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Author Topic: SWTOR  (Read 2102137 times)
caladein
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Reply #10850 on: September 26, 2011, 01:15:32 PM

Just got a notification from Amazon estimating the arrival date as 12/22. Nice headstart.

Assuming it's like every other headstart they'll just allow you to download the client (through Origin awesome, for real) and let you play through the headstart and a week or two after launch until you have to put your retail key in.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #10851 on: September 26, 2011, 01:27:38 PM

They said you will be able to pre-load the head-start, so it's not eating up your head-start time. But yeah, if you head-start, you won't be suing EA over anything. But to be fair, I don't think it was ever intended for the headstart to be anything but a download, you're not going to get a physical box before the release date.
Surlyboi
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eat a bag of dicks


Reply #10852 on: September 26, 2011, 01:54:44 PM

Yeah, kinda figured. but with a 4,000 terabyte download, by the time I get it all the headstart will be over. why so serious?

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Nebu
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Reply #10853 on: September 26, 2011, 02:13:58 PM

Yeah, kinda figured. but with a 4,000 terabyte download, by the time I get it all the headstart year will be over. why so serious?

I'm not looking forward to that download.  At all.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Viin
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Reply #10854 on: September 26, 2011, 03:16:26 PM

Don't panic! It's probably just the noob zones anyways. (Because the rest aren't even *close* to done yet!)

- Viin
Ingmar
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Reply #10855 on: September 26, 2011, 03:20:29 PM

I had to wipe my computer and start afresh this weekend, no single download can terrify me anymore.

(Related thought: how the fuck is Blood Bowl over 5 GB?)

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Evildrider
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Posts: 5521


Reply #10856 on: September 26, 2011, 04:26:37 PM

Soo Bioware has made Ireland upgrade their Internet!

Quote from Stephen Reid from the Q&A at Eurogamer about the EU servers being based in Dublin:

And here's the reason you're not allowed to freak out. Ireland, as a country, is upgrading its internet infrastructure for our game. Which is a big damn deal, right? I had a conversation with the guy who's doing the server build a few months ago. They were talking about the fact that if you look at the gap in time between when we were guessing to launch and then when we were starting to do our servers, because you're obviously locking down the server hardware and what you need to buy and everything else. The time between that point and launch is so small that we are ramping up and buying hardware faster than any tech project ever. Faster than Google. Faster than Facebook. And this is what we're hearing from the server guys who are working on it, they're like, "This is unprecedented scaling you're talking about." So when you combine that and you go to the Irish government or whoever it is who runs internet in Ireland, and you say, "Hey, look at the bandwidth requirements of our game." And they're like, "Uhm, we might need to get something bigger than a T1 line." So they are literally upgrading the internet infrastructure of the country itself. Which I think is damn cool. And then the US servers are going to be on east coast and west coast. So it doesn't really matter where. Any major metropolitan city in that case is going to be fine.
« Last Edit: September 26, 2011, 04:28:58 PM by Evildrider »
Sobelius
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Reply #10857 on: September 26, 2011, 04:45:59 PM

EQ2 Extended and (arguably) Guild Wars should be the model for downloads of MMOs -- I was able to get in and play both of these within mere minutes since only the files necessary for beginning play were downloaded initially -- the rest downloaded in the background as I played. Very good model.

Yes, come on down and work at Bioware Austin. You can look forward to late September outdoor activities such as the Celtic Festival this past weekend -- where it reached a mere 99 degrees in the dry and dusty shade of the withered pines.

"I may not agree with what you have to say, but I will defend to the death your right to say it." -- Voltaire
"A world without Vin Diesel is sad." -- me
Evildrider
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Reply #10858 on: September 26, 2011, 07:25:22 PM

Yeah I am not sure how our guild stuff is going to work out if I'm not in right away due to holiday whatnot.

This is from the TOR guild FAQ Ingmar.

What if our guild is transferred into the game during Phase 3, but then our guild leader does not buy the game and log in at launch?

If your guild has been imported into the live game during Phase 3, then you have two weeks after the game’s launch for your guild leader to log in and activate your guild in the live game.

If your guild leader does not log in after two weeks, another member of your guild will be promoted to guild leader. The first officer to log in will be chosen first, but if no officers log in, the first member to join will be promoted.
Ingmar
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Reply #10859 on: September 26, 2011, 08:11:53 PM

Gah, the vultures will be circling!

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
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Reply #10860 on: September 26, 2011, 08:12:42 PM

Your throne is mine Ingmar!

and the gate is like I TOO AM CAPABLE OF SPEECH
Kageru
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Reply #10861 on: September 26, 2011, 09:51:03 PM


I care more about the NDA dropping than I do about the game's launch. Hopefully that will happen sooner rather than latter.

There's also an advantage to having the classic "bunch of huge archive files" method of download. That's much easier to mirror or distribute than some sort of background streaming mechanism. And if it's mirrored by my ISP then it's just a question of leaving the computer on overnight (or for a couple of nights if it's really that huge).

Is a man not entitled to the hurf of his durf?
- Simond
Evildrider
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Reply #10862 on: September 26, 2011, 10:35:00 PM

With no open beta ever coming, I don't see them dropping the NDA anytime soon.  I really don't know what flood of info people will see with it dropping other than story spoilers.  Which I still think is the main reason it will remain in place.
Kageru
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Reply #10863 on: September 27, 2011, 12:28:28 AM


Mainly if the combat is as bad as it looks and the depth of the content.

Story spoilers? In an MMO? Yeah.... I'd really log on for "days of the young and Jedi".

Is a man not entitled to the hurf of his durf?
- Simond
Evildrider
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Reply #10864 on: September 27, 2011, 12:57:54 AM


Mainly if the combat is as bad as it looks and the depth of the content.

Story spoilers? In an MMO? Yeah.... I'd really log on for "days of the young and Jedi".


Then this game isn't for you.
Kageru
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Posts: 4549


Reply #10865 on: September 27, 2011, 05:49:26 AM


It may be. I'm in the "train-wreck appreciation society" and have hopes SW:TOR still has something to offer.

Like the fan's grinding their gears when all of the stories have optimal walk-throughs posted the week the day the game goes live.

Is a man not entitled to the hurf of his durf?
- Simond
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Reply #10866 on: September 27, 2011, 06:08:55 AM

Quote
The time between that point and launch is so small that we are ramping up and buying hardware faster than any tech project ever. Faster than Google. Faster than Facebook. And this is what we're hearing from the server guys who are working on it, they're like, "This is unprecedented scaling you're talking about." So when you combine that and you go to the Irish government or whoever it is who runs internet in Ireland, and you say, "Hey, look at the bandwidth requirements of our game." And they're like, "Uhm, we might need to get something bigger than a T1 line." So they are literally upgrading the internet infrastructure of the country itself. Which I think is damn cool. And then the US servers are going to be on east coast and west coast. So it doesn't really matter where. Any major metropolitan city in that case is going to be fine.

Sounds reliable and something that will have absolutely no issues. 

Nyght
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Reply #10867 on: September 27, 2011, 06:19:25 AM

So not only will the patches hammer my bandwidth cap, just playing the game will too?  Ohhhhh, I see.

"Do you know who is in charge here?" -- "Yep."
Mrbloodworth
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Posts: 15148


Reply #10868 on: September 27, 2011, 06:31:57 AM

Quote
The time between that point and launch is so small that we are ramping up and buying hardware faster than any tech project ever. Faster than Google. Faster than Facebook. And this is what we're hearing from the server guys who are working on it, they're like, "This is unprecedented scaling you're talking about." So when you combine that and you go to the Irish government or whoever it is who runs internet in Ireland, and you say, "Hey, look at the bandwidth requirements of our game." And they're like, "Uhm, we might need to get something bigger than a T1 line." So they are literally upgrading the internet infrastructure of the country itself. Which I think is damn cool. And then the US servers are going to be on east coast and west coast. So it doesn't really matter where. Any major metropolitan city in that case is going to be fine.

Sounds reliable and something that will have absolutely no issues. 

Link?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
disKret
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Reply #10869 on: September 27, 2011, 06:37:54 AM

Mrbloodworth
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Reply #10870 on: September 27, 2011, 07:05:29 AM

Tanks.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Nebu
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Reply #10871 on: September 27, 2011, 08:38:56 AM

Quote
The question was "How are we going to stop specific classes getting cornered into specific roles," and actually what we've seen is that's not really a problem because things are so flexible. Nobody cares what your class is actually. People do not advertise for an "Inquisitor Shadow." People say "I need a tank." So what we actually see a lot is - and we're actually - we can't talk about all of this. We're doing more things to make your role more visible to other players, because that's actually what people are looking for. They don't care if you're an Inquisitor tank, or a Juggernaut tank, or you're playing a Bounty Hunter tank. They care about getting a tank, so because you've got the different pieces, you've actually got a lot more flexibility to play the story you want, and then pick the type of player you want to be.

What is old is new again. 

Joking aside, they better allow the ability to change specs on the fly or this game is going to struggle early.  At the very least, respecs had better be accessible and cheap.  Few people enjoy playing a tank and fewer still are any good at it.  If my class can fill multiple roles, I want to be able to play all of them at the push of a button.  The new standards for this have been established.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Sky
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Reply #10872 on: September 27, 2011, 08:42:49 AM

I agree, but will be surprised if they get it in for ship. I think the best you can hope for is a dual spec thing, since it's what WoW has, despite Rift showing people how to handle multi-spec properly. They seem pretty adamant against switching advanced class after 20 or so, which is a shame since they've already said it doesn't affect the class story at all. I'd like to see, at minimum, cheap respec (including AC) with four presets, two for each AC.
DraconianOne
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Reply #10873 on: September 27, 2011, 08:52:54 AM

Quote
The time between that point and launch is so small that we are ramping up and buying hardware faster than any tech project ever. Faster than Google. Faster than Facebook. And this is what we're hearing from the server guys who are working on it, they're like, "This is unprecedented scaling you're talking about." So when you combine that and you go to the Irish government or whoever it is who runs internet in Ireland, and you say, "Hey, look at the bandwidth requirements of our game." And they're like, "Uhm, we might need to get something bigger than a T1 line." So they are literally upgrading the internet infrastructure of the country itself. Which I think is damn cool. And then the US servers are going to be on east coast and west coast. So it doesn't really matter where. Any major metropolitan city in that case is going to be fine.

Sounds reliable and something that will have absolutely no issues. 

Sounds like a load of Stephen Reid bollocks to me. Google, Amazon and Microsoft have had data centres in Ireland for years and there's a load of top tech companies who are based out of Dublin. Claiming that EA/Bioware have some sort of political clout that these others don't is pretty arrogant - as is assuming that the data infrastucture they require is far greater than that of other companies too.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
01101010
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Reply #10874 on: September 27, 2011, 09:00:01 AM

Quote
The question was "How are we going to stop specific classes getting cornered into specific roles," and actually what we've seen is that's not really a problem because things are so flexible. Nobody cares what your class is actually. People do not advertise for an "Inquisitor Shadow." People say "I need a tank." So what we actually see a lot is - and we're actually - we can't talk about all of this. We're doing more things to make your role more visible to other players, because that's actually what people are looking for. They don't care if you're an Inquisitor tank, or a Juggernaut tank, or you're playing a Bounty Hunter tank. They care about getting a tank, so because you've got the different pieces, you've actually got a lot more flexibility to play the story you want, and then pick the type of player you want to be.

What is old is new again. 

Joking aside, they better allow the ability to change specs on the fly or this game is going to struggle early.  At the very least, respecs had better be accessible and cheap.  Few people enjoy playing a tank and fewer still are any good at it.  If my class can fill multiple roles, I want to be able to play all of them at the push of a button.  The new standards for this have been established.

This really all depends on how they handle tanking. Blood tanking vs evasion tanking needs to balance out or else it will still come down to: You need Tank class A to be able to defeat Boss C on Dungeon F because Tank class B takes too much damage per hit and healer T can not keep the HP up.

I am brimming with anticipation....  why so serious?

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
tmp
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Reply #10875 on: September 27, 2011, 09:13:02 AM

Quote
The question was "How are we going to stop specific classes getting cornered into specific roles," and actually what we've seen is that's not really a problem because things are so flexible. Nobody cares what your class is actually. People do not advertise for an "Inquisitor Shadow." People say "I need a tank." So what we actually see a lot is - and we're actually - we can't talk about all of this. We're doing more things to make your role more visible to other players, because that's actually what people are looking for. They don't care if you're an Inquisitor tank, or a Juggernaut tank, or you're playing a Bounty Hunter tank. They care about getting a tank, so because you've got the different pieces, you've actually got a lot more flexibility to play the story you want, and then pick the type of player you want to be.
Unless each class can perform every role, that really doesn't answer the initial question at all, does it?
Malakili
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Reply #10876 on: September 27, 2011, 09:25:49 AM

Quote
The question was "How are we going to stop specific classes getting cornered into specific roles," and actually what we've seen is that's not really a problem because things are so flexible. Nobody cares what your class is actually. People do not advertise for an "Inquisitor Shadow." People say "I need a tank." So what we actually see a lot is - and we're actually - we can't talk about all of this. We're doing more things to make your role more visible to other players, because that's actually what people are looking for. They don't care if you're an Inquisitor tank, or a Juggernaut tank, or you're playing a Bounty Hunter tank. They care about getting a tank, so because you've got the different pieces, you've actually got a lot more flexibility to play the story you want, and then pick the type of player you want to be.
Unless each class can perform every role, that really doesn't answer the initial question at all, does it?

Its just a dodge.  There will be tanks and healer shortages, and plenty of dual wielding jedi all comepting for one slot in a group.
Torinak
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Posts: 847


Reply #10877 on: September 27, 2011, 09:26:31 AM

Quote
The time between that point and launch is so small that we are ramping up and buying hardware faster than any tech project ever. Faster than Google. Faster than Facebook. And this is what we're hearing from the server guys who are working on it, they're like, "This is unprecedented scaling you're talking about." So when you combine that and you go to the Irish government or whoever it is who runs internet in Ireland, and you say, "Hey, look at the bandwidth requirements of our game." And they're like, "Uhm, we might need to get something bigger than a T1 line." So they are literally upgrading the internet infrastructure of the country itself. Which I think is damn cool. And then the US servers are going to be on east coast and west coast. So it doesn't really matter where. Any major metropolitan city in that case is going to be fine.

Sounds reliable and something that will have absolutely no issues. 

Sounds like a load of Stephen Reid bollocks to me. Google, Amazon and Microsoft have had data centres in Ireland for years and there's a load of top tech companies who are based out of Dublin. Claiming that EA/Bioware have some sort of political clout that these others don't is pretty arrogant - as is assuming that the data infrastucture they require is far greater than that of other companies too.

Yeah, that claim is complete and utter crap. The only way they could realistically claim it is if nobody on their team ever did any HW or bandwidth estimates until now, and then they had that "uh-oh" moment when they found they'd need more than a few dozen servers.

I have direct experience with data center capacity and deployment by the kind of "other companies" they compare to, and there's just no way EA/Bioware is anywhere in the same ballpark...probably not even within a few orders of magnitude.

Fake edit: Unless they're talking about the initial digital distribution and patching, which as I understand it is on the order of 523412467 GB. :)
caladein
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Reply #10878 on: September 27, 2011, 09:59:49 AM

Its just a dodge.  There will be tanks and healer shortages, and plenty of dual wielding jedi all comepting for one slot in a group.

Of course there will be, but making 75% of the ACs dual-role and having fully automated companions closes the gap a bit.  Would dual-specs close it even further?  I believe so, although less than in a game without companions.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Ingmar
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Reply #10879 on: September 27, 2011, 11:02:32 AM

It's been said before but not in a while I guess - there won't be dual specs at launch, but they're planning to add them 'soon' thereafter. I'd guess in whatever the first big content patch is, but that's nothing more than a guess.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
sam, an eggplant
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Reply #10880 on: September 27, 2011, 11:10:48 AM

SWTOR will have dual-specs similar to WoW, but currently the plan is not to allow respeccing your advanced class. So if you pick an advanced class that doesn't support a role, you're out of luck. Like everything else, it's an unambitious WoW clone. It doesn't innovate, even within strict boundaries, like Rift's soul and multi-role mechanic.
koro
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Reply #10881 on: September 27, 2011, 11:31:09 AM

SWTOR will have dual-specs similar to WoW, but currently the plan is not to allow respeccing your advanced class. So if you pick an advanced class that doesn't support a role, you're out of luck. Like everything else, it's an unambitious WoW clone. It doesn't innovate, even within strict boundaries, like Rift's soul and multi-role mechanic.

I've actually heard nothing but the complete opposite: that there will be no dual-specs within an AC, but you can switch ACs for a rapidly increasing fee.
Ingmar
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Reply #10882 on: September 27, 2011, 11:33:27 AM

That's the respeccing, which I think will be in at launch?

So - respec at a trainer for a fee if you want to change ACs, but also you have dual speccing on the fly within an AC at some point down the road.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
koro
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Reply #10883 on: September 27, 2011, 11:40:40 AM

That's the respeccing, which I think will be in at launch?

So - respec at a trainer for a fee if you want to change ACs, but also you have dual speccing on the fly within an AC at some point down the road.

I've no clue. Bioware's had some really weird, inconsistent, vague communication of late, both with the public and with their testers.
Simond
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Reply #10884 on: September 27, 2011, 11:49:55 AM

I'm guessing their "We don't need dual-spec/dungeon queues/etc" Vision ran head on into the feedback from the first beta weekend and died quietly in a corner.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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