Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Schild, I am doing this FOR THE TEAM! Wouldn't you like a Darkfail BIIF?  (Anyway, can't even be tempted as the shop is closed again. They prefer to bill actual subscribers twice than to accept new troublemakers).
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schild
Administrator
Posts: 60350
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Wouldn't you like a Darkfail BIIF? Not even a tiny bit. I don't understand the fascination with giving people attention when it's not deserved. Lots of people here do this. It's a waste of time, money, and effort. Even if it's effortless, you could've been sleeping or something. Anything is more productive. To put it more succinctly: I am doing this FOR THE TEAM! The TEAM doesn't give a rat's ass.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Nah, you are right.
And it's not even fascination. It's a disturb. I am obsessive-compulsive when it comes to MMOs.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Nah, you are right.
And it's not even fascination. It's a disturb. I am obsessive-compulsive when it comes to MMOs.
So am I, and even I could tell it wasn't worth getting Darkfall.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I'm not playing it, and i play just about dam near anything.
6-12 months...maybe ill give it a go.
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Lantyssa
Terracotta Army
Posts: 20848
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Take the $50 and invest it in the Visit Austin Fund.
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Hahahaha! I'm really good at this!
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Draegan
Terracotta Army
Posts: 10043
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Take the $50 and buy Schild some cans of soup with it.
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Teleku
Terracotta Army
Posts: 10516
https://i.imgur.com/mcj5kz7.png
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Or better yet, light the $50 on fire, and post the video for Schild.
But seriously, don't listen to them. You buy that game and play it, and report the hilarity here!
Also, how the FUCK did a Darkfall thread make it to 68 pages?
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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bhodikhan
Terracotta Army
Posts: 240
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Bitterness, Angst, and Hate
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Segoris
Terracotta Army
Posts: 2637
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Pages are proportionate to years in development taken to prepare for failure.  Take the $50 and buy Schild some cans of soup with it.
Schild-a-thon canned food drive. Donate today!
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Signe
Terracotta Army
Posts: 18942
Muse.
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This is F13. It's likely that 3/4 of it was aimless derailment or snarky mockery.
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My Sig Image: hath rid itself of this mortal coil.
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Lantyssa
Terracotta Army
Posts: 20848
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Bitterness, Angst, and Hate The comedy stylings of failed court jesters.
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Hahahaha! I'm really good at this!
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schild
Administrator
Posts: 60350
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Bitterness, Angst, and Hate bah
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Malakili
Terracotta Army
Posts: 10596
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Because 67 isn't hardcore enough.
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Ard
Terracotta Army
Posts: 1887
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Because 67 isn't hardcore enough.
Last time I checked, 69 is one of the defining numbers for hardcore though.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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Last time I checked, 69 is one of the defining numbers for hardcore though.
Not for the hardcore; don't have time for that between the raiding and the raiding.
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Nija
Terracotta Army
Posts: 2136
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Also, how the FUCK did a Darkfall thread make it to 68 pages?
Game has been "going into beta soon" for longer than this site has been around. Of course there will be a lot of pages!
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WindupAtheist
Army of One
Posts: 7028
Badicalthon
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So that Darkfall fanboy I met in UO, I finally talked to him about the game at length and why he quit.
In short, it's a slapdash piece of shit, and having six guys waste you and take your armor sucks. Hilarious seeing a whole new generation learn the latter lesson.
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« Last Edit: March 31, 2009, 05:12:35 PM by WindupAtheist »
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"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
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UnSub
Contributor
Posts: 8064
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Josh: if you want to kill a mob Josh: box it in, and click it to death
This needs to be brought up every time someone mentions that they want smarter AI in MMOs. Turns out players will find ways to screw it over, regardless of AI behaviours.
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Nebu
Terracotta Army
Posts: 17613
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I doubt anyone playing a game for pvp gives a hoot about the pve quality. Pve in a pvp game is there as a distraction or an equipment/raw materials slot machine.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60350
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I doubt anyone playing a game for pvp gives a hoot about the pve quality. Pve in a pvp game is there as a distraction or an equipment/raw materials slot machine.
People don't care because the combat is dull unless a human is behind the wheel. Mobs will ALWAYS be a slot machine though. Even when the combat gets great, which it eventually will. This is where I'd mention Demon's Souls again where I would've in the past mentioned Mount & Blade.
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UnSub
Contributor
Posts: 8064
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I doubt anyone playing a game for pvp gives a hoot about the pve quality. Pve in a pvp game is there as a distraction or an equipment/raw materials slot machine.
Players use the same circle beatdown tactics against other players. But I wasn't making the point about Darkfall in particular, more about player behaviour and why 'smarter' AI isn't really going to change much about MMOs.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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This needs to be brought up every time someone mentions that they want smarter AI in MMOs. Turns out players will find ways to screw it over, regardless of AI behaviours.
Not to mention the smart AI should be doing the same thing -- box the player in and beat the shit out of them. 
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DLRiley
Terracotta Army
Posts: 1982
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I doubt anyone playing a game for pvp gives a hoot about the pve quality. Pve in a pvp game is there as a distraction or an equipment/raw materials slot machine.
Oh the folly of making a persistent world pvp game. There is quite literally no way players in and of themselves can be the sole source of content in a persistent world pvp enviorment. The space available will always be greater than the amount of players online to fill that space, which means if you log on and wanted a pvp match you have to actively look for one. In that time between looking for someone to kill and finding that person, the player has spent that time in game doing nothing. Players doing nothing equals lack of content, which means the game will probably empty players faster than it retains. A big empty world with nothing to do is pretty much a big empty world with nothing to do, without half decent pve the game is pretty much is asking you to wait a unknown period of time until the game actually starts.
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Hayduke
Terracotta Army
Posts: 560
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So that Darkfall fanboy I met in UO, I finally talked to him about the game at length and why he quit.
In short, it's a slapdash piece of shit, and having six guys waste you and take your armor sucks. Hilarious seeing a whole new generation learn the latter lesson.
It's hard to muster any sympathy at all when you know that even the most hardcore MMOG windowlicker should've had their faildar pinging like crazy three and four years ago.
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ashrik
Terracotta Army
Posts: 631
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I doubt anyone playing a game for pvp gives a hoot about the pve quality. Pve in a pvp game is there as a distraction or an equipment/raw materials slot machine.
That's true and yet, not entirely true. PVE quality falls very much in line with quite a few other things found to be lacking in this game. If Call of Duty 4 was the only 1st person shooter released in the past 5 years, there would be nothing to compare its somewhat extraneous features to. Things such as a tightly scripted action experience, loose squad system, and weapon variety would cease to be positive selling points because of how well they match up to other experiences/features within the same genre; and would instead become the raison d'etre of the game, as they are the only one which provides such things. It's only then that we move to the secondary features, such as a tutorial, UI, ease-of-approachability, etc. Once you're at this point, it barely matters how poor the secondary features are so long as your enjoyment of the primary ones outreach your disappointment of the secondary ones. On a much much smaller scale, Darkfall is "profiting" from being its only competition. Shitty PVE is not important when compared to the interests of those looking for a 1st/3rd person PVP experience. I hope this makes more sense in the morning.
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« Last Edit: March 31, 2009, 11:12:25 PM by ashrik »
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Sheepherder
Terracotta Army
Posts: 5192
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Ashrik, I think WoW pretty much illustrates that usability and approachability are possibly the single largest factor in subscription retention.
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Last time I checked, 69 is one of the defining numbers for hardcore though.
Not for the hardcore; can't get any of that between the raiding and the raiding. bating. FIFY.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Shatter
Terracotta Army
Posts: 1407
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APRIL FOOLS WE RELEASED DARKFALL!!
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Rake
Terracotta Army
Posts: 94
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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When this gets to 69 pages, can we let it die please?
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Mr_PeaCH
Terracotta Army
Posts: 382
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This is F13. It's likely that 3/4 of it was aimless derailment or snarky mockery.
The other 1/4 managed to be usefully cynical.
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***************
COME ON YOU SPURS!
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justdave
Terracotta Army
Posts: 462
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Hmmm...So torn. Darkfall, which wasn't released so much as it fucking escaped... But he -did- kill Wolf Blitzer.
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"They started to resist with a crust that was welded with human brain and willpower."
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Yeah, the funny part is that it's still not really released. The fanbois can play and managed to find a way in, but everyone else keeps getting the "SHOP TEMPORARILY OFFLINE" and "Product sold out" message.
It's a smart tactic: to get in you need to be superactive in the community to know EXACTLY the few minutes every few days they are opening the shop. Read: to get in you need to be a fanboi, or have a fanboi friend who's hyping your ass up.
And what's the result of a "released" game which practically requires you to be a proven fanboi to get in, where the selection is tighter than an exclusive New York celebrity-filled night club?
I think that for an indie MMORPG, they found the perfect dictatiorial way to release their product and safely maintain their service. The hyperportected environment keeps the jadedness away and aims to preserves the inflated high morale.
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