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Title: Does this game get better as you level?
Post by: slog on September 06, 2008, 08:57:22 AM
Because I'm really underwhelmed at level 7.  The PvE quests involve endless running (give me a fucking mount at level 1 please), the instances I've seen so far are just WoW battlegrounds.  I feel like I'm playing WoW with some of the features removed.

Also, there shouldn't be this many unattackable mobs one week from release.  EA's testing program must suck to miss a bug this obvious.


Title: Re: Does this game get better as you level?
Post by: HRose on September 06, 2008, 09:54:20 AM
Head to the RvR area or do some public quests.

The fun here is to level while doing some mindless PvP. If you approach it as a standard PvE the game will obviously feel shallow. The fun is elsewhere.

(and yeah, I noticed too way too many stuck, unattackable mobs.)


Title: Re: Does this game get better as you level?
Post by: Arrrgh on September 06, 2008, 10:03:15 AM
And you can completely ignore PVE. Create a character, jog to the first warcamp, fly over to human vs chaos area if you're not there already (best lowbie scenario), take the two quests having to do with scenarios (one is kill any 10 enemy, the other is simply do the scenario, both are repeatable), and start PvPing.

Buy renown gear from the merchants in the warcamp as you level up, and go see the renown trainer at some point and get Combat Awareness for 5% more exp from PVP.

You'll level at a decent rate and have plenty of cash to buy skills/gear.



Title: Re: Does this game get better as you level?
Post by: Venkman on September 06, 2008, 10:06:55 AM
The key is to try and do all three main activities as you level: PQs, Scenarios, PvE. RvR is great when servers are young, so that's a fourth option, though I don't see that it'll persist as a fourth option for low tiers after two months per server.

However, balancing all three is the entire game from 1 to cap. The game itself doesn't really change between the various tiers except for some later interesting abilities and of course the lore and graphics. But that's the case with most of these types of MMORPGs so WAR isn't to blame  :oh_i_see:


Title: Re: Does this game get better as you level?
Post by: Morfiend on September 06, 2008, 12:12:20 PM
Also, there shouldn't be this many unattackable mobs one week from release.  EA's testing program must suck to miss a bug this obvious.

This seems to be related to the AI pathing issue they have been having.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 06, 2008, 04:11:21 PM
Is it me or did they up the levelling requirements bigtime? my chosen feels like he's been 10 a looong time now and the quests already dried up in the level 11-12 area.


Title: Re: Does this game get better as you level?
Post by: Calantus on September 06, 2008, 04:51:48 PM
It doesn't get any better no. The only reason I can see to play WAR over WoW is for the large-scale RVR, otherwise you're better off playing WoW unless WAR just really feels better to you. I'll be playing both, but only because WoW gutted old-school AV. If it was still going I'd probably not bother.


Title: Re: Does this game get better as you level?
Post by: Venkman on September 06, 2008, 05:32:20 PM
Is it me or did they up the levelling requirements bigtime?

I have noticed the XP curve has changed quite a bit over time. I really hope they don't make it take too long to level. On the one hand, the argument could be made that longer leveling means more PQs and RvR action at lower tiers. On the other hand, slowing leveling means slowing the pace of getting new abilities, which people will notice after awhile.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 06, 2008, 06:04:55 PM
Is it me or did they up the levelling requirements bigtime? my chosen feels like he's been 10 a looong time now and the quests already dried up in the level 11-12 area.

This will kill the game if they did.  Especially if a mechanism isn't in place to better cope with the population disparity. 


Title: Re: Does this game get better as you level?
Post by: slog on September 06, 2008, 06:33:35 PM
It doesn't get any better no. The only reason I can see to play WAR over WoW is for the large-scale RVR, otherwise you're better off playing WoW unless WAR just really feels better to you. I'll be playing both, but only because WoW gutted old-school AV. If it was still going I'd probably not bother.

Pretty much.  Is there castle sieging or something?  I would google it, but the interweb scares me


Title: Re: Does this game get better as you level?
Post by: Azazel on September 06, 2008, 06:45:47 PM
I hope there are still people playing when I start my account!  :awesome_for_real:


Title: Re: Does this game get better as you level?
Post by: HRose on September 06, 2008, 07:15:43 PM
I also felt the levelling much slower, but I thought it was due because I skipped PvE entirely.

PvP experience is still spotty. Then I don't know.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 06, 2008, 07:20:13 PM
I am already having more fun in PVP in this game than I do in WoW. YMMV, but I am pretty much set on this game for PVP and WoW for PVE.


Title: Re: Does this game get better as you level?
Post by: Tannhauser on September 06, 2008, 07:55:32 PM
Levelling has slowed down for sure.  It's actually a bit too slow and has gotten annoying.  But I did RvR for the first time today and it was a blast.  A blast I tell you!  My 6th WP did good, and Order went 4-1 while I played.  Beats WoW pvp to death, but then again this is all early and shiny.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 06, 2008, 08:05:31 PM
The RvR scenarios are fun as heck.. unfortunately as soon as people realize I'm a Runepriest I'm dead.   :ye_gods:


Title: Re: Does this game get better as you level?
Post by: squirrel on September 06, 2008, 08:06:05 PM
Yeah it does seem that they slowed leveling - bad idea if so!


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 06, 2008, 08:24:14 PM
one big issue was as soon as i hit ten and started the second area the new rvr scenario has not popped up once for me so it's turned into boring pve.  The servers can't be that devoid of people under ten that in three hours not a single scenario would pop up for chaos, is this possible? they REALLY need to work on better que'ing systems because the one thing to break the tedious levelling isn't working.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 06, 2008, 08:35:01 PM
I'm just playing enough to get a feel for the game, the beta is limited to like level 15 anyway isn't it?

I wanna save my big time involvement for a character I'm actually gonna be able to keep.


Title: Re: Does this game get better as you level?
Post by: rattran on September 06, 2008, 08:38:19 PM
I think for people who haven't been in the beta, it's taking a lot longer to get to 12. Level 10/11 people stay in Tier 1 where they can dominate


Title: Re: Does this game get better as you level?
Post by: slog on September 07, 2008, 05:48:29 AM
I gave up on it.  I'm a PvP guy, and I just don't get why they put in all this boring stuff for low levels.  The pacing is terribad.  I have 7 buttons to push at rank 6!  Too much time spent being a newb.  I spent an hour trying to level via RvR, but it's kinda stupid with so few abilities at this low a level.

But then Mythic always loved to make people grind.  I just don't have the patience for it.  If the real game comes much later, I don't want to wait. 


Title: Re: Does this game get better as you level?
Post by: Simond on September 07, 2008, 06:11:34 AM
Is it me or did they up the levelling requirements bigtime? my chosen feels like he's been 10 a looong time now and the quests already dried up in the level 11-12 area.
The xp from mob grinding and all pvp xp was fairly heavily nerfed, the xp from quests was increased slightly.


Title: Re: Does this game get better as you level?
Post by: slog on September 07, 2008, 06:21:59 AM
So they made levleing a lot harder 1 week before release?   

Is Mythic panicking?


Title: Re: Does this game get better as you level?
Post by: Miasma on September 07, 2008, 06:41:49 AM
one big issue was as soon as i hit ten and started the second area the new rvr scenario has not popped up once for me so it's turned into boring pve.  The servers can't be that devoid of people under ten that in three hours not a single scenario would pop up for chaos, is this possible? they REALLY need to work on better que'ing systems because the one thing to break the tedious levelling isn't working.
Sometimes it depends on which area you are in, some scenarios are more popular than others so if you go to the empire/chaos area (for example) it might be faster.  I doubt the elf scenarios get run very much at all.  What's happening on my server is that everyone comes to the human lands for RvR because that is where all the action is.


Title: Re: Does this game get better as you level?
Post by: Venkman on September 07, 2008, 06:55:05 AM
The RvR scenarios are fun as heck.. unfortunately as soon as people realize I'm a Runepriest I'm dead.   :ye_gods:

Heh, which one? RvR or Scenarios? :-) I love the scenarios mostly because of the battle funneling (typical level designed choke points) that RvR itself rarely has, but also because it's a guaranteed battle.

I do wonder though: how many people actually will jump in and STAY in Scenarios until they hit around the middle of the tier level-wise. Every time I've entered a Scenario before level 8 it's been roll after roll. Level-balancing works appropriately imho, but it doesn't provide the abilities you need in order to have a chance.

Has anyone found leveling in Scenarios to be on par time-wise against PvE? Like, even though you won't get many kills at level 4 in Scenarios, you still get XP from the repeatable Scenario quest(s). I never really tested leveling up just on PvP in this game.


Title: Re: Does this game get better as you level?
Post by: Khaldun on September 07, 2008, 06:55:32 AM
This strikes me as "don't do this just at the end of Beta 101": so many of these guys change the pace of levelling to make it feel grindy and punitive. Warhammer's PvE game is boring and ordinary, and if you have to PvP to level, you'll get frustrated with that too. In theory, they're ready for people to max level and dive into endgame RvR, unlike Conan, so they shouldn't be putting the breaks on. Also in theory, they've already got a mechanism in place that makes people want to repeat content (RvR, PQs) so that alone should slow levelling somewhat. When levelling gets slow enough that you feel a sense of dragginess, grindiness, your levelling had better be fun in and of itself. And Warhammer's just isn't.


Title: Re: Does this game get better as you level?
Post by: schild on September 07, 2008, 08:18:25 AM
It takes very, very few effective duos/trios to win a scenario. Rattran and I were doing a good deal of kicking ass last night because we don't suck. The real problem is the number of people who just wander around like a chicken with their head cutoff. I suspect that will continue to exist, but only at tier 1.


Title: Re: Does this game get better as you level?
Post by: tazelbain on September 07, 2008, 09:10:26 AM
Once you are in a Scenery you can get the Scenery Report by clicking the Scenerio button again at any time.  You can sort by level to see how you stack up level wise.  it seems like an 80% predictor of how things will turn on.

Its funny, a while back they made noise about Dogs of War and using points to balance the teams.  I see none of this.


Title: Re: Does this game get better as you level?
Post by: Simond on September 07, 2008, 10:33:25 AM
Its funny, a while back they made noise about Dogs of War and using points to balance the teams.  I see none of this.
MMOG developer reneges on promises made during development to ensure their game ships on time.
Film at 11.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 07, 2008, 10:44:57 AM
Man I really do wanna play and like this game but seriously after dying for the third time today to unattackable mobs plinking merrily away at me while I try to run and break the encounter I just said "fuck this" and exited out.

oh and if you want to make anything with talismans you'll need a friend because you need a salvager and a scavenger to get all the necessary curios/fragments so that ticked me off too.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 07, 2008, 10:50:40 AM
The RvR scenarios are fun as heck.. unfortunately as soon as people realize I'm a Runepriest I'm dead.   :ye_gods:

Heh, which one? RvR or Scenarios? :-) I love the scenarios mostly because of the battle funneling (typical level designed choke points) that RvR itself rarely has, but also because it's a guaranteed battle.

I do wonder though: how many people actually will jump in and STAY in Scenarios until they hit around the middle of the tier level-wise. Every time I've entered a Scenario before level 8 it's been roll after roll. Level-balancing works appropriately imho, but it doesn't provide the abilities you need in order to have a chance.

Has anyone found leveling in Scenarios to be on par time-wise against PvE? Like, even though you won't get many kills at level 4 in Scenarios, you still get XP from the repeatable Scenario quest(s). I never really tested leveling up just on PvP in this game.

I've been playing the scenarios mainly, the scenario xp is pretty good actually... especailly if you win.  They also don't last very long, the timer for the Dwarf/Greenskin one is only like 15 minutes, but doesn't usually run that long.  I was getting about 4k xp from a scenario win, plus 1k from the quest turn in, and another 800 from a quest that asked me to kill 10 players in pvp.


Title: Re: Does this game get better as you level?
Post by: Calantus on September 07, 2008, 07:30:14 PM
This strikes me as "don't do this just at the end of Beta 101": so many of these guys change the pace of levelling to make it feel grindy and punitive. Warhammer's PvE game is boring and ordinary, and if you have to PvP to level, you'll get frustrated with that too. In theory, they're ready for people to max level and dive into endgame RvR, unlike Conan, so they shouldn't be putting the breaks on. Also in theory, they've already got a mechanism in place that makes people want to repeat content (RvR, PQs) so that alone should slow levelling somewhat. When levelling gets slow enough that you feel a sense of dragginess, grindiness, your levelling had better be fun in and of itself. And Warhammer's just isn't.


Yeah the xp nerf is a kick to the nuts. After about half a day of leveling another runepriest I had enough and then leveled my mage on WoW. Who is 62. And one of the 3 classes I haven't gotten to 70, with the other 2 also above 60. And I hate leveling mages. But it was more fun than WAR leveling.

MMOGs need to fucking learn that the grind is not fun and not necessary. Making it worse is a kick to the nuts because even if the grind is still small, comparing it to how it was before makes it seem like it takes forever to level. I don't think I'll be playing WAR anymore. I'll hold a sub and login from time to time because I want Oceanic numbers to look good for other studios but I don't think I'll be enjoying myself. I'd "twink" in a low bracket but you can't do that because PVP gives you XP. I never thought I'd dislike that. :oh_i_see:


Title: Re: Does this game get better as you level?
Post by: Rasix on September 07, 2008, 08:42:26 PM
Mythic sure loves to deliver the xp nerf groin kick. Wasn't received well last time they did it either.  :oh_i_see:

Almost makes me happy my weekend gave me no time to play MMOs.


Title: Re: Does this game get better as you level?
Post by: Hawkbit on September 07, 2008, 09:06:42 PM
XP nerf is noticeable.  If it was nerfed at levels 1-20, I'd be inclined to say that's ok.  But if WAR goes the way of exponential time leveling like other MMOs were higher levels mean longer grinds than lower levels, then it's a crappy move.  I was hoping to roll to 40 in 2-4 weeks and then start playing a few alts. 


Title: Re: Does this game get better as you level?
Post by: ahoythematey on September 07, 2008, 09:09:53 PM
Are you fucking kidding me?  Why do they continue to pull this shit?  Has prolonging the leveling curve ever paid off for an MMO?  Was it really fast prior, and even so would that have made any fucking difference for a game designed to be a perpetual back-and-forth?


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 07, 2008, 09:28:32 PM
Are you fucking kidding me?  Why do they continue to pull this shit?  Has prolonging the leveling curve ever paid off for an MMO?  Was it really fast prior, and even so would that have made any fucking difference for a game designed to be a perpetual back-and-forth?

Exp was already fairly slow in my opinion in comparison. Now there's no shortage of things to do so you aren't really grinding mobs but the thing is you still spend an unsual amount of time per level it's just you have double or triple the amount of quests so the quests themselves feel grindy and monotonous.


Title: Re: Does this game get better as you level?
Post by: HRose on September 07, 2008, 09:37:40 PM
XP nerf is noticeable.  If it was nerfed at levels 1-20, I'd be inclined to say that's ok.  But if WAR goes the way of exponential time leveling like other MMOs were higher levels mean longer grinds than lower levels, then it's a crappy move.  
I agree with this.

I don't know how much slower are the later levels but I'd be for a more flat growth. Slow down the first levels but keep levelling time pretty much the same all the way up.


Title: Re: Does this game get better as you level?
Post by: amiable on September 08, 2008, 05:24:14 AM
FYI:  Mark Jacobs on levleing problems:


http://vnboards.ign.com/warhammer_online_age_of_reckoning_general_board/b22997/108516385/p1/?79

"If it takes 2x to level, it's a bug. We'll have full reports on it in the morning but the changes were supposed to be 10-15% not 2x.

Mark "


Title: Re: Does this game get better as you level?
Post by: Khaldun on September 08, 2008, 06:54:23 AM
Even 10-15% strikes me as a dumb idea: I thought they were just about right in the previous round. Again, supposedly--and you guys on Elder can't talk about it--they're ready for people to go all the way to the endgame, and have a sustainable game structure in place for them. Plus they've got a game that in theory ought to encourage people to create alts and try lots of different classes.

If you've got a fairly entertaining levelling treadmill (this is always relative: a levelling treadmill is not ever going to be crazy fun), maybe you can afford to slow it down slightly for the first run-through of most players. (e.g., World of Warcraft). Warhammer's selling point is not their PvE or even PvP levelling. It just isn't. So what's the point of adding grind at the last minute, as if it were a bit of salt for a bland soup? It makes the final results worse, not better, even from the standpoint of managing player levelling.


Title: Re: Does this game get better as you level?
Post by: trias_e on September 08, 2008, 07:01:12 AM
I definitely agree that more grind is a bad idea for this game.  Alts will likely be a big deal since all tiers contribute to the WAR effort.  If the make it harder to level, they should at least allow deleveling into earlier tiers.  I could make that tradeoff, as it would give me much more to do at any time.


Title: Re: Does this game get better as you level?
Post by: amiable on September 08, 2008, 07:13:04 AM
Even 10-15% strikes me as a dumb idea: I thought they were just about right in the previous round. Again, supposedly--and you guys on Elder can't talk about it--they're ready for people to go all the way to the endgame, and have a sustainable game structure in place for them. Plus they've got a game that in theory ought to encourage people to create alts and try lots of different classes.

If you've got a fairly entertaining levelling treadmill (this is always relative: a levelling treadmill is not ever going to be crazy fun), maybe you can afford to slow it down slightly for the first run-through of most players. (e.g., World of Warcraft). Warhammer's selling point is not their PvE or even PvP levelling. It just isn't. So what's the point of adding grind at the last minute, as if it were a bit of salt for a bland soup? It makes the final results worse, not better, even from the standpoint of managing player levelling.


Well I for one found that I leveled out of Tier 1 WAYYY before I got to experience all the content I wanted.  A few hours of PvP and I was  literally out of the Tier.  As long as later Tiers son't become insufferably long I could see slowing down Tier 1 progression.  (Although to be honest, I love getting into Tier 2 because that is your first experience with Castle Sieges, which are crazy fun).


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 08, 2008, 07:16:05 AM
My biggest problem isn't necessarily that it takes longer to level now.  I'm still ok with the speed of leveling (it's still reasonably fast).  My biggest gripe is that now that you level slower, you end up constantly capped on Renown (you can't have a higher Renown Rank than your current level).  As an example from last night, I started out the night at level 9 and Renown Rank 9.  Within an hour or so I had filled up my Renown so that I was 1 Renown Point from Renown Rank 10.  At this point I became capped and could no longer gain Renown and I was barely even half way to level 10.  I RvR'd for about 2 more hours at the cap and missed out on gaining at least 3-4k Renown.  By the end of the night I was maybe 3/4ths of the way to level 10.  I can deal with the slower leveling, but not being able to gain Renown and having my Renown Rank capped is extremely frustrating.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 08, 2008, 07:20:59 AM
I can deal with the slower leveling, but not being able to gain Renown and having my Renown Rank capped is extremely frustrating.

Try to understand this from a mechanics viewpoint.  In a few months, players will want to stay in the lower tiers for fun.  You don't want your players able to get to high levels of renown in lower level tiers.  Not only does it make the disparity in the lower tiers worse, it provides a way to be even that much more powerful when heading to the next tier.  You really need a renown cap on each tier for the mechanics to shake out correctly. 


Title: Re: Does this game get better as you level?
Post by: cevik on September 08, 2008, 07:30:35 AM
Try to understand this from a mechanics viewpoint.  In a few months, players will want to stay in the lower tiers for fun.  You don't want your players able to get to high levels of renown in lower level tiers.  Not only does it make the disparity in the lower tiers worse, it provides a way to be even that much more powerful when heading to the next tier.  You really need a renown cap on each tier for the mechanics to shake out correctly. 

Is there a way to turn of XP gain?  If not, then how are people going to be able to stay in a lower tier?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 08, 2008, 07:36:39 AM
I can deal with the slower leveling, but not being able to gain Renown and having my Renown Rank capped is extremely frustrating.

Try to understand this from a mechanics viewpoint.  In a few months, players will want to stay in the lower tiers for fun.  You don't want your players able to get to high levels of renown in lower level tiers.  Not only does it make the disparity in the lower tiers worse, it provides a way to be even that much more powerful when heading to the next tier.  You really need a renown cap on each tier for the mechanics to shake out correctly. 

I guess I wasn't really clear.  My problem isn't so much with the cap itself, it's the fact that I reach the cap so fast.  The Renown cap has always been there and I've never had a problem with it previously.  It has only now become a problem because it takes longer to level.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 08, 2008, 07:38:12 AM
Is there a way to turn of XP gain?  If not, then how are people going to be able to stay in a lower tier?

In DaoC you could /xpoff or /rpoff.  I'm not sure if there exists an equivalent in WAR.  I just assumed there was.  Assuming has always been my downfall. 


Title: Re: Does this game get better as you level?
Post by: kildorn on September 08, 2008, 07:49:29 AM
Is there a way to turn of XP gain?  If not, then how are people going to be able to stay in a lower tier?

In DaoC you could /xpoff or /rpoff.  I'm not sure if there exists an equivalent in WAR.  I just assumed there was.  Assuming has always been my downfall. 

I have seen no such thing yet. DAOC's versions took a long while to show up.


Title: Re: Does this game get better as you level?
Post by: slog on September 08, 2008, 07:52:36 AM
Kind of funny that they are making WAR more grindy as WoW is making things less grindy.  Seems to me a like a last minute panic move.  Not a smart one either.

Is the NDA still up for the end game stuff? 


Title: Re: Does this game get better as you level?
Post by: Slayerik on September 08, 2008, 08:08:08 AM
I still odn't understand why MMO devs dont add an ability that speeds up XP gain after you have maxed out a character. Some kind of flag on the account ... Order 40% XP bonus

Would get more people rolling alts and playing longer, I would guess.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 08, 2008, 08:17:33 AM
Try to understand this from a mechanics viewpoint.  In a few months, players will want to stay in the lower tiers for fun.  You don't want your players able to get to high levels of renown in lower level tiers.  Not only does it make the disparity in the lower tiers worse, it provides a way to be even that much more powerful when heading to the next tier.  You really need a renown cap on each tier for the mechanics to shake out correctly. 

Is there a way to turn of XP gain?  If not, then how are people going to be able to stay in a lower tier?

I do not think they want twinks in this game, hence no way to stay level 11, as you gain XP in PvP as well. IMO, this is a good thing. Twinks ruin "Battle grounds" for new players.


Title: Re: Does this game get better as you level?
Post by: Falconeer on September 08, 2008, 08:19:43 AM
I still odn't understand why MMO devs dont add an ability that speeds up XP gain after you have maxed out a character. Some kind of flag on the account ... Order 40% XP bonus

Would get more people rolling alts and playing longer, I would guess.

Great idea. A la Disgaea. If you reincarnate your char (re-roll) the next cycle you gain XP much faster. That is GOOD STUFF.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 08, 2008, 08:20:59 AM
I do not think they want twinks in this game, hence no way to stay level 11, as you gain XP in PvP as well. IMO, this is a good thing. Twinks ruin "Battle grounds" for new players.

Eventually, your game contains an overwhelming percentage of established players looking for variety of gameplay choices.  If this isn't available at release, you can bet it will be added when retention starts to falter.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 08, 2008, 08:22:11 AM
Great idea. A la Disgaea. If you reincarnate your char (re-roll) the next cycle you gain XP much faster. That is GOOD STUFF.

See:  Arguments for and against the /level command.

These systems alienate new players and turn newbie areas into ghost towns.  I'm all for less grinding personally... not everyone agrees with me.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 08, 2008, 08:22:35 AM
Flaw, not a trait.


Title: Re: Does this game get better as you level?
Post by: schild on September 08, 2008, 09:37:52 AM
Hm. I wonder if the 10% increase is in response to tactics/guild tactics making exp gain too fast. I can't imagine anyone uses any tactics other than exp/rek increase.


Title: Re: Does this game get better as you level?
Post by: Slayerik on September 08, 2008, 10:04:32 AM
Great idea. A la Disgaea. If you reincarnate your char (re-roll) the next cycle you gain XP much faster. That is GOOD STUFF.

See:  Arguments for and against the /level command.

These systems alienate new players and turn newbie areas into ghost towns.  I'm all for less grinding personally... not everyone agrees with me.

The opposite could be argued. The XP bonus would make it a less daunting task to reroll, so you would have more people in the newbie towns...though they would be there a less total time than a real noob. Still long enough to do instances/public quests/PVP with these noobs.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 08, 2008, 10:49:13 AM
People keep saying the lower level rvr affects the whole game, in what way? afaik the rvr objectives only affect the zone they are in.


Title: Re: Does this game get better as you level?
Post by: trias_e on September 08, 2008, 11:23:48 AM
nope, all the tiers influence the final tier which is the endgame.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 08, 2008, 12:29:48 PM
nope, all the tiers influence the final tier which is the endgame.

How?


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 08, 2008, 12:42:06 PM
It's a point system.  Every time you do a scenario the winner gets points added to an overall Victory pool.  Same with the RvR objectives.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 08, 2008, 01:02:07 PM
But where do those points go? is there a big world tracker and first one to 5billion points wins? what benefits/downsides do low level zones and scenario's actually have to the max level game?



Title: Re: Does this game get better as you level?
Post by: Draegan on September 08, 2008, 01:06:29 PM
But where do those points go? is there a big world tracker and first one to 5billion points wins? what benefits/downsides do low level zones and scenario's actually have to the max level game?




Quote
Campaign Overview

The objective of a Campaign is to take over the zones and capital city of the opposite realm.

Between the opposing zones in each tier, there is a unique battlefront. Initially, the battlefront divides the tier evenly between the two realms, but as victory points are gained by each side through RvR gameplay, the battlefront shifts depending on who is winning the most victory points. Earn enough victory points, and your realm will gain control of that battlefront. A percentage of victory points from tier 1 spill over into tier 2. Likewise, a percentage of victory points from tier 2 spill over into tier 3, and from tier 3 into tier 4, so your victory points gained in lower tiers increase your points in upper tiers. Even low level players in tier 1 will ultimately be contributing to the overall war effort.

Tier 4 is where each realm will struggle for the ultimate prize – capturing the capital city of an opposing army. Tier 4 is the final battlefront. To open a capital city to attack you will first have to capture the neutral zone in the center. Once you have enough victory points to control that zone, its scenarios will lock down, and scenarios in your enemy’s tier 4 zone will open up, allowing your realm to attack that zone. If your enemies then gain victories of their own they can push the front back to the neutral zone and potentially open up your own tier 4 zone to attack. This makes tier 4 a constant struggle for the battlefront.

If you gain enough victory points to control the enemy’s tier 4 zone, the enemy capital city itself will become open to attack, opening up a new range of scenarios inside that city's zone, detailing the attacks on the stronghold. If that attack is successful then the controlling realm will be able to (temporarily) conquer and ransack most of the enemy capital. Burning, looting and special NPC encounters are sure to follow. You will not be able to hold onto your enemy city indefinitely. Systems will be in place that will eventually wrest control of the city back to the rightful owners. When this happens, the campaign will begin again.

Each racial paring has a different campaign going on at the same time, and do not effect each other.
http://warhammeronline.wikia.com/wiki/Campaign


Title: Re: Does this game get better as you level?
Post by: Soukyan on September 08, 2008, 01:09:15 PM
So someone said, "Nerf it by 15 percent."

The programmer heard", Nerf it by 50 percent."

Not surprising.  :grin:

But yes, Mythic always was big on the slow grind, at least until the /level command was put in. I'm with Nebu in that I prefer a fast level curve and mechanics to speed up repeat play with alternate characters.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 08, 2008, 01:11:26 PM
That sounds mostly right, but when they took out the non-Empire/Chaos racial capitals, I believe they added a mechanism where the T4 zones for dwarf/greenskin and elf/elf affect the capital city vulnerability in empire/chaos.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 08, 2008, 01:19:48 PM
ok so it's a trickle up theory so whatever you do in lower tiers will have an effect but probably a minimal one(which is good)

I'm curious though about the mention of 'scenario's' in capturing an enemy city. It leads me to believe all the actual pvp fighting is going to be done in instanced versions of the city and once the city is 'captured' enemy players will be able to zone in and pve against the npcs inside as if it were a dungeon.


Title: Re: Does this game get better as you level?
Post by: trias_e on September 08, 2008, 04:04:41 PM
Overview of city stuff is here:  http://www.warhammeronline.com/podcast/index.php

There's scenarios, public quests, and open RvR battlefield objectives if I am understanding correctly.  The open RvR in the city is going to be quite the zergfest/server crashing experience I'd imagine.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 08, 2008, 04:24:18 PM
Thanks that helped a lot, why don't we have a useful links thread with this at like, the top page?

I still have a lot of reservations though, mostly about the sheer numbers needed to pull something like a castle siege off not to mention midnight ambushes or lack of interest by many. So We'll wait and see.


Title: Re: Does this game get better as you level?
Post by: slog on September 08, 2008, 04:36:08 PM
So, doing some PvP.  I'm just getting raped in sceniarios by 10s and 11s.  Mythic totally missed the newbie experience.  I can see a lot of people just giving up on this game by level 10.

Edit:  was just laughing as I looked at my combat log.  I do like 50 to 100 damage, and I'm getting hit for 400+.


Title: Re: Does this game get better as you level?
Post by: trias_e on September 08, 2008, 04:40:13 PM
They definitely need to bolster people to the highest level of the tier...the loot advantage (and having more spells/tactics/whatever) is easily enough for the higher level players.  Also, consider putting a ton of awesome PQs in the lower part of the tier with nice to loot to help out the lower levels.  It's still never going to be good.  Joining a scenario before level 7 definitely ain't fun, and I can imagine it's just as bad at level 12 against level 20s.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 08, 2008, 04:45:24 PM
I've seen tons of PQ quests.. I ended up farming one over and over to then find like 4 more that I missed.


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 08, 2008, 05:25:21 PM
They definitely need to bolster people to the highest level of the tier...the loot advantage (and having more spells/tactics/whatever) is easily enough for the higher level players.  Also, consider putting a ton of awesome PQs in the lower part of the tier with nice to loot to help out the lower levels.  It's still never going to be good.  Joining a scenario before level 7 definitely ain't fun, and I can imagine it's just as bad at level 12 against level 20s.

i had to use tweezers to get the splinters out of my sphincter last night after meeting a lvl 18 black orc on my lvl 12 witch hunter. However, that was the only encounter that really stuck out in my mind as a case of "i don't have a fucking chance in hell here"  Not a big fan of the changes they made to the stonetalon scenario.


perhaps i have just been brainwashed into accepting that anyone who has a few lvls on me has a good chance of kicking my ass. Regardless, it still seems in my mind to be better than what happened in WoW bgs to you if you weren't max lvl for the bracket.


Title: Re: Does this game get better as you level?
Post by: slog on September 08, 2008, 06:12:21 PM
They definitely need to bolster people to the highest level of the tier...the loot advantage (and having more spells/tactics/whatever) is easily enough for the higher level players.  Also, consider putting a ton of awesome PQs in the lower part of the tier with nice to loot to help out the lower levels.  It's still never going to be good.  Joining a scenario before level 7 definitely ain't fun, and I can imagine it's just as bad at level 12 against level 20s.

i had to use tweezers to get the splinters out of my sphincter last night after meeting a lvl 18 black orc on my lvl 12 witch hunter. However, that was the only encounter that really stuck out in my mind as a case of "i don't have a fucking chance in hell here"  Not a big fan of the changes they made to the stonetalon scenario.


perhaps i have just been brainwashed into accepting that anyone who has a few lvls on me has a good chance of kicking my ass. Regardless, it still seems in my mind to be better than what happened in WoW bgs to you if you weren't max lvl for the bracket.


That's fine, as long as Mythic puts into the Bolster mousover something like
Quote from: bolster
Your Rank has been increased to 8!  You are still a noob and will be 2 shotted instead if one shotted.  Go PvE you idiot


Title: Re: Does this game get better as you level?
Post by: Venkman on September 08, 2008, 08:14:10 PM
Great idea. A la Disgaea. If you reincarnate your char (re-roll) the next cycle you gain XP much faster. That is GOOD STUFF.

See:  Arguments for and against the /level command.


That happens anyway though. Newbie areas are inherently boring the firfth time through because your character is a complete gimp outside of the one, maybe two, abilities you need there. Boredom with a cumbersome newbie/early game prevents alt'ing more than anything else. The best way to combat this to make leveling so much better on the second and third go around that getting out of the newbie areas is all but painless.

As long is it can't be used to impact other players, twinking is ok. Smart PvP games don't let it happen, and we're long past the point of FBSS/Fungi letting people "own" zones/no-alternative lucrative spots. And a little amount of cheating that you let players figure out goes a long way towards retention (through "personalized experience) if you can't afford a constant stream of new PvE content or PvP maps.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 08, 2008, 09:17:34 PM
http://www.youtube.com/watch?v=0G6d7TFVoy4

Updated endgame PVP podcast and how the game works.


Title: Re: Does this game get better as you level?
Post by: Falconeer on September 09, 2008, 02:27:14 AM
I have to tell this.

a) Some of you know how much I hate World of Warcraft.

b) Still, the combat in Warhammer isn't satisfying or compelling or viscerally fun as WoW's. I'd say it has to do with sounds and with cooldown timer feeling obtrusive.

c) Coming from Conan, every other MMORPG's combat (including WoW's) feels ridiculous, sluggish and simply unfun. It will be tough for me to endure this. I can see the features, the polish and lots of other good things. But fighting, PvP or PvE doesn't change it but I'd say it's WAY more noticeable in PvP, feels so bland and boring compared to AoC. Dammit!


Title: Re: Does this game get better as you level?
Post by: Azazel on September 09, 2008, 03:03:14 AM
I am SO not playing this until a few months after release.   :awesome_for_real:


Title: Re: Does this game get better as you level?
Post by: slog on September 09, 2008, 05:26:09 AM

b) Still, the combat in Warhammer isn't satisfying or compelling or viscerally fun as WoW's. I'd say it has to do with sounds and with cooldown timer feeling obtrusive.

For me, it's the lack of feedback.  In WoW, when I cast a spell, I can tell if it did something to the other guy or not.  When I do the same in WAR, I don't even know if it landed most of the time. 


Title: Re: Does this game get better as you level?
Post by: Falconeer on September 09, 2008, 05:50:18 AM
Yes, Slog. That.

It's not even about the oomph or something, it's the very basic of HURTING mobs.
Plus something that I can't pin down in the skills cooldown and enqueing system makes it even lees feedback-y, so dull.

Combat plays too much like LotRO and not enough like WoW to me (let alone Conan).


Title: Re: Does this game get better as you level?
Post by: slog on September 09, 2008, 06:36:07 AM
Yes, Slog. That.

It's not even about the oomph or something, it's the very basic of HURTING mobs.
Plus something that I can't pin down in the skills cooldown and enqueing system makes it even lees feedback-y, so dull.

Combat plays too much like LotRO and not enough like WoW to me (let alone Conan).

I also get these random 'spell not ready' (I forget the exact phrase) at times when I think the spell should be ready.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 07:19:09 AM
I also get these random 'spell not ready' (I forget the exact phrase) at times when I think the spell should be ready.

This was my major complaint back at the end of the last preview weekend.  It was supposed to be fixed by now (with the .3 second slack timer or whatever they called it).  I just couldn't find enough interest to try things out this time around so I never logged in.  Thanks for letting me know the issue still exists. :)


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 07:27:45 AM
Its as if the whole combat system is out of sync with the server....and the client is just "Tweening" things until it gets word from the server.

And fuck a bunch of "Target is not attackable" while they sit there, and attack me.


Title: Re: Does this game get better as you level?
Post by: Vinadil on September 09, 2008, 07:56:44 AM
Just a note... the Target Not Attackable seems to be fixed... thankfully.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 08:01:29 AM
Just a note... the Target Not Attackable seems to be fixed... thankfully.

I was on at 1pm last night (EST) and it was not. Entire swaths of dudes were unAttackable .


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 09, 2008, 08:17:41 AM
I feel as if somewhere at mythic on a blackboard is the slogan "The first enemy is the player"

Worried about dirty players hacking? Make every key press need server side validation, now you have a sluggish ui.

Mobs running around like idiots letting players kill them easily? Well first we have to make those mobs unattackable, so even if the pathing problem is minor we can't let players get a free hit on one of our millions of mobs they'll have to grind.

There's more but I need to get to work.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 08:21:05 AM
Mobs running around like idiots letting players kill them easily? Well first we have to make those mobs unattackable, so even if the pathing problem is minor we can't let players get a free hit on one of our millions of mobs they'll have to grind.

I keep wondering if the people who were telling me that they were sure the pathing problems would be fixed by release are happy that it was fixed by making the mobs unattackable.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 08:46:23 AM
Mob pathing and targeting errors are almost infuriating at this point.  With the queues as they are, you can't even level on pvp scenarios anymore.  So the choices have been reduced to a) running boring quests, b) doing buggy PQ's, c) Getting slaughtered in open RvR by level 11's with crazy gear, or d) waiting in line to do RvR scenarios. 

If they could remove the scenario queues and reduce the buggy PQ's, it would be a lot better.  Until then, I'm going to whine. 


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 09:25:34 AM
Worried about dirty players hacking? Make every key press need server side validation, now you have a sluggish ui.

Obviously you need server-side validation for abilities, if for no other reason than that the server is the one using the ability.  I don't even understand what you mean here.  I would have understood if you had said this back when they didn't display anything at all until you got a response back from the server, but if anything they're currently having the client display TOO much.  The reason you see abilities start and then suddenly stop isn't because WAR is doing an exceptional amount of server-side checking, it's because WAR plays ability animations immediately when you press the button, unlike WoW, for instance, which starts the GCD and some particle effects, but not the animation.

And I mean, they SHOULD be worried about hacking.  Otherwise things would rapidly suck.  If you're actually suggesting the client should be trusted to fire off as many abilities as they want whenever they want, well, that would make for an interesting game.

Don't get me wrong, I agree the combat system is wonky right now, I just think it's for exactly the opposite reason you described.  I think they went too far and are displaying too much client-side.  For instance the pets following alongside you perfectly... either they're giving the client authority over pet positioning when not in combat, or, more likely based on some bugs I've seen, the client is just lying about the position of the pet until you engage in combat.  I get the idea behind that, and I'm all for lying to the player in order to improve the experience and hide the client/server nature of the game, but they've gone really far with the concept in this game and I'm not sure it's worth it, because at some point the player picks up on it.


Title: Re: Does this game get better as you level?
Post by: Arrrgh on September 09, 2008, 09:31:04 AM
Mob pathing and targeting errors are almost infuriating at this point.  With the queues as they are, you can't even level on pvp scenarios anymore.  So the choices have been reduced to a) running boring quests, b) doing buggy PQ's, c) Getting slaughtered in open RvR by level 11's with crazy gear, or d) waiting in line to do RvR scenarios. 

If they could remove the scenario queues and reduce the buggy PQ's, it would be a lot better.  Until then, I'm going to whine. 

Are you Qing in the human vs chaos area? I get back to back scenarios on Chrace/Order.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 09:33:23 AM
Last night was in the dark elf area (I play a sorc).  Tonight I'm going to head over to the greenskin area to see if it's any better.  I think it's heavily server/realm dependent.  Also, I know it will improve at release do to there being more levels for people to spread out in... it just seems a bit rough with everyone in the same areas.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 09:36:39 AM
Speaking of pets, yeah, thats jacked up too. If i send my Squig out, and it kills the target. It starts coming back (maybe  :oh_i_see: ), however if while its running back, i start back stepping... IT DOES TOO, even if its 30 feet away, so its no longer running back to my side, but back stepping at a slower rate. I basically have to stand still completely for it to come back to me at normal run speed, anything else it will match (movement wise).

Another annoyance, there is no way to call your pet back/off a target, other than sending it to attack something else. Also, if the pet finished on the main target( it seems to make this list of people/mobs that hit me) it will go and attack mobs that at some point in their life caused me pain...even if they are nowhere near me anymore (No, it is not set to aggressive). This is an issue, because of the lack of a way to call them off targets, and has gotten me killed many times in PvP.

Say what you want about AOC, but it didn't have this kind of issues... and i had 8 pets.

And WTF! <--- Is with the enormous shadow it (Squig) produces while moving? Does the bounding box (Presumably what shadows are keying off of, its definitely not the mesh, as it doesn't cast a stencil shadow, just a blob) change shape while moving (huge, amature bug)?

 I do like the Squigs however, and the ability's they have.


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 09:48:54 AM
Speaking of pets, yeah, thats jacked up too. If i send my Squig out, and it kills the target. It starts coming back (maybe  :oh_i_see: ), however if while its running back, i start back stepping... IT DOES TOO, even if its 30 feet away, so its no longer running back to my side,

Yeah, that'd be one of the bugs I was thinking of.  I pretty strongly suspect that it actually is running back to you at full speed, but the client is trying to make things look more responsive and in the process fuck things up.  I could be wrong, but that's my suspicion.

It really does seem like a major mistake to have left stuff like this until the last minute.  I imagine some people thought that playing animations immediately when you press the button would obviously look better than WoW's way of doing it, and now are seeing that maybe that's lying a bit too much (for instance, syncing damage numbers with the weapon impact is much harder this way).  If there had been time for iteration, this stuff probably could have been tightened up a lot more.

It's not horrible or anything, imho, but it definitely could have been done better, and is a really interesting study on just exactly what "responsiveness" means.  In the most naive definition, WAR is more responsive than WoW, because animations play immediately.  But since WoW guarantees that an animation means that an attack played, while ALSO providing immediate feedback in other more subtle ways, I think it ends up actually feeling more responsive.

Edit:  It's also pretty ballsy the way they have the client simulate NPC positions so strongly.  Like when you get the "target out of range" error when the NPC is right next to you... they clearly just have the client stick the NPC right on you regardless of where it actually is (or maybe the client just isn't getting position updates).  To me, it makes sense to simulate an NPC running straight forward, but man, having it actually autofollow someone client-side?  Ballsy.  It's really hard to trust what you see currently.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 09:53:18 AM
It (Squig movement matching mine Exactly) doesn't feel like a bug. It feels completely intended, or more of a "First iteration of code left in". Its to intentional to be a bug. It looks and feels more like they just use my movement data for its movement data when its not in combat cutting the transmissions to the server by one. Because it can be attacked, and then spring to life, while its doing this.

And MY GOD, can it please FACE the target, and not be 20m to the left facing away from it doing its leg drops?


Title: Re: Does this game get better as you level?
Post by: trias_e on September 09, 2008, 09:54:32 AM
Quote
Last night was in the dark elf area (I play a sorc).  Tonight I'm going to head over to the greenskin area to see if it's any better.  I think it's heavily server/realm dependent.  Also, I know it will improve at release do to there being more levels for people to spread out in... it just seems a bit rough with everyone in the same areas.

The problem with scenarios is that destruction overpopulates order, thus has to wait a long time.  Order gets in very quick in any server I've played on.  FWIW, WoW had the exact same problem.  


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 10:02:50 AM
Good info.  Unfortunately, the group I play with seems reluctant to change sides.  I'm hoping that others will see the lines and change to Order for release. 

As for the rest, I want to love this game.  I really do.  It just seems to be stepping on its own feet.  Between the queues, the pathing, the stuck mobs, and the unresponsive UI... I just don't know if they can overcome it all.   I'm not even getting into the technical issues (ctd, black screen EVERY time I alt+tab, etc.).  If they can manage to fix some of the key issues by release, I think this game has some potential.  It's no WoW killer... but it does have potential to be self-sustaining.


Title: Re: Does this game get better as you level?
Post by: rattran on September 09, 2008, 10:09:00 AM
Last night I got a new bug "This is not a valid target" for casting heals on myself. Even double checking that I had myself tagetted, if pooped up about 40 times in a few hours of play. Mostly on my 3.0sec heal and morale heal, which burned the morale anyway.

Not good for RvR.

That said, it's amazing just how much more fun the game is in Tier2, when you have more abilities/options for what to do.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 10:10:02 AM
@ Nebu: Me too. I do love how they have integrated PvP into everything. There are quests that point you to PQ, that are also RvR encounters. It is brilliant. Many many thing in this game i really enjoy.

@ everyone else: But, for a game using old tech, rather precedented systems, i can't believe this game is in the state its in, really. Especially in comparison with the ration of shitt AOC got for its technical issues... The technologically difference between the two make the issues that WAR has, laughable. Seriously...texture loading? At least AOC was compiling shaders and about 4 layers of texture information with a draw distance that WAR cant seem to acheave even on max.

This isn't even a NEW combat system for the most part in WAR, yet even the basics are jacked up.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 10:11:00 AM
FWIW, WoW had the exact same problem.  

The key word here being "had".

WoW BGs had two major problems for awhile, one being the super long queues for the underpopulated side, and the other being premades steamrolling PUGs.  Now at the time I was in a premade on Horde side so I had no queue and got to steamroll PUGs, but even I could see the glaring problems with the PvP system way back when.  WoW fixed these issues, though perhaps not in the best possible way.

This appears to be one of those cases where the WAR guys decided not to learn from the mistakes of WoW, and instead forge their own path.  Now WAR is going to have the exact same issues, without the easy fix that WoW had (because the entire system is based on those BGs on a per server basis).  In WAR on the underpopulated side you are going to, as a PUGer, have to wait for an hour to get a BG, then get likely rolled in 2 minutes by a premade group using vent.  And trust me, as much as people want to bitch about equipment being the deciding factor in WoW pvp, my premade in mostly blues the WEEK we hit 60, while half the group still didn't even have epic mounts, could roll any pug we came across in any BG because we had coordination and, much more importantly, ventrillo.

To make matters worse, WoW at least had a robust PvE system for you to fall back on when you got tired of waiting an hour to be slaughtered in seconds in PvP, WAR won't even have that going for it.

EDIT:  The premade group I was in in WoW started as a 19 twink team, then decided to become a 29, then 39.. then we got tired of the queues at the lower levels and decided to go "real pvpz!11" and leveled up to 60.  So we had a ton of experience playing together but no gear the moment we hit 60.  Eventually 4 High Warlords came out of that group before we decided to retire (read:  had a drama explosion).


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 10:15:40 AM
It feels completely intended, or more of a "First iteration of code left in".

I think it is the first iteration of code.

At the very beginning of the CE beta they put in the new combat code for players, but not for pets.  So when CE beta started I rolled a squig herder but the squigs were unusable during the that first week/weekend.  Mark addressed it in the "this is the shit we see that is wrong" post, but basically from what he said it sounded like the pets were still on the old combat system and it was making them completely borked (I had gotten into the habit of spamming the pet attack key until it would attack, then firing on the mob, it sometimes would take 30-40 seconds to get my pet to even attack).

I bet that this is the first attempt to "fix" those issues we were seeing back in the preview weekend. 


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 10:21:48 AM
WAR does seem to do a few things better, so some credit is due.  Worldly PvP seems a lot more worthwhile in WAR.  This doesn't require any wait in a line... you just run out of a warcamp and join the zerg.  Sure, with pugs and solos the lack of organization will mean less impact while in RvR.  You still have many of ways to be involved without feeling like a complete non-factor.  The pvp in WoW that I enjoyed the most seemed to be the pvp noone participated in.  People were so busy grindign honor in the arenas that they never spent much time in the world pvp.  I think WAR has addressed this and will better suit my pvp playstyle.   


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 10:22:59 AM
At the very beginning of the CE beta they put in the new combat code for players, but not for pets.  So when CE beta started I rolled a squig herder but the squigs were unusable during the that first week/weekend.  Mark addressed it in the "this is the shit we see that is wrong" post, but basically from what he said it sounded like the pets were still on the old combat system and it was making them completely borked (I had gotten into the habit of spamming the pet attack key until it would attack, then firing on the mob, it sometimes would take 30-40 seconds to get my pet to even attack).

I bet that this is the first attempt to "fix" those issues we were seeing back in the preview weekend. 

All the "new" combat system is is playing the animations for your abilities instantly when you press the button, and starting the GCD client-side immediately.  It's mostly just presentation rather than functional changes (the slop timer is a definite functional change though).  I don't think any of that would apply to pets, as they auto-activate their abilities so there's no need to "fake" anything.  I think the pet problems are just plain bugs.

The "old" combat system worked fine, it was just unresponsive because you got no feedback at all (literally, none, not even a glowy button) until the server confirmed your action.  Pets just plain didn't/don't work sometimes, it's not just a "feel" issue.

(oh, and yeah, I didn't mean to imply that pets following your every move was a bug, just that the backpedling behavior you saw is probably a bug or an unintended consequence).


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 10:25:47 AM
All the "new" combat system is is playing the animations for your abilities instantly when you press the button, and starting the GCD client-side immediately.  It's mostly just presentation rather than functional changes (the slop timer is a definite functional change though).  I don't think any of that would apply to pets, as they auto-activate their abilities so there's no need to "fake" anything.  I think the pet problems are just plain bugs.

The "old" combat system worked fine, it was just unresponsive because you got no feedback at all (literally, none, not even a glowy button) until the server confirmed your action.  Pets just plain didn't/don't work sometimes, it's not just a "feel" issue.

(oh, and yeah, I didn't mean to imply that pets following your every move was a bug, just that the backpedling behavior you saw is probably a bug or an unintended consequence).

I'll just quote Mark Jacobs:

Quote
(3) Pet Responsiveness – With similar issues to Monster Pathing and AI, this was not our finest hour.
- Need to transfer "combat responsiveness" fixes to pets - have pet move immediately on button press.
- “Oh no, Mr. Bill!” Pets suffer from same pathing and lack of response as general monsters. Pets hopping around like they were headed to Del Staters.

From this thread:  http://forums.f13.net/index.php?topic=14230.0


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 10:28:28 AM
I'll just quote Mark Jacobs:

oh, fair enough.  But regardless, those responsiveness changes they made don't actually make things happen any faster, it's just an illusion, which was why I brought that up.  I think the pet problems are just plain bugs, it's not just a matter of feel, they really are just not doing things sometimes.

Edit:  I just tested this out and it seems pretty clear that pets aren't animating on button-press.  In particular if I use coordinated strike my character animates immediately, but the pet only animates once the server response comes back.  So I'm not sure what the hell he was talking about there, unless maybe he just means the funky out-of-combat pet following thing.


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 10:29:37 AM
Incidentally, it occurs to me that maybe the reason they implemented that weird NPC client-side autofollow behavior is because they just aren't able to get the NPCs actually responding fast enough to not feel terrible.  Which would suck.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 10:29:54 AM
WAR does seem to do a few things better, so some credit is due.  Worldly PvP seems a lot more worthwhile in WAR.  This doesn't require any wait in a line... you just run out of a warcamp and join the zerg.  Sure, with pugs and solos the lack of organization will mean less impact while in RvR.  You still have many of ways to be involved without feeling like a complete non-factor.  The pvp in WoW that I enjoyed the most seemed to be the pvp noone participated in.  People were so busy grindign honor in the arenas that they never spent much time in the world pvp.  I think WAR has addressed this and will better suit my pvp playstyle.   

Here is one major thing I see happening with world pvp that will eventually be the death of it:  Premades for Scenarios.

I don't understand what's going to stop premades from taking their scenario queues and ditching you on the battlefield.  In fact, it seems like this would happen often.  You'll be PUGing and doing a good job attacking some world objective, then suddenly you find out that the 10 best players that have been fighting alongside you and 20 others were in a premade group who's scenario queue just popped and you're getting steamrolled because 30% of your forces (and probably 50% of your coordination and skill) just vanished from the battlefield all at once.

Is there some mechanic I'm missing that will prevent this from being an issue?


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 10:31:58 AM
You get PvE XP for RvR/PvP, forced to out level and live the life of a chicken?

Or am i not understanding what your talking about?


Oh, yeah scenarios. NVM.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 10:36:37 AM
You get PvE XP for RvR/PvP, forced to out level and live the life of a chicken?

Or am i not understanding what your talking about?

If that was addressed to me, then no.

What I'm thinking will happen often is that while premades are waiting on their scenario queues they are going to World PvP (rather than just sit around and do nothing).  While they are out World PvPing there will be a group of 10+ guys helping you.  But the moment you click "yes" on your scenario queue, you get ported off of the battle field into the scenario instance.

When 1 guy disappears out of your 30 or so attacking/defending a target, no big deal.

But when 10 guys all pop out of the world pvp area all at once, it's going to impact the battle.  If you weren't in that premade you're going to find a huge turning point in the battle all at once when suddenly a big group of people just goes away and stops fighting for your side.

EDIT:  Oops, you beat me to it with an edit! :)


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 10:37:51 AM
Here is one major thing I see happening with world pvp that will eventually be the death of it:  Premades for Scenarios.

Is there some mechanic I'm missing that will prevent this from being an issue?

The only mechanic that I envision they could put in place would be incentives.  If rewards come faster and are more fun in world pvp, then premades will be more apt to participate.  Though... you should recall that DAoC eventually evolved into RvR, 8v8, and 1v1 subsets (granted, it took years).  I ran in many 8v8 groups that would have easily doubled our rp's per night had we simply farmed the zerg.  After a point in the life of the game, players prefer to do what they enjoy rather than chasing yet another carrot.  Whether this translates to WAR in a post-WoW world remains to be seen.  


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 09, 2008, 10:50:38 AM
cevik:

i have seen exactly what you are describing several times over the months.   nothing like being in phase 3 of a pq when your tank, healers, etc. vanish leaving you holding the bag of shit and a very angry hero mob.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 10:51:31 AM
cevik:

i have seen exactly what you are describing several times over the months.   nothing like being in phase 3 of a pq when your tank, healers, etc. vanish leaving you holding the bag of shit and a very angry hero mob.

That was me last night. *poof*


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 09, 2008, 10:58:44 AM
God, I'm a big, whiny, overly-analytical killjoy.

Despite all my random pretentious tech-ramblings, this game IS pretty goddamn fun.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 11:05:09 AM
God, I'm a big, whiny, overly-analytical killjoy.

Despite all my random pretentious tech-ramblings, this game IS pretty goddamn fun.

That's exactly how I feel at this point.  I'm having fun with the game and they will get my money.  I just feel dirty about it knowing that it should be much more polished than it is yet I still support it. 


Title: Re: Does this game get better as you level?
Post by: trias_e on September 09, 2008, 11:12:16 AM
Quote
This appears to be one of those cases where the WAR guys decided not to learn from the mistakes of WoW, and instead forge their own path.  Now WAR is going to have the exact same issues, without the easy fix that WoW had (because the entire system is based on those BGs on a per server basis).  In WAR on the underpopulated side you are going to, as a PUGer, have to wait for an hour to get a BG, then get likely rolled in 2 minutes by a premade group using vent.

Well, there should be an interesting dynamic here.  I think there are a couple different possibilities how things will play out in the end.  The underpopulated side might have an advantage in scenarios, but they are at a disadvantage in open RvR.  Instead of running scenarios, the overpopulated side can go around, take all of the underpopulated sides keeps, forcing the other side into the real world.  Best case is that a good mix of both is essential to success, with the overpopulated realm having a slight edge in open PvP and the underpopulated realm having a slight edge in scenarios.  The worst case is that the overpopulated realm just sits in Open PvP zerging the few poor souls that go out there, and scenarios hardly ever run at all.

Who knows what it will be like in end game.  I suppose alot of it will have to do with how fun and important open RvR is.  One significant possibility is that realm-size dependent queueing into the server will help the population issues quite a bit over time.  Many solo players will likely change servers or change realms early on if they have to wait 30 minutes to get in the game.  Of course, if they make leveling harder, this becomes less and less feasible, which is just one reason they need to keep the leveling speed quick.

One thing about premades in WAR is that I don't believe you can join a scenario as a warband.  Of course, multiple groups can join the scenario queue at the same time, but it becomes less likely that you'll all get in the same scenario with each group you add.  I'm guessing that most scenarios will involve at least 1 highly organized premade 6 man group, but it won't be as in WoW where it's just straight up PUG vs Premade.


Title: Re: Does this game get better as you level?
Post by: amiable on September 09, 2008, 11:16:21 AM
God, I'm a big, whiny, overly-analytical killjoy.

Despite all my random pretentious tech-ramblings, this game IS pretty goddamn fun.

This.   My fiancee (wife in about a month) played her first castle siege and defense last night.  I got tired and went to bed and she stayed behind because she was so into the killing.  In our enitre 5+ years of game playing this has never, ever happened.  Say what you wil about the technical problems, it's a goddamn fun game.


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 11:20:08 AM
Say what you wil about the technical problems, it's a goddamn fun game.

Hmm, it's almost like I've heard that said before about some other game..


Title: Re: Does this game get better as you level?
Post by: amiable on September 09, 2008, 11:21:56 AM
Say what you wil about the technical problems, it's a goddamn fun game.

Hmm, it's almost like I've heard that said before about some other game..

Yes, practically every PC game that has come out since 1993.


Title: Re: Does this game get better as you level?
Post by: Oz on September 09, 2008, 11:22:39 AM
Quote
Quote from: amiable on Today at 12:16:21 PMSay what you wil about the technical problems, it's a goddamn fun game.

Hmm, it's almost like I've heard that said before about some other game..

Yeah...i think i learned my leason from AoC.  I'll wait several months before thinking about trying this game.  Which is just too bad.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 09, 2008, 11:23:42 AM
Obviously we're in a pretty subjective area here in some ways, as I found Conan's combat to be clunky too - more clunky than WoW for sure, less clunky than the current state of WAR.

One thing I've noticed, and I'm not sure if it was just lag or what, but when I was messing around on a BW, I found I had to wait for the fireball I had just cast to actually travel through the air and hit the target before it would let me cast the next one. If everything with a travel time is being treated that way that might go a long way to explaining some of the problems people are having with responsiveness and 'spell not ready' type messages.


Title: Re: Does this game get better as you level?
Post by: HRose on September 09, 2008, 11:27:44 AM
Yeah...i think i learned my leason from AoC.  I'll wait several months before thinking about trying this game.  Which is just too bad.
Bad idea.

Warhammer is by far the most social-oriented game to come out in a long time.

The fun is strictly bound to players' activity and all the options being accessible. The *most* fun, no matter of technical problems, is going to be at release. And those technical problems do not even seem so critical.

A few months down the line you could find empty zones and a progressive specialization in players' organization that would make the game much less accessible and fun. Play it while it's fresh, accessible and casual-friendly. What happens a few months after launch is unpredictable.


Title: Re: Does this game get better as you level?
Post by: slog on September 09, 2008, 11:49:31 AM
Yeah...i think i learned my leason from AoC.  I'll wait several months before thinking about trying this game.  Which is just too bad.
Bad idea.

Warhammer is by far the most social-oriented game to come out in a long time.

The fun is strictly bound to players' activity and all the options being accessible. The *most* fun, no matter of technical problems, is going to be at release. And those technical problems do not even seem so critical.

A few months down the line you could find empty zones and a progressive specialization in players' organization that would make the game much less accessible and fun. Play it while it's fresh, accessible and casual-friendly. What happens a few months after launch is unpredictable.

So you are predictiing it's going to flop because newbs after the first few months won't get beyong the first 30 days?


Title: Re: Does this game get better as you level?
Post by: HRose on September 09, 2008, 12:12:11 PM
So you are predictiing it's going to flop because newbs after the first few months won't get beyong the first 30 days?
Not "flop" but it is going to be an issue. All mmorpgs become increasingly less accessible as time passes, it's one of the main reasons behind progressive declines. For Warhammer, being focused on public activities (PQs, Scenarios, RvR) the problem will appear sooner and have a more significant impact.

As I said, unpredictable. it's going to be less welcoming and fun for new players, so the potential subscription base could be reduced and not hold well in the longer term.

If in DAoC it took years for players to strictly specialize, in Warhammer things could evolve at a much faster speed.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 12:17:59 PM
Ok, what's up with the bullets and arrows moving at the speed of a turtle? It's as if my character threw the arrow from his hand. Another thing thats really annoying is that when someone shoots an arrow at me and i move, the arrow just homes in on me like a missile. Also, what's up with the bows? They don't even have strings OR arrows. It's just so annoying looking at it.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 09, 2008, 12:28:14 PM
God, I'm a big, whiny, overly-analytical killjoy.

Despite all my random pretentious tech-ramblings, this game IS pretty goddamn fun.

That's exactly how I feel at this point.  I'm having fun with the game and they will get my money.  I just feel dirty about it knowing that it should be much more polished than it is yet I still support it. 

I usually hate PvP in mmo's, but damn if I didn't sit here for like 8 hours straight doing RvR yesterday.  I'm really having a good time playing, even with alot of the minor annoyances.  This game is still way more polished feeling then AoC was. 


Title: Re: Does this game get better as you level?
Post by: cevik on September 09, 2008, 12:34:47 PM
Bad idea.

Warhammer is by far the most social-oriented game to come out in a long time.

The fun is strictly bound to players' activity and all the options being accessible. The *most* fun, no matter of technical problems, is going to be at release. And those technical problems do not even seem so critical.

A few months down the line you could find empty zones and a progressive specialization in players' organization that would make the game much less accessible and fun. Play it while it's fresh, accessible and casual-friendly. What happens a few months after launch is unpredictable.

In defense of HRose, I think multiple people in this thread are currently arguing his point for him right now without knowing it:

I usually hate PvP in mmo's, but damn if I didn't sit here for like 8 hours straight doing RvR yesterday.  I'm really having a good time playing, even with alot of the minor annoyances.

My fiancee (wife in about a month) played her first castle siege and defense last night.  I got tired and went to bed and she stayed behind because she was so into the killing.  In our enitre 5+ years of game playing this has never, ever happened.  Say what you wil about the technical problems, it's a goddamn fun game.

Right now the PvP game is accessible to just about anyone, because everyone is sorta trying to figure it out, hasn't gotten the gear/organization/drive to be super competitive.  Once the game is a few months old and you aren't one of the PvP insiders and you're just pugging it, you'll hear a massive wailing sound as people queue up solo for pvp and end up destroyed.

At least, that's one potential outcome with a serious possibility of happening.


Title: Re: Does this game get better as you level?
Post by: Oz on September 09, 2008, 12:50:18 PM
Quote
The *most* fun, no matter of technical problems, is going to be at release.

Depends on what your definition of fun is.  I always play these games with 2-5 real life friends so we usually only ever have to pug a couple people at most (depending on what classes we play).  so i'm not usually too upset about coming in late to the game.  I don't mind not being in the uber-group who have rr23092430 b/c they played from day 1, there's always someone i can smish who has about the same amount of progression as i.


Title: Re: Does this game get better as you level?
Post by: MrHat on September 09, 2008, 01:25:50 PM
Are there respecs?


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 01:29:46 PM
This game is still way more polished feeling then AoC was. 

I can't agree.  Ill just quote myself.

Quote
for a game using old tech, rather precedented systems, i can't believe this game is in the state its in, really. Especially in comparison with the ration of shitt AOC got for its technical issues... The technologically difference between the two make the issues that WAR has, laughable. Seriously...texture loading? At least AOC was compiling shaders and about 4 layers of texture information with a draw distance that WAR cant seem to acheave even on max.

From a Tech standpoint, this game should be running flawlessly, ESPECIALLY considering they have used this engine 2 times already (i'm sure each with some additions) Its not.

I have also already seen MANY flipped polygons, Miss-weighted NPC's ( Drumming orc in the starting area), incorrect animations (Watch someone get catapulted) Stray polygons (Head over here, Entire row of polygons -----> That way), Ridiculous AI and pathing, Textures right in my face still loading or transitioning to high rez (LOD issues ALL OVER the place), The giant in the PQ (first one you encounter) with the squigg bomb twitching like a mad man, one second picking up the bomb, the other carrying a "Huge weight of air" the next because it de-mounted. The list does go on.

Combine all this with the janky combat that has been talked about here. I wonder if they even looked at their game (you telling me no one had seen that orc?)

Sure the games fun. Polished, hell no. Especially considering they are using older tech, and an engine they have used before and no real new paradigm shift in its features for the basics (such as cues combat).. The stuff listed above should have been a no brainier.

Yes, i'm having fun.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 09, 2008, 01:29:56 PM
You can respec as far as I've seen.


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 09, 2008, 02:44:50 PM
Are there respecs?

as many as you want and all for free*


* - unless they ninja change shit on release, but it has always been free in beta


Edit- although for renown abilities respecs once you respec there is a bug where you have to relog to be able to choose your new specs.  Bug has been in game for many months and is very annoying... but hardly game breaking.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 09, 2008, 02:51:18 PM
* - unless they ninja change shit on release, but it has always been free in beta

I was wondering this last night.  It's a great way to create a money sink. I hope that it stays free, but I rather doubt that it will.


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 09, 2008, 02:59:02 PM
I have absolutely been loving the endless free respecs... i shudder to think that they would, at the last minute make such a drastic change  :ye_gods:.  I am hoping they learned that:  Killing a dragon in order to change your build is no fun.

Punishing the players with a money sink for the desire to experiment with builds has always seemed like the work of :cthulu:


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 09, 2008, 03:06:51 PM
I would almost count on there being a charge after release. 


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 09, 2008, 03:15:16 PM
I would almost count on there being a charge after release. 

(http://i207.photobucket.com/albums/bb133/projectf22/monks-1.jpg)


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 09, 2008, 03:26:05 PM
There will probably be a price, but the button is right there in the UI, I wouldn't expect there to be any requirement besides money.


Title: Re: Does this game get better as you level?
Post by: LC on September 09, 2008, 04:35:25 PM
Tried it again for the first time in a few months last night. The combat feels like one of those low budget Korean mmos now. I think the pvp lite crowd will come, but they will get bored and leave for wotlk.


Title: Re: Does this game get better as you level?
Post by: ajax34i on September 09, 2008, 05:04:26 PM
Bad idea.

Warhammer is by far the most social-oriented game to come out in a long time.

The *most* fun, no matter of technical problems, is going to be at release.

I'm going to wait and hope that they're successful enough that they're opening new servers every few months, like WoW, and I'll go to one of these new servers and hope that it's not dominated by uberguilds just yet, or if it is, that I can grow with one.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 09, 2008, 08:14:13 PM
I hope they don't open any more servers, The RvR areas on my server are dead.


Title: Re: Does this game get better as you level?
Post by: Hawkbit on September 09, 2008, 10:13:38 PM
I hope they don't open any more servers, The RvR areas on my server are dead.

And it begins.... I think this is going to be a problem in 3-6 months post-release.  There's simply too many places to rvr in this game.  Just like having 3 different PQ areas for a Chapter.  One of them is overcrowded and the other two are empty.  It's a broken design that will need fixed on the fly by Mythic as the game grows.  If they're not fast with fixes, the game will flounder. 


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 10, 2008, 01:51:07 AM
I hope they don't open any more servers, The RvR areas on my server are dead.

And it begins.... I think this is going to be a problem in 3-6 months post-release.  There's simply too many places to rvr in this game.  Just like having 3 different PQ areas for a Chapter.  One of them is overcrowded and the other two are empty.  It's a broken design that will need fixed on the fly by Mythic as the game grows.  If they're not fast with fixes, the game will flounder. 

PQ's are nice, they shouldn't be substitutes for dungeons though.


Title: Re: Does this game get better as you level?
Post by: amiable on September 10, 2008, 03:46:58 AM
I would almost count on there being a charge after release. 

I believe mythic has already stated there will be, they let folks change specs in open Beta so they can try things out.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 10, 2008, 06:45:36 AM
I hope they don't open any more servers, The RvR areas on my server are dead.

And it begins.... I think this is going to be a problem in 3-6 months post-release.  There's simply too many places to rvr in this game.  Just like having 3 different PQ areas for a Chapter.  One of them is overcrowded and the other two are empty.  It's a broken design that will need fixed on the fly by Mythic as the game grows.  If they're not fast with fixes, the game will flounder. 

Of the 4 in the Greenskin starting area, only 3 are ever used, the 4th one is off the main trail, the rest you have to pass through to get some where. and the RvR area in the zone is dead, completely, not to mention that the other zone in tier 1 is also dead.


Title: Re: Does this game get better as you level?
Post by: Threash on September 10, 2008, 07:17:25 AM
Did anyone seriously believe for one second respeccing would be free?


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 10, 2008, 10:50:38 AM
Did anyone seriously believe for one second respeccing would be free?

hey allow me my naive illusions :why_so_serious:


Title: Re: Does this game get better as you level?
Post by: zubey on September 10, 2008, 11:33:04 AM
They definitely need to bolster people to the highest level of the tier...the loot advantage (and having more spells/tactics/whatever) is easily enough for the higher level players.  Also, consider putting a ton of awesome PQs in the lower part of the tier with nice to loot to help out the lower levels.  It's still never going to be good.  Joining a scenario before level 7 definitely ain't fun, and I can imagine it's just as bad at level 12 against level 20s.

I brought up this issue today on the warhammer alliance boards.  Seemingly most people are against it.  I think I got L2Ped a few times too.

http://www.warhammeralliance.com/forums/showthread.php?t=81607

I think some people just really like the playstyle of "You get pwned until you're max level.  Then, YOU get to do the pwning."  I don't, though.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 10, 2008, 11:59:53 AM
I don't know, just keep playing and leveling a long the way and then you get to be the badass for a while.  It's not like you can camp and twink in a tier range for long since you level out of it eventually.

I don't understand the crying.  Everyone hits the level cap eventually.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 12:04:23 PM
The "crying" is because the PVP could be even better with more robust bolstering, that's why.


Title: Re: Does this game get better as you level?
Post by: zubey on September 10, 2008, 12:06:13 PM
I don't know, just keep playing and leveling a long the way and then you get to be the badass for a while.  It's not like you can camp and twink in a tier range for long since you level out of it eventually.

I don't understand the crying.  Everyone hits the level cap eventually.

That's true, but I think its bad for the game.  I think many new players' first impression of scenarios will be very unpleasant.  First impressions mean so much in a new MMO.  Heck, Age of Conan would have fallen flat on its face at launch if it weren't for how compelling newbie island was.


Title: Re: Does this game get better as you level?
Post by: slog on September 10, 2008, 12:14:23 PM
I don't know, just keep playing and leveling a long the way and then you get to be the badass for a while.  It's not like you can camp and twink in a tier range for long since you level out of it eventually.

I don't understand the crying.  Everyone hits the level cap eventually.

That's true, but I think its bad for the game.  I think many new players' first impression of scenarios will be very unpleasant.  First impressions mean so much in a new MMO.  Heck, Age of Conan would have fallen flat on its face at launch if it weren't for how compelling newbie island was.

or, why should I play Mythic's copy of the WoW battlegroup and get stomped on as a newb when I can play the World of Warcraft version with my maxed out character? 



Title: Re: Does this game get better as you level?
Post by: tazelbain on September 10, 2008, 12:16:12 PM
I disagree strongly that there is no fun in going to scenarios under level 10.  I would suggest most should wait to level 3 unless you are a vet. But that takes like 20mins.  You are going to have learn to play against stiff opposition sooner or later.  Learn to take your beatings like a dwarf.  That said I would wholly agree that the scaling should do more in T1 so it isn't quite the uphill battle it is now. It's fine in T2.


Title: Re: Does this game get better as you level?
Post by: schild on September 10, 2008, 12:16:50 PM
I've found that questing until the first warcamp, hitting level 7 and then going to RvR is the way I'm gonna go at live.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 12:17:49 PM
Its worth getting rank 2 before you do that I think schild, just so you have the option to grab the very first set of renown gear.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 10, 2008, 12:19:51 PM
I've found that questing until the first warcamp, hitting level 7 and then going to RvR is the way I'm gonna go at live.

This is pretty much what I do.. RvR and then do Scenarios.  Keep retaking the Kill 10 in RvR quests that gives like 1000 xp a pop and like 6.5 silver.


Title: Re: Does this game get better as you level?
Post by: schild on September 10, 2008, 12:27:10 PM
Its worth getting rank 2 before you do that I think schild, just so you have the option to grab the very first set of renown gear.

Quest gear and the opportunity to get low level blues, greens and purples are worth more than the reknown gear.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 12:42:47 PM
Yeah but it takes all of like 5 minutes to get rank 2, I find that I almost always have a gap or two that it can fill.


Title: Re: Does this game get better as you level?
Post by: Threash on September 10, 2008, 12:46:49 PM
I did just fine joining scenarios as level 1 fresh of character creation.  You wont be able to solo anyone but if you follow the crowd theres no reason you can't contribute meaningfully.  You'll also be about lvl 3 after one scenario.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 10, 2008, 12:51:32 PM
or, why should I play Mythic's copy of the WoW battlegroup and get stomped on as a newb when I can play the World of Warcraft version with my maxed out character? 

If you enjoy WoW, play WoW.  Those of us that found WoW pvp unfun and unbalanced, may find WAR a better fit.  More options mean that we all win. 


Title: Re: Does this game get better as you level?
Post by: Nebu on September 10, 2008, 01:02:58 PM
I've found that questing until the first warcamp, hitting level 7 and then going to RvR is the way I'm gonna go at live.

PQ's to level 8, then PvP scenarios.  If I'm sick of PQ's, I'll open RvR while I wait for my PvP scenario queue.

Anyone else hate the greenskin pvp scenario as much as I do?  (The one with the flags on 2 levels of a brokwn fortress).


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 10, 2008, 01:14:17 PM
I've found that questing until the first warcamp, hitting level 7 and then going to RvR is the way I'm gonna go at live.

PQ's to level 8, then PvP scenarios.  If I'm sick of PQ's, I'll open RvR while I wait for my PvP scenario queue.

Anyone else hate the greenskin pvp scenario as much as I do?  (The one with the flags on 2 levels of a brokwn fortress).

You talking about "The gate"?


Title: Re: Does this game get better as you level?
Post by: Tarami on September 10, 2008, 01:15:31 PM
or, why should I play Mythic's copy of the WoW battlegroup and get stomped on as a newb when I can play the World of Warcraft version with my maxed out character?  

If you enjoy WoW, play WoW.  Those of us that found WoW pvp unfun and unbalanced, may find WAR a better fit.  More options mean that we all win.  
I think he meant that it would be the thinking of WoW PvPers arriving in WAR - why play something that's similar to what you already like, but get owned instead. Which I can't answer, because I've not played WAR yet. Or PvP'ed in WoW. So. :-)


Title: Re: Does this game get better as you level?
Post by: kildorn on September 10, 2008, 01:29:43 PM
Yeah but it takes all of like 5 minutes to get rank 2, I find that I almost always have a gap or two that it can fill.

I hit RR 2.5 doing the cannon pve quest in empire.

Ah, I love that the game bugs out randomly and gives you reknown in pve.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 01:42:55 PM
Yeah but it takes all of like 5 minutes to get rank 2, I find that I almost always have a gap or two that it can fill.

I hit RR 2.5 doing the cannon pve quest in empire.

Ah, I love that the game bugs out randomly and gives you reknown in pve.

I've noticed it occasionally giving me a bit of renown (no k, people) when healing in PVE if I'm flagged.


Title: Re: Does this game get better as you level?
Post by: Abelian75 on September 10, 2008, 01:43:04 PM
You sure you didn't just get renown because your realm conquered the zone?  Cuz that happens.


Title: Re: Does this game get better as you level?
Post by: cevik on September 10, 2008, 02:11:26 PM
You sure you didn't just get renown because your realm conquered the zone?  Cuz that happens.

This.

If you realm conquers the zone you get a significant amount of Renown no matter what you are doing.  My first character, at level 2ish (maybe 3) went from 0 RR to 2.5 RR because the zone was conquered.

My second character (a squig herder) never had the zone captured, and thus was at 0 RR when I started attempting to pvp with it (around level 10ish).


Title: Re: Does this game get better as you level?
Post by: veredus on September 10, 2008, 02:18:50 PM
I did just fine joining scenarios as level 1 fresh of character creation.  You wont be able to solo anyone but if you follow the crowd theres no reason you can't contribute meaningfully.  You'll also be about lvl 3 after one scenario.

I started doing scenarios at level 4. I did just fine as long as stayed with a group. Also most times been in scenarios there seems to be a few 11's then a good mix of other levels. But on that note I couldn't do squat against the 11's if there was a healer with em so just switched targets or ran away when saw em coming.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 02:19:36 PM
I'm sure about my thing. It was the normal trickle of 1-2 RPs that you get from healing, not the YOU WIN +200 thing. Kildy's, yeah, that was probably it. He's not the most observant guy anyway.  :grin:


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 10, 2008, 02:23:51 PM
Yeah but it takes all of like 5 minutes to get rank 2, I find that I almost always have a gap or two that it can fill.

I hit RR 2.5 doing the cannon pve quest in empire.

Ah, I love that the game bugs out randomly and gives you reknown in pve.

I've noticed it occasionally giving me a bit of renown (no k, people) when healing in PVE if I'm flagged.

Could you have been healing someone that engaged in PvP with the enemy?  I was doing a PQ the other night and some Destruction guys would come in when people were distracted and get them to attack them or go for RvR flagged people.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 10, 2008, 02:40:48 PM
My recollection is that it happened when I was flagged, not my target. I think it was a random little glitch, most of the time, it doesn't happen.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 10, 2008, 02:46:48 PM
or, why should I play Mythic's copy of the WoW battlegroup and get stomped on as a newb when I can play the World of Warcraft version with my maxed out character?  

If you enjoy WoW, play WoW.  Those of us that found WoW pvp unfun and unbalanced, may find WAR a better fit.  More options mean that we all win.  
I think he meant that it would be the thinking of WoW PvPers arriving in WAR - why play something that's similar to what you already like, but get owned instead. Which I can't answer, because I've not played WAR yet. Or PvP'ed in WoW. So. :-)

If that's the case, I think the statement is still valid.  People that enjoy WoW should play WoW.  I think WAR's target audience will be people that aren't enjoying WoW anymore or in my case, never really enjoyed the focus of WoW pvp at all.  I apologize to slog if my comment slighted him in any way.  It wasn't my intention. 


Title: Re: Does this game get better as you level?
Post by: Slyfeind on September 10, 2008, 03:30:38 PM
What about going PvP-lite? I mean, I want to participate in RvR, but I don't want to roll up my sleeves and get psyched up for a ROCKIN NIGHT OF ASS WHUPPING WAAAAURGH!!! If I could contribute economically, that would be more my speed. But could I, say, make a character that just kinda hangs out in a keep and heals people or buffs them?


Title: Re: Does this game get better as you level?
Post by: Calantus on September 10, 2008, 04:03:35 PM
I've found that questing until the first warcamp, hitting level 7 and then going to RvR is the way I'm gonna go at live.

PQ's to level 8, then PvP scenarios.  If I'm sick of PQ's, I'll open RvR while I wait for my PvP scenario queue.

Anyone else hate the greenskin pvp scenario as much as I do?  (The one with the flags on 2 levels of a brokwn fortress).

Yeah I hate that one. It's like being dumped into a box only just big enough to fit us all in. It especially sucks as a runepriest. I go straight to the human lands when I want to do scenarios now.


Title: Re: Does this game get better as you level?
Post by: slog on September 10, 2008, 05:11:58 PM
or, why should I play Mythic's copy of the WoW battlegroup and get stomped on as a newb when I can play the World of Warcraft version with my maxed out character?  

If you enjoy WoW, play WoW.  Those of us that found WoW pvp unfun and unbalanced, may find WAR a better fit.  More options mean that we all win.  
I think he meant that it would be the thinking of WoW PvPers arriving in WAR - why play something that's similar to what you already like, but get owned instead. Which I can't answer, because I've not played WAR yet. Or PvP'ed in WoW. So. :-)

If that's the case, I think the statement is still valid.  People that enjoy WoW should play WoW.  I think WAR's target audience will be people that aren't enjoying WoW anymore or in my case, never really enjoyed the focus of WoW pvp at all.  I apologize to slog if my comment slighted him in any way.  It wasn't my intention. 

Not insulted.

But that audience you described is me exactly.  I cancelled my WoW sub a few months ago after one too many losses to Warrior/Druid in the 2v2 bracket.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 10, 2008, 06:13:13 PM
Yeah I hate that one. It's like being dumped into a box only just big enough to fit us all in. It especially sucks as a runepriest. I go straight to the human lands when I want to do scenarios now.

Barracks, Fortress, Lighthouse ftw!


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 10, 2008, 06:23:59 PM
Yeah I hate that one. It's like being dumped into a box only just big enough to fit us all in. It especially sucks as a runepriest. I go straight to the human lands when I want to do scenarios now.

Barracks, Fortress, Lighthouse ftw!

You can completely win this map without even taking the barracks or lighthouse, but by simply just holding the Fort.  Unless they up the amount of points you get for the barracks and lighthouse.


Title: Re: Does this game get better as you level?
Post by: trias_e on September 10, 2008, 07:17:59 PM
Quote

Yeah I hate that one. It's like being dumped into a box only just big enough to fit us all in. It especially sucks as a runepriest. I go straight to the human lands when I want to do scenarios now.

Heh, that's the one I like.  I hate the one you like...it's alot of running around and doing nothing, then two zergs eventually run into each other.  I find it to be a painfully inferior version of arathi basin.  The gates of ekrund on the other hand is made of tons of action and win.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 10, 2008, 07:19:39 PM
is every iteration of pvp in this game some form of capture the flag?


Title: Re: Does this game get better as you level?
Post by: schild on September 10, 2008, 07:39:09 PM
Uhm, none of them are really Capture the Flag...

Unless you play it differently.


Title: Re: Does this game get better as you level?
Post by: rattran on September 10, 2008, 09:19:53 PM
Actually had two huge groups fighting over Mandred's Hold (Troll Country Keep) With about even numbers. Great fun, gained a level and 2 realm ranks in about an hour. Keep guards/Lord have been substantially buffed, making taking keeps a much harder undertaking. Pretty much if it's defended, you're fucked.

Destro made it to the second level once, and got smoked. It was fairly even in skill between the sides, though once there were more than 100 people it became a laggy mess.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 10, 2008, 09:43:37 PM
You sit at a flag until it's captured. ok so it's not traditional "capture the flag" like grabbing it and bringing it back to your base but from what i've seen of rvr and the scenario's it's all some version of "sit here for X amount of time"


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 10, 2008, 09:46:42 PM
Well thats pretty much even what real war is.. either protect x from y or attack x and take y from z.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 10, 2008, 10:14:33 PM
Well thats pretty much even what real war is.. either protect x from y or attack x and take y from z.

Uh...maybe when you boil it down to it's most basic components sure but for some reason I think I was looking for more. No vehicles just stationary dps batteries, no destructible environments just keep doors. All there is in the game(in my limited experience) is sitting on flags or killing a keep lord and sitting in a keep. Yes the actual player vs player part is fun but for a game so highly about pvp i was just expecting a bit more than sitting on flags.


Title: Re: Does this game get better as you level?
Post by: amiable on September 11, 2008, 03:32:42 AM
Well thats pretty much even what real war is.. either protect x from y or attack x and take y from z.

Uh...maybe when you boil it down to it's most basic components sure but for some reason I think I was looking for more. No vehicles just stationary dps batteries, no destructible environments just keep doors. All there is in the game(in my limited experience) is sitting on flags or killing a keep lord and sitting in a keep. Yes the actual player vs player part is fun but for a game so highly about pvp i was just expecting a bit more than sitting on flags.

While there is none of what you describe, there is more variation in the higher Tier scenarios, for example: In tier 2 Stone troll crossing the group must capture an item and use it to 3 different locations.  I think the Elder Beta NDA is still up so I can't talk about the level 40 scenarios. 


Title: Re: Does this game get better as you level?
Post by: Vinadil on September 11, 2008, 04:49:14 AM
One of my favorite is the one where one team must capture a ball, and then the other has to "take" it from the guy holding it on the other team.  You only really gain points while holding the ball... and if you try to hide out of combat the ball starts killing you.


Title: Re: Does this game get better as you level?
Post by: tmp on September 11, 2008, 06:26:34 AM
Quest gear and the opportunity to get low level blues, greens and purples are worth more than the reknown gear.
I started dabbling with scenarios from level 2... then would just queue up for them while doing some random PvE as it's nice change of pace. Hit renown rank 11 together with level 11, renown gear at that rank kinda makes the quest rewards for my level look like vendor food.

But then in the 9 out of 10 or so PQs i tried in early levels i was regularly placed 6th when there's 5 loot bags handed out, and just once got some green gloves that the renown gear put to shame couple scenarios later. So guess that's varying mileage and all that  :why_so_serious:


Title: Re: Does this game get better as you level?
Post by: Draegan on September 11, 2008, 07:42:05 AM
For the first Tier I'm going to quest until the first PQ then sit in the PQ until my influence maxes out and do Scenarios every chance I get.  Because you can queue from anywhere and you get tossed back to where you left after the game I can just sit in the two areas.

Once I outlevel that PQ I'll start questing towards the next one and do the same.  Then when I hit rank 9 or 10 I'll do some open RVR stuff.


Title: Re: Does this game get better as you level?
Post by: slog on September 11, 2008, 08:31:53 AM
i recently found out that if you just go to a PQ area and AFK, you still get xp and whatnot.  I'll try that tonight and see how it goes.


Title: Re: Does this game get better as you level?
Post by: tmp on September 11, 2008, 08:48:35 AM
For the first Tier I'm going to quest until the first PQ then sit in the PQ until my influence maxes out
Takes doing the PQ 2-3 times to max out the influence, at least the early ones. So not really much sitting in it :awesome_for_real:


Title: Re: Does this game get better as you level?
Post by: Draegan on September 11, 2008, 09:00:40 AM
For the first Tier I'm going to quest until the first PQ then sit in the PQ until my influence maxes out
Takes doing the PQ 2-3 times to max out the influence, at least the early ones. So not really much sitting in it :awesome_for_real:

It is if you're doing scenarios every 8 minutes or so.  I did it in the first PW and I took me a while to fill up my influence.  Though it depends on how fast your queue's are hitting.

Edit:
you're, your whatever.


Title: Re: Does this game get better as you level?
Post by: tmp on September 11, 2008, 09:18:42 AM
Ahh; yeah if you take the breaks in the middle of it then can see it. I'd do the PQ couple times without interrupt (so that i'd actually have some chance to get that loot bag) and then did the scenario queue doing the regular solo quests.


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 11, 2008, 10:06:33 AM
I just have to say, the past 2 nights i have played, on the server i am on, PQ are dead (the dual sided ones, or ones off the batten path), scenarios take forever to cue up, and the RvR zones are vacant in tier one.

Foreshadowing?


Title: Re: Does this game get better as you level?
Post by: Arrrgh on September 11, 2008, 10:20:15 AM
Instead of impeding doom it might be that people aren't bothering to play characters that are going to get wiped tomorrow.

And did you try all 3 Qs? Empire vs Chaos is by far the fastest on Chrace. I've zone hopped to Q all three at once and EvC always pops first.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 11, 2008, 10:20:57 AM
I just have to say, the past 2 nights i have played, on the server i am on, PQ are dead (the dual sided ones, or ones off the batten path), scenarios take forever to cue up, and the RvR zones are vacant in tier one.

Foreshadowing?

PQ's get old.  They're better than all the runaround quests, but still only really done for the rewards.  Open RvR in the first tier is all about getting people to overextend, so it's not very exciting either.  I think you'll see people rushing to the endgame in WAR with few lingering in the lower tiers.  The stickiness is all going to hinge on the delivery of the late game PvP.   Since this is really learned MMO behavior, I'm not really saying anything you all don't already know.  


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 11, 2008, 10:21:10 AM
Instead of impeding doom it might be that people aren't bothering to play characters that are going to get wiped tomorrow.

And did you try all 3 Qs? Empire vs Chaos is by far the fastest on Chrace. I've zone hopped to Q all three at once and EvC always pops first.

Yes.


Title: Re: Does this game get better as you level?
Post by: cevik on September 11, 2008, 10:46:03 AM
PQ's get old.  They're better than all the runaround quests, but still only really done for the rewards.  Open RvR in the first tier is all about getting people to overextend, so it's not very exciting either.  I think you'll see people rushing to the endgame in WAR with few lingering in the lower tiers.  The stickiness is all going to hinge on the delivery of the late game PvP.   Since this is really learned MMO behavior, I'm not really saying anything you all don't already know.  

Does it frighten anyone else that the late game is still under NDA?

I know, I know.. I'm just a hater.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 11, 2008, 10:48:22 AM
Does it frighten anyone else that the late game is still under NDA?

I know, I know.. I'm just a hater.

I don't think it makes you a hater at all.  Looking at past history, the biggest knock against the release of DAoC was the lack of content at the endgame.  That alone would give any experienced gamer cause for at least a little hesitancy. 


Title: Re: Does this game get better as you level?
Post by: kildorn on September 11, 2008, 11:23:15 AM
Please, the DAOC endgame was complete, balanced, and fun! And the dragons later were a well tuned challenge that made everyone happy. And if you couldn't kill it you just sucked, FORDEL.


Title: Re: Does this game get better as you level?
Post by: slog on September 11, 2008, 11:27:27 AM
PQ's get old.  They're better than all the runaround quests, but still only really done for the rewards.  Open RvR in the first tier is all about getting people to overextend, so it's not very exciting either.  I think you'll see people rushing to the endgame in WAR with few lingering in the lower tiers.  The stickiness is all going to hinge on the delivery of the late game PvP.   Since this is really learned MMO behavior, I'm not really saying anything you all don't already know.  

Does it frighten anyone else that the late game is still under NDA?

I know, I know.. I'm just a hater.

It's the main reason I'm not buying.  I don't like the newbie game (obviously) and the end game is under NDA the DAY BEFORE RELEASE.

According to the Mark Jacobs scale, that means trouble.   


Note: This doesn't mean I'm not buying the game EVAH!!.  I'm just going to wait a month or 2 and see how things play out.


Title: Re: Does this game get better as you level?
Post by: Merusk on September 11, 2008, 11:42:15 AM
Wait, what? The endgame is still under NDA? I need to re-read that 'we dropped it' statement.

I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.


Title: Re: Does this game get better as you level?
Post by: Fraeg on September 11, 2008, 11:47:04 AM
Yeah I hate that one. It's like being dumped into a box only just big enough to fit us all in. It especially sucks as a runepriest. I go straight to the human lands when I want to do scenarios now.

Barracks, Fortress, Lighthouse ftw!

You can completely win this map without even taking the barracks or lighthouse, but by simply just holding the Fort.  Unless they up the amount of points you get for the barracks and lighthouse.

they tweaked it.  It used to be that simply holding on to the fort was an auto win.  Now the point accumulation is effected more heavily by the numbers of people your side is killing.  If you just hold up in the fort while the other team has lighthouse and barracks, and picks your people off as they run up to fort you will lose.


Title: Re: Does this game get better as you level?
Post by: kildorn on September 11, 2008, 01:14:06 PM
Wait, what? The endgame is still under NDA? I need to re-read that 'we dropped it' statement.

I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.

They dropped it except for content only seen on the elder servers (the NDA'd from the rest of the beta crew)

The only people who have seen city raids and the overall realm war mechanism in action are in that category. I will happily forum spam when they lift that. A month after release or something.  :oh_i_see:


Title: Re: Does this game get better as you level?
Post by: cevik on September 11, 2008, 01:19:26 PM
I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.

May be.  But nothing quite screams "We have something to hide!" like, well, hiding stuff does.


Title: Re: Does this game get better as you level?
Post by: amiable on September 11, 2008, 01:23:59 PM
I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.

May be.  But nothing quite screams "We have something to hide!" like, well, hiding stuff does.

While I have enjoyed the game thus far, and been optimistic, this weeks shenanigans have moved me more toward the "fail" column.  Between the European Beta issues and annoying bugs they assured us would be fixed but are still omnipresent, the general feeling I get is "this is rushed."  Folks like me who enjoy the gameplay will join, but I can't imagine it appealing to the broader community in its current state.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 11, 2008, 01:32:55 PM
I'm with you on bugs but the Euro Beta issue is a classic contractor failure. I would think that GOA is likely in extremely hot water right now and can't afford much in the way of mistakes if they want any more future business from Mythic.


Title: Re: Does this game get better as you level?
Post by: cevik on September 11, 2008, 01:35:37 PM
I'm with you on bugs but the Euro Beta issue is a classic contractor failure. I would think that GOA is likely in extremely hot water right now and can't afford much in the way of mistakes if they want any more future business from Mythic.

Didn't Mythic use GOA for DAoC and have similar results?


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 11, 2008, 02:00:48 PM
I can't think of any single events that were meltdowns on this scale - there was a fairly constant level of complaining from the Euros about this and that but I don't think it was more than the usual level of complaint that customers have about any given MMO service provider. I don't have direct experience with them though.


Title: Re: Does this game get better as you level?
Post by: Merusk on September 11, 2008, 03:33:55 PM
I'm with you on bugs but the Euro Beta issue is a classic contractor failure. I would think that GOA is likely in extremely hot water right now and can't afford much in the way of mistakes if they want any more future business from Mythic.

Didn't Mythic use GOA for DAoC and have similar results?

Yes.  However, the deal was signed with GOA before EA bought up Mythic.  I'd be surprised if daddy EA allows such a thing to happen again.  If Mythic beats History and lasts long enough to do another project, that is.


Title: Re: Does this game get better as you level?
Post by: Merusk on September 11, 2008, 03:35:04 PM
I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.

May be.  But nothing quite screams "We have something to hide!" like, well, hiding stuff does.

Ah, you're worried about game breaking bugs and stuff.  That I can't speak on, as I didn't do enough of the City vs City stuff to break the NDA on anyway.  The game had gotten stale for me by then as it's incredibly shallow.


Title: Re: Does this game get better as you level?
Post by: cevik on September 11, 2008, 03:46:30 PM
I can't think of any single events that were meltdowns on this scale - there was a fairly constant level of complaining from the Euros about this and that but I don't think it was more than the usual level of complaint that customers have about any given MMO service provider. I don't have direct experience with them though.

All I remember is that when I hear GOA I think "isn't that that company that all the euros bitched and moaned about in DAoC?"

Which is really kinda sad, because I should probably think of India.  Or trance music.


Title: Re: Does this game get better as you level?
Post by: cevik on September 11, 2008, 03:49:11 PM
I'll go so far as to say it was all tested, and what I saw was the same as the first 2 tiers.. just different/ more abilities to play with and some classs balances shifted.  If you don't like the first 20 levels, don't even think of buying.  The game doesn't get any different.

May be.  But nothing quite screams "We have something to hide!" like, well, hiding stuff does.

Ah, you're worried about game breaking bugs and stuff.  That I can't speak on, as I didn't do enough of the City vs City stuff to break the NDA on anyway.  The game had gotten stale for me by then as it's incredibly shallow.

No, I'm thinking that despite all the praise of Mythic's beta process, very few people have been handed the game at level 1 and told "okay, go for it, play the full thing from 1 to 40 and see if it's fun".  And of those people, Mythic has decided for some reason to gag them.


Title: Re: Does this game get better as you level?
Post by: Merusk on September 11, 2008, 04:03:45 PM
No reason to worry about it.  Like I said, I did it and if you like 1-20, 20-40 is more of the same.  It just takes longer.  I can't say HOW much longer for certain, but I don't think it's horrible.

Whether or not it's fun is subjective.  I find the PvE really, really boring.  We're talking DAoC levels of boring.  However, since you can PVP frequently to break that up AND level doing it, perhaps it's not so bad.  I preferred to play WoW to repetitively grind dailies and battleground over the WAR beta if I wanted to get my MMO on.  Others think I'm crazy for doing so.


Title: Re: Does this game get better as you level?
Post by: Miasma on September 11, 2008, 04:12:20 PM
Why must they piss me off at the beginning of every play session by making scroll down, click a box, then click a button?  Twice.  I hated that in DAoC and I'm not happy it's here too.


Title: Re: Does this game get better as you level?
Post by: Sjofn on September 11, 2008, 05:24:04 PM
Why must they piss me off at the beginning of every play session by making scroll down, click a box, then click a button?  Twice.  I hated that in DAoC and I'm not happy it's here too.

Woo, it's not just me that hates that!


Title: Re: Does this game get better as you level?
Post by: Phred on September 12, 2008, 05:43:49 AM
Is it me or did they up the levelling requirements bigtime? my chosen feels like he's been 10 a looong time now and the quests already dried up in the level 11-12 area.
The xp from mob grinding and all pvp xp was fairly heavily nerfed, the xp from quests was increased slightly.

Uggh. Sounds like they are aiming at their loyalist supporters. My friend has been in beta for almost a year an loved levellining off pvp. If they nerf that he's gonna freak cause he's already burned out on the pve quests and refuses to do them.

This is so feeling like Daoc2. At least then they didnt nerf exp gain until they'd sold a lot of boxes. I guess they have more confidence in predicting people will stay around this time.

Oh ya, my friend also mentioned in passing you can get repeatable quests that you can do in the open pvp areas as well. Probably a bit difficult to complete most of them even with the auto leveling to 8 though.


Title: Re: Does this game get better as you level?
Post by: Tannhauser on September 12, 2008, 05:30:05 PM
No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

I have been drinking.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 12, 2008, 05:43:05 PM
No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

It gets totally fucked in the endgame, though.


Title: Re: Does this game get better as you level?
Post by: amiable on September 12, 2008, 06:26:57 PM
Nerf Jesus.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 12, 2008, 06:44:14 PM
I hope you like hats, that game is all about big hats.


Title: Re: Does this game get better as you level?
Post by: squirrel on September 12, 2008, 08:07:06 PM
No game will ever get a break on these boards.  It could be "The Disciples of Jesus" MMO and it'd be like "OMG Judas class gets extra money at game start wtf!"

I have been drinking.

I'm usually drinking. That said, I'm not a fan of WAR despite being a Mythic fan and DAoC player for 4+ years. There are certain things about WAR that just don't work for me. But there's a lot in the game I admire as well.

Point being, lots of games get 'breaks' on these boards. In fact there's gushing fanboism over titles frequently. They just aren't generally MMOG's; despite that being the greatest time sink most of us play. I'll leave it to you to draw a conclusion.


Title: Re: Does this game get better as you level?
Post by: Nebu on September 12, 2008, 11:28:10 PM
AoC and WoW got some good gushing.  It's not all gloom and doom here.

I have been bitching about WAR, but the one fact remains... I'm having fun playing it.  It's the first MMO in a while that I can say that about. 


Title: Re: Does this game get better as you level?
Post by: Rasix on September 13, 2008, 12:34:54 AM
No game will ever get a break on these boards. 

I'd consider that a positive. The fanbois take it poorly, but who really cares what they think? 


Title: Re: Does this game get better as you level?
Post by: croaker69 on September 13, 2008, 06:22:41 AM
You also have to keep AoC in your mind while reading the WAR criticism here.  There's a cadre of newly gunshy former AoC fanbois who are being extra critical now in an attempt to rebuild their cred.


Title: Re: Does this game get better as you level?
Post by: Tarami on September 13, 2008, 10:49:59 AM
Having been ambivalent whether I should preorder this, I did today and have been playing the OB for a couple of hours today. Just wanted to share my very green and initial feelings about the game.

Well, honestly I don't find anything that's getting my panties in a twist... yet. The infamous "combat lag" is exaggerated, if the current state of OB is the state people have been complaining about the past few weeks. Someone said "even worse than LotRO" which is a pile of bullshit. Nothing is worse than LotRO in combat responsiveness and that game is still mighty fun.

I largely like the GUI, it felt relaxed to use if somewhat cluttered. I really like the graphics of the UI, icons and so on. I'm still finding something off about how models are shaded. The animations seemed okayish, a little stiff and less emotive than either WoW or LotRO but the characters aren't cartwheeling when they're supposed to be running or anything.

That's just what sprang to mind, recollecting superficial points people have been spewing bile over recently. I believe the game will do nicely if RvR is something that appeals to people to begin with.


Title: Re: Does this game get better as you level?
Post by: tmp on September 13, 2008, 05:17:44 PM
It could be "The Disciples of Jesus" MMO
too many pointless classes, Roman guards have broken aggro AI and are used to grief people, and the fishing is totally ripped off from WoW...


Title: Re: Does this game get better as you level?
Post by: Slayerik on September 13, 2008, 10:04:01 PM
You also have to keep AoC in your mind while reading the WAR criticism here.  There's a cadre of newly gunshy former AoC fanbois who are being extra critical now in an attempt to rebuild their cred.

<----------------------------------------------------


Hey, I took the bait and got switched. I'm not afraid to admit it. Reading here that PQ's are getting boring and stuff already makes me think, though, that not buying this may be the correct choice for me. Nothing about this game really stood out to me over the last year, I whereas I had a glimmer of real hope for AOC being different.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 14, 2008, 12:17:20 AM
Did my first keep siege tonight. Every bit as fun as I remember from DAOC. More maybe.


Title: Re: Does this game get better as you level?
Post by: rk47 on September 14, 2008, 07:06:57 AM
Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?


Title: Re: Does this game get better as you level?
Post by: Kirth on September 14, 2008, 07:22:43 AM
Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?

3 Race pairing t4 zones, each has a battlekeep in it. to control the battlekeep you need to push the war front from the middle neutral zone to the enemy's.

                                                [BattleKeep] -- [Your t4] ------ [Neutral t4] ------ [Enemy T4] -- [BattleKeep]

you push the front my gaining relem control of that zone, thats the bar above the minimap and you get points for your side from open RvR and scenarios. once your side control 2 of the 3 battlekeeps then you can siege the capital city.


Title: Re: Does this game get better as you level?
Post by: slog on September 14, 2008, 07:40:12 AM
Can someone clarify the Realm v Realm thing? If we take control of a zone, we just 'get bonus' ? But what bout the take over capital, how does the RvR lead to that actually?

3 Race pairing t4 zones, each has a battlekeep in it. to control the battlekeep you need to push the war front from the middle neutral zone to the enemy's.

                                                [BattleKeep] -- [Your t4] ------ [Neutral t4] ------ [Enemy T4] -- [BattleKeep]

you push the front my gaining relem control of that zone, thats the bar above the minimap and you get points for your side from open RvR and scenarios. once your side control 2 of the 3 battlekeeps then you can siege the capital city.

It's too bad (for me) that the game design cock blocks you from the fun by making you grind all this low level newbie crap.

Edited to reflect that his is a personal preference issue.  Some people like newb experience.  I've gotten tired of it over the last 9 years.


Title: Re: Does this game get better as you level?
Post by: rk47 on September 14, 2008, 08:39:42 AM
yeah that's my biggest issue in beta. I couldn't understand why they made people able to pvp at lvl 1 but still lock their skills to basically Hit hard & Hit Harder. After 1 scenario play you ding. Grats. I think it pushes the point that if you want to level from PVP, get a team started up. I notice if you PVP with regular success you should be able to hit lvl 5-6 in a 2 hour play session. Just queue up everytime, and pick up the participation + 10 RVR kill quests, it gives a nice 1000+ xp when completed. A good win should net you 4000-5000 XP and Reknown Points for gear. Public Quest is a decent way to kill time while waiting for queue since the influence is quite easy to gain and doesn't force you to run back and forth (god i hate fed ex). Just stay there and work on the influence. Ofcourse, gauge if the influence reward is worth it; if not, move on to another chapter. Oh, I took Salvaging as a gathering skill, you can just kill shit and harvest from them. Pretty much a good way to earn more money and let the AP bar recharge.

Edit: Also, I hate it when Reknown Level outpaces Char Level. Wtf is that for Mythic?


Title: Re: Does this game get better as you level?
Post by: rattran on September 14, 2008, 10:17:43 AM
That is the effect of late beta xp nerfing.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 15, 2008, 07:15:32 AM
I post a few podcasts from mythic on how the end game works somewhere in this thread.  It'll explain everything.


Title: Re: Does this game get better as you level?
Post by: HaemishM on September 15, 2008, 12:17:58 PM
I played the open beta and blogged up a review on the game. It's not bad, and certainly better than I expected. But I won't be buying the game. While it certainly has some nice new features like public quests, open parties and warbands, there just isn't enough new in the way of gameplay to make me pay money for yet another diku.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 15, 2008, 12:48:01 PM
I played the open beta and blogged up a review on the game. It's not bad, and certainly better than I expected. But I won't be buying the game. While it certainly has some nice new features like public quests, open parties and warbands, there just isn't enough new in the way of gameplay to make me pay money for yet another diku.

derail:

Last 5 new release game you purchased for yourself?


Title: Re: Does this game get better as you level?
Post by: HaemishM on September 15, 2008, 02:46:04 PM
Me? Shit, I'm broke as fuck. The last new game I bought for myself was FIFA 08 for the Wii. And that was a disaster of shitty shit shit shit. I either buy used or wait until that shit goes down in price.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 15, 2008, 03:30:41 PM
Me? Shit, I'm broke as fuck. The last new game I bought for myself was FIFA 08 for the Wii. And that was a disaster of shitty shit shit shit. I either buy used or wait until that shit goes down in price.

Ok, change that to last 5 games that you bought that were released within the last few years.


Title: Re: Does this game get better as you level?
Post by: Nonentity on September 15, 2008, 09:39:21 PM
I took a rare, real life photo of my character.

(http://www.thenonentity.com/non-war.jpg)

That's why this game is awesome.

End of thread~


Title: Re: Does this game get better as you level?
Post by: Mrbloodworth on September 15, 2008, 09:47:33 PM
You wish this game gave you that many useful ability's.











 :why_so_serious:


Title: Re: Does this game get better as you level?
Post by: Nija on September 15, 2008, 10:31:26 PM
Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.


Title: Re: Does this game get better as you level?
Post by: Evildrider on September 15, 2008, 10:41:19 PM
I don't even care about the NDA.  I'm having fun now.. and that's all that matters.   :grin:


Title: Re: Does this game get better as you level?
Post by: Triforcer on September 16, 2008, 12:13:30 AM
Likes:

Latency.  I'm playing on a North America server from Japan and I can pvp just fine, I notice a few seconds of issues once every half hour.  Either the Japanese have magic internet or Mythic has really figured framerates out. 

Feels like a world, and I like the artistry.  I actually laughed out loud when I read "My magic brings all the boyz to the Waagh" in random quest text.

Public quests.  Fun, meeting people, etc.

Scenario PvP is fun.  And you rake in the Realm points WHEN YOU WIN.  When you lose, you get like 40.  I say this because destruction has lost every ekrund but one that I've ever played from beta through headstart. 

I still have mixed feelings about the lack of the ability to quickly kill.  It feels like we are all turtles hitting each other with feathers.  Yeah, I know, focus fire newb, etc.  But every scenario I've played has went like this.

We both capture the end flags.

Then, roughly five healers and three ranged per team stand on the ledge and watch 2-3 tanks fight each other on the main flag.  This goes on for roughly ten minutes, and eventually Order captures the flag because the eternal tank fight moves ten feet off it and someone random stands on the flag while our five healers and three ranged don't notice and just keep healing/attacking the tanks.  Then we lose.  Its pretty much impossible to die, because tanks have 2-3 healers each and ranged (like me) just run away from the ledge if anyone alt tabs them.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 16, 2008, 12:17:08 AM
Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

I would be more worried if 1) the part of the game I can play now wasn't fun and 2) if being randomly secretive about shit wasn't business as usual for Mythic. It takes a Freedom of Information Act lawsuit to drag info out of them even when it is stupid stuff that doesn't really even matter.


Title: Re: Does this game get better as you level?
Post by: rk47 on September 16, 2008, 12:29:28 AM
Likes:

Latency.  I'm playing on a North America server from Japan and I can pvp just fine, I notice a few seconds of issues once every half hour.  Either the Japanese have magic internet or Mythic has really figured framerates out. 

Feels like a world, and I like the artistry.  I actually laughed out loud when I read "My magic brings all the boyz to the Waagh" in random quest text.

Public quests.  Fun, meeting people, etc.

Scenario PvP is fun.  And you rake in the Realm points WHEN YOU WIN.  When you lose, you get like 40.  I say this because destruction has lost every ekrund but one that I've ever played from beta through headstart. 

I still have mixed feelings about the lack of the ability to quickly kill.  It feels like we are all turtles hitting each other with feathers.  Yeah, I know, focus fire newb, etc.  But every scenario I've played has went like this.

We both capture the end flags.

Then, roughly five healers and three ranged per team stand on the ledge and watch 2-3 tanks fight each other on the main flag.  This goes on for roughly ten minutes, and eventually Order captures the flag because the eternal tank fight moves ten feet off it and someone random stands on the flag while our five healers and three ranged don't notice and just keep healing/attacking the tanks.  Then we lose.  Its pretty much impossible to die, because tanks have 2-3 healers each and ranged (like me) just run away from the ledge if anyone alt tabs them.


Yeah I was very worried about the damage mitigation, especially when you play in a random scenario grp. Perhaps it would be best if you join a pre-made one, then at least you can co-ordinate better and prevent the 'nobody on the flag' issue which I kept encountering.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 16, 2008, 12:34:45 AM
As a general rule in MMOs, I think people living longer = generally more fun for everyone. Nobody likes getting 2 shot.


Title: Re: Does this game get better as you level?
Post by: Tannhauser on September 16, 2008, 03:39:22 AM
Yeah, you want to get two-shotted go play ANY other pvp game.

In one of my first rvr fights my WP took on two BO's.  I held them off until the others came up and blew them apart.
That was farkin' JOY.  I felt like a hero, and I think that's what these games are supposed to do.


Title: Re: Does this game get better as you level?
Post by: Falconeer on September 16, 2008, 05:24:13 AM
Quote
Posted by: Ingmar

As a general rule in MMOs, I think people living longer = generally more fun for everyone. Nobody likes getting 2 shot.

Ingmar is right.

FPS = 2 shots (kinda).
MMOs = slow stuff.

Conan's combat (PvP) is great because it has FPS stuff combined with MMO, but that is what ultimately drove away many who were already level 80. They felt it was "too hard" (to win). Please consider that in Conan level doesn't count that much as in other MMORPGs and a bunch of level 20 can easily destroy a level 80, and that is an INSULT for the average MMORPG crowd. "I invested time, you didn't, I must win."

I'd say that as a general rule MMO players don't like to be 2 shot. Other players can stand it as a drawback of being able to do the same.


Back on topic: "does Warhammer get better as you level?" I really can't see how, gameplay wise. I am sure it will get better as soon as (and if) the metagaming gets interesting, like getting involved in guild stuff, fighting with standards, conquering towns and holding keeps. Warhammer has the features and the subsystems to be strong in that field, much more than the actual combat part.

Warhammer is boring me already, but I am sure guild fun will come soon.


Title: Re: Does this game get better as you level?
Post by: Riggswolfe on September 16, 2008, 06:45:27 AM
Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]

Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.


Title: Re: Does this game get better as you level?
Post by: slog on September 16, 2008, 06:55:43 AM
Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]

Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.

If that were true, then there isn't a need for the NDA.  Mythic thinks they have something they need to hide still.


Title: Re: Does this game get better as you level?
Post by: amiable on September 16, 2008, 07:43:21 AM
Wait - is the "Elder" NDA still in effect? Are you fuckin' kidding me?

I went out of town for 2 weeks. Two weeks AFTER they dropped the "general" NDA. They're this close to release (I don't even know when release is) and they still have an NDA in place, that should be telling.

Sorry for NDA breakage elsewhere.

[chicken little]the sky is falling![/chicken little]



Edit: Took out something that might be close to the NDA edge. The Elder NDA is no cause for alarm.

If that were true, then there isn't a need for the NDA.  Mythic thinks they have something they need to hide still.

(http://i302.photobucket.com/albums/nn108/amiablequinn/emopotter.jpg)


Title: Re: Does this game get better as you level?
Post by: slog on September 16, 2008, 07:50:37 AM
LOL.

I'm just appling MJ's own rules about NDAs here.  Myabe he shouldn't have posted items that he now regrets stating.


Title: Re: Does this game get better as you level?
Post by: amiable on September 16, 2008, 07:54:56 AM
LOL.

I'm just appling MJ's own rules about NDAs here.  Myabe he shouldn't have posted items that he now regrets stating.

I get it, but at this point, is it worth engaging in this debate?  I would wager that the endgame experience is a good deal similar to the beggining experience.  I'm going to go out on a limb and say if you like the PvP style/experience in Tiers 1 and 2, you will most likely like it in Tiers 3/4 and the same if you dislike it.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 16, 2008, 10:16:28 AM
The Elder NDA is in place so that people can't post spoilers and guides on high level content.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 16, 2008, 10:36:48 AM
The Elder NDA is in place so that people can't post spoilers and guides on high level content.

Doesn't matter how many times you tell people this, they still won't believe it.


Title: Re: Does this game get better as you level?
Post by: HaemishM on September 16, 2008, 11:22:16 AM
Me? Shit, I'm broke as fuck. The last new game I bought for myself was FIFA 08 for the Wii. And that was a disaster of shitty shit shit shit. I either buy used or wait until that shit goes down in price.

Ok, change that to last 5 games that you bought that were released within the last few years.

Let me think on that:

FIFA 08 (Wii - and then the PS2 version because the Wii version sucked so bad - is that 1 or 2?)
Madden 08 Wii
Battlefield 2
Battlefield 2142
Medieval: Total War 2

What do I win?


Title: Re: Does this game get better as you level?
Post by: Azaroth on September 16, 2008, 12:04:03 PM
Refunds?


Title: Re: Does this game get better as you level?
Post by: Nija on September 16, 2008, 05:59:08 PM
The Elder NDA is in place so that people can't post spoilers and guides on high level content.

What high level content?


Title: Re: Does this game get better as you level?
Post by: croaker69 on September 16, 2008, 06:33:07 PM
The Elder NDA is in place so that people can't post spoilers and guides on high level content.

What high level content?

You know, the stuff Mythic is desperately trying to create right now.


Title: Re: Does this game get better as you level?
Post by: Triforcer on September 17, 2008, 02:47:15 AM
I take back what I said about scenario pvp.  Nordenwatch is MUCH, MUCH better than Ekrund.  I think the problem in Ekrund was that dwarfs/greenskins have no MDPS and that damn ledge faceoff- combined, it made for the no-dying healer/tank showdown I explained earlier.  Nordenwatch is much more fun, people try to mess up healers, and its possible to kill people (having a nice lvl 1 Morale- point-blank- doesn't hurt either). 


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 05:59:34 AM
I can only assume one of two things about the people that keep whining about the Elder NDA:

1.  You're Mentally Handicapped
2.  You're trying to bait any Elders lurking here into breaking the NDA


Title: Re: Does this game get better as you level?
Post by: slog on September 17, 2008, 06:06:01 AM
I can only assume one of two things about the people that keep whining about the Elder NDA:

1.  You're Mentally Handicapped
2.  You're trying to bait any Elders lurking here into breaking the NDA

Gimmick account or Fanboi refugee?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 06:36:09 AM
I can only assume one of two things about the people that keep whining about the Elder NDA:

1.  You're Mentally Handicapped
2.  You're trying to bait any Elders lurking here into breaking the NDA

Gimmick account or Fanboi refugee?

Neither, I've actually played with you slog quite extensively in Shadowbane with Masquers.  I suppose that doesn't rule out that I could be a fanboi, but whatever.  I'm sure you and others will assume I'm a fanboi no matter what I say, just like you'll continue to assume the Elder NDA is hiding something other than a content rich end game.


Title: Re: Does this game get better as you level?
Post by: FatuousTwat on September 17, 2008, 06:41:36 AM
And why would they need to hide that?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 06:43:24 AM
And why would they need to hide that?

I already stated the reason.


Title: Re: Does this game get better as you level?
Post by: FatuousTwat on September 17, 2008, 06:46:18 AM
Excuse me.

And why would they need to hide that?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 07:00:26 AM
Excuse me.

And why would they need to hide that?

Your question doesn't make sense given the context of my original statement.  Are you asking why they don't want spoilers and encounter guides posted on the Internet before the game even releases?


Title: Re: Does this game get better as you level?
Post by: FatuousTwat on September 17, 2008, 07:05:26 AM
I'm just kidding. That statement was meant to agree with Croaker's post above, sorry if no one got it.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 07:07:39 AM
I'm just kidding. That statement was meant to agree with Croaker's post above, sorry if no one got it.

I'm not unsettled, in fact your use of green text soothed me in a minty sort of way.


Title: Re: Does this game get better as you level?
Post by: FatuousTwat on September 17, 2008, 07:08:27 AM
I really prefer the lime green over the plain green.


Title: Re: Does this game get better as you level?
Post by: Draegan on September 17, 2008, 08:12:45 AM
If someone describes something as Cucumber Green, are you to take that as the color of the inside or outside of the cucumber?


Title: Re: Does this game get better as you level?
Post by: slog on September 17, 2008, 08:34:30 AM
I can only assume one of two things about the people that keep whining about the Elder NDA:

1.  You're Mentally Handicapped
2.  You're trying to bait any Elders lurking here into breaking the NDA

Gimmick account or Fanboi refugee?

Neither, I've actually played with you slog quite extensively in Shadowbane with Masquers.  I suppose that doesn't rule out that I could be a fanboi, but whatever.  I'm sure you and others will assume I'm a fanboi no matter what I say, just like you'll continue to assume the Elder NDA is hiding something other than a content rich end game.

Masquers! fun times!!

Mostly we are talking about NDA because Mark Jacobs made a post WAY BACK WHEN about how having an NDA this late means that players should be suspicious about the game.  Now he has to eat his own words. 

If Shadowbane taught me anything, it's "NEVER BUY A GAME AT RELEASE"  You would think AOC reinforced that decision.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 08:40:15 AM
I'm sure if he read this thread he'd want to update his original statement to say something like "general" NDA or some other such nomenclature. :-P


Title: Re: Does this game get better as you level?
Post by: cevik on September 17, 2008, 08:43:42 AM
I'm sure if he read this thread he'd want to update his original statement to say something like "general" NDA or some other such nomenclature. :-P

If only he knew he wouldn't be able to lift the NDA before launch he would have not ever made that statement..

Yeah, uhh.. that's kinda obvious.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 08:50:39 AM
He made a post somewhere that he was content with when the NDA was lifted and how it fit into his original statement.


Title: Re: Does this game get better as you level?
Post by: tazelbain on September 17, 2008, 08:51:04 AM
Especially since DAoC has always had a NDA in one form or another.


Title: Re: Does this game get better as you level?
Post by: cevik on September 17, 2008, 08:54:03 AM
He made a post somewhere that he was content with when the NDA was lifted and how it fit into his original statement.

CEO of company makes a statement that spins positively for his product, news at 11?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 08:56:28 AM
He made a post somewhere that he was content with when the NDA was lifted and how it fit into his original statement.

CEO of company makes a statement that spins positively for his product, news at 11?

Fair enough.


Title: Re: Does this game get better as you level?
Post by: FatuousTwat on September 17, 2008, 09:25:16 AM
If someone describes something as Cucumber Green, are you to take that as the color of the inside or outside of the cucumber?

I think the inside.


Title: Re: Does this game get better as you level?
Post by: Ingmar on September 17, 2008, 11:03:46 AM
Excuse me.

And why would they need to hide that?

Your question doesn't make sense given the context of my original statement.  Are you asking why they don't want spoilers and encounter guides posted on the Internet before the game even releases?

Actually yeah I would question that, if I didn't know the answer. It is the same reason that everything in TOA was a secret, to the point where CSRs weren't even allowed to tell you which things were bugs and which weren't at first - in the sunshine-and-rainbows-filled imagination of Mark Jacobs, people will have great fun figuring out encounters and finding things out for themselves. Smell the roses!

...except it is clearly demonstrable that most people who focus on PVP, which is probably the prime customer segment for an RVR game, don't want to spend any more time in PVE than the game forces them too. I like exploring and such things myself, but I'm under no illusions that most people share that desire, and it isn't like having that information out there makes it impossible for me to do so. I can just *not read* those sites.

I will never really understand why Mythic is so paranoid about all this sort of thing. But I guess we can look at all the damage being open about everything has done to Blizzard - hmmm....


Title: Re: Does this game get better as you level?
Post by: cevik on September 17, 2008, 11:06:07 AM
...It is the same reason that everything in TOA was a secret...

Now that's a frightening statement.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 11:23:13 AM
There's no *cough* "glory" in completing a PvE encounter after all the guides have been posted on teh interweb.  Even if you claim not to have read them no one will believe you.  I could care less about such things as I'm one of the rvr people that will be waiting for those very guides before I attempt any of the encounters.  However, when I say spoilers I don't just mean guides.  There's more than one "whoa that was fucking cool" moments to be had, and if people were already posting screenshots and movies those moments would lose some of their cool factor.  I understand a very small minority will get to experience and do these things first hand before the spoilers go up, but at least those people that enjoy being the first to do such things and figure things out on their own will have that opportunity instead of having it ruined before the game even releases.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 17, 2008, 11:26:04 AM
There's no *cough* "glory" in completing a PvE encounter after all the guides have been posted on teh interweb.  Even if you claim not to have read them no one will believe you.  I could care less about such things as I'm one of the rvr people that will be waiting for those very guides before I attempt any of the encounters.  However, when I say spoilers I don't just mean guides.  There's more than one "whoa that was fucking cool" moments to be had, and if people were already posting screenshots and movies those moments would lose some of their cool factor.  I understand a very small minority will get to experience and do these things first hand before the spoilers go up, but at least those people that enjoy being the first to do such things and figure things out on their own will have that opportunity instead of having it ruined before the game even releases.

My guild wasn't the first to kill illidan or even the 100th so I read spoilers and even watched movies but when we finally did kill him....it felt pretty awesome to me.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 11:29:08 AM
personal satisfaction != glory

But you have a point, there's still some accomplishment in defeating a difficult encounter even with spoilers as they still typically require a ridiculous amount of coordination.


Title: Re: Does this game get better as you level?
Post by: Lakov_Sanite on September 17, 2008, 11:41:48 AM
I'm not just gushing on wow either, that's been my experience in many online games. Oh sure it can feel good to be the most advanced guild on your server but the satisfaction of doing something for that first time if it's truly difficult isn't diminished by spoilers.

To compre online games to real life ( :awesome_for_real: ) it's one thing to read about a place, it's another to actually go there.



edit: so yeah, I'm calling bullshit on this preserving the endgame stuff, I seriously doubt that whatever is there is finished/polished the way mythic wants it to be.


Title: Re: Does this game get better as you level?
Post by: tkinnun0 on September 17, 2008, 01:03:05 PM
personal satisfaction != glory

But you have a point, there's still some accomplishment in defeating a difficult encounter even with spoilers as they still typically require a ridiculous amount of coordination.

You put the penis in the vagina and then you move it around.. Oh wait, did I just spoil sex for you?


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 01:16:01 PM
personal satisfaction != glory

But you have a point, there's still some accomplishment in defeating a difficult encounter even with spoilers as they still typically require a ridiculous amount of coordination.

You put the penis in the vagina and then you move it around.. Oh wait, did I just spoil sex for you?

That's a bad analogy, but I still lol'd.  Unless your inferring sex is like a puzzle and it took you several tries to figure that out?


Title: Re: Does this game get better as you level?
Post by: tkinnun0 on September 17, 2008, 01:49:01 PM
Sex is puzzle that you figure out and then it's just grind grind grind? Yeah, that's marriage.


Title: Re: Does this game get better as you level?
Post by: Sjofn on September 17, 2008, 01:51:51 PM
Sex is puzzle that you figure out and then it's just grind grind grind? Yeah, that's marriage.

Doing it wrong.


Title: Re: Does this game get better as you level?
Post by: EWSpider on September 17, 2008, 01:55:23 PM
Sex is puzzle that you figure out and then it's just grind grind grind? Yeah, that's marriage.

lol


Title: Re: Does this game get better as you level?
Post by: tkinnun0 on September 17, 2008, 02:02:16 PM
Doing it wrong.

If you aren't picking up a strange new fetish a week then the hardcore will leave you in their dust.