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			Topic: 2.3   (Read 84890 times)
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							Malakili
							
								Terracotta Army 
								Posts: 10596
								
								 
								
								
								
								
							 
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							I wouldn't like it. If you need massive drops to make it fun you don't like the game much
  Bingo.  
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							KallDrexx
							
								Terracotta Army 
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							Do they have a general release date for 2.3 yet? 
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							Soulflame
							
								Terracotta Army 
								Posts: 6487
								
								 
								
								
								
								
							 
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							"When it's ready."    
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							schild
							
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							Nowhere near soon enough :/ 
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							MrHat
							
								Terracotta Army 
								Posts: 7432
								
								 
								Out of the frying pan, into the fire.
								
								
								
								
							 
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							Nowhere near soon enough :/
  Agree. I'm starting to itch a bit.   
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							Yegolev
							
								Moderator 
								Posts: 24440
								
								 
								2/10 WOULD NOT INGEST
								
								
								
								
								 
							 
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							HOW ARE UPDATES SCHEDULED IN YOUR LANDS 
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							Why am I homeless?  Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone 
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							Soulflame
							
								Terracotta Army 
								Posts: 6487
								
								 
								
								
								
								
							 
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							Approximately six months after everyone loses interest. 
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							ajax34i
							 
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							They're posting preview and "get familiar with 2.3" videos in the launcher, so I'm guessing it's not ready and they felt the need to appease the masses as it's delayed. 
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							Paelos
							
								Contributor 
								Posts: 27075
								
								 
								Error 404: Title not found.
								
								
								
								
							 
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							I haven't logged in for a few days because I'm bored with my seasonal character. I'm blowing through T4 stuff and I really don't like the way GR's are set up now that I know what they are heading towards. I want to be able to select my level (that should have been the obvious choice to begin with) rather than the stupid trials thing.
  Also, I think the Nephelim rifts need a nerf. They take entirely too long compared to GR's when it comes to filling that bar. 
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							CPA, CFO, Sports Fan, Game when I have the time 
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							Setanta
							
								Terracotta Army 
								Posts: 1518
								
								 
								
								
								
								
							 
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							Rifts just need more density of mobs, closer to Grifts.
  On T5 I burn through rifts but spend time looking for them.
  I think Blizzard has addressed the only issue I have with GRifts - the damn trial which killed it for me.
  I still have a few set pieces over 4 seasonal characters I want to pick up but can't be bothered logging in to do it. 
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							"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft." 
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							ajax34i
							 
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							I don't know, I kinda like the density and spacing of rifts.  I can handle Torment 5 rifts, but can't handle Grift24's, and it's because I'm immune to poison, frost, fire, and spider webs, but arcane beams and lightning globes just kill me, and I can dance around the beams/globes in the rifts but the grift mob density just boxes me in (also, timer runs out).  But, it's Torment 5, there's still Torment 6 to upgrade to if 5 is too easy.
  I believe rift spacing is to allow time to loot the chests and drops.  My last 3 drops (useless to me, but still legendary or set pieces for future alts) have been from continuing to clear out the rift area AFTER killing the guardian; guardian only dropped the crafting mats, whereas I got legendaries from the left-over mobs. 
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							Malakili
							
								Terracotta Army 
								Posts: 10596
								
								 
								
								
								
								
							 
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							It depends a lot on what class you play.  For example, Barbarians would generally like every square inch of dungeon to be monster to sustain infinite fury.  My Barbarian does Torment 1 slower than Torment 6 because of lower density and less damage being taken, for example. 
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							ajax34i
							 
								Terracotta Army 
								Posts: 2527 
								 
								
								
								
								 
							 
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							Monk; I need to generate spirit with basic attacks and health globes, and maintain a full stack of tornado dots (with crit attacks), so I think it's similar.  Although, I zip from group to group and gather them together with an aoe pull ability, which maybe the barbarians don't have.  Still, l like the current differentiation between bounties (sparse monsters on some world map), regular rifts (medium amount of monsters, typically indoor maps, not quite a timer bar), and grifts (wave upon wave spawning on top of you, no loot till the end, timer).
  Maybe Blizzard can add a checkbox to give us the choice of increasing a. the HP/DPS of monsters, and/or b. the number of monsters.  Keep everyone happy.  I would definitely support having more choices for the increasing Torment ranks. 
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							Setanta
							
								Terracotta Army 
								Posts: 1518
								
								 
								
								
								
								
							 
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							Typo: I put in T5, it's T6 that I can waltz through - Grift 32 is pretty good on monk/DH and the WD struggles - Grift 34 and the DH can just barely beat the timer but she and the monk struggle - the monk misses the timer by about 15 seconds. I lost a hardcore (undergeared) Crusader because I was smashing through trials but not watching the counter  (34) - leveled another but decided I didn't want to invest in HC anymore :D.  My warrior just bores me, I can't find a decent build and my mage would probably be better in a group.
  I'm glad I came back to the game and am looking forward to S4 - I'm thinking Crusader -> DH -> WD -> Monk 
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							"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft." 
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							ajax34i
							 
								Terracotta Army 
								Posts: 2527 
								 
								
								
								
								 
							 
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							Heh, monk is more fun than I thought possible. Initially I was maxed out at Torment 5, with a lightning crit-based build that relied on exploding palm and a hammer that had a nasty aoe damage per hit, along with immunity to stun, freeze, and ground effects.   But eventually I got enough of the Inna monk armor set to try it, and it forced me away from that hammer, and from the immunities, in order to get the set bonus.  I have to say,  Inna full bonus + the  Sunwuko decoy +  Crudest Boots +  Gungdo Gear is just about the most awesome monk combination I've had the pleasure of playing.   Running around with 2 air clones that mirror my attacks and give 20 (+100) spirit recharge, a self-spreading Exploding Palm where 1 enemy infects all of them in range , and that awesome decoy on lashing tail kick... it's just crazy.    Broken Promises still gives me almost constant critting in the 10-25 million range, so I'm past Torment 6 at this point.  
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									« Last Edit: August 03, 2015, 08:11:07 PM by ajax34i »
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							schild
							
								Administrator 
								Posts: 60350
								
								 
								
								
								
								
								 
							 
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							can we stop posting in this until 2.3 is out? I get excited every time it turns yellow. 
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							Typhon
							
								Terracotta Army 
								Posts: 2493
								
								 
								
								
								
								
							 
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							can we stop posting in this until 2.3 is out? I get excited every time it turns yellow.
  +1!  I know we hate +1 posts, so sorry about that, but seriously just post in another thread. Edit: new preview up -  Adventure Mode 
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									« Last Edit: August 04, 2015, 05:01:10 PM by Typhon »
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							schild
							
								Administrator 
								Posts: 60350
								
								 
								
								
								
								
								 
							 
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							omg it's all wonderful
  stop bumping this post 
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							Setanta
							
								Terracotta Army 
								Posts: 1518
								
								 
								
								
								
								
							 
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							Which post?
  Oh you mean this post?
  If Blizzard do one more media release without releasing the update I'm going to...
 
  ... still play this game . 
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							"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft." 
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							Soulflame
							
								Terracotta Army 
								Posts: 6487
								
								 
								
								
								
								
							 
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							How do you only have 146 posts?! 
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							Phildo
							
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							I hear this is a thing now. 
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