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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online (Moderator: tazelbain)  |  Topic: High Level Armor Sets 0 Members and 2 Guests are viewing this topic.
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Author Topic: High Level Armor Sets  (Read 158843 times)
HaemishM
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Reply #105 on: October 24, 2008, 01:48:09 PM

Earn the god damn things

I earn money at my job. I pay MMOG services to entertain me. You should learn the difference, twatmouth.

gamerjock
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Reply #106 on: October 24, 2008, 01:49:10 PM

There's an expansion coming out for LOTRO soon, think I'm going to check that out.

This.
Nevermore
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Reply #107 on: October 24, 2008, 01:49:19 PM

nothing like grind to anal any chance of playing a serious pvp game.


Do you honestly think that EQ or MajorMud was any less grindy?
In WAR's defense, I dont think I've ever leveled faster in an MMO game.

And what's with the bullshit about the armor sets needing to be given-out like fucking hand-outs at a homeless shelter. Earn the god damn things, it's not like people dont do the same shit with WOW.

So, do you use a sock or something more modern, like Depends?

Over and out.
Ingmar
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Reply #108 on: October 24, 2008, 01:50:24 PM

Mythic, why you gotta make me hit you?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
tolakram
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Reply #109 on: October 24, 2008, 02:01:24 PM

I'll never understand the work in a game mentality.  Some day someone will come along and develop a game that rewards you for having fun and I'm convinced the idiot masses will complain that it's too much fun and the game will fail.
Mrbloodworth
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Reply #110 on: October 24, 2008, 02:03:45 PM

I'll never understand the work in a game mentality.  Some day someone will come along and develop a game that rewards you for having fun and I'm convinced the idiot masses will complain that it's too much fun and the game will fail.

This has already happened.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
d4rkj3di
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Reply #111 on: October 24, 2008, 02:25:21 PM

The fact that people have already done Fortress captures without this armor suggests that it will help but is not actually required to complete these elements of the game.
Since people have killed Fortress Lords and City PQ Bosses before Mythic wanted them to, Mythic has boosted the hell out of both of those mob types. Currently a Fortress Lord will clear a couple of 24-character warbands in 15-20 seconds doing 4000-5000 damage a hit and critting for 8500+.

Yes, those sets are now required.

Edit - Fuck, this thread moves fast. Graveyard + "Fuck you, casual gamer, earn your e-peen gear" mouthbreather. Guess I'll rearrange my furniture and play Dawn of War this weekend.
« Last Edit: October 24, 2008, 02:30:37 PM by d4rkj3di »
Nebu
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Reply #112 on: October 24, 2008, 02:29:02 PM

Since people have killed Fortress Lords and City PQ Bosses before Mythic wanted them to, Mythic has boosted the hell out of both of those mob types. Currently a Fortress Lord will clear a couple of 24-character warbands in 15-20 seconds doing 4000-5000 damage a hit and critting for 8500+.

Yes, those sets are now required.

They made the encounter more fun!  You just haven't worked hard enough to enjoy it.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
squirrel
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Reply #113 on: October 24, 2008, 02:38:44 PM

Since people have killed Fortress Lords and City PQ Bosses before Mythic wanted them to, Mythic has boosted the hell out of both of those mob types. Currently a Fortress Lord will clear a couple of 24-character warbands in 15-20 seconds doing 4000-5000 damage a hit and critting for 8500+.

Yes, those sets are now required.

They made the encounter more fun!  You just haven't worked hard enough to enjoy it.

You know what would be cool? If the armour had levels, you could call it "Armour Levels", no wait, "Master Levels"! Then you could grind PvE to level up the armour too! That would be fucking cool!

Speaking of marketing, we're out of milk.
schild
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Reply #114 on: October 24, 2008, 02:40:20 PM

Has this been parsed out of the IGN thread?

Quote
The wards have no bearing in PvP damage whatsoever, in most cases, you can form superior suits from armor with alot of talismen slots (which the renown merchant DOES offer).

The only thing in RvR that you'd miss out on are unique set bonus abilities, but, realistically - the majority are not going to complete high end sets for a long time so they will be lacking the 'set bonus' too.

Winning a gold bag at a keep take where there are 200 people because everyone is 40 and there? Good luck.

Having a class specific BP drop from a boss that takes hours to spawn in PvE and you can only fight once every 3 days at best? Good luck, we keep getting Shadow Warrior stuff dropping ... oh not to mention the stuff is BoP so you can't trade for it either.

Outside of the lower level sets that you can do the kill missions for, the odds are very few will have *any* complete sets for a long time. If you have no interest in PvEing the king, or going to the high end PvE dungeons, then the wards are completely meaningless .. unless they add in weapons for players that have a ward bonus (Which I would doubt they ever do, because it would be horrible to non-40s).

Gratz on playing a PvP/RvR game and QQing about loot though. Must've been rough to be that guy in the FPS that always whined because someone beat him to the sniper rifle or his camp spot.

Look up the set armor factor and the combined stats, assume you will at best have 3 pieces of said set .. then tell me, why would you bother in RvR?

You won't.

We all *will* look relatively the same, but it wont be because after 5 million king kills attended, we were lucky enough to all win gold bags or get loot rights at the damn thing to get our 'PvE attained armor'

-Rena_Lanford, DAoC Team Lead

Wow. I guess that lack of an official community also means a total lack of people to train devs on how to communicate.

Awesome, for real.
Khaldun
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Reply #115 on: October 24, 2008, 02:42:06 PM

My favorite words in the English language are "I told you so".

So I am glad once again to have a chance to use those words. This is pretty much *precisely* what I was trying to tell people during the beta who were saying, "Don't worry, the game isn't gear-dependent, and it won't be in the future, it's not designed that way." Gear dependent cockblocks are what devs do when they're cornered and have run out of ideas, or where the ideas they do have will be too expensive or too difficult to execute.
schild
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Reply #116 on: October 24, 2008, 02:42:40 PM

schild
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Reply #117 on: October 24, 2008, 02:48:16 PM

Apparently she's not a team lead, but some volunteer. Who cares, name is red and it's HILARIOUS.
Nebu
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Reply #118 on: October 24, 2008, 02:51:10 PM

Apparently she's not a team lead, but some volunteer. Who cares, name is red and it's HILARIOUS.

I can't even understand half the posts on those boards.  Are they in English?

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Nevermore
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Reply #119 on: October 24, 2008, 02:51:39 PM


-Rena_Lanford, DAoC Team Lead


I remember Rena_Lanford from back when I played DAoC.  He was a wanker back then, too.  Despite the red name though, DAoC Team Leads aren't actually employed by Mythic so they aren't really devs, iirc.

Edit: they're volunteers picked as 'advocates' for a particular class. ie: ranger, paladin, whatever.  Even if they don't start off as assholes, I think Mythic constantly ignoring all their recommendations eventually turns all of them into douchebags of some kind or other.
« Last Edit: October 24, 2008, 02:54:25 PM by Nevermore »

Over and out.
schild
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Reply #120 on: October 24, 2008, 02:52:34 PM

Volunteer that represents Mythic.

Volunteers should go in the bad decisions thread also. How. Fucking. Stupid.
schild
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Reply #121 on: October 24, 2008, 02:52:45 PM

Apparently she's not a team lead, but some volunteer. Who cares, name is red and it's HILARIOUS.

I can't even understand half the posts on those boards.  Are they in English?

I haven't the slightest.
Khaldun
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Reply #122 on: October 24, 2008, 02:53:18 PM

Reminds me a little of a conversation I got into with a developer about why he didn't let some of his team leads working on particular classes in one MMOG speak directly on the official forums to the people having problems with the class design.

"To be honest", said the dev, "some of them can't really express themselves coherently. Also a couple of them would almost certainly piss off aggrieved players even more, because they kind of hate all the people who are complaining about the classes."
Sjofn
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Reply #123 on: October 24, 2008, 02:56:41 PM

FUCKING FUCK FUCK FUCK!

Making PvP success about gear quality is the most stupid fucking idea ever!  Damnit, I hate WoW for some of the shit they introduced.

Gear should be easily accessed and should have little (less than 10%) influence on pvp outcomes.  Damnit, the hardcore keep ruining these games (and their development) for the 90% of us that like to come home from work and have a distraction. 

Don't blame Blizzard, Mythic should already fucking know better after TOA.

God Save the Horn Players
Nebu
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Reply #124 on: October 24, 2008, 02:59:30 PM

Don't blame Blizzard, Mythic should already fucking know better after TOA.

Blizzard made highly gear-dependant pvp mainstream.  I blame them.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
khaine
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Reply #125 on: October 24, 2008, 03:00:01 PM

I took a quick visit over to look at that VNboard thread , and found this nugget in one of the last posts

"/bravo Mythic for a well design system to keep us busy, it's ok if they don't get it yet, eventually they will."

And no , they aren't being sarcastic , they are genuinely trying to say that's a good thing


 swamp poop

Khaldun
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Reply #126 on: October 24, 2008, 03:00:42 PM

Didn't Lum say (when we were naysaying in the beta discussion) that Mythic had "learned its lesson" about TOA?

It didn't, apparently. But here's the important thing: I don't think that's because of mule-headedness or stupidity or anything I can simply blast as unnecessary. It's deeper than that. It's because gear cockblocks are almost inevitably built into a DIKU-style MMOG's DNA. As a design solution to problems that otherwise would take expensive, risky innovation, various grindathons are almost an inevitable quick fix. Even very well-designed games (WoW) sometimes go way, way down that pathway when they're looking at a very complicated and expensive set of alternatives.
fuser
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Reply #127 on: October 24, 2008, 03:05:27 PM

Done, I'm going to play excel instead.
Soln
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Reply #128 on: October 24, 2008, 03:05:57 PM

So.

1) They have no accurate idea how fast these sets will be achieved (probably quickly by the uber-guilds) and
2) They have no quantitative idea of the effect it will have on RvR.  

Acting with a lack of knowledge is probably really illustrative of their culture.  It's a "wait and see" attitude.   But it's also really lazy thinking because it assumes you can't plan or test in advance.  And since this is a live service they obviously don't worry about impacting customers.  It's a bit of group-think in the MMO dev world I keep seeing year after year.
Herring
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Reply #129 on: October 24, 2008, 03:07:21 PM

Volunteer that represents Mythic.

Volunteers should go in the bad decisions thread also. How. Fucking. Stupid.

Woah, how long have these been around?  That reminds me all too much of Age of Conan's super volunteer forum moderator squad.
Nevermore
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Reply #130 on: October 24, 2008, 03:08:51 PM

I wonder if the invisible hand of EA is involved in this.  Even Jacobs can't be this stupid, can he?

Over and out.
schild
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Reply #131 on: October 24, 2008, 03:09:34 PM

This decision was probably made before EA bought Mythic.
tolakram
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Reply #132 on: October 24, 2008, 03:11:07 PM

Team leads have been around a long time.

I gathered from the VN thread, after asking a simple question 5 times, that no one really knows.   I don't believe the answers given except for perhaps the wards, but the idea that wards are not needed after Mythic boosted the npc's is rather silly.  We will see ... or they will see, I won't be there for 6 months if at all and if I decide it would be fun to go on a city siege and i get nuked for 1000 and am looking at the res box the rest of the fight, well, that kind of sort of doesn't sound like fun.
Sjofn
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Reply #133 on: October 24, 2008, 03:13:51 PM


-Rena_Lanford, DAoC Team Lead


I remember Rena_Lanford from back when I played DAoC.  He was a wanker back then, too.  Despite the red name though, DAoC Team Leads aren't actually employed by Mythic so they aren't really devs, iirc.

Edit: they're volunteers picked as 'advocates' for a particular class. ie: ranger, paladin, whatever.  Even if they don't start off as assholes, I think Mythic constantly ignoring all their recommendations eventually turns all of them into douchebags of some kind or other.

Nancy had a headstart on the douchbaggery though.

Tee hee, a Nancy post! Here! I can die and go to heaven.  DRILLING AND MANLINESS

God Save the Horn Players
Ingmar
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Reply #134 on: October 24, 2008, 03:15:25 PM

zomg schild quoting nancy, my worlds, they collide

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Chorulle
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Reply #135 on: October 24, 2008, 03:15:52 PM

I've been enjoying the PvP here quite a bit more then WoW (up to and including T3, T4 sucks with the magus / engineer electromagnet thing).  However, the last thing I want to do in this game is get into a massive gear grind which is exactly what this is looking like.  Right now the endgame looks to be more raiding of the King, PQ crap then actual fights.  Considering I hate the current approach now in T2 and T3 of having to roll on the small chance of a gold bag from a Keep Lord (PvE in my opinion) to finish my "PvP" armor set for that tier, the idea of having to do more PvE for virtually all of my set pieces in T4 and beyond is just crap.  Think I will re-install WoW and play around in the Halloween / WotLK events some, this is just looking stupid here.

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Herring
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Reply #136 on: October 24, 2008, 03:16:00 PM

Requiring gear also introduces the VERY FUN need to retain the people with that required gear in order to field your warbands successfully.  Even if the player is a total asshat, he's got his +50 bonus to Whatever The Hell, so we can't get rid of him!  I am having LOTS OF FUN now!

(I hope I'm exaggerating the point above.  No, really.  I really hope it's not late endgame WoW raiding bad.)
khaine
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Reply #137 on: October 24, 2008, 03:26:03 PM

Chance of a "no no no , we didnt mean it to sound like it would be hard to get , they will be easily obtainable" post ?


Nija
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Reply #138 on: October 24, 2008, 03:28:21 PM

Someone just spammed #darkcrag trying to sell his level 40 DoK. He mentioned he had 3 pieces of two different sets, and then 2 pieces of a 3rd set.

Maybe it's easier to get than we assume.
Nebu
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Reply #139 on: October 24, 2008, 03:39:32 PM

Someone just spammed #darkcrag trying to sell his level 40 DoK. He mentioned he had 3 pieces of two different sets, and then 2 pieces of a 3rd set.

Maybe it's easier to get than we assume.

I think it was before they upped the power of the bosses.  Now... I'm not sure how tough it is. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
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