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f13.net  |  f13.net General Forums  |  PC/Console Gaming  |  Diablo 3  |  Topic: 2.3 0 Members and 1 Guest are viewing this topic.
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Author Topic: 2.3  (Read 6473 times)
Malakili
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Reply #70 on: July 17, 2015, 10:37:41 AM

I wouldn't like it. If you need massive drops to make it fun you don't like the game much

Bingo.
KallDrexx
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Reply #71 on: July 26, 2015, 03:11:14 PM

Do they have a general release date for 2.3 yet?
Soulflame
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Reply #72 on: July 27, 2015, 12:08:00 PM

"When it's ready."

 awesome, for real
schild
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Reply #73 on: July 27, 2015, 12:17:21 PM

Nowhere near soon enough :/
MrHat
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Posts: 7270

Out of the frying pan, into the fire.


Reply #74 on: July 28, 2015, 06:35:32 AM

Nowhere near soon enough :/

Agree. I'm starting to itch a bit.
Yegolev
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2/10 WOULD NOT INGEST


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Reply #75 on: July 28, 2015, 06:37:31 AM

HOW ARE UPDATES SCHEDULED IN YOUR LANDS

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Soulflame
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Reply #76 on: July 28, 2015, 08:17:55 PM

Approximately six months after everyone loses interest.
ajax34i
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Reply #77 on: July 28, 2015, 11:32:57 PM

They're posting preview and "get familiar with 2.3" videos in the launcher, so I'm guessing it's not ready and they felt the need to appease the masses as it's delayed.
Paelos
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Error 404: Title not found.


Reply #78 on: July 29, 2015, 05:20:38 AM

I haven't logged in for a few days because I'm bored with my seasonal character. I'm blowing through T4 stuff and I really don't like the way GR's are set up now that I know what they are heading towards. I want to be able to select my level (that should have been the obvious choice to begin with) rather than the stupid trials thing.

Also, I think the Nephelim rifts need a nerf. They take entirely too long compared to GR's when it comes to filling that bar.

CPA, Sports blogger, Mount and Blade enthusiast
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Setanta
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Posts: 1207


Reply #79 on: July 29, 2015, 01:43:34 PM

Rifts just need more density of mobs, closer to Grifts.

On T5 I burn through rifts but spend time looking for them.

I think Blizzard has addressed the only issue I have with GRifts - the damn trial which killed it for me.

I still have a few set pieces over 4 seasonal characters I want to pick up but can't be bothered logging in to do it.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
ajax34i
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Reply #80 on: July 29, 2015, 02:24:13 PM

I don't know, I kinda like the density and spacing of rifts.  I can handle Torment 5 rifts, but can't handle Grift24's, and it's because I'm immune to poison, frost, fire, and spider webs, but arcane beams and lightning globes just kill me, and I can dance around the beams/globes in the rifts but the grift mob density just boxes me in (also, timer runs out).  But, it's Torment 5, there's still Torment 6 to upgrade to if 5 is too easy.

I believe rift spacing is to allow time to loot the chests and drops.  My last 3 drops (useless to me, but still legendary or set pieces for future alts) have been from continuing to clear out the rift area AFTER killing the guardian; guardian only dropped the crafting mats, whereas I got legendaries from the left-over mobs.
Malakili
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Reply #81 on: July 29, 2015, 02:27:07 PM

It depends a lot on what class you play.  For example, Barbarians would generally like every square inch of dungeon to be monster to sustain infinite fury.  My Barbarian does Torment 1 slower than Torment 6 because of lower density and less damage being taken, for example.
ajax34i
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Reply #82 on: July 29, 2015, 07:36:27 PM

Monk; I need to generate spirit with basic attacks and health globes, and maintain a full stack of tornado dots (with crit attacks), so I think it's similar.  Although, I zip from group to group and gather them together with an aoe pull ability, which maybe the barbarians don't have.  Still, l like the current differentiation between bounties (sparse monsters on some world map), regular rifts (medium amount of monsters, typically indoor maps, not quite a timer bar), and grifts (wave upon wave spawning on top of you, no loot till the end, timer).

Maybe Blizzard can add a checkbox to give us the choice of increasing a. the HP/DPS of monsters, and/or b. the number of monsters.  Keep everyone happy.  I would definitely support having more choices for the increasing Torment ranks.
Setanta
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Reply #83 on: July 30, 2015, 12:24:28 AM

Typo: I put in T5, it's T6 that I can waltz through - Grift 32 is pretty good on monk/DH and the WD struggles - Grift 34 and the DH can just barely beat the timer but she and the monk struggle - the monk misses the timer by about 15 seconds. I lost a hardcore (undergeared) Crusader because I was smashing through trials but not watching the counter  (34) - leveled another but decided I didn't want to invest in HC anymore :D.  My warrior just bores me, I can't find a decent build and my mage would probably be better in a group.

I'm glad I came back to the game and am looking forward to S4 - I'm thinking Crusader -> DH -> WD -> Monk

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
ajax34i
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Posts: 2482


Reply #84 on: August 03, 2015, 08:07:02 PM

Heh, monk is more fun than I thought possible.

Initially I was maxed out at Torment 5, with a lightning crit-based build that relied on exploding palm and a hammer that had a nasty aoe damage per hit, along with immunity to stun, freeze, and ground effects.  

But eventually I got enough of the Inna monk armor set to try it, and it forced me away from that hammer, and from the immunities, in order to get the set bonus.  I have to say, Inna full bonus + the Sunwuko decoy + Crudest Boots + Gungdo Gear is just about the most awesome monk combination I've had the pleasure of playing.  

Running around with 2 air clones that mirror my attacks and give 20 (+100) spirit recharge, a self-spreading Exploding Palm where 1 enemy infects all of them in range , and that awesome decoy on lashing tail kick... it's just crazy.   Broken Promises still gives me almost constant critting in the 10-25 million range, so I'm past Torment 6 at this point.
« Last Edit: August 03, 2015, 08:11:07 PM by ajax34i »
schild
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Reply #85 on: August 03, 2015, 10:26:12 PM

can we stop posting in this until 2.3 is out? I get excited every time it turns yellow.
Typhon
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Reply #86 on: August 04, 2015, 03:40:52 PM

can we stop posting in this until 2.3 is out? I get excited every time it turns yellow.

+1!  I know we hate +1 posts, so sorry about that, but seriously just post in another thread.


Edit: new preview up - Adventure Mode
« Last Edit: August 04, 2015, 05:01:10 PM by Typhon »
schild
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Reply #87 on: August 04, 2015, 11:05:12 PM

omg it's all wonderful

stop bumping this post
Setanta
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Reply #88 on: August 05, 2015, 02:11:38 AM

Which post?

Oh you mean this post?

If Blizzard do one more media release without releasing the update I'm going to...


... still play this game .

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
LanTheWarder
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Reply #89 on: August 08, 2015, 04:17:19 PM

Is it out yet?  awesome, for real
Soulflame
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Reply #90 on: August 08, 2015, 04:25:19 PM

How do you only have 146 posts?!
Phildo
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Reply #91 on: August 26, 2015, 02:16:20 PM

I hear this is a thing now.
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