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Author Topic: Mass Effect 3  (Read 345197 times)
Nonentity
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on: October 11, 2011, 10:55:37 AM

Searched and didn't see a thread, figured I'd start one up with all the new info about multiplayer. Stolen from Bioware forums:


So basically - four player co-op missions, persistent duder you create yourself and unlock and level and such. It contributes to your 'Galactic Readiness' level, which is some stat that also affects single player? But it's not required to get the best ending in single player, as you can increase the 'Galactic Readiness' there as well, along with "other platforms" (guessing Facebook or mobile games).

I don't see this hurting the core game at all in my eyes. I enjoy some good co-op shootin'.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Sjofn
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Reply #1 on: October 11, 2011, 11:31:58 AM

Yeah a lot of our ME3 blather happened in the ME2 thread.

I am utterly indifferent to the multiplayer part. It's sort of funny, really.

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Nonentity
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Reply #2 on: October 11, 2011, 02:37:28 PM

I think the fact that it's a PC franchise as well helps me be more interested in multiplayer offerings.

For Uncharted, I was (and continue to be) perfectly happy not playing the multiplayer, just because I'm not a fan of the console shooter control schemes. It's a single-player game in my eyes, which I'm sure mirrors how people feel about Mass Effect.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
kildorn
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Reply #3 on: October 11, 2011, 02:41:59 PM

The multi seems.. I dunno. We'll see how it turns out.

But if they fucked up combat from ME2.. HEAVEN HELP THEM.
Ingmar
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Reply #4 on: October 11, 2011, 02:43:51 PM

Non, your avatar  ACK!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nonentity
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Reply #5 on: October 11, 2011, 02:55:22 PM


But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
UnSub
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Reply #6 on: October 12, 2011, 03:00:33 AM

Quote
Why only 4 player co-op?

We have always maintained that we would only add multiplayer into the Mass Effect series if it made sense and did not compromise the power of the single player campaign.

Quote
add multiplayer into the Mass Effect series if it made sense

Quote
made sense

No, it really doesn't.

Velorath
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Reply #7 on: October 12, 2011, 03:13:59 AM

It's a co-op mode featuring characters other than Shepard and co., forming " an elite Special Forces squad, and combine their weapons, powers and abilities to devastating effect as they fight together to liberate key territories from enemy control".  Seems to make sense in the context of the setting and what's going on in the time frame of this game, and while I'm not a huge fan of Vs. multiplayer getting shoehorned into a game, I don't really have an issue with more games having some form of co-op.
Sky
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Reply #8 on: October 12, 2011, 06:52:47 AM

Why not just close out the trilogy without wasting resources on a dumb niche idea?

Then add the dumb niche idea to the next franchise/trilogy/thing.

Fucking bullet points.
eldaec
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Reply #9 on: October 12, 2011, 07:25:28 AM

If multiplayer doesn't involve the characters and story of ME, aren't you just left with a terrible third person cover based shooter?

I'm not against it as a novelty but seems a bit of a wasted effort.

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eldaec
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Reply #10 on: October 12, 2011, 07:33:20 AM

Also, 'not required for best ending' is one thing, but there are a number of people IN THIS THREAD who will be psychologically compelled to achieve maximum readiness before completing the game just in case it unlocks an extra line of dialog.

Developers never consider their impact on the mentally disturbed.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Koyasha
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Reply #11 on: October 12, 2011, 08:18:22 AM

I'm pretty sure someone will come up with a mod or something that will allow us to completely bypass the multiplayer thing if we want to, and still achieve maximum readiness.  But if it's done in an interesting manner, the multiplayer might be worthwhile, even speaking as someone who historically has almost never played multiplayer outside an MMO.

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Ingmar
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Reply #12 on: October 12, 2011, 11:15:46 AM

Also, 'not required for best ending' is one thing, but there are a number of people IN THIS THREAD who will be psychologically compelled to achieve maximum readiness before completing the game just in case it unlocks an extra line of dialog.

Developers never consider their impact on the mentally disturbed.

It sounded to me like you could achieve maximum readiness without using the co-op.

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Nordom: Sense of closure: imminent.
tmp
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Reply #13 on: October 12, 2011, 11:46:59 AM

If multiplayer doesn't involve the characters and story of ME, aren't you just left with a terrible third person cover based shooter?

Supposedly you can play a krogan, though.

(or a Salarian. just imagine the number of assholes yelling to hold the line)
« Last Edit: October 12, 2011, 11:51:55 AM by tmp »
LK
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Reply #14 on: October 12, 2011, 12:35:55 PM

If it's fun and adds to the product, I'm all for that.

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eldaec
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Reply #15 on: October 12, 2011, 01:29:12 PM

If multiplayer doesn't involve the characters and story of ME, aren't you just left with a terrible third person cover based shooter?

Supposedly you can play a krogan, though.

(or a Salarian. just imagine the number of assholes yelling to hold the line)

You are making me seriously consider an exception to my usual policy of 'fuck games not on steam' just so I can do this.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
cironian
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Reply #16 on: October 12, 2011, 01:46:35 PM

(or a Salarian. just imagine the number of assholes yelling to hold the line)

We call those people cloacas.
Nonentity
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Reply #17 on: October 12, 2011, 03:53:09 PM

You create a custom character and pick race and class for multiplayer.

Races are Human, Krogan, Asari, Drell, Salarian and Turian. Classes are same as single-player.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Stormwaltz
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Reply #18 on: October 12, 2011, 05:04:06 PM

Salarians better fucking have the option to sing "Scientist Salarian."

Nothing in this post represents the views of my current or previous employers.

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tmp
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Reply #19 on: October 12, 2011, 07:50:32 PM

Salarians better fucking have the option to sing "Scientist Salarian."
Fairly sure there will be plenty salarians singing it whether there's a button for it or not. ACK!

Also, expecting the asari to come with zipper level customization option -- half down, navel gazing, embrace the eternity.
« Last Edit: October 12, 2011, 07:55:00 PM by tmp »
Ingmar
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Reply #20 on: October 12, 2011, 07:51:37 PM

I've been practicing already!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
rk47
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Reply #21 on: October 12, 2011, 07:56:54 PM

Why stop there, Laidlaw, time for another DA2 DLC!

Rogues, Warriors, Mages, which is better and why!
Choose from between five races and multiple character specs to determine the very best in Dragon Age 2: Battlefield DLC!
Order now and play as a Mabari Hound.

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tmp
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Reply #22 on: October 12, 2011, 08:01:46 PM

I think they're saving it for DA3. Mages vs Templars in Thedas at War.
tmp
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Reply #23 on: October 12, 2011, 08:16:34 PM

Hmm some multiplayer details

Quote
The multiplayer experience boils down to a four player co-op survival  style mode that lets you fight increasingly difficult waves of Cerberus foes.

well, so much for that.
Ingmar
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Reply #24 on: October 12, 2011, 08:17:36 PM

So literally holding the line!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
tmp
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Reply #25 on: October 12, 2011, 08:22:22 PM

So literally holding the line!
Yup. Too bad it's against faction which, if i never saw it again, it would be too soon.
Kageru
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Reply #26 on: October 12, 2011, 10:45:39 PM


They can't do deep multi-player on just box sale revenues. But if they combine this approach with DLC multi-player content it could be pretty lucrative considering most of the expensive resources are funded by the single-player box sales. Effectively approaching something like SWTOR from a different direction (the story is single-player, but some of the fights are multi-player).

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Sky
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Reply #27 on: October 13, 2011, 06:12:57 AM


They can't do deep multi-player on just box sale revenues. But if they combine this approach with DLC multi-player content it could be pretty lucrative considering most of the expensive resources are funded by the single-player box sales. Effectively approaching something like SWTOR from a different direction (the story is single-player, but some of the fights are multi-player).

Holy hell, you've just struck GOLD.

Single player ME3...but to get the good gear and finish story lines you need to RAID in multiplayer (DLC)!

GOLD.
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Reply #28 on: October 13, 2011, 08:59:27 AM

Hmm some multiplayer details

Quote
The multiplayer experience boils down to a four player co-op survival  style mode that lets you fight increasingly difficult waves of Cerberus foes.

well, so much for that.

So I guess that's a bit of a fucking spoiler, eh?

Sjofn
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Reply #29 on: October 13, 2011, 01:20:27 PM

I'm pretty sure they've mentioned in multiple interviews that Cerberus hates you again. They just haven't said why that would be (paragon ending seems obvious, renegade not so much).

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Reply #30 on: October 13, 2011, 01:51:59 PM

Illusive Man has been buying his cigarettes from Tobacco Reapers Inc. and was indoctrinated over the course of ME2, of course.

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Nordom: Sense of closure: imminent.
pxib
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Reply #31 on: October 13, 2011, 03:08:33 PM

I'm pretty sure they've mentioned in multiple interviews that Cerberus hates you again. They just haven't said why that would be (paragon ending seems obvious, renegade not so much).
That's not a problem. If you had the renegade ending last time around, Cerberus does something retarded and over-the-top evil in the first ten minutes of the game (which wouldn't be the least bit surprising given their background) and your dialogue options include three different shades of "I hate you guys now and am going it on my own."

Just like the way that even paragon Shep was suddenly so willing to forgive Cerberus at the beginning of ME2.

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Reply #32 on: October 13, 2011, 03:46:35 PM

Yeah, Cerberus fucking up is almost certainly going to be it, because Cerberus is all about fucking up.

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Reply #33 on: October 13, 2011, 03:52:20 PM

They're like WoW's trolls.

"This sounds like a horrible idea and could backfire really bad.  Didn't we try something like this before and have it really bite us in the ass?  LET'S DO IT!"

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tmp
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Reply #34 on: October 13, 2011, 05:51:46 PM

That's not a problem. If you had the renegade ending last time around, Cerberus does something retarded and over-the-top evil in the first ten minutes of the game (which wouldn't be the least bit surprising given their background) and your dialogue options include three different shades of "I hate you guys now and am going it on my own."
Even easier, since the renegade ending has you keep the reaper base, it can be the Indoctrination ex machina.

The first 10 minutes of the game is going to be different and tied to that last DLC, from what they've announced.
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