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Author Topic: Does this game get better as you level?  (Read 132153 times)
Tannhauser
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Reply #210 on: September 12, 2008, 05:30:05 PM

No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

I have been drinking.
Ingmar
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Reply #211 on: September 12, 2008, 05:43:05 PM

No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

It gets totally fucked in the endgame, though.

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amiable
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Reply #212 on: September 12, 2008, 06:26:57 PM

Nerf Jesus.
Lakov_Sanite
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Reply #213 on: September 12, 2008, 06:44:14 PM

I hope you like hats, that game is all about big hats.

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squirrel
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Reply #214 on: September 12, 2008, 08:07:06 PM

No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

I have been drinking.

I'm usually drinking. That said, I'm not a fan of WAR despite being a Mythic fan and DAoC player for 4+ years. There are certain things about WAR that just don't work for me. But there's a lot in the game I admire as well.

Point being, lots of games get 'breaks' on these boards. In fact there's gushing fanboism over titles frequently. They just aren't generally MMOG's; despite that being the greatest time sink most of us play. I'll leave it to you to draw a conclusion.

Speaking of marketing, we're out of milk.
Nebu
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Reply #215 on: September 12, 2008, 11:28:10 PM

AoC and WoW got some good gushing.  It's not all gloom and doom here.

I have been bitching about WAR, but the one fact remains... I'm having fun playing it.  It's the first MMO in a while that I can say that about. 

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Rasix
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Reply #216 on: September 13, 2008, 12:34:54 AM

No game will ever get a break on these boards. 

I'd consider that a positive. The fanbois take it poorly, but who really cares what they think? 

-Rasix
croaker69
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Reply #217 on: September 13, 2008, 06:22:41 AM

You also have to keep AoC in your mind while reading the WAR criticism here.  There's a cadre of newly gunshy former AoC fanbois who are being extra critical now in an attempt to rebuild their cred.

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Tarami
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Reply #218 on: September 13, 2008, 10:49:59 AM

Having been ambivalent whether I should preorder this, I did today and have been playing the OB for a couple of hours today. Just wanted to share my very green and initial feelings about the game.

Well, honestly I don't find anything that's getting my panties in a twist... yet. The infamous "combat lag" is exaggerated, if the current state of OB is the state people have been complaining about the past few weeks. Someone said "even worse than LotRO" which is a pile of bullshit. Nothing is worse than LotRO in combat responsiveness and that game is still mighty fun.

I largely like the GUI, it felt relaxed to use if somewhat cluttered. I really like the graphics of the UI, icons and so on. I'm still finding something off about how models are shaded. The animations seemed okayish, a little stiff and less emotive than either WoW or LotRO but the characters aren't cartwheeling when they're supposed to be running or anything.

That's just what sprang to mind, recollecting superficial points people have been spewing bile over recently. I believe the game will do nicely if RvR is something that appeals to people to begin with.

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tmp
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Reply #219 on: September 13, 2008, 05:17:44 PM

It could be "The Disciples of Jesus" MMO
too many pointless classes, Roman guards have broken aggro AI and are used to grief people, and the fishing is totally ripped off from WoW...
Slayerik
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Reply #220 on: September 13, 2008, 10:04:01 PM

You also have to keep AoC in your mind while reading the WAR criticism here.  There's a cadre of newly gunshy former AoC fanbois who are being extra critical now in an attempt to rebuild their cred.

<----------------------------------------------------


Hey, I took the bait and got switched. I'm not afraid to admit it. Reading here that PQ's are getting boring and stuff already makes me think, though, that not buying this may be the correct choice for me. Nothing about this game really stood out to me over the last year, I whereas I had a glimmer of real hope for AOC being different.

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Ingmar
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Reply #221 on: September 14, 2008, 12:17:20 AM

Did my first keep siege tonight. Every bit as fun as I remember from DAOC. More maybe.

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rk47
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Reply #222 on: September 14, 2008, 07:06:57 AM

Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?

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Kirth
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Reply #223 on: September 14, 2008, 07:22:43 AM

Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?

3 Race pairing t4 zones, each has a battlekeep in it. to control the battlekeep you need to push the war front from the middle neutral zone to the enemy's.

                                                [BattleKeep] -- [Your t4] ------ [Neutral t4] ------ [Enemy T4] -- [BattleKeep]

you push the front my gaining relem control of that zone, thats the bar above the minimap and you get points for your side from open RvR and scenarios. once your side control 2 of the 3 battlekeeps then you can siege the capital city.
slog
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Reply #224 on: September 14, 2008, 07:40:12 AM

Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?

3 Race pairing t4 zones, each has a battlekeep in it. to control the battlekeep you need to push the war front from the middle neutral zone to the enemy's.

                                                [BattleKeep] -- [Your t4] ------ [Neutral t4] ------ [Enemy T4] -- [BattleKeep]

you push the front my gaining relem control of that zone, thats the bar above the minimap and you get points for your side from open RvR and scenarios. once your side control 2 of the 3 battlekeeps then you can siege the capital city.

It's too bad (for me) that the game design cock blocks you from the fun by making you grind all this low level newbie crap.

Edited to reflect that his is a personal preference issue.  Some people like newb experience.  I've gotten tired of it over the last 9 years.
« Last Edit: September 14, 2008, 07:42:16 AM by slog »

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rk47
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Reply #225 on: September 14, 2008, 08:39:42 AM

yeah that's my biggest issue in beta. I couldn't understand why they made people able to pvp at lvl 1 but still lock their skills to basically Hit hard & Hit Harder. After 1 scenario play you ding. Grats. I think it pushes the point that if you want to level from PVP, get a team started up. I notice if you PVP with regular success you should be able to hit lvl 5-6 in a 2 hour play session. Just queue up everytime, and pick up the participation + 10 RVR kill quests, it gives a nice 1000+ xp when completed. A good win should net you 4000-5000 XP and Reknown Points for gear. Public Quest is a decent way to kill time while waiting for queue since the influence is quite easy to gain and doesn't force you to run back and forth (god i hate fed ex). Just stay there and work on the influence. Ofcourse, gauge if the influence reward is worth it; if not, move on to another chapter. Oh, I took Salvaging as a gathering skill, you can just kill shit and harvest from them. Pretty much a good way to earn more money and let the AP bar recharge.

Edit: Also, I hate it when Reknown Level outpaces Char Level. Wtf is that for Mythic?
« Last Edit: September 14, 2008, 08:41:41 AM by rk47 »

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rattran
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Reply #226 on: September 14, 2008, 10:17:43 AM

That is the effect of late beta xp nerfing.
Draegan
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Reply #227 on: September 15, 2008, 07:15:32 AM

I post a few podcasts from mythic on how the end game works somewhere in this thread.  It'll explain everything.
HaemishM
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Reply #228 on: September 15, 2008, 12:17:58 PM

I played the open beta and blogged up a review on the game. It's not bad, and certainly better than I expected. But I won't be buying the game. While it certainly has some nice new features like public quests, open parties and warbands, there just isn't enough new in the way of gameplay to make me pay money for yet another diku.

Draegan
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Reply #229 on: September 15, 2008, 12:48:01 PM

I played the open beta and blogged up a review on the game. It's not bad, and certainly better than I expected. But I won't be buying the game. While it certainly has some nice new features like public quests, open parties and warbands, there just isn't enough new in the way of gameplay to make me pay money for yet another diku.

derail:

Last 5 new release game you purchased for yourself?
HaemishM
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Reply #230 on: September 15, 2008, 02:46:04 PM

Me? Shit, I'm broke as fuck. The last new game I bought for myself was FIFA 08 for the Wii. And that was a disaster of shitty shit shit shit. I either buy used or wait until that shit goes down in price.

Draegan
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Reply #231 on: September 15, 2008, 03:30:41 PM

Me? Shit, I'm broke as fuck. The last new game I bought for myself was FIFA 08 for the Wii. And that was a disaster of shitty shit shit shit. I either buy used or wait until that shit goes down in price.

Ok, change that to last 5 games that you bought that were released within the last few years.
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Reply #232 on: September 15, 2008, 09:39:21 PM

I took a rare, real life photo of my character.



That's why this game is awesome.

End of thread~

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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Mrbloodworth
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Reply #233 on: September 15, 2008, 09:47:33 PM

You wish this game gave you that many useful ability's.











 why so serious?

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Nija
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Reply #234 on: September 15, 2008, 10:31:26 PM

Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.
Evildrider
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Reply #235 on: September 15, 2008, 10:41:19 PM

I don't even care about the NDA.  I'm having fun now.. and that's all that matters.   Oh ho ho ho. Reallllly?
Triforcer
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Reply #236 on: September 16, 2008, 12:13:30 AM

Likes:

Latency.  I'm playing on a North America server from Japan and I can pvp just fine, I notice a few seconds of issues once every half hour.  Either the Japanese have magic internet or Mythic has really figured framerates out. 

Feels like a world, and I like the artistry.  I actually laughed out loud when I read "My magic brings all the boyz to the Waagh" in random quest text.

Public quests.  Fun, meeting people, etc.

Scenario PvP is fun.  And you rake in the Realm points WHEN YOU WIN.  When you lose, you get like 40.  I say this because destruction has lost every ekrund but one that I've ever played from beta through headstart. 

I still have mixed feelings about the lack of the ability to quickly kill.  It feels like we are all turtles hitting each other with feathers.  Yeah, I know, focus fire newb, etc.  But every scenario I've played has went like this.

We both capture the end flags.

Then, roughly five healers and three ranged per team stand on the ledge and watch 2-3 tanks fight each other on the main flag.  This goes on for roughly ten minutes, and eventually Order captures the flag because the eternal tank fight moves ten feet off it and someone random stands on the flag while our five healers and three ranged don't notice and just keep healing/attacking the tanks.  Then we lose.  Its pretty much impossible to die, because tanks have 2-3 healers each and ranged (like me) just run away from the ledge if anyone alt tabs them.

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Ingmar
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Reply #237 on: September 16, 2008, 12:17:08 AM

Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

I would be more worried if 1) the part of the game I can play now wasn't fun and 2) if being randomly secretive about shit wasn't business as usual for Mythic. It takes a Freedom of Information Act lawsuit to drag info out of them even when it is stupid stuff that doesn't really even matter.

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rk47
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Reply #238 on: September 16, 2008, 12:29:28 AM

Likes:

Latency.  I'm playing on a North America server from Japan and I can pvp just fine, I notice a few seconds of issues once every half hour.  Either the Japanese have magic internet or Mythic has really figured framerates out. 

Feels like a world, and I like the artistry.  I actually laughed out loud when I read "My magic brings all the boyz to the Waagh" in random quest text.

Public quests.  Fun, meeting people, etc.

Scenario PvP is fun.  And you rake in the Realm points WHEN YOU WIN.  When you lose, you get like 40.  I say this because destruction has lost every ekrund but one that I've ever played from beta through headstart. 

I still have mixed feelings about the lack of the ability to quickly kill.  It feels like we are all turtles hitting each other with feathers.  Yeah, I know, focus fire newb, etc.  But every scenario I've played has went like this.

We both capture the end flags.

Then, roughly five healers and three ranged per team stand on the ledge and watch 2-3 tanks fight each other on the main flag.  This goes on for roughly ten minutes, and eventually Order captures the flag because the eternal tank fight moves ten feet off it and someone random stands on the flag while our five healers and three ranged don't notice and just keep healing/attacking the tanks.  Then we lose.  Its pretty much impossible to die, because tanks have 2-3 healers each and ranged (like me) just run away from the ledge if anyone alt tabs them.


Yeah I was very worried about the damage mitigation, especially when you play in a random scenario grp. Perhaps it would be best if you join a pre-made one, then at least you can co-ordinate better and prevent the 'nobody on the flag' issue which I kept encountering.

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Ingmar
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Reply #239 on: September 16, 2008, 12:34:45 AM

As a general rule in MMOs, I think people living longer = generally more fun for everyone. Nobody likes getting 2 shot.

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Tannhauser
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Reply #240 on: September 16, 2008, 03:39:22 AM

Yeah, you want to get two-shotted go play ANY other pvp game.

In one of my first rvr fights my WP took on two BO's.  I held them off until the others came up and blew them apart.
That was farkin' JOY.  I felt like a hero, and I think that's what these games are supposed to do.
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Reply #241 on: September 16, 2008, 05:24:13 AM

Quote
Posted by: Ingmar

As a general rule in MMOs, I think people living longer = generally more fun for everyone. Nobody likes getting 2 shot.

Ingmar is right.

FPS = 2 shots (kinda).
MMOs = slow stuff.

Conan's combat (PvP) is great because it has FPS stuff combined with MMO, but that is what ultimately drove away many who were already level 80. They felt it was "too hard" (to win). Please consider that in Conan level doesn't count that much as in other MMORPGs and a bunch of level 20 can easily destroy a level 80, and that is an INSULT for the average MMORPG crowd. "I invested time, you didn't, I must win."

I'd say that as a general rule MMO players don't like to be 2 shot. Other players can stand it as a drawback of being able to do the same.


Back on topic: "does Warhammer get better as you level?" I really can't see how, gameplay wise. I am sure it will get better as soon as (and if) the metagaming gets interesting, like getting involved in guild stuff, fighting with standards, conquering towns and holding keeps. Warhammer has the features and the subsystems to be strong in that field, much more than the actual combat part.

Warhammer is boring me already, but I am sure guild fun will come soon.

Riggswolfe
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Reply #242 on: September 16, 2008, 06:45:27 AM

Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]

Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.

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slog
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Reply #243 on: September 16, 2008, 06:55:43 AM

Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]

Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.

If that were true, then there isn't a need for the NDA.  Mythic thinks they have something they need to hide still.

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amiable
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Reply #244 on: September 16, 2008, 07:43:21 AM

Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]



Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.

If that were true, then there isn't a need for the NDA.  Mythic thinks they have something they need to hide still.

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