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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Command & Conquer Generals 2 (was mysterious Bioware/C&C thread) 0 Members and 1 Guest are viewing this topic.
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Author Topic: Command & Conquer Generals 2 (was mysterious Bioware/C&C thread)  (Read 15236 times)
eldaec
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on: November 23, 2011, 01:08:44 PM

So, the internet appears to have decided Bioware is making a command and conquer game.

Evidence being this screenshot, three seconds of tank footage and apparently someone saw something on linkedin saying that Victory Games has been rolled into Bioware.

Also Bioware are announcing something on Dec 10.



Discuss.
« Last Edit: December 16, 2011, 05:43:36 AM by eldaec »

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Reply #1 on: November 23, 2011, 01:11:12 PM

What all-caps city name do we append after Bioware for this one?

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luckton
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Reply #2 on: November 23, 2011, 01:13:09 PM

It better still have live-action in-game clips or /ignore.

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Reply #3 on: November 23, 2011, 02:11:46 PM

Can you romance Kane as you progress through the Nod missions?

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Reply #4 on: November 23, 2011, 02:13:57 PM

I can't wait for the man-on-man Michael Ironside scenes.
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Reply #5 on: November 23, 2011, 02:58:04 PM

What all-caps city name do we append after Bioware for this one?

MONTRÉAL would be my guess.

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Velorath
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Reply #6 on: November 23, 2011, 03:27:44 PM

What all-caps city name do we append after Bioware for this one?

MONTRÉAL would be my guess.

The thinking is that Visceral Games in L.A. has been folded into Bioware and is the team working on this project.
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Reply #7 on: November 23, 2011, 04:59:09 PM

I'm a mechanical man!



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Reply #8 on: November 23, 2011, 05:06:50 PM

How does that screenshot say C&C over any other modern military game? It could as easily be concept art for BioWare's ExplosionJumper (with realistic destruction physics).

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Reply #9 on: November 23, 2011, 05:22:58 PM

There's also a bit in the video with a near-future tank.

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Velorath
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Reply #10 on: November 24, 2011, 01:57:00 AM

How does that screenshot say C&C over any other modern military game? It could as easily be concept art for BioWare's ExplosionJumper (with realistic destruction physics).

The speculation is mostly due to various bits of evidence that Bioware might have taken over EA's L.A. studio that was working on C&C.  The other theory going around is that it's a Mercenaries game, which would make more sense being labeled a Bioware project due to their connection with Pandemic.
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Reply #11 on: November 24, 2011, 10:43:06 PM

I think I'd much rather another Dune RTS, than a C&C one.

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Reply #12 on: November 25, 2011, 06:22:10 AM

I'd much rather see Bioware not touch anything.
eldaec
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Reply #13 on: November 25, 2011, 07:15:25 AM

Personally I think a camp as hell command and conquer universe bioware rpg could be awesome. Though that clearly isn't what this is.

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Reply #14 on: November 25, 2011, 07:29:05 AM

Command and Conquer was the first computer game I actually purchased with my own money. The franchise hasn't been treated well though imo. My problem with a lot of the games is that they couldn't seem to make up their mind whether they wanted to be serious and gritty, or light-hearted and daft. Given how few RTS games come out these days any reboot is going to struggle to compare to SC2, and that is going to be the only benchmark for them.

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Reply #15 on: November 25, 2011, 08:21:44 AM

Well they could always try and move the RTS away from the style they've used for a decade but Blizzard basically rules now. C&C could really use the change since it's now in starcraft/warcraft's shadow. Another cut out of same cloth is just yawn inducing.

How about going for a supreme commander style game with more of a mass/strategis focus? Or instead how about a super tactical focus like world in conflict (for me, that was the best multiplayer RTS I've ever played)?
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Reply #16 on: November 25, 2011, 03:45:23 PM

Make it an FPS set in the 50's.  Oh ho ho ho. Reallllly?



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Reply #17 on: November 25, 2011, 06:05:59 PM

Command and Conquer is probably the only single player RTS that I paid attention to for the last decade. Until the latest one blew up on the weight of hollywood scripting it is attempting to emulate.  I kid you not, 1 mission in, 'Commander, they killed your wife' is probably the lowest point on the franchise and since then, I never gave it another look.

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Reply #18 on: November 28, 2011, 09:56:18 AM

Why hasn't someone put a bullet in this franchise's head already?

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Reply #19 on: November 28, 2011, 10:06:35 AM

They did, they just resurrected the corpse to shamble along in a merry jig for our pleasure.
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Reply #20 on: November 28, 2011, 11:11:58 AM

  I kid you not, 1 mission in, 'Commander, they killed your wife' is probably the lowest point on the franchise
No shit, they need to save the good parts for last.

Wait, what?
tmp
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Reply #21 on: December 03, 2011, 05:14:42 PM

I was very much like o.O at this because it didn't really seem to make much sense for BioWare to get involved with the genre, but then it suddenly starts making sense

Activision's Blizzard dominates the MMO market -- EA has their BioWare label develop SWTOR
Activision's Blizzard dominates the RTS market -- EA has their BioWare label develop resurrected C&C

i suppose if that's accurate the question is whether they start another BioWare franchise to compete for Diablo market, or if that's where the next Dragon Age title is heading.
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Reply #22 on: December 03, 2011, 07:00:44 PM

Man, don't say things like that. Dragon Age II plus Diablo would be sex.

Trying to combine Bioware's compelling characters with Diablo's spaztic gameplay would be easier said than done however.

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Malakili
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Reply #23 on: December 03, 2011, 07:28:55 PM

Man, don't say things like that. Dragon Age II plus Diablo would be sex.

Trying to combine Bioware's compelling characters with Diablo's spaztic gameplay would be easier said than done however.

One of the things that makes Diablo work is the lack of narrative outside the cutscenes and the occasional bit of NPC dialog.  The last thing I need in my diablo is fully voiced dialog options or some such. 
tmp
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Reply #24 on: December 03, 2011, 07:52:05 PM

One of the things that makes Diablo work is the lack of narrative outside the cutscenes and the occasional bit of NPC dialog.  The last thing I need in my diablo is fully voiced dialog options or some such.  
Couldn't that facebook Legacy thing or Legends or whatever it was called, work as a prototype for Diablo-like DA game? Didn't play it myself but from discussion people had about it, it sounded like it's largely kill kill kill as you move along the screen, then upgrade your castle, rinse, repeat?

edit: on the other hand there's rumours next DA is going to have LOTR:Conquest-like multiplayer (if that doesn't wind up as a separate game) so there's that.
« Last Edit: December 03, 2011, 07:58:30 PM by tmp »
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Reply #25 on: December 03, 2011, 08:00:28 PM

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Reply #26 on: December 04, 2011, 07:14:04 AM

I was very much like o.O at this because it didn't really seem to make much sense for BioWare to get involved with the genre, but then it suddenly starts making sense

Activision's Blizzard dominates the MMO market -- EA has their BioWare label develop SWTOR
Activision's Blizzard dominates the RTS market -- EA has their BioWare label develop resurrected C&C

i suppose if that's accurate the question is whether they start another BioWare franchise to compete for Diablo market, or if that's where the next Dragon Age title is heading.

I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.
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Reply #27 on: December 04, 2011, 07:21:38 AM

My impression of starcraft 2 is that it's more a tactical game, than a strategy game.

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Reply #28 on: December 04, 2011, 01:49:21 PM

My impression of starcraft 2 is that it's more a tactical game, than a strategy game.

I'd classify it as an Accelerated Realtime Tactical Micromanagement game.

But ARTM isn't exactly a catchy abbreviation.

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Reply #29 on: December 04, 2011, 02:05:01 PM

I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.
One is all it takes. They only released single MMO in the last 8 years, too.
Malakili
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Reply #30 on: December 04, 2011, 02:26:03 PM



I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.

They've released the only RTS that matters in the last 8 years.

In regards to tactics v. strategy in Starcraft, I think the reality is that both matter quite a lot.  The issue is that most people have mechanics that are so bad that it doesn't matter how much thought they put into their strategy because they are unable to actually execute it.   If your "strategy" beats my "strategy" but you get supply blocked 10 times, it won't matter because I'll show up to your base with 3x as many units as you have.  But within skill levels which are otherwise relatively equal, strategy plays a pretty huge role, which is apparent in most pro tournaments.  

Finally, I think a better example of a tactical game is something like Dawn of War 2.
« Last Edit: December 04, 2011, 02:28:19 PM by Malakili »
Velorath
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Reply #31 on: December 04, 2011, 02:58:10 PM



I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.

They've released the only RTS that matters in the last 8 years.


I think Relic would disagree with you.
tmp
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Reply #32 on: December 04, 2011, 03:01:14 PM

I think Relic would disagree with you.
Who?

(seriously, wish i could say it's trolling. I haven't kept up with the RTS developments at all, and so the recent Starcraft stuff is the only relatively new thing in the genre i'm aware of. That's how big it is, compared to the competition. Relic brings to my mind Homeworld games and that was well, ages ago)
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Reply #33 on: December 04, 2011, 03:14:56 PM

I think Relic would disagree with you.
Who?

(seriously, wish i could say it's trolling. I haven't kept up with the RTS developments at all, and so the recent Starcraft stuff is the only relatively new thing in the genre i'm aware of. That's how big it is, compared to the competition. Relic brings to my mind Homeworld games and that was well, ages ago)

Company of Heroes and Dawn of War.  Both are pretty well regarded RTS series.
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Reply #34 on: December 05, 2011, 01:11:51 AM

They may be well regarded, but Blizzard makes the RTS games that all gamers take note of.

The RTS category isn't as dominant as it used to be - it's ceded that ground to the FPSs - but it still commands attention, especially on the PC. Blizzard is a key player in that space.

I do get the logic of EA making BioWare their "everything that isn't an FPS or Guitar Hero game" studio, but it also makes no damn sense.


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