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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Deus Ex 3. I shit you not. 0 Members and 2 Guests are viewing this topic.
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Author Topic: Deus Ex 3. I shit you not.  (Read 276708 times)
Ingmar
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Reply #840 on: September 06, 2011, 12:21:12 PM

There are ways to beat them, but they feel cheap.

What annoys me is that you've got top-of-the-line military-grade augs, yet these guys are far tougher than you.  If you do a melee attack they counter it, even if stunned.  They're not designed to make you feel like a badass.

You know what annoys me? Adam's chin.

Not his weak-ass Clint Eastwood impression?

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Nordom: Sense of closure: imminent.
Talpidae
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Reply #841 on: September 06, 2011, 12:31:27 PM

Yeah.  I believe it was the inspiration for the love poem 'Pointy Birds'.


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Bunk
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Reply #842 on: September 06, 2011, 12:33:59 PM


Not his weak-ass Clint Eastwood impression?

I thought it was more of a Timothy Olyphant impression. Maybe it's the Canadian accent.

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Lantyssa
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Reply #843 on: September 06, 2011, 02:36:50 PM

Alarmed doesn't mean noticed, it means you tripped an alarm, either by an enemy pushing an alarm panel or you being spotted by the security system (camera or laser or something).  As long as you're not getting spotted by cameras or something, you can get the enemy to hostile and it still doesn't count as an alarm if the enemy doesn't hit an alarm button.  If the button is pushed in cutscene or something, it doesn't count, and there isn't anywhere I remember where the enemies will hit an alarm button without seeing you, even if they are automatically "alerted" to your presence.
If you put someone down and guards see the body, one will often check/revive them while someone else goes for the alarm.  Have to watch out for that.

Hahahaha!  I'm really good at this!
Der Helm
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Reply #844 on: September 06, 2011, 06:15:51 PM

Just finished the first boss battle. (Thanks for the spoilers so far, keep up the good work.

While it was a bit frustrating at first it only took me about half an hour to beat him. Only a few tries more once I found out where all the weapons were hidden. I also threw all kinds of exploding stuff on him, whats not to like. I really appreciated the change of pace from my usuall sneak, hack, stealth approach I decided to take for my game.


I am afraind  my playthrough is turning into mass murder.

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Furiously
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Reply #845 on: September 06, 2011, 07:46:18 PM

I think it was the background screams in Detroit, it made me want Adam to be a female malkavian with the dialog options to boot.

Zetor
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Reply #846 on: September 06, 2011, 09:39:25 PM

What bothers me about that is that there are levels where the bad chaps are pre-alarmed (like the PICUS HQ).

How does that work ?

Ppl who get the achiev said that it does not count.

No, I understand that, what I mean is how do you know when YOU'VE alarmed them ?  Or do they just call the level a wash ?
Having a robot/turret notice you at any point (you may have a ~1sec 'suspicious' grace period with turrets if you're far away) counts as triggering an alarm as well, killing the achievement. This is especially important near the end of TYM with the two boxguards.

Der Helm
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Reply #847 on: September 06, 2011, 10:39:57 PM

(you may have a ~1sec 'suspicious' grace period with turrets if you're far away)
What difficulty are you playing on ? On the challenge leve your def. have more than a second time and range does not matter as far as I could tell.

fakedit: I am talking about cameras, not sure about turrets.

"I've been done enough around here..."- Signe
disKret
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Reply #848 on: September 06, 2011, 10:59:12 PM

(you may have a ~1sec 'suspicious' grace period with turrets if you're far away)
What difficulty are you playing on ? On the challenge leve your def. have more than a second time and range does not matter as far as I could tell.

fakedit: I am talking about cameras, not sure about turrets.

Turrets are faster going from suspicious to alarm.
I remember trying to go through one of the first turrets in game (mission when Sarif factory is attacked). The control console was on the other side of the corridor - i've tried to use a lot of boxes to make a safe wall but it didnt work out - this one screwed my achiev cause I thought it didnt count.
Threash
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Reply #849 on: September 07, 2011, 06:25:44 AM

After finishing a stealthy/explorer playthrough i am kinda disappointed i did not find all the unique books.  Wish there was a way to tell how many i missed.

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Ironwood
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Reply #850 on: September 07, 2011, 06:35:31 AM

Well, I googled it after equal annoyance and just got myself even more pissed off.

Let it go.

 Oh ho ho ho. Reallllly?

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disKret
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Reply #851 on: September 07, 2011, 06:43:10 AM

After finishing a stealthy/explorer playthrough i am kinda disappointed i did not find all the unique books.  Wish there was a way to tell how many i missed.

shiznitz
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Reply #852 on: September 07, 2011, 08:39:45 AM

I went to buy this from Steam this weekend and my PC is the minimum spec.  That hasn't happened in 20 years.

I have never played WoW.
Malakili
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Reply #853 on: September 07, 2011, 09:08:20 AM

Ironwood
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Reply #854 on: September 07, 2011, 01:14:24 PM

That's the wrong arm for Sarif.

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Bunk
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Reply #855 on: September 07, 2011, 02:18:34 PM

I went to buy this from Steam this weekend and my PC is the minimum spec.  That hasn't happened in 20 years.

I updated my video card and CPU about five months ago. I'm playing it with AA turned OFF.

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Miasma
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Reply #856 on: September 07, 2011, 04:23:04 PM

After finishing a stealthy/explorer playthrough i am kinda disappointed i did not find all the unique books.  Wish there was a way to tell how many i missed.
I found a couple directly under boxes.  Not even an edge sticking out as a hint, I had to pick up every movable box and check under them.  I stopped doing that after the first couple missions, even I'm not that ocd.  I would hope that they had duplicates to read in non ridiculous places though.
tmp
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Reply #857 on: September 07, 2011, 04:45:48 PM

As far as I know, there's no strategy aside from either "pop out, shoot, run, hide, save, pop out, shoot, run, hide, save, etc." over and over and over again until your entire goddamn inventory is empty, or cheesing the fights with typhoons.
For the first guy, you can simply toss teh explosive stuff strewn around the room at him. For the second, as long as you have upgrade shielding you from electricity you can shoot the large power conduits around the room and it pretty much kills the boss for you (the helpful virtual person on the screen even tells you as much after a moment)
Thrawn
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Reply #858 on: September 07, 2011, 05:16:05 PM

After finishing a stealthy/explorer playthrough i am kinda disappointed i did not find all the unique books.  Wish there was a way to tell how many i missed.

I read through the list of them after I finished my first playthrough and didn't get it and it's possible to not even get to the areas where some of them are.  For example one is in Tong's office in the bar which you don't even get into normaly unless you talk your way into it.

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Lakov_Sanite
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Reply #859 on: September 07, 2011, 06:44:18 PM

That's the wrong arm for Sarif.

First thing I saw too.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Xilren's Twin
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Reply #860 on: September 07, 2011, 09:02:43 PM

Finally finished my first playthrough; mucho fun all the way through.


Going to go again and try the stealth field augs this round, and be a candy bar eating machine.

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rk47
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Reply #861 on: September 08, 2011, 01:12:23 AM

I hated the candy mechanic. If someone could hack the game and made all energy bars regen-able, I'd be happier. Then the players would just employ self-control and save up the bars needed for those awesome chain takedown sequences instead of chewing snickers mid way. Having more than two bars never made sense to me.

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caladein
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Reply #862 on: September 08, 2011, 05:53:26 AM

Just turn on infinite energy with the debug menu mod.  Extract to your DXHR directory and make a backup of the patch0.000 if you don't feel like verifying your game cache through Steam to uninstall it.

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Kitsune
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Reply #863 on: September 08, 2011, 07:54:58 AM

There was no other bonus mission, saving l'il Tracer is it as far as I'm aware.
Ironwood
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Reply #864 on: September 08, 2011, 08:43:22 AM

I hated the candy mechanic. If someone could hack the game and made all energy bars regen-able, I'd be happier. Then the players would just employ self-control and save up the bars needed for those awesome chain takedown sequences instead of chewing snickers mid way. Having more than two bars never made sense to me.

While I agree with this in principle, I never really found situations where I needed much energy beyond Typhoon and takedowns, which never needed more than 2.

The actual power sucking augs were pretty much worthless, imo.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
tmp
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Reply #865 on: September 08, 2011, 08:48:12 AM

Finally finished my first playthrough; mucho fun all the way through.

calapine
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Reply #866 on: September 08, 2011, 09:19:21 AM

I agree with tmp about the ending:

Besides that, the radio conspiracy moderator got annoying towards the end of the game. Self righteous prick and no way to turn off the radio anywhere.
« Last Edit: September 08, 2011, 09:23:46 AM by calapine »

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Kitsune
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Reply #867 on: September 08, 2011, 09:24:26 AM

Ironwood
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Reply #868 on: September 08, 2011, 09:31:10 AM

I'd still get new arms.

And maybe a cyber-cock.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
tmp
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Reply #869 on: September 08, 2011, 09:56:06 AM

Ironwood
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Reply #870 on: September 08, 2011, 11:11:31 AM

Interestingly enough, one of the things Richard Morgan was saying recently in an interview is that the Americans (Hollywood in this case) seem to have a fundamental problem with 'new tech', in that they think it's really cool but keep hinting that 'you wouldn't really want it'.

He said that part of the problem in getting his Kovacs novels up on the screen was this idea that No-one would actually want to use clone bodies to swap out Digital personality, that no-one would want to live forever.    swamp poop Ohhhhh, I see.

This is the same feeling I got at the end of this game - The very idea that *something bad* (spoilers) happened, so everyone will naturally opt out of augmentation is just so much utter horseshit.

I want my cyber-cock.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Ingmar
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Reply #871 on: September 08, 2011, 11:18:24 AM

No-one would actually want to use clone bodies to swap out Digital personality, that no-one would want to live forever. 

Well... is it really me living forever, or does my current consciousness end when I get copied over, and that's just a copy of "me"? Because if it's the latter, screw living forever.

I have this same problem with the transporters in Star Trek.  why so serious?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ironwood
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Reply #872 on: September 08, 2011, 11:21:42 AM

It doesn't matter.  From a purely philosophical point of view, if the previous 'you' is actually dead, then all that matters is that there's something that's out there that believes it's you and acts like it.

Think of it in this way :

Every day, you get a bit of a your brain, say half a percent, replaced with a computer that hosts your consciousness.  On what day does it stop being you ?  Day one or day 200 ?

tldr :  If a grenade takes me out, I want to wake up from that somehow.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Ingmar
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Reply #873 on: September 08, 2011, 11:29:59 AM

I still think I'm essentially committing suicide of Me-Prime when I step onto the transporter pad. I mean, it's nice for my clone that he still gets to wander around and be me, and that's probably preferable to no me being around at all. I guess if we're talking about a transfer-on-my-deathbed scenario I've really got nothing to lose.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ironwood
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Reply #874 on: September 08, 2011, 11:44:41 AM

I'm ok with that though.

You now, you comitting suicide.

 why so serious?

But you're right in a sense :  Transporter stuff is a little different.  It's effectively disintegrating you and then making another you, which is odd.

But a cortical stack behind your eyes recording 'you' is no different to me than a meaty organ behind your eyes recording 'you'.

Except you can fucking move one of them.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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