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f13.net  |  f13.net General Forums  |  Gaming  |  Steam  |  Topic: TF2 Dedicated Server 0 Members and 2 Guests are viewing this topic.
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Author Topic: TF2 Dedicated Server  (Read 243736 times)
Ookii
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Reply #210 on: October 01, 2007, 06:43:42 PM

Write a plugin/monitoring program other that Beetle Fart's TF2 admin monitoring system.

hal
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Posts: 835

Damn kids, get off my lawn!


Reply #211 on: October 01, 2007, 06:49:17 PM

plays really good until 200 ish. some are saying it plays good above that. really it is a very good game for a beta. although i have to agree that pyro is a bit too strong at the moment. But understand.  Schild as a scout will blow you away before you get a shot off. (scouts are overpowered as well but it takes great skills to make that work).

I started with nothing, and I still have most of it

I'm not a complete idiot... Some parts are still on backorder.
Aez
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Reply #212 on: October 01, 2007, 07:13:12 PM

Can you explain how he does it?  Is it the double jump on the head?
Samwise
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Reply #213 on: October 01, 2007, 07:44:53 PM

Circle-strafing and bunny-hopping have their place, but the best scout trick is to run away screaming "MEDIC!", circle around, and come back in from the other direction.  If you're lucky your opponent will foolishly be trying to follow you to finish you off (that's where screaming "MEDIC!" comes in) and you can put a few point-blank shots in his back while he's trying to figure out where you went.  On some of the maps (Well especially) you can pick up enough health packs along the way to be back at full health into the bargain.
Strazos
Greetings from the Slave Coast
Posts: 15542

The World's Worst Game: Curry or Covid


Reply #214 on: October 01, 2007, 07:49:34 PM

Need to chop that team max back down to 14 a side or something....server started to act wonky at 16 each.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
Samwise
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Reply #215 on: October 01, 2007, 08:15:49 PM

The maps get too crowded at that size anyway.  12v12 is the upper limit of what they can handle IMO.
Grand Design
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Posts: 1068


Reply #216 on: October 02, 2007, 06:06:50 AM

Usually I just play whatever the team is lacking for a particular map.

Keep doing that - you don't need to stick to particular classes, and playing them all will probably give you a better appreciation of what the rest of the players are trying to do.

Played medic the majority of last night and broke my previous record for assists quickly.  Good advice all.  I learned the value of just running the hell away, too.  Especially as a medic, since saving half a bar of uber is better than starting over.  And never stop moving.  Snipers love seeing a medic standing tall and still.
bhodikhan
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Posts: 240


Reply #217 on: October 02, 2007, 06:17:34 AM

I've played with various sized teams and have found that 8 - 12 people per team seems to be the most fun. Unless Valve is coming out with some larger maps with more control points and more paths through the maps  (i.e. teams have to split up and defend multiple areas) I can't really see the fun in 16 people on one team.
NiX
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Reply #218 on: October 02, 2007, 08:30:03 AM

I have to agree. 32 is ridiculous. Half the time 1/3 of both teams are whatever class is overpowered at the time.
Ookii
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Reply #219 on: October 02, 2007, 09:31:55 AM

It seems as of late it's a trade off between having players on your server or having one that is less than 32 people.  We could bump it down to 24 but then the server wouldn't fill up as full or as fast, unfortunantly I don't think we have enough F13ers yet to sustain the server.

Oh the other hand it's nice that it's 9:30am in Arizona and 29 people are playing on our server.

schild
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Reply #220 on: October 02, 2007, 09:33:03 AM

32 players sucks, it really doesn't matter if it fills up fast if the games aren't fun.
Yoru
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Reply #221 on: October 02, 2007, 10:20:46 AM

32 players sucks, it really doesn't matter if it fills up fast if the games aren't fun.

This. 2fort with 6 engineers on a side is ridiculous.
eldaec
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Reply #222 on: October 02, 2007, 10:44:59 AM

32 players isn't so bad if you are playing Well and Granary the whole time.

Mind you, I dislike Well and Granary, so I'm not a great judge.

I've seen half decent games on hydro as well.

But 2fort, dust, gravel, (aka the-good-maps) suck donkey balls with 32 or more players.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
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Prospero
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Reply #223 on: October 02, 2007, 11:32:40 AM

12 v 12 would be good. The forts are crackable with 16 a side, but it sure is ugly.
Ookii
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Reply #224 on: October 02, 2007, 01:10:58 PM

32 players isn't so bad if you are playing Well and Granary the whole time.

Mind you, I dislike Well and Granary, so I'm not a great judge.

I've seen half decent games on hydro as well.

But 2fort, dust, gravel, (aka the-good-maps) suck donkey balls with 32 or more players.

I would say the only map that truly suffers is 2fort. I've been in REALLY fun gravel and dust games with 16 per side, but never any really fun 2fort games (besides yesterday when I kept backstabbing Straz).

The key to 2fort is capping classes, but that won't be happening for awhile yet.  Maybe removing it so you don't play it every three maps is the key, but I don't think we should lower it from 32.

We could always start a second server with fewer people if you want, I believe we have the processing power.

Strazos
Greetings from the Slave Coast
Posts: 15542

The World's Worst Game: Curry or Covid


Reply #225 on: October 02, 2007, 05:56:16 PM

but never any really fun 2fort games (besides yesterday when I kept backstabbing Straz).

It's fun when you're sniping to the degree that one of the better opposing players has to forsake everything else to gun for a single opposing player, instead of doing other things.   evil


I mean geez, we wouldn't have this problem if your team wasn't half-filled with dullards that stood around. Or engineers that thought they could counter-snipe. With a shotgun.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
bhodikhan
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Reply #226 on: October 02, 2007, 06:06:32 PM

CTF_MACH? What the hell? That's not on my system and it's on the F13 server with Nix and Schild all alone.
Trippy
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Posts: 23657


Reply #227 on: October 02, 2007, 06:10:18 PM

CTF_MACH? What the hell? That's not on my system and it's on the F13 server with Nix and Schild all alone.
http://forums.f13.net/index.php?topic=10930.msg348879#msg348879
angry.bob
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Reply #228 on: October 02, 2007, 06:33:38 PM

Since the bump up to 32 I've noticed that people just seem to be deathmatching instead of trying for any of the map objectives. Last night I cleared point B on gravel several times long enough to cap it, only to have 10 people circle strafing around at the bottom of the ramp waiting for more red guys to come out. 2Fort has just become a nightmare. 

24 might mean less people, but the quality of player seemed to be much better before. Also, quite a few people seem to be taking the server name literally. You guys should make me an admin or peacekeeper. I promise to rule with an iron hand of justice cushioned by a velvet glove of compassion and understanding.

Wovon man nicht sprechen kann, darüber muß man schweigen.
NiX
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Locomotive Pandamonium


Reply #229 on: October 02, 2007, 08:47:20 PM

You guys should make me an admin or peacekeeper.

On that note: Please to be making more admins. So many pubtards running around and I'm getting sick of setup exploiters on a few maps. Something about being popped through a hole you can barely see that really pisses me off.
Ookii
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Reply #230 on: October 02, 2007, 08:58:04 PM

How can you exploit by setting up?

On that note Racist server is back down to 24 right now, I also made a custom map server at ts.f13.net:27036 with floodzone, blitz, and mach.

NiX
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Locomotive Pandamonium


Reply #231 on: October 02, 2007, 09:05:56 PM

On dustbowl, if you're defending, you can shoot through the far right gate on the right side. I remember trying to setup a turret as an attacker once and I got flamed by a pyro.
Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #232 on: October 02, 2007, 09:10:23 PM

On dustbowl, if you're defending, you can shoot through the far right gate on the right side. I remember trying to setup a turret as an attacker once and I got flamed by a pyro.

You can lob grenades at people during setup on Well also. Not sure we can really do anything unless someone is really being a jerk about it.

BTW, I don't know if this has been said explicitly, but any mod/admin here has TF2 admin powers.

-Rasix
NiX
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Locomotive Pandamonium


Reply #233 on: October 02, 2007, 09:20:01 PM

Well, I know that, but the whole pyro through tiny hole you can barely see bit is a pain. Especially with them being overpowered right now.
Ookii
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Reply #234 on: October 02, 2007, 10:46:01 PM

If you go to Steam's forums it's a known bug they'll fix at some point, both flaming through the gates, and people jumping up to enemy's entrance gates on levels like gravelpit.

Rasix
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Posts: 15024

I am the harbinger of your doom!


Reply #235 on: October 02, 2007, 11:17:21 PM

What's up with the level rotation?  I thought we wanted to keep crap like granary off the table.. not have it twice in three maps.

-Rasix
Samwise
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Reply #236 on: October 03, 2007, 12:02:17 AM

I tend to instinctively avoid chain-link fences that have angry-looking men with flamethrowers standing right on the other side of them.  Call me paranoid.
WayAbvPar
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Reply #237 on: October 03, 2007, 08:46:52 AM

I tend to instinctively avoid chain-link fences that have angry-looking men with flamethrowers standing right on the other side of them.  Call me paranoid.

I am with you. That just seems like asking for trouble to me.

If anyone is having issues with exploiters or retards, just holler in game and one of admins can kick. It is nice and easy to do  :-D

On that note- what key is it to talk to team and general in text? I always use voice, but there were a couple times last night I wanted to say something in text but was too busy to dig through the options to find out. Yes, I am lazy. Sue me.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Samwise
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Reply #238 on: October 03, 2007, 09:29:18 AM

"y" for general, "u" for team.
WayAbvPar
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Reply #239 on: October 03, 2007, 11:35:43 AM

Gracias.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Strazos
Greetings from the Slave Coast
Posts: 15542

The World's Worst Game: Curry or Covid


Reply #240 on: October 03, 2007, 07:12:30 PM

Personally, I love the far right (from offensive view) on the first dustbowl map. If people follow my instruction and don't show themselves on that side, defenders tend to ignore at the start.

Talk about easy kills...

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
Strazos
Greetings from the Slave Coast
Posts: 15542

The World's Worst Game: Curry or Covid


Reply #241 on: October 06, 2007, 07:55:10 PM

So, what's the best way to tell someone that a legit F13 person needs to have a slot opened?

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
caladein
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Reply #242 on: October 07, 2007, 01:43:40 AM

Friends mentioned that every map that wasn't Granary was switching over really quickly for their liking.

Is it set to switch on 2 rounds/map most of the time or just plain map time limits?

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
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ahoythematey
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Reply #243 on: October 08, 2007, 03:22:32 AM

Is it necessary to have lazytown not timed?  Two-hour stalemates are not fun.
Prospero
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Reply #244 on: October 08, 2007, 03:51:33 AM

CP_LAZYTOWN IS THE DEVIL
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