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Topic: DCUO- will be out November 2. Can apply for beta on main site now. (Read 343844 times)
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Rendakor
Terracotta Army
Posts: 10138
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I was told that the PS3 and PC servers are separate... which may be the best news that I've heard about the game.
Is that confirmed? I have 0 interest in this title, and was only reading the thread to answer that very question for a friend.
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"i can't be a star citizen. they won't even give me a star green card"
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fuser
Terracotta Army
Posts: 1572
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Q: IS THE GAME PLAYABLE ACROSS BOTH PLATFORMS?
A: We want DC Universe Online to be an experience that's fun, rewarding and balanced for both console and PC gamers, so we've decided to keep the platforms separate. It's specified in the official FAQ they are separate.
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ghost
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For those of you that are playing- am I missing something here or is the character creation process limited and lame?
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UnSub
Contributor
Posts: 8064
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For those of you that are playing- am I missing something here or is the character creation process limited and lame?
It starts out limited and lame with the idea that you will get new costume pieces from drops (or trade tokens for the epic armours).
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Malakili
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Posts: 10596
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So I've seen basically 1) Wall Running and 2) Gotham that make this game look like anything other than an EVEN MORE simplified CO or CoX, I'm not sure why people are getting all giddy over this all of a sudden? I guess if you are a DC fan thats probably enough to justify it, but having played Champions a while back for a month, I can't see how this looks better at all unless you absolutely MUST be in the DC universe rather than the Champions Universe.
Granted, even at my most jaded I've been nicer to Champions that most of the folks around here, and my recent experience suggests the game has improved quite a bit since the train wreck-ish release.
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Draegan
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Posts: 10043
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There's a scroll bar in the character creator for more options. It's easy to miss.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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is there as much variety in class/power creation as CoX and CO?
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UnSub
Contributor
Posts: 8064
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is there as much variety in class/power creation as CoX and CO?
No. Three 'classes' - tank, controller and healer - and everyone can DPS. Every class has two power types - tank is fire and ice, controller is gadgets and mental and healer is nature and sorcery. Every power set has two trees plus there is a larger pool of miscellaneous powers anyone can choose from. Weapon types are separate from powers and you have to choose one weapon type (and you can choose another one later down the line). EDIT: Oh, and your power bar can only hold six powers at a time. DCUO has you much more dependent on your weapon than superpowers.
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« Last Edit: January 15, 2011, 01:15:41 AM by UnSub »
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ghost
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There's a scroll bar in the character creator for more options. It's easy to miss.
Yeah, I was missing it. And the option for changing colors. In the end, they should have just plagiarized COs character creator. That is the best one I've seen so far. Edit: And I have to say that it is a little bit irritating that you go through the character creation process to get a cool look and then the gear you pick up changes it to something completely different. Oh well, maybe that part will grow on me.
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« Last Edit: January 15, 2011, 12:06:08 PM by ghost »
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jakonovski
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Posts: 4388
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Edit: And I have to say that it is a little bit irritating that you go through the character creation process to get a cool look and then the gear you pick up changes it to something completely different. Oh well, maybe that part will grow on me.
There's an appearance tab, and a nifty one at that. Basically, each new piece of gear becomes an option you can turn on or off. So you can make Arachnid Person and have him stay the same until you give him an all white suit for the Public Wars.
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Khaldun
Terracotta Army
Posts: 15189
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I am struggling against an overwhelming sense of weariness in that I know to be a responsible asshole with asshole opinions I will probably have to try this.
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jakonovski
Terracotta Army
Posts: 4388
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I played for a couple of hours. Made an undead ice man tutored by Lex Luthor. He probably sucks, will roll something more thoughtful later. The game mechanics are kind of like a superhero diablo in three dimensions, which is atm a pretty fun thing to learn. It's been a long time since I've been completely clueless in an MMO.
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« Last Edit: January 15, 2011, 03:10:07 PM by jakonovski »
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ghost
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There's an appearance tab, and a nifty one at that. Basically, each new piece of gear becomes an option you can turn on or off. So you can make Arachnid Person and have him stay the same until you give him an all white suit for the Public Wars.
Cool! Thank you for mentioning that. I probably wouldn't have looked for it otherwise. I am struggling against an overwhelming sense of weariness in that I know to be a responsible asshole with asshole opinions I will probably have to try this.
It's a whole lot like CO so far.
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jakonovski
Terracotta Army
Posts: 4388
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OMG, the Legends pvp mode is awesome. 4 Harley Quinns versus 4 Robins! Also, Joker's Vault. I love Mark Hamill.
This game has made an extremely good first impression.
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ghost
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OMG, the Legends pvp mode is awesome. 4 Harley Quinns versus 4 Robins! Also, Joker's Vault. I love Mark Hamill.
This game has made an extremely good first impression.
Are you playing on a PvE or PvP server?
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Ginaz
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Posts: 3534
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Its Batman: Arkham Asylum meets CoX/CO...only much worse than any of them. Which is bad since that means its worse than CO. 
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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OMG, the Legends pvp mode is awesome. 4 Harley Quinns versus 4 Robins! Also, Joker's Vault. I love Mark Hamill.
This game has made an extremely good first impression.
Are you playing on a PvE or PvP server? In a "I'm quitting smoking" fit, I bought this. So, who can I play with once it finishes downloading?
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ghost
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I'll play with you. I'm still testing out what I want on the character creation front and haven't really gotten into the game much. Just let me know whatever server you're on and I'll start up a character on it.
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UnSub
Contributor
Posts: 8064
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OMG, the Legends pvp mode is awesome. 4 Harley Quinns versus 4 Robins! Also, Joker's Vault. I love Mark Hamill.
This game has made an extremely good first impression.
It's not widely said, but the impression I get of DCUO is that PvP is going to be a big focus. They've got a lot of different PvP options - Legends, Arenas, etc - and the SOE interviews keep talking about how much they love PvP. Right now it is all new and exciting, so PvP is more balanced, but once players get familiar with the mechanics I think the casual PvPers are going to be hard pressed to maintain a winning streak. Plus the FFA PvP servers are already seeing max level players camp outside safe houses to pound on the newbs.
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ghost
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It appears that there are PvP zones on the PvE servers. I've been having some fun with that now that I've finally gotten through the startup quest. Edit: Oops. I was on a PvP server. 
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« Last Edit: January 15, 2011, 08:11:21 PM by ghost »
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Khaldun
Terracotta Army
Posts: 15189
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Ok, I gave it a shot.
Made me realize that evolution is working in reverse: it's worse than CoX and CO, which is really an accomplishment.
Seriously. Worse character creation process than two games where their primary strength was a character creation process. The creation UI is freaking HORRIBLE compared to CoX or CO. How can you do worse when you have two fantastic models?
A power selection and levelling process that is about as opaque as filing your taxes, and feels hobbled by the intellectual property's requirements.
It looks ok. That's about all I can say so far.
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Kageru
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Posts: 4549
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These days when I hear the phrase "we have a very strong PvP focus" I pretty much read it as "we don't have that much content".
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Is a man not entitled to the hurf of his durf? - Simond
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jakonovski
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Posts: 4388
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Are you playing on a PvE or PvP server?
I'm on the high pop EU pvp server. It's very gankalicious atm.
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Triforcer
Terracotta Army
Posts: 4663
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I like combat, the voiceovers, the general look of the game. Things feel more intuitive and faster than CO. I would really be hooked on this if it had roughly 4x the content and twice the number of powers. Its obvious this got dumbed way down for console (6 powers only at any time). Plus, as others have said, you are much more reliant on your weapon than your powers.
I'm starting to think that cityscapes aren't the best setting for superhero games. All the buildings are pretty, but 95% of them have nothing on top. Its like if a standard fantasy MMO zone had 5 minute stretches of absolutely no enemies before you came to a small clump of them. I actually think the game would be better if the cities were shrunk considerably, but more was going on everywhere.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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ghost
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I would really be hooked on this if it had roughly 4x the content and twice the number of powers. Its obvious this got dumbed way down for console (6 powers only at any time). Plus, as others have said, you are much more reliant on your weapon than your powers.
I'm starting to think that cityscapes aren't the best setting for superhero games. All the buildings are pretty, but 95% of them have nothing on top. Its like if a standard fantasy MMO zone had 5 minute stretches of absolutely no enemies before you came to a small clump of them. I actually think the game would be better if the cities were shrunk considerably, but more was going on everywhere.
The lack of a ton of powers isn't typical for an MMO, but it does fit a little bit into the superhero genre. Most superheros in comics didn't have but 2-3 things they could do that would be called "powers". I totally agree with the cityscape issue. It gets pretty bland.
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Lantyssa
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Posts: 20848
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The lack of a ton of powers isn't typical for an MMO, but it does fit a little bit into the superhero genre. Most superheros in comics didn't have but 2-3 things they could do that would be called "powers".
While true, there also tended to be a huge variety between heroes. Not just six things.
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Hahahaha! I'm really good at this!
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ghost
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The lack of a ton of powers isn't typical for an MMO, but it does fit a little bit into the superhero genre. Most superheros in comics didn't have but 2-3 things they could do that would be called "powers".
While true, there also tended to be a huge variety between heroes. Not just six things. Also true. I suppose I thought he was referring more to the limited number of things on the action bar. They could easily add in some new types of power categories though. To me, not having 20 different things to do and 4 action bars is kind of nice.
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jakonovski
Terracotta Army
Posts: 4388
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I think a limited amount of active powers, chosen from a larger list, is the way to go for mummorpgers. However, it should be done the Guild Wars way. I feel DCUO isn't quite there, but then again I have no idea how to do a build yet. It's still very enjoyable, especially with iconic powers in the mix.
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Gunzwei
Terracotta Army
Posts: 74
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Plus, as others have said, you are much more reliant on your weapon than your powers.
My group is up to 5/6 on the level 30 alerts, and wanted to add that powers (and definitely roles) become a much bigger deal at the higher end due to how much harder the mobs/bosses become. In retrospect I'd say the 1-29 game is mostly just an introduction to some of the lore and basic mechanics. At 30 you focus a lot more on roles, gear, and achievements (which for every 100 points net you a skill point). Right now I'm spec'd in 4 different weapons just for the passives on healing bonuses. My little 29 dmg rifle shots fall short of my 600+ hp heals ;). The power bar itself is better to imagine being like how GW sort of works as opposed to something like CoX. The powers you're using work better with the gear you're stacking. If you want a more fleshed out weapon'y toon stack precision and pick powers that boost weapon dmg. If you want a power toon then stack might and pick more direct dmg type powers. Around the higher 20's you'll start seeing role specific gear for healer/controller/tank which makes their role related powers considerably stronger.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I want to try this game, but this thread is very 50/50 on the impressions.
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Nebu
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Posts: 17613
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I want to try this game, but this thread is very 50/50 on the impressions.
I'm sure that if you wait 3 months, you'll be able to buy the game for $20 or less.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Khaldun
Terracotta Army
Posts: 15189
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Le sigh. My daughter pronounces it awesome.
Combat's not bad, but that's always been the strength of superhero MMOs: they get the look of combat in a comics medium right. Doing the Scarecrow missions at the moment, and it's ok. Very very like CO, though, so that I can see what's coming in terms of the rest of the game not really working right.
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jakonovski
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Posts: 4388
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Well poop, looks like EU login servers just went tits up. Perhaps SOE didn't expect it to be this popular?
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ghost
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I want to try this game, but this thread is very 50/50 on the impressions.
I'm sure that if you wait 3 months, you'll be able to buy the game for $20 or less. Yes, and you'll also be able to decide what the overall consensus is by then and see if they are going to make any improvements.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Anyone playing on one of the PVP servers?
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