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Author Topic: Nile Online  (Read 227536 times)
Nerf
Terracotta Army
Posts: 2421

The Presence of Your Vehicle Has Been Documented


Reply #945 on: January 04, 2009, 12:18:29 AM

Ah ha, got it, lets see how long I can hold this one, the chick I stole it from keeps scrolling me and is apparently unhappy I took it from her.  Oh well, thats what you get for leaving 20 soldiers on a level 2 monument.
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #946 on: January 04, 2009, 12:52:01 AM

Yeah, some of the NO community is having a reeeeeally hard time grasping that if you don't fight other people, stay the fuck away from the monument part of the game. My favorite forum poster over there is lynnk, who has decided anyone who attacks an occupied monument is secretly some sort of baby raping murderer.

God Save the Horn Players
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #947 on: January 04, 2009, 05:23:59 AM

I have 2 monuments!   awesome, for real

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Slyfeind
Terracotta Army
Posts: 2037


Reply #948 on: January 04, 2009, 10:24:59 AM

I went back and forth with someone over a monument plot, before anything was built there, until like four rounds and then the other guy just gave up. It was a little sad. Now I have maybe a dozen soldiers guarding it, and it's only level 1, but I'm curious how long I'll be able to hold it.

I'm mostly interested in someone taking it from me, so I can take it back, because that's fun. I don't see much advantage in holding a monument; you get morale for your troops, and that's it? But while it's yours, you can harvest limestone, and that's what I'm really interested in.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #949 on: January 04, 2009, 10:26:28 AM

I went back and forth with someone over a monument plot, before anything was built there, until like four rounds and then the other guy just gave up. It was a little sad. Now I have maybe a dozen soldiers guarding it, and it's only level 1, but I'm curious how long I'll be able to hold it.

I'm mostly interested in someone taking it from me, so I can take it back, because that's fun. I don't see much advantage in holding a monument; you get morale for your troops, and that's it? But while it's yours, you can harvest limestone, and that's what I'm really interested in.


You get a production bonus in your cities.

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
grebo
Terracotta Army
Posts: 638


Reply #950 on: January 04, 2009, 04:43:42 PM

I went back and forth with someone over a monument plot, before anything was built there, until like four rounds and then the other guy just gave up. It was a little sad. Now I have maybe a dozen soldiers guarding it, and it's only level 1, but I'm curious how long I'll be able to hold it.

I'm mostly interested in someone taking it from me, so I can take it back, because that's fun. I don't see much advantage in holding a monument; you get morale for your troops, and that's it? But while it's yours, you can harvest limestone, and that's what I'm really interested in.


If you have a city somewhat close to some high level people, Limestone probably will sell on the market.... although last few days nothing is selling on the market...

Hafta bake my own bread... grumble grumble...

Why don't you try our other games?
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #951 on: January 04, 2009, 05:06:04 PM

I could use 1200 perfume, anyone need limestone or gold?

 Oh ho ho ho. Reallllly?


edit.  I am tempted to raid my neighbors temples, there are a couple half finished pyramids nearby.  Could churn out a couple hundred troops, raid 1, then take the army to the second... loot, turtle up...

I may do this at weeks end, actually. 
« Last Edit: January 04, 2009, 05:09:37 PM by Cheddar »

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
grebo
Terracotta Army
Posts: 638


Reply #952 on: January 04, 2009, 05:43:59 PM

I can say that turtling up is damn expensive.  Some low level guy took my plot away twice, so now I keep a hundred troops there plus 50 laborers, 3000+ bread a day, you feel that. 

Why don't you try our other games?
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #953 on: January 04, 2009, 05:53:25 PM

I can say that turtling up is damn expensive.  Some low level guy took my plot away twice, so now I keep a hundred troops there plus 50 laborers, 3000+ bread a day, you feel that. 

I can probably afford 500 troops - my plan is pretty sound proof.  Worse comes to worse I ditch 1 of my monuments and hole up at my main one.


edit.  As a matter of fact 1 of them is a fully built pyramid with 2 troops 1 nome away- sending troops now to pillage then abandon the plot.
edit2.  FOILED!  You can only own 2 monuments.
« Last Edit: January 04, 2009, 06:14:02 PM by Cheddar »

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
grebo
Terracotta Army
Posts: 638


Reply #954 on: January 04, 2009, 09:10:23 PM

I can say that turtling up is damn expensive.  Some low level guy took my plot away twice, so now I keep a hundred troops there plus 50 laborers, 3000+ bread a day, you feel that. 

I can probably afford 500 troops - my plan is pretty sound proof.  Worse comes to worse I ditch 1 of my monuments and hole up at my main one.


edit.  As a matter of fact 1 of them is a fully built pyramid with 2 troops 1 nome away- sending troops now to pillage then abandon the plot.
edit2.  FOILED!  You can only own 2 monuments.

I can help with that, I have barracks at my city near you.   Oh ho ho ho. Reallllly?  Tell me which one to take away and I'll do it tomorrow.

Why don't you try our other games?
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #955 on: January 05, 2009, 04:06:27 AM

I can help with that, I have barracks at my city near you.   Oh ho ho ho. Reallllly?  Tell me which one to take away and I'll do it tomorrow.
 

Southern most one if you would!  I will empty the plot of all but 2 troops.

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #956 on: January 05, 2009, 03:34:25 PM

Drats!  He bolstered his troops last minute - my troops were slaughtered - oh well, was worth a shot.    why so serious?

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Nerf
Terracotta Army
Posts: 2421

The Presence of Your Vehicle Has Been Documented


Reply #957 on: January 05, 2009, 03:55:29 PM

The whole combat thing is pretty much broken right now, I'm about to take my 2nd monument and I'm just going to throw 50 or so of my 100 troops in each, it's not worth the bread cost to defend them
grebo
Terracotta Army
Posts: 638


Reply #958 on: January 05, 2009, 08:35:21 PM

Hmm... I'm pondering something, if you were only interested in farming limestone, what would be a reason for not getting a plot insanely far out, like at 450N or something.  Laborers are free to ship out there and the limestone is free to ship back...  wouldn't have to defend it as you'd get a huge attack warning and could easily ship everything out just before.

Building a monument out there wouldn't be good though as sending defenders would cost a fortune currently, and attacking is still free.  You would be able to send just enough troops to defeat the attakers though, as I believe troops sent through the exchange travel twice as fast as attackers and would be capped at 24 hours instead of 72, you'd have 2 whole days to organize the defense and send it!

This is sounding better and better.  I may just try it.

Why don't you try our other games?
Samwise
Moderator
Posts: 19324

sentient yeast infection


WWW
Reply #959 on: January 05, 2009, 10:25:55 PM

It seems like most people don't bother attacking sites without monuments.  You can take a site, leave a token guard of a few guys on it, fill it with workers, and just make sure to ship your limestone back at regular intervals.  If someone raids it, all they get is whatever limestone and bread was left between shipments, and you just retake it from them (or, if you want to exact a little vengeance, take another unoccupied plot, since owning a plot actually curtails their ability to raid other people until they can get someone else to take it from them).

I've currently got one plot with a monument that I defend with a relatively hefty force, and a plot that I'm just farming with about a dozen soldiers watching it.  Neither has been attacked yet and I've held them for a little more than a week.  There's another guy in my nome who's doing about the same thing but with about half as many soldiers, and it looks like he's only ever been attacked once.
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #960 on: January 06, 2009, 06:57:44 AM

OK - finally took the monument I was eyeballing.  Didn't have the UBER loot I was hoping for, but it is level 4.  I am expecting repercussions for my actions, so bolstering my monuments with a good amount of troops and keeping a couple hundred in reserve.   DRILLING AND MANLINESS

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Slyfeind
Terracotta Army
Posts: 2037


Reply #961 on: January 06, 2009, 10:39:26 AM

That's good to know; I thought taking a monument reset it to 0. WHEE monument wars.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Nerf
Terracotta Army
Posts: 2421

The Presence of Your Vehicle Has Been Documented


Reply #962 on: January 06, 2009, 11:27:12 AM

Monuments go down 1 level when you take them over, so if you capture a level 5 monument, you get a level 4.

On that note, Ard, you might want to throw some soldiers at your monument in the next 3.5 hours, I saw "6 soldiers" and clicked the attack button before I realized it was you ^_^
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #963 on: January 06, 2009, 11:45:08 AM

It seems like most people don't bother attacking sites without monuments.  You can take a site, leave a token guard of a few guys on it, fill it with workers, and just make sure to ship your limestone back at regular intervals.  If someone raids it, all they get is whatever limestone and bread was left between shipments, and you just retake it from them (or, if you want to exact a little vengeance, take another unoccupied plot, since owning a plot actually curtails their ability to raid other people until they can get someone else to take it from them).

I've currently got one plot with a monument that I defend with a relatively hefty force, and a plot that I'm just farming with about a dozen soldiers watching it.  Neither has been attacked yet and I've held them for a little more than a week.  There's another guy in my nome who's doing about the same thing but with about half as many soldiers, and it looks like he's only ever been attacked once.

Thats me, i took the plot and then just killed all my men. It really is not worth the bread to keep them.

EDIT: NVM, i don't have a monument, just the plot that i am farming for limestone.
« Last Edit: January 06, 2009, 11:49:20 AM by Mrbloodworth »

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Samwise
Moderator
Posts: 19324

sentient yeast infection


WWW
Reply #964 on: January 06, 2009, 12:13:14 PM

Yeah, I was talking about Elpeco.  I was going to avoid/ignore the whole monument thing until I noticed that this guy about a fourth my size had two plots and nobody was attacking him.  I figure all I have to do to keep my plots is put up a better defense than he does.   Oh ho ho ho. Reallllly?
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #965 on: January 06, 2009, 02:24:09 PM

I could really use 2000 perfume.  I can offer gold, emeralds, or limestone.  Lemme know if you are willing to trade some!

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Nerf
Terracotta Army
Posts: 2421

The Presence of Your Vehicle Has Been Documented


Reply #966 on: January 06, 2009, 03:08:36 PM

Monuments are worth keeping once you hit a certain level, 2 level 5 monuments gives you a 10% production bonus in all your cities, so if you've got 400 pop in each city and breaking even on bread, you get another 120/hr for free that you could use to keep a small standing army.  Or, just leave it at 0 and when someone takes it, take another poorly defended one.

Ard, got your monument, sorry ):
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #967 on: January 06, 2009, 03:20:52 PM

Hmm... I'm pondering something, if you were only interested in farming limestone, what would be a reason for not getting a plot insanely far out, like at 450N or something.  Laborers are free to ship out there and the limestone is free to ship back...  wouldn't have to defend it as you'd get a huge attack warning and could easily ship everything out just before.

Building a monument out there wouldn't be good though as sending defenders would cost a fortune currently, and attacking is still free.  You would be able to send just enough troops to defeat the attakers though, as I believe troops sent through the exchange travel twice as fast as attackers and would be capped at 24 hours instead of 72, you'd have 2 whole days to organize the defense and send it!

This is sounding better and better.  I may just try it.

This is pure fucking genius.  I am expecting retaliation for my recent takeover of a plot - would be a LOT cheaper to take a nome in the 500's instead of keeping it local.  I may also found my next city in the upper numbers.   Oh ho ho ho. Reallllly?


edit.  Ditched the monument I took.  Feel free to have at it (the one with 0 troops!)
« Last Edit: January 06, 2009, 03:27:27 PM by Cheddar »

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Ard
Terracotta Army
Posts: 1887


Reply #968 on: January 06, 2009, 03:56:55 PM

Ard, got your monument, sorry ):

*shakes fist*

To be fair, it WAS poorly defended, I got lazy.
Ard
Terracotta Army
Posts: 1887


Reply #969 on: January 06, 2009, 03:57:36 PM

Quote is still not modify.

And at least it upgraded to 5 today and had almost no resources on it when you took it, so not a huge loss.

Edit:  Okay, it became a huge loss.  My level 5 pyramid is now a level 0 limestone pit.  Crush the guy south of me's pyramid, he took mine back because you attacked him, and it went back and forth to the point where it's dead now.
« Last Edit: January 06, 2009, 06:17:14 PM by Ard »
Vedi
Terracotta Army
Posts: 499


Reply #970 on: January 06, 2009, 07:24:17 PM

Monuments are worth keeping once you hit a certain level, 2 level 5 monuments gives you a 10% production bonus in all your cities, so if you've got 400 pop in each city and breaking even on bread, you get another 120/hr for free that you could use to keep a small standing army. 

I've done some calculations on this. I figure each worker produce about a value of about 2.5 bread per hour*. Each completely built monument gives you a bonus of 5% to production, thus you gain a net production advantage measured in bread given by 2.5*N*0.05, where N is the population of all your cities. Since each solider cost one bread per hour to support, you can use this formula to see how large an army the monument pays for.

I, for instance, have two citities with 470 and 405 in population for a total of 875 workers. Using the formula above, I can see that I gain 109 bread per hour by having a level 5 monument, which again means that if I have more than 109 soldiers. guarding it, they cost me more in upkeep than what I gain from the monument. If I take or build another level 5 monument, I get twice the production bonus and thus can have another 109soldiers.

This means that it really isn't worth defending monuments with more than around 100 troops, except perhaps for the limestone.


* The 2.5 bread per worker per hour figure is aproximate and varies a lot depending on what you produce. The workers you have producing bread directly produce 2.4 bread per worker per hour, but they also eat one bread per worker hour, so the surpluss is only 1.4. For resources, the market price is usually in the 4-6 range for basic resources. Since the worker producing this value also consumes a bread per hour in producing it, the actual surpluss production with those prices are between 3 and 5. This means that if you only use your workers to produce bread directly, your production is 1.4 bread per worker per hour, but if you use them all to produce a valuable basic resource, it could be as high as 5. I chose 2.5 as a conservative number.
Samwise
Moderator
Posts: 19324

sentient yeast infection


WWW
Reply #971 on: January 06, 2009, 07:59:12 PM

The limestone is a rather big thing to overlook.  The workers mining the limestone don't count against your cities' limits, so they essentially pay for themselves if you sell the limestone even at 1 a pop.  At 2 a pop, each worker pays for his own upkeep plus one soldier to guard him.  At 3 a pop, each worker pays for 2 soldiers.  At 4 a pop (which is a pretty realistic price), two soldiers per worker and a profit of 1 bread left over.

Assuming, of course, you're selling all the limestone instead of using it yourself.  But if you weren't using it yourself you'd be buying that limestone off the market with the fruits of your cities' labors, so its value is the same either way.
Vedi
Terracotta Army
Posts: 499


Reply #972 on: January 07, 2009, 04:31:41 AM

Heh, you are right! I always assumed the workers counted against the limit of the city they were sent from.

grebo
Terracotta Army
Posts: 638


Reply #973 on: January 07, 2009, 07:38:24 AM

Hmm... I'm pondering something, if you were only interested in farming limestone, what would be a reason for not getting a plot insanely far out, like at 450N or something.  Laborers are free to ship out there and the limestone is free to ship back...  wouldn't have to defend it as you'd get a huge attack warning and could easily ship everything out just before.

Building a monument out there wouldn't be good though as sending defenders would cost a fortune currently, and attacking is still free.  You would be able to send just enough troops to defeat the attakers though, as I believe troops sent through the exchange travel twice as fast as attackers and would be capped at 24 hours instead of 72, you'd have 2 whole days to organize the defense and send it!

This is sounding better and better.  I may just try it.

Well, I can't try it.  It's impossible to attack monument plots before the game seeds players in that nome.  Bah, I was planning on building city 4 out in the middle of nowhere and building my pyramids next to it, but no go.  Seems odd that cities can be built way out there, but no monuments.

Why don't you try our other games?
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #974 on: January 07, 2009, 08:53:36 AM

I could really use 2000 perfume.  I can offer gold, emeralds, or limestone.  Lemme know if you are willing to trade some!

I can send 1500 perfume, but would need 4000 gold in return to my capital. Pay over time if you need to , word.

Whats your in game name again?
« Last Edit: January 07, 2009, 08:57:18 AM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #975 on: January 07, 2009, 09:02:22 AM

Also, need a nice big shipment of oil for bronze , henna, sculpture, jewelry, w/e

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Cheddar
I like pink
Posts: 4987

Noob Sauce


Reply #976 on: January 07, 2009, 10:09:50 AM

I could really use 2000 perfume.  I can offer gold, emeralds, or limestone.  Lemme know if you are willing to trade some!

I can send 1500 perfume, but would need 4000 gold in return to my capital. Pay over time if you need to , word.

Whats your in game name again?

Ebo.  Send me a reminder scroll as well - I can pump out 4k within a couple days.

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Slyfeind
Terracotta Army
Posts: 2037


Reply #977 on: January 07, 2009, 10:37:19 AM

I got about 2,000 limestone to trade right now, for whatever people have to offer...except oil, gold, or cedar, which I have. Or perfume or statues; I'm making those now. I particularly need cosmetics, and can always use jewelry.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Sjofn
Terracotta Army
Posts: 8286

Truckasaurus Hands


Reply #978 on: January 12, 2009, 09:29:07 PM

If anyone needs kohl, gold, oil, cosmetics or perfume (I keep all my own jewelry, bitches), shoot me an in-game message. I can do big quantities, but I need to be warned because I am a giant market whore and usually don't keep much lying around. The raw stuff, anyway, I AM starting to stockpile for a fourth city...

God Save the Horn Players
schild
Administrator
Posts: 60350


WWW
Reply #979 on: January 12, 2009, 09:37:32 PM

I will take all the Kohl, Gold, Oil, Cosmetics and perfume you have. I currently have 17,000 henna and 13,000 bronze. I only have 9 ships total, so shipping could take a while.
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