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Author Topic: SWTOR  (Read 2102313 times)
Sheepherder
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Posts: 5192


Reply #8890 on: August 07, 2011, 09:58:01 AM

Even worse however is when some developer gets it in their head that it would be fun to make a "ranged cc class" which inevitably dominates in PvP until they are nerfed, which always occurs far to late to cure the damage done (see: early WoW warlock, current WoW frost mage).

Prior to TBC warlocks were a joke.

Payback was a bitch though after I successfully nailed one guy who thought he was invincible in a close combat scenario he decided to be a prick when he caught me in the open an hour later and nailed me 6 or 8 times from about 40' with his turbo powered gun.  It was like being shot with plastic bullets and left bruises that lasted most of a week.  A fine example of pay-to-win PvP that I never went back to.

Large numbers of bounces and bloody welts is fairly common for shit paint that's been left sitting far too long.

Every paintball gun should be chronographed to the same velocity (normally ~280 feet/second) before the game.  It's also bad form for a field owner to throw a bunch of scrubs against guys bringing their own gear.  You're just lucky that you weren't playing against people with modern guns, because the low end is still the same old, but $250 will get you something that shoots 17 rounds/second.  The guy who owned that field is shitty at his job.
Azuredream
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Reply #8891 on: August 07, 2011, 10:10:50 AM

Even worse however is when some developer gets it in their head that it would be fun to make a "ranged cc class" which inevitably dominates in PvP until they are nerfed, which always occurs far to late to cure the damage done (see: early WoW warlock, current WoW frost mage).
Prior to TBC warlocks were a joke.

http://www.youtube.com/watch?v=AWqaBjgAaUI&feature=related

Quote
Rogues are scissors. Warriors are rock. Hunters, Paladins, Priests, Druids, Mages, and Shamans are paper. Warlocks are mushrooms. Paper beats rock. Scissors beat paper. Scissors also happen to beat rock. Until rock hits 60 at which point rock becomes an unstoppable killing machine and then also beats paper, and would beat scissors, but it can't find scissors, because scissors are invisible. So scissors beat paper, and avoid rock, and that is called: balance.

The Lord of the Land approaches..
Amaron
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Posts: 2020


Reply #8892 on: August 07, 2011, 10:37:56 AM

I've never understood that either. Having spells and skills work differently in PVP vs PVE just seems like such an obvious way to defuse the tension between fans of the two game types.

Judging by how long it takes them to work on any balance changes at all I'd guess they have some pretty inflexible code on the backend.   There have been some signs that this might change in other games though.   ChampO clearly has a system that allows them to make sweeping balance changes very cheaply for instance.   WoW could obviously rewrite their backend to do the same and then separate PvP/PvE but without competition why bother?   By the same token if WoW succeeds without bothering then investors won't give the go ahead to try it in other MMO's.
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #8893 on: August 07, 2011, 12:46:32 PM

WoW is a standard to hold to only in terms of sales and subs. Because someone else has inevitably done a system better.

EQ2 has always split the pve and pvp code. No need to reinvent the wheel, you just have to be smart enough to not slavishly ape WoW when its systems aren't really the reason it's popular.

At the very least things should work differently in pvp-enabled areas, like dedicated pvp servers and arena/warfront/whatever areas. Ideally, the system would just see "target=player" and apply rule B of ability X, because then you could apply it to open flagged pvp on a pve server if needed. Or just go ahead and keep pissing off pve players and pvp players as each sees tweaks due to the other ruleset that negatively impact their own ruleset. Because people LOVE THAT.
Fordel
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Posts: 8306


Reply #8894 on: August 07, 2011, 03:07:23 PM

GuildWars also has a split PvE/PvP on their abilities.



I get the theory of having everything on one system, but it's one of those things that always falls into the "if you can do it right!" trap. IE: no one ever does it 'right'. Like the first step in doing it right, would be designing all your mechanics with PvP first in mind, then adjusting your PvE to fit those abilities, instead of the current design of making stuff for pve and just hoping it works out in pvp.

Mobs don't give a shit if they get farmed by some over powered combo, people do.

and the gate is like I TOO AM CAPABLE OF SPEECH
sam, an eggplant
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Posts: 1518


Reply #8895 on: August 07, 2011, 04:02:00 PM

Rift does as well-- in fact, Rift has the best implementation of a PvP/E split of all. Each class has PvP-only souls.
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #8896 on: August 07, 2011, 06:59:44 PM

Rift does as well-- in fact, Rift has the best implementation of a PvP/E split of all. Each class has PvP-only souls.
Heh, good one.

 Ohhhhh, I see.
sam, an eggplant
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Posts: 1518


Reply #8897 on: August 07, 2011, 09:01:09 PM

Did that not work out? Perhaps I should have said Rift had the right idea, not the best implementation, since I don't play it.
caladein
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Posts: 3174


WWW
Reply #8898 on: August 07, 2011, 09:17:40 PM

It's a shitty idea too unless the interesting mechanics and playstyles are mirrored in appropriate souls for both gametypes.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
Ginaz
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Reply #8899 on: August 07, 2011, 10:18:31 PM

Fuck me.  I need to check my email more often.  I've had the beta invite in my inbox since 3 Aug and I've been on leave the whole time.  I'm off tomorrow too so I at least have one whole day to play.  

Downloading the updates now. SQUEEEE!!!! Heart

Edit: Maybe I won't be playing it tomorrow.  19 GB download. ACK!
« Last Edit: August 07, 2011, 10:38:01 PM by Ginaz »
eldaec
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Reply #8900 on: August 07, 2011, 10:51:26 PM

Edit: Maybe I won't be playing it tomorrow.  19 GB download. ACK!

You must be misleading that download total etc etc...

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
apocrypha
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Posts: 6711

Planes? Shit, I'm terrified to get in my car now!


Reply #8901 on: August 07, 2011, 10:55:06 PM

Fuck anybody and everybody that uses "Star-Warsy" as an adjective to describe anything. It was fuckstupid when it was used to indict SWG and it's fuckstupid now.

Get fucked yourself. You know what the word means. It's a perfectly valid requirement of any game using such a strong IP - that it actually resembles said IP. If you would prefer that instead of using the term "Star Wars-y" (in quotes no less, to indicate that I am well aware that it's not a real word) I write "bearing a good likeness to the source material known as the Star Wars universe, although generally giving more credence to the movies which are far more widely familiar than any other part of that original IP".... well, then I refer you to the first sentence of this increasingly long paragraph.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Ginaz
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Posts: 3534


Reply #8902 on: August 07, 2011, 11:00:59 PM

Edit: Maybe I won't be playing it tomorrow.  19 GB download. ACK!

You must be misleading that download total etc etc...

I wish.  16 GB to go. 
eldaec
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Posts: 11842


Reply #8903 on: August 07, 2011, 11:15:40 PM

And the other 119....

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Murgos
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Posts: 7474


Reply #8904 on: August 08, 2011, 05:09:56 AM

And the other 119....

That joke got old 2 months ago when the original poster apologized for posting misleading information.  That YOU keep doing it, and only you, is pretty obnoxious.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Cyrrex
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Reply #8905 on: August 08, 2011, 05:18:51 AM

Has anyone else ever done a ranged tank before outside of gimmick fights?

For a short period in SWG CU, I was (I think) Master Defender, Master Rifleman and CM 4xxx.  I never heard of anyone else with such a template, but let me tell you, I was a PvE JUGGERNAUT.  For a fun time I would wade into a bunch of mobs in our group setting and aggro the ever-loving shit out of them, do most of the damage, all of the healing and barely get scratched.  People were all like WTF?!  I don't think I ever PvPed with that template, but I did with a similar template with no CM (and just regular medic healing).  Was rather effective.

On another note, I submit that Oil Tanking should forever replace Ranged DPS as an acceptable term in the F13 dictionary.


"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
Ginaz
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Posts: 3534


Reply #8906 on: August 08, 2011, 07:05:35 AM

"This environment is currently unavailable for play."  What the hell does that mean??? Argh!  Pack of bastards.
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #8907 on: August 08, 2011, 07:15:14 AM

"This environment is currently unavailable for play."  What the hell does that mean??? Argh!  Pack of bastards.

Quit talking about the beta, smart guy.

-Rasix
Surlyboi
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Posts: 10963

eat a bag of dicks


Reply #8908 on: August 08, 2011, 08:11:36 AM

Fuck anybody and everybody that uses "Star-Warsy" as an adjective to describe anything. It was fuckstupid when it was used to indict SWG and it's fuckstupid now.

Get fucked yourself. You know what the word means. It's a perfectly valid requirement of any game using such a strong IP - that it actually resembles said IP. If you would prefer that instead of using the term "Star Wars-y" (in quotes no less, to indicate that I am well aware that it's not a real word) I write "bearing a good likeness to the source material known as the Star Wars universe, although generally giving more credence to the movies which are far more widely familiar than any other part of that original IP".... well, then I refer you to the first sentence of this increasingly long paragraph.

Take the sand out of your vajeezy, Francis. It's still fuckstupid. And if anybody suggests jumping up and down and running and gunning is what this or any other game needs to "feel more like the IP", they need to stop playing fucking MMOs with any tie to any IP period.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Threash
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Reply #8909 on: August 08, 2011, 08:12:56 AM

I would prefer running around jumping than standing at point blank range trading blaster shots any day.

I am the .00000001428%
Malakili
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Reply #8910 on: August 08, 2011, 08:18:51 AM

stop playing fucking MMOs with any tie to any IP period.

Probably good advice.
Mrbloodworth
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Reply #8911 on: August 08, 2011, 08:25:34 AM

Someone is angry about a game?

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
kildorn
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Reply #8912 on: August 08, 2011, 08:28:41 AM

IMO, it's only starwarsy if 95% of blaster shots miss, and it only takes one hit to kill anyone.

Me? I'm going with the old trilogy's opinion of blasters.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #8913 on: August 08, 2011, 08:41:13 AM

I need to know that there will be incestual kissing, otherwise it's clearly not true to canon.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #8914 on: August 08, 2011, 08:49:02 AM

Fuck anybody and everybody that uses "Star-Warsy" as an adjective to describe anything. It was fuckstupid when it was used to indict SWG and it's fuckstupid now.

Take the sand out of your vajeezy, Francis.

You were the one coming in all sandy, I was just responding in kind.

If you have a point to make then please make it. Do you object to the term "Star Wars-y" and my use of it, or do you object to the substance of what I'm arguing?

If you want me to clarify, again, then I said that a common complaint leveled against SWG (and in fact one of the main justifications for the CU/NGE that killed the game) was that it didn't feel enough like Star Wars. I maintain that most of the videos I've seen of TOR suffer from some of the same problem. Now, if you want to discuss that, then that's fine, but don't start throwing abuse at me with nothing to back it up and expect me to ignore it.

You're so surly.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Tmon
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Posts: 1232


Reply #8915 on: August 08, 2011, 09:15:54 AM

stop playing fucking MMOs with any tie to any IP period.

Probably good advice.

I'd change it to licensed IP.  The most disappointing MMOs I've played have been built around licensed IP.
Surlyboi
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Posts: 10963

eat a bag of dicks


Reply #8916 on: August 08, 2011, 09:57:58 AM

Fuck anybody and everybody that uses "Star-Warsy" as an adjective to describe anything. It was fuckstupid when it was used to indict SWG and it's fuckstupid now.

Take the sand out of your vajeezy, Francis.

You were the one coming in all sandy, I was just responding in kind.

If you have a point to make then please make it. Do you object to the term "Star Wars-y" and my use of it, or do you object to the substance of what I'm arguing?

If you want me to clarify, again, then I said that a common complaint leveled against SWG (and in fact one of the main justifications for the CU/NGE that killed the game) was that it didn't feel enough like Star Wars. I maintain that most of the videos I've seen of TOR suffer from some of the same problem. Now, if you want to discuss that, then that's fine, but don't start throwing abuse at me with nothing to back it up and expect me to ignore it.

You're so surly.

Didn't throw abuse at you. I threw it. You happened to jump in the way. That said, the problem with SWG was once again the fact that it was a great game, ahead of its time that was poorly suited to the IP. Especially when some of that IP's most memorable bits can be summed up by the star wars kid and some of the other shit listed here by Sky and Kildorn. Basically Star Wars is a bunch of different shit to a bunch of different people and nothing massively multiplayer will ever capture enough of what everyone's built up in their heads to ever be "that great Star Wars experience". And I'll reiterate, any MMO is poorly suited to the IP and will invariably bring complaints of "not star-warsy" or what ever you want to call it. Me? I'll settle for good enough.

That said, fuck yeah, I'm surly.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #8917 on: August 08, 2011, 10:08:24 AM

I'd say the game appears KOTOR-y enough, whether or not that's Star Wars-y enough for someone is up to the individual.  If you're going to base the game against the movies, the collected game library (mostly crappy!), novels, comics, and other EU nonsense, then yah, it's not going to encompass it all.  

Honestly, I hope we don't go down this rabbit hole again.  We all know 95% of what this game is.  Anything else is just self delusion at this point.

That said, the problem with SWG was once again the fact that it was a great game, ahead of its time that was poorly suited to the IP.

The first part of that sentence just makes it seem like you're off your rocker.  But I'd rather not pad the way to 300 with more SWG talk.  awesome, for real

-Rasix
Surlyboi
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eat a bag of dicks


Reply #8918 on: August 08, 2011, 10:10:47 AM

Heh, no rabbit holes. I'll agree combat sucked in a lot of ways, but the emergent shit was dead on.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #8919 on: August 08, 2011, 10:17:33 AM

That works for me.  The issues I had were mostly combat related. (Well, outside of droid engineer. I still have no idea if they had a solid vision for that profession.)

SWTOR really needs to get rid of this NDA.  I think it may be doing more harm than good at this point.

edit: I mean, they have to drop it eventually, and then everyone will know exactly what it is and won't be able to kid themselves anymore.  It's not like this sort of relevation will take months and they can skirt the effect with a short time between NDA drop and release.  Keeping the NDA up to release would just be... I don't know, idiotic, deceptive, and paranoid.
« Last Edit: August 08, 2011, 10:22:59 AM by Rasix »

-Rasix
Surlyboi
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eat a bag of dicks


Reply #8920 on: August 08, 2011, 10:18:38 AM

Agreed.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Malakili
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Posts: 10596


Reply #8921 on: August 08, 2011, 10:32:59 AM

That works for me.  The issues I had were mostly combat related. (Well, outside of droid engineer. I still have no idea if they had a solid vision for that profession.)

SWTOR really needs to get rid of this NDA.  I think it may be doing more harm than good at this point.

edit: I mean, they have to drop it eventually, and then everyone will know exactly what it is and won't be able to kid themselves anymore.  It's not like this sort of relevation will take months and they can skirt the effect with a short time between NDA drop and release.  Keeping the NDA up to release would just be... I don't know, idiotic, deceptive, and paranoid.


Its not like there hasn't been an enormous amount of leaked stuff anyway.  I know thats off limits here so I won't say anything specific, but realistically, anyone who cares enough to be upset about what the game is or isn't is probably capable of finding this stuff out.

That being said, I agree with what you said in principle - I can't really see the point of the NDA at this stage. 
WindupAtheist
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Posts: 7028

Badicalthon


Reply #8922 on: August 08, 2011, 10:33:34 AM

The NDA ceased to exist weeks ago everywhere but here, and inside some EA executive's head.

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
Reg
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Reply #8923 on: August 08, 2011, 10:43:50 AM

Yea the NDA is just stupid at this point. I've looked around at some of the leaks and it's not like they have anything terrible to hide.
Kirth
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Posts: 640


Reply #8924 on: August 08, 2011, 10:49:26 AM

The NDA ceased to exist weeks ago everywhere but here, and inside some EA executive's head.

I had always thought that they were more stringent here because of a (or what used to be) developer presence. Unless its a blizzard title.
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