luckton
Terracotta Army
Posts: 5947
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Closed non-family/friends beta is underway, and they even took the extra step of binding the invite to a person's email addy, so no giving away codes. That said, the smell of fresh cake is in the air again
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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Venkman
Terracotta Army
Posts: 11536
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Watching this develop has been the polar opposite experience to watching TESO develop. Wildstar genuinely feels like it could be a real breath of fresh air despite the fact that mechanically it really isn't anything new.
Yea, the vibe I'm getting is like GW2: I wasn't impressed when I first saw it (for reasons largely similar to my Pax East demo of Wildstar), but once I got into the beta, I was hooked. Wildstar may have that right combination of quick action, minimized suck, fun quirkiness that doesn't take itself too seriously, and launching at a time when nothing else is going on.
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Lantyssa
Terracotta Army
Posts: 20848
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Somehow a team aiming for "fun" makes a world of difference. I think we've gone too long without anyone understanding that it's the opposite of sucking.
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Hahahaha! I'm really good at this!
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Pennilenko
Terracotta Army
Posts: 3472
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I need a beta invite like Gollum needs his damn ring.
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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luckton
Terracotta Army
Posts: 5947
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I need a beta invite like Gollum needs his damn ring.
x2
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Goreschach
Terracotta Army
Posts: 1546
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I'm honestly kindof warming up to this project. That, I believe, would make it the first MMO project I've warmed up to in years. It isn't even the fact that this looks to be 'WOW done better'. I don't even care about 'WOW done better'. I'm not even actually interested in playing this game. It's just that most mmo's are either blatant also-ran cash grabs or some neckbeardy vision quest. This is the first time in years we've had an MMO coming out that was developed by a team who's primary goal seemed to just be 'make the game fun'.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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They've said basically nothing about the payment model, right?
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Draegan
Terracotta Army
Posts: 10043
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Correct. I would bet sub. Put a side bet of not 15/mo.
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Venkman
Terracotta Army
Posts: 11536
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I very much doubt subs. Nothing about Wildstars implies the kind of faith needed to make subs a viable business, especially when so many have switched to f2p, including the swan song of big budget AAA subs games. Err, ok, rant aside, my guess is box and MTX
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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fuck why did I watch the housing video fuuuuuuuuuck
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God Save the Horn Players
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Sir T
Terracotta Army
Posts: 14223
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Because we knew your Sims playing soul would be ours if you did...
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Hic sunt dracones.
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Draegan
Terracotta Army
Posts: 10043
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Nothing about Wildstars implies the kind of faith needed to make subs a viable business
I think everything that they have shown says they have faith in subscriptions. Conversely they have shown nothing that supports a cash shop. I would prefer B2P though with a cash shop. I don't mind spending cash to level faster.
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Ingmar
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Posts: 19280
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I'm not sure I've ever seen a game promise as much in their trailer as this one did. Seems awfully ambitious.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Sooo, what do they mean by action combat?
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CPA, CFO, Sports Fan, Game when I have the time
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Ingmar
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Posts: 19280
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Looks like it has dodging from the video.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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Sooo, what do they mean by action combat?
It's like combat, but full of action! I think it means there is an active portion to combat rather than tab target - attack - next target. Probably dodging and position stuff. Now I am going to have to look harder at this game. Damn it.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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luckton
Terracotta Army
Posts: 5947
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There's videos out there that explain it a bit. They're essentially doing what GW2 does in that you can just fire off your skills and your shots will hit everything in the ability's cone/blast/radial/etc. The big thing is that they're attaching training wheels to the mechanic by having said cones/blast/radial fields CLEARLY FUCKING VISIBLE, for both friend and foe.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Ingmar
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Posts: 19280
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training wheels
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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luckton
Terracotta Army
Posts: 5947
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I'm open to suggestions on an alternative phrasing
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Goreschach
Terracotta Army
Posts: 1546
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I'm open to suggestions on an alternative phrasing Common sense?
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Xuri
Terracotta Army
Posts: 1199
몇살이세욬ㅋ 몇살이 몇살 몇살이세욬ㅋ!!!!!1!
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There's videos out there that explain it a bit. They're essentially doing what GW2 does in that you can just fire off your skills and your shots will hit everything in the ability's cone/blast/radial/etc. The big thing is that they're attaching training wheels to the mechanic by having said cones/blast/radial fields CLEARLY FUCKING VISIBLE, for both friend and foe.
TSW does this for area-based monster-abilities as well - though not for player ones.
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-= Ho Eyo He Hum =-
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luckton
Terracotta Army
Posts: 5947
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There's videos out there that explain it a bit. They're essentially doing what GW2 does in that you can just fire off your skills and your shots will hit everything in the ability's cone/blast/radial/etc. The big thing is that they're attaching training wheels to the mechanic by having said cones/blast/radial fields CLEARLY FUCKING VISIBLE, for both friend and foe.
TSW does this for area-based monster-abilities as well - though not for player ones. Yeah, but even those can get diluted and somewhat unrecognizable at times, esp. in the elder game. Wildstar so far seems to be deliberately trying to make all actions recognizable, and thus giving everyone a pretty fair chance and opportunity to respond/react.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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That's sounds fantastic. Better than the boss in TSW that's nearly impossible for me due to red/green colorblindness. Bunch of red circles in hell: not something I can see.
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-Rasix
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Because we knew your Sims playing soul would be ours if you did...
Bastards!
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God Save the Horn Players
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Draegan
Terracotta Army
Posts: 10043
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That's sounds fantastic. Better than the boss in TSW that's nearly impossible for me due to red/green colorblindness. Bunch of red circles in hell: not something I can see.
Wildstar is fully moddable so I would imagine there will be a mod out there to make the telegraph system based not on color but pattern overlays or something.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Certain colors work. Bright blues and yellows are great, and I love it when companies use those. I think that's the default switch (or purple/yellow) in games that have a colorblind switch. I think if you have red/green and blue/yellow colorblindness, then you're pretty boned in games in regards to standing in fire. The pattern thing world work then. Maybe a bunch of pink skulls on the ground.
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-Rasix
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kildorn
Terracotta Army
Posts: 5014
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I think patterns require a bit more time to fully grasp if it's good or bad. GW2 has some wonky border thing that takes entirely too long to process mentally compared to "red or white circle" version.
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Phred
Terracotta Army
Posts: 2025
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I don't feel like I can ever trust NCSoft, certainly not post-CoH demise. They'll likely shit-can Wildstar in two years if it doesn't get a decent Korean playerbase, and fuck everyone else.
Yes because they definately fucked over everyone with guild wars 2.
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Pennilenko
Terracotta Army
Posts: 3472
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I don't feel like I can ever trust NCSoft, certainly not post-CoH demise. They'll likely shit-can Wildstar in two years if it doesn't get a decent Korean playerbase, and fuck everyone else.
Yes because they definately fucked over everyone with guild wars 2. I can't tell if sarcasm or not. Isn't NCSoft just the publisher?
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"See? All of you are unique. And special. Like fucking snowflakes." -- Signe
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luckton
Terracotta Army
Posts: 5947
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It depends on how deep the oversight is. Certainly there's a difference between how Bliz manages WoW, even though Activision has the reigns, and how Bioware manages SWTOR, even though EA is, well, EA. Carbine is attributed as NCSoft's southern California studios. They have no other titles under their name, but the titles that the devs have worked on before are a smorgasbord of everything from the past decade. And that work is being clearly mirrored in the gameplay seen so far. How big of a dick NCSoft is in it's oversight of Carbine though has yet to been seen.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Mattemeo
Terracotta Army
Posts: 1128
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Yes because they definately fucked over everyone with guild wars 2. ...Which is doing well in Korea and the influence on the art and character models in the game is a blatantly obvious attempt to maximise that appeal.
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If you party with the Party Prince you get two complimentary after-dinner mints
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Ingmar
Terracotta Army
Posts: 19280
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Certain colors work. Bright blues and yellows are great, and I love it when companies use those. I think that's the default switch (or purple/yellow) in games that have a colorblind switch. I think if you have red/green and blue/yellow colorblindness, then you're pretty boned in games in regards to standing in fire. The pattern thing world work then. Maybe a bunch of pink skulls on the ground. Those blue/yellow people are rare freaks though. Red/green should be taken into account in every game.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Just learn to see red and green, you newb.
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God Save the Horn Players
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