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Author Topic: Blood Bowl 2  (Read 128103 times)
Teleku
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Reply #70 on: November 04, 2014, 03:57:31 PM

DLC teams make a lot more sense, glad to hear it.

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eldaec
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Reply #71 on: November 04, 2014, 04:06:15 PM

DLC is fine.

Spending the first year or more with only 7 teams is not.

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Reply #72 on: November 04, 2014, 04:16:49 PM

8, unless you're deliberately not counting Bretonnians which is understandable.

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Reply #73 on: November 05, 2014, 04:36:40 AM

No Amazon? *faxing Anita Sarkeesian*

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Reply #74 on: November 05, 2014, 03:10:39 PM

Do we have a list of which teams are in?

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Kail
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Reply #75 on: November 05, 2014, 03:29:07 PM

Do we have a list of which teams are in?

As far as I know it's Humans, Orcs, Dwarfs, High Elves, Dark Elves, Skaven, Chaos, and Bretonnians (their new made up "Arthurian Knight" race).
Megrim
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Reply #76 on: November 05, 2014, 03:32:45 PM

Cool, thanks. The Bretonnians aren't made-up afaik, they are a custom roster that's been floating around for a while.

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Megrim
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Reply #77 on: November 05, 2014, 03:33:49 PM

Also - odd choice to take HE and DE, but not woodies.

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Reply #78 on: November 05, 2014, 05:27:14 PM

Yeah, there is no official Bretonnian team, but they've existed in various forms for decades.  Cyanide including them isn't much of a stretch, especially if they use Plasmoid's version which has been extensively playtested.

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Reply #79 on: November 06, 2014, 06:17:14 AM

Plasmoids looks.... pretty underpowered and boring compared to most.  From the stats it looks totally uncompetative compared to most of the main teams.  If they're going to make a team like that, I wish they'd have thrown in some hilarious team gimick to make it more amusing (but they seem to be against such things).
Also - odd choice to take HE and DE, but not woodies.
Mob

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lamaros
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Reply #80 on: November 06, 2014, 06:23:49 AM

I think they seem ok power wise. Cheap linesmen, ok for the rest. Would be a decent side with a decent coach. Slann would perhaps be more interesting, but eh.
swiftblade
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Reply #81 on: December 02, 2014, 01:03:25 PM

From the Bloodbowl Facebook page:

"Something big is coming up in a few days. Increase the volume of your speakers."

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Reply #82 on: March 06, 2015, 10:55:50 AM

A few days turns out to mean about three months. Howevre Gamespot has a video and some very loose details. Release date is June 2015 apparently. No-one else seems to be reporting this however.

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satael
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Reply #83 on: March 06, 2015, 11:21:10 AM

A few days turns out to mean about three months. Howevre Gamespot has a video and some very loose details. Release date is June 2015 apparently. No-one else seems to be reporting this however.
Looks like alot of cosmetic fluff that will just hinder the game compared to current cyanide's blood bowl. I'll still buy it on release date unless the reviews are negative across the board.  why so serious?
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Reply #84 on: March 11, 2015, 05:00:04 AM

GDC video. They were at GDC, so this is still probably on. I guess.

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Reply #85 on: March 11, 2015, 11:46:15 AM

My first impressions from that video.

- Lots of additional animation overhead padding out the time required to play. I hope you can turn that shit off.
- Scrolling ticker bar for action log looks nice but I hope it goes further back than the current vertical list.
- Looks like no cursor, I'm assuming this is to make it easier for controllers but moving the selection one square at a time bites for keyboard and mouse.
- Likewise selecting dice looks to be fiddly and prone to misclicks
- Don't need commentator subtitles. They have to be optional.
- Graphics look nice but it's 2015, there's no excuse for not getting that right.
- On screen context info such as the ball bounce diagram for kicks and the percentage chances for actions are good. However it looks as though the percentage chances are derived from the base chance without modifiers.
- I hope to god you can change the default camera view, it's super hard to see the positions of the players in relation to each other on that 3/4 view, I much prefer having the camera looking straight up the pitch.

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rk47
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Reply #86 on: March 11, 2015, 07:41:16 PM

Bretonnians
0-16 Linemen 40,000 6 3 2 7 Fend G ASP 
0-4 Yeomen 70,000 6 3 3 8 Wrestle GS AP
0-4 Blitzers 110,000 7 3 3 8 Block, Catch, Dauntless GS AP

 swamp poop Looks like a good line up, Jim. These humans lost the useless Ogre who can punch...., Catchers who enable speed plays and Throwers who can pass and told their hardy linos to go home and be a family man.
Replacing the other positionals are four muscular wrestlers who are n
o stronger than the average human. It seems like they're the leftovers of the previous human linos who actually knew how to wrestle. With the added bonus of knowing how to train their muscles.

The new linos though...it's like they went super cheap with these guys and picked up any straggling North Korean coolies that managed to cross the border.
They're fed enough to fight mano-a-mano with most linos out there, but dressed in nothing more than a pair of boxes and singlets. Not to mention the regular beatings by Kim's regime has reduced their precise ball control to just slightly above a minotaur.

I can't wait to experience an 8 Guard Human Team.
So hyped.
Much guard.
Very wow.

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Reply #87 on: March 19, 2015, 04:44:10 AM

New video, Human Gameplay.

Sadly, they keep showing the console version. I want to see the PC one. I am sure they will be identical but there are a few things that I'd feel better if I could see how they work on the PC version.

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Reply #88 on: March 19, 2015, 04:42:40 PM

That very likely is the PC version, with a controller plugged in. Who knows if m+kb is even going to be an option (because why bother making two interfaces when you can get away with one)
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Reply #89 on: March 20, 2015, 04:32:23 AM

No KB+M would be a dealbreaker for me.

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Reply #90 on: March 20, 2015, 06:01:11 AM

I can't imagine a situation in which a PC game like this doesn't have kb+m support.  I think that possibility is pretty far fetched.

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Reply #91 on: March 20, 2015, 06:18:52 AM

I can't imagine a situation in which a PC game like this doesn't have kb+m support.  I think that possibility is pretty far fetched.

Agreed. I'd say they're showing off the 3/4 perspective because it looks more stylish/flashy for advertisement purposes. Bird's eye isometric may be the best for actual strategic gameplay, but it doesn't necessarily make onlookers say "I wanna play that shit too!"

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

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Reply #92 on: March 20, 2015, 10:37:23 AM

New dedicated website.

http://www.bloodbowl-game.com/bloodbowl2

Launches wit 8 races.
Humans, Orcs, Dwarfs, Skaven, High Elves, Dark Elves, Chaos, and the Bretonnian newcomers

Among the new features is the Transfer Market.

lamaros
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Reply #93 on: March 20, 2015, 07:21:59 PM

Yeah I have no idea what that means.
luckton
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Reply #94 on: March 20, 2015, 07:56:28 PM

Yeah I have no idea what that means.

The Marketplace? A place to buy/sell/trade players/teams.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
lamaros
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Reply #95 on: March 20, 2015, 10:48:37 PM

Yeah I have no idea what that means.

The Marketplace? A place to buy/sell/trade players/teams.

Yes. I still have no idea what that means.
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Reply #96 on: March 20, 2015, 11:46:31 PM

Its not been made very clear. One would assume that it would only work between teams which share compatible players, but if it is just that - this seems a very limited function. Why they would use resources to implement this is unclear. If it isn't just that, I would guess that it is an optional toggle for people who want to mix team compositions up.

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Reply #97 on: March 21, 2015, 05:44:52 AM

The site says its same teams only - human to human etc.  It's a way to buy star players made by other players.

Players also age, and retire (increasing percentage after a set number of games) and quit when they get to 33 years old.  Sounds like a good idea, even if most players will be dead or crippled by then. But you could now also sell them off to someone else in the league to use. You can't sell it out of the league, it sounds like a good idea to me.

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lamaros
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Reply #98 on: March 21, 2015, 08:23:58 AM

That just seems a pointless waste of time. How many teams of the same type are there in a league to make that meaningful?

Sounds like this is in place for very large leagues that have multiple seasons. Not many of those...

Would be more interesting if it was an added "free for all" mode where players could make multi-racial teams, and least that might be brokenly fun for a bit.


More (slight) advantages for experienced coaches\teams?

« Last Edit: March 21, 2015, 08:30:31 AM by lamaros »
rk47
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Reply #99 on: March 22, 2015, 10:54:36 AM

They forgot the Horse Armor DLC to increase your team's AV for one match.

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Reply #100 on: April 16, 2015, 03:53:47 AM

Chaos gameplay. Pretty sweet looking.

satael
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Reply #101 on: April 16, 2015, 06:03:08 AM

Chaos gameplay. Pretty sweet looking.

Looks nice as long as you can turn down all the extra animations (they seem like something that would make the 2 minute turn playing a pain since they interrupt the gameplay so much)
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Reply #102 on: April 16, 2015, 12:24:05 PM

The die selection interface looks like it will be really, really easy to misclick.

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Reply #103 on: April 16, 2015, 12:51:31 PM

Also, when the clock is ticking and I want to find which of my guys has Catch (or whatever) I just want to mouse-over on them and see it, not wait for the card to appear and animate.

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Reply #104 on: April 16, 2015, 12:56:45 PM

I'm not convinced that they would be stupid enough to make what they're showing the only way/view to play the game. Has to be for media fluff/coverage.

Right?

Right?!?!  ACK!

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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