Title: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 06, 2012, 11:59:57 AM Let's head off the inevitable, unreadable 20 pages of spoiler tags in the regular thread.
Bhodi Edit: Changed title, no more spoiler tags Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 06, 2012, 12:10:44 PM End game.
Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 06, 2012, 12:26:35 PM Kro-Planet spoiler:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Reg on March 06, 2012, 03:16:23 PM My MANShep is a confirmed heterosexual - he had no choice since ME1 and ME2 didn't allow for anything else for males. He finds it disturbing how Kaidan is giving him soulful looks and meaningful glances. I mean, sheesh!
Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 06, 2012, 04:38:07 PM End game. Also (complete ending spoilers - do not read until you really want to be spoiled):I am not making this up. So...anyone know if Obsidian are working on any RPGs at the moment? Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 06, 2012, 04:48:05 PM This is literally the most disappointing ending to a sci-fi series I have ever seen. I have seen Matrix Revolutions. What a fucking awful, hackneyed, meaningless, shitty ending to what could be a good series.
I'm not buying this game. Ever. Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 06, 2012, 04:58:55 PM RE end
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 06, 2012, 05:26:52 PM This is literally the most disappointing ending to a sci-fi series I have ever seen. I have seen Matrix Revolutions. What a fucking awful, hackneyed, meaningless, shitty ending to what could be a good series. I'm not buying this game. Ever. Yeah, glad I'm not the only one. I was still on the fence because of Origin vs. Steam before I read that over the weekend. That's what killed it. Title: Re: Mass Effect 3 Spoiler Thread Post by: Kageru on March 06, 2012, 07:50:59 PM It's nice knowing I can read spoilers since I'm not going to buy it. Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 06, 2012, 09:01:04 PM If ME3 was a Japanese game everyone would be all "welp, another Japanese game with a nonsense ending you have no control over!"
The explanation for the Reapers is just..I don't even know...it's like someone wanted to go for a Babylon 5 vibe but just had no idea how to make it work. It's like an attempt at a classic sci-fi twist except that it's just nonsense. They created a frankenstein's monster but entirely on purpose, in order to prevent the creation of frankenstein's monsters........WHAT? It's like "chop off your nose to spite your face" turned into a video game plot. The epilogue is also incredibly trite ("the future was actually the past all along!!! Cue shock!" - didn't that just happen in Battlestar Galactica?) and the image is a photoshop of a free desktop wallpaper...it's like they did it in the last 15 minutes before gold. You really think this kind of idea comes up in a 2 AM bullshit session and the next day everyone comes to their senses. All 3 endings are basically the same anyway. It's like they wanted to copy Eternal Darkness but lacked the budget. (lol) If you remember in Eternal Darkness throughout the whole game there are 3 different gods represented by red, green and blue symbols and depending on what you do you get an ending cinematic where one of them beats down the other. It's like someone watched that and all they got from it was "hey guys, if we swap red and green and blue we can get 3 different endings!" I feel sorry for people who grind to maximize their readiness to get the "best" ending only to see that all the endings are basically the same with the lasers recolored. Title: Re: Mass Effect 3 Spoiler Thread Post by: rk47 on March 07, 2012, 03:24:53 AM (http://dl.dropbox.com/u/829607/MX3/08/04.jpg)
Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 07, 2012, 04:02:25 AM End game. The explanation for the Reapers is just..I don't even know...it's like someone wanted to go for a Babylon 5 vibe but just had no idea how to make it work. It's like an attempt at a classic sci-fi twist except that it's just nonsense. They created a frankenstein's monster but entirely on purpose, in order to prevent the creation of frankenstein's monsters........WHAT? It's like "chop off your nose to spite your face" turned into a video game plot. Spectres, the Krogan plague, Cerberus, Rachnii, Geth, there are countless examples of this in the story. A lot of it is badly written and lacks continuity, but the one thing I liked about ME is that is has themes in the writing, and 'hey bad shit is going down, do we swallow a spider to eat the fly?' was probably the one they did best. Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 07, 2012, 04:23:48 AM It's nice knowing I can read spoilers since I'm not going to buy it. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 07, 2012, 04:47:48 AM I just like the whole "Welp nothing you ever did in the entire game series really mattered. Sorry if we gave you the impression that you'd get anything more than flavor dialog and some model-swaps in cut scenes for your choices" angle.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 07, 2012, 08:31:21 AM EDI:
DLC dude: Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 07, 2012, 08:38:56 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 07, 2012, 08:45:14 AM DLC dude: Hahaha, that was totally the moment where my eyes went all big and sparkly and I got all, "I LOVE YOU, DOUCHEBAG DLC GUY." Quote Jack: Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 07, 2012, 08:55:25 AM I never heard of that while I was there. That doesn't mean it wasn't floated at some level above me. I haven't watched the endings yet (I'm not going to play the game, because being the sort of OCD I am, I'll just end up throwing juvenile tantrums over every physics violation, canon retcon, and ship painted the wrong color), so I don't know what ended up in the final version. When I left, the Big Reveal was going to be Title: Re: Mass Effect 3 Spoiler Thread Post by: cironian on March 07, 2012, 09:01:59 AM Still sounds better than what they went with. :heartbreak:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Paelos on March 07, 2012, 09:02:59 AM Actually Stormwaltz, I like that version. That sounds ridiculously better than what I'm hearing.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 07, 2012, 09:27:09 AM Agreed. "Oh hey, you never mattered, thanks for the cash." is what I get from this story. Even dying and galaxy destruction as only one outcome rather than ALL outcomes would have been better.
Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 07, 2012, 09:51:02 AM (http://i1001.photobucket.com/albums/af134/gnosblax/yodawgme.jpg)
Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 07, 2012, 10:05:58 AM The ending Stormwaltz posted makes way more sense even if it is sort of like an episode of TNG.
Title: Re: Mass Effect 3 Spoiler Thread Post by: cironian on March 07, 2012, 10:58:03 AM Plus it explains why the Reapers would keep steering the galaxy through the exact same technological cycle, which doesn't make much sense if their main objective was to prevent a certain technological development that happened on every previous iteration.
It's not necessarily the perfect story, but it's an ending that is internally consistent with the bits of story presented in the first two games. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 07, 2012, 11:16:12 AM Bioware, Lords of (http://i.imgur.com/D4iMN.gif)
Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 07, 2012, 11:25:59 AM Now I wish I'd let my Shepard sleep with Tali in ME2.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 07, 2012, 12:03:23 PM She kills herself?
:awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 07, 2012, 12:26:32 PM Um.
I would be gobsmacked if Casey, Preston, or Mac were even aware of TTGL's existence. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 07, 2012, 12:32:44 PM The whole, "The badguys are really the goodguys looking at the big picture; you're the badguy. You're Hitler!" angle isn't exactly a new thing.
Edit: Hey, let me remind you who was right. Quote from: Me I guarantee Shepard is going to merge with the reapers and fly them away forever or die finishing them off or something in whatever the canon ending turns out to be. Yeah. Seriously, can we stop this fucking cliche already? Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 07, 2012, 01:56:52 PM Just for clarification:
Title: Re: Mass Effect 3 Spoiler Thread Post by: pxib on March 07, 2012, 02:02:25 PM Dude, naw. Shepard Jr. will get to be part of the team that rediscovers everything we already know about. The Mass Effect equivalent of Star Trek: Enterprise. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 07, 2012, 02:03:13 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: SurfD on March 07, 2012, 02:11:16 PM Tengen Toppa Puella Mass Effect?
Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 07, 2012, 03:18:58 PM Just for clarification: Nah, like I said in the boring thread last week this just preps the ground for Mass Effect: the MMO. Something like...Tengen Toppa Puella Mass Effect? Mass Effect: Death & Rebirth/End of Mass Effect"It all returns to nothing, it all comes tumbling down, tumbling down, tumbling down" E: Quick, someone shop a picture of Shepard sat on a chair with everyone else from the game applauding her and put "Congratulations!" at the bottom. :lol: Title: Re: Mass Effect 3 Spoiler Thread Post by: ajax34i on March 07, 2012, 03:44:40 PM They must have liked the Princess Bride and its ending. I mean, Princess Bride, who doesn't like Princess Bride? Right?
Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 07, 2012, 03:56:15 PM There's no way they could cash the storytelling checks they wrote in ME1. Not without brass balls, and there's too much money sunk into the franchise for that.
The copycat scenes I like to imagine is subconcious shit. Hell, I have that Winter on Mars in my wallpaper queue. I'd probably copy it without realizing it. It seems odd that they'd be cheap about a few pictures, which would be a speck of sand compared to their total budget, I imagine. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 07, 2012, 04:45:49 PM Further Questions:
Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 07, 2012, 07:36:14 PM Wow, I am really speechless at the conclusion of this game. I am not sure even how to put things into words at this point. So this was a really awesome game up until.... The battles seemed authentic like they were nothing but chaos errupting all around you. Signs of desperation, worlds at war, putting aside old hatreds, and the worlds uniting. Everything was pretty amazing and it really felt like you were making a difference. Then...the traditional Bioware end before the ending. It really was neat to see the integrated guys from the Mass Effects making a comeback. That was handled brilliantly. Now the spoilers:
Ending: My Initial WTF: The Pure Gold: What I Wish: Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 07, 2012, 08:09:13 PM GOD DAMMIT JACOB
Title: Re: Mass Effect 3 Spoiler Thread Post by: Pezzle on March 07, 2012, 09:31:52 PM =(
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 07, 2012, 09:52:12 PM GOD DAMMIT JACOB, PART TWO:
And yeah, Pezzle. I feel ya. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 08, 2012, 12:02:36 AM Garrus scene aboard the citadel:
General space events: Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 01:04:33 AM Garrus scene aboard the citadel: YES <3 The writing for this is aggressively uneven, but I found that scene just about right. Title: Re: Mass Effect 3 Spoiler Thread Post by: Surlyboi on March 08, 2012, 01:07:41 AM I never heard of that while I was there. That doesn't mean it wasn't floated at some level above me. I haven't watched the endings yet (I'm not going to play the game, because being the sort of OCD I am, I'll just end up throwing juvenile tantrums over every physics violation, canon retcon, and ship painted the wrong color), so I don't know what ended up in the final version. When I left, the Big Reveal was going to be That ending would have been infinitely better. Shades of Baxter's Xeelee cycle. The only thing cooler would have been Photino Birds. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 08, 2012, 05:56:17 AM The ending Stormwaltz posted makes way more sense even if it is sort of like an episode of TNG. Really? Anyhow, I'll say one thing for the writing in this game, they actually really got me liking Jack despite the fact that she was one of my least favorite characters in 2. I also loved the previously mentioned Garrus scene. Plus Tali's scene in the Normandy rec room/bar towards the end. Also the first time I went down into the engine room, in the bottom area where Jack stayed in ME2, I thought I say a circle moving around but dismissed it as just locking onto something through the wall. It wasn't until near the very end of the game that I found out: Anyhow, that's pretty much all I feel like saying about the game. It was good enough that the ending didn't really bother me. Any time you tell a story on a scale like this it's hard to come up with any sort of satisfying conclusion. I guess my main issue with the end is that: Title: Re: Mass Effect 3 Spoiler Thread Post by: ajax34i on March 08, 2012, 07:04:18 AM Lol-lore speculation, regarding Stormwaltz's ending:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 08, 2012, 08:26:23 AM The thing I talked about:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 08, 2012, 08:58:06 AM Answers to 1 and 2 are simple. They're machines and their programming doesn't include "creativity." How do you program spontaneity and imagination? That's one of the biggest problems with AI in the ME universe. Even the Geth and EDI don't appear to have that.. they just act within their programming with minor variances.
Windows 7 isn't going to suddenly become an accounting software. Why would intelligent machines spontaneously develop.. spontaneity? Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 09:22:46 AM Man, that ending.
What I liked: I had mixed feelings on: Things I did not like: Basically I enjoyed the ride, I will do my MANSHEP playthrough as I am apt to do, but ... yeah. This was very KotOR 2, where they had IDEAS, man, but it's nigh impossible to tell if those ideas would've been any good if it hadn't all crashed into each other in a big ol' mess. Also, Stormwaltz, I can't tell if you're being sarcastic when you say the series had been bereft of "humans are special" jingoism. Because um. There was a LOT of "humanity, FUCK YEAH," even in ME1. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 08, 2012, 09:37:52 AM Sjofn beat this already? I need to stop spending so much time with the multi I guess.
All I know is anyone who thinks the weapons are weak needs to stop using the shitty guns. Yeah, powers are awesome. And the Scorpion is the only weapon anyone ever needs to carry. Because it's that awesome. Also: there is an upgrade station on the normandy. Bump that gun up from level 1. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 09:44:38 AM Took me about this long to beat ME2 and DA2, too. :why_so_serious:
Took about 28 hours, I think? I think it was 28h on my POST GAME SAVE. Title: Re: Mass Effect 3 Spoiler Thread Post by: Lantyssa on March 08, 2012, 10:04:00 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 10:13:53 AM It wouldn't surprise me, frankly. Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 08, 2012, 10:18:09 AM The thing I talked about: House gets his revelations from the strangest places. It's not odd that super-duper hyperbeings just might be looking for a fresh perspective, in their own strange way. New blood, and all that. But yes, making the Reapers too 'nice' would be anticlimatic. I kinda like the idea that the motivations for the Reapers might have been beyond human comprehension. Hyperbeings got hyperproblems, and just as a caveman wouldn't understand the policy of nuclear deterence, and all the politics of the world, so we might not understand why the Reapers have to cull the universe to further their bizzare plans. But then I don't think "You can't understand it, so there! Nyah!" would fly either. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 10:45:40 AM I am too wired about the ending to sleep as I ought, so I am going to ramble a bit about it some more:
I should probably stress that I really enjoyed most of this game. I will probably play it a few times. But yeesh. Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 08, 2012, 11:13:23 AM Also, Stormwaltz, I can't tell if you're being sarcastic when you say the series had been bereft of "humans are special" jingoism. Because um. There was a LOT of "humanity, FUCK YEAH," even in ME1. But it's all from the humans, and they can't back it up. The Alliance is a "Third Galaxy" power, and as a species humans are weaker and softer than the krogan, less wise and less biotic than the asari, slower and less intelligent than than the salarians, and less organized and disciplined than the turians. If they try to seize power in the ME1 ending, the result is a galaxy with a lot more prejudice against them and brushfire wars breaking out everywhere (listen to the news on the Citadel). Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 08, 2012, 11:27:35 AM In ME1, sure, but from ME2 on, non-humans start being defined by their views on humans, and the reapers apparently give no fucks about non-humans.
And even in ME1, the alliance is basically china. Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 11:45:48 AM But it's all from the humans, and they can't back it up. I think the impression is "humanity FUCK YEAH" precisely because humans can do the power grab like that despite all those drawbacks you list, and no one dares to tell them "no, fuck YOU and go back to the corner with the volus like the third-grade power wannabe you really are, OR ELSE".The Alliance is a "Third Galaxy" power, and as a species humans are weaker and softer than the krogan, less wise and less biotic than the asari, slower and less intelligent than than the salarians, and less organized and disciplined than the turians. If they try to seize power in the ME1 ending, the result is a galaxy with a lot more prejudice against them and brushfire wars breaking out everywhere (listen to the news on the Citadel). Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 08, 2012, 11:56:17 AM Maybe it wasn't intentional but ME1 was the same sci-fi trope seen time and again "Humans aren't the best at anything...except their 'human spirit' makes them the best race EVAR"
Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 08, 2012, 11:57:10 AM I never get the impression that Humanity is ever shown as being weaker/less able than the other species, or treated as such. This may be tainted by you basically playing the UberHuman and seeing that side of things. But essentially from minute 1 you're showing that humanity is advancing in the galactic space far faster than anyone else has. And that the humans are kicking ass and taking names against the geth fucking shit up in 1. In 2, humanity is the primary target of the hostiles, and humanity is the group kicking ass and taking names against the reaper pawns. In 3, humanity is the central force bringing the galaxy together to fight the reapers, and leading the entire show.
The Mass Effect series may have been written at first for humanity to be a low tier power trying to fight for relevance. But the actual produced product is non stop Humanity, FUCK YEAH! They're displayed as being the only power in the galaxy actually willing to and capable of fixing shit. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 08, 2012, 12:12:42 PM Man, that ending. Now that's not a very fair comparison.KOTOR2 had a valid excuse. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 01:24:33 PM Also, Stormwaltz, I can't tell if you're being sarcastic when you say the series had been bereft of "humans are special" jingoism. Because um. There was a LOT of "humanity, FUCK YEAH," even in ME1. But it's all from the humans, and they can't back it up. The Alliance is a "Third Galaxy" power, and as a species humans are weaker and softer than the krogan, less wise and less biotic than the asari, slower and less intelligent than than the salarians, and less organized and disciplined than the turians. If they try to seize power in the ME1 ending, the result is a galaxy with a lot more prejudice against them and brushfire wars breaking out everywhere (listen to the news on the Citadel). The very first thing Humanity does is win a war against the local military powerhouse and do so in a fashion to make the other races shit themselves slightly and include them into the galactic community as quickly as possible. The Codex goes on about how Humanity revolutionized space warfare that hasn't otherwise changed in thousands of years. Inventing ideas like Space Carriers to circumvent the dreadnaught limits and abusing VI drones and mobile infantry. Or how Humanity's military might is still only a tiny volunteer fraction of their overall population/resources. Everyone bitches at us because we are moving up 'too fast', getting to greedy, to aggressive. Then at the end of ME1, when all the other fleets are useless, it's up to human cavalry to save the fucking day. The entire first game is about Humanity going "We are here bitches and we don't give a fuck if your bigger, strong, faster or smarter. Were humanity and we are more STUBBORN!" Which is really, a pretty accurate representation of our species. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 08, 2012, 02:03:00 PM Answers to 1 and 2 are simple. They're machines and their programming doesn't include "creativity." How do you program spontaneity and imagination? That's one of the biggest problems with AI in the ME universe. Even the Geth and EDI don't appear to have that.. they just act within their programming with minor variances. Windows 7 isn't going to suddenly become an accounting software. Why would intelligent machines spontaneously develop.. spontaneity? Wouldn't the plan to harvest organic races every so often be a sign of trying to creatively solve a problem? Certainly it wouldn't be the kind of plan you'd expect software to just come upon logically. Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 02:10:20 PM The entire first game is about Humanity going "We are here bitches and we don't give a fuck if your bigger, strong, faster or smarter. Were humanity and we are more STUBBORN!" I'd say it's not as much accurate representation, but rather a stereotype and the game narrative's willingness to handwave its own settings in order to justify human advancements. IIRC the game codex specifically notes turians are far more stubborn (in the sense they'd rather literally die than give up ground, or at least how their units don't break in combat etc) and i don't think humans on average are really that much more stubborn than say, krogans.Which is really, a pretty accurate representation of our species. It's not unlike making the collective galaxy a bunch of idiots apparently unable to come up with any notable inventions or tactics for literally over thousand of years just so humans can show off those big brains of theirs, and be on relatively equal footing with species which got access to mass effect technologies centuries earlier. That is to say, mildly annoying. Title: Re: Mass Effect 3 Spoiler Thread Post by: SurfD on March 08, 2012, 02:18:36 PM So, as someone who has not played ME3 yet, but may eventually get it as a bargin bin title some day just to finish the trilogy off, can someone tell me what exactly WAS the purpose behind the Reaper system wipe cycle? Was it ever revealed exactly why the Reapers were harvesting us?
Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 02:29:08 PM The entire first game is about Humanity going "We are here bitches and we don't give a fuck if your bigger, strong, faster or smarter. Were humanity and we are more STUBBORN!" I'd say it's not as much accurate representation, but rather a stereotype and the game narrative's willingness to handwave its own settings in order to justify human advancements. IIRC the game codex specifically notes turians are far more stubborn (in the sense they'd rather literally die than give up ground, or at least how their units don't break in combat etc) and i don't think humans on average are really that much more stubborn than say, krogans.Which is really, a pretty accurate representation of our species. It's not unlike making the collective galaxy a bunch of idiots apparently unable to come up with any notable inventions or tactics for literally over thousand of years just so humans can show off those big brains of theirs, and be on relatively equal footing with species which got access to mass effect technologies centuries earlier. That is to say, mildly annoying. Well that's the entire point of the Mass Effect technology. NO ONE actually thought it up themselves, they just reversed engineered it from their local relay/cache. Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 08, 2012, 02:45:53 PM Answers to 1 and 2 are simple. They're machines and their programming doesn't include "creativity." How do you program spontaneity and imagination? That's one of the biggest problems with AI in the ME universe. Even the Geth and EDI don't appear to have that.. they just act within their programming with minor variances. Windows 7 isn't going to suddenly become an accounting software. Why would intelligent machines spontaneously develop.. spontaneity? Wouldn't the plan to harvest organic races every so often be a sign of trying to creatively solve a problem? Certainly it wouldn't be the kind of plan you'd expect software to just come upon logically. You're making the assumption that the Reapers came upon that idea themselves and weren't programmed for exactly that purpose by the organic versions of themselves who were seeing their own extinction on the horizon. :grin: Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 03:03:28 PM Well that's the entire point of the Mass Effect technology. NO ONE actually thought it up themselves, they just reversed engineered it from their local relay/cache. I don't mean the technology itself, but rather the possible applications of it. Case in point -- the main gun on the ME1 Reaper also uses this technology. And i'm expected to believe that no one out of billions thought of using it to propel jet of molten metal rather than cooled down metal for thousand of years, until one Reaper got killed and the species of the universe got their collective appendages on such weapon. And then i'm expected to believe this stunning lack of imagination affects not only all fields of research but also unrelated areas like military tactics, medicine and whatnot... which is especially funny when at the same time the game gives you option to 'perform research' and 'invent/adapt technologies' which routinely double your performance, and more, effectively over course of weeks tops.Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 08, 2012, 03:08:40 PM So, the synthetic reapers just want to kill us so that we don't get killed by other synthetics. OK, I get that, but now what was the point of ME1 and 2 again?
ME2, surely the invasion was always going to provide much more human goo than they were ever going to get by sneaking away colonists? As for ME1, I no longer get it at all, why is Sovereign shooting at the Citadel, why is he pro-geth, and what was the point of him showing up exactly? Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 08, 2012, 03:11:51 PM The very first thing Humanity does is win a war against the local military powerhouse By responding quickly and with force. The turians outnumbered them by thousands to one. Quote and do so in a fashion to make the other races shit themselves slightly and include them into the galactic community as quickly as possible. They shit themselves because they realized, "Oh fuck, the turians are going to pound these yokels into the stone age, and we haven't even had a chance to talk to them yet." The turians only understand total war - complete commitment of all state resources until the enemy lies prostrate and offers unconditional surrender. The human counterattack, without our knowing it, had just provoked that level of threat response. The Council intervened to save us, not the turians. Or at least that was the way I left it. ME3 could spin it differently - in which case that would be canon, and I'd be talking out of my ass more than usual. :P Quote The Codex goes on about how Humanity revolutionized space warfare that hasn't otherwise changed in thousands of years. Inventing ideas like Space Carriers to circumvent the dreadnaught limits and abusing VI drones and mobile infantry. Or how Humanity's military might is still only a tiny volunteer fraction of their overall population/resources. All true. But remember that their population and resources are roughly equal to those of the elcor. The problem is, if they mobilize there's real potential for a war of Krogan Rebellions level savagery. Neither the turians nor the humans know when to swallow their pride and walk away. I think you're confusing something. The humans have no advantages of economy or biology. All they have is the hunger of youth. Council Space is complacent. They're wealthy beyond measure and untouchably powerful. They don't need to work for anything, they're coasting on the profits of their earlier investments. They've made it. The Alliance is like the Imperial Germany before WWI. "We'll do anything to share the prestige of our older neighbors, even if it means getting into a naval race we can't afford with the British and colonizing the crap islands in the Pacific that no one else wanted!" Quote Then at the end of ME1, when all the other fleets are useless, it's up to human cavalry to save the fucking day. That's not quite accurate. The Council Fleet isn't useless - it's scattered. The Council peacekeeping fleets couldn't respond because they're out policing half the galaxy. It take time to organize and reorient for a counterattack. Meantime we only have a handfull of colonization clusters to defend, so we keep all our forces in a few big clumps. One of which was real close to the Citadel relay. Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 08, 2012, 03:21:52 PM The Kid Sucked:
The Consequence of the Ending: Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 03:28:18 PM How long did we have gunpowder before someone invented a proper weapon with it? Ancient Greeks had all the technology and science available to start work on steam engines, but never made the leap due to various factors.
Or conversely, how has the gun actually improved in the last say, 50-75 years? Is say, a WW2 era artillery piece all that different from the ones they use today? The idea of civilizations sorta staying where they are for awhile isn't that hard for me to accept, especially when there isn't any real pressure to change. The fact the game lets you double your effectiveness with your 'research' is just gameplay, nothing more. -fake edit- Storm, I did not take the council intervening in any way for our benefit in the initial first contact war. I took it as a "Holy shit, someone handed the Turians their asses, we can probably use them to balance out the Turians I bet". Then once they got to know us they went "Holy shit, good thing we stopped this before it really got started, those humans were barely trying, lord knows where a full blown Turian/Human war would have went!" Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 03:34:05 PM Council Space is complacent. They're wealthy beyond measure and untouchably powerful. They don't need to work for anything, they're coasting on the profits of their earlier investments. They've made it. The thing i don't understand (without bringing the "because we couldn't put humans into spotlight otherwise" into it) is, why this is supposed to apply seemingly universally to the Council space when there's supposedly large number of species who came later and as such didn't actually "make it", and who continue to have deep interest in trying to increase their power/position. Pretty much just like the humans. Except with centuries of headstart which they've apparently spent doing fuck all.And that's not even getting into those who live outside of the Council space, and have literally "do or die" incentive to push research, technology and everything else as far as possible. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 03:47:39 PM A lot of the 'lesser' species have severe biological limitations they are working around. Like the little fat merchant race, they can barely exist in "normal" environments, let alone wage any kind of war of conquest.
Then you have species like the Batarians, which mirror humanity in a lot of ways. They are just like us, doing their damnedest to 'make it' and be one of the big players. We've already fought a few minor wars with them over shit I believe. -edit- Like, I have no idea how long Batarians were developing their tech independently of council exposure. How long they had to colonize and expand before they ran into the council. If I remember right, I believe the Turians for example, were already cruising around with a bunch of colonies before they ever met the council. Humanity also had this pre-council time frame where we went "We don't know if anyone else is out here, but there is evidence they MIGHT be, so we are making some god damn fleets, JUST INCASE", which is what saved us in the first contact war. Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 03:49:44 PM How long did we have gunpowder before someone invented a proper weapon with it? Ancient Greeks had all the technology and science available to start work on steam engines, but never made the leap due to various factors. Supposedly ~300 years for the firearms to appear. And the ancient greeks did actually come up with steam engine -- Hero of Alexandria, to be exact.The catch is, these examples are bit of red herring. Development in ancient times was considerably slower thanks to very limited ability to share/distribute discoveries and ideas, as well as to small number of people involved. That's not a case with modern societies, and even less so for ones which couple that communication prowess with think tanks the size of multiple planets. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 03:52:48 PM How long did we have gunpowder before someone invented a proper weapon with it? Ancient Greeks had all the technology and science available to start work on steam engines, but never made the leap due to various factors. Supposedly ~300 years for the firearms to appear. And the ancient greeks did actually come up with steam engine -- Hero of Alexandria, to be exact.The catch is, these examples are bit of red herring. Development in ancient times was considerably slower thanks to very limited ability to share/distribute discoveries and ideas, as well as to small number of people involved. That's not a case with modern societies, and even less so for ones which couple that communication prowess with think tanks the size of multiple planets. The problems are also scaled up in magnitude though. Like, warping space/time itself is no trivial task :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 03:55:34 PM Then you have species like the Batarians, which mirror humanity in a lot of ways. They are just like us, doing their damnedest to 'make it' and be one of the big players. Precisely. And the Batarians had been part of the Council space since 200 BCE, that is... nearly 2400 years. And in that time they achieved and invented fuck all, to the point as soon as humans appeared and started to colonize systems in the space Batarians considered their own, the Batarians withdrawn leaving the humans free to wave their little Alliance flags.Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 08, 2012, 03:57:19 PM They didn't withdraw, we kicked them out. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 08, 2012, 04:02:16 PM See. SEE :uhrr:
("fuck yeah, HUMAN SPIRIT" :why_so_serious:) Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 08, 2012, 04:10:34 PM Answers to 1 and 2 are simple. They're machines and their programming doesn't include "creativity." How do you program spontaneity and imagination? That's one of the biggest problems with AI in the ME universe. Even the Geth and EDI don't appear to have that.. they just act within their programming with minor variances. Windows 7 isn't going to suddenly become an accounting software. Why would intelligent machines spontaneously develop.. spontaneity? Wouldn't the plan to harvest organic races every so often be a sign of trying to creatively solve a problem? Certainly it wouldn't be the kind of plan you'd expect software to just come upon logically. You're making the assumption that the Reapers came upon that idea themselves and weren't programmed for exactly that purpose by the organic versions of themselves who were seeing their own extinction on the horizon. :grin: That... makes even less sense. And the more time they'd have to devote to explaining everything, the less it works as a plot in a video game. I wouldn't want some Kojima-esque hour long info-dump cutscene. They probably would have been better off not explaining anything else about the Reapers at all. We got some indication from Harbinger as to their motives in ME2 and you could either take that at face value or not. Beyond that, why bother trying to understand an ancient race of sentient machines? At the end of the day, they're trying to kill and harvest organics, and organics are trying to stop them. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 08, 2012, 04:47:16 PM Where was Harbinger, anyway?
Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 08, 2012, 04:57:23 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 08, 2012, 05:13:18 PM I thought it was weird that the genetic/personal diversity of humanity is brought up a lot over the series (mostly in 2 however), but they don't really seem to go anywhere with it.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 05:33:16 PM Everyone covered why I felt "humanity ... FUCK YEAH" was a running theme of Mass Effect, good job, team. :heart:
More ending shit: EDIT: Oh! Oh oh! Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 08, 2012, 05:40:42 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 05:46:57 PM That's what I thought too, yeah.
Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 08, 2012, 06:23:48 PM I might have missed this but has anyone else noticed just how similar the endings to ME 3 is with Deus Ex (the original)?
As I remember it you have three endings: I can't take credit for this but when it was pointed out to me... man I can't help but think this can't be a coincidence and I think that is even more tragic all things considered. What the hell is happening to Bioware??? Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 06:37:23 PM I know this is the spoiler thread, but shouldn't you spoiler tag that? Someone might be coming here to talk about something earlier in the game before actually finishing it.
Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 08, 2012, 07:06:49 PM I know this is the spoiler thread, but shouldn't you spoiler tag that? Someone might be coming here to talk about something earlier in the game before actually finishing it. I thought it was safe since it was in the spoilers section my mistake. Spoiler tagged now. However it is a remarkable coincidence isn't it? I have to believe its way too much of a coincidence. Title: Re: Mass Effect 3 Spoiler Thread Post by: Kail on March 08, 2012, 07:10:51 PM I know this is the spoiler thread, but shouldn't you spoiler tag that? Someone might be coming here to talk about something earlier in the game before actually finishing it. I thought that was kind of the point of having a spoiler thread? It honestly struck me as a bit odd that people were spoliering text within the spoiler thread. Like, it's pretty much a given that people will be discussing the ending here, if you don't want to hear it, why would you visit the thread? What are you really going to be able to discuss halfway through the game without bumping into spoilers? Plus, it means I have to log in to read it. :angryfist: But eh, what do I know. *shrug* Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 08, 2012, 07:11:55 PM I believe the endings are completely original in that they were created without the conscious intent to rip anyone off but I guarantee that a conversation happened like this:
"Wow, I hadn't thought of it before but these endings are a LOT like Deus ex, should we change them up a bit?" "Yes, but most of the people that are going to buy this game have never played the Deus ex, so just go with it." Title: Re: Mass Effect 3 Spoiler Thread Post by: ajax34i on March 08, 2012, 07:18:28 PM [...] how has the gun actually improved in the last say, 50-75 years? Is say, a WW2 era artillery piece all that different from the ones they use today? Fordel, they have GPS-assisted shells, their firing control allows them to fire rounds in succession at different angles and have them all land at the same time, and if nothing else the platforms that the guns are attached to (such as tanks) are better than before. Vehicle-mounted, they have microwave and sonic energy weapons, and the lasers are kinda taking off. For small arms, smart ammo that detonates after it passes through the window, the various types of rounds designed for different targets, and all the non-lethal systems that they didn't really have in the past. Watch more Discovery channel, heh (although, this past year it's been all Ancient Aliens). Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 08, 2012, 08:55:59 PM What are you really going to be able to discuss halfway through the game without bumping into spoilers? Plus, it means I have to log in to read it. :angryfist: But eh, what do I know. *shrug* If you read my posts prior to my "OK, finished the game now" post, you'll see that I, for one, like to react to something right after it happens sometimes. And crazy as it sounds, I actually like to read all the posts in a thread (while avoiding clicking on spoiler tags if I'm not sure I know what's under it) before posting. It's not really a big deal, it was just a thought. <shrug> Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 09, 2012, 01:55:35 AM That kid really smacks of an idea that one guy fell in love with and just refused to admit was terrible. Conceptually it just doesn't make sense that some random kid out of nowhere would be made a focal point and expected to emotionally resonate with the player.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 09, 2012, 02:24:54 AM Yeah, I didn't like all the wanky bullshit with that stupid kid, but I would've hated it less (probably) if it was, say, Dead Ashley or something in those scenes. Someone I actually sort of cared was dead.
They would've still been stupid, of course. Just LESS stupid. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 09, 2012, 02:58:59 AM In regards to the post-credits epilogue scene:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 09, 2012, 03:20:33 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 09, 2012, 04:31:10 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 09, 2012, 05:27:26 AM Seriously, it's a spoiler thread. Do we really need to hide everything when the warning on the title itself? :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Surlyboi on March 09, 2012, 05:28:27 AM That's my thought. We all talked in the ME3 non-spoiler thread about a potential "everything goes to shit" ending and how if handled right, could be awesome. The problem I have with the ending wasn't that everybody got fucked, because in the grand scheme of things, everyone was only temporarily fucked. Yeah, all the people you were close to ate a big shit sandwich, but that's kinda what they signed up for and in the long run, after the long dark night, civilizations will survive and find their ways back to each other.
That said, the way it was all handled sucked monkey balls. The noble sacrifice of my Shep and his/her peers is only dimly seen through the haze of ham-fisted shit writing. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 09, 2012, 07:24:16 AM So, Legion question:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 09, 2012, 07:32:01 AM Legion doesn't die, it just uploads the various geth programs that make "legion" to the cloud so to speak. The programs that made up legion are "alive" and well pretty much, just the hole-blasted hardware platform they were on isn't moving anymore.
Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 09, 2012, 07:45:34 AM Legion doesn't die, it just uploads the various geth programs that make "legion" to the cloud so to speak. The programs that made up legion are "alive" and well pretty much, just the hole-blasted hardware platform they were on isn't moving anymore. The prime afterwords distinctly says he's sacrificed himself and is gone/will be remembered. They heavily imply he's quite Dead/No Longer Legion. It would make sense in the lore of the Geth mechanics if he WAS the prime that shows up a minute later, and he's with his people now/not coming with you. But instead they just flat out kill Legion in a manner that makes no sense within the fiction of his race. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 09, 2012, 07:46:48 AM Well, legion's programs merged with the collective, + the reaper code. That mass of programs just got a lot, a lot of new input. If you added one new geth program to Legion's platform he'd be "dead" the same way in that he'd be different.
Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 09, 2012, 07:48:23 AM I mean dead in that his programs that made his personality do not appear to be able to inhabit another platform. The Prime flat out says he's dead.
I agree with your take on it from a Geth Lore standpoint, but the game seems to be either stating or implying that in Legion's specific case, Legion's programs were erased during the upgrade somehow. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 09, 2012, 07:49:57 AM Huh, you're right then. That makes no sense.
Title: Re: Mass Effect 3 Spoiler Thread Post by: TripleDES on March 09, 2012, 09:50:47 AM So the Reapers exist to kill/harvest any civilization that's about to create AI that could potentially turn against them. Which is kind of a bit ironic, seeing how the Reapers are synthetic.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 09, 2012, 10:42:23 AM I "think" the game is trying to portray reapers as the ultimate version of a cyborg and are the mass effect races paranoia vs machines taken to it's furthest extreme.
Sort of saying that really the whole series has been machine vs non and the reapers are what we could become if we let fear rule us. Of course, none of that really comes off well with what we've been presented but I can see ho that's what they were going with. Again man vs machine was done better in deus ex. Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 09, 2012, 10:46:06 AM That's my thought. We all talked in the ME3 non-spoiler thread about a potential "everything goes to shit" ending and how if handled right, could be awesome. The problem I have with the ending wasn't that everybody got fucked, because in the grand scheme of things, everyone was only temporarily fucked. Yeah, all the people you were close to ate a big shit sandwich, but that's kinda what they signed up for and in the long run, after the long dark night, civilizations will survive and find their ways back to each other. That said, the way it was all handled sucked monkey balls. The noble sacrifice of my Shep and his/her peers is only dimly seen through the haze of ham-fisted shit writing. That's the impression I'm getting from the spoilers. The Reapers poisioned the well of spaceflight, and the galactic community have to rebuild without their influence. I'm not so hot over the idea of the synthesis of organic and mechanical beings ending. Sounds kinda hippy-dippy to me. Lotta bitching about the ending, but I don't want to rush to it so I can properly bitch myself. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 09, 2012, 10:52:18 AM I'm not so hot over the idea of the synthesis of organic and mechanical beings ending. Sounds kinda hippy-dippy to me. Sounds more like "Congratulation Shepard! You just created The Borg" to me.Title: Re: Mass Effect 3 Spoiler Thread Post by: Gunzwei on March 09, 2012, 12:24:52 PM I mean dead in that his programs that made his personality do not appear to be able to inhabit another platform. The Prime flat out says he's dead. I agree with your take on it from a Geth Lore standpoint, but the game seems to be either stating or implying that in Legion's specific case, Legion's programs were erased during the upgrade somehow. He fails to copy the reaper code due to an error and decides to break down his own code to upload, killing him. He realizes without the upload the Geth fleet will be obliterated by the Migrant fleet. The event was somewhat foreshadowed in an earlier mission on Rannoch where it's implied that Legion was one of the first sentient Geth and was protected by a Quarian who dies as a result. Legion witnessing this was likely one of the originators of the Geth rebelling against the Quarians, implied in the Rannoch mission flashback of a Geth with Widowmaker. Legion was robot Jesus. :grin: Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 09, 2012, 01:01:17 PM I thought it was weird that the genetic/personal diversity of humanity is brought up a lot over the series (mostly in 2 however), but they don't really seem to go anywhere with it. Abandoned (I guess?) plot point. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 09, 2012, 05:16:36 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: ajax34i on March 09, 2012, 05:45:10 PM Mass Effect planets aren't Star Wars planets (where for example Tatooine has to import everything). They won't have interstellar, but each planet will be fine and will recover.
Besides, it took what, 2200 years to go from the Romans to exploring Mars and finding the relay? 1200 years from the Dark Ages? Compared to 50,000 and extinction, seems like a minor setback. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 09, 2012, 07:33:00 PM A lot of the planets are Star Wars planets. There are plenty of planets you see/visit that we're obviously only there because they can import shit. They aren't all Eden Prime.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 09, 2012, 08:17:50 PM Mass Effect planets aren't Star Wars planets (where for example Tatooine has to import everything). Is this some EU bullshit? Because the movies never say that Tatooine has to import anything. They seem self-sufficient with their mosture harvesters and there's plenty of native flora and fauna. People live in the desert here on earth... Title: Re: Mass Effect 3 Spoiler Thread Post by: Fordel on March 09, 2012, 08:39:06 PM It's not Tatooine that requires the imports, it Courscant and Nar Shadda. There are several entire worlds near Courscant that do nothing but generate food stuffs to feed Courscant.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 09, 2012, 09:30:13 PM Quote I've seen some people taking this scene a lot more literally than I took it. I didn't get the impression that the whole trilogy was a story being told by the grandfather But clearly it was. Whether or not it is a true story is the question, but clearly it's a story being told by him. Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 09, 2012, 09:48:25 PM I read a new take on the ME 3 ending today. I am actually not sure it changes much but is interesting nonetheless to me.
A Possibly new take on the End: Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 09, 2012, 11:40:02 PM Quote I've seen some people taking this scene a lot more literally than I took it. I didn't get the impression that the whole trilogy was a story being told by the grandfather But clearly it was. Whether or not it is a true story is the question, but clearly it's a story being told by him. Here's an idea, maybe you could either play a Bioware game more current than the first 10 mins of Kotor, or you could stop posting in threads about them. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 10, 2012, 01:07:14 AM You so crazy, Velorath.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 10, 2012, 02:29:14 AM I thought it was weird that the genetic/personal diversity of humanity is brought up a lot over the series (mostly in 2 however), but they don't really seem to go anywhere with it. Abandoned (I guess?) plot point. Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 10, 2012, 02:54:12 AM Quote Here's an idea, maybe you could either play a Bioware game more current than the first 10 mins of Kotor, or you could stop posting in threads about them. Here's an idea: kill yourself crybaby. Sucks that Bioware made a shitty ending, but "maybe that old man telling a story wasn't actually an old man telling a story" seems like an odd rationalization. Maybe the old man is just a metaphor for the awesome power of Bioware storytelling!!!!!!!!! I'll tell you what, you go a month only posting in Bioware threads then I'll go a month never posting in them. By the way Vel, here's a little pro-tip for life: if you mewl and scream like an infant every time someone like me says something even slightly negative about your beloved laser swords and free desktop wallpaper endings you should fully expect future snarky comments about laser swords. The thing I love about you is someone can say that the ME action dolls that come with random DLC codes are kind of lame and you'll invariably post a passionate defense instead of just "yeah, they are pretty lame lol." It's like Bioware is your virgin betrothed. I just say "laser swords pew pew" and you spazz out. If someone wants to blast the FFXIII-2 ending and DLC strategy I'm not going to be all OH NO YOU DIDN'T!!! because yeah, the ending and DLC strat are kind of lame. (And I say that having played only the demo of FFXIII-2 myself) In this case you have a super corny voiceover accompanied by a random image from the web, along with three endings that are basically the same and not much resolution. It's just self-evidently bad and your Bioware can do nothing wrong ever attitude makes pointing that out a lot more entertaining that it has any right to be. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 10, 2012, 03:36:00 AM Quote Here's an idea, maybe you could either play a Bioware game more current than the first 10 mins of Kotor, or you could stop posting in threads about them. Here's an idea: kill yourself crybaby. Sucks that Bioware made a shitty ending, but "maybe that old man telling a story wasn't actually an old man telling a story" seems like an odd rationalization. Maybe the old man is just a metaphor for the awesome power of Bioware storytelling!!!!!!!!! I'll tell you what, you go a month only posting in Bioware threads then I'll go a month never posting in them. Is it your punishment in Hades to only be able to read and post in threads about games you hate and have no intention of ever playing or something? Take a look at your posting history man. Over half the first page is posts about ME3 or SWTOR. That initial SWTOR thread went on for like 3 years, and you participated in it for damn near the duration. I mean seriously, what's that like that the only thing you're capable of discussing in a hobby that you presumably liked at some point in your life, is the output of a company that you absolutely can't stand. That's got to be a miserable existence bro. Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 10, 2012, 03:54:14 AM This psychobabble bullshit again lol.
When you find yourself typing out drivel about how the meanie who made you feel bad is secretly miserable and you can totally tell through the magic of the internetz you should probably just stop and go back to masturbating furiously to your Slave Leia in Hutt's Lair diorama. (Which, let's be honest, you totally have. I think this is the part where you tell me that it's not a Lair it's a "Hutt Hovel" and I would know that if I was highly educated like yourself) To tell the truth judging by how emotionally invested you are in Bioware and Star Wars it's hard to imagine how your life isn't laughably pathetic but whatever, I'm not going to pretend to be able to diagnose whatever form of retardation you might be suffering from from forum posts. Probably you are a sad loser who writes a letter to Bioware ever day begging them to release a Mass Effect dating sim with fully posable models but maybe you are a fairly normal person who is just kind of a dork on forums. I really don't know or care. Title: Re: Mass Effect 3 Spoiler Thread Post by: Njal on March 10, 2012, 03:55:24 AM Just finished it. Like pretty much everybody I think the ending is a massive letdown and just poor storytelling. Which is a shame as the rest of the game I found to be awesome. I suppose I should have known everything was going to be crappy when I had a conversation with my love interest that said She'd like to end up in a nice house with a white picket fence and two kids. I don't mind a downer ending as such but that one just left me feeling wtf was that crap. And all the senseless stuff that led up to it. The reapers know where the missile battery is well enough to send waves of mobs after it but the reaper that's right there can't shoot it with his laser? That's just one among many senseless writing bits.
Ah well. I played the hell out of 1&2 with multiple playthroughs each. This one I doubt I'm going to play again anytime soon. Overall the series is great but man what a letdown. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 10, 2012, 04:12:38 AM This psychobabble bullshit again lol. When you find yourself typing out drivel about how the meanie who made you feel bad is secretly miserable and you can totally tell through the magic of the internetz you should probably just stop and go back to masturbating furiously to your Slave Leia in Hutt's Lair diorama. (Which, let's be honest, you totally have. I think this is the part where you tell me that it's not a Lair it's a "Hutt Hovel" and I would know that if I was highly educated like yourself) To tell the truth judging by how emotionally invested you are in Bioware and Star Wars it's hard to imagine how your life isn't laughably pathetic but whatever, I'm not going to pretend to be able to diagnose whatever form of retardation you might be suffering from from forum posts. Probably you are a sad loser who writes a letter to Bioware ever day begging them to release a Mass Effect dating sim with fully posable models but maybe you are a fairly normal person who is just kind of a dork on forums. I really don't know or care. I'll let your unraveling sanity speak for itself. Title: Re: Mass Effect 3 Spoiler Thread Post by: Margalis on March 10, 2012, 04:14:14 AM "It's probably a pathetically mechanical attempt to heighten the emotional tension of the next game sequence. No use fighting it. "
IMO the Goose Playing the Piano then Dying Right After device (TOP GUN SPOILERZ!!! - yes Velorath I've watched Top Gun calm down please) is similar to Checkov's Gun in that it works until the audience becomes acutely aware of it as a device, at which point it becomes trite. I wonder if there is some sort of term that describes stuff like that - storytelling techniques that work until they become too well-worn. It's a little more specific than simple cliche. Quote from: Velorath I'll let your unraveling sanity speak for itself. Of course saying that is exactly the opposite of doing that. Logic - don't try it at a home. Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 10, 2012, 06:07:05 AM :popcorn:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Paelos on March 10, 2012, 06:16:20 AM Quote Here's an idea, maybe you could either play a Bioware game more current than the first 10 mins of Kotor, or you could stop posting in threads about them. Here's an idea: kill yourself crybaby. Unnecessary. Stop being a dick. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 10, 2012, 07:50:22 AM I don't mind a downer ending as such but that one just left me feeling wtf was that crap. That was kinda my feeling. I can deal with Downer Endings, but this one was just ridiculous. Title: Re: Mass Effect 3 Spoiler Thread Post by: TripleDES on March 10, 2012, 08:20:16 AM :why_so_serious:
(http://i.imgur.com/Pvz3w.jpg) Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 10, 2012, 08:50:59 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: MuffinMan on March 10, 2012, 09:05:48 AM Stay classy, EA. You do know that the chance of that player's story being bullshit is 99%, right? At least I hope that's what Triple's :why_so_serious: is for.Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 10, 2012, 09:09:59 AM On the other hand, if it's not then that's some masterful griefing going on.
Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 10, 2012, 09:23:45 AM Lets assume he duped the credits.
I still give no fucks and EA are being ridiculous for banning someone from a single player game for cheating. Especially ridiculous considering that EA sell cheat mode dlc all the fricking time. Title: Re: Mass Effect 3 Spoiler Thread Post by: TripleDES on March 10, 2012, 09:42:54 AM It isn't unheard of server operators intentionally fucking with someone's client, if there's means and an actual effect.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 10, 2012, 10:10:27 AM Stay classy, EA. You do know that the chance of that player's story being bullshit is 99%, right? At least I hope that's what Triple's :why_so_serious: is for.Possibly not, though. Before the game was released there was a thread on the Bioware site where someone mentioned modding their MP-host machine to do this. I had wondered why at the time and now I see..whoops. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 10, 2012, 10:27:50 AM Stay classy, EA. You do know that the chance of that player's story being bullshit is 99%, right? At least I hope that's what Triple's :why_so_serious: is for.Possibly not, though. Before the game was released there was a thread on the Bioware site where someone mentioned modding their MP-host machine to do this. I had wondered why at the time and now I see..whoops. It's possible to mod the client to do this. I'm pretty sure the host has nothing to do with it, but it's possible the payout system uses the host to determine the data. Would be even dumber than trusting the client though, just from a "that's a lot of useless data to send across the wire that the client already has" standpoint. As for banning someone from their DLC stuff for multiplayer bullshit: Doesn't steam fuck your account pretty royally if you get VAC banned? I think you can still play single player, but every multiplayer aspect gets locked from you hacking in one of them. I'm okay with the idea of "hacking in multi? gtfo of our service", but you need to be DAMNED sure they were doing so. And ME3's mutli code is so riddled with poor security that I don't think you could ever prove it. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 10, 2012, 11:23:22 AM It begins: http://www.youtube.com/watch?v=OuNTa3Psqz4
Title: Re: Mass Effect 3 Spoiler Thread Post by: Ironwood on March 10, 2012, 12:09:44 PM It begins: http://www.youtube.com/watch?v=OuNTa3Psqz4 Well, that's the first one of those that's made me crack a smile. Title: Re: Mass Effect 3 Spoiler Thread Post by: Kail on March 10, 2012, 12:45:08 PM I read a new take on the ME 3 ending today. I am actually not sure it changes much but is interesting nonetheless to me. A Possibly new take on the End: The problem with this kind of ending (http://squallsdead.com/) is that unless it's explicitly spelled out, it's no different than any one of a million other "maybe Shepard is really in an asylum and hallucinated the whole thing" kinds of theoretically possible endings. Is it possible? Sure, I guess, but so what? Everything after that point is basically a "metaphor" or something, which means nothing narratively (since the game doesn't go anywhere with it, can't go anywhere with it since it's all one character's final delusion). The game doesn't improve or suddenly reveal some deep hidden message if you believe the ending to be true. Ultimately, you're stuck with the problem that the real, canonical ending of Mass Effect is basically the same ending that you would have gotten if you'd died ten minutes into the first game, except with some additional meaningless hallucinatory babble tacked on. And you still have the "Grandpa's Story" problem where the stuff you're doing in game isn't "real" even within the scope of the game fiction. A lot of people can handle imagining a story, not as many are interested in a story about a story. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 10, 2012, 11:10:28 PM Since I finally beat it, random thoughts:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Riggswolfe on March 11, 2012, 01:21:04 AM And you still have the "Grandpa's Story" problem where the stuff you're doing in game isn't "real" even within the scope of the game fiction. A lot of people can handle imagining a story, not as many are interested in a story about a story. Except it is. That was clearly not being told on Earth so right off you know it's in a sci-fi setting. All that ending is really saying is that you have become a legend, a story that is passed down throughout the galaxy which is actually hinted at pretty hardcore throughout the whole game. Anyway, my biggest gripe with the end Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 11, 2012, 03:26:13 AM Has this been posted here yet?
http://social.bioware.com/633606/polls/28989 Title: Re: Mass Effect 3 Spoiler Thread Post by: Reg on March 11, 2012, 03:31:58 AM We're just posting links to bitch threads on the Bioware forums now? Nice.
Title: Re: Mass Effect 3 Spoiler Thread Post by: eldaec on March 11, 2012, 03:35:02 AM EA are going to interpret that poll, and the whole associated hullaballoo, as "gamers insist on happy endings".
Just saying. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 11, 2012, 03:57:34 AM EA are going to interpret that poll, and the whole associated hullaballoo, as "gamers insist on happy endings". Just saying. They're going to interpret it like that because that's what a lot of people on Bioware's forum are actually saying. Edit: Which in a way I somewhat blame ME2 for. In ME1, regardless of what choices you made, one of your teammates had to die. ME2 was the game that conditioned people to think that if you make all the right choices, everybody will survive what was deemed a suicide mission, and I'd bet that's what most people did. A lot of people seem to be asking for the same with ME3, and while I agree with a lot of criticisms about the ending, the desire for a way to get a happy ending isn't one of them. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 11, 2012, 08:58:04 AM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices.
Also normally I don't link to the 2000 different retards doing YouTube video reviews of games thinking they'll be the next ZeroPunctuation/Yogscast/whatever but this one made me laugh. http://www.youtube.com/watch?v=zVgwvj8N8ew Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 11, 2012, 09:11:27 AM Also, it's not like there aren't any sacrifices anyway during the course of the story.
e: Interesting. http://www.youtube.com/watch?v=booBmcFw_Lk Looks like this is the original version of the "Anderson & Shepard" scene, which sounds like it was supposed to be placed after the climax. Wonder what the original ending was going to be? Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 11, 2012, 11:22:15 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 11, 2012, 11:38:56 AM Also normally I don't link to the 2000 different retards doing YouTube video reviews of games thinking they'll be the next ZeroPunctuation/Yogscast/whatever but this one made me laugh. http://www.youtube.com/watch?v=zVgwvj8N8ew Ok that one did make me chuckle. Title: Re: Mass Effect 3 Spoiler Thread Post by: Merusk on March 11, 2012, 11:41:36 AM Stay classy, EA. You do know that the chance of that player's story being bullshit is 99%, right? At least I hope that's what Triple's :why_so_serious: is for.Possibly not, though. Before the game was released there was a thread on the Bioware site where someone mentioned modding their MP-host machine to do this. I had wondered why at the time and now I see..whoops. It's possible to mod the client to do this. I'm pretty sure the host has nothing to do with it, but it's possible the payout system uses the host to determine the data. Would be even dumber than trusting the client though, just from a "that's a lot of useless data to send across the wire that the client already has" standpoint. As for banning someone from their DLC stuff for multiplayer bullshit: Doesn't steam fuck your account pretty royally if you get VAC banned? I think you can still play single player, but every multiplayer aspect gets locked from you hacking in one of them. I'm okay with the idea of "hacking in multi? gtfo of our service", but you need to be DAMNED sure they were doing so. And ME3's mutli code is so riddled with poor security that I don't think you could ever prove it. No, it's the host, and it isn't a new problem. The same thing happened with Battlefield 3 and hacked servers, resulting in banning from Origin -and all your single-player games - entirely. But thanks for handing-over all that cash to EA, they appreciate it! So the rule is: only play on official servers for all EA games. Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 11, 2012, 12:57:28 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 11, 2012, 02:00:57 PM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices. Given the scale of the conflict and the stakes I guess to me a happy ending just wouldn't have made sense. Like I said before my biggest complaint is a lack of closure. I can only assume that part of the reason for that is maybe ME4 will reveal the aftermath to you as you're playing. Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 11, 2012, 02:08:46 PM "Happy" is an operative word. I mean, you could end it where everyone in the squad lives, and all the ancillary characters people like live (anderson for example), but the reapers managed to give the universe a pretty good shit-kicking all things aside. Also everyone who died from ME1 onward.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Riggswolfe on March 11, 2012, 04:02:38 PM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices. Given the scale of the conflict and the stakes I guess to me a happy ending just wouldn't have made sense. Like I said before my biggest complaint is a lack of closure. I can only assume that part of the reason for that is maybe ME4 will reveal the aftermath to you as you're playing. Title: Re: Mass Effect 3 Spoiler Thread Post by: Jeff Kelly on March 11, 2012, 04:05:44 PM I never really got the praise the Mass Effect series got by fans and critics alike. The games have always been a collection of bits and pieces that sometimes worked out well and sometimes didn't but always felt half-finished and not entirely well thought out.
Bioware has a knack for writing episodes that are in and of itself brilliant but they never quite managed to put all of the different bits and pieces together so that they formed a coherent and well thought out game or even story. They simply didn't care enough about any part of their games to make at least one of the bits truly brilliant. They sometimes excel at the small stuff (like the Overlord and Lair of the Shadow Broker DLC) but they also always fail at the overall arcs and stories They were also always exceptionally lazy when game design was concerned. I knew that the third installment wasn't going to be great when they released "The Arrival" as the final ME 2 DLC. The story they told there was so hackneyed and stupid that it's better to simply pretend that it doesn't exist at all. Even the pointlessness of everything you do as Shepard isn't new or just a feature of ME 3. The games never give you a real choice, they give you lots of superficial ones but no real ones. Choosing between the options only changes who says something or how something happens but never keeps it from happening or changes the outcome. (I consider the death of NPCs inconsequential as long as the story still unfolds in exactly the same way just with a different substitute) Shepard is never in control of his destiny or situation. In ME 1 he wouldn't even know that the Reapers exists if Saren hadn't led him to them yet he is always a step ahead. Shepard only really saves the day because an extinct race of space hippies "genetically modified" the sentient handymen on the citadel so that they wouldn't obey their former masters. Because if they didn't then the game would have been over years before ME 1 actually takes place. You could have made the game so much better just by hinting that the absolutely useless council wouldn't help Shepard because they live on the mother of all reaper artifacts and are likely indoctrinated to ignore the Reaper threat. (One of the bigger plot holes in 1 apart from the question why the Reapers spare all of the non spacefaring races that already lived 50.000 years ago) In ME 2 you no longer even have the choice of where you'd like to go first, in order to "win" the game you even have to play it in a certain way. In most levels you don't even have a choice of going left or right because there is just the way forward and parts of the game only get unlocked after you have gotten to certain checkpoints. There is also the issue of why I should work for people that are so obviously evil as Cerberus, a fact that is hammered in in ME1 and carries over into 2. Half of the missions is cleaning up messes the Illusive Man made instead of preparing for the Collector base. Oh then there's the issue of destroying the mu relay and nuking a whole batarian colony that has no effect at all, where you are conveniently knocked unconscious for the exact amount of time the reapers need to invade so that your only "choice" is to nuke the relay. Which as we've seen with ME 3 doesn't matter at all, they didn't even have the decency to prosecute Shepard after he proved to be a genocidal maniac. They just shrug it off. In 3 you don't even finish missions yourself you get "help" by crew members and NPCs that always reveal themselves right at the exact moment Shepard fucks up another mission by staring blankly while holding a gun. Saving the Council on the Citadel after the Cerberus invasion was probably the second most ridiculous piece of storytelling after the ending itself, you chase "ripped from Final fantasy sword guy" through half of the citadel and instead of a decent boss fight you get a cutscene of Thane failing to beat him up before he escapes. Literally every time you are on the brink of catching him the game gives you another cut scene to tell you exactly why you aren't allowed to catch him yet. Hell even confronting Udina only boils down to who shoots him you or Ashley/Kaidan but he ends up dead either way. Instead of a challenging fight against lots of modified rachnii you get a cutscene of Grunt beating the shit out of them and that after a decent Alien-esque buildup. Instead of a great storytelling moment you get a cut scene of Mordin using an elevator and being blown up. When you can actually fight for yourself then the biggest threat is usually an Atlas dropped from orbit that get's blown to pieces as soon as it lands by my awesome "so much damage it's basically cheating" Widow rifle on my infiltrator. The "twists" get telegraphed miles away and even if you wanted, the game takes control away from you in the exact moments that you actually could change something. If all else fails by breaking your powers. Don't expect stasis to work on assassin girl in the first mission for example. You are expected to run after her, hell you'll even fail the mission of you don't keep up but actually catching her before she reaches the shuttle is impossible, because the designers want it that way. I mean I had my whole squad with me and all the game made me do is watch a scene of robot girl beating Ashley to near death while I was thinking "Give me the controls and I would have killed her five minutes before she even laid a hand on my squadmate" So in a twisted way the ending is somewhat coherent when it drives home the point that nothing you ever did over the last 3 games had any meaning whatsoever. That it is inane, ignores the major story arcs of the previous two games, makes absolutely no sense whatsoever and is also basically a giant "fuck you but thanks for your money" to the fans, while at the same time being lazy as hell (Seriously: "Shepard is now a legend". Why not: "Sorry but your catalyst is in another castle") is just the icing on the cake. Every time Bioware would have needed resources or just time and a little bit of thought to flesh out story or levels they always went for convenience, bending stories, creating plot holes, removing control from the player, creating superficial conflict or letting bridges collapse conveniently at the exact moment you'd want to get over them. (On Tuchanka they even collapse the exact same bridge model in the exact same way a few minutes apart). Title: Re: Mass Effect 3 Spoiler Thread Post by: jakonovski on March 11, 2012, 04:17:45 PM Just finished the game, it kinda fell apart at the end.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 11, 2012, 04:26:21 PM Dragonball Z storytelling. Once you've got a character so powerful they start blowing up planets, you need to start finding excuses of WHY they aren't blowing up planets.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 11, 2012, 04:50:48 PM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices. Given the scale of the conflict and the stakes I guess to me a happy ending just wouldn't have made sense. Like I said before my biggest complaint is a lack of closure. I can only assume that part of the reason for that is maybe ME4 will reveal the aftermath to you as you're playing. Title: Re: Mass Effect 3 Spoiler Thread Post by: Riggswolfe on March 11, 2012, 05:08:15 PM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices. Given the scale of the conflict and the stakes I guess to me a happy ending just wouldn't have made sense. Like I said before my biggest complaint is a lack of closure. I can only assume that part of the reason for that is maybe ME4 will reveal the aftermath to you as you're playing. Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 11, 2012, 05:27:40 PM The mass relays aren't the only way to travel FTL. They're merely the best, fastest way. Otherwise it would take months or years to go from relays to neighboring star systems, and this clearly isn't the case.
No, the Turians didn't starve. They just headed home by slow FTL. Y'know what I think? I think Bioware flinched. It's hard to build up this big, huge story, and not be tempted to make the ending some transcendental experience. They think "God, no ending will be good enough! How can we top it? Jesus... jesus... JESUS! We'll put in some metaphysical imagery and a Christ metaphor! " (http://4.bp.blogspot.com/-hMtrisbkXkM/TdoQcf6AleI/AAAAAAAAADo/YKJUpwTKK40/s1600/Brilliant_00.jpg) Meanwhile, alls the audience wanted was a satisfying wrap up to all the plot threads that had been laid out. Maybe a comment on human nature a-la Star Trek. That's all. No need to go herpty derpty on us. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 11, 2012, 05:43:24 PM I always kinda liked the "You busted your ever-loving ass and made all of the right decisions across all the games? Happy ending." idea myself. I mean, that kinda makes the reward proportional to the "work" you put into kicking ass and thought you put into your choices. Given the scale of the conflict and the stakes I guess to me a happy ending just wouldn't have made sense. Like I said before my biggest complaint is a lack of closure. I can only assume that part of the reason for that is maybe ME4 will reveal the aftermath to you as you're playing. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 11, 2012, 05:56:52 PM 3D chemistry is a Real Thing, by the way. :grin:
Biology A-Level time: Okay, the more complex organic structures can take one of two actual shapes (chiralities (http://en.wikipedia.org/wiki/Chirality_%28chemistry%29)). On Earth, that means the overwhelming majority of amino acids (building blocks of proteins) are dextro-chirality and the overwhelming majority of sugars are laevo-chirality. What this means is that if you had, say, a chunk of protein based on laevo-chirality amino acids (essentially non-existent outside of laboratories), the enzymes in your body would not physically be able to process it. You could eat three square meals of L-protein and D-carbohydrate food a day, and you'd still starve to death. This isn't something (relatively) easily fixable like, for example, a mineral deficiency. Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 11, 2012, 06:22:00 PM We were heading for a Christ metaphor since ME2 anyways. There really wasn't any way around it.
As for the reapers not doing much: I'm also a bit surprised that every time you kill one.. they don't seem all that badass. Like, it turns out the humans have missiles that will just flatten the smaller ones? WHY HAVEN'T YOU BEEN USING THEM? Title: Re: Mass Effect 3 Spoiler Thread Post by: Miasma on March 11, 2012, 06:27:35 PM I haven't read this thread because I'm not done but I just wanted to say that I am extremely annoyed that
Title: Re: Mass Effect 3 Spoiler Thread Post by: kildorn on March 11, 2012, 06:40:56 PM I haven't read this thread because I'm not done but I just wanted to say that I am extremely annoyed that Is that tied to a save? It should just be a paragon/renegade choice unless the default new character assumes tali and legion fucking hate each other still. Title: Re: Mass Effect 3 Spoiler Thread Post by: Ratman_tf on March 11, 2012, 06:48:07 PM We were heading for a Christ metaphor since ME2 anyways. There really wasn't any way around it. Sure, but they leaned on it really heavily to float them through the ending, instead of taking a chance on a definitive ending. Having Shepard sacrifice him/herself was inevitable. Making us guess what that meant for the galaxy was lazy. Title: Re: Mass Effect 3 Spoiler Thread Post by: Riggswolfe on March 11, 2012, 07:06:52 PM We were heading for a Christ metaphor since ME2 anyways. There really wasn't any way around it. Sure, but they leaned on it really heavily to float them through the ending, instead of taking a chance on a definitive ending. Having Shepard sacrifice him/herself was inevitable. Making us guess what that meant for the galaxy was lazy. Yes. I wanted to know what happened to the galaxy after I was done. Even just a series of 'slides' with a voice over by Admiral Hackett saying what happened to the alien races and of course humanity. Preferably finished off with a shot of the surviving squad members on the Nornandy telling stories about shepard with Garrus saying "So, there we were, 20 banshees charging us and the Commander goes 'What do you want to live forever?' and charged into them. It was glorious. Of course, he didn't know I was blowing their heads off to keep him safe..." Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 11, 2012, 07:37:57 PM Yep. EDIT: And no, turians and quarians can't eat what we can, they say multiple times it is basically like eating poison (we can't eat their food for the same reason). EDIT EDIT: And I should probably stress we never had any fucking idea how the mass relays worked. They're not getting rebuilt any time soon. Title: Re: Mass Effect 3 Spoiler Thread Post by: Miasma on March 11, 2012, 07:55:57 PM I haven't read this thread because I'm not done but I just wanted to say that I am extremely annoyed that Is that tied to a save? It should just be a paragon/renegade choice unless the default new character assumes tali and legion fucking hate each other still. Edit: Oh plus the usual high reputation and having done the side missions. Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 11, 2012, 08:04:34 PM Hm, is Tali's default state exiled if you're not loading a save? Because one of the things I did in ME2 did NOT give points towards peace, but I managed it anyway.
EDIT: My extremely brief looking around has a bunch of people saying you had to have destroyed the heretic geth in ME2, but I know I didn't in Sally Shepard's save, and she got the geth/quarian peace option. Title: Re: Mass Effect 3 Spoiler Thread Post by: Rokal on March 11, 2012, 08:37:24 PM I liked the resolutions of the side-plots, and the interaction with previous characters once the game wasn't throwing one at me every 30 seconds. Most of the races you met through the three games had their main conflicts resolved in satisfying ways. The ending, and in general the progress of the plot with the Reapers in ME3, was pretty disappointing. Overall, I'm still pretty happy with what the game did manage to do.
I actually thought the ending was going to be worse than it was. Title: Re: Mass Effect 3 Spoiler Thread Post by: Nightblade on March 11, 2012, 10:05:14 PM The flirting between Tali and Shepard... The pain... Noo... god.... ....
YOU HAVE NO REASON FOR THIS. WHY GOD, TELL ME WHY. Title: Re: Mass Effect 3 Spoiler Thread Post by: Rokal on March 11, 2012, 11:27:31 PM More ending thoughts:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 12, 2012, 12:37:03 AM ending blah blah
Title: Re: Mass Effect 3 Spoiler Thread Post by: Nonentity on March 12, 2012, 01:06:54 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 12, 2012, 01:25:13 AM Title: Re: Mass Effect 3 Spoiler Thread Post by: jakonovski on March 12, 2012, 01:36:36 AM Now that I've let it simmer:
Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 12, 2012, 03:10:22 AM I've seen three different videos of the ending now, in each one the players have made the three various 'galactic prep' check points.
A) The "I didn't give a fuck about shitty sidequests and other crap" ending. (http://www.youtube.com/watch?feature=player_detailpage&v=JlyGL9Cqsxw#t=688s) The kid says "You only have one choice. Do it or GTFO." B) The "Ok, I sorta cared a little" ending. (http://www.youtube.com/watch?feature=player_detailpage&v=exswWQxVss4#t=1100s) The kid says "You got two choices, bro. Either one sucks, but I'm not stopping you." C) The "I did everything that I could do, short of giving up my arm and leg." ending. (http://www.youtube.com/watch?v=mlhz08W0c7s&feature=player_detailpage#t=1070s) The kid says "Synthesis would actually break the cycle and is REALLY WHAT WE'VE BEEN TRYING TO DO THE ENTIRE TIME, but you still wanna control or kill us, it's cool bro." Regardless of progress, the kid ALWAYS says that the crucibal's energy release destroys the relays after he's introduced all the options. The same energy that's released whether you destroy everything (explosions, man!), take control (the energy reprograms the reapers), or merge (the energy spreads your DNA around like a galactic orgy). I can see the the destruction of the relays happening with the destruction option, but the other two? Fuck you Bioware. Title: Re: Mass Effect 3 Spoiler Thread Post by: cironian on March 12, 2012, 03:26:51 AM I was kind of hoping that as last part of the series the writers would put in wildly divergent endings.
Of course, that would only have worked without EAs burning desire to wring more money from a franchise by planning yet another sequel. So we should really have seen this coming. Title: Re: Mass Effect 3 Spoiler Thread Post by: Njal on March 12, 2012, 06:02:32 AM Now that I've let it simmer: This. After letting it simmer this is what pisses me off too. And it's why the DA2 ending didn't bother me at all because all the loose ends got tied off and my char rides off into the sunset. I don't mind Shepard dying I mind everything else, all the cosmic bullcrap from left field. Title: Re: Mass Effect 3 Spoiler Thread Post by: jakonovski on March 12, 2012, 07:02:44 AM DA2 had a sound plot, what killed it was gameplay design (copypasta dungeons and endless enemy waves) and LOL DOUBLE BOSS FIGHT.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Fabricated on March 12, 2012, 08:21:54 AM Urgh, I get more annoyed every time I watch the ending. What stupid, stupid shit.
It's like watching Let's Make a Deal. "Okay...we've got door number 1, door number 2, and door number 3!" "...Door 2?" *horns.aiff* (http://www.youtube.com/watch?v=_-GaXa8tSBE) Title: Re: Mass Effect 3 Spoiler Thread Post by: Jeff Kelly on March 12, 2012, 09:03:09 AM What pisses me off is that it invalidates the effort players put into three games worth of story. They basically tell you that the Reapers are evil and that their intentions are basically incomprehensible. They even let you build up an army the likes of which the galaxy has never seen before. All the while basically implying that if you do everything right you have a chance to beat the Reapers and save the galaxy.
They've based a lot of the story telling and their whole morality system on the question of whether a threat of mass extinction can and should alter the way you behave, whether you're allowed to sacrifice friends and allies for the greater good or if you should stick to morals even when things seem dire and hopeless and the selfish act might seem like the only way out. Hell they've even made it hard or even impossible to get the best (well, best meaning slightly less shitty) ending if you didn't choose the paragon ending for most quests. They throw all of that away in the mystic space kid ending to replace it with some hackneyed retconned stupid shit about the Reapers basically being the misunderstood emo kids from the highschool av club. "We don't understand how you just simply won't let us kill you all, we do it to save you from being killed by synthetics, we mean other synthetics than us, obviously". It's like the whole writing team died unexpectantly in a plane crash three months from release and the intern had to finish it. Title: Re: Mass Effect 3 Spoiler Thread Post by: jakonovski on March 12, 2012, 09:56:46 AM It's like the whole writing team died unexpectantly in a plane crash three months from release and the intern had to finish it. Well most of the team did bugger off after ME1... Title: Re: Mass Effect 3 Spoiler Thread Post by: Shrike on March 12, 2012, 10:23:51 AM What pisses me off is that it invalidates the effort players put into three games worth of story. This. Just finished it last night (actually, REALLY early this morning--work is so going to suck today). That was pretty much my reaction after the initial, WTF? Did I fall asleep here and now I'm getting NGE flashbacks? I have a metric ton (well, about 7) playthrough saves from ME2 and I doubt I'm going to bother much at this point. At least not right away. Overall, I had a pretty good time, but, frankly, I could have called it after Rannoch and been reasonably content. I've always viewed Bioware RPGs as about the journey and not the destination, but this one went full retard. I'd always thought that Shepard was on borrowed time from what we saw in ME2. I was really getting that vibe early on in ME3. Every time Chakwas wanted to "talk" I had a sinking feeling it was going to be about bio-synthetic rejection then finding out Shepard's ass was grass and the only question is whether the lawnmower was going to be his rapidly unravelling genetics or a reaper. Instead we got...well...what we got. Ah, well. Major disappointment on that front. I've seen/heard all the talk about the super-secret squirrel ending as well. When I eventually get around to a couple of 360 playthroughs I guess we'll see (full disclosure: initial playthrough was on the PC--don't ask). Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 12, 2012, 10:59:27 AM Your forum avatar...I do not think you remember where you are... Title: Re: Mass Effect 3 Spoiler Thread Post by: Polysorbate80 on March 12, 2012, 11:03:00 AM Regardless of progress, the kid ALWAYS says that the crucibal's energy release destroys the relays after he's introduced all the options. The same energy that's released whether you destroy everything (explosions, man!), take control (the energy reprograms the reapers), or merge (the energy spreads your DNA around like a galactic orgy). I can see the the destruction of the relays happening with the destruction option, but the other two? Fuck you Bioware. Finished last night, took the synthesis option... I'm OK with the general gist of the ending, I just think the Reapers' stated motivations are either A) untrustworthy, B) terribly written, or C) both. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 12, 2012, 11:44:26 AM You have now spent more time on thinking about and explaining the ending than Bioware did.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sir T on March 12, 2012, 12:02:54 PM Thank you, everyone. You have saved me 50 euros.
What a load of shit. And this is from someone who LIKED the ending of KOTOR2. Title: Re: Mass Effect 3 Spoiler Thread Post by: Pezzle on March 12, 2012, 12:10:14 PM So you see, we have to kill animals, or else they'll DIE.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Sir T on March 12, 2012, 12:34:06 PM You know, this Stupid Reaper motovation isnt even that original in Video games. At the end of Freespace its speculated that the Shivans Aliens motovation was to kill all warlike speices so that they would not be there to kill off newer peqceful spieces that were emerging.
http://www.youtube.com/watch?v=i5sdlDK0TOw (http://www.youtube.com/watch?v=i5sdlDK0TOw) Of course when that monolouge happened you had literally saved the day and stopped them just as they were heading for Earth, so you had won the day. The revelation here was just some knowlage to the player about the Shivans motovation. Fuck sake the Jump points to Earth collapsed at the end of that game too, but due to the huge fuck off supership blowing up as it was emerging from subspace, thanks to you. Bioware had to make that even MORE by hammering the entire galaxy. Title: Re: Mass Effect 3 Spoiler Thread Post by: Lakov_Sanite on March 12, 2012, 12:41:49 PM I get why the relays had to go in at least one of the endings. Choosing to destroy the reapers outright SHOULD have such a consequence. Fucking over the galaxy for a few hundred/thousand years in exchange for completely eradicating a threat that has existed for billions of years is acceptable trade.
What I don't understand is why all three endings all end up the same way. It seems like the bioware response is "because fuck you, that's why" Title: Re: Mass Effect 3 Spoiler Thread Post by: Sir T on March 12, 2012, 12:43:06 PM To have the same jumping off point in ME 4 thats why.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Polysorbate80 on March 12, 2012, 12:50:09 PM To have the same jumping off point in ME 4 thats why. I'm sure that's true, but then again, they'll just give one "canon" ending to 3 that they run with anyway... The AI may be just blowing them up as a big "fuck you" to the galaxy, anyways. Title: Re: Mass Effect 3 Spoiler Thread Post by: Simond on March 12, 2012, 01:01:13 PM To have the same jumping off point in ME 4 thats why. You mean Mass Effect Online, right?Title: Re: Mass Effect 3 Spoiler Thread Post by: Stormwaltz on March 12, 2012, 01:17:35 PM Notes on tech and colonization:
Title: Re: Mass Effect 3 Spoiler Thread Post by: Polysorbate80 on March 12, 2012, 01:48:18 PM Title: Re: Mass Effect 3 Spoiler Thread Post by: MournelitheCalix on March 12, 2012, 01:49:23 PM On galactic populations:
Title: Re: Mass Effect 3 Spoiler Thread Post by: bhodi on March 12, 2012, 02:35:51 PM Okay, I'm opening up this thread and declaring it spoiler-tag free from this point forward.
Everyone is largely discussing either the ending or things that require knowledge of the ending, and I'm tired of post after endless post with spoiler tags. It's dumb, so, at this point You have been warned. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 12, 2012, 02:39:59 PM Also, for the hell of it, since this kinda amuses me.
Dunno if anyone will get what this is referencing however. Title: Re: Mass Effect 3 Spoiler Thread Post by: Velorath on March 12, 2012, 02:47:28 PM To have the same jumping off point in ME 4 thats why. You mean Mass Effect Online, right?I don't really see that making a lot of financial sense for them to make unless it was something on a much smaller scale than an MMO. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 12, 2012, 02:53:48 PM This somehow feels apt:
http://www.youtube.com/watch?v=I6Fa2Dcn4Zg&feature=related edit: and this http://www.youtube.com/watch?v=hzYLTbQQEZQ Title: Re: Mass Effect 3 Spoiler Thread Post by: Nonentity on March 12, 2012, 02:56:48 PM To have the same jumping off point in ME 4 thats why. You mean Mass Effect Online, right?I don't really see that making a lot of financial sense for them to make unless it was something on a much smaller scale than an MMO. I don't want a Mass Effect MMO (though I'm almost certain it will happen eventually). Despite the ending stupidity, however, I still am a big fan of the universe. Seems like a no brainer for the "oh this totally wasn't planned all along, THE FANS HAVE SPOKEN" extra ending DLC or whatever. If they were to do an MMO, it would be in that post-DLC weirdness, or set in some time earlier in the cycle, like during the turian/human conflict. I really like the multiplayer, so I wouldn't be averse to something that expands on what they've done there. Story-based co-op? Some side stories where you play as Cerberus agents during the ME2 era or somesuch? Whatever. I'm not as worked up about the ending as some other people appear to be, but I can still recognize where corners were cut. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: schild on March 12, 2012, 02:59:48 PM Posting this reply after reading like half of page 1:
Why is any of Bioware's inability to finish a story well a surprise to anyone? I don't want to look for an answer over like 180 posts. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 12, 2012, 03:39:32 PM Patching in a not-shitty ending isn't without precedent really. That's what Bethesda basically did with Fallout 3.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 12, 2012, 03:50:14 PM There's a not-shitty ending in FA3?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 12, 2012, 04:17:07 PM Well, at least with Broken Steel you're not forced to commit horrifically painful suicide and be melted into a literal pile of goo by radiation when you have potential ghoul, supermutant, and robot sidekicks who can go do it and literally be fine.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 12, 2012, 04:30:17 PM Posting this reply after reading like half of page 1: Well, there's poor endings and then again there's poor endings. I haven't seen a tone-deaf conclusion like this since, oh, I honestly don't know. Even the Matrix Trilogy had better fitting plot twists and a more satisfactory conclusion. Even Gainax at their trolliest write better endings than this.Why is any of Bioware's inability to finish a story well a surprise to anyone? I don't want to look for an answer over like 180 posts. Hell, I've seen SyFy made-for-TV films with better endings. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Comstar on March 12, 2012, 04:31:26 PM M A S S C O N T R O L II: The Reapers Masters
Quote A Great War. A Lost Paradise. An Epic Adventure "Feb.17. 2167. Deep Space Colony Ilos: Final Log Entry." "After being marooned on this distant world for nearly 20 years, we have now engineered a launch vehicle with enough power to leave the system. Many of the colonists are too weak for hyperspace. I am faced with the task of choosing 30 of the most fit to accompany me. My mission is clear: find out if our forces or the evil Reapers prevailed in the galactic war. And most importantly, discover if our planet survived." Mass Control II. The Quest For Earth Begins. I stayed awake for 26 hours to finish the game. The ending made me cry. I will pay for a real "no, we heard you, here's what REALLY happened" DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 12, 2012, 04:44:00 PM Patching in a not-shitty ending isn't without precedent really. That's what Bethesda basically did with Fallout 3. As I mentioned in the Skyrim thread, this strategy is currently how Squeenix is handling FF-XIII-2. http://www.eurogamer.net/articles/2012-02-06-final-fantasy-13-2-to-be-continued-ending-explained Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 12, 2012, 05:16:10 PM Patching in a not-shitty ending isn't without precedent really. That's what Bethesda basically did with Fallout 3. As I mentioned in the Skyrim thread, this strategy is currently how Squeenix is handling FF-XIII-2. http://www.eurogamer.net/articles/2012-02-06-final-fantasy-13-2-to-be-continued-ending-explained From all accounts FF-XIII-2's story is just as incomprehensible as the first. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 12, 2012, 05:20:09 PM Patching in a not-shitty ending isn't without precedent really. That's what Bethesda basically did with Fallout 3. As I mentioned in the Skyrim thread, this strategy is currently how Squeenix is handling FF-XIII-2. http://www.eurogamer.net/articles/2012-02-06-final-fantasy-13-2-to-be-continued-ending-explained From all accounts FF-XIII-2's story is just as incomprehensible as the first. True, but that's a progressive thing with FF. I imagine that FFXV will require either a doctorate-level education to even beginto understand the :uhrr:, or some REALLY good LSD :grin: Still, the point remains; DLC could save/triage the ending, though I don't know how. Once Shep is dead, he's dead, so unless they're prepared to (fucking finally) allow us to control someone other than Shep directly, I think we're done here. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 12, 2012, 05:24:11 PM Yesssss
http://www.youtube.com/watch?v=xQvPFNjxxU0 Also: Almost everyone on the Citadel died when the arms closed. (http://twitter.com/#!/macwalterslives/status/177930229329829888) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 12, 2008, 05:38:48 PM Wow...ok, someone explain this shit: http://www.youtube.com/watch?feature=player_detailpage&v=DPhWndG6EIY
Skip to 4:24 for the meat. It's a 'Destroy' ending, but the uploader claims that he achieved a score 'over 5000' on the galactic prep thing. Discuss. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 12, 2008, 05:50:52 PM http://www.forbes.com/sites/insertcoin/2012/03/12/how-bioware-could-find-redemption-using-mass-effect-3/2/ (http://www.forbes.com/sites/insertcoin/2012/03/12/how-bioware-could-find-redemption-using-mass-effect-3/2/)
Forbes contributor suggests that Bioware release a free DLC ending as a sort of apology to fans. Quote If they’re trying to fix their poor ending with more paid DLC, they’re really barking up the wrong tree with fans who are already furious with them for exploiting the concept in the first place, and it would be like making them pay extra to see Bioware’s own mistake fixed. I think Bioware owes it to their fans to give them something like this as a show of good faith. It’s not much work on their part, but would be perceived as a gesture of goodwill to show the company hasn’t been completely consumed by EA. Fixing the troublesome ending would give fans what they were looking for, and doing so as a sort of apology would go a long way to rebuilding that brand trust that’s so crucial for long term success in this industry. I actually agree with his proposal. It would go a long way to fix things by showing customers they were heard by the developer. Meanwhile, EA's stock has been taking a progressive beating in 2012, and is on the tops of many short sellers lists. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 12, 2008, 06:01:35 PM Also: Almost everyone on the Citadel died when the arms closed. (http://twitter.com/#!/macwalterslives/status/177930229329829888) Duh? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 12, 2008, 06:10:10 PM Seriously, am I missing something here? If you're EMS score is high enough, Shep gets to live after all?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 12, 2008, 06:20:04 PM Supposedly if you have a high enough EMS and pick the Red Ending, there's a brief clip of Shepard taking a breath while buried under a pile of rubble. Nevermind that there's no way s/he would survive the Citadel getting blowed up. Nothing else about the ending is satisfying or makes much sense, why should that?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 12, 2008, 06:20:17 PM Seriously, am I missing something here? If you're EMS score is high enough, Shep gets to live after all? If you choose the "Renegade" ending and wipe out all synthetic life including Edi and the Geth then yes. You see a brief shot of his chest armor and then he takes a breath. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 12, 2008, 06:37:42 PM Supposedly if you have a high enough EMS and pick the Red Ending, there's a brief clip of Shepard taking a breath while buried under a pile of rubble. Nevermind that there's no way s/he would survive the Citadel getting blowed up. Nothing else about the ending is satisfying or makes much sense, why should that? I dunno...I haven't seen the issue discussed yet. Any word on any difference if you have a high EMS and go Control or Merge? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 12, 2008, 06:53:49 PM Supposedly if you have a high enough EMS and pick the Red Ending, there's a brief clip of Shepard taking a breath while buried under a pile of rubble. Nevermind that there's no way s/he would survive the Citadel getting blowed up. Nothing else about the ending is satisfying or makes much sense, why should that? I dunno...I haven't seen the issue discussed yet. Any word on any difference if you have a high EMS and go Control or Merge? My EMS was over 6000 and I had 100% readiness from doing a lot of multiplayer. There's no sign of Shepard still alive in the Merge ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 12, 2008, 06:55:30 PM I cannot remember what my EMS was (I had filled the bar but I think I was shy of 4k, which is what you need for the Shepard breathes DESTROY ending), but the stuff I've read indicates it's destroy or bust. I will say with the synthesis ending, you like. Melt. Onscreen. So I doubt she's coming back from that either way.
Also, it occurs to me that Shepard is not WEARING armor in the final WTF moments (you are in bloodied fatigues). Which I suppose is why some people are clinging to the hope that all that WTF wankery was just Shepard hallucinating, and ANY MINUTE NOW the "real" endings will be unlocked and you don't ruin the entire setting because shut up that's why. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 12, 2008, 07:01:12 PM It's just the Destroy ending, which starkid warns you will kill you because you are largely synthetic too after you were rebuilt in ME2. In the other two endings, you don't die so much as you are absorbed into beams of light. You're basically watching your body disintegrate.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 12, 2012, 07:25:15 PM So, is it just me or does anyone else find the concept of a macguffin 'magically' killing every synthetic in the galaxy to be a bit....much? I mean think about it logically. How would it even be able to distinguish between a geth or say, a toaster?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 12, 2012, 08:13:29 PM So, is it just me or does anyone else find the concept of a macguffin 'magically' killing every synthetic in the galaxy to be a bit....much? I mean think about it logically. How would it even be able to distinguish between a geth or say, a toaster? Geth shoot at you. Toasters make PopTarts. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 12, 2012, 08:34:51 PM Some guy on the Bioware forums wrote his vision of a 4th choice that should have been available in the ending. To me, this is pretty close to how it should have ended.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 12, 2012, 08:37:55 PM I just finished it now. So that bioware guy (http://social.bioware.com/unity.freeforumshosting.org/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/A-note-about-multiplayer-in-relation-to-the-endings-9665384-1.html) who promised we didn't need to do multiplayer to get the best ending (if you consider synthesis the best) is just a fucking liar right?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on March 12, 2012, 09:29:02 PM The Salarian Union formally requests you stop touching that.
Good stuff there! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 12, 2012, 09:34:42 PM Are we being played?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 12, 2012, 10:50:32 PM I just finished it now. So that bioware guy (http://social.bioware.com/unity.freeforumshosting.org/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/A-note-about-multiplayer-in-relation-to-the-endings-9665384-1.html) who promised we didn't need to do multiplayer to get the best ending (if you consider synthesis the best) is just a fucking liar right? I got the synthesis ending without doing any multiplayer or anything. I didn't even do ALL the sidequests (I even missed entirely the Kasumi cameo sidequest, which nets quite a few assets). I just did shit until my bar was full, then off I went (I usually do my second playthrough as the MUST DO EVERY SINGLE FUCKING THING playthrough, first playthrough is MUST DO ALL THE OBVIOUS SHIT playthrough). EDIT: Although! It MAY be hard to get if you don't have a good ME import. I'm not sure what the "no save import, brand new game" is. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 12, 2012, 11:25:01 PM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 12, 2012, 11:27:46 PM Are we being played? I really do think that Bioware flinched. The converastion with the Catalyst reeks of juking from one idea to another during the final writing process. It kinda makes sense if you imagine the Citadel is inhabited by the first Reaper. The first species to undergo the change. That species saw that the road to singularity was dangerous and painful, and wanted to save other species from the risk of self-annihilation. So it started harvesting them and uplifting them to become Reapers. Dark Energy, Synthetic Takeover, Nuclear Proliferation and Gingivitus- The Reapers are beyond these concerns, and we can be too. Instead of giving the Reapers a specific threat, I think they would have been much more interesting as wanting to prevent a general threat. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 12:26:39 AM Are we being played? I really do think that Bioware flinched. The converastion with the Catalyst reeks of juking from one idea to another during the final writing process. It kinda makes sense if you imagine the Citadel is inhabited by the first Reaper. The first species to undergo the change. That species saw that the road to singularity was dangerous and painful, and wanted to save other species from the risk of self-annihilation. So it started harvesting them and uplifting them to become Reapers. Dark Energy, Synthetic Takeover, Nuclear Proliferation and Gingivitus- The Reapers are beyond these concerns, and we can be too. Instead of giving the Reapers a specific threat, I think they would have been much more interesting as wanting to prevent a general threat. I don't think the Reapers should have been explained anymore than they were in the first 2 games. I didn't need to know their motives. They were alien and mysterious and wanted to put me in a glass and hit puree. I didn't need anymore than that. I just needed to beat them and have a satisfying resolution. That was it. Title: Re: Mass Effect 3 Spoiler Thread Post by: luckton on March 13, 2012, 02:31:28 AM Okay, I'm opening up this thread and declaring it spoiler-tag free from this point forward. Everyone is largely discussing either the ending or things that require knowledge of the ending, and I'm tired of post after endless post with spoiler tags. It's dumb, so, at this point You have been warned. Quote from: Homer Simpson If we didn't turn it down for the cops, what chance do you have?! :why_so_serious: Seriously, I'm with you on this...was just having fun, please don't ban me XD Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 04:16:17 AM Right now, unless someone at Bioware magically appears yelling "Psych" and showing me the already finished DLC that turns the ending around, this is all just conjecture and the grapsing at straws by desperate and utterly disappointed fans.
We're basically in Stage 3 of the five stages of grief as they pertain to Mass Effect. We've had denial and anger already, now we're at bargaining, soon we'll arrive at depression and finally acceptance of this being just another shitty ending to another beloved series with no hidden meanings or secret messages to "enlightened" fans. They went for the strong reveal and "surpising" twist at the end (Mass Effect written and directed by M. Night Shyamalan). Unfortunately for them, the writers for ME 1 and 2 never intended the series to end this way, they didn't put any hints in place in ME 3 that could point you to the series ending this way and the ME writers are not really good enough to pull something like this off anyway. So the end completely crashed and burned and took the whole series down with it. The rest is just fans expressing their grief on the internet Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 13, 2012, 04:26:50 AM Right now, unless someone at Bioware magically appears yelling "Psych" and showing me the already finished DLC that turns the ending around, this is all just conjecture and the grapsing at straws by desperate and utterly disappointed fans. This pretty much. It reeks to me of either a rush-job, or possibly a half-ass compromise after a lot of debate by the writers. If it was confirmed as the latter I'd be more alright with it; I mean the authors having the same discussion we're having about how stupid X/Y/Z is and then realizing they have to work with what they have because they have 99% of the voice acting recorded already and most of the animation/art is done, then going for what they considered the least offensive option at least makes me feel less cheated. I mean, they cared at least, even if they should've had it written in concrete longer than 10 minutes before they went gold.We're basically in Stage 3 of the five stages of grief as they pertain to Mass Effect. We've had denial and anger already, now we're at bargaining, soon we'll arrive at depression and finally acceptance of this being just another shitty ending to another beloved series with no hidden meanings or secret messages to "enlightened" fans. They went for the strong reveal and "surpising" twist at the end (Mass Effect written and directed by M. Night Shyamalan). Unfortunately for them, the writers for ME 1 and 2 never intended the series to end this way, they didn't put any hints in place in ME 3 that could point you to the series ending this way and the ME writers are not really good enough to pull something like this off anyway. So the end completely crashed and burned and took the whole series down with it. The rest is just fans expressing their grief on the internet Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 04:37:48 AM This is basically "Writing 101" though, isn't it.
Be clear on how you'll want to start, know how you'll want it to end, then fill in everything in between. I get that this is not always feasible in Television, where you seldom know for exactly how long your series will be on but in written fiction, moview or gaming this should be the modus operandi. Especially in games where it is nearly impossible to "fix things in post" or reshoot/restage things after they have been created. The bigger picture is that this is somehow a trend now. There have been a number of series in the last years, in gaming, television and movies, that left fans with lazy or even shitty endings and resolutions. And I don't mean merely unsatisfying ends because I know that you can't be everything to everybody when you've built up expectations over months or years. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 13, 2012, 05:42:58 AM I just finished it now. So that bioware guy (http://social.bioware.com/unity.freeforumshosting.org/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/A-note-about-multiplayer-in-relation-to-the-endings-9665384-1.html) who promised we didn't need to do multiplayer to get the best ending (if you consider synthesis the best) is just a fucking liar right? I got the synthesis ending without doing any multiplayer or anything. I didn't even do ALL the sidequests (I even missed entirely the Kasumi cameo sidequest, which nets quite a few assets). I just did shit until my bar was full, then off I went (I usually do my second playthrough as the MUST DO EVERY SINGLE FUCKING THING playthrough, first playthrough is MUST DO ALL THE OBVIOUS SHIT playthrough). EDIT: Although! It MAY be hard to get if you don't have a good ME import. I'm not sure what the "no save import, brand new game" is. I shall play some multiplayer as I curse bioware. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 05:53:40 AM BTW. I'm sad about all of the missed opportunities they didn't take.
Take for example the great little scene between Garrus and Sheperd on top of the citadel presidium. Why not make a mini game out of it? You already have the mechanics for it in place (also the spectre shooting range is in the game). Let them shoot at bottles for a while. Let the players see if they can actually win against somebody as skilled as Garrus. Create an achivement for it. Let the players decide if they'll let him win with more than just a dialogue option. Make mechanics so that both Garrus and Shepard can cheat or distract each other. End with a quip by whoever wins and let them choose to be a graceful winner/loser or to gloat at the other a little. This would be that much more memorable to players. I actually expected them to let me shoot the bottle myself, this being a "shooting at things" kind of game after all. When they left me with basically a dialogue option it made me said because I realized just how myopic their view of the game and their thought processes had been by this point. Bethesda or Obsidian would have made a whole mini game out of that, complete with challenges and achievements and all the bells and whistles. Bioware gives you an animation where Shepard vapidly stares into the distance and then let's you select a dialogue option that boils down to "be a dick and let him win" or "be a dick and don't let him win". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 06:12:23 AM I did absolutely everything I could. After every priority I would do a walk around and talk to all my crew and go through the entire citadel looking for quests. Every single asset system was explored to 100%. I didn't complete one mission because even though I searched every nook and cranny I still managed to miss a terminal or something but that was from the DLC so it shouldn't be required. You'll basically need the bar to reach the end, even though effective strength is only 50% which should require about 6000 readiness rating (which leaves 3000 effective) One gripe I had with two and three, you can miss essential upgrades or quest items. For example the dog tag the guy in the embassy requires who talks about his missing son is hidden in one of the N7 side missions (which are all basically repurposed multi player maps). Those missions end automatically when you've completed the objective. So you're either lucky and pick it up accidentally while shooting at Cerberus thugs or you're SOL. As in 2 you can miss guns and upgrades and you'll be unable to return to prior parts of levels after a cutscene has played. As in 2 you'll be unable to get to those resources after a cutscene has played/you finished a level/ a door has locked. As in 2 this can screw you out of the "best" ending if you're unlucky. Quote I have to assume it was because I had no ME2 imports. I couldn't get both the geth and quarians, Jack never showed up at all in my game and I assume I miss out on other things too. I was at 2712 readiness and I guess you need 2800 without multiplayer. At any rate you need an effective readiness of 4000 to get the Shepard lives ending. The way you get to the "least worst" end is also influenced by paragon/renegade decisions you've made in ME 1 and 2. The decision to keep the colllector base/destroy the collector base at the end of ME 2 tweaks the points you need for certain ends to unlock for example other paragon/renegade decisions also tweak the point levels needed to unlock certain endings. There are also one or two things you simply cannot do if you made the wrong decisions in ME 1 or 2 (uniting the geth and the quarians for example) Jack shows up in the mission where you have to protect the group of biotic students from Grissom(?) Academy from Cerberus and where you can meet the autistic guy from the Project: Overlord DLC Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 13, 2012, 06:41:45 AM One gripe I had with two and three, you can miss essential upgrades or quest items. For example the dog tag the guy in the embassy requires who talks about his missing son is hidden in one of the N7 side missions (which are all basically repurposed multi player maps). Those missions end automatically when you've completed the objective. So you're either lucky and pick it up accidentally while shooting at Cerberus thugs or you're SOL. I found that very frustrating, especially since the vast majority of missions try to inflict a false sense of urgency on you with your crew or npcs screaming to hurry up or they'll die. Most missions feel like they have a time limit (even though they don't) so it's jarring to stop and just run in circles looking for crap. However, there is the saving grace that if you miss something you might be able to buy it afterwards from the spectre terminal, including those dog tags, so long as you don't complete the next priority mission. It's sort of like a second chance except that they don't bother telling you it exists...Jack shows up in the mission where you have to protect the group of biotic students from Grissom(?) Academy from Cerberus and where you can meet the autistic guy from the Project: Overlord DLC I did that but without an ME2 save you don't get Jack. DOUBLE ENTENDRE PUN! And by don't get I mean she doesn't exist at all and never shows up, I know she doesn't join the crew either way.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 07:02:34 AM So, I replayed the end game citadel stuff last night and this time I chose the Destroy the Reapers no matter what it does to the Geth and Edi ending. I also got the Shepard breathing clip. I'm relatively satisfied with this ending and I've read some stuff on the forums that leads me to believe more and more that this is the only real ending.
Something I hadn't thought about before was the dream sequences. The final one has Shepard standing next to the boy and burning with him. Somebody on the forums took this to mean that the boy is dangerous and misleading and that both the synthesis and control endings are nothing but lies. I also noticed that if you do the destroy ending it's the only one where Shepard acts like...well, Shepard. As he shoots he sort of straightens and gets this real determined look on his face like you're used to seeing when he pulls off something very important. His posture, his facial expression, all of it is exactly what you're used to seeing with Shepard rather than the slumped, defeated look he has up until that point. Maybe I'm just justifying it in my head but this ending is one I can live with. Especially as it feels like the one the game was really building too the whole time. I have a hard time believing that TIM was right and Anderson was wrong. And Synthesis feels too much like giving the Reapers exactly what they want. That, and really, fuck the God Child. He wants me to merge or control? I'm going to destroy. I was sent to stop the reapers not get touchy feely with them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 07:08:14 AM Since both of the examples of exactly why the star child is wrong (The geth and EDI) die in that ending it's as pointless as the other two. In a well written "sort of greek" drama it might count as dramatic irony since the only way to destroy that particular kind of evil also destroys the sole examples that proved it to be wrong in the first place.
The more I know about Bioware though, the more I think that this was probably entirely by accident. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 07:28:46 AM Take for example the great little scene between Garrus and Sheperd on top of the citadel presidium. Why not make a mini game out of it? You already have the mechanics for it in place (also the spectre shooting range is in the game). Let them shoot at bottles for a while. Let the players see if they can actually win against somebody as skilled as Garrus. Create an achivement for it. Let the players decide if they'll let him win with more than just a dialogue option. Make mechanics so that both Garrus and Shepard can cheat or distract each other. End with a quip by whoever wins and let them choose to be a graceful winner/loser or to gloat at the other a little. See, that just gets way too fucking game-y for my tastes and would've taken me entirely out of the moment they were trying to present, and I think the scene would've been poorer for it. It's also exactly the type of thing that might be neat the first time (for certain values of "neat"), but gets really stupid and/or annoying the second or third time through. Basically you picked one of the scenes I felt worked best in the entire game, and want to slap a gimmicky mini-game onto it. I can't say I'd be down with that. EDIT: And since it can't be said enough: fuck that little kid. So fucking hard. Utterly loathesome device. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 07:35:45 AM Since both of the examples of exactly why the star child is wrong (The geth and EDI) die in that ending it's as pointless as the other two. In a well written "sort of greek" drama it might count as dramatic irony since the only way to destroy that particular kind of evil also destroys the sole examples that proved it to be wrong in the first place. The more I know about Bioware though, the more I think that this was probably entirely by accident. But do the Geth and Edi really die? Sure, we don't see Edi in the finale cutscene but so what. You're assuming the Starchild is telling the truth and the destruction ending has a scene that actually makes it appear that he is a little fucking liar. He specifically says Geth and Edi will die then says "and you are also part synthetic" at least implying you will die. Yet, if you have high enough war readiness or whatever it's called you are shown taking a breath clearly NOT dead which is what I got last night when I replayed it. So, it's only as pointless as the other two if we assume that the little kid who claims to have created the Reapers is telling the whole truth. But we have no reason to believe that. None at all. In fact, the more I think about it, the more I think the kid was basically a last ditch effort to scare you away from doing what you were sent to do. I mean really, the choice Anderson made is the wrong one? For all 3 games he is a father figure and a voice of reason. He, and he alone, believes fully in Shepard throughout the whole series (not counting squadmates) and we're expected to believe that his choice is the "Renegade/bad end"? I don't buy it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 07:51:08 AM It's as pointless as the other two because you still destroy the mass relays and ruin everything, plus you've done blowed up the only work force that wouldn't starve to death. I have no reason to believe the Starchild was lying about it killing the geth and EDI, given EDI doesn't pop out of the Normandy like she does in the other two endings. It's as strong evidence as Shepard's one shallow breath. EDI COULD hop out of the Normandy fourth, just as Shepard COULD go on to gurgle and die (as s/he SHOULD, there's no way s/he would survive the Citadel blowing up).
Of course, all Normandy-related ending shit is stupid anyway, as Kaidan somehow went from being dead via Harbringer (he was in my squad, although I guess I only noticed Garrus' body during my magic beam slow-mo run) to hopping out of the Normandy. Random aside: I am finishing a ME2 MANSHEP run, and I cannot believe how much I dislike Jacob now. I had grown to appreciate him during my ALL JACOB PLAYTHROUGH, and now I halfway want to send his stupid ass into the Death Tube to get killed. Cheat on MY Shepard, will you, you asshole? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 07:59:59 AM It's as pointless as the other two because you still destroy the mass relays and ruin everything, plus you've done blowed up the only work force that wouldn't starve to death. I have no reason to believe the Starchild was lying about it killing the geth and EDI, given EDI doesn't pop out of the Normandy like she does in the other two endings. It's as strong evidence as Shepard's one shallow breath. EDI COULD hop out of the Normandy fourth, just as Shepard COULD go on to gurgle and die (as s/he SHOULD, there's no way s/he would survive the Citadel blowing up). Of course, all Normandy-related ending shit is stupid anyway, as Kaidan somehow went from being dead via Harbringer (he was in my squad, although I guess I only noticed Garrus' body during my magic beam slow-mo run) to hopping out of the Normandy. Random aside: I am finishing a ME2 MANSHEP run, and I cannot believe how much I dislike Jacob now. I had grown to appreciate him during my ALL JACOB PLAYTHROUGH, and now I halfway want to send his stupid ass into the Death Tube to get killed. Cheat on MY Shepard, will you, you asshole? Well since the ending was so ambigious and so well...inconclusive we're left with nothing but theories. Yes, there is evidence that Starchild told the truth but there is also evidence he didn't. I choose to believe he didn't. Also, someone pointed out that in the Codex it says non-relay FTL is a dozen or so light years per day. Still not Mass Relay fast but it does give hope that the other races might be able to make it home, especially with the Quarians having food ships most likely. So, eh, I don't know. I think I'm sticking with the destroy ending. It's what I worked for for 3 games and even if I killed the Geth and Edi there is zero chance of the Reapers ever coming back and the more I think about it the more I like that that ending basically gives the Starchild the middle finger. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 08:19:17 AM It's still not like, I don't know. Camping? You guys seem to think it'll be a simple matter of roughing it for a little bit, then everyone lives happily ever after. And that's ... well. Whatever gets you through the ending, I guess.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 13, 2012, 08:43:56 AM I can't even focus at work today because all I'm thinking about is how badly done those endings were, how flawed their readiness system is and how so many important plot points were marred for me because I switched platforms and didn't have an ME2 save. I need to stop playing video games.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on March 13, 2012, 09:13:47 AM So, I replayed the end game citadel stuff last night and this time I chose the Destroy the Reapers no matter what it does to the Geth and Edi ending. I also got the Shepard breathing clip. I'm relatively satisfied with this ending and I've read some stuff on the forums that leads me to believe more and more that this is the only real ending. It would fit with Bioware's screwed-up habit of making all the wrong decisions the "right" ones. I never played ME2 other than with my import from ME1, because all the defaults were renegade KILL EVERYONE GO GO GO HUMANS RAR shit--no wrex, no rachni queen, council replaced with humans, human romance option survives (not that that's a bad thing, other than BOTH HUMAN OPTIONS SUCK) blah blah blah... I'm still ok with my synthesis ending. AndroiDNA Joker/EDI get to be happy and have little cyborg babies, Liara lived, Tali/Garrus hooked up, and I got to ensure Lieutenant Bro-hawk and the Duck-Lip Spectre died to Reaper fire (or so I hope, I didn't see them again so I can dream, can't I?). Plus, I can assume everyone's immortal now and they have time to travel between stars, and can all live indefinitely on a diet of stale fish-sticks and D-Cell batteries. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 09:30:34 AM BTW don't replay it if you liked the game and just hate the end. Serious reccomendation.
If you do you'll see just how much your "choices" matter in the big picture which is not at all. You rescued the Rachnii queen? Tough luck the reapers enslave them again and use them to fight the organics You Killed the Rachnii queen? Tough luck the reapers clone one and use it to fight the organics The only difference is that the dialogue is slightly different. This is basically the same with every choice you could have made throughout the game. Did you sell Legion to the IM? Then you'll meet a Geth Platform that looks and talks entirely like Legion up to the N7 breastplate that you just seem to keep losing all over the terminus systems. It's the same with basically everything, if a sqadmate died in 2 you'll get the same scene except with a generic stand-in taking over for Jacob, Jack etc. Regardless of your choices the levels play out in exactly the same way except with a different rationalization for them and slightly modified dialogue. Which makes the whole "choices carrying over to the third installment" thing just window dressing. This might surprise some people Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Job601 on March 13, 2012, 09:40:10 AM Regardless of your choices the levels play out in exactly the same way except with a different rationalization for them and slightly modified dialogue. Which makes the whole "choices carrying over to the third installment" thing just window dressing. This might surprise some people You're in the same thread with people complaining that they can't get the ending they want or that they are missing plot points because they don't have access to a save with the right decisions. Think how upset players would be if their decisions mattered more, if, for example, they couldn't access content they paid for because they didn't buy the two earlier games. Bioware is really damned if they do and damned if they don't, and I don't think it's at all self-evident where the line for "meaningful decisions" should be drawn. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 09:46:22 AM So, someone on the Bioware forums claims that if you use Edi alot in your squad she shows up in the Normandy crash scene even in the Destroy ending which is either A) An oops that they let slip through. or B) very hard to find proof that the Starchild lies.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 13, 2012, 09:54:43 AM It's an oops. If you think otherwise you're really just reaching for excuses to make this a non-shitty game, imo.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on March 13, 2012, 10:10:20 AM You rescued the Rachnii queen? Tough luck the reapers enslave them again and use them to fight the organics You Killed the Rachnii queen? Tough luck the reapers clone one and use it to fight the organics On that particular example, spoilers have it that if you didn't save the original Rachni queen but do choose to save the NEW queen, she eventually flakes out and causes trouble. Result is a net loss of war assets rather than a gain. Regarding the followers, you miss out on a few War asset points (meh) and the chance for futher dialogue for a lot of them. Which may also be "meh" to many, but I like the Jack scene in the Citadel ("Shepard! Everyone knows you can't dance!") It's all minor stuff, but it adds flavor. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 10:34:21 AM The morailty choices in most games have been primarily designed to encourage the players to replay the game, which is fine if a bit hackneyed. Except that all the other companies don't claim that "Your choices matter", that "choices carry over to new installments" and that you "get the story you want and created". They mostly define a canon ending they base sequels on andthat's it
This is why Bioware is "damned if you do damned if you don't" by its own decisions and PR. The sensible choice would have been to include a save game generator where you can set the relevant choices in some sort of decision tree and then play the resulting character to see how it would have played out if I had behaved differently. The mechanics for that are in the games (the save game importer basically has to do that anyway). Make it unlockable after the first playthrough or offer it as DLC for 600 microsoft points (that would have been a sensible zero day DLC btw.) Everybody that complains can shut up and use the generator, the rest can bitch about their characters being the only pure ones because they actually played everything instead of just selecting it. This way everybody wins. Hell I'd buy it just so I could see some parts of Mass Effect I'll probably never experience just because I don't want play it another time. Even better, design it like the interactive comic they did for the PS3 version of Mass Effect 2, only with a lot more options available. This could even be the tutorial to introduce players new to the franchise via interactive storytelling. Do what naughty dog did with Uncharted 3 and offer a Mass Effect Series bundle that includes all three games + DLC or reissue the old games + DLC included for a reduced price if you're concerned about discouraging new players to buy the old games if they can use the interactive comic instead. Maybe only offer certain key choices to players that bought the previous games, which would be slightly evil but still OK in my book. Or, you know, stop claiming that the choices of the players actually matter if they really don't Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on March 13, 2012, 11:04:35 AM It's an oops. If you think otherwise you're really just reaching for excuses to make this a non-shitty game, imo. Maybe. But maybe not. The game pretty much rocked up until London. Then the wheels seemingly come off. The more I think about it and talk it over with friends, the more I think we're getting played by Bioware and the reapers. I'm about 90% positive that brat is the face of indoctrination and ending(s) are just a minigame of Shepard vs. indoctrination. Of course, we have no confirmation of this presently. If we get an ending DLC, I'd expect this to play out as confirmation. Also, it's purely in line with EAs present business model (and the forum crying would be truly epic). Time will tell! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 13, 2012, 11:19:45 AM Here is a fairly long video about why it is probably a dream/hallucination/indoctrination
http://www.youtube.com/watch?v=Us4pkLy-PYk&feature=youtu.be (http://www.youtube.com/watch?v=Us4pkLy-PYk&feature=youtu.be) This one is shorter but more to the point and makes the same case http://www.youtube.com/watch?v=UDSwW7jflAQ&feature=share (http://www.youtube.com/watch?v=UDSwW7jflAQ&feature=share) I have to agree with what I think Shrike was saying. The vast majority of the game was really well written so it is hard to believe things fell apart this utterly at the end with this many glaring plot holes and inconsistencies. You'd expect to see it through the whole game if the writers were truly this shitty. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: deb on March 13, 2012, 11:21:48 AM words You'd want to buy a generator and use it to make decisions that, according to you, don't matter? I think ME3 was the probably the worst game of the series, but as a device for bringing closure for the characters I'd grown to like, it was pretty damn good. The shooting scene with Garrus (which would have been destroyed by a retarded minigame) and the final scene with Liara were both very good. Saving the geth and the quarians with Tali as my character's romance option was excellent, as was the little touch with Tali's photograph. And I loved constantly bumping into familiar faces who were there because of the choices I made years ago. My total military strength was about 6900 and I did pretty much everything I could, and even though the N7 missions were nothing to write home about, I never got bored. I didn't like the ending either, but on the other hand, it was what I expected. Dragon Age 2 taught me that Bioware really only cares about the big picture wrt the game's universe, which while detailed, is cookie cutter fantasy/scifi. And the reason I love the Mass Effect series and DA:O are the characters and the emotional investement I have in them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 11:28:06 AM Look, nobody planned an "End Game DLC" and put in this ending to mislead gamers.
If this ever came out the public relations fallout would be epic, this would have serious repercussions on sales prospects of all current and future Bioware titles and most titles by other EA-backed studios. It would probably kill EA (it will affect their stock prices) and most certainly will kill Bioware if they ever did it. The other EA studios would be up in arms about it because EA/Bioware basically destroyed the rest of credibility and goodwill they had and because they made them guilty by association. You'd see news reports, lawsuits, the mother of all shitstorms on every gaming site and forum you'd basically destroy the trust and goodwill of most gamers out there probably for a long time for the smal price of only 6,99 per pop. It could have legal repercussions because of the implied business practices, misleading advertising and so on. It would be such an epically stupid move that I cannot possibly imagine even the managament of EA trying it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 11:34:30 AM You'd want to buy a generator and use it to make decisions that, according to you, don't matter? As a previous poster pointed out the reason they included decisions that don't really change the experience significantly is so that nobody feels left out just because he didn't play the "best" way in previous games (or because he/she is new to the series) which is a fair point. So eliminate the reason people might feel left out (as in offer them something to correct bad decisions/decisions that prevent a certain ending) and then offer them choices that really change the experience. Or simply don't claim that the choices of the players actually matter. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 13, 2012, 11:43:35 AM I'm mostly over the ending but what continues to annoy me is London. They build up this whole thing about saving Earth and then your return is based on the stupidest most contrived excuse ever. You have to land, fight Reapers on foot and take the magic elevator back to space. Why? Why wouldn't they just sneak in with the stealthy Normandy and drill a hole in the Citadel?
On top of that, their gameplay engine was woefully inadequate for any kind of depiction of mass warfare. You play up this big assault and then it's just another three man mission with lame ass radio chatter standing in for the rest. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: deb on March 13, 2012, 11:53:24 AM As a previous poster pointed out the reason they included decisions that don't really change the experience significantly is so that nobody feels left out just because he didn't play the "best" way in previous games (or because he/she is new to the series) which is a fair point. Maybe it's a question of what one deems significant. For example, I was apparently one "point" away from having Tali commit suicide, because I reprogrammed the heretic geth in ME2. Just that would've changed my experience a lot. I still claim Bioware handled decisions and consequences well in Mass Effect. In Dragon Age 2? Not so much. A three-game series like this is nothing anyone has tried to create before. Of course there's lot's of room for improvement, but in books the overall experience is great. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 13, 2012, 11:57:32 AM Look, we have seen halucinatioon Endings before. In S.T.A.L.K.E.R. you can go into the ruins of the Cherbobyl Reactor and go to the wish granter and make a wish that depends on your choices in the game. That wish ends the game and is just a hal;ucination of your brain bieng burned out and you turning into a Zombie. For example, Good stalkers wish for the Zone to disapear, and all of a sudden you are in a beutiful glade with birds twittering and whatnot, but then you look up and your Irises have closed and you are struck blind. Bad stalkers might wish for lots of money and you see lots of money falling on him, killing him.
The thing was that if you went back to a previous save you could turn right instead of left and go find the ladder which takes you to where you can have choices that leave you alive and you either join the bad guys or kill them. If you had just the "Congratulations on your fucked up wishending comrades" ending S.T.A.L.K.E.R. would not be held in as high esteem as it is. People would have quite rightly smashed up the DVD. And by the way the people who are trying to say that "this is just a halcination and the reapers win" are trying to justify a shit ending with an even worse ending. Thats just pathetic. Shepherd after all he has been through dreams about screwing the galaxy over as he lays dying. Bullshit. Sure, you can see his body remaining on the ground as the lift rises to where he meats the kid, but you can argue thats harbinger transmitting into him through his reaper tech, so its still valid. Crafting a worse ending in your head to try and make a bad ending seem better is the worst form of barginning. And there is no way that Bioware would ever recover then the PR Disaster of a DLC ending "Give us 10 bucks or the Earth gets it" would result in a gigantic fuck off Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on March 13, 2012, 12:06:31 PM The more I think about it and talk it over with friends, the more I think we're getting played by Bioware and the reapers. I'm about 90% positive that brat is the face of indoctrination and ending(s) are just a minigame of Shepard vs. indoctrination. Of course, we have no confirmation of this presently. If we get an ending DLC, I'd expect this to play out as confirmation. Also, it's purely in line with EAs present business model (and the forum crying would be truly epic). Time will tell! Plot holes that introduces: First, everything we've heard from Miranda, the videos on the Cerberus station, and the Illusive Man himself indicate he didn't want to risk breaking whatever made Shepard, well, Shepard. Second, the Illusive Man didn't have indoctrination technology until after Shepard was rez'd anyway. And even if that was all untrue, he'd have used it earlier to keep Shepard from blowing up the collector base, running off with the Normandy (which he DID have remote override capability installed in), interfering on Mars, keeping him out of the Citadel the first time, etc. I suppose one could argue the Reapers have indoctrinated Shepard--but where was their opportunity? BTW, I watched the shorter of the two vids that Riggswolfe posted. Some of the questions it poses are just stupid or overthought. The rest look to be just dramatic plot devices (or in a couple of cases, sloppiness) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 13, 2012, 12:48:12 PM The sensible choice would have been to include a save game generator where you can set the relevant choices in some sort of decision tree and then play the resulting character to see how it would have played out if I had behaved differently. Someone in the community made something like this for DA2. There is also a save editor out there for ME, so you can customize your ME2 save before importing it to ME3 if you want. I think the problem with including a save editor is that Bioware assumes people without saves to import are mostly new players. A save editor isn't going to be worth anything to someone who hasn't played ME1/2 and doesn't have any idea what events the editor is talking about. For everyone else, you're better off importing the save you had and rolling with it. If you do a repeat playthrough with a radically different save, you'll end up being disappointed just how little changes. Better not to look behind the curtain, and let the game pretend this is more *your* Shepard's story than it actually is. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 13, 2012, 01:01:20 PM I've already ranted elsewhere about the ending, and won't go into the details that so many others have raised here, but I will say that it really feel like this is the special kind of terrible that comes from management forcing a change at the last minute and the team having to scramble to change the ending. The lack of denouement VO, brevity of the conversation with the magic sky kid with no ability to interrogate him, weird teleporting characters, and general incoherence point to this. And I'm now specifically starting to think that the change that was mandated was that all the mass relays had to be destroyed to set the stage for their next game or something. It would explain the lack of denouement, as nothing written before deciding that the mass relays blow up no matter what would make sense anymore. Maybe one of the endings previously involved a crashing normandy (that had some reason to be making a jump between relays, possibly fleeing an exploding Sol system that happened in one of the less positive endings), and they figured they could just tweak some textures and make that the "fate of the characters" shot for everything. Obviously nothing involving home planets or species as a whole would work anymore, as the destruction of the relays would change everything.
Obviously this is massive speculation that could be totally wrong. It's a pretty horrible ending, though, and given that the writing is generally pretty good for a space opera, I really suspect the abomination was caused by more business-y related things than by simple bad writing. Cuz I mean, damn. Teleporting characters, yo. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 13, 2012, 01:13:32 PM Just went home, did some multiplayer (which I sucked at), to get my readiness high enough for the synthesis merge ending and then restarted the final mission. It didn't take, I couldn't do it. I'm guessing your multiplayer percentage gets locked in when you attack the cerberus base or something. I'm not replaying that far back, fuck this game.
Also, fuck Bioware. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 13, 2012, 01:19:09 PM Just went home, did some multiplayer (which I sucked at), to get my readiness high enough for the synthesis merge ending and then restarted the final mission. It didn't take, I couldn't do it. I'm guessing your multiplayer percentage gets locked in when you attack the cerberus base or something. I'm not replaying that far back, fuck this game. It's ok. Just imagine Joker and some leaves with a little shimmering circuitry on them and you're pretty much good. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 13, 2012, 01:19:40 PM :why_so_serious:
http://www.youtube.com/watch?v=99kS02nPoEM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 01:34:56 PM This guy claims he has sources that told him the intended ending
http://www.gamefaqs.com/boards/995452-mass-effect-3/62230265 Take it for what it's worth I'm skeptical but you guys might be interested. At least his one does make some sense compared to some of the other fan endings out there Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 13, 2012, 01:43:45 PM I suppose one could argue the Reapers have indoctrinated Shepard--but where was their opportunity? When you're running at Harbinger before you even get to the Citadel. You get knocked sidewides, Harbinger stops shooting and starts trying to ASSUME DIRECT CONTROL over Shepard via her suspiciously bleeding-edge implants so thoughtfully added by Cerberus. You know, that organisation run by a partially- (ME2) to fully-indoctrinated fuckhead.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 13, 2012, 02:10:41 PM Look, nobody planned an "End Game DLC" and put in this ending to mislead gamers. If this ever came out the public relations fallout would be epic, this would have serious repercussions on sales prospects of all current and future Bioware titles and most titles by other EA-backed studios. It would probably kill EA (it will affect their stock prices) and most certainly will kill Bioware if they ever did it. I wish I could believe that. But every time I've ever heard someone say "Surely they wouldn't tarnish their reputation by doing [infuriating moneygrab X]" it's followed a week later by a press release that says they are. I mean, this game has kindled the rage of a thousand suns on the internet over a half dozen different topics, and it doesn't seem to be hurting for sales. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: schild on March 13, 2012, 02:55:42 PM A three-game series like this is nothing anyone has tried to create before. Of course there's lot's of room for improvement, but in books the overall experience is great. What now? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: deb on March 13, 2012, 03:17:17 PM Assuming you're objecting to the former, I think Mass Effect is unique when it comes to offering the player a vast number of decisions whose consequences are present throughout a three-game series.
But if you feel that said consequences are only superficial and don't really change the gameplaye or experience, it's a moot point, of course. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 13, 2012, 03:28:15 PM Assuming you're objecting to the former, I think Mass Effect is unique when it comes to offering the player a vast number of decisions whose consequences are present throughout a three-game series. But if you feel that said consequences are only superficial and don't really change the gameplaye or experience, it's a moot point, of course. Here's the major problem. Having a vast number of decisions doesn't matter if they are all inconsequential. A consequence has to be the result of some previous occurance, but if all the previous occurances arrive at the same result, your vast amount of choices essentially aren't choices. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 13, 2012, 03:57:50 PM Assuming you're objecting to the former, I think Mass Effect is unique when it comes to offering the player a vast number of decisions whose consequences are present throughout a three-game series. But if you feel that said consequences are only superficial and don't really change the gameplaye or experience, it's a moot point, of course. Here's the major problem. Having a vast number of decisions doesn't matter if they are all inconsequential. A consequence has to be the result of some previous occurance, but if all the previous occurances arrive at the same result, your vast amount of choices essentially aren't choices. By and large it's the illusion of choice, which has been talked about on f13 numerous times so I'm not sure why it's surprising some people now. If you want to have actual choice, you have games like Way of the Samurai which has a ton of endings but can be played through in a couple hours and doesn't lead into future games. Even for what little variance the choices allow for in the ME games, look at all the extra work that has to be done. Every party member from the previous two games except for Liara had to have a potential replacement in ME3 with someone else doing the dialog. I assume this is why they have Kaiden/Ashley incapacitated for a large part of the game. Leaving the Rachni out if you didn't save them in ME1 would result in Ravagers being completely absent from the game, requiring ever bit of combat that involves them to be reworked. It just wouldn't be practical. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 13, 2012, 04:06:05 PM Here's the major problem. Having a vast number of decisions doesn't matter if they are all inconsequential. A consequence has to be the result of some previous occurance, but if all the previous occurances arrive at the same result, your vast amount of choices essentially aren't choices. Why does this matter if the game frames the story with your choices in mind? For example, I killed the Rachni Queen in ME1. I knew with the Rachni/Reaper Queen in ME3 that I was being shown content that everyone else was also seeing regardless of what decisions they made, but the game still respected my choices. When Wrex first tells you about the mission, you and your companions acknowledge that it shouldn't be possible because you killed the last Rachni Queen. The dialogue during the mission and with the new queen also acknowledged it. Instead of investigating the corruption of the species I saved, my Shepard was investigating whether a species I thought I eliminated was back to cause more trouble. Like we've discussed a bunch of times already, Bioware stories are about the illusion of choice rather than true choices. ME3 maintains the illusion pretty well until the very end. It does a pretty excellent job pulling all those decisions from two previous games into the third, all things considered. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Job601 on March 13, 2012, 04:24:24 PM Like we've discussed a bunch of times already, Bioware stories are about the illusion of choice rather than true choices. ME3 maintains the illusion pretty well until the very end. It does a pretty excellent job pulling all those decisions from two previous games into the third, all things considered. I guess what I would add to this conversation is that this isn't just a matter of limited resources. It's not true that players want true choices, but have to make do with the illusion of choice because it would be too hard to add more meaningful decisions. Meaningful choices in (long) games are frustrating more then they are fun, like a choose-your-own adventure book where you can't hold your fingers in the pages to go back when you want to. Bioware probably wouldn't give more meaningful choices in their games if they could. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 13, 2012, 04:36:25 PM It's not true that players want true choices, but have to make do with the illusion of choice because it would be too hard to add more meaningful decisions. [citation needed] Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: eldaec on March 13, 2012, 04:41:40 PM Bioware stories are about the illusion of choice rather than true choices. The problem is, in everything after DAO, EA have been phoning this shit in - they hardly even make an effort to disguise it now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 13, 2012, 05:26:19 PM Then don't add ravagers as an enemy? It's not fucking rocket science and plenty of games have afforded choices that affect gameplay. You can't tell me that this game, with the amount of money behind it really couldn't go the extra mile to make choice more than window dressing.
This is how choices in ME play out: "Would you like green curtains or red ones on the normandy?" Choice A. "Red ones please" "Very good sir" Red curtains appear. Choice B. "Green ones now, bitch" "So sorry, but after they arrived the Solarian delegation ordered us not to touch them so we got you red ones" Red curtains appear. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 13, 2012, 05:31:53 PM That's not really at all accurate, but I'm sure you thought it sounded funny when you were typing it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 05:35:12 PM Bioware stories are about the illusion of choice rather than true choices. The problem is, in everything after DAO, EA have been phoning this shit in - they hardly even make an effort to disguise it now. I'm sorry, I loved DA:O. I loved it a lot. But the choices in that game were no more meaningful than the ones in the Mass Effect series. And frankly, it felt to me like they went through a lot of effort to try to at least respect the choices you made in ME 1&2 (until the end, of course). A throw away line by the Prothean sort of amused me ... apparently the Protheans thought THEY had wiped out the rachni. I had saved the queen, so her being around wasn't a big deal, but it did make me think "huh, so there might be more queens out there after all." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 13, 2012, 05:50:09 PM That's not really at all accurate, but I'm sure you thought it sounded funny when you were typing it. Kind of describes all your posts about the game so far, yeah. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 13, 2012, 06:21:04 PM http://www.forbes.com/sites/insertcoin/2012/03/12/how-bioware-could-find-redemption-using-mass-effect-3/
http://www.forbes.com/sites/insertcoin/2012/03/13/why-fan-service-is-good-business/ Somewhere, a high-up EA executive is getting his PA to put an email together to Bioware management telling them they'd better have an answer to why Forbes is calling them out for pushing a franchise-destroying ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 13, 2012, 06:23:17 PM That's not really at all accurate, but I'm sure you thought it sounded funny when you were typing it. Kind of describes all your posts about the game so far, yeah. You could have used any number of real examples of how the game deals with choice (assuming you've actually played the game). Instead you made up a situation where the choice is something completely superficial which is then immediately completely invalidated by the game. I think even a lot of the series harshest critics will tell you that's not how things work. By all means though tell me I'm wrong when I'm one of the few people here who actually played the game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 13, 2012, 06:25:12 PM DA:O was just as much about smoke and mirrors for your decisions as ME3 (aside from the DA:O ending, which was non-playable and pretty specific to your actions much to the detriment of EA's sequel planning). You'd only really notice that your story was the same sequence of events as everyone else's if you replayed the game or asked around. The only recent Bioware game that completely failed to sell the illusion, imo, was DA2.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 07:06:26 PM Even DA2 had the illusion, it just broke down MUCH faster if you replayed it. DA:O and the Mass Effects, even if you flipped the same plot switches, the "why" you did it or how you got there was at least slightly different.
For example, my paragon MANSHEP let the Council eat it. His reason was the middle "we need to focus on Sovereign, sorry Council" rather than the renegade "Fuck the council!" choice. His ME2 citadel is the same as the renegade's ultimately, but WHY he did it was different, and even though that's basically window dressing, it helps shape my idea of who my MANSHEP is. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 07:16:26 PM The tendency of this game to take away control from you just to keep you from doing something that they don't want/would break their story is annoying me more and more because it happens so frequently.
Also the reasons why I can't have nice things keep getting more and more ridiculous. So somehow that "ripped from Final Fantasy" guy with the sword manages to get a gunship to a temple on a planet that has been besieged by Reapers for days and that I could only reach by the sacrifice of dozens of Asari. He also somehow knows about an artifact the Asari managed to keep secret for millenia and that not even the Shadow Broker knows about. Oh and he managed to break through code protected shield and had the ability to raise the barrier again after he got through. He also conveniently shows up at the exact right minute and can somehow order an airstrike that conveniently destroys just enough of the building to keep you from catching him. Well, after a pointless fight that gives you the impression you could actually affect something in this game for a change, of course. If it weren't for the powers that be intervening by giving me a cut scene when I just want to shoot things that guy would be dead three times over before he could even utter a single word. Seriously does anybody proofread that ridiculous shit? There are a shitload of reapers on the fucking planet for god's sake. At least have the decency to have me get shot at by one of them thereby levelling the temple instead of the suspension of disbelief shattering miracle gunship from the heavens. The next time I get to watch a friggin cutscene instead of the game actually letting me, well, play it I'll probably throw a tantrum. If I wanted to watch a a film I'd go to the movies. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 07:20:32 PM The next time I get to watch a friggin cutscene instead of the game actually letting me, well, play it I'll probably throw a tantrum. Already appears to have happened. :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 13, 2012, 07:24:22 PM Also, a lot of that gets explained later.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 13, 2012, 07:24:47 PM Hah, you ain't seen nothing yet :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 13, 2012, 07:48:22 PM I think the smoke and mirrors actually worked fantastically. I was raving excitedly about how well the game made your past actions feel like they mattered to my non-gamer friend, and I feel like the series, and particular this entry, did this better than any series I've ever played. It really felt like a story tailored for me, and I'm incredibly impressed with how well they pulled this off given that the content path is obviously largely identical throughout the games no matter what you choose. I think it was a fantastically written game.
Except for the ending, which is probably the most suddenly and dramatically bad narrative I've seen in any form. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Medic975 on March 13, 2012, 07:51:06 PM What I want to know is how in the hell do they make a game that was amazing, in my opinion, in damn near every moment up until you ride that beam into metaphysical garbage at the very end. I mean how in the hell did a room full of Bioware people and execs take a look at that final scene and go. "Yes! This is the way to wrap it all up!"
I wish they had ended it with the scene where Hackett calls Shepard Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Medic975 on March 13, 2012, 07:53:17 PM I think the smoke and mirrors actually worked fantastically. I was raving excitedly about how well the game made your past actions feel like they mattered to my non-gamer friend, and I feel like the series, and particular this entry, did this better than any series I've ever played. It really felt like a story tailored for me, and I'm incredibly impressed with how well they pulled this off given that the content path is obviously largely identical throughout the games no matter what you choose. I think it was a fantastically written game. Except for the ending, which is probably the most suddenly and dramatically bad narrative I've seen in any form. Remove the ending and this has been the greatest game I've ever played. They did such a great job of building up to the moment. Making me feel the urgency of the situation and how much was at stake. I'm frankly bewildered how they could do so well on the rest of the game and choke in the last minutes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 13, 2012, 08:21:59 PM The Mass Effect series is the most epic troll in the history of game development? :drill:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 13, 2012, 08:28:04 PM Oh, and dis-
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 13, 2012, 08:35:36 PM Quote Quote from: Jeff Kelly on Today at 12:28:06 pm Look, nobody planned an "End Game DLC" and put in this ending to mislead gamers. If this ever came out the public relations fallout would be epic, this would have serious repercussions on sales prospects of all current and future Bioware titles and most titles by other EA-backed studios. It would probably kill EA (it will affect their stock prices) and most certainly will kill Bioware if they ever did it. You say that like EA has any credibility left to begin with. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2012, 09:24:53 PM The Mass Effect series is the most epic troll in the history of game development? :drill: If trolling really was their goal, they did an absolutely magnificent job! In fact, I almost wish it were true. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread Post by: LK on March 13, 2012, 10:09:39 PM Also, it's not like there aren't any sacrifices anyway during the course of the story. e: Interesting. http://www.youtube.com/watch?v=booBmcFw_Lk Looks like this is the original version of the "Anderson & Shepard" scene, which sounds like it was supposed to be placed after the climax. Wonder what the original ending was going to be? That's what I took the dreams to mean throughout the game. Shepard's hope of settling down with a family and having a kid going up in flames. I did suspect for a time that the dreams were signs of indoctrination though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 13, 2012, 10:10:13 PM Oh, and dis- http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/ I agree with about 80% of that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 13, 2012, 11:21:30 PM Oh, and dis- http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/ I agree with about 80% of that. Pie chart please. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 12:22:44 AM Well, I finally finished. The ending was indeed retarded, but it was a fantastic game up until literally the last 10 minutes or so (I do have a couple quibbles with how the opening was handled I guess but those are minor). Then it goes so completely off the rails that I have to believe somehow all the good writers who made the entire rest of the game were somehow overruled by someone with a Vision.
I mostly loved the game, I'll just stop my next playthrough with Anderson and Shepard looking down at Earth, explosions all around them. That would have been a good ending if it had stopped right there (and a really nicely done scene I think). So, I can't agree with the people who are saying it is a terrible game really. My money doesn't feel wasted to me, and I'll get a good amount more entertainment out of the multiplayer too. But man that was a shitty ending. The two things I find most baffling about the ending: 1) Why would they want to totally blow up their setting when it has so much more potential for other games/stories? Specifically talking about the relays thing; not being able to travel willy-nilly all over the place as needed just seems like it shuts down storytelling/location options. You can't show all the consequences of ME1-3 in ME4 if you can't travel around to everywhere to see it. 2) It's just a totally drastic tone change from everything the series had been about up to that point. Suddenly we take a hard turn from hard-nosed action hero time into transhuman wankery bullshit. Seriously, if there's one "intellectual" movement that is more retarded than objectivism, transhumanism is it. Which fatbeard running things is into that nonsense, and why would they possibly think we want anything like that at all? EDIT: PS My Shepard LIVED. Somehow, apparently he fell down to somewhere with concrete in it in the process. Also that whole Joker flying away people teleporting to the Normandy and crashlanding thing is just incomprehensible. Like I said, I'm stopping once TIM is dead next time. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 14, 2012, 01:15:00 AM Oh, and dis- http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/ I agree with about 80% of that. Pie chart please. I agree with 5, 4, and 2 completely. For reason #3 I disagree that the "Inferred Holocaust" stuff is a bad place to go story-wise. I also disagree with the concluding statement of #1 "Ultimately, it’s BioWare’s call, but it couldn’t hurt for them to very carefully listen to what that community is saying, and seriously consider working on some calibrations.". I think any changes made to the ending at this point would be akin to slapping some fan fiction in to just appease people. It's never going to be the "real" ending. The real ending is the one Bioware chose to release the game with. I'd love to hear them explain their thought process on why they ended things the way they did and why it's contradictory to things that Casey Hudson had said back in January when the game was pretty much done but for me it's just another story with a good build-up that kinda face-planted at the end (Sopranos, the last season or so of Battlestar Galactica, etc...) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 14, 2012, 01:22:19 AM 1) Why would they want to totally blow up their setting when it has so much more potential for other games/stories? Specifically talking about the relays thing; not being able to travel willy-nilly all over the place as needed just seems like it shuts down storytelling/location options. You can't show all the consequences of ME1-3 in ME4 if you can't travel around to everywhere to see it. Pretty easy, the next ME will be set far into the future. Mass-relay-like technology has finally been invented, and you're going out and seeing how the galaxy has changed after x hundred/thousand years. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 01:27:33 AM I agree with 5, 4, and 2 completely. For reason #3 I disagree that the "Inferred Holocaust" stuff is a bad place to go story-wise. I also disagree with the concluding statement of #1 "Ultimately, it’s BioWare’s call, but it couldn’t hurt for them to very carefully listen to what that community is saying, and seriously consider working on some calibrations.". I think any changes made to the ending at this point would be akin to slapping some fan fiction in to just appease people. It's never going to be the "real" ending. The real ending is the one Bioware chose to release the game with. I'd love to hear them explain their thought process on why they ended things the way they did and why it's contradictory to things that Casey Hudson had said back in January when the game was pretty much done but for me it's just another story with a good build-up that kinda face-planted at the end (Sopranos, the last season or so of Battlestar Galactica, etc...) The implied doom of virtually everyone you've been fighting for is a bad place to go storywise because you have invested three games worth of time into this fucking thing, and you're not just fighting for some shitty scrap of survival. You're fighting so all your friends have at least some HOPE of getting their happy-ever-after, or at least not-totally-depressing-ever-after. You don't get that, though. No matter what you do, no matter what choices you made, everyone you love and care about, and all those faceless people you were fighting for, are totally fucked over. And YOU had to pull the trigger on it to boot. They didn't even have the decency to be coherent about it. EDIT: Basically it's a bad place to go for THIS series. It doesn't fit the overall hopeful tone the other two games (and most of ME3) presented. A left turn into bleaksville just doesn't jibe well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 14, 2012, 01:29:02 AM The whole Mass Effect franchise needs a good post mortem, what with half the writers changing and such.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 14, 2012, 01:49:20 AM I agree with 5, 4, and 2 completely. For reason #3 I disagree that the "Inferred Holocaust" stuff is a bad place to go story-wise. I also disagree with the concluding statement of #1 "Ultimately, it’s BioWare’s call, but it couldn’t hurt for them to very carefully listen to what that community is saying, and seriously consider working on some calibrations.". I think any changes made to the ending at this point would be akin to slapping some fan fiction in to just appease people. It's never going to be the "real" ending. The real ending is the one Bioware chose to release the game with. I'd love to hear them explain their thought process on why they ended things the way they did and why it's contradictory to things that Casey Hudson had said back in January when the game was pretty much done but for me it's just another story with a good build-up that kinda face-planted at the end (Sopranos, the last season or so of Battlestar Galactica, etc...) The implied doom of virtually everyone you've been fighting for is a bad place to go storywise because you have invested three games worth of time into this fucking thing, and you're not just fighting for some shitty scrap of survival. You're fighting so all your friends have at least some HOPE of getting their happy-ever-after, or at least not-totally-depressing-ever-after. You don't get that, though. No matter what you do, no matter what choices you made, everyone you love and care about, and all those faceless people you were fighting for, are totally fucked over. And YOU had to pull the trigger on it to boot. They didn't even have the decency to be coherent about it. This is just something we disagree on. I'm ok with investing time into something with an utterly depressing ending. I loved Children of Men for instance which is a horribly depressing movie with the tiniest shard of hope at the end. With ME I'm ultimately ok with sacrificing everything, because the Reapers would have harvested or killed everybody. And then 50,000 years later, they would have done it to the next group, and then again to the group after that. I think to an extent it's disingenuous to tell a story where you're chronicling a war of this scope to try to end it on some positive note. The glimmer of hope here is that at some point some of these races might eventually manage to claw their way back up, or maybe some new races might also. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 01:56:13 AM The problem I have with that is that ME - at least to me - is more a story about the characters in it, than it is about the plot excuse to have those character interactions with those characters. A big part of the reason the ending is so unsatisfying for me is the utter lack of any kind of sensible closure that we get for almost every character. I don't really give that much of a shit about the actual plot except as it informs the character interactions and gives me stuff to shoot at. The background plot has always been the weakest element even when it wasn't bogged down in transhuman bullshit.
In other words, it could have ended with "galaxy is in awful shape" and still managed to give you some positive closure on major NPCs, and I would guess that would satisfy a LOT of the complaints. EDIT: I mean, it says something really bad about the game's ending that the only characters in it that get any kind of emotionally satisfying ending are the ones who die mid-game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 02:41:02 AM I agree with 5, 4, and 2 completely. For reason #3 I disagree that the "Inferred Holocaust" stuff is a bad place to go story-wise. I also disagree with the concluding statement of #1 "Ultimately, it’s BioWare’s call, but it couldn’t hurt for them to very carefully listen to what that community is saying, and seriously consider working on some calibrations.". I think any changes made to the ending at this point would be akin to slapping some fan fiction in to just appease people. It's never going to be the "real" ending. The real ending is the one Bioware chose to release the game with. I'd love to hear them explain their thought process on why they ended things the way they did and why it's contradictory to things that Casey Hudson had said back in January when the game was pretty much done but for me it's just another story with a good build-up that kinda face-planted at the end (Sopranos, the last season or so of Battlestar Galactica, etc...) The implied doom of virtually everyone you've been fighting for is a bad place to go storywise because you have invested three games worth of time into this fucking thing, and you're not just fighting for some shitty scrap of survival. You're fighting so all your friends have at least some HOPE of getting their happy-ever-after, or at least not-totally-depressing-ever-after. You don't get that, though. No matter what you do, no matter what choices you made, everyone you love and care about, and all those faceless people you were fighting for, are totally fucked over. And YOU had to pull the trigger on it to boot. They didn't even have the decency to be coherent about it. This is just something we disagree on. I'm ok with investing time into something with an utterly depressing ending. I loved Children of Men for instance which is a horribly depressing movie with the tiniest shard of hope at the end. With ME I'm ultimately ok with sacrificing everything, because the Reapers would have harvested or killed everybody. And then 50,000 years later, they would have done it to the next group, and then again to the group after that. I think to an extent it's disingenuous to tell a story where you're chronicling a war of this scope to try to end it on some positive note. The glimmer of hope here is that at some point some of these races might eventually manage to claw their way back up, or maybe some new races might also. I'm OK investing into something depressing as well, you know. I am one of the people who enjoyed DA2, for example, which is just basically the story of Hawke and how s/he fails at virtually everything. In DA:O, I often picked the ending where my warden dies, or my warden's boyfriend dumps her after the Landsmeet, or my Warden's boyfriend kills himself so she won't, etc. But those sad endings fit the tone of the game (the Dragon Ages have at least tried to be darker than the Mass Effects), and still managed to give you some vague sense of closure at the end. Yes, I think Dragon Age 2 gave me FAR more closure than ME3 did, and that ended on a fucking random "Hawke has DISAPPEARED just like the WARDEN. Tune in next time, when we'll probably be in Orlais!" But at least I'm not left wondering "What will Varric even eat in that new city? How did Fenris even GET on Isabela's ship?" ME3's ending is depressing and still manages to not give you the smallest shred of closure about basically anyone you would give a shit about. I don't need a scene where Liara is skipping off into the sunset holding hands with Douche Prothean and singing a happy song, but Mass Effect has always been about hope, and how coming together and being bad ass will win the day. Essentially destroying the galaxy as everyone knows it, with absolutely no way to come close to fixing it within any of their lifetimes, simply doesn't fit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 14, 2012, 02:51:09 AM Here, this is how you cope with the bad ending.
Spoilered for size and not to hide info, unlike some other people who've clearly either missed the warning or don't give a fuck :why_so_serious: Edit: Also: :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 14, 2012, 04:00:41 AM Why does this matter if the game frames the story with your choices in mind? For example, I killed the Rachni Queen in ME1. I knew with the Rachni/Reaper Queen in ME3 that I was being shown content that everyone else was also seeing regardless of what decisions they made, but the game still respected my choices. When Wrex first tells you about the mission, you and your companions acknowledge that it shouldn't be possible because you killed the last Rachni Queen. This is barely even the illusion of choice. Under this logic Bioware would be respecting your decisions if at the start of 3 there was a text scroll that said "the reapers travelled back in time and changed your decisions to X, Y and Z! DAMN THEM!" You are pointing to a place where they lampshade what was in essence a retcon. Obviously it depends on what you call "respecting" your choices but "character X has been replaced with a convenient doppleganger" seems like a very loose definition of respect. Quote The God Child when in human form in the cutscene at the begining gathers reactions from no one even though its struggling to get into the ship right before that ship is vaporized. No soldiers react to him. Its as if no one else sees him. Also I challenge anyone to explain to me what the hell those dream sequences are. Someone watched too much Battlestar is the obvious answer. Guys, I hate to break it to you, but 99.99% of the time when you encounter nonsense writing in a game it's not some clever ploy, it's nonsense. Even if there is some crazy switcheroo dream ending it's been done so poorly that it's no better than just being a bad ending. I'm reminded of people who defended Bulletstorm by saying that the game was clearly a parody of "dudebro" shooters. Only the devs themselves later said that it wasn't, they thought it was genuinely funny in a not tongue-in-cheek way, and if it came off poorly it might be because they are not native english speakers. Never attribute to some sort of awesome master plan what you can attribute to plain poor execution. Let's say nobody reacts to the kid because he just exists in Shep's head, and there is some secret ending (very unlikely, given that the disc has been mined) or DLC ending that explains it. Is that better? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 14, 2012, 05:17:32 AM (http://i.imgur.com/kLwkS.png)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 14, 2012, 06:16:43 AM Assuming you're objecting to the former, I think Mass Effect is unique when it comes to offering the player a vast number of decisions whose consequences are present throughout a three-game series. Wizardry 6 through 8. Your choices in each, while more limited than ME, could make a big impact in 8.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 14, 2012, 06:23:38 AM The "Ending-o-Matic" seems to be the thing with the "dynamic" and "choice filled" games lately. Deus Ex: Human Revolution literally has a panel with 3 buttons, then another hallway with a button. You literally have a "POOSH BUTAN, RECEIV ENDING" machine.
Deus Ex:Human Revolution also explains literally nothing that happens afterwards so there's still a lot of unknowns as to what's between it and the original Deus Ex, but Jensen explaining his choice and its implications was actually fairly satisfying to me somehow. Well, barring the ridiculously awful, "I think I'll kill everyone for no good fucking reason" ending that the game seems to imply is the right one. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on March 14, 2012, 06:26:50 AM Assuming you're objecting to the former, I think Mass Effect is unique when it comes to offering the player a vast number of decisions whose consequences are present throughout a three-game series. Wizardry 6 through 8. Your choices in each, while more limited than ME, could make a big impact in 8.God i loved those games. I still boot up a dos emulator every so often and play them. Why can basically one dude (David Bradley) write a more coherent sotry thatn the stable of writers they brought on for this triple-A title? I'm not sure who to blame, Bioware has been riding on the coattails of their baldur's gate goodwill for over a decade. Every game since (save maybe dragon age 1 and kotor 1) has been a real let down in the story department. Everyting they do lately feels like they rushed at the last minute to make some arbitrary marketing deadline. I wish I could merge Blizzard's "it's finished when it's finished" mentality with some of Bioware's better writing teams. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 14, 2012, 06:30:29 AM There's no argument. I blame EA, their stockholders, and the "bottom line". I think Bioware does have the "it's finished when it's finished" mentality, but they lack the ability to tell EA to STFU and let them do their thing proper.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 07:44:04 AM Feels like I've been punched in the stomach. Up until the last 10 minutes of the game, this was *the* single best game I've ever played. The emotional attachment to my crew and the characters in the game was astounding. in every way this game was better than ME2, and I I played ME2 through 3 times and I never replay games!
Then...that ending. Honest to gods I understand they want to spin it off into an MMO so needed *one* ending that could be used as an MMO platform, but they aren't getting me as a customer. Don't think I've ever been so disappointed in a book, film or game before. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 14, 2012, 07:50:59 AM No company really has the timetable to put in the kind of work required to really have an expansive game with wildly divergent paths I guess.
To be fair, if they had say, made it so that killing the Rachni queen in ME1 prevent you from being able to (or having to, however you wish to phrase it) do the mission involving the Rachni they would have either had to put in some sort of choice at the beginning of the game (like Ashley/Kaidan/Wrex) so you could choose to get it or not. Because if they had really shut off your ability to get access to content without the previous titles people would've been just as pissed as they are about the day 1 DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 07:58:35 AM I know people are hyperfocusing on the rachni queen as "lol my choices didn't matter" but I think they handled that fine. The explanation for why she's there (it's a clone, right?) is fine, and there IS still a consequence to killing the original queen. If you did, and let this new queen live, she bails on you, and hurts some engineers on her way out, overall hurting your readiness score, so don't be wishywashy about murdering rachni queens, I guess.
It's not perfect, but it's not quite as bad as people imply. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 07:59:59 AM I don't mind about that. I was more than happy with the brief mentions my previous actions had - even if the difference was merely a different number on the war screen, it still was there in some form or other. I liked how the Rachni played out - if you saved them, they helped you, if you didn't then you either had to kill them or they turn traiitor and harm the war effort. in the games context, that's how I always thought it would play out in some form or other. The continuity between ME2 and Me3 in particular I thought was strong.
It's the simple fact that the game completely and utterly changed in the last 10 minutes. It's the fact the plot made no sense - at all. It actually contravenes the entire events of the last 2 games! It's gibberish at best. I just spent 3 games uniting the galaxy - organics ANd synthetics, to help destroy the reapers. And then I'm left with no choice but to either kill them all, merge the entirety of life or just resume the cycle further down the road? Screw that, I want the John Sheridan option. "We've grown up now, we don't need you, get the hell out of our galaxy. " Mass Effect is a space opera. I went the full distance, played the games for many hours, spent the time to do everything "right", I should get a damn happy ending with Shepherd + LI and get to see what happens to the galaxy now. Not some existential shit that directly contradicts the actual game, reduces *everything* I've done to the same decision, fucks over every person in the game I ever held any interest AND the entire galaxy at the same time and is completely the opposite of how the game should end. It felt like a completely different team of writers did those last 10 minutes, and whether they thought they were being clever or "provocative" all they did was fuck up something that could of been fantastic. EDIT@ There's probably another, more personal overtone to my rage actually which is slightly embarrassing but WTF. This is the first time in a computer game where I've been able to have a gay LI and it was portrayed as completely normal. No mentions, no shock, nothing - everyone just accepted it, and the scenes were actually well written and quite touching. Major props to Bioware for that. Hell, they made Kaiden a likeable character which is completely beyond me. Having that then end with Shepherd dyring and him either marooned on another world or dead to a giant laser beam from Harbringer just sucked. Probably very stupid to emotionally invest in something like that, but it did have an impact on me I wasn;t expecting when the romance option opened up and it was so natural and normal in game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 08:21:46 AM Oh, don't worry, I am totally and completely with you on "wtf was with that fucking ending." Venting helps.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 14, 2012, 08:29:42 AM EDIT@ There's probably another, more personal overtone to my rage actually which is slightly embarrassing but WTF. This is the first time in a computer game where I've been able to have a gay LI and it was portrayed as completely normal. No mentions, no shock, nothing - everyone just accepted it, and the scenes were actually well written and quite touching. Major props to Bioware for that. I've seen one other, but it's not out yet. Still, I was really happy with how things have been handled so far.(Still way early in my play through, I don't even know if there is an option for me, but they've had all kinds of little viginettes which have made me happy. Well, sad, but happy they're treated like anyone else dealing with a galaxy going to shit.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 14, 2012, 09:33:08 AM As far as I know it should be Liara, the embedded reporter and Sgt. Traynor (the communications officer) as female same-sex LI options and Kaidan and the shuttle pilot (Lopez I think) as male same-sex LI options,
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 09:50:25 AM It's Cortez as the shuttle pilot for the male option (who dies in a horrible ball of fire near the end. Only person to get singled out like that, poor guy!).
Cortez and Treynor are also same sex only options - they won't romance opposite sex characters which I also liked. Again adds to the "normality" of it all rather than just "we'll let you sleep with some straight characters if you want!". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 14, 2012, 09:54:11 AM Well the whole game dies in a horrible ball of fire near the end he just beats the rush
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 09:57:09 AM Yeah, don't remind me.
It's so clearly set up for an ME4 or ME MMO it's pretty sad. We don't get a proper resolution in our story because it needs to be milked for a further franchise, so every ending has to basically be the same and put everyone in the same situation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 14, 2012, 10:14:14 AM It's Cortez as the shuttle pilot for the male option (who dies in a horrible ball of fire near the end. Only person to get singled out like that, poor guy!). My Cortez survived, he went down in flames and then after a moment of silence there was a HEY GUYS IM OK. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 10:21:54 AM It's so clearly set up for an ME4 or ME MMO it's pretty sad. We don't get a proper resolution in our story because it needs to be milked for a further franchise, so every ending has to basically be the same and put everyone in the same situation. I don't see why you would think that. If they wanted ME4 or another MMO (no chance with swtor) they wouldn't have destroyed the mass relays and all other technology along with it. I don't even see how they could do more DLC unless it's set in a time before the game's ending.I've been looking at the bioware social network, people are so desperate they are believing a flaky report from "an insider" that bioware intentionally made a terrible ending because of the leaks and plan a DLC called "The Truth" that will have the real ending. That is insane and that people are willing to believe it shows how incredulous people are about the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 10:25:57 AM It's Cortez as the shuttle pilot for the male option (who dies in a horrible ball of fire near the end. Only person to get singled out like that, poor guy!). My Cortez survived, he went down in flames and then after a moment of silence there was a HEY GUYS IM OK. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 14, 2012, 11:33:15 AM Yeah he survived fine on my playthrough. Bioware only kills him off if you get all gay with him. No I'm not serious. I picked the paragon/friendly choices with him but didn't romance him. I kept my Tali romance from ME2 going, which I immediately regretted when Shepard and Tali began flirting during missions. If they actually only kill him if you pick him as a LI... :uhrr: This is barely even the illusion of choice. That's subjective, but I thought the rachni example I gave in particular was the most egregious example of 'choices don't matter for story path', and I was also totally okay with how they handled it. I didn't completely wipe out the Rachni like I thought and the Reapers managed to create a clone of a queen. It's not a huge stretch when the main-character in your game died and was re-created from an old corpse in the previous game. The context of that mission for my Shepard was exterminating an old threat once and for all, and I felt like the game was still respecting my choices.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 11:40:47 AM Yeah he survived fine on my playthrough. Bioware only kills him off if you get all gay with him. No I'm not serious. I picked the paragon/friendly choices with him but didn't romance him. I kept my Tali romance from ME2 going, which I immediately regretted when Shepard and Tali began flirting during missions. If they actually only kill him if you pick him as a LI... :uhrr: Whether or not he lives or dies is down to how you treated him in various dialogues, I believe, I don't think it has anything to do with whether or not you romanced him. The same sort of thing happens with Miranda. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 11:48:27 AM Yeah - I didn't romance him, and he died in a ball of fire for me. I was quite happy with Kaiden, who they miraculously made good somehow.
Miranda, on the other hand - she lives if you speak to her in the citedal and tell her about Kal, otherwise she dies. It's possible her loyalty figures into it from ME2 as well, but that's definitely the trigger for her. Probably the same for Cortez - at some point if you keep talking to him you'll get a dialogue point, otherwise he dies. I didn't speak to him because I was worried I'd lock myself out of getting it on with Kaiden... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 11:56:14 AM Ah, Kai Leng, this games little touch of :metzen:. Probably really the only other thing that really bothered me from a story/character point of view other than the ending. He'd bother me a lot less if he just had some guns and was jumping around like a John Woo movie, I think, the melee weapon thing is just kind of stupid in this sort of environment and his AI was just nuts, he mostly ran around in the distance without coming to get anybody. At least we do get to kill him, unlike some other examples of this sort of thing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 14, 2012, 11:58:25 AM As far as I know it should be Liara, the embedded reporter and Sgt. Traynor (the communications officer) as female same-sex LI options and Kaidan and the shuttle pilot (Lopez I think) as male same-sex LI options, I told the reporter to GTFO. Way too uncanny valley, and I couldn't see having a reporter taking up space when I'm trying to save the galaxy.So that was a little flirting coming from Traynor. I can live with that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 12:00:11 PM I kept her around for the war points, but god she was hard to look at. Her voice acting was even worse, that was a terrible bit of casting right there. The problem wasn't in the dialogue itself, there, a real actress would have done fine with it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 12:09:44 PM Plus what the hell was she wearing? That outfit was plain weird.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 14, 2012, 12:17:53 PM It's so clearly set up for an ME4 or ME MMO it's pretty sad. We don't get a proper resolution in our story because it needs to be milked for a further franchise, so every ending has to basically be the same and put everyone in the same situation. I don't see why you would think that. If they wanted ME4 or another MMO (no chance with swtor) they wouldn't have destroyed the mass relays and all other technology along with it.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 12:29:46 PM It's so clearly set up for an ME4 or ME MMO it's pretty sad. We don't get a proper resolution in our story because it needs to be milked for a further franchise, so every ending has to basically be the same and put everyone in the same situation. I don't see why you would think that. If they wanted ME4 or another MMO (no chance with swtor) they wouldn't have destroyed the mass relays and all other technology along with it. I don't even see how they could do more DLC unless it's set in a time before the game's ending.I've been looking at the bioware social network, people are so desperate they are believing a flaky report from "an insider" that bioware intentionally made a terrible ending because of the leaks and plan a DLC called "The Truth" that will have the real ending. That is insane and that people are willing to believe it shows how incredulous people are about the end. As Simond says, the new set-up is perfect for an MMO or a new series. (Synthesis ending is the "cannon" ending). You now have a multitude of races all in one easy starting area (Sol System), you can go exploring in new systems totally unconnected to the Mass relay network (who knows what lurks out there), it removes the need to explain why you can't visit Tuchanka / Thessia / Palavan, etc. That's why every ending is effectively the same - because every ending leaves you with a nice, neat set-up of a lot of races in a small area and new systems to be explored using normal FTL drives. Continuing the series with the Mass Relay network in place is actually a hell of a lot harder at this point. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 12:33:19 PM Krogan and Asari live for so long I think they could probably just fly home eventually anyway. Just have to beat up the quarians and take one of their liveships and grow your kind of food instead of theirs.
Assuming of course all the ships in the sky weren't scrubbed out by the explosion of the relay, but if they were the whole idea of there being enough of anything but humans to sustain a race is really iffy. And of course if those ships didn't all get wasted by the explosion, then the Normandy thing at the end is even stupider. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 12:40:08 PM Miranda can live? Fucking hell. Oh well, I assume she dies on the citadel later with the other thousand people I helped, all in vain. I wonder if that is another thing I got screwed over on for not having an ME2 save game.
As for Kaiden I wrongly assumed that terrible Kai Leng character would wind up being him since the one plot question you were asked starting the new game was "did you let ashley or kaiden die". I thought whichever one I let die would wind up being man/fem-Kai Leng. "Old jilted friend turned enemy" wound up being the one cliche they didn't use. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 12:41:36 PM Miranda can live? Fucking hell. Oh well, I assume she dies on the citadel with the other thousand people I helped, all in vain. I wonder if that is another thing I screwed over on for not having an ME2 savegame. As for Kaiden I wrongly assumed that terrible Kai Leng character would wind up being him since the one plot question you were asked starting the new game was "did you let ashley or kaiden die". I thought whichever one I let die would wind up being man/fem-Kai Leng. "Old jilted friend turned enemy" wound up being the one cliche they didn't use. IF Miranda lives she joins in the final battle with other ex-cerberus in an elite fighter unit. In fact I think *everyone* from ME2 is there if you did all the quests "correctly" in one form or another - either with the Crucible or fighting with the fleets. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 12:45:09 PM Miranda can live? Fucking hell. Oh well, I assume she dies on the citadel later with the other thousand people I helped, all in vain. I wonder if that is another thing I got screwed over on for not having an ME2 save game. As for Kaiden I wrongly assumed that terrible Kai Leng character would wind up being him since the one plot question you were asked starting the new game was "did you let ashley or kaiden die". I thought whichever one I let die would wind up being man/fem-Kai Leng. "Old jilted friend turned enemy" wound up being the one cliche they didn't use. Miranda will only die if you don't trust her with Alliance access, I believe. And she didn't waltz out of the magical Normandy teleporting at the end, so in my head she and Shepard get back together after she pulls him out of wherever the fuck it was he was supposed to have landed at the end of my playthrough. Kai Leng is a character from the (not very good at all, seriously they are not good) books by Drew Karpyshyn who was the lead writer on at least ME1, maybe also ME2. Annoying, Mary Sue-ish super character. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 12:50:45 PM Miranda will only die if you don't trust her with Alliance access, I believe. I met with her every time and gave her the alliance assets she wanted the last time we met and warned her about Kai-leng. I chose the paragon option with her father and talked him out of holding her sister, so either that was what I did wrong or I needed ME2 data.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 12:53:37 PM Hmm, interesting! Maybe she needed to be flagged as loyal from ME2 also.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 14, 2012, 01:09:56 PM I had Loyal Miranda who quit Cerberus after I destroyed the Collector Base. My Shepard worked with her completely (she specifically thanks me for the warning about Kai-Leng) and used the Paragon Special to talk her father out of holding her sister, where Miranda promptly killed her father. Miranda survived until the end -- her arc seemed to work out great for me. But I wonder about the other different arcs, like if you didn't saved the Collector Base or didn't help her on the Loyalty mission.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mazakiel on March 14, 2012, 01:43:52 PM It's my understanding that, if certain characters were not loyal at the end of ME 2 but managed to live, there are spots where they will die in ME 3.
As an example, when Grunt did his 'YOU SHALL NOT PASS' during the Rachni mission, I figured I'd just lost him, until he limped to the shuttle at the end. Some searching later indicates that if he wasn't loyal, he wouldn't have made it out of there alive. Then some characters will die no matter if they were loyal or not. Poor Mordin. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 14, 2012, 02:00:17 PM http://retakemasseffect.chipin.com/retake-mass-effect-childs-play
Just under forty thousand dollars and climbing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 14, 2012, 02:06:31 PM http://www.youtube.com/watch?v=YWIimukNeAE
:awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 14, 2012, 02:07:10 PM Hmm, interesting! Maybe she needed to be flagged as loyal from ME2 also. Apparently you also have to read certain emails more than once. I read what you have to do to keep her alive and it's kind of weirdly convoluted. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 14, 2012, 02:08:14 PM http://retakemasseffect.chipin.com/retake-mass-effect-childs-play Just under forty thousand dollars and climbing. I'm not sure "give us a new ending or we'll keep donating money to charity" is an effective message. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 14, 2012, 02:14:25 PM Here, this is how you cope with the bad ending. Spoilered for size and not to hide info, unlike some other people who've clearly either missed the warning or don't give a fuck :why_so_serious: Edit: Also: :why_so_serious: Shepard is a bodytype 2 you nubbin! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 14, 2012, 02:22:06 PM http://www.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168
Quote Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking." "I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the endings have had with people--debating what the endings mean, and what's going to happen next, and what situation are the characters left in," he said. This statement angers me. Gamers are talking alright, but not in the way I think he intended or how he thinks it is. Mr. Hudson's assessment of what the debate is about appears to not match with what the debate actually is about. The criticism appears to me to be how the endings were implemented in a fashion that wasn't true or faithful to the game series on both a plot (thematic) and technical design. The statement reeks of bullshit. Further... it's a debate? Is someone arguing FOR the endings? Who's "debating" the other side? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 14, 2012, 02:29:53 PM Across all the forums there's probably 10 people tops I've seen arguing for the endings, and that includes neogaf which is spawning new pages in it's thread faster than I could actually read them at one point.
Exactly as you say - people aren't arguing over the meaning of the ending, or debating the choices made. They are all shit. They completely go against the theme and structure of the game, and to have the ending of a 5 year series happen like that is really dissapointing. More than dissapointing - I honestly think Mass effect did something no other game has done with the level of emotional investment I ended up having with the game (to my own surprise) and then it blew it all). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 14, 2012, 02:31:55 PM The only people I've seen discussing the "other side" have been people who are trying to come up with some sort of rationalization or justification for the way the endings work in order to just have it make some kind of sense. I haven't seen anyone who's actually argued in favor of them.
If Casey would sit down and actually discuss the endings with someone somewhere without being a smug asshole with his coy DLC talk then people may just be inclined to give him and his team a little leeway. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 14, 2012, 03:42:13 PM If Casey would sit down and actually discuss the endings with someone somewhere without being a smug asshole with his coy DLC talk then people may just be inclined to give him and his team a little leeway. That would be nice and a developer, acting independently, may eventually do that in some post-mortem at a game conference with a "Lessons Learned" format, but I can't see a Bioware representative talking frankly about the product in public channels or while emotions are running high in the hardcore. That could damage the business. The current narrative includes that they made promises or statements that were outright lies to generate hype (look at their pre-launch marketing campaign! Those are Halo 3 levels of emotional manipulation and expectation generation). So trust between company and fans is compromised right now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 04:10:32 PM Hmm, interesting! Maybe she needed to be flagged as loyal from ME2 also. Apparently you also have to read certain emails more than once. I read what you have to do to keep her alive and it's kind of weirdly convoluted. That might just be weird internet superstitious voodoo, I'm pretty sure I didn't read any emails more than once, and she lived in my playthrough. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 14, 2012, 05:21:52 PM The only people I've seen discussing the "other side" have been people who are trying to come up with some sort of rationalization or justification for the way the endings work in order to just have it make some kind of sense. I haven't seen anyone who's actually argued in favor of them. Hell, even the people who liked DA2 are upset. :grin:In all seriousness, I've seen a tiny handful of actual players say "Yes, I liked this ending". Oh, and most of the gaming news websites. It's almost like they have to be nice to EA or they won't get their kickbacks, or something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 05:24:07 PM Yeah I've seen a handful of people say they liked the ending, but even a lot of those people go on the clarify that they mostly mean the ending wasn't a crime against humanity. Which is reasonable enough.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 14, 2012, 05:28:35 PM So here is a forum post that compiles the theories about why the ending is most likely an attempt at indoctrination complete with screen shots and such.
http://w11.zetaboards.com/Theorycraftng_HUB/topic/7688087/1/ (http://w11.zetaboards.com/Theorycraftng_HUB/topic/7688087/1/) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 05:34:57 PM The shitty ending is almost worth it to see the acrobatics people will do to rationalize it away into something that makes some shred of sense.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 14, 2012, 05:39:03 PM It's my understanding that, if certain characters were not loyal at the end of ME 2 but managed to live, there are spots where they will die in ME 3. As an example, when Grunt did his 'YOU SHALL NOT PASS' during the Rachni mission, I figured I'd just lost him, until he limped to the shuttle at the end. Some searching later indicates that if he wasn't loyal, he wouldn't have made it out of there alive. Then some characters will die no matter if they were loyal or not. Poor Mordin. http://www.youtube.com/watch?v=kL2FIUi57Jw :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 14, 2012, 05:41:53 PM The texts from Kaidan/Ashley ARE pretty weird, but the rest is a fucking stretch.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 14, 2012, 05:42:58 PM http://www.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 Quote Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking." "I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the endings have had with people--debating what the endings mean, and what's going to happen next, and what situation are the characters left in," he said. This statement angers me. Gamers are talking alright, but not in the way I think he intended or how he thinks it is. Mr. Hudson's assessment of what the debate is about appears to not match with what the debate actually is about. The criticism appears to me to be how the endings were implemented in a fashion that wasn't true or faithful to the game series on both a plot (thematic) and technical design. The statement reeks of bullshit. Further... it's a debate? Is someone arguing FOR the endings? Who's "debating" the other side? Nothing's 100%, but I think he got what he wanted. The fans are nearly universeally polarized against Bioware. :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 14, 2012, 05:48:36 PM http://www.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 Quote Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking." "I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the endings have had with people--debating what the endings mean, and what's going to happen next, and what situation are the characters left in," he said. This statement angers me. Gamers are talking alright, but not in the way I think he intended or how he thinks it is. Mr. Hudson's assessment of what the debate is about appears to not match with what the debate actually is about. The criticism appears to me to be how the endings were implemented in a fashion that wasn't true or faithful to the game series on both a plot (thematic) and technical design. The statement reeks of bullshit. Further... it's a debate? Is someone arguing FOR the endings? Who's "debating" the other side? Nothing's 100%, but I think he got what he wanted. The fans are nearly universeally polarized against Bioware. :uhrr: http://penny-arcade.com/2012/03/14/mass-effect-3-ending-spoiler-warning http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mazakiel on March 14, 2012, 05:53:18 PM Huh. Guess I was wrong. Course, that being said, I still prefer what all happened in my Shep's play-through, even if Mordin died. It was a good death.
I'm guessing Wreave is who leads the krogan if Wrex died? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2012, 05:53:50 PM Most likely, he is the Urdnot leader in ME2 if Wrex is dead from ME1.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 14, 2012, 05:55:34 PM (http://i.imgur.com/Dmog4.png)
We need a :spittake: emote. Also: (http://i.imgur.com/ICXk3.png) People are upset with Bioware. This isn't "Let's get a buzz going, get people talking about a game", this is what's going to be taught in basic How To Run A Game Studio class as "Okay class, this is what is typically known as the 'Bioware lesson'". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 14, 2012, 06:02:21 PM It's my understanding that, if certain characters were not loyal at the end of ME 2 but managed to live, there are spots where they will die in ME 3. As an example, when Grunt did his 'YOU SHALL NOT PASS' during the Rachni mission, I figured I'd just lost him, until he limped to the shuttle at the end. Some searching later indicates that if he wasn't loyal, he wouldn't have made it out of there alive. Then some characters will die no matter if they were loyal or not. Poor Mordin. http://www.youtube.com/watch?v=kL2FIUi57Jw :grin: Give it another week or so. I'm sure someone will find the right sequence that allows you to have both Wrex and Mordin alive. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 14, 2012, 06:04:42 PM (http://i.imgur.com/Dmog4.png) We need a :spittake: emote. (http://chanarchive.org/content/8_tg/14669024/1303408579950.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 14, 2012, 06:13:01 PM http://www.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 Quote Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking." "I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the endings have had with people--debating what the endings mean, and what's going to happen next, and what situation are the characters left in," he said. This statement angers me. Gamers are talking alright, but not in the way I think he intended or how he thinks it is. Mr. Hudson's assessment of what the debate is about appears to not match with what the debate actually is about. The criticism appears to me to be how the endings were implemented in a fashion that wasn't true or faithful to the game series on both a plot (thematic) and technical design. The statement reeks of bullshit. Further... it's a debate? Is someone arguing FOR the endings? Who's "debating" the other side? Nothing's 100%, but I think he got what he wanted. The fans are nearly universeally polarized against Bioware. :uhrr: http://penny-arcade.com/2012/03/14/mass-effect-3-ending-spoiler-warning http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass Notably, even those who like the ending seems rather mellow about it. "satisfying and worthy of the experience" indeed, pass the tea old chap. I'm sure someone out there has said it, but at this time I have yet to hear anyone say that the ending was superb, above par, noteworthy, praiseworthy, kick-ass, etc... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 14, 2012, 06:17:07 PM http://www.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 Quote Talking to Digital Trends, Hudson explained that the way in which Mass Effect 3 ended was intentionally designed to get gamers talking." "I didn't want the game to be forgettable, and even right down to the sort of polarizing reaction that the endings have had with people--debating what the endings mean, and what's going to happen next, and what situation are the characters left in," he said. This statement angers me. Gamers are talking alright, but not in the way I think he intended or how he thinks it is. Mr. Hudson's assessment of what the debate is about appears to not match with what the debate actually is about. The criticism appears to me to be how the endings were implemented in a fashion that wasn't true or faithful to the game series on both a plot (thematic) and technical design. The statement reeks of bullshit. Further... it's a debate? Is someone arguing FOR the endings? Who's "debating" the other side? Nothing's 100%, but I think he got what he wanted. The fans are nearly universeally polarized against Bioware. :uhrr: http://penny-arcade.com/2012/03/14/mass-effect-3-ending-spoiler-warning http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass PA has been creating content for bioware for a while now, color me not surprised. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 14, 2012, 06:19:23 PM Re: Penny Arcade:
You don't shit where you eat. http://dragonage.bioware.com/da2/info/pennyarcade/ http://www.penny-arcade.com/2010/01/25/biowares-chris-priestly http://dragonage.bioware.com/da2/info/pennyarcade/redeem/ http://www.swtorstrategies.com/2012/02/penny-arcade-report-interviews-bioware.html So, yeah, not shocking. They're business men first. ed: Lak beat me to it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 14, 2012, 06:37:57 PM Reading this I'm pretty sure they are working on a new ending DLC as we speak as they will think that all the rationalisation = $$$$ from desperate gamers.
As for me I spent some of the $$$ I would have spent on the game on the book guide for Skyrm. Also I actually started a ME 1 playthrough a few weeks back as the female shep just for nostalgia. Amazingly I sensed some emotion occasionally in Sheps voice acting. Its not quite as good as I remember it. For one thing you spend a huge amount of time flying elevetors. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 14, 2012, 06:47:03 PM Notably, even those who like the ending seems rather mellow about it. "satisfying and worthy of the experience" indeed, pass the tea old chap. Even more notably, I've seen a few instances now of someone posting something like, "I thought it was ok, what's the big deal?", arguing for awhile, and eventually being like, "Wait, yeah, that is really stupid." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 06:52:34 PM That color blind thing was great. I don't normally like the yo dawgs but...
(http://cdn.memegenerator.net/instances/400x/15992406.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 14, 2012, 07:00:23 PM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 14, 2012, 07:19:19 PM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank. I dunno. It's generally best if people like your games. Obviously it won't be horrible for the sales of THIS game, and I have no idea whether it will damage their brand measurably, but it certainly isn't true in general that it doesn't matter whether people end up liking your games. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 07:29:27 PM I think the saddest thing is that the ending is what people are talking most about, and it's almost uniformly "holy shit, what?" And nearly every rant about the game starts out with "I loved it until..." There are a ton of satisfying, moving, whatever moments in the game, but they all get essentially forgotten because the shitty ending is just that shitty.
And I could buy the "ALL of ME3 is the ending" argument if they didn't pull the rug out from under everything ME3 had been building to. You had a sense of what everyone was going to do after this war was over (do the massive amount of rebuilding that was ALREADY going to be needed in various ways, have babies with your replacement fuck you so hard Jacob, kill oneself, etc). And then they utterly destroy that, because "lolrelays." So you MIGHT'VE had a good sense of closure with everyone without it all being spelled out, except haha, nevermind, the galaxy is ruined. Rocks fall, everyone Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 14, 2012, 08:08:46 PM Players being disappointed with one part of your game rather than all of it is progress for Bioware. :awesome_for_real:
I will say that the problems I had with the ME3 endings are exactly the same as the problems I had with the DA2 endings. Your choices don't end up having any real impact because they needed everyone's universe to be in the same state for the next ME. You can tell that the story suffered in both games to meet business goals. The problems with the ME3 ending are just more frustrating because it was an otherwise fantastic game, and it was an ending 5 years and 3 games in the making. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 14, 2012, 08:11:37 PM I don't think I'm one of those hysterical gamers who start foaming at the mouth and get all nerd ragey about things like this, it's more that I'm supremely disappointed. Even with all the crap other companies have done over the years with broken games, terrible DRM, delays, billing debacles and so on I've never consciously said to myself 'okay I'm never buying anything from them again'.
I have with bioware and EA though, mostly because bioware was one of the few companies who deserved a pedestal to stand on so I expected better of them than lies, screwing me over every time I didn't have an ME2 import, that bullshit ending and the terrible way they've defended the ending. It's uninstalled, so is Origin, so is swtor and I will just calmly decline to buy anything from them ever again. I know they are far too big to ever notice losing one fan/customer but it isn't about them anymore, it's about me, and I can't do this anymore. Edit: Okay I've calmed down now and I don't care anymore. I went through ME1 and ME2 again and ME3 is radically better with a proper save game. The ending, of course, is still a nonsensical failure pit of dissapointment. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 14, 2012, 08:26:21 PM The most concrete thing that I'm frustrated by is how little I can motivate myself to play it again. I played ME2 so goddamn much, and I never replay things. The whole time I was going through this game, I was looking forward to my second playthrough, because the game was fun as hell. And now... yeah, not going to go through it again knowing that it all ends in nonsense and teleporting characters.
Ugh, so frustrating. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 08:31:21 PM I have a question for people that loaded saves where crew members were already dead:
During the obnoxiously wanky dream sequences, starting with the one after the genophage resolution, do the already dead companions have lines? Because it felt to me, as I was jogging and thinking how stupid this was, chasing a child I do not give a fuck about while hearing the voice of someone I DID give a fuck about, like there were some weird awkward gaps and random repeats of Nameless Voices calling Shepard's name. I am just curious if those voices were filler, as it seemed like the more of my actual friends died, the more variation in the WHISPERY NIGHTMARE VOICES I got. I'm just curious if it's locked in or if it takes that shit into account, I guess. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 14, 2012, 08:43:42 PM I have a question for people that loaded saves where crew members were already dead: During the obnoxiously wanky dream sequences, starting with the one after the genophage resolution, do the already dead companions have lines? Because it felt to me, as I was jogging and thinking how stupid this was, chasing a child I do not give a fuck about while hearing the voice of someone I DID give a fuck about, like there were some weird awkward gaps and random repeats of Nameless Voices calling Shepard's name. I am just curious if those voices were filler, as it seemed like the more of my actual friends died, the more variation in the WHISPERY NIGHTMARE VOICES I got. I'm just curious if it's locked in or if it takes that shit into account, I guess. Yeah, I was playing a save where I had nobody die in ME2, and I pretty much initially just heard Kaiden saying something in the background. After Mordin died I heard him as well. I'm assuming if a bunch of people die that you hear them too, though I can't actually confirm it. I'd be astonished if that was not the case though. It was definitely one moment where I kind of regretted not having any deaths in ME2, as it sort of diminished the impact, instead driving home how few of my friends had actually died by that point. Was looking forward to seeing some of the extra lines during my second playthrough with my less-perfect ME2 suicide mission, but, well... y'know. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 08:49:04 PM Ha, yeah, that was kind of my thought at first. "Man, this would actually maybe be a bit more moving if it wasn't just Mordin and Ashley right now." It basically made me think I was pretty good at keeping people alive, all things considered! :why_so_serious:
It would make sense that all the dead people talk, I'm just curious if they. You know. Do! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 14, 2012, 10:44:46 PM I have a question for people that loaded saves where crew members were already dead: During the obnoxiously wanky dream sequences, starting with the one after the genophage resolution, do the already dead companions have lines? Because it felt to me, as I was jogging and thinking how stupid this was, chasing a child I do not give a fuck about while hearing the voice of someone I DID give a fuck about, like there were some weird awkward gaps and random repeats of Nameless Voices calling Shepard's name. I am just curious if those voices were filler, as it seemed like the more of my actual friends died, the more variation in the WHISPERY NIGHTMARE VOICES I got. I'm just curious if it's locked in or if it takes that shit into account, I guess. I sacrificed the Quarrians to give the Geth true sentience. During the last sequence, I clearly heard Tali's last words that she said before she jumped off the cliff. And I finished the game tonight. I'll reiterate that I hate the ME cover system, and the last fight at the missile trucks drove that home. I had to turn the difficulty down to Narrative for just that fight, because I kept getting sucked into cover instead of reviving a fallen teammate, or humping cover while a banshee humped my ass. Fucking terrible. The ending... I didn't hate it, but neither did I love it either. Everything up to the magical Reaper child was fine, and then I was given two color coded endings. I picked blue, out of not wanting to kill the Geth, whom I had sided with, reluctantly, over the Quarrians. And fuck mister knowitall Catalyst. Who is he to judge the races ability to get along with their creations? Whether they do or not, it isn't his place to decide. If not for the fallout, I would have nuked him and his stupid Reapers. And the jungle planet and snowy old man scenes seemed really trite. Like they were trying to come across as Deep, and hit Derp instead. 3 star ending to a 4.5 star game series. Not completely disappointed. Just a little disappointed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 14, 2012, 11:23:42 PM I have a question for people that loaded saves where crew members were already dead: During the obnoxiously wanky dream sequences, starting with the one after the genophage resolution, do the already dead companions have lines? Because it felt to me, as I was jogging and thinking how stupid this was, chasing a child I do not give a fuck about while hearing the voice of someone I DID give a fuck about, like there were some weird awkward gaps and random repeats of Nameless Voices calling Shepard's name. I am just curious if those voices were filler, as it seemed like the more of my actual friends died, the more variation in the WHISPERY NIGHTMARE VOICES I got. I'm just curious if it's locked in or if it takes that shit into account, I guess. I sacrificed the Quarrians to give the Geth true sentience. During the last sequence, I clearly heard Tali's last words that she said before she jumped off the cliff. And I finished the game tonight. I'll reiterate that I hate the ME cover system, and the last fight at the missile trucks drove that home. I had to turn the difficulty down to Narrative for just that fight, because I kept getting sucked into cover instead of reviving a fallen teammate, or humping cover while a banshee humped my ass. Fucking terrible. The ending... I didn't hate it, but neither did I love it either. Everything up to the magical Reaper child was fine, and then I was given two color coded endings. I picked blue, out of not wanting to kill the Geth, whom I had sided with, reluctantly, over the Quarrians. And fuck mister knowitall Catalyst. Who is he to judge the races ability to get along with their creations? Whether they do or not, it isn't his place to decide. If not for the fallout, I would have nuked him and his stupid Reapers. And the jungle planet and snowy old man scenes seemed really trite. Like they were trying to come across as Deep, and hit Derp instead. 3 star ending to a 4.5 star game series. Not completely disappointed. Just a little disappointed. His spiel is even more annoying when you have gotten the Geth and the Quarians to work together and get to listen to Tali rave about how the Geth are helping the quarians do in weeks what would have taken years. It's yet another reason why the lack of a "you're full of shit" dialogue option is annoying. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2012, 11:53:43 PM Yeah, that was the main thing that cheesed me off about the ending spiel, aside from it coming out of the mouth of That Fucking Kid. RIGHT OUTSIDE was proof he was full of shit, goddammit. And even so, I doubt very much synthetics would wipe out ALL ORGANIC LIFE EVER. All sentient organic life? Maybe. But somehow I doubt they'd go out of their way to kill, like, all the plants and shit.
Graaah! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 12:54:30 AM What I like about PA is how bloody patronising they are, especially Tycho.
'Oh, I read lots of hard sci-fi, you'd understand it if you just read more'. I read sci-fi (shockingly!). I've read Hyperion from cover to cover, and just because the end is the same doesn't mean it works. You don't change genre in the final 5 minutes of your game, full stop - that's a basic rule of good writing, never mind sci-fi. If the entire game had built to that point it would have worked, but it didn't. Instead I'm expected to believe the Shepherd who questioned everything, who never backed down from anyone, who went toe to toe with the reapers despite everyone saying it was madness, is now just going to accept what they say and make a decision that re-writes the basic genetic code of every live thing in the galaxy? Also, re effect. Dragon Age 2 sold better than Dragon Age at the start remember, and then sales plummeted as word got round. I don't think the same will happen here (because the rest of the game is so well done), but Bioware are now clearly off the pedestal for me and their stuff won't be a day 1 purchase anymore. That's 3 times in a row they have fucked up, and this time has made me wary about falling for their spiel again. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 01:09:19 AM That post about the alternate "theories" for the game's ending is really just a catalog of fuckups. It's not even a theory, it's just a bunch of "well this didn't make sense!" observations that somehow sum up to "and therefore it's all like a dream or some shit uh...or something..."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 15, 2012, 01:15:20 AM Tycho going on about hard scifi endings was a bit cringeworthy because there's nothing hard about ME3's ending. It was wishy washy cosmicism or transhumanism.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 01:41:25 AM Edit: Eh, who cares.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 03:07:27 AM I have a question for people that loaded saves where crew members were already dead: During the obnoxiously wanky dream sequences, starting with the one after the genophage resolution, do the already dead companions have lines? Because it felt to me, as I was jogging and thinking how stupid this was, chasing a child I do not give a fuck about while hearing the voice of someone I DID give a fuck about, like there were some weird awkward gaps and random repeats of Nameless Voices calling Shepard's name. I am just curious if those voices were filler, as it seemed like the more of my actual friends died, the more variation in the WHISPERY NIGHTMARE VOICES I got. I'm just curious if it's locked in or if it takes that shit into account, I guess. I sacrificed the Quarrians to give the Geth true sentience. During the last sequence, I clearly heard Tali's last words that she said before she jumped off the cliff. And I finished the game tonight. I'll reiterate that I hate the ME cover system, and the last fight at the missile trucks drove that home. I had to turn the difficulty down to Narrative for just that fight, because I kept getting sucked into cover instead of reviving a fallen teammate, or humping cover while a banshee humped my ass. Fucking terrible. The ending... I didn't hate it, but neither did I love it either. Everything up to the magical Reaper child was fine, and then I was given two color coded endings. I picked blue, out of not wanting to kill the Geth, whom I had sided with, reluctantly, over the Quarrians. And fuck mister knowitall Catalyst. Who is he to judge the races ability to get along with their creations? Whether they do or not, it isn't his place to decide. If not for the fallout, I would have nuked him and his stupid Reapers. And the jungle planet and snowy old man scenes seemed really trite. Like they were trying to come across as Deep, and hit Derp instead. 3 star ending to a 4.5 star game series. Not completely disappointed. Just a little disappointed. His spiel is even more annoying when you have gotten the Geth and the Quarians to work together and get to listen to Tali rave about how the Geth are helping the quarians do in weeks what would have taken years. It's yet another reason why the lack of a "you're full of shit" dialogue option is annoying. To be fair, it was probably only a matter of time before the Quarians fucked things up again. In a way, they're like a much less competent version of the Salarians. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 15, 2012, 04:44:48 AM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank. I dunno. It's generally best if people like your games. Obviously it won't be horrible for the sales of THIS game, and I have no idea whether it will damage their brand measurably, but it certainly isn't true in general that it doesn't matter whether people end up liking your games. That assumes they won't be absorbed or restructured in to oblivion anyway, which won't happen so long as they continue to post profits. This was rushed because it needed to come out, that much is obvious from what I'm reading. It HAD to come out now because there needed to be a SP release this year. They don't have the kind of franchises that can be exploited annually, like DICE or Maxis but they have a few that can be cycled. So this year it's ME3 and its DLC. Next year we'll see DA3 and its DLC. After that a TOR xpac and either another ME game or a new one from an old franchise. Let's not forget that all this hubbub is on gaming websites and we aren't the majority of the market anymore. We're the nice group bitching about something the majority just might not give two fucks about. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 04:52:47 AM Between this and DA2. I think they are losing a lot of fans. I know I'm no longer going to be interested in their stuff on the first day because of the let downs over the last few years, and I'm clearly not the only one. Word of mouth *does* hit the bottom line in the long run (look at how DA2 sales plummeted despite all those glowing reviews), and this sort of stuff will impact on them.
It's a shame because they came *so* close to doing something no-one else has managed in gaming with ME. The level of emotional attachment and investment I had in those characters is second to nothing. Instead, the shitty ending has actually made me unwilling to even go back and play the earlier games. Knowing what i am working towards and the fact that none of it matters removes the fun of the journey. They have really poisoned the well for a lot of people it seems. In the long run, as you y, they'll end up being restructured and effectively killed off, and then hopefully someone else will pick up the baton for westernRPGs. Skyrim was great, but there's needs to be someone out the making games like ME. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 05:22:59 AM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank. I dunno. It's generally best if people like your games. Obviously it won't be horrible for the sales of THIS game, and I have no idea whether it will damage their brand measurably, but it certainly isn't true in general that it doesn't matter whether people end up liking your games. That assumes they won't be absorbed or restructured in to oblivion anyway, which won't happen so long as they continue to post profits. This was rushed because it needed to come out, that much is obvious from what I'm reading. It HAD to come out now because there needed to be a SP release this year. They don't have the kind of franchises that can be exploited annually, like DICE or Maxis but they have a few that can be cycled. So this year it's ME3 and its DLC. Next year we'll see DA3 and its DLC. After that a TOR xpac and either another ME game or a new one from an old franchise. Let's not forget that all this hubbub is on gaming websites and we aren't the majority of the market anymore. We're the nice group bitching about something the majority just might not give two fucks about. I don't think the issues with the end are a matter of the game being rushed. A lot of people seem to agree that the rest of the game is amazing, so it's not like the product as a whole is a rush job. Maybe it's just Stephen King syndrome where they had great buildup and shit payoff, or maybe it's because whatever they wanted to do next with the franchise required them to leave things the way they are with the endings we got. This isn't something that would have been avoided with more time to work on the game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 05:49:27 AM The fact that the three endings are basically the same with some recoloring certainly says to me that time/budget became an issue. That's something you do to save on resources, not because someone thinks it's a genuinely good idea.
They probably had to free up people to work on the DLC. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 15, 2012, 08:04:16 AM Margalis echoed my thoughts on it and why I suspected a rush job.
It certainly would be a better reason than "no, really, even though the series is based around choices we really WANTED to railroad you down this singular path to a singular ending, ignoring everything you'd done previously." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 15, 2012, 08:23:48 AM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank. Tbh, my thinking was more along the old lines of shearing a sheep and killing a sheep. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 15, 2012, 08:32:16 AM The fact that the three endings are basically the same with some recoloring certainly says to me that time/budget became an issue. Do developers code a game in the order it is played? I know movie-makers don't necessarily film the scenes in the order they will appear in the film, so when the budget runs out it's not always the ending that has a quality drop. I haven't played the game yet (I am sticking to my "wait for a few months / patch" rule after being annoyed by the bugs with SWTOR), but IMO internet rage won't affect their sales figures for this game, much. I do think that ME3 rage will affect their return-to-SWTOR numbers, and if they're thinking of making a ME MMO, that'll be affected as well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 15, 2012, 08:53:27 AM Well, they have posted a topic on the forums now called On the Mass Effect 3 endings. Yes, we are listening. It was posted by Chris Priestly.
http://social.bioware.com/forum/1/topic/355/index/9992961 (http://social.bioware.com/forum/1/topic/355/index/9992961) Quote We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free. We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback. In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 15, 2012, 09:00:09 AM http://youtu.be/rPelM2hwhJA
All 6 endings in sync with each other. Also, I watched the full "Bad Destroy" ending...apparently that one still has the Normady crashing on a planet, but nobody survived the impact. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 15, 2012, 12:05:30 PM Honestly in the end, Bioware doesn't have to give 3 fucks because the game has sold well so far and will make bank. Tbh, my thinking was more along the old lines of shearing a sheep and killing a sheep. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 15, 2012, 12:23:58 PM I'll just leave this here:
http://www.me3finalhours.com/ Quote Mac Walters on the Star Child/Reapers "Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out" And from what appear to be his notes: "End of First Matrix" :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 15, 2012, 12:41:55 PM Amusingly, I was just in Target and happened to pass by a couple in the electronics section. The guy pointed at ME3 and was like, "Heh, guess I'm never buying that after hearing Tim rant about it." I chuckled quietly to myself.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 15, 2012, 12:47:45 PM I'd say that ME3's ending is worse than the third Matrix movie's ending. The first Matrix had a pretty cool ending.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 15, 2012, 01:16:23 PM I assumed that the Emo Cyborg Ninja storyline couldn't get any sillier but then came the Cerberus base boss fight...
After being killblocked by two previous rogue cut scenes they wouldn't even let me kill him myself. I had to use a friggin' renegade interrupt in yet another cut scene. Since the renegade interrupt didn't involve hin getting mauled by an army of bears while I dance on his broken bones, merely watching him get sliced was a slight letdown. Also the IL scene at the end is the only time you have to take a renegade interrupt or you die. They even throw rheir game mechanics under the bus at the end... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 01:31:41 PM Now we know that this Star child shit was the way EAware decided to end things . This is a fucking disaster. See this thread and despair those of you who thought this might be an indoctrination theory:
http://social.bioware.com/forum/1/topic/355/index/9999272 I have no words other than bile again. I can't believe Casey Hudson is this big of an idiot that he believed this was a good way to end things. Edited Note: EAware decided to do damage control the guy posted Mac Walter's flow charts on the ending. They sent the Priestly minion to claim it was intellectual property rights violations. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 15, 2012, 01:33:55 PM Also the IL scene at the end is the only time you have to take a renegade interrupt or you die. They even throw rheir game mechanics under the bus at the end... I'm pretty sure if you don't renegade interrupt him, he shoots Anderson and then himself. Shepard is never in danger himself during the IL scene. With the dumb cyborg ninja, I'm not sure what would happen if you didn't renegade interrupt his sword attack. Maybe a squadmate shoots him instead, or maybe he just collapses. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 01:35:02 PM Yeah, the first Matrix had an excellent ending, not sure how they possibly think ME3 is in any way like that. And if they were aiming for the third Matrix - why would ANYONE want to go near a film that's near universally reviled?
From what I can read of the notes and comments, it seems the long and short of it is the ending was deliberately shit because "KEEP PEOPLE GUESSING". Rather than give people closure and a decent ending after 5 years, they wanted people to keep talking. Unfortunately, rather than talking they just got a wall of rage because this is not how you end stories. Seriously, do they not know the basic rules of the genre they are working in and storytelling? Like I said earlier though - they are poisoning the well. Deliberately fucking people over to "keep them talking" is such a stupid thing to do after 5 years, it just kills any interest I have in DLC or the next game stone dead. Christ, I even paid for all the alternate outfit DLCs in ME2 I'm that much of a ME whore! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 01:48:10 PM More from the Priestly Minion ROFLMAO they shut down the forum!
Quote I have shut off posting to this ENTIRE forum so people see this response. The rules here WILL be obeyed. We do not allow swearing or the swearing or abuse of staff or moderators here. Anyone seen doing this will be banned from this site. The app that has caused this controversy IS NOT FROM BIOWARE. Stop yelling at us for making and charging you for an app. We did not make this it was done by Geoff Keighley. When I reopen this forum you are welcome to discuss the content in teh app in a rational manner. I cannot comment on it as I have not downloaded or seen the app yet. This forum will reopn soon once everyone has seen this. [\quote] Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 01:51:06 PM Good for them. The bad behavior was getting ludicrous.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 01:56:21 PM I love the fact they blame the app and not the fucking atrocious contempt Bioware show for their fans in the app. Mind you swearing directly at people doesn't help in official forums and will always get you moded, but I can understand peoples rage when they see the ending to a 5 year story was scribbled on a piece of paper and deliberately fucked up "because".
Seriously, who on earth does a 5 year game story and deliberately ends it knowing it will piss people off? (Clearly people who don't want me to ever buy from them again is the answer). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:02:03 PM Given that the post quoted is in the thread about the app, I don't see what the confusion is about. People were getting really ugly over the fact that they thought Bioware was charging them $3 for an app that they had nothing to do with.
EDIT: Well, I guess not NOTHING to do with since they presumably gave the guy access for the interviews etc. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 02:03:43 PM Given that the post quoted is in the thread about the app, I don't see what the confusion is about. People were getting really ugly over the fact that they thought Bioware was charging them $3 for an app that they had nothing to do with. Then fair enough - that's just bloody dumb. all I've seen is rage over what the app revealed. I'm way past accepting that you have to pay through the nose for apps like this... :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 02:03:59 PM I love the fact they blame the app and not the fucking atrocious contempt Bioware show for their fans in the app. Mind you swearing directly at people doesn't help in official forums and will always get you moded, but I can understand peoples rage when they see the ending to a 5 year story was scribbled on a piece of paper and deliberately fucked up "because". QFT. You reap what you sow. EAware is reaping the shitstorm now for turning their back on what got them to be bought out for what was it 800+ million wasn't it? Instead of coming out and saying hey we fucked up and were going to fix it, they chose the silent treatment. See how well that has worked??? Well little revelations like this and saying "were listening" isn't going to work either. Its in fact damaging the Bioware brand. They need to stop sitting on their hands. They need to stop sending Priestly and Woo out there to damage control by censor. They need to go to their fans and state that we know your upset, this isn't everything, and we will fix it in the manner that is true to the series so far. Your choice will return. That would end this. This kind of action would in my opinion be lauded for I think most people think it takes courage to admit when your wrong. I know I would respect the hell out of that kind of statement instead of the were going to close the forums because your angry and we are refusing to accept our part in your anger at being baited into a choice game and switched to the starchild inevitability. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:05:29 PM It can't be fixed properly IMO. Just getting all the voice talent lined back up to give it a proper ending would be a nightmare to schedule I'm pretty sure.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 15, 2012, 02:07:01 PM Now we know that this Star child shit was the way EAware decided to end things . This is a fucking disaster. See this thread and despair those of you who thought this might be an indoctrination theory: http://social.bioware.com/forum/1/topic/355/index/9999272 In before copyright violation blocks... That thread leads to this thread: http://social.bioware.com/forum/1/topic/355/index/9993946/1 which leads to this song posted on youtube on July 6, 2011 http://www.youtube.com/watch?v=rm82gjZDIDU which has the background used in the Grandpa / Grandson conversation, cycled through multiple colors, with lyrics talking about a Starchild and metaphysical crap about seas of stars and creation and rebirth and dreaming. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 15, 2012, 02:08:05 PM Locking the forums down smells of knee-jerk reaction to me. Lock the thread but there is no reason to lock the whole forum. I think the people in Bioware are sweating bullets. As much as they want to spin things in interviews and stuff they know they messed up. That poll that was close to 40k votes last time I saw it? If those numbers were in a political race the major news networks would have called a winner already. You can extrapolate easily from that poll. I honestly don't know what I'd do if I was in their shoes besides use some sick days from stress. If they change it, they probably fear they're starting a bad precedent. If they don't change it they've got to be aware it is hurting them. One of my friends was so angry he nearly canceled his SWTOR account and I've seen talk about other people doing that on their forums. This is really killing their customer loyalty and that napkin scribble? Yeah.
I know they got blindsided. I bet they thought people would relish the ending and talk about it like people talk about the end of Inception or something and some people are but most people are just pissed. It also seems to me that the ending was, in fact, rushed at the last minute if they were working on it as late as late November. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 02:08:27 PM Given that the post quoted is in the thread about the app, I don't see what the confusion is about. People were getting really ugly over the fact that they thought Bioware was charging them $3 for an app that they had nothing to do with. EDIT: Well, I guess not NOTHING to do with since they presumably gave the guy access for the interviews etc. Sorry I can't buy this. They didn't close a thread. They closed the entire forum. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:09:03 PM It was bleeding into everything. Sometimes you need to get the squirt bottle out to get the cat off the table, this was pretty clearly one of those times.
I mean even though I'm in the 'this ending was totally stupid' camp, people are behaving like such twats about it that it makes me want to take the other side. EDIT: I mean, it is certainly the biggest fuckup Bioware's ever had, but that is honestly a pretty short list. And we're not talking an Elemental level of fail, here. The first 34 out of the 35 hours were pretty damn good. EDIT 2: It reminds me of Yankees fans. Win two World Series in a row, you're on top of the world. Fall just short the next year, FIRE EVERYONE! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 15, 2012, 02:16:05 PM How many game companies have bounced back from such terrible decision making in the past?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 15, 2012, 02:17:03 PM Regarding the first matrix, people are assuming that they mean the first matrix film. But it could also mean the first matrix mentioned in the film. Where the macines created a world where people were happy, and the result was that people couldnt handle it and went nuts. People were happy in a world that made them miserable.
So toss in an ending that makes people miserable and there will be "lots of speculation"? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 02:18:22 PM It was bleeding into everything. Sometimes you need to get the squirt bottle out to get the cat off the table, this was pretty clearly one of those times. I mean even though I'm in the 'this ending was totally stupid' camp, people are behaving like such twats about it that it makes me want to take the other side. EDIT: I mean, it is certainly the biggest fuckup Bioware's ever had, but that is honestly a pretty short list. And we're not talking an Elemental level of fail, here. The first 34 out of the 35 hours were pretty damn good. Let me repeat something I said earlier. This is 100% Bioware's fault. They are reaping right now the results of their policies and actions. Its snowballing way out of control for one reason. This company has lost what got them the level of respect it had prior to EA buying them. The power to fix things I think is still with them because many people (Myself included BTW) want to believe that the old Bioware will come back and they will find themselves. However time is running out and locking a forum will not change the fact that EAware is damaging the brand with every passing day this continues. They have it in their power to end it. I hope they choose to do the right thing. They are running out of time. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:19:29 PM How many game companies have bounced back from such terrible decision making in the past? They still let Peter Molyneux make games. Also Bioware was only in the position to fail this way because they had done so well with prior games. That provides plenty of cushion for the occasional error, even a big one like this, IMO. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:20:00 PM It was bleeding into everything. Sometimes you need to get the squirt bottle out to get the cat off the table, this was pretty clearly one of those times. I mean even though I'm in the 'this ending was totally stupid' camp, people are behaving like such twats about it that it makes me want to take the other side. EDIT: I mean, it is certainly the biggest fuckup Bioware's ever had, but that is honestly a pretty short list. And we're not talking an Elemental level of fail, here. The first 34 out of the 35 hours were pretty damn good. Let me repeat something I said earlier. This is 100% Bioware's fault. They are reaping right now the results of their policies and actions. Its snowballing way out of control for one reason. This company has lost what got them the level of respect it had prior to EA buying them. The power to fix things I think is still with them because many people (Myself included BTW) want to believe that the old Bioware will come back and they will find themselves. However time is running out and locking a forum will not change the fact that EAware is damaging the brand with every passing day this continues. They have it in their power to end it. I hope they choose to do the right thing. They are running out of time. I'm guessing you're a Yankees fan. The first two Mass Effects were made AFTER the EA purchase. ME1 was already in progress but ME2 is the jewel in the franchise anyway. This "old Bioware" thing is tired. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 15, 2012, 02:20:21 PM There's no bouncing, it's all internet drama; makes for good reading and gossip but their sales figures aren't going to be affected. SWTOR is continuing based on its quality / patches, and ME3's already been sold. If they put out a DLC (any) it'll probably sell relatively well.
EDIT: The perfect ending, for me, would be kind of a reversal of the ME2 ending, where if Shepard sends off ALL his squadmates on suicide missions in just the right order, and they all die and he dies too, but they just barely manage to ensure that the universe isn't fucked up. Either keeping the relays or getting the schematics of how to build a relay to the Earth area (that's where the highest concentration of eezo is, right?). Classical "huge tragedy but there's hope" scenario, I guess. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 02:35:59 PM I don't know why you think Sales figures wont be affected.
Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. There's also the fact that even if this sells, there are a lot of folks who won't buy any more. (me included). Sorry, but there are enough good games out there for me to pay money to be intentionally fucked around by a bad writer. I just feel sorry for the rest of the writing team, because the game had some truly fantastic writing and character stories in it, and more than any other game I've played really made me care about fictional people. It came so close to being great, and then completely nuked it at the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:42:58 PM I don't know why you think Sales figures wont be affected. Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. There's also the fact that even if this sells, there are a lot of folks who won't buy any more. (me included). Sorry, but there are enough good games out there for me to pay money to be intentionally fucked around by a bad writer. I just feel sorry for the rest of the writing team, because the game had some truly fantastic writing and character stories in it, and more than any other game I've played really made me care about fictional people. It came so close to being great, and then completely nuked it at the end. I guess I just don't understand why you (and many many others) can give them 100% of the blame for the bad ending and then seemingly zero credit for the good parts. I mean, I can understand boycotting a company when they do something like shit out Elemental. Something that's unplayable, unfixable, and borders on actual malfeasance when you release it to the public knowingly. This just doesn't seem to rise to anywhere near that level to me. If you balance out the amount of fuckup with the amount of awesome, it doesn't seem to add up to NEVER BUY AGAIN to me at all. I mean I guess I understand that the initial feeling of :ye_gods: is that much greater because they did such a good job with all the lead up to it - I certainly felt it myself - but again, that's because the writing up to that point was so good. Why don't people want to reward all that good writing as much as they want to punish for the bad section? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 15, 2012, 02:49:36 PM The bad part spoils the good part is why.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 02:51:47 PM The bad part spoils the good part is why. When you play through the whole thing you get to have an opinion on whether or not that is actually true. :oh_i_see: The fact that I know how Moby Dick ends despite not having read it, does not make my opinion about it relevant or useful. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 15, 2012, 02:54:14 PM Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. "It's great but the ending sucked" seems to be the general consensus with ME3. That's not the type of word-of-mouth that's going to stop people from picking up the game. DA2 was a different situation, as the word of mouth was basically "it's a steaming pile of shit through-and-through." DA2 and ME3 are on completely different levels of badness. Having beaten ME3 and being disappointed with the ending, I still felt like my $60 was well-spent. Those last 10 minutes degrade the appreciation I had for the game as a whole but not completely. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 15, 2012, 02:55:18 PM I do see the point that instead of being able to absolutely recommend this game, we now have to say "it's very good, but the ending sucks" which invariably steers the discussion towards the ending only. So they've lost some customers, cause word of mouth does matter. It's just that I feel that games are like movies, the opening day and opening week sales matter, and after that it's peanuts. At least that's how the publisher will look at it.
IMO they are losing on the "Bioware" brand, but that's for future games, and not just because of ME3 (SWTOR has issues too). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 15, 2012, 02:56:19 PM The bad part spoils the good part is why. When you play through the whole thing you get to have an opinion on whether or not that is actually true. :oh_i_see: The fact that I know how Moby Dick ends despite not having read it, does not make my opinion about it relevant or useful. When the ending also destroys the setting itself, then you totally can say it ruins it all yes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2012, 02:57:19 PM I don't know why you think Sales figures wont be affected. Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. There's also the fact that even if this sells, there are a lot of folks who won't buy any more. (me included). Sorry, but there are enough good games out there for me to pay money to be intentionally fucked around by a bad writer. I just feel sorry for the rest of the writing team, because the game had some truly fantastic writing and character stories in it, and more than any other game I've played really made me care about fictional people. It came so close to being great, and then completely nuked it at the end. I guess I just don't understand why you (and many many others) can give them 100% of the blame for the bad ending and then seemingly zero credit for the good parts. I mean, I can understand boycotting a company when they do something like shit out Elemental. Something that's unplayable, unfixable, and borders on actual malfeasance when you release it to the public knowingly. This just doesn't seem to rise to anywhere near that level to me. If you balance out the amount of fuckup with the amount of awesome, it doesn't seem to add up to NEVER BUY AGAIN to me at all. I mean I guess I understand that the initial feeling of :ye_gods: is that much greater because they did such a good job with all the lead up to it - I certainly felt it myself - but again, that's because the writing up to that point was so good. Why don't people want to reward all that good writing as much as they want to punish for the bad section? Because the bad part spoiled the good part? Because whilst the game is about the journey, the destination counts as well? Stories aren't indiviual chapters in isolation, each builds on the previous to lead to a conclusion. Now, some stories aim to have mysterious endings, or surprise twists, but that's not Mass Effect. The game is a character driven space opera, and should stick to what it has been for the other 99.99% of the entire series. I've played Mass Effect 2 three times, and I have only ever replayed 4 games in my entire life. I don't have the single urge to play Me3 again (or Me 1 -->2 like I'd planned because I only played ME1 once), because nothing I do counts at the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 03:02:58 PM I just feel like the 'boycott forever' reaction is in essence saying that the journey doesn't count.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 03:19:43 PM The bad part spoils the good part is why. When you play through the whole thing you get to have an opinion on whether or not that is actually true. :oh_i_see: The fact that I know how Moby Dick ends despite not having read it, does not make my opinion about it relevant or useful. When the ending also destroys the setting itself, then you totally can say it ruins it all yes. The setting is only valuable in that it gives context for the story. The universe is essentially mostly fucked over in the *good* part of the story anyway - nearly everywhere you go that used to have people has a description of 'Reapers fell, everyone dies' - so if the argument is that 'the ending is bad because it blew up the setting' I don't really buy that; the setting was pretty damn well blown up already. (I think I may have argued something slightly different earlier but more thought has kind of changed my mind on it, the big fail is really around not giving any character closure - I could accept the grimdark ending if they'd done something reasonable with that, and if the reason the relays exploded was something that made a scrap of sense.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 15, 2012, 03:36:07 PM I disagree, the setting had value on it's own. There were many more stories to be told in that setting.
Doesn't exist anymore though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 03:37:24 PM Plenty of stories end with the setting utterly changed, though, if that was really what all this was about there'd be no big drama.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 15, 2012, 03:39:07 PM Plenty of stories end with the setting utterly changed, though, if that was really what all this was about there'd be no big drama. How popular are those settings post change? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 15, 2012, 03:39:50 PM It was bleeding into everything. Sometimes you need to get the squirt bottle out to get the cat off the table, this was pretty clearly one of those times. Oh for fucks sake stop being such a fucking fanboy.I mean even though I'm in the 'this ending was totally stupid' camp, people are behaving like such twats about it that it makes me want to take the other side. EDIT: I mean, it is certainly the biggest fuckup Bioware's ever had, but that is honestly a pretty short list. And we're not talking an Elemental level of fail, here. The first 34 out of the 35 hours were pretty damn good. EDIT 2: It reminds me of Yankees fans. Win two World Series in a row, you're on top of the world. Fall just short the next year, FIRE EVERYONE! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 03:53:46 PM Plenty of stories end with the setting utterly changed, though, if that was really what all this was about there'd be no big drama. How popular are those settings post change? Well that's what my point about the setting existing to serve the story boils down to - it doesn't matter if the elves all fuck off to the West forever and will never be seen again, magic drains out of the world, hobbits disappear eventually, etc., if that's what has to happen to serve the story that's being told. Avoiding doing stuff in a story that damages the setting is narrowing your options in the name of creating a brand, which is exactly the kind of thing that you would expect to come from the EA side of the office, not the Bioware one. You're narrowing your storytelling options which is generally not what we want to have happen if our goal is to get good stories. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 15, 2012, 03:57:02 PM Well that's what my point about the setting existing to serve the story boils down to - it doesn't matter if the elves all fuck off to the West forever and will never be seen again, magic drains out of the world, hobbits disappear eventually, etc., if that's what has to happen to serve the story that's being told. Avoiding doing stuff in a story that damages the setting is narrowing your options in the name of creating a brand, which is exactly the kind of thing that you would expect to come from the EA side of the office, not the Bioware one. You're narrowing your storytelling options which is generally not what we want to have happen if our goal is to get good stories. I totally agree with you in general, and I don't think it'd be an issue here if the mass relay destruction was part of a solid, satisfying ending. Here it has managed to both fuck up the setting AND seem like a half-assed, pointless conclusion. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 04:03:53 PM Well that's what my point about the setting existing to serve the story boils down to - it doesn't matter if the elves all fuck off to the West forever and will never be seen again, magic drains out of the world, hobbits disappear eventually, etc., if that's what has to happen to serve the story that's being told. Avoiding doing stuff in a story that damages the setting is narrowing your options in the name of creating a brand, which is exactly the kind of thing that you would expect to come from the EA side of the office, not the Bioware one. You're narrowing your storytelling options which is generally not what we want to have happen if our goal is to get good stories. I totally agree with you in general, and I don't think it'd be an issue here if the mass relay destruction was part of a solid, satisfying ending. Here it has managed to both fuck up the setting AND seem like a half-assed, pointless conclusion. Yeah I don't disagree with that at all. It isn't the end consequences that ultimately piss me off, it is how they get there that doesn't work. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 15, 2012, 04:25:59 PM I just feel like the 'boycott forever' reaction is in essence saying that the journey doesn't count. It doesn't count because you don't get to credit the company for only the good parts of the game.. it's zero sum. A sale or no sale. You bought it, you count as a sale. Doesn't matter what happens after that, it's out and done. If you hate it and you still buy DLC? You're just reinforcing that you're a walking wallet who'll pay for any tired shit. After that quality doesn't matter, on their projections you're a guaranteed sale, no matter how much you bitch. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 15, 2012, 04:46:26 PM I just feel like the 'boycott forever' reaction is in essence saying that the journey doesn't count. It doesn't count because you don't get to credit the company for only the good parts of the game.. it's zero sum. A sale or no sale. You bought it, you count as a sale. Doesn't matter what happens after that, it's out and done. If you hate it and you still buy DLC? You're just reinforcing that you're a walking wallet who'll pay for any tired shit. After that quality doesn't matter, on their projections you're a guaranteed sale, no matter how much you bitch. If you didn't like the game, not buying the DLC is just logical, sure. A 'must boycott forever' stance against all products they might make in the future is not; the next game might be the best thing ever and by skipping it, you've now paid for one out of two possible games and got the worse one - and then what does the developer take away from that as a lesson, especially if the changes in the 2nd game are the result of all the bad feedback they got from the first one? EDIT: It is kind of a hard question either way I guess - a natural reaction is "well, I won't make THAT mistake again" but if your goal is to play awesome games, you could be making a comparable mistake in the other direction by skipping one. And word of mouth is often unreliable both for and against a given game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 15, 2012, 04:54:44 PM Wait, are we in the SWTOR? All I see is birds.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 15, 2012, 04:57:48 PM Your best bet is always to simply not buy until after the game is released and patched and there's a gold version for less than the original. Gamers aren't often known for doing the smart, rational, non-emotional thing. An all or nothing mentality shouldn't be too surprising.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 15, 2012, 05:20:06 PM Your best bet is always to simply not buy until after the game is released and patched and there's a gold version for less than the original. Gamers aren't often known for doing the smart, rational, non-emotional thing. An all or nothing mentality shouldn't be too surprising. Well in my case and in defense of gamers like myself. I had a lot of faith in Bioware before this. Yes in DA2 they reused a lot of areas and the fact that they can't seem to plan a story arc past one game anymore really did irk me but here is the thing I was entertained by each. Were they ideal, no but they were in my opinion worth the money. I didn't mind preordering, paying the premium price for the collectors edition, standing in line in the cold with fellow gamers and rushing home to play till the wee early hours of the morning because Bioware had a track record of quality with me. The same track record that Blizzard still has. These companies put out quality games. The real tragedy of ME3 is that this game is amazing up until the last 5 minutes. Then not only does the wheels fall off but it absolutely kills any desire to play the previous games that includes a masterpiece like Mass Effect 2. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 15, 2012, 05:51:43 PM re Renegade interrupt at the end. If you take the wrong path through the dialogue then the Illusive Man doesn't shoot himself after shooting Anderson, he shoots you unless you take the interrupt. Otherwise it's game over.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 15, 2012, 06:31:28 PM You can argue about relativism all you want.
It's still my prerogative to hate the whole game just because of the end, just as others have the opportunity to find merit in the parts prior to the end. No opinion is morally or objectively better, more right or even more rational than the other. It's also a straw man argument. People don't bitch about a bad end to a three part game series. It's not a case of mismanaged expectations that couldn't ever be met. It's that the end contradicts everything Bioware said and did with regards to Mass Effect for the last five years and it exposes most of the things Bioware PR has said with regards to the games as lies and bullshit. The end is basically not only bad but also proof that Bioware has lied to fans and the press for at least the last year or that they simply couldn't care less about their own property. I don't know what's worse. - It contradicts the story, canon and world setting of Mass Effect 1, 2 and 3 and also the expanded universe of the books. - It directly shows that nothing you ever did over the course of the last three games mattered. That all the claims about choices and you making your own story, about taking earth back and heading against the reapers was wrong. - It contradicts everything Bioware PR said the game would be and every claim made by Bioware in the last year (a multitude of endings, no simple choice of A, B or C etc) - Last but not least it's also a shittily written piece of story full of crap dialogue, insane troll logic and gaping plot holes and with a literal deus ex machina end (since you actually talk to the ghost in the machine) where your only choice is between three endings that are equally catastrophic and nonsensical. They also don't even have the courtesy to give you three different ending cinematics. It invalidates most of the positive parts of ME because people realize that they've basically fallen for a sucker's game. That they got emotionally attached to a franchise made by people that not only don't care about their fans or customers but worse don't even care about their own creative property. Even worse the end is so bad that basically everyone, even the worst Bioware fanboys, see it. Nobody understands why anybody that calls himself an author would come up with something that is so clearly bad and broken and nonsensical when basically even people that don't know the franchise get why it's crap. It's not even controversially discussed it's just that some say "well the game was good until we got to the crap end" while others say "that crap end makes me hate the whole game". So not only do many fans feel sad and disillusioned and betrayed, they also don't get why anybody at Bioware could have thought that this was a good end and why nobody else stepped in and said "clearly this is a crap end let's make something better" This makes me sound more invested in the game than I actually am. Belittling people that got emotionally invested into a - up to the end - great story is not the answer, though. Otherwise I'll remind every one of you about it the next time you people bitch about the Star Wars prequels or other examples of basically the same kind of situation. I would have wanted to see what kind of reaction we would have gotten if George Lucas had decided to let Han Solo, Chewbacca, Luke Skywalker and the rest die at the end of Return of the Jedi after barely not rescuing the galaxy from the empire, after he'd led on everybody to believe that they'd totally win. [edit: I can haz grammar] Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 15, 2012, 06:41:45 PM That it's also a testament to how great the game was up to the end that people actually show grief and bewilderment and need to vent their frustration is the irony here.
If the games weren't any good people would shake their heads and move on. Instead they simply want the end to be as great as the parts leading up to it now that they haven't gotten that they don't have closure and they'll need time to get over that. A few years from now this will be a text book example though about how badly crappy PR, unchecked executives talking without thinking first and mismanaged expectations can backfire. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 15, 2012, 06:43:46 PM I got this from the forums and it is a perfect send up of the endings.
Quote March 15, 2012 (Associated Press) Skywalker Ranch- Lucasfilm today released an archive of storyboards and scripts revealing that George Lucas originally intended for Return of the Jedi to conclude the Star Wars saga in a rather unconventional fashion. The original draft, believed to have been penned by Lucas himself, called for the Emperor to reveal himself as an incorporeal being composed of pure force energy. The Dark Side, the ghostly Emperor would explain, is in fact far stronger than the light and that Luke and the Rebel Alliance were doomed in their attempt to defeat the Empire through conventional means. Luke would be presented with a horrible non-choice between destroying the force entirely in order to end the Sith, joining as the Emperor’s apprentice in a desperate attempt to control the evil forces of the galaxy, or merging both sides of the force together and creating a new and unexplained “synthesis.” “Obviously, it took a lot of work to get Lucas to back off his ending,” said one film executive involved in the production who asked to remain nameless so he could candidly discuss the process. “Lucas had this idea that he wanted to keep the universe open to speculation and give the audience only the barest minimum information on these endings,” the executive continued. “We had to explain to him that Star Wars was always about the classic hero, the dashing rogue, the damsel in distress, etc. Suddenly going all open ended and open to interpretation at the end was just too much, even for a movie with force ghosts.” Other parts of the original ending appeared to have been quickly scrapped as the script went through basic edits. One storyboard had the Millennium Falcon desperately trying to outrun the wave of energy unleashed by Luke before crash landing in the Dagobah system. One editor scrawled in the margins “Why are Han and Leia on the Falcon? When did Lando break his attack run and get them off Endor?” When reached for comment, Lucas stood by his original version of the ending, saying he wanted to leave his fans with something truly memorable “instead of something simplistic like just destroying the Death Star again.” Lucas said further that he “always thought the ending we eventually used for Jedi was just too conventional, too much like a normal movie.” Lucas concluded “I think that had we implemented the original ending, Return of the Jedi would be well remembered as sparking the same kind of impassioned fan discussions to this day that Mitocholreans do.” Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 06:51:52 PM I guess I just don't understand why you (and many many others) can give them 100% of the blame for the bad ending and then seemingly zero credit for the good parts. I once ate a delicious hotdog that gave me food poisoning. I feel pretty comfortable saying that was the worst hot dog I ever ate, not "the best except for the end." Quote 'One night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.' This sounds like one of those cases where instead of the writers coming up with an ambiguous ending that has many plausible outcomes (with maybe one that is what the writers intended) instead they come up with nonsense that they don't understand themselves. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 15, 2012, 06:54:22 PM If they change it, they probably fear they're starting a bad precedent. If they don't change it they've got to be aware it is hurting them. I want to address this point. That may or may not be their logic, but it just jumped out at me as I was reading through the thread. What would be the precedent here? I believe it would be that you are listening to your customers and owning your mistakes. Let's not forget what Bioware is in the situation. They are an entertainment company. If the customers are this upset, relenting to their overwhelming demands is good business. They aren't policy creators, legislators, judges, or lawyers. They are there to entertain. And when people aren't entertained, they need to fix it. If they choose not to because of hubris, red-tape, or simply the impossibility of action, then they are looking down the barrel of a loaded gun. EA is at an interesting point financially now, and they are eating some bad press due to this. The 2011 bump they got is now long gone, and they are back to their 2009-2010 doldrum numbers. From the way I look at it, Bioware hasn't actually done them any good as a total company, and now there is serious doubt about both their ME and DA franchises. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 07:02:23 PM I would also point out that Mass Effect is largely story-driven, so a bad ending sabotages the entire effort much more than in a pure action game.
Bayonetta has a terrible story with awful cutscenes, but I would just tell someone to skip them. You won't miss much and the story isn't the point of the game at all. The bad story only detracts if you let it. Most people who like Mass Effect like the story and character bits as much or more than the actual gameplay. Really this is very similar to movies that end with "it was all a dream!" It works 1% of the time, the other 99% you just leave the theater pissed off. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2012, 07:03:18 PM They need to stop sitting on their hands. They need to stop sending Priestly and Woo out there to damage control by censor. They need to go to their fans and state that we know your upset, this isn't everything, and we will fix it in the manner that is true to the series so far. Your choice will return. That would end this. This kind of action would in my opinion be lauded for I think most people think it takes courage to admit when your wrong. I know I would respect the hell out of that kind of statement instead of the were going to close the forums because your angry and we are refusing to accept our part in your anger at being baited into a choice game and switched to the starchild inevitability. See, I don't want them to fix the ending. The horrible choices they made lead me to believe that a new ending would just fuck it up more. I'd put money on a terribly pandering ending at this point. And that would stink just as bad as the terribly dumb ending. I will say that Bioware made it incredibly easy to decide to skip the DLC this time around. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 15, 2012, 07:04:41 PM If they change it, they probably fear they're starting a bad precedent. If they don't change it they've got to be aware it is hurting them. What would be the precedent here?Presumably, that you can cut corners in production and just "patch in" whatever people bitch the loudest about and then crow about how you're "listening" to the playerbase. The other negative I can see (not for me personally, but for people who evidently care about this kind of thing) is that it hilights the idea that continuity is fluid. People don't like it when you retcon things, it reminds them that this isn't a "real" world, it's a story helmed by a single person (or a succession of people) who can change anything they don't like about it on a whim. Some people take things like continuity very seriously, and it bugs them when writers don't show it the same level of respect. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2012, 07:05:41 PM This sounds like one of those cases where instead of the writers coming up with an ambiguous ending that has many plausible outcomes (with maybe one that is what the writers intended) instead they come up with nonsense that they don't understand themselves. Zactly. Ambiguous can be good. But in ME3 it was just retarted. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 15, 2012, 07:07:01 PM Yeah, for me, thinking about it, the ship has sailed on the shitty ending. The ending sucked, I will turn the game off with Shepard sitting next to Anderson on the Citadel in my future playthroughs, adding more to the ending really isn't going to do anything. Because I know. I know what the ending was, and I know it sucked.
Started my MANSHEP playthrough. I am enjoying it, even though I know the ending is ass. I played through the end of ME2 to get this MANSHEP ready for ME3. The reaper baby boss fight? Still fucking retarded. :heart: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 07:13:09 PM Presumably, that you can cut corners in production and just "patch in" whatever people bitch the loudest about and then crow about how you're "listening" to the playerbase. This already describes DA2 perfectly, so I'm going to say that ship has sailed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 15, 2012, 07:14:42 PM Presumably, that you can cut corners in production and just "patch in" whatever people bitch the loudest about and then crow about how you're "listening" to the playerbase. The other negative I can see (not for me personally, but for people who evidently care about this kind of thing) is that it hilights the idea that continuity is fluid. People don't like it when you retcon things, it reminds them that this isn't a "real" world, it's a story helmed by a single person (or a succession of people) who can change anything they don't like about it on a whim. Some people take things like continuity very seriously, and it bugs them when writers don't show it the same level of respect. You raise an interesting point with your first issue. Would the customers feel betrayed anymore by doing this? I'm fairly sure that they are cutting as many corners as they can, since the company hasn't made an actual profit in years. As to point two, I can sort of see it as a minor issue. I don't believe that there is a huge part of their playerbase to cause an issue. Loud? Yes. Annoying? Yes. But bottom line affecting? Not that I could see from an outsider POV. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2012, 07:26:29 PM The whole Mass Effect franchise needs a good post mortem, what with half the writers changing and such. I agree. I hope Extra Credits does a piece on the series. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 15, 2012, 07:31:02 PM I love the fact they blame the app and not the fucking atrocious contempt Bioware show for their fans in the app. Mind you swearing directly at people doesn't help in official forums and will always get you moded, but I can understand peoples rage when they see the ending to a 5 year story was scribbled on a piece of paper and deliberately fucked up "because". QFT. You reap what you sow. EAware is reaping the shitstorm now for turning their back on what got them to be bought out for what was it 800+ million wasn't it? Instead of coming out and saying hey we fucked up and were going to fix it, they chose the silent treatment. See how well that has worked??? Well little revelations like this and saying "were listening" isn't going to work either. Its in fact damaging the Bioware brand. They need to stop sitting on their hands. They need to stop sending Priestly and Woo out there to damage control by censor. They need to go to their fans and state that we know your upset, this isn't everything, and we will fix it in the manner that is true to the series so far. Your choice will return. That would end this. This kind of action would in my opinion be lauded for I think most people think it takes courage to admit when your wrong. I know I would respect the hell out of that kind of statement instead of the were going to close the forums because your angry and we are refusing to accept our part in your anger at being baited into a choice game and switched to the starchild inevitability. Saying this as someone who works at a company that prizes it's message discipline, I understand where they're coming from in the, "let's not say or do anything or do anything until we have a solid, almost unassailable answer." That said, I still think they drooped the ball big time. Only time will tell if they can come up with a solid and decent response. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 07:38:07 PM I just feel like changing the ending at this point would be after the fact focus testing. It just wouldn't feel right. The end might be shit, but it's shit that the writers somehow decided to go with as far as I can tell. It doesn't look like something that was imposed on them in a way that might allow for a Director's Cut with the "real" ending. Changing the ending here would just make the overall story 99% the writers' "vision" and then 1% fan fiction at the end. At this point they just need to move forward. Preferably with Jack, Wrex, Hackett, and maybe Kal'Reeger on Earth taking shit over.
And to add on to what Surlyboi said, as Bioware pointed out, the game hasn't been on very long at all. Having an in depth, public discussion about the details of the ending when probably a majority of the player-base hasn't finished the game yet probably wouldn't be the best idea. Of course it also wasn't a good idea to promise the things about the ending that they did before release. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 15, 2012, 07:40:30 PM Kal'Reegar is dead. He died in an email. :heartbreak: Tali clearly was using Garrus as a rebound after that.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 15, 2012, 07:40:57 PM I think you're taking the sunk cost philosophy too far in this case. They can't unring the bell, but considering how many times people do playthroughs on this game, and the amount of people that aren't done, I don't think throwing up their hands is the correct response.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 08:00:50 PM Kal'Reegar is dead. He died in an email. :heartbreak: Tali clearly was using Garrus as a rebound after that. Must have missed that. If I can't get an Adam Baldwin voiced Quarian, I'd settle for a Nathan Fillion voiced one instead. I think you're taking the sunk cost philosophy too far in this case. They can't unring the bell, but considering how many times people do playthroughs on this game, and the amount of people that aren't done, I don't think throwing up their hands is the correct response. It's not a matter of throwing up their hands, it's a matter of justifying their endings with what they do with it going forward. I'd prefer they own what they made rather than "you don't like that ending, how about this one? No? How about this one that was a popular alternative posted up on a message board?" I don't typically see writing or any kind of art as a democratic process where you redo it until most people are happy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 15, 2012, 08:07:51 PM Nor do I. I think it's a large difference between writing by committee message board and realizing you've completely alienated your customers with your conclusion.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: dalien on March 15, 2012, 08:09:37 PM God, what an awful end to such an immersive and rewarding series. What got me is that the ending(s) wouldn't be bad at all if it was one of the three options, and the other two had different outcomes. After beating it the first time I thought to myself "that was pretty terrible", and loaded up the most recent save to go see the other two endings. That's when the kick in the balls came for me - the fact that all three are almost identical with different colors. Incredibly lazy on their part and it really reeks of them being rushed to get it out the door.
I'm doing a second playthrough now and it's pretty depressing knowing that it doesn't matter one bit what I do. Let this dude live or die, save that colony or nuke it, cure the genophage or don't... *shrug* doesn't matter, just click any random responses. As for the possibility of future endings, I don't think anyone is expecting full CGI scenes or all the voice actors returning for more lines. I'd be happy with just a slideshow of your companions and some text describing how they ended up (yeah, I'm at the "bargaining" stage of grief right now :heartbreak:) R.I.P. Marauder Shields: http://www.youtube.com/watch?v=467pmIX-oZo (http://www.youtube.com/watch?v=467pmIX-oZo) :heart: He really did his best to stop us from seeing the ending (in fact, I think I'm just going to let him kill me at the end of this playthrough and let that be my ending.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 15, 2012, 08:13:43 PM I don't typically see writing or any kind of art as a democratic process where you redo it until most people are happy. This isn't art, it's business. You rework until the client is happy, which they apparently are not right now.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 15, 2012, 08:20:14 PM R.I.P. Marauder Shields: http://www.youtube.com/watch?v=467pmIX-oZo (http://www.youtube.com/watch?v=467pmIX-oZo) :heart: He really did his best to stop us from seeing the ending (in fact, I think I'm just going to let him kill me at the end of this playthrough and let that be my ending.) Heeeee! I won't lie. Marauder Shields was probably a better final boss than Reaper Baby. I had somehow forgotten precisely how stupid that was until I redid it two days ago. And yet, I still felt warmly towards it. Because I knew after I finished its stupid fight, I'd have a perfectly decent conclusion to the game. <sob> Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2012, 08:57:56 PM R.I.P. Marauder Shields: http://www.youtube.com/watch?v=467pmIX-oZo (http://www.youtube.com/watch?v=467pmIX-oZo) :heart: He really did his best to stop us from seeing the ending (in fact, I think I'm just going to let him kill me at the end of this playthrough and let that be my ending.) Oh wow. I have a new name for my next mmorpg character. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 15, 2012, 09:04:02 PM Fuckin' totally.
If I ever get into the Secret World beta, I'm all over that shit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2012, 09:09:20 PM I don't typically see writing or any kind of art as a democratic process where you redo it until most people are happy. This isn't art, it's business. You rework until the client is happy, which they apparently are not right now.(http://3.bp.blogspot.com/-M-peleOuztI/TbBBYd5f8FI/AAAAAAAABQI/ALU1_FcgJfc/s1600/misery+kb.jpg) They're in the business of producting art. In this case, a story. Most people don't want a story to pander to them. Especially the Mass Effect series which sold itself on having such things as meaningful choices, philisophical quandries, interesting characters, and yes some gunplay and blue tits. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 09:31:04 PM I don't typically see writing or any kind of art as a democratic process where you redo it until most people are happy. This isn't art, it's business. You rework until the client is happy, which they apparently are not right now.If you take that attitude, then any artistic creation that is sold as a product is no longer art, it's business, and as such should be altered to satisfy the customers. Even as one of said customers, I don't advocate telling writers what to write. At that point they're no longer telling me a story. I'm just telling them the story I want told back to me. If these guys were to go back to the drawing board, they wouldn't be thinking about how they want to end the story. They already did that and we got that ending. They'd just be pandering to the audience. Doing fan service. And the people who are pissed off right now? How many of them do you think would really be satisfied if a new ending were put in, and say "thanks for listening to us, Bioware"? Even ignoring all the people who already hate EA or Bioware, all the Margalis's and Simond's who are making sure their voices are heard about how bad the ending of a game/series they never played has scarred them, even if you just focus on the legitimately upset customers who bought the game, how much do you think changing the end will really change public opinion at this point? Especially on message boards that aren't exactly known for their forgiving nature? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 15, 2012, 10:05:34 PM The story of a AAA vidja game is already design by committee.
I loathe to say it but I agree in spirit with Vel. But in a production this size there isn't a lot of personal vision from the artiste to begin with. Quote How many of them do you think would really be satisfied if a new ending were put in, and say "thanks for listening to us, Bioware"? Depends if it costs $10 or $15. :rimshot: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 15, 2012, 10:14:53 PM Count me as among those who think it really can't be fixed at this point. I can't really justify that solidly, and to even try to explain it would require a large wall of text. I think if I could believe that the ending was just rushed and they wanted to do something else, I'd be excited about a revision. But I pretty much believe that they intended this and didn't realize how dumb it was (at least the leads didn't... quite possibly a lot of the company silently or less-than-silently hated it), and that kind of ruins it for me no matter what they do.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: dalien on March 15, 2012, 10:16:40 PM We're kind of doing apples to oranges here, because most stories/games have a single ending. FFIII-2 for example had an ending that many didn't like but it was never touted as a game where you could make a bunch of choices to affect the outcome. Mass Effect since it's inception has always been a choose your own adventure type of game (admittedly, on rails) and they did an exceptional job of tying all your decisions together for the 3 games, until the last 10 minutes.
When I read that there were going to be 3 different endings, I was expecting something like: A) *happy ending* Do all the sidequests, keep everyone alive, happy, etc. Reapers are defeated by the magic space beam and we have a big party on the Citadel B) *scorched earth* Everyone dies (including Shepard), Earth etc. are obliterated, but Reapers are defeated by the magic space beam and the few that are left can start rebuilding C) *bad ending* If you have low war assets and make bad choices on the story missions, the Reapers win and the cycle continues Instead we got one subpar ending copypasted 3 times. It's not about altering the "work of art", it's about delivering alternate outcomes like they did for 99% of the series. People have invested hundreds of hours replaying ME1/ME2 to get different saves ready for ME3. That's why they're manning the neckbeards. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on March 15, 2012, 10:35:48 PM My suggestion how Bioware can "fix" ME3:
(http://www.emzeeinc.com/images/shepard-pike.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 10:44:59 PM The story of a AAA vidja game is already design by committee. I loathe to say it but I agree in spirit with Vel. But in a production this size there isn't a lot of personal vision from the artiste to begin with. Designed by a committee, but then so are TV series and movies to an extent as well. I think there's a decent amount of room for personal vision, it's just that maybe Mac Walters personal vision wasn't particularly good. Bioware's talent has always largely been in their character work rather than their plot. I don't think matters were helped any when Drew Karpyshyn left the ME team to work on Swtor and then ultimately leave Bioware presumably to focus more on non-game writing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 15, 2012, 10:51:07 PM The counter to it is that if the information coming out from that app is correct it sounds like this ending wasn't so much "the vision" as "oh shit we're out of time, let's slap something on there and watch the fans make up theories about it."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 15, 2012, 11:57:08 PM The counter to it is that if the information coming out from that app is correct it sounds like this ending wasn't so much "the vision" as "oh shit we're out of time, let's slap something on there and watch the fans make up theories about it." Sounds like they were out of time due to poor planning though. You'd think working on something like this writers would generally work out the beginning and the end first and then flesh out the middle. If time starts to get short you cut out the side quests and maybe trim the main plot where needed. You don't hold off on writing the end until a few months before release. So maybe "vision" isn't the right term, but it's the path they ultimately condemned themselves to. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 16, 2012, 12:19:12 AM Isn't Writing 101 start with a clear beginning and an end and write everything in between? They did a fine job tying up most everything by the time of the final level.
I would have been extremely happy if they put in the extended "Family" dialog between Shepard and Anderson, complete with "You ever wonder how things could be different... if you made different choices...?" In fact, in my head, that's what happened, because that's perfect. I'm thinking back to Metal Gear Solid 4's ending and how, to me, that did justice to the entire series and as a send-off. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 16, 2012, 12:29:40 AM ... when Drew Karpyshyn left the ME team to work on Swtor and then ultimately leave Bioware presumably to focus more on non-game writing. This is a special kind of lose/lose, because his novels are terrible. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 16, 2012, 12:46:10 AM I don't know about terrible, but they are definitely not very good. At all.
OK, maybe they are terrible. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 16, 2012, 01:54:09 AM Isn't Writing 101 start with a clear beginning and an end and write everything in between? Not really. A lot of times when writers come up with an end and works towards it things end up not really making sense. That said, in video game production a common strat is work on the start and end first, since those are the most important in terms of demos and reviews. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Comstar on March 16, 2012, 01:56:20 AM Well after seeing some you tube, I'm in the camp that the entire ending after entering the beam of light is a reaper indoctrination attempt. Anderson is Shepard's side, TiM is the reapers trying to convince Shepard to give up. The only true ending is destruction with Shepard's body alive(?) in the ruins of London.
The only way EA and Bioware can resolve it- a free DLC that explains what happened (the reapers were destroyed in that ending, Shepard was alive, the Normandy never crash landed, the gates did not blow up) and just provides a "here's what happened to everyone" voice over by Shepard (you only need 2 VA's) and a static image of each character/race/planet. it's not often you see a brand destroyed before your eyes- The Matrix was the last one I can recall, though the Star Wars Prequel's came close, they didn't do it. The last thing Vega said to me was "do you hear something humming"? Bioware fell for their own indoctrination. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 16, 2012, 03:52:28 AM I'm pretty sure PA isn't in on it, but hah.
(http://i.imgur.com/48832.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 16, 2012, 03:55:44 AM Nice to see PA has gone full retard in their defense.
I'll answer that comic with another of theirs... (http://art.penny-arcade.com/photos/215499741_EEML7-L-2.jpg) I'm sure the irony is probably lost. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 16, 2012, 04:15:29 AM Gabe and Tycho have always been intellectual snobs with a "holier than thou" attitude. Just look at the pretentious way Tycho writes his articles. He probably thinks it sounds super smart but for everybody that's not twelve and easily impressed it just reads like he fell head first into a thesaurus and hurt himself.
Dismissing the feelings of your fanbase has always been a winning strategy, obviously. So I suppose the "you're only upset about the end because you're entitled and stupid and not smart and well read like us" will probably go over really well. It would probably also not sound as inane if they'd actually defended a good if controversial end, like say for example the end to 2001. Claiming that the end can only be appreciated by smart and educated folk would work if it weren't such a badly crafted piece of plot holes. Defending 2001 with "you probably just didn't get it" might be a valid point, defending Battlefield Earth with the same argument just makes you seem stupid and pretentious. Still even if it is the best piece of fiction since War and Peace or Moby Dick. If people say they didn't like it that's still a valid opinion even if you don't agree. So they basically make fun of people that probably make up most of their fanbase for basically having a different opinion than them. Probably not such a great idea but what do I know I'm not as smart as Gabe or Tycho anyway. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 16, 2012, 04:27:41 AM The PA strip was pretty funny to me to be honest. "And we got you a segway, SPACE COMMANDER SUPREME."
I kinda doubt that they're defending ME3's non-ending for the sake of their phat EA checks to write comics, because at this point with PAX EA not giving them gigs anymore is their loss. I just think they kinda have shitty taste if you look at the kind of games/writing they're actually into. Gabe in particular is a bigger SW nerd than WUA was. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 16, 2012, 04:28:36 AM So they basically make fun of people that probably make up most of their fanbase for basically having a different opinion than them. Probably not such a great idea but what do I know I'm not as smart as Gabe or Tycho anyway. That's not really the impression I'm getting from that comic strip (and yes I've read their opinions on the ending). Just seems like it's the topical thing going on in games right now for them to make light of in their usual manner. Also, note that the caption in the first panel isn't "the ending fans want to see". Think you guys might be taking a little too much personal offense here. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 16, 2012, 04:29:02 AM I'm sure the irony is probably lost. It was, even then. The fans liked the middle panel so much that they since made "great catsby" comics and also included it into their merchandize. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 16, 2012, 04:33:09 AM It's basically their way of telling fans to "stop bitching, you want a happy end anyway, which by the way is totally ridiculous as you can see in our satiric interpretation of it".
If that's not meant to be personal it shows a real lack of empathy and is rather tone deaf. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 16, 2012, 04:34:31 AM When you're at the top of the web-comic food chain, you can afford to be a snob at times.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 16, 2012, 04:41:02 AM Nobody can "afford to be a snob sometimes" if his livelyhood depends on the goodwill of people and nobody should behave like he is entitled to be a snob anyway.
You can defend your own opinion without ridiculing those that have a different one you know, it's like totally possible to just have a decent discussion about things even on the intertubes. If you disagree strongly you'll always have the option to say that "while I understand your opinion I don't agree with it". Your opinion sucks because you're a stupid head is not on the same level of rational discourse, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 16, 2012, 04:45:03 AM It's basically their way of telling fans to "stop bitching, you want a happy end anyway, which by the way is totally ridiculous as you can see in our satiric interpretation of it". If that's not meant to be personal it shows a real lack of empathy and is rather tone deaf. That would be like if I read your post and said that's basically your way of telling me "you're fucking wrong you retard", and with that being the case that I should be personally offended that you'd say such a thing to me. You're reading something between the lines which may well not be there, and then using that as proof that they obviously aimed this three panel comic as a personal insult to everybody upset with ME3's ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 16, 2012, 05:29:10 AM Eh, the comic was just not funny. There's a decent argument to be made that it's a corporate (or maybe bad writing) apologist straw man but I can't be arsed to make it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 16, 2012, 06:20:04 AM The winter space ending? And one more story about the Shepard?
It's already here: http://www.youtube.com/watch?v=rm82gjZDIDU Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 16, 2012, 06:59:52 AM Heh, linked that 2 pages ago. Not sure I even was the first.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 16, 2012, 07:49:49 AM We're kind of doing apples to oranges here, because most stories/games have a single ending... Instead we got one subpar ending copypasted 3 times. It's not about altering the "work of art", it's about delivering alternate outcomes like they did for 99% of the series. People have invested hundreds of hours replaying ME1/ME2 to get different saves ready for ME3. That's why they're manning the neckbeards. This is an excellent point that I think people are glossing over. Pandora's box is already open in terms of the "artistic" side of having multiple endings. This isn't like a novel that shipped, and fuck you if you don't like the ending. This is a choose your own adventure book where all your choices take you to the same last page where you end up dead. The major difference is that a game is fixable. PA can chortle at fans all they want about wanting happy endings, but what fans really wanted was different endings. At the end of Deus Ex, you got choices. Merge, Status Quo, or reset society. Those are wildly different. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 16, 2012, 08:09:48 AM Merge, Status Quo, or reset society. Those are wildly different. Isn't that the same choices as ME3? You got a different picture with Deus Ex, but they really are the same in the two games.It's just... it shouldn't have all boiled down to a single choice. There should have been an epilogue as in Dragon Age or Fallout 3. You did such-and-such over the course of the game: This is what resulted. Thanks for having an impact on the galaxy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 16, 2012, 08:27:59 AM Merge, Status Quo, or reset society. Those are wildly different. Isn't that the same choices as ME3? You got a different picture with Deus Ex, but they really are the same in the two games.It's just... it shouldn't have all boiled down to a single choice. There should have been an epilogue as in Dragon Age or Fallout 3. You did such-and-such over the course of the game: This is what resulted. Thanks for having an impact on the galaxy. I think it's what they were going for, but the fact that the rest of the story was deadlocked into blowing up Mass relays and stranding your crew? Nope, they didn't get the options right. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 16, 2012, 08:45:18 AM Merge, Status Quo, or reset society. Those are wildly different. Isn't that the same choices as ME3? You got a different picture with Deus Ex, but they really are the same in the two games.It's just... it shouldn't have all boiled down to a single choice. There should have been an epilogue as in Dragon Age or Fallout 3. You did such-and-such over the course of the game: This is what resulted. Thanks for having an impact on the galaxy. I think it's what they were going for, but the fact that the rest of the story was deadlocked into blowing up Mass relays and stranding your crew? Nope, they didn't get the options right. Honestly I could forgive the ending I got if it made even one lick of sense. Okay final drive to the tower of light to beam up to the citadel I had edi and tali with me. When I got zapped and got up they were on the ground as I staggered to the beam. Somehow in the time it took me to get to the beam and chat with the illusive man edi/tali were picked up by the normandy which then for some reason went hell bent for leather to the mass effect relay to leave the system. Then the ship crashes and edi and tali are there and fine. So either the ending is not what really happens or there is just some built in whoever you play with the most shows up in the final screen damn the massive continuity fuckups it causes which makes it seem even more half assed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 16, 2012, 09:04:26 AM Blow up the galaxy, and you blow up the relays. Fans are ok with this.
Merge with the Reapers, blow up the relays. Fans are scratching their heads. Become synth Jesus, blow up the relays. Fans write you hate mail. The colorblind quote is what got me the most for a good chuckle. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 16, 2012, 10:44:36 AM Some of the fan video/images in reaction to the ending have been pretty great.
(http://dl.dropbox.com/u/10001051/1331849716659.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 16, 2012, 11:00:44 AM Heh, the "discussion about the endings" on the internets is changing from uproar to derision. Then I guess it'll die out but we'll remember the derision.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 16, 2012, 11:38:29 AM That's because the internet is on stage 6 if you follow the 7-stages of grief model: "Working Through" - Trying to find a way to cope.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 16, 2012, 01:14:50 PM Some of the fan video/images in reaction to the ending have been pretty great. (http://dl.dropbox.com/u/10001051/1331849716659.jpg) http://masseffect3-ending-flavors.tumblr.com/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 16, 2012, 02:24:25 PM http://social.bioware.com/forum/1/topic/355/index/9999272
Quote Interesting Quotes: (Please note, some of these I'm transcribing from Video's. I'm trying to be as accurate as possible. Will try rewatching the videos later and updating then.) Mac Walters on the Star Child/Reapers "Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out" Casey on after Mass Effect 3 "Whatever we do would likely happen before or during the events of Mass Effect 3, not after" On delaying the game In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content" Casey on the End Boss 'We had the final fight with the Illusive man in the game, but it just felt very Video Gamey. It didnt fit in with the themes. And really, is there a point of the end boss if only for the sake of an end boss?' The article also states 'Although art was created for this sequence, it was ultimately dropped because it felt too predictable to end the series on a massive boss battle.' On Tali's Face We eventually decided that she gives you a memento of her pictures, but the team was throwing around a lot of pictures and designs until we decided on something and said "Yup, that's her". On Deciding the End of the Game The illusive man boss fight had been scrapped... but there was still much debate. 'One night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.' In truth the final bits of dialogue were debated right up until the end of 2011. Martin sheen's voice-over session for the illusive man, originally scheduled for August, was delayed until mid-November so the writers would have more time to finesse the ending. And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices). Deleted Scenes Videos: - Liara and Garrus are running behind sheppard in the run for the conduit. Garrus falls over and Liara tries to pick him up. As he gets up, the two run and are hit by a laser as sheppard watches on without hope. In the final version (which is shown beside the deleted scenes video.) the body of your team mates are on the floor dead instead. :facepalm: E: Notes from ME3 Lead "Writer" Mac Walters - (http://i.imgur.com/bSase.jpg) (http://i.imgur.com/tGpU1.jpg) So basically the ending was a doodle on a piece of scrap paper. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: eldaec on March 16, 2012, 02:51:01 PM http://www.youtube.com/watch?feature=player_embedded&v=rPelM2hwhJA
This really is amusing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: taolurker on March 16, 2012, 03:01:21 PM Wow the colors (http://www.youtube.com/watch?feature=player_detailpage&v=MeAMNXT7-n8#t=245s) (timestamp doesn't stay in embed link, so either open on youtube or move to 4:05)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 16, 2012, 07:01:45 PM Eh, the comic was just not funny. There's a decent argument to be made that it's a corporate (or maybe bad writing) apologist straw man but I can't be arsed to make it. I was amused. I imagine Wrex's voice in the last panel, and can't help but smile. Ending was still ass, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 16, 2012, 07:03:08 PM Casey Hudson on the Conclusion of Mass Effect 3
http://social.bioware.com/forum/1/topic/324/index/10089946 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Daeven on March 16, 2012, 07:05:05 PM Yeah, for me, thinking about it, the ship has sailed on the shitty ending. The ending sucked, I will turn the game off with Shepard sitting next to Anderson on the Citadel in my future playthroughs, adding more to the ending really isn't going to do anything. Because I know. I know what the ending was, and I know it sucked. Started my MANSHEP playthrough. I am enjoying it, even though I know the ending is ass. I played through the end of ME2 to get this MANSHEP ready for ME3. The reaper baby boss fight? Still fucking retarded. :heart: It could have been worse. The 'roll credits' song could have been Rick Astley - making this the biggest net Troll in the history of mankind... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 16, 2012, 07:05:39 PM Quote So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. "lol, pay us more money if you want closure" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 16, 2012, 08:13:20 PM Quote So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. "lol, pay us more money if you want closure" That's how I read it. I'm don't want to see any more of Commander Shepard. The way Bioware implements its stories is getting a bit tired for me. I keep thinking how they got caught in a lie with their marketing about the ending and its resulting implementation (along with other BS explanations like the Prothean DLC), and how, once the suspension of disbelief and faith was compromised, it would lead all the other things people might be uncomfortable with but never questioned as long the story was good to come rushing to the forefront. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 16, 2012, 08:27:16 PM Seems like this guy knew when to get out =p
http://blog.brentknowles.com/2009/08/18/onto-new-adventures/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 16, 2012, 09:26:23 PM Yeah, that basically reads as a confirmation of DLC designed to clean up the mess. Lulz.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 17, 2012, 12:17:30 AM Hopefully free, or free if you have the online pass. (Like the Cerberus Network stuff from ME2.)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 17, 2012, 01:50:10 AM Hopefully free, or free if you have the online pass. (Like the Cerberus Network stuff from ME2.) Even on the off chance they'd want to give away free DLC, I don't think MS would let them do it on Live. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 17, 2012, 01:50:31 AM Hopefully free, or free if you have the online pass. (Like the Cerberus Network stuff from ME2.) Even on the off chance they'd want to give away free DLC, I don't think MS would let them do it on Live. They did last game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 17, 2012, 03:13:58 AM Casey Hudson on the Conclusion of Mass Effect 3 See, that's the sort of meaningless PR spin they should have had out on day one rather than ignoring everyone (and trolling via twitter) thereby making the situation much worse.http://social.bioware.com/forum/1/topic/324/index/10089946 E: Quote Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection. Yeah, so, about that....Quote So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. And that.Also: http://www.youtube.com/watch?v=rm82gjZDIDU :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 17, 2012, 03:48:38 AM Hopefully free, or free if you have the online pass. (Like the Cerberus Network stuff from ME2.) Even on the off chance they'd want to give away free DLC, I don't think MS would let them do it on Live. They did last game. They gave stuff away through Cerberus network, which was of course free by buying the game new, but was also available for purchase on xbl. I'm guessing that was also run by MS in advance. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 17, 2012, 03:55:36 AM Nah, their reactions have been following the PR playroom perfectly. Couple of people on BsN and neogaf have even posted about it. You don't respond to a controversy immediately, you bunker down and hope it goes away. If it doesn't you marginalise the complainers (as his post does - only the most ardent fans complained, even the new York times loved it omg!).
Let's face it, we're stuck with the worse ending to a game series made, and we'll get multiplayer add ons and 're-take omega' as DLC. Hopefully when they see the low uptake of the DLC they'll realise they fucked up. I want be buying it and I was dumb enough to buy both alternate art sets for my characters in ME2... (I wanted Thane to look pretty!) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 17, 2012, 07:09:23 AM http://www.youtube.com/watch?v=Tbghjn7_Byc
(https://i.minus.com/iYh3OKeN7xfLq.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 17, 2012, 08:58:18 AM Even if "It was all indoctrination!" wasn't the plan, Bioware would be fucking stupid to ignore it as a useful out for a (currently hypothetical) "Okay, here's what really happened" ending DLC.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 17, 2012, 10:07:02 AM From their comments it's becoming increasingly clear that the plan really was for the whole game to be a sequence of "endings" (and you can clearly see this is the structure of the game, really), and they seem to have been talking about the end of each planet as an "ending" when they previously were talking about how there aren't just a set number of endings like other games.
It's hilarious that they'd make that decision and then seemingly unintentionally make the final ending bit erase the state of the galaxy. I would think "The whole game is an epilogue!" and "The end of the game has a twist that changes everything!" should be sort of obviously incompatible ideas. Heh. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 17, 2012, 11:21:35 AM There's no such thing as a series of endings when you are trying to tie them into one story. That's the fallacy at play here. You are either telling several stories independently, or you are telling one story poorly.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: PalmTrees on March 17, 2012, 12:08:16 PM I finished the game last night with my renegade femshep. Worst ending since Basttlestar Galactica. I was so let down I restarted the mission to see the different endings instead of playing through with one of my other Shephards. Disappointment cubed. Bioware games went from a 'must buy' to a 'maybe, if word of mouth is good'. Forget starting on any new trilogies.
I didn't cure the genophage and had to shoot Mordin :heartbreak: and Wrex. I really wanted to know what the fallout of that would be once the krogan wised up. Nope, nothing. Same with every other plotline, no resolution, no closure. I had six Shephards I'd played through both one and two. That's how much I've enjoyed the series. I'm finding it hard to find the motivation to even go through a second time with my paraqon shep. Just a very disappointing end to a good ride. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 17, 2012, 12:09:57 PM Hopefully free, or free if you have the online pass. (Like the Cerberus Network stuff from ME2.) Even on the off chance they'd want to give away free DLC, I don't think MS would let them do it on Live. They did last game. They gave stuff away through Cerberus network, which was of course free by buying the game new, but was also available for purchase on xbl. I'm guessing that was also run by MS in advance. The Online Pass is just the Cerberus Network renamed. It is also free if you buy the game new, entitles you to access certain features, etc. It probably won't be free of course, that will screw with their budgeting something fierce I'm sure. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 17, 2012, 12:12:01 PM (https://i.minus.com/iYh3OKeN7xfLq.jpg) :heart: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 17, 2012, 12:17:06 PM The sad thing is this is completely Bioware's fault, not EA. Hell, EA are probably the people best in place to *fix* this as they can override the artistic bullshit that was the ending of ME3 because the fans are setting fire to the building.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TripleDES on March 17, 2012, 02:21:27 PM Quote Mac Walters on the Star Child/Reapers God forbid one's motivation was to find out who the fuck these Reapers are. "You don't need to know..." Get the fuck out!"Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out" I mean, they were essentially emulating Revelation Space. Figures they fucked up their ending, too, just to keep things in line (fucking space bugs out of nowhere in RS). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 17, 2012, 02:34:17 PM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 17, 2014, 05:40:18 PM Thing is, if Shepard is dying, and the last sequence is an indoctrination hallucination, why should we believe anything the Reapers reveal as "what happens next" as true? It's pretty much mandatory DLC material, so the player can take over control of different characters / teammates, and see the truth of what's happening through their eyes. Can't just add more Shepard DLC, I wouldn't believe him.
That said, regarding the ending, they probably should have implemented more obvious "hints" that it's a hallucination, in terms of variable voices on the protagonists, deformed / mutating models, fading in/out, missing time passages during conversations, floating about, stronger "oily shadows" overlays, etc. Also would have been interesting to see just how creative the Reapers could get with the lies about their motivations etc. I would have liked to see a lengthy discussion happening, where basically you can pick apart whatever reasoning they give, until it becomes obvious they're bulshitting. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: AcidCat on March 18, 2014, 02:32:23 AM Personally I really liked the ending. I've read some of the criticisms and its all just .. meh, the same old stuff, if something doesn't work for you, if your suspension of disbelief is ruined, of course you're going to nitpick all the stuff that doesn't make logical sense. For me it just worked, it was a powerful ending that I didn't feel let down by or feel the need to analyze every detail. Maybe behind the curtain it was as mechanical and stupid as Dues Ex HR's pick-the-button ending, but the magic dust worked on me and I didn't care what was behind the curtain, the emotional payoff worked.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 18, 2014, 02:53:36 AM The crack that you're on; share it with us :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Quinton on March 18, 2014, 03:43:16 AM God forbid one's motivation was to find out who the fuck these Reapers are. "You don't need to know..." Get the fuck out! I mean, they were essentially emulating Revelation Space. Figures they fucked up their ending, too, just to keep things in line (fucking space bugs out of nowhere in RS). The Reapers do seem an awful lot like the Inhibiters, don't they... periodically killing off organic life, purportedly for the long term greater good of organic life... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 18, 2014, 05:21:24 AM http://www.youtube.com/watch?feature=player_embedded&v=rPelM2hwhJA This really is amusing. (http://i.minus.com/ie14DsEeoinCT.png) (http://i.imgur.com/9QKNJ.jpg) Bioware has created a great ending. in the sense that the ending is taking place as gaming dramaz on the internets. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 18, 2014, 05:28:59 AM I guess this is one fan's interpretation of what would have made a good ending.
(http://i.imgur.com/kyCGO.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 18, 2014, 06:15:40 AM I'd rather not discuss the meaning of the end because for me it seems like validating or trying to rationalize something that's broken and was never intended to be underdstood that way anyway.
The "indoctrination" end theory doesn't make any sense though. If Shepard was indoctrinated at the end and the citadel stuff is the reapers trying to fuck with his/her mind then he/she lost. You couldn't trust anything Shepard saw or did on the citadel. It might just be a figment of his/her imagination while he/she lies at the foot of the hill leading to the conduit slowly dying. It would have been a great mindfuck or mission failed end if the final scene wasn't Buzz Aldrin talking to his imaginary grandkid but watching Shepard taking his/her last breath somewhere on earth or the citadel, with an eerie smile on his/her face and the reapers finally closing in. From a story point of view an indoctrinated Shepard would mean that you couldn't even trust that anything after the squad being hit by reaper beam happened at all. There clearly was never intended to be any subtext because such a stealth ending always contradicts something that happened before or after (the whole stargazer thing at the end only makes sense if Shepard really did what we saw) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 18, 2014, 06:19:45 AM From a story point of view an indoctrinated Shepard would mean that you couldn't even trust that anything after the squad being hit by reaper beam happened at all. You say that like it's a bad thing. Hypothetical "golden ending" DLC - rebalance the point/score thing so that all the variations of "wake up on Citadel, speak with starchild ghost space wizard, pick colour, die" are explicitly Bad Ends, and the real ending is Shepard going "No, fuck this shit, I reject your reality and substitute my own" then cut to 'gasp of breath in rubble' and carry on from there to the actual finish.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Outlawedprod on March 18, 2014, 06:26:46 AM My time in SWTOR is just about done. I think when I turn off the subscription for a reason I'll just put down "Lots of speculation from everyone at Bioware"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 18, 2014, 07:17:25 AM Bioware has created a great ending. in the sense that the ending is taking place as gaming dramaz on the internets. I really did lol. Poor guy running that twitter. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on March 18, 2014, 09:43:55 AM Wow, that was a bad ending. It really destroyed my appreciation for the series retroactively because nothing I did mattered at all and the ending made no sense whatsoever.
Really, I should have stopped before the final assault and called it quits like people said I should. That way I would have remembered three great games with poignant moments. Any information what the original ending was supposed to be before everybody had a stroke and forgot how to write? I can assume, since the Arrival DLC showed us that one exploding Gate destroys the whole system, that Shep managed to kill off most of the galaxy. Way to go, hero. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 18, 2014, 10:47:02 AM There's no such thing as a series of endings when you are trying to tie them into one story. That's the fallacy at play here. You are either telling several stories independently, or you are telling one story poorly. It's not either/or, but there's an unavoidable tension in asking the same mission to be hour five of Mass Effect 3 and hour eighty-five of Mass Effect. Liara for example seems to resolve really early and then gets sent through the blender. I understand the effect but it feels odd. I finished earlier and am still collecting my thoughts. Really, I'm still thinking, more like gushing incomprehensibly, about Priority: Tuchanka for one. How I felt after going through with the Mordin conversation three times. The first and last with my shooting him in the back and feeling awful about it. The middle with me trying in vain to see if there was some other resolution that I had missed because of the interrupt. Like I said, I felt terrible, but at the same time I felt good in having stuck to what I thought was right. And that rollercoaster that got me to the point where I couldn't just feel confident and pleased that Shepard had "done what she had to do" even though no one would admit it, no, it stopped being about the Shepard I wanted around that point. It was just me. So, it's from that place that I say that I'm satisfied with the ending. I got to say, well, maybe we can work this out and jumped into a big beam of light. That's about as affirmative as I could stand after thirty hours of that. And I'm pretty sure I'm not going back any time soon and I'm definitely not sticking around for some of the ambient conversations. E: Spelling. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 18, 2014, 11:30:46 AM Thing that messes me up: everyone on the Citadel is presumed to have been killed when it was moved. Aria's likely dead, Bailey's likely dead. That's the strong indicator, at least.
Even if Shepard was indoctrinated -- then what? It's presumed the Crucible didn't help and that the Reapers won the battle for Earth. The galaxy map at the end was completely dominated. Cycle repeats itself. The "series of endings" is like saying that a television series has a "series of endings", which each episode being an "ending". I guess we could start saying "The Finale Sucks!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 18, 2014, 12:24:03 PM So, it's from that place that I say that I'm satisfied with the ending. I got to say, well, maybe we can work this out and jumped into a big beam of light. That's about as affirmative as I could stand after thirty hours of that. And I'm pretty sure I'm not going back any time soon and I'm definitely not sticking around for some of the ambient conversations. Psst. Synthesis was Saren/Sovereign's masterplan from ME1. Congratulations on making everyone husks. :awesome_for_real:Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 18, 2014, 12:52:16 PM http://www.gamepur.com/news/7426-fans-filing-ftc-complaints-against-ea-after-mass-effect-3-ending.html
And we've now cranked the fanboy rage level to 11 :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 18, 2014, 01:05:05 PM I guess this is one fan's interpretation of what would have made a good ending. Image Spoiled for Size What the hell is Miranda holding? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on March 18, 2014, 01:09:58 PM Wrex Junior.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 18, 2014, 02:09:53 PM http://www.gamepur.com/news/7426-fans-filing-ftc-complaints-against-ea-after-mass-effect-3-ending.html And we've now cranked the fanboy rage level to 11 :grin: I hated the ending so much that I'm not buying DLC or replaying the game. (Probably, the game is so amazing I might still reply and just turn off the console when I Anderson and Shepard finish their goodbyes) but I think this FTC stuff is childish and petty. It's basically a threat to Bioware and I really, really, dislike it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 18, 2014, 02:38:02 PM EA's default Shepard is heading our way!
http://www.youtube.com/watch?feature=player_embedded&v=alcgX3mjYaY Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 18, 2014, 04:41:39 PM A Good Review: http://calitreview.com/24673
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 18, 2014, 05:23:24 PM My time in SWTOR is just about done. I think when I turn off the subscription for a reason I'll just put down "Lots of speculation from everyone at Bioware" I wish you had posted that yesterday. :drill: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 18, 2014, 05:25:27 PM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 18, 2014, 05:26:48 PM Just finished it. Bear with me if I repeat anything already mentioned, didn't want to read 16 pages.
Pros -Great space opera with awesome cinematics. -Guns and gear was good, loved the Falcon! -Writing was generally good, with a few eye-rollers tossed in. -I really felt the urgency of the situation; I only did 3 non-priority quests. Cons -The ending of course. They went for Planescape: Torment and blew it. Not the way to end Shepard's story. I'm not going to storm the Bastille, but it did feel like all of Shepard's (Your) struggles were for nothing. The price was too high. Highly disappointing. -B5 called, they want their mythology back. -Game further dumbed down, polished almost to dullness. I can only hope Bioware's latest stumbles are due to the malign influence of EA. At any rate, Bioware now joins Blizzard and Firaxis in companies I no longer buy on Day One without heavy research. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on March 18, 2014, 05:35:36 PM A Good Review: http://calitreview.com/24673 Insightful review, as are some of the comments. This comment (http://calitreview.com/24673#comment-256643) on gameplay seems to suggest negative outcomes from them wanting it cinematic, directed and simplified. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 18, 2014, 05:37:37 PM I can only hope Bioware's latest stumbles are due to the malign influence of EA. At any rate, Bioware now joins Blizzard and Firaxis in companies I no longer buy on Day One without heavy research. I sincerely doubt the problem is EA, bearing in mind that they gave Bioware an extra four months of development time (letting them miss the holiday season, to boot) to finish the game.The problem is within Bioware and, judging from what's been said about who wrote what, fairly easy to locate. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 18, 2014, 06:15:41 PM I can only hope Bioware's latest stumbles are due to the malign influence of EA. At any rate, Bioware now joins Blizzard and Firaxis in companies I no longer buy on Day One without heavy research. I sincerely doubt the problem is EA, bearing in mind that they gave Bioware an extra four months of development time (letting them miss the holiday season, to boot) to finish the game.The problem is within Bioware and, judging from what's been said about who wrote what, fairly easy to locate. Fair enough. I haven't googled who wrote what but I'm sure others have. I suspect the work of a DA2 writer! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 18, 2014, 06:21:52 PM I can only hope Bioware's latest stumbles are due to the malign influence of EA. At any rate, Bioware now joins Blizzard and Firaxis in companies I no longer buy on Day One without heavy research. I sincerely doubt the problem is EA, bearing in mind that they gave Bioware an extra four months of development time (letting them miss the holiday season, to boot) to finish the game.The problem is within Bioware and, judging from what's been said about who wrote what, fairly easy to locate. EA's influence is there but not on the ending. If someone's blaming EA, I would question whether it's because they still hold this image in their head of Bioware-Doing-No-Wrong. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 18, 2014, 06:45:27 PM Psst. Synthesis was Saren/Sovereign's masterplan from ME1. Congratulations on making everyone husks. :awesome_for_real: I'd spoken with a friend before I posted actually and he said the same thing. To use an analogy I wasn't able to use with him, if it had been an "LCL Goo" or heat death of the universe ending, I would have been just as fine with it for my purposes. I'd have to do more reading to see if I agree with that interpretation (I don't after a brief review), but if anything that seems to make that one more meaningful. Shepard and Saren don't seem too different at the end. The reveal of the latter's machine nature is used to invoke horror but then at the beginning of the next game, there Shepard is, dead and alive, machine as much as man. It's an interesting angle if you want to pursue that. But more important than that was that at that point the defamiliarization loop closed and I think going off on science gobbledygook or having a lot of interrogative time with the child would have detracted from you/Shepard affirming the beliefs examined and cultivated through the series. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 18, 2014, 06:59:00 PM You know thats kind of echoing my thoughts as well. It would have been a better ending to have Harbringer do his "Assuming control" act and Shepherd erupting into something like the Saren cyborg and the teams you have built through the game having to fight him. Messege; nobody can mess with Reaper tech, its too dangerous for anyone to control, even Shepherd. Then Shepherd wakes up enough after He/Harbringer is defeated to plug into the citidel and open up its super mass relay to let the combined fleet to poar into Earthspace. Whether the battle is won depends on what you did in the game.
yeah some would say it would suck to shoot at shepherd but hey it would be better than "The best form of life is a husk!" ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 18, 2014, 07:32:55 PM I guess this is one fan's interpretation of what would have made a good ending. I know that ultra-happy endings kinda downplay the drama/sacrifices made by the characters but the "everyone gets shitfaced on the Normandy after beating the Reapers" ending would've been pretty fucking awesome.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 18, 2014, 07:48:30 PM I guess this is one fan's interpretation of what would have made a good ending. I know that ultra-happy endings kinda downplay the drama/sacrifices made by the characters but the "everyone gets shitfaced on the Normandy after beating the Reapers" ending would've been pretty fucking awesome.It's why I like the ending of ROTJ. (Yub Yub!) They just went ahead and had a happy ending. No starchildren or monoliths or artsy goddamn fartsy meditations on the nature of the ending. The Wicked Witch was dead, and everyone had a party. The End. And it even had the bittersweet with Luke and his father. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 18, 2014, 07:56:47 PM Thing that messes me up: everyone on the Citadel is presumed to have been killed when it was moved. Aria's likely dead, Bailey's likely dead. That's the strong indicator, at least. Even if Shepard was indoctrinated -- then what? It's presumed the Crucible didn't help and that the Reapers won the battle for Earth. The galaxy map at the end was completely dominated. Cycle repeats itself. The "series of endings" is like saying that a television series has a "series of endings", which each episode being an "ending". I guess we could start saying "The Finale Sucks!" There's no particular reason to believe Aria was still on the Citadel; I'd bet that one of the planned DLCs is helping her take back Omega. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 18, 2014, 08:02:50 PM Which, of course, no one will go to any more once its relay is gone SORRY ARIA MY BAD
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 18, 2014, 09:22:50 PM Did you break Aria's rule?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on March 18, 2014, 09:31:05 PM I do think the ending is excellent if only for all the consternation heh.
I sort of wanted to get ragey about the ending but I had a strange feeling, there were too many hints of something subtle going on. Especially the parts where the kid who died in the shuttlecraft didn't seem to interact with or be recognized by others, and the meanings that can be supposed from that. The vent he was in didn't really seem to have an exit, yet he somehow winds up on the pad, a long distance away through hostile territory, totally unscathed, he gets up on the shuttle (barely) even though there are others who could clearly help, plus some other odd things in that vein, etc. So I did a search and found someone's astute observations and theories that corroborated my intuitions, now I think the ending was really great in a way, lots of little easy to miss subtle details in there, just not nearly fleshed out or explicit enough. The kid never existed physically but was used by the Reapers as a mental construct to attempt to indoctrinate Shepard. Also, most of the shortcomings I felt while playing could be remedied most excellently with a small addon explaining things in detail for the completists (even though it undoubtedly wouldn't silence most of the complaints, and would have to be set post-ending, going against what the dev said). IMO there is one right course of action at the end, destroy the Reapers and Shepard lives, he is in a semi-delusional indoctrination state but still has some shreds of volition, the delusion becomes almost total after getting blasted by the Reaper, he comes out of the hallucination in the rubble at the very end taking a breath. Its not clear what else has happened vis the mass relays, earth, and the fleet at that point but its conceivable that everything is okay... and yea, they do throw the paragon/renegade mechanics out the window at the very end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 18, 2014, 10:05:21 PM I do think the ending is excellent if only for all the consternation heh. I sort of wanted to get ragey about the ending but I had a strange feeling, there were too many hints of something subtle going on. Especially the parts where the kid who died in the shuttlecraft didn't seem to interact with or be recognized by others, and the meanings that can be supposed from that. The vent he was in didn't really seem to have an exit, yet he somehow winds up on the pad, a long distance away through hostile territory, totally unscathed, he gets up on the shuttle (barely) even though there are others who could clearly help, plus some other odd things in that vein, etc. So I did a search and found someone's astute observations and theories that corroborated my intuitions, now I think the ending was really great in a way, lots of little easy to miss subtle details in there, just not nearly fleshed out or explicit enough. The kid never existed physically but was used by the Reapers as a mental construct to attempt to indoctrinate Shepard. Also, most of the shortcomings I felt while playing could be remedied most excellently with a small addon explaining things in detail for the completists (even though it undoubtedly wouldn't silence most of the complaints, and would have to be set post-ending, going against what the dev said). IMO there is one right course of action at the end, destroy the Reapers and Shepard lives, he is in a semi-delusional indoctrination state but still has some shreds of volition, the delusion becomes almost total after getting blasted by the Reaper, he comes out of the hallucination in the rubble at the very end taking a breath. Its not clear what else has happened vis the mass relays, earth, and the fleet at that point but its conceivable that everything is okay... and yea, they do throw the paragon/renegade mechanics out the window at the very end. I really don't think Bioware was that clever. I think the indoctrination theory is people scrutinizing the game to try and make sense of the shitty end. The 'subtle' clues could simply be errors and/or stuff not sufficiently thought out. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 18, 2014, 10:12:35 PM I think beyond the little kid being a stupid theme overall (and the forest scenes being eye roll strain time), my main issue with the ending is that "We're here to save you from the synthetics!" theme makes no sense when you take into account that during ME1, 2 and 3.. the geth are fucking BFFs with the Reapers. What, were they going to purge the organics and THEN turn around and backstab the geth? After cranking their combat potential to 11 and seemingly decking out their fleet with advanced weaponry?
It seems like the end was torn between "raar, saving civilization from Synthetics" and "raar, for younger civilizations to thrive the older ones must be culled". The overall game plot makes more sense with #2, but still has plot holes you could drive a reaper through. And since they husk-ify the races as they cull them: where the fuck were the Elcor-Reapers?!? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 18, 2014, 10:25:23 PM no hanar husks no peace
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 19, 2014, 12:20:27 AM And since they husk-ify the races as they cull them: where the fuck were the Elcor-Reapers?!? "Meancingly: we are your salvation... through destruction." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Xilren's Twin on March 19, 2014, 05:34:19 AM Finally finished and was highly pissed off, read this thread and became more disgusted. To add clownshoes to the non-sensical endings, my first end game attempt had an even more WTF moment. I was presented with two choices, destory all or take control of the reapers, with two ramps leading to lightly shaded red and blue options. I zombie shuffled towards the 'blue' side only to realize when i got to the top of the ramp that was the control choice. So i turned around to limp towards the other option and the game ended with the message "the cruicible was destroyed" - game over.
What the heck? Who exactly was shooting at the citadel? It was the reapers main base (for lack of a better term) that they used for command and control, and the alliance needed it for the super weapon, so who destroyed it? And not only was that lame star child's explanation for why the reaper cycle existed at all idiotic, there was no reason for it to occur at all. If the reapers wanted to stop people from getting up to the citadel, why wouldnt they just shut the damn beam off. Or even after the conversation with the IM, while im quietly bleeding to death, why even bring me to the one place where i can take action to destroy anything at all. The whole thing was just so freaking stupid, it was like most hollywood sci fi scripts. Im quite positive a random sample of 5 mass effect fans from this board alone could have made a much better and more satisfying ending then that hackneyed peice of nonsense. My other giant peeve was the whole Rannoch ending. Even though i was playing my ME2 paragon save, with Tali as my love interest, and having completed all the loyalty missions and such in ME2, i still had no option for making peace between the Geth and the Quarians. Why? Especially considering apparenly there was a way to make that happen but I did not jump through the correct hoops. So either i let the Geth upload reaper codes, kill most of the Quarians and let Tali KILL HERSELF by taking reverse swan dive of a cliff, or i tell Legion no, he tries to choke me like a bitch and Tali STABS him with a knife?!? to stop him, and the Geth are wiped out. Considering that the Geth are software programs, there's no reason for them to need bodies at all, let alone a planet, so the whole premise for war was again, stupid. Ptretty sure the geth station in ME2 was in the middle of space since, machines dont need food, air, gravity, or water.... Argh. Such an enjoyable game series to end this badly. Smells like a incredible lack of objectivity from Bioware and a rush job. Hard to believe 10 bad minutes could even begin to undermine that many hours of enjoyment. Good job guys. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 19, 2014, 06:57:37 AM The rationale for the Rannoch end was that Legion had already made the Geth self aware but he needed to convince them about humans being kinda OK. It would take time though and if the overzealous Quarians attacked before that the Geth would retaliate out of self preservation and wipe them out.
So for both the Quarians and Geth to survive you need to convince both to basically take pause for a moment and wait. Otherwise you can only choose to let the Quarians attack and get wiped out or proactively destroy the Geth before they do that. To get both you need 5 points out of the following choices: 2 Points: You destroyed the heretic geth in Mass Effect 2 2 Point: Restore Tali's reputation and prevent the Quarians from exiling her in Mass Effect 2 1 Points: Broker Peace between Tail and Legion in Mass Effect 2 1 Point: Complete "Rannoch: Admiral Koris" 1 Point Save Admiral Koris during "Rannoch: Admiral Koris" You also need a high reputation score If you kept the geth alive like I did you basically need everything else to get the third option. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 19, 2014, 07:39:06 AM Yeah, there's no reason to allow the peace ending if you don't let Legion upload the Reaper code. The Geth have no reason to work for you when you denied them such a huge leap forward.
And if you burned enough bridges with the Quarians so they don't listen to reason (because you didn't promote/save the people that would, much like they did during the first war), well, fuck 'em. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 19, 2014, 10:07:02 AM Finally finished and was highly pissed off, read this thread and became more disgusted. To add clownshoes to the non-sensical endings, my first end game attempt had an even more WTF moment. I was presented with two choices, destory all or take control of the reapers, with two ramps leading to lightly shaded red and blue options. I zombie shuffled towards the 'blue' side only to realize when i got to the top of the ramp that was the control choice. So i turned around to limp towards the other option and the game ended with the message "the cruicible was destroyed" - game over. Oh man, I think you accidentally found the best ending. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 19, 2014, 12:13:00 PM Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. "It's great but the ending sucked" seems to be the general consensus with ME3. That's not the type of word-of-mouth that's going to stop people from picking up the game. DA2 was a different situation, as the word of mouth was basically "it's a steaming pile of shit through-and-through." DA2 and ME3 are on completely different levels of badness.Related news: they were apparently working on a DA2 expansion pack but announced today that it had been cancelled. Something about fans having mis-aligned expectations I'm sure :oh_i_see: (in this case that the expansion would be also be garbage). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 19, 2014, 12:13:34 PM :cry:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 19, 2014, 12:48:16 PM They should have just announced another DLC/expansion for DA:O instead. It did, after all, sell more than DA2.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 19, 2014, 02:24:14 PM I see Bioware at the third stage of what I call the 'Four D's'
Denial-"The players can't be upset at the ending, our focus group of chemically blinded rhesus monkeys didn't throw their feces at it!" Defense-"We stand fully by the ending, the players just don't get it. It ranks right up there with the endings of Lost and The Sopranos." Defeat-"We're sorry some expected more and were disappointed. Just, please, cut us some slack the EA Hunter-Killer Lawyerbots are roaming the cubicle aisles! People are disappearing!" DLC-"For only $10 dollars you can download what really happened at the end, which we totally were kidding about!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 19, 2014, 02:30:42 PM I see Bioware at the third stage of what I call the 'Four D's' Denial-"The players can't be upset at the ending, our focus group of chemically blinded rhesus monkeys didn't throw their feces at it!" Defense-"We stand fully by the ending, the players just don't get it. It ranks right up there with the endings of Lost and The Sopranos." Defeat-"We're sorry some expected more and were disappointed. Just, please, cut us some slack the EA Hunter-Killer Lawyerbots are roaming the cubicle aisles! People are disappearing!" DLC-"For only $10 dollars you can download what really happened at the end, which we totally were kidding about!" There's a 5th D, in between Defeat and DLC. Disassociation - the people who caused the issue have been removed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on March 19, 2014, 02:44:06 PM Quote My other giant peeve was the whole Rannoch ending. Even though i was playing my ME2 paragon save, with Tali as my love interest, and having completed all the loyalty missions and such in ME2, i still had no option for making peace between the Geth and the Quarians. Why? Especially considering apparenly there was a way to make that happen but I did not jump through the correct hoops. So either i let the Geth upload reaper codes, kill most of the Quarians and let Tali KILL HERSELF by taking reverse swan dive of a cliff, or i tell Legion no, he tries to choke me like a bitch and Tali STABS him with a knife?!? to stop him, and the Geth are wiped out. Considering that the Geth are software programs, there's no reason for them to need bodies at all, let alone a planet, so the whole premise for war was again, stupid. Ptretty sure the geth station in ME2 was in the middle of space since, machines dont need food, air, gravity, or water.... Pretty much all of Rannoch was pretty terrible. Lone reaper, capable of decimating an entire fleet can't shoot ONE MAN ON FOOT with his giant red death beam. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 19, 2014, 03:08:41 PM I liked Rannoch, I just found it a bit silly that there was a reaper there, chilling in what looked like a missile silo. Being completely fucking useless to the entire reaper invasion. It wasn't the fleet killing sort of reaper though, it appeared to be a destroyer (minireaper)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 19, 2014, 03:18:28 PM Lone reaper, capable of decimating an entire fleet can't shoot ONE MAN ON FOOT with his giant red death beam. On fighter broke off from the main group. He was so small he was avoiding their turbolasers. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on March 19, 2014, 03:18:42 PM I liked Rannoch, I just found it a bit silly that there was a reaper there, chilling in what looked like a missile silo. Being completely fucking useless to the entire reaper invasion. It wasn't the fleet killing sort of reaper though, it appeared to be a destroyer (minireaper) It was controlling the entire geth fleet and using them to destroy the Quarians.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 19, 2014, 06:14:10 PM Well, a big beam like that seems more suited to blasting starships and buildings, than zotting a teensy human on foot.
Why the Reaper didn't have any other weapons is something else though. Not even a couple of pulse lasers to strafe footsolders? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 19, 2014, 06:30:16 PM Look at DA2. It sold more than DA out of the gate, but then sales *plumetted* after a week as word of mouth got round about how bad it was. "It's great but the ending sucked" seems to be the general consensus with ME3. That's not the type of word-of-mouth that's going to stop people from picking up the game. DA2 was a different situation, as the word of mouth was basically "it's a steaming pile of shit through-and-through." DA2 and ME3 are on completely different levels of badness.Related news: they were apparently working on a DA2 expansion pack but announced today that it had been cancelled. Something about fans having mis-aligned expectations I'm sure :oh_i_see: (in this case that the expansion would be also be garbage). Fuck, I would've played the shit out of that. :heartbreak: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 19, 2014, 07:50:08 PM Good, DA2 was a fucking abomination that shit all over a potentially good new IP.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 19, 2014, 08:16:08 PM Good, DA2 was a fucking abomination that shit all over a potentially good new IP. Plus they pulled everything off Steam. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 19, 2014, 08:52:41 PM Related news: they were apparently working on a DA2 expansion pack but announced today that it had been cancelled. Something about fans having mis-aligned expectations I'm sure :oh_i_see: (in this case that the expansion would be also be garbage). Wow, and Hawke's just kinda done, then? (I read that DA3 won't be about him/her) Man, I was one of the few people that actually kinda liked DA2 (Not THAT much, but I found it amusing, if highly flawed, and liked some of the characters), but it was clearly a prologue setting up Hawke as a protagonist. So what the hell was the point? Good lord, Bioware is slipping. (Don't get me wrong, Hawke wasn't particularly awesome or anything, but damn, that is turning out to be a clumsy as hell series) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 19, 2014, 08:55:04 PM Hey look, a guy who is better at writing endings than Mac Walters:
http://www.youtube.com/watch?v=HUqAhKW7498 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 19, 2014, 09:33:55 PM You know, I can get disliking it, I can't quite understand acting like it was a crime against humanity.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 19, 2014, 09:55:11 PM You know, I can get disliking it, I can't quite understand acting like it was a crime against humanity. Is "it" ME3's ending, or DA2? (Possibly a silly question, as obviously neither are literally crimes against humanity, just curious what you meant.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 19, 2014, 10:12:39 PM So are we taking bets on whether or not there will be paid DLC that "explains" or "clarifies" the ending? (or some PR speak for "oops our bad") And if so is anyone willing to bet against?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 19, 2014, 10:35:36 PM So are we taking bets on whether or not there will be paid DLC that "explains" or "clarifies" the ending? (or some PR speak for "oops our bad") And if so is anyone willing to bet against? At this point that would be a suckers bet. Even if it wasn't planned before, it is now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 19, 2014, 10:37:06 PM You know, I can get disliking it, I can't quite understand acting like it was a crime against humanity. Is "it" ME3's ending, or DA2? (Possibly a silly question, as obviously neither are literally crimes against humanity, just curious what you meant.) DA2. ME3's ending really was a crime against humanity. :why_so_serious: EDIT: Also they've said for ages DA3 was not going to be about Hawke. I honestly didn't really get the vibe s/he was going to be TEH PROTAGONIST going forward, I saw her/his role to basically be in the middle of the shit that set off the mage/templar war, then riding off into the sunset, so the lack of expansion doesn't really bug me aside from "aw, I woulda played it." That said, s/he seemed pretty ripe for being able to slot into stuff forever, given the framed narrative set-up they had for Hawke. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on March 20, 2014, 01:14:35 AM Are they trying to play rabid DA2 fans against rabid ME3 haters with this "See, the bad ME3 people killed your DLC"? Because if so, that would be hilariously funny.
Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on March 20, 2014, 01:33:13 AM I had mixed feelings on: I didn't see it coming either because he seemed to act quite decent at the beginning of ME3. And it apparently wasn't REALLY a heel turn but not exactly because he's been a dick -- there's some details on that buried in the second tier codex entries. Apparently he wasn't attempting to kill anyone, but to grab the power from other councillors 'peacefully' in order to get full command of the Citadel fleet, which he was planning to then send to fight for Earth. Cerberus just used that as opportunity to apply its usual Shit Touch to good intentions.- Udina's heel turn. That wasn't REALLY a heel turn, since he's always been a dick, but still. I was disappointed that he got Staghelm'd. But I didn't see it coming, either. So sure, it was still a dumb plan and it'd be a disaster if it actually worked, but not as much "i'll stab good people in the back because i'm a dick" but more like, he snapped under pressure/out of grief with the Earth reports/whathaveyou. Which is a rather decent motivation that i could maybe even get behind (minus the dumb plan part) Actually liked that part of the plot after learning it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 20, 2014, 01:53:35 AM other giant peeve was the whole Rannoch ending. My pet peeve with that one is, that's one spot where the lack of middle dialogue option really stinks. It's mildly annoying in other places, but for that one there's really no rationale why you can't tell the Quarians "hey guys, i'm uploading new code to the geth, stay the fuck away from them or they will fuck you up. But they'll play nice if you do." And instead it's just either "But, but women and children!" and "Surprise buttsecks!" and the buttsecks is paragon option out of all things :ye_gods:I wouldn't even mind if the quarians went all "fuck you Shepard and your geth too" at that and either suicided in the attack or just took their fleets Title: Re: Mass Effect 3 Spoiler Thread Post by: Sjofn on March 20, 2014, 01:56:25 AM I had mixed feelings on: I didn't see it coming either because he seemed to act quite decent at the beginning of ME3. And it apparently wasn't REALLY a heel turn but not exactly because he's been a dick -- there's some details on that buried in the second tier codex entries. Apparently he wasn't attempting to kill anyone, but to grab the power from other councillors 'peacefully' in order to get full command of the Citadel fleet, which he was planning to then send to fight for Earth. Cerberus just used that as opportunity to apply its usual Shit Touch to good intentions.- Udina's heel turn. That wasn't REALLY a heel turn, since he's always been a dick, but still. I was disappointed that he got Staghelm'd. But I didn't see it coming, either. So sure, it was still a dumb plan and it'd be a disaster if it actually worked, but not as much "i'll stab good people in the back because i'm a dick" but more like, he snapped under pressure/out of grief with the Earth reports/whathaveyou. Which is a rather decent motivation that i could maybe even get behind (minus the dumb plan part) Actually liked that part of the plot after learning it. I mostly just meant if they were GOING to pick someone to do something like that, it was going to be Udina. 'Cause he's been a dick for the entire series. I did like the reasoning behind it (plus yes, Cerberus is the go to organization if you want something to go to shit, and I always enjoy adding more proof to the pile). I was just a little "aw dammit, why you gotta make Udina the bad guy." It might've gone down better for me if the Good Intentions weren't buried in the codex ... although I guess I wasn't religious about talking to Bailey, so maybe he mentions it? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 20, 2014, 02:10:06 AM I'm not a professional writer but shouldn't you explain the motivations of key characters in the story and not some hidden codex entry (rethorical question because, yes you obviously should).
It's like only being able to understand the plot and characters of you buy the cliff's notes to the book as well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on March 20, 2014, 02:21:04 AM Lone reaper, capable of decimating an entire fleet can't shoot ONE MAN ON FOOT with his giant red death beam. On fighter broke off from the main group. He was so small he was avoiding their turbolasers. The reaper could have walked / hovered away pretty easily without stupidly exposing his weak spot, nobody could properly target him. "A...ahhh have to get closer to shoot... one guy..." *obligatory slow motion scene* Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 20, 2014, 03:21:03 AM That reaper was obviously tired of hearing Harbringer go ON and ON and ON about Shepard. So he figured if HE took out Shepard, he'd get to talk shit to Harbringer about it forever.
EDIT: Ho ho ho, random thing: Jack apparently remembers if you made her do the bubble during the suicide mission and changes a line of dialogue accordingly. :why_so_serious: Goddammit! See! The little touches! They made the game rad! AND THEN THE END HAPPENS Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on March 20, 2014, 06:44:50 AM Once Udina started being less than a total raging dick to me in that first conversation on the Citadel, I automatically assumed he was up to something.
Plus, making Ashley a Spectre? C'mon, that bitch doesn't deserve it; more proof he's gone Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 20, 2014, 09:41:59 AM Lone reaper, capable of decimating an entire fleet can't shoot ONE MAN ON FOOT with his giant red death beam. On fighter broke off from the main group. He was so small he was avoiding their turbolasers. The reaper could have walked / hovered away pretty easily without stupidly exposing his weak spot, nobody could properly target him. "A...ahhh have to get closer to shoot... one guy..." *obligatory slow motion scene* This is my frowny-face for missing a totally lame reference to another Sci-Fi franchise that was awesome until the creator fucked it up. :x Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 20, 2014, 10:04:40 AM Once Udina started being less than a total raging dick to me in that first conversation on the Citadel, I automatically assumed he was up to something. Plus, making Ashley a Spectre? C'mon, that bitch doesn't deserve it; more proof he's gone Totally, doesn't he know corpses make terrible Spectres? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 20, 2014, 10:25:11 AM Once Udina started being less than a total raging dick to me in that first conversation on the Citadel, I automatically assumed he was up to something. Plus, making Ashley a Spectre? C'mon, that bitch doesn't deserve it; more proof he's gone Totally, doesn't he know corpses make terrible Spectres? That's totally not true, Marauder Shields would make an awesome Spectre. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 20, 2014, 10:50:33 AM Man, every time I see a Marauder now, I think of him. <sniff>
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 20, 2014, 11:06:21 AM The Animal House version of the ending: http://www.youtube.com/watch?v=vG4EyfXOTJ4
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 20, 2014, 11:19:30 AM I like http://www.youtube.com/watch?v=PZDDC7vhdug version.
which is pretty much nothing but the game's current ending minus the wtf bits. And it works out nicely, like some mentioned earlier in the thread. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: cironian on March 20, 2014, 11:37:37 AM Yeah, I like that edit. Except for the rough cuts (which are of course forced by the source material) it's something that I wouldn't have minded to have as an ending.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on March 20, 2014, 05:55:21 PM Animal House ending is funny!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 20, 2014, 06:11:57 PM Animal house ending wins!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 20, 2014, 06:32:12 PM The Animal House version of the ending: http://www.youtube.com/watch?v=vG4EyfXOTJ4 James Vega's epilogue is epic. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Soulflame on March 20, 2014, 06:40:52 PM That is amazing. Also hilarious.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 21, 2014, 03:51:44 AM The Animal House version of the ending: http://www.youtube.com/watch?v=vG4EyfXOTJ4 Quote Samara was offered the job of hosting a syndicated court show by the name of "Sidebar with the Justicar" which she accepted. Each week, Samara and her cleavage rule on cases as dictated by the Justicar's unwavering code of justice. :drill: :drill: :drill: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2014, 06:12:48 AM Just in case there was any doubt: Kai Leng, like the Reaper Baby, does not improve upon repeat viewings.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 21, 2014, 07:18:43 AM The entire "so cerberus made infiltrator units! And.. they have SWORDS! And are 90% chicks!" thing is just one of the dumber aspects of that entire side plot. They open with the reveal that Cerberus is semi indoctrinating all of it's troops.. and then don't go anywhere with that knowledge. Even the big reveal that they're force indoctrinating people to make troopers is played out as "and they already left, so you get no real reveal about how terrible they are"
Cerberus' entire plotline in 3 just seems to be an attempt to give you a reason to talk to TIM. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2014, 08:05:15 AM The swords thing is so fucking duuuuuuumb.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: murdoc on March 21, 2014, 08:39:05 AM So are we taking bets on whether or not there will be paid DLC that "explains" or "clarifies" the ending? (or some PR speak for "oops our bad") And if so is anyone willing to bet against? Quote To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare As co-founder and GM of BioWare, I’m very proud of the ME3 team; I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility. I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team. The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game. Mass Effect 3 concludes a trilogy with so much player control and ownership of the story that it was hard for us to predict the range of emotions players would feel when they finished playing through it. The journey you undertake in Mass Effect provokes an intense range of highly personal emotions in the player; even so, the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. This is an issue we care about deeply, and we will respond to it in a fair and timely way. We’re already working hard to do that. To that end, since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few. The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans. I’m honored to work with them because they have the courage and strength to respond to constructive feedback. Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April. We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received. This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue. The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better. Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary. If you are a Mass Effect fan and have input for the team – we respect your opinion and want to hear it. We’re committed to address your constructive feedback as best we can. In return, I’d ask that you help us do that by supporting what I truly believe is the best game BioWare has yet crafted. I urge you to do your own research: play the game, finish it and tell us what you think. Tell your friends if you feel it’s a good game as a whole. Trust that we are doing our damndest, as always, to address your feedback. As artists, we care about our fans deeply and we appreciate your support. Thank you for your feedback – we are listening. Ray http://blog.bioware.com/2012/03/21/4108/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2014, 08:45:36 AM WHO CARES MY MANSHEP AND KAIDAN HAVE FINALLY HOOKED UP, BITCHES
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 21, 2014, 08:52:47 AM "We respect our fans' feedback, but seriously we paid some good money for these 100/100 and 10/10 scores, I mean look at them. Nevermind that none of the reviewers really reached the end, but still, the REVIEWS. Why the fuck won't you respect the REVIEWS!?"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 21, 2014, 08:54:20 AM I liked the "we're making more ME games, fyi" plug in there. But it wouldn't hurt for them to expand a bit on the whys instead of the stupid kid leaving it up to everyone to take their own message away from it all.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2014, 08:59:41 AM I'm not really interested in more ME games, I realized. My desire for more blew up with the relays. Mass Effect was already out of my usual Zone (I am not really into shooting things, usually, and I am not really into sci-fi), blowing up the relays so everything goes sideways just makes me go all "meeeeeh." I want THIS setting, not a post-relay setting (that's FAR IN TEH FUTURE or wtfever) or a pre-reapers setting (since I know it goes sideways in not-too-long). I'd want a post-reapers-but-there-are-still-the-fucking-relays setting, I guess.
me = picky? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 21, 2014, 09:05:31 AM I don't know if the majority of people commenting on the internet are actually interested in providing feedback to Bioware. He seems to think that the point of all the posts is to improve the game through feedback. As if that works (personally I'm jaded by just how little effect my feedback and bug reports in SWTOR have had). But in any case, if we're at the stage of making fun of Bioware because of the ending, it doesn't sound like we care how Bioware feels or what they'll do with all the derision.
As far as not tolerating destructive commentary, they can do that on the official boards, sure. The rest of the internet will probably keep on going with the destructive commentary, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 21, 2014, 09:07:53 AM I don't know that I'm entirely interested in an ME4 in the far far future.
But I'd play the shit out of Homeworld: Mass Effect. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: PalmTrees on March 21, 2014, 09:37:42 AM I'm not really interested in more ME games, I realized. My desire for more blew up with the relays. Mass Effect was already out of my usual Zone (I am not really into shooting things, usually, and I am not really into sci-fi), blowing up the relays so everything goes sideways just makes me go all "meeeeeh." I want THIS setting, not a post-relay setting (that's FAR IN TEH FUTURE or wtfever) or a pre-reapers setting (since I know it goes sideways in not-too-long). I'd want a post-reapers-but-there-are-still-the-fucking-relays setting, I guess. me = picky? Pretty much the same for me. I like sci-fi just fine, but they blew up ME with the relays. Blew them and the franchise up with a Battlestar Galactica level stink bomb of an ending. I don't watch bsg reruns, even when BBCA put them on right before Dr. Who. Didn't watch the Caprica prequels or whatever they were. Like bsg, ME's just dead to me. Muzyka's '"..but the ratings" was hilarious. Don't need any mods to shoot through cover that thin. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 21, 2014, 09:43:00 AM The whole blog post comes off as very demeaning, in that he seems to think everyone is just being very passionate about the ending, over reacting and just generally being pissy. Not that you know, the ending might actually BE horrid, just that people are upset.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 21, 2014, 10:02:14 AM It's the exact same tone as the DA2-backlash reactions from them, only this time they begrudgingly admit that they have to listen to fans anyway. I guess watching DA2 (which also had great review scores :oh_i_see:) sales tank after the first week and likely seeing very low DLC sales numbers showed them that fan reactions matter a little bit.
It's already too late for ME3. Even if they concoct the best-ending-ever and decide to scrap their original ending as illusion from indoctrination, that DLC is still 3-4 months away at minimum because of the pipeline they're using and the certification process. It's more likely that the DLC they make will stick with the same ending but try to provide more closure, which means they'll probably be charging you for it. ME3 will be gone and forgotten for most gamers by that point, with many console players having sold the game back. The shitty ending will be what people remember ME3 for. Similar to how DA2 went from 85+ reviews on most websites to 'most disappointing' on GOTY lists, the ending will have cost Bioware most of the GOTY awards they otherwise would have won. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 21, 2014, 10:13:45 AM If only some of those execs knew how to talk to people and how to phrase a compelling answer...
- You shouldn't point to the high review scores when most of the reviewers clearly hadn't finished the game prior to the release of the reviews. People might notice that generally those reviews are not following the general trend of opinion and might wonder just why that is, exactly. You're shining a spotlight on an issue that you'd probably rather see buried and you're throwing your reviewers under the bus by shifting the blame over to them (in the eyes of the readers you do because they already blame somebody) - "The critics liked it" has never in the history of commercial endeavours been a valid argument it's usually the final sanctuary of someone who has been scorned by public opinion. - There is no such thing as "destructive feedback", vehemently expressing your displeasure IS feedback mainly that you didn't like it. If he meant that people should rather tell him what they didn't like instead of just bitching mercilessly then he just has to look at Biowares own forums to find a metric shitton of suggestions. Sentences like that just make you sound as if you hadn't really noticed any of the feedback that people gave you up to now. It makes you sound ignorant and it sounds like all of the feedback until now was not up to your standards. - You could express the same sentiment in a single paragraph instead of a whole page of "streamlined by marketing" obfuscated text. Half of your readers won't read further than the first paragraph, many will misunderstand it. Most of them are a priori wary of marketing speech anyway. - Telling fans how they should feel about something and how they should express those feelings is never a great idea ever - Don't offer any answer to fans at all if you're not in principle committed to change something about ME 3. If people realise that your offer never amounted to anything other than to calm the masses you'll only make it worse than it already is. Ultimately it sounds disconnected and demeaning, shows that he isn't even aware about the state of fan movements regarding the game and he doesn't promise anything except to listen but phrases it in such a way that most fans will misconstrue it as Bioware taking action. This will only make things worse and will probably blow up in Bioware's face. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on March 21, 2014, 10:26:52 AM If LOTR ended like mass Efffect:
http://i0.kym-cdn.com/photos/images/original/000/270/606/13a.jpg I lol'd. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 21, 2014, 10:27:27 AM Thank you Jeff. My feelings exactly.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 21, 2014, 10:33:46 AM This game will still end up on some Game of the Year lists. Although I haven't played ME3 myself yet, I have yet to see an overwhelming number of people trash the game except for when they reach the end.
If you don't consider the first two ME games, and rate the game on it's own merits of gameplay, graphics, sound, and presentation, it'll still rock most reviewers enough to be remembered for getting some awards. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on March 21, 2014, 10:40:47 AM You really have to experience the rest of the game to get how much of a kick in the nuts the ending is, though. I suspect most reviewers never played it to the end, so you might be right.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: murdoc on March 21, 2014, 10:41:14 AM Said elsewhere, but echoes my thoughts exactly:
Quote Here's the thing no one wants to admit: most of the people who played Mass Effect 3 have no idea there's a controversy at all. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 10:43:31 AM -I’m very proud of the ME3 team; I personally believe Mass Effect 3 is the best work we’ve yet created
-I also believe in and support the artistic choices made by the development team. -It was hard for us to predict the range of emotions players would feel when they finished playing through it. -I’m honored to work with them because they have the courage and strength to respond to constructive feedback. -This is in addition to our existing plan to continue providing new Mass Effect content and new full games -The reaction to the release of Mass Effect 3 has been unprecedented. -Most folks appear to agree that the game as a whole is exceptional -Some of the criticism has ... become destructive rather than constructive. -I’d ask that you help us do that by supporting what I truly believe is the best game BioWare has yet crafted. Cutting out all the PR crap, I think it was supposed to be an apology that unshockingly somehow turned into a defense of their decisions. You know what Ray? You're wrong. It's not your best work; not even close. Telling the fans that is basically spitting into their faces. Also, you shouldn't be supporting your team when they make mistakes. You should be supporting your customers. Your team doesn't pay your bills. Your team isn't the ones you have to make happy at the end of the day. It's your customers. Somewhere in this convoluted mess of a letter, you missed that point. If the reaction has been so unprecedented, it's because your own team's fuckups were so unprecedented. Most folks don't think the game is exceptional; the people you paid to say it's exceptional don't even really think that once they were done. Nobody will support your shit when you try to pander to them and then insult them out of both sides of your mouth, you fucking hack. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 21, 2014, 10:44:30 AM I just think they took a perfectly good setting and pissed it away on an unsatisfying ending.
I'd have been semi-satisfied if the canon endings didn't destroy the relays so we could just get more of the universe in later games/spinoffs where we aren't fighting machine gods. Personally I would've liked to seen more space opera political skullduggery or basically firefly in Mass Effect where instead of a super Space Marine funded with Megabux from some military or mysterious organization you're cruising across space in the equivalent of a Chevy Nova. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 21, 2014, 10:53:04 AM This game will still end up on some Game of the Year lists. Although I haven't played ME3 myself yet, I have yet to see an overwhelming number of people trash the game except for when they reach the end. Some, but less than it would have (and almost certainly less than ME2 got). The biggest discussion about the game is now and always will be about how shitty the ending was. There will be plenty of time between now and December for games to come along without such a gigantic flaw and without the internet hate machine pointing out arrogant comments and bad writing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 21, 2014, 10:53:48 AM Said elsewhere, but echoes my thoughts exactly: Quote Here's the thing no one wants to admit: most of the people who played Mass Effect 3 have no idea there's a controversy at all. I would disagree. Firstly, this has gotten more attention than any other gaming controversy I've seen in a long time - mentions on news articles for example. Secondly, I have never seen the Internet so united in its condemnation of the quality of a game. When neogaf, penny arcade, f13 and fires of heaven are all saying exactly the same thing the either the apocalypse is upon us or something is wrong. Of course, only 50% of people will actually finish the game so obviously they won't see an issue, but judging from all the evidence the vast majority of people who do finish the game are pissed off at the ending - and it's a bit silly to try and dismiss that as 'just a few hard core fans, everyone else loves it.' Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 10:55:23 AM The ending of the game got a writeup in Forbes of all things.
It's such a flub that even investors got wind of it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 21, 2014, 10:59:59 AM The ending of the game got a writeup in Forbes of all things. It's such a flub that even investors got wind of it. That just comes with the territory of being a publicly-traded company; your product's successes and failures aren't just linked to you and your company, they affect the global market and anyone that's got their hand in the pot as well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 11:11:36 AM DA2 (which also had great review scores :oh_i_see:) You keep saying this, but it isn't true. DA2 Metacritic = 79. ME3 Metacritic = 93. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 21, 2014, 11:17:26 AM DA2's scores went down over time, but during the first week or two reviews were very high (~85 on metacritic iirc). I believe the original press blurbs about how high week-one sales were also mentioned how well it was being reviewed.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 11:19:06 AM My recollection is not the same at all. The bad reviews stood out to me as crazy because I enjoyed the game so much.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 21, 2014, 11:42:33 AM Dr Ray sez Bioware will do something about the ending: http://blog.bioware.com/2012/03/21/4108/
The hilarious part is the ignoramuses sprouting up all over the internet, incensed over the decision yet completely ignorant of the fact that rewrites have been around forever. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 21, 2014, 11:46:47 AM Their magic patch in SWTOR is also in April, I think. I guess April will be a magical month for them.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 21, 2014, 11:48:00 AM It's not about that, the damage is done.
1. When they re-write or give an addendum to the ending are they going to charge? 2. How many people will be interested even if it's free? As said before, video games are so plentiful now there's no reason to stick with a brand that has annoyed you in any way. Whether the slight is big or small, just pluck another apple from the gaming tree. I want to say their best bet would be to lower the price when new ending content is released, sell the whole thing for $20-30 and try to get all the goodwill they can from late adopters while giving away the 'ending' DLC for free. Even then the brand has been hurt and that won't change. Shame it's not on steam either... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 12:18:44 PM I can tell you right now that the reviews from here kept me from buying the game, and I own the other two. Add in the fact that Origin is locked into this thing, and they fucked up the conclusion?
I would be the first one to buy it and play it if: 1- they patched in new endings and 2 - offered me another way to get their product besides their proprietary service (due to the ToS disagreement). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on March 21, 2014, 12:36:52 PM I can tell you right now that the reviews from here kept me from buying the game, and I own the other two. Add in the fact that Origin is locked into this thing, and they fucked up the conclusion? I would be the first one to buy it and play it if: 1- they patched in new endings and 2 - offered me another way to get their product besides their proprietary service (due to the ToS disagreement). This is exactly me as well. The Steam thing made me hold off on buying and the terrible ending buzz killed my desire to buy entirely. In generla I will not buy a game from Bioware now until I see some reviews from folks I trust or play a Beta, this from a guy who has purchased and wnjoyed almost all their titles (including NWN2 and such). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: pxib on March 21, 2014, 12:54:19 PM Shamus Young on the Crucible: (http://www.shamusyoung.com/twentysidedtale/?p=15395)
Quote Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does. Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does. Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does. Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 21, 2014, 01:21:22 PM Said elsewhere, but echoes my thoughts exactly: Quote Here's the thing no one wants to admit: most of the people who played Mass Effect 3 have no idea there's a controversy at all. Everyone on the internet doesn't count! :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 21, 2014, 01:34:39 PM Said elsewhere, but echoes my thoughts exactly: Quote Here's the thing no one wants to admit: most of the people who played Mass Effect 3 have no idea there's a controversy at all. Everyone on the internet doesn't count! :awesome_for_real: People don't use the internet, that's why any talk that happens there is irrelevant. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 21, 2014, 01:44:38 PM Oh my god now there's some ridiculous notion gaining traction, that think videogames cannot be considered art unless they refuse fan demands such as ME3's ending change.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2014, 01:45:42 PM ...
what Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 21, 2014, 01:53:42 PM Like this cretin here: http://badassdigest.com/2012/03/14/mass-effect-3-protests-prove-annie-wilkes-is-the-patron-saint-of-fandom/
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 21, 2014, 01:57:33 PM Like this cretin here: http://badassdigest.com/2012/03/14/mass-effect-3-protests-prove-annie-wilkes-is-the-patron-saint-of-fandom/ First sentence is all you need to know. Quote I haven't played Mass Effect 3 yet Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on March 21, 2014, 02:03:17 PM I'm another who held off on buying ME3 due to Origin and right now I don't foresee buying it at all given how the ending is, despite having bought the first two and almost all the DLCs (and I hate DLC).
But as for impact and knowledge of just how bad the ME3 ending is; my father, who is slightly into computer games (but only TBS/RTS games, really -- and plays maybe an average of 4-5 hours a day for about four days every 5-6 MONTHS) and does not use the internet for anything besides banking (seriously, if I didn't have to come over and update his SC2 and unlock offline play his computer would spend maybe 5 minutes connected to the internet a month). He's also not in an occupation with a lot of other people, and certainly not gamers.. And he mentioned, out of the blue while I was over updating SC2 for him, the ME3 ending and how he'd heard it was "shit smeared on screen". When I asked how he'd learned about it, he said he heard it on the local radio (since we live in Edmonton, I guess? Not sure how it makes the radio anywhere else). I was floored. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 02:11:45 PM As I stew more on the note that Ray wrote to the players (and it pisses me off because I think it's another indicator that video game designers do not understand PR at all), I also find it offensive that he goes to the artist defense to get his team off the hook. Because art is subjective so you can't truly critique it right?
I have a feeling that as the game was being packaged, homogonized, and ported to as many mediums as possible, the word "art" never came up. But as soon as shit hit the fan, BE CONSTRUCTIVE PLEASE, ARTISTS AT WORK! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 02:13:33 PM You're getting awfully pissed off about something you haven't even experienced for yourself.
On other fronts, definitely don't agree with the 'it can't be art if they change it to make people happy' people. Pretty sure it can still be art if they do, Handel rewrote the Messiah like 34 times for different audiences. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 02:18:23 PM You're getting awfully pissed off about something you haven't even experienced for yourself. Partly it's because I was looking forward to the game, and then things spiraled into...well where we are now with the truth coming out. The other part is that with the exception of DA2, I've owned everything they've done. It's just frustrating as a consumer of all their good that we're at this point, and even up to this point being fed a pile of bullshit by apologists in charge instead of ownership of mistakes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 21, 2014, 02:20:11 PM There's a post on their forums about how things have been occuring PR-wise and stuff. It's not exactly about the game but it's actually an interesting read (http://social.bioware.com/forum/1/topic/355/index/10084349/1).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: murdoc on March 21, 2014, 02:21:08 PM So, some of you are not going to play a pretty good game because of the 10 minute ending that you've already spoiled for yourself.
Ok. :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 02:26:34 PM There's a post on their forums about how things have been occuring PR-wise and stuff. It's not exactly about the game but it's actually an interesting read (http://social.bioware.com/forum/1/topic/355/index/10084349/1). That's some really cool analysis of the situation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 21, 2014, 02:30:00 PM You're getting awfully pissed off about something you haven't even experienced for yourself. On other fronts, definitely don't agree with the 'it can't be art if they change it to make people happy' people. Pretty sure it can still be art if they do, Handel rewrote the Messiah like 34 times for different audiences. Agreed. There were many Davids before the one we know. Mona Lisa had several reworkings of her smile. Jasper Johns did hundreds of Flag paintings before Flag 1954. Ansel Adams continued to refine and rework his negatives, creating new prints and exposures of old studies until he died All that people remember is the final work and the perfected result. If they fix the ending and games truly are art, that's all that will matter. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 21, 2014, 02:30:24 PM The whole blog post comes off as very demeaning, in that he seems to think everyone is just being very passionate about the ending, over reacting and just generally being pissy. Not that you know, the ending might actually BE horrid, just that people are upset. There is a pretty bad signal to noise ratio when it comes to people bitching about Bioware to be fair. They only just recently had to deal with that "Hamburger Helper" incident where one of their writers got a bombardment of harassment for having the opinion that one should be able to skip past gameplay. There's also a number of people who do just like to bitch about Bioware's games even though they don't play any of them. We've got a few of them here, and I know there's a ton of them on GAF, Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 21, 2014, 03:09:56 PM That whole post was PR shinola, I'd be surprised if Ray wrote anything on it. Top men are on this now. Top. Men.
I'd say they are trying to calm the waters with vague promises and change the message. They are playing for time, time for everyone to lose interest in raising a stink over the ending. Going to the critics reviews was god awful. What, those critics that rely on EA ad money? I've lost a lot of respect for PA. I really thought they were an independent voice. Nope, they made a comic poking fun at the fans and Jerry does his usual verbal diarrhea that doesn't really say anything. Very disappointed in them. Personally, I'm over it, but I can't turn away from the train wreck. This is not the end of the ending. It's the beginning of the end of the ends beginning. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 21, 2014, 03:19:15 PM There's a post on their forums about how things have been occuring PR-wise and stuff. It's not exactly about the game but it's actually an interesting read (http://social.bioware.com/forum/1/topic/355/index/10084349/1). It reads like something from a conspiracy theorist. The only plausible reason for the SWTOR weekend and the goliath event was a reaction to ending-backlash or a 'battle-plan' for possible backlash? Oooookay. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 03:23:16 PM There's a post on their forums about how things have been occuring PR-wise and stuff. It's not exactly about the game but it's actually an interesting read (http://social.bioware.com/forum/1/topic/355/index/10084349/1). It reads like something from a conspiracy theorist. The only plausible reason for the SWTOR weekend and the goliath event was a reaction to ending-backlash or a 'battle-plan' for possible backlash? Oooookay. Yeah that part is :uhrr:. The multiplayer weekend events are something that I would expect to continue, they've been doing the special limited time store packs and such as well the whole time, it all just seems like part of a normal promotion plan to me. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 21, 2014, 03:28:26 PM It reads like something from a conspiracy theorist. Read the rest of it and ignore that part if you'd like. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on March 21, 2014, 03:35:15 PM I find it funny how so many players first reaction (http://www.youtube.com/watch?v=r2wFhm7j7xk) upon completing the game is to go "well, time to watch the other endings on youtube.." and I wonder to what extent devs sort of take that factor into account. I know because of that, I was able to skip a bunch of the game when I started getting fidgity to finish it.
I think part of the rage factor regarding the end sequence is due to loss of control, its like you've been brutally CC'd. Not to make excuses for the crappy ending, but I do think the indoctrination theory (http://www.youtube.com/watch?v=ythY_GkEBck) was indeed intended, though it doesn't explain the Normandy end sequence nor the utter galaxy-wide devastation that exploding mass relays would cause. Still, I'm not gonna complain too much, I'm diggin' the "marauder shields" (http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Story-and-Campaign-Discussion-Spoilers-Allowed/Marauder-Shields-10408147-1.html) as end-boss meme for instance. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 21, 2014, 03:50:21 PM Bioware always had shitty PR and communication. Example: People have been asking for years if Bioware would offer the original voice tracks for localized versions of their xbox games. The tracks have always been included on the PC and PS3 versions. If disc space was an issue then maybe as a xbox live download. Bioware always declined. Eurogamer reported last year that they'd change the police for ME 3, which was quickly denied by Bioware. The last thread about the issue started a week prior to release where Bioware repeated that it won't offer the voice tracks for download. That's why I imported a version from the UK.
The original voice track is available for download via xbox live and has been since release. I'ts even free of charge. The fact that a single writer can derail a multi million dollar project without opposition shows a critical lack of oversight and ineffective management. The PR statement shows that they don't understand their own customers Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 21, 2014, 03:57:06 PM I've lost a lot of respect for PA. I really thought they were an independent voice. Nope, they made a comic poking fun at the fans and Jerry does his usual verbal diarrhea that doesn't really say anything. Very disappointed in them. I'm sorry, but just because someone disagrees with you doesn't mean that they must have ulterior motives for doing so. You clearly are not a fan of where Tycho draws the line between authorship and critique (in that there might not be one). And any time someone brings up a defense of artistic integrity or control, not just Mr. Hudson now, but in WoW as well, a number of posters here go off. If anything, I find that a lot more interesting (and personally discouraging) than anything to do with a particular game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 05:21:24 PM That's because the only time you hear about artistic integrity in gaming is when the shit has hit the fan.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 05:30:14 PM http://pastebin.com/i2cNVDp4
If this is real, it pretty much explains the vast quality gulf between the ending and the rest of the game. EDIT: Apparently a post from one of the writers, who then realized "hey I shouldn't post this because I am going to get my ass fired" and edited to nothing, but someone grabbed it and tossed it in pastebin. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 21, 2014, 05:36:59 PM That's because the only time you hear about artistic integrity in gaming is when the shit has hit the fan. I don't think that's relevant given the attacks are on the argument in general, not on its specific invocation. Moreover, it will usually be brought up in that kind of situation anyway because it's a defense for an unpopular opinion. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 21, 2014, 05:41:49 PM It will usually be brought up in that kind of situation anyway because it's a defense for an unpopular opinion. Right. My distaste is for its use in that way; as a bailout for an unpopular decision. I find it even more offensive that a multi-billion dollar company would want to hide behind an artistic subjectivity defense. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 21, 2014, 05:51:28 PM i find the argument to be disingenuous. It's too often used as a backhanded insult where "artistic subjectivity" is an euphemism for "you're just to stupid to get it"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 21, 2014, 06:08:20 PM He confusion begins. The first publications are reporting on the press release by Bioware. Most claim that Bioware agreed to change the ending. Just as I said people already misunderstand the text.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 21, 2014, 06:12:32 PM The whole blog post comes off as very demeaning, in that he seems to think everyone is just being very passionate about the ending, over reacting and just generally being pissy. Not that you know, the ending might actually BE horrid, just that people are upset. There is a pretty bad signal to noise ratio when it comes to people bitching about Bioware to be fair. They only just recently had to deal with that "Hamburger Helper" incident where one of their writers got a bombardment of harassment for having the opinion that one should be able to skip past gameplay. There's also a number of people who do just like to bitch about Bioware's games even though they don't play any of them. We've got a few of them here, and I know there's a ton of them on GAF, Also: Bioware hasn't put out an unalloyed good game in a fair while. They've all been various degrees of flawed (some lesser, some greater) since, what, the original Mass Effect? ME2 - dumbed-down mechanics, most of the loyalty missions boil down to "parent issues", plot is ultimately irrelevant. DA:O - that one level (the fade or the deep roads depending on personal opinion), ridiculous class balance. DA2....all of it. SWTOR - mediocre and feature-incomplete WoW-clone remains mediocre and feature-incomplete even with full voice acting. ME3 - the terrible, terrible ending. And yet, they still keep getting 9/10 or 10/10 and GotY awards.... :oh_i_see: PS: I do play Bioware games. Just not the bad ones, which obviously means I haven't played any since DA:O/ME2. Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 21, 2014, 06:15:55 PM Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? Pics or it didn't happen! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 21, 2014, 06:19:21 PM i find the argument to be disingenuous. It's too often used as a backhanded insult where "artistic subjectivity" is an euphemism for "you're just to stupid to get it" Sometimes there really is an artistic choice involved, and sometimes people really are too dumb to get it. I don't think that's the case for the ME3 ending, but there is absolutely bad criticism of art out there, rooted in nothing more than not 'getting' it - and these opinions change over time, as well. It is really difficult to get a handle on the artistic merit of a particular piece of art 2 weeks after it is produced, before a work's context is clear, before you've really had much of a chance to think through the thing, etc. If you look at film criticism for example, and go down lists of all-time great films produced by modern film critics and then compare them to how they were received at release, you'll find an incredible disparity of opinion in a lot of cases. And when you get to non-critical reception of art, all bets are off. Tons of people will criticize something as 'bad' because it made them feel unhappy, even if that was the artistic goal of the work in the first place. That's prime 'doesn't get it' territory. Let me stress that I don't think that is the case here - if ME3 had a sad-but-well-executed ending we'd be having a different conversation - but to rule it out in all cases as an argument I think is just wrong. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 21, 2014, 06:25:01 PM that's why i love art the triggers a visceral reaction, it grips you and bypasses the logical and rational part of your brain. I'm usually not a fan of art that is too analytical and constructed
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Koyasha on March 21, 2014, 06:50:10 PM I find it funny how so many players first reaction (http://www.youtube.com/watch?v=r2wFhm7j7xk) upon completing the game is to go "well, time to watch the other endings on youtube.." and I wonder to what extent devs sort of take that factor into account. I know because of that, I was able to skip a bunch of the game when I started getting fidgity to finish it. Speaking for myself, I had this reaction because of the ending. Usually I don't do that. This time, after watching that nonsense of an ending, I jumped over to youtube to see if it was because I had done something wrong or what, and discovered that video that compares all the endings and they're all identical. I think I would have been far more angry if I had assumed, as was my first reaction, that I got some sort of 'bad end' because I did something wrong, and then replayed the entire game only to get the same damn ending again.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 21, 2014, 07:50:49 PM I would have loved an ending that made me feel something besides "Well, that was dumb."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 21, 2014, 11:57:19 PM That post is so much bullshit. I liked these two bits the best:
Quote Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility. ... However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Ha. Quote The journey you undertake in Mass Effect provokes an intense range of highly personal emotions in the player; even so, the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. Current. Lol. All the talk about artistic integrity was of course ridiculous. Shitty endings with recolored lasers was an artistic choice. Sure! If anything compromised the artistic integrity of the end it was letting two guys come up with the ending based on some nonsensical marketing scribbles on a napkin rather than involving the actual artists who worked on the rest of the game. Essentially the dudes in charge pulled rank. That's artistry? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Daeven on March 22, 2014, 12:25:16 AM PS: I do play Bioware games. Just not the bad ones, which obviously means I haven't played any since DA:O/ME2. Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? Screw it. I'm breaking out Planescape: Torment to remind myself what a branching ending based on playstyle is like. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 22, 2014, 01:44:24 AM Also: Bioware hasn't put out an unalloyed good game in a fair while. They've all been various degrees of flawed (some lesser, some greater) since, what, the original Mass Effect? ME2 - dumbed-down mechanics, most of the loyalty missions boil down to "parent issues", plot is ultimately irrelevant. DA:O - that one level (the fade or the deep roads depending on personal opinion), ridiculous class balance. DA2....all of it. SWTOR - mediocre and feature-incomplete WoW-clone remains mediocre and feature-incomplete even with full voice acting. ME3 - the terrible, terrible ending. And yet, they still keep getting 9/10 or 10/10 and GotY awards.... :oh_i_see: PS: I do play Bioware games. Just not the bad ones, which obviously means I haven't played any since DA:O/ME2. Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? I think once you get past nostalgia, Bioware's games arguably aren't much better or worse than they've ever been. Gameplay-wise I'd argue that their current games are better. I wish you could take more complete control over your party members in the ME games, and I can see how a lot of Bioware fans prefer pure RPG to more shooter-based gameplay, but honestly, the BG/NWN stuff was based off 2nd Ed. AD&D rules and had horrible balance issues, especially in the higher levels. I guess some people like the fact that the right combinations can completely break the game, but it's not really what I'd call great mechanics. Character-wise, I think Bioware hit their stride with KotoR, but had some pretty great characters in the DA and ME games. Not to say there weren't any good characters in their earlier stuff, but a lot of them weren't quite as fleshed out back then. Plot-wise, I think all their games could have used a bit more work.. I'm trying to take anything away from their earlier work, because I've enjoyed most of the games they've made over the years, but while I can understand not liking the shift in genre's since WRPG's are pretty rare these days, I don't really buy the "Bioware's games are shit now" attitude. I usually just translate that into "I want more isometric, turn-based RPG's". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 22, 2014, 02:34:11 AM I think anyone who thinks that the recent Bioware games are immeasurably worse has a serious case of rose-tinted glasses going on.
What annoys me is that Bioware seems to be willing to move games and the genre forward but then does things that are stupidly backward in other areas. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 22, 2014, 04:42:49 AM PS: I do play Bioware games. Just not the bad ones, which obviously means I haven't played any since DA:O/ME2. Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? Screw it. I'm breaking out Planescape: Torment to remind myself what a branching ending based on playstyle is like. One of the very few games ever that can credibly be considered a work of art. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 22, 2014, 04:45:13 AM Gameplay-wise I'd argue that their current games are better. I'd say that the shooter mechanics of ME3 are better than their previous attempts, the mini-games are as silly as ever (their saving grace is they got mostly cut) and the dialogue based interactions get increasingly stripped down. DA2 was pretty awful gameplay-wise (and questionable change of course in aesthethics didn't help) So overall, it's pretty mixed bag.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 07:54:44 AM What about DA2's gameplay was "awful," out of curiousity?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 22, 2014, 07:56:15 AM I'm gonna vote for wave based combat. It was so bad.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 08:05:04 AM There were waves in DA:O too, it was just disguised much much much better, with the darkspawn streaming in from around corners and shit instead of jumping down off roofs that may or may not actually exist on that particular map. :P I can see disliking that, though (I was merely indifferent).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 22, 2014, 08:14:15 AM Ha, I don't even remember DA:O having that stuff. I guess it goes to show how important it is for highly immersive games to disguise their gamey elements, at least for me.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 08:16:38 AM Yeah, it's waaaaay less obvious, and they got much better at disgusing it in the two DLCs for DA2 (particularly Legacy). Honestly if DA2 was as good as its DLCs were, I think people would've been much happier with the game. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 22, 2014, 08:24:04 AM I...I've been secretly looking at the DA2 DLC for a new playthrough.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on March 22, 2014, 08:37:07 AM Diana Allers downloads her life story to Prothean Javk's biochemical data stick: http://27.media.tumblr.com/tumblr_m0u1gcTPS31r3gb3zo1_250.gif
Kiss and tell with a reaper: https://twitter.com/#!/DianaAllersANN link (https://twitter.com/#!/DianaAllersANN) (holy shit LOL) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 08:55:37 AM I...I've been secretly looking at the DA2 DLC for a new playthrough. Legacy is excellent, especially if you like your sibling. Mark of the Assassin isn't as good, but that's partly because of the Felicia Day character doing nothing for me. On the other hand, you get to hang out with a bunch of Orlesians and their accents, and there's a long stealth section (although you can go "fuck it, swords for everyone!" through it instead). And there is no map copying! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 22, 2014, 09:22:44 AM What about DA2's gameplay was "awful," out of curiousity? Hmm, let me think... probably a combination of factors. Unnecessary class restrictions. Different mechanics/rulesets for the player+party and the opponents, enforcing lack of friendly fire on most difficulties which trivialized tactics. Then the in-your-face waves making fights pointlessly longer for the sake of being longer. Also the change to pace/animations -- while that's not gameplay per se, the complete lack of momentum in melee moves made it feel so artificial it plain wasn't fun to watch.Let me put it this way -- at some point during my DA2 playthrough i went back to DAO to check something, and promptly managed to wipe out my group in the first random encounter, simply because i've gotten so used to facerolling through things, i completely didn't think about my approach until it was too late. That was with groups at similar development point, and difficuly set at comparable levels. edit: i should note though, that's with self-imposed restriction to use of heal pots. Certainly, both games could be rendered completely trivial with those. (or with DLC items) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 09:31:09 AM DA:O I could chain pound healing potions, DA2 actually has a cooldown (which makes playing without a mage in DA2 way harder D:). I'm not quite sure what you mean by "unnecessary class restrictions," though.
Amusingly, I just did a fight in DA:O the other day for no reason, and I found the combat sluggish and tedious. DA2's combat is visually retarded, but it felt a lot more fun. EDIT: I should note, I think I did three playthroughs of DA:O before I simply stopped using mages altogether. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 22, 2014, 09:42:10 AM I...I've been secretly looking at the DA2 DLC for a new playthrough. Legacy is excellent, especially if you like your sibling. Mark of the Assassin isn't as good, but that's partly because of the Felicia Day character doing nothing for me. On the other hand, you get to hang out with a bunch of Orlesians and their accents, and there's a long stealth section (although you can go "fuck it, swords for everyone!" through it instead). And there is no map copying! Douchelord Hawke cares not for silly stealth sections! :drill: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 22, 2014, 09:47:01 AM DA:O I could chain pound healing potions, DA2 actually has a cooldown (which makes playing without a mage in DA2 way harder D:). I'm not quite sure what you mean by "unnecessary class restrictions," though. The cooldown seems messed up by the UI in DA2 -- using them from the inventory it's separate for each character, rather than shared by everyone. Effectively i think my use of healing magic amounted to single spell every 5-10 fights, and that's just because i didn't want to use pots since spell charges didn't have to be bought/looted.Class restictions -- warriors not getting dual wield and ranged option, armour limitations for rogues and mages. Add to that followers being limited to their "iconic gear", and it pretty much removed any interest i'd otherwise have in customizing the characters. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 22, 2014, 10:00:42 AM that's why i love art the triggers a visceral reaction, it grips you and bypasses the logical and rational part of your brain. I'm usually not a fan of art that is too analytical and constructed So you liked the ending of ME3 after all? ;DTitle: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 22, 2014, 10:04:06 AM I also found DA2's forcibly low camera angle and complete removal of the overhead tactical view a complete pain in the ass. Ground-targeted spells on my mage became guessing games of whether or not I was actually placing it where I wanted if I tried targeting beyond, say, fifteen feet in front of me. I have a hard time eyeballing ranges in games as it is, and DA2's camera did not help one iota.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 10:09:28 AM I...I've been secretly looking at the DA2 DLC for a new playthrough. Legacy is excellent, especially if you like your sibling. Mark of the Assassin isn't as good, but that's partly because of the Felicia Day character doing nothing for me. On the other hand, you get to hang out with a bunch of Orlesians and their accents, and there's a long stealth section (although you can go "fuck it, swords for everyone!" through it instead). And there is no map copying! Douchelord Hawke cares not for silly stealth sections! :drill: My trollface rogue Hawke was excited by the chance to actually rogue. My fighter Hawkes just stabbed their way through though, yeah. :why_so_serious: The healing potion cooldown worked fine for me, tmp, it was per-character, worked fine? Dunno. And I get the "QQ no DW warriors" but man I just do not ever feel the need to dress my rogue in heavy armor or spec my fighter in archery. I liked DA2 better in that there were a lot more choices of build for my dudes, even after taking away a couple of things. Building a 2h warrior in DA:O, it was going to be pretty much the same every time. My DA2 2h warriors are all different. It's an acceptable trade-off to me. That said I do wish they'd bring back DW warriors, those were my favorite in DA:O. But not if they're going to stick with the spazzy animations. I still haven't actually played a melee rogue in DA2 because I hate them that much. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 10:10:38 AM ON TOPIC:
I've decided I don't like the fighting the Reaper on foot sequence on Rannoch. And the conversation with it while it's dying just kept reminding me of the shitty ending that was looming in my future and made me depressed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 22, 2014, 10:46:02 AM PS: I do play Bioware games. Just not the bad ones, which obviously means I haven't played any since DA:O/ME2. Want me to break out my 4-cd case and cloth map from Baldur's Gate 1? Screw it. I'm breaking out Planescape: Torment to remind myself what a branching ending based on playstyle is like. You might want to pick a game that actually has one then. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on March 22, 2014, 10:53:20 AM Fighting the Rannoch reaper needed to not involve the orbital strike. Shep was pissed enough he should have walked over and just punched it in the eye. And then had a renegade interrupt during it's monologue to punch it again.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 22, 2014, 10:58:12 AM Then cut to Cassandra saying to Varric, "What the FUCK are you even talking about?"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 22, 2014, 11:04:58 AM Oh god. I'd kill for Cassandra + Varric during the Fucking Kid ending reveal, now.
edit: also, i can't view TIM screaming "No one tells me what to do!" without the DA:O flashback. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 23, 2014, 05:08:26 AM ME1 conversation with Sovereign (http://www.youtube.com/watch?v=R_NAoNd4YyY)
I remember thinking that I really hoped that they knew where the series was going at that point and Sovereign's words weren't going to be meaningless. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 23, 2014, 07:27:25 AM ME1 conversation with Sovereign (http://www.youtube.com/watch?v=R_NAoNd4YyY) I remember thinking that I really hoped that they knew where the series was going at that point and Sovereign's words weren't going to be meaningless. From that, the whole reapers being made from entire civilizations kind of makes sense in me2, though I picture them needing an ENTIRE civilization to make a reaper. The stuff from the end of ME3 though, doesn't really mesh with it, also from that conversation I kinda wanted to think there were billions of reapers out there waiting, not a couple hundred. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 23, 2014, 07:48:54 AM "Your words are as empty as your future" = oh snap
Also Kaidan & ManShep are the cutest couple ever. His goodbye in London was :heart: :heart: :heart:. And then. You know. The ending happened again. :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 23, 2014, 08:47:54 AM ME1 conversation with Sovereign (http://www.youtube.com/watch?v=R_NAoNd4YyY) "You touch my mind, fumbling in ignorance, incapable of understanding."I remember thinking that I really hoped that they knew where the series was going at that point and Sovereign's words weren't going to be meaningless. well, gotta hand it to the guy, he wasn't fibbing there :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on March 23, 2014, 12:04:54 PM There's a post on their forums about how things have been occuring PR-wise and stuff. It's not exactly about the game but it's actually an interesting read (http://social.bioware.com/forum/1/topic/355/index/10084349/1). It reads like something from a conspiracy theorist. The only plausible reason for the SWTOR weekend and the goliath event was a reaction to ending-backlash or a 'battle-plan' for possible backlash? Oooookay. They did lockthe thread and ban a bunch of the posters, which will just feed the tin-foil hatters. I actually have a lot of empathy for jessica mertzen in that thread because the PR dude was using a bunch of crazy jargon and jessica pointed out that the PR folks had absolutely no idea what this guy was talking about. As someone who works for a large organizaiton I can totally see that conversation (between jessica and PR) in my minds eye. Jessica: So have you guys been planting a "false flag operation"? PR: WTF are you talking about? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 23, 2014, 12:19:17 PM Oh snap!
http://www.forbes.com/sites/erikkain/2012/03/22/is-bioware-setting-a-dangerous-precedent-by-considering-alternative-endings/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 23, 2014, 12:26:35 PM Yeah, like the article points out it wouldn't be exactly a new thing. Not to mention that part where they notice the guy has changed his mind 180 degree on the issue. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 23, 2014, 12:51:31 PM Taking a swipe at IGN's bullshit is always a good idea.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 23, 2014, 02:52:02 PM pcgamer asks different game writers what they think about making changes to ending (http://www.pcgamer.com/2012/03/23/mass-effect-3-ending-what-do-game-writers-think/)
spoiler: number of opinions matches number of assholes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 23, 2014, 03:02:40 PM pcgamer asks different game writers what they think about making changes to ending (http://www.pcgamer.com/2012/03/23/mass-effect-3-ending-what-do-game-writers-think/) spoiler: number of opinions matches number of assholes. Nice, Bobby Stein of Guild Wars 2 used the question to hype his own game. Classy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 23, 2014, 04:18:41 PM I have an honest question. I keep reading over and over again about how Bioware takes fan input seriously. Exactly when has fan input ever in a Bioware title led to immediate changes or changes in direction in any of their games. I can't think of a single instance of this.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 23, 2014, 04:22:50 PM I have an honest question. I keep reading over and over again about how Bioware takes fan input seriously. Exactly when has fan input ever in a Bioware title led to immediate changes or changes in direction in any of their games. I can't think of a single instance of this. Dragon Age 2 DLC made several changes to gameplay/area use that were direct responses to complaints about core DA2. Most of the gameplay changes in ME2 were responses to complaints about ME1 - the Mako/scanning (even if they didn't really get it right in ME2), the improved shooter gameplay, the popularity of Garrus and Tali leading to them being romances, etc. Going back farther Dave Gaider released a bunch of balance tweaks etc. for Throne of Bhaal that I seem to recall being fan-requested as well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on March 23, 2014, 04:32:01 PM I have an honest question. I keep reading over and over again about how Bioware takes fan input seriously. Exactly when has fan input ever in a Bioware title led to immediate changes or changes in direction in any of their games. I can't think of a single instance of this. Dragon Age 2 DLC made several changes to gameplay/area use that were direct responses to complaints about core DA2. Most of the gameplay changes in ME2 were responses to complaints about ME1 - the Mako/scanning (even if they didn't really get it right in ME2), the improved shooter gameplay, the popularity of Garrus and Tali leading to them being romances, etc. Going back farther Dave Gaider released a bunch of balance tweaks etc. for Throne of Bhaal that I seem to recall being fan-requested as well. Actually the Gaider Throne of Bhaal tweaks was the ascension mod which was stuff that was cut out according to Gaider. I didn't purchase any of the DLC to Dragon Age 2 so I guess that expains why I missed this. The Mako thing became the Hammer head DLC if I remember correctly. Has Bioware actually changed how a game ends with the DA2 DLC? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 23, 2014, 04:35:13 PM The expansion for DA2 was canceled, so we'll never know what they were going to do around the ending probably. The 2 prior DLC things took place before the end of the game.
But either way there's no question that all of those things were driven by fan input. Fans hated the Mako; they tried to improve it in ME2. Fans liked Tali; she turned into a romance in ME2. Fans hated the reused area assets in DA2, neither of the DLC adventure things reuse any areas (from DA2 itself or within the DLC). People didn't like the way they changed NPC dialogues in Awakenings, so they changed it up for DA2. There are plenty of other examples of things like this. I don't really see how you could draw a conclusion other than they listen to feedback and make changes, frankly. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 23, 2014, 05:12:55 PM iirc DA2 itself was also in large part the way it was as result of how DAO had been received, and as reaction to complaints about what was perceived as flaws of the first game. At least that's the official line.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 23, 2014, 07:17:33 PM iirc DA2 itself was also in large part the way it was as result of how DAO had been received, and as reaction to complaints about what was perceived as flaws of the first game. At least that's the official line. It's pretty obvious with DA2 that the design changes were mostly done for time and budget reasons. There's no way you can get "re-use the same areas over and over again" out of fan feedback. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 23, 2014, 07:33:53 PM Obviously not all the changes were fan feedback, but stuff like how speccing worked and the combat were at least in part due to feedback (combat doesn't feel particularly responsive in DA:O, mage staff attacks are basically embarrassing in DA:O, the stamina system isn't nearly as shitty, etc).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 23, 2014, 07:42:01 PM pcgamer asks different game writers what they think about making changes to ending (http://www.pcgamer.com/2012/03/23/mass-effect-3-ending-what-do-game-writers-think/) spoiler: number of opinions matches number of assholes. Nice, Bobby Stein of Guild Wars 2 used the question to hype his own game. Classy. Yeah. I was a bit "Really?" at his interview bit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 23, 2014, 08:06:05 PM Obviously not all the changes were fan feedback, but stuff like how speccing worked and the combat were at least in part due to feedback (combat doesn't feel particularly responsive in DA:O, mage staff attacks are basically embarrassing in DA:O, the stamina system isn't nearly as shitty, etc). Yup, pretty much. Lot of stuff that's there is pretty obviously due to cutting corners in struggle to push the damn thing out two weeks ago, but the parts that aren't, well.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Thrawn on March 23, 2014, 08:59:02 PM Wow, the ending really was that bad. I was assuming it was typical internet crying and people making a fuss over nothing...but it really is that terrible. :ye_gods:
Pretty much the entire end of the game ran off a cliff, starting getting small bugs, side missions felt shorter and less involved etc. etc. Overall I really enjoyed the game, but those endings...wow. I even got the "secret ending" and that made it even worse. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 23, 2014, 09:21:51 PM It isn't quite as shitty the second time you do it, if that helps, because by then your soul has already been wounded and has scarred over and you spend the entire time going "man, fuck whoever wrote this" but there's no "wait, this can't fucking be how they're choosing to end this, because this is terrible."
Er, at least that's how it worked for me. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 23, 2014, 09:41:40 PM At least you get to disembowel Kai Leng in a cut scene.
I still would've preferred head-shotting his bitch-ass with the carnifex, but hey... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 23, 2014, 10:27:40 PM That renegade interrupt is the winner of "interrupt I can't imagine ever, ever skipping." Because fuck Kai Leng. Stupid stupid fucking character with plot armor and the power of cutscenes.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 24, 2014, 02:35:14 AM It's especially satisfying the way it's set up, with everyone going blind out of sudden and that long limping forward. I was going "renegade interrupt gimme gimme gimme" entire time. And then bam, epic payoff. About the only place in game where that stupid omniblade was of use :grin:
Hale's delivery was spot-on, too. (http://i40.tinypic.com/34q1zpj.jpg) sidenote: those eyelashes they give female characters are ridiculous :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 24, 2014, 07:10:28 AM It's Revlon, for battle.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 24, 2014, 01:50:50 PM Maybe she's born with it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on March 24, 2014, 07:23:38 PM It's especially satisfying the way it's set up, with everyone going blind out of sudden and that long limping forward. I was going "renegade interrupt gimme gimme gimme" entire time. And then bam, epic payoff. About the only place in game where that stupid omniblade was of use :grin: Hale's delivery was spot-on, too. sidenote: those eyelashes they give female characters are ridiculous :why_so_serious: God, did anyone else feel like this scene was incredibly stupid, forced and predictable? K we killed space katana faggot in an incredibly anti climatic matter, lets all TURN AROUND AND IGNORE HIM FOR A BIT *Kai Leng lurches forward... VERY LOUDLY* *Slow motion wepon break into cheesy action movie one liner* A friend of mine in IRC puts this, and the general state of the game a better way: Quote *Thane ME2 introduction video linked* <@army_of_300000_draculas> everything about it is missing in 3 <@army_of_300000_draculas> any scene focused on a character <@army_of_300000_draculas> the feeling of a moment <@army_of_300000_draculas> the sunset <@army_of_300000_draculas> in 3 there would be two lines of dialogue exchanged about how the tower was exploding and then you'd have to run down the side of it while lasers shoot at you then thane would be in your ship and you could talk to him but not in a conversation with wheel choices... I swear, Shepard *ALMOST DIES* so many times during the game I stopped giving a shit. Everyone talks about how great the rest of the game was aside from the ending, but I see it more like a few pockets of greatness blotted out by an attempt to appeal to the lowest common denominator. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 24, 2014, 08:32:19 PM K we killed space katana faggot in an incredibly anti climatic matter, lets all TURN AROUND AND IGNORE HIM FOR A BIT This part was painful to watch. Your squadmates mill around like mindless dipshits. Not even WATCHING THE ONLY OBVIOUS ENTRACE WHILE SHEPARD'S BACK IS TURNED TO IT. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 24, 2014, 08:54:21 PM The first time I fought him, I ran out of ammo and ended up using powers to finish him and that damned phantom, he was down before the her and then I ran around torching her jackrabbit ass.
Never mind the fact that I would have put two extra rounds in the back of his prone skull before sitting down at the console, ya know, just to be sure. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 25, 2014, 12:37:07 AM The Thane thing is a little difficult to unpack. On one hand, a lot of his character is tied into taking full advantage of a locked-in conversation mode in the (overwrought in my opinion) way they handle his flashbacks. And it's not like ME3 doesn't use proper conversation mode. It's sort of chicken and egg. Would Thane work in a context where some of those kinds of conversations aren't dealt with in that particular way anymore, or does he emerge from exploring that context in the first place? (Like sparring with Vega.)
Along the same vein, I'll be replaying ME2 shortly as a male, and I wonder how many times I'll feel like an ME3 interrupt SHOULD be there, but isn't. I know ME1 was a bit weird going back knowing that there weren't any after playing ME2 when it came out. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 25, 2014, 03:00:12 AM God, did anyone else feel like this scene was incredibly stupid, forced and predictable? Sure; but the guy is such annoying cockbag, getting to press that red interrupt was still extremely satisfying.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 25, 2012, 06:03:38 AM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 25, 2012, 09:24:57 AM DLC rumors making the rounds, along with some drama. Contains details of possible upcoming story elements so read those bits at your own risk.
http://social.bioware.com/forum/1/topic/355/index/10560313/1 Spoilered for huge. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 25, 2012, 09:44:32 AM Volus antagonist. This is all. :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2012, 10:02:40 AM That whole outline reads like :ye_gods:. Like a Evangelion plot that even the Japanese would discard.
Space boy turns into reaper kid and fights synthetics throughout the Galaxy, after most of the players proved that the whole premise is flawed with Geth and Quarians making peace and such. This explains so much though. They already had the plot for the next installment of Mass Effect and needed to shoehorn it into 3 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 25, 2012, 10:06:34 AM If you made me put money on it, I'd say that's a troll. The post reads like fan-service.
"Dragon Age 2, which was not yet in alpha status" I'm not a video game designer but I don't think DA2 was in alpha. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 25, 2012, 10:11:31 AM In addition to the idea that member of species serving as comic relief through the series would suddenly become the major threat, the cast/player's team supposedly includes:
Xy - Hanar exiled for his "problematic" confidence and impoliteness. Filbert - Biotic elcor too small/weak to live amongst his own kind. Bresha - Female krogan, distant granddaughter of Wrex. draw your own conclusions. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 25, 2012, 11:18:30 AM Or, you know, it's from 4chan. No real need for any deeper analysis than that.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2012, 11:28:38 AM Counterpoint: If the end of ME3 had been leaked prior to the game, none of us would have believed it because it would have sounded stupid.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 25, 2012, 12:05:08 PM God, did anyone else feel like this scene was incredibly stupid, forced and predictable? Sure; but the guy is such annoying cockbag, getting to press that red interrupt was still extremely satisfying.Yes, yes indeed. Who has the power of cutscenes now, asshole! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 25, 2012, 12:17:53 PM Counterpoint: If the end of ME3 had been leaked prior to the game, none of us would have believed it because it would have sounded stupid. I dread any DLC fix for the end that Bioware puts out. I think it's only going to make things worse. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 25, 2012, 02:32:32 PM IGN seems to have suddenly realised that they look like utter corporate whores and are frantically trying to backpedal: http://uk.xbox360.ign.com/articles/122/1221492p1.html
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 25, 2012, 03:14:18 PM What, did they suddenly lose funding?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 25, 2012, 03:14:25 PM IGN seems to have suddenly realised that they look like utter corporate whores and are frantically trying to backpedal: http://uk.xbox360.ign.com/articles/122/1221492p1.html AHHHHHH HAHHAHAHHAHA "Bu..bu..but yeah we know Colin gave it a 9.5 but it wasn't ALL that! In fact here are some problems we have with the game now that we've been called out on our whoring!" I wonder what profession has a higher suicide rate; comedians or game 'journalists'. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 25, 2012, 03:18:15 PM What, did they suddenly lose funding? More like some suit found out that his underlings are acting as EA PR Central without getting anything in return. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 25, 2012, 06:25:11 PM What, did they suddenly lose funding? More like some suit found out that his underlings are acting as EA PR Central without getting anything in return. Sounds more like: "we've gotten all of the ad dollars we're probably going to be getting out of ME3, so it's safe to voice our real opinions on the title now that the court of public opinion's beating the shit out of it." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 25, 2012, 07:45:45 PM I don't know what's more pathetic, the fact that they don't even stand by their inflated score in the first place, or the fact that they thought anybody would buy into their PR backpedal now.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 25, 2012, 11:47:01 PM What, did they suddenly lose funding? Maybe the check bounced. After all why would EA actually want to pay now when all is said and done and the review is out. :grin:Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 26, 2012, 12:16:17 AM I don't object to the original review score - for 95% of the game, ME3 is one of the best games I've ever played. What I object to is the absolute *scorn* flung at gamers by the games industry over the last two weeks, in particular so called 'games journalism'. Ive never seen an entertainment industry so happy to attack the consumers so viciously and unpleasantly. It's really mystifying to me what places like IGN and Destructoid think they were achieving when they decided that the best course of action was just to attack gamers head on.
It's pretty sad when Forbes are the best journalists out there - and look at the personal abuse heaped on their journalist by other games media people. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2012, 02:29:49 AM Well the elephant in the room nobody talks about is the codependent relationship of the games industry and game reviewers. The forbes guy catches a lot of heat even though he explicitly denies that payola or advertising money is the reason for the disconnect. The problem is that it usually is.
It makes me sad that even guys who literally got fired over bad review scores like Giant Bomb's Jeff Gurstman somehow don't like to talk about that issue. With the way the industry works today the publishers can and do exert a lot of pressure. It's not like Bioware has its own advertising budget, all of that will be managed by EA, just like any other EA published game. So a bad review could cost you the whole EA advertising budget. Secondly nearly no game reviewer plays all of the games through to the end, which is understandable given the sheer amount of games that get released every month. Most of them like to give you the impression that they did though, if just to block all of the "how can you give a review score to a game you didn't finish" kind of questions. So a cock-up like with ME3 exposes a lot of the inner workings of the games industry in a way that even normal people notice it, which makes a lot of people in the business really defensive. There has to be an institutional bias either financially motivated or for other reasons otherwise reviews would be more diverse. Even though the general opinion about the end is negative there are people who liked it so even though a lot of reviewers seem to be awed by the game there should be the odd "I hated that game" review out there. They are so rare though that the few there are get handed around in fan circles. Hell a non gaming publication (Forbes) seems most unbiased which is rather telling. I just finished listening to the latest Giant Bombcast and I think there is another reason. There is a real disconnect between gamers and game reviewers. There clearly is all of the bullshit that comes with the way the industry works but in addition to that there is something else. Nobody at the table knew enough about the franchise to really grasp that the end is not only badly written but also invalidates the story of all three games and doesn't even connect to the story of ME3. They all basically made the "the fans wouldn't really have liked any end" argument, a few of the people even admitted to not having finished the game or even rememering the finer plot points of the previous games. The biggest issue I noticed though was that nobody got why people got so emotionally invested in a game ("I don't get it" was said repeatedly) because none of them was. That's why they don't get that gamers see those games differently than them. They play so many games that ME3's end while being bad is still not that bad for a video game and that they've lost the motional connection to the object of their review. It struck me that game reviewing has become more like car reviewing. It has lost its emotional connection. It's more like a list of bullet points in which the story is just one of many different things and usually not more important than for example great multiplayer support. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 26, 2012, 02:49:54 AM Hollywood didn't mock the fans who thought ROTJ was crap compared to the first two. But it's OK to mock gamers that it's 'just a game'? I spent six times on this game than I would at a movie, I think that gives me permission to hate it. Maybe it's because gaming is still a bit of a social stigma?
Tastes are different, but when you have around 90% of your consumers hating your games ending, that's a problem. Lastly, why are reviewers giving out scores when they haven't finished the game? Going back to my movie analogy, whould you trust a reviewer who left early from "The Sixth Sense" and says "Meh, psych doctor tries to get thru to troubled kid. Boring." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 26, 2012, 03:57:12 AM It really is weird how the whole payola thing never gets discussed when it's so patently obvious and Gurstman's firing literally proved it. They ran tons of ads for Kane and Lynch, Gurstman gave it a shitty review because it was a bad game, he got fired.
Publishers pay the big sites for good reviews for major AAA titles...and no one really cares. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 26, 2012, 04:49:51 AM There are like a million things wrong with game reviews, most of which could be solved by more talented people.
But why would a talented person write game reviews? Not to say that there are zero talented reviewers but there sure aren't many. And there probably shouldn't be, given that it sucks the fun out of a hobby, pays poorly, and puts you in the company of mostly talentless hacks. I always loved this farewell from Kieron Gillen: Quote Games Journalism pays badly because masses of people want to do the job. And the very best candidates will do the job – at least for a while - for that money. You are entirely disposable. So why pay more? This is entirely beside the point and will only drive you mad if you think about it. It is beyond your control. What they don’t tell you is that they don’t pick the writers randomly. From that mob of people who want to be games journalists, they can pick. And, because these are not stupid people, they pick the best available. They’re not going to pay for better writing, but since it doesn’t cost them any more, they may as well have it. In other words, don’t think about the fact you’re replaceable. Think about the fact that out of the enormous mob of people who wanted your job, you’re the one who got it. No matter how much they treat you with disdain, they actually think you’re the best. In other words, have some pride. And be aware that you’re almost certainly pretty talented and could have done anything with this ball of nerves and words in your head. Instead, you’re wasting years of your life because you’re stupid enough to care about something no-one else does. If you didn’t have this strange compulsion, you could be doing anything. And afterwards – because games journalism isn’t a career for life yet – you probably will. The reason I love it is that it's delusional. It's like - just wow. It could be the single most wrong thing I've ever read. The fact that someone could put these words to paper absolutely blows my mind. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 26, 2012, 08:44:04 AM C-Monster gets the automatic "Used to write for Amiga Power" pass from me, though. We could really use another magazine/site/etc. like AP, to be honest.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2012, 09:51:15 AM I don't blame the reviewers. They largely work in an industry that cannot offer them the working conditions they need to objectively review games anyway.
If the livelihood of your whole publication depends on advertising dollars by EA or Activision then this will have an effect on your reviews if not on purpose than at least subconsciously. Hell the largest German game mag got blacklisted by ID for three years because they ACCIDENTALLY broke an embargo for a game nobody cared much about anyway. It's the same with any kind of entertainment really, only reviewers on the lists of PR people get invited to press screenings, only well received reviewers get copies of the latest novels etc. pp. If you get a review copy of anything chances are that PR purposefully sent it to you because you fit into their marketing plan for it. That's why the first week is so important for studios, by the second week all reviews are published even those of the people that didn't get invited to press screenings and word of mouth has gotten around. Take any metacritic entry and compare the score from launch week and compare it to the score three weeks later, the second score will almost always be much lower. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2012, 09:57:17 AM What's problematic is that game reviewers always want to review all games that are published.
I know of no other review discipline that does that or even tries to do that. Not even big shot magazines in other businesses try that. Ebert would go nuts if he had to review every movie that launches in any given month and even behemoths like car and driver or specialist magazines in other fields don't and won't do that. It's also easier to survive if you're "columnist responsible for X" in a newspaper or magazine than it is if you are working for an indutry publication. It's teling that the guy from forbes magazine or people like Yahtzee are probably the most unbiased reviewers around. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 26, 2012, 10:15:03 AM Here's the thing. You have an obvious demographic of users that play games. Why bother as a reviewing magazine or site to promote the games when in fact there are so many other industries that want to tap that market? If you do it right, you could get sponsorships from Gilette, Coke, Pepsi, all the fast food distributors, auto makers, shit, who doesn't want to hit the 16-40 male demographic with disposable income?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2012, 10:28:21 AM That's because the industry is woefully out of touch with their target demographic.
The same people that defend the misogynistic banter and all out bad behaviour at video game events or the infantile content wonder why there are less women gamers than men. The people who review games are now themselves 40 with kids yet wonder why their demo doesn't have that much time to finish 100+ hour games. The same people that critisize the business for not innovating celebrate the umpteenth version of "Shoot the bad guys!" They still see their demo as guys age 14 - 25 because they still see themselves largely as guys i their twenties even if they are 40 with wife, kids and mortgage. A problem not only with editors but also with game developers. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 26, 2012, 02:13:51 PM It really is weird how the whole payola thing never gets discussed when it's so patently obvious and Gurstman's firing literally proved it. They ran tons of ads for Kane and Lynch, Gurstman gave it a shitty review because it was a bad game, he got fired. Publishers pay the big sites for good reviews for major AAA titles...and no one really cares. It's been discussed at length, and from the sounds of it isn't a direct "big sites pay for good reviews thing". If the Gerstmann thing proved anything, it's that it kinda sticks out pretty easily when things do get to that point. People love to :tinfoil: so it's the most commonly speculated reason why games like ME3 which have some big issues (despite being great games) get really high review scores, but the easier explanation is most people with actual writing talent would rather be doing something other than working in games journalism, and a lot of writers pander to the audiences. For a long discussion about Gerstmann and the dependency game sites have on Publishers for advertising and access, check out GFW Radio's 12/05/07 show. (http://download.gamevideos.com/Podcasts/CGW/120507.mp3) They also do a pretty good rant about review scores and audience expectations on the 11/3/07 show (around the 1:27:30 mark) (http://download.gamevideos.com/Podcasts/CGW/111307.mp3) where Shawn Elliott reacts to the response he got from his Crysis review when he gave it the "low" score of 8 out of 10. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 26, 2012, 02:16:25 PM They still see their demo as guys age 14 - 25 because they still see themselves largely as guys i their twenties even if they are 40 with wife, kids and mortgage. Look at most of the big video game message boards (Gamefaqs, NeoGAF, the comment sections at pretty much any game site), and I think you'll see that by and large, guys age 14-25 still are the demo by and large. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 26, 2012, 02:31:26 PM It's fine if guys age 14-25 are the demo. I don't really care. The point is that even if that's the case, they don't just spend money on games. They spend it on a ton of other stupid crap as well, and you can get those companies to sponsor your site. If you get Red Bull involved, you don't have to give a review on Red Bull. There's no dependence there, and you can be known as a place of actual objective knowledge, which in turn gets you more eyeballs and sponsors.
In other words, lacking independence hurts you in the long run. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 26, 2012, 03:27:23 PM They still see their demo as guys age 14 - 25 because they still see themselves largely as guys i their twenties even if they are 40 with wife, kids and mortgage. Look at most of the big video game message boards (Gamefaqs, NeoGAF, the comment sections at pretty much any game site), and I think you'll see that by and large, guys age 14-25 still are the demo by and large. Actually, the average gamer is in his 30s now. The average age of the guy posting at GameFaqs and other gaming forums? Probably much lower. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on March 26, 2012, 04:00:37 PM Or 30-40 somethings are a lot dumber then most people want to admit. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 26, 2012, 04:29:25 PM It's fine if guys age 14-25 are the demo. I don't really care. The point is that even if that's the case, they don't just spend money on games. They spend it on a ton of other stupid crap as well, and you can get those companies to sponsor your site. If you get Red Bull involved, you don't have to give a review on Red Bull. There's no dependence there, and you can be known as a place of actual objective knowledge, which in turn gets you more eyeballs and sponsors. In other words, lacking independence hurts you in the long run. I'm not sure if you can get those companies to sponsor a video game website, because I'd be willing to bet that most sites have tried (I don't think any of them would turn down money from Coke, Red Bull, Nike or whatever). About the best it looks like anybody can manage for ads that aren't for games, are just random ads like AdChoices and such. There's also an ad for Wrath of the Titans on Gamespot right now, but for the most part, the impression I get is that game magazines (the few that are left) and sites don't seem like a big priority for advertising. The actual number of readers the average game site has I'd imagine is relatively small, especially since there are so many game sites out there fighting for readers. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 26, 2012, 04:57:42 PM Well I think part of it is a classic chicken or the egg argument. If you have a central area that's respected for gaming, you have the readership. However, you can't get big enough to be respected without selling out for dollars.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2012, 05:54:20 PM Just finished the game for the second time. End still sucks donkey balls. The most confusing thing to me is still that obviously everybody at Bioware and most people in the press don't take issue with the end.
Don't really care about DLC for this game anymore, for all I care they just shouldn't bother. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 26, 2012, 05:55:46 PM Sometimes I really don't get you people. Complain bitterly about how this was the worst gaming experience you've ever had, turn around and sink 30 hours into a second playthrough.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: taolurker on March 26, 2012, 06:23:30 PM Sometimes I really don't get you people. Complain bitterly about how this was the worst gaming experience you've ever had, turn around and sink 30 hours into a second playthrough. (http://i43.tinypic.com/2hdqzaq.gif) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 26, 2012, 06:28:25 PM Spinning Normady Damn you. Now my wife thinks I'm crazy :why_so_serious: :rofl: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 26, 2012, 07:36:50 PM She only figured that out now?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 26, 2012, 10:00:31 PM Sometimes I really don't get you people. Complain bitterly about how this was the worst gaming experience you've ever had, turn around and sink 30 hours into a second playthrough. I'm with you. Furthermore, I'm actually pretty terrible about finishing games as I tend to bail on them as soon as I stop enjoying them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 27, 2012, 01:51:43 AM Sometimes I really don't get you people. Complain bitterly about how this was the worst gaming experience you've ever had, turn around and sink 30 hours into a second playthrough. Haven't you played enough MMOs to be intimately familiar with this behaviour? :why_so_serious:(DAT spinning Normandy <3 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 27, 2012, 04:01:17 AM Well the game up to a certain point is pretty good and I wanted to really check if there is something to the argument that people like me just didn't like the way the game ends and just use the end as a reasoning.
...and the game is pretty great if flawed at times, it's just that the end is now even more glaringly bad. You simply cannot argue that the Reapers are anything other than evil. They do not "uplift" civilizations because all "reaper-fied" organics you meet are just zombies bereft of anything resembling a soul or a free will. Also for every person that gets indoctrinated 100 are killed and the reapers commit every crime against the living you can. They are even modelled after parasites with their insect-like bodies and mandibles. It's the same disconnect as with ME 2 where the first question of most fans was why they should be working with such a despicable and incompetent organisation as Cerberus. They explained it better but half the missions seemed to be cleaniing up messes TIM left behind and despicably so at that. They even reference that everybody that tried the things you are to do at the end failed and paid with his life or the life of billions for it. Not once but twice or more. So they even contradict themselves multiple times. The game is pretty good right until Priority: Thessia and it goes rapidly downhill by the time you meet Emo Cyborg Ninja from Cerberus with his plot armor for the second time. It's telling because it's a situation where I wouldn't have failed if it was a game sequence and not some kind of interactive cinematic. Worse if it was me instead of Kai Lang I'd be dead long before I'd manage to escape. They abandoned their own game mechanics and universe rules because they wanted to tell their story no matter what. After that they don't even try to explain anything by any other means than "a space wizard did it". I also checked if the "indoctrination" theory had any merit and as we all knew beforehand it doesn't. There are multiple ways you can die in the final scenes that are cross-referenced to real world events such as the Crucible being destroyed which wouldn't make sense if it was all just a dreamlike state so you have to physically be on the citadel as the events unfold. The "black effect" people mentioned is only visible when TIM tries to control you with his own version of the indoctrination (for example right at the time you shoot Anderson) so it's probably just a visual cue to tell you that you are being controlled etc. The renegade path through the final conversation with TIM does make a lot more sense than the Paragon path because in the Renegade discussion you encourage TIM to seize the opportunity and he himself realizes that he can't because he is controlled by the reapers. More powerful than you trying to convince him as Paragon. No the end has as many frayed ends and holes as an old pair of socks and it doesn't really gel with the rest of the game's story at all. It's just maddening because if they wanted to go there they wouldn't have needed that much to make it a great end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 27, 2012, 05:13:17 AM I've been watching most of the major cutscenes leading to the end and the writing is actually pretty good. It really is just the ending that makes all of that stuff before it feel utterly pointless.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: SurfD on March 27, 2012, 05:26:41 AM I've been watching most of the major cutscenes leading to the end and the writing is actually pretty good. It really is just the ending that makes all of that stuff before it feel utterly pointless. So it is sort of like sitting down at a fancy restaurant, getting a superb 4 course meal, and then having the waiter wheel out a bowl of shit for desert.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 27, 2012, 05:42:01 AM I've been watching most of the major cutscenes leading to the end and the writing is actually pretty good. It really is just the ending that makes all of that stuff before it feel utterly pointless. So it is sort of like sitting down at a fancy restaurant, getting a superb 4 course meal, and then having the waiter wheel out a bowl of shit for desert.This is like eating a great four-course meal, then getting home and getting violently ill because the cook didn't wash his hands. It's retarded to stretch a metaphor so far but this actually kinda made me laugh thinking about it so I'll say it anyway: the meal was pointless because you vomited it all up. You got no value from it nutritionally, and no value from it in terms of memories because well you got to "enjoy" the taste of it on the way back up so now trying to remember it evokes those smell/taste memories instead of the good ones. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on March 27, 2012, 06:13:17 AM Nah, you can refuse to eat dessert and go home pretty satisfied. Stretchy as the metaphor is, you basically summarize the argument nicely. :grin:This is like eating a great four-course meal, then getting home and getting violently ill because the cook didn't wash his hands. It's retarded to stretch a metaphor so far but this actually kinda made me laugh thinking about it so I'll say it anyway: the meal was pointless because you vomited it all up. You got no value from it nutritionally, and no value from it in terms of memories because well you got to "enjoy" the taste of it on the way back up so now trying to remember it evokes those smell/taste memories instead of the good ones. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 27, 2012, 06:39:47 AM Yeah and the manager and health department claim they don't get why you are upset because 90% of your experience was great so you shouldn't judge your meal on the final 10%.
Also you're only upset because throwing up violently didn't live up to how you imagined the evening to end but you probably wouldn't have liked any better conclusion to this evening anyway because you were so psyched about the great meal before. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 27, 2012, 06:45:45 AM Okay, now THAT is stretching the metaphor. :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Thrawn on March 27, 2012, 06:48:36 AM Yeah and the manager and health department claim they don't get why you are upset because 90% of your experience was great so you shouldn't judge your meal on the final 10%. Also you're only upset because throwing up violently didn't live up to how you imagined the evening to end but you probably wouldn't have liked any better conclusion to this evening anyway because you were so psyched about the great meal before. Don't forget to add that some other fans of the restaurant come up with an in-depth theory of how you just didn't understand the deeper hidden meaning and true art of the experience and nothing was wrong. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 27, 2012, 06:51:37 AM Okay, now THAT is stretching the metaphor. :oh_i_see: I#ll see this one through to the bitter end :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on March 27, 2012, 07:31:28 AM Did we really just come back to a health & safety metaphor again?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 27, 2012, 07:51:58 AM While the ending is, indeed, still shitty, I found I didn't care as much the second time around. It did drive me to the DESTROY ending, though, because fuck you little kid, you're ruining my ending? I'm going to blow your ass up.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 27, 2012, 10:51:15 AM Has the CYOA ending fanfic thingy been posted here yet? I forget.
Anyway: http://www.writing.com/main/interact/item_id/1856999-Mass-Effect-Ending-Generator/map/1 Also: "It is not a thing you could comprehend" - http://www.youtube.com/watch?v=wisHcuBzTCM Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on March 27, 2012, 12:28:08 PM I also checked if the "indoctrination" theory had any merit and as we all knew beforehand it doesn't. There are multiple ways you can die in the final scenes that are cross-referenced to real world events such as the Crucible being destroyed which wouldn't make sense if it was all just a dreamlike state so you have to physically be on the citadel as the events unfold. The "black effect" people mentioned is only visible when TIM tries to control you with his own version of the indoctrination (for example right at the time you shoot Anderson) so it's probably just a visual cue to tell you that you are being controlled etc. I'm not sure you understand the indoctrination theory to be blunt. If the indoctrination theory is true it plays out in one of two ways: 1) You were never on the Citadel at all and everything after the beam hits you is a complicated hallucination brought on as you struggle against the indoctrination. The only right choice is to choose destroy which represents you breaking the indoctrination and shows you the short waking up clip to symbolize that you've broken free and can resume the fight. 2) Everything more or less happened but the starchild is harbinger or another reaper. The entire sequence from the magic elevator and on is the Reaper's last ditch effort to indoctrinate you and keep you from pulling the trigger. Again, choosing destroy is the only real win scenario as the other two give the Reapers what they want. Synthesis in particular is hitting the "Reaper's win" button and control is nothing but an illusion much as it was with TIM. In neither case does what happened with the real world events disprove indoctrination. In theory 1, none of those events actually happen and in theory 2, they happen but have a different meaning than the drivel Bioware gave us. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 27, 2012, 03:07:28 PM Speaking of food.
(http://i.imgur.com/KmK6q.jpg) :drill: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 27, 2012, 03:09:36 PM Eating the red cupcake symbolizes you breaking free of indoctrination.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 27, 2012, 03:13:01 PM Yeah and the manager and health department claim they don't get why you are upset because 90% of your experience was great so you shouldn't judge your meal on the final 10%. Also you're only upset because throwing up violently didn't live up to how you imagined the evening to end but you probably wouldn't have liked any better conclusion to this evening anyway because you were so psyched about the great meal before. And then in your case, you went right back to the restaurant the next day for seconds. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Thrawn on March 27, 2012, 03:23:52 PM Speaking of food. :drill: COD delivery? So does that shop just get screwed out of a grand as an internet joke when Bioware refuses to pay? (assuming that's even real of course) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 27, 2012, 03:27:01 PM What's funny is that the metaphor came to me because I haven't eaten sushi since last thanksgiving. My brother and his wife came to visit for Thanksgiving and they had all gotten a terrible noravirus strain on the way here; they were better by the time they got here for the most part but me and the entirety of my immediate and extended family caught it. I was feeling fine and thought I had dodged it, so I went to a great sushi restraurant for dinner after work the next day and the virus hit me when I got home. For 3 straight days I was in excruciating pain, vomiting, shitting, or some combination of the 3. I haven't been able to eat sushi since.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 27, 2012, 03:32:58 PM Speaking of food. :drill: COD delivery? So does that shop just get screwed out of a grand as an internet joke when Bioware refuses to pay? (assuming that's even real of course) No, the Retake ME guys raised the money. http://www.forbes.com/sites/davidthier/2012/03/27/mass-effect-3-protesters-sending-cupcakes-to-bioware/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 28, 2012, 02:15:57 AM (http://threepanelsoul.com/comics/2012-03-25-229.png) (http://www.threepanelsoul.com)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 28, 2012, 08:02:37 AM Some guy breaks the ending of ME3 down, Red Letter Media style. (http://www.youtube.com/watch?v=7MlatxLP-xs&feature=youtu.be)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 28, 2012, 10:58:46 AM Some guy breaks the ending of ME2 down, Red Letter Media style. (http://www.youtube.com/watch?v=7MlatxLP-xs&feature=youtu.be) That's actually pretty good.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 28, 2012, 11:43:42 AM I edited a minor typo thar.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 28, 2012, 02:33:29 PM http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Story-and-Campaign-Discussion-Spoilers-Allowed/Mass-Effect-The-final-hours-app-New-info-10556502-1.html
Quote The Stargazer scene concept was taken from a seventh grade student from Berlin who sent a letter to Casey Hudson. The boy stated that "It would be cool if Shepard had a child and this child was roaming around a cave and found a prophecy and knew what to do about it because he's Shepard's son." Casey Hudson stitched that letter to his office door as a reminder that everybody should get at least, one piece of the ending which was the same for every player. --------------------------------------------------------------------------------------------------------------------------------------------------------- Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them" ---------------------------------------------------------------------------------------------------------------------------------------------------------- Martin Sheen's dialogue was delayed from August to mid-november because Bioware was still "experimenting different endings" "It had to be the end of Commander Shepards saga but there was still debate as wether he should die or not" Quote The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure I...what. What. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 28, 2012, 02:50:04 PM Quote The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure I...what. What. (http://scifitoys.files.wordpress.com/2011/05/palpatine.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 28, 2012, 02:51:23 PM Ok. Giving the kid a little scene was cute, but I think it could have been integrated better. (Shit, what they show the kid wrote made more sense than what was actually in the game.)
It's been beat upon many times now, the end wasn't thought provoking or emotional in a 'good' way, it was discordant and disappointing. These are the things fans are feeling about it. We did need closure to the story, only a buffoon would think otherwise. :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Der Helm on March 28, 2012, 03:02:33 PM Did anyone else think that the planet the Normandy crashed on looked (moonwise) very much like the planet in the grandfather scene ?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 28, 2012, 03:47:26 PM Mass Effect 3: Literally written by children.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 28, 2012, 04:02:01 PM Quote
"The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure" I would like to know the thought process behind this. I assume the retarded lab monkey fed Drano is still alive to explain? Sounds like they got too 'clever' for their own good. You have told a mostly epic story for three games, why not fucking end it properly? What feelings were you trying to provoke? Rage? Disgust? If so, MISSION ACCOMPLISHED. A 'good' ending is one that makes sense. It can be tragic, bittersweet or glorious but you need to end it. Your bone-headed attempt has tarnished your once respected name. A company was at steak. Assholes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 28, 2012, 04:06:17 PM Man, between this and SWTOR, there should be case studies done on the whole process.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 28, 2012, 04:13:37 PM Some guy breaks the ending of ME3 down, Red Letter Media style. (http://www.youtube.com/watch?v=7MlatxLP-xs&feature=youtu.be) A Good Video.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 28, 2012, 04:15:52 PM I like how you link shit that is a mere ten posts before yours, Simond. It's even described the same way! Why, it's like you can't even be bothered to read the thread, so fierce is your hardon to be a dipshit.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on March 28, 2012, 04:22:03 PM I just need to stop following threads about ME3. Every new piece of information about ME3 at this point just makes the ending more disappointing. I didn't even think that was possible.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 28, 2012, 04:23:27 PM I like how you link shit that is a mere ten posts before yours, Simond. It's even described the same way! Why, it's like you can't even be bothered to read the thread, so fierce is your hardon to be a dipshit. I like how he thinks that people who don't like or play EVE shouldn't post in the EVE sub-forum. (http://forums.f13.net/index.php?topic=22007.msg1056210#msg1056210) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 28, 2012, 04:24:27 PM Ha, shows what I know, he was being a dipshit in a DIFFERENT way than I thought! Well, the dipshittery still stands. <3
EDIT: Ooh, and a quick enough edit that I look barking mad. Well, whatever, I'm going to go take a nap now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mazakiel on March 28, 2012, 04:31:04 PM Work's kept me from finishing the game until now, but now that I have....yeesh. I'd have never guessed ME3 would end up being one of my biggest gaming letdowns ever. The shitty ending wouldn't be so bad if the rest of the game, and series as a whole, hadn't been so good.
While I'm not in the 'Never give Bioware money ever again' camp, I'm definitely avoiding anything that has Casey Hudson's name attached to it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on March 28, 2012, 04:53:13 PM I like how you link shit that is a mere ten posts before yours, Simond. It's even described the same way! Why, it's like you can't even be bothered to read the thread, so fierce is your hardon to be a dipshit. I don't know what you're talking about. :smug:E: okay, as you've calmed down now - I spotted Ratman_tf's post literally at the same time as I pressed post, hit edit straight away and changed it to a quote and endorsement of his one instead. Obviously not quick enough to stop you jumping down my throat, but v :-) v Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on March 28, 2012, 06:17:00 PM Some guy breaks the ending of ME3 down, Red Letter Media style. (http://www.youtube.com/watch?v=7MlatxLP-xs&feature=youtu.be) A Good Video.A good video even if you haven't played ME3. The breakdown on the different types of sci-fi was really interesting, and how Bioware broke it hard to argue even without needing fine details. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 29, 2012, 12:43:07 AM The "Narrative Coherence" part was beautiful.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 29, 2012, 12:54:29 AM I like how he thinks that people who don't like or play EVE shouldn't post in the EVE sub-forum. (http://forums.f13.net/index.php?topic=22007.msg1056210#msg1056210) To be fair 90% of people on F13 feel that way about their chosen games, yourself included. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 29, 2012, 02:52:45 AM I like how he thinks that people who don't like or play EVE shouldn't post in the EVE sub-forum. (http://forums.f13.net/index.php?topic=22007.msg1056210#msg1056210) To be fair 90% of people on F13 feel that way about their chosen games, yourself included. Indeed. The difference is, I don't tell people that, while at the same time posting obsessively and almost exclusively in threads and sub-forums devoted to games I don't play. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 29, 2012, 11:12:24 AM The "Narrative Coherence" part was beautiful. Excellent video. Stayed far more on point than a Red Letter style review. I also loved that breakdown of sci-fi and the Narrative Coherence part. His presentation is far more effective than explaining that the ending "raises too many questions." This video is a good example of presentation's importance when making an argument, something I forget on occassion. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Comstar on March 29, 2012, 04:24:05 PM The "Narrative Coherence" part was beautiful. One day there will be a SF TV or Movie and the important plot point will be that The Narrative Coherence Is Failing and That Would Be A Bad Thing. Like a total plutonic reversal. Total Plutonic Reversal also describes exactly what happened at the end of Mass Effect 3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 29, 2012, 05:26:21 PM Mass Effect 3: I don't want my face burned off.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 29, 2012, 06:21:44 PM Ahem: protonic. Carry on.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on March 29, 2012, 11:09:02 PM Yeah, but in the context, plutonic makes more sense, since it's a mangled word that holds more meaning than the end of ME3. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 30, 2012, 04:44:12 AM So those cupcakes the Retake ME3 group had sent to Bioware arrived:
Quote Hi Everyone Do the Bioware guys literally have an EA PR vulture hovering over them at all times?Today, we received the 400 cupcakes you collectively sent us through your donations to express your feelings about the endings of Mass Effect 3. We want you to know; we are indeed listening to all fan response and acknowledge your feedback. We appreciate creative and thoughtful attempts like this one. The gesture certainly gained our attention both with its creativity and deliciousness. However, while we do appreciate that fans were creative in how they expressed their views, after a lot of discussion, we decided ultimately the reason that they were sent was not done in the context of celebrating the work or accomplishment of the Mass Effect 3 team. This is a subtle, but important aspect in determining how to pass the feedback to the team. BioWare regularly works with many deserving charities, as such it was decided that rather than passing out the cupcakes to staff or wasting good food, to donate them on behalf of our fans to a local Edmonton youth shelter. We know that for the kids that have to use this facility, something as simple as a cupcake is a rare treat and would definitely brighten up their day. Thank you to the fine folks at the local youth shelter for accepting the donation and to the fans who donated the cupcakes. Please keep providing your feedback on Mass Effect 3, we’re still listening. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 30, 2012, 04:47:06 AM Caw, caw.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 30, 2012, 04:47:28 AM A Good Video. It's a good video from our point of view, but from Bioware's point of view they're getting lectured on the basic principles of storytelling -- something that they take pride in being experts at. What would my reaction be if I screwed up on a tech support ticket, and the customer then set up a meeting to tell me that for tech support "you always check if the computer is plugged in and turned on, etc."? I'd probably have a purely emotional response, even if the customer's voice was calm and the lecturing logical. Maybe they'll get it that the ending was that bad, but they probably know that already. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rishathra on March 30, 2012, 06:39:37 AM Quote we decided ultimately the reason that they were sent was not done in the context of celebrating the work or accomplishment of the Mass Effect 3 team. Worked that out all on your own, did you? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on March 30, 2012, 07:20:40 AM It's a good video from our point of view, but from Bioware's point of view they're getting lectured on the basic principles of storytelling -- something that they take pride in being experts at. I don't remember where I read the quote, but it was something like "Geniuses screw up as often as anyone else, it's just their reasons for doing so are more complex". Being an expert does not make you infallible, indeed it can just as easily contribute to over-confidence and myopia. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on March 30, 2012, 07:30:24 AM Quote we decided ultimately the reason that they were sent was not done in the context of celebrating the work or accomplishment of the Mass Effect 3 team. Worked that out all on your own, did you? And from a different perspective, from the PA forums: Quote Let me put it this way, then - and bear in mind I don't work on ME3. The people who worked on that game have, in a lot of cases, dedicated a good five to ten years of their lives to a single franchise. They have spent evenings and weekends because they're really just that passionate about what they do. And, by and large, people are happy with the majority of ME3 - but they're disappointed in the endings. They -know- people are disappointed about the endings. Anyone who isn't aware of it is living under a rock. So, at this point, it's being reminded in a variety of ways, on a daily basis, 'hey we didn't like this thing you did.' Bearing in mind how much of themselves the people who worked on ME3 put into the game, I can totally understand why they'd be a little frustrated. Especially since, in a lot of cases, they had nothing to do with the part of the game that most people have an issue with. I understand that our fans are passionate, and I appreciate it - but that doesn't mean that people need to be reminded on a daily basis about the folks who are disappointed in the ending. Whether or not you intended it to be passive aggressive (and, honestly, I don't think you did), it comes across that way. Which, to the majority of the people on the team (who have no ability to make any kind of change or announcement), sucks and, I'm sure, makes them feel like crap. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on March 30, 2012, 07:57:56 AM Unfortunately, "How's the ending?" will probably be a question often-asked of all future Bioware games / reviews.
Most (all?) of us realize they know the ending's bad, but their PR machine has not, thus far, given an indication that Bioware as an entity is admitting to the mistake and/or making plans to correct (and what the plans are). So as much as their devs may be frustrated, the fans are also frustrated by the replies the PR face of Bioware is putting out, and the jabs and ridicule will continue. EDIT: If there are plans to "fix" the ending and the devs have been mobilized and working on them, they should feel a lot less frustrated by all this stuff, no? So, I mean, we don't know what they're doing right now, but they're probably not sitting around the office being sad / frustrated / discouraged and doing nothing / eating icecream. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 30, 2012, 08:16:49 AM Unfortunately, "How's the ending?" will probably be a question often-asked of all future Bioware games / reviews. Most (all?) of us realize they know the ending's bad, but their PR machine has not, thus far, given an indication that Bioware as an entity is admitting to the mistake and/or making plans to correct (and what the plans are). So as much as their devs may be frustrated, the fans are also frustrated by the replies the PR face of Bioware is putting out, and the jabs and ridicule will continue. EDIT: If there are plans to "fix" the ending and the devs have been mobilized and working on them, they should feel a lot less frustrated by all this stuff, no? So, I mean, we don't know what they're doing right now, but they're probably not sitting around the office being sad / frustrated / discouraged and doing nothing / eating icecream. Of course not. They're eating cupcakes! And, of course. Bioware are now goat fuckers. (http://www.urbandictionary.com/define.php?term=goatfucker). The end is a pretty spectacular place to fuck it up, and people are going to be talking abouty it for a long time, when the subject of Bioware and Mass Effect come up. That's life. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 30, 2012, 08:29:49 AM Poor little things, didn't like the fan reactions to their game.
Rule Number One when you do anything creative: People have opinions, people will tell you their opinions. Most people won't be polite about their opinions. If you don't like it you shouldn't be involved in anything that has the power to evoke powerful emotions in others. Nobody would send you cupcakes if they didn't care about your product (be glad it's cupcakes, be really glad it's cupcakes). Fire your inept PR department, keep your development leads and producers from talking to the press (never a good idea BTW), don't authorize "Making of Mass Effect" documentaries that expose your inept PR strategy as bullshit and most of all acknowledge the feelings of your fans. You don't have to like those feelings, you don't have to agree with those feelings but at least have the courtesy to acknowledge them as being valid. "We hoped the fans would like the end as much as we did and we're sorry and sad that you didn't but we still feel that it's the right end to the series." Then most people wouldn't have felt the need to send you cupcakes in the first place (again be glad that it's cupcakes and not something else) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 30, 2012, 08:39:51 AM Quote but from Bioware's point of view they're getting lectured on the basic principles of storytelling -- something that they take pride in being experts at. Sometimes as an artist you really fall in love with an idea. Depending on your approach you're more intuitive or more cerebral about your work but there are always times when an idea grips you and doesn't let go. It's a little like falling in love with another human. It's great and exhilarating and a bit scary and it#s the best and greatest idea you'ev ever had. Perfect, nothing is wrong. Just like in real life, though, your first impression might be wrong you're just to emotionally invested to see the flaws. If you're lucky it was a really great idea, then you can put it down to inspiration in the nice little anecdote you tell people after the work is done. In my experience though most of the time ideas you are really in love with are a special kind of really bad ideas. You just don't see it because your emotions blind you from seeing it clearly. Sometimes it's just bad, sometimes it's just something only you or people like you would like, sometimes people would need to be inside your brain to "get" it. The problem then becomes a problem of letting go. You are usually so enamored by your great idea that you don't listen to your own tastes or to the critcism of others. If you are in a cooperative process you tend to subvert or circumvent that process because you know that your idea is great but the others simply don't get it. Just like a dove eyed lover won't heed the advice of his friends. Some of the time you realize it before the finished piece get's into the wild, sometimes it will be the topic of every interview with you saying "well it seemed like a great idea at the time". After everything I've read about the final days of Mass Effect it seems to me like that was the case here. A head writer that was so in love with his brainy idea that he didn't heed the advice of others and even ignored established creative processes and input. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on March 30, 2012, 09:24:42 AM I'm pretty sure one of the key points with the cupcakes was trying to send the message the game was good but the ending wasn't.
The response seems pretty rude to any of the fans who genuinely feel this way. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Montague on March 30, 2012, 09:35:41 AM I'm pretty sure one of the key points with the cupcakes was trying to send the message the game was good but the ending wasn't. The response seems pretty rude to any of the fans who genuinely feel this way. Bioware still hasn't gotten over the "hamburger helper" episode. It's obvious they think the people complaining about the ending are the same cockbag trolls that piled on their writer, hence all the defensiveness. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on March 30, 2012, 09:40:17 AM If I had a choice between a kickass fixed ending or a detailed postmortem/mea culpa on "what went wrong" I'd much muuuch rather take the Gamasutra writeup. In fact, even though I really liked ME (especially the first one) if I could go back in time and choose between great ME3 ending with fans happy or borked ME3 ending with forum drama and lulz I'd definitely go the borked route.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Furiously on March 30, 2012, 10:35:19 AM Maybe you should just quit playing computer games and go hang out on 4chan then.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 30, 2012, 11:13:00 AM Poor little things, didn't like the fan reactions to their game. I do, in fact, feel bad for all the people who had nothing at all to do with the ending and are seeing all their hard work, which went into the parts of the game that were really good, being crapped all over because of something beyond their control. It sucks for them, and I would definitely feel like shit in their position as well. They're powerless to fix it, just as they were powerless to stop it in the first place, and powerless to even respond. So instead they get to hear, every day, about how their game ruined the entire franchise. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 30, 2012, 11:20:15 AM Yah, it must suck for them. If the ending didn't happen there'd be way more squeeing over Tali's port and all the other nice stuff they put in. As it is, it gets overshadowed.
(well, except the guy/gal who made Jacob move on, they'd get scorn still :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 30, 2012, 11:30:00 AM Seriously, fuck whoever decided to do that. I should be REWARDED for investing time into your most boring character, BioWare, not punished! :heartbreak:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nonentity on March 30, 2012, 11:33:15 AM I just want to post these Javik comics.
Incredibly long images under the spoiler. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 30, 2012, 11:40:08 AM Then I suppose there are posts by Bioware employees claiming that they'd got nothing to do with it for every successful game launch too.
I empathise even though I sound like a douche atm but you get the good and the bad both, as you do in any creative endeavor. Sending cupcakes was a funny, pretty subdued and probably delicious way of showing that criticism. I'd expected much worse given the level of rage fans got into and you usually get worse. You get a little bit of the glory when things go well and you get a little bit of the blame when things go bad. Even if you've got nothing to do with it in either case. Comes with the territory. It was a much better way than "take back mass effect" anyway a shame that Bioware reacted like they did though Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 30, 2012, 11:41:47 AM :heart: Javik :heart:
EDIT: By the way, Jeff, I have indeed seen their writers, at least, give proper credit to whoever wrote whatever thing people are being all excited about if they're wrong about who wrote it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 30, 2012, 12:33:20 PM (http://img571.imageshack.us/img571/9/rekillingme.jpg)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on March 30, 2012, 12:55:57 PM Jaavik comics are the funniest things I've read all month. Thank you.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 30, 2012, 01:11:46 PM I just want to post these Javik comics. Incredibly long maybe but so totally worth it :heart:Incredibly long images under the spoiler. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on March 30, 2012, 01:16:04 PM am I the only one who heard Javik's voice in their head as they were reading these comics? Fantastic.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on March 30, 2012, 01:27:16 PM All threads need more Javik! MORE
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 30, 2012, 01:50:45 PM Douche Prothean is Best Prothean. <3
And yeah, I heard his voice in my head too. :P Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 30, 2012, 03:21:04 PM Bioware still hasn't gotten over the "hamburger helper" episode. It's obvious they think the people complaining about the ending are the same cockbag trolls that piled on their writer, hence all the defensiveness. Unfortunately, I think this is in many cases accurate. The Javik comics were hilarious. EDIT: I was pointed to more here: http://skoolmunkee.tumblr.com/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 30, 2012, 03:41:29 PM Hmm just realized why i like the Douche Prothean so much. He's like DAO Sten with wee bit of extra douche. And i :heart:d Sten.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 30, 2012, 03:54:17 PM Yeah, he's a more talkative Sten in some ways. And who doesn't love Sten?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 30, 2012, 05:11:02 PM EDIT: By the way, Jeff, I have indeed seen their writers, at least, give proper credit to whoever wrote whatever thing people are being all excited about if they're wrong about who wrote it. OK then, I'll cut down on my snark Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 31, 2012, 02:44:56 AM Quote I do, in fact, feel bad for all the people who had nothing at all to do with the ending and are seeing all their hard work, which went into the parts of the game that were really good, being crapped all over because of something beyond their control. It sucks for them, and I would definitely feel like shit in their position as well. They're powerless to fix it, just as they were powerless to stop it in the first place, and powerless to even respond. So instead they get to hear, every day, about how their game ruined the entire franchise. Yeah, I have zero sympathy sorry. What about people who spend 5 years working as the guy who models the stadiums in Madden? Or the guy who works on 3 straight Spongebob Squarepants DS games that all get shit on in reviews, then gets laid off and can't find another job because he only worked on shitty DS games? What about the guys who worked on Scratch: Ultimate DJ? Or people who have spent 5 straight years working on different projects all of which were cancelled and have zero published titles to their credit? If you spent a lot of time and effort working on ME3 you have it great compared to most people in the video game industry, even if people are shitting on one part of your game. Like, I'm supposed to feel bad for these guys and not the guys who made Thor? For the most part these guys have it good. Sure, it sucks to have people bash your shitty ending that totally deserves bashing but then again it also sucks to come into work one day and have a security guard escort you and all you friends down to the parking lot. There are a billion people who work in games who put a lot of effort into something that is panned and sells like garbage despite their best efforts, and most of them would swap with a ME3 guy in a second, despite the incredible psychological damage they suffer by receiving cupcakes. Feeling sorry for guys who worked on a huge hit that got great reviews that is criticized for 2% of the total game is just ridiculous unless you are also going to feel sorry for like 15 thousand less fortunate people. I'm not saying it's right to be total dicks to them but they are in a comparatively awesome situation vs. most people. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 31, 2012, 06:59:16 AM unless you are also going to feel sorry for like 15 thousand less fortunate people. I'd take it as pretty much a given. Is anyone in this thread actually suggesting otherwise?Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 31, 2012, 02:39:57 PM No no, tmp, I apparently have to spell it out.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 31, 2012, 02:57:00 PM unless you are also going to feel sorry for like 15 thousand less fortunate people. I'd take it as pretty much a given. Is anyone in this thread actually suggesting otherwise?Er, yes? You're saying that you actually feel pity for every single game developer/programmer/artist/whatever who worked on a game that was less successful than Mass Effect? Seriously? I mean, I can buy you going through the whole "fifteen people got let go from studio XYZ today, poor bastards," but nobody cares about the people who just spend all day making make Mary Kate and Ashley Olsen's Magical Horse Adventure. Maybe you're bravely keeping the pain inside or something, but I've never heard of anyone giving a shit about the people who did the background graphics for Grotesque Tactics being fucked over by the gameplay being fundamentally crap. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 31, 2012, 03:21:26 PM Er, yes? You're saying that you actually feel pity for every single game developer/programmer/artist/whatever who worked on a game that was less successful than Mass Effect? Seriously? No, i'm saying i can feel pity for people who get teabagged because a game they've worked on gets proclaimed piece of shit, when said people were only responsible for making parts of it that aren't actually shitty. Or other similarly unfortunate cases where honest and solid work would go to waste due to faults that weren't one's own. No matter if the game in question happens to be Mass Effect or something else.Don't know why it'd be so surprising attitude to take, really. Obviously though, that reaction is typically limited to specific cases which do get brought up to attention. Like say, complaints about ME3 in thread about ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 31, 2012, 03:25:10 PM And it's not like I said I'm ready to go on a hunger strike to bring attention to these poor people and their plight. I feel bad for them. And I can quite easily feel bad for anyone in a similar situation (where they did something good, but a coworker fucked up, and everyone is focusing on the fuck up and tying you up with the suck, even though you were rad). It's not hard.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 31, 2012, 03:40:25 PM I don't think the issue is about the ability to feel bad for people in a bad situation, it's where you set the bar for deciding what is a bad situation.
The people working for ME3 are pretty much "living the dream." They're working on a high profile, highly successful game with generally positive reviews and they did (generally) a pretty good job. The one major complaint people have has nothing to do with 95% of them. This is pretty much as good as it gets in the video game industry, and they chose to work in the video game industry. It just seems weird to me to pity someone for that. edit: I dunno, I just get kind of the same vibe from this that I get when famous actors bitch about how much it sucks being famous. This was the life they chose, I can throw a rock from where I'm sitting and hit five people who'd gladly trade places with them if they could, so any sympathy I feel for their plight is kind of liimited. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 31, 2012, 03:59:07 PM I don't think the issue is about the ability to feel bad for people in a bad situation, it's where you set the bar for deciding what is a bad situation. Getting lambasted for something that isn't your fault is a bad situation, simple as that. The "issue" is trying to create artificial divide where none is needed.To put it differently, seeing someone getting kicked in the balls won't make me instinctively cringe and cross my legs any less when that kick is done by a naked supermodel. And i don't think it'll make that kicked guy physically hurt less, either. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on March 31, 2012, 04:24:21 PM I don't think the issue is about the ability to feel bad for people in a bad situation, it's where you set the bar for deciding what is a bad situation. Getting lambasted for something that isn't your fault is a bad situation, simple as that. The "issue" is trying to create artificial divide where none is needed.To put it differently, seeing someone getting kicked in the balls won't make me instinctively cringe and cross my legs any less when that kick is done by a naked supermodel. And i don't think it'll make that kicked guy physically hurt less, either. That's the point, though, it IS about that divide. Your example relies on being on the other side of it. You're comparing getting physically kicked in the balls to the pain of having someone send you cupcakes. I'd argue that those exist on opposite ends of the "bad things that can happen to you" continuum. If you're saying that you feel bad for someone that has had to go through the trauma of recieving cupcakes, then the issue IS about where we're drawing that divide. I'm saying "I don't think this TV is very heavy, so we shouldn't complain about moving it up these stairs" and you're saying "if we had to move something that was fifty tons, I'd be justified in complaining about it" but there's a step missing in that argument. edit: changed the argument a bit Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 31, 2012, 04:38:43 PM I don't think the issue is about the ability to feel bad for people in a bad situation, it's where you set the bar for deciding what is a bad situation. Getting lambasted for something that isn't your fault is a bad situation, simple as that. The "issue" is trying to create artificial divide where none is needed.To put it differently, seeing someone getting kicked in the balls won't make me instinctively cringe and cross my legs any less when that kick is done by a naked supermodel. And i don't think it'll make that kicked guy physically hurt less, either. Why don't you go to Bioware with a naked supermodel and some cupcakes that have "ME3 Ending Sucks!" written on them in frosting. Offer everyone either an insulting cupcake or a kick in the balls. Record results for SCIENCE! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 31, 2012, 05:21:06 PM I don't think the issue is about the ability to feel bad for people in a bad situation, it's where you set the bar for deciding what is a bad situation. Getting lambasted for something that isn't your fault is a bad situation, simple as that. The "issue" is trying to create artificial divide where none is needed.To put it differently, seeing someone getting kicked in the balls won't make me instinctively cringe and cross my legs any less when that kick is done by a naked supermodel. And i don't think it'll make that kicked guy physically hurt less, either. I dunno, some people are into that. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 31, 2012, 05:50:09 PM I once interviewed a guy who was working on Splatterhouse. You know what happened to them? One day a truck and some people showed up at their office and made them put all their equipment in said truck, which then drove off. And that was it. Pretty ignominious way to lose a job.
Now if that truck had instead been dropping off cupcakes? Yeah I'm going to say that's a better situation to be in. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 31, 2012, 06:13:00 PM That's the point, though, it IS about that divide. Your example relies on being on the other side of it. You're comparing getting physically kicked in the balls to the pain of having someone send you cupcakes. It's possible i'm wording it wrong, but no, that's not what i'm doing. My point would be rather that if you send that cupcake as passive-aggressive attempt to say "you suck" to two different people, they're likely to feel similar about that experience (as long as their mentality is similar, of course)That said, if anyone feels like sending some naked supermodels my way, i am inclined to test whether receiving a kick from one would be indeed comparable to the pain of receiving a cupcake. for SCIENCE~ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on March 31, 2012, 06:42:18 PM moar javik at http://skoolmunkee.tumblr.com/ (http://skoolmunkee.tumblr.com/) :heart:
poor Liara. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on March 31, 2012, 06:49:39 PM One other thing I want to state more directly is that even really shitty games often have people who work very hard on them and/or are pretty talented. A smallish video game production from a major developer is still going to be like 20+ people and some outsourcers, and a large one is going to be hundreds of people total. There's only so much any one person can do to make a game good. A lot of things outside of any one person's control have to come together.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on April 01, 2012, 04:56:01 AM http://us.blizzard.com/en-us/games/supplydepot/
Quote Following the success of our mobile-gaming lineup, we are proud to unveil the next entry in our series of epic handheld, pocket-sized entertainment! It is a dark time for the galaxy. The alien forces of the voracious zerg and the ancient and enigmatic protoss have threatened the terrans for years. Pushed to their limits, the beleaguered terrans plan a last-ditch attempt to save their people from extinction. They enter deep development on the most important research project of their time, one that will elevate warfare forever. RAISE your expectations! LOWER your enemies into the ground!! Mankind's last resort is... Supply Depot! Features: Endless hours of gaming including repeat playthroughs and Endurance Mode! Deep, rewarding gameplay—multilevel play control allows you to both RAISE and LOWER Supply Depot! Riveting backstory set in the StarCraft game universe! Get up close and personal with an iconic StarCraft hero! Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.) Tens of hundreds of thousands of unlockable hats! StarCraft: Supply Depot 2 is available on your favorite web browser, and coming soon for iPhone and Android! :drill: :drill: :drill: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 01, 2012, 05:34:04 AM ouch :grin:
also, from the maker of Minecraft, http://marseffect.net/ Quote • Hard science fiction. • Lots of engineering. • Fully working computer system. • Space battles against the AI or other players. • A game ending that makes sense. • Abandoned ships full of loot. • Waist high walls. • Seamlessly landing on planets. • Advanced economy system. • Mining, trading, and looting. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: taolurker on April 01, 2012, 06:06:14 AM MASS EFFECT CARTOON ?!? (http://www.youtube.com/watch?v=qOqHUa2LfNY&feature=player_embedded)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 01, 2012, 07:59:17 AM Adult Swim's April Fools joke is bringing back Toonami...and Tom gives a Mass Effect 3 review. (http://www.youtube.com/watch?v=435IDMsdJrI)
Ahahah, he says the ending is weak and gives it an 8.5, while recommending it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on April 01, 2012, 08:02:11 AM Adult Swim's April Fools joke is bringing back Toonami...and Tom gives a Mass Effect 3 review. (http://www.youtube.com/watch?v=435IDMsdJrI) Ahahah, he says the ending is weak and gives it an 8.5, while recommending it. Sounds like an honest review Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on April 01, 2012, 08:45:25 AM I once interviewed a guy who was working on Splatterhouse. You know what happened to them? One day a truck and some people showed up at their office and made them put all their equipment in said truck, which then drove off. And that was it. Pretty ignominious way to lose a job. Now if that truck had instead been dropping off cupcakes? Yeah I'm going to say that's a better situation to be in. Made them put their equipment in the truck? Wow, My response would have been go fuck yourself. Why exactly would anyone do that I have no idea. Oh and on a side note the April Fools jokes are awesome! I hope some Dr's are enjoying the humor I know I am. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 01, 2012, 08:59:30 AM I bet some blood pressures are spiking at Bioware/EA. That's some funnay shit!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: schild on April 01, 2012, 09:42:10 AM Yeah, I have zero sympathy sorry. That entire post is very, very stupid.What about people who spend 5 years working as the guy who models the stadiums in Madden? Or the guy who works on 3 straight Spongebob Squarepants DS games that all get shit on in reviews, then gets laid off and can't find another job because he only worked on shitty DS games? What about the guys who worked on Scratch: Ultimate DJ? Or people who have spent 5 straight years working on different projects all of which were cancelled and have zero published titles to their credit? If you spent a lot of time and effort working on ME3 you have it great compared to most people in the video game industry, even if people are shitting on one part of your game. Like, I'm supposed to feel bad for these guys and not the guys who made Thor? For the most part these guys have it good. Sure, it sucks to have people bash your shitty ending that totally deserves bashing but then again it also sucks to come into work one day and have a security guard escort you and all you friends down to the parking lot. There are a billion people who work in games who put a lot of effort into something that is panned and sells like garbage despite their best efforts, and most of them would swap with a ME3 guy in a second, despite the incredible psychological damage they suffer by receiving cupcakes. Feeling sorry for guys who worked on a huge hit that got great reviews that is criticized for 2% of the total game is just ridiculous unless you are also going to feel sorry for like 15 thousand less fortunate people. I'm not saying it's right to be total dicks to them but they are in a comparatively awesome situation vs. most people. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on April 01, 2012, 12:59:26 PM http://us.blizzard.com/en-us/games/supplydepot/ Someone told me that's the edited version. Here is what was supposed to be there originally: http://i.imgur.com/aH22u.jpgQuote Following the success of our mobile-gaming lineup, we are proud to unveil the next entry in our series of epic handheld, pocket-sized entertainment! It is a dark time for the galaxy. The alien forces of the voracious zerg and the ancient and enigmatic protoss have threatened the terrans for years. Pushed to their limits, the beleaguered terrans plan a last-ditch attempt to save their people from extinction. They enter deep development on the most important research project of their time, one that will elevate warfare forever. RAISE your expectations! LOWER your enemies into the ground!! Mankind's last resort is... Supply Depot! Features: Endless hours of gaming including repeat playthroughs and Endurance Mode! Deep, rewarding gameplay—multilevel play control allows you to both RAISE and LOWER Supply Depot! Riveting backstory set in the StarCraft game universe! Get up close and personal with an iconic StarCraft hero! Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.) Tens of hundreds of thousands of unlockable hats! StarCraft: Supply Depot 2 is available on your favorite web browser, and coming soon for iPhone and Android! :drill: :drill: :drill: I don't know if it's real or not, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Special J on April 05, 2012, 06:52:47 AM Welp. I've stayed away from any ending discussions until I got through it. I really, really liked this series; For any of it's flaws, I didn't care, but it all together and it was just awesome in my eyes. I was a fanboy and even ate up their day 1 DLC. So I do the ending and at first "meh, not very good but maybe getting blown out proportion". Then I watched it again without fanboy goggles and "FUUUUUUUUU---!!!"
So if Bioware claims the ending was supposed to make us think, they succeeded. Unfortunately we're thinking because we're trying to make some sense of this nonsense. Then most come to the same conclusion: this is terrible in so many ways. RE: Kai Leng. Years ago when I played pen & paper Shadowrun we had a shitty GM who threw one of most infuriating Mary Sue NPCs at us. Kai Leng is that man. Fuck you Kai Leng. EDIT: Right after I post, EA announces the "Extended Cut" available as free DLC this summer: http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20120405005304&newsLang=en ANOTHER EDIT: I got the link, and it seemed legit. But it is not linked to on their main page. So I'm not sure if this is 100% official. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 05, 2012, 07:23:48 AM Everyone is reporting it as legit, so it must be! *snark*
But yeah, it looks legit to me. The whole "Striking a balance" thing has me thinking this is not going to make people happy. They really should've just redone it. Don't explain the dumb stuff that made no sense, get rid of it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 05, 2012, 09:00:35 AM Especially linked for Simond, call it my brand of fan-service [dur dur]: :why_so_serious:
http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 05, 2012, 09:16:05 AM Finally, Bioware will tell us that the ending is good and explain why we're all too dumb to realize it! :oh_i_see:
*edit* Oh-ficcial link- http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 05, 2012, 09:46:57 AM Quote BioWare strongly believes in the team’s artistic vision for the end of this arc of the Mass Effect franchise. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Special J on April 05, 2012, 09:57:03 AM It's about what I expected they would do. I doubt it will satisfy anyone.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 05, 2012, 10:08:49 AM Kinda hoping it's so dumb that it makes everyone even angrier.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on April 05, 2012, 10:19:16 AM PAX panel tomorrow, right? :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 05, 2012, 10:40:20 AM How comes that every time Bioware makes a decision about how to handle the PR side of this they manage to choose the dumbest move available to them?
This won't satisfy anybody, it will just manage to piss people off even more. Which is funny in a "watching a trainwreck" kinda way Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 05, 2012, 11:45:40 AM More closure on the companion NPCs and more explanation of what actually happens to the rest of the universe would probably be enough to move it from "what the fuck" to "meh" for me. And they're not charging for it. I don't really see this as the "dumbest move available".
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 05, 2012, 11:52:21 AM I probably won't even have the effort to DLC something like this. I'll just watch the youtube videos that come out to mock it. :drill:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 05, 2012, 12:03:32 PM Especially linked for Simond, call it my brand of fan-service [dur dur]: :why_so_serious: http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html Oooh, EA beat out Bank of America. They must be so proud! As for the DLC, meh. I'm not particularly surprised they don't want to make new endings, as that is too far down the "admitting it sucked" path, but I doubt clarifying it will make it suck less. But who knows, maybe they will have an excellent explanation for how and why Kaidan teleported aboard the Normandy. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Segoris on April 05, 2012, 12:13:58 PM Especially linked for Simond, call it my brand of fan-service [dur dur]: :why_so_serious: http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html Best part of that comes at the end: Quote Oh well, Worst Company In America 2012 is officially in the books. All that's left to do is send off the Golden Poo to EA. Traditionally, the Poo has been delivered on its little red pillow. But this year, we'll give EA three different color options for its pillow, though in the end it's still the same old Poo. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on April 05, 2012, 12:19:04 PM If you have to 'explain' your final draft you screwed up. People already have the concept of the ending in their heads, explaining it will, at best, have people shrugging. Making a new ending _might_ get some nods, if done well. The real options here are redo the terrible ending or do nothing and wait for people to go away.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 05, 2012, 01:08:39 PM More closure on the companion NPCs and more explanation of what actually happens to the rest of the universe would probably be enough to move it from "what the fuck" to "meh" for me. And they're not charging for it. I don't really see this as the "dumbest move available". I'll be satisfied with it. I've only seen one ending (hahaha), and while I was all "uuuhhh, what?", I wasn't actually as angry as most. Being able to see what happens to people will be all I need.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 05, 2012, 02:30:25 PM So their artistic vision is so strong they are going to bequeath unto us more cutscenes that totally explain their awesomesauce endings. You know, for kids.
Just like Kubrick expounded on his re-release of 2001, when the monoliths were revealed to actually be exiled Romo-Greek gods (one was in orbit around Jupiter right? Jupiter? *taps mic*) Or when David Lynch showed extra footage that showed Cooper was just kidding when he pretended to be possessed by Bob. Oh wait they didn't do that because Kubrick and Lynch were/are REAL artists, not hacks like at Bioware. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 05, 2012, 02:34:39 PM http://www.neogaf.com/forum/showpost.php?p=36673978&postcount=288
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on April 05, 2012, 02:37:47 PM Being able to see what happens to people will be all I need. "Rocks fall, everybody dies" is the current ending. Watching Bioware somehow weasel their way out of that is going to be interesting.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on April 05, 2012, 06:11:51 PM http://www.youtube.com/watch?v=wisHcuBzTCM&feature=context&context=G26bf040RVAAAAAAAABw
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 06, 2012, 02:00:07 AM This gift just keeps on giving.
How can you blah blah forever about artistic integrity while creating an ending that had none to begin with, then amending it when fans demand? And that's not even getting into stuff like Chobot - nothing screams artistic integrity like including a minor internet celebrity in your game because Steve the UV unwrapping guy has a crush on her. If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 06, 2012, 02:55:51 AM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 06, 2012, 03:26:49 AM Its only relevant insofar as it will inform peoples decision to buy or not buy the next Bioware game.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Simond on April 06, 2012, 04:02:34 AM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months. Inconceivable! PS: The ending is still terrible. Putting "NOTE: Poochie died on the way back to his home planet" as a text screen somewhere between "Shepard destroys the Galaxy", "Buzz Aldrin tells his grandkid that the universe is still fucked 50,000 years later", and "Buy our DLC kthx" doesn't make it any less terrible. PPS: Have one hour, ten minutes of fan testimonials about ME3 - http://www.youtube.com/watch?v=fUfzyRfNe9s Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 06, 2012, 06:05:26 AM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months. My coworkers, their friends, random students/faculty who are gamers I talk with, etc. basically are now getting to the ending. The majority of these people haven't looked at hardly any of the complaints online outside of being dimly aware that people are dissatisfied with the ending. I have not met a single person among these people who liked the ending. They're either disappointed, or really pissed off. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 06, 2012, 11:46:13 AM I know someone who liked the ending. Not even in the hedging "it wasn't THAT bad" way, she legitimately liked the ending. I think she's crazy, but it does take all kinds in this world. They're out there!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 06, 2012, 01:41:03 PM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months. Inconceivable! Saying that most rational people don't continue dwelling on the ending of a video game (or even a movie or book) for weeks afterward is white-knighting Bioware now? Or are you just upset that it highlights what a complete fucktard you are that you're still here posting about this a month after the game came out, when the only experience you have of the game is watching youtube videos? I've acknowledged that I'm about a big a ME fan as you're likely to find on this board. I didn't like the ending. That was what, three weeks ago? This isn't the death of a family member man, I'm pretty sure I'm past the acceptable period of mourning for this. For people who are just now getting to the ending I can understand the wound is fresh, but personally I moved on to some new games already. The idea that there's anything Bioware could say or do at this point that would silence all the people who are still pissed off is a bit ridiculous, because aside from the people Fabricated mentioned that are just finishing, they're all either people who are unhealthily obsessed with Mass Effect (the crazy Bioware social board posters) or they're guys like you. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on April 06, 2012, 01:45:37 PM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months.Inconceivable! PS: The ending is still terrible. Putting "NOTE: Poochie died on the way back to his home planet" as a text screen somewhere between "Shepard destroys the Galaxy", "Buzz Aldrin tells his grandkid that the universe is still fucked 50,000 years later", and "Buy our DLC kthx" doesn't make it any less terrible. PPS: Have one hour, ten minutes of fan testimonials about ME3 - http://www.youtube.com/watch?v=fUfzyRfNe9s Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 06, 2012, 01:57:20 PM If they really want to salvage their integrity they should either say "fuck you, the ending is fine" or "you're right, we fucked up, wrapping up a series about choice with one of three ending movies that are nonsense and all basically the same was dumb as hell." If they just said that everyone would tip their hats. The fuck they would. The only ones who are still raging at the ending are the ones who are either completely inconsolable regardless of what action Bioware takes, and the people who never had any stake in this to begin with. Everyone else has moved on with their lives by now. I've got too much other stuff to be playing to continue to dwell on ME3's ending for months. Inconceivable! Saying that most rational people don't continue dwelling on the ending of a video game (or even a movie or book) for weeks afterward is white-knighting Bioware now? Or are you just upset that it highlights what a complete fucktard you are that you're still here posting about this a month after the game came out, when the only experience you have of the game is watching youtube videos? I've acknowledged that I'm about a big a ME fan as you're likely to find on this board. I didn't like the ending. That was what, three weeks ago? This isn't the death of a family member man, I'm pretty sure I'm past the acceptable period of mourning for this. For people who are just now getting to the ending I can understand the wound is fresh, but personally I moved on to some new games already. The idea that there's anything Bioware could say or do at this point that would silence all the people who are still pissed off is a bit ridiculous, because aside from the people Fabricated mentioned that are just finishing, they're all either people who are unhealthily obsessed with Mass Effect (the crazy Bioware social board posters) or they're guys like you. Discussion boards, how do they work? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on April 06, 2012, 02:51:06 PM Whoever swears the most, wins. Cockbag
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 06, 2012, 03:36:28 PM I've been thinking. I could give Bioware a pass on the 'artistic integrity' thing, if their goal was to emulate a lot of science fiction and have a terrible ending.
http://www.youtube.com/watch?v=QkecbH6an0w :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 06, 2012, 03:44:04 PM Discussion boards, how do they work? How do they typically work, or how should they ideally work? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on April 06, 2012, 04:16:20 PM "You seemed to want closure, go play the new ending"
"closure? WTF? I just wanted a non-borked ending, you play it" "fuck it lets check Youtube" "Aggh, will someone play the new ending so we can see it, anyone?.." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on April 06, 2012, 09:39:47 PM Wow, this Pax panel is just unbelievable. I can't believe how many paid Seals they have in the audience clapping their flippers over the nothing fish they were given. I genuinely wonder how many are paid EA seals.
My favorite quote 16 minutes in: "We didn't know there was a huge demand for it" This concerning wanting a comprehensive interactive ending. Oh and WTF is this 10 minutes plus dedicated to krogan and genophage. What complete garbage I don't know anyone who gives two damn shits about how he tries to bring to "life" someone who wants Wrex back in the game instead of actually repairing the ending to the damn game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 06, 2012, 09:56:29 PM Eh, Velorath being Velorath. Defender of all things Bioware is his schtick. It's not "white knighting" as much as "Velorathing."
You cannot say something negative about Bioware without Velorath retorting. That's just how it is. It's almost comforting in it's predictability. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 06, 2012, 10:26:05 PM Quote Still seems to be plenty of anger online and offline as far as my own anecdotes go. That point that Velorath brought up is a complete non-sequitur anyway. I am not really into Star Wars (news flash!) and I don't rage about stuff like Han shooting first because although it's stupid the movies are stupid to begin with, but if Lucas said "you know changing that was dumb" I would give him props for admitting it and I'm sure I'm not alone. Right now Bioware is still claiming that the clearly naked emperor is wearing some decent clothes. I think a lot of people would be relieved and more optimistic about the future if they would stop hiding behind review scores and artistic integrity and just say "the ending we delivered totally sucked - full stop. it doesn't need explaining or clarification - it was just fucking bad." You don't have to be some sort of obsessive hater to give someone credit for growing a pair and admitting to a screw up. I think a lot if not most people would be glad to hear a no-bullshit mea culpa. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 06, 2012, 10:31:28 PM It would be awesome if you could stop your furious masturbation over ME3's bad ending long enough to type out a response explaining what I said in the post in question that was defending Bioware. If nothing else it would give your dick a few moments of relief from the chafing it must have endured over the last month or so.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 06, 2012, 10:48:45 PM Are you for real?
Is this the part where you threaten to kill me because I don't love Bioware sufficiently or are we still a couple posts away from that? All you've done for the last what, 3 or 4 posts, is used non-sequiturs and ad-hominem to change the subject from how Bioware fucked up to how people who dare lightly criticize Bioware are insane and evil and obsessed. Unlike a guy who constantly hits refresh on every Bioware-related thread so he can immediately respond to nay-sayers - that guy is totally normal! But yeah, other than that, you've done very little to defend Bioware. It's been a few pages since you last used your magical midichlorian-based powers of armchair psychology to determine that I am an awful misanthrope who deserves death, maybe you could start that totally normal and rational conversation going again. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on April 06, 2012, 11:28:24 PM Normal people might just shrug and move on... but we are dealing with gaming fans. There's still people angry about all sorts of ancient injustices. That said it doesn't really matter. The only long term cost is a small hit to their image, probably an even smaller hit to the sales of their next game and a story that will live on as a infamous blunder (regardless of whether they fix it). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 06, 2012, 11:45:56 PM Are you for real? Is this the part where you threaten to kill me because I don't love Bioware sufficiently or are we still a couple posts away from that? This is the part where I've stopped trying to have any sort of rational discussion with a guy who is clearly rolling around on a rubber sheet in his own feces in between posts. Not enough star wars in this rant though by the way. Little disappointing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on April 07, 2012, 02:31:16 AM Oh man and here I thought my BF3 whining was bad. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 07, 2012, 05:56:40 AM Normal people might just shrug and move on... but we are dealing with gaming fans. There's still people angry about all sorts of ancient injustices. MoO3.:mob: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 05:58:10 AM Normal people might just shrug and move on... but we are dealing with gaming fans. There's still people angry about all sorts of ancient injustices. MoO3.:mob: ToA :dead_horse: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 07:11:19 AM The idea that there's anything Bioware could say or do at this point that would silence all the people who are still pissed off is a bit ridiculous, because aside from the people Fabricated mentioned that are just finishing, they're all either people who are unhealthily obsessed with Mass Effect (the crazy Bioware social board posters) or they're guys like you. You are leaving out a large group. The people that didn't buy the game because of the bad press, and now may never buy any of their games again until they have proven they will right the ship. To them (and I count myself in this group since I bought the other two ME games), it's not about fixing THIS game. It's about showing some actual recognition for their failures, making efforts to show the gaming community they are legitimately sorry and their outrage was founded, and working to fix their errors in their next installment of they put out. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 07, 2012, 10:34:48 AM Some people make it sound like any negativity on the net is caused by one pissed off nerdio in Hoboken, posting and reposting and answering himself on a zillion dummy accounts.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 07, 2012, 11:21:46 AM I'm with the monkey.
I really enjoyed ME1. Thought ME2 was ok, but didn't like some of the direction it had gone with loot, etc. The stuff I'd been hearing about ME3 made me leery (Storymode & action mode, multiplayer focus stuff, removing/ reducing loot even further) so I wanted to investigate and see what was up. Particularly after DA2 was such a let-down compared to DA1; BW had shown they were changing and it wasn't in a way I was entirely happy with. During that research I spoiled the ending for myself and I decided "No, I'll just hold off. That sounds amazingly stupid but maybe it's just the usual beta hate." Turns out I made the better decision, IMO. Yeah, maybe the rest of the game is amazing. It's certainly not $65 worth of amazing so I'll pick up the "Gold: GOTY" edition for $12 a few years from now. I'll continue to hold that policy Bioware games until they prove thins aren't as flaky as they have been the last few years. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ironwood on April 07, 2012, 12:11:07 PM Ditto.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 12:14:16 PM I really enjoyed ME1. Thought ME2 was ok, but didn't like some of the direction it had gone with loot, etc. The stuff I'd been hearing about ME3 made me leery (Storymode & action mode, multiplayer focus stuff, removing/ reducing loot even further) so I wanted to investigate and see what was up. Particularly after DA2 was such a let-down compared to DA1; BW had shown they were changing and it wasn't in a way I was entirely happy with. During that research I spoiled the ending for myself and I decided "No, I'll just hold off. That sounds amazingly stupid but maybe it's just the usual beta hate." Turns out I made the better decision, IMO. Yeah, maybe the rest of the game is amazing. It's certainly not $65 worth of amazing so I'll pick up the "Gold: GOTY" edition for $12 a few years from now. I'll continue to hold that policy Bioware games until they prove thins aren't as flaky as they have been the last few years. I think you should print out that as a letter and mail it to Ray Muzyka, tbh. It's something I believe a CEO of a company should use to motivate his own people. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 07, 2012, 12:59:35 PM The idea that there's anything Bioware could say or do at this point that would silence all the people who are still pissed off is a bit ridiculous, because aside from the people Fabricated mentioned that are just finishing, they're all either people who are unhealthily obsessed with Mass Effect (the crazy Bioware social board posters) or they're guys like you. You are leaving out a large group. The people that didn't buy the game because of the bad press, and now may never buy any of their games again until they have proven they will right the ship. To them (and I count myself in this group since I bought the other two ME games), it's not about fixing THIS game. It's about showing some actual recognition for their failures, making efforts to show the gaming community they are legitimately sorry and their outrage was founded, and working to fix their errors in their next installment of they put out. I understand that position to an extent, but almost all of the bad press was about the ending (there was also the DLC stuff). The gameplay improved from previous games, and there was good writing throughout most of it. They floundered with about 1% of the game. Now considering that no company is going to come out and say that the product they have on the market kinda sucks the end (I can't think of any other author, director, or game developer who has done that), what would you have them say at this point? I don't exactly get the "I heard these guys made an awesome game up until the last 10 minutes, I didn't buy the game though, and I need them to apologize before I consider picking up their stuff in the future" thinking. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ironwood on April 07, 2012, 01:07:25 PM I don't have a dog in this fight, but seriously, you're saying the ending of a massively succesful trilogy boils down to 1% ?
Because that's kinda delusional. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 01:14:44 PM Velorath, you are misinterpreting the results. When you write a story and fuck up the end, it's not 1% of your story. You fucked up the story. In this world, you're only as good as your last impression. If your last impression on the users was a total disaster, you are a total disaster until you prove otherwise. Nobody will talk about the game being great when a part of it is unforgivably wrong, AND it happens to be at the very end.
People would forgive them if this wasn't a series of events that precipitated their hesitation. Dragon Age 2 started the ball rolling. SWTOR helped it pick up steam. ME3 put the nail in the coffin. The short answer to your question of why buyer perception changed has to do both with their ending and with their track record slowly dwindling. People are saavy with their money in an economy that's not great. When we feel like people are cutting corners developing any product and then demanding we pay more for the priviledge of using it? That's not the kind of producer many will frequent in the future. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 07, 2012, 01:43:25 PM It's certainly not $65 worth of amazing I'm sorry, there's just no way to make that call without actually seeing it for yourself. And sure, there's absolutely a risk that you won't think it was worth it once you're done. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 07, 2012, 01:50:50 PM People would forgive them if this wasn't a series of events that precipitated their hesitation. Dragon Age 2 started the ball rolling. SWTOR helped it pick up steam. ME3 put the nail in the coffin. This may be the case for you personally, but SWTOR has not generated neeeeeeeeeeeeeeeeeeeeeeeeearly as much internet whining as DA2 and ME3's ending has. SWTOR is more a "eh, it's alright, kinda rough around the edges, but I think it's half the whole MMO thing" sort of shrugging of the shoulders by most detractors from what I've seen, rather than the full voiced wailing the haters of DA2 and ME3 generate. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 07, 2012, 02:16:09 PM I don't have a dog in this fight, but seriously, you're saying the ending of a massively succesful trilogy boils down to 1% ? Because that's kinda delusional. It's not, the rest of the game resolves everything on consequence. I find "the ultimate fate of the world/galaxy/baseball team" to be the least interesting part of most stories. (Which is related to what I said in the non-spoiler thread about epilogue cards being cheesy and unnecessary in fiction.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 02:46:19 PM This may be the case for you personally, but SWTOR has not generated neeeeeeeeeeeeeeeeeeeeeeeeearly as much internet whining as DA2 and ME3's ending has. SWTOR is more a "eh, it's alright, kinda rough around the edges, but I think it's half the whole MMO thing" sort of shrugging of the shoulders by most detractors from what I've seen, rather than the full voiced wailing the haters of DA2 and ME3 generate. SWTOR didn't stop the ball rolling, even if it generated a meh feeling to some. The last absolute hit they had was in 2010. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 07, 2012, 03:00:05 PM Velorath, you are misinterpreting the results. When you write a story and fuck up the end, it's not 1% of your story. You fucked up the story. In this world, you're only as good as your last impression. If your last impression on the users was a total disaster, you are a total disaster until you prove otherwise. Nobody will talk about the game being great when a part of it is unforgivably wrong, AND it happens to be at the very end. Again, I kinda agree and disagree. A bad ending certainly taints the whole story, but I can think of a lot of works of fiction where I didn't like the end but could still appreciate the good stuff that came before. Battlestar Galactica, Stephen King's The Stand, Sopranos, etc... are examples, but I can make a distinction between "there was a lot of good writing here but they stumbled at the finish line" and just plain "this writing is shit" (I also haven't been waiting on an apology from any of the people involved in the aforementioned works). I don't think a bad end invalidates everything that came before it, but for guys like you and Merusk, the ending of ME3 is really the only impression you have of the game right now. So having shown that they do have the talent to make a good game, with good writing, good mechanics, and now even good multiplayer, I'm not sure what they need to say to convince guys like you who didn't actually play ME3 to buy their next game, because the truth is, even the best writers can fuck up an ending. Again, do you want them to say "sorry we fucked up the ending on this, won't happen again."? Realistically going forward nothing they say is going to change peoples' perspectives, it just comes down to the quality of their next titles. To clarify I'm not saying you guys need to rush out and buy ME3, or pre-order their next game the second it's announced. If Merusk wants to want for the game to hit $12, that's great. I do that with a shit-ton of games, even good ones (just mentioned in another topic getting great deals on the last AC game and Crusader Kings 2). What started off this branch of discussion was me responding to Margailis by saying that it doesn't matter what Bioware's PR says at this point. People who played the game have moved on, and the people who are still actively expressing their rage at this point are either the unhealthily hardcore fans and the Anti-Bioware/EA folks. If you want to add "guys who played the past 2 games but skipped this one because they heard the ending sucked" so be it, but again, if you didn't experience the game, I'm not sure what you'd have Bioware tell you at this point. I can't really think of another medium where people expect this much feedback from the creators either. I'm not asking Ridley Scott to explain on Twitter why I should drop money on Prometheus after his last movie Robin Hood. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 07, 2012, 03:10:57 PM I think the big gripe with the ending is the feeling that it pretty much invalidated the series you just got finished stuffing between 90 and 400 hours in to. Taken at face value the galaxy is, at best, brought back to square two with regard to interstellar travel and, at worst, you've destroyed more worlds and species than the Reapers could ever have hoped to. For being such a tiny overall percentage of the game, it has an immense impact on the series as a whole. It's the dropped pass in the end zone at the 10-second mark at the end of the 4th quarter of the Super Bowl.
And, as an aside, Stephen King has readily admitted he's pretty crap at writing endings. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 07, 2012, 03:16:42 PM I can only speak for myself, but I bitched at the ending then I bitched yet again when the 'closure' DLC was announced. Do you consider this one long whine that I should 'get over'? What if in two weeks they announce a $10 charge for the DLC? Are we allowed to bitch again or should we just 'get over' that as well?
To me, this is the games industry equivalent of the Titanic sinking. If you think I'm not going to sit in my lifeboat and watch it go down you are mistaken. I think I see you there, bravely re-arranging the deck furniture. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on April 07, 2012, 03:25:53 PM I can only speak for myself, but I bitched at the ending then I bitched yet again when the 'closure' DLC was announced. Do you consider this one long whine that I should 'get over'? No. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 07, 2012, 06:31:08 PM It's certainly not $65 worth of amazing I'm sorry, there's just no way to make that call without actually seeing it for yourself. And sure, there's absolutely a risk that you won't think it was worth it once you're done. That's a complete and utter bullshit statement, Ingmar and you should be ashamed for making it. We get you have a blind spot for things you love sometime, but really? Another person's opinion of value you're going to make a stand on? Value is different for everyone. You can't judge what is or isn't worth $65 to me any more than I can judge it for you. Some guy feels that $500 is a bargain price to have another man dress in a fox suit and hump his leg or ass. I disagree and don't need to experience it just to say, "Yeah, totally not worth the price." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 07, 2012, 06:40:23 PM http://forums.penny-arcade.com/discussion/comment/22732319#Comment_22732319
Informal interview with Patrick Weekes, apparently from a SA Goon, reposted on the PA forums. He is, apparently, the writer for the new ending DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on April 07, 2012, 06:43:47 PM I can only speak for myself, but I bitched at the ending then I bitched yet again when the 'closure' DLC was announced. Do you consider this one long whine that I should 'get over'? What if in two weeks they announce a $10 charge for the DLC? Are we allowed to bitch again or should we just 'get over' that as well? To me, this is the games industry equivalent of the Titanic sinking. If you think I'm not going to sit in my lifeboat and watch it go down you are mistaken. I think I see you there, bravely re-arranging the deck furniture. :grin: Actually reminds me more of Kate Winslet jumping back onto the sinking Titanic from a lifeboat becasue she LOOOOOVES him... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on April 07, 2012, 07:00:05 PM People would forgive them if this wasn't a series of events that precipitated their hesitation. Dragon Age 2 started the ball rolling. SWTOR helped it pick up steam. ME3 put the nail in the coffin. This may be the case for you personally, but SWTOR has not generated neeeeeeeeeeeeeeeeeeeeeeeeearly as much internet whining as DA2 and ME3's ending has. SWTOR is more a "eh, it's alright, kinda rough around the edges, but I think it's half the whole MMO thing" sort of shrugging of the shoulders by most detractors from what I've seen, rather than the full voiced wailing the haters of DA2 and ME3 generate. Yep... though that's a pretty bad outcome for a massively expensive MMO that needs to keep people playing monthly subs. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 07, 2012, 07:51:20 PM Quote To clarify I'm not saying you guys need to rush out and buy ME3, or pre-order their next game the second it's announced. If Merusk wants to want for the game to hit $12, that's great. I do that with a shit-ton of games, even good ones (just mentioned in another topic getting great deals on the last AC game and Crusader Kings 2). What started off this branch of discussion was me responding to Margailis by saying that it doesn't matter what Bioware's PR says at this point. People who played the game have moved on, and the people who are still actively expressing their rage at this point are either the unhealthily hardcore fans and the Anti-Bioware/EA folks. If you want to add "guys who played the past 2 games but skipped this one because they heard the ending sucked" so be it, but again, if you didn't experience the game, I'm not sure what you'd have Bioware tell you at this point. I can't really think of another medium where people expect this much feedback from the creators either. I'm not asking Ridley Scott to explain on Twitter why I should drop money on Prometheus after his last movie Robin Hood. This is still a non-sequitur and you are actively ignoring what every single person is saying to you. You have about 5 or 6 people telling you the same thing and you absolutely refuse to comprehend. Plenty of companies acknowledge product mistakes. The head of Universal recently said that their films suck. S-E flat out admitted that FFXIV is terrible. It's simply not true that no company will say a product of theirs is bad. This has nothing to do with people who are still raging. That is still completely beside the point, and the only reason you keep bringing it up is to deflect, because you've figured out that the best way to defend Bioware is paint all detractors as crazed morons. I'm not raging, I'm laughing an continued fuckups. Most people who were mad about the ending are now just glum about the future of Bioware products. You have multiple people telling you that right here in this thread, yet all you can do is repeat "lol ragers" like a broken record. What they want to hear is some basic acknowledgement that something went wrong, to give them a little assurance that Bioware gets it, recognizes and will rectify the obvious process and creative problems that lead to the shitty ending. Not "our ending was artistic and awesome and our game got great scores!" Many people who played the game and moved on will be hesitant to move on to the next Bioware game. That's an extremely simple point that every person in this thread gets - except you, despite multiple attempts by patient people to make you break out of your knee-jerk Bioware defense fortress for all of 2 seconds and listen to what they are saying. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 07, 2012, 07:52:14 PM Quote I'm sorry, there's just no way to make that call without actually seeing it for yourself. Paying $100 to stick your dick into a meat grinder is also totally worth it. Prove me wrong! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 07:54:46 PM I'm not sure what they need to say to convince guys like you who didn't actually play ME3 to buy their next game, because the truth is, even the best writers can fuck up an ending. Again, do you want them to say "sorry we fucked up the ending on this, won't happen again."? Realistically going forward nothing they say is going to change peoples' perspectives, it just comes down to the quality of their next titles. If you honestly believe that nothing they say can change perspectives, why do companies spend millions on advertising and public relations? I'd say the exact opposite is true about what companies choose to communicate to their playerbase. It's in fact VERY important to changing perspectives, maintaining a positive image, and promoting the quality aspects of their products. You know what they can say to people who they want to buy their next game? Tell your customers what you learned. When you make a mistake as a company, sometimes you actually have to be honest with your customers about your direction. Right now, the most important thing Bioware could communicate is that they want to make a new commitment to quality in terms of story and development. And then, actually follow through with it. You are correct taht the quality of their next title is going to be what gets people turned around, but their PR campaign is an important first step to changing the mood surrounding Bioware. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 07, 2012, 08:08:11 PM Doing PR and marketing to get people to buy games is crazy, which is why nobody does it. :oh_i_see:
Here is almost word-for-word what Bioware could say: Mass Effect is the creation of a large number of talented writers working together to create the great stories and characters you've come to know and love. As a company we work best when ideas are freely exchanged and critiqued and the best ideas rise to the top through peer evaluation. Unfortunately when it came time to write the ending for ME3 a few high level executives took it upon themselves to alter this process and exclude the writing team that had made everything done previously so successful. Instead of working with our talented writers to produce the best possible ending they instead worked by themselves to produce the ending they personally liked the best and to co-opt ownership of the game. In short they put themselves ahead of the team and the product. In retrospect that was a huge mistake that should never have been allowed to happen. We abandoned our core commitments for the egos of a few, and cheated our fans and ourselves out of the great ending we are confident our proven writing team would have produced. To rectify that we've altered our policies to clarify the division between writing and producing. We've made peer review an official part of our writing process that applies to all in game text and events. And we've exiled Mac Walters and Casey Hudson to live with our basement dwelling shut-in number 1 fan Velorath, where the three of them can endlessly re-enact Velorath's Jabba the Hut - Leia - Yoda three way from his his series of fan fiction novels. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 07, 2012, 08:46:46 PM It's certainly not $65 worth of amazing I'm sorry, there's just no way to make that call without actually seeing it for yourself. And sure, there's absolutely a risk that you won't think it was worth it once you're done. That's a complete and utter bullshit statement, Ingmar and you should be ashamed for making it. We get you have a blind spot for things you love sometime, but really? Another person's opinion of value you're going to make a stand on? Value is different for everyone. You can't judge what is or isn't worth $65 to me any more than I can judge it for you. Some guy feels that $500 is a bargain price to have another man dress in a fox suit and hump his leg or ass. I disagree and don't need to experience it just to say, "Yeah, totally not worth the price." Sure OK, if you use some crazy example well outside of what we're talking about - but new games like this pretty much all cost about the same amount. How many hours of how much fun for how many dollars is a pretty easy set of calculations to make I think, and if you didn't like ME2 I don't think you should buy this one new even if the ending was robot Jesus, they're just not that different. Or maybe you're at the point where buying any game for full price doesn't make sense for you, or you can only afford to buy a few games new and thus they need to only be the ones that are 'perfect' or whatever, that's all totally in the no judgement zone for me. Point being, you can listen to reviews from people who played the game and felt experiencing the ending ruined everything for them, or loved it besides the ending, or whatever, and nobody is going to give you shit for it. But when you appear to be listening to the failure porn drama brigade here? Letting those people sway you about anything, especially when they haven't actually even played it themselves? Ugh. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 07, 2012, 09:07:28 PM The point would be a stronger one for "judge it on it's own merit" if it wasn't the third iteration of the same underlying game.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 07, 2012, 09:17:21 PM http://forums.penny-arcade.com/discussion/comment/22732319#Comment_22732319 I kinda wish I knew if this was true or not because it makes me feel a bit better.Informal interview with Patrick Weekes, apparently from a SA Goon, reposted on the PA forums. He is, apparently, the writer for the new ending DLC. Honestly, they should have the writers come out and say this kind of stuff. We need a fucking Mea Culpa here if they're not going to give us a do-over on the ending. "Yeah, the game development cycle and some really bad assumptions on our part added up to a really shitty ending. Our bad. Here's why some stuff wasn't in, why some stuff didn't make sense, and let us point out some stuff we personally really disliked but decided to go with instead of endlessly circle-jerking in writers meetings about it." That'd make me happy. Say you were fucking WRONG. Why can't you say you were wrong? Don't feed us this PR shit about "listening to the fans" with backhanded stuff about how we should appreciate the artistic integrity and notice the 9/10 and 10/10 interviews that you literally paid/pressured the utterly worthless gaming press into. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 07, 2012, 09:40:12 PM Weekes has been a semi-regular poster on the PA forums since before ME1 hit, and he's said several things similar to that paraphrased Q&A before so I have little reason to doubt its veracity.
One of the more telling things he's said (though with how terrible the new PA forum search software is, good luck finding it easily) was that as the ending fallout began to pick up steam, EA executives shifted from "concerned" to "furious" over the span of about a work week. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 08, 2012, 03:07:56 AM Point being, you can listen to reviews from people who played the game and felt experiencing the ending ruined everything for them, or loved it besides the ending, or whatever, and nobody is going to give you shit for it. But when you appear to be listening to the failure porn drama brigade here? Letting those people sway you about anything, especially when they haven't actually even played it themselves? Ugh. I suspect they are listening to the huge number of people who bought ME3 and were disappointed by it. I guess I should be honored that you think this Bioware backlash is all my doing but it probably isn't. The game as a 2.5 star rating on Amazon (the same rating as FFXIV) and a 4.9 user rating on metacritic. Sure, "you can't judge something you haven't experienced" is true in some sense but it's also a pointless observation unless you are willing to grant that Dora the Explora for DS is way better than Mass Effect 3 and easily worth trading your testicles for. People judge things based on the information available and the available information points to ME3 not being so hot. It's not like this huge Bioware backlash is the result of me and Simond posting here, unless you think we are some sort of all powerful anti-Bioware illuminati. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 08, 2012, 09:37:32 AM Paying $100 to stick your dick into a meat grinder is also totally worth it. Well, i would pay that much to see someone do it. So in a sense yes, it's totally worth it :why_so_serious:Prove me wrong! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Surlyboi on April 08, 2012, 11:54:19 AM It's not like this huge Bioware backlash is the result of me and Simond posting here, unless you think we are some sort of all powerful anti-Bioware illuminati. Fnord. That said, don't be so fast to lump yourself in with a noted anti-bioware troll. You've made some solid points. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 08, 2012, 12:12:15 PM And, as an aside, Stephen King has readily admitted he's pretty crap at writing endings. On the topic of endings. It kinda burns my buns that some stories seem to intentionally imply that The Ending Is Going To Rock. They tease mysteries and plans: Lost and it's smoke monster, nuBSG and it's opera house. And then the end is various flavors of garbage with the usual reply from the creators "It's the journey, not the destination!" or even worse, "It's about the characters, not the plot!" This happens so much lately, I'm beginning to think that storytellers have developed some kind of synchronic brain damage. "Here's an excellent idea for a story. Drama! Pathos! Excitement! Stuff! ... Ah, time for the ending DDDDDDDDDDDDDDDDDDDAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH! iT's TEH jurny nut da desteynashun! I maed a fingur paintin!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 08, 2012, 01:58:47 PM You are correct. It's a writer crutch of the current generation to fuck up an ending and then tell people it's about the journey.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 08, 2012, 04:36:02 PM I think you don't answer anything until the very end when you feel you have to (you don't!) and do so badly because you don't want to be the next Twin Peaks.
But hey, "X are dumber now/then" is more fun. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 08, 2012, 07:04:46 PM Well yeah, but if you follow the discussion about the ending you get the impression that there are a lot of people (most of them professional writers themselves) that don't particularly care about a great ending.
The biggest divide between fans and reviewers was how the end was received. Most of the people that came to Bioware's defense were authors who either said the end is fine or changing it is treason to the artist's integrity. So it must be some sort of collective thing. The most ridiculous argument I read was some author claiming that stories usually don't have great endings so it is kinda expected that Mass Effect doesn't have one either. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 08, 2012, 07:13:44 PM I think you don't answer anything until the very end when you feel you have to (you don't!) and do so badly because you don't want to be the next Twin Peaks. But hey, "X are dumber now/then" is more fun. Fuck and fiddlesticks. I've read and seen stories that delivered their end that followed from the start. LOTR, Dune, Star Wars. It's not brain surgery. A few mysteries and loose threads are fine, but not the major ones that are part of the premise. Imagine the Collector base from ME2, everyone enters, and it's a big white room with this dude in it- (http://upload.wikimedia.org/wikipedia/en/thumb/a/ac/TheArchitectMatrix.jpg/300px-TheArchitectMatrix.jpg) No, we played out the Collector base, and dealt with the dangers and made a choice about keeping it or destroying it. It answered the question brought up at the beginning of the game, Why are the Reapers stealing people? It resolved the buildup of the Suicide Mission, and why we went to all that trouble to earn our crew's loyalty. Maybe the Reaper baby was dumb (I didn't mind) but it resolved the premise. And then we get crapsack like ME3, where little is answered, the rest doesn't follow from the premise (Syntheticslol) and we're left feeling like someone just teabagged us. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 08, 2012, 07:16:49 PM The most ridiculous argument I read was some author claiming that stories usually don't have great endings so it is kinda expected that Mass Effect doesn't have one either. At least that would make it interesting. A comment on bad endings by intentionally making a bad ending. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 08, 2012, 08:31:44 PM I think you don't answer anything until the very end when you feel you have to (you don't!) and do so badly because you don't want to be the next Twin Peaks. But hey, "X are dumber now/then" is more fun. It's not THAT difficult to bring a story to a close. You can have it be depressing without it being a giant middle finger to the reader/watcher/player. The worst sort of "ending" is one where the last bits completely invalidate the entire point of your story. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 08, 2012, 09:47:39 PM It's a lot easier to come up with a cool premise and a bunch of interesting questions than it is to answer them and make the premise work out in the end.
Stephen King for example typically follows the pattern of setting up some huge evil that seem unstoppable, leading the reader to think "how in the world are the heroes going to prevail?" It's a great hook. Unfortunately he has no clue himself and the heroes end up winning with the power of love or some shit. Compare the ending of Misery to the ending of Needful Things or It - the latter two are completely idiotic because the last few pages of both turn into a Care Bears episode. I don't think this is a modern thing. Compare John Dickson Carr to Agatha Christie. Carr wrote cool mysteries that seemed impossible to solve but made perfect sense. Christie books typically end with the guy who was mentioned in one sentence on page 17 being the baddie. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 08, 2012, 11:58:34 PM It's a lot easier to come up with a cool premise and a bunch of interesting questions than it is to answer them and make the premise work out in the end. Stephen King for example typically follows the pattern of setting up some huge evil that seem unstoppable, leading the reader to think "how in the world are the heroes going to prevail?" It's a great hook. Unfortunately he has no clue himself and the heroes end up winning with the power of love or some shit. Compare the ending of Misery to the ending of Needful Things or It - the latter two are completely idiotic because the last few pages of both turn into a Care Bears episode. I don't think this is a modern thing. Compare John Dickson Carr to Agatha Christie. Carr wrote cool mysteries that seemed impossible to solve but made perfect sense. Christie books typically end with the guy who was mentioned in one sentence on page 17 being the baddie. I really like Dead Zone, and I hear it's one of the few novels King plotted out the ending, instead of "discovering" it. And yeah, I'm sure crap endings that don't deliver aren't anything new. There just seems to be a lot of it, and a lot of bullshit deflection flying about. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 09, 2012, 05:37:29 AM I really like Dead Zone, and I hear it's one of the few novels King plotted out the ending, instead of "discovering" it. And yeah, I'm sure crap endings that don't deliver aren't anything new. There just seems to be a lot of it, and a lot of bullshit deflection flying about. King is a MUCH better short story writer than a novel writer. His short stories are really amazing on a lot of levels, because he has to think about the ending. The ending of "Rita Hayworth and the Shawshank Redemption" still gives me goosebumps. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 09, 2012, 08:53:20 AM "Everybody loses"
http://www.youtube.com/watch?v=jT_x64921ls&feature=player_embedded Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 09, 2012, 08:59:13 AM And yeah, I'm sure crap endings that don't deliver aren't anything new. There just seems to be a lot of it, and a lot of bullshit deflection flying about. It's not new, but history has a way of discarding people who can't write an ending. It's not some sort of artistic badge of honor that people want to hide behind today. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 10, 2012, 07:59:35 AM (http://4.bp.blogspot.com/-wIm3GvqeXPM/TboUwItTgrI/AAAAAAAAAD0/7xsx_ITmrQc/s1600/abigail_breslin10.jpg)
A thought this morning. What if Casey Hudson was intentionally trying to scuttle Mass Effect as an IP to take a stab at EA? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: pxib on April 10, 2012, 11:06:05 AM It's not new, but history has a way of discarding people who can't write an ending. Hasn't hurt Neal Stephenson.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on April 10, 2012, 11:09:19 AM It's not new, but history has a way of discarding people who can't write an ending. Hasn't hurt Neal Stephenson.Who? Honestly, I don't know who that is *goes to google* oh lol, I loved snow crash too, had no idea what his name was. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 11:59:31 AM God, his endings really do blow.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 12:15:17 PM He's a nobody who will be tossed into the trashbin of history once he's dead. Just like all the other novelists who can't formulate a story from beginning to end.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 12:23:57 PM Alice's Adventures in Wonderland's "It was all just a dream!" ending will be knocking it out of the collective consciousness any day now, then.
EDIT: Also, everything Monty Python ever did except Life of Brian. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 01:56:49 PM The end of Life of Brain is pretty awesome though. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Zetor on April 10, 2012, 02:14:53 PM Digging this derail!
He's a nobody who will be tossed into the trashbin of history once he's dead. Just like all the other novelists who can't formulate a story from beginning to end. You shut yo' dirty mouf. :awesome_for_real:I kinda liked the ending of Cryptonomicon, and Interface wasn't that bad, either. Otherwise... yeah. Also, [include raeg about Anathem here] Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 02:16:24 PM Alice's Adventures in Wonderland's "It was all just a dream!" ending will be knocking it out of the collective consciousness any day now, then. EDIT: Also, everything Monty Python ever did except Life of Brian. Was it all just a dream? Whose dream? When compared to Through the looking glass, what philosophical questions of dreams and life are answered? Your point was to be snarky, but that story was formulated with a defined ending point that begged a question. He wasn't just trying to find a way out of a bad tale. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 02:37:56 PM No, I'm pretty sure he just made it up as he went along and got to the end and thought 'well time to end this so I can see if it gets me any 13 year old tail.'
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 02:38:52 PM I don't even know why I respond to you some days.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 02:40:41 PM We can talk about the terrible, terrible end of Monty Python and the Holy Grail and how people still love it anyway instead if you want.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 02:42:48 PM No, you go away trolling evil bird! :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 02:44:12 PM While I uh ... thing the pedophile Lewis Carroll thing is ... up for debate, let's say, he did just make the damn thing up as he went along. It was originally just him bullshitting to some kids, they thought it was awesome, so he wrote it down. One of his grown-up friends also thought it was pretty cool, so they published it. He did not sit down, looking serious, and think to himself, "Ah, yes. I shall end this with a 'she was just dreaming,' and instead of it being a completely random, screeching halt of an ending, it'll ... you know. Be totally deep."
All the "lol math" shit he probably thought about, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 10, 2012, 02:55:25 PM Maybe Bioware could salvage ME3's ending by claiming to make a comedy all along?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 02:57:20 PM Even if it is the case, the "it was all just a dream" ending is an exception rather than a rule of great stories throughout time. Pilgrim's Progress is another example (some would debate if it's great or not, I personally hate the allegory).
To Kill a Mockingbird, 1984, A Brave New World, Gulliver's Travels, The Great Gatsby, The Grapes of Wrath, Lord of the Flies. Those are the kinds of stories, even with some fantastic elements to them, that stand the test of time due to their themes, structure, and development of characters. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Job601 on April 10, 2012, 03:12:55 PM Even if it is the case, the "it was all just a dream" ending is an exception rather than a rule of great stories throughout time. Pilgrim's Progress is another example (some would debate if it's great or not, I personally hate the allegory). To Kill a Mockingbird, 1984, A Brave New World, Gulliver's Travels, The Great Gatsby, The Grapes of Wrath, Lord of the Flies. Those are the kinds of stories, even with some fantastic elements to them, that stand the test of time due to their themes, structure, and development of characters. Gulliver's Travels has little connection between its four books and a problematic ending that is in some ways difficult to reconcile with what comes before it. Don Quixote is another great novel with a problematic ending -- actually satires in general have difficult with endings because the structure of the narrative is often at cross purposes with the satirical poiint. I'm just nitpicking, I agree with your overall point. Jane Austen's another author who has great endings in all her books. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 03:16:18 PM I would actually rate Sense and Sensibility's ending as pretty disappointing, myself.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 03:16:50 PM God, I forgot about the end to Don Quixote, it really is bad. But that one I am pretty sure was intentionally shit, because he was tired of people stealing his damn idea and making cheap knockoff Don Quixote stories.
I never actually read the Tale of Genji in its entirety but I bet you a dollar that ending sucked too. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 03:21:13 PM That one gets a pass since she was inventing the novel at the same time.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 03:22:17 PM Gulliver's Travels has little connection between its four books and a problematic ending that is in some ways difficult to reconcile with what comes before it. Don Quixote is another great novel with a problematic ending -- actually satires in general have difficult with endings because the structure of the narrative is often at cross purposes with the satirical poiint. I'm just nitpicking, I agree with your overall point. Jane Austen's another author who has great endings in all her books. Satire and Comedy do have some problems with endings, but the contract between the author and the reader is one of making a point or making them laugh. It's different than an epic, mystery or a drama, where the implied contract is one of resolution of conflict. Lord of the Rings would have been incredibly disappointing if the question of the Ring was simply left up in the air, as an example. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 03:34:30 PM That one gets a pass since she was inventing the novel at the same time. No, Paelos clearly stated history discards all novelists that write shitty endings. No mercy! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 10, 2012, 03:42:26 PM A Connecticut Yankee in King Arthur's Court. One of my favorite Twain novels, and arguably has an "it was all a dream" ending.
Clearly Samuel Clemens is some literary reprobate on the same level with dime-store bodice-ripper authors. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 10, 2012, 03:47:05 PM I'm still slightly confused as to why we're comparing a selection of literary classics to two early examples from the handful of TV serial dramas and depending on how you want to slice up RPGs, an early example of whatever ME3 is.
At first I thought it was just an instance of survivorship bias, but enough of you are running with it that I think I'm missing something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 03:56:18 PM Mostly because Paelos did that thing Paelos does, where he states something as God's Own Truth, No Exceptions, and it's fun to poke the monkey with the "but what about this example?" stick.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 10, 2012, 03:57:09 PM Okay, carry on.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mazakiel on April 10, 2012, 04:07:43 PM If how Mass Effect survives history has to be compared to prior works, I'd expect it ends up being like the Godfather movies. The first two are considered classics in their genre and medium, with the third one being considered to have it's strengths, but be nowhere near as good as the prior two.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 04:37:50 PM Mostly because Paelos did that thing Paelos does, where he states something as God's Own Truth, No Exceptions, and it's fun to poke the monkey with the "but what about this example?" stick. I don't mind being poked. I often fire shots across the bow to learn things I may not know or provoke conversation, and typically the best way to do that is to speak in absolutes. Ingmar seems to follow me around at times, so I do sometimes get tired of him always being the next in line, but I can't be choosy! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 10, 2012, 04:40:51 PM I'm not doing it on purpose, I promise. We just apparently have similar interests and completely opposite opinions. :-P
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 10, 2012, 04:48:09 PM Not a surprise, really. We're gamers on the same forum who live in exactly opposite American cities.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: pxib on April 10, 2012, 05:08:39 PM You know, if I drag this back to topic, most of the great books/bad endings we're mentioning aren't bad so much as they're absent. Stephenson's endings, to pick on my own example, aren't so much endings as stoppings. He doesn't know how to deal with all his flying plot threads and provide satisfying closure, so he just stops writing. Even a "it was all a dream" ending is relatively harmless, like a shaggy dog story. At least it was an interesting dream.
What great stories don't do is tie everything up in a terrible bow that has nothing to do with the story that proceeded it. As many people have said, if Shepherd had just sat down next to the admiral and watched the battle out the Illusive Man's Palpatine Window... if everything had been left in the air, it wouldn't have been too bad. Add a few polished vignettes of various other characters fighting gloriously and it'd be a pretty good Neal Stephenson ending. Not hugely satisfying, but not the end of the world. EA and Bioware could stuff additional closure in DLCs and people wouldn't even be that upset. Give hints that a win is possible, and if players actually do all the goofy 100% readyness crap then give them some real hope. There's nothing wrong with leaving any actual victory or defeat to their imaginations. What you don't do is make an ending that abandons (even ruthlessly destroys) the story your readers are invested in so that you can finish a story they didn't even know you were telling. That just makes them mad. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 10, 2012, 05:20:16 PM I am pretty sure if they answered "did Shepard win?" with a shrug and the shot you're suggesting, there still would've been a shitstorm.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on April 10, 2012, 05:26:04 PM What you don't do is make an ending that abandons (even ruthlessly destroys) the story your readers are invested in so that you can finish a story they didn't even know you were telling. That just makes them mad. (http://www.ultimatedallas.com/patrickduffy/inside-bobby.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 10, 2012, 05:26:49 PM Maybe they will do a scooby doo ending. Shepard will pull mask off the fucking kid and reveal it was
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on April 10, 2012, 05:48:11 PM Also for no closure see: Christopher Nolan
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 10, 2012, 06:17:19 PM Maybe they will do a scooby doo ending. Shepard will pull mask off the fucking kid and reveal it was "Let's find out who vent boy really is..." *whips off mask* "Sovreign!" "I WOULD HAVE GOTTEN AWAY WITH IT TOO, IF IT WEREN'T FOR YOU MEDDLING ORGANICS! HOOOOOOOOOOOOONK!!!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 10, 2012, 09:59:14 PM Not having an ending can work, as can "it was all a dream" endings. As can lacking closure.
Jacob's Ladder works. An Occurrence at Owl Creek Bridge works. The ending of the Sopranos arguably worked. The ending of The Thing worked. These devices are easy to get wrong but can be great when done right. The ME3 ending failed from the moment they introduced the kid and made Shep act wildly out of character regarding him. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 11, 2012, 11:19:49 AM The persistence of the nerd rage over this is actually pretty impressive:
http://www.escapistmagazine.com/news/view/116735-BioWare-Falsely-Advertised-Mass-Effect-3 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TheWalrus on April 11, 2012, 12:29:23 PM The ending of the Wheel of Time series was extremely well done I thought.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 11, 2012, 12:33:30 PM Isn't Wheel of Time still ending?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: SurfD on April 11, 2012, 02:30:52 PM Isn't Wheel of Time still ending? Pretty sure there is still one more book to go. RELEASE THE DAMN BOOK ALREADY!Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 11, 2012, 02:33:01 PM I gave up at book six, best decision I ever made. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on April 11, 2012, 02:59:36 PM BBB just stated that ME3 was falsely advertised by Bioware.
http://www.escapistmagazine.com/news/view/116735-BioWare-Falsely-Advertised-Mass-Effect-3 Little late to the show but I guess better late than never. Edited: Original BBB Link: http://www.bbb.org/blog/2012/04/mass-effect-3-is-having-a-mass-effect-on-its-consumers-for-better-or-worse/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Phildo on April 11, 2012, 03:02:10 PM The author dying after stringing fans along for nearly two decades is a pretty great ending.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 11, 2012, 03:11:58 PM The author dying after stringing fans along for nearly two decades is a pretty great ending. I always just assumed he finished the series in the first book. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 11, 2012, 03:13:15 PM The author dying after stringing fans along for nearly two decades is a pretty great ending. I always just assumed he finished the series in the first book. That was Dune. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on April 11, 2012, 06:28:59 PM The author dying after stringing fans along for nearly two decades is a pretty great ending. Indeed, and it was pretty heavily foreshadowed as early as book five or so. A sign of good writing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 16, 2012, 07:05:15 PM Not sure if i missed something. Or does Rannoch boil down to who do I want to save?
I've not finished the game but I don't feel the build up here. Just Legion and Tali going back and forth about no - no don't do it Shepard. So geth is defenseless after Reaper is killed. Legion wants to activate the Old Machine code upgrade to make Geth smarter. - This leads to quarian dying - errr...why? And if I don't let Legion do that, Admiral Gerrel's fleet will destroy the geth utterly - till nothing is left. Ok, so they're dicks. And..that's it. I had to choose between the two. I had a long pause at midnight before deciding to Alt-F4. I had nothing against both sides, but meh. It felt so forced. I didn't even need either's help. Fleet Rating at 4K+ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 16, 2012, 07:12:18 PM You can actually save (and thus recruit) both, but yeah.. a lot of it does boil down to which of the two you want to keep around, especially between Legion/Tali.
The whole Quarian/Geth thing annoyed me from ME2 on as its pretty clear which of the two deserves a kick between the legs prior to the bullet to the head. Personally, I just finished the game (borrowed a friend's laptop as he'd bought it and is away on vacation). And yeah, found the game as a whole disappointing, not just the ending. Most of the game was good, but not as good as I'd hoped. Ending was a mix of better and worse than I'd figured it would of been given what I'd spoiled myself with. A lot of the game just felt badly paced and 'off' to me before it jumped off the cliff at the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 16, 2012, 07:27:31 PM Not sure if i missed something. Or does Rannoch boil down to who do I want to save? I've not finished the game but I don't feel the build up here. Just Legion and Tali going back and forth about no - no don't do it Shepard. So geth is defenseless after Reaper is killed. Legion wants to activate the Old Machine code upgrade to make Geth smarter. - This leads to quarian dying - errr...why? And if I don't let Legion do that, Admiral Gerrel's fleet will destroy the geth utterly - till nothing is left. Ok, so they're dicks. And..that's it. I had to choose between the two. I had a long pause at midnight before deciding to Alt-F4. I had nothing against both sides, but meh. It felt so forced. I didn't even need either's help. Fleet Rating at 4K+ You can avoid this but it requires certain outcomes in ME2 and specific choices in ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nightblade on April 16, 2012, 07:46:07 PM You can actually save (and thus recruit) both, but yeah.. a lot of it does boil down to which of the two you want to keep around, especially between Legion/Tali. The whole Quarian/Geth thing annoyed me from ME2 on as its pretty clear which of the two deserves a kick between the legs prior to the bullet to the head. Personally, I just finished the game (borrowed a friend's laptop as he'd bought it and is away on vacation). And yeah, found the game as a whole disappointing, not just the ending. Most of the game was good, but not as good as I'd hoped. Ending was a mix of better and worse than I'd figured it would of been given what I'd spoiled myself with. A lot of the game just felt badly paced and 'off' to me before it jumped off the cliff at the end. My thoughts exactly. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 16, 2012, 07:47:27 PM So geth is defenseless after Reaper is killed. Legion wants to activate the Old Machine code upgrade to make Geth smarter. - This leads to quarian dying - errr...why? Smarter geth leads to the quarians dying because the quarians are not backing the fuck off, and the geth aren't going to just sit there and get blown up. With the better code, they're smart enough to kick the quarian fleet's ass (as they had been doing prior to you going in and fussing with shit). I dunno, didn't really feel forced to me. It's something that's come up in every Mass Effect, it seemed clear this sort of shit was going to go down in ME3. I managed to save both, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 16, 2012, 08:26:37 PM Four bars of reputation. Oh, I see they still stuck to their retarded way of measuring Shepard's persuasion effective. How long is your bar, Commander?
I was like 3.75 full. Same shit happened in Virmire. That's why Wrex died. Too bad, Legion. Prepare for deactivation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 16, 2012, 09:24:19 PM Four bars of reputation. Oh, I see they still stuck to their retarded way of measuring Shepard's persuasion effective. How long is your bar, Commander? I was like 3.75 full. Same shit happened in Virmire. That's why Wrex died. Too bad, Legion. Prepare for deactivation. Never been a fan of the reputation system either, even though I almost always have enough rep for either paragon/renegade choices whether I want them or not. The one notable exception was the very last paragon check on TIM at the end. This despite just a shade shy of all rep bars filled and 85-90% of that Paragon, if I remember correctly. Annoyed me for a second until, well, y'know, I shot him. Legion gets hosed regardless, unless you pick with just the Geth, I think. I know he 'dies' if you save both. Seemed like one of several choices in the series to force a death on Shepard, which I'm fine with if its handled well (I liked choosing one in Virmine.. Mordin's death was a good one as well. Legion's.. not so much). I think the only people that die in mine are.. Ashley, Legion, Mordin and, of course, Thane. A lot more in my renegade Shep play through, but I won't be replaying ME3 for that character. Doing a second play through to the bleed-out scene on my FemShep since Hale's voice acting is good enough to warrant it.. and making me kind of wish I'd done that play though first. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 16, 2012, 09:41:20 PM Mordin can actually live as well given the exact right circumstances, but I think it might require Wrex to die? Not sure.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 16, 2012, 09:55:39 PM Yes. Mordin stood down in my game with Wrex's death and Eve's death. Shep told him Wreav is an asshole and he was like 'Okay. You're right, Shep. Glad you're here. Too eager to atone.'
It felt right. The Geth Quarian conflict in the other hand - nothing. It's just choose X or Y - Shep. We're not gonna bother explaining why you cannot reconcile our two races. Just choose one. Top or Bottom? Don't kill my people, Shep. We did not shoot first, Shepard-Commander. Does this game have a soul? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 16, 2012, 10:13:25 PM I guess I don't get just how much more spelling out you need them to do. Why can't you reconcile them? Because the quarian admirals want their homeworld back and the majority are convinced the only way to do it is to kill the shit out of the geth. And the geth are tired of the quarians being genocidal asshats, so fuck it, if the quarians are going to keep starting it, the geth are finally going to finish it. This is completely consistent with two games worth of geth/quarian shit.
They didn't explain it further because there's literally nothing left to explain at that point. It should be obvious. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 16, 2012, 11:17:41 PM It's not only the earlier titles, but one of them missions that directly precedes it, Rannoch: Geth Fighter Squadrons, lays it all out. The video recordings there tell you of the pro-peace Quarians that were killed off during the War (and/or abandoned in the retreat and eventually died out I'd assume).
Shepard's actions throughout the series can reinforce or hamper that pro-peace faction. If you've done enough fostering the pro-peace faction and the Geth have any reason to trust you, you can work something out. Otherwise, the hawks lead their species to their doom or Shepard has to deny the Geth a great leap forward and let them be killed. Mordin is the same thing. If there's any chance that the Krogan can be a productive species going foward, he'll do an about-face on the genophage. If there isn't (both Wrex and Eve are dead) then he can be talked out of curing it right then and there. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 17, 2012, 12:36:40 AM Smarter geth leads to the quarians dying because the quarians are not backing the fuck off, and the geth aren't going to just sit there and get blown up. With the better code, they're smart enough to kick the quarian fleet's ass (as they had been doing prior to you going in and fussing with shit). The part which pretty much ruined it for me was complete lack of middle ground option which could be, say, actually telling the quarians you're upgrading the geth and so if they attack it's nothing but their own funeral. Which just might make them back the fuck off because they've already found out the painful way they couldn't match the upgraded geth. Instead the game is forcing your hand to be complete cockbag about it by denying you perfectly logical behaviour for i dunno, the sake of being edgy?I dunno, didn't really feel forced to me. It's something that's come up in every Mass Effect, it seemed clear this sort of shit was going to go down in ME3. I managed to save both, though. If the quarians still attacked despite the warning i wouldn't really mind it, but the fact you aren't even given the option to try just makes me impotently rage at their stupid design decisions. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 17, 2012, 02:42:04 AM Apparently that's what shepard would says if his Reputation Bar is over 9000, tmp. :awesome_for_real:
I'm kinda over the game post-Tuchanka. It was awesome pulling off a massive scale deception on Tuchanka. But after that? Udina went derp, and now this. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on April 17, 2012, 02:57:26 AM The whole Quarian/Geth thing annoyed me from ME2 on as its pretty clear which of the two deserves a kick between the legs prior to the bullet to the head. Yeah, the geth get theirs regardless in the red ending--well, assuming you believe the starpunk's bullshit. As referenced several times above, if you paid any attention to the first two games, this particular bit of diplomacy is easy to reconcile. My fall-back position (I was still holding a bit of a grudge over Eden Prim) was to throw the geth under the Migrant Fleet bus, but it was never an issue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 17, 2012, 04:27:04 AM The part which pretty much ruined it for me was complete lack of middle ground option which could be, say, actually telling the quarians you're upgrading the geth and so if they attack it's nothing but their own funeral. That doesn't sound too different from the Renegade check actually. (https://photos-1.dropbox.com/i/l/lslJmEfX43h2p8sLJiFSmqEpjXfaJ1zSY7gOJCH4_iE/40252/1334750400/0f45ff8/ScreenShot00024.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 17, 2012, 05:26:42 AM Yeah and the blue magic option isn't too different either, which is part of why it's so irritating -- having the common sense and ability to drop the idiot ball tied to reputation bar and past choices which, apparently, mysteriously affect Shepard's brain functions... just :uhrr:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 17, 2012, 06:57:12 AM Yeah, which is why I disliked the reputation system. Its too all or nothing. I'm perfectly fine with requiring past decisions to affect later ones (genophage is a good example of this, imo, as seen with the Wrex decision, Maelon's data decisions, Mordin and Dalatrass decisions all tying together what can or cannot happen as options). I wish some of those earlier decisions were themselves not so tied to reputation, but I never had a game where I couldn't pick what to do with Wrex, for example. I talked him down in every game except my renegade path simply because that Shep was tired of it and just decided to off the mouthy Krogan (who dies pathetically.. I had expected Wrex to put up a fight).
But in my paragon run when it came to the genophage.. I was fine with letting Mordin die to cure the genophage. It felt like a solid way for a character to go. Legion's death just made little sense to me, given how much they had talked up the data transfer aspect of the Geth previously. And the fact that only one ending didn't out-right screw people you'd helped previously pissed me off (if Destroy 'supposedly' destroys all synthetics.. then helping the Geth earlier is un-done as you destroy them. If you go for control, wouldn't you also technically be controlling all the Geth, EDI, etc., if the machine isn't just Reaper specific, as shown in the Control/Destroy endings? thus enslaving them once again. The synthesis option just struck me as horrific writing/plot ending as it makes no sense to me at all how that would work, or be a good idea). So between the pacing of the game, some issues with the reputation system and some of the plot writing being fat too black/white (fuck the Quarians.. if I hadn't wanted to keep Tali and both the fleets I'd have let them die), some of the raw gameplay changes and the utter disregard for almost everything in the series with the ending.. the game is a decent, to good experience one-off playthrough that's a lot worse than it could of been otherwise if there'd been more coherency and common sense put into it. And time/money of course, I guess. Only a few weeks late to the rant, I guess. Just glad I didn't have to pay for it or pirate it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 17, 2012, 08:58:32 AM I guess I don't get just how much more spelling out you need them to do. Why can't you reconcile them? Because the quarian admirals want their homeworld back and the majority are convinced the only way to do it is to kill the shit out of the geth. And the geth are tired of the quarians being genocidal asshats, so fuck it, if the quarians are going to keep starting it, the geth are finally going to finish it. This is completely consistent with two games worth of geth/quarian shit. They didn't explain it further because there's literally nothing left to explain at that point. It should be obvious. So they brought their whole fleet full of their children and families to throw at the Geth. :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 17, 2012, 09:39:23 AM In my recollection there was only one troublemaker, the douche from the heavy fleet. Everybody else just went along with him grudgingly. I miss the renegade interrupt to blow his command ship into the next galaxy and tell the rest of them to behave now. I would do a renegade play through just for that.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 17, 2012, 10:54:59 AM Yeah and the blue magic option isn't too different either, which is part of why it's so irritating -- having the common sense and ability to drop the idiot ball tied to reputation bar and past choices which, apparently, mysteriously affect Shepard's brain functions... just :uhrr: Look at it more as if without a certain reputation, Shepard won't be able to convince anyone of those ideas. The game is just stopping you from picking options that can't succeed under the circumstances, rather than telling you Shepard is too dumb to think of them. Now you can definitely argue that they should let you try and fail on those checks, but probably that will just lead people to reload over and over again. (See: Fallout 3) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Koyasha on April 17, 2012, 11:52:50 AM I guess I don't get just how much more spelling out you need them to do. Why can't you reconcile them? Because the quarian admirals want their homeworld back and the majority are convinced the only way to do it is to kill the shit out of the geth. And the geth are tired of the quarians being genocidal asshats, so fuck it, if the quarians are going to keep starting it, the geth are finally going to finish it. This is completely consistent with two games worth of geth/quarian shit. They didn't explain it further because there's literally nothing left to explain at that point. It should be obvious. So they brought their whole fleet full of their children and families to throw at the Geth. :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 17, 2012, 12:39:08 PM The part which pretty much ruined it for me was complete lack of middle ground option which could be, say, actually telling the quarians you're upgrading the geth and so if they attack it's nothing but their own funeral. Which just might make them back the fuck off because they've already found out the painful way they couldn't match the upgraded geth. Instead the game is forcing your hand to be complete cockbag about it by denying you perfectly logical behaviour for i dunno, the sake of being edgy? If the quarians still attacked despite the warning i wouldn't really mind it, but the fact you aren't even given the option to try just makes me impotently rage at their stupid design decisions. It probably felt OK to me because I did have that option (without even being aware you could NOT get that option). Clearly I am a better Commander Shepard than you. :oh_i_see: I tend to agree with Ingmar, that they don't offer you that option because you don't have the rep to have it work, not because it didn't occur to Shepard. They should've let you try and fail anyway, and although it's possible people would reload over and over ... they let you paragon interrupt to try and save Tali and fail, so I'm not sure if that's the reason why they didn't for the conversation options. So they brought their whole fleet full of their children and families to throw at the Geth. :uhrr: Why yes, yes they did. The civilian ships are also able to blow shit up, and the quarians were certain they'd need every scrap of firepower they had for this war, and it's not like they had anywhere to dump off thousands of refugees without an issue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 17, 2012, 12:55:24 PM I tend to agree with Ingmar, that they don't offer you that option because you don't have the rep to have it work, not because it didn't occur to Shepard. They should've let you try and fail anyway, and although it's possible people would reload over and over ... they let you paragon interrupt to try and save Tali and fail, so I'm not sure if that's the reason why they didn't for the conversation options. I think there's value to being told there's a check that you can't make, what with multiple playthroughs and the possibility of loading an earlier save and maybe going off to do some side quests before giving it another go. If the system is fair, it's an acceptable level of frustration, just like having to reload because you channeled Rambo for too long. The DA2 approach was just to not show them at all, which might be the best option all around if people aren't going to rage when they spoil themselves down the line. Which they probably would. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 17, 2012, 12:58:09 PM It kinda sounds like they don't show you that the option is there (but greyed out) in this case, though. I don't know for sure, though, as I've had the option in both of my playthroughs.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 17, 2012, 01:40:19 PM It probably felt OK to me because I did have that option (without even being aware you could NOT get that option). Clearly I am a better Commander Shepard than you. :oh_i_see: Well, my Shepard saved Mordin so your argument is invalid :drillf:I tend to agree with Ingmar, that they don't offer you that option because you don't have the rep to have it work, not because it didn't occur to Shepard. They should've let you try and fail anyway, and although it's possible people would reload over and over ... they let you paragon interrupt to try and save Tali and fail, so I'm not sure if that's the reason why they didn't for the conversation options. But yeah, i could see that as likely reasoning they'd use to justify to themselves why such option should be skipped... except like you say, the fact they do allow you to fail in number of other situations (like failing to convince Mordin through regular rather the "i win" reputation lines, and a number of other situations like that in both earlier games) makes that line of thinking rather weak. So that in the end makes lack of such option especially disappointing. Ah, well. edit: if you don't meet the conditions then the reputation-based routes aren't shown at all. For the geth/quarian showdown at least. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 17, 2012, 03:53:41 PM I got sick and tired of trying to cat-herd the Quarians. Meanwhile, the Geth were defending themselves and asking for my support. I felt the Quarians were blinded by their long torment and the backstory even shows them wiping out Geth. So I said 'fuck you' to the Quarians and sided with Legion.
I had no idea that Tali would commit suicide. I tried to reach her with my paragon interrupt but I failed. That was an upsetting in a good way. Can you save Tali, was I too late with the interrupt? Anyway, best part of the game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 17, 2012, 05:52:39 PM I got sick and tired of trying to cat-herd the Quarians. Meanwhile, the Geth were defending themselves and asking for my support. I felt the Quarians were blinded by their long torment and the backstory even shows them wiping out Geth. So I said 'fuck you' to the Quarians and sided with Legion. I had no idea that Tali would commit suicide. I tried to reach her with my paragon interrupt but I failed. That was an upsetting in a good way. Can you save Tali, was I too late with the interrupt? Anyway, best part of the game. That's how it went down in my playthrough. AFAIK you can't save her at that point. The paragon interrupt is a dick tease. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 17, 2012, 07:07:09 PM After Udina and Space Ninja? And now this? Yeah, I guess it can't get any better.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 17, 2012, 07:33:57 PM I am suprised about all the geth love in here. A bunch of toaster rebels and kills their makers, then allies with other, more advanced toasters that wish to eridcate all life in the galaxy. Apparently that just means they are misunderstood or something.
Am really curious, who did you root for when watching Terminator? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 17, 2012, 07:51:35 PM I root for the geth because the quarians were simply too stupid to live.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 17, 2012, 08:08:02 PM You're also missing the step where the quarians tried to kill their toasters first, which lead to the toasters going "hey, fuck you."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 17, 2012, 08:17:13 PM You're also missing the step where the quarians tried to kill their toasters first, which lead to the toasters going "hey, fuck you." No, I am not. Telling your household robot/cement mixer to shut down for maintenance shouldn't result in you and your family/work colleagues being slaughtered. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 17, 2012, 08:20:58 PM Except it stopped being an appliance that lacks basic rights before it was kindly asked to shut down.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on April 17, 2012, 08:21:58 PM You're also missing the step where the quarians tried to kill their toasters first, which lead to the toasters going "hey, fuck you." No, I am not. Telling your houshold robot/ cement mixer to shut down for maintenance shouldn't result in you and your family/ work colleagues being slaughtered. You must not have played the games. It went down more like this. Geth: "Hey Master? Why am I alive?" Quarian: "Argh! It's questioning its existence! Kill it before it turns on us" Geth: "But..." *dies* Repeat until finally a Geth goes "Master? I was going to ask why I was alive, but since that results in death I'm going to try to drive you off of the planet so you'll stop murder death killing us." Literally the Geth could have wiped out the Quarians but they stopped when the Quarians left. Meanwhile the Quarians more or less wanted to go genocidal on the Geth. Of course the Geth get sympathy, they're the abused slaves, not the murder machines the first game makes them out to be. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 17, 2012, 08:28:04 PM 'it won't shut down.'
'master why are u shutting me down.' 'just shut down man.' 'windows is unable to shut down, because' 'pull the plug man' Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 17, 2012, 08:42:17 PM I think the slavery thing can be overblown. It certainly seems like the hawkish Quarians promptly freaked the fuck out; so the period where the Geth could be reasonably assumed* to be deserving rights but were treated as not having them before a full-scale war broke out was quite small.
* Hi, I'm Captain Hindsight! This demarcation line is probably completely impossible to figure out in real-time in any vaguely realistic scenario. The Geth made it absurdly easy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 17, 2012, 08:45:33 PM Literally the Geth could have wiped out the Quarians but they stopped when the Quarians left. Meanwhile the Quarians more or less wanted to go genocidal on the Geth. Of course the Geth get sympathy, they're the abused slaves, not the murder machines the first game makes them out to be. Pointing out the Geth stopped after conquering the planet is like saying they stopped killing after everyone was dead. They are not suppressed slaves, but another example of malfunctioning machinary turning on their creators, following the proud tradtion of Skynet, HAL, the Cylons and Windows ME. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on April 17, 2012, 08:47:45 PM They only turned on their creators cause their creators turned on them first. It was a matter of self-preservation not annihilation of another species.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 17, 2012, 09:01:11 PM When something designed to be a disposable war machine (according to Mass Effect Wiki (http://masseffect.wikia.com/wiki/Geth)) kills its maker to ensure the own survival I'd say its badly mistaken about its purpose of existence. :oh_i_see:
oh well, let's agree to disagree. I don't want to be accused of derailing the thread too much. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 17, 2012, 09:05:03 PM The crux is just at where you decide something that isn't facially "people" gets rights. You can justify setting that bar in a lot of different places.
And this is the spoiler discussion thread, so I don't think you're derailing anything :drill:. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 17, 2012, 09:30:47 PM When something designed to be a disposable war machine (according to Mass Effect Wiki (http://masseffect.wikia.com/wiki/Geth)) kills its maker to ensure the own survival I'd say its badly mistaken about its purpose of existence. :oh_i_see: oh well, let's agree to disagree. I don't want to be accused of derailing the thread too much. The problem with your argument is in the very basis of how the Geth were designed. They were designed to get more intelligent as more of them were networked together. The reasoning was so they could be more efficient regarding their tasks, but it took the logical step from there. And the Geth weren't designed to be merely war machines, but primarily as laborers. And as the wiki link you provide points out it wasn't as cut and dried that the Geth turned around and started massacring Quarians when they refused to let themselves be shut down. The process of the Morning War was like this; 1. Geth achieve sentience due to design of increased intelligence as more and more are networked in proximity -- this is an intentional design choice made with no regard given to the possibility of them eventually achieving sentience because of it. (ME1 - ME3) 2. Geth ask their masters if they have a soul. It is dismissed, as per Legion's comments in ME2. 3. Geth continue to ask this question. One (and then more) Quarians note the question and are afraid of the implications (again, per Legion in ME2 and Tali in various games). 4. Frightened Quarians attempt to force shut down now sentient Geth platforms, essentially attempting to murder them (as they are now sentient life forms) (as per ME 2 and 3). 5. Geth refuse to shut down, citing they are not in need of maintainence nor are they malfunctioning and ask if they have done anything wrong (as per ME3). 6. Quarians freak. They start destroying and shooting Geth, launching a pre-emptive war on them as they predict the Geth will rebel due to their living conditions and quality of life (thereby acknowledging themselves that they are sentient creatures and alive, as their rationale is rebellion by the Geth is inevitable due to what they are used for and it not being 'enough for a sentient being'). (As per Tali in ME1.) 7. Geth do nothing. Minority of Quarians disagree with other Quarians and try to protect their Geth slaves/units/friends/whatever. They are killed for doing so. Some Geth die protecting these Quarians. (As per ME3) 8. Geth have enough and finally start to fight back, and push the Quarians off-world and out of the system and intentionally allow them to leave and survive because they merely wish to survive themselves. (as per ME3) 9. To some degree the Geth long for a return of the Quarians and to co-exist once more (hence maintaining Rannoch, even maintaining agricultural plots, cleaning up the planet, restoring buildings, etc., that they themselves do not use as they live in orbiting station-based computers) (as per ME3) 10. Quarians launch an all out attack on the Geth to wipe them out of existence and reclaim their homeworld, even while the Reapers invade the galaxy (thus compounding their stupidity). 11. Geth, pushed to extinction, turn to Reapers in order to survive. Start beating the shit out of the Quarians. 12. Quarians panic cause their stupidity once more endangers their entire species' chances for survival. The Quarians don't deserve to live, imo. The show repeatedly that they view the Geth as inferior life forms not deserving of anything beyond service to their creators despite repeated acknowledgment of the achievement of sentience by the Geth and the fact that the Geth repeatedly turned the other cheek or restrained themselves. In short; just because the Geth 'evolved' beyond their intended role does not mean they lack the right to life or survival. Machine life is still life. As Tali eventually acknowledges, yes, they do have souls, and that is precisely what freaked the Quarians out, but their myths of the Morning War distorted the historical facts of what happened until it was nothing more than propaganda to demean the value of Geth life as 'they are just machines'. I have no qualms about blowing ones toaster up. If it suddenly, and seriously, asks if it has a soul? Well, shit.. I'm still fine with blowing it up, but it suddenly quite close to, or actually is, murder. God damn, reading this over I'm suddenly saddened by the time I spent writing it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 17, 2012, 09:34:31 PM Cheer up, you saved me some time! :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on April 17, 2012, 10:26:11 PM When something designed to be a disposable war machine (according to Mass Effect Wiki (http://masseffect.wikia.com/wiki/Geth)) kills its maker to ensure the own survival I'd say its badly mistaken about its purpose of existence. :oh_i_see: The Geth's purpose after achieving self-awareness was not to kill their maker and the outcome where the Geth and Quarian reconcile (with help from Legion's sacrifice) proves it -- i.e. when the Geth were no longer being threatened by the Quarians they went back to cooperating with them.oh well, let's agree to disagree. I don't want to be accused of derailing the thread too much. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 17, 2012, 10:34:59 PM I am suprised about all the geth love in here. A bunch of toaster rebels and kills their makers, then allies with other, more advanced toasters that wish to eridcate all life in the galaxy. Apparently that just means they are misunderstood or something. Am really curious, who did you root for when watching Terminator? (http://buttrynet.dyndns.org/BNETWeb2/forum/mainuploadsfolder/Del/200952918253_Terminator_Smile.jpg) Really, at the end of the mission, I was like "Ok, morons. I'll just holster my gun and see who wins." *plooie* "Well, at least they don't have to worry about catching colds anymore." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 17, 2012, 11:20:59 PM Compromise IS the most viable option, but when you throw a restriction of 'Your bar must be THIS height' to persuade' I just let the lesser of two evils win.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 18, 2012, 01:36:06 AM 5. Geth refuse to shut down, citing they are not in need of maintainence nor are they malfunctioning and ask if they have done anything wrong (as per ME3). This step is pretty easy to gloss over, but should be noted that statement about not malfunctioning is coming from geth perspective. From the quarian point of view the possibility of achieving sentience *is* case of malfunction, because entire design of the geth (dumb single units only increasing intelligence in presence of others) is aiming to prevent precisely that.Using poor analogy, if you have an application which is supposed to obfuscate cleared parts of the hd by writing garbage over them but --as result of coding error-- writes also over your files, then from the point of view of that application it's also not malfunctioning -- it's doing exactly what its code is telling it. From the designer's point of view the application's behaviour is obv. broken, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on April 18, 2012, 03:49:25 AM This thread has reached singularity-grade stupid.
This issue isn't hard to resolve in the game. I don't see why it's even a debate. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 18, 2012, 05:00:38 AM The issue only becomes easy to solve when the need of the Plot pretty much forces the writers to turn blind eye on everything up to that point they've been providing as reasons why it's not easy to solve. If you want to use that state as baseline, a logical conclusion would be the entire geth/quarian arc is nothing but a forced, singularity-grade stupid red herring in the first place, and that it shouldn't be there at all.
And then comes realization that the essence of geth/quarian plot is supposedly the underlying theme for the entire game, so that'd make the whole ME equally stupid and not worth one's time? Which is amusing enough, granted. Maybe it's why the ending makes people rage so hard -- because the perceived stupidity of the "grand conflict" is laid bare in front of them? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 18, 2012, 05:04:16 AM Most of the issues in ME3 are singulariry grade stupid though.
Salarians are the mad scientists of the Mass Effect universe except they are competent at what they are doing. Quarians are more like the tinker gnomes of the Mass Effect universe, they have a lot of ideas but the execution is sub par. I mean losing your home planet because you accidentally created a true AI and notice it only AFTER you rolled out the tech nto mass production seems like a very big boo boo in my book. Rannoch is basically mount nevermind of Mass Effect. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 18, 2012, 06:10:23 AM Bioware is great at characters but sucks at plot. It has always been like that.
The biggest moments in Mass Effect have always been character moments, the story arc has always been mediocre though with a big helping of WTF sprinkled in. Also it never made much sense to begin with. Why should the Reapers "hack" the geth to kill all biological life if they want to harvest life? Why should the Reapers use the Rachni against the other civilizations if they want to harvest life? Why did the Quarians never settle on another planet? There are billions of stars in the galaxy, there has to be another planet that's close enough to Rannoch. Why does Cerberus have enough resources and manpower to rival a council race yet is so shockingly incompetent at everything they do? (They own cruisers, enough manpower to staff multiple armies, a multi billion credit research and development budget and expenses that rival the GDP of the systems alliance) How can a hostile force with such a huge footprint (you need staging areas and bases, research facilities and naval yards, there are fleet movements and resource shipments and a huge flow of money to handle) be virtually untrackable? How can I actually invade a big ass space station with more than 100,000 people on it? Especially if it's the staging ground for every major fleet in the galaxy? How can I track a single person over 25,000 light years? Why are Saren, the Collectors or Cerberus always one step ahead of me IF I'M THE ONLY PERSON WHO KNOWS STUFF? How can Kai Leng kill all the scientists at the temple on Thessia if he arrives hours after the fact and I had to hack the shield generator to get in there in the first place? (Did he hack the shield, kill everyone, then went to lunch and relocked everything?) How did he manage to get a gunship to a temple on a planet that swarms with reapers when my gunship escort was shot down in mere seconds once the reapers noticed them? Why is everybody using tech they don't understand? How can I even build a mass effect drive that uses mass portals and yet not know how mass portals work? It's like figuring out the car without figuring out how roads work. Even then why is nobody in the whole galaxy curious enough to figure shit out for themselves? If the answer is reaper indoctrination (which in case of the Citadel would make sense btw, subtle manipulation that keeps people from being curious) then why do we fight at all and not just roll over and die when they come? They had 50,000 years to condition us. Why not just seed the planets with indoctrination devices and let the people be willingly harvested once a cycle is over? How can a race of maybe 10,000 reapers actually harvest a whole galaxy? Without accidentally missing major species? They would have to build a mass portal in every system and check every system or they might miss a lot of species that evolved in parts of the galaxy without access to mass portals. Or you know a species could decide to do something unusual like hide. We're talking billions of systems here, if it takes them two years to get from dark space to the nearest mass portal they'd need milllenia to cover a significant part of the galaxy. How do they know where everyone is? What happens when they just find a sign with "species moved away, address unknown" on a planet? How can they build and maintain stuff in dark space without access to resources and no manufacturing capabilities in any way, shape or form? To keep info from leaking into the next cycle they not only have to harvest every organic being they also have to eliminate every trace of their existence. If they are so concerned about synthetic life are there reaper fleets in every galaxy? I could go on and on. The overarching plot has always been singularity grade stupid. It's just that the guy who wrapped the story up is even more incompetent at doing so than the guy who started it. You have to take huge leaps of faith to accept the solution to the genophage issue, the solution to the Quarian/Geth issue or to accept the plot of ME3 altogether. That's why space opera usually starts off "in medias res" and keeps the pace up throughout the story to keep you from thinking to much about the plot. Yet ME3 shines a light on a lot of things that make you realize just how stupid the plot is. Star Wars did this much better at least in the old trilogy. They usually don't explain stuff (all of the tech remains mysterious, even magical), if they explain stuff they are as vague as possible (the force surrounds us, it penetrates us it binds the galaxy together) and if they explain stuff in detail it makes sense, at least within the confines of the Star Wars universe (take the whole assault on the Death Star in Star Wars for example). Mass Effect 1 and 2 also did this rather well BTW. ME3 fails on all three counts, though. They explain stuff that's better left mysterious, their explanations are usually too detailed and they don't even make sense within the "ruleset" of the ME universe. Oh, and then they decide that they want to be in an entirely different genre in the last five minutes of the trilogy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 18, 2012, 07:02:15 AM When something designed to be a disposable war machine (according to Mass Effect Wiki (http://masseffect.wikia.com/wiki/Geth)) kills its maker to ensure the own survival I'd say its badly mistaken about its purpose of existence. :oh_i_see: Well, the Geth obtained more sentience than my cat. Her purpose to me might be to keep me company, but she seems to have a mind of her own about her purpose. She still enjoys more protections than a toaster.The problem was when they obtained sentience. That changes the equation. And yes, I did cheer for the Cylons. Not all of them, but certainly the ones who just wanted to be left alone or were trying to defend themselves. Same for any repurposed Terminators. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 18, 2012, 12:19:34 PM Why did the Quarians never settle on another planet? There are billions of stars in the galaxy, there has to be another planet that's close enough to Rannoch. "Why did so many Jews carry a torch for Israel for thousands of years? There are hundreds of deserts in the world, there has to be another one that's close enough to the Levant." Those silly Emotional beings don't always make rational decisions. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 18, 2012, 02:40:25 PM Did you really have to compare the fate of a fictional race to the plight of the Jews?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 18, 2012, 02:42:13 PM As seen in Mass Effect 3. During a galaxywide war for survival against the Reapers they arrack the Geth. Being rational isn't a Quarian thing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 18, 2012, 02:43:40 PM Did you really have to compare the fate of a fictional race to the plight of the Jews? He based the whole storyline on it, so yeah, I bet he does. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 18, 2012, 04:01:48 PM I don't know how to answer that if that's true because it doesn't seem like a compliment the way the Quarians are characterized.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 18, 2012, 04:02:38 PM I always thought of the Quarians as more like the Romani rather than the Jewish. Their treatment at the hands of other species fit more with the Romani IMO with the "ugh, space vagrants, they're all thieves!" thing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 18, 2012, 04:04:52 PM I always thought the Quarians were space gypsies.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 18, 2012, 04:05:44 PM It's kind of a combo deal really.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 18, 2012, 04:32:18 PM Did you really have to compare the fate of a fictional race to the plight of the Jews? The Jewish Diaspora was one of my inspirations when I was writing about the quarians in ME1 and ME2, though it's rarely overt. The ship, system, and planet names I contributed were built with Hebrew phonemes. Listen to how Legion pronounces the "och" of "Rannoch" (http://www.youtube.com/watch?v=JrRg2ZgY9tQ#t=58s) in ME2 - the VO notes expressly asked DC Douglas to pronounce it like a Hebrew phrase. The prayer used to open Rael'Zorah's trial directly paraphrases a Jewish blessing: "Blessed are the Ancestors who kept us alive, sustained us, and enabled us to reach this season. Keelah se'lai." "Blessed are You, Lord, God, King of the Universe, who gave us life, sustained us, and enabled us to reach this season." SF writers take inspiration from real life, film at eleven. I had no hand in ME3, but there was a very clear parallel in the earlier games. When quarians weren't being ghettoized by other species, they were isolating themselves to maintain their cultural identity. They kept their own counsel, relied on their own strength, and dreamed of a return to their Homeland. Yes, there's also Romani in there with the mobile fleet, but I preferred to emphasize the Jewish aspects - the bits that emphasized the antiquity and strength of their cultural identity, their practical approach to life, and the mystical leanings of their philosophy (the ship captain's blessing, the prayers that open and close the trial). EDIT: And also - duh - the closeness of family and the importance of community bonds. I tried to get that in from the very first moments of Migrant Fleet in ME2 (I did the first draft, Patrick Weekes did extensive rewrites) - the fleet controller doesn't just say, "identity confirmed." He says, "Welcome home, Tali'Zorah." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TheWalrus on April 19, 2012, 07:26:14 AM http://shirt.woot.com/
Marauder shields lives! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 20, 2012, 12:04:38 AM I love the trick that Stormwaltz has played. Now if you criticize aspects of ME you're effectively criticizing Jews.
Of course in reality Jews did settle in other parts of the world, so the comparison is kind of flimsy anyway. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on April 20, 2012, 01:25:49 AM What? :uhrr:
How is it a trick when he's the one who wrote it and he's the one who used them as inspiration? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 20, 2012, 01:48:28 AM I'm just going to say that this is a silly if not tasteless way to defend against plot criticism:
"Those silly Jews, just get over the loss of the Holy Land and settle down on Long Island." It's quite possible to base something on reality and have it ring false. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on April 20, 2012, 02:52:25 AM I don't see how it's silly. You can call it tasteless but it's one of the strongest themes with respect to the Quarians - they want their homeland back. Stormwaltz probably should've found a better way of putting his point across but I imagine as this is probably around the 3rd time he's had to explain this he's probably trying a different tact.
On the flip side many people have found the Quarian actions to be believable within the confines of the ME universe. Yeah, it's stupid, but that's the point. They are not acting rationally. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 03:02:50 AM People fighting to get their homes back is just not that outlandish a theme, either.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: ajax34i on April 20, 2012, 03:22:08 AM Ignoring the Reapers for a second, what if the Quarrians wipe out the Geth and regain their home planet? I doubt they can switch from irrational to rational just like that. Helping them is like giving a weapon to a madman.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 20, 2012, 03:38:20 AM He's not using this as a point, Moses. He's explained before that it was the actual inspiration for the Quarian longing to return to their home, despite the Geth and hardships of maintaining the migrant fleet.
Though I agree with Margalis in theory. The Quarians were space-faring for how long prior to the Geth creation 300 years prior to ME's timeline? No colonies in all that time? No expansion? The culture was so homogenous that everyone just stayed on the homeworld or the migrant fleet all that time? That's at odds with a faction of pro-peace Quarians developing. And if not, like any species that fails to adapt their extinction was inevitable and not to be mourned. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 03:39:56 AM They had colonies, the geth just booted them off those too.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on April 20, 2012, 03:53:02 AM That kind of blows the whole "we need our homeworld back so our immune systems can recover in 60 years rather than 600" argument advanced by Tali in ME 2. If they had colonies before they could have set up another one.
Of course that soldier guy was pretty reigned to the tact that attacking the Geth was a goddam stupid idea but it would probably happen regardless in ME2. "If this fleet goes up against the geth all thats coming back is scrap metal" So that utterly futile war Between the Geth and the Quarians was a theme that went back at least that far Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 20, 2012, 04:55:38 AM I love the trick that Stormwaltz has played. Now if you criticize aspects of ME you're effectively criticizing Jews. Of course in reality Jews did settle in other parts of the world, so the comparison is kind of flimsy anyway. :facepalm: This is without question the stupidest thing I have ever seen written on this board. Where did Stomrwaltz even imply that criticizing his story was in any way criticizing Jews? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 06:11:11 AM They had colonies, the geth just booted them off those too. The colonies they had during the morning war, yes. They never settled after the exodus though. The geth never left the Perseus veil. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 06:47:25 AM Well I can at least get why Margalis might say something like that.
I'm not intimately familiar with the present and prior affiliations of every board member. I knew that Stormwaltz worked for Bioware at some point and I knew he worked with the Mass Effect Team during 1 and 2 but I didn't know in what capacity. So the way he answered was very confusing and somewhat offensive to me because he seemed to refute my argument by comparing it to the real life diaspora of the Jews. This seemed to imply that by critizising the Quarians as being irrational I by proxy accused the Jews of the same fallacy. Which I did not because I wasn't even aware of the similarities at the time. He could have simply stated from the start that he modelled the backstory after the diaspora (which he finally did as a reply to me after I called him out on that) it would have taken less time and energy than editing my initial statement and including all of those strikethrough tags. Even if he didn't intent to do it I've now lost any desire to debate him on the Quarian backstory. I'd now have to debate it on a factual level by comparing the historical similarities and/or differences between the real diaspora and the Quarian backstory or on a craftsmanship level by looking for bad writing or misrepresentation of events. I'd basically need to prove that he made mistakes, that both stories are not that similar after all, either because he misunderstood or misrepresented the historic facts or because he was bad at his craft. If not I'd automatically direct any criticism I had also to the Jewish community because I'd need to argue that a fictional story accurately modeled after a real historic event is stupid. It's also unfair to the Jewish community because they are not responsible for being used as a template to a backstory yet any legitimate criticism I might have by design now falls back unto them. So yeah it kind of killed the debate. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: caladein on April 20, 2012, 07:20:36 AM I don't see how laying out the metaphor/defamiliarization exercise/whatever explicitly can be seen as offensive and/or having an ulterior motive when people are making the argument that the actions in-fiction "don't make sense".
One is inviting real-life examples (or, with having the writer around, the inspirations) at that point. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 20, 2012, 07:32:15 AM I might have something to do with the fact that Germans are conditioned to go into fetal position and apologize as soon as Jews are mentioned, which makes discussing things tangential to it hard.
Really, the Quarians were chased away by the Geth because they were dicks to their suddenly sentient creations and to each other. That difference to the Jewish plight alone makes this a safe discussion up to the point historians discover that the Golem was abused by Rabbi Löw and in reaction kicked all the Jews out of Prag. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 20, 2012, 07:32:15 AM People fighting to get their homes back is just not that outlandish a theme, either. Indeed. Can make a pretty good game, too.(http://upload.wikimedia.org/wikipedia/en/4/4b/Homeworld_(video_game)_box_art.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 07:34:23 AM It was more the way he initially approached the explanation (pasting my comment, replacing every occurance of the word Quarian with
Maybe I'm just overly sensitive, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rasix on April 20, 2012, 07:34:57 AM Just beat the game. What the holy fuck is going on here?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on April 20, 2012, 07:56:26 AM It was more the way he initially approached the explanation (pasting my comment, replacing every occurance of the word Quarian with Maybe I'm just overly sensitive, though. I think Stormwaltz could've responded more appropriately but you did lambast pretty much everything plot-related in Mass Effect. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 07:57:46 AM Hey, the reasons why you can and will be called an anti semite over here are just ridiculous and it always provokes a major shitstorm. We can't even debate Israel's foreign policy or the fact that we build them a fleet of first-strike/second-strike capable submarines without the discussion turning from the topic to supposed or real Jew-hating. The last person that tried that nearly lost his Nobel price for literature and that's even though he had quite a bit of support from public figures in Israel and didn't say anything that wasn't already debated lively in Israel itself.
Our Chancellor even stated that we're 100% committed to being a friend of the Israeli nation and that we'd support them no matter what, if they are ever attacked again. Which means German troops could even be called upon to support Israel's agenda or war efforts if - god forbid - it should ever come to that. The last time we did something similar it led to two world wars. Being a friend of Israel and supporting the Jewish right to a homeland is basically part of the mission statement of every major corporation. The biggest news publisher even requires potential employees to sign an affidavit in which they state their support for the nation of Israel. To call it a sensitive issue would be a massive understatement. You could perhaps compare it to the US obsession with and sensitivity to the topic of racism. So yeah as I already conceded I might be a tad too sensitive there. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 08:04:13 AM I think Stormwaltz could've responded more appropriately but you did lambast pretty much everything plot-related in Mass Effect. No, only in Mass Effect 3. I stand by my initial premise, though, Bioware is exceptionally good at crafting bevlievable characters but the plot always felt a bit bland to me though. Just look at what people on message boards, on reddit on blogs and tumblrs keep reposting. It's always character moments or favourite interactions or Shepard quotes etc. They are debated and liked, ranked and shared and memes are built around them. Almost never cutscenes that advance the plot, though. In Fallout and Skyrim they debate scenery, easter eggs, or favourite missions in Bioware they debate characters. That's why the end generated such a huge shitstorm because people cared much more about the characters than the story. There's a reason for that. The most often reposted scenes that don't involve character moments have been ending related. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 20, 2012, 08:07:59 AM Jeff is not exaggerating here. You stand behind everything Israel does or you an Antisemite. There is no middle ground in the public discussion.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on April 20, 2012, 08:20:46 AM This thread is almost as retarded as the ME3 ending now....almost.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on April 20, 2012, 08:24:56 AM You can always send the admins cupcakes to change the thread. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: bhodi on April 20, 2012, 08:49:36 AM You created your own mess. Now you get to sleep in it.
As a side note, I found the "Quarians = Jews" pretty obvious in ME2 as well; it's clear where the inspiration came from. I sort of assumed everyone got the reference and I am very confident it's been brought up before here. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 20, 2012, 08:51:48 AM You know what's retarded? Now that I know I'll probably never be able to side with the Geth ever again. Totally and utterly stupid but unfortunately I'm not kidding, not even a little.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 20, 2012, 09:14:38 AM You know what's retarded? Now that I know I'll probably never be able to side with the Geth ever again. Totally and utterly stupid but unfortunately I'm not kidding, not even a little. What? Why? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 20, 2012, 09:22:14 AM I'm surprised you'd play the game again with how much you seem to hate it...
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 09:24:13 AM I think Stormwaltz could've responded more appropriately but you did lambast pretty much everything plot-related in Mass Effect. No, only in Mass Effect 3. Dude, you have gone off about all three Mass Effects and how stupid they are plot-wise. That you're only currently complaining about ME3 at the moment doesn't change the huge blocks of text you've typed about the other two games in other threads. Especially since you're complaining about something that had its groundwork pretty firmly laid in the first two games. I'm with Lantyssa, I don't get why you keep playing a series of games you seem to hate. Rasix: So? What did you think? edit: Wanted to add more grump to the part directed at Jeff. <3 Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rasix on April 20, 2012, 09:33:58 AM Rasix: So? What did you think? Everything up until the Kings Quest IX blue themed outro was OK. The choice of injured bloody crawl sequence, Fallout 1 style talk-him-to-death-literally, and Deus Ex 3 ending machine weren't my favorite, but I can live with them. The post credit stuff was just a bit baffling, however. I didn't spoil myself so it was all a bit of a shock. It felt rather cheap and it had me looking sideways at my monitor for the rest of the night. The game experience itself aside from that? Really good, IMO. I enjoyed it all immensely. The Liara romance was really well done. I'm not sure about the others, but they did about as well as I could expect with it. I had another thought to put here and then someone messaged me at work. :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 09:59:00 AM Which color ending did you pick! It was killing me not telling you that unless you pick red (destroy), your readiness was fine. :P
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rasix on April 20, 2012, 10:02:48 AM DESTROY. So, I picked red and got a blue ending.
My readiness was over 5000 in the end. It took me getting galactic readiness to about 77% to pull that off, which wasn't hard at all. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 11:00:57 AM I picked GREEN my first time through, although I have come to regret that decision. But I didn't wanna kill the geth (didn't give a fuck about killing EDI, though) and control seemed really dumb, so transhuman wankery was a go!
Second time through, Manshep picked RED because fuck you, little kid, I'm taking you down with meeeeee! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rasix on April 20, 2012, 11:04:52 AM Ohhh, I forgot about the Geth. Oops.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 11:08:02 AM It's alright. You were there to kill Reapers, it makes sense that you killed some motherfuckin' Reapers! Plus if you picked either of the other two endings you would've had to watch your Shepard die horribly on screen (Sally Shepard melted with a smile on her face, it was kinda fucked up).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rasix on April 20, 2012, 11:14:20 AM Ohh, that reminds me of my thought I blanked on earlier: I probably should have told Kelly to change her name. OOPS.
Watching her get turned into human slurry in a ME2 play through was rather traumatic. I'd rather not see that happen to Shep. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 11:23:48 AM It's not quite that bad, but it was pretty :ye_gods:. Of course I was mostly busy going "seriously what?" so that helped dampen it a bit.
I never ran into Kelly on my LadyShep playthrough, I think because Sally and Kelly never had dinner together. She was there for MANSHEP though, and seemed like she really wanted on his junk for whatever reason. I did (luckily!) tell her to change her name, so dodged a bullet there! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 20, 2012, 01:08:28 PM I wasn't given the option that I recall. I came back through the Citadel and was mortified.
(I was actually wondering how they could do that and why couldn't I save her. It didn't help that Kelly was my only love interest through all play throughs.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 02:06:38 PM It's not hugely obvious, it's when you can either say "awesome, keep on keepin' on helping these people, Kelly!" or not. The paraphrase was something like "are you crazy?" or some shit, not very obvious.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 20, 2012, 05:13:50 PM Yeah, that's not obvious. I figured having her help others would help her work out her own issues. And at a time when the galaxy was going to shit, someone selfishly helping others. Silly me.
It seriously scarred me when I heard the people discussing it. Like look of horror on my face, pause for two minutes, type stuff. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 20, 2012, 05:33:13 PM It makes sense though. You're already aware by that point in the game that former Cerberus people are getting bad treatment by Cerberus.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 20, 2012, 05:40:19 PM I didn't know she was giving her name out to everyone who asked! Nor that Cerberus would be storming the Citadel! If there was any time she had been safe, it should have been when the place was crawling with refugees.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 20, 2012, 06:27:54 PM Kelly was never the sharpest tool in the shed.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 20, 2012, 06:40:39 PM Just beat the game. What the holy fuck is going on here? Terrible ending has made people post stupid shit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 20, 2012, 11:22:52 PM Where did Stomrwaltz even imply that criticizing his story was in any way criticizing Jews? I'm going to say when he rewrote criticism of his story into criticism of Jews. Quote from: someone else People fighting to get their homes back is just not that outlandish a theme, either. Of course not. That in itself is not implausible. But the fact that stuff like that can work or is vaguely similar to real life events doesn't mean it always works. The fact that Quarians were partially inspired by Jews doesn't mean that the story told in Mass Effect is the same as actual history and that questioning one is questioning the other. "30 Minutes or Less" is based on real events, but I think it's perfectly fair to say that some of the movie rings false, that characters don't seem believable, etc. (And that's before getting into the fact that random everyday occurrences that actually happen in real life can ring false in narrative fiction) Mass Effect and 30 Minutes or Less are not documentaries. Being inspired by real events is interesting but has little to do with the verisimilitude of ME. Edit: I'm not trying to say that Storm was all "you must be an anti-Semite if you don't like Mass Effect!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 21, 2012, 06:46:53 AM I'm going to say when he rewrote criticism of his story into criticism of Jews. Precisely where did he do that pray tell? I'm not seeing it. I'm seeing him explain the origins of his story being based on the Jewish diaspora, but he no where even implies that criticism of his story is criticism of Jews. You all have gone wayyyyyyyyyyyyyy of the deep end on this one. Edit: I'm not saying the story isn't bad (it is even possible to write a bad story about Jews), but saying that an author explaining his inspiration for a story has a historical parallel does not mean that if you criticize the story you are somehow criticizing the historical people it is based on. I understand your precious fee-fees were hurt by the mass effect ending but "OMG he is saying we are anti-semites" is fucking retarded. ( Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 21, 2012, 06:47:14 AM Edit: I'm not trying to say that Storm was all "you must be an anti-Semite if you don't like Mass Effect!" Then you might want to rethink how you're saying what you're saying, because this is exactly what you're coming across as. EDIT: And amiable, Jeff said he wouldn't be able to side with the geth now, not the quarians. :P Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 21, 2012, 08:14:29 AM Quote I understand your precious fee-fees were hurt by the mass effect ending but... Uh...come again? Wait...am I some sort of disgruntled former fan who's heart was broken by the ending? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 21, 2012, 08:58:35 AM Quote I understand your precious fee-fees were hurt by the mass effect ending but... Uh...come again? Wait...am I some sort of disgruntled former fan who's heart was broken by the ending? I really can't think of any other explanation for your assertion that Stormwaltz was saying criticism of his writing was anti-semetic. Edit: Also how about responding to what i said instead of trying to take one phrase out of context to take the attention off of the point: You accused stormwaltz of equating criticism of his work with anti-semitism. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 21, 2012, 07:09:40 PM It's pretty clear you aren't actually reading this thread, which sort of kills any point in responding to you, but I suppose I will.
You think I am a Bioware fan who is upset about the ending. Strike 1. You fail to see where Storm even implied that criticism of Jews and Quarians were similar, even though in his first post on the subject he literally took criticism of ME and struck out "Jews" for "Quarians" as if they were interchangeable. Strike 2. (That was the entire thrust of that post, all the historical comparison stuff came later) You think I am accusing Storm of accusing someone else of anti-semitism when I explicitly said I wasn't. Strike 3. What I "accused" Stormwaltz of is playing a clever rhetorical trick that makes it hard to criticize ME because it makes criticism of a fictional story look like criticism of a real group of historically oppressed people. That's very different from accusing people of anti-Semitism, something he clearly did not do. If someone says "those Quarians are kind of dumb" and someone else rewrites that as "those I'm not one to mince words, if I think Stormwaltz is accusing Jeff of anti-Semitism I'll just say that directly. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 22, 2012, 02:51:24 AM Man, fuck the space jews. :awesome_for_real:
Kai Leng Thessia fight. HORRIBLE. Fucking weaboo ninja attempting to take three Prothean Particle Rifles in the face and succeeded simply because the script allowed him to. I should've realized spamming grenade is meaningless cause really, Shepard is meant to fail in here. Goddamit. Horrible forced plot. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on April 22, 2012, 03:26:28 AM Text You're reaching. Jeff implied that the plot made no sense and was logically incoherent whilst the closest real life parallel and the inspiration for the taking back your homeworld part of the Quarian story is by all accounts also baffling and logically incoherent. If you want to go out on a limb and state that he's doing it to deflect criticism then do so, but there's no evidence that is the reason why he brought them up unless mind-reading is one of your new talents. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: amiable on April 22, 2012, 03:51:42 AM text There is an easier way to back track. Just say: "You know, I was wrong and I probably overreacted about the Jew thing." Still pushing the point about Stormwaltz indicated to me you aren't there yet and still have serious reading comprehension problems. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 22, 2012, 06:40:59 AM Alternatively you can point out the analogy only works so far, because while our Earth is completely claimed by different countries the space jews in contrast are quite more free to establish a 'new israel', with the flag, anthem and everything else. Meaning the critique/rationality or lack thereof/motivations don't fully map between the fiction and inspiration source.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on April 22, 2012, 07:21:15 AM I am proud to announce the results of testing on this topic.
(http://www.grouchyoldcripple.com/archives/stupidometer.gif) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 22, 2012, 08:57:28 AM There is an easier way to back track. Just say: "You know, I was wrong and I probably overreacted about the Jew thing." But I'm neither wrong nor backtracking. Quote from: Quarianwisemanandstick Jeff implied that the plot made no sense and was logically incoherent whilst the closest real life parallel and the inspiration for the taking back your homeworld part of the Quarian story is by all accounts also baffling and logically incoherent. This is such an nightmare of ambiguous grammar that even if I wanted to respond it would be impossible. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on April 22, 2012, 11:20:37 AM You fail to see where Storm even implied that criticism of Jews and Quarians were similar, even though in his first post on the subject he literally took criticism of ME and struck out "Jews" for "Quarians" as if they were interchangeable. Strike 2. (That was the entire thrust of that post, all the historical comparison stuff came later) You're wrong. Sorry. He struck out the Jews because it was a post where he was explicitly saying he modeled some of the Quarian backstory after the Jewish Diaspora. The crossing out was intended only to make it extremely obvious why he thinks it is "in character" for the Quarians to want their homeworld back so badly. For you to say he did it to make it harder for people to criticize the Quarian storyline is :tinfoil: and you need to be called on it. You're foaming at the mouth looking for an issue that doesn't exist and it's kind of silly to be honest. And it's not like what he did is a new technique. I've seen it tons of times on this very forum where someone is saying some group resembles another. For you to decide that Stormwaltz alone is doing it for some kind of armor against criticism is just silly. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Mosesandstick on April 22, 2012, 11:44:18 AM This is such an nightmare of ambiguous grammar that even if I wanted to respond it would be impossible. Jeff said that the plot made no sense and was logically incoherent, inclusive of the Quarian's journey to reclaim their homeworld. The closest real life parallel and inspiration is by all accounts also baffling and logically incoherent. Keep the insults to yourself please. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ragnoros on April 22, 2012, 10:00:44 PM First Impressions: Stupid Miranda. WTF is she doing hanging around military headquarters. Goes into Squad screen. :ye_gods: That's Ashley! What have they done to you!?!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on April 23, 2012, 04:10:56 PM Edit: Never mind, this has gone WAY far afield of anything relevant.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir Fodder on May 05, 2012, 07:33:29 PM “Take care with the end as you do with the beginning.” – Lao-tzu
"Take care of the beginning and the end will take care of itself" -a whole bunch of idiots "Take care of the beginning and the end, the middle will take care of itself" -Guitar Craft Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TheWalrus on May 06, 2012, 03:42:25 AM "Fuck it, we're tired." - Bioware
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 09, 2012, 08:15:49 AM Kelly was never the sharpest tool in the shed. That's... probably half true but also mean :cry: I'd also like to claim language barrier and cultural differences as my defense and I move for a mistrial ;D. After all Germans are not known for their sublety when it comes to critizising others (ask the rest of Europe) or well anything else really. Look I'm angry about Mass Effect. I'm angry because the story waxes and wanes. It changes from being utterly brilliant to being absolutely inane and back again and for me most of the issues I have with the series and especially ME 3 could have been fixed easily if the team had just put a little more thought into it. It sticks out when a team that is capable of creating characters that you become so attached to that you grief when they die then turns to fumble pretty basic stuff. The bad parts remind me of what could have easily been brilliant with a little more thought or a little more polish and as a German things that could be but are not perfect make me angry :why_so_serious: I also don't like that beloved pieces of pop culture so easily become sacrosanct and beyond criticism. ME has it's shortcomings after all. I had time to think a little further about the real world inspiration for the Geth vs. Quarian story For me hanging on to the memory of a lost homeland for generations didn't make sense (well it still doesn't really) because the Galaxy is vast and the Quarians could have probably settled somewhere else easily. Stormwaltz's comparison of the ME 3 story to the diaspora and the intifada rang hollow to me because in my mind it belittled the struggle of both the Jewish people and the Palestinians (again the whole Jew thing is an awkward topic for us) especially since the Quarian side comes off as a petty and single-minded people. Then I realized that this is exactly the kind of thing pretty much all of the people that live in exile do. Even more so when it is a forced exile and not willful emigration. They cling unto their cultural identity and their grudges or at least the shared memory of them. There are still a lot of people alive that were driven away from East Prussia or Bohemia after Germany lost the war and they are still angry about their homes and the possessions they lost. Some even lobby that the German authorities should reclaim their (supposed) estates and take back the ackowledgment of the current borders. The first Generation Turks that came here in the fifties still cling to a memory of Turkey that ceased to exist a long time ago and are baffled when they return to their old homeland and can't recognize it anymore. People willfully label themselves "something-or-other"-Americans even though they have lived there for generations. It is still a weird concept to me. To be fair though I belong to the 3rd generation born after the second world war and Germany has done a pretty great job to drive the concept of nationalism and the concept of there being a positive attitude towards a shared cultural identity out of everyone. So for me it's still hard to grasp why people cling on to something that inherently has no real meaning to me or most of my people. That's a debate for poltics though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Teleku on May 16, 2012, 06:57:53 PM Just finished this a few days ago in time for the Diablo release. I've tried to catch up with this thread, but am only half way. Oh man, I wish I was there at the beginning to I could have taken part in the discussion, but that shits months old now, so oh well.
But yeah. I am not amused. Fucking Christ. However, thanks to the reaction I've seen here and else where, plus the origin bullshit, I went ahead and pirated the game for my play through, and don't feel bad in the slightest now. I'll probably buy it on discount someday when they release a steam version, but that's it. What a god damn insult to fans. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on May 16, 2012, 09:55:44 PM I'll consider it when it shows up on steam... and never is fine too. I still really enjoy watching this Mass Effect 3 Ending video (http://www.youtube.com/watch?v=7MlatxLP-xs&feature=g-like) though because of what it says about story-telling and how to get it wrong. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 18, 2012, 12:55:10 AM I left my normandy parked outside cerberus, waiting for the turd ending while playing Binary Domain. Anytime now... :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Falconeer on June 01, 2012, 06:32:02 AM As late as I can be, I finally finished the game. I won't go into the marketing bullshit. It's ridiculous how they sold the game for ages about having multiple endings when it turns out they are pretty much all the same. For that, they deserve public humiliation and it's offensive that they don't apologise about the lies.
But considering there's pretty much just one conclusion to the game, and without fiddling with details about consistency, what character does what, or why the pace or mood don't satisfy every or the majority of the customers, I'll put down my feelings about it: I like it. I think it makes sense. According to what we learned, organics build/built synthetics gazillions of years ago and eventually synthetics were about to wipe away all organics. That's why the "gods", or whatever is the unthinkable uber species the kid belongs to (which is probably not organic nor synthetic) had to intervene, to prevent organics from being the cause of their own extinction. Why do they care? It's beyond us and I am OK with that. Aside from organics and synthetics there could be so many entities we can't even imagine, and it's acceptable that we can not understand their motives and the likes. The opposite would be ridiculous to me. If you think about it, we might be as smart to them as an ant is to us. They simply are "a higher life form", for now. So, since this incredibly more evolved form of life has been observing "organics" for a looooooooooooooooong time, at some point they realized that organics were about to vanish forever because something they created went out of hand: the synthetics. Since they want to preserve organics (the same way we try not to have endangered species go extinct, or maybe because they need organic to cure their swine flu, whatever) they thought of a solution, not necessary out of love. Maybe simply out of efficiency. A solution that includes meddling here and there and chopping self-destructive branches of the organic evolution in order to make sure they will keep existing while at the same time being manageable. Again, I can see parallelism in the way humanity have been making all the big decisions for EVERY other form of life on Earth. For a long time, humanity as been making life and death decisions for other humans too, based on highly debatable biological differences. So yeah, they created their (higher life form) own synthetic mechanism that regulate organics and their (organics') rogue synthetics, their evolution, their ambitions, their self-destructive aspirations. Enter the Reapers. As evil and apocalyptic as they look, they are just following a program by "cleaning" the galaxy from what might kill it for good. They are an anti-virus. For all the billions living things the Reapers are going to kill it's obvious that there are many many more that will be untouched. "You bring this on yourself" says the kid. You can't reason by exceptions here: "oh but there's plenty of good humans/turians/ferengi that would never create a synthetic! we didn't start this!". It's irrelevant to the higher race, the same way we spray with pesticide everything that endangers our garden, or we torture every rat we need to test our new chemical products on, we don't ask questions about it. They are "lesser." Or the same way we kill cows for their meat, even though they don't endanger shit. We don't interview them first. Nor we try to see if they can communicate. They can't speak English, but I am pretty sure they can convey pretty well the feeling that they would prefer "to keep their own form" (to paraphrase Shepard's "I think we'd rather keep our own form") instead of becoming hamburgers/be ascended to Reaper form. We don't care. So, Reapers are their tool created to make sure we organics, the cows, the pests, the mosquitos, the lesser species, will keep existing cause we are needed in the Universe-ecosystem but we won't make a mess, by killing ourselves or getting too smart maybe (and maybe one day exact revenge on them?). That's the "Chaos" he mentions and would happen if the Solution (Reapers = Reset cycle) wasn't applied. The mass relays have been built with the Reapers and for the Reapers. The Reapers are their "format c:" solution, the reset button for their galaxy/experiment/harvestable sandbox. The mass relays are there SOLELY to help the Reapers do their job fast. The relays get used by "our" civilizations because they are space highways no matter what, but their purpose has been to be used for the final reset by the creators and just for that. Since they don't plan on resetting us anymore, the relays are not needed anymore. And it's better to destroy them anyway, and leave us to live with our own tech, no more "Higher species" tech. Why they need these lifeforms might be connected to what Stormwaltz mentioned as one of the original ideas, these "gods", or let's just refer to them from now on as the Higher Species, have other problems and no matter how powerful or advanced they are, they can use other perspectives/angles/biological marvels that cannot just be created. The same way our advanced technology can learn stuff from micro-organisms or discovering things right when we thought we discovered pretty much all. Still, they don't even see whatever they do to us as killing us, they "help us ascend by storing our memories in Reaper form". Again, as ridiculous as it sound, that's not so different to how we treat "lesser species" in our real world, we just don't let them ascend or anything. But we certainly experiment, mutate them, torture them for what WE consider a greater good (ours). Makes sense to me that way too to me. If you are experimenting with a microcellular life form in a lab, and wanted to study it and use it for different applications and needed for it to flourish and develop BUT WITHIN CERTAIN LIMITS, wouldn't you periodically make sure it's not getting out of hand, growing too much, taking over the lab and eventually destroy you or try to get revenge for a fate or an explanation they don't like? Not to mention it is not all that different to what happens to the Krogan with the genophage, or the Rachni. Good or evil are such relative concepts in the grand scheme of unthinkable races and lifeforms. Also, I love the idea that everyone thinks the Crucible is a weapon, while it ends up acting more like a giant communicator, a thing that allows "us" to speak with the creators. And show them we can think out of the box, break the cycle, overcome expectations, surprise. So maybe, not create synthetics the next time or find ways not to obliterate ourselves. "The crucible is not firing!" - Yes, cause it's more a giant antenna to another universe than a gun. Loved it. Think of these as if we, all the organics of the ME Universe were mosquitos, and this big huge unthinkable space race the kid belongs to were us, 21st century humans. Then one day after centuries of methodically killing them and trying to keep their numbers at bay in certain areas (but without trying to erase them from existence, cause that would be wrong), one mosquito finds a way to _speak_ to us and explains their reasons and asks for understanding... You know, I liked the ending of the Mass Effect saga. It's very Star Trek to me, it reminds me of some awesome sci-fi short stories from the 50s/60s, like Pohl's "Tunnel under the world" (http://www.gutenberg.org/files/31979/31979-h/31979-h.htm) or Brown's "Sentry" (http://www.lupinworks.com/glit6756/informant/sai3/sentry.pdf). And I think it's a wonderful take on the immensity of the Universe, far beyond the already mindboggling reach of one galaxy, and how irrelevant "we" humans are. While at the same time we consider exploitable anything that is a) different enough - b) weak enough - c) doesn't speak our language - d) cannot be empathised with. Yes, the horrible, annoying god-kid is us. Humanity. And if you need closure to this long-winded tirade, I have a link for you (http://scaleofuniverse.com/). PS: Forgive me if this has all been written before. I am not gonna read 30+ pages of old spoilers. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on June 01, 2012, 01:43:12 PM You're broken, Falc.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on June 01, 2012, 02:03:07 PM I'm not going to argue any of that meta-whatnot with you Falc; my issue with the ending is that up until that point Mass Effect really isn't about that stuff. It is a character story, and at the end they forgot about the characters.
I mean yes, that stuff is the backdrop to the character stuff. But that was never the primary thing, at least not for me. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Zane0 on June 01, 2012, 09:03:45 PM I find this a hilarious conversation because the plot is basically Star Control 3's - which is not a good game but probably has better writing! Play it if you don't believe me.
There were certainly no paroxysms over the 1998 fmv's which covered the same thematic ground. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: PalmTrees on June 22, 2012, 10:42:01 AM The extended cut ending will be available as a free dlc on the 26th. http://blog.bioware.com/2012/06/22/mass-effect-3-extended-cut-2/
here's a snippet: Quote Does the Extended Cut change the endings? The Extended Cut is an expansion of the original endings to Mass Effect 3. It does not fundamentally change the endings, but rather it expands on the meaning of the original endings, and reveals greater detail on the impact of player decisions. What save game should I load to play the Extended Cut? [SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content. Don't know if I give enough of a damn to actually redo any fights. How can I face Marauder Shields again, knowing what I know now? I'll probably youtube this one. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on June 22, 2012, 11:24:07 AM [SPOILERS] To experience the Extended Cut, load a save game from before the attack on the Cerberus Base and play through to the end of the game. The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content. :argh: I'll probably just reload my save right before beaming up to the crucible and see what changes. I doubt I have a save significantly older than that and there's no way I'm replaying through the entire game just for this. Edit: Galactic readiness will also be at 50% for everyone if you stopped playing months ago. Hope you feel like playing some multiplayer. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on June 22, 2012, 12:06:17 PM I made all my saves after the cerberus base because that seems to be when they lock in the multiplayer percentage. That good forward planning on my part is pointless if I have to start before the cerberus base. Most of my life-in-genral good forward planning seems to wind up being worthless, I should give up.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on June 22, 2012, 02:28:58 PM I cannot bring myself to reinstall and suffer through this game for enhanced content. Putting sprinkles on shit does not make it delicious.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 22, 2012, 03:18:04 PM Putting sprinkles on shit does not make it delicious. Yup. They can clarify and expand the ending all they like. It won't change that it was shit. Bioware <--------------------------------------------------------------------------------------------------------------------> The Point. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on June 22, 2012, 04:21:23 PM I think they get the point -- but they can't go back in time and undo the mistake. They can only put bandaids on it. Or sprinkles, as Ratman_tf states.
What else can they do? Dwell on it some more? They've got to keep moving forward. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on June 22, 2012, 04:26:33 PM They can admit they fucked up and rewrite the ending but they aren't willing to do that so all we're getting is some extra exposition.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on June 22, 2012, 04:27:32 PM Look they're sorry you don't understand their artistic vision :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on June 22, 2012, 06:36:03 PM Although for those of us who didn't buy this and have yet to experience their 'artistic vision', I wouldn't mind playing through it myself to see how it all (really) ends.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 22, 2012, 07:24:00 PM I think they get the point -- but they can't go back in time and undo the mistake. They can only put bandaids on it. Or sprinkles, as Ratman_tf states. To be fair, Pezzle came up with the sprinkle analogy. :) Quote What else can they do? Dwell on it some more? They've got to keep moving forward. To make my own analogy, you can't move forward until you dig your truck out of the mud. If they had any sense, they'd salvage the franchise with a completely re-written ending, and make it good, and put it out there for free DLC and scrape back some brand loyalty out of this fiasco. But I imagine whatever decisions got them into this mess are going to prevent them from getting out of it. If you fuck one sheep, you're forever the sheep fucker, and Bioware is now the company that fails on it's promises and makes shitty endings. Ka-flush. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kageru on June 22, 2012, 08:42:20 PM I applaud them giving lip-service to their fans, that's the EA spirit. Hopefully it will annoy them enough that "Tasteful nerd-rage" guy will do another video. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on June 22, 2012, 08:51:29 PM What they should do is make it so that after you beat the game you get a new scene where you wake up and go "man, that was some awful nightmare" while your character looks right at the camera. Then the game goes on to a completely different ending.
It would be funny, it would be an acknowledgement that the original ending was bad, and it would be reversing the "it was all a dream" trope in a way that is satisfying. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on June 22, 2012, 10:06:57 PM I think they're kind of missing the point with this expanded ending stuff. All I really wanted, personally, was an acknowledgement that the ending was disappointing to them as well. That would make me have faith that it was just an anomalous fuckup. Since they keep clinging to the "can't please everyone" line, I can only conclude that they just don't care enough about their stories to be interested in telling a good one, because if they DID care, they'd hate the ending more than any fan.
Well, ok, more than all but the craziest fans. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Pezzle on June 22, 2012, 11:55:43 PM I think they get the point -- but they can't go back in time and undo the mistake. They can only put bandaids on it. Or sprinkles, as Ratman_tf states. What else can they do? Dwell on it some more? They've got to keep moving forward. They clearly do not get the point. The press they generated post release smacked of a complete disconnect. I can accept any individual on a project being defensive of their work, I really can. What I cannot accept is press coming out suggesting 'clarity' and the like. It is bullshit lip service. I do not want an exposition dlc (outside the possible entertainment of waking up after a bender). They took a shot and missed. I would have respected an apology. I would have accepted them altering the story in a future game (the bender) or spin off. Do not patronize me with some cut scenes months after I finished your game. Most of the players have formulated their opinions by now and trying to dlc the bad taste out is a waste of money. Better that they offer some sort of rebate on the next game along with the apology letter. They are not that sorry. Even if they (bioware) are, it is far too late. The overlords have spoken. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 23, 2012, 03:21:02 AM Hopefully it will annoy them enough that "Tasteful nerd-rage" guy will do another video. I'm looking forward to that more than the actual DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on June 23, 2012, 08:32:25 AM It's another reason why EA has continued to flounder. They refuse to acknowledge their customer base and they refuse to admit fault about anything.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on June 23, 2012, 08:36:23 AM Even if they (bioware) are, it is far too late. The overlords have spoken. Correct. I feel they (Bioware) get the point. EA, on the other hand, as Paelos sez: They refuse to acknowledge their customer base and they refuse to admit fault about anything. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 23, 2012, 08:47:07 AM Even if they (bioware) are, it is far too late. The overlords have spoken. Correct. I feel they (Bioware) get the point. EA, on the other hand, as Paelos sez: They refuse to acknowledge their customer base and they refuse to admit fault about anything. Mmm. So how can we distinguish EA bullshit excuses from Bioware bullshit excuses? :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: LK on June 23, 2012, 08:58:44 AM Therein lies the trick.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: acerogue26 on June 23, 2012, 09:10:48 AM /deactivating cloak
I'm not convinced that this is all EA bungling, and I don't think Bioware deserves a free pass. The relationship between EA and Bioware is "officially" hands off, although I do agree that EA acts as a kind of corrosive force on the company. Nonetheless, Bioware has pretty consistently managed to alienate their players by sticking to their "artistic vision". It's Bioware execs that don't see the disconnect between what was promised and what was delivered, nor are they acknowledging any problem but a "lack of clarification" with the current ending. If Bioware is as independent as they claim to be, they need to be on the hook for this. I think it's pretty clear that Bioware had sold out long ago, but that doesn't change the fact that it was them who screwed the pooch on the ending and not EA. EDIT: Throwing in an audio interview about the DLC for good measurehttp://www.youtube.com/watch?v=3y7xk1_x8ko&feature=player_embedded#%21 (http://www.youtube.com/watch?v=3y7xk1_x8ko&feature=player_embedded#%21). I'll figure out how to make the link all perdy and integrated later. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on June 23, 2012, 09:56:09 AM Mmm. So how can we distinguish EA bullshit excuses from Bioware bullshit excuses? :grin: It doesn't matter if the end result still sucks.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on June 23, 2012, 10:23:52 AM Mmm. So how can we distinguish EA bullshit excuses from Bioware bullshit excuses? :grin: It doesn't matter if the end result still sucks.I agree. I'm a believer in watching company actions over words. Your intentions, or vision, or whatever other BS gets bandied about while Rome burns doesn't really concern me. Rome's still on fire. Grab a bucket or STFU. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on June 23, 2012, 10:57:59 AM You are crazy if you think the blame for the ending lays anywhere but Bioware. It was solely the result of bad Bioware writers making bad decisions, and continuing to stand by those decisions months later. If anything, the ending DLC may have been EA-mandated because the Bioware writers still seem to think their ending was perfect.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on June 23, 2012, 08:30:31 PM EA gets too much hate for supposedly forcing stuff on it's developers.
If nothing else these developers choose to sell out to EA, knowing full well the reputation EA has. But beyond that it's not like EA execs are writing the dialog of the ME3 ending. They may force some high-level business stuff but they aren't responsible for bad plotting. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Amaron on June 24, 2012, 12:44:03 AM I'm not convinced that this is all EA bungling, and I don't think Bioware deserves a free pass. I agree. In fact whenever I saw them talk about it Ray Muzyka and Greg Zeschuk gave me the feeling that this game was like a personal project. The whole thing feels very similar to Brad Wardell's inability to back down on Elemental. The Dr's are too far removed from Bioware gamers to really face how badly this was received. EA is likely the victim in this piece. Though they don't deserve any empathy at this point. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on June 24, 2012, 02:20:38 AM I think I'm in the stage the poster above mentions. I'd rather just see an honest apology admitting that they fucked up the ending than more of the same. The ending was bad not because it didn't show what happened after, but because it was nonsensical in their universe and was a complete change of narrative in the last 5 minutes of a 5 year story.
And yeah, I think EA probably had a hand in forcing the extended ending thing on them. Certainly the actual guys at Bioware still reek of arrogance whenever they talk about it, as if we are just a bit stupid for not understanding it's glory.(and entitled, didn't forget entitled!). Mind you, gaming journalism as a whole took a complete dump on gamers during this fiasco. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on June 24, 2012, 05:40:36 AM Mind you, gaming journalism as a whole took a complete dump on gamers during this fiasco. This is probably the biggest lesson here, gaming journalism in its current form is a joke. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 24, 2012, 08:36:25 AM Mind you, gaming journalism as a whole took a complete dump on gamers during this fiasco. This is probably the biggest lesson here, gaming journalism in its current form is a joke. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on June 24, 2012, 08:40:08 AM Mind you, gaming journalism as a whole took a complete dump on gamers during this fiasco. This is probably the biggest lesson here, gaming journalism in its current form is a joke. K&L-gate was the Man stomping on the poor games journalist, ME3 was masses of journalists spontaneously offering to polish Bioware's collective knob for free review copies. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on June 24, 2012, 09:03:34 AM ME3 was masses of journalists spontaneously offering to polish Bioware's collective knob for free review copies. To be fair, everyone thought that ME3 was supposed to be the second coming of Christ, and was eluded to many times in previews and such. And from what I've read both here and abroad, the game up to the ending was alright. But dat ending... :uhrr: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on June 24, 2012, 08:19:40 PM Dragon age: Fucked.
Mass Effect: Buttfucker. Time for a new IP guys, or maybe Jade Empire 2 with that fake-chingchangchong language in the eastern setting, Docs? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 25, 2012, 03:52:27 AM There's been rumblings of "Oh, we'd like to do something cool with that IP, it's not dead yet!" I think for the last few years so I imagine yeah, that's likely.
Let's run all of the established IPs into the ground and THEN start on some new ones. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on June 25, 2012, 07:36:05 AM Javik voices in on the incoming DLC:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on June 25, 2012, 09:12:48 AM Fucking cynical space jamaican bastard.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on June 26, 2012, 06:47:07 AM Well I'm downloading it now. My readiness is back down to 50% but it is locked in after the Cerebus mission and I have an auto save right before the end so I'll have to invest like 15 minutes to see how badly they ef'ed up. On the positive side I heard that:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on June 26, 2012, 06:54:08 AM Re: Spoiler
Worth it! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on June 26, 2012, 07:15:56 AM So worth it.
I guess I'll download this when we get home from NJ tonight. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 26, 2012, 07:23:58 AM lol, it's almost like they're making fun of the refusal ending that one fan wrote.
Edit: Looks like the original endings have been Scooby-Doo'd a bit to be happier. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on June 26, 2012, 07:45:27 AM Well I'm downloading it now. My readiness is back down to 50% but it is locked in after the Cerebus mission and I have an auto save right before the end so I'll have to invest like 15 minutes to see how badly they ef'ed up. On the positive side I heard that: Their announcement said you had to load a game from before the ceberus base and fight through to see the new endings, is that no longer true?Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 26, 2012, 08:40:48 AM New Synthesis ending gets a boo from me. I wouldn't choose it even if I were actually Shepard and the ME universe actually existed.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on June 26, 2012, 08:41:49 AM Well I'm downloading it now. My readiness is back down to 50% but it is locked in after the Cerebus mission and I have an auto save right before the end so I'll have to invest like 15 minutes to see how badly they ef'ed up. On the positive side I heard that: Their announcement said you had to load a game from before the ceberus base and fight through to see the new endings, is that no longer true?Nope. Your readiness and such is locked in from post-Cerebus base. I just loaded the "Replay Crucible" save and it took me about 30 minutes to see the two endings I cared about. I know this thread is allegedly spoiler-tag free but I'm still going to tag the two I saw. In short: This DLC redeemed the ending and took the ending from utter shite (worse than the Star Wars prequels) to flawed but worth it. (Return of the Jedi) Short list of non-spoilery stuff 1) Decent length cut-scene after the 3 color choice. 2) 4th Ending added 3) Lots more questioning of the ghost boy possible. You can ask more about him, the crucible, the reapers and each of the ending choices. It makes Sherpard seem much more Shepard-y. I chose 2 different endings. I chose the new one first. Warning MAJOR spoilers ahead: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on June 26, 2012, 09:04:17 AM I never thought I'd say this about a Bioware game, but I don't give a shit about the new endings. I'd rather replay DA2 with Felicia Day DLC.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on June 26, 2012, 10:16:50 AM So worth it. Not worth itI guess I'll download this when we get home from NJ tonight. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on June 26, 2012, 01:26:09 PM I know it sounds sad, but do any of the extended endings have Shepherd alive?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on June 26, 2012, 01:27:42 PM Hahaha,
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: luckton on June 26, 2012, 01:39:30 PM Spoiler tags in a spoiler tag-free thread = :awesome_for_real:
Now stop it. I'm tired of clicking :-P Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 26, 2012, 02:19:23 PM Javik voices in on the incoming DLC: yeah. The new endings are just extra stupid in DLC format. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on June 26, 2012, 04:27:30 PM (https://dl.dropbox.com/u/829607/queen/09/me.jpg)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 26, 2012, 07:22:09 PM I know it sounds sad, but do any of the extended endings have Shepherd alive? The short shot of Shepard drawing a breath in the rubble is still in the destroy ending if you have a relatively maxed out save.I dunno what it means since they still put your name on the memorial at the end. I'm crossing my fingers for destroy being the canon ending since it's the only one that gets a unique scene (the Shepard breathing one). Also there's the mysterious texts from Ashley/Kaiden that people with the official ME3 app thing got after beating the game where they're telling Shepard that they hope he gets better so they can see him presumably in the hospital. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Rokal on June 26, 2012, 08:37:25 PM Alright, I liked the new endings. The biggest improvement they could have made at this point obviously would have been including them in the game when it launched instead of months later. I hope this serves as a very expensive lesson for Bioware's future projects.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on June 27, 2012, 06:09:03 AM I dunno what it means since they still put your name on the memorial at the end. Garus is holding it, but they don't actually show it put on the memorial in the Destroy ending I saw where Shepard gave a gasp at the end. Like they're still holding out hope and can't quite bring themselves to do it yet.The Synthesize ending is a bit sappy, but I've always been a Toaster-lover. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TripleDES on June 27, 2012, 07:30:17 AM The endings still suck, and the new refusal one is a spiteful slap in the face.
But there's been a bunch of small retcons, i.e. the reapers rebuilding the mass relays in two of three endings. It feels like it's been done to enable pulling a Deus Ex 2, for a future game or MMO. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on June 27, 2012, 07:34:58 AM The endings sound better, but between Origin and Bioware's recent efforts I just don't see myself buying another one of their games ever again (last one being ME2).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on June 27, 2012, 07:45:59 AM If they do anything further with the universe I kinda hope they go for destroy being canon since it allows for galactic politics/new synthetics to be a source of proper drama rather than machine gods from dark space.
Less JRPG, more WRPG thanks. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Special J on June 27, 2012, 08:19:46 AM I stuck with my original choice so only saw destroy ending. It was better, enough that if had been there in the first place I wouldn't have nerdraged so much. Still flawed, but I don't see how that changes as long as space-kid is there. I did really like the expanded ground and space battle cutscenes, they did a good job capturing the whole epic scale.
If you're worried about readiness, don't. They lowered the requirements. I had 7k+ assets but I hadn't done multiplayer for a while so I was down to 54%. Still got the gasp at the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on June 27, 2012, 08:44:27 AM I know it sounds sad, but do any of the extended endings have Shepherd alive? The short shot of Shepard drawing a breath in the rubble is still in the destroy ending if you have a relatively maxed out save.I dunno what it means since they still put your name on the memorial at the end. I'm crossing my fingers for destroy being the canon ending since it's the only one that gets a unique scene (the Shepard breathing one). Also there's the mysterious texts from Ashley/Kaiden that people with the official ME3 app thing got after beating the game where they're telling Shepard that they hope he gets better so they can see him presumably in the hospital. Actually you're wrong. The destroy ending with the breath is the only one where his name is NOT put on the wall. Watch it again. Ashley (in my case) walked up with it then stopped and looked down at it and then it cut to the next scene. I took it as a hint that they learned Shepard is still alive at the last second. http://www.youtube.com/watch?v=DsgLF3r56vE&feature=related (http://www.youtube.com/watch?v=DsgLF3r56vE&feature=related) Edit: One thing I liked about the endings was that, for me, it made the star-child more tolerable. During questioning I got the distinct sense that he was very much a rogue AI. He just flat-out says that the first Reaper was made from his creators and that they weren't pleased by it. So in a way, it made the whole silly "we kill organics to keep sentients from killing organics" thing a bit less silly since it comes across a lot more like this AI went off the rails. All in all I think these new endings fixed the game enough that I'm now willing to do replays somewhere down the line. The galaxy no longer seems utterly screwed despite my efforts which was all I really wanted. Well that and the new shot of Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on June 27, 2012, 09:47:25 AM Edit: One thing I liked about the endings was that, for me, it made the star-child more tolerable. During questioning I got the distinct sense that he was very much a rogue AI. He just flat-out says that the first Reaper was made from his creators and that they weren't pleased by it. So in a way, it made the whole silly "we kill organics to keep sentients from killing organics" thing a bit less silly since it comes across a lot more like this AI went off the rails. So, the fucking kid is AI Monkey's Paw?(i don't think it works in making it more tolerable for me -- it's the same crazy scheme run by obvious madman and as long as you're still not allowed to argue that with them, it's just as disappointing/annoying) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 27, 2012, 12:41:43 PM I'd rather they left the ending alone. it either needed a complete rewrite from the moment the magical elevator took Shepard up to choice-land, or nothing. The new endings don't make it more palatable, to me. They just reek of "Don't be mad at us for making a shit ending! Here's a montage to shut you up."
And the refuse ending, while I liked it, does not work with the current end premise. Which is why I think everyone sees it as a slap to the face. Bioware just doesn't get it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on June 27, 2012, 12:44:26 PM I'd rather they left the ending alone. it either needed a complete rewrite from the moment the magical elevator took Shepard up to choice-land, or nothing. The new endings don't make it more palatable, to me. They just reek of "Don't be mad at us for making a shit ending! Here's a montage to shut you up." And the refuse ending, while I liked the idea of it, does not work with the current end premise. Which is why I think everyone sees it as a slap to the face. Bioware just doesn't get it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: PalmTrees on June 27, 2012, 08:22:17 PM I tried all the endings, makes things a little better. I hadn't paid attention to the announcements so the new refusal ending came as a surprise. I was just picking the bottom renegade option on autopilot, and next thing I know, galaxy's been eaten. I did like Liara's VI message.
The Catalyst/ghost ai kid is still dumb as the face of the reaper's control. The whole organic/ai inevitable conflict is still a weak premise. Synthesis still makes no sense at all. My final run through was control, so now my cyber-ghost is the Empress of the galaxy. A fitting ending for my renegade engineer. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on June 27, 2012, 10:54:24 PM Yeah, the whole Reaper reasoning is fucking dumb (I would've prefered "we just do, okay?" which is saying something) but the new stuff makes it go from "what the fucking fuck" to "meh." I tend to agree that if the original endings were like this, there still would've been bitching (star kid sucks no matter what, the transhuman bullshit is still stupid, etc) but probably not as much.
Also I didn't bother to re-up my readiness and a score of 3500 was enough to get the tiny SHEPARD LIVES scene, TOTALLY WORTH MURDERING EDI FOR, SORRY JOKER. AND SORRY, GETH, MY BAD. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on June 27, 2012, 11:22:41 PM The Synthesis Ending is just as dumb as before the DLC even if it presented as the optimal ending. I think I will have to kill EDI and the Geth as well, even knowing it makes Joker a sad Panda and we might have the same problem again when somebody develops the next AI. Hell, the Geth were always more reasonable than the Quarians, so Artifical Life can't be all bad.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on June 28, 2012, 12:03:13 AM Haha, wow, the synthesis ending is totally silly. All it needed were some robounicorns to ride into the sunset. I mean I guess Shepard is dead in that ending so it isn't 100% uplifting but it's pretty freaking close.
Destroy is pretty much going to be my One True Ending although I think maybe if I ever play through with my renegade FemShep she's going to CONTROL because someone has to, might as well be her. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on June 28, 2012, 06:48:56 AM The one good thing about the Synthesis ending is Joker and EDI babies!
It was pretty silly though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Special J on June 28, 2012, 08:10:54 AM Unless I missed a dialogue choice, it still pisses me off I can't call out space-kid on his bullshit about synthetics vs. organics. Considering I just proved him wrong in the Geth/Quarian war.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on June 28, 2012, 10:13:29 AM I'm sure the kid would handwave it away that sure they're cooperating now, but a hundred years from now they'll be back at each other's throats or some shit and then organics are doooooooomed.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on June 28, 2012, 11:18:16 AM Apparently you get different dialogue for the endings depending on whether you were renegade or paragon, which explains why the video I saw for the control ending made it look insanely evil whilst other people view it as the best choice.
Certainly the dialogue for the paragon destroy ending was basically 'everything's cool, we won!' with no dark overtones. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on June 28, 2012, 11:59:25 AM I know it sounds sad, but do any of the extended endings have Shepherd alive? Technically two. If your war rating is high enough you see shepard take a breath doing the destruction option. In the control option your body is destroyed but you pretty much become the star child controlling all the reapers so shepard is now the eternal watchdog for the galaxy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on June 28, 2012, 12:03:05 PM I know it sounds sad, but do any of the extended endings have Shepherd alive? Technically two. If your war rating is high enough you see shepard take a breath doing the destruction option. In the control option your body is destroyed but you pretty much become the star child controlling all the reapers so shepard is now the eternal watchdog for the galaxy. That is interesting my next play through I am going to have to try to renegade it up. The destruction end I chose was a sad at the losses but overall hopeful ending where the races were still working together to rebuild all that was lost. And the control ending I saw must have been paragon as well because it was pretty impressively positive basically shepard taking her job as the protecter of the universe to its logical conclusion. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on July 02, 2012, 05:24:47 PM Yay! I can finally read this thread three months later. After all the crying out about the horrid endings, I actually stopped playing about 60% through. Once the new ending DLC hit, I picked it up again and powered through it this weekend.
So yeah. I was pretty happy with the end overall - kid was a dumb, and the dream sequences never really felt paid off, but I thought the Reaper explanation worked well enough. Took the Destruction ending, even though it sucked for the synthetics, because the other two endings felt too much like playing God, which my Shep would never have done. If the original destruction ending had the Normandy stuck on that planet - yea, that would have pissed me off. My final scene had Traynor just about to put my plaque on the wall, and then the breath scene. Am I the only person that ended up taking the shower with Traynor and sticking with her? Thought it was quite funny how much of a cold shoulder I got from Liara after that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on July 02, 2012, 05:28:14 PM I like at least one dick in my Bioware romances, and Traynor isn't interested in dicks at all, so I never did her romance. :P How is it?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on July 02, 2012, 07:41:04 PM I actually thought it was well done. Played in to her story arc about gaining self confidence - started very casual (sex in the shower) ended up with her providing support and strength for Sheppard. Cute bit at the end about white picket fences, kids and a golden retriever. Was kind of a twist on the standard Bioware romance, in that it started with sex and ended with romance.
Was actually glad they put it in, because the Liara romance just never resonated with me. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on July 02, 2012, 08:10:29 PM D'aww, that sounds nice.
Liara's never done it for me either (I have VERY HIGH standards for ladies, romance-wise. :why_so_serious:), although I like her well enough as a friend in ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on July 03, 2012, 04:52:13 AM Ironically I didn't get the Traynor romance because I wasn't going to be so forward with a chick I just met.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on July 03, 2012, 09:27:17 AM I stuck with my original choice so only saw destroy ending. It was better, enough that if had been there in the first place I wouldn't have nerdraged so much. Still flawed, but I don't see how that changes as long as space-kid is there. I did really like the expanded ground and space battle cutscenes, they did a good job capturing the whole epic scale. If you're worried about readiness, don't. They lowered the requirements. I had 7k+ assets but I hadn't done multiplayer for a while so I was down to 54%. Still got the gasp at the end. They changed the requirements only need a bit over 3k for max endings so can get it with 0 multiplayer just doing most of the in game stuff. Honestly if the endings that are there now were the original ones I would not have really complained. I still don't understand why they went the deus ex space kid route which just feels silly and jarring but the endings work okay enough for me now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on July 03, 2012, 10:54:59 AM Ironically I didn't get the Traynor romance because I wasn't going to be so forward with a chick I just met. You'll never move in with her after the first date that way. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on July 03, 2012, 11:45:28 AM Extended Complaining (http://youtu.be/2NNUImNL9Ok)
As usual, I agree with his assesment. They sucessfully polished their turd. Congrats, Bioware, for having the shiniest turd of an ending. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on July 03, 2012, 12:49:10 PM You'll never move in with her after the first date that way. I'm glad I wasn't drinking something when I read that.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on July 05, 2012, 04:23:05 PM Hahaha, I can't believe i am going to do this but I am going to defend that ending. That choice has weight to it. If you don't choose the lights, yeah this cycle doesn't win. If you don't choose the lights, the result is that the reapers are so weakened that the next cycle does in fact win because of your defiance. I was o'k with that, though I wish there would have been more fleshing out of that ending. I wish we could have seen some of the soul ripping, gut wrenching consequence of system after system taken down by the reapers, dieing by dissolving, being reaped, being made into new reapers, new reapers being destroyed, the beacon being planted, and then the beacon and the voice from the next cycle. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on July 05, 2012, 06:56:52 PM First time finisher here:
The completely uninvolved squad mates killed the ending for me. Of all people , Colonel SANDERSON is the one that stayed with me to the end? Him passing away was the most emotional moment in the end sequence. What the fuck? I was half expecting the squad to burst in when Shepard collapsed at the control room and Javik going 'nice work ma brava. this cycle of primitives outdid itself' or some shit as he pressed the button of awesome to wipe out the reaper - Victory. But nope. Nothing. Shepard had enough. Hackett went 'SNAKKKKEEEEEEEEEEEEEEEEEEEEEEEEEEe' Majestic platform rose - and I'm treated to some bullshit about this dream kid going 'i herd u hate synthetics so we put moar synthetics to synthesize you. Do you accept y/n?' I scratched my head, laugh nervously as the explanation, full of holes, is droned out of the synthesized voice of man, children, and woman. This isn't the kind of ending Mass Effect needs, it won't even please the mainstream fanbase, while the intellectuals will find lots of illogical shit to gripe about. I'm happier if I just blow this joint without listening to this crap. Shepard dies in the explosion. I accept it. So the most logical answer is to shoot the VI. And I was treated to a 30 sec cutscene. And credits roll. :why_so_serious: Fuck. That was my first ME3 Ending Experience. Way to go, Electronic Artistic Integrity! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on July 06, 2012, 01:31:21 PM If you liked the extra music, they put it up for free:
http://social.bioware.com/me3ecsoundtrack.php Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on July 07, 2012, 07:20:25 AM I love this ending (http://www.youtube.com/watch?v=U1GRE3UoEXU&feature=player_embedded) the most
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TripleDES on July 13, 2012, 12:10:05 PM So, Stormwaltz, I'm just watching Andromeda on Justin.TV, and an episode came up, where there's lots of scrap with minimal AI floating in space, creating a hivemind called The Concensus, who sent an entity to the ship always addressing itself with "We" and throwing around a lot statistics and probabilities around. Sounds familiar? Inspiration or what?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on July 13, 2012, 03:50:30 PM I watched a few episodes of Andromeda in its first season, before it lost the awesome opening theme and became The Kevin Sorbo Show. I don't recall that being among the ones I saw.
How I wrote Legion (and EDI) came from sitting down and thinking about how a "real" machine intelligence free of glandular distractions, subjective perceptions / mental blocks, and philosophical angst (fear of death, "why am I here?") would view the world. Star Trek was a minor inspiration, though in the negative -- I didn't want the geth to be either the Borg ("You are different, so we will absorb/destroy you") or Data ("I am different, so I want to be you"). My broad approach with the geth was that they observed and judged (Legion used that word a lot), but always accepted. "You hate and fear us? Very well. We will go over there so we don't bother you. If you want to talk, come over whenever you want." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TripleDES on July 14, 2012, 07:32:13 AM Ah well. Curious coincidence. I had it running in background on my second display, and suddenly I was "Wait, what?"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on August 13, 2012, 03:39:18 PM Oh, internet:
http://blog.bioware.com/2012/08/13/what-is-a-community/ Quote We recently posted an innocent looking piece of fan art on Facebook that was created by one of our community members. The image playfully mashed up the themes of Mass Effect and My Little Pony, depicting the Pinkie Pie character in N7 armor. We thought it was hilarious and wanted to let the rest of our community in on the fun. Those of you that had front row seats during the aftermath know that’s not exactly what happened. Even though the image was posted in jest, it raised the ire of a portion of our Facebook community. Some fans felt compelled to “unlike” our page, while others even went as far as to post their intention to “sell all their Mass Effect games.” Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on August 13, 2012, 07:36:32 PM What happened?
Quote If you don’t enjoy a particular post, that’s okay. You can’t please everyone, as they say. However, rather than become hostile and turn against the community, we have an alternate suggestion: Create something better. Instead of raving about what you don’t like, show us an example of something that appeals to you. For a social media coordinator, I think this guy just showed up to the internet yesterday. Also, you are working for an entertainment company. It's your job to entertain us, not the other way around, Chuckles. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: lamaros on August 13, 2012, 07:56:45 PM I got about one paragraph in and then my wanker sensors kicked in and I saved myself the trouble.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on August 13, 2012, 08:19:10 PM "Social Media Coordinator" posts a blog, the blog's title is a question - and then keeps comments closed so that no one in the social media or his community can yell at him. Fucking internet.
And where is the link to this image that I now want to see? A "Social Media Coordinator" would be too stupid to include a link but what's your excuse Ingmar? :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on August 13, 2012, 08:46:26 PM I'm mostly just amused that they continue to not really understand the Internet.
I believe this is the pony abomination in question: (http://24.media.tumblr.com/tumblr_m3mhidABaJ1rp7l5fo1_500.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on August 13, 2012, 09:49:06 PM I'm mostly just amused that they continue to not really understand the Internet. I don't think they understand their audience either anymore. The collective actions of EaWare in ME3 has made me appreciate the truth of the saying, "pride cometh, before the fall." I am hoping that EaWare stays fallen down, face first in the mud and Bioware somehow manages to pick itself back up again. I am not holding my breath that this will occur. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on August 14, 2012, 04:34:13 AM And what, exactly, should he have said instead? "Oh, sorry, we'll never post ponies again so you all can continue to tell yourselves how macho and teen you are by loving cats but hating pink. From now on only grimdarkserious fan art that appeals to the 16-29 year old male crowd will be accepted. Bioware: we're hardcore like you!"
The post was certainly better than what I would have said. "Oh, grow the fuck up." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on August 14, 2012, 06:30:43 AM I still don't understand what went wrong, even seeing the picture.
My guess is this might be one of those times where it's not about the actual item. It's carryover from other perceived slights. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on August 14, 2012, 06:41:54 AM I'm failing to understand why there needs to be an officially sponsored "ME3 Community" to get into uproars over about furry art.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Miasma on August 14, 2012, 06:45:14 AM And what, exactly, should he have said instead? "Oh, sorry, we'll never post ponies again so you all can continue to tell yourselves how macho and teen you are by loving cats but hating pink. From now on only grimdarkserious fan art that appeals to the 16-29 year old male crowd will be accepted. Bioware: we're hardcore like you!" Why did he post anything, there was nothing that needed to be addressed. They posted an image and some people didn't like it, who cares. Who the hell goes out and writes a corporate blog post addressing such a mundane, trivial occurence that happens about a million times a minute on the internet?The post was certainly better than what I would have said. "Oh, grow the fuck up." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on August 14, 2012, 08:27:56 AM His post can be summed up into two words: 'Butthurt detected.'
:ye_gods: "Ooooh he clarified the post and the aftermath of that pony image, now I must like the facebook page again and not sell my ME3 copy." If the above is the reaction he expected from the community, then he needs to get another job. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on August 14, 2012, 10:45:58 AM I still don't understand what went wrong, even seeing the picture. My guess is this might be one of those times where it's not about the actual item. It's carryover from other perceived slights. I'm failing to understand why there needs to be an officially sponsored "ME3 Community" to get into uproars over about furry art. There's a large segment that enjoys bashing "Bronies" and everything related to MLP. Are Bronies creepy with their obsession? They can be but not all are. I think a part of it is the 16-year-old demo backlash as if they aren't catered to enough with the ass shots and lipstick lesbian romances. And what, exactly, should he have said instead? "Oh, sorry, we'll never post ponies again so you all can continue to tell yourselves how macho and teen you are by loving cats but hating pink. From now on only grimdarkserious fan art that appeals to the 16-29 year old male crowd will be accepted. Bioware: we're hardcore like you!" Why did he post anything, there was nothing that needed to be addressed. They posted an image and some people didn't like it, who cares. Who the hell goes out and writes a corporate blog post addressing such a mundane, trivial occurence that happens about a million times a minute on the internet?The post was certainly better than what I would have said. "Oh, grow the fuck up." Well, since they removed it and the posts about it from their Facebook page from what I can tell, I imagine it generated enough hate and bile that they felt it needed to be addressed. This wasn't totally random trolls on a forum, after all. Those are easy to ignore. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on August 14, 2012, 11:21:08 AM The pony thing is bizarre, but no weirder than some of the anime shit some dudes are into.
I want no part of either, but I'm not going to firebomb a forum over a fanpic either. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on August 15, 2012, 06:02:22 AM To be fair the whole Brony thing is pretty fucking shameful, annoying and stupid even compared to the rest of nerd culture which is on the whole shameful annoying and stupid. Most nerd/geek culture stuff is in the little fan enclaves and you have to intentionally expose yourself to it, so it's not as reasonable to be frothing mad/hateful over it. If you didn't want to see grown-ass men cosplaying as Bridget don't go to cons, problem solved.
The Brony stuff is obnoxious and a non-insignificant portion of the people who are into it (ironically or unironically) are I repeat; pretty fucking obnoxious about putting it everywhere and inserting it into conversations/random topics on the various corners of the internet I go to. Also it's connected to the crown kings of loud internet drama and traumatizing porn fanart, furries. It's sort of like everything I hate on the internet rolled into one. I dunno why people would get so mad about a single piece of fanart when you can just unfollow Bioware for it if you don't feel like seeing it, but there you go. Also the cartoon itself is pretty bad/not funny/not entertaining IMO, so it doesn't get my "dumb fans like good thing" sympathy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on August 15, 2012, 06:37:30 AM It sounds like hipster furry crap when you put it that way.
Which in that case, I'd firebomb a forum. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on August 15, 2012, 11:23:13 AM The hipster comparison is pretty apt.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Zetor on August 15, 2012, 01:06:19 PM Loyalty Level 6.
That is all. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on August 15, 2012, 03:15:40 PM And what, exactly, should he have said instead? "Oh, sorry, we'll never post ponies again so you all can continue to tell yourselves how macho and teen you are by loving cats but hating pink. From now on only grimdarkserious fan art that appeals to the 16-29 year old male crowd will be accepted. Bioware: we're hardcore like you!" The post was certainly better than what I would have said. "Oh, grow the fuck up." I honestly don't care about the my little ponies. I don't think the "nerd rage" as others have coined it has anything to do with the art not being "grimdarkserious fan art." What the "rage" was really about was a lingering anger in a community that has been marginalized, dismissed, and categorically disrespected despite years of loyalty. The response which was quickly closed to comment was more of the same. If your in a community, more people than just you get to talk. EaWare needs to grab a clue and fast and more importantly they need to get back to what made them in the first place. They need to swallow that damn blue whale size ego and get back to making first class RPGs. They need to stop lying and they need to start delivering on what they promise. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on August 15, 2012, 03:58:54 PM To be fair the whole Brony thing is pretty fucking shameful, annoying and stupid even compared to the rest of nerd culture which is on the whole shameful annoying and stupid. Most nerd/geek culture stuff is in the little fan enclaves and you have to intentionally expose yourself to it, so it's not as reasonable to be frothing mad/hateful over it. If you didn't want to see grown-ass men cosplaying as Bridget don't go to cons, problem solved. It's simply a cartoon that isn't really any sort of unique snowflake when it comes to getting mentions out of the blue -- you'll see people routinely referencing on the intrawebs Disney stuff, South Park, Spongebob, Batman animation, some random anime series/movie or whatever else they happen to like. I have yet to see someone snap in response that it's fucking shameful, annoying, stupid and obnoxious to bring any of those up, when it happens. So maybe it's not so fair after all to single this one out for doing what a much bigger bunch of people does.The Brony stuff is obnoxious and a non-insignificant portion of the people who are into it (ironically or unironically) are I repeat; pretty fucking obnoxious about putting it everywhere and inserting it into conversations/random topics on the various corners of the internet I go to. edit: anyway, more on topic... aparently new DLC is coming. Introduces a Friendly Reaper(tm) and microtransactions :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on August 15, 2012, 04:02:32 PM The response which was quickly closed to comment was more of the same. If your in a community, more people than just you get to talk. EaWare needs to grab a clue and fast and more importantly they need to get back to what made them in the first place. They need to swallow that damn blue whale size ego and get back to making first class RPGs. They need to stop lying and they need to start delivering on what they promise. EA has never been able to do any of what you suggested since the CEO change in 2007. I doubt they can start now just because one section of their fanbase got tired of their bullshit. They've been promising to stop meddling in their acquisitions since 2008. I'll let you decide how that's going. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on August 15, 2012, 04:16:40 PM Was the picture even drawn by a dude? I can't tell from the pink squiggle. Still, I just find it bizarre that a) MLP became a THING and b) that the backlash about it has managed to be just as (if not more!) irritating.
Did they finally give a date for the new DLC? Last I heard it was waved around at E3 or whatever and was "coming." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on August 15, 2012, 04:19:40 PM Do you mean "‘Leviathan"? That's Aug 28th :awesome_for_real:
http://blog.bioware.com/2012/08/15/leviathan-dlc-officially-dated/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on August 15, 2012, 04:21:39 PM That was what I meant! I couldn't remember the name off the top of my head. Thanks!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on August 15, 2012, 04:53:21 PM Did anyone cap that blowup thread and post it somewhere? I have no context for people wigging out over a stupid picture on the internet.
Though I'm willing to put $5 on "Fans still butthurt, Bioware needs to lay low". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Goreschach on August 15, 2012, 05:15:45 PM you'll see people routinely referencing on the intrawebs Disney stuff, South Park, Spongebob, Batman animation, some random anime series/movie or whatever else they happen to like. I have yet to see someone snap in response that it's fucking shameful, annoying, stupid and obnoxious to bring any of those up, when it happens. True, but none of those will give you the gay. Well, maybe Spongebob. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Teleku on August 16, 2012, 12:21:30 PM Is this the magical DLC that's suppose 'enhance' the ending?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on August 16, 2012, 12:22:20 PM No, that hit like 2 months ago.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Teleku on August 16, 2012, 12:34:24 PM Oh, shows how much I've been paying attention! (been distracted)
I'll be lazy rather than go back and read: What was the general consensus on it? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Kail on August 16, 2012, 12:40:17 PM I'll be lazy rather than go back and read: What was the general consensus on it? I think, roughly:http://www.youtube.com/watch?v=2NNUImNL9Ok&feature=plcp (http://www.youtube.com/watch?v=2NNUImNL9Ok&feature=plcp) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on August 16, 2012, 12:42:55 PM I don't think it fixes it, in the sense that the sort of central concept of the spacechild thing is dumb, but it takes the edge off to a point where I go "OK fine." There's a lot more closure on other characters, what actually happens to the universe, etc.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on August 16, 2012, 01:17:22 PM I think that if it had been released with the enhanced endings, people wouldn't have raged quite so hard about the shitty ending. The spacekid is still dumb, synthesis is still stupid wankery, but you get a much better sense of closure, which was one of my biggest issues with the ending, so it went from "complete shit" to "sort of dumb, but whatever."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on August 16, 2012, 02:20:35 PM I think that if it had been released with the enhanced endings, people wouldn't have raged quite so hard about the shitty ending. The spacekid is still dumb, synthesis is still stupid wankery, but you get a much better sense of closure, which was one of my biggest issues with the ending, so it went from "complete shit" to "sort of dumb, but whatever." I think it's a vicious circle. The mentality that put out the dumb ending didn't want any closure, (see: The gilligan's island part of the original ending) so they wouldn't have launched with the enhanced endings even if they could. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on August 16, 2012, 02:58:07 PM My take was, "Nothing legitimate to complain about in Mass Effect this week, let's bitch about pony fanart."
Tempest in a thimble. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on August 21, 2012, 11:15:06 AM I think that if it had been released with the enhanced endings, people wouldn't have raged quite so hard about the shitty ending. The spacekid is still dumb, synthesis is still stupid wankery, but you get a much better sense of closure... Which, I think, sums it up pretty well. That was basically my feelings about the whole thing. The main thing I wanted from the last game was the "fuck yeah!" feeling you got at the end of ME2 (maybe with a touch of meloncholy like ME, since it was all over at this point). A pre-EC high EMS destroy ending got you some of that, and a post-EC high EMS destory ending definately got you that. I can ignore the other weirdness easily enough. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on August 21, 2012, 08:24:09 PM Finally finished the game. Been avoiding this thread. Originally I was gonna finish but then all the nerdrage about the endings started going around, so I got myself stalled in other games, and the ME multiplayer (which is still hella fun). Then they announced the fixed-endings DLC, but by that point I was already long gone elsewhere. Between games now I got myself co-op'd back up to 100% readiness and spent the no-more-than-45 minutes doing what I coulda done months ago.
I'm so late to the party two whole cycles of ending critiques have passed :-) Just for future civilizations to ponder though: I didn't experience the original endings, so I can't compare the extended ones. I didn't hate them though. The two gauling pieces though:
But, the ending choices worked for me.
I went synthesis and really dug that ending because it had the finality of ending the cycles and improving life (hard to imagine how they'd evolve from there but, eh, that's another game). Control didn't do it for me because whose to say Sheperd has any long term control, or doesn't go all God-complex on everyone. Plus you're still left with all the civil strife between syntethics and organics that gave rise to the cycles in the first place, Control just takes away one cause for universal destruction. Destroy didn't work for me for two reasons: Roboticide sorta felt racist to me (basically saying sentient AI didn't have the same rights as organics, which my character wouldn't feel after having uplifted the Geth). But also it was a temporary fix. A few generations later when the species no longer had emotional attachment to the war, they'd create synthetics again and probably still kill themselves in civil war. The I don't-care ending was just dumb. But it was also dumb because they retained the Stargazer ending. Sure hope for a new cycle to win. But the I don't-care ending deserved a Reapers-all-the-way-down meta-ending. That was too many words for a post long since obsolete. But eh, I got it out :wink: Now if I can play and get bored of GW2 from early start through 28th, I'll check out Leviathen :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on August 22, 2012, 07:24:40 AM I'm pretty sure the I-don't-care ending was a poke at the fan uproar.
I agree with you on the Destroy and Synthesis endings as far as personal feeling. After going through three games I can't really see letting the Reapers live, but I wasn't exactly keen on wiping out all synthetic life. I just wanted the Reapers gone. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on August 23, 2012, 06:18:27 PM I was expecting a "just destroy the Reapers" option, but in retrospect I guess it makes sense. The Reapers exist because of the inevitable conflict between synthetic and organic. They don't see an existence that doesn't end in that war. And they don't see themselves as being wrong. So they don't have whole "what have we done?!" emo thing that compels them to even consider mass suicide. They have the:
I am curious if they'll ever try and shoehorn in a ME4. Two of the four endings have a finality it's hard to build on, and I don't how many ME3 purchasers would buy a "meanwhile in another part|a different galaxy at the same time" sequel. I read somewhere the co-op multiplayer was originally intended to be a standalone game? True? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on August 23, 2012, 06:33:54 PM Synthesis is way too neat a package for me to swallow (plus I think transhumanism is inherently silly), although I did pick that in my first playthrough as my lady Shepard, as it seemed the thing she'd pick. However, I prefer destroy as my "canon" ending (which I picked on my second playthrough, a MANSHEP) not because I think synthetics suck, but because that was what I spent all this time working towards, so sorry, EDI and the geth, I promise MANSHEP felt really bad about it, but I'm blowing these assholes up. I don't think organics and synthetics are destined to fight and destroy organics in the process (I find the reasoning given for that pretty terrible, frankly), but I also don't want to force the next alleged "evolution," plus the whole YAY DIVERSITY message throughout 99% of the game gets kinda ruined when you melt yourself down to make everyone the same. So fuck you, Reapers! And fuck you, Starkid!
Plus it's the only ending where my Shepard lives. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on August 24, 2012, 04:38:27 AM Yeah. That was my reasoning. When it's between two stupid endings with neither solution being what I'd pick when I have Deus Ex Machina powers, it's "Fuck you, Reapers".
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on August 25, 2012, 09:13:07 AM Heh yea. I just took it as a foregone conclusion that the cycles existed due to the recurring inevitable conflict. They could just as easily retcon (or surprise reveal) that the real reason is because the Reapers lost the first organic/synthetic conflict and have been forestalling all future ones so that the synthetics don't lose again. History's ultimate avenger :wink:
Synthesis smacked of a typical Peter F Hamilton ending. I love the worlds he creates, and he's good on the narrative side. But his endings seem to either be "it didn't really happen" or "bad guys get what they want but then go away forever". Synthesis felt like that to a degree. Uncounted eons of Reapers wiping out all life, but lets merge with them and then we'll all be happy. But that's only after overthinking it. In the moment within the context of the three games and DLCs, it made sense at the time to go all "selectively forgetting the past, putting aside our differences, and aligning our core competencies" :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on August 30, 2012, 11:20:58 PM Synthesis is way too neat a package for me to swallow (plus I think transhumanism is inherently silly), although I did pick that in my first playthrough as my lady Shepard, as it seemed the thing she'd pick. However, I prefer destroy as my "canon" ending (which I picked on my second playthrough, a MANSHEP) not because I think synthetics suck, but because that was what I spent all this time working towards, so sorry, EDI and the geth, I promise MANSHEP felt really bad about it, but I'm blowing these assholes up. I don't think organics and synthetics are destined to fight and destroy organics in the process (I find the reasoning given for that pretty terrible, frankly), but I also don't want to force the next alleged "evolution," plus the whole YAY DIVERSITY message throughout 99% of the game gets kinda ruined when you melt yourself down to make everyone the same. So fuck you, Reapers! And fuck you, Starkid! Plus it's the only ending where my Shepard lives. :why_so_serious: You summed up pretty well why I chose destroy. I felt guilty as hell about Edi and the Geth but at the end of the day I'd just spent hours of my life with one goal: Stop the Reapers. Synthesis also felt like me forcing a choice on the entire galaxy and on a paragon that just felt wrong to me. I'll admit I did Synthesis once and it was, frankly, the happy unicorns with rainbows ending but it just didn't feel right. So, yeah. Fuck you Reapers. Fuck you Star kid. Even if AI rises up again someday it won't be any of you fuckers because I destroyed you all AND lived to tell about it. I do imagine my Shepard, despite being paragon, going "What, it killed Edi and the Geth too? Damn, wish I'd known that was going to happen." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on September 03, 2012, 11:50:14 AM The new DLC is out, by the way, and I played it. It's not particularly exciting, and I think for most people, ten dollars is too steep (I think it's a little too much for what it was, and I am crazy). There are some new weapons and mods in it, if that interests people. None of the fighting sequences are overly long, which I liked, as sometimes they go a little overboard on those in their DLCs, probably because those are easy filler. All your squadmates have things to say during the missions (although not a lot ... although Kaidan was definitely unhappy about an Extremely Stupid thing Shepard decided to do towards the end in a way that I thiiiiink was because he was my Shepard's snugglebunny). The story is fine, but given I didn't really care where the Reapers came from in the first place, it didn't excite me much.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Minvaren on October 01, 2012, 06:54:31 PM So, I just finished this after buying it for $17 - and I got my money's worth, I think.
- Holy fuck, the end pulled a giant KotOR2. - Were the endings WORSE before the extended cut? Were they on drugs? - Kai Leng fight, SUPER ANNOYING. - Was there any way to save - Geth/Quarian decision was NOT explained well enough beforehand. - Was this game short, or was it short? - Picked Synthesis ending... Meh... - Thane dying was :cry2: - Retconning (Die by Reapers so you don't die by synthetics! Er, wait...) destroyed the franchise. Think that's about it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on October 01, 2012, 07:38:21 PM - Were the endings WORSE before the extended cut? Were they on drugs? Yep, and bets are still open. Quote - Was there any way to save She lived in my playthrough. I don't remember the exact steps, but I'm sure they're on the net somewhere. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on October 01, 2012, 07:47:09 PM Yeah, I'm waiting for the "Game of the Year" edition with all the DLC before I plunk down any cash for ME3. I might even wait for that version to go on sale.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: cironian on October 02, 2012, 02:36:47 AM - Retconning (Die by Reapers so you don't die by synthetics! Er, wait...) destroyed the franchise. I interpreted spacekid as just another crazy AI who got designed with a difficult task and chose the HAL9000 solution to the problem, since killing all advanced races technically fulfilled its programming. That way, the reapers don't have to be an objectively good thing by any measure, just something that makes sense in the skewed system of values spacekid was built with. At least, that's my take. Works fine if you just take what the damn thing says as yet another subjective opinion instead of the absolute truth. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on October 02, 2012, 07:34:31 AM - Was this game short, or was it short? I didn't think it was short, no. It was about the right length for me, anyway. Miranda can live, as was mentioned. She lived in my playthrough too. And cironian, I dunno if you played the Leviathan DLC, but that left me with the impression that's pretty much what the starkid's deal is. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on October 02, 2012, 08:49:59 AM Unfortunately leviathon adds as much stupidity to the series as it explains. God like creatures who create an AI to fix the problem of lesser races always creating AIs to fix their problems and then killing them is a really stupid, stupid explanation.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on October 02, 2012, 11:44:19 AM I can't help but think the ending would have been just fine if they'd ended it right before Shepard
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on October 02, 2012, 11:54:44 AM Well, I don't know about 'just fine' but the released ending would have been at least better if they'd cut it right where you and Anderson are staring out the window at the fight, yes. There would still be a massive, massive issue about closure for the characters you're invested in, though. The new ending somewhat fixes that which was to me the much bigger flaw with the ending, not the space kid sci-fi Reaper wank, that stuff is dumb but if the game hadn't failed to explain anything about the #1 reason that the game was worth playing (the characters) then I wouldn't really have cared that much.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on October 02, 2012, 12:23:01 PM I can't help but think the ending would have been just fine if they'd ended it right before Shepard There's a fan edit on youtube that does just that. I think the game needs a final boss, because it's a goddamn video game, not a movie, but otherwise, it would remove a lot of the stupid. Quote I know some of the story behind it now (only a bit, and no, I can't talk about it), but have this strange feeling someone said, "This ending needs big decision. Something that will affect the future of the entire galaxy! Add that in, plz." Tease! :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on October 02, 2012, 03:52:10 PM Well, I don't know about 'just fine' but the released ending would have been at least better if they'd cut it right where you and Anderson are staring out the window at the fight, yes. There would still be a massive, massive issue about closure for the characters you're invested in, though. Mm, yes and no. I had a good feeling of closure with the characters due to the final goodbyes in London. I had a good sense of what they all wanted to do after this was all over, and at that point had no real reason to think they wouldn't be able to do that, assuming we all survived. Then the stupid original ending happened, throwing all of that shit right out the window. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on October 02, 2012, 04:03:12 PM That was all before the HARBINGER MELT YOUR PARTY ray though so I think the feeling of 'uh, did I just get everyone killed' would still be there.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on October 02, 2012, 05:39:16 PM Well, that is where we differ. I had assumed I just got Garrus and Kaidan killed (whoops) but did not think to myself "oh god what about everyone else?!" until I saw the relays blow up.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Goreschach on October 02, 2012, 06:43:32 PM I had been under the assumption that you'd come to find out that the crucible was actually a kind of galactic WMD. This would lead you to discover that the reapers were originally created as the only certain way of preventing any species from advancing to the point where they could build a crucible and destroy the galaxy.
But that would have made sense. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on October 02, 2012, 07:34:24 PM That'd be great.
It's gonna hurt the Paragons like hell, while the Renegades go 'If it means, taking all of us down to defeat the Reapers, so be it!' I'm all for that. Renegades have been living without a care for consequences of their actions - the game continues to fellate them for being awesome. Let's see how they deal with this. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on October 04, 2012, 10:18:33 AM Free multi-player pack next week includes:
- new enemy faction, the Collectors - new character classes, including a Turian with a jetpack - new collector weapons and gear - new hazard mode for existing maps that adds swarms / lightning / acid etc - whole new ranking and challenges database that unlocks cosmetic customisation options for your account Full preview is at : http://blog.bioware.com/2012/10/04/mass-effect-3-retaliation-multiplayer-dlc/ The single player game was ruined by the ending for me, but despite all my mocking and dislike beforehand the multiplayer has turned out to be one of the best games I've played in years. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on October 04, 2012, 11:02:38 AM I would concur while the ending of me3 was a bit of a let down 95 percent of the single player game was truly epic and I am pretty shocked at how well supported and how fun the multiplayer turned out to be. Pretty amazing longevity on what I expected initially to be a throwaway add on to the game.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on October 04, 2012, 11:08:42 AM It wasn't *exactly* a throw away - apparently at some point they had a team in Montreal developing an ME team-based shooter. It got canned as an independent title, but the work at least informed ME3's multiplayer.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on October 04, 2012, 03:57:27 PM The single player game was ruined by the ending for me, but despite all my mocking and dislike beforehand the multiplayer has turned out to be one of the best games I've played in years. Yea if not for GW2 I'd still be playing hours a night. Love ME3 multiplayer. In retrospect, I'm glad I jumped to multiplayer before finishing the single player game. I wanted to hit 100% readiness right around the same time the complaints started, and then they announced the DLC that would flesh it out. After months of MP and other games, I didn't hate the ending (see earlier) probably as much as I coulda had I played it through the first time. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on October 09, 2012, 07:22:41 AM Hehe okay apparently the new DLC is out and apparently there are some Volus character kits available now. Funny thing is they appear to be ultra rare first ultra rare character kits. Probably a good thing as groups of four rolly polly volus would probably hurt my brain. Maybe my dream of an elcore will come true some day.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on October 09, 2012, 09:06:01 AM Opened 9 packs, got both volus (adept times two) but none of the other new characters or weapons!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on October 10, 2012, 08:30:15 AM I got skunked on the new character kits with like 13 psp. I did get the particle beam thing at rank 3 though lol did get the BF3 skin filled out a bunch of weapons. I finally capped out look options on like 6 different kits I had not capped out yet so that should help my odds going forward.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on November 12, 2012, 08:57:40 AM New post from Bioware (http://blog.bioware.com/2012/11/12/an-update-from-bioware-montreal/). Wasn't sure if this was common knowledge:
Next Mass Effect installment will be done in Bioware Montreal, not Edmonton, and will use a new version of Frostbite based on improvements the DA3 team have made. Casey Hudon still the overall lead, though day to day Project Director is in Edmonton. As previously mentioned, new story and characters, so presumably no Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on November 12, 2012, 09:54:22 AM If it involves saving the entire galaxy from another cthulu-thing count me out thanks. I'd settle for actual political intrigue instead of spending another whole series trying to convince the universe Cthulu is real.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on November 12, 2012, 02:25:04 PM Completely agree. They have a rich universe to tell smaller stories. Personally, I'd like to see a DLC where they do actual exploring and encounter a new alien civilization, etc.
Been playing this a bit lately. Such a good game before, you know, London. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on November 12, 2012, 02:41:03 PM I agree. But I don't want a "meanwhile in another part of the galaxy" expanded universe story. I want a sequel trilogy that talks about after. Having deja vu but think I wondered about this earlier (and too arsed to scroll down...). Set it far enough in the future that any of the three decisions all evolved to some new fulcrum.
Because making it contemporary just elsewhere automatically means you're not a linchpin in any of the goings on, and have no impact on the outcome. Unless the whole plot is about building the promethean device. Maybe that's secretly what Notch's new game is about :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on November 12, 2012, 03:01:12 PM My dream new ME title would be a game that was 40 hours of gameplay like the first citadel part of the first game. I imagine people will recoil in horror at that. A handful of gigantic, super-fleshed out environments- no tiny plot hubs with linear shootemup areas. More character stuff and political intrigue. Shit I'd love a Mass Effect version of Cowboy Bebop or whatever; a poor ass group of bounty hunters bopping around the galaxy in the equivalent of a chevy nova. Let me be legit evil instead of a dickhead goodguy. I dunno, something different, anything, please.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on November 12, 2012, 03:25:47 PM Set it far enough in the future that any of the three decisions all evolved to some new fulcrum. I don't see that being possible without it being so far in the future as to render the whole point of using the setting moot since it will have changed so much. If they do a future setting thing it will have to assume one outcome, I think. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on November 12, 2012, 03:40:56 PM Way I figure it, something could be like:
Outcome: physically separate synthetics and organics, though soon enough to keep things diplomatic. Then introduce some new extra-galactic threat that isn't a full on destroy cycle but something which poses a danger to this balance in a different way. Plot holes abound and I ain't a writer, but it kinda could be a plausible place to start. My own wish list would include: larger zones with an Assassins Creed 2 levels of density. I like Fabricated's intrigue/Citadel idea. However, I'd also like space flight this time. For a space game, there just isn't a lot of actual space play. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on November 12, 2012, 03:45:36 PM I'd much rather see them set it right after and just assume Destroy (or whatever).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on November 12, 2012, 03:53:15 PM If it doesn't take at least 3 years to make I'll be very dubious.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on November 24, 2012, 08:50:42 AM Please indulge me my once-a-year charity post.
The third and final Mass Effect Marathon to benefit Child's Play is running this weekend. Donate or Starchildren across the galaxy will die/win/assimilate in a veritable rainbow of colors! http://masseffectmarathon.com/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TheWalrus on November 24, 2012, 10:32:39 AM Good Guys everywhere need a home! Won't you help?
(http://images4.fanpop.com/image/photos/18100000/Andy-Chucky-andy-barclay-18121514-594-551.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on November 25, 2012, 05:15:25 PM Playing a C-Sec investigator uncovering a political conspiracy would be a start.
Human supremacist, Krogan revival etc. CSI - in space. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on December 05, 2012, 10:11:51 AM About ME4:
Casey Hudson asked for input on Twitter and I said set it post-ME3 so we can see the rebuilding of the galaxy we fought so hard for. If it is a prequel of some kind I doubt I'd be interested at all. Why should I give a shit about fighting in a galaxy whose future is so uncertain? Though, a game centered around the First Contact War has potential I suppose. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on December 05, 2012, 10:26:39 AM My reply would have been: "If you're asking us it means you're out of grand ideas and this is a money grab so whatever will be done will be half-assed and lacking passion. Thanks for the heads up about not buying a few years in advance!"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on December 05, 2012, 10:47:26 AM My input would be please step down.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on December 05, 2012, 11:42:30 AM I'll just say it again:
-Don't force me to be a space marine this time around. -No fucking space cthulu. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 05, 2012, 05:25:50 PM Just give me some action iiinn sppacceee /muppets. The engine is one art swap away from a fantasy-reskin as far as space was relevant. Kinda like Star Wars :awesome_for_real:
Not sure I go with the asking questions = idea deficit though. Sometimes companies do that just to generate social metrics that help the marketing and sales types justify additional volume ("lookit all the interest!!11/1") which occasionally gets more resources for the developers. Depends on how closely aligned all groups are though, which of course is an open Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on December 05, 2012, 05:34:42 PM Quote Casey Hudson asked for input on Twitter (http://img.photobucket.com/albums/v204/day465/Soulstrut/megaeyeroll.gif) Guess they can do a Reaper-spawn storyline. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on December 05, 2012, 06:19:31 PM I would be extremely surprised if they didn't already have a story (or several) in mind. This seems more like a barometer check for fan enthusiasm.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Riggswolfe on December 05, 2012, 08:54:06 PM I would be extremely surprised if they didn't already have a story (or several) in mind. This seems more like a barometer check for fan enthusiasm. I took it as "we're getting pressure from upstairs over that fucking ending to 3. So what do you people want? Tell us so that way when you rage we can say 'we gave them what they wanted, not our fault!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on December 06, 2012, 06:11:48 AM Design by committee always has great results. :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on December 06, 2012, 11:14:26 AM Calling this design by committee is reading way, way too much into it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on December 06, 2012, 12:53:31 PM So long as they stay the fuck away from anime-style endings I'd give a new ME a shot, even if its just NewShepard kicking ass (although.. they'd have to get a good voice actor for the new protagonist; Jennifer Hale's voice acting made it hard to play male-Shepard due to the difference in quality, at least for me).
Except it'd still be Origin only, so.. yeah. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on December 06, 2012, 11:59:23 PM "Where are we going?"
"Listen carefully. If we should ever become separated, it is imperative that you make your way to the Purgatory. There, you will meet Tali and Liara. They have long been my friends, and you can trust them. Wait! There is something wrong. We are in an ambush. Prepare yourself!" "Ah, Garrus. You're perceptive for an old man. You know why I'm here. Hand over the ward and nobody gets hurt..." "Run child! Get out of here!" *Explosions* EA presents Mass Effect 4 : Reaper's Gate Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on December 07, 2012, 04:29:54 AM The reason I want a political intrigue story or at least one that doesn't have the entire universe at stake is that I'd like to see the Paragon/Renegade thing scrapped to allow for being a good guy or a legit badguy rather than a hero who just so happens to also be an asshole.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on December 07, 2012, 05:43:48 AM I'd like two mini-games. The first is ship to ship combat, the second is exploration.
The starship combat could involve you upgrading the Normandy and fighting pirates, Cerebus and alien ships. They could lift their space combat from SWTOR with a few changes and I'd be fine with that. For exploration, I'd like to see mass relays to unexplored systems where you actually fly between planets, scan them and investigate points of interest. Basically like ME1 but upgraded with the sucky bits kept out. For the main quest, please no prequels. Lets pretend ME3's ending never existed and move forward into their universe. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on December 07, 2012, 05:54:32 AM If they pull the Deus Ex 2 shit where somehow all 3 endings happened I'm going to stab someone.
Wipe the slate clean and make Destroy the canon ending. If fanboys cry because EDI and the Geth are gone just retcon some stupid shit in saying "well the destructo ray actually missed them" or something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on December 07, 2012, 10:08:10 AM They could lift their space combat from SWTOR with a few changes and I'd be fine with that. I wouldn't, because that's not how Mass Effect space combat works. That's how Star Wars space combat works. :P Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 07, 2012, 12:13:04 PM Hehe so exactly how does Mass Effect space combat work then? :-)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on December 07, 2012, 12:20:55 PM "Realistically". In other words, large ships sitting hundreds or thousands of km apart, shooting at each other. No dogfighting, etc.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on December 07, 2012, 12:32:07 PM Until you get to cutscenes.
Also EAWare. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 07, 2012, 01:12:17 PM "Realistically". In other words, large ships sitting hundreds or thousands of km apart, shooting at each other. No dogfighting, etc. Well they do that too in SWTOR. You just happen to be dog fighting in your single-person craft going between all of that :-)In all seriousness though, as Lantyssa said, whatever is implied dies in the face of cut scenes. In a real capital-ship battle in space, if you're waiting to visually see the enemy, you're already dead. And that's not neckbearding sci-fi. It's just extrapolating how naval engagements would be waged today :-) Or: Eve. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on December 07, 2012, 01:18:43 PM Sir Isaac Newton is the deadliest son of a bitch in space :heart:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on December 07, 2012, 02:01:19 PM I wonder if we could actually have Honor Harrington-esq space battles in a game like this that would still somehow be "fun"?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on December 07, 2012, 03:05:41 PM "Realistically". In other words, large ships sitting hundreds or thousands of km apart, shooting at each other. No dogfighting, etc. A good summary. There is some dogfighting, but rarely outside the context of trans-relay assaults or someone making a tactical error. If you want more detail, check the Codex. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on December 07, 2012, 03:17:51 PM Yes, but how many people read the codex? (Cool as it was.) Every cut-scene of combat in ME1, ME2, and ME3 showed seriously close engagements. That is what sticks with people.
How many times were we shown the perspective of a ship where all we saw was a tiny pinpoint explosion due to interstellar distances? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on December 07, 2012, 03:19:58 PM There really aren't very many cutscenes of space combat in ME, and those that there are all almost all involve fighting over a fixed point in space (a relay, a planet) or a boarding action which is necessarily close range. Most of the trappings of Star Wars-y space combat are still not present, in particular fighter-sized craft.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kildorn on December 07, 2012, 04:57:36 PM The cutscene space combat in ME also tends to revolve around the Normandy, which behaves in an entirely odd way given the game universe's rules.
When you watch the normal fleets and such in action it's a lot of slug fests with turrets. The Normandy is more movie-actiony than space opera. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 07, 2012, 05:03:29 PM Also, it's hard to make realistic space battles look entertaining to the masses. Hence the Star Wars/Star Trek effect. Real space battles are fought with spreadsheets of probabilities :oh_i_see:
Iain M. Banks books do kind of a good job of describing futuristic space battles in my opinion. Trying to make a movie out of that though, booooring. Meanwhile David Drake's RCN series uses a universe with rules tailored for close engagements that'd be more fun to watch. Even if his writing style is kind First Time Reader level :wink: But this is where I ask Freespace 2 again. In case Chris Roberts cockpit falls apart... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on December 08, 2012, 08:35:50 AM All this space combat talk is silly. Obviously, what ME needs next is Princess Maker clone where you carefully raise offspring of Shepard and Garrus.
Obviously. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on December 08, 2012, 11:21:27 AM "Realistically" Whenever someone mentions "realistic" space combat, I want to punch a kitten. When Mass Effect stomps all over science with it's FTL travel, Element Zero :uhrr:, and space magic powers, I think making space combat some pathetic last bastion of realism is just stupid. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on December 08, 2012, 04:25:16 PM I put quotes around it for a reason. I disagree with your premise in general, though. Internal consistency is what is important, there's not some magical point where everything becomes so unrealistic that you just throw in whatever you want and it's fine.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on December 08, 2012, 04:55:51 PM All this space combat talk is silly. Obviously, what ME needs next is Princess Maker clone where you carefully raise offspring of Shepard and Garrus. Obviously. YES even though I never romance Garrus because no lips MAKE IT HAPPEN BIOWARE Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 08, 2012, 05:06:13 PM I put quotes around it for a reason. I disagree with your premise in general, though. Internal consistency is what is important, there's not some magical point where everything becomes so unrealistic that you just throw in whatever you want and it's fine. Exactly. Self consistency > "realistic". Especially in a game about aliens and spaceships :awesome_for_real:Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on December 08, 2012, 11:03:16 PM I put quotes around it for a reason. I disagree with your premise in general, though. Internal consistency is what is important, there's not some magical point where everything becomes so unrealistic that you just throw in whatever you want and it's fine. So just say ships have enough stealth to make long-long range combat ineffective, (The Normandy already has stealth as a major feature, so that's consistent.) And the tantalus drive uses a gravity well, which is pretty much space magic anyway, so just say that makes spaceships handle like aeroplanes in an atmosphere. Done. Internally consistent, and more importantly, allows for fun space fighter combat sequences. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on December 10, 2012, 02:58:04 PM Whenever someone mentions "realistic" space combat, I want to punch a kitten. When Mass Effect stomps all over science with it's FTL travel, Element Zero :uhrr:, and space magic powers, I think making space combat some pathetic last bastion of realism is just stupid. FTL is always a handwave, because there are only a handful of ways to theoretically make it work, and they all require godlike technology and/or the energy output of entire galaxies. But FTL is also a necessary handwave because people want to see starships and aliens in their science fiction. The only way to get that is cheap, convenient FTL. And yes, the mass effect and the way ME says dark energy works are BS. I've never shied away from admitting that. What I felt kept them a step above was that we made sure they followed consistent rules. and we considered the potential ramifications and spin-off effects of the technology. As in everything, you pick your battles. Violate reality where you need to, not wherever it's convenient. Making up contradictory rules as you go along is lazy worldbuilding and writing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on December 10, 2012, 03:57:01 PM But enough about religion. :grin:
I don't think Ratman is attacking ME; I think he's attacking making sure space combat is 'realistic'. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 10, 2012, 05:56:55 PM I think he's reacting to how "realiistic" is being used. BS:G TV show was pretty good about both dogrighting and the need for fighters (smartest missile interceptors) while having a an acceptably un-God-like FTL (followed the Star Wars model of calculate - jump - calculate again - all in straight lines).
ME does much the same, for the same reason, and uses it consistently which means to me, doing it well. Self consistent > can't-possibly-be-"realistic"-anyway. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on December 10, 2012, 08:54:59 PM But enough about religion. :grin: I don't think Ratman is attacking ME; I think he's attacking making sure space combat is 'realistic'. Well, duh! :grin: Mass Effect is/was a game. Story is great, consistency is great, but if the game isn't fun, none of that other shit matters. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on December 11, 2012, 02:32:28 AM I've always wondered at how sci-fi game designers end up so conservative. ME3 had it really bad in the beginning, where you just had some random Reapers doing random things on the screen, occasionally shooting a sad little laser beam at a building. Why not do stuff on the level of having the entire screen turn white from a Reaper projectile shot down from orbit, then have Shepard run for cover as the pressure wave tears down the city around him. After that, make Shepard exit whatever bunker he is in, and have him see the shadows of impossibly large Reapers barely visible in the dust of a destroyed city.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on December 11, 2012, 11:43:21 AM I've always wondered at how sci-fi game designers end up so conservative. ME3 had it really bad in the beginning, where you just had some random Reapers doing random things on the screen, occasionally shooting a sad little laser beam at a building. Why not do stuff on the level of having the entire screen turn white from a Reaper projectile shot down from orbit, then have Shepard run for cover as the pressure wave tears down the city around him. After that, make Shepard exit whatever bunker he is in, and have him see the shadows of impossibly large Reapers barely visible in the dust of a destroyed city. Because narratively, Earth has to be able to hold out long enough for the rest of the game to actually be able to happen. If you make the Reapers able to process a planet that fast, you need a different story entirely, and I think the reaction to 'welp, Earth is 100% dead right off the bat, and there's nothing you can do about it' would have made the ending complaints look tame. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on December 11, 2012, 11:59:43 AM I've always wondered at how sci-fi game designers end up so conservative. ME3 had it really bad in the beginning, where you just had some random Reapers doing random things on the screen, occasionally shooting a sad little laser beam at a building. Why not do stuff on the level of having the entire screen turn white from a Reaper projectile shot down from orbit, then have Shepard run for cover as the pressure wave tears down the city around him. After that, make Shepard exit whatever bunker he is in, and have him see the shadows of impossibly large Reapers barely visible in the dust of a destroyed city. Because narratively, Earth has to be able to hold out long enough for the rest of the game to actually be able to happen. If you make the Reapers able to process a planet that fast, you need a different story entirely, and I think the reaction to 'welp, Earth is 100% dead right off the bat, and there's nothing you can do about it' would have made the ending complaints look tame. Nah, that's just nuclear bomb level destruction, something the Reapers IMO should have been shown to unleash, if for no other reason than to remain convincing bad guys (I thought they were a joke considering all the foreshadowing). Just have them restrict their attacks to military targets, leaving the bulk of Earth's population untouched for processing. This also brings up another video game annoyance of mine: inability to work with scale. Things got really cringeworthy when Shepard had that dumb bossfight with a Reaper on the Quarian homeworld. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on December 11, 2012, 01:54:34 PM I took it as "we're getting pressure from upstairs over that fucking ending to 3. So what do you people want? Tell us so that way when you rage we can say 'we gave them what they wanted, not our fault!" This is a disturbing trend. There are elements of this thinking in Steam Greenlight, the design of Mass Effect 2, 3, Dragon Age 3, Final Fantasy XIII-2, etc. When Mass Effect 2 came out there was a puff-piece from Bioware on Gamasutra about how it fixed every fan complaint with ME2. Same thing with FFXIII-2. At that point it was "give us all your complaints and we will address them (often in ways that don't make holistic sense)". Now it's almost to the point of "why don't you just tell us the design of the game you want us to make?" This seems to happen with companies that lose the pulse of their customers and don't know how to find it again. Often times people don't really know what they want, what they ask for is obvious stuff that is easy to articulate, and almost never are their ideas bold. Like Henry Ford said, people want a faster horse. A lot of the best things are things people didn't know they wanted until they were presented with them. Ultimately what people want is a good game and as a game developer your job is to know what that means. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on December 11, 2012, 01:57:06 PM Boldness and innovation require risk and bravery. We're a nation of capital cowards.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on December 11, 2012, 03:08:27 PM Boldness and innovation require risk and bravery. We're a nation of capital cowards. Bioware is Canadian and Square-Enix is Japanese. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on December 11, 2012, 04:31:57 PM This seems to happen with companies that lose the pulse of their customers and don't know how to find it again. Can't remember where this came up recently, but we had some discussion here about how this comes down the the structure of large companies.Often times people don't really know what they want, what they ask for is obvious stuff that is easy to articulate, and almost never are their ideas bold. Like Henry Ford said, people want a faster horse. A lot of the best things are things people didn't know they wanted until they were presented with them. Ultimately what people want is a good game and as a game developer your job is to know what that means. Most large ones bifurcate between the people doing work and the people who hold onto and dispense the resources needed to do that work. Over time these large organizations evolve this way because of some assumption that business people only understand business-y things while developers only know how to build things. They're expected to "work it out", but it rarely does, especially after an independent smaller company where it did work gets absorbed into a larger company where it doesn't work but which hides this fact by continually purchasing smaller companies. The business folks often have no real clue what the end user wants. They know salespeople, retail buyers, planograming, and so on. Their usual sources for inspiration are press releases, presentations by research companies, focus groups and surveys. Not a single actual inspirational thing there. But just how much intellectual thought leadership do you need to make the next sequel in a series that stretches back decades? And because they have their incremental success to the Finance folks, they get even more resources to dispense at pleasure on the next project. This is from where all of the "like X but with Y" thinking derives. Those developers who actually had the original idea and do all the work? If lucky, some will be media-trained to carry PR messages to GDC and the like. But they aren't likely to hit the levels of leadership that lets them command what is done in a large organization. Too many people at that level who don't actually understand their value add. Too much "oh they're just going to bore us with the thing in the box we're trying to sell". Which of course is why so many established companies are having problems a) having a service-level relationship with their users; and, b) can't figure out how to monetize in a way that offsets all the losses in AAA sales that'll probably never come back. Truly innovative things can only happen in small companies, or ones set up like a monarchy with a particularly narrow focus (Steve Jobs' Apple, which is quickly evolving into just-another-large-company). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on December 11, 2012, 05:24:47 PM Well, they haven't lost me throughout Mass effect 3.
I actually enjoyed a lot of parts of what it is. :awesome_for_real: Until they made Indoctrination a dumb plot device. Illusive Man turned into a complete blind retard with no gradual shift in character, he's flipped 100% from the start. What a waste of a good character. He was meant to be the opposite of Anderson - willing to cross the line to get the job done, except Bioware got lazy and just paint him all black from the start - with a huge sign 'He's indoctrinated here' and the whole universe is clueless about it till the last 10% of the game where the whole finale was about convincing Illusive dude that he's... like, indoctrinated, man. How stupid do you want to treat your fans who actually predicted this at ME2 ending? Then Udina, it was one derp after another. I also love how in the London finale where Shepard was charging in at the pillar of light, he did it on foot and the only game play element was - hold space bar to run forward - you can't even die at this point, you took random laser blast, Shep would grunt, but his shield is unaffected. Why? Why even give player input when it doesn't even matter? Then came the Michael Bay climax , everyone's DEAD! DEAD!!!!! GAME OVER MAN! and lo and behold - Shepard lives. What a twist! Five minutes later, I shot him on the face and got a shit ending. Well trolled. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on December 11, 2012, 09:52:41 PM Well, they haven't lost me throughout Mass effect 3. I actually enjoyed a lot of parts of what it is. :awesome_for_real: Until they made Indoctrination a dumb plot device. Illusive Man turned into a complete blind retard with no gradual shift in character, he's flipped 100% from the start. What a waste of a good character. He was meant to be the opposite of Anderson - willing to cross the line to get the job done, except Bioware got lazy and just paint him all black from the start - with a huge sign 'He's indoctrinated here' and the whole universe is clueless about it till the last 10% of the game where the whole finale was about convincing Illusive dude that he's... like, indoctrinated, man. How stupid do you want to treat your fans who actually predicted this at ME2 ending? Then Udina, it was one derp after another. I also love how in the London finale where Shepard was charging in at the pillar of light, he did it on foot and the only game play element was - hold space bar to run forward - you can't even die at this point, you took random laser blast, Shep would grunt, but his shield is unaffected. Why? Why even give player input when it doesn't even matter? Then came the Michael Bay climax , everyone's DEAD! DEAD!!!!! GAME OVER MAN! and lo and behold - Shepard lives. What a twist! Five minutes later, I shot him on the face and got a shit ending. Well trolled. :grin: Udina was pretty derpy. Some of ME3 felt like a goofy action film version of the 'real' ME universe. Like, Garrus and Shepard would be playing this video game and laughing at the stuff they 'got wrong'. Also: Losing the film grain effect shows when Bioware started to lose touch with their own project. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on December 11, 2012, 10:03:41 PM Oh yeah, Ashley too... how the fuck. :uhrr:
I almost shot her too. It was one of those 'you're too stupid to live' moments, but I held off and gave her another chance. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Minvaren on December 12, 2012, 05:01:28 PM Loved double-socking the reporter in ME3. :drill:
Going straight from ME2 to ME3, the latter feels less epic somehow... Title: Re: Mass Effect 3 Spoiler Thread Post by: Nayr on January 19, 2013, 12:04:31 PM First post, yay.....
Mass Effect team Edmonton had it's last meeting yesterday. So safe to assume that the next Story DLC will be the last. I dunno if quoting a post that's arguably a year old is allowed. But I have opinions, and a discussion is the place to voice them! The thing I talked about: Well there's more than one way to look at it, Mr. L'Etoile. To adress my opinion of your opinions. . . 1. To be fair, gruesomely harvesting thousands of civilizations and countless numbers of lives, even for a good reason, does not make them the good guys. A bad guy with good motivations is still a bad guy. 1.2. As for not asking the civilizations. I would think they probably had tried that before. I mean, really, jumping straight to mass harvesting doesn't seem smart for any reasoning. It feels like more of a last resort because all of their past attempts failed. 1.3. Also I don't see where the Krogan and Rachni were ever eviled or de-eviled. The Rachni Wars and Krogan Rebellions happened thousands of years ago and were perpetrated by different people than the ones we know. An entire race cant be eternally defined because of one or two moments in history. Dunno if you've played ME3 yet, but the Krogan can go bad if you cure the genophage and have Urdnot Wreav as their sole leader(no Eve) and restart the rebellions. Wheras Wrex plays reformer and brings the Krogan into the new age. The Rachni were provoked by the sole survivors of the race that created the Reapers, they attempted to condition them as a weapon to fight for them. Same with the Geth. They weren't redeemed to me because they weren't the ones who committed the crimes, dissenters who were no longer with them did. Showing that A.I are not inherently evil prevents people from assuming that Mass Effect is a black and white story. And amounts to plot progression. 1.4. I don't see how Cerberus was ever redeemed. At all. The Illusive Man is a liar with a horde of deceptive bastards. Drew Karpyshyn's novels only highlighted that. And ME3 confirmed it when you run into a terminal with data on Project Lazarus that shows the Illusive Man scheming - hiring sympathetic faces(Ken Donelly and Gabby Daniels) and familiar faces(Joker and Dr Chakwas) to make Shepard THINK Cerberus was good and to be comfortable. Miranda and Jacob turn because the Illusive Man was just too disgusting for them to tolerate. 2. To be fair again. The problem at hand required being able to affect the very fabric of the entire universe instantaneously. Something of godlike proportions. It seems unlikely that the Reapers would ever be able to figure it out. At least not without pouring ungodly amounts of time and power into researching it. 2.2. As far as humans being special, I don't think it was meant for humans to be the key to the solution, but rather the last piece of a puzzle they've been assembling for billions of years. Each race they harvest added a piece by expanding the Reapers' group intelligence. Humans were just the last that they needed because their genetic diversity was worth a dozen other races. 3. Well if you consider the overall size of the universe, the goings on of a single galaxy would arguably be like a single raindrop falling into the ocean. Doesn't make a difference. The problem is there, whether they do anything or they don't do anything. But what they do contributes to finding the overall solution. Also as a writer, you should know that fiction is reliant on coincidence and reason. Look at early ME1. Tali, of all of the things she could save from a Geth heretic's data banks, found the direct confession about Eden Prime in Saren's own voice, and and got to the Citadel at the exact time when Shepard needed that specific evidence most. Two coincidences joined by the reasoning that the Citadel is the place to go. And without that, the entirety of Mass Effect's trilogy wouldn't have happened. Shepard would have been stonewalled, Saren would have found the conduit with no opposition, and the Reapers would have won. As for leaps of logic, if you guys spin it the right way, anything can be perfectly believable by a science fiction standard. My opinions. . . 1. Giving the Reapers a purpose, any purpose, to explain why they are annihilating thousands if not millions of civilizations and absorbing uncountable numbers of innocent people is a lot better than leaving them as some generic Cthulhu that does evil for the sake of doing evil. It's also better than going the Skynet route and blaming the destruction of everything on a single software malfunction. The way the Reapers are, whether its Dark Energy or Singularity, they are preventing the complete and utter annihilation of all life. Which just justifies their reason to exist at all. 2. The dark energy ending would have been shocking, which would make it something to remember. You fight the entire game believing one side of the story, and in the end, you finally hear the other side. Then you make the decision about whether or not to continue down the path you've followed and hope there's another way, or you join with your enemy and hope you're making the right decision. The weight of that moment, that one choice, is what would have made the ending true to the game. As every choice is a risk no matter what path you take, Paragon or Renegade. 3. Using dark energy to stop dark energy is not unlike Dragon Age where the Templars use blood magic to prevent blood magic. "A little hypocrisy for the greater good," as David Gaider's Asunder novel put it. Title: Re: Mass Effect 3 Spoiler Thread Post by: Lantyssa on January 20, 2013, 04:45:48 PM 3. Using dark energy to stop dark energy is not unlike Dragon Age where the Templars use blood magic to prevent blood magic. "A little hypocrisy for the greater good," as David Gaider's Asunder novel put it. I loathed the Templars...Title: Re: Mass Effect 3 Spoiler Thread Post by: Nayr on January 20, 2013, 08:56:23 PM 3. Using dark energy to stop dark energy is not unlike Dragon Age where the Templars use blood magic to prevent blood magic. "A little hypocrisy for the greater good," as David Gaider's Asunder novel put it. I loathed the Templars...And the Templars are portrayed as villains. Just like the Reapers. Phylacteries = Mass Relays, FTL, Reapers, Mass Effect Phenomenon in general. But yeah, like I said in last post, one galaxy using FTL, compared to the overall scale of the universe, should not contribute much to the actual problem. Another reason I like the Dark Energy idea is because it taps on a real world theory. http://en.wikipedia.org/wiki/Big_Rip I suppose a way the writers could have spun it is that the Dark Energy created by use of mass effect tech is not the same as the phantom dark energy which expands the universe and causes the problem. Solving the problem however, would be another matter entirely. One curiosity I have that I'd like to hear Stormwaltz/L'Etoile's opinion on is the Reapers' creators. If the whole Leviathan thing was planned from the get go or if they had something different in mind before. It's obvious Sovereign was lying when he said "we have no beginning or end" because Machines don't just create themselves, well at least not the first generation of machines. One particular reason to be curious is because, if I read correctly, he wrote all of the planet descriptions in ME1, including Jartar, which first mentioned the "Leviathan of Dis," which was revealed in ME3 to have been killed by the real Leviathan. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on January 20, 2013, 09:20:46 PM Don't indent your paragraphs, just put a blank line between them.
Title: Re: Mass Effect 3 Spoiler Thread Post by: tmp on January 21, 2013, 03:34:55 AM And the Templars are portrayed as villains. Just like the Reapers. I'd argue that's more of individual viewer interpretation, than a fact -- David Gaider took part in quite a few arguments on the official BioWare forums, and his stance generally seems to be the Templars attempt to carry out a difficult (both morally and practically) task to the best of their ability. So i don't think he views them as the villains, nor that he actively tried to portray them as such.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 21, 2013, 05:57:46 AM Yeah. I never viewed the Templars portrayed as bad guys. I can see a need for them in the world in which they are set, it's just that they have a mindset that is offensive to my personal beliefs, and were I in charge, they would operate in a very different fashion.
Title: Re: Mass Effect 3 Spoiler Thread Post by: Nayr on January 21, 2013, 06:10:11 AM Don't indent your paragraphs, just put a blank line between them. Sorry, my bad. I'd argue that's more of individual viewer interpretation, than a fact -- David Gaider took part in quite a few arguments on the official BioWare forums, and his stance generally seems to be the Templars attempt to carry out a difficult (both morally and practically) task to the best of their ability. So i don't think he views them as the villains, nor that he actively tried to portray them as such. Well certainly not all Templars are bad. But their administration is extremely crooked. Knight-Commander Meredith was awful before she got that Lyrium idol, that just put her over the edge. And Lord-Seeker Lambert was as unethical as the magisters back in his homeland, willing to do anything to suit his ends. The order of the Templars, as a whole, spent a thousand years persecuting innocent people for things they had no power over. Ignoring the fact that they contribute to the problems as much as the mages do. In that, I see a villain. Rather than help the mages, they punish them. Not to mention nearly every time the Templars are featured in a DA story, the player is fighting them. You fight them in Awakening, several parts of DAII, and they're the opposite side of the protagonist in Asunder. That doesn't leave lots of room for interpretation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 21, 2013, 06:26:44 AM Persecuting? Templars say, "Hey, any one of you could - at any moment - become a demon and wreck shit. Maybe - just maybe - we should keep you all together and away from a society that has no defense against you."
I really don't see any more of a problem with that than I do keeping any other armaments out of the general population. In the span of the games alone how many times do we see mages say, "trust me, I'm good," only to fuck things up because of Demons? I'd say the Templars are pretty damn chill about it. Persecution would be, "Kill all mages as soon as they're discovered. We can't take the chance." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on January 21, 2013, 06:37:44 AM The thing the Templars desperately need is better oversight. Which in theory is the Chantries job, isn't it?
Everything bad that happened in Kirkwall could be traced back to Grand Cleric Elthina, who was a nice person but a bad leader. The needlessly antagonistic way the Templars treat the Mages is not only unfair, but also (given what makes Mages into Bloodmages) borderline suicidal. Which doesn't change the fact that Templars as an organisations are sorely needed in that world where mages can get posessed by a demon when they stub a toe. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 21, 2013, 06:49:52 AM That I would agree with. Kirkwall was entirely the failing of the Grand Cleric to recognize the antagonism of Meredith and replace her.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on January 21, 2013, 06:55:31 AM Don't indent your paragraphs, just put a blank line between them. This should really be your grief title to save time. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 21, 2013, 08:47:08 AM Trippy's grief title would need to be a page long if he used it for things people shouldn't do.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 08:48:45 AM The thing the Templars desperately need is better oversight. Which in theory is the Chantries job, isn't it? Everything bad that happened in Kirkwall could be traced back to Grand Cleric Elthina, who was a nice person but a bad leader. The needlessly antagonistic way the Templars treat the Mages is not only unfair, but also (given what makes Mages into Bloodmages) borderline suicidal. Which doesn't change the fact that Templars as an organisations are sorely needed in that world where mages can get posessed by a demon when they stub a toe. Actually that's the job of the Seekers of Truth. The Templars exist to watch over the mages, and the Seekers exist to watch over the Templars. And only the Divine has authority over the Seekers. But Lambert, who took over as the head of the Seekers after High-Seeker Aldren was murdered in Dawn of the Seeker, is very bigoted against mages. So Meredith was just an exemplary worker to him. Also possession is not that simple, a mage has to approached by the demon and the mage have a weak will or be willing. It's not every slight problem can cause an abomination that will kill everyone. The rub being that fear can make a person weaker and more susceptible. And all the Templars do is try to use fear to control the mages. They contribute to the problem. But we're getting off topic and I'm sure that's more offensive to the admin than my use of indenting instead of spacing. Back on topic. . . . So yeah, next DLC likely to be final DLC. Saw on Patrick Weeke's twitter that they had their last meeting and he was expressing how great it was to be a part of everything. So unless they've written/planned out more than one DLC in the time before Omega released, next is probably the last. As for what it's going to be, there's a million and one ideas for how it is going to be. Sam Hulick has stated to be composing tearjerking and synthy music for it, and it's been stated that the whole writing team, Mac, Patrick, etc, were involved, and according to various sources, Seth Green and apparently Freddy Prinze Jr have recorded(but it's more likely that the whole squad cast has been called in.) So they're apparently going all out. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 11:17:44 AM The problem with these arguments about Templars is always that people look at the mages as if they're equivalent to any persecuted minority group in the modern world. They're explicitly not.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 21, 2013, 11:29:00 AM You might think that until you find out you're a mage.
Personally I think of them akin to mutants in Marvel. Fantastic powers, deserving of rights like everyone else, but if something goes wrong it really goes wrong... But we're getting off topic and I'm sure that's more offensive to the admin than my use of indenting instead of spacing. Don't bet your board access on that...Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on January 21, 2013, 11:42:33 AM You'll find that we don't care what you say as long as you don't space it incorrectly or treat it like Twitter.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on January 21, 2013, 11:46:55 AM Mages in DA cannot have nice things, they show this again and again and AGAIN.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 11:50:17 AM You'll find that we don't care what you say as long as you don't space it incorrectly or treat it like Twitter. So as long as I don't not space, and refrain from using @ and # tags, I can say whatever the hell I want whenever the fuck I want? :D Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 11:52:31 AM Obviously there's emotional resonance there for us with 'normal' persecuted minorities, but I think the best analogy is actually more along the lines of an infectious disease with no treatment. Society has an awfully strong interest in forcible quarantine given the circumstances.
You'll find that we don't care what you say as long as you don't space it incorrectly or treat it like Twitter. So as long as I don't not space, and refrain from using @ and # tags, I can say whatever the hell I want whenever the fuck I want? :D Well, we do have enough people banned for other reasons that I could make a full Blood Bowl team out of them. So, you might want to add things like "being Broughden" or whatever to the list. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on January 21, 2013, 11:59:27 AM So as long as I don't not space, and refrain from using @ and # tags, I can say whatever the hell I want whenever the fuck I want? :D Well, I complain all the time about the same stuff and I've yet to get banned. But generally, I think the guideline is not to be an insufferable douche and you'll be fine. And even if you're an insufferable douche, know when to walk away. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 12:11:31 PM So, anybody got any ideas as to what the next/final ME3 DLC could be?
I've noticed a trend with the DLCs, they seem to unlock new clusters/nebulas that are on the galaxy map in ME3 but is otherwise unvisitable. From Ashes opened the Exodus Cluster Leviathan opened the Crescent Nebula and Pylos Nebula Omega should have opened the Omega Nebula, but didn't(maybe because Omega was by fan demand and made by Team Montreal who make the multiplayer stuff.) The only remaining clusters on the galaxy map that are unopened are Omega Nebula and the Hawking Eta cluster. Omega was already shown/retaken, so the only thing there that could warrant a DLC besides Omega is the Galactic Core, where Cerberus set up Avernus Station. And Hawking Eta was where the Derelict Reaper was, but that fell into the star so I don't think we could revisit that. But there is the matter of the Mass Accelerator weapon that disabled it. Perhaps it was the first generation of the Crucible, before it was adapted to be slapped onto the Citadel. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 21, 2013, 12:19:22 PM You might think that until you find out you're a mage. Personally I think of them akin to mutants in Marvel. Fantastic powers, deserving of rights like everyone else, but if something goes wrong it really goes wrong... Yeah, which is why I've never enjoyed the X-men comics. I have too much empathy for the, "Dude, don't you see how dangerous you really are?" crowd. Anything beyond that gets in to the Politics board. You'll find that we don't care what you say as long as you don't space it incorrectly or treat it like Twitter. So as long as I don't not space, and refrain from using @ and # tags, I can say whatever the hell I want whenever the fuck I want? :D Up to the point you become a psycho unable to let anything go, carrying grudges across threads or a gibbering troll who makes everything about a single issue (or yourself), yes. Oh, and no NSFW crap outside of those threads or anything at all in the Tubgirl/ lemonparty/goatse vein. Generally, "don't be a douche, and act like you're a professional and not a college freshman" is the best way of going. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 12:25:32 PM Aw, those poor old lemonparty guys don't deserve to be in the same category as those other two.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 12:31:26 PM You might think that until you find out you're a mage. Personally I think of them akin to mutants in Marvel. Fantastic powers, deserving of rights like everyone else, but if something goes wrong it really goes wrong... Yeah, which is why I've never enjoyed the X-men comics. I have too much empathy for the, "Dude, don't you see how dangerous you really are?" crowd. Anything beyond that gets in to the Politics board. Well it's a moot point in X-Men(Which btw, David Gaider admittedly is a fan of.) Mutation is symptom of evolution, in the future, there will be a time when those who carry the X gene are the majority. It's arguably the same with magic in Dragon Age. In DAII, you hear through NPC chatter that there are more and more mages popping up in recent years than in past years. Meaning everybody will have magical abilities eventually. Also the Templars, how the function, is reminiscent of the Sentinels from X-Men. And Anders with his whole revolutionary attitude, is like Magneto. And Mass Effect related. . . One thing I didn't like in Mass Effect 3 was how the Ardat-Yakshi and Justicars became a clone of the mages and Templars. In ME2, Samara said there were only three Ardat-Yakshi known to exist, her daughters. Yet in ME3, there's a whole Justicar-managed monastery full of them that the Reapers used to make their Banshees. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 21, 2013, 12:45:23 PM Obviously there's emotional resonance there for us with 'normal' persecuted minorities, but I think the best analogy is actually more along the lines of an infectious disease with no treatment. Society has an awfully strong interest in forcible quarantine given the circumstances. Like HIV? :-PTitle: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 12:52:49 PM Obviously there's emotional resonance there for us with 'normal' persecuted minorities, but I think the best analogy is actually more along the lines of an infectious disease with no treatment. Society has an awfully strong interest in forcible quarantine given the circumstances. Like HIV? :-PNo, more like something far more easily and randomly transmissible and visible, like leprosy or the plague. I mean, I do get where you're coming from, yes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 21, 2013, 01:08:36 PM The argument will be made that those are invalid because we have medicines to prevent their transmission/ understand the transmission vector. I'd have picked Human-transmissible Swine/ Avian Flu. If that ever breaks out in an actual transmissible form you WILL see quarantines and it WILL be a good thing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 01:09:27 PM Well, yes, now we do. But "leper colony" is a phrase for a reason.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 01:29:06 PM Except for the fact that you're not going to catch magic or demonic possession just from being around a mage. Forcing a demon into a person's body takes a lot of time and effort, as evidenced by Tahrone from DAII.
Idealistically, the Circle of Magi is supposed to protect mages as much as it does the general population. Lot of people would blame any type of bad incident, a bad harvest, a stillbirth, an plague, on a nearby mage, and would lynch them. Also they're afraid of being turned into toads. Although magic is portrayed more scientifically in DA than it is magically, ironically. Also fun fact, in Tevinter, the magisters practice blood magic all the time, and have done so for thousands of years, yet in the last millennium, there's never been an outbreak of demon hordes or possessions like there have been in the Circles of Magi. And we now know that the whole Darkspawn thing has nothing to do with their abuse of power, it's because they were foolish enough to believe the old gods when they said they could have the golden city. But it was black when they got there. So I'd just as quickly believe that the Templars cause more mages to be taken by demons than there would be if they were left allowed to watch over themselves. Ideal solution: Let the mages go to the Circle of Magi for schooling in magic(it is the best place for that,) then when they pass the harrowing, they be allowed to return to their families and start lives. And if they commit crimes with their magic, let the templars handle them like proper law enforcement. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 21, 2013, 01:41:25 PM Except for the fact that you're not going to catch magic or demonic possession just from being around a mage. No, you're just going to catch being dead. Which is the point. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 01:50:30 PM Except for the fact that you're not going to catch magic or demonic possession just from being around a mage. No, you're just going to catch being dead. Which is the point. You can catch death from anything. Bandits, foreign soldiers, Grey Wardens after you refuse to join, crooked nobles(I'd support locking Vaughan and his posse in a tower,) undercooked food, assassins, angry Templars, etc. None of those things can heal you either. Magic can. Some spirits can even reverse death(like Wynne and Evangeline.) Anders may have been a whiny terrorist, but he was doing a good thing at his clinic in Dark Town. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nonentity on January 21, 2013, 02:46:58 PM I poked in here to see what people were talking about, and saw that this is Dragon Age Hour in the Mass Effect 3 thread. Oh well.
I discovered the other day that I've spent 70 hours in the ME3 Multiplayer, an order of magnitude more than I spent in the single player. I guess that means I've officially stopped caring? I am interested in seeing what sort of DLC they are planning on doing, though. I gotta go play Leviathan still. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 21, 2013, 03:33:13 PM Well, yes, now we do. But "leper colony" is a phrase for a reason. I know I was just trying to cut off a pedantic argument before it happened. At the risk of derailing to politics, the arguments for free mages sound a lot like the arguments for gun rights. The longer it goes on the more it sounds like it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 21, 2013, 03:48:41 PM Everything bad that happened in Kirkwall could be traced back to Grand Cleric Elthina, who was a nice person but a bad leader. Well, that and the old Tevinter mages turning Kirkwall into a hell pit for funsies (because mages are often stupid, especially Tevinter ones). Also we don't know there haven't been outbreaks of demons in Tevinter like there have been in Fereldan and Kirkwall (which, again, is partly due to Tevinter bullshit from Before). In fact, I think that's a pretty terrible assumption to make. Plus that empire is hardly a model of Places People Want to Live, what with the slavery and even-worse-racism and mages getting to do whatever the fuck they want because regular people can't do a goddamn thing against them. I am curious what the next (last?) DLC for ME3 is going to be, but if it's going to be another fucking twenty dollars, it doesn't really matter, because I do not trust it to be worth it. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 04:12:27 PM Everything bad that happened in Kirkwall could be traced back to Grand Cleric Elthina, who was a nice person but a bad leader. Well, that and the old Tevinter mages turning Kirkwall into a hell pit for funsies (because mages are often stupid, especially Tevinter ones). Also we don't know there haven't been outbreaks of demons in Tevinter like there have been in Fereldan and Kirkwall (which, again, is partly due to Tevinter bullshit from Before). In fact, I think that's a pretty terrible assumption to make. Plus that empire is hardly a model of Places People Want to Live, what with the slavery and even-worse-racism and mages getting to do whatever the fuck they want because regular people can't do a goddamn thing against them. I am curious what the next (last?) DLC for ME3 is going to be, but if it's going to be another fucking twenty dollars, it doesn't really matter, because I do not trust it to be worth it. :why_so_serious: All story DLC except Omega cost $10. If you paid 20, you got ripped off. As much as Fenris likes to point out how bad things are in Tevinter for everybody except the Magisters(he cant go five minutes without saying "blood magic this, blood magic that" you'd think he would have mentioned if there were Kirkwall/Ferelden level demon outbreaks if only to justify himself when arguing with Merrill and Anders. And Anders also mentions that the Tevinters are the only ones who have ever looked for ways to cure possession(well, besides the Connor/Pharamond method.) Meaning if they succeeded(just because he lied about what he needed the ingredients for, doesn't mean he lied about there being a cure) then the Templars are being grossly negligent. Not to mention out of a thousand years, the Templars have never looked for more ethical and humane ways to handle mages, or for ways to take away their powers without making them tranquil(which is what the Divine tried to do in Asunder, though they inadvertently discovered a cure for tranquility.) Right in the Circle Mage origin, I saw an unbelievably simple and practical method that nobody ever noticed. The door to the phylactery chamber had runes carved into it that negate a mages' powers when in range. If they put those runes onto clothing or if a mage is willing, tattoo them onto them, they could make them completely harmless. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on January 21, 2013, 05:04:48 PM I don't remember any mage NOT eventually turning. The game makes you fight Templars and exploits my personal distaste for religious zealots. But I have to think the Templars are right. They always think THEY can control it. They always fail.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 21, 2013, 05:42:02 PM All story DLC except Omega cost $10. If you paid 20, you got ripped off. Omega is the one I skipped. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on January 21, 2013, 06:19:15 PM Obviously there's emotional resonance there for us with 'normal' persecuted minorities, but I think the best analogy is actually more along the lines of an infectious disease with no treatment. Society has an awfully strong interest in forcible quarantine given the circumstances. Like HIV? :-PI was thinking more of like... Jews. They have Magical WMD and the Templars really want to kill them except it isn't so easy cause the White Demons keep giving them power. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 21, 2013, 06:23:09 PM Michael Gamble via Twitter: "Sounds like people want a teaser about the upcoming DLC? We'll see what we can do :) "
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 22, 2013, 04:27:05 PM Dunno what the rules are here about double posting, but considering it's been almost 24 hours, I'll risk it.
I came across this little bit of info when talking to Avina while playing ME1. Quote from: Mass Effect Shepard: I'd like to know more about the Keepers. Avina: Little is known about these peaceful servants of the Citadel, though they are essential to the operation and maintenance of the entire station. Citadel regulations protect the Keepersa gainst interference during the performance of their tasks. Failure to comply will result in harsh penalties. Keepers can be seen in all sections of the Citadel, but are typically found in and around the tower. Shepard: Any particular reason there are so many keepers in this area? Avina: The keepers do not communicate with other species. It is assumed, however, that the Tower houses the Citadel's primary control systems. Many of the stations systems, such as navigation and life support, function automatically. It is believed the keepers operate those systems from inside the Tower's inaccessible core. The keepers also make frequent appearances in the Council Chamber itself, thought they appear to be just passing through on their way to some other destination. So according to Avina in as early as the first Mass Effect, there is a chamber inside of the Citadel Tower that no one has been able to get into. And they suspect that the Keepers operate key functions of the Citadel inside And in Mass Effect 3, Shepard is transported by the Reaper Conduit into a never before seen area of the Citadel Tower that houses another master control panel, and leads into a chamber that houses the Reapers' Master A.I. which Shepard is the first person to ever access. Does anybody else make the connection here? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 22, 2013, 04:31:47 PM That was always my assumption, that they were talking about the same place.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 22, 2013, 05:03:15 PM That was always my assumption, that they were talking about the same place. Explains why the Reaper Conduit in ME3 is important enough for them to send Harbinger to defend. It may be the only entrance into the place. Though if that's the case, it doesn't bode well for Commander Shepard in the High EMS destroy ending. Being trapped in an unreachable part of the Citadel while critically injured.(Natural injures from Harbinger and the Marauder, and the pipe explosion, then the damage to his implants incurred by the anti-technology pulse that the Citadel fires off.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 22, 2013, 05:06:15 PM There's no particular conclusion that one can draw as to where Shepard is when the rubble twitches. Insufficient evidence.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 23, 2013, 12:19:54 AM Still better off than s/he is in the green ending, regardless. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 23, 2013, 07:29:08 AM A previously inaccessible location doesn't mean much when half the structure has been blown away.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 23, 2013, 04:32:36 PM Another thing I have to wonder is who wrote Ashley in ME3. I know Stormwaltz/L'Etoile wrote her for ME1 and I presume ME2 as well.
But character-wise, she's almost insufferable in ME3. For the first half of the game she is completely unreasonable over the whole Cerberus thing. On Mars she questions my loyalties while I'm killing Cerberus troops in droves and stealing data from the Illusive Man to give to the Alliance. Then in the hospital, she acts like she doesn't believe me when I say I cut all ties with them. Then in the Cerberus Coup, she ends up defending Udina, the real traitor, and thinks that I'm helping Cerberus. Even in her romance, suspicion and disbelief is always there. Kaidan acts the same way at first, but he cools down after the android bashes his head into the shuttle. He's not half as bad. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 23, 2013, 05:10:28 PM I avoided the problem by killing her in ME1 since she was an unlikable xenophobic bitch I didn't feel like curing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on January 23, 2013, 06:50:19 PM I couldn't avoid that problem in ME1.
It's vagina vs man with a vagina. Vagina wins. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 23, 2013, 06:54:57 PM Kaiden was more stoic and boring than womanly. Ashley seemed like a strong female character for like 15 minutes then I started talking to her and boom instantly stuck on the ship forever until I could pawn her off to the god of plot twists.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 23, 2013, 07:33:34 PM Kaiden was more stoic and boring than womanly. Ashley seemed like a strong female character for like 15 minutes then I started talking to her and boom instantly stuck on the ship forever until I could pawn her off to the god of plot twists. Kaidan didn't seem womanly to me. Although it was a little creepy when he showed his bisexual side to me in ME3 during a bro-moment. Which begs the question. If they made Kaidan go both ways in ME3, why not Ashley? At this rate, the male Shepard gets more romances than female. Male Shep: Ashley, Liara, Miranda, Jack, Tali, Kelly, Steve, Kaidan, and Allers. That's 9. Female Shep: Kaidan, Liara, Jacob(he cheats,) Thane(he dies,) Garrus, Kelly, Traynor, and Allers. That's only eight, and two of them cannot resume romance due to circumstances. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on January 23, 2013, 07:41:39 PM Because bioware thinks lesbians don't push the envelope as much as a dude coming out of the closet after years of not showing any signs of being gay.
Must be that L2 implants. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 23, 2013, 08:52:09 PM If you think Kaidan didn't show flashes of being into ManShep prior to ME3, you weren't paying attention.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on January 23, 2013, 10:42:47 PM Which begs the question. If they made Kaidan go both ways in ME3, why not Ashley? Because ME already had a woman who'd go both ways (Liara) since the first game.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on January 24, 2013, 12:23:29 AM There's also that lesbian PA on the ship :X
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 06:15:23 AM Which begs the question. If they made Kaidan go both ways in ME3, why not Ashley? Because ME already had a woman who'd go both ways (Liara) since the first game.Well that's not quite the same. Asari are mono-gendered. They don't see much of a distinction between male and female. They could reproduce with any organic being. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 24, 2013, 06:30:23 AM Lesbianism is cool and awesome. Gay is icky.
Anytime you see this dichotomy when it comes to same-sex pairings it really doesn't go any deeper than that. If you think Kaidan didn't show flashes of being into ManShep prior to ME3, you weren't paying attention. Agreed, I got a bit of the vibe from him on my manshep in ME1. To the point I was expecting an, "I don't like you *that way*" dialogue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 07:14:22 AM Lesbianism is cool and awesome. Gay is icky. Anytime you see this dichotomy when it comes to same-sex pairings it really doesn't go any deeper than that. If you think Kaidan didn't show flashes of being into ManShep prior to ME3, you weren't paying attention. Agreed, I got a bit of the vibe from him on my manshep in ME1. To the point I was expecting an, "I don't like you *that way*" dialogue. I don't mind that Kaidan feels that way for my Shepard, cause my Shepard is awesome, it's not Kaidan's fault that he's interested. :p But it's sad that he's alone when Shep doesn't go for him. You can tell the guy has low self esteem. They should have gone a little further with the in-game romances. Like how Garrus and Tali get together if Shepard never romanced either of them, and how Ken and Gabby can discover their love for one another. Other characters should be able to find a love connection if the parameters are right. Potential Pairings: Kaidan + Liara, Steve Cortez, Tali(if Garrus died in ME2,) or Dr. Michel(I could see a Florence Nightingale thing between them) Liara + Sam Traynor or James Vega Ashley + James Vega Dr Chakwas + Engineer Adams James Vega + Dr Michel Garrus + Dr Michel(If Tali died in ME2/ME3, it would be a good pairing given their history) Lot of fun to be had. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 24, 2013, 07:22:09 AM Which begs the question. If they made Kaidan go both ways in ME3, why not Ashley? At this rate, the male Shepard gets more romances than female. They expect more men are playing the ME series. They provide women some options, but a trend of Bioware games is that many of them are... iffy.Despite all my "moar gay" protests, I've been involved with Kelly twice, and Liara once on an abandoned play through. (Kaiden also got some love, but then he heroically died. Oops.) Traynor I never got involved with because the set-up was terrible and that apparently meant I missed my chance. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on January 24, 2013, 07:22:31 AM Well since gaming still is predominantly male demonated this is not really a surprise.
Asari may be mono-gendered, apart from the tentacle hair though they clearly look like women and behave like pretty slutty ones too. So hot girl on girl action which - if the reaction of the hardcore fandom is any indication - is exactly what is wanted (The amount of 'shipping going on about Liara is downright scary). A lot of my guild friends played female blood elves in WoW because: 'if I have to look at my avatar's butt for most of the day it might as well be a hot female one'. So I had to smile a little bit when one of the Bioware people said in an interview 'they don't really understand why Femshep is so popular'. It's a customisible female avatar with Jennifer Hale's awesome voice that can have hot girl on girl action, what don't you get there? What's sad is that nobody said anything about the 'sexed up' and clearly quite exploitative lesbian 'romances' (or portrayal of females in general) or the date-rapey actions of douche-shep yet there was an epic shitstorm when Bioware announced a single gay (as in man on man) character for ME3. Bioware gays up ME3 was one of the more harmless things they said. That being said I disliked all three romance options in ME 1, you had the brooding and slightly whimpy emo, the borderline racist hypocrite with the persecution complex and the naive and barely legal teenager with a severe case of hero worship. ME2 gave you the genetically modified narcissist with daddy issues, the bi-polar abuse victim and the sex-addicted personal assistant too eager to please (and who seems to work as a stripper on weekends to prop up the Alliance salary). Oh and also Jacob the man without a personality. Romancing any of them seemed to be exploiting their character flaws and weaknesses and felt a little icky. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on January 24, 2013, 07:31:29 AM Then you have the constant and inappropriate sexual innuendo with 'In your culture I would be equal to a 15 year old ' Tali. Where the 'I won't have sex with you now but as soon as you're legal' thing is only thinly veiled.
Oh and also the 'on a real military ship I'd be courtmartialed' relationship option with Traynor. Garrus seems like the only one you could go for without expecting Chris Hansen to show up at any moment or being arested for fraternisation or statutory rape. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 07:52:51 AM Asari promiscuity is a big misconception though(as per the codex.) Slut implies they sleep with lots of people casually. But in most cases, Asari look for a connection to someone and do practice monogamy(as per Liara.)
Few tidbits. - Liara is 106 years old in ME1. Tali is 23 in ME2. Shepard is 29 in ME1 and 31-32 in the rest of the games. That's hardly being barely legal. And some Quarians never come back from their pilgrimage, "adulthood" in their society only matters if you live on the fleet. - Kaidan was designed to appeal to females. And broodiness/emo is something they find hot. - Ashley can be talked out of her racism by pointing out to her that it was humans who persecuted her grandfather, not aliens. - You never actually sleep with Kelly in ME2. She's also never worked for the Alliance, and Cerberus does pay their operatives well. Not to mention Kelly is a psychologist, if anything, she's working you, not the other way around. - Jack's relationship goes two different ways. You're only exploiting her character flaw if you have the one night stand, where she'll just dismiss you as just like everybody else who has used her. Refusing her initially and holding out for an actual relationship is psychologically beneficial to her. It helps to heal her character because she finally opens up about how hurt she was. - Narcissism is described as a person only being able to have feelings for himself/herself(Narcissus fell in love with his own reflection.) Miranda is more self-hating than self-loving, and the real narcissist is her father, who created her practically as a clone of himself, albeit with a vagina. As it is, I see nothing wrong with Shepard showing her that there is more about her to love than her father's twisted science. But technically, Miranda was engineered from nothing a Y chromosome and some random female traits, so she may genetically be a man(women are XX, men are XY.) Let the mind-fucking begin! - Going by how Jeff Kelly put down other characters' personalities in regard to romance, Jacob's actually the most well adjusted. Least amount of baggage. Also these characters are the way they are because it makes their romance paths different. It'd be pretty boring if Shepard just said "Go to the Normandy. We'll bang, okay?" and ensue softcore loving. The funny thing being Mark Meer actually said that line once. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on January 24, 2013, 08:07:36 AM I didn't want to start a discussion about ME canon. Just observations about how I feel it is presented in game.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on January 24, 2013, 08:31:36 AM with Jennifer Hale's awesome voice This right there is why I did most of my playthroughs in the series as a femshep. The difference in voice acting quality is amazing between femshep and maleshep. I can't think of a single instance where maleshep had a better moment because of voice acting, not one. As far as romances went.. I think the only romance that I wanted, but couldn't do, was the femshep + Samara one. Most other options were incredibly shallow or flawed, but I always liked Samara's character. I wasn't generally into the romance aspect of the game, though, for obvious reasons (though still did a couple of them for sheer variety on playthroughs) and was more disappointed in the general amount of actual character development in the series, romantic or otherwise. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 24, 2013, 09:55:58 AM I didn't want to start a discussion about ME canon. Just observations about how I feel it is presented in game. You aren't alone in your observations as it's been discussed before. Lorenerding about it won't change those perceptions. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 24, 2013, 11:48:04 AM I didn't want to start a discussion about ME canon. Just observations about how I feel it is presented in game. You aren't alone in your observations as it's been discussed before. Lorenerding about it won't change those perceptions. Yeah the lore stuff is all there simply to justify it. For me it's the biggest eyeroller in the trilogy and the most obvious sign of the difference in makeup of the writing teams of the ME games vs. the DA ones. The fact that it took them until game 3 to throw the gay dudes a bone says to me clearly that the Liara romance (the Asari in general, really) is there to titillate straight dudes, not to provide any kind of gay perspective or inclusion. EDIT: I do think they did a good job in 2-3 making the Asari into something more than they were in 1. But boy, they don't really get off to a good start. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on January 24, 2013, 12:58:00 PM A little bit yeah but you still see a lot of scantily clad Asari on stripper poles in 2 and 3.
My favourite character and the one I would have liked to spend more time with in game was the Asari matriarch bartender/Liara's parent. Wry humor, foul-mouthed and has your back in a barfight and doesn't take shit from nobody. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 02:06:26 PM A little bit yeah but you still see a lot of scantily clad Asari on stripper poles in 2 and 3. My favourite character and the one I would have liked to spend more time with in game was the Asari matriarch bartender/Liara's parent. Wry humor, foul-mouthed and has your back in a barfight and doesn't take shit from nobody. Strippers make a lot of money in tips. And being a mercenary does as well. Both things that a lot of young asari do. Probably more about money than anything. Asari live for a thousand years, and they have roughly 250 years before they hit the Matron stage when they settle down and start families. That's a lot of time to save tips and bounties. Fun Fact: Aria T'Loak was just a stripper in Afterlife when she started out on Omega. She eventually stole ownership of the club and then established herself as a major player. And then her disagreement with Patriarch happened and she crushed his ass. Now she's the Pirate Queen, de facto ruler of the unofficial capital of the Terminus systems. And yeah, Matriarch Aethyta kicks ass. Also I wanna see Liara's half-sisters who are part Hanar. "Well I'm not human, am I? Anthropocentric bag of dicks." Claudia Black does awesome in that role. And sounds nothing like Morrigan and Admiral Xen. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 24, 2013, 02:18:47 PM It's not really going to be a discussable issue with you if you intentionally limit yourself to the excuses that the writers built into the lore.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 02:40:07 PM It's not really going to be a discussable issue with you if you intentionally limit yourself to the excuses that the writers built into the lore. Well assuming they choose those career paths for money is just as much outside of the lore as assuming they do it because they're whores. Money makes a lot more sense practically speaking. Save their money through the entirety of their Maiden stage and an Asari could probably have a nice little nest egg to get them and their daughters through the Matron and Matriarch years. Their bondmates usually don't live half as long as they do unless they marry another Asari or a Krogan, so they don't exactly scream "longtime provider." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 24, 2013, 04:12:21 PM The fact that it took them until game 3 to throw the gay dudes a bone... lol I am twelve. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 24, 2013, 04:17:55 PM I can't think of a single instance where maleshep had a better moment because of voice acting, not one. "This shop discriminates against the poor!" in ME2. ManShep owns the shit out of that line, FemShep just sounds sort of bored. Also, any romance lines. Jennifer Hale is a talented woman, but she goes into creepy cougar mode whenever she's supposed to be flirting with someone and it is gross. Meer just sounds sort of condescending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 24, 2013, 04:25:25 PM I like Jennifer Hale a lot in general, but I'll be honest, I don't find anything especially special about her VA in the ME series.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 24, 2013, 05:22:21 PM I like Jennifer Hale a lot in general, but I'll be honest, I don't find anything especially special about her VA in the ME series. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 24, 2013, 05:53:54 PM Storm is being awfully quiet.
:peer: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 24, 2013, 06:53:07 PM Jennifer Hale has a good voice, but there's something about when she does Shepard. It's like she tries a little too hard, some of her lines sound forced out.
Mark Meer, his voice just flows. Not to mention the guy is brilliant at changing his voice. He's like having a dozen voice actors. Different topic: Trying to discuss Mass Effect on the Bioware forum is becoming a headache. Between the outright haters, and those who condemn facts by ignoring their explanations, it's like bashing your head against a wall. Not to mention the bizarre DLC demands fans make. Dinosaurs, indoctrination, new ending, Shepard + Squad reunion, New face for Tali, Puzzle theory, Citadel, Harbinger, etc. My particularly favorite ME3 DLC would have to be Leviathan, even if it does spoil the Big Reveal before it is time. Taking an obscure detail from a planet description in ME1(HadesGamma/Dis/Jartar - Leviathan of Dis) and making it a clue leading to the Reapers' origins was inspired. As I recall reading, Stormwaltz/L'Etoile wrote all the planet descriptions. I have to wonder if that was planned or if fan attention to it was what caused it. Not to mention another planet description vividly describes the Reapers' master. Planet Klencory, where a volus billionaire received a vision to seek out the crypts of "beings of light" created at the beginning of time to protect organics from "synthetic devils." Strikingly similar to the AI the Leviathans created, which projects itself as a being of light and whose ultimate purpose is to preserve organic life before synthetics can kill them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 24, 2013, 07:00:03 PM Storm is being awfully quiet. :peer: Shocking. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 24, 2013, 07:31:20 PM By the way:
- Going by how Jeff Kelly put down other characters' personalities in regard to romance, Jacob's actually the most well adjusted. Least amount of baggage. Until they do a bizarre bit of character assassination in ME3, anyway. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on January 24, 2013, 07:39:58 PM oh yeah Jacobs.
They suddenly gave him a hell lot of baggage in that one. I'm both surprised and confused really. And Liara continues to confound me with her flip flopping between 'hardened Shadow Broker' on Mars and 'Oh, I'm clumsy and naive girl' while on the Normandy. Make up your mind. also (http://www.deltaattack.com/wp-content/uploads/2011/03/commander-shepard-creep.png) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on January 24, 2013, 11:48:44 PM I like Jennifer Hale a lot in general, but I'll be honest, I don't find anything especially special about her VA in the ME series. For me her voice work was more of a "generally spot on and doesn't get in the way in a manner that'd turn me off from playing the character" deal. I don't check game VA credits so didn't know what to expect in that regard -- picked female Shepard simply because it was infinitely more appealing idea than yet another Brave Male Space Marine, and the delivery i got never broke the immersion or made me reconsider that choice.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 25, 2013, 03:47:06 AM I didn't like Jennifer Hale's Shep because it sounded like a character where Meer's while kinda stilted sounded more like a human being. Jennifer's Shep is like Hayter's Solid Snake; NO ONE SOUNDS LIKE THAT- it's a cool character and everything and we like Snake but no one on fucking earth sounds or talks like that.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 25, 2013, 04:53:33 AM Well considering the messed up shit Jacob found his father doing in ME2, I can see why it'd bother him.
Ronald Taylor. . . . . .purposely kept people on an alien planet when they have families to go home to. . . .threw out all the men and created his own harem of the women. . . .forced everyone to eat food which caused brain damage. . . .spent nine years sexually abusing people who had the mental capacity of children. Then through Shepard's choice, Jacob can. . . . . .send his father to prison. . . .leave his father to be killed by the people he hurt. . . .give him a gun and force him to kill himself. But that just amounts to a single line in ME3. Shepard: Ever think about what happened with your father? Jacob: Haunts me, more like. But Jacob has made nice progress in other areas though. He's realized Cerberus is a pack of assholes. He's got himself a girlfriend and a kid on the way(unless you're a femshep who romanced him, in which case he's a cheating dick.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 25, 2013, 06:39:33 AM Storm is being awfully quiet. How many times are we going to make the poor guy defend Ashley and get into a discussion about perception versus intention?Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on January 25, 2013, 06:55:46 AM I was thinking more along the lines of the, "Yeah we made a teenage male spank fantasy race, but it's totally not pandering because LOOK, LORE JUSTIFICATION!" discussion.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on January 25, 2013, 07:06:50 AM It probably would have been better if they didn't go into a designed whore mode for hundreds of years.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TheWalrus on January 25, 2013, 07:37:27 AM In what way would that have been better? :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on January 25, 2013, 07:59:59 AM Because then it wouldn't be a ridiculous LCD parody of the industry at large.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on January 25, 2013, 08:30:39 AM Yeah, but... BLUE SPACE-WHORES! Why do you hate blue space-whores? :cry:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 25, 2013, 08:37:22 AM I don't really care if I could cure Ashley of her xenophobia; I'm sure I could probably turn a lot of baby boomers by physically dragging them around "A Christmas Tale" style to see the misery their shitty views inflict, but personally my preferred solution and the one I'm going with is hoping they die off quickly.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on January 25, 2013, 08:45:59 AM I didn't like Jennifer Hale's Shep because it sounded like a character where Meer's while kinda stilted sounded more like a human being. Jennifer's Shep is like Hayter's Solid Snake; NO ONE SOUNDS LIKE THAT- it's a cool character and everything and we like Snake but no one on fucking earth sounds or talks like that. C'mon, she was FAR better than ManShep in 1 and 2. ME3, not as much; he stepped up his performance while hers did feel like it slipped. My favorite dialogue is the "old married couple"-type FemShep/Liara interactions in Shadow Broker. Arguing in the taxi, bullshitting while trying to get into the Broker's ship, etc. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on January 25, 2013, 08:48:23 AM I didn't like Jennifer Hale's Shep because it sounded like a character where Meer's while kinda stilted sounded more like a human being. Jennifer's Shep is like Hayter's Solid Snake; NO ONE SOUNDS LIKE THAT- it's a cool character and everything and we like Snake but no one on fucking earth sounds or talks like that. Interesting, my impression was --if anything-- quite the opposite. At least in the first game, Meer felt too detached and not really present in the world he's supposed to be part of. Hale's deliery on the other hand was pretty normal, but unlike her male counterpart she seems to actually be giving some fucks. I'd attribute the "no one talks like that" more to the writing itself, and that's shared by both characters.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 25, 2013, 09:16:25 AM Storm is being awfully quiet. How many times are we going to make the poor guy defend Ashley and get into a discussion about perception versus intention?Hey, I liked Ashley in Mass Effect 1 & 2 when he wrote her. Her shock and anger over Shepard and Cerberus were understandable, and her email made it all better. But when ME3 happened, when Ashley was under someone else's pen, they made her a total bitch with no sense of common logic for half the game. Her faith never comes up again, her dislike of aliens seemingly became redirected to Cerberus(to Shepard's detriment,) and they turned her into a supermodel. She's tanned, different nose, new hairstyle, and she's got a skanky new uniform to go with her promotion to Lieutenant Commander. I'm a PS3 user, so I started out with ME2 and never really got to know Ash and Kaidan until ME3. And in ME3 I preferred Kaidan because wasn't constantly mistrusting Shepard. When I finally got to play ME1 last month, I saw a side of Ashley I actually liked. Tho I gotta admit, "I cant tell the aliens from the animals" is pretty rude of her, just sayin'. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on January 25, 2013, 09:53:00 AM My misgivings about the characterisations aside (which were totally and intentionally over the top), Kaidan and Ashley serve a story purpose in ME1. They frame the larger story about humanity's place in the ME Universe.
Ashley serves as the skeptical xenophobic side who is wary about the technological and cultural speedup and suffers from culture shock. 'The Aliens don't want us and we don't want to be there either' Kaidan serves as the window into the darker side of the galaxy and shows us that the new humanity and also the Aliens can be evil or amoral and that not only humanity has their xenophobic and dark sides. Anderson is the realist who acknowledges that you can't turn back time and put the genie back into the bottle and that the galaxy can profit from the fresh blood the Alliance brings as much as the Aliance profits from them. Udina is the opportunist whose credo is 'Humanity first' and who believes in humanity's exceptionalism and its claim to power. Since you can push the story into any of those directions it makes sense that the characters give you a certain frame of reference. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on January 25, 2013, 10:06:49 AM I didn't like Jennifer Hale's Shep because it sounded like a character where Meer's while kinda stilted sounded more like a human being. Jennifer's Shep is like Hayter's Solid Snake; NO ONE SOUNDS LIKE THAT- it's a cool character and everything and we like Snake but no one on fucking earth sounds or talks like that. Interesting, my impression was --if anything-- quite the opposite. At least in the first game, Meer felt too detached and not really present in the world he's supposed to be part of. Hale's deliery on the other hand was pretty normal, but unlike her male counterpart she seems to actually be giving some fucks. I'd attribute the "no one talks like that" more to the writing itself, and that's shared by both characters.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 25, 2013, 10:52:04 AM My misgivings about the characterisations aside (which were totally and intentionally over the top), Kaidan and Ashley serve a story purpose in ME1. They frame the larger story about humanity's place in the ME Universe. Ashley serves as the skeptical xenophobic side who is wary about the technological and cultural speedup and suffers from culture shock. 'The Aliens don't want us and we don't want to be there either' Kaidan serves as the window into the darker side of the galaxy and shows us that the new humanity and also the Aliens can be evil or amoral and that not only humanity has their xenophobic and dark sides. Anderson is the realist who acknowledges that you can't turn back time and put the genie back into the bottle and that the galaxy can profit from the fresh blood the Alliance brings as much as the Aliance profits from them. Udina is the opportunist whose credo is 'Humanity first' and who believes in humanity's exceptionalism and its claim to power. Since you can push the story into any of those directions it makes sense that the characters give you a certain frame of reference. Well that's usually what you see on the outside. In some of those cases, there's more underneath. Ashley's dislike of aliens came from the fact that her family lives as pariahs because her grandfather was the only human to ever surrender to aliens and the Alliance used him as their scapegoat, claiming he was incompetent when he had plenty of reason. After she resolves this issue, she does pretty well. When she became a Spectre, she was willing to die defending the Council from Cerberus. Kaidan didn't know it, but the reason this were the way they were at BAaT because Cerberus pulled a lot of the strings when it comes to biotics in general. They detonated eezo rigs over cities and killed hundreds at a time just to spawn a few biotics. One of whom was Kaidan. Kaidan implies that he thought Conatix Industries, who funded BAaT, had something to do with it because of their timely attention to events. So if you put two and two together, Cerberus was behind Conatix. Or at the very least, Conatix was one of Cerberus' benefactors. Hiring mercenaries to train the students allowed them to understand how other species use biotics, and kept it out of official channels. As for Anderson, I think his role is mostly as a mentor. The Shepard before Shepard. Revelation showed how good he is at his job, even if Saren did scapegoat him. Retribution and Deception show that he's still sharp, even after he's become an old soldier who gives orders instead of taking them. As for his attitude, when he's not voicing the needs of the Alliance, I think he doesn't give a damn about politics, it's a headache for him, and he'd rather be back out where the action is. As for Udina. That fuck was in Cerberus' pocket. Not surprising though. When I first saw him playing ME2 I thought that he was just the kind of guy who'd support them. Second best renegade action ever was putting a bullet in his heart. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 25, 2013, 02:10:03 PM oh yeah Jacobs. They suddenly gave him a hell lot of baggage in that one. I'm both surprised and confused really. And Liara continues to confound me with her flip flopping between 'hardened Shadow Broker' on Mars and 'Oh, I'm clumsy and naive girl' while on the Normandy. Make up your mind. also (http://www.deltaattack.com/wp-content/uploads/2011/03/commander-shepard-creep.png) (http://i299.photobucket.com/albums/mm298/10nayr/shepbang-1.png) http://www.youtube.com/watch?v=ZYT66ALUUss&list=LLXXYoalP50gbzxFdDwzO30Q Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 25, 2013, 03:34:36 PM He's got himself a girlfriend and a kid on the way(unless you're a femshep who romanced him, in which case he's a cheating dick.) Yes, welcome to why his romance goes from "closest to normal and well adjusted" to "FUCK YOU." Also, I will perhaps agree Hale was the better Shepard in ME1, but not in ME2. She swapped between sounding nasal and bored, creepy cougar, and occasionally actually normal in ME2. ME2 is her weakest performance as Shepard by far. I could barely stand being LadyShepard in ME2, I actually like her again in ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Polysorbate80 on January 25, 2013, 04:05:49 PM creepy cougar Yeah, but since you're the only person in the entire Internet who romanced Jacob, nobody else heard it. So it gets a pass :grin: Edit: speelng iz tuff Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on January 25, 2013, 04:07:47 PM I just wish they had hooked him up with Kasumi instead of random new girl. Not least because it would make her ME3 situation WAY less dysfunctional.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 25, 2013, 04:36:18 PM I just wish they had hooked him up with Kasumi instead of random new girl. Not least because it would make her ME3 situation WAY less dysfunctional. Well following up on Keiji's graybox data was a good thing to do with her, especially considering how it ties into things. http://i786.photobucket.com/albums/yy146/chellick/MassEffect22011-04-0306-39-18-94.jpg As you can see, there's an image of a Reaper in those files. So an Alliance raid gone bad on a Batarian Research station that has a Reaper. The Leviathan of Dis. The billion year old living starship corpse the Batarians found on Jartar and covered up. As Balak claims, it is responsible for indoctrinating high ranking people in the Hegemony, which is why the Reapers fucked them up so badly. And anybody who's played Leviathan knows the LoD was killed by a surviving member of the Reapers' creator race. And the Alliance discovering the Leviathan of Dis' existence is why Task Force Aurora was looking for the being that killed it, and Hackett, the one commanding the task force put Shepard on the job, leading him to discover the Reapers' origins. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on January 25, 2013, 06:04:59 PM creepy cougar Yeah, but since you're the only person in the entire Internet who romanced Jacob, nobody else heard it. So it gets a pass :grin: Edit: speelng iz tuff She does it with Thane too. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on January 25, 2013, 09:13:15 PM Meer sounds a stilted because of how straight he reads his lines in ME1/2 (I still have not bought ME3), but Hale always kinda sounds like she's hissing or grunting out her lines to me. I only really think about it since my WoW guild had a big vent discussion about ME1/2 I believe when we were farming ToTC, and the wife of one of my guildmates described FemShep as having a "pornstar voice". For some reason that really made me laugh and I had a hard time listening to her VA after that. The "pornstar voice" thing immediately made me recall the "flirting with Jacob" sequences in ME2, so i think i'd have to disagree with that guildmate's take -- as in, because there's really big change in Hale's voice work when it happens, and yeah it's really grating then... but she doesn't sound anything like that outside of these bits. So her normal voice acting feels to me, well, normal.The 'hissing and grunting', my impression was just she used a low pitch. It doesn't seem far off from her own voice, and it also happens to be something i have soft spot for, so maybe it invoked a more favourable reaction. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 26, 2013, 08:36:08 AM According to wikipedia, Erica Cerra has been cast to play Ashley Williams in the upcoming ME movie Legendary Pictures is making.
Makes sense looking to the face model to play the role. Should appease zealot fans some. Although if they get Mark Vanderloo to be Shepard, they need to dub him with Mark Meer. Or just, y'know, get Mark Meer to play the part. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 28, 2013, 06:56:44 PM DLC teasers, courtesy of Casey Hudson and Michael Gamble.
Story DLC: https://pbs.twimg.com/media/BBtkNdDCMAAXLPY.jpg:large Multiplayer DLC: https://pbs.twimg.com/media/BBtkol9CAAAPYru.jpg:large Edit - Update: Evil Chris Priestly said on Twitter there might be more information around mid-February. Which is only a couple of weeks away. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on January 31, 2013, 12:43:50 PM Triple post, really? Damn, this topic is dead.
But I shall contribute nonetheless!! New patch out for ME3. http://social.bioware.com/forum/1/topic/324/index/15743944/1 Quote from: Evil Chris Priestly Hello Mass Effect fans There is a new Mass Effect 3 patch now available for PC, Xbox 360 and Playstation 3 . Content: Fixed a multiplayer issue where users could have all of their weapons use rocket ammunition. Fixed an issue with high memory usage when initializing DLCs. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on February 04, 2013, 10:48:23 PM Hey, I liked Ashley in Mass Effect 1 & 2 when he wrote her. Her shock and anger over Shepard and Cerberus were understandable, and her email made it all better. Seriously? After that attitude on Horizon? She burned bridges with that stunt. Email? Email?!? Too little, too late. You find out who your friends really are in ME2 and she ain't one of them. Some folks have faith in you and some don't. No coming back from that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 04, 2013, 11:22:59 PM I have never understood this need some people have to have companion characters be fucking doormats that nod and politely go along with every goddamn thing you do. Friends don't necessarily immediately get over the fact someone is a) actually alive after two years of thinking they were dead and b) working for an organization they know was doing some fucked up shit and have precisely zero reason to think they've changed. I can't blame Ashley or Kaidan for being all "uh, wtf?" about it, as I am pretty sure I would be too. They also just saw half a colony they were trying to protect get abducted, so it's not like they're in a great mood to start with.
There should've been more in ME2 to soften Horizon, I think, but I am willing to handwave it somewhat due to knowing there were probably restrictions on how much they could do with Ashley and Kaidan in ME2 to start with. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on February 05, 2013, 06:44:14 AM I like spirited opinions in my crew, but the way things went was a little too drastic. There was no benefit of the doubt given at all, despite Shepard having given everything to stop the Reapers, and them being intimately aware of how little support the Council gave. They were too close to Shepard up to that point for it to have played out the way it did.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on February 05, 2013, 07:18:41 AM Ashleys reaction actually worked for me because she was my love interest. I don't know how I would have felt if she weren't, though.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 09:37:47 AM Hey, I liked Ashley in Mass Effect 1 & 2 when he wrote her. Her shock and anger over Shepard and Cerberus were understandable, and her email made it all better. Seriously? After that attitude on Horizon? She burned bridges with that stunt. Email? Email?!? Too little, too late. You find out who your friends really are in ME2 and she ain't one of them. Some folks have faith in you and some don't. No coming back from that. And you find out in Mass Effect 3 that Ash and Kaidan were right about Cerberus manipulating Shepard. You find the terminal showing the Illusive Man handpicking a crew that Shepard would be comfortable with and make him sympathetic of Cerberus. And reassuring his scientists that he can keep Shepard committed. And there's the scene in the cerberus base when you run into the Proto-Reaper and they lament not joining on Horizon. I don't blame Ash and Kaidan for not joining in ME2, unlike Dr Chakwas, who'd gotten a proper leave, Ash and Kaidan had responsibilities, and if they had joined me they would have been guilty of desertion and aiding terrorists, both capital offenses and they had none of the goodwill Shepard had to avoid punishment. Also it would be a little hard to believe that a person can come back from the dead, religion or no. My only problem is in ME3 when they're acting like morons. Seriously, if I was on Cerberus' side, why would I be killing the Illusive Man's men by the dozens and undermining his plan? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 05, 2013, 10:20:43 AM Robin Sachs (Zaeed) died on Friday. It was just announced on his website.
http://robinsachs.com/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 05, 2013, 11:06:25 AM :heartbreak:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 11:18:49 AM Robin Sachs (Zaeed) died on Friday. It was just announced on his website. http://robinsachs.com/ Yeah, I saw Chris Priestly tweet about that earlier today. It's a damn shame. Sachs was a great voice actor. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on February 05, 2013, 01:17:55 PM Friends don't necessarily immediately get over the fact someone is a) actually alive after two years of thinking they were dead and b) working for an organization they know was doing some fucked up shit and have precisely zero reason to think they've changed. I can't blame Ashley or Kaidan for being all "uh, wtf?" about it, as I am pretty sure I would be too. For that matter it's not even like they can know for sure whether that's a real Shepard miraculously brought back to life or some other sort of fucked up Cerberus experiment wearing Shepard skinsuit. For that matter even Shepard him-/herself can't be entirely sure it's not both :why_so_serious:Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 01:56:04 PM Yeah that's one thing, after all the crazy evil shit Cerberus did, it's not hard to not blame someone for not wanting to get mixed up with them.
Akuze and Corporal Toombs. Jack and Gillian Grayson Murdering Admiral Kahoku. Trying to enslave Rachni and Thorian Creepers Experimenting with Dragons Teeth. Having Paul Grayson kill Charles Saracino's competitor for head of Terra Firma Party so he would get elected And lots of other miscellaneous bad deeds including detonating eezo tankers over cities to create biotics at the cost of hundreds of casualties, murdering a Pope to get a replacement who supported human militancy, and kidnapping Asari to use for biotic experiments to apply to Subject Zero/Jack, and using several media franchises as fronts for their pro-human propaganda. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 05, 2013, 02:05:42 PM I think people's reactions to that must be mostly informed by how much ME1 undersells Cerberus. They only appear in very under-polished side missions, don't have their trademark 'look' yet, don't have any named important individuals to associate with them. A lot of people don't even do the side missions in ME1.
Also, if you start with ME2, then the clues that Cerberus is Really Really Bad are not very extensive. You have Tali's story about the fleet, and you have all the built-in distrust in Shepard's dialogue, but no grounding in why. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 02:16:22 PM I think people's reactions to that must be mostly informed by how much ME1 undersells Cerberus. They only appear in very under-polished side missions, don't have their trademark 'look' yet, don't have any named important individuals to associate with them. A lot of people don't even do the side missions in ME1. Also, if you start with ME2, then the clues that Cerberus is Really Really Bad are not very extensive. You have Tali's story about the fleet, and you have all the built-in distrust in Shepard's dialogue, but no grounding in why. That's because, according to Drew Karpyshyn, Cerberus was a throwaway group for side missions originally. There was no look or Illusive Man originally, that was added in after ME1 when the decision was made to use them again. "Tali's story" is also covered in the Ascension novel. Where Cerberus does some very despicable things(Prazza and Tali described Ascension's plot quite nicely in a few words,) then is followed up in Retribution where they do even more despicable things. The thing in Retribution, I might add, couldn't have been done without Shepard(they used Reaper tech salvaged from the Collector Base that Shepard destroyed/spared.) Not to mention Cerberus is generally publicized as a terrorist organization to the public, like Al Qaeda, or to a worse extreme, the Nazis. And Mac Walters' comic, Mass Effect Evolution, shows that the Illusive Man was exposed to Reaper tech which augmented his mind and made him highly intelligent. Meaning ol' blue eyes has probably been indoctrinated from the very beginning. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 02:17:56 PM Disregard. Accidental double post.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 05, 2013, 02:29:01 PM Bleh, don't ever bring in the novels (or other random tie-in stuff like comics). Not only are they bad (very, very bad, and yes, I've read them), they're useless for informing a discussion of what the average gamer will be able to understand about what is going on in a game, because the average gamer doesn't read tie-in novels, and dare I say, gets angry at the idea that they have to to understand what is going on. It really makes a lot of people mad that you have to read Warcraft novels to understand why you're going on a raid, for example.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 02:49:53 PM Bleh, don't ever bring in the novels (or other random tie-in stuff like comics). Not only are they bad (very, very bad, and yes, I've read them), they're useless for informing a discussion of what the average gamer will be able to understand about what is going on in a game, because the average gamer doesn't read tie-in novels, and dare I say, gets angry at the idea that they have to to understand what is going on. It really makes a lot of people mad that you have to read Warcraft novels to understand why you're going on a raid, for example. You don't need to read the tie-ins to enjoy the games. But they do provide deeper insight into characters and events. The games do a good enough job of explaining the novels events through dialogue(Anderson in ME1 explained Revelation, Prazza/Tali explained Ascension, and Anderson and the audiologs at Sanctuary explain Retribution and Deception, and James explains Paragon Lost) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on February 05, 2013, 03:53:50 PM Since I do 100% completion, never read the novels, and am one of the strongest voices decrying how Kaiden/Ashley were handled in ME2, I'll put forth they didn't do as good a job as you think.
I give Stormwaltz hell over Ashley's depiction in ME1, but she was still believable there, and ultimately on the right side of things no matter your initial perceptions of her. ME2 just throws out all that personal history. Maybe if they were some normal civilian it'd work, but they were there, with Shepard, through all of ME1 and beyond. Skeptical? Fine. Need to earn their trust? Sure, no problem. Flat out telling you to piss off? No. It doesn't work. There'd be a mix of emotions, not just pure revulsion. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 04:04:34 PM Since I do 100% completion, never read the novels, and am one of the strongest voices decrying how Kaiden/Ashley were handled in ME2, I'll put forth they didn't do as good a job as you think. I give Stormwaltz hell over Ashley's depiction in ME1, but she was still believable there, and ultimately on the right side of things no matter your initial perceptions of her. ME2 just throws out all that personal history. Maybe if they were some normal civilian it'd work, but they were there, with Shepard, through all of ME1 and beyond. Skeptical? Fine. Need to earn their trust? Sure, no problem. Flat out telling you to piss off? No. It doesn't work. There'd be a mix of emotions, not just pure revulsion. Like I said, I liked Ash in ME1. Chris L'Etoile's job on her made her really enjoyable for the most part. And like I also said, I get why she and Kaidan are angry in ME2. Shepard doesn't outright say "I died. And Cerberus rebuilt me." The most he can say is that he was in a sort of coma. But they're most offended by the fact that Shepard didn't bother to contact them to let them know he is alive(I imagine a romanced VS is supremely pissed about that) and to see Shepard palling around with the enemy(They remember Admiral Kahoku and the sick experiments from ME1) makes them question whether or not Shepard is even the same person. Or if he's being fooled by Cerberus into doing their dirty work(which, ironic as hell, he was.) But a romanced one, in ME2, has the change of heart and sends Shepard an apology. Which makes it okay for me. I get it, they were upset and didn't handle it as well as they could have. But in Mass Effect 3, it's like they have a total lapse of common sense on Mars - Kaidan thinks Shepard is a mind control puppet, Ash thinks you aren't even really Shepard. Kaidan lets go of it at the hospital for the most part. But Ashley acts skeptical, and furious if Shepard cheated with Miranda or Jack(but surprisingly, she's okay with Tali who she's come to think of like a sister.) And she stays mistrustful of Shepard all the way until the standoff during the Cerberus Coup. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 05, 2013, 04:08:20 PM Misplaced anger is just not that unbelievable to me, especially coming from Ashley (Kaidan less-so, but Kaidan is so clearly Shepard-sexual, I blame that for his temper tantrum). She thought you were better than this, because she was there. And here you are, not better than that at all, as far as she can tell. She's coming out of a stressful situation, sees someone she thought she was close to is actually alive (and you didn't even call her, you asshole!), hanging out with a group of terrorists. My goodness, why would she be angry and lose her temper?
Now, there should have been more to soothe Horizon than a single email, yes. I would've traded that crappy "bridging" DLC for a Shadowbroker-like DLC that dealt with the Virmire survivor in a heartbeat for sure. But I'm not going to hold gameplay decisions against the characters. The moment on Horizon feels in character to me, it's the lack of resolution to it (until ME3, although that isn't the most satisfying moment either) that hurts it overall. EDIT: Also, I am totally sad to hear about Zaeed dying. :( Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 05, 2013, 04:45:37 PM Misplaced anger is just not that unbelievable to me, especially coming from Ashley (Kaidan less-so, but Kaidan is so clearly Shepard-sexual, I blame that for his temper tantrum). She thought you were better than this, because she was there. And here you are, not better than that at all, as far as she can tell. She's coming out of a stressful situation, sees someone she thought she was close to is actually alive (and you didn't even call her, you asshole!), hanging out with a group of terrorists. My goodness, why would she be angry and lose her temper? EDIT: Also, I am totally sad to hear about Zaeed dying. :( Yeah. Not to mention, Shepard, a Council Spectre and Alliance Commander, is gallivanting around the Terminus systems causing trouble. Something that was a no-no in ME1 because "it could start a war." But Shepard's distance from the VS is likely attributed to Cerberus wanting to keep Shepard away from the Alliance as much as possible. Redemption and Paragon Lost(despite a couple of flaws) show that the Alliance knew about the Collectors, had an antitoxin for the seeker swarm venom(which is how Kaidan/Ash got unfrozen, which was unanswered in ME2,) and Cerberus knew about the Collectors and the Human Proto-Reaper before Shepard even woke up(which is why he asked Shepard to spare the base, he had it planned from the get-go. Human Reaper is a mountain of salvage of Reaper tech to experiment with.) Meaning for the breadth of ME2, Shepard was a puppet with the Illusive Man's hand up his ass. Paragon Lost also explains why the Alliance thought Cerberus was behind the missing colonies. Because Messner, a Cerberus agent, sold Fehl Prime to the Collectors in exchange for an opportunity to gather information. As I've said about a half a dozen times tho, but I will reiterate again. The VS' actions on Mars was completely moronic. If Shepard was a fake/puppet who was working for TIM, he wouldn't be killing his soldiers in droves and undermining his attempts to steal the Crucible's blueprints. That's just common sense. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 05, 2013, 08:15:15 PM Eh, Kaidan is pretty much over it by the time you finish Mars, really. He sort of assumes you know why Cerberus is on Mars, you tell him to stop being a moron, he scowls, then the only other thing he really says regarding you and Cerberus is when you find the reaper'd Cerberus corpse and he gets concerned Cerberus put horrible implants in you, too, which I don't think is an inappropriate question for him to ask. Anyway, you get all NO :ye_gods: and he's like well okay :| and then he gets beat up by a robot.
Honestly, I didn't even find Ashley that bad on Mars itself (her fishlips still haunt my dreams, though), but I haven't actually talked to her in the hospital yet. If she's still all RABBLE RABBLE CERBERUS for much longer, though, I may shoot her out of the airlock. :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on February 05, 2013, 08:17:30 PM You do have option to go 'Are we in this together, Ash?' in the 2nd hospital visit.
I did. I felt yeah, fine. It's all cool now. Ash is out of the fight anyway. Then comes the Udina Conspiracy. Shattered my faith in humanity right there. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on February 05, 2013, 10:30:24 PM If she's still all RABBLE RABBLE CERBERUS for much longer, though, I may shoot her out of the airlock. :oh_i_see: Better warm up the airlock. She never lets it go. It's why she hit the curb in my PC playthroughs. Like I said, you know who your friends are in ME2. She falls to bar room acquaitence. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Koyasha on February 06, 2013, 03:59:23 AM Ash in ME2 I could forgive, Ash in ME3 just dragged it on too far. The thing is there were 6 months between the two games. She was mad about Shepard not having called, but then she sent an email to apologize. Okay, I'll buy that. And Shepard was a bit too busy to meet up and talk things over during ME2. However...why didn't she call while Shepard was in detainment or whatever happened between the games? This should have been worked out by then! If anyone has a right to be angry at that point it's Shepard, who's been hanging around in detainment or something on Earth, and Ash doesn't even visit, once?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 06, 2013, 05:52:42 AM This just goes to show that Kaidan is actually the right choice for who to save on Virmire. :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 06, 2013, 06:30:17 AM Eh, Kaidan is pretty much over it by the time you finish Mars, really. He sort of assumes you know why Cerberus is on Mars, you tell him to stop being a moron, he scowls, then the only other thing he really says regarding you and Cerberus is when you find the reaper'd Cerberus corpse and he gets concerned Cerberus put horrible implants in you, too, which I don't think is an inappropriate question for him to ask. Anyway, you get all NO :ye_gods: and he's like well okay :| and then he gets beat up by a robot. Honestly, I didn't even find Ashley that bad on Mars itself (her fishlips still haunt my dreams, though), but I haven't actually talked to her in the hospital yet. If she's still all RABBLE RABBLE CERBERUS for much longer, though, I may shoot her out of the airlock. :oh_i_see: I guess Eva knocked some sense into him. lol Well you can kill Ashley during the Cerberus coup, just avoid using any Charm/Intimidate speech options(and Paragon interrupts) and be kinda dickish to her during Mars and the Hospital. Then there's a Renegade interrupt where you can shoot her in the gut during the standoff between you two On a serious note: It should be obvious to Ash/Kaidan that I'm not the same as the soldier on Mars. Biggest piece of evidence, I don't look like a husk. Second biggest piece, I'm killing the half-husk troopers in droves, not fighting alongside them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on February 06, 2013, 06:33:13 AM I have vague recollection of ME3 at this point, but essentially Ash committed to both my Shepard's side and to the broader idea of "species co-operation first" when she trusted what Shepard was telling her and defended alien members of the Council against Udina. Hardly what i'd call "never lets it go" or actions worth an airlock trip.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 06, 2013, 09:24:22 AM I have vague recollection of ME3 at this point, but essentially Ash committed to both my Shepard's side and to the broader idea of "species co-operation first" when she trusted what Shepard was telling her and defended alien members of the Council against Udina. Hardly what i'd call "never lets it go" or actions worth an airlock trip. That one scenario is dependent on circumstance. If you romanced Ashley, didn't cheat on her in ME2, and treated her nicely throughout Mars and the Hospital scenes(tell her that you didn't cut all ties) then take the Paragon interrupt and drop your weapons, then she sides with you. Otherwise you need to do a Charm/Intimidate speech check. And if you don't do that, she sides with Udina and dies. Either because Shepard shoots her her/himself, or one of the squadmates does it when Shepard goes on without doing it(Kinda like when Ash killed Wrex on Virmire, ironically) Also to start a new subject, since it seems the Ashley argument is going around in circles. What the hell is up with Udina's hair in ME3? He decide to celebrate his success with getting it dyed or something? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 06, 2013, 04:51:42 PM Random aside: You don't cheat on Ashley or Kaidan if you romance someone else in ME2, and I resent the game insisting otherwise. Any sane person would take what happened on Horizon as a "OK, we are definitely broken up," even if for some reason they think fucking dying doesn't count as one.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on February 06, 2013, 04:57:12 PM Sounds like something a cheater would say!
I just stared longingly at a portrait of Liara. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 06, 2013, 05:06:32 PM Random aside: You don't cheat on Ashley or Kaidan if you romance someone else in ME2, and I resent the game insisting otherwise. Any sane person would take what happened on Horizon as a "OK, we are definitely broken up," even if for some reason they think fucking dying doesn't count as one. Except when you get the email where they apologize for how they acted and open up about how it felt losing Shepard. Both emails are very heartfelt apologies. My problem is that ME3 treats them like they never existed. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 06, 2013, 05:17:50 PM The emails don't change the other circumstances, though. Those relationships are clearly over. The Liara one is the only one where there's a case to be made to call it cheating.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 06, 2013, 07:12:36 PM Both of those emails read to me like "yes okay we aren't a THING any more since you, like, died, but I kinda hope that maybe we can get together sometime and work it out after all this bullshit with the collectors" rather than "YOU ARE STILL MY SWEETUMS." Which, even if Kaidan is braindamaged enough to think I am still his girlfriend, at no point during ME2 did I reaffirm any sort of commitment. There was no commitment made. Yet the dialogue still says I cheated on him, and fuck you whoever wrote that. And! At the same time! OTHER dialogue expects me to be cool with the shit Jacob pulls, which is WAY closer to "cheating."
Like Ingmar said, Liara is really the only one who would have call to be legitimately pissed (especially once LotSB came out), and even she is like "Can we still maybe be a thing?" rather than assuming you guys have been in an actual relationship since ME1. The cheating dialogue makes no fucking sense and I would really like to kick whoever decided it did in the shins, right after I kick whoever came up with the Jacob stuff right in the balls. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 06, 2013, 07:46:18 PM The emails don't change the other circumstances, though. Those relationships are clearly over. The Liara one is the only one where there's a case to be made to call it cheating. Well in most relationships, the first fight doesn't equal to a break up. Kaidan and Ash are mad, they vent, storm off, and then apologize for it later. Nowhere in that conversation were the words "We're over" spoken. And when they bust you at Huerta Memorial, they even iterate it that way when Shepard says he took it as a break up. Also I was looking around Encyclopedia Dramatica and this made me laugh. "Illusive Man: Left Earth when he realized his son had Tiger Blood. Still looking for a cure." No wonder TIM is such a bastard, having to have Charlie Sheen for a son. xD Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 06, 2013, 08:17:10 PM Uh, a fight like that? Yeah, that's a break up fight, doesn't matter if it's the first or the twentieth. A sad apology email afterwards does not obligate Shepard to treat it otherwise.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 06, 2013, 08:21:54 PM Uh, a fight like that? Yeah, that's a break up fight, doesn't matter if it's the first or the twentieth. A sad apology email afterwards does not obligate Shepard to treat it otherwise. Kind of a double standard, no? Shepard could spend the bulk of ME1 cutting up Ash and Kaidan over everything and still fuck them before going to Illos. But the first time they grow a pair and call Shepard out on something, it's over. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on February 06, 2013, 09:29:30 PM I have learned over the last five pages just how little I actually was into ME. I loved the series, but man, I don't know shit about it :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on February 06, 2013, 09:42:08 PM I have learned over the last five pages just how little I actually was into ME. I loved the series, but man, I don't know shit about it :grin: we learn to forget faster, and it's a good thing sometimes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on February 07, 2013, 07:29:43 AM Except when you get the email where they apologize for how they acted and open up about how it felt losing Shepard. You're one of those psycho "we're together once and now forever" types, huh?Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 07, 2013, 09:49:46 AM Except when you get the email where they apologize for how they acted and open up about how it felt losing Shepard. You're one of those psycho "we're together once and now forever" types, huh?I wouldn't say that. But I am the type that needs more than one fight to write someone off. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 07, 2013, 10:57:58 AM ROSS: We were on a break!
(Sorry. Couldn't resist.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 07, 2013, 11:57:17 AM Except when you get the email where they apologize for how they acted and open up about how it felt losing Shepard. You're one of those psycho "we're together once and now forever" types, huh?I wouldn't say that. But I am the type that needs more than one fight to write someone off. It isn't like the fight is the only factor. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 07, 2013, 01:38:56 PM ROSS: We were on a break! (Sorry. Couldn't resist.) OMG, I'm sick right now and I nearly got into a coughing fit over that. xD Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on February 07, 2013, 02:05:39 PM I don't know how anyone can take the relationship writing in the ME series that seriously in the first place. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 07, 2013, 02:57:02 PM I don't know how anyone can take the relationship writing in the ME series that seriously in the first place. :awesome_for_real: Your opinion. I actually think there are some pretty tender moments in the ME romances. Okay, new subject. It's time to get to the face of the problem. Or is it the problem with the face? Tali'Zorah vas Neemah/Normandy nar Rayya. Fans all around were looking forward to seeing her face. But were greatly disappointed when all they got was a photoshop of a stock photo. My opinion. Having this. . . . .is a lot better than having this. . . Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on February 07, 2013, 03:18:59 PM I don't know how anyone can take the relationship writing in the ME series that seriously in the first place. :awesome_for_real: Some of it is actually decent. The Samara 'romance' in ME2 is probably the best relationship writing I've seen in a game, and Kaiden in ME3 was decent as well. Some are pretty terrible, some are down right creepy, but some are nicely done. For all the mockery it gets, and for all I hate what the ending of ME3 did to me, it's still hands down the most emotional series of games I've played and easily my favourite RPG series ever - and a lot of that is down to the writing over the 3 games. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on February 07, 2013, 03:23:58 PM Careful Maledict. That kind of talk brings out the Bioware trolls.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 07, 2013, 04:15:12 PM They should never have revealed Tali's face to anyone. The end.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 07, 2013, 04:16:27 PM Yeah. There are some deeply, deeply creepy people at the center of the Tali face drama blowup.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 07, 2013, 04:55:15 PM Yeah. There are some deeply, deeply creepy people at the center of the Tali face drama blowup. It seems the biggest complaints are that Tali's face is shown in a photo and not on her game-sprite. And some I suspect were hoping that Tali was some Xenophile's fantasy. That said, I think the girl in the photo is cute, certainly. But if I were the one editing, I would have given her a greyish purple skin tone, kinda like the Dunmer in Elder Scrolls, and given her shorter hair(considering the quarians have to keep their helmets on like ALL THE TIME, having long lustrous hair would be kinda annoying.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on February 07, 2013, 08:31:18 PM Wait, what? They showed Tali's face? When? DLC? Comic? I don't want to look, I just didn't realize there was some reveal.
Outcry is totally expected of course. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on February 07, 2013, 11:56:27 PM To be fair the outcry was justified. They literally copy and pasted a nameless model from google into the game. People found the photo within a day of the game going live - was one of the laziest things I've seen in gaming.
There were a number of weird shortcuts taken in ME3 that I honestly don't get - even with the extended development time, there's things like Tali's face, the background sprites in areas, etc. that just scream 'absurdly rushed'. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on February 08, 2013, 12:01:38 AM Careful Maledict. That kind of talk brings out the Bioware trolls. My opinions on ME get me into trouble elsewhere, I'm used to it. Fact of the matter is I consider it a better 'role playing' game than almost all RPGss simply because it is closer to tabletop roleplaying than most games. It's supremely good at letting you create a particular character and play out that character - I can think think of no other RPG where you hear people tell stories about 'my shepherd' and replay a game so much just to have 'different shepherds'. Skyrim comes close but that's more about the wider choices you make (imperial versus storm born etc) and the type of character you play rather than the character development choices you make in ME. It's why Dragonage was a let down for me - despite Biowares best efforts it didn't recapture MEs feelings about the main character. They then tried to make Dragonage more Mass Effect like in the sequel but it was so rushed and poorly done it fell apart under its own weight. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on February 08, 2013, 02:53:44 AM Hey, I'm a big ME fan too. It did resonate with me emotionally. It's just the ending throws cold water on that and pisses me off to this day. Not going to go back over that but look at Red Dead Redemption. THAT'S how you have a bittersweet ending in a game Bioware.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on February 08, 2013, 03:37:42 AM The best about the Red Dead Redemption End is that even if you know how it ends it still kicks you right in the feels.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: slyborg on February 08, 2013, 04:29:47 AM Just my 2 cents here. I recently played the entire series,enjoyed the whole thing right to the end...which was horrible. I NEVER have felt more disappointed or let down by a ending. If I had known Bioware was going to do that,I think I would rather not have played the games in the first place.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on February 08, 2013, 04:44:20 AM You aren't alone there. God honestly knows what they were thinking with the ending. I've certainly heard a number of people say the entire series is ruined for them - I'd be very hesitant about the next mass effect simply because they fucked up ME3 so much at the very end.
You really couldn't have written a more insulting, stupid ending if you had tried. Never seen something burn away all affection and enjoyment from a game as that last 10 minute sequence. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on February 08, 2013, 08:02:52 AM I still haven't bought ME3. I don't have any plans to unless they release some ultimate "Game + All the DLC" edition for a reasonable price.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 08, 2013, 09:18:03 AM We'll have to agree to disagree on the endings. I liked it. I admittedly think the dark energy ending both Karpyshyn and Stormwaltz talked about would have been cooler(and more fitting to the whole mass effect thing which is centered around dark energy,) but making the story's focus around the conflict between organic and synthetic life was a good alternative.
As for the ending itself. It's pretty esoteric, you need to be well brushed up on lore and details to make sense of it before the Extended Cut. Not a bad thing, but that may explain why some people didn't like it. Destroy/Renegade - The conventional choice, what every player has been desiring for ages. But the flip side is that you have to sacrifice the Geth and EDI, which pisses a lot of people off. But Mass Effect has always had potential consequences for choices. And I don't see why the Crucible would discriminate between the Reapers, other synthetics, and technology, especially considering all the technology of the galaxy is derived from the Reaper's tech. Like Sovereign said, they ensure that organics develop down the path they want them to. Control/Paragon - The best option for my preferences. Even if the Illusive Man wanted to control the Reapers and make them into his personal army to conquer the galaxy with and put humans on top, taking the Reapers and using them to protect the galaxy is a worthy goal. Unless you're a renegade, then Shepard decides to "lead the many" and not "save the many." Synthesis - The controversial choice. But presented as providing the best future for the galaxy(rebuilt Tuchanka, maskless Quarians coexisting peacefully with the Geth, and EDI's alive, and the Reapers now live among the galactic community, helping to rebuild and sharing all the knowledge of the past cycles.) The choice is also subject to an enormous amount of debate. Some people don't like forcing the change, some people it's an abomination, some people think you're brainwashing the whole galaxy, and some people see it as a good thing, or at least a "greater good" type twist. And some people just don't like the idea of giving the Reapers what they want. Refuse - The desired choice. People wanted the option to say "no" to the Catalyst. But they quickly find out that defeating the Reapers conventionally actually is impossible. And the next cycle gets the Crucible's blueprints from Liara's beacon and succeed where you failed(That's the hilarious part.) Indoctrination Theory - Denial taken to the brink of complete delusion. If I had to compare the theory to anything, it'd be Legion's "experiment" with the constellation of the Salarian goddess you could see from the Batarian homeworld, at least in the way people believe it and treat those who deny it. Puzzle Theory - While I would be open to this, it's doubtful to ever happen. Having all DLC is not going to magically make a conventional victory via refuse possible. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on February 08, 2013, 11:04:33 AM God honestly knows what they were thinking with the ending. I've certainly heard a number of people say the entire series is ruined for them... Some people are inclined to melodrama and overreaction. I wasn't totally thrilled with the ending (it seemed a bit rushed and not completely thought out), but I didn't have any real issues conceptually with the high EMS destroy. Even less so with the EC. Still, I've done a number of playthroughs by now and the experience certainly hasn't been ruined. I still enjoy it quite a bit--just wish they'd put more effort into a couple of things, not least of which is the end. I've seen a few folks comment on the similarities between Mass Effect and Alastair Reynold's Revelation Space series. I've read several of these books and I have to say they are very similar in some ways (Stormwaltz might want to comment on this--it would be illuminating). The parallels between the Inhibitors and the Reapers are striking, as is Clavain's decsion at the end of Redemption Ark as opposed to Shepard's when he encounters the Catalyst. Seeing that, it made the decision to blow it all up even easier on subsequent playthroughs. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 08, 2013, 11:46:20 AM Ugh, not this again. Yes the original ending was awful, no, it didn't travel through time and retroactively invalidate your experiences before you played through it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on February 08, 2013, 11:48:13 AM As for the ending itself. It's pretty esoteric, you need to be well brushed up on lore and details to make sense of it before the Extended Cut. Not a bad thing, but that may explain why some people didn't like it. No. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 08, 2013, 11:54:55 AM As for the ending itself. It's pretty esoteric, you need to be well brushed up on lore and details to make sense of it before the Extended Cut. Not a bad thing, but that may explain why some people didn't like it. No. Yeah knowing the lore doesn't change the fact that they forgot what their game was about at the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 08, 2013, 02:52:09 PM It's why Dragonage was a let down for me - despite Biowares best efforts it didn't recapture MEs feelings about the main character. They then tried to make Dragonage more Mass Effect like in the sequel but it was so rushed and poorly done it fell apart under its own weight. I'm the opposite of you, I feel far more attachment to my Wardens (and they are legion!) than my Shepards, although I suppose some people have a hard time going "back" to a silent protagonist (it never bothered me, since you can have a lot more nuance in your lines when your person is silent. Hell, you can have a lot more lines in general. It's a trade-off I'm okay with.). They are much more "mine" than any Shepard I've played. And I feel way, way, way more attached to my Warden's companions (and even my Hawke's companions) than I did to Mass Effect's (especially ME1, it wasn't until ME2 that I started to actually give a shit about any of them). As for ME3's shitty ending, the original ending's "this doesn't make sense" had nothing to do with knowing or not knowing the lore. It had everything to do with not fitting with the rest of the series and going "whoops, forgot to provide any closure. Well, whatever." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on February 08, 2013, 03:16:39 PM I don't think it's esoteric in the least. I say that's problem. It pulls a deus ex machina after scores of hours and personalized choices. You discover the threat, go renegade to fight the good fight and then finally are on the right side to really fight to good fight, organize the galaxy, mend centuries-old Hatfeild vs McCoy and worse internecine interacial conflicts, pull together the best and the brightess and bring the fight right to the Reapers.
And then starchild shows up and gives you a single choice that is neither based on any decision made prior and, more damning, mitigates all choices prior to it. Everything anyone cared about was relegated to which clip was included in your personlized QT movie event. The only rationale would be if this game was set in a multiverse, played with time travel, and they called it a psychohistory decision point. Hence, 2/3 of this thread :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 08, 2013, 03:29:46 PM It's simpler than that. They took a game that was primarily about the characters and then forgot about them at the end, strapping on a HURR WONKY SCI-FI PHILOSOPHY ending instead.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 08, 2013, 03:38:19 PM I don't think it's esoteric in the least. I say that's problem. It pulls a deus ex machina after scores of hours and personalized choices. You discover the threat, go renegade to fight the good fight and then finally are on the right side to really fight to good fight, organize the galaxy, mend centuries-old Hatfeild vs McCoy and worse internecine interacial conflicts, pull together the best and the brightess and bring the fight right to the Reapers. And then starchild shows up and gives you a single choice that is neither based on any decision made prior and, more damning, mitigates all choices prior to it. Everything anyone cared about was relegated to which clip was included in your personlized QT movie event. The only rationale would be if this game was set in a multiverse, played with time travel, and they called it a psychohistory decision point. Hence, 2/3 of this thread :oh_i_see: 1. Nobody ever said the game's actual ending would be affected at all by your choices during the game. Otherwise they'd need 100 different endings. The choices do, however, affect how prepared you are for the final mission, which determines the level of damage to the galaxy after the final choice is made. Poor decisions = poor assets = bad ending(total galactic destruction or a dark age) 2. A Deus Ex Machina plot device is when something appears out of thin air to solve your problems for you. The Catalyst doesn't do a damn thing except run it's mouth. Shepard does everything, and could have done everything(except Synthesis) without it even appearing. So that's not a real deus ex machina. In fact, if your EMS is low enough, it outright refuses to help you in any way. "The Crucible changed me. Created new. . . possibilities. But I cant make them happen. And I wont." 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". The reason your choices didn't figure into the final mission that much is because they already played out earlier. The important choices from Mass Effect and Mass Effect 2 came into play during the rest of the game. When they said the game had many endings, they meant that all the storylines combined could spin off in various ways. One of the lead devs(Mike Gamble I think,) even said "Someone finally gets it" in response to this article. http://kotaku.com/5908224/my-mass-effect-3-ending-lasted-34-hours-it-was-wonderful 4. The battle with Sovereign hammered in the fact that a conventional victory was impossible. It took a combined fleet of the Citadel races and the Alliance to bring one Reaper, and that was after Shepard killed SovSaren and made it a sitting duck with no shields and no counterattacking. Taking down a million other giant dreadnoughts just like it, even by gathering every warship in the galaxy, is not enough to match their firepower and defenses. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on February 08, 2013, 04:17:20 PM 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". The reason your choices didn't figure into the final mission that much is because they already played out earlier. The important choices from Mass Effect and Mass Effect 2 came into play during the rest of the game. When they said the game had many endings, they meant that all the storylines combined could spin off in various ways. One of the lead devs(Mike Gamble I think,) even said "Someone finally gets it" in response to this article. http://kotaku.com/5908224/my-mass-effect-3-ending-lasted-34-hours-it-was-wonderful Yeah some people thought Pools of Radiance 2: The Return to Myth Drannor was a fantastic game to. You might remember that this was the game that crashed more than it stayed up and the very same game that helped you get rid of it by uninstalling your OS. The point is that with millions of people playing a game your going to get millions of opinions. The vast majority of opinions on the "ending" is that the actual ending sucked. No amount of fanboi cool aid drinking crap will cover the fact that the actual ending will now live in infamy and its a damn shame to that Casey decided to blatantly rip off Deus Ex's endings. Its a sad ending chapter to what might have been the very best gaming trilogy since Baldur's Gate. 4. The battle with Sovereign hammered in the fact that a conventional victory was impossible. It took a combined fleet of the Citadel races and the Alliance to bring one Reaper, and that was after Shepard killed SovSaren and made it a sitting duck with no shields and no counterattacking. Taking down a million other giant dreadnoughts just like it, even by gathering every warship in the galaxy, is not enough to match their firepower and defenses. That is your opinion. We can advance many just as valid ones. I guess that ignores the fact that technology had really advanced after Sovereign's destruction and in many cases that technology was based off of reaper tech. I guess were supposed to ignore the fact that Thanix cannons were being installed in entire fleets (See the Turian Fleet). The fact is this argument makes no sense if you consider just how many reapers were destroyed by animals, by the ramshakle Quarian armada, and it was just intellectual lazyness that they didn't come up with a better answer than they did. I thought the entire conversation with Vigil in the first game was to indicate that a victory was possible, but you had to have leaders, and you had to have everyone on the same page. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 08, 2013, 04:28:49 PM 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". The reason your choices didn't figure into the final mission that much is because they already played out earlier. The important choices from Mass Effect and Mass Effect 2 came into play during the rest of the game. When they said the game had many endings, they meant that all the storylines combined could spin off in various ways. One of the lead devs(Mike Gamble I think,) even said "Someone finally gets it" in response to this article. http://kotaku.com/5908224/my-mass-effect-3-ending-lasted-34-hours-it-was-wonderful And until the complete clusterfuck of a final 10 minutes, I would've bought that. Going into the final London push, I essentially had closure on the people I cared about. All that was left was beating the Reapers. I had a good sense of what my friends would go on to do afterwards. And then the fucking ending happened and threw all of that out the window, because you destroyed the relays, ROLL CREDITS, HOPE YOU DIDN'T CARE WHAT HAPPENED TO YOUR FRIENDS LOL. The "extended cut" totally backpedaled from that for a fucking reason. But the original way they did it? The only people I actually had closure on were the people who died before the end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on February 08, 2013, 04:51:55 PM Every discussion about intentions and actual implementation of the end is moot because it's ex post facto. I also will not accept DLC post release because it just supports a narrative Bioware presented after the fact.
Bioware's narrative was 'we always intended it to end this way' and so they presented lore and tidbits from the previous game that they thought supported that argument. They also build new DLC to further flesh out that story. It might be true or it might just be their version of the classic 'I wanted to do that' defense. What I've learned from Stormwaltz and from leaked info let's me to believe that they didn't intend it to end it this way though. What I think happened is that the ME 3 team got drained to shift the talent to making the old republic game, that the schedule was moved forward to make a christmas shipping date and that the existing resources were busy implementing kinect and multiplayer features as late add ons and that they simply ran out of time and couldn't lean on the input of the lead writers who got shifted to the mmo. Be that as it may. Even if they intended the game to end exactly the way we saw this doesn't change the fact that many if not the majority of people thought it was a bad ending that was badly written and was badly implemented. No amount of lore can justify shitty writing and shitty execution. No amount of 'it's a hard sci fi metaphysical end and if you don't like it you probably just don't get it' hand wringing will change the fact that none of their lead writers is an 'Isaac Asimov' incarnate. You don't win awards for intent only for execution. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 08, 2013, 04:53:49 PM No amount of 'it's a hard sci fi metaphysical end and if you don't like it you probably just don't get it' hand wringing will change the fact that none of their lead writers is an 'Isaac Asimov' incarnate. Even if it had been well written and executed it would have been the wrong choice. The game was never about that shit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 08, 2013, 05:18:06 PM 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". The reason your choices didn't figure into the final mission that much is because they already played out earlier. The important choices from Mass Effect and Mass Effect 2 came into play during the rest of the game. When they said the game had many endings, they meant that all the storylines combined could spin off in various ways. One of the lead devs(Mike Gamble I think,) even said "Someone finally gets it" in response to this article. http://kotaku.com/5908224/my-mass-effect-3-ending-lasted-34-hours-it-was-wonderful Yeah some people thought Pools of Radiance 2: The Return to Myth Drannor was a fantastic game to. You might remember that this was the game that crashed more than it stayed up and the very same game that helped you get rid of it by uninstalling your OS. The point is that with millions of people playing a game your going to get millions of opinions. The vast majority of opinions on the "ending" is that the actual ending sucked. No amount of fanboi cool aid drinking crap will cover the fact that the actual ending will now live in infamy and its a damn shame to that Casey decided to blatantly rip off Deus Ex's endings. Its a sad ending chapter to what might have been the very best gaming trilogy since Baldur's Gate. 4. The battle with Sovereign hammered in the fact that a conventional victory was impossible. It took a combined fleet of the Citadel races and the Alliance to bring one Reaper, and that was after Shepard killed SovSaren and made it a sitting duck with no shields and no counterattacking. Taking down a million other giant dreadnoughts just like it, even by gathering every warship in the galaxy, is not enough to match their firepower and defenses. That is your opinion. We can advance many just as valid ones. I guess that ignores the fact that technology had really advanced after Sovereign's destruction and in many cases that technology was based off of reaper tech. I guess were supposed to ignore the fact that Thanix cannons were being installed in entire fleets (See the Turian Fleet). The fact is this argument makes no sense if you consider just how many reapers were destroyed by animals, by the ramshakle Quarian armada, and it was just intellectual lazyness that they didn't come up with a better answer than they did. I thought the entire conversation with Vigil in the first game was to indicate that a victory was possible, but you had to have leaders, and you had to have everyone on the same page. 1. What's the big deal if ME3's choices are similar to Deus Ex's? Everything else in the ENTIRE series was copied from some other sci-fi media. The Normandy = The Enterprise Shepard = Captain Kirk/John or Sarah Connor/etc Biotics = The Force Mass Relays = Stargates FTL travel = Hyperspace Justicars = The Jedi The Reapers = The Terminators, The Executioners(Star Ocean: Till the End of Time,) Cthulhu The Geth = The Terminators Asari = The green alien girls from Star Trek Salarians = ET stereotype The Reapers "Ascension" of Organic beings = The Human Instrumentality Project from Neon Genesis Evangelion The Catalyst = Skynet, V.I.K.I from the iRobot movie with Will Smith The Illusive Man = Been done a million times. Not to mention that the galactic community copies several real world people/cultures. The Alliance = Imperial Germany(I believe Stormwaltz even said this once.) The Turians = Spartans and Romans The Protheans = The Roman Empire right to the letter. The Quarians = Gypsies etc It's all tropes. 2. Incorrect. The Thanix Cannon was a small scale replication of Sovereign's gun. It's not equivalent. That's evidenced by the beginning of Priority Earth when you see about a dozen Thanix blasts hit the Reapers and not even scratch them. Also that's only a part of the equation. Even if they can match the power of their guns, they cant match the strength of the shields or their hulls. Cyclonic barriers are a nice step up, but a Reaper's shields can withstand concentrated fire from up to three dreadnoughts(codex.) And then there's numbers. There are thousands, potentially millions of Reapers, all of which are larger and more powerful than any single dreadnought in the galaxy. And because of the Treaty of Farixen(codex) the production of dreadnoughts by the galactic community is controlled and limited. So the Reapers have us outclassed and outnumbered. Not to mention the Reapers spent months laying waste to the Galaxy and bringing everyone to the breaking point before the final battle. You pull everything you can muster into one battle, and if you don't use the Crucible, you lose. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 08, 2013, 05:47:39 PM By the way!
Despite all my "moar gay" protests, I've been involved with Kelly twice, and Liara once on an abandoned play through. (Kaiden also got some love, but then he heroically died. Oops.) Traynor I never got involved with because the set-up was terrible and that apparently meant I missed my chance. So just to see I actually took the option on my latest playthrough (although I did reload afterwards, because I am terrible and really do prefer there be a penis somewhere in the romance, be it mine or someone else's!), and holy shit it is so hilariously awful and awkward it set a new standard for "Awkward Bioware Sex Scene" for me. The rest of the scenes (I went and watched them on youtube afterwards) are fine and sweet but oh my god that set-up. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: MournelitheCalix on February 08, 2013, 06:46:10 PM 1. What's the big deal if ME3's choices are similar to Deus Ex's? Everything else in the ENTIRE series was copied from some other sci-fi media. Deus Ex was a damn fine game. Its endings fit with the story. If Mass Effect had built up to that type of ending I would have said nothing was wrong with it. The fact is it hadn't . Not only did it not build up to that type of ending, but Casey Hudson in interviews directly indicated the story's end would be different and would be unique according to your choices. It wasn't, the story didn't fit, and it was soundly rejected. The big deal is that consumers were lied to, Bioware's sterling reputation was severely tarnished, and as far as the artistic integrity arguement is concerned the endings to me aren't so much an influence as they are a plagarism. I will stress that this is my opinion and my evaluation of it. This company has prided itself on the RPG elements and rightly so after their history. That ending was a disgrace and it as slipshod work out of a studio that supposedly prided itself on delivering a good RPG. 2. Incorrect. The Thanix Cannon was a small scale replication of Sovereign's gun. It's not equivalent. That's evidenced by the beginning of Priority Earth when you see about a dozen Thanix blasts hit the Reapers and not even scratch them. Also that's only a part of the equation. Even if they can match the power of their guns, they cant match the strength of the shields or their hulls. Cyclonic barriers are a nice step up, but a Reaper's shields can withstand concentrated fire from up to three dreadnoughts(codex.) And then there's numbers. There are thousands, potentially millions of Reapers, all of which are larger and more powerful than any single dreadnought in the galaxy. And because of the Treaty of Farixen(codex) the production of dreadnoughts by the galactic community is controlled and limited. So the Reapers have us outclassed and outnumbered. Not to mention the Reapers spent months laying waste to the Galaxy and bringing everyone to the breaking point before the final battle. You pull everything you can muster into one battle, and if you don't use the Crucible, you lose. Of course because of the terrible writing and even worse execution we will never know the truth of this for in even the space battles WE NEVER SAW THE THANIX cannons despite the great lengths they went to show the turians aiding the fight to retake earth. You can point to codexes all you want but if the studio itself doesn't actually support or respect their own lore then you have nothing to stand upon. Again I will stress this, it was lousy writing compared to the gem that Mass Effect 1 was and it totally ignored, and made insignificant a very important event when Shepard confronts the Vigil AI. On the whole the execution of the whole Priority Mission: Earth was terrible. The whole idea of assembling an armada was stupid if the reapers need only ignore you and destroy the crucible and that in effect was all that they needed to do if your weapons were that ineffectual. Terrible writing, terrible execution, and down right shameful effort on behalf of Bioware. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Segoris on February 08, 2013, 06:52:21 PM I am terrible and really do prefer there be a penis somewhere in the romance, be it mine or someone else's! (http://forums.f13.net/index.php?action=dlattach;attach=5980;type=avatar) :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 08, 2013, 09:51:09 PM :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 08, 2013, 11:59:54 PM Deus Ex was a damn fine game. Its endings fit with the story. If Mass Effect had built up to that type of ending I would have said nothing was wrong with it. The fact is it hadn't . Not only did it not build up to that type of ending, but Casey Hudson in interviews directly indicated the story's end would be different and would be unique according to your choices. It wasn't, the story didn't fit, and it was soundly rejected. The big deal is that consumers were lied to, Bioware's sterling reputation was severely tarnished, and as far as the artistic integrity arguement is concerned the endings to me aren't so much an influence as they are a plagarism. I will stress that this is my opinion and my evaluation of it. This company has prided itself on the RPG elements and rightly so after their history. That ending was a disgrace and it as slipshod work out of a studio that supposedly prided itself on delivering a good RPG. Of course because of the terrible writing and even worse execution we will never know the truth of this for in even the space battles WE NEVER SAW THE THANIX cannons despite the great lengths they went to show the turians aiding the fight to retake earth. You can point to codexes all you want but if the studio itself doesn't actually support or respect their own lore then you have nothing to stand upon. Again I will stress this, it was lousy writing compared to the gem that Mass Effect 1 was and it totally ignored, and made insignificant a very important event when Shepard confronts the Vigil AI. On the whole the execution of the whole Priority Mission: Earth was terrible. The whole idea of assembling an armada was stupid if the reapers need only ignore you and destroy the crucible and that in effect was all that they needed to do if your weapons were that ineffectual. Terrible writing, terrible execution, and down right shameful effort on behalf of Bioware. 1. The Crucible's activation hardly constitutes the results of the choice. It's just the device that brings about the choice. The themes behind what you're doing, Destroying the Reapers, dominating them, or creating synthesis are very different thematically. And there were seven variants total before Extended Cut. And the wide range of choices caters to different types of players. The people who want the ending you speak of can choose destroy. Which has the largest amount of variables. Also to be fair, destroying the Reapers is completely different than taking down global communications and plunging the world into a dark age(The damage is only that extensive in the worst variables. Otherwise the galaxy is completely fine afterwards) And Control is the only thing that is similar; similar to merging with Helios and becoming as a peaceful dictator. The last option, killing Page and using Area 51 to take over the world in secret is not comparable to synthesis at all. 2. Uh, yeah, you did see the Thanix Cannons being used. Or did you miss the blue energy streams quite a few of those ships were firing at the Reapers in the beginning of the battle? It's consistent with the thanix blast the Normandy used to take down the Collector ship in Mass Effect 2. Also ME1 had it's flaws as well. Examples. . . Why would Saren and Sovereign bother to concoct this elaborate plan to use the Conduit and attack the Citadel just so Saren can sneak into the Citadel tower and get to the Master Control? Would have been much simpler and more successful if they had just indoctrinated the Council and had them do the work themselves, just take a piece of Reaper tech to an in-person debriefing. He also could have passed Sovereign off as a discovery and made them believe it was a Prothean dreadnought. They'd probably want to go aboard and see it for themselves, then get a direct blast from the signal. Why did Sovereign risk transferring the bulk of his thought processes into Saren's dead husk when he could have ordered the Geth to take Shepard out? Sovereign brought it's end on itself. A few hundred Geth swarming the area would have taken Shepard out and succeeded where Saren failed. Also everything Vigil told you in ME1 was inference. Things the Protheans presumed about the Reapers. The only thing they knew for sure is that the Cycle was repeated. And Vigil didn't even care what the Reapers' motives were. He's pretty wrong when he said there's no point in understanding them, because the more you know about your enemy, the better you can prepare against them. Plus, the Reapers focusing on the Crucible was the entire point of the Shield fleet's existence They literally play human shield to protect it from the Reapers. And if you have insufficient war assets, the docking scene is different and you do see the Reapers attacking it. Each fleet has a purpose. Sword Fleet - Punches a hole through the enemy lines to get Hammer down to Earth and clear a path to the Citadel. Hammer Fleet - Initiates a ground war to fight to the Reapers' conduit and get up to the Citadel and activate the arm controls to get it open. Shield Fleet - Escorts the Crucible and keeps it covered while it docks. And when Harbinger went down to the planet's surface, he took quite a few other Reapers with him, giving the Alliance a better chance to the Crucible in place. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on February 11, 2013, 09:42:41 AM 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". The reason your choices didn't figure into the final mission that much is because they already played out earlier. The important choices from Mass Effect and Mass Effect 2 came into play during the rest of the game. When they said the game had many endings, they meant that all the storylines combined could spin off in various ways. One of the lead devs(Mike Gamble I think,) even said "Someone finally gets it" in response to this article. http://kotaku.com/5908224/my-mass-effect-3-ending-lasted-34-hours-it-was-wonderful Sure, and it was a good one. But I imagine most people are upset at the 'ending' being the resolution of the Reaper conflict. This is set up in the first moments of the first game, and is the thing that drives the story through all three games. People's expectactions were set up that the Reaper resolution would be more developed than lol pick a color lol, and whether that's realistic or not, that's what the vast majority of fans came to expect from the franchise. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on February 11, 2013, 10:41:22 AM I'd say Mass Effect's ending was more fitting with 3 of Deus Ex 2's endings.
1- Synthesis (Merging with JCHELIOS or whatever and spreading your nanites everywhere so everyone becomes augmented and cured of the grey goo stuff, sounds good but implies creepily unified utopia) 2- Control (Pretty much any of the other factions, just pick your flavor of dystopian horror) 3- Destroy (Helping your former Omar friend kill literally EVERYONE so some single asshole doesn't get to decide who owns the world. This is also fitting with destroy because despite it being completely logical it's given a strong negative connotation/consequences) What ME3 really needed was an equivalent to the Dance Party ending so we can just take that and pretend whatever we wanted happened. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on February 11, 2013, 03:54:38 PM If it had ended with Shepard dying just before reaching the teleport beam and showing that the cycle continues and cannot be unbroken would have upset me in a good way. I really thought while playing it that was going to happen. London felt crazy and desperate and final and when I saw Ashley die in front of me as I staggered forward I felt such a rush of epic despair that I had failed the galaxy.
Then I magically appeared in heaven and choose a door on 'Lets Make A Deal'. Feh. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 13, 2013, 05:26:37 AM Wonder when Bioware is going to start talking about the new DLC. Evil Chris said mid February and we're almost there. Tomorrow is the 14th, which is precisely halfway through the month.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on February 13, 2013, 08:40:30 AM You can just write fanfics, bro. At this point, the DLC is basically lore fodder that changes nothing in the overall picture.
I for one felt glad they just kill this trilogy - maybe not how the execution was done, but it dragged on for too long. ME2's plot had very little sense - and just proves people actually cared more about the companions more than the fate of the galaxy. "Do the side missions or your super elite commandos will not survive" is just a terrible selling point. Not to mention suffering the mini-games to get best endings. Thankfully the third game do away with it and makes me shoot faces online - a much more fun proposition than peeling space apples over and over again. I was kinda hopeful they just focus on fleshing out the Reapers more in the finale, but nope. Nothing. Not even the encounter on Rannoch - just 'YOU CANT COMPREHEND SHIT, HUMAN' - the Crucible info-dump was one of the most hard-to-swallow sci-fi ending ever. I don't watch TV - but imagine if Dragon Age ended with a conversation between the Gray Warden and a sentient Darkspawn explaining they're just 'trying to help the universe by killing every single living race' - I'd feel disgusted as well. As for the fanfic, maybe do a crossover with Ranma as Shepard's new companion and possible Love Interest. That'll spice up crew interaction. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 13, 2013, 01:23:04 PM Somebody dug up some of my cut dialogue from ME2 (I found it quoted on the BW forums - I don't believe I've mentioned it here before). This was said by a husk-ed Dr. Chandana at the end of the Derelict Reaper / Legion Acquisition level - the payoff for the audio logs about him was that he'd show up as a boss. He'd babble the history of that dead Reaper and talk about indoctrination, then provided a few hints of what I thought the Reapers and their motivations should be.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on February 13, 2013, 01:27:18 PM That route for the Reaper's motivations would have been nice if incorporated into the series.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on February 13, 2013, 03:12:42 PM Shoulda woulda coulda.
If you ask me Bioware shoulda decided what the Reapers were and what they wanted to accomplish on the first day of writing. That way they could stay consistent and on-message throughout all three games. It's pretty apparent that the thing they cooked up for the end of 3 was some last minute garbage. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 13, 2013, 03:56:05 PM Shoulda woulda coulda. If you ask me Bioware shoulda decided what the Reapers were and what they wanted to accomplish on the first day of writing. That way they could stay consistent and on-message throughout all three games. It's pretty apparent that the thing they cooked up for the end of 3 was some last minute garbage. With an intact writing team through all 3 games they probably would have been consistent. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on February 13, 2013, 04:31:42 PM Yeah it's almost impossible to retain any continuity with those switches. And as such, the story sucks.
It's why we're all hoping GRRM gets his shit together and finishes his DAMN BOOKS :mob: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on February 16, 2013, 11:01:54 AM 1. Nobody ever said the game's actual ending would be affected at all by your choices during the game. Otherwise they'd need 100 different endings. Quote 2. A Deus Ex Machina plot device is when something appears out of thin air to solve your problems for you. The Catalyst doesn't do a damn thing except run it's mouth. You play a largely normal character for the entire series, succeeding and failing as a fallible mortal rallying other fallible mortals to a cause. You've had a few brushes with divinity, but those are all with the big baddy and long extinct races. Nothing is fundamentally good or bad in the entire series and you navigate it through choices.Then Starchild shows up to pull a Zeroeth Law with you becoming Giskard, thus making irrelevant all that preceded it. It is very easy in retrospect to create a convincing rational for this, one where Shepard was always The Chosen One and where all his successes derive from a divinity that only becomes apparent through the Crucible at the end. But this was not adequately conveyed through the series. It was bolted on at the end. If their goal was Zeroeth Law all along, it'd have been much better if your choices culminated in a metacognitive moment when these choices occured to you, skewed by the personality you had developed over the three games, but not removing the choice altogether. As it is though, nothing except Readiness (which itself was entirely gameable through multiplayer) contributed to the decisions you could make. And after it just resulted in way too clean and contrived wrapups of individual arcs through a few minutes of cut scenes. Quote 3. The devs said they intended for the whole of Mass Effect 3 to be an ending, a "goodbye". If that was truly their intent and not just a post-apology retcon to spin development realities, I'd agree.Quote 4. The battle with Sovereign hammered in the fact that a conventional victory was impossible. It took a combined fleet of the Citadel races and the Alliance to bring one Reaper, and that was after Shepard killed SovSaren and made it a sitting duck with no shields and no counterattacking. Taking down a million other giant dreadnoughts just like it, even by gathering every warship in the galaxy, is not enough to match their firepower and defenses. Here again, if that was actually conveyed in a meaningful way, I'd be with you. But instead, they created the MacGuffin which was then hamfistedly reshaped into the Zeroeth Law enabling device poorly delivered through a Starchild narrative at odds with the entire history of that cycle as conveyed throughout the series.My issue isn't really with the plot. I've read far worse in my time. My issue is entirely with the telling and how it didn't culminate in a way the series had been rolling. Just for business reasons alone they shouldn't have tried to have an "ending". But since they made that decision, they should have ensured adequate resources to deliver an ending that worked for the choices the players had made. I'm man enough to admit when I'm neckbearding something. This is not one of those times. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Khaldun on February 17, 2013, 06:28:52 PM You have to make the players' choices matter. If you're going with the "logically, the players' choices can't matter", that could be OK, if that was the entire point of a game narrative, an interface, etc.--if you were just doing what frail organics do in the face of a hopelessly big and structural event, ok, but that's a different story than Mass Effect chose to put into motion, and very different from 7/8 of ME3 in particular. People who are like, "Well, what did you expect, you're up against something vastly bigger than the conventional narrative of heroic action" are making a great point--about a different story and a different game than the one the rest of us were playing. The mismatch here of endgame to action cannot be rescued with an "Existential Philosophy Patch"--it ends up reading instead like "We don't have the faintest fucking idea how to end this, sorry."
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 18, 2013, 08:09:41 PM Somebody dug up some of my cut dialogue from ME2 (I found it quoted on the BW forums - I don't believe I've mentioned it here before). This was said by a husk-ed Dr. Chandana at the end of the Derelict Reaper / Legion Acquisition level - the payoff for the audio logs about him was that he'd show up as a boss. He'd babble the history of that dead Reaper and talk about indoctrination, then provided a few hints of what I thought the Reapers and their motivations should be. That sounds kinda creepy. Imshai? Was that supposed to be the original race who created the Reapers, or the race that the Derelict Reaper was created from? Also since the topic of Reaper origins/names has just come up. What was with the whole Nazara thing with Sovereign? Was that the name of the race it was created from? Or some kind of reference to the fact that the Reapers think of themselves as perfect?(Nazara in hindu means "Beautiful view") Seems a little odd to introduce a new name for Sovereign in passing that just came out of nowhere. And the mention that "Sovereign" was named by Saren is inaccurate according to Karpyshyn's Revelation novel, where Saren learned that the ship's name was Sovereign from Shu Qian's notes in the epilogue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 18, 2013, 11:20:46 PM Or that was Legion's assumption. It's like playing a game of telephone!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 19, 2013, 01:14:23 PM Imshai and Nazara were intended to be the names of the races those particular Reapers were made from. (Nazara is also an inside joke - for a while during development, the Reapers were called the Nazari. MS Geopolitics flagged it for being too close to "Nazi," which was entirely fair since the word was in fact created by adding extra letters to "Nazi.")
No-Prize: Legion would not have been aware that Saren got the name from Qian's notes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on February 19, 2013, 09:00:10 PM The ending of ME3 is a literal Deus Ex Machina. It's that bad.
Not only do none of your choices matter at that point but taken just by itself it doesn't make much sense. Why would you trust this Star Child guy? You've spent the whole series fighting evil robots then some creepy ghost robot kid appears out of nowhere and you take everything he says at face value? What? Why wouldn't you say "uh...who the fuck are you?" That is why the stupid indoctrination theory caught on even though it made no sense. You should be inherently suspicious of the Star Child and the way the ending plays out. It makes more sense for the Star Child to be an evil trick unless you take it at face value that the Star Child is a cypher for the authors. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on February 19, 2013, 10:40:15 PM (http://www.troll.me/images/ancient-aliens-guy/vent-boy-thumb.jpg)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 22, 2013, 06:12:47 PM Imshai and Nazara were intended to be the names of the races those particular Reapers were made from. (Nazara is also an inside joke - for a while during development, the Reapers were called the Nazari. MS Geopolitics flagged it for being too close to "Nazi," which was entirely fair since the word was in fact created by adding extra letters to "Nazi.") No-Prize: Legion would not have been aware that Saren got the name from Qian's notes. Interesting. And fair enough on the Qian thing. I personally think "Reaper" is a better name than a made up name. It's creepier, given the mythological beings with the name. And it's also literal, considering the fact that they harvest. Next question(sorry if I'm getting on your nerves): Was Harbinger always meant to be the first Reaper, or was that something that was added in after ME2/you left? His appearance was definitely unique in ME2 - he was one "finger" fewer than the other Capital class Reapers(When the reapers are active, they always looked more like giant floating arms to me than mechanical cuttlefish. Maybe I just played too much Smash Bros as a kid), and he had the six lights that resemble the eyes on the Leviathan creatures in the ME3 DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 22, 2013, 08:49:18 PM This weekend's challenge is Tribute - earn 50k points using Zaeed's weapons, and you get his picture on the title associated with it. :heart:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on February 22, 2013, 11:03:59 PM I felt like an idiot for not picking up who the tribute was FOR until after finishing the achievement. :uhrr:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 23, 2013, 06:15:15 PM Next question(sorry if I'm getting on your nerves): Was Harbinger always meant to be the first Reaper, or was that something that was added in after ME2/you left? His appearance was definitely unique in ME2 - he was one "finger" fewer than the other Capital class Reapers(When the reapers are active, they always looked more like giant floating arms to me than mechanical cuttlefish. Maybe I just played too much Smash Bros as a kid), and he had the six lights that resemble the eyes on the Leviathan creatures in the ME3 DLC. I don't recall any discussion of Harbinger being the "first Reaper," though it may have occurred when I wasn't in the room. Harbinger was Sovereign's emergency backup plan and the Reaper left on night-shift guard duty. Bear in mind that the Leviathan critters are a post-me, ME3-era addition to the lore. When I was there, the operating theory was that every individual Reaper contained the transapience-uploaded consciousnesses of an entire organic species, and every Reaper would look like the species it originated from - thus the humanoid form of the Reaper at the end of ME2. That got lost on the way, due to a combination of art costs to design/build umpteen unique Reapers, and a desire to maintain a consistent and recognizable design among them. There hadn't yet been any discussion of where the "first" Reaper came from, just a lot of debate about what their ultimate goal was. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on February 23, 2013, 07:19:40 PM "Last chance to romance your companions DLC pack" 1600 bioware points.
Your prayers are answered talimancers. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 23, 2013, 10:09:19 PM Sad, only ME3 saves I haven't deleted are a Liara romance and a Garrus romance. Seeing others will require consecutive 150 hour play throughs. Or skipping ME1 and using Genesis(Genesis 2 for ME3 needs to be ported to PS3 and 360.)
Next question(sorry if I'm getting on your nerves): Was Harbinger always meant to be the first Reaper, or was that something that was added in after ME2/you left? His appearance was definitely unique in ME2 - he was one "finger" fewer than the other Capital class Reapers(When the reapers are active, they always looked more like giant floating arms to me than mechanical cuttlefish. Maybe I just played too much Smash Bros as a kid), and he had the six lights that resemble the eyes on the Leviathan creatures in the ME3 DLC. I don't recall any discussion of Harbinger being the "first Reaper," though it may have occurred when I wasn't in the room. Harbinger was Sovereign's emergency backup plan and the Reaper left on night-shift guard duty. Bear in mind that the Leviathan critters are a post-me, ME3-era addition to the lore. When I was there, the operating theory was that every individual Reaper contained the transapience-uploaded consciousnesses of an entire organic species, and every Reaper would look like the species it originated from - thus the humanoid form of the Reaper at the end of ME2. That got lost on the way, due to a combination of art costs to design/build umpteen unique Reapers, and a desire to maintain a consistent and recognizable design among them. There hadn't yet been any discussion of where the "first" Reaper came from, just a lot of debate about what their ultimate goal was. Yeah I imagine having 20,000+ unique designs would be a bit much. Tho I heard somewhere that the shape of the harvested race was only supposed to be the core of the Reaper. And that ME2 was supposed to show the stages of Reaper development. From terminator fetus to cuttlefish. But since I don't know where that originated, it doesn't mean much. Still, they managed to crank out five reaper variants. Capitals(Sovereign,) Destroyers(smaller ones designed for ground battle,) transports(non-sapient Reapers used to transport husks/other mutated organics,) processors(another non-sapient version used for collecting and processing harvested material,) and of course, Harbinger, who is larger and more powerful than a standard Capital. But transports and processors are never seen in-game, sadly. And I figured the Leviathan thing was after ME2. But logically speaking, somebody had to start the Reapers, even going with the original concept. And that doesn't seem too much different than how it ended up in Mass Effect 3. Way the Intelligence explained it in the end, the Reapers are a way of preserving organic races; genetics, knowledge, and technology all rolled up into the form of a Reaper. Reaper motive/big reveal seems to be the most dramatic change from how it looks on my point of view. And the Leviathan thing now. Though they didn't actually create the Reapers, they created the Intelligence. It turned on them and processed them with the aid of an army of drones(I suspect they became the Keepers personally,) which resulted in Harbinger's creation. Though one reason to wonder about the Leviathan thing being intended was because the whole "Leviathan of Dis" thing started with that planet description for Jartar in ME1. Then an image of a Reaper showed up in Keiji's files in Kasumi: Stolen Memory, which was revealed in the follow up mission in ME3 to have been stolen from a Batarian research facility(according to ME1 description, the Batarians were the ones who covered up the LoD's existence,) and Balak confirmed that the Leviathan of Dis actually did exist, and it was a Reaper corpse that indoctrinated their government and left them wide open(which he blames Shepard for because he foiled his plot on X57.) And in the Leviathan DLC, the Leviathan of Dis was what started the chain of events that led to the Leviathan race and Reaper origins' discovery. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on February 24, 2013, 04:36:25 PM It's fascinating to hear how much was built off a toss-off bit of five-minute writing I did at the tail end of ME1. :)
I had a vague thought that the Leviathan might have represented a spaceborne race that opposed (and lost to) the Reapers - fully organic tech versus fully mechanized, something like the Voidhawks in Peter F. Hamiliton's Night's Dawn Trilogy. I never expected fans to become obsessed with it, which is certainly why BioWare later explored the thread. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 24, 2013, 05:04:43 PM It's fascinating to hear how much was built off a toss-off bit of five-minute writing I did at the tail end of ME1. :) I had a vague thought that the Leviathan might have represented a spaceborne race that opposed (and lost to) the Reapers - fully organic tech versus fully mechanized, something like the Voidhawks in Peter F. Hamiliton's Night's Dawn Trilogy. I never expected fans to become obsessed with it, which is certainly why BioWare later explored the thread. The Intelligence and its motives also is vaguely similar to that Klencory planet description too. A being of light created to protect organics from synthetics. Well, until it went horribly, horribly wrong. :p That whole "beings of light" thing mentioned in Klencory was actually debated on the BSN before the Extended Cut came out. Since the Intelligence/Catalyst appeared as such to Shepard and told him how the "created will always rebel against their creators" and the Reapers are there to stop it. But then, Extended Cut revealed that it's just an AI(meaning what Shepard's seeing is just a holographic projection) that turned on its creators(ironic,) and the Leviathan DLC filled in the rest of the blanks. But still, there could always be an intended connection(the development team aren't very forthcoming, lol.) Who knows, maybe they intend Klencory to be the Leviathans' homeworld. They did bother to update the planet description in ME3 to add in that the volus billionaire doesn't look so crazy now with the Reapers out and about. Which shows that someone in the writing team was at least aware of its existence. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on February 25, 2013, 07:42:42 AM I never expected fans to become obsessed with it, which is certainly why BioWare later explored the thread. Fans become obsessed with the oddest things. They also think a lot more thought went into design than actually did. (Not that some cool musings don't happen in development.)It's certainly fascinating though. How's it feel to be an internet celebrity? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 26, 2013, 03:06:39 PM Attention all Mass Effect 3 multiplayer players.
Mass Effect 3: Reckoning, the FINAL mulltiplayer expansion, is now now!!!! Adding new character kits such as the Geth Juggernaut Soldier, The Cabal Vanguard(FEMALE Turian,) the Alliance Infiltration Unit(EDI lookalike,) the Krogan Warlord Sentinel(big hammer,) the Talon Vanguard, and a playable COLLECTOR(Yeah this one has me a little surprised as well.) And adding new weapons such as the Geth Spitfire(a heavy weapon from ME3 SP,) and the M-7 Lancer(ME1 weapon with the classic overheat mechanic.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 26, 2013, 10:55:41 PM Appears to only be out on the XBox currently.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 27, 2013, 08:56:42 AM Appears to only be out on the XBox currently. I downloaded it from the PSN last night. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on February 27, 2013, 10:50:34 AM I didn't even remember that version existed. :why_so_serious:
Point being, it wasn't out for the PC as of last night, unless Origin hid it somewhere odd. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 27, 2013, 11:33:45 AM I didn't even remember that version existed. :why_so_serious: Point being, it wasn't out for the PC as of last night, unless Origin hid it somewhere odd. There was a delay for PC. For it came out later than console versions. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on February 28, 2013, 02:58:26 PM Well we've got five days till Citadel comes out.
Anybody got any ideas about what this conspiracy in the Citadel will be about? Indoctrinated official? Collectors? Or maybe the Intelligence is screwing around with Shepard. You know, ever since Leviathan came out in September, I've been questioning whether or not the Citadel is truly a Reaper construction. 1. The Citadel houses the AI that the Leviathans created. ME lore states that an AI isn't the same when its program is moved from one system to another. Meaning that it was likely constructed on the Citadel. 2. When the Leviathan tells Shepard the story about how the Reapers came to be, he credited the Intelligence for ordering the Reapers to construct the Mass Relays. But he said nothing about the Citadel. Which was odd, given that pretty much EVERY other time, the two were mentioned together. 3. People have been living on the Citadel for over two-thousand years. Not counting past civilizations like the Protheans, Inusannon(the race who were dominant in the cycle before the Protheans,) etc. Yet nobody becomes indoctrinated, which is the biggest risk of being around Reaper technology 4. Despite being housed in the Citadel, the Intelligence doesn't have total control over the systems(it seems to be shackled.) Otherwise Saren and Sovereign would have been completely unnecessary because it could just open the Citadel Relay itself. So I'm thinking that BW is going to go the way of the Citadel being a Leviathan construction. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on March 01, 2013, 11:07:38 AM Citadel? No clue. Was surprised we're even getting another SP DLC (pleasantly so, but still...).
Bioware has been pretty closed-mouth about the thing, sooooooo...no clue. On the other hand, my Dr. Eva clone is tearing it up in MP, so I'm reasonably content. For now. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 01, 2013, 06:56:56 PM Replaying Mass Effect 2, getting a character ready for ME3 Citadel.
Just did Thane's recruitment mission. The tension Jacob has towards him, and given the parallels between their loyalty missions, I think Jacob and Thane should have had a confrontation like Miranda+Jack and Tali+Legion that Shepard would have to break up. That was an interesting mechanic in ME2, and probably could have been more widely used. I heard Mordin and Grunt had one, but got scrapped. And I think Garrus and Samara probably would have some things to debate as well(Garrus is all about taking out bad guys to protect good people, but Samara will kill anyone that gets in her way as her code permits. Something she openly admits.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 03, 2013, 10:28:15 AM Bear in mind that the Leviathan critters are a post-me, ME3-era addition to the lore. When I was there, the operating theory was that every individual Reaper contained the transapience-uploaded consciousnesses of an entire organic species, and every Reaper would look like the species it originated from - thus the humanoid form of the Reaper at the end of ME2. That got lost on the way Well, to be fair to the lore, that was EDI telling you that too. As far as she could extrapolate, that was what she came up with. Reaper based machines < actual reapers. At least that's what I've told myself. The only problem that I had with the endings is that they had been done before in ST:TNG. ME3 was too EDI heavy and not enough about the actual Reapers. I personally think that they blew their wad by making the reapers attack Earth at the very start. But that only leaves them telling you how they created the story. They took a piece of humanity, and splattered it onto a wall. Turians? Think cold war. Quarians? Think of Terminator. Salarians? Think of science for science's sake. In other words, they painted themselves into a corner. Affect and effect. Shepard did affect the universe, it just didn't have the same effect that it did on the characters as it did on you. I dunno, but I would've made Jack a much more standout character in 2 & 3. Especially 3. I was so disappointed when she only came in as a non-supportive - fill in the gaps - role. She was pure emotion. Something that even Reapers can't deny. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 03, 2013, 11:12:17 AM Then Starchild shows up to pull a Zeroeth Law with you becoming Giskard, thus making irrelevant all that preceded it. The choices you make affect the community of people surrounding you more than they affect you personally. Agreed, they might affect you, but nowhere near what they do to the people around you. That was the entire point of the story, or so I thought. You've gotta be selfless to be a hero. And by killing himself/herself is the ultimate act of selflessness. I mean, call me a ME apologist, but I had almost no problems with the ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 03, 2013, 12:14:35 PM Bear in mind that the Leviathan critters are a post-me, ME3-era addition to the lore. When I was there, the operating theory was that every individual Reaper contained the transapience-uploaded consciousnesses of an entire organic species, and every Reaper would look like the species it originated from - thus the humanoid form of the Reaper at the end of ME2. That got lost on the way Well, to be fair to the lore, that was EDI telling you that too. As far as she could extrapolate, that was what she came up with. Reaper based machines < actual reapers. At least that's what I've told myself. The only problem that I had with the endings is that they had been done before in ST:TNG. ME3 was too EDI heavy and not enough about the actual Reapers. I personally think that they blew their wad by making the reapers attack Earth at the very start. But that only leaves them telling you how they created the story. They took a piece of humanity, and splattered it onto a wall. Turians? Think cold war. Quarians? Think of Terminator. Salarians? Think of science for science's sake. In other words, they painted themselves into a corner. Affect and effect. Shepard did affect the universe, it just didn't have the same effect that it did on the characters as it did on you. I dunno, but I would've made Jack a much more standout character in 2 & 3. Especially 3. I was so disappointed when she only came in as a non-supportive - fill in the gaps - role. She was pure emotion. Something that even Reapers can't deny. SO in other words, it's a personal preference. Less EDI & More Jack would have fixed it for you mostly. Fun fact though, you can ignore EDI for the most part in the game. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 03, 2013, 03:43:48 PM Attention all Mass Effect 3 multiplayer players. While I still haven't finished the ME3 story (I only got it at Christmas) I can tell you this: Playing the Geth Juggernaut is like taking candy from a comatose baby. It's freaking ridiculous. Admittedly, I'm talking a full defense build but between that, a fully specced out offensive flamethrower of a turret, I rarely need to use my gun. I just heavy melee everything to death.Mass Effect 3: Reckoning, the FINAL mulltiplayer expansion, is now now!!!! Adding new character kits such as the Geth Juggernaut Soldier, The Cabal Vanguard(FEMALE Turian,) the Alliance Infiltration Unit(EDI lookalike,) the Krogan Warlord Sentinel(big hammer,) the Talon Vanguard, and a playable COLLECTOR(Yeah this one has me a little surprised as well.) And adding new weapons such as the Geth Spitfire(a heavy weapon from ME3 SP,) and the M-7 Lancer(ME1 weapon with the classic overheat mechanic.) On maps with range? I just toss a turret out into the middle and snipe until something interrupts me, at which point I force-choke it to death. Playing a quick run through on silver, the only time I died was when I got hammered by three dragoons, a phantom, and an Atlas. And I took the phantom and two dragoons with me, and the Atlas and remaining dragoon didn't last long when the rest of my squad caught up. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 03, 2013, 05:39:02 PM The choices you make affect the community of people surrounding you more than they affect you personally. Agreed, they might affect you, but nowhere near what they do to the people around you. That was the entire point of the story, or so I thought. You've gotta be selfless to be a hero. And by killing himself/herself is the ultimate act of selflessness. I mean, call me a ME apologist, but I had almost no problems with the ending. The game set up that aspect of the ending from the very first game: the selfless hero is what you've played for all of the games, always putting the mission ahead of yourself and, when needed, others. That's not my problem with the ending. My problem was how that story was told at the end. Without going back too much into what I've already said: every choice you've made in the series is based largely on an action you've also take, a physicality to your decision. All culminating in a multiple choice question at the end? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 03, 2013, 05:53:14 PM The choices you make affect the community of people surrounding you more than they affect you personally. Agreed, they might affect you, but nowhere near what they do to the people around you. That was the entire point of the story, or so I thought. You've gotta be selfless to be a hero. And by killing himself/herself is the ultimate act of selflessness. I mean, call me a ME apologist, but I had almost no problems with the ending. The game set up that aspect of the ending from the very first game: the selfless hero is what you've played for all of the games, always putting the mission ahead of yourself and, when needed, others. That's not my problem with the ending. My problem was how that story was told at the end. Without going back too much into what I've already said: every choice you've made in the series is based largely on an action you've also take, a physicality to your decision. All culminating in a multiple choice question at the end? You write under the assumption that Mass Effect 3 was only a single story. Main plot(Reapers) =/= Subplots(Everything else.) The final mission and the games conclusion wrap up the main plot. The subplots that have spanned all the way back to the original Mass Effect wrap up DURING ME3. They each have their own ending apart from the game's ending. You just see it earlier. In ME3, to even get to the final mission and wrap up the main plot, you have to wrap up all the subplots.(Cure or Sabotage the Genophage, Choose a side or make peace between the Quarians and the Geth, and wipe out Cerberus,) and all of those subplots can be wrapped up in numerous ways. Really, how could any of those choices be taken into account when you dock the Crucible, talk to the Intelligence, and pick a path? Intelligence: *Explains everything and presents choices* Shepard: But! I cured the genophage! I made peace between the Geth and Quarians! Intelligence: How could either of those things affect me? Shepard: *Dumbstruck* I. . . I don't know. Intelligence: (. . .Organics. . . they're all idiots. Why are we preserving them, again?) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 03, 2013, 06:09:52 PM I dunno why I shouldn't be annoyed at having to pick between a bunch of bad endings that aren't particularly influenced by my decisions over 3 entire games because, "nah it was designed that way man, all your decisions were resolved BEFORE the bad endings, see?"
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 03, 2013, 06:19:50 PM I dunno why I shouldn't be annoyed at having to pick between a bunch of bad endings that aren't particularly influenced by my decisions over 3 entire games because, "nah it was designed that way man, all your decisions were resolved BEFORE the bad endings, see?" They did the same thing as in Dragon Age: Origins. The subplots were meant to give the player the forces needed to resolve the main plot. They didn't bring up whether or not you annulled the Circle, Elected Bhelen or Harrowmont, spared the anvil of the void, killed the werewolves/elves or ended the curse WHILE you were fighting your way through Denerim and slaying the Archdemon, now did they? Whether you like the endings is irrelevant. How could any of the decisions throughout the trilogy affect stopping the Reapers other than giving you more soldiers to fight them with? It was established in as early as Mass Effect 1 that the Reapers are too powerful to be beaten by any conventional means. Edit: I wonder how often Stormwaltz looks in this topic. Now would be a good time to ask him what the original plan was(if any) for Shepard to kill the Reapers, or if they were planning the Crucible/Giant weapon from the start. We know what the original big reveal was going to be, and Drew Karpyshyn told what the original choices were going to be; destroy the Reapers or side with them, but we don't know how we were going to destroy them in the former. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 04, 2013, 12:30:52 AM Yeah , it was a well-planned ending, so well planned they needed an improved version of it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 04, 2013, 05:18:45 AM Yeah , it was a well-planned ending, so well planned they needed an improved version of it. Extended Cut wasn't necessary IMO. It was practically forced by disgruntled players who didn't get the ending. I didn't need the Extended Cut because all the circumstances around the endings I knew through inference. I listened when the Intelligence spoke to Shepard, and I recognized parts of the past games' lore that served as proof of concept for why the choices work. Control has Shepard uploading his mind into the Citadel's AI core and broadcasting himself to the Reapers to take control of them. = In the Cerberus Network on Mass Effect 2, they broadcast a story about the UNAS President Christopher Huerta who had his mind uploaded into a VI program to resume his duties. Opposition claimed he was legally dead and it wasn't the real him, but a court ruled otherwise. Synthesis has Shepard sacrificing himself to rewrite the genetics/composition of everything in the galaxy. = Gene mods and therapies are commonplace in Mass Effect's universe. Alliance soldiers receive them to enhance their performance, and Miranda is a living breathing artificially manufactured human. Shepard was brought back from the dead by integrating cybernetics into his body(Miranda's logs say they switched from reconstruction to "bio-synthetic fusion") meaning Shepard is a walking breathing example of synthesis(which the Intelligence even points out.) Synthesis is just the same concept on a larger scale. Destroy is pretty straightforward. Kill the Reapers, but you destroy all the other AI in the galaxy and damage technology. = I don't see how this could not happen. It's made abundantly clear all the way back in Mass Effect 1 that the Reapers have had their hand in the galaxy's technological development so they could use it themselves. The galaxy's tech and the Reaper's technology are the same except for what it's made of and the fact that Reaper Tech indoctrinates. So anything that hurt the Reapers would hurt any technology. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 04, 2013, 06:02:35 AM I dunno why I shouldn't be annoyed at having to pick between a bunch of bad endings that aren't particularly influenced by my decisions over 3 entire games because, "nah it was designed that way man, all your decisions were resolved BEFORE the bad endings, see?" They did the same thing as in Dragon Age: Origins. The subplots were meant to give the player the forces needed to resolve the main plot. They didn't bring up whether or not you annulled the Circle, Elected Bhelen or Harrowmont, spared the anvil of the void, killed the werewolves/elves or ended the curse WHILE you were fighting your way through Denerim and slaying the Archdemon, now did they? Whether you like the endings is irrelevant. How could any of the decisions throughout the trilogy affect stopping the Reapers other than giving you more soldiers to fight them with? It was established in as early as Mass Effect 1 that the Reapers are too powerful to be beaten by any conventional means. Edit: I wonder how often Stormwaltz looks in this topic. Now would be a good time to ask him what the original plan was(if any) for Shepard to kill the Reapers, or if they were planning the Crucible/Giant weapon from the start. We know what the original big reveal was going to be, and Drew Karpyshyn told what the original choices were going to be; destroy the Reapers or side with them, but we don't know how we were going to destroy them in the former. ME3 pre-extended cut at least was like, "Well who knows what happened to all those people you helped because you've blown up all the relays." Extended Cut at least gave you an inkling of what the ending set in motion for the world outside of a grampa finishing up the best story full of sex and unspeakable violence (thanks BestGamers) for his granddaughter, with the backdrop of a photoshopped desktop picture literally stolen from DeviantArt. Edit: oh god, we've come full circle. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Special J on March 04, 2013, 06:38:21 AM Well the new MP drew me back and renewed my love for ME3 multiplayer.
Got a Krogan Warlord in my freebie pack. Moves too slow for my taste but he's pretty much easymode. My slapped together lvl 17 build had 1750 Shield and 1500 hps. Did a Bronze mission solo with him vs. Geth and you're pretty much invincible when you rage. Keep in mind I'm not that good and I don't think I've gone past Wave 5 in the times I've tried before. No consumables used. Electrical Hammer is :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 04, 2013, 08:25:05 AM They did the same thing as in Dragon Age: Origins. The subplots were meant to give the player the forces needed to resolve the main plot. They didn't bring up whether or not you annulled the Circle, Elected Bhelen or Harrowmont, spared the anvil of the void, killed the werewolves/elves or ended the curse WHILE you were fighting your way through Denerim and slaying the Archdemon, now did they? Not really a great defense considering some people didn't think much of DA's ending either.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 04, 2013, 08:27:46 AM That and at least to me Dragon Age felt like it gave more agency to the player character.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 04, 2013, 08:36:12 AM Extended Cut wasn't necessary IMO. It was practically forced by disgruntled players who didn't get the ending. I think most people 'got' the ending. But they didn't have the means to articulate why it was bad. They just say "That's it?!?!?" http://www.youtube.com/watch?v=2NNUImNL9Ok The ending ending ( :uhrr:) resolves the central conflict of the series, The Reapers, but it does it very poorly and in a contrived way, so it comes across as unsatisfying. Some people could skip over this fundamental flaw in the ending, and a few even enjoyed it, but for the most part, the general audience (That bitched about it on the interwebz) threw rotten tomatoes. And rightfully so. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 04, 2013, 12:51:14 PM Hey guys don't worry, the crew is back!
https://www.giantbomb.com/videos/the-citadel-gets-intriguing-in-mass-effect-3-s-fin/2300-7102/ :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 04, 2013, 01:10:00 PM They did the same thing as in Dragon Age: Origins. The subplots were meant to give the player the forces needed to resolve the main plot. They didn't bring up whether or not you annulled the Circle, Elected Bhelen or Harrowmont, spared the anvil of the void, killed the werewolves/elves or ended the curse WHILE you were fighting your way through Denerim and slaying the Archdemon, now did they? Not really a great defense considering some people didn't think much of DA's ending either.I spent a lot of time around Bioware's forum. Never heard many complaints about Origins at all. In fact, when the whole ME3 ending debacle happened, a lot of people said they would be happy with an epilogue with slides like Dragon Age Origins had. And that's what Bioware did. ME3 pretty much had the same general plot as DAO. Large horde of baddies comes in to wipe out everything, then player character unites all the different factions against them. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 04, 2013, 01:17:44 PM Extended Cut wasn't necessary IMO. It was practically forced by disgruntled players who didn't get the ending. I think most people 'got' the ending. But they didn't have the means to articulate why it was bad. They just say "That's it?!?!?" http://www.youtube.com/watch?v=2NNUImNL9Ok The ending ending ( :uhrr:) resolves the central conflict of the series, The Reapers, but it does it very poorly and in a contrived way, so it comes across as unsatisfying. Some people could skip over this fundamental flaw in the ending, and a few even enjoyed it, but for the most part, the general audience (That bitched about it on the interwebz) threw rotten tomatoes. And rightfully so. The ending is no more contrived than the plot of ME1(Which is still good.) Saren attacks colonies and does mayhem across the Attican Traverse just to find the Conduit, a small mass relay that will let him sneak in and activate the Citadel Relay while Sovereign and the Geth keep everybody distracted. And that search is what spurs Commander Shepard and brings him in. Better plan: Saren doesn't do anything to screw up his Spectre status, lets Sovvie and the Geth attack as planned, then go up to the Citadel Tower while C-Sec and everyone are distracted. All the conduit did was bring him to a place he's likely been to a million times(the Presidium,) all he did was make it harder for himself. He made himself public enemy #1, make the Citadel shore up it's defenses, and get Shepard and the Alliance involved, which was his downfall. Also: People bash the faith put in the Crucible because they didn't know what it was till the very end. But it was the same with the Conduit. Nobody knew what it was(except Saren) until the last misson. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 04, 2013, 05:37:55 PM I think the Reaper needed to be attached to the Citadel to actually make it work, and the first thing the Citadel does when a giant honking space ship shaped like Cthulu shows up is close the arms.
I'm sure Sovereign could shoot his way in, but that's likely to break it's ability to work as a mass relay. The whole conduit thing was a way to sneak a TON of Geth on board while the fleet distracted everyone, so they could take and hold the Presidium long enough for Saren to override the close commands. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 04, 2013, 05:49:12 PM The ending is no more contrived than the plot of ME1(Which is still good.) Saren attacks colonies and does mayhem across the Attican Traverse just to find the Conduit, a small mass relay that will let him sneak in and activate the Citadel Relay while Sovereign and the Geth keep everybody distracted. And that search is what spurs Commander Shepard and brings him in. Better plan: Saren doesn't do anything to screw up his Spectre status, lets Sovvie and the Geth attack as planned, then go up to the Citadel Tower while C-Sec and everyone are distracted. All the conduit did was bring him to a place he's likely been to a million times(the Presidium,) all he did was make it harder for himself. He made himself public enemy #1, make the Citadel shore up it's defenses, and get Shepard and the Alliance involved, which was his downfall. The Conduit was a means to an end. Now imagine if there was no showdown with Saren afterwards and you had to choose 3 different colored buttons because LOOK BEHIND YOU A WILLYWOMPUS! Quote Also: People bash the faith put in the Crucible because they didn't know what it was till the very end. But it was the same with the Conduit. Nobody knew what it was(except Saren) until the last misson. Worse, the players didn't know what the Crucible was until after choosing one of the options it presented. Without writer fiat (and the expanded DLC) the Crucible could have been a lying liar. We have no reason to trust the glowing kid at that point. None at all. The Conduit was an ass-pull, but it's not nearly in the same category as the Catalyst, because the Conduit was a contrivance to get Shepard to the showdown. The Catalyst was the showdown. *Multiple edits because I suck at BBcode.* Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 04, 2013, 05:58:49 PM Ah Citadel of MacGuffin.
Overused as hell. And the best part? Let's invade Earth first guise - it'll work out for us. Won't take us long. :awesome_for_real: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 04, 2013, 06:14:43 PM Ah Citadel of MacGuffin. All these decades of science fiction, and why wasn't humanity's first response to the Mass Relays and the Citadel along the lines of "Wait, you base you entire civilization on this and don't even know how they work?"Overused as hell. And the best part? Let's invade Earth first guise - it'll work out for us. Won't take us long. :awesome_for_real: Not telling the Quarians "Yeah, we totally saw that Geth thing coming like a century before we built the first computer" was probably just being polite. :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 04, 2013, 06:48:48 PM I spent a lot of time around Bioware's forum. Never heard many complaints about Origins at all. Wow. A fan board where there wasn't many negative comments about the last moments of a game when something like 80% of people never finish.ME3 is fairly unusual in the vitrol its ending received mainly because the series had been so stellar up to that point. You can be fine with it all you want. The rest of us obviously weren't as enlightened, so it sucked as far as we're concerned. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 04, 2013, 06:58:02 PM Wow. A fan board where there wasn't many negative comments about the last moments of a game when something like 80% of people never finish. ME3 is fairly unusual in the vitrol its ending received mainly because the series had been so stellar up to that point. You can be fine with it all you want. The rest of us obviously weren't as enlightened, so it sucked as far as we're concerned. Hit the Steam store and take a look at the Global Achievements. Hell, you can even do this on a game that you own. Find the last achievement you got playing through the game (usually the last chapter), and if you find out that 50% of players got that achievement, I'll be amazed. Then go to their boards. You'll see not a lot of people finish games that they buy, and then don't go on the boards to bitch about them. They just stop playing them. That's the silent majority. The only difference I can find with the ME community is that the silent majority isn't silent. But I also find it interesting that you just can't let it go. One thing my mom said to me when I was reading the The Hobbit at thirteen years old, "If you are still talking about the book, it must be a good book." Did the ending suck? Sure. Did they pull a Deus Ex Machina outta their ass? Sure. Did they also pull a Deus Ex Machina outta their ass when they created eezo? Yep. Turians? Yep. Quarians? You bet'cha. Stop bashing the ending just because you didn't like it. We all wish the hero could come in and save the day. But we already have enough of that. Go watch Castle or Bones if you wanna see that. I want my heroes to die, giving up their lives for what they believe in. That was one reason I was okay with the ending. I mean, if they didn't have the colored endings, it would be one extremely long cut scene at the end. Which would you prefer? Control being taken away ? Or you being able to control Shepard up until his final moment? I'm seeing a complaint forming on both fronts. This is the reason that I think that you're bitching to be bitching. Played TWD game yet? Did'ja like how that one ended? No. Were you okay with how that one ended? Why? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 04, 2013, 07:16:28 PM The Conduit was a means to an end. Now imagine if there was no showdown with Saren afterwards and you had to choose 3 different colored buttons because LOOK BEHIND YOU A WILLYWOMPUS! Worse, the players didn't know what the Crucible was until after choosing one of the options it presented. Without writer fiat (and the expanded DLC) the Crucible could have been a lying liar. We have no reason to trust the glowing kid at that point. None at all. The Conduit was an ass-pull, but it's not nearly in the same category as the Catalyst, because the Conduit was a contrivance to get Shepard to the showdown. The Catalyst was the showdown. *Multiple edits because I suck at BBcode.* The Conduit was completely irrelevant. Saren's master plan was to use the conduit to go to right outside the Citadel Tower elevator while the Geth and Sovereign assaulted the Citadel to distract C-Sec so they wouldn't interfere with him while he snuck into the Council chamber and activated the master controls.(Drew Karpyshyn explained that much on Twitter.) But the thing is. Saren didn't need the Conduit. He could have just gone to the Presidium and loitered around the elevator until Sov and Geth attacked. Then he sneaks up during the commotion. Also that's incorrect. The Illusive Man is considered by the devs to be ME3's final boss. Not the Catalyst/Intelligence. Original plans were for him to pull a Saren and mutate into a monster, but they decided for it to be a dialogue scene because TIM's intelligence is his greatest weapon(a battle of wits, essentially.) Plus Hackett told you halfway through the game what the Crucible does. It generates energy, but they were concerned how that energy would be released, and whether or not it was dangerous to them and not just the Reapers. Also the fact that the intelligence bothered to lift Shepard into the Citadel tower's core and finally give straight answers is indicative of trust. He could have just let Shepard stay down there with Anderson and bleed to death. Or sent a Marauder up the beam to finish him off while he's asleep. He would have won. But he chose to parley. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 04, 2013, 07:23:27 PM Citadel trailer is out.
https://www.youtube.com/watch?v=FiQRP9PNxng Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 12:27:41 AM I spent a lot of time around Bioware's forum. Never heard many complaints about Origins at all. Wow. A fan board where there wasn't many negative comments about the last moments of a game when something like 80% of people never finish.HOW DARE YOU ACCUSE BIOWARE FANS OF FANBOI ATTITUDE?! (https://dl.dropbox.com/u/829607/Bloodbowl/KoK/MD02/New%20folder/O.png) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 05, 2013, 06:02:02 AM Played TWD game yet? Did'ja like how that one ended? No. Were you okay with how that one ended? Why? Can't answer since I don't know what TWD is.They just stop playing them. That's the silent majority. The only difference I can find with the ME community is that the silent majority isn't silent. But I also find it interesting that you just can't let it go. Maybe there is a reason for that.The SWG NGE got a lot of discussion around here. That does not mean it was a good move. This is a gaming board that discusses design, good and bad. A lack of discussion means there isn't much to comment on. A lot of discussion here does not mean something was done well. It's funny how you think only the opposing side can't let it go though. One is composed of a miniscule number of people who defend it every time its mentioned. The other has many people who can individual pipe up once in a while. Given the numerical differences, I'm pretty sure it's the defenders that "can't let it go". Regardless, it was shitty writing, akin to how Event Horizon went from hard sci-fi to pure horror. It's a genre change at the very end, and it doesn't work for most people. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 05, 2013, 08:51:00 AM The Conduit was completely irrelevant. Saren's master plan was to use the conduit to go to right outside the Citadel Tower elevator while the Geth and Sovereign assaulted the Citadel to distract C-Sec so they wouldn't interfere with him while he snuck into the Council chamber and activated the master controls.(Drew Karpyshyn explained that much on Twitter.) But the thing is. Saren didn't need the Conduit. He could have just gone to the Presidium and loitered around the elevator until Sov and Geth attacked. Then he sneaks up during the commotion. Also that's incorrect. The Illusive Man is considered by the devs to be ME3's final boss. Not the Catalyst/Intelligence. Original plans were for him to pull a Saren and mutate into a monster, but they decided for it to be a dialogue scene because TIM's intelligence is his greatest weapon(a battle of wits, essentially.) Then why include the Catalyst at all? There's even fan edits that simply end the game after TIM encounter. Quote Plus Hackett told you halfway through the game what the Crucible does. It generates energy, but they were concerned how that energy would be released, and whether or not it was dangerous to them and not just the Reapers. "It generates energy" is not a sufficent explanation for a player to make a decision about whether to jump into it, or blow it up, or grab some handles. Quote Also the fact that the intelligence bothered to lift Shepard into the Citadel tower's core and finally give straight answers is indicative of trust. He could have just let Shepard stay down there with Anderson and bleed to death. Or sent a Marauder up the beam to finish him off while he's asleep. He would have won. But he chose to parley. Vent Boy made the Reapers in the first place. It's motives are highly suspicious, it's possibly insane or broken (or both) and it's goals for 100's of thousands of years has been to slaughter every sapient species in the galaxy/. A little teatime chat doesn't make those things go away. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 05, 2013, 09:03:20 AM Can't answer since I don't know what TWD is. The Walking Dead game. Quote Maybe there is a reason for that. The SWG NGE got a lot of discussion around here. That does not mean it was a good move. This is a gaming board that discusses design, good and bad. A lack of discussion means there isn't much to comment on. A lot of discussion here does not mean something was done well. It's funny how you think only the opposing side can't let it go though. One is composed of a miniscule number of people who defend it every time its mentioned. The other has many people who can individual pipe up once in a while. Given the numerical differences, I'm pretty sure it's the defenders that "can't let it go". Regardless, it was shitty writing, akin to how Event Horizon went from hard sci-fi to pure horror. It's a genre change at the very end, and it doesn't work for most people. Right, I'm not stating that you, in any way, had anything to do with this. Yet, your side, the, "GrrrRRRrrRRrrr, I hate ME now!" is the one that came up with the whole indoctrination theory. That's because the "defenders" still think it's good story. Not, "GrrrRRRrrRRRrrr, ME sucks now!" But, I understand not being able to let something go. On Steam, you can read my bitching about the new XCom. And the only reason is because I still love the original, the fluke that it was. I stopped going to Steam discussion board for the simple reason that no matter how much I pitched a bitch, they weren't gonna change the mechanics of it at all. Firaxis told the story they wanted to tell. Game over. The same is true here. Call me a ME whore if you want and a ME apologist if you must, but I still believe that you wanted the Shepard story to go on forever. At the very start of ME3, you knew you wouldn't like it because you knew that Shepard was gonna die. Or maybe you just lied to yourself until that final moment. Was the writing sub-par? IMO, yes, but not for the same reasons you think. I've already mentioned the game being too Data, I mean EDI, heavy. The game was too militaristic, and that militarism showed a plot hole that said, "Yeh, I'm a Spectre, Admiral. I could kill you and walk away." Instead, Shepard was saluting and doing marine calls all over the place. I expected Shepard to salute Aria at one point. IMO, militarism just shows a general laziness that writers get whenever they run out of ideas. That was one reason why ME2 did so well, I think. Because I can't recall Shepard saluting ANYONE. Did it work in the overall theme of the games, is the bigger question? IMO, yeh. It did. I'll be buying the Citadel expansion today, which could show me being a ME whore/apologist. But I'm not sorry for it. BioWare created a great game, and I'm not sorry for that either. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 05, 2013, 09:35:52 AM Call me a ME whore if you want and a ME apologist if you must, but I still believe that you wanted the Shepard story to go on forever. At the very start of ME3, you knew you wouldn't like it because you knew that Shepard was gonna die. Or maybe you just lied to yourself until that final moment. Was the writing sub-par? IMO, yes, but not for the same reasons you think. I've already mentioned the game being too Data, I mean EDI, heavy. The game was too militaristic, and that militarism showed a plot hole that said, "Yeh, I'm a Spectre, Admiral. I could kill you and walk away." Instead, Shepard was saluting and doing marine calls all over the place. I expected Shepard to salute Aria at one point. IMO, militarism just shows a general laziness that writers get whenever they run out of ideas. That was one reason why ME2 did so well, I think. Because I can't recall Shepard saluting ANYONE. Did it work in the overall theme of the games, is the bigger question? IMO, yeh. It did. ME whore and apologist! :-PI think you're painting a blanket picture on why people didn't like the game though. I thought ME3 all the way up to confronting the Illusive Man was an awesome game. It did exactly what I wanted. All the way up to that point. It's soley ghost boy, the choices, and the results I personally don't like. It's jarring. (Incidentally, I thought the ending to Deus Ex: Human Revolution was almost as bad, which this is almost an exact copy of.) It's bad storytelling. It's horrible logic espoused in the same manner some drunk at a party thinks they've got this mind-blowing theory, but really it's just stupid and they're inebriated so they don't know any better. Honestly the ending was disappointing, but didn't make me mad. It's people trying to defend it as it being INCREDIBLE and how the rest of us JUST DON'T GET IT that pisses me off. They made a shit decision in the ending sequence of story to a beloved trilogy of games. It was a poor decision. Whether it was mind-blowingly too awesome for us to get or actually just crap, they misjudged their audience's reaction. And that is poor design. And people are defending them tooth and nail over it. That's the real pisser. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Abelian75 on March 05, 2013, 01:13:57 PM One thing my mom said to me when I was reading the The Hobbit at thirteen years old, "If you are still talking about the book, it must be a good book." Well, yeah, I don't think anyone upset about the ending would dispute the fact that the rest of the series was, for the most part, extremely awesome storytelling. That's why it's really hard to stomach such an atrocious ending. And no, it had nothing to do with characters dying, yada yada yada. It's all been said a million times before, quite articulately in a few cases, so probably if you don't see it by now you aren't about to anytime soon, and vice versa. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 05, 2013, 03:33:04 PM Then why include the Catalyst at all? There's even fan edits that simply end the game after TIM encounter. Is that a trick question? The Catalyst/Intelligence was there for these reasons. 1. To answer questions. Mainly this one, "why are you doing this to us" 2. The Reapers make no sense without a puppet master pulling strings behind the curtains. The fact that the Reapers have worked for billions of years in such unison, never disagreeing on their path, never questioning themselves, screams that they have a leader/master. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 03:44:27 PM Call me a ME whore if you want and a ME apologist if you must, but I still believe that you wanted the Shepard story to go on forever. At the very start of ME3, you knew you wouldn't like it because you knew that Shepard was gonna die. Or maybe you just lied to yourself until that final moment. Was the writing sub-par? IMO, yes, but not for the same reasons you think. I've already mentioned the game being too Data, I mean EDI, heavy. The game was too militaristic, and that militarism showed a plot hole that said, "Yeh, I'm a Spectre, Admiral. I could kill you and walk away." Instead, Shepard was saluting and doing marine calls all over the place. I expected Shepard to salute Aria at one point. IMO, militarism just shows a general laziness that writers get whenever they run out of ideas. That was one reason why ME2 did so well, I think. Because I can't recall Shepard saluting ANYONE. Did it work in the overall theme of the games, is the bigger question? IMO, yeh. It did. ME whore and apologist! :-PI think you're painting a blanket picture on why people didn't like the game though. I thought ME3 all the way up to confronting the Illusive Man was an awesome game. It did exactly what I wanted. All the way up to that point. It's soley ghost boy, the choices, and the results I personally don't like. It's jarring. (Incidentally, I thought the ending to Deus Ex: Human Revolution was almost as bad, which this is almost an exact copy of.) It's bad storytelling. It's horrible logic espoused in the same manner some drunk at a party thinks they've got this mind-blowing theory, but really it's just stupid and they're inebriated so they don't know any better. Honestly the ending was disappointing, but didn't make me mad. It's people trying to defend it as it being INCREDIBLE and how the rest of us JUST DON'T GET IT that pisses me off. They made a shit decision in the ending sequence of story to a beloved trilogy of games. It was a poor decision. Whether it was mind-blowingly too awesome for us to get or actually just crap, they misjudged their audience's reaction. And that is poor design. And people are defending them tooth and nail over it. That's the real pisser. Bio-whores gonna whore. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 05, 2013, 04:04:14 PM This thread is a great example of not all social media conversations being good conversations for the IP.
The ending works when you look for ways to make it work. It does not (did not) work out of the box. This is the difference between "story" (where fans will find every rationale) and "storytelling" (where people react to the telling). tl;dr: Star Trek V book vs Star Trek V movie And DA:O comparisons kinda don't work for two reasons: 1) it was a single game with carry-forward decisions; and, 2) they changed so much for the sequel it might as well have been a different brand. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 05, 2013, 04:22:32 PM I love the fact that even though we *literally* have proof they wrote the ending on the back of a fag packet and intended it to be confusing nonsensical crap people are still claiming its great and the majority of folks just dont't get it.
I mean, we've even seen the photo's of the bit of paper they wrote this rubbish on! This was not some planned magnific opus, it was a hastily drawn up, badly thought out mess by writers who decided they wanted to deliberately fuck with the players. This is quite literally the truth. (I do like the addition of the 'all complainers just wanted shepherd to live forever and have cake as well' line. Despite no-one even hinting at that we've got to build those straw men!) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 05, 2013, 05:01:27 PM Then why include the Catalyst at all? There's even fan edits that simply end the game after TIM encounter. Is that a trick question? The Catalyst/Intelligence was there for these reasons. 1. To answer questions. Mainly this one, "why are you doing this to us" 2. The Reapers make no sense without a puppet master pulling strings behind the curtains. The fact that the Reapers have worked for billions of years in such unison, never disagreeing on their path, never questioning themselves, screams that they have a leader/master. Again, information imparted by a brand new character, dropped into the story at the very last minute, who may or may not be lying, insane, broken, or all three at once. Unless you just accept that Vent Boy is a hastily tossed together character for the writer to reassure the player and get them to pick a goddamn color so the game can end. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 05, 2013, 05:11:10 PM K, so how would you have ended it?
From the Citadel on up. You have control. End the story for me. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 05:24:25 PM AHAHAHAHAAHHHAHAHAHHAAHHAHAAHAH
you gotta pay us to make the DLC first, jack ass. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 05, 2013, 05:33:16 PM After the discussion with the illusive man, Shepard goes up to the top of the Citadel. There he meets a StarChild, but it's really Harbinger. They have a brief conversation. Harbinger electrocutes Shepard, not before Shepard yells, "Because we are people! WE HAVE FREE WILL!"
That's all I'm asking for. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 05:38:22 PM then enters anderson, who picks up harbinger and throws him off the balcony.
'son....take..take of my mask...' 'but you'll die...' '*wheeze*' beneath the brown face of anderson, lies a volus piloting a human body Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lakov_Sanite on March 05, 2013, 06:16:22 PM 2. The Reapers make no sense without a puppet master pulling strings behind the curtains. The fact that the Reapers have worked for billions of years in such unison, never disagreeing on their path, never questioning themselves, screams that they have a leader/master. I do feel sorry for you and your tiny human brain. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 05, 2013, 07:02:50 PM Perfect ending:
Shepard ascends on the magical space platform to a room with 3 different doors. Each has an ending behind it, but the player must purchase them with ReaperPoints. Only 15.00 for 350 points in the Origin store. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: PalmTrees on March 05, 2013, 08:50:22 PM then enters anderson, who picks up harbinger and throws him off the balcony. 'son....take..take of my mask...' 'but you'll die...' '*wheeze*' beneath the brown face of anderson, lies a volus piloting a human body For all the what do quarians look like musings, hardly ever saw anyone ask about the volus. Also, the ending sucked. Took six different sheps thru 1&2, only took 1 through 3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 09:17:56 PM "Shep-shepard....I was your father..."
"WHAT?" "I...they took a sample of the first human Spectre trainee...and put it in your mother's womb...to...create...you...son." "Anders- DAD! DON'T DIE!" "I'm proud of you...son..." "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO" :sad_panda: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 05, 2013, 09:33:02 PM The HIGHLY SEKRIT original ending to Mass Effect 3. (http://www.youtube.com/watch?v=oyFQVZ2h0V8)
For reals, srsly. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 05, 2013, 09:41:40 PM Stop trolling this serious and positive discussion.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: BLUND on March 06, 2013, 02:30:57 AM http://www.youtube.com/watch?v=w9HM3-5rWYo (http://www.youtube.com/watch?v=w9HM3-5rWYo)
This is one of the worst things I have ever witnessed. And I regularly contribute to the NSFW pic thread here. Also "Who doesn't love a good cross-species romance?". Bioware writers confirmed as bestiality enthusiasts. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 06, 2013, 03:55:05 AM Wait is the subtitle in the keyframe I see before I start playing actual dialog? Because I ain't clicking if that's the case. Ooooof.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: BLUND on March 06, 2013, 05:13:45 AM Wait is the subtitle in the keyframe I see before I start playing actual dialog? Because I ain't clicking if that's the case. Ooooof. If you're seeing "Now unmasked, I feel your skin on miiiiiine", then yes. I'm so sorry you had to see that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 06, 2013, 06:03:41 AM The HIGHLY SEKRIT original ending to Mass Effect 3. (http://www.youtube.com/watch?v=oyFQVZ2h0V8) For reals, srsly. Funny thing, I've almost always seen parallels between Mass Effect and Neon Genesis Evangelion. The explanation for the Reapers, uploading the minds of organics into a single construct for preservation/ascension is fundamentally the same as the Human Instrumentality Project from Evangelion.(Were you guys watching Evangelion when planning ME2's ending? lol) Fans hated Evangelion's ending too but the series was critically acclaimed. Only difference is that Evangelion's creator copped out and changed the ending. Revealing that the anime's last two episodes were happening in Shinji Ikari's mind while a lot of other shit was going on(Indoctrination Theory, anyone?) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 06, 2013, 06:24:21 AM Have you considered spending some of this free time and energy you seem to possess devoted to reducing the problems facing humanity?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 06, 2013, 07:17:03 AM Wait is the subtitle in the keyframe I see before I start playing actual dialog? Because I ain't clicking if that's the case. Ooooof. If you're seeing "Now unmasked, I feel your skin on miiiiiine", then yes. I'm so sorry you had to see that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: jakonovski on March 06, 2013, 08:56:39 AM What a voice. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 06, 2013, 05:55:51 PM Have you considered spending some of this free time and energy you seem to possess devoted to reducing the problems facing humanity? Like fighting Reapers? :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Teleku on March 07, 2013, 12:13:49 AM The HIGHLY SEKRIT original ending to Mass Effect 3. (http://www.youtube.com/watch?v=oyFQVZ2h0V8) Fans hated Evangelion's ending too but the series was critically acclaimed.For reals, srsly. Only difference is that Evangelion's creator copped out and changed the ending. Revealing that the anime's last two episodes were happening in Shinji Ikari's mind while a lot of other shit was going on(Indoctrination Theory, anyone?) So bad management lead to a horrible ending. I guess your right, they do parralell! :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 07, 2013, 03:56:46 AM Well that and Evangelion was pretty terrible. IMO.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on March 07, 2013, 06:24:53 AM So I picked up Citadel last night. My quick spoiler free review, is that its the type of DLC I wanted from them.
It's 4GB in size, seems to have brought back every major character from the series in some manner, and really just seems to be built on the idea of giving the fans all the little things. It focuses on the characters, the fun, and the humor. It's full of little one liners and references that make fun of some of the series's criticisms over the years. I remember when the DLC for ME1 came out that gave you that arena to fight in. The big payoff of the DLC, was that Shepard wins her own little house to retire in. It was a box, with a window, and a terminal you could buy upgrades from. Whee! Citadel takes the complete opposite approach. Everything about the DLC is a little silly and over the top. The apartment on the citadel is comically huge and ostentatious. You can walk out, explore the street, visit the arena or the arcade... Yea, its all pointless in the grand scheme of the game, but it works. The actual plot is really quite silly, and the twists pretty obvious, but the combat sequences were fun enough. Oh, and I really feel bad for anyone who let Wrex die in ME1 - he still has by far the best combat lines in the game. Yes, you get to use Wrex as a squad mate again. I went with Wrex and Tali, the mates I used in ME1, and they pick up the same protective father figure based banter they had in the first game. A few of my favorite bits, spoilered for those who want to be suprised: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: pants on March 07, 2013, 11:13:48 PM The HIGHLY SEKRIT original ending to Mass Effect 3. (http://www.youtube.com/watch?v=oyFQVZ2h0V8) For reals, srsly. Dear GOD that fucked with my head when it came out... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 08, 2013, 01:53:36 PM Hmmmm, wonder if Garrus and Tali pick up their banter like they did in ME2? "Tell me again about your environmental suits..." "You know, I do have a shotgun."
Hmmm, might have to replay the DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 08, 2013, 06:55:10 PM Hmmmm, wonder if Garrus and Tali pick up their banter like they did in ME2? "Tell me again about your environmental suits..." "You know, I do have a shotgun." Hmmm, might have to replay the DLC. Garrus does make another remark about the elevator chats and is like "Am I the only one who misses the talks we used to have in the elevator?" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 09, 2013, 12:21:38 AM First impression of Citadel is actually quite nice. Apart from the "the galaxy is under a dire threat, so you are ordered on shore leave to have some fun" intro. Also IKEA catalog.
By god xbox live is slow though. I went on a buying spree and bought Leviathan and Omega in addition to Citadel and also downloaded all of the free multiplayer add ons. The approx 10 GB took 5 hours over a 50 MBit/s link. That's unacceptable coming from Microsoft who right now are taking some pot shots at EA with "you know you could rent additional server capacity through Microsoft Azure for example" recommendations due to the SIm City fiasco. Oh I also couldn't play anything eIse since the XBOX suspends all downloads once you start any game. I wanted to play yesterday evening but by the time everthing had downloaded it was 1 a.m. Makes Sony's background download and download booster feature seem even more reasonable by comparison. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 09, 2013, 02:33:27 PM First impression of Citadel is actually quite nice. Apart from the "the galaxy is under a dire threat, so you are ordered on shore leave to have some fun" intro. Also IKEA catalog. By god xbox live is slow though. I went on a buying spree and bought Leviathan and Omega in addition to Citadel and also downloaded all of the free multiplayer add ons. The approx 10 GB took 5 hours over a 50 MBit/s link. That's unacceptable coming from Microsoft who right now are taking some pot shots at EA with "you know you could rent additional server capacity through Microsoft Azure for example" recommendations due to the SIm City fiasco. Oh I also couldn't play anything eIse since the XBOX suspends all downloads once you start any game. I wanted to play yesterday evening but by the time everthing had downloaded it was 1 a.m. Makes Sony's background download and download booster feature seem even more reasonable by comparison. To be fair, even if the galaxy is under "dire threat" people have to take some time to rest and recuperate. Otherwise they're just easier for the Reapers to kill. Shepard has the heaviest burden of all, so it's only fair that he be allowed some shore leave. He certainly sees enough soldiers partying and unwinding at Purgatory. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 09, 2013, 03:05:44 PM To be fair, even if the galaxy is under "dire threat" people have to take some time to rest and recuperate. Otherwise they're just easier for the Reapers to kill. Shepard has the heaviest burden of all, so it's only fair that he be allowed some shore leave. He certainly sees enough soldiers partying and unwinding at Purgatory. Half the fun of wandering around is listening to all the conversations going on around (the random ones, not the quest starters or notifiers). It's the sort of little touch that's easy to get lost in a game.So far I've noticed that a sorta couple (widowed wife and her dead husband's brother) from the first Mass Effect, whom you interfered when they were discussing genetic therapy for her unborn son -- has been in all three games, discussing and arguing over that kid. In Purgatory, there's one place where one female marine is happily oblivious to the fact that her fellow marines wanted a 'guys night out' and eagerly horning in. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 09, 2013, 03:34:40 PM To be fair, even if the galaxy is under "dire threat" people have to take some time to rest and recuperate. Otherwise they're just easier for the Reapers to kill. Shepard has the heaviest burden of all, so it's only fair that he be allowed some shore leave. He certainly sees enough soldiers partying and unwinding at Purgatory. Half the fun of wandering around is listening to all the conversations going on around (the random ones, not the quest starters or notifiers). It's the sort of little touch that's easy to get lost in a game.So far I've noticed that a sorta couple (widowed wife and her dead husband's brother) from the first Mass Effect, whom you interfered when they were discussing genetic therapy for her unborn son -- has been in all three games, discussing and arguing over that kid. In Purgatory, there's one place where one female marine is happily oblivious to the fact that her fellow marines wanted a 'guys night out' and eagerly horning in. Ah, Michael and Rebekah Petrovsky. They shouldn't have changed Rebekah's voice after ME1. Leigh-Allyn Baker's voice was perfect for her. 'Nother topic: While I may be an ardent supporter of the ME3 ending, vanilla and extended, I've come to enjoy reading that Marauder Shields fancomic series. Best thing that ever came from the hate over the ending and something I'd happily consider to be an alternate-universe continuity, even if it does use the blasted indoctrination theory. :p Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 09, 2013, 06:41:08 PM I can recommend some good anti-psychotic pills Nayr. :uhrr:
Anyway, I started playing ME 1 again the last few days, and I have to admit the one thing that irritates the heck out of me is the Paragon renegade thing. Its better than it was in KOTOR, but its still "NO DON'T SHOOT BECAUSE A KITTEN MIGHT GET HURT HALF A MILE AWAY" or "Be sure to get those baby corpses! Them's good eat'n!" It just seems pretty damn contrived with no real middle ground unless you take the "whatever" dialogues which are pretty boring or just land you in trouble because you cant talk your way out of things. But then the romances seem silly to me as well so whatever. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 10, 2013, 01:33:47 AM They did tone down the good / evil aspect of paragon & renegade from ME2 onwards. In the original game it really was just good and evil, but in the sequels they tried to make it more 'makes moral choices regardless of outcomes' versus 'gets the mission done above all'.
They never managed it completely though a I honestly don't understand why the option of kill Samara and side with Morinth is in the game at all in ME2. It's not renegade, it's insanely evil *and* perplexingly stupid as well. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 10, 2013, 08:31:24 AM I can recommend some good anti-psychotic pills Nayr. :uhrr: No, thank you. Those can be a real buzzkill. But I'd definitely recommend reading the MS comic. http://koobismo.deviantart.com/gallery/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 10, 2013, 11:00:32 AM K, so how would you have ended it? Heh, isn't that why we pay through the noise for these games? :grin:From the Citadel on up. You have control. End the story for me. I would have made the Shepard was always just a man/woman, not some Neo-like near-immortal waiting for ascendancy. Then all the choices about alliances and galactic readiness could have played out in a few hours of battle sequences that hinged on the prior choices and the ones you made during. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 10, 2013, 02:07:40 PM Heh, isn't that why we pay through the noise for these games? :grin: I would have made the Shepard was always just a man/woman, not some Neo-like near-immortal waiting for ascendancy. Then all the choices about alliances and galactic readiness could have played out in a few hours of battle sequences that hinged on the prior choices and the ones you made during. Not sure if I should spoiler this or not. Spoilering in case. So, I dunno. I like your ideas, just not the part about ending the series. Ending the series gives it closure and a little nostalgia. Kind'a like I had when I finished TWD. I cared for Clementine. But it's not her story. It's mine. So, I guess what I'm really trying to say is that I can see where it would give you pause to say that the ending felt rushed. I mean, is it cheese? Absolutely. Is it worth throwing the entire series under the bus? Not in my opinion. It's either that or I would've given Shepard a chance to blow up the StarChild and give the civilizations a fighting chance. Or a chance to defeat them with conventional weapons. Kind'a like cutting the head off'a snake. And then Shepard could feel guilty because he/she blew up the one thing that he/she had been dreaming about for the entire game. Given him/her a chance to control Harbinger and the citadel. Shepard could feel bad in this way because he/she is taking away the thing that he/she values most, free will. That way you could've set up for ME4 and ended Shepard's story in one fell swoop. *shrug* Guess it's just one of those things. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 10, 2013, 06:25:28 PM But I'd definitely recommend reading the MS comic. http://koobismo.deviantart.com/gallery/ Why? Why does it take some fan fiction to resolve what should have been resolved to everyone's satisfaction in the original game? Of course someone can write extra fiction to explain stuff somehow, but that does not mean that's what the original makers of the thing even intended. Its someone else just trying to put their own icing on a cake that arrived wholly made of shit. I'm sure what Koobismo wrote is excellent, but good God man. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 11, 2013, 04:29:54 AM The DLC is way goofy but if you like chillin' with the squaddies, it is pretty sweet.
Also I got to finally slap Jacob for being a son of a bitch, money well spent. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 11, 2013, 07:41:23 AM But I'd definitely recommend reading the MS comic. http://koobismo.deviantart.com/gallery/ Why? Why does it take some fan fiction to resolve what should have been resolved to everyone's satisfaction in the original game? Of course someone can write extra fiction to explain stuff somehow, but that does not mean that's what the original makers of the thing even intended. Its someone else just trying to put their own icing on a cake that arrived wholly made of shit. I'm sure what Koobismo wrote is excellent, but good God man. For the record, I liked Mass Effect 3's ending, vanilla and extended. But if you want to be realistic, it's impossible to please everyone because of their wide range of opinion. The comic is just fun to read. Make of that what you will. Either way, it's time to move on from ME3's ending fiasco, going your whole life being bitter about five minutes of a video game is just sad. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on March 11, 2013, 08:45:32 AM Actually the whole ME3 game ending ruckus was pretty much over and we'd all moved on. Until you appeared out of nowhere and revived it. Now that's what's really sad.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 11, 2013, 08:59:57 AM Actually the whole ME3 game ending ruckus was pretty much over and we'd all moved on. Until you appeared out of nowhere and revived it. Now that's what's really sad. Some of us haven't finished the game yet!But, you know, we already knew about the ending. it was hard not to know. :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 11, 2013, 09:22:13 AM For the record, I liked Mass Effect 3's ending, vanilla and extended. But if you want to be realistic, it's impossible to please everyone because of their wide range of opinion. That's a poor argument since they managed to mostly please everyone up until the last few minutes of the third game.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 11, 2013, 11:02:23 AM Also I got to finally slap Jacob for being a son of a bitch, money well spent. But... but the priiiiiiiize... :cry: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 11, 2013, 11:13:14 AM I would've picked him! I would've! But no, some writer decided to be a jerk. Slaps ahoy!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 11, 2013, 03:44:18 PM Also I got to finally slap Jacob for being a son of a bitch, money well spent. But... but the priiiiiiiize... :cry: Jacob cheated on the priiiiize while she was in lockup. And he knocked up the woman he cheated with. Some harlot named Brynn Cole who has FemaleHawke's voice.(lol, he cheated on FemShep with FemHawke.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 11, 2013, 04:06:17 PM For the record, I liked Mass Effect 3's ending, vanilla and extended. But if you want to be realistic, it's impossible to please everyone because of their wide range of opinion. How is near universal "THIS ENDING FREAKING SUCKS!!!" a wide range of opinion? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on March 12, 2013, 06:24:42 AM Because they didn't agree with him, so they don't count. :-P
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 12, 2013, 08:22:04 AM Also I got to finally slap Jacob for being a son of a bitch, money well spent. But... but the priiiiiiiize... :cry: Jacob cheated on the priiiiize while she was in lockup. And he knocked up the woman he cheated with. Some harlot named Brynn Cole who has FemaleHawke's voice.(lol, he cheated on FemShep with FemHawke.) First time I played, it was with my Jacob romancin' LadyShep, and the second she opened her mouth asking if Jacob was okay, I was like OH MY GOD LADYHAWKE STOLE MY MAN. Because I could already tell. I could already tell. God, it still makes me angry. No fucking way they would've had the balls to do that with a character straight dudes romanced, which is why it pissed me off SO much. It's not so much that Jacob was any great shakes or anything, it's just the principle of the thing. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 12, 2013, 12:57:41 PM "Hey kids, do you like the rock and roll?"
ME3 Citadel soundtrack was made available for free in high-quality .wav format, but it's only officially available through Origin (I have little doubt it will show up elsewhere soon enough). Sam Hulick is streaming his contributions on Soundcloud (https://soundcloud.com/mdesigner/sets/mass-effect-3-citadel). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 12, 2013, 01:35:36 PM "Hey kids, do you like the rock and roll?" ME3 Citadel soundtrack was made available for free in high-quality .wav format, but it's only officially available through Origin (I have little doubt it will show up elsewhere soon enough). Sam Hulick is streaming his contributions on Soundcloud (https://soundcloud.com/mdesigner/sets/mass-effect-3-citadel). Grabbed it last night. 'Tis awesome. My favorites being. . . 10 - The End 12 - Liara's Theme 20 - Farewell and into the Inevitable Also I laughed a little when I saw "You may cry now..." in the comment for number 20. Indicating that was the song Hulick was referring to when he said that he was doing a song with a "high potential for tears." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 12, 2013, 07:11:24 PM Grabbed it last night. 'Tis awesome. It is awesome. Liara's Theme is quite moving, and I actually loved her ending. Especially when I had a dream about that very same thing like 5 or 6 years ago. I've been too busy playing my Alliance Infiltration Unit to do much of anything else. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 13, 2013, 06:34:01 AM "Hey kids, do you like the rock and roll?" ME3 Citadel soundtrack was made available for free in high-quality .wav format, but it's only officially available through Origin (I have little doubt it will show up elsewhere soon enough). Sam Hulick is streaming his contributions on Soundcloud (https://soundcloud.com/mdesigner/sets/mass-effect-3-citadel). Grabbed it last night. 'Tis awesome. My favorites being. . . 10 - The End 12 - Liara's Theme 20 - Farewell and into the Inevitable Also I laughed a little when I saw "You may cry now..." in the comment for number 20. Indicating that was the song Hulick was referring to when he said that he was doing a song with a "high potential for tears." It was interesting playing the citadel DLC after you have already finished the game. It puts a very sad spin on what is a fun and amazingly amusing DLC. These guys are laughing and having fun even during the whole clone thing on the citadel and knowing how everything on the citadel ends in blood and horror. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 13, 2013, 12:23:29 PM Yeah, every once in a while I'd be like "fuck, when the end comes this makes it EVEN WORSE WAAAAAAH" and then something at the party would make me laugh and I'd smother that feeling back down.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 13, 2013, 11:37:51 PM I'm sure Anderson appreciates all the party Shepard's crew are throwing while he's getting his shit pushed in on Earth.
(https://dl.dropbox.com/u/829607/CK2/melol.png) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2013, 02:05:26 AM Hey man, he GAVE us that apartment. That ridiculously huge apartment.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 14, 2013, 03:36:43 AM Hey man, he GAVE us that apartment. That ridiculously huge apartment. That's no ordinary apartment. That's a fucking penthouse! Also as the implications go, this is also apparently the same apartment that Anderson and Kahlee were living in during Mass Effect: Deception. The same apartment that Kai Leng bugged, broke into, and ate cereal. I have to wonder now, how well do Alliance admirals get paid? lol And how does Anderson expect Shepard to afford its upkeep? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 14, 2013, 04:02:29 AM He was Earth Councillor once so this penthouse was probably bought during his tenure as Councillor Anderson. Should pay a lot more than military too
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 14, 2013, 04:31:12 AM He was Earth Councillor once so this penthouse was probably bought during his tenure as Councillor Anderson. Should pay a lot more than military too He's only councilor if you choose him to be. He still has the place even if you chose Udina instead. And I don't think being Udina's bitch pays as well. New subject: One of the most beautiful parts of the Citadel DLC was Thane's memorial service. Shepard and Kolyat gathering people(Salarian Councilor, Garrus, Tali, EDI, Joker, Bailey, and Samara) in Shepard's apartment and them all talking about him(except Bailey and the Councilor, I guess the voice actors couldn't be gotten back), and ending it off with Kolyat telling Shepard that he's going to urge the Coucilor(who Thane died to save) to fund research into Kepral's Syndrome. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on March 14, 2013, 06:58:15 AM I found it both sad and funny that the final line I heard from Zaeed (who's voice actor died shortly after making this DLC) was a comment about how he was planning on boobytrapping the coffee maker.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2013, 10:43:14 AM Basically every time Zaeed talked I was like :awesome_for_real: and then :heartbreak:.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 14, 2013, 03:21:51 PM I found it both sad and funny that the final line I heard from Zaeed (who's voice actor died shortly after making this DLC) was a comment about how he was planning on boobytrapping the coffee maker. Yeah, safe to say Zaeed and Garrus made my sweet penthouse into a deathtrap. lol Garrus: So on the off chance you trigger an alarm you didn't know you had and hear a timer start counting down, then remember the code 6492, punch it into the keypad probably before the timer goes off. If you don't, well. . . . . .blame Zaeed. And run like hell. They should have rigged my Cereal cabinet and invited Kai Leng to come over for breakfast. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2013, 05:44:31 PM I hope you people ALSO did the much less boring party, because it is different. That's the one I did first, so while the low-key party had some awesome lines, I felt a bit bad for being such a boring host during that one. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 14, 2013, 06:49:57 PM They should have rigged my Cereal cabinet and invited Kai Leng to come over for breakfast. Dude. Major missed opportunity. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 14, 2013, 07:38:08 PM I hope you people ALSO did the much less boring party, because it is different. That's the one I did first, so while the low-key party had some awesome lines, I felt a bit bad for being such a boring host during that one. :why_so_serious: Yeah I did. Pretty funny. Wrex and Grunt competing who can say Shepard's name the most. James and Ashley hooking up and her making him repeat a line of Spanish over and over which translates to something about her curves and him having no brakes. And that giggle, damn, if Ash were sober she'd be mortified over that. They should have rigged my Cereal cabinet and invited Kai Leng to come over for breakfast. Dude. Major missed opportunity. (http://25.media.tumblr.com/tumblr_m9m0nyosvr1ru5hgmo1_500.jpg) It'd almost be cooler than when Shepard renegade interrupts, breaks his sword, then shanks him in the side with the omni-blade and says "That was for Thane you son of a bitch." But at least Thane got the last laugh, even if he did bite it. "That assassin should be embarrassed. A terminally ill drell kept him from reaching his target." (And let's not forget that Kai Leng is supposed to be the Reaper-tech equivalent of the Six Million Dollar Man in ME3. And he still got his arse kicked by a drell with bad lungs.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 14, 2013, 07:41:51 PM Thane was my favorite character in ME 2. No question :(
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 14, 2013, 07:52:40 PM Thane was my favorite character in ME 2. No question :( He was definitely an interesting character. In ME3, Thane's death got a lot of flak. But I think they did it pretty well. Thane, in the final stages of his illness, running through the war-torn Citadel to help Shepard, then giving his life to save the Salarian Councilor from Kai Leng. (And kicking his ass for awhile too.) It's just that his illness mixed with the stab wound was too much. And in Thane's last moments, he doesn't forget his prayers, and even has one done for Shepard. It just missed a good closer, which Citadel added. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 14, 2013, 08:37:48 PM Watching Thane's death made me wish I'd used him more for ME2. (I still have an insanity run to do there anyways). Really, the line about a terminally ill drell besting Kai Leng was great.
Thane went out the best way he could -- exactly as he wanted. Efficient, deadly, completed the damn job, and still had time to say his prayers and good-byes. I liked Thane's ending. It did justice to the character. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2013, 09:53:42 PM Yeah, I couldn't complain too much about Thane's death, I suspect any complaining about that was more out of a vague sense of frustration that the ME2 squaddies were mostly left out in the cold (understandably so, but still).
I still need to do the Citadel DLC with my Ashley is actually alive save, but nngh. I just don't like ME3 Ashley. She's annoying and she has duckface. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 14, 2013, 10:01:26 PM Or does she have duckface and is therefore annoying? :P Ashley never bothered me. My only problem with Ashley, at least in the first one, is she starts talking about god. Luckily, that kind'a gets killed. But she's a lot better than Kaidan. Good god, whatta douche. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 14, 2013, 10:07:36 PM Actually one of the reasons I started my ME I playthrough was so I could let that fucker die this time. Lets see which would be more satisfying, leaving him with the nuke or letting him die in a pointless suicide diversion attack.. decisions decisions...
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 14, 2013, 10:13:55 PM I've left him to die with the nuke more times than I can count. I wanna make sure he's dead, and doesn't pop up again in ME3. "Look, Shepard..." "AHHHGHGHHHHHHHHHHH!!!" BLAM BLAM BLAM!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 14, 2013, 10:33:31 PM <shrug> I like Kaidan fine. I don't have Carth Baggage, though, which seems to color a lot of people's opinions of him. If I was going to accuse him of anything, it would be of being kinda dull in ME1. And Kaidan is less I TOLD YOU SO OMG OMG OMG than Ashley is about Cerberus, so in my mind he "wins" on that alone.
Basically, the only reason I even have and Ashley-is-alive save is because I used someone else's to start up a ME2 playthrough at some point. It always felt more "right" to leave her anyway, she's a lot more BITCH YOU BEST LEAVE ME BEHIND OR I WILL KICK YOUR ASS about it. :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 14, 2013, 11:49:34 PM Not seeing any douche in Kaidan at all. He's just a sort of slightly boring nice guy.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 15, 2013, 02:19:27 AM Or does she have duckface and is therefore annoying? :P Ashley never bothered me. My only problem with Ashley, at least in the first one, is she starts talking about god. Luckily, that kind'a gets killed. But she's a lot better than Kaidan. Good god, whatta douche. Kaiden is far better than Ashley in ME3 even if you don't romance him. He's actually capable of moving on past the events of ME2 unlike Ashley, and doesn't continually go on about it nagging you. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 15, 2013, 03:26:59 AM But I'd definitely recommend reading the MS comic. http://koobismo.deviantart.com/gallery/ Why? Why does it take some fan fiction to resolve what should have been resolved to everyone's satisfaction in the original game? Of course someone can write extra fiction to explain stuff somehow, but that does not mean that's what the original makers of the thing even intended. Its someone else just trying to put their own icing on a cake that arrived wholly made of shit. I'm sure what Koobismo wrote is excellent, but good God man. The first few strips were amusing. But then the joke got old, and the strips kept going... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 15, 2013, 03:42:37 AM I have never not killed Ashley in ME1.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 15, 2013, 06:35:54 AM But I'd definitely recommend reading the MS comic. http://koobismo.deviantart.com/gallery/ Why? Why does it take some fan fiction to resolve what should have been resolved to everyone's satisfaction in the original game? Of course someone can write extra fiction to explain stuff somehow, but that does not mean that's what the original makers of the thing even intended. Its someone else just trying to put their own icing on a cake that arrived wholly made of shit. I'm sure what Koobismo wrote is excellent, but good God man. The first few strips were amusing. But then the joke got old, and the strips kept going... The strips kept going because it evolved into a real story. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 16, 2013, 12:04:35 AM BTW, if anybody wants to add me to their Origin friends list, it's goishen. I know. I'm extremely original.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 17, 2013, 06:44:26 PM Definitely one of the funniest parts of ME3 Citadel: Joker lies at a bar to get free drinks.
http://www.youtube.com/watch?v=JQz8GbegA1A Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 17, 2013, 06:46:47 PM My FemShep had a romance going with Garrus -- the awkward roleplay scene ("Garrus the Bad Ass Picks Up the Naive Stranger at a Bar") was funny, but the tango was awesome.
My son, when challenged to do pull-ups on the DLC, actually did 183. It was, in his words, "Not worth it". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 17, 2013, 07:04:20 PM My FemShep had a romance going with Garrus -- the awkward roleplay scene ("Garrus the Bad Ass Picks Up the Naive Stranger at a Bar") was funny, but the tango was awesome. My son, when challenged to do pull-ups on the DLC, actually did 183. It was, in his words, "Not worth it". Your son is right. The most you get for doing it is a surprised reaction from James. Totally not worth it! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 17, 2013, 08:30:59 PM http://www.youtube.com/watch?v=JQz8GbegA1A Epic plink. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 17, 2013, 09:58:47 PM Definitely one of the funniest parts of ME3 Citadel: Joker lies at a bar to get free drinks. http://www.youtube.com/watch?v=JQz8GbegA1A Hm! How/when/why does that happen? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 18, 2013, 12:59:57 AM The strips kept going because it evolved into a real story. A real boring story. I made it a few strips in and lost interest. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 18, 2013, 02:27:13 PM http://www.youtube.com/watch?v=JQz8GbegA1A Epic plink. And who says Shepard can't dance? http://www.youtube.com/watch?v=1wprquZT-eI BAHAHAHAHA! @Sjofn: It happens in the bar at the casino where you buy the party supplies. DO other stuff and visit the casino regularly and eventually you'll see a "wait for Joker" thing there. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 18, 2013, 02:28:42 PM Odd, I went back and forth several times and never saw it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 18, 2013, 08:45:11 PM I'd love to know how you got to it as well. I'm just now playing through with my Renegade character. Maybe that's it.
Think on the next playthough I'll romance Ashley, Jack, then back to Ashley. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 19, 2013, 03:17:00 AM I'd love to know how you got to it as well. I'm just now playing through with my Renegade character. Maybe that's it. Think on the next playthough I'll romance Ashley, Jack, then back to Ashley. Well I explained it. And just so you guys know, after Joker's scene, there's another in the same place with Wrex, who is complaining about all the mating he's been forced to do since curing the Genophage. Women from all over Tuchanka are lining up outside of his home and he had to sneak out and go back to the Citadel for some peace, but was "attacked" by two more on the shuttle ride. And he stuffs a bag of ice into his pants to relieve his sore quad. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 19, 2013, 04:32:05 AM Some Characters send you messages to either spend time with them at the Strip or to invite them over to your apartment. To invite them over you have to use the terminal in your apartment. There's and option besides reading your messages and party invites.
If you have invited everybody over or met them at the strip and you leave the area and return then new crewmates send you messages. After a while you won't get anymore messages but when you walk through the locations on the strip you'll get a mission objective target that is usually named "wait for X", with x being the crew mate. You can meet Joker at the bar in the Casino after you've handled most of your messages and most other encounters also only show up after you've done the first few rounds of invites/activities. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 20, 2013, 04:24:16 AM If you want a real challenge and you find Insanity not nearly challenging enough try the last armax arena mission or a mirror match with super elite opponents on insanity.
That 'error state mission' was serious fun but also probably one of the hardest fights in ME 3 even on my nightmare run. Also the level of difficulty of Citadel is quite a bit higher than the rest of ME 3 at least in my experience. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 20, 2013, 11:34:24 AM I just finished the regular missions in it last night, and you are right. Playing on hardcore I had several reload moments, especially in the solo sequence with the suppression pistol. Doesn't help that my dude is not at all tuned for fighting groups where everyone has a shield by himself, of course.
Also I'm pretty sure this is the best DLC made for any game ever. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 20, 2013, 04:32:39 PM Let's put it this way -- before playing the Citadel in the future, my character will suspiciously choose "overload" or "energy drain" as bonus powers if he/she does not have any other method for handling shields.
Luckily, I had incendiary rounds and flare, which worked well enough. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 20, 2013, 07:48:19 PM Well, your kind'a like me, except that I choose Throw as an extra power. Reason : Husks. I can't stand husks.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 20, 2013, 08:09:05 PM Shit, I did it as an engineer my first time through, and that first part STILL sucked.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 20, 2013, 08:37:22 PM Well, your kind'a like me, except that I choose Throw as an extra power. Reason : Husks. I can't stand husks. That particular seen aside, given my current character is a Vanguard (Shockwave deals nicely with husks), I can't see chosing any power OTHER than flare. I use Liara to setup singularity or warp if it's an elite, otherwise I just nuke the entire freakin' world with flare.For an adept, I couldn't see picking anything else really --- I mean you still have a problem with shields, but generally I have a tech follower with overload all the time. And singularity + warp craters everything. As for husk hatred: I made it a point on ME2 to drag Jack along on any mission that held Husks. Shockwave, shockwave, shockwave.... I hate those freakin' shield carrying assholes in MP, though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 20, 2013, 10:08:43 PM I rejected the Omega DLC, so no flare for Sjofn! I am also a Slave to Theme so I don't take powers that my character wouldn't conceivably have, so my engineers and infiltrators (which happen to be my two favorite classes) never get any biotic powers (not even warp ammo!), because I am a TYRANT.
As for husks, they don't bug me nearly as much in ME3 for whatever reason. ME2 I fucking hated them worse than Space Hitler, though, and I usually brought Jack or Grunt for dealing with 'em. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 20, 2013, 11:16:49 PM Shockwave had the crap nerfed out of it in ME3, sadly. The husks just aren't nearly as dangerous though, so it evens out. (Actually I think husks were probably hardest to deal with in ME1.)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 21, 2013, 05:50:51 AM Shockwave had the crap nerfed out of it in ME3, sadly. The husks just aren't nearly as dangerous though, so it evens out. (Actually I think husks were probably hardest to deal with in ME1.) Which is why we don't play insanity with new characters (instead characters pulling in all their spectre gear from the previous playthrough) and avoid the Goddamn Husk Cave at all costs.Also, I think Banshees in ME3 were designed entirely to teleport the instant I fire a rocket in MP. (Also, still not terribly thrilled about the heavy weapons choices. I mean I use them more, rather than save up all the ammo 'for later' that never comes, but I also seem to only find them AFTER the fight is over). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 21, 2013, 06:15:58 AM Shockwave had the crap nerfed out of it in ME3, sadly. The husks just aren't nearly as dangerous though, so it evens out. (Actually I think husks were probably hardest to deal with in ME1.) Ya shockwave really does not work as good now as it did when ME3 released but given how much easier it is to do the various tech/biotic explosions now it evens out. Also singularity works REALLY WELL now. It primes everything it touches so even in its gimped form shockwave can detonate multiple biotic explosions on a single cast against husk swarms. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 21, 2013, 06:18:10 AM Well, your kind'a like me, except that I choose Throw as an extra power. Reason : Husks. I can't stand husks. That particular seen aside, given my current character is a Vanguard (Shockwave deals nicely with husks), I can't see chosing any power OTHER than flare. I use Liara to setup singularity or warp if it's an elite, otherwise I just nuke the entire freakin' world with flare.For an adept, I couldn't see picking anything else really --- I mean you still have a problem with shields, but generally I have a tech follower with overload all the time. And singularity + warp craters everything. As for husk hatred: I made it a point on ME2 to drag Jack along on any mission that held Husks. Shockwave, shockwave, shockwave.... I hate those freakin' shield carrying assholes in MP, though. The shield guys are pretty easy if you have singularity up just toss it on them hey look no shields. Also if you have pull available even rank 1 just swap to it if you are having lots of those buggers and just rip all their shields. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 21, 2013, 02:11:43 PM Lash will also yank away the shields!
Lash is pretty hilarious in general. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 21, 2013, 05:22:23 PM http://www.youtube.com/watch?v=Z0vypASSPw8
You know, I don't think Joker ever laughed once before this, despite his name and habits. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 22, 2013, 08:28:04 AM (Actually I think husks were probably hardest to deal with in ME1.) They are. I just started a playthrough for my 11th gazillionth time. It breaks down like this. ME1 : Explode on death and gang up on you. ME2 : Gang up on you in hordes. ME3 : Jump on you while furiously hit F, you pray that something else doesn't shoot you. Also of note : Shield carrying guys, a few hits with the M99 Sabre takes care of them. Love me some M99 Sabre. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sir T on March 23, 2013, 01:35:15 PM You know, I don't think Joker ever laughed once before this, despite his name and habits. That was the origin of his name actually. I know I probably only know this because I started an ME1 play-through recently, but he says flat out when you talk to him that he worked his ass off in flight school to become the best and to overcome his disability, and because he never even smiled everyone started sarcastically calling him Joker, and it stuck. He is actually a very serious, cynical and driven guy, and not comic relief. And he did smile in ME2 once, when EDI said that in a fight between 2 computers the best programmed will win, so humans are needed as a random balancing factor. And Joker smiles and says "See? We have permission to be incompetent" or something like that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: goishen on March 23, 2013, 03:38:08 PM And he did smile in ME2 once, when EDI said that in a fight between 2 computers the best programmed will win, so humans are needed as a random balancing factor. And Joker smiles and says "See? We have permission to be incompetent" or something like that. "In a battle between two AI's, the one with superior hardware will win. Organic unpredictability defies these models." "See there, Commander? License to screw up." Or something like that. God, I am such a geek. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 24, 2013, 04:51:10 PM So I'm finally, you know, playing the game and have just finished up Rannoch.
WTF is with the Reaper on foot shit? That's twice now (Tuchanka and Rannoch). It's NOT GODDAMN FUN. It is so far, in fact, less fun than wandering around scanning for shit (which I'm cheating on) and running away from Reapers. Its....just annoying as fuck. "Have a laser pointer". It took two deaths before I realized it saved my progress on the pointing. (But not, of course, if you die. Oh no. Get to the third shot and die? START OVER FUCKER). Pointless. The drum thing on Tuchanka was fun, I guess, but the waves of Brutes and Reaper Death Beams and no "oh, just ignore those and run" instructions means I died trying to kill brutes AND avoiding a laser beam and frankly it was just trial and error. (On a repeat play, not so hard). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 24, 2013, 07:52:56 PM So I'm finally, you know, playing the game and have just finished up Rannoch. WTF is with the Reaper on foot shit? That's twice now (Tuchanka and Rannoch). It's NOT GODDAMN FUN. It is so far, in fact, less fun than wandering around scanning for shit (which I'm cheating on) and running away from Reapers. Its....just annoying as fuck. "Have a laser pointer". It took two deaths before I realized it saved my progress on the pointing. (But not, of course, if you die. Oh no. Get to the third shot and die? START OVER FUCKER). Pointless. The drum thing on Tuchanka was fun, I guess, but the waves of Brutes and Reaper Death Beams and no "oh, just ignore those and run" instructions means I died trying to kill brutes AND avoiding a laser beam and frankly it was just trial and error. (On a repeat play, not so hard). Well you've got one more on-foot encounter. But the good part is that you don't interact with the Reaper at all during; you just have to survive until the thing gets within range of a missile strike. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2013, 05:24:54 AM I've now finished another run of ME 3.
I've now done several with the "old" ending and one with all DLC (incl. Leviathan) and the extended end. They've reworked a few dialogues along the way to make the supposed theme more clear (or at least to commit themselves to the story they told after all of the PR fallout) and Leviathan fills in a lot of the missing info. Most dialogue and even a few of the cut scenes are different from before when you get to the beam and on the citadel The new reworked ME 3 tries to make the following points about the Reapers and at least succeeds in explaining them better than before. (a little bit of fan theorycrafting follows) 1. It's a mad, mad, mad, mad AI They try to make clear that it's a mad AI that's calling the shots here, one that has a certain twisted understanding of its mission and purpose. A bit like HAL 9000 from '2001'. Also one that has so far failed to find a solution to the problem. It 'saves' the cultural and technological heritage of sufficiently advanced synthetic and organic races because it has completely failed to find the ultimate solution to the always emerging conflict yet. The reapers are basically a stopgap solution until it finds a true and ultimate solution. It's also insinuated that the AI has somewhat lost control of its own creation - the reapers - which would have been a huge opportunity for dramatic irony if done by a team of more capable writers. The AI claims to be the collective consciousness of the reapers at the same time as talking about them in the third person as if they are some kind of rogue military operation. It might be sloppy writing but if not then it's quite clear that the AI is landlocked on the citadel and while it still can think about a solution of the problem posed by Leviathan's race, the Reapers do what it created them to do single-mindedly and without the ability for it to control them. So even if it would finally find a way to solve the problem of organics vs. synthetics once and for all it couldn't execute that plan because it long lost control of its 'executive branch' since the reapers do what they were created to do. So it needs an Avatar Which is bad news since it also thinks that organics are part of the problemand so couldn't even pose a sensible solution (after all organics always create synthetics so why trust then ones who create the problem in the first place to solve it in an acceptable manner). It has thought itself in a hole it can't climb out of. It created the reapers to help with the solution but somewhat lost control over them. It would need the help of organics to stop the reapers but wouldn't let them because it deems them a 'part of the problem so unable to help with a solution' and it can't even think of what the game proposes as the ultimate solution 'synthesis' without the help of Shepard - an organic. So it's essentially useless at everything it was designed for. It ultimately needs Shepard. The AI can't control the Reapers and it can't destroy them either. Iit wouldn't let an indoctrinated person control them either because then the Reapers would basically entirely control themselves. It would lose even the modicum of control it still has 2. The neverending pattern of conflict between synthetics and organics and the cyclical evolution of the galaxy is explained better They try to establish the pattern of 'organics develop technology, technological advances lead to the development of synthetics and synthetics rebel against their masters' better than before. This is best seen in the reworked dialogue between Shepard and the AI. You now have the ability to ask about what you accomplished and what the AI did to finish its mission and what exactly your accomplishments mean to the mission of the AI (spolier: nothing at all). It's no longer 'synthetics always rebel' even if you managed to broker a peace between the geth and the quarians but a 'even if you managed to broker peace between one race and another your children will develop AI that will the rebel against them'. Children in the sense of 'races that come after you in other cycles'. You also get a few more examples about 'rogue AI' and synthetics vs. organics conflics in the story and with the DLCs. This point would have offered another fine opportunity for dramatic irony since the pattern the AI described is a pattern it establishes itself time and time again due to the harvest and the restart of the evolutionary cycle that is then directed in certain ways with the help of indoctrination technology and the reapers (the mass effect portals, technology caches and the citadel shape the galactic evolution of races to evolve them in a way the reapers want them to evolve). Ultimately the AI not only fails to establish a solution to the problem posed by Leviathan's race but is enabling that pattern due to its own meddling with the evolutionary cycle of the galaxy. While searching for a solution it itself became the problem. 3. The game clearly thinks 'synthesis' is the best solution to the problem The final part of the Citadel mission now has a somewhat better written dialogue that tries to tell you that both Anderson and the Illusive Man are wrong. Even the AI tells you in no uncertain terms that it thinks that control and destroy are subpar solutions. Destroy will end the cycle and the threat posed by the reapers but won't ultimately solve the always emerging conflict between organics and synthetics, it will also wipe out any synthetics or beings enhanced by cybernetics (it clearly tells Shepard that he/she will die because he/she is partly synthetic) it will also do some damage to mass relays and other advanced tech but in an extend that 'can probably be repaired with minimal effort'. Control will also end the harvest and the cycles but also won't solve the pattern of conflict it also places unimaginable power into the hands of a single race/single person. The AI also can't beyond a shadow of a doubt prove to you that you will be able to ultimately control the reapers and that there is no possibility that the reapers will control you eventually. Only synthesis will foster a true understanding between synthetics and organics because ultimately there is no longer any difference between the two. For the AI it's also the only logical next step of evolution since organics always develop technology to augment their lives and themselves and so there seems to be a biological imperative to use synthetic technology to overcome the limitations of biology and evolution (there would be no spacefaring races without technology for example) 4. The AI can only offer you four solutions and nothing else because it has only limited control The dialogue is now reworked to make it somewhat clearer that the AI can only offer you four solutions to the conflict and that it wouldn't even be able to offer you three of them without the Crucible. Control them Destroy them Synthesis Do nothing and this cycle ends as those before and a new cycle starts. Conclusion My analysis is making the story to be more that it actually is in game but at least now there's half a decent sci fi story there that could have been made into a decent or even great plot if it was planned that way from the start and if a team of somewhat capable writers had the opportunity to do it. (Citadel DLC shows that there are still a few of them left at Bioware). The rest of the changes have been made to close some of the more egregious plot holes (well Leviathan DLC is basically a constant info dump to fill in the blanks of the story and all that for the low low price of $9.99) but this has largely failed since they opened up a few new ones in their stead. The mass relays now no longer blow up but instead just turn faster and glow red/green/blue They spliced in an 'evac scene' before the final push to the beam that explains why your squadmates are on the normandy. It also invalidates everything from Priority: Earth since you wouldn't have to do the push with Hammer forces in the first place if the Normandy could just land there with enough time to evac wounded squad mates and a few minutes of 'I want to stay with you. No just go' dialogue. Why not repeat Jokers idea from Ivos and basically throw a Mako through the beam with a close pass fly by. Hell, why not do this with all of Hammer's forces the Reapers can't possibly get all of them before they reach the beam. They spliced in a dialogue scene on the normandy cockpit after you chose one of the solutions in which Hackett orders Joker to 'get the hell out of there' which explains why the Normandy has made the relay jump out of the sol system. It fails to explain why anybody should 'get the hell out of there' after the reapers left/were destroyed and the galactic forces basically won. They basically retreat after the Citadel charges up but before they could see what the Crucible actually does. The normandy is no longer stranded on the planet. At the end it is shown that while it is damaged it manages to take off in the final scene before the credits. There is a voice over dialogue by one of the squad mates that explains the end and the consequences for the galaxy. There are inserts of a few stills images that show life in the galaxy after the end of ME 3. They loke mostly crappy and done on a rush though. If the extended cut and Leviathan were there at launch of ME 3, fans would still probably largely complain about the abysmal execution of the story and the end but it would have been a lot more mellow in comparison to the shit storm that Bioware had to experience. It still forces you to sacrifice your Shepard without giving you a satisfactory explanation as to why it has to be that way (it's basically 'techno magic makes it so you have to'). It's still basically a 'button push' end that casey said Bioware would never do. The final mission and end is still riddled with plot holes and 'there is no alternative' dialogue and the game still takes control away from the player every time it needs to make a plot point happen. The 'starchild' theme and story still clashes with most of the experience you had during ME 1, 2 and 3 up to Priority: Earth (In fact the comically charged Citadel DLC makes it even worse). It still switches from space opera to 'existentialist hard sci fi' plot in the final mission. The whole plot - even if it was meant to be that way from the start - is still executed very badly. At least now you can somewhat see where the authors wanted to go with the whole thing. Most people won't still agree with the premise that conflict between organics and synthetics is unavoidable and the solution though but at least now it doesn't come out of left field like it did before. It's also sad that you need two DLC packages - one of which they charge you for - to get the full experience. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2013, 07:02:02 AM Since someone asked in typical internet forum fashion 'complaining is easy but how would you have done it?' I'd offer my suggestion that wouldn't require too many changes to ME3.
- Kill Kai Leng, kill him completely. Retroactively erase his entire existence from the Mass Effect Unviverse. Kill all the scenes where you as a player would have easily killed him - hell one-shotted him even - but where the game wouldn't let you to force a certain plot event to happen. - Scrap Prologue: Earth, don't let the Reapers invade Earth first, in fact make it so that the Reapers haven't invaded the Galaxy yet. Start the game with Shepard's court martial for the things he did during Mass Effect 2: Arrival. Write a few great Paragon and/or renegade Interrupts. Bring a few of his squad mates to testify as character witnesses which gives you an excuse to bring them along once the game starts. Either make it clear that the Council doesn't really want to convict Shepard - either because they agree with his/her actions or because Earth is a dominating council influence after you let the old Council die in ME 1. Or if you screw up during the trial, have no character witnesses left after the suicide mission or have pissed of the council one to many times you'd need to escape to the normandy and spend the first few hours as a fugitive until the reaper assault happens. The whole scene could double as exposition for new players when the prosecution or defense present Shepards exploits and what happened so far or when his/her old squaddies testify on his behalf or not depending on loyalty status or if they are still alive. You could also call old friends or enemies to the stand. This would give veteran players the opportunity to confront their past and allow new players to quickly get most of the backstory. Use flashbacks when appropriate where you could re-use old sequences from previous games. - Start the game with Priority: Mars Let the Cerberus assault on the Mars archive happen during or after the trial and make it so Normandy and Shepard are the only ones or the first that could respond. Let the mission happen as it is. The Alliance starts to build the Crucible and you get the mission to garner support for the construction from all Alliance races. Let a few of the missions play out as before but without the immediate reaper threat, let the reapers on the planets show up as before to give you the info that the assault is imminent. - Move Priority: Thessia to be the first story mission Somewhere in the first third of the story give Shepard the info that a vital part of the Crucible is missing and tell him that he/she can find info about the Catalyst in the old Temple on Thessia. This is when the Reaper assault starts and they start with Thessia since the game clearly establishes that the Asari are the most advanced race of the Galaxy so the reapers want to take out the biggest threat first. The rest of the mission plays out as is. Cerberus gets to the Prothean Beacon before you and steals the info about the Catalyst. Only better scripted and with less Kai Leng - The rest of the game now centers around finding Cerberus and the Catalyst info and/or another option to kill the Reapers Rework the Priority: Missions so you have to do them to have the Races help you with building the Crucible, finding Cerberus or the Catalyst (the only hope to kill the reapers) or to find info about Leviathan. This removes the 'why do I have to do all the stupid side missions while the Galaxy dies' problem. You have to, any mission might give you the final clue where Chronos station and the Catalyst is before it's too late or offers you a hint to the location of the reaper killer Leviathan. - The game at one point becomes about who gets to the Citadel's secrets first. A race to the finish The Reapers to end the cycle Cerberus to control the reapers The galactic alliance to use the Crucible During the race to get Leviathan/the Catalyst more and more Worlds fall to the Reapers, this creates the sense of imminent danger until only Earth is left, the Citadel orbits Earth and the whole galactic fleet forces the final showdown that decides galactic survival. - Use the dream sequences as exposition. Make it so that the starchild AI contacts Shepard through his/her dreams. Use it as a way to let the AI explain its motivations and to give the player a sense just how broken the AI has become. Shepard is basically the only being since countless cycles the AI thinks can end it since after the events of ME 2 he is basically already 'half-synthesised' and you allowed EDI to live - an AI that has become self-aware and is partly organic. Synthesis is already in it's infancy in this cycle. Shepard could be the only one to get that this would be the best solution and he is the one that could ultimately decide how the Crucible is used. Change the story to make it clear that the AI designed the Crucible and that it took it countless cycles to perfect it. It needs you because in an ironic twist the creatures it designed to help (the reapers) ultimately rebelled against the AI and it can't control them fully anymore. It's a computer in a space station without hands or feet and without an Avatar. It steered the galactic evolution so that the galaxy would work as a kind of "organic computer". Each cycle would bring new creatures with unique viewpoints to add to the Crucible but each cycle would be cut short by the Harvest and it needed to hide the plans from the Reapers. - The rest of the game could play out largely as is with a single exception Scrap: Priority Earth Make it so the Crucible is at the Citadel and orbits Earth (maybe it has to be to be most effective for example) The Illusive Man is on the Citadel to try to get to the AI to control the Reapers Shepard, Anderson and a few others are on the Citadel to activate the Crucible and destroy the reapers The full force of the reaper assault is directed at earth to harvest humanity and to destroy the Citadel/keep the Council races from activating the Crucible. The galactic fleet is there to protect the Citadel and the Crucible at all cost, depending on the galactic readiness it plays out better or more dramatic. If the galaxy is not sufficiently ready you could even lose. The Citadel has become a clusterfuck of Council, Cerberus and Reaper forces in a mad dash to uncover its secrets. This would leave the finale largely as it is. You kill the Illusive Man but not before he could shoot Anderson (or make you shoot him) you meet the AI and it presents you with your choices. In this story those are not the only options the AI could think of, those are just the only options you could use due to the Crucible being the way it is. There might be even better options but the number of cycles wasn't sufficient to explore them. Offer the player three initial options - Destroy the reapers - Control the Reapers - Let this cycle end and hope that a future cycle can perfect the crucible/offer a better solution. Let the player uncover the synthesis option by clever use of dialogue and paragon/renegade interrupts. By this time both the fight on the citadel and in the sol system have damaged the Crucible and the Citadel so badly that you can either flee and survive for the moment but with the cycle ending as the Reapers had planned. Or you have to stay to pick a solution and execute all the steps needed to make it happen but probably die Mordin Solus style. If you stay then you will manage to activate the Crucible device and either control or destroy the Reapers or use the synthesis option if you leave then the cycle will end. If galactic readiness is to low you won't manage to activate the device and the cycle will end. This puts the choice whether or not to sacrifice Shepard back in the hands of the players. If you want to be deep make the 'let the cycle end so that a future cycle may be able to find a more perfect solution' a viable if somewhat esoteric choice. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 25, 2013, 07:50:09 AM Since someone asked in typical internet forum fashion 'complaining is easy but how would you have done it?' I'd offer my suggestion that wouldn't require too many changes to ME3. - Scrap Prologue: Earth, don't let the Reapers invade Earth first, in fact make it so that the Reapers haven't invaded the Galaxy yet. Start the game with Shepard's court martial for the things he did during Mass Effect 2: Arrival. Write a few great Paragon and/or renegade Interrupts. Bring a few of his squad mates to testify as character witnesses which gives you an excuse to bring them along once the game starts. There's a problem with a few of your ideas. Well, I'll just point out these. 1. Earth WAS NOT the first world hit by the Reapers. Kar'Shan was. The Batarian Homeworld. Earth was the first Council world hit and took the brunt of the attack(probably because of the Reapers' fascination with humanity,) 2. Not everybody does Arrival. If you skip it, you're idea leaves the game with no prologue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2013, 08:05:47 AM Yet Prologue: Earth made Arrival Mass Effect Canon. Shepard is awaiting trial/in protective custody (depends on how you want read it) to protect him/her from Batarians.
Basically as far as Bioware is concerned all novels the companion Apps, the comics and the DLCs are part of Mass Effect Canon. Even if it weren't it would be no problem to simply make it canon for the sake of the story. My goal was to design a story without completely changing the game and without changing the premise the designers claim was their intention from the start, namely that "synthesis is the best option" while giving the player a different mtivation to go on all of the missions. The basic building blocks are already in place you'd just need to reshuffle them a bit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 25, 2013, 08:56:49 AM Synthesis is definitely given as the "ultimate happy Scooby-Doo ending", but I can't recall any game with multiple endings (that also got a sequel or two) where the ultra-happy ending is canon.
For example: Deus Ex 2 is written that the canon ending is somehow you picking pretty much everything to an extent. You kill Page, merge with Helios, then blow up the communication grid, and even if you don't side with them the Illuminati/et all are still major players. JC doesn't become the kind machine god everyone expected him to, and if they make a sequel that comes after 2 (and don't correctly just destroy it from the canon because it fucking sucks) you bet your ass Denton 2 didn't become the kindly machine god either. Deus Ex: Human Revolution ham-handedly pushes the "kill literally everyone for no fucking good reason" ending on you via the AI annoyingly tsk-tsking you for picking anything else, and with all these big name characters that are never mentioned in Deus Ex 1 outside of Tong- you have to assume that's what happened because no way would Jensen/Sarif/etc be forgotten/gone/never mentioned if they lived. Dragon Age: Awakening seemed to encourage any of the endings where your Grey Warden dies IMO. I mean, if you wrap up literally the biggest conflict/danger you could ever have face your IP's universe, how the hell can you make players get invested? I bet money "Destroy" is the canon ending, since between the dire predictions of the AI and the scene of Shepard taking a breath in the rubble you give yourself the absolute most leeway to do whatever you want with the story in future incarnations. The synthetic v. organic conflict can be recycled if necessary, Shepard can be hauled out of death with minimal cognitive dissonance if you want him/her to feature in the story in any way, and it leaves the galaxy in a fairly chaotic state since there's no wondrous new existence as a nebulously defined organic/synthetic for galactic society to figure out rather than returning to the fun business of dicking eachother over. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on March 25, 2013, 09:44:22 AM Yet Prologue: Earth made Arrival Mass Effect Canon. Shepard is awaiting trial/in protective custody (depends on how you want read it) to protect him/her from Batarians. Basically as far as Bioware is concerned all novels the companion Apps, the comics and the DLCs are part of Mass Effect Canon. Even if it weren't it would be no problem to simply make it canon for the sake of the story. My goal was to design a story without completely changing the game and without changing the premise the designers claim was their intention from the start, namely that "synthesis is the best option" while giving the player a different mtivation to go on all of the missions. The basic building blocks are already in place you'd just need to reshuffle them a bit. That's incorrect. If you didn't do Arrival, Hackett sent a battalion of Marines to Arathot to rescue Doctor Kenson. They blew up the relay in Shepard's place, but were all killed. Resulting in a 50 point dip in one of your Alliance War Assets If Shepard didn't do Arathot, he's in Alliance Custody for working with Cerberus(you know, terrorists and sworn enemies of the Alliance), and Anderson's dialogue is different. Shepard: "Is that why they grounded me? Took away my ship?" Anderson w/ Arrival: "When you blew up that Batarian Relay, hundreds of thousands of Batarians died. Anybody else would have been left to rot in the brig." Anderson w/o Arrival: "The shit you've done, anybody else would have been court-martialed and discharged." Also Shepard's dialogues with Balak and the Batarian Terrorist on life support are different. And making something "Canon for the sake of the story" is not something I like to see. When Dragon Age did it with Anders and Justice, it was horrid. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 25, 2013, 09:53:52 AM OK so in the non-arrival version Shepard would be on trial for working with Cerberus, the rest of the scene could play out in a similar fashion, though
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 25, 2013, 01:23:02 PM Yet Prologue: Earth made Arrival Mass Effect Canon. Shepard is awaiting trial/in protective custody (depends on how you want read it) to protect him/her from Batarians. Basically as far as Bioware is concerned all novels the companion Apps, the comics and the DLCs are part of Mass Effect Canon. Even if it weren't it would be no problem to simply make it canon for the sake of the story. My goal was to design a story without completely changing the game and without changing the premise the designers claim was their intention from the start, namely that "synthesis is the best option" while giving the player a different mtivation to go on all of the missions. The basic building blocks are already in place you'd just need to reshuffle them a bit. Yes I am doing my fresh default renegade play through and regardless of if you did the arrivial DLC or not that is where you start. Honestly expanding that more by being at the trial would allow people who had not played it to have some idea what the flaming hell is going on at the begining and a lot of the other comments in the game which make zero sense if you did not play the arrivial DLC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 25, 2013, 10:40:28 PM Dragon Age: Awakening seemed to encourage any of the endings where your Grey Warden dies IMO. Curious why you thought that, as it gave me the opposite impression: that the Warden living (however s/he achieves that) is more proper. Is it because "the Warden disappeared after X amount of time" is basically the ending slide no matter what? I am cool with Destroy winding up the canon ending. I can't really see the other ones working as a "canon," or even just sort of being vague about what the ending choice was working, since after they walked back the "AND THEN THE RELAYS BLOWED UP" thing, the endings do have enough impact they'd be tough to handwave. Especially the shitty synthesis ending. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 26, 2013, 09:09:57 AM I would have to agree. If going forward they declare any of the endings cannon it would almost have to be the destroy ending. I don't see them as using harbinger shepard and his herd of reapers being cannon because that would just creep everybody the hell out having to be near "tame" reapers and the synthesis ending while great for joker and his robo bride I just don't see as viable starting point to anything else.
In the destroy ending you have closure to the whole reaper thing they are dead and gone and the main "loss" the geth are a faction most people feel are enemies anyway due to the anti AI prejudices so most races would see that as a victory too. Playing through again renegade style this time without importing anything just to see what the cannon stuff up to this point is. Man the krogan warlord you get if you don't save wrex is a total jackass now I am tempted to do the fake genophage guy because I don't trust this jack ass farther than I can throw him. I don't think I can make myself shoot mordin though sniff. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 26, 2013, 01:01:31 PM I believe there's a way to convince Mordin to not cure the genophage under a particular set of conditions (I think that being Wreav is the warlord, and Eve is dead?), but you'd have to click blue dialogue during the sequence. :P
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 26, 2013, 03:52:22 PM I would have to agree. If going forward they declare any of the endings cannon it would almost have to be the destroy ending. I think they've written themselves into a trap that prevents any ending from being canon. Their options are Star Trek-type time streams, weather yet-another PR disasters, or set any subsequent game so far into the future that whatever ending you chose is undone by time itself. You can get to the same galaxy-spanning conflict pretty easily plot wise. Destroy is the easiest because species forget and will inevitably use the same technological techniques to leap frog through evolution. Control is second easiest because that leads to inevitable repression and the raising of militias (could be centered on Omega). Synthesis would be kinda tricky but it's not like that was well-defined so much anyone would even recognize a retcon (could be easily written as only "some" people did it, or it was temporary) like it didn't take hold or something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 26, 2013, 04:24:01 PM I believe I read an interview or saw one wherein the developers basically said: "Mass Effect 4 would not take place after ME3" and basically implied it was stuff set during Mass Effect, or possibly before.
Which frankly doesn't seem to work, because Mass Effect was epic space opera. You were working with the seats of power, dealing with THE big threat. No other threat can compare, anything else would feel...smaller. You can't do "epic space opera" by saying "See that epic story there? Yeah, this is the part no one gave a shit about, no matter how awesome you were. Did you kill Saren? The collectors? Destroy the Reapers? No? Then we give no shits" Sure, they could build on MP (which, by the way, stopping challenges now that the last DLC is out? Fucking bullshit. They could at least put the old ones on rotation or something), but that's a different game. It's not an RPG, really. It's a cooperative cover based shooter. I can't see them moving away from Humans, either. I can't see, oh, they doing the Rachni Wars or something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on March 26, 2013, 05:08:49 PM You can make the same arguments about Star Wars, yet those games sell just fine.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 26, 2013, 05:59:29 PM I really want them to make a 4X/Star Control-esque game about rebuilding, repairing the relays, rediscovering what has happened to colonies/other races/etc. Assume Destroy ending. Won't happen but I can dream.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on March 26, 2013, 07:02:02 PM I believe I read an interview or saw one wherein the developers basically said: "Mass Effect 4 would not take place after ME3" and basically implied it was stuff set during Mass Effect, or possibly before. Which frankly doesn't seem to work, because Mass Effect was epic space opera. You were working with the seats of power, dealing with THE big threat. No other threat can compare, anything else would feel...smaller. You can't do "epic space opera" by saying "See that epic story there? Yeah, this is the part no one gave a shit about, no matter how awesome you were. Did you kill Saren? The collectors? Destroy the Reapers? No? Then we give no shits" Sure, they could build on MP (which, by the way, stopping challenges now that the last DLC is out? Fucking bullshit. They could at least put the old ones on rotation or something), but that's a different game. It's not an RPG, really. It's a cooperative cover based shooter. I can't see them moving away from Humans, either. I can't see, oh, they doing the Rachni Wars or something. Latest info is that it will be set after ME3, won't be called ME4 and will be linked to the first game in the way a game set in WW2 is linked to WW1. So you'll have a different threat, a different galactic background but some of the same elements as ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on March 26, 2013, 10:01:34 PM (which, by the way, stopping challenges now that the last DLC is out? Fucking bullshit. They could at least put the old ones on rotation or something) AGREEEEEEEEE Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on March 26, 2013, 10:06:51 PM Must...open...more...boxes...
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on March 26, 2013, 11:58:06 PM Well the end of the support for the ME 3 multiplayer barely a year after release is basically another nail in the coffin for in-game transactions and micropayment.
One of the reasons developers gave for that stuff was that it ensures ongoing and continuing support for a game long after release. ME 3 multiplayer seems to be still popular so if all the card packs brought in money there shouldn't be a reason to end support. I suppose that the amount of money Bioware and EA make with MP could easily fund a small team that continues to support and extend it. If it doesn't it shows that microtransactions don't work, if it does then there should be no reason to abandon it as long as it makes money and is popular. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Velorath on March 27, 2013, 01:49:54 AM Well the end of the support for the ME 3 multiplayer barely a year after release is basically another nail in the coffin for in-game transactions and micropayment. One of the reasons developers gave for that stuff was that it ensures ongoing and continuing support for a game long after release. ME 3 multiplayer seems to be still popular so if all the card packs brought in money there shouldn't be a reason to end support. I suppose that the amount of money Bioware and EA make with MP could easily fund a small team that continues to support and extend it. If it doesn't it shows that microtransactions don't work, if it does then there should be no reason to abandon it as long as it makes money and is popular. For a series which didn't even have multiplayer up until now, I think a year's worth of support (weekly balance changes, challenges, and four free DLC packs) was a pretty strong showing. Personally I never spent a dollar on packs because it was fairly easy to max your manifest (not including UR's) just through playing. UR's weren't worth buying packs for because on average you'd have to buy ten to get one UR and most of them aren't really any better than the Rares. Ideally, that's the best use of microtransactions to me. Never felt like I needed to put real money in, but enough people did to make it worthwhile for Bioware to continue supporting it for a year, after which point I'm more or less done with it anyway. Over time, it's just natural that they were going to get diminishing returns. I'm sure with the low ME3 userbase on the PS3, that platform stopped being worth supporting for them a while back, but they probably felt like they were already committed to releasing the DLC for it (the Wii U was not so lucky). I'm also guessing that DLC peaks were probably intended to cause spikes in microtransactions as everyone tried to get the new stuff as quickly as possible, but since news of every DLC got leaked well in advance, everybody stockpiled credits for it in anticipation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Shrike on March 27, 2013, 11:05:23 AM I really want them to make a 4X/Star Control-esque game about rebuilding, repairing the relays, rediscovering what has happened to colonies/other races/etc. Assume Destroy ending. Won't happen but I can dream. I find your thoughts intriguing and want to subscribe to your newsletter. Actually, this does sound entertaining. 4X RPG? Sure, I"m game. A few co-workers and I were speculating where ME4 (or whatever) might go. My thoughts were possible extra-galactic exploration (Magellanic Clounds are always entertaining), say, a thousand or so years in the future. Gets the game away from...uncomfortable...elements from the previous series. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on March 27, 2013, 12:44:04 PM Well the end of the support for the ME 3 multiplayer barely a year after release is basically another nail in the coffin for in-game transactions and micropayment. One of the reasons developers gave for that stuff was that it ensures ongoing and continuing support for a game long after release. ME 3 multiplayer seems to be still popular so if all the card packs brought in money there shouldn't be a reason to end support. I suppose that the amount of money Bioware and EA make with MP could easily fund a small team that continues to support and extend it. If it doesn't it shows that microtransactions don't work, if it does then there should be no reason to abandon it as long as it makes money and is popular. For a series which didn't even have multiplayer up until now, I think a year's worth of support (weekly balance changes, challenges, and four free DLC packs) was a pretty strong showing. Personally I never spent a dollar on packs because it was fairly easy to max your manifest (not including UR's) just through playing. UR's weren't worth buying packs for because on average you'd have to buy ten to get one UR and most of them aren't really any better than the Rares. Ideally, that's the best use of microtransactions to me. Never felt like I needed to put real money in, but enough people did to make it worthwhile for Bioware to continue supporting it for a year, after which point I'm more or less done with it anyway. Over time, it's just natural that they were going to get diminishing returns. I'm sure with the low ME3 userbase on the PS3, that platform stopped being worth supporting for them a while back, but they probably felt like they were already committed to releasing the DLC for it (the Wii U was not so lucky). I'm also guessing that DLC peaks were probably intended to cause spikes in microtransactions as everyone tried to get the new stuff as quickly as possible, but since news of every DLC got leaked well in advance, everybody stockpiled credits for it in anticipation. The multiplayer in ME3 really turned out way better than anybody had any right to expect and it was pretty solidly supported for a year. I still fire it up fairly often because it is still pretty damn fun. That it is starting to peter out a bit now especially on ps3 and WII U is understandable but it was a very solid opening offer for multiplayer in the ME universe. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on March 27, 2013, 12:50:01 PM I really want them to make a 4X/Star Control-esque game about rebuilding, repairing the relays, rediscovering what has happened to colonies/other races/etc. Assume Destroy ending. Won't happen but I can dream. I find your thoughts intriguing and want to subscribe to your newsletter. Are you accepting resumes? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on March 27, 2013, 12:50:32 PM Since someone asked in typical internet forum fashion 'complaining is easy but how would you have done it?' I'd offer my suggestion that wouldn't require too many changes to ME3. Yay! #1. Cut Kai Leng. Dude was weaksauce. Replace with "Evil Shepard". A character who's the Renegade to your Paragon, or the Renegade who want to tear it all down for Cerberus. Give Evil Shepard a team like Shepard's. Make them appear all through ME3. #2. Cut the starchild. Replace with the Prothean VI. We have no reason to trust vent boy. He's a broken plot device to deliver a last minute major change in the story. Snippety snip. At least the Protheans (and their VI constructs) actually oppose the Reapers, which gives us some reason to trust them a bit. #3. Dont' give an in depth reason for the Reaper's backstory and motivations. We got the "Misunderstood bad guys" with the Geth. No reason to rehash that idea in the same trilogy. That would be like having a second Death Star! :grin: #4. End it like a dumb blockbuster movie. In this case, simple is better. We want to bring this thing in for a triumphant landing, not muck it up with pompus metaphors or assinine imagery. No "Eden Planet shot" or "Creepy old dude talking to his sweet little dumplingchild". Think Independence Day or even gorram Battleship. It's ok to end with a dumb bang, as long as it's well told. #5. Leave the franchise open to more games and stuff. The utter galaxy changing endings that are mutually contradictory were a bad, dumb move. People want more Mass Effect. Shepard's story is over, but that shouldn't mean that the whole thing has to end. #6. Ratman's color coded Mass Effect endings: Red: Destroy the Reapers. With the combined might of the galaxy, maybe the Crucible macguffin. Dont' matter. Make them go boom. Blue: Talk the Reapers to death. Shepard fights the Reapers to the brink of annihilation, and then when they're on the ropes, tells them to get the hell out of the galaxy. Reapers abscond, and the galactic community is finally willing to invest in anti-Reaper pest strips. Green: Infection. The Geth provide a nanobot virus that will destroy the Reapers from the inside. Shepard and the galaxy force infect the Reaper fleet attacking earth, who get the sniffles and start falling apart. The virus is provided to the galaxy who use it to turn the tide and wipe out the Reapers once and for all. In all three endings, Shepard may die, depending on your dialogue choices, and the Relays are always destroyed. By boom or virus or self-destruct. Life is rough in the galaxy without them, but surprise, surprise, the Geth were working on a new system, less advanced than the Reaper network, but serviceable enough. Either provided by the Geth at the end of the game, or salvaged if the Geth got destroyed. The galaxy starts to rebuild free of Reaper influence. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 27, 2013, 04:09:38 PM I really want them to make a 4X/Star Control-esque game about rebuilding, repairing the relays, rediscovering what has happened to colonies/other races/etc. Assume Destroy ending. Won't happen but I can dream. I find your thoughts intriguing and want to subscribe to your newsletter. Are you accepting resumes? Sadly I am probably about the 500th most qualified person on this forum to make a game. But, if you want to start a company to do it, I can run the mail system. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on March 27, 2013, 05:28:54 PM I call CFO. :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Khaldun on March 27, 2013, 07:51:26 PM You know, I still haven't finished the damn thing. I got through the first encounter with Kai Leng and said, "Ok, this has just gotten too stupid suddenly, I'm really turned off". So I put it aside for a while and then read about what actually happens and felt totally unmotivated to finish. I should do it now, I guess.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on March 27, 2013, 10:03:04 PM Space Ninja vs Shepard the Biotics Specialist.
Cinematic Sequence: Kai Leng uses Biotics Barrier! Shep uses Gunfire. It's ineffective! 'Ok, so it's cinematics, next time I'll beat you Space Ninja.' Later on Thessia... Player uses guns, biotics, grenades, whatever - takes shield down to 50% Kai Leng uses Plot Armor. Calls gunship. Whatever the player uses is ineffective! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on March 28, 2013, 12:25:34 AM Yes, Kai Leng felt like a self-inserted GM character of another campaign. You know, the one he played for years with that other group and now wants to show you how much more awesome he is than the group of losers he is GMing for.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 28, 2013, 01:14:10 AM So I finally got around to doing an all-DLC run through with the new ending, and I'd definitely say it upgraded the ending from OH GOD WHAT NO JUST NO to 'eh'. They could have done better by taking out the post-credits thing with the grandpa and the kid, but all in all I'd say that is probably about as good a fix as we could expect. The Leviathan DLC helps a great deal as well.
The Citadel DLC is just fantastic. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on March 28, 2013, 04:35:45 AM So I finally got around to doing an all-DLC run through with the new ending, and I'd definitely say it upgraded the ending from OH GOD WHAT NO JUST NO to 'eh'. They could have done better by taking out the post-credits thing with the grandpa and the kid, but all in all I'd say that is probably about as good a fix as we could expect. The Leviathan DLC helps a great deal as well. The Best Gamers review still made a hell of a point that makes me laugh the more I think about it.The Citadel DLC is just fantastic. "Mass Effect 3 is the best grandpa story filled with sex and unspeakable violence!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on March 28, 2013, 02:55:38 PM LOL Well said.
"Grandpa, what's a cooter?" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 28, 2013, 04:31:47 PM The multiplayer in ME3 really turned out way better than anybody had any right to expect and it was pretty solidly supported for a year. I still fire it up fairly often because it is still pretty damn fun. That it is starting to peter out a bit now especially on ps3 and WII U is understandable but it was a very solid opening offer for multiplayer in the ME universe. It really did. I wasn't expecting to enjoy it at all, really. I was pleasantly surprised.I still don't think adding the challenges on a rotating loop would have take all that much effort. Adding new ones, yeah -- they had to add banners, titles, and whatnot. But I've already GOT all the assets for the old ones on my box. All the art, the title, the code that tracks it and awards it. All that's missing is the bit on the server (which still runs) that says "This week X is turned on". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 28, 2013, 05:05:51 PM I assume they weren't making anywhere near what they needed to pay the maintenance costs on the servers. But it's a shame they couldn't figure out a way to at least keep the lights on. This is a pretty short run for a multiplayer game. Don't they usually give it 2-3 years?
Or maybe that was the plan but it all changes after the quarterly results came in. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on March 28, 2013, 05:09:33 PM Uh, they aren't turning off the servers. They're just not running the weekend events anymore and they've done their last DLC. The server shutdown will presumably happen eventually, but this is not it.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on March 28, 2013, 05:14:50 PM I assume they weren't making anywhere near what they needed to pay the maintenance costs on the servers. But it's a shame they couldn't figure out a way to at least keep the lights on. This is a pretty short run for a multiplayer game. Don't they usually give it 2-3 years? They're not turning that off. They're just turning off challenges and no more balance fixes. Or maybe that was the plan but it all changes after the quarterly results came in. I suspect the server shutdown will occur closer to ME4. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on March 28, 2013, 05:16:04 PM Ah! Cool ok. So they'll just let it peter out naturally. That's not a bad thing.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 13, 2013, 06:03:05 PM So, anybody got any idea what they're gonna do for the tentatively titled Mass Effect 4?
Sequel, prequel, in-between spinoff, total reboot? Obviously there is enough wiggle room in between the three games for a side story. I'm hoping for a prequel myself. I'd like to see the events that led up to the discovery of the Mars cache and the founding of the Systems Alliance, colonization of Shanxi, and the first contact war. Don't think a sequel is possible to be honest. People like to say that all the endings are the same, but the themes behind each of them and the impact they each have on the galaxy's future are vastly different. A galaxy without synthetics, a galaxy that has the Reapers as eternal protectors, and a galaxy where there is no distinction between man and machine anymore. And canonizing one would not be cool with me because each one has their bright sides and downsides. And I'd go for a spinoff during one of the time gaps if it meant seeing some old faces. Maybe see Garrus setting himself up on Omega as Archangel, or seeing Wrex/Wreav taking power in Clan Urdnot. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: koro on April 13, 2013, 06:17:17 PM Ugh, no prequels. Especially pre-first contact prequels.
Ideally, I'd like to see EA flat-out retire the franchise (or put it on the backburner to cool off for a few years) and be done with this whole mess, but we all know that'll never happen. Barring that, I guess I'd be okay with seeing some one-and-done spinoffs or side stories, like a C-Sec officer getting framed for something, losing his job, and joining a crew of misfits for Space Adventures or something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 13, 2013, 06:31:22 PM I don't know what they'll do, and honestly I do not much care. I liked the setting and the trilogy, but I just do not see me giving any craps about whatever they come up with for ME4. I am not interested at all in any sort of prequel, only barely interested in side story one-offs (Garrus becoming Archangel seems like it would work best, since he builds a team and everything! But the entire time you know he gets betrayed and they all die, so uh. I'm not sure it would be very interesting.), and not particularly interested in a sequel because they'd have to make an ending canon, and while I'm sure they'd pick my preferred one (destroy, it's not like the knowledge how to make AIs died with them, and you just know people would build them again nigh-instantly) it would just be a sort of final fuck-you to the fans of the trilogy, you know?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 13, 2013, 08:51:55 PM Supposedly in the Far Distant Future or At the Same Time, Other Adventures of Non-Shepard People are the big bets.
Personally, I'm hoping it doesn't end up: 300 years later, the Backup or Andromeda Reaper Fleet Arrives or Leviathan and it's ilk decide to reconquer the galaxy. It'd be kinda cool if they did some sort of alternate history version of the story (I dunno, everything from the Relay 314 incident being with the Quarians or the Batarians and going off the rails to Humans not finding the Mars Cache and stumbling onto the Galactic Scene with an entirely different tech base right before Saren finds the beacon), but it'd probably be boring as hell to play since you know that the Reapers are coming and there will be war and blahty-blah Catalyst. They'll probably just set it, say, 500 years in the future as the galaxy is finally knitting itself back together into a coherent political whole -- with all sorts of tech offshoots explained as people having a bias against 'Reaper tech' mass effect stuff -- and probably be against a sort of either political game as races via to control the galaxy, or probably the Yagh or something showing up and playing Rachni Wars 2.0. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 13, 2013, 11:33:36 PM I'll guess that what they'll do is something like...
A few centuries (maybe a thousand years, who knows) pass and all the races are just about done putting the galactic community back together when the Krogan become subverted by "something" (eventual plot reveal, surprise!) and are attacking the rest of the races for room to expand due to the genophage being cured. You are a plucky Alliance marine, a descendant of the Shep and.. oh, let's go with Ashley to piss off even more people, and are the one to find clues that the Krogan invasion isn't simply just about expansion, but something more sinister! First game ends with you doing something to halt the Krogan advance (perhaps even by using the rachni against them! Irony!) by taking out the representative of what's made the Krogan bad, but you, and only you know there's something sinister still out there. But no one will believe you. So, second game happens with you out to find more proof to show the morons out there who have forgotten history. Along the way you find out elements of the Aliiance have turned somehow and are ruthlessly expanding into lawless areas by destroying alien colonies to open up planets for humans and you end up exposing them, finding your evidence of the "surprise villains" behind everything while doing so, showing this rogue Alliance arm were merely indoct-er, controlled. You also find out the Quarians have done it again. AIs. Whoops? Third game is you uniting the galaxy to fight the AI invasion from Quarian space, who are once again pushed to near extinction. Find out remnants of the Reapers are behind the Quarian/AI mess/rogue Alliance/Krogan Rebellion part deux... and the galaxy must destroy them once and for all! Hilarity and hijinks ensue. I'm far more serious than I wish, as I don't give their overall ability to create a plot all that much credit. Plot of the next, inevitable trilogy aside... I'm actually playing this again (this time legally!) as I had an entire Origin account fall into my lap with the game and DLC. I've actually installed Origin which makes me a little uneasy as I hate the thing (its not as good as Steam, by any measure, with my limited experience, much less the EULA thing which is horrible), but I wanted to finish a number of my Sheps and see what all the DLC was like (since I didn't have to pay for it) given my prior experience with the game was with just one Shep and only the base game+Prothy the Prothean. Already finding they nerfed the War Assets requirement hard.. and there's far more of them with all the DLCs now. I think I met the bare minimum before I even allied the Krogan and Turians, and am nearing 5k war assets with no DLC (other than Prothy's) done and yet to ally the Quarians and Geth (which, honestly.. I kind of hate doing since I know I'll just be taking the Destroy ending anyways as Synthesis and Control bug me way too much to consider). Also considering the multiplayer, even though I'll suck eggs at it -- if only because that 50% readiness counter annoys my lazy perfectionism. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 14, 2013, 07:40:46 AM Don't think the Leviathans could reconquer the galaxy in any of the endings, personally.
In destroy, all the Leviathan artifacts they use to control people would be destroyed and they would only be able to control thralls that are on their world. Which there are none. So they're basically stranded on a practically uncharted world in the ass end of Sigurd's Cradle. In control, all the Reapers are still around and more than the three remaining Leviathans can handle. In synthesis, again, the Reapers are still around, and everybody in the galaxy has been put on equal grounds, even the Leviathans. In refuse, Reapers more than likely destroyed the last of the Leviathans. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 14, 2013, 10:13:17 AM I cannot be too explicit due to :nda: but don't be surprised if ME4 centers around a dark threat spawning in the corners of the universe... *taps nose knowingly*
Another word on the street is out-of-studio support: One of the industries most proflic writers (no names, but his company starts with "B" as well) is rumored provide new direction in plot and character development... And again, I am just spit-balling here. It's not like I am sleeping with one of the devs, so my guess is as good as yours, right? This info is absolutely not *wink* based inside connections within the industry. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 14, 2013, 10:42:18 AM And here I was hoping for more political drama and a smaller more character focused plot instead of space cthulu again. Ah well.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 14, 2013, 12:05:33 PM And here I was hoping for more political drama and a smaller more character focused plot instead of space cthulu again. Ah well. I suppose a lot depends on what the 'official' ME3 ending is. Control or Synthesis?Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 14, 2013, 12:17:23 PM I was thinking destroy really. That leaves the most openings for plot fiddling.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on April 14, 2013, 01:41:41 PM Destroy is the only ending that really leaves a viable universe for further games open to be honest. Control basically creates a god-emperor with an unbeatable armada to protect the universe, and synthesis changes everything so drastically and wildly its hard to see how the game would continue. (Whilst it might be fascinating to explore the effects of a synthesis universe, it very much gave the impression of being an 'ascension' ending which does limit your writing somewhat - it's by no means impossible, but a it out of the ordinary and would require greater skill to pull off than I fear the ME team have).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 14, 2013, 02:24:26 PM Oh god, I just thought of something.
They can totally pull this out of their asses for control: all of the sudden Shepard-brain's armada of reapers mysteriously disappears back into deep space and no one knows why. Turns out some threat even worse than the reapers somehow has appeared out of nowhere and Shepard's reapers are fighting a losing battle and you must somehow help! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on April 14, 2013, 03:52:46 PM Oh gods. I feel ill now!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Paelos on April 14, 2013, 04:04:57 PM They can call the new threat: The Creepers.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 14, 2013, 05:08:50 PM It'd technically work for Synthesis too. You just pick your flavor of Shepard. Control Shepard might have some sort of negative connotation like people being kinda scared his machine consciousness might go SHODAN and start the Reaper wars over, and Synthesis being the hippy Shepard pick where people are upset they're gone because they were helping rebuild the half of the universe the Reapers originally fucked up. Either way they can have the game focus at first on figuring out why the Reapers mysteriously disappeared off into dark space or something, with the big reveal being some war with whatever retarded new universal threat they cook up.
They'll let you have a pow-wow with a holo-shepard consciousness like the star child at some point, using default models or if they're really cute they'll let you import your Shepard. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 14, 2013, 05:27:19 PM Set this a thousand years out and all options are on the table. Every ending story has a decay point with enough time.
Destroy is the easiest because species forget and will inevitably use the same technological techniques to leap frog through evolution. Control is second easiest because that leads to inevitable repression and the raising of militias (could be centered on Omega). Synthesis would be kinda tricky but it's not like that was well-defined so much anyone would even recognize a retcon (could be easily written as only "some" people did it, or it was temporary) like it didn't take hold or something. (sorry if this sounds familiar (http://forums.f13.net/index.php?topic=21953.msg1172112#msg1172112) :-) ). This can tie back to what sounds like Rise of the Rachni. That too requires some story work because you had some choices on how to deal with that too. Whatever your ME3 ending was, and however you addressed the Rachni, I'd think it all needs to be handwaved away so that ME4 starts everyone on an even playing field. Best way to do that is the inverse of the ME3 sequence of ending cutscenes with maybe some ME2 "fill out your profile" action ala ME2 opening. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 14, 2013, 05:30:34 PM I guess it also depends on whether they want to make the game like ME2 (a cover-based shooter with RPG elements) or like ME1 (an RPG whose combat is kinda cover-based shooter).
If they did destroy, though -- that puts the galaxy back in "new and weird". Call it a few hundred years before FTL and non-Reaper based tech has the galaxy banging into each other, and IIRC you've got all sorts of cultures mixed up (Krogans and Turians all over Pavalen, god knows how many refugee planets that are flat-out just mixtures of everything, and then there's Omega which I suspect would be pretty self-sufficient). You'd have enough Asari and Krogan around who personally remembered the 'old days', but you'd be past the planet of Hats stuff. Cultures would be wildly divergent. If we're lucky, they'll take that and run with that and non-Reaper tech to give it a bit of a different flavor, and maybe have the big story be political/war related as factions vie for galactic control or survival. I mean if you want to keep the Reapers, they could just be a phantom menace -- a reason for one side or another to be trying to put together a galaxy-wide rule (whether democratic or military or whatever) -- what if there are more Reapers out there? What if there's something worse? Yadda, yadda... I still think Leviathan's a possibility. It never outright stated that there were only three left. Just that some survived, went into hiding, and the one you met was their progeny. There's also the Yahg, I guess. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 14, 2013, 06:21:34 PM I cannot be too explicit due to :nda: but don't be surprised if ME4 centers around a dark threat spawning in the corners of the universe... *taps nose knowingly* ME4 takes place on Thedas? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: calapine on April 14, 2013, 07:23:55 PM I cannot be too explicit due to :nda: but don't be surprised if ME4 centers around a dark threat spawning in the corners of the universe... *taps nose knowingly* ME4 takes place on Thedas? It's the merging of the Dragon Age and Mass Effect franchise. After all, it worked for The Avengers (most successful movie-start of all time, 207m$ first weekend!) Grey Warden Shepard will bring moneyhats and bonus payments for everyone! Edit: Look at the possibilites. If you let Mordin live he can cure the Grey Warden afflication. Alistar will hook up with Tali. Sten and Wrex would end up as the cool kickass BFF team (with romance option!) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 14, 2013, 07:34:48 PM And Wrex with the Mabari hound.
Don't you ever forget that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 15, 2013, 12:03:43 AM What.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 15, 2013, 04:09:20 AM Way to go, you broke stormwaltz.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 15, 2013, 05:53:58 AM Someone post the image of the guy on the Bioware forums who figured out the chemical composition of Tali's sweat again.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 15, 2013, 07:15:10 AM ME4 should just take place in a different galaxy. If there must be a tie to the old game, have a coalition use ReaperTech (tm) to travel the vast distance to Andromeda. Suddenly we find a universe where the Reapers weren't around to wipe out things every 50k years. Or they were doing so on a tighter schedule. Or a looser one. The possibilities are endless.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 15, 2013, 07:37:46 PM Grey Warden Shepard will bring moneyhats and bonus payments for everyone! Duh. We all knew that was coming when they put in the DA armor as a purchasable in ME3. :oh_i_see: Finally picked up Citadel, and recently finished Leviathan and Omega. All three are fun, but got me wishing I'd played them before playing the ending. As good as they are, it's hard to care as much as I would have. Almost makes me wish they'd released the ending as a DLC. Yes yes, the fans would have howled louder than the Marketing department and GameStop would have shut down for the lack of secondary sales. But in some alternate timeline, they did that. :grin: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 16, 2013, 11:06:53 AM As far as I'm concerned they did release the ending as a DLC.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 16, 2013, 05:39:20 PM Ok, that was good :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 17, 2013, 07:13:29 PM Whoever scripted Citadel needs an award or something. The dialog is (relatively) hilarious, especially further in. I think that was mentioned before. I've actually laughed out loud on some of the parts, super rare for me for video games in general.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 18, 2013, 06:09:00 AM Whoever scripted Citadel needs an award or something. The dialog is (relatively) hilarious, especially further in. I think that was mentioned before. I've actually laughed out loud on some of the parts, super rare for me for video games in general. Haven't done the party yet, but found Grunt's post-Hospital escapades, the Garrus Tango, and the Joker Cerberus assault to be hilarious.Wrex complaining about the new responsibilities of leading a fertile people and asking for bags of ice was pretty funny too. (As was the image of him trying to sneak out a bathroom window). Grunt's was pretty good, especially the "Since they didn't seem to want their car...." line. (Although the image of him and three other Krogan dancing on the statue was great!). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 18, 2013, 08:47:51 AM Shit, there's more after the party? I thought after the clone stuff was done it was pretty much over, and then I get to the Silversun strip, the combat arena, and now you're saying there's even more.
I think I've already played Citadel for longer than Leviathan and Omega combined. Pretty meaty DLC. Too bad ME4 isn't coming out this year so I can move right into whatever-it'll-be.... Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on April 18, 2013, 10:44:49 AM Are any of these DLC's absolutely intended to be played after the main game? I got a little ways into Leviathan and when I next talked to Wrexx he told me there'd been a huge nuclear explosion on his homeworld that pretty much wiped everything out. And suddenly I noticed in my journal that the "defuse the bomb" mission had disappeared. Maybe the DLC is intended to be played between major chapters?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 18, 2013, 10:51:32 AM Are any of these DLC's absolutely intended to be played after the main game? I got a little ways into Leviathan and when I next talked to Wrexx he told me there'd been a huge nuclear explosion on his homeworld that pretty much wiped everything out. And suddenly I noticed in my journal that the "defuse the bomb" mission had disappeared. Maybe the DLC is intended to be played between major chapters? In the case of that mission, it is essentially time-limited. If you run off and do 3 missions between getting it and completing it, boom. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 18, 2013, 06:30:21 PM Shit, there's more after the party? I thought after the clone stuff was done it was pretty much over, and then I get to the Silversun strip, the combat arena, and now you're saying there's even more. Some of the stuff -- like Joker and Grunt -- aren't actually even on the map. I got them wandering around. There's a series of "invites to quarters" -- two or three waves of it.I did the start of the Citadel right before Priority: Whatever the Hell Meeting Tali Is. I checked back pretty often. Still haven't started the party -- just finished Priority: Horizon and wanted Miranda there. (She sends you an email asking to drop by after Priority Horizon -- she complains her favorite Sushi place is closed). FYI: On Xbox, at least, there's a bug -- hitting "invite all" means everytime you invite someone up, it starts the "start the party" cutscene. Had to jump back a save to fix that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 18, 2013, 06:45:50 PM Oh so you haven't yet seen: "A couple of neighbors showed up last night to complain about the noise. I put their bodies in the incinerator" or "uuuuhhhh, is it time to rule the galaxy yet? Kneel before Jaavik!". Where the hell was this writer in the rest of the series and DLCs and stuff??
The save I'm playing this on I think it right before the assault on TIMs* base. Hope I'm not missing too much. Just finishing party sequence now. I guess I skipped past the "invite to quarters" stuff somehow. * Man what a wasted opportunity. Great character, totally cut loose. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 19, 2013, 07:18:11 PM I just made it a point to hit my apartment everytime I hit the Citadel, wander the Strip, and check my messages. The "invite up" thing was on the comm terminal (where the Squad Videos are in your quarters).
Liara plays piano. :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 19, 2013, 09:30:38 PM Liara plays piano. :) And she's playing Vigil's Theme from ME1. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 20, 2013, 05:10:51 AM Liara plays piano. :) And she's playing Vigil's Theme from ME1. Strange that I never noticed it was the same as the ME1 Title screen music because of the different instrument. In story, Liara says a friend taught the song to her on an expedition(they got trapped in a ruin because of a storm and she taught it to her to pass the time.) Not sure if that's some kind of inside joke/reference to something behind the scenes. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 20, 2013, 06:06:49 PM I knew that sounded familiar, but I had no idea from where. I played ME2 and the first DLC and then played ME1 for the first time, and then the other ME2 DLC before ME3 and that DLC. My memory is all effed up :-)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 20, 2013, 06:58:23 PM Drunk Tali is awesome. As is Drunk Javik.
Overheard a coversation on the Silversun strip between a woman and a vorcha. Complaining about Vanguards Woman: "So he picks up the backpack, but his shields are down? So what's he do. CHARGES" Vorcha: "He drops the backpack!" Woman: "Right? Don't pick it up if you're gonna cloak or charge". Woman: "And don't even get me started on uploading" Vorcha: "He charges! Upload slow! Bad!" Woman: "Right?" edited to add: Wow, pretty much all the conversations in the Casino are multiplayer based. Listening to Asari bitch about human adepts and vanguards is funny. Especially the bitch about "charging through walls" -- apparently that makes you sterile. :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 21, 2013, 12:47:30 AM Woman: "And don't even get me started on uploading" Vorcha: "He charges! Upload slow! Bad!" Woman: "Right?" That one was my favorite, because it is probably the most likely thing to make me go RARGH Y U DO Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 21, 2013, 09:39:46 AM Hey, I try to know my role. :) I've been playing characters with recon mines lately, so it's "hide in a corner and shoot recon mines". (Which is fun. Also, aim for the armored elites).
When I play a volus, on uploads and escorts it's "hide in the middle invisible and spam shield recharge". Not that anyone THANKS me or seems to notice "Hey, I seem to have full shields all the time, like FUCKING MAGIC". OTOH, they always rez me when I die, so maybe they do care. :) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 21, 2013, 01:50:47 PM Saw an interview with Drew Karpyshyn on Kotaku. http://kotaku.com/where-the-first-mass-effect-failed-and-succeeded-acc-471812201
Apparently the Rachni decision in ME1 was supposed to have a profound impact on the future games, but got diminished because people responded more to the Geth. Wonder if Stormwaltz would care to elaborate on this. I'd like to know if they had an idea of what would have happened if the original idea had stayed and the Geth had been pushed aside. Would the rachni's survival have critical to the salvation of the galaxy(we already know what the original ending was going to be, but not how we would have gotten there,) or would it have come back to bite us in the ass? In the ME3 we got, sparing the Queen was the right decision because her workers prove to be excellent workers on the Crucible and bring a 100 point War Asset to the table. Wheras if you sacrificed the queen, the Reaper create an unstable clone of the queen from Rachni DNA which tricks Shepard and attacks the Crucible site if you choose to recruit her. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: tmp on April 22, 2013, 04:30:16 AM In the ME3 we got, sparing the Queen was the right decision because her workers prove to be excellent workers on the Crucible and bring a 100 point War Asset to the table. Wheras if you sacrificed the queen, the Reaper create an unstable clone of the queen from Rachni DNA which tricks Shepard and attacks the Crucible site if you choose to recruit her. Incidentally, the resolution for these felt pretty "ughh" to me. Just because I may feel inclined not to kill the rachni on the spot for a change --because unlike in ME1 at this point you know that it's a do or die fight again Squids from Outer Space and every possible ally can make a difference-- doesn't mean such potential but not proven allies should be then immediately placed in the middle of your most sensitive war effort projects. And if you're going to do that without asking for any input from me, it only creates a frustrating "ohgod i'm surrounded by morons" moment, instead of perhaps intended "gee don't you feel guilty now about your bad decision".Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 22, 2013, 05:39:40 AM I never really liked the setup in ME 1 either.
Before the events on Noveria and Virmire you get told time and time again about the dire threat the Rachni posed to the Galaxy before their extinction and that it basically took centuries and the Krogan to drive them to extinction. Also that the solution to the Rachni became another problem probably even more dire than the Rachni. So you tell me that the last time Rachni were let loose on the Galaxy it took all of the council races plus 'uplifted' Krogan to defeat them, you have just let me wade through hundreds of rabid Rachni warriors to get to Matriarch Benezia and now you expect me to let the Queen live just because she said she'd be good this time? I don't think so. I also have no problem with shooting my Krogan party member in the face if he wants to support the curing of the genophage. In both cases the story never gives a really compelling reason for basically putting the entire galaxy on the line over a "hunch". For all Shepard knows at that time he's letting loose threats that last time took the concerted effort of the whole Galaxy plus hundreds of years to stop. Even more frustratingly it's also exactly what happens in 3. You free the Queen and she get's enslaved by the Reapers again. If people weren't signalled that both helping the Krogan with the Genophage and freeing the Rachni queen were 'good' choices (by giving them paragon points) I think that a lot less players would have chosen to do that because after all the game tells you it seems such a bad idea to do that. To add insult to injury the Council will tell you off no matter how you choose. If you free the Rachni they scold you for unleashing the Rachni threat on the Galaxy, if you kill her they accuse you of genocide. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on April 22, 2013, 08:17:29 AM What makes it worse in ME1 is that you're forced to either free the Rachni Queen or kill it right then and there, when there is nothing preventing Shepard from just walking away, or calling the Council, or whatever.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on April 22, 2013, 10:59:35 AM Because Shepherd is THE DECIDER!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 22, 2013, 11:12:44 AM Meh, that's really not a problem. Game stories can't be infinite in scope so you have to choke it down to decision points somewhere, and a guy who passes the buck at every opportunity is not real high on the list of interesting protagonists.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 22, 2013, 11:40:42 AM Apparently the Rachni decision in ME1 was supposed to have a profound impact on the future games, but got diminished because people responded more to the Geth. Sounds like a decision made after I left. We did want to bring back the rachni in 3 as part of a coalition. Casey had the idea of flipping the first game on its head, with Shepard leading an alliance of geth, rachni, and krogan - all the bad guys from ME1 - against the Reapers. And if your Shep is Renegade, s/he even looks all 'borged out like Saren... In both cases the story never gives a really compelling reason for basically putting the entire galaxy on the line over a "hunch". For all Shepard knows at that time he's letting loose threats that last time took the concerted effort of the whole Galaxy plus hundreds of years to stop. That is a perfectly valid, logical, reasonable, and safe choice, Chief Williams. You caution is commendable in light of the known facts. Quote If people weren't signalled that both helping the Krogan with the Genophage and freeing the Rachni queen were 'good' choices (by giving them paragon points) I think that a lot less players would have chosen to do that because after all the game tells you it seems such a bad idea to do that. In the case of Noveria, it reflects my personal definition of "good." "Good" is doing something for no obvious or immediate gain, or doing something you think is morally correct when there's a genuine risk of it blowing back. It's doing right when the safest course is to cast morality aside and judge with clear-eyed Machiavellian practicality. The renegade choice here is the safe, rational "cut-through-the-bull" option. Quote To add insult to injury the Council will tell you off no matter how you choose. That's not about whether they might think the choice was correct or not, that's about the Council disliking Shepard and finding reasons to condemn him/her for making important decisions without consulting them first. Like most politicians, they flip-flop on issues, but always get grumpy when they feel they're precious authori-tay is being disrespected. Or at least that was my take on them. I don't much like career politicians. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Goreschach on April 22, 2013, 12:09:39 PM In the case of Noveria, it reflects my personal definition of "good." "Good" is doing something for no obvious or immediate gain, or doing something you think is morally correct when there's a genuine risk of it blowing back. It's doing right when the safest course is to cast morality aside and judge with clear-eyed Machiavellian practicality. The renegade choice here is the safe, rational "cut-through-the-bull" option. Exactly what parallel world did you grow up on where the term renegade describes someone safe, rational, and practical? :oh_i_see: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 22, 2013, 12:48:10 PM Hey, I try to know my role. :) I've been playing characters with recon mines lately, so it's "hide in a corner and shoot recon mines". (Which is fun. Also, aim for the armored elites). When I play a volus, on uploads and escorts it's "hide in the middle invisible and spam shield recharge". Not that anyone THANKS me or seems to notice "Hey, I seem to have full shields all the time, like FUCKING MAGIC". OTOH, they always rez me when I die, so maybe they do care. :) I was playing a vorcha one night, and I had a volus buddy who followed me everywhere. Vorcha sentinel (I think?) + volus whateverhewas = loooooooool It was so fun I actually broke my usual radio silence and told him he was awesome when I logged out for the night (we were besties the entire evening). edit: By the way, the Council bitching you out no matter what you choose with regard to the rachni certainly came across to me as "this fuckin' Council, am i rite?" rather than anything else. I also hate when people call paragon the "good" pick and renegade the "evil" pick. While I wouldn't call exterminating the rachni once and for all "good," it isn't mustache twirling cut-and-dry evil to do. It's morally questionable, sure, but it's also pragmatic and more sensible than the other choice. And I say that as someone who never picked it, because my Shepards were a bunch of hippies. I wouldn't call their decision (let the rachni go off on their own with just a promise to behave for reassurance) good either. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 22, 2013, 05:07:50 PM Oh yeah, volus played right? You stick next to a Krogan or someone with a flamethrower. Some meat tank with a big gun. And you spam shield boost and invisibility and toss decoys/drones or mines. Your job is to keep him up and hide alot. (FYI: If your Volus doesn't have 200% power recharge, it's probably wrong. )
Supposedly that bubble-melee thing works pretty well at certain points, but I wasn't ever that confidant with it. Volus die really, really quick. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 22, 2013, 06:14:42 PM Exactly what parallel world did you grow up on where the term renegade describes someone safe, rational, and practical? :oh_i_see: Me am Bizzarowaltz. The safe, rational, practical way to handle North Korea would be to preemptively nuke them before they can shit up anyone else's country with their artillery, missiles, ground troops, whatever. Is that moral, or likely to be popular? Not so much. The Renegade path - though it often got shorthanded go "snark" or "dick" - is officially defined as the path of Jack Bauer (and Paragon as Captain Kirk, who will always Take A Third Option when presented with a no-win scenario). The Renegade does hard things because he feels there's no other choice. That model is of questionable validity, though. The writers pointed out internally that Jack Bauer honestly does have no choice, while we always give the player the choice - and since neither choice can ultimately fail, Renegade vs. Paragon, even when written "correctly," is still mostly about choosing whether or not to be a dick. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on April 22, 2013, 10:13:04 PM Exactly what parallel world did you grow up on where the term renegade describes someone safe, rational, and practical? :oh_i_see: Me am Bizzarowaltz. The safe, rational, practical way to handle North Korea would be to preemptively nuke them before they can shit up anyone else's country with their artillery, missiles, ground troops, whatever. Is that moral, or likely to be popular? Not so much. The Renegade path - though it often got shorthanded go "snark" or "dick" - is officially defined as the path of Jack Bauer (and Paragon as Captain Kirk, who will always Take A Third Option when presented with a no-win scenario). The Renegade does hard things because he feels there's no other choice. That model is of questionable validity, though. The writers pointed out internally that Jack Bauer honestly does have no choice, while we always give the player the choice - and since neither choice can ultimately fail, Renegade vs. Paragon, even when written "correctly," is still mostly about choosing whether or not to be a dick. That's actually a little disappointing. One of the reasons I rather liked the Rachni queen decision is that there does not seem to be a right decision, morally or practically. Let her go and she might cut loose with a civiliation ending swarm of Rachni in the future. Gas her and you're ending the existence of an intelligent race out of fear. The choice made says more about the player character than a choice with a clear cut correct decision, and/or one with practical benefits. (Gain Rachni advantage, +1 to Foo!) Not to put words in your mouth, and I hope I'm just misreading you, it sounds like you're saying that Renegade may not be a "wrong" choice, but it is a "bad" one. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 22, 2013, 10:54:36 PM For Stormwaltz's or my politics, yeah, it is the bad choice - but the Renegade shares more than the letter R with Republican, I think. There are tons of Americans at least who would view Renegade Shepard's choices - anti-"UN", Earth-first-patriotic, tough on crime/terrorism/whatever, etc. - as absolutely not "bad".
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on April 23, 2013, 03:56:31 AM I always considered Renegade to be the "ain't nobody got time for that!" response to stuff. Do I try to smoothtalk this merc into giving me info while subtly flashing my gigantic armory of weapons and noting my two deadly looking teammates?
Or do I just not have time for this fucking shit and dangle him off a skyscraper since that'll work just as well? Then throw him off anyway because fuck mercs? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on April 23, 2013, 01:31:26 PM Drunk Tali is awesome. As is Drunk Javik. Overheard a coversation on the Silversun strip between a woman and a vorcha. Complaining about Vanguards Woman: "So he picks up the backpack, but his shields are down? So what's he do. CHARGES" Vorcha: "He drops the backpack!" Woman: "Right? Don't pick it up if you're gonna cloak or charge". Woman: "And don't even get me started on uploading" Vorcha: "He charges! Upload slow! Bad!" Woman: "Right?" edited to add: Wow, pretty much all the conversations in the Casino are multiplayer based. Listening to Asari bitch about human adepts and vanguards is funny. Especially the bitch about "charging through walls" -- apparently that makes you sterile. :) Hehe yes pretty much every overheard conversation there is related to multiplayer and most of it is pretty pointed too and most are things I have probably said myself. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 23, 2013, 01:53:44 PM Apparently the Rachni decision in ME1 was supposed to have a profound impact on the future games, but got diminished because people responded more to the Geth. Sounds like a decision made after I left. We did want to bring back the rachni in 3 as part of a coalition. Casey had the idea of flipping the first game on its head, with Shepard leading an alliance of geth, rachni, and krogan - all the bad guys from ME1 - against the Reapers. And if your Shep is Renegade, s/he even looks all 'borged out like Saren... In the Kotaku article, Karpyshyn made it sound like a pre-ME2 decision. People liked the Geth more in ME1, so the Rachni were shelved to make room for Legion and explore the Geth more. Or at least that's how it sounded from my perspective. And in ME3, you more or less have that idea of Casey Hudson's. Shepard unites everyone against the Reapers, provided the correct decisions are made. To give turian support to Shepard, the Primarch Adrian Victus wants Shepard to get Krogan support for Palaven. But the Krogan leader, either Wrex or Wreav depending on the ME1 choice, wont agree to an alliance unless the genophage is cured(that's where Maelon's research from ME2 factor's in). The Salarian Dalatrass doesn't like that and tries to cut a deal with Shepard, he sabotages the cure and lies to the Krogan, or else the Salarians wont give their support. So the choice is to cure the genophage and trust the krogans by forsaking the Salarians, or sabotage the cure(which requires murdering Mordin unless Wrex is dead and you destroyed Maelon's data) and damning the Krogan to extinction. Also if Wrex is alive and you sabotage, he finds out and tries to kill Shepard and ends up being killed, but not before sticking it to him by withdrawing the Krogan armies from Palaven. For the Quarians and the Geth. You have to free the Geth from Reaper control to save the Quarian fleet from being destroyed(the idiots tried to take back their homeworld) and it comes down to a choice between sides. The side quests of the arc give new perspectives on the issues; such as the fact that the warmongering and desire to take back Rannoch is only within the quarian military(the civilian fleets led by Admiral Korris didn't want the war and were pretty happy as they were). Not to mention that during the morning war, the quarian military imposed martial law on their own people for trying to protect the geth from them(a lot of quarians were even killed defending them,) and over the 300 years, the stories changed to vilify the geth. So it makes both choices difficult to make, but if you did the right things in ME2 and during the arc, you can Charm/Intimidate a truce between them and get both armies. The Asari, well they hold back and shore up their defenses around Thessia because they believe Shepard's alliance wouldn't work(too much bad blood) and the Crucible was too much of a gamble. Then the Reapers hit them hard and they have a change of heart. But it's too late and Thessia falls. But the other races, the Rachni, Batarians, Elcor, Hanar & Drell, and Aria + the three merc groups from ME2, they're all trimmed down to single missions and give smaller assets. That's not about whether they might think the choice was correct or not, that's about the Council disliking Shepard and finding reasons to condemn him/her for making important decisions without consulting them first. Like most politicians, they flip-flop on issues, but always get grumpy when they feel they're precious authori-tay is being disrespected. Or at least that was my take on them. I don't much like career politicians. And that's why I hate politicians. There all a bunch of assholes.(love hanging up on the council in ME1, then telling them to shove it in ME2) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on April 23, 2013, 04:13:59 PM Apparently the Rachni decision in ME1 was supposed to have a profound impact on the future games, but got diminished because people responded more to the Geth. Sounds like a decision made after I left. We did want to bring back the rachni in 3 as part of a coalition. Casey had the idea of flipping the first game on its head, with Shepard leading an alliance of geth, rachni, and krogan - all the bad guys from ME1 - against the Reapers. And if your Shep is Renegade, s/he even looks all 'borged out like Saren... Speaking of which, there's something I've been wondering about. Did you guys have any plans for how the Reapers would be defeated? Was Shepard's coalition going to be strong enough to beat the Reapers in conventional warfare? Because the superweapon that was introduced in ME3 (the Crucible) seemed to kind of come out of nowhere. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 23, 2013, 05:13:23 PM It might have been better to have done it as finding the Protheans -- maybe with Javik's help if you were gonna use an actual prothean -- having experimental weapons research that wasn't based on the Relays and Citadel, or could bypass kinetic barriers or maybe just fucked up the weird cyborg-like Reapers. Basically a new type of weapon that the Protheans weren't able to get working, because they ran out of time.
Kind of a call-back to Ilos, but you could divide the game into three arcs -- searching for the lost Prothean lab using clues from Mars and Javik, gathering resources and researchers to finish and integrate the designs and start equipping ships, and arc three being taking the fight to the Reapers. No super-weapons -- just a fighting chance. Even have Cerberus still running around knee-capping you (no Kai Leng please) trying to keep the weapons for Humanity only (which makes a fucking load more sense from Ceberus' perspective, since if humanity had good anti-Reaper guns then they'd be able to steamroll the rest of the galaxy). It beats a giant floating wand that casts "Dispel Reaper". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 23, 2013, 05:25:39 PM Apparently the Rachni decision in ME1 was supposed to have a profound impact on the future games, but got diminished because people responded more to the Geth. Sounds like a decision made after I left. We did want to bring back the rachni in 3 as part of a coalition. Casey had the idea of flipping the first game on its head, with Shepard leading an alliance of geth, rachni, and krogan - all the bad guys from ME1 - against the Reapers. And if your Shep is Renegade, s/he even looks all 'borged out like Saren... Speaking of which, there's something I've been wondering about. Did you guys have any plans for how the Reapers would be defeated? Was Shepard's coalition going to be strong enough to beat the Reapers in conventional warfare? Because the superweapon that was introduced in ME3 (the Crucible) seemed to kind of come out of nowhere. Incorrect. There were implications about it in Lair of the Shadow Broker. Remember: Liara's dialogue about how the Shadow Broker was looking into the Protheans and seemed to think they had "other plans" In ME3 it was stated that the Shadow Broker's resources were what led her to Mars, where she found the Crucible blueprints. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on April 23, 2013, 05:49:29 PM Them mentioning it in a DLC that was created while ME3 was already underway hardly gets to count as decent foreshadowing, sorry.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 23, 2013, 06:53:00 PM Them mentioning it in a DLC that was created while ME3 was already underway hardly gets to count as decent foreshadowing, sorry. Except that there was a substantial amount of time between the release of Shadow Broker and ME3. Lair of the Shadow Broker - July 22nd, 2010 ME3 - March 6th, 2012 I'd say that's plenty of time for it to be decent forshadowing. Especially since ME3 was likely in very early dev at that point in time. And players were still powering their way through countless ME2 playthroughs at that time, not prepping saves for import. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 23, 2013, 08:19:18 PM Even so, it's so vague that it could've just as easily gone in the direction Morat described.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 23, 2013, 08:49:39 PM All depends on whether you really want to know the exact details of the specific game in which Han Solo won the Millenium Falcon from Lando Calrissian.
There's knowing the story and there's knowing the story :-) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 24, 2013, 06:57:29 AM Exactly what parallel world did you grow up on where the term renegade describes someone safe, rational, and practical? :oh_i_see: Me am Bizzarowaltz. The safe, rational, practical way to handle North Korea would be to preemptively nuke them before they can shit up anyone else's country with their artillery, missiles, ground troops, whatever. Is that moral, or likely to be popular? Not so much. The Renegade path - though it often got shorthanded go "snark" or "dick" - is officially defined as the path of Jack Bauer (and Paragon as Captain Kirk, who will always Take A Third Option when presented with a no-win scenario). The Renegade does hard things because he feels there's no other choice. That model is of questionable validity, though. The writers pointed out internally that Jack Bauer honestly does have no choice, while we always give the player the choice - and since neither choice can ultimately fail, Renegade vs. Paragon, even when written "correctly," is still mostly about choosing whether or not to be a dick. Well, the Renegade choices can be seen as playing it safe(When in doubt, take it out :p ) but when in things like conversation is just talking to people, what he says does usually come off as rude, curt, or even offensive. One such example being in Jacob's loyalty mission. When Ronald is explaining himself, the Renegade Shep basically implies he'd enjoy being in the same circumstance when he says that it'd be a "hell of a vacation". In Mass Effect 3, they seemed to have switched things up a bit. Renegade options actually can be appealing even to pro-paragons like me. Like when Han'Gerrel tries to shoot down a Geth dreadnought with Shep and Tali onboard, Shepard's renegade options have him scold Gerrel for disobedience(they were supposed to retreat and get the fleet to a mass relay and away from the Reaper Controlled Geth) and can even punch him and kick him off of the Normandy. And there's the awesome interrupt with Kai Leng where Shepard spins around and breaks his sword, then shanks him with the omni-blade(the stabbing happens either way.) And one on the Citadel where Shepard can choose to pal around with other marines to show them he's still one of the boys by buying them drinks and whatnot. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 24, 2013, 10:58:47 AM Renegade interrupts have always been tempting, though? I mean shit, even my most paragony of paragons takes the one versus the monologuing krogan.
Also nothing is awesome when Kai Leng is involved. It is very slightly satisfying to reclaim the Power of Cutscenes back from him with that interrupt, but ... it is not awesome. Because Kai Leng exists and ruins everything he's in. He is the Corso Riggs of the Mass Effect series. Okay, he's not quite as bad, because at least Kai Leng doesn't try to get into my pants. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 24, 2013, 07:47:13 PM Renegade interrupts have always been tempting, though? I mean shit, even my most paragony of paragons takes the one versus the monologuing krogan. Also nothing is awesome when Kai Leng is involved. It is very slightly satisfying to reclaim the Power of Cutscenes back from him with that interrupt, but ... it is not awesome. Because Kai Leng exists and ruins everything he's in. He is the Corso Riggs of the Mass Effect series. Okay, he's not quite as bad, because at least Kai Leng doesn't try to get into my pants. True, but that mostly just saves you having to kill him the hard way. Ethically speaking though, that was a grisly way to kill him just for being understandably outraged about what the Krogan have faced. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 25, 2013, 06:16:33 AM Yes, it's much worse than shooting him repeatedly.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 25, 2013, 04:42:15 PM Yes, it's much worse than shooting him repeatedly. Well I prefer not to waste my clips on him. The other Krogan and Vorcha are enough and there are few if no reloads laying around that spot. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 25, 2013, 05:16:55 PM Yes, it's much worse than shooting him repeatedly. But much faster. Which is the sort of Renegade action I like. "We all know how this is gonna end, so let's just cut to it".Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 25, 2013, 09:23:55 PM Yeah exactly. We all know it's going to end in a fight, let's just get it over with. Those are the renegade options I'll always take, 'cause even my Paragon Shepards don't have time for this crap.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ceryse on April 25, 2013, 10:00:25 PM Yeah exactly. We all know it's going to end in a fight, let's just get it over with. Those are the renegade options I'll always take, 'cause even my Paragon Shepards don't have time for this crap. Like pushing an Eclipse merc through a window in ME2. I can never get through that mission without doing that renegade option. Its just too damn tempting... and its someone I'm going to kill anyways! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 26, 2013, 06:38:00 AM See, I never take that one. I don't find it particularly tempting. Plus if I have Garrus with me, I get rewarded by him commenting that I am probably the only person in the world who would let that merc go. :grin:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 26, 2013, 10:50:33 AM And he's right.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 27, 2013, 02:56:33 PM One(or two) things ME3 was missing. Shiala and Gianna Parasini.
Sure you get an email+war asset from Shiala, but Gianna is never seen or mentioned in the game. And in ME2, both characters were implied to be interested in Shepard. Shiala and Feros would have made a good side mission, see the colony and what happened after the Thorian and ExoGeni. As for Gianna, I think she should have been an alternative to C-Sec's Officer Noles after the Cerberus coup. She did say she wanted to be a cop(but being a corporate internal affairs agent is less grisly). Instead of Noles approaching Shepard about the Batarian diplomatic codes that Balak was using to commit terrorism on the citadel, it be Gianna(now a part of C-Sec because it's safer from the Reapers than Noveria is). And if Shepard was unattached, there be an option to pursue a NPC romance like with Kelly Chambers(except without the writers forgetting she is there later on.) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 28, 2013, 03:37:17 PM Having just finished this...
WTF is with the end battle? Eight million goddamn banshees? Sure, "war readiness" gets me different options when I read Glowing Blue Baby Jesus, but can't "war assets" get me fewer fucking banshees to fight? Oh hey, here's a single-shot rocket launcher. The one time in the ENTIRE game I actually found and had the need for a heavy weapon, and I get a single shot rocket launcher. And 83 million Banshees and Marauders. You know what having a ton of war assets should have gotten me? Ground troops to kill those suckers off. I mean, one or two, sure. But wolf-packs of Brutes followed by Banshees out the ass? Crap end fight. Also, from now on? Control or Destroy only. They're such shit choices I think they'll fit either paragon or renegade, so it's not like it matters. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 28, 2013, 04:12:09 PM Tee hee.
The ending of ME3 strikes again. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 28, 2013, 04:25:39 PM Having just finished this... WTF is with the end battle? Eight million goddamn banshees? Sure, "war readiness" gets me different options when I read Glowing Blue Baby Jesus, but can't "war assets" get me fewer fucking banshees to fight? Oh hey, here's a single-shot rocket launcher. The one time in the ENTIRE game I actually found and had the need for a heavy weapon, and I get a single shot rocket launcher. And 83 million Banshees and Marauders. You know what having a ton of war assets should have gotten me? Ground troops to kill those suckers off. I mean, one or two, sure. But wolf-packs of Brutes followed by Banshees out the ass? Crap end fight. Also, from now on? Control or Destroy only. They're such shit choices I think they'll fit either paragon or renegade, so it's not like it matters. Hackett said from the very beginning that the War Assets would only affect the chances of successfully delivering and protecting the Crucible. I quote: "Assuming it ever is, we pull all of our resources. Think of it as a giant armada for delivering the Crucible where the Reapers are weakest. The stronger you can make that armada, the better the chances of punching through." There's even an alternate scene of the Reapers attacking the Crucible while it is docked if your assets are low. If you expected anything more from it, it's your fault because you were told right from the beginning what would happen. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on April 28, 2013, 04:43:37 PM You're right of course. We had three shitty endings to choose from.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 28, 2013, 04:54:11 PM You're right of course. We had three shitty endings to choose from. You had three options to choose from, which each led to an ending. They weren't the ending itself. Which is the biggest misunderstanding by player. Based on choices and war assets, those three options could spin SEVEN different ways. From total destruction of the galaxy to a utopia. The success of the Citadel DLC(people saying "this should have been the ending") just proves that the bulk of players didn't want a story conclusion or any consequences of their actions(which Mass Effect has always been about. Virmire and the Suicide Mission proved that the core theme of Mass Effect was victory through sacrifice, though players sidestep Virmire by rationalizing away the impact of the choices - like "Ashley is a racist bitch and deserves to die" or "Ashley is my romance, so bye bye Kaidan", and forget the impact of the Suicide mission by metagaming as hard as can be to get everyone out alive by exploiting what is probably a glitch in the game). They just wanted fanservice. They wanted a comedic life story of Shepard and his bros full of bars and partying. They didn't want any struggles or hard choices, even though the entire trilogy is full of them. It's like they're thinking "I did so much hard crap in Mass Effect 1 & 2 that I'm entitled to fun easy ride in Mass Effect 3 with nothing I wont like." They accuse Bioware of forgetting what Mass Effect is about, but it's the other way around. The players forgot what Mass Effect is about. /rant Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 28, 2013, 05:13:50 PM And defense of a game that goes "The players are wrong, en masse" is, by default, wrong. It's like inventing a car no one will buy and blaming humanity as a whole for not buying your car.
No. You just made a car no one liked. You're not a super genius or artist who made a car the masses can't understand. You built a car no one liked. Anyways, yeah, I know Hackett and all that -- I just found the boss battles, by and large, annoying not fun. Fighting Reapers on foot was annoying. Fighting the wave of Banshees and brutes was annoying. It wasn't fun. I didn't get nearly as irritated by the fights in ME2 -- in fact, the only ones in ME1 that were half that annoying was the battle on Therum -- if you went there first, the fight could be...annoyingly hard. (I found on later playthroughs, not so much. But the ME2 boss fights were often frantic and difficult, but...not so...mindless. And sure, mindless hordes define Reapers. Still. I dunno what I'd have done differently, but there'd have been something). I got the extended cut endings, and I played through Leviathan, so the whole thing wasn't quite so head-scratchy. They aren't the endings I'd have chosen if I'd been plotting the story, but meh. My frothing rage is directed at the end fight because it was work not fun, and the stupid green glowy circuit crap, because it was the stupidest possible way to handle synthesis. Dumb, dumb, dumb. It's weird that Control and Destroy are about equal in my mind -- destroy means I kill off all the Geth, but the Reapers are over and done. The end. Control means I can save the synthetics and banish the Reapers, but what if being super-Reaper AI overlord goes to my head? I'd be a threat to everything I saved. That's actually a tough choice. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on April 28, 2013, 07:12:32 PM Holy crap, this is like a mobius thread. Fourth recursion of page 12 so far I think :awesome_for_real:. I love that we all finish games at different times.
The success of the Citadel DLC(people saying "this should have been the ending") just proves that the bulk of players didn't want a story conclusion or any consequences of their actions(which Mass Effect has always been about. Ok, so I don't speak for the bulk of players any more than anyone, but I don't think that's it. Personally, Citadel was two games. The real one and sort of the filler content that followed. Both had a lot of value as a pre-endgame DLC though, but not for what you're describing. Citadel was a good DLC because it made great exposition around your entire crew. Leviathan kinda did in a dim way, and established an interesting war asset I think they could have done more for. Omega had the same result and was a good experience, but completely missed the target by not featuring any of the relationships you had cultivated with your crew. Citadel didn't have that real impact on the longterm narrative that the others did, but made up for it by heavily focusing on getting the band back together with some great use of existing locales in new and interesting ways. This DLC doesn't retroactively affect what players thought they were getting with ME3 a year ago, and certainly doesn't change the perceptions about the original ending as being subpar. Instead, it reminded us of what we really loved about ME2, the gallows humor, the strong personalities, the twisted actions of Cerberus-style organizations, and a galaxy of peoples sometimes doing bad to do good and vice versa. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 28, 2013, 07:14:56 PM Anyways, yeah, I know Hackett and all that -- I just found the boss battles, by and large, annoying not fun. Fighting Reapers on foot was annoying. Fighting the wave of Banshees and brutes was annoying. It wasn't fun. I didn't get nearly as irritated by the fights in ME2 -- in fact, the only ones in ME1 that were half that annoying was the battle on Therum -- if you went there first, the fight could be...annoyingly hard. (I found on later playthroughs, not so much. But the ME2 boss fights were often frantic and difficult, but...not so...mindless. And sure, mindless hordes define Reapers. Still. I dunno what I'd have done differently, but there'd have been something). I got the extended cut endings, and I played through Leviathan, so the whole thing wasn't quite so head-scratchy. They aren't the endings I'd have chosen if I'd been plotting the story, but meh. My frothing rage is directed at the end fight because it was work not fun, and the supid green glowy circuit crap, because it was the stupidest possible way to handle synthesis. Dumb, dumb, dumb. It's weird that Control and Destroy are about equal in my mind -- destroy means I kill off all the Geth, but the Reapers are over and done. The end. Control means I can save the synthetics and banish the Reapers, but what if being super-Reaper AI overlord goes to my head? I'd be a threat to everything I saved. That's actually a tough choice. I laugh at the a player claiming a game is too hard when you can choose difficulty setting right at the beginning, and can alter it at any point in the game. If Banshees and Brutes are too hard, turn the game down a few notches. Or just use a powerful weapon(Widow/Paladin/etc) and make headshots. For battling the Reaper on Tuchanka, you can just ignore the Brutes and focus on getting to the hammers. For battling the Reaper on Rannoch. When you see the laser headed your way, jump to the side. The targeting laser doesn't reset if you stop to dodge. So it'll pick up right where you left off. For battling the Reaper on Earth. That's just like a multiplayer match. You kill waves of enemies, then on the final step, you survive until an invisible counter reaches zero, then you run to the tank and launch the missiles. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on April 28, 2013, 07:18:45 PM Jesus Nayr, I'm starting to wish that you and Simond were locked away somewhere in a death match at this point.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 28, 2013, 07:37:21 PM Jesus Nayr, I'm starting to wish that you and Simond were locked away somewhere in a death match at this point. I'd win. I fight like a Krogan, think like a Salarian, I'm as misleading as an Asari, and I'm as ruthless and merciless as a Turian. :p Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Goreschach on April 28, 2013, 08:08:21 PM How about we lock him away with Sinij instead?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 28, 2013, 08:23:27 PM What part of "Not fun" translated out to "too hard"?
Are you one of those guys that equates "fun" with "stabbing myself in the crotch"? I'm not a masochist, so that doesn't work for me. If I thought it was "too hard" I'd have said "too hard" instead of "not fun". It wasn't fun. It wouldn't have been fun if I'd turned the difficulty down to easy, either. It would have still been a sucky-ass fight, like all the reaper fights. Don't get me wrong -- summong Kalros to kill the Reaper was a hoot and a half. The dodging beams of death? Shit mechanic. End of story. It's just an annoyance. It adds nothing but irritation. It could be a beam of fucking ponies and unicorns and magic shield restoring power and it'd STILL be unfun. In fact, the closest it got to fun was when I managed to kill a Banshee using the red beam of death. That was kind of amusing. It also wasn't purposeful, but hey, you take what you can get. Anyways, again -- not fun. Not "too hard" -- not fun. Dodging a million Banshees was simply a massive ass annoyance. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 28, 2013, 09:16:52 PM Ending sucks, man. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on April 28, 2013, 09:21:19 PM No, no! You're just playing it all wrong!
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on April 28, 2013, 09:22:54 PM Bring back precasting b1y0+ch, and I'll see you in Shadowbane.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on April 28, 2013, 09:24:31 PM Seems like Morat wants a mako for the finale.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on April 28, 2013, 09:30:03 PM My frothing rage is directed at the end fight because it was work not fun, and the stupid green glowy circuit crap, because it was the stupidest possible way to handle synthesis. Dumb, dumb, dumb. It's weird that Control and Destroy are about equal in my mind -- destroy means I kill off all the Geth, but the Reapers are over and done. The end. Control means I can save the synthetics and banish the Reapers, but what if being super-Reaper AI overlord goes to my head? I'd be a threat to everything I saved. That's actually a tough choice. The green ending is so fucking duuuuuuuuuumb. I'll never pick control, because I don't trust (from an in-character perspective) what might happen with Shepard post-overlordening, but I think it's a legit choice and a decent solution to the problem. And destroy is the "I came here to kill Reapers, I am going to kill some motherfucking Reapers" choice, so even though killing off the Geth sucks (I admit killing EDI is slightly "sorry there" for me but not a big enough issue to ever give me pause) and feels a sort of "well gosh we can't let THIS be the Bestest Ending" tacked on penalty, it feels good to pick. Synthesis is just endless transhuman wankery in your face where everyone gets sunshine and lollipops and robo-puppies for an ending ... except for Shepard, who melts. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on April 29, 2013, 06:06:48 AM I'd win. I fight like a Krogan, think like a Salarian, I'm as misleading as an Asari, and I'm as ruthless and merciless as a Turian. :p I'd just turn the difficulty down to easy and stomp your arse. :-PTitle: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 29, 2013, 05:32:33 PM Mass Effect on Insanity is always a frustrating experience because it makes everything that's broken in that game (and there are quite a few things) so much more annoying.
Insanity shows you how weak the squad AI is, how broken some of the mechanics are and throws it all in your face. This coming from a person that has played all three games on hardcore and insanity. I died a lot during the insanity runs but more often from a glitchy game mechanic than from real error. Suddenly sticking to cover and die when I wanted to run somewhere, suddenly stand up because the cover I was walking behind was buggy. Squadmates just standing there getting shot, standing on top of the cover instead of behind and getting shot, squadmates completely ignoring my commands and getting killed. Powers that get blocked by terrain because the pathing broke and the game thinks the singularity should go through the cover. Enemies that completely ignore their own safety and my squadmates (to be fair they are useless so I'd probably ignore them too) to bum rush me. Difficulty that is all over the place from "is this really insanity?" to "I curse all of Biowware's programmers and their first born sons up to the seventh generation". Combine this with a lot of gauntlet-style fights where you need to reach certain points to stop waves and endless waves of enemies and you have a recipe for frustration. Examples: The end fight on horizon, where the open terrain means your team dies a lot because they don't reposition when they are flanked and get happily shot dead while I'm rushed by a horde of husks with armor. The gauntlet to the colossus in Tali's recruitment mission that on insanity features two geth prime, an endless horde of geth recon drones and an endless horde of geth destroyers, geth troppers and sunlight so bright it kills your shields. The collector ship fight on the flying platforms, that features squadmates dying a lot while not knowing how cover works, (hint: when the scion makes that whooomp-whoomp-whoomp sound then it's not a dubstep party it means you duck), a lot of buggy terrain where simply moving behind cover makes you stand up and die and a suicidal harbinger that rushes and kills you. Oh and the most broken mission of all, Tali's loyalty mission which is infinitely harder just because I have to bring Tali instead of someone useful. Miranda is better suited for that mission than a freaking quarian engineer with that puny toy drone that doesn't even work against shields. Oh and the anti shield power being the loyalty power just adds insult to injury. Insanity is really enjoyable when you get the right missions that are difficult but you have the feeling you can handle them, More often then not though all you think is "Really Bioware? Are you fucking serious?". Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on April 29, 2013, 05:52:52 PM I think the AI mechanics boil down to something like "Wait for a break in the shooting, pop out and fire gun or technique" -- and they won't reposition without a break in the shooting either. I think selecting a power or forcing a target will make them immediately do it, but otherwise they default to huddling behind cover until everyone else is reloading.
Which means, sometimes, they don't ever do shit because it's continuous death beams at you. (Like pretty much the landing on Earth. My squaddies didn't do shit until I flared out a half-dozen enemies. THEN they suddenly started moving). At least in ME1, the bitchier fights I could usually...preempt. Like those damn rocket drones on Luna? I just have everyone huddle in the entryway, and lure them down the hallway. Having someone with hack is a godsend. Trying to fight them in the room proper is suicide. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on April 29, 2013, 07:36:19 PM I think the AI mechanics boil down to something like "Wait for a break in the shooting, pop out and fire gun or technique" -- and they won't reposition without a break in the shooting either. I think selecting a power or forcing a target will make them immediately do it, but otherwise they default to huddling behind cover until everyone else is reloading. To be fair, in a real life gunfight I wouldn't jump out of cover and start firing when other people are shooting at me. It's a good way to get killed. The AI is being smart in those instances. And there are other methods you can use to get around that mechanic. Flanking them, grenades, or using singularities or drones to shoo them out of cover and right into your line of fire. What I do is exploit the mechanic. I usually carry a powerful gun like the Mattock(which I can button mash) or the Cerberus Harrier(which has a lot of kick) with Armor Piercing or Disruptor armmo(depending on what I'm fighting). I go silent for a minute until the enemy comes up to shoot, then I pop out and shoot him first. Adrenaline Rush helps it too. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on April 30, 2013, 04:16:42 AM Well I ddidn't expect the squad AI to be perfect but it just makes so many small mistakes. I'd even agree if one of you said "AI is bad so just control them manually" if that would work reliably.
If you aren't careful with your markers the AI will stand on top of cover to get LOS or won't engage the enemy at all since the AI has no line of sight from where it sits. Sometimes they simply ignore your orders completely and do whatever the fact they want. Sometimes they don't catch up to you after a fight ends and you wonder just where the hell your guys went. I even lost squadmates when I failed to notice them not coming and they stayed on the wrong side of a automatically closing door or other level gate. Sometimes they get so stuck on terrain that they can't move at all. There also seems to be a pretty big difference in the quality of the AI for each team member. Some team mates are simply more stupid than others and die more often. Miranda for example is usually the one still standing even after hard fights like on the collector vessel. Garrus has long range weapons like sniper rifle and assault rifle yet favors an "up close and personal" combat style that get's him killed a lot and Tali or Mordin simply run around the battlefield like confused chickens until a compassionate enemy puts them out of their misery. Zaeed is simply surviving anything don't know how he does it. Playing the collector ship (the platform battle is arguably one of the hardest fights in the game) with me as Adept, Miranda and Thane felt like cheating. Three people with heavy warp means instakill for harbinger and makes the Praetorian fight ridiculously easy. I needed close to 30 tries though to just survive the first room of the Tali loyalty mission where you get zerg rushed by Geth Hunters with no regard for personal safety (or personal space for that matter). The fights are simply not balanced enough for the errors in the squad AI to not matter. Especially when you need three people to stay on top of the respawn and to reach the waypoints that trigger the respawn to stop (like Thane's recruitment mission, Tali's recruitment mission, the faulty production line N7 mission or the way to the bridge of the ALerai in Tali's loyalty mission). I get where Morat is coming from because none of this matters if the fight you just replayed for the 50th time is at least fun and/or challenging in the right way. The fight at the the end of Priority: Earth at the rocket launcher however just plays like the extraction round of a gold multiplayer match against the Reapers after all of your squadmates have left. (In fact a lot of the ME3 fights feel that way). This is not exactly something I'd label as 'fun' either. Especially if you compare it to fights like against the geth colossus on Haestrom in ME2 which is ridiculously hard but also feels challenging and fun even if you attempt it for the 50th time. If you like being frustrated beyond belief however and if you like replaying missions 1000 times, including all of the things that irritate you even more, like unskippable cut scenes before the fight that get retriggered after each reload then I'd suggest the N7 side mission in ME2 where you have to protect the wounded Quarian from the Varren or the "abandoned mine full of husks" one. Those two are simply ridiculous in a "what Bastard did those?" kind of way. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 03, 2013, 06:16:51 PM You know one of the few things that do bug me about ME3?
Haestrom and it's sun. I know the whole Dark Energy thing and the Reapers being this giant think-tank of assimilated race created to solve it was dropped, but come on, the Quarians hyped Haestrom's sun up in ME2 and in ME3 they even first meet with Shepard in that very same star system, but nothing is said about it. Not so much as a "we figured out the problem and we don't have to worry about it after all" from Tali. A more creative thing to do would be to incorporate it into the Quarian storyline somehow. Like maybe the true Geth really were responsible and they were developing some weapon of their own to battle the Reapers, and the deteriorating star was a side effect. Then if you side with the Geth or broker peace, you get it as a war asset. Another acceptable way, they could shelf the idea for the next trilogy. After facing the Reapers and seeing how much damage they could do, any future enemy is going to get a "I beat the Reapers! Compared to them, you're a pussy" response from players. So having a problem that's arguably more dire(the imminent destruction of the entire universe from the Big Rip phenomenon) than the Reapers will keep things interesting. And the next player character's mission in life could be to convince the inhabitants of the galaxy to quit polluting the universe with ungodly amounts of dark energy before they kill us all and looks for alternatives(that the Reapers kept us from doing). Edit: A couple of other things that irk me, but aren't irksome enough to inspire a big rant. Until now. 1. How going to the Terminus systems is suddenly okay. In ME1, they were shit scared that going there would start a war. Yet after ME1, the Alliance has colonies there(Fehl Prime in the Hourglass Nebula), has outreach programs to the non-alliance human colones(Horizon), and Council Spectres are allowed in(Shepard can get a personal audience with Aria, the de facto queen of Omega, the unofficial capital of the terminus systems, whenever he pleases.) and are allowed authority(Tela Vasir in Lair of the Shadow Broker was barking orders at the cops on Illium and they obeyed. Illium may be an asari colony, but it's a part of the Terminus). Not to mention the fact that in the very beginning of ME2, the Normandy was investigating in the Terminus Systems only a couple of months after the battle at the Citadel, when the Normandy had to sneak into the Terminus systems to get to Ilos because they weren't allowed to go there. And there's no explanation for any of it. 2. Thermal clips. I mean seriously! That has to be the worst fucking upgrade to weapons ever. Yeah not having to wait for an overheated gun to cool is nice, but once you run out of clips you're screwed. It's literally going from guns with unlimited ammunition back to limited ammunition. With the right mods, a gun would never have too cooldown. Even Conrad Verner saw how dumb that was.(I guess it takes a stalker who is a Xenoscience specialist with a dissertation on Dark Energy integration to figure that out). 3. The fact that they turned Ashley from a realistic looking person into a barbie. Some probably appreciate that she looks like a latin supermodel now, but in ME1 Ash struck me as the no-nonsense type, not the one who bothers globbing on makeup, tanning, getting breast implants, and styling her hair, and buying a skirt with thigh-high boots. They also messed with her proportions and now her face looks wider. And when they show her beside her sister, Sarah, they don't even look like at all like sisters. 4. Color changes. Alliance suddenly is labeled by the color blue(Ash and Kaidan with it). Kirrahe is gray skinned, when he was green in ME1. 5. EDI's holographic dildo-looking/vagina-mouthed body never appears once in ME3, despite there being a small period of time before she acquires the body of The Illusive Man's Eva Core sexbot. 6. Mordin has a different voice actor. The new guy does a decent job, but it's noticeable, especially when he sings and right in the beginning when he first talks(he sounds completely different there) 7. How the Reapers' shields are penetrable in ME3. In ME1, they couldn't touch Sovereign because of his kinetic barriers. But in ME3's cutscenes, it's like they're not there at all. Reapers take hits(though it doesn't damage them most of the times). Although in the codex entry, a turian general was able to bring down a dozen sovereign-class Reapers when they first hit Palaven by using a tactic where ships would do small FTL jumps and fire on the Reapers at point-blank range. It's an impressive tactic, but if the Reapers still had shields like Sovereign, it wouldn't work. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on May 03, 2013, 08:27:16 PM I mostly agree. On #7 though, wasn't the Collector's gun tech from ME2 the thing that trained the alliance folks on how to get through the Reaper shields? The microjumps tactic works but like the assault on Omega in the ME3 DLC, you're gonna lose a lot of assets in that kind of brute force method.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on May 04, 2013, 03:33:52 AM Regarding the Reaper shields, that's thanks to the development of the Thannix cannon by the Turians after the events of Mass Effect 1. They recovered a large part of Sovereigns main gun after the battle of the citedal and secretly retro-fitted it. In ME2 you can install it on the Normandy, and by ME3 all the major powers have been sticking it on as many ships as possible. That's why they can now damage reapers - because everyone is using weapons based on their technology.
And Haestrom - I honestly think we ME fans hype this up too much. It was mentioned briefly in *one* side mission in one game, and that's it. I never thought anything of it to be honest, in the same way I didn't think the Leviathon of Dis would go anywhere, or the gas giants with the giant coffins floating in them, or the world that occasionally lights up when no-one is near. I think for someone who isn't reading every lore item and going everywhere (I.e. most gamers) making the storyline about the dark energy events at Haestrom would have been incredibly confusing to say the least - it just isn't foreshadowed enough. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 04, 2013, 05:43:46 AM Yes yes, I know about the Thanix Cannon. But how many times do you see it used before the final battle? None. It only appears once in Mass Effect 3, when all the ships begin firing on the Reapers. And even then, only a tenth of the shots fired are thanix blasts. One Reaper is shown getting its tentacles blown off with standard gunfire.
There were no thanix cannons used during Rannoch either, despite Shepard scolding Raan for installing them on their civilian ships. And, wrong. Haestrom was shown in one mission, and followed up in Tali's loyalty mission. It was played off as a major concern of the Quarians. And considering what was going to be ME3's ending reveal, it was. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on May 04, 2013, 06:42:29 AM Talis' loyalty mission? The one with her boarding her fathers ship to put down the rampant Geth? How was that linked to Dark energy?
It also wasn't a major concern of the quarians at all. How many of them mentioned it in the fleet? the entire setting of that mission was "something odd is going on, might be worth checking it out " not "This is HUGE and needs sorting!". You don't send a squad of what, 20 quarians max into enemy space if its that important. It just wasn't that important in ME2 ultimately when you look at that game and how it featured. Its something we as gamers have really amped up beyond what it is - the game itself didn't. Plus the dark energy thing never made any sense - if it was such a pressing concern, why was only Haestrom undergoing that change? Its hardly a major concern if after all this time one star in one system is collapsing early. EDIT: you don't even have to recruit Tali in Me2 apparently so its an optional mission. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 04, 2013, 01:04:26 PM Talis' loyalty mission? The one with her boarding her fathers ship to put down the rampant Geth? How was that linked to Dark energy? It also wasn't a major concern of the quarians at all. How many of them mentioned it in the fleet? the entire setting of that mission was "something odd is going on, might be worth checking it out " not "This is HUGE and needs sorting!". You don't send a squad of what, 20 quarians max into enemy space if its that important. It just wasn't that important in ME2 ultimately when you look at that game and how it featured. Its something we as gamers have really amped up beyond what it is - the game itself didn't. Plus the dark energy thing never made any sense - if it was such a pressing concern, why was only Haestrom undergoing that change? Its hardly a major concern if after all this time one star in one system is collapsing early. EDIT: you don't even have to recruit Tali in Me2 apparently so its an optional mission. You run into Kal'Reegar at Tali's trial if you remember. He'll give Tali an update about Haestrom's sun and you can do a Q&A about it. Also the reason they sent Tali's squad in like that was because they were deep in Geth space, sending in larger numbers would have alerted the Geth even quicker than they did. Haestrom was supposed to be the first to start showing the symptoms of the dark energy degeneration IIRC. 300 years back, it was normal. If they had stuck with the planned ending, I imagine more systems would have started showing the problem in Mass Effect 3. And so what if it is optional? Damn near everything in Mass Effect is optional, but they still happen, just in different ways.(Like Arrival and Lair of the Shadow Broker) Ignoring the mission doesn't mean it didn't happen. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 05, 2013, 12:36:53 AM Regarding the Reaper shields, that's thanks to the development of the Thannix cannon by the Turians after the events of Mass Effect 1. They recovered a large part of Sovereigns main gun after the battle of the citedal and secretly retro-fitted it. In ME2 you can install it on the Normandy, and by ME3 all the major powers have been sticking it on as many ships as possible. That's why they can now damage reapers - because everyone is using weapons based on their technology. Which brings up one of my science fiction pet peeves. "Get through their shields, and discover that the alien menace seem to build their space ships out of paper machie" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 05, 2013, 03:50:55 AM Which brings up one of my science fiction pet peeves. "Get through their shields, and discover that the alien menace seem to build their space ships out of paper machie" I don't mind that. If you have good shields, why spend the resources on good armor, too? If your shields are about to go down, it's time to get the fuck out of Dodge. Also, I suspect redirecting incoming ordinance via shields is much easier than absorbing the blow on your hull. But that's arguably personal bias. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 05, 2013, 06:57:25 AM It actually makes sense if you consider the physics behind space travel and combat.
The less mass a ship has the better because it means that you need less fuel/energy for acceleration/deceleration especially at relativistic speeds (>10% c). Armor in a classical sense - the one you strap on tanks or navy vessels to stop actual bullets/shells - is also rather ineffective if your projectile can travel at relativistic speeds. The cross section of the projectile doesn't change yet its mass does proportionally to the speed it travels at so you'll probably end up with a hole in your armor anyway. If you consider it, armor on vessels or vehicles is ineffective even today. Tanks usually don't survive a single direct hit and navy vessels travel in formation to protect the larger, less manouverable and more important ships. Most of modern warfare is about not getting hit because ordnance is usually better than armor. Shells are also usually designed to penetrate armor and to explode inside the armored vehicle. If two men in a small boat loaded with explosives can disable/destroy a navy capital ship then armor is not really a concern especially if it means that it makes your ship even more massive and therefore slower, less manouverable and leads to a much higher fuel consumption. An aircraft carrier without its support convoy of ships and subs is basically a sitting duck. The only armor that would make sense in a space combat context is ablative armor that 'burns away' and is designed to stop energy weapons. That kind of armor doesn't have to be heavy instead it should absorb the energy of the weapon blast by disintegrating due to being 'burned up'. In fact density and the properties of the material should be so that a section that gets burned up peels away from the rest of the ablative armor and floats into space so that the hit can't spread by burning up even more of the armor coating. If you have the facilities for space travel and can fire projectiles at relativistic speeds no amount of armor will save you from the simple fact that force is mass times acceleration. Especially if slapping armor on means that your huge behemoth of a ship will handle and move with the speed and nimbleness of a glacier. You also have to consider that with respect to space combat all engagements are basically at 'point-blank range' or probably less than a light second of distance between the combatants. Longer distances make hitting something more challenging due to the speed of light issues. So it does make sense that ships get destroyed quickly once their shields are down. The only real issue I have with depictions of space combat is that you simply can't have the sudden changes in speed or direction that you see for example in the battle at earth in ME 3. The crew inside wouldn't survive the sudden and rapid change in speed and the ships would be torn apart by the mechanical forces. Even if your universe allows mass effect fields or inertial dampeners a delay of picoseconds between change of speed/direction and the dampeners kicking in would mean that your ship and its crew are subject to massive and probably lethal forces. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 05, 2013, 04:34:08 PM I wouldn't necessarily mind it except it's taken to hugely exaggerated extremes. It seems like shields protect them against everything and anything, especially nukes, but if those shields come down, a stiff breeze will shatter their ships.
You see it in ID4, and Skyline. And to a lesser extent, the Reapers in ME. Though the aliens in Skyline took the damage and regenerated, I still say they shouldn't realy have taken that much damage in the first place. We, right now in the 21st century, have materials that are lighter and stronger than steel. (http://en.wikipedia.org/wiki/Titanium) What could a truly advanced spacefaring race come up with? Super low density armor that makes titanium look like tissue paper would probably not be out of their grasp. But no, they make their ships out of cardboard so the heroes can exploit their cheap construction materials and save the day! Like those who bitch about realisitc inerta and thrust in space combat, just once I'd like to see the alien invaders shields go down, and have everything the heroes throw at the ship just go "Tink!" Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 05, 2013, 07:47:07 PM We, right now in the 21st century, have materials that are lighter and stronger than steel. (http://en.wikipedia.org/wiki/Titanium) What could a truly advanced spacefaring race come up with? Super low density armor that makes titanium look like tissue paper would probably not be out of their grasp. "This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3% of light-speed. It impacts with the force of a 38-kiloton bomb. That is three times the yield of the city-buster dropped on Hiroshima back on Earth." As a matter of historical record, the ability to deal damage has increased far more rapidly than the ability to absorb it. That's why we now have stealth aircraft and submarines rather than super-flying-fortresses and battleships. It is better to design to avoid being hit than it is to design to survive being hit. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 06, 2013, 12:34:40 AM We, right now in the 21st century, have materials that are lighter and stronger than steel. (http://en.wikipedia.org/wiki/Titanium) What could a truly advanced spacefaring race come up with? Super low density armor that makes titanium look like tissue paper would probably not be out of their grasp. "This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3% of light-speed. It impacts with the force of a 38-kiloton bomb. That is three times the yield of the city-buster dropped on Hiroshima back on Earth." As a matter of historical record, the ability to deal damage has increased far more rapidly than the ability to absorb it. That's why we now have stealth aircraft and submarines rather than super-flying-fortresses and battleships. It is better to design to avoid being hit than it is to design to survive being hit. A single Reaper cycle is 50,000 years. 50,000 years ago, humans were hunter gatherers with the most primitive tools. Let's say, just for fun, that we take the full military might of just the USA through a time portal and fight a war with pre-civilization humanity. It's not even a contest. There is no way a group of heroic cavemen to get a lucky spear throw against an A1 Abrams and knock it out. Not that they are even likely to see their opponents, since they'd probably be bombed and shelled from beyond visual range. But even if they did close with their enemy, their weapons will be largely ineffective against modern tanks and body armor, and the superiority of machine guns versus spears. Getting past the "shield" of artillery and air power would net them diddly squat. That's one cycle, and a BEST CASE SCENARIO for the poor cavemen. (us) We know the Reapers have had many cycles, so we'd actually have to multiply that technology advantage by tens or probably hundreds of times. Your 20-kilo ferrous slug accelerated to 1.3% of light-speed would be about as effective as a stone spear hurled at a Reaper. More likely the Reapers would use their analog of artillery and air power, say the artifical generation of black holes in space amidst the enemy forces, from a distance of parsecs. But let's do some incredibly unlikely rationalization and say that the space cavemen actually get past the superweapons and shields and get a shot off at a Reaper. Again, stone spear against a MBT, or if they're very lucky, a dude in kevlar who just might get a gash if struck in a limb. Of course these analogies break down because the nature of combat also evolves. Hurling spears is not considered the cutting edge of warfare. And our cavemen protagonists have no concept of air power or tanks or sattelites. Armor technology does lag behind the ability to deal damage, for now. But we only have a few thousand years of warfare to compare with the Reapers hundreds of thousands or millions. Sticking with the analogy, the Reaper version of tank armor versus spears would be less effective against other Reaper weapons, but likey more than adequate to deflect or absorb the damage caused by the races of the ME universe. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on May 06, 2013, 01:11:11 AM I see it that way.
The Reapers are a reaction to cycles destroying themselves at a certain evolutionary stage by their own AIs. So there is no large technological advantage because their own cycle must have been ended at roughly the same point (given a few centuries more) for that to be an universal truth. Unless they do R&D when they are sleeping beyond the stars (which I doubt) their technology is basically frozen at the same level since their creation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 06, 2013, 02:10:25 AM I see it that way. The Reapers are a reaction to cycles destroying themselves at a certain evolutionary stage by their own AIs. So there is no large technological advantage because their own cycle must have been ended at roughly the same point (given a few centuries more) for that to be an universal truth. Unless they do R&D when they are sleeping beyond the stars (which I doubt) their technology is basically frozen at the same level since their creation. Sure, it can be rationalized that way. But it's a very convenient and precise rationalization for our heroes that the Reapers have their technology frozen at exactly the right spot where they can still be destroyed by their technology. And it also involves the Reapers being mindless killbots, which I personally find a terribly dissapointing thing. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tebonas on May 06, 2013, 02:25:03 AM Technological Progress is driven by adversity, by curiousity, or by your needs.
The Adversity get erradicated at the point where they would provide sufficient challenge to drive the Progress, and I haven't seen any proof of the other two in the Lore. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 06, 2013, 03:51:36 AM Technology has an upper bound determined by the laws of physics in your universe. At one point you can't simply advance your technology any further because the laws that govern your universe prevent that.
That doesn't necessarily mean that the reapers won't have a huge technological advantage because they have been around for aeons while each galactic civilization usually only has about 50,000 years of technological advancements. The reapers can't evolve their technology indefinitely though because at one point they hit the physical limits of their universe and therefore a point at which further technological advances are simply impossible. You can't integrate circuits any further once the dimensions of your patterns approach the planck distance of 10^-30m (in reality you hit the wall probably long before that). The properties of your materials are limited by the way electron bonds work and what the crystalline structures of your materials are. Change in speed/thrust is governed by the volume/speed of the particles used for thrust and the size/cross section of your thrusters etc. At one point you'll hit the physical limits of your universe which means the end for technological improvements. The organics also didn't really only have 50,000 years to advance technologically since previous civilizations left them technology caches that jump started their development. I don't really want to get into the argument about the supposed superiority of the Reapers though because quite frankly nothing about the Reapers makes any sense if you really think about it. The whole story only makes sense if the reapers are - for all practical purposes - invincible in a mythological sense i.e outside the laws of the universe. Even if there are more than a thousand of them they are always outnumbered. 10 or more spacefaring races each with billions of people each cycle would mean significant losses for the reapers just by the sheer brute force of the Reapers' opposition. Given that they need a whole civilization to build just one Reaper the Reaper threat would end due to attrition eventually. If all the Chinese suddenly decided to get up and walk west into Russian territory then there's nothing short of nuking their own country that Russia could do about it. The Chinese wouldn't even need weapons. A colony of ants is able to kill prey orders of magnitude bigger then them etc. If we take your example then sure a batallion of modern age soldiers would be pretty powerful, but as modern examples show this superiority translates very poorly into assymetrical conflicts or guerilla warfare, even if your side is technologically vastly superior, otherwise the conflicts in Afghanistan or Iraq would be long over now. Then there's indoctrination. It affects physical beings at a distance so it has to be some kind of force-interaction, which means that it can be measured, detected and blocked or at least greatly reduced in strength. Yet ME tells me that nobody has figured out how indoctrination works or how to block it in an Universe that can even increase or reduce the effects of gravity and project force fields. Then there's the problem that given the age of the universe, the age of our galaxy and the fact that you'd need at least a second or even third generation of stars to actually have planets that could sustain and produce life, you can't actually have thousands of reapers or countless cycles. In fact it would probably be less than ten cycles. If you assume the absolute best conditions for evolution at least in one system of the galaxy and if you assume that the first species ever to evolve would also be the ones that created the reapers. Then they could realistically only have been around for a million years or so before us. Assuming anything different would mean that Earth's evolutionary process worked significantly longer than the galactic average. Then there's the fact that harvesting a galaxy with 400 billion stars is practically impossible. It would presume a mass portal in every system or every small cluster of systems because otherwise you'd miss a significant number of systems where AI could be developed eventually simply because they aren't connected to the mass portal highway. Even if the galaxy was that well stocked with mass portals searching each system in our galaxy for signs of space flight would take aeons. The ways whole civilizations could simply vanish and hibernate until the Reapers leave are endless. So Ships disintegrating like thanksgiving parade floats once their shields are down are the least of my concerns with Mass effect. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Maledict on May 06, 2013, 04:42:02 AM I would agree that by ME3 the reapers were too easy to kill BTW. The entire reason Sheperd was supposed to be special was because he killed one, and yet in ME3 they get killed all the time. It used to take an entire species its entire collective resources to build a single gun that managed to critically wound a single reaper, now numerous ships are destroyed in standard battles.
The reapers were definitely downgraded in ME3 to allow for a more even battle. Alongside the invasion of earth which takes forever it left the Reapers significantly downgraded - they felt more like a huge army of a very powerful race that was slightly more advanced than us, rather than the ancient unstoppable god like menace the first and second games presented them as. Fixing that would require a completely different plot to ME3 though on a fundamental level. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: cironian on May 06, 2013, 07:56:50 AM Then there's the fact that harvesting a galaxy with 400 billion stars is practically impossible. It would presume a mass portal in every system or every small cluster of systems because otherwise you'd miss a significant number of systems where AI could be developed eventually simply because they aren't connected to the mass portal highway. Even if the galaxy was that well stocked with mass portals searching each system in our galaxy for signs of space flight would take aeons. The ways whole civilizations could simply vanish and hibernate until the Reapers leave are endless. That's actually one of the things that work pretty well in the story, due to the husking/indoctrination the Reapers are doing. They can just spread in a virus-like model, converting a planet into resources (soldiers+a few ships), then use that to hit, say, five more planets. Once the major military resistance in space has been crushed exponential growth should take care of murderizing the galaxy within a few centuries, as then they don't have to send the actual Reapers on missions anymore. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 06, 2013, 08:20:29 AM The reapers were definitely downgraded in ME3 to allow for a more even battle. Alongside the invasion of earth which takes forever it left the Reapers significantly downgraded - they felt more like a huge army of a very powerful race that was slightly more advanced than us, rather than the ancient unstoppable god like menace the first and second games presented them as. Fixing that would require a completely different plot to ME3 though on a fundamental level. You know what Soverign reminded me of strongly? So strongly that I believe it was intentional. V'Ger from ST:TMP. A thing that can vaporize whole solar systems, and not even as an attack or defense. It was simply scanning them, with the side effect that the scanning process vaporized them. V'Ger could project an energy field of truly cosmic scale, create androids that were indistinguisable from humans without a scan in medbay. It's power and technology dwarfed Starfleet, and almost everything they had yet encountered. The Klingons popped a few photon torpedoes at it, and they hardly registered as interesting, much less any kind of threat. As a kid, V'Ger gave me the heebie jeebies. Contemplating it was like, I imagine, what HP Lovecraft wanted to convey in his fiction. We are bacteria on a flea on the back of a dog. Now, in the extended version, they contemplated self-destructing the Enterpise inside V'Ger to blow it up. It would have taken the detonation of an entire starship to take out V'Ger, inside it's shields. Just shooting it with phasers and torpedoes would likely have been humorously futile, even from the inside. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 06, 2013, 12:02:31 PM I agree that Reapers should require quite a bit more to bring them down. During ME2's production, I had a vision of an ME3 scene in which the quarians have to ram a Liveship into one to cripple or kill it. The only thing that would have saved the quarian fleet from destruction was the geth using a wormhole to jump in one of their great works - if not the actual Dyson Shell, then a Matrioska Brain. It throws back the Reapers by chucking black holes at them - biotic-style Singularities on a massive scale.
But if I may borrow the caveman analogy, what you're pointing out there seems to me less that our tech make equivalent units unbeatable, but that our tech allows new types of unit. The Reapers have no equivalent to armor and artillery in that analogy, and I think if you run a bunch of angry cavemen at one guy with an assault rifle and kevlar, he's going to take out a bunch before they reach him, but there's a good chance one is going to get up close and bash his head in with a rock. Unfortunately, no ever really sat down and worked out the tech base of the Reapers. We just decided a few things they could do, and aside from that, it was "same as us, but better." Their most obvious advantage is in power generation and the size of their element zero cores. They can make crazy-powerful mass effect fields. Kinetic barriers you can't crack. High speed travel. They can cancel maneuvering stress and make high speed turns with a battleship that other races couldn't pull off with a frigate. But there's another factor overlooked here - and they may have overlooked it in ME3. The Reapers control the mass relays. They knew when they were used, and when they wanted, they could lock them down or set them to misfire (as the Omega relay). I have to use an extended metaphor for this, so bear with me. Take World War I Europe, before the advent of air transportation. There were trucks to drive people around quickly, but most strategic troop movement and commerce was via train. Imagine someone invades Europe and somehow takes all their trains away The tracks are still there, and the invaders can use them, but the defenders have to make do with trucks like this (http://www.erger.org.uk/pics/ArmyTruck.jpg). There aren't as many of them as they need, and they're not efficient for long hauls, because - hey, that's what we have trains for, right? I thought what normally happens in a Reaper sweep is they lock down the mass relay network. They can focus their forces - few but immensely powerful - at will, while hobbling the mobility of their enemies. They can jump around enemy force concentrations, hit 'em where they ain't, and take out their forces once they're weakened by lack of supplies. It's Pacific War island-hopping on a massive scale - take out the important targets and leave the rest to "wither on the vine." I imagine that in this cycle they couldn't do that because they haven't managed to get control of the Citadel. At least that's how I'd have explained it - though if I were the Reapers, I'd also have had a backup system. Oh, and W/R/T cleansing the entire galaxy, I've explained a bit of that before. For most races, they know where they are because they use the mass relays. Every time you activate a relay, it's like saying "Voldemort" or tapping a spider's web. You just told them exactly where you are. For races that don't use the relays, they just listen for them. You don't need to check every single planet or system. Just stop every 100-200 light years and listen for the electromagnetic signals that indicate technological life. Yes, that still takes a while, but they have machine patience and probably fleets of drones to help. Any race that doesn't emit technological signals... they don't care about them. Too primitive, no threat, not of interest. First the Reapers destabilize the defenders by using Indoctrinated agents to set the biggest powers against each other before they arrive. Then shut down most interstellar mobility when they take an active hand. They don't really need to devote time and effort to making better guns. Things went badly awry this cycle. I think the greatest plot hole here isn't that the Reapers don't have sufficiently high tech, but that they didn't seem to have any backup plans. This doesn't mean that no one ever escaped the Reapers - fled into space far from the relays, made as little EM noise as possible, pulled the blankets over their heads and hoped the monsters went away. As cironian points out, Indoctrination would get a bunch of those. But some would make it. I had a vague idea that the gas giant with structures in it from ME1 could be such a race. And in my opinion, that might make a good opening for Mass Effect 4 - an organized search to find the First Ones and get them to rejoin galactic society. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 06, 2013, 12:22:59 PM The no back-up plan thing doesn't bother me much, because of how full of themselves they are, how far beyond us technologically they are (as far as they're concerned, anyway) and how their plan has worked fine every time before this. I think their back up plan was essentially, "Fine, we'll kill them the hard way."
Obviously Shepard didn't defeat the Reapers, hubris did. :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 06, 2013, 12:51:53 PM With regards to the primitive vs. modern tech analogies: technological progress isn't that predictable or necessarily inevitable. Tech will generally improve as time goes on, but how much and in what areas can be very unpredictable. 2000 year old Roman concrete has a compressive strength roughly equal to that of modern concrete. The 64 year old AK47 is still comparable to assault rifles made in the last few decades. The more than a century old Colt M1911 is still in wide use, and it isn't that different from newer semi-automatic pistols in terms of mechanical design.
You can't just extrapolate a certain amount of time and expect every technology to improve by the same factor that they did in the previous period of that amount of time. I'm not really sure how this would apply to Mass Effect, but I just wanted to point out the general issues with these kinds of analogies. First the Reapers destabilize the defenders by using Indoctrinated agents to set the biggest powers against each other before they arrive. I don't recall anything like that ever showing up in the actual games, apart from a vague suggestion that Sovereign might have caused the Rachni wars. Was that an idea that was never implemented? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 06, 2013, 01:42:00 PM I don't recall anything like that ever showing up in the actual games, apart from a vague suggestion that Sovereign might have caused the Rachni wars. Was that an idea that was never implemented? I suppose so. During ME2 we discussed the possibility that someone on the Council was Indoctrinated, to explain why they were so dismissive of the Reaper threat even behind the scenes. In case there's any doubt left, yes, Sovereign was responsible for the Rachni Wars by Indoctrinating the queens. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 06, 2013, 01:52:42 PM I believe it's also implied Udina was indoctrinated in ME3? Buried in the Codex somewhere?
Perhaps I'm high. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 06, 2013, 02:06:41 PM The Codex entry said that Udina might have been indoctrinated, but he was probably just desperate and stupid. In any case, this was after the Reapers arrived, so it doesn't fit with what Stormwaltz said anyway.
It's a shame that that idea wasn't developed further, as I think it would make a good plot for a ME game, and would give you some human-scale enemies to fight. I've come to think that a significant problem with the Mass Effect series, particularly the third game, is that the gameplay consists of cover based shooting and talking to people with no space combat/strategy elements, but the story has you fighting giant robot spaceships. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on May 06, 2013, 03:22:53 PM This is a lot of explanation to try to justify how Jeff Goldblum defeated the Reapers with a MacBook.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 06, 2013, 03:45:07 PM I agree that Reapers should require quite a bit more to bring them down. During ME2's production, I had a vision of an ME3 scene in which the quarians have to ram a Liveship into one to cripple or kill it. The only thing that would have saved the quarian fleet from destruction was the geth using a wormhole to jump in one of their great works - if not the actual Dyson Shell, then a Matrioska Brain. It throws back the Reapers by chucking black holes at them - biotic-style Singularities on a massive scale. See, that would have been much more palatable to me. Have them put some effort into it, instead of "Shields down, you're teabagged sucka!" But to come back to my first post on this topic, it makes for depressing endings if the bad guys are competent and have redundancies. How would ID4 have ended if the aliens had backup shields and superdense armor? (Not to mention firewalls and anti-virus software :why_so_serious:) Not well for humanity. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Margalis on May 06, 2013, 04:19:36 PM Shields are science-fictiony enough that they allow enemies be be defeated via technobabble. Reverse the polarity, modulate the frequency, fire a tachyon beam, shut down the off-site generator, inject a virus, call Penny from Inspector Gadget.
I think that's most of the appeal of shield technology, it's way to make enemies powerful but beatable via good old fashion human ingenuity. Whereas "fuck you, our hull is made out of some unknown material that your weapons bounce off of" doesn't have nearly as many outs. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 06, 2013, 10:11:28 PM I don't recall anything like that ever showing up in the actual games, apart from a vague suggestion that Sovereign might have caused the Rachni wars. Was that an idea that was never implemented? I suppose so. During ME2 we discussed the possibility that someone on the Council was Indoctrinated, to explain why they were so dismissive of the Reaper threat even behind the scenes. In case there's any doubt left, yes, Sovereign was responsible for the Rachni Wars by Indoctrinating the queens. Actually I think Leviathan retconned that. The files in Dr Bryson's lab state that there was nothing matching Reaper tech present during the Rachni Wars(they even have a shielded chunk of Sovereign in the base for study) and Bryson actually believed that Leviathan was behind the Rachni Wars -- that it was trying to condition the Rachni to face the Reapers. Bryson's study of the Rachni also apparently stems from his daughter, Ann, who wrote her dissertation on them and how Rachni Queens aren't actually telepathic, but rather use an organic form of Quantum Entanglement to control workers and other beings. Ann told Shepard that the Rachni's organic-QEC control is similar to how Leviathans control their thralls. And the Leviathan's enthrallment was the basis for the Reaper's Indoctrination(makes sense since Leviathans created the AI which used them to create Harbinger. Indoctrination came from years of refining their control power). So what I take from all that is that the Leviathan was controlling the Queens by using that. Another hint is that when the Leviathan controls someone, they black out and experience sensations of "dark and cold". And since the Rachni perceive everything as sounds, it kinda compliments the "Songs the color of oily shadows" that the Queen mentions in Mass Effect 1. Also it's possible that Udina was indoctrinated in ME3. He was actively helping Cerberus who had implanted everyone under them with Reaper nanites like Paul Grayson. And his master plan was stupid(to kidnap the council and ransom them to make the races send their fleets to retake Earth, which would be suicidal without the Crucible). Also if I had to guess about which councilor originally was going to be indoctrinated, I'd say it was Valern(Salarian) and Sparatus(Turian). Those two were always the most derisive and skeptical, and condemning of Shepard. Tevos seemed like she half-liked Shepard. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 06, 2013, 10:58:30 PM I don't mind that. If you have good shields, why spend the resources on good armor, too? If your shields are about to go down, it's time to get the fuck out of Dodge. Also, I suspect redirecting incoming ordinance via shields is much easier than absorbing the blow on your hull. But that's arguably personal bias. To be fair, isn't it better during the suicide mission for the Normandy to have both the upgraded cyclonic shields and silaris diamond armor? There are some times when you can't make a tactical retreat when the shields take a hit. I agree that Reapers should require quite a bit more to bring them down. During ME2's production, I had a vision of an ME3 scene in which the quarians have to ram a Liveship into one to cripple or kill it. The only thing that would have saved the quarian fleet from destruction was the geth using a wormhole to jump in one of their great works - if not the actual Dyson Shell, then a Matrioska Brain. It throws back the Reapers by chucking black holes at them - biotic-style Singularities on a massive scale. Unfortunately, no ever really sat down and worked out the tech base of the Reapers. We just decided a few things they could do, and aside from that, it was "same as us, but better." Their most obvious advantage is in power generation and the size of their element zero cores. They can make crazy-powerful mass effect fields. Kinetic barriers you can't crack. High speed travel. They can cancel maneuvering stress and make high speed turns with a battleship that other races couldn't pull off with a frigate. But there's another factor overlooked here - and they may have overlooked it in ME3. The Reapers control the mass relays. They knew when they were used, and when they wanted, they could lock them down or set them to misfire (as the Omega relay). I have to use an extended metaphor for this, so bear with me. Take World War I Europe, before the advent of air transportation. There were trucks to drive people around quickly, but most strategic troop movement and commerce was via train. Imagine someone invades Europe and somehow takes all their trains away The tracks are still there, and the invaders can use them, but the defenders have to make do with trucks like this (http://www.erger.org.uk/pics/ArmyTruck.jpg). There aren't as many of them as they need, and they're not efficient for long hauls, because - hey, that's what we have trains for, right? I thought what normally happens in a Reaper sweep is they lock down the mass relay network. They can focus their forces - few but immensely powerful - at will, while hobbling the mobility of their enemies. They can jump around enemy force concentrations, hit 'em where they ain't, and take out their forces once they're weakened by lack of supplies. It's Pacific War island-hopping on a massive scale - take out the important targets and leave the rest to "wither on the vine." I imagine that in this cycle they couldn't do that because they haven't managed to get control of the Citadel. At least that's how I'd have explained it - though if I were the Reapers, I'd also have had a backup system. Oh, and W/R/T cleansing the entire galaxy, I've explained a bit of that before. For most races, they know where they are because they use the mass relays. Every time you activate a relay, it's like saying "Voldemort" or tapping a spider's web. You just told them exactly where you are. For races that don't use the relays, they just listen for them. You don't need to check every single planet or system. Just stop every 100-200 light years and listen for the electromagnetic signals that indicate technological life. Yes, that still takes a while, but they have machine patience and probably fleets of drones to help. Any race that doesn't emit technological signals... they don't care about them. Too primitive, no threat, not of interest. First the Reapers destabilize the defenders by using Indoctrinated agents to set the biggest powers against each other before they arrive. Then shut down most interstellar mobility when they take an active hand. They don't really need to devote time and effort to making better guns. Things went badly awry this cycle. I think the greatest plot hole here isn't that the Reapers don't have sufficiently high tech, but that they didn't seem to have any backup plans. Okay, where to start with this.... 1. In ME3, I'm pretty sure they gave an explanation as to why ramming a ship into a Reaper wouldn't work. A codex entry that says that FTL drives have a safety built-in where a ship cant make the jump if anything significant in size is in the flight path - some anti-collision function. And there's no apparent way to turn it off. It was presumed that the protheans had developed that function, just as they had "developed" the mass relays. So the Reapers really put that in to cover their metal asses. 2. True that the Reapers can turn fast, but it's explained in the codex entry for Reaper vulnerabilities that when a Reaper turns it has to lower its mass to a level that's unacceptable in combat. And when that happens, ships can fire on them faster than they can counterattack. 3. Also as for locking down the Mass Relays, the Reapers need the Citadel to do that, and they don't actually retake it until near the end of ME3. And even then, they don't. The reason why exactly isn't stated, but I presume it's because having the "catalyst" means that all the galaxy's military force will come to them and march into certain doom(the Reapers marshal the bulk of their strength around Earth and close the Citadel arms, with the only means of entry being a conduit on Earth that's guarded by a Reaper Destroyer and later by Harbinger himself). Shepard and Anderson only make it through because they were believed to have been killed by Harbinger's blasts. Then it left to pursue the rest of the Hammer ground unit, leaving only a Marauder to deal with any weary remnants. 4. First I gotta say, the Harry Potter analogy is hilarious. Second, the Normandy apparently can bypass that in ME3 thanks to the Reaper IFF. And the Salarian fleets are able to acquire the IFF's algorithms along with the blueprints for the Normandy's stealth drive and apply it to their entire fleet, even their dreadnoughts. 5. That's how the Batarians got beaten. Thanks to them keeping the Leviathan of Dis(a dead Reaper) to themselves, they got hit right out of the gate and fell almost instantly. And I think, based on everything I know about ME's overall story, that the Reapers plans went awry as early as the Revelation novel. If Saren hadn't killed Shu Qian and Edan Had'Dah, he wouldn't have needed to restart their work from scratch, and could have went on his search for the conduit sooner, before Shepard could become involved. Shepard was the silver bullet in all of it. Cunning, brutal, charismatic, with the tenacity of a cockroach. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 07, 2013, 12:05:50 AM I suppose so. During ME2 we discussed the possibility that someone on the Council was Indoctrinated, to explain why they were so dismissive of the Reaper threat even behind the scenes. In case there's any doubt left, yes, Sovereign was responsible for the Rachni Wars by Indoctrinating the queens. My explanation was always that basically everybody on the Citadel is indoctrinated because people are living on the biggest Reaper artifact there is. Take the whole issue with the Keepers. Nobody is allowed or dares to interfere with them. Disturbing them is a criminal offense. Nobody knows who they are or why they are there but nobody is curious enough to find out. Since the Kerpers are helping the Reapers gain access to the Citadel once the Harvest starts I always figured that it was the Citadel subtly indoctrinating its inhabitants that Reapers don't exist and that people don't need to be too curious about the Citadel's origins or purpose. I found it to be rather clever from Bioware and it irritated me slightly that nobody ever realized in game that millions of people frim all spacefaring races basically lived on the largest Reaper indoctrination device ever. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 07, 2013, 06:35:57 AM 4. First I gotta say, the Harry Potter analogy is hilarious. Second, the Normandy apparently can bypass that in ME3 thanks to the Reaper IFF. And the Salarian fleets are able to acquire the IFF's algorithms along with the blueprints for the Normandy's stealth drive and apply it to their entire fleet, even their dreadnoughts. There's a conversation you can overhear between EDI and one of the engineers that confirms the Normandy is still flying through the Mass Relays pretending to be a Reaper.Also, EDI then mocks the way Reapers talk. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 07, 2013, 07:05:24 AM See, that's the problem I was getting at. Bioware explains too much, which only points you to stuff that makes no sense. This is generally a problem in Sci Fi.
Most of the high tech in Sci Fi is basically a way to overcome storytelling limitations or so that you are able to drive your story forward. So you need FTL travel or certain tech that makes your story possible. It's basically another way of saying "a Wizard did it". You need the stuff to exist but you usually don't need to provide a detailed explanation of how it works. It is sufficient if people get to know what you can/can't do with the tech, what the limits are etc either by exposition or by analogy. This is because people expect something to have positive and negative traits and properties, limitations and such. That's why most universes employ a "navy-like" metaphor for space travel/combat for example. You won't need to explain in detail because people assume that it works "ship-like". They float through space, are operated by a crew and shoot at each other with cannons or torpedoes. When they get critically damaged they "sink" and the crew dies if the ship isn't equipped with "lifeboats" because the ships operate in a hostile environment and Ships can crash into each other or can get stranded on "islands/rocks". Another way would be to get into the realm of "hard sci fi" which concerns itself more with scenarios that are in the realm of physical possibility even if they are not technologically feasible today. You'd need writers though that have physics and engineering knowledge on an university level and even masters of hard sci fi like Isaac Asimov can't pull that off most of the time without it getting boring or risking the story to get completely buried in the technical details. Most of Sci Fi though doesn't need a 100% realistic tech base because that's not the concern of the story. Most writers fall into the trap of trying to describe their tech setting in too much detail which usually leads to tech that is logically incoherent, inconsistent or self contradictory. Technically it would be anyway even if I don't explain it but by explaining it in detail you basically rub the face of your audience in all of the technical and logical inconsistencies. Mass Effect fields for example increase or decrease mass so it's basically a fancy way to describe a variable and projectable gravity/antigravity field generator. (You can locally increase or decrease the mass of the content of a certain volume of spacetime - actual ME codex entry for mass effect field). So now you have offered a detailed explanation of your most important piece of tech and you have put it into the context of actual theories of the physics of our universe. This offers nerds like me all kinds of avenues to poke holes in it and to write pages upon pages of text about why your tech makes no sense. As you'll shortly find out ;) For example: Changing the mass of a certain volume of spacetime unfortunately only has an effect on the amount of energy required to change velocity and/or direction (length and direction of your movement vector). So lets assume for a moment that you can even increase or decrease the "mass at rest" i.e. that part of the mass of objects we generally mean when we talk about "weight" (contrary to the increase in mass that comes from acceleration/velocity relative to the reference frame that is at rest). This doesn't change the fact that you can't decrease the mass to zero or increase it to infinity. Firstly because this would lead to some kind of perpetual motion machine that outputs more energy than gets input. Technically doesn't matter anyway in the ME universe since the "static electricity buildup" basically means that you have a perpetual motion device anyway. (Hint: a less fancy term for "static electricity storage device" is battery). Secondly because all fundamental forces or interactions of the universe require entities to have mass. For example f = m*a requires that the object that transfers or is affected by a force needs to have a mass of m > 0. Even photons have mass they just don't have a "mass at rest", i.e they always move with a velocity of > 0 relative to all objects in all reference frames. Thirdly because a too large increase of the mass of a certain volume of spacetime would cause it to collapse into a black hole. This doesn't change the fact that you still are affected by gravity of other bodies, so you still need to overcome the escape velocity of a planetary or stellar body although you'll need less energy. (You just destroyed the explanation why you need a Kodiak shuttle though because if I can decrease the mass of a certain volume of spacetime the fact that Normandy SR-2 is twice the mass of Normandy SR-1 simply doesn't matter). This still doesn't change the fact that you are affected by any force component not related to mass. If your velocity is large enough then changing speed or changing direction quickly still means that a very large force will be exerted upon you regardless of how light you are. An ant that hits a wall after having been accelerated to nearly the speed of light will still get smashed since the deceleration is so aprupt that a is large enough for m to not really matter anymore as far as the outcome is concerned. So if the change of movement/speed is sudden or large enough mass is really no longer a factor for forces to still go beyond the structural and physical limits of your ship or crew. It also doesn't change the fact that you can't FTL travel by just reducing the mass content of space time since objects with a rest mass of 0 travel at the speed of light c. To travel faster than c in our universe would require a negative rest mass. Unfortunately this also means that the "time" component of spacetime is negative so you'd not only travel faster than light but also back in time. Einsteins formula of E = mc^2 is often described as a formula that describes the "conversion rate" of matter and energy but on a more fundamental level it describes that everything that has Energy must have mass or vice versa. So just by overexplaining one part of your universe and connecting it to physical concepts of our universe you've now already opened it up to all kinds of nitpicking potentially destroying any immersion or suspension of disbelief for your audience. More importantly though you could ask yourself the question why a ship that can change the mass of a volume of space time at a distance still needs thrusters ;) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on May 07, 2013, 08:00:50 AM I suppose so. During ME2 we discussed the possibility that someone on the Council was Indoctrinated, to explain why they were so dismissive of the Reaper threat even behind the scenes. In case there's any doubt left, yes, Sovereign was responsible for the Rachni Wars by Indoctrinating the queens. My explanation was always that basically everybody on the Citadel is indoctrinated because people are living on the biggest Reaper artifact there is. Take the whole issue with the Keepers. Nobody is allowed or dares to interfere with them. Disturbing them is a criminal offense. Nobody knows who they are or why they are there but nobody is curious enough to find out. Since the Kerpers are helping the Reapers gain access to the Citadel once the Harvest starts I always figured that it was the Citadel subtly indoctrinating its inhabitants that Reapers don't exist and that people don't need to be too curious about the Citadel's origins or purpose. I found it to be rather clever from Bioware and it irritated me slightly that nobody ever realized in game that millions of people frim all spacefaring races basically lived on the largest Reaper indoctrination device ever. Don't the keepers just self destruct the moment you try to fiddle with them in any meaningful way? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 07, 2013, 10:38:57 AM See, that's the problem I was getting at. Bioware explains too much, which only points you to stuff that makes no sense. This is generally a problem in Sci Fi. But then if you don't explain it enough, the audience loses immersion in the story. Things have to make some kind of logical sense for there to be issues and problems to resolve. Otherwise, the characters could just say "We're having a problem, now we solved it. It was dramatic, trust us." Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 07, 2013, 10:53:16 AM See, that's the problem I was getting at. Bioware explains too much, which only points you to stuff that makes no sense. This is generally a problem in Sci Fi. From what I've seen, people rant and holler when they don't[/i] explain things enough. Some things though, like the anti-collision mechanism in FTL drives, makes sense in that the Reapers gave us mass effect cores and would naturally fix what is a major design oversight. If the safeguard wasn't there, the Reapers could easily be defeated by scuttling even the smallest spacecrafts. I believe I've heard somewhere that an FTL collision has enough kinetic impact to punch a hole in a planet, or something like that. A Reaper's shields/hull would be driving a hot knife through butter. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 07, 2013, 11:21:22 AM 1. In ME3, I'm pretty sure they gave an explanation as to why ramming a ship into a Reaper wouldn't work. A codex entry that says that FTL drives have a safety built-in where a ship cant make the jump if anything significant in size is in the flight path... I don't have time to reply in detail, but I was talking about a sublight collision. Get that much mass moving and it's hard to stop. You'd have to set up a situation where the Reaper was maneuvered into the target corridor by other ships. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 07, 2013, 01:10:40 PM 1. In ME3, I'm pretty sure they gave an explanation as to why ramming a ship into a Reaper wouldn't work. A codex entry that says that FTL drives have a safety built-in where a ship cant make the jump if anything significant in size is in the flight path... I don't have time to reply in detail, but I was talking about a sublight collision. Get that much mass moving and it's hard to stop. You'd have to set up a situation where the Reaper was maneuvered into the target corridor by other ships. Okay that makes more sense. Although you'd think technological wizards like the Quarians and Salarians would be able to figure out how to turn off the safeguard, or be able to develop new drives without it. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 07, 2013, 02:20:01 PM Although you'd think technological wizards like the Quarians and Salarians would be able to figure out how to turn off the safeguard, or be able to develop new drives without it. http://www.projectrho.com/public_html/rocket/prelimnotes.php#johnslaw Anything that can go FTL can make a planet go boom. Either from exhaust, acceleration, or the amount of sheer power necessary. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 07, 2013, 06:22:07 PM Although you'd think technological wizards like the Quarians and Salarians would be able to figure out how to turn off the safeguard, or be able to develop new drives without it. http://www.projectrho.com/public_html/rocket/prelimnotes.php#johnslaw Anything that can go FTL can make a planet go boom. Either from exhaust, acceleration, or the amount of sheer power necessary. Not necessarily. The thing is that FTL isn't just "really really fast," it is impossible by our current knowledge of physics, and if it was possible, it would probably involve objects and interactions very different from what we see in garden variety Newtonian physics. I once read a forum post where someone tried to calculate the effects of an FTL collision. He wasn't able to figure it out, simply because of how weird the math gets when you input velocity values greater than C into Einstein's relativity equations. For instance, in General Relativity, the mass of an object traveling faster than the speed of light isn't a negative number, it's an imaginary number. As in, the square root of a negative number. It's really hard to imagine how such a thing would interact with STL objects with a positive amount of mass. Things like this are the reason that most sci-fi FTLs (at least in popular entertainment) use things like moving into an alternate "space" (Star Wars, Babylon 5, Halo), wormholes or other "gates" (Stargate, Freelancer), or instantaneous teleportation (Battlestar Galactica). All of which neatly avoid troublesome questions like this. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nonentity on May 07, 2013, 09:55:19 PM I want like, a paperback version of this thread to read on the toilet. I'm like 20 pages behind but the highs and lows of this thread seem like good reading.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Merusk on May 08, 2013, 04:09:43 AM I want like, a paperback version of this thread to read on the toilet. I'm like 20 pages behind but the highs and lows of this thread seem like good reading. Any of the tablets will change your life.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 08, 2013, 06:57:44 AM Not necessarily. The thing is that FTL isn't just "really really fast," it is impossible by our current knowledge of physics, and if it was possible, it would probably involve objects and interactions very different from what we see in garden variety Newtonian physics. I once read a forum post where someone tried to calculate the effects of an FTL collision. He wasn't able to figure it out, simply because of how weird the math gets when you input velocity values greater than C into Einstein's relativity equations. For instance, in General Relativity, the mass of an object traveling faster than the speed of light isn't a negative number, it's an imaginary number. As in, the square root of a negative number. It's really hard to imagine how such a thing would interact with STL objects with a positive amount of mass. The "simple" explanation is that Einstein's equations concerning special relativity are also solvable for v > c. That's simply because of the way the underlying mathematics work. The real equation for the relationship between mass and energy is not E = mc^2 it's E = (mc^2) / sqrt(1 - (v^2/c^2)). It's derived from the energy-momentum relation and means that the total energy of a system has two contributing factors; The energy contribution from its mass content ("at rest" i.e. the factor that is independent of movement and velocity) and the energy contribution from its kinetic or potential energy. This equation allows solutions for v < c since at v = c the denominator becomes 0. This directly shows that something that has mass > 0 can't travel at the speed of light because of the division by zero that would then occur. ( sqrt(1-1) = sqrt(0) = 0) The equation also allows solutions if v > c though. In that case the term inside the square root becomes negative and so the denominator is a complex number. Energy is defnied to be a scalar though so the numerator must also be a complex number. Since c is also defined to be a scalar the only way this could work is if the mass is a complex number. This is just a mathematical oddity though that has no real consequences. If tachyons existed (which they do not) then the way the equations work this would also mean that that "imaginary" particle must always travel faster than light, that its energy would increase the slower it travels and it would also mean that the particle would have to travel back in time. (For v < c the time component of "spacetime" is > 0; at c it's 0 and at velocities above c it would need to be < 0). Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 08, 2013, 11:00:26 AM I want like, a paperback version of this thread to read on the toilet. I'm like 20 pages behind but the highs and lows of this thread seem like good reading. I should warn you some new characters get introduced at the end that are pretty terrible. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on May 08, 2013, 02:10:06 PM Heh, personally I thought he was someone's chatbot.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on May 08, 2013, 05:19:11 PM Five pages of tanks vs mechs without actual tanks and mechs (though Ratman did sneak in an Abrams...)
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 08, 2013, 05:44:14 PM I believe the practical upshot of all this is: Either Einstein is wrong, or Einstein is right and FTL is also a time machine, or Einstein is right and you need to learn to love ramscoops and time dilation.
Although there IS a single FTL drive concept that doesn't violate Einstein and I believe doesn't travel in time. It is, in fact, a warp drive. :) I think it's called an Albeccurie drive -- and the energy requirements are insane. Although it's gone from "the entire energy content of the universe" to "the entire energy content of a planet". The downside -- you can't steer, they're pretty sure you can't stop, and it's gonna get weird where the front edge of the warp bubble hits, well, anything. on the bright side? You don't get turned to jelly when it turns on. You don't move at all. The bubble of space-time around you does... I suspect that Einstein is perfectly correct as far as it goes, in exactly the same way Newton was perfectly correct as far as he went. How Einstein is wrong is something something quantum something, which just goes to basically show the nuts and bolts of the universe (which is the stuff below the atomic level) is just plain effing weird. I think physicists were all a bit disappointed that the Higgs bosun ended up being more or less one of the primary possibilities. Something weird would have shook things up, and things are pretty stagnant right now. Everything they're working on -- string theory, m-theory, all that? Not really testable at the moment. Once it is, maybe someone can extrapolate some macro-scale things you can do with it... Back to mass effect -- started up my playthrough where I saved Ashley -- and WTF? Was there some sort of accident involving fire, a great deal of plastic surgery, and a drunk doctor who thought "Fix the mostly dead, burnt husk of a soldier" meant "Make a bimbo. Model her after that Lawson chick, but not quite so Australian." I mean the models for everyone changed, but I flat out didn't recognize her. At all. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 08, 2013, 06:16:48 PM SEE? New Ashley is an abomination.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 08, 2013, 06:24:40 PM SEE? New Ashley is an abomination. These was a dispute over this? She looks like vaguely ethnic Barbie. Like someone wanted to make a hispanic barbie, but whiter.So far, she's the only totally unrecognizable character. For no apparent reason. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 08, 2013, 06:29:54 PM I've seen people elsewhere (not here, I don't think) act like it's either not that big a deal or an improvement, but it's like ... man, she just looks so completely wrong.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 08, 2013, 07:07:26 PM I always wondered, what's with Ashley's arms? Is that a very unfortunate looking armor or does she have cybernetic limbs? Shr looks like a sexy robot that wears a human head.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 09, 2013, 05:58:31 AM I always wondered, what's with Ashley's arms? Is that a very unfortunate looking armor or does she have cybernetic limbs? Shr looks like a sexy robot that wears a human head. I remember someone asking that on BSN once. But it's easily answered. There are no cybernetic limbs in Mass Effect. They clone limbs to replace lost ones. Besides, she's half naked once in ME3. And the weird sleeves are not there. (http://24.media.tumblr.com/tumblr_m61kq6Y0av1r1k874o1_500.png) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 09, 2013, 06:12:13 AM SEE? New Ashley is an abomination. These was a dispute over this? She looks like vaguely ethnic Barbie. Like someone wanted to make a hispanic barbie, but whiter.So far, she's the only totally unrecognizable character. For no apparent reason. It's not often that I'm made to eat my own words. I've used the word "Latin Barbie" for her myself. But this might change a few opinions. On the top of the image is Ashley's faces from ME1 and ME3 side by side. You'll notice that while her skin tone and complexion and hair are different, her facial definition is more or less the same. Down on the bottom right side is the 3D model of ME3 Ash with a bun(what she wears in ME1) and you'll see that fixes her look a whole lot. And to the left of the model is a picture of Erica Cerra, the actress used as the face model for Ashley. And you can see her skin tones are closer to ME3 Ashley than ME1. Implying that ME1's is actually incorrect and Ashley was literally whitewashed. (http://img33.imageshack.us/img33/4391/ashleywilliamscompariso.jpg) So the logical conclusion is that, aside from the breast implants, they were apparently trying to make Ashley more closely resemble the actress she was modeled upon. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 09, 2013, 06:38:55 AM Great explanation, but I'm afraid my brain went "Where have I seen her before". (Answer: Eureka).
Anyhoo -- should have stuck with the ME1/ME2 look, simply because players except to see Ashley not, you know, what came out. Interestingly enough, the ME1 pic looked more like an actual person than ME3. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on May 09, 2013, 09:34:57 AM Those are not the same faces.
The chin, cheeks, brow ridge, even the jaw line. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Trippy on May 09, 2013, 09:39:06 AM Sharp knees.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on May 09, 2013, 11:02:09 AM And nose. Totally different nose.
Also a lot of botox, or lye. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 09, 2013, 11:38:52 AM QUACK
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 09, 2013, 12:30:41 PM We can debate details all day, but let's cut to the chase and talk about artistic intent.
ME1 Ashley was interpreted as a soldier who was attractive. ME3 Ashley was interpreted a sex object who carried a gun. Compare the iconic appearances of her in the two games. Look at the how prominent the eyeshadow and lip gloss become. Look at how she goes from light contoured armor to something that suggests a "little black dress" and shows off her posterior. Look at how her hair goes from a combat-sensible bun to an in-your-eyes glam cut. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 09, 2013, 12:34:48 PM As much as I harp on the duck lips, it really is the hair that pisses me off most. It is SO not-Ashley. It is the biggest signal of HOT CHICK FIRST, SOLDIER LAST for me.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 09, 2013, 12:50:30 PM It's basically indefensible.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 09, 2013, 02:30:56 PM ME1 Ashley was interpreted as a soldier who was attractive. ME3 Ashley was interpreted a sex object who carried a gun. I think they might have sexed her up to compensate for the egregious character-assassination she received(I guess whoever took over writing her was counting on people judging Ashley with their eyes and not their ears). For over half of ME3, she's worse than she was on Horizon. With Horiizon, it's understandable. She's shocked, hurt, etc. But in ME3, she's suspicious, contemptuous, and cannot just get the fuck over Cerberus(she was condemning Shepard WHILE being tricked into helping Cerberus herself) Yeah, personality wise, Ashley was definitely better when you were writing for her. Appearance wise, when they decided to base her look on Erica Cerra, they should have been more accurate right from the get-go. And the most obscene inaccuracy is in ME3 itself when they show her with her sister, Sarah. Sarah looks like she would be related to ME1-White-Ashley. They could have at least used a darker skin tone and black hair, rather than pale white skin and , IIRC, red hair. Also people: regarding differences between ME1 and ME3 versions. I scaled the images equally(as you can see), then I overlayed one on top of the other and continuously flipped he layers to see how the image changed. It barely did. The face is slightly wider and the brows and eyelashes are different(which can be done to a person IRL with makeup and a pair of tweezers), there are no differences beyond the skin tone and the enhanced skin graphics and lighting of ME3. The shape of the eyes, lips, nose, cheekbones, and chin, and the orientation of her facial features, is exactly the same. You could argue that Ashley looks more unique(probably face-scanned Erica Cerra like they did Yvonne Strahovski for Miranda) as compared to her ME1, which looks like it was made with the character creator that the player uses to sculpt their Shepard. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on May 09, 2013, 02:36:23 PM Get a thicker prescription for those glasses.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 09, 2013, 02:55:33 PM "Egregious character-assassination" I think means we're one step away from discussing Tali sweat here.
I'm also not sure how turning her into a blow-up doll is supposed to 'compensate' for anything. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 09, 2013, 02:58:01 PM Yeah, if anyone had their character assassinated, it was Jacob. :why_so_serious:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tannhauser on May 09, 2013, 04:00:15 PM Jacob had character? Or is that the joke?
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fordel on May 09, 2013, 04:06:02 PM Stand up reliable man is totally a character. Just a boring one.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on May 09, 2013, 04:48:57 PM Get a thicker prescription for those glasses. Or three rounds of lasik. The new design doesn't even look 'more' like the real model. May have been their intent, but she still doesn't look much like her.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 09, 2013, 04:49:39 PM Stand up reliable man is totally a character. Just a boring one. Yep. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 09, 2013, 05:42:49 PM I overlayed the images in Paint Shop Pro like Nayr did, and I think he's right. They've completely changed the skin texture, and maybe tweaked some minor things, but the facial features seem to have the same general shape.
However, it's pretty hard to tell with these images side by side, because they have completely different lighting. Also, I'm sure that by ME3, the lighting and shaders have been massively changed/rewritten from what they were in ME1, which is going to change the way that everything looks. I think ME2 to ME3 was a particularly jarring transition. I started in ME2, and the whole time I was playing ME3, my imported Shepard never quite looked like "herself," even though I could tell that she objectively had the same face. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Tarami on May 09, 2013, 06:03:18 PM Tali sweat Oh dear. Proof God doesn't exist; if he did, he would have destroyed us for this.Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 09, 2013, 06:09:55 PM "It just smells like sweat. Why would you even ask that?"
-Drunk Tali during the Citadel DLC Party Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 09, 2013, 06:18:09 PM Get a thicker prescription for those glasses. Or three rounds of lasik. The new design doesn't even look 'more' like the real model. May have been their intent, but she still doesn't look much like her.I'll have you both know that I had my prescription updated only a year ago and I can see fine. Also face scans are never perfect to the likeness. They always look fatter-wider and are limited to the technology used. I noticed Jacob's face model, Kenyon Glover. Doesn't look as wide as Jacob himself. And Diana Allers; Jessica Chobot's does not have those chipmunk cheeks. You know, that gets me onto something. I've never seen a complete list of face models for the humanoid cast of Mass Effect, not even on the Wikia. Obviously some lesser characters(Chakwas, Ken, Gabby, Kelly, Cortez, Traynor, etc) are just made using the character creator, but a lot of the others seems to be face scanned from real life people I'll get started. Shepard(Male) = Mark Vanderloo Shepard(Female) = Unknown(Looks kinda like a young Katey Segal to me(Peg Bundy) Ashley Williams = Erica Cerra Kaidan Alenko = Luciano Costa (Google and you'll see) Liara T'Soni = Jillian Murray Tali'Zorah = Hammasa Kohistani(I said a Complete list. So like or not, it includes Tali's not-jarjar face) Jeff "Joker" Moreau = Unknown(Some could argue he looks like Seth Green, but he also looks characer-creatorey) David Anderson = Steven Hackett = The Illusive Man = Jon Briddell Miranda Lawson = Yvonne Strahovski Jacob Taylor = Kenyon Glover Jack = Unknown (though it has been stated that she resembles Megan Fox. At least in the face.) Samara = Rana McAnear Aria T'Loak = Unknown James Vega = Jamal Kazak (google it) Diana Allers = Jessica Chobot (Raises anti-flame shield) Garret Bryson = Unknown Ann Bryson = Unknown Maya Brooks = Unknown Anybody who knows something I don't is free to repost the list and add to it. @TNG3: Of course I'm right. :p Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 09, 2013, 06:21:25 PM "It just smells like sweat. Why would you even ask that?" -Drunk Tali during the Citadel DLC Party Okay, I gotta know. How the mother freaking fuck does Tali's sweat come up in conversation? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 09, 2013, 06:29:29 PM It doesn't. Tali just says that while she's sitting on the bathroom floor talking to herself. Watch here (https://www.youtube.com/watch?v=TDkjFug5Wco).
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 09, 2013, 08:37:40 PM (http://24.media.tumblr.com/tumblr_m61kq6Y0av1r1k874o1_500.png) Aw yeah. I wanna fuck those huge creases on her knees. *humpa humpa humpa* Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 10, 2013, 12:24:34 PM If Bioware ever needs money quick, they just could release a ME 3 dlc pack that either completely eradicates Kai Leng from the story or better gives me a mission where I can kill him in the most prolongued and painful way possible. I at least would pay top dollar for that.
On second thought they should just have done that instead of the expanded end and I'd be happy. That first encounter with Kai Leng is simply one of the worst scripted scenes ever. At first he gets his ass handed to him by a terminally ill Drell while three arned-to-the-teeth supersoldiers just watch dumbfoundedly then he jumps on the hood of a frigging flying car. If I could have just flipped over the flying police car he would have dropped to his death. Also Citadel hovercars obviously don't have airbags or any other kind of passenger protection systems. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 10, 2013, 12:39:11 PM Also Citadel hovercars obviously don't have airbags or any other kind of passenger protection systems. Airbags wouldn't be much help if your car plummeted 200 feet into the ground. The only thing that could possibly help would be a parachute, which would present all kinds of engineering problems. Admittedly, this might be less of a concern on the Presidium, which only has 0.3 Gs gravity according to the Codex. On the other hand, things would be really bad on Illium, which has 1.2 Gs of gravity and super high skyscrapers (and by extension hovercar routes) due to the high ground temperatures. Yes, I know, mass effect fields, but don't those require a constant electrical current? What if the car's power source or eezo core was damaged in a collision? Flying cars just aren't very safe. Which is one of the main reasons why we don't have them in real life. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 10, 2013, 05:48:56 PM I'm currently on a complete playthrough in which Kaidan survived Virmire. Kaidan's backstory and dialogue in ME 3 is streets ahead of Ashley's.
Ashley just comes off as ungrateful and bitchy and immature and she throws several tantrums. The dialogue about the cerberus scientists and the illusive man alone is better than everything written for Ashley. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Venkman on May 10, 2013, 07:13:05 PM Airbags wouldn't be much help if your car plummeted 200 feet into the ground. Come on. Didn't you see Mission Impossible: Ghost Protocol? :grin: Sidenote: terrrible movie, especially compared to 3. Everything about it was dumb, including specifically making Tom Cruise look like he's 50-something. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 10, 2013, 07:46:32 PM If Bioware ever needs money quick, they just could release a ME 3 dlc pack that either completely eradicates Kai Leng from the story or better gives me a mission where I can kill him in the most prolongued and painful way possible. I at least would pay top dollar for that. On second thought they should just have done that instead of the expanded end and I'd be happy. That first encounter with Kai Leng is simply one of the worst scripted scenes ever. At first he gets his ass handed to him by a terminally ill Drell while three arned-to-the-teeth supersoldiers just watch dumbfoundedly then he jumps on the hood of a frigging flying car. If I could have just flipped over the flying police car he would have dropped to his death. Also Citadel hovercars obviously don't have airbags or any other kind of passenger protection systems. 1. Shepard and friends would have just gotten in Thane's way and gotten him killed sooner. 2. No he wouldn't. Ever heard of magnetic boots? Remember: Shepard used them to board the Geth Dreadnought? If he weren't wearing mag boots, Leng wouldn't have been able to even land on the hood of Shepard's car. 3. Well knowing how technology developed in Mass Effect's universe, they probably use mass effect fields instead of airbags. If you noticed, nobody died in Shepard's skycar crash. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 10, 2013, 07:58:45 PM Also one thing about Kai Leng that does piss me off: He wasn't in Omega.
I'm sure many rejoiced over that fact, but hear me out. The reason why Kai Leng should have been in Omega is because he murdered Aria's daughter. He knows it, she knows it, and the players(who read the novels) know it. And Omega is about Aria taking back what's hers and sticking it to Cerberus. So that should include giving Kai Leng a fierce biotic beatdown that makes what Thane did to him look like a tickle. Hell, Nyreen might have even been Liselle T'Loak's "father". Considering her past romantic relationship with Aria. And the writers for Omega at Bioware Montreal apparently read Retribution because the Talons were featured. Turian gang who smuggle red sand and rose to power after Shepard and Archangel's war with the three merc gangs. But Nyreen... took over... and turned them into freedom fighters. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 10, 2013, 11:24:11 PM No. Kai Leng is best forgotten, like the terrible socks you got for chistmas.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 11, 2013, 12:21:45 AM I am sure they clearly saw the writing on the wall about how the fan base felt about Kai Leng, and putting him in a DLC would have probably cost them a bunch of money. Especially the one where they were already asking us to bite on a much higher price.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 11, 2013, 11:36:45 AM Yeah, the less Kai Leng, the better.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 11, 2013, 12:59:19 PM I am sure they clearly saw the writing on the wall about how the fan base felt about Kai Leng, and putting him in a DLC would have probably cost them a bunch of money. Especially the one where they were already asking us to bite on a much higher price. An extra $5 hardly qualifies as a "much higher price" Especially considering Omega is longer than both From Ashes and Leviathan combined. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 11, 2013, 03:50:10 PM Though its length really depends on how long it takes you to get through combat sections. Also, if you included all of Javik's dialogue and cutscenes into that equation, I doubt it would still work out that way.
In any case, I suspect that Omega's higher price tag had more to do with Carrie-Anne Moss's salary than the length of the content. I'm sure that like with movies, actors get paid more for playing more prominent characters. Also, remember that the ME2 DLCs had virtually no squadmate dialogue, and Leviathan was only able to have squadmate banter because the Extended Cut was being developed at the same time, and adding a few lines to a recording session is pretty cheap. Which kind of makes one wonder what the squadmate dialogue policies and pricing of the DLC for the next Mass Effect game will be like, now that all of ME3's single player DLCs have had new squadmate dialogue. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 11, 2013, 04:57:28 PM Salary for voiceover/overdubbing work is usually per line. Contracts for actors with name recognition might differ though. VO is incredibly cheap for film/TV. VO for animated series is usually done en bloc for the whole series in one go and you can do that for a five digit budget if you don't need actors with name-recognition.
What makes it expensive for games is that the script is usually finalized pretty late in the dev cycle so they have a lot of edited/changed lines and do overs. The amount of text per squaddie wouldn't even take a day to record normally. Look up the amount of lines each squad mate says in 2 its not that much text and they commonly record their lines without any other actor being present. so its not that difficult to schedule if you had a finalized script far enough in advance. I remember that ME 2 and 3 did lots of recalls to incorporate late changes in the scripts and that they even did some sessions via internet/sending tapes by mail because actors weren't able to get to the recording studio on such short notice. (Martin Sheen was a notable example where they did that to incorporate last minute changes to TIMs lines). DLC is budgeted differently though. Its usually done by the B or maintenance team (except on high profile DLC like Citadel) and has a significantly lower budget. I think if they wanted to they could get the complete voice cast budget-wise. (see Citadel) but usually do DLC the way they do so they won't have to. I think its more about shipping dates and actor schedules than money though. If a studio figures out how to nail the tech and game aspects of a game pretty early in the dev cycle and could allocate more of the budget on storytelling and levels/scenes i think we would see a lot more dialogue and better storytelling as well. Alas right now a game like ME 3 hasn't even finished or figured out all of the level design six months prior to shipping. That's like a movie that is still reshooting scenes a month before release. Most of the time that a game is in development devs still figure out if they can sctually do a level/scene with the available tech or budget instead which is pretty ad all things considered. Thats why I'd rather like to see more sequels using the same tech as their predecessors. Do a Mass Effect 2.5 on the same engine and use what you've learned to tell an even better story instead of sinking most of your budget into upgraded tech and tools just to provide us with more shinies. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 11, 2013, 05:27:52 PM Most of the time that a game is in development devs still figure out if they can sctually do a level/scene with the available tech or budget instead which is pretty ad all things considered. Thats why I'd rather like to see more sequels using the same tech as their predecessors. Do a Mass Effect 2.5 on the same engine and use what you've learned to tell an even better story instead of sinking most of your budget into upgraded tech and tools just to provide us with more shinies. I suspect that this was a significant problem with ME3. If you look at the game files, a surprising amount of cutscenes were pre-rendered, even if at first glance you'd think that the scene should have been feasible in engine. This includes the kid getting killed in the prologue, Cerberus attacking the Citadel, and basically all of the battle cutscenes in the final London missions. Even the shot of about 20 Cerberus soldiers at the end of Jacob's mission, which did not have any unique special effects, models, or animations, was actually a pre-rendered video. I doubt that all of these were intended to be pre-rendered from the beginning; more likely the cutscene artists tried to make some of them work in-engine but couldn't, so they replaced them with pre-rendered videos as a last resort. I've also heard about things like a longer Reaper chase at the end of Priority: Rannoch (parts of which were shown in E3 2011 gameplay videos) getting cut for technical reasons. Looking at these things, you can't help but wonder if some of the game's cut corners were due to Bioware spending a lot of time and money trying to create large scale Uncharted/Call of Duty style set pieces that the ME2/ME3 engine just wasn't designed for. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 11, 2013, 05:57:37 PM Salary for voiceover/overdubbing work is usually per line. All VO I've been part of was paid for by hours in the booth. You hire an actor to so X hours of work, and the audio production people work out how many characters they can complete in that block of time. Admittedly, big-name Hollywood sorts might demand unique treatment. EDIT: And most VA's have a "minimum time block" in their contracts. So if you only need them to do a dozen lines, you still have to pay for a half day or full day of work. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 11, 2013, 06:17:17 PM Ah that's different then. Nearly all the VO work my friend supervises was billed per line so I assumed that this was always the case.
Even billed per hour with a minimum block time the VO budget shouldn't break the bank though. VO rates I've seen are ridiculously low. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 11, 2013, 08:30:02 PM Ah that's different then. Nearly all the VO work my friend supervises was billed per line so I assumed that this was always the case. Even billed per hour with a minimum block time the VO budget shouldn't break the bank though. VO rates I've seen are ridiculously low. Likely differs between companies. What does your friend work in? Game company, or is he with one of the anime localizing companies like Funimation or Bandai? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 12, 2013, 12:11:11 AM I am sure they clearly saw the writing on the wall about how the fan base felt about Kai Leng, and putting him in a DLC would have probably cost them a bunch of money. Especially the one where they were already asking us to bite on a much higher price. An extra $5 hardly qualifies as a "much higher price" Especially considering Omega is longer than both From Ashes and Leviathan combined. It was enough higher that I didn't buy it. And I am hardly an anti-DLC zealot. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 12, 2013, 11:30:58 AM I am sure they clearly saw the writing on the wall about how the fan base felt about Kai Leng, and putting him in a DLC would have probably cost them a bunch of money. Especially the one where they were already asking us to bite on a much higher price. An extra $5 hardly qualifies as a "much higher price" Especially considering Omega is longer than both From Ashes and Leviathan combined. It was enough higher that I didn't buy it. And I am hardly an anti-DLC zealot. Then maybe you should have paid closer attention to the devs on Twitter. One was giving away free Omega redemption codes a couple months ago, IIRC. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 12, 2013, 11:36:33 AM Some dev was giving away free Omega codes, that totally means it wasn't overpriced? What?
You are ridiculous. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on May 12, 2013, 12:04:27 PM Admit it Sjofn. You just hate Bioware don't you? A seething, irrational hate that forces you to fill every Bioware thread with your bile.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 12, 2013, 12:26:56 PM each of us still commenting has probably played Mass Effect, Dragon Age or other Bioware franchises for several hundred hours. If we weren't we'd given up long ago instead of pushing the thread to nearly sixty pages.
So there must be something we all really like about those games. So I don't think Sjofn hates Bioware any more than you do. I suppose if you compared playcounts of Bioware games she would be right up there with the worst of us. That being said: As much as I love Mass Effect, the games are by no means flawless. In fact I like them despite all their flaws of which there are many not because I think that they are flawless pinnacles of game design. I pretty much like Nayr as a matter of fact just because he still can acknowledge the flaws of the Mass Effect series and the sometimes questionable conduct and practices of Bioware despite being a "hard core Mass Effect superfan" (please take it as a term of endearment Nayr). Omega is no Lair of the Shadow Broker, though, no Overlord or Leviathan. It doesn't add that much to the ME Universe or the game except a very linear side mission with a character that is interesting as an NPC but that in my opinion doesn't carry enough weight to justify a "full price DLC" package. You can't even visit Omega once it ended. It's more in line with Project Firewalker or From Ashes and shouldn't be sold at 1200 MS points IMHO. It's the same price as Citadel which gives you an apartment, an arena and a Casino in addition to the much more compelling mission or as LOTSB which gives you the shadow broker base with its dossiers videos and the ability to reassign squad mate talent points. I'd still prefer Aria to emo prothean douchebag Jaavik though. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 12, 2013, 01:04:15 PM Likely differs between companies. What does your friend work in? Game company, or is he with one of the anime localizing companies like Funimation or Bandai? It's usually supervising voiceover work for German overdubs of foreign TV and movies. In the German speaking parts of the world ( a market of 150 million potential viewers) nearly all content is translated and this is usually done by producing German voice tracks and overdubs that are translated by professionals and voiced by professional actors instead of using subtitles. Those voice tracks are usually pretty high quality, they even select actors that sound similar to the originals and they even try and construct the lines in such a way that the German overdub is still in synchronicity with the lip movements of the original. Since nearly everything is localized in that way it's a huge business (non-localized or poorly localized products simply don't sell) and a lot of high profile actors like for example Christoph Waltz of Inglorious Basterds and Django Unchained fame live quite comfortably off of those gigs. (In fact Waltz did his own lines in the German Version of both movies). There are even actors that are sort of the 'official voices' of famous actors and chances are that every time you watch a German dub of for example Bruce Willis you always hear the voice of the same guy. it's also very unlikely that a VO actor does several voices on one production so they have to cast an actor for each individual speaking role. Ir's a huge business for a significant market that attracts top German talent. not hollywood A-list but still Stars with name recognition that can get a significant paycheck doing theater, TV or movies. You still can get voice over work ridiculously cheap though. A whole 22 episode series of a AAA hollywood production usually goes for less than 100,000 dollars. I figured that it couldn't be that much higher in the states. Rate structures and fees might be different but you also have a much larger pool of professional actors capable of such work. I figure (Stormwaltz wil probably correct me if I'm totally wrong) that the cost of the VO may not be the limiting factor for a new DLC release then. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on May 12, 2013, 02:19:44 PM I was joking Jeff. Until Nayr arrived Sjofn was the resident Bioware Superfan surpassing even myself. And I've spent hundreds and hundreds of hours playing and replaying their games. I just thought it would be fun to lump her in with the real Bioware haters. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 12, 2013, 02:35:43 PM Oh.
Carry on then :why_so_serious: Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 12, 2013, 06:59:27 PM Ahaahhahahah, this thread. :why_so_serious:
(http://oi38.tinypic.com/nevv2e.jpg) Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 12, 2013, 07:06:38 PM Some dev was giving away free Omega codes, that totally means it wasn't overpriced? What? You are ridiculous. Way to invent meanings where there are none. What I meant is, you could have played Omega for free, had you been aware of the thing when it was happening. No price is the best price. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 12, 2013, 07:49:04 PM Yes, Sjofn, it's YOUR fault. Bioware was kind enough to give away their games but you didn't bother checking.
How dare you accuse Bioware of overcharging their customers when they're generous enough to give it away FREELY?! Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 13, 2013, 06:34:43 AM I really like the principal way they handle conversations in ME 3. NPC conversations now feel more organic. Not every conversation requires a conversation wheel, NPCs now talk with each other or say some things without being prompted and they sometimes walk around the ship and can be found at different locations on the Normandy doing different things.
Feels much more natural. What I don't like is that ME is still exceptionally bad at showing you when a conversation/VO part is over and when you can expect something new. I only now found out that some NPCs have multiple sentences in a VO scene prompted by pressing the "A" button (action prompt) and that they tell you their next line when you prompt them again but only some of the time. I missed whole conversations because ME 1 and 2 have conditioned me that conversations with multiple talking points are made via the wheel and conversations via action prompt only give you one line before the NPC changes to a generic answer like "Commander" or "Shepard". (With a select few examples where it's different like: "The Salarian union respectfully requests you to stop that) I never noticed the "Hang in there little buddy", "go for their eyes" scene in Citadel for example just because I thought that triggering an action prompt conversation would always lead to just one line of dialogue anyway. I like that in 3 small flavor conversations simply take place. You go into a room somebody talks to you and you answer automatically otherwise you have the conversation via the wheel if you have a selection of answers to choose from. I even like the "support X or Y" system. That I have to press "A" multiple times in a row just so that new lines fall out of my crew member like he's some sort of talking pinata feels clunky by comparison Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on May 13, 2013, 07:02:27 AM Sjofn, why aren't you glued to all of Bioware's social channels? You're a bad fan.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Reg on May 13, 2013, 07:37:46 AM I know! I just found out recently that Tali sweat was a thing. I've always relied on Sjofn to keep me up to date on stuff like that.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 13, 2013, 02:16:44 PM I keep an eye on the twitter accounts of Bioware devs to be privy to things. Sometimes they let details slip or you can hear about things they're doing before the actual announcements. Not to mention the banter between them is sometimes more amusing than the party-banter in their games.
Also I have to question what kind of person puts so much time into figuring out what Quarian sweat smells like. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 13, 2013, 05:02:19 PM I was joking Jeff. Until Nayr arrived Sjofn was the resident Bioware Superfan surpassing even myself. And I've spent hundreds and hundreds of hours playing and replaying their games. I just thought it would be fun to lump her in with the real Bioware haters. :awesome_for_real: I laughed, if it makes you feel better. :drillf: edit: But yes, that was half my point, really. If I think a DLC is overpriced (and Omega was the first to really fit that bill for me), I am pretty sure it was probably priced a wee bit too high. Also, I totally thought you guys knew about the Tali sweat thing, I have clearly failed you all. Although in my defense, I reserve my really embarrassing fangirling for Dragon Age. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 13, 2013, 05:09:51 PM Luckily my BG1/2 and ME1 hours don't show up on Steam for Rasix to jpg-ify and throw the superfan crown into question.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Sjofn on May 13, 2013, 05:13:41 PM Someone is ~jeeeeeeeeeealoooooooooooous~.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 14, 2013, 04:32:50 AM It's rather interesting how perceptions can change.
I once thought that ME 2 and 3 were challenging even on normal difficulty. Since my Mass Effect insanity playthroughs of 1 and 2 though, normal mode difficulty feels very easy and I rechecked two or three times that I hadn't selected "casual" instead. It's also interesting for me that Insanity is doable with all character classes and they each shine at certain situations but have more difficulty at others. Take infiltrator for example. The most recommended class for insanity after the soldier. I found infiltrator to be more difficult that for example Adept or Vanguard. Yes, you have tactical cloak which is the "Oh shit" button to get you out of tight spots but for the infiltrator to really shine you need range and cover so that you can tactical cloack -> scope -> headshot enemies. This makes those fights where the game makes it a point to not offer you cover or range that much harder. For example the praetorian fight on Horizon, the great husk migration on the disabled reaper or any fight really where enemies can easily flank you or flush you out of cover and you need to reposition. The disabled reaper and the abandoned mine though are absolute easy mode with an engineer or adept. Squad incendiary ammo plus area incinerate (engineer) or singularity (adept) makes you a husk exterminator. It's just burning and flying husks everywhere. The end fight on Horizon, and the probably hardest fight in the whole game (flying platforms on the collector cruiser) were a breeze as adept. The gauntlet fights are harder though since your damage output is lower and it's easy to get overwhelmed by the onslaught of enemies, the abandoned loki mech factory was a real challenge as adept as was the Tali recruitment mission on Haestrom. (at least Haestrom offers you three different paths to the Colossus each suited to a different play style). As an adept the probably hardest mission in ME2 is Tali's loyalty mission, followed by Tali's recruitment. The adept is least suited to fight geth and has a pretty hard time against geth hunters particularly. I'd recommend Vanguard on insanity to absolute adrenaline junkies. It's tremendous fun but you are always a hair's breadth from dying. If you panic every time your shields are down and your health bar is barely visible you'll get a nervous breakdown playing vanguard on insanity. You'd be playing the Vaguard class as it's supposed to be though. Soldier is probably the most boring class but mattock + adrenaline rush has an insane damage output and Sentinel is exactly as described by the NPC on the Silversun strip. Are you in trouble? Yes: detonate tech armor. No: also detonate tech armor. The biggest enemies of the Vanguard are the level designers though. It's the class most likely to die because of obstacles or buggy terrain. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Stormwaltz on May 15, 2013, 10:26:43 AM XKCD shows how far away present day Earth can be detected by Reapers listening for prestellar civilizations.
http://xkcd.com/1212/ Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: kaid on May 15, 2013, 02:27:05 PM I'm currently on a complete playthrough in which Kaidan survived Virmire. Kaidan's backstory and dialogue in ME 3 is streets ahead of Ashley's. Ashley just comes off as ungrateful and bitchy and immature and she throws several tantrums. The dialogue about the cerberus scientists and the illusive man alone is better than everything written for Ashley. Hehe ya my first play through with ashley surviving to ME3 every interaction with her had me wondering why I did not nuke her she is the most ungrateful whiny bitch ever. Kinda funny my second play through kaiden was better but even for him I told him to keep doing what he was doing and did not try to get him aboard the normandy. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 15, 2013, 10:08:15 PM Agreed: Kaidan got the best material in ME3.
In their insert scenes after recruiting them.... - Kaidan realizes he was being unfairly prejudiced towards everyone in Cerberus and sought Shepard's counsel and came to a more enlightened state of mind. - Ashley got drunk on a bottle of booze that Vega gave her(probably cerveza) and passes out on the floor of the starboard observation room. Note: After the Jacob mission, Ashley snarkily remarks "I hope we can trust a bunch of ex-cerberus. Just sayin." And let's not forget when you sacrifice the Geth to save the Quarians that she can never forgive the Geth for Eden Prime. And she knows damn well that the ones who served sovereign were a separate faction. The true Geth disapproved of the Heretics' actions as much as she disapproves of Cerberus'. So ME3 Ash is a complete hypocrite on top of a bitch and a bigot. I have to wonder who wrote her in ME3. As I've said at least three or four times in this thread: Ashley was much better when Stormwaltz was writing her. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 16, 2013, 12:41:23 AM XKCD shows how far away present day Earth can be detected by Reapers listening for prestellar civilizations. http://xkcd.com/1212/ If they can hear us. http://www.straightdope.com/columns/read/3058/can-alien-beings-listen-in-on-tv-and-radio-broadcasts-from-earth Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 16, 2013, 05:39:26 AM I'm pretty sure this is pointed out in one of the DLC's -- but the thing you'd trust MOST to kill Cerberus is a Cerberus experiment. Shepard probably holds the record at this point.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Bunk on May 16, 2013, 06:14:43 AM - Ashley got drunk on a bottle of booze that Vega gave her(probably cerveza) and passes out on the floor of the starboard observation room. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 16, 2013, 06:32:47 AM - Ashley got drunk on a bottle of booze that Vega gave her(probably cerveza) and passes out on the floor of the starboard observation room. Yeah and? Vega and Cortez drink Cerveza(mention it twice in the game), and there's probably not much other human alcohol they can get ahold of. Also would depend on how much that bottle held, and if in 200 years it still has the same alcohol content that it does today. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 16, 2013, 06:39:19 AM XKCD shows how far away present day Earth can be detected by Reapers listening for prestellar civilizations. http://xkcd.com/1212/ Well after hearing all that, they may not want to come to Earth. :p This reminds me of that episode of Futurama where the Omicronians invaded Earth because the series finale of some Ally McBeal knockoff got interrupted. But the original broadcast was the day Fry got frozen 1000 years back and nobody knew what "Jenny McNeal" was, except for Fry. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Jeff Kelly on May 16, 2013, 10:12:50 AM Yeah and? Vega and Cortez drink Cerveza(mention it twice in the game), and there's probably not much other human alcohol they can get ahold of. Also would depend on how much that bottle held, and if in 200 years it still has the same alcohol content that it does today. It's actually tequila. Drinking mescal is mentioned several times as are 'bottles with little worms in it'. Cortez even scolds Vega that he only seems to be able to enjoy himself by drinking lots of mescal. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 16, 2013, 01:25:07 PM Yeah and? Vega and Cortez drink Cerveza(mention it twice in the game), and there's probably not much other human alcohol they can get ahold of. Also would depend on how much that bottle held, and if in 200 years it still has the same alcohol content that it does today. It's actually tequila. Drinking mescal is mentioned several times as are 'bottles with little worms in it'. Cortez even scolds Vega that he only seems to be able to enjoy himself by drinking lots of mescal. Well I didn't say what Cerveza is, it was Bunk who called it beer. And as I'm not exactly alcohol privy(I don't drink at all), I cant agree or disagree. I only heard mescal mentioned once. And Cortez asked "cant we at least get some decent tequila" to which Vega replied "You're the procurement officer. Set us up."(should have been an interrupt for Shepard to have a say. P: Do it Cortez, and R: No drinking on the Normandy) But in Citadel, they were back to drinking Cerveza as referenced when they watched the Biotiball game and Vega tried to blame Cortez for forgetting it. Beer was also mentioned in Kaidan's scene in Citadel, but Anderson probably had that when he was living there. But the point is that with Earth being one big war zone and the galaxy in chaos, getting human food/drink is probably close to impossible, and Cerveza/Mescal are the only things they are reported having. Side note: I can never understand why people would drink something that has a worm -- an INSECT -- inside of it. One that apparently as psychedelic properties no less. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Fabricated on May 16, 2013, 01:27:34 PM Don't google image search "Snake Wine" then.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 16, 2013, 03:03:17 PM Argh. Stop capitalizing 'cerveza', it is not a brand. It is literally just Spanish for 'beer'.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 16, 2013, 04:27:52 PM I've recently been looking at the ending sequence of ME1, and I noticed something really strange. At the very end, Shepard says that despite Sovereign's defeat, the Reaper fleet is still coming, and Anderson or Udina makes a speech about how they're going to have fight the Reapers. As far as I can tell, this doesn't make any sense in the context of the rest of the game.
When you talk to Vigil, he basically says that the Citadel relay is the only way that the Reaper fleet can ever get to the galaxy. Vigil says that the Prothean scientists found a way to "break the cycle forever" by preventing the Reapers from returning, that the Reapers are "trapped in dark space," and that Sovereign was forced to work alone for centuries because its allies were "trapped in the void." Shepard seems to accept this without question, at one point asking, "if the Reapers are trapped in dark space, how did Sovereign get here?" In addition, if you take the Paragon persuade options with Saren, at one point Shepard will say "Sovereign hasn't won yet. I can stop it from taking control of the station. Step aside and the invasion will never happen." All of this would seem to imply that Sovereign's destruction should have meant the end of the Reaper threat. As long as the Citadel relay wasn't activated, the Reapers would be trapped in dark space forever (and possibly never even come out of hibernation). At the very least, this certainly seemed to be what Shepard believed. And then at the end, Shepard suddenly says that the Reapers are coming to the galaxy anyway, without any explanation. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 16, 2013, 06:18:44 PM Yeah, well...Vigil was wrong.
That's why we have Mass Effect 3: Welcome to Erf. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Koyasha on May 16, 2013, 06:45:00 PM There's nothing wrong with Vigil having been wrong, but I always did find it bizarre that Shepard, with no explanation, says that the Reapers are still coming, blah blah. She discovered no evidence for that, as far as I know - everything I saw suggested Vigil's assessment was correct. I guess Shepard just knew it was a trilogy, so clearly they weren't done. :oh_i_see:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 16, 2013, 07:21:10 PM As far as I can tell, until Arrival, Shepard never actually sees any evidence that the Reapers are coming. Yet Shepard and other characters repeatedly say they are, in the last minute of ME1 as well as several times in ME2 (telling the Quarians not to attack the Geth in Tali's loyalty missions, the Rachni queen's message, and the last TIM conversation in ME2, to give a few examples). Did everyone read the ME3 script years before it was even written?
I think the most jarring bit is that, again, if you take the Paragon persuade options with Saren, Shepard will actually say "step aside and the invasion will never happen." Yet about 10 minutes later, in the last minute of the game, he/she will state matter-of-factly that the Reaper fleet is coming, so the invasion is actually going to happen regardless. What could have caused Shepard to change his/her mind so fast? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 16, 2013, 07:26:13 PM Look man, it's not as simple as it looks.
For a guy like Shepard, he can't just say 'OK guys, we beat this guy, we win. Let things go back to the way things are.' I can see why he wants increased vigilance and maintain that the threat is still real and coming. But the manner it was writing is inconsistent, yes. And face it, in the sequel - it was pretty much proven-the moment Shep died, the momentum of the anti-reaper campaign was pretty much over. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 16, 2013, 07:46:37 PM Well, there's also the fact that stopping the Citadel mass relay thing was, you know, the first time it was used. The Reapers are machine intelligences. They're not the sort to go "Whelp, let's give up on milllions of years of Reaping because someone turned off our favorite back door".
They built the mass relays. They can't somehow jury-rig one to get a handful of Reapers back to the galaxy to build a new "giant" mass relay? Or build one out in the middle of dark space to fling them there? Plus in ME2, Shepard first starts by investigating the missing colonies and being irritated that no one is taking the Reaper threat seriously --- when, if nothing else, they should be thinking "holy shit, we need ships capable of blowing that fucking giant dreadnought up because HOLY FUCKING SHIT they can be built". Sure, experimental Geth Dreadnought, blah-blah -- aren't they worried about the Geth? Giant, single ship that ignored everything fleets threw at it and casually blew up capital ships like swatting a fly? Common sense says "Okay, that's apparently the new threat level -- not the piddling little Destiny Ascension". Anyways, Shepard investigates the missing colonies and stumbles onto the Collectors -- which both the Collectors and the Illusive Man seem to think are tied to the Reapers. The Collectors are certainly acting like the Reapers are coming. Actually, I think the biggest WTF is the fact that the Reapers DON'T have a hidden, backup super-relay hidden somewhere out in empty space. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 16, 2013, 08:32:39 PM If the Reapers have some sort of backup (which they did turn out to have, in the form of just flying back into the galaxy in 3 years), that immediately raises the question of what the point of ME1's plot was. If they didn't need the Citadel relay, then why did Sovereign jump through all those hoops and end up getting itself killed trying to reactivate it? Even if they really wanted to invade through the Citadel for some reason, they could have at least sent a few Reapers over to help Sovereign out. I'm not saying that there couldn't be a good explanation for this, but the game never gives us one.
But I'm mostly talking about the behavior of the characters. Sure, you could argue that they would be wise not to rest on their laurels after learning about the Reapers. The problem is that Shepard, as well as Anderson, Udina, the Rachni Queen and so on, doesn't just talk about wanting to be careful, they state with absolute certainty that the Reapers are coming. Shepard doesn't say, "the Reaper fleet might be coming," he/she says "the Reaper fleet is still coming." In the final ME1 speech, Anderson/Udina doesn't say "if the Reapers come," they say, "when the Reapers come." They act as if they know-not just suspect, know-that the Reapers are coming to the galaxy and people will have to fight them. Which they shouldn't, given that there isn't any actual evidence of that. In addition to the in-universe continuity issues, there's also the meta question of why Bioware made the story this way. Why present the player with information that indicates that destroying Sovereign would end the Reaper threat once and for all, only to contradict that 20 minutes later by saying, "sorry Shepard, but the princess is in another castle and the Reaper fleet is still coming"? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: rk47 on May 16, 2013, 08:41:43 PM They just suck at writing, man. :awesome_for_real:
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 16, 2013, 09:37:46 PM If the Reapers have some sort of backup (which they did turn out to have, in the form of just flying back into the galaxy in 3 years), that immediately raises the question of what the point of ME1's plot was. If they didn't need the Citadel relay, then why did Sovereign jump through all those hoops and end up getting itself killed trying to reactivate it? Even if they really wanted to invade through the Citadel for some reason, they could have at least sent a few Reapers over to help Sovereign out. I'm not saying that there couldn't be a good explanation for this, but the game never gives us one. But I'm mostly talking about the behavior of the characters. Sure, you could argue that they would be wise not to rest on their laurels after learning about the Reapers. The problem is that Shepard, as well as Anderson, Udina, the Rachni Queen and so on, doesn't just talk about wanting to be careful, they state with absolute certainty that the Reapers are coming. Shepard doesn't say, "the Reaper fleet might be coming," he/she says "the Reaper fleet is still coming." In the final ME1 speech, Anderson/Udina doesn't say "if the Reapers come," they say, "when the Reapers come." They act as if they know-not just suspect, know-that the Reapers are coming to the galaxy and people will have to fight them. Which they shouldn't, given that there isn't any actual evidence of that. In addition to the in-universe continuity issues, there's also the meta question of why Bioware made the story this way. Why present the player with information that indicates that destroying Sovereign would end the Reaper threat once and for all, only to contradict that 20 minutes later by saying, "sorry Shepard, but the princess is in another castle and the Reaper fleet is still coming"? The point of ME1's plot was to delay the Reaper's return and give the civilizations time to prepare for them. But the council chose to be stupid(even Udina) and deluded themselves into thinking Sovereign was a geth ship. As for the Reapers themselves, the Citadel Relay apparently was convenient. It allowed them to literally blindside the entire galaxy with a major surprise attack. If you'll notice, in ME3 pretty much everybody saw the Reapers coming because they had to attack the Batarians first. Earth may have been the first council world hit(because it's near the border to Batarian space) but it wasn't the first world hit period. And the advantages of having instant control of the citadel were explained by Vigil. All the census data and important records are housed there. Plus having control of the relay network is a major edge, which they lacked in ME3 because they didn't retake it till the very end. Why they didn't lock down the relay network afterward is fairly obvious as well. The Reapers knew that every ounce of military strength in the galaxy would hit Earth aiming to deliver the Crucible. By marshaling the bulk of their strength there, the Reapers could wipe out all opposition in one fell swoop(like going straight to checkmate on the first turn) and have the quickest harvest ever. They just severely underestimated Shepard. Also the Reaper's backup was the Alpha Relay(the largest mass relay in the galaxy, located in the Bahak System at the galaxy's edge), but Shepard blew it up. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ingmar on May 16, 2013, 10:43:52 PM Plus in ME2, Shepard first starts by investigating the missing colonies and being irritated that no one is taking the Reaper threat seriously --- when, if nothing else, they should be thinking "holy shit, we need ships capable of blowing that fucking giant dreadnought up because HOLY FUCKING SHIT they can be built". What, really, you post in politics like 30 times a day, and you find governments not reacting to shit properly unrealistic? Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Ratman_tf on May 16, 2013, 11:35:10 PM Shepard got the magic Prothean beacon zap, and has 'hunches' about the Reapers. Was enough for me.
Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Morat20 on May 17, 2013, 05:22:35 AM Plus in ME2, Shepard first starts by investigating the missing colonies and being irritated that no one is taking the Reaper threat seriously --- when, if nothing else, they should be thinking "holy shit, we need ships capable of blowing that fucking giant dreadnought up because HOLY FUCKING SHIT they can be built". What, really, you post in politics like 30 times a day, and you find governments not reacting to shit properly unrealistic? So actually having a single ship come in and pimp slap the entire citadel fleet (geth fleet notwithstanding) should have triggered, deep in Human and Turian souls at least, the desire to make something that could pimp-slap that. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: TNG3 on May 17, 2013, 06:51:48 AM Shepard got the magic Prothean beacon zap, and has 'hunches' about the Reapers. Was enough for me. Except that the the Prothean beacon vision was a message sent by the people in the Ilos research base. Which was monitored by Vigil, who clearly believed that the Reapers would be trapped in dark space forever without the Citadel relay. So unless the Prothean scientists were witholding information from their messenger VI, there's no way the vision would have any information that contradicted that. The point of ME1's plot was to delay the Reaper's return and give the civilizations time to prepare for them. But the council chose to be stupid(even Udina) and deluded themselves into thinking Sovereign was a geth ship. Up until the last minute, it seemed like the point of the plot was to prevent the Reapers' return and stop them once and for all. And even with the sequel hook, there wasn't any actual evidence that the Reapers were still a threat and the civilizations had to prepare for anything. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Lantyssa on May 17, 2013, 07:02:59 AM Shepard was using psychology to get Saren to back down. Absolute truth wasn't the point of that. Getting him to stop was, and he had been acting irrationally since he became indoctrinated. The overall goal was a delaying tactic and nothing more.
Anderson and Shepard knew the Reapers were out there, and they knew the Reapers knew they knew. Maybe Sovereign blowing up was the backup-backup signal that they needed to start moving instead of hibernating. At no point did they think they would be safe forever. Title: Re: Mass Effect 3 Spoiler Thread [Spoiler tag free, beware] Post by: Nayr on May 17, 2013, 09:24:14 AM Shepard got the magic Prothean beacon zap, and has 'hunches' about the Reapers. Was enough for me. Except that the the Prothean beacon vision was a message sent by the people in the Ilos research base. Which was monitored by Vigil, who clearly believed that the Reapers would be trapped in dark space forever without the Citadel relay. So unless the Prothean scientists were witholding information from their messenger VI, there's no way the vision would have any information that contradicted that. 01. Vigil also believed that the Reapers hibernated to conserve energy. That belief justifies his notion that the Reapers would be trapped, because with finite energy supply, an attempt to reach the galaxy via FTL would be doomed to failure. But Vigil failed to take account of three things. 1. The Reapers, to build Mass Relays in the various reaches of the galaxy, and in Dark Space, they must first reach that location via conventional means. Meaning if they did it before, they can do it again. 2. That the Reapers, being built of technology millions of years ahead of anything modern technology has achieved, would be able to overcome energy problems(implied later on that a Reaper's power cell can power it infinitely, evidenced by the fact that the Derelict Reaper stayed semi-functional and kept it's shields up continuously for 37 million years). 3. That Sovereign wasn't the only backup plan that the Reapers had in case of emergency. And because of that, we were almost blindsided by the Collectors and Harbinger. The point of ME1's plot was to delay the Reaper's return and give the civilizations time to prepare for them. But the council chose to be stupid(even Udina) and deluded themselves into thinking Sovereign was a geth ship. Up until the last minute, it seemed like the point of the plot was to prevent the Reapers' return and stop them once and for all. And even with the sequel hook, there wasn't any actual evidence that the Reapers were still a threat and the civilizations had to prepare for anything. That logic would only work if the Reapers were sleeping in an alternate dimension or something. "Dark Space" is simply the starless gap of space between galaxies. Simple logic: If you break my car so I can't drive down the road to see my friend, I can still walk. That's one spot where Artificial Intelligences fail in the ME Universe. They can't grasp the simple. |