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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Star Trek Online: Here We Go Again! 0 Members and 5 Guests are viewing this topic.
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Author Topic: Star Trek Online: Here We Go Again!  (Read 862344 times)
Nebu
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Reply #2205 on: October 28, 2010, 07:55:56 AM

Not sure why, but I honestly forgot this game existed even though I played the beta.

I was thinking the exact same thing. 

Sad.  Very sad. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
rk47
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The Patron Saint of Radicalthons


Reply #2206 on: November 23, 2010, 12:36:36 AM

Tried to trial it.

And i got an error whenever I try to open their site in firefox. Weird shit. Then I decided to use IE explorer. And got it working. Login client ...then Account Error. I have not even started my trial period and already the game is broken :( 

Colonel Sanders is back in my wallet
Malakili
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Posts: 10596


Reply #2207 on: November 23, 2010, 04:45:38 AM

Don't recall having any problems getting the game to run (back in beta, so who knows these days).  Either way, look at it as the world telling you just to save yourself the trouble and play something else.
slog
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Reply #2208 on: November 23, 2010, 05:47:24 AM

Tried to trial it.

And i got an error whenever I try to open their site in firefox. Weird shit. Then I decided to use IE explorer. And got it working. Login client ...then Account Error. I have not even started my trial period and already the game is broken :(  

Heh.  If a company can't get their Advertising right (and tha'ts what this is) then I wouldn't ever look back.  

:clownshoes:

Friends don't let Friends vote for Boomers
rk47
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The Patron Saint of Radicalthons


Reply #2209 on: November 23, 2010, 07:11:05 AM

Yeah they kept redirecting me to another site to activate my trial IN MY ACCOUNT. It's a ...I dunno, 5 - step process?
1. Register
2. Open email.
3. Activate.
4. Login
5. Told to activate trial redirected to another site from launcher
6. Then relogin....
7. Annnnnnddd begin patching.  Cry

This game's too good for me. SKIPPED.

Colonel Sanders is back in my wallet
bhodi
Moderator
Posts: 6817

No lie.


Reply #2210 on: November 23, 2010, 09:25:31 PM

Given the stresses of his job, I can see it as legit.

When I was on AC2 deathmarch, my wife would frequently call me in tears at midnight, asking if i was going to come home that night. One of the writers on Mass had a child he only saw as he was leaving for work for months at a stretch. The kid was just learning to talk, and he came to think that "daddy" meant "goodbye."
This. This right here is why I would never work in the games industry.

Fuck. That.

How can anyone work in an environment where this is considered even remotely normal? You heard of guys getting led around by their dicks? This is guys getting led around by their dreams.
01101010
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Posts: 12007

You call it an accident. I call it justice.


Reply #2211 on: November 24, 2010, 01:39:42 PM

Given the stresses of his job, I can see it as legit.

When I was on AC2 deathmarch, my wife would frequently call me in tears at midnight, asking if i was going to come home that night. One of the writers on Mass had a child he only saw as he was leaving for work for months at a stretch. The kid was just learning to talk, and he came to think that "daddy" meant "goodbye."
This. This right here is why I would never work in the games industry.

Fuck. That.

How can anyone work in an environment where this is considered even remotely normal? You heard of guys getting led around by their dicks? This is guys getting led around by their dreams.

Well yeah, but different strokes man. I'd much rather be lead around by my dreams... I function better in an anormal situations in general though.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Surlyboi
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Posts: 10966

eat a bag of dicks


Reply #2212 on: November 24, 2010, 03:35:14 PM

Given the stresses of his job, I can see it as legit.

When I was on AC2 deathmarch, my wife would frequently call me in tears at midnight, asking if i was going to come home that night. One of the writers on Mass had a child he only saw as he was leaving for work for months at a stretch. The kid was just learning to talk, and he came to think that "daddy" meant "goodbye."
This. This right here is why I would never work in the games industry.

Fuck. That.

How can anyone work in an environment where this is considered even remotely normal? You heard of guys getting led around by their dicks? This is guys getting led around by their dreams.

Well yeah, but different strokes man. I'd much rather be lead around by my dreams... I function better in an anormal situations in general though.

This is standard in a lot of industries. Hell, I'd forgotten what a proper relationship was when I was working at Morgan, basically because i was working 100+ hour weeks. And as I wasn't the only one, I saw a couple of marriages fall apart and more than a few coworkers randomly hooking up for "maintenance purposes" because it was quick and convenient. All for the sake of a big paycheck.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
bhodi
Moderator
Posts: 6817

No lie.


Reply #2213 on: November 25, 2010, 07:24:45 AM

Except that there's no big paycheck in gameland.

Unless you're notch.
Surlyboi
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Posts: 10966

eat a bag of dicks


Reply #2214 on: November 25, 2010, 07:43:32 AM

Well, the payoff for us was the money, the payoff for most game designers, I would imagine would be to make that ultimate game they all dreamed of as little gamers.

Either that or become Smartey men. (Tip of the hat to Jeff K.)

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
Ashamanchill
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Posts: 2280


Reply #2215 on: November 25, 2010, 08:32:14 PM

[
Quote
basically because i was working 100+ hour weeks.

Dude that is FUCKED. Honestly.

A poster signed by Richard Garriot, Brad McQuaid, Marc Jacobs and SmerricK Dart.  Of course it would arrive a couple years late, missing letters and a picture but it would be epic none the less. -Tmon
Surlyboi
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Posts: 10966

eat a bag of dicks


Reply #2216 on: November 27, 2010, 09:03:19 AM

[
Quote
basically because i was working 100+ hour weeks.

Dude that is FUCKED. Honestly.

That's one of the many reasons I don't do it anymore.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
VainEldritch
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Posts: 204


Reply #2217 on: December 14, 2010, 03:36:23 AM

Not sure why, but I honestly forgot this game existed even though I played the beta.

Me too... and even bought a lifetime sub. That's probably why I'm trying to forget it...

 ACK!

'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.
Shatter
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Posts: 1407


Reply #2218 on: December 14, 2010, 05:54:26 AM

Not sure why, but I honestly forgot this game existed even though I played the beta.

Me too... and even bought a lifetime sub. That's probably why I'm trying to forget it...

 ACK!

Still walking funny?
Minvaren
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Posts: 1676


Reply #2219 on: December 24, 2010, 09:20:42 PM

$2.50 on Amazon Download as of now, with a free month.

Bit of a meteoric fall for less than a year.  Still, the price is right to check it out...

"There are many things of which a wise man might wish to remain ignorant." - Ralph Waldo Emerson
Special J
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Posts: 536


Reply #2220 on: December 30, 2010, 11:43:49 AM

So basically giving it away for nothing, with $2.50 tacked on to give Amazon their cut and cover bandwidth cost.  I still don't feel like checking it out.
« Last Edit: December 30, 2010, 11:45:29 AM by Special J »
Malakili
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Posts: 10596


Reply #2221 on: December 30, 2010, 12:27:49 PM

So basically giving it away for nothing, with $2.50 tacked on to give Amazon their cut and cover bandwidth cost.  I still don't feel like checking it out.

Its not worth the time even if you were gifted a lifetime subscription.  I played in beta a lot, hoping beyond hope they'd manage to turn the game around, in truth, it never had a chance with the design they were going for.
Tannhauser
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Posts: 4436


Reply #2222 on: December 30, 2010, 02:31:03 PM

I disagree, they could fix it and make it a great game.   Well, THEY couldn't do it but someone could.
UnSub
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WWW
Reply #2223 on: December 30, 2010, 11:53:48 PM

So basically giving it away for nothing, with $2.50 tacked on to give Amazon their cut and cover bandwidth cost.  I still don't feel like checking it out.

The box cost isn't the revenue that MMO devs are chasing.

Modern Angel
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Reply #2224 on: December 31, 2010, 04:21:06 AM

I'll dissent here and say that it's not godawful. It's got zero longevity but a month of action Trek? Sure, it does that. It's not grotesquely broken, I liked the art style alright and PvP was a fairly fun death match romp.
Brolan
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Reply #2225 on: December 31, 2010, 10:26:51 AM

I'll dissent here and say that it's not godawful. It's got zero longevity but a month of action Trek? Sure, it does that. It's not grotesquely broken, I liked the art style alright and PvP was a fairly fun death match romp.

It's got some fun elements; I like the starship combat and there are a few massive ground missions that are not to be missed by any gamer.   Also, many of the missions expand on the Trek universe and feel very connected to it.

But in one to two months of play you will be bothered by the sameness of the game.  There is no real "hook" to keep you playing.
raydeen
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Reply #2226 on: December 31, 2010, 11:45:52 AM

I played a little bit in beta and it had a certain CoH feel to it. I liked it but not enough to pull the trigger and subscribe. It just didn't feel epic enough.

I was drinking when I wrote this, so sue me if it goes astray.
raydeen
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Posts: 1246


Reply #2227 on: December 31, 2010, 11:46:32 AM

I played a little bit in beta and it had a certain CoH feel to it. I liked it but not enough to pull the trigger and subscribe. It just didn't feel epic enough.

Shit, how'd that happen?


I was drinking when I wrote this, so sue me if it goes astray.
Sir T
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Reply #2228 on: December 31, 2010, 12:48:48 PM

Transporter accident.

Hic sunt dracones.
raydeen
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Posts: 1246


Reply #2229 on: December 31, 2010, 04:07:06 PM

Transporter accident.

Well, at least the pattern buffer and Heisenberg Compensator worked and didn't blow my atoms all over the place. Of course, it could also have been a post by my evil twin from the goateeverse.

I was drinking when I wrote this, so sue me if it goes astray.
Simond
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Posts: 6742


Reply #2230 on: May 28, 2011, 08:08:27 AM

Steam deal decloaking - http://store.steampowered.com/app/901222/
STO Deluxe Edition for less than a cup of coffee - today only.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
jakonovski
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Posts: 4388


Reply #2231 on: May 28, 2011, 08:43:16 AM

This is very hard to resist. Only a hour to make a decision.
Setanta
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Reply #2232 on: May 28, 2011, 04:41:54 PM


Well yeah, but different strokes man. I'd much rather be lead around by my dreams... I function better in an anormal situations in general though.

This is standard in a lot of industries. Hell, I'd forgotten what a proper relationship was when I was working at Morgan, basically because i was working 100+ hour weeks. And as I wasn't the only one, I saw a couple of marriages fall apart and more than a few coworkers randomly hooking up for "maintenance purposes" because it was quick and convenient. All for the sake of a big paycheck.

... and this is why I teach for a living. 90,000 to 107,000 Au$ per year after 15 years of teaching including superannuation, start at 7.30, finish at 3.00, 11 weeks holiday per year on full pay, almost a year's worth of long service leave accrued etc. Sure I take work home with me and I'm dealing with other people's kids and their issues, but at the same time I get time with my own kids.

More money /= happiness imo.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Malakili
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Posts: 10596


Reply #2233 on: May 28, 2011, 05:56:08 PM


Well yeah, but different strokes man. I'd much rather be lead around by my dreams... I function better in an anormal situations in general though.

This is standard in a lot of industries. Hell, I'd forgotten what a proper relationship was when I was working at Morgan, basically because i was working 100+ hour weeks. And as I wasn't the only one, I saw a couple of marriages fall apart and more than a few coworkers randomly hooking up for "maintenance purposes" because it was quick and convenient. All for the sake of a big paycheck.

... and this is why I teach for a living. 90,000 to 107,000 Au$ per year after 15 years of teaching including superannuation, start at 7.30, finish at 3.00, 11 weeks holiday per year on full pay, almost a year's worth of long service leave accrued etc. Sure I take work home with me and I'm dealing with other people's kids and their issues, but at the same time I get time with my own kids.

More money /= happiness imo.

More Americans would teach with a deal like that too. -_-
Lantyssa
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Posts: 20848


Reply #2234 on: May 28, 2011, 06:05:40 PM

Damn, missed it.  For the deluxe I would have gotten it had I caught it in time.

Hahahaha!  I'm really good at this!
01101010
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Posts: 12007

You call it an accident. I call it justice.


Reply #2235 on: May 29, 2011, 07:29:39 PM

$3.75 was too much a deal to pass up even for my scant budget. They have made some decent changes since beta but still suffers from periods of lag and random crashes. And OH MY GOD I forgot what a god damn grind it is just to get to the tier 2 ships. Buy the ticket, take the ride... but I missed the part about waiting in line for the ride first.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Kail
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Posts: 2858


Reply #2236 on: May 29, 2011, 08:13:08 PM

Yeah, took the plunge too, but I'm not really digging the game so far.  Been playing for three hours (though I'm not sure if that counts time spent in the patcher), and finished (I think) the tutorial, which is awfully frustrating.  Or is the entire game this linear?  Ugh.  I was hoping for something with maybe a bit of exploring alien planets and some dialogue, not an hour of pew pew-ing with one ability over and over.

I'm also not a fan of the recent trend of tossing the player into some epic conflict in medias res for the tutorial.  I get you want to make the game seem exciting right off the bat and the player to feel like a hero, but if you must have a tutorial, at least let me play around in it and experiment with how things work.  If you toss me into ship-to-ship combat and I don't know how to do anything and everyone's screaming "WE'RE GONNA DIE" and there are Borg Cubes warping in and out everywhere and the charred wreckage of allied ships pinwheeling past the viewscreen while I try to figure out how to move forward, having a little voice saying "Did you know you can adjust your offensive weapon power rating?  Why not try it now." is not teaching me the damn game.  Give me a class at the academy, or have me tag along on an away mission with Riker or something, but don't wake me up to "surprise, the Borg are attacking, everyone else is dead and you're the captain now, do you want to know how to fly the spaceship?"
Simond
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Posts: 6742


Reply #2237 on: May 30, 2011, 01:25:43 AM

Damn, missed it.  For the deluxe I would have gotten it had I caught it in time.
http://www.amazon.com/Star-Trek-Online-Deluxe-Download/dp/B0044DEPZA/ref=sr_1_4?ie=UTF8&qid=1306681535&sr=8-4&tag=vglnk-c1009-20

Think that's the normal edition, though.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Ashamanchill
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Posts: 2280


Reply #2238 on: May 30, 2011, 05:13:00 AM

I tried this one as well. To be a bit more blunt, it sucks. I played for like three hours trying to get my 3.75 worth, but I think that's all I'm going to give it. There's not even the core of something good there. The ground combat is awful, the space combat is worse, the U.I. is clunky as fuck, the graphics are late PS1 era, and the character advancement system is byzantine and obtuse. This game has all the worst excesses of EVE, and none of it's virtues.

That being said, I think I eked at least 3.75 worth out of it. Even if all the game managed to do was convince me to play Sins of A Solar Empire with a DS9 episode on in the backround.

Edit: You know what? I shouldn't leave it without saying one good thing. I really liked the earth starbase, and the atmosphere it had. It had people coming over the intercom every six seconds or so to say something, kinda like an airport, and it made it feel like an actual military base hub, not the sterility Star Trek usually has.
« Last Edit: May 30, 2011, 06:03:37 AM by Ashamanchill »

A poster signed by Richard Garriot, Brad McQuaid, Marc Jacobs and SmerricK Dart.  Of course it would arrive a couple years late, missing letters and a picture but it would be epic none the less. -Tmon
Tannhauser
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Posts: 4436


Reply #2239 on: May 30, 2011, 05:56:58 AM

Well, maybe the miracle ground combat patch will help.  I admit I'm highly interested in that and will probably re-sub once it comes out.  I know they have a small support staff, but I'm sorry, it's lame they don't have Romulan and Klingon quest lines STILL.

They should sell the game to someone who will support the game and grow it.  STO should be the #2 or #3 largest MMO in North America.  The IP is solid and there are a legion of fans.
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