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Author Topic: Frogdogs score!  (Read 188827 times)
tmp
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Posts: 4257

POW! Right in the Kisser!


Reply #210 on: January 19, 2012, 01:54:24 PM

It's not like I'm stupid, if something obviously works better using the mouse, I use the mouse. I just don't NEED to use the mouse 90% of the time, so I don't.
Yeah i wasn't thinking of you specifically; it's just fresh memory of trying to get that FP done before it got figured out that it's possible to turn the damn things with the RMB... swamp poop
Zetor
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Reply #211 on: January 19, 2012, 10:46:49 PM

So I messed around in newIlum a bit (after the clownshoes were patched out)... but it still doesn't seem to work. My server has a roughly 70/30 imp/republic population in pvp and ilum, so we got steamrolled by zergs even when we got a 16-man operations team together. The only way to get kills was to play guerilla and snipe a few people off from the zerg, then die and regroup. Extra fun bit: you don't get daily credit if you're dead when your team gets the kill. Since I'm a tank that needs to be in the thick of things, I'd only get one-two kills before being zerged down. This all in 0.5 FPS.

Even wotlk wintergrasp with tenacity would be better... I just don't see underpopulated sides coming out to play in Ilum if things stay like this.

eldaec
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Reply #212 on: January 19, 2012, 11:06:26 PM

The only way to get kills was to play guerilla and snipe a few people off from the zerg

A bit like in the films then?

In RvR you have to accept that there will be asymmetric fighting, possibly the problem is that EA haven't set up the rewards and zone structure to make that fun and provide rewards?

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Fraeg
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Mad skills with the rod.


Reply #213 on: January 19, 2012, 11:48:21 PM

The only way to get kills was to play guerilla and snipe a few people off from the zerg

A bit like in the films then?

In RvR you have to accept that there will be asymmetric fighting, possibly the problem is that EA haven't set up the rewards and zone structure to make that fun and provide rewards?



if by asymmetric you mean having a size 24 clownshoe rammed up your ass, then yes.

Ilum is still silly, in fact in some ways worse.   Pre 1.1 I could just go in there chasing after nodes and resetting them and be done with it in a short amount of time... then go wash my hands and avoid looking at myself in the mirror.   No it is run around in circles until your fps drops to nil and you are suddenly dead.

"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
Falconeer
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Reply #214 on: January 20, 2012, 12:14:46 AM

Sad but true. Personally I love a dangerous environment with hard to insane odds, love being the underdog, but this is just so not fun. In a way, as bad as it is, it would still be quite masochisticly fun if the fps were smooth. Your reaction times being untouched, the guerrilla tactics would prove enjoayble in what would still reward a bit of skill, eventually, in hit and run attacks. But this way, not only you just die as soon as anything red appears (if you are lucky enough to not be stunned by a stealthed char and wiped before you get out of it), but if you ever manage to put up a fight (that you are gonna lose anyway) cause you got a full raid, it's so choppy that it wouldn't be fun even if you were winning. Let alone if you are just dying over and over and getting zero daily objectives.

rattran
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Unreasonable


Reply #215 on: January 20, 2012, 12:48:21 AM

Huttball sucks. Huttball sucks really badly when you have 4 players on your team, the '120 secs to abort' thing keeps resetting as people join, look at the 0-4 score, and quit.

Then getting the ball passed to you, running all the way to the endzone, and getting grappled into the enemy spawn (Instant death) so you don't even get a lousy 1-5 in the end.
Kageru
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Reply #216 on: January 20, 2012, 04:18:27 AM

Speaking as a left handed person, people who use their mouse with their left hand are crazy.
Yo momma!

I use my mouse on the left hand, and until mmos it worked beautifully because the arrow keys are on the right. SWTOR is a bit horrible for lefties though because the Guardian has a stupid amount of skills.

A solution to this is to get a ambidextrous game pad. I use the ideazon fang which gives a decent number of buttons arrayed conveniently for the right hand. I've never seen a really feature packed mouse that curves suitable for left hand use so I'm using a Logitech G3 (which is decent, but discontinued in favor of a right hand only model, /cry).

Is a man not entitled to the hurf of his durf?
- Simond
Der Helm
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Reply #217 on: January 20, 2012, 06:14:27 AM

Huttball sucks. Huttball sucks really badly

This.

"I've been done enough around here..."- Signe
Nebu
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Reply #218 on: January 20, 2012, 06:48:44 AM

Huttball sucks. Huttball sucks really badly

This.

Huttball gives me Tor Annroc flashbacks.  Being bounced/pushed back into lava/poison isn't fun EVER!

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
kildorn
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Reply #219 on: January 20, 2012, 06:56:01 AM

I like the new pre-50 warzones a lot more.

I dislike how the game frequently decides to drop us into a 4 v 8 match and start the game up immediately. I really dislike this on voidstar, since your times before you get 8 players determines your win condition. So basically: haha, you lose because the "needs more players" counter doesn't start until the match is in progress.
Threash
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Reply #220 on: January 20, 2012, 07:01:10 AM

Huttball is the only thing keeping me queueing.

I am the .00000001428%
Fraeg
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Mad skills with the rod.


Reply #221 on: January 20, 2012, 06:34:29 PM

Huttball sucks. Huttball sucks really badly

This.

Huttball gives me Tor Annroc flashbacks.  Being bounced/pushed back into lava/poison isn't fun EVER!


I get Tor Annroc flashbacks as well as Magus (the dude on the frisbee)  as well when i get yanked into a dogpile of red names.

"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
Rendakor
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Reply #222 on: January 21, 2012, 08:13:06 AM

Huttball is the only thing keeping me queueing.
This. The SOTA clone wouldn't be awful except it's stupid map covers up important skills at the top of my right hotbar, but the AB clone is horrible. The map design makes spawn camping way too easy, and the noise those lasers make...  ACK! Is there a deserter style debuff in SWTOR? I'm debating just leaving and requeuing every time i get not-Huttball.

"i can't be a star citizen. they won't even give me a star green card"
Threash
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Reply #223 on: January 21, 2012, 08:39:09 AM

Huttball is the only thing keeping me queueing.
This. The SOTA clone wouldn't be awful except it's stupid map covers up important skills at the top of my right hotbar, but the AB clone is horrible. The map design makes spawn camping way too easy, and the noise those lasers make...  ACK! Is there a deserter style debuff in SWTOR? I'm debating just leaving and requeuing every time i get not-Huttball.

There isn't and that is exactly what i do.  Granted being empire means its almost always huttball, but in the rare times it's not i sure as hell don't sit through them.  I have a huttball specific spec too.

I am the .00000001428%
Falconeer
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Reply #224 on: January 21, 2012, 09:30:24 AM

The lack of a deserter debuff is another very, very stupid move on Bioware part. It's hurting Republic even more, as people leave spots in your roster as soon as soon as they think the match is not gonna be a win. Also, they often do that to get a free pass to the Fleet.


Der Helm
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Reply #225 on: January 21, 2012, 11:46:42 AM

So... play hutball with me. I'd love to get a semi organised group going.

Let's talk strategy ?  Oh ho ho ho. Reallllly?

"I've been done enough around here..."- Signe
caladein
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Reply #226 on: January 21, 2012, 03:20:11 PM

The lack of a deserter debuff is another very, very stupid move on Bioware part. It's hurting Republic even more, as people leave spots in your roster as soon as soon as they think the match is not gonna be a win. Also, they often do that to get a free pass to the Fleet.

One doesn't need a deserter system when the difference between winning and losing a match is small.  Of course, they changed that for other reasons, and didn't bother to replace that incentive with something else.

That's the mistake.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
eldaec
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Reply #227 on: January 21, 2012, 03:24:36 PM

You'll end up needing a deserter penalty purely because people abandon games if they don't like the map that gets selected.


"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Threash
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Reply #228 on: January 21, 2012, 03:35:19 PM

Or you know, letting people queue for whatever freaking wz they want like any sane developer.

I am the .00000001428%
Rendakor
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Reply #229 on: January 21, 2012, 07:15:58 PM

WoW strongly incentivizes you to queue for random or the CTA; in theory you can queue for whatever you want but your rewards will be shit if you don't join the crowd.

"i can't be a star citizen. they won't even give me a star green card"
Evildrider
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Reply #230 on: January 21, 2012, 10:20:40 PM

One good Sith Sorc and one good Jugg can make the difference between a win and a loss.

They can just move so fast across the map it sucks.
Rendakor
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Reply #231 on: January 21, 2012, 10:29:56 PM

Maybe that's why I like HB so much; I play a Jugg and queue with my friends who are a Sith Sorc and a Sniper so we wreck house.

"i can't be a star citizen. they won't even give me a star green card"
Outlawedprod
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Reply #232 on: January 22, 2012, 07:17:21 AM

ATTN: Bounty Hunters.  This is how you too can beast in warzones for phat medals.
http://www.youtube.com/watch?v=SUUWIgm5ssE
tmp
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POW! Right in the Kisser!


Reply #233 on: January 22, 2012, 08:27:14 AM

Well that seems simple enough Ohhhhh, I see.
Nebu
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Reply #234 on: January 22, 2012, 08:49:27 AM

ATTN: Bounty Hunters.  This is how you too can beast in warzones for phat medals.
http://www.youtube.com/watch?v=SUUWIgm5ssE

tracer missle tracer missle tracer missle tracer missle...

Did I miss anything? 

Want to mess with a Merc?  Interrupt their second tracer missle and watch them stand there for 4s doing nothing.  Oh ho ho ho. Reallllly?

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Der Helm
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Reply #235 on: January 22, 2012, 08:53:30 AM

I assume that ugly as hell armor is some kind of PvP reward ?

"I've been done enough around here..."- Signe
Nebu
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Reply #236 on: January 22, 2012, 09:04:25 AM

I assume that ugly as hell armor is some kind of PvP reward ?

The armor with the bolts in the back is from Hard modes.  The plain ugly stuff that looks like a gay samuri is the (Pvp) champion armor.  

I came across this picture on the forums.  Guess which class is the easiest to be successful on?  I've been putting up 200k consistently on my level 26 sorc.  The class is stupid easy to play compared to my jedi knight and my sniper. It's about as easy as the merc.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Samprimary
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Reply #237 on: January 22, 2012, 02:56:47 PM

The lack of a deserter debuff is another very, very stupid move on Bioware part. It's hurting Republic even more, as people leave spots in your roster as soon as soon as they think the match is not gonna be a win. Also, they often do that to get a free pass to the Fleet.

Combine it with them not bothering to put in any real afk detection/reporting system, and, well. Game looks hopeless for your side? Two or three people go stealth in a corner and alt tab out to play bejeweled or whatever. It's gotten pretty consistent!
Falconeer
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Reply #238 on: January 22, 2012, 04:09:15 PM

ATTN: Bounty Hunters.  This is how you too can beast in warzones for phat medals.
http://www.youtube.com/watch?v=SUUWIgm5ssE

tracer missle tracer missle tracer missle tracer missle...

Did I miss anything?  

Want to mess with a Merc?  Interrupt their second tracer missle and watch them stand there for 4s doing nothing.  Oh ho ho ho. Reallllly?

I don't know what mercs you are playing you with against, maybe the one from the video. The mercs I know spend those 4 seconds either using unload in your face or healing themselves, after casting the personal shield and pushing you away so making sure you won't be doing much unless you instantly charge them back or hook them away (if they are not immune). Both things are gonna eat seconds away from those 4 and the tracer missiles are going to be back online in a matter of instants. They are so damn effective and that's what I hate of having just one real interrupt. You don't expose a merc that much when you interrupt them (for a mere 4 seconds) as they have the survivability to endure that and the DPS to fry anything that doesn't kill them fast enough. It goes slightly better when I can cast the cryogranade right after the first interrupt, but if I don't kill them in those 4 seconds he or she is gonna blast my face away with those missiles as soon as s/he can move again.
« Last Edit: January 22, 2012, 04:11:44 PM by Falconeer »

Threash
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Reply #239 on: January 22, 2012, 07:18:54 PM

Man pure dps classes get royally shafted on medals.  My assassin and bounty hunter easily snag three free tanking medals even in dps spec/stance just by using taunts without sacrificing getting any of the dmg medals.

I am the .00000001428%
Fordel
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Reply #240 on: January 22, 2012, 08:18:36 PM

Man pure dps classes get royally shafted on medals.  My assassin and bounty hunter easily snag three free tanking medals even in dps spec/stance just by using taunts without sacrificing getting any of the dmg medals.


And?

The taunts are a huge amount of mitigation for your team.




Also I've been telling you people since Beta that Merc/Commandos would be the future OP class/spec after everyone burns out on Sorc/sages  why so serious?

and the gate is like I TOO AM CAPABLE OF SPEECH
Zetor
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Reply #241 on: January 22, 2012, 09:42:58 PM

Healers get kinda shafted on medals too, especially if your team isn't very good (so you don't get the 'X kills' medals). You can get the 2.5k one-time heal and 75k healing medals easy, but anyone with biochem will get at least the first one as well. You can get the killing blow medal if you snipe a kill from a DPS (they won't hate you as much if you keep healing them after)... that's 3 medals. The 300k healing one IS achievable in a long game (I got it twice so far), but then you basically lock yourself out of the damage medals. I have yet to get the 5k healing one on my heal-spec sage, as my biggest heal (deliverance) only crits for 3.5k or so. I *can* get the 75k damage medal as a healer, but then I have to nuke a lot and possibly let people die. That's... 4 medals you can get on your own.

As a tank I'm basically guaranteed 4-5 protector medals (x amount of protection / y amount of protection in one life), the KB medal, probably a one-on-one kill medal if I am guarding a node, and the 75k damage medal. That's 8 medals... twice as much as my healer gets! Plus as a tank I'm probably guarding nodes a lot more than my healer in Alderaan, so I'm likely to get some defender medals there as well. If I had biochem, I'd be getting the 2.5k heal. I got close to the 300k damage one too, once, so that one may be doable if you use tanking gear and a hybrid tank/dps spec, easier still with dps gear and a pocket healer. The only medals out of reach are the bigger heal medals and the 2.5k / 5k hit medals. That is, unless you're a guardian/juggernaut with the cookie cutter pvp spec and your force sweep/smash crits people for 7k while still having guard.  why so serious?


e: the saving grace (kinda) is that people are inclined to give healers the MVP votes, which is +~2-3 medals a game if your team wins. MVP votes are much harder to come by if your team loses, even if you healed your little heart out.
« Last Edit: January 22, 2012, 09:55:06 PM by Zetor »

Threash
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Reply #242 on: January 23, 2012, 06:10:18 AM

Healers get kinda shafted on medals too, especially if your team isn't very good (so you don't get the 'X kills' medals). You can get the 2.5k one-time heal and 75k healing medals easy, but anyone with biochem will get at least the first one as well.

They removed that.  Also mvp votes don't count as medals, they are just a free commendation.  One medal is 5 commendations and 50 valor.

I am the .00000001428%
nurtsi
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Reply #243 on: January 23, 2012, 06:42:22 AM

I've never given or gotten any MVP votes. Does someone bother with them? Most people just exit/re-queue immediately after the countdown.
Thrawn
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Reply #244 on: January 23, 2012, 06:55:31 AM

I've never given or gotten any MVP votes. Does someone bother with them? Most people just exit/re-queue immediately after the countdown.

I always just voted for the person with either the highest heal amount or highest protection amount.  Don't know that I ever saw it actually matter.

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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