koro
Terracotta Army
Posts: 2307
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Indeed, but not only is it fiddly, but someone said that it fucks you for achievements forever.
That's....Strange coming from Bethesda.
Using the console does not do anything to you your achievements. Someone on the Penny-Arcade forums did some pretty extensive testing on the console and achievements. Apparently the only console command that locks you out of achievements (and only for that session; restarting the game lets you get them again) is TGM for god mode.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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Edit: Actually never mind.
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« Last Edit: December 12, 2011, 11:17:05 PM by Miasma »
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Finished up the Daedric stuff, I am MOSTLY down to just the main quest now. Except for all the masks and Barenziah stones and...
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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taolurker
Terracotta Army
Posts: 1460
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Was going through Skyrim Nexus the other night looking for interesting mods. Found a couple that tweak the game in ways that I enjoy, then found a mod that taolurker mentioned a few pages back Tytanis - The Ultimate Mod - Crafts - Spells - Items - MOREDecided to start over and see how it goes. By the divines the crafting  It looks like they are updating fairly frequently and getting help from people that have made other mods. Worth checking out if you enjoy modding games, though with how much everyone is absorbed in all the normal content of the game I can understand not feeling the need to do so yet. Tytanis is definitely a mod that's worth it if you are playing with smithing and enchanting. Don't know what other mods you're running, but these are the ones I currently am using, that I recommend highly (along with Tytanis): Breezehome Enchanting Table - Adds a simple Enchanting table to Whiterun's house Rich Merchants - Adjusts merchants to have $ so you can actually sell stuff Glowing Ore Veins - Makes the Ore Veins easier to see Realistic Ragdoll Death Force - Death Blows don't give an immense push to ragdolls 3rd Person Dual Weild Animation Fix - No more stuttering in 3rd person with dual weapons 4GB Syrim - If you have more than 2gb ram YOU NEED THIS Simple Borderless Window - If you use Alt Tab at all YOU NEED THIS
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« Last Edit: December 13, 2011, 01:37:58 AM by taolurker »
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I used to write for extinct gaming sites details available here (unused blog about page)
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koro
Terracotta Army
Posts: 2307
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The 2000 gold version of the Rich Merchants mod feels perfect as an amount for vendors, for what it's worth.
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Tebonas
Terracotta Army
Posts: 6365
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Well, it certainly beats the "Sell stuff" "logout" "login" "repeat" dance.
I think I will run through the main quest with my Paladin, then make a replay with the mods.
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Tannhauser
Terracotta Army
Posts: 4436
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I will definitely try that Rich Merchants mod. I have an inventory mod that I'm pretty happy with.
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taolurker
Terracotta Army
Posts: 1460
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I used to write for extinct gaming sites details available here (unused blog about page)
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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The 2000 gold version of the Rich Merchants mod feels perfect as an amount for vendors, for what it's worth.
I simply think it's silly even at 2000. If you really want the cash, theres's nothing stopping you from just taking the carriage to all the cities for a selling spree.
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Colonel Sanders is back in my wallet
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Valmorian
Terracotta Army
Posts: 1163
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I am STUNNED that people are this anal about something so trivial.
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Ironwood
Terracotta Army
Posts: 28240
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Surely the merchants mod just utterly fucks all the speechcraft perks ?
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sheepherder
Terracotta Army
Posts: 5192
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Two are useless (direct +money to merchants), a third is marginal (merchants buy anything).
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Ironwood
Terracotta Army
Posts: 28240
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sheepherder
Terracotta Army
Posts: 5192
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That is, they are useless in presence of that mod. It's not something I'd cry over either way, but Bethesda really should ditch those fucking stupid perks and tack the benefit they confer on to Speech as a scaling bonus.
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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I never even understood why I'd need speech in this game. Money is plenty. I groaned when I leveled up from selling items. If there's a mod to remove speech from the game, nothing would be lost from it. It is THAT pointless. Best to just set the mercantile skill as passive stuff, totally separate from the skill perk tree - there's better perks to gain than 'Oooo more gold please.'
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Colonel Sanders is back in my wallet
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Speech would be more than fine if the game had more RP aspects and was a little less sandboxy, there really is little use for it beyond merchants.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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rattran
Moderator
Posts: 4258
Unreasonable
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I never really found a place in the game where persuade/intimidate worked any better than murder or bribery. So, much like real life.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Had a great moment in game last night. Went in to the Ratworks for the first time, not a Thieves guild member. I needed to reach an NPC in the sewers.
After realizing the guys in the tunnels are flagged hostile, I decide to get sneaky - I don't really have any issue with these guys. Come across a well lit room with an Orc in the middle, staring at my tunnel. I could take him down easily, but again - didn't really have a reason to. So I pulled out my bow and shot the drum that was sitting on the table beside him, sending it flying. He promptly freaks out and runs over to the drum to see what happened, as I calmly slip past in to the next tunnel.
After dealing with my NPC, I leave the area in the opposite direction and loop my way around the tunnels, stumbling on to a room where I get attacked suddenly. After quickly dispatching the lout - I notice the drum laying in the corner of the room beside an arrow. I'd wound my way back to the same room without realizing.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I am STUNNED that people are this anal about something so trivial.
I'm amused that in the "After" portion of the video he doesn't really do the small side steps in succession again.
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koro
Terracotta Army
Posts: 2307
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The 2000 gold version of the Rich Merchants mod feels perfect as an amount for vendors, for what it's worth.
I simply think it's silly even at 2000. If you really want the cash, theres's nothing stopping you from just taking the carriage to all the cities for a selling spree. Unless, of course, you want to offload a thing that costs more than 900 gold.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Even without mods/perks there are merchants that stock more than 900g. For weapons you can also just buy all their arrows and then they'll have more money to buy your heavy stuff.  EDIT: Also if you do the Thieves' Guild line once you open up the fence chick there in the guild she always has like 4k.
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« Last Edit: December 13, 2011, 11:23:16 AM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Honestly I have taken to never looting anything but the most valuable items. Scrolls/potions/some boks/gems and jewelry and even doing just that I have more than enough cash to go around.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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taolurker
Terracotta Army
Posts: 1460
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I am STUNNED that people are this anal about something so trivial.
I'm amused that in the "After" portion of the video he doesn't really do the small side steps in succession again. What the video is showing is the dual wield stuttering that happens when turning, before and after the mod. The reason it's not happening in the After portion is that the animation no longer lowers and raises the sword when doing the small turns, and the character is doing them it just doesn't stutter anymore. It's totally not something trivial when you are trying to loot things and jittering like a smack addict because you have your weapons drawn in 3rd person. Before this Mod, I would sheathe my weapons as soon as any enemies were gone just so I could loot and move around normally.
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I used to write for extinct gaming sites details available here (unused blog about page)
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Ironwood
Terracotta Army
Posts: 28240
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How can you loot with both hands full of weapon ? 
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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lamaros
Terracotta Army
Posts: 8021
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I don't understand you people. Who plays in third person?
Also, speech is useless, but let's DL a mod that does exactly the same thing as its perks for free. Money is a waste of time but I need all of it!!
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Valmorian
Terracotta Army
Posts: 1163
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It's totally not something trivial when you are trying to loot things and jittering like a smack addict because you have your weapons drawn in 3rd person. Before this Mod, I would sheathe my weapons as soon as any enemies were gone just so I could loot and move around normally.
I have no idea what you are talking about, I've never had any problems looting whatsoever with any of my dual wield characters.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Yeah I cannot stand playing in 3rd person, mostly because of the weird ass lopsided perspective.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Lantyssa
Terracotta Army
Posts: 20848
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I much prefer third person. I only go into first to loot things I can't seem to target easily.
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Hahahaha! I'm really good at this!
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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Also, speech is useless, but let's DL a mod that does exactly the same thing as its perks for free. Money is a waste of time but I need all of it!!

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Colonel Sanders is back in my wallet
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sinij
Terracotta Army
Posts: 2597
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I gave up on fighting 2-handed opponents, sick and tired of bullshit reloads. I now just taxi my potion button to the victory.
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Eternity is a very long time, especially towards the end.
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sinij
Terracotta Army
Posts: 2597
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Eternity is a very long time, especially towards the end.
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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Summon Atronarch / Sneak Arrows are effective. Also, heavy armor and maxing out HP. Thats' because instant death occurs due to your HP is simply lower than his attack damage.
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Colonel Sanders is back in my wallet
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Sheepherder
Terracotta Army
Posts: 5192
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I'm not seeing how you could be that flimsy unless you're using obsolete and non-upgraded armour.
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lamaros
Terracotta Army
Posts: 8021
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Maybe he's playing on the hardest difficulty and put all his perks into speech.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I thought the "executes" were just a fancy way of animating a last hit that does more than your current hp?
===============
"Finished" tonight. Ended at level 49, still some achievements to do. 111 hours apparently.
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« Last Edit: December 13, 2011, 11:46:07 PM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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