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f13.net General Forums => Gaming => Topic started by: Hoax on April 17, 2013, 10:27:32 AM



Title: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 17, 2013, 10:27:32 AM
So yeah, Warframe doesn't have a thread but it should I'm here to fix that.

Why do you care?: Because Warframe is a very new school take on a very old school type of game. In it you pick a mission and then you go and kill AI in first person view with guns and swords and magic and shit. Its bizarre science fiction where ugly bad guys need killing, lots of killing. Basically it reminds me of when Quake was the only pc game that existed. Its also shiny, free and a quick no hassle way to find things to shoot for ding grats.

What's new about it? Swords, blocking, parkour (no seriously wall running and zip lines and jump kicks into sword spinning slashes and shit, you could make a point of just running missions super super fast avoiding most conflict and some do), stealth (you could also in theory avoid fights by using magic to  go invis or create decoys or just by crouching and avoiding direct los) and some rpg elements.

FAQ:
Will the cash shop ruin it for me?
-Not unless you are looking for reasons to hate games because you're old and hate new things. The cash shop is unobtrusive and completely unnecessary for advancement unless you need to min/max yesterday.

Which Warframe do I pick?
-The Excalibur is the straight forward powerhouse of the 3 starting frames. Pick that if you aren't very good at fps or want easymode, if its going to bother you that you aren't a special snowflake and your going to play in 4 person pubs mainly pick something else. If you only play multiplayer games and then only play those games solo Loki is for you. Decoy makes solo missions a matter of attrition that you can't really fail at. Volt is just the least amazing of the elemental suits but electricity is purple and cool.

Now what do I do?
-You clear missions and pick up modules which will unlock the map which you'll want later. As you do you'll level up your frame your rifle your pistol and your sword. Time for some rpg stuff.

I'm lost where do I go?
-Your operator chick gives you brief instructions and then you get a waypoint on your map. Its an orange diamond and it tells you which area to move into. If the diamond seems to be fucking with you that's because she wants you to move up or down a level usually. Also be on the lookout for hidden passages (vents and ducts and whatnot) and elevators or places you can drop down or wall run to. As long as you take your time, look around and follow the diamond you'll be able to finish the mission.

How do I do more damage?
-The mods you are picking up do things. More crit rate, rof, elemental damage, armor piercing etc. Each time an item levels (from making things dead with the item) you gain a point of mod capacity. The mods have different costs to equip. If you look closely all the info you need is visually displayed. You also need to level up the mods themselves to make them do what they do better. You do that through fusion which combines mods together to form a better version. At this time you can't combine crit rate with crit damage and get one that does both sadly you can only have a mod eat other mods to make it a more powerful rank of itself. Your mods level fastest when combined with the same mod or with special fusion mods. You can eat other shit but it won't do as much.

Magic?
-Yes each frame has 4 powers unique to it. To be able to activate the power(s) you need to equip the mod (which you get 1 of automatically) and then you'll be able to use the power in missions. You can also level up your abilities through the fusion system.

How do I get cool shit?
-Basically each planet has a boss. You'll get to Mercury's boss pretty quickly. All bosses have a % chance to drop blueprints. Blueprints are how you craft cool shit you can't buy in store for in-game cash. Mercury's boss drops a sword blueprint and the sword is easy to make and not really different from the starter sword. Not exciting but it teaches you the basics. Once you have a blueprint you go to the foundry and craft it using crafting materials you've been picking up while you kill things on missions. The real way you get ultra super cool rare shit is through alerts. These appear in certain sectors for limited times (30-60min usually) which is why you want to unlock all the missions so you can go on alerts because some of them reward cool shit you can't get elsewhere and rare shit that's very hard to find.

BiiF?
-Yes. Its actually really fun. Warframe is at its best when you play with people you know because pubs tend to have at least one guy who is very powerful for the mission level who pushes the pace to the point where you can't really enjoy anything about it. Solo can be fun too but its nice having more dakka on your side. Try it. Its not a big download and costs you nothing. It will grow on you if you enjoy the base gameplay because there are lots of systems to master and rpg plus shooting shit is a good recipe.

Feel free to ask questions here so this can be a real FAQ instead of a made up one.

http://warframe.wikia.com/ Is a good wiki that has most info you could need.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 17, 2013, 10:31:49 AM
It really is fun.

Also, its made by these guys http://www.digitalextremes.com/ (Unreal tourny guys).

Plays real smooth and is fun.

Dont focus too much on grindy stuff and just enjoy the coop experience (you'll get clobbered solo).

The AI is pretty decent too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shannow on April 17, 2013, 12:05:42 PM
You had me at co-op.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Gets on April 17, 2013, 01:28:15 PM
Played beta. Stopped playing right after a group I dropped into was just speedrunning past lagged-out NPCs in order to min/max to the top.

I might try it again if someone convinces me that the game's content has multiplied since then.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 17, 2013, 02:07:53 PM
Played beta. Stopped playing right after a group I dropped into was just speedrunning past lagged-out NPCs in order to min/max to the top.

I might try it again if someone convinces me that the game's content has multiplied since then.

Never played beta.

Aren't douchbags skipping content to maximize rewards pretty much what random MP is in every rewards based MP game?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: schpain on April 17, 2013, 04:00:01 PM
I found warframe to have a horrible out of game UI and i found the game boring as heck.  Sure its smooth and the controls are pretty tight, but the environments feel copy/pasted and it doesn't really do a great job of pointing you through the missions (objectives etc).  Maybe I just don't understand the map.

the raid missions were the same as the extractions which were the same as the sabotage and 'murder the lot of them' missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 17, 2013, 04:33:24 PM
Speed running is a big problem if you join a pure pug most of the time. Don't join pure pugs if that bothers you. Pretty sure I covered that. In fact in general you should avoid pugs until you are at least Warframe level 15 or so because your basically going to be a spectator trying to keep up since you don't have the damage or the stamina mods to contribute or keep up.

The out of game UI is perfectly functional, in a world where most pc games don't even have ui's that were made for mouse and kb its practically a godsend in my book so no idea why you would have trouble with it.

The environments are actually as random as Diablo 3's if not more random. But yes it does all feel very samey, either the rpg stuff and the tight controls hook you or they don't if they don't move on, nothing lost really. I think that I felt the game was pretty one note until I stopped running in full pug's because at that speed with someone who is way stronger than the mission it all feels the same because you're basically just keeping up as a newb.

Adding to my "faq" re the map but yeah its pretty fucking easy dude. Just follow the orange waypoint(s) to get to things the chick wants you to get to then do stuff there depending on the type of mission it is. The missions are all pretty similar in that the majority of what you do is kill shit and then kill more shit while going from a to b.

Played beta. Stopped playing right after a group I dropped into was just speedrunning past lagged-out NPCs in order to min/max to the top.

I might try it again if someone convinces me that the game's content has multiplied since then.

Speed running is very effective for clearing maps. The reason you need to clear missions is there is a fucking shitton of them and if you want to be able to respond to rare drop alerts you need every mission unlocked. But that kind of negates the second part, there are a lot of things to unlock and if you enjoy shooting things to unlock other things that make your ability to shoot things better.. I think you see where I'm going with this.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 17, 2013, 04:54:31 PM
no seriously wall running
Dang, that reminded me how much I miss playing GunZ.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 17, 2013, 05:00:37 PM
They are trying to get Gunz2 greenlit if you haven't voted for them already do it.

http://steamcommunity.com/groups/GunZ2


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 17, 2013, 05:14:04 PM
Ooh, thanks for that.

Edit: missed the voting by a day -- developer pissed they didn't get selected :awesome_for_real:

http://steamcommunity.com/groups/GunZ2#announcements/detail/1894036986326142048


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 17, 2013, 10:48:13 PM
Just started playing this, but accidentally picked a shitty starting frame, Mag. Is it easy to unlock new ones, or should I just remake my account?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 17, 2013, 11:15:40 PM
Is Mag a starting frame? Or do you mean Volt? I would just remake account it takes some time and effort to unlock new frames if you don't cash shop whichever one you want.

Btw Mag is super cool, the powers it gets just look awesome as hell and you get to be Magneto. I haven't played it but I'm always jealous when I see someone using it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 17, 2013, 11:26:16 PM
Volt is not a starting frame; my options were Excalibur, Mag, and Loki. I've got two accounts, one for Mag and one for Loki. Going to play around with both to get a feel for them and see which I like more.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: ezrast on April 18, 2013, 04:56:29 AM
I played this with a friend a bit and it's neat but damn does the over-the-shoulder camera annoy me. It's a purely personal tic but for some reason I just can't get over my need to have my character centered on the screen. Especially when I want to peer around a corner to my right.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 18, 2013, 05:20:04 AM
Over-the-shoulder needs a L/R swap key.  Of course, that's a consolism that PC gamers might not have adopted yet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 18, 2013, 05:45:55 AM
Was playing last night and it is pretty fun.  Went with Mag which so far is nothing too special, but pull has come in handy a few times.  "Nice shield.  YOINK!"

For Frame mods, note that some slots have marks in the upper right corner, and the mod cards do, too.  If you match the marks then the mod slots it takes cost half.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shannow on April 18, 2013, 05:54:19 AM
I played this with a friend a bit and it's neat but damn does the over-the-shoulder camera annoy me. It's a purely personal tic but for some reason I just can't get over my need to have my character centered on the screen. Especially when I want to peer around a corner to my right.

It's enough to make me want to uninstall it.

Are all the missions just run through corridors and shoot? Id love a good desperate defence mission or something different.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 18, 2013, 07:34:06 AM
Over-the-shoulder needs a L/R swap key.  Of course, that's a consolism that PC gamers might not have adopted yet.

I think H swaps from right to left.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 18, 2013, 07:37:08 AM
Is there a first person option? Or the ability to change keybindings?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 18, 2013, 12:45:53 PM
Over-the-shoulder needs a L/R swap key.  Of course, that's a consolism that PC gamers might not have adopted yet.

I think H swaps from right to left.

(https://dl.dropboxusercontent.com/u/85916/ah_good_one_costanza.gif)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 18, 2013, 04:16:04 PM
Is it possible to trade?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 18, 2013, 04:47:52 PM
Is it possible to trade?

Not that I could see.

I'm not gonna lie - its a wee bit grindy.

But the coop gameplay keeps me coming back for more.  Its actually challenging later on too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 18, 2013, 04:56:24 PM
It seems really grindy to me; all of the new weapons and frames either cost a ton of in game money, or real money.

How do you slide? I found a list of keybindings here (http://warframe.wikia.com/wiki/Key_Bindings) but it's not listed; I didn't even know you could slide until I got an objective to kill 4 guys while sliding.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 18, 2013, 07:16:57 PM
If you're sprinting (holding down shift) and push ctrl you slide.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 18, 2013, 08:07:14 PM
http://facepunch.com/showthread.php?t=1237678

This is a better OP then my OP. Read it.

Anything that isn't fun is grindy, but Warframe is not bad and its certainly no MMO in terms of grind. You shouldn't be purchasing most items instead you want to use alerts and blueprint drops to make them. Also the jumps in power level mainly come from mods not new items which instead are just opportunities to change your playstyle. There isn't a reason to "grind" weapons and frames just mods and exp which you don't grind you just get by killing things which is the whole game right?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 18, 2013, 09:45:25 PM
Well, I started with an assault rifle. I'd like a sniper rifle, but it costs like 50,000 credits. I realize that's a playstyle change, but there wasn't an option to start with one.

I played a few matches with randoms; missions that were tough solo became a breeze, but lag and being carried by someone OP marred the experience. I also saw an alert for the first time; took me about 20 tries to join a public game for that. When we cleared it, I didn't notice any kind of special reward; are they just more likely to drop mods or am I missing something?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on April 18, 2013, 11:53:34 PM
I accidentally clicked Mag for my warframe but eh, didn't seem like a bad choice.  I was looking into getting new ones though and while buying warframes is neat, having to also buy slots to buy them is kinda fucked up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 19, 2013, 06:09:45 AM
It's how they make money.  Thankfully it looks like Mag is pretty much the suit for me, so I won't need a lot of slots.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on April 19, 2013, 07:00:04 PM
I dunno the difference really, but since I'm not yet using any Mag specific abilities it seems it doesn't really matter.  Right now I'm just soloing Mercury stuff, headshotting everything.  I tried the teamwork stuff but rush-to-end is kinda boring.  The infestation stuff is a lil difficult though, mainly those green poison fuckers, but I have learned the high ground is my friend!  Overall it's a very fun diversion to cap off the day.  And it's free!  So can't beat that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Gets on April 21, 2013, 07:14:28 AM
Does f13 have a group?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 21, 2013, 08:41:50 AM
I got a Snipetron and it's so much better for solo play.

Finally getting a hang of general play, but I'm going to need a fancy mouse if I'm going to be Johnette Woo.  Sprint-Crouch-Jump-Melee with a keyboard is problematic.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 21, 2013, 10:46:18 AM
So no gamepad support then.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 21, 2013, 12:02:32 PM
So no gamepad support then.

It's completely supported.

I tried it with my windows gamepad and it felt great and was very responsive.

But I felt silly trying to headshot stuff far away when my mouse was right there.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 21, 2013, 12:53:48 PM
But I felt silly trying to headshot stuff far away when my mouse was right there.

It only hurts for a short while. :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: jakonovski on April 21, 2013, 01:46:23 PM
Couldn't resist downloading. First impression is that I love the atmosphere and soundtrack. It has didgeridoos!

I hope the guns get more exotic because the starter assault rifle is a bit pedestrian, especially for this sort of far future setting.




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Koyasha on April 21, 2013, 05:23:26 PM
Are all the missions just run through corridors and shoot? Id love a good desperate defence mission or something different.
There are indeed defense missions, but the first one doesn't appear for a while.  I forget which planet I encountered my first defense mission on.

You get to defend an object from waves of enemies.  Every 5 waves, you get an option to be extracted and succeed in the mission, gaining a reward.  The longer you hold out, the better the reward.  It's apparently a good way of getting rare mods, holding out for 15 or more waves until getting pretty rare rewards.  Of course, if the object gets destroyed you don't get the rewards.  Until the most recent patch, you did get loot that you picked up, but it seems that in the most recent patch, if you either fail or abort the mission, you no longer get loot.  This was to stop people from running to bosses, killing them, grabbing the drop, then aborting out of the mission in order to save time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Abelian75 on April 21, 2013, 05:57:36 PM
Wow, yeah, just tried this out and it was surprisingly good.  It feels like an actual fun version of Hellgate.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 21, 2013, 06:32:40 PM
I'm barely past Mercury (not interest in public groups, and Vu isn't taking a shine to this game like I am), but if anyone wants to slum it with me, my user name is KC-73-HQT-314.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 21, 2013, 07:35:57 PM
My first warframe finishes baking in 2 days. Its just an Ember but I already feel a lot of pride of ownership after getting all the mats creds and blueprints myself. The game really changes with mobs past L28 or so, just any weapon fired accurately starts to not cut it you anymore.

Have had some really fun moments. The devs seem good and hopefully this is a game I can shelve and come back to as they flesh it out and add more content. I've extracted over 48 hrs from it though without feeling like I needed to spend real cash so my verdict is still good game.

I'm all the way to rank 3 and the Gorgon and have tried most weapons or read about most to that point so if anybody wants advice on that front or anything add me in-game on Hoax415 or pm me here or hit me on steam.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 22, 2013, 12:34:47 AM
Been playing this all week too. More fun than I was expecting I have to say!

I've been almost exclusively running in PUGs and while the speed running is a minor issue it's easily alleviated by going back and re-running any mission you want solo when you're able if you so desire. Something that's a blessing and a curse at the same time is that because of the frantic pace there's almost no time for people to talk in PUGs. This means a) no internet dickwad abuse from kids and b) no engagement with the less dickwaddy (that's a word now, k?) players.

Trying to fit a good selection of mods into your gear is a fun mini-game although I'm sure I'm doing it really badly and sub-optimally! I purchased a Lanto (I think) rifle the other day and am slowly leveling it up, it's not quite a sniper but heading in that direction. In fast groups I prefer the MK1-Braton but I think that's probably because it's rank 28 instead of the rank 16 my Lanto is.

Quick question about building new warframes - do all the pieces for a particular frame drop from the same boss? I.e. the wiki says that Ember drops from Saturn, does that mean all 3 components drop from the Saturn boss?

edit: Oh, I'm Apocryphai if anyone wants company during EU daylight hours :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Koyasha on April 22, 2013, 04:40:32 AM
All three of the blueprints drop from the same boss, yes.  Each blueprint will require a few pieces, though.  Control Module is required for every warframe's 'systems' piece, and I believe a neural sensors piece is required for every warframe's helmet.  The pieces you'll have to go to various planets to hunt down.  The one exception to this is Banshee, whose blueprints seem to drop randomly as mission rewards.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 22, 2013, 07:03:10 AM
Cheers. I seem to have 3 of the 4 required BPs for a Volt so I may as well see if I can get the 4th (just need the chassis BP now)!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 22, 2013, 09:57:42 AM
To get a warframe completed you need to farm the boss and get lucky with him dropping the 3 parts you need (helmet, chassis and systems) once you have those you need to make them. If you are missing resources its probably either the special resource (if you need only 1-3 of it its special) which means time to hit up a boss on a planet where that resource drops (mouse over any planet and you see the resources) and if you just need 700 rubedo or something that means you probably haven't unlocked any missions on the planets/systems where rubedo drops so time to do that.

Once you have the 3 warframe parts baked using your boss drop bp's you buy the completed warframe bp from the marketplace for X credits. Then you use that bp and the 3 made pieces to form one warframe. That final bake takes a couple of days be warned.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Koyasha on April 22, 2013, 08:38:08 PM
I accidentally clicked Mag for my warframe but eh, didn't seem like a bad choice.  I was looking into getting new ones though and while buying warframes is neat, having to also buy slots to buy them is kinda fucked up.
Oh, I just noticed this and that no one commented - it should be noted that it seems that any warframe you buy with platinum comes with a free slot.  They also come with an orokin reactor and all four ability mods, whereas on built frames I do believe you have to gather up the mods from random drops.

Oh, and my name's Mnemnosyne on there, if anyone wants to add me.  I'm liking this and will probably be playing for a while.  Going to be adding the rest of you that've given names too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 22, 2013, 10:06:52 PM
Cheers Hoax. I now have all 3 parts for the Volt and am just short a Control Module and some Rubedo, so as you say, time to get round to Europa/Sedna/Pluto.

I also built myself a Wyrm yesterday. Ugly little thing. Doesn't seem to do anything. First mission I took it into, with it at rank 0 and therefore no mods, it merrily fired it's laser rifle at everything in range. Once it ranked up and I started putting mods in it stopped doing anything that I could see. It's at rank 4 now and has Warrior, Crowd Dispersal and Guardian and it never fires it's laser, it never seems to stun mobs and it doesn't seem to give me shields. Are they generally broken or is it just mine?

Edit: Never mind, the Wyrm started being useful. Might just have been a range thing, I upgraded the Warrior precept a few times and it opens fire on mobs just fine now.

Edit2:
(https://dl.dropboxusercontent.com/u/31210803/screenshots/warframe_2013-04-23_00001.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 23, 2013, 06:30:46 AM
Nice.  I had a Banshee chassis drop as the artifact in Mercury a couple days ago.  Now I just need the rest to randomly drop...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 23, 2013, 06:50:02 AM
Tried to get it to start three times, decided to go back to work.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shannow on April 23, 2013, 07:13:22 AM
Is there a wiki or something for this. I'm horribly confused about mods and upgrades and stuff.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 23, 2013, 07:57:01 AM
http://warframe.wikia.com/ Is a good wiki that has most info you could need.

From the OP.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shannow on April 23, 2013, 08:12:04 AM
http://warframe.wikia.com/ Is a good wiki that has most info you could need.

From the OP.
:oops:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Thrawn on April 23, 2013, 10:05:57 AM
Have started playing this and been enjoying it over the last week.  But like Firefall and Planetside I'm not seeing much that would keep me interested once the initial "this is neat" factor wears off.  I'm guessing I'll maybe play it enough to farm up one new Warframe and then be bored of it.

Thrawn200


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 23, 2013, 12:00:14 PM
Yeah that's kinda where I am with it atm Thrawn. There's not enough content to keep me interested much longer. If something else comes along in the next week or two (possibly Neverwinter Online) then this will fall by the wayside. Definitely one I'll keep half an eye on though - if it maintains enough success for them to add some meat it'll be worth a re-visit.

Some things that need addressing IMO:

- Lack of content. Speaks for itself, it's repetitive before you finish the 1st planet.
- Group queueing mechanics are b0rked. Trying to get into an alert = constant disconnects until you get lucky. Too often the chosen host is running the game on a 486 with an internet connection made from moist string.
- Cash shop prices are waaaaay out of kilter. £20 for 575 platinum which gets you one pack of dyes and some revives? Lol.
- UI is terrible. Someone mentioned this earlier and they were completely right, it's a mess. Inconsistent, unwieldy and unclear, needs a complete rewrite.

That aside it does have a lot going for it and has decent potential if the devs start to get to grips with turning it into a real game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 23, 2013, 01:17:25 PM
Yeah that's kinda where I am with it atm Thrawn. There's not enough content to keep me interested much longer. If something else comes along in the next week or two (possibly Neverwinter Online) then this will fall by the wayside. Definitely one I'll keep half an eye on though - if it maintains enough success for them to add some meat it'll be worth a re-visit.

Some things that need addressing IMO:

- Lack of content. Speaks for itself, it's repetitive before you finish the 1st planet.
- Group queueing mechanics are b0rked. Trying to get into an alert = constant disconnects until you get lucky. Too often the chosen host is running the game on a 486 with an internet connection made from moist string.
- Cash shop prices are waaaaay out of kilter. £20 for 575 platinum which gets you one pack of dyes and some revives? Lol.
- UI is terrible. Someone mentioned this earlier and they were completely right, it's a mess. Inconsistent, unwieldy and unclear, needs a complete rewrite.

That aside it does have a lot going for it and has decent potential if the devs start to get to grips with turning it into a real game.

Agree 100% on those.  But man, the core gameplay is fun.  The different movement options really do add some cool factor.

That said, if I wasn't playing it coop with a few friends, I'd likely stop soon too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 23, 2013, 02:09:23 PM
See for me that isn't a bad thing at all. Because I can stop for awhile preferably leave with a new frame baking and some day/week we can go back, play it for a bit, check out the new shit. The game will be there. The cash shop is hugely reasonable. The only thing the gouge you on is vanity (colors) everything else is a reasonable deal or if its vital to gameplay (potatoes aka Orokin reactor/cells and new frame and weapon slots) are super super cheap. Much cheaper than they needed to make them.

There's no real reason to be turned off of the game except just getting bored after awhile or straight up disliking the core gameplay. This is by far the most well executed not to mention graphically impressive f2p's I've ever seen.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on April 23, 2013, 05:26:03 PM

So it's basically the door missions from CoH with the lights turned down and decent gun-play (which is where Global Agenda failed, in addition to soloability). Which is fine really, it's fun shooting the bad mans and collecting the glowing things that drop.

Look forward to playing it with some friends...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: bhodi on April 24, 2013, 05:24:49 AM
I said the same to Hoax last night. Fun little game with potential, but there isn't near enough content to keep me coming back. Running through autogen'd corridors to farm up mats to get better frames to farm corridors faster isn't really something I'm overly interested in.

Most games with this little content have a strong following because they end up letting PvP do the work. I don't think their netcode could handle it. In fact, they really need to revamp their netcode.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on April 24, 2013, 05:27:39 AM
Right now I'm using it as a quick little shooter.  A mission takes 20 to 30 minutes so if I want something to do to eat up a little time, it's a pretty fun diversion.

So, basically, it's like the Solitaire of shooters.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 24, 2013, 07:14:48 AM
Their spawning mechanics make me stabby at times.  Clear out a room, make sure I'm good, then a troop comes out of nowhere.

Vu and I ran an alert last night and ended up with 50 guys in a tiny room.  I killed half a dozen with my pistol while on the ground because I couldn't NOT hit anything.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on April 24, 2013, 07:33:05 AM
I had that.  Made me want a grenade or two.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 24, 2013, 02:38:50 PM
future plans:
Quote
New mods coming
Able to sort mods by polarity
New frame coming, involves explosives
New missions like survivor are on the table
No plans for mixmatch abilities but plans to add new ability mods for old warframes
Warframe prestige would help guide polarities you want (in the works)
Grineer rollers need some work
FoV bar is gonna be updated
Clan Hall building and upgrading are guaranteed to be in U8 (which is the next big update, no eta)
Gender alts of existing warframes is on the table
Camera Shake is gonna be reduced a bit more, ties into recoil etc.
No time on U8 yet.
Another mention of mastery = warframe slots.
Scindo shaking screen for erryone is a bug, will be fixed.
ALL weapon stats are coming


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on April 24, 2013, 08:01:18 PM
I bought the snipetron and while it is insanely fun to one shot Grineer, you only get 72 bullets and I don't think any drop as it doesn't use rifle ammo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on April 24, 2013, 08:09:45 PM
i had fun with this last night with 2-3 friends, but the grind will kill the fun soon enough.
Will play sporadically. Look me up if you want 'rk47' is my handle


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 24, 2013, 08:25:16 PM
I bought the snipetron and while it is insanely fun to one shot Grineer, you only get 72 bullets and I don't think any drop as it doesn't use rifle ammo.
It uses Sniper Ammo, which is a drop but different than rifle ammo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: jakonovski on April 25, 2013, 01:07:08 AM
The lack of new weapons to try out is probably what will kill this game for me. This was a game that needs to have a Borderlands-esque weapon system. It would even fit the lore of ancient ninjanauts.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 25, 2013, 06:24:44 AM
Should we formalize Bat Country since guild halls are coming?  Clans aren't anything I've looked into yet.

I bought the snipetron and while it is insanely fun to one shot Grineer, you only get 72 bullets and I don't think any drop as it doesn't use rifle ammo.
Sniper ammo is the purple stuff.  As long as I'm not wasting shots, I generally have enough to make it through a mission.  Two tips:

1) Get the ammo increase mod

2) If you use the magazine increase, don't go above 15%.  That gets you 5 shots, which is the maximum.  Anything else just costs you mod points with no benefit.

I've got the armor piercing and critical hit chance increase on mine as well.  Most everything I can take down in one headshot.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on April 25, 2013, 04:44:48 PM

Came out of a low-level infestation mission with 0 ammo for any weapon and minimal health. I'd really love to upgrade my weapons to something with more bang per unit (or a shotgun) but it looks like you are stuck with the starter gear for quite a bit unless you put some noticeable cash down. And without being able to test drive the weapons it's going to be a pain working out what would suit my style. Even in planet-side 2 you could mess around with alternate weapons and classes from the start so this seems pretty tight.

The more I play the less I like the warframe models. They look less like any sort of armor and more like some sort of oddly shaped, semi-melted, plastic man. They don't come across as cool, especially given the limited palette and no configuration (without $). Being blinded by my own helmet when trying to shoot around corners is also bleh.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on April 25, 2013, 04:47:59 PM
10k gets you a decent assault rifle that is 2x better than your starter gun.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on April 25, 2013, 05:23:54 PM

Came out of a low-level infestation mission with 0 ammo for any weapon and minimal health. I'd really love to upgrade my weapons to something with more bang per unit (or a shotgun) but it looks like you are stuck with the starter gear for quite a bit unless you put some noticeable cash down. And without being able to test drive the weapons it's going to be a pain working out what would suit my style. Even in planet-side 2 you could mess around with alternate weapons and classes from the start so this seems pretty tight.

The more I play the less I like the warframe models. They look less like any sort of armor and more like some sort of oddly shaped, semi-melted, plastic man. They don't come across as cool, especially given the limited palette and no configuration (without $). Being blinded by my own helmet when trying to shoot around corners is also bleh.



Um, I had enough money to buy new weapons after like, three missions. The biggest hurdle was the level requirement(s).

Semi-agreed on the player models though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Abelian75 on April 25, 2013, 05:38:42 PM
I find the level requirements quite high, honestly.  I've been playing a fair bit and am only halfway through level 1.  I found it really odd that you don't get anything unlocked after reaching level 1.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on April 25, 2013, 06:15:21 PM
Sicarius pistol (with burst fire), for one. I think there might be other stuff also.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on April 25, 2013, 07:03:32 PM
the best way to figure what u can buy is just by going to arsenal screen, left click on your rifle/pistol/katana - there you can see what you can equip, what you can buy and at what price.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on April 25, 2013, 08:52:21 PM

Came out of a low-level infestation mission with 0 ammo for any weapon and minimal health. I'd really love to upgrade my weapons to something with more bang per unit (or a shotgun) but it looks like you are stuck with the starter gear for quite a bit unless you put some noticeable cash down. And without being able to test drive the weapons it's going to be a pain working out what would suit my style. Even in planet-side 2 you could mess around with alternate weapons and classes from the start so this seems pretty tight.
Agreed and this is why I stopped playing. Having very cheap weapons of all types available from the get go would have kept me interested, but I couldn't be arsed to grind the 50k I needed to buy the sniper.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on April 25, 2013, 08:54:52 PM
Um, I had enough money to buy new weapons after like, three missions. The biggest hurdle was the level requirement(s).

... am I missing something then, are solo rewards terrible or did you pay real money? Because after 7 (solo) missions completed I have 15k credits and the 50 plat I started with and am level 1. The most minor upgrade (such as the first shotgun) is 17k credits and 125 plat (which is a ~2$) while the blueprint for the same is 30k credits and materials I probably don't have.

I'd consider buying the gun if I could test drive it...

Also the game really doesn't like being alt-f4'd, so some of the numbers might be fuzzy because the client keeps crashing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on April 25, 2013, 09:05:06 PM
are you playing a different version than me? cause honestly, i did what i said - click on your main weapon in arsenal - and it'll show you what you can buy.
i found 10k rifle, 15k shotgun, 15k staff melee weapon , 4k dual pistols, etc.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on April 25, 2013, 09:43:12 PM
Does one get better rewards for playing a group? I was in a three/four man most of the time, so maybe that was why I had around 17k after a few runs. Plus, you definitely can buy stuff from around the 10k mark, per above. =)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on April 25, 2013, 10:49:03 PM
are you playing a different version than me? cause honestly, i did what i said - click on your main weapon in arsenal - and it'll show you what you can buy.
i found 10k rifle, 15k shotgun, 15k staff melee weapon , 4k dual pistols, etc.

Yeah, it was me being a dumbass... I assumed the two prices were AND rather than OR.

Now have a shotgun to level up and it works much better with Loki I think. Now to get 17k so I can make the cronus and 35k so I can buy the lex.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 26, 2013, 01:08:14 AM
AFAIK the rewards are the same grouped as solo, it's just a lot, lot faster grouped. If you really can't stand the rush rush rush of PUG groups then you will find it really hard to progress. Try running a few grouped and see how fast you pull in money and ratings.

I've got to the point where I'm trying to unlock later planets (on Sedna atm) and there often isn't anyone else running them at the times I'm on so I've had to start soloing some of them. It's a totally different game. Sooooo slow! You do get more time to open every locker and search every corner for resources but it's also massively more difficult.

My Volt finishes building tomorrow morning and I've got a set of Rhino components coming off the production line in about an hour, looking forward to trying out some different frames, even if I end up going back to the Excal :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on April 26, 2013, 01:18:08 AM
Yep, some of my friends just can't stand going into harder missions - the first time we ran into mission Lv 5-10 he just starts panicking and starts running like hell. Till we get lockdowned and raped.

BTW, is there any option to remove the number pops when dealing dmg? I prefer if it doesn't show it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: tar on April 26, 2013, 05:25:39 AM
Been playing this a little, good fun so far. Sent a few friend requests, I'm on as Taveran


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Abelian75 on April 26, 2013, 06:57:18 AM
the best way to figure what u can buy is just by going to arsenal screen, left click on your rifle/pistol/katana - there you can see what you can equip, what you can buy and at what price.

Oh, wow, I guess maybe I have just not been seeing all the options.  Will check when I get home.  Thanks.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 26, 2013, 10:38:43 AM
If you don't like your newbie gun(s):

main weap options:
-Braton (10k) this is a lot less accurate from the hip but fires way faster than the Mk1 version that you start with its basically an unload a clip in a second type of gun. Not that much better if at all though it does do one extra point of damage base per shot which means a lot in this game since all mods are percentage based.
-Latron and Snipertron (50k) these are the big damage slow firing options for a newb. The Latron is more all round and the Snipertron is the newb's pure sniper rifle. Both are decent to perfect depending on what you like.
-Strun (17.5k) this is the worst of the shotgun options, its still a shotgun and if you play in tight it might be an improvement its huge damage but low rate of fire and small clip, you can make it work but it'll take some doing.
-Boar (50k) this is a very fast firing 10-round auto shotty, its quite good except on Grineer missions so you'll need a sidearm that is useful against them. This is The Shotgun until you are mastery level 4 and can unlock the Hek which is one of the best guns in game.
-Burston(12k) as far as I know this is a terrible terrible gun and I never see it used so I'd stay away.

-Paris (20k for bp, 15k to build + mats) this is the bow, its a lot cooler than it is min/max effective. Your mats are better spent elsewhere unless it catches you imagination. Its not the worst but far from the best.
-Grakata (15k for bp, 25k to build + mats) this is a new gun to the game. Its a big clip and unloads quickly for good damage. Supposedly quite usable. You'll want to have rifle scavenger and mod it for max ammo or you need a sidearm that is ammo efficient. If this is mastery locked for newbs sorry, its new and I can't tell.

At mastery level 2 (the bar in the upper left) you'll unlock the ability to craft the Boltor which is the best all around rifle in the game right now. Sidearms and melee have a lot more total and viable options and are a lot cheaper to try out so its not the worst idea to just customize those and wait for unlocking the Boltor, Gorgon (great for boss farming) and later the Hek. But if you want to fight at long long ranges or up close you only need 50k to get a gun good for that and that really shouldn't take that long to earn. If it is going slow I can run some newer people on alerts for bonus credits when I'm online which could be kind of fun and hairy since alerts don't tell you what levels the enemies will be. I'll add everyone who has posted a name in thread to friends sometime today.

Pistols:
-Lato (starter gun) and Akilato (12k) this is a good gun, no frills no flash but very versatile and useful. The Akilato is straight up better at everything except firing from the hip.
-Lex (35k) this is the magnum, so Dirty Harry types this is your gun. Its very slow to fire by default but packs huge punch. Some swear by it some find it so frustrating they say its terrible, YMMV.
-Bolto (15k bp + 20k and mats to craft) and Akibolto (two Boltos crafted + 15k bp + 20k to craft) The Akbolto is widely considered and probably is the best pistol option in the game.
-Viper (20k bp + 20k and mats to craft) and Twin Vipers (two Vipers crafted + 15kp + 20k to craft) OTOH some swear by Twin Vipers as best sidearm. The Viper unloads a ton of bullets very very fast into a target. You'll want to pair it with a ammo efficient main weapon.

These four are your best options the others just aren't as good and don't fill any particularly useful niche.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 26, 2013, 11:38:07 AM
Snipetron is an awesome gun if you like sniping.  50k feels like a lot for a newbie, but it is totally worth it.  Eventually I hope to try out a Boltron.

Also working on a Bolto or Akbolto, but still need some of the resources.  Same with making my Ether Swords.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on April 26, 2013, 12:35:49 PM
Just a note on a lot of those craftables.

Fucking neurodes.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on April 27, 2013, 09:53:35 AM
Update 7.9.0 (https://forums.warframe.com/index.php?/topic/35529-update-790-the-glaive/).


The fixed matchmaking is awesome, no more constant disconnected error when trying to get into alerts! It does seem to hang up a bit sometimes though in my experience. If you're queuing for an alert and haven't got in in 30-60 seconds then escape and re-queue.

Gorgon accuracy nerf isn't too bad, but it does make it very much a short-to-mid range weapon. Not used a shotgun today, forums are full of people saying Hek is useless now, I suspect they're over-stating the case as is usual for these things.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: CaptainNapkin on April 28, 2013, 10:26:03 AM
Just installed this and it's surprisingly fun for f2p.
Thought I had a question on mods and why I could equip some but not other, but reading the wiki page again I think I figured it out. Polarity may be culprit.

Only ran a few missions so far and like it, even with PUGs it went well. May add a few of the names I saw in the thread to run with if you're still playing. Also no clue how co-op works with newbs vs. vets, does level matter or only the mission you enter matters? Now that I've learned the basics I may purge my dude and start fresh.




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 28, 2013, 11:37:28 AM
Unless you're wanting a different starting frame, there's no reason to restart.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on April 28, 2013, 12:19:06 PM
Polarity slots just give you a 50% discount when matched with the mod. All mods except warframe abilities can be put on everything of their type.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 08, 2013, 05:04:17 AM

Still playing this, and it is inherently fun to shoot at moving targets which gives it some degree of longevity. However it does have the same problem as CoH (or any mission system) in that the maps, missions and enemies start to feel pretty repetitive and there's lots of pointless dead ends. Especially since you are tied to one warframe for a long time, progression is slow and the powers are relatively specialized. You are going to spend a lot of time shooting the same mobs.

But perhaps the biggest issue I have with these sort of games is the pacing and sense of place. In single player I find it quite fun trading shoots and dismantling the opposition. It feels a little bit tactical and there's a degree of threat. When I played a multi-player game it felt much more like just rushing and shooting which is somewhat fun in itself but a bit less involving. Playing borderlands 2 with some friends I recall the same thing, you become slaved to the pace of the fastest member on your team and encouraged to brute force things. Possibly since there's relatively little co-ordination needed. Though I haven't done a lot of multi-player, or have the friends for a non-PUG team so maybe others are having very different experiences.

It also shares the "ideal gun" problem with PS2. For my game-style it looks like there's pretty much one ideal weapon load out. So they need to put a pretty decent fee on that because once I get it that's possibly the end of my purchases. But that also encourages me to just not bother and robs variety out of the game-play. At least in PS2 you get multiple classes, vehicles (which also encourages different weapon systems) and in Borderlands 2 you might find some weird new weapon that replaces your current and encourages different tactics. Here it's rifle/shotgun, pistol, sword and most of the drops are just percentage modifiers you need to level up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 08, 2013, 06:28:37 AM
The limited inventory doesn't help, either.  I got the final drop I needed to make the Dual Ether last night.  I won't be upgrading my sword again.  I have the Latko and the Snipetron, both of which I like and won't be upgrading that.

Mag has massive shields and I've maxed her out, so I don't have any incentive to get another frame.  Especially since I  can only seem to get Banshee Chassis blueprints.  And once I get the parts for my Orkin Reactor blueprint, I'd be silly not to upgrade Mag over putting it on a new frame, which only makes her that much more powerful over starting something else.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on May 08, 2013, 11:23:49 AM
I finally failed a solo run, mainly because I didn't know it was the Big Boss of Saturn.  His shields recharge so fast I ran out of ammo before taking 10% off him.  Bleh.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 08, 2013, 01:12:38 PM
He's annoying and it really helps to have multiple people on him because of that recharge.  The time we fought him I got knocked offline as we were heading to extraction.  The other night it was our rescue target getting knocked into the floor by an Ancient.  We ran through most of the mission okay, but got back near him and failed because he either popped out or something ignored the walls to kill him.

I understand why they made the change for farming, but damn if failing due to a bug or losing connection hasn't cost me a ton of good mods.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 08, 2013, 01:50:10 PM
Yeah, I'm starting to get frustrated by the bug ruining whole runs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on May 08, 2013, 05:10:56 PM
Info starting to leak out about the next update supposedly in ~2 weeks, this is ripped directly from /wfg/ recap of the livestream. What we already knew was that update #8 was the clan update, adding clan functionality mainly in the ability to make clan housing of some kind.


I'm not playing super often but if you haven't added me please feel free, always better running w/ non complete strangers in this game: Hoax415


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 08, 2013, 07:32:57 PM
I finally failed a solo run, mainly because I didn't know it was the Big Boss of Saturn.  His shields recharge so fast I ran out of ammo before taking 10% off him.  Bleh.

Failed him multiple times for the same reason, plus having my first meeting with him while using a shotgun. He's not remotely hard, it's just a logistics challenge. And then once you get his shield down he puts the "hurt yourself when firing" field on and you just have to back off and wait. In theory he seems to drop the "ember" frame pieces but I can only fear that would take a lot of farming.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 09, 2013, 02:10:14 AM
So I realised that a £30 Founders Pack was a pretty good deal for the platinum. Excalibur Prime is a bit of a let down as a frame but hopefully more useful after Update 8. You were right about the Platinum costs Hoax, I hadn't really twigged that most of the weapons can be obtained by buying cheap BPs and making them.

I've got 6 warframes now Excal + Prime, Rhino, Mag, Volt, Ember and Saryn. OK, that's 7. Oh and Trinity ready to make once I farm some more Alloy Plate. Can't decide which I like best - Volt and Mag are good fun, but so is the Rhino. Being pretty much unkillable rocks!

Edit: Yet to find any gun that's better than the Boltor. It's only at rank 20 and it's a death machine extraordinaire.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Thrawn on May 12, 2013, 12:59:10 PM
Still playing occasionally but it almost feels like the game is getting more buggy as it goes, not less, and no interesting content is being added.

I've had a few times when I decided to login and just do a quick run only to have it fail to join session.  Then when I try again nothing happens, then I can't even click on any new planets anymore, then I just close it and do something else.

*edit* Also - screw Alloy Plate and anything that requires it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on May 12, 2013, 09:13:18 PM
It's made by the dudes behind Star Trek The Movie Game.
I like the maps, but repetitive action bog it down a lot.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on May 14, 2013, 12:58:17 AM
It's made by the dudes behind Star Trek The Movie Game.
I like the maps, but repetitive action bog it down a lot.

Yeah you do need to tweak your graphics settings, that should have been in the OP.

(http://i.imgur.com/uHneG4Y.png)

Still playing occasionally but it almost feels like the game is getting more buggy as it goes, not less, and no interesting content is being added.

I've had a few times when I decided to login and just do a quick run only to have it fail to join session.  Then when I try again nothing happens, then I can't even click on any new planets anymore, then I just close it and do something else.

*edit* Also - screw Alloy Plate and anything that requires it.

I feel the opposite, I don't solo enough to say but I thought that the failed to join shit was going away and I like the dojo idea and hopefully its cool to look at and the glaive is nifty and frost prime looks badass. I mean it still needs tons more content but the beam moa and glaive are both nice. If they could at least get a couple things out bi-weekly like those the game would be humming.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 14, 2013, 12:54:22 PM
The Xs all over the place with the roller ball got a good laugh out of me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on May 14, 2013, 02:43:55 PM
It's fucking true!  Though I have learned to jump on crates and bide my time now, I ran through so much ammo, and they don't even hurt all that much.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 14, 2013, 03:01:30 PM

A huge pack of ancients are cheesy, especially solo. I thought they were going to be like boss monsters until I had 5-6 of them in a small room. Still, I hadn't been focusing on their legs so maybe that will help.

Also looks like only one more mob type to run into since I've not seen the spider.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bzalthek on May 14, 2013, 05:05:09 PM
I've just been running all over the place until I get one of the big fuckers isolated and hack it to death with my sword.  Will try leg shots now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 15, 2013, 09:15:31 AM
No kidding.  If I can keep a Toxic Ancient at bay by sniping it's legs I'll be happy.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flinky on May 16, 2013, 12:04:12 AM
Adding frost damage to your weapon, even just the base mod, is really really good for fighting Ancients. It slows their movements and actions by half, making their wind-ups take about 3-4 seconds. Also, jump kicking them (sprint + jump -> crouch) knocks them flat on their back.

Ancient Disruptors have to be my least favourite thing to see in a mission.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 16, 2013, 06:52:49 AM
After a few runs through Infested territory last night, I think the leg graphic is for Runners, not Ancients.

Crush works great if you're running Mag, have the power, and a fucking Disruptor doesn't hit you.  Crushing three or four ancients at once is satisfying.  My swords have cold damage, but I have yet to find it for any other weapon.  Thankfully Dual Ether kicks ass regardless of what is slotted in it, and only gets better with the levels.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Phred on May 16, 2013, 01:48:50 PM
I'd check this out except it keeps complaining my UPNP is broken dispite it working perfectly on every other program I run online. Including bittorrent.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 23, 2013, 11:03:17 PM
Update 8 (https://forums.warframe.com/index.php?/topic/49101-update-8-rise-of-the-warlords/) is live.

New tilesets (Grineer ships), locations (Orokin Voids - need keys from drops or market) and weapons. Mostly seems to be about the Clan Dojo though. Needed to research & build some new stuffs. Oh and duelling and the Stalker now drops stuff apparently.

So... anyone still playing want to make a Bat Country clan?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 23, 2013, 11:14:39 PM
I'm playing some most evenings with Lantyssa still.  In theory she created a clan tonight, but then went straight ahead and broke it somehow so she's not actually in it.  Fun time for that to bug out.   :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 23, 2013, 11:48:20 PM
Lol, well done Lant.  :awesome_for_real:

If you do have a working clan I'd love an invite, although it's unlikely we'll see each other cos of my Euro timezone habits.

EDIT: I've created Bat Country. Dojo key in the oven now, 12 hour build. Give me a shout if you want an invite! I'm Apocryphai in-game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 24, 2013, 03:02:24 AM

Is there a limit to clan size? I mostly solo, in Australian hours, but I'd be interested to see what the clan area looks like (Kageru in game).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 24, 2013, 05:22:00 AM
Added & invited you Kageru. I have no idea if there's a limit to clan size, but I doubt we'd get anywhere near it even if there was!

Not sure we'll ever see much progress on a Dojo though - it requires Forma, which is login reward/rare alets/20 plat only.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 24, 2013, 06:04:18 AM

Guess they needed to come up with more ways to extract cash from people. The game doesn't offer a lot of variety that tempts me to reach into the wallet, or get serious about it, even PS2 was more tempting.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lt.Dan on May 24, 2013, 07:40:07 PM
I've been playing on and off for some fps killing action.  Balzek in game.

I've found that during Aussie play times the number of groups in action has really declined.  I'm stuck running old content as I can never find any groups running Earth or Saturn :P


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 24, 2013, 10:26:01 PM
I'm gonna send a clan invite to everyone in this thread who's posted their name. Feel free to ignore or decline it!  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: tar on May 26, 2013, 07:11:58 AM
Still playing occasionally. Where do invites show up?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 26, 2013, 09:37:58 AM
On the Contacts window. What's your in-game name tar?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: tar on May 26, 2013, 01:18:45 PM
Should be Taveran. Not really sure how the game deals with different levels and whatnot, there's warframe ranks, weapon ranks and some sort of overall initiate rank? does it mess up grouping for others if they're far ahead of you?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 26, 2013, 02:47:44 PM
I'll add you when I log on again tomorrow, just shut the gaming PC down!

Doesn't mess up group at all to have different levels of warframes, weapons or mastery. You can still only run missions that you've unlocked though, so you're not going to find yourself facing enemies way higher level than you. You might do a lot less damage than someone with rank 30 warframes and weapons, but who cares? :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Koyasha on May 26, 2013, 03:37:14 PM
Haven't been playing as much as I was before, but I still seem to log in once every couple days to get a mission down.  I can't seem to manage to stick with logging in every day for their rewards, though...I keep forgetting.

By the way, you can actually run missions you haven't unlocked, if someone else in the group has unlocked them.  Just don't vote when the other person votes for the mission, and wait the 1 minute until their vote is chosen.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Cadaverine on May 26, 2013, 08:33:51 PM
I haven't played much, due to lack of time, but I still show up occasionally as Noitek, or Noit3k.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 26, 2013, 10:25:43 PM
By the way, you can actually run missions you haven't unlocked, if someone else in the group has unlocked them.  Just don't vote when the other person votes for the mission, and wait the 1 minute until their vote is chosen.

Cool, didn't know that. I've now unlocked every mission, so if anyone's hankering after a particular area give me a shout :)

Also got the last Vauban component BP last night and I've got Ash and Trinity baking in the oven currently, which will only leave me Loki and Nyx to collect (oh and Frost Prime, but not bothered about that). Might mean I suddenly lose interest when there's nothing left to Pokemon...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: rk47 on May 26, 2013, 10:33:20 PM
I think after toying this a bit, I decided to play ME3 Co-Op instead.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 27, 2013, 12:06:36 AM
Unless it's an alert you can't actually see, you can vote on locked planets if someone else can start the vote, to speed up the start.   You don't have to wait.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 28, 2013, 02:26:37 AM
I wouldn't bother busting a gut trying to get Void Keys, seems like they are very rare drops. Since the patch I've played for about 12 hours and not seen a single one. Done a lot of defence & raid missions, which the forums claim are good for Void Keys, and nothing.

Update 8 seems to be for huge clans only, soloists and small clan players need not worry about the bulk of the new content.

Hopefully they'll make it all more accessible soon, the forums are certainly abuzz with complaints.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 28, 2013, 04:21:58 AM

They're pretty clearly focusing on more things that drop "in theory" but that you really need to buy if you want them reliably.

It also seems that all MMO's trend towards the hardcore over time. Possibly because they pay / play the most, are the most vocal or because the developers figure that's how to extend the content furthest.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 28, 2013, 07:58:29 AM
Edit:  Meh, leapfrogging already covered in detail.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 28, 2013, 09:01:14 AM
The new defense map, a Grineer one, is terrible. The AI spawning/pathing is fucked, they take forever to come to you so you spend ages hunting around for one or two enemies hiding somewhere. I've had it three times in a row on Earth now. I did, however, get a Void Key on the 3rd run! I'll poke people next time I see a few of us online and see if anyone wants to run it with me :)

Also, useful bit of info about sentinels - they prioritise their abilities in the order they're placed in the slots. So, if you want your Dethcube to actually use Vaporize then put it in a slot nearer the top left than the standard enemy shooting mod. If it's in the middle of normal shooting then it considers itself busy and won't use Vaporize, unless you order them so that Vaporize comes first.

Better description (with pics) here (https://forums.warframe.com/index.php?/topic/53547-guide-fixing-your-sentinels-ai-especially-dethcube/).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 30, 2013, 01:53:25 PM
Vauban is a lot of fun. Frost + Vauban + Saryn on a defense mission = MY EYES! AoE spamtastic, great laugh  :awesome_for_real:

Got 2 void keys now, anyone wanna have a go at them? Would be good to get 3-4 of us.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: tar on May 30, 2013, 05:43:07 PM
Not knowing a thing about void keys I'd assume that we'd all need one each? If not, and you see me on, count me in :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 30, 2013, 10:45:58 PM
Nope, only one person needs a key to get a full group in :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on May 30, 2013, 11:25:19 PM
Figured some of you would get a kick out of this:

source: https://forums.warframe.com/index.php?/topic/55421-update-8-related-work/?p=572944

I've got the Void 1 maps down but haven't started running 2's and 3's yet. So if anyone has questions just ask here or catch me in-game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 31, 2013, 05:56:35 AM
Got 2 void keys now, anyone wanna have a go at them? Would be good to get 3-4 of us.
I'd like a go, and I'm sure Ard wouldn't mind.  Mainly I want to get a Frost Prime since I missed the moa event.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Thrawn on May 31, 2013, 07:07:52 AM
Nope, only one person needs a key to get a full group in :)

Oops, should have saved mine I guess.  Just ran it solo.   :|


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on May 31, 2013, 10:30:24 AM
I'd like a go, and I'm sure Ard wouldn't mind.  Mainly I want to get a Frost Prime since I missed the moa event.

Cool, hit me up if you see me on, although this game has social tools that are nearly as bad as MWO's. Did one with tar earlier, was fun, very shiny map! We got Reaper Prime BP.

BTW. Playing this with the Hotline Miami soundtrack on is all sorts of  :uhrr: :awesome_for_real: :yahoo:  :ye_gods:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 31, 2013, 12:22:06 PM
Yeah, I'd definitely be down if we can find the time to meet up.  Still haven't actually gotten a key to drop myself yet.  :angryfist:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on June 03, 2013, 05:47:50 PM
I'm still waiting for the Optional Reset to come online - I dropped some money on the game early on and apparently people were exploiting the optional reset, so it's still down.

Once I'm back up and running, i'd be down to do some stuff.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on June 03, 2013, 07:32:52 PM

The purpose of the optional reset being to recover your platinum I assume?

They are still nuts not to have a "training room" where you can experiment with the weapons and frames and decide if you want to put down 10-20$ on it. Or maybe their target market is impatient optimists.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on June 04, 2013, 09:46:52 AM

The purpose of the optional reset being to recover your platinum I assume?

They are still nuts not to have a "training room" where you can experiment with the weapons and frames and decide if you want to put down 10-20$ on it. Or maybe their target market is impatient optimists.



Yeah, I made some purchases under the assumption that there would be a reset when the 'real' game hit, but apparently not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: ezrast on June 05, 2013, 08:29:46 AM
Yeah, games like this really need an option to try things out. I played it some more despite my overwhelmingly lukewarm first impression since one of my friends got really into it. Then I unlocked the Lex pistol and it fit my play style perfectly - I'm now having 100% more fun and will probably drop a few bucks on it to unlock some pretty colors. If the Lex hadn't lived up to its wiki description or if it was harder to unlock, I'd be a lost customer, one they could have secured for sure if they just let me try out each gun for like five minutes so I could know I wasn't wasting my time.

It's the exact reason I didn't stick with Mechwarrior Online.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Segoris on June 05, 2013, 08:48:31 AM
I am giving this a try for a mission or two a night as I have a bit more time until August

Yeah, games like this really need an option to try things out. I played it some more despite my overwhelmingly lukewarm first impression since one of my friends got really into it. Then I unlocked the Lex pistol and it fit my play style perfectly - I'm now having 100% more fun and will probably drop a few bucks on it to unlock some pretty colors. If the Lex hadn't lived up to its wiki description or if it was harder to unlock, I'd be a lost customer, one they could have secured for sure if they just let me try out each gun for like five minutes so I could know I wasn't wasting my time.

It's the exact reason I didn't stick with Mechwarrior Online.

Admittedly, I'm not too used to Warframe, but so far I can't say I see much similarity between Warframe and MWO in your complaint. I view it as there being a very large difference between Warframe not having any preview with their weapons and mods versus MWO having trial mechs and easier to get items with a testing ground which does give quite a bit of insight to weapons and mechs. Sure, the trial mechs tend to not be optimal but they're at least available (I view that similar to if WF gave a trial to weapons without mods).



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on June 05, 2013, 09:58:49 AM
I am giving this a try for a mission or two a night as I have a bit more time until August
You'll have the advantage of some established players showing you the ropes if you want, too.

That initial hump is hard to get over because you don't have a good selection of weapons, frames, or mods, but once you start having some options it's fun.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on June 05, 2013, 10:43:03 AM
Optional reset is back online! Just reset myself, I'll hop back in once I get some time next week.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Segoris on June 05, 2013, 12:24:35 PM
I am giving this a try for a mission or two a night as I have a bit more time until August
You'll have the advantage of some established players showing you the ropes if you want, too.

That initial hump is hard to get over because you don't have a good selection of weapons, frames, or mods, but once you start having some options it's fun.

Yeah, which will be weird as I'm not used to that, but nice at the same time.

Though, after Ard ran me through a couple of missions and was saying how with more people it is faster and a bit more fun, I also learned I really need to change some UI settings and hotkeys or find a controller to use.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on June 05, 2013, 02:26:07 PM
I put sprint on Shift, crouch on C, and toggle crouch on Ctrl.  Trying to do shift-ctrl-w in combinations to sprint-duck-leap-dive-whatever was too finger bending with the defaults.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on June 06, 2013, 03:58:58 AM
Biggest frustrations I have with warframe is the grind for rare materials, restricting gear with mastery levels and the matchmaker - everything else I'd be happy to write off as "ah well its in beta and f2p".

Material grind is particularly frustrating when it feels like you need to switch to crafted weapons to progress but the drops aren't happening and as there's no side channel to purchase materials you're stuck unless you can farm with clan or friends - relying on PUGs via the match maker just adds more frustration.

Stopped playing for a bit when initially hitting this with morphics, then found the same problem with neurodes - finally had one drop last night, so later today I should have a Boltor!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on June 06, 2013, 05:58:12 AM
I use PUGs for bosses if Ard isn't around.  Though my luck on neurodes is crap.  I was 0/7 at first, and still only at 2/10.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on June 06, 2013, 06:52:39 AM
Yeah neurodes are a PITA to get. I'm happy to do boss runs with anyone to help out with getting materials.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on June 06, 2013, 03:33:03 PM
The rare material grind isn't even the problem.  You can get streaky results from the bosses, but in a pug, the whole thing takes 10-15 minutes tops.  Rubedo however makes me want to stab someone.  I'm at the point where my need for rubedo  has outstripped my credit gain, so money is now virtually meaningless.  I've got multiple warframes waiting to cook in the foundry for a few thousand rubedo now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on June 06, 2013, 03:59:55 PM
Rubedo really shouldn't be a problem unless you are building a lot for how little you are playing. If you just play through and unlock all missions on the rubedo dropping planets you will have plenty has been the experience of just about everyone. Usually you graduate from rubedo to alloy plate if you are building one of everything.

You can also farm some of the defense missions to get this stuff, break all the chests, exit and 5 or 10, repeat.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on June 07, 2013, 08:06:19 AM
I now have every warframe except Frost Prime. All (except Excal Prime) made in the foundry. Nearly all rank 30 too. :awesome_for_real:



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on June 08, 2013, 08:50:07 AM
Someone invite me to whatever the clan is - name is Nonentity.

I'm slowly building up my account again after the optional reset. I really, really, really like throwing kunai.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on June 08, 2013, 10:07:35 AM
Done.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on June 11, 2013, 08:57:30 AM
Didn't realize I was still in a Clan! I left so I can be added.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: ezrast on July 06, 2013, 03:02:19 AM
Spy Drone Event (https://forums.warframe.com/index.php?/topic/74111-spy-drone-community-event-july-5-%E2%80%93-8th/) - kill a few of the new enemy and get a free Snipetron Vandal. Unless the community doesn't kill enough of that enemy, I guess? But with bonus rewards for being the catassiest catass on your block, so we'll probably hit the threshold. What an oddly structured event.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 06, 2013, 11:52:34 AM
You can get the whole thing done in a few runs for yourself doing Uranus - Sycorax.  I was getting 4+ per run in an easy to finish extermination set.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: ezrast on July 06, 2013, 03:31:31 PM
I've been having good luck with Uranus - Setebos myself. 8-10 per run, takes about 10 minutes if you speed. But if you're just going for 20 anywhere is fine really - just make sure it's on an actual Grineer tileset (grungy brown/yellow with circular doors); a lot of Grineer missions are on the Corpus tileset (sleek blue/grey with sliding vertical doors).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on July 07, 2013, 02:16:18 AM
Has there been any mention of whether the event weapon will need an empty weapon slot whenever they gift it, or will it just stay in a queue somewhere (similar to the forge) until I've got space?

Thinking about it that does assume we get the weapon rather than a blueprint, which would avoid all these tricky questions and provide yet another resource sink.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 07, 2013, 01:21:16 PM
It'll probably be a blueprint like the last reward, to avoid the whole issue of needing a slot.  Find out in a day or so though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 09, 2013, 07:32:55 AM
Okay, I am so glad I stopped at 20 kills.  The final leaderboards had the top 100 all north of 3000 kills.

On the upside, new free gun and free gun slot, as well as the blueprint for the old snipertron, which I missed before.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on July 09, 2013, 01:10:03 PM
They gave the old blueprint out, too?  That's pretty cool.  No point not to since the Vandal is equal or superior in every way.  (I'm still going to pull mine out on occasion, though.  Sadly, I threw an Orkin Reactor in it last week.)

I still need my two friggin' Latron Prime pieces.  They're being stingy with those Void Keys.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 12, 2013, 08:06:25 PM
Apoc (or anyone else in bat country really), the dojo costs are reasonable now.  I started building up a cross connector off one side.  When that finishes, we'll need to build a reactor followed by an oracle off the two wings, then probably another cross connector and some of the labs so we can finally do research.  I've been saving my forma for this patch, and have two more I can contribute to this right now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on July 13, 2013, 12:07:58 AM
Oh cool, I'll log in later on today if I get a chance.

Not been playing this at all for a couple of weeks now so I'll just make you the dojo boss Ard :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 13, 2013, 09:26:45 AM
I got most of the materials started for the reactor, which is what's stopping us from building anything else right now, but I was short some alloy plate, if someone can toss the rest of that in.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Furiously on July 13, 2013, 02:16:49 PM
I've been running Raptor on Europa like crazy. In like 40 runs I've gotten two nova helmets, two nova systems and like 600 morphics and 50control modules.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 14, 2013, 11:42:10 AM
Okay, the reactor is done, I started the oracle and the next cross connector, but I'm out of forma now for the connector and ran out of circuits on the oracle, so neither have started their builds yet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 15, 2013, 01:54:54 PM
Okay, I started the three research labs building, but I don't have the resources to start them.  I threw in everything I personally had.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 27, 2013, 12:44:34 AM
Apoc, or anyone else really, the first few clan weapon patterns have been researched now, if you want something new to play with.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on July 27, 2013, 03:04:45 AM
Nice one :)

I've not played for a few weeks, might pop in again sometime soon. I'm sure I've got lots of resources lying around I can dump into the dojo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on July 27, 2013, 05:13:13 AM
Weekend event going on at the moment with an interesting variation of mobile defence against the grineer - rewards will be easy access to some kind of ammo conversion mods (as opposed to relying on the RNG to get them later).

https://warframe.com/news/operation-sling-stone-community-event-0


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on July 27, 2013, 08:43:36 AM
I've not played for a few weeks, might pop in again sometime soon. I'm sure I've got lots of resources lying around I can dump into the dojo.
That'd be nice.  Ard is dumping a ton of his resources in, and I'm putting some, but only have limited amounts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bann on July 27, 2013, 12:11:53 PM
been playing this alot more now that I have a controller. I think that improves this game dramatically. Could i get an invite to the clan/dojo? Im playing as Fishug.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 27, 2013, 03:06:21 PM
Sent.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on August 15, 2013, 03:13:17 PM
Okay, so the majority of the clan weapons are researched, if anyone is looking for something new to play with (mostly looking at Apoc here).  There are only 3 left total that need materials.

They also added a new system with new planet maps, mobs, and a new boss fight this week for anyone that wasn't paying attention.  


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on August 15, 2013, 11:07:56 PM
Nice one Ard :)

Not playing at all atm, kinda buried under Steam backlog, plus went and got hooked on Guild Wars 2. I'll try & pop in and chuck some more materials at things if I get a chance though :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on August 15, 2013, 11:13:26 PM
No worries, just keeping you updated.  The last of the patterns will get started in a day or three anyhow probably one way or the other.  Not missing a whole lot now.  The bigger issue is that the weapon patterns need forma to actually make, which is still a giant pain in the ass.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on December 21, 2013, 08:35:58 PM
Arise!!!  Is anyone still playing this?  I just started a few days ago and looking for some tips and advice on how to go.  Once I get home and can play on my own computer instead of my parents ghetto lap top, I'll probably be playing the shit out of this until I go back to work mid Jan.  Pretty impressive so far.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: ezrast on December 21, 2013, 09:31:39 PM
A ton of stuff has changed over time so I don't really have any idea what the new player experience is like nowadays, but I'm pretty sure it's still true that upgrading your weapons should be #1 priority. Weapons aren't really balanced at all so usually you want to do some research before investing in something new, but anything is better than the terrible, terrible starting loadout they give you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on December 21, 2013, 10:00:35 PM
A ton of stuff has changed over time so I don't really have any idea what the new player experience is like nowadays, but I'm pretty sure it's still true that upgrading your weapons should be #1 priority. Weapons aren't really balanced at all so usually you want to do some research before investing in something new, but anything is better than the terrible, terrible starting loadout they give you.

I picked up a new primary weapon for 25k credits and crafted a new melee weapon from a blueprint I looted off of the first boss (took me quite a few times to finally kill him).  I'm still using the original pistol and warframe (Excalibur).  I've been trying to unlock the Rhino warframe but for some reason I failed some sort of test and I don't know why which sucks because you can only take the test every 24 hrs.  I did buy one of the starter packs off of Steam because it was 50% off so I do have some plat to spend on a new warframe and weapons if I wanted to.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on December 22, 2013, 03:34:04 AM
One of the nice things about warframe is that most of the frames and weapons can be acquired without spending platinum (micro trans currency) and the dev team put out alerts for weapon and armour powerups after they do livestreams that would normally cost plat.

Only downside is that you need to have opened up a decent portion of the map to catch the alerts and acquire new warframe blueprints / building materials need specific areas unlocked.

Not playing currently, but best use of plat used to be on weapon and warframe "garage" slots so you can build up a decent sized armoury.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on December 22, 2013, 10:05:02 AM
Well, I found out why I failed my first 2 mastery tests.  Apparently, having a sentinel with you can cause you to fail. :uhrr:  I wish there was some sort of in game tutorial that explains the game more in depth.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on January 08, 2014, 09:08:39 PM
Been playing about six weeks now. It's a fun game. And, yes, the "tutorial" sucks, but supposedly there's some sort of improvement coming. Eventually. After Melee 2.0.

Tips and advice. I have a lot, but need some specific questions to really open up.

Fundamentally, the game is really about the mods. Weapons are really all fairly similar within their respective types. What makes them shine are the mods and the strategies of employing them. Their base stats are a clue of what way you might want to go, but to get there you need the proper mods and they need to be leveled up. Some aren't easy to get.

The Warframe Wiki is a great resource and you should go there to learn how Damage 2.0 works and how to work with it.

Essentially, all your enemies have various resistances and vulnerabilities. These needs to be exploited by proper elemental mods to reinforce your guns' base damage mix. Sound complicated? It's not, but it's also not readily apparent what's going on, either. Hence, the wiki. What it comes down to is preloading your weapon's various loadout slots for the enemy factions. One for grineer (heavy on armor), one for corpus (heavy on shields), one for infestation (they're weird), and then possibly one for corrupted (unholy combination of corpus shields on top of grineer armor).

Bosses are whole 'nother issue and most of the fights are scripted to some extent. They also mix up the resistance/vulnerability tables a bit. Here party composition can make a big difference, so try different things out. Also, read the wiki. Lays out the proper strategies, though DE often changes things just to keep the community on its toes.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on January 09, 2014, 07:56:26 AM
Have they stopped making all the decent alerts being level 90+ missions yet?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on January 09, 2014, 10:44:30 PM
They condensed levels to about one third of what they were in Damage 2.0.

Max levels on the solar system map is about 30-35. Alerts can potentially be higher out on Pluto or Ceres, but I don't see that too often. 

I'm looking at an alert with the shotgun scavenger aura (and cash) as a reward on Mars right now at level 16-18. That's pretty typical.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 17, 2014, 07:47:42 PM
Random log in reward for today: Gorgon blueprint. :yahoo:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on March 06, 2014, 01:30:07 PM
If anyone's on hiatus from Warframe and hasn't noticed - another storyline / competitive event is now live; Tethra's Doom (https://warframe.com/news/tethras-doom-now)

Why should you care?  Well it's possibly the least grindy competitive event I've seen in Warframe, and well, lets be honest we all love the shiny limited edition gear.

For participating you'll get an event badge and a 3-day affinity booster (if you've never used one they're awesome for quickly getting XP on frames and weapons), for 250+ points scored you'll get a pack of 4 limited edition electrical mods w/ proc bonuses similar to the poison mods from the Ciscero Crisis and finally for 500+ points you'll get a Gorgon Wraith an extra weapon slot for it.

To give you an idea how low the bar is set, a single run with PUG from Recruiting using my level 30 non-bling Mag got me 730 points.   I will say it's extremely helpful to have a Mag in your squad as you're expected to protect and escort a shield-sapping maguffin, so restoring your shields makes the whole exercise go much quicker/smoother so a higher score.

Edit:  Also a new prime frame (Rhino) and additional prime weapons (Boltor and Anky-something-or-other) released with this update.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 06, 2014, 10:17:18 PM
If anyone's on hiatus from Warframe and hasn't noticed - another storyline / competitive event is now live; Tethra's Doom (https://warframe.com/news/tethras-doom-now)

Why should you care?  Well it's possibly the least grindy competitive event I've seen in Warframe, and well, lets be honest we all love the shiny limited edition gear.

For participating you'll get an event badge and a 3-day affinity booster (if you've never used one they're awesome for quickly getting XP on frames and weapons), for 250+ points scored you'll get a pack of 4 limited edition electrical mods w/ proc bonuses similar to the poison mods from the Ciscero Crisis and finally for 500+ points you'll get a Gorgon Wraith an extra weapon slot for it.

To give you an idea how low the bar is set, a single run with PUG from Recruiting using my level 30 non-bling Mag got me 730 points.   I will say it's extremely helpful to have a Mag in your squad as you're expected to protect and escort a shield-sapping maguffin, so restoring your shields makes the whole exercise go much quicker/smoother so a higher score.

Edit:  Also a new prime frame (Rhino) and additional prime weapons (Boltor and Anky-something-or-other) released with this update.


Yep, worth taking the time to do and not hard.  I'm only Mastery Rank 6 and I logged on and used potato'ed Rhino and knocked out 3 of the interception missions.  Got 7 of the craft pieces you need, so I made two "keys".  On my first run of the escort mission we succeeded flawlessly, and I garnered 688 points.  Bing bang boom.  Later I started using my baby Vauban on the interception missions just to level him up.  Decent little event all around!

Now come play Warframe again all of you. (please)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on March 07, 2014, 08:31:46 AM
Anyone who is still playing or coming back to play please pm me here or send a msg on steam if I have you already (I have most of you) and I'll try to update the first post with a playername list.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 10, 2014, 06:38:04 AM
The event is pretty cool. The mods are the real prize here, but it's a fun diversion from baiting the G3 or grinding for new shiny.

If you haven't watched livestream 24 , it's worth checking out the last 10 min just for the Vay Hek hack into it.

I did the event with both PuGs and the clan. I didn't have any issues with the public game(s), but mileage might vary here if the O-fficial forums are any indication. The interception wasn't troublesome, but I brought Zephyr to it, so idiots abandoning their area of responsibility (then dying horribly) wasn't a big deal. The escort missons are dependent on the teams' shields and not going haring off to do whatever. This concerned me initially because of typical behavior in invasions, but nothing came of it during the mission. I saw a lot of "we want a Mag" requests later on, but I just brought a perma-blessing Trinity and it all went smoothly on both core and shield runs.

Now back to my regularly scheduled T3MD for the chimerical boltor prime blueprint.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 10, 2014, 10:13:41 PM
Yeah, I PUG'ed the whole thing and I came out okay.  Well, 1005 points for the shield core hijack but hey it counts.  :grin: 

I think I lucked out by getting in early on the attempts, most of the players seemed pretty knowledgeable about where to be and how to act on the missions.  As the days went by though, when I was using the Interception mission just to level up my Vauban, things got much more difficult, with more of the bottom feeders trying to complete the event.  50 people spamming in chat about what to do and what the rewards were isn't a good sign.  Not smart enough to even read the link at the TOP of the forum page.

So like you Shrike I'm back to the treadmill.  I'm low on funds from a recent round of fusion madness so I need to run a bunch of alerts for some cash - and I guess I'm going to have to bite the bullet and jump into the trading biz and get rid of some of my extra nightmare / corrupted / rares for plat.  Unless I drop RL money for plat which I'm kinda loathe to do.  Even being relatively new I've already grown to hate the RNG prime weapon roulette so I don't own any prime weapons.  I do have a Frost Prime I can level, he's just sitting there.  I'm almost done re-levelling my 1 forma'ed Vauban.  Saryn and Banshee both look interesting, so maybe I'll work toward those.  My potato'ed / forma'ed Rhino is a pretty decent farming frame.

So if anyone out there wants to try out the game or get back into it, let me know.  I'm not uber bad-ass or geared out by I can certainly help out with missions and some mods if you're starting out, and I'd love to run some missions with some F13 peeps.

Shrike / Hoax: if there's an F13 clan, or you guys are part of a decent clan, can I get some info about it?  I got basically anon invited into a clan, and I accepted to use the dojo, but they aren't anything special and I'd rather run with some other folks.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: lesion on March 17, 2014, 03:01:38 PM
I've been playing the poop outta this game and got a little carried away (Ogris is the best thing ever forever).The two guys I tried to get playing aren't really into it so I have a pretty much empty clan with a bunch of research and crap. I'm on as a_grue

Once Dark Souls II comes out on PC I'll likely stop playing :uhrr:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 17, 2014, 09:30:47 PM
I've been playing the poop outta this game and got a little carried away (Ogris is the best thing ever forever).The two guys I tried to get playing aren't really into it so I have a pretty much empty clan with a bunch of research and crap. I'm on as a_grue

Once Dark Souls II comes out on PC I'll likely stop playing :uhrr:

Added you as a friend in-game (I'm Mandelbrot).  Just send me a direct tell in game if you're on and want to team up.  The chat notification is easy to miss! 

I'm currently waiting on a Saryn frame to get done cooking, and when it's done I will be able to finish ranking up a mastery level and get to some weapon unlocks.  I've mainly been playing Vauban, trying to make some creds, keeping an eye on alerts, and running the odd ODE if I can get into a non-asshat group.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on March 26, 2014, 02:35:09 PM
Well it's been the one year anniversary of something in Warframe, and that means presents.  In your inbox you'll find the Dex Furis (https://warframe.com/news/tenno-reinforcements-19) - akimbo pistols based on the Afuris secondary weapon design.  They look good, come with a free weapon slot and include a catalyst.

If you're feeling posh there's also a new limited edition skin for the Excalibur.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on April 02, 2014, 01:49:49 PM
Leading up to Update 13 (or possibly during depending on when it's set to drop) there are three special alerts planned each lasting 48 hours - the first is for a Catalyst BP (weapon super-charger) and running right now, after that will be a Reactor BP (frame super-charger) then finally a forma.

It's a good opportunity to pick these up as Catalysts & Reactors rarely appear in random alerts and when they come up in invasions the missions expire quickly as the only other way to get reactors or catalysts involves buying them with plat.

Quote
48 Hr Catalyst Alert – April 2 @ 12:00pm EDT
48 Hr Reactor Alert – April 4 @ 12:00pm EDT
48 Hr Forma Alert – April 6 @ 12:00pm EDT

Build. Prepare. Endure. (https://forums.warframe.com/index.php?/topic/205018-build-prepare-endure/)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Furiously on July 03, 2014, 10:51:26 AM
And I understand PWE just bought them out. So look forward to lock boxes. Lots of lock boxes for anyone who still plays.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on July 03, 2014, 11:26:08 AM
Yeah, PWE gobbling up the rest of Digital Extremes has pretty much instantly killed the desire of the half-dozen people I play with to keep doing so.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on July 04, 2014, 02:01:13 PM
Devstream (and Steve) implied otherwise.

They won't comment due to legal reasons, but said DE will not give up control of Warframe.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on July 04, 2014, 02:18:15 PM
Devstream (and Steve) implied otherwise.

They won't comment due to legal reasons, but said DE will not give up control of Warframe.

How cute of him to say that.  I wonder if they actually believe that's true or not?  Once PW gets their hands on WF, it will be their way or the highway.  Bank on it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on July 04, 2014, 02:51:41 PM
Hey, it's what he said.

If you have some other info, link it up.

So far there's little concrete information out there.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on July 04, 2014, 03:10:34 PM
How's this for other info:
-Every single game PWE has bought up to date.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on July 04, 2014, 03:57:52 PM
It'll be different this time!  He can change!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on July 04, 2014, 05:56:14 PM
Hey, it's what he said.

If you have some other info, link it up.

So far there's little concrete information out there.

My comment wasn't directed at you.  It was calling out how naive/stupid/delusional/dishonest the guy's statement was.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on July 04, 2014, 06:49:51 PM
Hell, I just want to know what someone has seen about the potential sale.

Guess you don't know anything more than I do, which is only just this side of jack shit.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: TheDreamr on July 20, 2014, 04:11:54 PM
Still no news on the Chinese question but U14 has dropped and if I had to pick one word I'd go with "ambitious".

The update's brought a major visual rework which fits the space ninja theme, planet map and menus have been dropped and replaced with a small spaceship interior you can walk around and menus delivered via projected "holograms", but don't worry the chat interface is still untouched and a complete embarrassment.

Menus and squad systems suffer from major usability issues stemming from the redesign that should have been clear from day one to anybody remotely familiar with the game or MMOs in general.   Tldr; looks great in screenshots but now everything takes more clicks to reach and useful information is obscured or presented in really small fonts.

Launch has been plagued by a couple of showstoppers and a slew of major bugs with devs churning out several patches over the weekend because DE love pushing out poorly tested code just before the weekend -- I'm guessing there's some internal deadline or it's for gamescom (mid august) as there's no way anyone could have said this was release ready.


For now I live in the hope that somebody ragequits and we get a picture of what's going on inside DE's Warframe team because there must be truly epic egos and drama worthy of popcorn for them to keep fucking what should be a simple task up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on August 02, 2014, 05:40:40 PM
I really like the look of the new UI...but...

The chat is even worse now than it was. Of course, considering what has been going on in chat these last few months, I spend a lot of time with it minimized. Less mental wear and tear that way.

The nested menu thing is irritating for PC users, but it is a lot friendlier to controllers. I'd like it to be more friendly to both, but that's probably asking too much. Still, there's been steady--if small--improvement since release.

Then the good part: Mirage. So much sick, stupid fun. Move your fat little ass over, Nova. There's a new tenno sheriff in town.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nija on October 08, 2014, 09:10:58 AM
Started playing this on PS4. It's come a long way in the past year.

I didn't see a way to sync my PC account with my PS4 account.

Is anyone else playing this on PS4? Switching between this and Destiny is interesting. I think I like this more at the moment.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: MrHat on October 08, 2014, 09:15:30 AM
Started playing this on PS4. It's come a long way in the past year.

I didn't see a way to sync my PC account with my PS4 account.

Is anyone else playing this on PS4? Switching between this and Destiny is interesting. I think I like this more at the moment.

My brother said the same thing and he hadn't played Warframe before.  He was like "destiny is pew pew reload pew pew and warframe is pew pew NINJA".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on October 08, 2014, 09:28:31 AM
I asked in the Destiny thread what made Destiny any better. To me Destiny certainly looks like a slower, way less variation, console shooter version of Warframe without the sanic speeds or ninja stuff.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Falconeer on October 08, 2014, 10:06:25 AM
Yeah, I asked the same thing but no one answered. I wonder if it's a touchy topic considering this one costed a tenth of that, and it's on the PC.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on October 08, 2014, 10:35:51 AM
And Warframe has the 'card' building aspect.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on October 08, 2014, 12:51:23 PM
I'm not touchy.  I actually downloaded Warframe one day when Destiny was not working and I was not at all expecting what I saw.  Last time I played, it was definitely no better than Destiny.  Now?  I'm going to have to spend more time on it to be sure.

There's more to do in Warframe.
Doing things in Warframe isn't quite as slick as in Destiny.
Warframe is not a great broshooter.
Destiny does not have space ninja.
Warframe is free.
Destiny is for Whitey Richman.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on October 11, 2014, 04:05:06 PM
I've been playing both.

I prefer Warframe overall. Destiny is more tightly balanced (or you could say actually has some balance) where WF is pretty much the anything-goes-wild-west sort of game.

I could give a fuck about PvP, so a large part of Destiny holds no interest for me. That's a problem with the game as it stands at present. Also, lack of communication. You can't talk to anyone. Without a way to organize strikes in the game, another huge chunk of content is unavailable to someone that just wants to log in and play a bit and see some progression. So you end up solo and that's...underwhelming, to put it mildly.

Anyway, enough of Destiny. Nyx Prime just hit WF and there's a tactical alert this weekend. The TAs are usually fun, but DE has taken to gating them through conclave rating which is as puzzling as it is annoying. Archewing (U15) is close on the horizon and should bring some open world elements with spaceflight and heavy weapons--and shooting up Balor Fomorians...from both inside and outside.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on December 04, 2014, 04:58:25 PM
So I've started playing this again with my TS mates. Its significantly evolved from what I've heard. Still, the ingame documentation is ass, but there are wikis out there for the game. Surprisingly deep for a coop shooter.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on December 05, 2014, 11:48:00 AM
They still need to integrate Archwing into the rest of the game, but it's "around the corner."

Player hubs are in testing. One is provisionally open to players at MR10 and above (and founders, of course). Haven't visited myself, but maybe tonight after a few beers.

New primes will be out here in a few weeks. Rumor is it'll be Nova (?), the Soma, and the Vasto. Can't figure Nova, but, eh, it is what it is.

It still has a helluva learning curve and ingame info is spotty (lots better than when I started, but that's not saying much). The community has grown a lot (you can read that as it now has hot and cold running jackholes in region more often than not) and can be very helpful, if you can filter out the random bullshit on evenings and weekends.

Still having fun myself. That's all the really counts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Draegan on December 08, 2014, 09:30:58 AM
I'm going to check this out for shits and giggles. Are any of the packs you can buy through steam worth it?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on December 08, 2014, 11:43:53 AM
Warframe is the easiest game to not spend any money in out of all the F2P's I've ever tried. I've made something like 300 plat without ever trying just trading away extra mods that take some work to get and selling off some prime parts.

I looked at the packs and they look terrible.

Some people really do hate feeling not powerful and you will feel that way at first in Warframe. If that's how you feel after finishing the first planet (Mercury) then buy some plat. Just make sure you get the daily login rewards each day as you can pretty easily get a 25% or 50% coupon for buying Plat and I believe there is a very rare 75% off one.

But if you can get 25% off go to https://warframe.com/buyplatinum and buy the $20 package for $15 and that should be enough to jumpstart some stuff. Really though Warframe is a grind to grind more game unless you get into the pvp stuff so short cutting things is inadvisable if you were to ask me. The good reasons to get plat is for colors and other visual customization (armor, scarves, special robot buddies etc), to skip a grind later in the game bc you don't feel like it or to unlock more frame and weapon slots so you can collect more things while you grind.

Also like any game as a newb everything seems fun and good but once you've tasted/seen the actually powerful stuff 95% of the equipment in the game becomes junk. So rushing to skip the newb experience seems a bit silly.

If you do hate dying and losing and you are doing those things I'm sure someone from here can taxi you to farm Rhino (which will stop the dying) and trade you some of the basic mods you need to start leveling up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on December 08, 2014, 04:09:57 PM
I'm going to check this out for shits and giggles. Are any of the packs you can buy through steam worth it?

No. The Steam packs are awful value. Even at the $20 level (and the value gets worse from there), the difference of 170 plat between the Steam pack and just buying straight-up plat from DE is not worth 50,000 credits (which you will blow through instantly and can re-acquire in an hour) and 4 random mods picked from a massive pool of utter garbage. Likewise, affinity boosters do you little to no good at low levels.

Also if you play the game a bit and find you enjoy it, join a clan ASAP. Roughly half the weapons and a non-trivial amount of actual Frames in the game are only craftable if you're in a clan with everything researched.


The good reasons to get plat is for colors and other visual customization, to skip a grind later in the game bc you don't feel like it or to unlock more frame and weapon slots so you can collect more things while you grind.

The only way to buy new slots for weapons and frames is through platinum as well. Similarly, expanding the mod slot capacity for weapons and frames is easiest done through spending 20 plat per thing, and you're basically gimping yourself if you do not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on December 08, 2014, 10:46:38 PM
Rule of thumb is spend your starter plat on slots. Buy one warframe slot, then spend the rest on weapons slots (you'll get 2).

This will allow a bit of room to expand in.

ONLY spend plat on slots or cosmetics if you truly want to look a bit different. Some impatient folks will spend plat on new 'frames to avoid the grind for them, but you're basically skipping gameplay. I was sorely tempted to buy Nyx Prime when she came out (and once I saw where her parts dropped), but refrained and farmed her up in a bit less than a week (was a bit lucky, but you get the idea).

If you want to buy plat, wait for a login reward. 20% is common, 50% considerably less so, 75% I've never seen, but it exists. They (DE) occasionally have holiday sales for platinum (Black Friday 50% off, for example). Buy a big chunk and then you'll be set for quite a while, unless you go full retard on cosmetics. If you're standing around in the hub or in a random mission and you see a warframe with a scarf, various gewgaws with particle effects and/or exotic colors--that's a player that has spent money on cosmetics. It can be pretty...overwhelming. Tenno with a firm hand on their wallet are a good deal more pedestrian looking, but it has nothing to do with effectiveness.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on December 10, 2014, 12:18:14 PM
If you play Warframe on Steam, you can also get some various and sundry cosmetic bits for incredibly cheap from the community trading page. I've gotten the Rubedo stuff from last year for like... $0.10 for the whole shebang.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on December 11, 2014, 11:38:43 AM
Got the clan playing this now. I even uploaded our fancy Evil Chickens clan logo and now it shows up on banners throughout the clan Dojo. Its little details like this that tickle me about the game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 02, 2015, 02:06:16 PM
Downloaded this for my PS4 because free... god damn it.

I really was not expecting the depth of the stuff in this game or the complete frustration at trying to figure shit out - like weapons and mods and enemies and... ugh. Game just makes me want to quit and run away screaming - which just makes me want to play more.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Falconeer on February 02, 2015, 04:17:50 PM
Serious question I asked a lot of people before and I want to ask you too considering you played that one: compared to Destiny?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 02, 2015, 04:17:55 PM
Downloaded this for my PS4 because free... god damn it.

I really was not expecting the depth of the stuff in this game or the complete frustration at trying to figure shit out - like weapons and mods and enemies and... ugh. Game just makes me want to quit and run away screaming - which just makes me want to play more.

Play it for the PC.  We've got a good group going.  They even convinced me to speak.

"WHAT WAS THAT?? OHH GOD HIS NAME LIT UP"

I at least hope you have someone to play with.  This game is miserable to solo in.  That being said, public matchmaking seems to work somewhat.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 02, 2015, 04:26:20 PM
Serious question I asked a lot of people before and I want to ask you too considering you played that one: compared to Destiny?
I haven't played Destiny, so this is second-hand.  It's faster paced and more customized since there are a few dozen frames that can play very differently from one another and a ton of unique weapons and hundreds of mods.

The combat parkour is a blast, too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 02, 2015, 04:54:25 PM
Serious question I asked a lot of people before and I want to ask you too considering you played that one: compared to Destiny?

IMHO - the short of it:

Destiny has the shooting mechanics and feel of your character in the world. Everything has a bit of weight to it in the world. However, the game is fairly shallow in customization. Paid DLCs and expansions get you access to the toys.

Warframe has so much depth in building your warframe and weapons, there is a sort of metagame in it. The shooty bits are passable - but you feel weightless. Everything happens much faster and it is overwhelming the majority of time for a new player. Toys have paywalls (either time or real world money).

Both worlds are highly repetitive. Both are scant on knowledge of wtf to do in the game - though warframe has a better ingame codex to explain stuff. But the majority of info still comes from online sources.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 03, 2015, 01:01:10 PM
Going to give this a try. Wiki seems to think Excalibur is the best noob frame- is that what I should start with?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 03, 2015, 01:12:01 PM
Going to give this a try. Wiki seems to think Excalibur is the best noob frame- is that what I should start with?

It's easy enough to play.  You've got decent mobility and your level 10 ability has great AOE.  Your 3rd ability is a bit of a waste and you've got less overall shield than the other starting frame (although more health than Mag).

I don't think you're going to want to stay in Excalibur, Mag or Volt, long term.  So, just pick what sounds most appealing to you.  Excalibur seems to have the least utility out of the 3, but radial javelin is always welcome.

edit: Although, I'm not the best person to answer this.  I am still very noobish (and bad). I started out with Excalibur, and once my Rhino hits 30 I'm probably selling the fucker for a spare frame slot.   


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: lesion on February 03, 2015, 01:44:12 PM
What's the PC group? I've got a mostly-empty clan with a bunch of crap in the dojo, and I just reinstalled because of this stupid thread.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on February 03, 2015, 01:52:43 PM

I'm playing this again as well, and appear to have become an officer in the f13 clan. So if anyone wants to join a "mostly-empty clan with a bunch of crap in the dojo" they're welcome. Since the last played times of the other members were in the hundreds of days I assume it doesn't have the latest and greatest but someone put some time into it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 03, 2015, 02:52:03 PM
As far as starting the game goes, excalibur is probably the best/easiest.  That said it also has the least long term end game viability of the three.  To be fair though, most people don't really play any of the starters past the beginning much.  The ones that tend to see the most use are frost, nekros, and trinity, but strictly for the hardest content types.  Even then they're situational.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 03, 2015, 04:05:41 PM
Dicked around and got my Warframe to 3, and my weapons to 2. Seems like it could be a fun one to just pick up and play for a few minutes when the mood strikes. I


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 03, 2015, 04:17:39 PM
Once you get Rhino you won't want to use anything else.  It's arguably the best, most well rounded warframe you can use.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 03, 2015, 10:54:39 PM
So if anyone wants to join a "mostly-empty clan with a bunch of crap in the dojo" they're welcome. Since the last played times of the other members were in the hundreds of days I assume it doesn't have the latest and greatest but someone put some time into it.
Mostly Ard and I, though we've both gone and left.  I won't feel bad if it fades in to obscurity.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 05, 2015, 11:54:01 PM
Huh, this game seems wildly different from when I last played a while back. I seemed to have lost most of my junk I had collected originally (basically just have the stuff I had last equipped) or is it hiding in some part of the UI now?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 06, 2015, 12:33:20 AM
If you're in the new tutorial, you'll get it back as you unlock things.  It takes a few missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 06, 2015, 12:37:18 AM
Cool, thanks.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 06, 2015, 11:10:21 AM
Currently our F13ers are playing on the Evil Chickens clan as the working social hub. F13ers are by and large welcome, so send Engels777 an ingame message and we'll get you going in the Evil clan. Please note that TS3 is expected for group play, and Warframe is group play. If you are not prepared to at least be a passive listener in TS (having to be quiet for family/sleepytimes/etc) you will probably be ignored by most of us. Its 2015, people.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 06, 2015, 11:23:45 AM
The chat interface being useless doesn't help much.

You still haven't accepted my friend request, Engels.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 06, 2015, 12:58:33 PM
That costs a forma!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 06, 2015, 01:53:47 PM
Given my outdated PC is on the way out, I'll just stick to my PS4...  :cry:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 07, 2015, 09:12:16 AM
I stopped playing right before Kubrows were released.  I just patched up and jumped back in - man they've really changed things.  I guess a lot of the changes are cosmetic and UI based but it was a little overwhelming. 

I stopped playing because the grind and RNG had started to get to me.  I'm going to try and digest how things work now and give it another shot.  Thankfully I have some resources (I played waaaaaay too much before my little hiatus) I'm Mastery rank 8 and I have like 8 frames maxxed out, some of the good event combo mods, what used to be the imba weapons of choice, blah blah.  With my new graphics card the game looks even prettier.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 08, 2015, 04:25:39 PM
Failed the rank 1 to rank 2 mastery test for some unexplained reason and now I have to wait 24 hours to do it again :oh_i_see:

You would think after all this time they would actually spend some time on UI and QoL bits. The UI in particular seems to be getting worse over time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 08, 2015, 05:32:12 PM
DE was showing some potential revisions to the UI (again) on the last dev stream.

I wouldn't look for any groundshaking changes, but they seem intent to improving functionality. They've added quite a bit of QoL stuff since they introduced this UI.

As for failing rank tests, well, it happens. The issue with the cooldown is you can't practice what you're screwing up to improve. That's especially frustrating with the parkour based tests (which I suck at). They are (finally) introducing a mastery practice simulator to the relays with a new NPC. He'll be joining the game "soon."


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 08, 2015, 05:35:41 PM
The problem with my failure is it didn't tell me why I failed. From Googling it may be a time limit which I didn't see or it may have been my companion or it may have been my heat damage or some other mod on my pistol. I didn't use anything other than the pistol and I didn't use any abilities which are other ways to fail (which it also doesn't tell you about).

Edit: reading the Wiki it was likely the time limit that caused me fail. I've failed other timed missions cause of that fucking time limit which isn't displayed prominently and doesn't warn you when it's about to expire.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 08, 2015, 05:48:57 PM
Most early mastery rank failures are due to just running out of time. If your damage is marginal in either burst or sustained dps, you're probably going to fail.

Whenever a new group of players join the game, you see this a lot in region chat from the ones that chose the Mk1 Paris bow. Trying to rank up in the first test using that is just an exercise in futility.

The main thing is get the weapons modded up as quickly as you can and if one isn't getting it done, get something else. The early upgrades are credit based and pretty easy to farm up the price on the first couple of planets.

The game doesn't really give you much help with this stuff. It's pretty much sink or swim early on. There's a lot of good info in the wiki and the people in region are usually helpful if you are really stymied by something.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 08, 2015, 09:27:49 PM
Damage wasn't the issue in my case. I hit 20+ with all my starter gear (and have them modded) when I became eligible for the rank 2 test cause I was around 10+ when I last played and going through the new tutorial and the new first quest line plus some random missions got me to 20. My issue was the first two waves were all melee so I decided to hop up onto the pillar to shoot down at them to save some wear and tear on my shields but hitting them from there can be a bit tricky when they are humping the base of the pillar so it took too long.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 09, 2015, 07:22:48 AM
Yeah, you have to be efficient in a lot of the mastery tests.  Though I dislike having to do it, I really advise hitting the wiki ahead of time to know the constraints of the Mastery tests.  Passing or failing often does come down to whether you have the right frame, right companion, and right weapon equipped going into it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 09, 2015, 09:27:13 AM
The first test is one of the hardest there is. It gets very easy after that, till around rank 9ish. However, you point at the larger problem with the game, which is endemic to many good games; the devs see the game from a 'veteran' player's perspective and forget to include clear information. The wiki is essentially a must and having a group of friends playing the game helps enormously, since you can ask the basic questions without having to dig about in player-written guides. I for one would not have lasted 48 hours in the game without the folks in the clan helping me along.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 09, 2015, 09:37:00 AM
I think with the first 4 tests you just need to keep one thing in mind: get out of the middle. Just run from pillar to pillar. I suppose these could suck if you picked shitty starting weapons (which could happen).  I found them easy once I figured out how to approach it, but I pretty much picked the easiest starting weapon combo (mk1 braton, lato, skana).   For the rank 4 test, you should enter with full energy and just backpedal the entire time, or you'll get swamped.

As deep as the rabbit hole is early on, it just gets deeper.  There's still a lot of shit I have only the faintest clue about, and I'm still pretty terrible at producing decent builds.

edit: For the record, I randomly failed my first rank test.   :heartbreak:  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 09, 2015, 11:00:55 AM
I bombed the hell outta that first test because: I had no clue you could leave the circle and I didn't know you could use abilities.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 09, 2015, 11:48:44 AM
I am still completely clueless about this game. Even the wiki isn't much help, and I hate to monopolize the TS channel asking stupid newbie questions. Stuff I would like to know-

When do I get another frame?
Which planet should I unlock first?
Do I have to grind up a bunch of mastery before I can buy other weapons from the marketplace?
Should I grind everything to 30 before moving on?
Which missions are most solo-friendly? Will the missions change on the planets, or does each sector always have the same mission type?

I feel like I am beating my head against the wall and not seeing much progress for it. I fail almost every mission type except defense or extermination, which leaves me with a tiny pittance for my trouble. It is discouraging.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 09, 2015, 12:04:48 PM
I am still completely clueless about this game. Even the wiki isn't much help, and I hate to monopolize the TS channel asking stupid newbie questions. Stuff I would like to know-

When do I get another frame?
Which planet should I unlock first?
Do I have to grind up a bunch of mastery before I can buy other weapons from the marketplace?
Should I grind everything to 30 before moving on?
Which missions are most solo-friendly? Will the missions change on the planets, or does each sector always have the same mission type?

I feel like I am beating my head against the wall and not seeing much progress for it. I fail almost every mission type except defense or extermination, which leaves me with a tiny pittance for my trouble. It is discouraging.

Addressing your questions in order:

Another frame can be either be bought from the cash shop, or you can kill a boss multiple times to get the helm, chassis, and system blueprint.  It's a random drop (of the 3), but it normally doesn't take too long to get all parts.  You construct these parts and then buy the frame blueprint from the market.  Budget out about 60-100k credits for this, and you'll likely need to farm some building material.  

The issue becomes, what kind of frame do you want?  Do you want big DPS numbers? Tanking? Utility? Rhino is decent DPS/utility and great survivability. It's pretty much what Excalibur would be if it were designed by non-idiots.  Easily farmable. Nothing we've tried to farm thus far has been really that difficult.  Some bosses are harder than others.  So it really just depends on what you'd like to do.

Planet unlocks can be gotten from beating bosses.  We can do this at any time really.  But Venus/Mars should be easy first unlocks.

There are a lot of weapons you can get with zero mastery, there are some gated at 1,  more gated at 4, and various others gated beyond that. Latron is a great rifle and it's zero mastery to use. A Bolto is a good sidearm and can build off your Lato once you're done with it.  Also, zero mastery.

It's best to get shit to 30 before dumping it.  Once you've got a frame you won't insta-die in, we can do Kappa (a mobile defense) to grind up weapons if you need to finish leveling something off.  It's best not to be rushed into Kappa, because I don't think it gives you a good feel for the game.

Exterminate are the easiest missions.  The rest have various amounts of solo-ability. I wouldn't even attempt the following solo: survival, defense, mobile defense, excavation, interception.




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 09, 2015, 12:29:09 PM
I am still completely clueless about this game. Even the wiki isn't much help, and I hate to monopolize the TS channel asking stupid newbie questions. Stuff I would like to know-

When do I get another frame?
Which planet should I unlock first?
Do I have to grind up a bunch of mastery before I can buy other weapons from the marketplace?
Should I grind everything to 30 before moving on?
Which missions are most solo-friendly? Will the missions change on the planets, or does each sector always have the same mission type?

I feel like I am beating my head against the wall and not seeing much progress for it. I fail almost every mission type except defense or extermination, which leaves me with a tiny pittance for my trouble. It is discouraging.

I'll take a shot, but I have only been playing a week now... but I like the depth of this game so I been paying a lot of attention to things.

1. You aren't going to like this... but you have to either buy a frame with real money platinum ...or grind 3 types of blue prints for the frame and then farm credits for the frame blueprint. In essence, you have to kill the boss who drops the frame piece blueprints you want multiple times for all three pieces: Helmet, Systems, Chassis. For example, to get Valkyr, you kill Alad V for drops (all praise RNGesus). You need all three pieces to fill the actual frame blueprint you buy off the market. So you get the helmet and then need the mats to build that... which takes a rare drop piece along with other mats. I think the helms take a neural sensor which is a bitch to get to drop at times - other pain in the ass is Control Module mats (which these mats don't drop on the lower planets so if you don't have up to Uranus done, hope you have platinum). Do that for the other pieces and once you get those done, buy the frame blueprint (25k credits on the market) and get an orokin cell to drop because the frame bp needs one of those two. Then it is a 72 hour construction time for the frame. 12hours for each piece.

TLDR; farm piece blueprints for specific frame - build all 3 - buy main frame BP from market for 25k credits - build frame - wait 72 hours. Helmet+Chassis+Systems+Orokin Cell = frame. Farming times will vary.

2. Unlock whichever you prefer. Planet unlock tree here (http://warframe.wikia.com/wiki/Planets). Mercury gets you both Mars and Venus branches.

3. Certain weapons will have mastery rank requirements, yes. Mastery Rank goes up only as you rank up different frames and weapons and complete new missions on new planets... If you are maxxed out on those and replaying the same missions to farm stuff, you'll be stuck ranking it up. You can replay the same missions over and over, but you will need new weapons to advance mastery rank. That said, there are a lot of weapons you can get at mastery rank 2 - the boltor is pretty nice and is the regular braton. The really crazy shit requires higher mastery though.

4. Yes, grind everything to 30 for the mastery rank increases. I made the mistake of taking the bow and throwing knives in the training mission... pretty much sucked till I built a braton. The knives are ok... but the bow is just a sniping weapon. However, I maxxed the braton and built a boltor and intermittently played with the mk paris. Finally ranked it all way and sold it. Only sell stuff after you max it out for the mastery I say! but yeah... It pays off to grind everything to 30, as unfun as that may get.

5. Solo friendly... Exterminate missions I like because there are a set number of enemies so you know what is what. I also like sabotage missions because you have a single goal to take out a target and get your ass out. Capture missions are doable, but you have to take care because those chucklefucks run and run fast through a shit ton of enemies so catching them can be tedious and your chance of losing them is high. Rescue is hit or miss with me. I don't care for them and they can take a long as time, but they are also doable. Defense and Mobile Defense I have yet to complete solo... ever. Assassination is a boss fight which you can solo, but you need a ton of modded out gear.

I don't have a clan and mostly run PuGs which when trying to complete planets is frustrating as all hell. I am stuck on Phobos and Sedna because there is one mission in the branch and no one plays it (mainly because it is a shitty rescue mission). I will try with different frames once they get built though... (have Valkyr, Rhino, and Nyx being built currently).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 09, 2015, 12:54:38 PM
Control modules become less of an issue if you get dragged through a couple low level tower missions.  It was a struggle for the first few, but now I have like 70 unused.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 09, 2015, 02:21:13 PM
Control modules become less of an issue if you get dragged through a couple low level tower missions.  It was a struggle for the first few, but now I have like 70 unused.

Void Tower is invite only and me without a clan means that ain't happening unless someone blindly sends me an invite (happened all of 3 times so far). I balked at each one because I had no idea what it was and nothing at level 30. Silly me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 09, 2015, 02:53:31 PM
You get tower keys often from rotation rewards in earth's Cabria excavation mission. You can get up to tower III keys there.

More detail here:

http://warframe.wikia.com/wiki/Void_Keys

That said, playing this game without a clan is madness.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 09, 2015, 03:24:26 PM
What Engels said.  Playing without at least one other regular player is madness and will likely burn you out on the game.  Realistically you need at least 4 total to see the actual  harder content.  The game gets fairly rough at the upper end. 

Void Towers are also another source of weapons, warframes (the prime variants of both), and credits.  They take more effort, require organized people and specific frames for specific mission types, and are extremely prone to RNG, moreso than the bosses elsewhere.  While they're considered endgame content, they can be done at just about any level since the keys have varying level ranges.

Way, don't be afraid to ask questions in teamspeak, we don't mind answering them, although I'll personally likely only end up confusing you since I'm bad at explaining things.  The start of the game is extremely rough without friends, because you start out really underpowered.  The starting weapons and frames are pretty shitty, your mods are underleveled, and you don't have a sentinel or kubrow.  This is stuff that all fixes itself fairly quickly, but it can lead to a bad first experience if you're by yourself.

Part of the problem has also been that we haven't been including you in things.  That's my bad for part of it.  We've only had a small limited group with a smallish window to play together in the last week or so.  I'll try to peel off the next few times you're on to help you move forward.  I have a ton of stuff that's low level that I need to rank up anyhow.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 09, 2015, 03:30:36 PM
And I'll need to level Trinity, Valkyr and Frost (when I build it, goddamn neural sensors).  Definitely see if you can pull someone into a group before you start something up.  Also, in group things tend to go a lot faster, so you'll end up getting more exp, credits, mods, and components.

Although definitely get someone more experienced than just myself.  I'm still shitty.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 09, 2015, 03:35:25 PM
Oh I should also note, be wary of void tower missions for a few days.  They broke some things in some completely terrible ways in the last patch, most of which result in you not getting paid or rewards.

I should probably also mention that after you finish the initial story, the game doesn't really have any real structure whatsoever.  You can do things in whatever order you want, farm whatever you want, and level whatever you want.  You can be jumped forward to higher planets by someone taking you to the preceding planet's boss fight.  Once you have a planet unlocked, anyone can take you to any mission they have unlocked in that system, and it'll unlock for you after.  If you don't have the planet unlocked, you can still go, it just won't unlock.  It's extremely friendly to players that way.

If we're intending to level, we usually go to the Kappa mission on Sedna, which is a level 20ish mobile defense mission that isn't too hard and throws a rediculous number of mobs at you.  Otherwise we do Cambria for the reasons Engels mentioned.  Basically just speak up when you log on, and we can probably get people together to do one or the other pretty easily if nothing else.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 09, 2015, 07:12:29 PM
^ ^ Previous posts are good advice. 

I played quite awhile solo and progressed along pretty easily - up to a certain tipping point in the planetary progression.  Don't feel bad about jumping into PUG's for quest objectives, farming, alerts etc.  Caveat my opinions come from when I was playing regularly, which was right before Kubrows, but a certain amount of leaching / drafting off of higher level players was an accepted practice.  As long you're not being a complete boat anchor and running to odd parts of the map or getting killed repeatedly people are pretty cool with you just tagging along and getting the rewards.  If you can stand the environment in chat (and can work with the shitty chat commands) absolutely hang out in in the appropriate chat tab and ask for invites, join farming groups, get a taxi to an event etc.

I'd try and move through the planetary progression and unlocks as much as you can based on level / weapons / frames / mods allow.  When you get stuck or bored (or any downtime really) get into a PUG Survival mission and play as long as you can for better rewards.  See above above about tagging along behind higher level players.  Farming and grinding is a decent chunk of the game and just slogging out a grip of Survival missions is a good way to build up resources and mods as you progress.  Playing even Mercury or Venus to 20+ minutes can be quite worthwhile, and many times there are higher level frames in there levelling or farming and you can jump in and contribute.  Check the wiki; if there's a specific frame you want spend a few PUG games farming the blue prints.  if there's an alert with a reward that's especially juicy jump into chat and check for PUGs looking to run it or get a taxi to a certain area.  Mods are a large part of your effectiveness and the best way to get them is just run a lot of missions.  After you get a frame or two levelled, some of the core mods, and some decent weapons you can try and PUG some void missions or Nightmare runs and get some higher level rewards.

Just my opinion - but if there's something you really want and you have the means - just spend the RL cash.  I haven't spent a ton of money on Warframe, but I have definitely spent more than I have in any other game that has micro-transactions / cash shops and I don't feel like a cheese dick about it.  If you get a "gift of the lotus" for a decent chunk off of platinum, go for it, and then use the plat to buy a new frame.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 09, 2015, 07:59:14 PM
I got the 75% platinum discount offer when I rejoined and Googling it looked like that offer wasn't that common so I went ahead and got the big pack. I found this article (http://www.themittani.com/features/warframe-spending-your-platinum) about what to spend platinum on and cross-checking things it still seems pretty accurate.

So far I've only spent some plat on the cheap starter frames I didn't have so I would have something to level up when I got tired of my Mag or ran out of revives on it and the Carrier companion though I'm not sure I like how it floats behind me. Basically just about everything in this game is intentionally designed to be visually distracting* and cause as much motion sickness/eye strain as possible and the way the carrier moves behind me distracts my left peripheral vision so I may remove it.

* Except for the most important stuff like when your air is about to run out or your mission timer is about to expire


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 09, 2015, 08:19:14 PM

 Basically just about everything in this game is intentionally designed to be visually distracting* and cause as much motion sickness/eye strain as possible and the way the carrier moves behind me distracts my left peripheral vision so I may remove it.

* Except for the most important stuff like when your air is about to run out or your mission timer is about to expire



Agreed, I toned some of it down in settings.  Absolutely turn off motion blur.  And 75% off?  Score.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 09, 2015, 08:30:42 PM
I thought that was a myth.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 09, 2015, 09:35:17 PM
This is one of the first f2p games I actually gave developers money for because I felt like I owed it to them after like 100 hours played.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 12:34:11 AM
The tutorial version of the mission to kill Vor doesn't drop the Mars nav fragment, just the Venus one so I've been playing all this time without access to the Mars components :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 10, 2015, 12:37:58 AM
The newer planet unlock system is honestly pants on head retarded, and a great deal less intuitive than the old star maps that they used to have.  I'm not entirely sure why they went down this road other than "because ps4".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 12:53:08 AM
I also like the old system map better. It looked better and had a better UI (I hate the spinning radial menu thing) but yeah lol console UI.

And just to be clear for any newbies reading just do the Vor mission again and you'll get the Mars fragment.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 10, 2015, 04:11:08 AM
They went down that road because shiny and next gen consoles.

It does look really cool, but it's actually more confusing than the old chart was. Worse, veteran players can't help you because their shit was already unlocked and they have no clue how to tell you to progress.

Nevertheless, once unlocked you won't have to worry about it again, but they do add new nav segments here and there as new features are added. Also, unlocking all nodes on a planet will give you the option of doing nightmare missions on random selected nodes. They are NOT easy, so be warned. They do give random dual stat mods that are very desirable for more advanced warframe builds.





Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 10, 2015, 04:21:01 AM
PuGs for the most part work out pretty well when I get people around my mastery level. Otherwise I am basically just chasing behind the higher level guy who has managed to wipe out the whole zone in front of me with warp speed that I have yet to figure out. Those I don't really mind when I am just working on unlocking planets - I just see it as another block opened on the map and one step closer to the boss and another planet. I do sorta mind it when the boss fight comes up and I barely get to the area before the boss is down. I never even saw Alad V until the 3rd time I ran that (fuck you Neural Sensor drop) mission.

Sometimes the synergy is there but mostly it is just a higher level facerolling the zone and me trailing behind with the vacuum.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 10, 2015, 07:36:44 AM
Also, unlocking all nodes on a planet will give you the option of doing nightmare missions on random selected nodes.
This also allows you to deploy extractors on the planet.  You can buy the blueprint in the market.  (Only worry about the Titan Extractors at first.)  Extractors give free resources.  How many you can have depends upon your rank, and whether you've bought a Founder's or Prime package.

To unlock all the nodes you'll need to build an Archwing.  The initial quest unlocks at Rank 2 (I believe), but you will need help as it's an excavation mission that is a lot tougher than the level range would suggest.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 09:05:59 AM
Question about Mag and Corpus. I keep reading that Mag owns Corpus thanks to Shield Polarize but that doesn't seem to work so well for me as few if any will die when I use it, unlike when I use Pull where most will die. Do I just not have the right mods for it yet (e.g. I only have one Power Strength mod) or am I not using the power properly?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 10, 2015, 10:07:12 AM
It's more that you aren't likely dealing with them at high enough level where their shields are a pain in the ass (high 20+).  You're probably also lacking mods to make it hit in a larger radius and harder.  Lantyssa would know more than me on this though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 10:13:20 AM
Okay that makes sense. I'm still putzing around the low level planets. I just unlocked Jupiter (and Mars :oh_i_see:) last night.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 10, 2015, 10:18:53 AM
This is true for a lot of abilties, btw.  Some of them seem really anemic without Intensify, Stretch, and/or Continuity mods to increase power, range, and duration respectively.  Unfortunately, most of these are rare mods.   Most of us have tend to have extras though, so come bug us. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 10, 2015, 11:06:09 AM
Question about Mag and Corpus. I keep reading that Mag owns Corpus thanks to Shield Polarize but that doesn't seem to work so well for me as few if any will die when I use it, unlike when I use Pull where most will die. Do I just not have the right mods for it yet (e.g. I only have one Power Strength mod) or am I not using the power properly?


I thought shield polarize kills Corpus shields, which leaves them with a tiny bit of health to shoot once or twice. So it doesn't actually kill them, but makes it easy to pop them off... Though I could be wrong since I didn't like Mag at all.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 10, 2015, 11:07:59 AM
Just use Rhino and all your problems are solved. :grin:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 10, 2015, 11:08:43 AM
Just use Rhino and all your problems are solved. :grin:

36 more hours till that happens... along with Valkyr and Nyx actually.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 11:18:48 AM
Question about Mag and Corpus. I keep reading that Mag owns Corpus thanks to Shield Polarize but that doesn't seem to work so well for me as few if any will die when I use it, unlike when I use Pull where most will die. Do I just not have the right mods for it yet (e.g. I only have one Power Strength mod) or am I not using the power properly?
I thought shield polarize kills Corpus shields, which leaves them with a tiny bit of health to shoot once or twice. So it doesn't actually kill them, but makes it easy to pop them off... Though I could be wrong since I didn't like Mag at all.
It also does AoE damage based on how much was drained.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 10, 2015, 11:19:08 AM
I feel like I made a bit of progress yesterday (unlocked 3 more segments on Earth), but this is extremely newbie unfriendly. The client doesn't tell you shit, the map is wonky, and a lot of the mission types seem like they are impossible to solo (and there is no way to tell without spending 15 minutes getting indecently assaulted). Even if I wanted to spend some money, I have no earthly idea what I would spend it on, what is useful, etc. The dev team is doing themselves a disservice by making it so inaccessible.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 11:21:26 AM
Just use Rhino and all your problems are solved. :grin:
Yeah, that's assuming I can get the boss to drop something other than Rhino helmets for me (3 in a row so far).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 11:27:38 AM
I feel like I made a bit of progress yesterday (unlocked 3 more segments on Earth), but this is extremely newbie unfriendly. The client doesn't tell you shit, the map is wonky, and a lot of the mission types seem like they are impossible to solo (and there is no way to tell without spending 15 minutes getting indecently assaulted). Even if I wanted to spend some money, I have no earthly idea what I would spend it on, what is useful, etc. The dev team is doing themselves a disservice by making it so inaccessible.
Yes the game is very unfriendly for newbie soloers. One trick I use to unlock segments is find the ones with "open squads" and try to join. There's a (small) chance that you'll join a game in progress or just starting. I'm also leveling up a Loki, which I bought for 75 plat, to make the Spy missions easier.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 10, 2015, 11:31:07 AM
Nyx will not solve all your problems.  I love Nyx, but it is not the most solo friendly warframe since it's really really really squishy.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 10, 2015, 12:40:36 PM
I thought shield polarize kills Corpus shields, which leaves them with a tiny bit of health to shoot once or twice. So it doesn't actually kill them, but makes it easy to pop them off... Though I could be wrong since I didn't like Mag at all.
It also does AoE damage based on how much was drained.

Ahh, the more ya know. I have Mag ranked 30 and never much cared for any of her powers outside of Pull.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 10, 2015, 12:44:32 PM
Just use Rhino and all your problems are solved. :grin:
Yeah, that's assuming I can get the boss to drop something other than Rhino helmets for me (3 in a row so far).

This is me with Oberon... I keep getting these random drops: chassis x5, helmet x6. Not one god damn systems yet.

Got Rhino in 4 runs, 3 runs for Valkyr and 6 for all of Nyx. And after leveling mostly with Mirage, I am used to the squishy so Nyx should not be too unfamiliar.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 10, 2015, 02:08:44 PM
Mag in a nutshell: 1 + 4 with the occasional 2

Pull - Good damage, awesome crowd control
Shield Polarize - I use it to recharge my shields.  If you get a bunch of things nearby with shields you will drain then damage them, but it only does the damage of the best one.  Nova's skill is far, far, far superior.
Bullet Attractor - Only useful against bosses and big mobs with lots of heath such as Heavy Gunners and Bombards, and only if you can't kill them quickly.  Some bosses it's good, some it's terrible.  Supposedly glaives will bounce around inside endlessly.
Magnetize AoE - A really good skill with some range mods in it.  Levitates everything and does significant damage.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 10, 2015, 02:52:45 PM
Most missions I only use Pull (1), which is fine since it's so awesome and significantly buffed from when I originally played. Crush (4) has such a long cast time that I rarely use it when playing solo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 11, 2015, 01:05:43 AM
Wow apparently I have to unlock Saturn -> Phobos -> Europa to get a control module to build the Rhino Systems whose blueprint drops on Venus.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 11, 2015, 03:15:46 AM
Get someone to take you to T1 missions. Control modules drop like rain on the plain in Spain there.

Nyx will solve all your problems...IF...played correctly. The issue with Nyx is she requires corrupted mods to really shine and those aren't easy to get, particularly overextended. If Baro coughs up a primed stretch that might solve some of that problem, but it's a big 'if'.

As for squishy, NyxP has significantly more mitigation and QT/primed flow is a huge survivability boost, but we're back into exotic mods and advanced builds.

I guess the point here is 'frames evolve significantly as you expand your mod base. Don't fall for the conventional wisdom you see spouted about on the forums. A couple of exotic mods like corrupted, nightmare, or primed can totally change how you play a particular warframe.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 11, 2015, 04:08:20 AM
Wow apparently I have to unlock Saturn -> Phobos -> Europa to get a control module to build the Rhino Systems whose blueprint drops on Venus.


Been there... I bit the pillow and bought 3 modules with my remaining plat. However, last night I solo'd a T1 exterminate and got 2 to drop so that is doable.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 11, 2015, 06:40:45 AM
The kicker is that eventually you'll be swimming in control modules.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 11, 2015, 07:48:46 AM
The kicker is that eventually you'll be swimming in control modules.

Yeah... But I was unhappy with Mag and not being able to switch out starter frames was a slap in the face. So I threw some money at the game and bought Mirage who I truly love to play even though she is made of paper. I have no regrets putting $20 down for this game. But the extra I used to buy slots and a few resources that I couldn't farm because they were locked out for me. Getting through some planets like Sedna and Phobos with PuGs is frustrating and at most times impossible. However, knowing I can solo T1 stuff for some hard to get resources is a nice confidence booster. And on that note, the mobs in T1 missions seem very squishy to me for some reason. The only thing that really beat the shit outta me were the laser orbs because I forgot about the trap pressure plates. Once I noticed where they were, it was pretty easy...easier than the waves of grineer and corpus I get on other exterminate missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 11, 2015, 08:02:39 AM
Tower 1 stuff is weak.  It's a 10-20 area, so it's fairly safe compared to some of the planets.

Mirage is awesome and become my favorite frame.  Try to get enough duration and efficiency mods to keep her clones up all the time as they draw a lot of fire.  Between that and the proper weapon choice she kills most things too quickly for them to be a threat.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 11, 2015, 09:25:42 AM
Mirage can be very tough, but, again, it's how you build her.

The key to not getting OHK'd as Mirage is eclipse. Keep it up at ALL times no matter what. Aside from just not getting shot (the clones take the arrows), it gives you damage resistance. Add power strength mods and you can hit 95% damage resistance when standing in shadow.

Can't find shadows to stand in? Well, that's balance (sorta). Mirage is about speed and violence of action, but knowing the maps well is a big part of playing her at the high difficulties. Just remember where the shadowing hidey holes are as you learn the maps.

Lastly, weapons with recovery procs help Mirage (and anyone else without build in healing) a lot. The Vaykor Marelok, Burston Prime with Gilded Truth, and a few others I can't think of at the moment will continually top up your health as you use them. Very handy on Mirage, especially as there are five of you shooting at stuff. Same goes for melee and lifestrike, if that's your thing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 11, 2015, 11:09:17 AM
Just a brief note about Mirage: while it is as awesome as Lant says, its also extremely visually spammy, what with your clones and all your guns going off and your disco ball, so if you have any trouble focusing on a battle due to visual stimulus overload and/or being 'navigationally challenged' (that'd be me), Mirage can be a bit of a Migraine.

My favorite frame thus far would have to be Banshee or Zephyr. Banshee's Silence skill is fantastic for handling a group of mobs you've wandered into. They all cower in fear for 2-4 seconds giving you enough time to dispatch the dangerous ones in the cluster. Zephyr's 3rd skill, Turbulence is a portable shield that deflects incoming fire that makes the frame quite survivable. Later on with the use of what's called a Syndicate Mod specifically made for Zephyr, your Turbulence skill turns into a speed boost not only to runspeed but to projectile speed, making your guns with ballistic travel time require far less leading.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 11, 2015, 11:17:45 AM
Wow apparently I have to unlock Saturn -> Phobos -> Europa to get a control module to build the Rhino Systems whose blueprint drops on Venus.


Are you playing on PC or PS4?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 11, 2015, 11:19:16 AM
Wow apparently I have to unlock Saturn -> Phobos -> Europa to get a control module to build the Rhino Systems whose blueprint drops on Venus.


Are you playing on PC or PS4?

This is the politically correct way of asking if you are a dirty worthless thumb aimer with no more right to live on God's green earth than a weasel.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 11, 2015, 11:23:52 AM
 :grin:

Actually, if you're having the control module issue on PC, just friend me, and we'll solve that.  It is a pain in the ass at first, but it's easily solved, and we're all very helpful if you let us.

Meanwhile, I'm just praying for a sale.  I want more slots. Lots  of weapons I want to try.  I need advice for a decent shotgun and easily farmed secondary (I haven't found a secondary that I like yet).  Trinity seems like it be more effective if I had a closer range setup.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 11, 2015, 11:24:17 AM
In reality, it's shorthand for saying, "stop being a filthy console gamer, we can help jump you forward pretty easily".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 11, 2015, 11:34:52 AM
Yah, but sunk-cost.  If they've already dropped cash on the PS4 version, does it let them use that character on the PC? I have no idea.  But if you have a gaming PC that can run this, run this on the PC.  OR DON'T.  


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 11, 2015, 11:42:06 AM
There was a way to transfer from PC to console, but I don't think it goes the other way around, sadly.  At one point, they were promising cross play, when the patches lined up properly, but I dunno if they gave up on that dream or not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 11, 2015, 11:47:43 AM
There was a way to transfer from PC to console, but I don't think it goes the other way around, sadly.  At one point, they were promising cross play, when the patches lined up properly, but I dunno if they gave up on that dream or not.

That's a negative ghost rider... pattern only works one way. I already looked into it. I already have my stuff on PS4 and kinda like being able to sit on my couch - though I do miss the hell outta my keyboard and mouse.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nija on February 11, 2015, 01:19:13 PM
I haven't had a gaming PC for over a year now.

PS4 for me, although I haven't played in a few months.

Frost/Rhino prime, Nekros, and Nova.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on February 11, 2015, 01:23:48 PM
Meanwhile, I'm just praying for a sale.  I want more slots. Lots  of weapons I want to try.  I need advice for a decent shotgun and easily farmed secondary (I haven't found a secondary that I like yet).  Trinity seems like it be more effective if I had a closer range setup.

Have you built the Hek? I'm finding it quite satisfying on my trinity..  though working towards trying the phage one day.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 11, 2015, 01:27:44 PM
Yah, I might just go for the hentai gun.  We picked up some pubbie in a boss farm yesterday that was just wrecking with it.

Mutagen mass seems like a pain in the ass to farm, however.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 11, 2015, 01:28:44 PM
I second the Hek.  It's the shotgun you always see me using.  You should even be high enough rank to actually buy the pattern now.  Mutagen masses aren't too bad to get from infested invasions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 11, 2015, 01:45:21 PM
Infested invasions, or if you're really desperate, the Clan Dojo has a print to turn samples into masses.  Of course you have to join a Clan that has it researched, so not always viable.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 11, 2015, 01:47:23 PM
This game needs a dependency management tool :awesome_for_real: :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 11, 2015, 01:48:17 PM
How does the stuff in the Dojo work? How do you access it? Is it limited run stuff, or can I make as many copies as I want?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 11, 2015, 02:29:36 PM
Basically clans research blueprint patterns.  Ours has everything that's current already done though.  All you need to do with them is buy them and make them same as the blueprints from the market.  Be aware that almost everything from the dojo requires a forma (which mostly drops from the void, and does more than just this, but I don't want to get into that right now), and mutagen masses/detonite ampules/fieldron, which are a subcombine or farmable from the invasion missions.  I've probably botched this explanation pretty badly.

edit:  oops, forgot dojo access.  So what you need to do is make the dojo key if you haven't already.  It takes 12 hours to cook.  Once that's done, if you're high enough rank within the clan, you can then go either to the navigation screen and select dojo (which just opens the clan menu) or the clan menu, and select enter dojo from there.  If you aren't, ask one of us to go into it and invite you, from there, you can trade with people or buy the blueprints.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 11, 2015, 02:58:21 PM
At least the Tenno dojo stuff doesn't seem to require anything beyond having a forma (and the occasional Argon Crystal).  The infested requires mutagen mass, corpus requires feldiron, and grineer requires detonite injectors.

This might help: research wiki page. (http://warframe.wikia.com/wiki/Research)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 12, 2015, 12:10:16 AM
Get someone to take you to T1 missions. Control modules drop like rain on the plain in Spain there.
Yeah so I got into a pub on an alert mission with some guys who steam rolled things (I got like 10 kills). After that was done one of them started a vote for a T1 Defense mission which I went along with figuring I would continue to sponge off those guys and get some modules. Somehow the 3 of us that went into the mission all managed to die on the 3rd wave. There was something that one shot me and I have no idea how the other two died. I revived just for the heck of it and proceeded to try and stay alive with my primary being a newly purchased unmodded Branton. Somehow I managed to clear the remaining two and half waves by myself with my gimpy gun (fortunately my Pull is at max rank) and we got out of there with our rewards including my 6 control modules.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 12, 2015, 07:27:20 AM
Probably a bombard.  Corrupted can be based on any Grineer or Corpus faction mob.  Bombards are still the most likely to one-shot you.

Tower Defense and Survival can be rough for an undergeared character simply because of how much is thrown at you.  Doable though as you saw if your skills are up to the task.  Grats on your control modules.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 12, 2015, 08:49:23 AM
Probably a bombard.  Corrupted can be based on any Grineer or Corpus faction mob.  Bombards are still the most likely to one-shot you.

Tower Defense and Survival can be rough for an undergeared character simply because of how much is thrown at you.  Doable though as you saw if your skills are up to the task.  Grats on your control modules.

Fuck those dudes, man. Hate those mobs with a passion. And those Grineer snipers that have me realize my shields are somehow gone in 2 seconds and I am going to be bleeding out soon.

So yesterday I got three new frames done in my foundry to now play with. Farming AHOY!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 12, 2015, 01:53:08 PM
This weekend I'm gonna have Mag Prime, Nova Prime, Hydroid and Saryn ready to play. I'm so stoked! Also, great job on managing that defense on your own Trippy. That much have been quite the fight!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 13, 2015, 12:04:53 PM
You're going to love Saryn. She's...ah, you'll see.

Although, one caveat. The syndicate mod that applies a healing effect to Saryn's Molt should be considered mandatory. It is just that good. Keep it in mind when you choose your syndicate to build rep with.

NovaP is my guilty pleasure. If you just like to watch things explode in massive chain reactions, then taking Nova to an infested mission is just pure bliss. Booooom!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on February 13, 2015, 12:26:44 PM
There's a couple "Gift of the Lotus" missions up.  They have a 4 day duration, so no rush. You can do both if you're rank 5 or higher.  25 gold fusion cores from each (RIP my credits).  I guess this is some sort of apology for the messed up loot tables? 

Has the overall fusion core drop rate been nerfed?  I never seem to get them anymore.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 13, 2015, 12:42:49 PM
There's a couple "Gift of the Lotus" missions up.  They have a 4 day duration, so no rush. You can do both if you're rank 5 or higher.  25 gold fusion cores from each (RIP my credits).  I guess this is some sort of apology for the messed up loot tables? 

Has the overall fusion core drop rate been nerfed?  I never seem to get them anymore.

Dunno about you but I been getting silver and bronze ones like ammo drops. I have 89 bronzes 40 silvers and 5-7 golds. Rank progression has applied the brakes on my character currently. I haven't built new weapons since I got the dual zoran and my boltor built. I am going to try and farm some credits to build some other stuff... but I do like the feel of the boltor. I just farmed enough to build my carrier and have 3 frames sitting sub lvl 10 and oberon is finally being built. I'll probably farm for saryn this weekend since I already have her systems - but unlocking planet sectors has dried up for everything but survivals, bosses, and defenses (mobile and regular). I hit a good window with the early planets, but now that I am on Phob and Sedn... no one is around anymore. Even when I start the sector, I am solo till I die.

Hopefully leveling Rhino to 30 will help. I really want to play with Valkyr, but lack any healing mods to make her fully self-sufficient. I upped the armor and HP with mods, but she still gets plowed since hp doesn't regen automatically like shields. Someday I guess.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 13, 2015, 12:46:32 PM
Valkyr doesn't need healing mods.  You build for permanent Hysteria and she heals herself with each hit.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 13, 2015, 12:50:13 PM
Valkyr doesn't need healing mods.  You build for permanent Hysteria and she heals herself with each hit.

I JUST unlocked that ability last night. I had no clue she healed herself while beating on mobs. I liked the berserker roles in other games so I figured she'd be a good fit, but man I took a beating on some missions. Burned through her revives pretty quick mainly because I couldn't loot enough red balls.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Nonentity on February 13, 2015, 01:33:31 PM
My problem with Valkyr is that you have to enjoy the claw-style melee attacks, since that's what you'll primarily be using. I'm not a huge fan, but it scales with weapon damage, so if you throw like a Scindo or Scindo Prime on there, you'll smash stuff pretty good.

All I need is one piece of Vauban to finish him, two more Mesa pieces, and the rest of the parts for Nova Prime and Loki Prime and I'll have every single warframe. Still a crapton of weapons to do, though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 13, 2015, 01:43:29 PM
I JUST unlocked that ability last night. I had no clue she healed herself while beating on mobs. I liked the berserker roles in other games so I figured she'd be a good fit, but man I took a beating on some missions. Burned through her revives pretty quick mainly because I couldn't loot enough red balls.
She only heals while in Hysteria, which she is also invulnerable in.  Mana becomes much more of an issue than health once you're able to keep it up all the time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 13, 2015, 08:03:16 PM
Well I think I've "re-integrated" after my hiatus but things seem out of a little out of wack.  I completed the Kubrow quest, the initial archwing thing, Once Awake and Stolen...Dreams (?) quests.  It never made me do a newbie tutorial, which I heard you had to complete in some instances to access all your gear.  Or maybe I do need to do it and just don't know what I'm looking at.  I went and (re) killed Vor on Mercury, and killed Jackal.  As far as I can tell all of my planetary unlocks are still present and I seem to have access to all my frames, weapons and mods.

Other than the fact that some of my frames have some freed up points for mods due to the power skill change everything seems to be the same.  But when I try and get into any sort of multiplayer game it's a bust.  Right off I wanted to try and complete an Interception or five for keys so I can try for a Malignant Force drop from IV (I missed the event last time around) but I have never been able to get into a group.  I was told that only two instances are really ever run now (Stephano and whatever Pluto is) but I sat in queue for 30 minutes the past two nights and zip.  When I was playing before there were always PUGs going on, from Mercury farming Survival runs to people finishing up the map, to boss farming runs.  I've been playing for about a week and have run into one other player in a random match and he was a level 1.  I'm starting to think I missed something that allows me to play with other people.

I have a bunch of frames maxed out (Mag, Frost / Prime, Rhino, Volt, Hydroid, Loki, Banshee, Saryn, Ash, Trinity, Oberon, Valkyr, Vauban) and a Boltor Prime, a triple forma'ed Soma, a crap ton of melee weapons, a bunch of secondaries blah blah so I'm not struggling through matches really (I'd like to try a T IV, but see previous about keys) but I prefer to play Vauban and he's not the strongest solo frame, depending on the type of mission.  I bought Limbo with a "gift of the Lotus" plat purchase and have decided to try and level him up, along with my new Kryst.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 13, 2015, 10:40:45 PM
I'm starting to think I missed something that allows me to play with other people.
Make sure you are set to "Matchmaking Public" and in Options -> Gameplay check your matchmaking settings (Region, Allow Invites, Matchmaking Ping Limit).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 14, 2015, 07:12:49 AM
If you do make it into a public match, be careful with taking Limbo.  A lot of players don't understand him, so they freak right out and get mad.  He's super useful if you're with a group that does know about his powers though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 14, 2015, 11:24:48 AM
The key to getting the most out of Valkyr is to recognize she's built around effective health and melee.

Her core mods are going to be vitality, steel fiber, and rage.

You need health, hence vitality and maybe vigor if you can fit it in.

You'll need steel fiber to boost armor. She has the highest armor rating in the game, so make use of it. Just standing around with maxed steel fiber, she's at 75% resistance. With warcry, she can hit 95% resistance, which I believe is the cap. This is your effective health pool (since she otherwise has low to middlin' stats).

Rage. This isn't particularly east to get, but is a must have for Valkyr. This is where your energy comes from. Take health damage, gain energy. This powers hysteria, warcry and all the rest.

Anything else you do is personal preference, but duration is popular and efficiency isn't a bad thing, though there are a couple of schools of thought on this (long duration vs. spamming as needed).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 14, 2015, 12:59:58 PM
The key to getting the most out of Valkyr is to recognize she's built around effective health and melee.

Her core mods are going to be vitality, steel fiber, and rage.

You need health, hence vitality and maybe vigor if you can fit it in.

You'll need steel fiber to boost armor. She has the highest armor rating in the game, so make use of it. Just standing around with maxed steel fiber, she's at 75% resistance. With warcry, she can hit 95% resistance, which I believe is the cap. This is your effective health pool (since she otherwise has low to middlin' stats).

Rage. This isn't particularly east to get, but is a must have for Valkyr. This is where your energy comes from. Take health damage, gain energy. This powers hysteria, warcry and all the rest.

Anything else you do is personal preference, but duration is popular and efficiency isn't a bad thing, though there are a couple of schools of thought on this (long duration vs. spamming as needed).

Other than the Rage mod, I have everything else on this list. Vit is almost capped and Steel is 4 dots away. I was fortunate enough to be on when an alert popped and picked up the Rejuv aura mod so that is helping. She is much better now that I have adjusted my playstyle around Hysteria.

Now if I could get off Phobos...  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 14, 2015, 06:15:37 PM
Can't 100% confirm (I'm still at work) but I might have an extra Rage.  When I get home I'll check and give you an update.  If I've got a spar you can certainly have it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on February 14, 2015, 06:51:35 PM

I bought one of the 2-1 mod packs. I know they're terrible value but had some plat and wanted to see how it worked so the 2 for 1 special was a trigger. Also mod drops seem much more stingy than I remember. Got rage and it certainly is the card that made Valkyr the fun I thought she could be.

I don't really get how player trading works, especially when people say "you can get that card for less plat".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 14, 2015, 07:48:15 PM
I'm sorry it's Blind Rage I have two of.  My bad.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 14, 2015, 09:58:34 PM
If you don't have it, rage drops from grineer napalms and the occasional orokin container in the void. It ain't easy to get.

Also, Valkyr's damage while under hysteria is influenced by both power strength and some weapon stats--namely base damage, critical rate, critical damage, and...I think that's it. Berzerker can influence attack speed IF it's already up when you activate hysteria. The stacks can't renew under hysteria however, and once they decay that's it until you're out. Warcry does buff attack speed while under hysteria, so keep it up for maximum mayhem.

All this essentially means that you want weapons with high crit rates. Dual Ichors, Dual Cleavers (especially with the Steel Meridian mod), the Atterax, and the heavy weight champeeeen Scindo Prime all maximize use of berserker and give hysteria a very significant boost in damage output. Honorable mention goes to the garden variety Scindo, Jet Kitty (Jat Kittag), Galatine, and Dragon Nikana for high base damage, despite low crit rates and little berserker utility. ScindoP is number one by a rather considerable margin however.

Yeah, I play Valkyr a lot.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 14, 2015, 10:08:56 PM
Is Melee mode useful at all? I rarely see other players use it. And I'm bummed they took out the old parrying style since I can no longer pretend I'm playing a sci-fi version of GunZ unless I stick to melee-only mode.

Edit: another question. I was playing an Extraction mission earlier today and somebody was planting a "laser wire" device between two close parallel walls that was shredding mobs as they went through. What were they using to plant those?



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 15, 2015, 07:26:54 AM
I do main melee on Valkyr for when I'm not in Hysteria and for fun.  It's not practical on a high-level map with the less durable frames.

I'm going to guess it was Vauban with one of the syndicate cards.  He can throw out these balls that do... something, and the card creates a beam between them.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 15, 2015, 08:55:24 AM

Edit: another question. I was playing an Extraction mission earlier today and somebody was planting a "laser wire" device between two close parallel walls that was shredding mobs as they went through. What were they using to plant those?



I don't have the mod yet but from what I read Lantyssa's answer seems most likely.  Vauban's first power is a Tesla ball that sticks to...well pretty much anything, and then zaps mobs that get close.  One of the Syndicate augment mods makes it so that when you place more than 1 ball they interconnect with like a live wire type connection that damages anything that crosses it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 15, 2015, 09:58:02 AM
Yeah, that's Vaubon and I don't recall the name of the ability, but the beam is from the syndicate mod.

If you play Valkyr and hang around with Vaubon resign yourself to having these stuck to your butt through most of the game. Vaubon players find this amusing and since Valkyr is usually in someone's face anyway it does make a twisted kind of sense to stick them to her. Also, kubrows are a target for them since they tend to free range and often are attacking enemies at short range.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 15, 2015, 10:19:55 AM
Yeah, that's Vaubon and I don't recall the name of the ability, but the beam is from the syndicate mod.

If you play Valkyr and hang around with Vaubon resign yourself to having these stuck to your butt through most of the game. Vaubon players find this amusing and since Valkyr is usually in someone's face anyway it does make a twisted kind of sense to stick them to her. Also, kubrows are a target for them since they tend to free range and often are attacking enemies at short range.

That....is amazingly innovative.  :drill:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on February 15, 2015, 10:37:07 AM
Is Melee mode useful at all? I rarely see other players use it. And I'm bummed they took out the old parrying style since I can no longer pretend I'm playing a sci-fi version of GunZ unless I stick to melee-only mode.

Edit: another question. I was playing an Extraction mission earlier today and somebody was planting a "laser wire" device between two close parallel walls that was shredding mobs as they went through. What were they using to plant those?

For the first, melee is decent for low-end content, but aside from Valkyr with Hysteria, melee is almost always inferior to using a gun. In high-end void stuff (Tower III and IV, certain derelict missions), "almost always" becomes "always." But if you're not doing that, melee is fun to bust out every now and again, and getting a good coptering weapon (Dual Zoren, Dual Ichor, Glaive) is handy.

For the second, it's probably Vauban planting Teslas on the wall, while using a Syndicate mod that makes a beam appear between nearby teslas that shreds enemies that touch it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 15, 2015, 04:30:39 PM
I don't normally equip melee since I prefer shooting the bejeezus out of stuff, but it can be very effective with the right weapons and stances. Some of these can do shocking amounts of damage very quickly.

Since the heavy weapons buff, the better ones can really bring the pain, particularly with Cleaving Whirlwind. Combine CW with a well-modded Scindo Prime and you'll be seeing 10k+ hits regularly. Galatine and the Jet Kitty aren't far off that mark either (though the Jat Kittag uses different stances).

Crimson Dervish (rare long sword stance) gives equipped combos 300% damage. This makes any long sword formidable and something like the Dakra Prime with its relatively high base damage and ability to hit multiple targets truly devastating.

Then there are the glaives and when thrown they can nibble around 5 digit damage output.

Then you have channeling and Saryn with her contagion melee buff and Trinity with link and...well...you get the idea: you can do a lot of damage with melee if done correctly.

The main issue with melee isn't so much the damage it does, but the fact you have to get in the enemies' face and risk damage yourself. Many have control moves if confronted at close range and at higher level they can hit really hard, so it's risky if you're not Valkyr or Trinity.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 15, 2015, 04:44:22 PM
Well now that I have a handle on Valkyr I just stomped through Uranus straight to the boss fight, solo. As long as I don't get RNG fucked with energy... that is the only thing keeping me in check.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 15, 2015, 08:19:59 PM
Question: I've been running the "stealth" missions (Spy) because it's a good source of Affinity and on the higher level planets there's a chance at rare mod drops - do Kubrows interfere with stealthing / kills in anyway?  I'm still using my Carrier mainly for the vacuum effect, but I've notice the "chance to freeze mobs" mod going off when I'm stealthing around.  I'm not sure if it alerts mobs or not...any of the same kind thing happen with Kubrows?

I kitted up Banshee with my level 9 Dread and my level 2 Kryst.  Hello Eximus Squad.  Hadn't ever seen them before.  It didn't go well for me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 15, 2015, 09:33:45 PM
I've been trying to use Shade in the spy missions. Now I remember why I quit using it. Damned thing never works. My stealth kubrow is pretty good about stealthing you when enemies get close, but haven't tried him in a spy mission yet.

I've been using Banshee in spy missions without any companion. Just simpler. I don't think the sentinel freeze aura alerts enemies, but it capping off a sweeper round sure does. I've been leaving them behind just because of this sort of bad behavior.

I did see a gameplay vid with a Helios that was firing off deconstructor rounds at the grineer sentry bots without alerting them. Weird, but it is considered a melee weapon, so dunno.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 16, 2015, 07:05:50 AM
I use a Helios most of the time and my kubrows are all in stasis so I haven't taken one on a spy mission yet.

Generally I wait the mobs out and shoot them from a distance with a weapon that will one-shot them.  Though Corpus and Grineer will usually attack instead of going to an alarm panel, the stupid sentries set it off immediately if not one-shot.  So they get my Snipetron or Vay-lock.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 16, 2015, 08:34:28 AM
A suppressed Vaykor Marelok is ideal in these missions.

Two words: silent explosions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 16, 2015, 09:22:41 AM
Kubrows - are they vital at any point? I dislike them a lot for some reason. I know they will go gathering drops and bring them around, at least I think I saw one do that. But I really have to side with Ordis here....they are just not for me unless I will ultimately NEED one. I have an egg and the blueprint for the core to incubate one, but I really have no desire.

I built a carrier mostly for vacuum because the shotgun is lulz unless I am on lower levels. But for a companion, I'd rather a sentinel than a dog.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 16, 2015, 10:21:17 AM
You do not need a Kubrow.  They're a prestige item and very much a time and credit sink, too.  Only wild kubrow collect items and bring them back to the nest.

Situationally they are useful.  One constantly restores shield damage.  Another is always digging for loot, including ammo and mana balls.  The one that chases VIP targets is pretty awesome on capture missions.  With a maxed out mod they can all have a 90% chance of unlocking a locked container.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 16, 2015, 11:34:09 AM
Wild kubrow are interesting to watch if you've got a few minutes to stand around. They do gather up drops from grineer they eliminate (they're pretty good at this...) and take them back to their nests. There was a way to exploit this behavior with Nekros to farm for mods/eggs, but I don't recall the details. Something to do with which nest they brought stuff back to, destroying the other (they're usually in pairs), then farming the continuing spawn of kubrows from the surviving nest with desecrate.

Anyway, they're not necessary. They're very time and resource intensive. I have two of the four types (not much luck with eggs), and I like the stealth one quite a bit for excavations and maybe for spy missions (still need to test him out, but have an egg incubating, so all the pooches are on ice at present). They can be better than sentinels, but they'll consume a massive amount of time, credits, and cores to get them there. Many of their mods are 10 rank mods and cost multi-millions in credits and literally thousands of fusion cores to max out. Then there's the forma to cram all that stuff in. Lotta time. Lotta money. They can be extremely tough when paired with a Valkyr or Saryn, but you have to really like them to put the effort in.

Mine spend most of their time in stasis.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 16, 2015, 12:17:42 PM
Man I hate capture missions. I can never run fast enough to catch those assholes as they weave through the map which are still fairly foreign to me. I am getting better, but still...

I don't think that would be enough for me to hatch out this egg though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 16, 2015, 02:10:50 PM
That makes me feel better because I played a few rounds with my new Kubrow, planning to level it (her?) up and wasn't impressed with the utility.  I've never been able to get away from just good ol' reliable Carrier with his vacuum skills and shotgun mods.  Hearing that they're nothing more than a core / cred sink kinda seals the deal on them; I am already in mad need of cores and cash for mod ranking.  Welcome to some solid stasis time furry goat dog.

Captures can suck but if you can get a decent weapon modded and ranked up a lot of times you can just open up on them and "kill" them before they start scampering.  Or you can try frames with CC or knockdown powers I guess.  I feel like a lot of F13'ers are EST but if you're around I'll be happy to run missions with you (I'm PST) look me up in game as "Mandelbrodt" or Steam ID "Flood"


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 16, 2015, 02:11:57 PM
Pull works wonders.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 16, 2015, 02:23:46 PM
That makes me feel better because I played a few rounds with my new Kubrow, planning to level it (her?) up and wasn't impressed with the utility.  I've never been able to get away from just good ol' reliable Carrier with his vacuum skills and shotgun mods.  Hearing that they're nothing more than a core / cred sink kinda seals the deal on them; I am already in mad need of cores and cash for mod ranking.  Welcome to some solid stasis time furry goat dog.

Captures can suck but if you can get a decent weapon modded and ranked up a lot of times you can just open up on them and "kill" them before they start scampering.  Or you can try frames with CC or knockdown powers I guess.  I feel like a lot of F13'ers are EST but if you're around I'll be happy to run missions with you (I'm PST) look me up in game as "Mandelbrodt" or Steam ID "Flood"

PS4 here... so yeah. And I have my boltor pretty well kitted out - not maxxed on everything and haven't tampered with it (forma/orokin cat). It rocks targets pretty quick. Problem is I can't not attract attention while I get close - there always seems to be 5 enemies patrolling around the target that alert him and start the movie chase scene.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 16, 2015, 02:41:31 PM
Capture targets follow the same general rule as bosses as far as I remember.  Do not drop your sights over their marker if you're in the same room as them and they won't trigger immediately.  It's hard to do, especially if you're with others, but you can get closer to them that way if you're careful.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Pennilenko on February 16, 2015, 09:54:29 PM
I have like 400 platinum, and am just starting out, what should I spend it on?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 16, 2015, 10:09:56 PM
Initial platinum should be spend on warframe (hookers) and weapon slots (blow). These you can't get anywhere else, so get lots. Save a bit back in case you need an emergency reactor or catalyst, since those are hard to come by and are necessary for guns or 'frames you're serious about. Buying sentinels early on with plat isn't a bad idea, either. They're extremely expensive for new players and have a lot of utility. Moreover, any you purchase with plat come with their own slot and reactors and catalysts pre-installed. Not a bad deal for 75p.

As for capture targets, yeah, they're twitchy and quick on their feat. Bring fast warframes and high dps weapons to deal with them. Also, a durable warframe isn't a bad idea, since you might have to rush the target past a dozen or so of his (now pissed off) buddies. I generally use Mirage, Valkyr, Banshee or NovaP on cap missions.  All of these are fast moving 'frames with either massive firepower (Mirage, Nova), a high degree of control (Banshee, Nova), or just implacable and impossible to stop (Valkyr). High firepower accurate guns help a lot, especially if you get the drop on them. Usually, you can smokecheck them before they can react and hightail it to the shuttle (Banshee is particularly good at this).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 17, 2015, 04:25:48 AM
I have like 400 platinum, and am just starting out, what should I spend it on?

Hookers and blow.

But really? I echo what is said just about everywhere: buy warframe and weapon slots first. You will need them eventually. Weapons slots are a little less for me since I only keep 1 or 2 of my favorites and cycle through the other slots after leveling other weapons to 30. Warframe slots because you just gotta collect em all!

After that? Buy yourself something pretty. Maybe a Orokin reactor or two and a catalyst (if those are on the ingame market...I can't recall right now)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 17, 2015, 07:43:05 AM
Slots.

I got one of the founder packages and had a ton of plat from it.  Almost all of it has gone to inventory space.  A tiny bit has gone to reactors and catalysts for things I play the heck out of.

If you're thinking of dumping an item to free up space make sure to completely level it first.  It counts towards mastery the first time you level an item.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Pennilenko on February 17, 2015, 05:31:43 PM
This is a whole lot of fun. I can see I am going to need to hook up with a clan soon.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 17, 2015, 05:36:48 PM
Note that for slots you can buy them as needed. The game will even ask you if you try to buy something that needs a slot that you don't have if you want to buy the slot first.

Also if for some reason you really really hate your starter frame you can buy one of the other starter frames or Loki (which used to be a starter frame) for 75 platinum which is not a bad deal considering it comes with a slot for itself and a reactor (aka a "potato").

Edit: that slot buying thing I said above doesn't seem to work everywhere for some reason. I just tried to buy a secondary weapon without an open slot and it didn't give me the option to buy the slot first. Also the instructions on where to buy slots is confusing. It says to go to the Arsenal screen but what it really means is to go to the Inventory screen to buy slots.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Pennilenko on February 18, 2015, 04:51:48 PM
Earlier in the thread I vaguely recall somebody mentioning a clan, unfortunately, I am having trouble finding the exact page and post. Who are we supposed to contact for a clan?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 18, 2015, 05:30:03 PM
Engles777 is your best bet.

Though we're getting close to the 30 player limit for a Shadow Clan, so he may need to make some decisions there first.  I'm not sure what's needed to upgrade us a notch.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on February 18, 2015, 05:37:21 PM
Edit: that slot buying thing I said above doesn't seem to work everywhere for some reason. I just tried to buy a secondary weapon without an open slot and it didn't give me the option to buy the slot first. Also the instructions on where to buy slots is confusing. It says to go to the Arsenal screen but what it really means is to go to the Inventory screen to buy slots.

It only works when picking something up from the foundry.  The market doesn't let you by slots automatically, which is silly.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 18, 2015, 07:43:37 PM
May I ask your in game names Lantyssa and Ard?  I can't seem to catch Engels.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on February 18, 2015, 08:43:55 PM
Engels777 at that.  Stupid typo.

Ardh and KC-73-HQT-314.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 19, 2015, 10:59:37 AM
We purged a few old accounts off the roster so we have room again now. We got Flood in, and there's room for Pennilenko and others. Just send me an email in game or friend me (already got you friended Pennilenko). I'll be on tonight, 7 pm PST-ish. You can also bug Lant aka KC and she'll see if someone's around to tag you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Cadaverine on February 19, 2015, 05:56:45 PM
Sent a friend request to Engels, as Noitek. 

Got the 75% discount on platinum today, the week I moved and am too broke to do anything with it, of course.  :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Pennilenko on February 19, 2015, 10:01:18 PM
I appreciated the mission runs, I gained quite a bit of xp. It's crazy how many undocumented mechanics are in this game. Sorry I had to bail. My wife wasn't feeling well and I didn't want to disrupt her sleep.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on February 19, 2015, 10:16:13 PM
There's a lot of stuff going on under the hood.

The wiki is good for information on stuff like this, but it's hard to look it up when you don't know what you don't know.

Although they've degenerated some as the game has become more popular, the O-fficial forums are still a good resource for information. You just have to filter out the whining about everydamnedthing imaginable. To DE's credit, the worst offenders do get banned...eventually.

Oh, and there's some really cool stuff on the alphabets used in the game with full translators available. Also, lore discussions can be both fascinating and illuminating (assuming you ignore the obvious dumbshits). Unfortunately, there isn't too much to work with so the lore sub-community has been spinning its wheels for awhile.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 20, 2015, 12:23:21 AM
Missions with no shields are :oh_i_see:

I did manage to barely escape with my last life as Loki, though :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 20, 2015, 04:09:02 AM
Missions with no shields are :oh_i_see:

I did manage to barely escape with my last life as Loki, though :awesome_for_real:


Yeah I did my first nightmare the other day with a PuG. I went in with Rhino so not too bad, but man there was a lot of rezzing.

And I get a little miffed at the fucker(s) who just run through a zone to the goal and leave a shit ton of mobs in their wake, on alert and pissed off. So when my slow ass tries to catch up, I get stomped into the floor. I get the fact people want to max their time efficiency but I am a little tired of playing run through the zone and never seeing the boss fights or objectives. (and yes, I have learned to sprint and slide/helicopter for an added boost of speed - some maps I just have a hell of a time getting through all the twists).



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 20, 2015, 08:04:27 AM
Yeah my PuG had a Rhino too so he tanked going to the objective. On the way to extraction, though, we got in a bad spot and kept dying as a group and near the end I was the last one standing. It got really hairy when literally right at the end an alarm locked the door going to the extraction room and I had to disarm the alarm in a room full of mobs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on February 20, 2015, 11:12:58 AM
Sent a friend request to Engels, as Noitek. 

Got the 75% discount on platinum today, the week I moved and am too broke to do anything with it, of course.  :why_so_serious:

Sorry I missed this last night. I will check in tonight and see if you are on. Also, is anyone playing as 'a_grue'? I ask because I have a friend request from them and I do not know anyone by that name here.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 20, 2015, 01:31:57 PM
I think lesion might be a_grue? I believe that's what he uses on Steam.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: WayAbvPar on February 20, 2015, 03:18:26 PM
Yeah I recognize the name as an F13er but can't remember who it is. Trippy is usually right though  :grin:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: lesion on February 21, 2015, 09:25:32 AM
He is indeed.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 02, 2015, 03:32:04 PM
The first Tactical Alert stage (Tempo stance) was an interesting challenge for somebody who hasn't been (re)playing for very long. This last weekend was my first one since I've been playing where I've had a bunch of free time so I planned going into the weekend to try and PuG the first stage. Took a few attempts but finally managed to get it on a non-optimal Loki disarm build. I finished ranking up my Loki and then got a Trinity and ranked her up for the event though I wasn't comfortable playing her (seems to require a bunch of micro to stay alive) so I stuck with Loki for the attempts. Biggest challenge getting ready for the event was actually dealing with the game's cumbersome trading system. I ran out of money once from the trade tax and ran into the daily trade limit multiple times.

First attempt on a really ghetto Loki build* actually went pretty well given how little I was contributing until one of the players dropped after which we promptly fell part. The next 3 PuGs didn't go well though we almost did it one with only 3 people failing at like 96% on the last wave. The final attempt had a Trinity and a Nova and one more I can't remember and except for a sloppy first round it was pretty easy thanks to the Trinity and Nova.

Still don't understand why my first set of attempts required only 5 rounds at the last 2 needed 8 rounds. Also the 8 round versions started with enemies already spawned right when we appeared from the elevator while the 5 round versions gave us time to cap before enemies appeared.

* hadn't purchased any good mods yet from trade so only used what I had collected which wasn't a lot for that kind of build


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 02, 2015, 07:45:31 PM
Took the weekend and leveled Frost and Trinity and finished out Ash for shits and giggles.

I am still trying to figure out how guys just sprint through higher level zones like Europa and Pluto and Ceres. I try and I am dead in the first area with alarms and all sorts of shit going off. I am assuming they are forma's and modded out, but their shields and hp are about where mine are so I have no idea. Stealthing around as ash is ok, but I always get seen and burn through my energy smoke bombing my ass around the map only to run out right before I hit the extraction. At this point, I am just going to have to throw my hat in the ring and get a clan.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 03, 2015, 12:56:47 AM
Just ran the Pluto Nightmare Alert for the Rending Strike mod on my gimpy Trinity which was :ye_gods: (no thanks to the fucked up UI which kept blocking the team status bar display with fucking popups). Fortunately we had a Rhino Prime to cover for my n00bieness with Trinity at the moment.

Edit: BTW any tips on getting Energy Vampire to land? I have a hard time with that one; seems like my aim has to be exact which is hard given how fast the game moves and lag issues.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 03, 2015, 04:05:39 AM
Just ran the Pluto Nightmare Alert for the Rending Strike mod on my gimpy Trinity which was :ye_gods: (no thanks to the fucked up UI which kept blocking the team status bar display with fucking popups). Fortunately we had a Rhino Prime to cover for my n00bieness with Trinity at the moment.

Edit: BTW any tips on getting Energy Vampire to land? I have a hard time with that one; seems like my aim has to be exact which is hard given how fast the game moves and lag issues.


For EV, I been just spamming it and strafing my reticle over the target till it lands. Seems the target has to be on the dot or else nothing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 03, 2015, 10:34:27 AM
Ard, finally a use for Hydroid.

http://warframe.wikia.com/wiki/Pilfering_Swarm

And it works on bosses. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 03, 2015, 11:42:27 AM
It also stacks with nekros, but it's still worse than nekros by itself since it requires you personally get the kill with that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 03, 2015, 12:28:30 PM
I have neither of those frames...yet. Though they will be a bitch to get unless I get into a useful group.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 03, 2015, 12:29:21 PM
Or a PC.  :awesome_for_real:

Yeah, neither are easy to farm.  When ever the subject comes up it's met with "EH, Nekros isn't THAT useful", "Hydroid is useless anyhow", or "Gosh, I'm sleepy".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 03, 2015, 12:35:53 PM
Or a PC.  :awesome_for_real:

Yeah, neither are easy to farm.  When ever the subject comes up it's met with "EH, Nekros isn't THAT useful", "Hydroid is useless anyhow", or "Gosh, I'm sleepy".

I got too much invested on the PS4 version unfortunately. And yeah... I heard it is a pain in the ass unless you find likeminded people who are farming it. I feel the same way about Ruk and Krel. Hyena pack was the most fun out of them all even though my groups died more to them than any other boss.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 03, 2015, 01:15:57 PM
I'm mostly just sleepy.  I don't really have any problems  helping people get either of them.  The bigger issue with nekros is farming the parts for his keys, which requires running other derelict missions, but that can easily be done in parallel with doing the runs for mirage anyhow.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 03, 2015, 01:38:05 PM
Time for three Hydroid one Nekros Alad V runs...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 03, 2015, 01:38:53 PM
I'm out of plat anyhow.  :awesome_for_real:  Log in bonus needs to stop giving me companion exp.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 04, 2015, 03:39:08 PM
The new Tactical Alert (https://forums.warframe.com/index.php?/topic/412135-pc-tactical-alert-ogma-elite/) is an Archwing mission :oh_i_see:

I can't even rank up my starter Archwing frame cause the "easiest" Archwing mission is an Interception mission which is seemingly impossible do with a minimally ranked Archwing and nobody plays it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 04, 2015, 04:48:29 PM
The new Tactical Alert (https://forums.warframe.com/index.php?/topic/412135-pc-tactical-alert-ogma-elite/) is an Archwing mission :oh_i_see:

I can't even rank up my starter Archwing frame cause the "easiest" Archwing mission is an Interception mission which is seemingly impossible do with a minimally ranked Archwing and nobody plays it.

Archwing is a novelty to me at best. It is way too disorienting and the passages in the ships are not obvious at all. That goes both ways for me in that it is kinda cool that there are no big yellow signs saying THRU HERE! But trying to find some of them with the wonky as hell waypoint marker moving all over makes it frustrating as shit... exp when my team (if i get one) is already through the map.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 05, 2015, 03:39:36 AM

There's some low level exterminate arch-wing missions that are best for levelling up your arch-wing. The interception missions are not remotely soloable.

That said if you do have an archwing the new alert, while people are doing it, is an amazingly fast way to level up your archwing and hopefully get some mod cards for it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 05, 2015, 09:45:27 AM
It was kind of fun to just do this for a night.  Still need about 120 points to finish up. 

Great source of fusion cores and levels for my archwing and it's weapons.  Plus I need a forma and catalyst badly.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 05, 2015, 11:59:10 AM
Here's the other thing: Even if you complete all 5-6 runs to complete the alert, you can still do it again with a friend who hasn't, and although you won't earn the rewards of the alert, you will still get the 5 gold fusion cores.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 06, 2015, 03:15:15 AM
Just finished the alert this last night. Had a pretty good time and finally maxed out my Itzal archwing.

I wasn't aware that the event would keeping coughing up R5 cores for more completions. Guess I know what I'll be doing this weekend. I've got a fair number of 10rank mods to max and Baro shows up tomorrow. Rumor is primed streamline is going to be a thing. Gotta have that one at least 9/10.

I like Archwing well enough, but the issue with it is it has no relation to the rest of the game (yet). It's just sorta there. Not much reason to fiddle with it until a TA like this one comes along. Unfortunately, then you're behind the curve unless you farmed the low level 'wing missions for mods and experience--which is way tedious. I realize DE is focused (ahem) on U16 right now, but they should be integrating Archwing into regular mission types. That would increase interest and allow more opportunities to farm the gear without dedicated grinding in mostly empty Archwing-only missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 06, 2015, 01:25:08 PM
There's some low level exterminate arch-wing missions that are best for levelling up your arch-wing. The interception missions are not remotely soloable.
There are several of us that can solo the Earth Interception.  Not with a completely new frame and weapon, but it is doable.

Now Uranus?  That's impossible to solo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 06, 2015, 01:32:07 PM
There's some low level exterminate arch-wing missions that are best for levelling up your arch-wing. The interception missions are not remotely soloable.
Yes the Mars exterminate mission is doable even on a minimally ranked starter archwing with no mods.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 08, 2015, 01:42:23 AM
This Archwing Tactical Alert isn't too bad -- it's a lot easier than the previous heavy melee-only one. I got my Odonata up to rank 20 and decide to try out the alert and I joined one guy who was pretty much just soloing things and then a 3rd joined us later on (we had a 4th but he dropped or something). The AI doesn't seem that smart in terms of capturing points on these maps. They seem to focus on only one or two points (point B in particular seems to be a focus) rather than spreading out and trying to grab all of them like they do on the regular maps. The Ogma Elites also don't seem to be particularly dangerous.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 08, 2015, 08:44:18 AM
As long as you keep moving you're usually pretty good.  They can hit hard if you stop or get some unlucky hits.  (Like we had a near wipe in a chain reaction from trying to rez someone.)

That they tend to focus on one point is why the lower level ones can be soloed.  Interception is about hitting 100% first, so it doesn't matter if you lose some points for a bit, and with Itzals it is really easy to recap points anyways.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 08, 2015, 11:51:12 AM
DE has been fiddling with Archwing AI since release. They did used to scatter and take all the points at once. They also tended to mop the floor with the players, since they were very aggressive and there's no real cover or anyway to avoid incoming fire (at least back then).

Now they tend to flood one point for a long period of time and then sneak up on another one if they can't cap it in what seems to be a set time period. Kinda hard to say, but this is what it looks like on the receiving end.

The Ogma Elites aren't terribly dangerous...if you keep your distance. If you get froggy and try to melee, you'll find out differently PDQ. They become a much greater threat at high levels due to armor scaling. On the low end, they're pretty easy to deal with at distance with reasonably well modded guns.

A well modded Itzal can solo interception pretty well. Just have to keep your energy up and make liberal use of both the stealth and warp abilities. Fighter escort is entertaining, but Itzals really shouldn't be slugging it out with enemies. Vortex can be used to scavenge for orbs, resources, and can kill low level enemies outright, but its main utility is recharging health and energy after a fight when orbs are drifting about nearby.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 08, 2015, 01:45:14 PM
I like Archwing well enough, but the issue with it is it has no relation to the rest of the game (yet). It's just sorta there. Not much reason to fiddle with it until a TA like this one comes along. Unfortunately, then you're behind the curve unless you farmed the low level 'wing missions for mods and experience--which is way tedious. I realize DE is focused (ahem) on U16 right now, but they should be integrating Archwing into regular mission types. That would increase interest and allow more opportunities to farm the gear without dedicated grinding in mostly empty Archwing-only missions.
Yeah the Archwing stuff definitely feels half-assed right now. Things like killing yourself meleeing on the ship maps (though I suppose that's better than the alternative of getting stuck permanently in some geometry) and having to deal with the already horrible navigation system but now in 3-D. And then there are the mission affinity bonuses*. You want me to get how many headshots Lotus? 30 pistol kills? Now I know you are just trolling me Lotus.

* The regular missions have this issue too like the bonus for Hacking in Excavation missions but in the Archwing missions it's more frequent


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 08, 2015, 11:29:44 PM
I mostly ignore the bonuses. Too many random things work against them.

If you can complete one and need the affinity, great. If not, then no great loss.

The devs  at PAX did address Archwing just hanging off one end of the game with little attachment to the core gameplay. Apparently, it was one of those design decisions made to get the system in the game and players kinda used to it before actually trying to integrate it into the game. The return of the J3 golem boss fight should see the first steps to having missions going (hopefully) seamlessly from indoors to out in space and back again.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on March 09, 2015, 04:30:22 PM
So I'm just getting back into this after playing back in the, beta(?), I think. Could I get a quick rundown on what's changed? There seems to be a lot of new content. Can new frames be crafted in a reasonable time, or would it be easier to just buy what you want. Same question for weapons.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 09, 2015, 04:35:29 PM
I'd say outside of clan dojo frames and hydroid/nekros, all the frames are rather quick turn arounds farming. That said, it will take you farming all the bps for each, 12hours for those if you do them all at the same start time, then buy the bp from the market for credits, then 3 day on that cook time. I have almost all the frames now and only used plat for nekros and mirage (mirage was the first frame I leveled to 30 when I decided the game was good enough to throw money at...at least the cost of a new game).

Weapons - I haven't delved into that too much, but top stuff is prime stuff that you can't get without farming Void. Otherwise the credit market on BPs for weapons is basically good enough. Clan dojo has some good shit if your clan has the research behind it. I am still searching for a clan over on my dirty console so I can't speak to build times.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 09, 2015, 04:40:33 PM
Not really sure why this has peaked my interest recently, but I've been looking at it a bit lately. 

How easy is it to get into and since what I read is that soloing is pretty hard (impossible for some things) how easy is it to transiently pug?  Do I have to actually socialize and schedule with people to really enjoy the game?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 09, 2015, 04:44:09 PM
Not really sure why this has peaked my interest recently, but I've been looking at it a bit lately. 

How easy is it to get into and since what I read is that soloing is pretty hard (impossible for some things) how easy is it to transiently pug?  Do I have to actually socialize and schedule with people to really enjoy the game?

Personal experience, I have 0 friends that play this game on PS4 so I am soloing and PuG playing. I have cleared the majority of the planets doing this and built the majority of my frames doing this. Higher level planets are where the shit gets dumb to find a PuG, but you can pound through it picking up a stealth frame. F2P so I'd say it is pretty worth it. A few cockblocks here and there, but those are just where the grind gets testy.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 09, 2015, 04:44:43 PM
So I'm just getting back into this after playing back in the, beta(?), I think. Could I get a quick rundown on what's changed? There seems to be a lot of new content. Can new frames be crafted in a reasonable time, or would it be easier to just buy what you want. Same question for weapons.


I don't think you should bother paying market plat for weapons, most of those are just farmable in a fashion.  The hard to get stuff are mostly primes (good luck getting the soma prime parts) or faction weapons and you can buy those off players.  That being said, the come with a slot and a potato, which is roughly a 26 plat value.

For frames, the starter frames are a decent value for purchasing, since they're only 75 plat and again come with a free slot (20 plat) and potato (20 plat).

The hard stuff to farm would be nekros, mirage, limbo or mesa.  Hydroid and vauban can be a bit of a bitch as well.  Primes are going to be somewhat of a problem too unless you have a good group, even then they take a decent amount of effort.

The key thing is to have an active clan.  Without one, this game is somewhat of a bitch and not really worth playing.  Solo nights when no one is on can be really boring and frustrating.  That being said, most pugs aren't too terrible.  It's just hard to get some content to pop, and void missions are invite only.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 09, 2015, 05:21:57 PM
ONE OF US ONE OF US

But seriously if you guys are interested in giving it a go there's a few of us that play pretty regular and can at least give you some of the basic mods and tips / info and such.  More the merrier.

Edit: this is on PC.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on March 09, 2015, 05:29:43 PM
Is there an f13 thing in-game?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 09, 2015, 05:30:55 PM
Sure whynot.  Downloading now via steam, I'm in the mood for something different.  Probably hop on late tonight or tomorrow evening if I can.

I'm assuming since it's a FPS, that even though it's out on consoles I really should prefer KB+M over controller?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 05:35:48 PM
Yes you want KB+M. Warframe can be extremely fast paced and accuracy when shooting with most ranged weapons does matter.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 09, 2015, 05:42:00 PM
I'll let some of the other regulars chip here for specifics - but it's F13 people and some existing WF peoples as I can tell (I'm a newcomer to the group myself) in the in-game Clan and Team Speak.  The Clan I'm involved with isn't "F13" specific although there may be some folks who play that have somethinglike that set up I'm just not aware of.

You can use a controller (I think) with PC, but in my opinion anyway, KB / mouse is the way to go.  The action-shooty-parkour part of the game is very FPS'ish in game play.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 09, 2015, 05:48:20 PM
Just a disclaimer: beyond the tutorial, this game just kind of plunks you down in Oz.  Ask lots of questions and ask for help when you need to;  we're all more than willing to help out.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 05:51:05 PM
So I'm just getting back into this after playing back in the, beta(?), I think. Could I get a quick rundown on what's changed? There seems to be a lot of new content. Can new frames be crafted in a reasonable time, or would it be easier to just buy what you want. Same question for weapons.
It depends on how far you got before you stopped and how much platinum you have or plan on buying. The standard advice of only buy slots and cosmetics with platinum cause everything else can be acquired in-game (including more platinum through trading) ignores those of us who bought platinum as a means of reducing the grind in the game. If you got enough mods ranked up that you can do some of the higher-level content pretty easily then it might be fine to farm for stuff rather than buy with plat. If you do have plat or plan on getting some I can write up what I've learned from spending some of my platinum so far.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Megrim on March 09, 2015, 06:16:43 PM
So I'm just getting back into this after playing back in the, beta(?), I think. Could I get a quick rundown on what's changed? There seems to be a lot of new content. Can new frames be crafted in a reasonable time, or would it be easier to just buy what you want. Same question for weapons.
It depends on how far you got before you stopped and how much platinum you have or plan on buying. The standard advice of only buy slots and cosmetics with platinum cause everything else can be acquired in-game (including more platinum through trading) ignores those of us who bought platinum as a means of reducing the grind in the game. If you got enough mods ranked up that you can do some of the higher-level content pretty easily then it might be fine to farm for stuff rather than buy with plat. If you do have plat or plan on getting some I can write up what I've learned from spending some of my platinum so far.


I have a level ~13 Loki frame and appropriate level weapons, that's about it. So I don't know where I stand on the power curve, but I figured I'd just do some pugs initially after the tutorial is over.

 * edit: in particular, I was looking at the 'paladin' frame (Oberon, I think?) as something that I'd like to play. I am however, not overly partial to grind =(


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 06:33:06 PM
Yeah you aren't ready for the higher level content. Mods are actually the gating factor, though you can buy those with plat too on the trading channel after you get to MR2. If you get either the 50% or 75% discount on plat that's something to consider if you want to reduce some of the grind. The Prime Access pack also includes discounted plat.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 09, 2015, 06:34:04 PM
Well, Oberon isn't "hard" to get but you'll have to run some missions to get all the required blueprints, and then also need to have the associated resources, which at your level will most likely require you to farm (IE - run more missions).  Or - you can just straight out buy the frame for plat.

Oberon isn't a very popular frame because he isn't a "top tier" frame and not really a min-maxer candidate, but I play him semi-regular and enjoy him.  He's considered a tank based on stats, and his powerset is kind of a generalist setup (DD, small AoE, Heal, big nuke).  Cool Frame visually though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 06:46:51 PM
Not really sure why this has peaked my interest recently, but I've been looking at it a bit lately. 

How easy is it to get into and since what I read is that soloing is pretty hard (impossible for some things) how easy is it to transiently pug?  Do I have to actually socialize and schedule with people to really enjoy the game?
Soloing is hard on many of the mission types when you are starting out. Pugging in my experience so far has actually been pretty good. I can only remember a handful of missions I've failed cause of bad pugs (a spy and a few defense and interceptions). You may ran into some issues with unlocking nodes to reach each planets' boss to unlock the next planet but if you are diligent in checking for open groups on the nodes you can't solo you should be able to get pretty far without having a regular group or clan. I'm not in the F13 clan yet and I've managed to unlock 7 of the 12 locked planets (not counting Mercury) doing the intermittent pug thing.

One tip is to check the different server regions (e.g. US East and US West) for groups. You can change this in the Gameplay settings. I've had luck switching to US East or Asia from US West to find groups depending on when I'm playing.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 09, 2015, 07:19:49 PM
Not really sure why this has peaked my interest recently, but I've been looking at it a bit lately. 

How easy is it to get into and since what I read is that soloing is pretty hard (impossible for some things) how easy is it to transiently pug?  Do I have to actually socialize and schedule with people to really enjoy the game?
Soloing is hard on many of the mission types when you are starting out. Pugging in my experience so far has actually been pretty good. I can only remember a handful of missions I've failed cause of bad pugs (a spy and a few defense and interceptions). You may ran into some issues with unlocking nodes to reach each planets' boss to unlock the next planet but if you are diligent in checking for open groups on the nodes you can't solo you should be able to get pretty far without having a regular group or clan. I'm not in the F13 clan yet and I've managed to unlock 7 of the 12 locked planets (not counting Mercury) doing the intermittent pug thing.

One tip is to check the different server regions (e.g. US East and US West) for groups. You can change this in the Gameplay settings. I've had luck switching to US East or Asia from US West to find groups depending on when I'm playing.



Rescue missions are the bane of my existence. I have failed those harder than any other... even spy missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 07:47:07 PM
Yeah I've taken to playing those solo as a true stealth missions with Loki. Once inside the jail I stealth kill everybody before unlocking anything.

With Spy missions you get 3 tries so that makes them a lot easier solo since at least one setup isn't too difficult (and of course #LokiMasterRace makes even the hard ones easy). Pugging Spy missions on the other hand are kind of hit and miss.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 09, 2015, 08:33:47 PM
Yeah I've taken to playing those solo as a true stealth missions with Loki. Once inside the jail I stealth kill everybody before unlocking anything.

With Spy missions you get 3 tries so that makes them a lot easier solo since at least one setup isn't too difficult (and of course #LokiMasterRace makes even the hard ones easy). Pugging Spy missions on the other hand are kind of hit and miss.


I didn't even want Loki, but god damn his stealth invis ability makes all these missions easy as sin... add in the fact I have a Jat fully modded and it makes it even more laughable.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 09, 2015, 08:43:28 PM
His decoy switching combo is even more powerful than his invis in those missions I've found.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 10, 2015, 12:10:41 PM
Last night I kept seeing what looks like the Cephalon suda sigil (http://img2.wikia.nocookie.net/__cb20141103001214/warframe/images/4/49/CBsigileg.png) pop up on my screen during a Vey Hek farm (screen would dim a bit and the icon/sigil would appear very briefly) but I wasn't fighting a syndicate mission. What does that mean when that appears?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 10, 2015, 12:28:25 PM
Are you using a syndicate weapon?  They send out a damage burst and have a recharge proc when you get enough xp while it's wielded.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 10, 2015, 12:30:11 PM
Just a reminder to folks; if you would like to play with the current small group of f13ers, send us a friend request in game, and a tell if you see us live. I'm Engels777 in game and I'm normally on after 7 pm PST weekdays and throughout the weekend.

Also, current f13 clan members can invite other f13ers without consulting us EC admins first. We regrettably trust your judgement, simply because our standards are even lower than yours could possibly be. Hop on TS and if WaveCrusher, Garga or myself are online we can rope 'em in.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 10, 2015, 12:38:44 PM
Are you using a syndicate weapon?  They send out a damage burst and have a recharge proc when you get enough xp while it's wielded.
Ah ha! Must be my new shiney Synoid Gammacor then :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: lesion on March 10, 2015, 03:44:30 PM
Just a reminder to folks; if you would like to play with the current small group of f13ers, send us a friend request in game, and a tell if you see us live. I'm Engels777 in game and I'm normally on after 7 pm PST weekdays and throughout the weekend.
I keep logging on an hour after you leave. Stop that!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 10, 2015, 08:46:48 PM
Alias is KallDrexx.

Played for a good bit tonight.  I like how it feels like there are multiple paths to the objective, and seems pretty good at rewarding you for taking the hidden paths, or at least I assume so.  I keep opening all the containers but haven't really realized if they give you anything but ammo and health.  I have no idea if the mods I get at the end are things I picked up or if it's just mission completion rewards.

I apparently suck at shooters lately, or I just haven't played any in a while.  Still had fun so far, only 3 missions in though.   I spent 15 minutes trying to figure out how to equip the mods I got as a reward to the first mission until I gave up.  Turns out the next mission got me the ship functionality to actually equip mods, weeeee.

Is there any way to increase the fonts for the chat window and the general HUD?  It's hard as shit to read anything at 1080p when playing from the couch.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 10, 2015, 09:43:46 PM
Alias is KallDrexx.

Played for a good bit tonight.  I like how it feels like there are multiple paths to the objective, and seems pretty good at rewarding you for taking the hidden paths, or at least I assume so.  I keep opening all the containers but haven't really realized if they give you anything but ammo and health.  I have no idea if the mods I get at the end are things I picked up or if it's just mission completion rewards.
You will get other stuff in containers so keep opening them. Also there are "lockers" with green lights you can open by standing in front and pressing 'X'. You get mods from picking them up off the ground and also sometimes as mission rewards. The ones you get from the ground flash their card on your screen for a bit.

Quote
Is there any way to increase the fonts for the chat window and the general HUD?  It's hard as shit to read anything at 1080p when playing from the couch.
The UI in this game sucks really really badly, unfortunately. Under Gameplay there's a Large Chat Text option which doesn't much and under HUD there's a UI Scale bar that you can drag though even when it's at the largest setting it's still not that large.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 10, 2015, 09:52:00 PM
Trippy beat me to it so - yeah the UI, specifically the chat UI is fuck awful.  The large text option will help a bit but...it's pretty ugly.

Modwise, well anything you pickup in a mision really, just hold on to it.  Even after 400+ hours of playing I tend to hoard mods.  At your level you never know what you might need later so just pick up everything.  You won't run out of (that type) inventory space. 

As for containers - this kinda gets into a playstyle discussion.  Painting in broad strokes here but there's a couple kinds of players in missions: speed runners (just get to the objective!) and looters / explorers.  If you're soloing go ahead and loot every damn locker and container.  There's a small chance you might get a mod, but you need every little bit of resource you can get at this point so why not hit all the containers while you're in mission.  I'm a looter myself so maybe I'm biased but hey.

Edit: in game name - Mandelbrodt.  I mainly play PST nights.       


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 11, 2015, 09:22:22 AM
Hit the containers. They're worth it. Especially in the void (while it's still around).

There are rare types of containers that will have high rank fusion cores, cash, possibly mods, and boosters. They are rare and tend to spawn in very out of the way places, so explore. Also: orokitties.

There are often multiple paths through missions, particularly spy and rescue missions. They are procedurally generated, so this varies to some degree, but look for ways around things. Damaged or open ventilation gratings are the usual clue there might be another way to approach a problem. Look up as well, particularly in grineer tilesets and Jupiter gas cities. There are often rooms above the main corridors and they often have extensions that aren't readily visible.  There can be some serious verticality in the void, so look up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 11, 2015, 11:19:29 AM
I did notice the containers activated in non-main pathways.  Definitely enjoyed the fact that it encouraged me to explore, although it's painfully obvious the procedural generation re-uses "tiles" a lot, which at one point made me think I got turned around going "wait didn't I already go through here".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 12, 2015, 08:52:47 AM
You should have seen it when they had all of two or three tile sets and they hadn't added any new rooms to those.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 16, 2015, 12:50:42 PM
I've managed to unlock 7 of the 12 locked planets (not counting Mercury) doing the intermittent pug thing.
Up to 9/12 now. It's nice being able to host some higher-level alerts now instead of always begging on Recruiting.

Funny moment of the weekend was doing a Nightmare mod alert with 3 Trinities and a Limbo and all three of us Trinities went down trying to revive each other* and had to be saved by the Limbo.

* I died even with Quick Thinking, ah well.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 16, 2015, 12:57:26 PM
In nightmares, I tend to just accept that odds are high that i'm going to be eating one more more revives, even on trinity, since trying to save people can end very badly for actually completing the mission.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 16, 2015, 12:59:42 PM
I was going to switch to Valkyr but they started the countdown too fast. Next time I might try it with Frost just for fun.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 16, 2015, 01:01:25 PM
I decided I was going to give Loki a shot with stealth invisible running through the unfinished spy/deception/rescue missions I was leaving open. Surprisingly, it went really well once I got used to the timer on invis. Even plowed through all of my Tower level 1 and 2 keys solo. Of course, I run Valk through the exterminate and sabotage ones, and mirage for the defense missions and Frost for the mobile def. But Loki is starting to become my go to. Ended by farming with Nekros and now that he is 30, desecrate is just like getting a free turn. Managed to actually find Rage in one of the missions - Saturn I think (which ever Saturn or Jupiter that is Grineer).  That made me pee a little from the excitement.  

Tried to solo a high level nightmare with Valk. Never even got hysteria fired off before I got 2 shot - one shot shield then the other -700hp. Damn corpus. I think the debuff was a timer where your kills add time to it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Pennilenko on March 16, 2015, 08:06:15 PM
Sadly, I haven't been able to play this much due to school and work. Hopefully in the next couple of weeks some more free time should open up for me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 16, 2015, 09:42:17 PM
I haven't figured out what to make of this game yet.

The idea sounds really cool, and I really enjoyed the Vor's quest missions that I played solo.  Now that I beat those it definitely seems like things are hard as shit solo.  Wasted 3 revives until someone joined me for my next earth mission.  I actually wouldn't have been that bad but it was a scavenger rmission and the mobs literally wouldn't stop spawning and heading towards me, so much so othat I wasn't even able to leave the entrance till people joined.

I then did 3 missions with pugs, which literally consisted of me chasing down empty corridors cause everyone else is on fast as fuck speed while I"m at meh speed (apparently).  Next thing I know they are at the extraction site and I'm just trying to catch up, not getting there before the mission completed.  Zero chance for exploration or even findng loot.

I then was playing around in my ship and tried to leave my squad.  I notice there's a "rank up button" there.  Sure why not.  So I click it and go to some trial thing.  Apparently I suck at it (even though my frame and weapons are all at rank 10) because I failed it, not because I died but I couldn't kill things fast enough (and how can I with 3 flying healers all forming a healing circle around themselves and constantly running behind walls.

I think I've got a good handle on the excalibur's powers, and using shield dash + blind comobinations.  Of course then I start whacking people with my bo staff and I feel like I barely do any damage.  Also, I have yet to figure out where on the UI it tells me when I have enough energy to use my abilities, usually leaving me in a bad position.  I also can't figure out if I should be using melee or just leaving it for a last resort.

I find the idea behind the game interesting, and the solo easieir missions were fun, but I feel like I just don't get something.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 16, 2015, 11:35:49 PM
The game is unfortunately very newbie unfriendly. The tutorial is better than nothing but it still doesn't really explain how to progress in the game. The main thing to know is that your warframe rank by itself only has a small effect on its overall effectiveness (your shield, health and energy max will increase somewhat) and on weapons rank by itself has no effect at all. The way you get "stronger" in the game is by modding your warframes and weapons and by acquiring more mods, warframes and weapons (the warframes aren't all equal in effectiveness depending on the mission and some weapons are outright better than others). The rank determines how many "points" worth of mods you can put in your stuff, but again, by itself, has little to no effect. Mods also have their own ranks and the higher the rank on the mod the more powerful the effect (and the higher the points cost).

So to get stronger you basically have to grind missions to get more mods and then use the fusion process (which requires credits and other mods) to rank up the mods. Getting a warframe or weapon to max rank is quick relative to the time it takes to acquire and rank up the mods you need to do the highest difficulty content. Buying platinum can shorten this process a little but you end up being limited by credits rather than platinum at that point so you still need to grind missions.

The Wikia (http://warframe.wikia.com/wiki/WARFRAME_Wiki) is quite good and I recommend referring to it often and Warframe subreddit has some good newbie guides (http://www.reddit.com/r/Warframe/comments/2f82rh/welcome_to_warframe/).

I recommend that your first high-level goal should be to unlock enough of the sectors on Venus so you can reach Fossa which is the boss fight. Do not try and fight the boss on your own at first. It shouldn't be that hard to find a group that's fighting the boss, though. As a reward for completing the mission you get a component blueprint to build a Rhino part. There are 3 part blueprints that you'll need (systems, helmet, chassis) but it's random which blueprint you get as a reward so you may have to kill the boss a bunch of times. You may also need to farm a bit for the resources and credits you'll need to build all the parts. After the parts are built you'll need to buy the blueprint for Rhino from the market and then with that and the built components you can actual build Rhino. Rhino has an ability called Iron Skin which basically makes the early game easy mode as that makes Rhino super-tanky while it lasts.

Lagging behind other people in a group is going to be the norm for a while. I'm still usually one of the last people to make it extraction when I'm PuGing after playing pretty regularly for about a month now. You will get better as you learn the maps ("tile sets" in WF nomenclature since the maps are actually assembled procedurally so there's a large number of variations per tile set). The thing you'll need to practice, besides learning how the tile sets typically fit together, is how to "copter (https://www.youtube.com/watch?v=p7nEk_JcCIA)". This is how most of the other players are moving so quickly through the map (some warframes have movement powers which can get them through maps quickly without coptering).

Don't be afraid to set your matchmaking to Solo so that you can take your time to learn things. The best mission types for a solo newbie are Exterminate and Sabotage. The others will likely be too difficult without some experience with how the mission type works. Of the early mission types I would put them into tiers from easiest (1) to hardest (4) and in each tier the missions are listed as easiest to hardest (so in tier 2 Capture is easier than Spy).

1: Exterminate, Sabotage
2: Capture, Spy (watch some "Spy 2.0" videos), Deception, Rescue
3: Survival (watch some videos on how life support works), Defense, Mobile Defense
4: Excavation, Interception

As for whether or not to melee I love smacking things in the face personally (some missions I'll do melee-only in fact) but you just have to experiment to see which is faster (and safer). The nice thing about melee attacks is that they will often prevent your target from attacking back, at least temporarily (basically it'll interrupt some types of attacks), so if that's the only thing attacking you you can often beat on it to death without taking any damage in return. That doesn't work so well though when there are multiple things attacking you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 17, 2015, 05:50:01 AM
I'll look up how to unlock venus, right now I only have mercury unlocked.  I was trying to unlock all of earth before moving on but it's sounding like that's not the way to go.

How do you even put yourself in solo mode?  I didn't notice that option but that could be due to the fact that everything is small as crap on 1080p on my tv (I guess I should probably lower the resolution for this game just for UI purposes). 

When it says a mission is level 1-6, what does that actually mean?  For some reason I was assuming that was talking how easy it is, but writing that out I'm having second thoughts and assuming now that's just the level id (like mario levels).  Or maybe I'm just confusing myself more.

Good to know that mods are what are important, I guess that makes sense.

In that video for the copter, I"m assuming E is melee attack (Ii moved mine to Q, I found not having E bound to use awkward).

Thanks for the feedback, that makes things make a bit more sense about how to progress from here.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 17, 2015, 06:32:34 AM
There's a drop down list on the top left when you are looking at missions. It defaults to "public" but you can put it to "friends only" or "invite only" if you want to solo. Like all mission based games PUG tends to be about maximum efficiency, so while it's fun with friends in a hectic way (or beating an alert) I like the more tactical feel of a challenging solo mission.

Defense, Mobile Defense and Interception are generally impossible solo from what I've seen. Most of the others are doable with practice, mods and an appropriate frame. Extermination are easiest because the number of opponents is not infinite.

The mission level is the level of the mobs AFAIK. So it will increase their health, damage and the variety of elite mobs you start to see.

There's two melee keys. A quick attack and another which makes your melee your primary weapon which allows parrying (took me a while to realise that). I'm pretty bad at the mobility tricks but the veterans will copter, wall-jump and slide-jump to speed through missions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 09:09:05 AM
I'll look up how to unlock venus, right now I only have mercury unlocked.  I was trying to unlock all of earth before moving on but it's sounding like that's not the way to go.
Kill the boss on Mercury and you'll be able to unlock Mars and Venus. If you are having issues with the difficulty on Mercury it's fine to stay on Earth but just do the mission types that you can handle (e.g. just do the Exterminate 1-3 or Exterminate 3-5 missions) rather than try to unlock everything right now (which you can't even do even if you wanted to cause one of them is an Archwing mission which you can't enter yet).

Quote
How do you even put yourself in solo mode?  I didn't notice that option but that could be due to the fact that everything is small as crap on 1080p on my tv (I guess I should probably lower the resolution for this game just for UI purposes). 
In settings there's a UI scale slider. Dragging it all the way to the right helps a bit but things will still be pretty small.

Quote
When it says a mission is level 1-6, what does that actually mean?  For some reason I was assuming that was talking how easy it is, but writing that out I'm having second thoughts and assuming now that's just the level id (like mario levels).  Or maybe I'm just confusing myself more.
That level information does give an indication how difficult the enemies will be. However enemy levels do not correlate to warframe or weapon ranks. So don't think that if your frame and weapons are at say, rank 15 that you can take on a level 10-15 mission by yourself right now. Again it's the mods you have equppied that mostly matter at this point.

Enemy levels in the "endless" mission types (defense, survival, interception, excavation) will keep inreasing beyond the range listed so even if they start out low, like in the Earth 1-6 defense mission they can get very tough if you stay for multiple waves. Don't be afraid to bug out after the first or second "leave point" on these types of missions so you get your drops and mission rewards. Note that for survival and excavation at least half the team has to make it to extraction for the mission to end successfully so if you want to leave early but the others don't that can be an issue. Early on that makes defense the "safest" one to pug since even with just two people you should be able to get through the first 5 waves and then leave.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 09:14:57 AM
Defense, Mobile Defense and Interception are generally impossible solo from what I've seen. Most of the others are doable with practice, mods and an appropriate frame. Extermination are easiest because the number of opponents is not infinite.
As mentioned in some earlier posts it is possible to solo these even with a low ranked waframe and weapons with crappy mods but it takes practice.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 10:02:34 AM
Another thing I forgot to mention in my first reply is if you are using Mk1 weapons you should replace those ASAP. Go to the market and buy blueprints for the non-Mk1 versions or one of the other low blueprint cost/low resource cost weapons* and craft those.

* You'll want something that only requires resources you can get from Earth and Mercury currently


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 17, 2015, 10:08:30 AM
Not sure how things are over on PC, but on PS4, there is ALWAYS a public group on Mercury Apollwtfname? (the survival mission) which I use faithfully to level up a frame and/or weapons to about 8 before moving to jupiter or saturn for more XP. Leveling stuff seems to work really fast doing survival, defense, and mobile defense missions. The caveat is sometimes you get into a survival PuG with guys that want to run 30-40 minutes - which is fine, but a level 8-10 frame with 8-10 weapons is going to be sunk when the mobs get into the 30-40 range. If that is not your cup of tea, just hit the defense mission on mercury and you can choose to bail whenever, but I'd usually recommend staying till wave 20 for a Void key if your group stays...never stay alone past level 10 when leveling a frame / weapons. Mobile defense if you can swing a pug for them are the best xp per time invested since it is just mass chaos of waves and waves of mobs - and it is time limited so you are not fully stuck for 30-40 minutes as you would in a survival mission.

Mercury is my go to because there are always PuGs on the survival and defense missions, the mobs are grineer which I feel are easier to handle with unmodded stuff, and the levels are low enough to get through efficiently.

Considering Vauben's helmet finally went to alert this morning right before work, I'll be running this routine Saturday to level him up...finally. Been waiting for this piece since I started playing and got his chassis the second day. Got a little worried as this girl I am seeing came over last night and the systems alert fired off around midnight. I figured the helmet would either hit at an inopportune time or right after I left for work, but luckily it hit during my morning coffee. So nice to have it out of the way.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 10:16:00 AM
I love the Earth Extraction mission, personally. Doing 10 extractions, which doesn't take that long if you are doing two at once, will yield ~40 mods. I spent a lot of time there in February ranking stuff up and farming for mods.

Edit: more accurately killing all the incoming mobs while waiting for the 10 extractions will yield a ton a mods


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 17, 2015, 10:25:14 AM
Once you have a something that can carry you through a mid teens mission: Sedna - Kappa is great for leveling.  Warning, however, there be bombards.  Mod for corrosive (gunners) or radiation (bombards), and you'll do well.   Plus, there's usually some guy geared to the gills in your squad that could solo it.

This is how I'm leveling my frost prime and my amprex when I slot a new forma on it.

Banshee is next on the list.  Her kit looks awesome.

edit: PST sucks.  Everyone's asleep when I get on now.  :tantrum:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 17, 2015, 10:40:18 AM
https://twitter.com/PlayWarframe/status/577848637708959745

Also leaving the tower rotation is the latron prime and reaper prime (I still need to build this). 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 17, 2015, 11:41:11 AM
Oh, definitely work on getting a Latron Prime.  It's one of the best general purpose prime weapons, and relatively easy to get compared to some.

I wonder if that means Loki is going to take the place of Frost.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 17, 2015, 11:46:28 AM
edit: PST sucks.  Everyone's asleep when I get on now.  :tantrum:

Yeah, sorry, I just haven't been playing anything lately.  Got really sick at the end of last week.  I should be on again more soon.

edit:  Oh hell, i need to finish my reaper prime soon then.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 17, 2015, 11:54:07 AM
Oh, definitely work on getting a Latron Prime.  It's one of the best general purpose prime weapons, and relatively easy to get compared to some.

I wonder if that means Loki is going to take the place of Frost.

If you're on PC, it seems like every member of the Evil Chickens (except me) has a full set of this just lying around.

It's a good gun; it just never really caught on with me like the tiberon or amprex.  I need to finish leveling it and toss a potato on it to see how it really does. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 17, 2015, 12:04:37 PM
I love the Earth Extraction mission, personally. Doing 10 extractions, which doesn't take that long if you are doing two at once, will yield ~40 mods. I spent a lot of time there in February ranking stuff up and farming for mods.

Edit: more accurately killing all the incoming mobs while waiting for the 10 extractions will yield a ton a mods


Excavation? I think that is where you are going... and I fully agree, Cambria is very lucrative and I take my Nekros there frequently to farm Neurodes. You can definitely get a ton of shit out of that place, and if you have an AoE gun like my prized possession 6 forma's Amprex.... then playing there is god like. The only problem is that map is so hard to get around in.

And son of a bitch... I'll never get any of those prime things before they go. I really wanted the reaper too...

I can't really do much after T3 because nullifiers are fuck stupid and I can only deal with a few that appear in the extermination missions. All the other ones just thump me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 17, 2015, 12:11:55 PM
Now that I am thinking about it, if they are shelving Frosty and the Latron and Reaper, I wonder what they are going to release in those tables... Valkyr Prime would be heaven.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 12:20:16 PM
Volt Prime is the next Prime Warframe.

http://www.reddit.com/r/Warframe/comments/2y7utr/tennolive_2015_recap_and_discussion/



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 17, 2015, 12:25:55 PM
Volt Prime is the next Prime Warframe.

http://www.reddit.com/r/Warframe/comments/2y7utr/tennolive_2015_recap_and_discussion/



Yeah that does ring a few bells... Meh. I don't really dig Volt and have 0 interest. I just hope they get the PC patch version out on PS4 soon because no way in hell am I farming beacons for Hek just to get Hydroid - even though I really would like to take him for a test drive. WONDER TWINS POWER....ACTIVATE! Form of....a puddle!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 12:27:31 PM
Umm...the Stolen Dreams patch it out RIGHT NOW for the PS4 (Xbox One was apparently delayed a bit).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 17, 2015, 02:05:23 PM
If you're on PC, it seems like every member of the Evil Chickens (except me) has a full set of this just lying around.

It's a good gun; it just never really caught on with me like the tiberon or amprex.  I need to finish leveling it and toss a potato on it to see how it really does. 
The standard or the prime?  If it's the standard then don't put a catalyst on it.  I think I have all the parts for a prime you're welcome to.  (Though I'm out on business all week, so won't happen until the weekend or later.)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 17, 2015, 02:13:14 PM
Umm...the Stolen Dreams patch it out RIGHT NOW for the PS4 (Xbox One was apparently delayed a bit).


I heard this... I am heading home to update. I got Vauban's helmet baking and should start his warframe in the oven tonight and have him leveling by Saturday. Hopefully, they uncoupled Hek from his beacon key hell and I can work on hydroid this week as well. Gotta fill those two empty frame slots.   :drill:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2015, 02:16:15 PM
Hek is still a PITA even without the keying, though I suppose on the PS4 it'll be popular so it won't be hard to find a group, unlike on the PC.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 17, 2015, 02:22:25 PM
If you're on PC, it seems like every member of the Evil Chickens (except me) has a full set of this just lying around.

It's a good gun; it just never really caught on with me like the tiberon or amprex.  I need to finish leveling it and toss a potato on it to see how it really does. 
The standard or the prime?  If it's the standard then don't put a catalyst on it.  I think I have all the parts for a prime you're welcome to.  (Though I'm out on business all week, so won't happen until the weekend or later.)

Prime.  I think Engels had like 4 complete sets lying around. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 17, 2015, 03:18:57 PM
Probably.  He liked collecting them to give out to new members.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 17, 2015, 04:34:47 PM
I'm not dead yet! But ya, I may have vendored latron parts for ducats.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 18, 2015, 05:26:55 AM
Luck of the Irish or some shit last night... Jumped into a PuG for Vay Hek - first run, no one knew wtf we were doing, didn't know any of the mechanics... got stomped. Fought him for about 10 minutes, noticed he kept regenning his health. Gave up.

Went back after a little research and destroyed him in half a minute. Next three runs, Hydroid systems, helmet, chassis. Can't say I ever got a 3 out of 3 before. Now I have to farm a few argon crystals and can start building him.  :drill:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 19, 2015, 08:45:04 PM
U16 for PC is out now (patching as I type).

Edit: Login server down :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 19, 2015, 09:14:57 PM
Sanctuary Patch Notes (https://forums.warframe.com/index.php?/topic/420448-warframe-sanctuary/)


Quote
Weapon Changes:
Synoid Gammacor now consumes 7.5x more ammunition.
Synoid Gammacor magazine capacity has been reduced.
:why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 20, 2015, 10:31:56 AM
Ya, the gammacor is now relegated to being a side arm. I had mine rigged for max fire rate and the thing goes through its ammo just way too fast. It didn't last through ONE 20 second fire fight.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 20, 2015, 11:04:46 AM
Guess I'll go ahead and potato that marelok now.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 20, 2015, 11:38:21 AM
I have yet to find a secondary that I actually like at all. I need to try to get a bronco because all the handguns I really can't stand. I have a vanilla gammacor and hate the streamed laser thing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 20, 2015, 12:56:38 PM
Guess I'll go ahead and potato that marelok now.  :awesome_for_real:
Yeah and the demand on those things is going to skyrocket. Good thing I bought one on Wednesday.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 20, 2015, 01:33:52 PM
Ohh, I'm not fortunate enough to have that one.  Regular marelok is still pretty nice.  Despair is too if people are looking for viable sidearms.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 20, 2015, 02:07:42 PM
I'd say Despair is nearly on par with the 'original' Synoid Gammacore, except of course it doesn't get the fun proc.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 20, 2015, 02:56:30 PM
I dunno if I'd call despair viable given how much luck it takes to get.  It's almost as bad as the vauban.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 20, 2015, 03:05:12 PM
I really would like vauban systems alert to pop up sometime when I'm actually on.

Heh, I think I got Despair, Hate, and Dread in order.  Might have been 2 Despairs at some point. ¯\_(ツ)_/¯


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 20, 2015, 03:25:02 PM
I'm just happy that stalker is more reliably showing up again at all.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 20, 2015, 04:10:57 PM
I'm just happy that stalker is more reliably showing up again at all.

I'm not. Fucker always pops up when I am solo and I get my ass handed to me every single time. Can't out run, can't out gun, can't use abilities... basically it's just a used revive at the point I see the lights flicker.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 20, 2015, 08:45:46 PM
The Vaylock is an amazing gun.  Working on the syndicate Akbolto which is also a nice gun.

The Stalker has given me despair, but not Despair.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 20, 2015, 09:06:25 PM
Quote
PSA: Excalibur Radial Javelin
 
We understand there is some confusion regarding Radial Javelin’s recent adjustment.  Our original version of the power had built in Line of Sight, and was never intended to push through terrain.  As such, Radial Javelin as it currently stands is functioning as it was always intended to.  We apologize for the confusion this has caused and will do better to communicate these refinements in the future.
Working As Intended :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 20, 2015, 09:35:32 PM
Day 3 attempt at this game:

Did an elimination/extermination mission solo.  Went fine except I went down a dead end corridor to get loot and a heavy weapons flame thrower + 3 regular guys pinned me down.  Killed him by using door opening/closing for cover but still lost 2 revives in the process. 

Did a low level alert.  Before people joined I got mauled down by charging dogs, one literally took away all my shield in one charge and the other my health.  Was frustrating, but I revived and batoned them to death (for whatever reason melee seems easier against them than my rifle).

Got a bunch of loot, upgraded my Baton's damage mod to 60% damage (rank 3 I think?).  Now I feel like I can kill people melee pretty well.  I do a low level capture mission solo and mostly went well but I did die to something.  Captured both targets and 20 minutes in (and a good amount of mods I think) I'm heading towards the excavation point.  Run into a cave corridor, back out and snipe people with my rifle.  Suddenly a heavy gunner comes out and destroys me causing me to fail the mission and get nothing.

This game doesn't seem very consistent.  At some points I can not care people are firing at me, run in and melee people to death.  The next minute I'm getting sniped from 5 directions and taking damage like there's no tomorrow.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 20, 2015, 11:47:25 PM
That's how the game is in the early progression.

Movement is key. The AI doesn't aim particularly well at moving targets. Stand still, though, and they'll home in on you and burn you down in seconds. Keep moving and use cover. You can reload and move, just can't run. Also, set up your hotkeys and learn how to roll. Warframes can roll, front and backflip. All of these maneuvers both confound enemy aim and grant 80% damage reduction.

Of course, enemies with AoE attacks like bombards and napalms are a bit more challenging to deal with, but, again, rolling can evade the missiles. Also, use crowd control abilities. Warframes like Mag and Banshee can keep heavy units on the ground with knockdowns and ragdoll physics. They're not shooting if they're on their ass. Many heavy weapons also have knockdowns with ragdoll physics. The Jat Kittag (jet kitty) springs to mind.

One of the very cool features of the game is the ability to select weapons and 'frames to leverage this sort of thing, depending on your playstyle and preferences.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 21, 2015, 12:22:07 PM
There's a 3 day credit+affinity booster promo code out today, VoidCrystal, enter it in on the buy platinum page under promo codes.  Code is supposedly good until the 31st, not sure if it's PC only or not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 21, 2015, 04:17:41 PM

I've been doing low level earth missions levelling alts and weapons. The "feral kubrow" have a lot of health and armor, appear in a group and have a charge attack (fairly visible if you look at them setting it up) which hits hard and knocks you over. As you observed keep moving and spam melee. The heavy gunners have a very distinctive "spin up" which also gives you some time to seek cover, and given they have spin up they are terrible at dealing with you popping out. Can even Lato them to death pretty easily.

Also getting a couple of ranks in your health and shield mods make a big difference in your early survivability.

I got owned a couple of times by the Grineer Manic, it's a very cheesy fight. Perhaps as a encouragement for people in groups to stick together it makes sense. Still, at least he can only kill you once per mission now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 22, 2015, 08:09:52 AM
The Left 4 Borderlands Psycho-Hunter as I like to call him.  Thankfully they've only shown up when I've had my good gun equipped.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 22, 2015, 01:34:26 PM
The manic is kinda like stalker-lite, but a lot more mobile.

The biggest threat is losing your nerve when facing him down or getting hit with a bleed proc. He's not terribly tough, but he is very fast and does have an invis and (supposedly) an invulnerability phase.

I've only fought him few times, but I was using Trinity (been doing the Simeris scan missions--WoL makes this a lot simpler) so the bleeds are easily cancelled. If I didn't have proc removal abilities, I'd just drop a large health restore and plan on a lot of tumbling when he closes in. Shoot him in the face on approach, avoid getting hit too much, and it'll just be a matter of time before he bites it. I believe he's easily controlled if not in the red phase, so CC abilities should work just fine.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 22, 2015, 11:59:40 PM
He's even easier with Trinity if you have Link on cause you can see where he is (approximately) even when he is invis -- just shoot where the link ends and you'll likely take him out easy peasy.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 23, 2015, 11:03:58 AM
Yeah, I noticed that since I keep link up continuously.

In one fight he retreated to lick his wounds in a corner and the link was pointing to the exact spot he holed up--which was then violated with about half a magazine of "to whom it may concern" from a 4-forma Soma Prime. Sucks to be him.

There's a lot of angst over this guy on the O-fficial forums, but he's really pretty easy to deal with...IF...you keep your nerve and just play him out. I can see some issues with newer players running into this guy, but he doesn't really show up until around the lvl20ish stuff and you should have all your shit in one bag by then. Of course, it's gaming and that isn't a given, but if you've got half decent stuff and have been paying attention to how the game works, he's not really too much of an issue.

Edit: for Freudian slip! There's a lot of angst over the gun, too, but that's another topic.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 24, 2015, 10:57:13 AM
Seems like today is Vauban systems alert day.  It's up for another 40 mins on PC (it was up at 7am also).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 24, 2015, 11:04:34 AM
Seems like today is Vauban systems alert day.  It's up for another 40 mins on PC.

Speaking of which...

he is ridiculous on infested defense maps. Seriously, ridiculous. He was well worth the getting alerts at 3am to grab his pieces.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 24, 2015, 11:13:38 AM
I missed that alert cause I overslept :oh_i_see:

Ember is my go to frame for Infested non-solo missions currently. All of her abilities are good against them, though really I just like burning things :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 25, 2015, 09:16:29 PM
This game plays surprisingly well streamed via Steam in home streaming.  Except for some quick times with the slow network warning I was able to shoot quite well (horray for 802.11ac, can't wait to hardwire my house and get full gigabit).

Plaed the earth defense mission, and man that's great for loot.  It appears though you can only get 3 mods per map max?

I'm getting into the groove with this game.  I've got a good handle on the melee while running thing and using it a lot to get in and out of battle quickly. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 26, 2015, 10:02:39 AM
One benefit of a combination of a cold, reflux, and insomnia is that you catch the orokin catalyst invasion that pops up at 2am.   :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 26, 2015, 02:16:46 PM

The anniversary event is on. Log into warframe in the next couple of days to get the Dex Furis (quite good dual pistols) and Dex Dakra (dual swords).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 26, 2015, 02:26:11 PM
Should also note that those are both potatoed, and if you already have the dex furis from last year, it's effectively a free weapon slot.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 27, 2015, 09:53:32 AM
13 Sedna boss runs:

9 Saryn Helmets
4 Saryn Chassis

(https://dl.dropboxusercontent.com/u/82533/g4d3w.gif)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 27, 2015, 10:36:27 AM
13 Sedna boss runs:

9 Saryn Helmets
4 Saryn Chassis

(https://dl.dropboxusercontent.com/u/82533/g4d3w.gif)

Shall we chat about Ruk?  :why_so_serious:


No really, fuck him and his never dropping ember's helmet for me until like run 40. Seriously, I have 46 nav things from this bastard. I ran Vay Hek 3 times and got all of Hydroid.... So yeah. I am with ya man.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 27, 2015, 10:47:29 AM
That's pretty typical. 

Usually, there's one warframe part that has a very low droprate. It's usually the systems with basic warframes.

When I was farming up Saryn, it took me 14 runs to get her systems to drop. I was farming Nyx at the same time (when Phorid was a system boss) and it took me over 40 runs to get her systems to drop.

In contrast, it only took me three runs to finish Valkyr after AladV was introduced.

It's just the RNG thing.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 27, 2015, 01:39:14 PM
Gift of the Lotus up. You have 24 hours for a potato blueprint.

Also, double credit weekend.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 27, 2015, 03:14:45 PM
I swear it's like they know I had another game I wanted to play this weekend.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 27, 2015, 03:19:13 PM
I swear it's like they know I had another game I wanted to play this weekend.

Not like we have many keys left anyhow.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 27, 2015, 03:20:26 PM
Also, double credit weekend.
You mean quadruple credit weekend :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 27, 2015, 05:24:40 PM
CREDITS.  YESYESYES.

But seriously lets do some Necro / Mag some frame + some frame void credit grinding puhleeeease.  Get some use out of my Prime Access boosters.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 27, 2015, 10:01:17 PM
Had to log out cause of the stuck camera bug and now there's something wrong with the log in server :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 28, 2015, 09:06:41 AM
What do you use credits for besides mod fusing?  Everything in the market looks like it requires platinum to buy.

Did a level 11-13 alert this morning solo (nuclear core destruction mission vs infestation).  Man that was hard but a lot of fun even though I blasted through all of my revives.  Got a lot of good mods.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 28, 2015, 09:27:18 AM
What do you use credits for besides mod fusing?  Everything in the market looks like it requires platinum to buy.

Did a level 11-13 alert this morning solo (nuclear core destruction mission vs infestation).  Man that was hard but a lot of fun even though I blasted through all of my revives.  Got a lot of good mods.


Been using mine for mod fusing...but you use credits to by the blueprints on the market. After this weekend, I am going to build a bunch of "use once / level to 30" guns and increase my mastery levels some since all my frames are now 30 and I have no interest in the other frames. That is my next credit sink I suspect.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on March 28, 2015, 09:30:29 AM
Credits are also used as taxes for trading things at dojos, even if you're doing it with people on your friends list or in your clan/alliance.

Certain things can cost upwards of a million+ credits in tax, easily.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 28, 2015, 10:16:57 AM
There are a few things that sell for credits in the marketplace, but it's mostly entry level stuff.

Otherwise, it's mostly used for mod fusing, kubrow maintenance (dogs are expensive, yo), and also for buying stuff from the void trader. As pointed out, taxes on dojo trading can be considerable as well.

Fusing is probably the biggest credit sink, but even a few million credits can disappear shockingly quickly if you don't watch expenditures.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 28, 2015, 10:31:03 AM
It'll also cost you credits to obtain higher levels with the various factions.  Top level costs 500k; one previous costs 250k. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 28, 2015, 11:09:21 AM
Fusing cores into mods is my largest money sink and what drives my greed for creds creds creds.  The majority of items in game can be bought with platinum - in other words - real world cash.  Cores and credits, generally speaking, are the exception.  Yes you can convert plat to creds via the in-game market but WTF...look at the conversion rate.  You can also brave the Trade channel and try to buy higher end cores (R5 cores) for plat, but again, it doesn't seem to be a good return on your plat considering you'll gain the cores you need via missions relatively easily.  

When you start trying to max out mods with a higher number of ranks (Serration, Heavy Caliber, Over Extended etc.) or, even more fun, Primed mods (I'm looking at you Primed Continuity) cores and creds are always the limiting factors.  After a certian point the "meta" starts revolving around modding your weapons and frames as effectively as possible.  Rare mods, maxxing out mods where ever possible, forma'ing slots to squeeze aforementioned mods into a certian weapon or frame, and so on.

TL;DR - credits are comparatively hard to acquire in large amounts and are very much needed for game progression.  And higher level Syndicate rank ups do get really expensive.  

Double credit weekend + credit booster = good times      


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 28, 2015, 12:34:55 PM
Had to log out cause of the stuck camera bug and now there's something wrong with the log in server :oh_i_see:


Engels had some sort of game crashing weirdness last night that errored out on his login credentials also - he said that changing his login password via the WF website itself allowed him to log back in.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 28, 2015, 02:11:29 PM
I was able to get back in just by waiting for a while. I wasn't able to log in to the Web site either.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 29, 2015, 09:53:38 AM
YIL that Absorb is the highest priority target. Was playing an extraction to unlock the node and saw a Nyx player doing that.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on March 30, 2015, 06:36:49 AM
Yeah, if I see a Nyx I'll unload my gorgon into her at point blank.

On the credits front, if you get into making as many weapons and frames as possible to gain ranks, you'll burn through credits at a good clip.  Be glad it feels like you have too many.  One day you'll lament that feeling.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 30, 2015, 10:05:04 AM
I'm really starting to dig this game even though I've only gotten 2 hours of game time a couple nights a week.

Haven't branched out outside of excalibar and the newbie weapons, haven't found much reason to yet.  Finished the 2nd quest line and almost unlocked all of earth and half of mercury.  I'm getting a lot of pressure point mods, and I'm getting pretty happy with my fire bo staff, but I haven't found many damange mods for my rifle yet.  I rarely use my pistol weapon, haven't really seen much use for it outside of excavation missions where you are forced to while carrying something.

Got a sword blueprint from the 2nd quest line (Once awakened I believe, where infested are introduced) but I need to find out where to get some of the other resources from (I think I need jupiter if I remember the resources correctly, judging from the warframe wiki).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 30, 2015, 10:36:59 AM
I thought I was good on credits.  Then I underutilized the double credit weekend and got Cephalon Suda to genius.   :uhrr:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 30, 2015, 11:08:03 AM
Double credit weekend rocks. Made just under 1.5m doing nothing more than chasing alerts and dark sectors when there were no alerts. Even managed to relevel Vauban after I forma'd a D slot on him.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 30, 2015, 02:28:24 PM
Haven't branched out outside of excalibar and the newbie weapons, haven't found much reason to yet.  Finished the 2nd quest line and almost unlocked all of earth and half of mercury.  I'm getting a lot of pressure point mods, and I'm getting pretty happy with my fire bo staff, but I haven't found many damange mods for my rifle yet.  I rarely use my pistol weapon, haven't really seen much use for it outside of excavation missions where you are forced to while carrying something.
You'll want to rank up your secondary as well since that goes towards your overall mastery rank points. Basically you'll want to rank up everything that has a rank to 30 even if they are crappy or not fun to use. Some things you might want to sell after that point but you should try and get them to 30 before selling.

Quote
Got a sword blueprint from the 2nd quest line (Once awakened I believe, where infested are introduced) but I need to find out where to get some of the other resources from (I think I need jupiter if I remember the resources correctly, judging from the warframe wiki).
If that's the Heat Sword then yeah you'll need to get to Jupiter to get that Neural Sensor.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on March 30, 2015, 02:34:00 PM
If you're on PC, we can help with some of the annoying first resource hurdles.  Control modules, plastids, rubredo, etc were all a pain in the ass at some point. Neural sensors, neurodes, morphics, and orokin cells are a perennial problem.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 30, 2015, 04:33:46 PM
If you're on PC, we can help with some of the annoying first resource hurdles.  Control modules, plastids, rubredo, etc were all a pain in the ass at some point. Neural sensors, neurodes, morphics, and orokin cells are a perennial problem.

 :mob:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 30, 2015, 06:31:35 PM
Quote
Got a sword blueprint from the 2nd quest line (Once awakened I believe, where infested are introduced) but I need to find out where to get some of the other resources from (I think I need jupiter if I remember the resources correctly, judging from the warframe wiki).
If that's the Heat Sword then yeah you'll need to get to Jupiter to get that Neural Sensor.

Yep, the heat sword.  Since my bo staff is only rank 16 I have a good while until I'm ready to upgrade.
If you're on PC, we can help with some of the annoying first resource hurdles.  Control modules, plastids, rubredo, etc were all a pain in the ass at some point. Neural sensors, neurodes, morphics, and orokin cells are a perennial problem.

Yep, I'm playing on PC.  Alias is KallDrexx


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on March 30, 2015, 10:37:30 PM
I sent you a clan invite.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on March 31, 2015, 05:32:05 AM
Sweet thanks.  Just a heads up, since I play on my TV a lot, even with the UI scaled to max it's a tad hard for me to keep track of chat


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 31, 2015, 06:51:06 AM
Sweet thanks.  Just a heads up, since I play on my TV a lot, even with the UI scaled to max it's a tad hard for me to keep track of chat

Chat in this game is problematic overall. It's almost as though they are trying to push voice comms.  :why_so_serious:

But yeah... chat is horrible. On PS4, if I am in a game I have to:
1. escape into the menus
2. click L2 to open the chat window
3. click SQUARE to start a message
4. type out message on my bluetooth keyboard because trying to thumb stick type is pants-on-head stupid and the game would be over by the time I got a message to the window
5. escape out of chat
6. escape out of the menus

It is pretty pointless and the most user unfriendly chat I have ever seen in such a fast moving game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 31, 2015, 10:30:38 AM
It'd make more sense if the ingame voice com actually, like, you know, worked and stuff.

Although, it's a bit of a blessing to be ignorant of what might be going on in region chat on weekends and during the summer. Granted, I miss clan chat events all the time, but I can live with the tradeoff.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 31, 2015, 10:34:10 AM
It'd make more sense if the ingame voice com actually, like, you know, worked and stuff.

Although, it's a bit of a blessing to be ignorant of what might be going on in region chat on weekends and during the summer. Granted, I miss clan chat events all the time, but I can live with the tradeoff.

Voice works pretty well on PS4 though. But no one uses it except for people under 20 or people that are obnoxious.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 31, 2015, 10:59:54 AM
Sweet thanks.  Just a heads up, since I play on my TV a lot, even with the UI scaled to max it's a tad hard for me to keep track of chat
Even close up chat is horrible. Evil Chickens has a TS server that people use to communicate.

Edit: a


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on March 31, 2015, 11:02:11 AM
If I'm on PSN I don't use in-game voice for anything.  Haven't tried Warframe but I don't see any reason to use a non-PSN voice system.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on March 31, 2015, 03:33:05 PM
Sweet thanks.  Just a heads up, since I play on my TV a lot, even with the UI scaled to max it's a tad hard for me to keep track of chat

Welcome aboard! Just ask in clan chat for the TS info.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 03, 2015, 12:31:11 AM
Accelerated Blast up for the next 42 minutes.  I only mention this because I remember someone asking about it. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 03, 2015, 01:45:18 PM
Caveat you'd have to have the time to get to your gaming setup and actually play at random times - but I use the Warframe Alert app (for Android) and it's been pretty handy for catching alerts that rewad harder to acquire items. 

I don't use it as much anymore since I work more of an 8-5 type schedule, but when I was working off hours it was how was able to acquire all the Vauban parts without too much hair pulling.

Warframe Utility for Android (https://play.google.com/store/apps/details?id=com.ezardlabs.warframe&hl=en)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 06, 2015, 11:35:41 AM
Alright, so curiosity got the best of me and I loaded this up on steam to see how different it is. After getting over the motion sickness from my mouse being way way too sensitive, I can say I really missed the k&m. The game plays much slower when you are not fighting the controller. No idea how much I will play on the PC, but if anyone sees me around and can shoot me an invite, same name as here. Wouldn't mind seeing what a dojo actually looks like. :/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 06, 2015, 08:08:24 PM
Alright, so curiosity got the best of me and I loaded this up on steam to see how different it is. After getting over the motion sickness from my mouse being way way too sensitive, I can say I really missed the k&m. The game plays much slower when you are not fighting the controller. No idea how much I will play on the PC, but if anyone sees me around and can shoot me an invite, same name as here. Wouldn't mind seeing what a dojo actually looks like. :/


What's your in-game name?  I'll keep an eye out.  There's a group of F13'ers that mainly play West Coast evening times.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 07, 2015, 04:05:31 AM
Alright, so curiosity got the best of me and I loaded this up on steam to see how different it is. After getting over the motion sickness from my mouse being way way too sensitive, I can say I really missed the k&m. The game plays much slower when you are not fighting the controller. No idea how much I will play on the PC, but if anyone sees me around and can shoot me an invite, same name as here. Wouldn't mind seeing what a dojo actually looks like. :/


What's your in-game name?  I'll keep an eye out.  There's a group of F13'ers that mainly play West Coast evening times.

Same as here, 01101010. I play on Eastern time so maybe over the weekend.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 09, 2015, 09:20:42 AM
This is Trinity's new cosmetic helmet.  It drops from T3 Survival, rotation B, but you have to have Greedy Pull Mag in your party and equip your Carrier for it to appear in the loot table.


(http://i.imgur.com/HDgb2LU.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 09, 2015, 09:27:16 AM
Had that happen quite often on my PS4 character. I just figured the vacuum on my carrier was clogged.  :why_so_serious:

Accepted your friend request Engels. Sadly, I didn't notice it till last night right before I passed out - thought there was an indicator on the HUD for that stuff? *shrug


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 09, 2015, 10:19:29 AM
My loot sombrero got so big that I couldn't see my gun.  Plus all of us got varying challenge bonuses like not being able to loot ammo or not picking up energy orbs.   :awesome_for_real:

Luckily the thing gets reset if you die and allow something to blow up your carrier.

If I see that Sicarus Prime blueprint again, I'm going to scream.

I bet we could make a really big loot fedora with mag, nekros, and hydroid. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 10, 2015, 02:22:50 PM
Quote
Claim "DEVSTREAM50" in the Buy Platinum page, and click promo code. It'll net you a 3d Affinity and Credit boost.

Code expires 5PM.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 10, 2015, 02:27:11 PM
Dammit, so much for playing pillars of eternity this weekend.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 10, 2015, 02:58:38 PM
Not working for me :(


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 10, 2015, 04:00:22 PM
Yeah I just tried it from the Account Admin page over on the Warframe main page and it no worky as of 3:00pm PST.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 10, 2015, 05:18:00 PM
It was probably 5PM EST.  It worked around 1:30.   :oh_i_see:

Still, I just know you guys want to run a shit ton of T1/T2 captures.   :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 10, 2015, 05:19:54 PM
I've got like 6 T1 keys  :roll:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 10, 2015, 07:18:10 PM
Pilfered-Despoiled-Legerdemained loot never hurt anybody.  :ye_gods:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 12, 2015, 05:58:39 PM
Is there a trick to deploying the Distilling Extractor? I built and claimed one but I can't deploy it on Jupiter -- it doesn't show in the list of available extractors to use. I've been running a regular Titan Extractor on Jupiter for a few weeks now so everything is unlocked on that planet.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on April 12, 2015, 06:32:25 PM
Do you have your max number of extractors running at once? You can only have, like 2 at rank something or other.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 12, 2015, 06:37:45 PM
Oh does the Distilling cost more "points"? I was trying to replace the Titan on Jupiter with the Distilling but if the Distilling is double the placement cost that would explain why it wasn't showing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 12, 2015, 07:01:02 PM
No, it doesn't cost any more to run.  Did you actually claim the extractor from the Foundry?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 12, 2015, 07:11:42 PM
Yes and I double-checked that it was in my inventory. I also logged out and logged back in and that didn't help either. I will try with no extractors deployed after I claim this next set tonight.

Edit: I deployed it to the wrong planet cause the icons look the same :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: NiX on April 13, 2015, 07:37:24 PM
I've been told if I start playing this game that it will ruin my life. Can anyone confirm or deny this?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 13, 2015, 07:41:06 PM
Easy enough to find out, first hit's free  :grin:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 13, 2015, 07:53:45 PM
I've been told if I start playing this game that it will ruin my life. Can anyone confirm or deny this?

Actually... it is fairly easy to go in and out of. But yeah, if you are obsessive about getting shit done, it can be a ruiner of souls.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 13, 2015, 07:58:36 PM
I've been told if I start playing this game that it will ruin my life. Can anyone confirm or deny this?
There's a lot to collect in the game but you have to be able to set your own goals -- the game doesn't tell you what you should be doing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 14, 2015, 09:48:28 AM
I've been told if I start playing this game that it will ruin my life. Can anyone confirm or deny this?

Agree with what everyone else has said.  You'll probably burn hot for a while with all teh shiney wepz and shooty stab stab space ninja action then settle in to a groove if the game actually appeals to you.  You could "advance" playing 8-10 hours a week probably (hour+ or so a night I guess). 

Plus not coming in completely solo will alleviate some of the tougher leveling / unlocks.  You can join us as I bounce grenades off of Engels head and kill myself, or have Rasix kill (most of) us activating defense lasers.  We can flow some basic mods your way; help you unlock planets etc.  ONE OF US

Full disclosure I may have killed us with the lasers.  I did remap chat away from X FYI everyone.  :uhrr:   


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 14, 2015, 10:15:39 AM
Hey, I announced the laser activation.  Then I forgot it does another sweep and stepped in front of it.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 14, 2015, 10:20:18 AM
Hey, I announced the laser activation.  Then I forgot it does another sweep and stepped in front of it.  :awesome_for_real:

Sounds like Void Defense. The only time I ever die in that on my PS4 account is because I jump in front of the laser death rays.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 14, 2015, 10:21:41 AM
Hey, I announced the laser activation.  Then I forgot it does another sweep and stepped in front of it.  :awesome_for_real:
Yes you did which is why I ran to the other side of the map cause I knew something like that would happen :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on April 14, 2015, 10:24:07 AM
Hey, I announced the laser activation.  Then I forgot it does another sweep and stepped in front of it.  :awesome_for_real:

Announcing laser activation .2 seconds before pressing 'X' does not count as 'announcing'. Well, it does, if by announcing you mean murdering. ;P


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 14, 2015, 10:52:02 AM
The floor is lava!

Hopefully I'll have Nyx done cooking tomorrow so I can start working on Mastery again. Until then... credit 'o farmin' I go.

NEED DOUBLE CREDIT WEEKEND PLOX! Damn Perrin Sequence is robbing me blind along with having to build this stupid archwing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 14, 2015, 11:02:58 AM

Quote
Yes you did which is why I ran to the other side of the map cause I knew something like that would happen :awesome_for_real:


Thinking that's the best policy going forward considering our zeal to revive our fallen comrade resulted in the lemming death of the rest of us.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Furiously on April 14, 2015, 01:16:25 PM
Hey, I announced the laser activation.  Then I forgot it does another sweep and stepped in front of it.  :awesome_for_real:

Announcing laser activation .2 seconds before pressing 'X' does not count as 'announcing'. Well, it does, if by announcing you mean murdering. ;P

If you are not playing to kill a teammate with the lasers you are doing it wrong. I think some of the best laughs I've had in my life are killing people with the lasers then being revenge killed.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 14, 2015, 02:24:09 PM
Good thing none of you sadists are on when I am.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 17, 2015, 09:29:52 AM
http://www.gamersgate.com/games?prio=relevance&q=warframespring

FYI:
Warframe packs are 66% off through that site.

~$7 gets you:

    300 Platinum to use toward new Warframes, Archwings, weapons, pets, and more
    30,000 Credits to assist in making new upgrades to your arsenal
    5 Random Mod Cards to instantly upgrade your inventory
    Affinity Booster and Credit Booster to quickly level up your Warframe, Archwing, and weapons for 3 days

for the honor pack. Not bad considering the cost of plat from DE.

The other packs are more $ but offer more stuff.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 17, 2015, 09:44:50 AM
Keep in mind that if you've already bought this pack at some point, and it's been around for a while, you can not actually activate it again.  Big huge reminder on the page there, but this is mostly a heads up for anyone that might have bought it before on steam previously.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 17, 2015, 10:36:12 AM
Ah yes. Sorry, I am still new to the scene. Good point, that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 17, 2015, 01:01:15 PM
Jolt is on the Void Trader.  Don't fall for anyone selling it in trade chat. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 17, 2015, 05:08:56 PM
Double XP weekend.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 17, 2015, 05:31:47 PM
Every time I try to get out - they pull me back in.  I'll have to check out the Gamersgate stuff.  I've burned through a the majority of my Prime Access lucre already.


But seriously - beyond Forma Project 2015 on teh wepz I don't have that many actual frames left to level.  Excalibro and Nova I think.  My Frost Prime is level 8 but I refuse to level him because then I'll feel obligated to become Snow Globe bot.  Still, bonus weekends are win.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 17, 2015, 05:35:23 PM
(http://i.imgur.com/rn4qQKU.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 18, 2015, 04:14:05 AM
Weeeeee.

Finally back home after a week at a conference, and there's a good chance I'll actually have free time to finally play this again. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 18, 2015, 06:07:38 AM
I picked up that $13 package and the stacked XP boost is nuts. I am getting a level per invasion mission and I am usually the one lagging behind. Sadly, I have no resources to build other frames and only have to finish Banshee and Nyx before the weekend is up, but I have a few weapons ready to go for leveling. Hopefully can get mastery level 6 by Sunday night, but that seems like a long shot since I just did M4.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 18, 2015, 12:35:30 PM
If you need resources we can help you farm them. The rares ones usually have the highest drop chance from bosses which means you'll be getting warframe component blueprints as well (which will need more resources to make...).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 18, 2015, 02:22:26 PM
I should really qualify that in saying I have no frame bps which take 3 and a half days to cook anyway, so no worries. I actually have 12 neural sensors and 9 neurodes. Nothing I need right now takes argon crystals so I am actually ok. Forma bps and forma is still outta reach though.  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 18, 2015, 02:43:37 PM
I should really qualify that in saying I have no frame bps which take 3 and a half days to cook anyway, so no worries. I actually have 12 neural sensors and 9 neurodes. Nothing I need right now takes argon crystals so I am actually ok. Forma bps and forma is still outta reach though.  :oh_i_see:

Well - I recall you saying your playtime is mainly weekends, but if you can jump on PST in the evenings on the weekend someone will probably be online.  Just having a partner will open up opportunities for mission runs and planet unlocks, which will yield you some resources and mods.  If there's at least a couple of us around we can get into low level Void runs, or middle-ish level Interceptions an such which will potentially get you forma's, orokin cells, gold cores and so forth.  Not to mention whatever rando mods you pick up in the missions with a potential for a rare mod or two. (You WILL get a Power Throw). 

Short version: if you have some time to play and there's at least a couple people playing you can get into a farming group setup - you'd be surprised how much loot you can accrue after just a few runs.       


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 20, 2015, 04:13:34 PM
Went to login today so I could start building my Valkyre since you guys were able to get me all the components and resources for it yesterday.  Buy the blueprint and realize I"m flat broke, 3k credits.  I need 25k to start building.  That made me sad.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 20, 2015, 04:19:13 PM
Sell excess junk mods.  It can add up fast depending on how many ammo drums or fast reloads you've been hoarding.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 20, 2015, 04:22:01 PM
Save at least one Ammo drum for trading.  :awesome_for_real: :grin:

Also, if you have any duplicates of the various blueprints, you can sell them as well.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 20, 2015, 04:31:15 PM
Yeah credits was the gating resource for me when I restarted playing too. If you are willing to spend some real-life money to cut down on the grind in-game the credit booster is very handy. The $50 Prime Access accessories pack comes with a 90 day affinity (XP) booster and a 90 day credit booster which will double your affinity and credit rewards. You can also buy shorter duration boosters for platinum from the Market.

Void missions in general offer better credit rewards than the planet missions and Void capture missions in particular are good for farming credits since they can usually be completed very quickly once you are familiar with the tileset. In EC people tend to save their Void capture keys for double credit weekends but we can run some to get you enough credits to build the frame components and the frame itself. You can also hang out in the recruiting channel and join other people's void missions with the non-endless ones usually being the more efficient ones to run for the credits.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 20, 2015, 04:56:16 PM
https://www.youtube.com/watch?v=mFKeY1GJ8IA

and that kids... is how you run a T1 capture.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 20, 2015, 04:59:46 PM
Dark Sector tributes have been removed (https://forums.warframe.com/index.php?/topic/419485-april-20-update-psa-pvp-20-dark-sector-armistice/page-6#entry4935831). Let the credit farming begin!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 20, 2015, 06:03:06 PM
Yeah credits was the gating resource for me when I restarted playing too. If you are willing to spend some real-life money to cut down on the grind in-game the credit booster is very handy. The $50 Prime Access accessories pack comes with a 90 day affinity (XP) booster and a 90 day credit booster which will double your affinity and credit rewards. You can also buy shorter duration boosters for platinum from the Market.


This.  Not going to lie - I run with an Affinity booster about 50% of the time I play, the other 50% I alternate over to a cred booster.  If you have the means (and aren't opposed to spending RL cash just on principle) these boosters can really make a difference.  I'm not saying you need to run out and buy a Prime Access pack to play the game or anything, but the effect of the boosters are noticeable.

P.S. - I bought one of the Gamersgate packs and it came with boosters, including a resource booster (which I didn't notice when I purchased it).  I now have 47 neurodes and 34 neural sensors.  :grin:  Might be worth cycling in a resource booster in the future now and again!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 20, 2015, 09:08:47 PM
I don't mind paying real life cash for a game I'm enjoying, especially if it means I'm more likely to enjoy the time I am playing.  Just gotta wait till my next credit card cycle.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 23, 2015, 04:06:42 PM
There's some sort of new Tactical Alert up - red text was trolling everyone in General.  Not sure of the details yet but just a heads up all.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 23, 2015, 04:40:53 PM
https://forums.warframe.com/index.php?/topic/446004-pc-operation-false-profit/

I don't get it.  Sounds like an easy thing to mess up with the awesome context menu and end up pissing away a lot of credits.

Quote from: reddit
    Step 1: Buy and build a void credit offering
    Step 2: Equip it to your arsenal.
    Step 3: Enter a corpus mission on one of the planets mentioned in the inbox.
    Step 4: Encounter a bursa. Apparently they are not a guaranteed encounter unless you are in a squad of 4 (citation needed)
    Step 5: Use the offering near the Bursa. This will initiate a transfer.
    Step 6: Stun the Bursa (I used a ground slam melee with the Tipedo) and then hack it. It is possible that certain methods of stunning (namely Bastille) are not capable of opening the Bursa up to a hack because it alters the animation.
    Step 7: Keep the Bursa alive and stay near it while the transfer happens. It has powerful AoE spam and is capable of damaging itself, so you may want to be careful here. I'm not sure what the best way to keep it alive is - Bastille might work after the hack. DO NOT KILL IT UNTIL THE TRANSFER IS COMPLETE.
    Step 8: Once the transfer is complete, kill the Bursa as soon as you can.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 23, 2015, 05:13:48 PM
Well, in the small amount I've messed with it so far tonight:

- Bursa appeared in 2 of 4 missions I ran when I was solo.  I could tell if it was going to spawn because you get a little Nef Anyo vignette within 10-30 seconds of mission entry.
- Not too hard to pick them out visually, they are bigger, bulkier MOA's.
- Not too hard to stun either.  Once it seemed my Kubrow bit him and stunned him, another time I did a "jump kick".
- Dunno about the "transfer" part.  However I did have the offering equipped in a gear slot and got a little video of Anyo jabbering while I hacked the MOA.  My bet is I missed that step.
- Hacking - use Ciphers.
- The keeping alive part is what I kept failing on.  :oh_i_see:  Mobs mysteriously come out of the woodwork after the hack, and I guess the self-damaging thing was occurring although I couldn't really tell as I was spazzing around after the hack period.

I'd say Frost, Mesa / Nyx / Loki and your mates might be needed for this to go smoothly. (I tried with my Mesa ultra Shooting Gallery build and Loki using an IR build and failed both times)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 23, 2015, 05:24:44 PM
Does Well of Life work on them?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 23, 2015, 05:26:30 PM
Why did this thing have to occur on the weekend I move? WHY?

I guess I can bring an unmodded amprex to shock the bastards.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 23, 2015, 05:35:44 PM
Apparently Valkyr's Paralysis will stun it and then you can use Hysteria if you have issues staying alive while you wait for the transfer to complete.

Edit: note you will likely have to cast Paralysis multiple times before it will be stunned. Not sure if that's cause they have invulnerability frames during some of their attacks or if that's part of their innate CC resistance/diminishing returns.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 24, 2015, 07:46:50 AM
This is fairly tedious. Seems the transfer rate is higher the more people you have in squad - took forever with 4 last night. Supposedly the future and even THEY can't get uploading and downloading wireless speeds right.

Also, sentinels and kubros can and will kill the Bursa so unequip sentinel weapons and get rid of the doggies since they can attack if owner is attacked. And no AoE guns. And keep the thing stunned the whole time but have each person stun it because of diminishing returns. Yeah... tedious.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 24, 2015, 08:50:15 AM
It seems the transfer rate may depend upon what keys people bring.  Four 100k keys takes longer but gives everyone a lot more credits.  (If it doesn't keep glitching and getting "out of range", in which case even a 4k group will take forever.)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 08:56:36 AM
The transfer rate is based on the combined credits in the offerings. If you want the shortest transfer everybody should have the 1000 credit offering equipped. The easiest way to wait out the transfer that we found is to stay near the Moa so it doesn't wander but break LoS to avoid the knockdown spam. Some of the Moas have other AoEs that that doesn't work as well for but you can usually find someplace to avoid must of the stuff. You can bring a Frost or Nova to try and keep it slowed but most of us that we're doing it together last night just used Valkyr.

The Moas also apparently scale in level based on your event points. Not sure if it's the host's points or the sum of all the squad members' points. That might explain, though, why Rasix and I were having difficulty killing the Moa after the tranfer finished as I was over 1000 points near the end of our runs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 24, 2015, 09:04:11 AM
I'm not sure I would bring the higher credit offerings.  It bugged out 3 times in a row last night with a group of 4.  It didn't seem to bug out at all when it was just Trippy and I.  

Part of the reason we were having problems killing it is that it can kind go invincible at times, and I kept getting killed.  Trinity is OK, but someone like Frost or Rhino is going to be better once you need to kill it.  Link doesn't prevent you from getting chain cc'd by that dumb thing.   Stunning it during the transfer period would probably help.

This is such an awful event and just an awful concept in general.  It's so goddamn cheesy.  


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 24, 2015, 09:45:48 AM
It seems the transfer rate may depend upon what keys people bring.  Four 100k keys takes longer but gives everyone a lot more credits.  (If it doesn't keep glitching and getting "out of range", in which case even a 4k group will take forever.)

That explains the slow crawl last night. 1k credit offerings from now on.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 10:08:24 AM
Four 100k keys takes longer but gives everyone a lot more credits.
The "bonus" credits thing that some of you got with the 300K+ credit reward was patched out when they fixed the offering consumption / able to give offering from gear menu bugs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 10:17:48 AM
The Moas also apparently scale in level based on your event points. Not sure if it's the host's points or the sum of all the squad members' points. That might explain, though, why Rasix and I were having difficulty killing the Moa after the tranfer finished as I was over 1000 points near the end of our runs.
It may be worth bringing something when the Moas are very high level that can safely lower their HPs during the transfer phase to speed up the kill time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 24, 2015, 10:21:46 AM
Well then, I'll just bring 1k credits after I use my last key.  It's not like I really need them.  More I want the Vandal.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 24, 2015, 11:31:37 AM
So the mods are nothing but gold impact mods. I dunno how I feel about that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 12:00:00 PM
They are totally worth getting unless you are a casual player who is never going to Forma a weapon. I haven't done an impact weapon analysis but the previous +90% damage (at max rank) type event mods have proven to be very useful. They are also extremely valuable to collect. E.g. the complete set of unranked Operation: Gate Crash (http://warframe.wikia.com/wiki/Operation:_Gate_Crash) slash event mods goes for about 1000 platinum right now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on April 24, 2015, 12:00:21 PM
The Nemesis skin has finally made its appearance in the game for Nyx (and NyxP).

Been waiting a long time for this since the original Excaliber Proto skin. All for 150platinum in the marketplace.

The ghosts of both Hayden and Nadia are now back in Warframe.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 12:04:04 PM
Hmm...not sure it looks as nice as the Excaliber one but I'll probably still get it.

More pictures (http://imgur.com/S9iHbjF,trVi8Z0,VigDW83,hAFmwae,CId10T7,izualZg,MOXhd4H,7WR5f8Y).

(http://i.imgur.com/EkXvsR8.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 05:01:24 PM
They made the Event harder with this latest hotfix :awesome_for_real:

https://forums.warframe.com/index.php?/topic/446817-hotfix-1643-credit-reimbursement-2/

Quote
Fixed Bursa MOA reinforcements not properly spawning to defend the Bursa MOA, and adjusted the levels of the enemy reinforcements.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 24, 2015, 05:13:01 PM
This also happened however, so I'm hoping it can be done faster now:

Quote
Event Scoring will now allow for the level of the Bursa to act as a multiplier for your score. The higher level the Bursa, the greater your score


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 24, 2015, 05:14:18 PM
Yeah apparently you can earn up to 300 points in a successful run now if your Bursa is at max level (100). Unfortunately that also means the Bursa will be spawning more level 100 bodyguards around it.




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 24, 2015, 05:33:50 PM
Yeah apparently you can earn up to 300 points in a successful run now if your Bursa is at max level (100). Unfortunately that also means the Bursa will be spawning more level 100 bodyguards around it.

Welp, that's depressing.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 24, 2015, 05:35:02 PM
Yeah apparently you can earn up to 300 points in a successful run now if your Bursa is at max level (100). Unfortunately that also means the Bursa will be spawning more level 100 bodyguards around it.

Welp, that's depressing.

Come on!! FUN!! EXCITING!! grind!!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 24, 2015, 05:56:27 PM
Maybe they can retroactively apply the 300ish event points I didn't receive from last night as part of a "fix"  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 26, 2015, 12:50:59 AM
Tonkor + Mirage.

(https://dl.dropboxusercontent.com/u/82533/hehehe.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 26, 2015, 07:42:44 AM
:drillf:

I'm going to be putting it on a Mirage specter, too...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 26, 2015, 08:20:05 AM
:drillf:

I'm going to be putting it on a Mirage specter, too...

 :ye_gods:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 26, 2015, 10:05:23 AM
It might be because I am slightly OCD, but it really irks me that a lot of missions that don't warrant it (like capture) have constantly respawning enemies.  Between that and the repeating tiles it's very hard to figure out what rooms I've cleared and explored and which ones I haven't yet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 26, 2015, 11:43:14 AM
It might be because I am slightly OCD, but it really irks me that a lot of missions that don't warrant it (like capture) have constantly respawning enemies.  Between that and the repeating tiles it's very hard to figure out what rooms I've cleared and explored and which ones I haven't yet.

I'm the same way.  When I play solo I like to methodically clear rooms, check side corridors, know where I'm at in relation to the exit and so forth.  I'm kind of phobic about leaving live mobs behind me for fear of getting attacked from my 6 while I'm engaging a gang of mobs up front - or getting the piss scarred out of my while I'm hacking a console and a MOA finds me.

I've noticed that when I play with others however, that this process isn't always the case (most of the time it's not actually).  When grouped up - there's a flow / feel to the run as to when to stand and gun down every single thing or poke around in the side corridors, or when to sprint / copter / stun what's in front of you and scamper along.  Sometimes this is taken to the extreme and people will Wormhole or Volt speed their way through the tileset without stopping at all, like there's a prize for reaching the exit in the quickest amount of time or something; that's counter-productive but that's another topic   

I'll admit I'm not very good at making the "kill or run" call yet, but I'm working on adjusting my playstyle to fit the group I'm in.  And being honest with myself I can see where sometimes if the goal is just to complete the mission I don't absolutely need to kill every single mob and see every room. (But I really want to)

Short version: I'm the same as you but I'm finding that I'm not always able to play that way when I'm with others because I'll lag behind and either get overwhelmed by mobs or get so far behind the group I can't contribute to the mission goal so I'm trying to learn a new groove  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 26, 2015, 11:59:54 AM
When I'm solo on most maps I like opening as much stuff as possible and some Spy missions I'll play as stealth* missions which can take a while. When I'm with a group I just do whatever most of the rest of the group is doing -- I don't like being the person that makes the rest of the team wait at extraction.

In pubs I do wait at the boss in fast kill Assassination missions if I'm ahead since people may miss the boss drops. As a newbie I disliked people rushing the Phoroid or Alan V kill when I was lagging behind. If I'm grouped with EC people though I don't bother to wait  :awesome_for_real:

Edit: * stealth as in creeping around and not relying on invis / silence for stealth kills


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 26, 2015, 01:57:45 PM
Short version: I'm the same as you but I'm finding that I'm not always able to play that way when I'm with others because I'll lag behind and either get overwhelmed by mobs or get so far behind the group I can't contribute to the mission goal so I'm trying to learn a new groove  :oh_i_see:

Yeah I'm only like that when solo, since when group after the first 5 seconds everyone is already way ahead of me and I'm struggling just to catch up most of the time :P


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 26, 2015, 02:59:57 PM
When I first got into the game, I was the vacuum guy. No idea how to slide/copter/sprint-slide. I would just run behind and collect all the drops. It got to the point where I had no clue about sniper mobs or any of the high tier rarer mobs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 26, 2015, 07:29:36 PM

Edit: * stealth as in creeping around and not relying on invis / silence for stealth kills


Off on a tangent here a bit but - for more stealthy type play or, maybe "strategic" ways to finish missions - adding sound suppressing mods to your weapons (or just using silent weapons too I guess) opens up some interesting play-throughs.  You can synergize this type of stuff with a Huras stealth doggie or a Shade sentinel, and frames like Banshee (Silence) or Ash.  Or just go fullblown and use Loki.  Again, this isn't min / max ima-stay-60mins-in T4surv-bruh-lulz play but it is fun.  Plus it's good practice for Spy 2.0 missions. 

Loki+Hushed Invisibility+Huras+sound suppression mods = yummy Stealth kill Affinity and potential Elemental mod rewards


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Merusk on April 28, 2015, 11:59:07 AM
Decided to give this a try last night after the last several pages. This game is weird. Entertaining, but weird. I've taken to calling me main bad guy "king daisy flower-head" mentally. The lady who guides me is "lady visor vision" 

They could do a lot more to get you started in on the game systems for sure.

I apparently picked-up an upgrade and these little card things which I guess are mods in the first two missions. How the hell do I use them? Also, the game keeps asking if I want to apply my Steam pack. I tell it yes and it asks me again if I relog* or switch zones. Wtf am I missing? Is there a noob guide I missed earlier?


* Seems there's some glitches to watch-out for, as well. I had to restart the beginning mission twice because the door you were supposed to go through after activating the console closed on me twice with no way to reopen it. The only way of doing so was killing the program and restarting. Oops?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 28, 2015, 12:05:47 PM
I apparently picked-up an upgrade and these little card things which I guess are mods in the first two missions. How the hell do I use them?
Walk straight to the back of your ship (down the ramp) and stand on the Arsenal platform and press X (assuming PC). In the Loadout section on the left side mouse over the picture of your Warframe and select "Upgrade". Drag a mod from the bottom list to one of the eight slots above (ignore the very top middle slot that's by itself, that's for Aura mods which you won't have at this point).

https://www.youtube.com/watch?v=uHbD4-KI_A4


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 28, 2015, 12:09:03 PM
Warfarm is a very DIY game in terms of learning, welcome.

You probably picked up some mods (cards) but until you get on your ship and progress through the 'tutorial,' you do not have access to the mod station on your ship. Once you get the missing station for your ship, you can equip it and then start putting mods on your gear.

Yes. Glitches. Glorious, frustrating glitches. (yeah, you get those from time to time).



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 28, 2015, 05:52:18 PM
Join the clan, definitely more fun with more people, and much easier to figure out wtf is going on (though you have to not mind being useless a bit :) )


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 28, 2015, 10:03:55 PM
Yes, join the clan.

Though I'm currently shuffling the barracks as part of a dojo redesign, so it'll be a day or two before we can admit you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 29, 2015, 05:30:48 AM
Oh wait, are you KC, Lantyssa (sorry, forgot a lot of people who told me what their f13 names were :P)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 29, 2015, 07:43:24 AM
Yes I am. :-)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Merusk on April 29, 2015, 08:19:53 AM
Go ahead and send me an invite or whatever for the clan when able. Not sure how much time I'll devote to this game but it'll be in rotation for a while for the time being. 

Names' Merusk same as the last 20 years. ( :ye_gods: )



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 30, 2015, 11:38:07 AM
Did the EC TS server go down? Wasn't able to connect to it last night.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 30, 2015, 11:39:20 AM
Did the EC TS server go down? Wasn't able to connect to it last night.


No idea about later, but it was on and working last night when I logged off at 10:30p EST.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 30, 2015, 12:12:15 PM
Did the EC TS server go down? Wasn't able to connect to it last night.



Yeah it went down for about 10 minutes or so while we were doing a mission.  I'm guessing you tried to join right at that time.  Probably around 11:30-ish est or so.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 30, 2015, 12:14:42 PM
It was down at 10pm PST onward.  Trippy and I couldn't ignore each other in TS.  :awesome_for_real:

Seems like since I got the Tonkor, no one wants to play anymore.  :why_so_serious:  I'll stop forma'ing it after this.  I promise.  :grin:

edit: I haven't been using Split Chamber.  I need to do this. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on April 30, 2015, 12:29:42 PM
I'm totally leveling my Tonkor right now, and I'll be throwing forma in it for sure.

Storm Barracks should be going up in an hour, so by tomorrow evening we can invite people again.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 30, 2015, 01:07:03 PM
It was down at 10pm PST onward.  Trippy and I couldn't ignore each other in TS.  :awesome_for_real:

Seems like since I got the Tonkor, no one wants to play anymore.  :why_so_serious:  I'll stop forma'ing it after this.  I promise.  :grin:

Yeah, sorry, it's not actually due to the tonkor in my case.  I've just been really tired lately so I've mostly been crashing on the couch playing console games  :geezer:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 30, 2015, 01:07:45 PM
I'm totally leveling my Tonkor right now, and I'll be throwing forma in it for sure.

Storm Barracks should be going up in an hour, so by tomorrow evening we can invite people again.

How long before the nerf bat comes for that toy next?  :why_so_serious:

I am not getting caught up with the grenade launcher thing so if anyone wants my Firestorm mod, let me know.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 30, 2015, 01:08:33 PM
The game seems to think that everyone needs a break. There have been a general lack of worth while alerts lately.

I'm totally leveling my Tonkor right now, and I'll be throwing forma in it for sure.

Storm Barracks should be going up in an hour, so by tomorrow evening we can invite people again.

How long before the nerf bat comes for that toy next?  :why_so_serious:

I am not getting caught up with the grenade launcher thing so if anyone wants my Firestorm mod, let me know.



Umm..  SURE.   Of course, we're never on at the same time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 30, 2015, 02:09:55 PM
 :ye_gods:

No.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 30, 2015, 03:44:37 PM
(http://i.imgur.com/1YdmTM4.gif)

Also Firestorm works for more than just the grenade launchers so you probably want to keep it. The full list is: Ignis, Ogris, Penta, Torid, Opticor, and Tonkor.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on April 30, 2015, 04:49:09 PM
(http://i.imgur.com/ktMUA0J.gif)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 30, 2015, 06:55:55 PM
Oh good point. I could use on the Opticor but it wasn't specifically listed, though it makes sense given its blast component. Thanks for the info.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on April 30, 2015, 09:28:13 PM
Man, my new Valkyr is squishy.  Kinda hard to level a frame with no shield, where level five mobs kill you pretty easily if you are not careful


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on April 30, 2015, 10:33:05 PM
Ah, Valkyr.

Valky is very tough...but...you need some mod base to get her where she needs to go.

Firstly, forget shields. Valk is about effective health--armor and health. You can hit something like 99.7% damage reduction with steel fiber and warcry, depending how you build her.

The three key mods are maxed steel fiber, maxed vitality, and rage. Rage is where your energy is going to come from. You WILL constantly take damage, so you need the effective health to survive it to fill your power pool to keep warcry up and activate hysteria when things get ugly. Everything else is personal preference, but you'll find you'll be trading off power, range, and duration to find a comfort zone for your gameplay.

I like a moderate duration build and just spam powers as needed (I run at 50% efficiency, relatively high power for the AC boost from warcry and hysteria asswhoopery, then use natural talent to keep warcry up without the long cast time hassle). If you can get Eternal Warcry, that'll cure the cast and duration issues, but I don't roll with that syndicate (yet). 

Lastly, hysteria benefits from power, melee weapon damage, attack speed (outside buffs like warcry and berserker stacks before casting hysteria--it doesn't proc under hysteria) and all crit statistics on said melee weapons. There are a variety of good melee weapons for Valkyr, but using high crit weapons for berserker is generally the best bet. The Scindo Prime is by far the best melee weapon for Valkyr, but there are a number of good ones.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on April 30, 2015, 10:49:00 PM
Also, once you hit level 10, it all becomes easy mode, since you're effectively unkillable with hysteria running.  Getting to 10 is the harder part.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on May 01, 2015, 06:10:27 AM
Yeah, Steel fiber, Vitality, and Phsyique (cause that's the main stance I have) are what I'm planning on.  Problem is right now at level 3 I don't have the capacity to to use the former two yet (even with the Physique in), so I'm just trying to survive enough to level it up to where I can mod it up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 01, 2015, 06:22:24 AM

Valkyr is dreadful early on. Having good armor is limited without a way to recover health which means level 10, or preferably 20, hysteria is required before she works. You also need rage or you can be power starved. Put on a shield mod and play her cautiously through the early levels and she blossoms nicely. Also steel charge and melee weapon add to hysteria damage though it's a while before that really matters.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 01, 2015, 06:31:21 AM
I level all my frames to 10 by running Lares on Mercury twice (usually hit lvl 6) then a run or two through Apollo on Mercury which usually nets me lvl 10-11. Just bring your best weapons and stick around the group for xp leeching. Rage is going to be a bitch to get unless you can find a friend/clan mate that will let you have it. Napalms are one of the worst mobs in the game and drop rate is really low. That said, seeing it drop was one of the best moments in the game for me. I'll be farming for that mod soon enough.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 01, 2015, 10:38:28 AM
I've gotten rage from void containers several times. Though, you won't be going there in a new Valkyr. Nevertheless, if you can run voids, it's a potential drop there if you're inclined to search out the treasure rooms.

I'll second the Lares comment. It's a goto spot for me for new or freshly forma'd warframes and weapons. Two defenses of 4 rounds each should easily have you at level 10 and should net you a few T1 keys into the bargain. After that, you can do what you want, though I like a few Apollodorus runs to get things moving along nicely (figure 20-40 minutes depending what your team can handle or seems inclined to).

One thing to consider later on is changing the polarity of Valkyr's aura. Though steel charge is pretty good for her, switching to corrosive projection should be strongly considered if you're doing a lot of endless content. It's better as armor levels get very high. Another options if you don't mind pumping a lot of forma into Valk is to remove the polarity from the aura slot altogether for more aura flexibility (like Nekros). This will mean another forma or two to fit everything in, but might be worth it if you do a lot of stuff not involving grineer at high levels.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 01, 2015, 02:25:53 PM
Yeah, Steel fiber, Vitality, and Phsyique (cause that's the main stance I have) are what I'm planning on.  Problem is right now at level 3 I don't have the capacity to to use the former two yet (even with the Physique in), so I'm just trying to survive enough to level it up to where I can mod it up.


You're on the right track - just suffer through a few runs leeching and scrounging kills and you'll get there.  I still do Apollodorus runs to level brand new frames.  Just stay close to the group (or whoever isn't shooting all over the map at top speed that you can follow easily) and get you some roll-over kill XP. 

Just a note on frame leveling - killing mobs with a frames power directly results in 100% of the affinity going to your frame.  Kills with weapons, for example, will split up the affinity between your frame and weapons.  It's not going to be possible to do this all the time, but if you make an effort to get kills using direct damage from your frame you'll notice you'll gain frame levels a bit quicker. 

Also - 3 affinity booster = 40 plat.  Just mentioning.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 02, 2015, 12:46:29 AM
Go ahead and send me an invite or whatever for the clan when able. Not sure how much time I'll devote to this game but it'll be in rotation for a while for the time being. 

Names' Merusk same as the last 20 years. ( :ye_gods: )



I sent you an invite in theory.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 03, 2015, 03:02:12 AM

I tend to level up frames on earth... having extra neurodes never hurts. and if you are focused on the xp it's easier to ignore how rare they are.

I'm not sure about forma'ing valks slot to take corrosive projections. Barring luck it will be a while before you get that mod, a while before you need it and then you start to realize that valkyr's killing rate is slow and there's a reason she's not high up on the end-game totem pole (though being able to do revives under fire is nice).
 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 03, 2015, 07:25:41 AM
I use Valkyr as a support "Oh shit" frame and to draw fire from others.  Plus she's fun.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 03, 2015, 01:47:01 PM
Second the fun thing. She IS fun.

I wouldn't take the communities' opinion on the meta too seriously. Most don't know their collective ass from a hole in the ground. Valkyr can do very well at high levels in the game, but one has to keep in mind she had very little control outside of just being there. If you're just running around killing stuff, she's fine. If she simply has to be somewhere and stand her ground (interception nodes), she's fine. If she actually has to defend something and keep fire from an objective...not so much.

Valkyr is simple in concept, but there is some depth in how to build her because of how weird hysteria is when it comes to maximizing it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 03, 2015, 03:45:52 PM

Valkyr is fun.. no doubt, and my preferred solo frame.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on May 04, 2015, 07:38:45 PM
I'd like to update that atrocious thread OP with everyone's IG name mainly because I want to add whoever is playing. Basically I'm the NSA or something.

Also I should probably fix that FAQ that refers to warframe abilities being mods, they were once long ago...

But yeah Warframe sure has added a ton of shit. I'm in one of my 1-5 week spurts of playing it. So someone screenshot the f13 clan roster and anyone not in the f13 clan post your name here and I'll put it in the first post?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on May 05, 2015, 10:46:08 AM
I think it would be easier to have you give us your in game name and we can add you to our friends list personally and/or you join our gaming group in Evil Chickens. We still play daily/nightly.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 05, 2015, 11:34:10 AM
I think it would be easier to have you give us your in game name and we can add you to our friends list personally and/or you join our gaming group in Evil Chickens. We still play daily/nightly.

Late nightly if you live on the East Coast.  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 05, 2015, 11:37:32 AM
It's a PST group, although everyone seems to go to bed somewhat early.  Lightweights.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Merusk on May 05, 2015, 01:52:50 PM
Everyone was off 2h earlier than I got on at 9:30 EST last night. Ah well, that's what weekends are for.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 05, 2015, 03:01:42 PM
There's a group of us including Rasix and I that play later though I haven't been playing as much the last few days cause I've been sick.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 05, 2015, 05:04:38 PM
I've been wimping out early for the past week or two; been kind of hung over from work stress and need more rest.  Usually play PST til about 11:30pm or so.  Rasix and Trippy are the PST late night cham-pee-ownz though.

In game name: Mandelbrodt


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 05, 2015, 05:26:00 PM
Yeah, I'm in a similar boat, although it's because I'm in the middle of packing for a move.  Might also be without internet this weekend depending on how the installation goes on friday.   :roll:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 05, 2015, 05:31:39 PM
Heh, and I'll be out a week starting Friday.  Hooray for summertime gaming.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 05, 2015, 05:40:38 PM
I feel a 2x Credits weekend coming up :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 05, 2015, 05:43:42 PM
Most likely.  Or they'll fuck up and the void trader will come a week early toting along High Voltage (in which case buy me an extra, damnit).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 05, 2015, 06:01:08 PM
Oh please no. I have to do Mom's Day stuff all weekend.  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on May 05, 2015, 07:39:03 PM
I think it would be easier to have you give us your in game name and we can add you to our friends list personally and/or you join our gaming group in Evil Chickens. We still play daily/nightly.

My name in warframe is Hoax415, I was thinking of putting everyone's names into the first post hence asking.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 06, 2015, 10:34:49 AM
My ingame name is Sloan441. I'm usually around nights and most weekends.

I probably won't be on in the next few days, since my vid card on my main rig packed it in Sunday and I'm waiting on its replacement (may be in today; may not). Probably will be on this weekend, assuming nothing unforeseen crops up in the GPU replacement.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on May 06, 2015, 10:37:27 AM
By the way, although we do have a crew of about 4 playing around 9-11 PST, we also have a group of east coast players that hang about between 5-8 PST. Granted, its patchy in spots, so please, join us to fill in the gaps. This game is really meant to be played with others.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 06, 2015, 03:41:35 PM
Tonkor + Mirage.

(https://dl.dropboxusercontent.com/u/82533/hehehe.jpg)
(http://i.imgur.com/AGE5CEL.png)

https://forums.warframe.com/index.php?/topic/453342-hotfix-1645/

Quote
Changes
 
The Tonkor can no longer bounce other players.
 
Fixes
 
Fixed the Tonkor being able to damage and kill teammates.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 06, 2015, 06:24:54 PM
(https://dl.dropboxusercontent.com/u/82533/fkLF9.gif)

That's it, I'm done.  :why_so_serious:  For the record, I never directly killed anyone.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 06, 2015, 08:44:19 PM
No, but you did indirectly throw me into a laser once  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 06, 2015, 10:42:40 PM
There should be an option to let it affect you or not.  I LIKE being bounced around by Tonkors.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 06, 2015, 10:45:00 PM
No, but you did indirectly throw me into a laser once  :oh_i_see:
He also twice managed to get Flood stuck into a tree where he wasn't able to be rezzed after he died :grin:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 06, 2015, 11:32:48 PM
That could have been Engels.  He was Mirage-Tonkoring, while I was merely solo-Tonkoring.  

I managed to knock myself into that tree a few times.  Again, this could have been Engels.  It's hard to know who did what in the confusion that is tier 4 defense.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 07, 2015, 09:32:11 AM
Can confirm.  I did get lodged on top of the trees twice (who knew it was a flat object up there?)  :ye_gods:

But, in all seriousness, that was why the Tonkor needed the hotfix.  You're out front engaging mobs with a shorter range weapon, hoovering loot, or trying to catch a large clump with one of your frames powers -Tonkor users are firing into / toward said group of mobs...flying circus time.  And, as Tonkoreostro Master Rasix mentioned, it was T4 Defense which means there are a grip (yeah bro!!1!) of mobs swarming all over each round on static avenues of approach, which increases the chances of being tonkorpulted.  I like the weapon a lot and never had the troll hatred (maybe because I stopped PUG'ing due to the clan) but I'm glad it got hotfixed.

Besides a certain amount of friendly trolling is expected and accepted amongst regular groups anyway.  Multiple 20+ minute missions need to be spiced up.  I may slot a max range Valkyr Ripline build specifically for this reason.  


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 07, 2015, 09:51:39 AM
edit:  I somehow ended up on the wrong page, whoops.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 07, 2015, 09:53:20 AM
PuGs are my specialty given my play times during the week. Never had a single issue with the Tonks. Sure I have been blown through the roof on a few maps, but it never reached the annoyance levels of Limbo's bubble.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 07, 2015, 10:09:56 AM
As soon as it became apparent this was a pocket bounce pad that anyone could use, you KNEW it was going to get changed. It was going to happen. No question about it.

My personal experience with Tonkor-wielders wasn't too bad, but I can see where a lot of annoyance and frustration was going to come in when you run across tenno with no self-restraint whatsoever (and one look at the forums every time Baro appears shows you just how many of this sort are out there).

Mostly, if I got bounced I considered it an opportunity for a heavy melee "death-from-above!" attack, which is always cool. On the other hand, the jackhole who kept shooting at my Saryn when she was trying to reload quickly got on my last nerve and sparked a miasma pogrom that pretty much left nothing for anyone else to kill. Hey, you don't screw around with the Princess of Poison (armor/rage Saryn builds can be devastatingly effective, even if they're not the current meta).

Still, it was going to happen. Only question was how long until DE got around to dealing with it. At least they didn't let this go on as long as the Synoid Gammacor foolishness.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 07, 2015, 10:34:00 AM

Still, it was going to happen. Only question was how long until DE got around to dealing with it. At least they didn't let this go on as long as the Synoid Gammacor foolishness.

But but but that broke the game! It removed that weapon ENTIRELY!   :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 07, 2015, 11:14:39 AM
Heh, yeah, I've heard that.

Mine still kills like a laser bandsaw, but, hey, opinions vary.

Also: I am now TITAN powered. Wooo. Main rig back online, kicking pixel ass and taking fill rate names. My bank account is now burned to the ground, but I'm TITAN powered!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on May 07, 2015, 04:24:39 PM
All I know is that I have a new line in my sig.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 08, 2015, 09:34:40 AM
Too bad you can't attach an audio clip of my insane giggling the first match I saw one in action.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 14, 2015, 11:12:34 AM
Every single time I think I'm about free...

So, a second event on top of the current one going on.  This one rewards a full set of kubrow stuff and the wraith strun comes back out of the vault.  There's also a promo code for a credit booster:  DENOFKUBROW


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 14, 2015, 12:17:37 PM
Every single time I think I'm about free...

So, a second event on top of the current one going on.  This one rewards a full set of kubrow stuff and the wraith strun comes back out of the vault.  There's also a promo code for a credit booster:  DENOFKUBROW

 :ye_gods: :ye_gods: :ye_gods:

There is also an eagle mod promo code floating around: TennoSkoom (I hope that's right...) I got two archwing mods that I can use out of it so that's cool...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 14, 2015, 03:17:20 PM
Every single time I think I'm about free...

So, a second event on top of the current one going on.  This one rewards a full set of kubrow stuff and the wraith strun comes back out of the vault.  There's also a promo code for a credit booster:  DENOFKUBROW


So the Kubrow thing - the mission is on Earth, and you can only equip a melee weapon.  The special twist is...it's foggy.  Foggy means the first time I ran the mission I went, "Uh is my video card starting to go?"  Not foggy like, vapor affects no no, everything is desaturated and flat with a lot of things seeming to be missing textures.  It certainly makes it difficult to see.  The tileset contains low-ish level (around level 25 I think) grineer mobs - specifically: powerfirsts, scorpions, butchers and flamethrower guys.  In other words, nothing that is going to actually shoot at you.  Which is good because you can't see very far and they just sorta materialize out in front of you.

Then there are the feral kubrows.  I'm not 100% sure how strong kubrows usually are on the stock tileset, but for the mission they seem decently tough to melee down (armor / defesne / HP boosted?) and if they get a bite or two off on you it really hurts.  I've also seen some that appeared to be flaming, or on fire, and the status effect could be applied to you when you're melee'ing them.  I don't think they were special bad-ass "firebrows" - I think they were just still on fire from engaging the aforementioned flamethrower grineer mobs, and since they have an assload of HP they were still alive when I ran in there melee'ing wildy because I CAN'T SEE SHIT.  Tactical mission points are awarded based on how many kubrows you kill.  I'm not exactly sure how that's calculated but I do know more kubrow kills = more mission points.  100 points awards you the Strun Wraith.  300 points awards the kubrow only "Bite" mod and a Stratos emblem or emblem hash mark if you already have one.  If there's a tier beyond that I can't say as I haven't progressed that far yet.

So to summarize so far:

- Log in, get an email from the Lotus, has kubrow eggs attached.  Neat.
- Go to Earth, get annoyed by low level grineer mobs interfering with my hunting for feral kubrow dens in THE FUCKING FOG.
- Agghh Fire kubrows biting me!
- Repeat mission to earn points.
- Try out things like Sonar (Banshee), Enemy Radar and Enemy Sense to mitigate THE FUCKING FOG.
- Low armor frames....ow kubrow bites.
- After 6 runs a kubrow egg actually drops from a den.  Too bad I already have them in my inventory from the Lotus email and can't pick it up!  Cool!
- Eyes start hurting trying to play hide go seek with feral kubrows / dens.
- Come here to piss and moan.


I'm usually a DE apologist but the kubrow thing is lame and annoying.  And - I can't tell if I'm done with the damn Tubemen mission, no matter how many times I run it.  :facepalm:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 14, 2015, 03:35:29 PM
Tubeman - Run 3/3 in a set to get a point.  It's awarded when the round is complete by players moving the total wins to 100%.  Then you can do a new set.  4 sets will get you whichever weapon the community picks, which right now will probably be the Wraith.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 15, 2015, 11:59:22 AM
We've seen things like the kubrow event before. The fog is what it is, but it's easier to see during the day than at night. Night...yeah, fumble around in the fog and just hope you don't get bitten too much.

Since you are going up against lvl20ish vampire kubrows, I would suggest bringing warframes with armor, health, and have life strike on your melee or a warframe with some sort of recovery (Trin, Sayrn, equilimbrium, etc.).

I've done the event with Saryn, Trinity, and (mostly) Valkyr. Very easy, despite little to no visibility. I thought link would help. It did some, but the kubrow tend to find you and the grineer are just there. Valk worked out best, though if you like nuking your way to victory without pesky melee and have regenerative molt, then Saryn is your dogkiller. I was teamed with a Banshee once and sonar did help quite a bit. I thought about running my own equilibrium/stun Banshee, but, eh, Valky was working out just fine.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 15, 2015, 12:18:12 PM
I've done just fine with Mirage as well.  Bonus is that her number 2 power makes dens shimmer.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 15, 2015, 12:48:10 PM
I've done just fine with Mirage as well.  Bonus is that her number 2 power makes dens shimmer.

I figure Mirage would be damn near Valk invincible with eclipse. I haven't had an issue with Loki or Excal... though Excal got a little touch and go on one run.

edit: oh yeah... so I did the @100 for the Strun Wraith. Not sure if I care, though I hear it is a great shotty. I'll def level it for mastery. Now I have an additional @300 thing for bite mod and something else. Anyone past @300 points? Is there another @500?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 15, 2015, 02:23:47 PM
No, it's over at 300.

The Bite mod seems to add damage as well as the listed crit and crit multiplier.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 15, 2015, 03:03:21 PM
Yeah I tried a few different frames but finally settled on Excalibro, mainly because he's fairly hearty stat-wise and has some semi-useful CC.  I went Steel Charge and Tipedo for the higher slash damage.  The event wasn't hard, just tedious.  Bite is a great reward though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 15, 2015, 03:03:42 PM
Tubeman - Run 3/3 in a set to get a point.  It's awarded when the round is complete by players moving the total wins to 100%.  Then you can do a new set.  4 sets will get you whichever weapon the community picks, which right now will probably be the Wraith.
If you do 6/3 do you get two points? Or do you have to wait for each reset to get the next point?



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 15, 2015, 03:09:09 PM
Tubeman - Run 3/3 in a set to get a point.  It's awarded when the round is complete by players moving the total wins to 100%.  Then you can do a new set.  4 sets will get you whichever weapon the community picks, which right now will probably be the Wraith.
If you do 6/3 do you get two points? Or do you have to wait for each reset to get the next point?

I would assume just 1 point, but I cant be hassled to do that. I stop at 3/3 and go about my usual business.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 15, 2015, 03:24:29 PM
I started the event late, though, so I'm worried if I miss a reset I won't get all 4 points.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 15, 2015, 03:53:30 PM
I *think* you only get 1 point per session.  Initially I ran the damn thing like 7 times and couldn't make out what was going on with the completions.  As KC said I think it's run 3 missions for a point, wait for the reset, and repeat until you hit four sets of completions.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 15, 2015, 09:25:04 PM
Yes.  It is possible to get multiple per day if you time it right though, like a session in the morning and one in the evening.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 15, 2015, 10:25:21 PM
Void trader is back on mercury.  He has high voltage and the mara detron and my god, I can barely afford one of them.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 15, 2015, 10:34:23 PM
Whoa Mara Detron.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 16, 2015, 12:44:10 AM
Is the trade tax is reversed now? The person receiving the platinum has to pay the tax now?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 17, 2015, 12:23:24 AM
I come back to all of this shit.  Thanks, Hawaii.

I got High Voltage, the Detron, and the first leg of the Kubrow event.  Ohh, and the Catalyst/Reactor alert.  Now.. what else can I do before it all goes away.  :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 18, 2015, 09:47:00 AM
Why are they going in this cheeseball direction for the new content? I miss the old garbled Nef and Tyl.  At this pace, Kela De Thaym is either going to be a cheerleader or angry goth. 

And thanks for putting a reactor on one side of the tubemen debacle at like 6am.  Dicks.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 18, 2015, 11:23:18 AM
What's wrong with an angry goth? ;D


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 18, 2015, 11:53:04 AM
Completely agree about ol' Tyl's new commentary during the event.  It's incongruous compared to the other voice acting in game, both in content and actual diction.  I listen to Sargas Ruk, Kela, or even Vor - then hear Tyl talking about little danglers and jelly fish and it's a WTF.  First world problems and all, but not sure what the thought process was with Tyl's dialogue.   :uhrr:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on May 18, 2015, 11:58:33 AM
I dunno, I kinda liked it. I know I am not alone :P


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on May 18, 2015, 01:02:11 PM
I liked Tyl Regor.  I want more of him.  He's the first Grineer I laughed with instead of at.

(I mean really, he's no legless parrot!)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 18, 2015, 01:53:37 PM
Yeah, I'm in the "I like Tyl" camp.  Maybe we should make t-shirts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 18, 2015, 02:01:08 PM
I hate you guys.  First my Tonkor and now I get the Phantom Menace version of Warframe, and you all love it. 

(https://dl.dropboxusercontent.com/u/82533/sheeeeeeeit.gif)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 19, 2015, 01:23:44 PM
There's an alert up for Corrosive Projection on an Eris planet that almost no one has unlocked.   :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 21, 2015, 09:42:34 AM
D: 

Double affinity and resources from now until sunday supposedly.  They really don't want me quitting.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 21, 2015, 11:01:28 AM
There's a Interception Nightmare Alert for Fortitude running right now. :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 21, 2015, 01:25:01 PM
D: 

Double affinity and resources from now until sunday supposedly.  They really don't want me quitting.

As someone famous once said, FORMA ALL THE THINGS!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 21, 2015, 03:38:55 PM
FYI on the market, they are selling blue potatoes 2 for 1 @20plat


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: KallDrexx on May 21, 2015, 08:37:45 PM
Of course they do it when I am out of town :(


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 22, 2015, 10:12:09 AM
Related to the event - and how boosters work in general:

If you go to the in-game store and click to buy a Booster it will initially come up and display an 80 plat price tag and "purchase".  If you click that first purchase button it will open up another screen which allows you to choose the duration of the booster.  Lesser duration boosters cost less than 80 plat.  The 3 day booster is only 40 plat, for example, and what I usually buy if I'm going to power through a weekend of farming.  40 plat still isn't cheap, but the 80 plat label turns a lot of people away from buying boosters; bad menu design on DE's part.

Booster effects stack with event / special weekend bonuses.  So on a double credit weekend using a 3 day credit booster can be a good idea if you've got the spare plat.  Same goes for affinity and resource drops of course...what with the event going on this weekend and all.  Note on the resource boosters - one doubles the actual drop amount (1 orokin cell picked up off the ground equals 2 at missions end) and the other increases the "drop chance".  Not exactly sure what that means and to what it applies exactly.  Rare resources maybe?   


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 29, 2015, 10:34:00 AM
Prisma Skana and the shotgun ele/status mod.  Not sure I'll be dropping any ducats on that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 29, 2015, 10:38:59 AM
Prisma Skana and the shotgun ele/status mod.  Not sure I'll be dropping any ducats on that.

While I enjoy the Strun Wraith... I can't see getting that mod. And I'll stick with my Dragon Nikana...

next!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on May 29, 2015, 10:39:12 AM
Dammit, I forgot he was due back again already.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 29, 2015, 02:11:22 PM
Red potato on a 24 hour gift of the lotus.  It's archwing, however.

(https://dl.dropboxusercontent.com/u/82533/cat-disgusted.gif)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 29, 2015, 03:05:43 PM
I learned to enjoy archwing... now if I can get a double credit weekend so I can afford to upgrade those mods.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on May 29, 2015, 03:46:15 PM
I've needed a double credit weekend for a while. I'm afraid to use my captures and other easy void missions for farming prime parts without it being there.

I like archwing about as much as I like the MK1 Braton.  :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 29, 2015, 04:11:07 PM
I've needed a double credit weekend for a while. I'm afraid to use my captures and other easy void missions for farming prime parts without it being there.

I like archwing about as much as I like the MK1 Braton.  :awesome_for_real:

I blew through archwing levels last double xp weekend - even managed to build and level the Itzal. Not bad at all at level 30.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 30, 2015, 01:59:50 PM
To my mind, the Itzal is the best archwing.

The flexibility and mobility it has just makes it stand out compared to any of the others--even the cheesy thumper one whose name I can't recall.

The new Odanata Prime is supposedly quite good, but I'm missing a piece still and just can't be bothered to farm it up presently. I like my Itzal that much.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 30, 2015, 04:09:38 PM
To my mind, the Itzal is the best archwing.

The flexibility and mobility it has just makes it stand out compared to any of the others--even the cheesy thumper one whose name I can't recall.

The new Odanata Prime is supposedly quite good, but I'm missing a piece still and just can't be bothered to farm it up presently. I like my Itzal that much.

I am missing the wings to that prime set myself. I have never liked archwing so I will probably only build it if I get those but I am not setting out to do it. I love the Itzal and concur, I have no desire to replace it just yet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Engels on June 01, 2015, 08:41:51 AM
The Odonata Prime is just the Odonata with a free polarity. So, ya, don't sweat it if you prefer the Itzal.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on June 01, 2015, 08:44:37 AM
The Odonata Prime is just the Odonata with a free polarity. So, ya, don't sweat it if you prefer the Itzal.

Figured as much. If I get it great, if not, no loss other than mastery.

I am working on Mag P, Nyx P, and Rhino P at the moment. I got enough to do rather than invest in time to putz around archwing. :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on June 06, 2015, 10:59:12 AM
Apparently there's a tactical alert on?  I've been buried in Killing Floor 2 and Massive Chalice.  I'll log on this weekend after work to eyeball it - must...get....hash marks..on alert badge.     


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on June 06, 2015, 01:00:11 PM
Apparently there's a tactical alert on?  I've been buried in Killing Floor 2 and Massive Chalice.  I'll log on this weekend after work to eyeball it - must...get....hash marks..on alert badge.     

I'm avoiding it as it is melee only for the first part and fuck that noise.

Only thing I really am interested in is actually the mini-boss juggernaut (new infested mob being intro'd). Other than that, I am busy with Trinity and getting keys for T3.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 06, 2015, 01:54:34 PM
The melee-only missions are all captures, though, so it's not like you need to kill much. The first two sets of captures are trivial. The last set is harder cause it's on the hive tileset, may want to have a Volt for that one. The Juggernaut Behemoth is pretty boring -- it's a bigger Phorid with a ridiculous amount of damage reduction.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on June 06, 2015, 02:37:22 PM
The TA has four (4) phases. Only the first three are melee only. The fourth you can roll out however you want.

The only issue with the cap missions are the cap targets on...umm...Europa? Eris? Wherever they are. They're nullifiers that shoot freezy bullets at you and run at super turbo speed. So...be prepared to deal with that.

The last mission is where the magic happens. This is the juggernaut fight and it's pretty fun. Essentially, it's set up like the Phorid fight, but the jug can be quite a handful if unprepared. Like all boss fights he has some scripted behaviors that have to be exploited to win (at least in a reasonable amount of time). Essentially, he'll expose weakspots that much be shot that are interspersed with various nasty things he'll attempt to do to you (and a couple are very nasty).

What it came down to for me was running NovaP for MP (to slow his fat ass down and lock him in place), then when positioned correctly (him looking up at Nova, where he couldn't spit/shit/vomit stuff on her) waiting for the weakspots to become vulnerable, then shooting him to doll rags with a corrosive modded Braton Prime. He has high damage resistances, but stripping armor helps (some), and bleed (and toxin) procs also do significant damage, so the Braton burned his bad self down pretty quickly.

Not much of a reward, but I had a good time with the final fight and it's worth doing the TA just for that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on June 06, 2015, 08:52:46 PM
I had my Trinity lock him down with Energy Vampire, and literally melted its face using a Corrosive-modded Phage, along with the Corrosive Projection aura.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on June 06, 2015, 11:17:39 PM
Meh.  Like the recent spate of tac alerts this was one more tedious than anything.  Are they designing these as frame / mod / weapon threshold tests I wonder?  Because if you have access to certain frames and load out combos it's just a question of slogging through the missions for points.  The melee weapon restriction on a tile set full of cameras, laser doors, and alarm happy crewmen wasn't a puzzle to figure out it was just an annoying cock block in an attempt to stop you from speed running the map.

First couple of phases:

- equip chase / knockdown kubrow, equip Limbo with a couple of stamina mods
- Run through the jungle invulnerable while in the Rift
- drop out of the Rift, dog leg tackles the capture NPC's, "No no, not you, not you!"
- re-enter the Rift (where you regain energy, making it possible to stay in there almost indefinitely...not counting energy pads) run to the exit
- repeat 6 times

Third phase:

- keep knock down doggie equipped, slot in Volt Prime (thanks Shrike)
- bullshit around through the tileset using Shocking Speed to run through corpus mobs, Overload as needed for flavor
- find the Nullifiers - charge them with Speed, dog knocks them down or Amphis slam attack for the stun
- I died once during this phase after getting focus fired down by a dozen moas of various types during the capture animation
- repeat 3 times blah blah

Other than reading that the Juggernaut had the whole timed hitbox thing going on, and that corrosive worked pretty well, I didn't really know what to expect.  I chose Mirage (HoM multishot y0), Corrosive Projection, three forma Quanta Vandal with corrosive, and the Vasto Prime (Corrosive + Slash).  I contemplated trying Infested Impedance but I dunno if it would affect him as a boss type mob so I didn't do it.

The "bigger, tougher Phorid" description was accurate.  I killed him on my first attempt, but it took me awhile.  I almost ran out of ammo for the Quanta, but even the Vasto was noticeably damaging him.  High Slash value weapons would be advisable all around if I was to run it again, due to all the misc. infested he throws at you and his (seeming) weakness to it.   The Trinity strategy sounds better than Mirage, but massive Quanta cube barrages with HoM and Eclipse active worked okay I guess (well minus the ammo consumption).  I debated going full cheese dick and using Loki Prime inviz build, but I wasn't sure if you he had to see you to trigger his rear up on the hind legs / grow spikes routine.  The entire alert from 0 to 10 points took me like an hour and a half to complete solo.  I'll bank those cores for later thank you, and now my tac alert sigil has a different configuration of Predator numbering system slash marks on it.

   


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on June 06, 2015, 11:45:47 PM
Several of their recent tac alerts have been melee-only, as DE is wanting to do a larger focus on melee stuff, and have been talking about their "sword alone" thing to make melee viable enough to be the only thing you use to get through a mission.

Which, it kind of already is viable, but then again everything is viable for normal mission running. It's the high-end T3/T4 void shit where melee (and probably 80% of all weapons) becomes kind of useless.

The heavy melee stuff for Excalibur's rework looks pretty rad though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 07, 2015, 12:52:34 AM
The Tempo Royale alert was challenging but fun as melee-only. This one wasn't challenging or fun as melee-only -- it was just tedious.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on June 07, 2015, 06:04:14 AM
It's not elegant, but the Juggernaut was really, really simple as Valkyr.  We thought it had to be melee-only as well, so I just clawed his face off.  Wasn't fast, but I was never in danger either.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rasix on June 11, 2015, 03:36:51 PM
TwoGrakata - 3 day credit/affinity booster.

I'm sorry.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on June 11, 2015, 05:31:37 PM
TwoGrakata - 3 day credit/affinity booster.

I'm sorry.

You are a gentleman and a scholar. Thanks for making me single again.  :why_so_serious:

edit: after yesterday, this comes at a great time. I finally got a T3Sab done and picked up my last piece of Mag Prime (even though I hate mag) AND I picked up all of Booben's parts so I'll have frames to level! Definitely going to be single...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on June 18, 2015, 07:33:08 AM
FYI: Excalibur rework is out now. Radial Jav is now ability 3 and some lightsaber is ability 4. I don't play the frame so I have no opinion and haven't tried it since I sold the frame to make room for other more important stuff.

Also other stuff:  https://forums.warframe.com/index.php?/topic/476490-update-1690/

and rumors are u17 is coming next month with Ash Prime... but you already knew that, right?

 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on June 18, 2015, 10:37:42 AM
Ash Prime, whom I'm not sure I care about.

Vectis Prime, which I most adamantly don't care about.

And...wait for it...Carrier Prime, which is truly squee-worthy.

It's always something.

I'm more interested in what the prime accessory pack with be. These tend to be either must haves or WTF? moments. The suspense is killer.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 01, 2015, 04:21:06 PM
Well update 18 is out either tomorrow or the day after tomorrow with a bunch of cool stuff
You can get a couple of codes at the Second Dream website, be quick before they go - https://warframe.com/seconddream/ (https://warframe.com/seconddream/)

Seconnd Dream video here - https://www.youtube.com/watch?v=pfaTVVy5rYc (http://"https://www.youtube.com/watch?v=pfaTVVy5rYc")

Wukong video too - https://www.youtube.com/watch?v=7n4bjy0PbxY (http://"https://www.youtube.com/watch?v=7n4bjy0PbxY")

Last three warframes released [one in the middle isn't technically released, she arrives either tomorrow or day after].

(http://vignette4.wikia.nocookie.net/warframe/images/9/91/WukongNewIcon.png) (http://vignette4.wikia.nocookie.net/warframe/images/2/26/G3nfivq.jpg) (http://vignette2.wikia.nocookie.net/warframe/images/7/7f/AtlasNewLook.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on December 01, 2015, 07:34:26 PM
Hmm.  Well I guess I should dust off my tenno's and check it out.  I've spent enough money on WF that I probably should be playing more anyway.  West Coast night time group - ARISE from the grave!

Thanks for the post Meester.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on December 02, 2015, 01:13:03 PM

It will be interesting to see the sniper rifle re-work. The game-play is inimical to a slow, zoomed in, weapon that tends to overkill one foe while his friends kill you.

This game has got a nice positive feedback loop going. The fans are excited by the promise of things to come, even if the times are unspecified, and that keeps the developers funded and engaged. It was interesting when one of the developers commented that the game had "saved the company".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 03, 2015, 03:56:27 PM
U18 just went live.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on December 06, 2015, 09:47:39 AM
So things have changed massively in Warframe for those not keeping track.

Melee is less bad seemingly. Not sure how/why.

Parkour 2.0 seemed really bad because I was so used to coptering but now you have infinite runbar and a lot more control and you can still go quite fast. I think once I've used it as much as I had used the old system it'll be an improvement. Too bad they didn't just leave coptering too. Why not?

There are a lot of new frames and content variety in general. Warframe's pace of new content is the best I've seen in a f2p by miles I want to say. There is the slight issue of how there def seems to be power creep in the new stuff and not enough efforts to handle that. But collectors love this game because there is no end of shit to collect and level.

Most importantly so far U18 adds a new dailies system. Its another attempt similar to Nightmare mode to add tougher content. This time they went with a 3 mission progression that awards a reward off a list including a lot of stuff you can't get elsewhere and a shot at getting a Legendary Core (the god item, it insta levels any mod from 0 to full).

The 3 missions are L60, L80 then L100. They include equipment restrictions and Nightmare mode'ish special drawbacks like reduced energy, or all enemies have an added status effect on attacks or whatever. Its still early (only been 2 days of them I think?) and prob will be tweaked some but if you can get a playgroup of 4 together there's some fun to be had getting through those  every night.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on December 06, 2015, 12:12:18 PM
Melee 2.0 was allowing you to wield the sword as a primary weapons (not a quick attack) and do combo's from what I can see.

Parkour 2.0 is superb. Gives a lot of control, verticality and makes for some really good looking combined moves that are reasonably reliable to pull off. Coptering was basically just used for speed running levels and heavily reduced melee weapon diversity.

I solo'd one of the dailies which is possible if you have a sortie configuration that suits your available frames. It's pretty painful though because the high level mobs have a lot of health and do a lot of damage, clearly intended for groups which is sort of shame because I liked that the game supported solo.

There are lots of tears from the new "lore" at the end of the current quest. I thought it was done pretty well but for some people it breaks their image of being bad-ass space ninja. It also introduces a new power mechanic which looks interesting but somewhat limited in use and very grindy to cap. Though the creativity of players in finding boring ways to speed-cap any XP bar never ceases to amaze. The item needed to power this system drops from the sorties and seems to be a popular item in player trade.

They introduced a trade hub where you can put your frame in "trader" mode and people can open trades at will. The actual process of finding what you want and agreeing price still seems entirely manual though so a bit pointless. I guess it gives players without access to a dojo a place to trade.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on December 06, 2015, 04:14:40 PM
Whew - thought it was just me.  Considering I have over 750 hours played and probably a couple hundred bucks sunk into the game I thought, "Well, it's only been 5 months I'll jump right back in there and start smashing everything / one".

Ah no.  At least not with only a few hours back in-game.  The perspective seems off to me when I'm running around and it's taking me some time to get used to (again) but I recall experiencing this last time I took a hiatus and returned.  And my damn Sentinel is always obscuring part of my view.

I like Parkour 2.0 but thus far I suck at it.  I didn't approve of coptering per say, but I used it. A lot.  I need to re-train myself on the new mechanics. 

I have pretty much all the frames except whatever Prime Access I've missed (Trinity and someone else I think?) I'm mastery rank 16, I have all the event mods blah blah so I figured I'd just queue up and start solo stomping the new missions.  Mmmmm not quite.  My lack of dexterity with the new movement system and rusty aiming didn't translate into me having much success initially.  And since when are there mobs manning armored turret emplacements randomly on the tileset?  I'm guessing this is to discourage rushing?  I dunno, but playing the few planetary tilesets sure seemed tougher than it used to be.

I'm still reading up on the liset lander things, the exilus item to unlock slots on your frames (per frame..ouchie), the new frames and kubrows and crap.





Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on December 07, 2015, 12:15:22 AM

The grineer got some upgrades. They can put down (inflatable) barricades and their tile-sets have those turrets which nearby grineer will happily use to hurt you badly. On the positive side they are also player usable, though be careful to keep a little distance when using because you can get "stuck".

There have been a lot of new frames courtesy of the chinese launch of warframe. Atlas, Wukong, Ivara as well as a couple of reworks. They managed to make the lobster butt even worse on trinity prime which convinces me they are trolling.

But really these games live or die by the sense of energy and "waiting for cool stuff" the developers encourage in the player base... and warframe is doing it quite well.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on December 07, 2015, 02:07:30 PM
I really like Parkour 2.0 except there's no backflip off a wall run anymore.  That still messes me up, and they could have kept coptering just for fun.

As for the story reveal,


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 07, 2015, 02:17:26 PM
The game has a story now?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Lantyssa on December 07, 2015, 03:34:38 PM
A thin one.  It's not going to win any writing awards, but it does give some more background on the universe's setting.  Having been a long-time player and going into it cold I also got a few "oh damn" moments, so I was happy enough with it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on January 27, 2016, 03:33:41 PM
Update on the current event and upcoming Prime Access blah blah:

- Current phase of Prime Access is about to end; Trinity Prime and associated miscellanea.

- New cosmetic items: Trinity Strega skin, new doggie armor, new Bo skin.  All of them pretty cool looking actually, particularly the Trinity skin.

- Next Access phase due out any time - word on the street is Saryn Prime (let slip during a Dev Stream supposedly).  Of course with DE it could be something totally different.

- Another round of weapons and frames will be Vaulted with the new Access, again those in the know claim Rhino Prime will be put on ice this round, along with a handful of Prime weapons like usual.

- New event in progress Operation: Shadow Debt (https://forums.warframe.com/index.php?/topic/600012-operation-shadow-debt/)

- More info of the event (SPOILER ALERT) Datamined - Shadow Debt (https://www.reddit.com/r/Warframe/comments/42su3s/major_spoilers_datamining_shadow_debts_final/)

- As usual the event is a mix of interesting, fun, limited time only mods that people are going crazy for, and RNG dick punching.

- Event reward table HERE (http://imgur.com/a/2IYa6)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on January 27, 2016, 05:13:31 PM
If you haven't added me yet do so (Hoax415), I play most nights sometime in the US TZ and I do the sorties along with a competent friend who owns 1 of everything and pubs so basically we have 2 slots for anyone of any progression level.

Beyond that if someone needs dojo access I can also get you that. We have access to everything unless I forgot about something that came out that was no good, in which case oops I can fix that. One of these days I'm going to actually get our "clan" into an alliance if I can bother to find a decent one so I actually have a pool of people to play with so I don't end up in pub groups so damn often...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on February 16, 2016, 12:51:34 PM
[New Prime Access is out today.  Well, probably today.  There's been some info that it may be slightly delayed for PC.  Apparently it's already available for consoles; likely early this evening for PC.

- Frame: Saryn Prime
- Weapons: Nikana Prime, Spira Prime
- Misc. errata: Cycuta Sydana, Cycuta Sigil

Pictures poached from the console launch of the items: HERE (http://imgur.com/a/7TYhr)

Reddit jumps into action - stats, drop locations, building requirements: HERE (https://www.reddit.com/r/Warframe/comments/464634/saryn_prime_access_drop_locations_stats/)






Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 12, 2016, 01:04:06 AM
I've been playing this pretty constantly over the last few weeks. Very very fun I have to say. My nick is Himodor if anyone wants to meet up for a mission or 2.

There is an event going on these weekend where you go into some tough melee only and only 25 energy missions. If you want to get the Ash warframe its a good time as Maniacs spawn in them like crazy so there is a good chance of some drops. I had almost enough BPs to build it twice after one mission. Good times.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 12, 2016, 11:09:56 AM
Servers keep crashing :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 12, 2016, 04:32:33 PM
Yeah. Whatevery they did with the last update seems to have made gangs really unstable. I've dropped out of gangs for no reason, and tday I was suddenly dumped into a defence mission solo in a Loki I was leveling up.

Thankfully I was able to call on the services of the almighty Clem so I got through it but jeez.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 13, 2016, 08:06:42 AM

They're being DDOS'd apparently, which might have something to do with it.

The event also had the machete which is a terrible weapon, but also not available through non-event means.. so if you want to master all weapons this is your chance to add it. Baro was selling the slash mods set (buzz-kill etc.) which I had seen selling for ~1000 plat and more, so was happy to pick that up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 22, 2016, 08:13:03 PM
If you log in between now and sunday you get 3 new weapons as an aniversary gift.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 22, 2016, 11:05:00 PM
The Dex Sybaris is the new one for this anniversary. If you didn't get the Dex Dakra and the Dex Furis the previous anniversaries you'll get them as well

You have till March 29th at 2 p.m. ET. to log in and get the gift(s).

https://warframe.com/news/tenno-reinforcements-66


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 23, 2016, 10:15:44 AM

Addendum to the above post - the Dex Sybaris is quite nice, especially considering it's a free gimme.  The stat spread is nothing to sneeze at:

(http://i.imgur.com/Qeq4U3q.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 23, 2016, 04:34:08 PM

Looks good too... but it does make me a bit sad having a sybaris custom skin effectively rendered useless.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 24, 2016, 12:30:13 AM
Yeah. I'm not too impressed with the other 2 weapons but the Sybaris is a very nice rifle and quite fun to use.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 24, 2016, 01:37:04 AM

Looks good too... but it does make me a bit sad having a sybaris custom skin effectively rendered useless.


Accprdomg tp the hotfix notes

Quote
‘Dex’ anniversary weapons are now compatible with base weapon skins.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 24, 2016, 02:29:59 PM
yay... guess that means I can safely sell the base Sybaris.

Yeah. I'm not too impressed with the other 2 weapons but the Sybaris is a very nice rifle and quite fun to use.

The anniversary weapons are all very solid mid-game weapons, which is probably the best place for an "gift" weapon. The Dex Furis is a nice secondary if your main is something single shot and slow like a bow. Dual swords have been in a weird place for a long time though.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on March 24, 2016, 02:34:11 PM
Yeah. I'm not too impressed with the other 2 weapons but the Sybaris is a very nice rifle and quite fun to use.


Agreed - they aren't too hot.  

I've had access to them since back however long with they were released on the previous anniversaries and leveled them up; used them in misc. missions.  The Dakra's look kinda cool.  And full-sized dual swords (IE - not daggers) are an under-represented melee type, so it's fun to roll around with them and ginsu stuff, but the stat spread is terribad, especially when compared to all the other choices you have for melee weapons.  Furi's are in the same boat.  Comparatively (well amongst other secondaries) they are in a better place than the poor Dakra's stat-wise, but unless you're just wielding them for fun / style there's better options.  But - since they have a high RoF you can mod them out to REALLY buzz through some ammo though and admire the neat-o Lotus muzzle flash.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 25, 2016, 02:33:32 PM
Also they are selling bunny ears right now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 25, 2016, 02:52:19 PM
Sadly they are temporary.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on March 27, 2016, 04:49:45 PM
Sadly they are temporary.


Thank the stars that they are. I hate those things. Fortunately, I haven't seen them outside the relays and that's a good thing.

The Dex weapons are solid, but not exceptional weapons. The twin long swords are about equivalent to Nami Skyla, which isn't a bad thing to be, but aren't hitting in the same league as the Dual Kamas Prime. Which you would expect.

The Dex Furis are probably one of the better twin machine pistols, but have been made a bit obsolete by the Aksomati (which have their own issues) and the Two Grakata (which are pretty ridiculous and stand in a class of their own).

The Dex Sybaris is pretty good, but it's not what the community might like to believe it is. Lot of self-delusion there. It's solid and basically a step or two below the Latron Prime and, especially, the Latron Wraith. Nice for a freebie, but it's no Soma Prime or Sancti Tigress.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shannow on April 18, 2016, 06:32:48 PM
Just started playing again after a tiny dabbles cpl of years back. Seems way more polished (though is it a Destiny ripoff?)

The main thing though, does anyone else think of Vogons every time they see the bad guys? And what's with the main bad guy who's wearing a baby bonnet?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 19, 2016, 01:46:18 AM
There's basically 3 different types of Bad guys. And the guy you are talking about, Vor, is just the Tutorial boss, though he pops up in a couple of other places.

As for it being a Destiny rip off, Warframe launched in March 2013, Destiny in Sept 2014


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on April 19, 2016, 10:46:26 AM
Vor just wants to be moisturized. I kinda miss playing warframe at times. Not enough to come back... but still miss it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 30, 2016, 11:26:31 AM
They are doing a big event now. Basially you run a series of arenas and gain points based on the arenas difficulty. When you get to 100 points you can fight a realy annoying boss battle for an event mod. Then you get 50 more points for a chance at another crack at it.

The boss battle is HUGELY annoying. I've tried once and got murdered due to constant "orbital strikes". I then asked around and basicly all 4 of you have to stand on 4 points on the central platform, face out and then shoot a green light to stop the orbital strikes. Then you can hit the boss then you have to do it again and repeat till dead. There is another stage after that I have no idea about.

I'm "spoiling" the solution because FUCK trying it like I did without a clue of what to do. My entire team quit after 20 minutes of "shhh BOOON sshhhhh BOOM".


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on April 30, 2016, 07:50:02 PM

I managed to kill her on my first go round (solo).  I died once but was able to revive and it didn't impact "winning" the mission.  There's probably more than one effective strategy, but here's what I did after doing some research:


- I used Inaros.  I imagine any frame could work but he seemed like a good choice due to the HP tanking.  Like other boss mobs she seemed mostly immune to frame powers, so I didn't try and cheese it with Ember and WoF or IR Loki or something like that. 

- Anti-knockdown mods (Handspring, Constitution, Shock Absorbers) were extremely helpful to counter the roller madness.  Some form of enemy sense (Enemy Radar, Enemy Sense, Animal Instinct, etc) was also useful in tracking her hoppity ass around the map.

- My primary was a radiation based Ignis modded with Sinister Reach.  When the Orbital Strike phase starts, go stand on a switch, turn around and shoot the corresponding spinning cog thing across from it.  Ignis has innate punch-through and about 3-4 seconds of shooting will disable that switch.  If you're quick you can get all four, if not just juke around a bit until the strike timer re-starts and get the rest.

- On the edges of the middle platform ring: watch out for the piston looking mechanisms that face the previously mentioned spinning cog things.  They applied a freeze proc to me as I was spazzing around, which was ass since it makes you into an even better target for her missile bullshit.

- For secondaries I equipped Ak Magnuses.  Caveat they are heavily forma'ed, but I wanted to bring a solid "all arounder" so I picked them out of the other top tier secondaries i.e. Lex Prime, Vaykor Marelok, Hikou Primes, Twin Grakata's, Sonicor

- Melee was a Nikana Prime, again not stock, a couple forma's on there, blah blah.

- Only reason I'm mentioning my loadout was that the most tedious part of the fight was the duration; just DPS'ing her down took awhile.  I couldn't really tell if one element / IPS was more effective than the other.   I had radiation, corrosive, cold, puncture and slash going on and I didn't see much difference between the Ignis and the Mags for example - with melee seeming even less effective than shooting.  I think I saw the Ignis crit (yellow crit) a few times but I'm not 100% as I was jumping all over trying to avoid missiles.


And, for all the times RNG jacks me - she dropped Medi-Ray.  Pretty Stoked.  Anyway, if I'm around and you'd like some extra firepower or some heals or whatever hit me up in game.  Glad to assist.




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 01, 2016, 09:21:22 AM
The event can be a bit tedious and I'm suspicious of the first few stages since it smacks of PvP shoehorning, but...have to admit I had fun once past the first stage (which was kinda boring).

That was yesterday. Today, DE has already made significant changes to the balancing of the event and although I haven't looked at it yet, but they are VERY significant changes in enemy stats and earned point distribution (should remove both some of the cheese and the grind).

Kela herself wasn't too much of an issue, but I say that with a few caveats.

One, if you're new or can't be bothered learning mechanics, you shouldn't be doing this.

Two, if you plan on running in PuGs, see #1. Most of your fellow travelers are lucky to be able to walk and breathe at the same time. They'll be clueless and won't be open to instruction. Fuck them, and...

Three, best do it solo, but see #1. If you can, do it on your own. It removes a lot of the frustration of dealing with morons. If you do happen to have idiots, ignore them and carry them drooling and whining to victory.

Which brings us to loadout. A few warframes are better suited to this event than their brethren. I did it with Valkyr and Trinity (mostly Valk, especially the boss fight) for the obvious reasons and I did it solo. Although the orbital strikes are avoidable, they are difficult to see if you're running the game on a toaster and a number of warframes can short circuit this mechanic. I used Valkyr because of hysteria; you're status immune and you can just shrug off the incoming then rip Kela's face off when she appears (this is what Valk does--it's all she does). As for weapons, I used a rad-modded  Ignis with sinister reach (among other things). This allows you to shoot the disks without bothering to aim; just keep it running on the disk until it triggers. It also cleans up rollers if they reach you. Secondary didn't matter since I didn't use it, but I had a rad/viral Brakk. Melee, again, largely didn't matter since it's Valk, but I was using rad-modded Prisma Cleavers. Other than chasing Kela around, it went pretty smoothly. All weapons and Valky herself were heavily forma'd.

Your mileage might vary, of course. Personally, I had a good time, but I also share some objections to this event due to how it's itemized. That...is clownshoes. I didn't have THAT good of a time to run it four dozen times for the blueprint and/or the mods. I have more interesting things to do in the game. Dogman Dan's criticism of the event pretty much sums up how I feel about it, but I didn't bother trying to run it in PuGs, either. Clans or premades are one thing, but running events in a PuG is just asking for hassles you don't need.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 02, 2016, 03:03:52 PM
At Pax and then again on the latest dev-stream they revealed the "bourbon list", so named because the first response on it being shared was "I need a strong drink". It's basically a list of issues familiar to this type of title with things like onboarding, grinding, how gaining power reduces goals and variety and a couple of other topics.

Warframe is fun but how they've run it as a dynamic process where you can see some of the development thinking, watch the devs admit when things aren't working as expected and always be looking forward to something new is also a part of its longevity.

I've killed Kela a couple of times solo. When the orbital strike is firing you can hop around the platforms, avoiding the freeze cylinders, and not take much damage. It lets up to give you a chance to work on the locks and the rollers generally stay on the ground. Avoiding the homing missiles while working through her substantial health pool is still something I'm working on getting better at.

Got medi-ray, the ignis mod.. but wouldn't mind the Jak Kittag mod... the rest is pretty optional.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Flood on May 18, 2016, 12:57:49 PM

It's time for a new Prime Access phase.  This round we have Vauban Prime and the associated weapon sets.

Prime Access - Vauban (https://forums.warframe.com/topic/649040-pc-vauban-prime-access-is-live/#comment-7259397)


Weapons and frames being Vaulted (retired):

Loki Prime
Wrym Prime (sentinel)
Bo Prime


The tears are already flowing regarding this release.  I usually purchase Prime Access so I'm maybe not the best person to comment on farming all the new stuff.  However in all fairness I can see why some folks are upset.  A good chunk of the Prime pieces for both the frame and the secondary (AkStiletto Prime) only drop in T4 Missions, specifically in rotation "C", which means fairly deep into the mission and not easily solo-able for a casual player.  And the resources required to build some of the components are a little onerous (7k Oxium and 20 Nitain for example) for players on the more casual side of the scale.  Personally I don't find any of the above prohibitive but I'm also MR18 with 1200 hours played over 3 years - so "farming" isn't as huge of a deal, but I get where people are coming from.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on May 18, 2016, 02:17:40 PM
BOOBAN!! That was my favorite frame.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Shrike on May 20, 2016, 10:31:29 AM
Pretty typical PA, but the drop rates on VaubonP are very low on all pieces. Usually, there's one part that's a beeyotch to get, but in this case it's all the parts. Bring lots of keys; you'll need them.

The Akstilettos are entirely in T4 missions, which is strange. Also, you'll need multiple repeat parts and the link.  Bring lots of keys.

Fragor Prime is prime farming business as usual.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 21, 2016, 04:12:45 AM
They updated a bunch of stuff:

https://forums.warframe.com/topic/668132-update-specters-of-the-rail/


I've been taking a break from Warframe for the last month so I was unaware of all this. This looks freaking terrible. Its adding complexity to something that does not need complexity and is basically adding even more grind to something that was already pretty damn grindy to begin with.

You may add my salt to the salt pile.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on July 21, 2016, 04:48:45 AM

It's interesting to work out what problem they thought they were solving with some of the changes, and they did themselves no favours by trying to rush so many large changes to come out before their convention.

The new star chart gives a much better sense of progression because it sort of unfolds organically (I assume, all mine is of course already unlocked) and ties the missions into some sort of story not dependent on beating bosses. The requirements to unlock the gateways are a bit random but they give you a goal and make you aware of some of the systems like upgrading mods. It's also graphically more flashy but sort of hard to read and use in practice.

The prime farming change was initially not very soloable (not enough resources drop to beat the timer), it really lacks the atmosphere of going to the void and the encounter itself is a bit of a mess. But it also has some advantages. It separates the drop from the mission type so if you are hunting one specific item it's not always the same map. And since you collect 'probability boosters' and can select from the teams rolls It's probably faster to get that one drop you want. But because you can't key-share or run endless missions there's a limit to how many drops you can get per key.

It really was sort of stupid to drop it all at once though. And that's without mentioning arch-wing flight mode revamp, market revamp, holsters, sound system and new pet. They've sort of admitted that though and been pushing out a lot of hot-fixes (12 now) which is at least a positive form of damage control.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on November 29, 2016, 02:09:32 PM
So the War Within update was released this month. Spins a good yarn.

(http://media.vandal.net/i/1200x630/16289/warframe-20161112103959_1.jpg)

https://youtu.be/FMbOBWS6ySc

Also Valkyr Prime and an Ash Deluxe skin alongside a Bladestorm and other abilities changes for Ash.

(https://n8k6e2y6.ssl.hwcdn.net/uploads/8508fc6fee1066ca0bb501383044f12a.jpg)

Oh and we get the return of endless void missions now for the typical defence, survival, interception missions etc for trace and prime parts farming.

What are they working on for the future you may ask, well there is the Infested frame and the Bard frame who can compose music.

(http://i.imgur.com/KK2060r.png)(http://img.photobucket.com/albums/v690/Xer0reX/Warframe/Calliope.png)

Sentient weapons and a Mag Deluxe skin. Frost Prime and Ember Prime are being unvaulted on the 6th of December too for about a month.

(http://www.tennoclocknews.com/wp-content/uploads/2016/04/2016-PAX-East-ExoSentientAndWeapon-1024x576.jpg)(http://vignette1.wikia.nocookie.net/warframe/images/b/b8/Dev82-mag.png/revision/latest/scale-to-width-down/348?cb=20161028222556)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on March 26, 2017, 05:05:28 AM
(https://n8k6e2y6.ssl.hwcdn.net/images/promo/bard_update/sections/new_warframe/background.png)

U20 with Bardframe is here! Along with the ability to compose music and dance based abilities. New quest to get her [I thought it was quite good].

Also along is Captura mode for creative artistic screenshots, new weapons, existing weapon rebalances [hello Tonkor self-damage!]
Limbo has had a make-over so is more viable now.

Lest I forget, Banshee Prime was released recently.

(https://n8k6e2y6.ssl.hwcdn.net/images/_newsImages/2017/Feb/21/XB1_BansheePrime_1920x1080.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 05, 2017, 10:49:22 PM
Event going on right now. Kill the revised Ambulases for beacons that you can turn in for rewards and eventually unlock a special mission on Hades, Pluto where you can get the Supra Vandal.

Outer Terminus, Pluto, a defense mission, appears to be the best place to farm beacons at the moment (they nerfed the Excavation mission drops).

http://warframe.wikia.com/wiki/Operation:_Ambulas_Reborn


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on July 08, 2017, 05:53:48 PM
Looks like Warframe is going to have more open world maps in their next expansion Plains of Eidolon, due out at the end of the summer.  You can also build and name your won weapons as well as use the arc wing on the open world ground maps.  It could end up being a legitimate competitor with Destiny 2 of done right, esp. of Destiny 2 doesn't live up to the hype.

https://www.warframe.com/news/tennocon-announcement-recap

https://www.youtube.com/watch?v=ww_pkMI9UvI


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ard on July 08, 2017, 08:52:46 PM
Well.  Shit.  There goes another 500 hours of my life probably.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: apocrypha on July 16, 2017, 09:14:27 PM
The Plains of Eidolon (yay, another game with the acronym PoE  :uhrr: ) info made me fire this up again for the first time in about 4 years. I'd forgotten how addictive it is, if somewhat Sisyphean.

Is there still an f13 clan alive? If so could I get an invite?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on July 17, 2017, 02:54:41 PM
Tennocon in more detail

https://www.youtube.com/watch?v=iX2Gz6CQPlo

https://www.youtube.com/watch?v=683z4x6SLGU

The main tennocon talk.
Go to 16:40 for more Warframe Destiny, 1:08:30 for Umbra.

https://www.youtube.com/watch?v=uohenXQOKrE

Free Warframe comic here - https://spaces.hightail.com/receive/KAmRvmly18 (https://spaces.hightail.com/receive/KAmRvmly18)

(https://pbs.twimg.com/media/DEOs6JBXgAE4RF9.jpg)

(http://i.imgur.com/hNbLwqg.jpg)

Hydroid Prime comes with Ballistica Prime and Nami Skyla Prime.

Other reveals include new Tennogen stuff, next new Warframe and the winner[s?] of the create your own melee weapon contest.

Also a new code to redeem - FREESWORD at Warframe website for free weapon slot and Heat sword.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 07, 2017, 11:37:42 PM
Planes of Eidolon coming next week:

https://www.warframe.com/plains-of-eidolon-update


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on October 08, 2017, 01:21:10 PM
The Plains of Eidolon (yay, another game with the acronym PoE  :uhrr: ) info made me fire this up again for the first time in about 4 years. I'd forgotten how addictive it is, if somewhat Sisyphean.

Is there still an f13 clan alive? If so could I get an invite?

It still exists... but is not really alive. It did have most of the weapons researched when I last checked it, so if that is mostly what you are after I could organize you an invite.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 08, 2017, 02:05:29 PM
I'll be trying out PoE so if somebody wants to promote me to whatever level (currently I'm an "Officer") allows me to do the basic Clan maintenance stuff since I'll be around.

Edit: since

Edit 2: my in-game name is Okono


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 08, 2017, 03:18:33 PM
Has this gotten any more solo friendly? I played it around launch (or maybe beta?) and I vaguely remember having a rough time of it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 08, 2017, 03:45:52 PM
Yes it's gotten somewhat more solo friendly from the very early days, though depending on what you picked for your starter Warframe and weapons things might still be tougher than they would be if you picked Excalibur as your first frame. But once you get Rhino on Venus after Earth, what you started with doesn't really matter since Rhino is easy mode.

Also you can play public games if you need help but don't have any friends to play with. Many of the low level missions still get more experienced people playing through them so you can just tag along to complete them. And asking for help with bosses on chat works pretty well during the busier times*.

* Tip: you can change your region freely from settings if the population is low in your closest region


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 08, 2017, 04:22:09 PM
I don't really like playing with randoms, so public groups don't do much for me. I have no idea what frame I picked, or even if I used my Steam account to play.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 08, 2017, 06:26:59 PM
Some of the bosses may be tough as a solo newbie so you should at least consider teaming up for that stuff.

I soloed almost all of the early and mid star chart stuff back in the day as Mag :ye_gods: :awesome_for_real: (and she's still my most used frame because of that) so it's definitely doable with enough patience.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 09, 2017, 12:20:10 AM
This Harrow quest is giving me the heebie-jeebies.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on October 09, 2017, 01:22:56 PM
I don't really like playing with randoms, so public groups don't do much for me. I have no idea what frame I picked, or even if I used my Steam account to play.

I mostly played solo, and most of the mission content scales down to solo quite nicely. Moving primes from set missions for each piece (tier 4 defence was hard solo) to being able to select the mission type you wanted to run for that same piece helped a lot. It used to be fairly rough at the start if you picked a fragile frame.

I've not played in a while though.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 11, 2017, 01:15:32 AM
I've been playing for close to 12 months and have hit MR 22 mostly solo.

I've been doing a lot of forma to set up my frames - currently Limbo is great for annoying other players and I've gone back to Nyx primeto create a terminator invulnerable build.

While I have all frames (minus Excal prime) mastered, I keep going back to find new things in the game. Archwing is shit and has cockblocked me to finish opening up some planets


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 12, 2017, 01:13:31 PM
New expansion is going live later today FYI.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 03:03:52 PM
Incoming update...

Edit: patching...3.3 GB...



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 03:30:32 PM
LOL they are up to 57 instances in Cetus (to get to PoE).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 03:55:10 PM
There's an Archwing Launcher segment you'll need to install in your foundry and then craft in order to summon your Archwing on the Plains. The Launcher segment is either researched in the Dojo or purchased on the market. You'll need to gather a bunch of resources from PoE in order to craft the launcher so you won't be able to bring down your Archwing immediately.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 12, 2017, 06:44:11 PM
My ship still has Christmas decorations up. :headscratch:  Does anyone know what the "good" warframes and weapons are these days?  I have Rhino so I know I can basically do everything with him but I'm wondering about some of the newer ones.

Oh, and free stuff too.

https://www.reddit.com/r/Warframe/comments/75zsnu/psa_remember_to_use_the_promo_code_freesword_on/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 07:43:59 PM
Here you go:

https://docs.google.com/spreadsheets/d/1qvJYN9hpPMVePewg6zYhFXTIZqHyR1Gi9dDCfnF0wi4/htmlview?sle=true#

Brozime also does comprehensive tier/grade rankings but his stuff isn't up-to-date. Search on YouTube for "brozime review" (no quotes).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 11:41:06 PM
Initial impressions:

* Match making/grouping is broken/buggy. First "bounty" mission as a solo "public" player right after it went live worked as you would expect where I got auto-matched with 3 other public players and we did the bounty stages together (each bounty has multiple stages you have to complete to finish the entire thing). Currently, however, I only ever can play solo as a solo public player -- it never groups me with other solo public players. Also reading reports that real groups are having trouble going in together.

* Because of the multiple stage thing the bounty mission description from the quest giver only describes part of what you need to do to complete all the stages. And you might end up with a Warframe or loadout that's ill-suited to complete all the stages in one go. In particular there is a timed defense stage (protect an armored vault) that can be difficult to complete if you aren't prepared for it. Some of the other stages are timed in a bad way -- pay attention to the stage objectives displayed on your HUD, it's not always obvious you are under a time limit.

* The Gara quest isn't very good. Bring Helios to make it faster to complete. Farming for her parts is going to be a pain in the ass too -- you have to do some of the bounties to get the parts and the bounties are typically much longer to finish than the normal part farms for other frames. It's possible, though, you don't have to complete all the stages to get the part to drop. Have to do more testing on that.

* Didn't try the "Free Roam" mode yet but I don't think there's going to be much reason to do it other than to farm for the bazillion new resources specific to PoE that they added. I.e. it doesn't seem like it's going to be an efficient way to farm XP, credits, Endo, or the other non-PoE specific stuff people spend most of their time farming for.

* They did a nice job with the outdoors engine with no noticeable stuttering or annoying pop ins on my system. The map is pretty large but not super huge large.

* The Grineer are pretty damn hard to see in many cases. Bring Animal Instinct on your companion if you have it. It also helps with detecting the loot containers some of which contain the PoE-specific stuff you'll be needing to collect. Helios is also very handy to scan all the new stuff in PoE.

* If you enjoy sniping this seems like the ideal place to do it, as many people were expecting after watching some of previews.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 12, 2017, 11:59:36 PM
* The Gara quest isn't very good. Bring Helios to make it faster to complete. Farming for her parts is going to be a pain in the ass too -- you have to do some of the bounties to get the parts and the bounties are typically much longer to finish than the normal part farms for other frames. It's possible, though, you don't have to complete all the stages to get the part to drop. Have to do more testing on that.
She needs 2000 Kuva too :facepalm:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 13, 2017, 12:45:29 AM
* The Gara quest isn't very good. Bring Helios to make it faster to complete. Farming for her parts is going to be a pain in the ass too -- you have to do some of the bounties to get the parts and the bounties are typically much longer to finish than the normal part farms for other frames. It's possible, though, you don't have to complete all the stages to get the part to drop. Have to do more testing on that.
She needs 2000 Kuva too :facepalm:


Fuck. I hate kuva farming


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 13, 2017, 08:55:08 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 13, 2017, 09:29:44 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 13, 2017, 10:34:58 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.

You have to log out then back in to get them.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 13, 2017, 10:50:55 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.

You have to log out then back in to get them.

I've relogged several times.  I think Twitch is the problem.  When I click the Claim button nothing really happens.  They just released a new Weapon bundle, and when I click the button on that one it immediately says it's been added to my account and sure enough when I login the weapons were there.  Something janky with the older offer.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 13, 2017, 10:58:22 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.

You have to log out then back in to get them.

I've relogged several times.  I think Twitch is the problem.  When I click the Claim button nothing really happens.  They just released a new Weapon bundle, and when I click the button on that one it immediately says it's been added to my account and sure enough when I login the weapons were there.  Something janky with the older offer.

Do you have Twitch Prime and link your Warframe account?  I just got a Soma Prime and Scindo Prime (I think, some Prime melee weapon) today in addition to what I got yesterday.  Kind pissed because I JUST traded for a Soma Prime earlier today. :heartbreak:  The Warframe servers seem to be periodically shitting the bed so it might be that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 13, 2017, 11:34:13 AM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.

You have to log out then back in to get them.

I've relogged several times.  I think Twitch is the problem.  When I click the Claim button nothing really happens.  They just released a new Weapon bundle, and when I click the button on that one it immediately says it's been added to my account and sure enough when I login the weapons were there.  Something janky with the older offer.

Do you have Twitch Prime and link your Warframe account?  I just got a Soma Prime and Scindo Prime (I think, some Prime melee weapon) today in addition to what I got yesterday.  Kind pissed because I JUST traded for a Soma Prime earlier today. :heartbreak:  The Warframe servers seem to be periodically shitting the bed so it might be that.

Yes, I just got the weapon bundle.  It just won't let me redeem the Warframe slot and Frost Prime offer.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 13, 2017, 05:17:43 PM
Am I missing something or is it really hard to try out different weapons and warframes?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 13, 2017, 05:32:26 PM
You aren't missing anything. There's no "try before you buy" feature.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 13, 2017, 09:50:42 PM
I got a free Frost Prime (with slot), a syandana and some mods when I signed up for Twitch Prime, which was free with Amazon Prime...which had a free 30 day trial. :grin:  Also, I found out about Warframe Market, where you can buy and sell stuff with other players for much cheaper than you would in game.

https://warframe.market/

I just created a Warframe account and decided to try it out.  No clue what I'm doing, but seems pretty fun so far.  I tried to get the free Prime stuff, but the game refuses to give it to me.  I've unlinked and linked my account 4 times, relogging each time.  Nothing.  Not a great first impression.

You have to log out then back in to get them.

I've relogged several times.  I think Twitch is the problem.  When I click the Claim button nothing really happens.  They just released a new Weapon bundle, and when I click the button on that one it immediately says it's been added to my account and sure enough when I login the weapons were there.  Something janky with the older offer.
Linking is disabled at the moment and they may have disabled redeeming for existing linked accounts as well while they sort out the issues.

https://forums.warframe.com/topic/856312-fyi-twitch-account-linking-currently-disabled/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 13, 2017, 11:11:55 PM
Well PoE matchmaking seems to be working now. However apparently you need everybody in your party to go back home to leave which is sad.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 13, 2017, 11:55:35 PM
* The Gara quest isn't very good. Bring Helios to make it faster to complete. Farming for her parts is going to be a pain in the ass too -- you have to do some of the bounties to get the parts and the bounties are typically much longer to finish than the normal part farms for other frames. It's possible, though, you don't have to complete all the stages to get the part to drop. Have to do more testing on that.
She needs 2000 Kuva too :facepalm:
Fuck. I hate kuva farming
Changed to 3 Orokin Cells.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 14, 2017, 07:47:05 AM
So I finished all the nodes on Mercury and now have no where to go.  Everything else is locked and everything in my Codex is has prerequisites I can't currently do.  Halp!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 14, 2017, 08:22:32 AM
So I finished all the nodes on Mercury and now have no where to go.  Everything else is locked and everything in my Codex is has prerequisites I can't currently do.  Halp!

Never mind, I figured it out.  I had to go to Cetus and into the Plains.  I had thought that would be one of the last things I did since it's new.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 17, 2017, 12:24:45 PM
The game play has been pretty fun, but being forced to choose a frame you don't really want to play in order to get anywhere is really stupid.  I'd like to try the Mesa warframe, but it looks like I have several days of playtime left to go before I can even begin farming for the components I need.  I guess this is there way of forcing you to spend money?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 17, 2017, 03:09:17 PM
Nobody is forcing you to spend money but yes their F2P model is pay for some cosmetics and to grind less.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 17, 2017, 11:26:17 PM
I'm 50-50 on the frames I own (all except Excal Prime). I don't mind dropping money to have fun but I also like a challenge and do the quests for the frames or go hunting.

It can be FTP or PTP, your choice. Not sure I'd go Mesa first, Rhino is great fun for starting out.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on October 18, 2017, 05:35:59 AM
Rhino is easy to get too as well, just git the Venus boss over and over till it spits out the components. Mesa is a PITA, you would be better off buying it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 19, 2017, 12:58:47 PM
EWSpider. Add me "Talendro" in game and I'll help you get to Rhino. I'm on Aussie time though


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 19, 2017, 01:00:25 PM
BTW fuck PoE. It's just not fun right now - I'd rather do old school missions because I don't want to invest in the MMO aspect of PoE. I'm too old for that shit


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 19, 2017, 01:58:53 PM
It's not even an MMO. It's just a crazy amount of additional grinding on top of the already copious amounts of grinding. It's unfortunate Focus 2.0 is gated behind PoE. Otherwise I could ignore PoE except to do some (solo) bounty missions just for fun. As I mentioned earlier PoE is not a good place to do the normal grind stuff like XP, Endo, Syndicate standing, etc.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 19, 2017, 02:02:40 PM
EWSpider. Add me "Talendro" in game and I'll help you get to Rhino. I'm on Aussie time though

Request sent.  Rhino doesn't really appeal to me, but I just today figured out why my Mastery rank wasn't going up (I was playing with max level frame and gear lol).  So I guess if nothing else I could level it to 30 just for the Mastery XP.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 19, 2017, 02:31:34 PM
Yes, it's always good to be working on your MR as a "background task", at least until you get to like MR 12 which will allow you to use the Syndicate Primary weapons:

http://warframe.wikia.com/wiki/Mastery_Rank


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 20, 2017, 01:31:31 PM
I'm a little annoyed with how few weapon inventory slots you get.  I've bought 2 additional slots already with the free plat.  Should I just sell sub-optimal weapons after leveling them to 30 for the MXP?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 20, 2017, 01:53:39 PM
In general yes, if you don't want to buy more slots.

However I think you might be able to gift slots now. Are you on PC and if so what's your in-game name?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 20, 2017, 02:21:39 PM
In general yes, if you don't want to buy more slots.

However I think you might be able to gift slots now. Are you on PC and if so what's your in-game name?

Yes, on PC as Drevik.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on October 20, 2017, 03:22:40 PM

You get some slots with the anniversary weapons... but I'm not sure if they are just for those weapons or remain if you delete them. Slots are a good buy and if you wait until the daily reward is a 50 or 75% off on platinum you can have enough for the things (mostly slots) that add to quality of life.

The MR system encourages you to play with every weapon and frame, and it can be oddly satisfying deleting a weapon you didn't like too much when it reaches 30.

If you want access to the clan frames and weapons happy to invite you to the old f13 clan, though they tend to require resources from later in the game to make I think.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 20, 2017, 03:27:39 PM
In general yes, if you don't want to buy more slots.

However I think you might be able to gift slots now. Are you on PC and if so what's your in-game name?
Yes, on PC as Drevik.
Alrightly expect some gifts after around 9 PM Pacific Time tonight from Okono.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 20, 2017, 04:11:01 PM

You get some slots with the anniversary weapons... but I'm not sure if they are just for those weapons or remain if you delete them. Slots are a good buy and if you wait until the daily reward is a 50 or 75% off on platinum you can have enough for the things (mostly slots) that add to quality of life.

The MR system encourages you to play with every weapon and frame, and it can be oddly satisfying deleting a weapon you didn't like too much when it reaches 30.

If you want access to the clan frames and weapons happy to invite you to the old f13 clan, though they tend to require resources from later in the game to make I think.

I'll definitely buy some plat if I get a 75% reward, but yeah I'm not sure some weapons are really worth keeping once they hit 30 and they aren't visually appealing or as powerful as something you already have.  Please do invite me when you get a chance, would love to check out the Dojo.  Made it to Pluto so far so I don't think I'm too far off from being able to get most materials.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 20, 2017, 04:11:24 PM
In general yes, if you don't want to buy more slots.

However I think you might be able to gift slots now. Are you on PC and if so what's your in-game name?
Yes, on PC as Drevik.
Alrightly expect some gifts after around 9 PM Pacific Time tonight from Okono.


Thanks!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 20, 2017, 04:23:31 PM
Added you.

I can't bear to throw away completed weapons (or frames) Nuts I know but I take a perverse enjoyment from making them work.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 20, 2017, 04:28:59 PM
The MK1's are the only ones I've sold off, I think.

You never know when DE will buff the stats, release a weapon-specific mod or allow you to dual wield something that's currently not so good.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 20, 2017, 06:09:23 PM
In as Rendakor; sent friend requests to Trippy and EWSpider.

It seems I picked Mag as my first Frame way back in the day, so I have that and the Frost Prime free one.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on October 20, 2017, 08:01:41 PM
I deleted weapons that I didn't actively like without a stab of conscience. They are just mastery fodder to me. A great place for level them up is Heluene on Saturn, that hits the sweet spot for XP earned and difficulty of the Mobs. Especially if you are solo as it's a popular place for grinding so you will fall into a team no problem/

I think the anniversary weapons come with their own slots. I think I have 20 slots or so.

I don't toss frames unless I manage to get the prime version of them, at which point I toss the standard version. Slots are very reasonably priced anyway.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 20, 2017, 09:31:51 PM
In general yes, if you don't want to buy more slots.

However I think you might be able to gift slots now. Are you on PC and if so what's your in-game name?
Yes, on PC as Drevik.
Alrightly expect some gifts after around 9 PM Pacific Time tonight from Okono.
Thanks!
Oops there's a daily gifting limit :awesome_for_real:

I'll send more tomorrow evening.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 21, 2017, 08:59:15 AM
Oops there's a daily gifting limit :awesome_for_real:

I'll send more tomorrow evening.

Waking up to play today was like Christmas morning.  Thanks again!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 21, 2017, 10:33:43 AM
EWSpider. Add me "Talendro" in game and I'll help you get to Rhino. I'm on Aussie time though

Not sure if lucky, but I got all the Rhino parts in 3 runs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 21, 2017, 11:27:13 AM
BTW for the newcomers or those that need some extra credits you should link your account to your Twitch account and then keep open as many Warframe streams as your bandwidth and system can handle (tip: view them at 160 res). The Latron blueprint is the 2nd most common drop after the Starburst (drops about half as often as the Starburst) and you can sell your extra copies for some credits:

(https://i.imgur.com/4L4wF9X.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 21, 2017, 11:48:32 AM
You get passive items from viewing Twitch streams?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 21, 2017, 11:55:48 AM
For Warframe streams yes, if your accounts are linked. When the streamer completes an achievement you'll get a reward. That why you see a lot of people with new accounts streaming Warframe right now (more achievements to unlock when you are new).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on October 21, 2017, 01:31:28 PM

Actively enjoyed deleting weapons I did not like the gameplay of when they reach 30. It's amazing how easy it is for video games to trigger that feeling of achievement.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 21, 2017, 02:24:54 PM
Just noticed I had all the parts for Oberon.  Started building him as well as Rhino.   :drill:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 21, 2017, 03:28:42 PM
I miss the days of farming frames.

Tonight's challenge is to try and open up the void to Mot. Solo i sem to get one shot on Chdoma Nidus and Limbo and Frost get their bubbles popped .

I have to complete kuva fortress too


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 21, 2017, 03:35:00 PM
I miss the days of farming frames.
Farming for Gara or Harrow should please you then :awesome_for_real:

Quote
Tonight's challenge is to try and open up the void to Mot. Solo i sem to get one shot on Chdoma Nidus and Limbo and Frost get their bubbles popped .

I have to complete kuva fortress too
Do you have Ivara or Octavia?

Edit: additional comments


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 21, 2017, 11:50:49 PM
Both. I'm stuck on the mobile defence where nullifiers pop my bubbles. I didn't have a rapid fire weapon... plus I had void Vor come to the party twice.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 22, 2017, 01:01:38 AM
BTW for the newcomers or those that need some extra credits you should link your account to your Twitch account and then keep open as many Warframe streams as your bandwidth and system can handle (tip: view them at 160 res). The Latron blueprint is the 2nd most common drop after the Starburst (drops about half as often as the Starburst) and you can sell your extra copies for some credits:
Apparently it might only track the last Warframe stream you loaded/refreshed, so opening multiple streams might not give you more gifts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on October 22, 2017, 01:37:23 AM
Yeah I remember bieng totally stuck on the system before Mot. i finally lucked out and joined a 4 man that were doing it and I finally completed it.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 22, 2017, 07:33:44 AM
For Warframe streams yes, if your accounts are linked. When the streamer completes an achievement you'll get a reward. That why you see a lot of people with new accounts streaming Warframe right now (more achievements to unlock when you are new).

Do I also have to be logged into the game, or just my twitch account?


Edit: Christmas for me upon login! Thanks very much Trippy!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 22, 2017, 08:54:37 AM
For Warframe streams yes, if your accounts are linked. When the streamer completes an achievement you'll get a reward. That why you see a lot of people with new accounts streaming Warframe right now (more achievements to unlock when you are new).

Do I also have to be logged into the game, or just my twitch account?
You don't need Warframe running to get the Twitch viewing gifts.

Quote
Edit: Christmas for me upon login! Thanks very much Trippy!
Sure thing.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 22, 2017, 12:56:04 PM
BTW for the newcomers or those that need some extra credits you should link your account to your Twitch account and then keep open as many Warframe streams as your bandwidth and system can handle (tip: view them at 160 res). The Latron blueprint is the 2nd most common drop after the Starburst (drops about half as often as the Starburst) and you can sell your extra copies for some credits:
Apparently it might only track the last Warframe stream you loaded/refreshed, so opening multiple streams might not give you more gifts.
Watching multiple streams at once does seem to give you gifts faster (depending on the streamers' achievement completion rate) so I would still recommend you try that.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on October 22, 2017, 05:25:19 PM
BTW for the newcomers or those that need some extra credits you should link your account to your Twitch account and then keep open as many Warframe streams as your bandwidth and system can handle (tip: view them at 160 res). The Latron blueprint is the 2nd most common drop after the Starburst (drops about half as often as the Starburst) and you can sell your extra copies for some credits:
Apparently it might only track the last Warframe stream you loaded/refreshed, so opening multiple streams might not give you more gifts.
Watching multiple streams at once does seem to give you gifts faster (depending on the streamers' achievement completion rate) so I would still recommend you try that.


I left 5 or 6 Twitch streams open for a few hours today while I was out and logged in to almost 100 emails with stuff from "watching" the streams.  I choose the ones that has something like "Warframe partner" in the title but I don't know if that matters or not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 22, 2017, 05:27:34 PM
This blog post implies any Warframe steam can give you drops.

https://blog.twitch.tv/watch-warframe-on-twitch-and-get-free-drops-df773d0c52e8


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 22, 2017, 05:44:49 PM
This blog post implies any Warframe steam can give you drops.

https://blog.twitch.tv/watch-warframe-on-twitch-and-get-free-drops-df773d0c52e8


I heard a streamer say the partner only matters for the glyph for the Eidolon achievement for surviving a night cycle or some such.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 23, 2017, 12:49:51 PM
I have to say the main cinematic quests in this game are quite good.  The Second Dream was awesome (didn't really know what was coming either, made it that much better) and I just finished The War Within which was amazing as well.  Good stuff!

On another note, I need to kill Lephantis and have a couple of keys for it.  Is there Public Matchmaking for the mission?  If you fail do you lose the key?  If I invite someone to a group and start the mission do they also need a key?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 23, 2017, 01:00:53 PM
On another note, I need to kill Lephantis and have a couple of keys for it.  Is there Public Matchmaking for the mission?  If you fail do you lose the key?  If I invite someone to a group and start the mission do they also need a key?
You can PUG Lephantis. If you fail before killing Lephantis you do not use up the key. Apparently there are some ways to lose the key if you do kill Lephantis but fail to extract (like host disappears). Only the person selecting the mission needs the key.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on October 23, 2017, 07:31:57 PM
I'm getting the hang of the gameplay and having a blast, but there's so much going on that I don't understand.

What's the deal with all the Alerts/Invasions/Void Fissures? Should I be bothering with them at low levels, or just steadily unlocking planets?

How do I get the Pillars of Eidolon (and more importantly, the zones behind it) to actually unlock on my map? I walked there from Cetus and killed a few dudes, but didn't have any apparent quest so I just Aborted and it remains locked on the map.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 23, 2017, 08:12:42 PM
I'm getting the hang of the gameplay and having a blast, but there's so much going on that I don't understand.

What's the deal with all the Alerts/Invasions/Void Fissures? Should I be bothering with them at low levels, or just steadily unlocking planets?

How do I get the Pillars of Eidolon (and more importantly, the zones behind it) to actually unlock on my map? I walked there from Cetus and killed a few dudes, but didn't have any apparent quest so I just Aborted and it remains locked on the map.

The problem was you aborted the "Mission".  Go back out wander around for a bit, kill some things, collect some resources, and then go back through the gates into Cetus.  This will result in a "Mission" success and unlock the nodes behind the plains.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 23, 2017, 09:22:54 PM
What's the deal with all the Alerts/Invasions/Void Fissures? Should I be bothering with them at low levels, or just steadily unlocking planets?
Alerts that are level appropriate yes (may need taxi), Invasions maybe if they reward a resource you need and are level appropriate, Void Fissures ignore for now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 25, 2017, 03:00:41 PM
Well PoE matchmaking seems to be working now. However apparently you need everybody in your party to go back home to leave which is sad.
This is fixed now in 22.1.0:
Quote
There is now a 'Leave Squad' option in the Plains of Eidolon. This will allow you to depart from a squad to your own session, which will allow you to extract independently.
https://forums.warframe.com/topic/867056-plains-of-eidolon-hotfix-2210/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 26, 2017, 09:47:33 PM
And...they nerfed the Twitch stream drops. It was nice while it lasted...

https://forums.warframe.com/topic/867806-psa-twitch-drops-system-change/?tab=comments#comment-9125917


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 27, 2017, 05:55:26 AM
And...they nerfed the Twitch stream drops. It was nice while it lasted...

https://forums.warframe.com/topic/867806-psa-twitch-drops-system-change/?tab=comments#comment-9125917


I'm still holding out hope that I get a Vectis, I've gotten everything else.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on October 28, 2017, 09:45:12 AM
And...they nerfed the Twitch stream drops. It was nice while it lasted...

https://forums.warframe.com/topic/867806-psa-twitch-drops-system-change/?tab=comments#comment-9125917


I'm still holding out hope that I get a Vectis, I've gotten everything else.

Woke up this morning to @220 drops in my Inbox and finally got the Vectis.  Happy days!  Completing missions with a suppressed sniper rifle is one of my favorite things in this game. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 31, 2017, 02:36:49 PM
And the generic Twitch drops are over:

https://forums.warframe.com/topic/870714-psa-twitch-drops-generic-achievement-campaign/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on October 31, 2017, 05:45:50 PM
Too bad I was really enjoying picking up 3-4 forma a day for no effort.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 01, 2017, 04:19:21 AM
Too bad I was really enjoying picking up 3-4 forma a day for no effort.

I have 40+ Forma BPs saved up.  I always have one building.  I'm guessing that's not normal for a new player, but it's nice being able to upgrade my equipment whenever I want!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on November 02, 2017, 05:53:22 PM
Where do you go to apply mods to your Archwing? I don't see an option for it anywhere in the Arsenal.

Also, do we have an f13 clan?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 02, 2017, 09:54:02 PM
Where do you go to apply mods to your Archwing? I don't see an option for it anywhere in the Arsenal.
In the Arsenal screen go to "Select Mode" in the bottom right.

Quote
Also, do we have an f13 clan?
The unofficial f13 clan is "The Evil Chickens" but there aren't that many of us active right now. I sent you an invite, though, as we do have most of the clan research stuff finished so you can at least get some of those blueprints.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on November 03, 2017, 12:54:14 PM
Awesome, thanks.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on November 03, 2017, 12:57:29 PM
Where do you go to apply mods to your Archwing? I don't see an option for it anywhere in the Arsenal.
In the Arsenal screen go to "Select Mode" in the bottom right.

Quote
Also, do we have an f13 clan?
The unofficial f13 clan is "The Evil Chickens" but there aren't that many of us active right now. I sent you an invite, though, as we do have most of the clan research stuff finished so you can at least get some of those blueprints.


Just avoid the basement in the dojo. I stopped playing after I saw what the clan was doing down there.  :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on November 04, 2017, 09:28:40 AM
If anyone ever needs temp access to every clan research thingy, lmk.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 04, 2017, 11:00:27 AM
Is anyone chill with the Cephalon Suda faction?  I need a Fluctus Barrel.  I can trade you the Red Veil and/or Steel Meridian part for it or a Prime piece if you prefer.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 04, 2017, 01:35:08 PM
I can trade you.

Also if you didn't know this already, if Steel Meridian is your "main" syndicate, you can actually be allies with Cephalon Suda and Arbiters of Hexis as well (and Red Veil, or course). Getting points with Cephalon Suda will lower your Red Veil points but you can bring that back up with Steel Meridian without affecting Cephalon Suda or Arbiters of Hexis. So you can get stuff from 4 of the 6 syndicates if you are willing to work at it.

E.g. here are my Syndicate standings right now:

(https://i.imgur.com/cQ3sY1N.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 04, 2017, 02:18:00 PM
I can trade you.

Also if you didn't know this already, if Steel Meridian is your "main" syndicate, you can actually be allies with Cephalon Suda and Arbiters of Hexis as well (and Red Veil, or course). Getting points with Cephalon Suda will lower your Red Veil points but you can bring that back up with Steel Meridian without affecting Cephalon Suda or Arbiters of Hexis. So you can get stuff from 4 of the 6 syndicates if you are willing to work at it.

E.g. here are my Syndicate standings right now:

Red Veil is my main, but I assume it would still work?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 04, 2017, 02:36:00 PM
I can trade you.

Also if you didn't know this already, if Steel Meridian is your "main" syndicate, you can actually be allies with Cephalon Suda and Arbiters of Hexis as well (and Red Veil, or course). Getting points with Cephalon Suda will lower your Red Veil points but you can bring that back up with Steel Meridian without affecting Cephalon Suda or Arbiters of Hexis. So you can get stuff from 4 of the 6 syndicates if you are willing to work at it.

E.g. here are my Syndicate standings right now:
Red Veil is my main, but I assume it would still work?
No you would have to switch to Steel Meridian as the sigil you wear to get points for Red Veil, which means RV will get points at half the rate as SM. SM sigil won't affect AoH or CS points. CS sigil will lower RV points at half rate. RV sigil (or syndicate missions) will lower points for CS at half rate but AoH at full rate. So you won't be able to get AoH standing up if you are wearing RV sigil all the time.

I.e. SM and CS will be the only two (sets of) sigils you will wear. When you are wearing the CS sigil RV points will drop at half rate but you can bring that back up with the SM sigil without affecting CS or AoH.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 04, 2017, 02:45:19 PM
Jeebus, now I have a headache. lol

I'll give it a whirl.  I have the prime piece building to get to Exalted Red Veil.  Once I promote I'll switch to SM to get a buffer with RV so I don't demote and then I can switch to CS.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 09, 2017, 09:16:51 PM
I was finally able to kill the Stalker yesterday.  Suck it, bitch!

I'm making more progress now that I have a better idea what to do with the unlocking of the various junctions, though there's still a lot of it that I have idea how it works (what is focus?, haven't done any faction stuff yet).  Mirage should be ready for to use in about 2 days once she's finished being put together and I'm close to getting the parts I need to make a few more.  I seem to be stuck on the test for mastery 8 because I suck at jumping but it's not a huge deal so far.   


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Rendakor on November 10, 2017, 06:56:02 AM
Are weapons and/or warframes bound in anyway, or am I free to mail them to my kid after I hit rank 30 on them? If he sends them back later, will I still be rank 30 or do I have to re-level them (and if I have to re-level them, does it give me mastery XP again?)?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 10, 2017, 08:38:58 AM
Are weapons and/or warframes bound in anyway, or am I free to mail them to my kid after I hit rank 30 on them? If he sends them back later, will I still be rank 30 or do I have to re-level them (and if I have to re-level them, does it give me mastery XP again?)?

In the case of warframes and weapons you can only trade Prime Blueprints and Prime Parts.  So basically yes, they're bound to you.  You only get mastery XP the first time you level something.  If you wanted to send your kid a weapon/warframe you'd have to gift it to him through the market.  The only weapons that can be traded are the Syndicate weapons and weapons from the Void Trader.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 18, 2017, 01:32:16 PM
This is a long shot, but do any of you old timers have any of these old vaulted relics and would be willing to run them?

Axi E1 Rare (V)
Neo S5 Common (V)
Meso F2 Common (V)
Lith G1 Uncommon (V)

They contain Ember Prime parts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 18, 2017, 02:56:27 PM
This is a long shot, but do any of you old timers have any of these old vaulted relics and would be willing to run them?

Axi E1 Rare (V)
Neo S5 Common (V)
Meso F2 Common (V)
Lith G1 Uncommon (V)

They contain Ember Prime parts.

I'll check and see what I have as I've been playing off and on for years now.  I have Ember Prime and she's fun on exterminate missions.  Put in some speed mods, press 4, watch everything die as you run somewhat remotely close to them, profit.

Edit: I have none, sorry.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 20, 2017, 04:16:32 AM
Thanks for checking!  I enjoyed leveling Ember to 30, but my OCD was preventing me from investing the Reactor/Adapter/Forma to take her to the next level knowing there was a Prime version out there.  I finally said fuck it and did it anyways and she is definitely a blast.  I'll probably trade for the Prime parts at some point.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 25, 2017, 04:57:06 AM
Is there an F13 clan?  If so could I get an invite.  I do play quite a bit now and would like to try some group missions that don't involve randoms.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 25, 2017, 05:24:09 AM
Is there an F13 clan?  If so could I get an invite.  I do play quite a bit now and would like to try some group missions that don't involve randoms.

I joined a random clan for the BPs, but I'm always down to do stuff.  Add Drevik.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 05, 2017, 01:11:44 PM
Mirage Prime, not a surprise because of the leak but Akbolto Prime and Kogake Prime are.

(https://n8k6e2y6.ssl.hwcdn.net/images/_newsImages/2017/Dec/5/MiragePrimeAccess.png)

(https://n8k6e2y6.ssl.hwcdn.net/images/_newsImages/2017/Dec/5/MiragePrimeWeapons.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on December 05, 2017, 10:19:03 PM
Mirage is one of my least liked frames. I think I would have preferred Mesa or even Zephyr (with a decent re-work)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on December 06, 2017, 05:01:05 AM
Zephyr can be surprisingly fun, ya. While its "thing" has been zoinked now that every frame can parkour, its still fun bouncing around, and gliding overhead shooting the bad guys from above.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 07, 2017, 11:03:45 AM
Mirage is one of my least liked frames. I think I would have preferred Mesa or even Zephyr (with a decent re-work)

I like Mirage myself though I must say I haven't played her for a bit. I thought it would be Zephyr Prime, but I guess the next frame [2 female then 2 male order]
will be her.

Apparently Garas fourth ability is getting a rework, Im not sure how that will turn out Im sure.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 07, 2017, 11:30:14 AM
Apparently Garas fourth ability is getting a rework, Im not sure how that will turn out Im sure.
Given DE's track record the first attempt will go badly. The second attempt might make it usable again. Maybe.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on December 23, 2017, 05:36:01 PM
Reinstalled this on my PS4 given how horrible Destiny 2 is turning out. Completely changed since the last time I played (march 2015). Missed the game more than I thought I would. Love the star map redesign, and really love the relic fissure thing. And holy shit love Octavia... I spend 40% of my time just making new tracks. Man she's fun to play with...

Still don't like the rushing through maps and what not, but I know what to expect.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 23, 2017, 06:04:19 PM
Octavia is fun to play and OP. She's my favorite frame to play right now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 25, 2018, 08:54:08 PM
FYI, there's a double affinity event this weekend, 26-28 Jan.  If you have an affinity booster active, it's 4x.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on January 26, 2018, 01:10:27 PM
Cool. I've been forma-ing Hydroid with pilfering swarm so with a booster running it should be great.

I messed up Hydriod and added a D instead of a V polarity - my OCD has kicked in because one of my augments is red. Functionally it's fine but I might ditch my 3 forma water god and grind out a new, fresh frame.

Wukong is now one of my favourite frames - the monkey king rocks with 3 forma. I think he and Oberon are my fun frames now. His 4 still needs tweaking though.

Nidus and Titania just got a boost with augments. Titania is a beast in razorwing, albeit quirky. Her flight form leaves the archwing mechanics for dead. I have to grind out my Red Veil a bit more to get Nidus' augment to try out.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 26, 2018, 01:40:40 PM
Cool. I've been forma-ing Hydroid with pilfering swarm so with a booster running it should be great.

I messed up Hydriod and added a D instead of a V polarity - my OCD has kicked in because one of my augments is red. Functionally it's fine but I might ditch my 3 forma water god and grind out a new, fresh frame.

Wukong is now one of my favourite frames - the monkey king rocks with 3 forma. I think he and Oberon are my fun frames now. His 4 still needs tweaking though.

Nidus and Titania just got a boost with augments. Titania is a beast in razorwing, albeit quirky. Her flight form leaves the archwing mechanics for dead. I have to grind out my Red Veil a bit more to get Nidus' augment to try out.

The boost to Nidus with the new augment is nice for lower level stuff but once you get over lvl 40 enemies it's not nearly as useful.  He's still one of my favourite frames to play, though.  Titania still seems a little UP and in need of some work even with the new augment, which seems a little awkward to use.  I wasn't very impressed with Wukong as there are better tank frames IMO and he doesn't bring much else to the table.  Rhino Prime is my most used frame because he can do everything (tank, CC, buff, movement) very well and Inaros is almost unkillable if you're using a dagger with covert lethality as well as having some great CC.  I haven't tried Hydroid yet (I have Hydroid prime) but I've heard he's much better now, which is nice to hear.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on January 26, 2018, 02:22:19 PM
My favorite frame for high level stuff is an offensive tank Trinity. With her 3 and 4 powers she can tank better than Rhino (with the exception of having to reset her skills constantly ever 12 seconds, whereas Rhino has more in built sustain) and her no 2 gives lots of energy to everyone AND stuns a bad guy for clubbing over the head. I don't use the Energy blast Trinity as that works by massively shrinking the duration of your powers so she cant tank at all, and in any case you still get the full energy blast when the targeted mob dies. I rarely use the no 1 power.

Oberon is a very good general purpose frame, and I love Valkyr as well. I never liked Wukong, I found his powers fairly useless.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on January 26, 2018, 02:43:32 PM
The event is amazing with an Affinity Booster active.  I've been getting weapons from 0-30 in 5 or 6 waves at Hydron.  I equip only the weapon I'm leveling and use Speed Nova to make things even faster.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 27, 2018, 12:12:54 AM
Not much to get excited about with Baro this week.  I picked up the Prisma Grakata and Fanged Fusillade.  I was thinking of getting Tempo Royale but I think I'll save my Ducks for next time after seeing what's been predicted.

https://www.reddit.com/r/Warframe/comments/7sz5lj/my_ai_predicts_which_mods_baro_kiteer_will_sell/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on January 28, 2018, 10:31:58 PM
I have all prime frames in 2-4 forma now including almost all of the non-prime frames in decent forma state excepting Nezha, Atlas and Harrow (all 3 are level 30 but no forma). I nailed down 60% of the affinity to get me to MR24 as well by levelling the crap out of all the shit weapons I didn't want to use. At this point I've run out of secondary and melee weapons to level so I may slow down a bit before hitting MR24.

Not impressed with Equinox, she just doesn't gel for me and Vauban P's Bastille is meh, plus his polarities are annoying with 2 forma. Zephyr on the other hand is a lot of fun and I had a ball putting forma on her.

I still have Brakk and a few other weapons to finish but CBF'd

Loved the double affinity days :)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 29, 2018, 03:01:18 PM
I have all prime frames in 2-4 forma now including almost all of the non-prime frames in decent forma state excepting Nezha, Atlas and Harrow (all 3 are level 30 but no forma). I nailed down 60% of the affinity to get me to MR24 as well by levelling the crap out of all the shit weapons I didn't want to use. At this point I've run out of secondary and melee weapons to level so I may slow down a bit before hitting MR24.

Not impressed with Equinox, she just doesn't gel for me and Vauban P's Bastille is meh, plus his polarities are annoying with 2 forma. Zephyr on the other hand is a lot of fun and I had a ball putting forma on her.

I still have Brakk and a few other weapons to finish but CBF'd

Loved the double affinity days :)

Damn, I just got to MR13 and thought that was a bit of a grind.  I have a nice riven mod waiting for me for the heliocor at MR16 so I guess I'll push on.  I have all but 3 prime frames (Loki, Nova and Valkyr...well and Excalibur but you can't get that anymore) and Rhino P is my most played by far.  I love Frost P for defence missions, Nidus or Inaros for the no shield nightmare missions and Ivara for spy missions (esp. with the augment that allows her to pass through lasers).  If anyone is looking to trade an augment available with Steel Meridian (like the new one for Nidus) for one that's not, let me know. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on January 31, 2018, 04:29:14 AM
I have a few of the Nidus mods if you still need one.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on January 31, 2018, 06:08:35 PM
I have a few of the Nidus mods if you still need one.

Thanks but I already have it.  I was offering to trade Steel Meridian augs for ones from other syndicates (looking for one for Inaros atm).  I've maxed out my Steel Meridian and Red Veil rep and I'm now working on getting the vaykor hek and the new Titania mod.  I have the new Nidus and Harrow augments and traded for the Ivara infiltration one.  All three are really good, though the Nidus one is really only useful for clearing low level alerts and the star chart if you don't feel like or can't build up enough stacks before the mission is over.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on January 31, 2018, 11:44:27 PM
I gave up on the Titania augment. She ends up being unweildy and there are better mods to run on her. I've gone back to my original build.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 02, 2018, 04:58:14 PM
https://www.reddit.com/r/Warframe/comments/7utpqg/dev_workshop_warframes_revisited/

Ash Bladestorm - looks like I will dust him off as it could be more fun again (Loki and Ivara while being top tier stealth just don't do it for me)
Atlas revisited - changes look like they are a good step in the right direction especially with health and armour regen/boost. Rumblers still look a bit meh. Time to drop some forma in him
Banshee - changes to having to remain static - always good
Chroma - massive damage nerf but no more restrictions on his 1
Ember - huge nerf to her 4. I mained Ember Prime for too long - I'll probably remove her from my go to list because I only use her for farming and just don't find her fun. I get the nerfs, but she needs a complete kit review if you nerf the 4. Limbo vs infested farming is going to be my new go to (already was)
Gara - looks like they are trying to sort her wall. It has potiential so I may dust her off again. I do like the frame
Mag - Trying to fix her but for a starter frame, she's still a mess
Volt - Discharge damage uncapped but has become range dependent (more damage the closer you get to mobs). This makes good sense as his speed can get you in and out - it's a good flavour gor his skills.
Zephyr - Tornado buffs so you can control and shoot the tornado to hit the mob - massive win! 1 and 2 merged into 1. Great! New 2 synergises with tornado - looks good. Should be lots of fun!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 02, 2018, 06:08:13 PM
https://www.reddit.com/r/Warframe/comments/7utpqg/dev_workshop_warframes_revisited/

Ash Bladestorm - looks like I will dust him off as it could be more fun again (Loki and Ivara while being top tier stealth just don't do it for me)
Atlas revisited - changes look like they are a good step in the right direction especially with health and armour regen/boost. Rumblers still look a bit meh. Time to drop some forma in him
Banshee - changes to having to remain static - always good
Chroma - massive damage nerf but no more restrictions on his 1
Ember - huge nerf to her 4. I mained Ember Prime for too long - I'll probably remove her from my go to list because I only use her for farming and just don't find her fun. I get the nerfs, but she needs a complete kit review if you nerf the 4. Limbo vs infested farming is going to be my new go to (already was)
Gara - looks like they are trying to sort her wall. It has potiential so I may dust her off again. I do like the frame
Mag - Trying to fix her but for a starter frame, she's still a mess
Volt - Discharge damage uncapped but has become range dependent (more damage the closer you get to mobs). This makes good sense as his speed can get you in and out - it's a good flavour gor his skills.
Zephyr - Tornado buffs so you can control and shoot the tornado to hit the mob - massive win! 1 and 2 merged into 1. Great! New 2 synergises with tornado - looks good. Should be lots of fun!

ROFL  Let's nerf Ember's only real useful ability right before she's unvaulted.  Well played, DE. :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on February 03, 2018, 11:18:44 AM
ROFL  Let's nerf Ember's only real useful ability right before she's unvaulted.  Well played, DE. :awesome_for_real:

They are looking at her other abilities too and this way WoF will be useful with high level content.

Quote
Hail Tenno!

With big plans for 2018, it seemed like an appropriate time to revisit a core element of Warframe - the Warframes themselves! We spent most of January reading your feedback and analyzing gameplay stats, and as February kicks off we have some plans to share!

Each Warframe's stats and ability kits combine into a unique entity that offers different strengths and weaknesses. With 34 Warframes to choose from (and the 35th on the way), a Tenno may find there is no challenge they cannot overcome by making good use of the swiss army knife that their Arsenal offers. Some well-rounded frames do multiple things well, while others greatly excel in specific circumstances.

When reviewing the Arsenal over time, our developers often find themselves asking: 'is this fun?'. That's the most important question to us, from the perspective of both the active player and their three squadmates. We understand the importance of power fantasy, but overbearing abilities can make squadmates feel ineffective by seriously disrupting intended gameplay flow. Conversely, when a Warframe doesn't do enough, players may simply choose a "better" frame, sacrificing personalization and diversity for efficiency. Neither of these situations are ideal, so let's shake things up!

Everything you're about to read is subject to change. In response to statistics and player feedback, we are planning the following adjustments to Warframe abilities and Augments (appearing in alphabetical order!):

ASH

Bladestorm - Upon activating Bladestorm, Ash's clones will do the stabbing, leaving the player free to act. Ash can choose to join in the execution by using Teleport on a marked enemy.

As one of three "stealth" frames that offer invisibility, Ash serves as a more offensive alternative to Ivara and Loki. In practice, his Bladestorm ultimate falls short of those expectations - although the ability is sufficiently lethal, players would be locked into cutscenes as Ash and his clones finished the job on marked targets.

(https://thumbs.gfycat.com/ImperfectConventionalAmericanwirehair-size_restricted.gif)

With the above changes, the Ash player can continue moving and shooting after activating Bladestorm, while his clones do the dirty work! Plus, as an added feature, if a player wants to take advantage of the invincibility offered by the cutscenes (or just thinks they look cool), they can use Teleport on a marked target after activating Bladestorm to join in on the stabbing fun.

ATLAS

Rubble (new mechanic) - Comes from killing petrified enemies. Atlas collects rubble to restore his health, or temporarily increase armor if already at max health.

Landslide - Does bonus damage on petrified enemies. Killing petrified enemies with Landslide generates bonus rubble. We have also increased the contact radius at max rank from 1.5m to 2m.

Petrify - Can use Petrify on Tectonics' bulwarks to increase rolling velocity and damage. Can also be cast on Rumblers to heal them. Able to cast any ability while Petrify is active - use Landslide to move between enemies or erect rumblers and bulwarks, without Petrify ever turning off! Petrifying speed is also more effective at longer ranges now.

Rumblers - While casting, creates an AoE around Atlas that will petrify any enemy that comes close. Rumblers create rubble when they expire, based on how much health they had.

Released in late 2015, Atlas fills the role of a beefy brawler Warframe. While his first ability Landslide really packs a punch, the rest of his kit falls short in comparison to other frames. We saw this reflected in Atlas' usage stats, where he was the generally the least-used frame that didn't have a Prime variant.

(https://thumbs.gfycat.com/PoliteYawningBrontosaurus-size_restricted.gif)

(https://thumbs.gfycat.com/DelayedSereneAsiaticgreaterfreshwaterclam-size_restricted.gif)

Similar to other recent reworks, we aim to give Atlas more synergy between the abilities at his disposal. Petrify is now a versatile ability that does not limit the casting of other abilities, and can be used to buff bulwarks and heal Rumblers. Introducing the Rubble mechanic improves Atlas' survivability, while rewarding players for taking advantage of the frame's synergies. The instant AoE Petrify upon casting his Rumblers ultimate also helps protect players during the cast animation.

BANSHEE

Resonating Quake (augment) - Upon cast, places a Quake that does not require channeling to maintain, meaning Banshee can move freely. Has a short duration, and does not move with the player. Has double the range of a regular Soundquake, but does more damage near the center.

Banshee's abilities fill both offense and support roles, offering damage boosting, crowd control, and area of effect capabilities. But for many, her gameplay has become centralized around an augment for her ultimate, Resonating Quake. Since sound waves can hit through walls, the humongous area of effect can prevent enemies from getting anywhere near the objective, while the casting player is left with nothing to do but wait. From our own public play experiences, Resonating Quake is what we as creators of Warframe find to be the most unfun ability- "I want to enjoy this horde shooter, but where are the hordes?"

Instead of creating a less effective version of the same augment, Resonating Quake will now offer an alternative playstyle, providing a stationary Quake that does not restrict player movement. The augment will still lock down a very wide area, but with a short duration and less damage on the outskirts of the Quake, it should be less effective at killing enemies your squadmates cannot yet see. Effective usage will now require frequent casting and strategic placement, encouraging a more active playstyle.

CHROMA

Spectral Scream - Removed walk speed and jump restrictions You can now freely move while this is active! Damage output is now also affected by the Vex Armor's Fury bonus!

(https://thumbs.gfycat.com/NegligibleDenseGermanpinscher-size_restricted.gif)

Vex Armor - Fixed a longstanding issue with number calculation being multiplicative. Boosts now apply before upgrades instead of after, making the ability consistent with all other damage boosting abilities. Overshields are now considered for Vex Armor. Chroma's Vex Armor remains one of the top performing damage-multipliers in the game - and it's now an aura! Instead of just being focused on Chroma, it can now benefit allies in range.

The only change that comes with a full history lesson!

https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/ (https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/)

Fixed an issue where Chroma would deal no damage with Vex Armor active. While this may sound like a simple fix, if you're a Chroma user please read on!\ Solving Vex Armor actually takes as back to Chroma's beginning. On original power creation, we used some less-than-ideal calculation methods to create Scorn and Fury's effects. If you are an avid Chroma user, you probably know the power maximizing this ability brings. At some point in Chroma's future we will need to revisit and use ideal methods for his Abilities; we will inform you well in advance when Chroma is under review."

Chroma is a complex frame that players usually acquire further on in their Tenno journey. As referenced above, much of that complexity stems from some questionable back-end calculations, which caused Vex Armor to calculate damage boosts AFTER upgrades instead of before. Although the UI may indicate that damage/armor is buffed by a few hundred percent, the actual buff amounts would be much higher. Furthermore, compound elements would effectively be multiplied twice for Fury's damage boosting, leading to some ludicrous results.

Back in April 2017, extreme damage boosting was not really a problem, so we left the ability as is. However, the Plains of Eidolon update marked a shift in community mindset by introducing Teralysts - featuring multiple large health pools on each weakpoint, damage boosting abilities became an important part of efficient hunting teams. While other damage boosting options require more team coordination, a single self-damaging Chroma could bypass the weakpoint damaging portion of the fight in an instant. At its simplest, we do not want our Eidolons one-shotted.

Chroma's usage was already somewhat narrow, so we want him to remain a competitive option for Teralyst damage boosting, while also improving other parts of his kit. Although the magnitude of his boost will be lowered, it will still be one of the strongest boosting abilities in the game, and both damage/armor increases will now apply to all teammates in a nearby radius. Furthermore, Spectral Scream without movement restrictions allows players to be the aimgliding, fire-breathing dragon they've always dreamed of! We will continue to observe how these changes affect Chroma (and the Teralyst hunting squads) in the coming weeks, and consider further tweaks if needed.


EMBER

World On Fire - 5 seconds after casting, a percentage will begin counting up on the ability icon. As this percentage scales from 0% to 100% over 10 seconds, the ability's energy cost and damage dealt both grow to double, while the ability radius shrinks to half.

Ember is the original damage caster frame, offering low survivability in exchange for high offense. Her ultimate, World on Fire, is unmatched in terms of widespread lethality - while many Warframes specialize in certain mission types, Ember's specialty is "anything under level 30". By simply bullet jumping through levels with World on Fire active, enemies become a non-factor, making Ember a ubiquitous pick across most of the Star Chart. Like a mobile Resonating Quake, this monopoly on kills can leave squadmates struggling to keep up, in an attempt to see the enemy before they melt. These changes increase lethality at higher levels, while addressing the ability's huge range.

World on Fire will continue working similarly to how it does now, but with changing effects over time. The gradually increasing energy cost should encourage most players to toggle the ability when needed, instead of the current "set and forget" approach. Players who can afford to run the ability at max charge may need to get more up close and personal, but the increased damage should help Ember out against higher level enemies.  World on Fire is still very capable of clearing rooms and sweeping hallways, but should now be applied more deliberately!

GARA

Mass Vitrify - Wall health scales based on health and shields of the enemies it glasses over.

*Our latest Warframe Gara is a versatile frame on the cutting glass edge, with a tool for most situations. After recent changes to her Mass Vitrify, the ability is serviceable against most of the star chart, but doesn't hold up well to higher level content.

While this is tough to showcase in a gif, in practice the wall has gotten stronger because it has covered many enemies in this cast!*

(https://thumbs.gfycat.com/BrownReasonableAracari-size_restricted.gif)

To help the ability scale better, the health of Mass Vitrify's wall will increase based on the health and shields of the enemies who are "glassed" by the ability's cast. This added incentive for letting enemies get close to the objective should add an interesting risk/reward element to Gara's gameplay.

MAG

Polarize - Shards created by Polarize now scale based on power strength, as well as the percentage of damage done to that specific enemy.

Crush - Each stage of crush emits a shield heal from Mag. Restores shields to nearby allies per damage instance, based on the number of enemies affected.

Mag has seen many changes over Warframe's history - her major rework in 2016 reinforced her role as a fragile crowd control caster, widening her usability across all factions. Although she performs well in the right hands, some of the synergies introduced in that rework did not have quite the impact we wanted. Plus as a starter frame, we want new players to feel like choosing Mag is a more viable option.

Increasing the damage of shards created by Polarize should give Mag more kill power. Additional shield restore on Crush also offers a way to passively support your team while clearing crowded rooms!

VOLT

Discharge - Removed the damage cap. Increased base damage output from 750 to 1200. Damage and stun duration are halved for enemies further away from Volt (affected by Mods).

Removing Discharge's damage cap has been a common request since Volt's rework in early 2016. We tried testing this version of the ability internally, and decided it was too much  - stunning all enemies for 20+ seconds, through walls and inside spawn closets, had a seriously disruptive effect on gameplay. However, we understand why this is a common request, and have done our best to make it work.

(https://thumbs.gfycat.com/SeveralSevereBoto-size_restricted.gif)

Lightning strikes most fierce at the center. To accompany the damage cap removal, Discharge is now less effective at medium to long range, doing less damage and stunning for less time. The damage reduction is mostly offset by an increased base damage on the ability, but the reduced stun at long range should keep mission flow in check.

ZEPHYR

Some of Zephyr's abilities are cheaper to cast while airborne - details in progress.

Tail Wind - Combined into a single ability with Dive Bomb. Can be charge cast on the ground, launching Zephyr into the air where she then hovers. In the air, Tail Wind still flies in whatever direction you're looking, and Dive Bomb activates if cast while looking straight down.

Air Burst - New ability replacing Dive Bomb. A projectile that causes an AoE burst on contact, ragdolling enemies. Can be fired into Tornadoes to make them bigger.

Tornado - Now spawn where player is aiming and can be steered. The closest tornado will move to your aimpoint, meaning you can move them around. Tornado damage type now determined by largest amount of elemental damage absorbed, instead of last type absorbed. Tornadoes do a better job of keeping enemies captured, and shooting Tornadoes will do damage to enemies trapped inside.

Zephyr, the warrior of the skies, has seen little change since being introduced in early 2014. Four years later, her ability kit is showing its age - Parkour 2.0 improved mobility across all Warframes, making her reduced gravity and Tail Wind less useful by comparison. Turbulence is consistently useful, but all other abilities leave something to be desired.

To give Zephyr new wind beneath her wings, her Tail Wind and Dive Bomb will now be the same ability, cast depending on which direction the player is looking. This makes room for her new ability Air Burst, which gives Zephyr new ways to rain death from the skies. We do not have a gif ready for this yet. Combined with Tornado tweaks intended to make the ability more consistent and useful, Zephyr's more well-rounded kit should help reassert her air superiority.

We believe these changes make our wide Warframe roster more diverse and fun to play. We will be listening to your responses, so please keep feedback respectful and constructive. While not final, these changes will likely go out in a state very close to what is listed above. Once players have had a chance to try the changes themselves, we will consider further actions.\ Thanks Tenno!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 03, 2018, 11:32:32 AM
ROFL  Let's nerf Ember's only real useful ability right before she's unvaulted.  Well played, DE. :awesome_for_real:

They are looking at her other abilities too and this way WoF will be useful with high level content.



I hope so because all of her other abilities are Gunk (that's right, junk with a G).  WoF with the aug was really her only "defensive" ability and they'll need to dramatically increase it's damage to scale better with higher level enemies otherwise she'll be useless at both high and low level missions.  The rest of the changes look good.  I haven't played Atlas or Zephyr yet but I've heard both of them are very underwhelming at the moment so it's good to hear they're getting some love.  Chroma's 1 will probably still be not worth using and the nerf to his 3 takes away his niche as the teralyst hunting frame but making it an aura and having vex armour make use of over shields is a nice boost.  I don't play Banshee much so I'm not sure how the change to resonating quake will effect her.  The changes to Volt, Gara and Mag all seem like buffs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 03, 2018, 03:16:54 PM
I was surprised how fun Zephyr can be when I dropped forma onto her in her current (augment) form. Really looking forward to trying her in PoE where I will team her up with a Zarr or Lenz.

Gara is a risk/reward buff. Not as friendly as her earlier wall but better than the buff.

Mag... meh.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on February 06, 2018, 05:49:00 AM
I finally got a third Drift mod so I can start the War Within. Yey. Aside from me taking a break from the game It only took me this long because I actually looked up what the freaking challenge rooms look like, as I have been running through them in total ignorance for ages. Thumbs up for me, not.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 06, 2018, 11:33:20 AM
Weapons buffs incoming. I should have saved all my crap rivens because a lot of trash weapons and getting big weaks. Fortunately I have all the weapons at 30 and kept them rather than selling them.

https://www.youtube.com/watch?v=pXb-JYg2XgY


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: koro on February 07, 2018, 05:14:12 PM
All those buffs and sniper rifles are still useless.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 09, 2018, 08:08:12 PM
The changes are now live and they've had to do a few hot fixes.  "Another hot fix is incoming.  It's like I don't want to be alone with my thoughts on a Friday night." :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 09, 2018, 08:17:40 PM
All those buffs and sniper rifles are still useless.

The Vectis Prime would like to have a word with you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on February 10, 2018, 02:24:34 PM
Update occurred, new bosses, reworks [secret Hydroid buff excellent] and free affinity boost, 3x forma and 1 exilus adaptor for the next 6 days after yesterdays devstream.

Also three orokin reactor alerts available now!

https://youtu.be/X5x7ZP0Z8Xo


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 11, 2018, 12:14:34 AM
Having some fun with the Grinlock right now.  The buffs it received (increase in damage, crit damage, mag size and reload speed) combined with Deadly Sequence make it a pretty decent head shot rifle.  Seems like it would work well with Harrow and his new augment.  Also, I'm looking to get the augment for Inaros' scarab armor, Negation Swarm.  I can trade for any augment from Steel Meridian and Red Veil.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 13, 2018, 09:13:33 PM
Not really impressed with the Atlas re-work.  His rubble mechanic doesn't last nearly long enough to make it very useful.  Petrify not being a channeled ability anymore, though, is very nice.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 13, 2018, 11:08:31 PM
Not really impressed with the Atlas re-work.  His rubble mechanic doesn't last nearly long enough to make it very useful.  Petrify not being a channeled ability anymore, though, is very nice.

Wish you hadn't said that. I just finished dropping 3 forma into Harrow and only have Nezha and Atlas left to optimize. I was looking to do Atlas next using this build https://www.youtube.com/watch?v=6T4-FlrhGVA

I'm trying not to work out how much forma etc I've gone through in this game :D

I really need to go out to Eidolon - I've done a couple of missions on the plains but don't want to fish etc and when I last gave it a go all I got was host disconnections.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on February 13, 2018, 11:57:23 PM
Not really impressed with the Atlas re-work.  His rubble mechanic doesn't last nearly long enough to make it very useful.  Petrify not being a channeled ability anymore, though, is very nice.

Wish you hadn't said that. I just finished dropping 3 forma into Harrow and only have Nezha and Atlas left to optimize. I was looking to do Atlas next using this build https://www.youtube.com/watch?v=6T4-FlrhGVA

I'm trying not to work out how much forma etc I've gone through in this game :D

I really need to go out to Eidolon - I've done a couple of missions on the plains but don't want to fish etc and when I last gave it a go all I got was host disconnections.

Atlas is better than he was, for sure.  The Petrify change alone makes him pretty strong.  It's just that the rubble mechanic is weak and needs some work. 

https://www.youtube.com/watch?v=6T4-FlrhGVA&t=676s


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 14, 2018, 05:37:55 AM
I got tired of atlas fast - one punch is fun but that's it. I still have 4 MR fodder weapons left to level and am 8K off MR24... took banshee to Hydron and watched her tear the map up faster than ember did. I have no idea about why Ember was nerfed when new banshee and equinox are as bad. At least Limbo can have his bubble popped


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on February 14, 2018, 12:45:03 PM
Oddly when I use Limbo I don't use the bubble much. It's more "zip to new dimension, drag the enemy in one at a time and apply shotgun to face"


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on February 17, 2018, 02:11:32 AM
Struggling with the MR24 test. I really hate operator mechanics and rate it close to archwing and focus in terms of "get this shit out of my game".

Doesn't help that I don't play Eidolon


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on March 14, 2018, 11:44:10 AM
(https://forums.warframe.com/applications/core/interface/imageproxy/imageproxy.php?img=https://i.imgur.com/LGwnOmc.jpg&key=34902f1d995bcf896122dd50059520fe78e3845d5b12f2e8454a1a0eefe354e4)

https://www.youtube.com/watch?v=WxhEJ_-pEQI&feature=youtu.be

Next few days gets you this stuff [and free weapons slots if you already have those weapon dex's].

The syandana will gets its own alert later.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on March 26, 2018, 02:23:59 PM
If anyone is looking to get some of the clan lab stuff (weapons, keys etc) I made my own one man clan a while back and you can join if you want.  It has all the labs available with some stuff already researched plus 5000 endo for the next 2 days or so.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on April 11, 2018, 01:58:01 PM
And the winner of the Zephyr Prime giveaway is...Bonerpants.

https://clips.twitch.tv/BumblingAbrasivePterodactylHeyGuys


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on April 15, 2018, 01:08:00 PM
So after 800+ hours playing I learned 2 new, very important, things this week.  Putting your elemental mods on the top row and to the left determines the elemental combo of your weapons and that doing void relic missions in a group can let you choose a reward from another player's relic.  I've been able to acquire 6 new prime weapons this week, including a Lex Prime and Euphona Prime, and I'm one part short on 6 others.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 15, 2018, 02:02:32 PM
You don't have to put them on the top row* but it's easier to see at a glance what the combinations are and you are less likely to mess up what you want if you swap in and out other mods.

* It goes left to right, top to bottom


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on April 22, 2018, 11:22:51 AM
Big update this past Friday with Beasts of the Sanctuary.  New warframe (Khora), new game mode (Sanctuary Onslaught) and 3 new weapons.  Sanctuary Onslaught is kind of buggy atm while Khora isn't all that great and DE is already talking about reworking her.  At least we have yet another dual sword to use. :oh_i_see:  All and all a pretty typical Warframe update.  Some great ideas and potential fun to be had once all the bugs are worked out and things are updated a few times.

https://www.warframe.com/news/beasts-of-the-sanctuary-update-coming-this-week


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on April 22, 2018, 09:28:11 PM
I have 2 forma into Khora and 2 into her Kavat. I'm not hating her but the duration on the Kavat is painful and her 2 ensnare just sucks. Whipcrack can miss a mob if you are too close to it. For me the Venari kavat and Strangledome are the decent skills. I like her 4 a lot especially in combination with the Lenz bow as her primary on Hydron. Its AOE can wipe everything in the domeHaving Khora/Kavat and a companion Kavat/Kubrow rather than a sentinel sounds good in theory but you lose decent health regen as Khora's kavat has normal kavat AI... aka fucking useless in anything other than attack even when you command it to heal. No vacuum range either ffs. Also her kavat doesn't get any of the mods that allow you to build on the benefits of a RNG or critty kitty. My original loadout for Khora is 130 duration, 85 efficiency, 175 range and 181 strength but I'm fiddling with efficiency and power. Rage mod is a must. Now I've moved to a 155 range, 130 efficiency, 175 range and 145 strength build which seems to be a bit more balanced and viable. A huge complaint is the aura and augment slots. Aura is Vazarin and the augment is Zenuric. I can deal with having to forma the Aura to Naramon for Corrosive Projection but having to clear the augment so that I can put anything in there is bloody annoying.  Assume that you will need at least 3 forma for Khora and 2 for her Kavat... minimum.

Khora build is Corrosive Projection, Power Drift, Vitality, Rage, Primed Continuity, Primed Flow, Stretch, Streamline, Auger Reach and Intensify.
Venari Kavat build is Sharpened Claws, Swipe, Pounce, Medi-Pet Kit, Pack Leader, Bite, Maul, Link Health, Animal Instinct (which seems to be broken on the Venari) and Sense Danger (which works... sometimes).

I also use Galatine Prime as the weapon and Carrier Prime with Sweeper Prime as the sentinel in order to gain health reliably and to also provide ammo for the Lenz bow. Secondary is usually not needed as Lenz explosions blow up nullifier etc bubble.

TBH the Lenz is the main damage dealer which means I might as well be playing it on Oberon.

The weapons that came out are all MR fodder and that's it. I'll look at them again later on.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 23, 2018, 03:46:48 AM
That's kinda one criticism I have about the game. it kinda forces you to keep using weapons you don't like to push up the MR. That's kinda why I stopped playing regularly. I got sick of it. I'm MR 18 and really I thought that was enough grinding and I didn't see the need to push it any further.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on April 23, 2018, 09:29:23 PM
Well, until they fix Sanctuary Onslaught, I'll be passing on it.  It works fine (so far) in solo mode but every time I've done it with a group it crashes and does the host migration thing and I don't get any loot.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on April 26, 2018, 03:29:57 AM
Not to mention the nerfs that are incoming to sanctuary to limit focus farming and increase efficiency drain. They really have dropped the bundle on this entire patch release.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 26, 2018, 12:39:53 PM
I want to do bounties for that asshole in the plains, but I can't seem to win the battles.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on June 05, 2018, 06:48:43 PM
Free Trinity Prime and Spektaka Prime Syandana if you have Twitch Prime, which comes with Amazon Prime.  Whole lotta primes happening.

https://www.warframe.com/twitchprime


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on June 07, 2018, 08:30:09 AM
The Sacrifice

https://www.youtube.com/watch?v=-apX2_Zm9c8&feature=youtu.be


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on June 07, 2018, 09:53:34 AM
You know... I played a bit awhile ago, before most of this story thing was out. I downloaded and played a bunch recently on the PS4 and have got to say I really liked the story arcs. Kudos to them for keeping it going and adding some depth.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on June 12, 2018, 03:25:32 PM
https://www.youtube.com/watch?v=YnAGnQQunto

The Sacrifice coming out this week.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on June 14, 2018, 06:09:56 PM
Arrived!

https://forums.warframe.com/topic/967249-the-sacrifice-update-23/ (https://forums.warframe.com/topic/967249-the-sacrifice-update-23/)

(https://forums.warframe.com/applications/core/interface/imageproxy/imageproxy.php?img=http://n9e5v4d8.ssl.hwcdn.net/uploads/53a0647e239997f245a6d957c7347b3e.png&key=b3fe0ea03cce8047589071e74185b7d4600b93d5a5c42f94e081f8542dc25a53)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 15, 2018, 07:55:32 PM
I finished the quest this morning. The story telling keeps getting better and better. A bit too much of the operator based missions but at least there was no archwing.

The updated UI is good but they fucked it up by removing useful elements like team mate's loadouts and seeing how many ducats you have when you visit Baro. Too much mousover as well.

Umbra is pretty damn nice especially against sentinels. Whe you first get him during the mission, you might want to mod him and his weapons to push through a bit faster. I may have forgot. :D

Great update and a free warframe. Worth the wait although I noticed someone bitching on FB that now everyone has one it's not unique. WTF?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on June 16, 2018, 10:06:54 PM
I finished the quest this morning. The story telling keeps getting better and better. A bit too much of the operator based missions but at least there was no archwing.

The updated UI is good but they fucked it up by removing useful elements like team mate's loadouts and seeing how many ducats you have when you visit Baro. Too much mousover as well.

Umbra is pretty damn nice especially against sentinels. Whe you first get him during the mission, you might want to mod him and his weapons to push through a bit faster. I may have forgot. :D

Great update and a free warframe. Worth the wait although I noticed someone bitching on FB that now everyone has one it's not unique. WTF?

It was never meant to be unique.  Also, RIP my endo. :heartbreak:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 17, 2018, 01:40:19 PM
Yup - I've just ranked 3 of my Umbra mods to 9 and 2 to 8. I took umbra into a Derelict survival run and extracted at 30 as he starves for energy... He just doesn't get hit enough :D

I found myself running into gas clouds to take damage and get energy back.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 18, 2018, 06:10:51 AM
I'm at the point where I'm grinding relics to sell for plat to buy Anasa Sculptures to feed the endo monster that is Excalibur Umbra. So far I have 1 mod at 10/10 and the other 4 at 9/10. Wan't to donate the other 80K endo? :D

Limbo Prime releases tomorrow - I'm hyped for him!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on July 07, 2018, 07:02:55 PM
https://www.youtube.com/watch?v=j7MqiQ3uzfM

We also have space combat now in multi-crew ships! I would expect it to be fairly limited but for fitting in with Warframe it looked
especially good. And hoverboards!

Two new warframes, one we saw in a previous devstream.

(https://pbs.twimg.com/media/DhhEmVcUYAAWh-2.jpg)

Mass deluxe skins incoming

(https://puu.sh/ASA2P/0a8e1996b2.jpg)

(https://puu.sh/ASA7G/d7451e937c.jpg)

(https://puu.sh/ASA4A/36593f5468.jpg)

Other stuff from tennocon

(https://puu.sh/ASB6L/b26f3889d9.jpg)

(https://puu.sh/ASAqF/975780891f.jpg)

(https://puu.sh/ASBAK/444c439651.jpg)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on July 08, 2018, 06:37:04 PM
So much awesome content coming, I can't wait.  I watched everything live and it was one of the best presentations I have ever seen.  If you missed it you can see the best parts here:

https://www.youtube.com/watch?v=sE-VRFj997I

It's well worth the 32 minutes.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: CaptainNapkin on July 09, 2018, 01:44:04 PM
The amount of content in this game already leaves me overwhelmed! I feel like by not completely investing myself in learning all the stuff in this game I'm missing out. I guess it shouldn't bother me though since I still have fun just mindlessly slaughtering things.

Is there an f13 clan or group or dojo or whatever it's called (that doesn't care if you're a filthy casual)?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on July 09, 2018, 06:55:09 PM
I'm with The Odler Gamers (TOG) - small clan but with a full research dojo. Mostly Aussies but open to all if you are part of their forums.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 09, 2018, 09:38:53 PM
The Evil Chickens was the unofficial f13 clan a few years ago but there's only a handful of us who still (semi-)actively play. If you just need a Dojo to buy clan research stuff and trade with other people, though, let me know your in-name game and I can invite you.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: CaptainNapkin on July 12, 2018, 07:44:44 AM
I actually hooked up with a clan from another one of my gaming groups, but thanks. Anyone playing feel free to add me though, in game name is also CaptainNapkin.

Having dipped in here and there over the years, this round the game has put its hooks in me.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on August 07, 2018, 07:51:12 PM
Acolytes are back this week, fyi.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 08, 2018, 02:06:26 PM
New Fortuna expansion is now live.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on November 09, 2018, 05:29:53 AM
giggity


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on November 09, 2018, 10:01:05 AM
(https://n9e5v4d8.ssl.hwcdn.net/images/promo/fortuna/info/kdrive_grinding.jpg)

https://www.youtube.com/watch?v=Q29Q7qsKtkY

Good update.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 09, 2018, 11:58:18 AM
112,171 in game right now.  There was a similar boost last year with Plains of Eidolon and while not everyone stayed, you could tell WF gained a lot of players who did.  And yes, having your own hoverboard is awesome. :heart:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 13, 2018, 04:29:47 PM
Twitch drop rates this year are pretty sucky. Haven't gotten any of the good items yet.

https://www.warframe.com/news/limited-time-twitch-drops-1



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Ginaz on November 13, 2018, 05:42:46 PM
Twitch drop rates this year are pretty sucky. Haven't gotten any of the good items yet.

https://www.warframe.com/news/limited-time-twitch-drops-1



I only got a few credit bundles...and fireworks. :oh_i_see:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hawkbit on November 21, 2018, 08:05:36 PM
This came out on Switch. Performance is fairly decent and the first hour holds up to the PC version. Something about Warframe doesn't grab me, but having it mobile where I can play in bed seems like a pretty awesome thing. Maybe I'll put more time into it.

While accounts are not shared between platforms, you can transfer your PC version to Switch as a one-time service. The accounts then grow separately, but it's still a great feature.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bungee on December 03, 2018, 04:40:13 AM
This came out on Switch. Performance is fairly decent and the first hour holds up to the PC version. Something about Warframe doesn't grab me, but having it mobile where I can play in bed seems like a pretty awesome thing. Maybe I'll put more time into it.

You could just use the Steam app on any mobile device to do that too, no? Playing on mobile in bed I mean.

Also, I just started playing. Holy shit it's a lot to take in. But fun so far in the first 3 hours.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 09, 2018, 10:54:23 AM
(https://i.redd.it/s5691fa4lx221.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on December 09, 2018, 07:09:04 PM
Mesa Prime looks awesome although I prefer the Tennogen look. It will still be on my list to get, I might even go full access on it.

Meanwhile, I'm still dumping forma into Garuda - it doesn't seem to be a good frame. It can do damage, but a gun can do more damage faster. Then again, my go-to weapon is Lenz with Carrier Prime which can out damage most frames.

Meanwhile, I'm trying to pass the MR25 test... fuck I hate archwings!!!!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on December 10, 2018, 01:31:02 PM
Also, I just started playing. Holy shit it's a lot to take in. But fun so far in the first 3 hours.

You only have 3 hours total in Warframe ever? Buckle up, it's like an iceberg. A grindy iceberg.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Bungee on December 11, 2018, 12:52:42 AM
Also, I just started playing. Holy shit it's a lot to take in. But fun so far in the first 3 hours.

You only have 3 hours total in Warframe ever? Buckle up, it's like an iceberg. A grindy iceberg.

Up to 5 now! I'm just thankful there's that "AutoMod" feature. I really have no idea what I'm doing or am supposed to be doing but the shooty-slashy-jumpy is fun. Does one "have" to join a Clan this early or is it only necessary to have non-shit pubs pop in at "later" stages? Had to do a Spy mission with an afker already. Not fun.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Cadaverine on December 11, 2018, 08:25:30 AM
I'm of the opinion that spy missions are just better off done solo, unless it's with people that you know and/or /know what the hell they're doing.  Any of the other missions can be done with any ol' warm body, though I still prefer to just go solo 95% of the time. 

A clan isn't a must-have early on, since the only thing you're really  missing out on is researched frames & weapons, and if you're only 5 hours in, it's unlikely you'd have the materials or cash to build them, anyway. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 15, 2018, 07:23:42 AM
https://www.youtube.com/watch?v=x7uMDdzv408


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on December 26, 2018, 02:49:12 PM
I have a 2-person clan and have actually researched and created some things. Such as the Amprex (Corpus), which is one of those gateway weapons, IMO.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on December 31, 2018, 05:13:03 PM
I have invite powers to a 3 person clan that has literally every single thing ready to make that a clan can make. Or at least that's usually true. If anyone needs an invite even to just drop in and drop out lmk


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on January 25, 2019, 06:29:10 AM
Limbo has renewed my interest in this game. Meaning, I don't feel queasy when I look at the huge list of potential activities due to worrying about how to get it done.

Switched from Amprex to ArcaPlasmor as well. Now I need to hunt those missing mods.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on January 26, 2019, 03:34:57 AM
I was having similar crises with the open world stuff but once you get AW launcher and level up Itzal bounties are a lot of fun. Going really fast from objective to objective and chaos and death is what Warframe does well.

Acolytes are spawning and are really easy on low level missions so you should farm them if you haven't because they drop some nutty mods that will be unavail for a long time once they are gone.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on February 09, 2019, 04:14:58 PM
Bump to remind people that if you are sitting on a bunch of syndicate standing you can cash that in for relic packs with a chance to get the currently unvaulted Ember, Frost and some other jazz in them. Limited time only.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on February 10, 2019, 10:36:16 AM
I have invite powers to a 3 person clan that has literally every single thing ready to make that a clan can make. Or at least that's usually true. If anyone needs an invite even to just drop in and drop out lmk

I'll take a Guild invite:  Drevik.

I'd forgotten what a pain in the ass it is to get specific parts from relics.  Trying to get Mesa Prime.  Wouldn't be as tedious if you didn't have to farm low level zones.  I really wish they'd change the whole system so I could at least be farming challenging content.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on February 10, 2019, 11:41:06 AM
sent.

i think you want to farm elite onslaught for those, that way you are doing max efficiency affinity grind and strong focus/endo grind as well.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on February 27, 2019, 03:51:33 PM
PSA:
There's a new grind/event out starting today, it involves the black nu-lotus dj lady whose VA I appreciate so not too bad as far as achievement grinds go. Also looks like a chance for newer players to catch up on Nitain and Gold/Blue potatoes.

I've also got access to super easy Solaris United rep gain via the animal capturing thing. Its pretty painless, should be ~10-15min even if fucking up left and right to max whatever your daily rep is. so hit me up for that if you need it (hoax415 on steam/warframe). I've yet to do Heists though I hear they are terrible atm. I'm trying to slog through the last of the star chart for arbitration access.

I tried the newest female frames this week after finally baking them up.
Gara = probably powerful but reminds me so very much of that generation of LoL heroes where they decided that making each ability interact with the other abilities was innovative and interesting design. The frame itself is another Mag in the visuals department and the ability visuals are really ugly. Gonna pass.

Garuda = a less cool and less powerful on paper ability set but the frame looks way better and the abilities are less annoying so I'm trying to talk myself into playing with her which would be my first new frame since Valk.

I'm almost playing Warframe like its a mmo for adults since I don't have the time for 4-8 hr a night play sessions anymore so sorties + a few kuva floods is pretty much all I have time for most nights as is, plus a little grinding depending on if i pull a booster from dailies. The one major headache right now is our play group is 5 people, which is awkward as fuck.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 27, 2019, 04:23:20 PM
You left out Khora from your list of the most recent brand-new female frames (i.e. not counting Primes). I haven't been impressed with any of the new frames they've released in the last couple years -- they basically peaked with Nidus and Octavia.

Gara was kind of fun when her barrier was invincible. I haven't tried her since they nerfed that though they keep reworking that ability (now scales with the number of enemies struck by it) so maybe it's okay now?. She is still super tanky, though, if you want a frame for that kind of thing.

If you want a general purpose female frame to play Octavia or Nova Prime would be my suggestions.

Edit: reworded Gara's stuff


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on February 27, 2019, 05:27:02 PM
Gara is crazy strong as a nuker on Mobile/Defense missions.  She can clear all of Hydron with a single Shattered Lash.  I was considering dumping some Forma into her to mess around with it.  Definitely seems like a situational frame and I'm only considering messing with her because I already have so many other frames at max power.

I'm actually working on Garuda right now.  She's crazy good just overshadowed by some other OP frames like Saryn/Mesa/Octavia.  I'm finding she's a hell of a lot of fun to play though and will only get better with the upcoming melee changes.  If you enjoy focusing on melee there aren't many frames better.  I recommend using a Zaw or some other powerful melee weapon however.  Her claws are cool and fun and if you really want to use them they're adequate, but definitely better options.  I love her self sustain and without needing to rely on Zenurik for energy you can use Naramon for even more melee goodness.  Once you have Dread Mirror up you can close any gaps without taking damage not to mention using it and Blood Altar to teleport to enemies.  It can also insta-kill tougher enemies like a Nox as soon as you get them below 40% health.  Once you have a good amount of life force built up in Dread Heart you can nuke and obliterate large packs of enemies.  Anyways, currently lvling her up after Forma #3; I'll update when I have her at max power if anyone is interested.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 27, 2019, 05:41:13 PM
Gara is crazy strong as a nuker on Mobile/Defense missions.  She can clear all of Hydron with a single Shattered Lash.  I was considering dumping some Forma into her to mess around with it.  Definitely seems like a situational frame and I'm only considering messing with her because I already have so many other frames at max power.
Huh that sounds interesting. Would be a good chance of pace from destroying everything with Octavia's Mallet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on March 03, 2019, 09:39:08 AM
If anyone needs help capturing a Hydro or the Sortie for Nightwave before the reset this evening just let me know.

Finished Garuda (until I get an Umbral Forma) and she's an absolute monster.  Capable of soloing all content and doing endurance runs for as long as you can handle.  If you die with her it's because you made a mistake.  She's one of my main frames now, just so much fun to play.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 03, 2019, 10:07:09 AM
When I played my frame of choice for high level raids was Trinity, but not set up as an energy giver, but set up for lenght of power use and toughness. Set up like that she rivalled Rhino for toughness, and if I killed the mod I had the energy power on it stiill gave energy AND I had the card for giving extra shields when your energy is full so that gave extra shields as well. Survivability out the ass.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 03, 2019, 03:38:26 PM
My fav frame bar none is Trin Prime.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on March 03, 2019, 04:32:25 PM
My fav frame bar none is Trin Prime.

Does her self-damage nuke build still work or did it get nerfed?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 03, 2019, 04:42:54 PM
No idea... haven't played since PoE was the newness.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 03, 2019, 05:15:25 PM
It got nerfed.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 03, 2019, 05:43:31 PM
My fav frame bar none is Trin Prime.
Trinity/Prime equipped with a Soma Prime and Vaykor Marelok was my default Warframe setup for a long time. Then they nerfed her healing range and the meta somehow changed while I was taking a break to everybody spreading out as much as possible to avoid sharing any XP that I stopped defaulting to her.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on March 04, 2019, 07:49:07 AM
Dusted off Rhino and did the Octavia jumpy thing on the first try.

Soloing the derelict survival every now and then, waiting for the neuroptics drop. I'd play in a group if there were any.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 04, 2019, 11:19:09 AM
and the meta somehow changed while I was taking a break to everybody spreading out as much as possible to avoid sharing any XP

That sounds really dumb.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 04, 2019, 11:25:24 AM
Yeah I don't know what happened during one of my breaks from Waframe but that's just the norm now. I first noticed it on that Void Defense mission, which used to be very popular, where there will now always be at least one hallway hero asshole way at the far end so none of us in the middle, you know, guarding the objective, will get any XP from that side of the map. Then on Survival missions the meta somehow changed from camping in one spot (which admittedly is kind of boring) to scattering to farthest corners of the maps which not only means nobody shares XP (and drops) but the spawns get all fucked up.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on March 04, 2019, 03:38:38 PM
Dusted off Rhino and did the Octavia jumpy thing on the first try.

Soloing the derelict survival every now and then, waiting for the neuroptics drop. I'd play in a group if there were any.

IGN? Hell anyone who is playing besides EWS who I have what are your in-game names? Mine = Hoax415 add me etc.

Yeah I don't know what happened during one of my breaks from Waframe but that's just the norm now. I first noticed it on that Void Defense mission, which used to be very popular, where there will now always be at least one hallway hero asshole way at the far end so none of us in the middle, you know, guarding the objective, will get any XP from that side of the map. Then on Survival missions the meta somehow changed from camping in one spot (which admittedly is kind of boring) to scattering to farthest corners of the maps which not only means nobody shares XP (and drops) but the spawns get all fucked up.

I'm not sure there's been some huge pub meta shift so much as there aren't so many starchart "everyone has done this mission 10,000 times" anymore. Now its sanctuary onslaught for affinity, index for credits, sorties for rivens, arbitration for everything righteous esp endo, kuva flood for kuva, relic missions should be pure speed captures or 4/8 wave excavations etc. So if you run any of the old stuff except maybe Hydron(?) you are probably playing mostly with new/returning/lost players.

I think Trin has a nuke build now, but yeah the unkillable scaling damage paladin build is no more, been gone a long time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 04, 2019, 04:10:31 PM
Trinity used to be able to transfer self-damage through her link to enemies:

https://www.youtube.com/watch?v=j0ABGOyzRdA

which they nerfed.

There is another way to do this now (which is potentially much more powerful) involving link but it requires a special team setup -- i.e. you can't do it solo anymore:

https://www.youtube.com/watch?v=tojwLC4M1Rk


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on March 04, 2019, 05:27:19 PM
Well fuck... Link and EV were my go to abilities.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 05, 2019, 12:39:06 AM
Well fuck... Link and EV were my go to abilities.

What he said. Biuggery.  :ye_gods:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 05, 2019, 06:05:27 AM
I looked up Limbo in the Wiki as one thing I used to do was "target poor bastard while in rift space, banish into rift space, shove shotgun into mouth of bad guy and blow his head off with damage bonus." Which was a good laugh.

Of course its been buggered since I played. :ye_gods:

I think I'll play a bit with Rhino, maybe...  :psyduck:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Hoax on March 05, 2019, 04:17:43 PM
Limbo can be very strong but isn't well suited to most pubs and is less simplistically strong than things like Chroma/Mesa/Nidus/etc. Trin is still strong and fills a niche. The Trin build you are worrying about is probably one of the top10 most broken warframe things of all time still. It had to be changed.

Rhino + Arca Plasmor is the current: get this and you can clear any starchart and basically all normal content. If you are too lost always start with that and then take note of other builds people run that seem effective/fun/cool.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 05, 2019, 11:09:42 PM
PSA:
There's a new grind/event out starting today, it involves the black nu-lotus dj lady whose VA I appreciate so not too bad as far as achievement grinds go. Also looks like a chance for newer players to catch up on Nitain and Gold/Blue potatoes.
Not sure I like this Nightwave stuff. There's too much specific stuff you need to do to get standing rather than just being able to play the game how you want. It already feels very grindy and I only really started doing it this week.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on March 06, 2019, 05:45:56 AM
IGN? Hell anyone who is playing besides EWS who I have what are your in-game names? Mine = Hoax415 add me etc.

Thanks for the offer but I'm on PS4, and I think you're on PC.

I agree that finding seasoned players is tough. Tougher on PS4, I think.  Not a big deal, I've almost always had to deal with hallway heroes. The affinity is one thing but having to run around to pick up loot during defense missions is stupid.

The reason I dusted off Rhino to do the Octavia mission is that Limbo is only undefeatable if I can dash, and I couldn't do that without falling a lot. Otherwise I use Limbo as the swiss-army-knife of Warframe, being mostly unkillable. Also ignoring lasers is great for many spy missions (I don't have Ivara). I only ever use Stasis and Cataclysm. Cataclysm itself is enough to kill off trash enemies, and with Stasis active you get a sort of DoT effect for enemies running toward you as the Rift bubble shrinks.  If I try, I can sometimes end up the lead damage-dealer and not even specced for ability strength.  Maybe there are other tactics, but this one works in most cases.  For all others, there's Arca Plasmor and regular Rift-shift.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on March 06, 2019, 01:02:59 PM

The nightwave stuff does have the advantage of not having to be present and capable of doing the alert for the specific item you want. At the same time a lot of the points come from high-end and group activities I don't really want to do.... so suspect I will just accept I will never see the end of the ranks.

Went to Fortuna for the first time (been away from Warframe for quite a while) and it's very pretty and some of the activities are fun. But it seems a lot of space for a relatively limited amount of gameplay and I'm not sure what I want the rep for.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 06, 2019, 01:14:42 PM
Went to Fortuna for the first time (been away from Warframe for quite a while) and it's very pretty and some of the activities are fun. But it seems a lot of space for a relatively limited amount of gameplay and I'm not sure what I want the rep for.
Kitguns and Moas.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on March 07, 2019, 07:23:52 PM
Also it's great if you like dicking around in an open space instead of racing to an objective or defending an objective for N minutes. The Plains done better.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on April 12, 2019, 08:25:58 AM
With the release of Mesa Prime obviously it's time to put my original Mesa out to pasture.  I just wanted to share this image and say thanks again to Trippy who originally gifted her to me.  She is my most used frame with about 324 hours of play time with her at this point (not counting the Prime version).



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 12, 2019, 09:44:23 AM
That Radio Lady induced me to forma my Arca Plasmor, Amprex, and Limbo Prime all at the same time. She is the devil.

Once I get that sorted out, I still haven't gotten the Octavia Neuroptics from the Derelict and so will try that horseshit again unless Radio Lady demands more sacrifices. She will.

The rest of the chore list is another brand of horseshit, such as getting drops from juggernauts and playing the Index. I hate the Index.

Maybe I'll stumble over a Mesa Prime while I'm fucking around.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 12, 2019, 10:12:52 AM
Sounds like the consoles are lagging behind the PC in terms of Nightwave week activities. If you have Gara you can block your goal to keep the enemy from scoring if you have that Elite task. Not sure what that Juggernaut-related task is but Valkyr is easy safe mode against Juggy.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 12, 2019, 11:31:19 AM
The Juggernaut and Index chores are from quests, not the voice in my head.

I don't have Gara but I can do basically what I want with impunity as Limbo. Juggernaut defeat is easy enough, it's the grind to get them to appear that makes me groan.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 12, 2019, 12:06:31 PM
Oh in that case it helps to have Itzal and the Velocitus for the end of the quest line involving Juggernauts and you may want to read a walkthrough about the Index quest missions as the win conditions change in annoying ways.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Quinton on April 14, 2019, 10:16:49 PM
Some crazy friends of mine dragged me along to multiple Index runs a couple weeks back (during double-credits time with double-credits boosters) and I walked in with about 200K credits and left with like 6.7M credits, which is proving to last me a goodly long while.  I bailed early, they were aiming to raise at least 20M that weekend.

I'm presently dealing with a new difficulty cliff around lv35-45 missions and the Void past Sedna which is rather brutal.  Rhino's 3500 pts iron skin no longer lasts terribly long.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: SurfD on April 14, 2019, 11:55:40 PM
As someone who might be tempted to get into this as something to play around with, I have 2 questions:

A: How Noob friendly is this to get started in
B: If I own a PS4, does the steam version and the PS4 version share account info, or are you basically forced to chose a platform and you are then stuck with it?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 15, 2019, 12:02:34 AM
As someone who might be tempted to get into this as something to play around with, I have 2 questions:

A: How Noob friendly is this to get started in
Not very n00b friendly though it's better than it was. Be prepared to use the Wiki (https://warframe.fandom.com/wiki/WARFRAME_Wiki) (which is very good) a lot or just ask questions here. In game chat on PC is very helpful too. Don't know how it is on PS4 but I assume not as many people have keyboards to chat with hooked up.

Quote
B: If I own a PS4, does the steam version and the PS4 version share account info, or are you basically forced to chose a platform and you are then stuck with it?
You are forced to choose a platform.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 15, 2019, 07:57:23 AM
You'll want to do voice on PS4. Does the Master Race chat via keyboard?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 15, 2019, 09:58:30 AM
You'll want to do voice on PS4. Does the Master Race chat via keyboard?
PUGs on PC do — it’s rare for somebody to use the built in voice chat in that situation. Clans will use their own voice chat normally.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on April 23, 2019, 09:17:20 AM
Similarly I voice with my friends via PSN party and ignore the rest of the randoms. Warframe is easily played when no one is chatting at all, which is one reason I like it so.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 23, 2019, 05:39:44 PM
So, playing this again. Cons - Warframe seems to believe that adding a stupid unkillable unit and not realize you are pissing people off.  They had the Bursa back when i quit the last time and now they have a guy called "the Woof of Saturn Six" a guy with thousands of points of Armour, damage resistance, immunity from status effects and the ability (about 6%) to appear in any fucking Mission you are doing. This results ih basically everyone getting killed an he mission ruined as everyone is invariably using crappy weapons you are just leveling for Mastery, so killing ths fucking monster is beyond you. Or you are doing a high level survival mission in which point you get the level 75 version. Woohoo 86% damage reduction!

So I've taken to bringing along an anti-wolf hand to hand weapon. Rapid hitting "Shattering impact" to reduce his armour with every impact. And lots of radiation damage which he is weak to.

Pros. Well I was looking around the maps and seeing whats new in the couple of years since I last played. "huh, whats Fortuna? Affiliation - Tenno. Ok might as well have a look at it... what this, a cut scene?"

*2 minutes later* (https://www.youtube.com/watch?v=mPTCq3LiZSE)

"WE ALL LIFT TOGETHEEEEEEEEER!!!"

Freaking hell, that was just brilliant. That shows a degree of heart I haven't seen in a game in a long time. I've been listening to the song since.

I have to admit, the whole Fortuna thing is pretty well done. Both is and the plains of Elidon are really beautiful maps too. Of course it all leads into the fact that are trying to get you to hand over money for platinum, as you become afraid to join a group as everyone else is using archwings, as as a clanless git you don't have a clan lab to get the launcher.

So, one frienzied bit of selling off my old Prime bits via the Warframe Market website later I have the plat to take to the skies! And a hoverboard as well as it's kinda cool. So having fun. Still a very well crafted game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on April 23, 2019, 08:33:00 PM
Everyone complains about the Wolf but the only time I've sen him I was solo on Khora and my kavats shredded his armour, strangledome CC'd the adds and I melee'd him and shredded him with ranged when he did his big telegraphs.

Not a hard fight really... but I had the right frame at the right time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 23, 2019, 08:42:04 PM
Ya, I'm probably gonna do my weapon leveling with Titiana till he buggers off, as she has different weapons when she transforms and I've set up those as anti-Woof, so I can whip those out as needed. And she has cc powers as well.

But seriously, he turned up 3 effing times on one night when i was doing Helene on Saturn. And then I tried to join a survival on Mot and there he was as well wiping the floor with the Survivalists with his level 75 wang.

Nice thing is there are now new frames to grind for so my interest is rekindled. Looking forward to finding out how to get Khora.  :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on April 24, 2019, 04:34:48 AM
I'm in a mostly inactive clan I can invite you to if you want to grab some BPs.  IGN is Drevik just message me on Discord if I'm not on EWSpider#8504.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 27, 2019, 01:43:39 AM
I'm in a mostly inactive clan I can invite you to if you want to grab some BPs.  IGN is Drevik just message me on Discord if I'm not on EWSpider#8504.

Thnaks but I got randomly invited to a clan which seems to be fully developed and has sonthing like 900 members. so I think I'm ok on that score.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 10, 2019, 10:13:24 PM
Ya, I'm probably gonna do my weapon leveling with Titiana till he buggers off, as she has different weapons when she transforms and I've set up those as anti-Woof, so I can whip those out as needed. And she has cc powers as well.

But seriously, he turned up 3 effing times on one night when i was doing Helene on Saturn. And then I tried to join a survival on Mot and there he was as well wiping the floor with the Survivalists with his level 75 wang.

Nice thing is there are now new frames to grind for so my interest is rekindled. Looking forward to finding out how to get Khora.  :why_so_serious:
Finally ran into his sorry ass with a non-gimped loadout and of course he didn't drop anything.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 11, 2019, 05:40:49 PM
Finally ran into his sorry ass with a non-gimped loadout and of course he didn't drop anything.
Oh didn't realize there was going to be a Wolf farm alert/event. But of course the BP and motor will never drop for me so it doesn't really matter.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on May 12, 2019, 03:12:16 PM

I don't think it's an uber weapon... but those who farmed it when he had a 6% chance of appearing in a mission, or who paid large amounts of plat at that time, must be salty he is now farmable. Got mine in the oven anyway.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on May 13, 2019, 08:27:41 AM
Wolf is a pain in the ass, but don't do like I did and forma everything all at once then have him find you on Helene.

Got the Octavia Neuroptics this past weekend. Baking up some musical goodness.

Spent some time looking for Volt Prime/Loki Prime parts and as usual am incomplete.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 01, 2019, 01:07:37 AM
Almost 3 years playing and I've finally unlocked all the planets. My anti-archwing mindset blocked a few of the paths off and I just couldn't be bothered. Bit the bullet and solo'd through almost everything - apparently bosses are easy when you have every frame as an option - Ambulus was my last hit and mesa just chewed through the (boring) mission.

Now I just have to get over my hate of archwings so that I can do the MR25 test.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 18, 2019, 08:34:57 PM
Just wanted to share that after 757 hours playing I finally got my first Hate blueprint drop. Still no Despair blueprint drop, though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: schild on June 18, 2019, 09:09:36 PM
Just wanted to share that after 757 hours playing I finally got my first Hate blueprint drop. Still no Despair blueprint drop, though.


oh, this is where you've been


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 18, 2019, 10:05:44 PM
Haha, no, most of that was a few years back between 2014 - 2015.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on June 19, 2019, 07:04:28 AM
That is the one I don't have, also.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on July 06, 2019, 10:16:06 PM
Super cool impressive stuff from Tennocon.

Showed off Railjack/Empyrean and all the highly awesome systems that fit into it. Wukong Prime and the Duviri Paradox. New War shown with a little more detail of it shown in the art panel. The new sentient enemies are hilarious/cool.

Proper Tennocon Stream happens around 30 minutes in here

https://www.youtube.com/watch?v=Zbw9p4q82b8

Shorter videos of Railjack/Empyrean here -

https://www.youtube.com/watch?v=2v8B3O17NAs

and Duviri Paradox here -

https://www.youtube.com/watch?v=8DObN_3ha6M

New War trailer -

https://www.youtube.com/watch?v=7ZW4cfsB6Pw

Wukong Prime [which comes with Ninkondi Prime and Zhuge Prime] which are out now with the new Nightwave.

https://www.youtube.com/watch?v=j2DQHK_LrsU

New New player cinematic too

https://www.youtube.com/watch?v=9O-yCnQKYhM

Have a bonus picture of the next two Warframes

(https://preview.redd.it/nkrzetqmer831.jpg?width=960&crop=smart&auto=webp&s=573585b83ab656a4acaadb1e6e053a6b73e82265)



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 31, 2019, 08:59:37 AM
So Gauss is out. He looks pretty much the same as that picture except they have added what is effectivly a huge handlebar moustache on the sides of his head which sticks out into the air, which makes him look a little rediculous. It only seems to stick out when he is using his powers so its probably not that bad. I dont have him yet because fuck hype fueled grinding.

They have also added 6 disruption nodes to planets, ANd you can get 2 new weapon parts from a couple of them. So grind baby!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on August 31, 2019, 12:48:33 PM
Warfarm in full effect. I might have moved on.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 01, 2019, 08:33:06 AM
Ok, I haven't played it yet but a brand new gameplay expansion just hit warframe. The patch list is apperently 21 pages long so eeek.

The cliffnotes version.

The Plains of eidolon has a new breed of Kavat. You take your own Kavat in there during the night and find some of them, then wait till it gets bit (it glows red) then you go back to your orbiter and get a scan off it to make a gubbins, and you do it again. 2 gubbins, and you can make a new type of Kavat that can res you and heal itself by draining health. In warframe terms, that's practically a gift

For those who want to suffer, you have the new Frame, Grendel. It can suck in enemies to regain health vomit them back out as a projectile, and other stuff (what do you want from me, to actually READ the patch notes?) You do arbitrations till you can buy the keys with Arbi money, then you ise the keys to get access to special missions which give you a chance at a component. GRIND, BABY!!!

You also can get a new heavy blade that has good stats in Crit and Status, and looks like a toilet cleaner.

The "Old blood" part of the thing is that you get a "personal Villain" called a Kuva Lich, that absorbs powers that you use on it and adds them to its arsenal of powers. You have to use a speial blade mounted on every frame to kill it, and that means huntiung down the special mods needed for the blade to do it. The blade is also used in hacking. Killing the Kuva Lich gives Kuva Relics that have to be unlocked on the Kuva Fortress, which give you access to Kuva weapons, which I'm sure are Kuvatastic. You can also get those relics from Kuva missions at a rather low chance.

Melee has been reworked, and Condition overload has been nerfed into uselessness. The howls of mourning echo through the stars. People are not reporting it as being particularly good so far. I liked Melee the way it was, tbh.

Also the Catchmoon kitgun has received a long awaited Nerf. :( Ember and Vauban have been reworked. Vauban can do an Orbital Strike!!! WOOOO!!

The latest Prime release is Atlas Prime, along with Dethcube prime and the Mellee Mastery fodder weapon Tekko Prime.

All weapons now have a eximus slot for you to unlock so git grinding Simaris rep!!

Youtube vid with Proper info rather than my yammering

https://www.youtube.com/watch?v=9Qo5EAtODVw

For those who want to read something at work, heeeere's PATCHY!

https://forums.warframe.com/topic/1136784-update-26-the-old-blood/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on November 01, 2019, 08:56:54 AM
This game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on November 01, 2019, 04:54:12 PM
This is what happens when I am focussed on my Destiny 2 part of the Warframe/Destiny 2 cycle.

I still haven't touched Atlas Prime or whatever the running man was, I'm just logging in for the bonuses. Condition Overload nerf sounds like ass, I actually thought melee was in a good place.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 01, 2019, 11:32:16 PM
Ok played a bit.

I was wrong about Grendel. Apparently the new missions you get give a guaranteed component, and cost 25 Arbitration essence each, so you are working towards a set goal. The missions are odd in that you cnt use Mods at all in them, any you have on wont work, aside from augments. So you are relying on your weapons and abilities only. The mission give Lore on Grendel. I read a comment saying the missions had a destiny 2 feel.

The Kuva Liches are in... and I havent done anything with them. I was wrong on the details. Basically you go to any grineer mission, 20+ and a target spawns, you kill it and its active. The "Kuva Relics" are requiem relics and give paragon mods that can be put into the "Assasins blade/Robocop Tool." You need a certain combination to fully kill your Kuva Lich if it appears in your mission, and you get a clue by killing its thralls. If you dont have it and you try to finish it, it will kill you instead and grow stronger.

The Problem is that there are around 13 or so weapons you can get from killing these guys, all of them give mastery rank, so the Game indirectly encourages you to just spawn and kill them over and over as fast as possible to get that SWEEET mastery goodness rather than have a system to nurture a truly dangerous nemesis. The only reason to max out your lich is to get a powerful companion, that will pop up to help you occasionally, which is what happens when you spare the Lich rather than kill it. The weapons themselves are cool, and have variable stats, so I'm sure the "best stats" are being worked out.

The other problem is that the thing is static. While the Lich larva can pop up randomly, atter you spawn the Lich it does not grow organically. You have to decide to attack it with the wrong combination (killing the Lick is never a requirement to finish a mission) so it will never grow on power if you ignore it. You have to decide to do the missions where thralls spawn to get it mad enough to attack you. Basically its totally dependent on you what it does. It will never grow organically in power to surprise you or turn up like the stalker. While this is good in one sense, I feel it would have been a better idea to give some life tot he universe if the thing was a bit more dynamite. Right now its just a rather ugly lawn decoration that you have to wind up.

Like I said I haven't actually spawned a Lich myself but I'm fairly confident at this description. Oh you can use the blade on any enemy at low health as you will get a prompt to "mercy kill" it. Personally, I dont like that as it breaks the emersion a little to see a prompt pop up, and the Mercy kill does not seem to have any advantage (bar the mercy kill animation) over doing the standard weapon finishers, which are cooler.

Melee... ok a lot has changed under the hood. If, like me, you just like hitting Q a lot swinging the weapon about, then then not much has changed on that score. In fact, that part feels better than before and combos seem easier to perform. What;s changed is that by holding down the Swap key you can go into Melee mode, and then you can pull blocks and so on (I may be misunderstanding this still have to experiment) The real meat of the changes is under the hood, where the combo counter are now slowly built up and burned at once to unleash a heavy attack, rather than increasing your damage as it builds up. This has affected things that rely on the combo counter number as the number is a lot harder to build up now.

Condition overload has been altered so that the multipliers dont get so high now, but seems to be still viable to a point. It seems to have really affected builds for hour long endurance runs.

The Zenistar weapon, one of the few interesting utility weapons in the game, has been nerfed into the ground, as now the Disk only lasts 10 seconds for every combo counter number at the moment of launch, and it does not travel as far. Since its really hard to build the combo number as the blade is slow with the Disk attached, this has made it fairly useless.

Catchmoon is still viable. The damage falloff has been brought right up to you and the range has been reduced a lot, but the damage is the same so as a close in gun the Catchmoon is still the business. Its just not able to kill stuff at medium range anymore. All in all its livable.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 03, 2019, 05:50:22 AM
I've been working on my first lich on and off and since I wasn't completely focused on killing it its influence has spread across 5 planets.  I don't have any hard data on what triggers the spread yet, but it seems you can't just ignore them once you create one (it's probably possible to simply never spawn one if you don't want to).  If you try to ignore it it will eventually spread to all planets it appears and then it basically does have a chance to spawn on any mission that you run.  So far I think the system is great and it's brought new life to the star chart.  Previously if I went to run an old mission there'd be no one else there and the enemies may as well have been ants.  Now, when I run an old mission where my lich has influence I've been in a full group of people also chasing their liches, the enemies are lvl 60+, and it's beautiful chaos as the liches start spawning in and attacking us.  I did an Interception mission yesterday on Saturn where normally I would have just stood on one point trying not to fall asleep waiting for the mission to succeed (maybe 1% chance of failure) and we nearly lost the mission.  The enemies were high level and spawning at a good rate and we were attacked by three different liches.  It was the most fun I've had in an Interception mission for sure.

Melee changes seem to have split the community down the middle.  I'm in the camp that thinks it was much needed and am loving it.  Yes, CO and Blood Rush have been nerfed substantially, but now nearly every single melee weapon in the game is viable.  Previously, I would have never thought about using anything other than my plague zaw, but now I've been considering and playing with a whole slew of weapons.  Hate, Gram, and Broken War are my favorites so far.  Before the nerf with my zaw with a CO and Blood Rush build I legit could not tell the difference between fighting a lvl 30 enemy, and a lvl 165 enemy.  They both died just as fast once I had some combo counter and with Naramon you could build your counter and keep it.  My damage was in the millions and it was absurd.

Use an Exilus Adapter on the Catchmoon and use Lethal Momentum for a very nice range boost.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on November 04, 2019, 07:51:21 PM
Condition Overload nerf sounds like ass, I actually thought melee was in a good place.

I would argue it is now in a better place. People use Fang Prime now and manual blocking is back. I have been having fun with it at a any rate.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 04, 2019, 11:24:51 PM
So have I, and so would I.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on November 09, 2019, 06:24:03 AM
I dusted off Vauban... vortex and nail grenades are now my go-to along with Arca Plasma. Gauss is ok but I prefer Volt still. I haven't played Grendel yet.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 15, 2019, 01:18:53 AM
Played a bit with the Liches and I have to say its grown on me. I lot of what I said before is wrong. Liches will spread their influence if you ignore them. I don't know if they will grow stronger if their influence hops to a new planet after. I quite like the "puzzle " aspect of figuring out what mods to use to kill them.

Grendel I maxed out and I was kinda of meh about. From conversations I've had you either like him or don't. Part of it is I don't like the sounds he makes when he devours things. If you do you are set with him. He is a very tanky frame, basically.

One issue I see is people trtying to get him having to do those horrid missions for him alone. I can see people doing the Excavation mission solo as I did that myself, but survival would be dodgy and Defense? forget it. And people WILL be trying it alone as once everyone has it people wont be too keen to do those missions again.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on November 15, 2019, 02:52:41 PM
I have 2 forma into Grendel so far and find him tanky but clunky. His devour is a bit hit and miss, his 2 is barely needed, his 3 is great if you got a good devour off and his 4 brings nothing to the table.

I'm a bit disappointed in both him and Gauss.

I'm about to have a look at the Ember rework and see if she's better now. Right now I'm having fun with Vauban, Atlas and Wukong


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 15, 2019, 03:33:38 PM
They've been in a Warframe design rut for a while now. They had a really good stretch from the end of 2016 (Nidus) to mid-2018ish (Khora) but the last 7 Warframes have been a big "meh" from me.

Nidus, Octavia, Harrow, Gara, and Khora are all good to OP/broken frames. Since then it's been Revenant, Garuda, Baruuk, Hildryn, Wisp, Gauss, and Grendel. I haven't gotten Hildryn, Gauss or Grendel but from what I've seen of them so far I'm not really interested in collecting them. Of the 4 of the last 7 I have played, Wisp is the only one I kind of like, mostly cause her Shock reservoir is seriously strong CC. But deploying her reservoirs is very slow and awkward and you can only really use them in certain mission types.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 15, 2019, 07:52:49 PM
I use Hildryn all the time, and her 4 is a brilliantly strong CC, basically turning mobile Defense missions into a joke. Her 1 is basically useless, and her 2 helps her tank very well, and her 3 is a great support/offense power. That said I have the anti slash/toxin Arcanes on as she is very vulnerable to them.

Gauss isn't great, but his powers are fun to play around with. There is a benefit to having something that's fun even if you know its not effective. But, I barely see Gausses in actual play any-more

Grendel I will probably never use again. He just isn't interesting to play. Ya he's tanky but I have better and more enjoyable tanks.

Wisp actually have me a migraine when I used her because off the flashing crap. She is still very common so people enjoy using her.

Revenant is so freaking powerful. Having a bunch of enemies suddenly turn to your side is glorious. His 2 actually turns Index into a bit of a joke.

Ember and Vauban have been appearing all the time in teams the last 2 weeks. I haven't tried them myself, but they are kicking several shades of ass out there. Must take them for a spin tomorrow.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 15, 2019, 09:28:09 PM
Khora is my go to CC frame at the moment. In fact I've switched from Octavia to her as my main currently thanks to Nightware. Her Strangledomes (4) are crazy good. They do as much damage as Hildryn's Aegis Storm but you aren't stuck floating at a certain location and you can have 2 of them out at once so you can cover even more territory. Plus enemies take double damage from weapons and abilities if they are captured in it. And her Ensnare (2) works on even the toughest non-bosses like Bursas and the Disruption Demos (until their next nullifier pulse purges it).

With Khora it is very easy for me to carry NW Index, for example, as both the goal tender and a runner, even as a squishy frame, since the goal tending Strangledomes don't disappear if I screw up and die while carrying a bunch of points. Unlike, say, Gara and her Mass Vitrify (4) which will disappear. And I can Ensnare enemies for very safe kills (as long as there aren't any bombs around).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 15, 2019, 11:03:46 PM
You can float around while in Aegis Storm. And you can have 1200 overshields and a period of invincibility when they are shot off as Hildryn with 20 index points carried. Everything has its advantages I guess. Aegis storm does not affect the Enemies in the index, however.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on November 16, 2019, 04:50:54 AM
Hildryn is a goddess and I actually rate her 1 as well as her 4. Wisp is fun, but her beam laser hurts my eyes.

Took Ember for a run, she's still not quite back to where she was as a low-level cash cow but she's a lot better than the previous revamp


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on November 16, 2019, 06:49:32 AM
Gauss is one of the strongest frames in the game.  He has everything.  Built-in Hunter's Adrenaline, 100% DR, CC, armor stripping, weapon buffs, speed, and can spread status effects for CO.  Put a Quick Thinking on him and he is immortal.  I can understand not enjoying his play style, but you can't deny how powerful he is.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 23, 2019, 06:42:44 PM
Railjack construction is live: https://www.warframe.com/news/rising-tide

Requires you be in a clan for this -- Dojo needs a dry dock built to start the process of building your ship.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on November 25, 2019, 02:46:41 AM
Or, to be exact, you can construct 2 parts of it. 3 if you count the ship Cephelon. More to follow soon (tm).

Naturally, its part of a "quest" that I had no idea existed until I heard other people talking about it. As ever, there is nothing IN GAME about it apart from an email from Ordis that is vauge as hell, talking about a spooky anomaly in space that he vaugly detects or something.

Als the Orbiter has been redesigned, nor being slightly bigger with a big window on the roof that I REALLY wish you could stick a curtain on, and a lovely sunlight on the floor thing that someone must have been really proud off but I dont like ad it actually takes away from all the cute stuffed animals I have on my floor. Oddly they have improved the graphics in other random areas, such as Lephantis which has been retextured.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on November 25, 2019, 12:05:52 PM
Double affinity weekend and I ground out a multiple frames so that they could run Umbra mods. I fel in love with Inaros again, modded primary weapons with the new exilus slot and revisited Batuuk who is my only frame that was just MR fodder. He's now an unstoppable beast with Umbra and over 200 strength - as a melee frame he's quite fun but I can't see him getting much use.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 25, 2019, 01:09:39 PM
Or, to be exact, you can construct 2 parts of it. 3 if you count the ship Cephelon. More to follow soon (tm).

Naturally, its part of a "quest" that I had no idea existed until I heard other people talking about it. As ever, there is nothing IN GAME about it apart from an email from Ordis that is vauge as hell, talking about a spooky anomaly in space that he vaugly detects or something.
It's an issue with their quest engine not being able to handle that type of thing. The poorly worded message didn't help either. The 2nd part of the quest was also semi-bugged for me in that there was a long delay between when I was eligible to receive it and when I actually got it.

Quote
Als the Orbiter has been redesigned, nor being slightly bigger with a big window on the roof that I REALLY wish you could stick a curtain on, and a lovely sunlight on the floor thing that someone must have been really proud off but I dont like ad it actually takes away from all the cute stuffed animals I have on my floor. Oddly they have improved the graphics in other random areas, such as Lephantis which has been retextured.
Yeah there needs to be an option to close the "star roof" or turn up the lights / reset them to the way they were as things are way too dark right now inside.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 12, 2019, 11:41:46 PM
Empyrean update is live:

https://www.warframe.com/news/warframe-empyrean

Haven't tried it yet, my Railjack is still building. I'm slow to farm the new resources needed, though you can join somebody else's ship crew if you don't have one of your own.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Yegolev on December 13, 2019, 07:24:33 AM
I had a good run for a while but seems DE has stepped on the gas pedal and I can't keep up with this game once again.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 13, 2019, 12:26:25 PM
I've still never killed an Eidolon, don't have a kit gun or kit melee weapon. But you don't need to do/have those things to play 99.9% of the content in the game. Empyrean will require the normal Warfame-levels (read: ridiculous) of grinding to level up everything new from what I've seen watching a couple hours of streams. But you don't need to do all that just to participate in the lower-level (Earth) stuff and have some fun there.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 18, 2019, 11:52:11 AM
Empyrean update is live:

https://www.warframe.com/news/warframe-empyrean

Haven't tried it yet, my Railjack is still building. I'm slow to farm the new resources needed, though you can join somebody else's ship crew if you don't have one of your own.
Finished my ship a few days ago but haven't flow it yet. Did fly a few missions for the first time in somebody else's ship yesterday who very kindly allowed a total RJ noob* on his ship and had fun. Except for the looting part -- oh boy does that part suck. The game mode, while it can be done solo, is not made for that (the real solo mode is coming next year), so that's unfortunate.

* Though I did understand the basics from watching the streams as I mentioned above


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on December 19, 2019, 01:59:38 PM
Just finished my railjack. The only real grind was the crystals (thank god for an unkillable Nekros) and the Copernics. I dusted Nekros off and rebuilt him with umbra mods and was able to go over an hour in survival in the void without a kavat. At one stage I realised I'd lost my sentinel but it just didn't matter as I was generating health and energy drops like crazy. The combination of Adaptation, Equilibrium, Shield of Shadows and despoil just has an incredible synergy to it when running 215 strength for the shadows.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 23, 2019, 04:21:36 PM
Crap crap crap I spawned a Kuva Lich by accident. Now I have to figure out how to kill this stupid thing.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on December 29, 2019, 05:38:31 AM
Crap crap crap I spawned a Kuva Lich by accident. Now I have to figure out how to kill this stupid thing.

You can largely ignore it. It will steal a small amount of stuff if you do a mission on the planet it's on. But at level 1 it wont be too obnoxious. As for killing it... Ho boy. Welcome to hell.

Basically it involves doing luva lich missions, killing a total of 240 Lich thralls to get 240 murmers to find out which three Parazon mods you need to finally kill the fukin thing. You can short circuit it a bit by stabbing your lick with kuca mods equipped, and you will get 10 murmurs. If you guess wrong your lich will go up a level. A level 5 Llch is a pain in the ass. You don't have to stab your lich if you don't want to

The problem with this is that after 20 fuckien liches ITS BORING AS FUCK. And the main reason for doing them is to get one of the 12 Kuva weapons you want.

Oh how do you get these Parazon Mods. Well you can transmute mods for a chance at them. Kuva thralls have a 5% chance at dropping a Kuva Relic (actually quite reasonable considering the amount of Thralls you have to stab), of there is a 50% chance of a relic from a Kuva Mission and 100% from a flood.

THEN you have to do a Requiem Fissure mission in the Kuva Fortress to crack the Fukken relic to get A CHANCE at the Parazon mod you want, and they are the uncommon resource so you have to spend 100 void traces to get the best chance at gettign the other Parazon mod that you don't want. YEY DE!!

Ok, Railjack. There's a 45 minute video here which pretty much talks about what is wrong with Railjack and the Goddam ludicrous amount of resource grinding you have to do to get the thing working. I have some minor quibbles with what he said, but he has done a HELL of a lot more Railjacking than me so I'll let his comments stand as he probably knows what the fuck he is talking about.

https://www.youtube.com/watch?v=dlh607VfV-4

I will say that going out of the gate into a level 1 earth mission will result in your ship being in flames very quickly. Its very much a screaming run of putting out fires and killing boarders and then getting back to the guns to kill a few more fighters before you have to run back to put out more leaks before your ship dies. You are THAT weak out of the gate, and your ship is slow as fuck, not the nimble White Star his ship is.

I did find the experience of running about like an idiot rather fun, which makes me different to him, but I can see how it would infuriate people. IN a sense, based on what he is saying. you grind like crazy to be just a bit stronger against Vail Proxima enemies than a fresh Railjack is against low end earth enemies. Gosh, hold me back.

What he does not go into really is the fact that to get these resources you have to fly around the map after the mission is over. Once you get the particle ram its a bit easier as you can literally fly around in the railjack and the ram will pop containers so you don't have to shoot them, and a full crew can get it done a lot faster, but it really is a slow ass hoover session. THAT'S the part that shoves the grind out into the stratosphere, before you add in the "2% chance to get a level III component that might just be fukken crap due to random stats"

There are basically 6 components - engine, shields, Reactor, pilot turrets, side turrets (all one component so you don't have to craft 2 guns) and the Missile ordinance. The. all of these require thousands of the various materials and over 10,000 titanium to "repair." Or you pay 50 plat for a repair drone each.

Frankly... it's about as deep as a puddle. The co-operate gameplay of doing various duties abourd the railjack can be fun and I can see a group f friends getting together and having a lot of fun running about screaming and keeping everything together, but as ever doing things as a group in pubs is mostly silent. But, ya, but really much there right now.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 29, 2019, 12:29:51 PM
Crap crap crap I spawned a Kuva Lich by accident. Now I have to figure out how to kill this stupid thing.
You can largely ignore it. It will steal a small amount of stuff if you do a mission on the planet it's on. But at level 1 it wont be too obnoxious. As for killing it... Ho boy. Welcome to hell.
Yeah took me 3 days to kill him. I got the unique Shildeg melee hammer thingy but with a non-meta element (electricity instead of toxin) and an average 30ish damage bonus.

Quote
Oh how do you get these Parazon Mods. Well you can transmute mods for a chance at them. Kuva thralls have a 5% chance at dropping a Kuva Relic (actually quite reasonable considering the amount of Thralls you have to stab), of there is a 50% chance of a relic from a Kuva Mission and 100% from a flood.

THEN you have to do a Requiem Fissure mission in the Kuva Fortress to crack the Fukken relic to get A CHANCE at the Parazon mod you want, and they are the uncommon resource so you have to spend 100 void traces to get the best chance at gettign the other Parazon mod that you don't want. YEY DE!!
I skipped all that bullshit and just bought the 3 mods I needed. They are pretty cheap (<=5 plat each, sometimes you can get for 1p) so spending a bit of plat to skip that grind was a no-brainer for me.

Quote
Ok, Railjack. There's a 45 minute video here which pretty much talks about what is wrong with Railjack and the Goddam ludicrous amount of resource grinding you have to do to get the thing working. I have some minor quibbles with what he said, but he has done a HELL of a lot more Railjacking than me so I'll let his comments stand as he probably knows what the fuck he is talking about.

https://www.youtube.com/watch?v=dlh607VfV-4
I've also done a lot less RJ that he has (at 5556, working on 7 for Engineering to get into Veil) and while I agree with the gist of what he's complaining about (the numbers are off and the RNG sucks) I do have issues with some of the stuff he complained about.

For example, when he showed the Cyngas in action in a Veil mission and complained how long it took to kill things that looked totally fine to me. Same with his in-ship weapons. Him complaining he couldn't one-shot things with maxed out weapons in the Veil was nonsensical. That would be like him complaining in his "Why Would You Use" videos that it takes more bullets for a gun to kill a level 150 Heavy Gunner compared to a level 100 and therefore the gun was underpowered. If it didn't take more bullets/shots to kill things in the Veil compared to Earth with a maxed out weapon then that weapon is horribly OP.

Also from what I understand of the new damage types in RJ his Cyngas is not actually the meta build. You do want high status but you only want a single element (either Heat for damage over time or Cold for the slow) and Puncture for the Corrosive-type effect (there are no double element status effects in RJ AW). And the Imperator Vandal is a very distant 3rd best in RJ right now -- the Phaedra is the other meta weapon cause of its high status like the Cyngas but doesn't handle as well as the Cyngas which is why the Cyngas is preferred. Basically he needs to do some more RJ AW weapon testing.

He also didn't mention how useless AW melee is in RJ which is sad (I'm still sad they removed auto-lock-on-dash AW melee used to have).

And while the shitty RNG on top of shitty RNG for drops is a legit complaint, people are also able finish all the content currently available without the "best" gear. So it's not like the shitty RNG is gating people's progression like can happen in other RPGs.

Quote
I did find the experience of running about like an idiot rather fun, which makes me different to him, but I can see how it would infuriate people. IN a sense, based on what he is saying. you grind like crazy to be just a bit stronger against Vail Proxima enemies than a fresh Railjack is against low end earth enemies. Gosh, hold me back.
Yeah I'm having fun with RJ. Pew pewing in space in the turrets reminds me of my Wing Commander and X-Wing/Tie Fighter playing days. And running around patching things up, refilling supplies, and taking care of boarders is a nice change of pace from regular WF. It's also fun to see CC frames being used more to deal with the extra tanky Space Grineers.

Quote
What he does not go into really is the fact that to get these resources you have to fly around the map after the mission is over. Once you get the particle ram its a bit easier as you can literally fly around in the railjack and the ram will pop containers so you don't have to shoot them, and a full crew can get it done a lot faster, but it really is a slow ass hoover session. THAT'S the part that shoves the grind out into the stratosphere, before you add in the "2% chance to get a level III component that might just be fukken crap due to random stats"
Looting is one of those things DE has been most stubborn on in changing even though it was probably the number one complaint from players for the longest time. It took them fucking forever to add Vacuum to other Sentinels and even then they skipped over the Kubrows and Kavats and had to dragged kicking and screaming a second time to add it to them. Given their history I wouldn't be surprised if DE doesn't change looting in space for another few *years*.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 05, 2020, 07:32:46 PM
Massive revamp has dropped:

https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 07, 2020, 12:00:02 AM
Lots of QoL in there and the refunds for the Railjack (which I never use even though I built it) was nice. I hope that the Lenz didn't get hit too badly by the self-damage changes - I love that bow


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 07, 2020, 08:51:45 PM
Does not seem to have.

They are doing an anniversary event. Log in every weekend in march to get one of the Dex rewards. I got the armour Yesterday so I assume thats the reward this weekend for everyone

There is also gift of the lotus missions. I got the Dex Furis


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 25, 2020, 02:05:32 AM
Operation: Scarlet Spear is now live:

https://www.warframe.com/news/operation-scarlet-spear-en

Lots of other changes as well:

https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 26, 2020, 01:57:55 AM
Operation grindfest can go screw. I'm usually positive about Warframe but it's sinking to new lows of grinding.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 26, 2020, 12:04:02 PM
I'm with Setanta. This is pretty much a fuck you moment to me too. I've been enjoying the game but my desire to do this grindshit is zilch. They seem to have done nothing right since Liches. Railjack is 10 to 15 minutes of action followed by 15 to 20 minutes shooting every rock you can to get the stupid amount of materials you need. Or needed, and they reduced the amount you needed a week or 2 ago only to launch THIS farce.

The only thing I would want out of it is the 2 weapons for mastery, and I really REALLY could not be assed.

Reddit thread of people raging about the bugs, the grind, and the general grindcrap the game has fallen into.

https://www.reddit.com/r/Warframe/comments/foohvg/conspiracy_scarlet_spear_is_a_project_run_by/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 26, 2020, 12:42:22 PM
Yeah I've only done the ground mission so far, first time with a group and the second time solo and it was fine? The Railjack side seems like a mess right now.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 26, 2020, 01:00:03 PM
I've even given up on the MR grind. I stopped at 26 about 8 months ago as I can't be assed with the challenge. I have a feeling I could jump close to 28 if I did it but building my railjack solo pre materials nerf made me walk away from the game.

Railjack reminds me of Archwing. An interesting concept  poorly implemented and not refined. At least with Archwing I can solo the missions (at MR26)

Destiny 2 has become a immense piece of shit too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 26, 2020, 01:22:13 PM
I'd probably be at MR22 or so right now if I was able to get past the MR16 test* which I've been stuck at for years now :awesome_for_real:

* it's the one where you have to melee the orbs on a time limit with Infested chasing you around


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on March 26, 2020, 07:39:55 PM
That one I think I just focused on getting from one orb to the next, and chopped up any infested that got in my way. Eventually the counter gets to win. You could bring a Wukong as well as the Celestial twin (his 1) will shoot up the infested while you concentrate on the Orbs. His 2 is a very fast move power as well if you have energy to spare.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 27, 2020, 03:01:30 AM
I'd probably be at MR22 or so right now if I was able to get past the MR16 test* which I've been stuck at for years now :awesome_for_real:

* it's the one where you have to melee the orbs on a time limit with Infested chasing you around


Ember to nuke the adds and just path to the next orb. I did it using old WoF but the new WoF nuke should do it too.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 27, 2020, 09:36:02 AM
Yeah I tried it a few times with the old Ember which kind of worked fine for killing the infested but had energy issues and she is/was pretty slow so I could never hit the orbs fast enough. Tried with a ranged melee which also didn’t really help. And so on. I’m better now with the latest parkour system, which was one of the issues as I’ve been stuck on this since before the latest changes so I could probably do it now but there’s no real need to go above MR14 or so unless you are heavy into trading.

Edit: oh and this was all before you can practice in the Simulacrum which meant I could only try it once per day at most



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 27, 2020, 05:26:38 PM
It's actually MR17 test you are on (16 is defence). Mesa or Hildryn seem to be viable and I'd carry an Ignis (even as Ember I'd modded Ignis for range and spread and it was tearing stuff up. Ember isn't as viable anymore but Saryn could be. Stock up on energy pads and spam them.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 27, 2020, 05:38:13 PM
Not good with Saryn but I do play Mesa so I might try that. Thanks!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 12, 2020, 10:38:22 PM
Nightwave Season 3 has started.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 02, 2020, 01:54:10 PM
For those of you who are thirsting for some player bitching, this stuff is Quality. Folren runs a site that attempts to put a value on Rivens, and thats personally all I know about him. But he put up a LOOOOOOOONG post about how DE is currently wrecking the game via Rivens and Status changes and general power creep.

https://old.reddit.com/r/Warframe/comments/gvbz6h/the_crippling_issues_with_the_riven_system_melee/?



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 02, 2020, 02:18:27 PM
I've never liked the Riven system and while I do collect them when I can I don't use them at all and nothing I do in the game requires them. So the seemingly never-ending Riven drama is :popcorn: to me.

The status changes are unfortunate. I've been gradually switching all my stuff over to Viral + Heat as that's the only combination that seemingly matters now. The previous system of needing/having Blast + Corrosive, Viral + Radiation, and Gas + Magnetic setups was kind of a pain to manage but was useful if you wanted to min/max against enemy types, though I usually just defaulted to Blast + Corrosive.

The melee damage changes are weird but at least many more weapons are viable now. So that's probably a net plus overall.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 02, 2020, 07:20:06 PM
Ya, Blast and Corrosive was generally my go to, but strangely Corrosive is actually still decent if you want raw damage as very few things have a resistance to it, so its where Blast was before the changes. So I tend to go with Corrosive and heat/cold, as the Viral/slash meta is annoying the frig out of me, (and is not useful against bosses as they are status immune). But, ya, really I'm as guilty of going the viral/slash route on my stuff as anyone else, not gonna lie.

I really, really like the Melee changes.

Rivens were probably a good idea that turned very rapidly into a horrid joke. I think its hilarious that people scream about "dispo nerfz" when everyone knows how the dispo works, and they should know that with everyone using same bloody weapon the dispo was going to get rammed into nothing. Um.. hello? I do use Rivens though, but oddly the ones I use I tend to be more utility, like getting an extra shot from my Rubico before reloading.

And I noticed the one thing he DIDN'T mention was the removal of self damage, which suddenly had those monstrously damaging explosion weapons became the new hottness. Watta shock. I still hate the Bramma as I hate getting knocked around. Atlas Victor.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 11, 2020, 10:29:19 PM
Update 28 released today: https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/

New Warframe Protea has her own story-based quest line just like the good old days, though it is somewhat short.

Protea Profile: https://www.youtube.com/embed/cQUmrFRMdRU


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on June 12, 2020, 07:47:35 AM
It was short, but I had a lot of fun doing it.  Reminded me how much I missed Warframe quests.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 12, 2020, 12:31:18 PM
Don't have her parts yet but Protea's abilities don't seem that good from what I've seen so far and feel like a huge missed opportunity for DE.

https://warframe.fandom.com/wiki/Protea#Abilities

Ability 1 (offensive or defensive grenades) seems fine, possibly even a bit OP in defensive mode.

Ability 2 (floating turret) sounds way underpowered.

Ability 3 (dispenser) suffers from the same issue Wisp's motes do which is that most of Warframe is not stationary game play so they are very situational. Wisp's shock motes are so OP though that you do go out of your way to drop them just to get that buff but none of Protea's dispenser drops are close to being that powerful *and* you can't select which one you want it to dispense after the first set drops like you can with Wisp.

Ability 4 (time rewind) doesn't fit her supposed "engineer" theme but seems cool?

They should've given her a pet MOA for her 2 (or swapped with 3) akin to how Khora has a pet Kavat and they could've created some unique to that MOA abilities to emphasize her support capabilities. Even better would be giving it a unique "guard" ability that would let Protea mark a target for the MOA to stay by or even follow around. E.g. imagine if you could have it follow and buff/protect/defend the annoying sortie mobile defense targets or have it tag along with a squishy frame in your group.

For her 3 at a minimum give her the ability to choose which type drops like Wisp's does and maybe add some sort of unique buff that drops that people can pickup like temporary armor plating that would act like weaker versions of Rhino and Nezha's damage absorbers or something.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 14, 2020, 02:43:56 AM
Ya, I have her building but I'm not exactly excited for her. One of the things people are complaining about her is that the duration on the her 1 is way too short. In Support mode she shoots out Grenades that latches onto teammates and repairs their shields and I think boosts to overshields. However the base time is only 10 seconds, so even massively boosting duration to the extent of crippling your other stats the best you are going to get is 25 seconds, and most people only get it to 16. So you are forced to keep pressing it over and over which is irritating for you and your teammates.

Ya, really enjoyed the quest. Makes me think that DE had been screwing around too much with other crap for a few years now when what they are actually good at is generating decent quest content. More "we all lift together" please.

The Grind mission is thankfully fairly short. If you want to solo it, get a Mesa and stand in a conner with all the hills so you get the high ground and use your Regulators rigged to crit and corrosive. They will appear around you and come to you. Spent 4 or 5 hours yesterday grinding everything out and have everything, but I was probably somewhat lucky. I really like the map though, its really nicely designed and atmospheric.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 14, 2020, 02:04:51 PM
Built Protea and fuck she's terrible. That has to be the worst sorted kit since... actually I can't think of a worse kit.

She brings nothing to the table either solo or group, her sentry turret is useless, her dispenser static and her rewind a gimmick.

I've dropped 3 forma in but am not going any further with her.

I'm seeing this theme with DE at the moment - Railjack is still a mess from the recent additions and was unrealistic for many players (my Railjack is gathering dust as it just bores me).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 14, 2020, 08:24:50 PM
So far I really like the gunblade. Yes its really short ranged but its a dive into a crowd and shockwave them all to death weapon.  The Glaive you get in the quest is a very powerful glaive if you can get glaives to work (I can't) The other guns are decent autofiring weapons, so no complaints on the armaments.

One thing that some people are howling about is that DE decided to fix the Disposition of new weapons at 0.5 or 1 dot, the lowest, so Rivens for them would be very weak. From the screaming about this I'm gathering that this is probably very good change, allowing the dispo to use to the level that people are using the weapon, rather than having people selling Rivens for new weapons for thousands of plat and then have them crying when the inevitable "dispo nerf" hits its probably a bad decision financially for them as they will sell less plat but its a good thing to let people evaluate the weapons without riven boosts. And they will make plat on the inevitable formas.

But really the game has almost turned into Rivenframe for me and I'm exceedingly tired of people not even looking at the stats of the weapon other than the Dispo. I even had a guy saying it was impossible to kill level 100 enemies without a high riven dispo and I said flat out that people were doing 2 hour Mot survivals before Rivens were even thought about, which he never responded to.

Sorry for ranting a bit, but gamers suck. Anyway I'm about as excited for when Protea pops out of the Oven as I will be for my next dental appointment, for reasons stated above. That said when I have her and the new Moa mastered I'll be MR 29 so I am leet I guess.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on June 14, 2020, 11:57:46 PM
Nice - I stopped caring about leveling, I'm at MR 26 and that's a good place to be.

I have very few rivens, I know the game is moving on, but I just cant work up much enthusiasm any more


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 15, 2020, 01:17:13 AM
I spent the night abusing the infinite combo duration on the Xoris before it (or Khora) gets nerfed, unveiling some rivens and having fun with Khora’s whip.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 15, 2020, 04:31:37 AM
Nice - I stopped caring about leveling, I'm at MR 26 and that's a good place to be.

I have very few rivens, I know the game is moving on, but I just cant work up much enthusiasm any more

Ya I hear you. I basically set myself the leveling challenge to give me something to do. I also gathered some very high leveled Arcanes (before Scarlet spear) and sold them to give me the 1500 Plat to buy sets of the very rare chunks of gear to max it out. if I hadn't done that then I would never have been at max level as I would have said its not worth it.

The 2 weapons from Elite Sanctuary Onslaught, for example, would have been infuriating to grind for and I wouldn't have bothered. They cost me hundreds of plat alone, each.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on June 15, 2020, 07:57:44 AM
I think Railjack is in a pretty decent place now.  I didn't really play it before the recent changes so I can't compare, but since the update I've played all the RJ content and enjoyed the experience.  It could still use some tweaks (I think there's still another update coming), but it was pretty easy to get my ship to the point where I can now solo all of the missions.  If anyone wants some help with it hit me up.  Happy to take people out and show them the ropes!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 25, 2020, 10:08:17 PM
Protea got buffed. Still don't like her kit conceptually (don't have her yet) but at least she sounds usable now:

https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806-28061/

Brozime: Protea Buffs! - New Build & Review: https://www.youtube.com/watch?v=NxMrLGjb5FQ

Quote
Protea Changes & Fixes:

 

General Changes:

    Increased Protea’s sprint speed to 1.2.
    Removed the increased animation speed for Protea’s custom Roll animation to bring it back to what was originally showcased.
    Slightly increased the impulse of Protea’s custom Roll when moving forward.

Grenade Fan

    Increased Duration of both Offensive and Defensive grenades by 3 seconds.
    Increased Range of both Offensive and Defensive grenades at max rank from 4 to 5 meters.
        For Shield Satellite, this applies to the grenade pickup Range.
    Increased Shield Satellite grenade count from 3 to 4 to accommodate max Squad sizes.
    Increased visibility FX on available Shield Satellite grenades to aid in differentiating between the two grenades.
    Doubled the Damage of the Shrapnel Vortex grenade.
    Fixed Protea's Grenade Fan/ Shield Satellites appearing giant while using Archwing.

Our goal here is to improve efficacy, usability, and logic of Grenade Fan!

Blaze Artillery

    Increased Duration of Blaze Artillery by 1 second, and doubled the Damage multiplier to compete against higher level enemies. Duration will now show in Arsenal stats instead of the maximum number of shots.
    Protea’s Blaze Artillery will now shoot through Volt’s Shield, but won't benefit from its buffs.
    Fixed Protea’s Blaze Artillery not targeting ragdolled enemies.

Our goal here is to keep the spirit of the rapid fire Artillery alive, with just a bit more punch. We will monitor for feedback after this change as well.

Dispensary

    Protea’s Dispensary location is now displayed on the minimap in the form of the Ability icon.
        Similar to Wisp’s Reservoirs!

Temporal Anchor

    Protea is now invulnerable for the first 3 seconds of Temporal Anchor (i.e on cast, to prevent casting animation deaths).
    Added a warning sound when there is 1.5 seconds left before Temporal Anchor ability ends.
    Fixed Temporal Anchor not removing/preventing Status Effects during the rewind.

This invulnerability window is an important add based on all the ways players have used Temporal Anchor thus far - that key survivability reaction should include invulnerability. 


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 02, 2020, 10:13:17 PM
I spent the night abusing the infinite combo duration on the Xoris before it (or Khora) gets nerfed, unveiling some rivens and having fun with Khora’s whip.
Nerf incoming:

https://forums.warframe.com/topic/1204417-xoris-interactions-with-warframe-abilities-exalted-weapons/

Quote
Greetings, Tenno!

Within The Deadlock Protocol Quest brought the Xoris: a Glaive weapon capable of chaining Melee Combos infinitely. The design intention behind the infinite combo mechanic was predominantly added for the Granum Void’s charged throw moments, to allow you to retain your charges until you were ready. This mechanic opened up new avenues for Melee builds to maximize this infinite Melee Combo Duration, which is great!

However, the overwhelming Damage output of certain Warframe Abilities was not our intention with an infinite Melee Combo weapon, and the conversation of ‘Xoris or you’re doing it wrong’ is greatly restrictive in terms of player choice. This was our oversight, our mistake, and we apologize for the time it took to formulate a plan and address this. So let’s break down our plans:

Our plan is not to nerf the base powers of the Warframes involved, or the Mods that amplify the issue (Blood Rush / Weeping Wounds / Gladiator Mod Set), as doing so isn’t fair as it’s a reaction to a single weapon. In turn, we have planned to only change the interactions with the Xoris directly.

The first issue: The Xoris’ infinite Melee Combo Duration directly amplifies the Damage output of certain Warframe Abilities that won't reset/decay unless you detonate the Xoris manually using heavy attack, or if you die. Thus scaling with Warframe Abilities that are amplified by your Melee Combo multiplier (Ash Blade Storm, Atlas Landslide, and Khora Whipclaw), and even more so when equipped with Blood Rush or Weeping Wounds.

The second issue: The interaction with the Xoris and Gladiator Mod Set for Warframe Exalted weapons. The Gladiator Mod Set bonus is being carried over from the equipped Melee to the Exalted Warframe weapons such as Baruuk’s Serene Storm, Excalibur’s Exalted Blade, Valkyr’s Talons and Wukong’s Iron Staff.

The solution: The change coming with The Steel Path Update is to have the affected Warframe Exalted Abilities / Exalted weapons reset the Melee Combo Counter ONLY if the Xoris is being used. What you’ll see now is the Critical Chance bonus applying to the first hit on abilities that are intended to scale with regular Melee Combo Multiplier, but then the Melee Combo is reset by the Ability, and does not apply to subsequent hits unless you build it up again with Xoris itself. Exalted Melee ultimates will reset the Xoris' Melee Combo Counter at the time of cast. As stated above, we are doing this because restricting your choice to a single weapon for indisputable best performance invalidates all others and such an interaction does not warrant changes to base Warframes as a whole.

In conclusion, Warframe Abilities / Exalted Warframe weapons affected by this are:

    Ash Bladestorm
    Atlas Landslide
    Baruuk Serene Storm
    Excalibur Exalted Blade
    Khora Whipclaw
    Valkyr Talons
    Wukong Iron Staff

Special note: Gara’s Shattered Lash will now scale with Melee Combo Counter, to be consistent with Khora Whipclaw and Atlas Landslide. The same Xoris restriction will still apply.

TLDR: Certain Warframe Abilities and Exalted weapons will reset the Melee Combo Counter only if the Xoris is being used.

We’ll be continuing to observe how the Xoris interacts with the above when The Steel Path Update arrives in your hands, and our apologies again for the wait.

Thank you!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 02, 2020, 10:22:35 PM
I'd probably be at MR22 or so right now if I was able to get past the MR16 test* which I've been stuck at for years now :awesome_for_real:

* it's the one where you have to melee the orbs on a time limit with Infested chasing you around
Turns out I had enough mastery for MR25 stored up. Finally got past the MR17 test with Nezha and his Controlled Slide augment a couple of weeks ago so I could get his speed without the slide / ice skating effect so I wouldn't slide off / fall off the map edges which is what usually messed me up (if you fall off once you've basically failed). Cheesed the remaining tests where I could including Banshee + Redeemer on MR19, Titania on MR21 (similar to MR17 but extra vertical layers), and Loki on MR23.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 03, 2020, 12:04:31 AM
They've been in a Warframe design rut for a while now. They had a really good stretch from the end of 2016 (Nidus) to mid-2018ish (Khora) but the last 7 Warframes have been a big "meh" from me.

Nidus, Octavia, Harrow, Gara, and Khora are all good to OP/broken frames. Since then it's been Revenant, Garuda, Baruuk, Hildryn, Wisp, Gauss, and Grendel. I haven't gotten Hildryn, Gauss or Grendel but from what I've seen of them so far I'm not really interested in collecting them. Of the 4 of the last 7 I have played, Wisp is the only one I kind of like, mostly cause her Shock reservoir is seriously strong CC. But deploying her reservoirs is very slow and awkward and you can only really use them in certain mission types.
I been forma'ing Baruuk and now better understand how he works. He's actually extreme powerful with the right build(s), plus the Reactive Storm augment but he suffers from what I would call the "Nidus problem" meaning he needs to be engaging with the mobs to build up his killing power (his 4th, Serene Storm). If you are playing with others and they are stealing all the kills his kit is mostly only helpful for keeping you alive. His Restraint resource meter is also backwards which is confusing. I understand why they reversed it from what you would expect but I think it still would've been better to switch it the other way and call it Passivity or something. Essentially you want to build for very low duration so you can spam his 2 (Lull) when enemies are nearby which will lower your Restraint allowing you to use his 4 more. His 1 (Elude) can lower Restraint faster but that depends on mobs attacking you which may not be happening that much when playing in a group. They should've made his 1 drain Restraint slowly over time even when not dodging things. Then at least you could use your 4th a little bit at least even if other players are stealing most of the kills.

Nidus has the same problem where he can't build up his Mutation stacks if other people are stealing the kills so I only play him on things like Void Interception missions where I can stand on the first point by the spawn and then basically steal all the kills from there to build up the stacks. Harrow has a similar issue. Three of his powers either need enemies around or for him to be killing the enemies himself to even work.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on July 03, 2020, 05:47:32 PM
They are both very niche, and not fun to play unless you are soloing an endless map. Neither bring anything to the table. Protea is still shit. There's no synergy to her skills (a common complaint about quite a few warframes) and I find myself gravitating to the tried and tested frames.

Hildryn, Vauban, Oberon, Mesa, Ember, Ivara, Khora, Mag, Necros, Octavia, Inaros and Wukong...... ummm Limbo. These are all fun frames for me. Admittedly many of these have had reworks, but their kit is just better over the new frames.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 03, 2020, 07:19:47 PM
Baruuk I've been working on for a possible Hard Mode frame. The combination of his scaling damage and tankiness may make him a good fit. Since DE decided to also boost armor/shields/HP beyond just the normal +100 level values a lot of frames will struggle with that content since everything will be bullet sponges. Currently planning on testing out Octavia (LOL), Khora (Accumulating Whipclaw), Mag (Fracturing Crush + Rolling Guard), Baruuk (Reactive Storm), Titania Prime (Razorwing Blitz + Arcane Pistoller).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on July 04, 2020, 08:07:38 AM
I enjoy playing Baruuk, but I definitely only play him when I'm soloing.  Ash is my current frame of choice for Hard Mode, but I'll probably play others for some variety.  Protea is most definitely not shit.  It's fine if you don't like her kit, but she's just as capable as any other frame at long endurance runs.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 05, 2020, 04:55:34 AM
I've found a playstyle with Protea that I kinda like. It involves dropping the 4 (the rewind) Then her 3 (the thing that pumps out random refills) and then running around spamming her turrets and Grenades. When I rewind I get refilled by the pile of drops where I started. I have equilibrium on and Health conversion so, so I get massive amounts of armour and all my energy refilled. In a defense or survival its bloody devastating. I ring a strenght duration build. so you can see the turrets laying into the mobs and they get murdered.

Like other frames though she is not that great in a situation when she is running from one place to the other like an exterminate. The rewind and deployer ties you to a spot. But regardless Ive actually come around to actuall having fun with her. Spamming the turrets and watching them lay down the smack is pretty satisfying.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 08, 2020, 11:01:56 AM
well it was hacked in the code, so Inaros has been announced as the new Prime and and will be released next week, with Panthera Prime and another one I cant remember.

This has unleashed a wave of gigantic troll fed butthurt. Apperently Inaros IS TRASH. it was NEZHA'S TURN! They SHOULD HAVE RELEASED THE INFORMATION A MONTH AGO! THEY ONLY STOPPED NEZHA PRIME BECAUSE THEY WANT NEZHA FOR THE CHRISTMAS RUSH! NO NEZHA IS THE GREATEST CRIME AGAINST HUMANITY.

Its a galactic wave of insanity.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 08, 2020, 11:25:37 AM
I assume Nezha has some special timing related to China. I.e they are waiting for a “auspicious” time according to the Chinese to release that one. Also I’m surprised people like Nezha that much since I rarely see him (yes it’s a him and trolling / disagreeing in chat will get you kicked, lol) played. Inaros is much more popular than Nezha at least among those who have completed most of the star chart.

The Karyst is the other weapon being released.

https://www.warframe.com/news/inaros-prime-access-coming-soon

Edit: huh, Wukong Prime was July last year so I may be wrong about the China connection. Or not, I guess we'll find out. Golden Week in October would be a good time release him if it is going to be tied to a special China promotion. And a July and a October release would match what they did last year with Wukong and Atlas.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 08, 2020, 04:05:52 PM
New hardmode "Steel Path" out on PC. Basically its do the starchart again with level 100+ enemies. Sadly I'm away visiting my mother so enjoy the bugs, bata testers!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on July 09, 2020, 07:30:23 AM
I appreciate the extra content of Steel Path and having an easy way to gain more affinity, but it really feels low effort.  The enemies now die in two hits instead of one.  Wow, so hard.  There's so many things they could have done with this.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 09, 2020, 09:10:42 AM
They have released the deluxe skin of the insect looking warframe Khora. Say hello to the Tenno... Turkey?

(https://media.discordapp.net/attachments/435125715919437838/730817058161295390/SS1jxzA.jpg?width=869&height=424)

WTF??

The bundle she is in comes with a cool Kavat and whip skin. But seriously, what the hell were they thinking?


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 09, 2020, 09:53:04 AM
It’s a floral / plant thing which doesn’t fit Khora’s theme at all.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: EWSpider on July 09, 2020, 11:45:23 AM
That's easily the ugliest skin in the game.  I don't understand it either.   :uhrr:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on July 09, 2020, 03:37:41 PM
That's fucking terrible. I mean Khora's look is terrible to start off with, but that's even worse. I 3yo could do better with the design. Khora is supposed to be a crazy cat woman, this... I just don't know what this is.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 12, 2020, 12:31:22 AM
I've found a playstyle with Protea that I kinda like. It involves dropping the 4 (the rewind) Then her 3 (the thing that pumps out random refills) and then running around spamming her turrets and Grenades. When I rewind I get refilled by the pile of drops where I started. I have equilibrium on and Health conversion so, so I get massive amounts of armour and all my energy refilled. In a defense or survival its bloody devastating. I ring a strenght duration build. so you can see the turrets laying into the mobs and they get murdered.
Her turrets scale better with duration.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 02, 2020, 03:47:52 PM
So they had a virtual Tennocon last night, The big reveal was the "heart of Deimos" which is a new infested Open world, coming August 25th

https://www.youtube.com/watch?v=QZriHdUG_Q4&t=6s

In "this is a stupid idea" news, they also announced that you can disoolve one of your frames and transfor one of its powers to another frame. Of course being DE it was contradictory and vauge which powers you could do and so on, so I can imagine it will turn into a clusterfuck or they will "forget" to implement it.

They also showcased some new frames in artwork, which were rather cool.

Also Rebecca had the worst dress on I've ever seen in my life.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on August 02, 2020, 04:40:44 PM
In "this is a stupid idea" news, they also announced that you can disoolve one of your frames and transfor one of its powers to another frame. Of course being DE it was contradictory and vauge which powers you could do and so on, so I can imagine it will turn into a clusterfuck or they will "forget" to implement it.
Most frames have one of more useless or nearly-useless abilities so this might be a good way of giving some frames more power or utility. I think it'll be interesting. It's possible it might get delayed if they can't figure out how to "convert" some abilities to be usable in other frames or come up with "new" abilities fast enough but it's very unlikely it'll be forgotten (delayed indefinitely). This Tennocon they clearly were showcasing "near-future" things unlike some of the previous ones.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on August 03, 2020, 01:47:17 PM
As someone with all the non-prime frames, each with forma in them, no way am I melting them down. That would give me empty frame slots as I also have all the primes/Umbra an I like my collection.I will probably treat this the way I treat the Archwing, Railjack Plains etc. Ignore them and play a different game instead.

Gut instinct is that this might be how they reduce individual databases. Also, increase the grind as people like me would log in to get additional frames. For me, that's a game breaker, there are other games I want to play and the rotations for some of the drops is nuts.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on August 03, 2020, 01:56:56 PM
I don't play my non-Prime frames that have Prime frames anymore so I'm fine with melting mine down except for perhaps a few for nostalgia sake (e.g. Mag, my starting frame, and Trinity my most used one in group play in the early days). Some are pretty easy to farm too so that's an option for some. Others of course are a pain in the ass to farm and I may just resort to buying them (again) depending on what abilities they provide. I do like not seeing any frames available for purchase at the bottom of the Equip list, though, so hmm...


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 10, 2020, 05:49:12 AM
Ya, people are boasting about how they have X amount of Frames ready to go in the forge, just need to be completed. I'm guilty as well, in that I have a few frames that I already have the parts for ready and I bought the dojo frames to build. Other than that, I havend done anything to prep for it at all. I'm certainly NOT not sitting through the grind to get the harder to get frames because eff that.

Anyway, this is the mew map

(https://media.discordapp.net/attachments/740346194210979890/742113798214778900/deimos.JPG)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 12, 2020, 01:01:13 PM
DE has realeased its "Comprehensive Dex update for the ability changing thing. And released an update today which is basically everything put in but nor activated yet.

So far its looking like a buggy mess with people not able to finish missions, Defense objectives missing, and a new mission completion screen which seems to me to be badly laid out.

(https://media.discordapp.net/attachments/378209556414726144/743193249719517344/unknown.png?width=754&height=424)

So ya I wouln't bother logging in till late tomorrow after the first round of hotfixes.

From the power list that can be swapped, this is looking like they are going for totally overpowered rather than in anyway balanced. I had a very bad feeling about this, and it looks like I was completely correct. This is a bad, bad idea. For one thing, it will take about a day before people are yelling at other people about not having the "correct" list of skills for their frames on missions. Anyway, link to dev post here.

https://forums.warframe.com/topic/1212921-the-helminth-dev-workshop/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on August 12, 2020, 02:33:18 PM
From the power list that can be swapped, this is looking like they are going for totally overpowered rather than in anyway balanced. I had a very bad feeling about this, and it looks like I was completely correct. This is a bad, bad idea.
Based on the restrictions they gave themselves there weren't many powers they could choose from. I.e. for most frames there was only one choice that it could be. Of the ones where there were multiple choices there are some interesting choices (e.g. Nova with Null Star instead of Anitmatter Drop) but they basically backed themselves into a corner in terms of what they could pick.

Quote
For one thing, it will take about a day before people are yelling at other people about not having the "correct" list of skills for their frames on missions. Anyway, link to dev post here.
There's not much content in the game that requires a "meta" build. I don't do Tridolons (or Eidolons at all for that matter) and I don't do the meta affinity/focus/whatever_resource farms so I can't remember the last time somebody complained about somebody else's setup in a pub. I do see people occasionally drop in missions that I suspect were not happy with the frame lineup, but they don't whine about it before hand. I.e. if you are just playing to have some fun it doesn't matter what people's frame setups are. If you are in tryhard mode it probably will matter what abilities people swap in but that's no different than the situation now with Tridolons and affinity farms, etc.

Edit: updated to address both points


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on August 12, 2020, 10:27:31 PM
I can't ever remember anyone bitching about builds in a pub.

You don't even need to attach Umbral mods to excel in this game.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 13, 2020, 12:15:11 AM
I have, but mainly in Eidolons and kill streak meta signups. When Steel path launched I went on with some people in my clan to see how had a Tri-cap was in steep path. Well there was just a barrel of rage from one guy about how I had gathered too much lures as I have spoiled the timing, why wasn't I Void Stricking, bitch bitch bitch. And DARE you tell anyone that there are other places to level other than Hydron. (helene on Saturn is pretty much as good and has better loot)

For the record there isn't much difference between the Teralyst and Gantulysts, but Hydrolysts spawn murderous numbers of level 110+ Vomulysts that WILL blow up your lures and are hard to take out.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on August 25, 2020, 08:54:17 PM
It’s out: https://forums.warframe.com/topic/1216407-heart-of-deimos-update-29/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on September 10, 2020, 07:56:04 PM
So I just got max rank with SU and...
I also just recently hit max rank with Ostron *and* made my first custom amp :awesome_for_real:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on October 09, 2020, 06:03:59 PM
Umbral Forma BP Gift of the Lotus alert is up right now. It's a long high level Grineer Lua Cryopod defense mission.



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on October 09, 2020, 10:16:18 PM
Umbral Forma BP Gift of the Lotus alert is up right now. It's a long high level Grineer Lua Cryopod defense mission.



Awesome, I never seem to hang in with the game to get to the Nightwave Umbral. I just lose interest and need a break


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 15, 2020, 09:41:10 PM
The final Nightwave mission is total bullshit. It's like Octavia's final mission but an order of magnitude worse.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on November 18, 2020, 10:29:45 PM
The final Nightwave mission is total bullshit. It's like Octavia's final mission but an order of magnitude worse.

I did it on my second try. I quite enjoyed it myself except when you fail and have to do the pre-platform jumping again just to get to the boss.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 21, 2020, 07:21:53 PM
The two new weapon blueprint drop locations with the recent release are/were bugged so they added Gift of the Lotus alerts for the next 36 hours or so to get them that way instead.

https://forums.warframe.com/topic/1236882-sporothrix-arum-spinosa-gift-from-the-lotus-alerts/?tab=comments#comment-11942364

Infested Sniper: https://warframe.fandom.com/wiki/Sporothrix
Infested Warfan: https://warframe.fandom.com/wiki/Arum_Spinosa


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Kageru on November 22, 2020, 01:48:44 AM

I drifted away from the game as they seem even more intent on making it high engagement / competitive / multiplayer and a spaceflight sim whereas I just liked running missions and doing some shooting. Seeing a video of a necramech makes me think I probably got out at a good time.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 22, 2020, 07:35:50 AM
Railjack was a bust. People don’t play that on a regular basis because there’s no reason to. Demios is pretty good, though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 16, 2020, 02:06:04 PM
Gift of the Lotus Legendary Core Alert Mission is up. Expires in 4 days. Melee-only Void Survival (30 -35).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on December 22, 2020, 07:40:54 AM
New operation up where you can get a new Warframe "Lavos." as one of the rewards

Its kinda similar to Scarlet Spear except no Space bit (thank god) but the twist is that your warframes shut down close to the target, so you have to ose your operator or Necramechs to deal with it. Operators can TP around and kill "resonators" that die fast to Operator void beams, so if you don't have a Necramech (I didn't) you can still be useful while the Voidrigs go into Guard Mode and nuke the Occylists. Theres Sentients all around but they vanish when the occylist dies so you can pretty much ignore them.

Its actually kinda fun in a proper blasty blasty way. Also has the scarlet spear gear so you can get that stuff if you need it. Going for another 27 days.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on December 22, 2020, 12:19:21 PM
5 Gifts of the lotus up with various rewards. 12 hoours 20 mins from this post.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on December 22, 2020, 12:37:21 PM
Days, not hours.

Screenshot (https://i.imgur.com/SsRe27H.png) (taken yesterday).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on December 22, 2020, 12:56:03 PM
Ya I was just coming back to correct that.  :why_so_serious:


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on February 01, 2021, 05:17:54 PM
Octavia Prime will come soon with Tenora Prime and Pandero Prime. Prime Access comes with Shawzin Prime.

(https://images2.minutemediacdn.com/image/fetch/w_2000,h_2000,c_fit/https%3A%2F%2Fapptrigger.com%2Ffiles%2F2021%2F01%2FOctavia-Prime.jpg)

(https://attackofthefanboy.com/wp-content/uploads/2021/01/warframe-devstream-151-octavia-prime.jpg)

Coming up is a new Warframe, Corpus Railjack, Valentines stuff and more.

https://youtu.be/3L4_fIf63kg


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: 01101010 on February 01, 2021, 05:21:24 PM
Man the last time I played this game was when the original Octavia came out. Starting to measure time using the game stuff as examples.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on February 01, 2021, 05:36:04 PM
Man the last time I played this game was when the original Octavia came out. Starting to measure time using the game stuff as examples.

Still a good game, I sold Octavia long ago, seemed too one dimensional to me though when I get the Prime she might gel with me more. If she doesn't I still have the two prime weapons she comes with.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on February 01, 2021, 09:28:34 PM
Not really feeling her Prime skin.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on February 02, 2021, 12:46:20 PM
Not really feeling her Prime skin.

I can understand it might be too similar to the non-Prime. I don't mind too much because Octavia has a good design anyway its her gameplay I didn't care much for last time I had her.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 15, 2021, 09:35:59 AM
Ok New Warframe; Sevagoth. Don't have it yet so no comment.

Lots of Railjack changes which in general seem to be  a positive. You can shoot Corpus now. You can recruit crewmembers to handle your guns depair stuff and pilot the ship, and defend against invaders. The upgrade Interrface has been changed to they standard Mod interface that the rest of the game uses, and Railjack interiors have been redesigned to be a little more compact.

New Quest involving Sevagoth. Minus - its 2 missions but they are fairly long. Plus - pretty fun Quest with a lot of Atmosphere and spacy cutscenes

And... they included a song.

Trailer here so you can get a bit of... the song...

https://www.youtube.com/watch?v=Zp4wYi59Tik

Fuck sake DE. Just release a best of Album and TAKE MY GODDAM MONEY.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on April 15, 2021, 10:54:49 PM
I became an instant Lavros fan - the kit on him is just fantastic, with lots of synergy as a nuker or even a CC tank. Big props for the design

Octavia Prime looks good when you tweak the colours - I really like how she works but syadannas don't fall naturally off her. I switch between her Prime and Tennogen skins.

Sevagoth is trying to do too much - I put 1 forma into it and am leaving it until I can be bothered finding a happy place with it. By comparison, I put 5 forma into Lavros.

Railjack is indeed better but they need AI crews to not be stuck behind grinding. I'd be happy to  grind railjack with an AI crew, but it's murder trying to solo it and I am really not a fan of the open world grind. In fact, I dislike the open worlds profusely. Give people the crews from the start.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on April 17, 2021, 06:28:24 AM
Well, you quits in then as due to the new system Lavos has a massive advantage in that the battle abilities run off your warframe energy now, and since Lavos has no energy so it's replaced by a cooldown. So if you are in Lavos you can run around spamming missiles forever like that enemy ship in nuStarTrek. Enjoy  before the nerf.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on May 18, 2021, 04:15:59 PM
Gara Prime. Comes with Astilla Prime and Volnus Prime. Glass cat for those who want to pay.

(https://pbs.twimg.com/media/E1sHDEgXEAcX1bQ?format=jpg&name=large)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on May 18, 2021, 04:28:13 PM
(https://pbs.twimg.com/media/E1sHDEgXEAcX1bQ?format=jpg&name=large)

Oooh pretty.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on May 18, 2021, 05:00:35 PM
Oooh pretty.

Very and I am very pleased with the weapons, its no surprise but those are the two I most wanted.

What is also good is that they are stopping Gara losing her glass when you use her 2.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on May 18, 2021, 09:55:31 PM
You left out the most important picture (click for full size):

(https://n9e5v4d8.ssl.hwcdn.net/uploads/800d82b583312d8e08999d00bc2e7aed.jpg) (https://n9e5v4d8.ssl.hwcdn.net/uploads/800d82b583312d8e08999d00bc2e7aed.jpg)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 18, 2021, 04:50:41 PM
Big upcoming changes:

Melee (+Kuva Nukor) nerfs:
https://forums.warframe.com/topic/1268017-dev-workshop-the-arsenal-divide/

Helminth changes:
https://forums.warframe.com/topic/1268014-helminth-grows-a-new-appetite-305-update/

Parazon changes:
https://forums.warframe.com/topic/1268015-parazon-rework-305-update/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on June 18, 2021, 06:15:10 PM
All in all interesting changes. None leap out as unbalanced.

I'm not sure why they keep pushing Steel Path though. Gamers lie. They really don't like hard content. No-one I have talked to plays it unless they have to.

It drives me fucking nuts how leetists keep telling Newbies that that best place to level is Steel Path Hydron though.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 18, 2021, 06:42:44 PM
I do the Steel Path dailies semi-regularly for the Umbral Forma but otherwise wouldn't bother after getting the other unique / one-time Steel Path Essence rewards.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on June 20, 2021, 09:03:38 AM
I care little for liches but the rest is more interesting.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 06, 2021, 09:11:17 PM
Sisters of Parvos out now:

https://www.warframe.com/news/sisters-of-parvos

New Warframe Yareli is, apparently, not good, sadly.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on July 19, 2021, 06:35:55 AM
From Tennocon 2021

New War

https://youtu.be/KrwHDq0D2Rs

New War Gameplay

https://youtu.be/lpTIgUL9NrA

Cross Save and Cross Play

https://youtu.be/3nziM0BC6V8

Nidus Prime

(https://www.firesofheaven.org/proxy.php?image=https%3A%2F%2Fn9e5v4d8.ssl.hwcdn.net%2Fuploads%2Fcfa8d897110ec095aee5bc5292c7461d.jpg&hash=0c2bb8afd5891974bf637b47889526aa)

Caliban, future Warframe

(https://www.firesofheaven.org/proxy.php?image=https%3A%2F%2Fn9e5v4d8.ssl.hwcdn.net%2Fuploads%2Fc1e9609a03d5a1172021b657a76f3084.jpg&hash=6d1f09c96f1fdb80cbe463cc57c61805)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 19, 2021, 11:37:33 AM
The New War quest looks epic. I'm excited to finally get that storyline resolved. For most players Space Mom has not been Space Mom longer than she was Space Mom.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on July 21, 2021, 09:47:37 AM
Ya, Ordis with boobs is just not the same.

They also showed off Warframe on a Smart Phone, and everyone on my Clan chat was howling with laughter at the idea. "Your battery would last 30 seconds!" was a common comment. DE also said there will be full crossplay between all consoles and PC, at which point people were laughing about circle strafing.

I'll believe that New War thing when I see it at this point.

The sad thing is DE really are good at doing story quests, but they rush off doing other shit all the time. Then they get bored with that idea and do something else irrelevant.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on July 21, 2021, 10:21:17 AM
Ya, Ordis with boobs is just not the same.

They also showed off Warframe on a Smart Phone, and everyone on my Clan chat was howling with laughter at the idea. "Your battery would last 30 seconds!" was a common comment.
Not likely given the Switch version can run on batteries for a decent amount of time with some graphics settings turned off (with settings maxed it will drain the battery fast) and the Switch is way less powerful than current-gen flagship phones. And there are plenty of other graphics intensive mobile games these days (PUBG, Call of Duty, Fortnite, etc. etc.).

Quote
DE also said there will be full crossplay between all consoles and PC, at which point people were laughing about circle strafing.
Who cares? Warframe is a PvE game.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 09, 2021, 09:27:27 AM
Played around with Yareli for 3 hours today, and I have to say I like her.

She has some very nice immobilizing abilities and the Hoverboard ability gives her fantastic speed, tanks her up as 75% of the damage foes into the board, and immunity to staggers and lockdowns. It locks her into using secondaries, but her passive doubles the critical chance on her secondary so that all fits together. She is actually pretty fun to play esp if you have a very powerful secondary to run with.

If you read up on her synergies and so forth you can so some very fun things with her.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on August 09, 2021, 09:42:01 AM
I haven't gotten her yet  but the main complaints I've seen are traversal on her K-Drive equivalent on a lot of maps is a pain in ass, which is unsurprising since they were designed long before K-Drive was a thing, the range on her Aquablades is way too short and the damage on Riptide is underwhelming.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on August 09, 2021, 11:50:23 AM
Ya, the K-drive can get hung up on things when you drive in corridors, and If you jump up you get caught on the ceiling. No surprise there considering the corridors are designed with lots of cover and not with Micheal J Fox in mind.

Ya the blades are short ranged but you have enormous speed to get in close and dancing around to keep the Mob in the blade ring is kind of fun.

From the Wiki, Damage on Riptide is:    Total Damage = Cold Base Damage × (1 + Ability Strength) × (1 + 0.5 × Number of Enemies)

At max ability rank with a rank 5 Intensify equipped and 5 enemies dragged in, Riptide will deal 2,500 × (1 + 0.3) × (1 + 0.5 × 5) = 11,375 Cold damage on burst, after 4 ticks of 600 points cold damage

Which isn't Saryn nuke level, but it's reasonable. Yes it does not scale, so its crap on Steel Path, but that's a VERY common problem.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on September 08, 2021, 02:43:02 PM
As part of the Nidus Prime release today the Plague Star event is back and runs through September 30 so now's a good time to stock up on pre-built Forma if you are in need of those.

https://www.warframe.com/news/nidus-prime-access

https://warframe.fandom.com/wiki/Operation:_Plague_Star

Edit: Also the Ghoulsaw, a hand-held cut off machine, is one of the rewards purchasable with the Plague Star currency: https://warframe.fandom.com/wiki/Ghoulsaw


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on September 12, 2021, 05:09:21 PM
Oh cool, Plauge Star is actually one of the fun events.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 07, 2021, 06:09:33 AM
There's an Umbral Forma and a 3 Forma pack up as Alert rewards for the 8 next days as gifts from their completed Conquer Cancer campaign.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on November 30, 2021, 08:25:27 PM
The New War coming December 15th. Cinematic trailer: https://www.youtube.com/watch?v=Tua7aK6Y7NY


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on January 11, 2022, 01:52:34 AM
The New War was great - whoever is responsible for music direction in this game needs huge accolades.

Having never run missions in my Railjack (bolted together when first released), THW got me into actually running missions and then heading off to Fortuna to crew it up. Railjack feels great now and is soloable...

... especially as TNW got me to play around with Necramechs. I bought one with plat from the store as I'm not a huge fan of the planet rep grinds and slapped some mods on it. I've added Necramechs to my "this is fun" list. Buying up mods via trade made it a good experience as vaults seem to be a bit "bring your friends" - I have no friends in my TZ anymore.

TNW definitely got me back into the game - I finally decided to stuff 15 forma onto Sevogoth - he's a beast! Doesn't make up for Yareli being the worst frame I've ever seen.

I really need to get past MR25, I swear I have enough XP to get me closer to MR 28-29. I just hate doing the achievements.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on January 11, 2022, 10:32:16 AM
Are you me? Our experiences were eerily similar. I'm also stuck MR25 (stupid follow the bouncing ball mastery test) but I have 1,979,654 mastery which would put me at MR28 if I could/can do all the tests.

I already had a moderately kitted out Railjack with crew members that I put together for the Corpus Lich / Railjack update so I didn't need to do anything there. But I did buy a Necramech just like you. Vaults you can do solo with the right setup (need to be able to protect Otak). Don't know why DE gated The New War behind those two things, though, especially the Necramech.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Sir T on January 11, 2022, 01:00:25 PM
Use Titania for the MR25 test. its stupidly easy with her. You can whack the ball without shifting out of her flying form as it comes with a melee.

For MR26 mastery test - use Limbo, go perma shift and ignore all the mobs. Easy. You can also hop into operator to jump forward to cover distance unless it is disabled (cant remember)

Rank 27 you definitely can use your operator and dash around.

Didn't bother logging in for the event. I'm in an out phase.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 17, 2022, 02:43:50 PM
New Nightwave is active (after some fixes):

https://www.warframe.com/news/noras-mix-vol-1-update-3120

Has some new challenges / acts like this week's "Kill 300 enemies using a Necramech without getting destroyed":

https://forums.warframe.com/topic/1301281-nora’s-choice-end-date-the-future-of-nightwave/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 28, 2022, 10:20:35 PM
9th Anniversary event happening now: https://www.warframe.com/anniversary

Wisp Dex Skin is the new gift this year.

(https://i.imgur.com/Zzaib0W.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 27, 2022, 01:00:04 PM
Update 31.5: Angels of the Zariman now live:

https://forums.warframe.com/topic/1305880-update-315-angels-of-the-zariman/

As expected people are not happy with the Spoiler Mode changes.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on June 08, 2022, 11:26:55 PM
Free Protea for watching Summer Games Fest on Twitch on June 9th:

https://www.warframe.com/news/summer-game-fest

Quote
Tune in to Summer Game Fest on Thursday, June 9 starting at 2 p.m. ET on Twitch to see Warframe’s own Megan Everett join Geoff Keighley on stage for a special TennoCon 2022 announcement. Watch with a linked account for 30 minutes consecutively to add the time-bending Warframe, Protea, to your Arsenal for free!  (Please note: the time required to watch has been reduced from one hour to 30 minutes.)

Make sure your Warframe account is linked to Twitch to get the reward.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on July 23, 2022, 11:01:28 AM
The Duviri Paradox - https://www.youtube.com/watch?v=wxbNAraWhiU

Veilbreaker - https://www.youtube.com/watch?v=M83iuMeROQo

Styanax - Animated Teaser - https://www.youtube.com/watch?v=RLa0Rp1_k1E




Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on September 07, 2022, 01:17:13 PM
Veilbreaker Update (https://forums.warframe.com/topic/1321162-veilbreaker-update-32/) is live.

Log in by September 21 to get the 50th Warframe, Styanax, for free. Note: delivery of Styanax via the Inbox is currently disabled.

Edit: Styanax deliveries are enabled again



Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on September 29, 2022, 12:56:42 PM
(https://i.redd.it/gmduzmihbnq91.png)

Revenant Prime out soon!


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on September 30, 2022, 04:00:51 AM
Did they skip Hildryn? I mean yes, it's revenant. But I have been holding out for Hildryn Prime


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on September 30, 2022, 10:08:56 AM
Nope the order of original frames was Khora, Revenant, Garuda, Baruuk, Hildyrn

https://warframe.fandom.com/wiki/Warframes#Original_

Garuda skipped a few places for some reason but otherwise seems to be going in original release order for this current batch.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on October 02, 2022, 12:19:32 PM
Revenant Prime, next week on the 5th.

https://www.youtube.com/watch?v=lpItENPCtSg


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on December 10, 2022, 08:23:26 PM
So I decided to get back in and do a lot of things that I couldn't be bothered with previously. Finished all the storylines, Railjack completed and modded, Archwing and weapons all modded out, Voidrig Necramech and weapons maxxed out and fully modded. Currently working on the Bonewidow Necramech. Pulling up open world standing and slowly working through Steel Path (I know there's haters, but Inaros is very capable in Steel Path to clear the nodes).

With that all said, I bit the bullet and finally attempted MR 26. Despite the fact that people said to use Limbo, it's an absolute walk in the park using Titania built tanky. Aero damage reduction mods, Adaptation, max efficiency and over 200 duration, plus the exilus mod that gives you full enegy on start. Along with Primed continuity and Primed flow, you jump into Razorwing and tap the forward button - pretty much nothing hits you. I wish I'd done it earlier.

Tomorrow will be MR 27 as I already have the experience for it - looks like it will be Titania again.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on December 22, 2023, 01:04:50 PM
Been a pretty good 10th year for Warframe.

The Duviri Paradox

https://www.youtube.com/watch?v=sTCkyaH0ws4

And Whispers in the Walls

https://www.youtube.com/watch?v=bg_WUK4iaik

Plenty of new systems to engage in and ones that build on existing ones.

New quests. 4 new Warframes.

Cross play exists and cross save has come for some.

This year we saw Hildryn Prime

 (https://warframe-web-assets.nyc3.cdn.digitaloceanspaces.com/uploads/thumbnails/8260dab07e051d35bcef1a2a82c22965_1600x900.png)

Wisp Prime

(https://warframe-web-assets.nyc3.cdn.digitaloceanspaces.com/uploads/thumbnails/81e05bfbd34036ef9c86e86fe70611e3_1600x900.png)

and Grendel Prime.

(https://warframe-web-assets.nyc3.cdn.digitaloceanspaces.com/uploads/thumbnails/fc9e09a4ca79eddd55383762476c71e1_1600x900.png)

Never a better time to play Warframe imo.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on December 24, 2023, 05:50:37 AM
Its been a pretty good year for Warframe. I even bit the bullet and finally worked out how to beat the MR27 test (Vauban of all things - but operator needs to throw canisters otherwise the auto-sword block means you can't toss the cannister in a warframe). In fact, I had enough MR to push all the way up to Legendary Rank 2 (MR32). With 50K MR to go to LR3, I need to take a break as I'm obsessing and hating grinding out the Tenet Melee weapons and some of the Entrati weapons (plus 3 more hoverboards).


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Meester on March 30, 2024, 05:26:04 PM
(https://www-static.warframe.com/uploads/7a7e0c0c0a69067825b7f93d29aa77cb.jpg)

https://youtu.be/0Om_gCEezUs

Dante Unbound out

Inaros rework, new Disruption nodes on Deimos [by extreme luck I already got all Dante parts], very nice new lighting in Orbiter and a couple other places elsewhere imo, couple of new Incarnon Entrati wespons, Deep Archimedia out next week, some nice new augment mods, Archon Shard Ascent Fusion, Omnia Void Fissures for all relics, weekly archon shard removed from Kahl missions onto Bird 3, Styanax Deluxe and lots of lovely qol stuff. Mirage Eclipse is changed.

11 Year Anniversay for free Dex Nikana and alerts for previous anniversary items.

Protea Prime out next.

(https://www-static.warframe.com/uploads/thumbnails/09967ec2d08e0c580e6baea47381a596_1600x900.png)


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on March 30, 2024, 09:41:06 PM
Nezha has a new augment out now too which is totally broken https://warframe.fandom.com/wiki/Divine_Retribution

Basically a room / tile clearing nuke when paired with some sort of decent status primer (usually slash-based).

Use it before it gets nerfed.


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on March 31, 2024, 05:59:28 PM
Dante is a freaking monster! With Roar subsumed onto his #1 I can get my team to 33000 overshields and can armour strip and slash-nuke Steel Path (only tested to 142 level mobs so far). It's an amazing kit all round, so much so that I can RP with a grimoire as my secondary. The only time I have problems is the acolyte that shuts down your abilities. Eximus seem to have their bubbles pop, or I need 1-2 hits with the grimoire at high levels. The game is as healthy as ever - next stop Legendary Rank #4,


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Trippy on April 04, 2024, 03:21:27 PM
New Endgame activity is out now. Dante and Nezha also got nerfed, as expected.

https://forums.warframe.com/topic/1391568-pc-dante-unbound-deep-archimedea-hotfix-3553/


Title: Re: [Steam, free] Warframe: mission based fps that is unique and damn fun.
Post by: Setanta on April 06, 2024, 12:43:11 AM
Looks like they are rolling the Dante nerfs back. With half the fixes in so far I took Dante into a Steel Path survival run - 40 minutes later and I was still hammering away. The LoS issue looks to be fixes, I have an even higher overguard (40K) - get me the bird status damage back (DE have said that it was unintended, but they will revert it) and I'll be happy. They really blew a lot of community good will with the nerf - more so than when Khora or Ember got hit with the AoE nerf bat.