tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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On several sites, the fans keep saying, it's about the exploration.
Would say with the amount of copypaste done to the game world can't quite imagine how that works for them. It can be a bit like exploring a fishbowl -- "oh whoa, a castle! ... look, a castle! ... oh hey check out this castle here!"
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Shrike
Terracotta Army
Posts: 939
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Hey, I'm just reporting this stuff. I've seen that comment over and over, ad nauseum.  I gotta say, that youtube vid is just...money. The ladybug beatdown--let me emphasize those two words: ladybug and beatdown--at the end was just priceless. The first thing that popped into my mind at the wipe was "Look at the bones!" Heh. Man, I need a beer.
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LK
Terracotta Army
Posts: 4268
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Maybe they'll make another MMO on an odd number and we can start saying that every even FF MMO sucks donkey balls. This game reeks of Triple-A incompetence. I'm glad I'm not wasting my time on this instead of grinding rep in real life in an attempt to get laid. (Psst! Shrike! Posting after beers is  )
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Margalis
Terracotta Army
Posts: 12335
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I'm not sure using WOW as a standard for any MMO mechanic/artwork/genre/whatever is a great idea.
If a poster is going to claim that releasing a game with the same mechanics across multiple regions is obviously a terrible idea it's a little daft to ignore the fact that the most successful game in the genre did exactly that. That comment just makes zero sense. Kind of like claiming that releasing a game that features mushrooms is a terrible idea because Mushroom Men sold poorly, or that it's a bad idea to release games centered around generic space marines because Quantum Theory isn't very good.
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« Last Edit: October 03, 2010, 08:35:24 PM by Margalis »
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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If a poster is going to claim that releasing a game with the same mechanics across multiple regions is obviously a terrible idea it's a little daft to ignore the fact that the most successful game in the genre did exactly that.
This can depend though, since we hardly have a way to tell whether that particular feature contributed to the game's success, or if it's a flaw but the game itself was otherwise good enough to outweight it. I mean, using WoW as example one could also conclude that a token "here's your fucking shoulders and you will like them" customization for character appearances isn't a bad idea either. And many other things. edit: there's probably something to the fact that WoW is primarily western game ported then to eastern markets while the failures tend to be the other way around...
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« Last Edit: October 03, 2010, 08:43:29 PM by tmp »
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Margalis
Terracotta Army
Posts: 12335
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I'm not claiming that the same mechanics across regions is a good idea or a bad idea. I just don't see how anyone could claim to have some definitive answer to that.
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« Last Edit: October 03, 2010, 09:05:57 PM by Margalis »
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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trias_e
Terracotta Army
Posts: 1296
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Maybe they'll make another MMO on an odd number and we can start saying that every even FF MMO sucks donkey balls. This game reeks of Triple-A incompetence. I'm glad I'm not wasting my time on this instead of grinding rep in real life in an attempt to get laid. (Psst! Shrike! Posting after beers is  ) Somebody is posting after beers. And it's not just me this time. P.S. this game is worse than vanguard by far
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Rendakor
Terracotta Army
Posts: 10138
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WoW China uses an hourly subscription model instead of monthly, and contains some censored art and text.
Those are "substantive game mechanic customisation?" LOL? We need green text back. 
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"i can't be a star citizen. they won't even give me a star green card"
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Samprimary
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On several sites, the fans keep saying, it's about the exploration.
In light of how exploration just shows blatantly copypasted terrain, everywhere, it sounds like a technique of desperation.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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On several sites, the fans keep saying, it's about the exploration.
In light of how exploration just shows blatantly copypasted terrain, everywhere, it sounds like a technique of desperation. Hey it fits perfectly with the theme of grinding the same mob over and over again to advance... only now you have to travel over the same hill sides over and over again to explore. See... makes perfect sense. 
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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bhodi
Moderator
Posts: 6817
No lie.
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This game is shit shitty shit shit and even the Japanese think so:
Amazon.co.jp reviews:
5 Star: 8 4 Star: 3 3 Star: 6 2 Star: 16 1 Star: 111
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Reg
Terracotta Army
Posts: 5281
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Wow, that answers my question about whether it's just a cultural thing.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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The ladybug outtake should be it's on video. Watching an entire group wipe on something that small is epic 
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CPA, CFO, Sports Fan, Game when I have the time
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UnSub
Contributor
Posts: 8064
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I'd suggest the grand idea of launching a single title across multiple regions without substantive game mechanic customisation has been probably nailed as a very bad plan.
I'm curious, can you detail the significant gameplay changes to WOW in different regions? I'm tempted to hide behind the "WoW is the exception to every rule" screen, but my understanding is that Eastern versions of WoW are a lot more permissive about the use of scripts / macros, so that the players themselves are changing how the game is played (i.e. so they can play it one-handed while also talking to friends) compared to Western players. That said, I can't find any specific information that spells out any specific gameplay modifications outside of general localisation comments (and the issue with making the Undead look less undead) so maybe it is exactly the same game in each region.
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waffel
Terracotta Army
Posts: 711
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Best part of that review video: "God damn this is boring" from page 1 of this thread: Hopefully it isn't as terrible as FF11.
Oh... how naive we were...
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« Last Edit: October 04, 2010, 01:13:18 PM by waffel »
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Lantyssa
Terracotta Army
Posts: 20848
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What's sad is all they had to do was make combat soloable, reduce the grind a bit, and freshen up the graphics (check). It would have been a smashing success.
They even made it even easier to switch classes (except that whole re-equip thing, duh).
Yet we have a whole new level of terrible for future examples. Only it's so bad, no one is going to remember it for long.
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Hahahaha! I'm really good at this!
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stu
Terracotta Army
Posts: 1891
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This game is shit shitty shit shit and even the Japanese think so:
Amazon.co.jp reviews:
5 Star: 8 4 Star: 3 3 Star: 6 2 Star: 16 1 Star: 111
"Chicken talent got to hopefully lay golden eggs. Now the recession,"
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Dear Diary, Jackpot!
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Samprimary
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Wow, that answers my question about whether it's just a cultural thing.
Good, because otherwise it would mean that they had a cultural taste for objectively terrible games.
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Nightblade
Terracotta Army
Posts: 800
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What's sad is all they had to do was make combat soloable, reduce the grind a bit, and freshen up the graphics (check). It would have been a smashing success.
They even made it even easier to switch classes (except that whole re-equip thing, duh).
Yet we have a whole new level of terrible for future examples. Only it's so bad, no one is going to remember it for long.
I think the game is suffering from more than just minor design flaws. When you have whole zones that are both entirely too big and compromised of copy and pasted terrain... Something like that requires you to go in and fix the entire world zone by zone, which is no small feat.
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Reg
Terracotta Army
Posts: 5281
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At this point I think the best they can hope for is an slow starting EVE style success. They're just a niche game for FF fans at this point.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Well, duh.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Reg
Terracotta Army
Posts: 5281
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Fuck them and their ripoff "buy points that expire to play" and buy a controller that should be totally unnecessary on a PC game. I'm done. Luckily, I'm not going to be missing much.
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Lantyssa
Terracotta Army
Posts: 20848
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I think the game is suffering from more than just minor design flaws. When you have whole zones that are both entirely too big and compromised of copy and pasted terrain... Something like that requires you to go in and fix the entire world zone by zone, which is no small feat.
I don't disagree. I'm saying if they had taken FFXI, made a few tweaks of convenience and updated the graphics, they would have a winner. Instead, they made this monstrosity.
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Hahahaha! I'm really good at this!
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Murgos
Terracotta Army
Posts: 7474
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In the realm of suck that is modern MMO launches it's really pretty amazing to see such a smooth, well polished product be such an incredible turd.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Draegan
Terracotta Army
Posts: 10043
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What is your definition of "smooth and well polished"?
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LK
Terracotta Army
Posts: 4268
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I am actually interested in seeing what the mid/end game looks like since all I've been seeing is the shitastic early game.
Everything that can go wrong with a game seems to be happening here.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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bhodi
Moderator
Posts: 6817
No lie.
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I am actually interested in seeing what the mid/end game looks like since all I've been seeing is the shitastic early game.
Everything that can go wrong with a game seems to be happening here.
There is no mid/end game yet. With their fatigue/gated leveling system, they seem to be going for 'just in time' development.
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Shatter
Terracotta Army
Posts: 1407
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We need an emoticon for COCKBLOCK. In the meantime here is a sad panda 
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Lakov_Sanite
Terracotta Army
Posts: 7590
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We need an emoticon for COCKBLOCK. In the meantime here is a sad panda  A chicken hitting it's head against a brick wall?
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Murgos
Terracotta Army
Posts: 7474
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What is your definition of "smooth and well polished"?
You can log in and it appears to be feature complete? The bar gets set pretty low these days.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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I am actually interested in seeing what the mid/end game looks like since all I've been seeing is the shitastic early game.
Everything that can go wrong with a game seems to be happening here.
There is no mid/end game yet. With their fatigue/gated leveling system, they seem to be going for 'just in time' development. Well at least there is no Genkai quest... just auto-timers for the gate to open 
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Mrbloodworth
Terracotta Army
Posts: 15148
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"Its not for everyone". 
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Nightblade
Terracotta Army
Posts: 800
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I am actually interested in seeing what the mid/end game looks like since all I've been seeing is the shitastic early game.
Everything that can go wrong with a game seems to be happening here.
There is no mid/end game yet. With their fatigue/gated leveling system, they seem to be going for 'just in time' development. Well at least there is no Genkai quest... just auto-timers for the gate to open  OH dear god, why did you need to mention that. I wanted to forget having to grind rare drops every 5 levels just to advance. The only mildly interesting limit quest was the one where you had that fight the old man in blue Pajamas: Maat 1 on 1.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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I am actually interested in seeing what the mid/end game looks like since all I've been seeing is the shitastic early game.
Everything that can go wrong with a game seems to be happening here.
There is no mid/end game yet. With their fatigue/gated leveling system, they seem to be going for 'just in time' development. Well at least there is no Genkai quest... just auto-timers for the gate to open  OH dear god, why did you need to mention that. I wanted to forget having to grind rare drops every 5 levels just to advance. The only mildly interesting limit quest was the one where you had that fight the old man in blue Pajamas: Maat 1 on 1. Just for historical shits and giggles actually... considering I spent the better part of a week on this fucking retardedness -2 full days for that god damn papyrus... I ma not bitter anymore though.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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