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Author Topic: Cracks starting to show?  (Read 655322 times)
Rokal
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Posts: 1652


Reply #2730 on: November 08, 2011, 06:37:35 PM

I had to make a trip to Vashj'ir on my hunter to visit the ER vendor, even though he skipped it since Hyjal is about 5x faster to quest through. Man, I'd forgotten how pretty that zone was. Completely stuffed full of detail too. It's criminally under-appreciated.

I still think outland has the best quest content in the game though Grin. No dumb vehicle bullshit, non-linear so you don't feel like you're on a boring ride, and the zones are still visually amazing. The story isn't half bad either, if you can be arsed to care about it on your X-th trip through.

A few weeks ago I decided to resume leveling my warrior that I shelved at level cap in TBC. I had gotten her to 71 for some reason or another (I think a guild-mate wanted a tank for a few Northrend dungeons). First quest in my log was the one in Howling Fjord where you have to control a scare-crow vehicle to inspect some dwarven artifacts. I got about 50 feet in the scare-crow vehicle and logged out.
Fordel
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Reply #2731 on: November 08, 2011, 06:42:40 PM

Vashj is okay, once. I'm glad I did it, saw the zone, marveled at the underwater'ness and all that junk.

Other wise its like 3 "oh noes the naga have found our secret base, again" quest hubs to long.

and the gate is like I TOO AM CAPABLE OF SPEECH
Rokal
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Reply #2732 on: November 08, 2011, 06:47:37 PM

They could have removed the last third of the quests and the zone wouldn't have suffered much for it. Make the Naga influence more obvious earlier, and then just resolve it in the 5-man.
Fordel
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Reply #2733 on: November 08, 2011, 07:11:54 PM

I did the zone as a druid too, so I had super water hax mode to get around.

and the gate is like I TOO AM CAPABLE OF SPEECH
Lakov_Sanite
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Posts: 7590


Reply #2734 on: November 08, 2011, 07:21:28 PM

The zones wouldnt have been so bad if you weren't in them for so damned long.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Selby
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Reply #2735 on: November 08, 2011, 08:54:29 PM

The zones wouldnt have been so bad if you weren't in them for so damned long.
This.

I'll be honest, I really like the new zones.  I'm just not up for the sheer amount of time it takes to get through them on the way to 85 more than the 5 times I've already done it.  If they had been half as long and had 2-3 more of them, I think it would have worked out better.
Sjofn
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Posts: 8286

Truckasaurus Hands


Reply #2736 on: November 08, 2011, 09:38:35 PM

Yep. Vashj'ir in particular, even my first time through, felt like a BILLION YEARS LONG.

God Save the Horn Players
Ironwood
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Posts: 28240


Reply #2737 on: November 09, 2011, 12:47:29 AM

Yup.  I think the pacing of the instances made it worse too. 

If you just level from 80-85 using instances, you'll see what I mean.  Not enough of them to break up the monotony and you're stuck with the same fucking ones over and over and over again.

I swear, the castle in the clouds is pretty and engaging for MAYBE the first five times.  After that, it's all 'Christ, Grounding Field Mobs AGAIN.'

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
SurfD
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Reply #2738 on: November 09, 2011, 01:04:32 AM

Yup.  I think the pacing of the instances made it worse too. 

If you just level from 80-85 using instances, you'll see what I mean.  Not enough of them to break up the monotony and you're stuck with the same fucking ones over and over and over again.

I swear, the castle in the clouds is pretty and engaging for MAYBE the first five times.  After that, it's all 'Christ, Grounding Field Mobs AGAIN.'

The worst problem i had with the dungeons was even after you hit level 84, and opened up 3 new ones, Random queuing for your VP reward still gave you an obscenely high chance of getting one of the starter dungeons.  No. FUCK YOU. I dont want to run Throne of Tides AGAIN, I replaced everything that could drop in there with quest greens damn you, give me a dungeon that potentially could drop upgrades :(

Darwinism is the Gateway Science.
Tannhauser
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Reply #2739 on: November 09, 2011, 03:17:02 AM

Back to 1-60, I've ran out of quests in Tanaris.  I even found a probable quest hub but no quests. Looking for the breadcrumb to Un'goro and I don't see it.  I do have a quest into Zul'farrak, do I have to do that instance to unlock the other quests?  Hopefully not.

Went down into the crater and picked up a couple of quests but the others are silver, so maybe I'm not getting Tanaris quests because I'm too low.  Weird.  These breadcrumb zone changes are usually pretty seamless.
Merusk
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Reply #2740 on: November 09, 2011, 03:59:36 AM

Even if you were too low you'd see the silver ! if you were within 3-5 levels of the quest.  I think Tanaris still has a few you're supposed to find and pick-up while traveling about.  When in doubt check Wowhead.

Putzing around with a lowbie Druid (45) I've had the opposite problem and have outleveled each zone before getting the next crumb. I've been making judicious use of the Hero's Call boards as soon as the mobs I'm required to kill hit green status.

The past cannot be changed. The future is yet within your power.
Wolf
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Reply #2741 on: November 09, 2011, 06:52:50 AM

Skimmed through the thread and just wanted to chip in with an opinion that seems to be missing, that of the poopsocking crowd. I run a guild that's very low on the hardcore totem pole, but we're still 6/7hc, wiping on ragnaros and raid 7 hours over 3 days weekly, so I guess that's much more than anyone else here. The dungeons I hate very, very much. If I'm there, I'm there to cap VP or gear an alt so they're ready to do normal raids. I want it to run smooth and fast, and especially at the start that was very rarely the case. I can't say I find them overly hard, but I also can't say I enjoy having to actually pay attention, that's what raiding is for. Also as someone already mentioned, hiding from the casual/bad memberbase is not the greatest experience. Class changes I either like or hate like anyone else. I do hate that they introduced RNG into the most non-rngy class in the game, that happens to be my main, but nothing that will make me quit. T11 was mostly good, some very silly bosses, some really good ones. It was too large for us, but we don't raid as much as some people and I can respect that. T12 is shit and nerfs made it even more shit.

For what is worth we've had 1 raider quit due to getting bored with the game over the course of the whole expansion. We had a couple of people that took a break, but that was more rl issues than anything else. Our casual base has stayed mostly subbed also, maybe 3-4 people that quit at the start and are already back. Then again we're euros and we're flat out better at games than the filthy yanks  DRILLING AND MANLINESS
« Last Edit: November 09, 2011, 07:22:33 AM by Wolf »

As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
Ironwood
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Reply #2742 on: November 09, 2011, 07:10:55 AM

What filthy Euro server do you hail from ?


"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Wolf
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Reply #2743 on: November 09, 2011, 07:22:14 AM

Alliance Neptulon (Rampage/Saccage), we have 1 good pve guild and way too many Bulgarians, Greeks and Romanians to be called anything but filthy, unfortunately. Apparently it's something of a famous server for pvp-ers, but I don't really care about that.

As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
Hutch
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Posts: 1893


Reply #2744 on: November 09, 2011, 10:06:22 AM

Back to 1-60, I've ran out of quests in Tanaris.  I even found a probable quest hub but no quests. Looking for the breadcrumb to Un'goro and I don't see it.  I do have a quest into Zul'farrak, do I have to do that instance to unlock the other quests?  Hopefully not.

Went down into the crater and picked up a couple of quests but the others are silver, so maybe I'm not getting Tanaris quests because I'm too low.  Weird.  These breadcrumb zone changes are usually pretty seamless.

Another thing you can do (if you haven't already) is go to your local faction capital and visit the board. If you've run out of quests in Tanaris, you might be able to pick up a breadcrumb in your capital. Orgrimmar if you're horde, and I guess Darnassus (?) for Alli.

And if that fails, visit your capital on the other continent. The boards on each continent will direct you to local zones.

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Haven't you noticed? We've been sharing our culture with you all morning.
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Merusk
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Reply #2745 on: November 09, 2011, 10:13:55 AM

Heros' call boards are in every city, not just Org and Stormwind.  They're right outside the bank in all cases.   If there's 2 banks, they're outside both.

The past cannot be changed. The future is yet within your power.
Soulflame
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Reply #2746 on: November 09, 2011, 11:01:04 AM

Two banks?  Silly alliance!  Orgrimmar has five or six banks!   awesome, for real
Merusk
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Reply #2747 on: November 09, 2011, 12:23:14 PM

Org was also rebuilt in the span of hours while Stormwind has taken almost a year trying to move one damn statue out of a pond.

The past cannot be changed. The future is yet within your power.
AcidCat
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Reply #2748 on: November 09, 2011, 12:24:32 PM

Outland is a day or two of playing and you're done. Northrend is a fucking millstone around the necks of all alts I've tried to level through it, and Cata is even worse.

Yeah I don't mind Outland at all on my alts, it goes by so quick - really the only issue with it is that Blade's Edge, Netherstorm, and Shadowmoon are completely superfluous now, they are dead zones serving no purpose.

But yeah Northrend sucks. I have three alts in the mid-70's now, I stopped playing them when I heard they were lessening the xp requirement to get through there, because as it is now it just feels like a neverending slog.
Soulflame
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Reply #2749 on: November 09, 2011, 12:30:36 PM

Org was also rebuilt in the span of hours while Stormwind has taken almost a year trying to move one damn statue out of a pond.

King Superchin needs to bust the dwarf stone mason union so some work on moving fallen statues can get done.

I remember running past that damn thing doing fishing dailies and shaking my head at the scripted argument going on.
Lakov_Sanite
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Reply #2750 on: November 09, 2011, 01:02:01 PM

Org was also rebuilt in the span of hours while Stormwind has taken almost a year trying to move one damn statue out of a pond.

This is what you get when you refuse to pay the unions.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Fordel
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Posts: 8306


Reply #2751 on: November 09, 2011, 01:59:30 PM

Do Peons get paid?

and the gate is like I TOO AM CAPABLE OF SPEECH
caladein
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WWW
Reply #2752 on: November 09, 2011, 02:02:27 PM

Skimmed through the thread and just wanted to chip in with an opinion that seems to be missing, that of the poopsocking crowd. I run a guild that's very low on the hardcore totem pole, but we're still 6/7hc, wiping on ragnaros and raid 7 hours over 3 days weekly, so I guess that's much more than anyone else here.

Not quite, my group's 6/7H as well and we've had at least a mention or two of heroic Rag kills in these threads.  Also, I disagree with you pretty strongly about dungeon difficulty and T12, although at least the former can be bridged with challenge modes one would hope.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Nevermore
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Reply #2753 on: November 09, 2011, 03:02:55 PM

Do Peons get paid?

They get paid with a booterang to the head.

Over and out.
Tannhauser
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Reply #2754 on: November 09, 2011, 06:17:55 PM

I gained a level and unlocked the breadcrumb to Un'goro.  Can't believe I completed all the Tanaris quests, a little disappointing.
Ingmar
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Reply #2755 on: November 09, 2011, 06:47:38 PM

And also very strange! I can't seem to finish a zone before half of it turns grey, even without XP heirlooms.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
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Azazel
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Reply #2756 on: November 10, 2011, 12:02:08 AM

Org was also rebuilt in the span of hours while Stormwind has taken almost a year trying to move one damn statue out of a pond.

That's because Blizzard favours the Horde over the Alliance! Also, did you head about the Corpsegrinder thing at Blizzcon? More Proof!

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Sheepherder
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Reply #2757 on: November 10, 2011, 03:40:31 AM

Vashj'ir is just too damned long and too linear.

I remember being pissed at the though that Stormwind's shit was going to get ruined and was going to stay ruined for the next seven years.  Then Blizzard started making noises about phasing and quest lines in the city.  Then I was fucking stoked, because it was patently obvious that there were massive plot lines revolving around %player driving off Deathwing and rebuilding the city.

Whelp.
Merusk
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Reply #2758 on: November 10, 2011, 03:41:36 AM

Org was also rebuilt in the span of hours while Stormwind has taken almost a year trying to move one damn statue out of a pond.

That's because Blizzard favours the Horde over the Alliance! Also, did you head about the Corpsegrinder thing at Blizzcon? More Proof!

You forgot to work the continuing turnover of Kalimdor and PvP stats into the whine.

The past cannot be changed. The future is yet within your power.
Xanthippe
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Reply #2759 on: November 10, 2011, 08:22:35 AM

And also very strange! I can't seem to finish a zone before half of it turns grey, even without XP heirlooms.

Yes, that was my complaint too.  Even without rest xp and heirlooms, the zones were turning grey before finishing.  Hard to feel invested in story when this happens.
sinij
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WWW
Reply #2760 on: November 10, 2011, 08:38:30 AM

Quote
Resilience as a base stat is to make players who primarily do PvE content able to enter the PvP space with their PvE gear and remain competitive.

How did they manage not to learn that if you allow PvE gear to compete, it instantly becomes golden standard?

 Facepalm

Eternity is a very long time, especially towards the end.
Merusk
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Reply #2761 on: November 10, 2011, 09:40:23 AM

Wait.. what? Where'd you see that one, sinij?

The past cannot be changed. The future is yet within your power.
sinij
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Reply #2762 on: November 10, 2011, 10:05:39 AM

Recent Class Design & Balance Q&A.

Plus they are going back to unkillable healers again. They are trying to go back to "can't kill unless OOM", so its back to drinking wars.

How can you repeat past mistakes and hope it turns better? I don't get it, but at the same time I won't be coming back to WoW, so meh.

 Facepalm Facepalm

Eternity is a very long time, especially towards the end.
Morfiend
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wants a greif tittle


Reply #2763 on: November 10, 2011, 11:13:00 AM

Quote
Resilience as a base stat is to make players who primarily do PvE content able to enter the PvP space with their PvE gear and remain competitive.

How did they manage not to learn that if you allow PvE gear to compete, it instantly becomes golden standard?

 Facepalm

Honestly I dont agree with this.

Right now if you dont have stacked pvp gear you are completely worthless. This is a huge barrier to entry for a lot of people. I think they need to make a way to be competitive in PVP with PVE and PVP gear and give you the option to do ether from doing ether.
Rokal
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Reply #2764 on: November 10, 2011, 11:14:34 AM

PvE gear will have some resilience base. PvP gear will simply have more, I think. So you'll be able to enter a BG with your PvE gear and not get slaughtered, but you'd still be better off using PvP gear.
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