Title: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: NiX on August 03, 2010, 09:38:21 PM Developer: Mojang Specifications (Notch Persson)
Cost: $27 USD Buy Here! (https://minecraft.net/store/minecraft) Minecraft is a game that somewhat defines its own genre and has been best described as Rogue meets Dwarf Fortress meets 3D Dot Heroes. The game is being developed by Markus Persson (Notch) who has stated that his only true design decision is to keep the game fun and accessible. Screenshots & Videos: Animal Cannon (http://www.youtube.com/watch?v=JeV0XB-w_yM) Welcome to Rapture - Part 1 (http://www.youtube.com/watch?v=MNxcxnKYPOc), Part 2 (http://www.youtube.com/watch?v=LDjDV_Q_RI4) Minecraft Interstate (http://www.youtube.com/watch?v=asImTDkPWKA&feature=player_embedded#) Minecraft: The life of Schrauben (http://www.youtube.com/watch?v=7_OZsB4JHqc&feature=player_embedded) Find below some tools/links that can improve your Minecraft experience (Post any suggestions and I'll add them): Guides/Information 5 Part Beginners Tutorial (http://www.minecraftforum.net/viewtopic.php?f=35&t=21089) Wiki Links Crafting (http://www.minecraftwiki.net/wiki/Crafting) - Explains crafting in its basic form and gives picture recipes for how to create specific items. Furnace (http://www.minecraftwiki.net/wiki/Furnace) - Breaks down using the furnace, burng times for different fuels and provides a table of raw material outputs when used in the furnace. Data Values (http://www.minecraftwiki.net/wiki/Data_Values) - A list of the item data values in Minecraft. Useful for spawning items when their crafted counterparts don't work or if you want to mess around in Singeplayer. Server Commands (http://www.minecraftwiki.net/wiki/Survival_multiplayer) - A list of commands for admins, ops and users. Note: /wood and /iron are disabled on our server as we have persister and working furnaces. Apps Xau's HD Texture Fix Fixes issues with 32x32+ textures, which typically break flowing water, flowing lava, fire and compass animations. Download: Click Here! (http://www.minecraftforum.net/viewtopic.php?f=25&t=46173) Cartograph Creates PNG images of your world with various options for the style of image produced. This the program used to create the f13 Server map posted below. Download: Click Here! (http://www.minecraftforum.net/viewtopic.php?f=25&t=13134) MCMap Alternative to Cartograph that runs much more efficiently, but lacks the same amount of options. Download: Click Here! (http://www.minecraftforum.net/viewtopic.php?f=25&t=40327) Texture Packs Doku's RPG Texture Pack Gives that old school RPG feel to Minecraft. Works well with the Doku Item Pack (list below). Download: Click Here! (http://www.minecraftforum.net/viewtopic.php?f=25&t=33310) Soupiest's Texture Pack This texture pack adds a much cleaner look to Minecraft making it a bit easier on the eyes. There's currently no texture for fire or moving water in this pack, which is a limitation of the game rather than the artist. Here's a picture of the texture pack for comparison: Download: Click Here! (http://thesoupiest.tumblr.com/texture) 3D Dot Heroes Texture Pack A texture pack inspired by the video game 3D Dot Heroes. A bit more detail than Soupiest's texture pack, but not much different. Also has hi-res versions and various other texture tweaks. Download: Click Here! (http://www.minecraftforum.net/viewtopic.php?f=25&t=9613) More textures can be found here! (http://www.minecraftforum.net/viewforum.php?f=25) Skins The Skindex (http://www.minecraftskins.com/) - The best place to find a skin for your character in Minecraft. The webpage is just a list of skins with a preview link and the option to directly upload the skin to your Minecraft profile (Click the green up arrow.) f13 has a dedicated Minecraft server running various mods. To gain access you must PM me for the IP. The only restriction is that you must be an existing member and not have signed up (recently) just to use the server. Server Map: Right click, Save as (http://db.tt/6GCrYd3) for full size PNG (Currently at: 63MB) Title: Re: Minecraft Post by: Samprimary on August 03, 2010, 11:05:52 PM Been mentioned a few times, but not a thread in sight dedicated to this masterpiece of a game. Best description so far of the game is Rogue meets Dwarf Fortress meets 3D Dot Heroes. i .. if that description is at all true, the alternate description is 'game what will cause many of my friends to lose their jobs and die of malnutrition after the 355th consecutive hour of gameplay' Title: Re: Minecraft Post by: Kail on August 03, 2010, 11:36:22 PM Played around with it for a while a few days back, but didn't see anything to do. Can smash the ground, or stack blocks of various colors on it, but I couldn't find anything else. I mean, the environment looked kind of cool, but I didn't see anything to build or any reason to build it. What am I missing?
Title: Re: Minecraft Post by: Rasix on August 03, 2010, 11:37:10 PM Oddly enough I stumbled across this while reading an interview with DF's Toady. Guess I'll check it out now.
Title: Re: Minecraft Post by: NiX on August 04, 2010, 05:33:26 AM Played around with it for a while a few days back, but didn't see anything to do. Can smash the ground, or stack blocks of various colors on it, but I couldn't find anything else. I mean, the environment looked kind of cool, but I didn't see anything to build or any reason to build it. What am I missing? You're playing the Classic version which is simply a builder (As seen here (http://www.youtube.com/watch?v=LWPk5zlKAEM). Turn audio off.) The Alpha version, which is paid, has a lot more to it. Crafting, mining, monsters, dungeons and so on. It's a lot more fleshed out. Take a look at the Wiki (http://www.minecraftwiki.net/wiki/Main_Page) to get an idea and acquaint yourself with the Creeper. Evil fucking monsters. Title: Re: Minecraft Post by: Lantyssa on August 04, 2010, 06:22:20 AM I watch the roomie play it a lot. I'll probably get it once multi-player is in, so we can make some crazy project together.
Title: Re: Minecraft Post by: NiX on August 04, 2010, 06:45:31 AM I watch the roomie play it a lot. I'll probably get it once multi-player is in, so we can make some crazy project together. Went in yesterday, servers were released today. Though they're insanely buggy, but he said he would be fixing bugs until he leaves for his trip. Title: Re: Minecraft Post by: Ghambit on August 04, 2010, 07:40:28 AM Whaaaaaaaat. MP now? Mmmk, downloading.
Title: Re: Minecraft Post by: Yoru on August 04, 2010, 09:46:27 AM Yeah I've been dinking around with this for the past week or so in anticipation of the Survival Multiplayer stage. I fired up a server today at lunch and tried it out - it's still a bit laggy and buggy, and there's notably no monsters, but all the other mechanics seem to work.
I promptly picked a mountain to turn into my doom fortress and began carving out a canal so I can have a nice deepwater harbor. Nix, your starting area looks way more epic than mine. Bastard. It'd be kind of neat if someone set up an F13 Minecraft Alpha server though. Title: Re: Minecraft Post by: bhodi on August 04, 2010, 09:51:26 AM I think I've mentioned this before, to samprimary, I said that he should take all that's fun with this game and put it into the legoland game ;)
People have gone full retard on this game, much like dwarf fortress - a guy has already made several adders and is working on a difference engine. There are secret lairs, fire pits, traps, hidden rooms, automated minecart rides, all sorts of cool stuff. I'm keeping an eye on this game for sure. The first large construction I make is going to be (http://www.filedump.net/dumped/bridge11280940788.jpg) Title: Re: Minecraft Post by: NiX on August 04, 2010, 10:18:38 AM Nix, your starting area looks way more epic than mine. Bastard. It'd be kind of neat if someone set up an F13 Minecraft Alpha server though. I haven't seen anyone else show the same kind of landscape I'm getting. I'm really wondering if it had to do with what I was doing during the map generating. I'll have to test it out, but in the mean time I'll take pictures and let you love my beautiful landscape. Also, yes. A server is needed. Who wants to start this endeavor? Edit: Stream HERE (http://brocraft.net/minecraft.html) for those who want to see what it's all about. Title: Re: Minecraft Post by: Ingmar on August 04, 2010, 11:20:36 AM I don't mind the 'discounted preorder to playtest' model at all, I did it for Mount and Blade, but it is sort of annoying there's no way to play anything but the builder without paying first at all. This is the sort of thing I'd really need to try once with the real gameplay, even if it was just a 30 minute time limited trial or something, before I'd pony up.
Title: Re: Minecraft - Now with Multiplayer! Post by: schild on August 04, 2010, 01:24:00 PM An f13 server would be nice, if I had time I'd poke around it.
Title: Re: Minecraft - Now with Multiplayer! Post by: Soln on August 04, 2010, 01:28:10 PM edit: um yup
Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 04, 2010, 02:12:57 PM An f13 server would be nice, if I had time I'd poke around it. Old Schild would have had a server up the minute it came out. I miss Old Schild. Title: Re: Minecraft - Now with Multiplayer! Post by: Simond on August 04, 2010, 02:44:33 PM Useful links:
Wiki one: http://www.minecraftwiki.net/ (NB: Run by a bunch of anal-retentives who don't think they should document 'obvious' stuff, but still mostly useful). Wiki two: http://minepedia.net/index.php?title=Main_Page (Alternate, newer wiki) Player skins list: http://skins.tkte.ch/ Random Youtube tutorial: http://www.youtube.com/watch?v=0VWnQHS-ffs Bad Things only appear from darkness (either unlit caves or night-time) Some Bad Things really don't like sunlight, others just don't like spawning in it but are otherwise unaffected. Want coal/iron/gold/etc? Find a cave system. And one final thing: ssssssSSSSSSSSSS Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 04, 2010, 02:52:45 PM Note that the current survival multiplayer is pretty light on features and heavy on bugs. Furnaces don't work. There's no savable inventory system yet, so all your stuff vaporises when you log off. There's no mob spawning, friendly or hostile, and there's no day/night cycling yet.
Still, it's a great first step and given how fast Minecraft develops, it should be super-keen by the end of the month. Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 04, 2010, 04:43:27 PM Note that the current survival multiplayer is pretty light on features and heavy on bugs. Furnaces don't work. There's no savable inventory system yet, so all your stuff vaporises when you log off. There's no mob spawning, friendly or hostile, and there's no day/night cycling yet. Still, it's a great first step and given how fast Minecraft develops, it should be super-keen by the end of the month. Unfortunately he's away for most of the month, but hopefully he can squeeze some time into fixing some stuff and giving the basics. My server is up and running fine, though I obviously can't tell how lag is. If anyone wants to hop on. Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 04, 2010, 05:58:50 PM There's a few thousand kilometers of ocean between Nix and my box. I had some awful lag loading up - 10-30 seconds, sometimes more. Once the terrain finished loading (after about 5-10 minutes) it settled down a bit, ranging between 1-5 seconds. Not great, but enough to run around and have Nix drop me into pits.
This is going to rock when it's done. Title: Re: Minecraft - Now with Multiplayer! Post by: Tairnyn on August 04, 2010, 06:06:44 PM I bought this game just based on some screenshots and descriptions and after playing for about 2 hours (just a few minutes I told myself..) I can already tell it's going to consume me, especially with the rapid pace of development of useful features and content.
Stopped by the F13 server but it was about a 5-10 second lag on everything, so I went and played some single player instead. This game definitely has most of the features that hooked me on Dwarf Fortress, but with a whole lot better interface. The developer's commitment to open sourcing the code when he's bored with it is even more encouraging. Time to start pondering an architectural masterpiece! Title: Re: Minecraft - Now with Multiplayer! Post by: Pennilenko on August 04, 2010, 06:07:40 PM aaaaannnnd I have been sucked in.
Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 04, 2010, 07:24:37 PM Sorry for the lag guys, hopefully we can get more people in on this and have an actual server up. It was just running on my home box and after awhile the memory usage on the server (~200MB) was about all it could handle.
Title: Re: Minecraft - Now with Multiplayer! Post by: Rasix on August 04, 2010, 11:23:56 PM Oh wow. I start digging out a nice home and then a zombie spawns in it and kicks my ass in seconds. This is awesome.
Title: Re: Minecraft - Now with Multiplayer! Post by: Kageru on August 04, 2010, 11:45:54 PM It looks crude but even the videos sort of suck you into it. If it can harness the human urge to build things along with becoming a platform where lots of people can increase the depth and possibilities of the world I see good things coming.
Using minecraft as a display engine and dwarf fortress for game mechanics sounds like a bit of a no-brainer. (Edit) I see It's a solo project rather than a platform. Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 05, 2010, 07:51:33 AM Minecraft: The Movie (http://www.youtube.com/watch?v=14KwzYBjm-8)
Fake edit: Anyone able to take a look at the server software and see what kind of server it would take to run it? Title: Re: Minecraft - Now with Multiplayer! Post by: Viin on August 05, 2010, 08:32:39 AM It's a java app. I tried running it on my web server, but I'm no longer on a dedicated server and they've locked down the max process size. (I can't even get java to tell me what version it is because the memory space is too small).
Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 05, 2010, 09:32:03 AM Minecraft: The Movie (http://www.youtube.com/watch?v=14KwzYBjm-8) Fake edit: Anyone able to take a look at the server software and see what kind of server it would take to run it? From what I've read on other forums, the memory footprint is in the 500-700MB range. The real kicker is the bandwidth footprint - you need at least 500kbit/sec of available upstream transfer capacity for an 8-10 player server because the network stream is so unoptimized right now. Title: Re: Minecraft - Now with Multiplayer! Post by: bhodi on August 05, 2010, 09:33:34 AM Just wait a few months. The guy is a coding madman.
Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 05, 2010, 11:05:10 AM From what I've read on other forums, the memory footprint is in the 500-700MB range. The real kicker is the bandwidth footprint - you need at least 500kbit/sec of available upstream transfer capacity for an 8-10 player server because the network stream is so unoptimized right now. That would explain why my server started to slow down at ~9 people. Just wait a few months. The guy is a coding madman. I can't wait! I MUST MINE! Mine with me? Title: Re: Minecraft - Now with Multiplayer! Post by: Ard on August 05, 2010, 11:29:05 AM Don't do it, it's a trap! He just wants someone around as a canary.
Title: Re: Minecraft - Now with Multiplayer! Post by: Pennilenko on August 05, 2010, 12:37:47 PM Oh wow. I start digging out a nice home and then a zombie spawns in it and kicks my ass in seconds. This is awesome. I found that during the night, If I am not well equipped and armed, I go into my workshop, with stone floors and walls with a door, I play with my materials building shit until daytime. So far nothing has spawned inside my workshop or gotten in as long as I had a real floor, and not just dirt. It could be just my imagination or sheer luck, but that's whats keeping me safe at night. Title: Re: Minecraft - Now with Multiplayer! Post by: Rasix on August 05, 2010, 12:50:35 PM Yah, looks like I'll be making a crafting panic room. The noises at night just creep me out.
Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 05, 2010, 01:03:29 PM Yah, looks like I'll be making a crafting panic room. The noises at night just creep me out. How bright was your cave-home? Zombies can spawn in poorly-lit areas, even indoors. As a result, my caves shine like the goddamn golden face of Apollo himself at night. I also tend to make sky castles and terraces because I like to watch the zombies burn at dawn. Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 05, 2010, 04:14:33 PM I waver on whether or not to leave it on Normal or Peaceful. I hate Creepers. The fuckers spawn in packs of 5 for me, so when I go to get wood I have to do a mad dash, lose them and then start my wood chopping. It's not very constructive especially when I'm anal about replanting trees. Trees don't grow when they get BLOWN THE FUCK UP.
Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 05, 2010, 06:07:05 PM I waver on whether or not to leave it on Normal or Peaceful. I hate Creepers. The fuckers spawn in packs of 5 for me, so when I go to get wood I have to do a mad dash, lose them and then start my wood chopping. It's not very constructive especially when I'm anal about replanting trees. Trees don't grow when they get BLOWN THE FUCK UP. I find that creatures seem to despawn after a short time if you go far away from where they are; you need to go far enough away for the blocks to be unloaded, I think. Also, I don't think it spawns creatures in blocks that are unloaded. One solution? Very long underground tunnel to a wood farm area. Alternate solution that I like better? Gigantic mega-greenhouse on top of a mountain, with torches all over the fucking place to keep spawns out. As a bonus, enough torches and the trees will even grow at night. I like megascale construction projects. Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 05, 2010, 06:54:14 PM That's a good idea. I started a new map and my mining tunnel is situated under a huge mountain, so the mountain top grow op would work I'll turn Peaceful off once I finish cleaning up the cave I just spelunked. Crack open a wall to 2 lava pits, I see a single hole in the wall, which led to a 3 hour adventure.
Title: Re: Minecraft - Now with Multiplayer! Post by: Rasix on August 05, 2010, 06:55:07 PM I keep doing something to get my ass killed before I can construct anything truly heroic. I assume getting killed wipes out what you've done? I can never seem to find my site and since it's at night usually.. :awesome_for_real:
I managed to get myself killed earlier on a fairly well developed site when I dug down, took a wrong step and ended up plunging down a deep hole. I then got knocked into lava by a skeleton's bow shot. It rocked. Title: Re: Minecraft - Now with Multiplayer! Post by: Pennilenko on August 05, 2010, 09:27:48 PM I keep doing something to get my ass killed before I can construct anything truly heroic. I assume getting killed wipes out what you've done? I can never seem to find my site and since it's at night usually.. :awesome_for_real: I managed to get myself killed earlier on a fairly well developed site when I dug down, took a wrong step and ended up plunging down a deep hole. I then got knocked into lava by a skeleton's bow shot. It rocked. For you Rasix http://www.minecraftforum.net/viewtopic.php?f=35&t=21089 (http://www.minecraftforum.net/viewtopic.php?f=35&t=21089) I have been looking at learning how to build more elaborate systems for secret locks for doors and what not and these are giving me trouble understanding how to apply them. http://www.minecraftwiki.net/wiki/Redstone_circuits (http://www.minecraftwiki.net/wiki/Redstone_circuits) Title: Re: Minecraft - Now with Multiplayer! Post by: Samwise on August 05, 2010, 09:56:08 PM I have been looking at learning how to build more elaborate systems for secret locks for doors and what not and these are giving me trouble understanding how to apply them. http://www.minecraftwiki.net/wiki/Redstone_circuits (http://www.minecraftwiki.net/wiki/Redstone_circuits) That all looks very straightforward to me -- what, you didn't take a couple of semesters of electrical engineering in college? :awesome_for_real: Title: Re: Minecraft - Now with Multiplayer! Post by: Tarami on August 05, 2010, 10:04:26 PM Yo dawg, I herd you like computers...
Title: Re: Minecraft - Now with Multiplayer! Post by: climbjtree on August 05, 2010, 10:15:58 PM NiX and I did a little Minecrafting tonight. Thus far we've started the mine, built a staircase up to the top of the mountain, and built a fort at the top. After NiX logged, I started a land bridge from one mountain top to another. I had a random disconnect and lost my tools so I didn't do too much after that.
At any rate, we'd like to get a couple other F13'ers in on this! Title: Re: Minecraft - Now with Multiplayer! Post by: Yoru on August 06, 2010, 04:04:40 AM That's a good idea. I started a new map and my mining tunnel is situated under a huge mountain, so the mountain top grow op would work I'll turn Peaceful off once I finish cleaning up the cave I just spelunked. Crack open a wall to 2 lava pits, I see a single hole in the wall, which led to a 3 hour adventure. The greenhouse ceiling needs to be REALLY high - at least 6 cubes off the floor, if not more. I hope you like glass. :awesome_for_real: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! Post by: NiX on August 06, 2010, 05:25:31 AM NiX and I did a little Minecrafting tonight. Thus far we've started the mine, built a staircase up to the top of the mountain, and built a fort at the top. After NiX logged, I started a land bridge from one mountain top to another. I had a random disconnect and lost my tools so I didn't do too much after that. At any rate, we'd like to get a couple other F13'ers in on this! Yeah, caught the errors when I woke up to restart the server. On the upside, with us being the only ones on it the memory issues don't seem to creep up. Server will be up for most of day, send me a PM if you want the IP. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! Post by: Rasix on August 06, 2010, 09:26:48 AM None of the texture pack installation instructions seem to work for me. :sad_panda:
edit: works now. Minecraft was saving temp data to a completely different directory than what they assumed. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! Post by: Tairnyn on August 06, 2010, 09:37:12 AM Pedoforge makes me chuckle.
Title: Re: Minecraft - Now with Multiplayer! Post by: Sky on August 06, 2010, 10:05:08 AM I have been looking at learning how to build more elaborate systems for secret locks for doors and what not and these are giving me trouble understanding how to apply them. That's fucking awesome. If I weren't chest-deep in another game right now, I'd love to be humbled by this one!http://www.minecraftwiki.net/wiki/Redstone_circuits (http://www.minecraftwiki.net/wiki/Redstone_circuits) Title: Re: Minecraft - Now with Multiplayer! Post by: NiX on August 06, 2010, 10:57:10 AM That all looks very straightforward to me -- what, you didn't take a couple of semesters of electrical engineering in college? :awesome_for_real: I'm in the same boat. No idea how to use them and feel like I didn't take a course I should have. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! Post by: Rasix on August 06, 2010, 11:38:49 AM Step 1. Get the bright idea to dig out a window in your crafting room to see when the night has ended.
Step 2. Dig a large window only one tile above floor level. Step 3. Oops, need to go get the glass. Step 4. Get glass from chest. Step 5. Turn around and see that a creeper has jumped into your window opening and is running toward you. Good bye. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! Post by: Viin on August 06, 2010, 12:57:20 PM Where is this mythical F13 server?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 06, 2010, 01:30:13 PM Check the title again.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Der Helm on August 06, 2010, 04:26:49 PM Damm. This game is addictive. :ye_gods:
I just wasted 3 or 4 hours on this thing before going to work. And I also managed to log into the F13 server. I added ladders to the (impressive) tower-thingy and some real stone stairs to a castle-like structure I found on a hill in the clouds. After logging off I realized that it might be bad form to mess with other peoples constructions, so I apologize for that. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: climbjtree on August 06, 2010, 07:07:53 PM I built the castle, so it's totally cool if you tinker with it.
I think the etiquette standard should just be that you don't completely overhaul something. If you want to add to something and whatever you add is in keeping with the style of the structure, have at it! Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Der Helm on August 06, 2010, 08:38:48 PM Btw, is this a dedicated server and are our accomplishments stored somehow ?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: climbjtree on August 06, 2010, 09:11:46 PM Yep! Items are not saved, but the world is.
Basically this means that anything you build will be saved, but any item you mine/craft (ha!) will not. This also includes what you store inside chests. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 07, 2010, 12:34:31 AM Btw, is this a dedicated server and are our accomplishments stored somehow ? Dedicated in the sense that my personal computer is restarted along with the server once a day. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: climbjtree on August 07, 2010, 01:42:30 AM Tarami and I worked hard on this tonight! 'Twas a good time.
(http://dl.dropbox.com/u/82469/tarami2.png) Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tarami on August 07, 2010, 02:02:01 AM Good fun indeed. I added a couple of small arches to fill the big empty void inside the triangles after you had logged off, I'm not sure what I think of them. Just knock them down if you don't like them.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Der Helm on August 07, 2010, 05:25:00 AM Can't play on the server anymore. I am stuck on logging in. I enter the world, move or dig and then I rubberband to the starting position every 5 seconds or so.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Viin on August 07, 2010, 09:53:11 AM Oh, I'm also using a texture pack to make it look like 3D Dot Heroes, the default ones aren't that nice. If you have the game you can grab the texture pack from here (http://thesoupiest.tumblr.com). I like this texture pack, but it doesn't have textures for NPCs. I was wondering why none of my single player games had any animals!! Now I know. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 07, 2010, 10:20:12 AM I like this texture pack, but it doesn't have textures for NPCs. I was wondering why none of my single player games had any animals!! Now I know. Animals show up in my games and even in the multiplayer. Something must be up with that. Server is down. Came back from lunch and the server wasn't running, went to read the server log and noticed the world file is gone. I'll be bringing it back up after looking through the log to see what might have caused it. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Viin on August 07, 2010, 10:27:55 AM Server is down. Came back from lunch and the server wasn't running, went to read the server log and noticed the world file is gone. I'll be bringing it back up after looking through the log to see what might have caused it. It was acting flakey about an hour ago - put down a block and it'd disappear, then (sometimes) reappear after a minute or so. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: NiX on August 07, 2010, 10:34:27 AM Nothing in the log to indicate WTF happened. Brought the server back up.
I probably fucked it up with all the lava. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Bzalthek on August 07, 2010, 09:49:29 PM Ze tower, it is done!
(http://i62.photobucket.com/albums/h88/bzalthek/tower.jpg) Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 07, 2010, 10:29:47 PM You should do a video of your whole damn complex. You're so crazy.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Bzalthek on August 07, 2010, 10:50:44 PM I'd probably get lost. I have a bunch of small ramps and spirals that exit out at different places.
Oh, there's a torch grove behind yer sign. I didn't want to let em rot when others could probably use em. I made too many. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 08, 2010, 08:53:30 AM I took a backup of the server before heading to bed last time and will continue to do that until a better version of the server is released.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Malakili on August 08, 2010, 09:04:13 AM What way did you guys pay for this? My credit card didn't want to work through paypal with this (though I've used it for other things through paypal before).
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 08, 2010, 09:07:14 AM I used paypal instant bank transfer. Are you logging in to make the payment?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Hawkbit on August 08, 2010, 10:05:41 AM I'm clicking buttons while my five year old daughter is telling me what to build and where. So far we have a house with a pink roof, a crystal tree, a monolith and an underwater cavern. She wants me to put in playground toys next... not exactly sure how to do that one.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 08, 2010, 10:23:55 AM You could use a minecart to do a spiral slide, water as a fire pole (encase it in glass for effect)..etc. Creativity for the win!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: fuser on August 08, 2010, 11:38:24 AM I like the glass windows in the mine, pretty nifty. I dug out a moat and build a bridge on the way in to my little place. Tried to move the water via a tunnel to fill the lower two brick levels of the moat but alas it didn't work. You can see how the water flowed in about 10 bricks then stopped. I'm building a tower up that suspended via two columns, its the one on the right as you zone in. Thinking it might be possible to create a diving board or a start point for a rollercoaster.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Pennilenko on August 08, 2010, 12:01:48 PM I can't wait for an updated multiplayer server. Its super buggy right now.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Bzalthek on August 08, 2010, 01:49:21 PM I my next project will be a torch filled greenhouse dome. With lots of trees.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: fuser on August 08, 2010, 08:02:10 PM I my next project will be a torch filled greenhouse dome. With lots of trees. Is that yours above the MINE sign because that is fantastic! Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 08, 2010, 08:36:53 PM Is that yours above the MINE sign because that is fantastic! That's mine. It was all part of the MINE, glass room and tunnels. I take it you found your way in. Edit: Nightly backup/restart is done. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Bzalthek on August 09, 2010, 02:51:58 AM It has begun!
(spoiler for size) Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: bhodi on August 09, 2010, 10:15:45 AM Does anyone know / can people confirm that the world state can be exported/loaded across updates?
Is all this effort going to go to waste if a new, better multiplayer version of the server comes out? Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Tairnyn on August 09, 2010, 10:34:37 AM The developer has stated that people playing single player shouldn't get too attached to things because the basics of the world may change, invalidating saves. I'd assume this is more so the case with multiplayer, given its immaturity. I just assume anything I build is good practice for some grand masterpiece someday. The fun is in the journey, and all that jazz.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 09, 2010, 10:41:38 AM Does anyone know / can people confirm that the world state can be exported/loaded across updates? Is all this effort going to go to waste if a new, better multiplayer version of the server comes out? Works the same as SP, so it should persist across updates. Unless he changes something fundamental. Edit: Plus above. I'm making the assumption people know it's still in Dev and anything can happen. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: bhodi on August 09, 2010, 11:40:57 AM Also, keep in mind:
Quote Please note, that no matter what anyone says, there's no way to currently make backups of the world without stopping the server. Everything stays in memory until the 'stop' command is done in the server. Only then will it save chunks to file before closing and then that world file can be copied as a "backup". So, if the server crashes by itself, you lose everything from the last time the admin ran the 'stop' command. I try to restart my server a few times each day since it only brings down the server for 5 seconds max. However, since item persistance isn't in, everyone loses whatever they were holding. It's crappy, but this is the current situation with the current server software. Hopefully, this is the first thing Notch fixes in the next update. And annoying griefing potential: Quote The item persistence .jar is client side and makes me hate you because sometimes you decide to be an ass and bring lava to my server to dump on everything. I say 'you' to mean generally 'person that uses persistence. I wasn't singling you out. Are you the guy with the dinosaur skin? Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 09, 2010, 01:12:57 PM And annoying griefing potential: Quote The item persistence .jar is client side and makes me hate you because sometimes you decide to be an ass and bring lava to my server to dump on everything. I say 'you' to mean generally 'person that uses persistence. I wasn't singling you out. Are you the guy with the dinosaur skin? The first part I assumed, so I've been stopping the server before my backups. As for the second, what? Does this mean they can copy their persistence .jar from SP and it brings items over to MP? or...? Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: bhodi on August 09, 2010, 01:47:04 PM Apparently!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 09, 2010, 03:09:13 PM I took a Cartographer picture of our world as it is the last time the server saved the chunks.
(http://dl.dropbox.com/u/41161/Images/f13/f13_world_labeled.png) (http://dl.dropbox.com/u/41161/Images/f13/f13_world.png) Click for the full map (1.5MB) Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Draegan on August 09, 2010, 03:11:50 PM Very awesome.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Malakili on August 09, 2010, 03:12:42 PM I'm going to be picking this up sometime this week after I get the billing sorted out. I look forward to playing with you all :). Also, NiX can you PM me the server info so I can play when I get it up and running?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: fuser on August 09, 2010, 03:15:01 PM The ? ? ? ? was me. Playing around the first night and thats where I ended up building some stuff unable to find anyone. Feel free to destroy it.
Also right behind my ramp to the sky is a yellow brick you can kinda see that's Tairnyn's fortress. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: NiX on August 09, 2010, 03:16:57 PM The ???? was me. Playing around the first night and thats where I ended up building some stuff unable to find anyone. Feel free to destroy it. You're going to abandon it? I wandered pretty far in and was impressed. I'd build a bridge to Tairnyn's dragon monument. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: fuser on August 09, 2010, 03:21:23 PM You're going to abandon it? I wandered pretty far in and was impressed. I'd build a bridge to Tairnyn's dragon monument. I think i left it as a road to no where, yeah I'm going to give up on it and start in on a cart transport from my ramp. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Tairnyn on August 09, 2010, 03:36:05 PM This is the 3d dot dragon I made overlooking the harbor. I removed the blocks under it to make it look like it was flying, but I think I liked it perched on the edge better. The lack of colored types of blocks makes it difficult to get contrast, but I know there's plans to add dyes for cloth block, which will be awesome.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Malakili on August 09, 2010, 03:50:14 PM I love the torches as nostrils.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: ffc on August 09, 2010, 04:14:01 PM Tried the single player a bit with the texture pack NiX linked. The first nightfall had me falling down a ditch and dying to a spider when I lost vision. I then constructed a mighty island fortress to protect me and my subjects from further harm.
WTB a fire beetle eye. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Bzalthek on August 09, 2010, 06:35:17 PM Aw hell yeah, cropcircles are talking to me!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: Malakili on August 09, 2010, 06:40:05 PM On a side note, how did you get that cartographer picture of the f13 world? Is that functionality built in or is there some addon or 3rd party program? I really like it either way.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: NiX on August 09, 2010, 06:55:36 PM 3rd party app found here. (http://www.minecraftforum.net/viewtopic.php?f=25&t=13134)
Server down while I download TV shows. Figured I'd just put her down instead of lag anyone on to death. Should be back up in 10-15 minutes. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP (Read OP) Post by: bhodi on August 09, 2010, 09:27:35 PM Woo! Single player spelunking! I spent about 5 hours playing this.
Initially, I found a small cave with a monster spawner and treasure chest (this is a secret/bonus area apparently). Pull up the chest, and there's a hole underneath leading to an extensive cave complex. The monster spawner room became my camp and I dive right in. I haven't completely mapped the cave yet, but I've put about 200 torches in it. I found diamond and redstone wayyyy in. It's fun! To assist, I use 2 torches together to indicate the way home when it branches/forks, but in general, 'up' is the way back. If there's a dead end, I block off a chest-height railing section to indicate that it's been scouted/cleaned out. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: NiX on August 10, 2010, 05:23:03 AM Server is down for migration to a dedicated server. We're testing this out to see how well it works. It'll be running off the West Coast and once I get the IP to connect I'll start sending it to those I know use the server.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: Wasted on August 10, 2010, 07:49:34 AM This game is awesome, I've just spent a few hours when I should have been sleeping hollowing out a mountain I'll sheath in stone to turn into a huge fortress. I think I have just found my crack.
Please send me the IP for the f13 server when its set up :grin: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: fuser on August 10, 2010, 07:59:53 AM Yay, do you need any donations/support for the server cost?
Continued playing with the furnace more after you left and its still broken, server spawned one did the same as user created. Any crafting would progress half way via the arrow and stop. Apparently it's a known bug in SMP but the only reliable fix for crafting via furnace is inside Llamacraft (http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483) server mod. Working on now building the water slide from the top of the tower towards the dragon :drill: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: NiX on August 10, 2010, 09:08:46 AM Yay, do you need any donations/support for the server cost? Continued playing with the furnace more after you left and its still broken, server spawned one did the same as user created. Any crafting would progress half way via the arrow and stop. Apparently it's a known bug in SMP but the only reliable fix for crafting via furnace is inside Llamacraft (http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483) server mod. Working on now building the water slide from the top of the tower towards the dragon :drill: We'll wait on the donations/support as this is just a test to see how well this runs on Trippy's server. If it ends up being too taxing I'll rent a VPS or even a dedicated if need be and enough people show sustained interest. I'll see if that can be applied to ours when it goes up, though I don't want to be too pushy with adding stuff. Do I smell a water park coming on? Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: Bzalthek on August 10, 2010, 09:11:21 AM Water is too finicky at the moment. It's a bitch trying to get it to go where you want it.
Edit: Bored bored bored bored! Title: Re: Minecraft - Now with Multiplayer - F13 Server is: DOWN (Read OP) Post by: NiX on August 10, 2010, 10:31:49 AM Water is too finicky at the moment. It's a bitch trying to get it to go where you want it. It's not a liquid anymore, which is why it's so hard to make it do anything. I need to post a list of things that tax the server. Created large amounts of water that involves lots of moving (waterfall) can cause some serious strain. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 10, 2010, 10:57:21 AM We're up and running. Sending out the IP to those that asked for it.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trouble on August 10, 2010, 11:20:19 AM I read that the current server version hasn't implemented storage which is why furnaces don't work. It requires storing the materials temporarily inside the furnace. Also chests don't work if you log off, same reason. I made the mistake of putting a bunch of shit in one to restart the client. Poof.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 10, 2010, 12:05:00 PM I have to see if Trippy can load the custom server wrapper to get furnaces working, but yeah, chests don't work. We can look at adding a wrapper that allows item spawning, but that can lead to issues with people over spawning stuff and forgetting how much some of it can tax the server.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 10, 2010, 12:49:22 PM Seems quick NiX. The chunk updates were very quick, no noticable movement lag, but well the minecraft generally falls down under a load of 2+ users. So hopefully tonight there will be a few more people constructing.
I read that the current server version hasn't implemented storage which is why furnaces don't work. It requires storing the materials temporarily inside the furnace. The guy writing Llamacraft (http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483) has a kludge fix. He's also written in a command /lighter so in conjunction with fixed furnace that would open up a lot of building as you can finally craft iron. No rush, having a server is better then none. Thanks Trippy for hosting, the RAM requirements killed me even thinking of offering up my linode. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Viin on August 10, 2010, 01:40:58 PM I read that the current server version hasn't implemented storage which is why furnaces don't work. It requires storing the materials temporarily inside the furnace. Also chests don't work if you log off, same reason. I made the mistake of putting a bunch of shit in one to restart the client. Poof. It seems to stick around if you die and drop your items on the ground. If I need to relog and don't feel like making a bunch of pick-axes again, I will fall off something tall to die and then relog. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 10, 2010, 03:07:08 PM The guy writing Llamacraft (http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483) has a kludge fix. He's also written in a command /lighter so in conjunction with fixed furnace that would open up a lot of building as you can finally craft iron. No rush, having a server is better then none. Thanks Trippy for hosting, the RAM requirements killed me even thinking of offering up my linode. Trippy is going to try and put Llama in tonight. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: bhodi on August 10, 2010, 03:28:38 PM The downside is more hacks/mods they use, the more chance that it's going to crash. As ambitious server admins are discovering.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 10, 2010, 11:46:19 PM Played on the new server for a bunch of hours
I build an underground tunnel that goes between the mainland and a small island. Built small houses around entrances. Also got a small farm/garden going outside. If anyone needs food, they should be able to harvest it from there after it grows a bit more. To find the place follow the road near the dragon that runs along the shore line. Also, to anyone on the fence: buy this. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 11, 2010, 02:14:21 AM I keep getting sidetracked by underground tunnels!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Pringles on August 11, 2010, 03:33:42 AM friend and I are building massive tunnels under the skull with crying eye...
we tried to giving it flaming eyes of awesomeness :drill: but we learned lava flows are ... unpredictable and hard to destroy Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 11, 2010, 04:42:23 AM I am learning about water. It is slow. Items not lasting and no furnaces is annoying.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 11, 2010, 05:14:36 AM I think the server is down. Not sure if Trippy is updating the files or if it just crashed.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Pringles on August 11, 2010, 07:19:43 AM can you post cartopgrapher of caves?
and the world file? I wanna blow up the tower :D Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 11, 2010, 07:30:03 AM I can post the cartographer, but the world file I have will be outdated unless all you want is Bzaltheks tower.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Pringles on August 11, 2010, 08:56:38 AM I did just want his tower, but will wait till a more updated one, because almost all my work was done over night and I'd like to see it
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 11, 2010, 09:07:08 AM Livestreaming on the f13 server now at www.livestream.com/newslang
Was doing it so a friend could see multiplayer, but I figured I'd post it here in case anyone wants to see. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 11, 2010, 09:08:19 AM I'll probably just have to send you the outdated one. I'm not running the server anymore, so I'd have to bug Trippy to get the files, which involves stopping the server so it saves the most recent chunks.
Edit: I'm going to be editing the OP to include some ground rules and guidelines based on the server softwares instability. Noticed A LOT of water has been spawned, which is notorious for causing heavy chunk updates when it flows and can cause disconnects or crashes. I've plugged up what I placed, what others placed and I'm in the process of plugging up that hole in the sea floor that pours into a cavern. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 11, 2010, 10:29:25 AM I try to avoid working with water. Though there is a little undersea cave I just discovered with a nice small waterfall which I left.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 11, 2010, 10:30:38 AM Server is back up running the llamacraft patches. Let me know if there are any problems.
http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483 Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 11, 2010, 10:31:41 AM I've only done some very minor shoreline stuff to even out the land for some projects, but I've not experimented much with flowing water simply because I'm scared of ruining my projects. Though when I was first making my underground/water tunnel to the island where I'm going to build my fort, I did spring a leak once very early in the project which I was quickly able to plug up. Since then I've been very careful when working below sea level.
Edit: I still can't figure out how to make the furnace work. I can seem to light it with the lighter mod, but smelting never starts when I put the materials in (coal, clay). There is now flame indication in the furnace UI, but it does show up on the furnace block. I suspect I'm doing something wrong, but I don't know what. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 11, 2010, 11:30:58 AM For the most part springing leaks and plugging them is fine. Placing huge amounts of water and cracking open the sea floor into a cavern is the big issue. Any huge changes to waterflow causes issues with chunk size. Same applies to lava.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 11, 2010, 12:33:33 PM Smelting works and I was able to build a small rail track. Abandoning the waterside for mine carts!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yoru on August 11, 2010, 12:47:29 PM I just popped onto Trippy's server and man, is there a night and day difference between this and what it was like when it was on someone's home PC. Almost no lag, loaded the visible world within a minute. Completely playable despite transoceanic distances.
Of course, now this means I can't even get away from Minecraft by going home... ooooh boy. :ye_gods: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 11, 2010, 12:50:38 PM Hooray for furnaces! I've been lost without access to glass, metal, and cooked stone. Time to start digging downward for some valuable minerals.
Server performance is excellent, by the way. I'll gladly pitch in for the costs of running it. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Mrbloodworth on August 11, 2010, 12:55:43 PM Minecraft + Portal (http://www.youtube.com/watch?v=4PBIqoBP_y4)
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Teleku on August 11, 2010, 01:09:15 PM Minecraft + Portal (http://www.youtube.com/watch?v=4PBIqoBP_y4) :drill:Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 11, 2010, 02:38:06 PM I have done a lot with water. But I have mostly been making stablee water, having destroyed a lot of land, to one to two tiles depth and with no flow. I hope that's ok.
Can't wait to do some smelting. I have huge plans. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 11, 2010, 02:48:50 PM PERSISTENT INVENTORY!
Just download the persister JAR file from HERE (http://dl.dropbox.com/u/41161/persister.jar) and run it. It'll open Minecraft normally, just login and voila! Just a note: It takes snapshots of your inventory periodically, so you need to give it time. Don't collect a diamond and then disconnect. Give it some time to run its course and then log off. (Credit (http://forums.somethingawful.com/showthread.php?threadid=3323710&userid=137798)) Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 05:19:34 AM I can't stop.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 05:24:02 AM I can't stop. My god this game is one of the most addicting things since crack. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 12, 2010, 06:38:59 AM I have no idea what you're talking about and I deny it with every breath of my being!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 12, 2010, 06:54:03 AM I have no idea what you're talking about and I deny it with every breath of my being! :oh_i_see: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 12, 2010, 08:35:10 AM Starting work on the underground city tonight. It will be epic!
Also, if I find naturally occuring water and lava flows underground do you want me to try to plug them up for the sake of server performance? Been just building around them for scenery. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tarami on August 12, 2010, 08:52:40 AM I can't stop. Who'd want to, except a crazy person?Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 12, 2010, 09:42:33 AM Quote from: http://notch.tumblr.com/post/941853083 Now, to minecraft; I’m working on name verification, a flag to start servers in offline/insecure mode, and banning support at the moment, and will probably release it today. It will require a client, server AND launcher update. :-O Tomorrow, I will do a seecret friday update. Ooooh! I wonder what it could be? Perhaps hamsters? Perhaps turnips? Who knows!? Server-side inventory is coming next week, including shared chests and so, and this is also when I will fix some of the bugs in SMP, like the ladder thing and the looking through walls bug. There's a launcher update and game update right now, gotta repatch in the texture pack. I'd assume there's a server one too. Shared chests and inventory next week, squee! Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 10:01:16 AM Quote from: http://notch.tumblr.com/post/941853083 Now, to minecraft; I’m working on name verification, a flag to start servers in offline/insecure mode, and banning support at the moment, and will probably release it today. It will require a client, server AND launcher update. :-O Tomorrow, I will do a seecret friday update. Ooooh! I wonder what it could be? Perhaps hamsters? Perhaps turnips? Who knows!? Server-side inventory is coming next week, including shared chests and so, and this is also when I will fix some of the bugs in SMP, like the ladder thing and the looking through walls bug. There's a launcher update and game update right now, gotta repatch in the texture pack. I'd assume there's a server one too. Shared chests and inventory next week, squee! How does this work, do I need to patch manually? Also, does updating mean you can't connect until the server updates, etc, or will stuff just work Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 10:29:09 AM God I love this game...
Spent the best part of 2 hours pruning a tree and planting more for a loosely planned green archway entrance to my "kingdom" and building a tiny little dock and shed for travellers who decide to visit. Oh.. and made a big sign in the sky... Thinking I will try and have automatic metal doors in my moat so you can drive a boat in.. not sure if this will work, might need a button or lever. Would love to see a new cartographer.. I get the feeling people are building stuff in areas I haven't visited yet. If it's off the road I probably haven't seen it. Or people could just give directions here so I know when I got for a explore next time. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 12, 2010, 10:34:44 AM How does this work, do I need to patch manually? Also, does updating mean you can't connect until the server updates, etc, or will stuff just work The launcher needs to be updated so go to minecraft.net and download a new one. From there it will update your game automatically. After that any mods you were using (i'm guessing the 3d dot heros skin) will have to be reapplied to your minecraft.jar You won't be able to connect to any servers because the update is forced and you won't be able to login with an old client. You won't be able to connect until Trippy can update the server *NOTE* without Lamahcraft 1.7 as its currently broken with todays update. Minecraft Alpha 1.0.16, Minecraft Server 0.1.1, and a new Launcher (http://notch.tumblr.com/post/942787216/) patch notes and instructions. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Teleku on August 12, 2010, 10:37:21 AM You fucks are going to force me to buy this, aren't you?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 10:41:19 AM How does this work, do I need to patch manually? Also, does updating mean you can't connect until the server updates, etc, or will stuff just work The launcher needs to be updated so go to minecraft.net and download a new one. From there it will update your game automatically. After that any mods you were using (i'm guessing the 3d dot heros skin) will have to be reapplied to your minecraft.jar You won't be able to connect to any servers because the update is forced and you won't be able to login with an old client. You won't be able to connect until Trippy can update the server *NOTE* without Lamahcraft 1.7 as its currently broken with todays update. Minecraft Alpha 1.0.16, Minecraft Server 0.1.1, and a new Launcher (http://notch.tumblr.com/post/942787216/) patch notes and instructions. Ok, i'm just going to hold off until the server gets updated then Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 12, 2010, 10:59:31 AM Should I just leave the server the way it is now so you guys can keep using the furnaces? There's no real gameplay changes in the server update -- it's just admin stuff.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 12, 2010, 11:03:37 AM Should I just leave the server the way it is now so you guys can keep using the furnaces? There's no real gameplay changes in the server update -- it's just admin stuff. The game will force you to update no matter what, so the server needs to be updated either way. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 12, 2010, 11:05:08 AM It does? lamaros and Malakili are playing on the server right now.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 12, 2010, 11:08:08 AM It does? lamaros and Malakili are playing on the server right now. Soon as they logout/close the launcher it will force the update. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 11:19:57 AM Map with landmarks I know of.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: ffc on August 12, 2010, 11:26:45 AM I just logged in with the old launcher. After signing in I get a note that it is outdated, but after choosing to "play offline" I can select multiplayer and join the server like normal.
I made a little shrine to a tree sapling last night. The way the water comes down to form a natural entrance is pretty cool. The challenge is going to be finding it again since I was totally lost after almost drowning in Bzalthek's tree farm. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 12, 2010, 11:38:02 AM Is there some better instructions for the skin pack than "put this into the .jar"? Because I don't know how to do that.
Also connection refused. I love alphas. :why_so_serious: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 11:43:30 AM Is there some better instructions for the skin pack than "put this into the .jar"? Because I don't know how to do that. Also connection refused. I love alphas. :why_so_serious: Well, Trippy was just taking the server down a few minutes ago, I don't know if its up and running again yet. also: Open the .jar file with winrar, then drag the contents of the skin pack in (not the parent folder if there is one for the pack you are using), then save. Then afterwards I think you need to change minecraft.jar to read only or some jazz if I remember, Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 12, 2010, 11:44:30 AM I updated the server to the latest. No more furnaces for now :cry:
Edit: update your client Malakili :awesome_for_real: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 12, 2010, 11:52:48 AM Map with landmarks I know of. That high glass house is from whoever dumped all the water tiles and TNTd holes in the seabed. I'll go tear it down and remove the lava (If it looks like it was placed rather than legit) If anyone sees huge holes in the sea, let me know and I'll go block them up. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 11:57:12 AM Map with landmarks I know of. That high glass house is from whoever dumped all the water tiles and TNTd holes in the seabed. I'll go tear it down and remove the lava (If it looks like it was placed rather than legit) If anyone sees huge holes in the sea, let me know and I'll go block them up. The lava was a flow out of a mountain, I can't tell if it was placed or not, but it doesn't seem to be causing any problems at present. haven't seen any ocean problems. Also - New client breaks persistence mod even if you back up your files, no more iron tools for us until next week. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 12, 2010, 11:58:05 AM SuperLlama is working on an update to his patches so it hopefully shouldn't be too long before that will be ready.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 12, 2010, 11:59:38 AM Open the .jar file with winrar, Oh, yea. Derp. I assume applying read-only will prevent it from being updated. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 12, 2010, 12:18:27 PM Yes it will.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: KallDrexx on August 12, 2010, 12:43:17 PM http://www.youtube.com/watch?v=tHiL-e9yEgM = An anti-flood system.
I really need to try this out. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 12, 2010, 01:23:49 PM I marked my territory with a Y. I don't know where it is in the overall map. :oh_i_see:
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Viin on August 12, 2010, 01:40:55 PM Open the .jar file with winrar, Oh, yea. Derp. I assume applying read-only will prevent it from being updated. Or rename it to .zip and open in your favorite zipfile editor (aka 7zip), add the files from the pack, exit and rename back to .jar. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 12, 2010, 01:45:55 PM My favorite zipfile editor is WinRAR, so ... :grin:
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 12, 2010, 03:10:48 PM (http://dl.dropbox.com/u/41161/Images/F13/servermapsmall.jpg) (http://dl.dropbox.com/u/41161/Images/F13/custom-map-obliqueangle-day.png)
Click for full size PNG map (3MB). Fun fact: Since moving to the dedicated server, the map file has expanded from roughly 6.5MB to 26.8MB Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Samwise on August 12, 2010, 03:59:29 PM Fun fact: Since moving to the dedicated server, the map file has expanded from roughly 6.5MB to 26.8MB For a world that size, that's pretty awesome data compression. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 04:25:23 PM Nix and I just found an awesome cave system and actually managed to find our way out at the end. :drill:
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 08:27:13 PM Has anyone been to the edge of the map? What happens if you go there?
Also: Server is pretty unstable at the moment, I'm going to stay logged out for now. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Wasted on August 12, 2010, 08:43:49 PM Has anyone been to the edge of the map? What happens if you go there? The Alpha has infinite map size so I think it generates more terrain as people move to the 'edge'. When mining if you hit bedrock thats the limit of the bottom of the world (though apparently there are some holes you can fall through), and the clouds seem to be at the upper limit at a level you can't build at anymore. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 08:55:29 PM Has anyone been to the edge of the map? What happens if you go there? The Alpha has infinite map size so I think it generates more terrain as people move to the 'edge'. When mining if you hit bedrock thats the limit of the bottom of the world (though apparently there are some holes you can fall through), and the clouds seem to be at the upper limit at a level you can't build at anymore. Is this the case for multiplayer as well? I was under the impression it wasn't infinite like the single player. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 09:03:01 PM You can go above clouds, but there is an upper ceiling i believe.
RE: Size. Look at the two cartographer maps. The world has grown. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 12, 2010, 09:10:44 PM You can go above clouds, but there is an upper ceiling i believe. RE: Size. Look at the two cartographer maps. The world has grown. Hmm interesting, I guess that makes sense, Rockchops and I went pretty far north of the dome earlier and I couldn't place where we were on the map, maybe it was far enough out that new stuff was generated Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Wasted on August 12, 2010, 09:12:58 PM Amazing picture I found on the minecraft forums, makes my little fort look like crap
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: ffc on August 12, 2010, 09:49:30 PM Love seeing the big map. Zoomed in and found my lost building.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 10:52:41 PM Amazing picture I found on the minecraft forums, makes my little fort look like crap Amazing. Dunno if you could ever do that while playing from scratch though. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 12, 2010, 10:53:36 PM Oooh, pretty picture!
I think that's the part I love best; the infinite world. Always room for someone else, always something new to explore. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 11:00:24 PM I'm looking forward to some gentrification when Nix's mine becomes prime real estate and gets redeveloped into apartments.
Edit: Regarding Night-time and the day cycle. Is this just where the multiplayer server is at, or have we turned it off? Would be nice to get at least a quick cycle of night when it becomes possible, for lighthouses and stuff. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Rasix on August 12, 2010, 11:07:47 PM Night time is survival mode only I think. Multiplayer survival mode isn't implemented yet.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Pringles on August 12, 2010, 11:24:55 PM so what is the deal with liquids, should we remove it if we find it while digging/building, or can we meld it into our work
and does it really cause that big of a problem with the newer version? I know the old one where water flooded endlessly did, while it was doing chunk updates. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 12, 2010, 11:39:05 PM Server has been updated to Llamacraft 2.1. Give furnaces a try again.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 12, 2010, 11:44:00 PM New persister.jar for the current version:
http://www.minecraftforum.net/viewtopic.php?f=1012&t=25214 Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 12, 2010, 11:53:24 PM There goes my evening...
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 05:17:12 AM Night time is survival mode only I think. Multiplayer survival mode isn't implemented yet. Technically the server is Survival, Notch just released it well before he was ready because people kept asking. so what is the deal with liquids, should we remove it if we find it while digging/building, or can we meld it into our work and does it really cause that big of a problem with the newer version? I know the old one where water flooded endlessly did, while it was doing chunk updates. It causes issues with the Alpha server because it's not optimized, so constant and huge updates to chunks for water/lava flow have been causing disconnects and server instability. The game is pretty good about generating very small water sources, so that's not an issue. It's when users start placing huge cascading waterfalls that things start to go bad. For the most part, it's the reason why most of the server admin mods revolve around being able to remove certain blocks and restricting as much of the inventory hacks as possible. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 13, 2010, 05:43:50 AM See, this is why I should never sleep. I wake up and all the mods are working again, all that time wasted!
Looking forward to getting some more iron tools :drill: Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 13, 2010, 05:48:23 AM Has anyone been to the edge of the map? What happens if you go there? I am responsible for the expansion of the map on the right side. :oh_i_see: Which is neat because I now have a general idea where Yegogard is. Or, is going to be. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 13, 2010, 05:54:08 AM I have my water under control, but if it is a problem let me know. I would rather fix myself if it is. It took a fair while to do.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 13, 2010, 06:31:49 AM I don't know if I broke my client or if there is something wrong on the server, but I can't collect things anymore. Dig a hole, it refills. Crappy because I was digging out a tunnel before I was disconnected.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 13, 2010, 07:03:36 AM Confirmed. Server is not allowing block updates.
Edit: nevermind, fixed! Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 13, 2010, 07:43:53 AM Seems to work if I move away from the spawn area.
In other news, I just replaced my DSL modem due to having four desyncs this morning. Crossing fingers. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 08:07:33 AM Seems to work if I move away from the spawn area. In other news, I just replaced my DSL modem due to having four desyncs this morning. Crossing fingers. Ah, yeah, you're not allowed to build or destroy in the spawn area. Supposedly Ops can do it, but I haven't been able to since Trippy added me to the Op list. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 13, 2010, 08:07:37 AM Lamaros tried to explain it to me last night by my downs syndrome kicked it; how do furnaces work? I build it, I /lighter for the tool but I don't know what to do with the tool. Lam told me to build a wall behind the forge and use the tool on it, but that just got me burned if too close and nothing much else
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 13, 2010, 08:14:11 AM Equip the tool and use it on the top of the furnace. It will start a flame briefly and the furnace should work after that. It will be active until no one is around and everything will disappear if it's no longer in an active chunk, so I usually sit there and watch it.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 13, 2010, 08:22:43 AM Ah, so the wall is behind and one block above the furnace? I tried clicking on top of the furnace but that just opens the furnace.
edit: indeed. I got it working, thanks for detailing that Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 08:37:58 AM You can also light it from below, which is much safer. Just put the furnace on top of a block and then destroy the block below it.
Also, sad news about the update: Quote There won’t be a Friday update today, because I bit off more than I could chew. I think I got started with the coding too late in the day. It’s 5 pm now, and I have nothing at all implemented. My first attempt was to do biomes, but that ended up being very slow and very bad (sudden wall of snow for no reason!). Then I tried doing monster villages, which turned out to be much more complex than I thought. Like seriously a lot more complicated.. Bleh! The base code I wrote for biomes is definitely usable, but I need to speed it up (easily done), and make it much more intuitive to the player what the current temperature is or so. I could either do a simple postprocessing effect where cold areas have a cool tint (blue), and hot areas have a warm (red) tint, or play around with fog density and color. Or possibly particle effects.. For villages, I need to come up with something clever. It would be great to have small huts with roads and so, but doing that procedurally in streaming terrain is far from trivial, heh. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 13, 2010, 08:42:01 AM I'm frankly not looking forward to monsters all that much anyway, I'm enjoying my building projects in peace. I think that a style of server with monsters (well I guess its called "survival" for a reason) would be fun, but given the mentality we've already formed on the server, I feel like it would be pretty jarring to the experience to suddenly have creepers running around.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Teleku on August 13, 2010, 08:51:18 AM Says you. I can't wait to build a monster pit I can drop trespassers into.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 13, 2010, 08:55:00 AM Less monsters more SMP fixes!
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 09:54:38 AM I'm frankly not looking forward to monsters all that much anyway, I'm enjoying my building projects in peace. I think that a style of server with monsters (well I guess its called "survival" for a reason) would be fun, but given the mentality we've already formed on the server, I feel like it would be pretty jarring to the experience to suddenly have creepers running around. By the sounds of it, this might be far off. Notch has made a few comments that make it seem like implementing monsters into the world could quite the challenge for him. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 13, 2010, 09:59:37 AM I'm frankly not looking forward to monsters all that much anyway, I'm enjoying my building projects in peace. I think that a style of server with monsters (well I guess its called "survival" for a reason) would be fun, but given the mentality we've already formed on the server, I feel like it would be pretty jarring to the experience to suddenly have creepers running around. By the sounds of it, this might be far off. Notch has made a few comments that make it seem like implementing monsters into the world could quite the challenge for him. Indeed, and given fact that he was talking about villages and map creation, it might be something that is a big enough addition to make old maps obsolete/outdated which would give us a reasonable transition point anyway, rather dumping a bunch of monsters into the current one. Pure speculation of course. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: bhodi on August 13, 2010, 10:16:04 AM Actually, one thing you may not realize - you don't have to create a new world, you just have to walk to the edge so more is procedurally generated. The newly generated bits will have the new content.
So far, all of the updates have been like that. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 10:36:48 AM That's not a problem for SP, but in MP it would be a pain in the ass, at least in its current state.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: bhodi on August 13, 2010, 10:46:36 AM Yes, and no. You can run cartographer to see how much of the world people have explored, then just find an edge.
Some people have hacked in 'save' and 'load' so that you spawn where you logged out, and there are 'explorer' types who just walk in one direction which bloats the map, but as soon as some sort of faster-than-walking transportation is implemented, you should be able to get to an 'edge' without too much trouble. Another possibility is simply changing the world spawn-in point to somewhere new within say 5-10 mins walk. That's beginning to happen on servers that have a bit too much construction near the spawn. It's not a new server, you can still get to the old stuff, but it allows you to play with any of the new stuff that was added while still being able to check out the old. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 11:22:57 AM Hrm, do tell about adjusting the spawn in point or being able to "save"/"load". I'm actually not fond of starting in the original spawn point that the server has, we've built a lot of the area around it up (or its been mangled.) Either way, I'd like to be able to reach a more remote or "clean" area without walking for 10-15 minutes, if not longer.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Rendakor on August 13, 2010, 11:23:35 AM I really can't wait for this game to be finished. Everything you guys have posted shows amazing potential, but I'm not down with paying for alpha.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 13, 2010, 11:34:20 AM I kind of like where our spawn point is now (ignoring the water issues). It makes it easy to tell that a server update or whatnot is working at a basic level.
What the game really needs a /loc command and a /tploc <loc> command. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: bhodi on August 13, 2010, 11:38:02 AM Seriously? $13 or 10 euro is too much of a price to pay? Don't let 'alpha' fool you, it's completely playable, it's just sparse content-wise in some spots.
The save/load stuff doesn't work with the current version yet, it broke a day or two ago, but I'll point you to a link when they hack it back in. I believe it was the same admin toolkit that allowed you to adjust the spawn point. It also came with a "/tp name" to teleport to other players. you can do /home to go back to the spawn at least. Sadly, all this stuff that's being hacked in is for people who are admins/programmers; they are decompiling the .jars and shoving code segments in. As annoying as it is, server stuff is going to wait another week or two or three until some basic stuff gets coded in instead of hacked in. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 13, 2010, 11:39:36 AM Seriously? $13 or 10 euro is too much of a price to pay? Don't let 'alpha' fool you, it's completely playable, it's just sparse content-wise in some spots. True story, this is worth 13 bucks in its current state, alpha label or no. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Trippy on August 13, 2010, 11:39:47 AM tp <player1> <player2> does work, I tried it last night, but that's an op-only command
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Malakili on August 13, 2010, 11:45:45 AM I really don't mind having to hoof it, I think we just need to start making more roads/paths so that its easier and faster to get around, and you can always follow it back to civilization. Something like a compass would be nice though, I have to admit.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Viin on August 13, 2010, 12:41:30 PM Something like a compass would be nice though, I have to admit. Yes. And a basic overview map. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: jakonovski on August 13, 2010, 12:51:23 PM God I'm so tempted by this game. But I can't, I have way more games than I can play right now. Maybe I'll be sneaky and buy this for the SO.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 12:58:01 PM I think an overview is left out intentionally to make you think about things before running off.
Clouds are your compass. People have decided clouds move to true north, so you just stop before you leave where you are and take note of the direction. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Yegolev on August 13, 2010, 01:19:21 PM Lucky me, it crashed. I spent most of the day making a road to my construction site from the spawn point. I don't want the spawn moved, easy to get sand over there.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 01:49:57 PM Doesn't need to be moved, but having a persistent save for where you logged and being able to /home to get back would be nice.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: fuser on August 13, 2010, 01:58:07 PM I kind of like where our spawn point is now (ignoring the water issues). It makes it easy to tell that a server update or whatnot is working at a basic level. What the game really needs a /loc command and a /tploc <loc> command. I like the location also, just that structure/land there needs to be razed. It's really annoying that the block the spawn point was above has been taken out and the ground below has been taken for bricks resulting in falling to my death a few times. Not complaining about the artwork at the spawn point but it really shouldn't of been done there, i'd rather just a small island with all the bridges off to different sections. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: bhodi on August 13, 2010, 03:02:11 PM I think an overview is left out intentionally to make you think about things before running off. Speaking of this, I can confirm that, at least as it relates to cartographer images, the clouds actually move west.Clouds are your compass. People have decided clouds move to true north, so you just stop before you leave where you are and take note of the direction. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tarami on August 13, 2010, 03:15:59 PM My coulds move from the upper right to the lower left on the map. What is that, south? I can tell because I know from which direction they intersect my keep.
Also, clouds are client-side, so it might not be consistent. I noticed when climbjtree took screenshots with me in them. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 13, 2010, 04:07:36 PM I like the location also, just that structure/land there needs to be razed. It's really annoying that the block the spawn point was above has been taken out and the ground below has been taken for bricks resulting in falling to my death a few times. Not complaining about the artwork at the spawn point but it really shouldn't of been done there, i'd rather just a small island with all the bridges off to different sections. That's actually how its been since the map was created. The first time I logged in on that map I fell into the water and by the time everyone had created stuff I realized you could fall to your death. I'll try adding to the spawn area again, but it disappears after a couple seconds. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Pringles on August 13, 2010, 07:03:07 PM There is a bug. Sometimes when you die, you respawn with like 1hp and so if you fall even 1 tile you die again.
Something like that could be what is happening. I've personally never really died at respawn, but everytime I die I disconnect and then reconnect. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: ffc on August 14, 2010, 02:53:58 AM Built a (long) bridge from the top of the skull at the spawn point to the other side of the water as a direct path to get over there. The bridge runs straight at the sun so bring your sunglasses.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 14, 2010, 07:42:17 AM Game is crashing every few mins for me now. :(
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Tairnyn on August 14, 2010, 08:05:15 AM Could be an OpenGL problem. Have you tried new graphics drivers?
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 08:08:09 AM Game is crashing every few mins for me now. :( In MP and SP? Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: lamaros on August 14, 2010, 09:41:41 AM Stopped crashing after the 4th one, so who knows.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Bzalthek on August 14, 2010, 09:44:31 AM Built a (long) bridge from the top of the skull at the spawn point to the other side of the water as a direct path to get over there. The bridge runs straight at the sun so bring your sunglasses. is there any specific spacing for those support columns? If You don't mind I'd like to throw some arches under the bridge. Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: ffc on August 14, 2010, 11:22:06 AM Add away to the bridge! I put the columns where it was easy for me to build, so no exact spacing. I wanted to extend the columns up past the bridge but if I fell down one more time while trying to build a keyboard was going to have to be broken.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 01:34:22 PM Hope you all enjoy our fancy new OP.
Title: Re: Minecraft - Now with Multiplayer - F13 Server is: UP! (Read OP) Post by: Wasted on August 14, 2010, 01:39:11 PM fancy new OP is fancy.
It doesn't have the server IP in it, are people still pm'ing you for the address? If so I sent you one a while ago, I wanna get building! Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 01:42:38 PM IP still isn't being posted. Realized I missed that info and updated it.
Pretty sure I sent it to you, but I'll send again. Edit: Anyone have a TS or Vent server kicking around? I think we should start using voice. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 14, 2010, 02:04:30 PM But then you'd realize I'm not a girl!
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 02:06:59 PM Heh, I got us one. I'll post the info in a bit.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 03:52:00 PM Updated with TeamSpeak info.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 14, 2010, 08:42:06 PM Add away to the bridge! I put the columns where it was easy for me to build, so no exact spacing. I wanted to extend the columns up past the bridge but if I fell down one more time while trying to build a keyboard was going to have to be broken. Here's what I got so far, the left has a ramp down to my sand pits, the right is a normal column. Will finish the rest as I get rock. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 09:22:26 PM Are you using the default textures?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 14, 2010, 09:26:40 PM yeah, I don't like fucking around with files to play, so I avoid extraneous shit like that
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: lamaros on August 14, 2010, 09:56:27 PM Me too. I also kinda prefer the default ones. Crude, but more texture.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ffc on August 14, 2010, 10:24:54 PM Here's what I got so far, the left has a ramp down to my sand pits, the right is a normal column. Will finish the rest as I get rock. That's amazing. I was trying to figure out a good way to branch off the bridge into your sand area but didn't have a good idea. The best I could come up with was to link a road from one of your exits but this is much better. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 14, 2010, 11:00:11 PM and it's finished
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 14, 2010, 11:13:41 PM What are you using to get the different colours on the columns?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Pennilenko on August 14, 2010, 11:20:36 PM What are you using to get the different colours on the columns? Um.....position of the sun, and shadows. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 15, 2010, 12:10:59 AM the column was originally 2 wide, and I ran those up in an arch. Then I widened it with a row on each side, but one block out and one block under, essentially they are "connected" by a corner only. So yeah, the different color look is due to shadows, the lighter blocks are the added trim row jutting out.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on August 15, 2010, 09:43:45 PM Wow, this is crazy.
How do you build something with gaps? Like the bridges and things? Whenever I try to dig a block out, the blocks above slide down. I can't figure out how to place a block over air. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on August 15, 2010, 09:45:28 PM Wow, this is crazy. How do you build something with gaps? Like the bridges and things? Whenever I try to dig a block out, the blocks above slide down. I can't figure out how to place a block over air. You must be using sand or gravel, which are affected by gravity. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on August 15, 2010, 10:18:58 PM That was indeed the case. I have now successfully built a sort of tower scaffolding out of dirt!
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 15, 2010, 10:30:51 PM Pro-tip for those that don't know. Your items (like shovels and picks) deteriorate as you use them. However, pressing Q to toss the item on the ground and then picking it back up resets the durability (essentially making shovels worth a fuck).
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ffc on August 15, 2010, 11:16:13 PM I kind of wish all blocks obeyed physics, or there was some kind of cave-in threat while mining.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 15, 2010, 11:37:05 PM Well mining up under sand and gravel can be hazardous to your health. If all blocks obeyed physics, the game (to me) would be less interesting as I couldn't do half the shit I do now without a whole lot of pointless effort. I'd rather have a little fun rather than dealing with too much realism.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Wasted on August 16, 2010, 12:03:13 AM If all blocks obeyed physics, the game (to me) would be less interesting as I couldn't do half the shit I do now without a whole lot of pointless effort. I'd rather have a little fun rather than dealing with too much realism. That's my feelings too. The option to play on a server with more realistic settings is something I would probably do occasionally though, but I wouldn't want the game like that all the time. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ffc on August 16, 2010, 12:15:28 AM I guess I really just want a mining cave-in threat while maintaining the gravity free building aspect. Basically, I don't know what I'm saying. :why_so_serious:
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 16, 2010, 05:20:27 AM I guess I really just want a mining cave-in threat while maintaining the gravity free building aspect. Basically, I don't know what I'm saying. :why_so_serious: Probably won't happen. He doesn't want to write a physics engine and to add gravity to blocks used in the construction of caves, well, I'm sure you see the problem. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on August 17, 2010, 01:23:37 AM Okay, crafting is straight forward. Furnaces on the other hand, I fail at. Somebody have a quick explanation? I was just hoping to make some glass!
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Wasted on August 17, 2010, 01:41:03 AM To use a furnace you need to light it manually before you can use it. As the server has Llamacraft the steps are
1. In chat type /lighter to create a flint & tinder (it will spawn in front of you so you need to pick it up). 2. Create/place furnace 3. Build a cobblestone wall behind the furnace. 4. Equip the flint & tinder and use it on the wall above the furnace. If you have placed it correctly the fire will burn on top of the furnace briefly and it will be lit for use for a short time. Lighting the furnace this way doesn't replace the need for fuel, you just use the furnace window as you would normally in a single player game. Warning: Do not just set and forget, if you move away too far from the furnace whilst its working it will switch off and you will lose everything you placed in there. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on August 17, 2010, 02:07:43 AM Bingo. Now I'm cooking with coal!
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: lamaros on August 17, 2010, 02:30:29 AM If you are nearby and don't die the furnace will stay working while it has fuel and materials.
However as soon as it runs out of either it will stop working, and if you dont not have the furnace screen open at that time, destroy whatever is left in it, materials to be smelted and materials produced. If you AFK do it with the furnace screen open. If you are working nearby check regular and keep topping it up, and make sure you have it open when it is about to finish. 8 coal smelts a stack of 64. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 17, 2010, 05:31:05 AM Also, don't light the furnace with materials inside. They will disappear as the fix is simply replacing the unlit furnace with lit furnace ID.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ghost on August 17, 2010, 07:41:27 AM I've been operating on the assumption that it is possible to dig deep enough to get into a pool of lava and that, if I did so, this would be bad. Has this happened to anyone?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Tairnyn on August 17, 2010, 07:44:05 AM Any lava I've found has been in underground caverns and doesn't tend to spread too far on the horizontal axes. I have yet to reach the bottom of the world, though.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: lesion on August 17, 2010, 07:45:15 AM I wanted to find lava, but I didn't. There's a lot of blue and a lot of death.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 17, 2010, 08:30:39 AM I wanted to find lava, but I didn't. There's a lot of blue and a lot of death. Yeah, watch out for the void of space. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 17, 2010, 08:49:56 AM I've found the bottom, black streaked rock (either obsidian or border blocks). It's uneven and there are holes which you can fall through from place to place.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Ghambit on August 17, 2010, 10:05:24 AM Is Balrog down there?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ghost on August 17, 2010, 11:38:53 AM Okay. I've been running around on the server a bit and there is some kick ass stuff there. Can anyone tell me how you make steps? All mine end up a full block or more in height.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Mrbloodworth on August 17, 2010, 11:42:45 AM Okay. I've been running around on the server a bit and there is some kick ass stuff there. Can anyone tell me how you make steps? All mine end up a full block or more in height. There is like, a half block...block in the tool bar somewhere. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 17, 2010, 11:44:09 AM there is an actual stairs block but it's bugged in multiplayer, and hard to position correctly. All recipes are at minepedia http://www.minecraftwiki.net/wiki/Crafting.
Essentially, placing 6 stones in your tool chest in a step like manner will make the stairs. Many of us opt not to fight the buggy block for now and instead use half steps, which are 3 blocks placed in a row in the chest. Takes twice as much distance to raise the same height, but it works. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Tairnyn on August 17, 2010, 11:51:58 AM Half-blocks are awesome. I also like to stack them into full blocks and use them as white blocks for some contrast. They also make for a great floor.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on August 17, 2010, 02:11:57 PM Is Balrog down there? I have several times been thinking "I have delved too deep", but so far no Balrog. I have struck water once or twice, but due to the rate at which the water simulation works, if you keep your wits about you, you can plug leaks before it goes bad. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Tarami on August 17, 2010, 02:46:39 PM The stairs aren't actually permanently bugged, it's just that the "auto-fit" (rotation) is done server-side and isn't propagated immediately to the client. If you relog or do enough changes in the chunk so that the entirety reloads they'll appear as they should.
I've put together a helpful diagram to assist in how to place them: (http://filladan.diginfo.se/Lank/p1244nl2o73n684klp0nl9l0nkm0k41o) :grin: Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Yegolev on August 17, 2010, 04:14:49 PM Half-blocks are awesome. Indeed. The DSL has been down since Saturday morning. Ready to get back to wasting stone on my road. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: ghost on August 18, 2010, 07:16:01 AM I would really like to see some nighttime monsters like in the single player version to mix things up a bit. It is nice to build stuff unmolested (except by the dragon), but it really needs something else.
Also, is anyone else having trouble with doors on the server? I can place them just fine but they won't let me through. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Bzalthek on August 18, 2010, 07:40:30 AM right clicking them open and closed is apparently bugged. Left clicking them instead should work fine.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Kageru on August 18, 2010, 08:25:05 AM I would really like to see some nighttime monsters like in the single player version to mix things up a bit. It is nice to build stuff unmolested (except by the dragon), but it really needs something else. Having people carefully building structures and monsters that explode all blocks in a wide area seems a cruel combination though. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 18, 2010, 08:26:18 AM Monsters are planned, though Notch has made mention that it won't be an easy task for him.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Logain on August 25, 2010, 03:18:18 PM Update the server map :)
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 25, 2010, 03:47:48 PM Yes yes! Sorry, I've been super busy lately. I have them all downloaded, I just need to run the Cartograph on it. Promise it'll be up by tonight.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Logain on August 25, 2010, 04:16:17 PM It says the server is up but for some reason I can't connect.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Trippy on August 25, 2010, 04:28:03 PM It always says the server is up :awesome_for_real: (haven't gotten around to automating that part)
People are connected but I do see errors like this: "Took too long to log in" so there seems to be some network connectivity issues. The server doesn't seem to be particular overloaded or anything like that. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Logain on August 25, 2010, 04:33:13 PM That's the error I'm getting. Actually, now MC won't even start. And minecraft.net doesn't seem to be working either. :( I was really excited about finishing my mountain fortress tonight.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Logain on August 27, 2010, 04:50:49 PM *sigh* Is something up with the server? Whenever I try to connect it times out. Other servers work so it's not MC.net down again...
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: lamaros on August 27, 2010, 06:33:27 PM Should be ok. I was on just now.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Logain on August 31, 2010, 08:15:09 AM Awesome server map updated! :) You can see my giant ankh from space lol
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on August 31, 2010, 11:32:04 AM No more trip planning/stressing, so I have time to update it. Shouldn't be a problem every morning assuming Trippy has the backup uploaded by then.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Xuri on August 31, 2010, 01:34:24 PM Bought this today, still playing around in single-player mode. Though I should have waited a day or two more, and then tried to time it so I'd become Minecraft-buyer number 100 000 =P
(Stats (http://www.minecraft.net/stats.jsp) currently at 94 265 as I write this.) Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 01, 2010, 07:23:12 AM For anyone who ever asked about donating for the server, it would be better if you just donated to f13 (top right of forums) as Schild is in need of donations (http://forums.f13.net/index.php?topic=19757.0) to keep the site going.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Modern Angel on September 05, 2010, 03:28:45 PM So, uh, here's a Dwarf Fortress to Minecraft converter. This may be enough to kill anyone by slow starvation in front of the screen if it's awesome.
http://www.minecraftforum.net/viewtopic.php?f=25&t=27744 Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Le0 on September 15, 2010, 02:13:13 AM really tempted to buy this one but I already have so much stuff to play
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 15, 2010, 05:14:06 AM I recently installed the RPG texture pack. It's like playing a whole new game. Help!
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on September 15, 2010, 06:11:31 AM I recently installed the RPG texture pack. It's like playing a whole new game. Help! Link and/or screenshots please?Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 15, 2010, 06:44:16 AM Doku RPG Textures
Link to Minecraft Forum Thread (http://www.minecraftforum.net/viewtopic.php?f=25&t=25676) Screenshots: (http://imgur.com/O4bZa.jpg) (http://imgur.com/biIyd.jpg) Note: The ore textures aren't like that anymore. If you scour the thread there are some people who edited those ones into the newest texture pack. Here's one: Link (http://www.minecraftforum.net/viewtopic.php?f=25&t=25676&start=780#p611455) You can also get season based texture packs HERE (http://www.minecraftforum.net/viewtopic.php?f=25&t=33434). Doku Item Textures Link to Minecraft Thread (http://www.minecraftforum.net/viewtopic.php?f=25&t=33310) Screenshots: (http://i6.photobucket.com/albums/y246/otomosc/screen1.png) (http://i6.photobucket.com/albums/y246/otomosc/SCREENcopy-1.png) Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on September 15, 2010, 06:54:37 AM Thanks, looks good. I am going to install this tonight when I get home and give it a go. I started a new single player game last night, so this'll spice it up a bit.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 15, 2010, 09:06:29 AM Thanks, looks good. I am going to install this tonight when I get home and give it a go. I started a new single player game last night, so this'll spice it up a bit. Once you get building a settlement you'll see how much difference the textures make. Everything just fits. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on September 15, 2010, 06:05:06 PM Installed it and it is fantastic.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Pringles on September 15, 2010, 09:06:30 PM nice texture pack :grin:
I've not been on due to the network problems with the atheros NICs it was getting really bad, and I was hoping it would be fixed at some point, but there still seems to be no real solution outside of buying another NIC. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Nightblade on September 15, 2010, 11:21:35 PM Its like someone took a link to the past and plastered it all over minecraft.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on September 17, 2010, 02:17:22 PM (http://art.penny-arcade.com/photos/1010842689_DYj3P-L.jpg)
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 17, 2010, 09:07:19 PM The f13 server is pretty amazing, I'm trying to find a clear spot to build something, but I'm stuck in a huge fucking dome.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Trippy on September 17, 2010, 09:15:04 PM Two men enter, one man leaves :awesome_for_real:
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Quinton on September 18, 2010, 02:06:35 AM How does chat work with the latest client? I can't seem to hit enter to say anything or issue /commands or whatnot...
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Teleku on September 18, 2010, 03:09:00 AM I've always had to hit T in order to chat or do commands..
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Pennilenko on September 18, 2010, 09:11:25 AM Have the furnaces and chests been fixed in the server yet or is a work around still being used?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Malakili on September 18, 2010, 09:12:45 AM Have the furnaces and chests been fixed in the server yet or is a work around still being used? I think chests work now, furnances work in theory but are broken again (in a different way than before I think). I haven't tried chests though, so someone else should confirm this.On the plus side inventory and position are saved. Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 18, 2010, 09:22:30 AM Furnaces are supposed to be fixed with the patch coming out today.
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: Pennilenko on September 18, 2010, 09:23:25 AM Can i get a PM with server info please?
Title: Re: Minecraft - with fancy OP - f13 Server is: UP! (Read OP) Post by: NiX on September 18, 2010, 01:06:13 PM Ever since starting my winter world I've noticed I can't find any Spiders. Not a single one. Its been almost a week of cave crawling and venturing outside and nothing.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: raydeen on September 19, 2010, 01:02:53 AM This game looks too dangerous for me to play with.
http://www.youtube.com/watch?v=LnjSWPxJxNs (http://www.youtube.com/watch?v=LnjSWPxJxNs) Edit: It's 'too' not 'to'. Damn alcohol. Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Ironwood on September 19, 2010, 01:18:52 AM Hahahah. That's some funny shit right there.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Trippy on September 19, 2010, 07:09:17 AM This is why we can't have nice things.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Quinton on September 19, 2010, 08:00:25 AM "aw crap"
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: NiX on September 19, 2010, 08:02:47 AM Anyone have the Doku RPG texture RAR? Forums are down until he gets a new box and I deleted the wrong RAR :(
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Trippy on September 19, 2010, 08:06:51 AM That's what Google's cache (http://webcache.googleusercontent.com/search?q=cache:m2FQVTM43YoJ:www.minecraftforum.net/viewtopic.php%3Ff%3D25%26t%3D25676+doku+rpg+texture&cd=1&hl=en&ct=clnk&gl=us&client=firefox-a) is for.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: ffc on September 19, 2010, 01:03:34 PM This game looks too dangerous for me to play with. http://www.youtube.com/watch?v=LnjSWPxJxNs (http://www.youtube.com/watch?v=LnjSWPxJxNs) The progression from setting the fire to getting water to smothering the flame to running away hahahahaha. Love this game. Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Ironwood on September 19, 2010, 01:59:18 PM That's what made me laugh the most - Almost Real World reaction to a fire.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: NiX on September 20, 2010, 05:14:16 AM Just... awesome. (http://www.youtube.com/watch?v=FaMTedT6P0I&feature=player_embedded)
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Malakili on September 20, 2010, 06:29:42 AM I love everything about this game.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Yegolev on September 20, 2010, 07:14:38 AM This is why we can't have nice things. This is why I don't build with wood. :oh_i_see: Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Malakili on September 20, 2010, 07:38:01 AM This is why we can't have nice things. This is why I don't build with wood. :oh_i_see: But its so easy on the eyes! Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Lantyssa on September 20, 2010, 08:39:24 AM So are sheep.
Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: Paelos on September 20, 2010, 09:07:53 AM I tried this while it was free.
Damn you people. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 20, 2010, 09:39:52 AM It's free until they get the new server up and running, so keep playing until it won't let you play anymore.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Quinton on September 20, 2010, 09:41:32 AM Then buy it for 10 euro and keep playing. I was totally happy to give Notch some cash for this. It's super clever stuff -- networked legos really.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: lac on September 20, 2010, 10:36:14 AM I got sold on it too while it was free, it indeed is lego meets survivorman and it's a blast.
I didn't have sound after the initial install, the resources directory which is supposed to house the sound files was empty for some reason, but with that fixed my fuckupperies became all the more enjoyable. How does playing on the f13 server compare to playing single player? Does everybody get a different spawn point and how big is the world, do you run into players or their structures often? I'll probably join up when I purchase the game, for now, I'm content with building glass castles and getting horribly lost chasing sheep. Title: Re: Minecraft - FREE FOR THE WEEKEND - f13 Server is: UP! (Read OP) Post by: JWIV on September 20, 2010, 10:41:38 AM Just... awesome. (http://www.youtube.com/watch?v=FaMTedT6P0I&feature=player_embedded) That was beautiful. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Quinton on September 20, 2010, 10:43:53 AM There's only one spawn point that everyone shares.
The world expands as needed, it's effectively infinite in size (I think due to fp precision limitations it can't be more than 8x the surface area of the earth but you'll run out of memory first). There's a *lot* of stuff built there. It's pretty amazing. One thing that I love about minecraft is due to its simple design, on modern hardware you get *insane* draw distance and see huge structures waaaay off in the distance. Does anybody have an up-to-date map render of the f13 world? Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Draegan on September 20, 2010, 10:45:47 AM I've been putting this off for a while for trying it. Some of those videos make me want to play really badly.
I really don't want to, and Civ 5 is out tomorrow. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 20, 2010, 11:10:33 AM There's only one spawn point that everyone shares. The world expands as needed, it's effectively infinite in size (I think due to fp precision limitations it can't be more than 8x the surface area of the earth but you'll run out of memory first). There's a *lot* of stuff built there. It's pretty amazing. One thing that I love about minecraft is due to its simple design, on modern hardware you get *insane* draw distance and see huge structures waaaay off in the distance. Does anybody have an up-to-date map render of the f13 world? I'll post the one I rendered a couple days ago. There is now a giant eyesore on the map from someone using TNT. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Paelos on September 20, 2010, 11:48:52 AM Can you take screenshots of the stuff you build in the game? That might be a fun thing to post in the thread.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 20, 2010, 12:37:20 PM Print screen.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Paelos on September 20, 2010, 12:44:38 PM Print screen. This may be a noob thing though, where do they go? Does it save them to a game directory somewhere? Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Rasix on September 20, 2010, 12:46:37 PM Your clipboard? :awesome_for_real:
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Draegan on September 20, 2010, 01:18:46 PM Your clipboard? :awesome_for_real: (just in case) And then paste them in windows paint and save the file. :awesome_for_real: Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Paelos on September 20, 2010, 01:40:04 PM Yes, yes, I'm retarded about this kind of thing. I'm not used to showing off stuff from games and whatnot.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Yegolev on September 20, 2010, 02:40:33 PM I prefer Paint.NET but you know.
I found a cave with both lava and water and I don't know how to profit from this development. EDIT: There's no use in trying to describe what sort of nonsense is going down on the F13 server. General insanity in some quarters. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Rasix on September 20, 2010, 02:44:37 PM Yes, yes, I'm retarded about this kind of thing. I'm not used to showing off stuff from games and whatnot. If you didn't know this (a lot don't), alt-prtsc will capture your current window. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Paelos on September 20, 2010, 02:49:04 PM Yes, yes, I'm retarded about this kind of thing. I'm not used to showing off stuff from games and whatnot. If you didn't know this (a lot don't), alt-prtsc will capture your current window. I think it's fairly obvious by my previous posts that I did not. :grin: Thanks. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: GenVec on September 20, 2010, 03:19:57 PM EDIT: There's no use in trying to describe what sort of nonsense is going down on the F13 server. General insanity in some quarters. Can you give directions? I'm south of the Penis Tower, west of the Bat Signal.Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 20, 2010, 05:44:48 PM Are the smelters acting strange? Mine only seem to work half the time.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: RUiN 427 on September 20, 2010, 05:48:47 PM I'm late to this party, but I'm going to give the mac client a whirl tonight since it's still free for the moment. It will take me a while to read through this thread but I'm very intrigued.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 20, 2010, 06:03:55 PM I found a pretty extensive cave system (plus a mob spawner with broken(?) zombies) near an unfinished castle, I put up some pillars+torches by all the openings I could find, there is still more to explore down in the bottom, I ran out of picks. The large sand pillar it the one right by the mob spawner.
Whoever owns the castle; feel free to tear those down and put something else prettier nearby if they are messing up your view! Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 20, 2010, 06:44:37 PM That's my unfinished castle but you're a-ok. The only thing I have that way is a tunnel through the continent at sea level and you're a ways off of that too. At some point I need to finish my "iron" castle...
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 20, 2010, 08:10:07 PM Cool, I have already moved on, and if anyone wants to explore the rest of the cave feel free, there seems to be a lot left.
Is there a way to list who is online? Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Morfiend on September 20, 2010, 08:31:05 PM After running around the f13 server, all I could think of was that I has stepped in to some twisted 3d Dot Heroes version of Inception. Well that and some of you have WAY to much time on your hands.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Strazos on September 20, 2010, 09:48:38 PM Someone made a tribute to Nix - That should tell you enough. :grin:
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 20, 2010, 11:55:13 PM :awesome_for_real:
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Malakili on September 21, 2010, 04:51:05 AM After running around the f13 server, all I could think of was that I has stepped in to some twisted 3d Dot Heroes version of Inception. Well that and some of you have WAY to much time on your hands. I started playing Minecraft days after seeing that movie I think. Though, the server didn't have many big projects done yet at that point there was always stuff being added. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: tgr on September 21, 2010, 05:02:27 AM I hope he gets his server fixed soon, so I can give him money for this awesome creation. I shall finish Mount Dong.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 21, 2010, 05:24:08 AM Cool, I have already moved on, and if anyone wants to explore the rest of the cave feel free, there seems to be a lot left. Is there a way to list who is online? /list Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 21, 2010, 05:55:05 AM Cool, thanks.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Yegolev on September 21, 2010, 07:08:10 AM EDIT: There's no use in trying to describe what sort of nonsense is going down on the F13 server. General insanity in some quarters. Can you give directions? I'm south of the Penis Tower, west of the Bat Signal.Most of the stuff is crowded around the initial spawn point, which you can teleport to with /home. I usually head west along the treelined bridge and head left at MINE. I maed a road. Looks like someone has chopped down some trees on the tree bridge, and I decree that person a bastard. Further destruction of landmarks may cause me to call for a Culling. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 21, 2010, 07:17:09 AM I posted the server rules and stickied them. Everyone read or fear the servers mighty ban hammer.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Lakov_Sanite on September 21, 2010, 01:23:19 PM So, this morning before work I decided to install and play this game.
I JUST MISSED AN ENTIRE DAY OF WORK. Someone needs to post a goddamned warning with this fucking game. DO NOT PLAY IF YOU HAVE ANY PLANS FOR THE NEXT 24 HOURS Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Mrbloodworth on September 21, 2010, 01:30:53 PM Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Yegolev on September 21, 2010, 02:06:07 PM Except I can start a fire with very little effort. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Yegolev on September 21, 2010, 02:06:30 PM I JUST MISSED AN ENTIRE DAY OF WORK. pix plz Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Morfiend on September 21, 2010, 02:08:48 PM Can anyone give a Minecraft for Dummies post real quick? After playing singleplayer, it seems like there would be a whole shitload of grunt work to build anything. Not to mention I couldnt find any coal, so I would just block myself in somewhere for nighttime so I didnt get killed. Also, I couldnt mine very far due to lack of light.
Is there an easier way to make stuff on the f13 server? Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Trippy on September 21, 2010, 02:33:26 PM Multiplayer has no beasts that can kill you (yet).
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Malakili on September 21, 2010, 02:37:08 PM Can anyone give a Minecraft for Dummies post real quick? After playing singleplayer, it seems like there would be a whole shitload of grunt work to build anything. Not to mention I couldnt find any coal, so I would just block myself in somewhere for nighttime so I didnt get killed. Also, I couldnt mine very far due to lack of light. Is there an easier way to make stuff on the f13 server? Coal is ALL OVER the place, you should be able to find some without too much trouble. In any event, in multiplayer there are no monsters (which i actually prefer over single player, but thats another discussion), so you can just build all you want with no worries. Harvesting mass quantities of stone to build things is actually not very time consuming at all once you get an Iron or better pick. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 21, 2010, 03:06:01 PM Updated the server map.
Also, Peaceful makes it so there's no monsters in SP. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 21, 2010, 03:59:14 PM Aww, a hillside is blocking my construction. Oh well, time to move on anyway.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 21, 2010, 05:27:13 PM Hills are meant to be eradicated!
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 21, 2010, 06:13:25 PM The hill that is in the way houses my condo, the only thing it's blocking is FT in torches... I'll just relocate them.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Paelos on September 21, 2010, 07:26:57 PM I made this in honor of football season.
(http://img534.imageshack.us/img534/3002/footballw.jpg) Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 21, 2010, 08:32:33 PM Hah! Pig skin.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Xurtan on September 21, 2010, 08:48:44 PM I have spent entirely too long spelunking in this game. Also, lava? Evil. Got swept up in a water current and dropped into a pool of lava. Result? Dead cube-man, and loss of my first diamond pick. :oh_i_see: Hours of cave exploring later, I am now trying to build my first house.
Stupid question, but how does one open/close an iron door? Or do they not? I figured they would be like wood doors just harder to knock down/have blown up. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Pennilenko on September 21, 2010, 08:49:28 PM I have spent entirely too long spelunking in this game. Also, lava? Evil. Got swept up in a water current and dropped into a pool of lava. Result? Dead cube-man, and loss of my first diamond pick. :oh_i_see: Hours of cave exploring later, I am now trying to build my first house. Stupid question, but how does one open/close an iron door? Or do they not? I figured they would be like wood doors just harder to knock down/have blown up. Iron Doors need switches or pressure plates. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: ffc on September 21, 2010, 10:17:32 PM The updated map looks fantastic.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: KallDrexx on September 22, 2010, 05:27:30 AM http://www.geekosystem.com/21-amazing-minecraft-creations/
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: JWIV on September 22, 2010, 05:38:50 AM Is anyone else having a problem with the game locking up and crashing about every 5 minutes? I jumped into the server last night and was having a hell of a time.
Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Trouble on September 22, 2010, 05:48:07 AM http://www.minecraft.net/stats.jsp
Converting to dollars, he's taken in $175k in the last 24 hours. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: Malakili on September 22, 2010, 06:27:16 AM http://www.minecraft.net/stats.jsp Converting to dollars, he's taken in $175k in the last 24 hours. Hmm, I guess that "free weekend" was just brilliant marketing thing. Title: Re: Minecraft - FREE UNTIL FURTHER NOTICE! - f13 Server is: UP! (Read OP) Post by: NiX on September 22, 2010, 07:19:36 AM Is anyone else having a problem with the game locking up and crashing about every 5 minutes? I jumped into the server last night and was having a hell of a time. It happens. Likely the cause of the server bogging down. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 22, 2010, 04:30:21 PM Has anyone gotten to taking the procedural goodness from Minecraft and fudging something together that'd convert the output into fully textured/rendered worlds... in semi-realtime?
I've just DLed it and ever since I did and pooped around a bit the more I got to feeling that the game is really just a glorified real-time 3D editor. Many newer engines use real-time tech. (some with procedural stuff to speed things along) with dumbed-down graphics that you can literally "play" in before it actually chunks out the good stuff when you're done building. Granted, part of the charm of the thing is having it all "blocky" I guess. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 22, 2010, 05:17:18 PM Has anyone gotten to taking the procedural goodness from Minecraft and fudging something together that'd convert the output into fully textured/rendered worlds... in semi-realtime? I've just DLed it and ever since I did and pooped around a bit the more I got to feeling that the game is really just a glorified real-time 3D editor. Many newer engines use real-time tech. (some with procedural stuff to speed things along) with dumbed-down graphics that you can literally "play" in before it actually chunks out the good stuff when you're done building. Granted, part of the charm of the thing is having it all "blocky" I guess. I think the thing about blocks that makes it a superior choice is there is a very sort of 1-1 relationship between your actions and what happens in the world. You can pick up a block, you can place that block somewhere else. Give it a more "realistic" feel, and you'd sort of feel like there was a layer of "magic" between you and the game world, barring some sort of miraculous game engine that renders particles and physics and lets you ACTUALLY shovel dirt and bust up rock, etc on that kind of scale, I think I would feel disconnected from the game a bit. I mean, there is a bit of actual game to the single player, in terms of exploring, fighting monsters, etc. But with no monsters in multiplayer, it very much does have a shared sandbox/building space feel to it, but thats a good thing as far as I'm concerned. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 22, 2010, 05:42:41 PM I'm not saying to get rid of the blocks in the build and play process. I'm saying get rid of the blocks in the 'ooh ahh, look at what I built' process. e.g. Apply the 'realism mod' post-production and admire your work as it would be in a modern game world.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on September 22, 2010, 06:43:41 PM You're talking about, say, given a configuration of wood blocks and leaf blocks, have it convert to a speedtree with the same basic dimensions, and do analogous operations for all the other blocks and combinations? Having it look better than the blocks in all cases (i.e. make sure that in all the ways you can combine all the different block types there aren't any configurations that produce weird artifacts when you try to join it all up) would be a lot of work. I'm sure it's doable, but perhaps not by one guy.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 22, 2010, 07:40:26 PM ummm... anyone else not have SOUND? I want to hear these zombies b4 they rape my face.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yoshimaru on September 22, 2010, 07:42:04 PM ummm... anyone else not have SOUND? I want to hear these zombies b4 they rape my face. Hold F3 and hit S, that worked for me. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 22, 2010, 08:29:01 PM ummm... anyone else not have SOUND? I want to hear these zombies b4 they rape my face. Hold F3 and hit S, that worked for me. I put the sound files into the resource folder first. THEN hit that. Then it worked. This last release borked the sound... fix tomorrow hopefully. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: FatuousTwat on September 22, 2010, 11:18:26 PM Is anyone else having a problem with the game locking up and crashing about every 5 minutes? I jumped into the server last night and was having a hell of a time. It happens. Likely the cause of the server bogging down. I seem to be crashing almost as soon as I enter the last day or so... Any items other than boats and minecarts causing crashes? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 23, 2010, 12:45:57 AM I also keep crashing out, but it seems very very random. The first day I kept locking up once every 5-30 minutes, yesterday I think it happened once. It's not a huge problem, except for the fact that minecraft won't actually allow me to pin it to the 7's taskbar, so I have to kill it and restart it the old way.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 23, 2010, 01:56:48 AM Speaking of, do we have any access to ice/snow?
Also, one thing I'm curious about. The rules state that we shouldn't place water, what exactly happens if we do that? The whole level fills up with water to the height where you added the water, unless you use sponges like a motherfucker? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 23, 2010, 04:28:08 AM No, water and lava flow to a certain point outward and stop. As I understand it, the server has to keep track of every flowing block, which can bog it down. Early in, there was a TNT used to create a crater where the ocean was pouring into a huge underground chamber. Took hours to clear up.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 23, 2010, 05:14:33 AM No, water and lava flow to a certain point outward and stop. As I understand it, the server has to keep track of every flowing block, which can bog it down. Early in, there was a TNT used to create a crater where the ocean was pouring into a huge underground chamber. Took hours to clear up. Two of them. It caused issues and I believe that was around the time when we had our first crash where we had to roll back. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 23, 2010, 05:16:02 AM I'll wait a while with turning the facuet on in Mount Dong then, and finish up the surrounding areas first. :grin:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: SurfD on September 23, 2010, 05:27:14 AM ummm... anyone else not have SOUND? I want to hear these zombies b4 they rape my face. Hold F3 and hit S, that worked for me. I put the sound files into the resource folder first. THEN hit that. Then it worked. This last release borked the sound... fix tomorrow hopefully. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 23, 2010, 06:10:03 AM He updated the game to fix the sound. Try turning sound off and on again, if that doesn't work just re-download the exe from the site.
Speaking of, do we have any access to ice/snow? No, the map either starts as snow or doesn't have any at all. We did have ice around the starting area (a map generator bug), but its since been removed. Not sure if his plan to add Biomes will be implemented into Multiplayer, but even if he does do that, we'd probably have to start fresh to get that feature. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: lac on September 23, 2010, 10:41:39 AM Where do you find the sound files? I downloaded the stand alone client from the main site, it downloaded stuff on the first run, and i have no sound, and no idea where to look for the sound files. sounds (http://www.mediafire.com/?mqm2v3c8uw0p22k)sounds and music (http://www.mediafire.com/?6vf86sass33eemv) You'll find the resources folder, which contains the sound files, at %userprofile%/appdata/roaming/.minecraft/resources on vista and 7. You can copy/paste the previous line from the % onward in the "start search" area of your start menu to open the folder directly. edit: as mentioned above, if it doesn't work after copying the needed files into the resources directory, hit f3 and the s key to enable sound (every time you enter the game). There's also a bug in the current build that hangs the client while generating new worlds (Saving chunks) or entering existing ones (simulating world for a bit) when the client is active on the secondary display of many nvidia and ati cards. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on September 23, 2010, 11:27:00 AM I finally got around to buying this the other night.
Rule 1. Set an alarm before playing. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 23, 2010, 11:50:23 AM My girlfriend hates me now thanks to you assholes. :oh_i_see:
Common occurence: "oh shit, it's 2am!" I just, I just... cant stop digging. After surviving the 1st night cowering like a woosie, I proceeded to herd sheep into an enclosure so I could farm their wool. Night came, I checked in the morning, and they were all gone. What happened to em? My favorite moment of my first night was "wtf am I supposed to do with all this shit? oh yah, build a storage chest!" I was all like :heart: Also, holy shit... he added farming over the summer? Seriously, when he gets mobs into the MP version one would be hard-pressed to find a better indie game. Actually, probably could say that now. You'll see me on the server just as soon as I get comfortable with things. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on September 23, 2010, 12:00:21 PM For some reason I am fascinated by growing trees and grass in this game.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on September 23, 2010, 02:12:42 PM Yeah, I get amped when I cut one down and get four saplings from the leaves. That's awesome.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 23, 2010, 03:05:14 PM When you go after the bigger ones, you can get up to 40 out of some of them.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on September 23, 2010, 03:32:57 PM I feel bad when I chop down trees. I blame this: (http://db.tt/b7Es8t8) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 24, 2010, 11:34:51 AM I wanna build a cactus farm and eventually cover the landscape with them 'cept for a few choice paths. This is the only way to lay a 'trap' right?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on September 24, 2010, 07:31:58 PM Can't really trap a man who has a pick. :awesome_for_real:
But you can drop him into lava! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 26, 2010, 11:08:01 AM http://www.youtube.com/watch?v=Hpvv3iM91ec
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lakov_Sanite on September 26, 2010, 11:43:34 AM we need to go deeper....
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 26, 2010, 11:47:48 AM I went too far, and I am now, as a result, useless on that server. Is there no /kill command or something?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Quinton on September 26, 2010, 12:13:00 PM /home will take you back to the starting point.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 26, 2010, 07:07:58 PM What's the word on perhaps starting an MP server using the pre-alpha Survival release? Is it too buggy to even play with?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 26, 2010, 07:49:08 PM What's the word on perhaps starting an MP server using the pre-alpha Survival release? Is it too buggy to even play with? Not seeing what you're getting at with this. We're running the server hes released. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 26, 2010, 08:05:47 PM What's the word on perhaps starting an MP server using the pre-alpha Survival release? Is it too buggy to even play with? Not seeing what you're getting at with this. We're running the server hes released. Oh, I thought "survival" had to have mobs. Why's it even called Survival if there is no.. uhhh, 'survival?' Dang, I thought he might've released something new. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 26, 2010, 08:11:10 PM What's the word on perhaps starting an MP server using the pre-alpha Survival release? Is it too buggy to even play with? Not seeing what you're getting at with this. We're running the server hes released. Oh, I thought "survival" had to have mobs. Why's it even called Survival if there is no.. uhhh, 'survival?' Dang, I thought he might've released something new. Monsters are over rated anyway Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on September 26, 2010, 08:30:08 PM The monsters are overrated if there's no goal beyond just building shit. If I'm just building, I don't want to be bothered. I don't want zombie eating my face while I'm putting in the capstone on my monuments.
However, If the game wants me to build a fortress and a bridge to plug up the hole that's releasing the unimaginable horde of face-melting-exploding demons, then I'm gonna build the best fucking fortress/bridge/plug combo you've ever seen during daylight hours while packing a boomstick for nightfall. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 26, 2010, 11:11:14 PM /home will take you back to the starting point. You are a hero.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 27, 2010, 05:13:19 AM Oh, I thought "survival" had to have mobs. Why's it even called Survival if there is no.. uhhh, 'survival?' Dang, I thought he might've released something new. Our server can have mobs, we've just opted to keep them turned off because there's no server side health, which makes them GODS! We would be overrun by Creepers and the day health gets turned on.. sssssSSSSSS! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 27, 2010, 06:14:02 AM I began a SP map where I dug out my own hole into a mountain, and turned large parts of 2 sides of the mountain into a huge window.
There's now a huge spider with lots of glowing red eyes, sitting right outside my window, hissing and staring at me! :ye_gods: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 27, 2010, 06:49:10 AM You're on display. Your life ends in 2 days.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 27, 2010, 08:19:28 AM Oh, I thought "survival" had to have mobs. Why's it even called Survival if there is no.. uhhh, 'survival?' Dang, I thought he might've released something new. Our server can have mobs, we've just opted to keep them turned off because there's no server side health, which makes them GODS! We would be overrun by Creepers and the day health gets turned on.. sssssSSSSSS! Well, do they burn at daylight? If so, even with no health that sounds like a cool as phuck game right there. Actually, sounds more cool with monsters that dont die. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 27, 2010, 09:17:47 AM They burn with daylight, but still don't die.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 27, 2010, 10:12:57 AM They burn with daylight, but still don't die. Minecraft: The Movie, you heard it here first. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 27, 2010, 10:19:37 AM They burn with daylight, but still don't die. Minecraft: The Movie, you heard it here first. Now I'm tempted to make a trailer for that. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 27, 2010, 05:10:25 PM Anyone fooled with using mechanics and redstone circuitry in the game to do any 'programming?'
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: SurfD on September 27, 2010, 05:39:48 PM They burn with daylight, but still don't die. Do they still explode? If there is no health, then jumping into a huge wad of creepers just to have one go off and throw the rest all over the place could b pretty amusing.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 27, 2010, 05:40:39 PM Not too sure about exploding. I'd assume they would.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on September 27, 2010, 05:41:01 PM Anyone fooled with using mechanics and redstone circuitry in the game to do any 'programming?' No, I'm not terribly tempted because it smells too much like work. Also I can't conjure up a decent use for it which motivates me to bother with it. If there is no health, then jumping into a huge wad of creepers just to have one go off and throw the rest all over the place could b pretty amusing. Or perhaps server-crippling. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: stu on September 27, 2010, 07:13:09 PM I'll just leave this here.
http://www.youtube.com/watch?v=kn2-d5a3r94 Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Megrim on September 27, 2010, 07:28:22 PM I'll just leave this here. http://www.youtube.com/watch?v=kn2-d5a3r94 :facepalm: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: SurfD on September 27, 2010, 08:14:25 PM I think my mind broke just a little bit at the sheer amount of time it would have taken to put that together.
Makes me wonder: How difficult would it be to build an app that could scan a 3d wireframe (created in any standard 3d modeling / wireframe program) and export that to a loadable minecraft save? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: bhodi on September 27, 2010, 09:58:41 PM It's entirely possible.
More likely, he scanned the blueprints, gridified them in photoshop, then transfered it, by hand, deck by deck, inside an editor like NBTedit. Much faster than doing it in-game, but still an insane amount of work. It's what the guy did for the other enterprise, and sort of what we did for the nimitz (we used blueprints that were somewhat gridified but built it all by hand in game) (http://dl.dropbox.com/u/7102389/minecraft/carrierview.png) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 28, 2010, 03:55:52 AM Single-player survivor mode is pretty cool, but it needs a "zombie apocalypse" setting to keep things interesting once you're established. I've carved my own Ironforge into the guts of a mountain and built enough barricades and pits outside to repel Genghis Khan. Other than wood for pickaxe handles, I barely even need to go outside.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: CaptainNapkin on September 28, 2010, 05:01:15 AM Yeah yeah those ships are pretty cool and all, but in just a few hours of play I've created tools made of stone and wood and dug some fairly deep holes!!! Give me a month and I bet I deliver stuff like iron tools and even deeper holes! Who knew I'd end up so creative in my older days...
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 28, 2010, 05:55:32 AM Speaking of zombies, I've built what I thought was a completely tight room in a mountain. I added a lot of windows because I wanted to see what the weather was like outside, and to look at the monsters during the night time (and watch them burn during the day).
However, I was just killed by a spider (the very spider watching me all night and all day yesterday). I'm sure it's completely tight so they shouldn't be able to get in, but still, there it was. :oh_i_see: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on September 28, 2010, 05:58:33 AM Other than wood for pickaxe handles, I barely even need to go outside. I am told you can grow trees underground with proper torchlight. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 28, 2010, 06:28:31 AM I am told you can grow trees underground with proper torchlight. Same applies to grass. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Xuri on September 28, 2010, 06:31:55 AM Speaking of zombies, I've built what I thought was a completely tight room in a mountain. I added a lot of windows because I wanted to see what the weather was like outside, and to look at the monsters during the night time (and watch them burn during the day). Was your tight room also fully lit? Monsters will spawn in the dark.However, I was just killed by a spider (the very spider watching me all night and all day yesterday). I'm sure it's completely tight so they shouldn't be able to get in, but still, there it was. :oh_i_see: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 28, 2010, 06:35:05 AM Oooh. I see. It wasn't *fully* lit, but it wasn't all that dark either. But I guess that explains that.
I've been thinking about making a place on a mountain top where they can't reach from the outside, but without a roof. A castle if you will. I assume that as long as it's fully lit, it'll be fine. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lantyssa on September 28, 2010, 06:46:10 AM Will you...? :why_so_serious:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on September 28, 2010, 09:06:44 AM Call it Castle Aaaarrggghhhh.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 28, 2010, 09:50:02 AM Oh God, last night I said to my gf "Hey! We should play Minecraft together! It'll be like Mol and Dom in Inception!" :facepalm: (was the worst /rolleyes I've ever gotten)
Someone break into my mind and save me please... ohhh, and farming is fun! I've got my own massive cactus farm along with tree stand and wheatfield. All neatly fenced in so those bastard farm animals dont eat my shit. (something I realized last night when after waiting days for my harvest that never came I spotted a devil chicken next to a patch of grass - then the grass disappeared. Then suddenly, my sword lept out of its scabbard and killed it. :awesome_for_real: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 28, 2010, 10:04:38 AM I think it has to get a different name. Castle Baah. Spiders etc stayed away, but oh god the sheep.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Quinton on September 28, 2010, 12:23:59 PM I am told you can grow trees underground with proper torchlight. Same applies to grass. I have underground trees and grass in a room under the road going through one of the mountains next to Bat Country. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: raydeen on September 28, 2010, 12:55:38 PM This game is way too freaky geeky.
http://www.youtube.com/watch?v=LGkkyKZVzug (http://www.youtube.com/watch?v=LGkkyKZVzug) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 28, 2010, 01:06:22 PM This game is way too freaky geeky. :ye_gods:http://www.youtube.com/watch?v=LGkkyKZVzug (http://www.youtube.com/watch?v=LGkkyKZVzug) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on September 28, 2010, 01:06:34 PM This game is way too freaky geeky. http://www.youtube.com/watch?v=LGkkyKZVzug (http://www.youtube.com/watch?v=LGkkyKZVzug) Holy shit. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on September 28, 2010, 01:08:40 PM Yeah, anyone have a head exploding smiley?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 28, 2010, 01:17:26 PM (http://3.bp.blogspot.com/_UKZle04oFnc/SFdGKUPYevI/AAAAAAAAAqw/FjFvQ5Jhf4Q/s400/dope%2Bexploding%2Bhead.jpg)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: raydeen on September 28, 2010, 01:42:18 PM (http://www.wheaton.me.uk/gallery/albums/userpics/10001/ScannersExplodingHead.gif)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 28, 2010, 01:50:25 PM Anyone fooled with using mechanics and redstone circuitry in the game to do any 'programming?' Oh.. hi guy! The answer is 'yes' it seems. (http://www.patentcopyrighttrademarkblog.com/Exploding%20head-thumb-250x267.jpg) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on September 28, 2010, 01:56:15 PM I have no fucking clue what that is, or why it's impressive. I at least got the Enterprise.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 28, 2010, 02:11:55 PM I have no fucking clue what that is, or why it's impressive. I at least got the Enterprise. It's a 16-bit console built within minecraft. Essentially, a computer within a game... built with virtual analogs for digital computing, using nothing but 'bitparts' and logic... no code whatsoever, cept 'machine code.' (that's the next step, a compiler that'll accept some form of 'real' code to automate things a bit more) You can do similar with LBP and such, but it's not as impressive. And uhhh, I probably just borked that whole explanation but who cares. /headsplode Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on September 28, 2010, 08:15:19 PM I'm just going to nod and back away slowly then...
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Trippy on September 28, 2010, 09:53:04 PM I have no fucking clue what that is, or why it's impressive. I at least got the Enterprise. It's a 16-bit console built within minecraft. Essentially, a computer within a game... built with virtual analogs for digital computing, using nothing but 'bitparts' and logic... no code whatsoever, cept 'machine code.' (that's the next step, a compiler that'll accept some form of 'real' code to automate things a bit more) You can do similar with LBP and such, but it's not as impressive. And uhhh, I probably just borked that whole explanation but who cares. /headsplode Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 28, 2010, 10:38:25 PM Okay, 'it's ENIAC built within Minecraft.' How's that?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 28, 2010, 11:11:47 PM Oooh. I see. It wasn't *fully* lit, but it wasn't all that dark either. But I guess that explains that. I've been thinking about making a place on a mountain top where they can't reach from the outside, but without a roof. A castle if you will. I assume that as long as it's fully lit, it'll be fine. I set up a series of 3x3x3 pits in front of my base, with a column protruding 2 blocks above the surface of each. Then I put a torch on each side of the column. They keep anything from spawning in the vicinity, and if anything wanders (or chases me) into the area, they blunder into a pit to await the sun. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Trippy on September 28, 2010, 11:22:25 PM Okay, 'it's ENIAC built within Minecraft.' How's that? http://en.wikipedia.org/wiki/Arithmetic_logic_unit Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 29, 2010, 04:33:47 AM So the little cul-de-sac where I built my base is essentially monster-free 24/7 thanks to all the torch pylons I've set up. I did away with all the pits and walls as I haven't even seen a monster outside my window in forever. I have an underground farm going, and I've just been digging and digging. I broke into the largest natural cave I've seen thus far, took a while to torchlight it and clear it of exploding dickmonsters. I've been racking up coal and iron, though nothing more interesting yet.
Thinking about setting up a tree farm. So far I've just been planting any saplings I find in the cul-de-sac so I can run out and chop some wood even at night in reasonable safety. You don't get wheat seeds from harvesting wheat though, do you? So to be really self-sufficient I'd need a grass farm too? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on September 29, 2010, 07:39:08 AM I wish I could figure out what it is I don't get about Minecraft. Every forum I read has people raving about the game but everytime I get myself to try it again I end up thinking "I just don't see where the fun is." :heartbreak:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 29, 2010, 07:51:32 AM I wish I could figure out what it is I don't get about Minecraft. Every forum I read has people raving about the game but everytime I get myself to try it again I end up thinking "I just don't see where the fun is." :heartbreak: You're clearly just broken as a human being. Sorry to be the one to tell you, but I suppose it had to come out sooner or later. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on September 29, 2010, 08:00:59 AM I wish I could figure out what it is I don't get about Minecraft. Every forum I read has people raving about the game but everytime I get myself to try it again I end up thinking "I just don't see where the fun is." :heartbreak: It basically boils down to this issue: Did you play with legos as a child? Did you follow the instructions or did you make random crap as big as possible? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 29, 2010, 08:05:16 AM Yeah, staying underground? Not so safe. One of my mines broke through into the fucking underverse or something. I took 128 torches with me to distribute in order to light the place and prevent monster spawns. I used them all up and have no idea what proportion of the place I covered. Probably not much, because there were multiple ways I still could have gone. Monsters all over hell. It's just like being outside only you can plummet into lava if you're not careful.
On the bright side, I got out alive with shitloads of resources, some of which I had never found before. And I discovered the value of carrying some gravel or sand around. Since they don't stick to anything, you can slide blocks of them down walls to block/smother enemies or form stairs to let you get down. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 29, 2010, 08:30:57 AM I wish I could figure out what it is I don't get about Minecraft. Every forum I read has people raving about the game but everytime I get myself to try it again I end up thinking "I just don't see where the fun is." :heartbreak: Did you play the Classic version? If so, you're doing it wrong. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on September 29, 2010, 09:07:36 AM Did you play the Classic version? If so, you're doing it wrong. If that's the free version you play right on the website, then yes. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 29, 2010, 09:11:29 AM Thinking about setting up a tree farm. So far I've just been planting any saplings I find in the cul-de-sac so I can run out and chop some wood even at night in reasonable safety. You don't get wheat seeds from harvesting wheat though, do you? So to be really self-sufficient I'd need a grass farm too? Every time you chop wheat you have a chance for between 0 to 3 seeds, along with the wheat you harvest. And y'know, as fun as farming is... I'd much rather farm pigs or sheep, but I guess they dont multiply. The best one can do is fence in the spawn yes? Will skeleton archers get them? In other news: I started gathering resources on the f13 server... so be mindful of random pits to nowhere :why_so_serious: Took WAY too long to find some simple coal. I ended up having to mountainclimb to get to it, literally building stairways along the cliff. Iron??? :awesome_for_real: Does it even exist on the f13 server? And yah yah, I know I should fan out and farm the nether-regions, but I really wanted to build something in a populated area, close to the spawn... and with no minecarts, /headache. Mining? not smart in the built up areas, 'cause likely I'll run into someone's creation and/or cause some kind of flood. Also, mining is less fruitful than raw surveys of cliffs where ore pokes out. Soooo... I think I'll just build a road on my way to the western wood (errr, southern wood?), gather crap for a while... then come back. And note: I dont like the RPG texture pack. Not thematically neutral enough. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 29, 2010, 09:28:38 AM Yeah, I harvested my wheat and ended up with twice as many seeds as I started with. I mostly eat pork, but the nice thing about wheat is that unlike pork it stacks. Meaning I can store multiple harvests, dozens of loaves of bread worth, in one slot. From what I've read, some people run around out in the wild with a workbench and a coule stacks of wheat so they can stop and bake bread in the field.
As far as resource gathering goes, I haven't touched mine cars yet. I mostly just dig big staircases into the ground, stopping to carve out any mineral veins I hit. More often than not I'll bust into a cavern when I get down low enough, and that's where the good stuff is. Next time I play I need to head back down to the underverse and do some more exploring. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on September 29, 2010, 09:34:23 AM Okay, 'it's ENIAC built within Minecraft.' How's that? ENIAC was not binary. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 29, 2010, 09:47:22 AM If that's the free version you play right on the website, then yes. That would be it. We're all playing the Alpha version, which has a lot more features than the free version. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 29, 2010, 04:41:00 PM Minecarts and boats arent allowed on the f13 server right?
Also, do I still need the 'patch' that fixes the MP inventory bug? I've logged off and kept checking and my inventory has remained intact. Do server outages effect it? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 29, 2010, 06:11:02 PM Minecarts and boats arent allowed on the f13 server right? Also, do I still need the 'patch' that fixes the MP inventory bug? I've logged off and kept checking and my inventory has remained intact. Do server outages effect it? No longer needed. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 29, 2010, 06:51:49 PM Died twice poking around this seemingly infinite cave system looking for resources. I think I've had enough. I burrowed to the surface by jumping and spamming blocks beneath me, then digging above me, and repeating over and over. I placed a marker on the surface before burrowing back down. Once I can nail down the location of that marker relative to my base, I am going to start a giant fucking pit mine until I've exposed the whole fucking thing to the sun. I'm going to fucking move there and spam the whole area with torches so I can keep it up during the night. This is now my sole minecraft objective. CONQUEST OF THE UNDERVERSE.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 29, 2010, 06:53:25 PM Big projects are awesome.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on September 29, 2010, 07:12:02 PM I spent a week or so building my castle, but your post about the underverse got me exploring today. So, I've begun carving out Moria near my castle. Tonight, I found some awesome stuffs. Found my first bit of redstone but it's surrounded by about four zombie/creepers and two green slimes that are freaking huge. This game is insane.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 29, 2010, 07:20:39 PM Yeah, anybody who plays survival mode but hasn't found a mega-cavern yet needs to keep digging. Exploring, building paths up walls or over hazards, redirecting water and lava flows, dropping things on enemies or luring them into said lava, carving ore out of the walls and hoping you survive and remember how to get back to the surface. It's a roguelike in 3d.
Until you get fed up and decide you'd rather just nuke the entire site from orbit. We'll see how it goes. I've just been stocking up on torches and ladders thus far. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 29, 2010, 07:38:28 PM I got tired of being locked up in my little tower up on the mountain, and decided to extend the torches to the entire mountaintop. First night seems to have been mostly a success, with just one splodey guy as a result. I ended up locking him up with some dirt, and I'm going to keep on making the mountain top a safe place for pigs, cows, sheep and chicken alike. They really seem to flock to whereever there's light during the night time.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 29, 2010, 07:54:57 PM :awesome_for_real:
In six months he's got now 270k paid downloads.... for a game he made alone in < a year based on a cheesy XNA mining game. Also, dude's 1:1 Enterprise is now the #1 gaming video for the week on Youtube - it's at like 400k views now. And he's gotten interviews from everyone from cnet, to kotaku, to escapist, and on and on. And Minecraft articles are popping up everywhere. Something is definitely happening here. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on September 29, 2010, 08:51:22 PM I coulda sworn he just scanned in a model blueprint or something. If he actually hand built that, that's friggin impressive.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lakov_Sanite on September 29, 2010, 09:31:06 PM I coulda sworn he just scanned in a model blueprint or something. If he actually hand built that, that's friggin impressive. Yes he did do that but only for the framework, he's looking for volunteers to actually build the decks. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 29, 2010, 11:16:37 PM I wish someone would outline the process to 'scan' in a blueprint and then turn it into a minecraft creation. The fact he didnt really say HOW leads me to believe it's deceptively simple. He's got everyone believing he built it from scratch, which is near impossible.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Pringles on September 29, 2010, 11:31:39 PM I wish someone would outline the process to 'scan' in a blueprint and then turn it into a minecraft creation. The fact he didnt really say HOW leads me to believe it's deceptively simple. He's got everyone believing he built it from scratch, which is near impossible. A quick search found this: Quote Have you ever seen a 3D model and wanted to make it on Minecraft? Well here's how: ModelGen. http://www.minecraftforum.net/viewtopic.php?f=25&t=645Inspired by its 2D predecessor, seen in Osici's Minecraft Editor, the ModelGen will take any 3D model saved as a .obj file (Most good 3D modeling programs can save as that) and add it directly into your Minecraft map! The bigger you make it, the better the resolution! ModelGen allows for setting size and location of the model of your choosing. Unfortunately, it is only monochrome, but that should change soon. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on September 30, 2010, 08:12:19 AM Nice. Thanks.
/endlife Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 30, 2010, 08:18:26 AM Minecarts and boats arent allowed on the f13 server right? That is correct. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tazelbain on September 30, 2010, 08:18:49 AM I wish someone would outline the process to 'scan' in a blueprint and then turn it into a minecraft creation. The fact he didnt really say HOW leads me to believe it's deceptively simple. He's got everyone believing he built it from scratch, which is near impossible. Read the Ars Technica article (http://arstechnica.com/gaming/news/2010/09/the-true-story-behind-the-amazing-minecraft-enterprise-d.ars), he didn't claim shit. He just posted it on Penny Arcade and they spread it like wildfire.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on September 30, 2010, 10:14:57 AM So I decide to try this last night to find my Paypal account is in "limited" mode for no good reason and I can't send money until I get it unlocked today hopefully. So meh, no Minecraft yet since I can't get the payment screen to accept my CC, because its US I'm assuming.
My wife said she might be interested in this too, what's the best way for us both to play in the same world? Should I just host on my machine and have her connect? Should we both just play on F13? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 30, 2010, 10:37:17 AM So I decide to try this last night to find my Paypal account is in "limited" mode for no good reason and I can't send money until I get it unlocked today hopefully. So meh, no Minecraft yet since I can't get the payment screen to accept my CC, because its US I'm assuming. My wife said she might be interested in this too, what's the best way for us both to play in the same world? Should I just host on my machine and have her connect? Should we both just play on F13? Both playing on F13 is probably simplest, and you get the added fun of seeing what everyone else has made (which I think is a big part of the enjoyment). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on September 30, 2010, 10:37:34 AM So I decide to try this last night to find my Paypal account is in "limited" mode for no good reason and I can't send money until I get it unlocked today hopefully. So meh, no Minecraft yet since I can't get the payment screen to accept my CC, because its US I'm assuming. My wife said she might be interested in this too, what's the best way for us both to play in the same world? Should I just host on my machine and have her connect? Should we both just play on F13? You don't need a Paypal account to use your CC: (http://dl.dropbox.com/u/41161/Images/F13/paypal.JPG) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: stu on September 30, 2010, 10:48:08 AM A friend just sent me this and I had to share:
http://www.youtube.com/watch?v=LnjSWPxJxNs&feature=player_embedded Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on September 30, 2010, 10:54:47 AM You don't need a Paypal account to use your CC: I'm aware, but every time I try to use that option I get some error about "This card type is invalid." or something like that, seeing as it's just a standard Visa I'm assuming it won't allow it because of the different currency or something. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on September 30, 2010, 10:58:11 AM I'm aware, but every time I try to use that option I get some error about "This card type is invalid." or something like that, seeing as it's just a standard Visa I'm assuming it won't allow it because of the different currency or something. I had the same problem (with a Mastercard), when I bought Minecraft, I ended up linking my paypal account to my bank and doing it that way. Not ideal, but oh well. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on September 30, 2010, 11:06:23 AM Odd. I had no issues using my mastecard to perform the purchase.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on September 30, 2010, 03:39:26 PM A friend just sent me this and I had to share: http://www.youtube.com/watch?v=LnjSWPxJxNs&feature=player_embedded Jesus, that never gets old. Dug deep into Moria today. My system was actually hitching a bit down there and I realized that there were at least 12 mobs it was drawing. Also, four skeletons in a single area is nigh madness. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on September 30, 2010, 10:51:44 PM If you've bucketed a lava spring and are thinking of putting it to some clever use, don't bother. It's either bugged to hell or running off some incredibly wonky physics. How far it spreads and whether or not it disappears when the spring is removed appears to be totally random.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 01, 2010, 02:57:30 AM In multiplayer (I dunno about single) if you place the spring on a finger of dirt/stone 2/3 blocks high (I usually place a pool around the bottom to catch it) the spring at the top will usually regenerate. I've only had it disappear twice while obsidian farming (about 2000ish buckets worth) and I think that was a lag issue.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 01, 2010, 03:47:35 AM No I mean if you re-bucket the spring, you still have lava sitting there. Anyway, ramparts and pitfalls and doomsday lava weapons are mostly irrelevant. Just keep the exterior well lit and you'll basically never see a monster at your door.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 01, 2010, 05:54:11 AM So got my PayPal figured out last night, bought the game, logged onto the F13 server. Looked around for a bit, was scared to touch anything and logged back out and played SP for a bit. :uhrr: You guys have been a busy bunch. I can certainly see the appeal of this game now that I'm playing alpha and not classic.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 01, 2010, 06:01:16 AM So got my PayPal figured out last night, bought the game, logged onto the F13 server. Looked around for a bit, was scared to touch anything and logged back out and played SP for a bit. :uhrr: You guys have been a busy bunch. I can certainly see the appeal of this game now that I'm playing alpha and not classic. Welcome to the jungle! On the f13 server the rules are don't screw with other people's stuff (unless they've made a post otherwise, for instance, someone made a Labyrinth for people to explore, there is a thread on it in the subforum). Other than that though, just find a bit of open space and have at it! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 01, 2010, 06:10:04 AM So got my PayPal figured out last night, bought the game, logged onto the F13 server. Looked around for a bit, was scared to touch anything and logged back out and played SP for a bit. :uhrr: You guys have been a busy bunch. I can certainly see the appeal of this game now that I'm playing alpha and not classic. Don't be scared. Most of the stuff around the spawn has been left to rot anyhow. You can also take the giant stone bridge at spawn to Bat Town and start a house for a beginning point. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 01, 2010, 05:07:01 PM Well, got a good start on making my mark in the F13 world. Nothing huge yet, but I do believe I am very addicted for now.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 02, 2010, 03:56:37 AM Heh, who lit up Mount Dong?
And I just stumbled onto this: http://www.objectiveministries.org/zounds/review-minecraft.html Who thought we'd be doing the work of the lord! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 02, 2010, 06:10:01 AM "have u heard the good news about Jesus yet?"
lol comedy gold. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 02, 2010, 06:42:09 AM Heh, who lit up Mount Dong? And I just stumbled onto this: http://www.objectiveministries.org/zounds/review-minecraft.html Who thought we'd be doing the work of the lord! I'll give them credit, that's pretty tongue-in-cheek funny. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 02, 2010, 11:02:20 AM So got my PayPal figured out last night, bought the game, logged onto the F13 server. Looked around for a bit, was scared to touch anything and logged back out and played SP for a bit. :uhrr: You guys have been a busy bunch. I can certainly see the appeal of this game now that I'm playing alpha and not classic. Don't be scared. Most of the stuff around the spawn has been left to rot anyhow. You can also take the giant stone bridge at spawn to Bat Town and start a house for a beginning point. Wasted set up lots in town, just smash the number on the lot and build! Maybe we should post a map for people to get to town. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 02, 2010, 11:28:18 AM Speaking of doing the work of the lord ...
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 02, 2010, 11:42:45 AM Bravo sir, bravo.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 02, 2010, 11:44:27 AM I finally bought this and have spent the last hour or two tunneling into the side of a hill in search of shiny rocks. God help me.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 02, 2010, 12:29:40 PM I got exploded by a creeper and couldn't remember which direction from spawn all my shit was. FFUUUU... I built a tower as a landmark and everything, but I guess I'd wandered farther than I thought before I started building.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 02, 2010, 12:35:44 PM http://www.minecraftforum.net/viewtopic.php?f=25&t=13134 Might help you find your way.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 02, 2010, 12:44:33 PM LOL it looks like Lexx.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 02, 2010, 01:03:37 PM Woohoo! It took me a while, but I figured out where the fuck I was. I'm using sand to mark my spot this time so it'll be more obvious from the aerial view. Thanks!
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 02, 2010, 01:16:58 PM That's basically what I did, found a great spot and started puttering and then was reset back to the spawn point. Second time, I made a trail. It is now a paved road. :oh_i_see:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 02, 2010, 01:29:53 PM So does anyone recommend any texture packs? Is the one in the OP good? (I'm assuming yes, why would NiX post it otherwise? :P)
I don't have any terrible problem with the current textures..but something different can be fun. *edit* Hmm...got a Can't connect to Minecraft servers error 3-4 times before it let me log in. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 02, 2010, 01:32:13 PM My favorite one so far is the Doku that NiX posted.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 02, 2010, 01:55:31 PM That's basically what I did, found a great spot and started puttering and then was reset back to the spawn point. Second time, I made a trail. It is now a paved road. :oh_i_see: Ooo, that sounds like a fun project. Maybe I'll wait until I can craft a compass so I don't need to futz with the map to figure out which way the spawn point is. I knew going in that this game was likely to eat me alive, but now that I've seen the crafting aspect it's even worse. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 02, 2010, 01:56:03 PM So does anyone recommend any texture packs? Is the one in the OP good? (I'm assuming yes, why would NiX post it otherwise? :P) I don't have any terrible problem with the current textures..but something different can be fun. *edit* Hmm...got a Can't connect to Minecraft servers error 3-4 times before it let me log in. I suggest the RPG texture pack (I'm currently using it), though simply textures are nice as well if you want that 3d Dot heroes sort of look. http://www.minecraftforum.net/viewtopic.php?t=25676 Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 02, 2010, 02:18:43 PM That's basically what I did, found a great spot and started puttering and then was reset back to the spawn point. Second time, I made a trail. It is now a paved road. :oh_i_see: Ooo, that sounds like a fun project. Maybe I'll wait until I can craft a compass so I don't need to futz with the map to figure out which way the spawn point is. I did a good bit of wandering so re-find my site, noting the direction of my movement and notable landmarks, after which I started erecting dirt obelisks on the trail. I made the executive decision to tunnel through two hills rather than attempt to climb over, and another small one I cut a canyon instead of a tunnel. Only a couple weeks ago did I go back and modernize the tunnels, making them 5 wide and 4 high, and cleaning up a sidepath I made through a natural cavern. I used halfstones for all steps on the road so there's no need to hop. I put torches on many of the dirt obelisks once nighttime came to the F13 server. I have replaced a few of the dirt obelisks with halfstone blocks. Next I plan on completing my tower, then I'll slowly replace all of the stone with obsidian, in case someone tries to blow it up. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 02, 2010, 05:41:27 PM Speaking of doing the work of the lord ... *edit* Ha, nevermind. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 02, 2010, 05:52:52 PM I'm already on that. :drill:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 02, 2010, 06:34:14 PM The road from my lair to the spawn point has begun. Stage one was tunneling through the mountain; I finally realized that part of why I had trouble finding my lair was that I'd built it on the opposite side of a giant hill from the spawn. I had to roof the last bit with cobblestone to keep it monster-safe, but this displeases me because it's ugly. Time to go get some sand and make glass...
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 02, 2010, 07:18:46 PM My current base resembles an upside down T partially protruding from a mountain. I've got separate rooms for growing wheat, reeds, and cacti so far. I need to build another extension on top for a tree farm, and then I'll never need to go outside again. After that it's some stone stairs down from the mountainside, maybe some lava flows running down the sides. I've even got a back door that leads down into my primary mine.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: CaptainNapkin on October 02, 2010, 08:17:18 PM I started digging in some random spot and it soon opened up into an endless maze of caverns that I constantly get lost in. I haven't come to an end that doesn't at least have one offshoot to continue down. I'm apparently fascinated by this simple fact because I just keep digging and exploring and collecting all the non-random ore type stuff I stumble on along the way. I figure I'm at least building a stock pile of the stuff so I'll be ready if a horse ever kicks me in the head and some creativity gets jarred loose.
Also, I 'think' some ore may have disappeared from inventory while logged out, is that common? Is it a better practice to stockpile stuff in chests? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on October 02, 2010, 08:58:50 PM Is there a button to identify the ore with text? I have a hard time differentiating between them.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: CaptainNapkin on October 02, 2010, 09:15:58 PM Don't thinks there's a button to identify. I just use the pics and charts found here in the Wiki (http://www.minecraftwiki.net/wiki/Blocks). With that link it won't take long before you identify them by sight.
Here's the chart by itself Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 03, 2010, 01:20:05 AM It's late and I'm tired so I'm sure someone can think of some better material for some parts...but -
it works. :awesome_for_real: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 03, 2010, 02:15:55 AM I put a lava moat around the front of WUA Ironforge. WUAforge. Not only does the light prevent monster spawns the way a series of torches would, it incinerates any fuckers who wander up. Animals are always falling into it, I just run out and pick up the ham.
Can't get my tree farm going. Think they need a lot more room than the wiki says. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: CaptainNapkin on October 03, 2010, 07:13:42 AM It's late and I'm tired so I'm sure someone can think of some better material for some parts...but - That is... awesome for real :awesome_for_real:it works. :awesome_for_real: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 03, 2010, 09:31:03 AM Can't get my tree farm going. Think they need a lot more room than the wiki says. How much are you giving them around and vertically? I believe on the f13 server it was determined 5 in every direction and up to 20 in height. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Pennilenko on October 03, 2010, 09:43:34 AM I put a lava moat around the front of WUA Ironforge. WUAforge. Not only does the light prevent monster spawns the way a series of torches would, it incinerates any fuckers who wander up. Animals are always falling into it, I just run out and pick up the ham. Can't get my tree farm going. Think they need a lot more room than the wiki says. Give your trees five spaces from other trees and make sure you have water within 15 spaces, and at least twenty spaces tall to grow. If your trees are underground go crazy with the torches. Puting water close to anything you grow really accelerates the process. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 03, 2010, 09:47:21 AM I've had 4 trees happily grow within a 2x2 square.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 03, 2010, 09:53:52 AM I haven't played too much with trees, but I did discover one tree planted on a single floating dirt brick will grow.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 03, 2010, 12:13:50 PM I really wish I could find two people on the internet who agree on what trees need to grow in this game.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 03, 2010, 01:47:20 PM Minecraft forums told me a 5x5x7 (7 = height) will allow a tree optimum space to grow. This is the space I use for underground stuff and it works well.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 03, 2010, 04:36:33 PM My intended tree farm isn't large enough to grow a worthwhile number of trees if they take that sort of space. I'll have to turn it into something else and carve a new one beneath the mountain. Or into it, though I might poke out the other side. Hmm.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 03, 2010, 05:20:24 PM My intended tree farm isn't large enough to grow a worthwhile number of trees if they take that sort of space. I'll have to turn it into something else and carve a new one beneath the mountain. Or into it, though I might poke out the other side. Hmm. Just build an incredibly big biodome like Bzalthek and you space problems will be no more! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 03, 2010, 06:22:52 PM I grew an entire tree bridge on one dirt brick every 3 spaces, surrounded by cobblestones.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 03, 2010, 11:21:11 PM Fuck it, I'm hollowing out the mountain and making my base the lobby to a giant tree farm. It should only require the removal of about 6000 blocks. I have some diamond for good pickaxes, may as well use it.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 08:59:47 AM Is there any trick to finding iron and diamond besides digging really deep? I've tunneled all the way down to bedrock and started excavating horizontally from there, and I've only found enough diamond so far to make one pickaxe, which is mostly worn out so I've switched back to iron, which I'm also low on.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on October 04, 2010, 09:01:22 AM Is there any trick to finding iron and diamond besides digging really deep? I've tunneled all the way down to bedrock and started excavating horizontally from there, and I've only found enough diamond so far to make one pickaxe, which is mostly worn out so I've switched back to iron, which I'm also low on. I ran out of ladder while way down last night. So I started digging spirally down. Ended up tapping tons of iron and found a few caverns to explore. Then turned a corner, got hit by an arrow and punched in the face by a zombie and died. Minecraft with no sound is dangerous. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 10:04:05 AM I've been digging long stairways so I don't need to use wood on ladders; I started in the side of a mountain and then dug a straight 1:2 staircase (finished with half steps) all the way to bedrock and void. Now I'm carving branches out of it at different points and excavating a big room at the bottom. Lots of redstone down there and a little gold, but not much else.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 04, 2010, 10:50:09 AM I've been digging long stairways so I don't need to use wood on ladders; I started in the side of a mountain and then dug a straight 1:2 staircase (finished with half steps) all the way to bedrock and void. Now I'm carving branches out of it at different points and excavating a big room at the bottom. Lots of redstone down there and a little gold, but not much else. I've fond that once you hit your first piece of bedrock, Stop. People tend to dig around bedrock and I've always found Diamond to be 2-4 blocks above the first layer of bedrock. I just tunneled down like you did, 1:2 staircase and at the bottom tunneled in 3 different directions with a couple small tunnels off of those. Typically I tunnel far enough that when I turn around I see the fog and then I start my branching tunnels. Doing this I've found 16 diamond. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 11:29:25 AM People tend to dig around bedrock and I've always found Diamond to be 2-4 blocks above the first layer of bedrock. My big room is just above bedrock and is 4 blocks high, so it sounds like I'm in the right zone. Are there any rules for where iron spawns? As far as I can tell it's entirely random, as is coal (which I do have in abundance, thankfully). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 04, 2010, 12:31:46 PM I made my reverse mine because I was interested in seeing the spread of ore in a given area. Iron is all over the fucking place, though it's density is definitely thicker the deeper you are. Diamond appeared anywhere from 2-4 like nix said up to about 20ish from bottom. I only found about 20-30 diamond in an area about 40x60 or so (I never bothered to measure it)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Roentgen on October 04, 2010, 12:52:23 PM So I just started playing on the F13 server. My single play experience prior to this was 5 minutes of getting lost. Now that I'm playing on this server my life is over. I can't stop.
Questions though. I was digging and I ran into zombies. I thought there were no monsters on this server? I couldn't kill them either. Come to speak of it, I can't kill the regular animals. That being said, aren't spiders the only place to get string? How do you get string if you can't kill spiders? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: bhodi on October 04, 2010, 01:01:06 PM Are there any rules for where iron spawns? As far as I can tell it's entirely random, as is coal (which I do have in abundance, thankfully). Here's a depth chart that should help.(http://www.filedump.net/dumped/bgv4b1286222476.png) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Nonentity on October 04, 2010, 01:52:52 PM Halloween Update coming!
http://minecraft.net/boo/ Fishing! Torches run out now (have to make lanterns)! Portal to some weird hell dimension! Challenging monsters! Bullet points! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 04, 2010, 02:06:42 PM Halloween Update coming! http://minecraft.net/boo/ Fishing! Torches run out now (have to make lanterns)! Portal to some weird hell dimension! Challenging monsters! Bullet points! So...this looks fucking awesome. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 04, 2010, 02:07:23 PM Oh dear lord, fishing. I may be totally screwed now.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Pennilenko on October 04, 2010, 02:50:01 PM I am currently working on putting a grass cap over a giant tnt crater somebody made a while back. Only 3000ish more dirt blocks to go.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Pennilenko on October 04, 2010, 02:51:57 PM Halloween Update coming! http://minecraft.net/boo/ Fishing! Torches run out now (have to make lanterns)! Portal to some weird hell dimension! Challenging monsters! Bullet points! I guess I didn't want that real life anyways......... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 03:10:36 PM The upcoming torch nerf makes me uneasy. I like my giant monster-proof cave. Hopefully lanterns are significantly brighter and/or aren't retardedly expensive to make.
Thanks for the chart, bhodi. I'm going to make some signs and place them in my main stairway to mark depths. :drill: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: JWIV on October 04, 2010, 03:41:19 PM Oh dear lord, fishing. I may be totally screwed now. This. :ye_gods: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 04, 2010, 04:15:59 PM Questions though. I was digging and I ran into zombies. I thought there were no monsters on this server? I couldn't kill them either. Come to speak of it, I can't kill the regular animals. That being said, aren't spiders the only place to get string? How do you get string if you can't kill spiders? Monster spawners are still around and they do spawn stuff, I've found zombies and skeletons and was able to kill both though. You can find mossy cobblestone around them which is nice and I pulled an item from a chest that I still have no idea what it is. I want to find another monster spawner and dig to the surface above it and see if monsters still spawn and then burn in sunlight..or if they just don't spawn. *edit* found the answer already, it won't spawn in light. Although I guess it would spawn all night and then everything would get torched in the morning and you could pick up all the drops. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: pohsyb on October 04, 2010, 04:43:07 PM Surround the spawner with a moat of water (at ground level, the monsters will not spawn in water, but they will spawn above it and fall in).
At bottom of moat add a 1 square access around the edge for drops to leak out. Edit for Demonstration Video (not me) (http://www.youtube.com/watch?v=3ONdFPdskTk) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Roentgen on October 04, 2010, 04:49:20 PM Quote Monster spawners are still around and they do spawn stuff, I've found zombies and skeletons and was able to kill both though. You can find mossy cobblestone around them which is nice and I pulled an item from a chest that I still have no idea what it is. I want to find another monster spawner and dig to the surface above it and see if monsters still spawn and then burn in sunlight..or if they just don't spawn. *edit* found the answer already, it won't spawn in light. Although I guess it would spawn all night and then everything would get torched in the morning and you could pick up all the drops. I haven't been able to kill ANYTHING. No chickens, pigs, nothing. I am whackin' it with an iron sword. Am I doing something wrong? Oh, and I can't get a ladder to construct? I put sticks in the H pattern.. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 04, 2010, 05:29:24 PM Oh god, I need to replace all those torches in the dome? Fuck me!
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 05:33:45 PM Oh god, I need to replace all those torches in the dome? Fuck me! Supposedly existing torches will turn into lanterns. What I'm worried about is having future expansion of my mines slowed down (or halted) by having to make as many lanterns as I now have to make torches. If they require any amount of iron I'm going to be fucked. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 04, 2010, 06:31:47 PM Oh god, I need to replace all those torches in the dome? Fuck me! Supposedly existing torches will turn into lanterns. What I'm worried about is having future expansion of my mines slowed down (or halted) by having to make as many lanterns as I now have to make torches. If they require any amount of iron I'm going to be fucked. I am concerned about it as well. I'm not sure I understand the point of the change, as the current torch system feels really good. Not to mention the fact that the game has a fairly decent balance of exploring and crafting right now, if I have to spend an inordinate amount of time collecting lantern materials to get to the "good parts" i.e. exploring caves...well, thats not a good thing. Minecraft has been great precisely because its avoided these kinds of game mecahnics. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tazelbain on October 04, 2010, 06:46:17 PM Wurm 2.0
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 04, 2010, 07:16:21 PM If lanterns require even one bar of iron for 4 it's a bad change imo.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 04, 2010, 07:37:58 PM I seem to crash about a minute in (or less) every time I join the server. It's strange; I don't have any problems in single player mode, I can play for hours. Freshly installed client, no mods.
Any suggestions? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 04, 2010, 07:59:23 PM I really wish I could find two people on the internet who agree on what trees need to grow in this game. I'll not help and say that my largest trees are on hillsides. Makes no sense. Torches run out now (have to make lanterns)! (http://dl.dropbox.com/u/85916/shiftyeyed.gif) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Roentgen on October 04, 2010, 08:54:24 PM I seem to crash about a minute in (or less) every time I join the server. It's strange; I don't have any problems in single player mode, I can play for hours. Freshly installed client, no mods. Any suggestions? I get the exact same error message only I have a GeForce 8600. It's ONLY near the spawn though and you don't have to be that far away for it to stop crashing. I don't understand it but I'm just a little west of the spawn and I play for hours with no problems. Oh, and about my ladder problem, nevermind. I am an idiot. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Quinton on October 04, 2010, 10:49:32 PM I think the big question would be "how long do torches last?" If it's long enough to do some decent exploration (say hours of real-time) and they're still pretty cheap to make, that might not be the end of the world.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 04, 2010, 10:55:20 PM I think the big question would be "how long do torches last?" If it's long enough to do some decent exploration (say hours of real-time) and they're still pretty cheap to make, that might not be the end of the world. The problem is that you lose the ability to make your own buildings safe from monster spawns if it's no longer feasible to keep them permanently lit. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 04, 2010, 11:51:53 PM So I just started playing on the F13 server. My single play experience prior to this was 5 minutes of getting lost. Now that I'm playing on this server my life is over. I can't stop. Questions though. I was digging and I ran into zombies. I thought there were no monsters on this server? I couldn't kill them either. Come to speak of it, I can't kill the regular animals. That being said, aren't spiders the only place to get string? How do you get string if you can't kill spiders? I don't think you can kill stuff yet on multiplayer servers unless it's with lava. Oh god, I need to replace all those torches in the dome? Fuck me! Supposedly existing torches will turn into lanterns. What I'm worried about is having future expansion of my mines slowed down (or halted) by having to make as many lanterns as I now have to make torches. If they require any amount of iron I'm going to be fucked. I am concerned about it as well. I'm not sure I understand the point of the change, as the current torch system feels really good. Not to mention the fact that the game has a fairly decent balance of exploring and crafting right now, if I have to spend an inordinate amount of time collecting lantern materials to get to the "good parts" i.e. exploring caves...well, thats not a good thing. Minecraft has been great precisely because its avoided these kinds of game mecahnics. I can't remember where I read this but Notch has said he wants Minecraft to be more of a game instead of just legos, i.e., a way to "win." Changes like finite torches seem to move things along that direction. I think I speak for the minority on the f13 server when I say I really like these changes away from free form building, and toward struggle and threats of death. Eventually I'm sure the game will be finished with different Minecraft flavors for everyone. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: geist on October 05, 2010, 02:30:26 AM I seem to crash about a minute in (or less) every time I join the server. It's strange; I don't have any problems in single player mode, I can play for hours. Freshly installed client, no mods. Any suggestions? Move away from the spawn zone. It gets pretty unstable for me near the spawn with the same crash, presumably because of some of the crazy megastructures nearby. Once you get a minute or so away it seems to clear itself up. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 05, 2010, 04:58:08 AM I can't remember where I read this but Notch has said he wants Minecraft to be more of a game instead of just legos, i.e., a way to "win." Changes like finite torches seem to move things along that direction. I think I speak for the minority on the f13 server when I say I really like these changes away from free form building, and toward struggle and threats of death. Eventually I'm sure the game will be finished with different Minecraft flavors for everyone. Yeah, I recall reading something similar, I just don't think its the greatest idea. Minecraft works for me precisely because it isn't like that, and clearly a LOT of people are buying this game in its alpha state because they like how it is. Ideally, he'll leave in some kind of options for keeping a less gamey version (but not just the pure, heres all th eblocks you wan for free version either). I enjoy exploring to find stuff, but I don't really care all that much to fight things while I'm doing it, or farm fish oil and iron to make laterns for 2 hours before I can go explore. Hell..I don't even care about winning, I've been waiting for a game that lets me explore like this for years. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 05, 2010, 05:04:39 AM Move away from the spawn zone. It gets pretty unstable for me near the spawn with the same crash, presumably because of some of the crazy megastructures nearby. Once you get a minute or so away it seems to clear itself up. I've noticed that as well, and I think it began yesterday or the day before that. I hope me adding the faucet to mount dong didn't cause it (I don't think so), but it really is annoying. It happens the most for me when I go east, over the bridge. Going west seems to work fine.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 05, 2010, 05:22:10 AM I seem to crash about a minute in (or less) every time I join the server. It's strange; I don't have any problems in single player mode, I can play for hours. Freshly installed client, no mods. Any suggestions? As everyone has pointed out, this has something to do with being around large changes in chunks. Best bet is to turn your fog so it's as close as possible and head off in a direction that's away from spawn, as suggested. If the error still happens, look at the ground and walk in the direction. Yeah, I recall reading something similar, I just don't think its the greatest idea. Minecraft works for me precisely because it isn't like that, and clearly a LOT of people are buying this game in its alpha state because they like how it is. Ideally, he'll leave in some kind of options for keeping a less gamey version (but not just the pure, heres all th eblocks you wan for free version either). I enjoy exploring to find stuff, but I don't really care all that much to fight things while I'm doing it, or farm fish oil and iron to make laterns for 2 hours before I can go explore. Hell..I don't even care about winning, I've been waiting for a game that lets me explore like this for years. Peaceful mode. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 05, 2010, 05:58:31 AM I think the big question would be "how long do torches last?" If it's long enough to do some decent exploration (say hours of real-time) and they're still pretty cheap to make, that might not be the end of the world. The problem is that you lose the ability to make your own buildings safe from monster spawns if it's no longer feasible to keep them permanently lit. Indeed. Currently my mine would be difficult to escape if the torches went out. Also I don't have much iron despite my excavations so far. Also I have only found three diamonds which I immediately transformed into a pick. :oh_i_see: On the other hand I would not object to playing on a more gamey server, just that I would also like to play the current peaceful alpha. Entirely different games, really. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 05, 2010, 06:02:41 AM Peaceful mode. Yeah, that currently works well. My concern isn't really so much about the game as is, but what changes like this lantern/torch thing are indicative of going forward. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 05, 2010, 06:26:05 AM I wouldn't mind too terribly if the world got a little more dangerous. It would possibly make it so the people playing on a server would have to make a more collaborative effort to make sure the place you are at is safe.
Although I think I'd like a way for each player to set a new spawnpoint if they do set up shop far away from the original spawn point. Travelling is only so much fun. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 05, 2010, 06:31:17 AM As everyone has pointed out, this has something to do with being around large changes in chunks. Best bet is to turn your fog so it's as close as possible and head off in a direction that's away from spawn, as suggested. If the error still happens, look at the ground and walk in the direction. Thanks everyone, the above tips have definitely helped, I managed to make it away from the spawn area ... I fell into some nicely excavated underground area though ... I guess I need to check the Cartographer map and find a nice untouched area to begin my work ... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on October 05, 2010, 07:16:56 AM I wouldn't mind too terribly if the world got a little more dangerous. It would possibly make it so the people playing on a server would have to make a more collaborative effort to make sure the place you are at is safe. Although I think I'd like a way for each player to set a new spawnpoint if they do set up shop far away from the original spawn point. Travelling is only so much fun. Looks like they're adding some sort of shadow walk thingy w/ the Oct31 update. "A brand new hell world for travel. Portal in, move ten meters, portal out and you're hundreds of feet away!". Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 05, 2010, 08:25:16 AM Thanks everyone, the above tips have definitely helped, I managed to make it away from the spawn area ... I fell into some nicely excavated underground area though ... I guess I need to check the Cartographer map and find a nice untouched area to begin my work ... How did you end up in here anyways, Slay point you this direction? :) depending what you are looking for if you go across the big bridge and find Bat town you can find lots of good space a little beyond. I explored a little beyond dong mountain and it was all open space, found a really big cave system I got lost in for a bit. I think I markered where I came out with a high pillar with a torch on it......damnit, a torch that is likely to go out in upcoming patches. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 05, 2010, 09:58:42 AM Torches HAVE to run out because that currently is the only real reason to "farm" flint/steel. Logic dictates that he wouldnt have coded in flint/steel (and the masses of flint ore) w/o a reason to need it, i.e. shit to relight. Personally, I think it's a smart move... it adds multiple game AND farming mechanics that will yield fun and tension. Also, think of the lighting mechanisms people will come up with along with perhaps some more reasons to use redstone.
Also, there's been a bit of back and forth a few places about Minecraft vs. Love. Obviously Minecraft is a vastly superior project, but it's also been said that MC could use some of Love's hardcore coop survival. I've played Love and recognize what Eskil was trying to do; but put some of that into Minecraft and you've got the year's best game imo. Honestly though, the torch thing is the least mindshaking element of the update. Biomes, portals, and hell are way more :heart: 'Specially biomes... I havent even fully wrapped my noggin around that potential sandbox yet. Gawd, I need to quit my job. None of these updates will make it into SMP eh? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 05, 2010, 10:03:59 AM How did you end up in here anyways, Slay point you this direction? :) Strangely enough I had just started playing on my own when Slay pointed me at this thread. I've been playing quite of bit of Dwarf Fortress lately too, especially as it's starting to steady back down after the latest major update. And I've found my work zone, the large area of sand south of the spawn point ... "And so castles made of sand ... melt into the sea ... eventually ..." Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 05, 2010, 10:15:13 AM Torches HAVE to run out because that currently is the only real reason to "farm" flint/steel. Logic dictates that he wouldnt have coded in flint/steel (and the masses of flint ore) w/o a reason to need it, i.e. shit to relight. Personally, I think it's a smart move... it adds multiple game AND farming mechanics that will yield fun and tension. So..you it needs to be a mechanic because...a mechanic was made for it? Like I said, I don't get my fun in minecraft out of farming of game mechanics, I get it from building stuff and exploring randomly. Insofar as I can still do those two things without having to jump through hoops or waste lots of time on other stuff, I'm good. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 05, 2010, 10:19:51 AM Thanks everyone, the above tips have definitely helped, I managed to make it away from the spawn area ... I fell into some nicely excavated underground area though ... I guess I need to check the Cartographer map and find a nice untouched area to begin my work ... If you ever get lost, type /home and you will return to spawn. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 05, 2010, 10:57:33 AM None of these updates will make it into SMP eh? SMP was prematurely released because of someone leaking it. The plan is for the Single Player Survival to be reflected in the MP, but that wasn't supposed to happen for a bit longer. Now there's some crazy expectation for Notch to update SMP to be exactly like SP. There will be fixes to SMP and features, but he hasn't given an exact list. My assumption is that he'll get in what he can but his focus is on SP to get all the people bitching about updates to shut up. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 05, 2010, 11:48:03 AM Torches HAVE to run out because that currently is the only real reason to "farm" flint/steel. Logic dictates that he wouldnt have coded in flint/steel (and the masses of flint ore) w/o a reason to need it, i.e. shit to relight. Personally, I think it's a smart move... it adds multiple game AND farming mechanics that will yield fun and tension. So..you it needs to be a mechanic because...a mechanic was made for it? Like I said, I don't get my fun in minecraft out of farming of game mechanics, I get it from building stuff and exploring randomly. Insofar as I can still do those two things without having to jump through hoops or waste lots of time on other stuff, I'm good. So... now you can build stuff to light stuff and explore for more flint, steel, and components to build lanterns. :grin: None of these updates will make it into SMP eh? SMP was prematurely released because of someone leaking it. The plan is for the Single Player Survival to be reflected in the MP, but that wasn't supposed to happen for a bit longer. Now there's some crazy expectation for Notch to update SMP to be exactly like SP. There will be fixes to SMP and features, but he hasn't given an exact list. My assumption is that he'll get in what he can but his focus is on SP to get all the people bitching about updates to shut up. :mob: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: penfold on October 05, 2010, 11:56:16 AM Although I'm on another server, I'm pretty proud of my latest project:
Pharos Lighthouse (http://img839.imageshack.us/img839/7398/minecraftlighthouse.th.jpg) (http://img839.imageshack.us/i/minecraftlighthouse.jpg/) The Treasury at Petra (http://img201.imageshack.us/img201/56/minecraft12.th.png) (http://img201.imageshack.us/i/minecraft12.png/) The Parthenon (http://img697.imageshack.us/img697/8104/minecraft17.th.png) (http://img697.imageshack.us/i/minecraft17.png/) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 05, 2010, 12:01:53 PM So... now you can build stuff to light stuff and explore for more flint, steel, and components to build lanterns. :grin: It will depend on what goes into lanterns. Having torches use coal and wood, which are both very plentiful resources, and craftable without a bench, works pretty well as is; you can get a big stack of logs and be set for a long time in the mines. If lanterns need glass, for example, you'll need to venture pretty far from your mine to get the sand needed for them, and then wait to smelt the sand to glass, making it more of a chore to keep your mine lit. If lanterns require resources that are more difficult to get (like iron), the size of the mine needed to get the iron for lanterns might exceed the amount that you can light with those lanterns, meaning that you'll need to light the mine with torches and run around constantly to keep them all lit if you don't want monsters spawning behind you and killing you as you dig. Again, it's just adding another chore. I'm hoping that it turns out lanterns are about as easy to craft as torches are, and torches just get even easier. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Roentgen on October 05, 2010, 01:46:25 PM Thanks everyone, the above tips have definitely helped, I managed to make it away from the spawn area ... I fell into some nicely excavated underground area though ... I guess I need to check the Cartographer map and find a nice untouched area to begin my work ... How did you end up in here anyways, Slay point you this direction? :) depending what you are looking for if you go across the big bridge and find Bat town you can find lots of good space a little beyond. I explored a little beyond dong mountain and it was all open space, found a really big cave system I got lost in for a bit. I think I markered where I came out with a high pillar with a torch on it......damnit, a torch that is likely to go out in upcoming patches. This. I settled just outside of Bat Town, if that's what it's called. I'm just a bit west of the :awesome_for_real: face. Lots of nice open land. And now I know what that giant pillar is from. :grin: EDIT: I hate that I have started playing this game. I've been playing it so much I've almost been neglecting the other aspects of life. :( EDIT AGAIN: Is the F13 server eventually going to be just like single player survival only multiplayer? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 05, 2010, 05:08:13 PM This. I settled just outside of Bat Town, if that's what it's called. I'm just a bit west of the :awesome_for_real: face. Lots of nice open land. And now I know what that giant pillar is from. :grin: EDIT: I hate that I have started playing this game. I've been playing it so much I've almost been neglecting the other aspects of life. :( EDIT AGAIN: Is the F13 server eventually going to be just like single player survival only multiplayer? That's the plan, but nobody knows when Notch will get it up to par with Single Player. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 05, 2010, 05:15:55 PM I'd like him to fix minecarts and boats before fucking with monsters, honestly. And mybe implement teleporters like some mods have. Exponential growth needs exponential travel options. (Hell level is a neat twist)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 06, 2010, 11:56:18 AM What's the current list of caveats on the multiplayer server? I've been fucking around in Alpha to get a handle on the game before joining the f13 server -- what knowledge won't carry over?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 06, 2010, 12:02:34 PM What's the current list of caveats on the multiplayer server? I've been fucking around in Alpha to get a handle on the game before joining the f13 server -- what knowledge won't carry over? Hmm... No monsters is the big one. Minecarts make the server extremely pissy, so don't build them...boats the same, but not as bad I think. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 06, 2010, 12:03:52 PM Was there something about inventories and furnaces and chests not working? Or is that fixed now? What about water/lava flow?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 06, 2010, 12:04:09 PM Rules:
http://forums.f13.net/index.php?topic=19861.0 Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 06, 2010, 12:10:15 PM Doesn't not placing water and lava sources prohibit the obsidian farming stuff that I've seen screenshots of (which I thought were taken on the f13 server)? I feel like there's some nuance there I'm missing.
Maybe I'll just wait until the performance issues are all fixed and I don't have to worry about accidentally asploding the machine. :-P Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Wasted on October 06, 2010, 12:23:37 PM You don't want to make too much flowing water/lava from what I gather, so no big intricate fountains. If you want to make lakes or whatever with water there are tricks to making the water 'still'. It doesn't seem as high a priority in server stability though as other things like minecarts/boats as I do see plenty of fountains around.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 06, 2010, 01:02:58 PM Doesn't not placing water and lava sources prohibit the obsidian farming stuff that I've seen screenshots of (which I thought were taken on the f13 server)? I feel like there's some nuance there I'm missing. Maybe I'll just wait until the performance issues are all fixed and I don't have to worry about accidentally asploding the machine. :-P Obsidian farming is fine as the water becomes still once you're done creating the obsidian. And obviously the lava becomes obsidian. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 06, 2010, 01:14:14 PM Big props to Logain (comp86 on the server) for giving me a set of diamond tools and taking Roentgen and I on a wild tour of some of his projects. Very impressive!
Can we get a Cartographer map update? I'd like to see some of my work from space. :) Thanks. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 06, 2010, 02:13:15 PM Catching up on Maps right now. Just waiting for the most recent one to process. Won't be able to update the forum one until I get home and have access to Photoshop.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Roentgen on October 06, 2010, 02:17:48 PM Wait, running water causes server problems? Guess I'll disable the waterfalls I made. Sorry.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 06, 2010, 02:18:24 PM Err, as I understood you weren't to place water or lave sources to grief, not that you weren't ever to place them? Did I read something wrong?
I may have placed a few lava flows... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 06, 2010, 03:07:41 PM Err, as I understood you weren't to place water or lave sources to grief, not that tou weren't ever to place them? Did I read something wrong? I may of placed a few lava flows... I'll clean up the server rules and add in performance rules too. The issue we had was that some people were creating massive amounts of change in water flow (Read: Blowing huge fucking holes in the sea) to which we made a rule not to do that. I'll go into detail with the updated post. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 06, 2010, 03:13:25 PM Hence the reason why I scrapped my 1:1 scale model of Seaquest:DSV (I'd have to flood an area half the size of the 1:1 enterprise pit). Now I think I'll just make a skyway across the entire map. Fuck terrestrial roads.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 06, 2010, 05:48:14 PM Catching up on Maps right now. Just waiting for the most recent one to process. Won't be able to update the forum one until I get home and have access to Photoshop. Thanks! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 06, 2010, 05:49:45 PM Updated the map.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 06, 2010, 07:52:28 PM Updated the map. Thanks much! Hmm...so if I just pick a direction and keeping going and going and going will the map next time have one really long tendril that throws off the image being somewhat even? :awesome_for_real: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 07, 2010, 06:19:40 AM Server rules updated.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 07, 2010, 06:41:57 AM :awesome_for_real:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 07, 2010, 10:07:52 AM I'd really, really been resisting this as I have had no spare time at all. But there's a break in my work schedule, so I finally set it up to play Alpha yesterday.
Fast forward to 2am. I finally quit after making my first diamond tools, clearing a big area near bedrock, and building a minifortress above ground. Already mulling over anti-creeper defenses and thinking ahead to bigger projects. My daughter's been watching this morning (home from school with a stomach bug) and she was chomping at the bit to take over by the time I left for work. One thing that occurs to me right away: the MMOG devs who've said with near-religious fervor that nobody wants sandboxes, sandboxes can't work anyway, etc.? Seriously, consider another line of work. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 07, 2010, 10:46:23 AM I'd really, really been resisting this as I have had no spare time at all. But there's a break in my work schedule, so I finally set it up to play Alpha yesterday. Fast forward to 2am. I finally quit after making my first diamond tools, clearing a big area near bedrock, and building a minifortress above ground. Already mulling over anti-creeper defenses and thinking ahead to bigger projects. My daughter's been watching this morning (home from school with a stomach bug) and she was chomping at the bit to take over by the time I left for work. One thing that occurs to me right away: the MMOG devs who've said with near-religious fervor that nobody wants sandboxes, sandboxes can't work anyway, etc.? Seriously, consider another line of work. I, for one, and glad this is not an MMO. There is no reason to make 1000 people servers, small multiplayer environments are frankly superior for this kind of game. My point being, MMOGs just don't bring that much to the table anymore. Oh boy, lots of people logged in at once, but due to hardware limitations you can only play with a few at a time anyway. Skip the middle man and just give me a solid mul;tiplayer game. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Tarami on October 07, 2010, 11:08:53 AM I think MineCraft could use something like MMO-style auction houses, on which X private servers are aggregated. The physical worlds would still be seperated, but the commerce would benefit a lot from having more actors. There's not a great need right now, but still.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 07, 2010, 11:13:28 AM I'd really, really been resisting this as I have had no spare time at all. But there's a break in my work schedule, so I finally set it up to play Alpha yesterday. Fast forward to 2am. I finally quit after making my first diamond tools, clearing a big area near bedrock, and building a minifortress above ground. Already mulling over anti-creeper defenses and thinking ahead to bigger projects. My daughter's been watching this morning (home from school with a stomach bug) and she was chomping at the bit to take over by the time I left for work. One thing that occurs to me right away: the MMOG devs who've said with near-religious fervor that nobody wants sandboxes, sandboxes can't work anyway, etc.? Seriously, consider another line of work. I, for one, and glad this is not an MMO. There is no reason to make 1000 people servers, small multiplayer environments are frankly superior for this kind of game. My point being, MMOGs just don't bring that much to the table anymore. Oh boy, lots of people logged in at once, but due to hardware limitations you can only play with a few at a time anyway. Skip the middle man and just give me a solid mul;tiplayer game. Big truth. I too am hopelessly sucked in to this game. I'm spending every free minute on the f13 server (and some minutes I should probably be spending on other things!) mining, exploring, building, wandering around in awe of other's creations. Tonight when I get home from work I'm going to play some more single player survival (as I like that aspect a lot too, will be interesting to see the MP Survival a little more fleshed out) ... hopefully I remember to eat. I want to turn my daughter on to it as well but I don't know if I want to do it during the school year. She lives with her mom most of the year in Georgia, I keep having visions of VNCing to her PC and finding her crafting signs and tools far, far past her bedtime. :grin: Best $13 USD I've spent in a long, long time. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Tarami on October 07, 2010, 11:36:51 AM I keep having visions of VNCing to her PC Ok, that's officially creepy.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 07, 2010, 12:46:23 PM Ok, that's officially creepy. Really? To me that's a dream that took a very rational approach to how he would see her playing the game. Creepy would be him having a dream travelling 1000 miles and staring through a 3rd floor window to find out. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 07, 2010, 01:03:49 PM I keep having visions of VNCing to her PC Ok, that's officially creepy.Creepy? It's my daughter. She's 800 miles away. I need to be able to work on her PC, be able to take control and demonstrate things to her ... and, as she's 10 years old, a child ... use it to keep various tabs on her... It's password protected, it's not like anyone scanning ports can just waltz right in. VNC and a webcam are two invaluable tools if you don't live near your child. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 07, 2010, 01:26:23 PM or any child, amirite?!
Damn you restraining order! j/k Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 07, 2010, 01:35:32 PM or any child, amirite?! Damn you restraining order! j/k (http://forums.f13.net/index.php?action=dlattach;attach=5243;type=avatar) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 07, 2010, 01:40:44 PM (http://dl.dropbox.com/u/85916/smith.bmp)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 07, 2010, 04:46:57 PM or any child, amirite?! Damn you restraining order! j/k Ah, I love this place. I need to post more often instead of just lurking ... :why_so_serious: EDIT: It's taking up valuable Minecraft time though ... :) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 07, 2010, 04:52:09 PM Ah, I love this place. I need to post more often instead of just lurking ... :why_so_serious: Do not ever open the Politics forum or you will lose faith in humanity right before your brain shrivels. Also, I'll be sure to remove that big waterfall I placed for no reason other then to experiement when I get home. :ye_gods: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 07, 2010, 04:59:38 PM Do not ever open the Politics forum or you will lose faith in humanity right before your brain shrivels. This is wisdom right here.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on October 07, 2010, 08:08:53 PM I haven't had a "Whoa" moment in a video game in ages.
Walking through the F13 server had me actually marvelling at the wonders. Who's biodome? Insanity. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 07, 2010, 09:06:31 PM Who's biodome? Insanity. Bzalthek. Say his name 3 times and the server explodes. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: UnSub on October 08, 2010, 12:36:57 AM One thing that occurs to me right away: the MMOG devs who've said with near-religious fervor that nobody wants sandboxes, sandboxes can't work anyway, etc.? Seriously, consider another line of work. There's plenty of examples that smaller multiplayer situations can allow for emergent gameplay. However, you open it up to 'massive' numbers of players and you send in the clowns. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Koyochi on October 08, 2010, 08:13:47 AM I've only been playing this game for 4 days, yet I'm already literally dreaming of caves and cubes. I don't think any game has kept me so busy while having so few goals.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 08, 2010, 08:22:14 AM So when you guys are building something that's up high, what's your strategy? Right now I build scaffolding, but it's kind of time consuming. Sometimes I can nudge just right to add blocks to a structure from the up-high block I'm presently on, but it often takes going right to the edge of a block to do it and sometimes I fall off.
What's the weird ominous quasi-musical noise you sometimes hear when underground? I've got the spider noises, zombie noises, and skeleton noises solidly identified, but every once in a while there's this little creepy quasi-music that makes me think something dreadful is about to happens, but then nothing does happen. The section on Minepedia about redstone wiring is both exciting and confusing. I certainly have enough of the stuff to want to do something with it. What exactly controls monster spawning and behavior in Alpha, in the outdoors? They seem to go towards structures/lights whether or not you're in them--I can see from my high tower that at night there are quite a few of them hanging around another place I built and put torches in. Do they respawn in caves once you've cleared them out (besides slimes, that is)? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 08, 2010, 08:30:45 AM One thing that occurs to me right away: the MMOG devs who've said with near-religious fervor that nobody wants sandboxes, sandboxes can't work anyway, etc.? Seriously, consider another line of work. There's plenty of examples that smaller multiplayer situations can allow for emergent gameplay. However, you open it up to 'massive' numbers of players and you send in the clowns. I should clarify. There is no way this should be a massively multiplayer game. In fact, I'm becoming increasingly convinced that any 'virtual world' game should me "small multiplayer": they flourish with 50 or 100 people with some common interests or inclinations, die with thousands of massively divergent strangers. But a lot of MMO devs haven't concentrated on the numbers of players, instead have argued that the thing that breaks MMOs is any hint of sandbox-iness, that players don't want to have to fiddle with design or make content or anything like that, and what we need is casual games that run on rails. I think something like Minecraft suggests to me that a lot of devs say that as a cover story because the truth is, most of them don't know how to make a sandbox, are afraid of player-driven content creation, etc.: the problem is with them, not with a lack of desire on the part of players. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Jobu on October 08, 2010, 08:44:16 AM I think something like Minecraft suggests to me that a lot of devs say that as a cover story because the truth is, most of them ... are afraid of player-driven content creation... Or maybe all their lawyers are? Giant dongs, eye-watering profanity, reproductions of Mickey Mouse and Mario: those are the things that keep their marketing and legal overlords awake at night. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 08, 2010, 08:50:18 AM So when you guys are building something that's up high, what's your strategy? Nudging along or scaffolding works for me. Eventually an option will be added to duck/crawl which will prevent you from falling off an edge. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Tarami on October 08, 2010, 08:56:46 AM So when you guys are building something that's up high, what's your strategy? Nudging along or scaffolding works for me. Eventually an option will be added to duck/crawl which will prevent you from falling off an edge. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 08, 2010, 08:58:07 AM So when you guys are building something that's up high, what's your strategy? Nudging along or scaffolding works for me. Eventually an option will be added to duck/crawl which will prevent you from falling off an edge. Hold shift, it was put in last month. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 08, 2010, 10:40:38 AM Hold....shift....a month ago.....all the falling....the rage....ye gods
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 08, 2010, 11:13:30 AM What's the weird ominous quasi-musical noise you sometimes hear when underground? I've got the spider noises, zombie noises, and skeleton noises solidly identified, but every once in a while there's this little creepy quasi-music that makes me think something dreadful is about to happens, but then nothing does happen. ... What exactly controls monster spawning and behavior in Alpha, in the outdoors? They seem to go towards structures/lights whether or not you're in them--I can see from my high tower that at night there are quite a few of them hanging around another place I built and put torches in. Do they respawn in caves once you've cleared them out (besides slimes, that is)? 1. One is a dragon noise, which isn't apparent. The other is just a noise that plays randomly to keep you on your toes. I've suspected that it may mean you're close to a spawner, but I haven't been able to confirm that one. 2. I've never found them to be attracted to light. They typically just walk around randomly, but can seem like they're sticking to a specific area if there's a "room" nearby they can't enter. I think it's more of a pathing issue where they just keep trying to enter your house, but can't. Also, they respawn as long as there's darkness, which is why torches are key and the upcoming Halloween patch scares the shit out of everyone. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 08, 2010, 12:33:35 PM Ah, yes, I was seeing that. Here's hoping lanterns will be cheap to make, yeah--one thing I don't like is the thought of having to hassle constantly with monsters in built or cleared areas. I like the challenge of dealing with making good monsterproof structures and I like the fear of carelessly breaking into cave systems/water/lava and having to think fast. But getting jumped all the time while mining or building could get old.
Though actually, at this point, I suspect my deaths have a statistical breakdown about like this: 1) Falling repeatedly while building or down a really really deep shaft that I forgot to make good stairs for. 2) Forgetting to be careful about not pickaxing the block above my head and getting crushed by a huge column of gravel that was above the cobblestone. 3) Miscalculating the height of a lava flow where I'm trying to dig up to where the spring is. Distant fourth: 4) Monsters (mostly getting hit by arrows out of dark places where it takes me too long to realize that I'm getting hit by arrows) Best death: Opening a channel to a lava flow and a water flow at about the same time and having my pickaxe expire on me as I did so, and then forgetting I'd sealed the passage behind already because there had been a slime wandering around and I didn't want to get jumped by it. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: KallDrexx on October 08, 2010, 01:09:04 PM I really don't get the point of having unlit torches. Either they are wayyyy cheaper than lanterns, in which case you have to keep farming flint and steel just to do normal activities and protect yourself, or lanterns are cheap/easy and there's no point in ever using torches. Either way, you would have to wait until a torch goes out before relighting it, which means you are still vulnerable to a spawn in that time (and if cave diving, you risk having your whole exit blocked off by spawned mobs).
blah. Just seems like an all around bad game design. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 08, 2010, 01:17:27 PM It falls in line with Notch's idea for Minecraft, which is a challenging adventure experience. There's no challenge if your only worry is in front of you. Every experience I've had where I pulled a total "Oh shit" and jumped out of my chair was from missing an area with a torch and having something come up behind me.
I play on Peaceful 80% of the time, so it doesn't bother me at all. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 08, 2010, 01:38:01 PM I dunno, I like the feeling of "claiming" the caves I discover by exploring them, killing any monsters that might be there, and then planting torches everywhere and knowing that they won't be coming back. Fencing the monsters out is more fun for me than killing them. I guess I could play on peaceful mode and just pretend there were zombies wandering around outside the house, but I think it'd lose something.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 08, 2010, 01:50:03 PM I would like the torches idea if I could connect them to a network of redstone wires that would fire up a series of torches along my mine wall. That would be bad ass. LIGHT EM UP BOYS! :grin:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 08, 2010, 01:56:00 PM My main problem is more or less that I think the game is really really brilliant right now, and frankly I feel like the more fiddling he does, the worse it will turn out in the end. I mean, the basic mechanic is compelling, so it can't go all bad, but like I've said before, the more (mandatory) "game" they add, the less I'll likely play. I have lots of games I love playing already, I like Minecraft because it isn't those.
EDIT to make my point explicitly: The Torch/Lantern thing does absolutely nothing good for the game from this perspective. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 08, 2010, 04:14:08 PM I think it largely depends on the length of time a torch burns. If it's a day or two, I don't think it'll effect much in the grand scheme of things. I kinda want lanterns to have a larger light radius though.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 08, 2010, 04:37:58 PM Lanterns having a larger light radius would be a good way to make up for them being more expensive.
Heh, it just occurred to me that lava sheds light... it might end up being easier to light everything with lava canals. :drill: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 08, 2010, 04:38:51 PM My main problem is more or less that I think the game is really really brilliant right now, and frankly I feel like the more fiddling he does, the worse it will turn out in the end. I mean, the basic mechanic is compelling, so it can't go all bad, but like I've said before, the more (mandatory) "game" they add, the less I'll likely play. I have lots of games I love playing already, I like Minecraft because it isn't those. EDIT to make my point explicitly: The Torch/Lantern thing does absolutely nothing good for the game from this perspective. The glory of Minecraft is that you can simply play the old version by not logging in. It's not necessary to anything you do in the Singleplayer. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 08, 2010, 05:08:56 PM My main problem is more or less that I think the game is really really brilliant right now, and frankly I feel like the more fiddling he does, the worse it will turn out in the end. I mean, the basic mechanic is compelling, so it can't go all bad, but like I've said before, the more (mandatory) "game" they add, the less I'll likely play. I have lots of games I love playing already, I like Minecraft because it isn't those. EDIT to make my point explicitly: The Torch/Lantern thing does absolutely nothing good for the game from this perspective. The glory of Minecraft is that you can simply play the old version by not logging in. It's not necessary to anything you do in the Singleplayer. Thats neat, I didn'tknow that actually. Thanks. Still, I'll update cause I just have to se for myself! (backup the old version of course!) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 08, 2010, 07:47:54 PM Once again, map updated!
Two days in a row. I'm competent or something. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 10, 2010, 05:12:16 AM Anyone know if there is a mod or way to turn off the day night cycle? I miss the time of eternal days on the f13 server, and while I don't think most people want to go back the way i do, I'd sure be nice to get a single player game going with it on.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lantyssa on October 10, 2010, 06:31:34 AM So when you guys are building something that's up high, what's your strategy? Right now I build scaffolding, but it's kind of time consuming. Sometimes I can nudge just right to add blocks to a structure from the up-high block I'm presently on, but it often takes going right to the edge of a block to do it and sometimes I fall off. Gravel and/or Sand pillars. Jump and place a block and you can climb to great heights. If you fall off, you can knock it down to collect your pillar materials. That's also what I use for markers, since I can reach the cloud layer in less than 30 seconds.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 10, 2010, 07:21:03 AM Anyone know if there is a mod or way to turn off the day night cycle? I miss the time of eternal days on the f13 server, and while I don't think most people want to go back the way i do, I'd sure be nice to get a single player game going with it on. There's a server mod that lets you do this, but someone has to repeatedly reset the day cycle to keep the sunlight. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 11, 2010, 10:04:14 AM Heh, it just occurred to me that lava sheds light... it might end up being easier to light everything with lava canals. :drill: Yes. My thoughts. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: MrHat on October 12, 2010, 05:31:26 AM Heh, it just occurred to me that lava sheds light... it might end up being easier to light everything with lava canals. :drill: Yes. My thoughts. I'm pretty sure that's the point that a cave becomes a lair. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 12, 2010, 05:38:49 AM I'm pretty sure that's the point that a cave becomes a lair. Now I just need a way to get chickens down to my lair to feed the monsters with. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 12, 2010, 05:49:00 AM Lit grass seems to spawn them just fine in my SP lair.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 12, 2010, 06:12:52 AM I'm pretty sure that's the point that a cave becomes a lair. Now I just need a way to get chickens down to my lair to feed the monsters with. Dungeon Keeper ... :heart: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lantyssa on October 12, 2010, 07:59:38 AM I totally need to make a Dark Mistress avatar skin now.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 12, 2010, 09:04:02 AM Lit grass seems to spawn them just fine in my SP lair. This. I did this by tiling my path down into my mine/cave with dirt and lit it up. After a day or two I had a huge chunk of my cave covered in grass and subsequently animals. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 12, 2010, 10:58:42 AM Lit grass anywhere, over or underground seems to attract animals. I cannot keep pigs and sheep off my football field, no matter how many I eat.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 12, 2010, 12:23:30 PM Clearing a huge complicated cave system is definitely compelling gameplay. When you break into an area with darkness on either side of you, and lots of open ledges to areas up above on both sides, clearing takes lots of puzzle-solving--planting blocks for cover is more important than weapons. I dunno why Notch thinks the monsters aren't already dangerous/challenging, at least in this setting.
I need to think about a big building project next. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ironwood on October 12, 2010, 01:46:17 PM When is this going to get together with DF, have a nice cuddle and a bottle of wine and finally produce the Baby that I want ?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 12, 2010, 01:51:18 PM When is this going to get together with DF, have a nice cuddle and a bottle of wine and finally produce the Baby that I want ? Someone already made that DF map -> minecraft map converter. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 12, 2010, 02:58:55 PM When is this going to get together with DF, have a nice cuddle and a bottle of wine and finally produce the Baby that I want ? Hopefully not for a few years, I'd like to actually pass my classes and not lose my current job for the time being. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 12, 2010, 06:24:23 PM When is this going to get together with DF, have a nice cuddle and a bottle of wine and finally produce the Baby that I want ? Hopefully not for a few years, I'd like to actually pass my classes and not lose my current job for the time being. Truth. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 12, 2010, 08:00:59 PM I've had evil thoughts of making some kind of 'Starflight' mod for this game. Anyone else get that vibe?
Replace the horror-esque mobs with roaming reptilians and multi-teeted slime cows, throw in some endurium, random ruins, and maybe mod in an ATV that requires fuel. And and and... ok lemme stop. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 14, 2010, 05:12:12 AM He's just trying to make it in a Social Media world. (http://www.facebook.com/pages/The-Creeper/134557683259987)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Lakov_Sanite on October 14, 2010, 01:15:46 PM From the facebook
Quote The Creeper "You just collected your 4th diamond. Just saying." Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: RUiN 427 on October 14, 2010, 05:34:10 PM I was debating weather or not to share this with you guys but... The other night, my wife had to wake me out of a terrible nightmare. She said I was going on and on about how it was going to be dark soon and if everything wasn't in it's right place we were going to get hurt. That's right, a grown-ass man having a Minecraft nightmare.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 14, 2010, 08:05:53 PM I was debating weather or not to share this with you guys but... The other night, my wife had to wake me out of a terrible nightmare. She said I was going on and on about how it was going to be dark soon and if everything wasn't in it's right place we were going to get hurt. That's right, a grown-ass man having a Minecraft nightmare. Don't worry, it's just a dream. ssssssssSSSSSSSSSS :why_so_serious: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: geist on October 15, 2010, 02:54:10 AM I've had evil thoughts of making some kind of 'Starflight' mod for this game. Anyone else get that vibe? Replace the horror-esque mobs with roaming reptilians and multi-teeted slime cows, throw in some endurium, random ruins, and maybe mod in an ATV that requires fuel. And and and... ok lemme stop. Xenon, where's my money? Borno Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 15, 2010, 10:02:00 AM I've had evil thoughts of making some kind of 'Starflight' mod for this game. Anyone else get that vibe? Replace the horror-esque mobs with roaming reptilians and multi-teeted slime cows, throw in some endurium, random ruins, and maybe mod in an ATV that requires fuel. And and and... ok lemme stop. Xenon, where's my money? Borno To this day, I call all depressed peoples "Dweenles." No really. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 15, 2010, 12:26:00 PM 400k in sales. That's pretty good for an alpha.
Fuck devs who talk about how no one wants sandboxes or must have superhuge budgets to make them. Seriously, fuck off and go into another business if you think the only thing that could possibly sell is some Zynga-sucking ripoff or some horrible little on-raills shooter thing. And yeah, you otherwise good-minded, smart people who've tried to make "builder" environments need to take a hard look at Minecraft and think hard about why you failed. Here's one hint: compare making shit in Second Life with making shit in Minecraft. Sometimes you have to dial it back to the basics in order to make progress, not try to build sand castles on top of already shaky foundations. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 15, 2010, 02:18:21 PM Fuck devs who talk about how no one wants sandboxes or must have superhuge budgets to make them. Seriously, fuck off and go into another business if you think the only thing that could possibly sell is some Zynga-sucking ripoff or some horrible little on-raills shooter thing. And yeah, you otherwise good-minded, smart people who've tried to make "builder" environments need to take a hard look at Minecraft and think hard about why you failed. Here's one hint: compare making shit in Second Life with making shit in Minecraft. Sometimes you have to dial it back to the basics in order to make progress, not try to build sand castles on top of already shaky foundations. I have nothing to add to this post, but I agree with it too much for me to not reply. :oh_i_see: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 17, 2010, 08:21:44 PM I find my playtime in this game interesting, in that I play only when struck upon some great new creative force. I went a week without playing at all, then BAM - I got an idea and have been playing for the past four hours; likely 20 more this week to finish it.
I saw that the most recent Gamestop mag had a page on Minecraft. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 18, 2010, 03:50:27 AM I wish there were more height available to us. 64 isn't a lot.
And I wish there was the possibility of going up in the mountains to get snow, and that it replenished. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 18, 2010, 04:33:33 AM And I wish there was the possibility of going up in the mountains to get snow, and that it replenished. Biomes are coming! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 18, 2010, 05:01:00 AM Looks like the map size is now blowing up Catograph. I'll keep trying to see if maybe it was something with my laptop, if not, I'll grab another program.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 18, 2010, 07:25:18 AM Looks like the map size is now blowing up Catograph. I'll keep trying to see if maybe it was something with my laptop, if not, I'll grab another program. I pulled a save from the 16th down yesterday and was able to use Cartograph ... it sure did take awhile though. And claimed to be non-responsive while it was processing. I just let it go and eventually it worked. I use more standard settings though (what do you use to get it to turn out the way you do?). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 18, 2010, 08:09:16 AM I pulled a save from the 16th down yesterday and was able to use Cartograph ... it sure did take awhile though. And claimed to be non-responsive while it was processing. I just let it go and eventually it worked. I use more standard settings though (what do you use to get it to turn out the way you do?). The freezing is very typical of Cartograph. I use oblique-angled to get our map, which puts more strain on the program. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 21, 2010, 05:41:35 AM http://www.youtube.com/watch?v=MNxcxnKYPOc
http://www.youtube.com/watch?v=LDjDV_Q_RI4 :awesome_for_real: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: stu on October 21, 2010, 05:48:01 PM http://www.youtube.com/watch?v=JeV0XB-w_yM
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Muffled on October 22, 2010, 01:23:54 AM Firing a pig to the moon... you may have just sold me on the game. :grin:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 22, 2010, 01:29:05 AM I saw that yesterday and figured I'd make that my next project (or modify it so mount dong could also shoot pigs etc).
I wonder how far that pig/sheep went, and if you could kill people by hitting them with said flying animal... :grin: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Kageru on October 22, 2010, 03:17:24 AM That is just monstrously awesome... Next we need a cannon that uses explosives as the projectile so people can have artillery battles. Love this game, not so much for itself, but for the idea that it's making other game designers do a double-take. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: kubodhi on October 22, 2010, 06:03:23 AM (http://nik.bot.nu/img/orig/5/9/599553.jpg) (http://nik.bot.nu/img/orig/5/9/599553.jpg)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 22, 2010, 07:29:42 AM I have no words fit to describe the awesomeness of the animal cannon.
On the non-awesome front, apparently some assholes were DDoS'ing the Minecraft server yesterday. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 22, 2010, 11:25:25 AM What happens if a person enters the cannon?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 22, 2010, 11:46:18 AM What happens if a person enters the cannon? http://www.youtube.com/watch?v=wSaGG0CmEfQ (http://www.youtube.com/watch?v=wSaGG0CmEfQ) Not quite as impressive. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on October 22, 2010, 12:03:47 PM Needs a bigger cannon.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 22, 2010, 12:40:35 PM http://www.youtube.com/watch?v=wSaGG0CmEfQ (http://www.youtube.com/watch?v=wSaGG0CmEfQ) Not quite as impressive. I get the impression he hit the skybox. If he could find a way to angle it so he flies a bit more straight, he's onto something. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 22, 2010, 01:27:10 PM http://www.pcgamer.com/2010/10/22/minecraft-halloween-update-preview-meet-the-ghasts/ (http://www.pcgamer.com/2010/10/22/minecraft-halloween-update-preview-meet-the-ghasts/)
PC Gamer got some info about hell. Apparently it really does exist! Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 22, 2010, 04:04:37 PM That. Sounds. Awesome.
It's like King's The Talisman. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 22, 2010, 04:07:33 PM http://www.youtube.com/watch?v=wSaGG0CmEfQ (http://www.youtube.com/watch?v=wSaGG0CmEfQ) Not quite as impressive. I get the impression he hit the skybox. If he could find a way to angle it so he flies a bit more straight, he's onto something. Best way to travel accross the map imo. Enterprising groups could build a 'railgun' network across maps instead of using roads or minecarts. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 22, 2010, 04:15:14 PM I still like that teleport pad mod I saw. Building waypoints would be fun.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: WindupAtheist on October 23, 2010, 03:44:33 AM Regarding lava for lighting. They'll need to work some bugs out. It's not like water physics, or even slowed down water physics. You plant a lava spring and then try to move it for whatever reason, odds are most of the lava 'waterfall' will persist for a random amount of time in ways that make no physical sense.
Just gave up on a game when I got tired of having to mop up giant lava spills by placing and removing dirt after trying to put some outside my base. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 23, 2010, 09:14:49 AM Just illuminate hallways with incinerators. Dig 2 tiles deep, 3 tall. Place a full block at the top closest to the hallway and a half stone at the bottom (this stops the lava from coming out and you from going in), then place blocks of lava in the top at the back and you have yourself a waterfall of lava that never stops, light AND a place to throw junk so it actually gets destroyed.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 23, 2010, 10:04:31 PM That's too complicated. I discovered today that I can dump a bucket of lava on the side of a column and it will flow down to the ground and not spread. I did this several times outside my "front" gates and along the roadway to my tower. I then punched a pig into the lava just to be sure it was working.
(http://dl.dropbox.com/u/85916/minecraft/lava_pig.png) I'm getting some great ideas on lava flows that will certainly have a negative impact on server memory usage. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 23, 2010, 10:33:06 PM http://www.youtube.com/watch?v=asImTDkPWKA&feature=player_embedded#!
I love this video Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 24, 2010, 01:39:43 AM http://www.youtube.com/watch?v=asImTDkPWKA&feature=player_embedded#! I love this video Captivating. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Sokuraama on October 25, 2010, 06:35:23 AM My creations. - been having a blast playing.. thanks for setting up the server. =)
The Skyholm Skyway (http://i82.photobucket.com/albums/j242/sokuraama/skyway01.jpg) Skyholm (http://i82.photobucket.com/albums/j242/sokuraama/skyholm.jpg) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ironwood on October 25, 2010, 09:18:04 AM Jizz on a bike.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: bhodi on October 25, 2010, 09:40:58 AM I've mentioned that I play a lot of minecraft, but I don't play on the F13 server; The server I play on, (one of the SA servers), is planning on resetting it's world for the holloween update. The world itself will be taken offline and will be avail as a single player download, but that's kind of boring and annoying to show it off.
So, I'm welcoming you all to come check out all the crap on there before it's wiped. You'll be a tourist so you can't build anything, but there's some super cool shit on there. If anyone asks, mention you're just a tourist and that I invited you to gawk. The server is "minecraft.chickenkiller.com". Here's the current map with labeled /warp points. Click it, it's big. http://b.imagehost.org/0862/annotatedpenlands.png I've put most of my time into Carrier & Vault31. Be sure to check out the vault's library & my special room there. Check out the enterprise, Mozzie's creation that's been featured in various places. Check out our 3d artwork, elephants, gutsman, trex, and more. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 25, 2010, 12:44:49 PM There's my dome and my awesome face!
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 25, 2010, 12:48:11 PM I'm installing lava lighting along my highway.
Just saying. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 25, 2010, 04:57:50 PM Heh, so I was experimenting with mine carts and boosters on single player (had to start from scratch as I never played single player. So I get a bunch of iron, make railroad ties, carts, etc, and while I'm working I crash, relog and I die suffocating on rock because everything I did to the world had reverted back to a fresh map. That sucked.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: lamaros on October 25, 2010, 09:16:43 PM I've mentioned that I play a lot of minecraft, but I don't play on the F13 server; The server I play on, (one of the SA servers), is planning on resetting it's world for the holloween update. The world itself will be taken offline and will be avail as a single player download, but that's kind of boring and annoying to show it off. So, I'm welcoming you all to come check out all the crap on there before it's wiped. You'll be a tourist so you can't build anything, but there's some super cool shit on there. If anyone asks, mention you're just a tourist and that I invited you to gawk. The server is "minecraft.chickenkiller.com". Here's the current map with labeled /warp points. Click it, it's big. http://b.imagehost.org/0862/annotatedpenlands.png I've put most of my time into Carrier & Vault31. Be sure to check out the vault's library & my special room there. Check out the enterprise, Mozzie's creation that's been featured in various places. Check out our 3d artwork, elephants, gutsman, trex, and more. Lots of work on the server. How many people have been responsible for it, and how long have you been going? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Sokuraama on October 26, 2010, 06:23:40 AM There's my dome and my awesome face! That huge ass sand dome?? That thing is impressive... My newest creation is Skyreach .. it's just south of ZAL's castle out in the Bay. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 26, 2010, 06:56:57 AM I joined in on the multiplayer fun yesterday! Right now I'm just clearing land and marking it with torches, but it's going to be awesome. I like everyone's creations so far. The cathedral was pretty neat as I walked in it.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 07:34:11 AM Just an FYI, map is getting reset for halloween patch.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: bhodi on October 26, 2010, 07:40:18 AM Lots of work on the server. How many people have been responsible for it, and how long have you been going? Maybe 10-20, on and off. I'd say 2-3 months work, but obviously some people work harder than others. I've honestly only done maybe 30 hours of construction over that time.Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 26, 2010, 07:49:39 AM Just an FYI, map is getting reset for halloween patch. So everything gets a wipe I take it? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Tarami on October 26, 2010, 07:52:03 AM I'm disappointed nobody seems to have found Lacdone's and mine easter egg in the graveyard by the cathedral.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: fuser on October 26, 2010, 07:53:53 AM Some questions for people that have been working on F13 server for a while now. Some of these massive projects are you inventory hacking in your resources or gathering/smelting/making it?
Ran into the area over by "Mine" and all the underwater glass blew my mind that someone spent the time smelting that when it takes ~10seconds to smelt one piece. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 26, 2010, 07:55:46 AM I do things the hard way.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 26, 2010, 07:56:24 AM If you have a large bank of furnaces the smelting time is irrelevant. And it's not like they're hard to make.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 26, 2010, 07:56:41 AM As far as I know, no one is inventory hacking. Also, if you set up a system of like 10 forges, its 1 glass per 1 second, more or less. So, with a little preparation you can drastically increase the rate at which you smelt things.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: fuser on October 26, 2010, 07:58:33 AM I do things the hard way. As do, but thats like beyond crazy work. I guess it's quite a bit easier as the inventory is now persistent, Huzza! If you have a large bank of furnaces the smelting time is irrelevant. And it's not like they're hard to make. Ah that explains it, last time I played if you left the furnace in MP it lost everything in it. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 26, 2010, 08:00:28 AM If you have a large bank of furnaces the smelting time is irrelevant. And it's not like they're hard to make. Ah that explains it, last time I played if you left the furnace in MP it lost everything in it. I think if you move far enough away that can still happen (?) ... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 26, 2010, 08:08:20 AM As far as I know, no one is inventory hacking. I'm not doing it purposely, but inventory is buggy and sometimes I get a dupe pickaxe or something like that. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 26, 2010, 08:12:25 AM Now I am wondering how people power their mass of furnaces. Because mining the coal takes a while, for me anyway, and wood works but ugh. Lava also works but I lose the bucket and it's a shorter time than a load of coal.
I hang out by the forge the whole time. I don't know the distance you need to maintain. I have gotten a few duplicates after crashing. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 08:13:38 AM Yeah, the ounderwater glass is mine, all smelted. Even when untended smelted shit disappeared, it didn't when the sceen was open. Trick is just timing it so that you have enough time to grab the stack from the first oven, open the second oven, and have time to spare until it's finished.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 26, 2010, 08:15:18 AM Forges are quirky, for sure. I usually have to close and reopen it to see the finished materials.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 08:16:22 AM Now I am wondering how people power their mass of furnaces. Because mining the coal takes a while, for me anyway, and wood works but ugh. Lava also works but I lose the bucket and it's a shorter time than a load of coal. I hang out by the forge the whole time. I don't know the distance you need to maintain. I have gotten a few duplicates after crashing. I just use coal. It may be a limited resource, but take a gander at the reverse mine. It's all over the place. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 26, 2010, 08:52:21 AM Coal is the one thing I never run out of.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 26, 2010, 08:59:55 AM I have quite a bit at the moment, but I plan to run out next time I make some glass.
Related, I've taken to dropping cobblestone and letting it disappear instead of placing it. Volume mining did that to me. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 01:07:11 PM Since inventory was enabled, I stick everything in chests. I have a lot of cobblestones
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 26, 2010, 01:08:11 PM So we shouldn't bother building anything else on the server until Halloween? I'm confused.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 01:23:24 PM Build if you wanna (I still am.) The map will still be available to download (I believe) so you can port it to a single player. But the actual smp map will be a new one once the halloween update hits.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 26, 2010, 01:25:45 PM I am mostly just playing around with lava, making questionable construction decisions.
It might be best to wait for NiX to take a shit on the map before touring it, for stability reasons. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on October 26, 2010, 02:13:39 PM I'll just start my new building project after this weekend's vacation then.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 26, 2010, 03:30:41 PM I am mostly just playing around with lava, making questionable construction decisions. It might be best to wait for NiX to take a shit on the map before touring it, for stability reasons. On that note, we should probably plot out how much space we're reserving around spawn for community things. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 03:50:44 PM Train depo, spiffy little spot for a Hell Portal... Can't think of much atm. Actually, probably just have a simple rail from spawn to the train depo, so it doesn't clutter up the initial spawn. Maybe a subway.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 26, 2010, 04:16:09 PM Lay a couple of streets and mark off 10x30 lots for townhouses IMO.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 26, 2010, 04:39:22 PM Train depo, spiffy little spot for a Hell Portal... Can't think of much atm. Actually, probably just have a simple rail from spawn to the train depo, so it doesn't clutter up the initial spawn. Maybe a subway. Lay a couple of streets and mark off 10x30 lots for townhouses IMO. I like these ideas. I also suggest we try to build the more mammoth structures a bit away from the spawn to help prevent the crashing that was going on (though, to be honest, I don't know if it's still happening; I haven't been to the spawn in days). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 26, 2010, 04:41:14 PM I think we also need a huge "f13" (a la the "HI!", only larger) and a compass rose while we're at it for the directionally challenged. :)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 26, 2010, 06:59:23 PM Yeah, I'm going to be working on a land mass well away from the spawn.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 26, 2010, 07:06:18 PM What kinds of community things do we want at spawn? I think we need to figure that out before we can designate a certain amount of space. Here is a bit of a list:
-A train station (if minecarts are working well) a chest or two full of minecarts -A dock if near water, same caveats as train station -Some communal chests with basic gear inside. Especially useful if monsters are going to be working and death is a reality. Having easily accessible kits basic gear so people can get back on their feet more quickly seems like a good community service, and we could build up the stores pretty easily. -Big f13 sign -some kind of hub with roads going off in every direction (maybe less roads or no roads if minecarts, more roads if no minecarts). I think people who go out and start building in certain areas should be responsible for hooking up any road systems to the main highways, if they want their stuff easily accessible. Other ideas? Mine are of course open to criticism, i basically just came up with them off the cuff and from what other folks have said. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 27, 2010, 12:14:20 AM If we do have working monsters at that point, then definitely a well-lit house around the spawn point to start in, in case they pop up during the night time.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: FatuousTwat on October 27, 2010, 12:16:56 AM Something I've been thinking about doing is building a castle, then farmlands/a village around it, increasing the size of the castle, building a wall around the village and kind of organically growing it into a medieval city. I'd want it to be large, maybe a few hundred buildings, even if 90% they are just generic small storefronts, houses and apartments. Some unique buildings such as churches (eventually a cathedral) would make up the other 10%.
Also, I'd love to have an (optional) underground highway system, and more underground stuff in general would be nice as well. It seems like almost everything really large that has been built has been above-ground. In fact, an all underground server would be pretty awesome (just as an idea, I'm not expecting this server to implement that). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 03:36:07 AM The biggest problem I forsee with the coming update is Notch saying the lower you go the more resistant to light the monsters are.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ironwood on October 27, 2010, 04:09:40 AM Surely that's the wrong way around ?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 04:23:48 AM Not from what I understand. Notch uses classic conventions for a lot of stuff, and this looks like he's following the "lower level dungeon = harder monsters." Since there's no actual leveling or that many monsters, the only real changes you can make is how much light will keep them at bay.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 27, 2010, 04:42:53 AM Not from what I understand. Notch uses classic conventions for a lot of stuff, and this looks like he's following the "lower level dungeon = harder monsters." Since there's no actual leveling or that many monsters, the only real changes you can make is how much light will keep them at bay. I like the idea in principle. It seems like once monsters properly hit multiplayer though, there is going to be a fairly drastic change in the way we play, build, etc. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 27, 2010, 04:59:30 AM I've absolutely no problems with that, none at all. After all, the lower you go, the rarer the materials you can get your hands on.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ironwood on October 27, 2010, 05:17:27 AM Possibly that'll stop people delving too greedily and too deep. Who knows what things they could awaken in the darkness ?
(Fuck, I still want my hybrid.) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 27, 2010, 05:58:36 AM I'm thinking lava moats.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 27, 2010, 06:09:43 AM Maybe monsters will stop the TNTTards
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ironwood on October 27, 2010, 06:36:44 AM What do they do ? (I assume they do it with explosives...)
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 27, 2010, 07:19:50 AM Fill stuff with TNT. Blow it up. Do nothing with it. They couldn't do it underground, no. They have to leave gaping fucking holes in the earth.
This upsets me. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 27, 2010, 07:48:56 AM How do you even make TNT on a with no monsters? Creepers are the only source of gunpowder, aren't they? Or are these people cheating as well?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: fuser on October 27, 2010, 09:02:13 AM What kinds of community things do we want at spawn? I think we need to figure that out before we can designate a certain amount of space. Here is a bit of a list: -A train station (if minecarts are working well) a chest or two full of minecarts -A dock if near water, same caveats as train station -Some communal chests with basic gear inside. Especially useful if monsters are going to be working and death is a reality. Having easily accessible kits basic gear so people can get back on their feet more quickly seems like a good community service, and we could build up the stores pretty easily. -Big f13 sign -some kind of hub with roads going off in every direction (maybe less roads or no roads if minecarts, more roads if no minecarts). I think people who go out and start building in certain areas should be responsible for hooking up any road systems to the main highways, if they want their stuff easily accessible. Other ideas? Mine are of course open to criticism, i basically just came up with them off the cuff and from what other folks have said. Some are covered but here's some expanded ideas: -Spawn city limits, 1000 blocks or larger radius around it is a no touch zone and reserved for community projects. Say a f13 city or something or a with a lot of bar charts. :grin: -Underground stuff would be awesome, everything could start as an underground stations with tracks/minecarts if its stable. The tunnels would need to done which would be an underground highway leading north/south/east west with smaller stations and feeder lines to projects. -Central hub/station have the four major direction wings in gold, brick, stone, etc so its easy to follow "take the gold line to xyz, or red line to xyz". It's like a community project after the tunnel is built to replace the bricks with all the smelted stuff. -If signs and stuff work message boards, artwork, etc used in the central station for decoration/news. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 09:35:20 AM For the starter zone I'd like to find a common depth for the area which is underground so there can be a flat subway system underneath. Personally I'd like to have a tasteful building with various cart paths heading into tunnels with signs overhead stating where they go (I would like to have continental or area names for this purpose). Pull out a minecart from a chest, plop it on the rails, you go down into the tunnel and encounter the booster cart back up to the level of the rails. Once outside the start zone, the rails can go above ground for scenic views. I would really like to have mutiple local hubs for short rides and also express tracks for longer jaunts. I'm working in single player to see how far a booster cart can propel a cart before slowing down. Also have to keep in mind return trips. Don't want people running into each other and be stranded in the middle of nowhere, though /home is probably what most people would do.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 27, 2010, 09:40:17 AM For the starter zone I'd like to find a common depth for the area which is underground so there can be a flat subway system underneath. Personally I'd like to have a tasteful building with various cart paths heading into tunnels with signs overhead stating where they go (I would like to have continental or area names for this purpose). Pull out a minecart from a chest, plop it on the rails, you go down into the tunnel and encounter the booster cart back up to the level of the rails. Once outside the start zone, the rails can go above ground for scenic views. I would really like to have mutiple local hubs for short rides and also express tracks for longer jaunts. I'm working in single player to see how far a booster cart can propel a cart before slowing down. Also have to keep in mind return trips. Don't want people running into each other and be stranded in the middle of nowhere, though /home is probably what most people would do. Will signs be working? That would be ideal. I also like the idea of having lines labeled by material. Don't even need to make the whole building/tunnel of that material, just every 5 blocks or something to get the point across. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 09:46:27 AM Signs already work in multiplayer.
I like the building material idea too, but perhaps only just the arch that the cart enters. After that it's mostly darkness and the occasional torch. (For starters. If we have surplus material it would be simple to go back and refurbish the lines. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 27, 2010, 09:47:37 AM Signs already work in multiplayer. I like the building material idea too, but perhaps only just the arch that the cart enters. After that it's mostly darkness and the occasional torch. Ah..truthfully I haven't played much since the patch that added night time, only a bit here and there, so I don't have a great idea of whats working and what isn't these days. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 09:48:56 AM No worries. I've tapered off considerable since school started up, and spend a lot of time in single player experimenting. Fucking pigs/sheep/cows/ducks keep suiciding on my rails!
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 27, 2010, 10:53:12 AM If someone is considering replying to Samwise, do it in such a way that I do not learn how to make TNT.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 27, 2010, 12:37:33 PM I haven't even messed around with TNT in single player yet, but I do have a small stash of gunpowder saved up. Maybe now that I've finished building my tower to the skybox I'll try blasting a vertical tunnel to the bedrock underneath it.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 27, 2010, 12:53:26 PM This is one of the reasons that the floor of my tower on the F13 server is made from obsidian.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 27, 2010, 01:04:08 PM http://www.minecraftwiki.net/wiki/TNT
happy to help. :grin: Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 27, 2010, 01:10:52 PM But where do you get gunpowder if there are no creepers?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 01:23:39 PM INVedit
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 27, 2010, 01:36:11 PM How do you even make TNT on a with no monsters? Creepers are the only source of gunpowder, aren't they? Or are these people cheating as well? Me, They are indeed cheating. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Yegolev on October 27, 2010, 01:42:46 PM Thank God. This means I won't be tempted to make TNT.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 27, 2010, 04:02:01 PM What haloween update should be like in terms of terrain:
Biomes! (http://www.youtube.com/watch?v=953XeQ3qwMM&feature=player_embedded#at=15) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 27, 2010, 04:23:08 PM Damnit, I need to know how to do the flying. It would make recording so much easier.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: bhodi on October 27, 2010, 05:13:09 PM Damnit, I need to know how to do the flying. It would make recording so much easier. Here you go. (http://www.megaupload.com/?d=2F3F5HZ2)Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Samwise on October 28, 2010, 09:10:11 AM Yesterday I learned that you can leave the game running indefinitely in the background if you bring up the inventory screen. This is extremely useful if you're waiting for grass to grow.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 28, 2010, 10:09:53 AM Yesterday I learned that you can leave the game running indefinitely in the background if you bring up the inventory screen. This is extremely useful if you're waiting for grass to grow. Minecraft, a game where you watch grass grow. Would be a great sales pitch. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 28, 2010, 11:32:25 AM Yesterday I learned that you can leave the game running indefinitely in the background if you bring up the inventory screen. This is extremely useful if you're waiting for grass to grow. Good for smelting too, also works on that screen. Minecraft, a game where you watch grass grow. Would be a great sales pitch. I could use a good sales pitch for this game; every time I try to explain it to someone - and why I find it so compelling - I sound like a complete idiot. "Durrr ... build with blocks ... durr ..." Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 28, 2010, 12:16:23 PM I just say "it's like digital lego. Don't tell me your inner child wouldn't want to go back in time and play some more with lego."
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 28, 2010, 12:18:49 PM I could use a good sales pitch for this game; every time I try to explain it to someone - and why I find it so compelling - I sound like a complete idiot. "Durrr ... build with blocks ... durr ..." Just reply with "sssssssSSSS" and "BOOM!" Throw some hot coffee on them for effect. Maybe even shout "Motherfuckin' Minecraft!" Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 28, 2010, 02:17:01 PM "Playing legos with lava and TNT added while zombies try to eat you at night."
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Ghambit on October 28, 2010, 02:26:34 PM "Playing legos with lava and TNT added while zombies try to eat you at night." this Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 28, 2010, 06:53:23 PM It'd be cool if we could get to something like this:
(http://img842.imageshack.us/img842/4186/minecraft20101027map.jpg) (http://i55.tinypic.com/rhk4ky.jpg) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: stu on October 28, 2010, 06:56:56 PM Host banned from own server after dev drops in and gets banned. Is this for real?
http://www.minecraftforum.net/viewtopic.php?f=1013&t=66067 Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 28, 2010, 07:41:55 PM Yes it's real. Read the thread, it's just some furry taking out his angst on people using MCAdmin.
Edit: I just generated a new map to test some things and I'm in the middle of a fucking blizzard. Did he ninja patch? Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Tarami on October 28, 2010, 10:37:58 PM Ah, drama! Delicious! :awesome_for_real: And what a fucking twat.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Sheepherder on October 28, 2010, 11:25:44 PM Quote from: http://www.reddit.com/r/Minecraft/comments/dxm6h/apparently_dont_use_mcadmin/ Woo-wooooo! All aboard now! The Emo Express to Cutsville is here! Fare is 10 LJ drama posts and 5 passive-aggressive tweets about your ex! Sing along now kids! "Everybody hates me, nobody loves me, might as well go fuck a fox" Reddit delivers. I might have to try this out some time. (Minecraft, not fucking a fox) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: tgr on October 29, 2010, 12:05:15 AM That's one way of getting your program to become popular. :why_so_serious:
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: FatuousTwat on October 29, 2010, 12:33:08 AM Oh shit, I think this is the same asshole who was using some exploit that Valve never fixed to fuck with Garry's Mod servers and make a few mods with smaller communities (namely the Empires Mod) nearly unplayable.
He would find the servers with people actually playing, come in and kick everyone/lag it all to hell and put up Admin messages saying PLAY ON MY SERVER (which sucked). Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Sheepherder on October 29, 2010, 01:12:48 AM Someone in the Reddit comments already made that connection. Could be the same guy.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 29, 2010, 03:08:53 AM Game needs to have blocks crafted from pure tears.
Just play the game sans drama... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: KallDrexx on October 29, 2010, 05:32:04 AM Edit: I just generated a new map to test some things and I'm in the middle of a fucking blizzard. Did he ninja patch? Saw this on Notch's Twitter: "Just sent out a sneek peek of the halloween update to a couple of gaming news sites. :D" Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 29, 2010, 06:29:17 AM Edit: I just generated a new map to test some things and I'm in the middle of a fucking blizzard. Did he ninja patch? Saw this on Notch's Twitter: "Just sent out a sneek peek of the halloween update to a couple of gaming news sites. :D" Snow has been in the game for a while. Just in single player you either get snow world or normal world period. The new thing is that these will coexist in the same maps. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: NiX on October 29, 2010, 06:32:32 AM Like Malakili said, snow has been around for awhile and there does seem to be 2-3 different types of snowfall.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: KallDrexx on October 29, 2010, 06:38:08 AM Oh I misread his statement and thought he meant f13 map.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hutch on October 29, 2010, 07:59:03 AM And I'm in!
Helpful beginner tip: If you get all ambitious and dive right down to the lava on your second play session, make sure you craft yourself an iron pick. Gold, diamonds, and redstone can be cleared with a stone pick, but you won't get any yield unless you use an iron or diamond pick. I had to look that one up. I logged into the F13 server briefly, and started running around to look at the work that people have done on there. After about a half-dozen restarts, I gave up and went back to single-player. My client kept crashing on the F13 server, and always when I was moving, so I wonder if it was related to loading a new piece of the world, or something. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: ffc on October 29, 2010, 08:17:06 AM Try pressing f two or three times to reduce draw distance.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 29, 2010, 08:45:11 AM There's also a nasty java/socket error with certain ethernet cards/drivers - haven't gotten to the bottom of it yet. Some of us simply can't play multi yet. /sadface
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Sokuraama on October 29, 2010, 09:22:15 AM Try pressing f two or three times to reduce draw distance. As an additional note to this, it's probably best to set the Draw to 'Tiny' in the options before logging in, especially if it's the first time. =) Once you've wandered away from the spawn point in most any direction, save maybe the dome, you can usually turn it back up to Short or Normal and wander back through it. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: fuser on October 29, 2010, 10:40:26 AM If you keep crashing on multiplayer this clientmod (http://www.minecraftforum.net/viewtopic.php?f=25&t=60704) fixed all my issues.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 30, 2010, 02:18:14 PM Minecraft.net is down, is the patch out and the massive connection attempts to update causing a crash? Or just general hysteria because the patch is do out this evening? Either way, is the server going to be reset and updated tonight assuming it actually comes out and is accessible given the large amount of traffic?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Quinton on October 30, 2010, 02:20:30 PM http://twitter.com/notch/status/29215283815
Quote 1.5 hours to go, and this is the status: http://i.imgur.com/bPmYJ.png - notch (http://i.imgur.com/bPmYJ.png) Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Malakili on October 30, 2010, 02:58:48 PM I was able to down the new version for my mac, but not for pc (just connection issues with minecraft.net). Unfortunately playing it my laptop is less than tolerable, so I'm trying to connect to the website on my other machine...
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Zaljerem on October 30, 2010, 03:22:19 PM I was able to down the new version for my mac, but not for pc (just connection issues with minecraft.net). Unfortunately playing it my laptop is less than tolerable, so I'm trying to connect to the website on my other machine... I've grabbed the PC version, but I'm also on laptop that is barely tolerable (visiting my daughter in Atlanta this weekend). I've run around in Single Player a bit, seen some biomes, Pumpkin blocks, and the neat pink/red sky at sunrise/sunset ... Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Quinton on October 30, 2010, 03:46:04 PM I'm having fun exploring in single player, just dug down into a cavern with a lake of lava and a nearby underground stream.
looking forward to SMP'ing it up once things are ready serverside. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 31, 2010, 07:18:45 PM Okay... I just had one of the most profoundly disturbing experiences in a video game I've ever had.
I didn't read up on how portals function before I started tinkering with them. I made a portal, walked around in the Nether and walked out the portal I first entered from, assuming that I'd come out at the portal I created. It doesn't work that way, I quickly figured out. So after I dug myself out from the inside of a mountain, the first thing I see is a small castle-like structure. Only I don't remember ever building it. It has all my trademark designs, but I literally don't ever remember building it. So now I'm sitting here, wondering how and when I did that. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Thrawn on October 31, 2010, 07:26:10 PM It ported you to the future where you had already built it.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Bzalthek on October 31, 2010, 07:26:17 PM Meth is a helluva drug.
Portal thing is a bug, btw. Currently the game has a make-a-portal default for the other side if one doesn't exist. With the distance crunching 1:16, when leaving the Nether, it looks only at the center location of the expanded overworld, and thus doesn't see the portal you created in the expanded chunk, so it makes another portal in the center of the overworld chunk. Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Hawkbit on October 31, 2010, 08:47:21 PM It makes gathering obsidian a lot easier, that's for sure.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Khaldun on November 02, 2010, 11:48:51 AM I still haven't made a portal since the update. But otherwise, I'd say it's largely a fun tweak rather than a major change to gameplay: I've barely noticed the difference in deep spawning.
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: FatuousTwat on November 02, 2010, 03:31:21 PM Any word on when the server will be back up?
Title: Re: Minecraft - f13 Server is: UP! (Read OP) Post by: Paelos on November 02, 2010, 03:38:55 PM Any word on when the server will be back up? I, too, want to know. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 02, 2010, 07:09:57 PM Soon™.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 02, 2010, 08:11:44 PM I need to get my fix.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: tgr on November 03, 2010, 01:24:08 AM C'mon guv'nor, spare some minecraft for a good cause!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: 5150 on November 03, 2010, 06:01:02 AM Am I being particularly dim or does the website not say how much it costs? (or do I actually have to start the transaction process to see it?)
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Malakili on November 03, 2010, 06:08:30 AM Am I being particularly dim or does the website not say how much it costs? (or do I actually have to start the transaction process to see it?) It costs 10 euros. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 03, 2010, 06:08:40 AM Says so right here (http://www.minecraft.net/prepurchase.jsp).
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: tgr on November 03, 2010, 06:14:57 AM Hell, I even began Wurming instead of minecrafting. Help a brutha out!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 03, 2010, 06:32:09 AM Now™?
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 03, 2010, 06:57:11 AM Whenever Trippy has time.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Lantyssa on November 03, 2010, 08:58:09 AM Then you mean Soon™.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 03, 2010, 01:42:44 PM Then you mean Soon™. I've upgraded it from Soon™ to Sometime Soon™. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 04, 2010, 01:04:15 PM Hmmm, well I guess I have Fable and Fallout 3 to keep me interested until things get sorted out.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Malakili on November 04, 2010, 06:01:25 PM Hmmm, well I guess I have Fable and Fallout 3 to keep me interested until things get sorted out. the server is up Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 04, 2010, 07:55:12 PM If it's truly up this weekend, I plan to go on a building binge
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Quinton on November 04, 2010, 10:16:30 PM Seems to be pretty solid so far.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 04, 2010, 10:51:50 PM Spawn is a good ways to complete. I've built an eastern road up the cliff from spawn, and I'm building a western tunnel that will pop up to the surface at land masses. I'm going to eventually connect this tunnel to the continent I plan on destroying!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Quinton on November 05, 2010, 12:55:31 AM Spawn is a good ways to complete. I've built an eastern road up the cliff from spawn, and I'm building a western tunnel that will pop up to the surface at land masses. I'm going to eventually connect this tunnel to the continent I plan on destroying! My southern tunnel now connects with your western tunnel at the foot of the stairs. It currently ends at the island where I dug my pit to hell, but I'll probably extend it further (unless somebody beats me to it. Beware that the portion of the tunnel that connects with yours is *right* below sea level. Do not knock blocks out of the ceiling unless you're ready to replace them quickly.... Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 05, 2010, 03:43:36 AM Roger that, danke sir
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 05, 2010, 06:43:05 AM There seems to be an (intermittent?) issue with furnaces destroying items you put in them.
A workaround, as strange as it seems, is to not build the furnace next to any crafted block. This has worked consistently for me. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 05, 2010, 06:50:17 AM There seems to be an (intermittent?) issue with furnaces destroying items you put in them. A workaround, as strange as it seems, is to not build the furnace next to any crafted block. This has worked consistently for me. Good to know, I'm going to need a lot of stone and glass for my upcoming project, so I'll have to make large furnace banks. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Sokuraama on November 05, 2010, 06:54:53 AM There seems to be an (intermittent?) issue with furnaces destroying items you put in them. A workaround, as strange as it seems, is to not build the furnace next to any crafted block. This has worked consistently for me. I second this.. there was an issue reported on the MC forums about this. Furnaces will act funny (I've found) if they are not 'faced' properly. (Ie, sometimes, you'll place them, and not be able to see where the flames are - you're looking at the back / side of it. Make sure that the front is not facing against a wall or other block.) I placed my furnace last night, and I didn't even have problems with the materials disappearing / no progress issues that others were talking about. Although, the arrow indicator was still not functioning properly. I'm not entirely sure where I dropped anchor last night... Depending on how we choose to orient the map. From spawn, facing the direction the Sun / Moon rises I'm off quite a ways to what would be the North-East-ish (If Sun rise is East) and I do mean 'out-a-way' I wandered for quite a while indeed. Once I get my bearings I'll begin road construction back towards spawn. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 05, 2010, 07:03:20 AM How are we marking out space in the new world order? I've been using blocks with torches on top of them to mark out my foundations.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Yegolev on November 05, 2010, 07:42:26 AM I am planning on using unannounced landmarks at first, then quietly erecting a haphazard wall of cobblestone, followed by a moat filled with lava.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 05, 2010, 08:02:22 AM I am planning on using unannounced landmarks at first, then quietly erecting a haphazard wall of cobblestone, followed by a moat filled with lava. So the Mordor Technique? Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 05, 2010, 08:12:59 AM I started my castle yesterday about two landmasses directly north from spawn.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Sokuraama on November 05, 2010, 10:22:08 AM How are we marking out space in the new world order? I've been using blocks with torches on top of them to mark out my foundations. I appear to be on a very very large island in the middle of a rather large body of water NE' of spawn (as described above) I've ringed the shore in torches in case you happen to find it, but I doubt most people will simply stumble upon it, it is very far out there from what I can tell. Hopefully we'll get some map.png posted soon while the map is smaller so we can all get our bearings better. Have we decided on a cardinal direction yet? Edit: Also, I love to explore, as I did with most the old map.. if you all get a chance, make a sign and let us know who built stuff.. Mine are marked -=SoK=- .. Enjoy! Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 05, 2010, 10:30:59 AM Have we decided on a cardinal direction yet? When you /home, you're facing west, at least according to the large "---> N" created just past the F13 in the water ... EDIT: I am due west of the spawn, go until you hit a wood block with a torch on it and look up to your left, there's my mountain. Guess I should start working on the western tunnel that Bzalthek started ... Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Sokuraama on November 05, 2010, 10:35:18 AM Have we decided on a cardinal direction yet? When you /home, you're facing west, at least according to the large "---> N" created just past the F13 in the water ... :awesome_for_real: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Koyochi on November 05, 2010, 10:35:35 AM I assume all this means the f13 server is up ? I recieved the ip a few days ago but have only tried it now after then new patch was ready. But 'connection refused: connect' is all I get though. There is an apache server working on that ip for what it's worth, so I have no idea what could be wrong on my side.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 05, 2010, 10:44:03 AM Make sure you are putting the custom port after the IP i.e. X.X.X.X:XXXXX
EDIT: Took out the port number. Didn't know how super secret it is supposed to be. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Koyochi on November 05, 2010, 11:25:55 AM Ah, wasn't aware of that. It's working now, thanks.
I moved about 2 landmasses to the east, installed myself in a mountain, working on something near a lake soon. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 05, 2010, 11:44:59 AM I will start carving out the foundation for the F13 Football Arena this evening. I plan on heading North until I find some place suitable.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 05, 2010, 11:51:37 AM I chose the completely wrong continent to build on. It felt like I was cutting down the Amazon Rainforest, just a mass of trees at the top of the hill my castle is in.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MrHat on November 05, 2010, 01:07:09 PM I just found the biggest mountain I could find, went to the top and started digging down in a spiral. I have no idea where it is.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Quinton on November 05, 2010, 02:06:19 PM I have had success with furnaces with this procedure: 1. open furnace 2. put 8n source material in the hopper 3. put n coal in the burner 4. close furnace 5. once fire animation stops, open furnace 6. remove final material I've smelted 300-400 blocks now with no loss. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Sokuraama on November 05, 2010, 04:44:35 PM /home before figuring out exactly where I set up camp. -> :awesome_for_real:
Oh well, at least a bunch of the map will be uncovered. :oh_i_see: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 05, 2010, 07:20:15 PM Thanks Bzalthek and Vaiti for helping me link up the Western Highway/Tunnel. Had a great time co-op building ... I literally cheered when Bzal and I broke through the final blocks and the tunnel was perfectly aligned.
I'm so addicted to this game. Creating is just fun. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 05, 2010, 09:58:45 PM I broke ground on the football field on a large tract of land to the north, across the ice, past the big castle, over the lakes.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 05, 2010, 10:07:38 PM Western Highway keeps going and going, and then I finally just ran off into the sunset, and then another sunset, and on noon the next day I found my continent!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 05, 2010, 10:11:23 PM Western Highway keeps going and going, and then I finally just ran off into the sunset, and then another sunset, and on noon the next day I found my continent! Excellent. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Koyochi on November 06, 2010, 06:13:12 AM I've extended the Eastern Highway with a long bridge. It happens to pass nicely by a large sea monster I've created before, so I'll just pretend it was all planned like that.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Sokuraama on November 06, 2010, 06:24:34 AM In for another day of Lewis-n-Clark'ing about the map trying to find my lost island.
Lost island... thats how I feel right now... like I'm on the show Lost, trying to get back to my island. =) Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Yegolev on November 06, 2010, 07:58:01 AM I am planning on using unannounced landmarks at first, then quietly erecting a haphazard wall of cobblestone, followed by a moat filled with lava. So the Mordor Technique? Starting off with Isengard, Mordor comes later since I'm actually going to use the lava to make obsidian first. Unless I get bored. Sun sets in the west, yeah? :oh_i_see: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Malakili on November 06, 2010, 09:00:23 AM I started digging into a mountain that is not too far east of spawn right along the east highway. I actually didn't even realized I was that close to the road at first, but I think I am going to turn it into to a little outpost and mine before heading out again, probably take me a week or so given my limited playtime at the moment. There is a side path from the road that you'll see that you can take if anyone else wants to build or modify what I'm doing it.
Basically, I'm just saying that while I'm working there, I don't stake any "claim" on it. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Koyochi on November 06, 2010, 05:37:54 PM This was my first real day of smp and I had an unhealty amount of fun with it. It's weird how much gameplay is different if you know you're not alone in that world. In single play I would not even care to make a 1x6 road for myself, but with multiplayer I've spent hours and hours making parts of the Eastern Highway. It's still nowhere as long as the western one, but I'm happy with what I added : 2 long stone bridges, a tunnel, another bridge, a long grass road, and some more cool highway-like stuff after that.
Tomorrow : more highway. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 06, 2010, 11:13:14 PM I've started the northern road, but had to stop due to a shortage of cobblestone.
The Motte of my Motte and Bailey is probably about 50-75% done, depending on if I want to tear down the stone keep and replace it with a wooden one. Other than that, I need to finish up the palisade and do some landscaping. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 07, 2010, 11:17:57 PM Would someone mind making a plaza or something at spawn to connect the various roads? Right now it's just sand, might want to spruce it up a bit!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 08, 2010, 03:30:46 AM I'm planning on doing a lil something like that this afternoon!
Edit: I made a start of it. I need some buckets of lava and I'll work on the rest this afternoon. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 08, 2010, 04:04:32 AM I tried it myself, but I think the spawn is protected.
Me and Geist and Vaiti hugely expanded the northern road, it goes quite a way now. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Malakili on November 08, 2010, 04:14:56 AM I tried it myself, but I think the spawn is protected. Me and Geist and Vaiti hugely expanded the northern road, it goes quite a way now. Yeah, there is a small radius directly around the spawn point on which you can't build. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 08, 2010, 05:01:16 AM Only Ops (Trippy, Bzalthek and myself) can adjust the spawn.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 08, 2010, 05:33:56 AM Can I request the map in the OP be updated?
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: 5150 on November 08, 2010, 06:26:25 AM I finally got around to trying this at the weekend, is there some instructions somewhere (the tutorial was greyed out for me for some reason) as all I managed to do with kill sheep, pigs, horses and flowers and then used whatever I got from the sheep to place some blocks.
Wasn't able to dig out any ground but I did chop the leaves off some trees (which didnt give me anything) and failed utterly to chop a tree down with my bare hand Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 08, 2010, 06:36:00 AM Punch tree. Craft tools using wood. Mine wth tools. Upgrade tools. Build shit.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 08, 2010, 09:24:39 AM Can I request the map in the OP be updated? Damnit BW! You're so needy! Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 08, 2010, 10:50:46 AM Can I request the map in the OP be updated? Damnit BW! You're so needy! I see you updated it, but that cant be current, as in, it has none of the stuff we did over the weekend. :awesome_for_real: Also, I reeeeeeally want some creatures. Its just not very Zelda feeling with out them. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Muffled on November 08, 2010, 10:52:40 AM I finally got around to trying this at the weekend, is there some instructions somewhere... There's a pretty helpful wiki, the block list and the crafting recipes are especially useful: www.minecraftwiki.net You have to hold down the left mouse button while you wail away on whatever you're trying to break until it pops, or you accomplish nothing. Damage to blocks doesn't persist. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 08, 2010, 11:01:47 AM Also:
http://www.minecraftforum.net/viewtopic.php?f=35&t=21089 Video tutorials for the single player. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 08, 2010, 11:16:39 AM I see you updated it, but that cant be current, as in, it has none of the stuff we did over the weekend. :awesome_for_real: Also, I reeeeeeally want some creatures. Its just not very Zelda feeling with out them. It's current as of the 6th in the morning. Also, there's no such thing as a Zelda feeling when the monsters stutter in one spot. I updated the OP with links/videos and cleaned up some stuff. If there's anything that should be added, let me know. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 08, 2010, 11:45:08 AM Ok thanks, I started about mid day Saturday so yeah.
I should have said "I hope monsters are fixed soon because I sorely miss them in multi-player and miss that Zelda feel". Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Koyochi on November 08, 2010, 12:19:21 PM It's current as of the 6th in the morning. As far as I remember : it does look like the exact same image that was there last week, when your 'last edit' was from 03 november or something like that. I'm hardly recognizing anything I saw when I joined on the 5th. And the link to the full version is not working for me. So I guess what we are seeing is still old stuff. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 08, 2010, 12:22:45 PM I finished the football field outlay yesterday night, so I'll wait for the next update to see how it looks from the air.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 08, 2010, 01:39:48 PM As far as I remember : it does look like the exact same image that was there last week, when your 'last edit' was from 03 november or something like that. I'm hardly recognizing anything I saw when I joined on the 5th. And the link to the full version is not working for me. So I guess what we are seeing is still old stuff. The small image hasn't been updated as I haven't had the chance to head home and modify it. As for the big one not showing, I think this is Dropbox not being able to serve up a 60 meg PNG file. I'll shrink it down. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 08, 2010, 06:03:40 PM Spawn should look a lil spiffier now. There's still a spot that needs a lil somthing so I'll think on that.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 08, 2010, 06:16:56 PM Nice, it does look better.
Here are some screen shots of the beginning of the north road... Do you guys think I should replace it? Some people (+me) were worried that it might be lagging the server. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 08, 2010, 06:59:57 PM Here are some screen shots of the beginning of the north road... Do you guys think I should replace it? Some people (+me) were worried that it might be lagging the server. I gotta admit, I had two thoughts when I first saw it in game: 1) That looks awesome 2) I wonder if it will lag the server Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 08, 2010, 07:14:52 PM Lag was brutal tonight. At one point I counted to 35 before I saw what I typed.
So, I think we broke it. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 08, 2010, 07:47:08 PM Server is fucked
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 08, 2010, 07:48:44 PM Yeah, I finally had to quit.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 08, 2010, 09:47:31 PM Server is using more CPU than before. Don't know if it's the new server code or the new world (or both) that's causing the problem but basically at 10 players a CPU core is maxed out. Unfortunately the server code is not multi-threaded so it's only using 1 of the 2 cores on my box.
I can set a lower max player limit (like 8) if you guys prefer that but of course that'll mean the more casual players will have trouble connecting during prime time hours. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 08, 2010, 10:17:01 PM It's the server code:
http://www.minecraftforum.net/viewtopic.php?f=1013&t=69988 Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 08, 2010, 10:40:28 PM Pennilenko, did I steal a diamond axe from you? I've found an extra one somehow.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 08, 2010, 10:42:52 PM Pennilenko, did I steal a diamond axe from you? I've found an extra one somehow. Maybe, I lost one in some server lag while I was refreshing it, and gave up looking for it. Its not a big deal, I made another. Edit: It is possible it douped on you. I've dropped a diamond shovel to refresh it, and I got two back. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: 5150 on November 09, 2010, 04:47:14 AM There's a pretty helpful wiki, the block list and the crafting recipes are especially useful: www.minecraftwiki.net You have to hold down the left mouse button while you wail away on whatever you're trying to break until it pops, or you accomplish nothing. Damage to blocks doesn't persist. Thanks Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 09, 2010, 08:55:34 AM It's the server code: http://www.minecraftforum.net/viewtopic.php?f=1013&t=69988 So it sounds like we take some time off until he fixes it? I'll be playing Fable and Fallout. Somebody keep the chickens off my field while I'm gone! :drill: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 09, 2010, 11:22:25 AM Server moved back to default port 25565.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 09, 2010, 01:09:01 PM Now people aren't going to be confused how to log on anymore and the lag will be even worse. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 09, 2010, 01:39:10 PM I know. The port change, though, was just to give the spawn builders a chance to setup before the hordes arrived.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 09, 2010, 04:27:42 PM I know. The port change, though, was just to give the spawn builders a chance to setup before the hordes arrived. Thank you, sir! Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 09, 2010, 04:33:45 PM See, he really does care. And Nix was saying how cold-hearted you were!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Yoshimaru on November 09, 2010, 06:11:56 PM Is there any way to host my own Classic Multiplayer Server? I want to play Classic with my roommates but from what I can tell the .jar is no longer available.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 05:53:46 AM I know. The port change, though, was just to give the spawn builders a chance to setup before the hordes arrived. So, there was a map reset? :headscratch: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 06:20:34 AM So, there was a map reset? :headscratch: Yes, we wanted to setup the spawn area to force people out to a distance that wouldn't make their buildings visible to people loading in. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 06:27:42 AM Ah. Ok.
So I guess I need a new spot. Also, looks like mine carts and boats are in the works. Perhaps we should set up subway infrastructure this time? Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 10, 2010, 06:33:53 AM boats work i was using one yesterday
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Malakili on November 10, 2010, 06:36:52 AM boats work i was using one yesterday :facepalm:Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 08:07:54 AM boats work i was using one yesterday No, no, no, no, no! (http://www.youtube.com/watch?v=8IXCK1EyP4s) They "work" in that you can use them. They don't work in that they fuck with the server immensely. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 10, 2010, 08:17:26 AM Bad Pennilenko, BAD!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: MuffinMan on November 10, 2010, 08:24:02 AM There goes our yacht club plans. Cancel the order for our shirts.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Yoru on November 10, 2010, 08:29:27 AM New update's out, and it should help with the boat issues prompting Nix's spazout.
Quote General fixes: * players and mobs in lava or fire no longer spam sound effects * getting hit with a higher damage while recovering from a smaller one now works as intended * lava flows further in the Nether * zombie pigs eventually forgives * added support for custom skin packs * fixed duplicate buttons when resizing screens * zombie pigs and ghasts no longer get hurt by fire or lava * fixed volume sliders now saving properly Multiplayer fixes: * hellworld=true no longer overwrites old save chunks. Player positions will still break if you switch it on a running server, though * boats are now visible to other players * minecarts move nicer * fishing kinda sorta works, but needs more work * sheep and cows look like sheep and cows now * buckets work now * fixed stairs being really difficult to destroy * increased the timeout before “Took too long to log in” * made it possible to ride carts and boats * added (after lots of work) the ability to steer server-side boats * added “no-animals” setting. if true, animals will immediately vanish * added support for more animation settings. Currently it’s just the “riding” animation, but the same system will be used for sneaking Not sure what the performance implications of minecarts and boats are, but I suspect we'll find out soon enough. I'm pretty enthused about the bucket fixes, too. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 08:39:20 AM I think we should shut off animals. It'll save a bit of performance until we can actually kill them.
Also, map updated. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 10, 2010, 08:48:52 AM I cant log in...what am i gonna do? :ye_gods:
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 08:53:41 AM Obligatory post about it being updated when Trippy has time.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 08:59:52 AM I think we should shut off animals. It'll save a bit of performance until we can actually kill them. Yeah all they do right now is get trapped under blocks and make a lot of noise. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 10, 2010, 09:03:04 AM I've trapped so many chickens that way. It sounds like a chicken snuff film whenever i start building.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 09:18:58 AM I've trapped so many chickens that way. It sounds like a chicken snuff film whenever i start building. Sounded like a Packers game, amirite? :why_so_serious: Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 10, 2010, 12:58:51 PM Minecarts and Boats still don't work properly. DO NOT USE THEM.
Also, F4 spawns Nether portals. Just don't as obsidian will be a bitch to remove, even if it is for your own little project. The server has a hard enough time keeping up with the new bugs/memory leaks, we don't need more stress added on. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 12:59:49 PM *sadness*
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 01:52:56 PM I'm getting an outdated client error when trying to connect.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 10, 2010, 02:16:32 PM Which presumably means out-dated server but server mods always lag behind the major "vanilla" server releases, and last time I updated a server without Llamacraft installed somebody blew a bunch of holes in the world.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 10, 2010, 02:18:28 PM From my forum reading, its a server mod called "hey0's" that is not working, also lama whatever has also been updated.
http://www.minecraftforum.net/viewtopic.php?f=1012&t=23483&start=750 Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 10, 2010, 02:33:17 PM Which presumably means out-dated server but server mods always lag behind the major "vanilla" server releases, and last time I updated a server without Llamacraft installed somebody blew a bunch of holes in the world. Because they are dicks? Or was this just a problem? Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: RUiN 427 on November 10, 2010, 05:28:10 PM Wasn't there a client update today for the easier mods and textures?
Title: grrr Post by: Prestigious on November 10, 2010, 05:32:36 PM Need a Mac Client multiplayer fix the dirty bastages.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Hutch on November 10, 2010, 05:57:51 PM Wasn't there a client update today for the easier mods and textures? There was. You zip your texture mod files up (in a .zip file, .rar didn't work for me) and put them in a subfolder of your minecraft install. In my Windows 7 system, this is C:\Users\UserName\AppData\Roaming\.minecraft\texturepacks In the game, you can click Single Player, Multi Player, or (new!) Mods and Texture Packs. Go in there and pick your desired mod. I've only tried this so far with a pure graphics mod, so I don't know how/if it works with more complex mods. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Trippy on November 10, 2010, 10:17:15 PM Server updated.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: FatuousTwat on November 11, 2010, 01:27:42 AM WOOOO!
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Bzalthek on November 11, 2010, 02:05:46 AM Server updated. thankee sir!Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: NiX on November 11, 2010, 05:25:56 AM Wasn't there a client update today for the easier mods and textures? Just textures. He eventually wants to add in support for API loading of server mods. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Mrbloodworth on November 11, 2010, 07:02:10 AM Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 11, 2010, 12:28:53 PM The server has a mind of its own right now, it clearly did not want me to mine those block because it put them all back, it also ate 32 diamonds i had saved up.
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 11, 2010, 12:48:46 PM What were you saving that many diamonds for?
Also, if anyone has an extra diamond pick, I'm hunting for one tonight. Thanks. I have one diamond to make a shovel now. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Pennilenko on November 11, 2010, 01:57:41 PM What were you saving that many diamonds for? Also, if anyone has an extra diamond pick, I'm hunting for one tonight. Thanks. I have one diamond to make a shovel now. Ive been clearing out a very large area at the level of bedrock stones, I have found a bunch of diamond iron and gold. Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 12, 2010, 06:18:50 AM What were you saving that many diamonds for? Also, if anyone has an extra diamond pick, I'm hunting for one tonight. Thanks. I have one diamond to make a shovel now. There are a few diamond picks in the F13 Tower Sokuraama built (entrance west of the spawn, past Vaiti's mine, in the Western Tunnel) ... Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Paelos on November 12, 2010, 06:22:00 AM Spelrod gave me one yesterday at his castle. Thanks again!
I think it was Spelrod. All I can remember is Geordi LaForge gave me a diamond pick. :awesome_for_real: That skin was cool! EDIT: Also, I'm putting in the club level seats to the stadium this weekend if people have a ton of sand lying around that I could use to make glass. Thanks! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 12, 2010, 09:51:15 AM I guess there was no map rest, to my surprise.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Logain on November 12, 2010, 11:48:57 AM Map reset? From what?
Title: Re: Minecraft - f13 Server is: Outdated (Read OP) Post by: Zaljerem on November 12, 2010, 12:03:17 PM EDIT: Also, I'm putting in the club level seats to the stadium this weekend if people have a ton of sand lying around that I could use to make glass. Thanks! A bunch of sand in the spawn mountain's chests ... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 12, 2010, 12:22:50 PM I guess there was no map rest, to my surprise. The map was reset after the Halloween patch. It's already exceeded the size of the previous one. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 12, 2010, 12:40:38 PM So, there was a map reset? :headscratch: Yes, we wanted to setup the spawn area to force people out to a distance that wouldn't make their buildings visible to people loading in. Quite sure I was missing something, or communicated badly. I figured with the last client/server update the map was reset. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 12, 2010, 01:09:16 PM Quite sure I was missing something, or communicated badly. I figured with the last client/server update the map was reset. Halloween Patch - Server reset and port change so we could setup spawn and push people out. A patch or two ago - Port returned to default now that spawn was generally setup and established. ~FIN~ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 12, 2010, 01:19:03 PM Hmm now I feel bad about helping people log-in by telling them the port number changed. Although, I didn't know it was supposed to be a somewhat secret since Trippy posted it so I don't feel too bad about it. :drill:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MrHat on November 13, 2010, 08:38:11 AM Servers down?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 13, 2010, 09:09:39 AM MC Servers are down so you can't auth.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MrHat on November 14, 2010, 12:58:04 AM The Cylinder just blew my mind.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 15, 2010, 11:03:41 AM Jealousy is a bitch. (http://codergames.com/news/games/minecraft/) Don't forget to read his post from the 12th, it only gets better!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 15, 2010, 11:25:56 AM New fish.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 15, 2010, 11:45:50 AM Origin story:
Quote that was before I was banned there Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Logain on November 15, 2010, 12:17:19 PM Server down? I'm getting timed out errors when I try to log on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 15, 2010, 01:46:00 PM Server down? I'm getting timed out errors when I try to log on. Memory issue, now fixed. Praise be to Trippy. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 15, 2010, 01:57:04 PM We ever figure out what the desconstruction issue was? Having to mine the same block over and over makes this game 10x less fun.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 15, 2010, 02:11:01 PM It's an issue with the new server client. I setup a personal server to test if it was latency/load related and I'm happy to confirm that even on a local network with just me logged in it happens at the same rate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 15, 2010, 04:12:13 PM Ok I'll just wait until that gets fixed to dig up the rest of the stone for the stadium.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 15, 2010, 05:02:31 PM I found not holding down the button to dig helps. If you destroy a block, give it 1sec and then dig the next. Impractical, but it helps.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 15, 2010, 08:22:11 PM I found not holding down the button to dig helps. If you destroy a block, give it 1sec and then dig the next. Impractical, but it helps. I've been using similar workarounds by running through each block. This doesn't work on trees, and it's becoming a nuisance when I have to dig up at least 5,000 stone to finish off the project. I'll crank on it some periodically throughout the week, but I hope the issue gets resolved by the weekend. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sheepherder on November 16, 2010, 01:24:20 AM Jealousy is a bitch. (http://codergames.com/news/games/minecraft/) Don't forget to read his post from the 12th, it only gets better! The Dwarf Fortress "community" is undergoing a witch hunt at the moment, it looks like. Which is funny, because grandmaster neckbeard doesn't seem to care too much, aside from pushing out updates at a pretty furious pace. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on November 16, 2010, 03:30:02 AM How much tinfoil is in that guy's hat? I mean, seriously:
http://codergames.com/news/games/alexa-traffic-rank-service-fishy/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 16, 2010, 04:04:43 AM Ok, I'm officially not clicking on any more links that go to that site.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on November 16, 2010, 04:21:38 AM Just to avert a few more hits on his site, this is how bad his paranoia is:
Quote from: http://codergames.com/news/games/alexa-traffic-rank-service-fishy/ Alexa traffic rank service is very fishy. Although I'm getting more and more unique visits based on Google Analytics report, my Alexa traffic rank is getting worst. Instead of getting lower (better rank) the Alexa traffic rank number is getting higher. And this especially happened when I got thousands of visits per day disclosing TIGsource scam circus. On top of all of that, the visitors of my site are profiled as people of 45-54 years of age, mostly males with a low confidence in my site. The Alexa is actually suggesting to you that my site is not to be trusted and that its not a popular site. Many people will believe in this crap. Seriously, what kind of an unfair service are they running? And who the heck are they anyway? What kind of people would do something like that? This is an obvious proof of another scam and that the monopoly runs so deep that only a total demolition of them would change things on this planet. Roots of that sort of monopoly are deep and strong. Basically, they're slamming each and everyone who are not a part of closed-circle of secret communities / societies. My site is not even present in their directory / fake search engine. I never was a part of that and never will be. Alexa is probably another Illuminati creation made to affect / change public opinions in the most deceiving manner. Instead of providing neutral data / or no data at all, about my site, they're actually providing false data, deliberately, driving people away from my site. What a bunch of evil entities. I'm gonna continue disclosing facts and truths about how deep the rabbit hole goes, waking you up. Stay tuned! Together, we'll destroy evil, you'll see! I don't care if it's really true or not, but jeez he makes it sound like he's one of those idiots who head out into the bush to live off the land "becuz dat damn gubment" or whatever. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 16, 2010, 06:46:59 AM Time to tell him to grab a gun and head to the nearest tower.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 16, 2010, 06:58:59 AM Strikes me just as pure attention whoring at this point, its hard to be that crazy.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 16, 2010, 07:34:32 AM Strikes me just as pure attention whoring at this point, its hard to be that crazy. The internet has become this torrent of water that'll polish the dirt off many a turd to reveal the crazy neckbeard inside.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on November 16, 2010, 08:01:34 AM Time to tell him to grab a gun and head to the nearest tower. A tower he could build himself if he played Minecraft!Also a ringing endorsement of Alexa, since their system seems to be working perfectly. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on November 16, 2010, 08:25:40 AM He could build the tower out of TNT, and launch himself at his enemies!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 16, 2010, 12:02:40 PM Quote The Alexa is actually suggesting to you that my site is not to be trusted It's not Alexa, buddy. The internet has become this torrent of water that'll polish the dirt off many a turd to reveal the crazy neckbeard inside. Good job. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Teleku on November 16, 2010, 01:11:22 PM Kind of makes me think of:
(http://art.penny-arcade.com/photos/470610090_94HW6-L.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 16, 2010, 01:25:18 PM :headscratch:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 16, 2010, 01:33:17 PM :headscratch: Its a reference to some doll from a couple years back that said things like "goo goo ga ga" and some parents thought one of the noise combos it made sounded like "Islam is the Light" and it was like, recalled from Wal Mart and stuff. Never heard it myself, but it sounds like a bit of crazy creeping in (which I guess is the link to the current discussion). I leave it to that so this doesn't get politicsified. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Teleku on November 16, 2010, 02:36:00 PM In particular, it turned out the same lady who claimed the doll said Islam is the Light, later filed another complaint saying a Nintendo DS game also was telling her daughter Islam is the Light. The Comic was making fun of that level of craziness, where its every one else that must be wrong, not you. Which reminded me of this guy.
Sorry, guess if you don't know the back story it doesn't make sense. But it really was the first thing that popped into my head as I was reading his stuff. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 16, 2010, 09:30:23 PM Hrm, I found it funny because there's a hotdog saying "Islam is the light!"
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on November 16, 2010, 09:36:11 PM Hrm, I found it funny because there's a hotdog saying "Islam is the light!" :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on November 16, 2010, 09:42:55 PM So, what utilities are ya'll using?
Me: Cartograph http://www.minecraftforum.net/viewtopic.php?f=25&t=13134 MCMap http://www.minecraftforum.net/viewtopic.php?f=25&t=40327 c10t http://www.minecraftforum.net/viewtopic.php?f=25&t=33803 INVEdit Easy peasy inventory editor http://www.minecraftforum.net/viewtopic.php?t=15921 NBTEdit Edit the structures of NBT formatted files (level.dat). More power than most of us need, but I found it useful for changing player location. http://www.minecraftforum.net/viewtopic.php?f=25&t=7868&hilit=NBT+Edit Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 17, 2010, 11:31:49 AM Was using Minecrafter but lately is broken. Waiting for integrated texture-replacement.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 19, 2010, 07:52:31 AM Any updates on the deconstruction bug?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 19, 2010, 08:10:02 AM Any updates on the deconstruction bug? He's working on it and it'll be fixed in the next update. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 19, 2010, 08:33:54 AM Any updates on the deconstruction bug? He's working on it and it'll be fixed in the next update. Ah, did he have a timetable on that, or is it one of those "when I'm done" things with no estimation? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 19, 2010, 08:34:05 AM I determined that texture replacement is already integrated. I'm a super sleuth. Still like Doku RPG best.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 19, 2010, 09:05:44 AM Ah, did he have a timetable on that, or is it one of those "when I'm done" things with no estimation? Early next week. He hasn't started resolving the block issue yet, but he did fix leaves for the next update! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 19, 2010, 09:07:04 AM If he keeps this up he could land a job with Blizzard! /snark
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Valmorian on November 19, 2010, 09:27:12 AM :headscratch: Its a reference to some doll from a couple years back that said things like "goo goo ga ga" and some parents thought one of the noise combos it made sounded like "Islam is the Light" and it was like, recalled from Wal Mart and stuff. Never heard it myself, but it sounds like a bit of crazy creeping in (which I guess is the link to the current discussion). I leave it to that so this doesn't get politicsified. My son actually has this doll. Now I'm not a believer in "secret messaging" and the like, but damn if it doesn't actually sound like "Islam is the Light". It's pretty different from most of the other sounds it says. I can totally see how some fundamentalist might get all freaked out by it. Here's what it sounds like: http://www.youtube.com/watch?v=iRXKkc3fqd0 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sheepherder on November 20, 2010, 02:23:50 AM If he keeps this up he could land a job with Blizzard! /snark For a one man programming team to be delivering updates weekly means he's been eating nothing but fucking Ramen for the last seven days. Cut the guy a little slack. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 20, 2010, 03:27:56 AM Way to jump on the defensive from a little snark and sarcasm, Crusader Blanco
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on November 20, 2010, 05:06:06 AM He should drop the idea of posting weekly updates. They're just going to get more and more buggy.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 20, 2010, 06:15:33 AM For a one man programming team to be delivering updates weekly means he's been eating nothing but fucking Ramen for the last seven days. Cut the guy a little slack. (http://dl.dropbox.com/u/85916/doesnt_get_sarcasm.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 20, 2010, 09:24:46 AM He should drop the idea of posting weekly updates. They're just going to get more and more buggy. He pretty much has. These aren't guaranteed updates like the Friday ones. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 20, 2010, 10:27:37 AM Quote Status of SMP Health The few hours I’ve been able to work today, I tried getting SMP Health as complete as possible. It will be released early next week. Here’s the status: * Send attack network data: DONE * Add the ability to attack other entities: DONE * Implement falling damage: NOT STARTED * Implement respawning for dead players: PARTIALLY DONE (there are bugs with the player keeping the current location in some circumstances instead ) * Make eating food regenerate health: DONE * Send health updates to the players: DONE The “attack entities” code is done on a general level, so you can hurt animals, monsters, boats, carts and even other players. There are a couple of other tweaks in the next update as well: * Fix leaves. Again: DONE * Optimize the lighting update slowdowns: STARTED * Make players riding carts or boats a long way receive terrain updates: DONE * Fix the block re-spawning bug: NOT STARTED * Add “pvp” toggle flag to the server settings: NOT STARTED. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 20, 2010, 10:49:08 AM Glad about the leaves. The block respawning thing should be top priority IMO.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 20, 2010, 10:53:30 AM Not looking forward to falling damage.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 20, 2010, 11:10:34 AM falling damage will suck, especially if you have to run more than 5 minutes to get to where you died...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 20, 2010, 11:17:52 AM falling damage will suck, especially if you have to run more than 5 minutes to get to where you died... Shift! Seriously though I've gotten really spoiled by the damage free playground model of minecraft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 20, 2010, 11:20:39 AM Shift does not always work! Especially when you're walking along placing blocks and it goes 'look, there is a block here!' and you crawl onto it and then lag says 'wait, maybe not' and then you fall and as you look up, you see the block say 'no really, here I am!' and you hit the ground.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on November 20, 2010, 11:37:54 AM I'm not looking forward to Survival in general.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on November 20, 2010, 05:35:10 PM I jump down to the bottom of my mine all the time, its part of what I love about MP. He's not allowed to fix that, or the durability bug.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on November 20, 2010, 10:26:14 PM I jump down to the bottom of my mine all the time, its part of what I love about MP. He's not allowed to fix that, or the durability bug. They're not bugs, they're features! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 20, 2010, 10:57:45 PM I installed a ladder in my mine vent, just in case. Perhaps ironically, installing a vent is a great way to fall or be crushed or drowned.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 21, 2010, 07:34:22 AM Yeah falling off of scaffolding is going to cause a lot of :ye_gods:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on November 21, 2010, 10:08:51 AM Is it possible to kill yourself from full health by falling?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on November 21, 2010, 10:35:01 AM Right now? No. Will be? Yes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 21, 2010, 10:59:31 AM I'm sure we'll keep falling damage turned off on the server or at least have it toned way down. Right?
...right? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 21, 2010, 11:01:34 AM I'm sure we'll keep falling damage turned off on the server or at least have it toned way down. Right? ...right? If he doesn't add a server variable for it, we have to rely on a mod, which are a pain in the ass in the first place. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 22, 2010, 06:23:08 AM Guys, don't wuss out.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 22, 2010, 06:35:35 AM Guys, don't wuss out. Those of us who have been playing since the beginning (or close to the beginning in my case I suppose), remember what falling damage and dying was like, and damned if it wasn't annoying, removing falling damage, or breaking it as it were, made the game better in my opinion. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 22, 2010, 06:36:42 AM I remember falling damage, and it hurts at a shorter distance than you may think. If falling damage had been enabled when I was building my... whatever it was, Azimuth Walkway? Sure, that's a good name... anyway, it would have been time consuming to die and run back from spawn. Likewise, my inability to drown allowed me to dry out the inside of my tower on the lake much faster.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: JWIV on November 22, 2010, 07:47:19 AM Not drowning saved me from the Wrath of Trippy last night. Since I was digging around a natural cavern and it sprung a leak which then led to a partial seabed collapse which then led to many more leaks. And while watching the multiple waterfalls was quite pretty, I suspect it may not have been the best thing for the server.
Plugging all the leaks was a crazy amount of fun though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on November 22, 2010, 07:52:02 AM Bah, kids. In my day, we died falling down the hill, both ways, in a single snowy biome, and we liked it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 22, 2010, 07:58:47 AM We seem to have bigger issues:
Quote from: Notch I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: JWIV on November 22, 2010, 08:03:19 AM We seem to have bigger issues: Quote from: Notch I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode. :awesome_for_real: Is Notch secretly a Korean or something? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 22, 2010, 08:36:21 AM Remember his roots.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on November 22, 2010, 09:31:54 AM Worse. Scandinavian.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 22, 2010, 09:55:43 AM Hardcore mode doesn't sound terrible once you've already accepted the damage and death. The key is that it turns from a sandbox (literally in some cases!) for building stuff, into a survival/adventure game where what you build actually has the purpose of keeping you safe.
Now, I like the sandbox/building part of the game better, but hardcore wouldn't really bother me once I was already playing the other way. Then again, I play hardcore pretty much exclusively in games that have that mode, at least after I've beaten the game once. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on November 22, 2010, 10:04:14 AM We seem to have bigger issues: Quote from: Notch I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode. :awesome_for_real: Um. There goes my theory that Notch understands why people like sandboxes in a way that other developers don't. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 22, 2010, 10:09:37 AM We seem to have bigger issues: Quote from: Notch I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode. :awesome_for_real: Um. There goes my theory that Notch understands why people like sandboxes in a way that other developers don't. Hes been saying for a while that he wants to add more "game" to Minecraft, this shouldn't be surprising really. Its one of the things I like least about what he has been saying about it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Teleku on November 22, 2010, 10:24:46 AM And I've been wanting there to be more game. :shrug: I think the lack of game context is its biggest weakness.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 22, 2010, 10:33:27 AM And I've been wanting there to be more game. :shrug: I think the lack of game context is its biggest weakness. Same here. Some of you are attached to an alpha version of a game that has not even checked off its list of initial features. You should know better! But i do hope there is a robust set of options to customize servers. I just really hope the F13 one does not go all lego land with the rules. Id like a little zelda with my legos please! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on November 22, 2010, 10:44:20 AM I'm not super afraid of notch's plans. He appears to be for lots of gameplay options. I'm sure hardcore isn't going to be the only game mode.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 22, 2010, 12:09:45 PM I'm not super afraid of notch's plans. He appears to be for lots of gameplay options. I'm sure hardcore isn't going to be the only game mode. He has Dungeon Mode on his list of things to do and I believe CTF or a MP variant of that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 22, 2010, 12:50:42 PM I can deal with a lot of shit that sucks (to me), but I will hunt you all down and rape your eye socket if it goes hardcore. just sayin.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on November 22, 2010, 01:39:44 PM We seem to have bigger issues: Quote from: Notch I’m definitely going to add hardcore mode to the game where dying will destroy the world. I’m not sure how it would work in multiplayer, though.. Perhaps you could get “banned” from the server until the world resets if you die on a server running hardcore mode. :awesome_for_real: Um. There goes my theory that Notch understands why people like sandboxes in a way that other developers don't. Hes been saying for a while that he wants to add more "game" to Minecraft, this shouldn't be surprising really. Its one of the things I like least about what he has been saying about it. He also has a large community of people who clearly have no idea what Alpha means and irrationally scream at him about everything. I get the impression he likes messing with them in the blog and on twitter every now and again. So far he seems to get that people enjoy multiple playstyles (online/offline/with-monsters/just-to-build/etc) and has stated that some kind of server plugin/customization system is part of what he considers needed for Beta. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 22, 2010, 01:44:08 PM I wouldn't mind there being more of a "game" if the game had a way to win. Adding more cockblocks to my building projects isn't going to make me feel like I'm winning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 22, 2010, 02:15:52 PM I just don't get why people are so pissy about him mentioning a mode that would be hardcore. You don't have to play it. It doesn't affect you. Keep calm and carry on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 22, 2010, 02:26:59 PM Yeah, I don't want hardcore, falling damage I could also, I guess, not have. But I really want creatures and stuff, with out it, much of the game is not working. IMO.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on November 22, 2010, 07:57:22 PM I think my minecraft wishlist would be:
- more server/protocol performance work and/or a nice native C/C++ server -- something to allow a single server to reasonable handle 30-60 players - working minecarts that don't destroy the server -- so many fun things to build - serverside plugins so the community can worry about admin tools and different play modes and Mojang can worry about core gameplay What I think could be really cool is his idea of portals being able to link servers, combined with perhaps per-server texture packs, etc. You could build a pretty nifty collection of little virtual worlds that could be customized (custom textures, custom plugins to implement different games or play modes, etc). Minecraft really hits a sweet spot with user created content -- simple tools that a child can start making stuff with in minutes, but lots of expressiveness possible. Combine that with a bit more customization of look and gameplay and it becomes even cooler. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on November 22, 2010, 08:04:36 PM With MP at the moment all I really want is more stuff to build/buildwith and bug fixes.
Some time in the future when there are a lot more working features I look forward to a MP world with a much different playstyle, so that rather than everyone running to their own corner and playing lego it makes sense to actually secure the spawn and then carefully expand through teamwork through a hostile world, with some sort of meta achievements/goals available. I have plenty of patience for this though, and this sort of server style will only compliment the free build peaceful style that should be available forever. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 22, 2010, 08:10:05 PM With MP at the moment all I really want is more stuff to build/buildwith and bug fixes. Some time in the future when there are a lot more working features I look forward to a MP world with a much different playstyle, so that rather than everyone running to their own corner and playing lego it makes sense to actually secure the spawn and then carefully expand through teamwork through a hostile world, with some sort of meta achievements/goals available. I have plenty of patience for this though, and this sort of server style will only compliment the free build peaceful style that should be available forever. Yeah that sums up what I want. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on November 24, 2010, 12:29:27 AM I have to agree. I've mostly moved on to Wurm at the moment for reasons I can't really explain, but I really do think that Wurm takes it maybe a wee bit too far in the grinding direction again.
A nice intermediate between wurm and the current minecraft would probably be good, because while it's fun to see what things look like with wurm's graphics, and the fact that you have to put so much effort into f.ex building a damn villa (I've now spent 2-3 days chopping down trees, levelling land, making planks, shafts, large nails and small nails, and I've put up all but 1 wall section, which means I've hammered in at least 220 planks so far, with up to 20 to go, of 30 seconds each), it can become TOO much. In fact, one of the most fun (and at the same time sad) things I've done so far has been run around almost the entire freedom server and just look at what other people have either built, or built and abandoned, and marvel at how much time has been sunk into their creation which is now slowly eroding away. While I don't dislike the style minecraft has (in fact I rather like how it's a thumb in the eye of people who whine too much about how they need the latest AAA graphics), but I would've liked it if it had 1) A bit more granularity to the height/size of the blocks 2) a bit more than +-64 blocks, for truly massive mount dongs. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 24, 2010, 05:28:02 AM New patch is out. People complain. The cycle continues.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 24, 2010, 08:16:08 AM New patch is out. People complain. The cycle continues. I plan to log in tonite to check out the multiplayer again. And to finish off the top level of the Eastern Stands Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 24, 2010, 09:57:20 AM A nice intermediate between wurm and the current minecraft would probably be good, because while it's fun to see what things look like with wurm's graphics, and the fact that you have to put so much effort into f.ex building a damn villa (I've now spent 2-3 days chopping down trees, levelling land, making planks, shafts, large nails and small nails, and I've put up all but 1 wall section, which means I've hammered in at least 220 planks so far, with up to 20 to go, of 30 seconds each), it can become TOO much. My primary issue, just me, is that if it takes more effort in a game than in real life, I might as well do it in real life. For great justice. I'd never be able to build a stone tower or mine into granite in real life, though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 24, 2010, 12:22:13 PM My primary issue, just me, is that if it takes more effort in a game than in real life, I might as well do it in real life. For great justice. I'd never be able to build a stone tower or mine into granite in real life, though. How can you be so sure? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 24, 2010, 01:23:37 PM Outdated client!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on November 24, 2010, 01:32:21 PM My primary issue, just me, is that if it takes more effort in a game than in real life, I might as well do it in real life. For great justice. I'd never be able to build a stone tower or mine into granite in real life, though. How can you be so sure? I don't have a diamond pickaxe. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on November 24, 2010, 02:15:31 PM My primary issue, just me, is that if it takes more effort in a game than in real life, I might as well do it in real life. For great justice. I'd never be able to build a stone tower or mine into granite in real life, though. How can you be so sure? I don't have a diamond pickaxe. I feel like its only a matter of time before someone on the internet posts pictures of themselves proposing to someone with a diamond pickaxe ring. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on November 24, 2010, 03:45:48 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 24, 2010, 10:08:14 PM Outdated client! Server hasn't been updated.. blah blah blah.. Trippy.. yadda yadda yadda.. You guys know the drill. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 24, 2010, 10:13:14 PM On the bright side someone suggested the brilliant idea of offering people a choice in updating their client so shit like this stops happening
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on November 25, 2010, 07:32:39 AM Llamacraft has some issues with lava with latest server -- people's worlds are going up in flames :awesome_for_real:
Waiting for that to be fixed before updating. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 25, 2010, 07:39:46 AM That would be... amusing. Thanks chief.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 25, 2010, 10:23:49 AM On the bright side someone suggested the brilliant idea of offering people a choice in updating their client so shit like this stops happening To which Notch has said he'll be adding in a prompt opposed to force updating. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 25, 2010, 11:30:33 AM Yes indeedy. I only mentioned it because he commented that it was a good idea when someone tweeted it. I live a sad and miserable life.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 25, 2010, 12:50:38 PM Yes indeedy. I only mentioned it because he commented that it was a good idea when someone tweeted it. I live a sad and miserable life. That's what you get for being a Mathmatologist. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 25, 2010, 01:08:49 PM Don't make me find your interpolating polynomial!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on November 25, 2010, 01:13:44 PM I don't suppose you derive pleasure from this?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on November 29, 2010, 11:12:32 AM I don't suppose you derive pleasure from this? :rimshot:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 30, 2010, 10:58:27 AM Patch out.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: penfold on December 06, 2010, 06:49:51 AM I'm not so sure I'm liking the current iteration of Minecraft, even with changes (I don't know if the game itself or scripts on my server) to stop me dying and give me quick regen are limited, I'm still dying a lot from being too close to TNT or dropping really far. Luckily I'm working on the spawn area. A continuation of the area my friends have been working on, all sky high buildings or floating constructions miles and miles from spawn, is on hold for now.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 06, 2010, 12:28:17 PM I know what you mean. I am building an area 1152 blocks square, from bedrock to 48/64 above sea level, and it's a 17 minute walk from spawn. I'm a nervous wreck since health update.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 06, 2010, 01:37:20 PM Really it needs to be a toggle. I'm not going to raise my tower walls for the time being, since it's on a frozen lake and all that. Yeah, I might not punch a hole in the ice but I would rather not risk it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: raydeen on December 08, 2010, 12:36:13 PM Not sure if anyone posted this before but this just had me rolling.
http://www.youtube.com/watch?v=psM6T6PVPCI&feature=relate (http://www.youtube.com/watch?v=psM6T6PVPCI&feature=relate) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on December 08, 2010, 02:48:52 PM Are the blocks still reappearing alot? Ill get back into it heavy when that bug is fixed.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 08, 2010, 08:20:53 PM Have not seen it happen since the update.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on December 11, 2010, 09:43:36 AM Beta coming Dec. 20th (http://notch.tumblr.com/)
Quote We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise. Buying the game during beta will include all updates up until release, of course, and bug patches will be free. Does buying the game during beta work like a pre-order or is it literally a paid beta? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 11, 2010, 09:50:05 AM Was just about to post this.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on December 11, 2010, 10:01:14 AM Was just about to post this. When has that ever stopped you from posting things before? :grin:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 11, 2010, 10:30:03 AM :-P
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on December 11, 2010, 10:33:00 AM Beta coming Dec. 20th (http://notch.tumblr.com/) Quote We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise. Buying the game during beta will include all updates up until release, of course, and bug patches will be free. Does buying the game during beta work like a pre-order or is it literally a paid beta? Paid Beta. He's weeding out the stupid fucks who bought the alpha expecting a finished game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 11, 2010, 01:10:37 PM Beta coming Dec. 20th (http://notch.tumblr.com/) Quote We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise. Buying the game during beta will include all updates up until release, of course, and bug patches will be free. Does buying the game during beta work like a pre-order or is it literally a paid beta? Paid Beta. He's weeding out the stupid fucks who bought the alpha expecting a finished game. Also, for the weeding out thing, what? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 11, 2010, 01:31:34 PM Quote @Perfectshot29 no, if you have alpha, you get all future updates for free, including beta, release, and all expansions http://twitter.com/notch I find it odd. Thats 700k+ that will never pay him again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 11, 2010, 02:23:46 PM Quote @Perfectshot29 no, if you have alpha, you get all future updates for free, including beta, release, and all expansions http://twitter.com/notch I find it odd. Thats 700k+ that will never pay him again. My guess is that he made the policy before he realized how it would play out, and he didn't want to arbitrarily stop it once it was going to avoid bad press. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on December 11, 2010, 03:28:24 PM I probably wouldn't have bought into a paid alpha if I knew I was going to have to pay again for the full version. So he likely got a lot of nice startup capital out of people like me that he wouldn't have otherwise.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Thrawn on December 11, 2010, 03:40:01 PM I probably wouldn't have bought into a paid alpha if I knew I was going to have to pay again for the full version. So he likely got a lot of nice startup capital out of people like me that he wouldn't have otherwise. Huh? The alpha now is buying the full version - Quote Here's what you get: You never have to pay again! You get all future versions of the game, including all expansions and addons. You help fund the development of Minecraft Custom skins in multiplayer Once you've bought the game, it's yours. No DRM. Survival mode! Copyright 2009-2010 Mojang Specifications. Terms and conditions. Credits. Support / FAQ. It's this paid beta thing that is different..I think. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 11, 2010, 04:41:54 PM I probably wouldn't have bought into a paid alpha if I knew I was going to have to pay again for the full version. So he likely got a lot of nice startup capital out of people like me that he wouldn't have otherwise. from notch: Quote We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 11, 2010, 07:23:07 PM I probably wouldn't have bought into a paid alpha if I knew I was going to have to pay again for the full version. So he likely got a lot of nice startup capital out of people like me that he wouldn't have otherwise. Well, of course this "alpha" made him a millionaire, many times over. So, yeah. I guess its not a huge deal. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 11, 2010, 08:51:24 PM It gave him the money to continue minecraft and also pay for a team to work on whatever the other game they're working on is
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on December 11, 2010, 11:15:25 PM Bloodworth and Bzalthek got it. :oh_i_see:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 11, 2010, 11:27:52 PM Bthalzek did not finish his sentence.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on December 11, 2010, 11:29:39 PM Bthalzek did not finish his sentence. Should it look like this? Quote It gave him the money to continue minecraft and also pay for a team to work on whatever the other game they're working on is. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 11, 2010, 11:38:24 PM Yes
. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 12, 2010, 01:10:58 AM I do not like the word "should". I do like closure. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on December 12, 2010, 08:43:56 AM I do not like the word "should". I do like closure. :why_so_serious: You're such a drama queen. :drillf: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 12, 2010, 08:21:10 PM (http://dl.dropbox.com/u/85916/darren.png)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on December 13, 2010, 10:58:28 AM Is anyone still playing and building on the server?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 13, 2010, 12:35:03 PM Is anyone still playing and building on the server? Dub, Sok, and I have been playing on a friend's server he put up lately ... sad to say I haven't logged into the F13 server in awhile ... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 13, 2010, 12:37:32 PM I haven't really played much in the last 3 weeks or so. When push comes to shove, I just haven't felt the urge to load it up over other things lately. I'll probably have some spark of creativity at some point that makes me long in obsessively for a week until the project is finished, then I'll pause again for a while
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 13, 2010, 01:15:10 PM Is anyone still playing and building on the server? The bugs broke off my desire to play for a while. Then Cataclysm arrived which smashed it dead. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 13, 2010, 01:42:00 PM I am playing off and on, my projects just aren't very notable on the map, I guess. I recently added a lava lighting system to the West Highway tunnel near to my mine.
I also tried Cataclysm and it hasn't smashed anything except my sense of taste. But I'm only lv 3 or so. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on December 13, 2010, 04:22:04 PM Nah, DF has taken up my time recently.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on December 13, 2010, 05:09:31 PM I've been on every other night building my tree village thing
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 13, 2010, 07:17:56 PM I'm on virtually every day, and finals end Wednesday, so I will be on even more. I must build. It's a sickness.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 13, 2010, 07:31:27 PM I'm on virtually every day, and finals end Wednesday, so I will be on even more. I must build. It's a sickness. I suspect we'll be back before long too ... but it's hard to resist a server running hey0 where you're an admin, playing with your regular LAN party crew. My friend's a network admin with a spare linux box, a good pipe, and some time on his hands. It's a win. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on December 13, 2010, 10:53:40 PM Been busy with work crap. Taking some vacation over the holidays and will probably be back out there minecraftin' a bit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 14, 2010, 06:38:06 AM F13 server makes me sad with its carebear land. Been playing with a group of friends on a vanilla ruleset server.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 14, 2010, 09:00:59 AM F13 server makes me sad with its carebear land. Been playing with a group of friends on a vanilla ruleset server. What are the differences? Honestly I haven't been keeping track enough to know the difference at this point. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on December 14, 2010, 10:08:37 AM Is anyone still playing and building on the server? I've been playing a lot of WoW in the past week. Also, my MC time has been taken up with the single-player world that I started most recently. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 14, 2010, 10:17:03 AM F13 server makes me sad with its carebear land. Been playing with a group of friends on a vanilla ruleset server. What are the differences? Honestly I haven't been keeping track enough to know the difference at this point. We have aggressive mobs and falling damage. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 14, 2010, 04:52:11 PM We have falling damage currently. Mobs, no. But then if mobs includes creepers blowing everything up, fuck you ^_^
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Muffled on December 14, 2010, 11:12:51 PM Is it an all or nothing proposition, no way to turn on skellingtons, zombies, and spiders but leave the exploding hopping cocks out?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on December 15, 2010, 12:33:48 AM There's probably some hack that can do it but in the vanilla code the on/off toggle is for all monsters.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 05:46:41 AM We have falling damage currently. Mobs, no. But then if mobs includes creepers blowing everything up, fuck you ^_^ Yes it does, and its much more exciting, fun, and fulfilling. PANSY! :-P The screams of "OH GOD" over VOIP, *boom* in the distance. make it all worth it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 15, 2010, 06:44:50 AM We have falling damage currently. Mobs, no. But then if mobs includes creepers blowing everything up, fuck you ^_^ Yes it does, and its much more exciting, fun, and fulfilling. PANSY! :-P The screams of "OH GOD" over VOIP, *boom* in the distance. make it all worth it. You are broken. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 15, 2010, 06:50:02 AM And the sad part is that he designs a game about building...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 06:53:48 AM We have falling damage currently. Mobs, no. But then if mobs includes creepers blowing everything up, fuck you ^_^ Yes it does, and its much more exciting, fun, and fulfilling. PANSY! :-P The screams of "OH GOD" over VOIP, *boom* in the distance. make it all worth it. You are broken. I disagree. While cool, I find the mobless game play boring after a bit. I highly enjoy the RPG light that comes with the mobs. It also makes resources and gear matter, as well as changes how you design things. Even in spite of having mobs, we have gone on to build impressive things. We have mostly secured the start area and direct starting areas, now expeditions outward not only have the fun of exploration, but the fun of the danger of doing so. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 15, 2010, 06:58:53 AM I'm not against mobs, I'm against creepers blowing shit up. It wouldn't be bad if I only died and had to run back. But then I also have to play janitor. Fuck that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 07:04:59 AM I'm not against mobs, I'm against creepers blowing shit up. It wouldn't be bad if I only died and had to run back. But then I also have to play janitor. Fuck that. See, the thing is, we have learned to construct for the world we live in. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 15, 2010, 07:53:34 AM Congratulations?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on December 15, 2010, 07:59:30 AM :heart:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 08:10:39 AM Congratulations? Um. ok. I wasn't boasting, just saying, I think you guys are missing out on the full aspects of the game (not to mention, a big chunk of the game does not work with out mobs and the sink they provide). Someone asked what was different, and I added why I liked it. *shrug* Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 15, 2010, 08:30:13 AM I think you guys are missing out on the full aspects of the game. Hiding inside while waiting for the bad things to go away isn't fun. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on December 15, 2010, 10:32:19 AM Well, it can be fun if "inside" is big enough and you can keep working on stuff. I can see it being fun to cooperate on building a giant castle or something, starting with the outer wall to keep the monsters out during the rest of the construction. But you'd need to start the server with that mindset. I can't imagine it'd be too fun to go back and retrofit the big highways to be monster-proof or put walls around all the various monuments.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 15, 2010, 11:06:16 AM Not just walls, you have to spam light sources inside to keep them from spawning in the magical darkness. And that just looks like shit.
Edit: Retrofitting the Western Highway will be trivial. It's mostly up to code already. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 15, 2010, 11:08:26 AM Initially (start of a brand new map), having monsters on is a bit hectic ... you're building for survival and gathering what you need to survive. Much like single player, once your initial needs are taken care of, the danger drops off quite a bit. A creeper takes a small chunk out of something now and again. I find it makes the day/night cycle actually matter a little bit.
I don't do a lot of hiding at night. I go where I will, dropping torches and killing anything that has the audacity to attack me. Rarely do I seem to be in any real danger (yeah, the time 3 zombies bum-rushed me is an exception). Just another plus for this game ... you can play it as a game, you can play with it as a sandbox. There's no "right way" ... I just find, like Mrbloodworth, that I prefer having the monsters around. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 15, 2010, 11:23:27 AM Well, it can be fun if "inside" is big enough and you can keep working on stuff. I can see it being fun to cooperate on building a giant castle or something, starting with the outer wall to keep the monsters out during the rest of the construction. But you'd need to start the server with that mindset. I can't imagine it'd be too fun to go back and retrofit the big highways to be monster-proof or put walls around all the various monuments. Yeah, thats the issue as I see it as well. Once a ton of non-monster proof building is in place introducing monsters is a recipe for disaster. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 11:28:11 AM Yeah, I would not suggest just Turing it on. Just stating why I'm not playing on it. As for the monster proofing makes things look like ass, not really. In fact, most of our stuff looks better because its also functional.
*shrug* At night we usually craft, farm and make food and such. Because, food, armor, and logistics matter in this mode. We have exploration and outposts way out that are quite fun to travel to. The frontier aspect is quite addictive. Finding yourself telling others that "ill grab some supplies and leave in the morning" has its own charm with its implications. We do have a few house rules (Like no structures that are not physically sound) but nothing major. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 15, 2010, 11:50:48 AM Yeah, I don't think I want to play on that kind of server. If I wanted my game to be a chore I'd still be playing Wurm! (low blow, I kid!)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 15, 2010, 12:01:49 PM Its really not that bad.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 15, 2010, 12:34:22 PM Its really not that bad. It really is. :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on December 15, 2010, 12:36:41 PM It would be if Creepers could blow your stuff up...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 15, 2010, 04:49:18 PM Kill 'em with a bow from long range. Maintain situational awareness at all times. Let paranoia reign!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on December 15, 2010, 05:09:57 PM Its really not that bad. Once the game elements are more developed I expect that's the way I'd want to play too, but at this point I'm sticking with the lego. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on December 15, 2010, 08:22:44 PM Its really not that bad. This made me chuckle. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 16, 2010, 06:42:09 AM Its really not that bad. This made me chuckle. Oh, you guys are talking about Wurm, I was not. Seems I missed the jabb till now. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on December 16, 2010, 08:55:22 PM We just give you crap because you're the only one we can reach :)
I, at least, wouldn't say anything unless I thought there was something to redeem. I really do want to like Wurm, it just... isn't. Yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 18, 2010, 12:20:38 AM This is awesome!
http://www.youtube.com/watch?v=hcK5ZAX8sz4&feature=player_embedded Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 18, 2010, 05:16:16 AM This is awesome! http://www.youtube.com/watch?v=hcK5ZAX8sz4&feature=player_embedded But wouldn't creepers make it so much better! :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 18, 2010, 08:24:02 AM I should amend that. It's awesome for people who aren't playing the true game and don't understand they're not having fun.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 18, 2010, 11:21:31 AM I should amend that. It's awesome for people who aren't playing the true game and don't understand they're not having fun. Que? :headscratch: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on December 18, 2010, 11:22:35 AM I should amend that. It's awesome for people who aren't playing the true game and don't understand they're not having fun. Que? :headscratch: You're out of your element, Donny. :grin: That was a crazy awesome video. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 18, 2010, 11:26:54 AM Different strokes for different folks, but yeah, some awesome stuff in that video. I wonder if they mined all that or just summoned.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on December 18, 2010, 03:50:44 PM They were playing on a creative server. Some of the blocks you can't get in SMP like the Nether blocks you see around. So more than likely they just had access to every block in the game.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Muffled on December 18, 2010, 08:09:07 PM Was the lava dome provided by a single source block? It looked as though it might be.
I'd never considered stacking fences to make poles or chains, but that is totally sweet and I'm stealing it. Why do you guys feel the need to turn the mobs/no mobs debate into a holy war? There are plenty of servers out there, and it's not as if someone is taking a shit in your front yard every time they turn peaceful mode on (or off). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 18, 2010, 09:15:01 PM You're confusing a little bit of snark for a holy war. I don't like creepers. I'll deal with them if they're turned on though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 20, 2010, 07:41:07 AM Yeah, I don't know what hes talking about. We were just discussing our likes and dislikes of different rule sets.
Today is the 20th. Quote Included in the release today is leaf decay, working server-side inventory, throwable eggs, and less system hungry servers. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: CharlieMopps on December 20, 2010, 08:23:49 PM No other game in the history of games has baffled me as much as Minecraft in regards to why anyone would want to play it. It's virtual giant legos... that you have to farm... so you can build useless, ugly, buildings... that have no purpose what-so-ever. I just don't get it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 20, 2010, 08:30:10 PM No other game in the history of games has baffled me as much as Minecraft in regards to why anyone would want to play it. It's virtual giant legos... That's why. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on December 20, 2010, 08:49:18 PM It's giant virtual multiplayer legos.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 20, 2010, 08:57:02 PM People like to create things, and people like to show other people what they create. It's not difficult to understand.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: CharlieMopps on December 20, 2010, 09:30:50 PM People like to create things, and people like to show other people what they create. It's not difficult to understand. Seriously, they just need to add blocks with the alphabet, numbers, rudimentary math symbols and you guys would be playing a game designed for high schools to rehabilitate the mentally handicapped. No insult intended but somebody's got to call you guys out on this before you start showing up to Minecraft conventions in cosplay outfits made from various spray painted cardboard boxes because that's exactly where this is going. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 20, 2010, 09:45:38 PM Fight on, Net Warrior. God Speed.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Stormwaltz on December 20, 2010, 10:46:58 PM It's giant virtual multiplayer legos. I was thinking today that Minecraft is what I expected Lego Universe Online to be. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on December 21, 2010, 01:02:46 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 21, 2010, 07:11:01 AM People like to create things, and people like to show other people what they create. It's not difficult to understand. Seriously, they just need to add blocks with the alphabet, numbers, rudimentary math symbols and you guys would be playing a game designed for high schools to rehabilitate the mentally handicapped. No insult intended but somebody's got to call you guys out on this before you start showing up to Minecraft conventions in cosplay outfits made from various spray painted cardboard boxes because that's exactly where this is going. Have you played it? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 21, 2010, 07:25:46 AM People like to create things, and people like to show other people what they create. It's not difficult to understand. Seriously, they just need to add blocks with the alphabet, numbers, rudimentary math symbols and you guys would be playing a game designed for high schools to rehabilitate the mentally handicapped. No insult intended but somebody's got to call you guys out on this before you start showing up to Minecraft conventions in cosplay outfits made from various spray painted cardboard boxes because that's exactly where this is going. I'm glad you are looking out for our best interests. Now GTFO of our thread. No insult intended. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rasix on December 21, 2010, 07:59:52 AM Personally, I like the potential as a roguelike survival game once he works out some kinks in it all. I didn't get too into group building aspect, but last time I tried it, it was still very much in its infancy. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on December 21, 2010, 09:06:07 AM Seriously, they just need to add blocks with the alphabet, numbers, rudimentary math symbols and you guys would be playing a game designed for high schools to rehabilitate the mentally handicapped. No insult intended but somebody's got to call you guys out on this before you start showing up to Minecraft conventions in cosplay outfits made from various spray painted cardboard boxes because that's exactly where this is going. Oh man, I bought my friend a Creeper shirt for Christmas .... the slippery slope! Someone rehabilitate me before it's too late! Get me an unoriginal FPS or a boring-ass DIKU grind, stat! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: CharlieMopps on December 21, 2010, 09:34:19 AM Have you played it? Yes, of course. Personally, I like the potential as a roguelike survival game once he works out some kinks in it all. I didn't get too into group building aspect, but last time I tried it, it was still very much in its infancy. Actually I agree with you there. If they added some other type of game play... maybe a PVP FPS? or even like you say a rouge like game, where people design dungeons and such and then you have to work your way through. Then I'd not be so critical. Regarding my previous statement about the cosplay, I'm apparently too late: (http://linnnk.com/wp-content/uploads/2010/10/awesome-minecraft-costume.jpg) I've said my piece and I'll now leave your thread alone per your request. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 21, 2010, 10:43:51 AM There already IS PvP, and to an extent dungeons.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 23, 2010, 10:44:04 AM Single Player bores me to tears =/
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 23, 2010, 11:08:24 AM Single Player bores me to tears =/ Minecraft without the ability to show off your giant block-cock is not minecraft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 23, 2010, 11:38:36 AM Amen.
Have to say, the last update, performance and graphical issues in the distance aside. Really good. Glad he removed the tool repair exploit and such. I do have to say, little uncanny that this client has some of the same problems that we have been weeding out in wurm. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 23, 2010, 02:20:41 PM Glad he removed the tool repair exploit and such. I'm beginning to hate you for some reason... =p Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 23, 2010, 02:22:41 PM Hay, I used it. Just felt dirty. :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 23, 2010, 02:36:19 PM I think diamonds are just too rare to be needing 3 of em every 1084 blocks you want to mine.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 23, 2010, 02:42:42 PM I think diamonds are just too rare to be needing 3 of em every 1084 blocks you want to mine. We had about 30 just sitting around though. This apply to other objects too. Currently I am enjoying that materials get consumed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 23, 2010, 02:57:36 PM There aren't enough, adjust the hits if you want them to be important. The fact we consume them at the rate we do should be enough reason.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 23, 2010, 03:01:03 PM Wood and Gold tools have 33 uses, Stone, 65 uses, Iron, 129 uses, and the best, Diamond, a full 1025 uses.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 23, 2010, 04:16:33 PM Good job on stating the obvious. The point is it's not enough. I, personally, work on mega structures. The work I've done alone would have consumed hundreds of diamond picks. The work I have left to do in the thousands.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on December 23, 2010, 05:40:57 PM Finding diamonds is interesting the first time. When your diamond pick-ax breaks and you have to find more diamond using
Introduce sharpening stones so the durability can be reset (and don't destroy tools better than stone when worn out.) Sandstones could be a semi-rare drop from sand and a common one from clay. The point is that it shouldn't take the number of uses a tool has to replace that tool. As is you can dig for diamond for hours without finding it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on December 24, 2010, 08:28:15 AM In my much neglected single player I keep one iron tool for gold, diamond and redstone only and I finally found some diamond to make one which I will use for obsidian only. I churn through the stone tools constantly for everything else and its a tedious chore constantly making new ones that break every minute or so. Durability needs to be bumped up for all tool levels, its crazily stupid how fast you go through even a diamond tool.
I hope there is a mod we can install on the server that will get rid of durability. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on December 24, 2010, 02:25:36 PM Have I linked this yet?
http://www.youtube.com/watch?v=4UdEFmxRmNE YOGScast does multiplayer Minecraft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on December 26, 2010, 02:41:10 PM Server down?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on December 26, 2010, 10:52:58 PM server's down, guess i'll just go watch cake farts for a while
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on December 26, 2010, 11:35:52 PM Have I linked this yet? http://www.youtube.com/watch?v=4UdEFmxRmNE YOGScast does multiplayer Minecraft. I've been following it for a little while now. At first I was wondering how they were going to keep it interesting, there are only so many mining jokes to go around. Have not been disappointed yet. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fargull on December 27, 2010, 02:23:37 PM Got a question if anyone by chance has an answer or a place to point me at.. setup a server for my three kids to play around on with Minecraft. Running it currently with the all the normal settings, but have the PvP turned off. When more than two of us are on the server it starts to get flaky. Is that due to the amount of people connected or is it just unstable still with the monsters turned on?
Thanks!!! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 28, 2010, 06:09:23 AM Got a question if anyone by chance has an answer or a place to point me at.. setup a server for my three kids to play around on with Minecraft. Running it currently with the all the normal settings, but have the PvP turned off. When more than two of us are on the server it starts to get flaky. Is that due to the amount of people connected or is it just unstable still with the monsters turned on? Thanks!!! You running mods? Hows your router set up? All local connects or? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on December 28, 2010, 10:05:12 AM Got a question if anyone by chance has an answer or a place to point me at.. setup a server for my three kids to play around on with Minecraft. Running it currently with the all the normal settings, but have the PvP turned off. When more than two of us are on the server it starts to get flaky. Is that due to the amount of people connected or is it just unstable still with the monsters turned on? Thanks!!! Define flaky. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fargull on December 28, 2010, 02:03:40 PM No mods, well, our oldest has his avatar set to look like Master Chief.
Flaky as in blocks going poof and instantly reappearing. Mobs in a jumping loop. Basically seems to be timing issues. I noticed the server was using around 48k of ram and was listing at 50% ish utilization. I have 9GB, so pretty sure that the ram allocation is hard coded. I am running it on a Windows 7 box (and playing from that same unit). Thanks for the responces! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on December 29, 2010, 12:41:47 AM No mods, well, our oldest has his avatar set to look like Master Chief. Flaky as in blocks going poof and instantly reappearing. Mobs in a jumping loop. Basically seems to be timing issues. I noticed the server was using around 48k of ram and was listing at 50% ish utilization. I have 9GB, so pretty sure that the ram allocation is hard coded. I am running it on a Windows 7 box (and playing from that same unit). Thanks for the responces! Those two bugs sound like old ones, though I haven't played SMP in a long time, so they may still be issues. None the less, those are bugs in the server, not something you're doing. And yes, that usage is hard coded. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Nebu on December 31, 2010, 09:22:51 PM I'm debating giving this a try after watching the YOGScast videos. It looks like a free-form crafting/building sim with some fun survival elements. Do you recommend running my own server or would any of you be willing to let me join a world already in progress?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on December 31, 2010, 11:26:05 PM If I knew of a good survival multiplayer place I'd probably be interested, I've been mostly playing single player (though I did take a tour of the UTTERLY RIDICULOUS constructions on the f13 peaceful server today.)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on January 01, 2011, 02:02:28 AM I'm debating giving this a try after watching the YOGScast videos. It looks like a free-form crafting/building sim with some fun survival elements. Do you recommend running my own server or would any of you be willing to let me join a world already in progress? You can join the f13 if you want though it's not always up and it has monsters turned off.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on January 01, 2011, 10:45:37 PM I tried out stock rules SMP tonight with two friends on a fresh server install and it was quite a bit of fun. We got lucky and hit some coal straight off, dug a little stronghold into the side of a mountain the first day and then continued to expand down and up as time and resources permitted. Somebody would often go chop trees and kill animals (mmm delicious porkchops) during the day. Voice chat (mumble) was handy to coordinate things.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on January 03, 2011, 05:38:57 PM I'm debating giving this a try after watching the YOGScast videos. It looks like a free-form crafting/building sim with some fun survival elements. Do you recommend running my own server or would any of you be willing to let me join a world already in progress? If you just want to practice messing around I'd try the single player out first. Multiplayer is neat but the bugs are annoying (especially lag-related issues, at least last time I played) and you have to be mindful of other people's stuff and what things will mess with performance and that sort of thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 03, 2011, 08:35:02 PM If you just want to practice messing around I'd try the single player out first. Multiplayer is neat but the bugs are annoying (especially lag-related issues, at least last time I played) and you have to be mindful of other people's stuff and what things will mess with performance and that sort of thing. All of your SMP complaints are long gone. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on January 04, 2011, 12:51:44 AM I haven't logged in for a while, but I remember hearing recently that minecarts still don't work quite right. Did they at least fix the thing with blocks rubberbanding back into existence right after you harvest them, though? That was really the big thing for me.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 04, 2011, 07:49:05 AM Mine carts work fine, its just that they have no prediction, so its jerky when the update ticks come down, same with boats. Reappearing blocks was fixed a while ago, however it does still happen, extremely rarely on my server.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on January 04, 2011, 07:52:31 AM Just popping in to say the hey0 server mod rocks. That is all.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on January 04, 2011, 10:23:08 AM Being able to burn out my trees is extremely satisfying. Even with leaf decay back I enjoy being a pyro!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 04, 2011, 10:37:29 AM Mines of the Living Dead - The Caves (http://www.l4dmaps.com/details.php?file=7457)
Also, rumored large content update next week (more toys). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on January 04, 2011, 01:05:59 PM Have not had that one bother me for a while. Even furnaces seem to work properly.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on January 04, 2011, 01:16:14 PM If you just want to practice messing around I'd try the single player out first. Multiplayer is neat but the bugs are annoying (especially lag-related issues, at least last time I played) and you have to be mindful of other people's stuff and what things will mess with performance and that sort of thing. All of your SMP complaints are long gone. huh? 'splain Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 04, 2011, 03:30:07 PM Every reply since my post has summed it up.
Generally there aren't many big issues with SMP anymore. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on January 07, 2011, 07:09:53 AM Then why isnt the f13 server SMP?
Or is there one and I just havent found it yet? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 07, 2011, 07:24:42 AM Mobs and survival impede them being creative, or something.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on January 07, 2011, 09:39:15 AM We're a care bear server :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on January 07, 2011, 11:14:27 AM I'm assuming the main thing is creepers blowing up giant elaborate monuments.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 07, 2011, 11:54:46 AM http://www.youtube.com/watch?v=PInX8foUSow
:grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 07, 2011, 02:01:35 PM Then why isnt the f13 server SMP? Or is there one and I just havent found it yet? Technically it's SMP in that you have to survive the boredom. :rimshot: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on January 07, 2011, 09:35:11 PM Boredom? I finally finished one side of my wall and it ONLY TOOK 2.5 MONTHS!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 08, 2011, 06:57:20 PM Yeesh.
I'm ALMOST tempted to convince my friend to switch his server to SMP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on January 09, 2011, 09:43:20 AM This entire post in the Mincraft forums really kind of makes me question Notch. Esspecially the feeding birds video. Without even having the code this guy was able to figure out how to add these things, yet it takes Notch how long to add something new into the game? Wat?
http://www.minecraftforum.net/viewtopic.php?f=25&t=86929 (http://www.minecraftforum.net/viewtopic.php?f=25&t=86929) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 09, 2011, 03:51:28 PM Single VS. Multi player. Entire game platform VS. a Mod to said platform. But yeah.
Cool werewolves (http://www.youtube.com/watch?v=0_Y4IwMc87I&feature=player_embedded) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on January 10, 2011, 02:09:00 PM This entire post in the Mincraft forums really kind of makes me question Notch. Esspecially the feeding birds video. Without even having the code this guy was able to figure out how to add these things, yet it takes Notch how long to add something new into the game? Wat? Notch is probably too busy counting his money these days to be like the coder he used to be. Can you blame him though?http://www.minecraftforum.net/viewtopic.php?f=25&t=86929 (http://www.minecraftforum.net/viewtopic.php?f=25&t=86929) Also, it's pretty much a given that if he fully completed SMP that his game would likely go off the charts in sales... Gotta bet he's smart enough to set himself up for a payday before he flips the switch fully. Arent there any pubbies courting this guy btw? It's a safe bet he'd get pressure from them, even if unsigned, to slow releases until they flesh out a deal. At what point does The Greed take him over? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 10, 2011, 02:22:41 PM New update Thursday. (http://notch.tumblr.com/post/2687176736/information-dump-incoming)
Cake. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on January 10, 2011, 09:47:32 PM Yea, my wife basically said the same thing. Why work more for less. I can't 'blame' him. But still. And Cake :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 10, 2011, 09:50:27 PM Arent there any pubbies courting this guy btw? It's a safe bet he'd get pressure from them, even if unsigned, to slow releases until they flesh out a deal. At what point does The Greed take him over? He turned down Valve. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Teleku on January 10, 2011, 11:03:09 PM Arent there any pubbies courting this guy btw? It's a safe bet he'd get pressure from them, even if unsigned, to slow releases until they flesh out a deal. At what point does The Greed take him over? He turned down Valve. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on January 10, 2011, 11:31:19 PM Pride.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 11, 2011, 06:10:19 AM He banked a crazy amount of money and wanted to work on whatever he wanted.
Not every indie dev is looking to fold the minute a big publisher comes along to woo them, even if it is Valve. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on January 11, 2011, 10:04:56 AM He banked a crazy amount of money and wanted to work on whatever he wanted. Not every indie dev is looking to fold the minute a big publisher comes along to woo them, even if it is Valve. And good for him for that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on January 11, 2011, 10:49:04 AM It's a good thing his pride is bigger than his ego.
I get a good laugh reading his blog and how he talks about his office, staff, meetings, voting, etc. :why_so_serious: He does have a good sense of humor. It'll be interesting to see what happens once he starts this year's convention circuit. People seem to change when they leave the cubicle and start wine and cheesing it up with booth girls and angel investors. p.s. When we gonna get a real SMP server? Any plans? Reason I'm asking, I'll start my own if there arent any. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 13, 2011, 09:13:34 AM Quote Minecraft Beta 1.2 Minecraft Beta 1.2 is live. All servers need to be updated to 1.2. New features: * Note blocks (right click to tune, trigger to play) * 15 wool dyes * A new water dwelling mob * New tree types * Reeds magically turned into sugar canes. They still make paper. * A bunch of new crafting recipes * One secret useful block * One secret pretty block * Cake * AND MOAR, probably. I forget! Bugfixes: * Paintings work in multiplayer * Disconnecting while riding no longer keeps the player in the world * A bunch more state is properly synched in multiplayer * Fixed colors going weird on PowerPC * Fixed a horrible chunk reload loop in singleplayer * Fixed most lighting bugs in newly generated SMP maps * Falling sand behaves better in SMP * Fixed a few crash on load level bugs Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on January 13, 2011, 09:28:45 AM I'm completely ignorant about running servers.
How hard would it be to set up and maintain a family multiplayer world running on the household LAN? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 13, 2011, 09:34:25 AM Download the exe. Click the Exe.
Done. Connect VIA IP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on January 13, 2011, 09:41:59 AM Download the exe. Click the Exe. Done. Connect VIA IP. You forgot setting up port forwarding if you want people outside your personal network to connect. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 13, 2011, 09:42:24 AM He said LAN. But, Minecraft is less complicated to set up than Diablo.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 13, 2011, 11:01:16 AM (http://img221.imageshack.us/img221/170/20110113143820.png)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on January 13, 2011, 07:10:27 PM I get the feeling "fixed" sand is, again, going to cause me problems.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 14, 2011, 05:38:36 AM I get the feeling "fixed" sand is, again, going to cause me problems. You mean the new sandstone? :headscratch: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on January 14, 2011, 06:48:19 AM I get the feeling "fixed" sand is, again, going to cause me problems. You mean the new sandstone? :headscratch: No, Notch said he "fixed" Sand in SMP to work properly. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 14, 2011, 06:50:23 AM Humm... I thought it already was.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on January 14, 2011, 07:10:21 AM Humm... I thought it already was. * Falling sand behaves better in SMP Sorry I assumed others had read the update notes in your post. I meant that falling sand behaving better is very likely to cause me to be unable to explore the cavern I was in at best, buried alive at worst. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 14, 2011, 07:18:58 AM Well, see, the behavior was always working. I dont think that changes, however the movement animations have been changing. I'm not 100% sure what hes referring to in that line. Hes always a bit vague.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on January 14, 2011, 11:49:04 AM Fordel and I had a horrible sand cave collapse incident last night, perhaps the cascading wasn't working before?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on January 15, 2011, 04:03:26 AM We had a horrible gravel cave accident tonight too. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: K9 on January 15, 2011, 05:52:01 AM Sorry if this is a repost.
Portal Song in Minecraft (http://www.youtube.com/watch?v=ZEPVYrltke4) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on January 21, 2011, 06:20:51 AM http://www.youtube.com/watch?v=x2mCDkqXki0
:drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: CharlieMopps on January 21, 2011, 06:28:45 AM http://www.youtube.com/watch?v=x2mCDkqXki0 :drill: Thats... totally pointless. Although, if I were a game programmer, I'd totally do it and think it was the coolest thing evar. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on January 21, 2011, 06:31:46 AM Yes, it was a cave-in that I was thinking about when I saw the falling sand fix. I happened to find a cave with a ceiling made of sand, and it didn't fall on me as long as I didn't mine it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: CharlieMopps on January 21, 2011, 06:46:59 AM Yes, it was a cave-in that I was thinking about when I saw the falling sand fix. I happened to find a cave with a ceiling made of sand, and it didn't fall on me as long as I didn't mine it. I don't think that was the bug that was fixed. There was an issue where when mining sand and gravel the blocks above would get glitched and start "continuously falling" they'd look like they were jittering back and forth. I'm actually having fun with this game now. The normal game play I don't enjoy much but my nephew wanted me to host a server so I did. I got some friends from eve that came over and try to lay traps all over and, in general kill each other. I've been using mods to try to make decent dungeons but I can't seem to place monster spawners that work so it's rather difficult. We had one (I guess we could call it) PVP battle that ended up with the sun going down and people hiding in a huge grove of trees... then someone ran out of torches so he set fire to a tree for light... in about 2min the entire forest was on fire... there were zombies and skeletons on fire... someone stumbled into a long forgoten minefield someone else had lain... When I logged in the next day the entire spawn area was a cratered burning moonscape (some of the tree's never went out.) It eventually got so glitchy I had to restart the map. But now minecraft.net's been down all week I think I've lost all my players so I guess we're done with it. Least I got my $15 out of it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on January 27, 2011, 12:25:02 PM Yahtzee reviews Minecraft: http://www.escapistmagazine.com/videos/view/zero-punctuation/2680-Minecraft
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on January 28, 2011, 04:02:42 AM First review I've seen of him (at least in a long while) where he isn't negative. I liked the review, I felt it was pretty much spot on.
He even had the obligatory cock'n'balls. :drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on January 30, 2011, 03:40:53 PM Yahtzee when he talks about what he likes is often far more interesting than when he talks about what he hates. He has an interesting supplementary piece this week where he talks about how he almost sort of kind of occasionally has a taste for Peter Molyneux despite thinking he's a fucking disaster area.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 01, 2011, 03:26:35 AM Attempted to buy it and after three levels of authentication (minecraft account, visa details, secured by visa details) I think it died. So now I have a Heisenberg purchase... Put the damn thing on steam already :/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on February 01, 2011, 07:54:04 AM A thing I helped make made it into print magazine (http://dastardlylemon.imgur.com/gdm_minecraft_article). It's in the third page (http://i.imgur.com/wxz2o.jpg).
This is the orig picture, stored in the ringleader of the project's dropbox (http://dl.dropbox.com/u/7102389/minecraft/carrierview.png). I did the conning tower, most of the sides of the hull, including all the hull curve calculations/eyeballing. I also dredged the inside, which you can't really see. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 01, 2011, 08:32:43 AM Oh wow, you worked on the aircraft carrier? I always took that project and a few others as inspiration for mega-structure planning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on February 01, 2011, 08:40:51 AM Yep! Somewhere buried in the bowels of this thread are the in-progress pics.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: stu on February 01, 2011, 09:49:40 PM Predator meets Minecraft
http://www.youtube.com/watch?v=va1-JK3pu2o&feature=player_embedded :drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 01, 2011, 09:56:06 PM It's pretty addictive even at this stage. Are there any commands a player can use to find location? Having started work on my mine (after wandering randomly until I couldn't see any construction) I'm terrified of getting lost and losing it. Likewise having the location of the spawn point so I can go sightseeing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on February 01, 2011, 10:31:08 PM If you're suuuuure you want to know.... (It kinda makes joining up tunnels trivial.)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on February 02, 2011, 01:33:11 AM Predator meets Minecraft :drill:http://www.youtube.com/watch?v=va1-JK3pu2o&feature=player_embedded :drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 02, 2011, 05:45:30 AM This is the orig picture, stored in the ringleader of the project's dropbox (http://dl.dropbox.com/u/7102389/minecraft/carrierview.png). Are they using the Borderland's Lilith skin in that pic?Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on February 03, 2011, 04:14:44 PM "Daddy, how do I get diamonds?"
I have been playing Minecraft since June of last year. I play fairly casually, with spurts of near-catass behavior every few weeks. I'm nowhere near tapping into the raw creativity the game offers or even close to accomplishing things I've seen on Youtube. I have fun, though, and that is 51% of what I want out of a game. It's perfect for a busy dad schedule: Passive and pausable. My daughter is five, almost six years old. She's a pretty smart kid, though I imagine most parents would say the same of their offspring. She has watched me play Minecraft off and on through the last six months, asking to play often. I've let her play Free Realms and Wizard 101 with chat disabled for a year or so, though I can tell she's not really into the treadmill games much. I think partially due to the reading block; she's not quite reading well enough to tackle complex words and sentences yet. It is also because I think she's an explorer archetype. Once she's explored the world thoroughly, she's done. She plays the exact same way in Wii games, too. She plays until it gets too hard, then puts it down never to play again. Until recently, I've dismissed her requests to allow her to play Minecraft. I've made every excuse imaginable, but ultimately I knew that the game was simply too complex for her. It 'looks' cool to a kid, but of course there's too much going on under the hood for her to figure out. Right? Wrong. Eight days ago I caved and let her on my PC. Since then she has built what looks to be a recreation of... well, I don't have words for it. She has a house. A mine. Torches, clay bricks, armor and swords (though I put it on peaceful), doors, walkways out onto water or 12 block drops, sand towers built 30 bricks high... the list goes on. I've had to get her back to spawn point a few times when she goes out wandering. Her file is twice the size of mine, now well over 10mb. It looks as if Timothy Leary designed Hello Kitty island. Today I came in to see what she was doing and somehow she found the internet on monitor #2 and guess what she had pulled up: The Minepedia crafting recipie page from my bookmarks. Yeah. I made her turn Minecraft off a bit ago and her avatar was wearing leather boots and an iron chestplate. And then came the question of questions: "Daddy, how do I get diamonds?" I've been careful to limit this to an hour a day. I think more might be edging on unhealthy. She talks about her house in the game a lot... But I remain positive that this is a good thing in doses. She's using stack splitting to add and subtract. She's figuring out the words for the icons (cobblestone is tricky for a five year old). The creativity is astounding. She has really, really surprised me. The best part is that we're able to connect on something and create with it. I can only imagine what will happen if I start a server in the house so that we can build together. TLDR: Don't underestimate your kids; Minecraft is awesome. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on February 03, 2011, 04:16:13 PM Turn on creepers, she can handle it!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on February 03, 2011, 05:13:18 PM Minecraft is like an infinite bucket of Legos. I can only imagine that at five years old I would have been glued to it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on February 03, 2011, 05:48:39 PM You have no idea how badly I want the save of her world. A minecraft world designed by a 5 year old girl. The glories to behold sound awesome. At least give us screenshots.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 03, 2011, 06:10:27 PM I'm calling Chris Hansen!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on February 03, 2011, 06:42:54 PM Minecraft is like an infinite bucket of Legos. I can only imagine that at five years old I would have been glued to it. Exactly.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 04, 2011, 05:54:34 AM Sounds like its time to turn monsters back on, and host a game you two can play there Hawkbit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on February 04, 2011, 06:13:49 AM Or someone creates a server and we stage the greatest adventure a 5 year old has ever had.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 04, 2011, 11:12:16 AM I think that's the coolest "kid involved in a computer game" story I've ever heard.
Mine on little Explorer sister. Mine on. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on February 04, 2011, 11:31:36 AM "Daddy, how do I get diamonds?" <snip> TLDR: Don't underestimate your kids; Minecraft is awesome. Great story. My ten year old daughter is pretty in to it as well ... it's simply fun for all ages. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 05, 2011, 09:32:36 AM Minecraft taught me something about human nature. If you build a community asset like a "north south freeway" someone will go and build a bottomless pit in the middle of it. I think this game is addictive because the feedback is so immediate. Blocks are shattered or placed with enough speed you can see progress immediately and immediately dream up and consider doing an extension. The crafting is also very intuitive in that the shapes are easy to memorize. Good game, just so happy to see something novel and look forward to seeing how this will grow over time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 05, 2011, 09:57:14 AM Minecraft taught me something about human nature. If you build a community asset like a "north south freeway" someone will go and build a bottomless pit in the middle of it. I think this game is addictive because the feedback is so immediate. Blocks are shattered or placed with enough speed you can see progress immediately and immediately dream up and consider doing an extension. The crafting is also very intuitive in that the shapes are easy to memorize. Good game, just so happy to see something novel and look forward to seeing how this will grow over time. Yeah, the feedback is really encouraging. I think we've all gotten used to the "make basically no tangible progress in crafting a thing, then BAM I collected the last material I needed, I can craft the whole thing" The ability to see your progress in Minecraft is really a nice reinforcement. I remember on my very first day I wanted to build a tunnel under the water in the old f13 server world, I just started digging adn even though all I ended up with that day was a hole in the ground and a little square house over the top of it I felt like "I DID THIS" and it was nice. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 05, 2011, 10:13:06 AM Agreed. I also love the fact that geist keeps his f13 server map updated. It helps reinforce that progress is being made.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on February 05, 2011, 10:53:22 AM Is there still an f13 server? If not where is everybody playing?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 05, 2011, 03:27:26 PM I'm on the f13 server just about every day
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 15, 2011, 03:26:25 PM Been playing a sort of "co op" SMP with a friend of mine lately. Running the server off my machine and just closing it when we are done playing. Its a pretty fun way to play, we've got some solid defenses set up, but are still a little skittish about nights. No major building projects yet because we don't really have the resources, but I feel like it really "works" as a sandbox adventure game when playing this way. Just having another person on skype to chat with while playing makes it a lot more fun than single player for me too.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 16, 2011, 06:00:25 AM Been playing a sort of "co op" SMP with a friend of mine lately. Running the server off my machine and just closing it when we are done playing. Its a pretty fun way to play, we've got some solid defenses set up, but are still a little skittish about nights. No major building projects yet because we don't really have the resources, but I feel like it really "works" as a sandbox adventure game when playing this way. Just having another person on skype to chat with while playing makes it a lot more fun than single player for me too. Yes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on February 16, 2011, 06:10:36 AM That's what I've always wanted to play. Shame we didn't end up turning monsters on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 16, 2011, 10:41:12 AM That's what I've always wanted to play. Shame we didn't end up turning monsters on. I feel like a persistent server with monsters on could lead to a lot of problems - or at least to a lot of annoyance. The fact that we are always in the game world when the game world is running means that nothing we are working on is going to get blown to shit by an over zealous creeper without us at least being able to have a shot at stopping it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on February 16, 2011, 11:00:28 AM So setup a "playtime" for a true f13 SMP server. Just have it up during peak hrs, say 8pm EST to 2am EST.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 16, 2011, 11:08:15 AM So setup a "playtime" for a true f13 SMP server. Just have it up during peak hrs, say 8pm EST to 2am EST. I'd be cool with that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 16, 2011, 11:38:05 AM That's what I've always wanted to play. Shame we didn't end up turning monsters on. I feel like a persistent server with monsters on could lead to a lot of problems - or at least to a lot of annoyance. The fact that we are always in the game world when the game world is running means that nothing we are working on is going to get blown to shit by an over zealous creeper without us at least being able to have a shot at stopping it. Monsters only spawn if players are present. Creepers only explode if they are within 1 square radius to a player. Make your walls 2 blocks thick, you are creeper proof. They'll still scare the shit out of you when you see one staring at you through a window, but they won't explode :why_so_serious: My only real 'issue' with survival, is once you get pretty established, the suspense is gone. I live in a castle with a moat of thorns and fire and have enough supplies to last a nuclear winter. I have to actively go searching for 'survival' situations, purposefully setup a base ten miles from my spawn etc. I'm hoping that zombie invasion option gets added one day. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on February 16, 2011, 12:19:22 PM So setup a "playtime" for a true f13 SMP server. Just have it up during peak hrs, say 8pm EST to 2am EST. The most I could do is run it on a home connection. Not sure the volume of people here that are interested would enjoy that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 16, 2011, 12:28:58 PM We ran one on a FIOS line with 8-10 people and had zero lag, the host also played Wow on the host machine while we were on it. YMMV. (Quad core something, with 4-6 gigs of ram and a video card, standard set up)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on February 16, 2011, 01:01:02 PM That's what I've always wanted to play. Shame we didn't end up turning monsters on. I feel like a persistent server with monsters on could lead to a lot of problems - or at least to a lot of annoyance. The fact that we are always in the game world when the game world is running means that nothing we are working on is going to get blown to shit by an over zealous creeper without us at least being able to have a shot at stopping it. My only real 'issue' with survival, is once you get pretty established, the suspense is gone. I live in a castle with a moat of thorns and fire and have enough supplies to last a nuclear winter. I have to actively go searching for 'survival' situations, purposefully setup a base ten miles from my spawn etc. I'm hoping that zombie invasion option gets added one day. Makes me wonder why he didnt add code that'd graduallly deteriorate your health regardless, forcing you to go outside to eat periodically assuming you didnt have enough farmage inside. Either that or some kind of stamina mechanic that requires a specific element to satiate. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on February 16, 2011, 01:06:54 PM That's what I've always wanted to play. Shame we didn't end up turning monsters on. I feel like a persistent server with monsters on could lead to a lot of problems - or at least to a lot of annoyance. The fact that we are always in the game world when the game world is running means that nothing we are working on is going to get blown to shit by an over zealous creeper without us at least being able to have a shot at stopping it. My only real 'issue' with survival, is once you get pretty established, the suspense is gone. I live in a castle with a moat of thorns and fire and have enough supplies to last a nuclear winter. I have to actively go searching for 'survival' situations, purposefully setup a base ten miles from my spawn etc. I'm hoping that zombie invasion option gets added one day. Makes me wonder why he didnt add code that'd graduallly deteriorate your health regardless, forcing you to go outside to eat periodically assuming you didnt have enough farmage inside. Either that or some kind of stamina mechanic that requires a specific element to satiate. Because that would be both unfun and would fail to solve the issue. You can make bread outdoors with zero danger as long as you have a walled, well-lit compound. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 16, 2011, 01:34:14 PM You can grow wheat underground in a tiny box, you can also spawn animals with a little more effort in design.
I've basically created a setup that has every renewable resource available to me, pork, leather, cobblestone, wood, charcoal, wheat, etc... and I have healthy stockpiles of Iron and the other mined materials. I'm even harvesting skeletons for their bones and arrows from a skeleton spawner I've wrangled into a slaughter house. The only thing I don't really have a surplus on is diamond, mostly due to a lack of proper searching on my part. I keep debating converting my fortress into obsidian, because it isn't as impenetrable as it could be yet, Obsidian is TNT proof I think right? Needs more arrow turrets too. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: ghost on February 16, 2011, 01:36:47 PM Makes me wonder why he didnt add code that'd graduallly deteriorate your health regardless, forcing you to go outside to eat periodically assuming you didnt have enough farmage inside. Either that or some kind of stamina mechanic that requires a specific element to satiate. This sounds awful. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 16, 2011, 02:07:21 PM You can grow wheat underground in a tiny box, you can also spawn animals with a little more effort in design. I've basically created a setup that has every renewable resource available to me, pork, leather, cobblestone, wood, charcoal, wheat, etc... and I have healthy stockpiles of Iron and the other mined materials. I'm even harvesting skeletons for their bones and arrows from a skeleton spawner I've wrangled into a slaughter house. The only thing I don't really have a surplus on is diamond, mostly due to a lack of proper searching on my part. I keep debating converting my fortress into obsidian, because it isn't as impenetrable as it could be yet, Obsidian is TNT proof I think right? Needs more arrow turrets too. :oh_i_see: Well, it is a sandbox game, I'm sure you could go for a more adventure based style if you want to. Simply go on a grand dungeon delving adventure and leave behind safety, even start a new game if you want where you don't spend more than 1 night in the same "house" and just keep on truckin. The game doesn't really seem "meant" to be played any specific way, so I say, experiment and see what is fun! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 16, 2011, 02:25:39 PM It's still fun to build stuff and etc, but that original "oh gawd run its night time zombies aiee :ye_gods:" feeling gets replaced with "damn zombies in my trash cans again :oh_i_see:".
Even if I stripped myself of all resources, I can't remove the knowledge now. I can build myself a proper hobbit hole in like 30 seconds, have tea and crumpets on the stove in 3 minutes. The only things that still give me some pause, are creepers, only because they are such magnificent bastards. It isn't an accident that they seem to always sneak up on you; they plan ambushes, its glorious :heart:. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 16, 2011, 07:21:32 PM I'm converting my micro-fortress (well, mine entry really) into obsidian. Because I'm trying to mine through the middle of a lava flow which is a rather interesting challenge (3 deaths so far, plus one boat elevator failure) and I have to do something with it. I'd also like to play more with mine-carts but iron seems pretty rare. Also thought people had been digging huge random holes but realize that's actually game "chunks" sometimes failing to load. Quite a good way to scout for ore deposits :) How often do game changes require a server reset? Not often I'm guessing by the amount of stuff that has been built. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 16, 2011, 08:44:31 PM I'm converting my micro-fortress (well, mine entry really) into obsidian. Because I'm trying to mine through the middle of a lava flow which is a rather interesting challenge (3 deaths so far, plus one boat elevator failure) and I have to do something with it. I'd also like to play more with mine-carts but iron seems pretty rare. Also thought people had been digging huge random holes but realize that's actually game "chunks" sometimes failing to load. Quite a good way to scout for ore deposits :) How often do game changes require a server reset? Not often I'm guessing by the amount of stuff that has been built. I don't think we even NEEDED to reset the last time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on February 16, 2011, 11:30:46 PM Probably if he adds new ores and such you won't have them on already-existing maps.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on February 17, 2011, 06:19:36 AM I don't think we even NEEDED to reset the last time. Yes, we did. It was a clusterfuck. Also, todays shirt.woot! (http://shirt.woot.com/) is Minecraft themed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: JWIV on February 17, 2011, 06:45:56 AM I don't think we even NEEDED to reset the last time. Yes, we did. It was a clusterfuck. Also, todays shirt.woot! (http://shirt.woot.com/) is Minecraft themed. I sorta like the one on thinkgeek a bit better, though it'd be better if it said local 127 instead of local 128. http://www.thinkgeek.com/tshirts-apparel/unisex/gaming/e713/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 17, 2011, 07:07:25 AM I don't think we even NEEDED to reset the last time. Yes, we did. It was a clusterfuck. Also, todays shirt.woot! (http://shirt.woot.com/) is Minecraft themed. Well, I agree it was getting out of hand, and I actually was in favor of a reset (and am still glad we did), but my point was I don't think the server would've broken if we didn't reset after the patch. I may be wrong on that though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on February 17, 2011, 08:19:31 AM Main reason behind the reset was there was so much stuff by the spawn that the game was a slideshow and there were huge lag issues. IIRC anyways.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on February 17, 2011, 12:57:34 PM Main reason behind the reset was there was so much stuff by the spawn that the game was a slideshow and there were huge lag issues. IIRC anyways. Yeah, this and there was a load bug for awhile that was causing world fall through and crashes if too much was present around the spawn. You're assumption is right though, Malakili. It would have worked perfectly fine after the patch and I think we dismissed that reason pretty early on as it became apparent some people just wanted a clean slate. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on February 17, 2011, 01:56:07 PM Seems to have been rebuilt a fair extent from whenevr it was you wiped it. Just jumped on for the first time and I had to run for five minutes to find an area to dig where I didn't feel like I'd be encroaching on someone.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 17, 2011, 03:22:17 PM We're pretty spread out. I'm 17 minutes down western highway. There are maybe 6-7 people out west too (or were). so there's a lot of open space
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: pohsyb on February 17, 2011, 05:00:35 PM Minecraft: The Movie (http://www.youtube.com/watch?v=8uyxVmdaJ-w&feature=player_embedded)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on February 17, 2011, 05:43:23 PM Didnt Notch say he was gonna install some kind of quest/adventure mechanic that'd reward 'dungeon delving?'
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Der Helm on February 19, 2011, 06:56:43 PM Seems to have been rebuilt a fair extent from whenevr it was you wiped it. Just jumped on for the first time and I had to run for five minutes to find an area to dig where I didn't feel like I'd be encroaching on someone. Heh... I just went underwater near the spawn. I keep digging into other peoples mines, though. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 19, 2011, 08:32:15 PM Another plus to creepers, they keep the housing market fresh! :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 20, 2011, 09:39:00 PM Another plus to creepers, they keep the housing market fresh! :why_so_serious: The funny thing about creepers is, they aren't nearly as bad as everyone (including myself) makes them out to be. They will blow a hole in your one-block-thick wall, IF you piss them off or get in melee range for too long. Most of the time they really aren't that troublesome though. Carry a bow and arrows around with you and they are a minor nuisance at worst unless they catch you by surprise. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 21, 2011, 12:52:39 AM Another plus to creepers, they keep the housing market fresh! :why_so_serious: The funny thing about creepers is, they aren't nearly as bad as everyone (including myself) makes them out to be. They will blow a hole in your one-block-thick wall, IF you piss them off or get in melee range for too long. Most of the time they really aren't that troublesome though. Carry a bow and arrows around with you and they are a minor nuisance at worst unless they catch you by surprise. Which is what makes them marvelous little creations, since they are amazingly good at it for being such simple things. You ever watch them plan an ambush? If there is more then one of them in the same area, they'll split up and take you from different angles. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 21, 2011, 02:03:14 AM unless they catch you by surprise. I remember watching a video of some guy mining in his very own mine, near a waterfall. He was chattering away, until there was suddenly this hissing sound. He turned 180 and literally screamed like a little girl, before he got blown to bits. It was glorious. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 21, 2011, 08:15:57 AM I was building a fort around a little grotto I had found. Really cool with a waterfall into an open cave, and I just happened to have dug up from my tunnel into the pond which had formed there. The water flowed into the back side and I left it a block entrance into the fort through my wall.
So I was outside, cleaning up around my fort when a creeper falls out of a tree. I happened to get trapped between a tree, the flowing water, and the fortress wall. That was an interesting mess, let me tell you... He could have blown up just about anywhere else and I'd have been okay with it, but he ruined a work of art. I was sad and tried to rebuild it as best I could. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on February 21, 2011, 09:14:07 AM Anyone else having trouble logging in right now? Can't connect to the game, and minecraft.net is giving me a 500 Servlet Exception.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 21, 2011, 11:56:55 AM So I was outside, cleaning up around my fort when a creeper falls out of a tree. I happened to get trapped between a tree, the flowing water, and the fortress wall. That was an interesting mess, let me tell you... He could have blown up just about anywhere else and I'd have been okay with it, but he ruined a work of art. I was sad and tried to rebuild it as best I could. I'm imagining your face after that as such:(http://forums.f13.net/index.php?action=dlattach;attach=5592;type=avatar) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 21, 2011, 06:05:30 PM Something quite like it, yes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on February 22, 2011, 06:09:18 AM Minecraft officially coming for iOS (http://www.engadget.com/2011/02/22/minecraft-for-ios-confirmed-the-hunt-resumes-for-free-time-to-s/) and maybe Android!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2011, 09:42:55 AM Quote Minecraft Beta 1.3 * Implemented a new lighting engine with the help of MrMessiahs (can be turned off) * Changed the options around, added a new “Graphics options” button * Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning * Added three new half-size blocks * Added Delay/Repeater redstone dust blocks * Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload” * New save file format, old maps need to be converted (that might take a while..) * It’s now possible to have more than five save slots, and to rename saves * Scrollbars in both the texture pack list, and in the map selection screen * Replaced the Mojang splash image to reflect the new logo colors * .. and a bunch of bug fixes and tweaks! You may also need to download the new client from the main site to be fully updated. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 22, 2011, 10:52:51 AM Looking forward to firing this up tonight when I get home. I'm hoping it doesn't fuck over my hi res texture pack too badly. If it does, back to the default, ah well.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2011, 11:02:16 AM GERUDOKU (http://www.minecraftforum.net/viewtopic.php?f=1021&t=77619&sid=11d3c7b6773a8380c81c91c7a1d4ee96) got updated just in time for the new version to add more items. lol. :oh_i_see:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 22, 2011, 11:09:09 AM Beds, finally! :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2011, 11:12:55 AM I was hoping for the netherworld multiplayer, but, ok. Beds :p
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 22, 2011, 11:13:40 AM Beds, finally! :awesome_for_real: Skipping Nights, Finally. :drill: Well, nice for the early game at least. Those first 2 nights or so if you don't get lucky with an early coal spawn can be kind of boring. Like, AFK sammich boring. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2011, 11:16:36 AM Offer cake to get all 50 players to goto bed? :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 22, 2011, 11:23:48 AM GERUDOKU (http://www.minecraftforum.net/viewtopic.php?f=1021&t=77619&sid=11d3c7b6773a8380c81c91c7a1d4ee96) got updated just in time for the new version to add more items. lol. :oh_i_see: Oh thank you! I had compiled the old DOKU into the new texture format, but was about to go and add all the missing tiles. This will save me some work.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 22, 2011, 11:26:21 AM Ugh, now I can't play Rift or Minecraft! Conspiracy!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2011, 11:29:22 AM GERUDOKU (http://www.minecraftforum.net/viewtopic.php?f=1021&t=77619&sid=11d3c7b6773a8380c81c91c7a1d4ee96) got updated just in time for the new version to add more items. lol. :oh_i_see: Oh thank you! I had compiled the old DOKU into the new texture format, but was about to go and add all the missing tiles. This will save me some work.If you make a perdy bed, pass it along please :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on February 22, 2011, 04:45:59 PM The new lighting is awesome and everything seems to be running a LOT smoother overall. Not a lot of content, but very happy with the performance increase.
Also, they're developing for iProducts, woot! Can't wait to play outside the home, too! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 22, 2011, 08:05:04 PM Well, nice for the early game at least. Those first 2 nights or so if you don't get lucky with an early coal spawn can be kind of boring. Like, AFK sammich boring. The recipe for charcoal fairly much fixed that issue. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 22, 2011, 08:57:15 PM I'm pretty sure they upped the drop rate of saplings from leaves. I punched down two trees and ended up with like 50+ saplings already.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on February 23, 2011, 04:01:16 AM Yeah when he fixed and improved the leaf decay it definitely upped the drop rate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 23, 2011, 05:42:54 AM Seems we may see slimes again. Or, well, you guys wont :p
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on February 23, 2011, 02:15:27 PM Slimes are really irritating yes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on February 23, 2011, 04:15:32 PM The new lighting is awesome and everything seems to be running a LOT smoother overall. Not a lot of content, but very happy with the performance increase. The new lighting LOOKS awesome, but I am slowly becoming not a fan of it functionally. I'm having a real hard time telling which squares are dark enough to accidentally spawn monsters. I turned it off for now - thankfully the option to do that is available. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on February 24, 2011, 01:35:14 AM The map on the server needs to rebuilt or upgraded? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 24, 2011, 04:44:57 AM The map on the server needs to rebuilt or upgraded? You should just have to restart the server and it'll do it automatically. It might take a while because the f13 map is big. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 24, 2011, 05:31:54 AM Slimes are really irritating yes. Seems to be a bug with the ones that split from the larger at the moment. You cant damage them and or they are client side only. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on February 24, 2011, 11:39:10 AM Seems we may see slimes again. Or, well, you guys wont :p Slimes are really irritating yes. Seems to be a bug with the ones that split from the larger at the moment. You cant damage them and or they are client side only. Yeah, that sounds really fun. If only we had monsters turned on so we could all be eaten by invincible client-side slimes. :uhrr: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on February 24, 2011, 11:45:07 AM Actually the invincible slimes also don't hurt you, they just gum up the works basically.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on February 24, 2011, 11:52:02 AM The map on the server needs to rebuilt or upgraded? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 24, 2011, 12:05:10 PM Quote You invade this world claiming it as your own simply by your presence. You slaughter innocent animals for their hides and flesh. You destroy the landscape and gouge out the earth to build your monuments to vanity. And yet you call me monster. ~Creeper Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on February 28, 2011, 10:20:43 PM Server is back up.
Anyone ever find the maze/dungeon that leads to the north road from my ruined fort (was going to be a motte&bailey, but I never finished it)? This is a pic I took at some point around the Halloween update: and this was me the morning after Halloween (it's a shitty phone pic, not pictured: terrible fucking hangover): Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on March 01, 2011, 07:28:22 AM Yes, that is a cool pic of the castle and moon.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 06, 2011, 07:43:15 PM So I've heard that there is a mod/plugin that auto repairs tools... Is there any chance we could get that added? It's one of the big things making me not want to play, tbh.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 07, 2011, 02:42:04 PM I fully support this request!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on March 07, 2011, 03:04:18 PM If you can figure out which mod/plugin this is I can look into getting it installed.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 07, 2011, 05:36:00 PM Apparently, it's a bukkit plugin.
http://forums.bukkit.org/threads/mech-autorepair-v1-81-repair-your-tools-and-armour-493.565/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on March 07, 2011, 05:42:01 PM Is Bukkit stable enough to use by somebody who doesn't want to keep fiddling with the server?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 07, 2011, 06:59:35 PM No clue, I don't run one.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 08, 2011, 06:07:44 AM If there's a thread on the mod, I think what Trippy is getting at is whether or not Bukkit has to be fixed with every update Notch pulls out. Of course recently that doesn't seem to be a big deal, but if fucking with LLama was any indication, that shit is annoying. Worse comes to worse we could just op everybody and let them give themselves diamond tools.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on March 08, 2011, 06:32:22 AM If there's a thread on the mod, I think what Trippy is getting at is whether or not Bukkit has to be fixed with every update Notch pulls out. Of course recently that doesn't seem to be a big deal, but if fucking with LLama was any indication, that shit is annoying. Worse comes to worse we could just op everybody and let them give themselves diamond tools. That or just have someone who's already an op spawn chests and chests of diamond tools at the spawn or something. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 08, 2011, 07:19:52 AM I think its safe to say any mod you use will have to be fiddled with when the game gets changes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 08, 2011, 08:07:29 AM If there's a thread on the mod, I think what Trippy is getting at is whether or not Bukkit has to be fixed with every update Notch pulls out. Of course recently that doesn't seem to be a big deal, but if fucking with LLama was any indication, that shit is annoying. Worse comes to worse we could just op everybody and let them give themselves diamond tools. That or just have someone who's already an op spawn chests and chests of diamond tools at the spawn or something. Done. At spawn is now a room (go into the tunnel that is bracketed by the stairs heading up and east, and take a right, down) you will find a room with a bunch of chests. Near the front of the room is a full chest of single picks, shovels, and a half chest of single axes. At the back of the room is a full chest of 63 stacks of picks, shovels, and a half chest of 63 stack axes. You can use stacks as normal, it will cycle to the next one when it breaks. You cannot, however, unstack a tool and then replace it in the stack. If figure these should last a while, it takes a hell of a long time to go through an entire stack of any diamond tool. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 08, 2011, 08:32:22 AM Cool, thanks. And yes, it seems you have to update bukkit every time notch updates.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on March 08, 2011, 09:48:11 PM I've never broken a diamond pick yet. ... I generally fall into lava chipping away at obsidian before that happens. Mining through lava is interesting. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Der Helm on March 09, 2011, 05:31:34 AM Done. At spawn is now a room (go into the tunnel that is bracketed by the stairs heading up and east, and take a right, down) you will find a room with a bunch of chests. Near the front of the room is a full chest of single picks, shovels, and a half chest of single axes. At the back of the room is a full chest of 63 stacks of picks, shovels, and a half chest of 63 stack axes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 10, 2011, 02:03:04 PM thats.... fucked up, odd.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on March 10, 2011, 02:19:16 PM If they're within the small area right immediately around spawn I think only ops will be able to touch them, spawn is a protected area by default I believe.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on March 10, 2011, 03:21:48 PM If they're within the small area right immediately around spawn I think only ops will be able to touch them, spawn is a protected area by default I believe. That's supposed to only apply to removal of blocks. Guess it's a bug then. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 10, 2011, 06:09:12 PM It's a bug or something, I placed those chests in the oven rooms too and people can use those...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 10, 2011, 10:18:36 PM I cant access the chests in the oven rooms either... And whoever keeps breaking random pieces of glass in the north road and replaces it with cobblestone, please fucking stop.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 11, 2011, 12:51:47 AM Aight, I'll set something up off spawn in the morning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 11, 2011, 09:50:34 AM Slightly north of spawn, before the portal pentagram, is a house with some chests. Try that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 16, 2011, 10:40:01 AM Do want: http://www.youtube.com/watch?v=c-lnQXZ6JNE
As for official updates: Pets? Apparently sometime in the future. (http://i.imgur.com/w0Ly4.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 16, 2011, 12:03:33 PM Slightly north of spawn, before the portal pentagram, is a house with some chests. Try that. This worked for me, thanks! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on March 17, 2011, 05:12:48 AM Multiplayer needs lockable chests :/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 17, 2011, 05:39:51 AM Multiplayer needs, weather and nether. :/
I don't have a chest issue, as I only play with friends. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on March 17, 2011, 06:25:10 AM Multiplayer needs, weather and nether. :/ I don't have a chest issue, as I only play with friends. Weather and Nether is just about a perfect description :). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 20, 2011, 10:20:24 AM Quote The state of Minecraft There are manly men with powertools in our office, punching floors and walls in an attempt to make things look better. As a result, we haven’t been able to work from the office this week, and worked from home. Jens spent most of the week working on a new mob; the wolf! You can tame it and order it to follow you around, and it’ll work as a pet. They’re fairly rare, but they won’t despawn once you’ve tamed them. I worked on the achievement and stats system. One design issue was dealing with offline mode and synching the achievements once you get a connection again, but that’s been solved. We’ve got a couple of people in the office who don’t like achievements in games at all, so the goal is to design something that they’re fine with. Achievements will NOT be chores like “cut down 10000 trees”, but rather challenges like “ride a pig off a cliff”. Stats, however, will be used to keep track of how many trees you have cut down. The long term plan is to show achievements and stats from the profile page on minecraft.net as well, in case you want to brag. Just keep in mind that because you can design your own levels and run your own servers, people will be able to cheat with achievements and stats! ;) Oh, and here’s a vid of the wolves: http://www.youtube.com/watch?v=c9Lp9p5yjuo Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on March 20, 2011, 04:25:52 PM Game is not going to get much better I think. I don't have faith in his ability to know what is good about it and to work on making it better.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 21, 2011, 03:29:06 PM My god they need to sort out this website bull.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on March 21, 2011, 04:47:29 PM Game is not going to get much better I think. I don't have faith in his ability to know what is good about it and to work on making it better. Really at this point he could expand and support the modding and just cash in on other peoples work forever. Seems like he's too proud to do that though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 21, 2011, 04:48:48 PM I don't agree with lamaros.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on March 21, 2011, 04:49:44 PM Me either. He just put out beds!
:heart: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on March 24, 2011, 03:25:10 PM Aaaaaaw~
http://www.youtube.com/watch?v=UzKjPNguEQM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on March 24, 2011, 03:55:58 PM Heh that drop attack was awesome.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 25, 2011, 05:58:43 AM I really wish that worked for multiplayer. We all want that on our server. :(
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 29, 2011, 09:18:28 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on March 29, 2011, 11:54:06 AM Hey grandpa, what's your tattoo mean?
Well you see kids, back in the day we had these things called computer games... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on March 29, 2011, 03:56:13 PM Is that you, some random dude, or Notch?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 30, 2011, 05:18:20 AM Some random dude.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 30, 2011, 05:44:36 AM ... Why a diamond?
I mean, why not a pick, or something iconic from the game? The diamond graphic is one of the worst in the game, IMO, it looks like a blue egg (plus this guy is gonna feel like a dumbass if/when notch changes it). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 30, 2011, 06:27:47 AM You just don't get it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on March 30, 2011, 06:37:11 AM No, I get it. It's so when people ask him what it is he can shake his head and act superior.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on March 30, 2011, 10:53:21 AM Is that you, some random dude, or Notch? 90% chance it's Bzalthek.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 30, 2011, 11:36:07 AM (http://i.imgur.com/MPPnp.png)
Still no Weather, Neither, or Biomes. :x Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 30, 2011, 02:10:56 PM Is that you, some random dude, or Notch? 90% chance it's Bzalthek.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on March 30, 2011, 03:45:44 PM If I saw someone with that tattoo (especially a fresh tattoo) I'd hit them on the arm over and over again. When they complained, I'd just say I was just mining IRL.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 31, 2011, 09:51:29 AM Quote Minecraft Beta 1.4 * Added tameable wolves * Added cookies * Sleeping in a bed now resets your spawn position * New Minecraft logo * Holding shift while climbing will hang on to the ladder * Spiders will no longer trample crops * Lots and lots of infrastructure for Statistics lists and Achievements While most of the code is written, statistics and achievements won’t show up until the next update. We didn’t quite have time to finish them this week, and didn’t want to delay the update longer. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on March 31, 2011, 07:36:54 PM The dogs are way more adorable then they have any right to be.
They are also very useful, especially if you get a little pack of them going. I got up to five so far. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 01, 2011, 12:46:49 AM Didn't Notch say he was going to give you an option to not update or did I miss that implementation?
Edit: Why yes indeedy I did miss it. You have to download the .exe again. I figured it would be updated like the rest of the game *shrug* Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 01, 2011, 06:18:03 AM The dogs are way more adorable then they have any right to be. They are also very useful, especially if you get a little pack of them going. I got up to five so far. I still have not found one, any tips on where they hang out? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 01, 2011, 06:22:12 AM They spawn in forest biomes. So, is over the river and through the woods to find them.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 01, 2011, 05:32:33 PM The dogs are way more adorable then they have any right to be. They are also very useful, especially if you get a little pack of them going. I got up to five so far. I still have not found one, any tips on where they hang out? I live on a medium sized island that is completely torched up, with no other light sources inside the mob spawn radius, so at night it turns into a barnyard. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 07, 2011, 06:19:30 AM Quote Adding rain and snow to 1.5. \o/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 07, 2011, 06:35:26 AM Quote Adding rain and snow to 1.5. \o/ Saw this earlier, very happy! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 07, 2011, 06:37:31 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 07, 2011, 06:48:57 AM It'd be neat if a bucket would fill up if you were outside with it in the rain.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 07, 2011, 06:56:03 AM Apparently Dogs will get wet, Farms will be watered, and fires will be put out. Possibility of a + to fishing in the rain. ( From what I read on the various twitter accounts )
EDIT: oh, and of course snow and water refreezing in ice biomes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on April 07, 2011, 11:32:31 AM Well, here comes the weather, but where's the Nether?
I really want that implemented for fast travel and possibly linking between servers. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 07, 2011, 12:09:07 PM Does fishing work in SMP?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 07, 2011, 12:09:30 PM Does fishing work in SMP? Yep. Well, here comes the weather, but where's the Nether? I really want that implemented for fast travel and possibly linking between servers. I am with you. But i guess this is the easier fish to fry. My understanding with the neither is it needs it own process, its not a separate thread. Its a shut down of one world, and a loading of another. This poses challenges in a multiplayer environment. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 07, 2011, 12:17:47 PM When did they fix fishing? Last I tried it a couple months ago it did not work in SMP.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 07, 2011, 12:20:16 PM Yea, I have a fishing rod sitting sadly in a chest here.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 07, 2011, 12:20:44 PM When did they fix fishing? Last I tried it a couple months ago it did not work in SMP. I don't recall it not working. Some texture packs do make the bobber hard to read. I have been fishing for many months now. Size of water does matter however. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 07, 2011, 03:16:12 PM Outer walls finally finished with the exception of some interior decoration and a few other small spots. Thanks Geist for updating the map!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 07, 2011, 03:32:01 PM WTF? :ye_gods: :drill:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 07, 2011, 05:46:10 PM What's the thickness of the walls?
You going to just pave everything over, or keep the interior lit as a massive green zone? Currently reminds me of http://avatar.wikia.com/wiki/Ba_Sing_Se Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 07, 2011, 06:04:17 PM Walls are a shell. 16 blocks wide, 1 block thick (14 block interiors), most of the walls are 32 blocks high, and most towers have additional 16 high levels (corner towers +16+12) yada yada.
You can see it's gridded off, each square is a 64x64 blocks, 18 squares to a side. So I've finished off the outer perimeter of squares, the next inner perimeter will be dug down to 16 blocks below sea level, and so on until bedrock, after that I dunno yet. There will be a dome/sphere in the middle and a lava field, but beyond that I'm not sure. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on April 07, 2011, 08:07:07 PM That image makes me want to come help you with your work.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 07, 2011, 08:32:37 PM lol, feel free. All I got for right now is a whole lot of digging and placing in chests. Though, there is plenty of space available for houses and other structures. I'm planning on stone structures to the south, farmland stuff to the east, rice paddy-esque to the north, and some desert motif for the west. I really wish the nether would be implemented. It's a bitch to get to atm.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 08, 2011, 06:39:59 AM Quote 11/11/11 We had a board meeting today, which felt relatively grown up and mature. We had it at a nice asian restaurant, and there was food, drinks and coffee. Carl held a nice presentation, showing the progress of the company, and we discussed and voted about various details on where to go and what to do. The most relevant parts for Minecraft is that we decided to bring in bug fixing into the development method in a more clear way so that people working customer support can add them as tasks for us, and that we finally set a release date for Minecraft. It’s a bit tricky to really do a release for Minecraft as we keep updating it all the time. For one, the version we deem as the “full version” won’t be very different at all from what the game was like a week ago, and we’ll keep adding features after the release as well, so it’s really more of a milestone when we finally get rid of the Beta label, and some kind of goal for us to work towards. The plan is to be open with this and try to get people to cheer us on as much as possible, but to be open with the fact that the game won’t change much at the actual release day. (It’s more a progress up until that point) We picked November 11, with the unofficial tagline “us too”. It’s the same date as a few other games and movies, and the one I’m the most excited about is Skyrim, so that will be a nice reward for me if we actually manage to hit that date! And, in case you want an update on Minecraft: We’ve been working on finishing up Achievements and Statistics for 1.5, I ran into some issues with JSON, got frustrated, and added weather instead. Developing new features like that is what I enjoy doing the most, so I ended up covering a lot of ground. There’s periodic downfall (snow in snowy areas, rain in others, nothing in deserts) that make the sky darker, hides the sun, moon and stars, and makes everything wet. Ice grows back in cold regions, and snowfall covers the ground when it’s snowing. During rain/snow, there can be occasional thunderstorms with lightning. I haven’t finished the actual lightning bolt yet, but everything else is fairly done. Once the stats are done and the weather has been tested through, we’ll release 1.5. I’m guessing this will be next week. The piston mod might get added, (http://youtu.be/zHAhRl1X6T0) but it will not be in time for 1.5. Unrelated: Quote @notch my 3 year old asked… Her: Are you playing Your-craft? Me: No, I'm playing Minecraft. Her: Mummy, he's playing His-craft! DAWWWwwwwwww! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 08, 2011, 05:27:15 PM Up to 12 wolves now, need to make a proper kennel :why_so_serious:
The Pack and I just roam the country side, marauding and living off the land. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 08, 2011, 05:37:27 PM He doesn't need to light it up as a green zone if it is on the f13 server, there are no monsters.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Jobu on April 09, 2011, 11:09:20 AM I'm obviously quite late to the party, and bought this last night. Depending on which port I try, when I try to connect to the server I get errors about mismatched version, or just a general cryptic error. Is my version busted, or is the server out of date? My client says 1.4_01
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 09, 2011, 03:48:01 PM F13 server is still 1.3
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 09, 2011, 03:52:26 PM There's an update? >.>
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 09, 2011, 05:46:49 PM About a week or so ago. I rolled back my version to 1.3 which I found on the minecraft forums. 1.5 will be out soonish too.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 12, 2011, 11:04:05 AM 1.5 is adding proper rail boosters. \o/
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 12, 2011, 01:07:53 PM 1.5 is adding proper rail boosters. \o/ WOOOOOOO!!!!! Unrelated: Mo' Creatures - YOGSCAST Mod Spotlight (http://youtu.be/aohtxgH5yHk) God I wish that worked in SMP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on April 12, 2011, 01:57:03 PM Just as I finally figure out how the whole booster system works for my monorail... Oh well, I'll just work on the structure and add the boosters later.
I'm more excited about the possibility of Pistons getting added though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 12, 2011, 06:25:06 PM Does the piston mob allow the manipulation of Lava/Water?
I've been wanting to make a flood gate for awhile now, but as far as liquids are concerned, doors are solid objects open or shut. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 13, 2011, 12:03:37 AM That will be an awesome update. Only thing better would be nether in smp, but hey, it's still a good thing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 13, 2011, 05:55:01 AM Does the piston mob allow the manipulation of Lava/Water? I've been wanting to make a flood gate for awhile now, but as far as liquids are concerned, doors are solid objects open or shut. I can see you easily making something the opens and shuts water channels. Minecraft Piston Mod (http://youtu.be/zHAhRl1X6T0) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on April 13, 2011, 06:09:59 AM Yea, basically just use them to move a block of stone in front of the channel or not. Apparently they are already in discussion with the guy who designed the mod, and plan to add it officialy, with some minor tweaks.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 13, 2011, 06:11:10 AM Yea, basically just use them to move a block of stone in front of the channel or not. Apparently they are already in discussion with the guy who designed the mod, and plan to add it officialy, with some minor tweaks. There are a number of mods they need to do this with. Some of them are just too fucking cool not to have in the base game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 13, 2011, 06:14:28 PM They need to add Mo Creatures, so my dogs (http://www.nexuszero.net/Img/MineDoggy.png) have something to herd. :lol:
-edit- The Piston mob looks great yea, I can see why they want to add that baseline. Can a piston move a piston though? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on April 13, 2011, 08:47:28 PM Haven't really logged in since all the steel I was saving got borrowed, which sort of ended my plans for an underground railroad. Are they even planning to have secured storage? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 13, 2011, 08:52:41 PM I know there is a mod ('Lockit', I think) for it, but I have no idea if they want it in the base game.
Thankfully the people I play with aren't thieves, just vandals and terrorists. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on April 14, 2011, 06:08:52 AM They aren't thieves until Ingmar decides to build something which takes all the stone mined collectively by the server. Then they just 'borrow' it. :-P
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 14, 2011, 07:20:54 AM I didn't know the F13 server was FFA PvP.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 14, 2011, 07:32:35 AM Quote I added an option to 1.5 to turn on occlusion culling. Most computers can handle it, and it helps a lot. LMAO. And in Wurm, we added that a few months ago. I am constantly amused by the client similarities. Anyway, thats going to be a very good thing for a great many people. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 14, 2011, 08:19:11 AM They aren't thieves until Ingmar decides to build something which takes all the stone mined collectively by the server. Then they just 'borrow' it. :-P It was sitting right out in the middle of a hallway, I left the stone that was actually in your house. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 14, 2011, 04:24:18 PM Quote I added an option to 1.5 to turn on occlusion culling. Most computers can handle it, and it helps a lot. LMAO. And in Wurm, we added that a few months ago. I am constantly amused by the client similarities. Anyway, thats going to be a very good thing for a great many people. I have no idea what occlusion culling is. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 14, 2011, 04:39:42 PM It more or less means not rendering shit you can't see.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 14, 2011, 04:41:03 PM Quote I added an option to 1.5 to turn on occlusion culling. Most computers can handle it, and it helps a lot. LMAO. And in Wurm, we added that a few months ago. I am constantly amused by the client similarities. Anyway, thats going to be a very good thing for a great many people. I have no idea what occlusion culling is. So, if you can't see something in game, but its with the draw distance, its "occluded." Occlusion culling is not drawing that stuff (since you can't see it anyway). This saves your graphics card some effort. The cost, of course, is extra CPU load. For most systems though, this nets an increase in performance. Thats my understanding, but if someone more intimate with the tech wants to correct me or expand upon it, feel free. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 14, 2011, 04:52:06 PM Ahh, ok. Guess that's a good thing then!
Ingmar needed to use my cobblestone generator! :heartbreak: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 14, 2011, 06:57:44 PM I have to say, it's pretty awesome for my ego to hear things from my undergrad CS courses talked about as if they were cutting edge technology. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 14, 2011, 08:43:52 PM Ahh, ok. Guess that's a good thing then! Ingmar needed to use my cobblestone generator! :heartbreak: Who has time for that! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 14, 2011, 09:33:40 PM I have to say, it's pretty awesome for my ego to hear things from my undergrad CS courses talked about as if they were cutting edge technology. :awesome_for_real: Your ego has a low bar to clear =p Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 14, 2011, 09:47:09 PM Who has time for that! I'm going to fill your dirt hole of a house with creeper spawners. Do you even have anything made on our world atm? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 14, 2011, 09:50:35 PM just a big flat spot where I was going to put... something I hadn't decided on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 15, 2011, 12:15:10 AM I shall fill that with creeper spawners then!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 19, 2011, 07:27:28 AM Quote Minecraft Beta 1.5 (You will need to update your servers as well) * Weather (rain, snow, thunder) * Statistics * Achievements * Detector rail * Booster rail * Performance improvements More statistics and achievements will be added over time as we develop the game. They’re only stored locally at the moment, but we’ll slowly be rolling out online storing of achievements over time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 19, 2011, 11:33:03 AM Detector rails?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 19, 2011, 11:37:07 AM Going to try and update our server today.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 19, 2011, 11:43:55 AM Detector rails? Like a pressure plate, for rails. Going to try and update our server today. Don't forget to turn on monsters. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on April 19, 2011, 12:21:48 PM How do you generate a new map for a server?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 19, 2011, 12:30:32 PM Wipe the old map.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on April 19, 2011, 12:35:29 PM Im still learning i dunno where to find it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 19, 2011, 12:51:21 PM How do you generate a new map for a server? They should be in the same folder as where ever you put the server .exe and ran it the first time. I believe all the files per "world" are in the "world" folder. Copy the world folder, and move it. Then start the server. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 19, 2011, 12:56:38 PM Yeah you can copy stuff and bring it back later if you want. We're actually running a FRANKENMAP right now, where we took our original map, added some crap around the edges from our 2nd map that people wanted to keep, and added some generated dungeons to. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on April 19, 2011, 02:18:08 PM So the new powered rails? Are made of Gold. :grin:
Guess I won't be building the giant gold cock and balls after all. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 19, 2011, 02:53:05 PM I thought they were just booster rails and would only need a few stationed at certain intervals. Am I wrong?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 19, 2011, 03:04:10 PM Yeah you can copy stuff and bring it back later if you want. We're actually running a FRANKENMAP right now, where we took our original map, added some crap around the edges from our 2nd map that people wanted to keep, and added some generated dungeons to. :awesome_for_real: The only real issue with Frankenmap, is the jarring zone boundaries. I've been smoothing* those out slowly to help break up the giant straight line. The Dungeons are actually really neat, very old school Zelda like. *Smoothing may or may not involve server ending numbers of TNT explosions. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 19, 2011, 04:14:56 PM I thought they were just booster rails and would only need a few stationed at certain intervals. Am I wrong? 2 Items, booster and bassicly a presure plate for rails. Sends a singinal like other redstone devices. Unless I am not understanding your question. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on April 19, 2011, 04:44:20 PM Is the f13 server still a thing? or has everyone moved on to greener pastures?
1.5 came out today and the achievements are delightfully addictive. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 19, 2011, 04:56:23 PM Right now it's mostly just Bzalthek's personal play area :grin:
After I update it hopefully more people will play. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 19, 2011, 05:02:17 PM Yeah, I'm pretty much the only one who ever logs on anymore. So I blew up everyone's shit. HAHA
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 19, 2011, 05:21:19 PM I'll be back. Sounds like there's a lot of new toys to explore and I haven't minecrafted in far too long. Must finish Portal 2 first though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on April 19, 2011, 05:47:34 PM Powered rails are awesome. Finally, minecart travel without the nonsense of boost bugs or coal-powered carts.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 19, 2011, 06:49:22 PM I thought they were just booster rails and would only need a few stationed at certain intervals. Am I wrong? 2 Items, booster and bassicly a presure plate for rails. Sends a singinal like other redstone devices. Unless I am not understanding your question. The question was whether you need every single section of track to be "powered" (and thereby use lots of gold), or if you can just place a few sections of powered rail to get the cart going and then let it coast on regular tracks. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on April 19, 2011, 06:52:30 PM Still pretty much need the old boosters to go up a long 45degree slope. I do love using the new booster tracks for starting points though. Butt the booster track up to a wall, wire a button to it that you can reach, put the cart down and hop in. Hitting tthe button activates the booster, and since you can only go one direction, you go that way. Only works at the end of a track though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on April 19, 2011, 06:54:07 PM The question was whether you need every single section of track to be "powered" (and thereby use lots of gold), or if you can just place a few sections of powered rail to get the cart going and then let it coast on regular tracks. On level ground, one booster is good about every 20 or so tracks. You can go longer if you put two or three together at each boost. Up hill, you need a staggered climb, so you can intersperse boosters every couple elevations. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Jobu on April 19, 2011, 07:32:48 PM I'll definitely poke around once I get synced up with the same version as the server. I've been anxious to play in a shared sandbox, even if it's a lightly attended one.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 19, 2011, 09:31:14 PM f13 server update to 1.5 beta. If you want access to the private Minecraft board send me a PM.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 19, 2011, 11:05:15 PM The question was whether you need every single section of track to be "powered" (and thereby use lots of gold), or if you can just place a few sections of powered rail to get the cart going and then let it coast on regular tracks. On level ground, one booster is good about every 20 or so tracks. You can go longer if you put two or three together at each boost. Up hill, you need a staggered climb, so you can intersperse boosters every couple elevations. I think you can stretch that out more like 30 without any loss of speed, but I haven't done any real tests, just slapped a bunch down on a track and had at it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 20, 2011, 06:53:36 AM Is the f13 server still a thing? or has everyone moved on to greener pastures? 1.5 came out today and the achievements are delightfully addictive. F13 Server has no mobs (Other than farm animals). I play on a friends server, and any long time F13 people are welcome if you are looking for a more challenging environment. In other news: Some hot fixes rolling out today, it appears the boosters can crash a server. Quote Minecraft server beta 1.5_02 is out. A last minute tweak caused the biiig bug in 1.5_01, sorry. Quote It's not required, but it's a good idea. Rails can crash servers in 1.5 Quote Minecraft 1.5_01 is out, fixing a big pile of bugs Quote Working on 1.5_01, fixing a few minor bugs, and one major crash bug (the new rail blocks cause an infinite loop) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ivanneth on April 20, 2011, 09:38:57 AM Wipe the old map. Also you can rename the "World" folder (on the server) so you can keep a copy of your old world on the chance you want to go back to it. When you fire the server software up again it'll just create a World folder and generate a new world. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Druzil on April 20, 2011, 11:24:17 AM Anyone have any recommendations on something to replace Cartographer that work with the new save file format? I found a page that listed some alternatives but there's just too many to choose from. I'd prefer something that did an isometric type view and let me choose which direction is North (flip/rotate in Cartographer).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on April 21, 2011, 05:52:43 AM I'll come back and mess around again when there's a map reset. Seeing the remains of my grand plan would be too much :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 21, 2011, 06:31:18 AM I'll come back and mess around again when there's a map reset. Seeing the remains of my grand plan would be too much :) Yeah I'm ready to come back as well when we start over. I built a football stadium the first time around, and I've got plans to build a baseball stadium in my head to celebrate the start of the season. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: AutomaticZen on April 21, 2011, 07:10:49 AM Anyone have any recommendations on something to replace Cartographer that work with the new save file format? I found a page that listed some alternatives but there's just too many to choose from. I'd prefer something that did an isometric type view and let me choose which direction is North (flip/rotate in Cartographer). There's another version by a different guy. Cartographer G or something like that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on April 21, 2011, 08:43:13 AM Anyone have any recommendations on something to replace Cartographer that work with the new save file format? I found a page that listed some alternatives but there's just too many to choose from. I'd prefer something that did an isometric type view and let me choose which direction is North (flip/rotate in Cartographer). I use C10t ... it'll do isometric but I'm not sure if you can choose which direction is north. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 21, 2011, 09:34:15 AM Quote notch Markus Persson Easter weekend start! I worked on a map item for minecraft today. Fog of war, automapping, all that. Also: Minecraft now has a demo. (http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 21, 2011, 11:56:32 AM I'll come back and mess around again when there's a map reset. Seeing the remains of my grand plan would be too much :) Bzalthek owns 90% of the world I'm sure, so you would have to talk to him. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on April 22, 2011, 06:39:08 AM Oh, logging in and admiring someone else's work is fine too.. :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on April 22, 2011, 09:14:45 AM The booster rails that Bzalthek put in are excellent. Now it only takes 7 minutes to get out to his castle to witness the insanity instead of 15.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on April 22, 2011, 08:14:05 PM The booster rails that Bzalthek put in are excellent. Now it only takes 7 minutes to get out to his castle to witness the insanity instead of 15. Yep, they're quite nice for long distance travel ... they'll tide me over until Nether is implemented in SMP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 22, 2011, 10:57:38 PM I'm absolutely loving the new rails, running back to the storage room from where I'm strip mining is much less onerous now that I carry a cart with me and just zip back
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Jobu on April 24, 2011, 07:45:25 PM Ok, this is gonna sound pretty dumb. I logged onto the server, and was kind of poking around whatever I could find in the immediate area. I ended up falling down into some deep dark oubliette, and I have absolutely nothing in my inventory. Is there a suicide command, or am I stuck forever in the dark?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 24, 2011, 08:06:40 PM Try /home
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 24, 2011, 08:11:25 PM /home was removed, but /kill exists. Apparently beds now change your respawn point, but I haven't bothered dying to test it yet
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 24, 2011, 11:21:15 PM Beds change your spawn point in SMP, I've tested that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on April 25, 2011, 04:18:04 AM Tangetially related: Has anyone else seen Terraria? (http://www.terraria.org/).
tl;dr - 2D platformer version of Minecraft: http://youtu.be/UGo7iMUcxLc Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on April 25, 2011, 07:07:24 AM That's what Dwarf Fortress needs to look like.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 25, 2011, 07:13:52 AM When do we start?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 25, 2011, 10:03:41 AM Quote Hi! It’s Monday, and we’ve got the day off for some reason. (Something about Easter) Me and ez took a short walk, and the weather was wonderful. :-D But that’s not what this blog post is about. It’s about dumping a bunch of random information on you! First of all, Jens got temporarily moved to a new project, so I’m on my own on Minecraft for a while (not sure how long..). It feels scary, but he’s right across the desk from me. Thank you for your work so far, Jens, I know both the community and I really appreciate all your hard work. :-D Jens was working on integrating/tweaking the Piston mod, which will probably get delayed as a result of this. We don’t want to just add it as-is because it doesn’t quite feel “fantasy” enough, and there’s a lot of corner cases we need to solve. Last week, I started playing around with minimaps, and Vraket from Oxeye games took some interest in it. We played around with it for a while, and it kinda got more and more ambitious as we went. Now it’s a proper mapping tool! You make a map, and it starts out empty. As you move around, you fill in parts of the map automatically (as long as the map is being held). You can give the map to other people and they will see what you’ve explored on there, and it’s quite possible you will even be able to magically “link” two maps so they’re the same map. That means you will be able to see where other people who carry the same map are. Vraket is a game design genius, btw. One slightly bad news item is that I’m starting to get second thoughts about the modding API. People are already doing great mods, and there’s no way we’d be able to make an API good and dynamic enough to support all of the awesome things people are making. I still very much want modding to be a part of Minecraft, but I’m not convinced spending months writing an API that won’t satisfy people is the correct way to do so. There probably are better ways to do it. The main problems we need to solve are preventing people from making money off our work (unless they have a license deal with us), and making sure mods don’t break with each game update. People obviously already CAN make mods, so the ability to make them isn’t the biggest priority. Hmm. Oh, oh, oh, and we also passed two million sales! That’s HUUGE, and as usual I’m not quite sure how to deal with it! We’ve got a company dinner planned for Thursday night, and I plan on getting Jakob drunk. That would be fun. And [at some point in the near future], we’ve got our office house warming party! It’s a bit late since we moved in like half a year ago, but the renovations and new decorations should finally be done by then. The guest list is pretty long, but Carl assures us there’s room for everyone. There’s one final piece of information that I’d love to share, but I’m not allowed to. I’ll just say I’m very excited about it :D Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on April 25, 2011, 10:16:06 AM Obviously drunk on power.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 25, 2011, 11:19:28 AM Obviously drunk on power. (http://forums.f13.net/index.php?action=dlattach;attach=5343;type=avatar)Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 25, 2011, 11:22:08 AM (http://media.moddb.com/images/groups/1/5/4201/297qrp.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on April 25, 2011, 11:47:19 AM (http://dl.dropbox.com/u/85916/chicken_regret_nothing.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 25, 2011, 01:46:47 PM That chicken is making me dizzy. Well played!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 25, 2011, 01:46:54 PM What is API?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 25, 2011, 03:18:06 PM Dammit, I wanted that piston mod in officially.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on April 25, 2011, 04:02:05 PM What is API? Application Program Interface. Right now many/most mods directly modify the original source code (well the dissembled code) to add their functionality into the game. With an API you don't need to modify the original code, you just work through the API. Among other benefits mod makers don't have to release a new version every time the code they hacked changes -- they only need to put out updates when the API changes or the mod functionality itself changes.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 25, 2011, 04:02:48 PM Can't put that in though, too busy spinning. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on April 25, 2011, 04:27:50 PM Yeah, that piston thing would be cool. Maybe it'll somehow still happen.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 25, 2011, 04:31:34 PM I'm confused. Are we mad at him now?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 25, 2011, 05:00:06 PM No, I think we're at the cusp of exasperated acceptance now. I don't have time for that though, I got shit to dig.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on April 25, 2011, 07:20:52 PM I just wish for a little more focus. Not a lot more, just a little.
And he totally missed the point about the API. As vocal as the modders are sure to be the biggest benifit was going to be to the user and being able to install them as easily as a texture pack. My kids want to try all these different mods and they don't have the skill to install them, my wife couldn't even figure it out. The hassle I had to go through just to install the a flight mod (in zombe's pack) was enough to put me off. Mods breaking with each patch has't stopped the modding community in wow, I think actually it helps keep the modders interacting with the game and updating their mods. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 26, 2011, 12:06:04 AM Disappointing, really.
I think he massively underestimates the value of even a relatively simple/limited API for extensions. The biggest piece of advice I can give anyone for public API design is start simple and clean and don't overdesign. But them I've worked for OS companies for the past 13 years -- it's all API design, really. ^^ Also his "we have to prevent people from making money" thing is pretty weak. Why not enable people to make money and take a cut? Provide a market. Sounds like he's thinking about things backwards. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 26, 2011, 06:58:16 AM I don't think preventing people from making money off your work is weak personally.
I think the kind of licensing agreement you're talking about is exactly the type of thing he referenced in that same post: allowing them to make money while taking a cut. Given that I'm not a modder and don't use many of the mods personally, I have no idea why the API is so important, but I do know that modding does open up the game to a wider audience. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 26, 2011, 07:08:26 AM I have no idea why the API is so important, but I do know that modding does open up the game to a wider audience. Ease of use is the biggest benefit that'll come from an API. I guess it depends on what they determine to be the right solution. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2011, 07:45:49 AM Quote The plan for mods After some internal discussion and general anxiety, we’ve arrived at a plan for supporting mods. It’s still a bit vague and the details might change after we’ve run it by our lawyers, but here’s what we want to do: * Let players sign up as “mod developers”. This will cost money (edit: no longer costs money!), and will require you agreeing to a license deal (you only need one per mod team). * Mod developers can download the source code from our SVN repository. As soon as we commit a change, it will be available to all mod developers, unobfuscated and uncensored. * Mod developers get a unique certificate for signing their mods. This means players can see who made what mod and choose to trust individual developers. The cost of signing up makes sure only serious developers have access to this certificate. The rules of the license deal will contain: * Mods must only be playable by people who have bought Minecraft * You can’t sell your mods or make money off them unless you’ve got a separate license deal with us * The mods must not be malicious (obviously) * We retain the right to use your mod idea and implement it ourselves in Minecraft. This is to prevent the situation where we have to avoid adding a feature just because there’s a mod out there that does something similar. It’s also great for dealing with bug fixes provided by the community. In the long term, we hope this means people will do awesome new things with the Minecraft engine and play around with it. We want to buy and/or license good mods and/or total conversions and sell them ourselves. It’s possible we might have a mod marketplace for selling and buying mods that fans have written, or we might purchase and integrate nice mods that fit the main theme of Minecraft. [edit:] Just to clear up two things: The access cost won’t be prohibitively expensive, and if you make a good mod or something else based on the source code, it’s highly likely we will want to license it. Quote Because of overwhelming feedback, the cost of the mod api access will be 0 dollars. Our intention wasn’t to make money off selling the access, only to ensure some level of quality. Obviously that wasn’t the most popular idea in the world. ;) Can I go back to working on the maps now? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 26, 2011, 10:55:09 AM That sounds like a very reasonable approach.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2011, 11:08:07 AM Is it?
Im not sure how he can even regulate it for quality with no price entry. Also, good by source code. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on April 26, 2011, 11:25:06 AM It will be regulated the same way addons are for everything else: user feedback.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 26, 2011, 12:04:55 PM I think handing out your source code for free is kind of completely insane, but will be interesting to see what comes of this.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2011, 12:18:35 PM It will be regulated the same way addons are for everything else: user feedback. Yeah, no. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 26, 2011, 12:20:11 PM Yeah, I'm a bit baffled by the "support modding with a source release to modders" approach. Okay, yeah, API design is a bit of work and maybe the game needs some internal cleanup to support some extension APIs suitable for modding, but that's going to be a lot more sustainable and accessible than just telling the community to go nuts with the source.
I suppose it depends on your goals -- were it me, I'd want to keep the core client/server stable and upgradable while providing a way to plug in new goodies. The whole point of an API in this kind of situation is defining a contract about what parts will remain compatible (or at least where the most effort for compatibility will be spent). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2011, 12:21:44 PM Its funny, they already have this method, in practice, and have already had security issues. Member the furry guy? Yeah.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 26, 2011, 03:51:11 PM Once again, not knowing anything about programming seems to be failing me here in understanding your logic.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 26, 2011, 07:41:41 PM Will this get me my piston mod in officially? :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on April 26, 2011, 10:30:19 PM I don't hate Notch like some people do but the man is clearly delusional/lost at this point. There's still a lot of money to be made here and he's just sort of letting it slip through his fingers. The modders are the only thing keeping a tide of clones from burying Minecraft. Pretty soon those modders will become disgusted and someone will provide a much greener pasture for them.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 06:34:23 AM I don't hate Notch like some people do but the man is clearly delusional/lost at this point. There's still a lot of money to be made here and he's just sort of letting it slip through his fingers. The modders are the only thing keeping a tide of clones from burying Minecraft. Pretty soon those modders will become disgusted and someone will provide a much greener pasture for them. I'm not sure I see that logical leap. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 06:35:33 AM He only cares about making games, so i'm not sure sure he is thinking this through, sometimes hes a bit to open with his thought processes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 06:44:50 AM He only cares about making games, so i'm not sure sure he is thinking this through, sometimes hes a bit to open with his thought processes. Who knew developers wouldn't have any business sense? :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 27, 2011, 07:35:17 AM He only cares about making games, so i'm not sure sure he is thinking this through, sometimes hes a bit to open with his thought processes. Who knew developers wouldn't have any business sense? :awesome_for_real: He already has enough money to live off the rest of his life while developing whatever he wants, so he doesn't really need it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 08:02:59 AM He only cares about making games, so i'm not sure sure he is thinking this through, sometimes hes a bit to open with his thought processes. Who knew developers wouldn't have any business sense? :awesome_for_real: He already has enough money to live off the rest of his life while developing whatever he wants, so he doesn't really need it. That was true, right up to the point he started a company and hired people. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on April 27, 2011, 08:58:17 AM I'm not sure I see that logical leap. Where's the leap? Minecraft without mods is frankly a very simple game and thus pretty damn CHEAP to clone. No matter how you look at it he's not improving it very fast. Sooner or later someone is going to make a far superior clone. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 27, 2011, 09:38:18 AM Where's the leap? Minecraft without mods is frankly a very simple game and thus pretty damn CHEAP to clone. No matter how you look at it he's not improving it very fast. Sooner or later someone is going to make a far superior clone. Case in point that game people linked to somewhere here (I can't seem to find it) that's pretty much a 2d version of Minecraft, that already seems already playable (based on the trailer) with development only beginning in January, and actually has me a bit more intrigued than Minecraft as it seems more fun and focused. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 10:14:42 AM Where's the leap? Minecraft without mods is frankly a very simple game and thus pretty damn CHEAP to clone. No matter how you look at it he's not improving it very fast. Sooner or later someone is going to make a far superior clone. The leap was that satisfying modders would somehow stop this. The game can and will be cloned due to it's success, modders or not. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: K9 on April 27, 2011, 10:22:43 AM He only cares about making games, so i'm not sure sure he is thinking this through, sometimes hes a bit to open with his thought processes. Who knew developers wouldn't have any business sense? :awesome_for_real: He already has enough money to live off the rest of his life while developing whatever he wants, so he doesn't really need it. That was true, right up to the point he started a company and hired people. I'm pretty sure he hasn't spent all of those millions of dollars yet on a few staff. Seems like a guy a little out of his depth, which is understandable. I think a most people would struggle to know how best to handle a similar runaway success. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 10:36:14 AM That was true, right up to the point he started a company and hired people. I'm pretty sure he hasn't spent all of those millions of dollars yet on a few staff. I was not disputing this. However he has salaries to pay, giving it away won't work for them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on April 27, 2011, 11:09:29 AM My guess is the first person who tries to clone Minecraft by stealing it is going to end up taking a look at the source code, trying to make sense of it, then pulling these faces: :ye_gods: :uhrr:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 11:39:49 AM Maps info dump with images. (http://notch.tumblr.com/)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 27, 2011, 12:44:29 PM Very neat.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 12:56:03 PM I can dig it. Also, who knew Minecraftians (?) had two arms? Amazing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 27, 2011, 12:57:25 PM Hm, how does the ever expanding map work with that? Are there controls?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 01:01:49 PM The blog goes into details. If you go out of the maps area, you won't map anymore, meaning one map does not fit all, you will need area maps for..well, areas.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on April 27, 2011, 01:16:53 PM The leap was that satisfying modders would somehow stop this. The game can and will be cloned due to it's success, modders or not. Oh no doubt but dollar for dollar even a simple modding api is going to produce far more minecraft content than whatever else he might work on. That would at least keep him in the game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 27, 2011, 02:17:45 PM The leap was that satisfying modders would somehow stop this. The game can and will be cloned due to it's success, modders or not. Oh no doubt but dollar for dollar even a simple modding api is going to produce far more minecraft content than whatever else he might work on. That would at least keep him in the game. And if there's a library of good mods (especially if some of those get absorbed into the main game), "cloning" it with all of that intact gets more difficult. I mean, people are going to make Minecraft clones either way, but if Minecraft has a thriving modding community that gives it features the clones can't match, it's more likely to hold on to a good chunk of the market. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 04:55:28 PM Ok that makes a more sense. I still believe he's going to get steamrolled eventually because it's obvious he doesn't know business from his asshole, but let's hope we get some good gaming before that happens.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 27, 2011, 05:16:44 PM I wont use mods if there is no API. I'm not to fond of giving that much trust out.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 27, 2011, 05:46:37 PM Ok that makes a more sense. I still believe he's going to get steamrolled eventually because it's obvious he doesn't know business from his asshole, but let's hope we get some good gaming before that happens. If Minecraft ceases to exist, it'll be because he makes the smart business decision and sells it to some jackasses who ruin it while he jets off to enjoy his retirement on Whore Island. But from what little I know of Notch I think it's more likely he'll hang on to it and keep maintaining it even if it ceases to be profitable; he's got enough money already that as long as he doesn't blow it all he can support himself indefinitely and keep tinkering with Minecraft as a full time hobby project. In which case it doesn't matter to his current player base if he gets "steamrolled" by competitors. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 05:49:11 PM Ok that makes a more sense. I still believe he's going to get steamrolled eventually because it's obvious he doesn't know business from his asshole, but let's hope we get some good gaming before that happens. If Minecraft ceases to exist, it'll be because he makes the smart business decision and sells it to some jackasses who ruin it while he jets off to enjoy his retirement on Whore Island. But from what little I know of Notch I think it's more likely he'll hang on to it and keep maintaining it even if it ceases to be profitable; he's got enough money already that as long as he doesn't blow it all he can support himself indefinitely and keep tinkering with Minecraft as a full time hobby project. In which case it doesn't matter to his current player base if he gets "steamrolled" by competitors. Why would I buy it? If I'm someone like LEGO for example, I look at his idea, realize I can do it on my own with better branding, and roll him over. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 27, 2011, 06:43:26 PM Didn't lego already try that? Like before minecraft? How they doing?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on April 27, 2011, 06:50:16 PM Didn't Valve offer to buy up Minecraft already, or am I making shit up again?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on April 27, 2011, 06:51:39 PM Didn't lego already try that? Like before minecraft? How they doing? Idk, I think they put out a Star Wars game recently? I don't know if they've ever tried this idea, I just tossed out a name. I mean let's get Sid Meier teamed up with this guy. We could have Minecraft:Pirates! Sailing to islands you built, establishing a miner economy, creating villages, pillaging, yaaaaaaaar! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on April 27, 2011, 09:14:03 PM because it's obvious he doesn't know business from his asshole He still doesn't have Minecraft on steam. I feel like you need to go further in describing how bad at this he is. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 27, 2011, 10:18:33 PM Why would I buy it? If I'm someone like LEGO for example, I look at his idea, realize I can do it on my own with better branding, and roll him over. Minecraft is unique enough from a technical standpoint that you'd need someone with some modicum of brain to clone it effectively. (I.e. it's not like cloning Farmville or whatever where any monkey with a Flash dev kit could do it once they have the idea.) And a real company can't just steal the source code because it opens them up to legal liability. Add in to that the fact that he's already got a decent sized user base and good word of mouth that a clone would have to compete with. It's easier (and more cost effective) to just buy him out, assuming he's willing to sell. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 27, 2011, 11:12:27 PM Minecraft is pretty damn trivial technically in most ways (and suboptimal in others -- his network sync protocol has a lot of issues around totally swamping the server on client login or teleport, etc).
Probably the most impressive technology is his landscape generation, which makes some pretty neat landscapes that are fun to wander around in. He put a lot of effort into tuning this and the results are really slick. The basic "sync a low resolution mutable 3d bitmap" underlying service and "visualize a 3d bitmap using modern graphics hardware which is massively overpowered compared to the problem space" stuff is just not that technically complex, and a competent and motivated small team (1-3 people) could reproduce that easily and quickly. It's semester-project type work for a junior or senior year CS student. If I were to build a minecraft-alike, I'd probably go for a simple, solid, and fast C++ implementation for client and server (keep the worldstate in sync, draw it efficiently), with a lightweight scripting language (lua is the obvious choice) for implementing game logic. The modding system then becomes zipfile resource packs which contain texture and model data and scripts. The modding API is whatever API you expose to the scripting language. Now you can optimize and tune the core engine all you like, and periodically provide more functionality to the scripting environment. Honestly, it sounds like a really fun project. I'd probably want to find somebody with a bit of art talent to come up with a somewhat different look and feel (you could keep the sorta pixelated world and some of the nice properties it gives you but not just do a completely blatant clone, I think). If I could arrange to take a 3-6 month sabbatical and find a friend or two to work with, this would be massively fun to do. ... Of course Minecraft has a bunch of users and mindshare, which is why I think it's silly for him to go all half-assed on the API front. If he builds an ecosystem around content creation, gives the creators a way to sell their content (to users directly with a cut to Mojang or to Mojang to be part of the core game), and build up some stickiness based on the content and momentum, he'd be in a much stronger position for keeping an audience against competitors in the space. ... As to Minecraft on Steam, I'm really curious what Valve's terms are for Steam distribution -- it sounds like they're negotiated per-entity and they have no public standard terms listed anywhere. Probably not horrible given how much content they are moving, but I could see that someone making brisk direct sales might not want to give up too much of a cut to a distributor. I'd personally be tempted to stick with direct distribution until sales start tapering off and then look to Steam or other content networks to widen my audience. EDIT: typos Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on April 28, 2011, 12:32:31 AM competent and motivated small team Now imagine the companies that might want to clone Minecraft, and ask yourself if they'd be able to scrape together such a team internally. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on April 28, 2011, 06:30:21 AM Didn't Valve offer to buy up Minecraft already, or am I making shit up again? I don't think he ever said exactly what Gabe offered him, but he did turn them down for something.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 28, 2011, 06:39:57 AM In a game where you have to be authenticated by a remote site, is it wise to give out your source code freely?
I Really really do not like the idea of the game effectively becoming open source. I wanted mods to work like texture packs, just drop in the zip. Sadly like I said before, notch just wants to make games, I don't fault this, but he should hire someone to do the API and security features if he does not want to do it. And sadly, knowing some of his past, and working with some of his past work, I'm quite sure the case here is he does not want to put in the work to do it right. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 28, 2011, 06:41:15 AM The way I look at it - the game isn't even out yet and I've already gotten more than my 10 bucks worth by a huge, wide, margin. All the stuff hes added in the last few months is basically just gravy. I haven't really caught on to the cult of Notch or Mojang so where things go from here isn't really too big a concern for me. Granted, I understand for people that are more invested in the industry on the professional level Minecraft/Notch represent more than just a fun game to play.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Modern Angel on April 28, 2011, 08:09:16 AM Ok that makes a more sense. I still believe he's going to get steamrolled eventually because it's obvious he doesn't know business from his asshole, but let's hope we get some good gaming before that happens. I've been saying for four years now that, any day now, ANY DAY, someone is going to make Dwarf Fortress with real graphics, a coherent interface and a couple missions but keeping all the quasi-emergent behavior and the awesome world generation. And that someone is going to make an absolute fucking mint (that person should've been Will Wright, since I think there's an argument to be made that DF is largely the Spore we were promised in 2004). It never happened. Suits don't think that way. Most studios of more than ten people don't think that way. It's never going to happen, ever, because it's not a platformer, not a MMO, not a war simulation FPS, not a RTS. Same thing with Minecraft. Never going to happen. 10, 15 years ago? Absolutely. The industry's not the same. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 28, 2011, 09:48:11 AM It never happened. Suits don't think that way. Most studios of more than ten people don't think that way. It's never going to happen, ever, because it's not a platformer, not a MMO, not a war simulation FPS, not a RTS. Same thing with Minecraft. Never going to happen. 10, 15 years ago? Absolutely. The industry's not the same. Dwarf fortress is a completely different type of game. As in, the AI and interactions in DF is massively complex, and attempting to replicate the technical and non-technical aspects of DF is pretty complicated. Minecraft on the other hand is more of a technical complexity of dealing with the randomization, storage, and memory requirements of the system but the core idea is pretty easy to map out and enhance in your own direction. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 28, 2011, 09:56:45 AM In a game where you have to be authenticated by a remote site, is it wise to give out your source code freely? [/qoute] Java is trivially de-compiled and modified -- the existing modding of minecraft takes heavy advantage of that fact. Shipping java binaries is not that far from shipping source. Mostly you lose out on the variable names and comments (which in many source bases are crap anyway). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on April 28, 2011, 10:04:35 AM It never happened. Suits don't think that way. Most studios of more than ten people don't think that way. It's never going to happen, ever, because it's not a platformer, not a MMO, not a war simulation FPS, not a RTS. Same thing with Minecraft. Never going to happen. 10, 15 years ago? Absolutely. The industry's not the same. Dwarf fortress is a completely different type of game. As in, the AI and interactions in DF is massively complex, and attempting to replicate the technical and non-technical aspects of DF is pretty complicated. Minecraft on the other hand is more of a technical complexity of dealing with the randomization, storage, and memory requirements of the system but the core idea is pretty easy to map out and enhance in your own direction. I think his point stands though, even if it could be reasonably replicated from a tech standpoint, how are you going to "sell" the project to the people deciding which projects get funded? They are used to Call of Duty, Mass Effect, Dragon Age, Warcraft, etc. Something like minecraft would probably get laughed out of the building. It core mechanics are incredibly strong, and combined with the fact that the game has a free version you can mess around with, and the incredibly luck of going "viral" in part due to the smallish original contingent of people who built amazing things and posted screenshots it ended up being huge, but realistically speaking, the project could just as easily have failed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on April 28, 2011, 10:11:12 AM So Minecraft is circling the drain now. I see.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 28, 2011, 10:12:41 AM Hardly, most of us are just commenting about how hes moving forward. He still broke 2 million sales last week.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 28, 2011, 10:25:55 AM I think his point stands though, even if it could be reasonably replicated from a tech standpoint, how are you going to "sell" the project to the people deciding which projects get funded? They are used to Call of Duty, Mass Effect, Dragon Age, Warcraft, etc. Something like minecraft would probably get laughed out of the building. It core mechanics are incredibly strong, and combined with the fact that the game has a free version you can mess around with, and the incredibly luck of going "viral" in part due to the smallish original contingent of people who built amazing things and posted screenshots it ended up being huge, but realistically speaking, the project could just as easily have failed. I started writing about that then I decided against it, but here goes. I don't disagree with that assertion, but I see competition for Minecraft coming from indie sectors more than big corporate companies. All it takes is a couple of programmers interested in creating a clone and working on it in their free time (that's how Minecraft started, except it was one guy). Combine that with the fact that recreating that type of system (a completely random and malleable world) is actually a pretty interesting technical problem to solve, and it's pretty likely someone else will do something similar. Whether they will do better than Minecraft or not is unknown, but if someone can come in with a concrete (and obtainable) vision for the game then it's certainly possible. I'm not saying that Minecraft is going down the drain or will die soon, but it certainly is a possibility. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 28, 2011, 10:30:32 AM Terran generation for world like minecraft was in one of my last Game developers magazines.
Just sayin. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 28, 2011, 10:32:46 AM Terran generation for world like minecraft was in one of my last Game developers magazines. Just sayin. World generation is only one part of the technical problem. There's also streaming (both locally and across the network) and manipulating of the world in real time in a way that works with limited RAM and power. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 28, 2011, 10:35:30 AM Yeah, done.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 28, 2011, 10:46:27 AM Yeah, done. Just because it's been done before doesn't mean it's not an interesting or enticing thing to do on your own, especially if you think you can adapt it in a different way, and have a different focus than you think Minecraft will take it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 28, 2011, 11:00:39 AM I'm not disputing that. I was just saying, its been solved ever since minecraft started gaining traction. There are what....4-5 clones now, and counting. Its in every mag, every publication and has had about eleventybillion documents writing about such systems.
You cant throw a dart and not hit something minecraft now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Modern Angel on April 28, 2011, 11:29:00 AM I'm not making a direct comparison between DF and Minecraft. That's insane and, frankly, overdone, since everyone immediately went OMG DWARF FORTRESS BUT 3D once Minecraft released. But I do think you can compare the way they succeeded and how the communities work, even though Minecraft is several magnitudes bigger at this point.
I'm certain there are clones of Minecraft. That's not the question. It's whether someone can monetize it better than the Minecraft guys can. I don't think that's going to happen. What, another basement studio of three dudes is going to peel off 15k Minecraft users? Maybe four or five of those studios? The only people that are going to make a marketable, massive Minecraft that becomes The Next Big Thing (as it relates to everyday gamers) are studios that aren't interested in touching Minecraft style games with a ten foot pole. Death metal musicians don't join jazz ensembles to play Glen Miller tunes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 28, 2011, 11:41:15 AM It never happened. Suits don't think that way. Most studios of more than ten people don't think that way. It's never going to happen, ever, because it's not a platformer, not a MMO, not a war simulation FPS, not a RTS. Same thing with Minecraft. Never going to happen. 10, 15 years ago? Absolutely. The industry's not the same. Dwarf fortress is a completely different type of game. As in, the AI and interactions in DF is massively complex, and attempting to replicate the technical and non-technical aspects of DF is pretty complicated. Minecraft on the other hand is more of a technical complexity of dealing with the randomization, storage, and memory requirements of the system but the core idea is pretty easy to map out and enhance in your own direction. Dwarf Fortress is just a really neckbeardy Sims when you get down to it. I think someone could make the case. EDIT: Well that got all fucked up, I hope I'm still quoting the right person. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Modern Angel on April 28, 2011, 12:09:18 PM I get what you're saying and I think it's in reply to me. I compare it more to Spore due to the world generation and the march of civilization over time taking place in the background. But yeah, there's a ton of The Sims in there, too.
I don't want to get too far afield from my main point, though. I think there's a huge untapped market for DF and Minecraft, different as they are. They're sandboxes. But to reach that full potential, it's going to take a real studio with a real publisher and real money behind it; those studios rarely take chances or do labors of love anymore. Two million copies for Minecraft is just fucking huge. Toady living off his donations for DF is just as huge in its own way given what a (glorious) mess the game is. If I had the people around me with a really good AI programmer, I'd pull the trigger on a mass market DF clone tomorrow. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on April 28, 2011, 12:33:52 PM I don't want to get too far afield from my main point, though. I think there's a huge untapped market for DF and Minecraft, different as they are. They're sandboxes. But to reach that full potential, it's going to take a real studio with a real publisher and real money behind it; those studios rarely take chances or do labors of love anymore. Two million copies for Minecraft is just fucking huge. Toady living off his donations for DF is just as huge in its own way given what a (glorious) mess the game is. I agree, and it makes me sad that they decided to to take Valve's offer (unless Valve only gave an insultingly low offer). Valve knows how to handle the business sense, has a track record of leaving people in charge of products they purchase, they know fun(tm), and have a lot of amazing resources to help realize the full potential of a product. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on April 28, 2011, 02:45:04 PM I'm not sure if true sandbox games like this make sense for larger studios. Minecraft is definitely proof you can build up a nice following, and hell, with a small team that's interested in building and sustaining a sandbox game business you can do it with a much smaller userbace. But if you start putting AAA title type resources on something like this, I think you're going to have trouble making that money back.
A friend of mine, recently having left gamesdev, observed that the market is really brutal for midsize studios right now. 1-3 people shops can build stuff and survive, and the AAA stuff still manages to happen, but 10-50 person shops have an awful hard time making ends meet and have been imploding like crazy in recent years. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on April 30, 2011, 09:46:10 AM I'm certain there are clones of Minecraft. That's not the question. It's whether someone can monetize it better than the Minecraft guys can. I don't think that's going to happen. Why does someone have to monetize it to mess over Notch's business? Frankly I'd suspect an open source project is more likely to steam roll him pretty soon. I'd go so far to say that Notch is damn lucky he chose to use Java actually. If Minecraft didn't run in Linux it would of been full feature cloned a lonnggg time ago. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on April 30, 2011, 11:54:58 PM I'm sure the giant Linux gaming segment would make or break him. :uhrr:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on May 01, 2011, 01:45:18 AM I'm sure the giant Linux gaming segment would make or break him. :uhrr: Because that same Linux clone couldn't be ported back to windows with the flick of a few compiler switches? :uhrr: :uhrr: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on May 02, 2011, 04:39:40 PM Quote 1.6 .... release date of "not soon" ... and now a functioning Nether in multiplayer. Thank you. Map is neat and all, but I use Overviewer and c10t, so no real hurry on that. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 03, 2011, 06:36:39 AM Finally!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on May 04, 2011, 07:26:22 AM Sweet, only took him a couple months after mods made this possible. He is speeding up.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Druzil on May 04, 2011, 08:27:07 AM The solution ended up being simple, you just have everyone on the server stand on the portal at the same time :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 05, 2011, 08:27:30 AM Awesome, many mods are now using Ads in them with popups.
I guess thats one reason not to have a secure mod system :/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on May 05, 2011, 08:36:30 AM I noticed that for SSP mods on the main minecraft forum alot of coders were using ad.fly to host the links for their downloads. So hearing this isn't surprising.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on May 16, 2011, 12:27:19 PM Tangetially related: Has anyone else seen Terraria? (http://www.terraria.org/). tl;dr - 2D platformer version of Minecraft: http://youtu.be/UGo7iMUcxLc Released on Steam today for $10. 4 pack for $30. Sooo, we doing this? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 19, 2011, 06:58:42 AM Guess whats comming to minecraft?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on May 19, 2011, 09:33:42 AM What am I looking at there BW?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 19, 2011, 09:49:30 AM The opposite of the Nether. Its an air plane.
Quote notch Markus Persson I spent a lot of time today trying to add a floating island dimension. It did not go well. Performs well, looks ugly. Quote notch Markus Persson Some pics of the sky dimension thing I was working on last night: http://imgur.com/a/cvsYW And: Quote notch Markus Persson And because PC Gamer made such a big deal of the sky dimension, I guess I'll have to finish it. Consider it confirmed. Also: Quote notch Markus Persson You're the awesomest people ever! <3 Oh, and 1.6 is coming next week. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on May 19, 2011, 10:16:26 AM Oh, that's interesting.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on May 19, 2011, 02:31:26 PM So you would port there like the hell dimension? I'm a bit more stoked on this when people build it themselves.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on May 19, 2011, 04:37:00 PM There was a decent mod called Skylands that was out a few months back, my kid and I tinkered with it a bit. Gets fun when sand/gravel start shifting... just walking across areas will cause a fall. Hope he picks some things from that mod.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on May 20, 2011, 11:30:02 AM The opposite of the Nether. Its an air plane. I guessed way wrong. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 20, 2011, 11:30:57 AM What did you guess?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 23, 2011, 06:55:07 AM Quote notch Markus Persson 1.6 is aimed at Wednesday. Which means we'll probably release it late Thursday. ;) Also: Minecraft Universe (http://youtu.be/7B0gg58y02A) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 23, 2011, 01:22:17 PM Quote The changelist for 1.6 Minecraft Beta 1.6 is getting release later this week. Here’s the changelist so far: 1.6: + Added craftable maps + Added hatches + Added tall grass in some biomes + Mushrooms now spreads (very) slowly + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10. * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!) * Players stuck in walls will slide towards the nearest gap if there is one * Made booster tracks speedier * Severely nerfed fire so it spread slower, and doesn’t spread infinitely * Seeds are now found in tall grass, using a hoe on the ground no longer works * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect * Activated dispensers make sounds and trigger particles in multiplayer * Doors make sound for other players in multiplayer * The record player now supports more than 15 different songs * Fixed running out of memory corrupting the current level * Fixed the side textures of grass getting extra dark when mining them * Fixed anaglyph 3d rendering mode having severe visual bugs * Fixed the crash screen vanishing immediately * Fixed not being able to target blocks when at x or z pos 1000 * Fixed the achievements screen messing up the sky color * Fixed saving while sneaking dropping the player through the ground * Fixed a system clock change messing up the game speed * Fixed rain sounds not playing with fast graphics enabled * Fixed hair and cloaks being rendered in the wrong locations on sneaking players * Fixed the attack/swing animation not being applied to the armor layer * Fixed player rotation not being loaded correctly when loading a saved game * Fixed arrow physics, making them not get stuck midair when you open a door * Fixed arrows hitting reeds, portals, and other non-solid blocks * Fixed keybindings not getting saved properly under certain conditions * Fixed the player not being able to sneak off lowered blocks like cacti * Fixed a bug where the player could mine without swinging their arm * Fixed boats placed on snow being placed too far up * Fixed submerged boats rising very very fast * Fixed sand dropping onto boats getting stuck in a falling animation * Fixed a game crash when riding a vehicle or animal into the nether * Fixed falling while riding not dealing damage to the rider * Fixed buttons and levers too close to the player being impossible to use * Fixed dispensers shooting through walls * Fixed fire hurting through wall corners * Fixed entities reaching water through wall corners * Fixed placing doors next to cacti creating half-doors * Fixed buttons and levers being placeable on leaves in “fast graphics” mode * Fixed furnaces and dispensers not dropping their contents when destroyed * Fixed dispensers biasing later slots * Fixed farmland taking too long to dig * Fixed tilling below some blocks being possible * Fixed tilling the underside of blocks somehow working * Fixed fences and stairs sometimes becoming invisible * Fixed walking on top of fences not producing step sounds * Fixed fire sometimes existing mid-air as an invisible block of pain * Fixed fences and wooden stairs not being flammable * Fixed fire effect on burning entities sometimes getting rendered in the wrong location * Fixed fishing rod rendering being a bit lacking * Fixed fishing rods being stackable * Fixed mining glass hiding the clouds behind the glass * Fixed rain falling through liquids * Fixed items in glass blocks not getting ejected properly * Fixed water interacting strangely with glass * Fixed glass not blocking rain sound * Fixed fences and signs preventing grass from growing * Fixed rain and snow being incorrectly lit * Fixed grass staying alive below stair blocks * Fixed the achievement screen not pausing the game * Fixed some screens breaking the sky tint color * Fixed fullscreen mode switching causing mouse issues and screen closes * Fixed chat messages surviving through game switches * Fixed ice so it regenerates regardless of whether it’s snowing or not * Fixed rain falling too slowly * Fixed levers being placeable on weird locations * Fixed floor levers sometimes not delivering a signal downwards * Fixed floor levers sometimes not being removed when the floor is removed * Fixed rail tiles sometimes not properly connecting to a new neighbor * Fixed minecarts next to each other causing extreme velocities (sorry!) * Fixed wolves not following their owner if the name has different caps * Fixed creepers retaining charge level when they can’t see their target * Fixed dying in the nether spawning new portals * “Fixed” beds in the nether * Fixed inventory acting weird when portaling by making the portal close all screens * Fixed wooden pressure plates being mined with pickaxes * Fixed redstone repeaters having the wrong particles * Fixed saplings being plantable through snow onto non-grass blocks * Fixed ore density varying per quadrant from the center of the world * Fixed dispenser graphics being one pixel off. ONE PIXEL!!! * Fixed mushrooms spawning everywhere during nights * Fixed animals only spawning near light during the night * Fixed the multiplayer join screen input field being too short * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565 * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now. * Fixed inventory icons not animating after being picked up in multiplayer * Fixed mushroom soup not leaving a bowl in multiplayer * Fixed entities above the map height limit becoming invisible * Fixed healing not flashing the health bar in multiplayer * Fixed arrows being animated really strangely in multiplayer * Fixed arrows triggering too many entity move updates in multiplayer * Fixed the compass not pointing at the spawn location in multiplayer * Fixed fires being impossible to put out in multiplayer * Fixed record players spawning client-side fake records in multiplayer * Fixed records not playing for other players in multiplayer * Fixed players spawning in the wrong location and quickly lerping to the correct location * Fixed monsters not being visible for players with their difficulty set to peaceful * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees * Fixed saplings sometimes spawning trees client-side in multiplayer * Fixed weather sometimes changing client-side in multiplayer * Fixed grasscolor.png and foliagecolor.png not being read from texture packs * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on May 23, 2011, 01:48:07 PM He fixed most of the bugs on the wiki page, but refuses to understand how important the community is and continues to ignore extremely popular mods. He hasn't made any significant progress on any sort of API nor does he seem to think it's a priority. Instead of embracing major mod creators, he has made it extremely difficult and unrewarding to try and add much needed functionality to the base game. People try anyway, but a lot of them are getting burned out at this point.
I'm shelving my interest in minecraft for another few months, because the changes between last time I played and now (in multiplayer, the only way to play) are just a few additional blocks. Hell, nether portals STILL don't work in multi. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 23, 2011, 01:49:43 PM Uh,...
Quote + Added craftable maps + Added hatches + Added tall grass in some biomes + Mushrooms now spreads (very) slowly + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10. He forgot to list Nether works in multiplayer. Quote I forgot to add * Added Nether support to multiplayer! Seems like a big feature.. should be on the list! Otherwise I agree with you on the API stuff. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 23, 2011, 04:44:39 PM What is "Added hatches" ?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on May 23, 2011, 04:47:19 PM What is "Added hatches" ? I tried explaining it in words, but this is easier: (http://i.pbase.com/u39/sbushman/upload/25302903.HatchDoorBW.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 23, 2011, 07:27:18 PM Oh, I get yea.
Watching too much SC2, hatches = zerg hives in my mind now. :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 24, 2011, 10:43:15 AM Minecraft 1.6 trailer (http://youtu.be/oTxrGZGfNJs)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 25, 2011, 10:06:40 AM (http://img6.imagebanana.com/img/0d04vbyu/map_picdump.png)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on May 26, 2011, 06:22:30 PM Here, have this (http://www.youtube.com/watch?v=JpksyojwqzE)!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on May 26, 2011, 06:25:14 PM I found this while I was cruising around the net:
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=64337 Appears to be someone making survival mode minecraft with Ogre3d. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on May 26, 2011, 08:33:41 PM Here, have this (http://www.youtube.com/watch?v=JpksyojwqzE)! :ye_gods:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on May 26, 2011, 08:42:37 PM Here, have this (http://www.youtube.com/watch?v=JpksyojwqzE)! Thank you. I knew I was saving this last dose of mushrooms for something. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WindupAtheist on June 01, 2011, 06:43:33 AM Game desperately needs better monsters. I see all these plans and stuff online for cunning traps, when all you really need is to close your door and leave some torches outside.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on June 01, 2011, 08:14:53 AM That's exactly why I'm playing Terraria instead of Minecraft. I need a challenge. If he ramps things up a bit in that direction, I'll be back.
Sadly, I'm almost complete with my character in Terraria. Hard to complain because I got more than my $10.00 out of it, but I'm left wanting more. Lots more. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 01, 2011, 09:00:46 AM Game desperately needs better monsters. I see all these plans and stuff online for cunning traps, when all you really need is to close your door and leave some torches outside. Isn't that what the nether is for? Its the adventure realm of danger. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WindupAtheist on June 01, 2011, 09:27:23 AM By the time you're mining obsidian you've already been sitting outside your invincible fortress for eons worth of nights trying to lure zombies into your cactus wall so you won't feel like you wasted your time building it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 01, 2011, 09:28:46 AM True, but then I just start another project.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on June 01, 2011, 09:28:54 AM Game desperately needs better monsters. I see all these plans and stuff online for cunning traps, when all you really need is to close your door and leave some torches outside. Isn't that what the nether is for? Its the adventure realm of danger. The Nether really didn't give enough, at least I don't think so. I don't think a majority of minecraft players want their structures to be continuously threatened the way WUA seems to but there is definitely a need for more variety and difficulty in wild/deep vs civilization and more reward or depth to being a dedicated monster hunter. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 01, 2011, 09:30:52 AM Yeah, that I agree with, there are some modes I believe should be rolled into the game. But considering the F13 server never ran any monsters, I'm going to guess its not really a huge majority.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on June 01, 2011, 11:00:27 AM The nether is actually safer in terms of monster threat, it's dangers are almost all environmental. The pigmen won't bother you if you don't bother them and the ghasts are only an issue if you manage to run into a dozen of them at once without a bow. That's a lot fireball reflecting to do.
Otherwise it's about lack of proper materials and the ground literally being lava that makes it hazardous. Navigation is fun too without a compass or sun :awesome_for_real: The most dangerous thing in the game is leaving your invincible fortress in the morning. 90% of Creeper detonations happen as a player leaves their front door I would wager. The real trick is to make your fortifications harvest all the things you kill with them. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WindupAtheist on June 01, 2011, 03:29:54 PM There are enough designs for devious traps/alarms/etc. on Youtube and the wiki that I have to figure someone out there would like there to be a mode where they mattered. I want to annhilate zombie hordes with a doomsday weapon that spews lava everywhere.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on June 01, 2011, 03:41:38 PM Zombies should be able to claw through dirt too. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on June 01, 2011, 04:25:10 PM Notch has said he wants to put in a BloodMoon night or whatever, where monsters swarm civilization during the night.
But Notch says lots of shit. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on June 02, 2011, 10:51:08 AM Supposedly, 1.7 will be the "Adventure Update" ... what that means, exactly ... I'm not sure. Hopefully something good.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 02, 2011, 11:02:32 AM As I understand it. Its a system to lock your maps up, and distribute them for "Designed" game-play. Map file, Texture pack ETC... All in one drop in package. So you can play "Attack at blargoal" or "Zombie lake!".
Or something. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on June 02, 2011, 01:01:15 PM It's supposed to let you set restrictions on which block types can be destroyed or placed too I think?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on June 02, 2011, 01:04:08 PM If they could make minecraft where you build your own levels for adventures to hack and fight mobs through to get to the end.
Well that would just be badass wouldn't it? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on June 05, 2011, 12:07:37 AM I made a party room as a present for my Daughter in Minecraft. It turned out a little darker than I wanted, but she was happy and I tried out fraps as she discovered it. She is in love with yogscast and wants to make her own videos.
http://www.youtube.com/watch?v=IIaycU139TQ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 06, 2011, 07:52:44 AM That is awesome!
Also, Maps are rather bugged in SMP. :( Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on June 06, 2011, 10:23:06 AM Microsoft right now just announced out Minecraft being a 360 Kinect exclusive.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: FatuousTwat on June 07, 2011, 01:43:27 AM Microsoft right now just announced out Minecraft being a 360 Kinect exclusive. wat Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on June 07, 2011, 02:10:10 AM I was going to say "you be trollin'", but:
http://www.joystiq.com/2011/06/06/minecraft-coming-to-360-and-kinect-this-winter/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on June 07, 2011, 04:21:56 AM I predict lots of shoulder injuries from pretending to swing a pick. It's not like Minecraft is short on pick swinging.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on June 07, 2011, 05:50:48 AM I was going to say "you be trollin'", but: http://www.joystiq.com/2011/06/06/minecraft-coming-to-360-and-kinect-this-winter/ Yeah sorry, I was bored at work and was watching the conference when they announced it, so I didn't have a link to actually give. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on June 14, 2011, 08:18:18 PM http://www.rockpapershotgun.com/2011/06/14/cube-world-looks-chunky/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29&utm_content=Google+Reader
Looks like 3d dot heroes meets minecraft for PC. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 15, 2011, 09:40:02 AM Pistons in Minecraft beta 1.7 - Work in progress (http://www.youtube.com/watch?v=uZJr86d2IUo)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on June 15, 2011, 09:56:02 AM Nice, can't wait to be able to make real draw bridges for my castles.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on June 15, 2011, 11:37:09 AM My mind just exploded with the possibilities.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on June 15, 2011, 02:08:31 PM I need a good map utility. Geist stopped updating =(
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on June 15, 2011, 02:25:01 PM Maybe he died whilst waiting for the program to draw your creations.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on June 15, 2011, 02:43:48 PM YOU SHUT YOUR FILTHY MOUTH!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on June 15, 2011, 08:04:09 PM Never fear:
19:56 <geist> oh i can update again, i just didn't think anyone was doing it 19:56 <geist> i'll start a map update now 19:56 <geist> also, the update program changed which caused some consternation on my side 20:08 <geist> now it makes cave maps! 20:08 <geist> which means another 3GB of upload :) 20:09 <geist> it's pretty big. each of the tile sets is around 3GB or so. the night one is smaller, since i guess it compresses better Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: geist on June 15, 2011, 08:39:27 PM Rendering it now, it'll probably be tomorrow before it's completely uploaded.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on June 16, 2011, 09:51:02 AM Yay! Thank you!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: geist on June 16, 2011, 01:09:25 PM Got a new map updated. Now with Cave Mode!
http://tkgeisel.com/f13/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on June 16, 2011, 01:14:48 PM So, it's completely black because the map is inside a cave?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on June 16, 2011, 01:18:41 PM Works fine for me. User error?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 16, 2011, 01:30:38 PM Got a new map updated. Now with Cave Mode! http://tkgeisel.com/f13/ Odd question, how are you using a custom image in google maps? Can you point me to where I can learn about this? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: geist on June 16, 2011, 01:38:51 PM Got a new map updated. Now with Cave Mode! http://tkgeisel.com/f13/ Odd question, how are you using a custom image in google maps? Can you point me to where I can learn about this? Nothing so fancy, I'm just using the Minecraft-Overviewer project at https://github.com/brownan/Minecraft-Overviewer . This particular map is pretty monsterous though. The combined data for all three maps is around 8GB and takes about 2 hours to generate on a 16 cpu xeon box. Most of that is due to heavy .png compression to keep the size down, though. If you have a fast machine, generating it with jpeg tiles is quite a bit faster. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on June 16, 2011, 01:39:29 PM Works fine for me. User error? Apparently doesn't work in whatever IE setup I have at work. Works fine in FF.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on June 16, 2011, 01:41:17 PM Yeah! My stadium is still there.
What is the big round thing in the top corner? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 17, 2011, 09:50:07 AM Quote notch Markus Persson @ @ELahti @hanknova Hey guys, Minecraft 1.7 will include Guns, have opressive DRM, and will be split into pre-order DLC parts. Also, going MMO 26 minutes ago Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on June 20, 2011, 08:32:29 AM (http://dl.dropbox.com/u/85916/bateman%20what.jpg)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Der Helm on June 21, 2011, 06:12:57 PM Look at that, my not even half finished underwater stuff is still there. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on June 25, 2011, 11:46:32 AM Every time Malakii pops online and says hi I'm akf heh
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on June 25, 2011, 11:48:24 AM Every time Malakii pops online and says hi I'm akf heh :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on June 27, 2011, 08:36:57 PM I was wondering around looking at some old projects and found a huge stash of stuff with like 4-5 large boxes filled with stone, is anyone still laying claim to that? There we some signs up, I think it said something like amd/drag/def. I know not many people are playing any more, but I won't take anything if people want it stored there.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on June 27, 2011, 11:55:36 PM Man, you ask before taking stuff? Your peaceful server is so cute. :heart:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on June 28, 2011, 03:00:11 AM Redacted - I shouldn't post when I'm woken up at 5am and can't fall back asleep.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 28, 2011, 01:34:45 PM Quote Trickling information about the Adventure Update Since 1.8 is still a significant time away, we’re going to have to stop being as secretive about it as we have. We’ll provide information about it as we go, but we’ll keep actual details secret. So, for example, we could say “added two new colors” without saying which ones, or “testing experience and leveling to see if it’s fun” without giving details on exactly how it works. The update is pretty big, and will change a lot of how Minecraft is played, focusing on making exploration and combat much more rewarding, and bringing in a bigger sense of adventure to the game. Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages. Quote After the Adventure Update, you will be able to play Minecraft in different game modes. Creative mode features limited flying. Quote 1.7 will include pistons, shears, redstone->repeater fix and fences on fences. It will not include the new lighting Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on June 28, 2011, 01:42:40 PM I am really looking forward to pistons, though no actual useful applications are coming to mind yet other than water gates for fast harvesting of grain. But it'll be nice to have something new to experiment with.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on June 28, 2011, 01:47:48 PM You can use them as Light switches. Torch in a hole, piston moves cover on and off.
Do they move dropped items too? You could use them to elevator items UP to an easily collectible point. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on June 28, 2011, 02:03:16 PM I believe they lift/push items, yeah. But an item elevator would be a lot of up->side->up->side->up->side movement, wouldn't it?
Light switches will be cool. Oh, lava-dumping traps, that will be nice too. Keep the mad bombers out of the castle. YOU KNOW WHO YOU ARE. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on June 28, 2011, 02:19:10 PM Five Pistons on top of each other in a five deep hole. Press one button and it extends five blocks up. That's the theory anyways.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on June 28, 2011, 02:30:29 PM Five Pistons on top of each other in a five deep hole. Press one button and it extends five blocks up. That's the theory anyways. http://www.youtube.com/watch?v=uZJr86d2IUo Here is Notch showing some of what they can do. For my part, I want to make Aperture Labs :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on June 28, 2011, 04:29:36 PM I wonder if they move TNT blocks too, showing the hobbit how he is about to die would be pretty funny.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 01, 2011, 08:56:16 AM First 1.8 teaser screenshot, featuring an NPC village
Notch says he is adding in a giant mushrooms biome, but they won't appear in normal forested areas the way they do here. edit: fixed tags Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 01, 2011, 09:02:34 AM He can do better with those houses and layout.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 02, 2011, 10:25:52 AM Pistons + Circuitry = some impressive little machines - this is worth looking at for the big finale: http://www.youtube.com/watch?v=Oc6spHvGPtQ
Skipping to the end won't really do it justice because he shows all the component parts as he goes along. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 02, 2011, 07:58:17 PM Is there an easy way to farm slimeballs? I've literally never seen a slime in game (granted I haven't been playing much lately) but I'd like to play with the sticky pistons.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 02, 2011, 10:01:59 PM Dig the deepest, openest, flattest cave you can imagine, then double it.
Slimes will show up. Arrow them until only balls remain. Punching, or using shitty wooden tools will also get them to split and drop balls. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on July 03, 2011, 04:05:04 AM Also note that slimes only spawn in some chunks. If you are unlucky with the positioning, you won't get any spawns. If that happens, just keep enlarging the cave.
Have a fun seed for singleplayer: 2829026158358075225 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 03, 2011, 01:34:16 PM Hah, I made it!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 03, 2011, 06:23:43 PM I expected more...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WindupAtheist on July 04, 2011, 04:01:29 AM So am I the only one who thinks this game is being eclipsed by it's clones/competitors? Hey here's some shit a community of twelve neckbeards on Youtube will use to make a working adding machine the size of San Francisco. A normal person will use it to build traps, realize that the five or six torches outside his door already make him invincible, and sign out.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 04, 2011, 05:10:24 AM So am I the only one who thinks this game is being eclipsed by it's clones/competitors? Hey here's some shit a community of twelve neckbeards on Youtube will use to make a working adding machine the size of San Francisco. A normal person will use it to build traps, realize that the five or six torches outside his door already make him invincible, and sign out. Minecraft is popular because you build shit, not because its a challenging adventure game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 04, 2011, 01:14:08 PM I would argue it's being eclipsed by it's own modding community more then anything.
http://www.youtube.com/watch?v=ndVVrZqHqA8 Why isn't that stuff in the base game? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 04, 2011, 01:15:27 PM Well, for one, no multiplayer support.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 04, 2011, 01:25:55 PM I would argue it's being eclipsed by it's own modding community more then anything. http://www.youtube.com/watch?v=ndVVrZqHqA8 Why isn't that stuff in the base game? Its kind of interesting really. Because Minecraft started being sold so early in development you have this kind of community development feel. Normally all these mods would be fine and dandy, but since we know Notch is still making the game, all these other features seem like they *should* be added. I'm not sure if gaming has seen a development process quite like this, or on this scale, before. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 05, 2011, 06:37:18 AM To be fair, he is also pulling from the community of mods to add to the game. It was a modder that came up with the pistons.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: birdsguts on July 05, 2011, 03:52:00 PM Yeah he's said for a while now that he wants to work with the players to add things into the game that they feel should be in there... as long as he agrees. So it definitely should have that "community developed" feel.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 05, 2011, 04:27:04 PM Yeah, I wasn't suggesting that Notch wasn't involving the community enough, only that just because a mod exists (and works/is neat), doesn't mean it necessarily has to be added to the base game, even though it often feels like "Oh hey, this is fully functioning, notch should just 'add it'" even though that is not always as trivial as it might seem. You guys don't need to be told that though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 05, 2011, 05:33:13 PM I do not accept "it's hard!" as an excuse anymore.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 05, 2011, 05:42:27 PM I do not accept "it's hard!" as an excuse anymore. *shrugs* The point is more whether or not its worth taking the time to do it with a small dev team when they are features that may or may not actually be all that good. Like that video linked on the last patch. Some of that might be worth implementing, but just because its neat doesn't mean it all fits with what notch wants to make. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 05, 2011, 11:06:55 PM What happens when "What Notch wants to make" and what makes the game actually better, don't line up anymore.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ruvaldt on July 06, 2011, 01:19:55 AM What happens when "What Notch wants to make" and what makes the game actually better, don't line up anymore. Dwarf Fortress. :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 06, 2011, 04:47:31 AM What happens when "What Notch wants to make" and what makes the game actually better, don't line up anymore. I guess you're trying to make a case that developers trying to stick to "the vision" rather than what the players actually want it a bad thing. I guess thats fine. But I really don't feel like its a hard hitting argument. Hell, I don't use like 50% of the stuff thats in the game as it is, so whatever. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on July 06, 2011, 05:54:31 AM And I use pretty much 100% of the placeable blocks and still find choices lacking.
The game is great as it stands. Everything added to it is pretty much gravy at this point, save for the single nagging cavet that he said it would keep getting updates. So now I expect me some updates. Notches "vision" for the game was, place some blocks like legos. Vision accomplished. His goal now is to sell more game to keep his dreaming floating. Employees require paychecks. Fordels arguement to me was more along the lines of Notch going derptastic with design choices or some such down the line and slapping all sorts of crap into the game that just break it. How Notch would manage this I have no idea. The game would seem to be at the pretty much unbreakable stage at this point, and I can't fathom anything he could add to actually detract from the game now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 06, 2011, 04:32:47 PM Adventure mode or whatever could be completely awesome, or completely game-ruining. You never know!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 07, 2011, 10:21:03 AM (http://media.tumblr.com/tumblr_lnvpoh3rJE1qzb7ox.png) Quote Most of the basics of the game engine is in place, so it’s time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release. We’ve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. We’ve finished a fair number of the items, but there’s still a significant amount of work left. While I can’t reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and we’re hoping we’ll be able to hit it. Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten). Here are a few of the things we’ve revealed so far:
As soon as I can reveal the release date we’re aiming for, I will! Oh, and the modding support is happening, honest. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 07, 2011, 05:01:38 PM I can't help but notice the guy is dual wielding a torch and a sword. I would like to believe that means something.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Wasted on July 07, 2011, 06:46:56 PM Quote Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose) Makes me happy, if it means all that I hope it means. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 07, 2011, 09:02:35 PM This sounds really cool. I'd like some form of character progression too if we're going to have more interesting combat.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 08, 2011, 04:20:56 AM This sounds really cool. I'd like some form of character progression too if we're going to have more interesting combat. Counter-Point: Just let me play the game without having to grind skills. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 08, 2011, 07:04:26 AM Yeah no skills please.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 08, 2011, 07:18:49 AM So we create levels and go adventuring? Or there are random levels we still build in and go adventuring? We are the dungeon masters?
I'm confused again. :| Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 08, 2011, 07:38:43 AM I was actually just thinking increased health, not skills you have to grind.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 08, 2011, 08:00:21 AM So we create levels and go adventuring? Or there are random levels we still build in and go adventuring? We are the dungeon masters? I'm confused again. :| Random stuff that adds to the sense of adventure. Fuller dungeons, new biomes, NPC settlement encounters and random temple ruins. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on July 08, 2011, 10:00:30 AM Might get me to install again. If it turns out you can create an adventure MP server, I'm there.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 08, 2011, 12:35:55 PM I miss you panda man
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 08, 2011, 02:12:50 PM 'Character Progression' should be limited to the same progression in Zelda for NES/SNES.
It's pretty much already there really, just don't have bonus hearts yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 08, 2011, 02:49:03 PM I swear I've seen him use the word "levels" in a tweet or something.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on July 08, 2011, 11:34:00 PM I decided on putzing around some solo minecraft and build my tower of babel. Well, I decided I'd finally futz around with redstone and....well I figured I ought to look up redstone on the minecraft wiki.
Now my brain hurts. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 08, 2011, 11:43:01 PM Oh come on, what could be easier?
(http://www.minecraftwiki.net/images/7/7e/D_flip-flop.gif) :argh: Redstone would be far far far more intuitive if there were output-only and input-only torches instead all its dumb rules about the height of going into or out of a torch to specify in or out. The next most welcome thing would be a vertical wire. I spent way too long wiring up one of these this week: It is the most finicky shit in the world. I destroyed/rebuilt so many of the slices, and I still don't know what I changed to finally get it to work right. God knows I'm never touching it again now that it works. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 09, 2011, 12:23:47 AM So you're saying, I *shouldn't* lace the train station with a giant TNT bomb trap?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 09, 2011, 12:58:42 AM What's that really complex one do anyway, proudft? I tinkered with redstone and sticky pistons today for the first time. It took me a good three hours to get a simple retractable drawbridge type thing going, with an XOR gate to operate it. The whole thing only took forever because I had already built a moat around my castle, so I had to tunnel under that (into my basement/dungeon) twice; once for the outside switch, and again for the pistons on the outside. And even though it works I have very little idea wtf I did, I was just copying a diagram off the wiki for the gate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 09, 2011, 01:00:04 AM Train Station Switch Board.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on July 09, 2011, 06:41:54 AM The thing that annoys me about redstone is that it takes up far too much space to do anything useful with.
I'd much rather a system where you can select a channel (say from 0-7) for a switch (lever, button, plate) or an activateable object (like a door or piston). Switches broadcast their state in a range of perhaps 8 or 16 blocks and activateable objects on the same channel track that state. Introduce a new entity, a "script" block which allows you to implement simple programs (either ~10-20 lines of a simple BASIC/lua/etc like language or some simple visual programming language) which can listen to or broadcast state and now you can do things like switch1->0 plate->1 2->door script "if IN(0) and IN(1) then SET(2,1) else SET(2,0)" and you have a pressure plate that only opens the door when the switch is engaged, etc. This is the kind of thing that makes me wish I could take 6 months off and work on a minecraft clone every now and again. The other big reason would be to build it in C++ and design it to scale to 30-60 users with decent performance on a server. The java based minecraft server stuff just does not anywhere near reasonably performant. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 09, 2011, 06:47:23 AM *shrugs* Redstone, while incredibly popular in terms of youtube videos, is probably totally untouched by like 90% of Minecraft players.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 09, 2011, 07:20:14 AM *shrugs* Redstone, while incredibly popular in terms of youtube videos, is probably totally untouched by like 90% of Minecraft players. I like to use it for various things, but I'm not really interested in making a computer, so yeah. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 09, 2011, 07:54:19 AM Redstone doesn't feel like it ever got completed really, with the finnicky power supply rules and placing shit. I found out that pistons can only be powered by a single line of redstone wire, but if you place another piston next to it and try to power that one too the wires link, and all of a sudden no power gets to either piston. I'm sure there's all kinds of neat shit you can make with it if you have the patience of a saint or are autistic, but unless there's a wiki setup with a diagram I'm dealing with simple uses only.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 09, 2011, 08:09:42 AM What's that really complex one do anyway, proudft? The second one is the train station switchboard, as Fordel said. For our completely overkill main train station to hook together three existing lines - but I put in seven lines for the FUTURE. The first one is some random thing off the redstone circuits page - a D Flip Flop - and I have no idea what the hell it is. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 09, 2011, 08:34:09 AM Redstone doesn't feel like it ever got completed really, with the finnicky power supply rules and placing shit. I found out that pistons can only be powered by a single line of redstone wire, but if you place another piston next to it and try to power that one too the wires link, and all of a sudden no power gets to either piston. I'm sure there's all kinds of neat shit you can make with it if you have the patience of a saint or are autistic, but unless there's a wiki setup with a diagram I'm dealing with simple uses only. The piston thing was really pissing me off yesterday. It makes no sense that you have to give each piston an independent line of power, but that the redstone doesn't actively link to the pistons itself.The second one is the train station switchboard, as Fordel said. For our completely overkill main train station to hook together three existing lines - but I put in seven lines for the FUTURE. Ahh, thanks. The first one is some random thing off the redstone circuits page - a D Flip Flop - and I have no idea what the hell it is. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 09, 2011, 08:46:59 AM Redstone doesn't feel like it ever got completed really, with the finnicky power supply rules and placing shit. I found out that pistons can only be powered by a single line of redstone wire, but if you place another piston next to it and try to power that one too the wires link, and all of a sudden no power gets to either piston. I'm sure there's all kinds of neat shit you can make with it if you have the patience of a saint or are autistic, but unless there's a wiki setup with a diagram I'm dealing with simple uses only. I think that may have more to do with you need one block of straight line into ANY object before its powered, maybe? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 09, 2011, 08:55:24 AM Which sucks
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 09, 2011, 02:50:42 PM I think you can get around that 1 block thing with repeaters as your inputs?
But yes, Redstone is finicky shit most of the time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on July 10, 2011, 08:50:36 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 11, 2011, 08:24:05 AM Redstone doesn't feel like it ever got completed really, with the finnicky power supply rules and placing shit. I found out that pistons can only be powered by a single line of redstone wire, but if you place another piston next to it and try to power that one too the wires link, and all of a sudden no power gets to either piston. I'm sure there's all kinds of neat shit you can make with it if you have the patience of a saint or are autistic, but unless there's a wiki setup with a diagram I'm dealing with simple uses only. I think that may have more to do with you need one block of straight line into ANY object before its powered, maybe? This is the simplest solution I've found so far: (http://minecraftworld.files.wordpress.com/2011/07/simplebridge2.png) Haven't tried using repeaters as wires yet though, will have to give that a go. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 11, 2011, 10:38:54 AM Genius! Thank you!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 11, 2011, 01:31:54 PM That seems to work. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 11, 2011, 03:03:34 PM You people are much smarter than I am =p
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 11, 2011, 08:20:56 PM I just logged into the server, and wow! what beautiful creations!
I've been too busy running around looking at things to actually do anything. I've read up to about page 4 of this thread, and figure I ought to finish that before actually doing anything too. What direction should I head? I'm almost completely intimidated. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 12, 2011, 09:40:07 AM I don't even know what to say, but its awesome.
http://youtu.be/ObLRD2QwgW4?hd=1 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 12, 2011, 09:59:09 AM keyboard cow rocks!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 12, 2011, 10:12:26 AM That seems to work. Awesome, that could save a ton of space in a few applications. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 12, 2011, 09:46:48 PM (Playing single player)
I made a little cave to start with, then exanded it downward, and mined a lot. Then I decided to make a quarry further away, and built a little 6x6x6 stone cabin (inside dimensions are 4x4x4). Never had a mob come into my cave, but practically every night in my stone cabin (with a stone floor and ceiling, one wood door with hinges on inside), I get those skeletons shooting arrows and zombies. Is this normal? How are they getting in? Edit: Nevermind, my bed was against the barrier to outside, and apparently that makes them spawn in the room. I moved it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 12, 2011, 09:55:39 PM Beds are still pretty glitchy; I've got a very well lit house with a bed in the center of the 2nd floor that still gets a zombie every once in a while. :angryfist:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 13, 2011, 06:35:44 AM Edit: Nevermind, my bed was against the barrier to outside, and apparently that makes them spawn in the room. I moved it. You got it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 13, 2011, 09:03:52 AM Beds are still pretty glitchy; I've got a very well lit house with a bed in the center of the 2nd floor that still gets a zombie every once in a while. :angryfist: I read in the wiki that having walls to the outside 2thick will prevent this. I haven't tried it. I haven't seen a mob spawn inside yet after putting my bed away from the wall though. Is there a good way to farm spiders without happening upon a spider spawner? I wish I could find more string easily. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 13, 2011, 09:47:34 AM Were they spawning when you slept? Easiest solution to that is to move the bed away from the wall. Otherwise, start dropping torches in an ever widening circle around the area you are working - just makes life much easier if monsters can only spawn a half mile away.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 13, 2011, 09:54:16 AM Spiders seem to love spawning in trees.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 13, 2011, 01:31:28 PM Beds are still pretty glitchy; I've got a very well lit house with a bed in the center of the 2nd floor that still gets a zombie every once in a while. :angryfist: I read in the wiki that having walls to the outside 2thick will prevent this. I haven't tried it. I haven't seen a mob spawn inside yet after putting my bed away from the wall though. Is there a good way to farm spiders without happening upon a spider spawner? I wish I could find more string easily. Do you like digging? http://www.youtube.com/watch?v=jiTNZXyMNeA Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 13, 2011, 07:10:48 PM Yes, the problem I was having is that they were spawning when I went to sleep. The bed is away from the wall, and the room is pretty well lit. I don't have 2-thick walls, though; maybe I should fix that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 14, 2011, 12:08:21 PM All of my fortifications have 2 block thick exterior walls, at a minimum!
It's like you people aren't planning for the zombie invasion in patch 1.8! :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 14, 2011, 02:28:46 PM All of my fortifications have 2 block thick exterior walls, at a minimum! It's like you people aren't planning for the zombie invasion in patch 1.8! :why_so_serious: I like to live dangerously! Seriously though, I always start a new map when a big update is released, I'm looking forward to starting 1.8 from scratch. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 14, 2011, 03:17:58 PM That would undo my goal of creating the free nation of Fordeltopia.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 14, 2011, 04:09:44 PM I generally build things with "will it look cool" and "will it consume a fuckton of resources" as my primary considerations. Making everything 2-thick just doubles the amount of stone (or whatever) I need to farm, and doubles the construction time. I'll probably go do it for my main house and my underground bolt-holes, but that's probably it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 14, 2011, 04:56:53 PM Something about sandboxes makes me prepare for the zombie apocalypse, even when said apocalypse can be defeated by 5 torches and a doorknob.
Like I'm sure if I ever played The Sims, I would being raptor-proofing my sims home. Whenever "THEY" come, I'll be ready dammit! :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 14, 2011, 05:36:22 PM Something about sandboxes makes me prepare for the zombie apocalypse, even when said apocalypse can be defeated by 5 torches and a doorknob. Like I'm sure if I ever played The Sims, I would being raptor-proofing my sims home. Whenever "THEY" come, I'll be ready dammit! :why_so_serious: Sounds like you should be keeping an eye on Project Zomboid. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 14, 2011, 11:07:33 PM Meh, doesn't sound like you can 'win' in that game. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Merusk on July 15, 2011, 04:24:29 AM You can't, it says so in the beginning. It's only about how long you can survive. I get it, the same thing killed it for me after the first 45 mins.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 15, 2011, 07:15:02 PM Spiders seem to love spawning in trees. That explains why they spawn above my cave entrance but not around my quarry much. I can't seem to focus much on one particular thing. I have my first hideyhole cave, which I guess is my main place. A bank of furnaces, a staircase mine down to bedrock with branches off that when I see something interesting. I have a quarry, that I play in when I just want to mindlessly fool around and get rock. I made a really ugly tower just to sort of get a feel for that. I built a "road" of sorts from my main place to my quarry. I built a really ugly house at my quarry. I built a nice house on top of the mountain above my cave. I have plans to make a big lava column on top of that once I figure out how to do it without burning up. Nothing is finished, because I get an itch to go spelunking and then start a new project. What a fun game to lose hours in! Even the creepers don't bother me much. I still have tons of stuff to try. :heart: Minecraft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 15, 2011, 07:23:44 PM Spiders, Creepers, Skeletons and Zombies only require darkness and solid ground to spawn. They also will not spawn inside X squares of a player. It's something like 20-25 squares away.
That's why you never find monsters in a area you are currently active in, but as soon as you travel somewhere else the creepers start falling out of the trees and stuff. That's what those monster farms are basically exploiting, you can easily force monster spawns if you control space/darkness properly. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tairnyn on July 19, 2011, 05:52:40 PM A Minecraft Artifacts Mod is being developed and is described in elongated image format (http://www.cogscomic.com/Artifact/Design_Doc_Artifact.jpg).
Some additional info (http://www.minecraftforum.net/topic/136988-modwip-the-artifacts-mod-a-goal-for-minecraft/) for those interested. Very interested to see how both this and the adventure update turn out. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on July 19, 2011, 06:12:02 PM I just today realized that
D: is the creeper face. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 19, 2011, 06:24:56 PM A Minecraft Artifacts Mod is being developed and is described in elongated image format (http://www.cogscomic.com/Artifact/Design_Doc_Artifact.jpg). Some additional info (http://www.minecraftforum.net/topic/136988-modwip-the-artifacts-mod-a-goal-for-minecraft/) for those interested. Very interested to see how both this and the adventure update turn out. Minecraft; Legend of Zelda edition, by the sound of it. at Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 19, 2011, 06:48:24 PM It's sorta neat, but eh, seems off... can't put my finger on it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 19, 2011, 06:58:21 PM What happens when "What Notch wants to make" and what makes the game actually better, don't line up anymore. I guess you're trying to make a case that developers trying to stick to "the vision" rather than what the players actually want it a bad thing. I guess thats fine. But I really don't feel like its a hard hitting argument. Hell, I don't use like 50% of the stuff thats in the game as it is, so whatever. http://www.minecraftforum.net/news/145-18-updates-taller-worlds-delicious-foods/ That looks like a hunger bar, I will stab someone if that is a hunger bar. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on July 19, 2011, 07:16:07 PM The game would seem to be at the pretty much unbreakable stage at this point, and I can't fathom anything he could add to actually detract from the game now. :awesome_for_real: Could be a clever troll... Hunger bar... oh god. What else could it be but a hunger bar? Well I can now fathom things he could do to detract from the game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 19, 2011, 07:34:25 PM What happens when "What Notch wants to make" and what makes the game actually better, don't line up anymore. I guess you're trying to make a case that developers trying to stick to "the vision" rather than what the players actually want it a bad thing. I guess thats fine. But I really don't feel like its a hard hitting argument. Hell, I don't use like 50% of the stuff thats in the game as it is, so whatever. http://www.minecraftforum.net/news/145-18-updates-taller-worlds-delicious-foods/ That looks like a hunger bar, I will stab someone if that is a hunger bar. I don't see it being a huge problem in a survival mode game. My guess is that its actually an experience bar though, he mentioned the possibility of RPG like stuff. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 19, 2011, 07:38:27 PM But why would an XP bar look like chicken? :uhrr:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 19, 2011, 07:52:08 PM But why would an XP bar look like chicken? :uhrr: I hadn't actually seen the screenshot, I was just speculating. Yea, probably a food bad *shrugs*. Keep in mind, I think hardcore mode in New Vegas is a huge improvement over Fallout 3, so I like that sort of thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 19, 2011, 08:37:55 PM Looks very much like an experience bar and nothing like chicken...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 19, 2011, 08:41:03 PM To the right of the :heart: :heart: :heart: :heart: :heart: :heart: :heart: bar.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on July 19, 2011, 08:48:57 PM Before people get too worried, apparently the hunger bar is a feature of an upcoming hardcore difficulty. So much like monsters or no monsters. You will have a choice.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 19, 2011, 09:00:33 PM To the right of the :heart: :heart: :heart: :heart: :heart: :heart: :heart: bar. What happened to my brain? How did I miss that... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 19, 2011, 09:02:27 PM There are also four lights. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on July 19, 2011, 10:39:38 PM You guys see the non-voxel Minecraft thingy? Looks fairly interesting.
http://www.youtube.com/watch?v=w9-lJzFZ72I Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 20, 2011, 10:57:01 AM I really like the artifact idea. That sounds cool.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on July 20, 2011, 02:25:45 PM Yeah, someone let us know when that goes 1.0 live - I'd like to play it but don't really want to beta a mod.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 21, 2011, 08:31:06 AM Leveling and permadeath coming in 1.8.
http://www.pcgamer.com/2011/07/20/first-details-on-minecrafts-xp-system-notch-when-you-die-you-lose-all-levels-you-lose-all-xp/ I am very much enjoying my single player Minecraft sandbox, and feel like I've just skimmed the surface. Haven't yet tried the maps people have made. I haven't tried multiplayer yet other than to pop into F13's server briefly and look around. Where do people play multiplayer survival mode? Pick a public server and go for it? I'm looking forward to a more game-type experience with the next patch. (I tried Terraria but didn't like it nearly as much as Minecraft). I have a quarry. I don't know why I enjoy digging a quarry but I do. I just discovered I can burn cobblestone and make it into stone to make natural looking buildings. I have so much distraction, running off in whatever direction strikes my fancy at the moment, that I have several things going at once. I have plenty to build with, at any rate. Is there any trick to finding a desert? I spawned in a forest area near a snowy area. I haven't gone off in a grand trek yet, but I do have a map and a compass. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 21, 2011, 08:33:19 AM I play survival mode on a private friends only server. I can send you details if you want. Don't do public. However due to 1.8 potential to require a new server and map, traffic has been low lately. Expect it to pick up when 1.8 hits.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 21, 2011, 09:20:22 AM Seems like a pretty loose definition of permadeath
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 21, 2011, 09:52:46 AM Is there any trick to finding a desert? I spawned in a forest area near a snowy area. I haven't gone off in a grand trek yet, but I do have a map and a compass. Not really any sort of trick, just pick a direction and run. This is the map I play on with a few friends, the biomes pretty much just mix together randomly. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 21, 2011, 02:05:04 PM Meh at Xp and PermaDeath.
MEH! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 21, 2011, 02:35:52 PM Meh at Xp and PermaDeath. MEH! You can't meh with an exclamation. That's like yelling INDIFFERENCE! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 21, 2011, 02:38:32 PM Which is a viable tactic on the internet.
I DON'T REALLY CARE BUT I WANT PEOPLE TO KNOW THAT I DON'T CARE, A LOT! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tazelbain on July 21, 2011, 02:40:41 PM Something unique is being covered in the same, old shit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 21, 2011, 02:44:00 PM Something unique is being covered in the same, old shit to it. Can I get an English translation? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 21, 2011, 03:17:12 PM Meh at Xp and PermaDeath. MEH! You can't meh with an exclamation. That's like yelling INDIFFERENCE! Not only will I MEH! with exclamation, I shall also BOLD it! MEH! :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 21, 2011, 03:56:10 PM You sir, are a fizzle!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rishathra on July 22, 2011, 06:14:15 AM http://www.youtube.com/watch?v=FMNJuSl91qY
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 22, 2011, 09:56:56 AM What sort of map tool do people use?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Amaron on July 22, 2011, 10:07:47 AM Not only will I MEH! with exclamation, I shall also BOLD it! MEH! :why_so_serious: I'll provide you another option. Code: __ __ _ _ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 22, 2011, 12:19:44 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 22, 2011, 12:47:46 PM To generate a picture of your world, like the one Bunk linked upthread.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 22, 2011, 01:46:24 PM To generate a picture of your world, like the one Bunk linked upthread. http://www.minecraftwiki.net/wiki/Programs_and_editors I haven't done it recently, so I don't know what works with the current version, I'd just use the list there as your guide and go with whichever looks like it will work with 1.7.x Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 22, 2011, 02:15:49 PM I don't run the server, Stewie does, so I'm not entirely sure what he used. That one I know is a very lite version compared to some of the maps earlier in this thread, which can take hours to generate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 22, 2011, 11:20:30 PM The Map Program we were using on the little server where I explode Proudft used to take tens of hours and would chug the server to a standstill. It got better now and you can't even notice it's running and it seems to finish drastically faster.
I have no idea on the details though, so I am a enormous help :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on July 23, 2011, 12:07:00 PM Middle Earth: http://youtu.be/QhksNvUwaRc
(http://i.imgur.com/wcRQD.gif) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on July 23, 2011, 12:18:59 PM WTF.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 23, 2011, 12:59:34 PM If you're using external programs and playing on peaceful, I consider the results to be a giant MSPaint production.
Sure, it looks pretty, and it has a ungodly ton of effort put into it, but without creepers dropping out of the sky, it's not really the same thing. Everyone knows Moria is full of creepers. All those fancy passages they made, silent and empty. :cry: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 23, 2011, 01:47:54 PM I tried a mapper called Tectonicus. It's way cool. Took 15 minutes to render my zoomable map (using the Google Maps api thingie). (It took me longer to remember how to use msdos to write the .bat program to run than to render my little world.)
The main reason I wanted to get a mapper is because I know I'm going to get lost, and I don't play on peaceful, and I carry a bed around. It's nice to get an overview. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 23, 2011, 07:46:16 PM You can actually make in-game maps, but they aren't as useful as most third-party tools.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on July 23, 2011, 10:43:03 PM If you're using external programs and playing on peaceful, I consider the results to be a giant MSPaint production. Sure, it looks pretty, and it has a ungodly ton of effort put into it, but without creepers dropping out of the sky, it's not really the same thing. Everyone knows Moria is full of creepers. All those fancy passages they made, silent and empty. :cry: ur not doin it rite! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on July 25, 2011, 06:04:07 AM Since people were talking about the addictive fun of digging out quarries, I asked my co-worker to send me a shot of his current quarry on our server.
(http://dl.dropbox.com/u/20557826/The%20Pit.jpg) This pit is currently about 45 x 45 x 60 blocks (121,500). He has another area he dug out to only about five high, but far enough in each direction that you can't see the walls - with lighting placed just as methodically. He's just a touch OCD. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 25, 2011, 06:54:38 AM My quarry looks little compared to that. (Mine is 20x20, and I've just started to hit some gold and lapis lazuli).
That glowstone looks neat. I should get some of that. Speaking of massive structures - have you seen Bzalthek's castle? Wowzers. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on July 25, 2011, 02:04:51 PM I made a 50x50 quarry all the way down to bedrock. It was both an achievement and a colossal waste of time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Jobu on July 25, 2011, 02:16:41 PM I got back into this after my maps got corrupted/lost recently.
So I just dug basically an elevator shaft straight down this time, instead of traipsing through the dungeons with entrances on the surface. And for the first time ever playing, I found some diamonds (5 of them). Should I use them now and build a diamond pick and shovel, or is the famed durability of them not that big of a deal? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 25, 2011, 02:19:22 PM Diamond pick is worth making, if only to leave sitting in a chest somewhere to use for mining obsidian later. A diamond shovel would be a tremendous waste, on the other hand.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 25, 2011, 02:23:09 PM Diamond pick and Diamond sword if you are dealing with monsters.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 25, 2011, 02:25:40 PM I got back into this after my maps got corrupted/lost recently. So I just dug basically an elevator shaft straight down this time, instead of traipsing through the dungeons with entrances on the surface. And for the first time ever playing, I found some diamonds (5 of them). Should I use them now and build a diamond pick and shovel, or is the famed durability of them not that big of a deal? Just use em. You'll find plenty if you spend time deep down, the durability is nice, and you also mine/dig faster. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 25, 2011, 03:53:28 PM I am the weird one who prefers to use a diamond shovel. It lasts a really really really long time and only uses one diamond. Totally worth it, for me.
If you die a lot, that calculation might change. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 25, 2011, 03:54:06 PM I just make a huge pile of stone shovels!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 25, 2011, 03:54:48 PM What, like wood for the handles just grows on trees?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 25, 2011, 05:49:13 PM I am the weird one who prefers to use a diamond shovel. It lasts a really really really long time and only uses one diamond. Totally worth it, for me. If you die a lot, that calculation might change. No they don't. :why_so_serious: DIGGY DIGGY HOLE! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 25, 2011, 10:52:47 PM Umm, isn't the gold shovel the long lasting one?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 25, 2011, 11:48:27 PM We have no idea, since every single scrap of gold on our server goes towards making powered rails. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on July 26, 2011, 03:09:26 AM No, gold is the fastest but shortest lasting tool with 33 uses. Stone is mined at 0.2 secs with the gold pick-ax and 0.3 with the diamond, I think.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 26, 2011, 03:37:07 AM We have no idea, since every single scrap of gold on our server goes towards making powered rails. :why_so_serious: Gold for the Rail-Throne! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 26, 2011, 06:47:43 AM (http://i.imgur.com/E7zi6.png)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 26, 2011, 08:07:46 AM Are those glass half (or quarter) blocks? Or a glass counter item?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 26, 2011, 08:10:55 AM Reads like glass blocks got chanted in 1.8, they are now set in the center of blocks and are much more thin. I like it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 26, 2011, 09:03:42 AM No, gold is the fastest but shortest lasting tool with 33 uses. Stone is mined at 0.2 secs with the gold pick-ax and 0.3 with the diamond, I think. Gold spades are different. Or a least they used to be, when I was building. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 26, 2011, 01:53:07 PM Ugh, that glass change is going to completely fuck up my lighthouse.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on July 26, 2011, 02:42:02 PM According to the wiki (http://www.minecraftwiki.net/wiki/Glass_Pane) they'll be a separate recipe. Glass blocks will remain glass blocks.
Gold spades are different. Gold tools were rebalanced in 1.3 or something to be the fastest but have the least uses. AFAIK they used to be identical wood tools.Or a least they used to be, when I was building. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 26, 2011, 02:48:06 PM Ah, well, good for the glass panes then.
Here's what you peaceful server people are apparently going to be missing out on: (http://media.minecraftforum.net/content/images/2011/07/18_2.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 26, 2011, 05:04:55 PM Why are they holding block! :ye_gods:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 26, 2011, 05:05:27 PM For building ramps to get over your walls!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 26, 2011, 05:07:53 PM Time to install the arrow turrets!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 26, 2011, 05:28:59 PM According to the wiki (http://www.minecraftwiki.net/wiki/Glass_Pane) they'll be a separate recipe. Glass blocks will remain glass blocks. Gold spades are different. Gold tools were rebalanced in 1.3 or something to be the fastest but have the least uses. AFAIK they used to be identical wood tools.Or a least they used to be, when I was building. The spade used to be the diamond equivalent, some DBZ reference or something. Guess no longer! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on July 27, 2011, 10:21:06 AM Here's what you peaceful server people are apparently going to be missing out on: Slender Men! :ye_gods: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on July 27, 2011, 09:10:51 PM So, uh. You need to watch this.
http://www.youtube.com/watch?v=QhksNvUwaRc&t=27m I can barely comprehend the number of hours put into something like that. It's beyond impressive. It's demoralizing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on July 27, 2011, 09:56:37 PM So, uh. You need to watch this. http://www.youtube.com/watch?v=QhksNvUwaRc&t=27m I can barely comprehend the number of hours put into something like that. It's beyond impressive. It's demoralizing. Link didn't work, is that the LotR thing? I found it more sad and depressing than anything else. I really don't know why people would devote so much time to such a homage. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on July 27, 2011, 10:28:40 PM Yea its the LotR thing, linked a page ago.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: bhodi on July 28, 2011, 05:08:46 AM Doh! It only had 100k views, I missed it. Sorry!
It's awesome, not sad! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: taleril on July 29, 2011, 06:51:05 AM Here's what you peaceful server people are apparently going to be missing out on: Slender Men! :ye_gods: Holy fucking shit. Read this if you want to know what that creepy-looking, block-holding monster is. http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of (http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on July 29, 2011, 06:58:01 AM Here's what you peaceful server people are apparently going to be missing out on: Slender Men! :ye_gods: Holy fucking shit. Read this if you want to know what that creepy-looking, block-holding monster is. http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of (http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of) http://tardis.wikia.com/wiki/Weeping_Angel Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 29, 2011, 07:14:49 AM (http://images2.wikia.nocookie.net/__cb20100429214152/tardis/images/3/3c/Weeping_angels_by_BugsyXoX.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: stu on July 29, 2011, 02:10:49 PM The LotR project is badass when they are in Moria. Those halls and caverns are huge!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 05, 2011, 09:15:31 AM Quote notch Markus Persson Just got a letter from Bethesta's lawyers. They claim "Scrolls" infringes on their trademark and everyone will confuse it with Skyrim. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on August 05, 2011, 09:38:15 AM Quote notch Markus Persson Just got a letter from Bethesta's lawyers. They claim that Mojang is swimming in cash, and they want a piece. FIFY Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on August 05, 2011, 09:49:51 AM Quote notch Markus Persson Just got a letter from Bethesta's lawyers. They claim that Mojang is swimming in cash, and they want a piece. FIFY Truth. I'm no lawyer but this seems pretty lame. Also, 1.8 is looking pretty darn neat. Players will be able to "claim" land, whatever that means. :grin: Quote My principal creates and publishes interactive entertainment on platforms including TV, game consoles and handheld: treeless (wireless?) units. The company has a long and successful history, and is behind several award-winning games, including the world famous game series (The brand THE ELDER SCROLL) is protected concerns include + ALI entertainment goods and services, appears, then including computer and video games. In the EU, is my principal including the holders of registered Community trade marks with registration number 2840098 and 8283161. It has come to my principal's knowledge that Mojang AB ("Mojang"), users can sign SCROLL in the marketing of an upcoming computer and/or video game. The title SCROLL exhibits significant visual, aural and conceptual similarities with my principal brand The Elder Scrolls. These similarities, strengthened by the fact that in the entertainment industry, including computer games industry, are cases that goods and services with a common commercial origin are marketed under the characteristics that are constructed from a common brand elements. For example, the company Nintendo's world famous Mario series of games titles like Mario Brothers. and Super Mario Bros or company Blizzard's Warcraft series of games titles that feature Orcs and Humans and World of Warcraft. There is thus an obvious risk of an average consumer to get the idea that the goods and / or services provided under the sign SCROLL and The Elder Scrolls are from the same commercial origin or at least from economically-linked undertaking. Against this background, it is our notion that the use of the sign SCROLL constitutes an infringement of my principal. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 05, 2011, 10:25:59 AM Yeah, I'm no lawyer, but I'm not buying that reasoning. They should perhaps get a guy familiar with games to write the case. I cant see anyone would confuse the eldar scrolls with "Scrolls". In concept, game style, visuals or any other level other than "its a game, and has the word 'scroll' in the title."
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on August 05, 2011, 11:07:28 AM It has the word "-craft" in the title, now I'm getting it confused with WoW! This morning I forgot I was supposed to wear my pants and ate them instead. At least these waffles are comfortable.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on August 05, 2011, 11:10:28 AM More details:
Quote Bethesda are suing us, here’s the full story! A lot of people want more details about what is going on, so here is everything I know: First of all, I love Bethesda. I assume this nonsense is partly just their lawyers being lawyers, and a result of trademark law being the way it is. About half a year ago, our lawyers recommended us to register “Minecraft” as a trademark, so we did. I had voted against it initially, but we did it anyway. Better safe than sorry, and all that. At the same time, we also applied for “Scrolls”, the new game we’re working on. We knew of no similarly named games, and we had even googled it to make sure. I’m not even sure if you CAN trademark individual words, like “Scrolls”, but we sent in the application anyway. (Disclosure: We’ve enforced the trademark for Minecraft once, when there was a minecraft clone on iOS, using our name. People were emailing me saying our iOS version was buggy and bad, so we asked them to change the name of their game, and they did.) A while later, out of the blue, we got contacted by Bethesda’s lawyers. They wanted to know more about the “Scrolls” trademark we were applying for, and claimed it conflicted with their existing trademark “The Elder Scrolls”. I agree that the word “Scrolls” is part of that trademark, but as a gamer, I have never ever considered that series of (very good) role playing games to be about scrolls in any way, nor was that ever the focal point of neither their marketing nor the public image. The implication that you could own the right to all individual words within a trademark is also a bit scary. We looked things up and realized they didn’t have much of a case, but we still took it seriously. Nothing about Scrolls is meant to in any way derive from or allude to their games. We suggested a compromise where we’d agree to never put any words in front of “Scrolls”, and instead call sequels and other things something along the lines of “Scrolls - The Banana Expansion”. I’m not sure if they ever got back to us with a reply to this. Today, I got a 15 page letter from some Swedish lawyer firm, saying they demand us to stop using the name Scrolls, that they will sue us (and have already paid the fee to the Swedish court), and that they demand a pile of money up front before the legal process has even started. I assume this is all some more or less automated response to us applying for the trademark. I sincerely hope Bethesda isn’t pulling a Tim Langdell. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on August 05, 2011, 07:14:35 PM http://www.quickmeme.com/meme/63bp/
for some reason can't hotlink it.. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on August 11, 2011, 12:26:10 PM MINECON!
http://minecon.mojang.com/ Quote Official Minecraft launch Keynote speeches (including one by our very own Notch) Build contests Breakout classes with all different Minecraft topics Costume contests Exhibits by leading gaming and Minecraft related companies Meeting friends from around the world Commemorative merchandise November 18-19th in Las Vegas. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on August 11, 2011, 05:50:38 PM (http://dl.dropbox.com/u/85916/goldblum_wank.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on August 13, 2011, 06:41:43 AM http://www.youtube.com/watch?v=PEjaFoUb88o
Probably the best use of note blocks I've seen so far in terms of quality. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 17, 2011, 08:28:22 AM Notch Challanges Bethesda to a game of Quake 3 to settle lawsuit.
Quote Hey, Bethesda! Let’s settle this! I am back, and I am excited. Marriage has been wonderful so far, and nobody sabotaged my computer while I was gone. The only negative thing going on at this moment is the Scrolls trademark lawsuit nonsense, and I think I came up with the perfect solution: Remember that scene in Game of Thrones where Tyrion chose a trial by battle in the Eyrie? Well, let’s do that instead! I challenge Bethesda to a game of Quake 3. Three of our best warriors against three of your best warriors. We select one level, you select the other, we randomize the order. 20 minute matches, highest total frag count per team across both levels wins. If we win, you drop the lawsuit. If you win, we will change the name of Scrolls to something you’re fine with. Regardless of the outcome, we could still have a small text somewhere saying our game is not related to your game series in any way, if you wish. I am serious, by the way. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ghambit on August 17, 2011, 08:41:27 AM So, uh. You need to watch this. http://www.youtube.com/watch?v=QhksNvUwaRc&t=27m I can barely comprehend the number of hours put into something like that. It's beyond impressive. It's demoralizing. Link didn't work, is that the LotR thing? I found it more sad and depressing than anything else. I really don't know why people would devote so much time to such a homage. The guy narrating/interviewing in the vid. works a lot with TotalBiscuit. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 17, 2011, 10:36:49 AM (http://img62.imageshack.us/img62/73/getsued.jpg)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on August 17, 2011, 11:31:39 AM Challenge
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 17, 2011, 11:32:26 AM I didn't make it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on August 19, 2011, 04:35:11 AM Pig Powered Slot Machine (http://www.youtube.com/watch?v=zRAQETIr-uU)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on August 20, 2011, 05:53:20 AM So a game called Blocks That Matter just popped up on steam. Some indie title Notch helped co develop. Looks like it uses the minecraft blocks in a 2d puzzle scroller platform. Trailer on Steam is interesting, play it on mute tho, there is only music, and it made my ears bleed.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on August 27, 2011, 01:27:21 PM Lots of great Notch-speak in this 7min video. Previews 1.8 and 1.9, rivers, randomly generated NPC villages, sprinting, foodbar explanation... lots.
http://kotaku.com/5835043/notch-gives-us-a-tour-of-the-ever+expanding-radical-minecraft-18-update Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 02, 2011, 09:27:55 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 02, 2011, 09:33:37 AM And in case you're sitting there going, huh, two pigs, what's the big deal.
Here is the deal on them. About 6 hours ago a poster on Reddit posted this (http://www.reddit.com/r/Minecraft/comments/k2bo5/pigs_need_snouts/), about 4 hours later Notch posted this (http://twitter.com/#!/notch/status/109628703788646400) to his Twitter and also this (http://www.reddit.com/r/Minecraft/comments/k2gkw/ok/) to reddit. edit: added the notch's reddit post Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 02, 2011, 09:36:31 AM Quote As I said yesterday, our best guess for 1.8 release date is Sep 8th :grin:Quote Yes everything at PAX will be included, but NPCs and stronghold objectives will have to wait :cry:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 02, 2011, 11:15:51 AM In pic 1, did he raise the maxheight? That looks a LOT taller. I know he had mentioned that was an option he was working on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 02, 2011, 11:38:18 AM Yep, also made worlds deeper, including deeper seas.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on September 02, 2011, 01:45:55 PM Is a miner not entitled to the diamond from his blocks?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 09, 2011, 06:33:24 PM Minecraft 1.8 pre-release thing got leaked. Notch says "oh well, play it all you like".
http://www.minecraftforum.net/news/214-want-to-play-18-early-heres-how/ It's a huge improvement. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 09, 2011, 07:46:58 PM It's crashing a bit on me, though. I like the changes overall, now for some stability.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 09, 2011, 07:59:46 PM I was honestly shocked when I found my first abandoned mine, replete with torches, mine carts, and infested with spiders. I hadn't been keeping up with release info so pretty much every new thing is a complete treat for me.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on September 10, 2011, 08:11:44 AM How long before the real release? I don't want to get all into something and run into bugs.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 10, 2011, 08:22:58 AM How long before the real release? I don't want to get all into something and run into bugs. I think the real release is scheduled to coincide with Minecraft Con, which is November 18-19. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 10, 2011, 11:52:55 AM I hope they get 2.0 ready for mid-November. If this is a sign of where the game is headed, I want to go along. I hit my first abandoned mine today, on about y=26. It is a huge help to have wood and rails that we can cannibalize to start building the underverse. Saw my first Enderman today, too. Things are fricking creepy.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 10, 2011, 02:09:26 PM :Love_Letters:
Just found an abandoned mine. This is awesome even though it crashes every time I use a furnace. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 10, 2011, 02:21:31 PM How long before the real release? I don't want to get all into something and run into bugs. I think the real release is scheduled to coincide with Minecraft Con, which is November 18-19. Edit: Apparently the furnace crash bug can be fixed by updating your Java. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 10, 2011, 02:32:58 PM How long before the real release? I don't want to get all into something and run into bugs. I think the real release is scheduled to coincide with Minecraft Con, which is November 18-19. Oh duh, he meant of patch 1.8, not of Minecraft in general. I'm an idiot. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 10, 2011, 05:43:26 PM Edit: Apparently the furnace crash bug can be fixed by updating your Java. My java is up to date. Still crashes upon putting something into the furnace. Anything. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 10, 2011, 06:10:33 PM Same. It was neat to see the changes, but I'll hold off until it is more stable.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 10, 2011, 08:46:51 PM http://www.minecraftforum.net/topic/615356-patch-furnace-crash/
This fanpatch fixed the furnace for me. Edit: I knew there seemed to be a lot of abandoned mines that felt like they went on forever, but... (http://i.imgur.com/7xIkY.png) ... I had no idea just how many there were. I think they need to be toned down just a teeny tiny bit. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 13, 2011, 12:31:04 PM 2nd version of pre-release 1.8 here. (http://www.minecraftforum.net/topic/624344-18-updates-second-pre-release-update-available/)
This fixed my furnace bug. Haven't played enough yet to see what else is fixed but seems stable. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 14, 2011, 11:21:13 AM And 1.8's out for realsies now. Go get it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on September 14, 2011, 11:50:36 AM Ah crap. :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on September 14, 2011, 01:37:24 PM won't let me log in to the launcher?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 14, 2011, 02:05:24 PM won't let me log in to the launcher? Same problem. I can log in through the site though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: RUiN 427 on September 14, 2011, 02:15:44 PM won't let me log in to the launcher? Same problem. I can log in through the site though. sounds like they are still updating or something? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 14, 2011, 03:08:50 PM Motherfuckers! I can login but joining a multiplayer errors out because of the update =p I need to build dammit!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 14, 2011, 05:04:57 PM I was playing on a multiplayer server today. It was really fun until the OP decided to change shit all over the place. Now I can't find my sekret route to the bottom anymore. Argh.
There's an village (taken over by players) over a really huge abandoned mine. I was mining really deep, only person on the server, and I could hear what sounded like someone near me mining. It was so creepy! I have jumped out of my chair a few times today. Creepers blowing up and zombies dropping behind me. It's awesome. Anyone have a good survival multiplayer going (where the OP doesn't change stuff constantly)? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 14, 2011, 05:32:32 PM I still can't login, is there something I need to do? Do I need to download a new launcher?
Edit: Downloading the new client from Minecraft.net did solve the problem for me. I may have been quite out of date though, I dunno. I haven't played in over a month. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 14, 2011, 05:59:58 PM The Minecraft servers are just really hammered right now.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 14, 2011, 06:57:39 PM How's 1.8 work with existing worlds? Most patches haven't had this drastic of an effect on the terrain and such, so I've been using the same world since...1.4?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 15, 2011, 12:25:49 AM No idea, we started fresh on our little doom world.
Enderman takes block out of wall, lets spiders crawl inside :ye_gods: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 15, 2011, 05:43:54 AM How's 1.8 work with existing worlds? Most patches haven't had this drastic of an effect on the terrain and such, so I've been using the same world since...1.4? Quite sure you will ONLY see new terrain stuff, Biomes and materials in newly generated areas on your server. IE: Land you have not explored yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 15, 2011, 07:18:52 AM I can confirm, the login Failed issues are because of an outdated launcher, just redownload.
Loving the new terrain generation so far, much more interesting looking areas. There was a pit just outside our spawn area for example, that went about 25 squares deep, and had a lava waterfall running down inside it. I actually don't mind the eating (gives some reason behind farming now at least) and I like the health regen a lot. Kind of cool getting xp for killing things, even if it means absolutely nothing so far. Now I just need to figure out why it hard-locks my computer every twenty minutes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 15, 2011, 07:51:41 AM Snow generation is still out, I think. 1.9 is supposed to fix it. Oddly, I love the snowy areas and likely won't start playing again until they're working properly.
I hope at some point that cobblestone overworld buildings begin to wear over time (turning into mossy cobblestone, vines). I love making buildings in this game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 15, 2011, 08:59:15 AM Now I just need to figure out why it hard-locks my computer every twenty minutes. Somehow, oddly, I keep running out of memory. Its quite frustrating. I ended up bumping my view distance down one step and have not crashed up since. Still... Out of memory, how does that even happen? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 15, 2011, 10:29:12 AM Have you looked at whether or not it exceeds the 2GB mark? I just know from back when I was fiddling with openttd that going fully OO on tiles suck a lot of memory, and I was just looking at 2048x2048, and all I stored was a few basic things like X, Y and a few flags.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 15, 2011, 10:53:29 AM How's 1.8 work with existing worlds? Most patches haven't had this drastic of an effect on the terrain and such, so I've been using the same world since...1.4? Quite sure you will ONLY see new terrain stuff, Biomes and materials in newly generated areas on your server. IE: Land you have not explored yet. The seams between old and new areas are also apparently pretty horrid. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 15, 2011, 11:12:07 AM Anyone have a good survival multiplayer going (where the OP doesn't change stuff constantly)? Yes. PM for digits. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 15, 2011, 11:43:46 AM Have you looked at whether or not it exceeds the 2GB mark? I just know from back when I was fiddling with openttd that going fully OO on tiles suck a lot of memory, and I was just looking at 2048x2048, and all I stored was a few basic things like X, Y and a few flags. Just fired it up since it'd been eons since I played it last. It took about 3 minutes before I got the out of memory error, and it was not because it exceeded 2GB. Scratch one theory.I have to say, though, Notch is funny. 900MB of memory just to display a menu. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 15, 2011, 12:32:58 PM Hey, I've heard this game is enjoyable and I'm thinking of getting it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 15, 2011, 01:35:20 PM How's 1.8 work with existing worlds? Most patches haven't had this drastic of an effect on the terrain and such, so I've been using the same world since...1.4? Quite sure you will ONLY see new terrain stuff, Biomes and materials in newly generated areas on your server. IE: Land you have not explored yet. The seams between old and new areas are also apparently pretty horrid. And if 1.8 full is anything like 1.8 pre-release, land stops generating after a "short" (or as short as 100k tiles x 100k tiles can be) span. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 15, 2011, 07:19:59 PM Well, that limit is not going to come up for any non-insane person.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 15, 2011, 07:35:00 PM There's a memory leak. I got it too.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 15, 2011, 07:38:44 PM Fordel finally found us a stronghold and the server immediately crashed. :ye_gods:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on September 15, 2011, 09:20:44 PM Well, that limit is not going to come up for any non- Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 15, 2011, 09:41:59 PM I'll have you know my z coordinates is only between 4500 and 5500 or roughly about that. =p
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 15, 2011, 11:10:58 PM Fordel finally found us a stronghold and the server immediately crashed. :ye_gods: It wasn't because of the stronghold itself, it was my rampant shift clicking inventory! Our Stronghold is a fucking disaster though, it's cut in half my a underground ravine and abandoned mineshafts are vomited throughout the entire thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 16, 2011, 12:08:28 AM Huh. Sounds like I should wait for a couple patches before starting up a world.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 16, 2011, 12:48:18 AM Huh. Sounds like I should wait for a couple patches before starting up a world. Or you can start now and keep rebuilding each time you restart due to new versions. Build more, not smarter! :why_so_serious:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 16, 2011, 02:32:42 AM Fordel finally found us a stronghold and the server immediately crashed. :ye_gods: It wasn't because of the stronghold itself, it was my rampant shift clicking inventory! Our Stronghold is a fucking disaster though, it's cut in half my a underground ravine and abandoned mineshafts are vomited throughout the entire thing. I ran into something similar earlier on an MP server I play on. Doesn't look like much, right? What that screenshot doesn't tell you is that the ravine is more than 60 tiles deep, is filled with a believably dilapidated mine system, and straight ahead and to the left inside the ravine? It opens up into an utterly massive cavern full of waterfalls, lava, and creepers. It's essentially Moria. A friend and I dug around in there for about an hour until we dug too greedily and stumbled upon three cave spider monster spawners which spewed so many spiders at us that we couldn't kill them all long enough for one of us to destroy one of the spawners. We eventually had to seal off that area of the mine and high-tail it out. I eventually made my way back topside and went about my business, but the other guy stayed long enough to discover a second ravine inside a large cave system connected to the first ravine which goes all the way to bedrock. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 16, 2011, 08:03:13 AM Minecraft: Resonance Cascade (http://www.youtube.com/watch?v=SzuLnBasMn0)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 16, 2011, 10:23:59 AM Found a neat WiP texture pack I will be keeping an eye on.
(http://i.imgur.com/54hjT.jpg) Quote If the idea isn't clear... I'm hand painting the original minecraft textures at resolutions up to 256x256. I always liked minecraft graphics, so I just wanted the same feel with higher resolution. Some here are still placeholders. reddit thread for it (http://www.reddit.com/r/Minecraft/comments/khqdg/making_a_texture_pack_what_do_you_think/)edit:And apparantly Notch is adding... mushroom cows? https://twitter.com/#!/notch/status/114646532376113152 (https://twitter.com/#!/notch/status/114646532376113152) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 16, 2011, 11:04:25 AM Rumor is, mobs with in a mushroom biome are spore infected.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 11:11:49 AM Hey, I've heard this game is enjoyable and I'm thinking of getting it. This.Somehow, oddly, I keep running out of memory. Its quite frustrating. I ended up bumping my view distance down one step and have not crashed up since. Still... Out of memory, how does that even happen? And then this.Well, actually went home for lunch and the minecraft site was down. Finished lunch and had about 15 minutes, so I set up the first world and crashed ala BW after punching down my second tree. Bumping down the view worked, but I want me some mega draw distance! I had watched the 'how to make a torch and wall yourself in for the night' video before hitting the road for lunch, so I was looking for coal or whatever to make a torch. I'm on the coast with nothing but trees around, surrounded by ocean and desert. Try tunneling into the one small hill, nada. No high ground to look for a mountain/rocky area, lots of trees anyway (moer view distance!). So I decided to truck off inland, and night falls with me and a wooden pick. I decide to just keep on truckin, the hell with it. Some crazy black spectre thing pops up, so I charge it and swing my pick...he disappears. Another comes along and does the same thing. So I keep on truckin and BLAM they're chasing me with blocks or something. I'm able to barely kill them with my cheap pick, so I throw down a quick workbench and make a stone sword/pick/shovel combo. Notice zombies or something in the distance, decide to sit tight on a small hillock with decent view for the rest of the night, king of the hill style. Thus ends play session one (not yet dawn, but 5 minutes late for work...). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 16, 2011, 11:15:34 AM but 5 minutes late for work... That's how it starts. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 16, 2011, 11:16:23 AM The memory leak still blows up my game six minutes in.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 16, 2011, 11:19:14 AM Apparently increasing the heap seems to help ( as does the lowering the draw distance by one step ).
I have a feeling this is why they do not ( officially )support textures above 16 x 16. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 16, 2011, 11:20:02 AM There was a fix for the memory leak thing, apparently it was developed for the linux client by community, and reported to Notch many times. I'll have to look around for it, came across it about a week ago.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 16, 2011, 11:22:53 AM Apparently increasing the heap seems to help ( as does the lowering the draw distance by one step ). I have a feeling this is why they do not ( officially )support textures above 16 x 16. How does one do this? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 16, 2011, 11:25:35 AM Sky: you don't have to have coal. Build a furnace, and burn some log (not boards) with some log or boards as the fuel source and it will make charcoal, which you can use instead of coal for torches.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 16, 2011, 11:27:12 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 16, 2011, 11:27:57 AM Sky: you don't have to have coal. Build a furnace, and burn some log (not boards) with some log or boards as the fuel source and it will make charcoal, which you can use instead of coal for torches. OMG spoilers! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 11:30:18 AM That's how it starts. :grin:Ingmar, thanks. If I survive the night I'll learn how to build a forge. I didn't want to wiki beyond the first night thing until I have played around for a while and learn on the ground, as I did with Terraria. Then once I thoroughly mess up my newb world, I'll start to nag you guys about your servers and whatnot. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 16, 2011, 11:34:12 AM Allegedly if you are running 32-bit Java on a 64-bit OS it eventually crashes the game. Plus, if you automatically download Java and are using a 32-bit browser, it defaults to downloading 32-bit Java, so you have to go the website and manually get it like a peon.
This is all random internet minecraft forum hearsay, but might be worth a look if you are having crashing problems. I'm all 64-bit and haven't, so I have nothing other than these rumors. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 16, 2011, 12:34:24 PM Ingmar, thanks. If I survive the night I'll learn how to build a forge. I didn't want to wiki beyond the first night thing until I have played around for a while and learn on the ground, as I did with Terraria. Then once I thoroughly mess up my newb world, I'll start to nag you guys about your servers and whatnot. A simple little thing that new players often don't think of: When it gets dark, just jump straight up and place a block below you. Keep repeating until you are high enough to be out of bow range. In the morning, dig straight down. More advanced - build a little elevated platform at night. As long as its small you are fine, as nothing will spawn within 20 blocks of you, torch or not. Secret to platform building (and absolutely required for building most anything) - hold down shift - it allows you to lean over edges to put blocks on the sides of blocks. Just don't let go of the shift button. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 01:01:13 PM Wait....there's an OSX build?
Uh-oh. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 16, 2011, 01:25:42 PM Wait....there's an OSX build? Uh-oh. Its worked on a OSX since...forever as far as I know. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: kildorn on September 16, 2011, 01:45:54 PM It's just a java app, there's an everything build I believe.
And if you use texture packs above 32x32, 64 bit java is a must, and changing the heap size. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 01:49:32 PM Well, it being a java app is why I went looking in the first place. As far as it working on OSX...it's my first day, give me a break.
And we use OSX at work, which helps me not game there. Helped. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on September 16, 2011, 01:58:22 PM SKY, Y U NO PLAY ON F13 SERVER?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: kildorn on September 16, 2011, 02:05:12 PM Well, it being a java app is why I went looking in the first place. As far as it working on OSX...it's my first day, give me a break. And we use OSX at work, which helps me not game there. Helped. I believe spiral knights is also just a java app, if you still had any time you planned on working left. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 16, 2011, 02:32:59 PM I guess I have 64 bit java already, I've yet to crash in MC due to a memory leak or whatever? How can I check?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Cadaverine on September 16, 2011, 05:44:24 PM So, I finally caved, and bought minecraft.
I fear that I will become like one of those asian kids what dies at the computer. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Calandryll on September 16, 2011, 06:32:37 PM I've been playing Minecraft for a long time now and started a new world the other night. This is one of the most interesting worlds I've seen it create. It's an island map, very sparse land, and almost no trees. Thought I'd share it for those interesting in something a little different.
Seed: 1298719604290339672 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on September 16, 2011, 07:49:34 PM OMG, Cal! You're alive!
So what's the deal with food now? If I don't eat, will I end up starving? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 08:03:13 PM SKY, Y U NO PLAY ON F13 SERVER? lernin2playStarted a cool little hideout, BLAM creeper. Didn't realize they persist into daylight, front door (ok, dirt plug to my cave) was loaded with em. I had found a little village with crops, forge, mine pit and a cool tower, but decided to go back to roughing it in my cave (not reading the psychology of that, thanks). It kind of felt like cheating to have a whole village already. Then when the creepers got me, I forgot where my cave and village was. So I started out to where I thought it may have been, drawing an arrow in the ground this time. Found another village with a lot of resources nearby and a cool waterfall grotto. Started a new cave in the grotto and oh hai there creepers BLAM. So...hey, how about I start a little bolthole at the spawn location where I can stash some torches, tools, and whatnot? :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Calandryll on September 16, 2011, 08:13:37 PM OMG, Cal! You're alive! Alive and well thanks, been lurking a lot. :)So what's the deal with food now? If I don't eat, will I end up starving? If your food runs out you start to take damage until you are at a half heart. You won't die, but until you eat you'll stay at a half heart. Found that out in that island map I just posted as there were no animals on the islands either. Finally remembered that I could fish. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 16, 2011, 08:31:42 PM You can also eat delicious zombie flesh!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 16, 2011, 09:02:30 PM I don't think I like that food maintenance cost thing. How fast does it run out?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 16, 2011, 09:35:27 PM It depends on what you're doing. Standing around uses none, sprinting uses a lot, etc. Also if your bar is full it seems to take a long time to drop to 9, so always filling it up when you drop to 7 or so seems to be most efficient.
I like it, it makes extended expeditions much more manageable. Grab a stack of steaks and you can regenerate your way through a lot of cave exploration. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 16, 2011, 11:07:23 PM Led to a moment of panic as my health is dropping and I'm manically looking about for a pig to slaughter...didn't realize it stopped at 1/2 heart...
But now I've got a nice little stock of chops and steaks to keep me going through my first tower construction. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 16, 2011, 11:44:31 PM Any hope of a f13 survival-mode server? It's a bit chaotic and sometimes creepers asplode your stuff, but I've enjoyed some survival mode multiplayer experiences...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 16, 2011, 11:51:20 PM I've been playing Minecraft for a long time now and started a new world the other night. This is one of the most interesting worlds I've seen it create. It's an island map, very sparse land, and almost no trees. Thought I'd share it for those interesting in something a little different. Seed: 1298719604290339672 Very cool. The lack of trees makes getting bootstrapped a bit of a pain in the butt. I hiked and swam for a while until I found an island with ONE tree, which yielded 6 logs and one sapling. Does stock minecraft have a way to change your spawnpoint? Hiking a long way out and dying suuuucks. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Calandryll on September 17, 2011, 12:15:48 AM I've been playing Minecraft for a long time now and started a new world the other night. This is one of the most interesting worlds I've seen it create. It's an island map, very sparse land, and almost no trees. Thought I'd share it for those interesting in something a little different. Seed: 1298719604290339672 Very cool. The lack of trees makes getting bootstrapped a bit of a pain in the butt. I hiked and swam for a while until I found an island with ONE tree, which yielded 6 logs and one sapling. Does stock minecraft have a way to change your spawnpoint? Hiking a long way out and dying suuuucks. If you craft a bed you can reset your spawn point. http://www.minecraftwiki.net/wiki/Bed Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 17, 2011, 05:55:23 AM I wish there was a better way to integrate maps in the game, maybe to link them together or notate on them. I explore a bit and they're just not efficient enough.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tairnyn on September 17, 2011, 10:27:16 AM I wish there was a better way to integrate maps in the game, maybe to link them together or notate on them. I explore a bit and they're just not efficient enough. I'm not sure I could live without Rei's Minimap (http://www.minecraftforum.net/topic/482147-18-sep14-reis-minimap-v19-guinea-pig-version/) after using it. Not entirely sure it works in MP also, but I would imagine it does. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 17, 2011, 11:01:01 AM I wish there was a better way to integrate maps in the game, maybe to link them together or notate on them. I explore a bit and they're just not efficient enough. That's what towers, tunnels and signs are for, right?Why did I start playing this game? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 17, 2011, 02:19:00 PM I don't think I like that food maintenance cost thing. How fast does it run out? The Food thing is fine mostly because food stacks now. So I can use 1 slot of inventory for 64 zombiechops. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 18, 2011, 09:19:55 AM I fuckin' love vines. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 19, 2011, 07:45:00 AM If you craft a bed you can reset your spawn point. http://www.minecraftwiki.net/wiki/Bed Just remember that if you move your bed without sleeping in it, your spawn point goes back to original spawn. I keep forgetting to sleep in my bed when I rearrange my furniture. On the plus side, I'm getting better at finding my place from spawn. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 19, 2011, 08:27:51 AM I'm finding the map mod invaluable. I just died before I could get food and before I could fix the bed, and had to walk to -150 and -1500. Derp.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 19, 2011, 08:41:47 AM I don't think I like that food maintenance cost thing. How fast does it run out? The Food thing is fine mostly because food stacks now. So I can use 1 slot of inventory for 64 zombiechops. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 19, 2011, 08:53:44 AM Honestly the new food/health changes have made the game a lot easier. The passive regen means you never get low just from attrition; with stacking food, increased droprates, and more mobs that can potentially drop food I rarely found myself at risk just running around and night slaughtering things (in only iron gear).
In other news, I played around a bit with mcedit to copy my favorite structures from my old world into a new 1.8 world, rather than have to run to the edge of my explored-but-unused space in my old world. At first I thought it went pretty well, but when I got back to my old tower the whole section I copied was surrounded by empty space (all the way to the bottom) that I hadn't noticed in mcedit. Filling that all in took a while... Also, what's up with the dark black fog down near bedrock now? I've got torches everywhere and it's still very very dark. :ye_gods: I didn't notice any mobs spawning in my torchlit-but-still-pitch-black areas, but I didn't stay long. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 19, 2011, 09:19:54 AM Still struggling a bit with combat. I'm actually pretty good with using melee against creepers, pushing them back off a ledge ftw. But those damned skeletons, the arrows hurt and if you attract two (zomg 3 - last time I died) you're in for it. So I made my first attempt to spelunk into a cave, trying to light it a bit as I go and three damn skellies jump me, I die. As I was working my way back in, I got about three blocks above, dealt with a creeper and when I dropped down to my scattered gear...it was gone (in the 20secs I dealt with Mr Creep). Dammit. My first full suit of iron, a couple iron swords, luckily not too much else.
Arrows are like platinum in my world, I've got maybe 12. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 19, 2011, 09:31:09 AM I am really enjoying this new update. Only thing I dislike is the XP orbs that can bring down a server when someone dies with a lot of them. I enjoy the new food system a lot, with the changes in the spawn system ( That I have not quite figured out yet, but its different ) its been rather challenging on our server, depending on the biome you settle in. The terrain is much more interesting, and I love the swamp areas. We also toured our first Stronghold ( that was intersected by a abandoned mine ) last night. Thought it was devoid of mobs, I can see some really cool dungeon crawling going on in them.
http://shouldiplayminecraftnow.com/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 19, 2011, 11:18:54 AM What is the deal with the xp orbs and leveling? Does it do anything?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 19, 2011, 11:23:39 AM Not yet. And there is no limit to how many you can collect. So when you die, you can possibly release thousands at once, bogging down if not crashing the server.
Kill yourself in a pit of lava regularly. Later, it's supposed to be a short leveling system where you gain skills. You drop XP on death. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 19, 2011, 12:02:03 PM MBW, your link is 404'd.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 19, 2011, 12:03:25 PM Guess thats what happens when notch links something.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 19, 2011, 02:29:33 PM 1.8.2 is going to fix the xp orb thing, but in the meantime you could always try not dying.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 19, 2011, 04:04:39 PM Still struggling a bit with combat. I'm actually pretty good with using melee against creepers, pushing them back off a ledge ftw. But those damned skeletons, the arrows hurt and if you attract two (zomg 3 - last time I died) you're in for it. So I made my first attempt to spelunk into a cave, trying to light it a bit as I go and three damn skellies jump me, I die. As I was working my way back in, I got about three blocks above, dealt with a creeper and when I dropped down to my scattered gear...it was gone (in the 20secs I dealt with Mr Creep). Dammit. My first full suit of iron, a couple iron swords, luckily not too much else. Arrows are like platinum in my world, I've got maybe 12. Serpentine! http://www.youtube.com/watch?v=YN1WxSITwWw Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 19, 2011, 04:08:34 PM Any way to NOT protect the spawn with out being an OP?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 04:25:19 PM Not really. The server op has to disable it. Spawn protection is annoying as fuck, especially if you stumble on a mine or cave system that runs under 0,0. Have a bunch of diamonds on my server that I can't get because of it and it drives me mad.
Also, if anyone finds melon seeds? FARM THAT SHIT (http://www.minecraftwiki.net/wiki/Melon_%28Block%29). Melons are the most efficient food in the game, bar none. And you don't even need a lot of seeds to do it, since you never have to replant melon stems once they're grown. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 19, 2011, 04:44:33 PM Not really. The server op has to disable it. How? I don't see such a command listed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 04:47:18 PM Not really. The server op has to disable it. How? I don't see such a command listed. From the MC forums: "In your server.properties file: spawn-protection=0" Edit: Here's the thread I found it in. I don't run a server, so I dunno how accurate it is now: http://www.minecraftforum.net/topic/119770-spawn-protection/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on September 19, 2011, 04:49:26 PM I fucking love this update.
I created a new world, went down into what I think was a mineshaft, and a bit later found what was the most awe-inspiring thing I've seen in a computer game, really. It was a thin, jagged fissure deep in the earth that was about 400 blocks high from top to bottom with waterfalls spilling down at several points from the unseeable roof far above. I felt like a vandal when I actually put torches down--it almost felt like I should keep it secret and dark, barely illuminated by lava somewhere. The fissure went on and on for a huge distance. The whole game is a hard kick-in-the-nuts to MMOG designers who said you couldn't do dynamic content and have it come out coherent or interesting. Some of the visuals of a good Minecraft world are, blocks and all, rivalrous to the most beautiful hand-crafted shit I've seen in many other games. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 04:50:29 PM Man, you can't describe something like that and not provide some screenshots.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 19, 2011, 04:53:02 PM I'm imagining the vicerals of skyrim, the dynamism of minecraft and the general world simulation of DF.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 19, 2011, 05:02:14 PM Khaldun - post your seed! I'd love to check that out.
Also, it will be interesting to see how the artifact mod (http://theartifactmod.tumblr.com/ (http://theartifactmod.tumblr.com/)) grows as 2.0 launches. I hope it actually comes to fruition. Should make for a helluva ride. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 19, 2011, 05:15:13 PM Actually, one thing I just remembered while I was in this thread, there are whole patches of the world where I sometimes see through to the caves below. Anyone else have this?
I'm starting to wonder if there's something wrong with my PC or if it's just EU3 also being buggy, because I'm having invisible flags in europa universalis 3. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 19, 2011, 05:29:26 PM No, it does that on occasion, especially in multiplayer when the server doesn't get you the terrain data fast enough. Minecraft problem, not you. Well, I guess technically it could be a symptom of some horrible hard disk problem or something if it is happening in single-player. But basically whenever Minecraft can't get the terrain generated fast enough, it just shows up as a big hole, and this happens a fair amount, especially on new maps.
You can usually fix it by plopping a torch down near the missing chunk (you can pick the torch back up, it's just trying to change the terrain there and update it). But sometimes you have to just log off and back on again, or just go around. As consolation, you do get to sort of cheat when it happens and see what's underground over there. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 05:52:03 PM Yeah, it's just a missing chunk. Nothing to worry about, and if you relog it usually fixes it.
Which you have to do if you make the mistake of trying to jump into it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 19, 2011, 06:26:50 PM What I find really strange is that if you're riding a minecart through one it goes on as if everything was fine.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on September 19, 2011, 07:37:17 PM (http://dl.dropbox.com/u/8926335/minecraftshaft1.jpg)
(http://dl.dropbox.com/u/8926335/minecraftshaft2.jpg) (http://dl.dropbox.com/u/8926335/minecraftshaft3.jpg) This is in the beginning of this area. It went on and on and on and in parts the floor and the ceiling of the canyon were even further apart. About five or six different springs pouring out above and in the floor of the area. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 19, 2011, 07:53:59 PM I have something like that I'm going to take pics of tomorrow and put up. Its pretty spiffy. I love the chasm generators.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 19, 2011, 09:22:22 PM Yeah there's some horrible Moria-esque cavern under the NPC town I'm living in on our survival server. I broke in at y=13 or so, stared around dumbfounded for a bit at the lava lakes and waterfalls and natural obsidian deposits the combination caused, and then creepers started raining down on me from the dark depths above. Sealed that up right quick, not going back without a couple people to help. :ye_gods:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 09:27:40 PM Yeah, the area of the map I'm in on my MP server is Ravine Country. Four large ravines within 50 tiles of 0,0 with about nine more overland ones that we've found so far just within a 500 tile radius of spawn. The fourth ravine near 0,0 we actually found while leveling a hill that was allowing creepers and skeletons to get over the large wall we had erected to keep said shit out of our little settlement. The ravine was at sea level like most others, but happened to be under a huge range of hills.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 19, 2011, 09:34:32 PM They really do need to add bats for these.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 19, 2011, 09:36:05 PM That would be a hilarious nightmare.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 20, 2011, 12:55:19 AM Yeah, it's just a missing chunk. Nothing to worry about, and if you relog it usually fixes it. Actually, I can walk over it just fine, except I keep bumping into trees etc. It's all stored on a brand new SSD, so I kind of assume that's not the problem. I'm moving the users directory to the platter disk soon though, I'm getting tired of the stuttering when minecraft is generating new blocks, which I've been told by a cousin of mine was one of the major changes he saw when moving his machine over to SSD (he got one of the older SSDs a year or so back, before they fixed most of the performance issues).Which you have to do if you make the mistake of trying to jump into it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on September 20, 2011, 11:08:21 AM So I pushed out to the edge of the map on my friend's server, finding an ocean biome. As I'm sailing across, I notice some light down at the bottom (oceans are deep!) ... I swim down to find an abandoned mine - a huge sprawling one - just below the ocean floor. I've now spent an untold amount of time exploring it and reclaiming the flooded sections. Too much fun.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 20, 2011, 11:55:31 AM @notch - By the way, I will nerf the endermen block carrying. It was a horrible idea. (http://twitter.com/#!/notch/status/116186387878920193)
Hooray! :heart: :drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rishathra on September 20, 2011, 12:34:10 PM It seemed like a cool idea when I read about it. Total pain in the ass in practice, I take it?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 20, 2011, 12:36:49 PM It seemed like a cool idea when I read about it. Total pain in the ass in practice, I take it? Finished my curtain wall, fiancee says "Why are there holes in it?"EEEEENDEEEERMAAAAAN! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 20, 2011, 12:54:26 PM It seemed like a cool idea when I read about it. Total pain in the ass in practice, I take it? Finished my curtain wall, fiancee says "Why are there holes in it?"EEEEENDEEEERMAAAAAN! There are also a bunch of trees with one piece of the trunk missing, only to be found placed on the ground about a dozen tiles away. In other news: http://www.pcgamer.com/2011/09/20/the-game%E2%80%99s-industry%E2%80%99s-massive-fail-where-are-all-the-minecraft-clones/ Yes PCGamer, I really want to see big-budget AAA publishers cranking out soulless DLC-ridden Minecraft clones. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on September 20, 2011, 12:57:22 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 20, 2011, 12:58:29 PM The trees are really the most annoying thing, yeah. I actually don't mind doing a perimiter and filling in holes in the morning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 20, 2011, 12:59:22 PM There's no way EA and UBI etc can be allowed with 100' of minecraft.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 20, 2011, 01:17:55 PM There's no way EA and UBI etc can be allowed with 100' of minecraft. Activision would: Create a super-HD Minecraft clone with many of the best features of Terraria using a passionate dev team who produces a labor of love that turns out to be one of the best games of all time, release it on every platform known to man, have it sell like hotcakes, and then crank out three sequels a year, each more desperate and shoddy than the last, until they crash the "creative block-based world-building" genre. Ubisoft would: Create Minecraft+ with a byzantine maze of DRM and login procedures and ping your internet connection every time you place a block in single-player. EA would: Spend $50 million to buy Mojang after Activision makes their killer Minecraft clone, bloat the studio to a 300 person monstrosity, have them crunch 18 hours a day for two years, and then release what is essentially the same Minecraft as we have now, but using a grim-n-gritty serious business art style with half the blocks and features locked out behind about $600 worth of DLC. Then they'd fire everybody. Zynga would: Put a stripped-down clone of Minecraft on Facebook with only a quarter of the blocks, no Survival mode, and a limited number of building materials that you have to refresh by spamming Facebook friends or paying $$$. It would then be hailed by every form of media in the world as a grand new never-before-seen innovation and make the company billions. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 20, 2011, 02:11:57 PM Activision would: Create a super-HD Minecraft clone with many of the best features of Terraria using a passionate dev team who produces a labor of love that turns out to be one of the best games of all time, release it on every platform known to man, have it sell like hotcakes, and then crank out three sequels a year, each more desperate and shoddy than the last, until they crash the "creative block-based world-building" genre. :Love_Letters:Ubisoft would: Create Minecraft+ with a byzantine maze of DRM and login procedures and ping your internet connection every time you place a block in single-player. EA would: Spend $50 million to buy Mojang after Activision makes their killer Minecraft clone, bloat the studio to a 300 person monstrosity, have them crunch 18 hours a day for two years, and then release what is essentially the same Minecraft as we have now, but using a grim-n-gritty serious business art style with half the blocks and features locked out behind about $600 worth of DLC. Then they'd fire everybody. Zynga would: Put a stripped-down clone of Minecraft on Facebook with only a quarter of the blocks, no Survival mode, and a limited number of building materials that you have to refresh by spamming Facebook friends or paying $$$. It would then be hailed by every form of media in the world as a grand new never-before-seen innovation and make the company billions. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on September 20, 2011, 02:13:13 PM I think if endermen had a goal hierarchy in their AI so that they only messed with blocks or structures under certain highly particular circumstances (say they know you're on the other side of that wall--that would be fun and freaky) it would be good.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 20, 2011, 02:13:25 PM Aww, I'm sad they are going to nerf the endermen. How else will the spiders be let into shoddy construction!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 20, 2011, 02:25:22 PM My shoddy construction itself lets spiders in without any Endervention just fine, thank you very much.
Also: Quote from: Notch Got frustrated with AWS, so I made a new mob! :D Quote It will be craftable, is friendly, and throws snowballs at enemies. Also melts in hot biomes. Quote Also, they spread snow by walking around. Nice. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 21, 2011, 06:12:48 AM Not sure if want, but whatever.
I was hoping for a 1.8.1 this week, stability is really annoying ( God dam orbs and mem leak ). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 21, 2011, 06:27:12 AM I think I mined too deeply and ended up getting attacked by waves of cave spiders that knocked me into a huge lava pool.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 21, 2011, 07:29:50 AM I was hoping for a 1.8.1 this week, stability is really annoying ( God dam orbs and mem leak ). It's been stable for me. Turns out I didn't have 64-bit java. Set that up the way you mentioned and it's been solid.Runs like shit on OSX and the magic mouse's scroll isn't as smooth as my pc's logitech scrolling (my bet is due to the crappy performance on OSX). The dodgy right click on the magic mouse hasn't been much of an issue, though I haven't played for more than a few minutes. Running on a 2.66GHz C2D mini with 8GB RAM. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on September 21, 2011, 07:31:56 AM I was hoping for a 1.8.1 this week, stability is really annoying ( God dam orbs and mem leak ). Are you crashing with "out of memory"? I've found leaving my view distance at "Normal" rather than "Far" has increased the stability quite a bit. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 21, 2011, 07:51:45 AM Well, I was, but I am speaking of the Server issues. Our server spits out error like candy and has a tendency to crash after a bit. This is aside from the orb issue that we have mostly avoided lately.
Previous versions have gone months before crashing, 1.8, not so much. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Stormwaltz on September 21, 2011, 08:26:29 AM The Enderman block thing would have been fine if they had some way to distinguish and ignore blocks placed by the player.
EDIT: After starting up my old game under 1.8, I stumbled across what can only be described as a sinkhole - a vertical shaft that went so deep into the earth I couldn't see the bottom. I'm reasonably sure it wasn't there before. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 21, 2011, 09:33:37 AM And perhaps not fucking with the wood part of trees. That was fucking annoying as well.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on September 21, 2011, 09:35:12 AM I don't find endermen that scary, also. So far all three of them I've seen have teleported towards me--and ended up in open space over a chasm or have teleported into lava.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 21, 2011, 10:52:39 AM I've seen a couple endermans so far. One I saw just before dawn, so that's how I learned that they burn in the sun, like zombies.
Thanks to this thread, I now know what happened to the birch tree that I found with a block torn out of its trunk. If the endermans were going to build something with their blocks, that would be pretty cool. As it is, I'm just as happy that they'll get nerfed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 21, 2011, 11:16:28 AM The first time I saw them, they became my favorite mobs. The creepy eyes, and they kept teleporting RIGHT BEHIND ME. I'm with Hutch: if the endermen were stealing the blocks to build some kind of crazy enderman village/hive/foozle, it would be worth the oddness of random missing blocks.
Had a few minutes on lunch, so I decided to work on my quarry a bit. I decided last night to give it a glass roof so I could mine in full daylight but have some barrier to mobs if needed. Got maybe three layers down and broke through to what looks like a pretty massive cave system. While setting out torches, I noticed an entrance to what I think is an abandoned mine (I saw some cobwebs and something wooden) and I also found a mossy cobblestone room with a monster spawner, which was pretty cool. I also ran out of torches right then, so discretion being the better part of valor and all... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 21, 2011, 11:19:01 AM Well, I was, but I am speaking of the Server issues. Our server spits out error like candy and has a tendency to crash after a bit. This is aside from the orb issue that we have mostly avoided lately. Previous versions have gone months before crashing, 1.8, not so much. Shift-clicking into full chests/inventory crash still exists, it just moved from a client crash to a server crash with 1.8.1. That's what keeps killing us, someone gets careless, and boom. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on September 21, 2011, 11:21:08 AM Minecraft 1.8.5 patch notes:
- Endermen no longer carry blocks - For game balance purposes, creepers can now teleport :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 21, 2011, 11:46:25 AM creepers can now teleport :ye_gods:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 21, 2011, 12:04:47 PM Lies.
Also we do not know what he means by "nerf", he could very well add some sort of block type filter, or remove it completely. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on September 21, 2011, 01:06:24 PM - For game balance purposes, creepers can now teleport :why_so_serious: (http://www.eatliver.com/img/2008/3831.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 21, 2011, 01:06:56 PM - For game balance purposes, creepers can now teleport :why_so_serious: They practically do that anyway. When was the last time you heard one coming.? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 21, 2011, 02:11:49 PM Khaldun - post your seed! I'd love to check that out. Also, it will be interesting to see how the artifact mod (http://theartifactmod.tumblr.com/ (http://theartifactmod.tumblr.com/)) grows as 2.0 launches. I hope it actually comes to fruition. Should make for a helluva ride. What is the artifact mod? I haven't played with any mods. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 21, 2011, 02:35:38 PM Notch: Fixed a few annoying lighting bugs, like fences under walls and such. We're hoping (HOPING!) to release something tomorrow. (http://twitter.com/#!/notch/status/116524276739358720)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 21, 2011, 02:39:40 PM The trees are really the most annoying thing, yeah. I actually don't mind doing a perimiter and filling in holes in the morning. You fill in the holes on trees? No wonder you hate Endermen stealing blocks. I would love to see an area that's been completely rearranged by Endermen after a month. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 21, 2011, 02:50:24 PM Er, no, I meant I find the tree block thing really irritating (logically/aesthetically), but I don't mind the missing blocks in structures, those are the ones where I go fill them in.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Severian on September 21, 2011, 02:52:44 PM I would love to see an area that's been completely rearranged by Endermen after a month. You can achieve an effect which might be similar with the Teeth of Time (http://www.minecraftforum.net/topic/269176-teeth-of-time-ruin-your-world-v10-graywing/) tool. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 22, 2011, 07:18:39 AM Jeb just tweeted:
Minecraft Beta 1.9 prerelease can be found here, http://assets.minecraft.net/1_9-pre/minecraft.jar (server jar also available) (http://twitter.com/#!/jeb_/status/116880362793222144) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 22, 2011, 07:40:40 AM Yeah, I'm not touching that. lol. I'll wait for the finial release, and I bet thats tomorrow.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 22, 2011, 07:46:05 AM That abandoned mine goes on for ages! I went back, finished my quarry, the mine was only about 15 blocks above bedrock. A few spider generators and another treasure room, this time with actual "treasure" (kind of underwhelming, really).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 22, 2011, 07:47:10 AM The last treasure chest I found had a saddle in it, which I put on a pig, which promptly went no where.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 22, 2011, 08:03:37 AM I've begun creating a monster processing machine. It involves lots of water, and for some reason it apparently once shit out a music disc. That amused and perplexed me a bit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on September 22, 2011, 08:23:04 AM I've begun creating a monster processing machine. It involves lots of water, and for some reason it apparently once shit out a music disc. That amused and perplexed me a bit. How would one make such a thing? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 22, 2011, 08:34:26 AM Alot of videos about them floating about. Basically you build a long shaft or dark chamber or whatever with water flows that drown monsters as they spawn and whatnot.
This is a decent video explaining basic princple behind them (http://www.youtube.com/watch?annotation_id=annotation_830951&src_vid=b3TUskvZ2Qc&v=jiTNZXyMNeA&feature=iv), and why and how they work. It does not need to be like it is in the video at all mind you, this guy made this with "pvp" in mind. There are much better designs out there, but I don't know of any videos that explain the concepts better off the top of my head. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 22, 2011, 08:38:32 AM 1.9 looks really interesting. Once they get the bugs out. Some things people have discoverd so far:
(http://img832.imageshack.us/img832/1108/20110922095227.png) (http://img88.imageshack.us/img88/9050/20110922094710.png) They remind me of: Beast Master Vore (http://youtu.be/z_6x9NRz8gk) (http://img835.imageshack.us/img835/1286/20110922165909.png) (http://img851.imageshack.us/img851/9145/golemy.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 22, 2011, 08:55:24 AM I've begun creating a monster processing machine. It involves lots of water, and for some reason it apparently once shit out a music disc. That amused and perplexed me a bit. Quote Pressing "escape" no longer pauses the game. Hoping they mean in multiplayer? Because need to pause single player or it will end up getting a lot less playtime given how things have been the last couple months.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 22, 2011, 09:00:03 AM You could never pause multiplayer. Just keep in mind this is a pre-release somethings could be disabled for testing. I would take the entire thing as a WIP and subject to change ( With enough complaints )
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 22, 2011, 11:05:49 AM Music discs are sometimes dropped when creepers are killed by skeletons. Skeletons shooting other monsters will actually cause them to fight each other, but it is kind of tricky to get the drop to happen because if the creeper just goes and explodes on the skeleton it won't drop.
You can also find them in treasure chests occasionally, they can be played in a jukebox. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 22, 2011, 11:59:32 AM http://www.eurogamer.net/articles/2011-09-22-fortresscraft-maker-discusses-minecraft
Somewhat related to Minecraft, and pretty hilarious. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 22, 2011, 12:06:11 PM Quote "The Notch Defense Force said things like 'you even stole the name,' but the actual gameplay is nothing like Minecraft," Sawkins told IGN. "Minecraft has been squeezed out of its own market," he said. "Nobody will pay for Minecraft when they can pay $3.00 for Total Miner or FortressCraft." :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 22, 2011, 12:45:16 PM Quote "The Notch Defense Force said things like 'you even stole the name,' but the actual gameplay is nothing like Minecraft," Sawkins told IGN. "Minecraft has been squeezed out of its own market," he said. "Nobody will pay for Minecraft when they can pay $3.00 for Total Miner or FortressCraft." :awesome_for_real: Yeah, right. People won't pay for production value. I like how shaders are one of the selling points, not content. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: kildorn on September 22, 2011, 12:56:17 PM I watched that entire video waiting for a fortress, or some form of mob invasion, or anything different.
How is he claiming that's not just a straight minecraft rip? Whee, it has better textures. Excuse me while I go play minecraft with a high def texture pack? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 22, 2011, 01:55:09 PM Quote Pressing "escape" no longer pauses the game. Hoping they mean in multiplayer? Because need to pause single player or it will end up getting a lot less playtime given how things have been the last couple months.Hitting Escape pauses the game for me in SP in 1.9. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on September 22, 2011, 04:32:13 PM Yeah, right. People won't pay for production value. I like how shaders are one of the selling points, not content. Millions of people pay $0 to play it now, since we bought it ages ago.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 22, 2011, 04:45:31 PM Watching the video for those two Minecraft clones, it occurs to me they really don't get the appeal of Minecraft.
It isn't their game so to speak. They know how to code, look at Minecraft, and say, oh, we could code something like that. Then totally miss all the small things that makes Minecraft what it is. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kail on September 22, 2011, 06:52:49 PM Watching the video for those two Minecraft clones, it occurs to me they really don't get the appeal of Minecraft. It isn't their game so to speak. They know how to code, look at Minecraft, and say, oh, we could code something like that. Then totally miss all the small things that makes Minecraft what it is. One minor up side to doing this is that they made a million goddamn dollars. I can't speak to the quality of any of these games, but I do wonder how much cash Minecraft is missing out on with this indefinite beta model they're using. Other titles seem to be scooping him before the game is even "officially" released. Also seems a bit weird to me that there hasn't been much reaction to this game from the AAA studios. WoW makes a million dollars, it's "QUICK, everyone make a game EXACTLY LIKE IT, I'm sure it'll be easy" but an indie studio rakes in millions with a dev team I could fit in my bathroom, and suddenly everyone's too busy remaking Snake Rattle 'n Roll as a visceral first person shooter to clone it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 22, 2011, 08:07:39 PM Finding a few pockets of diamond: awesome. Then dying to a gajillion spiders deep in an abandoned mine built by someone obsessed with labyrinths (http://www.oglaf.com/labyrinth/).
The thing that bummed me out was that I was being quite conservative and methodical. I had opened a small hole to deal with a spider spawner in an adjacent passage and got caught in a web which for some reason wouldn't break with my iron sword. Then jumped by at least three spiders I couldn't hit. Turned and faced the wall, couldn't break a block to get a step back into my safe room. Then, my bad, hadn't slept in the entry room to the labyrinthine mine so spawned back in my village tower. Lost a ton of good stuff, shoulda banked it. Dern item loss! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 22, 2011, 09:13:36 PM Lost a ton of good stuff, shoulda banked it. Dern item loss! You're learning. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on September 22, 2011, 09:22:12 PM Watching the video for those two Minecraft clones, it occurs to me they really don't get the appeal of Minecraft. It isn't their game so to speak. They know how to code, look at Minecraft, and say, oh, we could code something like that. Then totally miss all the small things that makes Minecraft what it is. One minor up side to doing this is that they made a million goddamn dollars. I can't speak to the quality of any of these games, but I do wonder how much cash Minecraft is missing out on with this indefinite beta model they're using. Other titles seem to be scooping him before the game is even "officially" released. Also seems a bit weird to me that there hasn't been much reaction to this game from the AAA studios. WoW makes a million dollars, it's "QUICK, everyone make a game EXACTLY LIKE IT, I'm sure it'll be easy" but an indie studio rakes in millions with a dev team I could fit in my bathroom, and suddenly everyone's too busy remaking Snake Rattle 'n Roll as a visceral first person shooter to clone it. 1. Revenue != profit. 2. WoW made much more than 1 million. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 23, 2011, 03:48:26 AM http://www.youtube.com/watch?v=AUVDjvw1fW4#!
Yep. Not a carbon copy at all. I can't help but wonder if there are too many similarities. I mean, he has the same tools, the same blocks, the same block look, the same type of environment, the same types of blocks. Literally everything except the addition of your own light source, speedboots, jetpack and things like that, is literally carbon copied from minecraft. http://www.youtube.com/watch?v=P1dRrhhmNDs This guy is going on and on about how it would have to be stolen code or whatnot before Notch could sue, but I'm not convinced he's right. I'm not a lawyer (unlike what this guy is claiming to be working towards), but I would assume that there are a few too many similarities for this to go unnoticed if Notch were to take action. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on September 23, 2011, 04:49:27 AM This guy is going on and on about how it would have to be stolen code or whatnot before Notch could sue, but I'm not convinced he's right. I'm not a lawyer (unlike what this guy is claiming to be working towards), but I would assume that there are a few too many similarities for this to go unnoticed if Notch were to take action. Copyright-wise I think he's probably correct that he's in the clear with only being 'inspired' by Minecraft. If Notch were a friend of pouring money into lawyers I think trademark law would be a more promising weapon, since Fortresscraft is a very similiar product under a very similiar name to a very well established name in the genre. Same reason you'd find it hard to market your new brown softdrink as 'Koke' even if the recipe was entirely your own work. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 23, 2011, 05:35:20 AM I find it hilarious Bethesda can sue Notch over something like Scrolls, yet this is ok somehow.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 23, 2011, 05:38:01 AM Bethesda has an army of lawyers. Mojang probably has 1.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 23, 2011, 05:47:22 AM The only thing I'm getting out of that statement is that Bethesda has a shittonne of really, really bored lawyers.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 23, 2011, 06:43:23 AM (http://i.imgur.com/1DNGn.png)
(http://i.imgur.com/jCYC1.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 23, 2011, 06:45:49 AM I die so often I'm certainly not going to go for ultra hardcore mode. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 23, 2011, 07:12:17 AM Yeah, I'm not hardcore in the least :)
Learned how to make signs and I'm trying to work out a better way of exploring, clearing and marking this abandoned mineyrinth. Unfortunately, I had most of the diamonds on me when I got stuck in that invulnerable web of cheese death. Just want to be prepared next time, and all the rails I'm pulling out of there should make it easier to get my transportation system booted up. Also started a mountaintop observatory as a side project when I get tired of spelunking. It's across a lake from my village, at the beginning of this amazing river gorge surrounded by mountainous cliffs. Unfortunately, though I built a little dock with a door, my boat keeps disappearing! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 23, 2011, 07:15:13 AM Screen shots!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 23, 2011, 07:16:55 AM Yeah, I'm not hardcore in the least :) Learned how to make signs and I'm trying to work out a better way of exploring, clearing and marking this abandoned mineyrinth. Unfortunately, I had most of the diamonds on me when I got stuck in that invulnerable web of cheese death. Just want to be prepared next time, and all the rails I'm pulling out of there should make it easier to get my transportation system booted up. Also started a mountaintop observatory as a side project when I get tired of spelunking. It's across a lake from my village, at the beginning of this amazing river gorge surrounded by mountainous cliffs. Unfortunately, though I built a little dock with a door, my boat keeps disappearing! Boats. You think that you've parked them and that they won't move. The next thing you know, your boat has floated out into the middle of the lake. It's a good thing they're cheap. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 23, 2011, 07:17:34 AM Yeah, I'm not hardcore in the least :) Learned how to make signs and I'm trying to work out a better way of exploring, clearing and marking this abandoned mineyrinth. Unfortunately, I had most of the diamonds on me when I got stuck in that invulnerable web of cheese death. Just want to be prepared next time, and all the rails I'm pulling out of there should make it easier to get my transportation system booted up. How to deal with spider webs: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 23, 2011, 07:43:33 AM For boats, Use pistons to make a harbor gate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 23, 2011, 08:05:48 AM How does it work when players on a multiplayer server have different versions of minecraft?
I don't want to update in case I screw something up. (I haven't even logged into my 1.7 single player with my 1.8 .jar). These new changes sound awesome. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 23, 2011, 08:06:45 AM How to deal with spider webs: Thanks, but:I had opened a small hole to deal with a spider spawner in an adjacent passage and got caught in a web which for some reason wouldn't break with my iron sword. Then jumped by at least three spiders I couldn't hit. Turned and faced the wall, couldn't break a block to get a step back into my safe room. Screen shots! Good point, I've been slacking on that front!For the boat, I made a little dock, x=stone, o=water, d=door xxxxxxx xooooo xooood xxxxxxx Door traps it in, since the boat needs two spaces to fit through. I could try another door. I had been way down in the mine, so I just figured it had disappeared when the chunk unloaded, not sure how that tech works (for instance, my huge population of sheep and cows disappeared one night when I came out of the mine, too). I was headed to the lake for a crossing just before I logged out, so didn't take time to see if it had floated around a corner or something. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 23, 2011, 09:00:21 AM How does it work when players on a multiplayer server have different versions of minecraft? I don't want to update in case I screw something up. (I haven't even logged into my 1.7 single player with my 1.8 .jar). These new changes sound awesome. They have to match of course. 1.8's can only connect to 1.8 server. If you don't match, you can't log in. Single player, I don't think it matters, really old worlds will be converted, new ones will simply lack any new "terrain" features with the exception of newly generated areas. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 23, 2011, 09:03:02 AM How does it work when players on a multiplayer server have different versions of minecraft? I don't want to update in case I screw something up. (I haven't even logged into my 1.7 single player with my 1.8 .jar). These new changes sound awesome. You can always back up your minecraft.jar (or your MC appdata folder entirely) if you want to revert. I know you can log into servers with a higher version number than you (I logged into a 1.8.1 server with 1.8), but I dunno how far back you can go. If you are running 1.9, though, and try to log into a 1.8 server, it'll spit out an "outdated server" error. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 23, 2011, 11:06:51 AM For boats I usually just make a little inlet that water flows into, that holds the boat in place.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 23, 2011, 11:15:34 AM How do you get out though?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 23, 2011, 11:15:53 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 23, 2011, 11:20:59 AM How do you get out though? I move the boat. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 23, 2011, 01:43:50 PM Quote "The Notch Defense Force said things like 'you even stole the name,' but the actual gameplay is nothing like Minecraft," Sawkins told IGN. "Minecraft has been squeezed out of its own market," he said. "Nobody will pay for Minecraft when they can pay $3.00 for Total Miner or FortressCraft." :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 23, 2011, 02:25:59 PM The best dock material is soul sand, it holds the boats without damaging them.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 24, 2011, 08:53:17 AM Which version of minecraft is the F13 server currently running? I backed up my last 1.7 version, in case I would need it again. I never finished running around looking at stuff there. Bzalthek's castle is amazing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 24, 2011, 10:18:55 AM Looks like 1.8.1 and a fresh map.
I took a peek to see how they were doing with mobs on. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on September 24, 2011, 02:38:37 PM Height mod at 256: http://www.minecraftforum.net/topic/544429-19pre181fishtacos-mods-better-caves-18biometerrain-height-mod/
Surprisingly not terrible on performance, though 512+ is causing crashes I hear. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 24, 2011, 09:08:37 PM Looks like 1.8.1 and a fresh map. I took a peek to see how they were doing with mobs on. So far, walling off our starter island and praying creepers don't blow us apart. Also stealth spiders! :ye_gods: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 24, 2011, 10:26:00 PM Oh you pansies! You can even knockback creepers with sprint attacks now!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on September 24, 2011, 10:32:14 PM Yes, yes they are :awesome_for_real:
Quote 2011-09-24 08:39:13 [INFO] <Paelos> grrrrrr creepers 2011-09-24 08:41:36 [INFO] <Paelos> creeper on your bridge 2011-09-24 08:41:44 [INFO] <Nixel> :( 2011-09-24 08:41:44 [INFO] <Paelos> actually right under it 2011-09-24 08:41:58 [INFO] <Malakili> creepe sappin' mah sentry 2011-09-24 08:42:05 [INFO] <Nixel> He's following Rockchops 2011-09-24 08:42:09 [INFO] <Bzalthek> it's more likely than you think 2011-09-24 08:42:17 [INFO] <Paelos> i'm gonna put up a retaining wall around out spawn island 2011-09-24 08:42:20 [INFO] <Nixel> Must be a japanese creeper. Looks like he's trying to get a pantyshot 2011-09-24 08:42:24 [INFO] <Paelos> then light that bitch up like the 4th Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 24, 2011, 10:48:34 PM Oh, I didn't know you people turned on monsters. :heart:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 24, 2011, 11:09:45 PM Very different when you can't skip over night, so creepers end up all over the place. I paddled out to a little mountain to set up camp and at the small mountain top were two creepers. Tried to knock em off, but one blew up and knocked the other one back into my spiral staircase :oh_i_see:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 24, 2011, 11:39:16 PM I don't even pay attention to the day/night cycle anymore, the new jump attack and sprint attack and how bows kill stuff in 2 shots... just murder them!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 25, 2011, 08:36:55 AM You must have your brightness cranked up much higher than me. I SUPPOSE now that it is on a slider I could push it up, but that feels cheaty. Plus I wouldn't have had that awesome experience of falling in a 40-deep canyon while blundering around at night and landing in a pool at the bottom.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 25, 2011, 11:39:45 AM I don't even pay attention to the day/night cycle anymore, the new jump attack and sprint attack and how bows kill stuff in 2 shots... just murder them! I've found that even the slightest bit of server lag will cause creepers to explode, even if you appear to be long gone away from them. It's why I almost always take them out with nothing but arrows. Which is kind of hard to do since no fucking chickens respawn arblegarble. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 25, 2011, 11:56:49 AM I wish there were a way of keeping and breeding livestock for this reason alone.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 25, 2011, 12:01:25 PM You can breed chickens, as when you throw an egg, there is a 1 in 8 chance it spawns chicken(s). It takes a while to get up to critical mass, though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 25, 2011, 12:17:35 PM I wish there were a way of keeping and breeding livestock for this reason alone. (http://i.imgur.com/qt1Ad.png) Oh you pansies! You can even knockback creepers with sprint attacks now! You can also block. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 01:42:52 PM You must have your brightness cranked up much higher than me. I SUPPOSE now that it is on a slider I could push it up, but that feels cheaty. Plus I wouldn't have had that awesome experience of falling in a 40-deep canyon while blundering around at night and landing in a pool at the bottom. My in game setting is at MOODY, you're just blind and possibly dumb. Koro, this is why all of my Minecraft civilization is centered around the Holy Skeleton Spawner Farm. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 25, 2011, 02:44:07 PM I've only found one skeleton spawner so far, and some assbutt on my server up and destroyed it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 03:08:18 PM Blocking doesn't work against explosions last I checked.
That's what Iron Armor is for! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 25, 2011, 03:34:01 PM I've actually been one-shot by a creeper on Normal through a full set of iron armor. It sucked, and destroyed half the suit. It's why I generally play on Easy in SP: mobs can still kill you if you get swarmed, but Creepers can't one-shot you out of the blue.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 03:44:03 PM I have never been one-shot while in iron armor, that wasn't just one creeper is my guess.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on September 25, 2011, 04:38:41 PM I've been one-shot by explosions before. But those were almost certainly TNT traps laid by Fordel.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 25, 2011, 05:07:30 PM I've never been one-shot by a creeper except when unarmored.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 05:11:16 PM I've been one-shot by explosions before. But those were almost certainly TNT traps laid by Fordel. Those weren't 'one-shots' by any means :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 25, 2011, 07:01:46 PM I've only found one skeleton spawner so far, and some assbutt on my server up and destroyed it. Why would anyone destroy a spawner? Just light em up and they no longer spawn. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 25, 2011, 07:03:17 PM If that screenshot MrBloodworth posted is what happens with animal breeding, it looks like it might need to be toned down a tad.
Will 1.9 necessitate new worlds again? Or will 1.8 worlds suffice? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 08:13:27 PM Destroying a spawner is :(
That's like my sole mission on our new world at the moment, turn every spawner we find into a farm! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 25, 2011, 08:15:35 PM My new mission is to hunt down every spawner and destroy it! Muahahahaha!
Well, fuck that, I'll probably just leer at them suggestively. If I could ever log on again! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 25, 2011, 08:26:26 PM I have a Double Spider spawner I need to convert, I'm still figuring out the best design for that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 25, 2011, 10:14:49 PM I haven't gotten any decent screenshots of this, but yesterday I witnessed one of those horrible sad things that nature does...
While building a bridge through a large cavern under the sea, I noticed waterfalls from the ocean above... that had carried giant squid down through the holes... that were now beached on piles of rock and minerals far below. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 25, 2011, 11:23:02 PM I've only found one skeleton spawner so far, and some assbutt on my server up and destroyed it. Why would anyone destroy a spawner? Just light em up and they no longer spawn. Because they're fucking idiots, that's why. Though I will say that cave spider spawners can go straight to hell. Torching them doesn't quite work since they spawn spiders in a large radius around the spawner, so when I find an abandoned mine I tend to destroy all but one cave spider spawner to reduce the amount of spiders that can zerg me. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 26, 2011, 02:52:17 AM I destroyed the f13 server for abit last night by spreading love orbs across the ocean floor.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 26, 2011, 03:57:11 AM Litterer. :colbert:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 26, 2011, 07:19:31 AM In my single player game, I had been destroying spawners. Because I'm not some powergaming nerd. :awesome_for_real: Why wouldn't you think to destroy the thing popping out monsters? I suppose I should bear teh brunt of Odin's massive dookie because my first thought wasn't "hey, I'll create a mechanism that will let me farm these things for...."
Yeah, other than skeletons for arrows, I don't understand why you'd want to build a monster farm (after reading about them on the wiki when I saw anger over destroying spawners)? Enlighten the newb. Don't worry, I hadn't destroyed any on your server and went back to SP lest I violate some unwritten law. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 26, 2011, 07:25:16 AM I never got it either, unless you are farming spiders for string.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on September 26, 2011, 07:27:31 AM Would anyone be interested in moving into cobra mountain(tm) with me? I'm able to get a lot of the structural stuff done but it doesn't look very pretty atm, could be a two person job.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 26, 2011, 07:29:57 AM Yeah, other than skeletons for arrows, I don't understand why you'd want to build a monster farm (after reading about them on the wiki when I saw anger over destroying spawners)? Enlighten the newb. Don't worry, I hadn't destroyed any on your server and went back to SP lest I violate some unwritten law. Zombies used to drop feathers (pre-1.8), which was useful. Skeletons also drop bones, from which one can make bonemeal, which has magical properties when applied to lawns and plants. Spiders drop string, which can be used to make fishing poles, bows and even wool. Creepers drop gunpowder. Endermen drop pearls (no use yet). Multiplayer is more fun than single. Are there unwritten laws? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 26, 2011, 08:08:05 AM I think the only real law is "don't make a mess of a thing that somebody else built".
Along those lines if anyone dislikes my habit of connecting random buildings with underground tunnels, do let me know. I enjoy digging tunnels, what can I say? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on September 26, 2011, 08:12:19 AM I don't think connecting mines is bad, I accidentally ran into someone elses mine and wound up inside their house. Left a sign saying sorry for busting through their basement.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 08:16:32 AM It is amusing to see how each player acts within the world. Some, are cave dwellers or mole-men, some are coastal above ground dwellers, some are hill-folk, some even move into the nether. I personally spend most of my time above ground building roads and infrastructure, most of my houses or buildings are on or near the water. I rarely go mining.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 26, 2011, 08:21:09 AM I build my structures all above ground, but everything is connected by underground tunnels (usually connected by minecart tracks) so I can easily get around at night.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on September 26, 2011, 08:23:56 AM I play mostly to gawk at what other people are building. Also, as cannon fodder for creepers.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 08:25:47 AM I build my structures all above ground, but everything is connected by underground tunnels (usually connected by minecart tracks) so I can easily get around at night. "The Mole-man"! I play mostly to gawk at what other people are building. Also, as cannon fodder for creepers. "The Tourist" Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 26, 2011, 08:43:58 AM I enjoy building into mountain-sides, sometimes ground level, sometimes high up, often both but connected. Perhaps I am a Hobbit.
I like building tunnels to connect things, under ground, through mountains, under the oceans, whereever. I like exploring, both the terrain and the natural caverns, as well as the crazy (or not so crazy) structures other people build. I'd like to build elaborate machinery, but am somewhat easily annoyed at how clunky redstone is. I'd prefer some scripting rather than build things at the gate level out of awkward building blocks. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 26, 2011, 08:49:22 AM I spend the majority of my time building up the defenses of the island I start on to make it into a habitable place free of spawns. I'm about halfway done with the wall that will surround spawn island, and eventually the dock next to the lighthouse.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 26, 2011, 08:52:43 AM Just read the last page, by destroying spawners do you mean the ones that are found in dungeons?
Also, sprint attacks? God damn am I behind on the times. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 26, 2011, 08:56:58 AM When I build, it tends to be roads. I do work on big projects sometimes as well though. I get lost kind of easily in Minecraft, which probably explains why I like roads and labeling things with signs.
I do like to go adventuring though, especially in this new update, there are just loads of things to find and the underground fissures and abandoned mines are really neat. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 26, 2011, 08:59:25 AM I also like building underground hydroponic wheat farms.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 26, 2011, 09:01:56 AM That post sounded crabbier than I intended. I blame monday and mornings.
I'm not sure my tendency. In my single-player, I've got a bunch of basic habitats with bed/furnace/workbench and I've built up around that npc village. After a while I just lose attention and go sightseeing. Then I build a road or tunnel. So far on the server I just set up a little base camp in a mountain a short distance from the main spawn island and set about mining a little in a nearby chasm (if you find a tiny survival cave in a chasm, that's it!). I kind of wish there was more reward for exploration. Seeing some cool formations is nice, but even that gets old when there's not much to do. Crops are nice and all, but when you can just punch a few cows and get enough food for days, why bother? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 09:04:47 AM In my single-player, I've got a bunch of basic habitats with bed/furnace/workbench and I've built up around that npc village. "The Conquistador" :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 26, 2011, 09:23:04 AM All your abandoned villages belong to ME! :drill:
...until I get bored with them and move on after half-finishing the project. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 26, 2011, 10:27:37 AM "The Contractor"
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 10:28:34 AM lol!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 26, 2011, 11:21:01 AM Almost everything is worth farming now, at least everything that comes in spawner form. Zombies drop meat, spiders turn into wool (which you can't get reliably in large amounts any other way with the way animals work now), skeletons drop arrows and bone meal for large scale farming.
No such thing as spawners for creepers and endermen, but those are less exciting to farm - creepers drop gunpowder, which is more fun than useful, and ender pearls don't do anything at all yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 26, 2011, 11:23:58 AM I have a feeling ender pearls will be related to some sort of super armor.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 12:05:59 PM Some screenshots of my current Mini-outpost.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on September 26, 2011, 12:33:15 PM Looks nice. What texture pack is that?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 12:33:47 PM Bit of this and a bit of that based on the DOKUCRAFT pack. I wish i had taken some screenshots of my airship yard. I feel great accomplishment making stuff like this on a purely hostile world. That outpost is my template creation I make in various locations, its 100% defensible and sustainable. I try to work with existing environments is possible, I'm a naturalist as far as my landscape work goes, trying to keep with the 16-bit natural look with all my projects.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 26, 2011, 12:35:06 PM Don't you have problems with things spawning on top of those trees?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 12:36:59 PM Don't you have problems with things spawning on top of those trees? Nope. They are lit on top. ( internally ) I need to finish the main rooms roof though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 26, 2011, 02:31:54 PM Spiders can scale those walls and Endermen can take them apart! Only 1 block thick!
Bonemeal makes the world go round, wheat, mushrooms, trees, flowers, grass etc. A skeleton spawner is the basis of all modern minecraft civilization! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 02:42:26 PM Spiders can scale those walls and Endermen can take them apart! Only 1 block thick! I don't fear spiders, and Endermen would have to cross water to get to it, also, the courtyard is raised inside the wall, so its more than one block thick :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 26, 2011, 02:44:02 PM Fearing them isn't the point! Your supposed to be able to stand on your wall and just watch as all the monsters murder themselves trying to reach you!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 26, 2011, 02:48:07 PM Well, in the grassland, spiders are not really an issue. If they were, i would have added a cactus wall all the way around. I really should take screenshots of all the fortifications I have built over the past year. I have never played anything but survive and hard mode. Makes you creative.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 26, 2011, 04:55:04 PM Tower F13 on the new 1.8 server:
(http://i.imgur.com/NAx64.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 26, 2011, 05:27:28 PM Very Nice Tower, the wall is still not spider proof :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 27, 2011, 06:33:03 AM Quote "This will probably ->NOT<- be included in Beta 1.9, but it's a nice screenshot" (http://i.imgur.com/oK2tE.png) Speculation? Skills? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 27, 2011, 06:46:33 AM I would be the fastest thing on two legs!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 27, 2011, 06:55:37 AM I wonder what the time numbers are.
EDIT: Potions!?! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 27, 2011, 07:21:45 AM I wonder what the time numbers are. That's the word. Alchemy baby!EDIT: Potions!?! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 27, 2011, 07:34:23 AM Niiiice.
I've been wanting more crafting for useful stuff that's not related to electrical engineering :grin: Good step in making the game more gamey, which is great! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 27, 2011, 11:12:42 AM That's just what the xp bar is going to get you - skill points to buy stuff, and I believe the plan is it will all go away when you die.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 27, 2011, 11:15:33 AM I'm fine with potions, but I frankly don't see why this game needs RPG style experience or progression, the natural progression from the materials you have access to seems to do a fine job in my opinion. Don't feel especially passionate about it either way though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 27, 2011, 11:30:07 AM I'm fine with potions, but I frankly don't see why this game needs RPG style experience or progression, the natural progression from the materials you have access to seems to do a fine job in my opinion. Don't feel especially passionate about it either way though. Some concrete set-by-the-game-itself goals would be a great addition to the game, especially for the types of folks who really like Minecraft, but for whom the lack of at least a tiny bit of directed experience drastically cuts down on their desire to play once the novelty wears off.I think the creative builder aspects of the game are pretty well taken care of at this point, so I welcome more "gamey" systems being implemented. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 27, 2011, 11:42:14 AM I'm fine with potions, but I frankly don't see why this game needs RPG style experience or progression, the natural progression from the materials you have access to seems to do a fine job in my opinion. Don't feel especially passionate about it either way though. Some concrete set-by-the-game-itself goals would be a great addition to the game, especially for the types of folks who really like Minecraft, but for whom the lack of at least a tiny bit of directed experience drastically cuts down on their desire to play once the novelty wears off.I think the creative builder aspects of the game are pretty well taken care of at this point, so I welcome more "gamey" systems being implemented. The moment I feel like I *have* to do anything in Minecraft is probably the moment I never boot it up again. If I am in the minority, so be it, but I if you don't like the game enough to just play it when its sitting there, I don't see why you'd like it more when suddenly the game wants you to go explore the cave or whatever. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 27, 2011, 12:11:38 PM If there's cool stuff to find in the cave! Right now, the treasure chests are pretty lame. Apparently the big reward is finding a monster spawner to build a farm around? Yeah, the game has way more potential than that.
I don't see how it makes you *have* to do anything. Like building? Build! Me, I like exploring and it's really a great platform for exploration that right now is a bit sparse on rewards for doing so. I'd also like to see it more about alchemy, where rewards come from crafting, rather than an rpg system. Should gut the xp bar and xp orbs imo. Tie it all to crafting. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on September 27, 2011, 12:53:06 PM If there's cool stuff to find in the cave! Right now, the treasure chests are pretty lame. Apparently the big reward is finding a monster spawner to build a farm around? Yeah, the game has way more potential than that. I don't see how it makes you *have* to do anything. Like building? Build! Me, I like exploring and it's really a great platform for exploration that right now is a bit sparse on rewards for doing so. I'd also like to see it more about alchemy, where rewards come from crafting, rather than an rpg system. Should gut the xp bar and xp orbs imo. Tie it all to crafting. Oh I'm all for adding in more cool stuff to explore. I love exploring, hell I set up a hut on the current f13 server on top of a labyrinthine abandoned mine shaft and STILL haven't finished exploring it. My point is that I'd like my exploring and adeventuring to be self motivated, rather than feeling obligated to do some 'quest' because the game attaches a reward to it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 27, 2011, 01:05:45 PM If there's cool stuff to find in the cave! Right now, the treasure chests are pretty lame. Apparently the big reward is finding a monster spawner to build a farm around? Yeah, the game has way more potential than that. Well, yeah, the small updates have been mostly foundational work. Dungeons: The loot box and the mossey cobblestone are the rewards. Farm is emergent behavior. Abandoned mines: loot boxes, high amount of materials in the walls and pre-made mine track are the rewards. Again, a farm is secondary. Strongholds: They dont have NPC's yet nor monsters or chests. So, loot from monsters, chests and again non-craftable block type are the rewards. This also includes exploration and adventure of a standard dungeon crawl. Neather Strongholds: See above but with nether stuff. NPC Villages: Potential to trade with them. Or raise the town, loot chests and or taking over the structures or looting the materials they are made from. Some muttering about factions too. Player land ( Ala Wurm ): is also supposed to be possible, where you lay claim to an area and have management rights. Figure that all this stuff is random, including stronghold layouts. And its all rather exciting. Close to the "Dream" Sandbox MMO of legend. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 27, 2011, 01:23:09 PM Well, the mines, sure. Track, access to wood underground, and increased ore drops. The loot boxes are trivial, in my single-player world with the massive abandoned mine, I've found dozens of chests, nothing worth a damn. Pulled way more out of the mine itself. As a placeholder, I can understand, but I do hope that improves.
The rest needs a lot of content addition, but since I started with 1.8, the unrealized potential in "dungeons", strongholds and villages is palpable. The player land comment touches on something I was thinking about with pvp: it seems kinda pointless when anyone can just bust up your defenses with an axe, yeah? If you could build a structure with some kinda of ACL, seems like it would lead to a better pvp component. edit And I'm not necessarily advocated 'directed' gameplay, quests and whatever. Just that I like building and exploring, but would also like some point to it. The exploring is great, but all you find is the same generic landscape filled with the same handful of generic mobs. Building is of course really great, but once you build something, it's just kinda there. Hey, cool tower. Now I can...sit around in my tower. So I guess I'm saying just add more elements, something like a Daggerfall dungeon instead of a one-square room of mossy cobble and a lame box, yeah? A magic sword in the loot box, something with +3dmg to skeletons or something. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 27, 2011, 01:53:18 PM I think the best loot I've ever found in an abandoned mine chest was two diamonds and some melon seeds.
I was more excited for the seeds. Melons are godly. And anyway, I think what I'd want is less strictly directed gameplay and more of something to give you a bit of a push in a direction if you are stuck trying to think of something to do. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 27, 2011, 01:56:38 PM I think the best loot I've ever found in an abandoned mine chest was two diamonds and some melon seeds. O rly? I just started farming melons. They are pretty godly in that you never have to replant the stem.I was more excited for the seeds. Melons are godly. And anyway, I think what I'd want is less strictly directed gameplay and more of something to give you a bit of a push in a direction if you are stuck trying to think of something to do. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 27, 2011, 03:11:19 PM something like a Daggerfall dungeon instead of a one-square room of mossy cobble and a lame box, yeah? That's what a stronghold is. Multi-room/Door/Bars/Hallways randomly generated dungeon. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 27, 2011, 03:34:16 PM The problem with the strongholds is you currently only get 3 of them per world or whatever, instead of a chance of them in every chunk etc., and they're in a fixed certain radius outside of spawn. I want to say they've fixed that in 1.9.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 27, 2011, 07:01:40 PM I think the best loot I've ever found in an abandoned mine chest was two diamonds and some melon seeds. O rly? I just started farming melons. They are pretty godly in that you never have to replant the stem.I was more excited for the seeds. Melons are godly. And anyway, I think what I'd want is less strictly directed gameplay and more of something to give you a bit of a push in a direction if you are stuck trying to think of something to do. They are pretty much the most efficient food in the game. Only one hunger restored per slice, but each melon restores 3-7 hunger compared to 2.5 hunger for 3 wheat, and melons in an even somewhat efficient farm sometimes respawn faster than you can harvest them. It's pretty great. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 27, 2011, 08:25:38 PM Plus when you harvest melons, they cause a melon slice explosion!
I still like bread for space saving. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on September 27, 2011, 09:06:11 PM OK, show and tell time. The Countess and I started playing about four weeks ago. In spite of that, we still have our jobs, but it's a close thing. This may even be more addicting than your first Civ game or your first MMORPG.
We started in peaceful mode, then restarted a new world (all 1.7) with monsters turned on after a week. The first few evenings were chaotic and brutal. Our spawn point is on a beach, half the time we landed under water. It's a forest biome, and extremely hilly, so wood is abundant but visibility was negligible so spotting creepers before they hisssss-BOOM was problematic and the tree jumping leaping spiders of doom were a constant menace. We picked the biggest hill in sight to be our base and proceeded to build on top of it, battling creepers and spiders every night as we built a crude keep, cleared trees, built a wall, etc. When we started the clouds came in at eye level at the top of the hill, but before we finally got a secure perimeter established the creepers had taken so much off the top that we could walk on the roof of our first completed fort with the clouds just skimming our heads. For a while there I was calling it "crater, sweet crater" rather than "home sweet home" as its oft-blasted top came to resemble a volcano more than the scenic hilltop it started out as. Once our first wall was secure, we cleared another layer around it and built another wall (in sections) around that. And then did it again. And again. With one major realignment to center it better on the now-consumed hill, our keep is now a quite large stepped pyramid with the base at water level (one one side) and the top floor at cloud level, plus a fiery beacon/cap on top of that. The walls and floors are all two blocks thick stone, and each floor above ground level has spider-proof crenelations with murder holes for dumping We played almost a week before finding any iron. I finally dug a shaft to bedrock and thrashed around in the diamond zone a while before we got our third iron ore. Then I hit paydirt and came back up from that dig with half a stack of iron and all the redstone, gold, lapis and diamonds I had uncovered but couldn't mine until I'd found enough iron to make a pick. The spider-proof curtain wall around the keep encloses what was once a large "parade ground" or three soccer fields plus a hillside down to the lake. Now the parade ground is basically a fully lit and protected tree farm and animal spawning zone, and the lakeside area includes a large patch of reeds, pools for harvesting squid, and a small boat dock. I've built somewhat automated wheat and mushroom farms inside the keep, as well as an indoor cactus stand. I say somewhat automated because while you can harvest either ~100 wheat or ~40 each red and brown mushrooms with a single flick of a switch, you still have to replant the wheat farm after each harvest and the mushroom farm requires you to move to a couple spots separated by all of about 8 squares to pick up the harvested shrooms. I was building in a confined space and didn't want to mess with the room below to make a collection system that would bring it all to you in one spot. A day or two after the mushroom farm was functional we noticed mushrooms growing outside the end of the farm on the floor of the room and had a flash realization that 90+% of our interior floor space was above the max light level for monster spawning but below the max for mushroom growing. The countess tossed a couple mushrooms on two of the floors and left her character logged in. Within 24 hours we had several hundred mushrooms growing in the keep. And then we found two different cave systems that also had hundreds of mushrooms each. Good thing we both like mushroom soup! I don't think either farm has been harvested since, and we still have two double chests full of pork chops on ice. We literally have thousands of mushrooms growing now, and I'm worried about the lag it might cause my machine since it's acting as both the server and my client, but so far no noticeable problems (once I figured out how to install 64-bit Java on my Win7-64 machine in spite of Oracle's idiotic refusal to let me pick it due to running a 32-bit browser). Our son has built two mob grinders in a hill just beyond our walls and brought over three double boxes worth of arrows, feathers, string, bones and gunpowder. So now it's open bow hunting season on creepers! We've stayed with 1.7 as we didn't like some of the half-assed changes they pushed in 1.8 (like the urgent early need for food but animals never/rarely respawn and still no breeding). I suspect we will upgrade with 1.9 once it's stable, but we are a bit worried that Mojang may break some of the magic as they try to finish the game they originally set out to make. Adding adventure elements is OK so long as they are truly optional (and not merely optional as in creative vs survival mode), but a lot of people have already done better/prettier adventure hack&slash games and it would be a shame to see them ruin this truly new and different game experience that they discovered for the sake of some blindered developer Vision. I get the feeling Jeb is way more interested in adventure than exploring/building, and Notch is just plain burned out on trying to finish everything and wants to work on something new, but hopefully they wont cook the goose that laid the golden egg. It's late for me now, so I'll try to get some pics up tomorrow. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on September 28, 2011, 04:58:12 AM While building a bridge through a large cavern under the sea, I noticed waterfalls from the ocean above... that had carried giant squid down through the holes... that were now beached on piles of rock and minerals far below. You should do the right thing and build them an underground ocean.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on September 28, 2011, 06:28:15 AM While building a bridge through a large cavern under the sea, I noticed waterfalls from the ocean above... that had carried giant squid down through the holes... that were now beached on piles of rock and minerals far below. You should do the right thing and build them an underground ocean.I have a small underwater base I built just for the heck of it with reeds for airlock/doors and I came up from the tunnels below it once to find half a dozen squid thrashing about on the floor just inside the air lock. I've also.occasionally been blocked from getting in or out through one or another of the doors by a squid stuck in them. Underwater building pro tip: keep your interior lighting off the floor unless it's waterproof, especially if your f oor is sloped such that water can travel very far. Scurrying around resetting torches in the dark after the inevitable accidental glass breakage gets old fast! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 28, 2011, 07:50:52 AM The humane thing to do with the squid, clearly, is to put them out of their misery, and harvest their ink glands. :grin:
The scarcity of livestock in 1.8 has definitely changed the way I regard them. Now that cattle drop steaks, I don't ignore them anymore. And, now that chickens drop, well, chicken, and are also the only source of feathers, I chase them down too. I've now spent entire in-game days just foraging around, looking for livestock to slaughter. The closest I ever came to that in pre-1.8 was to occasionally range around, looking for a herd of pigs. And then cook and stash the pork in case of emergencies. Last night, I gathered seeds and farmed wheat for the first time ever, in any version of MC. I wanted to be able to just bake bread when I need food. So I have to respect the devs' implementation of the current food/health model. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 28, 2011, 08:32:52 AM Feathers are only used for arrows right? A good monster trap will yield up arrows from skeletons. I afk'd in front of mnie for a couple hours and put the results in the community chest. SHould be a couple stacks.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 28, 2011, 08:56:36 AM The new mob system makes farming wool (without using a spider grinder) very difficult. I like using colored wool for carpets, so I used to farm up whatever dye I need and run around dying/shearing sheep. Now, the only sheep in the area are stuck permanently sheared. I'll either have to finally build a monster farm and make it out of string (which greatly increases the amount of dye needed) or just stop using it. Bleh.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 28, 2011, 08:59:04 AM Feathers are only used for arrows right? A good monster trap will yield up arrows from skeletons. I afk'd in front of mnie for a couple hours and put the results in the community chest. SHould be a couple stacks. As far as I know, feathers are only used to craft arrows, yes. In the little time I've spent on the MP world so far, I've found, looted, and crafted enough arrows so that I'm not really worried about running out. I prefer to kill things with a sword, anyway. That, or a bucket of lava :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 28, 2011, 09:46:19 AM I mainly use arrows for creepers on MP servers, since I've found that even a little bit of lag ends up with them exploding even when they appear to be out of range. So I pack a bow and as many arrows as I can find and do them in that way.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on September 28, 2011, 10:37:49 AM Yeah, I try to horde arrows, so if there's anyone who doesn't use theirs, feel free to leave them in the Communist Chest or drop them off at my house.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 28, 2011, 12:15:27 PM Now, the only sheep in the area are stuck permanently sheared. Be nice if that bug gets squarshed. I think my fiancee wants me to kill Baldy, the one I tried shearing. Hey, I pulled him out of the well he was stuck in, and I like having the one naked sheep running around the npc village. At least it gives it some kind of character.Feathers are only used for arrows right? A good monster trap will yield up arrows from skeletons. I afk'd in front of mnie for a couple hours and put the results in the community chest. SHould be a couple stacks. This still seems like exploitation to me, really turns me off for some reason (probably because it makes no logical sense and is afk 'gameplay'). I'd rather have it set up so that you can get a reasonable amount of feathers to make arrows from.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 28, 2011, 12:22:14 PM Now, the only sheep in the area are stuck permanently sheared. Be nice if that bug gets squarshed. I think my fiancee wants me to kill Baldy, the one I tried shearing. Hey, I pulled him out of the well he was stuck in, and I like having the one naked sheep running around the npc village. At least it gives it some kind of character.Feathers are only used for arrows right? A good monster trap will yield up arrows from skeletons. I afk'd in front of mnie for a couple hours and put the results in the community chest. SHould be a couple stacks. This still seems like exploitation to me, really turns me off for some reason (probably because it makes no logical sense and is afk 'gameplay'). I'd rather have it set up so that you can get a reasonable amount of feathers to make arrows from.Set up a zombie trap then. :awesome_for_real: Or build one of these: http://www.youtube.com/watch?v=HK8-ed1Y9PQ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 28, 2011, 12:27:20 PM Zombies no longer drop feathers.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on September 28, 2011, 03:25:10 PM This still seems like exploitation to me, really turns me off for some reason (probably because it makes no logical sense and is afk 'gameplay'). I'd rather have it set up so that you can get a reasonable amount of feathers to make arrows from. Pfft, the evil wizard burgmund left those spawners as a way to attack the good townsfolk of mincraftia, using our ingenuity we've turned them into a valuable resource instead! Making Rube Goldberg Machines is half the fun of the game in my mind. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 28, 2011, 04:58:56 PM As far as I'm concerned, the game is all about creativity and ingenuity? Exploitative? Fuck right it is. I'm exploiting the fuck out of the existing rules of the game!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 28, 2011, 05:29:33 PM I just learned how to make two entirely new and unlisted block-types today.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 28, 2011, 05:51:47 PM I just learned how to make two entirely new and unlisted block-types today. Share! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 28, 2011, 06:01:43 PM It's a piston bug basically. The blocks aren't mineable, but are part of the world once created, just destroyed if you break them.
Basically the two blocks are a 4 sided normal piston and 4 sided sticky piston. The normal one looks cool for wood structures due to it looks like it has nails in it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 28, 2011, 06:15:03 PM To make them... Uh. :uhrr: It's like 4am here, so I'll try to explain this and have it make more sense than the post above. :why_so_serious:
Basically something like this to produce them: Code: ͠I Code: ͠I Code: ם = any block Confusing as fuck most likely, Sorry. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 28, 2011, 09:32:19 PM :ye_gods: :headscratch:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 28, 2011, 10:11:53 PM I think I see what he's saying. You put one piston in a one-block hole in the ground, and two of any other block in a straight line just on top of the ground next to the space above the piston. The outer of the two blocks has a redstone torch, and the inner has one dab of redstone dust applied. You then place another piston on top of the first piston, next to the two other blocks you placed first.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on September 28, 2011, 11:28:52 PM Yep.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 29, 2011, 08:42:12 AM Quote There are two more major things we want to add to Minecraft. We'll do a code freeze on the 18'th, then polish for a month before MineCon. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 29, 2011, 01:09:55 PM (http://izuom.net/effects.png)
(http://img42.imageshack.us/img42/8707/endid7kom95.png) (http://img593.imageshack.us/img593/5953/breeding.png) (http://img822.imageshack.us/img822/3094/fences.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on September 29, 2011, 02:30:31 PM I have a question for the Minecraft gurus here. If I'm at bedrock, how densely do I need to place torches to prevent monster spawns? I've noticed that in the current version, light gets less effective the lower down you get, and I'm carving out a lot of space at bedrock level so I'd like to figure out just how many torches I'm going to need to keep creepers from spawning behind me.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 29, 2011, 03:00:46 PM That's odd, spawn tower runs down to bedrock and I didn't notice any issue with light. I put my slider up so that may change things for me, but no monsters spawned.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 29, 2011, 03:02:53 PM It isn't clear to me if the bedrock fog changes the lighting rules for spawning, but I don't spend much time down quite that far, 13ish is the money level for diamonds.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on September 29, 2011, 03:07:49 PM I might just be messing up my torch placement, but isn't the usual rule that as long as there's a torch within 7 squares you're okay?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 29, 2011, 03:23:57 PM Mobs will spawn at lighting of 7 or less, and torches are a value of 14 and drop off one per square (stuff like leaves will modify how fast it drops off). Assuming that the light dropoff from the fog works like other versions of the same, it would make spawning easier, but I haven't found anyplace that knows what the value of the lighting change is.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 29, 2011, 03:24:36 PM I think that's right. I typically go 5 for aesthetic reasons though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 29, 2011, 05:06:15 PM I just played with pre-release 1.9 (second one). Not reading anything about it yet, just wanted to play.
I discovered how to breed cows. Hilarious. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on September 29, 2011, 05:29:02 PM Mobs will spawn at lighting of 7 or less, and torches are a value of 14 and drop off one per square Closely related question: is the dropoff computed using Manhattan distance or diagonal distance? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on September 30, 2011, 03:49:42 AM http://www.youtube.com/watch?v=G6IX-huRrK8 :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 30, 2011, 06:13:46 AM I might just be messing up my torch placement, but isn't the usual rule that as long as there's a torch within 7 squares you're okay? I don't think the bedrock fog affects light level, just player view distance. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 30, 2011, 06:15:24 AM I just played with pre-release 1.9 (second one). Not reading anything about it yet, just wanted to play. I discovered how to breed cows. Hilarious. I haven't played since shortly after installing 1.8 (mainly because I'm sure my group will end up starting a new world again). One thing I'm not clear on - did they change it so that animal spawns stay constant or something? (as in, they staty there after you log off, or leave the vacinity of the chunk) Or do you just breed animals when you need a whole bunch and then slaughter them? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 30, 2011, 06:23:00 AM I just played with pre-release 1.9 (second one). Not reading anything about it yet, just wanted to play. I discovered how to breed cows. Hilarious. I haven't played since shortly after installing 1.8 (mainly because I'm sure my group will end up starting a new world again). One thing I'm not clear on - did they change it so that animal spawns stay constant or something? (as in, they staty there after you log off, or leave the vacinity of the chunk) Or do you just breed animals when you need a whole bunch and then slaughter them? Animals no longer respawn as they used to. The ones you first get when the chunks are generated are it, so you will have to breed them to get more, if you want to kill them and still have animals around. If you want to learn how to breed them, click Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on September 30, 2011, 06:35:05 AM Nix's dream of owning animal farm island can come to be!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 30, 2011, 07:15:33 AM That's actually really cool. I was dissapointed when I built my underground cave farm, with it's nice pasture, only to discover that it randomly morphed what animals were there every time I logged in.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 30, 2011, 08:39:03 AM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 30, 2011, 09:06:59 AM It's kind of sad that prior to playing Minecraft, I would have laughed at that screenshot and proclaimed that it look like a three year old drew it in paint.
Now - :heart: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on September 30, 2011, 11:30:28 AM Waaait... so in 1.9, animals don't respawn, and you have to feed them manually to get more? Or will they also breed on their own (more slowly) if left to their own devices?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on September 30, 2011, 11:36:28 AM Waaait... so in 1.9, animals don't respawn, and you have to feed them manually to get more? Or will they also breed on their own (more slowly) if left to their own devices? I don't think they will breed on their own. They actually already don't respawn (or despawn) in 1.8 - once you kill one, it is gone for good. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 30, 2011, 11:44:09 AM Are you sure about that? Seems like I have more animals in my village than I started with.
I am pretty sure they're not despawning, because one is shorn :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 30, 2011, 01:09:12 PM Are you sure about that? Seems like I have more animals in my village than I started with. I am pretty sure they're not despawning, because one is shorn :why_so_serious: My guess is that either you or someone else is exploring, and the animals appear when new chunks open. Wait a while and see if they don't end up elsewhere. I have not seen any animals around Crankytown for a while. I haven't killed any intentionally, either. Going vegan this round. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 30, 2011, 01:32:23 PM If someone is exploring in my single player game....
They also can't get out because I built a giant wall around the village, then got bored and left before I built the castle. "The Contractor" Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on September 30, 2011, 01:48:22 PM I'm waiting till we update to 1.9 world to play, I just hate working no something that'll get wiped in a week. also, fuck endermen.
seriously, fuck them. creepy ass bastards. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on September 30, 2011, 01:51:18 PM yeah, server went practically ghost town. sigh
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on September 30, 2011, 02:14:35 PM also, fuck endermen. You know that while he's nerfing the block moving, he also made them tougher. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on September 30, 2011, 02:43:01 PM yeah, server went practically ghost town. sigh I will seriously be there every day once it's 1.9 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 30, 2011, 05:55:46 PM 1.9.2 is what's on www.minecraft.net So you're all behind! Is there an option to download old versions on minecraft.net, anyone know off the top of their head? Wait this isn't right. I screwed stuff up and now I have to figure out how to put it all back, while enjoying my Friday evening ale. Edit: I can't even blame this on my ale, since I have just taken the first sip. It's all working again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on September 30, 2011, 06:24:28 PM yeah, server went practically ghost town. sigh I was having a lot of fun. I also ended up in severe crunch mode at work this week. Also looking forward to 1.9. I'll be back to dig more tunnels either way! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 01, 2011, 03:06:24 PM Checking out the 1.9.2 pre release... I thought exp would have a use but I can't find one. Oh well, the terrain gen is amazing though!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 01, 2011, 04:34:52 PM Lots of fun new stuff in 1.9.2pre2. I'm doing some single-player stuff in a more exploring than building way -- digging the occasional bedroom into the side of a hill with bed, chest, crafttable and furnace, and then picking up and moving to a new location after a couple day/night cycles.
Does anybody know if the nether is supposed to finally work in multiplayer in 1.9? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 01, 2011, 04:45:55 PM Did 1.9 break the nether? Because we've been using the nether for awhile now on our server.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 01, 2011, 05:03:00 PM Did they break it? Nether has been working for months before this.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 01, 2011, 06:54:29 PM Did they break it? Nether has been working for months before this. Oh I had no idea. Is it available on the f13 server? I'm gonna build me a portal to hell if so! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 01, 2011, 08:22:16 PM It was working last server, I haven't tried it with this one though I assume it will. I turned my 17 minute walk out to the castle into a 1 minute cart ride through nether. it was neat.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 01, 2011, 08:24:48 PM It was working last server, I haven't tried it with this one though I assume it will. I turned my 17 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 01, 2011, 09:08:48 PM Lots of fun new stuff in 1.9.2pre2. I'm doing some single-player stuff in a more exploring than building way -- digging the occasional bedroom into the side of a hill with bed, chest, crafttable and furnace, and then picking up and moving to a new location after a couple day/night cycles. That's how I'm playing 1.8.1 right now. Traveling and searching for a goddamned stronghold, even though I know they're underwhelming at this point. Such a cool, yet ultimately empty and meaningless, world.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 02, 2011, 12:35:41 AM I can report that Portals and Nether work fine on the f13 server in 1.8.x.
After building my portal, Jayseven built one out past Castle Bothrops and then we spent a rather silly amount of time connecting them with a safe passageway. As a result, you can now follow a nice cobblestone path in the Nether from my portal (just a flight or two down the spiral staircase in my building) all the way to Jay's portal. I'm tempted to try to build a fast travel network with portals and minecarts after we go to 1.9.x. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bothrops on October 02, 2011, 06:07:24 AM I can report that Portals and Nether work fine on the f13 server in 1.8.x. After building my portal, Jayseven built one out past Castle Bothrops and then we spent a rather silly amount of time connecting them with a safe passageway. I hope you got the requisite permits before embarking on construction within my kingdom, especially if dealing with hazardous materials like those involved in building a nether gateway. Unfortunately, the server's showing up as unavailable, so I can't get in to bribe the authorities on your behalf. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 02, 2011, 07:02:32 AM How are the monsters in nether these days? Last I tried nether with mobs those ghasts blew up everything I was trying to build.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on October 02, 2011, 08:23:48 AM What were you building with? Ghast attacks blow up the native turf in a similar way to a creeper blowing up dirt, although not with the same kind of volume per detonation.
Supposedly, cobblestone can stand up to ghast fireballs. I haven't tried it yet myself, but it is a plan that I have for the future. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 02, 2011, 08:30:26 AM (http://i.imgur.com/yA2DD.png)
Quote jeb_ Jens Bergensten In the prerelease, there are 161 brewable unique potions. Unless we change it, there will be 2,653 with all ingredients added. Quote @jeb_ so what's the point of NPCs? Quote @jeb_ Jens Bergensten They will trade items Quote jeb_ Jens Bergensten The cheapest enchantments cost 3 experience levels Quote @jeb_ Jens Bergensten We'll have a long bug and performance fixing run once we've added the features intended for Minecon Quote jeb_ Jens Bergensten They ( Enchantment tables ) will add a random upgrade to an item for an experience orb cost Quote jeb_ Jens Bergensten The wiki has already found the basic "clean" potions that don't require a lot of work: bit.ly/nh8Uui (http://www.minecraftwiki.net/wiki/Brewing) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 02, 2011, 08:47:23 AM I hope exp isn't just a lottery enchantment thingy
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on October 02, 2011, 09:48:42 AM (lots of coming features) So they're building Dawn now? Looks like we'll have the full feature set some time next year. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 02, 2011, 10:24:38 AM Needs fetapults.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on October 02, 2011, 04:32:24 PM If I am born to other players, can they enslave me?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 02, 2011, 05:17:40 PM How are the monsters in nether these days? Last I tried nether with mobs those ghasts blew up everything I was trying to build. The Ghast fireballs destroy the netherstone but do not damage cobblestone. Jayseven build a building around a completely unprotected portal while under fire and I dug tunnels from another portal and eventually built a 40-50 block long bridge far above magma without dying. Building in open areas is a pain at times, but entirely doable. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 02, 2011, 06:26:30 PM Some photos of our construction project in hell: http://frotz.net/misc/nether/ (http://frotz.net/misc/nether/)
(http://frotz.net/misc/nether/medium/2011-10-02_18.12.12.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bothrops on October 02, 2011, 06:46:39 PM How are the monsters in nether these days? The Ghast fireballs destroy the netherstone but do not damage cobblestone. [ . . . ] Building in open areas is a pain at times, but entirely doable. The pig men are not immediately hostile, but they do not pay their taxes. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 03, 2011, 06:09:55 AM Yeah Pigmen are neutral, unless attacked, then they swarm.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on October 03, 2011, 08:20:18 AM I'm having problems in the Nether with ghasts below me somehow seeing me through many layers of solid blocks and start firing at me. I was working deep in a tunnel through netherstone when i started to hear a periodic blam! Blam! Blam! Blam! Odd I thought, I wonder why it's shooting at pig men?
The blasts kept getting closer and closer, best I could tell from the sounds, so I stopped tunnelling and started reinforcing my floor with cobblestone, which I usually do near the surface, but didn't think was necessary deep in a hill. Suddenly chunks of netherstone floor were falling out from under me and I had to scramble to find footing and build cobblestone under me before I got dumped into the lava below! Even once I had a solid cobblestone floor beneath be that bastard kept firing, with every second or third blast still da,aging me for half a heart even through two or three layers of stone! (I kinda panicced and built up several layers of cobblestone floor, but it still didn't seem to help. Gave up and left the nether. Went back in a while later and the same thing started to happen in the same place. (same ghast even? Do they ever despawn?) Gave up and left for several days, finally going back in yesterday only to have it start up again! wtf??? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 03, 2011, 10:02:09 AM That sucks but sounds awesome at the same time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 03, 2011, 10:04:08 AM Baby Animals!
(http://i.imgur.com/0h6Wt.png) Quote Baby animals don't drop loot or xp, have a faster animation, and higher pitched sounds. Also, they eventually grow up. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on October 03, 2011, 11:17:14 AM Squee?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 03, 2011, 03:51:18 PM how is babby formed?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 03, 2011, 03:53:23 PM It's part of the breeding thing he's doing, apparently. Feed em wheat, little pig and cow crotch muppets spew out. Chickens just egg it up.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 03, 2011, 06:55:20 PM Buildcraft
http://youtu.be/Xd7KYnagZEs Industrialcraft http://youtu.be/kcV0LD5ti1o Holy shit these mods are awesome! I could have used the stripminer last map...! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 03, 2011, 07:50:33 PM squee!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 03, 2011, 08:37:15 PM So I tested out egg farming (1.8.1) and I'm kinda looking forward to 1.9 breeding! CHIKKINZ! Only took about 2 hours from 3 chickens.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bothrops on October 03, 2011, 08:58:34 PM So I tested out egg farming (1.8.1) and I'm kinda looking forward to 1.9 breeding! CHIKKINZ! Only took about 2 hours from 3 chickens. And the neighbors downwind are already complaining about the smell. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 04, 2011, 06:52:52 AM Oh god, thanks for the flashback. Our second rehearsal room was in a converted chicken barn.
Also, I'm let down that Bz came up with something sensible. I don't see any egg cannons or convoluted Rubeness! Booo! Thirdly, those industrial mods are awesome. I kind of look forward to some kind of stability so those kinds of mods will run on the newest version. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 04, 2011, 08:52:22 AM (http://i.imgur.com/yA2DD.png) Apparently, that text is: "The Standard Galactic Alphabet." ( AKA Commander keen series ) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 04, 2011, 10:08:41 AM Is this releasing soon?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 04, 2011, 10:22:53 AM From what I read. There is a code freeze on the 18th. Then a month of polish until release at Minecon. It has not been stated if 1.9 is gold or not. I'm going with not.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 04, 2011, 11:46:38 AM well played internets
you are good these names will be random and confusing each spell costs experience levels Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on October 04, 2011, 02:50:51 PM Add some boss mobs randomly throughout the world and minecraft would be perfect.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on October 04, 2011, 02:53:54 PM That, and I'd like the base world to be 256 blocks tall instead of modding it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 04, 2011, 03:24:57 PM I'd like boss mobs, findable artifacts, and a game mode where you have to locate some magical items and protect them from mobs stealing them to stop the world from exploding in a certain amount of time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 04, 2011, 04:11:25 PM I have way too much time on my hands, I think. Yes, that is obsidian and yes, this is on Survival. I also need to take a better screenshot next sundown. Eldpack doesn't do long-distance sandstone shots well. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 04, 2011, 04:46:26 PM Hah, I was gonna do one of those with leaves, but I never got around to it.
On another note, I though the chikkinz would despawn with no one on the server. I was wrong. So I decided to feed the beast some more. 9 stacks of eggs? 5 minutes! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 04, 2011, 05:31:23 PM What mod are you using that uses the little toast icons for food. Those little toast icons look awesome!
I also fear your chicken army. Are you going to lease them to Bothrops for when he goes to collect taxes from the pig men? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 04, 2011, 05:44:25 PM If I could turn them into a leet fowl attack squad I totally would. There's so many it's starting to lag the server, so I'ma kill em all, just so I can count how many there are now, will update my findings!
The texture pack I'm using is Misa's realistic texture pack (I had to run an HD fix, since it's a 64 bit pack). It's pretty neat. http://www.minecraftforum.net/topic/69354-64x19pre2-misas-realistic-texture-pack-3rd-update-1oct/ Those forums have a whole shitton of packs too. UPDATE: Apparently it's 325 Chikkinz where you start to see a hit on the server, but only slightly. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bothrops on October 04, 2011, 07:36:49 PM Add some boss mobs randomly throughout the world and minecraft would be perfect. A balrog in every pot. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 05, 2011, 01:48:16 AM Just 325? That's not exactly a lot, given how simple their AI etc is.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 05, 2011, 02:34:47 AM Add some boss mobs randomly throughout the world and minecraft would be perfect. A balrog in every pot. We delved too deep! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on October 05, 2011, 01:12:30 PM (http://24.media.tumblr.com/tumblr_lnxriyTyQQ1qzevzoo1_500.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 05, 2011, 01:48:15 PM http://www.youtube.com/watch?v=YfjTZLxekig
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on October 05, 2011, 02:27:03 PM Maybe some point soon we can lighten the load on the kind folks who host here.
https://www.minefold.com/ Seems to be making the rounds today. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on October 05, 2011, 03:11:00 PM $12 a what? minute, hour, day, week, month, year? :oh_i_see:
Edit: per month Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on October 05, 2011, 04:41:50 PM Is it just me or is that a bit pricey? At first thought it was per server which would have been a fair deal, but it looks like it's per player. :uhrr:
I understand that their main selling point is ease of use, but still... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on October 05, 2011, 06:33:02 PM Oh damn, I thought that was per server. I figured they'd host a server for ~$20/mo when the service goes live and 25 of your friends can join. $12/mo per person seems a tad steep.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 05, 2011, 06:43:45 PM A tad? That's fucking insane.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 05, 2011, 09:11:21 PM How much does it usually cost to host a server?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on October 05, 2011, 09:18:39 PM Varies but if you are renting the equipment as well as the connection/bandwidth anything under ~$75/month is suspect for running Minecraft which is a resource hog.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 05, 2011, 09:31:26 PM Oh wow, that's a good deal more expensive than I anticipated.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 06:17:45 AM Looking at hosts who have opened up selling server hosting for Minecraft. The going rate is about 1$ per slot, most include VOIP as well along with plugin support, backups, and map dumps.
I have been looking into this very thing. EDIT: That average will vary by host, some sell slots, other sell and price by ram. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 06, 2011, 09:03:04 AM 1.9pre3 is out, Rather than dicking around in world I'm just reading about it on the minecraft forums. I don't have the energy today to fuck around with a new world.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 09:43:30 AM Minecraft 1.9 Pre Release 3 - Enchantment Table (http://youtu.be/3gH5fVYF6rI?hd=1)
(http://i.imgur.com/jCsgC.gif) (http://img28.imageshack.us/img28/7572/ubg6q.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 06, 2011, 10:52:26 AM Just fucking release the damn thing, Notch.
You dick. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 06, 2011, 11:03:47 AM He's going off on another one of his epic features which will get half done and never fully implemented. Again.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 06, 2011, 11:23:47 AM He's going off on another one of his epic features which will get half done and never fully implemented. Again. Which feature is that? Enchantments? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 11:26:46 AM No, it looks like an FX for the area under the bedrock. Also, items prepping, including starting up a 3ed world is in this release. In other words, an aether is going into the game.
He's going off on another one of his epic features which will get half done and never fully implemented. Again. Thus my frustration with working on Wurm. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 06, 2011, 11:30:25 AM No, it looks like an FX for the area under the bedrock. Also, items prepping, including starting up a 3ed world is in this release. In other words, an aether is going into the game. He's going off on another one of his epic features which will get half done and never fully implemented. Again. Thus my frustration with working on Wurm. An FX for the bedrock? What does that mean? And there's a heaven going in to balance out the hell? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 06, 2011, 11:31:25 AM He's going off on another one of his epic features which will get half done and never fully implemented. Again. Which feature is that? Enchantments? Enchantment just got put on hiatus, after getting just enough of the basic framework in there for modders to finish for them. Dunno what the epic new feature omg guys is yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on October 06, 2011, 11:41:27 AM Enchantment just got put on hiatus, after getting just enough of the basic framework in there for modders to finish for them. Dunno what the epic new feature omg guys is yet. New font? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 11:50:01 AM No, it looks like an FX for the area under the bedrock. Also, items prepping, including starting up a 3ed world is in this release. In other words, an aether is going into the game. He's going off on another one of his epic features which will get half done and never fully implemented. Again. Thus my frustration with working on Wurm. An FX for the bedrock? What does that mean? And there's a heaven going in to balance out the hell? As in, the void under bedrock (http://youtu.be/q92TPOaqqA0). Yes, aether is a world that has floating islands and such. Proof: Quote [INFO] Preparing start region for level 0 [INFO] Preparing start region for level 1 [INFO] Preparing start region for level 2 Also: (http://img28.imageshack.us/img28/7572/ubg6q.png) This appears to be an inactive "air" portal inside a stronghold. Enchantment just got put on hiatus, after getting just enough of the basic framework in there for modders to finish for them. Dunno what the epic new feature omg guys is yet. Well, GUI, world asset ( the table ), enchant visual FX on items ( gloss ) and XP orb consumption seem to be done. The affects of enchants seem to be missing, intentionally or not. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 06, 2011, 12:04:03 PM Ok so I'm a fucking addict and I started working in 1.9.3. Has sandstone always been naturally occurring? I've never run into it before without baking it but now I find it under some sand. Odd.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 12:06:02 PM Yes, you find sandstone under sand though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on October 06, 2011, 12:06:52 PM It hasn't always been naturally occurring, no. He added that a patch or two after sandstone itself was added as a craftable thing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 06, 2011, 12:18:25 PM Ah I see, yeah, most of my sand excavation was in a world generated before sandstone was added. That explains it, thanks.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 06, 2011, 12:23:08 PM Also: (http://img28.imageshack.us/img28/7572/ubg6q.png) This appears to be an inactive "air" portal inside a stronghold. According to one of the threads about it, the missing blocks can be "fixed" with an Ender Eye to make what is assumed to be a portal that will work later on down the line. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 06, 2011, 12:29:38 PM Ah, cool koro , thanks.
I am also reading that strongholds on the whole got some layout tweaking. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 06, 2011, 12:49:54 PM Soooo we're getting portals that lead to nowhere and enchants that do nothing.
This guy is a douche. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on October 06, 2011, 01:37:23 PM I need one person or a couple of people willing and capable of modding their Minecraft to help me test out my IndustrialCraft modded server. Server is on my home connection so I probably only have the bandwidth to support a couple of people connecting.
PM me if interested. I can leave the server up from 8am to 1am eastern time. Edit: Got my testers, thank you. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: lamaros on October 06, 2011, 04:16:05 PM Soooo we're getting portals that lead to nowhere and enchants that do nothing. This guy is a douche. I haven't played for over a year. Waiting for a proper release. Playing now is just frustration unless you're OCD like Bzalthek. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 06, 2011, 05:59:03 PM I'm not OCD, and as soon as I get someone to proof read this 32 page explanation, I'll post why not.
In other news, I found going pokemon on animals and penning them by two's to be quite efficient! (http://dl.dropbox.com/u/10657011/Untitled-1%20copy.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 06, 2011, 06:54:50 PM I wonder if there's any sort of genetics simulation to handle the different colors of sheep, or if each baby is just a random sheep...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 06, 2011, 08:19:59 PM Quote cptqwashi Perhaps the new dimension will be called ender , and will be the home to the mysterious endermen and deadly enderdragons ... Quote xNotch Well, that's a weird coincidence. Quote xNotch cptqwashi is 100% correct. http://www.reddit.com/r/Minecraft/comments/l3jgm/enderdragons_decrypt_w_rot13_via_notch/ Huh. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 06, 2011, 08:36:19 PM I haven't played for over a year. Waiting for a proper release. Playing now is just frustration unless you're OCD like Bzalthek. Quote from: notch Minecraft is never going to be complete. That's part of the charm. http://twitter.com/#!/notch/status/122089396911603712 :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 06, 2011, 09:56:10 PM I don't expect him to "finish" it, but I'd like to know that I'm not going to need a new world every other month as things get patched in.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 06, 2011, 10:35:04 PM I doubt that will ever be the case, since you'd probably also want to add new mods as they develop, too.
In other news, I just built my first redstone-powered pressure plate-activated iron double doors! I'm kind of getting the swing of the basics now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 06, 2011, 10:45:39 PM What I really want as a new feature is a way to make installing and uninstalling mods easier; specifically the ability to flag each world for certain mods without having to uninstall/reinstall them whenever I want to fuck around in my classic world, my modded world, etc.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 06, 2011, 11:00:03 PM What I really want as a new feature is a way to make installing and uninstalling mods easier; specifically the ability to flag each world for certain mods without having to uninstall/reinstall them whenever I want to fuck around in my classic world, my modded world, etc. I'm annoyed with them just giving up on desiging any kind of API but instead saying "modders will just get source access and hack on stuff". Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 07, 2011, 05:10:50 AM Yeah, seriously, design a damn API and be done with it. How hard can it possibly be?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 07, 2011, 06:04:37 AM It's not that it's hard, it's that it's boring to code.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 07, 2011, 06:06:30 AM This is the "Epicness" he was talking about.
(http://i.imgur.com/xj6us.jpg) Looks like dragons, and/or bosses are being developed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 07, 2011, 06:12:05 AM Well that's his 3rd dimension, the home of the endermen which are invading us and (were) stealin' mah blohkz!
Those dragons are enderdragons I think he called it. It's nowhere near finished or textured and he even said he'd be working into the weekend on it, which is actually kinda reasuring. I don't think he said anything about bosses though, they're probably just big badass mobs. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 07, 2011, 06:22:49 AM Yeah after reading more, I think you are right. Personally, I'm not sure we need a third realm thats....kind of like the nether.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 07, 2011, 07:53:21 AM If Enderman stole blocks so they could move them to their dimension to feed their baby enderdragons that would be cooooooooooool.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 07, 2011, 07:55:21 AM Or stole blocks to make a portal to bring dragons through to the normal dimension...
I also heartily agree with the API thing. I'd have a bunch of mods installed right now if I could just click my non-modded classic world and play that, but still have each modded world remember which mods were active for it. A fantasy rpg mod world, an industrial world, etc. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 07, 2011, 08:00:08 AM Now I'm just confused: http://imgur.com/a/59H3o
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 07, 2011, 08:08:10 AM Due to the fact that it's not in the ender dimension? I think he's just testing it, and the lighting in ender sucks from what I can see.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 07, 2011, 08:12:16 AM TBH, I would not mind if that flew around and randomly attacked.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 07, 2011, 08:16:55 AM Depends on how tough they are. Half the game time is already spent avoiding the night spawns and dealing with the non-flammable ones come morning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 07, 2011, 09:38:55 AM As long as they don't destroy buildings I'm ok with them randomly attacking. Having to rebuild my house or whatever is just frustrating.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 07, 2011, 10:20:26 AM I'm picturing them flying around and just plucking random single blocks from tower tops.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 07, 2011, 10:24:53 AM Haha, that would be cool.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 07, 2011, 10:52:37 AM Yeah, seriously, design a damn API and be done with it. How hard can it possibly be? Well, to be fair, developing and supporting an interface and not breaking it from version to version is a bit of work, but it's hardly an impossible task. At the very least one could have a basic extension API for server commands, scripting, behaviors, simple new blocks, etc, which maybe doesn't allow for every possible thing one might want to do but then you can have basic mods that use the API and can coexist sanely. I expect, if Mojang can't be bothered to do this, we'll see one or two "mod frameworks" turn up that do provide this and see developers gravitate to them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 11, 2011, 01:37:11 PM From Notch's blog: (http://notch.tumblr.com/post/11309884313/pre-releases-and-adventure-updates)
Quote Pre releases and Adventure Updates The adventure update is going great! We’re adding features and cramming in content, and then started feature creeping and content creeping. What we’ve got on our hands now is somewhere in between a finished Adventure Mode update and a version of the game we’d be proud to call just “Minecraft”. Not “Minecraft Beta” or “Minecraft Alpha”, but just plain and simple “Minecraft”. And we’re going to release that version of the game live on stage in Vegas at MineCon! Woooo! Up until then, instead of trying to squeeze in another real release, we’re going to do weekly (or so) pre releases, aimed at advanced players. We release these via twitter, so make sure to follow me (@notch) and Jens (@jeb_) if you’re interested in those. Also, we’re finally adding a dragon. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 11, 2011, 02:17:28 PM In that case I say resume play for a month and then we cut out the currently agreed upon stuff plus another major project or two that goes up in the next month?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 11, 2011, 02:45:26 PM What say we upgrade to 1.9.4 (which will be out soon) and see how bad the chunk errors are. We haven't explored much and I think we can tame any serious flaws by pick and by shovel!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 11, 2011, 02:56:10 PM What say we upgrade to 1.9.4 (which will be out soon) and see how bad the chunk errors are. We haven't explored much and I think we can tame any serious flaws by pick and by shovel! I'd be willing to give it a shot. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 11, 2011, 03:00:09 PM Is that "upgrade to 1.9.4 with a new world, cut-and-pasting some existing structures" or "upgrade to 1.9.4 and see how badly the world breaks"?
I'm willing to give either a shot. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 11, 2011, 03:01:46 PM If we upgrade you'll have to post exactly how each user upgrades to that version and sticky it because I'm an idiot about this stuff.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 11, 2011, 03:26:20 PM Yeah, I refuse to work with mods because of that shit, but basically the pre release upgrades are just replacing minecraft.jar (remembering to rename the old one so you can revert back to it)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 11, 2011, 03:37:20 PM I say, upgrade now!
(Well, not right this second, I'm in the world exploring far far away). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 11, 2011, 03:47:39 PM I'd be willing to do an update, then freeze to release (or whatever). Been holding off and playing my 1.8.1 single player, mostly.
But didn't notch say there was a code freeze or some big update Oct 18th, or is that quote him changing his mind on that? I was planning on updating my copy then, but I'm game for whatever the server dictates :) Back to minecraft tonight, since ZOMG WITHDRAWAL :nda: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 11, 2011, 03:54:19 PM I think waiting for 1.9.4 is probably best, it will be coming in a couple days. code freeze is still in effect on the 18th. It's a freeze on new features. Then it's bug fixing until Minecon which shouldn't be detrimental to terrain. Checking to see how well the world updates is the big thing. If it's super awful we'll still have the last save of 1.8.1 for Nix to salvage for us.
Single player is boring as hell, but the awesomeness of the ravines and caverns makes up for it somewhat. As I pacify it, all the stairs and twists and loops make me feel like I'm walking in an Escher painting. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 11, 2011, 05:00:00 PM Ok, I'm a goddamn idiot. I just found out when crafting shit (like say sandstone) rather than clicking the fucking return item 64 times, shift click it once and you get a stack. Motherfuck!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on October 11, 2011, 05:54:55 PM Ok, I'm a goddamn idiot. I just found out when crafting shit (like say sandstone) rather than clicking the fucking return item 64 times, shift click it once and you get a stack. Motherfuck! Careful with that, it will actually craft "as much as you can make" rather than "one full stack of the final result", and it has caused a lot of crashes on our server with full inventory and such, not to mention using up more materials than you intended. Maybe he's fixed that bug in 1.9 though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 11, 2011, 07:19:15 PM No it still does as much as possible, but it's handy as hell!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on October 11, 2011, 09:37:41 PM I meant the part of the bug where if you do it into a full inventory it crashes the entire SMP server.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 12, 2011, 07:08:06 AM I meant the part of the bug where if you do it into a full inventory it crashes the entire SMP server. Eh, not saying it doesn't happen. But I have never seen that, or at least, I am unaware it has happened. Come to think of it, that may explain a few things. Is this in 1.8 or 1.9? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 12, 2011, 11:50:20 AM It was a 1.8 bug that was fixed, for me at least, in 1.8.1.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on October 12, 2011, 11:53:07 AM It was a client bug in 1.8, where it happened in single player; that was fixed in 1.8.1 it still breaks servers though. Or at least our server. Also happens when you're shift clicking stuff around and try to put things into a full container.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 12, 2011, 12:31:25 PM I was messing around with 1.9.3 last night. Ran across a skeleton riding a spider. Is this normal behavior? There better not be skeletons riding dragons.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Zaljerem on October 12, 2011, 12:33:20 PM I was messing around with 1.9.3 last night. Ran across a skeleton riding a spider. Is this normal behavior? There better not be skeletons riding dragons. Yep, that's normal, if not all that common. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 12, 2011, 03:30:32 PM Skeletons are the worst goddamn mobs. I used to think creepers would be bad, but they're relatively easy to deal with. Skeletons fucking suck with their accuracy and shit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 12, 2011, 03:56:10 PM Does the server display a message with skeleton deaths? I get a hearty laugh out of every time it says someone was blown up.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 12, 2011, 04:51:33 PM Skeletons are the worst goddamn mobs. I used to think creepers would be bad, but they're relatively easy to deal with. Skeletons fucking suck with their accuracy and shit. Wear iron armor and they won't hurt you much before you kill them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 13, 2011, 07:46:48 AM The 1.9 Pre-Release v4 is out right now. (http://www.minecraftforum.net/news/268-19-pre-release-4-is-out/)
No dragons yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 13, 2011, 08:07:28 AM Why Ender Dragons won't spawn in the main world (http://youtu.be/XTpFDRZExAg)
Personally, I think its a bit silly of a design. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 13, 2011, 01:04:33 PM A giant mob that can destroy everything you've built by flying through it? What's not to love?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on October 13, 2011, 01:53:35 PM Do saddles work on them? :drill:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tazelbain on October 13, 2011, 01:59:25 PM It should create new biomems when it takes a dump.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 13, 2011, 02:09:53 PM Why Ender Dragons won't spawn in the main world (http://youtu.be/XTpFDRZExAg) Personally, I think its a bit silly of a design. Just dragon-proof everything, gawd! IT'S LIKE EVERYONE WANTS NOTCH AND JEB TO HOLD THEIR HANDS FOR THEM AND TURN THIS GAME INTO SOME BABY'S TOY MINECRAFT IS RUINED FOREVER. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 13, 2011, 02:28:42 PM Even as a joke, you're a horrible person for typing that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 13, 2011, 03:17:30 PM Even as a joke, you're a horrible person for typing that. Minecraft is srs bzns Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 13, 2011, 06:08:03 PM The 1.9 Pre-Release v4 is out right now. (http://www.minecraftforum.net/news/268-19-pre-release-4-is-out/) So is this the version we're going with for a while? Just wondering as I nuke my first ever MC world :grin:No dragons yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 13, 2011, 06:32:57 PM The 1.9 Pre-Release v4 is out right now. (http://www.minecraftforum.net/news/268-19-pre-release-4-is-out/) So is this the version we're going with for a while? Just wondering as I nuke my first ever MC world :grin:No dragons yet. I would be quite happy if people wanted to start playing 1.9 pre 4. I'm building roads in 1.8 just because it's nice and relaxing. I was musing about different ideas for light designs for my road, and Bothrups suggested netherrock. So I started working on the road from Bothrup's to my far away tower in the far away north. Lit my 8th or so netherrock and the tree near it caught on fire! Then a creeper appeared from nowhere and blew me up. Since I had moved my bed but forgot to sleep in it (which was just as well since spawn is closer to Bothrup's than my far away tower in the far away north), I had to run back naked, was jumped by a spider who threw me off a bridge and drowned me, to save Bothrup's forest and the shiny diamond sword he'd given me earlier. I made it back in time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 13, 2011, 07:03:37 PM I hope the f13 server gets an update soon. I'm so tempted to go to Samwise's basement to pick at it a little. I'll be sure to repair everything with cobblestone.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 13, 2011, 07:21:52 PM I think it's a go. Nix has to MCEdit the old world into a new one, and then get the file to Trippy to load it up. But they got other stuff to do too, so it may take a lil while. Soon (tm)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on October 13, 2011, 09:53:08 PM As long as the map is stable I'd love to be doing some building. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 14, 2011, 12:19:51 AM Doing some experimenting in 1.9.4 w/ Jayseven on a local server.
Turns out that the simplest way to build a fast travel network is: - build portal to nether - protect portal with a cobblestone building if exposed to ghasts, etc - travel > 128 coordinates in a straight line from the portal - build a second portal - end up > 1024 coordinates away in the real world - rinse - repeat Definitely think we should do this after the 1.9.4 migration... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 14, 2011, 12:55:08 AM I hope the f13 server gets an update soon. I'm so tempted to go to Samwise's basement to pick at it a little. I'll be sure to repair everything with cobblestone. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on October 14, 2011, 01:35:04 AM With Endermen no longer griefing blocks, I've decided I'll fill in their roll on the new server. Every now and then I will randomly pick up a block from someone's house, and then randomly move that block a couple paces away and replace it. I shall start at Samwise's place.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 14, 2011, 03:46:29 AM I'd log in to help with that.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 14, 2011, 11:57:32 AM I think it's a go. Nix has to MCEdit the old world into a new one, and then get the file to Trippy to load it up. But they got other stuff to do too, so it may take a lil while. Soon (tm) If 1.9.4 is stable, then I'll start coordinating with Trippy and set a deadline for having stuff in chests.I think only 1 person wanted stuff moved, right? Updated Edit: For those who aren't checking the MC forum - Unless someone objects, the world will be frozen and a final backup taken tonight (Around midnight EST unless Trippy isn't around). Get your shit in order by then or let me know you can't make it. Bzalthek has offered to respawn inventories if you can remember what you had. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 14, 2011, 08:18:09 PM We have an MC forum?
I didn't do enough on the server to worry about it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 14, 2011, 10:12:36 PM We have an MC forum? Someone's not a part of the super seekrit club!I didn't do enough on the server to worry about it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 14, 2011, 10:19:34 PM Aww, not again! :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 15, 2011, 03:25:48 AM Wow, the abandoned mines in 1.9.4 are MASSIVE. I've spent the last 2-3 hours working my way through one and it just keeps going. Great source of wood, fence, rail tracks, various seeds (watermelon, pumpkin, etc) in chests, etc, etc. Iron continues to be highly abundant in underground mines and caverns.
I need to come up with a better way of marking where I've been and what I've done. Signs are rather clumsy. I've been walling off explored deadends with cobblestone walls and a 2-high door and partially explored areas to check later with cobblestone walls and a 1-high opening (to avoid monster traffic). I really wish I could carry a couple buckets of paint and mark the walls in different colors ^^ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 15, 2011, 03:42:10 AM Wool can be colored.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 15, 2011, 07:35:23 AM I had an abandoned mine in my 1.8.1 world that I spent several (real world) days exploring and never found the end of it.
In my new single player 1.9.1 (Ninepointforia, I'm creative!), my spawn point is about a hundred blocks from a ravine that bisected a mine at the bottom. So my own mine should provide some good returns. I must have done something odd when building my spawn point shack, can't sleep there. Monsters keep spawning inside. Sleeping down in my workroom at the top of the mine. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 15, 2011, 07:42:28 AM Make sure you have stone or wood floors as well as walls.
Sometimes moving the bed so it's not against a wall helps if you're all encased in blocks you placed and they're still spawning. Be sure to sleep in it after you move it (I often forget that step). 1.9.1 or 1.9.4? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 15, 2011, 07:49:11 AM Moving the bed away from the wall will generally fix the problem. I've also heard having the walls 2 blocks thick works too, but I have not verified this.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 15, 2011, 07:54:54 AM Pointforia! Woops.
I did forget to stone over the floor, it's dirt. If that doesn't work, I'd have to rebuild the entire structure, because it would throw off the buttressing. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 15, 2011, 08:24:54 AM I've found that the bed needs 2 blocks of free space on all sides to prevent monster spawning.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 15, 2011, 09:05:10 AM Never had that issue. When I went nomad in 1.8.1, a 2x2x2 cube with a torch and bed was sufficient every time. Material didn't matter, nor did wall thickness. I would just scoop out a little cube anywhere, seal it, drop a torch and bed, and sleep.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 15, 2011, 01:35:58 PM Would you like to shit bricks? http://www.youtube.com/watch?v=Xj446LPEy7E
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 15, 2011, 08:20:14 PM That was pretty funny. Aren't they horrible!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 16, 2011, 07:05:16 PM Can someone give me the run-down of differences between SSP and SMP?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 16, 2011, 07:08:58 PM Your fellow players may replace your floor boards with TNT and pressure plates.
You also can't cheat the night away with a sleep unless everyone online sleeps. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 16, 2011, 08:10:24 PM Mods are the other big difference; most mods are either SSP or SMP and most SMP mods need to be installed both on the server and by all players.
Also SMP is generally a little laggy (even on good servers) so creepers are much more deadly; they still explode even when you're a distance away from them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 16, 2011, 09:01:15 PM Also SMP is generally a little laggy (even on good servers) so creepers are much more deadly; they still explode even when you're a distance away from them. Found that one out the hard way. Odd thing is, the one I was farther from while wearing leather pants (I was the lizard king) blew me up but the second one when I was grabbing my stuff only knocked me to half health. Whee. Certainly does remove the cockiness of SSP down a couple notches.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 16, 2011, 11:19:47 PM I always end up doing the dash attack or use arrows for creeper-slayin' in SMP. Helps prevent lag-related explosions from pure hit-and-fade melee.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on October 17, 2011, 05:24:31 AM Call on Notch (http://gifsound.com/?gif=http%3A%2F%2Fi.imgur.com%2FagUCr.gif&sound=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DL_fCqg92qks&start=6)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 17, 2011, 07:12:37 AM Wow, the abandoned mines in 1.9.4 are MASSIVE. I've spent the last 2-3 hours working my way through one and it just keeps going. Great source of wood, fence, rail tracks, various seeds (watermelon, pumpkin, etc) in chests, etc, etc. Iron continues to be highly abundant in underground mines and caverns. I need to come up with a better way of marking where I've been and what I've done. Signs are rather clumsy. I've been walling off explored deadends with cobblestone walls and a 2-high door and partially explored areas to check later with cobblestone walls and a 1-high opening (to avoid monster traffic). I really wish I could carry a couple buckets of paint and mark the walls in different colors ^^ Screeennnnnn sssshhhhoooottttsssss! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 17, 2011, 08:26:22 AM I also found an abandoned mine I have to pacify below Snowy MUFF. I got lost the first time and just had to dig straight up to get out and figure out where the hell I was.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on October 17, 2011, 10:42:03 AM Call on Notch (http://gifsound.com/?gif=http%3A%2F%2Fi.imgur.com%2FagUCr.gif&sound=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DL_fCqg92qks&start=6) (http://i.imgur.com/lqCl4.gif)Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 17, 2011, 11:03:44 AM Don't let Yegolev see that!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on October 17, 2011, 11:14:01 AM (http://dl.dropbox.com/u/85916/2gxmlqe.gif)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on October 17, 2011, 11:22:24 AM I've logged in at least 6 hours trying to annhilate the mine under my swamp. Progress has yielded good results.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 17, 2011, 12:14:16 PM (http://dl.dropbox.com/u/85916/2gxmlqe.gif) There's a little dunh-dunh-DUUUUUNH thing going on in my head when I see that.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 17, 2011, 10:17:52 PM Bzalthek and I have been working on the rail station for the new map, though I think at this point Bzalthek has done 90% or more of the work.
Either way, for those of you who don't play Minecraft or on our server, I'll be posting some screenshots when I have time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 18, 2011, 07:23:04 AM It was interesting eavesdropping on the process, can't wait to see it.
As soon as I get my crappy mine down to the basement, get some redstone so I can build a few maps to find my way back across the sea to the central hub! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 18, 2011, 08:21:15 AM Creeper Sunrise
(http://dl.dropbox.com/u/10657011/creeper%20sunrise.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 18, 2011, 09:29:38 AM The compass is off. Per Notch, in Minecraftia the sun rises in the north. :-P
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 18, 2011, 09:34:59 AM I don't care, per Bzalthek, Notch can fuck off with his northern sun!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 18, 2011, 10:15:21 AM The compass is off. Per Notch, in Minecraftia the sun rises in the north. :-P Not anymore! The sun now rises in the east. Also, clouds float west. This caused me to go in circles, when I assigned east to where the sun/moon rises, and therefore north to the direction the clouds move. I didn't realize it was fixed in 1.9pre4, so I'd head off relative to the sun and then move relative to clouds (thinking they were moving north not west). No wonder! http://www.minecraftwiki.net/wiki/Clouds Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 18, 2011, 10:27:42 AM I don't care, per Bzalthek, Notch can fuck off with his northern sun! I never understood why it mattered where he said North was. What exactly, outside of Map viewers, did it affect prior to the compass being implemented?Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 18, 2011, 10:42:40 AM The compass is off. Per Notch, in Minecraftia the sun rises in the north. :-P Not anymore! The sun now rises in the east. That thing you call the "sun" is also ROUND now. I don't trust it. :geezer: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 18, 2011, 10:58:20 AM Bzalthek and I have been working on the rail station for the new map, though I think at this point Bzalthek has done 90% or more of the work. Uploaded the screenshots to my ImageShack account: http://imageshack.us/g/560/20111018010654n.png/ (http://imageshack.us/g/560/20111018010654n.png/) (Warning: Images can be up to 2mb in size. Fuck compression! Long live PNG!)Either way, for those of you who don't play Minecraft or on our server, I'll be posting some screenshots when I have time. I did have shots of the displays around the train station, but decided not to post them. I think people should enjoy those in person. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 18, 2011, 12:14:14 PM I like that texture pack.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on October 18, 2011, 12:32:37 PM I did have shots of the displays around the train station, but decided not to post them. I think people should enjoy those in person. They are AWESOME. I would like to report that they brought me much enjoyment. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 18, 2011, 12:37:30 PM I like that texture pack. Oh, right, I meant to put a link to it for anyone interested in checking it out: LINK! (http://www.minecraftforum.net/topic/376784-16x-32x-64x-128x-256x-512x19pre3-sphax-purebdcraft-aetherzipline-v093-101011/) They are AWESOME. I would like to report that they brought me much enjoyment. :awesome_for_real:I like doing that type of stuff. I believe the Northbound Line platform in the train station has some of the track signage up. I'm really looking forward to figuring out how I'm going to make the system map. Right now I'm toying between making it out of signs or, what I'm leaning towards more, is updating whichever texture file holds the paintings. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 18, 2011, 01:23:15 PM Oh, right, I meant to put a link to it for anyone interested in checking it out: LINK! (http://www.minecraftforum.net/topic/376784-16x-32x-64x-128x-256x-512x19pre3-sphax-purebdcraft-aetherzipline-v093-101011/) Does the full mod run on the server?Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Vaiti on October 18, 2011, 01:33:24 PM We don't run mods on the server, less headache for Trippy (and us) between versions.
I use that texture pack too and I :heart: it. Keep in mind with that texture pack that you need to install MCPatcher (http://www.minecraftforum.net/topic/232701-mcpatcher-hd-fix) first, or things will look weird (little animated fire .gifs on stone blocks and whatnot, no moving water or lava) That texture pack has the awesome ability to have multiple skins for the same mob type. One of the coolest things about it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on October 18, 2011, 01:42:44 PM So I have to say, as much as I hate the goddamn Endermen, I have to admire how much better they now convey the feeling that I think Notch was originally going for. Had a couple show up while I was working in a mine the other night, and rather than laughing and cutting them up for pearls, my reaction was more "ohgodohgodohgod don't look at them".
I haven't yet succeeded in actually killing one. They always teleport away before I can finish them off, and then I spend the next five minutes nervously looking behind me. Creepy as hell. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on October 18, 2011, 03:33:48 PM Anyone need a project? http://build-what.com/
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 18, 2011, 03:35:53 PM Anyone need a project? http://build-what.com/ Oh shit. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on October 18, 2011, 03:39:01 PM Anyone need a project? http://build-what.com/ Oh shit. I started twitching around refresh #four. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 18, 2011, 08:33:04 PM (http://img651.imageshack.us/img651/6379/statuev.jpg)
Monkey statue! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on October 19, 2011, 01:15:44 AM I'm kind of wishing mods like industrycraft and buildcraft were added. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 21, 2011, 07:24:56 PM Now that is some monkey statue, Paelos.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on October 21, 2011, 09:04:00 PM Now that is some monkey statue, Paelos. Thanks, soon we will have an active highway between Crankytown and Monkeytown! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 22, 2011, 09:03:43 AM Now that is some monkey statue, Paelos. Thanks, soon we will have an active highway between Crankytown and Monkeytown! That isn't Crankytown, it is the Lost City of Cranky, reclaimed from the flood. Crankytown has not been found yet. I'm still looking for a cow. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 22, 2011, 08:26:08 PM Now be careful building that line out west, y'hear? :grin:
(http://img32.imageshack.us/img32/3311/quicksandi.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 23, 2011, 12:55:17 PM Anyone getting Error 500s trying to access any server?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 23, 2011, 12:57:05 PM Yes, yes I am getting that error. Something is wonky - at Mojang maybe? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 23, 2011, 01:37:55 PM From what I'm seeing Minecraft.net's authentication stuff is being wonky today.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 23, 2011, 07:17:01 PM Their website is down and it looks like the authentication is too.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 24, 2011, 07:08:43 AM (http://i.imgur.com/BE0Fm.jpg)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on October 24, 2011, 07:42:20 AM Looks like a bear convention.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 27, 2011, 08:32:13 AM Beta 1.9 pre-release 5 is out. Mostly bugfixes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on October 27, 2011, 08:38:22 AM Time for a new f13 map! :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 27, 2011, 09:10:47 AM Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 27, 2011, 11:18:42 AM Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land. Is it all that very difficult to start with 1.9pre5 and then go to release? Asking because I have never run a server and have no idea. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on October 27, 2011, 11:48:11 AM Its no big deal so long as terrain/biome generation doesn't change. It changed between 1.8 and 1.9 and that caused all the mess.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 27, 2011, 11:49:21 AM Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land. Is it all that very difficult to start with 1.9pre5 and then go to release? Asking because I have never run a server and have no idea. It's mainly the lack of tools like Bukkit being available for later pre-release versions. Edit: Welp, looks like my server's going to have to generate a new world anyway; loading my server's map seed into 1.8.0 (which produces the same world we're playing on now), saving it, loading it into 1.8.1, saving it again, then loading it into a 1.9 pre-release fucks things royally. The world abruptly turns to ocean after a few hundred tiles in any given direction, similar to 1.7 worlds going to 1.8. And I'd just finished up my massive desert palace. Feels bad man. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 27, 2011, 12:38:48 PM MC Edit that shit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 27, 2011, 02:02:10 PM Would MCEdit only really be useful for individual buildings, or is it good for importing whole swaths of a map?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on October 27, 2011, 02:16:54 PM It is far easier to use it to copy entire chunks than to pick and choose blocks, so, swaths. How big these swaths are depends on your definition of large.
When I copied hunks of our built stuff a few versions back, I kept hitting the memory limit so I had to try and just get the main structures. Even so, I did cut a few houses in half. :ye_gods: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 27, 2011, 03:39:29 PM Would MCEdit only really be useful for individual buildings, or is it good for importing whole swaths of a map? As mentioned, it's easier to grab large chunks. It's also possible to save chunks and just remember where they go by making them quadrants or referencing a map when you place the stuff again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 27, 2011, 04:08:24 PM Since none of us on my server really care that much about starting over (I still plan to get a save game copy for posterity, though), I figured I'd go through and take some screenshots of the bigass desert palace I made (others on the server call it Xanadu, and the name stuck) in case it doesn't get MCEdit'd:
Approaching the front (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.19.11.png) The gatehouse (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.19.26.png) The front door, opened from the other side only via switch (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.19.45.png) View from the other side (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.20.58.png) Front of the central mansion (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.21.08.png) Stables I prepared for 1.9 that probably won't see any use now (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.21.15.png) :sad_panda: Inside the stables (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.21.27.png) Inside the front door of the mansion (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.22.34.png) The throne (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.22.42.png) View from the throne (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.22.48.png) Hallway from one of the sides of the throne to the large tower (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.22.56.png) View up the tower. I was considering rigging up a telescope at the top and making it into an observatory, but alas (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.23.04.png) Borin' ol' crafting area (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.24.09.png) One of the two side stairwells to the top floor (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.24.43.png) Second floor. Master bedroom on left, storage room on right (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.26.53.png) Canopied bed! (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.27.00.png) Back "yard". Crappy palm trees and a nice little oasis (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.27.48.png) View from the large water-covered platform from the first shot, which was going to be a stop point for our skyway system (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.31.21.png) The Creeplossus (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.33.42.png) Back leg of the Creeplossus. I wanted a kind of Statue of Liberty vibe to it (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.34.08.png) Central "trunk" of the Creeplossus (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.34.31.png) The head. For some reason, no matter how well I light this thing up, stuff always spawns up here. Though it is amusing and ironic to have Creepers fall to their deaths down the trunk of a giant Creeper (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.34.54.png) View from the top (http://dl.dropbox.com/u/6089362/MC%20Screens/Xanadu/2011-10-27_18.35.58.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 27, 2011, 07:13:18 PM That is one nice fortress! How long did it take you to do that?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on October 28, 2011, 06:24:47 AM Awesome stuff koro.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 28, 2011, 06:32:24 AM You should load up the inside of that creeper with TNT, have everyone come out to see it one last time and blow everyone up.
It's how any Creeper would want it to go down. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 28, 2011, 06:34:58 AM That is one nice fortress! How long did it take you to do that? Building it was actually fairly fast. Maybe six hours in total, most of which was spent landscaping and waiting for glass to cook. Gathering the roughly 30,000 sand for sandstone took probably double that. The creeper took almost exactly 12,000 sand and about 200 obsidian, which was a chore. The skyway tower took probably four hours by itself because god damn do I hate fucking with flowing water. Oh, and I'm not exactly thrilled about the massive Creeper damage boost in 1.9. Being one-shot by a Creeper four tiles away on Easy is not exactly fun, especially on a multiplayer server where at least a little latency comes with the territory. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 28, 2011, 08:42:05 AM Or you could just invite Xanthippe over. She blows up so much she's almost a creeper herself!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 28, 2011, 08:47:45 AM Or you could just invite Xanthippe over. She blows up so much she's almost a creeper herself! Yes, I was quite the splody mess last night. I saw more creepers in that cavern than I've ever seen anywhere. Are there creeper spawners? I hate cavern exploring. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 28, 2011, 01:38:07 PM There are not Creeper Spawners sadly.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on October 28, 2011, 02:23:11 PM There were some in that Primordial Desert Generator, hidden up in the tunnel ceilings. After dealing with those, I can see why they aren't in the game normally.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 28, 2011, 02:28:02 PM The Primordial Desert was just silly in general though. It's really hard for an extra night, then you find a iron/diamond volcano and it's riches!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 29, 2011, 02:08:37 PM So, I was digging a deep quarry in a cave in the freshly-launched 1.9p5 server, when a lighting bug caused me to mistake a hole for a solid block, sending me down into a pit with three creepers, a zombie, a skeleton, and a spider. Two close-range explosions and one point-blank one later I... was still alive.
Moral of the story: make some goddamn armor. It's a lifesaver in 1.9. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 29, 2011, 03:23:21 PM It's been a lifesaver longer then that!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 29, 2011, 08:29:00 PM Well in the Brave New World of creeper explosions instakilling from essentially any range, it's practically a requirement now.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on October 30, 2011, 06:50:48 AM I'll chime in agreement. I've been able to keep myself in a suit of iron armor and a stack of bread since 1.9 started, and I don't think I've died yet.
I find it irritating that the helm and boots wear out before the bp and leggs, though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 30, 2011, 09:52:12 AM Make the boots out of diamond.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 30, 2011, 04:20:19 PM Just because its pretty: http://www.youtube.com/watch?v=7mVOat7XL0w
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on October 30, 2011, 05:13:41 PM Imagine how fun that forest is at night!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on October 31, 2011, 03:41:39 PM These new water physics are a goddamn nightmare. For those who don't know, 1.9 PR5 introduced new water physics where, if a water source is completely surrounded by water or solid surfaces, any water that flows down from that also becomes a source block. This was introduced to combat a non-problem of people being able to make undersea air pockets for breathing and torch placement and such, but has the side effect of making even a single-tile leak in a ceiling or in a wall an utter disaster that takes far more effort than should be needed to correct, since you not only have to plug the original leak, but also have to place blocks in a downward pattern to kill all the source blocks from the top down before the magically replicating water will subside. A single misplaced tile (likely due to fighting the current of the leak you're trying to fix) can cause the leak to spread and make a new downward column of water that you also need to fix.
It's horrible and still doesn't fix the problem of "whirlpools" forming on the surface of deep water when a tile occupying a water block is removed with nothing underneath it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 31, 2011, 04:57:47 PM I was bummed, coming from Terarria, at how primitive the water code is in minecraft. If I unplug a 20-block pool, it should drain 20 units of water to the next lowest point.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on October 31, 2011, 05:16:50 PM Ehh, I think that would actually kind of suck in terms of ability to create realistic terrain features like waterfalls and such. Minecraft's water system allows things like springs to exist, I think that makes up for the shittiness in other aspects. Now, if he wants to create a full meteorological system with a functional water table etc. we'd be talking. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on October 31, 2011, 06:58:02 PM Heh, imagine if he put displacement in. 20 block pool of water? Put a block in, a block of water is pushed out. Oh noes!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 31, 2011, 07:08:33 PM Heh, imagine if he put displacement in. 20 block pool of water? Put a block in, a block of water is pushed out. Oh noes! I seem to remember some mod was attempting this let me see if I can find it. *a couple minutes pass* Ah ok, found it. It also has some neat piping features. Doesn't look like there is a 1.9 version though http://www.youtube.com/watch?feature=player_embedded&v=XlnUXXzc1Fg Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on October 31, 2011, 10:32:32 PM Yeah, I can see why it's not in the game.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on November 01, 2011, 03:51:09 AM Quote from: @jeb_ Back at work... Reverting water physics and correcting explosion damage. Next up is that problem with mobs spawning too far away Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 01, 2011, 06:55:41 AM That explains the monsters spawning outside of the glass in the stations that have a trapped spawner.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 03, 2011, 06:57:11 PM OH HAI THAR!
(http://img715.imageshack.us/img715/7163/creepervu.jpg) Creeper wanted to check my work. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 03, 2011, 07:59:33 PM That's an awesome pic!
"Baby it's cold outside..." Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on November 04, 2011, 02:06:14 AM "Baby, I'm sorry I blew you up. I promise I won't blow you up this time. I'll be good, honest. Just let me in. :cry:"
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 04, 2011, 08:18:10 AM When I saw him, I laughed and thought he was saying, "So what's going on in here? I like that hockey rink, but it needs something...explosive!"
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 07, 2011, 09:56:03 AM I finished the hockey rink and now I'm working on the stadium seating. Pics to come.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 07, 2011, 10:02:28 AM 8 days and counting till release drop.
I suggest anyone on the fence, buy it now before the price increases. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on November 07, 2011, 11:00:39 AM I finally got around to trying 1.9.pre4 and rustled up enough diamonds (5) to try out the enchanting table (2 for table, 3 for pick to get the obsidian it needs). It's actually pretty cool, who knew? I will definitely set one of these up ASAP whenever we have our 'real' 1.9 server.
Still haven't tried out alchemy because despite extensive nether searching, I still can't find a fortress, which apparently is where one of the alchemy brewing stand parts comes from. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 07, 2011, 11:18:58 AM I got a knockback iron sword that's awesome for creepers.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 07, 2011, 11:28:25 AM Awesome for creepers, sucks for skeletons. I felt it was a wash.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 07, 2011, 11:34:47 AM Awesome for creepers, sucks for skeletons. I felt it was a wash. I carry two swords!(http://media.giantbomb.com/uploads/0/7563/557161-mueller_drizzt_6316.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 07, 2011, 11:51:00 AM :facepalm: :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 07, 2011, 12:06:40 PM Old Man Drizzle of the Mountain!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 07, 2011, 08:15:34 PM Hockey Rink!
(http://img577.imageshack.us/img577/4783/rink1.jpg) (http://img17.imageshack.us/img17/1712/rink2.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on November 08, 2011, 05:17:32 AM You know there's a screenshot button built into the game, right? :-P
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 08, 2011, 07:59:40 AM I got a knockback iron sword that's awesome for creepers. Make that HAD. Got trapped in a water pocket while exploring a crevice/mine, could see daylight so I swam upwards and died like one block from the surface. Lost my magic sword, my magic diamond pick, a half dozen diamonds and miscellaneous other, more easily replaceable crap (full inventory, I was heading home). Hate that.You know there's a screenshot button built into the game, right? :-P It's right next to the 'hide ui' button :drill:Diamond shovels and iron hoes? Jeebus my mine sucks ass. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on November 08, 2011, 08:50:58 AM I haven't been to a hockey game in two years, but as soon as I saw that rink I heard the organ music for CHARGE! in my head. Too funny!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 08, 2011, 08:55:00 AM I did not know there was a screenshot in game. What is it?
Also, there was a huge abandoned mine under Monkeytown that has an embarrassment of riches. I am awash in iron. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ironwood on November 08, 2011, 09:09:29 AM That rink is rather cool.
Once I'm done with the whole Batman: AA thing, I'm getting myself a nice Minecraft sub and joining you all. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on November 08, 2011, 09:22:14 AM I did not know there was a screenshot in game. What is it? It's either F2 or F4. I've taken accidental screenshots by fat-fingering while reaching for F3. When I mean to take a screenie, I use Alt+Print Screen :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on November 08, 2011, 09:23:03 AM Where are the player benches and penalty boxes!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on November 08, 2011, 11:03:16 AM That rink is rather cool. You might want to buy it now - Minecon is next week and that's official release too (i.e. price goes up).Once I'm done with the whole Batman: AA thing, I'm getting myself a nice Minecraft sub and joining you all. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 08, 2011, 11:19:03 AM Where are the player benches and penalty boxes! They will be installed once I have the stands setup. I plan on digging out the area to put them in after the fact so I can't screw up my math. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on November 08, 2011, 03:28:34 PM F1 hides the UI. F2 takes a screenshot!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 08, 2011, 03:51:10 PM F1 hides the UI. F2 takes a screenshot! But where do the files go? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 08, 2011, 05:06:20 PM ssssSSSSSScreenshot folder in the hidden .minecraft directory
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 09, 2011, 07:46:57 AM I will see what I can do about taking regular screenshots then. I've decided, with a suggestion by Bothrops, to attach my idea for a Spaceship to the Hockey Rink to form the SpaceMonkey Dome, home of the Galactic Sheep, the #1 hockey team in our world!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on November 11, 2011, 04:18:07 AM In our world and others!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on November 11, 2011, 06:31:10 AM http://askenderbro.tumblr.com/
:hello_kitty: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 14, 2011, 07:37:07 AM So this weekend I discovered a Stronghold and spent basically the entire weekend surrounding it with a small biodome and large quarry type thing in order to better deal with the sweet bricky goodness inside. Hutch came by late in the day yesterday to explore it, and I left him down there to check it out. I hope he didn't get murdered by silverfish. Those bastards zerged me my first time in there.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on November 14, 2011, 07:55:27 AM So this weekend I discovered a Stronghold and spent basically the entire weekend surrounding it with a small biodome and large quarry type thing in order to better deal with the sweet bricky goodness inside. Hutch came by late in the day yesterday to explore it, and I left him down there to check it out. I hope he didn't get murdered by silverfish. Those bastards zerged me my first time in there. I didn't see any silverfish. But I also didn't quarry any bricks, which iirc is how you get the silverfish to appear. I did meet the creeper who was curating one of the libraries. I also found a room that intersected with a cave system, and a spawner room. It was a zombie spawner, first one I've seen on this server! Master P, if you want other people to visit your biodome, I would suggest adding a door that opens from the outside. Otherwise people will do what I did, which was to mine through the wall and replace the cobbles behind me ;) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 14, 2011, 08:10:16 AM Ah yes, I should probably put a level out there. I was afraid of Creepers and just used one of the iron doors I found down in the stronghold.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: cironian on November 14, 2011, 09:17:46 AM I did meet the creeper who was curating one of the libraries. His job is to psssssssssh those who talk too loud. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 14, 2011, 11:44:42 AM I've got a charged ender eye going if you guys want to pop the portal when you find it. Let me know and I'll tear myself out of Skyrim for a bit :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 14, 2011, 11:54:40 AM Remember, you still can't exit the End without dying, meaning anything you take with you consider lost.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 14, 2011, 12:23:16 PM Remember, you still can't exit the End without dying, meaning anything you take with you consider lost. Why the hell is that? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on November 14, 2011, 01:59:51 PM Because it's not finished. Without checking the wiki, I seem to recall that you couldn't even get into the end in 1.9.3.
So they're just building that feature a piece at a time :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 15, 2011, 12:52:55 AM If y'all want to fart around with the Ender Portal near my place there is a tunnel to it at about 580, -580. Down the steps and to the right leads right into the chamber.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on November 15, 2011, 01:11:02 PM http://www.youtube.com/watch?v=dd5sUfTLhCU
:why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 15, 2011, 01:31:46 PM Proving yet again that Minecraft loves me.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 16, 2011, 11:43:18 AM http://www.youtube.com/watch?v=dd5sUfTLhCU The Eff? :why_so_serious: Also, Minecraft: Pocket Edition is out today.. somewhere. Tomorrow globally I think. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 16, 2011, 11:56:36 AM There is an asston of changes coming this Friday. (http://www.minecraftforum.net/topic/651591-19-new-features-official-report-on-new-features-release-candidate-2-is-released/)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on November 17, 2011, 08:02:23 AM There is an asston of changes coming this Friday. (http://www.minecraftforum.net/topic/651591-19-new-features-official-report-on-new-features-release-candidate-2-is-released/) Quote Bows now have durability. Blech. We already have to carry ammo. Are bows enchantable? If not, will they become enchantable? In any case, I hope they last longer than base level wooden or stone implements do. Blech again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 17, 2011, 08:08:26 AM I noted the new sounds. Creepers now have a softer, gentler explosion sound when they kill me.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on November 17, 2011, 08:34:05 AM Quote Colored sheep now have a random chance of giving you a colored lamb. :Love_Letters: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 17, 2011, 08:50:18 AM THAS RAYCEESSSSSSS!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on November 17, 2011, 09:13:46 AM I accidentally discovered that the seed HARDCORE is comedy gold, now it's on our multiplayer server. :drill:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on November 17, 2011, 09:19:28 AM I accidentally discovered that the seed HARDCORE is comedy gold, now it's on our multiplayer server. :drill: Which minecraft version? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 17, 2011, 09:58:47 AM If he's going to give bows durability, he needs to open them to standard materials (iron/diamond/etc).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 17, 2011, 10:00:47 AM I mean, there is the repair system too. I did find it odd they could last forever. Made string unconsumed.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on November 17, 2011, 10:05:13 AM I mean, there is the repair system too. I did find it odd they could last forever. Made string unconsumed. String = wool, and wool gets used a lot if you are doing anything decorative. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on November 17, 2011, 11:47:06 AM I accidentally discovered that the seed HARDCORE is comedy gold, now it's on our multiplayer server. :drill: Which minecraft version? 1.9 or RC2, results are the same. Hope you like fish. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 08:06:42 AM Quote 1 - 2:30 p.m. Notch Keynote and Minecraft Launch Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 08:11:42 AM Does this mess up our server?
I'm halfway through building the roof on my hockey rink. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 08:29:14 AM Will need a map restart, yes. ( More biome changes and such )
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 08:34:47 AM So my rink gets destroyed!?!? :ye_gods:
:cry2: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on November 18, 2011, 09:40:10 AM Will need a map restart, yes. ( More biome changes and such ) :facepalm:Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 09:56:15 AM Perhaps it will be the last time. *Shrug*
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 10:06:05 AM I am teh sad.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 10:20:55 AM Quote 1 - 2:30 p.m. Notch Keynote and Minecraft Launch Apparently this is Pacific time. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on November 18, 2011, 11:27:57 AM I think we already decided that we're going to just update without regenning the map
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 11:34:55 AM I think we already decided that we're going to just update without regenning the map How does that even work? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on November 18, 2011, 11:55:44 AM It means only the new chunks of the map that get created will get the new biome generation code. The explored parts of the map will not pick up any of those new biome features.
So basically Xanthippe needs to stop exploring :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on November 18, 2011, 12:14:51 PM It's probably just Paelos playing anymore, anyways. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 12:20:20 PM minecraft.net is down!
20 Minutes till gold. (http://media.gtanet.com/gtaforums/images/html/emoticons/panic.gif) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 12:25:38 PM It's probably just Paelos playing anymore, anyways. :why_so_serious: And I don't explore! Plus Hutch shows up. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on November 18, 2011, 12:35:16 PM Even more western frontier: here I come! :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 02:12:07 PM Its out.
Right now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on November 18, 2011, 04:40:17 PM You would think they would put something on the front page about the release.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 18, 2011, 06:07:50 PM I guess we have to update the server this weekend?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 18, 2011, 06:09:49 PM You would think they would put something on the front page about the release. They are all at Minecon. However you can see the beta tag is gone. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on November 19, 2011, 06:41:18 AM It means only the new chunks of the map that get created will get the new biome generation code. The explored parts of the map will not pick up any of those new biome features. So basically Xanthippe needs to stop exploring :awesome_for_real: I did! I've been playing Dungeon Defenders waiting for the update. When I'm not spending my time as scullery maid, that is. Which hasn't been a lot, lately. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 19, 2011, 03:23:12 PM If anyone wants to help finish the hockey rink I'm taking glass and clay donations at Monkeytown! :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on November 20, 2011, 07:12:09 AM Oh dear lord the eating sound IS HORRIBLE!
WHY? :ye_gods: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on November 20, 2011, 08:54:28 AM Baby sheep are so cute! I have a green baby and a orange baby and a blue baby.
I am going to populate the land with colored sheep. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on November 21, 2011, 11:00:14 AM (http://cache.gawkerassets.com/assets/images/9/2011/11/cb46fd251c215b225359f9a42278625c.jpg)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on December 02, 2011, 11:42:08 AM http://notch.tumblr.com/post/13633493969/och-med-dom-orden-sa-passar-jag-micken
Quote As of yesterday, Jens Bergensten is the new lead developer on Minecraft. He will have the final say in all design decisions, so he will kinda sorta become my boss, I guess. I’ve promised him to not pull rank. ;) Bye Notch. ETA on modding API and various other "It cannot be done" changes? :awesome_for_real:We’ve been working together on Minecraft for a year now, and I’m amazed at how much in synch we two are when it comes to how to design the game. And when we don’t agree, we discuss it and something much better comes out at a result. He’s truly a great person to work with, and I feel very confident handing over the leadership of Minecraft to him. If you want to contact Jens, he’s on twitter as @jeb_, or you can email him at jeb@mojang.com Personally, I will now rest for a while, then get back to work refreshed and eager. I’ll be helping out with Minecraft, of course, but also starting work on some new project. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Severian on December 02, 2011, 04:54:33 PM Bye Notch. ETA on modding API and various other "It cannot be done" changes? :awesome_for_real: Jens Bergensten said: "Until January I will be the only developer on Minecraft, so things will have to be slow initially. But my absolute main priority now is to create a mod API, because there is no way in hell I will be able to add as much content as the whole internet can do. The game needs an API, so end users can obtain the mods without hassle. I'm not going to do it all by myself though. We have a new programmer beginning in January, and we are talking to existing mod API teams, such as Bukkit, Minecraft Forge, and Minecraft Coder Pack." He went on to add that a release for the new API would likely be seen no sooner than March. - minecraftforum.net (http://www.minecraftforum.net/news/344-notch-steps-down-jeb-takes-lead-developer-position-for-minecraft/) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Quinton on December 02, 2011, 07:16:08 PM At least somebody understands that "just let the modders hack on the source code" is not something that actually results in a useful ecosystem. Here's hoping he can execute.
Realistically one should be able to start small and iterate, slowly expanding the features supported by the API, and ideally, during alpha/beta occasionally removing features that turn out to be more problematic than useful. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 04, 2011, 05:10:11 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on December 04, 2011, 06:39:16 PM What pack is that? Looks like Doku, but is it a specific one? I like it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on December 05, 2011, 01:23:39 AM Jens Bergensten said: Mother of god, finally some sense in that area."Until January I will be the only developer on Minecraft, so things will have to be slow initially. But my absolute main priority now is to create a mod API, because there is no way in hell I will be able to add as much content as the whole internet can do. The game needs an API, so end users can obtain the mods without hassle. I'm not going to do it all by myself though. We have a new programmer beginning in January, and we are talking to existing mod API teams, such as Bukkit, Minecraft Forge, and Minecraft Coder Pack." He went on to add that a release for the new API would likely be seen no sooner than March. - minecraftforum.net (http://www.minecraftforum.net/news/344-notch-steps-down-jeb-takes-lead-developer-position-for-minecraft/) I can just imagine what I'd end up doing with all the mods that I'm certain people'll end up making. Maybe they'll even enable us to make a proper drawbridge etc. I certainly want one for when I make a castle, and I'd love to be able to switch on/off things like the building/crafting mod, and more realistic water physics. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 05, 2011, 06:31:26 AM What pack is that? Looks like Doku, but is it a specific one? I like it. Doku based custom. (http://minecraftcustomizer.net/pack/DokuCraft+-+The+Saga+Continues) + Some Tweaks of my own. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on December 05, 2011, 07:41:04 AM Mother of god, finally some sense in that area. This. I really just want the ability to play a modded single player game and an unmodded multi without having to uninstall and reinstall every time I want to switch. Or one legit, mostly vanilla world and another with all the Technic mods (IndustrialCraft, Equivalent Exchange, etc).I can just imagine what I'd end up doing with all the mods that I'm certain people'll end up making. Maybe they'll even enable us to make a proper drawbridge etc. I certainly want one for when I make a castle, and I'd love to be able to switch on/off things like the building/crafting mod, and more realistic water physics. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 05, 2011, 07:57:19 AM Moddable Minecraft means that someone might be able to create a single player experience that doesn't suck.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 05, 2011, 09:47:56 AM There are only two things I want from this modding stuff.
1. On connection, you are given an "official" server texture pack, even if you do not use it. 2. On connection your client is given any mod files needed from the server. So you do not need end users to edit .jar files on the client. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 05, 2011, 10:33:05 AM I accidentally discovered that the seed HARDCORE is comedy gold, now it's on our multiplayer server. :drill: Which minecraft version? 1.9 or RC2, results are the same. Hope you like fish. I took a look at this. After flying around in creative mode for a few minutes, I finally found a tree on a little island. Are you still playing this? You are crazy! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on December 05, 2011, 10:58:46 AM Yup! Though I did finally leave my little had-one-tree-island after getting some diamonds/obsidian, and went back to the little shitty spawn island and put in a portal to a 'nearby' continent (~1400,1000 - after much sea voyaging, that turned out to be the closest large land to spawn, and it's largely swamp :grin:).
The ocean is amazingly huge, it is hilarious. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on December 05, 2011, 02:48:08 PM Did you ever get the monster farms up, or do I still have to do that?
-edit- I'm not sure which was worse, Water world we have now, or Desert World from how ever long ago :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on December 05, 2011, 10:31:30 PM I tried a spider farm tonight, but no items. Not sure if they don't drop them anymore or if I messed up something, but thrown items were coming out the chute fine. The last farm I know worked was in 1.8.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on December 06, 2011, 12:44:47 AM I went to inspect it, and it WOULD work fine if some hobbit knew what the shit he was doing!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 06, 2011, 07:55:04 AM Quote Defaultsound Alex Downham @jeb_ I know its a bit early to ask, but will we be able to install mods on a server and allow clients to download them upon connecting? Quote jeb_ Jens Bergensten @Defaultsound That's what we hope to do \o/ YAY! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on December 06, 2011, 08:29:09 AM Quote Defaultsound Alex Downham @jeb_ I know its a bit early to ask, but will we be able to install mods on a server and allow clients to download them upon connecting? Quote jeb_ Jens Bergensten @Defaultsound That's what we hope to do \o/ YAY! So good. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on December 06, 2011, 11:09:01 AM Fuck yes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on December 07, 2011, 03:39:19 PM My god, it's like they suddenly grew brains.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on December 07, 2011, 05:05:20 PM All I can think of when thinking of minecraft mods having an actual API to work with is, "unfurl ze internet". I'm going to just assume that the mod productivity is going to go through the roof if the API is sensibly written.
Actually... imagine a dwarf fortress mod for minecraft. :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Muffled on December 07, 2011, 09:36:32 PM I imagined that maybe the third day after I bought Minecraft way back when. I haven't stopped imagining it since.
I would have to find a way to run a business out of my home and have all my food delivered. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on December 07, 2011, 11:18:18 PM ...intravenously? :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on December 07, 2011, 11:23:41 PM It will be delivered by a Caravan of Elephants. Three of them will drown and two of them will stampede into your house once the goblin raiders attack.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 08, 2011, 11:05:01 AM Quote This week’s snapshot contains the following changes (since last week): Sheep eat grass and regain their wool Farmland is no longer destroyed by items and particles (haha, lol…) Added multiple languages Added a “spawn mob” egg item to creative mode Corrected a setTileEntity multiplayer bug Corrected a powered rail bug Corrected a redstone update bug Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 13, 2011, 12:02:26 PM I don't understand Minecraft enchanting. I mean, I understand the basics, but I've never seen an enchantment level larger than 12 (even though I had 22 levels or something). My enchanting table is surrounded by 3 high bookcases on all sides (except for 2 doorways through), 1 block away from the table, so I think I'm doing that right.
Last time I enchanted my diamond pickaxe, I picked a 7 cost enchant, and got Unbreaking II and Efficiency II. The time before I had picked an 11 cost enchant and got Unbreaking I. This makes no sense - I got two enchants on my pick that were both better than the one enchant I had received before? Is there any way at all to figure out what you're getting? (a mod or something) or is it completely random? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on December 13, 2011, 01:09:51 PM Enchanting article on the Wiki (http://www.minecraftwiki.net/wiki/Enchanting)
I believe all of your questions are answered there, although it looks really complicated to me, so I haven't dug into it in any depth. But your outcome is going to be pretty random. Near the bottom of the page is a picture of how to stack your bookcases, to get maximum level enchants. I copied this configuration, 2 high in a ring around the table, with one gap to get in and out. What I need to do is sub in a graphic that translates the "universal language" into English, so I'm not decoding it by hand whenever I use my table. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 14, 2011, 07:18:24 AM You can change your texture pack to translate it for you. It still comes out with mostly random words.
"Breath Wet Beast" (http://i54.tinypic.com/14uglxf.png) Just replace the alternate.png (http://dl.dropbox.com/u/1725660/Minecraft/alternate.png). EDIT: Hosting alternate.png Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 14, 2011, 08:56:15 AM How did you get 64 ender eyes!?!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on December 14, 2011, 09:04:46 AM Not my screen shot :)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 14, 2011, 11:11:20 AM Oh, right - those look like monster spawns in inventory too.
Back to the enchanting thing for a minute. What is confusing me is that I have my enchant table set up similarly as the one in the wiki shown (except 3 bookcases high on all sides and with two doorways), so there's loads of bookcases in range yet the highest number I've seen in the enchanting table thing under cost is 11 (even though I was up to level 22 or something like that). The other confusing thing is that I spent more points on my pickaxe last time for a lesser enchant than the one I got this time for two better enchants. Even after studying the wiki article, these things make no sense to me. Random enchants are one thing, but randomizing the amount and strength and cost? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 14, 2011, 11:23:38 AM Because notch is fucking nuts.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tazelbain on December 14, 2011, 11:27:29 AM He seems rather sane compared to Toady.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 14, 2011, 12:38:17 PM I just realized I'm brewing all wrong. Each reagent can make 3 bottles, not just one. Just make sure to put the bottles in the brewing stand first.
I should spend more time wiki-ing and less time jumping in. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 14, 2011, 01:25:30 PM I told you to keep the wiki open in the background!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on December 14, 2011, 02:08:17 PM He seems rather sane compared to Toady. Actually insane people seem rather sane compared to Toady. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 15, 2011, 12:25:36 PM I told you to keep the wiki open in the background! It doesn't help unless I actually read it and pay attention to what I'm reading and don't skim it! I have this anti-manual thing. I hate rtfming. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on December 15, 2011, 03:52:06 PM He seems rather sane compared to Toady. I'd say the difference is while they're both a) terrible programmers and b) seemingly borderline autistic; Toady does have some sort of grand scheme in his head about where he's going while Notch just throws random half-baked shit in and then gets bored and starts working on something else.Which is why I'm glad Notch has got bored with Minecraft and handed it to Jeb. :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 15, 2011, 06:47:51 PM What is confusing me is that I have my enchant table set up similarly as the one in the wiki shown (except 3 bookcases high on all sides and with two doorways), so there's loads of bookcases in range yet the highest number I've seen in the enchanting table thing under cost is 11 (even though I was up to level 22 or something like that). Mystery solved. I had put 4 torches on the floor between the table and the bookcases, and that was interfering with it. I removed the torches and now I see big enchantments. Nothing can be in the way, not even torches. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 21, 2011, 08:04:35 AM Notch's Ludum Dare entry:
Minicraft (https://s3.amazonaws.com/ld48/ld22/index.html) To win: kill the air wizard Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 12, 2012, 09:33:51 AM Minecraft 1.1 Update (http://youtu.be/nDrU6GTq8HM?hd=1)
(http://memegenerator.net/cache/instances/250x250/9/9548/9777311.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on January 12, 2012, 09:53:46 AM - Bow Enchantments - Added world type options (currently only super-flat and default) - Sheep eat grass and regain their wool Me likey! The bow enchantment feature follows from bow durability. I wonder if they'll eventually let you make bows out of something other than wood? Although I guess they're pretty powerful already. I might just roll up a super-flat world to see what it looks like :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 12, 2012, 10:39:38 AM Yeah, I like the changes. Flat world though means nothing to me, as I only play multiplayer. The removal of collision on ladders will screw up some of my underwater constructions, but oh well.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on January 12, 2012, 10:46:15 AM Quote Sheep eat grass and regain their wool :drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on January 12, 2012, 10:25:20 PM I might just roll up a super-flat world to see what it looks like :) OK. It looks like the super-flat world is just grass as far as the eye can see. The world is 3 blocks deep of dirt, and then you're at the bedrock. So ... maybe it's intended for creative types? Kind of pointless otherwise. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on January 13, 2012, 12:27:37 AM Yeah that's what it is for - now those people building those giant computers etc. don't have to use any external mods or programs to set things up with a clean slate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 25, 2012, 12:57:18 PM Supposedly there is a new "jungle" mob in this shot.
(http://i.imgur.com/VYDGZ.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on January 25, 2012, 01:03:20 PM I'm a motherfuckin' lead farmer!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on January 25, 2012, 03:17:15 PM Looks like a monkey behind the grass on the far right.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on January 25, 2012, 05:14:10 PM Don't tell Paelos, he'll never log out.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on January 25, 2012, 08:09:23 PM Don't tell Paelos, he'll never log out. DID THEY PUT IN MONKIES!??!?!? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on January 26, 2012, 01:09:04 AM They let you in... :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on January 26, 2012, 06:14:56 AM I dunno, I don't see it. I mean I see something, I just cant say its a monkey.
I wonder what it drops. :evil: Quote Minecraft Snapshot 12w03a Time for the snapshot of week 3, 2012! List of changes, since 1.1 last week: Ladders regained their collision box, and vines are climbable when they have a solid block behind them Added jungle biome (requires a new world) with new tree and leaf types Updated language files Dispensers will place mobs instead of releasing the spawner egg Zombies have new path-finding AI Wolves have new AI and can be bred (when tame) Quote Minecraft Snapshot 12w04a by Jens Bergensten on January 26, 2012 Time for the snapshot of week 4, 2012! List of changes: New jungle-specific mob that can be tamed Skeletons have new AI and a few new behaviors Various minor bug fixes and changes Added an experience item to creative mode Added a flame item… Updated language files As you know, Minecraft is run using the Light-weight Java Game Library (LWJGL). We’ve been using a really old version of LWJGL because last time we tried to update it the game broke down and became unplayable for a lot of people. We are going to try to update it again once we release Minecraft 1.2. However, the recent LWJGL version (2.8.3) includes a bunch of fixes for those of you who play with non-latin languages. If you want to try it out (to be able to chat in Japanese or Korean, for example), you should go to LWJGL’s download page and get lwjgl-2.8.3.zip (link for the lazy). In it you will find a folder called “jar” and a folder called “native.” Pick the files in those folders and replace the files located in your “.minecraft/bin” and “.minecraft/bin/natives” folders. Chatting in Korean should be a lot easier now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on January 27, 2012, 11:10:27 AM The new mob!
http://www.youtube.com/watch?v=-CTInjnLSS8 Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on January 27, 2012, 01:24:19 PM Do they drop revolvers?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on January 27, 2012, 01:26:10 PM I am sad.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 02, 2012, 08:31:34 AM Quote Here’s the development snapshot of week 5, 2012! List of changes: Many mob-related bug fixes (and some new behaviors) Ocelots are easier to tame, and cats can be told to sit Many small bug fixes and tweaks Villagers will try to detect village houses and live in them Updated language files (now with 50% less profanities!) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on February 02, 2012, 09:10:38 AM Lego Minecraft is coming. Or is that Minecraft Legos? (http://www.wired.com/geekdad/2012/01/lego-minecraft-coming/)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on February 02, 2012, 09:42:01 AM Lego Minecraft is coming. Or is that Minecraft Legos? (http://www.wired.com/geekdad/2012/01/lego-minecraft-coming/) So, regular legos then? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on February 02, 2012, 09:52:21 AM For them to really evoke Minecraft the bricks would need to be cubes rather than standard Lego scale. Which would make them incompatible with other Lego sets and therefore not really Legos.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 02, 2012, 12:43:02 PM I want to be on the LEGO Jury!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 02, 2012, 12:44:23 PM I thought LEGO had cubes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on February 02, 2012, 01:30:05 PM Nope. All of the square pieces are either a little too tall or a little too short to be cubes.
(http://www.geeky-gadgets.com/wp-content/uploads/2009/12/LEGO-Wallets.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on February 02, 2012, 01:53:19 PM I thought LEGO had cubes. They have "1x1s" but they aren't cubes even if you ignore the connector part (the cylinder) cause they are slightly taller than they are wide.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on February 02, 2012, 02:27:51 PM Why can't Lego just make cubes? They make all kinds of other weirdy shapes for their kits.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on February 03, 2012, 06:15:11 AM Even the "please don't hotlink" pictures from Thailand are so polite. They're just adorable.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 07, 2012, 06:19:59 AM "Default world height is likely to be changed in the future" - _jeb
(http://i.imgur.com/nyxrj.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 07, 2012, 07:26:27 PM Best news evar
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 08, 2012, 07:02:52 AM Super Erect Dong Castle is a go.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 08, 2012, 07:33:14 AM Now, with balls.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 08, 2012, 08:14:43 AM Quote Started profiling the increased height worlds, still looking ok. Also got cat and zombie-smashing-door sounds from @c418 Quote Zombies will only be able to break doors on hard (and hardcore) difficulty setting Quote Yes, only wooden doors Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 09, 2012, 10:35:23 AM Quote Minecraft Snapshot 12w06a
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 10, 2012, 08:06:53 AM Quote Would it be possible to have a way of getting jungle biomes in 1.1 maps without messing up the other biomes? - some dude Quote I'm trying to fix it... - _Jeb Quote Biome data will be saved with the chunks in the new world format. Tool makers can probably use this to restore old maps. - _Jeb Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 14, 2012, 08:03:56 AM Quote Hello! Jon and I have been working on a new map format for Minecraft that we’ve dubbed “Anvil” (it’s just a name). The purpose of the new format is to prepare for modding, especially to allow for more block types, but also to improve other areas of the game (such as map height). The changes are: Maximum build height has been increased to 256 (was 128) Empty sections of the world are not loaded into memory Block ids have been increased to 4096 (was 256) by adding a 4 bit data layer (similar to how meta data is stored) Block ordering have been changed from x/z/y to y/z/x in order to improve compression Packets for sending chunks have been updated (a full 128-high chunk is smaller than the old format, and a chunk with lots of empty space is much smaller) Biomes are saved per x/z column, which means they can be altered by tools The next snapshot, and Minecraft 1.2, will automatically convert worlds to the new format. The files of the current format (“McRegion”) will remain in your save folder, if you need to restore them for some reason. I’ve prepared a converter (with source code) for tool makers that wants to be prepared. You do not need to use this to convert your maps! It’s only for reference! Download the converter+source here Some info: The 16x128x16 “Blocks”, “Data”, “SkyLight” and “BlockLight” tags are removed A “Sections” tag has been added with up to 16 compound tags Each section has 16x16x16 “Blocks”, “Data”, “SkyLight” and “BlockLight” tags Each section has a “Y” integer tag saying which section it is (note that some Y positions can be skipped). 0 is at the bottom of the world and 15 is the topmost section Each section also has a “AddBlocks” tag, which is a DataLayer byte array just like “Data”. The “AddBlocks” tag is not included in the converter since the old format never had block ids above 255. This extra tag is created whenever a block requires it, so the getTile() method needs to check if the array exists and then combine it with the default block data. In other words, blockId = (addBlock << 8) + baseId. Each chunk has a 16×16 byte array with biome ids called “Biomes”. If this array is missing it will be filled when the game starts. The converter doesn’t include any biome sources, though (it had too many dependencies to be included). Note that the old format is XZY and the new format is YZX (see the difference between DataLayer and OldDataLayer). The new format uses the extension “.mca” instead of “.mcr” (the old format is kept for safety, with the level.dat backed up as “level.dat_mcr”) Finally, a shoutout to Robinton’s hard work on his mods: http://www.minecraftforum.net/topic/310298-100robintons-mods/ Cheers, // jeb_ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 14, 2012, 08:28:05 AM What?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 14, 2012, 08:34:37 AM New world format. Should remove some of the issues of updating SMP servers. LIKE!
Biomes are now part of the terrain, rather than something floating on top ( That's why they move ). Converting a 1.2 world to this new format should allow you to have new Biome areas in unexplored areas ( Previously, this was not going to happen, requiring a new world ). Areas not in use, are not loaded in the server/client. + Performance ( Possibly). More room for new block/ore/terrain types ( From 256, to 4096 possible ) Compressed net traffic for areas that are all the same blocks ( Like Air. Im 16 x 16 and all air! ) 128 more blocks of air above existing terrain height. That's two times the previous world height max. Also, on the AI side: (https://p.twimg.com/AloF0RiCEAAo-4u.png:large) Villagers auto mate? The lower half of that post is for moders. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: murdoc on February 14, 2012, 08:49:07 AM I keep hovering over the 'purchase' button for this, but still haven't.
How hard is it to get into? Is the single player worth it, or do I want to get on the f13 server? What mods and textures do I need right away, or is it good to go right out of the box? I *think* i'd like this a lot, but i don't have a lot people in my circle of friends that have actually played with it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 14, 2012, 08:52:27 AM How hard is it to get into? Its not. Its free form Zelda with legos. At least that's how I describe it to others. IT's more fun with friends and Vent, for sure. But you can go off and make your own area, as the map has no limits. You may, subjective, want to use a texture pack that will take you from the 8 bit look, to about 16 bit. Texture packs are purely subjective. Some people like the "Realistic" look, some like bright colors, some like 3dDot heroes look, some...are just fucking wacky. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 14, 2012, 10:22:17 AM I keep hovering over the 'purchase' button for this, but still haven't. How hard is it to get into? Is the single player worth it, or do I want to get on the f13 server? What mods and textures do I need right away, or is it good to go right out of the box? I *think* i'd like this a lot, but i don't have a lot people in my circle of friends that have actually played with it. If you're on the fence and haven't actually played it yet, there's a timed demo (http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/) available from PCGamer if you don't want to jump in blind. It's a pretty old version, but is far closer to the current state of Minecraft than the freebie alpha .30 available on the Minecraft site. It's what I tried for a while last year before I got my own full copy. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: murdoc on February 14, 2012, 10:27:04 AM I keep hovering over the 'purchase' button for this, but still haven't. How hard is it to get into? Is the single player worth it, or do I want to get on the f13 server? What mods and textures do I need right away, or is it good to go right out of the box? I *think* i'd like this a lot, but i don't have a lot people in my circle of friends that have actually played with it. If you're on the fence and haven't actually played it yet, there's a timed demo (http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/) available from PCGamer if you don't want to jump in blind. It's a pretty old version, but is far closer to the current state of Minecraft than the freebie alpha .30 available on the Minecraft site. It's what I tried for a while last year before I got my own full copy. Perfect! Thanks. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on February 14, 2012, 10:29:44 AM Is the single player worth it, or do I want to get on the f13 server? The f13 server probably won't be active again until a map reset but you can wander around, gaze at the vestige of our civilization and listen to Xanthippe mutter to herself.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 14, 2012, 11:23:23 AM Speak for yourself. Cranky and her kids are frequently on and I've been back in for a week or so with largeish scale projects.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 14, 2012, 11:31:09 AM Oh my god, buy it Murdoc. Unless you're really cash strapped, it's an amazing game/world/toy/thing. You should probably do a bit of SSP (survival single player) to learn the basics and then jump into the server. The biggest difference is that everyone has to jump in bed at the same time (not the same bed, weirdo) to make night pass. So there's a lot more monsters hanging around.
I should be back on the f13 server soonish. Just kinda kicking around on my SSP world as I mentioned in the forum. But that gets old pretty quick, nice to be on the server. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on February 14, 2012, 03:27:52 PM This is maybe my second favorite toy of all time. Or game. It's sort of both a game and a toy. I thought I was done with having a game capture my thoughts when I wasn't playing it, until I tried Minecraft.
Single player is fun, but multi even more so, because you can wander around and look at other people's stuff, or make things with other people, or drop a bunch of chickens in someone's basement. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 14, 2012, 07:10:56 PM Also, cake!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 15, 2012, 02:08:03 AM The thing I love the most about minecraft is how it doesn't have anywhere near the level of graphics which seems to be "required" by most blockbusters these days, and it's still wildly popular.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 15, 2012, 06:57:57 AM Quote Here’s the development snapshot of week 7, 2012! List of changes: Added new world file format called “Anvil” (256 max height and 4096 block IDs*) Multi-player light calculations do no longer cause affected blocks to be transmitted to the clients, instead the clients will recalculate the light on their own Villagers will repopulate villages based on how many houses there are available Some nights in villages will be worse than others… Added a redstone-controlled light source Decreased chance for the rare mob drops All animals use the new AI system now * The game can’t use the full range of IDs yet because there are still some assumptions that IDs above 256 are items. Update! New version number is 12w07b, fixing the following problems: Crash bug corrupting levels when spawning mobs above the 255th block Sheep animation is correct in SMP New light source is apparently "Lamps". Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 15, 2012, 08:24:05 AM Can we increase villages by building new houses? :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 15, 2012, 08:25:25 AM One would assume. I assume they are looking for block patterns and item ID's like doors.
Also, I believe that villagers will be invaded by zombies. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 15, 2012, 08:38:32 AM The post-release development makes me happy.
Also, I was on last night! I did miss the hordes of sheep from my SSP, had to make a bed out of spiderwebs :ye_gods: Messed around with Painterly, ye gods that takes a long time to set up. Still need to go back and tweak about ten things, but it is a nice change of pace. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 15, 2012, 08:42:15 AM Ah poo. A bit disappointed by the "Lamp". I was hoping for a Blockland LAMP, not a block.
http://www.minecraftwiki.net/wiki/Redstone_Lamp Full Minecraft Snapshot 12w07a & b - Glitches and Fixes! (http://youtu.be/bO8qlo8smOI?hd=1) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 15, 2012, 09:17:23 AM Yeah, I was thinking lamp not block. Hopefully setting up the basis of a redstone-controlled light source plus all the new block slots available will lead to a bunch of new lighting options.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 16, 2012, 11:46:55 AM So the Minecraft LEGO set (https://www.jinx.com/LEGOMinecraft) is priced and available for pre-order. It's a clever little set, but it's more of a collector's item that you build and display on a desk shelf than a real thing you'd disassemble after a while and circulate the parts into your LEGO bin.
The box is cute though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on February 16, 2012, 11:48:50 AM I just want a LEGO creeper.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 16, 2012, 12:05:35 PM Ok, as I try to update texture packs. This change also allows you to have a "Natural" light stone texture ( where the current is on the sheet ) and a new set of off/on textures for a crafted lamp. So, that's a plus.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on February 20, 2012, 11:40:43 AM From one of the other servers I play on: https://www.youtube.com/watch?v=7vzmDXNwNyc
(Disclaimer: I skipped that reset as it's all creative mode stuff) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 20, 2012, 01:07:12 PM I noticed some Italian griefers totally fucked up that server with lava and water.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: murdoc on February 21, 2012, 07:17:08 AM Oh my god, buy it Murdoc. Unless you're really cash strapped, it's an amazing game/world/toy/thing. You should probably do a bit of SSP (survival single player) to learn the basics and then jump into the server. The biggest difference is that everyone has to jump in bed at the same time (not the same bed, weirdo) to make night pass. So there's a lot more monsters hanging around. I should be back on the f13 server soonish. Just kinda kicking around on my SSP world as I mentioned in the forum. But that gets old pretty quick, nice to be on the server. Ok, I finally got into this. Why did it take me so long to buy it!? I've spent too many late nights hollowing out a mountain side to build my fortress on. This game is way too good and I still don't even know what I'm doing yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 21, 2012, 07:30:00 AM Welcome to Minecraft. (http://www.escapistmagazine.com/videos/view/zero-punctuation/2680-Minecraft)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 21, 2012, 07:42:45 AM Also, http://www.minecraftwiki.net/wiki/Minecraft_Wiki
I've been plinking away at an underwater rail station, but it's a pain in the ass. Then I decided to build a mine at bedrock under my service room for said new station and apparently it's in the middle of a lava sea. Topped by a mine full of creepers. Mine closed! There needs to be a scuba tank recipe. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 21, 2012, 07:53:41 AM There needs to be a scuba tank recipe. There is, sort of. You can enchant a helm item to slow the air bubbles. Combine that with aqua affinity so you can mine as fast as you do on the surface. For lava, there are immunity potions. Quote Respiration - Decreases the rate of air loss underwater; increases time between damage while suffocating Quote Aqua Affinity - Increases underwater mining rate Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on February 21, 2012, 09:26:04 AM Also, http://www.minecraftwiki.net/wiki/Minecraft_Wiki That's an opportunity: build platforms just below lava sea ceiling, lure creepers up there, use as impromptu explosives to let the seawater turn all the lava into obsidian.I've been plinking away at an underwater rail station, but it's a pain in the ass. Then I decided to build a mine at bedrock under my service room for said new station and apparently it's in the middle of a lava sea. Topped by a mine full of creepers. Mine closed! There needs to be a scuba tank recipe. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 21, 2012, 09:31:14 AM But lava looks so cool through glass.
Thanks, BW. I haven't messed around with enchanting much. According to cranky I need bookshelves, anyway. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 21, 2012, 09:45:16 AM Pro Tip: Do not just stack a bunch of bookshelves around your enchant table. It will just make the range higher, meaning you have to keep cycling more for common enchants ( 1-15 ish ). Build two or more tables, each with varying numbers of bookshelves, save yourself some grief and time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 21, 2012, 11:01:46 AM Yeah, I don't understand any of that stuff.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 21, 2012, 11:06:25 AM If you just make an enchant table, You can get low cost enchants. Adding bookshelves will raise the range and cost of enchants ( low level ones will still appear, but you have increased the range, so you have to keep inserting and removing the item to cycle the enchants and costs. ).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 21, 2012, 01:21:05 PM I think it's because they were dicks and didn't use english.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on February 21, 2012, 11:08:44 PM I don't really like the enchanting system; variable enchants + moonspeak is just a huge turnoff. I'd try to find a mod for it but I use IC/BC/EE and can do better with those than anything I'd get from 'chanting.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2012, 06:47:23 AM I think it's because they were dicks and didn't use english. Its English if you change the image in the texture pack, but its still somewhat gibberish. Quote Jens Bergensten @jeb_ A few months ago I said F3+T reloads textures... Well, it doesn't work nicely with zips, so finally I added a folder-based tex pack reader Quote Helping @jonkagstrom with the artwork for the villager's new zombie defense The "Zombie Defense" Intrigues me. Lets guess! A NPC Knight! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2012, 08:59:11 AM Figured it out!
Quote jonkagstrom @jonkagstrom I'm have just created a SoliderMob that fires bullets at enemies. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on February 22, 2012, 10:58:00 AM Quote jonkagstrom @jonkagstrom Is it Iridium or Osmium?I'm have just created a SoliderMob that fires bullets at enemies. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 22, 2012, 01:10:48 PM Son of a bitch.
There is a gift code limit of 5? WHY? I need to buy one for a friend. (http://files.sharenator.com/wtf_is_this_shit_the_post_of_reposts-s400x297-231018-580.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 23, 2012, 06:30:22 AM Feature Creep!
(http://i.imgur.com/xSRLn.png) Quote Jens Bergensten @jeb_ Up-side-down stairs are the same block as the normal stairs, but flipped when you place them on the bottom of another (from below) Quote Jens Bergensten @jeb_ Not doing up-side-down half-slabs right now, but maybe later. Next week will be bug-fixing week for a possible 1.2 release Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 23, 2012, 09:28:21 AM Iron Golem: New NPC Village Defense Mob! (minecraft 12w08a) (http://youtu.be/okABbsP5fIs)
NPC Iron Golem Defense killing Zombies (Minecraft 12w08a) (http://youtu.be/Pfveg3kLdNg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 23, 2012, 10:15:16 AM I like the Frankenarms on the golem. It's really funny when he attacks :awesome_for_real:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 23, 2012, 10:23:10 AM Supposedly a nod to "Castle in the sky" or some such. It also gives villagers flowers.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 25, 2012, 08:37:49 AM Quote Interview with Jon Kagstrom I recently had the opportunity to sit down with Mojang's resident AI guru, Jon Kagstrom, to ask some questions about the highly anticipated 1.2 update. Here's what he had to say! Sach: There have been a lot of features added in recent snapshots (more advanced Testificate behavior, smarter mobs etc) that seem to indicate a wide range of potential for the future of hostile and non-hostile NPCs going forward - what are some of your plans for that? Jon: My primary task at the moment is to improve mobs (animals+monsters+npcs) to do that I first move them to a new AI platform. Once a mob has been moved it's really easy to add new behaviors without breaking existing ones. This is when the fun starts. What I find really interesting is emergent behaviors from only a few lines of code. For example the villager children playing tag or the dynamic when zombies break doors and villagers are fleeing in random directions. There is no overhead "invade village behavior" it's all a mixture of smaller reusable behavior modules. Another interesting aspect is the emotional relationship the player builds up with mobs. It's worse to see a villager child being eaten by a zombie than a grown, so you want to protect the little ones. Also I really like small subtle behaviors that doesn't necessarily add something concrete to the game but only atmosphere, like the new Iron Golem giving a rose to the children in a village. Cats and creepers have an interesting dynamic in regards to how they behave with each other - will there be similar "quirks" or relationships between other NPC/mobs in the future? Yes, in the future we will definitely see more mob interactions, not only between the player and the mob but also between mobs, we want the world to feel alive and dynamic. In Minecraft you can basically build anything and I like the idea of having an adapting dynamic population as well. Next step might be some kind of trading with the villagers now that they are getting some life. So you have a good reason to keep them happy by protecting them from monsters. But Jens and I haven't really planned any details yet. There are now a wide variety of diverse biomes, with the jungle being the most recent addition - and it has biome-specific life! Will there be any alterations going forward for certain biomes to be preferred homes for pigs, cows...even certain monsters? Yes probably, nothing is planned but as we update mobs this is considered. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 25, 2012, 09:45:33 AM There definitely needs to be trading. I hate having stacks of redstone or bread that I know will take me forever to get through when I just need some more wool or dye.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 25, 2012, 10:40:47 AM Can always just turn that redstone into obsidian (http://www.youtube.com/watch?v=BWSOuBbMjKU).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 25, 2012, 12:16:29 PM That's intended?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 25, 2012, 12:39:02 PM Dunno, but it's been in the game for months and months and Notch has said when it was pointed out to him that he doesn't intend to change it.
So as far as I'm concerned it's a legit way to get rid of excess redstone. I mean, you still have to mine the obsidian, which is still extremely time-consuming. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 25, 2012, 07:22:01 PM Redstone seems abundant, until you start to actually build contraptions with it. Then you never have enough :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 25, 2012, 11:48:13 PM It would be faster to just pour water onto lava lakes. TBH.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on February 26, 2012, 12:12:32 AM If your actually building obsidian structures, use molds instead of mining the shit. Hauling 40 buckets of lava from the nether is still easier/faster then mining that stuff.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: SurfD on February 26, 2012, 01:59:53 AM If your actually building obsidian structures, use molds instead of mining the shit. Hauling 40 buckets of lava from the nether is still easier/faster then mining that stuff. Buildcraft and Lava pumps? oooooooooTitle: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 28, 2012, 08:50:59 AM Mojang Hires bukkit Crew to make API. (http://forums.bukkit.org/threads/bukkit-the-next-chapter.62489/)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 28, 2012, 09:42:43 AM Squee.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 28, 2012, 02:02:11 PM Wow, there's a lot of negativity in that announcement thread. Lots of hand-wringing over GPL stuff and general poo-pooing of Bukkit.
Fuck 'em, I'm excited. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on February 28, 2012, 02:03:57 PM So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on February 28, 2012, 02:12:49 PM Industrybuildcraftwithrealisticliquids :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on February 28, 2012, 02:16:23 PM So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game? To my very limited knowledge, it basically means a stable, unified codebase from which to make and install mods. Think of something like WoW, where you just download and install a mod and it's there. Currently in Minecraft you have to download a mod, open the actual minecraft.jar file in an archive extraction tool, drag the mod's files into there and do some other dickery. It's also an utter pain in the ass to get mods to play nicely together and it means that if you play on several decently-modded MC servers, you have to have several different mc.jars with each server's mods on them and switch back and forth. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on February 28, 2012, 02:49:06 PM I also heard a twitter blurb that the idea was that a server will set up mods for their server, and when a player tries to connect to that server it will automatically download and set up those mods to be compatible. I don't know if this idea has changed or been altered since then though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Samwise on February 28, 2012, 03:01:39 PM In an ideal world, yeah, the client wouldn't have to worry about any of that. Server sets up the mod, client connects, everything works.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 29, 2012, 06:40:04 AM So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game? To my very limited knowledge, it basically means a stable, unified codebase from which to make and install mods. Think of something like WoW, where you just download and install a mod and it's there. Currently in Minecraft you have to download a mod, open the actual minecraft.jar file in an archive extraction tool, drag the mod's files into there and do some other dickery. It's also an utter pain in the ass to get mods to play nicely together and it means that if you play on several decently-modded MC servers, you have to have several different mc.jars with each server's mods on them and switch back and forth. Well, Bukkit already allows for drop in additions VIA plugins. But yes, the end goal is modding will be core to the Vanilla Minecraft server and client apps. Better support, more stable (?), direct interaction instead of being something that "wraps" around it. Its a good thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on February 29, 2012, 06:40:45 AM Warning server ADMENS:
Quote We plan to release Minecraft 1.2 tomorrow, but you can already check it out by downloading and installing it like a weekly snapshot! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 01, 2012, 03:29:59 AM Video showcasing 1.2 additions (http://www.youtube.com/watch?v=QuVn37lb57E)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on March 01, 2012, 07:30:36 AM Kept thinking about Mousetrap during that video and HOLY CRAP THE SKY LIMIT.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 01, 2012, 07:33:03 AM Here is the official one:
Minecraft 1.2 Trailer (http://youtu.be/pRZQiCCIqiE?hd=1) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on March 01, 2012, 07:36:09 AM So, I downloaded the snapshot a week or two ago, and started up a single-player world.
First, let me say that the jungle biome is cool. It seems to be populated only with chickens and ocelots. And the trees are enormous. It's all very pretty. Second, I dug down to find lava, used it to mold a portal (I haven't found any diamonds yet), and ported myself into the nether. Well, I popped out in a tiny little chamber inside the netherrack. I did a quick coord compare, and it seems as if my position in the nether corresponds to the portal I built in the normal world. But in the nether, the game formed a chamber just big enough to step out of the portal. It may just be dumb luck so far, but I've dug for dozens of blocks in several directions, and haven't broken out yet. So anyway, the upshot: it seems like they've updated that piece of code, so that when you build a portal, the other end doesn't have to come out in a naturally-occurring open space. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 01, 2012, 07:38:54 AM Yay 1.2! Triiiiiippy!!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on March 01, 2012, 07:52:14 AM I think there has been enough changes since I last played to bring me out of the woodwork.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 01, 2012, 08:08:22 AM How does the expanded height/depth work with existing chunks?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 01, 2012, 08:40:52 AM It's just air added on top.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 01, 2012, 09:01:50 AM It's just air added on top. I was hoping it would add depth, too :(Looks like it's time to pick up the stakes and find some new mountains! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 01, 2012, 09:18:53 AM Nope, world gen was not changed. So you just have space ( A F-ton ) above everything.
Sky cities 100% supported now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 01, 2012, 09:37:34 AM Not even on a new world? What's the use of more empty air with the same depth? It would be so much better implemented as +/- the existing 0 depth.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 01, 2012, 09:44:19 AM Not even on a new world. The use of more air, is you can build higher, even if your start point was high already ( Like a mountain ).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on March 01, 2012, 09:59:52 AM I'm not sure I would really want to have to dig down over 200 blocks just to reach diamond territory.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on March 01, 2012, 11:56:05 AM Well ideally diamond would have its minimum depth changed to compensate.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Tarami on March 01, 2012, 12:32:27 PM Nope, world gen was not changed. So you just have space ( A F-ton ) above everything. Finally I can build that cathedral! :yahoo:Sky cities 100% supported now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 01, 2012, 01:05:42 PM I'm not sure I would really want to have to dig down over 200 blocks just to reach diamond territory. This is one of those times I doubt your commitment to sparkle motion.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 01, 2012, 06:18:43 PM There would need to be a great addition of new stones before adding more dig depth. The only disappointment I have is mountain heights are unchanged. EPic terrain possibilities wasted. But build area is awesome.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on March 01, 2012, 06:44:26 PM I doubt your commitment to sparkle motion. That's one of those lines that I'll never forget in a movie. It is a really easy way to say to your friends "holy shit that person is an obsessed fuckwad", without actually saying it. On topic: Neat stuff, I'm glad the sky opened up a bit. I wish the ground got deeper, but oh well. Did jungles populate in established worlds with this update? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on March 01, 2012, 08:51:08 PM The ocelots even purr after they're trained. SQUEE!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on March 02, 2012, 05:00:02 AM Oh, the F3 display has a new line, telling you what Biome you're standing in.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 02, 2012, 11:46:35 AM Jeb:
Quote The plan is to build a fresh server API, and then extend it to support client-side modding (in one way or another). We will try to make it easy for bukkit users to convert if they wish to do so, but backwards compatibility is not guaranteed. We will, however, help bukkit to be compatible with 1.2, to avoid having a long gap while you wait for the official Minecraft server to catch up. So, this is likely to be the last Craft/Bukkit update if I read that right. Meaning all plugins will have to convert, or use another platform. Personally, I like that Vanilla will have this functionality. I also like the prospects of users downloading mods and texture packs on log in. Oh, the F3 display has a new line, telling you what Biome you're standing in. Fancy, and helpful. I am so glad Biomes can't shift anymore. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 02, 2012, 12:09:52 PM Having vanilla mod support is really great imo. I'm fairly against using mods if there are too many layers of having to dick about to get them working. The more transparent and speedy, the better imo.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 02, 2012, 12:16:13 PM I refuse to use mods because they're so fucking annoying atm. I mean, they're not difficult to figure out, but fuck it, I'm lazy and don't want to.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 02, 2012, 12:24:43 PM Only server mod we run is Dynmap. Other than yeah, we have been avoiding mods client and server for those very reasons.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on March 02, 2012, 12:24:58 PM "I'm lazy"
*builds a whole railroad system* :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on March 02, 2012, 12:27:40 PM I don't think the little world I play on uses any mods. Though our server god sometimes plays with world generating tools.
"Welcome to Hellworld, enjoy your stay :why_so_serious:" Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on March 02, 2012, 12:36:03 PM A lot of it is down to when our infrastructure really developed. Nobody thought we'd run out of gas in the 50s when we were building the interstates and inventing the suburb.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on March 02, 2012, 12:52:16 PM "I'm lazy" *builds a whole railroad system* :grin: Shut your dirty whore mouth and buy a station ticket. Next Stop: Happy Land! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on March 02, 2012, 12:53:02 PM A lot of it is down to when our infrastructure really developed. Nobody thought we'd run out of gas in the 50s when we were building the interstates and inventing the suburb. Did I miss something on our server? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bunk on March 02, 2012, 12:55:35 PM His statement is oddly out of place, yet somehow still seems relevant.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on March 02, 2012, 01:02:27 PM What the hell? That was supposed to be in the gas thread in Politics. HOW U WERK FORUM?
EDIT: I am nearly certain I replied in that thread, not here. :fry: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: sickrubik on March 02, 2012, 01:13:58 PM You're just old, old man.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 02, 2012, 01:16:50 PM Wait, Jeb's adding automobiles!?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on March 02, 2012, 01:42:31 PM His statement is oddly out of place, yet somehow still seems relevant. It really is! On our original world, the interest really went away once we civilized it entirely. What used to be a dangerous creeper filled forest was now a well maintained trade road with a underground rail system supporting it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on March 02, 2012, 02:16:10 PM In related news (http://www.gamasutra.com/view/news/163983/Minecraft_creator_shares_his_personal_dividends_of_3M_among_staff.php):
Quote Newsbrief: Markus "Notch" Persson, the creator behind indie hit Minecraft, has distributed his notable personal dividends of $3 million to the rest of his Mojang team. Persson revealed the act via Twitter, explaining, "Every single Mojangsta is a massive part of the reason Mojang is the best place on earth to work at right now." He distributed the dividends from the last fiscal year as part of the team's celebrations of Minecraft sales surpassing 5 million units for the browser version. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 05, 2012, 10:39:36 AM Anyone getting spurts of shuddering off and on with the new client?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on March 05, 2012, 10:41:04 AM That goes away once you take your hand out of your shorts.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on March 05, 2012, 11:02:41 AM :-P
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 05, 2012, 11:03:08 AM Anyone getting spurts of shuddering off and on with the new client? Don't think our server has been updated yet.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Calandryll on March 08, 2012, 09:29:47 AM Not sure if you all have seen this, but it's one of the neatest things I've seen in a long time. Convert minecraft objects into 3D printable files.
http://realtimerendering.com/erich/minecraft/public/mineways/ My 6 year old son plays Minecraft a ton. I'm thinking about getting one of his creations made into a model. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2012, 12:35:59 PM (http://media.minecraftforum.net/content/images/2012/04/book.jpg)
Quote This week's snapshot is ready for testing, and while the feature list is short, we think it's a very exciting one: Added editable books Wooden half slabs in four colors (and they act as wood instead of stone) Bug fixing and tweaks, notably about entity collisions, “picking blocks” (creative mode), and chat Some other, censored stuff Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on April 26, 2012, 12:52:45 PM :Love_Letters:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 26, 2012, 12:55:35 PM I have room and slots on my server, if anyone is interested, just PM.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on April 26, 2012, 03:25:29 PM I shall submit my fanfic "9000 Shades of Grey" post-haste.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on April 26, 2012, 06:08:42 PM What does this mean? "Wooden half slabs in four colors (and they act as wood instead of stone)"
Can you retrieve them more quickly using an axe than a pick or something? I didn't know slabs acted like stone instead of wood before. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Muffled on April 26, 2012, 08:33:43 PM Turning planks into half-slabs has set them to the oak or 'default' wood color in the past, same as making stairs or doors, so you couldn't color coordinate with full blocks of pine or whatever. Wooden half slabs have also behaved like stone for axe vs. pickaxe purposes, uniquely among wooden objects, since they were introduced; that bit is more of a bug fix.
Edit: actually, I just realized that I don't know if stairs still set to the default color regardless of input wood any more, haven't messed with that for over a month now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on April 27, 2012, 09:13:38 AM No wonder axes seemed so inefficient. I hated using wood slabs because of the increase in time to retrieve them when I made a mistake.
Glad it's fixed. I love the new wood colors. So pretty now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 01, 2012, 05:52:44 PM Minecraft server connections in real time. (http://stats.minecraft.net/)
[link fixed, thanks] Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MuffinMan on May 01, 2012, 08:19:38 PM It seems you have an extra character in your link. Very cool, though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on May 02, 2012, 12:13:09 PM Not sure if you all have seen this, but it's one of the neatest things I've seen in a long time. Convert minecraft objects into 3D printable files. http://realtimerendering.com/erich/minecraft/public/mineways/ My 6 year old son plays Minecraft a ton. I'm thinking about getting one of his creations made into a model. I wonder what it would cost to have our rail system made from that... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 03, 2012, 07:59:03 AM Quote Minecraft Snapshot 12w18a by Jens Bergensten on May 3, 2012 Important! This week’s snapshot is extra experimental! This week we’ve started working on separating the server logic from the client. The purpose of this is both to make it easier for us to add features (since we don’t have to implement stuff “twice”), and also to make it possible for you to invite people to play on your local computer without setting up a server. In other words, more like how it works on Minecraft: Pocket Edition. The work has not been completed yet, though, but a snapshot’s a snapshot. However, the game should still run fine, and we’ve also made some other tweaks: More fixes to silk touch and block picking Wooden tools work in furnaces Villagers spawned from spawning eggs will get a random profession Updated language files Etc… Get the snapshot here: Client: http://assets.minecraft.net/12w18a/minecraft.zip* (See below!) Server: http://assets.minecraft.net/12w18a/minecraft_server.jar (or EXE) * The client now comes with both the client-side and the server-side JAR files. The file called “minecraft.jar” should be in your “.minecraft/bin” folder as usual, and the “minecraft_server.jar” file should be in a folder called “.minecraft/server”. If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download // The Minecraft Team Very notable change IMO reported by some: There are server-side custom texture packs now. Once you enter a server that has a custom texture pack, it'll prompt you if you want to download it. From the Wiki: Quote New stuff in debug screen: Coordinates are now rounded. "ws", "fs" and "g". g is true if the player is touching the ground. Separated server logic and client. Added optional support for server-side texture packs. When installing this snapshot, any and all texture packs in the "texturepacks" folder will be removed. More fixes to silk touch and block picking. Wooden tools work in furnaces. Coca Beans are now obtainable in jungle tree leaves. Villagers spawned from spawning eggs will get a random profession. Hardcore Mode is now in Multiplayer Updated language files. Splash "Mojang" screen now appears for a shorter time (1 second instead of 3 seconds). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 07, 2012, 06:58:48 PM I have colonized a village on a multiplayer server.
I thought that villagers don't trigger creepers. I keep finding what look like creeper holes in the village at one particular spot. I have no idea what is causing this. The village is lit completely (I think), but I'm often working in the mines. I don't hear explosions. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 07, 2012, 08:39:56 PM I don't belong here...but I'm a creep. I'm a sssSSSSSS
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 08, 2012, 03:05:36 PM (http://i.imgur.com/d1yU3.png)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 08, 2012, 04:12:56 PM FRUIT!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 09, 2012, 08:34:09 AM Coco pods. :grin:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 09, 2012, 09:29:32 AM Japanese paper lanterns?
My little desert town is bordered by a jungle, those trees are pretty wild, I was like 30 blocks high in one with my axe, trunk 4 wide. No wonder they are clear-cutting the rain forest, it just makes sense! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 09, 2012, 09:36:07 AM Only issue I have with jungle trees are the drop rate of jungle saplings. It takes 4 to make a big trunk tree, and your unlikely to find 4 in cutting down a 4 trunk tree in my experience. This is unlike every other tree type.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 09, 2012, 09:57:51 AM It's called deforestation for a reason!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on May 09, 2012, 01:05:23 PM Once I'd gotten 8 saplings from the jungle I took them back to my house and started farming them (so I had two trees to start with). I've been careful to manually pop each leaf block myself (from scaffolding that catches any drops) rather than let them decay, then go for the wood once all the leaves are go ne. So far I've gotten exactly 5 saplings from each of the 6 trees I've harvested this way. And it's definitely slower building the dirt platform and taking it down again.
I also noticed some strange quirks regarding the jungle itself. I took a patch and cleared out all the undergrowth first and found oak trees mixed in with the giants from the original world spawn. Or at least they were single block trunks and the leaves dropped oak saplings. I don't recall what type of wood they yielded. Perhaps there was a biome overlap there? I tried growing a tree from a single jungle sapling instead of four. It grew up into a single block trunk tree and I got zero saplings from its leaves. RNG or coded that way? I think the wood was jungle type but there wasn't much of it of course compared to the 55-65 you get from a big tree. Undergrowth leaves don't seem to drop any saplings at all, but the wood is the jungle tree type. Is there any way to grow new jungle undergrowth? Jungle trees have a large range of possible heights with the tallest double the height of the shortest. Jungle saplings planted in non-jungle biomes will grow jungle trees complete with dangling vines. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 10, 2012, 01:27:29 AM For what it's worth, I've gotten saplings from single-block jungle trees I've replanted. But only a single sapling per tree.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 10, 2012, 09:22:11 AM Quote Minecraft Snapshot 12w19a It’s time for the weekly snapshot. We are continuing on the work to separate the client from the server, and have fixed a bunch of stuff related to that transition. We’ve also, Added cocoa plants to jungles Added a “large biomes” world type Added specific names for the different sandstone and smooth stone blocks Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Morat20 on May 10, 2012, 08:02:12 PM Apparently this just came out for Xbox? That's kinda surprising.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 11, 2012, 12:57:08 AM Not only came out on XBLA, but shattered XBLA's sales records and pissed off Fortresscraft's creator at the same time. The most amazing part?
Minecraft XBLA is a relatively ancient build of Minecraft. I've heard it's circa beta 1.6 or so. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Morat20 on May 11, 2012, 06:07:01 AM Not only came out on XBLA, but shattered XBLA's sales records and pissed off Fortresscraft's creator at the same time. The most amazing part? I never got around to playing Minecraft, and I have no idea what Fortresscraft is. :) Minecraft XBLA is a relatively ancient build of Minecraft. I've heard it's circa beta 1.6 or so. I am surprised it sold so well. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 11, 2012, 06:09:52 AM Why?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on May 11, 2012, 06:15:22 AM Not only came out on XBLA, but shattered XBLA's sales records and pissed off Fortresscraft's creator at the same time. The most amazing part? Minecraft XBLA is a relatively ancient build of Minecraft. I've heard it's circa beta 1.6 or so. Tell me more about it pissing of the Fortresscraft creator. The guy seems like a complete asshole, so any articles I can read about his rage are appreciated. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Morat20 on May 11, 2012, 06:20:52 AM Why? I haven't played Minecraft, but the appeal of it struck me as the sort of thing lost on the average Xbox player -- especially without the ability to make your own servers. (I realize you're effectively making one if you play solo or Xbox live or co-op, but I sorta assumed there wasn't a lot of customization. If any. Nor persistance. Maybe persistance. Not having played either version, I just sorta guessed at the Xbox feature set).Apparently I was quite wrong about it's appeal. Perhaps I'll finally try it, if I can convince any of my friends to go for it. As soon as crunch time finally ends. In fucking June. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on May 11, 2012, 06:32:56 AM X-box I can sort of see. It's not the adrenal click-fest that will attract the bulk of the console crowd but since it's a java app it probably wasn't that much work to port it. And they'll probably easily sell enough to make the effort profitable. Mine-craft for mobile I don't understand though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 11, 2012, 06:37:45 AM Its not a java app on Xbox.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hawkbit on May 11, 2012, 07:34:06 AM I think Notch said the Xbox version was profitable within the first hour it went on sale.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 11, 2012, 10:26:30 AM I am not surprised that it has done so well. It's an amazingly fun game for being so simple. Maybe because it's so simple.
I would guess that console players are a large untapped audience for such a game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on May 11, 2012, 10:48:20 AM Its not a java app on Xbox. I would have thought there'd be a Jit compiler, but indeed it looks like they re-wrote the whole thing. Wonder if it's going to keep in sync with the PC updates. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 11, 2012, 01:27:49 PM Not only came out on XBLA, but shattered XBLA's sales records and pissed off Fortresscraft's creator at the same time. The most amazing part? Minecraft XBLA is a relatively ancient build of Minecraft. I've heard it's circa beta 1.6 or so. Tell me more about it pissing of the Fortresscraft creator. The guy seems like a complete asshole, so any articles I can read about his rage are appreciated. http://www.eurogamer.net/articles/2012-05-10-fortresscraft-dev-calls-police-after-suffering-ddos-attack-on-minecraft-xbla-launch-day Quote "The poor (relative) quality and alleged success of Minecraft 360 has confused me," [Adam Sawkins] said. "4J had no budget restrictions, unfettered access to Microsoft, and a solid, world-class game as a template, and still managed to ship a game with a tiny world, no working skins, and no dedicated servers - and even that was a port of a 14 month old snapshot of the MC source base." He continued: "[Minecraft has] a bunch less simultaneous players than FortressCraft has. And that's just muggins here doing that! I guess it's the old thing though, deliver minimally, promise a lot, and hope people forget; Kinect support went for a wander, and their track record for patching Android and iOS is.... uh... less than stellar." Sawkins said the true impact of Minecraft's launch on FortressCraft won't be known for a few days, when data updates. But he expects sales will be "quieter". "I haven't actually gotten any sales figures, but I can safely say that I've lost eight Twitter followers so far. I suspect sales will be quieter for a week, then people will get bored of the novelty of (a very old version of) Minecraft, and hopefully wander back. The fact that he actually keeps track of how many Twitter followers he loses because of this is a perfect example of his mindset. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Severian on May 11, 2012, 04:49:43 PM Sawkins said... The smart thing about his approach is that it will in no way encourage people to continue trying to DDOS him, indefinitely. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on May 12, 2012, 06:22:58 AM The funny thing is, of course, that he's actually spot on about 360 MC. It does have ridiculously limited world size and it is a snapshot from 1.6 or 1.7 beta.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on May 12, 2012, 06:24:38 PM I don't remember water (in MP) being so tentative... have they changed the physics model for it? Removing a block at water level creates all these one tile currents to nowhere that don't equalize and opening a larger space to ocean creates a "hole" in the ocean. I thought it used to spread much more than this. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 12, 2012, 09:13:43 PM Been that way since I've been playing. Watch the riptide in front of my mountain.
I drown....alot... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 13, 2012, 12:49:20 AM There was a water physics change that went in a while back that was supposed to fix that, but it ended up causing a bunch of other problems with water, so it got pulled. The little one-tile "whirlpools" can be fixed by placing blocks on the floor of whatever body of water it is until it's just one tile below the surface, which will then remove the whirlpool and you can remove the blocks at your leisure.
Naturally this works best in shallow ponds, lakes, and rivers and not so much the deep ocean. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on May 13, 2012, 02:22:29 AM Yeah, that's what I end up doing. It just feels fairly silly having to "repair" the ocean :/ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 13, 2012, 12:41:39 PM Yeah, not really practical in my case, it's ocean and in my most drowny area, a crevice at the bottom of the ocean. S'why I've mostly given up my grand underwater rail terminal. Wish they'd put in a scuba craftable.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on May 13, 2012, 01:23:23 PM Part of me wishes they would have tried at implementing that "realistic water" + pumps/pipes mod someone made, but i have no idea how realistic that actually is to expect.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 13, 2012, 11:34:40 PM Some people from Rooster Teeth play MC for the first time http://youtu.be/FrLgREKD4kk
Predictable results :why_so_serious: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Kageru on May 14, 2012, 12:09:07 AM ... I'm just saddened Yahtzee already claimed the word (http://www.urbandictionary.com/define.php?term=consoletards) that came to mind. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on May 14, 2012, 03:38:56 AM http://www.youtube.com/watch?v=1oz7gH8x-ts
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 14, 2012, 06:15:32 AM ... I'm just saddened Yahtzee already claimed the word (http://www.urbandictionary.com/define.php?term=consoletards) that came to mind. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 14, 2012, 06:29:04 AM Now that they have the base game done for the Xbox C++ conversion, it will be much easer to move foward bringing it upto the same feature set as the PC version. That is, unless it will upset any XBL restrictions on games, content, and patching. That seems to happen a lot.
Moving on: In the new snapshot, this was added: That how it should be IMO! Sadly, its a setting when creating the world initially. Have a video by some dude. Minecraft 12w19a - Cocoa Plants, Large Biomes and More! (http://youtu.be/Z6c6vExLtTk) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 14, 2012, 06:48:55 AM Had to shut off that Let's Play. As dumb as it was watching a bunch of dudes stumble around for the first time in MC, the one kid's inane foul language got old FAST.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 14, 2012, 07:12:07 AM Now that they have the base game done for the Xbox C++ conversion, it will be much easer to move foward bringing it upto the same feature set as the PC version. That is, unless it will upset any XBL restrictions on games, content, and patching. That seems to happen a lot. Moving on: In the new snapshot, this was added: That how it should be IMO! Sadly, its a setting when creating the world initially. What am I looking at? A map? What is a setting when creating the world initially? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 14, 2012, 07:47:24 AM Yes. That's an in game map created using the new snapshot set to "Large biomes".
Im not sure what the server config setting is right now, but single/multiplayer ( because the PC versions now support local multiplayer worlds, like the 360 version ) setting is right in the world creation settings under world type. ( Normal, flat, Large biomes ). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 15, 2012, 10:34:55 AM Xbox:
Quote That's right, Mojang and 4J Studios' Xbox 360 edition of indie hit Minecraft has already sold more than one million units worldwide on XBLA since its release on Wednesday, May 9th! MCX360 sells for 1600 MS Points, or $20; in short, the title generated more than $20 million in less than a week. Notch tweeted the day afterwards that the game had become profitable (saw more money gained in sales than spent in creating it) within the first full day of sales. Microsoft Studios, while initially non-specific about the sales numbers after launch day, confirmed that MCX360 broke all previous sales records on Live Arcade, beating out the previous fastest-selling game on the platform, Trials Evolution, which sold over 100,000 copies in a day, by over four times the numbers. PC: Quote In the last 24 hours, 127,468 people registered, and 13,375 people bought the game. On average, this means that a little over thirteen thousand people buy a new copy of Minecraft every single day, and that number keeps growing! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on May 16, 2012, 05:30:14 PM Quote I can safely say that I've lost eight Twitter followers so far. (http://dl.dropbox.com/u/85916/costanza_desk_drumming.gif) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 22, 2012, 01:15:36 PM (http://i.imgur.com/Z113y.png)
WIP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 24, 2012, 09:22:41 AM (http://i.imgur.com/qnP1f.png)
Ender chest (http://youtu.be/wruNP5kbSBc?hd=1). Any item placed in it, can be taken out of another Ender chest. Downside is, its server wide ( Not personal ). Quote Time for a new snapshot! One big difference this time is that you don’t need the server jar to play single-player. Also, Villagers will trade items (they are cheap bastards, though!) Added a “currency item” A few minor terrain changes A new useful block/item (requires obsidian) Added a /seed command for showing the map seed Added sandstone stairs A lot of smaller changes and fixes Undocumented: Sandstone Villages. Pyramids, booby-trapped crypts. Villagers sell Chain mail gear. "Golden apple" got buffed. Emeralds added ( Its the currency ) Jungle Villages Gravel retexture Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 24, 2012, 09:45:10 AM I love this game, it's so great the development continues despite them not having to do so at all.
I just did a decent project on our server laying some new nether rail and supporting structures. REALLY happy to see new sandstone because I was thinking of a sandstone castle for my next project. New chest looks cool, but needs to bind to account. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 24, 2012, 09:47:52 AM They still average 13,000 new buys a day.
Today's stats: Quote 29,818,181 registered users, of which 5,993,297 (20.10%) have bought the game. In the last 24 hours, 80,962 people registered, and 8,630 people bought the game. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 24, 2012, 01:09:22 PM Ender Chests are going to make my frontier bunkers resupply routes a lot easier. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 24, 2012, 01:57:58 PM Welp.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 24, 2012, 02:00:55 PM Bucket of water down next time!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 24, 2012, 02:35:33 PM Okay.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 24, 2012, 07:29:45 PM Nothing fulfills the sense of exploration like a day 1 spoiler. Thanks!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on May 24, 2012, 08:31:56 PM There. I apologize.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on May 25, 2012, 06:43:11 AM Well...thanks, but you could've just spoiler tagged the previous post. The earlier was well spoilered. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on May 25, 2012, 07:46:18 AM I Have no idea whats going on right now.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 25, 2012, 12:43:32 PM Koro was like : OMG look PYRAMIDS WOOO! *WITH PICTURES*
Sky was like : QQ SPOILERS Koro went : FINE :sad: You're caught up! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 26, 2012, 12:29:00 PM Those snapshots look intriguing.
Right now though Minecraft is on the back burner due to Diablo 3 love. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on May 26, 2012, 09:27:25 PM Basically almost every 5th grader in my kid's school now plays it. (She was one of the evangelists who sold it to her classmates; I vouched to the parents). What's interesting is that some of the kids are learning how do some server maintenance etc. through Minecraft, not just how to play. I think this is going to end up one of the defining computing experiences of a whole generation.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on May 27, 2012, 04:31:25 PM I might even go one step further and say Minecraft will end up as ubiquitous as Monopoly, Lego or Checkers.
-edit- In other news, the Yogscast is playing through a 'Hunger Games' map. They have a bunch of people and cameras from each teams PoV Lewis and Simon: http://www.youtube.com/watch?v=UxIQiCAvnko Duncan and Hannah: http://www.youtube.com/watch?v=v9ZbN8hGFBw Sjin and Minty: http://www.youtube.com/watch?v=FNx-paVsbhY Rythian and Mexxy: http://www.youtube.com/watch?v=2bEkjju4LGM Martyn and Toby: http://www.youtube.com/watch?v=x-TKjFOIrMQ DaveChaos and Nipde: http://www.youtube.com/watch?v=_vqP29Niv7c Panda and Nilesy: http://www.youtube.com/watch?v=qdKTaHB0P3g Turps and Sparkles: http://www.youtube.com/watch?v=toRBCHWYNpQ Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on May 29, 2012, 10:15:38 AM Basically almost every 5th grader in my kid's school now plays it. (She was one of the evangelists who sold it to her classmates; I vouched to the parents). What's interesting is that some of the kids are learning how do some server maintenance etc. through Minecraft, not just how to play. I think this is going to end up one of the defining computing experiences of a whole generation. I second this. It's very very popular amongst the tweens, including running servers and so on. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 03, 2012, 07:41:40 PM Wish you could run redstone wire on all sides of a block. Totally lost on how to wire my current project without making it look like shit.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 04, 2012, 07:53:54 AM What do you mean? I haven't worked with redstone much at all, but I'm familiar with circuits.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 04, 2012, 08:43:14 AM I want to string some lights but it would look like crap if I built a bunch of horizontal supports to run the wire.
I could probably kludge something together, but it would take about 500 smooth sandstone and more punitively, double the amount of redstone lamps. Harvesting glowstone is a bitch. And it would still look like crap compared to just being able to stick the redstone to the side/bottom of the existing structure. I'll probably just leave that and learn how to use pistons for another project. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 07, 2012, 10:40:00 AM Glowstone isn't that hard with some fire protection potions.
There's a lot of unexplored nether out there! Don't forget to bank your nice diamond gears first. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 07, 2012, 11:02:00 AM Quote Snapshot 12w23b Enchantment levels are slightly exponential again. It now takes 825 Experience to reach level 30. Added Ender Portal frame to creative inventory. Half slabs are placeable on walls Tripwire is now activated by all entities, including arrows. The max distance has been increased to 40 blocks. Boats can accelerate to faster than previous speeds. Boats are now easier to control. Wooden Pressure Plates detect arrows. String placed down has a smaller black frame unless on TNT, leaves or pistons. A lot of smaller changes and fixes. Texture Packs that are in folders and not in a zip file are recognized as a texture pack. Texture Packs image is displayed for folder based texture packs. The player can now see the cracking effect on blocks when other players mine blocks in multiplayer. Bug Fixes: Pressing F no longer reloads chunks. Fixed a bug when pistons pushed a wire. NPC Villagers procreate again. Mining a ore give now 3 times less experience orbs. Weathers transitions are back. Slime and Magma Cube jumping animations have been fixed. Armor and Tool enchantments now show on multiplayer. The search function in the creative inventory now only activates within the search tab, meaning that the inventory key now allows you to exit the creative menu once again. Minecraft + Mojang News: Jungle Temples, Tripwires + MORE! (http://youtu.be/7ogY-R0Ph04?hd=1&t=1m8s) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 07, 2012, 11:25:07 AM Glowstone isn't that hard with some fire protection potions. I did run across a magma cube the last time I was down there.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 10, 2012, 06:54:37 AM I was thinking more of ghasts blowing you off a one-tower into lava.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 12, 2012, 07:52:20 AM Quote @jeb_ Changed Ender Chests to be per player, but also made you lose the Eye of Ender if you knock the chest down (so no free carrying around) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 13, 2012, 07:06:21 AM Minecraft + Mojang News: Jungle Temples, Tripwires + MORE! (http://youtu.be/7ogY-R0Ph04?hd=1&t=1m8s) Wow. There is so much going into this next patch - it's going to be huge. Any idea on when it's coming? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 13, 2012, 07:30:57 AM It reads as if they are in Feature freeze, so, its all polish and bug squashing until release at this point.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 13, 2012, 02:53:44 PM Is this going to require a server reset?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on June 13, 2012, 09:55:52 PM Not that I can see, but it will be "new stuff that spawns, will only spawn in undiscovered areas" situation. Like the new ore.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 14, 2012, 07:02:25 AM Where's my boat?
:drill: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 24, 2012, 11:53:32 AM Is there some setting for SMP that allows us to dig out 5 blocks instead of the 4 blocks of SSP? Can that setting be applied to SSP?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 27, 2012, 09:55:32 AM Bump :grin:
I've been on my creative map (Area 53) trying to learn redstone. I had an idea for a door that was just beyond my limits to create. Turns out an XOR gate was just the trick. Basically a pretty simple project: a sticky piston-driven stone door activated by a lever on either side. I was mostly struggling with having both levers work, which is where teh XOR came into play. So I built a default (read:taken from wiki) XOR and then played with extending out various components, then I built a couple prototypes to play around with how I would actually wire it to a sensible door/level layout in a somewhat sensible space. Then for grins I just ran a line off the output to some repeaters on music boxes for a little door chime thingy. But playing on creative just made me want the longer block destruct/placement that seemingly doesn't work on SSP :( Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 29, 2012, 12:03:56 PM Is there some setting for SMP that allows us to dig out 5 blocks instead of the 4 blocks of SSP? Can that setting be applied to SSP? Weird. Started a new SSP with the current snapshot and it digs 5 ahead. My old world only digs ahead 4. So.....NM.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on June 29, 2012, 12:24:55 PM current snapshot I've been dinking around in a ssp world from an older "current snapshot". I'm getting impatient for them to officially publish the next update. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on June 29, 2012, 12:51:47 PM This latest snapshot said they're close to releasing 1.3.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on June 30, 2012, 10:53:03 AM I'm at a loss for anything to do right now. Just waiting for the next patch. I don't want to play with the snapshot even. So much is going to change.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 02, 2012, 10:20:23 AM Quote Jens Bergensten @jeb_ Ok, the plan is to get 1.3 out on August 1, with pre-releases a week prior to that. #ValveTime Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on July 02, 2012, 12:02:17 PM August? Jesus.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 02, 2012, 12:08:30 PM This one features some heavy, heavy back end stuff. Such as unifying the server/client.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on July 02, 2012, 01:27:53 PM Snapshot is pretty stable. Can get a little laggy at times, but otherwise I've been playing on it for a few days without much issue. Surprised to hear the release date, but as long as they keep putting out the snapshots, it's ok by me (for SSP, anyway).
Once the new server goes live, looking forward to re-roofing the tudor shack with pine steps. X, advice from my sunday beer buddy: build bigger houses :) I explained the whole villager thing, but he saw my tudor shack first and wondered why the rest of the houses (and tower) were so small. Really liked your cool windowy house, though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on July 02, 2012, 03:05:04 PM I'm just trying to get more houses so the village grows more villagers; hence the small size.. I'm about out of imagination on different looking ones.
Even considering making ugly little villager breeder spaces just to get more. Somehow they keep disappearing though (the villagers). I am trying to figure out how to prevent them from dying out without having to resort to reseeding them. The problem is particularly difficult on hard mode, where zombies actually break doors. The only thing I know how to do to keep them alive is to build fences around towns, or to stick a block in front of a door to prevent zombies from breaking the door (which also prevents the villager from leaving). Cheesy. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ingmar on July 02, 2012, 03:10:59 PM Villagers will fall into holes so make sure there aren't any of those around where they are (or fence them off.)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 02, 2012, 03:17:23 PM Yea, that took awhile to figure out. We even made a rail system to
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 02, 2012, 03:27:50 PM First they came for the creepers, and I said nothing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on July 02, 2012, 06:56:52 PM The last time it was a villager hole, couldn't find one this time when I had a look about. Interesting idea on the rail line because I love workin' on the railroad, all the live long day. Except I ran low on iron this last time, dernit. How does it work to relocate?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 02, 2012, 07:34:22 PM How does it work to relocate? If you can manage to shove a villager into a cart, they will pretty much stay in it and you can then give the cart itself a shove onto the (hopefully) powered parts of your track and then zoooooom! Successfully shoving them around buildings, etc, and into the cart can be somewhat maddening, though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on July 03, 2012, 04:49:16 AM Make a hole so they fall into the cart...
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on July 03, 2012, 07:58:48 AM Hm. There has to be a way to automate that, I guess at some point I'll have to learn clocks. Are villagers affected by water like mobs? Maybe wash them into a hole that dumps into a cart on a timer. But then how to get them out. Hm.
Then again, if nobody is around the chunk won't load and it won't run. Bah. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on July 03, 2012, 01:06:50 PM How do you get the villager out at the other end?
Also, my biggest problem with keeping villagers alive is that about 1/3 of the time the zombies spawn INSIDE the houses instead of outside. Once they even spawned in the hidey-hole basement UNDER a house where I had stashed a couple villagers in their armageddon bunker in case they were needed post-apocalypse to repopulate the planet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on July 03, 2012, 01:17:28 PM Just break the cart with a sword.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 06, 2012, 09:24:19 AM Quote Snapshot 12w27a is here! Let's jump straight into the info: Boats, when broken, now drop boats Re-added debug graph on F3 menu Signs are stackable now: Crafting them now gives 3 signs instead of 1, stack up to 16 Added /debug command to enable and disable profiling Changed a few things around pistons - Most contraptions still work fine, but some require changes to repeater delays and similar. Overall, pistons should have fewer bugs, but will appear to update slightly slower. Improved performance on MP and SP, including reduced CPU, RAM & bandwidth requirements When opening SP worlds, users are now given their local IP address & port instead of hostname & port to avoid OS conflicts Creative mode inventory now shows potion effects Fixed some bugs Fixed /kill not working Fixed powering specific glitched pistons crashing the game Fixed a visual bug causing pistons to be partially invisible or in the wrong location momentarily Fixed being able to place portals in the nether in locations where they would end up in illegal locations in the overworld Fixed the game crashing when publishing SP worlds with certain language settings Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location Fixed a bug with dispensers Fixed /say not accepting some strings form the console, often triggering the help dialogue Fixed being able to transmute blocks to certain data values using an orientation-dependant tripwire bug Fixed drinking potions in creative not consuming the potions, but still giving empty bottles Fixed signs sometimes not saving the text when placing them Quote Jeb said: Minecraft 1.3: The Good Lots and lots of bug fixes and new features. Players who mainly play in multi-player on servers should enjoy a smoother and more stable experience, as this has been our focus of the development. We’ve looked over the network packets and added encryption to prevent session stealing. Dinnerbone has updated the chatting screen, to allow for easier editing and clickable links. The single/multi-player merge has added the possibility to share your single-player worlds with friends who are on the same local network. It has also enabled players to use multi-player-like commands in single-player (such as /gamemode and /give), but only if cheats are enabled. We’ve added emeralds, emerald ore and a trading system that makes it possible to buy items from villagers. Villagers will add and remove items depending on what you buy. We’ve added the possibility write in books and leave stories for other people. We’ve added new terrain features, and you can choose to begin the game with a “bonus chest,” to get you started quicker. We’ve added tripwire, so you can create new traps and contraptions. We’ve also added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)! Minecraft 1.3: The Bad Since single-player has been turned into a shell on top of a background server, the game’s resource requirements have increased. When playing single-player, the game needs to be able to both simulate and emulate the world, which take many more CPU cycles. We’re working on optimizing rendering, but those improvements will not be included until Minecraft 1.4. Minecraft 1.3: The Ugly A couple of problems and expected features have been pushed to Minecraft 1.4. The most notable problem is the lighting issues causing black regions in the terrain. We’re looking into ways to solve this, but lighting is a very expensive calculation and we are struggling with finding a solution that doesn’t hurt framerate. And the most notable missing feature is the modding API. Throwing out single-player was the first step in order to make the API possible, and that’s done now. We decided to release 1.3 without the API, because otherwise it would be an even longer wait for a Minecraft update. We’ve also added an extremely basic version of “adventure mode.” We’ll work more on this in future updates. To Summarize The time between Minecraft 1.2.5 and 1.3 has been the longest update interval yet, and that was because we changed so much in the game engine. I (jeb_) was a little scared to push it to the public, but waiting even longer is not a solution. If you want to get the whole Minecraft 1.3 change log, I suggest you read redstonehelper’s great summary here. (http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update/) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on July 06, 2012, 11:30:05 AM Stackable signs and boats dropping boats = awesome.
My newest SSP had a bonus chest, it was just a wooden axe and pick. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on July 06, 2012, 11:40:21 AM Ugh, wish they would either take out the debug graph from F3 for good or move it to another unused F-key. My game slows to a chug if I hit F3, and there's general info there that's of more use to the average player than just that debug graph.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Paelos on July 06, 2012, 11:45:57 AM I want them to hurry up with the modding API. That's what will get me playing again.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on July 06, 2012, 11:55:15 AM Ugh, wish they would either take out the debug graph from F3 for good or move it to another unused F-key. My game slows to a chug if I hit F3, and there's general info there that's of more use to the average player than just that debug graph. I use the x y z coords all the time when I'm planning tunnels and portals and etc. I like that they added the line that tells you what biome you're in. The graph is a curiosity, for sure. Try this: look straight up, or straight down, and watch the graph tail off to nothing. That said, I would also not cry if they moved the graph(s) to another F key. This game is enough of a hog as it is. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on July 06, 2012, 12:36:40 PM Click that link at the end of the second quote.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on July 06, 2012, 02:24:15 PM The server needs the industrialcraft 2 mod and the buildcraft mod.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on July 27, 2012, 08:07:20 AM 1.3 is out, sort of:
http://www.mojang.com/2012/07/the-weekly-chunk-minecraft-1-3-prerelease/ :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on August 01, 2012, 08:21:53 AM According to the Minecraft home page (http://www.minecraft.net/), patch 1.3.1 is now live.
I look forward to getting home tonight :-) (edit: fixed a boo-boo in the link) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 01, 2012, 02:26:42 PM Proudft and I live in a desert now, it sucks :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 02, 2012, 09:43:04 AM Proudft and I live in a desert now, it sucks :why_so_serious: Did our server get upgraded and biomes changed? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Trippy on August 02, 2012, 09:46:20 AM F13 server hasn't been updated yet. There's a poll that nobody is voting in where I'm gathering feedback on whether or not to start a new world.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 02, 2012, 09:53:59 AM Don't you pretty much need a new world to see anything new that the patch adds as far as stuff you discover, like the desert buildings and new villages?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on August 02, 2012, 10:20:50 AM Usually no. Unexplored areas will produce new shit. It's just the already explored area which won't see anything new.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on August 02, 2012, 12:00:33 PM F13 server hasn't been updated yet. There's a poll that nobody is voting in where I'm gathering feedback on whether or not to start a new world. Reset it!Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 02, 2012, 12:01:33 PM Usually no. Unexplored areas will produce new shit. It's just the already explored area which won't see anything new. I was going off the assumption that the world in question is pretty heavily explored already and reaching unexplored areas to start generating new stuff would be kind of a hassle. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on August 02, 2012, 12:03:20 PM Proudft and I live in a desert now, it sucks :why_so_serious: Did our server get upgraded and biomes changed? Our server did, different than the f13 server. We set it to LARGERBIOMES, and, yup, they're big. The explored area of the desert so far has two villages and a mysterious temple, and who knows how far it extends into the distance. Perhaps forever. I believe if a current server's world was generated in 1.2 or better, the new chunks will meld ok, and the emerald ore and special new structures and whatnot will appear in new chunks. But we wanted LARGERBIOMES. (For some reason.) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 02, 2012, 12:10:48 PM For ALL the reasons!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 02, 2012, 01:16:27 PM F13 server hasn't been updated yet. There's a poll that nobody is voting in where I'm gathering feedback on whether or not to start a new world. Reset it!Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Soln on August 02, 2012, 04:13:45 PM any advice for starting this? The tutorial links are dead.
edit: watched the intro vids on the minecraft forum. Looking for advice on best mods, skins, stuff to do from the start. Thx. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on August 02, 2012, 04:37:08 PM Visit the minecraft wiki, if for no other reason than to learn how to make things.
http://www.minecraftwiki.net/wiki/Minecraft (http://www.minecraftwiki.net/wiki/Minecraft) When you first start a game, your first priority is to be prepared to survive your first night. Night time is when it gets dark above ground, and the monsters spawn where it's dark. First things first. Harvest a tree. (You'll have to do this by hand). Make some of the wood into a crafting table. Use that to craft at least one pick and one axe. Use the axe to cut down more trees. Use the pick to harvest some stone. You might have to dig through some dirt/gravel to get to the stone layer; you can dig dirt with your hands in the short term. Use the stone to make better tools; a stone pick is faster than a wood pick, plus you need a stone pick to harvest coal and iron. You also want a stone sword. Use the sword to kill some animals. Cows, pigs, chickens, whichever are nearby. You want that meat so you'll have something to eat in the short term. You need coal. If you don't find a big vein of it quickly, don't sweat it; just cut down some more trees. You can make charcoal out of wood. You need coal/charcoal to make torches. You need torches to light up the dark places, especially in/near your dwelling place(s). Mobs spawn in the dark. You need a shelter. This can either be an above-ground structure, or a hole that you dig into the ground, or a cave that you find (and wall off). Alternatively. If you find a sizeable body of water on your first day, you can make a boat, and sail out onto the water at night. Hostile mobs don't spawn in the water. There's not much else to do in a boat but wait, but at least your no-armor-wearing ass won't be getting ganked by creepers in the night. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on August 02, 2012, 05:07:46 PM And after you can survive the nights, priority #2 is a renewable food source. Unless you have it on super-easy-difficulty, you will be starving very soon and if you murder all the nearby animals you are out of luck after devouring them.
The main food source is grain, which you can either feed to any pair of animals you didn't murder to breed them, or use directly to construct bread. Nom nom. You grow grain by hitting some of the grass-that-looks-like-grass-stalks until you get seeds (and they don't drop often, just keep trying), making a hoe, hoeing some dirt near some water, planting the seeds and waiting for a while. Because this takes a while (either waiting for animals to grow or grain to mature), you should get started on it pretty quickly. Alternative renewable food sources are fishing (which requires string to make the pole and is kinda boring), and - I suppose - apples from replanting trees, though this is a lot of planting/chopping for a food that doesn't fill you up very much. And mushrooms, though I've never gotten these to work well. Melons are ok, but you have to find the seeds in a chest somewhere. Grain is really the best bet. If you have a bunch of chickens hanging around, if you throw enough of those eggs they drop once in a while you might get enough chickens from them for this to be a viable method of feeding yourself without grain but you have to wait for the chickens to grow just like with cows/pigs and the odds of getting a chicken from an egg are not good. And chickens can be bred with grain anyway. So grow grain. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 02, 2012, 05:30:51 PM First things first. Harvest a tree. (You'll have to do this by hand). I had trouble with this the first time I played. In order to harvest a tree, you hold down the left mouse button while standing in front of a tree. Don't click it, hold it down for 2 or 3 seconds and the log will pop out. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 02, 2012, 06:46:32 PM The single key to Minecraft civilization, is the skeleton spawner dungeon. If you can find a skeleton spawner, you can make a skeleton farm. This gives you two VERY important things. Bones and Arrows. A infinite supply of bones and arrows.
It's pretty easy to figure out why having a unlimited supply of arrows is good. Kill monster before it gets close to you, the end. The unlimited bone supply is less obvious... but basically, bones are the basis for almost every renewable resource in Minecraft. You turn Bones into Bonemeal. Bonemeal will instantly grow fresh wheat into ready to harvest wheat. Bonemeal will instantly turn saplings into fully grown trees. Bonemeal will even instantly grow tall grass and flowers for you. You now use your infinite Bones to make infinite Bonemeal to grow infinite wheat. Now with infinite wheat you never go hungry AND you can breed infinite animals. Which you can use for infinite wool/leather/milk/meat etc. Your infinite bonemeal also gives you infinite trees, which you can turn into infinite logs/leaves/apples/charcoal/etc. You can also Bones to tame some wolves, then use the meat from your other animals to breed those wolves, until you have dozens and dozens of wolves and you declare yourself THE WOLFLORD and hunt down your fellow minecraftians in a brutal and bloody ritual hunt with your new pack. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on August 02, 2012, 06:49:19 PM The single key to Minecraft civilization, is the skeleton spawner dungeon. If you can find a skeleton spawner, you can make a skeleton farm. This gives you two VERY important things. Bones and Arrows. A infinite supply of bones and arrows. It's pretty easy to figure out why having a unlimited supply of arrows is good. Kill monster before it gets close to you, the end. The unlimited bone supply is less obvious... but basically, bones are the basis for almost every renewable resource in Minecraft. You turn Bones into Bonemeal. Bonemeal will instantly grow fresh wheat into ready to harvest wheat. Bonemeal will instantly turn saplings into fully grown trees. Bonemeal will even instantly grow tall grass and flowers for you. You now use your infinite Bones to make infinite Bonemeal to grow infinite wheat. Now with infinite wheat you never go hungry AND you can breed infinite animals. Which you can use for infinite wool/leather/milk/meat etc. Your infinite bonemeal also gives you infinite trees, which you can turn into infinite logs/leaves/apples/charcoal/etc. You can also Bones to tame some wolves, then use the meat from your other animals to breed those wolves, until you have dozens and dozens of wolves and you declare yourself THE WOLFLORD and hunt down your fellow minecraftians in a brutal and bloody ritual hunt with your new pack. That is all true, but probably a bit more advanced than you need to get right out of the gate. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 02, 2012, 06:50:20 PM It's never too soon to declare yourself THE WOLFLORD!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on August 03, 2012, 05:00:24 AM I was thinking of getting back into this, but I'm not sure I want to compete with THE WOLFLORD.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on August 03, 2012, 05:56:24 AM You could always be Lady Ocelot!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 03, 2012, 07:22:17 AM I have never seen a skele spawner. Zombies and spiders are the only ones I seem to run into.
I played over LAN with my son on his single player world yesterday. That was very cool, although it was his old world so didn't see anything new because I didn't explore. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on August 03, 2012, 07:38:26 AM You could always be Lady Ocelot! Thanks. You just sold me on restarting.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 13, 2012, 09:09:34 AM 1.4 stuff:
Mobs can spawn, and use armor and weapons now, some even enchanted. The other thing, is a beacon that can give an AOE buff depending on resources committed to it. Zombies now infect Villagers. 2 new zombie types, baby ( from infected children ) and Villager type ( From infected Villagers ). Zombi now has a cure. (http://i.imgur.com/HUoR6h.png) (http://i.imgur.com/PgGfW.png) (http://i.imgur.com/xQW8uh.png) (http://dinnerbone.com/media/uploads/2012-08/screenshots/2012-08-01_16-27-24.o09962565.png) (http://dinnerbone.com/media/uploads/2012-08/screenshots/2012-08-01_12-25-15.N12249545.png) (http://dinnerbone.com/media/uploads/2012-08/screenshots/2012-08-02_10-42-11.727178206.png) Also, not to steal from F13 server, but I also run a server, and we have lots of room for users. PM me for info. Warning: Hard mode/Survival Mode only and Vanilla, we only run one mod, Dynmap. EDIT: If you PM me, make sure to include your Minecraft username. We run a white list. You will need to be added. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: MournelitheCalix on August 19, 2012, 10:05:39 PM Good god, is this the same minecraft i am playing??? All I get is zombies, skeletons with arrows spiders and blowing up things. Zombie babies, hostile villagers, and enchanted items where is all of this stuff...mods??? Only thing I have found is an empty, very hostile world so hostile I have taken to being a dwarf and I spend my time expanding my tunnels, coming out only to look to see if I am nearer to the next mountain or nearer to the Temple I found earlier.
I am almost afraid to ask this but is there loot in the pyramid locations? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 20, 2012, 12:07:51 AM There is indeed treasure in the ruins.
Also DANGER! :-o Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: penfold on August 20, 2012, 04:35:44 AM I've been using the technic mod loader, offers are number of comprehensive mods, including a rogue like rpg as well as the complex technic and tekkit collectikns
http://www.technicpack.net/ Saves a lot of faffing about Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 20, 2012, 07:54:45 AM Just built my first solar array, not quite enough to power my mining outpost's 2 macerators and 2 electric furnaces. On to more solar panels!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 20, 2012, 09:02:15 AM 1.4 stuff: Mobs can spawn, and use armor and weapons now, some even enchanted. The other thing, is a beacon that can give an AOE buff depending on resources committed to it. Zombies now infect Villagers. 2 new zombie types, baby ( from infected children ) and Villager type ( From infected Villagers ). Zombi now has a cure. Wow, this looks so cool! I've been having fun on MrB's server with villagers. They trade, they breed, they spawn golems. When you trade with them, they add an additional trade. I'm not sure how many trades they will max out at. Despite all the changes, though, I think my favorite part is still sunrise and sunset. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 20, 2012, 09:09:17 AM I love the sunrise and sunsets....but now it makes me think of adding another batbox (battery box, basically a power reservoir/repeater) so I can process materials at night...
Technic is pretty awesome. And I really love the mo'creatures, birds and tigers. Though there is one deer/gazelle thing I have to kill when it shows up because it just sounds weird. And initially I was low on iron, so I have a croc skin hat. I go around saying g'day. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 20, 2012, 10:45:30 AM I am almost afraid to ask this but is there loot in the pyramid locations? Yes, and there is loot in jungle temples as well (along with traps to kill you if you don't figure out the puzzle). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on August 20, 2012, 12:56:06 PM Would the puzzle involve mining out the walls of the building?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lakov_Sanite on August 20, 2012, 03:19:38 PM Would the puzzle involve mining out the walls of the building? I wasn't aware there was any other way, plus moss covered stone is better than gold! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 20, 2012, 03:34:41 PM Just built my first solar array, not quite enough to power my mining outpost's 2 macerators and 2 electric furnaces. On to more solar panels! A cool new feature of the latest version is that you can now combine sets of 8 solar panels into arrays that generate as much energy with a single block; I believe the process can be repeated 3 times (8 panels into LV array, LV arrays into MV, MV into HV) making a fully solar powered factory possible now. On my Technic world I power most of my stuff using a combination of Energy Collector/Condenser creating Lava Cells to power Geothermal Generators; for the BuildCraft stuff I run electric engines because managing both fuel and coolant for combustions is too much work. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 20, 2012, 04:18:48 PM What the hell game are you playing!?!
Must... resist..... must... Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 20, 2012, 04:36:17 PM Technic is awesome. If you wanna see what it looks like without actually going and downloading it, I've done a bunch of YouTube vids of my playthrough. Here's the first (NSFW language) (http://www.youtube.com/watch?v=N4z53Y8OUQY).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 20, 2012, 05:20:35 PM Nice videos. Wow, there is so much there.
So what exactly is Technic? Is it a mod envelope/facilitator thingie, a collection of mods, or something else? If mods are used on a server, how difficult is it to switch a mod off if people hate it? I imagine with some mods, you don't _have_ to use the features whereas with others, you're forced to, am I in the ballpark? How much extra work goes into administering the server with mods vs. without? I'm intrigued, but also wary because I don't want to get spoiled! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 20, 2012, 05:23:39 PM A cool new feature of the latest version is that you can now combine sets of 8 solar panels into arrays that generate as much energy with a single block; I believe the process can be repeated 3 times (8 panels into LV array, LV arrays into MV, MV into HV) making a fully solar powered factory possible now. That works, I'm still in the early stages and all my stuff is low voltage and I'm just trying to figure out the chains and uses etc. Project after next was a geothermal setup down in the mine so I don't have to lug things to the surface to process them. Next project is some automated mining....experiments...On my Technic world I power most of my stuff using a combination of Energy Collector/Condenser creating Lava Cells to power Geothermal Generators; for the BuildCraft stuff I run electric engines because managing both fuel and coolant for combustions is too much work. http://www.technicpack.net/ - but the downside is you will get spoiled, and they don't wrap in that village mod I linked any more. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 20, 2012, 05:31:59 PM http://www.technicpack.net/ - but the downside is you will get spoiled, and they don't wrap in that village mod I linked any more.
[/quote] What!?! Well then, never mind! Question: can you still open your single player to LAN using technic? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 20, 2012, 05:48:35 PM Nice videos. Wow, there is so much there. Thanks! Technic is a collection of mods that also comes with it's own launcher/installer, which removes the hassle of futzing with .jar files and also leaves your vanilla Minecraft alone so you can play either at will. I've no experience running servers so I'm not much help there, but you're able to opt out of everything included in Tekkit, Technic's multiplayer version; the two most intrusive mods in Technic are Thaumcraft (with it's ever-spreading tainted areas) and Mo Creatures (house smashing Ogres) but neither of these are incorporated into Tekkit so no worries there. Assuming you don't mind seeing people flying around, shooting lasers, and building factories, or running into new ores throughout the world, you would have no problem with a vanilla-like experience even on a server incorporating Tekkit.So what exactly is Technic? Is it a mod envelope/facilitator thingie, a collection of mods, or something else? If mods are used on a server, how difficult is it to switch a mod off if people hate it? I imagine with some mods, you don't _have_ to use the features whereas with others, you're forced to, am I in the ballpark? How much extra work goes into administering the server with mods vs. without? I'm intrigued, but also wary because I don't want to get spoiled! Unfortunately as Sky mentioned, the village mod Millenaire is no longer included in Technic due to performance issues. I'm not sure how it ran by itself, but when it was included in the Technic pack I was getting ~10 FPS so I ended up disabling it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 20, 2012, 05:53:02 PM Question: can you still open your single player to LAN using technic? They're not on 1.3 yet, so nope. No large biomes, either :(Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 20, 2012, 09:28:46 PM Any idea why I can't hit Mod Select from the Technic launcher?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 20, 2012, 10:46:45 PM That's a bug resulting from them switching to a new ModLoader; you've gotta delete the mods you don't want by hand at this time. They're found in the \techniclauncher\technicssp\mods folder.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 21, 2012, 06:42:55 AM Yeah, that's what I was saying about moving it to a separate folder (so I could re-enable it when I changed my mind, which was about fifteen minutes later).
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 22, 2012, 02:05:41 PM I apparently started in a location that's both kinda good (rubber trees abound, and a volcano!) and kinda bad (no oil at all).
Tempted to burrow into the volcano and make it my base. I totally ditched MAtmos Sounds and Mo'Creatures though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 22, 2012, 08:19:08 PM I have a love/hate relationship with MAtmos; I generally don't mind it, except I built my base pretty high up so whenever I'm inside or running around nearby there's this awful wind blowing sound that just. never. ends.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 22, 2012, 09:30:58 PM Yeah, the wind should shut off when you're inside, or dampen the way rain does.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 22, 2012, 09:43:56 PM It kind of does, but I think my iron bar windows don't block sound. I could wall them up but I rather like looking around outside from time to time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 22, 2012, 11:17:46 PM So I've got some stuff going in my Technic world. I've hollowed out a sizable chunk of a volcano to serve as my base and I've used a small natural cave underneath it to dig down to bedrock, finding some diamond and redstone fairly quickly while sacrificing one of said diamonds to get up to a max tier diving rod. I even nabbed a couple tungsten.
So now I'm not sure what to do. I finally managed to get a few rubber trees planted outside after scouring a half dozen biomes for them (no swamps nearby) and I have a couple water mills in a nearby lake feeding into a battbox so that I have a little reusable power, but I'm not sure where I should be going from here. I don't know how to set up some kind of automated rubber farm (can you?) or how to really get started with Thaumcraft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 22, 2012, 11:39:16 PM To get started in Thaumcraft you first want to make a Quaesitum; this is how you research TC items. Paper goes in the top right, anything else goes in the left. The better quality items, the higher chance of discovering something. Regular items yield Fragments, researching Fragments will give you Theories, researching Theories will give you Discoveries and actually let you make things. You also probably want a sugar farm of some kind if you're doing a lot of Thaumcraft; you need tons of paper, plus bookshelves are good for boosting researching.
Then to actually make these items you want the following:
I'm not sure how to make automated tree farms of any kind without Forestry; for my rubber needs I just use bonemeal on saplings until I get a bunch with the little rubber nodes and harvest them every so often; anything that doesn't have the nodes gets chopped down but save your rubber wood. The key here is getting an Extractor ASAP, since 1 sticky resin becomes 3 rubber (and 1 rubber wood becomes 1 rubber) that way. Solar panels are better than water mills, with geothermal generators better still (put one right next to a pump pumping lava for LOTS of IC power). If rubber's really a problem (or any item really) you can fix that with Equivalent Exchange pretty easily. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 22, 2012, 11:52:53 PM I've got an extractor, macerator, and electric furnace hooked to a normal Generator, but so far my only method of powering the generator has been ferrying RC batteries from my water mill to a battbox connected to the generator. I'm not sure how to get started with geothermal; isn't it finite and reliant on lava?
And do you have to do much Nether trawling to get started with Thaumcraft? I noticed a lot of glowstone necessary in things. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 12:08:00 AM It is finite, but if you're at a volcano it will take a LONG time deplete. I'd strongly suggest locating your base near whatever power source you're going to use; carrying batteries back and forth sounds awful. If that's not going to be geothermal and your water source is far, maybe build solar panels instead? Also, you can power a generator with coal, which still seems less annoying than carrying batteries.
Glowstone is the one resource in the game I don't mind conjuring the shit out of with Equivalent Exchange, simply because the Nether is a) annoying and b) buggy with some mods (teleport pipes in particular like to break/disappear when you zone into the Nether or the End) so I generally only go there once or maybe twice ever. That said I don't remember using a LOT of it; just finding one glowstone deposit usually gets you at least a couple stacks of dust which should last you a little while. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 23, 2012, 12:19:17 AM I'm working on making some solar panels now. It's really slow going with how many steps it takes to just get one thing made.
I'm also not sure how I'd actually start the geothermal stuff, seeing as my home is in the base of the volcano while all the lava (and I assume it uses source blocks) is at the top. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 12:31:55 AM Oh I didn't realize you were living in the bottom of the volcano. To do the pump set-up, you need to be at the top. You can use lava buckets but you're still carrying shit by hand that way; if you've got a lot of diamonds you could put the generator up there and run glass fiber cables down to your base (it only loses 1 EU every 40 blocks).
Solar panels are probably the way to go, particularly because tin cables are basically made for them. Just make sure none of them are more than 40 blocks from your batbox/MFE/MFSU or you won't get any energy from them. The cool thing about solar panels now is that you can combine them in sets of 8 into single block arrays, so you never need a crazy huge area for a solar farm. The trick to IndustrialCraft is to make shit you'll eventually need, in advance. Coal dust is a big one that's just a huge PITA if you don't keep some on hand. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 23, 2012, 02:11:46 AM Well I got a set of solar panels made up and they're sitting pretty on the bottom slope of my volcano, where they're enough to power a single extractor, macerator, and electric furnace all going at full blast overnight. I'm now just working on finishing mining out the bottommost level of the volcano as space, and then I can get some obsidian going (there are several large lava pools not far from me, but not close enough for convenient geothermal) for a nether portal, followed by some equivalent exchange, Thaumcraft, and setting up a quarry at a river delta leading to the ocean out a back entrance to my place. I'll have to set up some automated sorting/macerating/smelting for the quarry, and that'll probably come after I get equivalent exchange set up.
Edit: Also Rendakor, you mentioned not having messed with Redpower much in your LP series. If you haven't, I'd give the hacksaw recipes (where you use a saw on blocks to cut them into smaller bits) a try. You can make neat panels and things, and it's possible to nearly completely cover up the Redpower wires you have running around while still having them work. They also work nicely for IndustrialCraft cabling too. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 23, 2012, 08:38:25 AM Glowstone is the one resource in the game I don't mind conjuring the shit out of with Equivalent Exchange, simply because the Nether is a) annoying and b) buggy with some mods (teleport pipes in particular like to break/disappear when you zone into the Nether or the End) so I generally only go there once or maybe twice ever. That said I don't remember using a LOT of it; just finding one glowstone deposit usually gets you at least a couple stacks of dust which should last you a little while. When your mods upgrade to 1.3, you'll be able to trade villagers for glowstone (using emeralds, which so far are obtainable by trading villagers). While it's not as efficient as Equivalent Exchange, it is another source for glowstone. Your mods sound fascinating, when I'm not completely lost in details. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 09:09:23 AM Hmm alright, I'll take a look at the hacksaws next time I hop on.
And that sounds cool Xan; I haven't really been keeping up with the 1.3 patch notes because I almost exclusively play modded but its nice to hear they're giving the villagers something useful to do. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 23, 2012, 02:43:11 PM So, I made a Destruction Catalyst.
WELP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 04:25:07 PM Best. Item. Ever. :drill:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 23, 2012, 09:25:22 PM So I'm looking to set up a macerator/furnace deal like you have going. What kind of cabling are you using to connect your power supply to the machines? Normal copper cable? I thought that stuff only carried current for 5 or so tiles?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 10:16:10 PM Insulated copper cable, yea. It only drops 1 EU every 5 blocks; if you're coming from a BatBox or LV Transformer, you're outputting 32 EU/t so losing a few EU/t is not a huge deal, and your machines shouldn't be that far away. Glass Fiber is the only better alternative, but it's expensive and not really worth it at low voltages. The voltage drop from copper is only an issue coming directly from something like a Solar Panel which only outputs 1 EU/t, or over an extreme distance.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 23, 2012, 11:09:19 PM I always get an itch to try the tekkit stuff, but I just know all I'll do is make the magic equivalency chest thing, and pump in a endless stream of cobblestone from cobble generators.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 23, 2012, 11:57:03 PM It's a hard thing to resist. I have a couple set-ups like that going, although I don't use cobble generators*; I pair energy collectors (creating EMC from light) with condensers to automate a few things:
*I'm guessing you mean something like a mining well/quarry over a lava/water mix that creates and mines cobble forever? If so, I can't see how that'd be more efficient than the energy collector. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on August 24, 2012, 12:23:36 AM I want to say there is some single block miner thing, I saw it in a youtube video on one of the yogscast channels. In the space of 3 blocks it mines a cobble every second or whatever. I'd probably just setup like, a thousand of those things and feed them into the chest and go back to what I always do in minecraft.
Colonize the world and find new and amusing ways to murder proudft. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 24, 2012, 02:48:32 AM So, sugar cane farming. I pretty much copied your (Rendakor) cane farm setup with the pistons and streams of water, but uh... it seems grossly inefficient considering 80% of the cane bits will land back on the source blocks you have them growing from and not in the water.
Am I missing something? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 24, 2012, 08:32:33 AM So I'm looking to set up a macerator/furnace deal like you have going. What kind of cabling are you using to connect your power supply to the machines? Normal copper cable? I thought that stuff only carried current for 5 or so tiles? I've got a setup like this:ocSSSSS GBccccS SSSSSSS And in front of that ooMMFF SSSSSSS S= Stone G=Generator B=Batbox F=electric furnace c=insulated copper wire o=open air block Basically, I have a generator next to a batbox that outputs along the copper wire set into the wall behind my 4 machines that sit on a stone shelf in front of the wire (could've been on the floor, but that's how I had it set up initially with regular furnaces). Another copper wire goes up through the roof (4 wire lengths) to another batbox. That batbox is fed by aluminum wire that leads to my solar array. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 24, 2012, 09:30:12 AM So, sugar cane farming. I pretty much copied your (Rendakor) cane farm setup with the pistons and streams of water, but uh... it seems grossly inefficient considering 80% of the cane bits will land back on the source blocks you have them growing from and not in the water. Do you have a redstone repeater set to maximum on it? With that the pistons stay out longer and which seems to prevent that. It's still pretty inefficient but I'm not really good with setups like that; it generated more than enough for my purposes if I just left it alone and did something else for a while. Also make sure that there isn't a block in the middle between the second height of the cane. The top center O in this diagram is very important, despite the temptation to have the dirt blocks for the next layer there.Am I missing something? PCOCP SCOCS SDWDS P=Piston C=Sugar Cane S=Stone D=Dirt W=Water O=Open air Otherwise, you could do a more elaborate system with obsidian pipes, like so (this diagram is from overhead): SPPPPPPPPPS SCCCCCCCCCS SXRXRXRXRXR SCCCCCCCCCS SPPPPPPPPPS X=Obsidian Pipe R=Redstone Engine You'd set the main collecting pipe in the ceiling and drop the obsidian pipes so that they're on the same level as the second height of the cane; that way anything that ends up sitting on the first height gets sucked up and piped away. You could probably even switch to still water instead of running which would allow to just extend the farms as long as you like without running into issues with water running distances. I'd debated putting this together but my sugar farm got ruined due to that lag issue I posted about in the mods thread in the subforum, and I don't really need to farm sugar anymore now that I have the Harvest Goddess band so I just never bothered. Sky, your setup is nice to prevent power drop, but I like things spaced out so I can pipe things into and out of them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 24, 2012, 11:23:55 AM Here is my cane setup. I think it's how you did it:
Leaving it on overnight produced a goodly bit of cane, thankfully. I think it seems to work better if you're not physically there looking at it and are instead inside somewhere away from it. Anyway, I got my macerator/furnace setup working good, and they're all pumping output into an alchemical chest designated for ores. I just need to set up some more splitter pipes for all the other shit I'm likely going to be digging up while quarrying and I'm good to go. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 24, 2012, 12:53:27 PM I'm new, I don't know how to pipe things in or out or anything.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 24, 2012, 01:17:56 PM Let's start simple: we'll say you want to pump iron ore from a chest to a furnace to smelt, and then into a second chest to store it.
You need wooden transport pipes connecting to the front of the chest and the front of the furnace; those pull stuff out of things. You need stone or cobblestone transport pipes to actually move the stuff; stone and cobblestone pipes are more or less functionally identical, but stone pipes won't connect to cobblestone and vice versa, letting you have two pipelines running side by side that don't connect to each other. You'll need some engines to work the pumps; for simple things like furnace pumping redstone engines work splendidly, since they can be run on something as simple as a single lever. Here's a quick-n-dirty MSPaint example: The pipes are situated like that because for most things, the input side is the top and the output side is the front. Also, if I had used the same kind of piping for both the chest-to-furnace and furnace-to-chest, the pipes would have connected, leading to roughly half the stuff that's meant to go to the furnace actually going to the chest, and stuff coming out of the furnace going backwards either to the furnace again (which will muck it up) or back to the origin chest. There are ways around that using iron pipes, but for the most part it's less of a headache to just alternate pipe types. Just place fuel in the furnace and what you want to smelt in the leftmost chest and flip the lever. If you connect the engines via redstone wiring (through Red Power or otherwise) they'll both run with the flick of the one lever. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Severian on August 24, 2012, 02:31:27 PM I want to say there is some single block miner thing, I saw it in a youtube video on one of the yogscast channels. In the space of 3 blocks it mines a cobble every second or whatever. I'd probably just setup like, a thousand of those things and feed them into the chest and go back to what I always do in minecraft. Colonize the world and find new and amusing ways to murder proudft. That would be from "Tekkit with Duncan", he's using the Block Breaker from Redpower 2. It's this episode, and the first part of the next for some improvement: http://www.youtube.com/watch?v=11Hsua7bdOo http://www.youtube.com/watch?v=Wu7Iy53ATxE I am going to resist this in fear of it trivializing my entire Technic world. So far I have also been able to resist dumping my mined uranium into the condenser, but we shall see. I may not be cut out for full-scale industrialization; I am finding that I enjoy spelunking too much to abandon it for strip mining. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 24, 2012, 04:29:34 PM Alright, got most of the hard part of my sorting logistics worked out.
Stuff that comes out of the quarry will be sent via pipeline to a large storage chest which is connected to an electric engine (they pump fast) with its own switch and power supply. From there, it hits a diamond pipe that separates out sand, gravel, cobble, and dirt to be sent to an energy condenser and turned into something useful for Equivalent Exchange, like diamond. Fuels - redstone, nikolite, uranium, etc. - are also filtered out here to head into their own chest. A bit further down iron, tin, silver, copper, and gold are sent off to the macerators and smelters via appropriate sorting. Coal also goes to its own macerator with a 50% chance of being sent to the fuels chest instead, so I get a stock of both raw coal and coal dust. Everything else continues on down the main pipeline with diamond, Red Power gems, obsidian, and flint going into the ores chest alongside the normally smelted stuff via another splitter where the two sections meet. A final splitter siphons off Thaumcraft crystals, and a final chest catches the other miscellaneous stuff. Only about half of all that is actually built, but from some dry runs of testing on a superflat test world, it should work out. Edit: Ugh. I'm half-tempted to just make a second infinite geothermal setup at my quarry area instead of going through the incredible hassle of making 3-4 LV Solar Arrays. It's way overkill as far as power goes, but it uses far fewer resources to set up. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 24, 2012, 11:17:49 PM Your sorting setup sounds good. I had to separate my smelted bars from my diamonds/gems because (even in an alchemical chest) I just had too many bars. Another thing to think about, a 50% chance to re-smelt iron into refined iron. I really wish they'd add EMC values for more IC machines, so I could just pull Solar Panels/Arrays directly out of my Klein Star. I run the infinite geothermal setup because it's such a pain to go through the 20 step process to make a decent solar power setup.
Thanks for the link Sevarian; I'm not that far in Duncan's Tekkit series because I didn't realize he had his own until ~episode 20 of the main channel's Tekkit series. I have no problems dumping Uranium into EMC, although Uranium seems to be worth more in Tekkit than in Technic; the Yogscast guys use Uranium to get tons of stuff while it's only worth half a diamond in Technic. My loose rule is that I only burn useless mats (Uranium, Tungsten, Nikolite, Ruby/Sapphire/Emerald) into EMC for use in EE, I don't convert them into regular materials to trivialize the rest of the experience. With that in mind, once you're approaching the Dark Matter/Red Matter level even Tungsten's 16k EMC is a drop in a bucket. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 24, 2012, 11:43:41 PM I've been mostly using my front door machines (extractor, macerator, electric furnace hooked up to my initial solar panels) for small stuff like rubber, charcoal, and for refined iron. If I end up needing a whole lot of it in a hurry often, I'll probably make room and slot in a sixth furnace for a 50% chance of refined iron.
At any rate, I got the whole sorting system finished up (looking at the finished product, it's a whole lot simpler than it sounds) and the quarry going; it's running splendidly so far. I do need to make a fourth solar array if I run it overnight, though, as the nighttime power usage is a bit harsh with it going full blast. Also, I've been getting some good mileage out of Iron Chests (http://technicpack.wikia.com/wiki/Iron_Chests). An Iron chest holds as much as two linked normal chests, and is a godsend for small spaces like my quarry's storage. They're great if you don't want to sink the mats into an alchemical chest for mundane stuff, and the crystal chests are a kind of nice novelty. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 28, 2012, 08:24:43 AM Hm. After about 30 or so hours, my Technic world's become pretty much unplayably laggy. I wonder what's causing that, and if it's something that's fixable.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on August 28, 2012, 12:28:56 PM QUIT TROLLIN ME! - Full Minecraft Snapshot 12w34b (http://www.youtube.com/watch?v=S6PthSSFguc&feature=share&list=UUsrgL-QuUioeuAKpbhy69XQ) Also: (http://i.imgur.com/01GWe.png) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 28, 2012, 08:21:09 PM Hm. After about 30 or so hours, my Technic world's become pretty much unplayably laggy. I wonder what's causing that, and if it's something that's fixable. Do you have a lot of/very long pipes with tons of shit in them? That's often the culprit for me, particularly if you're using quarries that are far from your base. If this is the case, you can mitigate this by using teleport pipes but if you do that, be careful if you go to the Nether or the End as those two dimensions like to bug out teleport pipes. MystCraft gives me problems too; after switching between worlds a few times I need to exit the game and relaunch it just to unload the other worlds and reduce lag.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 28, 2012, 09:00:20 PM I've got a slightly long (20-ish tile) long pipe to my original quarry that I have yet to move again, and I haven't done any Mystcraft yet. Rebooting alleviated it a bit, but I think my biggest problem might be the outdated Java runtime I'm using. It's tolerable for the moment though.
That said, I'm considering either starting a new world or doing some extremely far-ranging exploration to find a new place to settle. My current digs are a weird intersection of biomes: taiga south at my front door, jungle just northwest at my back door, extreme hills to the east, another taiga north of the hills, desert southwest of the taiga, and a massive forest to the northeast. No flat land whatsoever, so a destruction catalyst would be nigh-essential for creating any sort of flat land for home building. It also doesn't help that there's a taint infection on the south side of the forest, originating deep in the water. Block containment is untenable for it and clearing the taint itself via the magic shovel or taint-destroying potions is merely a band-aid. I have no idea how to reduce the amount of actual atmospheric taint in the area to stop the natural spawning of taint blocks, since raising Aura doesn't seem to counteract it. My Thaumcraft lab in my volcano is teetering on the brink of having too much taint in the air as well, despite being maxed out on Aura, and I can't figure out how to do anything about it. Plus, while it's kinda cool, basing myself out of a volcano has some definite disadvantages; chiefly, it's a bitch to do any sort of expansion. To do any safe outward lateral expansion, you have to stop the cascading lava flow along the side, which nixes most of the aesthetic appeal of a volcano base outright, plus you have to constantly build around the central pillar of lava source that extends all the way to bedrock. The fact that it's all basalt is also another problem; destruction catalysts won't touch the stuff, electric drills are nigh-essential to mine it at any decent pace, and it's really hard to get lighting to play nice with it, considering it's all one uniform black color. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 28, 2012, 09:46:18 PM My destruction catalyst works fine on basalt, so not sure what the issue is there. But if you're using an old Java that probably explains it; 20 blocks long isn't that much. I had 100+ long pipes from quarries and pumps in an old Technic world and it caused all kinds of lag, particularly when I'd load/unload that chunk.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 02:19:05 AM My catalyst is working on basalt now, which would've been nice to have happen a long time ago.
At any rate, I've got one powered teleporter set up at my volcano base using infinite geothermal, an ender chest with the materials to set up another teleport station next to it, and a matching color coded ender chest in my alchemy bag (I know I could use an ender bag, but I'd need a second chest eventually). All I need to do now is find a suitable location for a second base and set up camp. I'm also contemplating whipping up some Red Matter tools for the heck of it, or at least the hammer. I toyed around with it on a test creative map, and it's practically cheating. It acts like a "smart" destruction catalyst: it will smash all blocks in a large radius that aren't lava, clay, gravel, water, or dirt, and drop the loot directly on top of you. You can just run around on the surface whacking it against grass and get surface cobble, coal, copper, and iron 6 layers deep. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 29, 2012, 08:29:00 AM Color coded alchemy bags also work the same (shared inventory). No idea why your catalyst wasn't working on basalt, I don't ever remember that happening to me.
That hammer sounds pretty sick; I haven't made it to the Red Matter level before and never bothered to futz around on creative. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 10:48:54 AM Yeah, I know about the alchemy bags. I actually have multiple made up in different colors to plop into the ender chest when it comes time to transfer stuff over to the new digs. The thing is, though, unless I want to build some nuclear reactors and MFS units, teleporting large (1000+ x/y) distances with stuff in my inventory (I dunno if the bags would count their contents in the EU requirements or not) is unfeasible. So I put my alchemy bag that has all my stuff on me into the chest and then use the teleporter to lower the cost as much as possible.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 29, 2012, 01:15:35 PM The bags do not count their contents when porting.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 05:07:11 PM So on my superflat machinery test world, I hacked out what seems - at least, from the tests I've put it through - like a decent setup for a Thaumcraft lab:
The piping setup is a bit sloppy, but is capable of supporting up to two more tanks of taint that the purifiers can take care of pretty quickly. With just one reinforced tank for taint, you can probably get maximum taint removal from it with only three pumps and purifiers. The arcane bellows increase the efficiency of the crucible they're attached to by 5% per bellow, to a max of 20% with 4 of them. With a Thaumium crucible, that's down to a 90:10 vis:taint ratio; if you put an arcane furnace underneath the crucible, attach the furnace to a vis tank connection, and attach the bellows to it instead, it changes to 100% vis while the furnace has power, no taint. I could probably also move the enchanter/quaesitium setup so that it's attached more directly to the vis tank to avoid shenanigans with cross-piping and having to use so many gold vis conduits. All that'd remain would be to cover all the space I can around the infusers and taint storage with silverwood logs, leaves, and totems of dawn. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 29, 2012, 05:28:17 PM Your setup looks good, much better than mine. I kind of lost interest in ThaumCraft because certain mats are just a pain to farm and don't have EMC values.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 06:31:01 PM If you can get Relic Hunter II or III on a weapon, you'll be swimming in artifacts. If you can get the Zephyr sword unlocked, it's incredibly fun as well (no fall damage! Enderman-like leaping and bounding!).
My biggest annoyance with Thaumcraft is the aura/taint mechanic and how poorly documented it is. I can't, for the life of me, figure out how to get the actual taint bar to go down. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 29, 2012, 06:41:05 PM I really hate the random nature of the enchanting system so I don't use it. How costly are the ThaumCraft enchants, Vis-wise?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 07:08:20 PM Depends. The really good rolls are about 1200-1600 vis, mid-tier ones are 700-900, and low-tier ones are a couple hundred. But if you can research and craft an Occult Enchanter, you can actually pick and choose what enchantments you want on the item from a big list. The problem is that the enchants for the Occult one are far more expensive; 3 good enchants can run you up to 7000+ vis required, but there's no random aspect to it, which could potentially save you a lot in the long run. However, there are upgrades you can slot into the Occult Enchanter, but you can only choose one out of:
15% vis cost reduction 4 max enchants on a weapon (instead of the default of 3) No max enchantment point limit on a weapon (each enchant is worth a certain number of points, and you have a cap, which this upgrade removes) So if you slot the 4 max enchants you can have a Self-Repairing, Power V, Punch II bow with infinite arrows for 4300 vis. A Relic Hunter III, Sharpness V sword is 3900. Oh, and if you DO do random enchants, use Thaumium gear to do it with. They get better chances for good enchants. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 29, 2012, 08:22:32 PM That Occult Enchanter sounds like exactly what I need. Maybe I'll do some more ThaumCraft tomorrow since I've got the day off; I'm almost out of footage for YT anyway so I've gotta record some more.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 29, 2012, 10:36:04 PM Welp, found a new place to settle, laid down a base plan for a home+tower, then set up the spare teleporter.
Turns out that teleporting 1100 tiles requires about 700k EU a pop. Naked. With nothing in my inventory. Ouch. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 30, 2012, 12:05:41 AM With a fully charged MFSU that's not a whole lot; they hold what, 10 million? Once you get your new base all set up you shouldn't have to make the port often anyway, and you can probably get around it using MystCraft if you're so inclined. That's probably going to be my next project: a MystCraft dimension created to serve as a teleportation hub.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 30, 2012, 12:11:41 AM Yeah, turns out I had enough different dyes to make about six or seven differntly-colored alchemy bags, which ended up being enough to hold literally everything from my old digs. So it doesn't look like I'll be needing to make too many more trips back here, but the teleporter will be nice to have.
As for the power, yeah an MFSU could've been more than enough, but those things are an enormous pain to make. After the trouble I went through to craft the teleporters, I didn't feel like spending the time or EMC to whip a couple up, opting instead to use two MFUs since a teleporter will take EU equally from adjacent machines. Also, another quick thing about enchanting: armor enchants are hella cheap. The most expensive thing is Self-Repair, which is almost never needed, so you can load up armor with some really good stuff for very very little. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 30, 2012, 12:39:37 AM Good to hear; you can put the alchemy bags inside one another too (just don't put a bag inside itself) so that you're teleporting with only 1 item. Regarding power, I honestly didn't know you could even power a teleporter with MFEs; I've always built MFSUs first but never though of using a pair of MFEs.
None of the armor enchants actually seem very useful, though. I guess if you focused on ThaumCraft earlier than IndustrialCraft/Equivalent Exchange (or just went with the vanilla enchanting table), but most of the armor enchants are rendered moot by the endgame items from those two mods. While we're talking about enchanting, are all weapons/armor enchantable, or only vanilla/Thaumium ones? Relic Hunter on a Dark Matter Sword would be pretty badass. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 30, 2012, 12:58:00 AM All enchants, Thaumcraft or otherwise; on my test world I was able to do Thaumcraft enchants I hadn't even learned yet. There's even some on the list I don't recognize, like Ice Aspect, Venom Aspect, and Disjunction. Venom Aspect is fairly obvious (it poisons) and Ice Aspect seems to slow enemies down. Disjunction is apparently from Redpower and fucks up Endermen from what I've read.
That's the menu for it. The icon under the sword is where the upgrade you have installed is displayed (they're permanent and can't be removed, but will clear if you break the table and re-place it), the empty bar to the right of the sword is where your selected enchants are, the bar to the right of that is where your current/max item charge points and the cost are, and the bar below is the progress bar. Armor enchants aren't bad, especially something like Aqua Affinity (underwater mining at normal speed) or Swimming that provide boosts that other things can't. Striding is also really good, especially on some of the special Thaumcraft magic boots you can make. Oh, and Dark/Red Matter weapons can't be enchanted. Basically anything with one of those charge bars at the bottom can't be; this goes for IndustrialCraft nano armor as well. Edit: One more thing I just realized. You need brains in a jar to get much done with the Occultic Enchanter. I just planted one in a circle of bookcases on my test server, and I get only about half the available enchants; the Thaumcraft ones don't even show up at all unless I put a Thaumium sword in there. Be warned. Edit 2: Upon further testing, the minimum to get all available enchants available for use with a Thaumium sword is 30 bookshelves and 15 brains in a jar. For a diamond sword, it moves up to 21 brains in jar and a correspondingly lower number of bookshelves. With 30 brains you don't need any bookshelves. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 30, 2012, 06:56:05 AM Pfft teleporters. There needs to be high speed rail systems!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 30, 2012, 10:16:38 AM Quote Oh, and Dark/Red Matter weapons can't be enchanted. Basically anything with one of those charge bars at the bottom can't be; this goes for IndustrialCraft nano armor as well. Ah well, I figured as much.Brains in a jar are something I really need more of; guess I should spend some time in one of those eternal dusk worlds farming zombies. Other than that, the Occultic Enchanter seems to be exactly what I was looking for. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 30, 2012, 11:11:25 AM Pfft teleporters. There needs to be high speed rail systems! Technic does include a mod that overhauls the rail system with a bunch of new stuff (including elevators), but I haven't looked into it yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 30, 2012, 11:22:05 AM Ooh, I believe I just got delivered some goal-oriented gameplay! :)
Why does GW2 have to be fun? I'll be back to minecraft, but I don't really have time to split between two games and paint (and I really want to get some brush time tonight). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on August 30, 2012, 11:28:43 AM I haven't bothered with RailCraft either, mostly because of the lag I used to get taking a cart back into my factory; the sudden chunk loading would always rubber band me like crazy.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on August 31, 2012, 09:53:32 AM I'm dying to play the mods you guys are talking about but I don't want to play SP (more than I already am with Millenaire).
Are there servers with this stuff? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 31, 2012, 01:29:01 PM Yeah there are servers that run Tekkit, which is the multiplayer equivalent of Technic, but it lacks certain mods like Thaumcraft, which can have a big impact on server stability.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on August 31, 2012, 06:23:26 PM I'd be ok with everything but thaumcraft.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on August 31, 2012, 07:04:46 PM Speaking of, I've got my Thaumcraft lab in my new house almost done. Just need some brains in a jar and to upgrade to an occultic enchanter, and it'll be pretty much done:
My crucible is hooked up to an Arcane Furnace, which is in turn hooked up to four bellows. When I decide to smelt some stuff down to vis, I toss some charcoal into the furnace, and I generate 0 taint from smelting. If I do need some taint, I take the charcoal out of the furnace and the taint'll head over the taint storage thing that you can't see from this angle. There is a pump+purifier hooked up to it, though, and I can flip a switch to turn it on if I do need to burn off some taint. All the silverwood logs and leaves pretty much ensure that I'll get no atmospheric taint from anything. When I can, I'll also toss down some totems of dawn to seal the deal. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 02, 2012, 08:07:36 AM I want to try one of these Tekkic servers - does anyone have a favorite to recommend?
Millenaire is fun but some of the bugs are preventing my villages from growing, so I'm loathe to put in more time on my Millenaire world until these get fixed. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 02, 2012, 09:19:45 AM I've never played Tekkit, so I've got nothing. If you find one please let us know, it'd be cool to play with some other people.
Edit: So my teleport pipes bugged out again. They mostly disappear, but if you mouseover where they were you see an outline of them. You can't place blocks where they used to be unless you mine this outline-block, but of course it doesn't drop the fucking pipe when you do. I knew this happened regarding the Nether, but I'm not sure what did it this time; either way, I think I'm going to switch to quarrying things into Ender Chests and just pulling them out remotely. However, even with a ton of time logged in this Technic world I've somehow never found a single Ender Pearl. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 12:28:10 PM It took me a long time killing Endermen to finally get a pearl. I'm not ashamed to admit I EMC'd two more stacks of them immediately.
I finally got into Mystcraft as well. I'm sure Rendakor will be pleased as punch to learn that my very first Mystcraft world was Eternal Day, Single Plains Biome, Dungeons, and constant nice weather. It also has a shitload of monoliths scattered around, so I can just hop from one to the next, looting them of goodies if I bring my stash of crystals and infused keys. My third world was weird as fuck. Cave world (which meant you're basically in the Underdark) with weird green sky. This (http://db.tt/2k3u50kc) is what I spawned in to. The "ceiling" above me was actually another smaller landmass, and faaaar above that was the real roof of the cave world. Looking down was the weirdest part. This (http://db.tt/znkcJmrV) is what I saw, and if you count carefully, you can see no less than seven wonky dungeons down there, with dozens upon dozens more if you swim around. It was a haven for artifacts and some of the unique weapons, but the weirdest part was that looking at the Descriptive Book for it showed that it did NOT have the Dungeons symbol. Weird. I used the Sword of the Zephyr to leap up as high as I could and my Destruction Catalyst to bore upwards, and I was kind of surprised to find the surface. I was more surprised to discover that it was a bleak wasteland (http://db.tt/6GcdqrRq). Miles upon miles of absolutely nothing but plains and monoliths. All the land was weirdly flat, even more so than normal plains. I eventually came across a strange jungle (http://db.tt/oEqEqtc9) with even stranger greatwood trees (http://db.tt/tOqxyopb). Dozens of greatwoods in that jungle, and they all ended up like that. Of course, I then discovered that I forgot to restock on Overworld linking books and was stuck. So, I had to set up an impromptu surface library where I bored up through the ground and started Quantum Leaping until I found a world with a Star Fissure. After all that nonsense (and farming up several stacks of Silverwood in throwaway forest worlds), I more or less finished up my new digs. The front (http://db.tt/B00eNnjR). I did have pressure plates opening the front 'doors', but got tired of hearing slimes and skeletons tripping them, so I replaced them with just simple on/off levers. Just inside (http://db.tt/EDBDVssr). Been at a loss as to what to do with this room that I really have room to do, so it's mostly just kind of there. On the left between the two small Silverwoods you can see a small doorway that leads to the very spartan teleporter room. The small marble staircase leading above it goes to the power grid (http://db.tt/0z8iB0Up) controlling the factory floor. All the wiring is hidden by panelings and covers. The big spiral stairway (http://db.tt/PBPNZVqj) connecting all the floors. Also the obvious byproduct of all the Silverwood farming I did. Due to the unintentionally fortuitous placement of the stairway, that big Silverwood mess actually boosts the aura of no less than four chunks at once. The factory floor (http://db.tt/FyjFmS87) and storage. The single furnace/macerator/extractor/compressor to the right are connected to an MFE and a couple LV solar arrays just on the other side of the wall dangling outside. Just to the left of the storage center offscreen is my collector energy farm. I decided to go with the ender chest (http://db.tt/W8qMKFmn) method of supplying the factory with quarried materials, letting me do a more mobile setup without having to fool with wonky teleport pipes. It also has the good fortune of being able to be supplied directly off the power grid, freeing up more solar arrays to power the quarry. Thaumcraft lab (http://db.tt/4UWNNuFg), finally finished. I'm very conscious of taint considering I do everything in the Overworld, so I went overboard with the dawn totems and Silverwood. But it also means I have to try really really hard to generate even a taint charge, never mind actual atmospheric taint itself (which I still don't know how to get rid of, since no taint-busting article I've seen ever mentions that part), so that's nice. The vis crystal clusters scattered around also help a lot. I took down the Quaesitium since it serves no purpose anymore (Relic Hunter on a weapon and a small handful of visited monoliths means you can fill up your Thaumonomicon very easily), but I put it elsewhere as decoration. The library (http://db.tt/96RS6mPT). Where all my Mystcraft stuff is done, and also a little showcase of what kind of things you can do with Redpower's micro-blocks, like the 'rail' for the bookshelf ladder (http://db.tt/hvp5wzEj), the swanky chair (http://db.tt/iF0TqOPf), and the desk itself (http://db.tt/Rgq2Ybx1), which is just a gussied-up Mystcraft writing table with my old Quaesitium alongside it. Finally, the little-used bedroom (http://db.tt/D03haNIM), situated above the bookshelf area of the library and at the top of the building. Edit: Also, Rendakor, when you finally do get an Occultic Enchanter up and running, do yourself a favor and toss Striding III and Feather Falling IV on your Boots of the Meteor. You run crazy fast. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 02, 2012, 03:10:52 PM Exactly how many mods are in Technic, and how many can you use at once? Sounds like a ton.
I gather that you're playing 1.2.5 Minecraft, not 1.3.2, right? These all sound so cool. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 03:40:24 PM Technic has, I believe: Industrialcraft, Buildcraft, Thaumcraft, Redpower, and Equivalent Exchange as "major" mods that do huge overhauls and additions. There's also Not Enough Items (NEI) as a UI mod, Mo' Creatures, MAtmos Sounds, Balkon's Weapons, Rei's minimap, Farmcraft (I think). There's also little things like logistics pipes, Somnia, and Ender Storage.
Tekkit (the multiplayer version) has a bit less, lacking stuff like Thaumcraft which can do a lot of bad stuff to server stability. It's currently running on Minecraft 1.2.5, but the launcher/patcher creates a new Minecraft install just for Technic, away from your normal MC stuff. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 02, 2012, 04:35:19 PM Just looked at all your pictures. Wow! Very nice writeup - I think I even understand most of it.
I gather that taint is some kind of corrupting influence on the world from Thaumcraft? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 06:44:15 PM I gather that taint is some kind of corrupting influence on the world from Thaumcraft? Just a little. There were two other massive taint infections like that not far from my old volcano base, which is the main reason I packed up and moved. Basically the way Thaumcraft works is that every chunk in the game has an Aura level and a Taint level that goes from, I believe, 0 to 20,000. Typically most chunks will have 2700-3000 or so aura and about half that in taint. If there's nothing in the chunk to influence it one way or the other, the values tend to just sit there and do nothing. But if you do something that either has a positive effect on the environment (planting Silverwood logs and leaves to make a tree or plopping down a Totem of Dawn), or a negative effect (too much Thaumcraft machine usage, using Vis Filters instead of more expensive Purifiers to remove the taint from your piping by pumping it into the atmosphere, etc.) the aura or taint can become charged. If the charge gets high enough, then the aura or taint in the chunk will start to rise. If the taint level gets above about 6,000 or so, it's possible for tainted ground to appear. It's that ugly purple ground and it spreads to any naturally-occurring block (with a few exceptions with mod-added blocks) adjacent to it, with its speed getting quicker as the taint level goes up. Some chunks will randomly generate with a naturally high Taint level, thus you have stuff like the screenshot above where there are 2-3 chunks full of taint. When the taint level gets high enough, it can also start to infect mobs as well; passive animals become purple, corrupted, and hostile. Even tainted Creepers can spawn, having more HP, their explosions doing more damage, and the explosion itself leaving more tainted ground. It's an enormous pain and costly in terms of resources just to clean up a taint infection; I still have no idea how to actually get rid of atmospheric taint to bring the overall taint level down. That's why I go to such extreme pains to keep my taint level as low as possible in the chunks my Thaumcraft lab occupies. Nearly everything you do with Thaumcraft, from smelting down items into liquid vis to do stuff with, Infusing items with vis to make stuff, using my Occultic Enchanter, slapping magic seals and runes on a wall to boost machine output, to even something as simple as plucking a single vis crystal from one of my wall clusters, all of that produces taint charge. Thus I do everything Thaumcraft in moderation and I never automate anything with it; my taint levels in and around my lab remain at about 1300-1700 tops. It's why Rendakor uses a Mystcraft world to do his Thaumcraft stuff; if he gets too much taint going that it becomes a hassle, he can just pack up the tools, destroy the book to the world, and make a new one with the same variables. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 02, 2012, 07:47:35 PM I bit the bullet and downloaded the Technic, installed it, ran it. Created a new world, survival, normal. Everything seemed great!
Landed in a jungle edge. Look, a minimap in the top right corner, neat! Heard birdsongs. Saw pretty purple flowers in the plains, walked through the plains. A village right near me! Took possession of the church. Saw a huge volcano next to the town with lava spilling out. Gazed at the different critters spawned around me. Grabbed some wheat, replanted, started to dig a tunnel down. Nighttime came. I had to rise to the church to make a new pick. Heard a weird whirring machine sound. Looked out the window and what the fuck a huge green monster SMASHED THE BUILDING TO BITS. I ran and the monster smashed another building to bits. I was in the dark with nothing around me except mobs and critters. The big green monster ambled out of town, so I made a beeline for it, only to be ambushed by a pack of... werewolves, I think. They ate me. When I respawned, I realized I can give myself anything, so this time I gave myself a set of diamond tools and armor. Ran into a werewolf(?) again and smashed him with my diamond sword again and again and again and again about 15-20 times until he finally died (dropped a golden apple!). Well that was quite a different minecraft experience. I think I shall live below the surface for now. Lucky for me there's a mine under me. (I'm torn between actually reading about the mods in the game and just winging it.) Is there a way to turn off the "I can give myself everything" feature? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 08:06:32 PM I think the big green thing that blew up the town was an Ogre from Mo'Creatures. It's possible to actually disable mods you don't want or like, like the new creatures. If you want to, just go into your &appdata&\roaming\.techniclauncher\technicssp\mods\ folder and remove what you don't want. Just move the .zip for the mod elsewhere and it'll remove it from the game. The creature one is "DrZharks MoCreatures Mod v3.7.1.zip"
You can disable the cheat item spawning with NEI by opening your inventory, clicking Options in the lower-left, and then look in the top-tight of the NEI options menu for "Cheat Mode". Change it to Recipe Mode and you can see what it takes to make an item by left-clicking on it (after searching for it), and see what recipes use that item in them by right-clicking it. As far as looking up what mods do, you may just want to consult some basic tutorials (http://technicpack.wikia.com/wiki/Tutorials) for some things like IndustrialCraft, as it's not incredibly intuitive and many IC machines take a lot of steps to make them. If you want to retain some of the wonder of it, just stick to the basic tutorials to get you acquainted with the Technic stuff, as a lot of it really does take a wiki to get a bit of a handle on. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 02, 2012, 08:11:17 PM Thanks, koro, you're very helpful!
I'm going to play with this a little at the time, maybe. Some weird portal thing was near my village - it had odd blocks I'd never seen before. I tried to go in it but nothing happened. Maybe a Mystcraft portal? I need to do some reading! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 08:30:13 PM Portal? No idea, I haven't seen any wild portals anywhere. Screenshot it?
Oh, was it a big floating black void thing? If so then yeah, it's a Thaumcraft thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 02, 2012, 09:32:11 PM Nice screenshots koro, love the setup. I realized I don't do much interior decorating type stuff in Technic, despite being pretty into it in vanilla MC; I guess because I always have 10 things that need making I never get around to it.
Glad to see you're giving Technic a chance Xan! Werewolves are weak against gold swords, all other weapons take forever to kill them. If you're going to keep Mo Creatures on you pretty much have to carry around a few gold swords just to deal with them. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Severian on September 02, 2012, 09:35:53 PM The better way to selectively disable Mo' Creatures is through the options menus, the creator gives you complete control over what can spawn. After clicking the Options button from the Minecraft screen you'll see a "Global Mod Settings" button.
I suppose it is a bit spoilery to someone going in cold - listing out all the names of things (at minimum you'd see the Hostile Mobs in that section) - you might prefer to encounter them in the wild first. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 02, 2012, 09:40:22 PM I didn't even see a specific Mo'Creatures option menu when I poked around initially. I may reenable it and give it a shot once the big 1.3 update hits, whenever that will be.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 02, 2012, 10:17:54 PM I don't remember that option either. I like 90% of the mod but Ogres are a deal breaker for me, so I'd be interested in enabling the rest.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 03, 2012, 12:16:02 AM Ah ha, there is indeed a Mo'Creatures options menu. Escape > Options > Global Mod Settings, and it's right there.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 03, 2012, 08:52:49 AM I would totally not disable mo'creatures, it's one of my favorite things about the pack.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 03, 2012, 09:12:26 AM Hmm, I think I must have deleted it entirely. Guess I'll look into re-downloading it so I can turn it back on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 03, 2012, 09:30:02 AM "Ogres seem to spawn near villages at night, often accompanied by a Werewolf or other Ogres." (from the wiki)
Fortunately, there is a volcano right next door that I can get basalt from for my basalt house, which ogres apparently can't destroy. That is, once I figure out how to mine it. Or maybe I can just tunnel into it somehow. Once I figure out how to mine it. Ogres on normal is like ultra hard mode. Certainly a memorable way to be introduced to Technic Pack, although I think I prefer the way trees get cut down so much better. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 03, 2012, 10:53:38 AM Basalt can be mined by pretty much anything. It's just kinda slow to do so early on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 03, 2012, 11:08:04 AM Marble works, too, and is easy to work with. Or you could sleep at night :)
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 03, 2012, 11:13:44 AM Sure, if you disable Somnia. Otherwise shit spawns like normal and still wrecks up the place, only faster and you can't do anything about it.
And thinking back on it, the main reason I disabled Mo' Creatures is because I really dislike the basic idea of having naturally hostile mob spawns aboveground in broad daylight, which is just so un-Minecraft to me. I could get around it by disabling the hostile animals, but it'd remove a nontrivial amount of stuff from the mod. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Hutch on September 03, 2012, 03:02:33 PM I shut off ogres in my Mo'Creatures mod, but then I encountered a werewolf underground. I didn't know what was going on, and wore out nearly an entire sword killing it.
The next one got a bucket of lava in the face. I was pleased to see how quickly that took care of it :) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 03, 2012, 03:18:48 PM I don't have a problem with daytime hostiles, particularly brcause they add some needed challenge to Technic. I just can't stand mobs breaking my stuff, or spawning inside my buildings (like those pink ThaumCraft slimes(.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 03, 2012, 04:28:37 PM I was hunting for rubber, and I discovered oil!
I still need to find an ink sac. With all the sharks and fish and porpoises, I haven't seen a single squid yet. I suppose I must find an ocean for squid? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 03, 2012, 04:37:31 PM I was hunting for rubber, and I discovered oil! I still need to find an ink sac. With all the sharks and fish and porpoises, I haven't seen a single squid yet. I suppose I must find an ocean for squid? Squid are around in any body of water (even one-block-wide water ditches), but like one of the tutorials says, they're rarer than unicorns now. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 03, 2012, 06:03:03 PM Sure, if you disable Somnia. Shhh... I cheat sleep. Our secret.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 03, 2012, 07:57:46 PM I love Somnia. No monsters bother me inside my little hidey hole, which is made of marble. Found some big marble deposits inside a chasm, so just built a place there. It's kind of ghetto though, so I want to build a proper house.
Finally found squid. I turned off all the water mobs except squid to do it though. Then I went back to default. Saw one ogre in the daytime as I was about to exit my hole, so I went back down and mined for awhile. He was gone when I came up again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on September 04, 2012, 08:48:31 AM If I do need some taint, (https://dl.dropbox.com/u/85916/billpaxtontongue.jpg) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 04, 2012, 11:15:35 AM :oh_i_see:
At any rate, I finally figured out how to remove atmospheric taint: vis condensers upgraded with Concentrated Evil (along with a Stabilized Singularity to get the most mileage out of crystals, or a Quicksilver Core if you need a lot of atmospheric taint gone right now) burning off tainted crystals into vis tanks, which are then hooked up to pumps and purifiers. One tainted crystal combined with the singularity can completely remove at least 300 taint from the atmosphere. It's expensive and time-consuming, but as far as I can tell it is the only way. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 05, 2012, 06:55:00 AM Once I got a couple of inksacs, I re-set Mo'Creatures to the default settings.
I was getting so jumpy that I finally turned off ogres (making them only spawn on hard mode). It's a little more relaxing to play now. I don't mind being jumped by the occasional mob, but I was starting to have enough stuff that I didn't want to purely focus on putting things into a destruction proof vault. There is so much in Technic that I'm a little buried by all the things to do. I made an iron furnace, a generator, some RE-thingies, a macerator and an extractor. Then I made a quaesitum, and surrrounded it with some bookcases (I have 18 around it - 2 high - do more help? what's the max that helps?), and started feeding it cobble. I found a chest in my mine with a bunch of artifacts in it. I've stashed those for now, figuring to use them when I understand what is best to use them on. Discovered some things with lost fragments but not how to make a crystalline bell. Making a very large sugarcane farm so I can feed bookcases into the quaesitum rather than cobble. Haven't even started with Mystcraft or EE yet or redstone. I did learn how to put a bunny on my head. Now I'm going to reread the last few pages to glean more with my newfound understanding! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 05, 2012, 09:40:11 AM You need to research an actual vis crystal (by putting it into the Quaesitum) to discover the Crystalline Bell recipe. I generally use artifacts once I've got a particularly difficult theory (Hard or harder) and just use bookcases and such for researching fragments; it's only worth using artifacts on the same type of knowledge that they are. Regular artifacts are for lost knowledge, the others are all labeled appropriately.The ideal setup for a Quaesitum looks like this:
BBBBB BXXXB BXQXB BXXXB BBBBB B=Bookcase or Brain-in-a-jar, stack these 2-high X=Empty space Q=Quaesitum You probably also want to look into learning the basics of BuildCraft (pipes and engines) so you can move things around automatically. A BatBox and a couple Solar Panels will probably go a long way too, just so you can run your machines automatically without having to feed your generator coal by hand; if you're making Solar Panels make sure to make the ones that look like blocks/use coal dust, not the one that looks like a slab/takes blue wafers (the slab ones are for RedPower). Anyone know what version of Mo'Creatures the current Technic uses? I deleted it and now I'd like to add it back in but don't want to fuck anything up compatibility-wise. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 05, 2012, 10:27:15 AM 3.7.1 for Mo' Creatures. I can Dropbox it for you so that you can just drop it straight into your /technicssp/mods folder.
Edit: Here (http://db.tt/LHYzeLuv) it is. I'll leave it up for about 12 hours or so. Also, as far as enchanting and researching go, if you're just using bookshelves for now, you'll want to do them three layers high. The general rule of thumb I've found is to either have three layers of bookshelves, two layers of bookshelves and a layer of brains-in-a-jar, or two layers of brains-in-a-jar. Anything less than one of those combinations tends to leave you lacking. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 05, 2012, 10:53:00 AM Thanks, I'll grab it after work. Regarding bookcases, will it detect them a level below the Quaesitum (like, set in the floor) or only on the same level or above?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 05, 2012, 12:09:58 PM I imagine they have the same mechanics as enchanting tables, so they'd need actual line of sight to the bookshelves and be on the same height or higher.
Also, I've pretty much gotten all I need as far as gear goes: The Crusher acts as a combo Pickaxe of the Core and Shovel of Renewal, AoE smashing through rock and dirt, though it doesn't get the bonemeal effect of the shovel or the auto-smelt of the pick. The Cutter is a mix of the Sword of the Zephyr and the Axe of the Stream, though it doesn't have the super jump of the sword. It lets you chop down things like rubber and Greatwood in one chop even though they're not supported by Treecapitator. The Bow of Bone is just a rapid-fire bow that I've enchanted to have infinite arrows; it also sometimes spawns a friendly skeleton to plink at enemies when I kill a thing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 05, 2012, 02:56:38 PM Also, as far as enchanting and researching go, if you're just using bookshelves for now, you'll want to do them three layers high. The general rule of thumb I've found is to either have three layers of bookshelves, two layers of bookshelves and a layer of brains-in-a-jar, or two layers of brains-in-a-jar. Anything less than one of those combinations tends to leave you lacking. When Technic for 1.3.2 comes out, this is going to be more of a pain since books now take leather. But with Mo'Creatures, I slaughter most of what I see. Horses were cute until I realized their hopping all over my wheat fields tramples them. And those fucking goats! Can't harvest anything without them eating it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 05, 2012, 04:09:41 PM I imagine you can still burn EMC to clone leather or books if needed, which will help if it proves to be too much of a hassle. I'll probably start a cow farm regardless.
At any rate, I'm now working on the last big project I can think of outside of raiding The End to hit up the dragon: Gonna make a mass fabricator and a nuclear power plant to run it (and possibly all of the rest of my stuff too, phasing out geothermal as my main source of power), then feed it infinite scrap via a cobble generator so I can make some quantum armor. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 05, 2012, 08:01:08 PM Quantum Armor is next on my list; just finished my Ring of Arcana. I need a good weapon too; I'm torn between the ThaumCraft one you're using and a Red Matter one. I also want to make the Catalytic Lens, then I'll probably go dragon slaying and call it a day.
Edit: I downloaded Mo'Creatures, so you can take it down now. Thanks again. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 05, 2012, 08:17:08 PM The Elemental Cutter is really nice. The AoE lightning effect is a larger radius on it and it takes forever to break it if you slap Unbreaking on it. I could never get the extra things on the Red Matter sword to work right when I tested it out, even though I had plenty of fuel in my inventory. Being unable to enchant the Red Matter stuff is a huge downside in my book, but I guess it doesn't matter that much.
I may whip up a Red Matter Sword myself for giggles, seeing as I have about 6 million EMC to play around with. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 05, 2012, 08:45:31 PM A lot of the EE effects seem to be buggy in this Technic version to be honest: the Ring of Ignition's fireball doesn't seem to do damage, nor does it do the glass-to-sand conversion, Swiftwolf's active ability that's supposed to keep all mobs 5 blocks away from you doesn't do anything either, Evertide's water-to-ice transmute doesn't work (although I'm not sure if that's just a wiki error as that feature is now present on the Zero ring), etc. The Ring bugs exist on the individual items and the Ring of Arcana.
Since I still don't have the Occultic Enchanter I won't mind not being able to enchant my Red Matter Sword., although I'm not sure if I want that or the Nano Saber. I also might futz around with IC farming too, just to see if there's anything interesting there to do in the early game for next time I start fresh; it looked pretty in-depth when I watched Duncan doing it and I've always been a sucker for Harvest Moon games. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 06, 2012, 12:49:15 AM So I got the nuclear reactor built, fueled up, running smoothly, and hooked up to my mass fabricator. It's a pretty efficient design that produces a goodly amount of power while requiring no shenanigans as far as cooling is concerned, so I'd just need to refuel it every 3 or so real-time hours.
Unfortunately, atomic power isn't all it's cracked up to be. Despite the power of the reactor, it's not even enough to run my mass fabricator without stopping, never mind also powering two fast electric engines and a recycler to feed the thing. I can put the recycler and engines off on a separate power grid (my largely defunct teleporter's private geothermal grid would do splendidly and is really close to my reactor silo) and free up that EU usage, but even then I have to babysit the fabricator so that it doesn't completely empty the MFSU powering it. The worst part about it? A single high-voltage solar array could power the whole shebang without breaking a sweat. The MFSU wouldn't even budge during the day. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 06, 2012, 01:36:40 AM True, but a high-voltage solar array is a huge pain in the ass* to build; that's what, 512 solar panels? My giant geothermal plant powers my fabricator, 1 regular electric engine, plus all my macerators and other machines on my main floor, with my MFSU not even moving. 64 geothermal generators fed by a halfassed EMC flower; I was going to build another 18/5 flower just for the geothermal stuff, but after building the arrays and like...7 collectors, it was popping out enough lava cells to keep the MFSU topped off. Making lava cells faster than a full speed redstone engine could pull them out too; I could have put in an electric engine but again, why bother when I can't use all the power anyway? I eventually might add a few more MFSU and another Mass Fabricator and just convert the UU-matter into diamonds, just to see my vision of a giant geothermal factory realized.
Got my Catalytic Lens built too. Best.Item.EVAR. It's the Destruction Catalyst on steroids, that also shoots giant explosions. Perfect synergy with the Divining Rod as the CL at full charge mines a 3x3x64 area. Using the Gem of Eternal Destiny I farmed up 3 Red Matter in like...10 minutes? It's a world-destroying kind of item though, so I'd suggest using MystCraft worlds for mining lest you accidentally right click and ruin something important. It even mines that Eldritch Stone stuff at the bottom of the monoliths (but still not obsidian :uhrr:). Got some more ThaumCraft research done, and learned the Occultic Enchanter finally. Still need to research the Void Cutter before I can make the badass TC sword. I think my big beef with ThaumCraft is how poorly integrated into Technic it is. None of the items you need for TC have EMC values, which makes it feel like I'm either playing Technic, or ThaumCraft. I understand that they want to make the artifacts rare, but the vis crystals? Quicksilver? Silver/great wood? Let me transmute these things, kthx. Zombie brains too. I'm hoping that it's just because the mod is relatively new to the pack, and not because of an actual design choice by the Technic guys (or the EE guy; I'm not sure who makes these decisions although thinking about it, it's probably not that hard to fix). *Anyone have any idea what mod has that advanced crafting table the Yogscast guys are all using? RedPower has the project table, but the one they use doesn't seem to be included in Technic (or if it is, it's named something weird like the book stands). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 06, 2012, 08:26:51 AM I got two theories for crystalline bell after researching every vis crystal I've found. Both tortuous. I tried researching one, and it was destroyed. Should I even bother with the second, or just try to get more crystals to research in hopes of getting an easier theory to research?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Shannow on September 06, 2012, 08:59:22 AM Dear god, my son has convinced me to play this and this thread is making my head hurt.
Side question, does LAN games actually work? I fooled around with this for a while last night and the best I could do was able to see the LAN game in my list of games but could never connect to it. Any secret sauce to getting this to work? (pleasedeargodhelpmethereisnothingmoreannoyingthanan11yearoldwhowantstoplayhisfavouritegamewithyou) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 06, 2012, 09:18:00 AM I'd researching for an easy theory Xan; Torturous ones are a pain until you've got a lot of artifacts and such to burn on them.
Shannow, I've got no idea about LAN games, sorry. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on September 06, 2012, 10:39:24 AM I think the trick we had to use to get LAN games working involved some router settings. Probably redirecting traffic on a port (which port is defined in the minecraft config or ini file) to the IP of the computer running as server. Sorry about the vagueness of the details, I can't check from here. The good news is I think once you have it running on LAN it's also (or just one more step) available across the internet, so your son could invite his friends to play as well. I strongly suggest setting it to use a whitelist if you do that though. Much less hassle than dealing with the drama of a school geekbully getting in and trashing the place.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 06, 2012, 10:42:10 AM Shannow, LAN games do apparently work, but they seem kind of finnicky since they're so new to Minecraft. Try this (http://gaming.stackexchange.com/questions/79252/why-isnt-my-minecraft-lan-server-working) thread or search around on the Minecraft forums. If that doesn't work, use Hamachi.
Rendakor, I think the Yogscast guys use Crafting Table II (http://technicpack.wikia.com/wiki/Crafting_Table_II), which Technic doesn't have any longer for whatever reason (apparently it was abandoned). If you let Yogbox download it for you, you can just move its .zip over. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 06, 2012, 11:46:25 AM Good call, thanks.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 06, 2012, 12:29:09 PM Dear god, my son has convinced me to play this and this thread is making my head hurt. Side question, does LAN games actually work? I fooled around with this for a while last night and the best I could do was able to see the LAN game in my list of games but could never connect to it. Any secret sauce to getting this to work? (pleasedeargodhelpmethereisnothingmoreannoyingthanan11yearoldwhowantstoplayhisfavouritegamewithyou) For our house, LAN was just automatically working once my son and I both upgraded to 1.3.2 minecraft. I don't know what to do if it doesn't work. When my son is playing his single player game, I see his game in the list of multiplayer games (he has to open it to LAN use), and then I connect to it. To save your head from hurting - Most of the last few pages on this thread are not about regular minecraft but a modded version of it (Technic pack) that hasn't upgraded to the latest version of minecraft (with the LAN capabilities). It's awesome but it makes my head hurt too. There is so much added I never seem to know what to do next. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 06, 2012, 03:56:33 PM So I've discovered that it takes about twenty geothermal generators to power an always-running Mass Fabricator. Yeah, I think I'm about done here.
Edit: After about four hours of work (mostly smelting 112 stacks of refined iron, macerating 30 stacks of coal, and extracting enough rubber to cover about 105 stacks of copper wire) and about 2 million EMC, I now have as legit a High-Voltage Solar Array as you can get while using Equivalent Exchange. In hindsight I could've probably saved about an hour and a half if I'd gone with the Generator recipe that calls for an iron furnace instead of a machine block, but oh well. I cannot fathom how you would accomplish this without EE. It'd take at least a couple dozen man-hours in a concerted effort with other people to do it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 07, 2012, 12:13:38 AM Wow, that's impressive. Is that all for 1 HV Array? How much EU does the HV Array pull in anyway, 512/tick? Rubber has been the biggest bottleneck for me this Technic, simply because there's no way to get a LOT of it easily. The Iron Furnace route really is the way to go for Generators; I always forget there even IS another way.
I've decided to flatten/clear the area around my tower, so that my basement floors can become actual floors and I have some flat land for some IC farming. The Red Matter Pickaxe is incredibly underwhelming, particularly for it's cost; if EE didn't have things like the Catalysts (or they cost WAY more than the RM Pick) it'd probably be awesome, but... At least the RM Shovel is good at clearing dirt quickly; it was faster to transmute the stone near my tower into grass with the Philosopher's Stone and clear it with the Shovel than to actually mine it away with the Pick. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 07, 2012, 12:20:59 AM All for a single HV array. If I wanted a second one, I'd have to do it all over again with another 70-ish stacks of iron, 6000 insulated copper cables, 24 stacks of coal, etc. Luckily the one HV array brings in so much power that I can run my factory, mass fabricator, and multiple recyclers all day long, and my MFSU will never dip below 10,000,000 EU.
As for mining, my Elemental Crusher is obscene. Anything softer than iron gets mined in a single bare tap of the mouse button and I can dig a 3x3 hole straight down to bedrock in about six seconds. The only thing faster is a catalytic lens. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 07, 2012, 01:54:24 AM Well at least it powers everything you've got. 6k copper cables, though... :ye_gods:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 07, 2012, 02:08:30 AM According to the wiki, the mats are:
Code: | rubber | 6810 | 106 stacks, 26 extra | Which is about right, though closer to 7000 cables than 6000. I had to use four or five different alchemical bags to hold all the stuff as I collected it. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 07, 2012, 11:09:37 AM /modtalk
Creeper Costumes & Nether Stars (Snapshot 12w36a Part 1) (http://www.youtube.com/watch?v=rJnIIfJnW4g&feature=share&list=UUH-_hzb2ILSCo9ftVSnrCIQ) Pig Racing & Nyan Cat (Snapshot 12w36a Part 2) (http://www.youtube.com/watch?v=zXee8-9dBq4&feature=share&list=UUH-_hzb2ILSCo9ftVSnrCIQ) /modtalk Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 08, 2012, 12:41:19 AM The beacon/buff system looks hideously time-consuming to construct for what appears to be a really shitty reward. The masks are pretty neat though, and controlling saddled pigs is just one step closer to a proper mount system.
On the Technic front, I set up two more recyclers, feeding them into the mass fabricator (if you use fast electric engines to pump stuff out of condensers as well as into and out of the recyclers, flint seems to work the best as a material to break down). After a while of sleeping til dusk then breaking a dawnstone to turn it back to daylight, I managed to gather enough UU-matter to create a quantum suit. My verdict? After that I found a stronghold running very close by my house and discovered an End Portal shortly after. I repaired it, headed into the End, and took out the dragon. I collected the egg as a trophy and went on home. I think that pretty much wraps up my Technic adventure for a while. I really do like the mod pack a lot, but it has the same problem normal Minecraft (along with a slew of other open games, like Jagged Alliance 2, Mount & Blade, most Elder Scrolls games, Darklands...) has: The beginning when you're trying to survive and get some basic machines going, burning coal and carting RE batteries around, scouring for your first redstone and diamonds, exploring the different things you can do, and just generally setting up is probably the most fun. Hell, I've probably sunk about a dozen hours into Thaumcraft alone. But once you get really self-sufficient and heavily automated you start to run out of things to really engage yourself with. Also, Equivalent Exchange is simultaneously the best and worst mod in Technic. It's great in that it can be a huge boon when you have seven hundred stacks of dirt and cobble that you really need to get rid of, or when you need just one more diamond, or are lacking a couple redstone, or you need one more stack of marble bricks to finish up a floor... not to mention that many higher-end IndustrialCraft machines all but require the use of EE to feasibly build. But it's bad in that it can essentially trivialize the whole point of Minecraft while also being extremely tempting to use at the same time. The divining rod and catalysts make manual mining a trivial affair. A very easy-to-make item renders one of the only ever-present dangers, lava, completely harmless. Forever. Inventory management is almost never a concern with alchemy bags; even mildly smart play can make death a non-issue since you can just make another alchemy bag and get your stuff back. Armor, weapons, and tools never need to be replaced thanks to alchemy bags and the repair talisman (which also renders a lot of the neat IndustrialCraft tools pretty pointless to make). It even makes one of the biggest IndustrialCraft bottlenecks - rubber - into an infinite, easy-to-acquire resource (which isn't too bad since you still need to extract the resin, but it cuts out 80% of the time spent getting the resin in the first place). Even with all that, I'll still definitely come back to Technic when it's all updated for 1.3 and start a new world, preferably with less use of Equivalent Exchange. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 08, 2012, 01:25:37 AM Agreed on the Quantum Suit, although I'm using 3/4 pieces of it anyway (kept my enchanted Boots of the Meteor) just because I spent so much time making it. The Meteor stomp doesn't seem to go off while flying using the Ring of Arcana (your feet light up and you float down but no smashing). I agree entirely on EE; I try to be pretty conservative when it comes to wantonly converting things into other things just because the temptation is strong to just EE whatever you need instead of like, mining it or whatever. I don't really mind the eventual lack of challenge though, because it feels like something you earned and I have no problem with a game letting me be invincible once I've "beaten" it. My only complaint with EE is that the EMC costs of certain items seem off for their relative power; the Volcanite Amulet should be a RM level item, for example.
In fact, Red Matter should be made more expensive relative to Dark Matter (either by adjusting RM up or DM down) to make the two tiers of items more pronounced. Going from diamond's 8k EMC to DM's ~140k is a much larger jump than DM to RM's ~450k; by the time you can generate 140k easily, you can just wait a bit longer and have 450k. Another solution might be the removal of (or conscious personal choice to not use) Energy Collectors; they (and similar things like cobble generators) seem to go against the spirit of things by generating something from nothing. I might make that a rule for next time I start a new Technic, now that I think about it, which will probably be whenever it gets the 1.3 update. No point in me stopping now when I haven't got much left to do anyway, and I'd have to take apart my entire factory. Regarding the new additions to vanilla: I thought the beacon system looked interesting, until I realized the buff was limited duration/area. I thought we might finally have some kind of progression or something. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: DeathInABottle on September 08, 2012, 07:34:20 PM Also, Equivalent Exchange is simultaneously the best and worst mod in Technic. It's great in that it can be a huge boon when you have seven hundred stacks of dirt and cobble that you really need to get rid of, or when you need just one more diamond, or are lacking a couple redstone, or you need one more stack of marble bricks to finish up a floor... not to mention that many higher-end IndustrialCraft machines all but require the use of EE to feasibly build. But it's bad in that it can essentially trivialize the whole point of Minecraft while also being extremely tempting to use at the same time. The divining rod and catalysts make manual mining a trivial affair. A very easy-to-make item renders one of the only ever-present dangers, lava, completely harmless. Forever. Inventory management is almost never a concern with alchemy bags; even mildly smart play can make death a non-issue since you can just make another alchemy bag and get your stuff back. Armor, weapons, and tools never need to be replaced thanks to alchemy bags and the repair talisman (which also renders a lot of the neat IndustrialCraft tools pretty pointless to make). It even makes one of the biggest IndustrialCraft bottlenecks - rubber - into an infinite, easy-to-acquire resource (which isn't too bad since you still need to extract the resin, but it cuts out 80% of the time spent getting the resin in the first place). I've just started playing Technic, and I'm really enjoying it, but rubber farming is incredibly tedious. How does Equivalent Exchange turn rubber into an infinite resource?Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 08, 2012, 07:49:22 PM The sticky resin that you harvest from trees (but not the rubber tree wood or the rubber itself) has an EMC value, so you can make as much of it as you could possibly desire; all you need to do then is run it through an extractor. The lion's share of hassle in obtaining rubber is waiting for rubber trees to respawn the resin nodes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 08, 2012, 08:07:04 PM Following koro's point to it's logical conclusion, a collector-condenser pair piped to an extractor will give you all the rubber you'll ever need.
A less-cheesy way to farm rubber is to use rubber saplings and bonemeal; pop the trees up, tap the resin nodes (repeatedly, since there's a chance of getting resin even from a depleted node until the node disappears) then cut the tree down. Resin itself extracts into 3 rubber, while the wood extracts into 1. Assuming you get a few new saplings, rinse and repeat. This isn't sure-fire as the sapling drop rate from rubber trees is on the low side, but it's something. Also, did they patch out the crazy huge rubber trees (the ones where the wood only turned into sticks)? Those were a really good source of rubber too, but I don't think I've seen any this Technic so they might not exist anymore. Either way I don't miss them to be honest, because they couldn't be tree-capitated and were really tedious to get rid of if you wanted to clear a piece of land to build on. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 08, 2012, 08:22:31 PM I've got a pretty big rubber farm, hasn't really been a problem with an extractor. Also got me a set of croc skin armor from that little adventure.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: DeathInABottle on September 08, 2012, 08:36:13 PM The sticky resin that you harvest from trees (but not the rubber tree wood or the rubber itself) has an EMC value, so you can make as much of it as you could possibly desire; all you need to do then is run it through an extractor. The lion's share of hassle in obtaining rubber is waiting for rubber trees to respawn the resin nodes. So I can put sticky resin in the energy condenser? I'd tried rubber directly, which didn't work. Thanks for the tip.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 08, 2012, 08:44:54 PM There's an option in NEI to display EMC values; if you turn that on you can easily see what items you can and cannot condense (and how much they cost). There are similar options for ThaumCraft smelting and research values too.
Sky, the rubber issue is mostly a question of scale. If you've got a huge farm and/or you tap it often and keep a large stockpile you'll probably be ok, until you decide to undertake some grand project (like say, build a HV Solar Array :why_so_serious:). My problem with building a big farm as always been the limited durability of tree-taps; if I can't harvest my entire farm once without my tools breaking I'm probably not going to bother. A nice solution would be the ability to hook an extractor directly to the rubber nodes on the tree, and have it just extract the resin and convert it whenever it respawns. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 09, 2012, 08:10:27 AM I have a solution for you, Koro, if you don't have enough to do - turn ogres back on. Do more Thaumcraft and not in Mystcraft dimensions. Challenge the taint!
I'm still back in the very beginning part. There's so many different items and so many different ways to go, plus my base has become the Winchester Mystery House, which frustrates me but then I figure I might as well go straighten my real life Mystery House out before my Minecraft house so I log out to do housework and don't log in until I get an idea. I need a plan, but all I feel like doing is mining basalt (or knitting irl - they're very similar) while listening to lectures, which for some odd reason is soothing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 09, 2012, 06:00:52 PM While researching for lost knowledge fragments using cobblestone, I got a tainted knowledge fragment instead. What's up with that?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 09, 2012, 06:22:45 PM There are 4 categories of knowledge in ThaumCraft: Lost, Tainted, Forbidden and Eldritch, each with their own items. Lost are the most common for generic research, but there's a small chance to get the other three as well; otherwise you'll have to research artifacts from the relevant category to discover those items. If you have the Thaumonomicon or whatever it's called, you can see your discoveries in each of the 4 categories.
As for a goal for you Xan, I find it's best to focus on a single mod at a time and try to make a particular item or setup. Something like "Setup a quarry" or "Automate a macerator/furnace system" for example. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 09, 2012, 09:04:50 PM If you look into your Thaumonomicon and see that you still have some Lost recipes left to learn, yet are still getting fragments for Tainted or something, then you need to learn other recipes first before you can finish up the Lost series. You'll probably be missing some of the high-end Thaumcraft weapons that you need to research the base versions of through Eldritch artifacts first.
And yeah, focusing on a single thing at a time is a good way of doing it. Get some basic machines that you have to power via IndustrialCraft going first, like the Macerator and Extractor; you can run them off of basic Generators, which are powered by coal, charcoal, and redstone. I basically skipped the whole very beginning phase of IC, and that left me kind of scrambling for direction after a while since I had to basically shoot straight for solar/geothermal off the bat. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 10, 2012, 07:45:29 AM I have a generator, a batbox, a batpack, a macerator, extractor, iron furnace.
I made a miner but haven't used it yet, and started to play with crop boxes. I like the inside of marble rooms better than basalt rooms. I slaughter just about every animal I come across, since the next day there are new animals. Except kitties, I like to let them alone - unless they're big cats. I just made a nether portal and found ore to mine, not realizing the pigmen didn't want me mining. They swarmed, I died. I have hardly explored anything at all. My world is tiny. So much to do! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 10, 2012, 08:09:05 AM I'd suggest giving your furnace another upgrade, to Electric so you can power it from your generator instead of needing coal or whatever. Marble and Basalt both have brick forms too, for decorative purposes.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 10, 2012, 06:33:49 PM I think I will do that, and work on some kind of generator system since I've clearcut a good amount all around my base.
The nether freaks me out. I can't seem to get out of whatever I'm in. Came to get glowstone but can't find it. I did find more nether ores. Also, hell rats. Gack! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 13, 2012, 07:57:58 PM I thought there were invisible mobs blowing me up in the nether. It was ore that I was mining. How dastardly. The nether seems different, not just mobs and ore. Maybe I just spawned inside a giant landform?
I created and visited 4 worlds using Mystcraft. How many can I make? I'm using one for Thaumcraft (just started) except for the researching thing. I now have a miner being run by solar panels. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 14, 2012, 12:44:53 AM As far as I can tell, you can make as many Mystcraft worlds as you want; they're structured and saved like extra "planes" like the Nether and End are.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 16, 2012, 12:51:54 PM Mystcraft is ... well, I'll just say that I'm happy that NEI is in Technic Pack.
I spawned in a world where I was standing on one block. It was snowing. Off in the distance, I could see an abandoned mineshaft hanging in space. I checked to see if I was on one block or a column. I fell forever. I died. In a world with nothing, and no way to get to anything. Welp, time to change NEI from recipe mode! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 16, 2012, 12:59:38 PM Sadly, it doesn't work to create a linkbook from inside the place :(
edit: I turned on creative mode and tried to spawn more worlds using descriptive books to find a star fissure. Problem is, many worlds don't have them and they can be hard to find. Solution: turn on creative mode, then give yourself a desk and notebook. Put the notebook in the desk on the left, and then write a book using the symbols for a nice world with a star fissure (they don't all have star fissures) or 3. Go through the star fissure and you will end up back in your original world. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 16, 2012, 07:19:34 PM Sadly, that's intended behavior and not a bug: you found a Void world. The other solution would be using something like MCEdit to change what dimension you were in, but it's equally clunky. Linkbooks don't work because creating a linkbook binds it to the location (and world) where it's created, so all you're doing there is creating a link back to the Void.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: koro on September 16, 2012, 07:48:41 PM You can spawn a writing desk and a descriptive book; descriptive books made via NEI have all possible things already entered into them, so just craft a book with a guaranteed star fissure in it and you can get home.
Then burn the book you used to get to that void world because it is evil. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on September 20, 2012, 06:43:52 AM Part of the next Official update:
The Witch tosses potions at you. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Shannow on October 01, 2012, 08:14:34 AM Got LAN to work and have been enjoying this (especially the running and screaming like a little girl at night part) however I was wondering are there any good strategy/persistant world mods out there? I'd like there to be more of a point to the endless mining/crafting/building cycle.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 02, 2012, 01:36:13 PM Got LAN to work and have been enjoying this (especially the running and screaming like a little girl at night part) however I was wondering are there any good strategy/persistant world mods out there? I'd like there to be more of a point to the endless mining/crafting/building cycle. Millenaire (http://www.minecraftforum.net/topic/227822-132-spmp-millenaire-npc-village-316-bug-fixes/) is one, it's a little buggy. Adds villages, villagers, you provide them with what they ask for, and they grow their villages. Technic Pack (http://www.technicpack.net/) is very well done, not very buggy, but doesn't exactly add a structure - just a bunch of new abilities and things to make. (There's a lot of discussion on Technic in this thread further up). One very nice feature is that it leaves your regular minecraft files alone. There is a mod called AdventureCraft (http://www.minecraftforum.net/topic/120456-132-adventurecraft-npc-pathing-blocks-r1095/) that I haven't tried yet. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on October 06, 2012, 05:49:48 AM Started doing Technic. A bit difficult to bend my head around all the stuff to do, so for now I'm doing fairly standard Minecraft stuff and just collecting tons of ores, building a marble base area, scouting. Will have to sit down and really figure out the recipes soon.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on October 08, 2012, 09:33:14 AM So, someone made World of Warcraft in Minecraft.
Screenshots: http://imgur.com/a/diGD5#0 Overview: http://overviewer.org/wow/ Download: http://cursecraft.com/media/CraftingAzeroth-v0.1-beta.torrent Apparently the map file expands to 24 GB Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 25, 2012, 07:11:43 AM v1.4.2 just released. Called the Pretty Scary Update.
Features: Beacons Carrots On Sticks (for riding pigs) Frames and Flowerpots (for growing things) Potatoes, Carrots and Pumpkin Pies Anvils New boss: Wither Wither Skeletons Zombie Infection Bats and Witches Improved Mob AI (and they carry equipment like what you dropped when they killed you) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on October 25, 2012, 09:48:53 AM I got really excited because I thought that said Bacons. Then I remembered watching the Yogscast videos about most of this; the Beacons would be a nice idea if the buffs they provided were global/character based, instead of range-limited.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on October 25, 2012, 11:40:23 AM I got really excited because I thought that said Bacons. Ditto.Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Soln on November 11, 2012, 12:10:22 PM Having trouble with mods.
Edit: nvm, figured out /gamerule keepInventory true which is all I wanted! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 12, 2012, 06:52:02 PM So as some of you might be aware I use minecraft to destress, especially after school and my hour commute in retardland Tennessee. Now that finals are over, I have decided to share my latest fancy.
Since no one has been logging on, I decided I'd go into creative mode and splurge in the river, basically dredging out waterways about 10 blocks. I did an entire river section around a desert biome like this. Then I decided to put a walkable layer underneath that, all this is dangerous since I haven't really lit anything up as monsters can't hurt me. Eventually I'll fix that. Well, I have this desert area surrounded by a neat lake, so I'll wall it off and do something with it I suppose. And so I start digging out an area and putting in little flourishes... And then I thought. I'll build a huge garish tower. Bitches love huge garish towers! And then, glass walkways! Yes! Finals are coming up! The fuck I care about Sylow's theorem? I need to finish off my desert city? Uniform Boundedness Theorem? Pretty rectangular buildings! And, done! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 13, 2012, 06:34:05 AM That's insane. Even on creative mode, how do you dig all that out?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 13, 2012, 06:48:47 AM That's pretty much why I don't play on f13's server.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 13, 2012, 10:29:43 AM One click at a time Xan. And Sky, I went creative because no one was logging on.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 13, 2012, 11:16:33 AM Imagine what you could make if you started knitting. Knitting's lately been my minecraft substitute. Problem with knitting is that one can only wear so many scarves and hats and mitts.
You should try it, Bz! You can buy a couple of sheep, shave them, spin their fleece and knit yourself a sweater. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 13, 2012, 11:18:25 AM Painting minis has kind of filled the minecrafty niche for me lately.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 13, 2012, 12:28:12 PM My mother is the knitter/spinner/etc in the family. I just show her something I want and she knits it. I have a beard hat. I used to have a trench coat she knit in every color imaginable (I lost that in storage). But I do keep a spool of heavy thread which i hand crochet when I'm about town and waiting on people. It's cathartic.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 16, 2012, 12:36:25 PM Nice. What is your crochet thing becoming?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 16, 2012, 12:43:03 PM Painting minis has kind of filled the minecrafty niche for me lately. Yes. It's that same zen thing that minecraft gives. Sometimes ending up with a tangible item is nicer than ending up with an intangible thing; sometimes the reverse. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 16, 2012, 02:51:32 PM Don't know if you've been down in the basement here, I've been posting pics as I finish them. Just wrapped up my 8th one. My 2nd one won a contest!
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 19, 2012, 05:09:15 PM Basement?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on December 19, 2012, 06:08:30 PM I think he means the Gaming Graveyard. There is a miniatures thread in the Digital Pen and Paper forum down there. Lots of good work too.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 19, 2012, 08:19:26 PM Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on December 21, 2012, 07:37:49 AM Don't know if you've been down in the basement here, I've been posting pics as I finish them. Just wrapped up my 8th one. My 2nd one won a contest! Wow, nice job! Very fine work. What do you do with these when you're done painting them? These are for tabletop games? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on December 21, 2012, 09:03:37 AM I put em in a padded box. Eventually I'll put up a display shelf for the better ones, and the ones of importance to me (my first one, my first contest winner, etc).
After the holidays I'm planning on starting my first project for an actual game; painting up the teams for Blood Bowl. My buddy who comes over to watch football wants to play BB (and hopefully Dreadball) in the off-season. So I'm going to paint up the orc team with Chicago Bears colors per his request. Oh, wait! The Firebrand Drone will be used when the first expansion for Sedition Wars comes out. Thanks for the kind words. I also blog stuff where you can see the WIPs (work-in-progress). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Venkman on March 03, 2013, 12:41:37 PM Seemed to best place to ask this:
what do you all use for MC world corruption issues? I've got this one chunk that just recorrupts and I can't figure it out. Neither VoidChunk nor MC Edit 1.5 (the last with "repair region" afaik) see anything wrong. And yet every time something is put there, within 24 yours it goes corrupt (big empty square within a default ground plane, which at least is better than the infinite height/depth of corrupted chunks of old). Easy answer is to delete chunk, let it repop, and not build anything there. Except in that region of my world, that's the third chunk to do this. I suppose I could save the buildings as a schematic, delete the entire region, let it repop, and then import the schematics. But before I did that, I figured someone here has got a lot more experience doing this and may have an easy(ier) trick. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: KallDrexx on March 20, 2013, 02:41:52 PM Man, people have way too much time on their hands.
5 minute Beetle Juice roller coaster (http://www.youtube.com/watch?v=afcudstM9zA&feature=youtu.be) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on March 20, 2013, 05:16:12 PM Holy crap. :psyduck:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Pennilenko on March 20, 2013, 05:25:39 PM Man, people have way too much time on their hands. 5 minute Beetle Juice roller coaster (http://www.youtube.com/watch?v=afcudstM9zA&feature=youtu.be) That was amazing. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Fordel on March 20, 2013, 05:54:43 PM Christ the piston work they did, its amazing.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Lantyssa on March 21, 2013, 06:09:45 AM Also the use of optical illusions.
Wow. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tgr on March 21, 2013, 06:41:44 AM Yeah, I must say the use of distance etc and the player's movement to make it f.ex look like someone were looking at them as they rode upwards was pretty well done, especially given the tools with which they were given.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: murdoc on March 21, 2013, 07:59:32 AM Wait.. that was done with the Xbox version? Jesus.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ironwood on March 24, 2013, 03:58:44 AM We have a server somewhere ?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ironwood on March 24, 2013, 04:27:36 AM Man, people have way too much time on their hands. 5 minute Beetle Juice roller coaster (http://www.youtube.com/watch?v=afcudstM9zA&feature=youtu.be) Wow, that's utterly awesome. Speaking of which, just as Elena and I were wondering 'hey, is that it?' we broke into an abandoned haunted Spider mine. It's kinda awesome. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 24, 2013, 08:46:11 AM F13 has a server running 1.4.6 vanilla and Bloodworth is running a modded server with his buds. X and I are playing on BW's right now, it's DivineRPG and has a few nice things going.
I'm trying to get enough iron for my first rail project and also trying to work around the increased spawn rules. 1.5 would keep them off the tracks, I think. But you might get shot by a caveclops. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WayAbvPar on March 26, 2013, 08:47:43 AM It is pretty likely my buddy and I are going to fire up a small server some time soon. It will be relatively lightly modded- DivineRPG, BiomesOPlenty, some ore mod that is not the abortion that Metallurgy is, and maybe Infernalmobs.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 26, 2013, 11:04:26 AM Unless it horribly breaks things, everyone should use Treecapitator everywhere all the time.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: WayAbvPar on March 26, 2013, 11:37:38 AM I am not a fan of the industrialization stuff. I like a closer to vanilla experience.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Malakili on March 26, 2013, 11:51:13 AM My only problem with Vanilla is that once you've "figured it out" there is little gameplay, at which point you are just playing creative mode with more time sinks hammering away at blocks to move around. Maybe Vanilla hardcore would be fun though, I haven't really tried it.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 26, 2013, 01:50:07 PM I am not a fan of the industrialization stuff. I like a closer to vanilla experience. I'm not a fan of cutting down trees. All the mod does is make minecraft trees act like Terraria trees - cut down one block and the whole thing comes down.Even beyond my personal dislike of cutting down trees in minecraft (ironic in itself), there's always those big oak trees that you can never find all the stupid branches and you're left with a floating tree afro. Also, jungle biomes. Divine RPG is awesome. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on March 30, 2013, 09:43:41 AM I am not a fan of the industrialization stuff. I like a closer to vanilla experience. I'm not a fan of cutting down trees. All the mod does is make minecraft trees act like Terraria trees - cut down one block and the whole thing comes down.Even beyond my personal dislike of cutting down trees in minecraft (ironic in itself), there's always those big oak trees that you can never find all the stupid branches and you're left with a floating tree afro. Also, jungle biomes. Divine RPG is awesome. If there's a way to turn it off, so that you can take a few blocks out of a tree and still use what's left for a cool structure, then it'd be perfect. I don't know if Treecapitator has an off switch, though. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on March 30, 2013, 09:46:16 AM In Technic the trick was to use a non-standard axe; Treecapitator only worked if using an axe made from vanilla materials, so a Ruby axe would only take single blocks. There's probably an easy way to remove any one axe from Treecapitator's list.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on March 30, 2013, 10:18:05 AM DivineRPG uses alt axe materials so it should be fine.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Abagadro on April 07, 2013, 11:57:35 PM I'm severely disappointing my 8 year old by not being able to figure out how to install mods (got Forge installed and some mods in there but 1.5.1 has borked it all). It is not intuitive to me at all. Is there someone that would be willing to walk me through it (maybe get on teamspeak with me to provide an 'Idiot's Guide")?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: apocrypha on April 08, 2013, 12:24:16 AM Generally you just put the unextracted .zip or .jar straight into the /mods folder in your minecraft directory (usually C:\Users\username\AppData\Roaming\.minecraft ).
Forge is a bit more complex, you have to open up the minecraft.jar and add the forge files directly. There's a nice clear bullet point list of how to do this here (http://www.minecraftforge.net/forum/index.php?topic=1976.0). edit: You're absolutely right, it's not intuitive, I've spent much time hunting through forums full of minecraft nerds trying to install simple mods! I would more than happily pop onto teamspeak to try to help, but I fear that all I'd be doing is reading out minecraft forum posts found with Google, but in a British accent. :grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Ironwood on April 08, 2013, 03:41:57 AM Well, at least they'd be Evil instructions.
:grin: Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on April 08, 2013, 07:08:25 AM I'm severely disappointing my 8 year old by not being able to figure out how to install mods (got Forge installed and some mods in there but 1.5.1 has borked it all). It is not intuitive to me at all. Is there someone that would be willing to walk me through it (maybe get on teamspeak with me to provide an 'Idiot's Guide")? http://www.technicpack.net/Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: apocrypha on April 08, 2013, 07:13:14 AM Well, at least they'd be Evil instructions. :grin: Heheh... *ahem*... I mean Muahahaha! Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Abagadro on April 15, 2013, 06:35:34 PM So now I've gotten into a bit of a tussle with my kid over the chat in Minecraft. How inappropriate are people generally in multiplayer chat in Minecraft?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 15, 2013, 07:26:04 PM On a specific server or in general? And are you concerned about his behavior or the behavior of others around him?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Abagadro on April 15, 2013, 07:47:02 PM Just in general. I'm concerned about others. He is 9. Just curious what the general atmosphere is in that community since I don't play it. I'm going to watch it myself for a while but was wondering what you all thought so I don't fall victim to a short observation window.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Bzalthek on April 15, 2013, 08:04:38 PM Really depends on the server in question. From my limited experience on open servers, it's the internet. It's a cesspit of filth. So you may have to hunt for a server which posts decent rules and keeps them enforced. It's probably best to find a private server. The F13 one is a barren wasteland, but it's had kids playing on em, and when people are on and actually say anything, it's generally polite and family friendly. Except in the very rare occasion Nix shows up. Keep your kid away from Nix.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on April 16, 2013, 06:52:02 AM A few of the instructional vids I've seen were recorded on open servers. Yeah, public Internet chat.
Find a good private server or stick to SSP. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Khaldun on April 16, 2013, 06:53:03 AM You need to find a server with friends where the rules are well-enforced and keep an eye on it. Essentially imagine that otherwise it's like letting your 9-year old read Barrens chat combined with an environment that lets Barrens chat players build giant cocks and 100-foot-tall swastikas.
My 12-year old plays with a mix of boys and girls from her school and the kid who is running the server keeps a pretty tight lid on things--no swearing, no sexual talk, no bad behavior (both RL-'bad' and griefery of various kinds). I know that this is the case because she plays on the terminal that's right behind mine and I can see the screen. :-) But I have friends whose kids that same age play on servers that make pre-Trammel UO look like My Little Pony, and they consequently have a less positive view of the game than I do. (These are largely parents who don't play video games, so they pretty much view the entire idea as weird and incomprehensible.) Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Mrbloodworth on April 16, 2013, 07:59:45 AM Just in general. I'm concerned about others. He is 9. Just curious what the general atmosphere is in that community since I don't play it. I'm going to watch it myself for a while but was wondering what you all thought so I don't fall victim to a short observation window. On our server we have a few who are in the 7-13 range. Mostly kids of other users. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Simond on April 20, 2013, 08:46:38 AM Is the server still on old_version for a reason, by the way?
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: apocrypha on April 21, 2013, 01:27:01 AM It's running DivineRPG isn't it? Which hasn't yet been updated for 5.xx.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on April 21, 2013, 08:46:27 AM It's running DivineRPG isn't it? Which hasn't yet been updated for 5.xx. I don't believe that the f13 server is running any mods at all. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: raydeen on April 25, 2013, 06:47:44 AM Well, I'm only three years or so late to the party but I finally broke and bought the game. I find it oddly soothing. Haven't tried multiplayer yet or even construction mode. I'm just having fun digging and digging and occasionally dying when the controls glitch out and I start moving uncontrollably (usually when being attacked by zombies).
My daughter came downstairs and saw me playing it and said 'What's that?'. 'Minecraft.' 'That's Minecraft?' (She'd heard about it at school.) 'Yeah.' 'Must be an old version.' 'No, it's new.' 'Really? It looks like it's from the '80's!' I just chuckled and kept on digging. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on April 25, 2013, 07:58:30 AM I do get my balls busted a bit by the old lady for playing minecraft on a 71" display. :drill:
Welcome to the support group. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 13, 2013, 08:00:45 AM No matter what other games I try, I keep going back to minecraft. I don't know why but it's the only thing I enjoy lately.
However, I'm done with vanilla, and I don't much like playing on public servers. I might if I thought they weren't all about to shut down tomorrow without notice, or if my stuff wasn't going to get torn down by some jerk who happens upon it. I'm toying with the idea of running a server but given my game ADHD and my noobieness, I don't know really how much time it takes. I don't want to run an empty server. Also, modpacks. Tekkit modpack through Technic Launcher seems pretty stable (plus you can go to the moon now), but that other one that makes minecraft harder (TerraFirmaCraft) seems like it might be fun too in a hitting your head with a hammer kind of way. Is there a good method to figure out how much RAM a hosted server needs for a particular modpack and number of people? Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Sky on September 13, 2013, 12:17:21 PM I'd play on your server if you don't mind the occasional months of absence :\
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Merusk on September 13, 2013, 12:28:41 PM No matter what other games I try, I keep going back to minecraft. I don't know why but it's the only thing I enjoy lately. However, I'm done with vanilla, and I don't much like playing on public servers. I might if I thought they weren't all about to shut down tomorrow without notice, or if my stuff wasn't going to get torn down by some jerk who happens upon it. I'm toying with the idea of running a server but given my game ADHD and my noobieness, I don't know really how much time it takes. I don't want to run an empty server. Also, modpacks. Tekkit modpack through Technic Launcher seems pretty stable (plus you can go to the moon now), but that other one that makes minecraft harder (TerraFirmaCraft) seems like it might be fun too in a hitting your head with a hammer kind of way. Is there a good method to figure out how much RAM a hosted server needs for a particular modpack and number of people? I don't host a public server, but I run one for my son and I to play on at the same time. It takes zero effort or time to get it going once you download the executable. The 'hard' part is getting it visible through your router and finding/ remembering to leave a computer on all the time to run the .exe. If you don't want to make it public, activate the whitelist command and ta-da, nobody but Ops and your selected players can ever get on even if you publicly post the address. http://www.minecraftwiki.net/wiki/Commands Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on September 13, 2013, 04:43:00 PM If I was going to do it, I'd use a host service rather than my own hardware. It sounds like an awful lot more trouble to host it myself and the hosting services often have helpful plugins. I don't know much about it, though.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Rendakor on September 13, 2013, 05:59:08 PM I'd really love a Technic/Tekkit server to play on with f13.
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Count Nerfedalot on October 03, 2013, 07:52:58 PM If I was going to do it, I'd use a host service rather than my own hardware. It sounds like an awful lot more trouble to host it myself and the hosting services often have helpful plugins. I don't know much about it, though. The hosting services are pretty expensive, last I saw. Host your own is free, it really is super simple to set up, and works just fine for at least up to 5 people simultaneously (the most we've tried so far) on a decent gaming rig, even counting one of the people is also running the client on the server. We leave ours on for weeks at a time, while playing other games (mostly MMOs) with negligible noticeable performance issues for either the game or folks playing on the server. The only caveat would be make sure you have a good amount of RAM, and spend a few minutes researching how to give more than the default amount of RAM to the java vm running the server. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: proudft on October 03, 2013, 10:37:38 PM I've been running a server too for quite a while, and it seems to never take more than 5-6% of the CPU on my late-2010 machine. I flirted with the idea of running it on a separate computer-of-an-age-I-could-not-remember (but it had a 10 gig hard drive, that's my only clue as its age).
On THAT one, it took like 70% and ran like ass, so back it went to my main machine. But nobody's ever complained that it was slow when I was doing other stuff. Despite the goofy coding/being in Java/various minecraft oddities that are always coming up with the game itself, the server seems to run pretty well. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Xanthippe on October 17, 2013, 11:10:24 AM TechnicLauncher has a new pack out called qCraft (http://www.technicpack.net/article/view/a-new-mod-qcraft.38). Quantum Minecraft, anyone?
Check out the wiki, here (https://sites.google.com/a/elinemedia.com/qcraft/). Quote KEY QUANTUM SCIENCE CONCEPTS REPRESENTED IN QCRAFT Through blocks, items and objects you can construct, qCraft represents three fundamental concepts of quantum science in the Minecraft world. In the real world, these concepts happen on scales no bigger than a molecule, but in qCraft, they happen on the scale of entire blocks (or bigger). Observational Dependency Some of the earliest experiments that lead to modern quantum physics showed a surprising result: observing certain things on the subatomic level (like photons) actually caused them to have different properties. And it isn’t just that the things appear different depending on how we observe them -- like looking at the world through sunglasses makes it appear darker -- it’s that the things actually are different depending on if (or how) they are observed: as if you put on the glasses and the world itself actually became darker. In the Minecraft world, you could think about this as a block that, when you look at it from the west, is stone but when you look at it from the south it is a pumpkin. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Yegolev on October 17, 2013, 11:48:30 AM Sounds delightful. :uhrr:
Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: Engels on October 17, 2013, 02:53:07 PM Hey folks.
Evil Chickens, home of a few of F13 World of Tanks and WarThunder players, is now hosting a Minecraft server. Its a FTB:Unleashed server which is similar to tekkit/technic. Also added onto the server are ForgeEssentials to manage chat, teleportation, homes, and spawn. Being as the server is whitelisted it prevents griefing and allows for team project creation without interference. If you are interested, let me know through PM what your username is and I will forward you the server address and get your username whitelisted. Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: tazelbain on October 17, 2013, 03:01:34 PM TechnicLauncher has a new pack out called qCraft (http://www.technicpack.net/article/view/a-new-mod-qcraft.38). Quantum Minecraft, anyone? So you leaping from server to server, striving to put right what once went wrong, and hoping each time that your next leap will be the leap to your home server...Check out the wiki, here (https://sites.google.com/a/elinemedia.com/qcraft/). Title: Re: Minecraft - f13 Server is: chugging along (Read OP) Post by: NiX on August 29, 2014, 09:39:35 AM Necroing this thread to let people know I'm hosting a modded f13 server.
Mod List: It may seem like a lot, but for the most part it's all just in addition to what vanilla Minecraft offers and won't impact your experience on the server if you just want to play vanilla with f13 people. If you already have access to the Minecraft forum then you can find the server info in the stickied server info thread. Otherwise, shoot me a PM and I'll get things sorted out for you. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Pennilenko on August 29, 2014, 11:09:13 AM Does the server install mods for people yet, or do people have to track all that down and install it to play with you?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: NiX on August 29, 2014, 11:29:35 AM Does the server install mods for people yet, or do people have to track all that down and install it to play with you? We use the Technic Launcher which will do all the leg work for you. I'll create a guide to getting started and post it in the Minecraft forum. Edit: Guide created and available in the Minecraft sub-forum if you have access. If you don't, let me know. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 09, 2014, 05:56:02 PM Please please PLEASE tell me the reason this thread hasn't already exploded with this news is because it has already been debunked:
http://online.wsj.com/articles/microsoft-near-deal-to-buy-minecraft-1410300213 Microsoft possibly buying Minecraft for $2bn. Lots of places carrying it but I think they all point back to this WSJ article. If true yet more proof everyone's got a price. But man, we now get to see that timelines where a large publisher fucked up Minecraft by making it a platform exclusive with goddamned microtransactions and energy meters all over the place. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 09, 2014, 06:19:15 PM Please please PLEASE tell me the reason this thread hasn't already exploded with this news is because it has already been debunked: http://online.wsj.com/articles/microsoft-near-deal-to-buy-minecraft-1410300213 Microsoft possibly buying Minecraft for $2bn. Lots of places carrying it but I think they all point back to this WSJ article. If true yet more proof everyone's got a price. But man, we now get to see that timelines where a large publisher fucked up Minecraft by making it a platform exclusive with goddamned microtransactions and energy meters all over the place. That would be a very strange (and pointless) purchase for Microsoft. Not like they don't have a track record of really bad uses of their cash. For starters, Microsoft (internally) hates Java; they've tried to destroy it as a platform several times. If they buy Mojang, I'd expect they'd kill off every Minecraft version except for the XBox port (which is written in a mix of C++ and C#, apparently), or at a minimum they'd back-port the XBox version to the PC. That would completely kill the entire modding community in one blow, as every mod would have to be entirely re-written (assuming Microsoft wouldn't actively fight modding efforts). Oh well, Minecraft had a darn good run--I've probably spent an order of magnitude more time on it than on any other game. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Samwise on September 09, 2014, 06:52:42 PM At that point doesn't everyone just carry on using the current released version of Minecraft and modding it to their heart's content?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 09, 2014, 07:05:00 PM At that point doesn't everyone just carry on using the current released version of Minecraft and modding it to their heart's content? No, because Microsoft could turn off the authentication servers, and/or use legal means to shut down the modding community. Due to how the vast majority of Minecraft mods work, they're effectively derivative works of the Minecraft source code, to the point where Mojang claims certain rights over them. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 09, 2014, 07:56:20 PM Exactly my fear. Minecraft is so much more than just some game. This aggravates me way more than when they killed Halo (and gimped Oni) on PC when they bought Bungie, because at least that was just normal games. Minecraft is so far outside their wheelhouse there's nothing they can do that won't fuck it up in some profound way.
Isn't Minecraft for Xbox and the Pocket Editions done by some 3rd party? Couldn't they just buy those up? The Xbox version is ok, but losing that would let Microsoft get the cache to peddle their platform, and it would be hard for them to screw that up. While leaving the PC one alone. Coincidentally, in our fifth year with my family world we've continually expanded, I've been wondering what would happen first: my kids outgrow it, or they do something stupid. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hutch on September 09, 2014, 08:00:28 PM Have you got boys? Is TNT enabled?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yoru on September 10, 2014, 04:17:38 AM At that point doesn't everyone just carry on using the current released version of Minecraft and modding it to their heart's content? No, because Microsoft could turn off the authentication servers, and/or use legal means to shut down the modding community. Due to how the vast majority of Minecraft mods work, they're effectively derivative works of the Minecraft source code, to the point where Mojang claims certain rights over them. Actually, as of Forge 1.7, this is no longer strictly true. Mods no longer distribute any Mojang code, in source or compiled form; this was originally done to be EULA-compliant. That said, I think they'd still be covered under the "reverse engineering" clause of the DMCA and Microsoft could suppress the modding community if they wanted to. Fucking DMCA. Edit: Oh, and certain older versions of Forge bypassed Mojang's auth servers entirely, and they still do in dev environments. It's completely possible to do, although I'd not want to risk the wrath of Microsoft-funded lawyers to do it. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: amiable on September 10, 2014, 05:33:39 AM Over under on how long it takes MS to kill the goose that lays the golden eggs?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ironwood on September 10, 2014, 05:44:36 AM It's a big goose. Will take MS quite some time to kill it.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on September 10, 2014, 05:57:43 AM There should be a rule that you (specifically) cannot change your avatar, Zod
Not only would Microsoft effectively kill this game, but they are just too late to the goddamn party. People have already played this game into the ground, it is hard to imagine you will get them to pony up for mods and items and stuff. Not to mention all the mods that exist for proprietary stuff that Microsoft would have to utterly nuke. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 10, 2014, 08:25:43 AM There should be a rule that you (specifically) cannot change your avatar, Zod Yes. That threw me. I will be very sad if this sale goes through. Modded Minecraft is my favorite game hands down. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 10, 2014, 04:24:47 PM Right. And that's the part I imagine MS beancounters care the least about. None of that is money back to Mojang. Far as I know they only make one time sales and those stupid little MTX packs on Xbox. Anyone ever buy any of that nonsense?
I swear, MC on the Xbox is exactly what MS would want to do to the PC. And doing would effectively create the opportunity for some new luminary to come along and open source a labor of love that everyone flocks too. So, I can't see how they make back anywhere close to $2bn ever, even in the fuzzy area of intangibles, and can't see how they won't screw up the brand by nuking the core experience. It's a monkey's paw. The only way they win is by pouring billions into a whole, maybe cleaning up the profile/login/signin process, but otherwise leave it alone and hope the current budding parents introduce it to the next generation of kids. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ingmar on September 10, 2014, 04:35:19 PM Mojang made around $115 million dollars of profit last year. Not revenues, profit. And I believe that's grown every year; Minecraft is actually turning into a pretty huge brand for merchandise and other licensed stuff. You also have to account for the fact that some of that purchase price goes towards aquiring fixed assets, etc., that do have value in and of themselves. The ROI on this looks a lot better than most M&As you see in gaming it seems to me.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 10, 2014, 05:19:58 PM Hmm, so that's from:
27mm PC copies sold lifetime- what's lifetime average price? $25?- $450mm 10mm Pocket Edition ($7)- call it 12mm since this was reported in Feb.- $84mm 10mm Xbox 360 versions ($20)- also a Feb number but no idea how much now. Leaving it at 10mm.- $200mm 1mm PS3 versions (I assume $20)- $2mm $754mm with $115 profit. Evem though I'm using some 2014 numbers, 15% profit isn't anything to sneeze at. And nice recent upside on the consoles. But those are also gimped versions with the mobile one being even worse. I think my whole problem with this is how Microsoft sucks at caring consistently about PC gaming, and the Minecraft movement is still largely PC lead. There's really only ways they could screw this up unless they get Mojang lock stock and barrel, sign on the staff for two years, and bring in some people who understand UX a bit better. Nothing wrong in the game itself, but the shit that surrounds it kinda sucks unless you're a hacker type. That can be solved. Heck I even believe with the right motivation Microsoft would be able to. But the reason they'll be motivated to solve it is to charge for mods and mod packs. And I bet they STILL won't make the Pocket Edition, Console edition and PC version all talk to each other. :-P I haven't had this much gamer rage since PS1 got a full price subscription fee :awesome_for_real: Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hawkbit on September 10, 2014, 06:01:25 PM My 9yr old daughter rarely watches Netflix and never watches normal TV. However, she watches at least an hour of Youtube Minecraft videos PER DAY, while she plays Minecraft and makes Minecraft videos to upload on Youtube.
The buy is exactly about having MC as a brand so they can shift those external services to their platforms. MS will likely make the transition poorly, destroying exactly what people find enjoyable about MC. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ingmar on September 10, 2014, 06:05:35 PM Hmm, so that's from: 27mm PC copies sold lifetime- what's lifetime average price? $25?- $450mm 10mm Pocket Edition ($7)- call it 12mm since this was reported in Feb.- $84mm 10mm Xbox 360 versions ($20)- also a Feb number but no idea how much now. Leaving it at 10mm.- $200mm 1mm PS3 versions (I assume $20)- $2mm $754mm with $115 profit. Evem though I'm using some 2014 numbers, 15% profit isn't anything to sneeze at. And nice recent upside on the consoles. But those are also gimped versions with the mobile one being even worse. I think my whole problem with this is how Microsoft sucks at caring consistently about PC gaming, and the Minecraft movement is still largely PC lead. There's really only ways they could screw this up unless they get Mojang lock stock and barrel, sign on the staff for two years, and bring in some people who understand UX a bit better. Nothing wrong in the game itself, but the shit that surrounds it kinda sucks unless you're a hacker type. That can be solved. Heck I even believe with the right motivation Microsoft would be able to. But the reason they'll be motivated to solve it is to charge for mods and mod packs. And I bet they STILL won't make the Pocket Edition, Console edition and PC version all talk to each other. :-P I haven't had this much gamer rage since PS1 got a full price subscription fee :awesome_for_real: No, that profit number isn't lifetime, it's just 2013. You're missing all kinds of miscellaneous revenue from shit like toys and books etc. Their gross revenue last year was 300 something million. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on September 10, 2014, 10:55:34 PM Mojang makes BANK off all those mods. Yes, I know, blah blah blah FACTS and stuff....the mods are what keep the base game and the brand relevant. In our house, we have 3 PC accounts of minecraft, one xbox version and two iPad versions. Minecraft server. We have minecraft posters. Minecraft foam rubber sword and pickaxe. Minecraft lego thingy. Minecraft figurine or two. THOUSANDS of hours of minecraft videos consumed. Every time I think they're done with it, one of the boys picks it up again.
None of that would be the case if it were just Minecraft vanilla. We would have lost interest years ago and it would have stayed buried. MS will be forced to kill many of those mods due to copyright infringement and other legal issues, and the rest they will kill themselves and attempt to remake in their own brand image, and charge 10 dollars per mod. And make it xbox exclusive, naturally. Say hello to Minecraft Halo, Minecraft Forza and Minecraft Dead Rising and other bullshit. It will destroy all the reasons people had for wanting to play it in the first place. Yes, there will still be some kids who want to play it. But there will also be dads like me who tell them "hell no, we used to get better stuff than that for free, no way am I paying for that". There is no path back to 2 billion dollars. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Jeff Kelly on September 11, 2014, 01:47:39 AM Which is why Notch's cashout makes sense in a way.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on September 11, 2014, 02:07:42 AM And really, if it is 2 billion, who can blame him? I'd sell it if I were him, too. If he's feeling any deep guilt at his own hypocrisy, I'm sure he can dry those tears with the giant piles of Benjamins he'll be rolling in.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Jeff Kelly on September 11, 2014, 03:24:45 AM Unfortunately it will end up like most major acquisitions by Microsoft (and Google for that matter).
1. Microsoft execs don't really get why thing X is becoming popular/successful. 2. Microsoft execs dismiss it as being 'niche', 'not what the mainstream customer wants', 'overpriced' and 'going nowhere'. 3. Microsoft pushes forward with an entirely different strategy and spends huge amounts of money on it which goes nowhere 4. Company that is not Microsoft keeps raking in insane amounts of dough because of 1 and 2 5. Microsoft tries to copy it, fails because of 1,2 and 3 6. Microsoft acquires it, doesn't really know why it needs to acquire it except money. 7. Microsoft doesn't really know what to with it once bought (because 1,2 and 3) 8. Acquisition dies slowly from management apathy, management infighting, the meddling of twenty-three different business units, a management hierarchy more obfuscated and larger than the Saudi ruling family and a legion of MBAs market-segmenting and nickle-and-diming the shit out of it 9. Acquisition dies or is sold off again 10. Repeat at 1. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fabricated on September 11, 2014, 06:06:11 AM They'll also rename it 20 times.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on September 11, 2014, 06:28:17 AM And really, if it is 2 billion, who can blame him? I'd sell it if I were him, too. If he's feeling any deep guilt at his own hypocrisy, I'm sure he can dry those tears with the giant piles of Benjamins he'll be rolling in. You'd be a fool, no matter how much to loved your little project, to not cash out for 2bn. That's 6 years of 300 million, and as we know 6 years is an eternity in software and tech relevance. That's paying 100 of your employees a $200,000 a year bonus for 10 years for fuckall, if Mojang is even that big. It's a windfall of epic proportions. Those giving Notch any sort of shit are either jealous or fools. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: tazelbain on September 11, 2014, 07:51:40 AM They'll also rename it 20 times. It's much more likely that they will gut whole thing and replace it with generic game #3456785434 with the brand slapped on it.Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hawkbit on September 11, 2014, 08:11:02 AM MicroSoft World Builder 2015
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ironwood on September 11, 2014, 08:32:46 AM Such a shame they just released Microsoft Delve. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 11, 2014, 10:06:39 AM Far as I know they only make one time sales and those stupid little MTX packs on Xbox. Anyone ever buy any of that nonsense? Skin and texture purchases are big among people who are willing to give their kid a dollar to go away. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 11, 2014, 10:10:35 AM It's a windfall of epic proportions. Those giving Notch any sort of shit are either jealous or fools. Or they somehow thought that he had principles that would not allow him to sell out to Microsoft in this way. Or they are sad because they think that they will not be able to enjoy minecraft any longer the way they have been. After reading some of Notch's rants, I could understand either of those positions, but being as how I wasn't born yesterday, I also understand how useless it is to try to hold people to a standard they raised before being offered $2b for their product. There are a great many people using minecraft in a lot of different ways who will likely have to find new hobbies now. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ingmar on September 11, 2014, 10:36:06 AM I don't see a lot of reason to believe that Microsoft will kill mods outright. I would be more worried about them killing the Sony console version.
Also, I believe it isn't 100% clear that the deal will actually be for 2 billion dollars. It may be that the deal values Mojang at 2 billion, and Microsoft is just acquiring a controlling interest which would be more like a bit over 1 billion dollars. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Quinton on September 11, 2014, 11:47:25 AM Even if this deal happens, and Microsoft decides to "shut down" Minecraft, I doubt it'd happen overnight.
And even if it did, people still own their existing copies. And even if they shut down the auth server denying all existing customers the ability to run their existing copies (and didn't reconsider after the outrage that would cause -- something that would likely be highly damaging to the brand that they're buying), a patch to run without hitting the auth server is a trivial thing (java being very easy to decompile and patch -- witness how modding has worked for most of Minecraft's history). And even if that happened, technically Minecraft is not something terribly hard to reproduce from a technical standpoint -- a decent small team could build something similar pretty quickly. Microsoft killing Minecraft would almost guarantee a number of competing clones or minecraft-a-likes popping up to compete for the displaced audience. So I wouldn't worry too much -- I think it's unlikely people are going to be denied access to voxel sandbox fun, one way or another. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 11, 2014, 03:51:16 PM And really, if it is 2 billion, who can blame him? I'd sell it if I were him, too. If he's feeling any deep guilt at his own hypocrisy, I'm sure he can dry those tears with the giant piles of Benjamins he'll be rolling in. You'd be a fool, no matter how much to loved your little project, to not cash out for 2bn. That's 6 years of 300 million, and as we know 6 years is an eternity in software and tech relevance. That's paying 100 of your employees a $200,000 a year bonus for 10 years for fuckall, if Mojang is even that big. It's a windfall of epic proportions. Those giving Notch any sort of shit are either jealous or fools. Life doesn't have to be about amassing as much money as possible. There can be such a thing as "enough", and I wouldn't be surprised if Notch feels he hit that for himself some time ago. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Malakili on September 11, 2014, 03:55:53 PM Life doesn't have to be about amassing as much money as possible. There can be such a thing as "enough", and I wouldn't be surprised if Notch feels he hit that for himself some time ago. I mean this is a fair point but is it really relevant? Is there some deeper principle here that he would be fighting for by keeping it? He has enough, but he might also think "Hey, I could sell this off, be financially secure forever, and then just do whatever I want for the rest of my life." I guess that presumes one of the things he wants to do with the rest of his life is not "run Mojang forever" but still... Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Samwise on September 11, 2014, 04:04:35 PM Notch's big public hissy fit over Oculus selling out is the thing that makes this funny. If not for that I don't think anyone could fault him at all for taking his $2B and buying a small country with it.
Really, I still can't fault him for taking the money. I just hope he has enough self awareness to be embarrassed about it. :grin: Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on September 11, 2014, 04:58:05 PM And really, if it is 2 billion, who can blame him? I'd sell it if I were him, too. If he's feeling any deep guilt at his own hypocrisy, I'm sure he can dry those tears with the giant piles of Benjamins he'll be rolling in. You'd be a fool, no matter how much to loved your little project, to not cash out for 2bn. That's 6 years of 300 million, and as we know 6 years is an eternity in software and tech relevance. That's paying 100 of your employees a $200,000 a year bonus for 10 years for fuckall, if Mojang is even that big. It's a windfall of epic proportions. Those giving Notch any sort of shit are either jealous or fools. Life doesn't have to be about amassing as much money as possible. There can be such a thing as "enough", and I wouldn't be surprised if Notch feels he hit that for himself some time ago. Perhaps it's not about himself, but others he'd like to care about. As in the example I gave. 6 years of security to do jack squat as a 300mil company is ALSO nothing to sneeze at. Principles have as little place in a business decision as what color eyes the buyer has. Notch's big public hissy fit over Oculus selling out is the thing that makes this funny. If not for that I don't think anyone could fault him at all for taking his $2B and buying a small country with it. Really, I still can't fault him for taking the money. I just hope he has enough self awareness to be embarrassed about it. :grin: Possibly. But it's one thing to rant and rail about something when it doesn't affect you and quite another when the offer's there, sitting in front of you. Everyone has a price for their integrity, few of us will ever get offered enough to learn just what that price is. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Pennilenko on September 11, 2014, 07:22:50 PM 2 billion dollars is enough money for me to gift wrap my ideals and values just before I hand them over to who ever is about to pay me 2 billion.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Paelos on September 11, 2014, 07:44:47 PM 2 billion dollars is enough money for me to gift wrap my ideals and values just before I hand them over to who ever is about to pay me 2 billion. There's no startup business I wouldn't sell for $2B. That's an insane amount of money. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Samwise on September 11, 2014, 08:25:16 PM Whatever ideals and values you had to sacrifice, I'm pretty sure $2B could buy you some better ones.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Malakili on September 11, 2014, 08:33:00 PM What supposed ideals would you even be giving up selling a company that makes video games?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 11, 2014, 09:04:40 PM No, that profit number isn't lifetime, it's just 2013. You're missing all kinds of miscellaneous revenue from shit like toys and books etc. Their gross revenue last year was 300 something million. This sucks. But as the thread has gone on to say, I don't blame him for cashing out. I'd take 1/4 of that to sell out. :awesome_for_real: Someone last page said something about how MC makes bank on mods. How? I've never paid for one, nor seen anyone who charges for them. But do they, are they lucrative, and does Mojang get a cut? Also how much of their physical products are themselves vs licensees? Chop off a chunk of % to the app stores and Xbox of course. But even after all that, lots and lots of money. Can agree with the MTX on X360 being ok, if that's the only option to move beyond vanilla. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 11, 2014, 09:36:08 PM Principles have as little place in a business decision as what color eyes the buyer has. I've worked for a company that gave up billions of dollars in potential short-term gains due to principles. I've worked with someone who turned down a 9-figure offer for his company because of principles regarding the would-be owner. I've also worked with people who did take 7-, 8-, and 9-figure buyouts and ended up severely regretting their decisions because of what happened to their creations. Mojang isn't a company about to wither and die without a buyout. They're doing very well on their own, including paying significant bonuses to their employees. Notch has previously said that he doesn't think he needs more money, but if he wants to sell Mojang so he can throw another few hundred million on the pile, I hope it works out for him. I know it's an un-American thing to say, but there can be things in life that are more important than money. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on September 11, 2014, 10:48:51 PM Someone last page said something about how MC makes bank on mods. How? I've never paid for one, nor seen anyone who charges for them. But do they, are they lucrative, and does Mojang get a cut? Also how much of their physical products are themselves vs licensees? Chop off a chunk of % to the app stores and Xbox of course. But even after all that, lots and lots of money. I said it, and either you didn't read it closely or you missed the point. They make money off the mods indirectly because the mods are what are keeping this game alive. The vanilla, core game and merchandise sales owe a great deal to those mods. And to repeat, Microsoft will go out of their way to kill those mods. Firstly, because the only stake they have in this is to monetize it, and they will never see profit in the core game, so they will be forced to try to take control over the mods. And second, they will then be forced to eliminate many of those mods due to IP or copyright infringement. Can't have a Pokemon, Lord of the Rings or Harry Potter mod out there, for example. There is also no way in hell I am going to suddenly start shelling out cash for skins and texture packs (which I wonder if they can even make work on a console) that we have always gotten for absolutely free. We might have 3 years ago. But again, that's the whole problem...Microsoft is too late to this party. And by the way, this game absolutely stinks on the console by comparison to the PC. Whoever said that somebody else out there can just put a team together to recreate a Minecraft-like experience.....good fucking luck with that. Many have already tried. This was lightning in a bottle. And anyone who tries to recreate it too closely will get their pants sued off. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Jeff Kelly on September 12, 2014, 02:52:23 AM I know it's an un-American thing to say, but there can be things in life that are more important than money. Notch strikes me as a person that was blindsided by the success of Minecraft. The way he acts it seems to me that he's happier just developing stuff by himself. Like Carmack who also never seemed to be that interested in actually running id Notch delegated a lot of day to day and boring stuff to others. Maybe he just wants to get rid of the responsibility and took the offer for that reason. I would have in his stead, not because of the money (by that time Notch is already quite rich anyway) but simply to get rid of the hassle and responsibility of running a company. 'He could just close shop' someone would probably suggest. That's different though, you are responsible for the people working there so firing might seem more excessive than selling the company. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Jeff Kelly on September 12, 2014, 03:11:52 AM They'll also rename it 20 times. In related news. Microsoft announced today that they'll rebrand Windows Phone by losing the 'phone' part and that Nokia branded phones will now use the brand name 'Lumia' instead. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yoru on September 12, 2014, 03:21:11 AM Notch's big public hissy fit over Oculus selling out is the thing that makes this funny. If not for that I don't think anyone could fault him at all for taking his $2B and buying a small country with it. Bit of a "the lady doth protest too much, methinks" there. But yeah, were I faced with the choice between a huge whack of a $2b sale or dealing with whiny gamers day-in-day-out, I'd be buying estates in the south of France before you could say "sellout". Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Teleku on September 12, 2014, 03:39:14 AM I'm going to buck the trend and say this will probably be a good thing. :why_so_serious:
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 12, 2014, 06:00:14 AM I found a couple of mega rubber trees. Shouldn't these not be in the game at all?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hutch on September 12, 2014, 09:05:25 AM I found a couple of mega rubber trees. Shouldn't these not be in the game at all? Did you maybe mean to post this in the other minecraft thread ;)Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ingmar on September 12, 2014, 10:47:00 AM And to repeat, Microsoft will go out of their way to kill those mods. Firstly, because the only stake they have in this is to monetize it, and they will never see profit in the core game, so they will be forced to try to take control over the mods. And second, they will then be forced to eliminate many of those mods due to IP or copyright infringement. Can't have a Pokemon, Lord of the Rings or Harry Potter mod out there, for example. There is also no way in hell I am going to suddenly start shelling out cash for skins and texture packs (which I wonder if they can even make work on a console) that we have always gotten for absolutely free. We might have 3 years ago. But again, that's the whole problem...Microsoft is too late to this party. And by the way, this game absolutely stinks on the console by comparison to the PC. Whoever said that somebody else out there can just put a team together to recreate a Minecraft-like experience.....good fucking luck with that. Many have already tried. This was lightning in a bottle. And anyone who tries to recreate it too closely will get their pants sued off. What you're missing is that Minecraft is *already monetized*. www.toysrus.com/family/index.jsp?categoryId=33807956&sr=1&origkw=minecraft They Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Samwise on September 12, 2014, 11:21:44 AM What supposed ideals would you even be giving up selling a company that makes video games? Stupid ones. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: tazelbain on September 12, 2014, 11:26:36 AM I think I'd sell it just see if I could do it again.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 12, 2014, 11:35:30 AM There is also no way in hell I am going to suddenly start shelling out cash for skins and texture packs (which I wonder if they can even make work on a console) that we have always gotten for absolutely free. There are a few of these available on XBL. I assume PSN has some also. I'm not suggesting you play Minecraft on a console in order to find out, but you might just ask any person under age 15. It's a cube-shaped rabbit hole that you are apparently unaware of. We are going to a eleven-year birthday party on Sunday and the gift will be a real-life Minecraft torch. Everyone has already gone through the "foam Minecraft weapons" phase. For next week's fifth-grade camping trip, all of my son's friends are asking his mom to make personalized Minecraft-themed luggage tags. These kids have the game on Xbox, PC, and their moms' phones and they play all of these versions. Don't ask me how they decide which one. Minecraft is also one enormous reason that kids don't watch TV anymore; they instead watch Minecraft videos on Youtube. I'll just pick one example (https://www.youtube.com/user/stampylonghead) with over three million subscribers. Remember how you might go to school and talk about that episode of G.I. Joe? Kids talk about the latest Stampy video instead. Minecraft tee shirts and hoodies are sold in old-lady stores like Kohl's and JC Penny. I figure any sort of indignation that Notch might have pretended to have in regard to cashing out of anything has long since disappeared. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on September 12, 2014, 01:10:03 PM ^^
This. All of it, yes. My son was the coolest kid on the block when I got him the Diamond sword AND pickaxe off Amazon. These kids have the game on Xbox, PC, and their moms' phones and they play all of these versions. Don't ask me how they decide which one. It appears to be some arcane mental formula involving variables of, "what device is charged," "sis is on the computer," "I don't have any YouTube videos I want to watch," and "the Living Room TV is available for Power Rangers/ Ninja Turtles/ My Little Pony streaming." Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fordel on September 12, 2014, 01:48:57 PM When we say Minecraft is virtual Lego, it's not just about the block building aspect. Minecraft isn't a video game, it's a toy. It's going to be around and popular for pretty much forever now. The only way to kill it would be to stop selling it and turning off the log in servers.
It's going to be (if it isn't already) as ubiquitous actual Lego, Barbie, Pokemon, Monopoly or that stupid paddle ball. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 12, 2014, 02:46:32 PM I found a couple of mega rubber trees. Shouldn't these not be in the game at all? Did you maybe mean to post this in the other minecraft thread ;)Yes, yes I did. Sorry! Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 12, 2014, 02:50:08 PM When we say Minecraft is virtual Lego, it's not just about the block building aspect. Minecraft isn't a video game, it's a toy. It's going to be around and popular for pretty much forever now. The only way to kill it would be to stop selling it and turning off the log in servers. It's going to be (if it isn't already) as ubiquitous actual Lego, Barbie, Pokemon, Monopoly or that stupid paddle ball. Right. But people are worried (rightly so, I believe) that some of the legitimate ways they use the toy will be taken away. I hope Quinton's right and that people will simply find workarounds. I worry that copyright will be an issue though. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Ingmar on September 12, 2014, 03:26:32 PM I'm not sure why Microsoft would be bound to enforce copyright on stuff like 3rd party PC skins if Mojang wasn't.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 12, 2014, 03:38:25 PM I'm not sure why Microsoft would be bound to enforce copyright on stuff like 3rd party PC skins if Mojang wasn't. Most big companies are risk-adverse enough to just shut down that kind of stuff rather than risk any legal issues down the line. Not to mention that unofficial 3rd party things could compete with their ability to sell official versions of whatever, thereby limiting future revenue. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Count Nerfedalot on September 12, 2014, 04:18:00 PM So, I'm a little confused about this fear that MS will shut off the authentication servers and nobody will be able to do what now? I used to run a server on my home PC. Set it up with a whitelist and nobody not on that list could get in. Internet (or Mojang) goes down? Edit an ini file to turn off authentication, restart server, and everyone logs in again and off we go. Only difference is some remote chance (if internet is up) than some stranger somehow finds my open port AND knows one of the usernames I've whitelisted and logs in with it. I still have the java server jars, the java client jars, etc. (will have to check to make sure we get the server for this latest patch). If I played with mods, I'd have that code too, but I don't.
So what's changed? How can evil Micro$oft (they are evil btw, as well as the indirect enablers of my making a decent living) take away my ability to play this game I love (and paid like $24/copy for)? Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: angry.bob on September 12, 2014, 07:32:14 PM So, I'm a little confused about this fear that MS will shut off the authentication servers and nobody will be able to do what now? Yeah, it's not like there's not already cracked versions all over the internet. I know pirating sucks and all, but if a company shuts off the only way to use a product you bought I consider it a fair move. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Count Nerfedalot on September 12, 2014, 10:31:58 PM um, everything I described was done with standard, vanilla, uncracked Minecraft. I'm not aware of anything that's eliminated those capabilities?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 13, 2014, 07:37:03 AM You're right. For how MC currently exists. But then we're only able to play MC up until that point. After that, if MS shuts down modding and moves all authentication in house, then that alone would kill it for the PC users.
We could say "eh, so what if we don't get the latest update"? Welp, the month prior to both 1.7.2 and 1.8, you'd have thought freakin' Christmas was coming to our neighborhood. The kids were theorycrafting all the shit they were going to build with the new Fill tool, what they'd do with bunnies, all the new materials. They sounded like us 13 years ago in the ramp up to DAoC. Didn't hurt I was egging them on though. Made them vote between keeping Forge/Dragonmount on our server, or getting bunnies and bringing the dragons back later. :grin: There will always be ways to get around whatever bootstrapping MS as a large mult-national publicly-traded corporately-responsible company needs to do that a small company with a dream and lightning in a bottle success would never need to care about*. But it won't continue as a transgenerational experience on the tips of everyone's tongue. It'll become some cool thing for a smaller audience until after a few years they shut it down for the money sink they turned it into. * Does make me wonder though: any digital experience large enough is eventually going to get sued for some type of software patent. No matter the legitimacy, it's years and years of bullshit litigation. MC skated under the radar for awhile, but I'll bet the first thing that happens when this deal closes is a few no-name tech shops and some patent trolls come calling. For $2bn, Notch gets to avoid all that. I said it, and either you didn't read it closely or you missed the point. They make money off the mods indirectly because the mods are what are keeping this game alive. The vanilla, core game and merchandise sales owe a great deal to those mods. It's like their licensed product. That is not significant top line revenue to Mojang. That goes to J!NX, Jazwares, etc. But I'm sure is a big chunk of their profit (bottom line). Those producst do as much to keep Minecraft top of mind at in the physical world as mods, Stampy, and all the other derivative works do in the digital. Through all of this I wish MC had just bought into a piece of it. They don't need to run it all, and they can't possibly in the way it currently is successful. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 13, 2014, 03:03:31 PM * Does make me wonder though: any digital experience large enough is eventually going to get sued for some type of software patent. No matter the legitimacy, it's years and years of bullshit litigation. MC skated under the radar for awhile, but I'll bet the first thing that happens when this deal closes is a few no-name tech shops and some patent trolls come calling. For $2bn, Notch gets to avoid all that. It's already happened. In response to a patent troll suing over authentication on the Android version, Notch donated a quarter-million USD to the EFF's patent-reform efforts and vowed to fight the lawsuit instead of caving. Microsoft has rather deeper pockets than Mojang, obviously, but they're also heavily invested in some of the more notorious patent trolls themselves. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on September 13, 2014, 04:23:20 PM Reuters: Microsoft will unveil a $2.5 billion deal to buy [Mojang] on Monday (http://www.reuters.com/article/2014/09/12/us-mojang-microsoft-idUSKBN0H72EV20140912).
The scary part about the article (and the related new chatter) is that the move is apparently so Microsoft can double down on its already-failed Windows mobile phone. If true, that doesn't bode well for Minecraft on any other platform, especially on the PC. Of course, if all five Windows phone users pay $500M each for their version of Minecraft, Microsoft will at least break even. :oh_i_see: Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Quinton on September 13, 2014, 05:57:46 PM Microsoft is in no hurry to leave PCs (trying desperately to somehow unify PC and Mobile with Win8 and beyond) and is seriously committed to consoles.
I also very much doubt they'd close the deal and yank all non-winmobile/win8/xbone minecraft versions (the negative pr would be insane). Assuming this goes through, my money is on: - the existing versions continue to work, but transition into maintenance mode (no major updates, small team) and after a couple years they stop devoting any resources to them. - a new futureminecraft codebase (probably C# or at least C++ based, likely limited to microsoft platforms) initially replicates existing behavior, then extends (at a more rapid rate due to a large team being dumped on it) - some kind of actual modding API in futureminecraft that's more manageable and organized to allow third parties to sell addons (with microsoft approval and microsoft getting a cut). Its even possible they'd keep non-msft mobile and osx versions alive (wouldn't hold my breath for Linux or competing consoles though) to avoid losing the userbase longer term. Given that they finally released Microsoft Office Mobile for Android, I think they've (post-Ballmer) acknowledged that cutting off revenue to their major products by insisting users use their tiny-fraction-of-the-market platform is not a big win. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Jeff Kelly on September 14, 2014, 05:23:11 AM If they do that they show again why they have no clue regarding anything that is not Windows or Office.
Minecraft is popular because it's Minecraft and because it runs on anything with a CPU. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: amiable on September 15, 2014, 06:14:20 AM It's happening, for 2.5 billion.
https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/ Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lakov_Sanite on September 15, 2014, 06:51:03 AM I wonder what a 2.5 billion square minecraft map looks like.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Thrawn on September 15, 2014, 07:01:31 AM It's happening, for 2.5 billion. https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/ The entire page could have just said "Why did you sell Minecraft?" followed by "2.5 BILLION DOLLARS" and I would have been perfectly satisfied with it. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Druzil on September 15, 2014, 07:02:47 AM It's happening, for 2.5 billion. https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/ Comment from Notch, not really anything surprising. I guess Microsoft is in the card game arena with Scrolls now? :grin: https://twitter.com/notch/status/511508557200498688 (https://twitter.com/notch/status/511508557200498688) Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rasix on September 15, 2014, 07:50:22 AM "I'm tapped out. I'm rich and don't want to deal with you people anymore. Peace."
Honestly, that was my take when this all started. The golden goose is done (in more ways than one); might as well sell now while your value is ridiculously high. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yoru on September 15, 2014, 07:59:04 AM Given how toxic the Minecraft community is, I'm fairly surprised he stuck it out as long as he has.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: tazelbain on September 15, 2014, 08:18:51 AM Doesn't big + passionate = toxic these days. Just got too big to fit one person's shoulders.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Speedy Cerviche on September 15, 2014, 08:34:28 AM Sounds like he was miserable. Like that Vietnamese guy who couldn't handle it when his flappy birds game got popular.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on September 15, 2014, 08:41:29 AM Doesn't big + passionate = toxic these days. Just got too big to fit one person's shoulders. Yes, for everything. We've created a culture of pessimism and cynicism online, so you have to be negative to generate social credit. Anything touching that environment (which is everything these days) is going to be toxic. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 08:47:13 AM As per my scathing modern commentary in the other post:
lol Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fabricated on September 15, 2014, 08:47:58 AM I would literally kill all of you with my bare hands for 2.5 billion dollars, so I don't blame Notch for taking the money and running for a mess of a Java program.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Thrawn on September 15, 2014, 09:12:40 AM Comment from Notch, not really anything surprising. I guess Microsoft is in the card game arena with Scrolls now? :grin: https://twitter.com/notch/status/511508557200498688 (https://twitter.com/notch/status/511508557200498688) I thought the most interesting part of that was - Quote If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 09:22:31 AM He went so humble in that post that he crossed back over into elitist dickhole. Amazing.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Bunk on September 15, 2014, 09:23:55 AM I'm just hoping this means MS will put cloud server support in to the XBox one edition.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 15, 2014, 09:28:10 AM Given how toxic the Minecraft community is, I'm fairly surprised he stuck it out as long as he has. I'd expand that to online community. People don't know how to talk to each other anymore without being dicks. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Paelos on September 15, 2014, 10:47:58 AM Goodbye Minecraft. You had a good run.
I can't say I'll miss what it became with the mods though. While some people love that stuff, I felt like you needed an engineering degree to play. I just wanted to dig baby. Just dig. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 11:14:58 AM Given how toxic the Minecraft community is, I'm fairly surprised he stuck it out as long as he has. I'd expand that to online community. People don't know how to talk to each other anymore without being dicks.Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yoru on September 15, 2014, 12:04:56 PM Given how toxic the Minecraft community is, I'm fairly surprised he stuck it out as long as he has. I'd expand that to online community. People don't know how to talk to each other anymore without being dicks.Uh, maybe it's just your crowd, dude. I frequently hang around with people who aren't total asshats. Most of them also aren't hardcore gamers. This may not be a coincidence. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Paelos on September 15, 2014, 12:07:09 PM I hang around crowds of sports fans, so yeah. Total asshats.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 12:12:22 PM Given how toxic the Minecraft community is, I'm fairly surprised he stuck it out as long as he has. I'd expand that to online community. People don't know how to talk to each other anymore without being dicks.Uh, maybe it's just your crowd, dude. I frequently hang around with people who aren't total asshats. Most of them also aren't hardcore gamers. This may not be a coincidence. Also, I didn't say crowd (Edit: I did say crowd at the end, whoops, precede that with Large). Your 5-7 friends isn't a crowd. It's not even a gaggle. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fabricated on September 15, 2014, 12:15:38 PM https://twitter.com/notch/status/281139739304800256
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 12:21:31 PM l
o fucking l Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: koro on September 15, 2014, 12:41:55 PM (https://33.media.tumblr.com/2cae98f7f40aebdf40c4e96b1fb406e5/tumblr_nby7dp0JGA1r5wkkso1_500.png)
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Miasma on September 15, 2014, 12:53:36 PM And a million ten year olds asked their parents "what's a DMCA take down notice"?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: schild on September 15, 2014, 12:54:25 PM "It means white people, Timmy."
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fordel on September 15, 2014, 03:04:25 PM The only difference between the internet and real life is the internet archives all your stupid and angry.
Imagine all the times someone cuts you off in traffic, or wasted everyone's time with a self important rant at a checkout line, or just wouldn't put the fucking cell phone away. They piss you off, but it's gone and forgotten as soon as you're done with the situation. He cuts you off, you blow your horn and then you continue with your day. The internet takes all those moments and keeps them forever so you can stay angry forever and retaliate and escalate. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Margalis on September 15, 2014, 08:35:30 PM Internet toxicity is likely a red-herring here. Notch gets very little hate compared to so many other devs.
Notch knows that neither he nor Mojang are ever going to make something even 1/100th as popular as MC. I don't think the issue is that MC fans were mean to him, the issue is that now everything he does is "from the maker of Minecraft." Reading between the lines he just wants to be a rich nobody again who dicks around with games, rather than a guy trying and failing to make the next MC. It also has to suck that his popular game is a clone while his more creative efforts are stillborn or mediocre. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Quinton on September 15, 2014, 08:54:28 PM I actually think Minecraft shows some serious creativity. Not in the basic concept (dig/place voxels) and mechanic which were inspired by Infiniminer, but in the procedural environments, which he really has a gift for. I've played around with that stuff and making it look as good as it does in minecraft is not easy. Just wandering around minecraft can be fun. Infiniminer was bland, sterile sort of place that showed off the mechanics, but Notch built an infinite procedural world for people to explore and mutate and enjoy, filled with critters and baddies and gadgets and mechanisms. It's a kind of magical place and highly engaging. I think that deserves a lot of credit.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on September 16, 2014, 02:32:09 PM I have only messed with vanilla version on PC and iOS.
My daughter finally wore me down. She watches all of the videos, but so far, has not realized that we need mods to do lots of the shit she sees in the videos. Can a parent whose child plays this please direct me towards useful resources without forcing me to do research or read an 80-plus page thread? My kid is 100 percent a creative mode player if that makes a difference. She just watches my vanilla survival,mode game. And looks up,crafting recipes on the iPad. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hawkbit on September 16, 2014, 03:52:40 PM Dunno, but if you find it, please post back. My 9 year old daughter plays vanilla and has been up my shit about making her a server to run any number of mods.
Between school and work, I just don't have the time to set something up for her and make sure the mods she loads are safe. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 16, 2014, 06:21:50 PM It's not an easy answer.
Can a parent whose child plays this please direct me towards useful resources without forcing me to do research or read an 80-plus page thread? What is it you want to know? I immediately created a locally hosted world just for my kids, then a few months in moved it to cloud host (first TreePuncher then years later MCP) so the neighborhood and more distant friends could get in. It's creative mode though my kids are admins so they can do some of the admin-level commands as needed. I'm in it half the time with them. I also know all their parents. It's all digging, building, discovering. Every few months a patch rolls out new materials which we spend hours building shit with. Any new animals are a big hit (both daughters), though they're not shy about going hunting either. We've set up survival zones and safe zones. Short list: Minecraft Wiki (http://minecraft.gamepedia.com/Minecraft_Wiki)- Wiki Minecraft Skindex (http://www.minecraftskins.com/)- Character skins Planet Minecraft (http://www.planetminecraft.com/resources/texture_packs/)- Textures Long list:
At first with my kids I was basically DMing a Minecraft campaign. But they eventually outpaced me in discovering stuff. The only thing I still have on them is redstone. They didn't grow up flipping dipswitches and soldering. :-) But my oldest (12) is in a STEM rotation, and her first quarter is robotics. So I suspect she'll lap me on redstone soon too. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 16, 2014, 09:01:19 PM Use sphax purebd for textures. I recommend 128x if your machine can run it, but 64x at least.
Also, boo vanilla. Mods are where it's at, there are some I really would never want to play without. But I get it, I know several parents hosting LAN worlds for their kids with vanilla. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on September 16, 2014, 10:52:50 PM It's not an easy answer. Can a parent whose child plays this please direct me towards useful resources without forcing me to do research or read an 80-plus page thread? What is it you want to know? I immediately created a locally hosted world just for my kids, then a few months in moved it to cloud host (first TreePuncher then years later MCP) so the neighborhood and more distant friends could get in. It's creative mode though my kids are admins so they can do some of the admin-level commands as needed. I'm in it half the time with them. I also know all their parents. It's all digging, building, discovering. Every few months a patch rolls out new materials which we spend hours building shit with. Any new animals are a big hit (both daughters), though they're not shy about going hunting either. We've set up survival zones and safe zones. Short list: Minecraft Wiki (http://minecraft.gamepedia.com/Minecraft_Wiki)- Wiki Minecraft Skindex (http://www.minecraftskins.com/)- Character skins Planet Minecraft (http://www.planetminecraft.com/resources/texture_packs/)- Textures Long list:
At first with my kids I was basically DMing a Minecraft campaign. But they eventually outpaced me in discovering stuff. The only thing I still have on them is redstone. They didn't grow up flipping dipswitches and soldering. :-) But my oldest (12) is in a STEM rotation, and her first quarter is robotics. So I suspect she'll lap me on redstone soon too. That is just totally awesome. This is the kind of thing that Microsoft really need to not fuck with. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Fordel on September 17, 2014, 12:34:42 AM Use sphax purebd for textures. I recommend 128x if your machine can run it, but 64x at least. Also, boo vanilla. Mods are where it's at, there are some I really would never want to play without. But I get it, I know several parents hosting LAN worlds for their kids with vanilla. I find most of the mods to basically be one step removed from creative mode. Set up this machine to dig out thousands of resources for you while this other machine farms infinite magical abilities for you. Just /gamemode c at that point! Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 17, 2014, 05:49:52 AM Not having time for your kids' Minecraft nonsense is the new "Don't you have enough Star Wars dolls?"
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 17, 2014, 06:42:32 AM Fordel, it's the process. Setting up energy grids and piping power, setting up item and processing networks. There are some really great mods that make that pretty interesting (AE2 and Enderio are great). Also, setting up alchemy requiring you to head to the Nether and get some soul sand and netherwort, things like that.
But even barring that, I was talking about essentials like NEI, not sure I could even play without it anymore. Why look up a recipe or try to figure them out all the time? Rather than hit the wiki nonstop, just use NEI. Not sure what an item is used for? Hover over it and click 'U' and get a recipe list. WAILA is another good one, gives a popup with the name of the block (or critter) you're hovering over. But I'm hardcore about the SSP, I like the 'crashlanded spacemans' feel of it. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on September 17, 2014, 02:23:52 PM Son had me install Pokecraft and has been tickled pink ever since. Mods are the shiznit, I just need to figure out how to get them to work on the server.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yoru on September 18, 2014, 02:38:25 AM Son had me install Pokecraft and has been tickled pink ever since. Mods are the shiznit, I just need to figure out how to get them to work on the server. For roll-your-own modpacks, go with Cauldron - once you're past the config process, it's as simple as dropping new mods into a /mods folder. If you want to go nuts, you could create your own modpack on the Technic platform, run a private Solder server, and then your kids can just run the launcher and hit play - any updates/new mods you've installed will be automatically downloaded and applied. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 18, 2014, 06:28:33 AM Alternately, these kids can learn to do this on their own and leave me alone.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 18, 2014, 06:43:16 AM You should come play on Nix's server, Yeg! Yoru is a dev! :)
As far as kids knowing how to do stuff with minecraft, don't underestimate them. When I was helping a friend by setting up mods for them, the mod they wanted conflicted with the current version so I urged them to set up Technic and not worry about maintaining separate versions themselves. The mom said 'She (the daughter) doesn't know what you mean.' I asked the daughter which version they were running, and she quickly piped up with 1.7.10. The mom kept saying they just want vanilla and don't put all this stuff in there, my kids can do more with less, etc. I was actually getting kind of pissed because she's an engineer and thinks she's some tech guru yet didn't want to learn the quite simple setup for a technic-based modded server. So don't be that mom, Yeg. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 18, 2014, 07:23:37 AM I'm not that mom, if that kid really had an interest in learning how and doing it themselves. Alternately, if that kid is kinda lazy and knows she can wait around and mom will eventually take care of it just to stop the complaints, then I am that mom. If that mom had spent real Earth money to send her daughter to a Minecraft programming day camp and later was asked to please install some mod or other, then I'm that mom.
At this point, my son knows more about the whole thing because I try to let him do as much as he can. Wanting to make games work is how I learned about RAM, device drivers, and terminate-and-stay-resident programs. Don't make me shake my cane and say kids have it easy! Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 18, 2014, 07:38:02 AM Gaming on the C64 led fairly indirectly to my career in IT.
I knew gaming was evil. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 18, 2014, 08:35:25 PM Ha was talking about this with friends tonight. Their 14 year old had a pretty good gaming rig from Grandpa but starting last year I've had to nurse it along for him (PSU, then HD, then GPU, easy shit). Now it's the mobo (I think, only BSOD's when it tries to connect to a network, pulled the wifi card but the ethernet port does it too, anyway, topic for that other thread.
So I bring it back, talk about options with them and the kid. They totally don't get it, and don't get it so much they'd rather spend $3k on a new custom gaming rig than $150 on a new board. Meanwhile the kid is getting all annoyed because he does want to start getting into the hardware. Some is emotional attachment to the PC because his Grandpa recently passed away. But some of it is because he's at an age where he CAN start dabbling in the hardware side. I eventually help him convince his folks by explaining they should think of modern kids and computers as to old kids to cars. It's sort of a grease monkey thing, kinda unique to PCs. Which corrolates back to MC Vanilla. Yes, mods are cool. But I'm equally impressed by what non-Mod users do with just the basic tools. My kids are working on a labyrinth now complete with traps and moving walls thay change paths. I could bang that shit together in MC edit and some other stuff in a few minutes. But where's the fun in that? Learn by doing. Eventually once you master it, mods can make things easier. They can also make things easy enough you can graduate to the next level of learning (first how to manage mods, then to master the capabilities they give you, then make your own mods). But it's all a process. My own :geezer: was writing a program to render graphics on my Apple //e so I could then write a module to let you create your own fonts so I could then write a module to create your own letters in a proto-word processor. Oh and ripping off Infocom text adventures. But really, who didn't do that? Eventually all that lead to Hypercard to Super Card to Director to Shockwave to Flash and then I got old and hired people far better than I ever was going to be anyway :grin: Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torvald on September 20, 2014, 02:24:10 PM Minecraft 2 will be a multibillion dollar attempt by Microsoft to build a ubiquitous world-creating/copying/surviving engine and attempt to use it to draw the entire forthcoming generation of technology consumers deep into a Microsoft-owned environment.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 22, 2014, 12:50:24 PM I actually think Minecraft shows some serious creativity. Not in the basic concept (dig/place voxels) and mechanic which were inspired by Infiniminer, but in the procedural environments, which he really has a gift for. I've played around with that stuff and making it look as good as it does in minecraft is not easy. Just wandering around minecraft can be fun. Infiniminer was bland, sterile sort of place that showed off the mechanics, but Notch built an infinite procedural world for people to explore and mutate and enjoy, filled with critters and baddies and gadgets and mechanisms. It's a kind of magical place and highly engaging. I think that deserves a lot of credit. Agreed. I still enjoy the sunsets/sunrises, and exploring. Notch added most of the value. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 22, 2014, 01:01:57 PM I have only messed with vanilla version on PC and iOS. My daughter finally wore me down. She watches all of the videos, but so far, has not realized that we need mods to do lots of the shit she sees in the videos. Can a parent whose child plays this please direct me towards useful resources without forcing me to do research or read an 80-plus page thread? My kid is 100 percent a creative mode player if that makes a difference. She just watches my vanilla survival,mode game. And looks up,crafting recipes on the iPad. On your pc, use a launcher, like Technic (http://www.technicpack.net/download) or FeedTheBeast (http://feed-the-beast.com/launcher). I find Technic a little easier than FTB, so you might want to start with that. (Under launcher options by the X in the top right hand corner, tell it to use more memory than the default 1G - this will help. You only have to do that once unless you reinstall the launcher sometime). Click Get More Modpacks (which will take you here http://www.technicpack.net/), and find one you want to play. (I love Attack of the BTeam on Technic Launcher). Then choose "add new pack" and it will take care of all of the housekeeping for you. You then click play, and off you go. If you are both playing on different computers, one of you can create a world, open it to LAN and then the other can log in - as long as you are both playing the same modpacks. Then you can look up whichever modpack on google, and watch videos or find their wikis or whatever to figure out what you want to do. I tend to work through one mod at a time to learn it on a big pack like Attack of the BTeam (haven't even touched Witchery or Fossils or several other mods yet, and I've been playing it for a couple of months). There are also public servers for different modpacks, that have a lot of people on at the same time. Pixelmon is a lot of fun with other people - as it's basically Pokemon collecting and battling in minecraft (without any annoying mobs). Modified to add: I just read all of the posts in-between yours and the end. If all you want is a simple way to play modpacks, then using the Technic launcher is super easy, and you don't have to do anything other than use that. If, on the other hand, you wanted to set up a server for some reason, that's a whole nother ball of wax. Technic is easy and games can be LANed in the same household easily enough just like with vanilla Minecraft. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on September 23, 2014, 06:41:06 AM We have one PC and a shitty, Jurassic (ca 2007) laptop. Laptop probably will not run the game.
At this point, she is happy to play in creative mode. She wants mods, and obsessively watches YouTube videos about MC. They have basically replaced tv. She literally uses her TV time to watch them on the big TV via the Roku. My main concern was mod content, but I can police that pretty well. The kid has built a sky city and an ocelot ranch. Meanwhile, my survival mode game basically has me carving out a home underground while trying to not get lost exploring the world. I may have to swap over. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Shannow on September 23, 2014, 08:04:35 AM and obsessively watches YouTube videos about MC. Heeellllllooooooooooooo (and if your the parent of a child who watches MC videos you know exactly what accent that hello was spoken in) Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 23, 2014, 08:16:08 AM I prefer to read than watch for info. Even the best videos take 10x longer to watch than to read an explanation. Sadly, most people prefer to make videos rather than write wiki articles.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 23, 2014, 11:08:32 AM Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 23, 2014, 04:42:26 PM You're not talking about Direwolf20, are you? At least his videos are informative, his coverage pretty complete with relatively little wasted time, he's not 12, and, best of all, no stupid music.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on September 24, 2014, 06:27:28 AM Agreed. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Quinton on September 24, 2014, 07:15:26 AM I prefer to read than watch for info. Even the best videos take 10x longer to watch than to read an explanation. Sadly, most people prefer to make videos rather than write wiki articles. I am so not a fan of "video tutorials" for everything these days. Scrubbing through 60 minutes of someone babbling to figure out the answer to a simple question is such a pain in the ass. < insert rant about kids today, etc etc > Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on September 24, 2014, 10:22:34 AM Part of the growth of YouTube gaming channels is due to the proliferation of other devices capable of watching YouTube. I often have a video playing on the 2nd monitor or my tablet while I'm playing games.
I watch a lot of Scott Manley etc while I'm playing Kerbal Space Program and Minecraft is totally a game that you can do that with too. Also, kids TV is shit these days, is it any wonder that the kids have moved on to other things? Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 24, 2014, 10:48:15 AM Kids tv has always been shit, mostly (like adult tv).
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 24, 2014, 11:36:44 AM You're not talking about Direwolf20, are you? No. I don't know who that is but I'm sure I'd hate him less. Stampy isn't making tutorial videos. It's just him and his friends fucking around in Minecraft or other games. Mostly Minecraft, though. He is the reason my son has started playing The Sims 4. Last birthday party I was at, one of the kids was wearing a Stampy t-shirt. His fucking laugh makes me want to slowly strangle him and his parents. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 24, 2014, 11:51:49 AM Ok, check. This is Direwolf20. https://www.youtube.com/user/direwolf20
He's a grownup who does mod spotlights and let's plays. He has a lot of subscribers, and I find his videos helpful, when I watch them. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on September 24, 2014, 11:57:10 AM Kids tv has always been shit, mostly (like adult tv). Difference is that now there's an alternative. Kids TV needs to step the fuck up or go the way of the newspaper. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 24, 2014, 11:58:10 AM I watch a few different youtubers. The Minecrafters are good, Bevo is good if you can stand his voice, Haighyorkie is good.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 24, 2014, 02:01:54 PM Ok, check. This is Direwolf20. https://www.youtube.com/user/direwolf20 He's a grownup who does mod spotlights and let's plays. He has a lot of subscribers, and I find his videos helpful, when I watch them. He's almost as annoying within the first two seconds. 400k subscribers < Stampy's 3 million. I suppose one could glean useful information from these, much like one might learn how to paint while watching Bob Ross. If Bob Ross sounded like Gilbert Gotfried. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sophismata on September 24, 2014, 08:16:09 PM Kids tv has always been shit, mostly (like adult tv). Kids' TV is actually really good at the moment, lots of quality content professionally voiced.Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Yegolev on September 25, 2014, 08:27:29 AM I wasn't going to get into the kids' TV thing but there are some fantastic shows among the shit parade. Adventure Time and Gravity Falls are easy picks that appeal to adults. I also enjoy Teen Titans Go a whole lot, as well as Regular show. Amazing World of Gumball is a house favorite. We also enjoy Steven Universe and Clarence to a large degree.
What happens is that my son will watch one of those while also watching Stampy and possibly playing Minecraft at the same time. I'm impressed at his ability or desire to multitask. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 25, 2014, 09:43:57 AM I'm also very talented at ignoring multiple things at once.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 25, 2014, 10:13:58 AM Kids tv has always been shit, mostly (like adult tv). Kids' TV is actually really good at the moment, lots of quality content professionally voiced.This. Until kids are about 10. Then it kinda goes sideways. But by that point it doesn't matter because they've all moved to YouTube anyway. The kid has built a sky city and an ocelot ranch. Meanwhile, my survival mode game basically has me carving out a home underground while trying to not get lost exploring the world. I may have to swap over. Hehe yea. We let some folks have a survival area on our server. They were knew but wanted to play MC some biased "right way". Fine, great, infinite world is infinite. About a month later we roll in on floating islands (movecraft) and float down in enchanted diamond armor just to see how they were doing. They still dabble in survival every so often :-) People will say the "right way" about MC. They've completely missed the point. There's no such thing. MC is years of Mojang and corollary businesses reacting to a massive movement in emergent behavior. There is no way for a company to plan for that. They can want it. But the very nature of business development prevents ceding complete control of your product to that audience. The best any company can do is try to react to insights from their consumers. However, we've got 30 years from MUDs through MMOs to show how slow even the most agile organization can react. They all react through a lens. What [few] things [they can hear from] the users [willing to tell them things] want, which the company can deliver [through application of finite resources]. That's SOE's Landmark model. That's probably Microsoft's dream to. Buncha stuffed shirts surrounded by a few inspirational people begging for the resources to contrive user agency around maximizing revenue. MC is the wikipedia.org of games. No one entity can own it. Grr... Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rishathra on September 25, 2014, 12:03:41 PM I haven't played for a few months and decided to hop back in for 1.8, but there seems to be a huge performance drop. Nothing on my computer has changed that I know of. Is 1.8 known for having potential slowness issues, or do I have a virus or something?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 25, 2014, 01:44:18 PM About a month later we roll in on floating islands (movecraft) and float down in enchanted diamond armor just to see how they were doing. Wow, enchanted diamond armor. You guys roll hardcore for sure.Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Venkman on September 25, 2014, 02:05:36 PM Please. Don't even need green text for that.
Don't think like a curmudgeonly old ass gamer. Think like an 8 year old. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hutch on September 25, 2014, 02:07:02 PM Please. Don't even need green text for that. Don't think like a curmudgeonly old ass gamer. Think like an 8 year old. You're talking to someone who built a jetpack and a rocket ship on the F13 server :grin: Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 25, 2014, 06:40:31 PM What exactly is on the moon, anyway?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on September 26, 2014, 07:01:24 AM If you'd come play once in a while I'd show you :p Ry and I both have moonbases at this point, and I have a bit of a Mars base started. They're pretty nifty but given the scope of the project, understandably a bit light on content beyond some minor dungeons. The moon does have villages, as well.
And yeah, jetpacks. A Mekanism jetpack is a rite of passage on our current server, my base for a long time was barely navigable without one! And some free runners for those hard landings...or those times when you leave your jetpack in the hydrogen charger and jump off a cliff...(free runners use energy to absorb fall damage, I've jumped about 300 vertical blocks without taking damage and could go higher with fully charged boots; they also allow you to walk up single block elevations, so I've also not used stairs in ages). And the scuba tank also comes in handy now and again, though it needs some functional headlamps for the murky depths. Now I'm wondering if glowstone torches work underwater... Not even curmudgeonly, there are just some really cool things in several mods. Modular Power Suits, Thaumcraft's runic armor, Quantum Armor, jetpacks from a couple mods... Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on September 26, 2014, 01:53:45 PM Does the f13 server have a distinct lack of penis sculptures? I figure the average TTC in Minecraft is rather short. Kiddo would want to watch or play on it herself. I could give a fuck otherwise.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hutch on September 26, 2014, 02:21:28 PM No cocks, no boobs. Just hideously complex power, coolant, and item transport networks :grin:
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on September 27, 2014, 07:39:33 AM Does the f13 server have a distinct lack of penis sculptures? I figure the average TTC in Minecraft is rather short. Kiddo would want to watch or play on it herself. I could give a fuck otherwise. There are some really nicely done 8bit billboards up, not too far from spawn. Just to the north I think - they are found along a road. (Sky, I'll come visit! I've been playing Attack of the BTeam on a public server with 50-99 other people, as there are still a few mods in that pack I haven't touched - I love the ore generation on BTeam, since one doesn't have to work too hard to find it, and my Tinkers Construct Hammer that knocks out a 3x3 area at a time for easy pickup. Plus I found this cool machine in Minefactory Reloaded that you might be interested in - a Deep Storage Unit, can hold a billion of something). Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 07, 2014, 07:26:23 PM Ok, so trying to set up a server.
The kid is connecting via a laptop on wireless. I have the IP for my PC; I also have the IPV4 address. I cannot get either to connect to the server. She uses an additional profile on my Mojang account. Is this the issue? Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lantyssa on December 07, 2014, 07:42:32 PM Do you have an exception for the minecraft port in the server's firewall?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 07, 2014, 08:15:30 PM That's a good question.
The server runs on my PC. We have a laptop that connects to the network via WiFi. I have used the IPV4 and public IP addresses for my PC on the laptop. I guess I will look at the router's config and see if there's something I have to do there. I enabled port forwarding. Perhaps I need to to serverIP:port? Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on December 07, 2014, 08:26:35 PM If it's just the two of you, don't "Join server" you want to Direct Connect on the multiplayer screen. You to Localhost and your son to your computers IPv4 address. At least that's how I have to get it going.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lantyssa on December 08, 2014, 06:50:07 AM You probably don't have to mess with the router at all if it's all on the LAN. I mean the Windows Firewall.
Start -> Control Panel -> Windows Firewall Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on December 20, 2014, 02:17:42 AM Hey all, what is a good, reliable, cheap server host for a minecraft server? My kids are bugging the shit out of me. We have Minecraft Realms, but I think they are getting tired with the lack of ability to run mods on it. So yeah, it would need to be a server that can easily be patched or modded with whatever they like. Bonus points for ease of use.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rendakor on December 20, 2014, 07:55:19 AM >reliable
>cheap Choose 1. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Cyrrex on December 20, 2014, 08:46:54 AM Okay, let's try reliable.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Count Nerfedalot on December 21, 2014, 05:18:45 PM Not intending to be rude, but it staggers me how many people can handle mods in Minecraft but wont touch running it in server mode because why? For 4 or 5 concurrent users, it's really not a problem. if you have a computer that can handle games from this decade, you've got the horsepower. If you have something better than dialup internet you have the bandwidth. So what's the big hangup? It is not hard, just maybe an hour's tedium getting java and your router set up right and create a whitelist. Not all that much more than you have to go through to set up an account and billing and configuring the server and whatnot for a commercial service.
We ran home servers for years, literally. Even left it running in the background while playing other games like EQ2 or FFIV. We finally switched to Realms largely out of laziness, with a minor factor being occasional unreliability in internet service which left out our friends. We're talking about switching back, because Microsoft is pissing us off with multiple bullshit issues related to us trying to move one of our several accounts to her son who we bought it for. Plus our server friends are mostly AWOL now and we miss being able to play even while TWC circlejerks itself, which we could while self-hosting. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: murdoc on December 22, 2014, 07:49:24 AM Not intending to be rude, but it staggers me how many people can handle mods in Minecraft but wont touch running it in server mode because why? For 4 or 5 concurrent users, it's really not a problem. if you have a computer that can handle games from this decade, you've got the horsepower. If you have something better than dialup internet you have the bandwidth. So what's the big hangup? It is not hard, just maybe an hour's tedium getting java and your router set up right and create a whitelist. Not all that much more than you have to go through to set up an account and billing and configuring the server and whatnot for a commercial service. We ran home servers for years, literally. Even left it running in the background while playing other games like EQ2 or FFIV. We finally switched to Realms largely out of laziness, with a minor factor being occasional unreliability in internet service which left out our friends. We're talking about switching back, because Microsoft is pissing us off with multiple bullshit issues related to us trying to move one of our several accounts to her son who we bought it for. Plus our server friends are mostly AWOL now and we miss being able to play even while TWC circlejerks itself, which we could while self-hosting. I ran a Minecraft server for some friends and I (5 total) off an old gaming laptop for over a year. It was super simple to set up and maintain and barely twitched my bandwidth. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lantyssa on December 22, 2014, 08:16:32 AM Same. I used it as an excuse to get a server box going, but its footprint and set-up were minimal.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 22, 2014, 10:38:24 AM We never got our local server situation to work here...could never get the laptop to connect neither to the server nor via the other options.
Do I need to basically set up a completely separate Minecraft account for my kid? Is it that we're both using "my" account, but with two separate profiles? Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on December 22, 2014, 10:59:01 AM Do I need to basically set up a completely separate Minecraft account for my kid? Is it that we're both using "my" account, but with two separate profiles? Yes, I think so. Even on a local LAN Minecraft authenticates with Mojang's servers AFAIK. From (I kid you not) Minemum (http://minemum.com/FAQ) :awesome_for_real: : Quote How many people can play with the same account? More than one person can use the same account, but only one player can be logged into the account on a computer at any one time. The game files which are stored on that computer (data about worlds created, items collected and achievements) are updated each time someone plays using that account. This means that if your kids want to use the same computer but keep the things they do in the game separate, then they'll each need their own account. Likewise if they want to play on a multiplayer server at the same time with different usernames, you'll need more than one account. Edit: That's actually quite a good site! :-) Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 22, 2014, 10:36:22 PM Well thanks souless ginger kid with the headset who shouts. Thanks for telling me that fucking bit of data.
I've been slamming my figurative cock in a drawer trying to figure this shit out. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Count Nerfedalot on December 23, 2014, 08:10:29 AM I'm not going to tell you how to run two simultaneous instances off one account, that's piracy. It's wrong, and it's asinine when the game is only, what, $25 or so and Mojang bent over backwards to make it as consumer friendly and DRM-free as possible (Mojang account management stupidity notwithstanding). I got it at $20 in beta and it has been far and away the best $20 I have ever spent on entertainment. Software is also my trade, so there's that too.
I STRONGLY suggest whitelisting any server that you expose to public ports. We have repeatedly seen external unknown sources attempting to enter both our Minecraft and Teamspeak servers. Just a couple days ago Malwarebytes reported it was blocking someone trying to hack our (password protected) teamspeak server! :ye_gods: If all you are doing is internal LAN playing together, then it's even easier, with the caveat that the hosting player has to have the game running any time anyone else wants to play on the shared world. Just start the game on the host, hit ESC to get to the game menu, hit "Open to LAN", and done. Our 7 year old grandson and his buddy manage that. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 27, 2014, 05:53:23 PM You probably don't have to mess with the router at all if it's all on the LAN. I mean the Windows Firewall. Start -> Control Panel -> Windows Firewall This ended up being the problem...once I worked out that the same account w/ different profiles wasn't workable. I guess my PC had turned off incoming java connections over the LAN at some point. I haven't heard my daughter say "dude" to me that many times in that short of a time span ever before. Now that she knows that I am not completely lame, she has produced a written list of mods that she has been wanting to try. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lantyssa on December 28, 2014, 09:40:37 AM Did I just make a dad appear to be a hero to his daughter?
That's so cool. You made my day. ;D Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on December 30, 2014, 08:56:44 PM Did I just make a dad appear to be a hero to his daughter? That's so cool. You made my day. ;D I told her about/showed this post. Her comment, "Minecraft needs a red panda mod." Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Paelos on December 31, 2014, 06:44:12 AM Agreed.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Lantyssa on December 31, 2014, 07:31:42 AM Seconded!
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on December 31, 2014, 10:33:53 AM (http://i.imgur.com/TzdDF.png)
Mod discontinued unfortunately. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: CmdrSlack on January 01, 2015, 09:58:18 AM There is an online coding class for kids that teaches them to build mods. If my daughter enjoys some of the BitsBox projects, she may just get it for her birthday next month.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Hawkbit on January 15, 2015, 11:34:38 AM Here we go: http://mashable.com/2015/01/15/simpsons-characters-are-invading-the-minecraft-universe/
Now we can start the beginning of the end. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rishathra on March 06, 2015, 05:17:18 PM I don't know if I just can't figure out how mods work for Minecraft, or what? There are all these cool mods that my son sees on YouTube and wants to try out, but none of them are compatible with 1.8. The videos he watches are current, though. What am I missing, here? Does nobody use 1.8 who uses mods, or something?
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Torinak on March 06, 2015, 06:49:57 PM I don't know if I just can't figure out how mods work for Minecraft, or what? There are all these cool mods that my son sees on YouTube and wants to try out, but none of them are compatible with 1.8. The videos he watches are current, though. What am I missing, here? Does nobody use 1.8 who uses mods, or something? Due to the third-party nature of Minecraft mod development, mods take a while to keep up with Minecraft updates. Some are never updated. Others skip over certain Minecraft builds entirely due to the nature of the changes (e.g., the 1.8 version apparently made huge changes that make some modder's lives harder). Some of the smaller mods are starting to update to 1.8, but most of the big ones haven't yet. Stick with 1.7.10 for now, or even 1.6.4. To download mods, use ONLY links from the official Minecraft forums: www.minecraftforum.net (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods). the posts by the mod's authors will have download links that may be via Curse, the mod's official site (for those that have them), or one of the crappy "free" file hosts out there. There are tons of other sites out there that bundle mods with malware. A manually curated partial list of mods with links to the above and to the mod's official site (if it exists) can be found at http://modlist.mcf.li/version/1.8 (http://modlist.mcf.li/version/1.8), or http://modlist.mcf.li/version/1.7.10 (http://modlist.mcf.li/version/1.7.10) for 1.7.10. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Merusk on March 06, 2015, 07:08:54 PM I don't know if I just can't figure out how mods work for Minecraft, or what? There are all these cool mods that my son sees on YouTube and wants to try out, but none of them are compatible with 1.8. The videos he watches are current, though. What am I missing, here? Does nobody use 1.8 who uses mods, or something? Yes. Vanilla players use the latest build. Modders are 3-4 builds behind that because they are young and working for free. What you have to do is either edit your existing profile or create another one. On the editor you'll see "use version" down towards the bottom. YOu can pick any prior MC version to run as. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Sky on March 06, 2015, 07:39:48 PM Our first 1.7 server was 1.7.10, we had stuck with 1.6.4 for a long time. Whatever runs the mods with the least amount of bugginess imo.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rishathra on March 06, 2015, 08:46:28 PM Thanks for the info, guys. Every time I tried looking for mod websites, they all seemed rather skeevy. I'll check out those links.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: apocrypha on March 07, 2015, 03:16:58 AM The other option is pre-configured modpacks which install and run from a launcher. The two launchers that have the most content are the Technic Platform (http://www.technicpack.net/) and the Feed The Beast (http://www.feed-the-beast.com/) ones. The f13 server runs on the Technic one.
There's loads of interesting packs out there that bundle together multiple mods and require very little dicking about to make them work. There's lots of different playstyles catered to, with things like Hexxit and Tekkit offering either basic magic or tech mod collections, TPPI which is a very balanced pack (although TPPI2 due out soonish), FTB-Infinity and Direwolf20 giving many different options for progression, down to things like Regrowth, which is a newish pack with a much more structured, quest-driven experience. The launchers really do take a lot of the fiddling around out of playing and hosting modded MC, I'm a big fan. Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on March 07, 2015, 06:38:12 AM I'm a big fan of both Technic and FTB launchers. They take all the headache out and the work out for figuring out what works with what for playing on a home network.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Rishathra on March 07, 2015, 08:07:25 AM So I'm trying out this Technic launcher. Is it basically building its own Minecraft separate from my existing installation? That's what it appears to be doing, at least.
Title: Re: Minecraft - f13 Server is: chugging along... again (Read OP) Post by: Xanthippe on March 07, 2015, 08:40:52 AM So I'm trying out this Technic launcher. Is it basically building its own Minecraft separate from my existing installation? That's what it appears to be doing, at least. Yes. It takes all the hassle out of it for you. You can use different modpacks that use different versions of minecraft and it will do all of the housekeeping for you. |