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Author Topic: No Man's Sky: A COMPREHENSIVE PRIMER BY SAMPRIMARY.  (Read 19884 times)
Yegolev
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Reply #70 on: November 04, 2016, 08:32:17 AM

I guess Sean Murray can be thanked for letting me find out about Ricky Berwick, so there's a silver lining.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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UnSub
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Reply #71 on: November 07, 2016, 08:04:26 AM

Did Disney make much of anything on Star Wars Battlefront? That game lasted weeks and was completely forgotten about.

Fortunately, Star Wars Battlefront 2 will be out next year, because we were running short on multiplayer shooters.

01101010
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You call it an accident. I call it justice.


Reply #72 on: November 07, 2016, 08:31:26 AM

Did Disney make much of anything on Star Wars Battlefront? That game lasted weeks and was completely forgotten about.

Fortunately, Star Wars Battlefront 2 will be out next year, because we were running short on multiplayer shooters.

What? How did it warrant a sequel?

"I want to watch it all burn in an orgy of smashed Coke machines and weasel rape." - HaemishM
HaemishM
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Reply #73 on: November 07, 2016, 08:44:19 AM

Star Wars.

Ironwood
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Reply #74 on: November 10, 2016, 02:18:43 PM

Thread and Article worth coming back for.  10/10, would despair again.


"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Lucas
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Further proof that Italians have suspect taste in games.


Reply #75 on: November 27, 2016, 05:38:33 PM

So, most of you are probably already aware of it, but it looks like a big update, called "foundation", came out of the blue today, along with some communication from Hello Games:

http://www.no-mans-sky.com/news/
http://www.no-mans-sky.com/foundation-update/

Ahem, dear Hello Games, was it too difficult to post...I don't know, a couple months ago, something along the lines of "ok, we've just started creating content for this update we're going to call "foundation": our current plan is to give you bi-weekly updates about our progress", instead, you know, of the total silence that we  got. Doesn't seem rocket science to me.

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
schild
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Reply #76 on: November 27, 2016, 05:58:44 PM

You know, if their goal had been Minecraft, it probably would've been easier to just do that.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #77 on: November 28, 2016, 04:18:53 AM

Yeah... building bases on planets that you can't go back to? WTF?

This is going to sell really well I'm sure. <-- green, obv.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Rendakor
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Reply #78 on: November 28, 2016, 07:21:37 AM

Quote
Waypoints can be placed and colour-coded to allow explorers to return to discoveries
You can go back to them now.

I think this is all too little, too late; I was far too angry at the game when I ragequit so it's going to take a lot to get me to reinstall.

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Amarr HM
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Reply #79 on: November 28, 2016, 09:19:15 AM

I loaded it up last night, started building a base with all the shiny stuff. Attached one component and then realised to build a bigger base I needed to mine for more stuff, in order to mine I required a better mining laser, in order to upgrade my mining laser I required a better ship .. that's when I logged off.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #80 on: November 28, 2016, 09:30:26 AM

Oh it's a free update, my mistake, I thought it was going to be DLC.

Well, good on them at least for trying to add something to the game, but yeah, it makes no sense that they didn't talk about this to anyone until now. They really have zero clue about PR do they?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
01101010
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Reply #81 on: November 28, 2016, 09:39:55 AM

I loaded it up last night, started building a base with all the shiny stuff. Attached one component and then realised to build a bigger base I needed to mine for more stuff, in order to mine I required a better mining laser, in order to upgrade my mining laser I required a better ship .. that's when I logged off.

I don't know why she swallowed the fly...  why so serious?

"I want to watch it all burn in an orgy of smashed Coke machines and weasel rape." - HaemishM
Sky
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Reply #82 on: November 28, 2016, 01:28:36 PM

Yeah... building bases on planets that you can't go back to? WTF?

This is going to sell really well I'm sure. <-- green, obv.
Teleporters to get to and from. If you want to move it, you get all materials refunded (though it would've been nice for a structural storage ala AE2).

As far as radio silence from Hello Games, fuck the Internet. It's lost all right to anyone telling them anything, ever. They'll bitch either way, so no loss.

Ginaz
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Reply #83 on: November 28, 2016, 10:20:44 PM

Yeah... building bases on planets that you can't go back to? WTF?

This is going to sell really well I'm sure. <-- green, obv.
Teleporters to get to and from. If you want to move it, you get all materials refunded (though it would've been nice for a structural storage ala AE2).

As far as radio silence from Hello Games, fuck the Internet. It's lost all right to anyone telling them anything, ever. They'll bitch either way, so no loss.

 Facepalm

I'll pre order you SWTOR if you let me put my lightsaber in your sarlaac cave
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Sky
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Reply #84 on: November 29, 2016, 10:08:08 AM

What I mean is, you're damned if you do or damned if you don't. So don't waste the time, just make the game you want to make and let it speak for itself. The only feedback metric that matters is profit.

Obviously they're doing well enough to continue to develop content for the game, so good for them.

HaemishM
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Reply #85 on: November 29, 2016, 10:58:37 AM

That is the exact opposite of good marketing and a is a great way for an indie house to never be heard from again.

jakonovski
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Reply #86 on: November 29, 2016, 11:07:42 AM

I want to give this another chance so I started a survival game. I spawned on an ice planet, over seven minutes away from my ship. I die from exposure in about three minutes.

Let's generate another start:

Even colder, 12 minutes away. So am I supposed to cockstab for hours trying to stockpile minerals to keep me alive to get to the ship, at which point I can cockstab again to fix it?

Reading the internet, this is indeed the case. You have to jump between shelters and caves, so that means reroll a new planet until you get one where survival is possible. Resource drain and rarity is an order of magnitude worse, so all you ever do is mine stuff to do even the smallest thing. Basically survival is an unplayable mode.

« Last Edit: November 29, 2016, 11:40:17 AM by jakonovski »
Wasted
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Reply #87 on: November 29, 2016, 01:04:06 PM

I tried survival mode as well, it pretty much highlights everything that is tedious and annoying about the game.
01101010
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Reply #88 on: November 29, 2016, 01:32:05 PM

I want to give this another chance so I started a survival game. I spawned on an ice planet, over seven minutes away from my ship. I die from exposure in about three minutes.

Let's generate another start:

Even colder, 12 minutes away. So am I supposed to cockstab for hours trying to stockpile minerals to keep me alive to get to the ship, at which point I can cockstab again to fix it?

Reading the internet, this is indeed the case. You have to jump between shelters and caves, so that means reroll a new planet until you get one where survival is possible. Resource drain and rarity is an order of magnitude worse, so all you ever do is mine stuff to do even the smallest thing. Basically survival is an unplayable mode.



Couldn't you just tunnel over to your ship to stay out of the elements? Or at least tunnel to recharge then dash again? I dunno how it works though as I have not played it for a few months...busy with my black Friday purchases.

"I want to watch it all burn in an orgy of smashed Coke machines and weasel rape." - HaemishM
jakonovski
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Reply #89 on: November 29, 2016, 02:52:35 PM

I want to give this another chance so I started a survival game. I spawned on an ice planet, over seven minutes away from my ship. I die from exposure in about three minutes.

Let's generate another start:

Even colder, 12 minutes away. So am I supposed to cockstab for hours trying to stockpile minerals to keep me alive to get to the ship, at which point I can cockstab again to fix it?

Reading the internet, this is indeed the case. You have to jump between shelters and caves, so that means reroll a new planet until you get one where survival is possible. Resource drain and rarity is an order of magnitude worse, so all you ever do is mine stuff to do even the smallest thing. Basically survival is an unplayable mode.



Couldn't you just tunnel over to your ship to stay out of the elements? Or at least tunnel to recharge then dash again? I dunno how it works though as I have not played it for a few months...busy with my black Friday purchases.

I don't think it's possible to tunnel with the basic gear, but I could be wrong. But even like that the shelter regeneration speed is so slow that you'll be spending an hour getting to your ship, most of it waiting.


Yegolev
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Reply #90 on: December 16, 2016, 03:28:41 PM

I'm just happy that I managed to get to a planet that isn't dissolving my flesh at a rapid pace.  I also have a working ship, but nice planets don't seem to be overrun with plutonium, so I spend a lot of time looking for that just so I can fly around and hope to find a recipe for glass.  I can make antimatter; glass seem trivial by comparison.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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Pagz
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Reply #91 on: February 03, 2017, 07:36:12 PM

schild
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Reply #92 on: February 03, 2017, 09:04:29 PM

Shame it's not at AGDC or I'd crash it.
Amarr HM
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Reply #93 on: February 04, 2017, 03:56:39 PM

If he's doing a gig like that, does that mean he's not a gazillionaire?

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Reply #94 on: February 05, 2017, 05:14:08 PM

If he's doing a gig like that, does that mean he's not a gazillionaire?

Nah, speaker passes are free and nonremunerative. The hard part is just getting a talk approved, but being a "big name" helps a lot there.
Torinak
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Reply #95 on: February 05, 2017, 06:19:53 PM

It's free advertising. There'll be a lot of media coverage. Some of it will emphasize how NMS now has some new half-assed features that weren't in at launch so some people will be tricked into buying it.
Father mike
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Reply #96 on: August 12, 2017, 10:29:27 AM

ARISE !!!

After the launch dumpster fire, I had sworn off buying this till it dropped under $10, but since it's a Sony release, that'll never happen.

However ... patch 1.3 is out, and there is a Steam sale dropping the price to $24.  Is anyone still playing? If do, has Hello patched in enough game to make this worth pulling the trigger?

Any way, new features include
Quote
Full patch notes are available here: www.nomanssky.com/atlas-rises-update, but here’s a quick run down of the main features:

  •     30 hours of branching story and deeper lore
  •     Procedurally generated guild missions
  •     Much deeper interstellar trading
  •     Star Systems have varying wealth, conflict and economies
  •     Overhauled Space combat controls, weapons and AI
  •     Portal stargates enable quick travel
  •     Terrain manipulation for more complex bases
  •     New farming and mining interactions bring increased depth
  •     Increased biome variety and Rare exotic biomes
  •     Analysis visor & discovery improvements
  •     Galaxy map and many other UI improvements
  •     New S Class ship designs
  •     Low altitude flight and the ability to crash your ship
  •     Crashed Freighters to salvage on planets
  •     Joint exploration


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Reg
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Reply #97 on: August 12, 2017, 11:02:12 AM

I bought it at release and just started a new game yesterday. I'm not far enough in to know if it's any fun yet. Maybe one of our more obsessive gamers can weigh in.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #98 on: August 12, 2017, 11:21:41 AM

I'll have to play a bit more, but for now let me say that (at least in "normal mode") the first few hours are definitely more engaging and interesting with the addition of focused tutorial tooltips, story and gameplay features. Graphics have also improved.

Promising.

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
Soln
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Reply #99 on: August 12, 2017, 10:54:02 PM

I fired it up today.  Restarted.  Seems smoother but still jarring to meet aliens just hanging out in abandoned places.  We'll see.
Tale
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Reply #100 on: August 13, 2017, 03:33:52 AM

The game Elite: Dangerous now has a lot of refugees from No Man's Sky, especially on PS4. Their general reaction is "Why did I ever bother with No Man's Sky?". Just letting you know.

"The more we talk about less important things, the less we talk about more important things."
Mandella
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Reply #101 on: August 13, 2017, 11:59:27 AM

The game Elite: Dangerous now has a lot of refugees from No Man's Sky, especially on PS4. Their general reaction is "Why did I ever bother with No Man's Sky?". Just letting you know.

I had a friend mention that just yesterday. He picked up No Man's Sky on sale, played it for a while, and then tell me he was seriously thinking about returning it for refund and picking up Elite.

So apparently No Man's Sky is doing a great business in creating demand for Elite: Dangerous.
Reg
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Reply #102 on: August 13, 2017, 01:55:58 PM

Is Elite: Dangerous any good in solo mode? I have zero desire to play another MMOG right now.
Tale
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Reply #103 on: August 13, 2017, 04:16:26 PM

Is Elite: Dangerous any good in solo mode? I have zero desire to play another MMOG right now.

You can switch between Elite's solo, private group, and open (instanced MMO) modes at any time without penalty. It's all played on the same servers even if you choose to have no-one else be able to interact with you. You can relog and be in open again whenever you like. You continue playing the same character with the same progression no matter which mode you're in.

A Reddit survey the other day (young male-skewed site which gave some otherwise weird results) found that 51% mostly play in solo.

The big warning however is that Elite Dangerous has a massive learning curve. At first you struggle to even fly your ship or land it. And you do a lot of googling and reading wikis. People who get past the curve tend to go on to play hundreds or thousands of hours. I'm at 700 hours and having a blast.

"The more we talk about less important things, the less we talk about more important things."
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Reply #104 on: August 13, 2017, 05:54:58 PM

I'm staying away from E:D because I'd end up with a Vive.

NMS is a good game for what it is, just a lot of people think it's something else.

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