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Topic: S#4 - Game Day #4 (Read 33749 times)
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Falconeer
Terracotta Army
Posts: 11124
a polyamorous pansexual genderqueer born and living in the wrong country
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We are currently Playing.....Game Day #4** All games have to be played BEFORE June 14th 2011 **** All games have to be played BEFORE June 14th 2011 **--------------------------------------------------------------------------------------------------------
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« Last Edit: June 08, 2011, 10:59:38 AM by Falconeer »
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Ulysees
Terracotta Army
Posts: 361
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PM'd MA to sort out timezones so we can get our match sorted. I think this one is gonna hurt looking at the stats!
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Megrim, PM me. I have will actually be home this weekend and can work out whatever time except Saturday night.
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CPA, CFO, Sports Fan, Game when I have the time
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Thank god for orc armor is all I have to say about going up against Strazos. And I hope it's enough. His team is ridiculous.
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Modern Angel
Terracotta Army
Posts: 3553
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PM'd MA to sort out timezones so we can get our match sorted. I think this one is gonna hurt looking at the stats!
You have an advantage in that I am TERRIBLE against lizardmen teams. I know, I know... I just beat up Drogg. That's, honest to god, only my third win against lizards ever.
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Celer
Terracotta Army
Posts: 167
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Thank god for orc armor is all I have to say about going up against Strazos. And I hope it's enough. His team is ridiculous.
My advice: don't be afraid to 1d block. Also enjoy your inducements, ZOT is the great equalizer... My 2 seemingly worst teams to play against are lizards and orcs, and I'm coming up on a lizard/orc/orc/lizard run here. Hopefully I will learn something!
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HaemishM
Staff Emeritus
Posts: 42629
the Confederate flag underneath the stone in my class ring
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Make your time, Falc! Peace Dogs want you! Seriously, make the time you want to play. I'm on Central US time.
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Ulysees
Terracotta Army
Posts: 361
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Me and MA about to get our game underway
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Der Helm
Terracotta Army
Posts: 4025
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Arg. Look at the team values and tell me I am NOT the punching bag of the league. At least I got 10k gold from my last match... I'll be gone for a week after next wednesday.
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"I've been done enough around here..."- Signe
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Modern Angel
Terracotta Army
Posts: 3553
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I just got thoroughly dismantled by Ulysees, 2-0. It would've been 3-0 save for a fumbled skink catch in turn 16. He got Morg and whoever the saurus star player is with his inducements. This put him at 8 players with strength of 4+. Since orcs can't dodge, I had to bash. Except, of course, I suddenly couldn't bash. I was completely helpless. The dice were terrible on my end but that's really only a sliver of the story. I could've rolled well and it wouldn't have helped. I hate lizardmen. Hate them. Came away with one dead black orc. On the plus side, my back-up thrower I never use leveled up from MVP!
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Arg. Look at the team values and tell me I am NOT the punching bag of the league. Tell that to Andy "Da Ringer" Davo. Now Ulysees has trampled both orc teams in the division. Dark horse!
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Ulysees
Terracotta Army
Posts: 361
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The Minizilla's 2 - Team Snoosnoo 0 Giving away a lot of TV let me buy Morgnthorg and Slibli as star players meaning on defence I had 9 str 4 or better players and only 2 skinks for MA to target which in the end proved a bit too much to penetrate and the skinks proved that stunty they may be but the buggers can run. Also nuffle hated on MA this game quite a lot which definately didn't help since the only time I had anything seriously go wrong that I needed to work was on the last play of the match where my skink proved unable to catch a ball that would have made the score 3 - 0. I lost the toss and was elected to kick first and setup a strong line across the field and hit a good kick to the back of the field. MA marked up my players and moved to pick up the ball some punching ensues and on turn 3 I manage to blitz the ball carrier after MA moved an orc through a tackle zone by mistake leaving himself wide open, the blitz came off and I moved a skink in to pick up the ball and scurry down the field. I manage to put him out of harms way for a turn to punch some orc faces but MA gets 2 players in blitz range and forces the score on turn 5. 1 - 0 The Minizilla's. I kick again and it is good and with a solid defence run the clock down for halftime. Receiving in the second half I form a cage on my right field and Morg KO's MA's troll who remains out for the rest of the match, I replace a saurus for a skink to give me more handling options, pickup fails occur as normal but are saved by a reroll and after a couple of turns of marking the cage up I run 2 skinks into MA's half ready for a scoring handoff while keeping the cage intact. MA tries to blitz one of the undefended skinks and fails the GFI roll ( a common theme throughout this game) leaving me free to run a skink for a succesfull hand off and move the skink within scoring distance next turn which I am forceed to do as again MA has enough players getting close that it would be dangerous to try and burn time. I kick off again with a good deep kick and Orcs and Lizards trade blows in midfield but with time running out MA is forced to try a dangerous move running through the midfield with the ball and is hit by a tackle to spill the ball, I scoop it up on the last turn and have a short range pass to hand off to a skink in scoring range who promptly fails the catch and on the last turn of MA's go he suffers an immediate attacker down to end the match. Casualty report should be 1 dead and a couple of injuries for MA and I got off lighter than I expected and should be full strength for my next match and I think I might have levelled a Saurus to give me 2 with block, only 4 more to go Match submitteed in BBmanger
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Bring on the werewolves!
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Don't forget to send me my royalties, Ingmar!
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Chaos monkies! ATTACK!
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CPA, CFO, Sports Fan, Game when I have the time
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Ironwood
Terracotta Army
Posts: 28240
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Hit me for my game anytime.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Comstar
Terracotta Army
Posts: 1952
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I'm up vs Lizards too..Lizards with Block...though for once they probably can't afford Morg with the inducements. Though in theory I have enough Guard players now to negate the ST4 blockers.
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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Modern Angel
Terracotta Army
Posts: 3553
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See, I went with Tackle as a priority because I was sick of elves. Which I maintain may still be a good idea, but I have only a troll and Freight Train Joe with Guard.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I like tackle on blitzers and guard on BOs, split the difference. But it depends what your division looks like etc. I actually took an extra tackle guy this season despite having tons already, since there was a lot of dodge on my plate.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Ulysees
Terracotta Army
Posts: 361
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With only 2 skinks to defend your drive personally I would have prioritised trying to kill those guys while protecting your ball on your drive, if you had taken the skinks out I would need a 6 just to pick up the ball so even if pop the ball loose the chances of me doing anything with it anytime soon would be low, there were a couple of times where you could have bashed skinks or blitzed them when you did other moves instead. Also the big weakness for lizardmen is the fact that with agi1 they can't break loose from markers without blitzing so marking them effectively nullifies their speed, doesn't do much if they KO or BI you when they try to get free but at least it's 1 turn where they can't move (it was the thing that Drogg did really well against me and to a lesser extent Sky) but I do think Nuffle was having a chuckle with you today and has done in all the games I have won so far, the results would have been a lot different if the dice didn't fail my opponents at the key moments (which happened to me when I played Drogg and stopped me getting the tie so things do even out some).
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Tiny picture because I am not confident: here come the norse, bitches!EDIT: Also, poor Dirk Hardpec! Stop picking on him, you meanies!
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God Save the Horn Players
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Dangit MA, I really needed you to hang a loss on Ulysees so that I can make up some points in the standings. Effing ties...
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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For once I'm in first place for my division! I wonder how long this will last.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Modern Angel
Terracotta Army
Posts: 3553
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Believe me, I had the skinks as first priority. I just couldn't get to them. There was one time that I could've slapped one into dust but I double failed a GFI it...
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ezrast
Terracotta Army
Posts: 2125
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That was almost really, really embarrassing. 1-1 draw between 7 Deadly and The Dandies.
First half was all mine. Bann elected to receive (which is what I would have chosen anyway) and we both fanned our players out, trying to find a weakness in the other's screen. I did a better job of marking his ball handlers than he did of mine, and the dice were very friendly to me - not injury dice of course, but everything else - and eventually the Dandies' ball carrier got knocked down with Sonneillon recovered the ball. Then Sonneillon got knocked down but bounced the ball into the hands of one of my sauruses, Amon. The humans marked Amon up but with some creative chain pushing and good old-fashioned blocks I freed him and sent him towards the endzone for a turn 7 TD. First half ended 1-0.
Both teams at full strength, the second half started with a high kick, placing the ball in the hands of my (possibly formerly) star catcher Pruflas. My sauruses on the LOS were punting humans left and right and a beautiful cage was quickly formed, all set to grind up the field and end the game 2-0. And then, it all fell apart. Nuffle did a complete 180, and my cage dissolved before my eyes. With a blitzer threatening my ball carrier, Asmodeus rushed in to Frenzy him off the field, only to reroll skull/BD into skull/BD. The Dandies handily beat Pruflas down (giving him -1AV in addition to his +1 to injuries - I fear he's not much longer for this world), and then beat Mammon down after he caught the ball (that's three Saurus catches in two games), and ran the ball in to tie it up 1-1.
With two turns left, Sonneillon picked up the ball and handed it off to Magaera, who scampered with some other lizards into a defensive position on the sideline which had been recently vacated by a thrown rock (Best. Fans. Seriously). Unfortunately, I neglected to count squares properly, and on the last turn was one square short of being able to score the winning TD. Pissed that I hadn't positioned myself better, my thoughts turned to causing as many injuries as possible in the last turn. I set up some crowd-surfing chain pushes that didn't really work the way I would have liked, threw a few more blocks, and ended my turn. With my ball carrier on the sideline. Like a retard. Blitz, defender down, crowd throw-in, pick up ball, pass, catch, handoff, catch, run into the endzone was what the Dandies needed to score the winning TD. They failed their roll on the second catch - the very last thing that could have gone wrong. Game ended with the ball on the ground, final score 1-1.
I can't believe I came so close to giving up such an unnecessary TD. Nuffle saved me from losing to the worst turnaround ever, but boy did he make me sweat first.
No permanent damage to The Dandies. Pruflas got -1AV and my other catcher is also missing next game.
edited due to misremembering bits
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« Last Edit: June 03, 2011, 09:42:32 PM by ezrast »
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Mutiny lost, 4-0. Was never in it, really, but at least no one got hurt and Bolt Vanderhuge the werewolf got MVP.
EDIT: Also, Dirk Hardpec, punching bag, got badly hurt during the game, so the streak continues! He's going to retire to become a farmer one of these days, poor guy.
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« Last Edit: June 03, 2011, 05:25:05 PM by Sjofn »
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God Save the Horn Players
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AndyDavo
Terracotta Army
Posts: 263
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Was a good game that ended 4 - 0 - first half was all about player removal, with several players dumped off the sides and being punched in the face. I think i got lucky at points, the wizard shot stunned my bal carrier but then the ball landed in the hands of a str4 elf. Also we had rain in the second half which helped me. All in all, was very happy with that, sadly for Sjofn however, she didnt achive her prematch goal.
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Comstar
Terracotta Army
Posts: 1952
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WHAT AN UPSET.
Lizards 2 over Amazons 1. 1 niggling injury for a level 3 skink, one Amazon blitzer out for the next game. The 4 skinks on the pitch became 3, but very careful play by Carinfex kept them out of danger most of the game. A well played run by a skink left me out manoeuvred twice, though the wizards fireball didn't amount to much. The Star player for the lizard;s did well, using Stand Firm to foil my attacks. I wasted my apoc on a misclick, but it didn't end up hurting much.
I was simply outplayed, though I came within 1 failed catch on a 3+ on the 2nd last turn to get a draw. A Skink also gets a skill.
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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carnifex27
Terracotta Army
Posts: 250
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I'd say we both got outplayed on defense, even if the score doesn't reflect that. I was definetly out maneuvered on the last drive that only failed because of that missed catch. If you had been a bit less aggressive on defense and used a few of the extra players marking my ball carrier as safetys, I doubt I would have won. It was a real surprise to me how effective your bashing game was against my lizzies, I'm not used to my sauruses getting knocked around like that. It was easily the most tense game I've had so far in the league, you forced me to take a lot more risks than I'm used to. I look forward to seeing you in the playoffs for the rematch.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Tards destroyed 0-2 by the Dippy Mats.
Not much to say, never had a chance to do much between the constant, unrelenting nuffle kicks to the groin. Most double skulls? Check. Most armor breaks? Check. Apoth roll turns a -1MV into dead? Check. Dead Black Orc? Check. Lots of KOs? Nope, all BH's except the Inj and Death. MVP goes to dead Black Orc? CHECK.
Straz played a great game, only a few coaches I've played have positioning down to an art. It would've been a tough game if it hadn't been a brutal one. By the end I was just trying to play like an elf...dodging away and hiding my guys as far from his as possible.
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« Last Edit: June 03, 2011, 09:55:59 PM by Sky »
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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So Sky and I were able to get our game in tonight, in prompt fashion. Going in, my biggest concern was the orc's team strength against my comparatively frail armor. And if that Troll gets going, well... Anyway, Sky elects to kick off first, I scoop it up and trudge upfield with a cage. The first few turns all seemed to get cut short by Nuffle - failed GFIs here, straight skulls there. I was eventually able to consolidate my team along one side of the field, and as I brought the ball up the field Sky was never able to get a block on the actual ball carrier. With the Orcish Horde closing in, I walk the ball in for a TD on turn 8. Second half, Nuffle proceeds to thoroughly abandon Sky - with mounting casualties, the Norse are able to wrest the ball back and mark down a second TD. Late in the game, after the untimely death of a young Black Orc following a Pile On by my star Beserker, both teams were content to back off and save themselves from further injury. 2 - 0 Win for Diplomatic Immunity - they're finally off the snide and have removed the goose egg from the Win column. Aside: Sky had a disconnect early in the second half, but thankfully reconnected. However, it seems the BB stats were...bugged, as my replay only shows 7 knockdowns while the actual roll results show something closer to 30 possible knockdowns.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Hey, this is neat:
(PS: Strazos is being very charitable in his match report imo)
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« Last Edit: June 03, 2011, 10:15:59 PM by Sky »
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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So Sky and I were able to get our game in tonight, in prompt fashion. Going in, my biggest concern was the orc's team strength against my comparatively frail armor. And if that Troll gets going, well... Anyway, Sky elects to kick off first, I scoop it up and trudge upfield with a cage. The first few turns all seemed to get cut short by Nuffle - failed GFIs here, straight skulls there. I was eventually able to consolidate my team along one side of the field, and as I brought the ball up the field Sky was never able to get a block on the actual ball carrier. With the Orcish Horde closing in, I walk the ball in for a TD on turn 8. Second half, Nuffle proceeds to thoroughly abandon Sky - with mounting casualties, the Norse are able to wrest the ball back and mark down a second TD. Late in the game, after the untimely death of a young Black Orc following a Pile On by my star Beserker, both teams were content to back off and save themselves from further injury. 2 - 0 Win for Diplomatic Immunity - they're finally off the snide and have removed the goose egg from the Win column. Aside: Sky had a disconnect early in the second half, but thankfully reconnected. However, it seems the BB stats were...bugged, as my replay only shows 7 knockdowns while the actual roll results show something closer to 30 possible knockdowns. "Knockdowns" in BB game stat speak is actually stun+KO+casualties rather than all knockdowns.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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