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Author Topic: Urban Dead - Monroeville  (Read 132692 times)
LK
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Reply #420 on: August 09, 2008, 08:35:24 AM

Whew.  Woke up hurting but blew the zombie away and went to the nearby Hospital to stock up.

It is time to get First Aid.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
craan
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Reply #421 on: August 09, 2008, 08:02:56 PM

I wish there was a Camping skill so that I could build a campfire and logout while being unfindable after 5 minutes.

You prepare to make camp...
You prepare to make camp...



PWYWWYFSWLSOCA
Drugstore Space Cowboy
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Reply #422 on: August 10, 2008, 08:23:08 AM

I wish there was a Camping skill so that I could build a campfire and logout while being unfindable after 5 minutes.

Talk about defeating the purpose of the game.
craan
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Reply #423 on: August 10, 2008, 09:44:05 AM

You already go 'hidden' if you dont login for 5 days so I don't see how this defeats the point of the game.  I prefer not dying just because I had to sleep.  Granted its fun to roam around as a zombie so  even if you lose you win.

PWYWWYFSWLSOCA
Drugstore Space Cowboy
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Reply #424 on: August 10, 2008, 12:56:15 PM

You already go 'hidden' if you dont login for 5 days so I don't see how this defeats the point of the game.  I prefer not dying just because I had to sleep.  Granted its fun to roam around as a zombie so  even if you lose you win.


Action Points are there for a reason. You have a limited number of moves to make each day, and the last few should always be spent looking for a safehouse. That you are vulnerable while you sleep is a key game mechanic. Everyone knows this, and either adjusts accordingly or dies because they took a nap in the street. Zombies would have no food at all if humans didn't stick around after logout -- even if you caught on, he would just run away at a speed determined by his page load time. Likewise, humans would have no prey if zombies didn't stick around.

The game has an average concurrency of like 10. There are 10,000 city blocks. You do the math.

Now, if to camp you needed to spend 45 AP, and another 45 to come out of camp (basically a "vacation" feature, not practical for everyday use), I could get behind that feature.
« Last Edit: August 10, 2008, 12:58:54 PM by Drugstore Space Cowboy »
Drugstore Space Cowboy
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Reply #425 on: August 10, 2008, 12:57:42 PM

double post
craan
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Reply #426 on: August 10, 2008, 03:12:09 PM

My mention of needing to sleep wasn't meant as an in-game reference.  I've been in several safehouses that've been ransacked while I physically slumber or while I'm sometimes actually busy at work.  My deaths weren't due to being in the street because I've run out of action points.

I can see 5 minutes as easy to abuse and make it difficult for either side.  An AP cost and/or a longer timer (1 day?) before becoming hidden perhaps.  Since I joined Monroeville pretty late the odds were already against long survival so I'm probably just whining. Ohhhhh, I see.

PWYWWYFSWLSOCA
Samwise
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Reply #427 on: August 11, 2008, 10:17:31 AM

My mention of needing to sleep wasn't meant as an in-game reference.  I've been in several safehouses that've been ransacked while I physically slumber or while I'm sometimes actually busy at work.  My deaths weren't due to being in the street because I've run out of action points.

UD isn't meant to be played 100% "actively".  You're just supposed to do a better job of picking places to log out.   wink

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Samwise
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Reply #428 on: August 15, 2008, 08:50:18 AM

VIIN!

Come maul me to death, would you?  I'm outside the Kennedy Motel.  Some bastard softened me up to make me an easy headshot victim. I've been "brnhr"ing at people trying to get them to finish me off but nobody speaks the language.

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Viin
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Reply #429 on: August 15, 2008, 08:55:23 AM

Heh I just used all my action points. Gimme a few.

It's getting really hard to find survivors :P

- Viin
Samwise
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Reply #430 on: August 15, 2008, 10:38:09 AM

I found three yesterday.  Gained a level and am about 2/3rds into my next one.    awesome, for real

Not sure what skill to get next.  Do I finish maxing out my claws with Tangling Grasp?  Start getting the bite-related skills so I can heal myself up when needed?  Work toward Scent Death so I can find the hot zones?

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Lantyssa
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Reply #431 on: August 16, 2008, 07:15:46 AM

Not sure what skill to get next.  Do I finish maxing out my claws with Tangling Grasp?  Start getting the bite-related skills so I can heal myself up when needed?  Work toward Scent Death so I can find the hot zones?
Bite misses too much on it's own to go for Digestion first.  I went for Tangle Grasp and Neck Lurch first.  Now that my attack is maxxed, I'm going for Digestion, then Scent to be able to pick my target.  For now I've done a poor zombie's imitation and just hit everyone in the room once to find the best snack.

Hahahaha!  I'm really good at this!
Jerrith
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Reply #432 on: August 20, 2008, 12:24:18 AM

163 standing survivors in Monroeville.  I started one right before account creation ended, and have been relatively lucky so far.  Firefighter who has reached level 2 via axe attacks.  Hasn't been attacked yet, but I wonder how long my luck will hold out...  If I hide long enough, will all the zombies give up? :)
Lantyssa
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Reply #433 on: August 20, 2008, 08:30:49 AM

Where are you?  Our chances are better together.

Hahahaha!  I'm really good at this!
cevik
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Reply #434 on: August 20, 2008, 08:53:20 AM

Bite misses too much on it's own to go for Digestion first.  I went for Tangle Grasp and Neck Lurch first.  Now that my attack is maxxed, I'm going for Digestion, then Scent to be able to pick my target.  For now I've done a poor zombie's imitation and just hit everyone in the room once to find the best snack.

163 standing survivors in Monroeville.  I started one right before account creation ended, and have been relatively lucky so far.  Firefighter who has reached level 2 via axe attacks.  Hasn't been attacked yet, but I wonder how long my luck will hold out...  If I hide long enough, will all the zombies give up? :)

Where are you?  Our chances are better together.

Yes, where are you indeed? :)

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Lantyssa
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Reply #435 on: August 20, 2008, 09:19:29 AM

Hush you.

(Also make that 162.  She had the audacity to put my xp at 99.  I'll be stuck here for weeks. ><)

Hahahaha!  I'm really good at this!
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Reply #436 on: August 21, 2008, 12:47:24 AM

*grins*  Hiding in a nice dark place. :)

My strategy has been 1) step outside.  2) Attack the nearest zombie until I'm at 25 AP.  3) If I can kill it in the next 10 AP, do so and then hide again, otherwise, run at least 10 blocks away, and find a new spot to hide. 

Down to 137 survivors now. 
Samwise
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Reply #437 on: August 21, 2008, 02:14:45 PM

Also down to 1737 zombies, so it looks like there are still a few zombie hunters out there putting a dent in the population.  I too am trying to hide in dark places when I can.  smiley

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
ClydeJr
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Reply #438 on: August 21, 2008, 02:26:50 PM

I wonder if the zombie population is going down more because walking around for days trying to find a lunch is boring so they stop logging in and disappear to the 5-day idle...
stu
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Reply #439 on: August 21, 2008, 02:32:04 PM

/derail

I just noticed that the hockey team in Zack and Miri Make A Porno is called the Monroeville Zombies.

/k. done now


Dear Diary,
Jackpot!
Drugstore Space Cowboy
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Reply #440 on: August 21, 2008, 03:19:07 PM

I wonder if the zombie population is going down more because walking around for days trying to find a lunch is boring so they stop logging in and disappear to the 5-day idle...

I just stand near barricaded, lit resource buildings, let my APs build to 50, then smash down the barricades and eat one or two people inside.
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Reply #441 on: August 21, 2008, 03:30:18 PM

I wonder if the zombie population is going down more because walking around for days trying to find a lunch is boring so they stop logging in and disappear to the 5-day idle...

I just stand near barricaded, lit resource buildings, let my APs build to 50, then smash down the barricades and eat one or two people inside.

Where the hell are you finding barricaded and lit resource buildings?

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Samprimary
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Reply #442 on: August 21, 2008, 03:40:34 PM

Vanishing after 5 days = win.
Drugstore Space Cowboy
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Reply #443 on: August 21, 2008, 05:16:06 PM

I wonder if the zombie population is going down more because walking around for days trying to find a lunch is boring so they stop logging in and disappear to the 5-day idle...

I just stand near barricaded, lit resource buildings, let my APs build to 50, then smash down the barricades and eat one or two people inside.

Where the hell are you finding barricaded and lit resource buildings?

Spracklingbank. There are quite a few survivors there. Last time I went into the hospital there were something like 30 of the bastards inside. That was a few days ago, but it's still lit.
« Last Edit: August 21, 2008, 05:18:17 PM by Drugstore Space Cowboy »
Samwise
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Reply #444 on: August 21, 2008, 05:49:29 PM

Spracklingbank?

You're on that lame permalife server, aren't you?   why so serious?

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Lantyssa
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Reply #445 on: August 21, 2008, 07:46:25 PM

I'll get right on moving there, once I figure out how to get a transatlantic flight out of Monroeville.  Maybe I can ask Amelia Earhart.

Hahahaha!  I'm really good at this!
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Reply #446 on: August 21, 2008, 07:53:35 PM

Union Sub is currently lurching around South Monroeville, chomping on other zombies he comes across.

It's nothing personal, but the only way left to get xp is through PvP.

Samwise
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Reply #447 on: August 22, 2008, 08:19:11 AM

I find the occasional warm harman, but yeah, it's slim pickings these days.  My next skill might be Ankle Grab so ZKers are less of a nuisance.

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Jerrith
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Reply #448 on: August 22, 2008, 08:30:21 AM

Only 128 of us live ones left. :)

I was found by a lone zombie that got me down to 26.  Ran away, and got a FAK to get me back to 31, but now I'm spending all my AP searching ruined hospitals for more FAKs.

I haven't seen another survivor in days.
Drugstore Space Cowboy
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Reply #449 on: August 22, 2008, 10:36:36 AM

Spracklingbank?

You're on that lame permalife server, aren't you?   why so serious?

Sorry, I was thinking of my main (Space Cowbot, a doctor). The zombie is in Central MV, toward the NE corner.
« Last Edit: August 27, 2008, 03:42:59 PM by Drugstore Space Cowboy »
Samwise
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Reply #450 on: August 27, 2008, 11:11:54 AM

Down to 98 harmanz and it seems like zambah numbers are stabilizing at 1400.  This might be the end.  Kudos to the survivors who have made it this long, though.

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Drugstore Space Cowboy
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Reply #451 on: August 27, 2008, 01:37:39 PM

Heehee! On Space Cowbell, I left a guy infected with 1 hp left. Screw the xp bonus, the server will be gone soon anyway. I just want to imagine what that harman will feel when he's stuck in a ruined building with a generator running (  Oh ho ho ho. Reallllly? ), doors wide open and six blocks away from the nearest hospital.
« Last Edit: August 27, 2008, 03:43:28 PM by Drugstore Space Cowboy »
Samwise
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Reply #452 on: August 27, 2008, 03:47:29 PM

If there's a generator running, he won't survive long enough to experience that moment of panic.

"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
Drugstore Space Cowboy
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Reply #453 on: August 27, 2008, 06:09:37 PM

If there's a generator running, he won't survive long enough to experience that moment of panic.

I didn't even think of that. I thought I'd leave the generator running so that he would know he was attracting zombies, but I guess that's probably going to backfire.
Jerrith
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Reply #454 on: August 27, 2008, 09:49:09 PM

They got me when the pop was around 105 or so, I believe.  Just couldn't find FAKs in ruined hospitals fast enough to keep up with the random zombie encounters.
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