Welcome, Guest. Please login or register.
April 19, 2024, 06:20:04 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development 0 Members and 4 Guests are viewing this board.
Pages: 1 ... 7 8 [9] Go Down
Subject Started by Replies Views Last post
The Uberguild and it's effect on virtual worlds schild 28 13659 Last post November 20, 2004, 05:15:46 PM
by Typhon
Handhelds, WiFi, and you. doubleplus 19 7930 Last post November 18, 2004, 09:06:46 PM
by sidereal
I want to make a difference! Glazius 15 6840 Last post November 10, 2004, 11:45:46 AM
by sidereal
This one has a shiny box! Glazius 5 3798 Last post November 10, 2004, 04:51:26 AM
by BremXJones
A new client/server model sidereal 3 2976 Last post November 09, 2004, 06:54:38 PM
by ajax34i
How to handle a dupe cheat in game Psychochild 15 7953 Last post October 28, 2004, 08:25:01 PM
by sinij
Question about calculations for combat Ezdaar 30 15029 Last post October 26, 2004, 11:13:29 PM
by Riggswolfe
Could a entirely class-less, "skill"-less system w WonderBrick 14 6757 Last post October 24, 2004, 05:01:55 AM
by Arnold
Centre for Computer Games Research Righ 3 3099 Last post October 21, 2004, 04:33:40 PM
by Righ
The d20 system Samwise 12 5978 Last post October 01, 2004, 01:30:04 PM
by Samwise
Sun Microsystems marketing article about online game company Righ 1 2790 Last post September 28, 2004, 09:26:05 AM
by HaemishM
The Sacred Alt koboshi 29 12271 Last post September 26, 2004, 04:40:15 PM
by chinslim
Destoying the Group Barrier Fargull 25 11112 Last post September 23, 2004, 10:05:10 PM
by chinslim
net/event models personman 9 4734 Last post September 20, 2004, 09:39:05 PM
by Roac
IDP. Still in existence? Rasix 8 4904 Last post September 17, 2004, 10:41:39 PM
by Krakrok
where’s the innovation? Belzac 16 7674 Last post September 15, 2004, 09:51:30 AM
by Resvrgam
NPCs as workhorses, tools for balance, control and roleplay Dark_MadMax 23 10366 Last post September 01, 2004, 12:12:41 PM
by Tairnyn
EA goes BANG! kekekeke... Signe 8 5042 Last post August 02, 2004, 12:15:49 PM
by Arnold
Can video games be too hard? cevik 19 10827 Last post July 10, 2004, 04:00:20 AM
by Azhrarn
Why the love for the hardcore player? « 1 2 » Miscreant 41 13848 Last post June 23, 2004, 02:37:16 PM
by Djamonja
I wrote an essay Dundee 11 7663 Last post June 01, 2004, 07:00:10 PM
by HRose
An open letter to Raph koboshi 13 7082 Last post May 21, 2004, 02:59:01 PM
by koboshi
Why are you so into CoH? « 1 2 » Matt 64 23479 Last post May 13, 2004, 05:18:22 AM
by Soukyan
Look, a brain dropping from Lum.. Xilren's Twin 10 7863 Last post April 30, 2004, 12:24:15 PM
by Mr_PeaCH
Daeven's PVP comment and thoughts.... « 1 2 » Fargull 35 14342 Last post April 21, 2004, 08:27:29 PM
by Roac
Let's talk about buffing/debuffing « 1 2 » Arnold 46 19004 Last post April 19, 2004, 05:27:41 PM
by SirBruce
Tactical combat interface for MMORPG Dark_MadMax 6 5180 Last post April 16, 2004, 06:28:47 PM
by Dark_MadMax
Quest Seeds Idea Fargull 8 5506 Last post April 08, 2004, 12:15:51 PM
by Fargull
Daeven has an epiphany « 1 2 » Daeven 35 15239 Last post April 02, 2004, 04:02:58 PM
by Margalis
What makes a multiplayer mod popular cerberus 0 2370 Last post March 31, 2004, 02:09:11 PM
by cerberus
Would PvP be ruined if... « 1 2 » shiznitz 35 17702 Last post March 30, 2004, 06:24:28 AM
by shiznitz
Microsoft XNA Dravalen 12 10888 Last post March 27, 2004, 06:54:29 PM
by schmoo
Pages: 1 ... 7 8 [9] Go Up
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development

Normal Topic   Locked Topic   Sticky Topic   Normal Topic New   Sticky Topic New
:  
Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC