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Author Topic: Mass Effect 3  (Read 405990 times)
Sjofn
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Reply #1645 on: April 17, 2012, 02:21:19 PM

Merusk, this isn't the spoiler thread, and if Rasix kills you, I refuse to take any blame for it.  Heart


I am not surprised by the backpedaling on what the ending means for the galaxy, because I am pretty sure when the ending was written, the writer hadn't actually thought it through and didn't actually realize what the ending would mean long term.

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Rasix
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Reply #1646 on: April 17, 2012, 02:44:01 PM

Luckily I was taken to this page of the thread instead of the previous.

I'm actually kind of liking the multiplayer.  They've built in some good hooks.  Almost at 4K now with only 3 matches.  I may shoot for 5.

PSA: NO SPOILERS. I WILL MURDERIZE.

-Rasix
Sjofn
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Reply #1647 on: April 17, 2012, 03:47:29 PM

Yeah, I was surprised by how much I liked the multiplayer too.

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Trippy
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Reply #1648 on: April 17, 2012, 03:54:06 PM

"Horde mode" (aka survival mode) I find is usually quite fun as long as the core shooter game play itself is fun. Gears of War (which popularized the mode on consoles), Space Marines, Uncharted, Bulletstorm and Mass Effect 3 all have fun MP survival modes.
Kageru
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Reply #1649 on: April 17, 2012, 05:06:54 PM


It's "low effort" multi-player since the content demands are minimal. Which is why a mod like "Killing Floor" can do it.

Hopefully the next step will be the ability to do a co-op play through. They already have the framework for integrating that with "action mode".

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caladein
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Reply #1650 on: April 17, 2012, 09:20:23 PM

They're not fundamentally different guns, although they were split up a bit a few weeks ago when the damage and weight on the Paladin were increased.

MOAR DAMAGE, from this week's changes:

Quote
Paladin Heavy Pistol
- Damage increased from (389.9-487.4) to (424.9-531.1)
- Encumbrance decreased from (1.5-0.9) to (1.25-0.7)
- Magazine Size decreased from 4 to 3
- Spare Ammo increased from (16-26) to (21-33)

For reference, Carnifex encumbrance is (1.0-0.5).  Full changes in spoiler.


TL;DR: Nerf to the distraction abilities, slight buff to Submission Net, ~10% buff to most Assault Rifles, SMGs, and a few Pistols.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Jeff Kelly
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Reply #1651 on: April 18, 2012, 06:18:21 AM

The effect weapons have on the game is ridiculous though.

I usually play Adept and when I run with a dently geared crowd I finish last in points because everything is dead before I can get off a single biotic explosion (also people keep shooting my enemy tzagged for explosion). I've done entire runs on silver where I just used the Carnifex to rack up at least some points but where I could have easily just gone AFK without any trouble.

Then you get a group with a shitty luck of the draw that does everything right yet fails on wave ten after being swarmed during a hack objective. I've failed games with a personal score of 80,000+ and won games with a personal score of < 30,000 sometimes back to back.
rk47
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Reply #1652 on: April 18, 2012, 06:49:41 PM

Thats why if there's no infiltrator, I'd be the Infiltrator. Hack objectives, Kill 4 dudes. This is Infiltrator's specialty.

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Jeff Kelly
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Reply #1653 on: April 19, 2012, 01:16:50 AM

I've fallen in love with my Geth engineer.

Turret with shield regen spec, chain overload, hunter mode + Geth Pulse Shotgun = destroy all the things!

I have a question though. The GPS seems to be more accurate at medium or large distances. I miss more at point blank range (which seems counterintuitive) than I do at long range.

Fire Base White for example. When I shoot from the top of the stairs at opponents just getting around the corner it's instant headshot when the come up from inside the building I miss half of the time.

Also a fully charged shot seems less effective against boss enemies. Brutes for example take more damage from normal shots than charged shots.

But that's minor compared to the damage output and crowd support that class offers. I've named mine Platform 9.75 and he rocks the shotgun. With Barrel and Chocke 5 that thing is an unstoppable killing machine.
rk47
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Reply #1654 on: April 19, 2012, 01:55:09 AM

agree with GPS more optimum range is far away.
That's why i bring the phalanx X for side arm when they get close.

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Surlyboi
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Reply #1655 on: April 19, 2012, 07:19:58 AM

Geth pulse rifle and carnifex work really well for my engineer. And yes, that turret is killer.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
caladein
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Reply #1656 on: April 19, 2012, 07:45:27 AM

At close range, the GPS doesn't like to use the condensed fire nearly as much.  Also, there's a higher likelihood for significant lateral movement at close range which will throw off the targeting.

I do find it a good deal easier to get mail slots at max targetting range though so there's probably something else going on as well.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
kildorn
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Reply #1657 on: April 19, 2012, 09:01:24 AM

The GPS auto tracking just messes up at normal shotgun ranges. It's useful at just about any range you'd use Incinerate at reliably. The auto tracking also fucks with your ability to snipe people in cover.

Unlocked a gethfiltrator. Painted it like a hunter, gave it a GPS. Caused heart attacks all night. <3 <3
Surlyboi
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Reply #1658 on: April 19, 2012, 10:46:34 PM

I do kind of dread getting Geth maps when I'm playing one of the Geth characters now. I get shot at a lot.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Sjofn
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Reply #1659 on: April 19, 2012, 10:58:15 PM

Man up and color yourself bright pink, silly!

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kaid
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Reply #1660 on: April 20, 2012, 11:56:43 AM

HEHE yup or red or bright green or some other very un geth color. I went with a bright red color and I don't get much friendly fire.
kildorn
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Reply #1661 on: April 20, 2012, 02:50:33 PM

Hunter warpaint and a plasma shotgun! Only way to play!
Venkman
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Reply #1662 on: April 22, 2012, 10:07:50 AM

I've been avoiding all ME3 threads. I'm right at the end of the Campaign, but got stalled because I wanted 100% readiness. That really doesn't matter from what I hear, but I wanted it. Then I got it, realized every day it decays, and I keep wanting it. Tack onto that their announced Director's Cut, and I just don't have any interest in finishing. But I also don't want to see any spoilers. :P

Anyhoo.

Love the multiplayer. I'm sure the why of it has been covered in this thread, so I won't repeat. Not sure which I like best, but I'm leaning towards Gethg Engineer. The turret plus that predator-overlay mode thing are great combos. I'm using Black Widow and the Geth SMG. For some reason I can't get into the shotguns.
kildorn
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Reply #1663 on: April 22, 2012, 10:38:24 AM

Hunter mode is some serious bullshit. I love it. Even better if you use voice at all.
kaid
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Reply #1664 on: April 23, 2012, 09:57:45 AM

Oh yes if you have voice chat having one geth on the team is a godsend for letting people know when stuff is sneaking up or lurking on the other side of walls.
kildorn
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Reply #1665 on: April 23, 2012, 11:50:07 AM

Played a bunch as my drell adept this weekend. Not amazingly powerful in most situations, but hilarious at the start of a round. Dash forward to enemy spawn location, reave/grenade. Laugh as you run away to the sound of biotic dubstep.
Miasma
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Reply #1666 on: April 23, 2012, 03:15:05 PM

I've been avoiding all ME3 threads. I'm right at the end of the Campaign, but got stalled because I wanted 100% readiness. That really doesn't matter from what I hear, but I wanted it. Then I got it, realized every day it decays, and I keep wanting it. Tack onto that their announced Director's Cut, and I just don't have any interest in finishing. But I also don't want to see any spoilers. :P
It decays but it gets locked in once you go past a certain point of no return, I'm not sure exactly when though so you would have to research that a bit.
kaid
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Reply #1667 on: April 24, 2012, 08:42:54 AM

I am pretty sure once you go into the no turning back ending sequence whatever your war rating was locks in. And honestly the difference between a few percentage points would be negligable.
Miasma
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Reply #1668 on: April 24, 2012, 10:36:17 AM

I am pretty sure once you go into the no turning back ending sequence whatever your war rating was locks in. And honestly the difference between a few percentage points would be negligable.
The lock in point isn't the ending sequence, I did some multiplayer to try and increase my war readiness and it had no effect there.  This link which leads to spoilers sounds about right.
kaid
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Reply #1669 on: April 24, 2012, 11:55:37 AM

I think the lock in is the choice to attack the cerebrus base.
Segoris
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Reply #1670 on: April 24, 2012, 05:01:07 PM

So yeah.....this is only $30 on Amazon gold box today. why so serious?
Nightblade
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Reply #1671 on: April 24, 2012, 06:15:58 PM

That didnt take long
Nightblade
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Reply #1672 on: April 24, 2012, 06:44:51 PM

TheWalrus
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Reply #1673 on: April 25, 2012, 01:22:48 AM

Conrads smarter than I gave him credit for.

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Fabricated
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Reply #1674 on: April 25, 2012, 05:34:32 AM

So yeah.....this is only $30 on Amazon gold box today. why so serious?
Still not buying it.

At least they have a sense of humor about it. The overheating gun part of ME1 was really annoying anyway; I'd rather reload clips than hear that BEEPBEEPBEEPBEEPBEEPBEEPBEEP again.

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caladein
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Reply #1675 on: April 25, 2012, 12:11:23 PM

Not to ruin the narrative, but EA does a big discount a few months after a game comes out pretty regularly.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
kildorn
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Reply #1676 on: April 25, 2012, 12:53:37 PM

In multi news: new operation posted. Operation: Clusterfuck.

Victory: kill 1,000,000 Phantoms
Squad: Survive any gold mission to completion.

Trolololol. Multi is going to be such a cluster fuck this weekend, especially if anyone tries to do both of those at once. GWG for life, yo.
Trippy
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Reply #1677 on: April 25, 2012, 02:32:39 PM

Hmm...that's an interesting dilemma. How much harder on gold is Cerberus compared to Geth?
Surlyboi
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Reply #1678 on: April 25, 2012, 04:10:52 PM

It'll still fuck your shit up, but not as bad as say, reapers.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
kildorn
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Reply #1679 on: April 25, 2012, 04:33:56 PM

Cerb gold basically just has grenade spam added to the mix. Geth are easy because they pretty much only shoot, and for the most part move really really slowly towards your position.

Reapers on gold are.. mother of god. Banshee spam + brute spam + ravager spam = group better be both badass and high damage output.
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