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Author Topic: XCOM 2  (Read 93998 times)
HaemishM
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Reply #525 on: November 12, 2018, 03:39:43 PM

They replace dudes if you lose them. It's not quite as big a deal as you think.

Khaldun
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Reply #526 on: November 12, 2018, 03:48:10 PM

You can kind of sort of save scum--like, if Shen blows a robot takeover, quit to desktop that second and sometimes the save is before she tried.

I think, that is. Not like I would know.

Under some circumstances, you might as well start the whole sequence of a tactical over. That I do know.
Polysorbate80
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Reply #527 on: November 12, 2018, 06:10:45 PM

I like the IDEA of Ironman, but there's too many glitches and user-interface issues for me.  Little shit like aliens suddenly glitching across the entire battlefield behind your squad, or jostling the mouse just a teensy bit while clicking and having your soldier stop five feet away from cover.

Or, my new fave, trying to mouse-click an ability instead of using a hotkey, and instead of whatever I was trying to get my specialist to do, it jumped to the next soldier in the rotation and launched a grenade into my own troops    swamp poop

Still fun, but I don't Ironman.

“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
Goumindong
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Reply #528 on: November 13, 2018, 01:06:12 PM

Jump right into War of the Chosen and alllll the stuff.

Sure, might be a little more confusing at first, but you don't want to miss out on the changes, or have to play another once-through only to realise you missed out on this shit early.


I second this advise if it still matters.

WoTC makes everything better. The avatar clock is less of an issue to the point where it can be impossible to lose if you run the covert ops (even on legendary).

There is a larger variation of missions and this means that varying builds and loadouts make more sense. While in the original you basically always wanted a gunslinging sharpshooter that picked up killzone plus a stealth ranger. In this one the hero units mean you don’t have as many constraints on build choices.

The Chosen will force you to cater to their specific weaknesses in missions they might show up(and if you do those missions are super easy). So do the lost. (A bladestorm ranger with decent aim can solo a lost only mission)

The tiredness mechanic forces you to rotate though your units and encourages those multiple builds and specific teams. It also makes sparks valuable because they ignore the tiredness mechanic. (They’re still not nearly as good as MECs were from xcom 1 though)

It’s all together a much better experience


One complaint I've heard about WoTC is that it changes the feel of the game from a bunch of rag tag soldiers fighting against aliens into a bunch of super heroes fighting against aliens. Personally i enjoyed this very much, but I can see their point.

That is a reasonable complaint but its also something that has happened in every XCOM game. In XCOM 1 your soldiers are even stronger than they are in XCOM2 WOTC (Close Combat Specialist Assaults! Squadsight Double Tap Snipers with permanent flight! Units that get psionic abilities on top of class abilities! [expansion] MEC's! Units that gain invisibility for every encounter!). In WOTC you gain and lose a bit. The main "power point" is the new soldiers (since psions are really left by the wayside) of which one is really good and the other two are OK at specific things later in the game.

Even in original XCOM you ended up with infinite aim super troopers who could reaction shot from across the map and psions who would control everything all the time and blaster bombs with no range limitation.
lamaros
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Reply #529 on: November 13, 2018, 05:13:27 PM

I like the IDEA of Ironman, but there's too many glitches and user-interface issues for me.  Little shit like aliens suddenly glitching across the entire battlefield behind your squad, or jostling the mouse just a teensy bit while clicking and having your soldier stop five feet away from cover.

Or, my new fave, trying to mouse-click an ability instead of using a hotkey, and instead of whatever I was trying to get my specialist to do, it jumped to the next soldier in the rotation and launched a grenade into my own troops    swamp poop

Still fun, but I don't Ironman.

I haven't had any bug issues for a long time.

Expect poison from the standing water.
Threash
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Reply #530 on: November 14, 2018, 12:43:16 PM

I've had plenty of misclicking issues which still kill any desire to try iron man, cause fuck that.

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Khaldun
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Reply #531 on: November 14, 2018, 03:18:19 PM

I have had a misclick or two but I blame myself for those.

Part of the fun of ironman is seeing whether you can survive bad things happening, after all.
Polysorbate80
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Reply #532 on: November 14, 2018, 03:46:44 PM

I don't know what it is but clicking on an icon and having it switch to a different soldier and attempting to activate one of their abilities instead happens quite regularly.  Most of the time it goes to a soldier that's already acted and gives me a "no actions left" message, but it's had some pretty bad results at times.

I try to use hotkeys as much as possible, but by mid-game some soldiers have way too many abilities to fit.

“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
Phildo
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Reply #533 on: November 14, 2018, 05:43:35 PM

Here's a fun one for me: I was playing offline yesterday and when I went to resume mission 6 of one of the Tactical Legacy campaigns, it started me over at the beginning of the whole thing and wiped my progress.  Fucking Ironman.
Ironwood
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Reply #534 on: November 15, 2018, 03:24:02 AM

Dark Souls.

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Mandella
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Reply #535 on: November 23, 2018, 11:14:06 PM

Game is on sale on Steam for $14.99, so I guess I'm finally in on it.
Sir T
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Reply #536 on: November 24, 2018, 05:48:19 AM

The first time I went through X-Com, for some mad reason that I dont even remember I avoided weapon upgrades. so I was hitting the midgame and Facing off against Sectopods with shitty starter machine guns. And going "THIS GAME IS SOO HAAAARD!!!" Then I researched my first Laser rifle and it was suddenly "BZZT!!" *Alien Explodes* "oh." I still remember the dumbfounded feeling.

Sometimes irony is pretty ironic.
Polysorbate80
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Reply #537 on: November 24, 2018, 05:18:23 PM

Upgrades are important, true, but when your colonel sniper one-rounds a sectopod with a pistol it’s so very, very satisfying  Oh ho ho ho. Reallllly?

“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
WayAbvPar
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Reply #538 on: January 08, 2019, 08:10:37 PM

Finally played through the first set of legacy missions. They are fun. I had forgotten how much fun the combat is in this game, and how skin of the teeth it can get. Not sure if I want a sequel or to apply the formula to another genre. Old West would be fun, especially if you could play as manifest destiny assholes or aboriginals  awesome, for real

A cops and robbers spin could be cool too.

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Mandella
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Reply #539 on: January 09, 2019, 12:21:18 PM

Yeah. I've been loving/hating this game since picking it up on sale. At least one battle a night, and (mostly) iron manning it.

Best $14.99 I've spent in a while.
Father mike
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Reply #540 on: April 24, 2020, 11:22:05 AM

ARISE !!!

XCOM: Chimera Squad is out. 

Elevator pitch -- 10-15 years after the Commander's victory kicked the Elders off earth, a mixed squad of humans and aliens do battle to protect City 31.

So far looks pretty good.  Breach mode and staggered turns keep if from being being more of the same, but at the end of the day, it's still Firaxis Xcom.

I don't like the cartoony portraits, and giving the soldiers individual personalities may be a misstep.  We'll see as it plays out.

Half price ($10) before May 1.

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Khaldun
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Reply #541 on: April 24, 2020, 12:41:12 PM

I was thinking it almost sounded like XCOM: Jagged Alliance.
Falconeer
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Reply #542 on: April 24, 2020, 04:00:41 PM

I think I am gonna pass. It really seems aimed at younger players, which I am absolutely not. No permadeath also kills the franchise for me. And Gears Tatics is coming out in three days for "free" (XGP) which is cheaper than 9.99 so no thanks. Mind, I don't like the Gears franchise one bit, but I also don't like what they have done with the Xcom franchise here anyway, so I am more willing to give a whirl to the the new AAA clone (Gears Tactics) than to this XCOM Disney Edition.

Goumindong
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Reply #543 on: April 24, 2020, 05:09:49 PM

Its... really good.

Its more like a really long game of slay the spire(that youre almost certainly expected to win) than it is xcom. If you like taking turns in xcom but dont like the other stuff this is the game for you. (Including sneaking around a map)

The strategic game is divided up into days. Each day you can sens your squad to do one thing. Research one thing(which takes multiple turns), send a guy on a special mission(also takes multille turns), and do training (again multiple turns). You get a total of 6 officers out of 11. And you must have 4 on your squad at all times.

So choices is more about who trains and who doesnt and whether you need stuff now or later.

Every day you send your squad to do one thing. Sometimes this is just free stuff. Sometimes its a 1 encounter mission. Sometimes its a 3 encounter mission (havent got to the boss missions yet). Unlike slay the spire you must do all “elite” missions in order to get to the boss. The strategic choices is mainly to delay or not getting to the boss. As well as what research

The end result is very much a stripped down version of xcom. This is not in a bad way. The game reduces the amount of decisions you have to make at any one time and as a result the strategic depth is similar but the paralysis is much lower. The end result is a very tight and focused game that gets right to the heart of what makes games like xcom good.
lamaros
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Reply #544 on: April 24, 2020, 09:26:41 PM

I was going to give it a miss... but now I'm inclined to give it a whirl.

Expect poison from the standing water.
Falconeer
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Reply #545 on: April 25, 2020, 05:20:27 AM

Sigh, yeah I caved too. $10 is too cheap and if I can convince myself that it isn't XCOM, then I can maybe appreciate it. I really like the breach system idea, for example.

Threash
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Reply #546 on: April 27, 2020, 09:32:54 AM

This game is fucking fantastic. A little buggy atm (crashes are not rare) and their voice acting choices are...questionable, but the gameplay is amazing.

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Korachia
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Reply #547 on: April 27, 2020, 01:40:04 PM

Two thumps up from here as well. Besides whats allready mentioned, the story and the interactions of your team is also the best in the series. It´s a really well made game.

I can definitely see myself playing this to the end.
Falconeer
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Reply #548 on: April 27, 2020, 04:39:12 PM

Yes I have to admit that my rejection was based on feelings not gameplay. The gameplay is indeed pretty great. I still dislike the fact that it's XCOM, with that tone. But it's a lovely tactical game, so yes mandatory purchase. ESPECIALLY at ten bucks, but very worthy at any price.

Still, Gears Tactics is out in 14 hours. Such a great time for turn based tactics lovers.

Threash
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Reply #549 on: April 27, 2020, 08:14:58 PM

Gears tactics is 60 bucks I am finding myself very reluctant to spend when this cost 10.

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Trippy
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Reply #550 on: April 27, 2020, 08:42:42 PM

It is part of Game Pass, though.
Threash
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Reply #551 on: April 28, 2020, 08:07:13 AM

Isn't that for Xbox?

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Falconeer
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Reply #552 on: April 28, 2020, 09:13:26 AM

No. The Xbox Game Pass is this Windows thing many of us have been talking about around here for a long time now. It's $4 a month to access a lot of games, with new ones every week. If that wasn't good enough, many of these games are full price new releases. Gears Tactics is the best example. $60 everywhere, but $1 on Xbox Game Pass (XGP) cause that's how cheap is the first month of subscription. You find it on the Windows Store. It's called Xbox (Beta) App. That's how we all managed to try/play Outer Worlds on day 1 without giving a cent to the Epic Store.

Sir T
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Reply #553 on: April 28, 2020, 12:29:30 PM

Is this a standalone purchase?

Sometimes irony is pretty ironic.
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Reply #554 on: April 28, 2020, 01:04:53 PM

XCOM Chimera Squad? Yes it is.

Threash
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Reply #555 on: April 28, 2020, 03:55:42 PM

The background worldbuilding in every level is fucking great.

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Falconeer
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Reply #556 on: April 28, 2020, 04:33:19 PM

Here's my quick first impressions about Gears Tactics. No point in making a new thread.

It's really good! The strategic level seems non-existent compared to XCOM. So far all you do is fight in story battles. Not sure if anything unlocks later but at the moment the story is completely on rail, and delivered with very good cutscenes, even though it's the Gears universe so that could be shit for you.

Units development is interesting cause there each class has more advancement options than in normal XCOM, and there are also way more items to customize and tinker with your gear. The battles themselves are really interesting, there is a lot of things common to all these games, and a few new ones that end up being interesting, like enemy overwatch and how to deal with it, or executions that give the rest of your party an extra action, but not to the character performing the execution. This calls for a lot of difficult decisions and some potential cool combos with the all the body slaughtering that boosts the rest of the squad.

Quality is overall very high. But the game suffers from the apparent lack of a strategic layer. I have played five missions so far and it's only one battle after the other. Except for this, the actual tactical game is a very polished slightly different take on XCOM. No complaints, especially at that price ( 0 ). Absolutely worth the install and more.

It's more similar to XCOM Chimera Squad than to the regular series, so all of a sudden we have two very good and similar games. It's early tactical christmas.

Threash
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Reply #557 on: April 29, 2020, 10:44:21 AM

The lack of strategic layer, fixed mission and standardized characters are all fairly big negatives for Gears. I've been playing X-Com 2 on and off since it came out, and it's always a new experience.

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Reply #558 on: April 29, 2020, 10:58:11 AM

Turns out I found the randomly generated sidequests. So they are there, and every story quest you can do a sidequest picking one from a few. It's good because they have different rewards and different conditions listed. For example, there are some that you have to send just ONE soldier on the field, as you will rescue and pick more of them up as you go. Cool stuff. And when you finish the game, you unlock a veteran mode that is pretty much only random battles.

Standardized characters? I am not sure I know what you mean. Sure you have 3 heroes/main characters, but everyone else is your usual randomized soldier who can die. And they are all more customizable than in XCOM, from skills to looks to weapons.

This game is just fucking GREAT. Really, the only thing missing is the strategic layer. No small thing, especially when it's mimicking XCOM, but as someone pointed out to me that layer is really only a thing in Xcom, it's not like other Tactics RPGs usually have it. So yes, this is clearly not an XCOM replacement. Just one more great tactical game with lots of similarities.

Setanta
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Reply #559 on: April 29, 2020, 11:18:56 PM

You make it sound awesome, but the $99 Aussie is pretty damn prohibitive. Worth spending the full price on? I have to choose between this and Doom Eternal at the same price. I picked up Chimera Squad on release and it would be interesting to see a bang-for-buck comparison.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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