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Topic: Carbine Studios' "Wildstar" (Read 985917 times)
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Shatter
Terracotta Army
Posts: 1407
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Tannhauser
Terracotta Army
Posts: 4436
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SO IT BEGINS.
On second thought, nah, think I'll pass.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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If I'm ever in the mood for a dodging ground effects simulator I'll sign up.
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CPA, CFO, Sports Fan, Game when I have the time
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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FFXIV has about the right amount of dodging shit. I'm good.
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-Rasix
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Ard
Terracotta Army
Posts: 1887
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I swear to god, I thought this had already happened. That's how high my apathy level is over this game
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Surlyboi
Terracotta Army
Posts: 10963
eat a bag of dicks
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Yeah, I get my dodging practice in TSW.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Flood
Terracotta Army
Posts: 538
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TESO has hit just the right MMO spot for me, at least for now. I wasn't completely overwhelmed with all that was the greatness of Skyrim; it was almost too open world / sandbox, for me anyway. TESO has taken Skyrim and downsized it, put part(s) of it on rails, watered it down a bit, and then allows me to interact with other living players. I'm sure once I start slogging through Vet levels I'll be singing another tune but for now I can't be pulled away for what Paelos very accurately described as a " dodging ground effects simulator "
/sadf as I had relatively high hopes for Wildstar early on. NOW COME OVER HERE CROWFALL AND HUG ME.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Setanta
Terracotta Army
Posts: 1516
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Wildstar dodgeing would be better if it had the GW2 mechanic that actually allows you to dodge
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Signe
Terracotta Army
Posts: 18942
Muse.
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I have an EU key for this. It's on the test server. Anyone? Edit: There aren't any region restrictions so everyone plays on the same server. If you want to play. Which I don't, really.
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« Last Edit: August 21, 2015, 08:18:28 AM by Signe »
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My Sig Image: hath rid itself of this mortal coil.
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Ginaz
Terracotta Army
Posts: 3534
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So f2p officially has begun. I'll give this another go and see if enough has changed to warrant it taking up space on my hard drive.
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Zane0
Terracotta Army
Posts: 319
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Heh. I tried to log in and it said it wouldn't let me because it didn't recognize the IP (I've moved). It sent the authentication code to my old email address. So, I tried to change the email at the account page. It too requires an IP address it recognizes, so it sent me another authentication email to my dead email address. I search support and see that I need to submit a support ticket. Guess what the support ticket form requires? It needs to recognize your IP! Another code sent off into the ether.
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-Rasix
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luckton
Terracotta Army
Posts: 5947
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/snip
Ah hell...guess I get to look forward to the same thing. Just moved into a new house a couple weeks ago.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Falconeer
Terracotta Army
Posts: 11124
a polyamorous pansexual genderqueer born and living in the wrong country
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They put up an effort into making sure no one RETURNS to their game.
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luckton
Terracotta Army
Posts: 5947
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Well I managed to login to the website without issues, but now I've got the same problem as when I tried to get back into GW2 recently. I had a Google Authenticator on the account, and I no longer have the phone it was tied to. Arena.net fixed it in about 15 minutes. Let's see how NCSoft does.
Edit: Answer: 5 minutes. Yay!
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« Last Edit: September 30, 2015, 04:18:21 AM by luckton »
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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Well I managed to login to the website without issues, but now I've got the same problem as when I tried to get back into GW2 recently. I had a Google Authenticator on the account, and I no longer have the phone it was tied to. Arena.net fixed it in about 15 minutes. Let's see how NCSoft does.
Yesterday I sent a support ticket for a similar reason and they replied back after about 3 hours (not bad considering the circumstances). In my case, I don't own a smartphone (long live Nokia N95 8GB!!!!)r, so I use WinAuth to "emulate" Google Authenticator, but I forgot the secret code that tied the software to Wildstar, hence I couldn't deactivate it myself.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Flood
Terracotta Army
Posts: 538
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Well I managed to login to the website without issues, but now I've got the same problem as when I tried to get back into GW2 recently. I had a Google Authenticator on the account, and I no longer have the phone it was tied to. Arena.net fixed it in about 15 minutes. Let's see how NCSoft does.
Edit: Answer: 5 minutes. Yay!
Waiting to see what happens in this situation. I had a sub back in 2014 for a few months and thought I'd check out the changes after the F2P conversion. All good up until the two factor auth part. Recently got a new phone (hadn't actually installed Google auth app yet) and I managed to lose the recovery string code somewhere on my HD. D'oh. I sent an email to their support drop late last night PST. I'm hoping that by the time I get home from work today they have it cleared from my account so I can check out the game tonight. See what happens I guess. Wonder what happened to my old level 40 whatever character? And my space-house full of mis-matched furniture?
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Pennilenko
Terracotta Army
Posts: 3472
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I wouldn't be in a rush to get in and play. There is a global lag that effects everything currently. It takes 5 to 25 seconds (sometimes longer) to do anything at all, from looting to interacting with things or even accepting quests/rewards. Invisible mobs that kill you because you can't attack, environmental effects not in sync with telegraph locations. You can even end up in completely different zones if you die.
Edit: Their "mega" servers are also shitting the bed. Everything from stability and authentication issues to random rolling disconnects.
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« Last Edit: September 30, 2015, 08:06:54 AM by Pennilenko »
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Signe
Terracotta Army
Posts: 18942
Muse.
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What Penni said. It's weird lag, too. You go about your business and everything seems fine and then you're dead. It's strange and annoying. I didn't have trouble logging in, although there are queues, but once in the game was annoying. Maybe they'll fix it someday. Again.
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My Sig Image: hath rid itself of this mortal coil.
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Flood
Terracotta Army
Posts: 538
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*lag*
I'm not that hot to play in particular, I'm just trying to satisfy the overall ennui I've had with games in general lately. I can't find anything that really holds my attention for more than 30 minutes. I highly doubt Wildstar will fix the situation, but the struggle, it's real.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Pennilenko
Terracotta Army
Posts: 3472
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I'm not that hot to play in particular, I'm just trying to satisfy the overall ennui I've had with games in general lately. I can't find anything that really holds my attention for more than 30 minutes. I highly doubt Wildstar will fix the situation, but the struggle, it's real.
I'm in the same boat. I would kill for a well done older style MMO, with modern QoL improvements that I can just lose myself in for a couple of hours every other day or so.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Trippy
Administrator
Posts: 23621
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That's not FF XIV: ARR?
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Setanta
Terracotta Army
Posts: 1516
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I went back in and found my engineer had been nerfed to the ground. My spell-slinger was still crap but I haven't played her in 9 months and have no idea whether they are - or were ever - viable.
Rolled a stalker and had a ball of fun. The game will be a nice drop-in seeing as I've OD'd on GW2 and WoW just bores me to hell and back.
At least it's in better shape than WAR :D
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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Flood
Terracotta Army
Posts: 538
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That's not FF XIV: ARR?
I was doing okay with TESO for a while but when I got into the higher levels I started to burn out. I switched to FFXIV and tried to give it a serious go but...meh. After about a week or regular playing I'm having a hard time going back to it. It's got some good points going for it but overall it didn't really grab me; can't really articulate why exactly, just overall didn't click for me. UI was information overload and / or I'm getting too old for these new fangled games the kids like so hard. No word for WildStar support yet either. Ah well. Back to throwing money away in 10 dollar increments in DFs football.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Lantyssa
Terracotta Army
Posts: 20848
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You'll try FF14 again in several months to a year, it'll click this go and you'll have a good time for a few months, then you'll suddenly lose all interest.
At least that was me and several people I know.
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Hahahaha! I'm really good at this!
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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The plateaus are much shorter these days than before. Probably my age rather than the game, but maybe a mixture of the two. Other MMOs could run the plateau out longer till the next climb and peak. Now I get tired of shit sooner and the climb and peak of the next iteration is too far away to stick it out. Before, I could pass the time with other shit, now... fuck it.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Signe
Terracotta Army
Posts: 18942
Muse.
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Pretty soon we'll all be sitting in a dusty parlour playing Canasta. :(
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My Sig Image: hath rid itself of this mortal coil.
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Nevermore
Terracotta Army
Posts: 4740
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I would much rather play Canasta than Wildstar.
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Over and out.
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Flood
Terracotta Army
Posts: 538
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I was able to get in-game within 24 hours. You weren't under-selling it on the lag. Yikes. Combo bonus - login queue. Caveat there was a server maintenance...early last night I think, and afterwards the ingame lag was better. Login queues still in full effect though.
Game play-wise; too early to have much of an opinion on the revamp. My level 41 Medic was still sitting there in his spaceship house, but I haven't logged much time with him beyond going through the dozens of system messages!!! and emails full of returned crap. I started a new Spellslinger just to get the whole new leveling "experience" but thus far (at level 10) I can't see much difference from what I recall of the game back in 2014. I'm going to give it a go for awhile, see how it develops.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Nebu
Terracotta Army
Posts: 17613
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Housing is fun. Atmosphere is fun. The rest of the game, not so much.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Brolan
Terracotta Army
Posts: 1395
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Just found out about this one by watching my son playing it. I'm wondering what everyone thought of it?
Does it have a sci-fi feel or is it just WoW in sci-fi clothing?
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Count Nerfedalot
Terracotta Army
Posts: 1041
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um, wow without tab targeting in threadbare slightly sci-fi (ish) clothing that looks more cartoony the longer you play it (unlike WoW) and where every single fight is a raid boss fight where you have to keep moving to survive which sounds cool until the 200th fight and you're still just 3rd level and you find out as a melee healer that all your heal targets are too busy trying to survive by frantically moving through this psychedelic cloud of shapes and particle effects for you to ever stay close enough and pointed in the right direction to get a heal off?
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Yes, I know I'm paranoid, but am I paranoid enough?
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Flood
Terracotta Army
Posts: 538
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...as a melee healer that all your heal targets are too busy trying to survive by frantically moving through this psychedelic cloud of shapes and particle effects for you to ever stay close enough and pointed in the right direction to get a heal off?
^ ^ ^ Should be added to the official website verbiage regarding game play.
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Greet what arrives, escort what leaves, and rush in upon loss of contact
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Tannhauser
Terracotta Army
Posts: 4436
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um, wow without tab targeting in threadbare slightly sci-fi (ish) clothing that looks more cartoony the longer you play it (unlike WoW) and where every single fight is a raid boss fight where you have to keep moving to survive which sounds cool until the 200th fight and you're still just 3rd level and you find out as a melee healer that all your heal targets are too busy trying to survive by frantically moving through this psychedelic cloud of shapes and particle effects for you to ever stay close enough and pointed in the right direction to get a heal off?
Best summation of this game I've ever seen. Agree 100%.
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Samprimary
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To be a healer in this game requires a certain amount of finesse. And it must be said that in this case I'm using a very nonprescriptivist sense of finesse, which more means some combination of twitch autistic hyperfocus combined with masochism.
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