caught red-handed at it the glory days took a prompt dive.  Without the extra help from rogue employees, they were pulled down through raw numbers and determination of the other alliances, most of whom now had good reason to hate them, and they've never truly recovered from it.

Molle's demonstrated incapability to manage his current alliance is fairly solid proof that BoB would never have become as strong as it was without the cheating they were doing.


Title: Re: War
Post by: Sir T on February 04, 2011, 05:21:08 AM
IT corps are attempting to sell off sov in Delve and say they have no interest in defending it.

http://www.kugutsumen.com/showthread.php?8031-We-have-no-interest-in-defending-Delve-IT-CEO-s-attempt-to-sell-sov-and-run


Title: Re: War
Post by: Fordel on February 04, 2011, 07:38:09 AM
The reason I say this seems boring, is because it's all already happened once and the first time there was still a question of "can BoB maybe pull something out of their asses and save the day?"


This time, it never seemed to be a matter of IF, simply when.


I await the goons losing all their sovereignty by forgetting to pay their bills again in 6 month times.


Title: Re: War
Post by: tgr on February 04, 2011, 07:42:53 AM
Well, there's one important difference this time. This time they're disbanding themselves, instead of being stabberized and thrown out. I think it also means that the foreverwar against Molle (which began when he camped goons in in ... 2006?) is basically over, unless he manages to pull something radical out of his hat.

I doubt he will.


Title: Re: War
Post by: Comstar on February 04, 2011, 02:28:36 PM
Edit- Movie of the Deceleration of the Death of the IT Alliance (http://www.youtube.com/watch?v=CumtZF2wmLs)

Victory!!? I must admit, failure cascading before a single battle in Delve is..pathetic.

Quote
T alliance will be disband as of 04.00 hours to morrow
From: Maximum Dam'age
Sent: 2011.02.04 19:20
To: IT Alliance.

hello to all members i regret to inform you all that as of 04.00 hours tomorrow IT alliance will be disbanded we have been in this war now for the past few month and we have lost 3 big corp x13 and finfleet and now Black Nova Corp is leaveing us we can not fight this war anymore we have lost this war once and for all i would like to say thanks to the NC for a good fight and we wish you the best in Delve

i wish you all the best

this is for real this is not a joke

Regards

Maximum alliance head
------

That guy, Maximum Dam'age is ceo of Viborg Odyssey which is the 3 man Exec corp for IT.



Sung to the tune of Leonard Cohen Hallelujah Live (http://www.youtube.com/watch?v=kzWeN-bVDUc)
 
Quote
Devilish Ledoux Icon
    * Group: [GS] Goonfleet
    * Joined: 09-May 09

Now there used to be a special club
That ruled over Delve and killed ASCN
But you don't really care about '06, do you?
It went like this
Nice region
We control your game, there are no Goons
The baffled Molle confused by 'fofofofo'
fofofofo, fofofofo
fofofofo, fofofofo

They were dumb but we needed proof
So Goons wardecced them as a goof
Their fuckups and our follies ran us through them
We wrecked them
In 6VDT
We broke their tank, we made them flee
And from our lips arose a 'fofofofo'
fofofofo, fofofofo
fofofofo, fofofofo

Molle, he's been here before
He's played this game, he knows the score
He's been tied to the tracks with a rapetrain coming
And the rapetrain, it hasn't brakes
And his friends just ain't got what it takes
To survive when they hear our 'fofofofo'
fofofofo, fofofofo
fofofofo, fofofofo

There was a time when karttoon fucked Goons
And IT rolled in and took our shit
But that was a year ago, y'know?
And remember how they gloated then
Well now we're back and they are through
And every breath we draw is 'fofofofo'
fofofofo, fofofofo
fofofofo, fofofofo

Maybe they'll finally uninstall
Or maybe try their luck in those Incursions
Or go to DC Universe and then rule it
It's not a thing we'll care about
As long as they all just :getout:
And the last thing that they hear is 'fofofofo'
fofofofo, fofofofo
fofofofo, fofofofo


Title: Re: War
Post by: Sparky on February 04, 2011, 02:37:30 PM
Predicting "You didn't win Delve, we gave it up :smug:" posts in 8 months time when Molle convinces a new gaggle of star struck mission runners that the old BoB magic is still there.


Title: Re: War
Post by: Furiously on February 04, 2011, 10:08:20 PM
I'm sorry.... http://www.youtube.com/watch?v=y8AWFf7EAc4 (http://www.youtube.com/watch?v=y8AWFf7EAc4) is a better way to read it to me....



Title: Re: War
Post by: eldaec on February 05, 2011, 01:10:27 AM
Seems like the ~elite pvp~ corps are moving to Raidendot, basing themselves in the literal opposite corner of EVE to goons, and planning to become some kind of PL alongside Initiative and White Noise or something.

Presumably the motivation being that anime themed alliance names are a good gimmick.


Title: Re: War
Post by: tgr on February 05, 2011, 10:33:00 AM
A bit of a damp squib ending to the forever war, to be honest, but I'll take it.


Title: Re: War
Post by: Phildo on February 05, 2011, 11:24:54 AM
alongside Initiative and White Noise or something.

Why would they be allied with both Initiative and White Noise?  WN is the reason Init had to abandon the last of their space.


Title: Re: War
Post by: Simond on February 05, 2011, 04:47:29 PM
Seems like the ~elite pvp~ corps are moving to Raidendot, basing themselves in the literal opposite corner of EVE to goons, and planning to become some kind of PL alongside Initiative and White Noise or something.

Presumably the motivation being that anime themed alliance names are a good gimmick.
I wouldn't be at all surprised if at least one of the 'core' ex-BoB/IT corps just skips the inevitable "new alliance that crumbles the first time someone looks at it funny" stage and just joins PL directly.


Title: Re: War
Post by: Comstar on February 06, 2011, 03:05:47 AM
I hope so, as it will in turn begin the decay and fall of PL if they let any of the IT guys in.

Looks like the post of the disbanding of IT Alliance was a troll, as it clearly hasn't happened, though DICE left today. HUN Reloaded is now the solo defender of Fountain it seems, and is proving much more of a menace than the remains of IT.

An IT Insider's view of the collapse (http://couldhavetakenitsolo.wordpress.com/2011/ :why_so_serious:02/05/sensitive-dependence-on-initial-conditions/). Written by a member of The Maverick Navy, it seems to be a good explanation from a mid-level grunts point of view, though I disagree with some of his conclusion's. Clusterfuck FC's were very wary of IT's Supercapital Fleet, and in the initial invasion's was very worried we'd get hotdropped. However, that never happened, despite IT having demonstrated their Titan power in the defence of a CSAA in Delve early on. IT had more supercap's online that the Clusterfuck, but never committed them - presumably because they were worried about a non-existent NC counter-hotdrop.

By the time they did commit them...the NC counter-hot-drop was actually there.


In other news, Istavann of the Guiding Hand Social Club (remember them when they were relevant?) took credit for the fall of IT (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1463206)...because he got IAC to declare war on ISS...3 years ago. Truly, we are all nothing but pawns in his hands.

Personally, I hope James 315 is still around, and laughing louder than anyone (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023429&page=1#1).


Title: Re: War
Post by: Simond on February 06, 2011, 03:49:12 AM
"Begin the decay"? That already happened - when they started recruiting ex-Tri en masse.  :awesome_for_real:


Title: Re: War
Post by: MahrinSkel on February 06, 2011, 05:00:50 AM
He's correct that Prohibition I turned into the flashpoint that set the sides for what became the Great War, and certainly GHSC was in that up to their masked eyeballs (I've already told the story of how Tyraxx manipulated all sides of that mess).  But that was a side effect of the real plan, which never came off (stealing the Goons blind, except Remedial beat them to it).

I'm sure that if the Goons had died, that would have been the plan all along, as well.  Sometimes, you've just got to play Rainmaker.  The Mittani has far eclipsed the GHSC as "wheels within wheels" stunts (the Haargoth Affair would be pretty hard to beat), and that's gotta sting.

--Dave


Title: Re: War
Post by: tgr on February 06, 2011, 05:45:38 AM
Stumbled onto this a while ago:
(http://mindriot.as/evepictures/delve.jpg)


Title: Re: War
Post by: Llyse on February 06, 2011, 03:02:29 PM

Personally, I hope James 315 is still around, and laughing louder than anyone (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1023429&page=1#1).

This a thousand times, he might be an ex-goon/goon sympathiser but those posts really paint the Eve Universe quite well.


Title: Re: War
Post by: Kageru on February 06, 2011, 05:18:13 PM

That IT blog hit the true point early on. You need to make your membership feel the game is fun and has a goal to work towards, something Eve the starship game is weak on providing itself. Running ops, posting on the forums and hatred of IT let even new goons feel involved and that showed in fleet numbers and morale. Reinforce this with a couple of good battles and it snowballs quickly, both division internally and the battle results.

It will be interesting to see what a post IT world looks like. They were the sleeping giant but it turns out they were actually comatose. All the super-cap heavy organizations join PL and they reach critical mass (or implode, or there's a supercap nerf) and the south turns into feuding fiefdoms and bot-farmers while the NC gets (more) bored.


Title: Re: War
Post by: Phildo on February 06, 2011, 08:40:35 PM
This sums up the war nicely. (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1463167&page=1#14)


Title: Re: War
Post by: tgr on February 07, 2011, 01:44:39 AM
and the south turns into feuding fiefdoms and bot-farmers while the NC gets (more) bored.
I'm actually sitting here thinking "...now what?" after we've essentially won fountain, and IT is basically dying.

Conquer the rest of the south? Post mining ops? Go on jihads in empire with 10 hour heroes? (the latter is actually something I'm starting to seriously contemplate just to get in on the whole "wring delicious tears from empire weenies" bandwagon).


Title: Re: War
Post by: Kitsune on February 07, 2011, 02:04:58 AM
Just wait for now.  There may be a vacuum at the moment, but the lure of nullsec sovereignty will call new people to try to occupy the space IT held.  And the safe bet is that those people will be douchebags who need some killing.


Title: Re: War
Post by: ajax34i on February 07, 2011, 03:20:27 AM
Lure of nullsec sov?  Didn't CCP nerf that to be horribly expensive to maintain more than a constellation?  I think those interested in nullsec sov are already there; you're not gonna see any of the high-sec players have a change of heart.


Title: Re: War
Post by: IainC on February 07, 2011, 03:29:08 AM
Goons fucked up Delve by dropping stations all over it. The cost of holding it is astronomical and anyone who wants to live there has to already be a huge 0.0 level player to have the income streams capable of paying for it. All of those people already have space. Emergent new nullsec alliances couldn't afford the first month's rent.


Title: Re: War
Post by: Kitsune on February 07, 2011, 08:09:21 AM
Well someone's moving in.  You might see one of the bigguns migrate over to take it and free up cheaper space for the newbies, but someone somewhere is taking it. I just hope it isn't the goons, as I am lazy and don't want to have to haul over all of my ships and crap.


Title: Re: War
Post by: tgr on February 07, 2011, 08:31:38 AM
Pretty certain you can rest easy on that account. Although I personally wouldn't mind it if we did move back, I do have a few hurricanes etc there, and I wouldn't mind getting back the stations we did have. But our current setup is pretty sweet as well, so I see no real reason to grind through delve etc if molle and his crew are on their way out anyways.


Title: Re: War
Post by: slog on February 07, 2011, 08:42:19 AM
Goons fucked up Delve by dropping stations all over it. The cost of holding it is astronomical and anyone who wants to live there has to already be a huge 0.0 level player to have the income streams capable of paying for it. All of those people already have space. Emergent new nullsec alliances couldn't afford the first month's rent.

I never understood if you could undo this by removing the stations or not.  If you can remove them, why not do so?


Title: Re: War
Post by: tgr on February 07, 2011, 09:05:27 AM
Stations can't be removed, no. Once they're (correctly) dropped over downtime, they stay.


Title: Re: War
Post by: Kitsune on February 07, 2011, 09:41:17 AM
Yup, forever.  They can be captured but not destroyed.


Title: Re: War
Post by: Thrawn on February 07, 2011, 09:43:35 AM
Yup, forever.  They can be captured but not destroyed.

Which always brings up the question of what will their be to do when every system in 0.0 has a station on it and every battle is 1,000 people all in super carriers?  :uhrr:


Title: Re: War
Post by: Kitsune on February 07, 2011, 09:46:21 AM
There's a finite amount of moon goo entering the economy for building capitals, so as long as people keep blowing each other up I don't think you need to worry about the thousand supercarrier fleet just yet.  If there are a couple years of relative peace to let people stockpile them, then yes, worry.


Title: Re: War
Post by: Thrawn on February 07, 2011, 11:03:15 AM
There's a finite amount of moon goo entering the economy for building capitals, so as long as people keep blowing each other up I don't think you need to worry about the thousand supercarrier fleet just yet.  If there are a couple years of relative peace to let people stockpile them, then yes, worry.

I think the problem is more the fact that someone with 1 hulk bot mining in empire can almost afford to lose a super carrier a month.  Imagine what someone botting in 0.0 mining/ratting can buy.  But thats a whole different topic that will derail the thread.  :oh_i_see:  (Death to botters in short)


Title: Re: War
Post by: Simond on February 07, 2011, 11:05:00 AM
and the south turns into feuding fiefdoms and bot-farmers while the NC gets (more) bored.
I'm actually sitting here thinking "...now what?" after we've essentially won fountain, and IT is basically dying.

Conquer the rest of the south? Post mining ops? Go on jihads in empire with 10 hour heroes? (the latter is actually something I'm starting to seriously contemplate just to get in on the whole "wring delicious tears from empire weenies" bandwagon).
Not going to be the NC, not going to be the drone Russions, probably not going to be -A- (given that a) EvilThug et. al. quit and b) They'd probably just fall over again tout suite). Hmm...someone arrogant, someone willing to throw supercaps around at the drop of a hat, someone full of terrible posters easy to troll, someone full of people easy to demonise and hate...

I wonder who that is going to be?  :grin:

E: Also, I love the CSM plan.


Title: Re: War
Post by: slog on February 08, 2011, 06:16:15 AM
Serious question:  How much does it cost to drop a station?   If it's cheap enough, then why don't goons just drop a station in every sector as a griefing tactic?


Title: Re: War
Post by: Kageru on February 08, 2011, 06:50:18 AM

I have a vague recollection of someone from goons saying it is about 10-12 billion (to build) plus quite a lot of logistics effort, and no doubt there's upgrades after that. I suspect goons would rather have another super-carrier being built thant endless stations.


Title: Re: War
Post by: eldaec on February 08, 2011, 08:29:17 AM
Serious question:  How much does it cost to drop a station?   If it's cheap enough, then why don't goons just drop a station in every sector as a griefing tactic?

Someone suggests filling delve with crappy Gallente space dongs every couple of weeks (even Gallente stations are underpowered) - and it is viable, the problem is the sheer logistical effort required to take a region just for a prank which would fly straight over most people's heads.

Besides which, CVA more or less did this in Providence.


Title: Re: War
Post by: Gets on February 08, 2011, 03:16:28 PM
Yeah, we promised to dongify Cloud Ring after defeating Ev0ke and look how that's not going through.


Title: Re: War
Post by: Fordel on February 08, 2011, 05:51:36 PM
How is CVA handling the new sov mechanics anyways?


Title: Re: War
Post by: Dallan on February 08, 2011, 09:43:37 PM
How is CVA handling the new sov mechanics anyways?

Didn't they get kicked out of Provi by Ushra'Khan or something?


Title: Re: War
Post by: eldaec on February 08, 2011, 11:16:49 PM
 AAA kicked out CVA last year, over some pretence about CVA being more friendly with goons than with what was then the Asscakes bloc.

Since that point someone has been kicked in or out of Providence more or less every week. Triumvirate and Ev-zero-ke are in Prov following their strategic retreat from Clusterfuck space, CVA have taken a chunk, as have a bunch of other alliances I've never heard of before.

It probably isn't a bad place to hang out and shoot people right now, but difficult to see anyone having a sustainable income down there.


Title: Re: War
Post by: Fordel on February 09, 2011, 08:03:25 AM
That's a shame, CVA was the only alliance to do 0.0 'right', trying to turn it into their own version of empire space.


Oh well, such is EVE.


Title: Re: War
Post by: Simond on February 11, 2011, 01:28:36 PM
Odds on the Karttoon thing being real?
(Karttoon has supposedly had all of his accounts permabanned for hacking the EVE client).


Title: Re: War
Post by: Fordel on February 11, 2011, 04:30:25 PM
This is EVE, so anything is possible.


Title: Re: War
Post by: Kageru on February 11, 2011, 05:51:14 PM

Billions of Isk in stolen goon-gold sitting on a banned account is an excellent end to the story.


Title: Re: War
Post by: MahrinSkel on February 11, 2011, 06:02:46 PM
And suspiciously close to the tagline of many stories involving huge thefts.  Somehow, a lot of major scams seem to end with the thief quitting/getting banned/giving it all away.

--Dave


Title: Re: War
Post by: Kageru on February 11, 2011, 06:19:18 PM

They would have been watching the account like hawks. I mean logging into 100's of billions of liquid Isk and assets and not being tempted to RMT some or all of it would be quite a challenge.


Title: Re: War
Post by: Simond on February 12, 2011, 03:58:58 AM
CCP Sreegs always gets his?
I'm still tending towards "yet another Triumdemic Legion troll", though.


Title: Re: War
Post by: Gets on February 13, 2011, 02:29:18 PM
Rebellion disbands.

Apparently Daroh was asking questions akin to "Where's the money going?" and got told off by a CEO, so he pushed butan. Some of their corps are joining DC/NC.

For the rest: we'll miss you, gypsie-brosefs.

Oh and their space, Geminate, is now and NC vs. Drone Russian cauldron, where the name of the game is Whack'A'Sov.


Title: Re: War
Post by: Comstar on February 14, 2011, 04:09:49 PM
As an epilogue to the War in Fountain, a Eve Movie from FA of all people (http://www.youtube.com/watch?v=_gdR-pODedI), showing some of the combat. You can hear GS FC DBRB and MrVee early on.

But the best ending I've seen goes to Reddit Of Fountains, Clowns, and Birthdays  (http://www.youtube.com/user/dredditMOT#p/u/0/NtosJWq3COY).The voice you hear at the start and the end is SirMolle himself as he dooms his alliance to a Greek tragedy. 


Title: Re: War
Post by: Kageru on February 15, 2011, 01:45:26 AM

Meanwhile over on the Russian NC border a planned betrayal (CEO of NC corp Rebellion dropping SoV and informing the drone Russians ahead of time) turns into a full on war. With the latest outcome being perhaps one of the most stupid battles in the entirety of Eve where pretty much the entire system was full of capitals, super-capitals and massive lag. The NC got pasted losing 12-2 on titans and 6-1 on super-carriers. Sub capital losses were.... well, who really cares?

It must be pretty obvious to every one, with the possible exception of CCP, that Eve is heading into the end-game. If a political group forms with a critical mass of super-capitals (for example DRF, Raiden (where IT's supers went), Evoke, PL against the NC in one plausible scenario) and either wins a decisive battle there's going to be very little chance of the victim holding onto SoV and making a comeback because these assets have a long build time, require owning secure space  and their pilots get skittish when the battle has turned and they can't be fielded securely.


Title: Re: War
Post by: Stabs on February 15, 2011, 04:38:27 AM
It can't go to end game even if someone "wins". It's conceivable that a coalition could occupy all of nullsec and set everyone blue but then it just becomes a different style of game, carebears in space, rather than ending. And there would always be the threat of it not lasting as a peaceful solution.


Title: Re: War
Post by: eldaec on February 15, 2011, 06:35:30 AM
The Chinese server is apparently one big cva-era providence nrds love-in.


Title: Re: War
Post by: tgr on February 15, 2011, 06:46:38 AM
I've heard that the nrds only lasted until they got dreads etc, at which point it blew up into 18 factions. I dunno if this is correct though.


Title: Re: War
Post by: Fordel on February 15, 2011, 09:32:16 AM
This has always been the problem with these territorial games, it just takes EVE a lot longer to reach this point due to it's sheer size... but even with it's size, it was very close to reaching this same point some 3-4 odd years ago. No one in-game at the time was in any kind of position to actually do anything against the dominant alliances back in the day, and those alliances were slowly whittling themselves down highlander style.

Then the goons decided to troll CCP/EVE and we know the rest.




You want to break the stagnation, find another huge social group with incredibly strong ties to each other and a sense of stubbornness and persistence. Hand them 10k free trials and watch the magic  :why_so_serious:





Title: Re: War
Post by: Kitsune on February 15, 2011, 01:12:11 PM
The way Eve's space is lined up really precludes the possibility of a superpower 'winning' the game.  Nullsec is too big and too spread out to allow for such things.  Even if a coalition rose to power and took over like old BoB, it's virtually impossible for them to take the whole of nullsec, or even half of it.  Anyone kicked out of their space can just fly off to the other side of the galaxy and be pretty sure that the people who kicked their asses won't be able to reach them anymore.  Of course, they'd have to deal with the current residents of that area of space who may not be very friendly.

If worse really came to worst, you can build subcaps and caps in W-space.  No supercaps, but if an alliance chose to burrow into a wormhole and start rebuilding, they could get a fair start without high odds of their foes getting a big enough force into their system to stop them.


Title: Re: War
Post by: Gets on February 15, 2011, 10:53:35 PM
Space is truly vast.


Title: Re: War
Post by: eldaec on February 16, 2011, 03:47:57 AM
I think that really depends on how large a coalition of real people you think you can run.

Exact numbers are difficult to gauge because of alts, but Goonswarm is probably something approaching 2000 neckbeards, the clusterfuck is say 4000. If you can organise say 20000 people then sure, take over tranquillity. How you keep them entertained once you've won Eve is another matter.


Title: Re: War
Post by: tgr on February 16, 2011, 04:16:51 AM
Once 0.0 is taken, take over empire.


Title: Re: War
Post by: Sir T on February 16, 2011, 10:21:30 AM
That's what BOB used to say.

You know, listening to that that DREDDIT vid Comstar posted, something once again struck me. I'm always surprised hos people seen to adore Molle so much even though he always comes across as a arrogant emotionless insulting jerk, and his motivational evemails are even worse. I've never understood it. I can understand the lack of emotion to a certain extent, non native english speakers often come across that way as they don't get how to pronounce the words, but come on.


Title: Re: War
Post by: Stabs on February 16, 2011, 06:07:53 PM
That's what BOB used to say.

You know, listening to that that DREDDIT vid Comstar posted, something once again struck me. I'm always surprised hos people seen to adore Molle so much even though he always comes across as a arrogant emotionless insulting jerk, and his motivational evemails are even worse. I've never understood it. I can understand the lack of emotion to a certain extent, non native english speakers often come across that way as they don't get how to pronounce the words, but come on.

It's a style that worked superbly for the Daleks.


Title: Re: War
Post by: Kageru on February 16, 2011, 06:20:25 PM
The way Eve's space is lined up really precludes the possibility of a superpower 'winning' the game.  Nullsec is too big and too spread out to allow for such things.  Even if a coalition rose to power and took over like old BoB, it's virtually impossible for them to take the whole of nullsec, or even half of it.  Anyone kicked out of their space can just fly off to the other side of the galaxy and be pretty sure that the people who kicked their asses won't be able to reach them anymore.  Of course, they'd have to deal with the current residents of that area of space who may not be very friendly.

That changed when super-capitals became a tool for a small number of pilots to exert huge amounts of power and when gaining super-capitals required holding secure and lucrative null-sec space for many weeks (plus keeping the pilots whose super-cap abilities makes them desirable properties). Which is why there's an arms race towards them.

If you try and build a super-cap force from scratch, without the full support of the nearest super-power, don't expect many of those build orders to come to completion. Even if they don't dislike you it is part of retaining their own supremacy (just as PL will travel quite a distance to kill a CSAA if they think they can get away with it) and generating nice killmails.

And the existing super-capital blobs are nearly sub-cap immune given that the server puts a limit on how much opposition they can face.

I think Molle's advantage is history and legacy. Carrying forth the flag of a once-feared and respected alliance gets people to listen. And inertia plus mass will discourage a lot of challengers. But once it pops there's very unlikely to be a resurgence.


Title: Re: War
Post by: Furiously on February 16, 2011, 08:21:51 PM
But once it pops there's very unlikely to be a resurgence.

I think he's moving into fool me thrice territory for his followers.


Title: Re: War
Post by: Phildo on February 16, 2011, 08:24:06 PM
CVA is still relavant. (http://killboard.destructive-influence.org/?a=kill_related&kll_id=116743)  Or at least Dyntheos is.


Title: Re: War
Post by: Endie on February 17, 2011, 02:20:23 AM
CVA is still relavant. (http://killboard.destructive-influence.org/?a=kill_related&kll_id=116743)  Or at least Dyntheos is.

And they say solo pvp is dead!  I am particularly impressed that he killed Vortura's crow despite it being fitted with no less than four auxiliary thruster rigs.


Title: Re: War
Post by: Endie on February 17, 2011, 02:42:55 AM
Also, the new Peactime Reimbursement program has made a substantial difference to the makeup of goonswarm frigate roams: https://killboard.goonfleet.com/km/515311


Title: Re: War
Post by: Sir T on February 22, 2011, 05:47:30 AM
IT alliance is down to 671 members from 6000 and 9corps out of nearly 30 http://evemaps.dotlan.net/alliance/IT_Alliance/corporations  :oh_i_see:


Title: Re: War
Post by: Phildo on February 22, 2011, 03:32:12 PM
Also, Atlas alliance has reformed as AtlasDOT and has taken a bunch of space in Querious.


Title: Re: War
Post by: Gets on February 22, 2011, 04:13:22 PM
I'm unironically thinking "Thank God!"

Peacetime has already started developing stupid blue-on-blue drama and very boring gatecamps.


Title: Re: War
Post by: Trouble on February 23, 2011, 03:52:30 AM
Peace. Peace never changes.


Title: Re: War
Post by: tgr on February 23, 2011, 04:36:04 AM
I avoid such drama by just not logging in except to change skills while I wait for war to break out again.

At least this means I get to catch up on all the other games I've discovered the last few months. :awesome_for_real:


Title: Re: War
Post by: Numtini on February 23, 2011, 05:58:34 AM
I was considering going on the trip to Geminate. But with my time limits being what they are, war is the best thing for me. Nice scheduled ops.


Title: Re: War
Post by: Kageru on February 23, 2011, 06:21:34 AM

I joined a home defense fleet to try out my shiny new stiletto and discovered why no one bothers doing them. Most of the time it ends up with the intruders warping to safe and cloaking up / ctrl-q at the first sign of any remotely threatening opposition.



Title: Re: War
Post by: tgr on February 23, 2011, 07:01:32 AM
Yeah. The main problem I have with 0.0 as it is currently was initially properly quantified by mpozoy a few weeks back. Prior to that (while people were clamoring for the complete removal of JBs), I was saying that if JBs should be removed, then the systems further out would have to be worth more to make it worthwhile to actually live there, to offset the added strain of importing everything like we do now. However, mpozoy and/or someone else mentioned how it was impossible to actually live and make everything we need in 0.0, so we're importing millions of m3 of stuff from jita every day.

However, if we did what mpozoy suggested and nerfed empire radically, and boosted lowsec/0.0 so it was more desirable to live in 0.0, including making it vastly easier to do manufacturing etc than it is now, then we'd have an easier time of actually living out in 0.0. Combine that with making it more interesting to live there, by having more things to do than mine, rat and do home defence, then maybe 0.0 would feel a bit more alive than it is now. As it is, I'm not feeling the urge to log in to rat or mine, and I basically just log in to help in the war efforts. vOv

However, these changes aren't really all that viable as all the pubbies'll whine like crazy if they try, but to me 0.0 is just for war over epeen these days. Not somewhere to actually live.


Title: Re: War
Post by: eldaec on February 23, 2011, 09:30:51 AM
I was considering going on the trip to Geminate. But with my time limits being what they are, war is the best thing for me. Nice scheduled ops.

We've discovered this previously with Bat Country, we aren't well equipped for peace. Except for Moki.


Title: Re: War
Post by: Sir T on February 23, 2011, 09:33:39 AM
They've already nerfed empire mission running about 3 or 4 times. The only way they could make it even worse is offer no bounties or loot at all.

There's VAST amounts of veld and scordite etc in 0.0. Its just that absolutely no-one mines the stuff. In a corp of mine we tried to one night and pretty much the entire op quit after half an hour. Everyone chases the high value rocks that can make you 20 million an hour. Mining Veld will net you precisely fuck all, even in 0.0.


Title: Re: War
Post by: Fordel on February 23, 2011, 12:54:03 PM
They could nerf empire down to only level 1 missions and veld and people still wouldn't leave it (though they may quit the game). The guy who is happy mining shitty rocks in empire doesn't want to deal with all the hassle that is 0.0 or even Low-sec.


Conversely the people who can and are willing to deal with 0.0, are also the people least likely to be satisfied with the tiny returns from shit-rock and similar things.



You would have to make 0.0 'as safe' as empire for the would be veldminers and you would have to somehow convince them that you wouldn't just start shooting them for shits and giggles once you got bored on your next defense op.




Though I'm guessing by this point, the only people who still mine at all are macro bots.


Title: Re: War
Post by: tgr on February 23, 2011, 01:22:04 PM
I wasn't even talking about mission runners, because fuck that noise. I was talking about living out there, i.e. manufacturing, copying, researching etc. I forget the exact numbers, but I think it was so bad that if we were to create T2 ammo for a full maelstrom fleet, 1 day's capacity (or half a day, I'm not sure, but it doesn't really matter) of manufacturing slots in the entire deklein region would net us 6 minutes of ammo. I think that it was also claimed that 1 hisec system had about the same capacity as deklein, but it might be 2 systems.

I'm not sure it's really that bad, but on the other hand it wouldn't exactly surprise me. In any case, we're importing way way too much from jita every day, which means that we're basically out here just for the epeen, botting and moonmining rights. 0.0 should (in my view) be able to cut all ties easily from empire if it so desired, and it would be beneficial if empire dwellers actually had a reason to try to get out into 0.0, and the deeper the better because the higher the rewards would be.


Title: Re: War
Post by: Numtini on February 23, 2011, 02:11:19 PM
It would be good to be self-sufficient, but mining some kind of overly valuable ore on the frontier and sending back home for everything else to be shipped is rather realistic.


Title: Re: War
Post by: Kitsune on February 23, 2011, 02:27:01 PM
Outposts are crap compared to NPC stations when it comes to available slots for research and construction.  To some degree that can be made up with POS labs and construction, given that POSes are faster and cheaper to build and research.  But things fall behind again when you consider that one system in hisec can have half a dozen stations floating around in it.

And even if you do decide to pile up POSes, there's the factor to consider that unlike NPC stations, your production line could be attacked and destroyed.  Your very expensive production line.  So not too surprising that people aren't falling all over themselves to risk it when the cost of jump freighter space isn't very high.


Title: Re: War
Post by: tgr on February 23, 2011, 03:37:47 PM
I don't mind having something shipped out to deklein every day, as there are always going to be something which isn't readily available where you live, but currently we're apparently importing several million m3 pr day into deklein, and that includes some very basic modules.


Title: Re: War
Post by: Sir T on February 23, 2011, 03:59:23 PM
One of the advantages Delve had was a full range manufacturing slots in NOL, which was a conquerable station originally, and the NPC stations that allowed them to do serious manufacturing in Delve itself.

These days you can upgrade your outposts but its hugely expensive, and goes pop is someone takes it over. And the outposts are expensive as all hell to run as well.

Its also very true that most alliances do their serious manufacturing in empire itself through alt corps, which is probably a large part of that millions of M3 imported.

But the sad truth is that an individual member can make colossal amounts of money in 0.0. I used to clear 80 million in a night of ratting in Fiethabolis and I didn't work too hard doing it. I'd be lucky to hit 80 million in a week of mission running in high sec (and don't suggest low sec as I might as well coat my ship in curry sauce and serve it with chips) However its falls down in the Alliance level as, as has rightly been stated the tools to be fairly self sufficient just are not there.


Title: Re: War
Post by: tgr on February 23, 2011, 04:07:40 PM
And it would be nice if f.ex the entire alliance could live in a single constellation and be self sufficient at the same time. It might alleviate a few of the problems we have now with tons of systems either having nobody in it, or 1 or 2 botsratters telling you to get out of "their" system., and it might coax more alliances to try to setup in 0.0.

It would be nice to have a 0.0 with more life to it.


Title: Re: War
Post by: Kageru on February 23, 2011, 04:48:42 PM

They can't make 0.0 too much more inviting while they have a botting problem. They probably already introduce too many resources into the game from the space they control.

A more sensible PvP game would have pretty much all space be conquerable and controlled so that it can be *somewhat* secured. For example empire would be a trading and noobie mission hub, low-sec would be player controlled NPC stations and null-sec would be grand space empires. Get the treaties system working so each space holding power is interested in having industrialists and mission runners in it's space and offers them some protection in return. At the same time wind back faggotry like cloaky lokies, infinite cloaked invulnerability in enemy home spaces and even loggoffski so that being able to offer protection is actually viable.

At the moment you have a bored but secure island of empire dwellers surrounded by the shark-pool and wonder why no one goes out swimming. But it's pretty obvious CCP is asleep at the wheel (and possibly finding the Eve code-base unmaintainable).

Off that topic I'm working on spaceship command skills at the moment and looking at what would be interesting to fly. Are interdictors actually fun in fleet / gang battles? I know they tend to be a short lived existence but I'm fine with that. Or perhaps it is really hictors that bring value.

 
 


Title: Re: War
Post by: Sir T on February 23, 2011, 04:56:23 PM
Sabres are decent pvp ships in their own right. The rest are good for tossing bubbles.


Title: Re: War
Post by: Thrawn on February 23, 2011, 05:05:36 PM

Off that topic I'm working on spaceship command skills at the moment and looking at what would be interesting to fly. Are interdictors actually fun in fleet / gang battles? I know they tend to be a short lived existence but I'm fine with that. Or perhaps it is really hictors that bring value.
 

Interdictors are one of my favorite ships to fly in PvP, small gang or fleet.  On top of darting in and out and zooming around so fast it's a great feeling when you know you just dropped two bubbles on a large group of hostile caps.  I've found them very good for pod popping as well.  But then again I also really enjoy flying ECM ships and assault frigates, so take that for what it's worth.


Title: Re: War
Post by: Kageru on February 23, 2011, 07:04:13 PM

I like fast ships, so that sounds good.

Going to take Assault frigate, interceptor and covops to V so have lots of fun ships to fly ( Wolf / Jaguar / Hawk, Stiletto / Claw, Anathema / Hound) but it's a short train to interdictor and it gives me a good fleet / gang ship. 

I'd like to add the Harpy to that. A frigate that can hit out to 100km is pretty neat, and it's quite durable, but it does barely any damage at that range. Enough to pop drones and annoy other frigates maybe. Likewise I bought the electronic attack frigates skill but better ECM is in a larger more durable package like the fleet scorpion.

I can't help think we are in for an extended period of peace. The NC / DRF fight is a hideous meat-grinder but both sides are resource rich and barring a massive super-cap welp it is unlikely to come to a conclusion. PL is picking on AtlasDOT down south and by and large no one cares. CVA have conceded providence so it's LeetPvP smugville.


Title: Re: War
Post by: palmer_eldritch on February 24, 2011, 06:15:50 AM
The idea that living successfully in 0.0 requires, among other things, the ability to transport goods to Empire and back seems pretty good to me. Alliances have supply lines to maintain and defend, which adds to the stress and ever-present sense of impending disaster which is such an important part of Eve Online.


Title: Re: War
Post by: Kageru on March 01, 2011, 09:44:27 PM

To an extent. It makes a lot of 0.0 effectively uninhabitable or inhabitable only if you control the entire region which is a negative. And it would be nice if the industrial side of the game existed in null-sec for those who like building things. The rampant bots and shipping everything from Jita has more or less made the Eve economy uninteresting.

In war news it looks like some groups are considering the next grand war to destroy the NC that acts as an amazing focus of hatred. A leak from Raiden (IT arrogance and super-capitals) stating that they had joined the Russian alliances for no lesser purpose. With Evoke (Leet-PvP and quite good) and NC. (Leet-PvP faggots and hangers on) moving to keep the Deklein Coalition busy and out of the war. The only problem is nobody is really sure how keen the Russians are to re-start the meatgrinder and they've no real reason to like or trust Raiden. Meanwhile Evoke and NC. attacking the Deklein coalition would probably be much like bombing pearl harbor. It's more likely to save the DC from sinking into apathetic boredom and re-energize them than anything else.


Title: Re: War
Post by: eldaec on March 02, 2011, 10:05:34 AM
It would make rather more sense to wait until the Clusterfuck actually joined the eastern front before paying people to make them go home, in fact it would also make sense to wait until there was actually an eastern front of any significance before paying anyone to do anything about it, but I know little of the ways of the great game.


The significant parties in the Drone Russians and the Northern Coalition have no advantage to gain (and I suspect no real interest) in shooting each other's POS, it seems like they are each getting dragged into tiresome skirmishes by the minor members of each bloc who don't have space and are squabbling over the crappy regions in the north east in order to get their names on the influence map.

Next major war seems much more likely to be triggered by  forces in the South getting their act together and deciding they want to shoot some POS.


Title: Re: War
Post by: Kageru on March 02, 2011, 04:20:19 PM

Most of these are southern forces (Evoke, NC.) or ex southern (Raiden). I think the Russians would quite like the geminate tech moons and more botting grounds. But unless NC collapses rapidly their lack of time zone coverage and smaller number of pilots leaves them prone to getting burnt out. Even with the stupid number of supers they have access to.


Title: Re: War
Post by: Sir T on March 02, 2011, 04:46:51 PM
yeah the Russians weakness was always their TZ coverage. That's why they needed Goons as allies to even that up. And Raidendot wont twitch without Russian support as they are all BOB players; ergo I don't see a lot happening there.


Title: Re: War
Post by: Gets on March 05, 2011, 12:21:49 PM
The Clusterfuck Shieldfleet had a fight in Fountain against a HUN Reloaded and Nulli Secunda Armorfleet, mostly Abaddons and Guardians. Both sides had roughly 110 people, but the HUN/NS fleet had more battleships and logistics, and thus won the fight by outrepping the damage.

https://killboard.goonfleet.com/battles/1953



Title: Re: War
Post by: tgr on March 05, 2011, 12:55:39 PM
We began by setting up with dictors etc on the gate, us 60km or so off the gate and logis a bit above that again. They jumped in around 45 abaddons and 25 guardians and a few other assorted ships I didn't take note of, and burned out of the bubbles as soon as they could, and warped 200-300km off. We then began a ping-pong dance going back and forth where both fleets warped to eachother at roughly the same time, until finally we were caught.

We were able to alpha their ships initially, but we quickly got below critical mass for alpha, and they just began tearing us up, especially when they were point blank. At this point I fell out of the fight.


Title: Re: War
Post by: JWIV on March 17, 2011, 08:34:47 AM
I've read too many Endie War Reports.   I can't even explain how close I just came to using the word "Chucklefucks" while explaining something to my boss.



Title: Re: War
Post by: Gets on March 17, 2011, 05:01:31 PM
Fighting between the NC and the Drone Russians in Geminate. Drone Block lost 5 titans, but what can you expect when the NC brings more supercarriers than you have battleships.

http://rawr.eve-kill.net/?a=kill_related&kll_id=9161722


Title: Re: War
Post by: tgr on March 17, 2011, 05:04:55 PM
Ouch.


Title: Re: War
Post by: Kitsune on March 18, 2011, 02:36:12 AM
Holy shit, the estimated loss was over five hundred billion.  That's half of Molle's imaginary bankroll, gone in a night.  More of a spanking than most alliances could survive without disintegrating into angst within a week as everyone blamed each other for the colossal failure.


Title: Re: War
Post by: tgr on March 18, 2011, 02:46:02 AM
Almost estimated at 600b now (596b to be exact). God damn that has to hurt.


Title: Re: War
Post by: Kageru on March 18, 2011, 05:04:46 AM

So something along the lines of 30,000 USD$ if you tried to buy the same value using plex.

Ouch indeed.


Title: Re: War
Post by: Slayerik on March 18, 2011, 01:07:02 PM
Ok, NC are getting ridiculous.


Title: Re: War
Post by: Kageru on March 18, 2011, 05:34:00 PM

How so?

Game is entering end-game mudflation though. The Russians fielded a fleet of 50-60 super-carriers before this which is just sort of sick. Especially considering each of those is a powerful logistics platform as well as holding massive offensive power and a huge hit point pool.


Title: Re: War
Post by: Sir T on March 18, 2011, 05:37:10 PM
Holy mother of Christ.

I cant even begin to think how you would or could fight a force like that.

And yes the Russians are just as bad as NC in all this.


Title: Re: War
Post by: Kageru on March 18, 2011, 05:46:05 PM

You fight it with a bigger super-capital blob. Which is why CCP graphs of economic activity show a massive boom in supercapital construction. All the larger power blocks are pumping these things out as fast as they can. And if one side loses or becomes unwilling to field their super-cap fleet it will be really hard for them to hold Sov against the other. That number of super-caps are literally immune to any sub-capital threat.

So in truth the political map basically looks like NC versus DRF. With DC (Goons / Test and friends) lesser allies of the NC and PL would show up for the Russians if they got really pressured. If NC or DRF actually falls to the other it is very close to game over until they fragment.


Title: Re: War
Post by: Fordel on March 18, 2011, 07:31:49 PM
Clearly they need a new ship class, SUPER MEGA CAPITAL Ships!  :why_so_serious:


Title: Re: War
Post by: JWIV on March 18, 2011, 07:34:35 PM
Clearly they need a new ship class, SUPER MEGA CAPITAL Ships!  :why_so_serious:

Death Stars for everyone!


Title: Re: War
Post by: Sir T on March 18, 2011, 07:38:08 PM
Either that or an X wing frigate that can drop proton torpedoes down its exhaust funnel, as long as you use the botting program force.


Title: Re: War
Post by: Kageru on March 18, 2011, 07:47:58 PM

They could remove its logistic capacity which would probably be enough. That way you either use regular carriers or logistics ships to keep it healed, both of which are vulnerable to subcaps, or you can potentially lose one to a subcap fleet. But any nerf to supercarriers is going to cause howls of protest that grow worse the longer they wait.

And given the latest expansion dropped a new supercap blueprint and named modules for super-caps it's hard to tell if they even consider it a concern.


Title: Re: War
Post by: Gets on March 19, 2011, 08:39:33 AM
The new supercap is poop and looks exactly like poop, along with being hard to get as the Gooncursion crew has found out. My suggestion for supercapital removal is simple: Ion Cruisers in the form of T3 battlecruisers. It would turn PL into the anti-supercapital mongoose.

One of the TEST corps, ironically the one that replaced OMFG I suppose, lost a titan doing a drive-by. He did the doomsday, warped to a safespot, warped to another safespot, then warped back to the first safespot which had gotten probed down and got bubbled: http://kb.pleaseignore.com/?a=kill_detail&kll_id=97339

There is internal drama in Ev0ke. Something about Cloud Ring not turning out the way they anticipated, or something. More news later.






Title: Re: War
Post by: Sparky on March 19, 2011, 08:50:23 AM
It's seriously time to remove supercap ECM invulnerability.  Unless CCP actually wants supercaps online where an alliance nub has to train and grind for years to meaningfully contribute.


Title: Re: War
Post by: Sir T on March 19, 2011, 09:04:43 AM
They remove supercap ecm invulnerability and they become vulnerable to an ordinary ship with a point. That's where the inscramable ability came from in the first place, an unintended consequence.

I honestly so think CCP want's supercap online, as its the only way have 0.0 the domain of the "elite" players. I remember was back when when CCP was showing off their wonderful game system to some reporters and industry guys, and they asked a loat of people to come onto Singularity to play out a battle. Well not only could a load of people not log in, but the battle lagged to hell. And then to show of how wonderful it is, they fired off a few remote AOE Doomsdays through a CYNO and wiped out both fleets. CCP said that the people were impressed. However what was found out later from reports was that the correct word would have been "Horrified". They thought that the whole doomsday thing was stupid and would piss off hundreds of players.


Title: Re: War
Post by: Sparky on March 19, 2011, 09:59:47 AM
They remove supercap ecm invulnerability and they become vulnerable to an ordinary ship with a point.
Why is that bad though?  You'd have to use your caps with a support fleet like back in the old pre-super days.  Gave even the freshest nub something to do and generally made fleet composition much more interesting.  Pretty much any other nerf would just be tinkering at the edges.


Title: Re: War
Post by: tgr on March 19, 2011, 11:25:52 AM
There is internal drama in Ev0ke. Something about Cloud Ring not turning out the way they anticipated, or something. More news later.

Ev0ke was in cloud ring? :rimshot:


Title: Re: War
Post by: Sir T on March 19, 2011, 12:07:41 PM
They remove supercap ecm invulnerability and they become vulnerable to an ordinary ship with a point.
Why is that bad though?  You'd have to use your caps with a support fleet like back in the old pre-super days.  Gave even the freshest nub something to do and generally made fleet composition much more interesting.  Pretty much any other nerf would just be tinkering at the edges.

I never said it was bad at all, just the opposite. Remember I lived in the era where there was no way of holding a supercap in place because of 20KM smartbombs.


Title: Re: War
Post by: Fordel on March 20, 2011, 12:59:56 AM
It's seriously time to remove supercap ECM invulnerability.  Unless CCP actually wants supercaps online where an alliance nub has to train and grind for years to meaningfully contribute.


They do.  :oh_i_see:




Title: Re: War
Post by: Kageru on March 20, 2011, 04:00:33 AM

I suspect so. They probably see it as natural progression. But then CCP are terrible and currently distracted.

At this moment DRF and NC are having another super-cap heavy punch-up. "I count 8 Avatars, 4 Erebus, 52 Nyx, and 30 Aeons for the DRF side at this point." according to one of the more lucid posters on Kugutsumen. They were pretty much trading off blowing up titans with I think  9-10 confirmed dead before downtime hit.


Title: Re: War
Post by: Fordel on March 20, 2011, 08:13:51 PM
It used to be Battleships, then Tech 2 ships, then Dreads, then Titans, now it's Super Carriers or whatever the fuck we are on.


Once upon a time, losing a battleship was a big fucking deal too.


Title: Re: War
Post by: Kageru on March 20, 2011, 08:56:30 PM

And even now fielding a battleship fleet is an economic challenge for any nascent null-sec power. When the minimum barrier to entry is a supercap fleet and the money to replace it you can forget about that sort of thing. Leading to null-sec stagnating, especially if NC or DRF actually lose.


Title: Re: War
Post by: Sir T on March 21, 2011, 01:12:10 AM
You forget of course that you need sov in null sec space to actually build supers in the first place.


Title: Re: War
Post by: Kageru on March 21, 2011, 02:17:40 AM

I thought about saying that, but you can buy them.

Though in practical terms if you want to field a full fleet and be able to replace losses you pretty much need the resources and build capacity of secure null-sec space.


Title: Re: War
Post by: Endie on March 22, 2011, 01:59:42 AM
I suspect that this year will see CCP announce a panicked, knee-jerk over-reaction to the current spiralling escalation.  Unlike Mittens - indeed, unlike most of 0.0 - I'm entirely sanguine about this.  I just want a non-static, evolving game which can hold my interest.


Title: Re: War
Post by: tgr on March 22, 2011, 03:26:52 AM
I wouldn't mind it if the whole thing came to a 3 or 4 bloc 0.0, as long as the SOV mechanics weren't as shittastic as they are now with being able to reset a full week's progress in one night, no way of grinding down a defender so they start making timing mistakes, and even no real way to fuck up timing unless you're as competent as sons of tangra :awesome_for_real:

If we also had the possibility of having multiple targets to hit, in more than 1 system at a time so that you have to choose where to attack and where to defend. The reason I say this is because as I see it, currently, if you're hit by a bigger force and they're attacking up to 6 systems at a time (I think this process can theoretically defend more systems than that, but I'm not spending too much time thinking about it), one way to defend is to pack everything you have in one system, save that and reset all the timers, the next day you move everything into the next system, defend and reset that, and so on until you round-robin back to the initial system. As long as you've got a SC majority, there's not that much attackers can do.

I'm probably wrong, but at least that's my impression of how the system can be gamed, and the more I think about it, the more the old POS system sounded better. Still not exactly fun, but at least more dynamic.


Title: Re: War
Post by: Goumindong on March 22, 2011, 07:31:17 AM
The old POS system was better. The only problem with it was that there were too many POS to kill once the fight had been decided.


Title: Re: War
Post by: Gets on March 27, 2011, 04:58:27 PM
GoonSwarm had a AHAC fleet lead by Mister Vee go look for ~good fights~ which turned into another Tech moon grab because we're insufferably stuck in our ways it seems. The Venal moon was being fought over by Wild Boars and MercilessDot with Agony Empire siding one of their side. After shooting some fleetwarping supercaps and a Rorqual to the gate and fighting some Abaddons we went to IRC space to pick a fight since "they always form up to fight people", which made us stare at an SBU for an hour and do a Drone site.

They didn't show up.


Title: Re: War
Post by: tgr on April 11, 2011, 08:20:39 PM
It sounds like the northern war is heating up nicely now. PL is apparently hired by DRF to hit Geminate and Vale, and NCDOT/Ev0ke are running around and hitting CSAAs.


Title: Re: War
Post by: Gets on April 12, 2011, 04:01:22 AM
Some guy I haven't heard about robs Majesta Empire: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1495341



Title: Re: War
Post by: Kageru on April 12, 2011, 04:43:59 AM

PL definitely hired. Which means the currently Bi-polar Eve has the potential to become dominated by a single faction. A high likelihood the goons will get drawn in given the NC seems to be on the defensive. And ME having all their stuff stolen isn't going to help that.


Title: Re: War
Post by: tgr on April 12, 2011, 05:40:28 AM
Oh, we're definitely being dragged in, ev0ke and NCDOT seem to be very insistent on fucking with us. It's funny, because I don't see the point of us getting involved in geminate given the number of pilots NC and DRF routinely field there. Not with the reactions the servers have in those cases.

Oh well, so sad. Killmails for the killmail throne. :awesome_for_real:


Title: Re: War
Post by: Sir T on April 14, 2011, 10:09:03 AM
Well, to be honest when has the NC NOT been on the defensive. Any look at eve history has everyone else basically piling into them while screaming what a threat they are.

Of course this time Molle is not on the leadership I would imagine, so they might have a better chance of actually killing the NC


Title: Re: War
Post by: tgr on April 14, 2011, 10:42:01 AM
I think Molle is busy trying to scrape together another ~mighty space empire~ in the 1-A81R constellation:

http://www.kugutsumen.com/showthread.php?8835-Mannyfest-Destinty-Versus-the-Gilded-Drake-Grinder-(Delve-amp-Querious)&p=204834&viewfull=1#post204834


Title: Re: War
Post by: Phildo on April 14, 2011, 12:07:59 PM
Razor was just recently attacking Providence, and you know firsthand that they gave Goonswarm a lot of help taking Delve from BoB.


Title: Re: War
Post by: Sir T on April 14, 2011, 01:26:29 PM
True, but the Delve thing was not really a territorial expansion as such. Anyway I suppose thats nit picking.


Title: Re: War
Post by: Simond on April 14, 2011, 03:55:26 PM
So what's the story behind the crapheap implosion, anyway?


Title: Re: War
Post by: tgr on April 14, 2011, 04:14:03 PM
From what I've gathered it's a two-step process. First calmdown got tired of hosting the forum AND something about costs (thus the first takedown), then he put it back up to give everyone the chance to grab what they needed, until someone figured out his password for his email or something, I'm a bit fuzzy on that bit. This lead to the forums/mysql database being taken down a second time.


Title: Re: War
Post by: Fordel on April 14, 2011, 05:01:58 PM
Scrapheap is gone? Oh noes, where will I get my totally unbiased war reporting now.  :oh_i_see: :why_so_serious: :oh_i_see: :why_so_serious:


Title: Re: War
Post by: tgr on April 14, 2011, 05:07:22 PM
You've got failheap-challenge.com now. Exactly the same bunch of awesome people as before.


Title: Re: War
Post by: Fordel on April 14, 2011, 06:52:47 PM
What is funny/sad about scrapheap, it used to be a really neat little place for ship builds once upon a time. :(


Title: Re: War
Post by: Gets on April 23, 2011, 01:41:13 AM
SHURK decides to leave TEST on the 7th of May:

Quote from: Montolio
This mail was sent out in game:

Quote
Oh babby, don't pull it out!
From: Wes Maggs
Sent: 2011.04.23 06:34
To: Test Alliance Please Ignore, 

Unfortunately we are. As of the 7th of May, two weeks from now, SHURKS will be withdrawing from TEST on voluntary terms. We've had a pretty good stay, but unfortunately our culture doesn't quite mesh. Shurks will be moving out of fountain in the next two weeks, until we can camp ourselves into another alliance's colon. Please don't shoot at anyone as we will still be alliance bros.

I can confirm that this is valid. TEST & SHURK at the moment don't mesh well on several issues. It has been a passionate and traumatic relationship. We stuck our dick in crazy for awhile and it was fantastic, but then it started to watch us sleep. We tried medication, but that only dimmed the crazy for short periods.

I have no hard feelings towards SHURK, they won't be hated. SHURK members will not be blacklisted or otherwise harmed in any way if we can help it. Its sad to see it end this way, but at least you got an interesting corporation name out of the time in TEST.

I wish them the best of luck.

Quote from: Montolio
I've been getting requests to declassify threads, there is nothing to declassify though.

I had a jabber conversation with Wes Maggs and offered the following options for SHURK:

-shake up of SHURK leadership
-schism of SHURK into two entities
-SHURK leaving TEST.

SHURK decided on the latter voluntarily. Any other questions I get on jabber that I can answer I will also post the reply here.

Question 1
Quote
(3:08:03 AM) Xikuan [B0RT]: Montolio: Can you post in the thread what made you offer the 3 choices? What brought this whole thing up?
(3:08:16 AM) Potasio [B0RT]: I want more information, why did you ^ that

Basically post-war we've been looking to clean house and evaluating all corporations. A few weeks ago SHURK was up for consideration and we had a conversation with SHURK leadership. It basically boils down to SHURK had a habit of shit stirring and causing internal drama for no reason. This is specifically focused on a few key individual. The amount of bad posting and smug actions coming out of SHURK had really reached an all time high. SHURK requested that they be allowed to do some restructuring and purges, which I allowed. If you check dotlan they lost 100+ members during that purge. Mostly dead accounts.

Anyways, the purge didn't help. Leadership still wasn't willing to make hard decisions or challenge/call out the more popular members of the corporation.

From: http://forum.pleaseignore.com/index.php?topic=13500.msg153728

SHURK CEO wrote a lot of bullshit as well: https://docs.google.com/document/d/1wycbVS7K-hccX0420jKtu1DjaUpEjulXiBM69u0Fu30/edit?hl=en&authkey=CMC14c4O&pli=1#


Title: Re: War
Post by: Gets on April 24, 2011, 07:02:27 AM
tl;dr

(http://i.imgur.com/AO5fn.gif)


Title: Re: War
Post by: Teleku on April 24, 2011, 04:52:35 PM
Ok, somebody has to link me the story behind that gif.


Title: Re: War
Post by: Kageru on April 24, 2011, 07:57:44 PM
The 4chan corporation was part of test (the "broski" meme) and had some directors who irritated the alliance leader. They got asked to replace them and the leadership took this as an assault on their freedom and left. White tree in the video being a member of the corp but heading the faction who wanted to stay in TEST (and at one point holding their assets to encourage them).

Retarded drama.

More interesting would be a core NC system (RAGE's headquarters) getting blobbed by the DRF coalition such that the NC, after calling an all-hands, wasn't even willing to risk jumping into system. Something like 150-300+ DRF super-capitals on field and more suspected logged off. Eve end-game in progress which should be hella fun to watch.


Title: Re: War
Post by: Teleku on April 25, 2011, 04:11:10 PM
Well, that does help explain the text parts of it.  However, I was also interested in the story behind why a car was driving through a building.


Title: Re: War
Post by: tgr on April 26, 2011, 02:10:27 AM
I'm going to shamelessly rip off elise's war report, since I'm not involved in the fighting. Expect bias.

Quote from: http://www.kugutsumen.com/showthread.php?9224-There-s-A-Bear-In-The-Woods-Geminate-Vale-amp-The-Eastern-NC-Front&p=217053&viewfull=1#post217053
A bit overdue, and a bit long, but this about sums up the events in the North for the last week.

War Update: April 16- April 23 - Vale Ablaze as Geminate Smolders

This week was a one to forget for the NC, a definitive turning point in the conflict from both perspectives. Asset-wise, NC are down 4 Titans, 7 Supercarriers, 7 CSAAs, 24 Technetium moons, and just over 100 conventional Capitals. It's not all bad, the NC did manage to kill 11 carriers, though still not the trade-off they were looking for. The week saw the final nail in the Geminate coffin, with both NC and DRF forces taking the fight to Vale. The NC stood defiant, timing everything for the US timezone in an attempt to recreate the success they had early in the campaign. With Pandemic Legion in the picture, however, this proved to be disastrous.

Saturday the 17th, a careless RAGE-led NC fleet went cavorting with a meager capital and subcapital gang doing logistics and infrastructure repair. Previously these types of gangs went about uncontested, and obviously the FC in charge thought his numerical superiority would make up for a complete lack of tactical awareness. Much to his dismay, a PL dictor managed to bubble the entirety of the Capital gang and they were quickly mowed down. In full panic mode, the NC support gang zerg'd in to help. Too little, too late; the support gang met the same fate. The NC, clearly disparaged, called for a High Command meeting Sunday night. Things were about to change.

At the NC High Command meeting, the powers that be decided to scrap the NC-developed Alpha Fleet doctrine and instead shifted toward a PL-developed Abaddon-heavy makeup. Additionally, they decided it was time for a counter-attack. With -A-wagon being persuaded to open another front - attacking White Noise assets in Feythabolis - an NC counter would shift the advantage firmly in their direction. Monday, NC stalwart Imperian led a hush-hush op of Capitals through low-sec in order to reinforce DRF assets. The operation ended abruptly, with DRF forces pouncing on the support-less NC Supers and Capitals. Fortuitously, with low-sec being terrible, only 4 NC Supers were lost in this debacle.

On Tuesday, a full NC CTA was called - all members, all supers, all A-Team FCs; no expense would be spared. With over 1,300 in fleet, the NC behemoth was ready to steamroll through stations, moons, and reclaim all lost assets in Vale. The plan was not without fault, though, as the NC Logistics team neglected to protect their SBUs. As such, the NC Fleet lumbered over itself, in a 9-hour long CTA they managed to reinforce two moons and one station system. To make matters worse, they clumsily lost three Supercarriers to the tenacious Legion. By all accounts, the day was an abysmal failure on the battlefield. For all their faults, the NC is not totally inept. The evening of this catastrophe served as a springboard for another meeting, this time only between trusted leaders. The topic: making the Geminate and Vale campaign an isolated travesty. NC High Command had the foresight to pin the campaign upon the narrow shoulders of a former BRUCE diplomat Ronan Teisdari. Using RAGE and Majesta, two entities whom many believe to have long since lived out their usefulness, as scapegoats for a failed defense would open up the possibility for a fresher, more active group to take their space: Fidelas Constans. In essence, if Vale were to fall then it would be seen as a form of Spring cleaning and core NC morale would be left undisturbed, possibly even boosted. Furthermore, if the NC were to prop up RAGE long enough to tire DRF Legion forces out, but not give them any major Supercapital victories, perhaps their attack would peter out at the borders of Tribute. A shrewd maneuver, indeed. While the NC members would not simply roll over, as that would set a dangerous precedent, the decision was made that they would refrain from committing Supercapitals to the cause.

Fighting continued through the week, punctuated with utter domination in ZLZ and 7-K. After a cyno-jamming debacle, the ZLZ's IHUB, along with a 250 man NC support gang, fell in US prime. The next day in 7-K, the NC put on a brave face and formed 800 sub-capitals in Euro-prime to save a station. DRF Legion forces formed up late with 450 support, but unlike the NC they were willing to throw Supercapitals into the mix. With two-hundred Supers and Capitals at the ready, DRF Legion forces jumped into the system. Lag ensured that damage was applied every ten minutes, and after about forty minutes of slide-show fighting, NC forces mustered a 25-man suicide Dread fleet and cyno'd in on the SBU. If they were going to lose the support fight, damned if they weren't going to save the system. NC support made the interesting call to break away from the station grid to apply damage to the SBU, and the race was on: DRF Legion fighter-bombers began grinding through the station while NC Dreads went after the SBU. The SBU dropped slowly while the fighter-bombers loaded the system. As the SBU entered armor, the fighter-bombers were in full swing and DRF Legion DPS had quickly surpassed that of the NC gang. With the SBU at 50% armor the station flipped to Legion control, but the race was not yet over: there was still a TCU to grind through. By this point the node was too far gone, as DPS began applying to the TCU the SBU was destroyed. NC forces, given at least a three-hour reprieve, seemed to hold an advantage. After trying to gank Capitals with limited success, the NC cut their losses and opted to go home. Three hours later a replacement SBU onlined and the TCU was killed without incident.

7-K was a worthless stationed controlled by pets of pets, and still 750 showed up; ZLZ would be the final showdown. Although the jammer was down, the timer was still deep in the US time zone and thus the NC had a bit of an advantage, or so they thought. Cautiously optimistic, NC High Command made a risky gamble: they would publicly declare that saving ZLZ was the number-one priority. Platitudes and cheers echoed through the NC community: "We call upon every member of the NC to assist in crushing our foes once and for all. Come to our defense for it is not just our assets and space that is at risk but everyone's. We must stand strong and united or we must stand weak and defeated" and "What's the hardest rock? Diamond. What's harder than Diamond? The NC! Εach one of you are heroes, each one of you are legends, you carry the NC's banner now, keep up the reputation for excellence. I say to those faceless Drones: 'COME AND HAVE A GO IF YOU THINK YOU'RE HARD ENOUGH!'" just to cite a few. Understanding the importance that the NC placed upon ZLZ, DRF Legion responded in turn; as time drew nearer, ZLZ local became more and more populated with the DRF Legion forces. After weeks of CTAs and crushing defeats the NC morale speech did nothing for their numbers, instead it served as a springboard for DRF Legion. NC scouts looked in horror as some 80 Titans and 185 Supercarriers loomed ominously in ZLZ. Having already decided not to commit Supercapitals, NC head-FCs realized there was nothing to do and passed the reigns onto their underlings. NC grunts stood anxious, while first-time FCs waffled on what to do. After an embarrassing navigation faux pas, the NC eventually accepted that ZLZ was a lost hope. Eight hours later, without any attempts to down the TCU, ZLZ was in DRF Legion control; RAGE HQ was captured.

With ZLZ down, Vale was on the verge of falling. Junior SVK, a dominant NC FC in RAGE, held a corp-only meeting to discuss leaving RAGE. The NC Inner Circle decided to fully put into motion their contingency plan and named Fidelas Constans full NC members; distance was placed between core NC members and RAGE & Majesta in order to salvage morale. Feeling betrayed by the NC core members, and rightfully so, RAGE decided to strike back. Early Monday morning, sovereignty in Y5J - a pivotal system adjacent to Tribute core - "mysteriously" dropped. A loud, albeit passive-aggressive, message was sent to core NC members. While the the fate of Vale is still a long way from being inked, the events of this last week threw a proverbial money wrench in the status quo of the NC. It will be interesting to see how the events of this devastating week will effect the NC as a whole, and if the relationship between RAGE/ME and the rest of the NC is beyond repair.


Title: Re: War
Post by: Kageru on April 26, 2011, 02:11:55 AM
Well, that does help explain the text parts of it.  However, I was also interested in the story behind why a car was driving through a building.

They're "escaping" the TEST prison and ready for the freedom of being their own alliance in low-sec.

Unless you mean the original source of the image in which case now idea :)


Title: Re: War
Post by: tgr on April 26, 2011, 02:13:17 AM
Also, Mittens announced that we were deploying to Cobalt Edge in the SOTG on saturday, which in turn seems to have pulled raidenDOT over there to protect IRC space.


Title: Re: War
Post by: Comstar on April 26, 2011, 04:44:23 AM
How far can the Russian's push west?


Title: Re: War
Post by: Kageru on April 26, 2011, 06:09:29 AM

If the NC evaporated there's pretty much nothing in the game that could stand up to the DRF coalition. How sturdy that coalition is remains to be seen, but with morale high and lots of space for the victors, there's no reason for them to turn on each other. If the NC can hold them, present a credible threat to their super-cap fleet, and the goon and -A- attacks nibble at their flanks maybe things will be held in balance or even setup for a comeback but at the moment the momentum does not favor the NC. It will be fun to see if the western NC is an empty shell or not though.

Currently the momentum is all on the DRF side. Gem and Vale are effectively done it seems. R.A.G.E have lost their capital system and are now staging from tribute.

Goons are not going to deploy to Cobalt Edge since there's still various hostiles (Evoke,NC.,Agony,Merciless) they need to keep under control at home and IRC just isn't important enough. But they can be an irritant and maybe draw some people away from the DRF fleets.


Title: Re: War
Post by: Gets on May 04, 2011, 04:16:12 PM
No posts in a week so here's a Montolio leak:
Quote
Post Delve we will be deploying to Curse, more details to follow later this month. Why am I telling you now? I've been messaged by maybe six or seven different alliances leaders (neutral alliances) asking me if we are going to Curse.

If they know, most of you know or will know shortly anyways.

Standings aren't finalized, but it is currently looking like it will be Fountain residents vs everything (wagon, drf, randoms etc.)

#### SENT BY - montolio to all @ May 04 2011 23:19:30 EVE Time ####


Title: Re: War
Post by: Gets on May 08, 2011, 11:17:19 AM
And now he resigned.

Quote
On June 24th 2010 Dank Nugs resigned and made me CEO of Dreddit. For the next 6 months I had a blast. We toppled empires. We caused drama. I made a fat girl sing for us so that we wouldn't declare war on her corporation. Good times. We grew Dreddit & this alliance to one of the bloc powers in EVE.

Unfortunately being the top guy for so long causes an obscene amount of stress. I am always hooked into EVE. Texts, phone calls (at 3am), constantly drama, pettyness, all sorts of shit just seep into real life. Over the past 2-3 months I've had a number of drama shitstorms that were related to people I considered friends. It affected me far more then I thought it would and I have been very aggressive and erratic as a result. It used to be easy to ignore things, rise above them, but after so long its hard to see beyond them. The one thing that has kept me going for so long is the overwhelming support that the membership has given me. I don't know why you guys support me, but it makes a huge difference in my motivation to actually do things. Thank you for all the support.

So.. I need a break from all the authority. I will still play EVE. I am still going to PVP & lead terrible fleets. But don't come to me with anything related to diplomacy, diplomatic incidents, funding, whatever.

What now? Rob3r will be taking over TEST & Dreddit. He is an ancient Dreddit director and I trust him. As of today he is the supreme authority in TEST. I will transfer any ~in progress~ business to him and tie up loose ends.

~insert picture of burb~

http://forum.pleaseignore.com/index.php?topic=14292.0


Title: Re: War
Post by: Phildo on May 08, 2011, 12:25:47 PM
Rumor has it that Montolio resigned because some Goons were mean to him in Delve.


Title: Re: War
Post by: Gets on May 08, 2011, 12:33:00 PM
No, SHURKs did it. It was SHURKs.


Title: Re: War
Post by: Kageru on May 09, 2011, 04:47:46 AM

I think TEST can expect to burn out a CEO every 6-12 months. Being a small pocket in goon Deklein is one thing but running a full space empire with the chaotic and random assemblage they have has got to be taxing the leaders time and patience.

In continuing news the NC continues to embarrass with the only limitation on that being they might not be "serious" until their final regions are challenged. It has been happily observed the NC has shed about 2.5K members and I wonder how many of them have just unsubscribed. I still reckon the main loser out of this war is likely to be CCP.


Title: Re: War
Post by: Kageru on May 09, 2011, 11:56:15 AM

Russians enjoy their public holiday by wandering into the NC core regions and starting the process of claiming Sov. Since one of them is a regional capital the NC can't bluff and bluster and has to show more coordination and participation than it has shown for weeks. Good luck with that.

The "bipolar" Eve is quite possibly going to become dominated by a single coalition for the first time in its history. But people hiding in their station, camped by a stupid number of super-capitals, will at least be able to walk their shiny new avatar around a small prison cell... yaay!


Title: Re: War
Post by: Comstar on May 09, 2011, 01:03:58 PM
The "bipolar" Eve is quite possibly going to become dominated by a single coalition for the first time in its history. But people hiding in their station, camped by a stupid number of super-capitals, will at least be able to walk their shiny new avatar around a small prison cell... yaay!

I think the last time we came close was BoB and it's amazing 10-minute-a-DoomsDay traveling circus.

Just ban all Super-capital's.


Title: Re: War
Post by: Fordel on May 09, 2011, 01:31:01 PM
I for one welcome our new Russian overlords!


Title: Re: War
Post by: Pezzle on May 09, 2011, 09:53:27 PM

I think the last time we came close was BoB and it's amazing 10-minute-a-DoomsDay traveling circus.

Just ban all Super-capital's.

I have been saying this for years now.  Supercaps were a terrible idea. 


Title: Re: War
Post by: tgr on May 10, 2011, 01:46:56 AM
Titans I can agree on could be in the game as-is, with a few changes to make them absolutely ineffectual against subcaps which aren't standing still (except the doomsday device). At least that means they've got a logistical role. Supercarriers I would personally have made into a fleet transport ship so that it would function as a mobile reshipping station. Fuck giving them offensive capabilities as well. In fact, I could argue the same for normal carriers.


Title: Re: War
Post by: ajax34i on May 10, 2011, 03:23:19 AM
It's a "carrier" you have to give it offensive capabilities. 

EVE is an MMO; enough ISK has accumulated that the biggest ships are common, nothing unexpected about that.

High-sec dwellers are happily going on about their business not caring about the alliances at all, and generating most of the income for CCP.

But yes, 0.0 decides whether the game stagnates and becomes stale.

I think CCP will nerf supercaps AND income generation, but what they should do is revisit ship balance to make sure everything still has an Achiles heel when used in numbers.  To me that means buff small ships so they still have a role.  To me, the biggest problem is two-fold:

- the "completely immune to ewar" ability that all capital ships have
- the sorry state of ewar

Of course, CCP nerfed ewar because it was pissing off their empire playerbase (crowd control in PVP always does).


Title: Re: War
Post by: tgr on May 10, 2011, 06:32:32 AM
It's a "carrier" you have to give it offensive capabilities.
I'd argue that while it's a carrier, its offensive capabilities wouldn't come from the fighters as in AI-driven fighters, but the quick refitting it could bring to a fleet. It'd still be a nice power-multiplier, while not being a complete rape-mobile in and of itself.

I think CCP will nerf supercaps AND income generation, but what they should do is revisit ship balance to make sure everything still has an Achiles heel when used in numbers.  To me that means buff small ships so they still have a role.  To me, the biggest problem is two-fold:

- the "completely immune to ewar" ability that all capital ships have
- the sorry state of ewar

Of course, CCP nerfed ewar because it was pissing off their empire playerbase (crowd control in PVP always does).
I thought it was only supercaps that were immune to ewar, but anyways, I've no real problem with them being immune to ewar.

In my mind, battleships should be used to gain control over the field, dreads used to pound structures into dust, carriers to rep, supercarriers bring more ships to the battlefield, titans to bridge things to the battlefield.

Today it seems more like it's subcaps to get rid of dictors and supercarriers/titans (and if you're a fat scrub, a mere carrier) to pound structures into dust, and once you get past some number of supercarriers, they're basically invincible unless you bring more supercarriers.

Take away the offensive capabilities of the supercarrier and they can sit there and circlerep eachother until the cows come home, they'll still just sit there and be a giant target for everyone to shoot at.

It's probably not going to be the direction CCP take things, but it would be interesting to see how it would end up if it was the way SCs worked. It certainly wouldn't make it so damn attractive to pour literally a gazillion of them into a single system as they are now.

edit: re normal carriers, a 200 man maelstrom fleet has no real problem alphaing a carrier, so I've no real problem with leaving them with fighters. They're not overpowered as such.


Title: Re: War
Post by: Thrawn on May 10, 2011, 08:59:12 AM
Who would want to spend that much training and isk on a ship that can could only act as a refitting service with a jump drive?


Title: Re: War
Post by: Fordel on May 10, 2011, 09:07:15 AM
EVE Ewar is a abomination only rivaled by release DaoC CC.


Title: Re: War
Post by: eldaec on May 10, 2011, 11:35:08 AM
Similarly the command ship system.

The entire buff/debuff thing needs a rework.


On supercarriers and carriers, give people the ability to dock in the SMA and ride along when the ship jumps, and then you can do whatever to the offensive capabilities. Remove drones from them altogether if you want.


Title: Re: War
Post by: tgr on May 10, 2011, 06:43:51 PM
ef:b


Title: Re: War
Post by: MahrinSkel on May 10, 2011, 06:50:36 PM
wrong thread.


Title: Re: War
Post by: Elaen Todir on May 11, 2011, 12:47:41 AM
As a proud owner of spanking new JF called MY ARK, I have to ask; is CCP planning on nerfing jump engines or something?
Or have I been eating mushrooms too much?


Title: Re: War
Post by: Comstar on May 11, 2011, 01:57:01 AM
They plan on nurfing Jump Bridges to allow 0.0 industry to...use Jump Freighters ever more.


Title: Re: War
Post by: tgr on May 11, 2011, 02:26:44 AM
I wouldn't, at this point, be surprised if they end up nerfing JFs into the ground (stopping them from being used in hisec for example, along with rorquals?) to "wean 0.0 off of Jita", without really providing a boost to 0.0 production. Oh, they'll probably add more slots, but that still won't really help with being able to get the minerals in the first place, because I'm certain that CCP won't give us some sort  of way to combat the perma-cloaked afkers that inevitably will pop up.

Mining for minerals can be doable in hisec because it's easily combinable with watching a movie or something similar as the chance of getting ganked is pretty low overall, but there's absolutely no way I'll go there in 0.0. There are too many reds that aren't reliably reported in intel channels, you have awoxers, you have people coming in through WHs, and you have perma-cloaked afkers which just live off of hulk kills and the like. I'd rather move my main indy char back to hisec to do t2 manufacturing or whatever it is I'd end up doing to make money than mine in 0.0.

I really hope that what Stoffer said about the upcoming changes being a net positive is going to turn out to be correct, but after having seen shitty updates like the dominion sov system, supercarriers, anomaly nerfs and now JB nerfs (heh 2x as expensive to maintain the JB network, woefully short timeperiod to actually plan and set up the JB network according to the new rules, and by woefully short I mean impossible unless you've had SOV in all the systems you wanted to bridge up for at least 2 weeks already) just come off the line like shit of a shovel, I'm not hopeful.

I guess I've finally achieved the bitter vet status. :oh_i_see:


Title: Re: War
Post by: Gets on May 11, 2011, 07:18:12 AM
Stop theorycrafting guys can't you see the sky is falling aaaaaaaaaaaaaaaaaaaaaaaa


Title: Re: War
Post by: tgr on May 11, 2011, 07:37:41 AM
I'm just going to say that some of the responses from soundwave/stoffer is disconcerting me. I hope I'm reading too much into it and that he's just wording things badly, but for the first time I'm worried about the upcoming patch BEFORE it's released, instead of sighing at bugs after it's released.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1509071&page=45#1325


Title: Re: War
Post by: tgr on May 11, 2011, 01:07:33 PM
(http://www.clubforum.org/imgvuk.jpg)


Title: Re: War
Post by: Thrawn on May 11, 2011, 02:54:37 PM
 :awesome_for_real: sums that up well I think.

Starting reading expecting a terrible dog fort meme attempt, ending laughing.


Title: Re: War
Post by: Kitsune on May 11, 2011, 06:30:54 PM
I'm hurt that they didn't include the z0r chains in the chat spam.


Title: Re: War
Post by: Kageru on May 11, 2011, 10:52:22 PM

Super-capitals are a game balance disaster but CCP seems quite happy with it. To the extent of buffing them through named modules, discussing force projection without touching them and this JB nerf making it harder to gather the large sub-cap fleet required to be even marginally relevant when facing them.

But then CCP are clearly stupid, distracted by their other titles (which are probably development nightmares) and actually quite enjoy griefing their player-base.


Title: Re: War
Post by: Sparky on May 13, 2011, 02:05:08 AM
Cute propaganda best propaganda :awesome_for_real:


Title: Re: War
Post by: Sir T on May 13, 2011, 11:14:28 AM
I remember when Mercenary Coalition destroyed one of the most powerful alliances in the game with 4 Motherships. Good times. Glad to see CCP has learned from all that.


Title: Re: War
Post by: Gets on May 20, 2011, 12:22:38 PM
(http://i56.tinypic.com/2exsymf.jpg)


Title: Re: War
Post by: Miasma on May 20, 2011, 09:43:33 PM
Is that a photoshop or did ccp actually do a funny?


Title: Re: War
Post by: Comstar on May 21, 2011, 01:58:56 AM
Apparently they actually did that.

It's now 7pm here in AUS and the world did not start to end.


Title: Re: War
Post by: Cadaverine on May 21, 2011, 07:58:21 AM
Jesus is -6 GMT.


Title: Re: War
Post by: Gets on May 28, 2011, 06:43:30 AM
TEST and the other Fountain alliances reset the NC. (http://soundcloud.com/gcolrenzulu/test-alliance-announcement-5)

(http://i.imgur.com/9dQ8V.jpg)


Title: Re: War
Post by: Comstar on May 28, 2011, 08:05:00 AM
Looks like the NC is entering failure cascade territory, though I suspect the RMTRussian's would out run their supply lines before hitting Goonswarm and the rest of the Clusterfuck.

However, losing the EC- gate and the easy access to empire's going to hurt, and make supplying Deklein a lot harder.


Title: Re: War
Post by: tgr on May 28, 2011, 10:35:45 AM
Two engagements the last 12 hours, with vastly different outcome.

First engagement was with a formup around 1 evetime I think (+- a few hours). Boat was FCing an NC fleet with abaddons and guardians, and Laz were doing alphafleet and nigfleet. Laz kept us updated on the enemy numbers, and I think we outnumbered their subcaps by 50-100 or so, but then he said they had around 20-30 titans and I've forgotten how many supercarriers. We were jumping back and forth a bit between a few systems until we finally got the word to jump in to the system where the ev0ke/ncdot/etc fleet were. It turned out, however, that they'd parked all their titans at 0 on the gate, so we were all told to get back on the gate and jump out. This is what we saw:

(http://gallery.mindriot.as/main.php?g2_view=core.DownloadItem&g2_itemId=7538&g2_serialNumber=1)

We retreated a few jumps and hid in a POS, where we ended up seeing the following:

(http://gallery.mindriot.as/main.php?g2_view=core.DownloadItem&g2_itemId=7541&g2_serialNumber=1)

At the end we got some unexpected relief from Shadoo, who offered to bridge us all home.  Classy. I'd let him fuck my sister.

A few hours later a new fleet was up, this time under Vily. I'll blatantly copy/paste his BR for this, though.

Quote from: vily
Short BR from Goon FC.

Well, I'm not a morning person. So when i woke up this morning it was painful. Got us on a titan in VFK to go save some tech in venal. Went to midpoint while we sorted all our various, support and allies.

We had 250 Mainfleet with about 70 or so MH dudes, with NC/RZR having another 70-100 or so in tribute willing to assist.

so NC. abaddons get into P-V first, we say whatever, there is 150 of them, we see PL pass by 3g in armour hacs, and we see NC.'s glorious supercap force also waiting in h-pa. So we say fuck it, could be a good fight.

So... Decloak, pop cyno and... titan out of range. fuuuuuuuuuuuuuuuck. so my arazu dies and NC. is up to ten titans. The also had suprise bombers i didn't know about so it actually worked ok. So at that point we basically go... whelp and decide to fuck the techs.

However ev0ke did have sbu's onlining in x47 so while they killed our tech we killed some ev0ke sbu's.

Just as the last SBU dies, NC. and PL and ev0ke all start coming in. cyno's EVERYWHERE. none with titans though as they may have not noticed us slightly moving out of titan range of h-pa.

we immediatly bail to J-C full on. load is harsh but not horrid.

And we start working through abaddons, A-Z just going down the list. we trade in J-C like that for about 20 minutes, We made it to G? i think inthe alphabet, then the traige carriers come in, so i switch to ev0ke who dont have that luxury while we continue to kite the abaddons out of range as best we can.

Before long ev0ke is dead, mostly wiped out or out range and we have properly re-kited the abaddons, so we switch to PL, while our first few targets dont go down great we get in a decent little groove for maybe 10 kills before PL bails out.

At this point we dont have much in range, although the NC. abaddon blob is starting to get in range and out of their triage carriers range. we quickly primary the solo merciless archon who was close to us and literally volley him. was quite happy. We then start working through abaddons once more, WOOHOO!.

Goin great and the then PL comes right back in. so we switch to them.

and then "as usual" here comes the titans and supers. Having expected this for probably 20 minutes i have been systematically clearing hictors and dictors throughout the fight so we manage to make a VERY clean escape from the field. I'm sure we lost a few but it couln't have been many.

The magic fleetwarp takes us to 4-a (goon JB system) and we immediatly jump through. a couple lemmings jump with us and we summarily sluaghter them. I get a little cocky at this point and fail to notice local popping like a motherucker. so instead of making another clear exit we get roughly savaged in 4-a. we killed a few PL, but without anyone backing us our huginns are lost and we cant break a single eris so at that point the fight is over.

I get doomsday'd ofc by the titans that come in with them and we bail to the JB and out.

Very Fun fight.

Props to that eris guy :P

i would say we mostly traded evenly in J-C, not sure what the final result will be yet, 4-a was likely not so pretty, but there wasn't near as many of us left ;p

Funniest bit about the last fight was some PL guy tried to say that we didn't want to engage them because we thought they had 600 dudes. Maybe next time he'll try to lie convincingly, as nothing of the sort was said at any point. Apart from that it was one hell of a fight, and if they hadn't dropped supers on us then we might very well have come out on top.


Title: Re: War
Post by: Miasma on May 28, 2011, 12:35:05 PM
I'm a little confused, so goons are fighting NC now?


Title: Re: War
Post by: tgr on May 28, 2011, 01:00:26 PM
Huh? Where'd that come from?

No, we're not fighting the NC. Test, gents and a few other alliances (that live in delve, fountain, etc) are resetting them in a week, but they're not going to hunt the NC.


Title: Re: War
Post by: Vedi on May 29, 2011, 04:15:04 PM
The vily quote talks about "NC." not "NC" -  note the dot in the name. NC (Northern Coalition) is a super-alliance of alliances, while NCDot ("NC.") is an alliance that chose that name to confuse people and that fight alongside PL against the real NC. Also note that the alliance "Goonswarm" is in the PL block - the real Goonswarm is called "Goonswarm Federation".

This is all a Mittani plot to make people confused so that they are easier to recruitment scam.


Title: Re: War
Post by: eldaec on May 29, 2011, 09:18:28 PM
NCdot is what the rump of triumvirate that couldn't get into PL call themselves. They aren't all that strong relative to other PL/DRF factions but for some reason they have a particular bug up their ass regarding goons.


Title: Re: War
Post by: Phildo on May 29, 2011, 11:04:01 PM
NCdot and their closest allies have a respectable supercap fleet, actually.  Underestimate them at your own peril.


Title: Re: War
Post by: eldaec on May 30, 2011, 04:27:54 AM
I can underestimate anyone I like with no resultant peril whatsoever.

Mine is the blissful existence of a corp member with no decision making influence beyond how to fit my shield tanked artillery geddon for ops.


Title: Re: War
Post by: Gets on May 31, 2011, 02:05:51 PM
I found this humorous.

Element115DOT kicked from RaidenDOT. (http://www.evenews24.com/2011/05/31/element-115dot-kicked-from-raidendot-fails-to-meet-their-expectations/)


Title: Re: War
Post by: tgr on May 31, 2011, 03:29:59 PM
Apparently PL/NCdot/RAIDEN. has the following on an MM JB POS:

30 Aeon
58 Nyx
2 Wyvern

16 Avatar
15 Erberus
1 Leviathon
2 Rags

And PL are muttering on kugu that they have over 300 supercaps. I'm wondering what they'll do when they cause the nerf of their beloved supercaps.


Title: Re: War
Post by: Amaron on May 31, 2011, 04:53:52 PM
Apparently PL/NCdot/RAIDEN. has the following on an MM JB POS:

30 Aeon
58 Nyx
2 Wyvern

16 Avatar
15 Erberus
1 Leviathon
2 Rags

And PL are muttering on kugu that they have over 300 supercaps. I'm wondering what they'll do when they cause the nerf of their beloved supercaps.


Seeing that many Nyx's makes me think they should give Dreads a bit more punch vs super caps.   Of course I've no idea what I'm talking about probably.


Title: Re: War
Post by: tgr on May 31, 2011, 04:57:57 PM
(http://content.screencast.com/users/DuMKyc/folders/Jing/media/ca6c7f3d-85b9-465c-9ae7-f493f1c1fd1f/2011-06-01_0342.png)


Title: Re: War
Post by: Comstar on May 31, 2011, 09:43:31 PM
Ban all supercaps. Fixes all of Eve's problems.

In other news, Goonswarm has apparently reset most of the NC, staying blue only with Razor, MM and the Pure Blind residents.  What the Clusterduck plans to do when the 250-ship Supercap fleet arrives on it's door step next month when they can't stop it with all of the NC with them, is an exercise left up to the reader.


Title: Re: War
Post by: tgr on June 01, 2011, 12:34:17 AM
I'm going to go with "run like headless chicken back to empire". I'm having a problem thinking up how to actually counter that fleet of supercarriers/titans, about all I can think of would be to suicidedrop siege dreads on them, neut them to fuck and shoot them, and do that over a period of many engagements, whittling them down.

However, one thing I'm finding hilarious (and disconcerting) is how Phreeze is now almost literally bringing us flowers and chocolate on kugu. Something's afoot, and I don't like it.


Title: Re: War
Post by: Comstar on June 01, 2011, 01:08:01 AM
NC Morale boosting speech (http://soundcloud.com/nightdragon/nc-morale-speech-01-06)

The Mittani: 'Ello, I wish to register a complaint.

 (The Vuk does not respond.)

 The Mittani: 'Ello, Miss?

 Vuk: What do you mean "miss"?

 The Mittani: I'm sorry, I have a cold. I wish to make a complaint!

 Vuk: We're closin' for downtime.

 The Mittani: Never mind that, my lad. I wish to complain about this NC  what I purchased not half an hour ago from this very fourm.

 Vuk: Oh yes, the, uh, the Northern Coalition...What's,uh...What's wrong with it?

 The Mittani: I'll tell you what's wrong with it, my lad. 'E's dead, that's what's wrong with it!

 Vuk: No, no, 'e's uh,...he's resting.

 The Mittani: Look, matey, I know a dead alliance when I see one, and I'm looking at one right now.

 Vuk: No no he's not dead, he's, he's restin'! Remarkable alliance , the Northern Coalition, idn'it, ay? Beautiful CAOD posting!

 The Mittani: The posting don't enter into it. It's stone dead.

 Vuk: Nononono, no, no! 'E's resting!

 The Mittani: All right then, if he's restin', I'll wake him up! (shouting at the cage) 'Ello, Mister NC Pilots! I've got a lovely fresh 10/10 complex for you if you show...

 (Vuk makes a TS speach)

 Vuk: There, he posted!

 The Mittani: No, he didn't, that was you posting on CAOD!

 Vuk: I never!!

 The Mittani: Yes, you did!

 Vuk: I never, never did anything...

 The Mittani: (yelling and hitting the cage repeatedly) 'ELLO PILOTS!!!!! TESTing! TESTing! TESTing! TESTing! This is your nine o'clock alarm call op!

 (Takes the alliance out of the cage and thumps its head on Kugastumn. Throws it up in the air and watches it plummet to the floor.)

 The Mittani: Now that's what I call a dead alliance .

 Vuk: No, no.....No, 'e's stunned!

 The Mittani: STUNNED?!?

 Vuk: Yeah! You stunned him, just as he was wakin' up! Northern Coalition's stun easily, major.

 The Mittani: Um...now look...now look, mate, I've definitely 'ad enough of this. That alliance is definitely deceased, and when I X'ed up it not 'alf an hour ago, you assured me that its total lack of movement was due to it bein' tired and shagged out following a NPC incursion.

 Vuk: Well, he's...he's, ah...probably pining for the Scrapheap challange fourm...

 The Mittani: PININ' for the SC FORUMS?!?!?!? What kind of talk is that?, look, why did he fall flat on his back the moment I got 'im home?

 Vuk: The Northern Coalition prefers keepin' on it's back! Remarkable alliance , id'nit, squire? Lovely posting!

 The Mittani: Look, I took the liberty of examining that alliance when I got it home, and I discovered the only reason that it had been sitting on its regions in the first place was that it had been MINING there.

 (pause)

 Vuk: Well, o'course it was mining there! If I hadn't mailed that alliance down, it would have nuzzled up to those bars, bent 'em apart with its beak, and VOOM! Off playing Rift!

 The Mittani: "VOOM"?!? Mate, this alliance wouldn't "voom" if you put four million ISK through it! 'E's bleedin' demised!

 Vuk: No no! 'E's posting!

 The Mittani: 'E's not posting! 'E's passed on! This alliance is no more! He has ceased to be! 'E's expired and gone to meet 'is maker! 'E's a stiff! Bereft of life, 'e rests in peace! If you hadn't mined 'im to the asteroid belt 'e'd be pushing up the daisies! 'Is metabolic processes are now 'istory! 'E's off the twig! 'E's kicked the bucket, 'e's shuffled off 'is mortal coil, run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-ALLIANCE!!

 (pause)

 Vuk: Well, I'd better replace it, then. (he takes a quick peek behind the counter) Sorry squire, I've had a look 'round the back of the shop, and uh, we're right out of competent allies.

 The Mittani: I see. I see, I get the picture.

 Vuk: I got a TEST alliance.

 (pause)

 The Mittani: Pray, does it post?

 Vuk: Nnnnot really.

 The Mittani: WELL IT'S HARDLY A BLOODY REPLACEMENT, IS IT?!!???!!?

 Vuk: N-no, I guess not. (gets ashamed, looks at his feet)

 The Mittani: Well.

 (pause)

 Vuk: (quietly) D'you.... d'you want to come back to my place?

 The Mittani: (looks around) Yeah, all right, sure.


Title: Re: War
Post by: tgr on June 01, 2011, 04:40:25 AM
Comstar: Awesome rewrite of that sketch.

More on the enemy forces:
http://www.youtube.com/watch?v=Ftd9ky4jj_4


Title: Re: War
Post by: Gets on June 01, 2011, 02:26:06 PM
(http://s7.directupload.net/images/110601/ghh6xhu3.gif)


Title: Re: War
Post by: Kageru on June 19, 2011, 01:52:20 AM
Needs an update I guess :)

The "great" northern war is truly over with Russian super-cap fleets rolling up the wreckage from the Northern Coalition unopposed by any actual players. The NC super-pilots looked at Eve, their FC's and the possibility of losing 10's of billions of Isk and decided to take a break from the game. At which point it was pretty much just a lengthy surrender. The once great NC is now down in venal getting beaten up by niche alliances in the null-sec PvP equivalent of the kindergarten.

The forces of Elite super-capital drops, led by PL, appear to be either testing or beginning their attack on the Deklein coalition space (Deklein / Fade / Pure blind / Cloud ring). Wildly inappropriate on the front line, with space that's pretty much worthless, appears to have decided a 2K alliance has no place in modern Sov warfare and parts of it will be merging with goonfleet federation. It should be fun in that the goons will put up a more organized resistance but they certainly aren't the favorites to win.

CCP are largely distracted by adding pretty dollies and a small room to walk them around in an entirely cosmetic expansion containing no game-play. However they did manage to find time to nerf jump bridges because PL and the even worse Burn Eden (who are 100% focused on abusing game mechanics to pad their K/D ratio) are obviously finding it too hard to camp random goon noobs in Deklein and need assistance.
 


Title: Re: War
Post by: tgr on June 19, 2011, 02:44:56 AM
And with various PLs deeming the deklein/clusterfuck coalition as the New Northern Coalition, I put forward a much more realistic name which'll still fit within their "NNC" gimmick: Naked Neckbeard Coalition.


Title: Re: War
Post by: palmer_eldritch on June 19, 2011, 02:50:24 AM
Why did the NC collapse?


Title: Re: War
Post by: Sparky on June 19, 2011, 03:01:07 AM
Off the top of my head:

* BFF was always precarious with the NC's byzantine political structure where trampling over your allies is the way to sweet, sweet Tech gold
* Wasting Tech income on god knows what rather than joining in the supercapital arms race
* Supercaps they were building were usually sold on the open market to enemies
* History had made them complacent with the attitude that they could leave the NC B-Team territory to burn and recapture it later
* When the B-Team did burn it quickly became apparent they had been making up the bulk of NC fleets lately and didn't feel like fighting for core space any more


Title: Re: War
Post by: Kageru on June 19, 2011, 03:58:22 AM
Mostly that. Terrible leadership and disaffected members as a result. Someone released all the NC High Command (http://www.eve-razor.com/forum/index.php?action=genstab) logs if you want to see how broken they were at the end.

But another factor was the DRF treated super-caps as alliance assets. They're built by the alliance, provided to pilots and if the pilot loses it (in a non stupid fashion I assume) they'll be in another one at the next fight. The NC treated them as personal luxury yachts (so do goons, but partly because they're not as old and rich) so when the risk of substantial personal loss became a distinct possibility their super-cap fleet evaporated or took a long time to replace. And the current eve balance means super-caps in a decent size blob are effectively immune to anything but a bigger blob of the same. Once the sub-cap pilots realized this, and that the leadership was terrible, they followed suit. End result being a massive conflict that was largely a boring walk-over.

From a game design point of view if you have a PvP environment, and put in super-weapons that only extremely dedicated players can achieve, then expect that environment to eventually be dominated by your hardcore players and discourage participation from anyone else.

That said, even without super-caps, the NC probably still would have lost. But it would have been much slower and given them a chance for a counter-offensive, some minor victories and maybe a chance to work out their problems.


Title: Re: War
Post by: palmer_eldritch on June 19, 2011, 04:04:07 AM
Thanks for the info.

I guess they just looked invincible in the past because the campaigns against them were organised by Molle.


Title: Re: War
Post by: eldaec on June 19, 2011, 04:27:52 AM
People are focus too much in the technical theorycraft involving spacesips and technetium.

The NC were unable to recover from early losses because communication between leadership and line membership has always been non-existant. This meant NC stopped logging on while DRF logged on in ever greater numbers.

In the months we spent in the NC last year, I had not the foggiest idea of the ~grand NC narrative~ and I suspect things only got worse since then.


Title: Re: War
Post by: Miasma on June 19, 2011, 08:02:17 AM
How are EvE's subscription numbers doing, is that "pilots currently online" stat on the login screen still slowly going up?


Title: Re: War
Post by: Numtini on June 19, 2011, 08:26:32 AM
Quote
In the months we spent in the NC last year, I had not the foggiest idea of the ~grand NC narrative~ and I suspect things only got worse since then.

Despite being a pet, we got pretty good updates and info when I was with LAWN. Much better than MH.

But I thought last years invasion of the north was a lot closer than "history" seems to show. The titan kill in H-W was a big turning point in morale.

What a difference a year makes. A single titan kill being a big morale thing. But CCP musn't nerf supercaps at least not until the far more pressing issue of jump bridges is dealt with!


Title: Re: War
Post by: Sparky on June 19, 2011, 09:22:47 AM
How are EvE's subscription numbers doing, is that "pilots currently online" stat on the login screen still slowly going up?
http://eve-offline.net/?server=tranquility

Drifting downwards but it usually does mid-summer before an expansion.


Title: Re: War
Post by: tgr on June 19, 2011, 10:06:12 AM
MAX2 would've been successful if they'd had more stamina. As it was, they had shit coordination between IT, Atlas, AAA etc, and when that was compounded with losing a few supercaps, they just fucked off back home. The DRF invasion was different, it was well-coordinated, methodical, had tons of supercaps (which were used and replaced like our maelstroms), and it was relentless.

The old NC defense of packing the node until it became so unfun to attack worked in MAX1, they got lucky with MAX2. What I think killed them during MAX3 was primarily that they couldn't use the old tactics of MAX1, they didn't have the supercap superiority of MAX2, their space had just gotten nerfed (the anom nerf) for grunt-level income while hisec missioning got buffed (meaning why fight for staying in 0.0?), they had worse organization than DRF (and towards the end they had closer to no organization at all), tons of their supers pilots lost their supers and didn't get a replacement quickly enough, everyone were trolling them about "where is your tech money going?", etc etc etc. It just looks like it all ended up with everyone (including their supercap pilots) going fuck this, holding space in 0.0 isn't worth it".

Based on what's been seen of MM in Delve, I do agree that they would indeed have lost regardless of whether or not DRF had supercap superiority. Someone analyzed one of the fights they had with MM in Delve, where 39 out of 44 abaddons had different fits. I ended up throwing out "ctrlacats" as an offhand comment, but it looks like everyone liked the name, and it does sound like it does fit.


Title: Re: War
Post by: eldaec on June 19, 2011, 02:31:34 PM
How are EvE's subscription numbers doing, is that "pilots currently online" stat on the login screen still slowly going up?

It's stable.


Title: Re: War
Post by: tgr on June 23, 2011, 01:25:23 PM
So, goons lost 2 supers to NCdot/ev0ke/merciless today, one avatar and one aeon.

http://kb.bunkerhub.de/?a=kill_related&kll_id=159087

Funny thing about it was, the cynojammer was up the last 24 hours, and it was eyeballed continuously by the capfleet keeping reps on it, yet they were able to light two cynos. vOv


Title: Re: War
Post by: Morfiend on June 23, 2011, 03:35:39 PM
What is the state of the NC now? Who owns Dek?


Title: Re: War
Post by: tgr on June 23, 2011, 03:53:03 PM
NC is dead, deklein is under goon control, NCdot is trying to call us (deklein coalition/clusterfuck coalition) the new nc. vOv


Title: Re: War
Post by: Kageru on June 23, 2011, 08:10:10 PM

NC is dead and most of its parts have either collapsed or been reduced to minor powers. I assume the vast bulk of their players unsubscribed or went to empire while the super-cap pilots probably found a way to join the winning side.

Deklein and -A- are waiting to see what sort of attack they'll be under. I'd say Deklein being attacked by the leet-PvP alliance (PL/NC./Evoke maybe WN) and -A- being attacked by the main DRF will be likely and enough to evict the remaining opposition. The goons will probably put up a better fight than the NC but they can't really do much offensively so the best result is continued survival as the new north builds up ever more resources.

Delve + Fountain are basically non-events at that level. I'd expect PL to go back on amuse itself by terrorising the locals once DC and -A- are dealt with.

Really the only thing that would change my opinion is the DRF + leet-PvP coalition getting bored, splitting up or turning on each other and I don't see that happening until there are no meaningful threats left.


Title: Re: War
Post by: Simond on June 24, 2011, 10:38:53 AM
How are EvE's subscription numbers doing, is that "pilots currently online" stat on the login screen still slowly going up?
http://eve-offline.net/?server=tranquility
Look at dat fukkin graph.  :awesome_for_real:


Title: Re: War
Post by: Kageru on June 24, 2011, 06:42:57 PM

The all-time graph is somewhat weird in that it reads right to left. That said there's a nice dip shaping in the last section of the yearly.


Title: Re: War
Post by: Simond on June 25, 2011, 02:41:47 AM
Alternate graph:

(http://i.imgur.com/QwTF3.png)

 :awesome_for_real:


Title: Re: War
Post by: Comstar on June 28, 2011, 06:41:58 PM
Patch downloaded...10 minutes of my time.
Getting a Vulture to be a wing commander...15 minutes.
Titan Bridging to target system...1 minute,.
Lighting a cyno on hostile POS...10 minutes.
Doomsdayed by Hostile titan 15 seconds before my cyno drops...1 second.

Hearing a hostile Titan get killed...that's priceless.
For everything else, there's Auram.


Title: Re: War
Post by: tgr on June 29, 2011, 05:05:25 AM
Quote from: http://www.kugutsumen.com/showthread.php?10144-Third-time-s-the-charm-(The-Northern-Thread)&p=260110&viewfull=1#post260110
A new campaign will start Friday 1st of July at 1800 Eve time.

Get you stuff ready:
- All Supers / Capitals
- Abaddon fleet + replacement ships
- AHAC Fleet
- Bombers and Herasment ships
- Tons of Dictors
- FC Coverts (All coverts lost during scouting and FC insanity will be reimbursed)

Corps plz make sure you have 2 towers ready with fuel for 30days each.

More info will follow later on. Now the time has been set. Make sure you help your corp m8 that are close to supers in them. I will try the best I can to make sure that the tech payouts will happen before the 1.st to give a little time to shop.

The Supremacy

Looks like the old BOBs either want to continue the foreverwar, or they're going after the russians, it's hard to tell from that mail. But things might get more interesting.


Title: Re: War
Post by: Kageru on June 30, 2011, 11:18:35 PM

If you connect it with some of the PL chest-beating and staging and Evokes letter to PB residents it's quite likely to be PB/CR ahead of squeezing Deklein.

And here I am on a crappy wireless connection to a netbook, can't even set a skill to train let along blow up ships :/


Title: Re: War
Post by: Trigona on June 30, 2011, 11:47:03 PM
I was in a goon fleet passing through X-70 and there were Raiden in system, which makes me think Pure Blind is the target


Title: Re: War
Post by: Kageru on July 04, 2011, 05:25:53 PM

The clean-up process continues. With the north-west under pressure from the forces of elite-PvP who are eager to stake their claim as part of the new northern coalition. Wildly Inappropriate is merging with goons, Mostly Harmless are heading south to become RA pets and both are probably going to shed numbers and in-actives in the process. The goons are putting up a good fight but with a clear super-cap deficit they are on the defensive and the long term prospects are probably bleak. The leaked post from MH indicates they'll be part of a south-east offensive to shift -A-'s borders back. Effectively that would leave Eve with one coalition controlling the vast majority of the map including the extremely lucrative north and the mineral rich drone regions. Opposing them, in the case of -A- and Goons being suppressed, would be... well, TEST alliance I guess. heh.



Title: Re: War
Post by: tgr on July 04, 2011, 05:28:32 PM
Apparently this is BDV (the unjammed station system being fought over right now):


 :awesome_for_real:


Title: Re: War
Post by: Kageru on July 04, 2011, 05:40:36 PM

Yep, saw a lower res version of that and didn't realise all the small ships are either dreadnaughts (why?) or super-caps. Just silly, but also inevitable so 100% of the blame rests with CCP.

And with the new northern space effectively free from any real threat (the goons have no capability to launch an offensive) and pumping rich technetium into alliances that aren't fat and lazy like the NC there's probably a lot more coming. Plus I believe MH gave them firesale prices on some titans in exchange for being allowed to finish the build.


Title: Re: War
Post by: tmp on July 04, 2011, 05:49:53 PM
lol, mudflation.


Title: Re: War
Post by: Kageru on July 04, 2011, 06:22:47 PM

It's pretty much convinced me that an open world PvP game with territorial control needs to be about numbers. If you allow a small number of veterans to dominate large swathes of space through material advantage they will. And then you reach a point where the dominant group has a massive resource advantage to cement their lead. Of course the matching question is how do you keep the bittervets happy when their progression needs to be capped somehow?

Still, CCP didn't even try to come up with an answer and are busy playing dress-up dolls  :facepalm:



Title: Re: War
Post by: Numtini on July 04, 2011, 06:23:56 PM
It's pretty incredible that a year ago killing a single titan in H-W ended Max 2 and now we have titan blobs. I realize I'm just a semi-afk fleet pilot, but I'm pretty much feeling unless they nerf the living shit out of supercaps, the game of Eve is over and someone's won.

(bittervet)But at least they nerfed jump bridges, which as CCP educated us, were a far greater danger to game balance than titan blobs.(/bittervet)


Title: Re: War
Post by: Kageru on July 04, 2011, 08:01:48 PM

The null sec war is indeed over until CCP nerfs super-caps hard (may well not happen, certainly won't happen quickly) or the new northern coalition splits (unlikely, they all hold more than enough space to keep their actual pilots supplied). I imagine PL intends to keep Delve as a hunting preserve though.


Title: Re: War
Post by: tgr on July 05, 2011, 12:44:28 AM
It's pretty incredible that a year ago killing a single titan in H-W ended Max 2 and now we have titan blobs. I realize I'm just a semi-afk fleet pilot, but I'm pretty much feeling unless they nerf the living shit out of supercaps, the game of Eve is over and someone's won.
My impression of the killing of that one titan in H-W is that just broke the back of an already tenuous coalition of alliances. If they'd been a strong alliance and hadn't gone for the headshot, then MAX2 would've turned out rather differently I think.

(bittervet)But at least they nerfed jump bridges, which as CCP educated us, were a far greater danger to game balance than titan blobs.(/bittervet)
In my mind, JBs shouldn't have any major restrictions at all, in fact I think we should've been able to setup exactly the kind of jumpbridge network we wanted to, with as many JBs as we wanted to put in any given system. That'd be more sandboxy than both the old and the new system. On the other hand, there could possibly be some sort of RP lore thingy about one JB disrupting any other JB in a solar system, I dunno. I don't use them much, I don't care all that much.


Title: Re: War
Post by: Trigona on July 05, 2011, 01:33:32 AM
There is an interesting situation occurring in the north.  Raiden, Ewoks, Evoke, NC. and PL are the main players in a move on Pure Blind and Deklein.  The Goons are coordinating a defensive war, doing well when able to fight under cynojammers, getting blobbed by super caps and losing if the cynos are down or not in system.

I'm hoping we force the new northern blob to fight for every system and grind them down.  It would help if Mostly Useless pulled their finger out and actually did something other than not tell us about attacks on their systems or suicide fleets into the northern blob. The other day a MH FC told us that their station system c8, right next to Deklein, was in its second cycle of reinforcement.  The Goon mumble channel exploded in rage at their incompetence and trolled the shit out of the hapless FC, as the strong Goon fleet had been kicking around not doing very much when they could have been actively defending the system.  It's probably now too late for c8, PL have 40+ supers in the system and will be unstoppable.



Title: Re: War
Post by: slog on July 06, 2011, 07:20:20 AM
So what are people's predictions?  Do goons move back to NPC space?  It doesn't appear that they can win, or am I misunderstanding?


Title: Re: War
Post by: Kageru on July 06, 2011, 08:15:40 AM

Nobody really expects the goons to hold onto Deklein I think. The enemy has a clear super-cap supremacy which trumps the goons numbers. In a fight under a jammer which blocks super-caps entering the system goons seem to be doing pretty well. But since they can't really launch an offensive or retake lost systems outside of that protection it works out being a delaying action. If they keep Deklein it will be an agressive super-cap nerf (unlikely) or the opponents fragmenting / getting bored / turning on each other (very unlikely).


Title: Re: War
Post by: tgr on July 06, 2011, 09:15:44 AM
I've just moved about 12b in assets out of deklein, and I'm tearing down 2-4b more to be sent back this week. Deklein is more or less lost, the only thing that's stopping this from being an absolute fact is cynojammers (and we've got to keep them up at all costs, now), and the fact that we might, might manage to last longer than the attackers.

Personally I'm hoping we get kicked out soon and that we start going back to being a bunch of locusts and piss in everyone's cheerios. Where that would be, I don't know, but preferably somewhere in 0.0. IRC space, for example, they're hilariously bad, yet they keep forming up to fight.


Title: Re: War
Post by: eldaec on July 06, 2011, 09:54:43 AM
  It would help if Mostly Useless pulled their finger out and actually did something other than not tell us about attacks on their systems or suicide fleets into the northern blob.

Pretty sure MH have already decided they are fucking off to the south.

Quote
Personally I'm hoping we get kicked out soon and that we start going back to being a bunch of locusts and piss in everyone's cheerios.

Relocating to a sensible region for subcap fights is cool, honestly though, 'being a bunch of locusts' is not as much fun as 'rolling in tech isk and being able to reimburse any retarded gang we like while pushing Molle's shit in'.

On the upside, if we do get get kicked out of the North West, it means that at some later date we'll be able to invade cloud ring for the sixth time.


Re Supercaps. An effective supercap nerf that still allows them to justify the cost would have to be a fairly involved mechanics change, not a simple data change, so there is no prospect of that until CCP get tired of space barbie. Meaning it is probably at least a year away.


Title: Re: War
Post by: Sir T on July 06, 2011, 09:58:17 AM
Yeah. The last time Supercarriers were 'nerfed' it largely was just removing the bug that allowed them to have 30 km smartbombs. The fix now would have to be something far more fundamental, and will come far too late.

Hmm.. might start a thread on surercap Nerf ideas...


Title: Re: War
Post by: tgr on July 06, 2011, 10:43:57 AM
I've been involved in such a thread for well over a month now, it basically involves PL saying they're fine, they're needed to keep the game fizzy and exciting for them, they're easily counterable, really, honest, truly, you just haven't thought of how to yet. And that idea is dumb because it removes the isk justification for actually fielding the ship. So is that idea. And that. And that idea is especially dumb, how can you even think that?

There. Just compressed a month's discussion into a paragraph so you won't have to.

Hell, even the new sov system is apparently better now than the old one. It has less depth than the old one, it has more ehp, it basically requires bigger blobs of people, it is highly punishing of the attacker if they fuck up even ONE fight (especially the last fight), there's no dynamicity to it, no tug of war, yet it's better because they can grind through a system in "5 days with 20 minutes of effort" rather than "2 days of 10 hours of effort".

I'm giving up on understanding some people's logic.


Title: Re: War
Post by: Sir T on July 06, 2011, 11:04:03 AM
I've been involved in such a thread for well over a month now, it basically involves PL saying they're fine, they're needed to keep the game fizzy and exciting for them, they're easily counterable, really, honest, truly, you just haven't thought of how to yet. And that idea is dumb because it removes the isk justification for actually fielding the ship. So is that idea. And that. And that idea is especially dumb, how can you even think that?

There. Just compressed a month's discussion into a paragraph so you won't have to.

So basically PL have become BOB vis a vis Titans. I remember them steadfastly refusing to admit anything broken about them despite their Nerfing resulting in BOBs huge rampage throughout the galaxy coming to a screeching halt. Oh and BOB never actually managing to kill a titan in un-suspicious circumstances (apart from their own of course)


Title: Re: War
Post by: Endie on July 06, 2011, 12:32:36 PM
There are a couple of ways we can win, but it's a long shot on those: the most likely outcome is still that the hostiles continue to demonstrate their terror of our elite peeveepee prowess by bringing more and more people, many in supers.


Title: Re: War
Post by: Amaron on July 06, 2011, 12:44:01 PM
You know the alliance sounds super crazy rich.   Why are you getting outsupered considering that?  Lack of production?   I don't remember where I heard it but someone implied there were a lot more pilots than ships.


Title: Re: War
Post by: Fordel on July 06, 2011, 12:49:32 PM
All those capitals require minerals and factories and shit or whatever.

-edit- And time, Time is probably the biggest ball buster atm.


Title: Re: War
Post by: Amaron on July 06, 2011, 12:54:22 PM
So you're saying basically it's just there wasn't enough of them already built when the war started and they can't be built in time now?


Title: Re: War
Post by: Fordel on July 06, 2011, 12:58:46 PM
They still take a month to build last I knew? So that seems like a problem to me yea.


Title: Re: War
Post by: tgr on July 06, 2011, 01:04:35 PM
Supers take 19 days to build in their final stage, and if you've invested up to 40b in BPOs + time researching them, you can build the components at roughly the same pace, so you can poop out a super every 19 days or so. Titans take 8 weeks to build. One supercarrier costs around 12-20b (depending on fit), and a titan costs around 60-80b (again, depending on fit).

GSF isn't a poor alliance, but it isn't super rich either. We invest heavily in subcap fleets to try to keep the game a fun one for the membership, so they'll actually log in and not athropy from boredom, instead of plowing everything into supers.


Title: Re: War
Post by: Fordel on July 06, 2011, 01:27:08 PM
Basically, even if the Goons devoted every waking non-space-defending moment on capital construction, they'd still be dozens if not hundreds of capitals behind.


Title: Re: War
Post by: tgr on July 06, 2011, 01:37:21 PM
Not sure about the numbers, but yeah, given the new NC's bunch of supercaps (40+ titans, 150+ supercarriers, or thereabouts), I think it's fair to say we'd most likely be way behind the curve even if we went all in now.


Title: Re: War
Post by: eldaec on July 06, 2011, 01:50:28 PM
There are a couple of ways we can win, but it's a long shot on those: the most likely outcome is still that the hostiles continue to demonstrate their terror of our elite peeveepee prowess by bringing more and more people, many in supers.

Goonswarm 2011 : The elite wulf pax alliance.

Basically, even if the Goons devoted every waking non-space-defending moment on capital construction, they'd still be dozens if not hundreds of capitals behind.

Our super cap providers mostly complain they struggle to sell what they are building. And it isn't because of skills - supercarriers need basically nothing beyond ordinary carriers.


Title: Re: War
Post by: tgr on July 06, 2011, 02:13:49 PM
They need fighters 5 and fighter bombers, which is probably at most a 2 month add to the skillplan.

I've got more than enough isk for a supercarrier, but I can't describe how little I want to get in one.


Title: Re: War
Post by: Sir T on July 06, 2011, 02:58:24 PM
Basically if they were balanced they would be dying once every 19 days or so, but since they are not their numbers are just inflating constantly, built by the huge macromining hulk swarm of skynet. And the side that loses the first few supercap battles cant replace them and might as well wander off.


Title: Re: War
Post by: ajax34i on July 06, 2011, 03:45:24 PM
Is the problem that they're not glass cannons?


Title: Re: War
Post by: Kageru on July 06, 2011, 04:29:44 PM
I've been involved in such a thread for well over a month now, it basically involves PL saying they're fine, they're needed to keep the game fizzy and exciting for them, they're easily counterable, really, honest, truly, you just haven't thought of how to yet. And that idea is dumb because it removes the isk justification for actually fielding the ship. So is that idea. And that. And that idea is especially dumb, how can you even think that?

And then it boils down to, "You losers are just jealous".

I'm pretty much convinced the entire problem is the concept of super-capitals. a "Huge investment" ship is a cute concept but it's either an expensive ornament or allows a reasonably small squad of veterans to counter 10+ times their number with no collateral damage. If, as the designer, you want to induce people to play your space empires game that's going in the wrong direction. It is part of what is driving the current war, getting the resources and secure space to inflate your super-fleet, but the end result will be someone winning and becoming effectively unchallengeable.

Already even if goons could hold onto Deklein the resources pouring into the new north and the security of their space means the current super-cap blob is only the beginning.


Title: Re: War
Post by: Stabs on July 07, 2011, 11:45:33 PM
Has anyone aside from the Russians managed to get over the psychological hurdle of supercap pilots not wanting to risk their wonderful shiny?


Title: Re: War
Post by: tgr on July 07, 2011, 11:49:56 PM
Has anyone aside from the Russians managed to get over the psychological hurdle of supercap pilots not wanting to risk their wonderful shiny?
DRF, PL, RaidenDOT, NCdot, ev0ke. But that's probably because they're mostly on the same side, so they're mostly safe.


Title: Re: War
Post by: Kageru on July 08, 2011, 12:08:03 AM
DRF treats them as alliance assets. PL treats them as extensions of the pilots massive ego's but also doesn't expect to lose many due to strategy, meta-gaming, skill and making sure the numbers favor them. Never being forced into a battle gives them a lot of freedom. That and generous reimbursement makes a lot of difference.

In practice though the correct call is not to risk super-caps where there is a decent chance of loss. They're just too expensive and slow to replace from both the pilot and alliance point of view. Which means once one side gets a clear advantage, and enough of a blob they can laugh at sub-caps, they field them with gay abandon because the only sane option for the opposition is to concede.




Title: Re: War
Post by: tgr on July 08, 2011, 12:39:37 AM
And that, combined with the current SOV system, means that wars take a few weeks instead of a few months to a year, and it's rather unsatisfying.


Title: Re: War
Post by: Trigona on July 08, 2011, 03:55:34 AM
I think that if the goons keep up their morale and fight under cyno jammers they will survive.  To take Deklein in such circumstances will be the grind to end all grinds.  For what it's worth I haven't detected any defeatism, everyone knows that we are out gunned with supercaps but that our alpha fleet is second to none.

Didn't RA at one stage find themselves forced back to one station system, before managing to claw their way back?  I'm hoping that we fight that sort of fight.   

I have to admit I was surprised that Endie and tgr had such a bleak assessment of goons long term chances, so I evacuated non war assets to empire, but I've kept all my PvP ships in VFK, ready to go down fighting.

Another thing that puzzles me is that if things really are that grim, why don't goonswarm employ PL?  Although it's quite possible that PL want us dead.

No doubt high command has being going through all these possibilities, however I would really like a new Endie analysis of the situation so that the grunts are kept in the loop


Title: Re: War
Post by: tgr on July 08, 2011, 04:41:03 AM
My bleak assessment of goons long term chances is mainly because it doesn't take that much for us to lose a whole system. If they do get the jammer down in a system, there's nothing stopping them from just parking enough of their supers in that system for a week straight (or if they're just going for our CSAAs, 2-3 days). Basically it's ours to fuck up, not PL/NCdot/raidendot/ev0ke/etc to win, and in circumstances like this it's much, much better to have a low attack surface (i.e. no non-essential assets that are vulnerable to loss) so that you've got that much more resources to actually play with (either through liquidity after selling all your shit in empire, or in general after we get thrown out).

If we can keep doing what we did the last time they went for DKUK (i.e. this (http://eveolution.de/brdoc/?br=http%3A%2F%2Feve-kill.net%2F%3Fa%3Dkill_related%26kll_id%3D10075316&Goonswarm_Federation=blue&Wildly_Inappropriate_=blue&Gentlemen_s_Agreement=blue&Fatal_Ascension=blue&Northern_Coalition_=red&_Most___=&Tactical_Narcotics_Team=blue&Pandemic_Legion=red&Important_Internet_Spaceship_League=blue&SpaceMonkey_s_Alliance=blue&Raiden_=red&_Mostly_Harmless_=blue&Test_Alliance_Please_Ignore=blue&Get_Off_My_Lawn=blue&Fidelas_Constans=blue&Ewoks=red&Ev_ke=red&BLACK_MARK=blue&Unknown=red)), then the future is looking a lot less grim, but it's much better to plan for the worst and get a pleasant surprise.

(Incidentally, this (http://eve-kill.net/?a=kill_related&kll_id=10075316) is telling us we killed 48b and lost 11b, but eve-kill is notoriously awful at putting people in the right bracket so I've no idea how accurate that number is. They lost enough that I haven't seen a sufficiently heavy second attack since then, so jabber is literally making me win eve erryday by not pinging.)


Title: Re: War
Post by: Kageru on July 08, 2011, 06:57:05 AM

PL's "mercenary" thing is mostly a gimmick. Their long term interests come first. And in this case there's a bunch of PL people butt-hurt enough at Goons, and enough Evoke people who want the space, to motivate the attack.

The main problem is as TGR said. Once we lose a system it becomes open to super-cap hot-drops and a death trap. Thus the goons can't really mount an offensive or retake lost ground. If we slip up once, or get bum-rushed (200 supers sitting in VFK), we lose space we will never recover. So while we might not lose easily we don't really have any ability to win, other than perhaps them getting bored and frustrated. And given there's no better fight than us left in Eve that's not too likely.


Title: Re: War
Post by: Sir T on July 08, 2011, 07:20:31 AM
The one advantage that the Goons have is that they are the best subcap fleet in eve, bar none, and PL, DICE et all are mortally terrified of losing ships and being podded. They don't want to lose, ever. Losing a ship means that they are not as marvelous as they want to think they are. So they will only attack with overwhelming force, which takes time to organise and is is based on how many people are logged in at a time, and also means when losses mount they will be scrambling over one another to get out so let the other alliances will absorb the humiliating losses. Plus the Goons are used to fighting outnumbered as their enemies never fight them any other way.

Its straight from Sun Tzu. If you always wait till conditions are perfect you will probably lose the war.

If it was me I'd be doing something like telling the supercap pilots to get out of their toys, giving everyone 5 battleships or whatever and telling them to charge the cynojammers over and over again till they go down, losses be dammed. They have the on paper numbers and are immortal. But these guys have such titanic egos that there would probably be just 3 people doing it if you tried something like that.

All that said the initiative is all on the bad guys side which is never a good situation to be in.


Title: Re: War
Post by: tmp on July 08, 2011, 08:22:06 AM
Plus the Goons are used to fighting outnumbered as their enemies never fight them any other way.
Funny, i could swear there was this one war in EVE that involved universe-wide bandwagon with the Goons on the forefront. It even spawned some pretty long threads.


Title: Re: War
Post by: palmer_eldritch on July 08, 2011, 08:51:18 AM
Plus the Goons are used to fighting outnumbered as their enemies never fight them any other way.
Funny, i could swear there was this one war in EVE that involved universe-wide bandwagon with the Goons on the forefront. It even spawned some pretty long threads.

hehe that time we killed Bob? Good times


Title: Re: War
Post by: Sir T on July 08, 2011, 09:30:29 AM
Plus the Goons are used to fighting outnumbered as their enemies never fight them any other way.
Funny, i could swear there was this one war in EVE that involved universe-wide bandwagon with the Goons on the forefront. It even spawned some pretty long threads.

The ones that involved fleets of 700 (them) vs 500 (us)? Yep, good times.

{edit} Actually, I remember in my first major battle as part of Goonswarm I heard DBRB say "Ok guys, we have to kill 3 of them for every one we lose. Its that simple."


Title: Re: War
Post by: Phildo on July 08, 2011, 02:21:12 PM
Another thing that puzzles me is that if things really are that grim, why don't goonswarm employ PL?  Although it's quite possible that PL want us dead.

Fuck PL.


Title: Re: War
Post by: Comstar on July 08, 2011, 02:49:13 PM
Another thing that puzzles me is that if things really are that grim, why don't goonswarm employ PL?  Although it's quite possible that PL want us dead.

Because that would involve PL having to attack their Russian paymasters. Although if it looked like the Drone Region Russian's were in danger of getting killed, PL would turn on them, just like MC tried to do with BoB (and for that matter, the NcDOTDOT forces).

However, there is no grand alliances formed to destroy the Drone Region Russian's, and no one else with the power to do so wants to live in the drone regions either. I could see some of the 3rd rate alliances now living around Delve hiring PL to attack TEST though.



Title: Re: War
Post by: Sir T on July 08, 2011, 03:30:49 PM
Another thing that puzzles me is that if things really are that grim, why don't goonswarm employ PL?  Although it's quite possible that PL want us dead.

Also because it would probably wind up the same as ASCN hiring MC for a week during the BOB war. Basically them making a few small attacks here and there with subcaps and basically taking Goon money and not doing anything.


Title: Re: War
Post by: Comstar on July 08, 2011, 04:54:12 PM
In happier news, Stralaghan released a new Goonswarm propaganda movie (http://www.youtube.com/watch?v=fVX6xaMr-YU). Watch it in full screen HD to see all the little touches he put into it. Quite effective if you ever played Homeworld I think.


Title: Re: War
Post by: Amaron on July 08, 2011, 05:37:44 PM
It was good until he started talking.   I lost all urge to continue watching at that point.


Title: Re: War
Post by: tgr on July 08, 2011, 11:00:54 PM
It was good until he started talking.   I lost all urge to continue watching at that point.
I don't get that. vOv


Title: Re: War
Post by: tgr on July 08, 2011, 11:12:33 PM
In other news, Mostly Harmless was reset, because apparently they thought selling supers to raidendot etc for less than mineral cost was a great idea.
Quote
6:09:23 AM) directorbot: As of now MH have been reset. "lord 2evil > the offer was for us to have half of dek if we side with pl and nc.dot and evoke was the oferr" Murder them. Murder them all.

***  This was a broadcast from vile_rat to all, replies are not monitored ***
(6:12:19 AM) directorbot: MH reset, taking advantage before they can fully evac.  Shiptypes as follows: Shield Logi > Shield BC > Shield Else.   Mumble OP 1.  FC is Aracturus

***  This was a broadcast from kismeteer to all, replies are not monitored ***
(6:34:18 AM) directorbot: Holy balls Mostly Harmless are useless, terrible people. Grief them into nothing - any kind of cruelties you can invent (the 'i'll help you evac' scam is always a good one) I just got back from an errand to discover the stuttering, limp-wristed 'considered' betrayal of these sub-literate wretches. I don't care if we're on the defensive - some things cannot go unpunished.

***  This was a broadcast from themittani to all, replies are not monitored ***
(6:41:19 AM) directorbot: For a little context, a couple of weeks ago MH sold all their supercaps that were still in build in Branch to Raidendot as Branch fell for less than mineral cost. When confronted about this, their HIGH COUNCIL didn't even have the good grace to deny the accusation; they shrugged and said that this made the most financial sense for their corps, since of course what matters in Eve Online is making your corp a lot of isk, even at the expense of expanding the very supercapital fleet which is busy ruining your space. Death, death, death to Mostly Harmless and their old-NC, 'sell supers to our enemies' paradigm.

Not that I'm bitter or anything. When I found out about this, I made an inquiry with Elise to hire PL to purge MH, but it didn't go anywhere and 'we can't strategically afford to let them die'.

***  This was a broadcast from themittani to all, replies are not monitored ***
(6:50:57 AM) directorbot: (11:50:18 PM) vile_rat: oh shit guys
(11:50:25 PM) vile_rat: how will we defend our space without mhhahhahahahahah
(11:50:28 PM) vile_rat: hahahahhaahahhahahahahahhahahahahah
(11:50:35 PM) vile_rat: 6_6
(11:50:54 PM) the_mittani: i dunno how we're going to pull this off without mostly haruahahuahughguhguhguhauahg

***  This was a broadcast from themittani to all, replies are not monitored ***
(6:55:11 AM) directorbot: anyone that got left in 8r- im doing a convoy back to VFK in 10 minutes, log on there and join the home fleet

***  This was a broadcast from Vily to all, replies are not monitored ***
(7:42:02 AM) directorbot: (12:40:41 AM) hratli_smirks: The North is extended gutters and the gutters are full of blood and when the drains finally scab over, all the vermin will drown. The accumulated filth of all their greed and pubbiehood will foam up about their waists and all the RAGES and Mostly Harmlesses will look up and shout "Save us!"... and I'll whisper "fo."

Mostly Harmless's population are completely clueless about the reset. They live mostly in Fade and around P2 in Pure Blind, those that haven't evacced yet. Make them suffer while they're still unaware of their leadership's treason.

***  This was a broadcast from themittani to all, replies are not monitored ***
Quote
    Vile rat > Howdy Friend!
    lord 2evil > hello
    Vile rat > how you been?
    lord 2evil > not to bad ,same old crap , you?
    Vile rat > you know, peachy
    lord 2evil > sweet
    Vile rat > can you walk me through a couple things?
    Vile rat > I'd appreciate it greatly
    lord 2evil > sure
    lord 2evil > whats up?
    Vile rat > what caused your falling apart?
    lord 2evil > well most of all lets see evoke , ewokes ,nc.dot and pl just to start and no we havent fell abort we are still a good pvp force
    Vile rat > are you sitll in this fight?
    Vile rat > cause despite the comms issue we did not abandon you
    lord 2evil > we cant hold out agenst all these people , just to much ,them we were cut out of goons mumble and lost our ally so we are hurting yes.
    Vile rat > you were not cut out
    Vile rat > It is kinda laughable if the result weren't so tragic
    lord 2evil > really
    Vile rat > when you guys started having problems mittens made the call to cut you from our supercap channel
    Vile rat > because of the high risk level of it
    Vile rat > until you guys stabilized
    Vile rat > solo drakban
    Vile rat > (our it guy)
    Vile rat > misinterpreted it
    Vile rat > removed services for the group.
    Vile rat > Nobody noticed until somebody reported that they couldn't connect
    lord 2evil > when was that reported?
    Vile rat > 2 days ago?
    lord 2evil > we still cant get on
    Vile rat > no because you guys announced you were pulling out
    Vile rat > and I have little...
    Vile rat > birdies
    Vile rat > telling me things. I need them cleared up
    Vile rat > first off, is MH committed to continuing the fight despite your setbacks?
    lord 2evil > is this how you help people that you said are your alys ?
    Vile rat > do you always answer questions with questions?
    Vile rat > Granted I just did that,
    lord 2evil > umm no
    lord 2evil > lol
    lord 2evil > mh  is looking at its options
    Vile rat > Are you?
    Vile rat > Or have you decided on one.
    lord 2evil > not yet
    Vile rat > and had that decision reach me by agents.
    lord 2evil > nouthing is in stone
    Vile rat > Let's not bullshit each other from here on out ok?
    Vile rat > It's... uncouth!
    lord 2evil > um ok
    Vile rat > For example
    Vile rat > Just throwing shit out there cause HEH
    Vile rat > it's fun to throw shit! (I'm a monkey!)
    Vile rat > you wouldn't have switched sides and decided to hand over yoru sov to a hostile group?
    lord 2evil > true
    Vile rat > especially to a group that leaks like a sieve
    Vile rat > and is utterly infiltrated by our agents
    Vile rat > I mean you WOULDNT do that
    Vile rat > MH ... wouldn't do that!
    lord 2evil > ofc not we are looking at options right now nouthing is in stone ofc we would have been able to ask your adive if we were able to reach goons on comms
    Vile rat > I have no fewer than 8 people on my diplomatic team
    Vile rat > as illustrated in our alliance desc.
    Vile rat > So.
    lord 2evil > what are you asking Vile?
    Vile rat > I'm not a big fan of posting logs
    Vile rat > So I'm not.
    Vile rat > I however will ask you bluntly.
    Vile rat > Have people in your alliance made overtures to hostile groups offering to switch sov?
    Vile rat > Maybe this can be an educational session :)
    lord 2evil > we did not aproch anyone
    lord 2evil > nouthing has been decided
    Vile rat > what is the offer.
    lord 2evil > nouthing is in stone
    lord 2evil > the offer was for us to have half of dek if we side with pl and nc.dot and evoke was the oferr
    Vile rat > lord 2evil > nouthing has been decided
    lord 2evil > it hasnt
    Vile rat > Let me help you with your decision.
    Vile rat > Tector?
    Vile rat > Proceed.


Title: Re: War
Post by: Trigona on July 09, 2011, 02:52:21 AM
Thank god that last piece of northern rubbish is being dealt with, they were the allies from hell.  Even in a fight to the death we deserve some lighter moments - such as purging MH from 0.0.


Title: Re: War
Post by: Stabs on July 09, 2011, 10:44:51 AM
Let me see if I have this straight:

Morsus Mihi sensibly fled south weeks ago.
The Evoke coalition is shooting Goons and MH.
Goons are shooting MH and evaccing to Empire.
MH are trying to be friends with everyone while evaccing to Empire (and selling off what they can't evac to the enemies conquering them).

Is that it?


Title: Re: War
Post by: palmer_eldritch on July 09, 2011, 12:33:47 PM
Never liked those guys.


Title: Re: War
Post by: tgr on July 09, 2011, 01:32:36 PM
Not sure if I'd say that we're evacuating to empire, but the smart amongst us in bat country are at least evacuating the non-essentials to empire, dunno about the rest of the alliance. It would certainly be prudent to do so.

We're not leaving here until we're thrown out, though. Or until we welp sov bills. vOv


Title: Re: War
Post by: tgr on July 09, 2011, 01:33:30 PM
Also, in other news:

Quote
(10:38:34 PM) directorbot: MOSTLY HARMLESS DRAMA, PART TWO: We have now spoken with the MH ~high council~, minus one "Lord 2Evil", and they have vehemently reassured me that L2E is a sub-literate barely educated incompetent old man who spent hours and hours 'considering' selling us down a river. The rest of MH woke up into a state of great surprise, and our old friend Nevvyn (who is actually a really cool dude and brokered our original alliance with the NC in 2007, no seriously) came back, threw L2E under a bus, disavowed and condemned him, and we're going to re-blue them presently.

This is a great blow to the plans of Triumvirate who apparently expected that MH would be dropping all of their sov and rolling out a red carpet for them; instead they'll have to grind it the old fashioned way. MH is in fact withdrawing to NPC space, but we don't blame them for that.

***  This was a broadcast from themittani to all, replies are not monitored ***

Diplos, ruining the shoot former blues fun of eve. :(


Title: Re: War
Post by: palmer_eldritch on July 09, 2011, 02:48:08 PM
Always liked those guys.


Title: Re: War
Post by: tgr on July 09, 2011, 02:51:09 PM
Ahh, the difference a few hours make. :awesome_for_real:


Title: Re: War
Post by: Miasma on July 09, 2011, 03:26:24 PM
Triumvirate exists, again?  It's amazing how often corps in eve can be completely obliterated only to come back again.


Title: Re: War
Post by: Phildo on July 09, 2011, 07:54:38 PM
The main corps in Tri never really died, they just went their separate ways for a few months until D00M decided to get the band back together again.  The current incarnation has actually been going for a pretty good while now.


Title: Re: War
Post by: Kageru on July 09, 2011, 09:18:08 PM
Ah, Eve the terrible game with the amusing drama from terrible people.

Lord 2evil being the MH director who wanted to sell them out, Cold Vendetta being a NC. director.



Title: Re: War
Post by: tgr on July 10, 2011, 01:13:43 AM
Yep. The MH HC is filled with retarded idiots.
Quote from: http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=1548657&page=1#1
after they took my roles away from HC i thought what a bunch of dic.s so yes after i read this i had enough.

Quote
MOSTLY HARMLESS DRAMA, PART TWO: We have now spoken with the MH ~high council~, minus one “Lord 2Evil”, and they have vehemently reassured me that L2E is a sub-literate barely educated incompetent old man who spent hours and hours ‘considering’ selling us down a river. The rest of MH woke up into a state of great surprise, and our old friend Nevvyn (who is actually a really cool dude and brokered our original alliance with the NC in 2007, no seriously) came back, threw L2E under a bus, disavowed and condemned him, and we’re going to re-blue them presently.

This is a great blow to the plans of Triumvirate who apparently expected that MH would be dropping all of their sov and rolling out a red carpet for them; instead they’ll have to grind it the old fashioned way. MH is in fact withdrawing to NPC space, but we don’t blame them for that.
i mean dont screw somone then give the way to pay you back. i feel sorry for the grunts so i didnt change the sov or kick corps out but let the HC explane how you can scr.w somone and not get away with it . oh well it was only 190 bill :P most of all scrw goons

Sigh. What's wrong with people.


Title: Re: War
Post by: Trigona on July 10, 2011, 03:23:17 AM
Well maybe Deklein is doomed but you wouldn't know it from the fights that are going down.  The goons just whelped a Tengu / AHAC fleet while defending a moon pos in Cloud Ring under a cynojammer and kicked butt. 

We've just heard that TEST and friends are coming to VFK to help defend us - I've got to tell you that I feel exhilarated after this latest battle with news of our friends coming to our assistance.  Maybe we're going to lose but it's going to be a hell of a ride - I predict we're about to make Eve history!


Title: Re: War
Post by: Kageru on July 10, 2011, 04:47:54 AM

Yep, when I saw all those AHAC's and Tengu I thought things were looking bad since numbers were pretty much even and both of those are small signature ships. But the Maelstroms seemed to have little problem taking out primaries. It's a pretty expensive loss for the forces of elite PvP.

More importantly it makes the NC's pathetic defense look even worse.


Title: Re: War
Post by: tgr on July 10, 2011, 05:00:43 AM
To be fair, they had been going at it over geminate for a few months already, and they had lost a fair bit of supercapitals, so their morale were in the shitter.


Title: Re: War
Post by: Trigona on July 10, 2011, 05:10:41 AM
NC had bad FCs  and bad fleet composition.  They p. well lost every fight they had.  It's  pathetic they lost Tribute without forcing PL etc to grind their way through each system.  They could have used their super caps under jammers to good effect, but they preferred to evacuate.  For me that was pathetic, I'll be pissed if the goons don't fight to the end.


Title: Re: War
Post by: Kageru on July 10, 2011, 05:14:19 AM
Agree. They still had a lot more pilots and super-capitals even then than GSF does now. Their lack of leadership did more damage to their morale than the ship losses I think.

If we lose Deklein I hope we'll make sure they paid in blood and effort for it.


Title: Re: War
Post by: tgr on July 10, 2011, 06:03:24 AM
NC had bad FCs  and bad fleet composition.  They p. well lost every fight they had.  It's  pathetic they lost Tribute without forcing PL etc to grind their way through each system. They could have used their super caps under jammers to good effect, but they preferred to evacuate.  For me that was pathetic, I'll be pissed if the goons don't fight to the end.
The last time they tried that, they put their titans on the gate. It broke the last last will to fight both the NC FCs and the NC grunts had, as it showed them that they would lose even with a jammer AND supercaps on the field.

Grath once said that the old NC's fleet composition was like if someone took the station, turned it upside down and shook it, and whatever fell out was the fleet of the day, I called them ctrl-a-cats, either way we're all in agreement that they could've done with a better (or at least a more cohesive) fleet doctrine and, yes, better FCs.

Also, never underestimate the morale impact of losing even a single supercap, let alone multiple, especially when that in turn makes the supercap pilots stop logging in and the enemy is getting more and more of a supercap superiority.


Title: Re: War
Post by: Comstar on July 10, 2011, 08:30:35 AM
I did it to save you! (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1548657)

Quote
lord 2evil
Amarr
-Mostly Harmless-    

after they took my roles away from HC i thought what a bunch of dic.s so yes after i read this i had enough.MOSTLY HARMLESS DRAMA, PART TWO: We have now spoken with the MH ~high council~, minus one “Lord 2Evil”, and they have vehemently reassured me that L2E is a sub-literate barely educated incompetent old man who spent hours and hours ‘considering’ selling us down a river. The rest of MH woke up into a state of great surprise, and our old friend Nevvyn (who is actually a really cool dude and brokered our original alliance with the NC in 2007, no seriously) came back, threw L2E under a bus, disavowed and condemned him, and we’re going to re-blue them presently.

This is a great blow to the plans of Triumvirate who apparently expected that MH would be dropping all of their sov and rolling out a red carpet for them; instead they’ll have to grind it the old fashioned way. MH is in fact withdrawing to NPC space, but we don’t blame them for that.

i mean dont screw somone then give the way to pay you back. i feel sorry for the grunts so i didnt change the sov or kick corps out but let the HC explane how you can scr.w somone and not get away with it . oh well it was only 190 bill :P most of all scrw goons

I feel like I've just seen this movie. lord 2evil tried to open the gate to cybertron and got shot in the head because of it. I'm sad SirMolle isn't around anymore to play the part of Megatron though.


Title: Re: War
Post by: Stabs on July 10, 2011, 10:11:03 AM
It seems this keeps happening.

As soon as a Director with access to large amounts of isk is humiliated people must empty the piggy bank first. Kartoon, Lord2Evil. Stealing the isk is the obvious thing to do if everyone hates you anyway.

Incidentally how does one pronounce Lord 2Evil? Lord Too Evil? Lord Tweevil? And no one noticed someone called Too Evil had access to the communal isk?


Title: Re: War
Post by: Amaron on July 10, 2011, 10:25:33 AM
And no one noticed someone called Too Evil had access to the communal isk?

I want to say they should have noticed he can't seem to find the shift key either.


Title: Re: War
Post by: Sir T on July 10, 2011, 11:03:31 AM
The problem is that if you lock everything down you wind up with situations like the sov bill losing Delve nonsense.


Title: Re: War
Post by: Stabs on July 10, 2011, 03:05:36 PM
Yes I can see that.

It's actually kinda brilliant social engineering by CCP. By making so much of Eve's corp management tedious, over-elaborate and unrewarding they drive away the people who would help out of altruism and get a situation where the only people motivated enough to tolerate the chores are people who are thinking of abusing the position. Which keeps nullsec from becoming stagnant and the game from lacking drama.


Title: Re: War
Post by: ajax34i on July 10, 2011, 05:39:23 PM
Social Engineering brilliance, eh?  I thought the reason for the crappy UI design was complete lack of talent at coding.

You must like them a lot.


Title: Re: War
Post by: tgr on July 10, 2011, 06:37:00 PM
UI design != coding, completely different skillset.


Title: Re: War
Post by: Brolan on July 10, 2011, 07:16:30 PM
It seems this keeps happening.

As soon as a Director with access to large amounts of isk is humiliated people must empty the piggy bank first. Kartoon, Lord2Evil. Stealing the isk is the obvious thing to do if everyone hates you anyway.

Incidentally how does one pronounce Lord 2Evil? Lord Too Evil? Lord Tweevil? And no one noticed someone called Too Evil had access to the communal isk?

That reminds me of the biggest laugh I ever had in Eve.  A player named "Corporate Thief" was complaining in local how he couldn't get into a corp.


Title: Re: War
Post by: tgr on July 10, 2011, 07:34:21 PM
So 3 tech moons in lowsec came out today. They weren't under a jammer, so NNC supercaps were pretty much certain, but the actual scale is hilarious. Apparently they came around with 120 or so people, of which 30+ were titans, and 70+ in total were supercaps.

"Guys guys supers are fair and balanced"
*drops 3+ trillion isk worth of ships with negiligible support over 3 tech moons*


Title: Re: War
Post by: Kageru on July 10, 2011, 08:58:28 PM

"It was 320 versus 120, you blobbed us"
"you should build a 400 dread suicide fleet"
"It's your fault for not building a bigger fleet"

It will be extremely interesting to see what CCP do. An "open world" PvP game like is very sensitive to imbalance and much harder to repair once it is out of kilter than avoiding the situation in the first place. To re-energise null-sec into a balanced struggle between multiple entities will be an impressive feat.


Title: Re: War
Post by: tgr on July 11, 2011, 12:10:38 AM
Judging from http://eve-kill.net/?a=kill_detail&kll_id=10130753, that's 10 avatars, 4 erebuses and 1 revelation, 4 moroses and 3 phoenixes, 22 nyxes, 7 aeons, 2 wyverns and 3 hels, and 21 archons, 10 nidhoggurs, 29 thanatoses, 7 chimeras, and 3 unknown.

That's 15 titans, 34 supercarriers, 7 dreads and 70 carriers. And no subcap as support, just carriers and token dreads.

It's like they're desperately trying to make CCP nerf the fuck out of supercaps. I really don't get it.


Title: Re: War
Post by: Kageru on July 11, 2011, 12:15:50 AM

CCP caused it. Hinting at a nerf to super-caps, but no details and no timelines, made it sensible to push their advantage aggressively.

This way if there is re-balancing less intense than "all super-caps explode" they'll still be safely dominant with Goons and -A- evicted. And since they control massive resources and secure null-sec to build super-capitals they can continue to extend their dominance.


Title: Re: War
Post by: Stabs on July 11, 2011, 02:25:41 AM
Social Engineering brilliance, eh?  I thought the reason for the crappy UI design was complete lack of talent at coding.

You must like them a lot.

It's not fanboyism. I think in general there are a lot of features which viewed in isolation seem bad but when meshed into a complex virtual world have unexpected benefits. I see this as emergent gameplay, albeit unintended by the players and quite possibly the devs.

I do think it's a good feature and very healthy for Eve. If you could run an Alliance simply by the CEO configuring some settings once then have it all go seemlessly afterwards it would be a less interesting game.

Of course as a feature it's annoying to be on the receiving end, I imagine Hargoth seems a much more fun time than Niart Epar to Goon allies.


Title: Re: War
Post by: Stabs on July 11, 2011, 02:28:05 AM
That reminds me of the biggest laugh I ever had in Eve.  A player named "Corporate Thief" was complaining in local how he couldn't get into a corp.

He MUST have been trolling. Anyone with a pulse who asks for a corp in the Recruitment channel gets a dozen convos instantly.


Title: Re: War
Post by: Endie on July 11, 2011, 02:32:56 PM
Basically, even if the Goons devoted every waking non-space-defending moment on capital construction, they'd still be dozens if not hundreds of capitals behind.

I was talking to Myna about this and if we RMTed illegally (ie the cheap way) it would cost us about a third of a million dollars to buy equality in supercaps.


Title: Re: War
Post by: Amaron on July 11, 2011, 03:03:05 PM
I was talking to Myna about this and if we RMTed illegally (ie the cheap way) it would cost us about a third of a million dollars to buy equality in supercaps.

It's amusing when you consider a super carrier is at least 65+ plex (I don't know exactly what they cost but whatever).   Gold ammo is already in the game really.


Title: Re: War
Post by: Fordel on July 11, 2011, 04:21:16 PM
The other thing is, it isn't like your enemies just STOP making their own super caps the entire time your trying to catch up.


Title: Re: War
Post by: Kageru on July 11, 2011, 05:04:59 PM
It's amusing when you consider a super carrier is at least 65+ plex (I don't know exactly what they cost but whatever).   Gold ammo is already in the game really.

It's just in-game resources moving around. Can't really stop that. Given the New NC + DRF is sitting on a massive mineral generator (the drone lands) and a massive passive Isk generator (Tech moons) and has a lot more chance of interfering with the goons construction efforts than vice versa there is zero chance of the goons narrowing the gap.

And I think most goons would correctly decide that any game which requires you to pony up several thousand USD$ on a destructable space asset for use in an often boring game just isn't close to being worth it. Better to just opt out and find a better game.




Title: Re: War
Post by: Stabs on July 12, 2011, 09:37:23 AM
Presumably the PL/NC./DRF coalition will break up when they run out of good fights outside of their coalition. Can't see either PL or NC. sitting on Tech moons spinning ships looking at a station wall saying "we won we won" for long.


Title: Re: War
Post by: Kageru on July 12, 2011, 05:12:44 PM

Those groups aren't really driven by Sov war as much as K/D ratios. So I expect them to keep fountain / Delve as a "live game" reserve and either set up a hunting camp (PL) or roam it in ridiculously expensive ships. Long term the lack of any sov threats might make them lazy and vulnerable but I suspect the null-sec population will have collapsed (outside of renters) by that time.


Title: Re: War
Post by: tgr on July 15, 2011, 03:27:30 PM
Aaaaand NCdot/ev0ke/PL etc just sieged dkuk, vfk and ya0, the day before I was set to go on a 3 week roadtrip to northern Norway. Last I heard they cynoed in 200+ supers.

Awesome timing. :oh_i_see:


Title: Re: War
Post by: Sir T on July 15, 2011, 03:45:30 PM
200+ Supers? Pshaw. All you need is a bunch of cruise missile armed rifters.  :why_so_serious:

(For the non ancient, you used to be able to fit a single cruise missile into frigate missile launchers. It was fairly common for pirates to warp a bunch of frigs on top of battleships and salvo a load of cruise missiles on them to blow them up  :grin:)


Title: Re: War
Post by: Phildo on July 15, 2011, 06:05:29 PM
To follow up, some SBUs were dropped and a bunch of stations, ihubs and CSAAs were reinforced.  Goons are repairing station services right now, and later will be going to save a jump bridge system.


Title: Re: War
Post by: Comstar on July 15, 2011, 06:09:01 PM
State of the Goonion in an hour. Right when my Bloodbowl game is starting :(.

Is the Goonswarm Pearl Habour, or Midway? Guess we'll find out this Sunday. I expect 2000+ ships in system, lag will be horrific and I'll miss the whole thing.


Title: Re: War
Post by: Numtini on July 15, 2011, 06:52:04 PM
Quote
Is the Goonswarm Pearl Habour, or Midway?

200 supers? I think the reference would be Hiroshima.


Title: Re: War
Post by: tgr on July 16, 2011, 03:19:31 AM
I'm not actually sure about the "200 supers" part, it was something I caught somewhere, there are indications that this might be overstating the fact. vOv


Title: Re: War
Post by: Elaen Todir on July 16, 2011, 03:39:28 AM
I'm in sunny Croatia and this happens..
Well I can always play eve online via laptop from the beach..

Seriously, I'm downloading the client now..


Title: Re: War
Post by: tgr on July 16, 2011, 03:55:11 AM
Yeah, I'm leaving in literally less than a few hours (I just need to pack), and this happens. I'm pretty annoyed with the timing.

Oh well, at least I've been ~repping hull~ on a few structures while I wait for the last load of laundry to finish.


Title: Re: War
Post by: Comstar on July 16, 2011, 04:51:15 AM
SOTG (http://soundcloud.com/cptunderpants/state-of-the-goonion-july-16th). I haven't had a chance to listen to it yet.


Title: Re: War
Post by: Kageru on July 16, 2011, 05:50:12 AM

I hate soundcloud :/

The essence was we need to have lots of people on-line for the next couple of days or we lose our core systems and the war.


Title: Re: War
Post by: Sir T on July 16, 2011, 06:18:50 AM
I'll be honest in saying that I'm kinda sad I cant be there. Being hugely outnumbered and with the odds stacked against you is kinda fun.


Title: Re: War
Post by: Comstar on July 16, 2011, 07:01:09 AM
I'll be honest in saying that I'm kinda sad I cant be there. Being hugely outnumbered and with the odds stacked against you is kinda fun.

You could do what I did - signup for 4 hours, sell some of your junk and buy a time card for a month's playtime. I'm not giving CCP cash directly.


Title: Re: War
Post by: Trigona on July 16, 2011, 07:01:33 AM
It is good fun.  We've got Mittani and the FC A team leading by example and keeping us organised and happy in VFK.  No afk leadership for goonswarm, it's an impressive show of confidence by leadership.


Title: Re: War
Post by: Kageru on July 16, 2011, 09:00:00 AM

Win or lose it's about as interesting as Eve gets. Heroic defense or humbling retreat is sort of what a game about global warfare between empires depends on.

... shame it's not a better game.

And if goons do lose seeing what they become next will be fascinating.


Title: Re: War
Post by: Comstar on July 16, 2011, 02:29:06 PM
SA thread is saying it was a rather heroic defense when the hostiles jumped into system and then a wing of 800mm Autocannons of Maelstrom's arrived on the gate.

Quote
Kills: 185
Losses: 37
Damage done (ISK): 24.55B - 24552.88M
Damage received (ISK): 2.05B - 2048.68M
Efficiency: 92.3%

Edit- Yes, Goonswarm  and the Clusterfuck won the fight - the hostiles don't use Maelstrom's.

Posts on Kuganstman indicate that while PL and their allies were getting slaughtered, RaidenDOT took out a play from their old BoB-era playbook, shot down the bubbles caging their staging POS, and jumped out of system while their allies were getting massacred. It's just like old times!


Title: Re: War
Post by: Thrawn on July 16, 2011, 02:33:20 PM
SA thread is saying it was a rather heroic defense when the hostiles jumped into system and then a wing of 800mm Autocannons of Maelstrom's arrived on the gate.

Quote
Kills: 185
Losses: 37
Damage done (ISK): 24.55B - 24552.88M
Damage received (ISK): 2.05B - 2048.68M
Efficiency: 92.3%

Except you don't say which side is which.  Did Goons lose 185 ships and kill 27?  :uhrr:

(I'm assuming not.)


Title: Re: War
Post by: Kageru on July 16, 2011, 07:11:33 PM

I would expect that's the goons on the winning side of the equation. Attacking the capital while there was a cynojammer spurred goon participation and forced them to fight us without super-caps.


Title: Re: War
Post by: Endie on July 18, 2011, 02:59:24 PM
(https://goonfleet.com/uploads/1309698192/gallery_516_181_14001.jpg)
They were told it would all be over by Christmas.  They were told right...

Despite my last update finishing its pitifully short life shot in a ditch in the Cornfield, I am unabashed and so here is another in a series of largely unofficial updates which will continue until Comrade Secretary Mittens wearies of me and feeds bits of me to his dog.

The big news this week is that the tinpot, foreign-smelling president of Ev0kistan put aside his revolting, alien food for long enough to decide that he wanted to subject the fair lands of Deklein - ancestral home of Goons from before the time of our grandparents - to the grasping, clawlike embrace of his repulsive, subhuman minions.  Sacrilege!  Fortunately, free goons across the region and our loyal, largely-claw-free allies decided that they had no desire to be forced to goose-step everywhere, nor to live in stations constantly smelling of pickled cabbage and slaughtered gypsies*, and no sooner had pos.jpg been posted than clusterfuck members spontaneously formed themselves into revolutionary fleet cadres and made their way to the front in VFK to repel the invaders, while Maelstrom production is forty percent above the levels demanded in the current five-year plan.

*KMW members I say nice things about you near the end it's cool.

Well, What Was All That About?

One of PL's C-team of FCs, who had recently been told off by Shamis for his last campaign tailing off in disinterest, appears to have rolled up high on goonhate and drunk on the bitter wormwood of his own history and told everyone that Deklein was ripe for the taking.  "We have only to kick in the door," he insisted to everyone who would listen, "and the whole rotten structure will come crashing down!"  He was particularly desperate because he knew that our last supercapital would be safely finished building in DKUK this weekend.

We actually worried that our entire stable of spies and sources across the new Northern Coalition bloc - Red Orchestra - had been compromised en masse when what seemed a few hours beforehand only to be a play for some tech or perhaps a CSAA turned out to be a full-scale, all-out invasion.  Had every single GIA and Bat Country source been burned?  No.  In fact, the confidence that they could take Deklein on the bounce, fuelled by the advice that they were being fed, led Ev0ke, Raiden, NCDot and others to launch the attack without warning.  This, they were sure, would be a walk in the park.

Perhaps, they thought, we would do the decent thing and time everything for euro prime. Just to give them a chance.  Clearly, they also cherished the idea that we wouldn't immediately rapecage every one of their staging towers until they came out of reinforced and dominate every timezone for the next 72 hours straight, gutting any fleet that showed up to contest the sheer, undoubtable fact of our complete and utter control of the system, while finding we could spare a paltry few hundred people at any given time to run around finishing off hostile towers and defending our own across three regions.

It's Raiden you have to feel sorry for: for half a decade - longer than some of them have been able to write - they've suffered at our hands.  We've thrown them out of more regions than could be counted on the fingers of the annual picnic of the Society of Polydactyls.  They've lost Delve to us not once but twice.  They've launched endless assaults, invasions, Big Pushes and Humiliating Follies against us, and each time their members have been told that those stupid goonies have it coming at last: this time it's really going to happen.  And always, right after they achieve semi-erections with a consistency not unlike that of partially-risen dough, they end up in a scrambling retreat and with their leadership throwing slower members behind them in a desperate flight for safety.

Anyway, every single hostile POS in Deklein is dead.  The sites where they stood are still rapecaged and more than a dozen supercapitals remain trapped within them, unable to log in without rescue.  There are few things in eve as depressing to Joe ElitePeeveepeer as knowing that if they log in without a rescue op they will die, and it hurts morale and participation.  As does sitting in an abaddon getting blown up just so PL can lurk in the middle distance whoring mails in T3s.


What Next?

The timer is running out for alliances which depend entirely upon their supercapitals for their survival.  We know for an absolute fact that at least two major players in the new Northern Coalition are looking at this winter, pondering how they came to piss off the best subcap fleet in Eve, and are - forgive my crudity, gentle goons, but I am only reporting what I see - shitting bricks.

The wiser ones will make nice and find other things to do in Eve in the hope that we overlook their little pecadilloes.  But some of the huddled mass of the new NC are probably looking at the rapidly decreasing countdown to the next patch, which CCP Soundwave again stated last week will be aimed at restoring balance to supercapitals and importance to subcapital fleets, and deciding that they may have as few as ten weeks to get rid of us from nullsec.

Ten weeks might seem a teeny bit longer if you are a member of Ev0ke having to alarm-clock four times a week.  But this is not over, and we will surely have more assaults to fight back before we get to go on the offensive.

Despite its European roots, brutal and senseless revenge is more American than redneck incest, and so the medium-term outlook for the people who vounteer to be the subjects of our new foreverwar is pretty grim.


The South

AAA managed to inveigle an agent into a Drone Federation supercap-building corp.  This individual then proceeded to abort the builds of around 200 billion ISK worth of supercapitals, including a couple of titans.  AAA's leadership, confident after last autumn that they can temporarily retreat to NPC space at any point and thus weather anything the DRF can throw at them, appears hell-bent on provoking White Noise, xDeathx and the rest into aanother huge campaign into their space.  Expect the south to heat up, soon.

Delve

Test and Gents handed over their Delve space and have decided to concentrate on Fountain and the north-west.  Convicted, the last clusterfuck entity in Delve, look rather exposed and you will probably notice some sov being taken down there, too.  Delvegoons are probably pretty delighted right now.

Scouts

Scouts, those Stahkanovite toilers of the revolutionary fleet, are the eyes and ears of our revolutionary commanders and we never have quite enough.  Perhaps fleet warfare bores you, but you do enjoy the idea of invidiously penetrating enemy staging systems, providing data on hostile fleet make-up and warning as they prepare to bridge into our fleets (where they will then die, of course: the life of an elite peeveepee-er in a tech-obsessed morass of blues is a hard one) then contact Ivanova Denisovich, who will draft you into the ranks of our scouts and introduce you to the startlingly novel position of having Mister Vee be polite and grateful to you.

Shout-Outs

This weekend, Test sent huge fleets to help us and made those who were there feel good about them being friends, right up until someone unbanned DurrHurrDurr in a blatant act of anti-coalition sabotage.  The two stars, however, were Fatal Ascension and TNT, who basically brought their entire PvPing membership and lived in our space for the weekend.  And to make up for me being beastly to the Germans I should say that KMW apparently had basically every logged-in member in fleet for the whole time, almost none of whom were spying.

Winter is Coming

Also, our leader has a wolf.


Title: Re: War
Post by: Trigona on July 18, 2011, 08:18:58 PM
I'm hosting an afternoon tea at work where people will have to listen to me reading Endies last update, followed by a Q & A session - this could be quite short, as people can't eat till I'm finished. 

I feel it's important to celebrate Eve highlights, in fact I would love Goonswarm to have the equivalent of a Roman triumph through Jita, bringing our Alpha fleet to parade around 4/4 and maybe shoot at something.  Gladiatorial games would be brilliant, if someone could be arsed to organize them -  20 rifters Vs a BS type thing.  The fly past would be lead by our FCs and we would throw trinkets to the assembled throng.

I'd post this idea on the goonswarm forums but I'm pretty sure it would confirm me as the worlds worst poster.


Title: Re: War
Post by: Comstar on July 19, 2011, 06:38:25 AM
My Little Eve: Spaceships are Magic (http://www.youtube.com/watch?v=O_Q6M6pO_2s). An animated video of the recent battle in VFK.


Title: Re: War
Post by: Sir T on July 19, 2011, 07:02:57 AM
Scouts

...
 who will draft you into the ranks of our scouts and introduce you to the startlingly novel position of having Mister Vee be polite and grateful to you.

This actually made me laugh, cause at one point I was one of the best cov ops scouts in Eve, and the though of coming back even to a goon ally, doing my scouting again and having Vee having to grit his teeth and be nice to me made my evil side give a toothy grin.  :grin:


Title: Re: War
Post by: Stabs on July 19, 2011, 09:38:21 AM
My Little Eve: Spaceships are Magic (http://www.youtube.com/watch?v=O_Q6M6pO_2s). An animated video of the recent battle in VFK.

Ha ha ha ha ha ha ha!

Bravo!


Title: Re: War
Post by: Comstar on July 19, 2011, 12:36:55 PM
The Mittani just did a SotG because we had 780 people in VFK because 350 600 hostiles had logged on. BAD COUNTRY and several individual's got a direct thank you from him.

Turns out our enemies are evacuating the north to attack Stain Empire and AAA in the deep south. Operation Uranus is a go. The siege of VFKhanagrad looks to be over. The Ev0ke 6th army is still trapped in system and has been abandoned to it's fate.

Today was Mitten's birthday.


Quote
SHOUT OUTS - We didn't really do a shoutout at the impromptu Q&A/sotg thing, so here's a chance for us to thank people who are ~awesome~. All our allies have helped us tremendously, but TNT and FA's participation numbers per alliance of their size are literally off the charts. Wow. Thanks to TEST for keeping things entertaining, to GENTs for aiding us in running the scouting system and keeping mumble running, to BDEAL for abruptly dragging themselves up here from Fountain on literally no notice, and to Black Mark and the Pure Blind crew for helping twist the knife. On the command side, Rydis, Laz, Vee, Vily, Tradik and DBRB for dispensing the utter rape of our foes as well as keeping me sane during a ~time of crisis~. Extra love for GSOL for keeping all the madness running - Xttz for his sov-genius, Kismeteer for Not Sleeping At All, and every unsung Hammerbee who deserves a hug and a good night's rest.

In other news:

(2:36:00 PM) Kazanir: Pripyat is claiming we didn't win
(2:36:01 PM) Kazanir: Which means
(2:36:03 PM) Kazanir: We won



***  This was a broadcast from themittani to all, replies are not monitored ***


Title: Re: War
Post by: Reg on July 19, 2011, 12:47:31 PM
Did Bat Country distinguish itself like always?


Title: Re: War
Post by: Comstar on July 19, 2011, 12:54:15 PM
Did Bat Country distinguish itself like always?

Mittens directly praised BAD COUNTRY along with several individuals who reside in the corporation Bat Country and a big shout out to Endie and others whose name I didn't catch. I think we were the only corp in Goonswarm he directly praised (though i was feeling so smug I wasn't listening for several minutes afterwards). Hopefully the recording will be up soon.


Title: Re: War
Post by: Amaron on July 19, 2011, 12:57:08 PM
Wait why are they going to go piss off AAA when they already pissed off you guys?   Are they teaming up with the Reds?   I guess I'm still confused on the alliance makeup right now.

Edit: The corp is named BAD country?  I thought it was Bat Country.


Title: Re: War
Post by: Comstar on July 19, 2011, 01:03:26 PM
So does Mittens apparently  :grin:

SOTG now on Evenews24 (http://www.evenews24.com/2011/07/19/sotg-mister-vee-leaned-over-and-kissed-dbrb-passionately-and-the-test-and-goons-cheered-because-the-invasion-was-finally-over-the-end/)

Quote
The TL;DL

According to the SoTG address we can high light the following points: Ev0ke is mass evacuating assets out of their staging areas. NCDOT got fed up with the war, we expand on this with unconfirmed but strong intel about their impending move to Querious, we wouldn’t be surprised if Ev0ke would move there too since they seem to get along quite well.

Quote
Here's the cliff's notes:

-Original thought was they were preparing a mega fleet to try and take down the jammer. Undocking all of their freighter assets from X-7 and moving them to C8 and watching them cyno out put a damper on that thought though.
-Evoke evacuating. Theory is they are going south to prepare for a foreverwar with awagon.
-Raiden. can't do shit to Deklein without some help
-GIA got some love for their efforts. Bat Country folks got personal kudos
-Scouts got some love for their efforts. People got named for their hard work and kudos.
-There was some discussion on who will get the MH systems in Fade
-We want EC- back
-It's Mittani's birthday and he likes sushi instead of birthday cake
-Allies are encouraged to talk to Tamir Lenk and Endie if they want to join up to spy
-Minto Took and Solo, among others are working tirelessly to create new web services to make our lives easier (so we can troll harder)
-Goons keep tradition of winning defensive wars
-The Mittani has no plans to turn us into the next NC and feels there is value in having hostiles close by and not bluing everyone around you
-Thumbs up to the FC's responsible for the weekend's festivities and coordinating cages of the rape variety
-Allies that own systems will own the moons within the systems (hopefully says our fearless leader) - so you won't have a situation like the NC had where X Alliance might have sov in the system but Y alliance owns the moons with valuable goo in the system.
-It's The Mittani's hope that the clusterfuck has no real presence in Delve and starts to move north because politics are heavily favored by the region in which they are controlled. Something like that.
-We are still preparing for the newbee drive. Originally it was delayed to the Winter due to FUCK EVE THIS GAME BLOWS but now that things are smoothing out it's going to be put back on soonish rather than later


Title: Re: War
Post by: tmp on July 19, 2011, 02:37:53 PM
My Little Eve: Spaceships are Magic (http://www.youtube.com/watch?v=O_Q6M6pO_2s). An animated video of the recent battle in VFK.
fluttershy FC'ing is so wrong.


Title: Re: War
Post by: tazelbain on July 19, 2011, 03:05:14 PM
Damn I wish the EvE Metagame was attached to a game I like.


Title: Re: War
Post by: palmer_eldritch on July 19, 2011, 04:23:40 PM
So are we friends with -A- again now?


Title: Re: War
Post by: palmer_eldritch on July 19, 2011, 04:26:04 PM
Damn I wish the EvE Metagame was attached to a game I like.

I know this feeling and I have more than one account subbed.


Title: Re: War
Post by: eldaec on July 19, 2011, 04:41:17 PM
So are we friends with -A- again now?

I really don't know anymore - my entire world was turned upside down the day I discovered we were ~elite pvp~ experts specialising in small ship combat with tight shot group and/or fleet composition supported by an unbreakable military spine.

 :awesome_for_real:



Title: Re: War
Post by: Kageru on July 19, 2011, 04:56:16 PM
Wait why are they going to go piss off AAA when they already pissed off you guys?   Are they teaming up with the Reds?   I guess I'm still confused on the alliance makeup right now.

They're already red to -A- and have a grudge from -A- offensives during the northern war while they were killing the old NC.

... that and they're probably seen as a much softer target.


Title: Re: War
Post by: Der Helm on July 19, 2011, 06:49:39 PM
Fuck... urge to resub rising...  :ye_gods:


Title: Re: War
Post by: Miasma on July 19, 2011, 08:18:26 PM
If it wasn't such a terrible game I would resub.


Title: Re: War
Post by: Comstar on July 19, 2011, 08:30:26 PM
I'm actually at the point or resubbing, instead of a time card. The Mittani has convinced me that CCP IS going to do something to nurf supercaps. And he's also convinced the NCDOTDOTPLDOT, which is one of the reasons they are running for the hills while they still can. The Goonswarm newbee drive will be occurring shortly, which would be a good time to resub. The Reconquestia of the North is beginning.


Title: Re: War
Post by: Setanta on July 19, 2011, 08:41:33 PM
My Little Eve: Spaceships are Magic (http://www.youtube.com/watch?v=O_Q6M6pO_2s). An animated video of the recent battle in VFK.
fluttershy FC'ing is so wrong.

You knowing that is.... so wrong  :ye_gods:


Title: Re: War
Post by: Comstar on July 19, 2011, 10:00:36 PM
The Art of War in EVE Online (http://www.youtube.com/watch?v=JYgpNLEbpYM) by The Mittani. Someone didn't read or watch it.

"The Killing Blow:

After a series of small victories and slowly degrading the enemy. Sometimes it's wise to attempt a killing blow. This is massive and unsubtle move such as a trap which destroy's enemy super capitals, or a hell camp which locks down an enemy system 23/7.

These maneuvers are extremely risky and should only be attempted in the late stages of a war when you are increasingly certain of victory. If you attempt to deliver a killing blow too early and are repelled, the fact that the enemy defeated you can lead to a resurgence of their pride and spirit, as well as demoralizing your pilots."

-The Art of Nullsec War, The Mittani



Edit- from the TEST Forums:

(http://i.imgur.com/W3p1P.jpg)


Title: Re: War
Post by: Stabs on July 20, 2011, 06:44:57 AM
Didn't you guys start out by laughing at people who unironically referenced Sun Tzu?


Title: Re: War
Post by: Gets on July 20, 2011, 08:24:06 AM
Soon they'll hold against us our like for Game of Thrones references.


Title: Re: War
Post by: TripleDES on July 20, 2011, 11:05:32 AM
Didn't you guys start out by laughing at people who unironically referenced Sun Tzu?
There's a difference between "Serious" and "For shits'n'giggles".


Title: Re: War
Post by: Comstar on July 21, 2011, 04:08:01 PM
I was listening to this (http://www.youtube.com/watch?v=-hojHpRDUTQ).

When I tackled this (https://killboard.goonfleet.com/km/559309) in my 20mil isk Interceptor. A 932mil isk Tech 3 Strategic Cruiser (http://kb.batcountry-eve.org/?a=kill_detail&kll_id=14063).


Outbreak had a gang running around VFK and DurHurrDur, of all people, got a Huggin webbing on the Tengu. But he wasn't getting bonuses...and the Tengu burned away from him, out of the i30 bubble, and out of his range.

I had warped in 200km above the gate and burnt down at 4.5km's straight down for 25 seconds...and got the tackle. The rest of the fleet warped in to my position, and the Tengu, worth 40 bux American Dollars...died. The pilot was podded, and he lost probably 20 5 days of training.

I felt absolutely awesome. I even saved DurrHurrDur too. Best Day Ever.


Title: Re: War
Post by: Amaron on July 21, 2011, 05:27:28 PM
The pilot was podded, and he lost probably 20 days of training.

Uhh you can't lose that much SP from losing a Tech 3.   Worst case it's like 4 days.   Anyone who PvP's in those things probably only trains offense to lvl 5 though so it'd be pretty rare to lose even that.


Title: Re: War
Post by: Kitsune on July 21, 2011, 08:52:46 PM
Nice, Comstar!  I'm always happy to see people make big contributions in small craft.


Title: Re: War
Post by: Furiously on July 21, 2011, 10:08:07 PM
Well... I just got a five days for free offer.....


Title: Re: War
Post by: palmer_eldritch on July 22, 2011, 04:37:52 AM
Bat Country is a very chill place to hang out at the moment, so you could just sign up for a few days and chat (no need to undock unless you want to).


Title: Re: War
Post by: Setanta on July 22, 2011, 06:31:04 AM
So I unsubbed my 3 accounts a little while back - get an email to an old 4th account with no chars on it asking if I wanted to try the game again.


I think I used that account for my SB pilot's training


Title: Re: War
Post by: Slayerik on July 22, 2011, 08:02:19 AM
I just logged into my account, and pasted this from a different account that received the offer.

https://secure.eveonline.com/Reactivate/?utm_source=reactivation1995bJuly2011&utm_medium=email&utm_campaign=reactivationJuly2011

So basically, 5 days for any old unsubbed account.


Title: Re: War
Post by: Comstar on July 22, 2011, 09:52:43 AM
http://www.evenews24.com/2011/07/22/solar-fleet-director-steals-up-to-900bil-in-new-edens-biggest-heist-ever/ - Solar Fleet Director steals enough goods between 600 to 900 Billion isk, should it be the bigger sum he mentioned this would be the equivalent of +2400 PLEX licenses (200 years of play time) and $42,000 cold hard cash value.

White Noise (who nows owns the far north) has declared Forever War vs AAA and announced "Catch will hold it's breath". You know who else said that when invading Russians.

Speaking of that kind of person, Ev0ke is running away from the north to return to Providence. I suspect they will be helping White Noise to secure space as far away as Goonswarm as possible.

While I was having fun playing at making Sonic Rainbooms in VFK, some *unknown* FC from FC took the cap fleet to attack a PL moon, and *nobody* told the 175 pilots in VFK what they were doing. We watched PL jump out to somewhere, and didn't find out about it till 11+ caps were already dead. We caught a tempest. Whelp. MrVee was not impressed.





Title: Re: War
Post by: gimpyone on July 22, 2011, 11:50:43 AM
The latest updates make me want to play again. I'd probably get as far as the login screen and then close the window.


Title: Re: War
Post by: Sir T on July 22, 2011, 02:21:39 PM
I think I'll DL the client and use the 5 free days to see what a load of fail ambulation is.


Title: Re: War
Post by: Numtini on July 22, 2011, 02:42:35 PM
I think I'll DL the client and use the 5 free days to see what a load of fail ambulation is.

That's definitely worth the price of admission.


Title: Re: War
Post by: Comstar on July 22, 2011, 06:23:36 PM
This sums up VFK the last week. We are now starting Day 5. Seige Engines are in postion, the rape cage is formed, the fleet is mobilized and the enemies starbases are going to die. In 3 days, look to the east.

(http://i.imgur.com/fUqQ5.png)


Title: Re: War
Post by: Stabs on July 22, 2011, 08:30:39 PM
So is the Northern Coalition Dot now in full fail cascade mode?


Title: Re: War
Post by: Kageru on July 22, 2011, 11:55:59 PM
... I wouldn't imagine so. It's probably more like they don't really see the need for Sov warfare given they hold a huge and lucrative region already. Which was probably why the North eventually got fat and stupid. They're certainly not under any real Sov threat. Maybe if the super-capital nerf is massive it may be a consideration.

I've also realized half the reason Eve is fun is because it is so slow. In early EQ you'd clear a space, wait on respawns and just chat with your group. It was often dull but sometimes quite relaxing. Wow has gotten rid of that entirely to please the console generation of ADHD button spammers. Sitting in a VFK "something might happen, but probably not camp" and listening to people discuss movies, comcasts illicit traffic shaping and Eve politics took me back to that.



Title: Re: War
Post by: Amaron on July 23, 2011, 03:55:43 AM
Sitting in a VFK "something might happen, but probably not camp" and listening to people discuss movies, comcasts illicit traffic shaping and Eve politics took me back to that.

That's one of EvE's big problems too though.   Seems like if you don't know anyone playing you'd spend eons trying to find a corp where discussion didn't revolve around how many bowls X person just smoked.   The playerbase is in general a bit meh.


Title: Re: War
Post by: eldaec on July 23, 2011, 05:06:15 AM
I've also realized half the reason Eve is fun is because it is so slow.

They should introduce a system where you have to hang around watching entertainers in stations to heal mind wounds.

 :why_so_serious:

You are right ofc.


Title: Re: War
Post by: Kageru on July 23, 2011, 05:10:56 AM

I actually mis-phrased that somewhat. In general Eve is not a fun game. But a lot of what fun there is revolves around the social aspects. And yes, Eve in a bad corp is unthinkable.


Title: Re: War
Post by: DLRiley on July 23, 2011, 07:15:19 AM
EvE : Forums and chat rooms are free, but we charge you 15$ a month to talk to people you already know from the comfort of your SPACE SHIP!! :drill:


Title: Re: War
Post by: Numtini on July 23, 2011, 07:18:44 AM
EvE : Forums and chat rooms are free, but we charge you 15$ a month to talk to people you already know from the comfort of your SPACE SHIP!! :drill:

You could chat with them in your Captain's Quarters too!


Title: Re: War
Post by: Setanta on July 23, 2011, 05:13:26 PM
EvE : Forums and chat rooms are free, but we charge you 15$ a month to talk to people you already know from the comfort of your SPACE SHIP!! :drill:

"except we wont actually allow you to sit in your spaceship or even look at it when in station. Here, have a 9x9 room with a coffee table to bump into"


Title: Re: War
Post by: Amaron on July 23, 2011, 06:19:29 PM
I'm still trying to figure out why captain's quarters are on the station and not the ship.   :oh_i_see:


Title: Re: War
Post by: Brolan on July 23, 2011, 06:53:19 PM
I'm still trying to figure out why captain's quarters are on the station and not the ship.   :oh_i_see:

As far as I can tell from the quarters that coffin-looking thing is your sub-pod that got unloaded from the ship.  Apparently you just got out of it to stretch and do business.


Title: Re: War
Post by: Amaron on July 23, 2011, 10:18:46 PM
As far as I can tell from the quarters that coffin-looking thing is your sub-pod that got unloaded from the ship.  Apparently you just got out of it to stretch and do business.

I can understand piloting from the pod.   Those ships have accommodations for 100s of crew members though.


Title: Re: War
Post by: Reg on July 24, 2011, 02:29:17 AM
It makes more sense to me that I would have personal quarters on every ship I own than that I would have them on every station in the galaxy.


Title: Re: War
Post by: Sir T on July 24, 2011, 02:31:52 AM
yeah, but this is not really a discussion for the war thread.


Title: Re: War
Post by: Stabs on July 24, 2011, 07:51:29 AM
Sitting in a VFK "something might happen, but probably not camp" and listening to people discuss movies, comcasts illicit traffic shaping and Eve politics took me back to that.

That's one of EvE's big problems too though.   Seems like if you don't know anyone playing you'd spend eons trying to find a corp where discussion didn't revolve around how many bowls X person just smoked.   The playerbase is in general a bit meh.

If you don't know anyone you play it like Elite, like a single player game. Fly around trying different things, playing ProgressBar with several different sorts of numerical scores and experimenting with interesting features.

There's a bit of a meme that Eve is a terrible game unless you're highly social which isn't true for me and I don't think it's true for most Eve players.


Title: Re: War
Post by: Pezzle on July 24, 2011, 08:18:23 AM
I disagree.  Eve can certainly be a terrible game.  We simply have lower expectations.  Sure, I had fun in my small gangs or talking with people etc.  We gloss over the things that piss us off.  Terrible UI, ridiculous policies, horrible customer support.  Like any game I suppose, it is fun because we find a way to make it fun.  At the core?  Eve is not a good game.


Title: Re: War
Post by: Brolan on July 24, 2011, 12:11:53 PM
I disagree.  Eve can certainly be a terrible game.  We simply have lower expectations.  Sure, I had fun in my small gangs or talking with people etc.  We gloss over the things that piss us off.  Terrible UI, ridiculous policies, horrible customer support.  Like any game I suppose, it is fun because we find a way to make it fun.  At the core?  Eve is not a good game.

I agree, but until the eventual "Eve-killer" comes out, it is what we are stuck with.


Title: Re: War
Post by: DLRiley on July 24, 2011, 12:35:13 PM
Perpetuum  :drill:


Title: Re: War
Post by: Thrawn on July 24, 2011, 12:40:38 PM
Perpetuum  :drill:

makes EvE look like an exciting and easy to learn game full of fun stuff to do.


Title: Re: War
Post by: DLRiley on July 24, 2011, 12:42:33 PM
But I heard they gotten so many disgruntle EVE players that there servers are crashing  :oh_i_see:


Title: Re: War
Post by: Miasma on July 24, 2011, 01:10:25 PM
I disagree.  Eve can certainly be a terrible game.  We simply have lower expectations.  Sure, I had fun in my small gangs or talking with people etc.  We gloss over the things that piss us off.  Terrible UI, ridiculous policies, horrible customer support.  Like any game I suppose, it is fun because we find a way to make it fun.  At the core?  Eve is not a good game.
It was the waking up early/staying up late to sit on a titan bridge for hours just in case a battle breaks out that will either only last a few minutes or lag the grid and wind up taking forever to do nothing that made me stop.  If I had ever bothered to get into a small roaming gang I'm sure it would have been much more fun however.


Title: Re: War
Post by: Stabs on July 24, 2011, 03:20:58 PM
I'm doing the small gang thing at the moment and it's not without its frustrations. Running out of ships is an issue as bringing new ones in is a pain (I suspect other alliances are more organised about this) so too is fitting off the local market. Finding a gang to fight that isn't bait can be tricky.

Still it's a blast when you do get good fights.


Title: Re: War
Post by: MahrinSkel on August 04, 2011, 09:20:22 PM
I've said this before, but it bears repeating: Eve makes you find your fun, you have to work for it.  Then it randomly delivers a toe-curling orgasmic blast of pure awesome, and like any good crack monkey you will keep punching the button for the rest of forever, hoping to get another one.

--Dave


Title: Re: War
Post by: palmer_eldritch on August 05, 2011, 03:01:47 AM
I'm doing the small gang thing at the moment and it's not without its frustrations. Running out of ships is an issue as bringing new ones in is a pain (I suspect other alliances are more organised about this) so too is fitting off the local market. Finding a gang to fight that isn't bait can be tricky.

Still it's a blast when you do get good fights.

When I spent a short amount of time in Mostly Harmless, it was clear that they despised industrialists and didn't want them around. The result of course was that people had to import ships and equipment from Empire. I don't know if they were unusual in their approach but I suspect not.

A sensible alliance and coalition of alliances will actively encourage members to take part in industry and importing, to ensure they have a strong market in their own space. Not only does this help the alliance by making it easier for pilots to equip, which allows them to PvP more easily, but it encourages players to value their space more by seeing it as home. You don't want them constantly flitting between your space and Empire if you can help it.


Title: Re: War
Post by: Kageru on August 05, 2011, 03:54:29 AM

Goons having standard fit fleet ships on alliance contracts is pretty much the way it should be done.

It still amuses me endlessly that if mostly harmless had not been mostly useless they could still exist and be holding space.


Title: Re: War
Post by: Stabs on August 05, 2011, 03:56:33 AM
I was in MH too for a bit. I think the issue is they were insanely possessive of their cap industries. If you gain industrialists they need to move to building capitals and using poses as part of the natural progression of the game, you can't have them making Rifters forever. However in MH strategic decisions by the leadership seemed to be made on the basis of how can I make more isk rather than how can we improve the Alliance.

It was a strange cliquey insular alliance and I don't think it's missed.


Title: Re: War
Post by: Kageru on August 05, 2011, 05:05:19 AM

Isn't that pretty much the NC in a nutshell?

MH lost all respect when I heard that one of their guest alliances asked for permission to build super-caps and was told "pet's don't need them". That and them being asses about bubbles in EC-8.



Title: Re: War
Post by: Stabs on August 05, 2011, 09:47:20 PM
I was also in WI and it was a much more normal friendly place. I think in the 2 months I was in MH only one person spoke to me.


Title: Re: War
Post by: Numtini on August 06, 2011, 10:12:10 AM
I was also in WI and it was a much more normal friendly place. I think in the 2 months I was in MH only one person spoke to me.

Let me guess, to yell at you?


Title: Re: War
Post by: Stabs on August 06, 2011, 12:58:00 PM
 he he, no, he got on comms with me and took me out to where we lived which was quite a long way from EC-. He was actually very nice.

Just a shame that neither he nor anyone else spoke to me after that. If I asked a question people would answer, I also piped up a few times in the rather intimidating atmosphere of hundred people fleet comms but no one said "hi, what you up to? want to come do this?" in the whole time I was there.

WI on the other hand, which I've been in twice, that happened all the time.


Title: Re: War
Post by: Phildo on August 06, 2011, 11:42:19 PM
LOVEU joined Mostly Harmless primarily because I thought it was a more stable place to be than WI at the time.  WI had just lost all their space and looked shaky, plus they were taking in Battlestars.  I wanted to distance ourselves from that at the time.

Turns out WI were the safer bet in the long run.


Title: Re: War
Post by: Comstar on August 10, 2011, 12:07:20 PM
Not much happening in Eve up north right now. AAA is losing to the DRR, and may lose HED shortly. PL is the only hostile group active up north, killing a few Clusterfuck dreadnoughts at a time before scampering home before the vengeful Whelpfleet can assemble. Winter is still coming.


The Requesteia continues. The last Ev0ke stations are falling, EC- is the last. I attained an achivment few in Eve have done - Whelped a Whelpfleet. EveNews24 isn't paying me for battlereports :(

If you're looking for me, I'll be in a tripple sensor boosted Hurricane off the EC- Torrions gate.

Quote
(2:42:56 AM) directorbot: Strategic Op forming VFK- WELPFLEET. Bring your Hurricanes, dictors/logi and lots of T1 ammo, damage drones. Mumble Op 0. Fleet name:  Stratagic Op VFK. Comstr fleet.  Should be easy and is in a fun locale!

***  This was a broadcast from pmchem to all, replies are not monitored ***


No one was interested or willing to FC the fleet to do the armour reinforcement timer in EC-. So I volunteered.

Never  volunteer.

We got about 130 or so and headed out by bridges.

Never take bridges.

As we came into 2-K, no one noticed the PL in system. Someone said in fleet a covert cyno was up..but didn't say where. I thought they meant 4-A,

Always ask where the covert cyno is.

It was on the 2-k side of the bridge, and PL sent in 12 or so bombers in 2 waves. The order to jump was given...but too late. We lost an entire wing. We killed one bomber.

Whelp achieved.

Lost:
http://killboard.goo...t.com/km/564179
http://killboard.goo...t.com/km/564182
http://killboard.goo...t.com/km/564183
http://killboard.goo...t.com/km/564184
http://killboard.goo...t.com/km/564186
http://killboard.goo...t.com/km/564187
http://killboard.goo...t.com/km/564189
http://killboard.goo...t.com/km/564191
http://killboard.goo...t.com/km/564196
http://killboard.goo...t.com/km/564197
http://killboard.goo...t.com/km/564198
http://killboard.goo...t.com/km/564200
http://killboard.goo...t.com/km/564202
http://killboard.goo...t.com/km/564203

Single Bomber Kill:
http://killboard.goo...t.com/km/564178

I managed to get to EC- without any further incidents, and our fleet was joined by FA in bombers, a Domi gang from Space Monkeys, and a reinforcement gang TITAN BRIDGED down from VFK.  A lone Ev0ke bomber did some bomb runs, and eventually died for his troubles.

Killed:
http://killboard.goo...t.com/km/564205

Always bubble around the fleet to prevent stealth bombers having easy runs.


EC- is now on it's last timer and will fall in 2 days. On the way back, I ordered the tacklers ONLY to go to the 4-A gate. PL had one in system. An Onyx. I ordered the tacklers to attack it only, no one else. Some of the battlecruisers went anyway.

The Onyx opened the expected covert op cyno and the bombers came in. We lost several ships, but the battlecruisers who didn't die were enough to kill the Onyx too. The bombers warped off and I got everyone through the gate and home without further losses.

Lost:
http://killboard.goo...t.com/km/564211
http://killboard.goo...t.com/km/564210
http://killboard.goo...t.com/km/564220

Killed:
http://killboard.goo...t.com/km/564208
http://killboard.goo...t.com/km/564221


Links won't work due to SOLO.


Title: Re: War
Post by: Endie on August 11, 2011, 02:19:51 AM
We've been working on small gang stuff with some guys we picked up a few months ago.  It has now reached the point that we took 19 Bat Country (plus Courthouse, an alliance diplo) to IRC space on Sunday because we knew they'd form up a big gang to fight us.  Most people were in hurricanes but we had support from two sabres, three scimitars for logistic support, a lachesis (me in the only non-minmatar ship) to hold long points, a huginn to web tackle, an inty and a command ship (comstr) for tackle bonuses.

We fucked around for an hour trailing our coats and shouting in local in order to get them to form up, and were astonished when we discovered that they had formed up a 90-man fleet to deal with us.  It had more drakes than we had ships; it had more canes than we had ships; it had battleships and faction ships and various scouts dotted about watching us.

We fought them for over an hour, moving spot about 20-30 times as their shit-hot on-grid prober warped their massive fleet onto us again and again, but Halo is an ace small-gang FC and they just couldn't grab us.

Eventually, we began to lose DPS and decided it was time to leave.  They chased us through gates, and each time we would burn off and kite them for as long as possible in order to kill their tacklers before moving on, while our remaining sabre dropped bubbles off each gate to snag them and give us time to make range for the next skirmish.  The final gate was so close that Comstr had to burn out his microwarpdrive in order to escape, while I only just got out with less than a second to spare.  At that point, we were totally vulnerable, with our most expensive ship capable of only 20% of its top speed, and the next two gates surrounded by a dozen or so warp interdiction bubbles that we could not have escaped.  But we'd inflicted yet more kills on them, and IRC just gave up and began to burn back to their home system, tales between their legs.

We lost two people to disconnects and one to his kid giving him a present just as we had to move again, while some others got killed in unlucky tackles or foolish solo manuevres.  But when we added up the butcher's bill we had killed about twice as many of them as they did of us, and we did so outnumbered by almost five to one:

We killed:

Federation Navy Comet, 2xSabre, Pilgrim, Harbinger, Kestrel, Caracal Navy Issue, 4xDrake, Jaguar, Flycatcher, Vagabond, 2xStiletto, Merlin, Kitsune, Hurricane, Malediction, Dramiel, Heretic, Breacher, Wolf, 11xPods

We lost:

8xHurricane, 2xScimitar, 2xSabre


Title: Re: War
Post by: Vedi on August 11, 2011, 02:47:05 AM
Awesome! Thanks for the reports, guys!


Title: Re: War
Post by: Comstar on August 11, 2011, 04:43:19 PM
Sitting off the EC- gate in my triple sensor boosted Hurricane.

Elite PVP Alliance cynos in 4 smart bombing typhoons to kill the stupid goonies who are undoubtedly camping in nothing but tacklers. One of them got out after they killed..a tech 1 cruiser and a frigate. The warp core stabs did not save the other 3.

http://killboard.goonfleet.com/km/564473
http://killboard.goonfleet.com/km/564474
http://killboard.goonfleet.com/km/564487

Before that a neut Battlecruiser gang got whelped when they let one of our Dramiel's get 30km BEHIND them...and the rest  of us warped on top of them. And apparently there was another battlecruiser killed before then, before some other random Dramiel gang whelped us, and before that a hostile Sniper Battleship squadron got wiped. We just killed a guy from Eve Radio who came into system to advertise his show.

The bubbles will never set on the Torrinios gate.








Title: Re: War
Post by: Kageru on August 11, 2011, 06:12:14 PM

The Deklein coalition has certainly been strengthened by the threat of invasion... It helped unify the region and helped us get rid of mostly useless. The two being strongly related.


Title: Re: War
Post by: Slayerik on August 12, 2011, 05:13:06 AM
*SMALL GANG REPORT*

This is the stuff I miss about Eve. Sounded like fun!


Title: Re: War
Post by: Lum on September 20, 2011, 05:52:55 PM
I think we won Eve.

(http://i.imgur.com/Sjl7a.png)


Title: Re: War
Post by: Stabs on September 21, 2011, 04:58:53 AM
Has everyone blued everyone else then?


Title: Re: War
Post by: amiable on September 21, 2011, 05:06:12 AM
This is the best Mittens troll ever. 


Title: Re: War
Post by: tgr on September 21, 2011, 05:26:50 AM
It's such a good troll I actually sort of wish he'd go through with it.


Title: Re: War
Post by: amiable on September 21, 2011, 05:32:07 AM
I am assuming that he is trolling CCP with this more than any of the alliances.   But still the lulz are glorious.

I haven't heard anything about release of the CSM minutes, and admittedly I know absolutely nothing about the larger political game that Endie/Mittani play, but I get the distinct impression that CCP is going :fuckplayers: and this is the response (since the CSM cannot say anything due to the NDA).

But honestly, I have no idea I just fleet up and shoot what folks tell me to shoot.


Title: Re: War
Post by: Sparky on September 21, 2011, 12:56:13 PM
The majority of 0.0 actually coming together and going "You know, fuck Dominion - we're just going to ride bikes" would be amazing.


Title: Re: War
Post by: ajax34i on September 21, 2011, 01:55:37 PM
Also amazing would be servers being up and no one logging on for a few days.  And I mean 0 players online.


Title: Re: War
Post by: Kageru on September 21, 2011, 05:29:11 PM

Um... that is pretty much how the game is. The DRF is satiated in terms of having more territory than it knows what to do with. It can't even really get up the enthusiasm to evict -A-. Goons and friends don't have the super-capital muscle to challenge them. Even if super-capitals get severely nerfed I don't think they have the enthusiasm for the game to take, hold and rent out huge expanses of space. Meanwhile the assembled null-sec numbers, logistics, super-caps combined with the small numbers of new players mean the emergence of some new, conquest hungry alliance having any capacity of holding space under its own name is highly improbable.

CCP thought it could let the null-sec game coast for a couple of years in a state of not-fun and poorly balanced. And now I suspect they're going to find it a lot harder to revive meaningful conflict than they think.


Title: Re: War
Post by: tgr on September 22, 2011, 03:02:17 AM
I've been thinking, and I've come up with one question: Is it just me, or are we missing one enemy for goons to actively take a disliking to to the degree we go after them to outright crush them, ala BOB?


Title: Re: War
Post by: Phildo on September 22, 2011, 03:18:28 AM
Only because someone decided to stop vilifying Red.Overlord once their entire founding playerbase joined White Noise, and the hate mysteriously failed to transfer along with them.


Title: Re: War
Post by: Sparky on September 23, 2011, 06:16:21 AM
I've been thinking, and I've come up with one question: Is it just me, or are we missing one enemy for goons to actively take a disliking to to the degree we go after them to outright crush them, ala BOB?
For me the golden age of EVE ended the day we crushed BoD underfoot.  Sir Molle tried to warn us!  :cry2:


Title: Re: War
Post by: Furiously on September 23, 2011, 08:34:39 PM
I've been thinking, and I've come up with one question: Is it just me, or are we missing one enemy for goons to actively take a disliking to to the degree we go after them to outright crush them, ala BOB?
For me the golden age of EVE ended the day we crushed BoD underfoot.  Sir Molle tried to warn us!  :cry2:

PL?


Title: Re: War
Post by: Stabs on September 24, 2011, 12:50:53 AM
Is language part of the problem? Bob provided lots of forum porn and entertaining comments. Is it as much fun to fight an enemy when you can't smack in Local, you can't troll in CAOD and you can't entertain your troops by stealing the lamentations of their directors?


Title: Re: War
Post by: Sparky on September 24, 2011, 03:29:30 AM
That and BoB were easy to portray as comic book villains.  With their attack on baby Goonfleet, the "we're better than you" forum whoring, their seemingly unassailable position after having got in on the ground floor with T2 lottery etc, the dev favouritism and their stated intention of controlling all of 0.0.  They were the perfect antagonists - BoB even called themselves "the Evil Empire" ffs

BoB vs Goonfleet defined 0.0 for what, 3-4 years?  Happy days.


Title: Re: War
Post by: Count Nerfedalot on September 26, 2011, 04:11:15 PM
That and BoB were easy to portray as comic book villains.  With their attack on baby Goonfleet, the "we're better than you" forum whoring, their seemingly unassailable position after having got in on the ground floor with T2 lottery etc, the dev favouritism and their stated intention of controlling all of 0.0.  They were the perfect antagonists - BoB even called themselves "the Evil Empire" ffs

BoB vs Goonfleet defined 0.0 for what, 3-4 years?  Happy days.

So the lesson for CCP to learn here is that they should play favorites with the biggest gang of asstards in the game so everyone else has a reason to band together to spank them?  Interesting.  And just meta-enough to suit EVE.


Title: Re: War
Post by: Kageru on September 26, 2011, 09:38:07 PM

I think it's more "gather together to spank them" becomes a lot harder when there are only 2-3 meaningful factions in the game, and a large gap between them.

In fact that's probably a good metric for an open-world PvP game. If every faction in the game banded together without reserve (which will never happen), and still can't equal the dominant faction, the game has been decided. Though that also allows for the possibility of the dominant faction imploding, but once it gets large enough most players don't really want to be the underdog.


Title: Re: War
Post by: Kageru on February 05, 2012, 07:48:33 PM

So it looks like things might be building up towards a team horde (CFC) versus team titan (PL/NC./Raiden + Init) showdown? The DRF having seemingly evaporated leaving really only two large factions.


Title: Re: War
Post by: Vedi on February 06, 2012, 12:58:45 AM
What happened to DRF anyway?


Title: Re: War
Post by: tgr on February 06, 2012, 01:13:00 AM
They're down at least one alliance (White Noise). The rest of them are still there and still more or less the same old blob they were during the DRF era, only now they're pretending they're not blobbers while complaining about us blobbing, and of course they're dropping titans on worthy targets such as a battlecruiser fleet.

~elite pvp~


Title: Re: War
Post by: Kageru on February 06, 2012, 05:38:37 AM

Solar and IRC used to be a part of the DRF though, and by the sounds of things that's well and truly over.

The titan-heavy alliances are steadily recruiting active, experienced titan pilots and leading to a concentration of "elite-PvP" force. Really the only meaningful coalition that might potentially cause a massive titan-welp is CFC. Which would be a lovely upset if it happened.


Title: Re: War
Post by: tgr on February 06, 2012, 05:55:40 AM
Duh, you're right, I forgot about that little bitchfight over there.


Title: Re: War
Post by: Stabs on February 06, 2012, 02:16:32 PM
What's going on with the CFC/Raiden war? Are we expecting it to be a draw or is someone going to lose their space?


Title: Re: War
Post by: tgr on February 06, 2012, 02:44:38 PM
I'm not as active or as clued in as I was during the fountain war, but from what I keep seeing, tech is being fucked with on both sides, and I believe raidendot TCUed up all of the tenal systems they hadn't already TCUed up yesterday (or the day before yesterday, I'm not 100% sure). Apart from that, the majority I'm seeing is mainly just slapstick fights.


Title: Re: War
Post by: Comstar on February 06, 2012, 03:08:59 PM
After the fall of Branch, Raiden, NCDOT, PL, IntativeDOTorMercsIForgetWhich, and some hired merc's have been attacking CFC tech moons in Venal and Branch. They have taken 10-20 of them I think. There have been some very large 1000+ ship fights that have ended in draws or minor CFC defeats or minor BoBmkIV defeats, but the moons have continued to fall. No actual systems have changed hands, and it's expected the moons in Branch will be retaken the minute you won't be able to cyno a 50-100 sized Titan fleet in. A few supercarriers have been destroyed, but nothing of consequence.


Title: Re: War
Post by: Kageru on February 06, 2012, 03:36:24 PM

It's sort of cunning if it was actually the plan. Allow goons to exterminate white noise and be identified as the aggressors then take back the money-moons since goons can't really win a war not under cyno-jammers. With PL salivating at the idea of catching the goon supers.

No actual systems have changed hands, and it's expected the moons in Branch will be retaken the minute you won't be able to cyno a 50-100 sized Titan fleet in.

Super-capital balance is done though right?


Title: Re: War
Post by: tgr on February 06, 2012, 03:45:08 PM
SCs are balanced, titans being balanced is debatable. What usually happens these days is they drop 10+ titans who are tracking fit, and start one/two shooting BSes and BCs when their transversal is low enough. They sacrifice a ton of EHP doing so, so they are much more vulnerable, however I wouldn't expect to be able to hotdrop them on a regular basis given the amount of spies that are inevitable in a coalition the size of CFC. Or if we do hotdrop them, I'd say the chances they're no longer tracking fit would be higher than zero.


Title: Re: War
Post by: Kageru on February 06, 2012, 06:05:19 PM

Titan's clearly aren't balanced or PL would not be so insufferably smug.


Title: Re: War
Post by: tgr on February 06, 2012, 11:08:44 PM
Well, at least titans can't be used to doomsday logistics anymore. The only things I can think of to really fix the current "problem" with titans is to either make it so they simply can't hit smaller ships (which would probably have a knock-on effect on smaller ships as well, not that this would necessarily be a bad thing), or make it so the act of concentrating fighting in ONE system like we do now is something which is discouraged through f.ex the SOV mechanics. That way titans wouldn't be so easy to amass in critical numbers in one system, without there being consequences elsewhere.

As for the money-moons, I suspect quite a lot of them are in SOV systems, which means they'll naturally fall back to the "right people" when SOV ticks high enough for cynojammers.


Title: Re: War
Post by: Kageru on February 06, 2012, 11:32:12 PM

True... meaning either the Titan squad takes sov before that time or faces losing them when Jammers can be placed. Of course they know that.


Title: Re: War
Post by: Kageru on April 14, 2012, 05:29:33 AM

So as I understand it Titans on the nerfing block, Goons and friends ascendant and lots of old alliances "hollowing out" and fading from the sov map.


Title: Re: War
Post by: Comstar on April 14, 2012, 05:04:49 PM
Not sure how you concluded that. Titan's are being nurfed, but RadienDOT (successor state to BoB) has just lost their region to Goonswarm yet again. The CFC has 2-4 fleets max sized when needed.

However, the map does appear to be getting pretty static. The CFC has an effective non-aggression pact with the hostiles to it's east, no hostiles to it's south and will shortly be invading Jita. Seriously.

It remains to be seen if the upcoming nurf/change to the Drone Regions effects some change we can believe in.


Title: Re: War
Post by: Simond on April 15, 2012, 03:15:53 AM

So as I understand it Titans on the nerfing block, Goons and friends ascendant and lots of old alliances "hollowing out" and fading from the sov map.
War. War never changes.


Title: Re: War
Post by: Kitsune on April 17, 2012, 12:30:21 AM
will shortly be invading Jita. Seriously.

When that starts to go down, please shoot me a PM.  For a goal as worthy as fucking up Jita, I'm willing to pop open my wallet and reactivate my account.


Title: Re: War
Post by: tgr on April 17, 2012, 02:58:14 AM
iirc, end of april.


Title: Re: War
Post by: eldaec on April 17, 2012, 03:28:11 AM
If you're coming back for jita weekend you don't even need to open your wallet. Just use the 4 hour free thing to buy a plex with isk.


Title: Re: War
Post by: Kageru on April 17, 2012, 03:53:13 AM

If there was actually a way to get empire mission grinders weeping nerd-tears the entertainment easily justifies a sub.


Title: Re: War
Post by: Kitsune on April 17, 2012, 10:48:51 AM
I burned my money down to 400m buying plex at the end when I was too annoyed to keep giving them money; so given plex prices I'm too space poor to pull that off.


Title: Re: War
Post by: Kageru on April 18, 2012, 09:00:46 PM

It's odd seeing the Russian empire just crumble though... I can't help wondering if null-sec is increasingly a bunch of old alliances with depleting memberships that eventually reach a critical point between external pressure and lack of interest then disintegrate. With goons and PL as the last holdouts since the game is just something they do as part of the community they have formed.

What are the Eve sub numbers looking like? I vaguely recall them being available somewhere and a decent slide during the whole cash-shop debacle, I wonder if they have stabilized.



Title: Re: War
Post by: Sir T on April 18, 2012, 11:29:39 PM
According to this its just over 400,000 subs

http://www.pcworld.com/article/252940/inside_eve_onlines_fanfest_2012.html

However this disagrees

http://nosygamer.blogspot.com/2011/10/so-what-is-eve-onlines-current.html


Quote
Since CCP stopped the publication of the Quarterly Economic Newsletter (presumably to keep the bad news about subscription numbers from appearing), we don't have any reliable numbers.

...

If my math is accurate, then Eve Online has approximately 355,000 accounts.  Until CCP comes out and tells us differently, that's the number I will use.  And for those wondering, according to the Q4 2010 Quarterly Economic Newsletter, Eve had about 357,000 accounts active at the end of 2010 (p. 8).  While the announcement of the layoffs stated that Eve had more accounts than last October, judging by the graph in the QEN, it isn't by much.


Title: Re: War
Post by: Kageru on April 18, 2012, 11:35:54 PM

That's still pretty good either way. I guess if a large chunk of active players are goons and a lot of the rest happily missioning in empire it could still leave the grand null-sec game a bit sparsely populated.


Title: Re: War
Post by: Sir T on April 18, 2012, 11:43:44 PM
Yeah I agree theres little to complain about in either number.


Title: Re: War
Post by: eldaec on April 19, 2012, 12:50:52 AM
The problem is that the small subs increase is probably a combination of increased spend per person with slightly decreased number of actual subscribers.

I doubt the number of unique players has been increasing since last summer.

This is not to say it won't start increasing again once the memory of 2012 fades. At the end of the day it is still the only serious meaningful open world pvp game, and still the only thing for mmog players to move up to after entry level diku junk.

Either way, it has as many subs as peak EQ with nobody would have seriously predicated way back when.


Title: Re: War
Post by: VainEldritch on April 19, 2012, 01:05:45 AM

That's still pretty good either way. I guess if a large chunk of active players are goons and a lot of the rest happily missioning in empire it could still leave the grand null-sec game a bit sparsely populated.


I think there's a lot of high sec "Missionaries" who are more than a lttle interested in bolstering those numbers for null sec shenanigans. Initiatives like EU's Fountain bandcamp can only help.


Title: Re: War
Post by: Kageru on June 04, 2012, 09:29:13 PM

So the war is over and riding bikes is now the order of the day?


Title: Re: War
Post by: Endie on June 05, 2012, 02:09:10 AM
There is a lull: between taking Branch, then Tenal, then securing a few dozen more tech moons we have been going pretty non-stop since December, so we are having a few weeks of chill relaxation.  Suas/Tolon has been running a Syndicate deployment for a bunch of folks, Black Ops have been messing around in Curse then Venal, and we've been blowing up IRC supercaps-in-build for fun, but basically it's been low key.

The big story has, to an extent, been Hulkageddon and our announcement that this one is keeping going, and that we're not stopping funding.  There have been literally 10 or so threads a day whining about it on eve-o, begging CCP to make just one more nerf (after the half dozen or so that James315 detailed).  It is a delicious playground that has tempted even me to troll around on Eve-O for the first time in years.

The next war has been decided upon, however, and rumours about it (almost all wrong) have been bouncing around Kugu and elsewhere.


Title: Re: War
Post by: Amarr HM on June 05, 2012, 05:57:48 AM
Wait, Suas is back playin?


Title: Re: War
Post by: Thrawn on June 05, 2012, 06:23:47 AM
Wait, Suas is back playin?

He's been running ops for a few months now.


Title: Re: War
Post by: Phred on June 05, 2012, 12:52:44 PM

 begging CCP to make just one more nerf (after the half dozen or so that James315 detailed). 

Link to James315 post please.



Title: Re: War
Post by: Phildo on June 05, 2012, 01:40:21 PM
Wait, Suas is back playin?

He's taken over Space Violence squad, too.


Title: Re: War
Post by: Endie on June 06, 2012, 04:43:02 AM

 begging CCP to make just one more nerf (after the half dozen or so that James315 detailed). 

Link to James315 post please.



https://forums.eveonline.com/default.aspx?g=posts&t=101626

James 315 is great for providing a way to fill a lunchtime on a slow day.


Title: Re: War
Post by: Amarr HM on June 06, 2012, 10:32:59 AM
That's a great read, having just pulled off three ganks over the weekend worth 3bil+ I can say I agree with a lot that was said there. Would I be right in saying the new war is in Hi-sec and I am somewhat taking part?


Title: Re: War
Post by: Kitsune on June 06, 2012, 12:47:48 PM
I flipped through the first few pages of replies and was a little amused at how they were universally flaming the guy for his post and calling him an idiot when I couldn't find any assertion he made that I fundamentally disagreed with.  The game now has so many outs for evading combat in highsec that it's approaching an outright ban.  I agreed with removing insurance payouts for people who get blown up by the cops for committing piracy; that never made any real sense to begin with and it makes a ganker have to choose targets carefully instead of just blowing people away at whim.  But playing corporate shell games to evade wardecs and botting to auto-warp from hostiles entering the system is just scummy.


Title: Re: War
Post by: tgr on June 06, 2012, 02:56:10 PM
The very best thing ever was someone else, several months later, thinking it wasn't enough that the thread got locked, nooooo, it had to be removed. So he began unironically comparing his "manifesto" to hitler's manifesto, with all that entails. :oh_i_see:


Title: Re: War
Post by: Endie on July 04, 2012, 04:16:08 AM
(https://goonfleet.com/uploads/1338685064/gallery_516_181_68529.jpg)


While PL and Goons have benefited greatly, at times the cost to Test of restoring the Bropact has been high

Delve Campaign Update

For the last couple of months, Test and PL have been taking advantage of the Nulli vs RA conflict in Delve in order to play gadfly and provoke a few fights.  Wearying of being the source of hilarity, the various inhabitants of Delve, Querious and Period Basis gradually aligned and agglomerated until they reached such a critical density of sheer horribleness - such a grotesque density of wrong-headed chucklefuckery - that they collapsed inwards into a black hole of bad-posting, pulling in the ex-IT and Morsus Mihi rejects of AAA into an inescapable horrorscape beyond whose event horizon the very fabric of logic turns in on itself and where up is down, retardation is wisdom, hiding is bravery and TrojanMan is an FC.

So the new "Southern Coalition" brought fleets of 700 to fight 250, while complaining about "Test blobbers" wth a straight face.  These people wouldn't recognise irony if you stroked it with a magnet and used it to find the north pole.  Montolio had been, for weeks, quietly asking us to stay uninvolved in order to preserve the hope of enjoyable fighting, but now AAA had amassed such a huge mass of gibbering retards, such an Ohio-filling expanse of wordfucking simpletons, that the time had come for Montolio to call in Test's oldest friends: us.

It helps that AAA are the single remaining natural enemy of Goons.  For our newer members, here is the bit of the movie with a montage that begins with us walking along a beach playfully with AAA, exchanging flowers in a meadow and giving each other meaningful looks over a bottle of rather dubious home-made potato vodka.

Four years ago, when we lived in the deep south, they were our neighbours and friends.  We would defend them and, although they were frankly shitty allies who would camp convoy routes to shoot our blues during joint ops, we gifted them and their leader Evil Thug, through our propaganda, a reputation that they may not have wholly deserved even then.

Then, one night in November 2008, AAA launched an invasion of us.  Without any warning, our systems were under siege by an alliance we still saw on our overviews as blue.  That was the Great Backstab, where their leadership was paid (in real-world cash) by Red Overlord to attack us, and where they joined with Band of Brothers in an attempt to destroy Goonswarm.  Like so many evidence-ignoring poltroons before and since, they were profoundly convinced that we were weak and that we would shatter.  Naturally, their attempt failed dismally, and, with the help of allies, we began to retake space.  But before we could properly exact revenge Haargoth destroyed BoB and Delve II broke out.  So we have unfinished business with AAA.


Week One

The campaign proper kicked off, last week, with a classic coup by PL's intel group: the Red Alliance staging system in Querious, 9CG, saw its sov drop and be transferred to PL.  The sov drop happened just before Russian prime, making their inability to save the system all the more humiliating.  Their staunch allies, AAA, advised them to accept the loss and refused to turn up in any meaningful force to help.  Trust me when I say that the GIA has seen the gauntlet thrown down by this deft piece of metagaming.

With the announcement that we would be joining in, convoy ops led by skirmish commanders and newbie FCs started wending their way south.  Thousands of CFC members piled into Delve, and GSOL ninja-dropped a station in F2O in Querious to act as a staging system for us.  From there, and from the Test and PL systems in NPC Delve, operations have run almost non-stop ever since, our enemies have already lost five stations, and will this week almost certainly lose every station in the key W-4 constellation.

AAA are being AAA, and refusing to engage even on those occasions when they have a big numbers advantage.  Yesterday, a Test fleet of 170 people were shooting a station on its final timer.  This was to take the station.  Two slow-moving CFC alphafleets were 28 jumps away in lowsec saving a POS.  I jumped in a titan and a supercap and helped speed things along a bit, with over 400 Soco members logged into 319 local.  And yet they did nothing beyond send a few bombers.

The key propaganda message that AAA leadership has managed to instill into its members is that it doesn't matter how comprehensively you defeat them, how prolonged a beating you give them, or how many miles you do with them tied to the back of your pick-up truck.  Because eventually you will get bored of pounding on their prone, suppurating body, and sooner or later their high-pitched, girlish squeals will begin to be really irritating, and you'll go and fight someone with balls, instead.  Or at least with balls that you haved kicked so hard that they now have three Adam's apples.

AAA promised their members that the fightback would begin this weekend.  Then they promised that while they would pass on the weekend (allowing their allies to lose sov that they had no hope of recovering) they would start fighting today.  We'll see if that gets delayed again.  Makalu, who passes for an FC in AAA and who is almost entirely toilet-trained, is claiming that his internet is down, a stage in the cascade trail with which veterans will be familiar, but maybe Perseus Kallistratos will step up to the plate.  After all, he was the self-proclaimed architect of IT's hellcamp of H-W during the Max Damage 2 campaign (until it collapsed after a few hours when it wasn't his idea at all and he had always said it was dumb as a pile of dung beetles).

RA's reaction has been educational, and has thus far fallen into three stages of coping with their grief.  Each of these is a fairly accurate translation, performed for us by Papa Digger

Stage 1: "We will fill Delve with Goon blood."

Stage 2: "They can take our sov but they can't hold it."  This is presumably founded upon the absolutely exceptional record of RA and AAA taking sov in deep US TZ.

Stage 3: "They gonna take more than able to eat."  Only someone who has never seen a the owner of an all-you-can-eat Chinese buffet screaming out to his heathen Gods for mercy while a Goon consumes the value of his daughters' dowries would say something so foolish.

Presumably stage four will involve nodding at each other in a knowing and smug fashion as they reflect that with Test and Goons tricked into paying the sov bills for their space, their cunning and wily victory is complete.

Here is the latest pos.jog to show what will be coming out in the next couple of days:

(https://goonfleet.com/uploads/1338685064/gallery_516_181_17671.gif)

Maybe AAA and their shambling pantechnicon of hangers-on will show up for some of these, and we will get to meat-grind away a few thousand drakes in the act of taking them.  Maybe they'll inject sufficient testosterone into their Arghyesque scrotums to show up and take part in what could be the biggest and most glorious war in years of Eve history.  Maybe we'll even have to ask Vee, Laz, Boat or Vily to FC some fleets instead of letting trainee FCs handle AAA like we have so far!  I know: crazy talk.  But we Scots are famous romantics: just watch Trainspotting for proof.

The Trail of Tears

The keener members of our supercap and capswarm groups headed to Delve on Saturday in a chill Raidek fleet that took no time to arrive.  Some feisty individuals even soloed down before that.  But last night saw a second, even bigger convoy (with caps being turned away to make room for supers) head down, with PL laying-on the cyno chain this time and Vily providing the coked-up descent into Apocalypse Now-style horror as things (geologically slowly) unfolded.  I have changed the systems, but I feel that this graphic best illustrates what unfolded to those of us who gravitated towards the op channel to listen in as word spread that they had decided to act out the entire Book of Exodus, apparently in Real Time, including the Jews' forty years of wandering in the wilderness.

(https://goonfleet.com/uploads/1338685064/gallery_516_181_19028.png)

It is fair to say that mistakes were made.  It is also fair to say that some of our newer cap pilots are slower than molasses on a cold day.  Fight us, maybe?

I know that there are still a lot of caps and supers left up north who will need a third convoy, especially in moontime, so badger Raidek, Frabba or Innom (I believe that cliched contentious McJocko Mynas is on strike right now) to get you moved.  PL supercap and cap ops are almost unbelievably chill, and the FC in last night's op hung out in his super speaking soothing words to those three of us who were stuck in a hostile system awaiting a cyno back to F2O, despite being buzzed constantly by various hostiles.  We also got to blap some very surprised subcaps who clearly believed profoundly that supers can't hurt subcaps any more.

There is also a real frissant of excitement in jumping to a penifsmash cyno, let me tell you.


This is my alliance update for Goonswarm from a couple of days ago.

Alliance Tournament X

Only Test's defeat at the hands of old foes T3h G0df4th3rs marred what would otherwise have been a clean sweep for CFC teams in the first weekend's bouts.  Well done Vily for making the Goonswarm victory seem easier than moving a single fleet between two points with help from PL.

Edit: turns out lawn and razor also lost(((

Ministry of Love

I like big fleets and I can't deny.  However, some of you don't.  Some of you even feel at home in highsec, a place that gives me the creeps.  If you want to grief those enemies of the swarm (and to be honest we mainly mean people who once said something rude about Mittens' hair, here) then you should sign up for Warr Akini's growing Miniluv sig, who will be interdicting our enemies' supply routes during this war, amongst other things.  They sometimes fly armour doctrine ships: even dominixes on occasion!


Title: Re: War
Post by: Kageru on July 04, 2012, 04:29:13 AM
40% of the fun in Eve was Endie's posting. Some might even think the map dialogue was comedic genius whereas I recognize it for the anguished cry it is.

It's sort of sad that AAA are the last remaining evil, but I can't think of any group that more deserves a repeated kicking.

edit:

Picture saved for future so I can remember the brutal machine-like efficiency of the goon death machine.


Title: Re: War
Post by: 5150 on July 04, 2012, 04:50:52 AM
I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(


Title: Re: War
Post by: Endie on July 04, 2012, 11:53:36 AM
You need to view this at its full width to appreciate the scale of it.  This fight just finished, and involved some 1100 Goons, Test, PL and allies fighting some 750 AAA, Nulli and allied defenders.  We (the former group) dropped titans, supercarriers and so on, which you can see at the right of the picture, and held the field.  What you are seeing there is a battlefield about 400km wide.

Edit: updated numbers
Alliances involved: 54
Corporations involved: 374
Players involved: 2154

(http://i.imgur.com/7OSy8.jpg)


Title: Re: War
Post by: Endie on July 04, 2012, 11:57:16 AM
For those who are around back in the day, Jaroslav is back FCing fleets, Suas runs fleets every night, we're fighting alongside PL in Delve, if you log in you can get into fleets with Vee or DaBigRedBoat or Shadoo, Grath, Elise, JeffRaider, Vily and the rest.  We're living in great days, bros.

I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(

Roll up a newbie and pile in and tackle stuff.  Remember, ships are free, hit me up for money when you are on jabber


Title: Re: War
Post by: Simond on July 04, 2012, 04:16:24 PM
For those who are around back in the day, Jaroslav is back FCing fleets
He finally managed to find someone who'd let him back in, then?  :grin:


Title: Re: War
Post by: Kageru on July 04, 2012, 04:39:29 PM

From reading Kugutsumen though it seems like the AAA resistance didn't take too long to crumble.


Title: Re: War
Post by: MahrinSkel on July 04, 2012, 08:33:06 PM
Any comment on the theory that this is Eve's last great war?  After this, there will be Goons (or AAA), their allies, and a bunch of tiny opportunists living like rats in the cracks they aren't bothering with?

--Dave


Title: Re: War
Post by: Fordel on July 04, 2012, 09:08:39 PM
They just need to lure in a new external community that numbers in the tens of thousands.


Title: Re: War
Post by: tgr on July 05, 2012, 12:57:39 AM
Any comment on the theory that this is Eve's last great war?  After this, there will be Goons (or AAA), their allies, and a bunch of tiny opportunists living like rats in the cracks they aren't bothering with?
I strongly doubt AAA'll factor a major role in any future coalition which has any wits about it.


Title: Re: War
Post by: Endie on July 05, 2012, 02:49:35 AM
Any comment on the theory that this is Eve's last great war?  After this, there will be Goons (or AAA), their allies, and a bunch of tiny opportunists living like rats in the cracks they aren't bothering with?

--Dave

People are always proclaiming the death of eve.  The same thing was said about the Drone Regions Federation last year, where you had White Noise, Raiden, NCDot, PL, Legion of Death, Solar Fleet, IRC, Ev0ke, Red Alliance and more all sweeping round Eve and at their peak in control of over half of nullsec.  That was painted as the invincible force that was stifling conflict, even after their wave broke on VFK and receded.  Then we picked them off, one by one.

Even if we succeed in taking Catch and everything west of there we will still hold fewer regions (11) as a loose, binary/trinary bloc than Solar's empire by itself (12). And a little less than a third of all of Eve's nullsec:

(http://i.imgur.com/yXo74.jpg)


Title: Re: War
Post by: tgr on July 05, 2012, 02:57:23 PM
(http://i.imgur.com/9OqHF.png)


Title: Re: War
Post by: MahrinSkel on July 05, 2012, 09:23:07 PM
Any comment on the theory that this is Eve's last great war?  After this, there will be Goons (or AAA), their allies, and a bunch of tiny opportunists living like rats in the cracks they aren't bothering with?

--Dave

People are always proclaiming the death of eve.  The same thing was said about the Drone Regions Federation last year, where you had White Noise, Raiden, NCDot, PL, Legion of Death, Solar Fleet, IRC, Ev0ke, Red Alliance and more all sweeping round Eve and at their peak in control of over half of nullsec.  That was painted as the invincible force that was stifling conflict, even after their wave broke on VFK and receded.  Then we picked them off, one by one.

Even if we succeed in taking Catch and everything west of there we will still hold fewer regions (11) as a loose, binary/trinary bloc than Solar's empire by itself (12). And a little less than a third of all of Eve's nullsec:

So: Fewer "players" than there used to be, but not any immediate risk of a mono-bloc power?

--Dave


Title: Re: War
Post by: Kageru on July 05, 2012, 10:52:39 PM

It's pretty much mono-block now until the CFC breaks up or declines from what I can see. The game is pretty clearly declining in the number of viable and growing power groups, and the barrier for entry is so high that even a major flood of new players (TEST) still pretty much needs an elder patron.

It would be really fascinating to see CCP's numbers on null-sec activity. I suspect it's stagnant or declining, and it's why a lot of the elders powers are proving to be hollow shadows of themselves (barring the CFC which gains from having a strong culture so they can make their own fun).


Title: Re: War
Post by: 5150 on July 06, 2012, 01:36:07 AM
For those who are around back in the day, Jaroslav is back FCing fleets, Suas runs fleets every night, we're fighting alongside PL in Delve, if you log in you can get into fleets with Vee or DaBigRedBoat or Shadoo, Grath, Elise, JeffRaider, Vily and the rest.  We're living in great days, bros.

I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(

Roll up a newbie and pile in and tackle stuff.  Remember, ships are free, hit me up for money when you are on jabber

Money isnt a problem but appreciate the offer.

My buddy (Ezzeckell, from when we were in LOVEU) and I had a chat last night and decided we could use our empire war characters which have been sat collecting dust (even moreso since the recent patch) I have a feeling these characters dec's Aces over Eights with Bat for those of you with long memories...

How do we get on board, put an application into Bat and post here/send an in game mail to someone?


Title: Re: War
Post by: Endie on July 06, 2012, 02:08:13 AM
(https://goonfleet.com/uploads/1338685064/gallery_516_181_2014.jpg)


I say some terrible things about Aborigines and Americans and various others in this update, so here are some Scottish honeys for you to critique
Delve Campaign Update - 4th July Freedomland Edition




Oh bright new day: it seems almost prophetic to be playing with spaceships on the day that scientists announced their confidence that they will soon be masters of the elusive Higgs Boson.  It can't be long, surely, before we find an antidote to this malign particle: after all, anything which imparts mass (and therefore fatness) is the scourge of the Goonswarm Federation community.

And let it be noted that Europe owns the only source of this terrifying new Higgsian particle, and that America will soon kneel before even the most effeminate of Spaniards when faced with our death-dealing, Boson Ray cannons and the threat of us dropping the nightmarish B-Bomb on NYC.  Don't think you can disarm our Higgers with platitudes.

Anyway, in the meantime you can enjoy one last, independent 4th of July before the long night of Portugese hegemony falls across the New World.  And what better way to do so than to ignore those tedious, so-called "relatives" (they only invite you so you feel guilty enough to look after them when they grow old, repetitive and frankly leaky) and instead to camp AAA into their stations (or "prisons", depending how you look at it) while dismantling their proxy empires as we march inexorably - if somewhat wheezily and at serious risk of aortic dissection - towards Catch?

We've been shitty at getting pos.jpg to you for the last few days, and people have been missing out because of it, so here is when you can expect fleets for subcaps and supers.  In fact, you can usually expect subcap ops, literally four or five at a time, for most of the day, unless your family was sent to Australia for tampering with a cow's privates in the 19th century, in which case take what you are given and count yourself lucky we don't call you an abo, make you wear blackface, and post you, blind-drunk, by the gates of each system as a warning of the dangers of devil-juice*.

I got carried away there in a frenzy of prejudice.  Here is the pos.jpg:

(http://i.imgur.com/EIyLH.png)

Admittedly it looks a little sparse with, heh, only two station systems to be taken amongst the timers today, but why not hang around, skip going out dancing to the mass-produced dubstep in some tawdry little jigglehut and instead stay in with your Test brosefs, or chill out in a supercap fleet with the easy-going charm of Elise, the chillness of Jeffraider or the primal and frankly disturbingly racist fury of Grath?  I was in their fleet for two hours last night and got tons of killmails, although admittedly every time they DDed something I was too busy starving my cap buddy (sorry "Radiogaga's Slave" :shobon: ) or bouncing at literally 11,000m/s to easily drink in the moment.

What's that you say?  You want to bathe in the misery of a fellow-human being?  To idly titillate yourself watching the pitiful and self-justificatory shamejaculations (it's a word: look it up) of mankind at its lowest ebb?  Why not tickle your fancy with tonight's installment of the comic extravanganza which is Makalu in the latest of his comic series on how not to FC:

http://www.youtube.com/watch?v=QOj0a3BJntY

Listen to Makalu's scrotum-blistering inability to grasp even the basics of FCing and his furious attempts to blame his loss on his allies, his fleet, blobs, the enemy's refusal to bring his choice of ships, his simple-minded sister, the star sign "Capricorn" and the premature collapse of the second Hittite empire.  Protip, Makster: in a fight against a fleet including huginns, lokis and frigates you shouldn't be confused when some dudes can't keep up!

An interesting side-effect of the eye-watering cowardice of "bloc leaders" AAA is the rapidly increasing alienation of their unfortunate allies: Nulli grunts are at the eye-rolling stage; Raiden's support was always half-hearted in the first place; while The Initiative, who it would be fair to say didn't exactly have AAA on their Christmas card list in the first place, and who were only present in order to circle Raiden's tastier corps while attempting to hide their salivating expression, are openly mocking Herc's Lords of the South.

-----

*I'm sorry Australians.  I love you and am happy that that woman was cleared and that it turned out in the end that the dingo really did get her baby.  Join Lucas Tigh's new jabber channel (someone post details) and build towards a new Anzac/Moontime squad in which people do things.  Although judging by history those things will usually involve Judaism on a scale not seen since that nice Mr Hitler got involved.


Title: Re: War
Post by: Endie on July 06, 2012, 02:18:59 AM

It's pretty much mono-block now until the CFC breaks up or declines from what I can see. The game is pretty clearly declining in the number of viable and growing power groups, and the barrier for entry is so high that even a major flood of new players (TEST) still pretty much needs an elder patron.

It would be really fascinating to see CCP's numbers on null-sec activity. I suspect it's stagnant or declining, and it's why a lot of the elders powers are proving to be hollow shadows of themselves (barring the CFC which gains from having a strong culture so they can make their own fun).

Eve has repeatedly seen large, multi-bloc level coalitions consisting of most of Eve fight it out over the past three years.  This time, with less than half of Eve involved, is certainly less polarising than the DRF vs NC war (with AAA attacking the DRF's rear in the east as a second front), where virtually every nullsec player of any note was involved on one side or the other.


Title: Re: War
Post by: Sir T on July 06, 2012, 10:20:49 AM
Thanks for the summary Endie. Ahh nostalgia.

I still have a bunch of fighters and lots of other crap in delve. If CCP ever offer me a free 5 days again I'll log in and contract them to one of you.


Title: Re: War
Post by: 5150 on July 16, 2012, 05:37:43 AM
For those who are around back in the day, Jaroslav is back FCing fleets, Suas runs fleets every night, we're fighting alongside PL in Delve, if you log in you can get into fleets with Vee or DaBigRedBoat or Shadoo, Grath, Elise, JeffRaider, Vily and the rest.  We're living in great days, bros.

I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(

Roll up a newbie and pile in and tackle stuff.  Remember, ships are free, hit me up for money when you are on jabber

Do I (and other previous Socialite Ezzeckell, with a different character) just put in applications to Bat now? Do we need to mail anyone once thats been done?


Title: Re: War
Post by: Endie on July 31, 2012, 05:54:25 AM
For those who are around back in the day, Jaroslav is back FCing fleets, Suas runs fleets every night, we're fighting alongside PL in Delve, if you log in you can get into fleets with Vee or DaBigRedBoat or Shadoo, Grath, Elise, JeffRaider, Vily and the rest.  We're living in great days, bros.

I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(

Roll up a newbie and pile in and tackle stuff.  Remember, ships are free, hit me up for money when you are on jabber

Do I (and other previous Socialite Ezzeckell, with a different character) just put in applications to Bat now? Do we need to mail anyone once thats been done?

Sorry did you get an answer to this?  I check the subforums for this sort of thing more often.


Title: Re: War
Post by: 5150 on August 01, 2012, 05:10:42 AM
For those who are around back in the day, Jaroslav is back FCing fleets, Suas runs fleets every night, we're fighting alongside PL in Delve, if you log in you can get into fleets with Vee or DaBigRedBoat or Shadoo, Grath, Elise, JeffRaider, Vily and the rest.  We're living in great days, bros.

I would so love to come back and participate in the revenge (I hardly play Eve anymore as it is) I just don't think I have an available character to do it with :-(

Roll up a newbie and pile in and tackle stuff.  Remember, ships are free, hit me up for money when you are on jabber

Do I (and other previous Socialite Ezzeckell, with a different character) just put in applications to Bat now? Do we need to mail anyone once thats been done?

Sorry did you get an answer to this?  I check the subforums for this sort of thing more often.

Not yet, no :-(


Title: Re: War
Post by: Endie on August 01, 2012, 08:52:43 AM
Submit your application with an API and a link to your profile here and we'll be able to do the security check thing from there to make sure everything is linked.


Title: Re: War
Post by: Pezzle on August 04, 2012, 06:04:17 AM
Ahh, making me so nostalgic..


Title: Re: War
Post by: Phred on August 04, 2012, 04:36:34 PM
Ahh, making me so nostalgic..

Me too. But what I do now when I get nostalgic is start up a free trial and see how long I last. Haven't lasted the 14 days in a long time.



Title: Re: War
Post by: Phildo on August 06, 2012, 01:53:04 PM
Because running level 1 missions is a good test for how much you'll enjoy the rest of the game?  Or are you using that trial to infiltrate random corporations and gank miners?


Title: Re: War
Post by: Sir T on August 06, 2012, 02:33:07 PM
I think I lasted 3 days the last time I logged in.


Title: Re: War
Post by: Phred on August 06, 2012, 03:33:42 PM
Because running level 1 missions is a good test for how much you'll enjoy the rest of the game?  Or are you using that trial to infiltrate random corporations and gank miners?

Just flying around is enough to remind me of the tedium of doing anything in the game.



Title: Re: War
Post by: Comstar on August 06, 2012, 04:58:08 PM
TEST has allied with the alliance SirMolle is in. They are deciding if they are going to send him north to "help" in the war vs NC.



Title: Re: War
Post by: Phred on August 06, 2012, 05:09:20 PM
TEST has allied with the alliance SirMolle is in. They are deciding if they are going to send him north to "help" in the war vs NC.

Does he even log in anymore? Last I heard he was leading a guild in SWToR


Title: Re: War
Post by: Stabs on August 20, 2012, 03:24:41 AM
TEST has allied with the alliance SirMolle is in. They are deciding if they are going to send him north to "help" in the war vs NC.



It would be pretty sensational if Goons ended up flying under Sir Molle as FC. I wonder what Mittens would have to say after saying all those unkind things in the past.

Putting my tinfoil hat on, using Sir Molle as a new best friend might be the quickest way Test could get themselves reset if they're fed up of the HFC/CFC blue blob.


Title: Re: War
Post by: tgr on August 20, 2012, 06:10:10 AM
Yeah, that's not happening for a myriad of reasons, least of all is he's not playing ... unless he's begun to log in again all of a sudden.

In other news, the war for the north seems to be heating up, and unlike the southern war, when we descended on the soco horde with 1200+ people, these guys are actually digging in, using guerilla tactics and actually even winning back systems we rageformed 1600 people to take; I presume we took it during EUTZ and they took it during USTZ.