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Author Topic: Urban Dead - Monroeville  (Read 158434 times)
LK
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Posts: 4268


Reply #315 on: July 24, 2008, 05:00:13 AM

There's quite a few libraries.  Monroeville cares about its people like that.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Hawkbit
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Like a Klansman in the ghetto.


Reply #316 on: July 24, 2008, 05:54:34 AM

I've been trying to kill this survivor for three days now.  I'm fairly certain he's not logging in anymore, so it's just me wearing him down.  I just blew 21AP on attacks and hit once, taking him down 2hp.  I miss far too often for it to be a string of bad luck. 
Samwise
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Reply #317 on: July 24, 2008, 06:21:07 AM

Make sure your dudes aren't next to each other.

Also, if you're a 0-level zombie and the survivor you're working on is inside a dark ruined building, your hit rate is going to be pretty abysmal.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #318 on: July 24, 2008, 07:33:56 AM

I'm hiding in this now.
Yegolev
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2/10 WOULD NOT INGEST


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Reply #319 on: July 24, 2008, 10:30:11 AM

People in Malton are all assholes.  I rolled a new guy in Monroeville: Al'Zheet M'Pantz.  I thought about trying Harper Lee as a name, but this is funnier.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #320 on: July 24, 2008, 11:07:58 AM

Forgot to mention I rolled in Monroeville, the other server doesn't sound fun.
dwindlehop
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Reply #321 on: July 24, 2008, 11:49:59 AM

I don't have a problem hitting. It's just the finishing off the target always takes me about 10 more AP than random chance would allow. It's like gambling, I just got to keep going for one more!
Lore, how is the barricading strategy working out? I've lost two from my group of runners; just bad luck over several days, I think.
stu
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Posts: 1891


Reply #322 on: July 24, 2008, 11:54:48 AM

Fuck Yeah! I have a crowbar!

Quote
From The Zombie Survival Guide:

The best bludgeon is a steel crowbar. Its relatively lightweight and durable construction makes it ideal for prolonged close combat. Its curved, semi-sharpened edge also allows for a stabbing motion through the eye socket, directly into the brain case.

edit: What are zeds? I'm resting in a building with "zeds have been using this building as a hideout" sprayed on a wall.

redit: nvm. I'm getting the hell out of here.
« Last Edit: July 24, 2008, 02:21:12 PM by stu »

Dear Diary,
Jackpot!
LK
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Posts: 4268


Reply #323 on: July 24, 2008, 06:39:27 PM

I don't have a problem hitting. It's just the finishing off the target always takes me about 10 more AP than random chance would allow. It's like gambling, I just got to keep going for one more!
Lore, how is the barricading strategy working out? I've lost two from my group of runners; just bad luck over several days, I think.

Horrible.  Repairing a building just makes us a zombie magnet and one high-level 50 AP zombie can take down barricades faster than they can be rebuilt.  We are instead utilizing a new strategy that has worked out pretty well for at least 36 hours so far.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Abelian75
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Reply #324 on: July 24, 2008, 08:02:46 PM

Horrible.  Repairing a building just makes us a zombie magnet and one high-level 50 AP zombie can take down barricades faster than they can be rebuilt.  We are instead utilizing a new strategy that has worked out pretty well for at least 36 hours so far.

I think the problem isn't that the survivors can't keep up with what the zombies can tear down.  I believe a single survivor can barricade faster than a zombie can tear it down.  The problem i see is that the zombies can burst down your wall in the space of a couple minutes, so the protection they offer is largely an illusion.  Sure, you might have 50 AP to spend rebarricading, but by that point the zombies have all spilled into the building, so what's the point.
LK
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Posts: 4268


Reply #325 on: July 24, 2008, 08:08:32 PM

In Monroeville, having a non-repaired building is a signal flare for any zombie that happens to wander by.  Considering any zombie within a 25 (newbie) or 50 (advanced) grid radius can happen across your place, you want to do what you can to make it look LESS like you're shacking up some place.  So far, so good.  Zombies will check major resource points but they aren't investigating other areas, and there are areas where Survivors can hide that zombies will have an extremely difficult time hitting their target.

But without Quarantine it's all bollocks.  1:3 still hasn't happened yet despite Survivor counts getting around 950.  But he might just be letting this be the "death" of the server by just leaving it as is.  Or he's waiting for all Zombie Hunters to die.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
UnSub
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Reply #326 on: July 24, 2008, 08:12:50 PM

I just logged in to find a zombie having a chomp on my guy. Thanks to the darkness, the damage was minimal, but I couldn't hit him back (because I missed a lot) so it was run away time.

Someone fired a flare nearby. I ran in the other direction.

Seriously, if survivors could hit more often this game would be a lot more fun. I'm ever-so-slowly axing my way to lvl 2, but it's painful.

Tebonas
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Reply #327 on: July 24, 2008, 09:54:38 PM

Zombie had me down to 13hp when I logged it. Grabbed a few Medpacks and skedaddled out of there.Into more Zombie infested territory. Lets see what the new day brings.
Surlyboi
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eat a bag of dicks


Reply #328 on: July 25, 2008, 04:23:15 AM

Memo to myself, don't log in to monroeville on an iPhone during a break between volleyball matches, you'll screw up, hit the wrong button and end up using a med pack on the zombie rather than yourself...  ACK!

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
NiX
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Locomotive Pandamonium


Reply #329 on: July 25, 2008, 05:22:43 AM

I just logged on to find myself having been killed by another zombie. I'm in the process of raping his face. Assholes.
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #330 on: July 25, 2008, 05:35:11 AM

Logged into my quiet little neghborhood to see a flare had gone off a few blocks away, 3 hours ago. Started my planned trek out of the hot zone and wandered into the horde. Ran extremely low on APs just finding a quiet street, but I'm probably fucked now.
Lantyssa
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Reply #331 on: July 25, 2008, 08:57:38 AM

It's 3:1 with most buildings being in ruins, all survivor deaths increasing our numbers, and we don't stay dead.  You're fucked no matter what.

My list of ZK'ers is growing, too.  I'm glad I can label them to make sure they feel my wrath at a later point in time.
« Last Edit: July 25, 2008, 08:59:18 AM by Lantyssa »

Hahahaha!  I'm really good at this!
LK
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Reply #332 on: July 25, 2008, 09:23:14 AM

I just farm the AFK players.  If they don't want to get hurt they can move away. :)

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Sky
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Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #333 on: July 25, 2008, 10:08:54 AM

I wish the game would refresh the window automatically. Or that it was turned based. Or something. Guess I just don't see the point of a permadeath game where you can be attacked and killed while afk and never log out. Interesting, but I can't believe people play it for any amount of time.
LK
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Reply #334 on: July 25, 2008, 10:35:44 AM

There's a tool mentioned earlier in this thread that can perform that.  It is technically a hybrid TBS / RTS.  This is a special ruleset of the normal server which you can never permanently end up in a state you can't get back to and also has much more protection for you.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Numtini
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Reply #335 on: July 25, 2008, 11:44:43 AM

Quote
I can't believe people play it for any amount of time.

I can. One can play it at work. smiley
« Last Edit: July 26, 2008, 04:05:49 AM by Numtini »

If you can read this, you're on a board populated by misogynist assholes.
LK
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Reply #336 on: July 26, 2008, 12:12:21 PM

You know I was trying to just avoid one or two zombies, but at this pace, what with only 850 survivors left against 2700 zombies, I might have to be hiding from 2700 zombies.

Kinda pointless to do Quarantine now.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Numtini
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Reply #337 on: July 26, 2008, 01:58:11 PM

2701 zombies. I bought it this afternoon.

If you can read this, you're on a board populated by misogynist assholes.
NiX
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Locomotive Pandamonium


Reply #338 on: July 26, 2008, 04:02:31 PM

I keep happening into a fellow Zombie who happens to be a fucking idiot. I've died 4 times to another zombie. 10 AP each fucking time.
craan
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Reply #339 on: July 26, 2008, 05:10:17 PM

Level 3 now.  Still alive.

PWYWWYFSWLSOCA
Lantyssa
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Reply #340 on: July 26, 2008, 07:12:43 PM

I keep happening into a fellow Zombie who happens to be a fucking idiot. I've died 4 times to another zombie. 10 AP each fucking time.
That's why I add them to contacts with a nice red color.  I'll feel no remorse about a ZK on them.

Hahahaha!  I'm really good at this!
Numtini
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Reply #341 on: July 27, 2008, 06:03:42 AM

I'm starting to really love this game, the original version at least. I run out of AP gnawing on a survivor and this morning I woke up and found there had been a roleplayed interview with the Lord Moloch head of the local zombie guild. Hysterical.

If you can read this, you're on a board populated by misogynist assholes.
Threash
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Reply #342 on: July 27, 2008, 08:20:07 AM

I'm starting to really love this game, the original version at least. I run out of AP gnawing on a survivor and this morning I woke up and found there had been a roleplayed interview with the Lord Moloch head of the local zombie guild. Hysterical.

Zombie richard pryor was a thing of pure genius.

I am the .00000001428%
craan
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... . ...br.. . ..br. . ...br


Reply #343 on: July 27, 2008, 02:08:47 PM

I'm really enjoying the game and theme.  So much so that I've started a diary.

PWYWWYFSWLSOCA
Count Nerfedalot
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Reply #344 on: July 27, 2008, 03:35:06 PM

How do you tell what a zombie's name is?  All I ever see is "zombie". Even in a room with 10 zombies, my attack dropdown just lists zombie, so I couldn't pick one to attack over the others if I had to.

Yes, I know I'm paranoid, but am I paranoid enough?
Samwise
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Reply #345 on: July 27, 2008, 03:49:16 PM

If you have them in your contacts list you'll be able to pick them out of the crowd.  When a given zombie does something you can see (like hit you, or speak), you'll get a link to their profile, which you can use to add them to your contacts list.
Snee
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Reply #346 on: July 29, 2008, 07:12:43 AM

That's it I give up.

I've lost about 10 characters, without ever getting to level 2 or finding a cache of survivors who actually had construction.


Clearly I'm doing it wrong, but with Zombiedom a one way trip it just doesn't seem worth the investment of hope or time.


I like the idea very much, but the actual mechanics seem FUBAR, without a LOT of metagame internet/IM use, which improves them for the metagamers and makes it MUCH worse for everyone else.

Graagh?


Lantyssa
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Reply #347 on: July 29, 2008, 08:02:08 AM

In Monroeville it's pretty much luck to be able to keep a survivor alive long enough to advance.  Playing a zombie is tough enough, as the meals are sparse.  You'd be better off in Malton if you want to make it as a survivor, or at least be able to be revived.

<waves at Viin>  Off to find a snack.

Hahahaha!  I'm really good at this!
Numtini
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Reply #348 on: July 29, 2008, 11:35:43 AM

I gave up on Monroeville, all I did was run around until they found me and I got chomped. It's just way too imbalanced. I'm really enjoying the game in Malton though. I have a survivor in one part of town tagging and healing and a zombie in the east side who just chomped her first victim.

If you can read this, you're on a board populated by misogynist assholes.
Teleku
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Reply #349 on: July 29, 2008, 03:06:06 PM

Forgot to update, but I'm out.

ALL of my chars were killed in one night (all in seperate places) on Saturday night.  Highest level I managed to get any of my chars was 4.  The lowest level of any zombie that killed any of my many many chars was 20.  The average was 32.

Server is broken, don't have the patience to try to start all over again, and I'm busy with other stuff.

Good luck guys!  awesome, for real

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
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