|
Subject |
Started by |
Replies |
Views  |
Last post |
|
MOVED: Fury interview with Adam Carpenter
|
Yoru
|
0
|
1288
|
June 10, 2007, 11:45:33 AM
by Yoru
|
|
MOVED: Crazy visual studio 2008 Pro price
|
Trippy
|
0
|
1292
|
December 14, 2009, 12:17:36 PM
by Trippy
|
|
Sony On Developing for an Open PS2 Platform
|
Soln
|
0
|
1313
|
October 30, 2008, 12:13:10 PM
by Soln
|
|
A game I built long ago.
|
Tarami
|
0
|
1328
|
October 29, 2008, 03:20:49 PM
by Tarami
|
|
"Ka-Bloom" - Flash Game
|
Scadente
|
0
|
1355
|
August 09, 2010, 09:36:24 AM
by Scadente
|
|
time-limited turn-based combat in browser games
|
element_of_void
|
0
|
1370
|
October 26, 2010, 04:56:48 AM
by element_of_void
|
|
Anyone here use the Softimage Mod Tool ?
|
Mrbloodworth
|
0
|
1373
|
September 29, 2009, 11:26:06 AM
by Mrbloodworth
|
|
What percentage of released titles make money?
|
Baldrake
|
0
|
1447
|
March 29, 2007, 06:53:38 PM
by Baldrake
|
|
Microsoft MechCommander 2 Shared Source Release
|
Trippy
|
0
|
1506
|
March 21, 2006, 05:37:51 AM
by Trippy
|
|
Second Life scripting
|
Jayce
|
0
|
1515
|
August 04, 2006, 10:35:50 AM
by Jayce
|
|
New Blog. I'm Sorry
|
MahrinSkel
|
0
|
1669
|
February 29, 2008, 02:42:06 AM
by MahrinSkel
|
|
Rant on NPC Personality and Effect on Combat Actions (Single Player)
|
rk47
|
1
|
1803
|
April 09, 2009, 12:39:00 PM
by Ingmar
|
|
Vote for Round Two
|
koboshi
|
2
|
2015
|
August 06, 2007, 08:46:19 AM
by koboshi
|
|
What makes a multiplayer mod popular
|
cerberus
|
0
|
2039
|
March 31, 2004, 04:09:11 PM
by cerberus
|
|
Charles Stross keynote at LOGIN
|
Righ
|
3
|
2042
|
May 22, 2009, 11:07:39 AM
by Stormwaltz
|
|
The Game: Round 4
|
koboshi
|
2
|
2079
|
August 19, 2007, 04:31:26 PM
by cmlancas
|
|
Topics I'm Stealing from Raph
|
Evangolis
|
3
|
2130
|
November 03, 2005, 02:56:23 AM
by Samwise
|
|
SoR for Control Freaks
|
Signe
|
3
|
2166
|
August 28, 2005, 01:51:07 PM
by Signe
|
|
Royalty Free Audio (or so it is claimed)
|
UnSub
|
1
|
2172
|
February 20, 2009, 11:01:51 AM
by schild
|
|
Art of Fighting
|
glennshin
|
3
|
2176
|
February 12, 2009, 03:50:56 PM
by glennshin
|
|
Securing Entertainment Rights (indy)
|
WitchKiller
|
3
|
2180
|
December 03, 2008, 11:22:00 PM
by Stephen Zepp
|
|
Research feature in tycoon MMOGs
|
Sairon
|
4
|
2184
|
May 23, 2006, 01:39:12 PM
by |3o3dha
|
|
Timeshare MMOG
|
tazelbain
|
3
|
2214
|
August 06, 2009, 05:31:51 PM
by pxib
|
|
Vote for Round Three
|
koboshi
|
3
|
2238
|
August 11, 2007, 09:40:33 PM
by pxib
|
|
Sun Microsystems marketing article about online game company
|
Righ
|
1
|
2305
|
September 28, 2004, 11:26:05 AM
by HaemishM
|
|
Bruce Sterling Speech (found it via Brian Green's site)
|
Raguel
|
1
|
2305
|
July 13, 2005, 05:35:10 PM
by Xilren's Twin
|
|
Interesting Powerpoint Presentation on Creating an MMO Without a Massive Budget
|
ShenMolo
|
2
|
2315
|
October 07, 2009, 01:45:55 AM
by Slyfeind
|
|
Sim City Source code (The OG) - GPL'd and set loose.
|
Mrbloodworth
|
3
|
2340
|
January 23, 2008, 04:45:06 PM
by MaceVanHoffen
|
|
Phre-Engine
|
Ultralaz3r
|
4
|
2381
|
February 27, 2008, 08:35:38 AM
by KallDrexx
|
|
Another Idea for Open PvP
|
tazelbain
|
1
|
2386
|
February 23, 2009, 01:26:17 PM
by chargerrich
|
|
The Game: Round 3
|
koboshi
|
4
|
2387
|
August 09, 2007, 12:25:02 AM
by ajax34i
|
|
Just heard that Fable 2 has some blockers
|
tommh
|
5
|
2387
|
October 23, 2008, 01:33:47 PM
by Cylus
|
|
The cost of balancing, or RvR vs RvRvR
|
Speedbrusher
|
4
|
2388
|
August 10, 2007, 11:59:48 AM
by Speedbrusher
|
|
Sultry Bioware: New Hot and Steamy Engine!
|
Signe
|
5
|
2389
|
April 04, 2007, 06:52:21 PM
by Soln
|
|
Sound design
|
Phildo
|
7
|
2389
|
August 01, 2007, 06:35:18 PM
by Nonentity
|