Welcome, Guest. Please login or register.
May 23, 2024, 10:02:33 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: Little Peeves 0 Members and 1 Guest are viewing this topic.
Pages: 1 2 3 [4] 5 6 ... 22 Go Down Print
Author Topic: Little Peeves  (Read 158012 times)
Wolf
Terracotta Army
Posts: 1248


Reply #105 on: January 10, 2012, 12:39:40 AM

Excessive fucking walk/sprinting everywhere.  I mean what the fuck.  Imperial Agent.  Watcher X.  He's way the back in a fucking friendly complex.  Could he be by the taxi?  Fuck no.  Every time you have to talk to him you have to run all the way the fuck back there. 

If watcher X annoyed you, be very, very, very calm at all times when you do alderaan.

As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
eldaec
Terracotta Army
Posts: 11843


Reply #106 on: January 10, 2012, 02:07:24 AM

I once had a peeve about not being able to pull the camera back more than 10cm from your head.

Turns out the problem is a that the max camera distance defaults to 19%.

So instead my peeve is stupid defaults in the preferences.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
apocrypha
Terracotta Army
Posts: 6711

Planes? Shit, I'm terrified to get in my car now!


Reply #107 on: January 10, 2012, 03:19:00 AM

Minor peeve with the quest giver icons above NPC heads - they're too small when you're zoomed out and the NPC name overlaps them, so they're impossible to see. All it needs is to be raised a little higher above the quest giver head to be much more visible.

Also the map. I loathe the map. Difficult to navigate, everything's the same colour, no z-axis indication of any sort, the zoom-window is far too small, the seperation of sub-zones isn't indicated on the world map and you can't easily zoom to sub-zones other than the one you're in, when you're moving the bottom edge of the map overlaps your quickslot bars making it impossible to see and the various icons are flakey at best.

IMO the entire map needs ditching and reworking from scratch, it's nearly as bad as EVE's map.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Miasma
Terracotta Army
Posts: 5283

Stopgap Measure


Reply #108 on: January 10, 2012, 06:39:08 AM

Having a minor damage over time effect on me that constantly breaks and interrupts my after-battle-heal-up ability.

While using their terrible GTN interface it tried to log me off for inactivity even though I had been clicking, typing and searching through all that mess for the pervious twenty minutes.  It seems to only use movement to determine if you are there or not instead of any input.

These people that I now see driving around in the 1.5million credit vehicle.  Well not the people actually, the decision to put this huge vehicle in the game at all.  It's like a car by comparison to the speeders, at some point everyone will have one and you'll see nothing but overlapping car models pointing to the GTN terminals.  I'm sure most have seen it by now, it's like the size of a roadster and so big you actually have a roof and a second seat beside you.
Khaldun
Terracotta Army
Posts: 15165


Reply #109 on: January 10, 2012, 06:46:42 AM

One peeve that's not exactly about the design, but it's the consequence of having so much early access/beta participation: I'm pretty much just behind the leading edge of levelling, so there's a decent-sized cohort that I'm in company with (about 20-30 players on Republic side). When I form up for a flashpoint, I'll go in and half or more of the players have already done the flashpoint in late beta about six times and they're impatient with reviewing any strats with those of us who purposefully stayed clear of beta to keep the experience kind of fresh and shiny after live. Come on, it's a month old, let's not get into this dynamic already, guys.
Nebu
Terracotta Army
Posts: 17613


Reply #110 on: January 10, 2012, 07:38:06 AM

Why do we have to wait until 14 to get sprint and 20 to buy a speeder?  Why is the 50 speeder almost the same speed as the 20 speeder for 8x the cost?

Just thought I'd add those.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
MournelitheCalix
Terracotta Army
Posts: 967


Reply #111 on: January 10, 2012, 07:50:12 AM

I am really sick of the interface breaking every 30 minutes and seemingly when you need to click on the expanded bar in the worst way.  I also hate hutt ball, invariably every night I am having the same damn instance over and over again.  My final gripe is that planets like Ilum.  Actually see the sides cooperating with each other instead of killing each other in the PvP. Servers.

Born too late to explore the new world.
Born too early to explore the universe.
Born just in time to see liberty die.
Fordel
Terracotta Army
Posts: 8306


Reply #112 on: January 10, 2012, 07:52:25 AM

Why do we have to wait until 14 to get sprint and 20 to buy a speeder?  Why is the 50 speeder almost the same speed as the 20 speeder for 8x the cost?

Just thought I'd add those.


The higher level speeders protect you from dismounting drastically better.

and the gate is like I TOO AM CAPABLE OF SPEECH
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #113 on: January 10, 2012, 07:53:36 AM

Actually see the sides cooperating with each other instead of killing each other in the PvP. Servers.

This will happen in any game. More so, in a game type that has drilled into all its players for 7 years that leveling and loot is more important than competition and sport. You could cooperate in pong too, if they added loot and levels.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
MournelitheCalix
Terracotta Army
Posts: 967


Reply #114 on: January 10, 2012, 07:55:18 AM

Actually see the sides cooperating with each other instead of killing each other in the PvP. Servers.

This will happen in any game. More so, in a game type that has drilled into all its players for 7 years that leveling and loot is more important than competition and sport.

I am thinking it wouldn't happen so much if you made killing the other side more lucrative on Belsavris and Ilum
« Last Edit: January 10, 2012, 07:57:22 AM by MournelitheCalix »

Born too late to explore the new world.
Born too early to explore the universe.
Born just in time to see liberty die.
Fabricated
Moderator
Posts: 8978

~Living the Dream~


WWW
Reply #115 on: January 10, 2012, 08:01:09 AM

The stupid "gigantic green beams/glitchy fields of green light" graphic bug really gets on my nerves.

I thought HeroEngine was supposed to be one of the less shitty middlewares?

Edit: Ahahah, I looked at the HeroEngine website and looked at some of the other games. It looks like outside of the UI elements that they were forced to build, they did almost -nothing- to the default HeroEngine UI.
« Last Edit: January 10, 2012, 08:04:49 AM by Fabricated »

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #116 on: January 10, 2012, 08:05:59 AM

The stupid "gigantic green beams/glitchy fields of green light" graphic bug really gets on my nerves.

I thought HeroEngine was supposed to be one of the less shitty middlewares?
Well, 'less shitty' is a relative term.  awesome, for real

But yeah, the skill responsiveness issue and glitchy/janky UI really gets on my nerves. I don't think the responsiveness problem is easily fixable without performing engine surgery, but here's hoping!

MisterNoisy
Terracotta Army
Posts: 1892


Reply #117 on: January 10, 2012, 08:07:39 AM

The stupid "gigantic green beams/glitchy fields of green light" graphic bug really gets on my nerves.

I thought HeroEngine was supposed to be one of the less shitty middlewares?

Edit: Ahahah, I looked at the HeroEngine website and looked at some of the other games. It looks like outside of the UI elements that they were forced to build, they did almost -nothing- to the default HeroEngine UI.

Is this specific to a particular video card or vendor?  I play the game on two different machines - one with a GTX560ti and another with a GTX570, and have never seen this.  My buddies (who are also using fairly recent nVidia cards) haven't seen it either.

XBL GT:  Mister Noisy
PSN:  MisterNoisy
Steam UID:  MisterNoisy
Fabricated
Moderator
Posts: 8978

~Living the Dream~


WWW
Reply #118 on: January 10, 2012, 08:08:36 AM

Well, this explains a LOT.

http://www.heroengine.com/2011/11/heroengine-meets-starwars/

Quote
“I need this,” said Gordon.  “I am about to start a special project and these tools will let us build and prototype fast and get something running in a hurry.”  Gordon is not an excitable guy by nature but this had his adrenaline flowing.  “This is just what I need!  I want to license your engine.”

We had thought about offering our engine and tools to developers but we had expected that we would have to actually ship a game first, like Epic did with Unreal Tournament before they licensed the original Unreal Engine.

“It’s not productized yet,” we told Gordon.  “There are whole sections of code that is only roughed in and not optimized for performance or security.  And there are very few comments and very little documentation.”

He didn’t care.  “We are going to have tons of engineers.  We can finish it ourselves.  We’re going to want to modify your source code for our special project anyway.”
Best programming practices right here, up in this shit. I know this is bog-standard for the gaming industry in general with people using really shitty middleware or taking good middleware and making it shitty, but well, it explains a lot.

Is this specific to a particular video card or vendor?  I play the game on two different machines - one with a GTX560ti and another with a GTX570, and have never seen this.  My buddies (who are also using fairly recent nVidia cards) haven't seen it either.
Almost everyone in goon squad has been seeing it with both AMD and Nvidia cards. It's pretty pronounced on Taris, Tatooine, and Balmorra.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #119 on: January 10, 2012, 08:13:26 AM

Why in the hell would you admit to that in public on your own site?

CPA, CFO, Sports Fan, Game when I have the time
MisterNoisy
Terracotta Army
Posts: 1892


Reply #120 on: January 10, 2012, 08:15:23 AM

Almost everyone in goon squad has been seeing it with both AMD and Nvidia cards. It's pretty pronounced on Taris, Tatooine, and Balmorra.

Weird that we're largely unaffected then.

To add to the list of tiny gripes:  Fucking elevators fucking everywhere, and not being to use my speeder indoors.  It feels like the worst sort of passive-aggressive MMO crap to add a couple of seconds or minutes to travel times between quests just because you can.  

Also, the weird little bugs with abilities not firing despite the CD being triggered annoy the ever-loving shit out of me, particularly in the warzones.

XBL GT:  Mister Noisy
PSN:  MisterNoisy
Steam UID:  MisterNoisy
Paroid
Terracotta Army
Posts: 17

More Grief Titles Than Posts


Reply #121 on: January 10, 2012, 08:18:45 AM

No penalty for holding the huttball the entire game.


Actually, there is a penalty for holding the huttball too long.  You randomly explode and die.  I've had this happen twice in the same huttball match.  I think we were farming commendations and I was holding the ball in the middle for a minute.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #122 on: January 10, 2012, 08:22:50 AM

Edit: Ahahah, I looked at the HeroEngine website and looked at some of the other games. It looks like outside of the UI elements that they were forced to build, they did almost -nothing- to the default HeroEngine UI.

So?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #123 on: January 10, 2012, 08:32:19 AM

Is this specific to a particular video card or vendor?  I play the game on two different machines - one with a GTX560ti and another with a GTX570, and have never seen this.  My buddies (who are also using fairly recent nVidia cards) haven't seen it either.
It's specific to certain game model -- a narrow tower with green vertical beam of light inside, these are fairly frequent around speeder pads. If you are near one, the bug sooner or later seems to show up (suspect it's messed up shader code for the animated beam part) I do see it with gtx 550 so don't think it's card-related.
« Last Edit: January 10, 2012, 08:35:28 AM by tmp »
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #124 on: January 10, 2012, 08:33:06 AM

Sounds like a pathing node is showing, when it should not be rendered. I have never seen it personally.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
01101010
Terracotta Army
Posts: 12003

You call it an accident. I call it justice.


Reply #125 on: January 10, 2012, 08:34:46 AM

Is this specific to a particular video card or vendor?  I play the game on two different machines - one with a GTX560ti and another with a GTX570, and have never seen this.  My buddies (who are also using fairly recent nVidia cards) haven't seen it either.
It's specific to certain game model -- a narrow tower with green vertical beam of light inside, these are fairly frequent around speeder pads. If you are near one, the bug sooner or later seems to show up. I do see it with gtx 550 so don't think it's card-related.

Ahh the good old wall of green. I first saw it on tatt and thought it was due to bloom still being on. Not so much... since it is still around. Running a 6850 and I get it.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #126 on: January 10, 2012, 08:35:11 AM

Screenshot?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #127 on: January 10, 2012, 08:39:59 AM

Nar Shaddaa, while fun, was some of the laziest quest design I've seen.   Report to listening post, do 3 quests, do follow up quest, report to next listening post.

-Rasix
tmp
Terracotta Army
Posts: 4257

POW! Right in the Kisser!


Reply #128 on: January 10, 2012, 08:41:35 AM

Sounds like a pathing node is showing, when it should not be rendered. I have never seen it personally.
Nah, the effect is difficult to describe but it's like the shader gets all confused about the perspective and just keeps drawing/repeating the beam all over a plane in world space rather than screen space. Definitely nothing as simple as a drawn node. Will try to capture a screenshot next time i run into it.

edit: found one,

this is mild case. Eventually shader freaks out and draws that horizontal beam repeatedly, going infinitely up and up creating a plane of sorts.
« Last Edit: January 10, 2012, 08:45:56 AM by tmp »
Fordel
Terracotta Army
Posts: 8306


Reply #129 on: January 10, 2012, 08:56:46 AM

OH THAT thing. Yea I see that stupid beam/wall thing a lot. Doesn't really seem to hamper gameplay at all but its ugly and annoying and random.

and the gate is like I TOO AM CAPABLE OF SPEECH
01101010
Terracotta Army
Posts: 12003

You call it an accident. I call it justice.


Reply #130 on: January 10, 2012, 09:19:54 AM

I thought of something that is little and a peeve of mine. Space combat. Now I am hitting the upper levels and shit silly hard even with store bought grade 5 blues. But that is neither here nor there...

WHY is it that the default colors for blasters on the Republic side is red and Imperials get green when the ground game is completely opposite?

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Miasma
Terracotta Army
Posts: 5283

Stopgap Measure


Reply #131 on: January 10, 2012, 09:27:05 AM

I thought of something that is little and a peeve of mine. Space combat. Now I am hitting the upper levels and shit silly hard even with store bought grade 5 blues. But that is neither here nor there...

WHY is it that the default colors for blasters on the Republic side is red and Imperials get green when the ground game is completely opposite?
Same way in the movies isn't it?
Minvaren
Terracotta Army
Posts: 1676


Reply #132 on: January 10, 2012, 09:46:21 AM

I hate how far away you can still select your companion from and so every second time I loot Khem comes rushing up into select range and I end up talking to him instead of getting my loots.

This would save me SO much frustration.

Also, please let me turn off the bloody cantina music.

"There are many things of which a wise man might wish to remain ignorant." - Ralph Waldo Emerson
Fordel
Terracotta Army
Posts: 8306


Reply #133 on: January 10, 2012, 09:56:25 AM

I hate how far away you can still select your companion from and so every second time I loot Khem comes rushing up into select range and I end up talking to him instead of getting my loots.

This would save me SO much frustration.

Also, please let me turn off the bloody cantina music.


You can change the music at the jukebox!



The top level space missions REALLY need the special slot items, like the blaster/shield booster swapper thing and that immunity button. You'll just get destroyed otherwise.

and the gate is like I TOO AM CAPABLE OF SPEECH
eldaec
Terracotta Army
Posts: 11843


Reply #134 on: January 10, 2012, 10:07:46 AM

I thought of something that is little and a peeve of mine. Space combat. Now I am hitting the upper levels and shit silly hard even with store bought grade 5 blues. But that is neither here nor there...

WHY is it that the default colors for blasters on the Republic side is red and Imperials get green when the ground game is completely opposite?
Same way in the movies isn't it?

Yeah, this is canon.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
PalmTrees
Terracotta Army
Posts: 394


Reply #135 on: January 10, 2012, 12:25:22 PM

Another peeve, all those unmanned turrets. You're standing right next to the big gun, get on it and shoot. It's something that has plagued most planets but it's been really prominent on Corellia.
Simond
Terracotta Army
Posts: 6742


Reply #136 on: January 10, 2012, 12:32:32 PM

Why in the hell would you admit to that in public on your own site?
"They told me they fixed it! I trusted them to fix it! It's not my fault!"

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Khaldun
Terracotta Army
Posts: 15165


Reply #137 on: January 10, 2012, 12:43:23 PM

The green thing happens to me quite a bit. Tatooine especially, yeah.

The companion/loots thing also affects nodes--they have a tendency to stand in the way *just* as I'm about to select the node, having not been there a second before.
01101010
Terracotta Army
Posts: 12003

You call it an accident. I call it justice.


Reply #138 on: January 10, 2012, 12:45:14 PM

The green thing happens to me quite a bit. Tatooine especially, yeah.

The companion/loots thing also affects nodes--they have a tendency to stand in the way *just* as I'm about to select the node, having not been there a second before.

They are chasing the cursor.  why so serious?

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Minvaren
Terracotta Army
Posts: 1676


Reply #139 on: January 10, 2012, 04:27:49 PM

Also, please let me turn off the bloody cantina music.

You can change the music at the jukebox!

 Mob

"There are many things of which a wise man might wish to remain ignorant." - Ralph Waldo Emerson
Pages: 1 2 3 [4] 5 6 ... 22 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: Little Peeves  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC