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f13.net General Forums => Blood Bowl Bullshit => Topic started by: luckton on February 26, 2013, 04:17:00 AM



Title: Blood Bowl 2
Post by: luckton on February 26, 2013, 04:17:00 AM
From Cyanide's BB Facebook page:

(https://sphotos-a.xx.fbcdn.net/hphotos-ash3/550036_10152630775200228_2114099501_n.jpg)

Uhhh....


Title: Re: Blood Bowl 2
Post by: lamaros on February 26, 2013, 04:18:24 AM
Gotta keep milking the cow.


Title: Re: Blood Bowl 2
Post by: satael on February 26, 2013, 04:44:21 AM
I'll buy it unless it's a spectacular failure (and even then I might in hopes of a "miracle patch")


Title: Re: Blood Bowl 2
Post by: Ruvaldt on February 26, 2013, 06:05:56 AM
I'll buy it. 

I've had more hours of enjoyment from Blood Bowl than any other game, I think.  Sadly, that is in spite of Cyanide rather than because of them.


Title: Re: Blood Bowl 2
Post by: Modern Angel on February 26, 2013, 06:25:08 AM
Yeah. I want to bitch about it, but really, how much enjoyment have I gotten out of BB in all its iterations? I'll buy it.


Title: Re: Blood Bowl 2
Post by: Jasper on February 26, 2013, 06:38:32 AM
I'll buy it -- if the UI is better, there are less bugs, and there are actual features added.  If it's just better graphics and more new teams...


Title: Re: Blood Bowl 2
Post by: avaia on February 26, 2013, 06:45:23 AM
I'll buy it -- if the UI is better, there are less bugs, and there are actual features added.  If it's just better graphics and more new teams...

Then I'll still buy it! 


Title: Re: Blood Bowl 2
Post by: eldaec on February 26, 2013, 07:29:02 AM
Only potential problem this has, is that if they try to push out with an all new platform, they absolutely must bring along all the current races (OK, fuck Khorne, but the rest are non-negotiable). I'd also be sad to lose my current teams.

That aside I'd happily pay money every year because blood bowl is awesome.


Title: Re: Blood Bowl 2
Post by: luckton on February 26, 2013, 07:35:21 AM
I don't know about the whole "all the teams" thing.  If they tackle this the same way they've been doing their Dungeon Bowl thing, expect DLC teams, Star Players, and other nickle/dime stuffs.

That said, it would be nice to get an actual engine/client overhaul to bring this up to par with current gen hardware and such.


Title: Re: Blood Bowl 2
Post by: HaemishM on February 26, 2013, 08:33:56 AM
Gotta keep milking the cow.

More like keep fucking that chicken.

If this doesn't come with a SERIOUS UI overhaul and lack of bugs, it better be really goddamn cheap and I better get a discount for having bought the previous 3 fucking bug-ridden editions.

However, since I've put over 100 hours into the goddamn game, I'm sure I'll probably buy it anyway.


Title: Re: Blood Bowl 2
Post by: Ruvaldt on February 26, 2013, 08:37:29 AM
I don't know about the whole "all the teams" thing.  If they tackle this the same way they've been doing their Dungeon Bowl thing, expect DLC teams, Star Players, and other nickle/dime stuffs.

That's pretty much what they've been doing for several years now even with Blood Bowl.  First Blood Bowl, then Blood Dark Elf Edition, after that Blood Bowl Legendary and finally Blood Bowl Chaos.  The main feature of each iteration was additional sides.  They might make the DLCing of BBII a little more obvious, but this has been their strategy for years.  I don't have a problem with it, obviously.


Title: Re: Blood Bowl 2
Post by: HaemishM on February 26, 2013, 08:39:01 AM
To me, a DLC model works a lot better than the new edition model they've been running with for years. I'm assuming it's because the original BB was built before DLC became so prominent and so wasn't designed from the ground up for it. As long as you can play AGAINST teams you haven't bought in multiplayer, then I'm fine with DLC teams.


Title: Re: Blood Bowl 2
Post by: satael on February 26, 2013, 08:44:47 AM
To me, a DLC model works a lot better than the new edition model they've been running with for years. I'm assuming it's because the original BB was built before DLC became so prominent and so wasn't designed from the ground up for it. As long as you can play AGAINST teams you haven't bought in multiplayer, then I'm fine with DLC teams.

Just wait until they decide to make special dlc star players  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: Ingmar on February 26, 2013, 10:24:08 AM
I'll buy it -- if the UI is better, there are less bugs, and there are actual features added.  If it's just better graphics and more new teams...

Then I'll still buy it!  

Same. Pretty sure my aggregate Blood Bowl time is at over 400 hours, which is pretty much only beat by MMOs for me. The only way they lose me is the Dungeon Bowl model, and even then I'll probably still be suckered in eventually.

The feature I want the most: something akin to battle.net where you can go browse other people's teams/players/stats on a website.
#2 would be real controls for replays.


Title: Re: Blood Bowl 2
Post by: avaia on February 26, 2013, 10:49:17 AM
The feature I want the most: something akin to battle.net where you can go browse other people's teams/players/stats on a website.
#2 would be real controls for replays.

Hopefully they will pillage BBM and if they don't build a decent UI for stats at least expose some APIs to get at the data from outside the game.


Title: Re: Blood Bowl 2
Post by: eldaec on February 26, 2013, 10:53:37 AM
I'm OK with dlc teams, just so long as they are all there at launch.

Otherwise, why switch?


Title: Re: Blood Bowl 2
Post by: luckton on February 26, 2013, 01:00:16 PM
https://twitter.com/Cedriclag/status/306349912596029441

Quote
La suite en chantier depuis 6 mois, bientôt dévoilée. Sortie prévue 2014! Check out this #BloodBowl logo!

Loosely translated, they're already been working on this for 6 months, expect it to land in 2014.


Title: Re: Blood Bowl 2
Post by: lamaros on February 26, 2013, 01:20:55 PM
I'll buy it - I have 700 hours in this thing...


Title: Re: Blood Bowl 2
Post by: rk47 on February 27, 2013, 06:12:32 PM
I'm OK with dlc teams, just so long as they are all there at launch.

Otherwise, why switch?

Because they shut down the matchmaking services for BB1  :awesome_for_real:


Title: Re: Blood Bowl 2
Post by: Teleku on February 28, 2013, 04:09:24 AM
You mean they didn't already do that years ago?   :oh_i_see:


Title: Re: Blood Bowl 2
Post by: satael on February 28, 2013, 04:33:35 AM
I'm OK with dlc teams, just so long as they are all there at launch.

Otherwise, why switch?

Maybe they are saving all the gui bug fixes etc for bb2 so people will buy it (can't really think of any other reason they are not doing it)  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: rk47 on February 28, 2013, 09:39:13 PM
steam bargain bin price, sure.
or give a $5 demo version with just a human team, i'd play online with that. coz humans suck and so unplayable.
 :why_so_serious:


Title: Re: Blood Bowl 2
Post by: Ingmar on June 06, 2013, 10:45:03 AM
Teaser trailer:

http://www.youtube.com/watch?v=SULjvP-vHhM

No actual content, but they've already fucked up by changing Jim's voice actor.


Title: Re: Blood Bowl 2
Post by: HaemishM on June 06, 2013, 11:27:04 AM
I noticed it sounded like they had recorded the voices on a Sunday afternoon at the office using a shitty stand mic. It sounded terrible.


Title: Re: Blood Bowl 2
Post by: Falconeer on June 06, 2013, 11:40:20 AM
Yeah, next thing they are gonna tell us "that voice is a placeholder".


Title: Re: Blood Bowl 2
Post by: luckton on June 06, 2013, 01:31:27 PM
It's like they're not even trying anymore.


Title: Re: Blood Bowl 2
Post by: rk47 on June 06, 2013, 03:11:40 PM
You cared about the commentary? I switched it off after my first game - too damn distracting.


Title: Re: Blood Bowl 2
Post by: drogg on June 06, 2013, 03:40:50 PM
So now you like Big Moot Sandwiches :(


Title: Re: Blood Bowl 2
Post by: Ingmar on June 06, 2013, 03:42:15 PM
Looks like prancing to me, Bob.


Title: Re: Blood Bowl 2
Post by: Reborne on June 10, 2013, 06:08:06 PM
I'll most likely buy this just to keep playing in the F13 league.

That being said, if it isn't better than the current game and gets released with teams similar to what BB1 was released with then I'll be very disappointed.
Mainly because it has taken so long to reach the heights of Ogredom and I'm not sure what I'll do when I have to make another team...


Title: Re: Blood Bowl 2
Post by: avaia on June 10, 2013, 07:00:06 PM
Halflings!


Title: Re: Blood Bowl 2
Post by: Megrim on June 10, 2013, 07:03:19 PM
If it doesn't add anything new, there is no reason to pick this up, imo. The only things we are missing are the Slann, Pact and the whole host of Star Players, so unless they start showcasing that stuff, I'm not impressed.


Title: Re: Blood Bowl 2
Post by: lamaros on June 10, 2013, 07:29:39 PM
What Megrim said. Not giving them any more unless there is a very good reason.


Title: Re: Blood Bowl 2
Post by: rk47 on June 10, 2013, 07:54:35 PM
You guys are too optimistic if you think Cyanide will include ALL of Chaos Edition's team roster in $49.99 BB2 release.


Title: Re: Blood Bowl 2
Post by: Jasper on June 10, 2013, 08:09:06 PM
I'm in if they fix the UI, the bugs, and the crappy network architecture.  Maybe include all the star players, even if they look like normal players.

I'd even settle for less teams if they fixed those things, but otherwise no amount of pretty graphics or new teams will sway me.


Title: Re: Blood Bowl 2
Post by: Megrim on June 10, 2013, 08:26:00 PM
There's not point then. Everything Cyanide can do and more is already on FUMBBL, barring graphics. If they try to circle around for another "here is a stunted release, expect 3+ expansions later", they can go suck on a bowl of lemons.


Title: Re: Blood Bowl 2
Post by: rk47 on June 10, 2013, 08:42:46 PM
Well, their dick move would involve shutting down the old BB servers - forcing people who want to play more of their version to buy the sequel.


Title: Re: Blood Bowl 2
Post by: Megrim on June 10, 2013, 08:57:28 PM
My first instinct is to say they wouldn't be that dumb, but on second thought it is quite possible. The only recourse would then be switching to FUMBBL, and hoping that the fanbase tanks them.


Title: Re: Blood Bowl 2
Post by: luckton on June 11, 2013, 03:03:05 AM
BB2 will probably follow in the steps they've taken with Dungeon Bowl and this new "Star Coach" thing; a handful of teams at launch, all of the other teams + different pitches and other odds and ends as DLC in the months following.


Title: Re: Blood Bowl 2
Post by: HaemishM on June 11, 2013, 07:55:30 AM
I'd have no problem with a 9-10 team BB2 release with DLC teams later...

IF they fix the goddamn UI and network issues. And I sure as FUCK am not buying it until I hear that shit has been fixed, even if it means I miss out on f13 seasons. Cyanide has EARNED my ire.


Title: Re: Blood Bowl 2
Post by: Falconeer on June 11, 2013, 09:45:02 AM
I'm with Haemish. Better UI and more social and League tools would be a good boost to me. Lots more Star Players would be another. But I have very little faith they will come out with something rasonable. I expect the price/content ratio to be very disappointing at launch when compared with BB Chaos Edition.

One lovely thing would be to have BB2 compatible with Leagues created in BB 1. But that's dreaming, eh?


Title: Re: Blood Bowl 2
Post by: HaemishM on June 11, 2013, 10:02:36 AM
One lovely thing would be to have BB2 compatible with Leagues created in BB 1. But that's dreaming, eh?

Do you really think they are even remotely capable of such a feat?


Title: Re: Blood Bowl 2
Post by: satael on June 11, 2013, 10:29:33 AM
One lovely thing would be to have BB2 compatible with Leagues created in BB 1. But that's dreaming, eh?

Do you really think they are even remotely capable of such a feat?

Well, if they just spruce up the graphics from bb and sell it as bb2 (with some of the teams removed and later sold as dlc) I see no reason why not.  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: Ingmar on June 11, 2013, 11:22:12 AM
I'm with Haemish. Better UI and more social and League tools would be a good boost to me. Lots more Star Players would be another. But I have very little faith they will come out with something rasonable. I expect the price/content ratio to be very disappointing at launch when compared with BB Chaos Edition.

One lovely thing would be to have BB2 compatible with Leagues created in BB 1. But that's dreaming, eh?

I suspect you can have improved league tools, or you can have compatibility, but you can't have both. And I also suspect you'll actually get neither one in the end.


Title: Re: Blood Bowl 2
Post by: eldaec on October 25, 2013, 01:20:04 AM
Two tremendously dull screenshots of a human holding a ball.

http://www.bloodbowl-game.com/#53


Title: Re: Blood Bowl 2
Post by: IainC on October 25, 2013, 03:23:33 AM
Pretty sure that if you asked any number of BB players what they wanted in BB2, an improved graphics engine that could procedurally generate mud spatters while still managing to make grass look terrible wouldn't be anywhere near the top of those lists.


Title: Re: Blood Bowl 2
Post by: eldaec on October 25, 2013, 04:20:02 AM
Though to be fair, I suspect the things they do want (bug fixes, UI improvements, functional netcode, the rest of the teams and star players, and more people playing) are best achieved with a ground up rewrite by competent people - which would deliver mud splatter for free.


Title: Re: Blood Bowl 2
Post by: rk47 on October 25, 2013, 05:43:11 AM
damn it looks like a skyrim mod armor.
are they gona include real time mode this time?  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: eldaec on January 20, 2014, 11:38:01 PM
The bb2 forum is reporting that the cyanide have confirmed to some French site that they will launch this with 7 teams plus a bullshit made up roster for Brettonians. Full list...

Human, Orcs, High Elfs, Dark Elfs, Dwarf, Chaos, Skaven and Brettonian.

I'm not sure I see the point of this now.


Title: Re: Blood Bowl 2
Post by: rk47 on January 20, 2014, 11:50:48 PM
OH NEW HUMANS  :heart:
NO AMAZONS YES!
FUCK WIMIN
NO WOODIES
FUCK ELVES
DAY 1 PURCHASE  :awesome_for_real:


Title: Re: Blood Bowl 2
Post by: eldaec on January 21, 2014, 12:09:28 AM
I'm suspicious about high elves being on the list. I suspect they mean wood elves.


Title: Re: Blood Bowl 2
Post by: IainC on January 21, 2014, 02:44:04 AM
Here is the JV&C article (http://www.jeuxvideoandco.com/actus/2014/01/15/preview-bloodblowl-2/). For the non-French speakers here's a rough machine translation of the article.

Quote
Amateurs of violence that seek a strategy executed by millimeters are delighted, the new Blood Bowl is here! Mixing football and creatures in the universe of the Warhammer strategy game is basically the game.


Released in June 2009, the first installment of the series had kept all its promises by giving us a very close game the original title. This bloody version of football already had everything to please the purists as strategists in grass.

Blood Bowl 2 contains the recipe for elder with an increasingly violent and quirky background. With a new graphics engine, the characters seem less "cartoon" and more faithful to the license of Game Workshop. From what we could see during the presentation, the graphics are really successful. The stadiums are full of details while players have more accessories. It's exhilarating to see how Cyanide has once again managed to visually recreate the atmosphere of the original board game.

In its release, the game will feature no less than 8 races and five different types of stages. Knowing that the stages can be upgraded 3 times, it leaves a lot of room for manoeuvre.

Besides gameplay, the developers wanted to focus this time on the "turn" appearance. Exit, therefore, the choice between real-time and turn-based. This time we focus on the essence of the game: strategy. And it's not so bad because, let's face it, playing live was almost impossible. Blood Bowl is, despite its barbaric appearance and devoid of good feeling, a real strategy game. It's a bit like chess you are required to move your pieces without pause. Even Kasparov would have struggled in those conditions!


A brand new campaign mode will also be taking part with a scripted progression for more epic matches. Play the role of the Reikland Reavers, a prestigious team in the Blood Bowl universe. The story is completely linear and allow you to familiarise yourself with the many rules of the sport. We did not get to see more of that side, but we were promised a completely crossed scenario where more than the fate of our team, the fate of the entire galaxy is in our hands ... We look forward to seeing it anyway!


For once, the League mode is the one that made us salivate more. Tasty mix between a manager and a football game in the series of NFL, it invites us to manage our retail team and its progress in the League. You will manage your budget and through the acquisition of sponsors, buying super-stars, the standard rewards of referees (or jars of wine if you prefer), expanding your stadium and so on and better. For further games, which require a good dose of strategy and know-how, management of your team will indeed be a crucial element of the game


In multiplayer, you can choose between participating in the official league or create your own league. In the official league, you have access to a system where players Mercato "stars" will be available to transfer for a short time. This initiative is noteworthy because I think it helps a lot to delve into the game world

Ultimately, Blood Bowl 2 wants in just his eldest line. Both violent and tactical, new baby Cyanide sure to delight fans as well as newcomers.

Final Verdict for the game's release in late 2014!

damn it looks like a skyrim mod armor.
are they gona include real time mode this time?  :why_so_serious:

Real time mode confirmed to be cut.

There's another article on Gamekult  (http://www.gamekult.com/actu/zoom-blood-bowl-ii-A128505.html)that lists the reported teams.

Bad machine translation follows:
Quote
You do not change a winning team unless the star player has been sent to the morgue, and it is therefore not too surprising that Cyanide Studio and Focus Home Interactive unite for a new adaptation of Franchise Blood Bowl of Games Workshop .

Blood Bowl II course we invited to participate once more in the deadliest championship sports history by opposing teams inspired by the various races of the universe Warhammer joy and good humor. The aim is always to offer a true to the original board game experience, but the success of the first episode and its extensions stand-alone , sold over a million copies, has allowed developers to build still largest ever fine for this "true" result.

BLODGE THIS!

Rather than build on the foundation of the first episode, Cyanide Studio has decided to make a clean sweep for Blood Bowl II and rebuild while pulling obviously on his experience of the franchise. If you suddenly find art direction still wedged between medieval sport and nice humorous parody, the graphics engine and interface have very little to do with what we have known so far. Often criticised, the user interface of Blood Bowl was sprayed with dynamite to be replaced by a more modern style, lighter and sleeker. Cyanide Studio wants concise this time and we offer menus much less congested who go to the essentials. Record each player is suddenly much better arranged, providing direct insight necessary statistics without drowning the user in an avalanche of unnecessary information. Simulated cards Panini version of Blood Bowl has even been incorporated into the game to represent each star in a very visual way, involving all key skills in a single block identifiable at a glance. Even discovering the game for the first time, it was childish for playing Blood Bowl to identify a Blitzer human, its stats and skills ( Tackle , Mighty Blow , Piling On , and other attributes of subtle guy) without having to read the single line of text. It does not sacrifice the richness of the original rules but obviously earns a lot in readability. We can only applaud with both hands. This will facilitate reading countless sometimes obscure rules and information franchise Games Workshop does not stop in the menus but also continues during games. The scenes of gameplay that we could see were quite brief and obviously still under construction but you can still expect an ergonomics effort this side too. The sake of clarity and problems using certain skills that sometimes handicapping the first episode could therefore well be part of the past. Fingers crossed.


HAND GAME

Who says scenes gameplay said obviously overview of the new graphics rendering Blood Bowl II . Cyanide Studio has been busy at this level and this result seems to finally have a technical level equal to the excellent art direction this since the first game Blood Bowl developer. . Immediately we feel great attention to detail and effort staged with the addition of a bunch of small sketches funny game around it seems that the studio has also enjoyed the cinematic camera XCOM: Enemy Unknown and Blood Bowl II we now offer a small spectacular staging in stock not to be missed. This view in the heart of the action, that can be quite off in the options, will be reserved for key moments (injuries / deaths, drive, pass, etc..) And has enabled us to see a lineman human facies smash a goblin in closeup. The animations seem much more than before and it worked very sporty side, the players did not hesitate to show their joy when they trample an opponent, obviously adds to the ambiance. And the atmosphere should not miss in Blood Bowl II , thanks to the arrival of new stadiums. We have so far seen as the home of our friends, the Orcs but the improvement this simple wasteland now allows to gradually transform into a version heroic fantasy Camp Nou. The animation in the stands should add a layer of excitement when wealthy team will host a group while lousy home. The game will feature five different stages in the output and one imagines that their expansion over the victories will be part of the motivations of the single player campaign. This obviously we propose to assume the role of coach in Reikland Reavers , a team fell in a dramatic decline after years of celebration a bit too intense. This solitaire game will quite obviously scripted with fixed stars that need to be restore the prestige and unique events designed to shake up our habits. Cyanide Studio also announced that the AI will play a completely different way in the controlled team and will even be able to take specific predefined behaviors. A very edgy team Orcs that completely ignore the ball and you prefer to walk on the facies is not an impossibility. Sports lovers also greet the arrival of a transfer window for the exchange of stars or a complete overhaul of sponsor. Each visionary brand of the universe Warhammer you now affect special purposes (such as killing a certain number of players for a group of funeral) with the key rewards if successful. But the campaign is never one of facets of Blood Bowl II and lovers of the franchise also find custom championships and a multiplayer game push. If it has unfortunately not been able to discover innovations multi was again promised a much better readability, the presence of an official league Cyanide with a regular season followed by a tournament and, of course, all the tools necessary for creating and customizing private leagues. Cyanide Studio also prepares us a whole bunch of tools viewings, to review games, to invite the spectator parts of our friends or even clashes follow of the most famous without having to move the game What to facilitate the creation of community content for the biggest fans of the franchise. coaches Finally, it is difficult to talk about an adaptation of Blood Bowl signed Cyanide Studio without question the actual playable teams output. It has already been promised eight playable outset races: Humans, Orcs, High Elves, Dark Elves, Dwarfs, Skaven, Chaos but also all new Bretonnian. Here's a revelation that should not be missed to intrigue fans of the franchise, especially when you know that Games Workshop absolutely valid all content produced by Cyanide Studio . These eight races starting comprise the heart of the game after its release but already know that other teams join the fray eventually. Remains to be seen whether Cyanide Studio will use the same method as in the past to integrate, ie out a multitude of extensions stand-alone , or whether the developer intends to adopt a policy of DLC . Anyway, we can not wait to get their hands on this very promising Blood Bowl II expected this year, no more details for now.


New UI. Fuck yes! Although if I was going to use a game as a camera reference than I'm not sure that X-Com would be that game.

I'm suspicious about high elves being on the list. I suspect they mean wood elves.

The name given is Hauts-Elfes so unless GK are mistaken it looks like no Woodies at the start.


Title: Re: Blood Bowl 2
Post by: Teleku on January 21, 2014, 05:01:17 AM
Welp, no reason for me to buy then.  Looks like I'll hold off for an edition or two.    :awesome_for_real:

Really though, its just a pure kick to the balls that they aren't able to include all of the races from the start this time around.


Title: Re: Blood Bowl 2
Post by: Jaedar on January 21, 2014, 07:54:15 AM
I really don't see any reason to buy this for anyone who owns BB1. I mean, they might make it more user friendly and stuff so it might be better for new players: but we're already committed. We've learned to live with the bad stuff, downgrading to 1/4th of the races is not something I see a lot of people doing.

For dungeonbowl, where cyanide did something similar and only included 2/8 collages or something on release, there was a proper game with all the races after one year with a bundle with the base game+all dlc for the same price as the original release. Hopefully blood bowl 2 will do something similar(because I figure its way too late for them to change their mind and include all races on release like they should have).


Title: Re: Blood Bowl 2
Post by: IainC on January 21, 2014, 08:08:12 AM
Unless they turn the servers off for BB1 when this launches, I can't see it either. Of course if they do that then there's a good chance that it will be the nudge existing BB players need to go and play FUMBBL instead.

I really don't understand what their plan is here to be honest. There's no way that this can go well for them or the existing BB fanbase.


Title: Re: Blood Bowl 2
Post by: luckton on January 21, 2014, 08:35:43 AM
Dungeon Bowl should have been the herald of the coming train wreck to you.  It's all about DLC and microtrans now.  They more than likely will shut down the BB1 servers, maybe not immediately, but probably as more teams become available for post-launch purchase.


Title: Re: Blood Bowl 2
Post by: swiftblade on January 21, 2014, 09:29:07 AM
The new multiplayer type games could be interesting, sounds like they might even be heading back to second edition campaigns (sponsors/salaries etc). 8 teams is very disappointing, but UI over haul is much needed. Guess we'll have to see.


Title: Re: Blood Bowl 2
Post by: eldaec on January 21, 2014, 10:31:56 AM
I'd be completely happy to pay per race on a dlc basis.

Just so long as they are all there.


Title: Re: Blood Bowl 2
Post by: rk47 on January 21, 2014, 09:32:52 PM
I'd be completely happy to pay per race on a dlc basis.

Just so long as they are all there.

I'd be happy to pay $5 for BB2 - Human Only Version.
But we all know it's going to be 8 - 4 - 4- 4 packs from here onwards.


Title: Re: Blood Bowl 2
Post by: Ingmar on January 21, 2014, 09:38:06 PM
The new multiplayer type games could be interesting, sounds like they might even be heading back to second edition campaigns (sponsors/salaries etc). 8 teams is very disappointing, but UI over haul is much needed. Guess we'll have to see.

Sponsors and salaries and such is already in the current version, but you have to be in Blitz mode where you can turn all the options on and off.


Title: Re: Blood Bowl 2
Post by: Kail on January 21, 2014, 10:25:24 PM
Dungeon Bowl should have been the herald of the coming train wreck to you.

Was Dungeonbowl successful or something? I've literally never been able to play it because it's multiplayer only and the online servers are a howling, vacant wasteland.  Anyone in the BB2 dev team who said anything along the lines of "you know what Dungeonbowl did right" should have been catapulted in to the piranha tank before they got the chance to finish the sentence.

As for BB2, it's probably going to end up being the breaking point for me.  Unless they can convince me that whatever new gameplay features they add (no, unfucking the UI doesn't count) are worth the full price tag, I'm not riding this stupid "buy the game four times for the really real we honestly mean it this time final complete edition" train again.


Title: Re: Blood Bowl 2
Post by: Teleku on January 22, 2014, 12:37:32 AM
Yeah, exactly.  Regardless of how nice the changes are, or even adding extra features in, I'm not downgraded my team selection that badly.

I'll buy the game when they release a version with all the races (or at least the vast majority of them) in game.  That is, if everybody agrees the client itself really is an improvment over the old one, and not just another buggy piece of shit with a horrible UI.


Title: Re: Blood Bowl 2
Post by: satael on January 22, 2014, 04:50:35 AM
I'll get it despite it having so few teams if the UI is significantly better and there's better support for continuing a crashed/timed-out multiplayer game (and if it doesn't have anything terribly wrong with it in addition to those improvements).


Title: Re: Blood Bowl 2
Post by: Falconeer on February 05, 2014, 09:25:14 AM
This might be silly but take a look at Dogs of War Online, most recent game from Cyanide that just got released (free to play) on Steam. It's a board game port too (from Confrontation), so it's right up our alley. And I must say, it's a big improvement over the usual Cyanide incompetence when it comes to UIs. So, if this is what we should expect for Blood Bowl 2, I am timidly getting optimistic about it.


Title: Re: Blood Bowl 2
Post by: IainC on April 15, 2014, 08:26:14 AM
Gameplay video released (https://www.youtube.com/watch?v=AjaBGm4t-58) although calling it gameplay is a bit kind, there's no UI and it looks as though they just spliced together all the animation sequences to create the action.


Title: Re: Blood Bowl 2
Post by: Ingmar on April 15, 2014, 10:27:34 AM
New Jim sucks.


Title: Re: Blood Bowl 2
Post by: luckton on July 30, 2014, 04:36:40 AM
This looks interesting...tradeable/sellable players using treasury funds.

http://bloodbowlgame.tumblr.com/post/91451853380/transfer-season-is-coming-join-the-marketplace


Title: Re: Blood Bowl 2
Post by: IainC on November 03, 2014, 07:14:14 PM
New RPS interview with the devs (http://www.rockpapershotgun.com/2014/11/03/blood-bowl-2-interview/)

Quote
I won’t say that we are the EVE Online of sport management because that would be a bit too much, but basically that’s the idea behind it.
  :ye_gods:

Better news is that apparently the UI has been completely revamped, better tools for league management will exist and the old expansion model is apparently dead. Still only 8 races at the start, but the others are planned as individual DLC rather than expansion content.


Title: Re: Blood Bowl 2
Post by: rk47 on November 03, 2014, 08:02:06 PM
I'll wait till it's $20 ... even then with the basic 8 races...no. Not really.


Title: Re: Blood Bowl 2
Post by: Ruvaldt on November 03, 2014, 08:03:20 PM
I like the DLC idea more than having a bunch of confusing expansions.


Title: Re: Blood Bowl 2
Post by: Teleku on November 04, 2014, 03:57:31 PM
DLC teams make a lot more sense, glad to hear it.


Title: Re: Blood Bowl 2
Post by: eldaec on November 04, 2014, 04:06:15 PM
DLC is fine.

Spending the first year or more with only 7 teams is not.


Title: Re: Blood Bowl 2
Post by: Ingmar on November 04, 2014, 04:16:49 PM
8, unless you're deliberately not counting Bretonnians which is understandable.


Title: Re: Blood Bowl 2
Post by: Falconeer on November 05, 2014, 04:36:40 AM
No Amazon? *faxing Anita Sarkeesian*


Title: Re: Blood Bowl 2
Post by: Megrim on November 05, 2014, 03:10:39 PM
Do we have a list of which teams are in?


Title: Re: Blood Bowl 2
Post by: Kail on November 05, 2014, 03:29:07 PM
Do we have a list of which teams are in?

As far as I know it's Humans, Orcs, Dwarfs, High Elves, Dark Elves, Skaven, Chaos, and Bretonnians (their new made up "Arthurian Knight" race).


Title: Re: Blood Bowl 2
Post by: Megrim on November 05, 2014, 03:32:45 PM
Cool, thanks. The Bretonnians aren't made-up afaik, they are a custom roster that's been floating around for a while.


Title: Re: Blood Bowl 2
Post by: Megrim on November 05, 2014, 03:33:49 PM
Also - odd choice to take HE and DE, but not woodies.


Title: Re: Blood Bowl 2
Post by: Ruvaldt on November 05, 2014, 05:27:14 PM
Yeah, there is no official Bretonnian team, but they've existed in various forms for decades.  Cyanide including them isn't much of a stretch, especially if they use Plasmoid's version which has been extensively playtested.


Title: Re: Blood Bowl 2
Post by: Teleku on November 06, 2014, 06:17:14 AM
Plasmoids looks.... pretty underpowered and boring compared to most.  From the stats it looks totally uncompetative compared to most of the main teams.  If they're going to make a team like that, I wish they'd have thrown in some hilarious team gimick to make it more amusing (but they seem to be against such things).
Also - odd choice to take HE and DE, but not woodies.
:mob:


Title: Re: Blood Bowl 2
Post by: lamaros on November 06, 2014, 06:23:49 AM
I think they seem ok power wise. Cheap linesmen, ok for the rest. Would be a decent side with a decent coach. Slann would perhaps be more interesting, but eh.


Title: Re: Blood Bowl 2
Post by: swiftblade on December 02, 2014, 01:03:25 PM
From the Bloodbowl Facebook page:

"Something big is coming up in a few days. Increase the volume of your speakers."


Title: Re: Blood Bowl 2
Post by: IainC on March 06, 2015, 10:55:50 AM
A few days turns out to mean about three months. Howevre Gamespot (http://www.gamespot.com/videos/warhammer-sports-return-with-blood-bowl-2/2300-6423725/) has a video and some very loose details. Release date is June 2015 apparently. No-one else seems to be reporting this however.


Title: Re: Blood Bowl 2
Post by: satael on March 06, 2015, 11:21:10 AM
A few days turns out to mean about three months. Howevre Gamespot (http://www.gamespot.com/videos/warhammer-sports-return-with-blood-bowl-2/2300-6423725/) has a video and some very loose details. Release date is June 2015 apparently. No-one else seems to be reporting this however.
Looks like alot of cosmetic fluff that will just hinder the game compared to current cyanide's blood bowl. I'll still buy it on release date unless the reviews are negative across the board.  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: Falconeer on March 11, 2015, 05:00:04 AM
GDC video. (https://www.youtube.com/watch?v=6RN-vqUYTyg) They were at GDC, so this is still probably on. I guess.


Title: Re: Blood Bowl 2
Post by: IainC on March 11, 2015, 11:46:15 AM
My first impressions from that video.

- Lots of additional animation overhead padding out the time required to play. I hope you can turn that shit off.
- Scrolling ticker bar for action log looks nice but I hope it goes further back than the current vertical list.
- Looks like no cursor, I'm assuming this is to make it easier for controllers but moving the selection one square at a time bites for keyboard and mouse.
- Likewise selecting dice looks to be fiddly and prone to misclicks
- Don't need commentator subtitles. They have to be optional.
- Graphics look nice but it's 2015, there's no excuse for not getting that right.
- On screen context info such as the ball bounce diagram for kicks and the percentage chances for actions are good. However it looks as though the percentage chances are derived from the base chance without modifiers.
- I hope to god you can change the default camera view, it's super hard to see the positions of the players in relation to each other on that 3/4 view, I much prefer having the camera looking straight up the pitch.


Title: Re: Blood Bowl 2
Post by: rk47 on March 11, 2015, 07:41:16 PM
Bretonnians
0-16 Linemen 40,000 6 3 2 7 Fend G ASP 
0-4 Yeomen 70,000 6 3 3 8 Wrestle GS AP
0-4 Blitzers 110,000 7 3 3 8 Block, Catch, Dauntless GS AP

 :uhrr: Looks like a good line up, Jim. These humans lost the useless Ogre who can punch...., Catchers who enable speed plays and Throwers who can pass and told their hardy linos to go home and be a family man.
Replacing the other positionals are four muscular wrestlers who are n
o stronger than the average human. It seems like they're the leftovers of the previous human linos who actually knew how to wrestle. With the added bonus of knowing how to train their muscles.

The new linos though...it's like they went super cheap with these guys and picked up any straggling North Korean coolies that managed to cross the border.
They're fed enough to fight mano-a-mano with most linos out there, but dressed in nothing more than a pair of boxes and singlets. Not to mention the regular beatings by Kim's regime has reduced their precise ball control to just slightly above a minotaur.

I can't wait to experience an 8 Guard Human Team.
So hyped.
Much guard.
Very wow.


Title: Re: Blood Bowl 2
Post by: Falconeer on March 19, 2015, 04:44:10 AM
New video, Human Gameplay. (https://www.youtube.com/watch?v=8-vhwFQkRP0)

Sadly, they keep showing the console version. I want to see the PC one. I am sure they will be identical but there are a few things that I'd feel better if I could see how they work on the PC version.


Title: Re: Blood Bowl 2
Post by: tmp on March 19, 2015, 04:42:40 PM
That very likely is the PC version, with a controller plugged in. Who knows if m+kb is even going to be an option (because why bother making two interfaces when you can get away with one)


Title: Re: Blood Bowl 2
Post by: Falconeer on March 20, 2015, 04:32:23 AM
No KB+M would be a dealbreaker for me.


Title: Re: Blood Bowl 2
Post by: Ruvaldt on March 20, 2015, 06:01:11 AM
I can't imagine a situation in which a PC game like this doesn't have kb+m support.  I think that possibility is pretty far fetched.


Title: Re: Blood Bowl 2
Post by: luckton on March 20, 2015, 06:18:52 AM
I can't imagine a situation in which a PC game like this doesn't have kb+m support.  I think that possibility is pretty far fetched.

Agreed. I'd say they're showing off the 3/4 perspective because it looks more stylish/flashy for advertisement purposes. Bird's eye isometric may be the best for actual strategic gameplay, but it doesn't necessarily make onlookers say "I wanna play that shit too!"


Title: Re: Blood Bowl 2
Post by: Falconeer on March 20, 2015, 10:37:23 AM
New dedicated website.

http://www.bloodbowl-game.com/bloodbowl2

Launches wit 8 races.
Humans, Orcs, Dwarfs, Skaven, High Elves, Dark Elves, Chaos, and the Bretonnian newcomers

Among the new features is the Transfer Market.


Title: Re: Blood Bowl 2
Post by: lamaros on March 20, 2015, 07:21:59 PM
Yeah I have no idea what that means.


Title: Re: Blood Bowl 2
Post by: luckton on March 20, 2015, 07:56:28 PM
Yeah I have no idea what that means.

The Marketplace? A place to buy/sell/trade players/teams.


Title: Re: Blood Bowl 2
Post by: lamaros on March 20, 2015, 10:48:37 PM
Yeah I have no idea what that means.

The Marketplace? A place to buy/sell/trade players/teams.

Yes. I still have no idea what that means.


Title: Re: Blood Bowl 2
Post by: Megrim on March 20, 2015, 11:46:31 PM
Its not been made very clear. One would assume that it would only work between teams which share compatible players, but if it is just that - this seems a very limited function. Why they would use resources to implement this is unclear. If it isn't just that, I would guess that it is an optional toggle for people who want to mix team compositions up.


Title: Re: Blood Bowl 2
Post by: Comstar on March 21, 2015, 05:44:52 AM
The site says its same teams only - human to human etc.  It's a way to buy star players made by other players.

Players also age, and retire (increasing percentage after a set number of games) and quit when they get to 33 years old.  Sounds like a good idea, even if most players will be dead or crippled by then. But you could now also sell them off to someone else in the league to use. You can't sell it out of the league, it sounds like a good idea to me.

I'm going to miss my Amazons :(



Title: Re: Blood Bowl 2
Post by: lamaros on March 21, 2015, 08:23:58 AM
That just seems a pointless waste of time. How many teams of the same type are there in a league to make that meaningful?

Sounds like this is in place for very large leagues that have multiple seasons. Not many of those...

Would be more interesting if it was an added "free for all" mode where players could make multi-racial teams, and least that might be brokenly fun for a bit.


More (slight) advantages for experienced coaches\teams?



Title: Re: Blood Bowl 2
Post by: rk47 on March 22, 2015, 10:54:36 AM
They forgot the Horse Armor DLC to increase your team's AV for one match.


Title: Re: Blood Bowl 2
Post by: Falconeer on April 16, 2015, 03:53:47 AM
Chaos gameplay. (https://www.youtube.com/watch?v=131ti-NpUS0) Pretty sweet looking.


Title: Re: Blood Bowl 2
Post by: satael on April 16, 2015, 06:03:08 AM
Chaos gameplay. (https://www.youtube.com/watch?v=131ti-NpUS0) Pretty sweet looking.

Looks nice as long as you can turn down all the extra animations (they seem like something that would make the 2 minute turn playing a pain since they interrupt the gameplay so much)


Title: Re: Blood Bowl 2
Post by: Ingmar on April 16, 2015, 12:24:05 PM
The die selection interface looks like it will be really, really easy to misclick.


Title: Re: Blood Bowl 2
Post by: IainC on April 16, 2015, 12:51:31 PM
Also, when the clock is ticking and I want to find which of my guys has Catch (or whatever) I just want to mouse-over on them and see it, not wait for the card to appear and animate.


Title: Re: Blood Bowl 2
Post by: luckton on April 16, 2015, 12:56:45 PM
I'm not convinced that they would be stupid enough to make what they're showing the only way/view to play the game. Has to be for media fluff/coverage.

Right?

Right?!?!  :ye_gods:


Title: Re: Blood Bowl 2
Post by: IainC on April 16, 2015, 12:59:12 PM
I expect that what we're seeing is the new auto camera. Which is awful obviously but still miles better than the vertigo inducing abomination in the current version.


Title: Re: Blood Bowl 2
Post by: Falconeer on June 11, 2015, 02:36:40 AM
Official Release Date: September 22.

New Campaign video: https://www.youtube.com/watch?v=xAS-pDTeejI


Title: Re: Blood Bowl 2
Post by: satael on June 11, 2015, 04:05:03 AM
Hopefully they'll release a real gameplay video in a month or two and we can then see if they've made things better (or even worse).  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: luckton on June 11, 2015, 10:50:45 AM
According to the video description, Wood Elves and Lizardmen are going to be pre-order bonus teams. But you can only choose one, and there's no word yet as to when/if those teams will be available after launch.


Title: Re: Blood Bowl 2
Post by: Falconeer on June 18, 2015, 05:58:50 AM
Some undoctored gameplay from E3.

https://www.youtube.com/watch?v=EJ-ykYbXelw


Title: Re: Blood Bowl 2
Post by: satael on June 18, 2015, 06:19:04 AM
Some undoctored gameplay from E3.

https://www.youtube.com/watch?v=EJ-ykYbXelw
Better graphics but other than that...meh?  :oh_i_see:


Title: Re: Blood Bowl 2
Post by: Falconeer on July 10, 2015, 06:51:56 AM
New "Overview Trailer" (https://www.youtube.com/watch?v=URMfC-scXF0). Preorders are now open. Game should be about 40 Credits and preordering will give you an additional team and beta access.


Title: Re: Blood Bowl 2
Post by: luckton on July 10, 2015, 08:06:00 AM
New "Overview Trailer" (https://www.youtube.com/watch?v=URMfC-scXF0). Preorders are now open. Game should be about 40 Credits and preordering will give you an additional team and beta access.


In that video, at 0:24, you can see a different camera perspective. Looks like bird's eye may still be a thing?


Title: Re: Blood Bowl 2
Post by: Falconeer on July 10, 2015, 12:19:32 PM
I am sure bird's eye camera is in. What sucks is the 45 € price point. What the hell.


Title: Re: Blood Bowl 2
Post by: Ginaz on July 10, 2015, 02:14:38 PM
I am sure bird's eye camera is in. What sucks is the 45 € price point. What the hell.

Yeah, I'm not buying this one.  Cyanide has to be one of the worst developers ever.  Fucking cash grab.  I'll wait another year or 2 and maybe get it when it and the DLC's go on sale. 


Title: Re: Blood Bowl 2
Post by: Falconeer on September 09, 2015, 03:25:05 AM
Beta for those who preordered is now live.

Quote
Hello Blood Bowl coaches!

We’re excited to announce that the Blood Bowl 2 multiplayer beta is now live. That means you’re able to jump in and play the game right away and start earning XP for your coaches, and developing your teams. Yup, that means that your saves, teams, and coaches will not be deleted upon launch.

The following content will be available during the multiplayer beta – and remember, it’s exactly that: a beta. We’d love to hear your feedback, technical issues, bug reporting and anything else you’d like to share with us. The right places to do that would be the Steam Hub and the game’s official forum.

Content in the multiplayer beta:

• Four races: Orc, Humans, Dwarfs, and Skaven
• Friendly games, local, online – against AI or players
• Multiplayer leagues
• Management: team and league creation, levelling up, earning XP etc…
• Cabal TV (that’s the game’s replay mode to help you reflect on, and analyze, your game and games from other players).

Remember, this is a real beta so we really value your feedback. Play as much multiplayer as you can and create a league with your friend! There’s no NDA, so feel free to stream and discuss your impressions about the game online and with Focus and Cyanide who’ll be eagerly scanning over your feedback. There is a list of known issues that we’re working on before launch, and these are below:

• Some players might experience performance quirks depending on their hardware – still working on optimization
• In very rare cases, certain skills used in conjunction with others may cause issues – these are known, and will be fixed for launch.
• Delay in action after Always Hungry fails by about 10 seconds.
• Minor UI tweaks are in the works.

You’re playing before launch – during crunch time – so there’s still work to be done. This is quite normal, so don’t feel as though this is indicative of the final quality of the game. If you encounter a problem, let us know, and we’ll get on it (it’s probably something we’re already working on).

For new players, a handy guide can be found here (this is not the final version): http://guide.bloodbowl-game.com/


Title: Re: Blood Bowl 2
Post by: luckton on September 09, 2015, 04:00:12 AM
The Bretonnians, for anyone interested.

http://guide.bloodbowl-game.com/en/races-bretonnians

Really would like to get the Norse back onto the pitch in the new game, but these chaps might fill the void for now.


Title: Re: Blood Bowl 2
Post by: IainC on September 09, 2015, 04:04:45 AM
The Bretonnians, for anyone interested.

http://guide.bloodbowl-game.com/en/races-bretonnians

I love* the way that they've formatted the statlines so that you can't see which skills belong to which position.

Cyanide, can't even get HTML right.

They look pretty terrible. A low movement, S3 team where the only reliable ball-handling comes from positional players.

*Don't love.



Title: Re: Blood Bowl 2
Post by: luckton on September 09, 2015, 04:26:43 AM
They probably could have at least used a space between positions, or a draw a line, but I'm not seeing as much confusion as you are? Maybe a browser issue?


Title: Re: Blood Bowl 2
Post by: IainC on September 09, 2015, 05:11:42 AM
They probably could have at least used a space between positions, or a draw a line, but I'm not seeing as much confusion as you are? Maybe a browser issue?

(http://i.imgur.com/O51XLSs.png)

I'm guessing that 40,000GC Linemen don't get Block as standard so presumably that skill belongs to Blitzers along with Catch. Do they get Dauntless as well or is that a Blocker skill?


Title: Re: Blood Bowl 2
Post by: Falconeer on September 09, 2015, 05:12:48 AM
I doubt the Bretonnian linesmen come pre-equipped with Fend and Block, is probably what Iain is trying to say.


Title: Re: Blood Bowl 2
Post by: luckton on September 09, 2015, 05:59:31 AM
I doubt the Bretonnian linesmen come pre-equipped with Fend and Block, is probably what Iain is trying to say.

I see what you mean now...some of the other race pages for skills are questionable too.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 09, 2015, 06:07:24 AM
I am reading some early comments. Looks like -SURPRISE- many steps back have been made since Blood Bowl 1.


Title: Re: Blood Bowl 2
Post by: eldaec on September 09, 2015, 06:14:16 AM
Wow. The Breton roster somehow failed to live up to my expectations even for a bullshit team made up by Cyanide.


Title: Re: Blood Bowl 2
Post by: IainC on September 09, 2015, 06:25:25 AM
Wow. The Breton roster somehow failed to live up to my expectations even for a bullshit team made up by Cyanide.
Yeah a Blocker positional who doesn't start with Block seems like a very strange design decision.


Title: Re: Blood Bowl 2
Post by: Comstar on September 09, 2015, 06:28:31 AM
Played one friendly game.

Interface is...confusing, but I think I see it. Trying to do pass and blitzes dosn't seem obvious how to do it. The icon show up...sometimes.

Deploying players is very annoying, you need to let them move every single bloody square. Just GO there dammit.

Id'ing skills in tiny icons is next to impossible.

I miss my Amazons. I'll be sure tom paying 10 bucks for them :(. In 12 months :(

It's Blood Bowl. It's still good.  Whose setting up a league?


Title: Re: Blood Bowl 2
Post by: IainC on September 09, 2015, 07:00:25 AM
Apparently a lot of people are locked out on PC because the game defaults to XBox controls and they need to press A to continue after loading.
Also the beta forum is full of crash reports.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 09, 2015, 07:08:41 AM
What I gathered so far. Please note that some of these things might be common misconceptions. Like the names and position labels. Maybe it's jut everyone missing the shortcut to activate it.

- No way to see previous dice rolls. Only your most recent one.

- No way to pick if you want one of your character skills to activate or not. For example, you HAVE to side-step, no choice there. Same for all the other skills.

- No way to see the grid on the field.

- No way to see tackle zones.

- No way to see player names or position.

In general, it seems like there's a whole bunch of missing Quality of Life little features that not only would be expected in such a complicated boardgame once it gets translated to computer, but THEY WERE IN BLOOD BOWL 1.

It's beta they say. When BB1 launched it was in a similar state of disarray. I am sure patches will bring it up to speed, but for at the moment it's a bummer.


EDIT: Interestingly, they added a real-money currency (Cyans) used to take part in the Veteran ladder and other serious competition. Completely optional, and taken from M:tG I would say. I am not sure how I feel about it.


Title: Re: Blood Bowl 2
Post by: IainC on September 09, 2015, 07:15:23 AM
Sounds like those are mostly a result of the console focus. There's a limited number of buttons to press on a controller. Once they are all mapped, it's hard to shoe-horn in additional functionality like 'toggle grid' without hiding it in sub-sub-menus.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 09, 2015, 07:21:46 AM
Soooo...... I am mad at Cyanide again after about five years of being free from the curse? FUCK ME.


Title: Re: Blood Bowl 2
Post by: Ingmar on September 09, 2015, 11:47:11 AM
There's zero reason to buy this until it a) has all the teams or b) they turn the servers off for Blood Bowl 1. And maybe not even then.


Title: Re: Blood Bowl 2
Post by: luckton on September 09, 2015, 01:37:58 PM
There's zero reason to buy this until it a) has all the teams or b) they turn the servers off for Blood Bowl 1. And maybe not even then.

Agreed. Fancy graphics are fancy, but too much consolitis may be this version's downfall for the long-time PC players.


Title: Re: Blood Bowl 2
Post by: kaid on September 14, 2015, 11:39:43 AM
Sounds like those are mostly a result of the console focus. There's a limited number of buttons to press on a controller. Once they are all mapped, it's hard to shoe-horn in additional functionality like 'toggle grid' without hiding it in sub-sub-menus.

Also I played last night and you can see tackle zones when you have an active character. They are a bit harder to see they are light green for 1 level of tackle zone and slightly brownish for more.

I do like that when you plot your courses it gives you a lot more information about your actual chances of dodging/picking things up/passing/catching. I remember that drove me up a wall before trying to figure out when dodging out of a tackle zone what your actual percent chance of doing it was.

I messed around a few games in a big generic league and the match making seemed pretty nice. It would be nice for them to show you what the league options were. Maybe there is a way to see it but if so I did not find them. Still had a couple good matches last night pretty even teams lost first game due to being rusty and failing a go for it to score the tying TD on the final turn. Second game was classic dwarf on humie violence. By the end of the game I had about 2/3 of their team ko'ed injured or dead. I was not fouling or even going out of my way to smash people around but the dice hated my opponent.



Title: Re: Blood Bowl 2
Post by: kaid on September 14, 2015, 11:43:54 AM
Okay for blitzing click on the guy you want to blitz one time. A pop up over his head will appear with blitz as an option. If you select that then he is in a blitz action so can run then block somebody. You can also just click a guy at a distance to blitz but I found for most consistent results just manually start your action by declaring the blitz.

Pass I believe works the same way click the guy with the ball once the pop up should have pass as an option to go into pass mode. Also just activating the guy and then clicking on another player on your team will automatically activate pass mode. You can leave pass or blitz mode by hitting escape.

Played one friendly game.

Interface is...confusing, but I think I see it. Trying to do pass and blitzes dosn't seem obvious how to do it. The icon show up...sometimes.

Deploying players is very annoying, you need to let them move every single bloody square. Just GO there dammit.

Id'ing skills in tiny icons is next to impossible.

I miss my Amazons. I'll be sure tom paying 10 bucks for them :(. In 12 months :(

It's Blood Bowl. It's still good.  Whose setting up a league?


Title: Re: Blood Bowl 2
Post by: HaemishM on September 14, 2015, 01:40:16 PM
So what I'm hearing is this is a colossal step backwards from the already eye-gougingly bad BB1 interface, doesn't even have all the teams from the original, and may require real-money to play some of the higher up leagues?

Fuck Cyanide.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 14, 2015, 02:17:34 PM
No, the interface isn't really worse. The problem is that there's a lot of missing stuff. In that sense, it's a huge step back.

Also, the real money stuff, I was probably wrong about it and I just overreacted. But until the game launches, we don't know.

Jury is out on BB2 and where it will be in a week when it officially launches and or in a few months after proper patching. What is undeniable though is that AT THE MOMENT BB1 is a better tool to play a proper game of Blood Bowl, and this is without even considering triple amount of teams.


Title: Re: Blood Bowl 2
Post by: HaemishM on September 14, 2015, 02:21:16 PM
We all know the original BB needed a serious interface upgrade. That the new interface isn't loads better, AND has problems all its own with fewer teams and a expensive new price tag? I may not even bother waiting for a sale.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 14, 2015, 04:33:42 PM
There are some nice things. Like the spectator tool. Apparently you can watch other people play. Live. Not only the people you know. You can even go into the "Cabal Vision" menu and watch a number of live games being featured. *

Also, as mentioned above, the matchmaker is pretty cool. Sure, who cares about joining a random league. But it's not bad to simply apply to the official ladder (or one of the many alternative ones that will pop up) and just get a random match by hitting "play" without having to fish for a match in global chat (which has been removed entirely).

* apparently there is a search tool for live games. Apparently you can watch live any given match being played. Not so important in the Twitch era, but still cool.


Title: Re: Blood Bowl 2
Post by: IainC on September 14, 2015, 11:19:39 PM
There are some nice things. Like the spectator tool. Apparently you can watch other people play. Live. Not only the people you know. You can even go into the "Cabal Vision" menu and watch a number of live games being featured. *

* apparently there is a search tool for live games. Apparently you can watch live any given match being played. Not so important in the Twitch era, but still cool.

You can do this in BB1 too.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 14, 2015, 11:31:50 PM
Oh? Wow. I am so out of the loop then. I didn't know you could, otherwise I would have watched some of the hot matches or the finals of our League back in the days.


Title: Re: Blood Bowl 2
Post by: IainC on September 15, 2015, 02:15:36 AM
Oh? Wow. I am so out of the loop then. I didn't know you could, otherwise I would have watched some of the hot matches or the finals of our League back in the days.

I think it's only with BB:CE though. Spectating (in BB1 at least, I haven't seen how BB2 does it) is a nice idea that Cyanide fucked up in implementation. If you choose to spectate a match, you basically get the replay file for that game and you watch it from the beginning, even if you join near the end, and there's no way to fast forward or skip ahead to where players actually are at the moment.


Title: Re: Blood Bowl 2
Post by: Lucas on September 15, 2015, 03:33:48 AM
I bought Blood Bowl a few years ago, but at that time I didn't manage to squeeze enough time to learn it (tried the boardgame version when I was a kid).

I imagine that rules will stay exactly the same with Blood Bowl 2 (in other words, it's still Blood Bowl), no matter the differences with the interface, graphic upgrades and whatever else. In other words, I can start "training" with the first game and eventually decide to upgrade to "2" later on, without missing anything, right?


Title: Re: Blood Bowl 2
Post by: IainC on September 15, 2015, 04:58:53 AM
I bought Blood Bowl a few years ago, but at that time I didn't manage to squeeze enough time to learn it (tried the boardgame version when I was a kid).

I imagine that rules will stay exactly the same with Blood Bowl 2 (in other words, it's still Blood Bowl), no matter the differences with the interface, graphic upgrades and whatever else. In other words, I can start "training" with the first game and eventually decide to upgrade to "2" later on, without missing anything, right?

Yes, the core turn based rules should be the same between versions. There might be some specific things that change from a UI perspective (how certain skills and abilities such as Leap, Bloodlust, Transfixing Gazze, etc work) but the underlying mechanics should be identical. If you want to get some multiplayer games in then I'm sure there are a number of people in this thread who would be happy to line up a friendly match or two. You'd just need to make a team or two and stick them in the f13 Feeder league (which IIRC is admined by Eldaec).


Title: Re: Blood Bowl 2
Post by: Falconeer on September 15, 2015, 07:47:33 AM
Oh? Wow. I am so out of the loop then. I didn't know you could, otherwise I would have watched some of the hot matches or the finals of our League back in the days.

I think it's only with BB:CE though. Spectating (in BB1 at least, I haven't seen how BB2 does it) is a nice idea that Cyanide fucked up in implementation. If you choose to spectate a match, you basically get the replay file for that game and you watch it from the beginning, even if you join near the end, and there's no way to fast forward or skip ahead to where players actually are at the moment.

At least that one is fixed now in BB2. If you join a live match you spectate truly live. Meaning if I join an underway match, I'll start watching the turn actually being played. You can also hit the "rewind" button and it clearly skips back to the last played action as if it were reading the replay file, but you can still hit fast forward and basically catch up again with the live action in real time. It is far from perfect, but it is a nice addition and based on what you say an upgrade from BB1.

About Lucas questions, yes as Iain said. Basically it's like Chess. The interface can change but the rules are set in stone.


Title: Re: Blood Bowl 2
Post by: eldaec on September 15, 2015, 12:46:29 PM
I'm not a feeder league commissioner I don't think.



Title: Re: Blood Bowl 2
Post by: Falconeer on September 15, 2015, 01:19:45 PM
Oh god I hope I am not the only one still. I passed it to someone three years ago. Ruvaldt, maybe? I could either try and log in, or check back into that thread.


Title: Re: Blood Bowl 2
Post by: Ingmar on September 15, 2015, 02:40:18 PM
Lamaros is one I believe.


Title: Re: Blood Bowl 2
Post by: Megrim on September 15, 2015, 06:41:20 PM
There should be a few; I am one as well, iirc.

Did they seriously remove Pass Block as a skill?


Title: Re: Blood Bowl 2
Post by: Falconeer on September 15, 2015, 11:46:48 PM
As far as I know a lot of stuff like the Pass Block thing is just a bug or a sign of how not-ready-for-launch this is.


Title: Re: Blood Bowl 2
Post by: lamaros on September 15, 2015, 11:51:32 PM
Yeah I can add people to feeder league if they need too.


Title: Re: Blood Bowl 2
Post by: IainC on September 16, 2015, 02:54:58 AM
As far as I know a lot of stuff like the Pass Block thing is just a bug or a sign of how not-ready-for-launch this is.

There's also no 'ask' option for skills any more. So now your Wrestle guy wrestles every time, likewise other situational skills like Shadowing, Stand Firm, Fend, Stab, Multiple Block and Piling On will always fire now.


Title: Re: Blood Bowl 2
Post by: satael on September 16, 2015, 03:01:59 AM
As far as I know a lot of stuff like the Pass Block thing is just a bug or a sign of how not-ready-for-launch this is.

There's also no 'ask' option for skills any more. So now your Wrestle guy wrestles every time, likewise other situational skills like Shadowing, Stand Firm, Fend, Stab, Multiple Block and Piling On will always fire now.

That makes skills like piling on a liability rather than a nice option for some situations.  :uhrr:


Title: Re: Blood Bowl 2
Post by: Falconeer on September 16, 2015, 03:06:54 AM
Exactly. The kind of stuff that cannot be intentional and will certainly be fixed, but in the meantime makes this client a joke.


Title: Re: Blood Bowl 2
Post by: luckton on September 16, 2015, 08:38:00 AM
My FB feed just reminded me that this thing launches in six days.   :uhrr:


Title: Re: Blood Bowl 2
Post by: IainC on September 16, 2015, 08:44:47 AM
Exactly. The kind of stuff that cannot be intentional and will certainly be fixed, but in the meantime makes this client a joke.

That's quite some generosity topped with optimism there.


Title: Re: Blood Bowl 2
Post by: HaemishM on September 16, 2015, 09:16:35 AM
Yeah, just based on the 4 versions of the original Cyanide game I bought, none of which fixed the major glaring problems with the interface that hindered it, tells me that expecting those Frenchie fuckers to fix anything is wildly optimistic, bordering on serious cognitive malfunction.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 17, 2015, 04:56:01 AM
Quote
BETA STATUS UPDATE
Hey Coaches!

It's been one week since we launched the beta and we are really happy with all the feedback we continue to receive from such an active community!

Our top priority is to deal with the remaining technical issues that are preventing a few players from accessing to the beta.

We're thrilled to see so many people participating in the beta to help us polish Blood Bowl 2 before its official release, and we're pleased to say we're working on what looks to be urgent in terms of the number of people reporting the feedback:

- Move the “End turn” button position to avoid misclicks
- Fix a bug preventing you from seeing the league/tournament settings
- “Pass Block” is being worked on at the moment.

That’s only a first step and we’ll keep working on your feedback in the next weeks.

Thanks again for your dedication to help us make a great game!

Have fun,
Cyanide Studios & Focus Home Interactive

Yeah, fuck you Cyanide.


Title: Re: Blood Bowl 2
Post by: Thrawn on September 23, 2015, 03:06:05 PM
See it's only $33 at GreenManGaming as the VIP sale right now....tempted.


Title: Re: Blood Bowl 2
Post by: satael on September 24, 2015, 01:17:38 AM
See it's only $33 at GreenManGaming as the VIP sale right now....tempted.

I was tempted especially when they have a -20% off digital coupon right now but unfortunately it doesn't work on bb2 (which you only find out when checking out) so I guess I'll wait for it to hit steam summer sale next year.  :oh_i_see:


Title: Re: Blood Bowl 2
Post by: Falconeer on September 24, 2015, 02:07:13 AM
Unless you really want to see something new for the sake of it (like me, often), there are no good reasons to buy Blood Bowl 2 now.

Because:

- The price will go down.
- It will include more teams.
- It will have less bugs.
- It probably will have a few more features. We are talking about stuff that was in Blood Bowl 1 anyway and that was cut here.

This game is just another paid beta, or Early Access as they call it these days.


Title: Re: Blood Bowl 2
Post by: luckton on September 24, 2015, 03:58:09 AM
Early reviews are reflecting what Falc is saying. This game wasn't ready for launch, but they wanted money that badly. Pass Block still isn't fixed, and bugs are still running rampant.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 24, 2015, 04:52:02 AM
Pass Block is the least of this software's issues, and what bothers me is that they keep mentioning that they are working on it as if it were some immense task that we should be happy they agreed to fix. Also, yes, busg are there, but BB2 biggest issue is just the vast amount of things missing that are/were in BB1. They are not gonna fix that anytime soon.


Title: Re: Blood Bowl 2
Post by: satael on September 24, 2015, 05:06:36 AM
You'd think that they would have a pretty good idea on how to implement pass block from the first game unless it's some unholy jumble of code they can't decipher now (it's not like the mechanic has changed?).


Title: Re: Blood Bowl 2
Post by: Falconeer on September 24, 2015, 06:46:00 AM
Breaking News: Lizardmen and Wood Elves are now in the game, and have been granted for free to anyone who preordered. Originally, preorder only granted you 1 extra race. ALSO, anyone who got the game on Steam after launch and within the next 5 hours will get the Lizardmen for free.


Title: Re: Blood Bowl 2
Post by: luckton on September 24, 2015, 08:12:05 AM
Waiting on Norse. Maybe the game will be playable by then.


Title: Re: Blood Bowl 2
Post by: Hoax on September 24, 2015, 11:10:16 AM
Totally want to get back into this but I'm gonna try to wait out the first 75% sale. If it gets to -75% that's just short of 5 free dlc teams of your choice at the $7 rate I've heard thrown around.

Obviously even if you don't buy a dlc team you can play against them just not create a team with that race right? I know that sound stupid but this is Cyanide we are talking about.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 24, 2015, 11:14:27 AM
Yes of course.


Title: Re: Blood Bowl 2
Post by: luckton on September 29, 2015, 04:10:59 PM
So I keep seeing Falc playing this in my Steam friend list...any thoughts you'd like to share on your experiences, Falc?  :grin:


Title: Re: Blood Bowl 2
Post by: Falconeer on September 29, 2015, 05:01:52 PM
Neh, not really  :uhrr:

My real life friends, who stayed away from Blood Bowl 1 for NO GOOD REASON, saw some screenshots and videos and all of a sudden they got interested in Blood Bowl 2 before it even launched. So now they want to play, grow their teams and form a League. I am happy to play with them, of course, so I am pretending everything's fine, but as I mentioned multiple times while there are some pleasant aspects in this BB2, it just isn't a proper tool to play Blood Bowl at the moment. Too many missing quality of life features, plus a less than optimal board to play on (no grid, no tackle zones, no nameplates. Hell it even gets hard to tell your team from the opposition at times).

It's OK to play for shit and giggles, it's fun for new players, but it's unacceptable to play semi-seriously.


Title: Re: Blood Bowl 2
Post by: Falconeer on September 30, 2015, 01:38:00 AM
My favourite new feature is the spectator tool. It allows you to catch up with live matches you've missed the beginning of with much better control than in the past, and actually follow the game play-by-play in real time with virtually no delay. That allows us to have two people playing and everyone watching and cheering in Teasmpeak which is nothing we couldn't do if they were just streaming on Twitch, but as I said this is in real-real time and at the same time you are not just watching TV but actively moving the camera and clicking on whatever you wanna click to check players.


Title: Re: Blood Bowl 2
Post by: HaemishM on September 30, 2015, 11:21:44 AM
plus a less than optimal board to play on (no grid, no tackle zones, no nameplates. Hell it even gets hard to tell your team from the opposition at times).

Wait... what?


Title: Re: Blood Bowl 2
Post by: Falconeer on September 30, 2015, 11:24:16 AM
Exactly.


Title: Re: Blood Bowl 2
Post by: rk47 on October 01, 2015, 01:11:12 AM
As far as I know a lot of stuff like the Pass Block thing is just a bug or a sign of how not-ready-for-launch this is.

There's also no 'ask' option for skills any more. So now your Wrestle guy wrestles every time, likewise other situational skills like Shadowing, Stand Firm, Fend, Stab, Multiple Block and Piling On will always fire now.

That makes skills like piling on a liability rather than a nice option for some situations.  :uhrr:

(https://dl.dropboxusercontent.com/u/829607/daily/90/cyan.jpg)


Title: Re: Blood Bowl 2
Post by: Falconeer on October 02, 2015, 02:43:17 AM
New patch is another bag of nothingness (although they have finally fixed pass block), but at least they will tell us some other bullshit next Wednesday.

Quote
That's why we're organizing a Reddit AMA (Ask Me Anything) Wednesday October 7th from 4:00PM to 6:00PM CEST with the development team where we'll answer all your questions on Blood Bowl 2!

While I am sure they will be good at dodging real questions, I am interested as I think Cyanide is the least vocal company ever and I want to hear a few things about where this is going and why does it suck so much for an sequel.


Title: Re: Blood Bowl 2
Post by: Falconeer on October 07, 2015, 10:45:44 AM
This just happened. Versus Lizardmen, and those down are not just Skinks.  :awesome_for_real:


(https://dl.dropboxusercontent.com/u/3584773/Minotaur%202015-10-07_00008.jpg)


Title: Re: Blood Bowl 2
Post by: Falconeer on November 03, 2015, 11:38:12 PM
33% off for no reason. I guess the NAF official League queue times are getting longer.


Title: Re: Blood Bowl 2
Post by: Ginaz on November 04, 2015, 12:11:49 AM
33% off for no reason. I guess the NAF official League queue times are getting longer.

Still too much.  Let me know when it's around $15...with all teams.


Title: Re: Blood Bowl 2
Post by: Falconeer on November 05, 2015, 01:06:27 AM
Dode74, super old moderator and pivotal BB online person, resigned as a moderator with a public letter that exposes Cyanide for being even bigger morons than we thought they could be. What a bunch of fucking idiots.

http://forum.bloodbowl-game.com/viewtopic.php?f=61&t=6772

Quote
Some time after BB1 was released I took up the role as moderator here in order to help people enjoy the great game of Blood Bowl using Cyanide's BB client. This concept was epitomised on the release of LE when the ability to create player-run open leagues led to me being asked by several members of the community to start an alternative to Naggaroth/Auld, which is what spawned FOL. At the time Cyanide were extremely helpful, providing data to help me police it and, along with some great help from people like Verbal_HM, create an open league environment where people had good odds of getting a full game played.

With that came greater communication with both Cyanide and Focus, and the opportunity to take part in several of their other related projects such as Star Coach and Dungeonbowl. It was taking part in the latter, and a look through the database, which led to discovery of the Khorne roster, a quick look at which showed how much assistance Cyanide needed to create something which wasn't going to break the game. I was asked to help and brought in a few people, including people of ex-BBRC fame, to create the roster seen in BBCE now. The process was rather fraught, and involved a lot of restrictions and what I considered to be a "backwards" method of creating a team. A Khorne team was eventually released with CE, and, like it or loathe it, it performs as the design intended. A frank discussion was had with Cyanide about the process and little more was said until they approached me for help with BB2 in 2013.

The development and discussion cycle for BB2 was different. No longer were Cyanide interested in anything I or any of the other very experienced coaches and league managers had to say about the game, despite some apparent initial interest. When several of us expressed scepticism at some of their design decisions it seems we, as a group, were cut off almost entirely: they merely used us to test for bugs. Even that was nigh-on impossible given the extraordinary lack of communication, the failure to inform us of what the game rules should be (we had no idea whether the human catcher change was a bug or not), the almost unusable dice log, and the near total lack of any organised testing at all - I think we had a Focus "run" tournament towards the end of the test period, but otherwise it was more a case of "here's the game, see what you can do". There was no directed testing of specifics such as league management, skill interaction or individual skill mechanics. That kind of approach can work in a very large open beta where someone, somewhere will try just about anything, but with only about 20 people at most, no in-game communication, and no direction as to what to test the closed beta was seen by me and many others as a total and utter waste of everyone's time: we weren't listened to even when we did report what we saw as bugs, we were merely a drain on resource rather than any sort of enabler.

So now we are at BB2 release, and some weeks afterwards we finally have confirmation that all those things we thought were bugs are actually intentional. The game is fundamentally changed in many ways, particularly with the broken bank system and the changes to skills being mandatory. Add to that the lack of any sort of progress from BB1 in terms of matchmaking (and VoodooMike did all the groundwork they need to create a better system than what they had), nonsense justifications of the changes they have made, a total lack of any commitment to future team creation, and no improvement in their communication other than a whitewash AMA where little of any substance was actually answered and I find that I can't in good conscience continue as moderator here with the same intent with which I started.

Blood Bowl is a great game, but Cyanide's Blood Bowl 2 is a debasement of it. The graphics are nice, the aesthetic is great, but Cyanide have taken too many steps backwards in terms of mechanics even from BB1 for me to be able to do what I tried to do with that game in good conscience: I can't try to help people enjoy BB2 more because I don't believe it is a game worth helping people with and, while I accept that different people want different things from their gaming, I think anyone who would willingly choose BB2 over BB1 (for all its failings, and there are many) is choosing style over substance. BB2 is not, in my opinion, worth playing, and therefore the forums are not worth my time to moderate (although I will most certainly come here to bitch about the game plenty!). I therefore resign as a moderator here.


Title: Re: Blood Bowl 2
Post by: Falconeer on November 05, 2015, 07:10:55 AM
And just today, they posted about what is supposed to come in the future. Pretty much, just all the basic features that were in BB1 and didn't make it into BB2  :awesome_for_real:


Main topics Cyanide is currently working on:

• Dice log history during the matches
• Juggernaut skill optional on "Both Down "
• Players placement phase accelerated (teleportation)
• Access to rosters during the inducements
• Option to display Player's names during the match
• Display the players missing the next game on the roster page
• Search tool for the replays
• Add more replays in Cabal TV (all those of the last 10 days)
• Option to change the options of an active league
• Option to display the grid during a match
• Reconnection to a match after a crash (PC only)
• Display fame and gold roll at the end of a match
• Server news displayed on the home page
• When buying players, display the price of a reroll
• Detailed stats for each player
• Option to validate a match in multiplayer competition (Round Robin, Knockout) without a commissioner
• Option to disable Jim & Bob subtitles
• Level up available for a team displayed on the shield of the team


Title: Re: Blood Bowl 2
Post by: HaemishM on November 05, 2015, 08:55:57 AM
Wait, none of that shit was currently in BB2? ... The fuck?


Title: Re: Blood Bowl 2
Post by: Ingmar on November 06, 2015, 10:36:53 AM
Man, that's just embarrassing.


Title: Re: Blood Bowl 2
Post by: Thrawn on November 12, 2015, 08:12:27 AM
https://www.reddit.com/r/bloodbowl/comments/3sj0ez/latest_bb2_patch_removes_team_colours_moves_to/ (https://www.reddit.com/r/bloodbowl/comments/3sj0ez/latest_bb2_patch_removes_team_colours_moves_to/)

If accurate, it looks like some options for team colors and such that have been available since launch are being moved behind a micro transaction pay wall.


Title: Re: Blood Bowl 2
Post by: Falconeer on November 12, 2015, 08:40:25 AM
Out of all the bullshit Cyanide always pulls off, this is nothing. When you create a team, you can pick a jersey out of about 20 or so different ones. This morning's patch introduced the Shop which will be used for cosmetic stuff, like jersey and skins, or new teams. Lizardmen and Wood Elf are available for purchase at 7 euros ($) although everyone who bought the game in the first week got it for free. Even the Star Players are "for sale" in the Shop although their price is... "free". They explained that this is because in June when they built the shop interface they didn't think they could make the Star PLayers for launch so they were planning to sell them later. Eventualy, they made it so we all have them for free, but they left them in the shop to show that we all got that content for free (  :why_so_serious: ).

So anyway, the jerseys, who cares. If they moved some of the jerseys that were for free in the cash shop it's a big whatever. Personally, I am pretty sure all the jerseys that are in the shop are new so no big deal. But IF (and I said IF) a couple of those that were supposed to be for free landed in the cash shop it's just a big huge whatever. Cyanide is such a poor company that I can't really give a fuck about a move like this. It seems to me that the Shop at the moment is just there as a beta test and no one will buy any jersey from there until they put something more interesting, like armour upgrades and new skins.

So, in short, even if what they say happened really happened, and I am not sure it did no matter the screenshots, it's par for the course with Cyanide but it's a non-issue whereas what sucks is that we still have zero options for Leagues, no ability to reconnect to a crashed game, no grid on the field, no names on players, and so on...

P.S: About the "real money" currency. One thing that is nice is that whoever has it (because you bought it or because you earned some in the campaign I believe) can put it up as a reward for Leagues. So basically, I can buy 1000 "Cyans" and decide that whoever wins the next League gets 500, the second 200 and so on. Until they populate the inventory it's all bullshit, but in the long run it's a nice way to create in-game prizes for the Leagues. Remember when I used to put up a Steam game out of my pockets as first prize for our f13 League?


Title: Re: Blood Bowl 2
Post by: Thrawn on November 12, 2015, 10:37:37 AM
Looks like it was either in error or back tracked on already either way - https://twitter.com/BloodBowl_Game/status/664863393602490368 (https://twitter.com/BloodBowl_Game/status/664863393602490368)


Title: Re: Blood Bowl 2
Post by: Falconeer on November 19, 2015, 02:14:07 AM
HAHAHAAH oh boys, I just hit "Delete League" by mistake a few minutes ago as I was trying to delete a mock Competition inside the League I made up for testing purposes, and WITH NO CONFIRMATION BOX I just erased the entire League I am running with friends. The last 2 months of games is gone.

Good job Cyanide! So hard to put in a confirmation box, right? Unbelievable. I don't know who I want to kick harder, myself or them stupid idiots.


Title: Re: Blood Bowl 2
Post by: IainC on November 19, 2015, 06:56:38 AM
HAHAHAAH oh boys, I just hit "Delete League" by mistake a few minutes ago as I was trying to delete a mock Competition inside the League I made up for testing purposes, and WITH NO CONFIRMATION BOX I just erased the entire League I am running with friends. The last 2 months of games is gone.

Good job Cyanide! So hard to put in a confirmation box, right? Unbelievable. I don't know who I want to kick harder, myself or them stupid idiots.

Have they changed the league seeding UI or is it still the ridiculous piece of shit from BB1?


Title: Re: Blood Bowl 2
Post by: Falconeer on November 19, 2015, 07:23:16 AM
It's probably worse, if I remember things right. I haven't toyed around with it much since we were just creating a League of 8 from scratch, but seems that you can't seed anything here.


Title: Re: Blood Bowl 2
Post by: Megrim on November 23, 2015, 03:08:50 PM
HAHAHAAH oh boys, I just hit "Delete League" by mistake a few minutes ago as I was trying to delete a mock Competition inside the League I made up for testing purposes, and WITH NO CONFIRMATION BOX I just erased the entire League I am running with friends. The last 2 months of games is gone.

Good job Cyanide! So hard to put in a confirmation box, right? Unbelievable. I don't know who I want to kick harder, myself or them stupid idiots.

I applaud your efforts in betatesting this for the rest of us!

o7


Title: Re: Blood Bowl 2
Post by: Hoax on November 23, 2015, 04:24:57 PM
I'm snap buying this 100% if it hits -75% off for either of the two big steam sales to end the year. But Cyanide sure doesn't deserve the money.


Title: Re: Blood Bowl 2
Post by: Megrim on November 23, 2015, 04:42:19 PM
Wait for the inevitable expansions, or at least until they announce their dlc/future teams plan.


Title: Re: Blood Bowl 2
Post by: lamaros on November 23, 2015, 05:22:37 PM
Wait for the inevitable Blood Bowl 2 Special Edition, where they add three teams, fix the least annoying bugs, and try and charge everyone full price again.


Title: Re: Blood Bowl 2
Post by: Hoax on November 23, 2015, 07:05:31 PM
I've heard they are adding 3 new teams soon, so I assume that'll happen before/around holidays. That will tell a lot about how they expect to be able to do it.


Title: Re: Blood Bowl 2
Post by: Falconeer on November 23, 2015, 11:26:40 PM
At the moment extra teams are 7$ each, I think.


Title: Re: Blood Bowl 2
Post by: luckton on November 27, 2015, 06:14:21 AM
Now at 40% for the Steam Fall sale. Including 40% the Wood Elves and Lizardmen.

I'm with Hoax though. Needs to be cheaper for the current level of quality/expectation.


Title: Re: Blood Bowl 2
Post by: Hoax on November 29, 2015, 10:07:18 AM
40% wasn't anywhere near enough for this current iteration. Which sucks I've been craving the shit outta some bbowl


Title: Re: Blood Bowl 2
Post by: Megrim on November 29, 2015, 04:11:39 PM
Give it some time. There will probably be another upsurge in BB mania on F13 around the first competent re-release, so there will probably be another league being run.


Title: Re: Blood Bowl 2
Post by: Ginaz on November 29, 2015, 04:13:57 PM
Now at 40% for the Steam Fall sale. Including 40% the Wood Elves and Lizardmen.

I'm with Hoax though. Needs to be cheaper for the current level of quality/expectation.

It needs to be under $20 with a lot more teams before I even think of buying.


Title: Re: Blood Bowl 2
Post by: IainC on November 30, 2015, 02:13:49 AM
Give it some time. There will probably be another upsurge in BB mania on F13 around the first competent re-release, so there will probably be another league being run.

Unless I suffer some kind of head injury, i doubt that I'll be running it. Cyanide have broken me of my BB crush  :heartbreak:


Title: Re: Blood Bowl 2
Post by: Falconeer on November 30, 2015, 02:19:17 AM
After I move to the US, and after many patches to BB2, I might consider it. After all, it would be much easier for me to schedule most of my games.


Title: Re: Blood Bowl 2
Post by: HaemishM on November 30, 2015, 08:01:01 AM
Yeah, based on what I've heard, I'm not even close to buying this shit for more than $10.


Title: Re: Blood Bowl 2
Post by: luckton on December 04, 2015, 12:00:22 PM
Blog post with screenshots of upcoming stuff being patched in. (http://bloodbowlgame.tumblr.com/post/134533599140/hey-coaches-it-has-been-a-very-busy-3-months)

I mean, the way they word it, it sounds like they forgot that they made Blood Bowl 1?

Quote
Many of you wished for an option to display more info on the pitch during a match, such as a grid, player levels, skills and names. We thought that was a great idea.

Wasn't it a great idea when we had it the first time? :uhrr:


Title: Re: Blood Bowl 2
Post by: Teleku on December 04, 2015, 01:43:14 PM
 :uhrr: :uhrr: :uhrr: :uhrr:


Title: Re: Blood Bowl 2
Post by: Falconeer on December 04, 2015, 05:30:00 PM
Nice resolution on those screenshot.

These fucking Cyanide folks are some of the dumbest idiots that ever made games.


Title: Re: Blood Bowl 2
Post by: Falconeer on December 05, 2015, 06:54:51 PM
Have they changed the league seeding UI or is it still the ridiculous piece of shit from BB1?

I finally had to deal with this: there is NO LEAGUE OR PLAYOFF SEEDING. It's a random draw, that's it. I was setting up the playoffs for my friends' League according to Championship rankings and realized we can't do it as the game just wants to shuffle the 8 participants in random matchups. The workaround is to create a Ladder League and have the players setup their own games according to the matchups you have decided outside of the game. Cyanide makes me puke.


Title: Re: Blood Bowl 2
Post by: HaemishM on December 05, 2015, 09:21:25 PM
How is it even possible that they would think that's acceptable?


Title: Re: Blood Bowl 2
Post by: IainC on December 06, 2015, 07:36:42 AM
How is it even possible that they would think that's acceptable?

They thought that the previous system was acceptable as well.

If you've never had to manually seed a BB league, you cannot possibly imagine just what a colossal pile of shit the previous league seeding interface was. You know all those arbitrary choices with vague and unhelpful tootips in the main league creation screen? Well imagine that except there are no tooltips at all, vague or otherwise, and also that the interface doesn't have any kind of logical flow to it.

You have a split window with a drop down for each. The drop down lets you select between 'qualified' and 'not qualified' teams without explaining what those terms mean in this context - you have the same choices even in a brand new knockout league.

Selecting either of those options gives you a list of all the current matchups. Then you have to play some kind of 6 dimensional Tetris by swapping teams from one window to the other until you end up with the correct matchups. Except that you can only swap a player on one side of the matchup with a player on the same side, so often you need to go through multiple swaps until you get a particular combination right, then go back and undo all the swaps you had to make to achieve that. The first time I tried to do it I had literally no clue what I had to do, I ended up having to get Falc on Skype to talk me through it because nothing made any sense to me.


Title: Re: Blood Bowl 2
Post by: Falconeer on December 06, 2015, 09:14:51 AM
Have they changed the league seeding UI or is it still the ridiculous piece of shit from BB1?

I finally had to deal with this: there is NO LEAGUE OR PLAYOFF SEEDING. It's a random draw, that's it. I was setting up the playoffs for my friends' League according to Championship rankings and realized we can't do it as the game just wants to shuffle the 8 participants in random matchups. The workaround is to create a Ladder League and have the players setup their own games according to the matchups you have decided outside of the game. Cyanide makes me puke.

Scratch al that. Workaround doesn't work as the Ladder system doesn't allow to validate or reset matches. In case of a disconnection, you are fucked as one team will get a concession win and 10SPP that it will never be able to drop.

New Workaround is to create lots of 2-teams Knockout Competitions, one for every single matchup. It wouldn't be too bad ( :why_so_serious: ) if it wasn't for the fact that for every single match you have to send out invitations to the two Coaches, that have to accept it, and STILL can't play until the commissioner validates their accepted tickets and "starts" the "Competition". This for every single game in any leg of a knockout competition/Playoff.

I have so much hate in me now.


Title: Re: Blood Bowl 2
Post by: Hoax on December 06, 2015, 09:50:34 AM
I'm sure eventually they will hear our good ideas about at least having the old shitty BB1 system and add it to BB2.

Are the BB2 devs trying to be worse than MWO or something? Why does this keep happening to me?


Title: Re: Blood Bowl 2
Post by: Megrim on December 06, 2015, 01:45:07 PM
There is something to be said about fumbbl here, but you know, hahaha.


Title: Re: Blood Bowl 2
Post by: Falconeer on December 17, 2015, 02:29:28 AM
Big stuff. They are adding 4 more races (Norse, Nurgle, Undead, Necromantic) and for some reason they are giving it away for free.

Quote
Own Blood Bowl 2? 4 future races for free!
17 DECEMBER   - NETHEOS
Hey Coaches,

It has been a very busy 3 months since the release of Blood Bowl 2, and we’ve dedicated them to ironing out the game. Our third big client update is here, with loads of improvements and many awaited features.

In addition to this major update, we'd like to give you more info about what's planned for Blood Bowl 2 in the coming months:

We have started in October the production of 4 additional races (Norse, Undead, Nurgle and Necromantic). As we want to thank you all for your support since the very beginning helping us make Blood Bowl 2 a great success, we decided that if you own Blood Bowl 2, you’ll get these races for free!

As long as you own Blood Bowl 2 before the launch of a race DLC, you’ll get that DLC and subsequent DLC for free, from the list of four planned DLCs.

The first new race to come (the Norse) should be available at the end of February. The three races remaining will release one after the other on a regular basis.

Thank you once again for your constant feedback and support on Blood Bowl 2,
See you on the pitch!

Cyanide Studio & Focus Home Interactive

Also, today's patch adds pretty much all the stuff I was asking for, minus decent League management tools. So a grid, player names, player stats, dice log, and most importantly recconection after a crash. Also, not sure if real, but looks like ALL REPLAYS are saved on their servers for ten days and can be viewed from the schedule page of any competition. Have to test it to believe it.

Quote
UPDATE 2.0.9.1 PATCHLOG
Hey Coaches,

We are glad to release today the third big client update for Blood Bowl 2 on PC.
You can find more info HERE on our decision to offer all the races to come to players who currently own Blood Bowl 2.

General info:
Version : 2.0.9.1
Size : 698 MB

Match
o Coach View: you can now activate the coach view and display a grid on the field along with other strategic information: the names of the players, their levels, their positional names and their skills. (keyboard: Ctrl)
o Teleport will now replace players movements during the set-up phase.
o Extended dice log: you can now open the dice log by clicking on it to display more information on the previous actions.
o The Juggernaut skill is now optional on ‘Both Down’ result: the cancel of Wrestle, Stand Firm and Fend is applied but the player can choose (or not) to change his result in a Push.
o AI speed has been improved.

Menus
o During the inducement phase, you can now have a look at your team and the opponent’s team.
o Self-match validation in Round-Robin and Knockout competitions: players can now validate the result of their match without a commissioner if they both validate the match. This option can be turned-off.
o A feedback is displayed on the team shield when one player is ready to level up.
o In the roster page, a feedback is now displayed on the players who will miss the next game.
o News feed on the main page
o A new statistic tab has been added for all players.
o New search option for replays and lives: players can now search replay using team, coach and league names.
o You can now reconnect to a match after a crash.
o You can now turn-off subtitles.
o Fame and result dice are displayed at the end of a match.
o You can now change the settings of an active league and competition.
o You can now check the cost of the staff during team creation.
o New tie-breaker system
o It is now possible to access the match reports and replays in the schedule tab of a league (replays are available during 10 days on our server).
o A third half will start automatically at the end of the second match of a knockout competition in two legged tie if the two teams are to a draw after 2 matches.
o The Two Legged Tie matches now take into account the Touchdown gap to determine the winner.

Bug Fixes
o Fix of a bug preventing the team with the higher team value to start choosing inducements in ladder
o Fix of an issue preventing the ageing system from working properly.
o It is now possible to Leap during a Pass Block, and to move several players with Pass Block during a Pass
o It is now possible to use Multiple Block after a succeeded Jump Up
o Fix of a ball desynchronisation issue when a player pick up the ball and dodge in the same movement.
o Fix of an issue preventing a turnover after the use of Shadowing skill
o The fireball effect is now compliant with the LRB6 and is not applied to the players already on the ground.
o Fix of an issue preventing the use of an Apothicary on a foul to be taken into account
o Fix of an issue consuming a reroll when a bribe was used.
o Fix of an issue blocking the turn timer at 0.
o Fix of an issue preventing the use of Multiple Block and Stab with a pad.
o The interception SPP are now properly gained when Safe Throw is used.
o Fix of a crash when using Dodge and Diving Tackle in certain conditions.
o Fix of an issue in the 8th campaign match causing the disappearance of the Cabalcopter event.

Known issues
o An administrator can't change the settings of a competition created by another administrator.
o An issue can occur with the name generation of the journeymen.
o The skill Claw takes into account the players with less than 7 AV as if they had 7 AV.



Title: Re: Blood Bowl 2
Post by: Hoax on December 18, 2015, 01:28:18 PM
To make that clearer, this means you want to buy BB2 by/before the first team (Norse) is released in February so you get all 4 teams for free when they come out.


Title: Re: Blood Bowl 2
Post by: luckton on December 18, 2015, 03:51:12 PM
It's actually somewhat tempting now. Let's see if it affects the sale price for Steam's Winter Sale next week.


Title: Re: Blood Bowl 2
Post by: Teleku on December 27, 2015, 07:22:43 AM
Ugh.  I am SO HESITANT about giving these chucklefucks money after all they've done.  Can somebody confirm or deny that the last upate (that Flac was talking about) has at least fixed some of the most insulting omissions and fuck-ups?  And then, beyond that, that it feels like blood bowl and is actually sort of fun to play with?

If so, I'll probably grab it while its on winter sale to take advantage of the winter sale and upcoming team releases.  But I still wish their was an option for "pay extra for the game, and 3 random Cyanide employees instantly get kicked in the balls by a robot ball busting machine."


Title: Re: Blood Bowl 2
Post by: Falconeer on December 27, 2015, 08:44:30 AM
I... I think I can confirm that much.

The game IS Blood Bowl. The grid is now there, so are player name plates and even toggleable skill plates (that weren't in BB1). You can even reconnect after a crash, and the control scheme while confusing at first (and you can still opt for the bb1 one from options) is good enough. Visuals are good, and after much whining I can't come up with many glaring bugs from the top of my head now. Single Player is bullshit of course, but multiplayer matchmaking (in the official League) is an OK addition if you are into that. My favourite new thing is the spectator/replay tool. It allows you to watch replays of games in your league even if no one uploads anything, and most importantly allows people to spectate live matches in true real time. That is awesome.

I am sure there are still lots of issues, but they have addressed pretty much all that weren't my complains so now EXCEPT FOR THE MISSING LEAGUE MANAGEMENT/SEEDING tools, I would say the game is good to go. Especially considering you get 10 races plus the next 4 coming for free. 14 total is not a bad deal.


Title: Re: Blood Bowl 2
Post by: Hoax on December 27, 2015, 11:21:56 AM
No not yet.

In order to get the grid you must activate either names or the skill display. The names are poorly displayed and clutter up the screen. The skill thing is even worse. It includes default skills for the position. The skill icons are shown in a box that obscures what is behind it.

DICE ROLL RESULTS ARE PUT BEHIND THIS BOX.

So yeah. You can't see the results of a block die, to pick a die, without moving your camera around to dodge the skill box.

The update while a step was incredibly Cyanide of them. I want this game very badly but they haven't done anywhere near enough good work to have earned anything but "oh this is on max sale better pick it up" treatment.


Title: Re: Blood Bowl 2
Post by: Falconeer on December 28, 2015, 02:20:16 AM
Your criticisms are more than valid. I don't have a problem with it as you learn very quickly to keep a finger on control to switch between no names, names, and skills constanty depending on what you need to see. And the skill plates in particular are very handy to me. Never had the necessity to player hunt to see what they are about ever again since the update. But as I said, your criticism is fair. Also, no dice log yet.


Title: Re: Blood Bowl 2
Post by: Teleku on December 28, 2015, 11:45:43 AM
It should be pretty damning that I threw $300 at a weird kickstarter grim dark anime neckbeard board game (on top of several other iffy decisions a 30 something professional bachelor with lots of disposable income makes), but remain very hesitant about handing this company $25 for a game I've spent HUNDREDS of hours playing in the past.   :oh_i_see:

I'll wait till I'm good and drunk (when I stumble home from new years eve sounds good) then probably grab this.  All hail wood elf cheerleaders in HD!   :awesome_for_real:


Title: Re: Blood Bowl 2
Post by: Falconeer on December 28, 2015, 01:16:30 PM
Oh right, there's only human cheerleaders.  :oh_i_see:


Title: Re: Blood Bowl 2
Post by: Teleku on December 28, 2015, 01:21:51 PM
 :crying_panda:


Title: Re: Blood Bowl 2
Post by: Hoax on January 17, 2016, 06:56:44 AM
http://forum.bloodbowl-game.com/viewtopic.php?f=92&t=7200

They are going to run a BB tournament with prizes. They will open a special ladder where your teams can only play 20 games (sounds like they aren't even programming it so you can't play more though lol). I also have no clue what they are doing to prevent cheating/fraud on said ladder? The mysteries of Cyanide.

Quote
Official World Cup Ladder

The World Cup Ladder can be found in the "Official World Cup Ladder" league in game.

The league is divided into three seasons of one month each.

- The first season starts 11 February 2016 and finishes 11 March 2016.
- The second season starts 11 March 2016 and finishes 11 April 2016.
- The third season starts 11 April 2016 and finishes 11 May 2016.

At the end of each season, the best five coaches on the leaderboard will qualify for the World Cup Play Off.
A coach can have as many teams as he wants in the ladder, but each team must play at least five matches and a maximum of 20 matches.

So from the ladders they will select 15 coaches. Which leaves another 49 slots to complete the 64-man World Cup Play Off field.

This is where it gets a little less oh Cyanide  :oh_i_see: and a bit more interesting.

They have, who knows using what criteria since they have no community interaction of any kind, selected 20 BB leagues and those leagues have been granted the opportunity to run a special season with fresh teams that will then also be able to qualify X amount of the top performing coaches to the play offs. Obviously you'd expect the league winner to qualify along with 0-3 other people depending on the size/quality of the special season versus the rest of the league.

Quote
Community Qualifier Leagues

We organised the World Cup with the biggest and most active Blood Bowl community leagues. A Blood Bowl World Cup would be meaningless without its awesome community and that's why you'll be able to qualify for the playoff in the numerous community leagues!

You need to fill the registration form before applying for a Community Qualifier.

Each league has its own rules and organises its own qualifier tournament.

Registrations are open until 9 February 2016.

The number of tickets for the Play-off awarded to each league will be unveiled 11 February 2016.

The Community Qualifier Leagues start 11 February 2016 and finishes on 11 May 2016.

Don't trust that Feb 9th date, some leagues are trying to close registration earlier than that probably for the sanity of their admins. I saw several that were already saying they wanted to lock the players/teams in around Feb 4th a week before competition starts.

Obviously some effort has been made to be inclusive of various world regions though having only the data of who streams BB on twitch its a pretty shocking split:

EU Leagues: 2
France: 5
UK, Germany, Spain & Italy: 1

USA Leagues: 4

Latin America: 1

Russia/CIS: 1

Aussie: 1

Plus two leagues that claim world-wide membership make up the 20.

I have zero clue how the UK only gets 1 slot. Ditto Australia considering their TZ issues are immense compared to anyone else. Asia gets nothing at all, so I guess that confirms that they don't BB. France gets five leagues and the US gets four. That seems like too many on both counts.

I suspect the winner will come from either a ladder coach (very good players and players who play alot will grind that 20-0) or a representative of one of the two EU or World leagues which should have much stronger competition than the rest.

I can't wait for the graft, cheating and drama that is sure to come from all this. Just like the real world cup! Some of these leagues whose sites I visited do not look like they have the preparation or integrity to withstand people who really want to win playing with them.

Meanwhile this announcement did not accompany a sale of the base game or the dlc teams thus far or the release of a new team, or a patch that fixes basic shit that needs fixing. Sooooooooo basically nobody knows about it. Because Cyanide literally can't function on some basic level.

Hopefully if I get the game in time to join some leagues and some of you join some also we can have a thread on the hilarity and drama and stories.


Title: Re: Blood Bowl 2
Post by: luckton on May 03, 2016, 04:59:09 AM
Norse, Undead, Necro, and Nurgle teams on the way.

http://steamcommunity.com/games/236690/announcements/detail/833540992991515942

Also, for PC people, if you buy the game today, you'll get the Undead, Necro, and Nurgle teams for free when they're released. If you buy it right nao (as of this posting) before 7PM CEST, you'll get the Norse too. That's about 1PM for EST, if I'm zoning right.


Title: Re: Blood Bowl 2
Post by: lamaros on May 03, 2016, 05:27:04 AM
For $45 US? Go and get fucked Cyanide.


Title: Re: Blood Bowl 2
Post by: luckton on May 03, 2016, 05:42:47 AM
Yeah, pretty safe to say that they probably won't be having any flash or weekend sales like they've been having for a while. Maybe something for the summer sale.


Title: Re: Blood Bowl 2
Post by: Ginaz on July 27, 2016, 01:13:16 PM
BB2 is on sale now for $17 CDN on Steam, which is 66% off, and 3 of the 4 DLC teams are on sale for 50%-66% off.  I finally caved and bought plus the Lizardmen and Wood Elves.  Preparing myself for the inevitable soul crushing double skull roll that kills my best player. :awesome_for_real:


Title: Re: Blood Bowl 2
Post by: lamaros on July 27, 2016, 04:38:10 PM
Still too much.


Title: Re: Blood Bowl 2
Post by: Megrim on July 27, 2016, 07:52:11 PM
It was like 14 bucks during the last Steam sale. I actually thought about it, but decided to check if they'd done anything about the league management issues. Nope, lol.


Title: Re: Blood Bowl 2
Post by: luckton on February 09, 2017, 06:54:54 AM
http://www.bloodbowl-game.com/en/news/163-blood-bowl-2-legendary-edition-brings-plenty-of-new-content-and-features-to-the-pitch

After three years and a bunch of patches and paid beta testing, we're finally getting the actual game  :why_so_serious:


Title: Re: Blood Bowl 2
Post by: HaemishM on February 09, 2017, 08:44:53 AM
Did it ever become worthwhile?


Title: Re: Blood Bowl 2
Post by: lamaros on April 01, 2017, 04:20:16 PM
Ok, after coming back to it again recently I've decided that BB2 is now pretty playable, team purchasing aside.

I'm interested in a league if anyone else is


Title: Re: Blood Bowl 2
Post by: Teleku on April 02, 2017, 03:20:21 PM
With your go ahead on this thing, I'd be interested also.  Unfortunately, I'm about to take off from Russia in a month, and then I'll be bouncing around the globe till July (and then I don't know how long it will be till I get a steady connection in Laos).  Soooo, yeah, sorry.  I probably wont be available till the second half of this year for a different season.


Title: Re: Blood Bowl 2
Post by: lamaros on April 04, 2017, 06:20:55 PM
With your go ahead on this thing, I'd be interested also.  Unfortunately, I'm about to take off from Russia in a month, and then I'll be bouncing around the globe till July (and then I don't know how long it will be till I get a steady connection in Laos).  Soooo, yeah, sorry.  I probably wont be available till the second half of this year for a different season.

I'd say interest is pretty low anyhow.


Title: Re: Blood Bowl 2
Post by: Comstar on April 05, 2017, 03:30:16 AM
I'll be interested when the full version with Amazons comes out.


Title: Re: Blood Bowl 2
Post by: Megrim on April 06, 2017, 03:34:31 AM
I wouldn't mind playing a bit of the old blood bowl. There is a suspicious dearth of tier 3 teams, however...


Title: Re: Blood Bowl 2
Post by: IainC on April 06, 2017, 04:34:49 AM
The last season I ran for BB took a lot of wrangling to get to anywhere near reasonable numbers for a knockout league. Since then, a lot of what used to be BB regulars have gone quiet or left altogether. I have no plans to get BB2 at the moment either so a potential league has maybe 4 or 5 members as I see it. If you want to do that then maybe it's better to run it as an open league with set fixtures plus play as you like friendlies in the same league. That way people can have more than one team in the league to vary things a bit. Fixtures would be player to player, not team to team so players can pick a team that's close to their opponent's TV rather than have some bloated monstrosity vs an embattled team of mercs and most people will be able to get a game on their schedule.

That would be my suggestion anyhow but, as I said I won't be in it so you'll need to work it out with whoever wants to run a new season.


Title: Re: Blood Bowl 2
Post by: drogg on April 09, 2017, 07:35:44 PM
once the full package drops i'll probably pick it up and dip a toe back in the ol' pool. 


Title: Re: Blood Bowl 2
Post by: luckton on July 10, 2017, 08:05:51 AM
http://forums.focus-home.com/topic/155/legendary-edition-overview-thread

The full package is inbound. This might finally be the version we've been looking/waiting for.


Title: Re: Blood Bowl 2
Post by: eldaec on July 10, 2017, 11:22:58 AM
Quote

Optional skills
It’s been discussed a lot with the community – more skills will be optional (Pass, Dodge, Tackle, Fend, Tentacles, Break Tackle)


Hang on a minute - they are saying this like it is a special feature and not "the rules of blood bowl". I could be tempted by this - but not if they  haven't managed to implement the actual rules of blood bowl.

Are there more examples of this nonsense?

In the team list "Kislev based on Slann" do we know if that is "real" Slann from LRB?


Title: Re: Blood Bowl 2
Post by: luckton on July 10, 2017, 12:10:22 PM
Maybe they're talking about toggle switches for custom matches?


Title: Re: Blood Bowl 2
Post by: eldaec on July 10, 2017, 12:52:54 PM
Almost all skills are optional in BB.

BB1 let you pick which are automatically applied and when to ask you.

Most of the time the answer to whether to use them is obvious. But not all of the time.


Title: Re: Blood Bowl 2
Post by: Comstar on August 03, 2017, 06:13:08 AM
Beta this weekend if you pre-buy the expansion. 'Zons are back and you can do mixed teams like Amazons+Human+Bret+Norse.

The Amazons can get a star female Ogre player now! She has a beard because they don't have a skin for her, but that's progress!


Title: Re: Blood Bowl 2
Post by: Megrim on August 03, 2017, 06:40:14 AM
you can do mixed teams like Amazons+Human+Bret+Norse.

wat


Title: Re: Blood Bowl 2
Post by: luckton on August 10, 2017, 04:37:48 AM
Trailer for LE: https://www.youtube.com/watch?v=LvausWq_eOg


Title: Re: Blood Bowl 2
Post by: Comstar on August 10, 2017, 11:27:21 AM
you can do mixed teams like Amazons+Human+Bret+Norse.

wat

Mixed teams are a thing now. I can't find the list but you can go "all humans" or "all elves" or "all undead".

You can also go "all star players".



Title: Re: Blood Bowl 2
Post by: Megrim on August 10, 2017, 05:36:30 PM
So hang on, you can build a team with 4x human blitzers, 4x amazon blitzers, a human thrower and an ogre?! That seems unbalanced.


Title: Re: Blood Bowl 2
Post by: Comstar on August 11, 2017, 12:53:43 AM
I believe so, but the team will be marked as a mixed team and you can set the league to disallow them.

You can also create a team with any skills you want, which again is marked like that. Handy if you're playing tabletop and want to use the same team to play online for example. Or just play solo with your dream team.


Title: Re: Blood Bowl 2
Post by: Megrim on August 11, 2017, 07:25:06 AM
Aaaah I getcha. So they are opening up the options for move varied league play and team creation.


Title: Re: Blood Bowl 2
Post by: Megrim on September 05, 2017, 08:29:23 PM
So, this is released.