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Author Topic: Chris Roberts Back in your wallet - STAR CITIZEN  (Read 1013468 times)
Mrbloodworth
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on: September 11, 2012, 08:41:14 AM

http://robertsspaceindustries.com/start/

Quote

    Welcome!

    If you've made it here, you probably know who I am. Maybe you have heard of Wing Commander and its sequels, or perhaps Strike Commander, Privateer or Freelancer.

    If not, you're still welcome!

    I grew up making video games. I sold my first game at the age of 13 and created Wing Commander when I was 21. But 10 years ago, at the height of my career I took a break. Not because I stopped loving or playing games but because I had become frustrated with the limits of the technology at the time to realize my vision.

    I decided to pursue my desire to create detailed worlds and tell sophisticated stories in film.

    I always said the moment I became interested in making games again was when I was going to come back.

    With the power of today's computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of. A world that would be more satisfying and richer than any film I could work on.

    With films you tell stories but with games you create worlds.

    If you've played my games, you'll know that's what I love to do.

    I'm here to tell you that I have been working on something for just under a year, something that embraces everything that my past games stood for but takes it to the next level.

    I hope you'll be as excited by it as I am.

    My new endeavor is still in its early stages but I invite you to take the journey with me.

    If you register below you'll become an insider that will not only give you early access to the game's website and forums, but you will also get the opportunity for rewards and privileges that no one else will get. It's my way of showing how important your early involvement and support is.

    The full announcement will be at 10am Eastern Standard Time (UTC -5) on the 10th day of the 10th month of this year.

    My name is Christ Roberts.

    And if you would indulge me I would like to create a world for you.

Quote from: Figuring out the Secret code on the site!

« Last Edit: February 23, 2015, 03:48:27 PM by schild »

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Zaljerem
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Reply #1 on: September 11, 2012, 08:56:30 AM

As long as he doesn't try to make any more movies, I'm good ...  awesome, for real

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Mrbloodworth
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Reply #2 on: September 11, 2012, 09:43:31 AM

I Really liked Outlander.

Anyway.

I hope this is a Privater/Freelancer persistent world that uses a Minecraft like hosting system. :)

EDIT: or as a friend is reminding me, like Freelancer.  swamp poop
« Last Edit: September 11, 2012, 09:50:03 AM by Mrbloodworth »

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Riggswolfe
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Reply #3 on: September 11, 2012, 10:15:01 AM

I wonder if it will be in the same "world" I'm guessing not since EA probably owns it. I signed up on the site because I would kill for a wing commander style space sim to come back!

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Reply #4 on: September 11, 2012, 12:18:02 PM

Sounds promising. Website is a bit bugged though :P

I open the site in Opera, and I get a countdown with an "enter access code" message. I am, however, unable to actually click on the text-entry field and enter the code.
I open the site in IE 8 (oh, hush) and I never see the countdown, but instead skip directly to a welcome letter and an enlist button :P

-= Ho Eyo He Hum =-
Mrbloodworth
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Reply #5 on: September 11, 2012, 12:41:46 PM

Hes from the 1990's. Cut him some slack!

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Yegolev
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2/10 WOULD NOT INGEST


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Reply #6 on: September 11, 2012, 02:03:31 PM

I had to google.

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Raguel
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Reply #7 on: September 11, 2012, 04:02:57 PM

I was just thinking, with playing SWToR and Raph posting, why both SW mmos failed so hard with space combat, and wouldn't it be cool if there was a Wing Commanderish mmo? At any rate I'll look forward to this.
Lantyssa
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Reply #8 on: September 12, 2012, 07:01:23 AM

SWG Space Combat was quite awesome.  It's just they didn't have it at launch.

Though I'd still love a new Privateer.  (Military life isn't for me. ;)

Hahahaha!  I'm really good at this!
Raguel
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Reply #9 on: September 12, 2012, 10:16:06 AM

SWG Space Combat was quite awesome.  It's just they didn't have it at launch.

Though I'd still love a new Privateer.  (Military life isn't for me. ;)

I didn't know it was added at all, tbh.
WayAbvPar
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Reply #10 on: September 13, 2012, 12:17:16 PM

LOVED WC series and Privateer. Don't think I played Freelancer. I have faith he can do something cool. Looking forward to it.

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Lucas
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Further proof that Italians have suspect taste in games.


Reply #11 on: September 13, 2012, 02:41:19 PM

For a more complex simulation with a hard learning curve, we have the excellent "X" series, so I'm perfectly fine with it; but I would really look forward to a more cinematic and plot driven experience that goes alongside a more accesible simulation aspect (Freelancer tried to do exactly that).
« Last Edit: September 13, 2012, 02:45:29 PM by Lucas »

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Riggswolfe
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Reply #12 on: September 13, 2012, 04:45:09 PM

I've got my golden ticket and can't wait to see what he has going. I loved the WC series because it hit that sweet spot of space flight simulation and story. Is Freelancer the one that came out with the mouse controls a few years ago? I never did get around to finishing it because it was lacking, well, something I never put my finger on. I thing it was basically a story and characters that I cared about.

I wonder, will he try FMV again or go with CGI cutscenes?

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Kail
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Reply #13 on: September 13, 2012, 08:14:57 PM

Is Freelancer the one that came out with the mouse controls a few years ago?

Yeah, came out in like '03 I think.

It was supposed to be a sequel to Starlancer, in the lame "it takes place a thousand years later in a different place and has none of the same ships, factions, characters, or setting" way.  I never played Wing Commander, but I really liked Starlancer, between missions it had these neat little first person FMVs whenever you switched from one screen to the other so it really felt like you were walking around in the carrier.  That blew my mind at the time.  It was also kind of hilarious in that it had a killboard where all the top aces from the war were listed, and you'd see new pilots move up the ranks or older pilots removed when they died, but nobody apparently noticed that your character was sitting at the top with like double the number of kills as the "elite top ace" everyone else fawns over.
Riggswolfe
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Reply #14 on: September 13, 2012, 10:41:42 PM

Is Freelancer the one that came out with the mouse controls a few years ago?

Yeah, came out in like '03 I think.

It was supposed to be a sequel to Starlancer, in the lame "it takes place a thousand years later in a different place and has none of the same ships, factions, characters, or setting" way.  I never played Wing Commander, but I really liked Starlancer, between missions it had these neat little first person FMVs whenever you switched from one screen to the other so it really felt like you were walking around in the carrier.  That blew my mind at the time.  It was also kind of hilarious in that it had a killboard where all the top aces from the war were listed, and you'd see new pilots move up the ranks or older pilots removed when they died, but nobody apparently noticed that your character was sitting at the top with like double the number of kills as the "elite top ace" everyone else fawns over.

That happened in the Wing Commander games too. You'd hear about how some pilot was the best ever and you'd look at the killboard and he'd have like 6 kills and you'd have 37.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Reply #15 on: September 13, 2012, 11:25:21 PM

I pretty much always sent my wingman back to base in WC. When it would let me, anyway.

koro
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Reply #16 on: September 14, 2012, 12:43:49 AM

Wing Commander Privateer (which I didn't try for my first time until a few years after Freelancer hit) can actually do the same type of mouse control, which I found kind of surprising. It's also quite fun.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #17 on: September 14, 2012, 12:55:18 AM

"Everybody knows about the Maniac...Everybody!" (I watched this a lot of times thanks to the VHS that came with my UK "movie reel" premiere edition)  Oh ho ho ho. Reallllly?

http://www.youtube.com/watch?v=RfQ-mF4mZ8M

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
K9
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Reply #18 on: September 14, 2012, 07:08:36 AM

Freelancer is right up there on my list of games I would love to have another of. Space trading/combat sims are a bit of an unloved genre I feel.

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Mrbloodworth
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Reply #19 on: September 14, 2012, 10:41:12 AM

Is Freelancer the one that came out with the mouse controls a few years ago?

Yeah, came out in like '03 I think.

It was supposed to be a sequel to Starlancer, in the lame "it takes place a thousand years later in a different place and has none of the same ships, factions, characters, or setting" way.  I never played Wing Commander, but I really liked Starlancer, between missions it had these neat little first person FMVs whenever you switched from one screen to the other so it really felt like you were walking around in the carrier.  That blew my mind at the time.  It was also kind of hilarious in that it had a killboard where all the top aces from the war were listed, and you'd see new pilots move up the ranks or older pilots removed when they died, but nobody apparently noticed that your character was sitting at the top with like double the number of kills as the "elite top ace" everyone else fawns over.

Free lancer was closer to Privater, obviously they were on the same line.

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Mrbloodworth
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Reply #20 on: October 09, 2012, 09:01:55 AM

Quote

    The Roberts Space Industries Reveal is Coming Soon

    Hi Everyone,

    Our time for the big reveal is nearing! Please tune-in for the live internet broadcast via Gamespot at 10am EST on October 10, 2012.

    Once the announcement is made there will be NO more golden tickets distributed and together we will forever be the founders of our new universe! Be sure to tell your friends to register before 10.10.10 so that they can be included.

    Several of you have asked to attend GDC Online in Austin in person and we would love to see you there! Please fill out this form to let us know you're coming so we can provide further details and make arrangements to include you.

    As a Thank-You from all of us at Roberts Space Industries, every Golden Ticket Holder -- should you choose to join us on our new adventure -- will receive defining gold decals for your spaceship to immortalize your early support.

    Together we will shape the universe - one or one million polygons at a time.


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Mrbloodworth
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Reply #21 on: October 10, 2012, 09:01:56 AM

« Last Edit: October 10, 2012, 09:09:38 AM by Mrbloodworth »

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Zaljerem
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Reply #22 on: October 10, 2012, 09:32:55 AM

May this come to fruition.

Every problem has a better solution when you start thinking about it differently than the normal way. - Steve Wozniak
When is [Minecraft] going to get together with DF, have a nice cuddle and a bottle of wine and finally produce the Baby that I want ? - Ironwood
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Mrbloodworth
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Reply #23 on: October 10, 2012, 09:46:44 AM

Did you watch the whole presentation?

The vector thrust system is fucking nuts!

EDIT: Also, AVATARS!

Quote
After a quick tour around the asteroid field, Roberts parked his ship on an exterior wall of the enormous carrier ship, where some other spacecraft had been parked. He exited his own ship, walked across the exterior of the carrier, and boarded another small craft, before flying back around and landing the second craft in the belly of the carrier.

Quote
Furthermore, Star Citizen will include what Roberts describes as "Millenium Falcon-style" ships, in which player will actually be able to get up and walk around to different stations. Friends can climb aboard and mount the turrets in the back. Even more exciting, was the prospect that some player-controlled ships would be large enough to carry a smaller ship in its hanger bay that a friend can jump into when the fighting breaks out. A helpful thing if, as Roberts put it, "we're going on a trading mission to the edge of the galaxy where there's no law and order."

lol @ eve online ( * Ducks * )
« Last Edit: October 10, 2012, 10:54:14 AM by Mrbloodworth »

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Mrbloodworth
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Reply #24 on: October 10, 2012, 10:25:39 AM


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Mrbloodworth
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Reply #25 on: October 10, 2012, 11:26:15 AM


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Lucas
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Further proof that Italians have suspect taste in games.


Reply #26 on: October 10, 2012, 01:04:11 PM

Have all my babies. Now.

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #27 on: October 10, 2012, 02:29:00 PM

How is this not setting off people's bullshit detectors?

This is ridiculously over ambitious & doomed to failure.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Reply #28 on: October 10, 2012, 02:30:51 PM


Sheepherder
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Reply #29 on: October 10, 2012, 03:09:28 PM

« Last Edit: October 10, 2012, 03:12:09 PM by Sheepherder »
Lucas
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Further proof that Italians have suspect taste in games.


Reply #30 on: October 10, 2012, 03:11:39 PM


" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Amaron
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Reply #31 on: October 10, 2012, 03:15:19 PM

How is this not setting off people's bullshit detectors?

This is ridiculously over ambitious & doomed to failure.

Seriously what?  We can't talk about it even if we think it's going to fail?
Venkman
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Reply #32 on: October 10, 2012, 04:09:42 PM

Saw the video earlier. Looks freakin' amazing and does everything I've wanted since (Sky, say it with me): Freespace 2  Oh ho ho ho. Reallllly?; however, a crowd-sourced PC game launching after the next console generation comes, from a guy nobody's heard from for the last two console generations, yea, I'm not holding my breath.

But I'm downloading that video and keeping it. Forever.
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Reply #33 on: October 10, 2012, 06:09:14 PM

The FPS ship invasion bits sound potentially game-ruining.  awesome, for real

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lamaros
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Reply #34 on: October 10, 2012, 06:42:08 PM

Why does the trailer feature a ship with a landing strip? They're in space...
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