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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Elder Scrolls V: Skyrim 0 Members and 2 Guests are viewing this topic.
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Author Topic: Elder Scrolls V: Skyrim  (Read 629495 times)
MuffinMan
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Reply #2240 on: December 15, 2011, 07:06:23 PM

After using the 4gb launcher tonight I have not had a single CTD. Before, my stopping point for the night was always a crash so this means I may never stop playing.

I'm very mysterious when I'm inside you.
taolurker
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Reply #2241 on: December 15, 2011, 08:11:10 PM

There has to be some kind of tweak you can apply Malakili, and I would look around on the web for ini tweaks, disable shadows and a bunch of stuff. I know I had to do that and still have a problem of it closing on it's own if I get about 2 hrs playing straight.

I do however save all the time and do them right from console so I can name them something other than Skyrim over and over. I still probably haven't cracked 30 hours though, and my first character is just into the 20s.



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Sheepherder
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Reply #2242 on: December 15, 2011, 10:15:10 PM

1. CTD's is not an ATI only issue.
2. The LAA patch helps.
3. Turning down graphical quality helps.  Shadow quality in particular seems to cause CTD's.

If that's the direction he's going it's not an improvement. Skyrim's aesthetic is pretty much spot-on as it is.
Pretty much every post-processing filter mod released so far has been a new, unique flavor of suck. I can't imagine this being much different.

Ugh, pastel coloured Skyrim looks retarded.
rk47
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Reply #2243 on: December 15, 2011, 11:34:14 PM

what this games needs is not more colour, it needs a full on texture upgrades, some of the surface texture is ridiculously low res for a game like this.
within 5 minute of running around the first cells of tutorial, you'd notice some of the walls texture are just off.

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Ironwood
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Reply #2244 on: December 16, 2011, 02:38:44 AM

I think we need to bear in mind the consoles this thing's supposed to run on though.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Sheepherder
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Reply #2245 on: December 16, 2011, 03:18:06 AM

Personally, I don't plan on doing anything with texture replacers.  The results are often jarring or gaudy as fuck, and the game really doesn't need it.

Like that image on Kotaku of a person posing in front of a pool of mercury while Tamriel orbits ever closer to the ionizing radiation of the sun.
tgr
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Reply #2246 on: December 16, 2011, 05:33:31 AM

But it isn't supposed to run on consoles, though. It's supposed to run on PCs. They can scale down the textures for the console version if they so desire.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Ironwood
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Reply #2247 on: December 16, 2011, 05:50:14 AM

Yeah, that's what they'll do.  They won't just go for the common denominator to make it easy on themselves.

 Ohhhhh, I see.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
tgr
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Reply #2248 on: December 16, 2011, 06:13:03 AM

Hey, I was saying what would be sensible to do, not what will happen.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
tazelbain
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Reply #2249 on: December 16, 2011, 06:57:11 AM

4GB mod worked great.  Crashes stopped and some minor stuttering is gone.

"Me am play gods"
Nija
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Reply #2250 on: December 16, 2011, 07:40:19 AM

I've only had a single ctd on my e6600 core2duo + geforce 260. I guess that's the good thing about old systems.
Murgos
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Reply #2251 on: December 16, 2011, 07:48:31 AM

But it isn't supposed to run on consoles, though. It's supposed to run on PCs. They can scale down the textures for the console version if they so desire.

It would be great if Bethesda made high res versions of their textures available.  Ever texture 'enhancer' I've come across though is typically some weirdo's crazy mix of photoshop/gimp filters applied seemingly at random.  When better is almost entirely subjective and you're dealing with the 'she's got bony knees' school of skewed perspectives & expectations the end result is often far from an improvement.

Also, yes you can create 10GB textures, no bigger isn't better either.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Xuri
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Reply #2252 on: December 16, 2011, 05:49:41 PM

A lot of the "enhanced textures" that modders are making are just the original textures scaled up, with some kind of "sharpen" filter added on top.

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Malakili
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Reply #2253 on: December 16, 2011, 06:49:11 PM

There has to be some kind of tweak you can apply Malakili, and I would look around on the web for ini tweaks, disable shadows and a bunch of stuff. I know I had to do that and still have a problem of it closing on it's own if I get about 2 hrs playing straight.

I do however save all the time and do them right from console so I can name them something other than Skyrim over and over. I still probably haven't cracked 30 hours though, and my first character is just into the 20s.



I've managed to get it pretty stable just by playing on low graphics.  I wasn't really having too many random crashes in the first place, they were mainly related to opening the map.  On low graphics it seems to be fairly stable.  A bit of a shame since I have a rig that can run the game on ultra, but whatever, I'll try turning things up again next time there is a patch and see if it works.
K9
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Reply #2254 on: December 17, 2011, 05:35:10 AM

The short story and quest based around Frostflow Lighthouse was really brilliant, a tiny little self-contained arc, but so worth doing.

I love the smell of facepalm in the morning
sinij
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Reply #2255 on: December 17, 2011, 12:03:30 PM

Here is another broken encounter, resulted in execute galore.

Volunruud, doing at at level 20, my character has 230 hit points and 400ish armor. You have to kill a deathlord in a room with choke-full of traps, so you can't just charge to him. Deathlord had Ebony bow and Ebony arrows (this is at level 20!) and was executing me at range for 200+ pop criticals. Most of the reloads went as following - walk into the room, see death animation on first or second arrow, most of the time before I can get into melee range. TO add insult to injury, deathloard does disarming shout on master difficulty (your weapon flies away) and push back shout  (inevitably into traps) on expert difficulty. Complete bullshit broken encounter, had to change difficulty to novice and bumrush through the traps to not get assraped at range. I now have awesome bow, but critical hits from critters should have never been part of the game design.

This really keeps me from enjoying the game. I never would have guessed that such small aspect would make me hate the game so much, but I am struggling to force myself to even finish main quest line.

Underlying problem is that at lower difficulties enemies are really training dummies and outright boring to fight, at higher difficulties combat AI is fun but you have fairly high chance of random insta-deaths, so most reloads are not caused by something you do, but rather random dice chance. Because of that melee game is broken.
« Last Edit: December 17, 2011, 12:12:17 PM by sinij »

Eternity is a very long time, especially towards the end.
Murgos
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Reply #2256 on: December 17, 2011, 01:57:41 PM

I'm not sure what you're doing but my game and yours are not the same.

e: Also, Draugr Deathlords are mnimum level 40.  You are aware that the game only scales to within a certain range and some areas are intended to be harder than others?
« Last Edit: December 17, 2011, 02:05:23 PM by Murgos »

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Ironwood
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Reply #2257 on: December 17, 2011, 02:49:13 PM

Heh.  So basically, you ran into the Cave of Ragnaros at level 2.  And then whined at the sooty hammer marks on yer arse.

Bravo.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
sinij
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Reply #2258 on: December 17, 2011, 04:00:30 PM

 ACK! What the point of having scaling in the game (I was under impression that _everything_ scales) if you not going to use it? It would also be nice if they a) didn't give me a quest at level 20 to go to level 40 (?) dungeon b) fucking warned me somehow that I am not suppose to be there. Bethesda had difficulty indicators in Fallout, so they understand the concept.

I really, really want to like that game, but it is all around  Facepalm experience. I should just roll stealth archer and stick to the main quest, because that supposedly how game is meant to be played.

« Last Edit: December 17, 2011, 04:06:00 PM by sinij »

Eternity is a very long time, especially towards the end.
MuffinMan
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Reply #2259 on: December 17, 2011, 04:12:10 PM

Your frustration with the game is making me like it even more.

I'm very mysterious when I'm inside you.
lamaros
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Reply #2260 on: December 17, 2011, 04:14:30 PM

You're obviously not equipped to play the game however you are playing. Put it on easy and quit whining.
koro
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Reply #2261 on: December 17, 2011, 05:13:49 PM

In less Sinij-bashing news, someone released something called SkyUI, and it looks rather swank:

MuffinMan
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Reply #2262 on: December 17, 2011, 08:59:04 PM

Played tonight with that mod. I don't particularly care for the icons but the functionality is great. Especially being able to finally sort my shit by weight.

I'm very mysterious when I'm inside you.
Sheepherder
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Reply #2263 on: December 17, 2011, 08:59:20 PM

Heh.  So basically, you ran into the Cave of Ragnaros at level 2.  And then whined at the sooty hammer marks on yer arse.

Bravo.

It actually isn't.  He's just getting one-shot because he's too much of a special little snowflake to put it on Adept difficulty, and now he can't even blame it on the finisher animations, because archers don't have those.
Ironwood
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Reply #2264 on: December 17, 2011, 11:45:35 PM

Either way, it's the equivalent of 'Doctor, it hurts when I do this.'

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Ingmar
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Reply #2265 on: December 18, 2011, 12:47:08 AM

You know if I die 10 times in a row to things that one-shot me, I consider that the game telling me I shouldn't be there yet.

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Sheepherder
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Reply #2266 on: December 18, 2011, 04:02:43 AM

It's not "you aren't supposed to be here yet."  I did it twice on Adept and Master difficulty on my level 40 warrior with full legendary dragonplate and got one-shot the moment I stepped through the demi-boss draugr's door on Master.  Apparently when you halve your own damage and double the NPC damage you sort of have to expect getting your shit ruined on occasion, who knew?
Malakili
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Reply #2267 on: December 18, 2011, 08:15:21 AM

K9
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Reply #2268 on: December 18, 2011, 09:45:17 AM

Protip: If you want your companions to soul-trap enemies for you, they need to have empty soul gems in their inventory

I love the smell of facepalm in the morning
Ironwood
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Reply #2269 on: December 18, 2011, 10:09:03 AM

They can do that ?

 ACK!

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
MuffinMan
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Reply #2270 on: December 18, 2011, 10:19:40 AM

I just buy the gems pre-filled. I'm way too lazy to soul trap.

I'm very mysterious when I'm inside you.
Ironwood
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Reply #2271 on: December 18, 2011, 01:24:08 PM

Not that easy with The Black Star tho.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
rk47
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Reply #2272 on: December 18, 2011, 11:37:24 PM

Still waiting for the heal over time potion mods. It's the only way to make combat challenging than PAUSE and chug 15 bottles of red bull.

Colonel Sanders is back in my wallet
K9
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Reply #2273 on: December 19, 2011, 03:36:21 AM

They can do that ?

 ACK!

Yeah, it's pretty handy

I love the smell of facepalm in the morning
Ironwood
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Reply #2274 on: December 19, 2011, 04:05:06 AM

Well, yeah. 

I'm nicking that idea.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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