Author
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Topic: Urban Dead - Monroeville (Read 158470 times)
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craan
Terracotta Army
Posts: 108
... . ...br.. . ..br. . ...br
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Still alive and now level 4. Hope is dim.
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PWYWWYFSWLSOCA
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Monroeville really isn't for people who have their hearts set on playing a survivor for the entire round. Or even playing as a zombie for the entire round. I see it more as a MMO version of this simulator. It's kind of boring to be immortal in a zombie apocalypse setting IMO, but that's what Malton gives you.
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Triforcer
Terracotta Army
Posts: 4663
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What kind of building should I be searching for a toolbox? I have Construction on my axe alt (he's doing great, level 5, steady rate of exp) but everytime I try to repair a PD or hospital its "too badly ruined without tools."
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Warehouses maybe?
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Count Nerfedalot
Terracotta Army
Posts: 1041
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What kind of building should I be searching for a toolbox? I have Construction on my axe alt (he's doing great, level 5, steady rate of exp) but everytime I try to repair a PD or hospital its "too badly ruined without tools."
Toolboxes Found while searching mall hardware stores, auto repair shops, factories, and fort vehicle depots. From http://wiki.urbandead.com/index.php/Search
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Yes, I know I'm paranoid, but am I paranoid enough?
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UnSub
Contributor
Posts: 8064
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Union Sub finally reached lvl 2, having managed to go and actually knock a damaged zombie back into death mode. With hand-to-hand weapon proficiency, this rookie firefighter suddenly looked like he might have a shot. Given that Central Monroeville was heating up, he'd planned to head south and hide in quieter areas.
He was chomped by 3 zombies while I was off-line. From 50 health to zero. Whee.
I wonder how much the guys doing Examinus are looking at Urban Dead and learning from its mistakes.
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Viin
Terracotta Army
Posts: 6159
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Triforcer better login soon ... 
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- Viin
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Triforcer
Terracotta Army
Posts: 4663
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Triforcer better login soon ...  You shouldn't have tipped me off 
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Viin
Terracotta Army
Posts: 6159
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You shouldn't have tipped me off  Nah, I was already done mauling you when I posted. Figured I'd give you a chance to run after drawing some blood. The chase is half the fun!
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- Viin
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Lantyssa
Terracotta Army
Posts: 20848
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Nah, I was already done mauling you when I posted. Figured I'd give you a chance to run after drawing some blood. The chase is half the fun!
That means he's in the neighborhood... Dinnertime!
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Hahahaha! I'm really good at this!
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schpain
Terracotta Army
Posts: 210
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so who's still alive and what zone are you in? (no need to be specific).
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*Should be working*
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Snee
Terracotta Army
Posts: 38
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Funny story.
I create one more toon, just for the heck of it.
Start outside a building with VS barricades.
I go in... and there are a dozen people there... Yay!
I speak to the effect that I am excited to find an actual functioning survivor group.
When I log back in, they have declared me a zombie spy and shot me several times.
I don't know a lot about spying, but doesn't my actual meatspace knowledge of their location mean that even if I were (oh SO counterfactual) a spy, killing me does nothing to make them safer? Weird.
Anyway I'm sure my guy will be jumped and dumped by next login.
My only regret is I was so startled, I didn't write down who shot me, so I could shoot them back on my way out. Bastages.
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Rendakor
Terracotta Army
Posts: 10138
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Jack McLovin is still alive, nearly level 3. Rendakor is not. But also nearly level 3. What's a good survival skill for level 3? Started firefighter, improved melee at level 2. Does Freerunner let you enter the more heavily barricaded buildings?
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"i can't be a star citizen. they won't even give me a star green card"
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Drugstore Space Cowboy
Terracotta Army
Posts: 78
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I create one more toon, just for the heck of it. Start outside a building with VS barricades. I go in... and there are a dozen people there... Yay! I speak to the effect that I am excited to find an actual functioning survivor group. When I log back in, they have declared me a zombie spy and shot me several times.
I don't know a lot about spying, but doesn't my actual meatspace knowledge of their location mean that even if I were (oh SO counterfactual) a spy, killing me does nothing to make them safer? Weird. Add to the meatspace knowledge: report that there are a bunch of PKers in X Building, Subsurb X, and list names. That's about all you can do. I died early on to a mob of players hunting "zombie spies" as well. It's actually hilarious if you think about it -- that's exactly what would happen in Real Life given these same conditions -- "zombie spies" would be religious fanatics IRL lubricating the passage of the apocalypse, as it were.
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Jerrith
Developers
Posts: 145
Trion
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Jerrithex is still alive, roaming around with Lorekeep2, Triforcer1 and threashF13. Free Running allows you to enter buildings that are above very strongly barricaded, though not directly. It works by giving you the ability to move from the interior of one building to the interior of another. It does have a drawback however - if you're in a building and want to move to a ruined one, you now have to either spend 2 AP (leave the current building, and then move to the ruined one) or risk taking damage (~5 HP worth, I believe) to do it in 1 AP (and you'll still end up outside). Non-free runners can do it in 1 AP with no risk of damage. The whole spy thing seems a bit silly to me, but... Survivor numbers are dropping, so whatever it takes, I guess. One group I ran into appears to have allied zombies forming a perimeter around their EHB base, to discourage others (both zombies and survivors) from hanging around.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Hot damn, Memories of Life. Last time someone gets to slam a door in my face. 
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Snee
Terracotta Army
Posts: 38
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« Last Edit: July 30, 2008, 10:12:31 AM by Snee »
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Triforcer
Terracotta Army
Posts: 4663
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No. Getting exp will go far, far faster if you either max out your axe skills or your pistol skills first. Axe is appreciably faster exp grinding than pistol, because of the constant need to scavenge for ammo.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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According to your profile you're dead. I'd recommend Vigour Mortis.
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Lantyssa
Terracotta Army
Posts: 20848
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According to your profile you're dead. I'd recommend Vigour Mortis. Then Memories of Life. Being able to enter a closed building is a big help to finding targets to attack.
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Hahahaha! I'm really good at this!
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Snee
Terracotta Army
Posts: 38
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craan
Terracotta Army
Posts: 108
... . ...br.. . ..br. . ...br
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I got eaten while I was on the metro home. Booooo.
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PWYWWYFSWLSOCA
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Tebonas
Terracotta Army
Posts: 6365
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My combat alt was killed and eaten today, while my consumer main still lives. Oh the irony!
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LK
Terracotta Army
Posts: 4268
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Construction is not very good in Monroeville. Rebuilding a place will notify any zombies that there are survivors there, and it usually takes a 1/2 to 2/3 a day's worth of AP to fix a building. Barricades go down very easily before high level zombies. Diagnosis isn't good if at least one person you're with has it. I'm saving XP to max out a combat skill then I'm probably going to go out and XP hunt.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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Seems like the best Monroeville survival strategy at the moment is to get the axe skills, first aid, and bodybuilding. Stay stocked up on FAKs, sleep in darkened buildings so the zombies will have a hard time killing you before you wake up, heal yourself, and flee.
Construction seems like it'd be useful insofar as allowing you to fix up recently-ruined hospitals to save search AP. Bear in mind also that even a maxed-out zombie takes about twice as long to tear down barricades as it does for you to build them (never mind the newly dead), so if you want to keep the zombies in your area busy you can just put up some light barricades over a bunch of buildings and then sleep somewhere else.
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schpain
Terracotta Army
Posts: 210
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i'm on the western end of central munroeville, any area of even moderate resistance?
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*Should be working*
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I found 1 survivor in 3 days of running from other zombies trying to kill me. I had 8 AP and only got 2 hits in before he fled. Fuck this sucks.
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dwindlehop
Terracotta Army
Posts: 1242
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Seems like the best Monroeville survival strategy at the moment is to get the axe skills, first aid, and bodybuilding. Stay stocked up on FAKs, sleep in darkened buildings so the zombies will have a hard time killing you before you wake up, heal yourself, and flee.
Construction seems like it'd be useful insofar as allowing you to fix up recently-ruined hospitals to save search AP. Bear in mind also that even a maxed-out zombie takes about twice as long to tear down barricades as it does for you to build them (never mind the newly dead), so if you want to keep the zombies in your area busy you can just put up some light barricades over a bunch of buildings and then sleep somewhere else.
I strongly suspect lighting generators in ruined hospitals is a better survival strategy than repairing ruined hospitals, but I died before I could test this theory.
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stu
Terracotta Army
Posts: 1891
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RIP Stugots 
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Dear Diary, Jackpot!
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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I strongly suspect lighting generators in ruined hospitals is a better survival strategy than repairing ruined hospitals, but I died before I could test this theory.
Generators do work better, but how are you going to find all of them? You're only going to get one AP cycle of searching out of each one before the dead are attracted to its shining light and destroy it. Today I found a survivor that knocked me down and ran away yesterday. She didn't run far enough. 
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Jerrith
Developers
Posts: 145
Trion
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so if you want to keep the zombies in your area busy you can just put up some light barricades over a bunch of buildings and then sleep somewhere else.
I'd like to do just that, but most buildings these days have a 35+ AP repair cost you need to pay before you can even start to barricade them. :(
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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You only need to repair it once to reset the counter, though, right? After than it costs fewer AP to repair than it did to ruin, as long as you keep at it.
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LK
Terracotta Army
Posts: 4268
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The idea in Monroeville is to not be where the zombies are. Eventually they will overwhelm you. Guerilla warfare is the name of the game. The problem is that I honestly think Monroeville has turned into a "Who can survive the longest?" situation because he isn't going to turn on Quarantine and it's almost 5:1 ratio now of survivors to zombies. I think Kevan wants to nuke the server.
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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LK
Terracotta Army
Posts: 4268
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Welp our rag tag group of survivors got split up and eaten. Triforcer went down from a zombie rush and Threash, despite having Bodybuilding, got nailed. Even Jerrith took a major hit and is at 30 HP. I was the only one to get away unscathed...
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"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
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Threash
Terracotta Army
Posts: 9171
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Welp our rag tag group of survivors got split up and eaten. Triforcer went down from a zombie rush and Threash, despite having Bodybuilding, got nailed. Even Jerrith took a major hit and is at 30 HP. I was the only one to get away unscathed...
Funny how fast everything went to hell, much like every zombie movie.
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I am the .00000001428%
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