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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Hawken: Indie FPS mech combat 0 Members and 1 Guest are viewing this topic.
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Author Topic: Hawken: Indie FPS mech combat  (Read 17553 times)
Stormwaltz
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on: March 14, 2011, 05:14:39 PM

Trailer here.

I love the environment art. It reminds me of the cluttered urban dystopias in 1980s manga.

My only complain at this point is with the awful camera bob.

EDIT: Ah, bugger. Thought I was in PC/Console Gaming. Could someone please move this to where it belongs?
« Last Edit: March 14, 2011, 05:17:18 PM by Stormwaltz »

Nothing in this post represents the views of my current or previous employers.

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tgr
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Reply #1 on: March 14, 2011, 05:40:50 PM

I'm impressed at the graphics, for what I assume is 9-12 people's work.

I agree with the camera bob, I can only hope that it's either toggleable, or something they added to the video for some reason.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Speedy Cerviche
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Reply #2 on: March 14, 2011, 06:21:45 PM

I'd hit it.
Malakili
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Reply #3 on: March 14, 2011, 06:40:47 PM

I don't even like mech games that much, but that trailer got my attention.
Sheepherder
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Reply #4 on: March 15, 2011, 02:18:18 AM

I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run.  But bleh.

Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping.
Merusk
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Reply #5 on: March 15, 2011, 05:02:56 AM

I'm with Sheep.   I watched a trailer for an FPS game with mech skins, not a mech game.

The past cannot be changed. The future is yet within your power.
Malakili
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Reply #6 on: March 15, 2011, 05:06:10 AM

I'm with Sheep.   I watched a trailer for an FPS game with mech skins, not a mech game.

Incidentally, that might be why I liked it so much.
Lantyssa
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Reply #7 on: March 15, 2011, 06:22:06 AM

Needs more Slave Zero.

Hahahaha!  I'm really good at this!
Mrbloodworth
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Reply #8 on: March 15, 2011, 06:24:25 AM

Hawt.


Collision on those shapes and whatnot must be a nightmare however.

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HaemishM
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Reply #9 on: March 15, 2011, 08:58:27 AM

That looks shit hot.  DRILLING AND MANLINESS

Ratman_tf
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Reply #10 on: March 15, 2011, 10:13:06 AM

I'll keep an eye on this. Trailer looks neat-o.



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-Calantus makes the best of a smelly situation.
Ghambit
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Reply #11 on: March 15, 2011, 02:28:41 PM

I hate to be the guy that's a total fucking killjoy when it comes to mech games, because I literally just reinstalled Mechwarrior 4 yesterday, and spent hours trying to get Mechwarrior 3 to run.  But bleh.

Too fast, too much jump jetting, no sense of mass, no sense of scale, no torso twist, pissant little weapons, and standard FPS strafe-and-shoot-while-jumping.

This.
But, I dont mind all the jump-jetting if they have a Heat mitigation mechanism.  e.g. you pay for bunny hopping if used excessively

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
Khaldun
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Reply #12 on: March 15, 2011, 03:16:45 PM

I love the art style at any rate.
Ratman_tf
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Reply #13 on: March 15, 2011, 05:31:11 PM

I'll wait for beta/demo to pee all over it. I'm nice that way.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Sheepherder
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Reply #14 on: March 15, 2011, 05:46:44 PM

I love the art style at any rate.

Yes, if I could pound through that with an Atlas I would squee.
Stormwaltz
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Reply #15 on: March 30, 2011, 07:37:56 PM

In-cockpit footage. I believe this also shows a few moments of mech-vs.-airship combat, with the latter have target-able subsystems.

http://www.youtube.com/watch?v=udEAEARD-Fo&hd=1

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Ghambit
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Reply #16 on: March 30, 2011, 07:48:51 PM

I really dig the style and flow of the game, but... too much like an FPS and not enough "mech."

"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise
rk47
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Reply #17 on: March 31, 2011, 02:38:14 AM

environment-wise, good enough for a spin.

demo demo demo can't come soon enuff

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Samprimary
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Reply #18 on: March 31, 2011, 06:11:58 AM

I want these people to be in charge of environmental effects, terrain, and sound for a real mech game.
5150
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Reply #19 on: March 31, 2011, 06:17:43 AM

I also find myself liking the graphics but disliking the camera bob and the agility of the mechs - I'll take big clunking mechs please! smiley
Mrbloodworth
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Reply #20 on: March 31, 2011, 07:08:42 AM


It's the scale, the mechs shown are not that much bigger than an ED-209. Hence the faster pace than something from most of Mechwarrior. It would likely take 2-3 of them to take out an atlas.

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Amaron
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Reply #21 on: March 31, 2011, 07:20:42 AM

I'm more curious how they created the map.   The detail seems a bit over the top for an indie team.
Nija
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Reply #22 on: March 31, 2011, 07:46:15 AM

I need to be able to destroy everything in an environment like that to make this game worthwhile. Fully destructible terrain that you tear up in your mech. Otherwise it's quake with a tape around the edges of the screen.
raydeen
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Reply #23 on: March 31, 2011, 09:51:44 AM

Reskin that bad boy and give me Shogo 2!


I was drinking when I wrote this, so sue me if it goes astray.
HaemishM
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Reply #24 on: March 31, 2011, 12:10:53 PM

You motherfuckers are crazy. Some of you anyway. That looks incredible.

Sheepherder
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Reply #25 on: March 31, 2011, 05:41:19 PM

You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter.

FIFY.
Malakili
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Reply #26 on: March 31, 2011, 07:11:45 PM

You motherfuckers are crazy. Some of you anyway. That looks like any other Unreal Engine 3 shooter.

FIFY.

Thats what he said.
Ratman_tf
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Reply #27 on: March 31, 2011, 09:59:49 PM

I really dig the style and flow of the game, but... too much like an FPS and not enough "mech."

Those days are long gone, ever since FPSes introduced mouse aiming and I had to put my CH Flightstick in the closet.




 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Sheepherder
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Reply #28 on: March 31, 2011, 10:32:01 PM

Thats what he said.

No, it isn't.  There's a distinction being made there, and your missing it.
Kageru
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Reply #29 on: March 31, 2011, 11:30:10 PM


It always amused me that the artwork from the macross saga / robotech got stolen and used in mechwarrior. In the Japanese vision the mecha were relatively light and agile, capable of complicated physical movements to make use of cover in a complex environment. When they got translated to the US RPG they were 100 ton, slow moving, behemoths. Always wondered if that said something about how both cultures view technology.

That said the game looked very impressive. Weapon overheat, tactical use of cover and short lived mobility boosters. Well suits a close combat game with relatively adrenal / twitchy gameplay.

That said I'd also like a more strategic version like the old mechwarrior and mech-commander had. I think there's space for both to exist.

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Fordel
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Reply #30 on: March 31, 2011, 11:40:27 PM

Most of the Mecha designs outside of the Variable Fighters were actually huge and ponderous in Macross as well AND most BattleMechs are actually far more agile in the literature then is depicted in the video games and the one cartoon they made.

and the gate is like I TOO AM CAPABLE OF SPEECH
Sheepherder
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Reply #31 on: April 01, 2011, 12:45:03 AM

BattleMechs are actually far more agile in the literature then is depicted in the video games...



I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are.
jakonovski
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Reply #32 on: April 01, 2011, 02:07:43 AM

That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut.
 
Ironwood
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Reply #33 on: April 01, 2011, 02:12:05 AM

BattleMechs are actually far more agile in the literature then is depicted in the video games...



I wish my computer could run the game without the engine freaking right the fuck out over how ridiculously fast my processor and GPU are.

I'll second that.  Mechwarrior 3 is still the best and it just doesn't run on my rig without what can only be described as LSD level graphic problems.


"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Sheepherder
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Reply #34 on: April 01, 2011, 12:06:51 PM

The LSD problem is caused by anti-aliasing on my GTX 460.  If I disable it stuff renders fine, but the physics get freaky.

That looks incredibly awesome. And poo at people stuck in a Mechwarrior shaped rut.

It's a mech game for people who don't like mech games.  Like MechAssault.  Everyone loved MechAssault, didn't they?
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