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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Patch 3.3 0 Members and 3 Guests are viewing this topic.
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Author Topic: Patch 3.3  (Read 538044 times)
Ingmar
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Reply #1540 on: February 21, 2010, 03:00:37 PM

I haven't figured out what causes that but I've seen it happen once or twice. I think it is just a bug.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
K9
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Reply #1541 on: February 21, 2010, 03:21:54 PM

Had our healer drop from Oculus yesterday, but things went fine after that.  Was a clean run, only one death on the severely undergeared fury warrior I duo with.  Their first time through ever, my first time as melee.  Maybe we're strange, but we both like that place.

OK gave us some serious trouble last time through.  Jedoga, is that the lady who picks out a volunteer?  Whomever, we started fighting her then suddenly we get swarmed by the volunteers and die very quickly.  We thought maybe it was positioning, but it happened again.  Are you supposed to leave her alone until they take up positions?

Do you mean clearing them out at the start? As far as I know that's always been part of the fight, although that whole platform is really really buggy in terms of aggro (hey pulling the whole of the trash from the far side of the pool for no apparent reason).

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Simond
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Reply #1542 on: February 21, 2010, 03:58:03 PM

I think the primary dungeon everyone hates to pieces now is CoS, and way more so than Oculus. None of the pubtards drop oculus anymore when I get into one, but the last 6-7 times I've gotten CoS since the oculus bribe bag+dungeon streamlining patch I've come in and have had the group beg me not to drop.  I actually like CoS so I never do, but I guess 5 minutes of RP is just too much for people to bear.
Yeah, but CoS is getting a "Cut to the chase" option in 3.3.3.3.3.3.3.3.3.3.3.3.3.3.3 (recurring, of course)

Quote
I know people whine about OK but I never have anyone drop that. We just skip Amanitar and Jedoga. And now we don't even skip Jedoga anymore since it takes 10 seconds to get to her. This is coming from a warrior tank though; I can negate the most annoying trash there with spell reflect. The spell flingers will literally instagib themselves if I reflect their big nuke.
It is better than it was since that nuke got a longer cast time and the trash before the temple got thinned out. It's still not exactly great, though, and nobody ever wants to do mushroom-boss.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Lantyssa
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Reply #1543 on: February 21, 2010, 06:33:56 PM

Do you mean clearing them out at the start? As far as I know that's always been part of the fight, although that whole platform is really really buggy in terms of aggro (hey pulling the whole of the trash from the far side of the pool for no apparent reason).
No.  We cleared the trash, she floats down, and then I hit her.  Suddenly all the volunteers come rushing up the stairs and lay waste to everyone.  They hadn't taken their positions and bubbled up yet.

Hahahaha!  I'm really good at this!
Fordel
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Reply #1544 on: February 21, 2010, 07:11:00 PM

I've seen that happen before, it's pretty funny.  why so serious?

and the gate is like I TOO AM CAPABLE OF SPEECH
Lantyssa
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Reply #1545 on: February 21, 2010, 07:32:55 PM

It was my first wipe as a tank.  My spotless record has been ruined by a bug.  Twice, since they did it when we tried again.  Cry

Hahahaha!  I'm really good at this!
Rasix
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Reply #1546 on: February 21, 2010, 10:17:54 PM

*deleted wrong thread.. although this is starting to look like the bad groups thread*
« Last Edit: February 21, 2010, 10:28:53 PM by Rasix »

-Rasix
Fordel
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Reply #1547 on: February 23, 2010, 05:28:35 PM

So I wasn't going crazy, this thread did disappear!

and the gate is like I TOO AM CAPABLE OF SPEECH
Minvaren
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Reply #1548 on: March 09, 2010, 05:54:35 AM

Background downloader is handing out part of 3.3.3...  Doesn't look like it's going live today, though.

"There are many things of which a wise man might wish to remain ignorant." - Ralph Waldo Emerson
Fordel
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Reply #1549 on: March 11, 2010, 07:44:09 AM

They nerfed Bladestorm and the warriors have been VOMITING posts non-stop ever since.  awesome, for real

You can Disarm a warrior during Bladestorm now.

and the gate is like I TOO AM CAPABLE OF SPEECH
kildorn
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Reply #1550 on: March 11, 2010, 08:58:27 AM

They nerfed Bladestorm and the warriors have been VOMITING posts non-stop ever since.  awesome, for real

You can Disarm a warrior during Bladestorm now.

THE HORROR

Did seal of lolcleavelol get nerfed for tanking?
Fordel
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Reply #1551 on: March 11, 2010, 11:29:28 AM

No, but thunderclap got a small tweak or something. Should crit for more?

and the gate is like I TOO AM CAPABLE OF SPEECH
Ingmar
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Reply #1552 on: March 11, 2010, 11:31:43 AM

Thunderclap is now no longer treated as a spell, but rather as a ranged attack. That means it will crit 200% instead of 150%, and you only need 8% hit to cap it out. Shockwave already worked like that.

Now if they'd just make that change to our taunt...

The bladestorm change makes me laugh. "We need to add a counter to warriors. Let's make it.... WARRIORS!" /high5s around the meeting table

(And yes I know rogues can dismantle too.)

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
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Reply #1553 on: March 11, 2010, 11:44:48 AM

The biggest Slap in the Face is to shadowpriests, their disarm won't work on bladestorm since the SP disarm needs the fear effect to land first.

and the gate is like I TOO AM CAPABLE OF SPEECH
SurfD
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Reply #1554 on: March 12, 2010, 12:05:30 AM

The biggest Slap in the Face is to shadowpriests, their disarm won't work on bladestorm since the SP disarm needs the fear effect to land first.
I imagine they will just fix it so that the disarm component will work on targets that are immune to fear (much the same way that Druid Bash / Paladin Hammer will still interupt spellcasts on targets that are immune to stun effects)

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Fordel
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Reply #1555 on: March 12, 2010, 07:41:03 AM

SPriests currently can't disarm a Beast hunter that is enraged, so I'm not so sure.

and the gate is like I TOO AM CAPABLE OF SPEECH
Wolf
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Reply #1556 on: March 12, 2010, 08:41:52 AM

if you need to throw a PH on a warrior for the disarm component of the spell, you should have done it before he starts swirling around anyway. I consider it a much bigger slap in the face that my silence is on a 45s cooldown and is only 5s, I can't cast out of dispersion and I have no sensible form of control. Says the extremely experienced _at least_ 1300 rating shadow priest ;)


As a matter of fact I swallowed one of these about two hours ago and the explanation is that it is, in fact, my hand.
Hutch
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Reply #1557 on: March 23, 2010, 11:36:13 AM

3.3.3 Patch Notes

Highlights:
- BGs no longer award marks of honor. Your marks can be turned in for honor, according to mmo-champion.
- Culling of Stratholme: talk to Chromie at the start, to skip past the RP and straight to the scourge waves!
- Frost Orbs can now be exchanged at a vendor in Dalaran for various items.
- Fishing daily: Monsterbelly Appetite is being modified to require much less travel. I know I was skipping that quest, I wonder how many other people were.
- Random dungeons: deserter debuff increased to 30 min.
- Logging in: if you have an Authenticator, you can type in the number on the same screen as the password now, i.e. no more pop-up window




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Ratman_tf
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Reply #1558 on: March 23, 2010, 12:34:33 PM

- Fishing daily: Monsterbelly Appetite is being modified to require much less travel. I know I was skipping that quest, I wonder how many other people were.

No further than the Ghostfish or Blood Frenzy quests. The only daily I skip is the damn jousting thing in front of Icecrown. I hate that one with a firey passion.



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SurfD
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Reply #1559 on: March 23, 2010, 12:36:56 PM

- Fishing daily: Monsterbelly Appetite is being modified to require much less travel. I know I was skipping that quest, I wonder how many other people were.

No further than the Ghostfish or Blood Frenzy quests. The only daily I skip is the damn jousting thing in front of Icecrown. I hate that one with a firey passion.
Quests

    * Many quests which require vehicles have had their vehicle mechanics updated and improved in the interest of fun.

Maybe give it one more try and see if it was one of the ones tweaked?

Darwinism is the Gateway Science.
Ratman_tf
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Reply #1560 on: March 23, 2010, 02:35:03 PM

Quests

    * Many quests which require vehicles have had their vehicle mechanics updated and improved in the interest of fun.

Maybe give it one more try and see if it was one of the ones tweaked?

Meh. Maybe. I have everything I want from the badges, and there's plenty other dailes to do.



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
-Calantus makes the best of a smelly situation.
Fordel
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Reply #1561 on: March 23, 2010, 04:37:17 PM

Honor change is very nice, pretty much tripled the intake now.

and the gate is like I TOO AM CAPABLE OF SPEECH
ezrast
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Reply #1562 on: March 23, 2010, 06:24:26 PM

Except to get it all you're forced to play the shitty vehicle-based BGs (substitute whichever ones you hate the most). And they removed the ability to see which BGs are currently popular, and the random queues so far haven't been a whole lot better than what the specific queues were before.

I'm going to try just pretending random BG doesn't exist and only queuing for AV/AB like normal, but I suspect that that will be futile since everyone else will be in random and so the formerly popular BGs won't pop nearly as often as they used to (edit: I was right). I really don't like any of the changes that have been made to BG PvP since 3.0.
« Last Edit: March 23, 2010, 08:34:13 PM by ezrast »
Minvaren
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Reply #1563 on: March 23, 2010, 06:44:02 PM

CoS "skip ahead" feature does not seem to require that all group members have done the quest.  Or at least a couple of people said they hadn't been there before "on that toon."

Quest items seem to have a gold square around them now in your inventory.

I like the Revenge change - hitting for 4k without crit?  Now that is   awesome, for real

(edit : clarification)
« Last Edit: March 23, 2010, 06:45:39 PM by Minvaren »

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Slyfeind
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Reply #1564 on: March 23, 2010, 07:09:47 PM

Maybe give it one more try and see if it was one of the ones tweaked?

Meh. Maybe. I have everything I want from the badges, and there's plenty other dailes to do.

I think in this case it's a matter of too many adds. I've given up on those too. Fuck jousting around ICC. Holy fuck my mind is reeling with filthy rotten painful things I'd rather do to myself than those rancid pus-dripping joust quests around ICC.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
caladein
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Reply #1565 on: March 23, 2010, 10:16:02 PM

Quest items seem to have a gold square around them now in your inventory.

Yeah, I thought that was neat.  Also, items that start quests have the border AND show a quest exclamation point.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
koro
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Reply #1566 on: March 24, 2010, 06:53:21 AM

Maybe give it one more try and see if it was one of the ones tweaked?

Meh. Maybe. I have everything I want from the badges, and there's plenty other dailes to do.

I think in this case it's a matter of too many adds. I've given up on those too. Fuck jousting around ICC. Holy fuck my mind is reeling with filthy rotten painful things I'd rather do to myself than those rancid pus-dripping joust quests around ICC.
I just group for them. Whenever I'm going about my business doing the Tournament dailies, there are always at least one or two people at any given time looking for "Threat/Cit" on my server. Invite, gather together, do one, fly down to the other, do it, done. Takes under five minutes on average.
Shrike
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Reply #1567 on: March 24, 2010, 09:05:15 AM

Maybe give it one more try and see if it was one of the ones tweaked?

Meh. Maybe. I have everything I want from the badges, and there's plenty other dailes to do.

I think in this case it's a matter of too many adds. I've given up on those too. Fuck jousting around ICC. Holy fuck my mind is reeling with filthy rotten painful things I'd rather do to myself than those rancid pus-dripping joust quests around ICC.


I just don't do those dailys anymore. They just aren't worth the time. I can scare up my 25/day limit pretty easily without them if I'm so inclined.
K9
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Reply #1568 on: March 24, 2010, 05:44:41 PM

I'm getting really long log-in screen waits that are only resolved by a forced exit and restart, then they are instant. It only seems to happen from the login screen and generally once per character per... while.

Anyone else getting this?

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Merusk
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Reply #1569 on: March 24, 2010, 05:51:32 PM

Only if I'm zoning in to Dalaran.  But yeah, same thing.

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Paelos
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Reply #1570 on: March 24, 2010, 06:22:35 PM

Only if I'm zoning in to Dalaran.  But yeah, same thing.

Yep, to the letter.

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caladein
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Reply #1571 on: March 24, 2010, 06:42:26 PM

Same.  Since Tuesday loading into any of my characters in Dalaran has been a gamble to say the least.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Rendakor
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Reply #1572 on: March 24, 2010, 09:15:56 PM

Same problem here, although it's happened anywhere in Northrend, not just Dalaran.

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Shrike
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Reply #1573 on: March 24, 2010, 11:12:46 PM

Only in Dal--so far.

Been logging in my warrior PvP twink in IF, checking AH, then relogging in my shaman, who's normally hanging out in the Dalaran sewers. No trouble then. No clue what the deal really is.
Hawkbit
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Reply #1574 on: March 25, 2010, 04:32:40 AM


Overall there have been some nice changes in the last year.  I think the Random BG/Dungeon ideas are great, although the dungeon finder needs a stiffer penalty for being a douche that gets the item they want and drops group.  Also, the random BG is placing me in a match within 15 seconds or so.  Pretty nice.
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