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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Mass Effect 3 0 Members and 2 Guests are viewing this topic.
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Author Topic: Mass Effect 3  (Read 348991 times)
Ragnoros
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Reply #35 on: October 13, 2011, 09:36:29 PM

Any indication if they will have some way to input your decisions from the last two games? I don't have saves from either available. Or will I just be going to masseffectsaves.com again?

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Ironwood
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Reply #36 on: October 14, 2011, 05:31:22 AM

Illusive Man has been buying his cigarettes from Tobacco Reapers Inc. and was indoctrinated over the course of ME2, of course.

As long as Bartlet is in it, I'm sold.

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Lakov_Sanite
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Reply #37 on: October 14, 2011, 06:18:04 AM

I never got why keeping the reaper base was a paragon/renegade decision. It felt much more natural for my renegade shep to say "fuck you martin sheen" and just blow the thing to hell and be done with it.  The whole game I'm kicking ass and taking names and then suddenly the choice is "oh no lets be cautious and preserve this base for science!" seemed off.

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Fordel
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Reply #38 on: October 14, 2011, 07:11:32 AM

It's about who you are giving it to.

and the gate is like I TOO AM CAPABLE OF SPEECH
TheWalrus
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Reply #39 on: October 14, 2011, 12:10:32 PM

For me it was more about using something that had liquefied people in it. Yeah. Not cool. I nuked that shit.

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HaemishM
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Reply #40 on: October 14, 2011, 12:16:06 PM

For me it was more about using something that had liquefied people in it. Yeah. Not cool. I nuked that shit.

Same here. I took the "Fuck you, we aren't using Reaper Tech" as the paragon ending. It seemed morally... questionable, to say the least.

Sjofn
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Reply #41 on: October 14, 2011, 03:58:30 PM

My reasoning even for my less paragon-y Shepards was "You guys fuck everything up. Even bringing me back from the dead ended up with your stupid base being taken over by robots."

My lone Renegade playthrough kept the base, but she knows in her heart it is a terrible idea. She had a momentary lapse of reason.

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caladein
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Reply #42 on: October 14, 2011, 04:47:31 PM

It's almost like Sjofn and I get completely different copies of BioWare games.

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stray
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Reply #43 on: October 14, 2011, 04:55:02 PM

I don't remember that much of either game. I'm going to try it again. I hated the last story though - if you can call it a story. The first was less.. linear and straightforward. I thought Jack was kind of hot, but I was a Paragon, and I didn't like where it was going. Next time I'll be a Renegade. I made the mistake of romancing Tali. I can't believe she didn't take her mask off for me. What a tease.
Sjofn
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Reply #44 on: October 14, 2011, 05:26:18 PM

She does take her mask off, the cameraman was just coy.

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stray
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Reply #45 on: October 14, 2011, 05:29:23 PM

I was really hoping she'd be some hot Arab girl, found a cure, and the game suddenly became Prince of Persia.

Oh well.
lamaros
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Reply #46 on: October 14, 2011, 07:18:41 PM

I've played both 1 and 2 in the last few days. I never got why you all thought 2 was so great. Then I played 1. If they improve again at that rate 3 might be an actually good game.  why so serious?
Lantyssa
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Reply #47 on: October 15, 2011, 04:55:31 AM

I was really hoping she'd be some hot Arab girl, found a cure, and the game suddenly became Prince of Persia.
She's a frog.

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Sky
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Reply #48 on: October 15, 2011, 07:38:01 AM

Now I keep seeing the Oglaf Arabian Nights.

Dammit.
Lantyssa
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Reply #49 on: October 15, 2011, 08:39:38 AM

Grin

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Sjofn
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Reply #50 on: October 15, 2011, 02:04:49 PM

Now I keep seeing the Oglaf Arabian Nights.

Dammit.

I don't understand the problem.  Ohhhhh, I see.

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Sky
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Reply #51 on: October 15, 2011, 02:53:15 PM

Sorry...did you say "mustache"?

http://oglaf.com/2arabian/

NSFW
Sjofn
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Reply #52 on: October 15, 2011, 07:56:45 PM

Yes, I know what it was referring to. I still don't see the problem.  why so serious?

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Sky
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Reply #53 on: October 15, 2011, 08:43:10 PM

 Ohhhhh, I see.
Lakov_Sanite
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Reply #54 on: October 16, 2011, 05:37:23 AM

 DRILLING AND WOMANLINESS

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Nonentity
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Reply #55 on: October 17, 2011, 09:36:17 AM

Oglaf, you make everything terrible. And boners.

Friggin' animated semen.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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Lakov_Sanite
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Reply #56 on: October 17, 2011, 11:23:20 AM

As opposed to you avatar of an animated seaman?

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bhodi
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Reply #57 on: October 17, 2011, 11:25:48 AM

For me it was more about using something that had liquefied people in it. Yeah. Not cool. I nuked that shit.

Same here. I took the "Fuck you, we aren't using Reaper Tech" as the paragon ending. It seemed morally... questionable, to say the least.

Ehhh... It was a sunk cost.
Tannhauser
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Reply #58 on: October 27, 2011, 03:33:12 AM

I blew up the base because I didn't want Cerebus defiling my dead crewmen.  That and IM's a rogue AI.
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Reply #59 on: October 27, 2011, 03:48:38 AM

I hope increasing "galactic readiness" using "other platforms" is also entirely optional. I don't want my ability to finish a game a certain way to be affected by how much people I spammed Mass Effect promos to on Facebook.

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Reply #60 on: October 27, 2011, 09:54:45 AM

I hope increasing "galactic readiness" using "other platforms" is also entirely optional. I don't want my ability to finish a game a certain way to be affected by how much people I spammed Mass Effect promos to on Facebook.

It won't. They've explicitly stated that you can achieve the best ending without doing anything outside single player in the game.

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tmp
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Reply #61 on: October 27, 2011, 02:20:18 PM

Clicking "I like" on Facebook is totally single player, though why so serious?

edit: in other news, a hands-on for the forthcoming multiplayer mode at RPS.
« Last Edit: October 27, 2011, 02:33:44 PM by tmp »
rk47
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Reply #62 on: November 04, 2011, 09:23:20 PM




Do you want to play / watch this game / agonize over the numbers?

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Sjofn
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Reply #63 on: November 04, 2011, 10:59:49 PM

I am amused hide helmet is an option. Which is good. This is one of the only games I like having one on, though!

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tmp
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Reply #64 on: November 05, 2011, 09:11:54 AM

If the "action mode" automatically picks the dialogue responses and lets you kill people manually, does the "story mode" automatically kill people and let you pick dialogue responses?  why so serious?

edit: ah, close but no banana

Quote
"For those who want to emphasize story immersion and minimize combat pressure. Story mode will set manually-selectable replies in conversation and a minimal combat difficulty." (official description)

and the "rpg mode" is apparently a cute name for how previous ME games were played already.
« Last Edit: November 05, 2011, 09:18:00 AM by tmp »
luckton
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Reply #65 on: November 05, 2011, 01:05:26 PM


Apologies for the size.

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Fordel
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Reply #66 on: November 05, 2011, 03:31:22 PM

The texture or whatever it's called on her hood is really really good.

and the gate is like I TOO AM CAPABLE OF SPEECH
NiX
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Reply #67 on: November 05, 2011, 05:13:01 PM

Horde mode is in ME3 and it's brutally hard. I wasn't considering this game at all, but I would just for the teamwork it takes to get through each wave of that mode... unless they make it easier so it appeals to everyone.
Lantyssa
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Reply #68 on: November 06, 2011, 09:32:27 AM

The texture or whatever it's called on her hood is really really good.
I was amazed by it, too. Grin

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tmp
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Reply #69 on: November 06, 2011, 09:41:44 AM

Not really hard with a decent 3d renderer, i'd imagine. Fabric patterns are pretty easy for procedural shaders.
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