Stormwaltz
Terracotta Army
Posts: 2918
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Trailer here.I love the environment art. It reminds me of the cluttered urban dystopias in 1980s manga. My only complain at this point is with the awful camera bob. EDIT: Ah, bugger. Thought I was in PC/Console Gaming. Could someone please move this to where it belongs?
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« Last Edit: March 14, 2011, 05:17:18 PM by Stormwaltz »
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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I'm impressed at the graphics, for what I assume is 9-12 people's work.
I agree with the camera bob, I can only hope that it's either toggleable, or something they added to the video for some reason.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Malakili
Terracotta Army
Posts: 10596
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I don't even like mech games that much, but that trailer got my attention.
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Sheepherder
Terracotta Army
Posts: 5192
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I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run. But bleh.
Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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I'm with Sheep. I watched a trailer for an FPS game with mech skins, not a mech game.
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The past cannot be changed. The future is yet within your power.
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Malakili
Terracotta Army
Posts: 10596
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I'm with Sheep. I watched a trailer for an FPS game with mech skins, not a mech game.
Incidentally, that might be why I liked it so much.
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Lantyssa
Terracotta Army
Posts: 20848
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Needs more Slave Zero.
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Hahahaha! I'm really good at this!
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Mrbloodworth
Terracotta Army
Posts: 15148
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Hawt.
Collision on those shapes and whatnot must be a nightmare however.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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That looks shit hot. 
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Ratman_tf
Terracotta Army
Posts: 3818
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I'll keep an eye on this. Trailer looks neat-o.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Ghambit
Terracotta Army
Posts: 5576
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I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run. But bleh.
Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping.
This. But, I dont mind all the jump-jetting if they have a Heat mitigation mechanism. e.g. you pay for bunny hopping if used excessively
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Khaldun
Terracotta Army
Posts: 15189
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I love the art style at any rate.
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Ratman_tf
Terracotta Army
Posts: 3818
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I'll wait for beta/demo to pee all over it. I'm nice that way.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Sheepherder
Terracotta Army
Posts: 5192
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I love the art style at any rate. Yes, if I could pound through that with an Atlas I would squee.
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Stormwaltz
Terracotta Army
Posts: 2918
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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Ghambit
Terracotta Army
Posts: 5576
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I really dig the style and flow of the game, but... too much like an FPS and not enough "mech."
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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environment-wise, good enough for a spin.
demo demo demo can't come soon enuff
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Colonel Sanders is back in my wallet
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Samprimary
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I want these people to be in charge of environmental effects, terrain, and sound for a real mech game.
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5150
Terracotta Army
Posts: 951
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I also find myself liking the graphics but disliking the camera bob and the agility of the mechs - I'll take big clunking mechs please! 
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Mrbloodworth
Terracotta Army
Posts: 15148
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It's the scale, the mechs shown are not that much bigger than an ED-209. Hence the faster pace than something from most of Mechwarrior. It would likely take 2-3 of them to take out an atlas.
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Amaron
Terracotta Army
Posts: 2020
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I'm more curious how they created the map. The detail seems a bit over the top for an indie team.
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Nija
Terracotta Army
Posts: 2136
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I need to be able to destroy everything in an environment like that to make this game worthwhile. Fully destructible terrain that you tear up in your mech. Otherwise it's quake with a tape around the edges of the screen.
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raydeen
Terracotta Army
Posts: 1246
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Reskin that bad boy and give me Shogo 2!
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I was drinking when I wrote this, so sue me if it goes astray.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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You motherfuckers are crazy. Some of you anyway. That looks incredible.
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Sheepherder
Terracotta Army
Posts: 5192
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You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter. FIFY.
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Malakili
Terracotta Army
Posts: 10596
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You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter. FIFY. Thats what he said.
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Ratman_tf
Terracotta Army
Posts: 3818
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I really dig the style and flow of the game, but... too much like an FPS and not enough "mech."
Those days are long gone, ever since FPSes introduced mouse aiming and I had to put my CH Flightstick in the closet.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Sheepherder
Terracotta Army
Posts: 5192
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Thats what he said. No, it isn't. There's a distinction being made there, and your missing it.
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Kageru
Terracotta Army
Posts: 4549
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It always amused me that the artwork from the macross saga / robotech got stolen and used in mechwarrior. In the Japanese vision the mecha were relatively light and agile, capable of complicated physical movements to make use of cover in a complex environment. When they got translated to the US RPG they were 100 ton, slow moving, behemoths. Always wondered if that said something about how both cultures view technology.
That said the game looked very impressive. Weapon overheat, tactical use of cover and short lived mobility boosters. Well suits a close combat game with relatively adrenal / twitchy gameplay.
That said I'd also like a more strategic version like the old mechwarrior and mech-commander had. I think there's space for both to exist.
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Is a man not entitled to the hurf of his durf? - Simond
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Fordel
Terracotta Army
Posts: 8306
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Most of the Mecha designs outside of the Variable Fighters were actually huge and ponderous in Macross as well AND most BattleMechs are actually far more agile in the literature then is depicted in the video games and the one cartoon they made.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sheepherder
Terracotta Army
Posts: 5192
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BattleMechs are actually far more agile in the literature then is depicted in the video games...  I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are.
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jakonovski
Terracotta Army
Posts: 4388
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That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut.
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Ironwood
Terracotta Army
Posts: 28240
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BattleMechs are actually far more agile in the literature then is depicted in the video games...  I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are. I'll second that. Mechwarrior 3 is still the best and it just doesn't run on my rig without what can only be described as LSD level graphic problems.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sheepherder
Terracotta Army
Posts: 5192
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The LSD problem is caused by anti-aliasing on my GTX 460. If I disable it stuff renders fine, but the physics get freaky. That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut. It's a mech game for people who don't like mech games. Like MechAssault. Everyone loved MechAssault, didn't they?
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