Sir T
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Posts: 14223
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That's not a bad strategy to be fair. Wow has gotten too loaded with its own BS, a "down to basics" WOW might be enough to capture some of the people who are cheesed off with WOW but have nowhere else to go for the gameplay they like.
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Hic sunt dracones.
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Pennilenko
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Posts: 3472
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I just want a damned beta invite. I feel like I am missing out on something big.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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Paelos
Contributor
Posts: 27075
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They did a stress test recently. I don't think they actually give out beta invites. It's just a scam to get you on an email list.
CONSPIRACY!
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CPA, CFO, Sports Fan, Game when I have the time
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Ingmar
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Posts: 19280
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That's not a bad strategy to be fair. Wow has gotten too loaded with its own BS, a "down to basics" WOW might be enough to capture some of the people who are cheesed off with WOW but have nowhere else to go for the gameplay they like.
This is hardly "down to basics". I don't think I've ever seen an MMO trailer that promised quite as much at release as this one.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sir T
Terracotta Army
Posts: 14223
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Yeah, that was badly phrased I guess.
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Hic sunt dracones.
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Draegan
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Posts: 10043
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They already have a function cross realm dungeon finder according to some quotes from developers. That's like 90% of the way there! They also have a functioning addon system in place.
What we don't know is the quality of their class/character development and whether or not their dungeons and raids are horribly tuned or not.
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Shatter
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Ginaz
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Posts: 3534
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Meh, just seemed like he was pissed he couldn't change the default controls and then harped on it for the entire article. I think it would be fair to assume that the live game will allow players to change the controls to how they want...like every other game does.
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Nebu
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Posts: 17613
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What I got from that article was more of a "been there, done that" vibe. Seems he felt Wildstar was just a rehash of what we've all been through already. If that's the case, then I can understand the 'meh' reaction.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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What I got from that article was more of a "been there, done that" vibe. Seems he felt Wildstar was just a rehash of what we've all been through already. If that's the case, then I can understand the 'meh' reaction. We are all on the same page that the vast vast majority of the progression gameplay is going to be Vanilla WoW in space right? I mean it sounds like he thought Vanilla WoW in Space was going to be a little more fun and different feeling than it actually is. Double jump is pretty cash though, so hearing this game has double jump is the most exciting thing not called warplots. They are still a long way from me even thinking about a day one purchase but I used to be convinced this was going to be utter shite. Baby steps.
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Ginaz
Terracotta Army
Posts: 3534
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What I got from that article was more of a "been there, done that" vibe. Seems he felt Wildstar was just a rehash of what we've all been through already. If that's the case, then I can understand the 'meh' reaction.
I don't know what he was expecting. We've known for awhile now (if you've been following the game like the author of the article should have been) that this is a theme park MMO that has a lot of qualities of early WoW.
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Nebu
Terracotta Army
Posts: 17613
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I don't know what he was expecting. We've known for awhile now (if you've been following the game like the author of the article should have been) that this is a theme park MMO that has a lot of qualities of early WoW.
Just to be clear, I wasn't judging the game. I was just stating what I got from the author/article.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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What I got from that article was more of a "been there, done that" vibe. Seems he felt Wildstar was just a rehash of what we've all been through already. If that's the case, then I can understand the 'meh' reaction.
He sounds like a complete douche, tbh. He admits he went off path of the demo, bitches about controls, acts like he's totally above trying this wow-clone, and even manages to insult women as idiot gamers in the same article.
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CPA, CFO, Sports Fan, Game when I have the time
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Xanthippe
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Posts: 4779
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I would play an mmo that was a reskin of vanilla WoW. Not for as long as I played WoW, but I would buy it and play it. (As long as Ghostcrawler was not involved in it, that is).
I would also play a reskin of the first Zelda. Heck, just a repeat of the game with the same everything but everything moved on the map (like the second game you get to play after the first one).
Have game developers completely given up on non-monster-killing professions in mmos? (Like trader or fisherman or farmer).
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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I would play an mmo that was a reskin of vanilla WoW. Not for as long as I played WoW, but I would buy it and play it. (As long as Ghostcrawler was not involved in it, that is).
I would also play a reskin of the first Zelda. Heck, just a repeat of the game with the same everything but everything moved on the map (like the second game you get to play after the first one).
Have game developers completely given up on non-monster-killing professions in mmos? (Like trader or fisherman or farmer).
Yes. They see a game that a lot of people play, and they make more of that and less of the other stuff until that is all they are making. That other stuff is then forgotten about while companies continue to chase the hordes of gamers that are playing the only thing available. And the vicious cycle continues.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Draegan
Terracotta Army
Posts: 10043
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I wouldn't play a reskin of WOW 1.0. However I would play a reskin of WoW 1.0 with GW2's combat system with a limited hotbar space. Wildstar's combat system will supposedly by close to that. Movement, soft targeting (telegraphs) and dodging. I don't think I could go back to a tab-target system with standard rotations and hotbars full of cooldowns and rotational abilities.
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Paelos
Contributor
Posts: 27075
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But you can't rebind keys guyz!!!
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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But you can't rebind keys guyz!!! Not even joking but if that's live it's a total deal breaker for me and I'm DOWN for wow in space big time.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Paelos
Contributor
Posts: 27075
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I can say with a 99% certainty that it's not going live. My guess is they didn't want to let people waste time in a demo remapping keys.
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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I would agree but I want to throw it out there because there are a lot of people like me who, if they can't remap keys get very, very pissy.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Might as well bitch about debug messages hitting the chat output.
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-Rasix
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Falconeer
Terracotta Army
Posts: 11124
a polyamorous pansexual genderqueer born and living in the wrong country
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What's the last game you can remember that didn't let you remap keys?
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Lakov_Sanite
Terracotta Army
Posts: 7590
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What's the last game you can remember that didn't let you remap keys?
Witcher 2 had a couple keys you could not change(mind you this is at release, may have been patched later) There have been a few others that I can't recall off the top of my head but really I would say nearly all have re-mapping but many have "this button is holy" crap that for some reason you cannot re-bind certain functions.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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What's the last game you can remember that didn't let you remap keys?
Guild Wars 2 won't let me move them around on my taskbar.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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proudft
Terracotta Army
Posts: 1228
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SWTOR won't let me remap Next Target to T. It made me pissy enough to give WoW another shot.
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Fordel
Terracotta Army
Posts: 8306
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You're a known dumbo though.
Fucking Hobbit.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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proudft
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Posts: 1228
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Sir T
Terracotta Army
Posts: 14223
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Oblivion could only let you binb powers to keys 1 to 8 because consoles.
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Hic sunt dracones.
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Mattemeo
Terracotta Army
Posts: 1128
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I don't use WASD, instead favouring the cursor keys and the keys around (right ctrl, shift, delete, pg up & down, numpad etc) so I tend to jump using my little finger on the right ctrl... WoW and SWtOR won't let me bind Ctrl to Jump because it's a 'holy' key, which is irritating as fuck and means I've had to get used to jumping using the click wheel of my mouse. Which, given the jumping puzzles and terrible action lag of the Hero Engine in SWtOR is a major handicap.
NO fucking key should EVER be sacrosanct in a PC game. The Keyboard exists as the ultimate expression of control freedom ffs.
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If you party with the Party Prince you get two complimentary after-dinner mints
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Tarami
Terracotta Army
Posts: 1980
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You can't bind Ctrl because it would mean it would have to fire on key UP rather than key DOWN. Otherwise it wouldn't be able to distinguish between Ctrl alone and Ctrl as a modifier key. (You depress Ctrl - should it jump or should it wait for another key?)
WoW prior to some patch (2.x or so) fired on key up, which gave abilities delay. I remember having odd binds on Shift (like /sit) so I think it was possible at some point. It was changed for the sake of reponsitivity though, which I can only agree with.
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Draegan
Terracotta Army
Posts: 10043
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Hey guys, the game has fully bindable controls, that's 100% guaranteed. I'm willing to bet you will have a full blown bartender mod before the game even launches.
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Lantyssa
Terracotta Army
Posts: 20848
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I can say with a 99% certainty that it's not going live. My guess is they didn't want to let people waste time in a demo remapping keys.
Yes. It was because it was at E3.
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Hahahaha! I'm really good at this!
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DayDream
Terracotta Army
Posts: 80
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You can't bind Ctrl because it would mean it would have to fire on key UP rather than key DOWN. Otherwise it wouldn't be able to distinguish between Ctrl alone and Ctrl as a modifier key. (You depress Ctrl - should it jump or should it wait for another key?)
WoW prior to some patch (2.x or so) fired on key up, which gave abilities delay. I remember having odd binds on Shift (like /sit) so I think it was possible at some point. It was changed for the sake of reponsitivity though, which I can only agree with.
No. The solution is to be able to separately define your modifier keys.
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Fordel
Terracotta Army
Posts: 8306
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I don't use WASD, instead favouring the cursor keys and the keys around (right ctrl, shift, delete, pg up & down, numpad etc) so I tend to jump using my little finger on the right ctrl... WoW and SWtOR won't let me bind Ctrl to Jump because it's a 'holy' key, which is irritating as fuck and means I've had to get used to jumping using the click wheel of my mouse. Which, given the jumping puzzles and terrible action lag of the Hero Engine in SWtOR is a major handicap.
NO fucking key should EVER be sacrosanct in a PC game. The Keyboard exists as the ultimate expression of control freedom ffs.
What planet do you come from? Madness!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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He comes from Planet Alb.
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God Save the Horn Players
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