Welcome, Guest. Please login or register.
March 28, 2024, 06:40:12 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  The Secret World  |  Topic: Things you don't like. 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 9 10 [11] 12 13 ... 15 Go Down Print
Author Topic: Things you don't like.  (Read 174895 times)
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #350 on: August 05, 2012, 06:46:26 PM

The other new side quest we found today involves escorting something around, except it leaves the area of its own quest and fails you for leaving the area. Even if you stay in the area and watch it walk around it bugs out, disappears itself, and fails you.  Ohhhhh, I see.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #351 on: August 05, 2012, 07:03:37 PM

That quest is terrible on its own.  I doubt I'll alt at all, but I hope it's not part of an achievement.

-Rasix
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #352 on: August 05, 2012, 10:11:14 PM

I was actually thinking, before today, that I might give the game another month, but spending all my play time battling bugs and overtuned quests today (after my last session prior ending when I hit another progress-stopping bug in Hell and Bach, that at least was solved today) probably killed that dead. I think I came to this conclusion the 4th time I died trying to finish Rogue Agent; I would have just left it for later but I was afraid I wouldn't be able to get the quest back if I paused it because it doesn't have a physical quest giver.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #353 on: August 05, 2012, 10:16:05 PM

You can get all faction quests in your home city - for dragon you 'pick them up' from the fountain in the main hub.

Rogue agent is probably the hardest solo quest before you hit endgame, imo.

Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #354 on: August 05, 2012, 10:22:27 PM

If it hadn't come on the heels of the parade of buggy crap and more solo instances that don't need to be solo instances today it probably would have bothered me less. I forgot to mention another one we ran into, in the new Carter Unleashed quest:


EDIT: Maybe I will end up paying for another month, since I can log into the game but not my account on the website.  Ohhhhh, I see.
« Last Edit: August 05, 2012, 10:34:38 PM by Ingmar »

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Seraphim
Terracotta Army
Posts: 95


Reply #355 on: August 06, 2012, 12:05:39 AM

Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #356 on: August 06, 2012, 12:25:56 AM

Derp.  Facepalm

(Running away should still work if I get outside the circle though.)

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Miasma
Terracotta Army
Posts: 5283

Stopgap Measure


Reply #357 on: August 06, 2012, 07:47:14 AM

There are many, many quests like that.  If you keep dying or are thinking something is impossible just take a minute to read the journal, see if you have any usable quest items and look around the area for interactables.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #358 on: August 06, 2012, 07:58:32 AM

There are many, many quests like that.  If you keep dying or are thinking something is impossible just take a minute to read the journal, see if you have any usable quest items and look around the area for interactables.

It was so awesome dying like 10 times to some revenant before figuring out how I actually had to kill it.

-Rasix
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #359 on: August 06, 2012, 08:09:56 AM

It's usually the player being derpy on those situations. I had one last night where I had to use this chain gun thing I grabbed in a previous part of the quest. Didn't occur to me to use the third thing after the previous two steps had me use the first two things  why so serious?

I died pretty hard, and on the (short) run back, the light went off. Killed it quick and easy the second time.

I actually file that under things I like, can't just set the controls to cruise for the night, have to stop and think once in a while.
Lantyssa
Terracotta Army
Posts: 20848


Reply #360 on: August 06, 2012, 09:34:39 AM

I don't like that I forgot to do 30 quests.

Hahahaha!  I'm really good at this!
HaemishM
Staff Emeritus
Posts: 42628

the Confederate flag underneath the stone in my class ring


WWW
Reply #361 on: August 06, 2012, 11:04:31 AM

Update: Game still sucks as a duo. Now we had a fed-ex side quest that spawns something that's trying to take it from you. That's fine, except you cannot both do it unless you like having one spawn for each of you, every two steps. And there's a horrible snare involved that makes it so you can't just jog on your merry way. Quest obviously wants you to solo it all by your lonesome.

Fuck that quest!

That's got to be the quest in Blue Mountain to take the package to the Franklin Mansion while the Jilted Bridge tries to stop you. That bitch IS EVIL.

Also, don't like the chainsaw quest at fucking all. Having to 1) equip the chainsaw and 2) use an inventory skill that you can't put on your attack skill bar in order to use the chainsaw is just fuckstupid. I died like 5 times and said "FUCK THIS QUEST."

Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #362 on: August 06, 2012, 12:03:29 PM

I don't like that I forgot to do 30 quests.
I was wondering last night if I hit 30 or not. Being down that hour or whatever really put a crimp in my TSW time (probably a solid quarter of it) for the weekend.
2) use an inventory skill that you can't put on your attack skill bar in order to use the chainsaw
Are you using a locked bag for consumables? I just put the inventory skill thingy in there, I keep a slot open because they come along infrequently.
« Last Edit: August 06, 2012, 12:05:05 PM by Sky »
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #363 on: August 06, 2012, 12:13:49 PM

I forgot about the 30 quest thing until it was too late (this was before yesterday's little rage fest) which is too bad, because it could have 'fixed' my complaint about the only dress shirts for men being from the pay store!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #364 on: August 06, 2012, 12:41:18 PM

Update: Game still sucks as a duo. Now we had a fed-ex side quest that spawns something that's trying to take it from you. That's fine, except you cannot both do it unless you like having one spawn for each of you, every two steps. And there's a horrible snare involved that makes it so you can't just jog on your merry way. Quest obviously wants you to solo it all by your lonesome.

Fuck that quest!

That's got to be the quest in Blue Mountain to take the package to the Franklin Mansion while the Jilted Bridge tries to stop you. That bitch IS EVIL.

Yep, that's the one!

God Save the Horn Players
HaemishM
Staff Emeritus
Posts: 42628

the Confederate flag underneath the stone in my class ring


WWW
Reply #365 on: August 06, 2012, 01:10:06 PM

2) use an inventory skill that you can't put on your attack skill bar in order to use the chainsaw
Are you using a locked bag for consumables? I just put the inventory skill thingy in there, I keep a slot open because they come along infrequently.

Yep. It's very easy to right click or click one too many times trying to get that skill off while 6 zombies are chewing on you and end up with the skill on your cursor instead of firing off. One of the reasons I don't like the consumables as well - too much of a PITA to set up. GIVE ME A HOTKEY!

Riggswolfe
Terracotta Army
Posts: 8024


Reply #366 on: August 06, 2012, 03:19:18 PM

Update: Game still sucks as a duo. Now we had a fed-ex side quest that spawns something that's trying to take it from you. That's fine, except you cannot both do it unless you like having one spawn for each of you, every two steps. And there's a horrible snare involved that makes it so you can't just jog on your merry way. Quest obviously wants you to solo it all by your lonesome.

Fuck that quest!

That's got to be the quest in Blue Mountain to take the package to the Franklin Mansion while the Jilted Bridge tries to stop you. That bitch IS EVIL.

Also, don't like the chainsaw quest at fucking all. Having to 1) equip the chainsaw and 2) use an inventory skill that you can't put on your attack skill bar in order to use the chainsaw is just fuckstupid. I died like 5 times and said "FUCK THIS QUEST."

It's interesting how people have totally different experiences. I breezed through the chainsaw quest and felt like frigging Ash from Army of Darkness while doing it. I want a chainsaw as one of those new weapons they're talking about! Like Sky I just put it in my locked consumable bag and went to town. The issue you probably had is that there is a short pause after you click it before the chainsaw swings which sometimes leads to "did I actually click it or not?" At least it does for me. :)

As for the jilted bride quest it can be duoed but it does make it rougher. My wife and I did it and it was kind of annoying. Still, concentrating fire on the brides made them die relatively quickly so it worked out. But yes, it was very annoying in a duo, no question at all.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #367 on: August 06, 2012, 03:24:38 PM

I think it may be bugged, as someone said she's only supposed to spawn a couple of times, but for us we would kill one just in time for a new one to spawn. In a duo. And we mow through things together fairly quickly. It was just endlessly spawning her, basically. So ... yeah. Probably bugged. Which doesn't help.

God Save the Horn Players
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #368 on: August 06, 2012, 03:31:15 PM

There are too many "Hard" quests in Transylvania. There are almost none of these up until this point (like 4 total in Egypt).

Should be a bounty for a certain two people, but it kind of sucks for me.  When I'm on my normal play schedule, it's somewhat hard to find a duo/trio.

-Rasix
Nevermore
Terracotta Army
Posts: 4740


Reply #369 on: August 06, 2012, 05:17:49 PM

I thought the missions told you if it was 'normal' or 'hard' or whatnot compared to your QL or something?  I could have sworn I once saw one that the first time I looked at it (but didn't take since I'd have had to drop something) said 'hard' but when I came back later to actually take it and do it it said 'normal'.  But I could just be insane and have that all wrong.

Over and out.
caladein
Terracotta Army
Posts: 3174


WWW
Reply #370 on: August 06, 2012, 05:33:16 PM

Yes, Easy/Normal/Hard is like quest coloring in other games., at least at the super-newb levels I was playing at.  Don't know how that relationship holds up down the line (even given QL's wonkiness with mob coloring).

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #371 on: August 06, 2012, 05:41:39 PM

When you get to city of the sun god, you're going to be pretty near max QL.  So, hard changes from "difficult quest" to having nightmare mobs and being very difficult/impossible solo.

-Rasix
Nevermore
Terracotta Army
Posts: 4740


Reply #372 on: August 06, 2012, 05:47:44 PM

That sounds like it could be quite a problem since the game doesn't seem to lend itself well to group questing.

Over and out.
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #373 on: August 06, 2012, 06:01:16 PM

Well, other games do that too. Possibly just a question of marking them more clearly.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Tyrnan
Terracotta Army
Posts: 428


Reply #374 on: August 06, 2012, 06:05:50 PM

When you get to city of the sun god, you're going to be pretty near max QL.  So, hard changes from "difficult quest" to having nightmare mobs and being very difficult/impossible solo.

I've been able to solo all the hard quests in Transylvania with the build I posted in the power sets thread. The core of the build is having a high crit rating, passives that give you a HoT from attacking and then abusing the hell out of the Empower passive elite from fists. Once you have those you're good to go, although having a way to apply afflicted and using Clearing the Path helps the DPS a lot, especially against groups. I was mainly using green talismans when I first started so it's not even that gear dependent, just throw one one or two tank pieces and one or two heal ones and you're good to go.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #375 on: August 06, 2012, 06:10:56 PM

That sounds like it could be quite a problem since the game doesn't seem to lend itself well to group questing.

If they're 'outside' quests - that is, there's no random solo instance in the quest - it works okay. It's basically like duoing in WoW, with the occassional "aw fuck you" of it being annoying (most quests, the clickies don't count for both and you have to wait for them to respawn, for example). The kill ten cthulhurats quests are a breeze, though.

God Save the Horn Players
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #376 on: August 06, 2012, 06:43:23 PM

When you get to city of the sun god, you're going to be pretty near max QL.  So, hard changes from "difficult quest" to having nightmare mobs and being very difficult/impossible solo.

I've been able to solo all the hard quests in Transylvania with the build I posted in the power sets thread. The core of the build is having a high crit rating, passives that give you a HoT from attacking and then abusing the hell out of the Empower passive elite from fists. Once you have those you're good to go, although having a way to apply afflicted and using Clearing the Path helps the DPS a lot, especially against groups. I was mainly using green talismans when I first started so it's not even that gear dependent, just throw one one or two tank pieces and one or two heal ones and you're good to go.

My builds aren't good enough to handle them.  I was able to breeze through a couple in Besieged Farmlands when I bugged my penetration chance to 100%, however.   awesome, for real

To put it into WoW terms, Hard early on is like a quest 2 levels above you.  Once you hit QL10, they're basically "Group 2/3". 

-Rasix
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #377 on: August 06, 2012, 07:38:43 PM

The core of the build is having a high crit rating, passives that give you a HoT from attacking
I began with a couple HoT passives, but it quickly got fairly pointless vs other stuff that pumped deeps. Maybe with some heal items, but without them the HoTs really sucked.
Furiously
Terracotta Army
Posts: 7199


WWW
Reply #378 on: August 06, 2012, 10:12:08 PM

I don't like that Funcom was sneaky and used my old credit card info to subscribe me for another month when I have eaten all the content. :P

Zetor
Terracotta Army
Posts: 3269


WWW
Reply #379 on: August 06, 2012, 11:43:30 PM

Same here... their billing system is about 20 kinds of clownshoes. I'm kinda PO'd about that actually, and can't really do anything until I get back from vacation in a week-and-a-half... at which point it'll be too late anyway. swamp poop

Otoh I got 1200 of Funcom Funny Money(tm) when they mistakenly charged me for a month of sub right after I ordered, so um...yay?

Moral of the story: if you ever gave funcom your CC info, you have a nonzero chance of getting Proper Fucked.

Seraphim
Terracotta Army
Posts: 95


Reply #380 on: August 07, 2012, 12:11:25 AM

The core of the build is having a high crit rating, passives that give you a HoT from attacking
I began with a couple HoT passives, but it quickly got fairly pointless vs other stuff that pumped deeps. Maybe with some heal items, but without them the HoTs really sucked.

The point there is Empowerment though that gives you some 120 health everytime the HoT crits even without any heal rating.
Stopped using it somewhere in Egypt myself to free up 2 passive slots for more damage and using Turn the Tables for a little active healing, worked really well but most Hard quests in Transylvania I wasn't able to solo when still in green equip.
Few dungeon runs later and full blue makes most of them fairly easy however.
palmer_eldritch
Terracotta Army
Posts: 1999


WWW
Reply #381 on: August 07, 2012, 06:20:59 AM

I don't like the way quests sometimes lead you into solo instances.

I've never had a problem duoing quests outside of those instances, with a buddy or some random stranger who invites me to a group because they can see we are on the same quest. They generally seem to work exactly as they do when you are solo, except that if anyone gets an update then the whole group gets the update if they are reasonably close.
Wasted
Terracotta Army
Posts: 848


Reply #382 on: August 07, 2012, 07:08:43 AM

so its probably been said already but / not taking you straight to chat is annoying as hell.
Seraphim
Terracotta Army
Posts: 95


Reply #383 on: August 07, 2012, 07:25:39 AM

They fixed the Black Marks in Fusang, back to 7 for taking a facility...  Heartbreak
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #384 on: August 07, 2012, 07:26:01 AM

so its probably been said already but / not taking you straight to chat is annoying as hell.
Yep. Go into control options and change it from / to /  Ohhhhh, I see.

They have it defaulted to the / on the numpad, change it to the / you actually use.
Pages: 1 ... 9 10 [11] 12 13 ... 15 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  The Secret World  |  Topic: Things you don't like.  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC