|
Subject |
Started by |
Replies |
Views |
Last post  |
|
Microsoft XNA
|
Dravalen
|
12
|
9740
|
March 27, 2004, 08:54:29 PM
by schmoo
|
|
Would PvP be ruined if...
« 1 2 »
|
shiznitz
|
35
|
15194
|
March 30, 2004, 08:24:28 AM
by shiznitz
|
|
What makes a multiplayer mod popular
|
cerberus
|
0
|
2039
|
March 31, 2004, 04:09:11 PM
by cerberus
|
|
Daeven has an epiphany
« 1 2 »
|
Daeven
|
35
|
13182
|
April 02, 2004, 06:02:58 PM
by Margalis
|
|
Quest Seeds Idea
|
Fargull
|
8
|
4643
|
April 08, 2004, 02:15:51 PM
by Fargull
|
|
Tactical combat interface for MMORPG
|
Dark_MadMax
|
6
|
4501
|
April 16, 2004, 08:28:47 PM
by Dark_MadMax
|
|
Let's talk about buffing/debuffing
« 1 2 »
|
Arnold
|
46
|
16376
|
April 19, 2004, 07:27:41 PM
by SirBruce
|
|
Daeven's PVP comment and thoughts....
« 1 2 »
|
Fargull
|
35
|
12486
|
April 21, 2004, 10:27:29 PM
by Roac
|
|
Look, a brain dropping from Lum..
|
Xilren's Twin
|
10
|
7033
|
April 30, 2004, 02:24:15 PM
by Mr_PeaCH
|
|
Why are you so into CoH?
« 1 2 »
|
Matt
|
64
|
20470
|
May 13, 2004, 07:18:22 AM
by Soukyan
|
|
An open letter to Raph
|
koboshi
|
13
|
6256
|
May 21, 2004, 04:59:01 PM
by koboshi
|
|
I wrote an essay
|
Dundee
|
11
|
6610
|
June 01, 2004, 09:00:10 PM
by HRose
|
|
Why the love for the hardcore player?
« 1 2 »
|
Miscreant
|
41
|
12179
|
June 23, 2004, 04:37:16 PM
by Djamonja
|
|
Can video games be too hard?
|
cevik
|
19
|
9573
|
July 10, 2004, 06:00:20 AM
by Azhrarn
|
|
EA goes BANG! kekekeke...
|
Signe
|
8
|
4372
|
August 02, 2004, 02:15:49 PM
by Arnold
|
|
NPCs as workhorses, tools for balance, control and roleplay
|
Dark_MadMax
|
23
|
9157
|
September 01, 2004, 02:12:41 PM
by Tairnyn
|
|
where’s the innovation?
|
Belzac
|
16
|
6557
|
September 15, 2004, 11:51:30 AM
by Resvrgam
|
|
IDP. Still in existence?
|
Rasix
|
8
|
4146
|
September 18, 2004, 12:41:39 AM
by Krakrok
|
|
net/event models
|
personman
|
9
|
4011
|
September 20, 2004, 11:39:05 PM
by Roac
|
|
Destoying the Group Barrier
|
Fargull
|
25
|
9570
|
September 24, 2004, 12:05:10 AM
by chinslim
|
|
The Sacred Alt
|
koboshi
|
29
|
10534
|
September 26, 2004, 06:40:15 PM
by chinslim
|
|
Sun Microsystems marketing article about online game company
|
Righ
|
1
|
2305
|
September 28, 2004, 11:26:05 AM
by HaemishM
|
|
The d20 system
|
Samwise
|
12
|
5112
|
October 01, 2004, 03:30:04 PM
by Samwise
|
|
Centre for Computer Games Research
|
Righ
|
3
|
2589
|
October 21, 2004, 06:33:40 PM
by Righ
|
|
Could a entirely class-less, "skill"-less system w
|
WonderBrick
|
14
|
5814
|
October 24, 2004, 07:01:55 AM
by Arnold
|
|
Question about calculations for combat
|
Ezdaar
|
30
|
13109
|
October 27, 2004, 01:13:29 AM
by Riggswolfe
|
|
How to handle a dupe cheat in game
|
Psychochild
|
15
|
6814
|
October 28, 2004, 10:25:01 PM
by sinij
|
|
A new client/server model
|
sidereal
|
3
|
2436
|
November 09, 2004, 08:54:38 PM
by ajax34i
|
|
This one has a shiny box!
|
Glazius
|
5
|
3219
|
November 10, 2004, 06:51:26 AM
by BremXJones
|
|
I want to make a difference!
|
Glazius
|
15
|
5835
|
November 10, 2004, 01:45:46 PM
by sidereal
|
|
Handhelds, WiFi, and you.
|
doubleplus
|
19
|
6848
|
November 18, 2004, 11:06:46 PM
by sidereal
|
|
The Uberguild and it's effect on virtual worlds
|
schild
|
28
|
11935
|
November 20, 2004, 07:15:46 PM
by Typhon
|
|
Adventure is Other People
|
Glazius
|
3
|
2860
|
November 23, 2004, 06:37:03 PM
by Samwise
|
|
My blog
|
Psychochild
|
5
|
2967
|
December 23, 2004, 10:13:00 PM
by Calantus
|
|
Your role in the stagnant MMOG cycle...
« 1 2 3 »
|
WonderBrick
|
84
|
24457
|
January 11, 2005, 08:58:18 AM
by JMQ
|