Fraeg
Terracotta Army
Posts: 1018
Mad skills with the rod.
|
Battlemaster Bags Empty Of All Hopes And Dreams Battlemaster Bags
|
"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
|
|
|
Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
|
The 'uselessness' of armor and defensive stats is very overblown I'm finding. There's more then enough shield-able and mitigate-able junk flying around to warrant them both. For starters it basically lets you ignore Jugg/Guardians almost entirely.  
|
The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
amiable
Terracotta Army
Posts: 2126
|
Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.
Well geared and played marauders really hurt. They are the only class that sometimes gives me problems kiting (unless I luck out and get my slow off right after they force leap and before they can apply their own). Also; the last three levels of the BM grind are making me dead inside.
|
|
|
|
caladein
Terracotta Army
Posts: 3174
|
I was talking about how in the original design all stats were delivered through swappable mods in all items. This separated appearance from stats exactly like an appearance tab which someone mentioned above my post.
EA took it out because players started using it to develop their own personal look and stuck with that rather than using the horrible end game gear models.
To my knowledge, there was never a system that made set bonuses portable (or the set nature of an item portable, which is what they're planning on adding) so we were always going to be stuck with wearing items from the most recent set of sets.
|
"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
|
|
|
eldaec
Terracotta Army
Posts: 11844
|
Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.
Re: Assassins, one on one sure, but I find I have enough non-weapon damage to keep going against tanks in normal group combat. Assassins who ignore what they are hitting is a different thing.
|
"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
They need to change the WarZone daily from 3 victories to 3 completions for two reasons.
One: So I can do Warzones at any time and not have to try and dodge the Empire/Republic premade hours.
Two: So people actually stay in these fucking things till the very end. I don't think I've had a full 8v8 this entire past week.
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
|
Cue the "WE SHOULDN'T REWARD PEOPLE FOR FAILURE" people coming out of the woodwork in 3, 2, ...
|
The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
|
|
|
murdoc
Terracotta Army
Posts: 3037
|
Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.
|
Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
|
|
|
Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
|
Nice heals there. He even died twice. 
|
|
|
|
Njal
Terracotta Army
Posts: 201
|
Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.
Should be able to get them into the fire in one go. I'll have to try it next time I see an opportunity.
|
|
|
|
Threash
Terracotta Army
Posts: 9171
|
Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.
|
I am the .00000001428%
|
|
|
Khaldun
Terracotta Army
Posts: 15189
|
Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.
|
|
|
|
Threash
Terracotta Army
Posts: 9171
|
Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.
That is a great solution.
|
I am the .00000001428%
|
|
|
Njal
Terracotta Army
Posts: 201
|
Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.
I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth.
|
|
|
|
murdoc
Terracotta Army
Posts: 3037
|
Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.
I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth. I think I was in a Huttball game with you on the weekend 
|
Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
|
|
|
Threash
Terracotta Army
Posts: 9171
|
Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.
I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth. When only the wins count for anything (only way to get battlemaster bags is to win) that's going to happen. Wasting 15-20 mins on the off chance the idiots who just got scored on in the first 20 seconds might pull a win out of their ass is not exactly my idea of fun.
|
I am the .00000001428%
|
|
|
Furiously
Terracotta Army
Posts: 7199
|
I like the "you're running the wrong way!!!!" people.
|
|
|
|
Njal
Terracotta Army
Posts: 201
|
Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.
I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth. I think I was in a Huttball game with you on the weekend  Heheh, fortunately I have my moments where I'm competent. Unfortunately I doubt we're on the same server so that means there are others who are as bad as I can be but all the time! 
|
|
|
|
Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
|
When only the wins count for anything (only way to get battlemaster bags is to win) that's going to happen. Wasting 15-20 mins on the off chance the idiots who just got scored on in the first 20 seconds might pull a win out of their ass is not exactly my idea of fun.
This. And they patched in more rewards for the victors and less for the losers not long after launch. I don't really get why pvp is fun in mmo. Rather, I have a ton of fun with it for an hour or so and then it's just exploits and shitty behaviour and getting slaughtered by people who play it obsessively.
|
|
|
|
Nebu
Terracotta Army
Posts: 17613
|
PvP is a fun distraction in MMO's when you start to feel the samey-sameness of things. I treat them like space missions: as a palate cleanser. For that, they do a fine job. MMO in PvP's can't be considered as a stand-alone entity. It's a distraction from normal PvE play... unless you have a rare instance where the MMO has a decent pvp design strategy.
|
"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
|
|
|
Furiously
Terracotta Army
Posts: 7199
|
Have they made it so 5k heals give you a merit yet?
|
|
|
|
Njal
Terracotta Army
Posts: 201
|
PvP is a fun distraction in MMO's when you start to feel the samey-sameness of things. I treat them like space missions: as a palate cleanser. For that, they do a fine job. MMO in PvP's can't be considered as a stand-alone entity. It's a distraction from normal PvE play... unless you have a rare instance where the MMO has a decent pvp design strategy.
This. Although I do enjoy a tight pvp match more than any other MMO activity. Unfortunately that's quite rare.
|
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
Nice heals there. He even died twice.
Notice his assassin friend with 150k protection and 400k damage  Heck his team has a bunch of 20-50k taunters too.
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.
That is a great solution. You'd have to expand the healing medals imo first, but otherwise yea good deal.
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
Evildrider
Terracotta Army
Posts: 5521
|
I rarely get 4 medals in Huttball on any of my guys, cuz I run the ball and don't medal farm. So that would suck for me. It is funny seeing me with like 40k damage and 5-6 kills then get MVP tho.
|
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
I run the ball and end up with 6-10 most matches.
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
Evildrider
Terracotta Army
Posts: 5521
|
if they gave objective point medals or medals for scoring/assist I'd be golden.
|
|
|
|
Threash
Terracotta Army
Posts: 9171
|
If they did that nobody would pass the ball unless it was to someone at the goal line.
|
I am the .00000001428%
|
|
|
Fordel
Terracotta Army
Posts: 8306
|
|
and the gate is like I TOO AM CAPABLE OF SPEECH
|
|
|
Threash
Terracotta Army
Posts: 9171
|
Great news if i last that long!
|
I am the .00000001428%
|
|
|
Evildrider
Terracotta Army
Posts: 5521
|
If they did that nobody would pass the ball unless it was to someone at the goal line.
There are way too many ppl that don't pass now.
|
|
|
|
Fraeg
Terracotta Army
Posts: 1018
Mad skills with the rod.
|
Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.
done it more than once. every time I pass the afker (usually stealthed) I yank em a bit closer to the next nasty thing until they end up in it. More than once I have had help. What generally happens is they die, auto release, then get dumped from the WZ at the rez area. I have come full circle. Now that I have some decent gear, and have finally realized that this is the WZ for my class (Sorc-Healer), I love huttball. Granted I don't dig being ground into the dirt in a 5-0 loss, but if it is a somewhat even match, it can be a blast. It is always a hoot to beat teams that out damage, out heal, out everything, but don't play the WZ as it was meant to be played. Had some goodluck with Battlemaster bags recently and it definately shows.
|
"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
|
|
|
Nevermore
Terracotta Army
Posts: 4740
|
Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.
That is a great solution. I disagree. How many medals does the guy watching the left turret get when it turns out it's only attacked once or twice the whole match? He sure as hell helped the team but he'd be penalized for not 'participating' enough. I've also had Voidstars where we win the match because I set 3 or 4 of the bombs but I ended up with less than 4 medals because I was watching the 'off' door on defense and focusing on planting the bombs on offense. Overall, I think medals are a poor measure of how much someone might or might not have contributed.
|
|
« Last Edit: February 15, 2012, 07:17:48 PM by Nevermore »
|
|
Over and out.
|
|
|
caladein
Terracotta Army
Posts: 3174
|
They need to do another pass on Objective points anyway as Voidstar is pretty stingy about giving them out and I believe only gives them out on one side.
But for the record, that person guarding by themselves in Civil War will probably get four medals: 1k objective, 3k objective, a solo kill, and a killing blow.
|
"Point being, they can't make everyone happy, so I hope they pick me." - Ingmar"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" - tgr
|
|
|
|