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Topic: Fallout 4 Post-Release Bullshit (Read 281656 times)
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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So, mods/patches I am hoping to see soon include: - Performance improvements/bug fixes, obviously.
- Better building interface, including some sort of higher viewpoint.
- Separate keybinds for bash & grenade.
- Corpse highlighting.
BTW there's some great dialogue you can overhear if you're attentive. I heard a couple of raiders talking after exiting from the rear of the Hardware Store yesterday - if you happen to catch that conversation wait and hear it out. Funny stuff.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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jakonovski
Terracotta Army
Posts: 4388
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Ok I'm definitely starting to dislike the new dialog wheel. Confusing choices and lots of atmosphere lost right there.
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satael
Terracotta Army
Posts: 2431
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My biggest gripe so far is the inability to remap some keys like hold breath in scope mode. It's really infuriating that I have to remap the nostromo for just this instead of just changing the key from the game menu. 
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jakonovski
Terracotta Army
Posts: 4388
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I'm just using the controller, no hassle that way.
I also have a question: is there some way of getting raw materials for crafting other than carrying junk and dumping it into your workbench storage whenever you visit?
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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I'm just using the controller, no hassle that way.
I also have a question: is there some way of getting raw materials for crafting other than carrying junk and dumping it into your workbench storage whenever you visit?
I've been dumping it all off on my companion until they get full.
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Trippy
Administrator
Posts: 23657
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I'm just using the controller, no hassle that way.
I also have a question: is there some way of getting raw materials for crafting other than carrying junk and dumping it into your workbench storage whenever you visit?
If you are in an area with a workbench if you walk around the area you should see a prompt about holding down a button to bring up the workbench menu (default is V on PC). You should see a green wall around the borders of the settlement when activated as you continue to walk around. As you walk around in this mode objects you can scrap will highlight in yellow under your reticle and you will see a menu option pop up that will let you scrap the item (default is R on PC). You can then just walk around scrapping pretty much everything in sight -- fences, cars, trees, junk on the ground, even entire small buildings minus their foundations.
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Ragnoros
Terracotta Army
Posts: 1027
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I also have a question: is there some way of getting raw materials for crafting other than carrying junk and dumping it into your workbench storage whenever you visit?
Some shops sell lots of 25 crafting materials for ~500-1k caps, depending on type.
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Owls are an example of evolution showing off. -Shannow
BattleTag - Ray#1555
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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It's very good. I'm not sure why I can't call it great, but it's very good.
They missed an opportunity with the PS4 touchpad. I figured they would have incorporated that into Pipboy somehow, but nope.
Scavenge and salvage all the things.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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I'm just using the controller, no hassle that way.
I also have a question: is there some way of getting raw materials for crafting other than carrying junk and dumping it into your workbench storage whenever you visit?
Yea, even the wandering vendors will sell material "orders". You buy them and they go straight to your workbench. I do agree having bash/grenade on the same button is stupid - sometimes it will start trying to bash a railing instead of throwing a moltov over it. As for the wheel - yeah, Id like more detail certainly, but those skill checks are still in there. You give a great answer on question one of the SAFE test if you have Science for example.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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jakonovski
Terracotta Army
Posts: 4388
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Thanks, I'm hoovering up entire settlements now. Rarer mats are still an issue, but I guess that's gameplay.
What difficulty are you guys playing on? I started on hard and even regular raiders are a huge threat. Can't even dream of killing supermutants yet at level 9. It's great!
Guns are also quite rare, just endless and useless variations of the pipe gun. I have one tricked out shotgun and just acquired an SMG that is pretty great. But they're out of ammo all the time. I'm spending points on stealth just to able to safely take out at least one enemy.
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« Last Edit: November 14, 2015, 09:57:20 AM by jakonovski »
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MisterNoisy
Terracotta Army
Posts: 1892
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Thanks, I'm hoovering up entire settlements now. Rarer mats are still an issue, but I guess that's gameplay.
What difficulty are you guys playing on? I started on hard and even regular raiders are a huge threat. Can't even dream of killing supermutants yet at level 9. It's great!
Guns are also quite rare, just endless and useless variations of the pipe gun. I have one tricked out shotgun and just acquired an SMG that is pretty great. But they're out of ammo all the time. I'm spending points on stealth just to able to safely take out at least one enemy.
Get the Scrapper perk ASAP - you get screws and other rarer materials when breaking down higher-level guns. As for difficulty, I'm playing on Normal - I'm playing as my usual stealth ranged type, and the AI is still as silly as ever in Bethsoft games, so there are huge piles of raider corpses at certain corners that mark where I've been - pick off one dude and his friends all line up single file to get some combat shotgun in the face.
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XBL GT: Mister Noisy PSN: MisterNoisy Steam UID: MisterNoisy
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Threash
Terracotta Army
Posts: 9171
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Scrapper and Scrounger are a must.
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I am the .00000001428%
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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What difficulty are you guys playing on? I started on hard and even regular raiders are a huge threat. Can't even dream of killing supermutants yet at level 9. It's great! Guns are also quite rare, just endless and useless variations of the pipe gun. I
I run on normal and found some mobs are too bullet sponge for their own good. Low damage weapons are terrible in this game, firing them felt like a waste of time. If you actually follow the main quest, they shower you with a lot of goodies like power armor. I'm still using a Laser Rifle reward I gained on first hour of the game till near the end of the main quest chain because I never bothered with the whole crafting and modding. I just felt normal difficulty will not force the player to delve too much into crafting and modding which isn't challenging, just piling more tedium with repeated backtracking to get those materials. I basically put on the power armor I get from the Minutemen opening and 'powered' thru the main quest till it broke apart. Ditched it, joined brotherhood of steel, suddenly 100% condition BoS Armor, 10 Fusion Core from just looting boxes in their base, 30 laser weapons from following one of their mission, 5 mini nukes. Deathclaws are a waste of ammo and can be outrun anyway, and that's how I dealt with most encounters that I felt unrewarding to the amount of effort you put. Char Build started as a joke, but the unlocked Luck perks carried me through most fights easily. ST 5 PE 1 EN 1 CH 5 IN 1 AG 5 LK 10
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« Last Edit: November 14, 2015, 02:09:44 PM by rk47 »
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Colonel Sanders is back in my wallet
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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« Last Edit: November 14, 2015, 02:45:00 PM by Lucas »
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Teleku
Terracotta Army
Posts: 10516
https://i.imgur.com/mcj5kz7.png
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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The gunplay and melee is way better.
Plot and dialogue are awful and pure Bethesda shit. I enjoy all of the awkward pauses between my dry as cardboard character and the NPCs as the scripting desperately tries to catch up. Maybe NV spoiled me for good dialog and having tons of options on stuff to say.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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My build out of The Castle continues... witness the start of its transformation to Fort Awesome... My gun collection as of Lv20 (about as upgraded as I can get with Gun Nuts 2 and Science 1): http://imgur.com/a/sG3As
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« Last Edit: November 15, 2015, 01:48:13 AM by Quinton »
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Threash
Terracotta Army
Posts: 9171
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My build out of The Castle continues... witness the start of its transformation to Fort Awesome...
That's incredible.
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I am the .00000001428%
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Morat20
Terracotta Army
Posts: 18529
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I'm not far in, I'm still trying to fortify Sanctuary. It's pretty much an island, so I've got the bridge secured but I'm worried about the one leading to the Vault. And don't want to find out that the enemy AI can ford the river the hard way.
So I started working on a wall. Kinda trying to figure out some of the tricky areas (like where a house butts right up against the build barrier, so I can wall it off sorta but couldn't get to large sections behind it anymore.) The main bridge is somewhat fortified (wall, door, sentry position, some upgraded turrets) but I just realized I could place turrets on TOP of roofs. I just need to find 'stairs' in the build menu.
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Ginaz
Terracotta Army
Posts: 3534
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I'm not far in, I'm still trying to fortify Sanctuary. It's pretty much an island, so I've got the bridge secured but I'm worried about the one leading to the Vault. And don't want to find out that the enemy AI can ford the river the hard way.
So I started working on a wall. Kinda trying to figure out some of the tricky areas (like where a house butts right up against the build barrier, so I can wall it off sorta but couldn't get to large sections behind it anymore.) The main bridge is somewhat fortified (wall, door, sentry position, some upgraded turrets) but I just realized I could place turrets on TOP of roofs. I just need to find 'stairs' in the build menu.
I think its under wood structures.
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jakonovski
Terracotta Army
Posts: 4388
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Whoah, you can do wrestling moves in this game. I was jamming the melee button up close and my guy picked up and slammed a raider to the ground. 
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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« Last Edit: November 15, 2015, 07:52:17 AM by rk47 »
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Colonel Sanders is back in my wallet
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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My first encounter with a Deathclaw in the wild ended with my demise as I anticipated, but not *how* I anticipated.... it picked up a car and threw it at me! Ouch.
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jakonovski
Terracotta Army
Posts: 4388
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So, uh...I'm getting only right leg armors from legendaries. I've got like 5.
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Father mike
Terracotta Army
Posts: 533
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So, uh...I'm getting only right leg armors from legendaries. I've got like 5.
Have the same problem, except with right arm
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I would like to thank Vladimir Putin for ensuring that every member of the NPR news staff has had to say "Pussy Riot" on the air multiple times.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Can't describe how much I am liking this game. It's Fallout 3 with updated graphics, and I can't see anything wrong with that. So much to do, to see, to explore, to kill. Radioactive heaven.
Oh, out of a million things, that feeling when you pick up a radio signal and you have to follow it and find the source and find out what happened, and get to live a micro-story without even interacting with a single NPC makes me love gaming even more than ever.
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Threash
Terracotta Army
Posts: 9171
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Does building walls and shit actually help during attacks or is it just the actual defense that matters?
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I am the .00000001428%
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Tannhauser
Terracotta Army
Posts: 4436
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I've only had one attack on one of my bases. I had no defenses and I got a heads up asking if I wanted to defend. About seven ghouls attacked. I do have stout defenses at Sanctuary, but no attacks there yet. So I guess I don't have the answer to your question. 
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Does building walls and shit actually help during attacks or is it just the actual defense that matters?
It depends on the layout of the city. I've seen multiple reports that mobs will spawn inside sanctuary and had had one supermutant inside the city when I was last attacked. I'm pretty sure the area he showed in was sealed-off so I'm guessing he spawned inside. There were 3-4 outside my walls getting chewed-up by my turrets, though. The smaller farms and the boathouse, however, prove to be very defensible with walls.
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The past cannot be changed. The future is yet within your power.
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Rendakor
Terracotta Army
Posts: 10138
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The only attack I've had was at one of those settlements you get from a quest (Tenpines, I think) and it had no defenses. I just showed up and killed 3 Raider Scum, who were milling around in the town center.
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"i can't be a star citizen. they won't even give me a star green card"
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I missed (or didn't get) an attack alert on Sanctuary, and my pip-boy showed 0 population after (OMG!). Turns out I only lost one person I think (8 to 7) when I arrived, but they damaged my turrets, generators, and almost every food plant. It's unclear to me if the attack would have been that bad if I showed up while it was underway, and also unclear if sufficient defense makes attacks never happen or just far less likely.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Holy crap this game is good.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Ironwood
Terracotta Army
Posts: 28240
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I'm having an ace time replaying Fallout 3, but I'll admit to seething burning jealousy at you all. 
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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« Last Edit: November 16, 2015, 07:05:13 AM by rk47 »
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Colonel Sanders is back in my wallet
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