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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: Frogdogs score! 0 Members and 3 Guests are viewing this topic.
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Author Topic: Frogdogs score!  (Read 188443 times)
Fraeg
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Reply #525 on: February 13, 2012, 09:30:06 AM

Battlemaster Bags
Empty Of All Hopes And Dreams
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"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
Ingmar
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Reply #526 on: February 13, 2012, 11:53:28 AM

The 'uselessness' of armor and defensive stats is very overblown I'm finding. There's more then enough shield-able and mitigate-able junk flying around to warrant them both.


For starters it basically lets you ignore Jugg/Guardians almost entirely.  why so serious?

 Shaking fist

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
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Reply #527 on: February 13, 2012, 12:26:00 PM

Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.

and the gate is like I TOO AM CAPABLE OF SPEECH
amiable
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Reply #528 on: February 13, 2012, 12:30:22 PM

Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.

Well geared and played marauders really hurt. They are the only class that sometimes gives me problems kiting (unless I luck out and get my slow off right after they force leap and before they can apply their own).

Also;  the last three levels of the BM grind are making me dead inside.
caladein
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Reply #529 on: February 13, 2012, 01:37:08 PM

I was talking about how in the original design all stats were delivered through swappable mods in all items. This separated appearance from stats exactly like an appearance tab which someone mentioned above my post.

EA took it out because players started using it to develop their own personal look and stuck with that rather than using the horrible end game gear models.

To my knowledge, there was never a system that made set bonuses portable (or the set nature of an item portable, which is what they're planning on adding) so we were always going to be stuck with wearing items from the most recent set of sets.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
eldaec
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Reply #530 on: February 14, 2012, 01:16:53 AM

Sentinels/Marauders and Assassins/Shadows are mostly ignorable too I find. Anything that tries to smack you with a Lightsaber is defend-able it feels like.

Re: Assassins, one on one sure, but I find I have enough non-weapon damage to keep going against tanks in normal group combat.

Assassins who ignore what they are hitting is a different thing.

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Fordel
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Reply #531 on: February 14, 2012, 02:20:31 PM

They need to change the WarZone daily from 3 victories to 3 completions for two reasons.


One: So I can do Warzones at any time and not have to try and dodge the Empire/Republic premade hours.

Two: So people actually stay in these fucking things till the very end. I don't think I've had a full 8v8 this entire past week.





and the gate is like I TOO AM CAPABLE OF SPEECH
Ingmar
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Reply #532 on: February 14, 2012, 02:21:57 PM

Cue the "WE SHOULDN'T REWARD PEOPLE FOR FAILURE" people coming out of the woodwork in 3, 2, ...

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
murdoc
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Reply #533 on: February 14, 2012, 02:52:10 PM

Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
Falconeer
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Reply #534 on: February 15, 2012, 08:23:15 AM

Nice heals there. He even died twice.



Njal
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Reply #535 on: February 15, 2012, 09:00:22 AM

Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.

Should be able to get them into the fire in one go. I'll have to try it next time I see an opportunity.
Threash
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Reply #536 on: February 15, 2012, 09:02:25 AM

Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.

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Khaldun
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Reply #537 on: February 15, 2012, 09:35:04 AM

Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.
Threash
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Reply #538 on: February 15, 2012, 09:42:29 AM

Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.

That is a great solution.

I am the .00000001428%
Njal
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Reply #539 on: February 15, 2012, 09:47:29 AM

Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.

I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth.
murdoc
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Reply #540 on: February 15, 2012, 09:50:40 AM

Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.

I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth.


I think I was in a Huttball game with you on the weekend  awesome, for real

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
Threash
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Reply #541 on: February 15, 2012, 09:54:27 AM

Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.

I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth.


When only the wins count for anything (only way to get battlemaster bags is to win) that's going to happen.  Wasting 15-20 mins on the off chance the idiots who just got scored on in the first 20 seconds might pull a win out of their ass is not exactly my idea of fun.

I am the .00000001428%
Furiously
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Reply #542 on: February 15, 2012, 09:55:57 AM

I like the "you're running the wrong way!!!!" people.

Njal
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Reply #543 on: February 15, 2012, 10:17:32 AM

Are they actually afk or simply not doing anything? you'd think a bare minimum of attention is being paid so they can requeue and get to a good spot.

I've seen guys on autorum into the corner of the defenders zone in Huttball or just standing around stealthed. A bigger problem to me is jerks who leave once they have decided they can't win. I may just be stubborn but I fight to the end even when I'm having a bad pvp day and I can't do anything right like the time I hit stealth by mistake just as I was about to score with the huttball. After that I moved where I had my stun breaking skill away from stealth.


I think I was in a Huttball game with you on the weekend  awesome, for real

Heheh, fortunately I have my moments where I'm competent. Unfortunately I doubt we're on the same server so that means there are others who are as bad as I can be but all the time!  ACK!
Sky
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Reply #544 on: February 15, 2012, 11:19:24 AM

When only the wins count for anything (only way to get battlemaster bags is to win) that's going to happen.  Wasting 15-20 mins on the off chance the idiots who just got scored on in the first 20 seconds might pull a win out of their ass is not exactly my idea of fun.
This.

And they patched in more rewards for the victors and less for the losers not long after launch.

I don't really get why pvp is fun in mmo. Rather, I have a ton of fun with it for an hour or so and then it's just exploits and shitty behaviour and getting slaughtered by people who play it obsessively.
Nebu
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Reply #545 on: February 15, 2012, 11:21:37 AM

PvP is a fun distraction in MMO's when you start to feel the samey-sameness of things.  I treat them like space missions: as a palate cleanser.  For that, they do a fine job.  MMO in PvP's can't be considered as a stand-alone entity.  It's a distraction from normal PvE play... unless you have a rare instance where the MMO has a decent pvp design strategy. 

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Furiously
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Reply #546 on: February 15, 2012, 11:25:10 AM

Have they made it so 5k heals give you a merit yet?

Njal
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Reply #547 on: February 15, 2012, 11:41:57 AM

PvP is a fun distraction in MMO's when you start to feel the samey-sameness of things.  I treat them like space missions: as a palate cleanser.  For that, they do a fine job.  MMO in PvP's can't be considered as a stand-alone entity.  It's a distraction from normal PvE play... unless you have a rare instance where the MMO has a decent pvp design strategy. 

This.

Although I do enjoy a tight pvp match more than any other MMO activity. Unfortunately that's quite rare.
Fordel
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Reply #548 on: February 15, 2012, 12:24:40 PM

Nice heals there. He even died twice.



Notice his assassin friend with 150k protection and 400k damage  why so serious?


Heck his team has a bunch of 20-50k taunters too.

and the gate is like I TOO AM CAPABLE OF SPEECH
Fordel
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Reply #549 on: February 15, 2012, 12:36:14 PM

Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.

That is a great solution.

You'd have to expand the healing medals imo first, but otherwise yea good deal.

and the gate is like I TOO AM CAPABLE OF SPEECH
Evildrider
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Reply #550 on: February 15, 2012, 01:17:44 PM

I rarely get 4 medals in Huttball on any of my guys, cuz I run the ball and don't medal farm.  So that would suck for me.  It is funny seeing me with like 40k damage and 5-6 kills then get MVP tho.
Fordel
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Reply #551 on: February 15, 2012, 01:20:55 PM

I run the ball and end up with 6-10 most matches.

and the gate is like I TOO AM CAPABLE OF SPEECH
Evildrider
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Reply #552 on: February 15, 2012, 01:22:03 PM

if they gave objective point medals or medals for scoring/assist I'd be golden.
Threash
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Reply #553 on: February 15, 2012, 02:35:23 PM

If they did that nobody would pass the ball unless it was to someone at the goal line.

I am the .00000001428%
Fordel
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Reply #554 on: February 15, 2012, 03:38:16 PM

http://www.swtor.com/community/showthread.php?p=2842864#edit2842864

Quote
Patch 1.2, among many other PvP changes, will remove the reliance on daily quests for your gear progression (and therefore increasing the value of the commendations you get for playing a match to the end) and penalties for quitters.


So good news?

and the gate is like I TOO AM CAPABLE OF SPEECH
Threash
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Reply #555 on: February 15, 2012, 04:28:00 PM

Great news if i last that long!

I am the .00000001428%
Evildrider
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Reply #556 on: February 15, 2012, 05:22:18 PM

If they did that nobody would pass the ball unless it was to someone at the goal line.

There are way too many ppl that don't pass now.
Fraeg
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Reply #557 on: February 15, 2012, 06:28:39 PM

Sooo... for AFKers we were debating using the Sorcerer Extrication ability to deposit them into fire/acid. Seems like almost too much effort, but the tears in /ops would be delicious.

done it more than once.  every time I pass the afker (usually stealthed) I yank em a bit closer to the next nasty thing until they end up in it.  More than once I have had help.  What generally happens is they die, auto release, then get dumped from the WZ at the rez area.

I have come full circle.  Now that I have some decent gear, and have finally realized that this is the WZ for my class (Sorc-Healer), I love huttball.  Granted I don't dig being ground into the dirt in a 5-0 loss, but if it is a somewhat even match, it can be a blast.  It is always a hoot to beat teams that out damage, out heal, out everything, but don't play the WZ as it was meant to be played.   

Had some goodluck with Battlemaster bags recently and it definately shows.

"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
Nevermore
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Reply #558 on: February 15, 2012, 07:12:36 PM

Completion + 4 medals and I'm totally down with that as the criteria for daily/weekly awards.

That is a great solution.

I disagree.  How many medals does the guy watching the left turret get when it turns out it's only attacked once or twice the whole match?  He sure as hell helped the team but he'd be penalized for not 'participating' enough.  I've also had Voidstars where we win the match because I set 3 or 4 of the bombs but I ended up with less than 4 medals because I was watching the 'off' door on defense and focusing on planting the bombs on offense.

Overall, I think medals are a poor measure of how much someone might or might not have contributed.
« Last Edit: February 15, 2012, 07:17:48 PM by Nevermore »

Over and out.
caladein
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Reply #559 on: February 15, 2012, 07:29:21 PM

They need to do another pass on Objective points anyway as Voidstar is pretty stingy about giving them out and I believe only gives them out on one side.

But for the record, that person guarding by themselves in Civil War will probably get four medals: 1k objective, 3k objective, a solo kill, and a killing blow.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
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