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Author Topic: Cracks starting to show?  (Read 654344 times)
Selby
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Reply #350 on: December 10, 2010, 05:53:50 AM

As for the quest in Vash'jr, I almost had the same thing happen to me before I realized there were stairs that took you down below.  Its a pretty narrow opening and I almost missed it.
We were doing this quest 5 and 6 times in a row with all varieties of people on my server and no one was getting credit.  It was definitely a phasing problem because you could occasionally see the NPCs on the sub, but most of the time you couldn't.  So as far as I can tell it was bugged yesterday.  Some people in the guild were all "it worked for me the first day!" and I was all "that's nice, but it's not working NOW."
K9
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Reply #351 on: December 10, 2010, 08:38:07 AM

470 skill enchanting recipes which require a 515 skill rod

 Mob

I love the smell of facepalm in the morning
Lantyssa
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Reply #352 on: December 10, 2010, 08:57:20 AM

There sure is a lot of bitching over this expansion. awesome, for real

Hahahaha!  I'm really good at this!
ezrast
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Reply #353 on: December 10, 2010, 09:06:46 AM

Everyone is clearly just overwhelmed by the new content of the expansion. Once we roll some damn alts, the problems will all go away!

 Oh ho ho ho. Reallllly?
DraconianOne
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Reply #354 on: December 10, 2010, 09:16:55 AM

470 skill enchanting recipes which require a 515 skill rod

 Mob


2H - Might Agility? Think that must be a mistake because all the other 470 - 510 recipes only need the Titanium rod.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
K9
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Reply #355 on: December 10, 2010, 10:57:19 AM

I'm guessing so, it is annoying because it seems like such an obvious bug that should have been fixed months ago. How it got shipped is baffling.

Enchanting is being the same old pain it is to level for two main reasons though:

1) Quest items need a relatively much higher enchanting skill to disenchant (500 for deepholm blues, 475 for uldum greens) compare to previous expansions (Icecrown blues only need 325 skill to disenchant, ilvl200 epics only need 375).
2) Dust is dropping a lot less relative to essences, same as it was in WoTLK, and it creates a block to levelling.

The disenchanting thing is annoying me most, as I have a ton of quest rewards I want to disenchant, but I can't because of this absurdly high skill requirement. I'm assuming it is an artifact of the ilvl curve being so sttep compared to previous expansions.

I love the smell of facepalm in the morning
caladein
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Reply #356 on: December 10, 2010, 11:02:43 AM

I had the same problem with Dust before I got to 475.  I finally broke down and bought the half-stack I needed for ~200g and as soon as I got 475 I picked up 100 Dust from the quest rewards I'd been keeping in the bank.

There always seems to be one strange quirk with Enchanting per expansion, hopefully this one is it.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Ingmar
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Reply #357 on: December 10, 2010, 11:27:01 AM

Obdisian prices are mind-boggling. The quests are giving an asston of money though so I guess everyone is flush.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
kildorn
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Reply #358 on: December 10, 2010, 11:31:18 AM

Obdisian prices are mind-boggling. The quests are giving an asston of money though so I guess everyone is flush.

The market for it is crashing quickly though. It's gone from 60g/ore -> 40g/ore, and last night it was 15g/ore. Still crazy, but not "I finally own an epic mount" crazy.
Ingmar
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Reply #359 on: December 10, 2010, 11:36:00 AM

Well give me a bunch then.  awesome, for real

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
dd0029
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Reply #360 on: December 10, 2010, 11:36:09 AM

Still crazy, but not "I finally own an epic mount" crazy.

That was Tuesday.  I was selling 5 stacks of Heartblossom at 300g a stack as fast as I could pick and list it.  Made about 5k gold that afternoon.
kildorn
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Reply #361 on: December 10, 2010, 11:41:56 AM

Well give me a bunch then.  awesome, for real

I'm saving/using them now so I'll send over the elementium I'm mining from the deepholm dailies, I only sold two stacks due to never having 300 flying on anybody <3

Ratman_tf
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Reply #362 on: December 10, 2010, 12:53:25 PM

Convoluted way of saying have you checked the dude in the cabin at the wheel?  awesome, for real

Yep.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Sjofn
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Reply #363 on: December 10, 2010, 12:58:55 PM

FREE

FREE OF VASHJ'IR

The final thing was buggy for me too, my theory is the zone didn't want to let me go.  why so serious?

God Save the Horn Players
Merusk
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Reply #364 on: December 10, 2010, 01:17:21 PM

Obdisian prices are mind-boggling. The quests are giving an asston of money though so I guess everyone is flush.

The market for it is crashing quickly though. It's gone from 60g/ore -> 40g/ore, and last night it was 15g/ore. Still crazy, but not "I finally own an epic mount" crazy.

Yeah it's it 15g ore on my server too.  Glad I farmed it early and sold off big.  It's still crazy expensive compared to Elementium, which is only 9g per.   I blame the fact that the nodes are only in the starter areas with a few spots in Deepholm.

On the upside my alt is making a ton just DEing the greens I'm getting and selling the way-too-fucking-rare Hypnotic dust.. which is selling at 30g per.  Good luck getting your 22 slot bags any time soon, as they require 15 of those damn dusts in addition to the 75 bits of cloth per bag.  It's currently cheaper to make the Glacial Bags from WOTLK than the 'common' bags from Cata.

The past cannot be changed. The future is yet within your power.
Sjofn
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Reply #365 on: December 10, 2010, 01:32:47 PM

Cobalt ore, from what I remember, was always inflated compared to saronite as well, for the same reason.

God Save the Horn Players
Setanta
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Reply #366 on: December 10, 2010, 01:53:04 PM

Maybe I've played this game too long but I am seriously underwhelmed by it all. I decided to start at Hyjal, completed the first 6 or 7 quests and WTF, no linking to the next quest line. The original Hyjal inn that you can bind yourself to won't let you rest, the quests feel generic - TBH it was more fun going back on a baby alt to the old world and leveling to experience the changed content.

The artwork is nice, the system hasn't changed but damn it feels stale.

Maybe I'm just pissy over the >1hour queue on Blackrock to get to a game that really is more of the same (I've been on BR since release so at least it isn't the old vanilla queues).

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Nightblade
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Reply #367 on: December 10, 2010, 01:56:46 PM

Maybe I've played this game too long but I am seriously underwhelmed by it all. I decided to start at Hyjal, completed the first 6 or 7 quests and WTF, no linking to the next quest line. The original Hyjal inn that you can bind yourself to won't let you rest, the quests feel generic - TBH it was more fun going back on a baby alt to the old world and leveling to experience the changed content.

The artwork is nice, the system hasn't changed but damn it feels stale.

Maybe I'm just pissy over the >1hour queue on Blackrock to get to a game that really is more of the same (I've been on BR since release so at least it isn't the old vanilla queues).

The low level content really is more of the same though. On this trial Dwarf shaman I got I came up to a outpost that literally gave me four generic kill quests all at once.
Morat20
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Reply #368 on: December 10, 2010, 02:02:08 PM

Am I the only one that thinks "New expansion, good time to take a two month break?".
Furiously
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Reply #369 on: December 10, 2010, 06:31:16 PM

No now is a good time to harvest and sell stuff to the achievers.  I've made 6k selling blacksmithing stuff and gems.

Sjofn
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Reply #370 on: December 10, 2010, 11:19:33 PM

Am I the only one that thinks "New expansion, good time to take a two month break?".

I'm the exact opposite. "YES, NEW EXPANSION, TIME TO HYPERFOCUS."

I don't care about getting firsts or hitting cap fast or anything, I just really like new shit and feast upon it as soon as it becomes available.

God Save the Horn Players
Ashamanchill
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Reply #371 on: December 12, 2010, 05:21:26 AM

Am I the only one that thinks "New expansion, good time to take a two month break?".

I'm the exact opposite. "YES, NEW EXPANSION, TIME TO HYPERFOCUS."

I don't care about getting firsts or hitting cap fast or anything, I just really like new shit and feast upon it as soon as it becomes available.

Testify sister.

Seriously though, laugh all you want, but I actually blew off a semi important RL meeting just so I could get some sweet sweet leveling in. I mean, look at my posts, I'm not in danger of getting some real firsts, or even some realm 1000's for hitting 85.......but I want to get their so bad  why so serious?

Stupid friends and their making me level a low level pally just so I can level with them. Don't they know they are making me cut like three hours out of my sleep time to sneak in some Mt. Hyjal grinding.

A poster signed by Richard Garriot, Brad McQuaid, Marc Jacobs and SmerricK Dart.  Of course it would arrive a couple years late, missing letters and a picture but it would be epic none the less. -Tmon
Modern Angel
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Reply #372 on: December 12, 2010, 03:57:06 PM

I've decided that the on rails aspect of the new zones works fucking amazingly well at the low levels where you're constantly moving and changing storylines. It works EXTREMELY FUCKING POORLY when each level is hyper long. Seriously, Vashjir and Uldum were interminable. They just went on forever, especially Vashjir where every single quest was "kill nagas" or "bring fish to these hungry people". As excited as I am with the revamped old world stuff I'm really floored at how poorly the same philosophy plays at the higher levels.

Given that the dungeons so far have left me pretty underwhelmed I reckon I'll last about as long as expected this time around with a few months hanging out with friends before transitioning to Rift and (hopefully) GW2.
caladein
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Reply #373 on: December 12, 2010, 04:08:33 PM

The dungeons really don't ramp up until Grim Batol/Halls of Origination/Tol'vir on Normal and they've all been pretty great on Heroic.  The first four are all either still essentially Wrath dungeons or transitional.  Heroic Deadmines especially is many shades of amazing.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Modern Angel
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Reply #374 on: December 12, 2010, 04:17:56 PM

Yeah I hit 85 last night without doing any dungeons at 84 so I'm holding off on judging that fully until I see more.  Still, I don't see how this holds my attention in the face of what Rift and GW2 are offering. It seems like WoW style quest grinding is now the baseline for all MMOs; from there you now have one of two directions:

1) Quest grinding with a hyper focused storyline, including lots of cutscenes and gated by questline content. That's New WoW and KOTORO.

2) Quest grinding with some emergent, randomized stuff to spice things up in the broader world. That's Rift and GW2.

Given the choice between those two and having dabbled in the latter  NDA? I know which one holds my interest more nowadays.
Evildrider
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Reply #375 on: December 12, 2010, 05:24:28 PM

No now is a good time to harvest and sell stuff to the achievers.  I've made 6k selling blacksmithing stuff and gems.

I sold, last night night, 10 stacks of elementium ore at 700 gold each.  I am laughing all the way to the bank.
kildorn
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Reply #376 on: December 12, 2010, 07:33:11 PM

I tried to tank my first heroic. Ow. First boss we got down, but the second in BRC was just non stop "no you idiots don't stand in the beam until 100 sta.. god damnit people!"

Then I went and tanked a few normals, and concluded that both my usual normal tanks are Bad At Threat because dear god nothing can touch my DK's threat, and that most of my LFD DPS is stuck at 5k dps for no fathomable reason.

Also, that people have forgotten where their CC buttons are. "sheep that mark" *20 seconds after pull sheep lands* Gee, thanks!
Ginaz
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Reply #377 on: December 12, 2010, 08:18:42 PM

I tried to tank my first heroic. Ow. First boss we got down, but the second in BRC was just non stop "no you idiots don't stand in the beam until 100 sta.. god damnit people!"

Then I went and tanked a few normals, and concluded that both my usual normal tanks are Bad At Threat because dear god nothing can touch my DK's threat, and that most of my LFD DPS is stuck at 5k dps for no fathomable reason.

Also, that people have forgotten where their CC buttons are. "sheep that mark" *20 seconds after pull sheep lands* Gee, thanks!

Its going to be hard to break the bad habits people have learned since WOTLK.  I include myself in that group too, though, I've been doing fairly well so far since playing a dps warrior is pretty straight forward.
Merusk
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Reply #378 on: December 13, 2010, 03:08:25 AM

I've kicked about 5 people from groups so far for outright refusing to CC.  One mage said "CC is for pussies" while the last hunter said "Fuck you."   awesome, for real 5 might not seem like many, but I've been queuing as DPS, so with 45min+ queues that's a high percentage.

It's actually worse than I'd thought it would be right now, and the game is actually unfun to the point I'm thinking of leveling an alt instead of struggling through right now.  With people refusing to learn or use CC in normals, pugging them seems out of the question and within the guild our only heroic-capable healer is a priest who is lolsmite specced.. which apparently is stupidly broken and unworkable.  Bleh!

On the other hand I've quickly learned how to sacrifice my pet to keep my ass alive.  A button and ability I'd forgotten about the entirety of LK.

The past cannot be changed. The future is yet within your power.
kildorn
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Reply #379 on: December 13, 2010, 06:08:09 AM

When tanking, I totally think of my ghoul as less of a "more dps!" button and more of an "and you're a health potion. Seriously, just so we're clear about our relationship from the start."

I will admit I don't fully "get" when to use Army in a 5 man though, since they can taunt bosses and drive the entire group batty. Stop spinning the dragon you idiots and just eat him!


I do think we're back to early TBC heroic issues though. Which is that DPS classes without CC are worth less to me than those with CC. Warriors and DKs? Love yall, but a mage, rogue, shaman, lock, or priest is probably just flat out better for clearing this instance. Late TBC and Wrath swung too far into the "AE or go home", but the problem with early TBC was "have CC on every DPS or go home"
Lantyssa
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Reply #380 on: December 13, 2010, 06:43:40 AM

On the other hand I've quickly learned how to sacrifice my pet to keep my ass alive.  A button and ability I'd forgotten about the entirety of LK.
I always felt bad about using Sacrifice (silly RP), but it has saved my arse on so many occasions.  "Buh-bye now!" <bubble> <Fel Cast> "Welcome back, hon!"

Though I didn't like adding yet more buttons to Warlock, the new soul stone mechanic seemed like it'd play well with that.

Hahahaha!  I'm really good at this!
kildorn
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Reply #381 on: December 13, 2010, 06:50:44 AM

On the other hand I've quickly learned how to sacrifice my pet to keep my ass alive.  A button and ability I'd forgotten about the entirety of LK.
I always felt bad about using Sacrifice (silly RP), but it has saved my arse on so many occasions.  "Buh-bye now!" <bubble> <Fel Cast> "Welcome back, hon!"

Though I didn't like adding yet more buttons to Warlock, the new soul stone mechanic seemed like it'd play well with that.

I feel bad if the pet has a name. My DK's minute ghoul? He's a health potion. The army of the dead? I once summoned them to see how it would work on a boss we needed to burn, they all died in 5 seconds to a pulsed AE <3
apocrypha
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Reply #382 on: December 13, 2010, 07:53:03 AM

AotD is *awesome* in Vortex Pinnacle on those packs of glowing balls that pewpew every group member.

I am trying to teach people how to deal with CC in normals, in preparation for heroics, but the number of times that tanks & DPS just ignore it and aoe, breaking Hex depresses me.

I think I need a macro that marks a target, hexes it and says "Don't hit the frog ffs!" or something.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Lantyssa
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Reply #383 on: December 13, 2010, 07:59:48 AM

I feel bad if the pet has a name. My DK's minute ghoul? He's a health potion. The army of the dead? I once summoned them to see how it would work on a boss we needed to burn, they all died in 5 seconds to a pulsed AE <3
Mine, too, if I even remember to pull them out.  I think the only time I've seriously tried to use Army was against the Maiden of Pain with another DK where we wondered what would happen.  Other than making her dizzy, they didn't do much, and stopped us from getting the Kill in Under X achieve because they kept her in the void.

Hahahaha!  I'm really good at this!
Simond
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Reply #384 on: December 13, 2010, 10:36:21 AM

I will admit I don't fully "get" when to use Army in a 5 man though, since they can taunt bosses and drive the entire group batty.
I'd say you've figured it out perfectly.  awesome, for real
(Dragon roulette best roulette).

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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