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Topic: Hawken: Indie FPS mech combat (Read 17546 times)
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Ratman_tf
Terracotta Army
Posts: 3818
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Mech games should be realistic!
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Tarami
Terracotta Army
Posts: 1980
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Mech games should be realistic!
You know what's realistic? Tanks.
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Sheepherder
Terracotta Army
Posts: 5192
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Mech games should be realistic! Again with the missing the point. The game seems to have far less chassis customization than MW4. It appears to only have one chassis option. The explosions are positively tame. I have yet to see someone drop a highway overpass, construction crane, building, or billboard on top of (or out from under) another mech despite the fact that the physics engine would make it almost trivial. You know what's realistic? Tanks. You need better bait to troll WUA. Also, you joke. But a game letting you customize and play with mechs, tanks, helicopters, jets, hovercraft, ships, and power armour would be the most goddamn awesome thing ever.
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koro
Terracotta Army
Posts: 2307
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Sweet christ, it's a stylish unfinished mech shooter by a small indie team that's been in development for less than a year. It's practically a glorified proof-of-concept at this stage.
What do you people expect?
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« Last Edit: April 02, 2011, 07:31:32 PM by koro »
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Magic rainbow pooping unicorns. Platform independent, of course.
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Sheepherder
Terracotta Army
Posts: 5192
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Sweet christ, it's a stylish unfinished mech shooter by a small indie team that's been in development for less than a year. It's practically a glorified proof-of-concept at this stage.
What do you people expect? Indie teams build the stuff they're excited about first. If you're not seeing an overabundance of physics objects, big explosions, and a large variety of weapons, it's because chances are it's not a priority.
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Samprimary
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it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is!
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Mrbloodworth
Terracotta Army
Posts: 15148
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it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is!
More like shogo, or armored core.
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raydeen
Terracotta Army
Posts: 1246
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it's just not going to be a mech game. It's quake in robot suits. I'm sure it's going to be fine for what it is!
More like shogo, or armored core. Like I said, SHOOOOOGOOOOOOOO! Now if someone were to properly reinvent Earthsiege I wouldn't complain. That was my fav mech game but I'm a Dynamix fanboi. Reimaging Front Page Sports Baseball and the Red Baron/Aces games would be nice as well. Oh, and some Stellar 7/Nova 9 love would be nice too.
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I was drinking when I wrote this, so sue me if it goes astray.
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Stormwaltz
Terracotta Army
Posts: 2918
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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Stormwaltz
Terracotta Army
Posts: 2918
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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koro
Terracotta Army
Posts: 2307
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Hawken beta signup! Be aware that it's a referral link that apparently lets you reserve your callsign for the game's launch if you get a few people to use it.
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Ghambit
Terracotta Army
Posts: 5576
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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 RPS has been given access to a promotion for the next beta event. Details can be found here. I've not tried the game myself just yet, but I'm looking forward to giving it a shot (in lieu of MWO, since it had so far been an average experience, at least for me).
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Vaiti
Terracotta Army
Posts: 759
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I have a couple beta keys. If anyone needs them. Not even sure you need beta keys still for this title.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I've tried it extensively.
It looks fantastic. It feels... really weird. One minute it feels totally mecha, the next is just a hilarious mess.
Personally, I want to love it but I just can't. I see soooooooo much wasted potential here, but I admit it's probably a matter of personal taste about the style they went for and the gameplay.
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Trippy
Administrator
Posts: 23657
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Open beta has begun.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Had a brief (30 mins, all I had time for) play yesterday.
Looks great, really nicely done. Very "dirty, dusty warzone" feel to it. Gameplay is fast and twitchy with an emphasis on active dodging. Fights last a few seconds, it's die, respawn, die, respawn, etc. There is (so far) no level segregation so fresh noobs are in with higher levels. Also seemed as if you get no XP unless you win a match? Could be wrong about that, didn't have time to investigate more thoroughly.
Has potential, feels like alpha not beta right now.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Shannow
Terracotta Army
Posts: 3703
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Put this on my new pc last night as I played at PAX East and have some free money for it through vid card purchase.
It isn't Mechwarrior, as someone mentioned it's Quake with robot skins. However, in it's limited scope, it's a hell of a lot more fun than Mechwarrior is.
Actually reminds me of Exsteel (oh Exsteel how I miss you)....I hope they add a Co-Op mode....and physicals (sword attack ftw)....
Also the finish of the game and the UI are way , WAY ahead of Mechwarrior. FFS piranha hire some decent coders. Also appears they have some interesting game modes, though I haven't tried yet. A small indie that appears to be able to code, who knew? Not that I'm bitter against MWO or anything this weekend after it literally made my PC catch on fire.
Maps are pretty but also seem somewhat generic and small scope. Again this is a FPS with jetpacks.
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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jakonovski
Terracotta Army
Posts: 4388
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What an excellent modeling of a styrofoam environment.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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It's not even worth comparing with Mechwarrior. This is a good looking casual shooter, while Mechwarrior is a game about giant robots. In Hawken you drive around magical robot-shaped ninjas, in Mechwarrior you drive around robot-shaped tanks.
That said, the difference in talent between the artists and coders here and in MWO is blatantly obvious, but this doesn't change the fact that Hawken and Mechwarrior are not about the same thing, so they are not interchangeable in the slightest.
Also, PGI hired lots of folks from Mechwarrior Living Legends, so we are probably gonna begin to see some of that talent in the actual game soon.
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MediumHigh
Terracotta Army
Posts: 1984
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Well I just picked this up. I'm liking this so far. Maybe because I haven't played any mech games, kinda like a league of legends for someone who never touched dota.
It took me one match to understand whats going on and after that it plays like a very slow and claustrophobic FPS, which works. Damage feels right, and even at level 1 with a level 1 mech its possible to hurt anyone seriously, something that is important cause the match maker doesn't seem keen on giving you only noobs to shoot at. Which pretty much won me over. If I had to play the game 20 times to move out of tier 1 and actually start the real game I'd probably uninstall.
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Goreschach
Terracotta Army
Posts: 1546
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Also, PGI hired lots of folks from Mechwarrior Living Legends, so we are probably gonna begin to see some of that talent in the actual game soon.
I doubt it. The people running PGI are incompetent. It doesn't matter how good the coders are. If the people telling them what to do don't actually know what to tell them to do, then they're not going to be doing anything useful.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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PGI really showed utter incompetence since I wrote that message, this is just a fact.
The Hawken team on the other hand seems full of talent in many departments. My only problem with the game, as stated before, is that the vehicles are too agile, they are mechas not 'mechs, they are supersoldiers not tanks, and while that can still make for a very good game, it is simply not the game I am looking for.
But Hawken is certainly impressive in many ways.
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Venkman
Terracotta Army
Posts: 11536
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So I enjoyed Titanfall alot. Is Hawken better in some ways? Titanfall didn't really feel like a full "mech" game for people who like mech games. But I'm not that into them either. So is Hawken maybe light enough for me?
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Not sure it's better. You won't have infantry and the whole map setups feels a bit claustrophobic, and chaotic. And the mech style is really unique, also questionable. But the overall quality is very high, the graphics are absolutely impressive and the pace of the game is extremely fast for a "giant robots" game, that's why I compare it to Japanese mechas more than Northamerican walking tanks. Agility versus Armour. Not sure if Hawken is light, it feels very "Quake 3" if that makes any sense to you.
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MediumHigh
Terracotta Army
Posts: 1984
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Falc will make it sound like your zipping around corners and narrow hallways. The maps are "big" giving plenty of opportunity for flanks and paths for counter attacks, but the map makers weren't concerned about it feeling open, so you have very little open field and very little in the way of straightforwardness. Much of the maps have multiple levels of elevation on top of being mazes of buildings and steel. Nothing in this game will zip past you unless its a rocket or a bullet. I wouldn't call it a mech game since, while there is customization I honestly don't see much reason to move very far beyond the base models they provide. You'll spend more time shooting up cover and desperately finding a safe place to repair more than worry over your stats and your equipment. And while it does feel like your in a robot, you wouldn't notice since you functionally just feel like yourself with maybe a heavy backpack strapped to your shoulders at all time.
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Venkman
Terracotta Army
Posts: 11536
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The lowbie version of this was $10 on Steam so I picked it up. It's enjoyable. I enjoyed Titanfall more, enough so that I'll end up buying it. But this is a fun romp, and certainly worth $10. It has a level of polish I wasn't expecting for a game at this stage too.
But I'm not all that into mechs, so don't really have any preconceived notions.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I was about to ask what's wrong with you (Darniaq and Jakonowski) paying for a free to play game that has been out -free- for over a year, but I noticed that they went for a strange business model: at the moment they are on the Steam Early Access program, so you need to purchase a bundle to get in. After the "Early Access" phase will be over, the game will go back to being free to play. I still find it weird that you guys decided to try the game at the only time that it requires money to play, but I suppose it's just that Steam put it back on your radars. Seems like it was a winning move for them.
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jakonovski
Terracotta Army
Posts: 4388
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I just wanted to try out a bunch of mechs, WoT showed me that I'll burn out if I try to grind my way to riches.
Also, I'm not sure their plan worked, the game is not trending very well on Steam stats. It's no longer on top 100.
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Venkman
Terracotta Army
Posts: 11536
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Pretty much that. $10 to me is basically free for me and I was looking for a quick action fix until Titanfall becomes available next week.
As an aside, I have no idea how being f2p will affect the game balance. Not that I care much because I'll have forgotten Hawken by the time it reverts or whatever. But curious if it'll change the balance in any way.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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HAWKEN will be free-to-play for all Steam users starting this Friday, March 7. The Early Access period will continue and bundles will still be offered for sale, but a purchase will no longer be required for new users to start playing.
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